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#include <stdio.h> __device__ void VecAdd ( void* param1) { // warp hard coded int warp_size = 32; // unbox params float* mem = (float*)param1; int size = (int)mem[0]; int As = (int)mem[1]; float *A = mem+2; float* C = A + As*size; //C[tid] = A1[tid] + A2[tid] + A3[tid] + ...; int...
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#include "mat-rvect-add.hh" #include "graph.hh" #include "../runtime/graph.hh" #include "../runtime/node.hh" #include "../memory/alloc.hh" namespace ops { MatRvectAdd::MatRvectAdd(Op* left, Op* right) : Op("mat_rvect_add", left->shape_get(), {left, right}) {} void MatRvectAdd::compile() { ...
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//#include <stdio.h> //#include "Cublas.h" // // //// Allocates a matrix with random float entries. //void randomInit(float *data, int size) //{ // for (int i = 0; i < size; ++i) // data[i] = rand() / (float)RAND_MAX; //} // // ////////////////////////////////////////////////////////////////////////////////// //// Pro...
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#include <stdio.h> #include <cuda.h> #include <time.h> #include <stdlib.h> #include <string.h> __global__ void mul( float *Ad, float *Bd, float *Cd, int msize, int tile, int task); int main( int argc, char **argv){ // argv[0]: name, argv[1]: msize, argv[2]: tile_width/ per block, argv[3]: task per thread, argv[4]: ...
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#include "distance_matrix.cuh" /** * @brief Get the value of the (`i`, `j`) element in the distance matrix. * @param i The row of the element. * @param j The column of the element. * @return The value of the (`i`, `j`) element in the distance matrix. */ template<class T> T DistanceMatrix<T>::at(uint32_t i, uint32...
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#include "includes.h" using namespace std; void KNearestNeighborsCPU(float3 *dataArray, int *result, int cnt); // cpu algorithm __global__ void KNearestNeighborsGPU(float3 *dataArray, int *result, int cnt) { int id = blockIdx.x * blockDim.x + threadIdx.x; if (id >= cnt) return; float3 point = dataArray[id], current...
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#include <stdio.h> #include<sys/time.h> #include<math.h> #define N 8192 #define nth 1024 __global__ void fast_transpose(size_t* A, size_t* B){ __shared__ size_t Ablock[nth]; __shared__ size_t Bblock[nth]; size_t dimx=blockDim.x; size_t dimy=blockDim.y; //dimx=linear dimension in x of a subma...
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#include "includes.h" __global__ void k1( float* g_dataA, float* g_dataB, int floatpitch, int width) { extern __shared__ float s_data[]; // TODO, implement this kernel below unsigned int y = blockIdx.y * blockDim.y + threadIdx.y; y = y + 1; //because the edge of the data is not processed // global thread(data) column i...
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/* ================================================================== Programmer: Yicheng Tu (ytu@cse.usf.edu) The basic SDH algorithm implementation for 3D data To compile: nvcc SDH.c -o SDH in the C4 lab machines ================================================================== */ #include <stdio.h> #in...
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#include <stdio.h> __global__ void hello() { printf("Hello, CUDA! Thread [%d] in block [%d]\n", threadIdx.x, blockIdx.x); } int main( int argc, char** argv ) { hello<<<1,1>>>(); // asynchronous call! cudaDeviceSynchronize(); // wait for all operations on the GPU to finish return 0; }
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#include <cuda.h> #include <cuda_runtime.h> #include "stdio.h" #define TILE_SIZE 64 #define WARP_SIZE 32 extern "C" void CSR_matvec(int N, int nnz, int* start, int* indices, float* data, float* x, float *y, bool bVectorized); extern "C" void CSR_create(int N, int nnz, int* start, int * indices, float * data , float *...
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#include "includes.h" __device__ double dnorm(float x, float mu, float sigma) { float std = (x - mu)/sigma; float e = exp( - 0.5 * std * std); return(e / ( sigma * sqrt(2 * 3.141592653589793))); } __global__ void dnorm_kernel(float *vals, int N, float mu, float sigma) { int idx = blockIdx.x * blockDim.x + threadIdx.x; ...
