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Programproductions/ChatGTP-NODE-JS-API-CALL | main | # ChatGTP-NODE-JS-API-CALL
A simple Nodejs function to call the ChatGTP endpoint
install axios:
npm i axios
install dotenv:
npm i dotenv
To avoid exposing your API key create a .gitignore and .env file
Store your OpenAi api key in the named variable OPENAI_API_KEY
Add .env to the gitignore file
change the input variable to anything you liken and run:
node index.js
in the console and see your repsonse from ChatGTP
| A simple Nodejs function to call the ChatGTP endpoint | chatbot,chatgtp,javascript,nodejs,openai | 2023-03-03T23:13:49Z | 2023-03-04T05:15:07Z | null | 1 | 2 | 10 | 0 | 2 | 9 | null | null | JavaScript |
torobucci/To-Do-List | main | <a name="readme-top"></a>
<h1 text-align="center"><b>To Do List</b></h1>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ (OPTIONAL)](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [To Do List] <a name="about-project">
</a>
**[To Do List]** is a project that add and removes user's to do lists
## 🛠 Built With <a name="built-with">
Html
Css
Javascript
Webpack
</a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>Client</summary>
<ul>
<li><a href="https://www.w3schools.com/css/default.asp">style.css</a></li>
</ul>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- [ ] **Display To do Lists**
- [ ] **Add to do list dynamically**
- [ ] **Add list in the order of their index**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Live Demo Link](https://torobucci.github.io/To-Do-List/dist)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
fork the repository https://github.com/torobucci/To-Do-List.git
### Prerequisites
In order to run this project you need:
Code editor eg. VScode
Web browser eg. chrome
### Setup
Clone this repository to your desired folder:
cd hello-world
git clone https://github.com/torobucci/To-Do-List.git
### Install
To install linter run the following command:
`npm install --save-dev hint@7.x `
### Usage
To run the project click the run button on your VScode.
### Run tests
To run tests, run the following command:
`npx stylelint "**/*.{css,scss}"`
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Author <a name="authors">Kevin Toro</a>
- GitHub: [@torobucii](https://github.com/torobucii)
- Twitter: [@torobucii](https://twitter.com/@torobucii)
- LinkedIn: [Kevin Toro](https://linkedin.com/in/KevinToro)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Implement complete task indication]**
- [ ] **[Remove a task]**
- [ ] **[Clear all completed tasks]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [To Do List](https://github.com/torobucci/To-Do-List.git).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project hit the star button on our github repo
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank the Lets Code team that hepled us in every problem we had.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](https://github.com/torobucci/Portfolio-finish-mobile-version/blob/main/MIT-LICENSE.txt) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| A to-do list app is a web application designed to help individuals manage their tasks and improve productivity. The app typically allows users to add ,remove and track progress towards list items completion. | javascript | 2023-02-28T06:47:05Z | 2023-03-03T10:25:38Z | null | 1 | 4 | 17 | 2 | 0 | 9 | null | null | JavaScript |
deepgram-starters/prerecorded-node-starter | main | # Prerecorded Node.js Starter
[](https://discord.gg/xWRaCDBtW4)
This sample demonstrates interacting with the Deepgram API from Node.js. It uses the Deepgram Node SDK, with a javascript client built from web components.
## What is Deepgram?
[Deepgram](https://deepgram.com/) is a foundational AI company providing speech-to-text and language understanding capabilities to make data readable and actionable by human or machines.
## Sign-up to Deepgram
Before you start, it's essential to generate a Deepgram API key to use in this project. [Sign-up now for Deepgram and create an API key](https://console.deepgram.com/signup?jump=keys).
## Quickstart
### Manual
Follow these steps to get started with this starter application.
#### Clone the repository
Go to GitHub and [clone the repository](https://github.com/deepgram-starters/prerecorded-node-starter).
#### Install dependencies
Install the project dependencies.
```bash
npm install
```
#### Edit the config file
Copy the code from `config.json.example` and create a new file called `config.json`. Paste in the code and enter your API key you generated in the [Deepgram console](https://console.deepgram.com/).
```json
{
"dgKey": "api_key"
}
```
#### Run the application
Once running, you can [access the application in your browser](http://localhost:8080/).
```bash
npm start
```
## Issue Reporting
If you have found a bug or if you have a feature request, please report them at this repository issues section. Please do not report security vulnerabilities on the public GitHub issue tracker. The [Security Policy](./SECURITY.md) details the procedure for contacting Deepgram.
## Getting Help
We love to hear from you so if you have questions, comments or find a bug in the project, let us know! You can either:
- [Open an issue in this repository](https://github.com/deepgram-starters/prerecorded-node-starter/issues/new)
- [Join the Deepgram Github Discussions Community](https://github.com/orgs/deepgram/discussions)
- [Join the Deepgram Discord Community](https://discord.gg/xWRaCDBtW4)
## Author
[Deepgram](https://deepgram.com)
## License
This project is licensed under the MIT license. See the [LICENSE](./LICENSE) file for more info.
| This sample demonstrates interacting with the Deepgram API from Node to make transcriptions of prerecorded files. | bun,deepgram,deno,javascript,node,voice-transcription | 2023-03-07T15:39:35Z | 2024-01-18T23:52:01Z | null | 3 | 13 | 42 | 0 | 15 | 9 | null | MIT | JavaScript |
andrewtacon/TelephoneJS | main | This application takes a subset of Javascript and allows it to be used at the programming langauge for MIT's App Inventor.
## Why does this exist?
1. Australia curriculum asks students to use a text based general purpose programming language
2. I teach a lot of Javascript
3. I was interested in how compilation worked so had been reading about how it is done for a year or so
4. I found out that MIT App Inventor blocks and interface eventually end up as Scheme code through reading a journal article. Coincidently I now know how to write basic scheme code.
5. I found out that whilst others had attempted to write a text language for App Inventor blocks, they had not really had much success (that I could find). Interesting articles those.
6. I thought it would be fun (probably the most important reason)
## Device connection status
1. Emulator - works reasonably well
2. Android over USB - no known issues - works really well
3. Android over wifi - no known issues - works really well
4. Apple over wifi - significant issues - expect problems
## Installation
Emulator and Android over USB reqquire MIT App Inventor AIStarter https://appinventor.mit.edu/explore/ai2/setup-emulator.html
Android device and Apple device require MIT App Inventor companion app installed
1. npm install @mapbox/node-pre-gyp
2. npm install telephonejs
Or See 'packaged' folder for instructions.
## How to use: (this really needs better notes.)
1. Create XML file for the layout
2. Create a linked JS file for the code
3. Run the app
4. Connect to device
5. Hopefully see what you made
## Number convention
a.b.c
a - breaking changes on other versions
b - new components or other significant improvements
c - bug fixes (which will turn over a lot in the initial stages i suspect)
## Information on components - properties, methods and events
Please visit this url - https://telephonejs.com/ Eventually this will have sample code examples for each of these.
## JavaScript General Notes:
* Variables are only assigned with 'let'. No 'const' or 'var'
* To select a component use <code>getComponent(componentName)</code> where componentName was the name given in the XML declaration for the component
## Strings
String Properties Implemented | String Properties Not Implemented
-|-
.length|
String Methods Implemented | String Methods Not Implemented
-|-
.at()|.codePointAt(0)
.charAt()|.fromCodePoint()
.charCodeAt()|.localeCompare()
.concat()|.match() //regex
.endsWith()|.matchAll() //regex
.fromcharCode()|.normalize()
.includes()|.raw
.indexOf()|
.lastIndexOf()|
.padEnd()|
.padStart()|
.repeat()|
.replace() acts slightly differently. When you add an object it flattens the object and prints it as opposed to printing [OBJECT object].|
.replaceAll()|
.slice()|
.split()|
.startsWith()|
.substring()|
.toLowerCase()|
.toUpperCase()|
.trim()|
.trimEnd()|
.trimStart()|
## Arrays
Array Properties Implemented | Array Properties Not Implemented
-|-
.length|
Array Methods Implemented | Array Methods Not Implemented
-|-
.at()|.copyWithin()
.concat()|.entries()
.includes()|.every()
.indexOf()|.fill()
Array.isArray()|.filter()
.join()|.find()
.shift()|.findIndex()
.pop()|.findLast()
.unshift()|.findLastIndex()
.shift()|... and all the other ones
.reverse()|-
.map() (except for the optional assignment of a 'this' value) | -
## Objects
Object Methods Implemented | Object Methods Not Implemented
-|-
.assign(target, source)|.defineProperties()
.create(source)|.defineProperty()
.entries()|.freeze(0)
.fromEntries()|.getOwnPropertyDescriptor()
.hasOwn()|.getOwnPropertyDescriptors()
.keys()|.getOwnPropertyNames()
.values()|.getOwnPropertySymbols()
-|.getPrototypeOf()
-|.hasOwnProperty()
-|.is()
-|.isExtensible()
-|.isFrozen()
-|.isPrototypeOf()
-|.isSealed()
-|.preventExtensions()
-|.propertyIsEnumerable()
-|.seal()
-|.setPropertyOf()
-|.toLocaleString()
-|.toString()
-|.valueOf(0)
## Keywords
Keywords Implemented | Keywords Not Implemented
-|-
break | continue
while (){} | var
for(;;){} <br>For loops are transformed into while loops<br>during transpilation.|const
if, else if, else | -
function name(){}<br> Function expressions (<code>let name = function(){}</code>)<br>are transpiled into declarations (<code>function name(){}</code>) | -
let (for declaring variables) | -
Logical operators && and \|\| |-
Member expressions | -
Return | -
Template Literals | -
Unary Expressions (! and -) | -
Postfix and prefix decrement and increment ++a, a++ , --a and a-- | -
## Math
Math Methods Implemented | Math Methods Not Implemented
-|-
sqrt() |-
abs()|-
log()|-
exp()|-
round()|-
ceil()|-
floor()|-
sin()|-
cos()|-
tan()|-
asin()|-
acos()|-
atan()|-
atan2()|-
random()|-
min()|-
max()|-
range()|-
mod()|-
quot()|-
toDegrees()|-
toRadians()|-
randomSeed()|-
## Stat (statistics methods)
Stat Methods Implemented | Stat Methods Not Implemented
-|-
avg()|-
min()|-
max()|-
gm()|-
stddev()|-
stderr()|-
mode()|-
## Color (color methods)
Color Methods Implemented | Color Methods Not Implemented
-|-
make() |-
split()|-
## Things Not Included in the current iteration
- EV3 lego robotics components
- FirebaseDb - there are some fixed default values so would require special processing code for this component and I am a bit over adding components at the moment (being doing it every day for a week)
## Known Issues
1. Texting component can't send or recieve - it is the same problem in the offical app inventor to do with google permission. https://community.appinventor.mit.edu/t/error-908-permission-receive-sms/7426/5
2. camera and camcorder throw errors on console but seem to work
3. Need to fail gracefully but not terminate on xml and js errors in code
4. xml hinting for properties via dtd or xmlschema
5. emulatorUSb needs to have better file on device checking - at moment seems to upload everything each time (which works and is fine but annoying)
6. New functions for math (now mostly implemented as a Stat.<i>method</i>)
7. Compilation from generated scheme file to apk (because that would be cool)
8. declaring the correct scope for function declarations - currently defaults to "global" but this is not always correct
9. Testing required for:
* Charts
* Chartline2d
* Barometer
* GyroscopeSensor
* Hygrometer
* Twitter
10. New Features in App Inventor 2.66 (This will be a lot more work, sigh.....)
* Add functional list operators like map, filter, reduce, and sort (@siyaoL1) (map now done)
* Add new math stats blocks like average, standard deviation, min/max over lists (mostly completed)
* Add custom font typeface support (@preetvadaliya)
* Add new Bluetooth permissions to permission helper block
* Add “every component” block (@Vishwas-Adiga) (no idea what this does yet)
* Add functions to Chart to set domain and range of charts and to fix the origin at 0, 0 (done)
11. Need to add feature to application to build a template app
12. Need to add option to menu to select for iOS device to pick up the correct header info (or do this another way). This implies testing with iOS devices.
13. Add support for arrow function code style (probably just treat it like a normal function - this will break 'this' scoping for these functions but oh well, some sacrifices need to be made, and as I haven't actually acounted for the 'this' it is not going to be an issue hopefully)
14. Need to test getting images from subfolders rather than just uploading from root folder and any issues this may have
15. Need an option to upload a pre-made 'file manager' app to device to view and clear out App Inventor App memory.
(This list keeps growing for some reason. It's like one of those plants that the more you trim it back the better it grows.)
## Observations
component heights and widths can only be read after a screen is initialized, otherwise they return zero
InstantInTime means milliseconds since epoch (1,1,1970 midnight)
## TODO
* CSS type external styling
* Programming language documentation for functionality
* Validate components for the 'setComponent' function
* Complete this readme
* Compilation to android app (unlikely)
<style>
table{
width: 80%;
}
td {
width: 50%;
}
tr:nth-child(even) {
background-color: #EEE;
}
th {
background-color: #DDD;
}
tr {
border: 1px solid black;
}
</style> | Using Javascript to make MIT App Inventor Apps | app,inventor,javascript,mit | 2023-03-09T06:09:14Z | 2023-03-20T06:12:33Z | null | 1 | 0 | 155 | 0 | 2 | 9 | null | NOASSERTION | JavaScript |
i-m-prabhat/JS-Learning | master | # JS
Learning JavaScript
<hr/>
## data types in js
On the basis of How data stored in memory and how data will be access from memry <br/>
Data types in JavaScript are two types. <br/><br/>
```
1. Primitive DataTypes
7 types : String, Number, Boolean, null, undefined, Symbol, BigInt
2. Non Primitive/Reference Datatypes
Array, Objects, Functions
```
## Memory in Js
Stack memory(Primitive data type) <br/>
Heap (Non-Primitive data type)
## How to generate four digit random number
to using following code
```
const min = 1000
const max = 9999
console.log(Math.floor(Math.random() * (max - min + 1))+min) // we can also use this for otp
```
## What is Promise?
A promise is an object that represents a value that may not be available yet but will be resolved at some point in the future. Promises are used to handle asynchronous operations, such as making network requests or reading files.
A Promise has three states:
1. Pending: This is the initial state of a promise. It means that the asynchronous operation has not yet completed, and the promise is waiting for the result.
2. Fulfilled: This means that the asynchronous operation has completed successfully, and the promise has resolved with a value.
3. Rejected: This means that the asynchronous operation has failed, and the promise has rejected with a reason (an error message, for example).
Let's take an example of fetching data from an API using promises and see how each stage works.
```
// Creating a promise object
const promiseObj = new Promise((resolve, reject) => {
// Making a network request to fetch data
fetch('https://example.com/api/data')
.then(response => {
// If the response is successful, resolve the promise with the data
if (response.ok) {
return response.json();
}
// If there is an error, reject the promise with the error message
throw new Error('Network response was not ok');
})
.then(data => {
// When the data is successfully retrieved, resolve the promise with the data
resolve(data);
})
.catch(error => {
// If there is an error at any stage, reject the promise with the error message
reject(error);
});
});
// Using the promise object
promiseObj.then(data => {
console.log(data); // Log the data to the console
}).catch(error => {
console.error(error); // Log the error to the console
});
```
In the above example, we create a new promise object and pass a callback function with two parameters: resolve and reject. Inside the callback function, we make a network request to fetch data from an API. If the response is successful, we resolve the promise with the data using the resolve function. If there is an error, we reject the promise with the error message using the reject function.
Once the promise object is created, we can use the then method to handle the resolved value and the catch method to handle the rejected value. When the promise is in the pending stage, the then and catch methods are not executed. When the promise is fulfilled, the then method is executed with the resolved value as its parameter. When the promise is rejected, the catch method is executed with the rejected value as its parameter.
In this way, promises provide a way to handle asynchronous operations in a more elegant and intuitive way, making our code more readable and easier to maintain.
| Learning JavaScript | javascript,js-notes | 2023-03-09T09:30:01Z | 2023-08-20T14:43:04Z | null | 1 | 0 | 53 | 0 | 1 | 9 | null | null | JavaScript |
andresribeiro/with-expo-fonts | main | # 🚧 🚧 🚧
`expo-fonts` has added support for [loading fonts at build time](https://docs.expo.dev/develop/user-interface/fonts/#use-a-custom-font), just like this library was doing.
