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GLSL/OpenGL & WebGPU Universal Educational Dataset for AI Training
Curated, statically validated, and educational dataset of GLSL, WGSL, and HLSL shaders, OpenGL/WebGL programs, and real-time graphics pipelines.
Key Features
- Multi-Stage Shaders: Vertex, Fragment, Compute, Geometry, Tessellation.
- Static Validation: Validated against Khronos
glslangValidator. - Universal Shading Targets: Multi-target transpilation (WGSL, HLSL, MSL).
- Rich Annotations: Includes Chain-of-Thought reasoning, math models, interface specs, and synthetic bug-fix pairs.
- Parquet Tables: Full, Permissive, and Non-Commercial partitions in Apache Parquet and JSONL.
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