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#include <iostream> #include <stdio.h> #include <algorithm> #include <cmath> __global__ void mish_gridstride(int n, float* tx, float* aten_mul) { for (int i = (threadIdx.x + blockDim.x * blockIdx.x) * 4; i < n; i += gridDim.x * blockDim.x * 4) { float4 tx4 = __ldg(reinterpret_cast<float4*>(tx + i)); tx4.x =...
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/** * CUDA organizes execution into grids. Each device contains grids. Each grid * contains blocks. Each block contains threads. * Device[id]->Grid[id]->Block[id]->Thread[id]. */ __global__ void OrgKernel(void * in, void * out, int size) { // block and grid dimensions describe how large the execution grid/block i...
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// matrix vector multiplecation #include <chrono> #include <cstdlib> #include <iostream> #include <vector> using namespace std::chrono; #define NUM_THREADS_PERBLOCK 128 // the macro to check the cudaAPI return code #define cudaCheck(error) \ if (error != cudaSucc...
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/* Andrew Miller <amiller@dappervision.com> * * Cuda 512*512*512*4bytes test * * According to the KinectFusion UIST 2011 paper, it's possible * to do a sweep of 512^3 voxels, 32-bits each, in ~2ms on a GTX470. * * This code is a simple benchmark accessing 512^3*2 short ints. * voxel has two 16-bit components...
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inline void fill_host(int *h_v, int value, int m){ for (int i = 0; i < m; i++) h_v[i] = value; return; }
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#include <stdio.h> #include <stdint.h> int main(){ int *a = (int *) malloc(sizeof(int)); int b = reinterpret_cast<uintptr_t>(a); int *c = reinterpret_cast<int *>(b); printf("%p %x %p\n", a, b, c); free(a); return 0; }
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#include "includes.h" __global__ void gpu_seqwr_kernel(int *buffer, size_t reps, size_t elements) { for(size_t j = 0; j < reps; j++) { size_t ofs = blockIdx.x * blockDim.x + threadIdx.x; size_t step = blockDim.x * gridDim.x; while(ofs < elements) { buffer[ofs] = 0; ofs += step; } } }
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__device__ float sigmoid (float x) { return 1.0 / (1.0 + expf (-x)); } extern "C" __global__ void sigmoidKernel (int length, float *source, float *destination) { int index = blockDim.x * blockIdx.x + threadIdx.x; if(index < length) { destination[index] = sigmoid(source[index]); } }
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#include <stdio.h> #define gpuErrchk(ans) { gpuAssert((ans), __FILE__, __LINE__); } inline void gpuAssert(cudaError_t code, const char *file, int line, bool abort=true) { if (code != cudaSuccess) { fprintf(stderr,"GPUassert: %s %s %d\n", cudaGetErrorString(code), file, line); if (abort) exit(code); ...
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#include <iostream> #include <vector> #include <string.h> //#include <stdio.h> //#include <sys/types.h> //#include <unistd.h> using namespace std; /*string* word(string s) { string[] word_array = new string[20]; for(auto x: s) { if(x == ' ') { } } }*/ int main() { cout << "Hello" ...
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#include <cuda.h> #include <stdio.h> #include <cuda.h> #include <curand_kernel.h> #include <time.h> __global__ void initPRNG(int seed, curandState *rngState) { unsigned int tid = threadIdx.x + blockIdx.x*blockDim.x; curand_init(seed, tid, 0, &rngState[tid]); } __global__ void generate_uniform_int(int n, int *...
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#include "cuda.h" #include <stdio.h> #include <stdlib.h> #include <iostream> #include <sys/time.h> void print_matrix(int* states, int n) { std::cout << "matrix:" << std::endl; for (int i = 0; i < n; ++i) { for (int j = 0; j < n; ++j) { std::cout << states[i*n+j] << " "; } std::cout << std::endl; } } /...
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#include <stdlib.h> #include <stdio.h> #include <assert.h> #include <tiffio.h> #include <stdint.h> __global__ void greyscale(uint8_t *d_out, uint8_t *d_in){ int id = blockIdx.x*blockDim.x+threadIdx.x; if(id%3 == 0) d_out[id] = 0.299f * d_in[id] + 0.587f * d_in[id+1] + 0.114f * d_in[id+2]; else if(id%3 == 1) d...