# with-expo-fonts
Make your expo apps start faster by loading fonts at build time
### Why ✨
`expo-font` load fonts at runtime. This increases the startup time
### iOS ⚠️
Currently it only works on Android. PRs for adding iOS support are welcome
### Installation ⚙️
```bash
expo install with-expo-fonts
```
Add to your plugins on `app.json`
```json
{
"name": "my app",
"plugins": ["with-expo-fonts"]
}
```
### Usage 🔨
At the root of your project there is an `assets` folder. Create a `fonts` folder inside it, and place your fonts.

Rebuild your app and enjoy :)
| Make your expo apps start faster by loading fonts at build time | expo,expo-modules,fonts,javascript,performance,react-native,startup | 2023-03-04T15:29:43Z | 2024-02-26T19:09:24Z | null | 1 | 1 | 6 | 0 | 2 | 9 | null | MIT | TypeScript |
Jcanotorr06/solid-marquee | main | 
[](https://pnpm.io/)




A lightweight Solid component that utilizes the power of CSS animations to create silky smooth marquees.
## Quick start
Install it:
```bash
npm i solid-marquee
# or
yarn add solid-marquee
# or
pnpm add solid-marquee
```
## Usage
To use the component, first import `Marquee` into your file using either the default import or named import
```tsx
import Marquee from "solid-marquee"
// or
import { Marquee } from "solid-marquee"
```
Then wrap the `<Marquee>` tags around any component or text you'd like to slide.
```tsx
<Marquee>
I can be a Solid component, multiple Solid components, or just some text.
</Marquee>
```
A sample file might look like this:
```tsx
import MyComponent from "../components/MyComponent"
import Marquee from "solid-marquee"
const App = () => {
return (
<Marquee>
<MyComponent/>
<MyComponent/>
<MyComponent/>
</Marquee>
)
}
export default App
```
## Props
| Property | Type | Default | Description |
| :-------------- | :-------------------------- | :---------------- | :------------------------------------------------------- |
| `style` | `object` | `{}` | Inline style for the container div |
| `className` | `string` | `""` | Name of the css class to style the container div |
| `play` | `boolean` | `true` | Whether to play or pause the marquee |
| `pauseOnHover` | `boolean` | `false` | Whether to pause the marquee when hovered |
| `pauseOnClick` | `boolean` | `false` | Whether to pause the marquee when clicked |
| `direction` | `"left"` or `"right"` | `"left"` | The direction the marquee is sliding |
| `speed` | `number` | `20` | Speed calculated as pixels/second |
| `delay` | `number` | `0` | Duration to delay the animation after render, in seconds |
| `iterations` | `number` | `0` | The number of times the marquee should loop, 0 is equivalent to infinite |
| `onFinish` | `Function` | `null` | A callback for when the marquee finishes scrolling and stops. Only calls if loop is non-zero. |
| `onCycleComplete` | `Function` | `null` | A callback for when the marquee finishes a loop. Does not call if maximum loops are reached (use onFinish instead). |
| `children` | `ReactNode` | `null` | The children rendered inside the marquee |
## Contributors
[](https://github.com/jcanotorr06/solid-marquee/graphs/contributors)
## Licence
[MIT](LICENSE)
| A lightweight Solid component that utilizes the power of CSS animations to create silky smooth marquees. | animation,component,css,javascript,js,jsx,marquee,package,solid,solid-js | 2023-02-26T20:20:27Z | 2023-02-27T00:41:29Z | 2023-02-27T00:27:06Z | 1 | 1 | 16 | 0 | 0 | 9 | null | MIT | TypeScript |
HERMON-1995/Leaderboard-list-app-project | main | # Leaderboard list app
<a name="readme-top"></a>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [Leaderboard list app project] <a name="about-project"></a>
**[Leaderboard-list-app-project]** is a web application that displays player names and scores retrieved from an API. It uses a table format and allows sorting by score and searching for specific players.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>Tech</summary>
<ul>
<li><a href="https://html.com/">HTML</a></li>
<li><a href="https://www.w3.org/Style/CSS/">CSS</a></li>
<li><a href="https://www.javascript.com/">JavaScript</a></li>
</ul>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **[Add Score]**
- **[Sort Score]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [See live here](https://hermon-1995.github.io/Leaderboard-list-app-project/dist/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
### Prerequisites
In order to run this project you need to:
```sh
Set up Webpack and linters.
```
### Setup
Clone this repository to your desired folder:
```sh
cd Leaderboard-list-app-project
git clone https://github.com/HERMON-1995/Leaderboard-list-app-project.git
```
### Install
```sh
cd Leaderboard-list-app-project
```
```sh
npm install
```
### Usage
```sh
npm run build
```
```sh
npm start
```
### Run tests
```sh
npx hint .
```
```sh
npx stylelint "**/*.{css,scss}"
```
```sh
npx eslint .
```
### Deployment
- GitHub pages
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Author1**
*[HERMON Gebre]*
- GitHub: [@githubhandle](https://github.com/HERMON-1995)
- LinkedIn: [LinkedIn](https://www.linkedin.com/in/hermon-gebre)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
#[Implement API for Data Storage]
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
- [Issues](https://github.com/HERMON-1995/Leaderboard-list-app-project/issues/2)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project please show support by staring.⭐
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
* I would like to give Microverse my sincerest gratitude for accommodating me in the Full-time Software Development program.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| The Leaderboard List App Project is a web application that displays player names and scores retrieved from an API. It uses a table format and allows sorting by score and searching for specific players. Built with: HTML, CSS, and JavaScript | css3,html5,javascript,webpack | 2023-03-06T17:29:32Z | 2023-05-29T18:05:25Z | null | 1 | 7 | 57 | 0 | 0 | 9 | null | MIT | HTML |
khanjanov/memory-game | master | null | simple memory game | css,html5,javascript | 2023-03-09T12:25:55Z | 2023-03-09T12:26:29Z | null | 1 | 0 | 1 | 0 | 0 | 9 | null | null | JavaScript |
geometricpanda/storybook-addon-badges | main | [](https://www.npmjs.com/package/@geometricpanda/storybook-addon-badges)
# Storybook Addon Badges
Using `@geometricpanda/storybook-addon-badges` you're able to add badges to
your [Storybook](https://storybook.js.org) app.

## Installation
NPM:
```shell
npm install @geometricpanda/storybook-addon-badges --save
```
Yarn:
```shell
yarn add @geometricpanda/storybook-addon-badges
```
## Configuration
In your `.storybook/main.ts` you'll need to load `@geometricpanda/storybook-addon-badges` into Storybook:
```typescript
// .storybook/main.ts
module.exports = {
stories: [],
addons: ['@geometricpanda/storybook-addon-badges'],
};
```
Optionally, you can define custom badge styles in `.storybook/preview.ts`.
```typescript
// .storybook/preview.ts
import type {Preview} from "@storybook/react";
import {BADGE, BadgesConfig} from "@geometricpanda/storybook-addon-badges";
const preview: Preview = {
parameters: {
badgesConfig: <BadgesConfig>{
beta: {
styles: {
backgroundColor: '#FFF',
borderColor: '#018786',
color: '#018786',
},
title: 'Beta',
},
deprecated: {
styles: {
backgroundColor: '#FFF',
borderColor: '#6200EE',
color: '#6200EE',
},
title: 'Deprecated',
},
},
}
}
export default preview;
```
## Upgrade to Storybook 7
As Storybook 7 has removed the `addParameters` method, we need to migrate to exporting a `preview` object.
Thankfully it's not too dissimilar to what we had before.
### Before
```typescript
// .storybook/preview.ts
import {addParameters} from '@storybook/react';
import {BadgesConfig} from "@geometricpanda/storybook-addon-badges";
addParameters({
badgesConfig: <BadgesConfig>{
...
}
});
```
### After
```typescript
// .storybook/preview.ts
import type {Preview} from "@storybook/react";
import {BadgesConfig} from "@geometricpanda/storybook-addon-badges";
const preview: Preview = {
parameters: {
badgesConfig: <BadgesConfig>{
...
},
}
};
export default preview;
```
Please be aware that it's now advised that stories use CSF format with external MDX files just for the docs page.
As such, this addon won't officially support MDX story format, but it'll probably work just fine.
## Tooltips
Optionally, you can define more complex tooltips for any of your badges.
```ts
// .storybook/preview.ts
import type {Preview} from "@storybook/react";
import {BADGE, BadgesConfig} from "@geometricpanda/storybook-addon-badges";
const preview: Preview = {
parameters: {
badgesConfig: <BadgesConfig>{
beta: {
tooltip: {
title: 'This is Beta',
desc: 'Be ready to receive updates frequently and leave a feedback',
links: [
{title: 'Read more', href: 'http://path/to/your/docs'},
{
title: 'Leave feedback',
onClick: () => {
alert('thanks for the feedback');
},
},
],
},
},
deprecated: {
title: "Deprecated",
tooltip: 'This component is deprecated, please avoid using it.',
},
},
}
};
export default preview;
```
The key for each badge will be what's used throughout storybook to invoke that badge.
I tend to define each key as an `enum` when using TypeScript, or even an `Object` in plain JavaScript
to avoid using magic strings.
Don't worry if you haven't defined a badge which you use later, any badges which aren't recognised fall
back to the default preconfigured grey.
_Tip: If you prefer, instead of using the `addParameters` function, you can also
export `const parameters` containing a full parameters object._
```typescript
// .storybook/constants.ts
export enum BADGES {
STATUS = 'status',
}
```
```typescript
// .storybook/preview.ts
import type {Preview} from "@storybook/react";
import {BADGE, BadgesConfig} from "@geometricpanda/storybook-addon-badges";
const preview: Preview = {
parameters: {
badgesConfig: <BadgesConfig>{
[BADGE.STATUS]: {
styles: {
backgroundColor: '#FFF',
borderColor: '#018786',
color: '#018786',
},
title: 'Status',
},
},
}
};
export default preview;
```
## Preconfigured badges
You can import a collection of preconfigured badges using the following import:
```js
import { BADGE } from '@geometricpanda/storybook-addon-badges';
```
You can then use these badges by passing in the following enum values:
- `BADGE.DEFAULT`
- `BADGE.BETA`
- `BADGE.STABLE`
- `BADGE.DEPRECATED`
- `BADGE.EXPERIMENTAL`
- `BADGE.NEEDS_REVISION`
- `BADGE.OBSOLETE`
Should you wish to override these styles you can do by configuring a badge with the same key:
```typescript
// .storybook/preview.ts
import type {Preview} from "@storybook/react";
import {BADGE, BadgesConfig} from "@geometricpanda/storybook-addon-badges";
const preview: Preview = {
parameters: {
badgesConfig: <BadgeConfig>{
[BADGE.STATUS]: {
styles: {
backgroundColor: '#FFF',
borderColor: '#018786',
color: '#018786',
},
title: 'Status',
},
},
}
}
export default preview;
```
Valid options for the `styles` configuration are:
- `backgroundColor`
- `borderColor`
- `borderRadius`
- `borderStyle`
- `borderWidth`
- `color`
- `fontSize`
- `fontFamily`
- `fontWeight`
- `lineHeight`
- `textTransform`
- `paddingInline`
- `paddingBlock`
### Breaking Changes
The previous `color` and `contrast` properties have been deprecated and have now been removed.
Please migrate to the `styles` property.
## Component Story Format (CSF)
### All Stories
The following will apply the badges to all components within your Story:
```jsx
import { BADGE } from '@geometricpanda/storybook-addon-badges';
export default {
title: 'Path/To/MyComponent',
parameters: {
badges: [BADGE.DEPRECATED, BADGE.OBSOLETE],
},
};
const Template = () => <h1>Hello World</h1>;
export const FirstComponent = Template.bind({});
export const SecondComponent = Template.bind({});
export const ThirdComponent = Template.bind({});
```
### Individual Stories
You can also selectively add badges to each Story:
```jsx
import { BADGE } from '@geometricpanda/storybook-addon-badges';
export default {
title: 'Path/To/MyComponent',
};
const Template = () => <h1>Hello World</h1>;
export const FirstComponent = Template.bind({});
FirstComponent.parameters = {
badges: [BADGE.DEPRECATED],
};
export const SecondComponent = Template.bind({});
SecondComponent.parameters = {
badges: [BADGE.STABLE],
};
export const ThirdComponent = Template.bind({});
ThirdComponent.parameters = {
badges: [BADGE.OBSOLETE],
};
```
### Removing Badges from Stories
When applying Badges to all Stories you can selectively remove them too:
```jsx
import { BADGE } from '@geometricpanda/storybook-addon-badges';
export default {
title: 'Path/To/MyComponent',
parameters: {
badges: [BADGE.BETA],
},
};
const Template = () => <h1>Hello World</h1>;
export const FirstComponent = Template.bind({});
export const SecondComponent = Template.bind({});
export const ThirdComponent = Template.bind({});
ThirdComponent.parameters = {
badges: [],
};
```
| An addon for Storybook which allows the addition of badges to your Stories | storybook,javascript,javascript-library,storybook-addon,storybook-addons,typescript,typescript-library | 2023-02-27T09:56:30Z | 2024-04-18T22:11:03Z | 2024-02-09T00:42:03Z | 18 | 10 | 116 | 5 | 4 | 9 | null | MIT | TypeScript |
borisbelmar/arrow-navigation | main | 
[](https://codecov.io/gh/borisbelmar/arrow-navigation)
### Made with the best tools:





### This library works on:


# In this mono-repo
This mono-repo contains the following packages:
- [**@arrow-navigation/core**](packages/an-core/README.md): Light (~16kb) and zero-dependency module to navigate through elements using the arrow keys written in Typescript. You can view the npm package [here](https://www.npmjs.com/package/@arrow-navigation/core).
- [**@arrow-navigation/react**](packages/an-react/README.md): A light and performant React implementation for the core package. You can view the npm package [here](https://www.npmjs.com/package/@arrow-navigation/react).
All the documentation is available in the README of each package.
# Live demos
- [**Core demo with Vanilla JS**](https://arrow-navigation-core-demo.pages.dev/): A simple demo using the core package with Vanilla JS and Vite.
- [**React demo**](https://arrow-navigation-react-demo.pages.dev/): A simple demo using the React package with Vite.
# How to use this repo
1. Clone the repo
2. Install the dependencies with `yarn install`
3. Initialize the packages and demos with `yarn dev`
# Roadmap
- [x] Make it a mono-repo
- [ ] Make a better documentation
- [ ] Add more demos
# Contributing
Pull requests are welcome. For major changes, please open an issue first to discuss what you would like to change. Keep the coverage at +95% and run `yarn test` before commit.
## License
MIT
| Light and zero-dependency module to navigate through elements using the arrow keys written in Typescript. | javascript,spatial-navigation,tizen,tv,typescript,webos,spatial-navigation-library | 2023-02-28T00:20:09Z | 2024-04-26T02:36:53Z | 2024-04-26T02:09:10Z | 2 | 41 | 149 | 0 | 1 | 9 | null | null | TypeScript |
prathmesh-ka-github/Chessable | main | # Chessable - A Web based Chess game!
This project is built with a simple approach to enhance our web development skills and logic
building. Of course there are many aspects in this project where improvisation will be implemented
with time. Keeping that in mind, we have tried our best to deliver a functional and user-friendly
website that meets the project requirements.
Liscence - MIT License. Copyright (c) 2023 Prathmesh Kale.
https://prathmesh-ka-github.github.io/Chessable/

## Tech Stack and Tools -
- Vanilla HTML5.
- Vanilla CSS3.
- Javascript.
- JQuery.
- Figma.
- Microsoft's Visual Studio Code.
## Abstract
It is a hassle to carry a chess board and all the pieces wherever you travel, that is, the
physical board game is not portable. Traditional chess is played between 2 players so there is no
room for more players to play together on the same board. The majority of people are not aware of
any alternative version of chess. Even though chess has simple rules and piece movements, many
people tend to use the excuse of “Chess is hard to learn”.
