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SAM: There’s a full hut with a witch inside,
Matt.
(laughter)
MATT: You want me to put a witch in this? You want
me to throw a witch in this? There can be a witch, Sam!
SAM: There’s a full, two-story hut with a burning
fireplace.
LIAM: I’ll pull out the Baba Yaga, give me five
seconds.
MATT: I got rules for this shit in the book.
MARISHA: You hear a dice fall, “And… six witches
come out.”
MATT: Yeah, going back to my first campaign. Roll
for number of witches. As you vault up to the top
edge of one of the stronger walls, you head up
onto the side and glance to the back, right as a
pair of red eyes (whoosh) right up at you, and
this (growling).
TRAVIS: We know that sound.
MATT: I need you to roll initiative.
TALIESIN: I did not sneak that in, did I?
MATT: Nope.
SAM: Everybody, or just her?
MATT: All of you.
LAURA: All of us?
(cheering)
MARISHA: Which dice? I haven’t rolled this dice
yet. Maybe it will be kind.
SAM: Look at this well-constructed map.
LIAM: Oh, shit snacks.
MATT: There’s Beau, right there.
TRAVIS: Look at the size of that.
LIAM: Look, you’re up in the air, bro!
LAURA: And little Toya.
MATT: Whereabouts are you guys, currently?
LIAM: I would be the furthest back.
MARISHA: Fjord’s right next to me.
LAURA: Me and Molly were closer to it.
MATT: Fjord’s right there, giving you the boost
up. You and Molly were close to it?
LAURA: Closer than Caleb. Yeah, that’s good.
MATT: You guys are next to each other, because
you’re holding there. Molly moved up to probably
here. Around there?
TALIESIN: Yeah, I’m all right with that.
LAURA: Yes, I’m good.
MATT: Okay.
TRAVIS: The trees are awesome. Oh man! That
fucking music.
MATT: Let’s go ahead and– oh shit, okay.
LAURA: Oh no, they rolled really well.
SAM: They? It’s just one.
LAURA: Toya’s there too.
SAM: Toya’s just a dwarf girl.
LAURA: She’s going to pull out some shit.
MARISHA: Yeah she is, don’t trust that bitch.