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#include "includes.h" using namespace std; long long remaining_N2(int , int ,long long ); long long remaining_N(int , int ,int ); __global__ void ker2(float * cormat, float * upper,int n1,int n,long long upper_size,int N,int i_so_far,long long M1) { long long idx = blockDim.x; idx*=blockIdx.x; idx+=threadIdx.x; long i...
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#include <stdio.h> #include <stdlib.h> #define N 16 extern __global__ void cudaMatMul(int C[N][N], int A[N][N], int B[N][N], int n); int main(int argc, char** argv) { int* A[N]; int* B[N]; // result int* C[N]; // cuda guys int* A_c[N]; int* B_c[N]; int* C_c[N]; // cuda result placed in this value int* ...
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#include "includes.h" __global__ void copyBiasToOutputs(float *ptrbias, float *ptroutput, const int size1, const int size2, const int nOutputPlane, const int linestride, const int imstride) { // each thread has a value to manage... //const int blk =blockDim.x; const int tidx=blockDim.x*blockIdx.x + threadIdx.x; const i...
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#include <stdio.h> #include <math.h> #include <time.h> void add(int n, float* x, float* y) { for(int i = 0; i < n; ++i) y[i] += x[i]; } void add(int x_size, int y_size, int z_size, float*** t1, float*** t2) { for(int x = 0; x < x_size; ++x) for(int y = 0; y < y_size; ++y) for(int z = 0; z < z_size...
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#include <stdio.h> #include <time.h> #include <stdlib.h> #include <cuda.h> __host__ void init_vects(int vect_len,float *h_vect1,float *h_vect2); __global__ void vec_add(int vect_len, float *d_vect1, float *d_vect2, float *d_sum); int main(int argc,char **argv) { cudaEvent_t start=0; cudaEvent_t stop=0; float time=0; ...
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// (c) Copyright 2013 Lev Barash, Landau Institute for Theoretical Physics, Russian Academy of Sciences // This is supplement to the paper: // L.Yu. Barash, L.N. Shchur, "PRAND: GPU accelerated parallel random number generation library: Using most reliable algorithms and applying parallelism of modern GPUs and CPUs". /...
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#include <iostream> #include <fstream> #include <string> #include <stdio.h> #include <stdlib.h> #include <cuda_runtime.h> __global__ void index_kernel( int* a, int N){ int blockId = blockIdx.x + blockIdx.y * gridDim.x + gridDim.x * gridDim.y * blockIdx.z; int threadId = blockId * (blockDim.x * blockDim.y * b...
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#include "stdio.h" #include <limits> #include <iostream> #include <chrono> __global__ void GPU_SAXPY(int n, float *x, float a, float* y) { int index = blockIdx.x * blockDim.x + threadIdx.x; if (index < n) y[index] = a * x[index] + y[index]; } void CPU_SAXPY(int n, float *x, float a, float * y) { for (int i = ...
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#include <stdio.h> #define NUM_THREADS 1000000 #define ARRAY_SIZE 100 #define BLOCK_WIDTH 1000 //------------------------------------------------------------------------------ void print_array(int *array, int size) { printf("{ "); for (int i=0; i<size; i++) { printf("%d ", array[i]); } printf(" }"); } ...
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#include <random> #include <cuda.h> #include <stdio.h> #include <curand.h> #include <time.h> int main() { curandGenerator_t gen; // default (WOWXOR) or Mersenne-Trister pseudo random number generator curandCreateGenerator(&gen, CURAND_RNG_PSEUDO_DEFAULT); // curandCreateGenerator(&gen, CURAND_RNG...
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#define TILE_DIM 8 template<typename T> __device__ void matrixDotMatrix(const T* matrixA, const T* matrixB, T* result, const int rowsA, const int colsA, const int rowsB, const int colsB) { __shared__ T tileA[TILE_DIM][TILE_DIM]; __shared__ T tileB[TILE_DIM][TILE_DIM]; int bx = b...