The quick fix of these problems can be done by several means. Making the game portable
and easy to access can create a large response from the audience and make active participation
possible. Another course of action to fascinate a crowd is, making a chess game which can be
played by more than 2 players at a time on the same board. The participation of many players does
not only make it competitive but also interesting . Last but not the least, for making it far-reaching,
a user-friendly UI can be created which provides hints and help for users to make the game easier
to understand and play, even for beginners.
Therefore, we have created a browser based Chess game which one can play at the click of
their mouse. On top of that, we will be implementing a chess variant which will have the same rules, regulations and pieces behaviour but which would be played by 4 players. The 4-player chess variant(Inspired by Chaturang.) is not played much due to lack of awareness. This idea is actually to overcome the fact that the original game was played between 2 players only, and our approach is mainly to promote
playing chess with friends and family, spending time together, thinking intuitively and hence doing
something productive and fun at the same time.
### Four player chess variant -
inspired by Chaturang*

As for the technical standpoint, this game is built using HTML,CSS,Javascript and JQuery.
And the model which is used to build Chessable is an Iterative model.
Definition- According to D. B. Pritchard, Four-player chess "is generally understood to be a
game played with two sets on a standard board with four extensions, one on each side, usually of
8x3 squares (arguably the best arrangement) but sometimes 8x2 or 8x4, on which the pieces are set
up in the normal array positions."
Chessable will help encourage playing chess among young minds and also increase
awareness about chess variations as only few know about it, which in turn improve cognitive skills,
visualisation skills, pattern detection, planning, concentration ability, decision making skills,
strategic analysis, creative thinking, focus, patience, resilience and the biggest one so far is problem
solving skills
## Purpose/objective and goals
1. To add more challenges to the existing game.
2. To add new features on top of the originalclassical chess.(themes)
3. To make the game more appealing,interestingand fun to play.
4. To appeal the game to a wider audience.
5. To experiment on the existing game design andlayout.
6. Toimprove cognitive skills, visualisation skills, pattern detection, planning, concentration ability, decision making skills, strategic analysis, creative thinking, focus, patience, resilience and the biggest one so far is problem solving skills
## System Requirements -
- ### Operating System
- Windows 10.
- Windows 8, 8-1.
- Windows 7.
- Windows vista.
- Windows server 2008 and later.
- Linux.
- Unix.
- Mac.
- ### Hardware Environment -
- Processor: x86 or x64.
- RAM : 512 MB (minimum), 1 GB (recommended).
- Hard disc: up to 3 GB of free space may be required.
- ### Web Browser -
- Internet Explorer 6+
- Microsoft Edge 121+
- Chrome 8+
- Safari 3+
- Opera 11+
- Mozilla Firefox 2.0+ | Web based Multiplayer chess game | 2player,4player-chess,chess,game,javascript,webapp | 2023-02-26T09:06:01Z | 2024-04-08T14:27:53Z | null | 3 | 50 | 348 | 0 | 3 | 9 | null | MIT | JavaScript |
misaon/imgproxy | main | # 🖼️ @misaon/imgproxy
[![npm version][npm-version-src]][npm-version-href]
[![npm downloads][npm-downloads-src]][npm-downloads-href]
[![Github Actions][github-actions-src]][github-actions-href]
[![Codecov][codecov-src]][codecov-href]
> Generate [imgproxy](https://imgproxy.net/) url in **browser and Node** easily. Lightweight and Fast!
## Features
- 👌 Zero configuration
- 🪄 Modern, tiny and tree shaken code
- ⚙️ Written in TypeScript
- 🕒 Async-less methods and crypto computing
- 🚀 Browser and Node support
- 📦 Extendable and customizable
- 📰 Compatible with the latest version of [imgproxy](https://imgproxy.net/)
- 🧪 Covered by tests `>99%`
## Usage
Install package:
```sh
# npm
npm install @misaon/imgproxy
# yarn
yarn add @misaon/imgproxy
# pnpm
pnpm install @misaon/imgproxy
```
then in your code:
```js
import { getImageUrl } from "@misaon/imgproxy";
const imageUrl = getImageUrl("https://example.com/my-image.jpg", {
baseURL: "https://my-imgproxy.com", // optional
secret: "imgproxy-secret-key",
salt: "imgproxy-salt",
modifiers: {
width: "100",
height: "75",
// other modifiers... (see below)
},
});
console.log(imageUrl);
```
That's all! 🥂
---
If you like use **CommonJS**, you can import like this:
```js
const { getImageUrl } = require("misaon/imgproxy");
```
### Modifiers
The list of modifiers that you can use is **well typed** and can be found [here](https://github.com/misaon/imgproxy/blob/9e7b8b56187c617a1d513469fcff80e7072f085d/src/index.ts#L11) or in [imgproxy docs](https://docs.imgproxy.net/generating_the_url?id=processing-options).
## Development
- Clone this repository
- Install latest LTS version of [Node.js](https://nodejs.org/en/)
- Enable [Corepack](https://github.com/nodejs/corepack) using `corepack enable`
- Install dependencies using `pnpm install`
- Run interactive tests using `pnpm dev`
## License
Made with 🧡 by [@misaon](https://github.com/misaon)
Published under [MIT License](./LICENSE).
<!-- Badges -->
[npm-version-src]: https://img.shields.io/npm/v/@misaon/imgproxy?style=flat-square
[npm-version-href]: https://npmjs.com/package/@misaon/imgproxy
[npm-downloads-src]: https://img.shields.io/npm/dm/@misaon/imgproxy?style=flat-square
[npm-downloads-href]: https://npmjs.com/package/@misaon/imgproxy
[github-actions-src]: https://img.shields.io/github/actions/workflow/status/misaon/imgproxy/ci.yml?branch=main&style=flat-square
[github-actions-href]: https://github.com/misaon/imgproxy/actions?query=workflow%3Aci
[codecov-src]: https://img.shields.io/codecov/c/gh/misaon/imgproxy/main?style=flat-square
[codecov-href]: https://codecov.io/gh/misaon/imgproxy
| 🖼️ Generate imgproxy url in browser and Node easily. Lightweight and Fast! | browser,hmac,imgproxy,javascript,nodejs,signature,typescript,url | 2023-03-01T11:29:22Z | 2023-03-02T13:12:53Z | null | 6 | 15 | 11 | 1 | 1 | 9 | null | MIT | TypeScript |
ANTAPEX/KINFLIP-WEBSITE | main | # KINFLIP-WEBSITE
### Project Purpose 📍
This project is a basic conference website that shows details about the agenda of the event, nomines, speakers and will handle the registration of both speakers and attendes
## Basic Website Structure ䷦
* Landing Page
* About Us Page
* Contact Us Page
* FAQ Page
* Registration Page
| **Contributors** | **Role** |
| ----------- | ----------- |
| [ALIPHATIC👽](https://github.com/ALIPHATICHYD) | Design and FullStack Development |
| [ʟᴀɴᴄᴇʀ](https://github.com/GentleMizt) | Frontend Development |
| [Akintade Temiloluwa](https://github.com/Temi-Tade) | Frontend Development |
| [Sabit Sadiq](https://github.com/sabitsadiq) | Frontend Development |
| [Dohou Daniel Favour](https://github.com/dohoudaniel) | Frontend Development |
| [Aderonmu Judah](https://github.com/aderonmujudah) | Frontend Development |
| [Abiodun-Omoniyi Victory](https://github.com/preciousvictory) | Frontend Development |
| [Michael Omoniyi](https://github.com/MichaelOmoniyi) | Frontend Development |
| [RichGod Usen](https://github.com/RichGod93) | Frontend Development |
## To Contribute here(Version control) 🛠️
Step 1: Click on Fork at the top right corner Step; </br>
Step 2: Clone your forked repository; </br>
Step 3: cd into the cloned folder; </br>
Step 4: Commit your changes to your forked repository; </br>
Step 5: Contribute and create a pull-request; </br>
Step 6: Wait for your pull-request to be merged.
## Brief Sitemap💬 <hr>
## Landing Page🛬
The landing page contains the basic details of the company. These includes:
* About
* Speakers
* Gallery
* Nominees
* Registration
* Frequently Asked Questions
* Footer
## FAQ⁉️ Page
This page contains the timer countdown to the event and the frequently asked questions about the event.
## Regiter as an Attendee👔 Page
This page contains the timer countdown to the event and the registration form for the user that are willing to speak at the event.
## Register as a Speaker🗣️ Page
This page contains the timer countdown to the event and the registration form for the user that are willing to attend the event
[Link to view the Website Design on Figma](https://www.figma.com/file/GWLd3JUZDQxVUd0kKwfnLS/KINFLIP?node-id=0%3A1&t=0n74HqBOyuMgTDqE-0)
| This project is a basic conference website that shows details about the agenda of the event, nomines, speakers and will handle the registration of both speakers and attendes | landing-page,website,website-development,css3,html5,javascript,open-source,opensource,contributions | 2023-03-02T12:02:23Z | 2023-07-17T10:03:25Z | null | 9 | 39 | 180 | 0 | 14 | 9 | null | null | CSS |
BelkacemYerfa/Task-Manager | master | # Task-Manger
Task-Manger (ToDo App) is a simple CRUD application using NodeJS , ExpressJS , MongoDb

## 🎯 Main Features
✅ Creating a task
✅ Deleting a task
✅ Updating a task
✅ Check the details of a task
## ⚙ Installation steps
If you want to get the full project:
```
git clone https://github.com/BelkacemYerfa/Task-Manager
npm i && npm start
```
| This is an Task Manger (To Do App) Back end , project to learn the most basic of CRUD && creating REST api | css,expressjs,html,javascript,mongodb,nodejs,mongoose | 2023-02-25T14:53:04Z | 2023-02-25T16:13:33Z | null | 1 | 5 | 3 | 0 | 0 | 9 | null | null | CSS |
MussieTeka/Portfolio-Website | main | <a name="readme-top"></a>
<!--
HOW TO USE:
This is an example of how you may give instructions on setting up your project locally.
Modify this file to match your project and remove sections that don't apply.
REQUIRED SECTIONS:
- Table of Contents
- About the Project
- Built With
- Live Demo
- Getting Started
- Authors
- Future Features
- Contributing
- Show your support
- Acknowledgements
- License
OPTIONAL SECTIONS:
- FAQ
After you're finished please remove all the comments and instructions!
-->
<div align="center">
<h3><b>Portfolio: Completed Responsive Website</b></h3>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ (OPTIONAL)](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 Completed Responsive Portfolio Website with Popup Window Included.!<a name="about-project"></a>
This project involves creating a completed and responsive portfolio website with a focus on the different pages, content of the website, responsiveness and overrall functionality of the website. The design has been provided in Figma, and the goal is to implement it as accurately as possible. I used HTML, CSS and Javascript during development.
## 🛠 Built With <a name="built-with"></a>
> GitHub Desktop
> Visual Studio Code
> Git
> HTML, CSS and Javascript.
### Tech Stack <a name="tech-stack"></a>
> Used basic HTML, CSS, Javascript, linters and Microverse Figma templates.
<details>
<summary>Client</summary>
<ul>
<li><a href="https://www.w3.org/html/">HTML</a></li>
<li><a href="https://www.w3.org/Style/CSS/">CSS</a></li>
<li><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript">JavaScript</a></li>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **[Simple toolbar or header section for easy website navigation]**
- **[Headline section designed to be visually appealing and eye-catching]**
- **[Mobile-first design approach for accessibility and functionality on all devices]**
- **[Use of HTML, CSS and Javascript for development]**
- **[Develops valuable skills in HTML, CSS and Javascript development, mobile-first design, and website navigation design.]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->a
## 🚀 Live Demo <a name="live-demo"></a>
> Here is a link to my deployed porfolio website.
- [Live Demo Link](https://mussieteka.github.io/Portfolio-Website/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need: Visual Studio code editor, Github desktop and Web browsers.
<!--
Example command:
```sh
gem install rails
```
-->
### Setup
Clone this repository to your desired folder:
```sh
cd my-folder
https://github.com/MussieTeka/Mussie-s-Portfolio.git
```
### Install
Install this project with:
```sh
you can get copy of this project on your local machine.
```
### Usage
To run the project, execute the following command:
```sh
Github server
Visual Studio server
Web browsers
```
### Run tests
To run tests, run the following command:
```sh
configure linter.yml file
use your web browser to open it
```
### Deployment
You can deploy this project using:
```sh
visual studio liver server
web browsers
git hub
```
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Author**
- GitHub: [@mussieteka](https://github.com/MussieTeka)
- Twitter: [@mussieteka](https://twitter.com/mussieteka)
- LinkedIn: [LinkedIn](https://www.linkedin.com/in/mussieteka/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Expanded navigation menu with additional pages or sections]**
- [ ] **[Implementation of interactive features such as a contact form or a blog]**
- [ ] **[Incorporation of multimedia elements such as images, videos, or animations]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](../../issues/).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project make sure to write me any feedback on my socials listed above.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank Microverse, my fellow student partners, code reviewers and mentors.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FAQ (optional) -->
## ❓ FAQ (OPTIONAL) <a name="faq"></a>
- **[Does this project contains Javascript?]**
- [Yes, this project contains javascript. JS was used to make the website dynamic and add some additional functionalities.]
- **[How was the development process of this project?]**
- [It was both interesting and challenging process. Through this project, you got to know the basics of Github, HTML, CSS and Javascript.]
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| Microverse's first portfolio website project in the HTML and CSS module. Created a personal website to showcase skills and work. | css,css3,html,javascript | 2023-02-25T16:12:01Z | 2023-04-03T09:09:32Z | null | 4 | 11 | 49 | 0 | 2 | 9 | null | MIT | CSS |
javascript-tutorial/ug.javascript.info | master | # The Modern JavaScript Tutorial in Uyghur
This repository hosts the translation of <https://javascript.info> in Uyghur.
**That's how you can contribute:**
- See the [Uyghur Translate Progress](https://github.com/javascript-tutorial/ug.javascript.info/issues/1) issue.
- Choose an unchecked article you'd like to translate.
- Add a comment with the article title to the issue, e.g. `An Introduction to JavaScript`.
- Our bot will mark it in the issue, for everyone to know that you're translating it.
- Your comment should contain only the title.
- Fork the repository, translate and send a PR when done.
- PR title should match article title, the bot will write it's number into the issue.
Please kindly allow maintainers to review and merge or request changes in your translation.
If maintainers do not respond, or if you'd like to become a maintainer, write us at the [main repo](https://github.com/javascript-tutorial/en.javascript.info/issues/new).
**Let others know what you're translating, in message boards or chats in your language. Invite them to join!**
🎉 Thank you!
Your name and the contribution size will appear in the "About project" page when the translation gets published.
P.S. The full list of languages can be found at <https://javascript.info/translate>.
## Structure
Every chapter, an article or a task resides in its own folder.
The folder is named `N-url`, where `N` – is the number for sorting (articles are ordered), and `url` is the URL-slug on the site.
The folder has one of files:
- `index.md` for a section,
- `article.md` for an article,
- `task.md` for a task formulation (+`solution.md` with the solution text if any).
A file starts with the `# Title Header`, and then the text in Markdown-like format, editable in a simple text editor.
Additional resources and examples for the article or the task, are also in the same folder.
## Translation Tips
Please keep line breaks and paragraphs "as is": don't add newlines and don't remove existing ones. Makes it easy to merge future changes from the English version into the translation.
If you see that the English version can be improved – great, please send a PR to it.
### Terms
- Some specification terms are not to be translated, e.g. "Function Declaration" can be left "as is".
- For other terms like `resolved promise`, `slash`, `regexp`, and so on - look for a glossary, hopefully there's one for your language already. If not, look for translations in manuals, such as [MDN](https://developer.mozilla.org/en-US/).
### Terms with meaning
In English many terms have an obvious meaning. For a person who doesn't understand English, there's no such meaning.
Please keep that in mind, sometimes explanations or additional translations are needed, e.g.
```md
`ReadableStream` allows to read data chunk-by-chunk.
```
The class name `ReadableStream` has an obvious meaning for those who understand English.
Some people who read translations may not know English so well. So we can add a translation of `ReadableStream` in parentheses, like this (Spanish below):
```md
`ReadableStream` ("flujo legible") permite leer datos fragmento por fragmento.
