| # Granite Vision |
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| Download the model and point your `GRANITE_MODEL` environment variable to the path. |
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| ```bash |
| $ git clone https://huggingface.co/ibm-granite/granite-vision-3.2-2b |
| $ export GRANITE_MODEL=./granite-vision-3.2-2b |
| ``` |
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| ### 1. Running llava surgery v2. |
| First, we need to run the llava surgery script as shown below: |
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| `python llava_surgery_v2.py -C -m $GRANITE_MODEL` |
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| You should see two new files (`llava.clip` and `llava.projector`) written into your model's directory, as shown below. |
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|
| ```bash |
| $ ls $GRANITE_MODEL | grep -i llava |
| llava.clip |
| llava.projector |
| ``` |
|
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| We should see that the projector and visual encoder get split out into the llava files. Quick check to make sure they aren't empty: |
| ```python |
| import os |
| import torch |
| |
| MODEL_PATH = os.getenv("GRANITE_MODEL") |
| if not MODEL_PATH: |
| raise ValueError("env var GRANITE_MODEL is unset!") |
| |
| encoder_tensors = torch.load(os.path.join(MODEL_PATH, "llava.clip")) |
| projector_tensors = torch.load(os.path.join(MODEL_PATH, "llava.projector")) |
| |
| assert len(encoder_tensors) > 0 |
| assert len(projector_tensors) > 0 |
| ``` |
|
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| If you actually inspect the `.keys()` of the loaded tensors, you should see a lot of `vision_model` tensors in the `encoder_tensors`, and 5 tensors (`'multi_modal_projector.linear_1.bias'`, `'multi_modal_projector.linear_1.weight'`, `'multi_modal_projector.linear_2.bias'`, `'multi_modal_projector.linear_2.weight'`, `'image_newline'`) in the multimodal `projector_tensors`. |
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| ### 2. Creating the Visual Component GGUF |
| Next, create a new directory to hold the visual components, and copy the llava.clip/projector files, as shown below. |
|
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| ```bash |
| $ ENCODER_PATH=$PWD/visual_encoder |
| $ mkdir $ENCODER_PATH |
| |
| $ cp $GRANITE_MODEL/llava.clip $ENCODER_PATH/pytorch_model.bin |
| $ cp $GRANITE_MODEL/llava.projector $ENCODER_PATH/ |
| ``` |
|
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| Now, we need to write a config for the visual encoder. In order to convert the model, be sure to use the correct `image_grid_pinpoints`, as these may vary based on the model. You can find the `image_grid_pinpoints` in `$GRANITE_MODEL/config.json`. |
|
|
| ```json |
| { |
| "_name_or_path": "siglip-model", |
| "architectures": [ |
| "SiglipVisionModel" |
| ], |
| "image_grid_pinpoints": [ |
| [384,384], |
| [384,768], |
| [384,1152], |
| [384,1536], |
| [384,1920], |
| [384,2304], |
| [384,2688], |
| [384,3072], |
| [384,3456], |
| [384,3840], |
| [768,384], |
| [768,768], |
| [768,1152], |
| [768,1536], |
| [768,1920], |
| [1152,384], |
| [1152,768], |
| [1152,1152], |
| [1536,384], |
| [1536,768], |
| [1920,384], |
| [1920,768], |
| [2304,384], |
| [2688,384], |
| [3072,384], |
| [3456,384], |
| [3840,384] |
| ], |
| "mm_patch_merge_type": "spatial_unpad", |
| "hidden_size": 1152, |
| "image_size": 384, |
| "intermediate_size": 4304, |
| "model_type": "siglip_vision_model", |
| "num_attention_heads": 16, |
| "num_hidden_layers": 27, |
| "patch_size": 14, |
| "layer_norm_eps": 1e-6, |
| "hidden_act": "gelu_pytorch_tanh", |
| "projection_dim": 0, |
| "vision_feature_layer": [-24, -20, -12, -1] |
| } |
| ``` |
|
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| At this point you should have something like this: |
| ```bash |