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#include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <inttypes.h> void __global__ kernel0(int64_t Npart,int64_t* totalNpairs, int64_t* npairs){ int64_t i = blockIdx.x * blockDim.x + threadIdx.x; if(i< Npart) { for(int64_t j = 0;j < Npart;j++) { totalNpairs[(i*Npart)+j]+=7; } } __syncthr...
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#include <stdio.h> #include <stdlib.h> #include <cstdio> __global__ void input( int *output) { __shared__ int s_data[1024]; for(int i= 0 ; i < 1024 ; i++) { s_data[i] = 2; } __syncthreads(); /* for(int i=0 ; i < 32; i++) { int t = threadIdx.x + i *32; output[t]=s_data[t]; }*/ for(int i=0; i < 32 ;...
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#include<stdio.h> #include <cuda.h> #include <sys/time.h> __global__ void compute(int* x,int* y,int n){ int col=threadIdx.x+blockIdx.x*blockDim.x; int row=threadIdx.y+blockIdx.y*blockDim.y; int num=col+row*n; int neighbor=0; //cell in the middle has eight neighbors, //a c...
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#include <iostream> #include <cuda.h> #include <cuda_runtime.h> #include <stdio.h> #include <cmath> typedef unsigned int histogram_t; typedef unsigned vector_t; #define MIL 1000 #define MILLON MIL*MIL #define N 20*MILLON #define M 8 //Tamaño histograma #define P 10 //N...
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#include <cuda_runtime.h> #include <stdio.h> __global__ void helloKernel() { } int main(int argc, char **argv) { helloKernel<<<1,1>>>(); printf("Host: Hello World!!!\n"); return (0); }
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// ####################################################### // // Exemplo (template) de multiplicação de matrizes em CUDA // Disciplina: OPRP001 - Programação Paralela // Prof.: Mauricio Pillon // // ####################################################### #include <cuda.h> #include <math.h> #include <stdio.h> // Matriz...
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#include <cstdio> #include <cstdlib> #include <time.h> #define CUDA_SAFE_CALL(ans) { gpuAssert((ans), __FILE__, __LINE__); } inline void gpuAssert(cudaError_t code, char *file, int line, bool abort=true) { if (code != cudaSuccess) { fprintf(stderr,"CUDA_SAFE_CALL: %s %s %d\n", cudaGetErrorString(code), file, line)...
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#include "cuda_runtime.h" #include "device_launch_parameters.h" #include <math.h> int iDivUp(const int a, const int b) { return (a % b != 0) ? (a / b + 1) : (a / b); }; __global__ static void KernelRect(unsigned char *imgdst,long *X,long *Y, int imgWidth, int imgHeight) { unsigned long index = threadIdx.x + blockIdx...
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/* * Demonstration of 2-dimensional block- and thread-indices * mostly the same as vec_addition example. * adds up a square matrix with height and with N (Means N^2 calculations) * kernel is divided in block with THREADS_PER_BLOCK_X * THREADS_PER_BLOCK_X threads per block */ #include <stdio.h> #include <stdlib.h>...
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#include<stdio.h> #include<cuda.h> #define N 10 __global__ void vecAdd(int *a, int *b, int *c) { int id = blockIdx.x; if(id < N) c[id] = a[id] + b[id]; } void checkError(cudaError_t error, char * function) { if(error != cudaSuccess) { printf("\"%s\" has a problem with error code %d and desc: %s\n", fun...
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#include "includes.h" __global__ void MedianFilterWithMask3x3_Kernel(float* output, const float* input, const int width, const int height, const int nChannels, const bool* keep_mask) { int x = threadIdx.x + blockIdx.x * blockDim.x; int y = threadIdx.y + blockIdx.y * blockDim.y; if (x >= width || y >= height) return; i...
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extern "C" // ensure function name will be left alone rather than mangled like a C++ function { // Compute the standard normal density at an array of n points (x) and stores output in y. __global__ void std_normal_pdf_double(const double *x, double *y, unsigned int n) { // assumes a 2-d grid of 1-d bloc...