```
### Text in Code Blocks
- Translate comments.
- Translate user-messages and example strings.
- Don't translate variables, classes, identifiers.
- Ensure that the code works after the translation :)
Example:
```js
// Example
const text = "Hello, world";
document.querySelector('.hello').innerHTML = text;
```
✅ DO (translate comment):
```js
// Ejemplo
const text = 'Hola mundo';
document.querySelector('.hello').innerHTML = text;
```
❌ DON'T (translate class):
```js
// Ejemplo
const text = 'Hola mundo';
// ".hello" is a class
// DO NOT TRANSLATE
document.querySelector('.hola').innerHTML = text;
```
Please note, that sometimes code is followed by pictures, and if you translate text `Hello` -> `Hola` in the code, you need to translate text in picturess as well.
In that case it's probably easier not to translate such text. See more about translating images later.
### External Links
If an external link is to Wikipedia, e.g. `https://en.wikipedia.org/wiki/JavaScript`, and a version of that article exists in your language that is of decent quality, link to that version instead.
Example:
```md
[JavaScript](https://en.wikipedia.org/wiki/JavaScript) is a programming language.
```
✅ OK (en -> es):
```md
[JavaScript](https://es.wikipedia.org/wiki/JavaScript) es un lenguaje de programación.
```
For links to MDN, a partially translated version is ok.
If a linked article has no translated version, leave the link "as is".
### Metadata
Some files, usually tasks, have YAML metadata at the top, delimited by `---`:
```md
importance: 5
---
...
```
Please don't translate "importance" (and other top metadata).
### Anchors
Some headers have `[#anchor]` at the end, e.g.
```md
## Spread operator [#spread-operator]
```
Please don't translate or remove the `[#...]` part, it's for URL anchors.
### Images
Most illustrations use SVG format, the text in there can be replaced with a translated variant.
The translated text is in `images.yml` file in the tutorial root.
The file format is YAML:
```yaml
image.svg: # image file
"hello world": # English phrase
text: "Hola mundo" # translation
position: "centre" # "center" or "right", if needed to center or right-align the translation
```
## Running locally
You can run the tutorial server locally to see how the translation looks.
The server and install instructions are at <https://github.com/javascript-tutorial/server>.
| Modern JavaScript Tutorial in Uyghur | javascript,tutorial,uyghur | 2023-02-26T08:12:34Z | 2023-04-10T17:34:12Z | null | 773 | 0 | 6,448 | 1 | 1 | 8 | null | NOASSERTION | HTML |
Haris-Mohanty/School-ERP-System | master | null | School ERP System (Enterprise Resource Planning) is a software solution that helps to streamline and automate various administrative, academic, and financial processes of educational institutions. It integrates multiple modules like admissions, attendance, fees, exams, and more into a single system. | javascript,php,bootstrap5,jquery | 2023-03-03T04:07:27Z | 2023-06-07T05:50:08Z | null | 1 | 0 | 1,086 | 1 | 2 | 8 | null | MIT | PHP |
BlankSpacePlus/python-developer-search | master | # 开发者搜索 Developer Search 
## 软件依赖
- 开发工具
- Visual Studio Code
- [Linux服务器远程连接](https://blankspace.blog.csdn.net/article/details/127764676)
- [VSCode通过虚拟环境运行Python程序](https://blankspace.blog.csdn.net/article/details/127766482)
- Chrome
- Xshell
- [Linux服务器远程连接](https://blankspace.blog.csdn.net/article/details/127764676)
- Xftp
- [Linux服务器远程连接](https://blankspace.blog.csdn.net/article/details/127764676)
- 开发语言
- Python
- JavaScript
- 软件工具
- Elasticsearch
- 软件版本:7.0.1 (锁版本)
- 下载链接:`wget https://artifacts.elastic.co/downloads/elasticsearch/elasticsearch-7.0.1-linux-x86_64.tar.gz`
- 解压文件:`tar -zxvf elasticsearch-7.0.1-linux-x86_64.tar.gz`
- 开启窗口:`screen -S es`
- 启动程序:`./elasticsearch-7.0.1-linux-x86_64/bin/elasticsearch`
- 隐藏窗口:Ctrl + A + D
- 检验启动:`curl localhost:9200`
- Miniconda/Anaconda (不锁版本)
- [Python开发环境搭建](https://blankspace.blog.csdn.net/article/details/129352680)
- [Python包管理工具pip](https://blog.csdn.net/weixin_43896318/article/details/115771621)
## 启动运行
1. 下载并安装Conda环境(Anaconda或Miniconda)
2. 创建虚拟环境:`conda create --name developer_search python==3.8`
3. 进入虚拟环境:`conda activate developer_search`
4. 切换到`src`目录(cd命令)
5. 下载项目依赖(pip):`pip install -r requirements.txt`
6. 启动Flask:`python developer_search.py`
7. 转发端口到浏览器:`http://localhost:5000`


## 工程结构
├── data<br>
│ ├── codesearch<br>
│ │ ├── data_source<br>
│ │ │ ├── data0.pkl<br>
│ │ │ ├── data100.pkl<br>
│ │ │ ├── data101.pkl<br>
│ │ │ ├── data102.pkl<br>
│ │ │ ├── data103.pkl<br>
│ │ │ ├── data104.pkl<br>
│ │ │ ├── data105.pkl<br>
│ │ │ ├── data106.pkl<br>
│ │ │ ├── data107.pkl<br>
│ │ │ ├── data108.pkl<br>
│ │ │ ├── data109.pkl<br>
│ │ │ ├── data10.pkl<br>
│ │ │ ├── data110.pkl<br>
│ │ │ ├── data111.pkl<br>
│ │ │ ├── data112.pkl<br>
│ │ │ ├── data113.pkl<br>
│ │ │ ├── data114.pkl<br>
│ │ │ ├── data115.pkl<br>
│ │ │ ├── data116.pkl<br>
│ │ │ ├── data117.pkl<br>
│ │ │ ├── data118.pkl<br>
│ │ │ ├── data119.pkl<br>
│ │ │ ├── data11.pkl<br>
│ │ │ ├── data120.pkl<br>
│ │ │ ├── data121.pkl<br>
│ │ │ ├── data122.pkl<br>
│ │ │ ├── data123.pkl<br>
│ │ │ ├── data124.pkl<br>
│ │ │ ├── data125.pkl<br>
│ │ │ ├── data126.pkl<br>
│ │ │ ├── data127.pkl<br>
│ │ │ ├── data128.pkl<br>
│ │ │ ├── data129.pkl<br>
│ │ │ ├── data12.pkl<br>
│ │ │ ├── data130.pkl<br>
│ │ │ ├── data131.pkl<br>
│ │ │ ├── data132.pkl<br>
│ │ │ ├── data133.pkl<br>
│ │ │ ├── data134.pkl<br>
│ │ │ ├── data135.pkl<br>
│ │ │ ├── data136.pkl<br>
│ │ │ ├── data137.pkl<br>
│ │ │ ├── data138.pkl<br>
│ │ │ ├── data139.pkl<br>
│ │ │ ├── data13.pkl<br>
│ │ │ ├── data140.pkl<br>
│ │ │ ├── data141.pkl<br>
│ │ │ ├── data142.pkl<br>
│ │ │ ├── data143.pkl<br>
│ │ │ ├── data144.pkl<br>
│ │ │ ├── data145.pkl<br>
│ │ │ ├── data146.pkl<br>
│ │ │ ├── data147.pkl<br>
│ │ │ ├── data148.pkl<br>
│ │ │ ├── data149.pkl<br>
│ │ │ ├── data14.pkl<br>
│ │ │ ├── data150.pkl<br>
│ │ │ ├── data151.pkl<br>
│ │ │ ├── data152.pkl<br>
│ │ │ ├── data153.pkl<br>
│ │ │ ├── data154.pkl<br>
│ │ │ ├── data155.pkl<br>
│ │ │ ├── data156.pkl<br>
│ │ │ ├── data157.pkl<br>
│ │ │ ├── data158.pkl<br>
│ │ │ ├── data159.pkl<br>
│ │ │ ├── data15.pkl<br>
│ │ │ ├── data160.pkl<br>
│ │ │ ├── data161.pkl<br>
│ │ │ ├── data162.pkl<br>
│ │ │ ├── data163.pkl<br>
│ │ │ ├── data164.pkl<br>
│ │ │ ├── data165.pkl<br>
│ │ │ ├── data16.pkl<br>
│ │ │ ├── data17.pkl<br>
│ │ │ ├── data18.pkl<br>
│ │ │ ├── data19.pkl<br>
│ │ │ ├── data1.pkl<br>
│ │ │ ├── data20.pkl<br>
│ │ │ ├── data21.pkl<br>
│ │ │ ├── data22.pkl<br>
│ │ │ ├── data23.pkl<br>
│ │ │ ├── data24.pkl<br>
│ │ │ ├── data25.pkl<br>
│ │ │ ├── data26.pkl<br>
│ │ │ ├── data27.pkl<br>
│ │ │ ├── data28.pkl<br>
│ │ │ ├── data29.pkl<br>
│ │ │ ├── data2.pkl<br>
│ │ │ ├── data30.pkl<br>
│ │ │ ├── data31.pkl<br>
│ │ │ ├── data32.pkl<br>
│ │ │ ├── data33.pkl<br>
│ │ │ ├── data34.pkl<br>
│ │ │ ├── data35.pkl<br>
│ │ │ ├── data36.pkl<br>
│ │ │ ├── data37.pkl<br>
│ │ │ ├── data38.pkl<br>
│ │ │ ├── data39.pkl<br>
│ │ │ ├── data3.pkl<br>
│ │ │ ├── data40.pkl<br>
│ │ │ ├── data41.pkl<br>
│ │ │ ├── data42.pkl<br>
│ │ │ ├── data43.pkl<br>
│ │ │ ├── data44.pkl<br>
│ │ │ ├── data45.pkl<br>
│ │ │ ├── data46.pkl<br>
│ │ │ ├── data47.pkl<br>
│ │ │ ├── data48.pkl<br>
│ │ │ ├── data49.pkl<br>
│ │ │ ├── data4.pkl<br>
│ │ │ ├── data50.pkl<br>
│ │ │ ├── data51.pkl<br>
│ │ │ ├── data52.pkl<br>
│ │ │ ├── data53.pkl<br>
│ │ │ ├── data54.pkl<br>
│ │ │ ├── data55.pkl<br>
│ │ │ ├── data56.pkl<br>
│ │ │ ├── data57.pkl<br>
│ │ │ ├── data58.pkl<br>
│ │ │ ├── data59.pkl<br>
│ │ │ ├── data5.pkl<br>
│ │ │ ├── data60.pkl<br>
│ │ │ ├── data61.pkl<br>
│ │ │ ├── data62.pkl<br>
│ │ │ ├── data63.pkl<br>
│ │ │ ├── data64.pkl<br>
│ │ │ ├── data65.pkl<br>
│ │ │ ├── data66.pkl<br>
│ │ │ ├── data67.pkl<br>
│ │ │ ├── data68.pkl<br>
│ │ │ ├── data69.pkl<br>
│ │ │ ├── data6.pkl<br>
│ │ │ ├── data70.pkl<br>
│ │ │ ├── data71.pkl<br>
│ │ │ ├── data72.pkl<br>
│ │ │ ├── data73.pkl<br>
│ │ │ ├── data74.pkl<br>
│ │ │ ├── data75.pkl<br>
│ │ │ ├── data76.pkl<br>
│ │ │ ├── data77.pkl<br>
│ │ │ ├── data78.pkl<br>
│ │ │ ├── data79.pkl<br>
│ │ │ ├── data7.pkl<br>
│ │ │ ├── data80.pkl<br>
│ │ │ ├── data81.pkl<br>
│ │ │ ├── data82.pkl<br>
│ │ │ ├── data83.pkl<br>
│ │ │ ├── data84.pkl<br>
│ │ │ ├── data85.pkl<br>
│ │ │ ├── data86.pkl<br>
│ │ │ ├── data87.pkl<br>
│ │ │ ├── data88.pkl<br>
│ │ │ ├── data89.pkl<br>
│ │ │ ├── data8.pkl<br>
│ │ │ ├── data90.pkl<br>
│ │ │ ├── data91.pkl<br>
│ │ │ ├── data92.pkl<br>
│ │ │ ├── data93.pkl<br>
│ │ │ ├── data94.pkl<br>
│ │ │ ├── data95.pkl<br>
│ │ │ ├── data96.pkl<br>
│ │ │ ├── data97.pkl<br>
│ │ │ ├── data98.pkl<br>
│ │ │ ├── data99.pkl<br>
│ │ │ └── data9.pkl<br>
│ │ ├── java_test_0.jsonl.gz<br>
│ │ ├── test<br>
│ │ │ └── java<br>
│ │ │ ├── batch_0.txt<br>
│ │ │ ├── batch_10.txt<br>
│ │ │ ├── batch_11.txt<br>
│ │ │ ├── batch_121.txt<br>
│ │ │ ├── batch_12.txt<br>
│ │ │ ├── batch_13.txt<br>
│ │ │ ├── batch_14.txt<br>
│ │ │ ├── batch_15.txt<br>
│ │ │ ├── batch_16.txt<br>
│ │ │ ├── batch_17.txt<br>
│ │ │ ├── batch_18.txt<br>
│ │ │ ├── batch_19.txt<br>
│ │ │ ├── batch_1.txt<br>
│ │ │ ├── batch_20.txt<br>
│ │ │ ├── batch_21.txt<br>
│ │ │ ├── batch_22.txt<br>
│ │ │ ├── batch_23.txt<br>
│ │ │ ├── batch_24.txt<br>
│ │ │ ├── batch_25.txt<br>
│ │ │ ├── batch_2.txt<br>
│ │ │ ├── batch_3.txt<br>
│ │ │ ├── batch_4.txt<br>
│ │ │ ├── batch_5.txt<br>
│ │ │ ├── batch_6.txt<br>
│ │ │ ├── batch_7.txt<br>
│ │ │ ├── batch_8.txt<br>
│ │ │ ├── batch_9.txt<br>
│ │ │ └── cached_test_batch_121_codebert_200_codesearch<br>
│ │ ├── train.log<br>
│ │ └── train_valid<br>
│ │ └── java<br>
│ │ ├── cached_dev_valid_codebert_200_codesearch<br>
│ │ ├── cached_train_train_codebert_200_codesearch<br>
│ │ ├── train.txt<br>
│ │ └── valid.txt<br>
│ ├── code-snippet.txt<br>
│ ├── index<br>
│ │ ├── _MAIN_1.toc<br>
│ │ ├── MAIN_dhb9stsudccfjdhy.seg<br>
│ │ └── MAIN_WRITELOCK<br>
│ ├── java-code-selection.train<br>
│ ├── jdk_vocab.pkl<br>
│ ├── method_vocab_stemed.pkl<br>
│ ├── parsed_vocab_jdk_item.pkl<br>
│ ├── query_code_json.json<br>
│ └── query.txt<br>
├── images<br>
│ └── code-search-net.png<br>
│ └── stack-overflow.png<br>
├── LICENSE<br>
├── log<br>
│ └── main.log<br>
├── model<br>
│ ├── bert<br>
│ │ ├── config.json<br>
│ │ ├── pytorch_model.bin<br>
│ │ ├── special_tokens_map.json<br>
│ │ ├── tokenizer_config.json<br>
│ │ ├── tokenizer.json<br>
│ │ └── vocab.txt<br>
│ ├── codebert<br>
│ │ ├── config.json<br>
│ │ ├── merges.txt<br>
│ │ ├── pytorch_model.bin<br>
│ │ ├── special_tokens_map.json<br>
│ │ ├── tokenizer_config.json<br>
│ │ └── vocab.json<br>
│ ├── code_search<br>
│ │ ├── checkpoint-best<br>
│ │ │ ├── config.json<br>
│ │ │ ├── optimizer.pt<br>
│ │ │ ├── pytorch_model.bin<br>
│ │ │ ├── scheduler.pt<br>
│ │ │ ├── training_0.bin<br>
│ │ │ ├── training_1.bin<br>
│ │ │ └── training_2.bin<br>
│ │ ├── checkpoint-last<br>
│ │ │ ├── config.json<br>
│ │ │ ├── idx_file.txt<br>
│ │ │ ├── optimizer.pt<br>
│ │ │ ├── pytorch_model.bin<br>
│ │ │ ├── scheduler.pt<br>
│ │ │ └── step_file.txt<br>
│ │ ├── config.json<br>
│ │ ├── eval_results.txt<br>
│ │ ├── merges.txt<br>
│ │ ├── pytorch_model.bin<br>
│ │ ├── special_tokens_map.json<br>
│ │ ├── tokenizer_config.json<br>
│ │ ├── training_args.bin<br>
│ │ └── vocab.json<br>
│ ├── code_selector<br>
│ │ ├── config.json<br>
│ │ ├── model.ckpt<br>
│ │ ├── pytorch_model.bin<br>
│ │ ├── tokenizer_config.json<br>
│ │ ├── tokenizer.json<br>
│ │ └── training_stats.json<br>
│ └── t5_paraphrase<br>
│ ├── config.json<br>
│ ├── pytorch_model.bin<br>
│ ├── special_tokens_map.json<br>
│ ├── spiece.model<br>
│ └── tokenizer_config.json<br>
├── README.md<br>
├── requirements.txt<br>
├── result<br>
│ └── code_search<br>
│ └── 121_batch_result.txt<br>
└── src<br>
├── bert_download.py<br>
├── bert_mlp.py<br>
├── codebert_download.py<br>
├── codebert_fine_tune.sh<br>
├── codebert_inference.sh<br>
├── codebert_process_data.py<br>
├── codebert_run_classifier.py<br>
├── codebert_utils.py<br>
├── code_matcher_utils.py<br>
├── code_search_index.py<br>
├── code_search_parse.py<br>
├── code_search_rerank.py<br>
├── code_search.py<br>
├── code_selector_data_check.py<br>
├── code_selector_data_process.py<br>
├── code_selector_model.py<br>
├── code_selector_test.py<br>
├── code_selector_utils.py<br>
├── developer_search.py<br>
├── \_\_pycache\_\_<br>
