OODPerceptionBench / build /EXCLUSIONS.tsv
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OOD-PerceptionBench v0.9 asset pack — six redistributable CARLA props
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# OOD-PerceptionBench asset pack v0.9 — files present in the source CARLA build that are
# deliberately NOT shipped. Every exclusion below was verified unreferenced by dumping the
# /Game/... import table of every cooked package in the same content directory.
#
# Columns: source_path <TAB> bytes <TAB> reason <TAB> verification
#
source_path bytes reason verification
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_alerted.uasset 12619528 uncooked editor asset (no .uexp sibling); the shipping runtime cannot load it no cooked package imports /Game/Boar/Animations/..._alerted (ABP_Boar, BS_Boar, BP_Boar, BP_Boar_v2 import tables dumped)
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_digging_feeding.uasset 13329635 uncooked editor asset (no .uexp sibling) same
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_observing.uasset 12191658 uncooked editor asset (no .uexp sibling) same
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_sniffing.uasset 10441319 uncooked editor asset (no .uexp sibling) same
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_trot.uasset 903600 uncooked editor asset (no .uexp sibling) same
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_wake_up.uasset 4691384 uncooked editor asset (no .uexp sibling) same
CarlaUE4/Content/Boar/Animations/Boar__000_SK_Boar_LOD0_Anim_Armature_wound.uasset 6148313 uncooked editor asset (no .uexp sibling) same
CarlaUE4/Content/Firefighter/Blueprints/BP_FireFighter.uasset 5284 orphan duplicate of BP_Firefighter that differs ONLY in letter case; collides with BP_Firefighter.uasset on case-insensitive filesystems (macOS/Windows) the string "/Game/Firefighter/Blueprints/BP_FireFighter" occurs in exactly one file in the build — BP_FireFighter.uasset itself. BP_Firefighter_v2 (the blueprint WalkerFactory actually points at) inherits from /Game/Firefighter/Blueprints/BP_Firefighter, lower-case f.
CarlaUE4/Content/Firefighter/Blueprints/BP_FireFighter.uexp 1314 same orphan duplicate same
#
# Totals: 9 files, 60,332,035 bytes excluded (60.3 MB, 24.5% of the six source content dirs).
#
# The 4 Boar animations that ARE cooked and ARE shipped: _walk, _run, _sleeping (referenced by
# BS_Boar) and _laydown (referenced by BP_Boar). The boar's in-scenario motion uses these only.