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#include "includes.h" __global__ void vectorLength(int *size, const double *x, const double *y, double *len) { const long ix = threadIdx.x + blockIdx.x * (long)blockDim.x; if (ix < *size) { len[ix] = sqrt(x[ix] * x[ix] + y[ix] * y[ix]); } }
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/************************************************************************** * This file contains implementation of pqp (parallel quadratic programming) * GPU version optimised with TILE and shared memory for MPC Term Project of HP3 Course. * Group 7 CSE Dept. IIT KGP * Objective function: 1/2 U'QpU + Fp'U + 1/2 Mp * Co...
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#include <stdlib.h> #include <stdio.h> #include <iostream> #include <cuda_runtime.h> #include <device_launch_parameters.h> void _CheckCudaError(const cudaError_t cudaError, const char* file, const int line) { if (cudaError != cudaSuccess) { std::cout << "[CUDA ERROR] " << cudaGetErrorString(cudaError) <<...
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#include <cuda.h> #include <iostream> #include <sys/time.h> using namespace std; #define nPerThread 32 /* Simple Cuda Program: Shared memory * - Use dynamic shared memory * - bank conflicts * - synchronization */ // no bank conflicts __global__ void addOneShared(const int n, double *data) { extern __shared__ ...
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#include <stdio.h> int main() { int num_dev; cudaGetDeviceCount(&num_dev); printf("%d\n", num_dev); return 0; }
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//nvcc -o lab5_3_1 lab5_3_1.cu /*Author: Pedro Silva */ /*3. Implemente um programa em CUDA que devolva a transposta de uma matriz*/ /*3.1. Implemente uma versão simples (sem recorrer a optimizações).*/ #include <stdio.h> #include <stdlib.h> #include <time.h> __global__ void transposta(int *d_matrix, int *d_out, int ...
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/* Hello Cuda example */ /* Intro to GPU tutorial */ /* SCV group */ #include <stdio.h> #define NUM_BLOCKS 4 #define BLOCK_WIDTH 8 /* Function executed on device (GPU */ __global__ void hello( void) { printf("\tHello from GPU: thread %d and block %d\n", threadIdx.x, blockIdx.x); } /* Main function, executed on ...
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#include <stdio.h> __global__ void matrixs_1D_multiplication(int *matrix_a_dev,int *matrix_b_dev,int *matrix_c_dev,int row,int col)//记住这里的row和col直接对应global里面的数值,不能有误 { int j = threadIdx.x+blockIdx.x * blockDim.x; int i = threadIdx.y+blockIdx.y * blockDim.y; if(i< row &&j < row) { for(int k = 0...
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#include <cuda_runtime.h> #include <device_launch_parameters.h> #include <stdio.h> #include <stdlib.h> #include <stdint.h> #include <string.h> #include <iostream> #include <ctype.h> #include <cuda.h> #include <math.h> #define CEIL(a,b) ((a+b-1)/b) #define SWAP(a,b,t) t=b; b=a; a=t; #define DATAMB(bytes) (bytes/102...
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#include "includes.h" __device__ int position; //index of the largest value __device__ int largest; //value of the largest value int lenString = 593; int maxNumStrings = 1000000; int threshold = 2; __global__ void compare(char *d_a, int *d_b, int *d_c, int size, int lenString, int threshold) { int my_id = block...
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#include "../image_headers/hough.cuh" #include <iostream> #include <cmath> #include <cstdio> __global__ void hough_kernel(int* line_matrix, int* image, int width, int height, int diag) { int idx = blockIdx.x * blockDim.x + threadIdx.x; int i = idx / width; int j = idx % width; if (idx < width * height) { for (i...
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#include<iostream> #include<vector> const int SHARED_MEM = 256; __global__ void absoluteKernel(int *a, int *abs_a, int N){ int index = threadIdx.x + blockIdx.x*blockDim.x; if(index<N){ if(a[index] < 0){ abs_a[index] = -1*a[index]; } else{ abs_a[index] = a[index]; } } } __global__ void findmaxnorm(...
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#include "MurMurHash3.cuh" __host__ __device__ inline uint64_t rotl64(uint64_t x, int8_t r) { return (x << r) | (x >> (64 - r)); } __host__ __device__ inline uint64_t getblock64(const uint64_t *p, int i) { return p[i]; } __host__ __device__ inline uint64_t fmix64(uint64_t k) { k ^= k >> 33; k *= 0xff51afd7ed...