│ ├── bert_mlp.cpython-37.pyc<br>
│ ├── codebert_utils_2.cpython-38.pyc<br>
│ ├── codebert_utils.cpython-38.pyc<br>
│ ├── code_selector_model.cpython-37.pyc<br>
│ ├── code_selector_utils.cpython-37.pyc<br>
│ ├── flask_show.cpython-37.pyc<br>
│ ├── parsing.cpython-37.pyc<br>
│ ├── query_rewriter_model.cpython-37.pyc<br>
│ └── util.cpython-37.pyc<br>
├── qa_search.py<br>
├── query_rewriter_model.py<br>
├── query_rewriter_test.py<br>
├── runs<br>
├── static<br>
│ ├── css<br>
│ │ ├── a11y-light.css<br>
│ │ ├── codestyle.css<br>
│ │ ├── index.css<br>
│ │ ├── like.css<br>
│ │ ├── load.css<br>
│ │ ├── prism.css<br>
│ │ ├── style.css<br>
│ │ └── waitMe.css<br>
│ ├── img<br>
│ │ ├── dislike.gif<br>
│ │ ├── favicon.ico<br>
│ │ ├── like.gif<br>
│ │ └── search-white.png<br>
│ ├── js<br>
│ │ ├── highlight.pack.js<br>
│ │ ├── index.js<br>
│ │ ├── jquery-1.11.0.min.js<br>
│ │ ├── jquery.codestyle.js<br>
│ │ ├── jquery.codestyle.min.js<br>
│ │ ├── like.js<br>
│ │ ├── prism.js<br>
│ │ └── wait.js<br>
│ └── lib<br>
│ ├── bootstrap-4.1.3-dist<br>
│ │ ├── css<br>
│ │ │ ├── bootstrap.css<br>
│ │ │ ├── bootstrap.css.map<br>
│ │ │ ├── bootstrap-grid.css<br>
│ │ │ ├── bootstrap-grid.css.map<br>
│ │ │ ├── bootstrap-grid.min.css<br>
│ │ │ ├── bootstrap-grid.min.css.map<br>
│ │ │ ├── bootstrap.min.css<br>
│ │ │ ├── bootstrap.min.css.map<br>
│ │ │ ├── bootstrap-reboot.css<br>
│ │ │ ├── bootstrap-reboot.css.map<br>
│ │ │ ├── bootstrap-reboot.min.css<br>
│ │ │ └── bootstrap-reboot.min.css.map<br>
│ │ └── js<br>
│ │ ├── bootstrap.bundle.js<br>
│ │ ├── bootstrap.bundle.js.map<br>
│ │ ├── bootstrap.bundle.min.js<br>
│ │ ├── bootstrap.bundle.min.js.map<br>
│ │ ├── bootstrap.js<br>
│ │ ├── bootstrap.js.map<br>
│ │ ├── bootstrap.min.js<br>
│ │ └── bootstrap.min.js.map<br>
│ └── jquery-3.3.1.min.js<br>
├── templates<br>
│ └── index.html<br>
└── torch_cuda_test.py<br>
## 数据获取
- JavaAPI
- [Java 19.0.1 API Doc](https://docs.oracle.com/en/java/javase/19/docs/api/index.html)
- [Java 19.0.1 API Doc Download](https://www.oracle.com/java/technologies/javase-jdk19-doc-downloads.html)
- [Java API Data Extraction Repository](../../../java-api-extraction)
- CodeSearchNet
- [CodeSearchNet Challenge: Evaluating the State of Semantic Code Search](https://arxiv.org/abs/1909.09436)<br>
- [GitHub Repository](https://github.com/github/CodeSearchNet)
- 数据示例:
```javascript
{
"repo": "googleapis/google-cloud-java",
"path": "google-cloud-clients/google-cloud-pubsub/src/main/java/com/google/cloud/pubsub/v1/SubscriptionAdminClient.java",
"func_name": "SubscriptionAdminClient.modifyPushConfig",
"original_string": "public final void modifyPushConfig(String subscription, PushConfig pushConfig) {\n\n ModifyPushConfigRequest request =\n ModifyPushConfigRequest.newBuilder()\n .setSubscription(subscription)\n .setPushConfig(pushConfig)\n .build();\n modifyPushConfig(request);\n }",
"language": "java",
"code": "public final void modifyPushConfig(String subscription, PushConfig pushConfig) {\n\n ModifyPushConfigRequest request =\n ModifyPushConfigRequest.newBuilder()\n .setSubscription(subscription)\n .setPushConfig(pushConfig)\n .build();\n modifyPushConfig(request);\n }",
"code_tokens": ["public", "final", "void", "modifyPushConfig", "(", "String", "subscription", ",", "PushConfig", "pushConfig", ")", "{", "ModifyPushConfigRequest", "request", "=", "ModifyPushConfigRequest", ".", "newBuilder", "(", ")", ".", "setSubscription", "(", "subscription", ")", ".", "setPushConfig", "(", "pushConfig", ")", ".", "build", "(", ")", ";", "modifyPushConfig", "(", "request", ")", ";", "}"],
"docstring": "Modifies the `PushConfig` for a specified subscription.\n\n<p>This may be used to change a push subscription to a pull one (signified by an empty\n`PushConfig`) or vice versa, or change the endpoint URL and other attributes of a push\nsubscription. Messages will accumulate for delivery continuously through the call regardless of\nchanges to the `PushConfig`.\n\n<p>Sample code:\n\n<pre><code>\ntry (SubscriptionAdminClient subscriptionAdminClient = SubscriptionAdminClient.create()) {\nProjectSubscriptionName subscription = ProjectSubscriptionName.of(\"[PROJECT]\", \"[SUBSCRIPTION]\");\nPushConfig pushConfig = PushConfig.newBuilder().build();\nsubscriptionAdminClient.modifyPushConfig(subscription.toString(), pushConfig);\n}\n</code></pre>\n\n@param subscription The name of the subscription. Format is\n`projects/{project}/subscriptions/{sub}`.\n@param pushConfig The push configuration for future deliveries.\n<p>An empty `pushConfig` indicates that the Pub/Sub system should stop pushing messages\nfrom the given subscription and allow messages to be pulled and acknowledged - effectively\npausing the subscription if `Pull` or `StreamingPull` is not called.\n@throws com.google.api.gax.rpc.ApiException if the remote call fails",
"docstring_tokens": ["Modifies", "the", "PushConfig", "for", "a", "specified", "subscription", "."],
"sha": "d2f0bc64a53049040fe9c9d338b12fab3dd1ad6a",
"url": "https://github.com/googleapis/google-cloud-java/blob/d2f0bc64a53049040fe9c9d338b12fab3dd1ad6a/google-cloud-clients/google-cloud-pubsub/src/main/java/com/google/cloud/pubsub/v1/SubscriptionAdminClient.java#L1291-L1299",
"partition": "train"
}
```
- StackExchange
- [StackExchange](https://stackexchange.com)
- [StackOverflow](https://stackoverflow.com)<br>
- 数据示例:
```javascript
{
"id": 1,
"re_question": "how to make the division of 2 ints produce a float instead of another int?",
"qc": {
"question": "How can I increment a variable without exceeding a maximum value?",
"code": "health = health < NUM ? health + NUM : NUM ;"
}
},
```
- CodeMacher
- 百度网盘:[https://pan.baidu.com/s/13Ge4EhUjyN-XTtA2mUBlLg](https://pan.baidu.com/s/13Ge4EhUjyN-XTtA2mUBlLg) key: `txs6`
- 谷歌云盘:[https://drive.google.com/drive/folders/1c5GHMlBfclr6U27vn5Vy10V8RiHBcASs](https://drive.google.com/drive/folders/1c5GHMlBfclr6U27vn5Vy10V8RiHBcASs)
## 模型选择
- BERT
- [BERT: Pre-training of Deep Bidirectional Transformers for Language Understanding](https://aclanthology.org/N19-1423/)
- [GitHub Repository](https://github.com/google-research/bert)
- [Hugging Face Model](https://huggingface.co/bert-base-uncased)
- T5
- [Exploring the Limits of Transfer Learning with a Unified Text-to-Text Transformer](https://jmlr.org/papers/v21/20-074.html)
- [GitHub Repository](https://github.com/google-research/text-to-text-transfer-transformer)
- Que2Code
- [I Know What You Are Searching For: Code Snippet Recommendation from Stack Overflow Posts](https://arxiv.org/abs/2210.15845)
- [GitHub Repository](https://github.com/beyondacm/Que2Code)
- [CodeSelector](https://github.com/beyondacm/Que2Code/tree/main/CodeSelector)
- [QueryRewriter](https://github.com/beyondacm/Que2Code/tree/main/QueryRewriter)
- CodeBERT
- [CodeBERT: A Pre-Trained Model for Programming and Natural Languages](https://aclanthology.org/2020.findings-emnlp.139)
- [GitHub Repository](https://github.com/microsoft/CodeBERT)
- [Hugging Face Model](https://huggingface.co/microsoft/codebert-base)
| 三元Java数据开发者搜索(方法API、方法级代码、StackOverflow问答) | bert,javascript,software-engineering,stackoverflow,python | 2023-03-10T08:40:30Z | 2023-06-07T17:30:06Z | null | 1 | 0 | 11 | 0 | 0 | 8 | null | MIT | JavaScript |
jotform/zenith | master | # Zenith: Lightning-Fast JavaScript Monorepo Build Tool <!-- omit in toc -->
**Zenith** transforms the complexity of managing JavaScript monorepos into a simple, fast, and productive experience. By smartly caching without .git reliance, Zenith slashes CI pipeline times, letting you focus solely on coding.
## Quick Start
- **Install:** `pnpm add @jotforminc/zenith`
- **Use:** `pnpm zenith --target=<command> --project=<name>`
## Configuration with `zenith.json`
Create a `zenith.json` in your project root including `projects` and `buildConfig` to guide Zenith's operation.
## Features
- **Local & Remote Caching:** Deploy faster using less bandwidth.
- **No .git Required:** Ideal for team-based monorepo development.
- **Versatile Commands:** Supports `build`, `test`, and more.
------
#### Detailed Setup
## Table of contents <!-- omit in toc -->
- [What is Zenith? What is its aim?](#what-is-zenith-what-is-its-aim)
- [Installation](#installation)
- [zenith.json: What is it and why is it required?](#zenithjson-what-is-it-and-why-is-it-required)
- [Required Parameters](#required-parameters)
- [Environment Variables](#environment-variables)
- [Params](#params)
- [Optional Parameters](#optional-parameters)
- [Debugging](#debugging)
## What is Zenith? What is its aim?
Zenith is a fast build tool used for both remote and local caching. Its speed comes from the ability to cache files remotely while not using .git files, which makes Zenith a good choice when developing monorepos with teams. It provides build cache and test cache functionalities, which can be used to deploy a large application much quicker than its competitors.
Zenith requires pnpm as the node package manager.
## Installation
```
pnpm add @jotforminc/zenith
```
From the terminal, run:
```
pnpm zenith --target=("build" | "test") --project=("all" | <project_name>)
```
Target and project arguments are required for now. Without them, the tool will not work.
## zenith.json: What is it and why is it required?
Zenith looks for a file named "zenith.json" in the same folder where your root package.json file is. This file is used to determine the behavior of Zenith. It MUST include 'projects' and 'buildConfig' keys, and MAY include 'ignore' and 'appDirectories' keys. An example of usage is as follows.
```json
{
"projects": {
"@jotforminc/app1": "projects/applications/app1",
"@jotforminc/app2": "projects/applications/app2",
"@jotforminc/lib1": "projects/libraries/lib1"
},
"buildConfig": {
"cachePath": ".customCache",
"appConfig": {
"build": {
"script": "build",
"outputs": [
"build"
]
},
"lint:js": {
"script": "lint:js",
"outputs": [
"stdout"
],
"constantDependencies": [
"@jotforminc/lib1"
]
}
}
},
"mainConfig": {
"build": {
"script": "build",
"outputs": [
"build"
]
},
"lint:js": {
"script": "lint:js",
"outputs": [
"stdout"
],
"constantDependencies": [
"@jotforminc/lib1",
"@jotforminc/lib2"
]
}
},
"ignore": [
"node_modules",
".gitignore",
"build",
"lib",
"dist",
".DS_Store",
"test-results"
],
"appDirectories": [
"/apps/"
]
}
```
## Required Parameters
The project uses several required environment variables and params. Without them, the tool will not work as intended.
### Environment Variables
```
- CACHE_TYPE (string): One of ['local', 'remote', 'local-first', 'remote-first'], 'local' by default. If 'remote', S3 environment variables are required.
- S3_ACCESS_KEY (string): Access key to be used to get objects from and write objects to the buckets.
- S3_SECRET_KEY (string): Secret key to be used to get objects from and write objects to the buckets.
- S3_BUCKET_NAME (string): Bucket name to be written and read from.
- S3_REGION (string): AWS S3 region to connect to.
- ZENITH_DEBUG_ID (string): A string that will be used to determine the debug file name.
```
### Params
```
-t, --target <"build" | "test">: Target command to be used.
-p, --project <"all" | [string]>: Project to be built. "all" value builds every project the tool finds in the subfolders.
```
## Optional Parameters
The following parameters are not required to work, but can be used to modify the tool's behavior.
```
-h, --help: Show parameter information.
-d, --debug: If given, enters debug mode. Usage is provided in the [debugging](#debugging) section.
-c, --compareWith <string>: Compares and calculates the difference between a given json file and the current build.
-dl, --debugLocation <string>: Debug Location: sets the prefix of the debug location. By default, it is "debug/", and its usage is as follows: \n {target}/{debugLocation}debug.{ZENITH_DEBUG_ID}.json
-w, --worker <number>: Worker Number (default = 6): sets the maximum number of workers that run concurrently.
-l, --logLevel <1 | 2 | 3>: Sets the log level. 1=silent mode. 2=default mode, which only shows errors and statistics after completion. 3=verbose mode, logs cache hits, misses, and recoveries.
-ch, --noCompareHash: default: false. If false, will compare remote folders\' and local folders\' hash and execute target if hashes are not the same.