| $ ls $ENCODER_PATH |
| config.json llava.projector pytorch_model.bin |
| ``` |
|
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| Now convert the components to GGUF; Note that we also override the image mean/std dev to `[.5,.5,.5]` since we use the SigLIP visual encoder - in the transformers model, you can find these numbers in the `preprocessor_config.json`. |
| ```bash |
| $ python convert_image_encoder_to_gguf.py \ |
| -m $ENCODER_PATH \ |
| --llava-projector $ENCODER_PATH/llava.projector \ |
| --output-dir $ENCODER_PATH \ |
| --clip-model-is-vision \ |
| --clip-model-is-siglip \ |
| --image-mean 0.5 0.5 0.5 \ |
| --image-std 0.5 0.5 0.5 |
| ``` |
|
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| This will create the first GGUF file at `$ENCODER_PATH/mmproj-model-f16.gguf`; we will refer to the absolute path of this file as the `$VISUAL_GGUF_PATH.` |
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| ### 3. Creating the LLM GGUF. |
| The granite vision model contains a granite LLM as its language model. For now, the easiest way to get the GGUF for LLM is by loading the composite model in `transformers` and exporting the LLM so that it can be directly converted with the normal conversion path. |
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| First, set the `LLM_EXPORT_PATH` to the path to export the `transformers` LLM to. |
| ```bash |
| $ export LLM_EXPORT_PATH=$PWD/granite_vision_llm |
| ``` |
|
|
| ```python |
| import os |
| import transformers |
| |
| MODEL_PATH = os.getenv("GRANITE_MODEL") |
| if not MODEL_PATH: |
| raise ValueError("env var GRANITE_MODEL is unset!") |
| |
| LLM_EXPORT_PATH = os.getenv("LLM_EXPORT_PATH") |
| if not LLM_EXPORT_PATH: |
| raise ValueError("env var LLM_EXPORT_PATH is unset!") |
| |
| tokenizer = transformers.AutoTokenizer.from_pretrained(MODEL_PATH) |
| |
| # NOTE: granite vision support was added to transformers very recently (4.49); |
| # if you get size mismatches, your version is too old. |
| # If you are running with an older version, set `ignore_mismatched_sizes=True` |
| # as shown below; it won't be loaded correctly, but the LLM part of the model that |
| # we are exporting will be loaded correctly. |
| model = transformers.AutoModelForImageTextToText.from_pretrained(MODEL_PATH, ignore_mismatched_sizes=True) |
| |
| tokenizer.save_pretrained(LLM_EXPORT_PATH) |
| model.language_model.save_pretrained(LLM_EXPORT_PATH) |
| ``` |
|
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| Now you can convert the exported LLM to GGUF with the normal converter in the root of the llama cpp project. |
| ```bash |
| $ LLM_GGUF_PATH=$LLM_EXPORT_PATH/granite_llm.gguf |
| ... |
| $ python convert_hf_to_gguf.py --outfile $LLM_GGUF_PATH $LLM_EXPORT_PATH |
| ``` |
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| ### 4. Quantization |
| If you want to quantize the LLM, you can do so with `llama-quantize` as you would any other LLM. For example: |
| ```bash |
| $ ./build/bin/llama-quantize $LLM_EXPORT_PATH/granite_llm.gguf $LLM_EXPORT_PATH/granite_llm_q4_k_m.gguf Q4_K_M |
| $ LLM_GGUF_PATH=$LLM_EXPORT_PATH/granite_llm_q4_k_m.gguf |
| ``` |
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| Note that currently you cannot quantize the visual encoder because granite vision models use SigLIP as the visual encoder, which has tensor dimensions that are not divisible by 32. |
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| ### 5. Running the Model in Llama cpp |
| Build llama cpp normally; you should have a target binary named `llama-mtmd-cli`, which you can pass two binaries to. As an example, we pass the the llama.cpp banner. |
|
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| ```bash |
| $ ./build/bin/llama-mtmd-cli -m $LLM_GGUF_PATH \ |
| --mmproj $VISUAL_GGUF_PATH \ |
| -c 16384 \ |
| --temp 0 |
| ``` |
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