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import { |
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Container, |
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Graphics, |
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Color, |
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type ColorSource, |
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RenderTexture, |
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Sprite, |
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type Renderer, |
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Texture |
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} from "pixi.js"; |
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import { type ImageEditorContext, type Tool } from "../core/editor"; |
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import { type Tool as ToolbarTool, type Subtool } from "../Toolbar.svelte"; |
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import { type Command } from "../core/commands"; |
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import { make_graphics } from "../utils/pixi"; |
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import { get } from "svelte/store"; |
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export class ImageTool implements Tool { |
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name = "image"; |
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context!: ImageEditorContext; |
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current_tool!: ToolbarTool; |
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current_subtool!: Subtool; |
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async setup( |
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context: ImageEditorContext, |
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tool: ToolbarTool, |
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subtool: Subtool |
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): Promise<void> { |
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this.context = context; |
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this.current_tool = tool; |
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this.current_subtool = subtool; |
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} |
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cleanup(): void {} |
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async add_image({ |
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image, |
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fixed_canvas, |
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border_region = 0 |
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}: { |
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image: Blob | File | Texture; |
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fixed_canvas: boolean; |
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border_region?: number; |
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}): Promise<void> { |
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const image_command = new AddImageCommand( |
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this.context, |
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image, |
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fixed_canvas, |
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border_region |
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); |
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await this.context.execute_command(image_command); |
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} |
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set_tool(tool: ToolbarTool, subtool: Subtool): void { |
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this.current_tool = tool; |
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this.current_subtool = subtool; |
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} |
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} |
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interface BgImageCommand extends Command { |
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start: () => Promise<void>; |
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} |
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export class AddImageCommand implements BgImageCommand { |
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sprite: Sprite | null = null; |
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fixed_canvas: boolean; |
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context: ImageEditorContext; |
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background: Blob | File | Texture; |
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current_canvas_size: { width: number; height: number }; |
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computed_dimensions: { width: number; height: number }; |
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current_scale: number; |
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current_position: { x: number; y: number }; |
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border_region: number; |
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scaled_width!: number; |
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scaled_height!: number; |
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private previous_image: { |
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texture: Texture; |
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width: number; |
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height: number; |
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x: number; |
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y: number; |
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border_region: number; |
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} | null = null; |
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name: string; |
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constructor( |
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context: ImageEditorContext, |
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background: Blob | File | Texture, |
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fixed_canvas: boolean, |
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border_region = 0 |
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) { |
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this.name = "AddImage"; |
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this.context = context; |
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this.background = background; |
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this.fixed_canvas = fixed_canvas; |
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this.border_region = border_region; |
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this.current_canvas_size = get(this.context.dimensions); |
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this.current_scale = get(this.context.scale); |
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this.current_position = get(this.context.position); |
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this.computed_dimensions = { width: 0, height: 0 }; |
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if ( |
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this.context.background_image && |
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this.context.background_image.texture |
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) { |
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const bg = this.context.background_image; |
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const stored_border_region = (bg as any).borderRegion || 0; |
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this.previous_image = { |
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texture: this.clone_texture(bg.texture), |
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width: bg.width, |
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height: bg.height, |
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x: bg.position.x, |
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y: bg.position.y, |
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border_region: stored_border_region |
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}; |
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} |
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} |
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private clone_texture(texture: Texture): Texture { |
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const render_texture = RenderTexture.create({ |
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width: texture.width, |
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height: texture.height, |
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resolution: window.devicePixelRatio || 1 |
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}); |
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const sprite = new Sprite(texture); |
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const container = new Container(); |
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container.addChild(sprite); |
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this.context.app.renderer.render(container, { |
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renderTexture: render_texture |
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}); |
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container.destroy({ children: true }); |
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return render_texture; |
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} |
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async start(): Promise<void> { |
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let image_texture: Texture; |
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if (this.background instanceof Texture) { |
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image_texture = this.background; |
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} else { |
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const img = await createImageBitmap(this.background); |
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image_texture = Texture.from(img); |
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} |
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this.sprite = new Sprite(image_texture); |
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const [width, height] = this.handle_image(); |
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this.computed_dimensions = { width, height }; |
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} |
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private handle_image(): [number, number] { |
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if (this.sprite === null) { |
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return [0, 0]; |
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} |
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if (this.fixed_canvas) { |
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const effectiveCanvasWidth = Math.max( |
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this.current_canvas_size.width - this.border_region * 2, |
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10 |
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); |
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const effectiveCanvasHeight = Math.max( |
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this.current_canvas_size.height - this.border_region * 2, |
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10 |
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); |
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const { width, height, x, y } = fit_image_to_canvas( |
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this.sprite.width, |
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this.sprite.height, |
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effectiveCanvasWidth, |
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effectiveCanvasHeight |
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); |
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this.sprite.width = width; |
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this.sprite.height = height; |
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this.sprite.x = x + this.border_region; |
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this.sprite.y = y + this.border_region; |
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} else { |
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const width = this.sprite.width; |
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const height = this.sprite.height; |
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this.sprite.x = this.border_region; |
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this.sprite.y = this.border_region; |
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return [width + this.border_region * 2, height + this.border_region * 2]; |