-la, --logAffected: default: false. If true, will log outputs of ONLY missed caches\' executes.
```
## Debugging
If -d param is given, the tool outputs a file named "debug.{ZENITH_DEBUG_ID}.json". This file will contain hashes of every file that is used in hashing. It can be used to see if the tool is working as intended, and which folders are being hashed. By also setting -c param, you can compare builds and see which files are new, and changed or removed.
| Lightning-fast javascript monorepo build tool with remote/local caching ability /w pnpm | build,javascript,js,monorepo,pnpm | 2023-02-27T06:32:06Z | 2024-05-13T07:55:53Z | 2024-05-13T07:55:53Z | 274 | 49 | 145 | 3 | 1 | 8 | null | null | TypeScript |
CodingWithEnjoy/React-Glassmorphism-Calculator | main | <h2 align="center">ماشین حساب شیشه ای با ری اکت | Glassmorphism Calculator With React</h2>
###
<h4 align="center">دمو | Demo 😁<br><br>https://codingwithenjoy.github.io/React-Glassmorphism-Calculator</h4>
###
<p align="left"></p>
###
<div align="center">
<img height="350" src="https://user-images.githubusercontent.com/113675029/224495428-c77237ae-83c2-4e35-95a5-e22dff34dd1c.png" />
</div>
###
<p align="left"></p>
###
<div align="center">
<img height="350" src="https://user-images.githubusercontent.com/113675029/224495431-3dffa977-f67d-41bf-843c-bd5e6f8e332e.png" />
</div>
###
<p align="left"></p>
###
<p align="left"></p>
###
<div align="center">
<a href="https://www.instagram.com/codingwithenjoy/" target="_blank">
<img src="https://raw.githubusercontent.com/maurodesouza/profile-readme-generator/master/src/assets/icons/social/instagram/default.svg" width="52" height="40" alt="instagram logo" />
</a>
<a href="https://www.youtube.com/@codingwithenjoy" target="_blank">
<img src="https://raw.githubusercontent.com/maurodesouza/profile-readme-generator/master/src/assets/icons/social/youtube/default.svg" width="52" height="40" alt="youtube logo" />
</a>
<a href="mailto:codingwithenjoy@gmail.com" target="_blank">
<img src="https://raw.githubusercontent.com/maurodesouza/profile-readme-generator/master/src/assets/icons/social/gmail/default.svg" width="52" height="40" alt="gmail logo" />
</a>
<a href="https://twitter.com/codingwithenjoy" target="_blank">
<img src="https://raw.githubusercontent.com/maurodesouza/profile-readme-generator/master/src/assets/icons/social/twitter/default.svg" width="52" height="40" alt="twitter logo" />
</a>
</div>
###
<p align="left"></p>
###
<h4 align="center">توسعه داده شده توسط برنامه نویسی با لذت</h4>
###
| ماشین حساب شیشه ای با ری اکت | Glassmorphism Calculator With React 🧮🚀🤝 | calculator,calculator-javascript,css,glass,glassmorphism,glassmorphism-css,glassmorphism-ui,html,javascript,react | 2023-03-11T16:11:32Z | 2023-04-13T09:07:41Z | null | 1 | 0 | 3 | 0 | 1 | 8 | null | MIT | JavaScript |
torobucci/Awesomebooks-Modules | main | <a name="readme-top"></a>
<h1 text-align="center"><b>Awesomebooks-Modules</b></h1>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ (OPTIONAL)](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [Awesomebooks-Modules] <a name="about-project">
</a>
**[Awesomebooks-Modules]** is a project that displays and adds or remove user book collection.
## 🛠 Built With <a name="built-with">
Html
Css
</a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>Client</summary>
<ul>
<li><a href="https://www.w3schools.com/css/default.asp">style.css</a></li>
</ul>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- [ ] **[Display book collection]**
- [ ] **[Remove book collection when remove button is clicked]**
- [ ] **[Store data when website is refreshed]**
- [ ] **[Use of modules]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Live Demo Link](https://torobucci.github.io/Awesomebooks-Modules/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
fork the repository https://github.com/torobucci/Awesomebooks-Modules.git
### Prerequisites
In order to run this project you need:
Code editor eg. VScode
Web browser eg. chrome
### Setup
Clone this repository to your desired folder:
cd hello-world
git clone https://github.com/torobucci/Awesomebooks-Modules.git
<!--
Example commands:
```sh
cd my-folder
git clone git@github.com:myaccount/my-project.git
```
--->
### Install
To install linter run the following command:
`npm install --save-dev hint@7.x `
### Usage
To run the project click the run button on your VScode.
### Run tests
To run tests, run the following command:
`npx stylelint "**/*.{css,scss}"`
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Author <a name="authors"></a>
- GitHub: [@torobucii](https://github.com/torobucii)
- Twitter: [@torobucii](https://twitter.com/@torobucii)
- LinkedIn: [Kevin Toro](https://linkedin.com/in/KevinToro)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Display book collection]**
- [ ] **[Remove book collection when remove button is clicked]**
- [ ] **[Store data when website is refreshed]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [Awesomebooks-Modules](https://github.com/torobucci/Awesomebooks-Modules.git).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project hit the star button on our github repo
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank the Lets Code team that hepled us in every problem we had.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](https://github.com/torobucci/Portfolio-finish-mobile-version/blob/main/MIT-LICENSE.txt) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| Awesome book Modules is a mid Fidelity wireframe, single page project that enables a user to add and remove a book from his/her collection. It implements the use of modules to make code simple | html5,css3,javascript | 2023-02-27T08:03:36Z | 2023-08-11T13:56:35Z | null | 1 | 1 | 9 | 1 | 0 | 8 | null | null | JavaScript |
GVishnudhasan/NoDueProject | main | <br/>
<p align="center">
<h3 align="center">Automated No Due Certificate Request System</h3>
<p align="center">
An Awesome Web Application to make the process of getting No Due Signs from your mobile phone.
<br/>
<br/>
<a href="https://github.com/GVishnudhasan/NoDueProject/issues">Report Bug</a>
.
<a href="https://github.com/GVishnudhasan/NoDueProject/issues">Request Feature</a>
</p>
</p>
    
## About The Project
This project is an automated system for requesting and approving no-due certificates for students at the end of each semester. The application consists of a login and registration page, where users can register as a student or faculty members. Each role has different privileges and access to different parts of the application.
Once logged in, students are redirected to a dashboard that displays a list of their subjects and the handling faculty for each subject. Students can request no due certificates from the handling faculty for each subject, and the respective faculty member can approve or reject the request. After all faculty members have approved the request, it is sent to the head of the department (HoD) for final approval. Once the HoD has given their digital signature, the student is approved to write the end-semester exams.
## Project Demo
Check out the project demo on YouTube: [Demo Video](https://www.youtube.com/watch?v=EFDIiGfouYo)
## Built With
The project uses the MEAN (MongoDB, Express.js, AngularJS, and Node.js) stack for development.
## Getting Started
This is an example of how you may give instructions on setting up your project locally.
To get a local copy up and running follow these simple example steps.
### Prerequisites
This is an example of how to list things you need to use the software and how to install them.
* npm
```sh
npm install npm@latest -g
```
### Installation
To install and run the project locally, follow these steps:
1. Clone the repository to your local machine using
`git clone https://github.com/GVishnudhasan/NoDueProject.git`
2. Install the necessary dependencies by running `npm install` in the project root directory
3. Start the server by running `npm start` or `nodemon index.js` in the project root directory
4. Open a web browser and navigate to http://localhost:3000 to access the application
## Usage
To use the application, follow these steps:
1. Register as a student or faculty member using the registration page.
2. Log in to the application using your email and password.
3. If you are a student, you will be redirected to your dashboard, which displays a list of your subjects and the handling faculty for each subject.
4. Click on the "Request No Due" button next to a subject to request a no-due certificate from the handling faculty member for that subject
5. If you are a faculty member, you will see a list of pending no due requests from students for the subjects you handle.
6. Click on a request to view more details, and then click "Approve" or "Reject" to approve or reject the request.
7. Once all faculty members have approved the request, it will be sent to the HoD for final approval.
8. After the HoD has given their digital signature, the student is approved to write the end-semester exams.
## Roadmap
See the [open issues](https://github.com/GVishnudhasan/NoDueProject/issues) for a list of proposed features (and known issues).
## Contributing
Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**.
* If you have suggestions for adding or removing projects, feel free to [open an issue](https://github.com/GVishnudhasan/NoDueProject/issues/new) to discuss it, or directly create a pull request after you edit the *README.md* file with necessary changes.
* Please make sure you check your spelling and grammar.
* Create individual PR for each suggestion.
* Please also read through the [Code Of Conduct](https://github.com/GVishnudhasan/NoDueProject/blob/main/CODE_OF_CONDUCT.md) before posting your first idea as well.
### Creating A Pull Request
If you would like to contribute to the project, please follow these steps:
1. Fork the repository to your own GitHub account.
2. Create a new branch for your changes.
3. Make your changes and test them thoroughly.
4. Commit your changes and push them to your forked repository.
5. Create a pull request from your branch to the original repository, explaining your changes and why they should be merged.
## License
Distributed under the MIT License. See [LICENSE](https://github.com/GVishnudhasan/NoDueProject/blob/main/LICENSE.md) for more information.
## Credits
This project is being developed by G Vishnudhasan and A Ragul, D Geethapriya, K Nandhini, of II - Computer Science and Engineering at KSR Institute For Engineering and Technology.
| An automated system for requesting and approving no-due certificates for students at the end of each semester for universities and colleges. | angular,college-project,javascript,mean-stack,mongodb,nodejs,owasp-top-10,secure-coding,collaborate,communityexchange | 2023-03-10T12:14:28Z | 2023-11-29T13:59:44Z | 2023-05-21T09:09:29Z | 3 | 8 | 77 | 4 | 4 | 8 | null | MIT | TypeScript |
Linamohamed89/Cafe-website | main | # Coffee Shop website
##site demo (https://linamohamed89.github.io/Cafe-website/)

| Coffee Shop Landing Page Website Design using Html CSS & Javascript | bootstrap,css,html5,icons,javascript,animation-css,button,hover-effects | 2023-03-06T12:09:02Z | 2023-04-27T20:22:23Z | null | 1 | 0 | 27 | 0 | 0 | 8 | null | null | CSS |
repalash/uiconfig.js | master | # UiConfig
[](https://www.npmjs.com/package/uiconfig.js)
[](./LICENSE)
Examples: https://repalash.com/uiconfig.js/examples/index.html
A super small UI renderer framework to dynamically generate website/configuration UIs from a JSON-like configurations and/or typescript decorators.
It includes several themes with components for editor-like user interfaces like panels, sliders, pickers, inputs for string, number, file, vector, colors, etc.
Available Renderers: [uiconfig-tweakpane](https://github.com/repalash/uiconfig-tweakpane), [uiconfig-blueprint](https://github.com/repalash/uiconfig-blueprint)
The UI components are bound to javascript/typescript objects and properties through a JSON configuration.
This can be used to quickly create simple configuration panels for web applications or games or to create a full-blown editor for games and applications.
The UI bindings are specified directly in the javascript objects or classes and can be accessed while rendering the UI, so that UIs can be dynamically created and updated, along with getting to choose the theme and the components to use.
The UI can be defined in any js/ts project without adding any dependencies, the renderer needs to be imported while creating/rendering the UI, which can be optional(like in the case of debug UI).
Sample of UI Config in javascript:
```javascript
const config = {
type: "folder",
label: "My Panel",
children: [
{
type: "slider",
label: "My Slider",
value: 0, // this value will change when the slider is moved
bounds: [0, 10],
stepSize: 0.1,
},
{
type: "input",
label: "My Input",
property: [obj, 'myProperty'], // obj.myProperty will change when the input is changed
},
{
type: "button",
label: "My Button",
onClick: () => {
console.log("Button clicked");
},
}
]
}
```
The same sample with decorators in typescript:
```typescript
@uiContainer('My Panel')
class Sample implements IUiConfigContainer {
uiConfig: UiObjectConfig;
@uiSlider('My Slider', [0, 10], 0.1)
sliderValue = 0
@uiInput('My Input')
myProperty = 0;
@uiButton('My Button')
myFunction = ()=>{
console.log("Button clicked");
}
}
```
This UI can be added to any webpage using one of several renderers/themes like lilgui, dat.gui, tweakpane, blueprint, etc, which can be picked based on the project requirements.
TODO: add screenshots
## Getting Started
First the UI specification needs to be defined along with the data objects or classes. This specification is then used to render the UI by the renderer.
The renderer packages are separate from the core library and can be imported separately.
### Installation
uiconfig.js has a core package which contains types and decorators and separate packages for each theme.
#### Core package
For javascript/html files and js libraries there is no need to install the uiconfig.js package, just import the renderer package and use it.
For typescript projects, the package `uiconfig.js` can be installed/imported to use the decorators and types.
```bash
npm install uiconfig.js
```
#### Renderer packages
For both javascript/typescript, renderer packages can be installed separately in the webapp where the UI is to be rendered.
```bash
npm install uiconfig-tweakpane
# or
npm install uiconfig-blueprint
# or
npm install uiconfig-lilgui
```
It can also be added with a CDN link with [unpkg](https://unpkg.com/) or [jsdelivr](https://www.jsdelivr.com/).
```html
<script src="https://unpkg.com/uiconfig-tweakpane"></script>
<!--or-->
<script src="https://cdn.jsdelivr.net/npm/uiconfig-tweakpane"></script>
<!--Then the UI can be accessed with the short-form tpui, bpui, lilui... -->
<script>
const config = {
type: "button",
label: "click me",
onClick: () => {
console.log("clicked");
},
}
const ui = new tpui.UI() // use bpui.UI() for blueprint
ui.appendChild(config)
</script>
```
### Defining the UI specification
The UI spec defines the properties to bind and the components to use for each property. The UI spec can be defined in the data object or class itself or it can be defined in a separate file or generated at runtime from JSON or any other format.
Here is a simple example of defining a `Person` data model with `name`, `age` and `city` properties, and creating its UI spec. We are defining it such that an input box is created for `name`, a slider for `age` and a dropdown for `city`.