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#include "includes.h" __global__ void kernel(float *F, double *D) { int tid = blockIdx.x * blockDim.x + threadIdx.x; if (tid == 0) { *F = 12.1; *D = 12.1; } }
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/************************************************************************************************* * File: matrixmath.cu * Date: 11/06/2018 * * Compiling: Requires a Nvidia CUDA capable graphics card and the Nvidia GPU Computing Toolkit. * Linux & Windows: nvcc -Wno-deprecated-gpu-targets -O3 -o prog2 ...
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#include <stdio.h> #include <math.h> #define N 3000000 #define BLOCKSIZE 256 __global__ void moving_average(float *in, float *out) { int i = blockIdx.x * blockDim.x + threadIdx.x; if (i < N-2) { out[i] = (in[i] + in[i+1] + in[i+2]) / 3.0; } } int main() { float *in, *out; float *d_in, *d_out; size...
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#include <stdio.h> #include <cuda_runtime.h> __global__ void Kernel ( double* u1, double* v1, double a, double b, double eta, double d_u1, double d_v1, double dt, double D, int N ) { int tidx = threadIdx.x; int tidy = threadIdx.y; int bidx = blockIdx.x; ...
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// Taken from the NVIDIA "2_Graphics\simpleGL" sample: // A kernel that modifies the z-coordinates of a rectangular // grid of vertices, based on a time value, so that they // form an animated sine wave extern "C" __global__ void simple_vbo_kernel( float4 *pos, unsigned int width, unsigned int height, float time...
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__global__ void process_kernel1(const float *input1,const float *input2, float *output, int datasize) { int blockNum = blockIdx.z * (gridDim.x * gridDim.y) + blockIdx.y * gridDim.x+ blockIdx.x; int threadNum = threadIdx.z * (blockDim.x* blockDim.y) + threadIdx.y * (blockDim.x) + threadIdx.x; int i = blockNum * (blo...
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/* This is a automatically generated test. Do not modify */ #include <stdio.h> #include <stdlib.h> #include <math.h> __global__ void compute(float comp, int var_1,float var_2,float var_3,float var_4,float var_5,float var_6,float var_7,float var_8,float var_9,float var_10,float var_11) { for (int i=0; i < var_1; ++i)...
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/* A toy example that adds two numbers on the device. */ #include <stdio.h> __global__ void add(int *c, int a, int b) { *c = a + b; } int main(void) { int result; int *result_dev; cudaMalloc(&result_dev, sizeof(int)); // <<<1,1>>> means: run the kernel on a grid of one block, where each block ...
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/* # compile $ nvcc -o sigmoid sigmoid.cu # numpy counterpart import numpy as np m = np.array(((0, 1, 2), (3, 4, 5), (6, 7, 8), (9, 10, 11))) s = 1/(1+np.exp(-m)) sd = s*(1-s) */ #include <stdio.h> #include <cuda.h> #include <cuda_runtime.h> #include <cuda_runtime_api.h> // kernel of device sigmoid function __glob...
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#include "includes.h" // cuDEBYE SOURCE CODE VERSION 1.5 // TO DO: // - REWRITE TO DOUBLE PRECISION DISTANCE CALCULATIONS FOR BENCHMARKING // - CONSIDER NOT CALLING SQRT (HISTOGRAM OF VALUE UNDER SQUARE -> problem with memory, no solution jet) IN KERNEL TO SAVE COMPUTATION TIME // - USE INTEGER VALUES INSTEAD OF FLOAT ...
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#include<stdio.h> __global__ void shift(int * g){ int i = threadIdx.x; __shared__ int array[128]; array[i] = i; __syncthreads(); if(i<127){ int temp = array[i + 1]; __syncthreads(); array[i] = temp; __syncthreads(); } g[i] = array[i]; __sync...
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#include <stdio.h> #include <stdlib.h> #define NUM_ELEMENTS 8192 #define MAX_THREADS_PER_BLOCK 1024 #define KERNEL_LOOP 100000 __host__ void generate_rand_data(unsigned int * host_data_ptr) { for(unsigned int i=0; i < NUM_ELEMENTS; i++) { host_data_ptr[i] = (unsigned int) rand(); ...