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} |
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return [this.current_canvas_size.width, this.current_canvas_size.height]; |
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} |
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async execute(context?: ImageEditorContext): Promise<void> { |
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if (context) { |
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this.context = context; |
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} |
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await this.start(); |
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if (this.sprite === null) { |
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return; |
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} |
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const { width, height } = this.computed_dimensions; |
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await this.context.set_image_properties({ |
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scale: 1, |
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position: { |
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x: this.context.app.screen.width / 2, |
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y: this.context.app.screen.height / 2 |
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}, |
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width: this.fixed_canvas ? this.current_canvas_size.width : width, |
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height: this.fixed_canvas ? this.current_canvas_size.height : height |
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}); |
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const background_layer = this.context.layer_manager.create_background_layer( |
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this.fixed_canvas ? this.current_canvas_size.width : width, |
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this.fixed_canvas ? this.current_canvas_size.height : height |
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); |
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this.sprite.zIndex = 0; |
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background_layer.addChild(this.sprite); |
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this.context.layer_manager.reset_layers( |
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this.fixed_canvas ? this.current_canvas_size.width : width, |
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this.fixed_canvas ? this.current_canvas_size.height : height, |
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true |
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); |
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if (this.border_region > 0) { |
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(this.sprite as any).borderRegion = this.border_region; |
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} |
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this.context.set_background_image(this.sprite); |
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this.context.reset(); |
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} |
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async undo(): Promise<void> { |
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if (this.sprite) { |
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this.sprite.destroy(); |
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if (this.previous_image) { |
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const previous_sprite = new Sprite(this.previous_image.texture); |
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previous_sprite.width = this.previous_image.width; |
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previous_sprite.height = this.previous_image.height; |
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previous_sprite.position.set( |
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this.previous_image.x, |
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this.previous_image.y |
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); |
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if (this.previous_image.border_region > 0) { |
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(previous_sprite as any).borderRegion = |
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this.previous_image.border_region; |
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} |
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await this.context.set_image_properties({ |
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scale: 1, |
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position: { |
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x: this.context.app.screen.width / 2, |
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y: this.context.app.screen.height / 2 |
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}, |
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width: this.previous_image.width, |
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height: this.previous_image.height |
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}); |
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const background_layer = |
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this.context.layer_manager.create_background_layer( |
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this.previous_image.width, |
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this.previous_image.height |
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); |
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previous_sprite.zIndex = 0; |
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background_layer.addChild(previous_sprite); |
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this.context.layer_manager.reset_layers( |
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this.previous_image.width, |
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this.previous_image.height, |
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true |
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); |
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this.context.set_background_image(previous_sprite); |
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} else { |
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await this.context.set_image_properties({ |
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scale: 1, |
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position: { |
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x: this.context.app.screen.width / 2, |
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y: this.context.app.screen.height / 2 |
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}, |
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width: this.current_canvas_size.width, |
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height: this.current_canvas_size.height |
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}); |
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this.context.layer_manager.create_background_layer( |
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this.current_canvas_size.width, |
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this.current_canvas_size.height |
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); |
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this.context.layer_manager.reset_layers( |
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this.current_canvas_size.width, |
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this.current_canvas_size.height |
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); |
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} |
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this.context.reset(); |
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} |
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} |
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} |
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interface BgColorCommand extends Command { |
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start: () => [number, number]; |
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} |
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export function add_bg_color( |
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container: Container, |
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renderer: Renderer, |
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color: ColorSource, |
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width: number, |
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height: number, |
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resize: (width: number, height: number) => void |
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): BgColorCommand { |
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let sprite: Sprite; |
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return { |
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name: "AddBgColor", |
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start() { |
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container.removeChildren(); |
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const graphics = make_graphics(1); |
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const texture = RenderTexture.create({ |
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width, |
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height |
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}); |
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renderer.render(graphics, { renderTexture: texture }); |
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sprite = new Sprite(texture); |
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return [sprite.width, sprite.height]; |
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}, |
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async execute() { |
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resize(sprite.width, sprite.height); |
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sprite.zIndex = 1; |
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container.addChild(sprite); |
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}, |
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undo() { |
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container.removeChildren(); |
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} |
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}; |
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} |
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export function fit_image_to_canvas( |
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image_width: number, |
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image_height: number, |
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canvas_width: number, |
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canvas_height: number |
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): { |
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width: number; |
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height: number; |
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x: number; |
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y: number; |
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} { |
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const image_aspect_ratio = image_width / image_height; |
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const canvas_aspect_ratio = canvas_width / canvas_height; |
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let new_width: number; |
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let new_height: number; |
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if (image_aspect_ratio > canvas_aspect_ratio) { |
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new_width = canvas_width; |
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new_height = canvas_width / image_aspect_ratio; |
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} else { |
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new_height = canvas_height; |
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new_width = canvas_height * image_aspect_ratio; |
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} |
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const x = Math.round((canvas_width - new_width) / 2); |
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const y = Math.round((canvas_height - new_height) / 2); |
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return { |
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width: Math.round(new_width), |
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height: Math.round(new_height), |
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x, |
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y |
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}; |
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} |
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