#### Javascript/Typescript objects
<details><summary><code>javascript</code></summary>
```javascript
const data = {
name: "John",
age: 30,
city: "New York",
};
data.uiConfig = {
type: "folder",
label: "Person",
children: [
{
type: "input",
label: "Name",
property: [data, "name"],
},
{
type: "slider",
label: "Age",
bounds: [0, 150],
stepSize: 1,
property: [data, "age"],
},
{
type: "dropdown",
label: "City",
property: [data, "city"],
children: ["New York", "Paris", "London"].map((v) => ({label: v})),
},
{
type: "button",
label: "Reset",
onClick: () => {
data.name = "John";
data.age = 30;
data.city = "New York";
// Update/Re-render the UI so that the changes are reflected
data.uiConfig.uiRefresh(true);
},
}
],
};
```
</details>
<details><summary><code>typescript</code></summary>
```typescript
import {UiConfigContainer} from "uiconfig.js";
const data: UiConfigContainer = {
name: "John",
age: 30,
city: "New York",
};
data.uiConfig = {
type: "folder",
label: "Person",
children: [
{
type: "input",
label: "Name",
property: [data, "name"],
},
{
type: "slider",
label: "Age",
bounds: [0, 150],
stepSize: 1,
property: [data, "age"],
},
{
type: "dropdown",
label: "City",
property: [data, "city"],
children: ["New York", "Paris", "London"].map((v) => ({label: v})),
},
{
type: "button",
label: "Reset",
onClick: () => {
data.name = "John";
data.age = 30;
data.city = "New York";
// Update/Re-render the UI so that the changes are reflected
data.uiConfig!.uiRefresh?.(true);
},
}
],
};
```
</details>
#### Javascript/Typescript classes
<details><summary><code>javascript</code></summary>
```javascript
class Person{
constructor(){
this.name = 'John';
this.age = 30;
this.city = 'New York';
}
uiConfig = {
type: "folder",
label: "Person",
children: [
{
type: "input",
label: "Name",
property: [this, "name"],
},
{
type: "slider",
label: "Age",
bounds: [0, 150],
stepSize: 1,
property: [this, "age"],
},
{
type: "dropdown",
label: "City",
property: [this, "city"],
children: ["New York", "Paris", "London"].map((v) => ({label: v})),
},
{
type: "button",
label: "Reset",
onClick: () => {
this.name = "John";
this.age = 30;
this.city = "New York";
// Update/Re-render the UI so that the changes are reflected
this.uiConfig.uiRefresh(true);
},
}
],
}
}
const data = new Person();
```
</details>
<details><summary><code>typescript</code></summary>
```typescript
import {UiConfigContainer, UiObjectConfig} from "uiconfig.js";
class Person implements IUiConfigContainer{
name = "John"
age = 30
city = "New York"
uiConfig: UiObjectConfig = {
type: "folder",
label: "Person",
children: [
{
type: "input",
label: "Name",
property: [this, "name"],
},
{
type: "slider",
label: "Age",
bounds: [0, 150],
stepSize: 1,
property: [this, "age"],
},
{
type: "dropdown",
label: "City",
property: [this, "city"],
children: ["New York", "Paris", "London"].map((v) => ({label: v})),
},
{
type: "button",
label: "Reset",
onClick: () => {
this.name = "John";
this.age = 30;
this.city = "New York";
// Update/Re-render the UI so that the changes are reflected
this.uiConfig.uiRefresh?.(true);
},
}
],
}
}
const data = new Person();
```
</details>
<details><summary><code>typescript decorators</code></summary>
```typescript
import {IUiConfigContainer, UiObjectConfig, uiContainer, uiInput, uiSlider, uiDropdown, uiButton} from "uiconfig.js";
@uiContainer("Person")
class Person implements IUiConfigContainer{
uiConfig: UiObjectConfig
@uiInput('Name')
name = "John"
@uiSlider('Age', [0, 150], 1)
age = 30
@uiDropdown('City', ['New York', 'Paris', 'London'].map((v) => ({label: v})))
city = "New York"
@uiButton('Reset')
reset = ()=>{
this.name = "John";
this.age = 30;
this.city = "New York";
// Update/Re-render the UI so that the changes are reflected
this.uiConfig.uiRefresh?.(true);
}
}
const data = new Person();
```
Note: `experimentalDecorators` is required to be enabled in `tsconfig.json` for this to work.
</details>
### Creating a UI from uiconfig
Once the UI is defined, it can be rendered on the page using any of the UiConfig renderers.
```javascript
import {UI} from 'uiconfig-tweakpane' // or 'uiconfig-blueprint'
const renderer = new UI()
renderer.appendChild(data.uiConfig)
```
This will create a panel with a folder called `Person` containing the input fields for the properties of the data object. This will create an input box is created for `name`, a slider for `age` and a dropdown for `city`, inside the person folder.
Here `appendChild` function appends the UI generated from the config object to the main panel. Tweakpane Renderer only supports a single panel (the main panel), so all objects are appended to it.
### Structure of a UiConfig
A config object define a single UI component. It can be a folder, a button, a slider, a dropdown, etc. The config object can also contain other UiConfig object as a list of child configs in `children`, which will be rendered inside the parent component in the way it supports it. The Configs can in this way be nested to create complex interfaces.
Note: The UiConfig is automatically generated when using the decorators in typescript.
The config object must follow this interface:
```typescript
export interface UiObjectConfig<T = any, TType extends UiObjectType = UiObjectType, TTarget = any> {
/**
* An optional uuid to identify this object. If not provided, one will be generated during first render.
* This must be provided if a new UiObjectConfig object is generated each time the config is rendered.
*/
uuid?: string,
/**
* The type of the object. This is used to determine the component to use.
* Examples: 'button', 'slider', 'dropdown', 'folder', 'input' etc
*/
type?: TType,
/**
* The label to use for the object. This is used as the title for folders, and as the label for inputs.
* This can be a string or a function that returns a string.
* If not provided, the label will be determined automatically, by the key of the property or sets to defaults
*/
label?: ValOrFunc<string>,
/**
* Children of this object. This is used for folders and dropdowns.
* This can be an array of UiObjectConfig objects, or an array of functions that returns an array of UiObjectConfig objects.
*/
children?: (UiObjectConfig | Fof<ValOrArrOp<UiObjectConfig>>)[],
/**
* The property to bind to. This is used for inputs.
* This can be an array of [target, key] or a function that returns an array of [target, key].
* key can be a number for arrays, or a dot separated path for json objects.
*/
property?: ValOrFunc<[TTarget, StringKeyOf<TTarget>|number]>,
/**
* Alias for property
*/
binding?: ValOrFunc<[TTarget, StringKeyOf<TTarget>]>,
/**
* The value of the object. This is used for inputs, if property is not provided.
*/
value?: T,
/**
* getValue function. This is used for inputs, if property, value is not specified.
* This is called to get the value of the input on each render/update.
* It is ignored if property or value is specified.
*/
getValue?: () => T,
/**
* setValue function. This is used for inputs, if property, value is not specified.
* This is called when the value of the input changes.
* It is ignored if property or value is specified.
* @param value - The value to set
* @param args - other arguments like the config, renderer, etc. See source code for details.
*/
setValue?: (value: T, ...args: ChangeArgs) => void,
/**
* Path of the binding inside the value. (dot separated json path)
* In case of property it is appended to the property path.
*/
path?: ValOrFunc<string>,
/**
* The Ui element will be hidden if this is true.
* This can be a boolean or a function that returns a boolean.
*/
/**
* The Ui element will be hidden if this is true.
* This can be a boolean or a function that returns a boolean.
*/
hidden?: ValOrFunc<boolean>,
/**
* The Ui input will be disabled if this is true, i.e. the user will not be able to change the value.
* This can be a boolean or a function that returns a boolean.
*/
/**
* The Ui input will be disabled if this is true, i.e. the user will not be able to change the value.
* This can be a boolean or a function that returns a boolean.
*/
disabled?: ValOrFunc<boolean>,
/**
* The Ui input will be read-only if this is true, i.e. the user will not be able to change the value.
* This can be a boolean or a function that returns a boolean.
* This can also be achieved by setting specifying a getValue function, but not a setValue function. Or by setting disabled to true.
*/
readOnly?: ValOrFunc<boolean>,
/**
* tags can be added to the config object to be used for filtering, like rendering only objects with a certain tag.
* This can be a string or an array of strings.
*/
tags?: ValOrArr<string>,
/**
* onChange callbacks can be added to the config object to be called when the value of the object changes.
* This can be a function or an array of functions.
* When it's specified with a container(with children) object, it will be called when any of the children change, and the config of the child that's changed will be available in the arguments
*/
onChange?: ValOrArrOp<((...args: ChangeArgs) => void)>;
/**
* A function to be called when the Ui element is clicked.
* Only for buttons. This is an alias of config.value or config.property for buttons.
* @param args
*/
onClick?: (...args: any[]) => void; // for button-like types
/**
* bounds for the value of the object. This is used for numeric inputs like number and sliders.
* This can be an array of [min, max] or a function that returns an array of [min, max].
*/
bounds?: ValOrFunc<number[]>;
/**
* stepSize for specifying the min change in the value. This is used for numeric inputs like number and slider.
* The value will be rounded to the nearest multiple of stepSize.
* This can be a number or a function that returns a number.
*/
stepSize?: ValOrFunc<number>;
/**
* Only for folders. The Ui element will be expanded if this is true.
* This can be a boolean or a function that returns a boolean.
* If this is not set to a function, config.expanded can be read to get the current state.
*/
expanded?: ValOrFunc<boolean>,
/**
* Only for folders. The callback called when a folder is expanded or collapsed.
* @param c
*/
onExpand?: (c: UiObjectConfig) => void,
/**
* Only for elements with inline picker support
* This can be a boolean or a function that returns a boolean.
*/
inlinePicker?: ValOrFunc<boolean>,
/**
* Extra HTMLElements to be added to the UI element. This is used for customizing the UI.
* This can be an array of HTMLElement or a function that returns an array of HTMLElement.
*/
domChildren?: HTMLElement[] | (() => HTMLElement[]),
/**
* After initial rendering, config.uiRef will be set to the instance of the UI component that's created.
* The type of this will depend on the type of the component and the base UI library used.
* This can be used to access the UI component directly, for example to add event listeners. Note that the uiRef might change on render.
*/
uiRef?: any
/**
* The type of the UI component that's referenced by config.uiRef. This is set during rendering and used to re-render the UI if config.type changes.
*/
uiRefType?: UiObjectType
/**
* After initial rendering, config.uiRefresh will be set to a function that can be used to re-render the UI.
* @param deep - If true, the UI will be re-rendered recursively, otherwise only the current object will be re-rendered.
* @param mode - The mode to re-render in. See TUiRefreshModes for details. Use when syncing with custom render loop
* @param delay - The delay in ms to wait before re-rendering. This is useful if multiple changes are made in quick succession. If another refresh event is in the queue for the same object, it will be postponed by this amount. This is not exact for small values.
*/
uiRefresh?: (deep?: boolean, mode?: TUiRefreshModes | 'immediate', delay?: number) => void; // delay in ms
/**
* This is used to specify when to change the values and/or call the function(like onClick) or change events. Default is 'postFrame'
*/
dispatchMode?: TUiRefreshModes | 'immediate';
/**
* @internal
* Can be set by the parent, if this is a child object.
*/
parentOnChange?: (...args: ChangeArgs) => void;
/**
* Individual components can support custom options. These can be added to the config object.
*/
[id: string]: any
}
```
### Property/Value binding in Ui Object
For UiConfig which have an editable value (like input, slider, dropdown, etc), the value is bound to a property/field in an object. This is done using the `property` field in the config object. The value is an array of `[object, property]` which will be used to bind the value to the property of the object.
An Example:
```javascript
const state = {
name: "John"
}
const config = {
type: "input",
label: "Name",
property: [state, "name"],
}
renderer.appendUiConfig(config)
// Here state.name will be bound to the value of the input box, and any changes to the input box will be reflected in state.name
```
In case the property is not defined, the `value` field is used to store/read the state of the UI component. This is useful when the same object is used for data and for UI config.
```javascript
const config = {
type: "input",
label: "Name",
value: "John",
}
renderer.appendUiConfig(config)
// Here the value of the input box will be "John", and any changes to the input box will not be reflected in config.value.
```
As an alternative the config can also define `getValue` and `setValue` functions instead of binding to a property.
```javascript
let name = "John";
const config = {
type: "input",
label: "Name",
getValue: ()=>name,
setValue: (v)=>{
console.log("Setting value to", v);
name = v;
}
}
renderer.appendUiConfig(config);
// Here the value of the input box will be "John", and any changes to the input box will change the value of the variable name and log to the console.
```
## Integration with three.js
If supported in the renderer(like in tweakpane) the three.js objects will work out of the box for Color and Vector2,
Vector3, Vector4 types.
See [uiconfig-tweakpane](https://github.com/repalash/uiconfig-tweakpane)
For viewing textures and images check the implementation in [threepipe](https://threepipe.org) under[@threepipe/plugin-tweakpane](https://github.com/repalash/threepipe/tree/main/plugins/tweakpane/src/TweakpaneUiPlugin.ts)
| A UI renderer framework to dynamically generate website/configuration UIs from a JSON-like configurations and/or typescript decorators | ui,javascript,uiconfig,decorators,html,interfaces,json,typescript | 2023-03-05T09:02:53Z | 2024-01-08T11:42:45Z | null | 2 | 0 | 14 | 0 | 1 | 8 | null | MIT | TypeScript |
PrinceGoblinTech/accountill | main | # MERN Stack Invoicing Application
Built with the MERN stack (MongoDB, Express, React and NodeJS).
## Update
I am pleased to inform you that the name of this repository has been changed from Arc Invoice to Accountill.
There are so many things coming! Stay tuned!!
JamesRoss222
----
* [Introduction](#introduction)
* [Key Features](#key-features)
* [Technologies used](#technologies-used)
- [Client](#client)
- [Server](#server)
- [Database](#database)
* [Configuration and Setup](#configuration-and-setup)
* [Troubleshooting](#troubleshooting)
* [Author](#author)
* [License](#license)
## Introduction
This is a side project I've been working on. A full stack invoicing application made using the MERN stack (MongoDB, Express, React & Nodejs), specially designed for freelancers and small businesses, but can be used for almost any type of business need. With this application, you can send beautiful invoices, receipts, estimates, quotes, bills etc to your clients. Start sending invoice or download the entire [Source code](https://github.com/JamesRoss222/accountill) and run it on your server. This project is something I've been working on in my free time so I cannot be sure that everything will work out correctly. But I'll appreciate you if can report any issue.
## Key Features
- Send invoices, receipts, estimates, quotations and bills via email
- Generate and send/download pdf invoices, receipts, estimates, quotations and bills via email
- Set due date.
- Automatic status change when payment record is added
- Payment history section for each invoice with record about payment date, payment method and extra note.
- Record partial payment of invoice.
- Clean admin dashboard for displaying all invoice statistics including total amount received, total pending, recent payments, total invoice paid, total unpaid and partially paid invoices.
- Multiple user registration.
- Authentication using jsonwebtoken (jwt) and Google auth
## Technologies used
This project was created using the following technologies.
#### Client
- React JS
- Redux (for managing and centralizing application state)
- React-router-dom (To handle routing)
- Axios (for making api calls)
- Material UI & CSS Module (for User Interface)
- React simple Snackbar (To display success/error notifications)
- Cloudinary (to allows users to upload their business logo)
- Apex Charts (to display payment history)
- React-google-login (To enable authentication using Google)
#### Server
- Express
- Mongoose
- JWT (For authentication)
- bcryptjs (for data encryption)
- Nodemailer (for sending invoice via email)
- html-pdf (for generating invoice PDFs)
#### Database
MongoDB (MongoDB Atlas)
## Configuration and Setup
In order to run this project locally, simply fork and clone the repository or download as zip and unzip on your machine.
- Open the project in your prefered code editor.
- Go to terminal -> New terminal (If you are using VS code)
- Split your terminal into two (run the client on one terminal and the server on the other terminal)
In the first terminal
- cd client and create a .env file in the root of your client directory.
- Supply the following credentials
```
REACT_APP_GOOGLE_CLIENT_ID =
REACT_APP_API = http://localhost:5000
REACT_APP_URL = http://localhost:3000
```
- Click Create credentials > OAuth client ID.
- Select the Web application type.
- Name your OAuth client and click Create
- Remember to provide your domain and redirect URL so that Google identifies the origin domain to which it can display the consent screen. In development, that is going to be `http://localhost:3000` and `http://localhost:3000/login`
- Copy the Client ID and assign it to the variable `REACT_APP_GOOGLE_CLIENT_ID` in your .env file
```
$ cd client
$ npm install (to install client-side dependencies)
$ npm start (to start the client)
```
In the second terminal
- cd server and create a .env file in the root of your server directory.
- Supply the following credentials
```
DB_URL =
PORT = 5000
SECRET =
SMTP_HOST =
SMTP_PORT =
SMTP_USER =
SMTP_PASS =
```
$ cd server
$ npm install (to install server-side dependencies)
& npm start (to start the server)
```
## Troubleshooting
If you're getting error while trying to send or download PDF,
please run the following in your server terminal.
```
$ npm install html-pdf -g
$ npm link html-pdf
$ npm link phantomjs-prebuilt
```
## Docker
Using docker is simple. Just add the .env contextualized with the docker network.
e.g:
> goes to path "server/.env"
```
DB_URL = mongodb://mongo:27017/arch
PORT = 5000
SECRET =
SMTP_HOST =
SMTP_PORT =
SMTP_USER =
SMTP_PASS =
```
> goes to path "client/.env"
```
REACT_APP_GOOGLE_CLIENT_ID =
REACT_APP_API = http://localhost:5000
REACT_APP_URL = http://localhost
```
And run
```
docker-compose -f docker-compose.prod.yml build
And then
docker-compose -f docker-compose.prod.yml up
```
## Comment
I intend to keep adding more features to this application, so if you like it, please give it a star, that will encourage me to
to keep improving the project.