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/* Molecular dynamics simulation linear code for binary Lennard-Jones liquid under NVE ensemble; Author: You-Liang Zhu, Email: youliangzhu@ciac.ac.cn Copyright: You-Liang Zhu This code is free: you can redistribute it and/or modify it under the terms of the GNU General Public License.*/ #include <ctype.h...
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#include "utils.cu"
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#include <stdio.h> template<typename srcT, typename dstT> __global__ void yuv2rgb_kernel(srcT *src, dstT *dst, int width, int height) { int i = blockIdx.x * blockDim.x + threadIdx.x; int j = blockIdx.y * blockDim.y + threadIdx.y; if (i >= width || j >= height) return; int yIdx = j * width + i;...
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/* * usage: nvcc ./stream_test_v3.cu -o ./stream_v3 * nvvp ./stream_v3 ( or as root: * nvvp -vm /usr/lib64/jvm/jre-1.8.0/bin/java ./stream_v3 ) * * purpose: just see what commenting out the final call to the default * stream would cause our concurrency pro...
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//*************************************************************************** // Broday Walker // Dr. Eduardo Colmenares // // //*************************************************************************** #include <cuda.h> #include <stdio.h> #include <iostream> #include <vector> #include <queue> using namespace ...
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#include <iostream> #include "vector_summation.cuh" #include <algorithm> #include <cstdlib> #include <ctime> #include <cuda.h> GpuVector::GpuVector(int* vec_cpu,int nbytes){ /* allocate GPU mem */ cudaMallocManaged(&vec_gpu,nbytes); cudaMemcpy(vec_gpu, vec_cpu, nbytes, cudaMemcpyHostToDevice); } void GpuVec...
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#include <stdio.h> #include <cuda.h> #include <cuda_runtime_api.h> #include <device_launch_parameters.h> #include <stdlib.h> #include <time.h> #include <cfloat> #define min(a, b) (a < b ? a : b) #define max(a, b) (a > b ? a : b) #define abs(a) (a > 0 ? a : -1 * a) #define MAX_BLOCKS 50000 __global__ void kMeansSte...
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#include <stdio.h> #include <stdlib.h> #include <math.h> #include <cuda_runtime.h> #define PREFIX_LENGTH 4 #define MAX_PASSWORD_LENGTH 6 #define ALPHABET_SIZE 26 /* F, G and H are basic MD5 functions: selection, majority, parity */ #define F(x, y, z) (((x) & (y)) | ((~x) & (z))) #define G(x, y, z) (((x) & (z)) | ((y...
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/* * Copyright 1993-2010 NVIDIA Corporation. All rights reserved. * * NVIDIA Corporation and its licensors retain all intellectual property and * proprietary rights in and to this software and related documentation. * Any use, reproduction, disclosure, or distribution of this software * and related documentat...
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#include <iostream> __device__ int myAtomicAdd(int *address, int incr) { // Create an initial guess for the value stored at *address. int guess = *address; int oldValue = atomicCAS(address, guess, guess + incr); // Loop while the guess is incorrect. while (oldValue != guess) { guess = ...
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/** * bicg.cu: This file is part of the PolyBench/GPU 1.0 test suite. * * * Contact: Scott Grauer-Gray <sgrauerg@gmail.com> * Louis-Noel Pouchet <pouchet@cse.ohio-state.edu> * Web address: http://www.cse.ohio-state.edu/~pouchet/software/polybench/GPU */ #include <stdio.h> #include <stdlib.h> #include <math.h> #...
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__global__ void anisotropy_kernel(float1* imInD, int M,int N, float k, float lambda, short type) { int i = blockIdx.x * blockDim.x + threadIdx.x; int j = blockIdx.y * blockDim.y + threadIdx.y; int index = j+i*M; int len = N*M; float deltaN; float deltaS; float ...
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#include <stdio.h> __global__ void helloKernel() { const int i = blockIdx.x*blockDim.x + threadIdx.x; printf("Hello World! My threadId is %d \n", i); } int main() { // Launch kernel to print helloKernel<<<1, 256>>>(); cudaDeviceSynchronize(); return 0; }
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#include "includes.h" __global__ void cuda_int8_to_f32(int8_t* input_int8, size_t size, float *output_f32, float multipler) { int idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx < size) output_f32[idx] = input_int8[idx] * multipler; // 7-bit (1-bit sign) }
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#include "includes.h" __global__ void absDifference(double *dDifference, double *dSup, double *dLow, int dSize){ int tid = threadIdx.x + blockIdx.x * blockDim.x; while (tid < dSize) { double a = dSup[tid]; double b = dLow[tid]; dDifference[tid] = (a > b) ? (a - b) : (b - a); tid += blockDim.x * gridDim.x; } }
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#include "includes.h" __global__ void warmUpGPU() { // do nothing }
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#include <fstream> #include <iostream> #include <cmath> #include <algorithm> #include <cstring> #include <sys/time.h> #include <cuda_runtime.h> #define BLOCK_DIM 8 __device__ double c(const double x, const double y) { //if ((y > 1.0) && (y <= 1.2)) return 0.8; //if ((y > 0.5) && (y <= 0.8) && (x > 0.2) && (x <= 0...
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#include <cuda.h> #include <cuda_runtime_api.h> #include<stdio.h> __global__ void cuda_gray_kernel(unsigned char *b, unsigned char *g, unsigned char *r, unsigned char *gray, size_t size) { size_t idx = blockIdx.x * blockDim.x + threadIdx.x; if (idx >= size) { return; } gray[idx] = (unsigne...
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//===- transpose.cu -------------------------------------------*--- C++ -*-===// // // Copyright 2022 ByteDance Ltd. and/or its affiliates. All rights reserved. // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy...
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#include <stdio.h> #include <sys/time.h> #include <cuda_runtime.h> const float step = 0.001; enum { BLOCK_SIZE = 32, N = 1024 }; void tabfun_host(float *tab, float step, int n) { for (int i = 0; i < n; i++) { float x = step * i; tab[i] = sinf(sqrtf(x)); } } __global__ void tabfun(flo...
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#define N_W 128 #define N_H 128 #define N_D 128 extern "C" // ensure function name to be exactly "vadd" { /////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////////////////...
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#include "includes.h" /* #define N 512 #define N 2048 #define THREADS_PER_BLOCK 512 */ const int THREADS_PER_BLOCK = 32; const int N = 2048; __global__ void mult(int *a, int *b, int *c) { int pos = threadIdx.x + blockDim.x * blockIdx.x; if (pos >= N) return; c[pos] = a[pos] * b[pos]; }
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#include "includes.h" // Include files // Parameters #define N_ATOMS 343 #define MASS_ATOM 1.0f #define time_step 0.01f #define L 10.5f #define T 0.728f #define NUM_STEPS 10000 const int BLOCK_SIZE = 1024; //const int L = ; const int scheme = 1; // 0 for explicit, 1 for implicit /**********************************...
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/* * UpdaterEz1D.cpp * * Created on: 25 янв. 2016 г. * Author: aleksandr */ #include "UpdaterIntensityTM.h" __device__ void UpdaterIntensityTM::operator() (const int indx) { #define Ez(M, N) Ez[(M) * (gridSizeY) + (N)] const int n = indx % sizeY; const int m = indx / sizeY; intensity[indx] = intensity[...
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#include "includes.h" __global__ void add(int *a, int *b, int *c, int n) { int index = threadIdx.x + blockIdx.x * blockDim.x; if (index < n) c[index] = a[index] + b[index]; }
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/** * @file compare.cu * @brief cuda arrayの比較の実装 * @author HIKARU KONDO * @date 2021/07/19 */ #include "compare.cuh" #define BLOCKDIM 256 /** * @def * Macro to compare against arrays on the GPU * @fn * Macro to compare against arrays on the GPU * @param (comareArrayA) Pointer to the beginning of the array...
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//https://devblogs.nvidia.com/easy-introduction-cuda-c-and-c/ #include <stdio.h> #include <cuda.h> int main(void) { int runtimeVersion = -1; cudaError_t error_id = cudaRuntimeGetVersion(&runtimeVersion); printf("Runtime version %d; Cuda error: %x (%s)\n", runtimeVersion, error_id, cudaGetErrorString(erro...