## Author
- Github: [@JamesRoss222](https://github.com/JamesRoss222)
- Email: [@jamesross](JamesRoss9522@gmail.com)
## License
- This project is [MIT](https://github.com/JamesRoss222/accountill/blob/master/LICENSE.md) licensed. | Fullstack open source Invoicing application made with MongoDB, Express, React & Nodejs (MERN) | express,javascript,mern-stack,mongodb,nodejs,reactjs,jwt-authentication,mongoose | 2023-03-04T11:07:49Z | 2023-03-04T11:50:11Z | null | 1 | 0 | 3 | 0 | 1 | 8 | null | MIT | JavaScript |
kesiev/kuroshimu | main | # Kuroshimu
<div align="center"><p><img src="markdown/logo.png"></p></div><div align="center" style="font-weight:bold">A black box investigation game!</div>
---
<div align="center"><a href="https://www.kesiev.com/kuroshimu">Play</a> | <a href="https://discord.gg/EDYP2N4RMn">Discord</a></div>
---
## The game
**Kuroshimu** is a procedural black box investigation game: the game simulates 56 days of 6 persons and generates a PDF newspaper from their testimonies for the player to guess what happened. Their life may be just peaceful, so when it starts, the game asks one to murder anyone to spice things up. Its plot is how it works!
<div align="center" style="margin:60px 0">
<p><img src="markdown/photo.png"></p>
<p>My Kuroshimu setup: copies of The Simulation Observer, pencils, and orange juice.</p>
</div>
A **black box investigation game** challenges the player on deducing how an unknown system works by learning how to read its traces and developing an investigation process on its behavior.
The player will eventually be able to deduce missing important information and predict events.
It's a genre inspired by [reverse engineering](https://en.wikipedia.org/wiki/Reverse_engineering), a process or method through which one attempts to understand through deductive reasoning how a previously made device, process, system, or piece of software accomplishes a task with very little (if any) insight into exactly how it does so.
### The project
One day I asked my wife how a story about a murderer that tries to hide their doings from the reader with the help of other characters should work.
It happened a few days after watching the now-canceled Netflix TV series [1899](https://en.wikipedia.org/wiki/1899_(TV_series)), a great thriller about the passengers of an immigrant ship headed for New York in 1899, from the same authors of the mind-bending time travel TV series [Dark](https://en.wikipedia.org/wiki/Dark_(TV_series)).
Maybe because of that [The Matrix](https://en.wikipedia.org/wiki/The_Matrix) (1999) movie I saw at the cinema when I was young, I have a weak spot for pseudoscience thrillers about enclosed communities. There have been many other films that have dealt with the same theme, like the great [Shutter Island](https://en.wikipedia.org/wiki/Shutter_Island_(film)) (2010) to [Inception](https://en.wikipedia.org/wiki/Inception) (2010) but, in my opinion, there are two Japanese video game series that have managed to add a new and tantalizing ingredient to the formula: the escape room puzzle game series [Zero Escape](https://en.wikipedia.org/wiki/Zero_Escape) (2009-2017) and the action investigation game series [Danganronpa](https://en.wikipedia.org/wiki/Danganronpa) (2010-2017).
<div align="center" style="margin:60px 0">
<p><img src="markdown/dangan-zero.png"></p>
<p>"Danganronpa: Trigger Happy Havoc" (Left) and "Nine Hours, Nine Persons, Nine Doors" (Right) both by Spike Chunsoft</p>
</div>
In both game series, a cast of colorful characters has to unmask the mastermind that's keeping them trapped in a deadly game. As games, they are _interactive_ by definition: the player takes actions to progress the story. But these games also manage to _suggest interactivity to the story_: the player shares the same context and pseudoscience knowledge as the characters and they can make assumptions and draw conclusions just like them. It's a challenge to the viewer who _is one of the characters_ and the story is often _very aware of that_.
This cool concept has not only managed to cross the borders of Japan but also those of its media.
I've already mentioned the German TV series Dark and 1899: the viewer must be extra attentive to detail, discuss, and even write down things to understand the story _before the characters_. In the famous Korean TV series [Squid Game](https://en.wikipedia.org/wiki/Squid_Game) (2021) and the successful Japanese TV series [Alice in Borderland](https://en.wikipedia.org/wiki/Alice_in_Borderland_(TV_series)) the _whole_ Zero Escape/Danganronpa formula appears to the general public with no compromises: the alleged mastermind who kidnaps people and forces them to play deadly games is definitively there.
Meanwhile, Lucas Pope's [Return of the Obra Dinn](https://en.wikipedia.org/wiki/Return_of_the_Obra_Dinn) (2018) video game further refined the video game formula, promoting the investigative challenge to the player from implicit to a core mechanic: the player's main goal is now to guess what happened on an 1807 merchant ship, filling an in-game logbook. The result is fresh, clever, and original.
<div align="center" style="margin:60px 0">
<p><img src="markdown/obra.png"></p>
<p>The Return of the Obra Dinn logbook</p>
</div>
Oh, back to my question to my wife. I talked about it with her for a few hours, gathering several interesting ideas. I was in the throes of sadness about the cancellation of 1899 and with some stimulating ideas in my head. Hunger and desire: the perfect conditions to start a new exploration!
Let's make an investigation game in which the characters' mischievous actions are hidden from the player by the characters themselves!
### Inspiration
There are two games I've played that made me think and act like an investigator: the video game Return of the Obra Dinn and the board game [Mythos Tales](https://boardgamegeek.com/boardgame/126100/mythos-tales) (2016).
<div align="center" style="margin:60px 0">
<p><img src="markdown/mythos.png"></p>
<p>Mythos Tales box content</p>
</div>
Mythos Tales is mainly an improved and Cthulhu-themed version of the 1982 board game [Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases](https://boardgamegeek.com/boardgame/2511/sherlock-holmes-consulting-detective-thames-murder). In both games the player uses a newspaper, an address book, a map, and a case booklet that works similarly to a gamebook, to investigate a case.
When the players _think_ they have enough information about the case they may decide to flip to a booklet page and answer a questionnaire. The more correct answers they give, the better their score will be.
Finally, they can read how one of the characters - often the player's mentor - has conducted the same investigation. This way the players can find out more about the case it just finished and learn how to play better in the next case. That's rarely the optimal solution and this allows the players, if they commit themselves, to beat even their own master.
In its simplicity, this game manages to give a surprising sense of immersion: several times I found myself walking in front of the table with my wife, sipping something, and jotting down suspects and places on a notepad. "We can be better than any character in the game. We just have to guess what happened."
In detective stories, there often is a final picture, which is then broken down into pieces that are scattered and handed over to the viewer. Its job is to identify them, select them, and link them together to get the full picture back. In a sense, reality works the other way around: facts happen with a cause/consequence relationship. Seen from a certain angle and interpreted in certain ways, these facts may make up a familiar picture: a love story, a betrayal, or a murder. Then we call the most engaging of them the final picture.
I am well aware that entertainment, real life, and simulations are inspired by each other but they have very distinct rules... but this bug has stuck in my head.
What would a game based on this fact-first principle look like? How could it be built? Putting it together would it be a game or just a mountain of wasted time?
Welp, let's find out.
### Challenge
The idea is to make a simulation in which 6 characters perform actions and interactions following some rules inspired by real life. In a way, it's a kind of Game Of Life on steroids. I want the final picture (or pictures) to _emerge_ from events instead of being described by the program. I want the player to indagate _the facts_ starting from _interpretations of them_ reported by a newspaper.
The simulation shouldn't be too simple: the environment and character interactions must be varied enough to create multiple scenarios and what happens must be plausible and intuitive. On the other side, it shouldn't be too complex: it should be easy to read for the player (i.e. low randomness) and set in a relatively modern and neutral historical time.
Last but not least, it must be within my reach. ;)
So the idea was this:
<div align="center" style="margin:60px 0">
<p><img src="markdown/datamaps-i-plan.png"></p>
<p>The simulation concept</p>
</div>
I had enough material to start working on the prototype... but I had a doubt that was gripping me.
Stories are a well-established way to entertain and a large part of modern roguelike games have embraced the idea of offering the player procedurally selected tools to be able to explore it: locations, weapons, characters, etc.
What happens if the tools are fixed and the story is generated?
I decided not to think too much about it and to solve this in the end, by observing how the player approaches the cases. This is an experiment after all... why not use an experimental approach?
Fast forward, it emerged that the game asks the player to _build their own tools_ to _uncover facts_, drawing from intuition, puzzle solving, and a pinch of data analysis skills.
Most of the challenge lies in figuring out which one is the right one since these skills are not compartmentalized in specific tasks: for example, to guess an entity's identity it can be used intuition, identify and solve a puzzle, or carry out several hypotheses as happens in an investigation depending on the case.
This happens quite often in real life when reverse engineering a system. It happens less often in a game, in which the system is often clear from the very beginning. To avoid misunderstandings with the players, I came up with the **black box investigation game** genre - stealing a term from reverse engineering.
### The Simulation
**There will be some mild spoilers from here.** I suggest you [play at least one case](https://www.kesiev.com/kuroshimu) before going on... but it's up to you.
This is how the game works: the player will read _testimonies_ by the simulated persons (called _entities_) that are collected in a newspaper - in a way similar to Sherlock Holmes Consulting Detective. It's an actual newspaper about what happened inside a simulation iteration and, as a real newspaper, you can download, print, and doodle on it.
<div align="center" style="margin:60px 0">
<p><img src="markdown/journal.png"></p>
<p>A copy of the The Simulation Observer</p>
</div>
Since _testimonies_ are sentences about facts told from the point of view of an entity, the true _facts_ may remain hidden. The player's goal is to _guess_ what _actually_ happened inside the simulation iteration and get better at doing that.
<div align="center" style="margin:60px 0">
<p><img src="markdown/sim.png"></p>
<p>Part of entities testimony processing logic</p>
</div>
Entities' decisions, actions, and testimonies are based on a set of rules that are never directly explained to the player: the vast majority of them are deterministic and based on a stats and skill system, taking inspiration from classic RPGs like [Dungeons & Dragons](https://en.wikipedia.org/wiki/Dungeons_%26_Dragons). While most of the actions are inspired by daily life (working, eating, etc.), classic dramas (discussing, loving, etc.), and investigation stories (murdering, violence, etc.), none of them are planned to happen. They _will happen_ if the conditions are _suitable_.
Even guessing _if something happened_ is part of the game, since there may be iterations in which the entities _may happily live their life_. I've found it fun and gives the game that pinch of _realism_ I wanted. But I needed to add something that _mitigates_ these edge cases, something that _works in the simulation with the purpose of making something happen_. If there is something Danganronpa taught me, is that a peaceful place is a perfect place for a _cute_ and _evil_ mastermind to spice things up. And that's how **The Journalist** was born!
### The Journalist
**More mild spoilers here! Be warned!**
The newspaper is made collecting the most relevant testimonies from the most relevant entities every simulated week. The collected data is then mapped to a common structure following a simple set of rules: grouping them by the most common trait to form the article title, then sorting them by date, and merging them by fact type to form the article body. That's all.
<div align="center" style="margin:60px 0">
<p><img src="markdown/datamaps-i-logic.png"></p>
<p>How DATAMAPS-I works</p>
</div>
It's clear that this is _the most boring part_ of the whole simulation. I figured even the _algorithm itself_ would notice. And that's why DATAMAPS-I, this project data mapping algorithm, _decided_ to change its name to something fancier and fitting like "The Journalist" and to take over the entire simulation, turning it into his private playground.
<div align="center" style="margin:60px 0">
<p><img src="markdown/datamaps-i.png"></p>
<p>DATAMAPS-I, aka. The Journalist, is not very happy with their work at the simulation</p>
</div>
It's time to turn this mass of numbers and text about virtual people into a game _just for the player to have some fun_. More precisely, into a _deadly game_: in every iteration, The Journalist promises to one entity to free it from the simulation if it _commits a murder in 56 days_ just for your investigating pleasure. You're welcome.
### The Notebook
**More mild spoilers here! Be warned!**
The game also gives the player a powerful tool to carry out the investigation: a _digital notebook_. The player can use it on a mobile phone or (more preferably) on a computer to note down its discoveries.
<div align="center" style="margin:60px 0">
<p><img src="markdown/notebook.png"></p>
<p>The investigator notebook</p>
</div>
It's inspired by the Return of the Obra Dinn notebook: there are some sentences to complete mainly selecting options from combo boxes.
It indirectly suggests hints about how the simulation works, like what kind of facts and reasons may happen on it, but it also can give more direct hints: similarly to Sherlock Holmes Consulting Detective, when you feel you know enough, you may ask The Journalist - who clearly knows all the facts - a rating about what you've noted down, both in a form of an absolute score and a letter ranking.
The score will be higher based on how many answers have been given and how many of them are correct.
<div align="center" style="margin:60px 0">
<p><img src="markdown/rating.png"></p>
<p>The Journalist rating a notebook</p>
</div>
The player may ask for a rating with no limits, but It will get a _final rating_ after 10 attempts. Depending on the score it may win the _Fact Logs_, a document that tells all the facts that happened in the simulation iteration, or... it may win even something more.
The more the players investigate, the more they know how the black box works. The more they know about the black box, the better their score will be. That's the core game loop of a **black box investigation game**.
### The Story
Yes. The game can be cleared. Good luck!
## Thank you
Thanks to my wife [Bianca](http://www.linearkey.net/) for providing tons of great ideas and inspiration and for testing this game _over and over_.
### Trivia
- In a very sci-fi fashion, Bianca helped a lot in finding bugs in the simulation using contradictions reported in the DATAMAPS-I newspaper!
- Do you want to read a [Kuroshimu investigation story](CASE-1-19433.md)? | Kuroshimu is a procedural black box investigation game: guess what happened to 6 persons trapped by a cute journalist dog in an endlessly resetting simulated world. | deduction,game,investigation,javascript,pdf-generation,print-and-play,roguelike-game | 2023-03-11T07:17:10Z | 2023-03-18T10:12:31Z | null | 1 | 0 | 8 | 0 | 1 | 8 | null | MIT | JavaScript |
AynurSalimli/gericht-restaurant-website | master | Responsive restaurant website using html/css/javascript
| https://gericht-restaurant-six-gamma.vercel.app/pages/homepage/home.html | html,css,javascript,scss | 2023-03-08T13:51:17Z | 2023-03-17T14:48:14Z | null | 1 | 0 | 18 | 0 | 0 | 8 | null | null | CSS |
kbuika/OCR-ChatGPT | main | <h1 style="text-align: center; font-weight: 600;">OCR-GPT </h1>
<div style="text-align: center;"><a href="https://app.tusomeni.com">Live site</a></div>
<hr />
An implementation of an OCR to get questions from an image and queries them on GPT-3.5 turbo
## The WHY
I have been maintaining [tusomeni.com](https://tusomeni.com), an exam paper repository for Computing students at The Technocal University of Kenya. Due to Heroku dropping the hobby tier, we lost all our data accumulated over 2 years -- I rant more about it [here](https://kibuika.com/posts/heroku-chronicles).
Because exams were starting for these students, I thought of the quickest thing I could spin up.
## The why of the WHY
Most of the times, all students care about are the answer explanations to the questions -- I've been there, I know. As sad as this is, it is true.
ChatGPT enters the room -- Unlike Googling, ChatGPT-ing is a very efficient way of getting explanations.
However, the GPT-3.5 turbo model -- the model used by ChatGPT only accepts text as prompts.
So I thought, how about I introduce an OCR (Optical Character Recognition) library that will extract the text and pass it as a prompt.
This is it.
## Project Prerequisites
- An API that calls GPT-3.5 turbo
- Cloudinary Account -- Where the images are stored
This is optional - I only needed to store the images for future reference.
You can bypass this by just getting the Blob URL of the images and passing that to Tesseract.js (the OCR library)
- Patience -- The virtue, not the girl. This is optional too :)
## How to run
- Clone the project
- Make sure you have ``Nodejs, vite`` installed
- Install packages with ``yarn`` or ``npm`` -- ``npm install`` or ``yarn install``
- Check the ``.env.example`` file to see all the required environment variables and provide them in a ``.env`` file
- Run the project ``yarn dev`` or ``npm run dev``
Viola!! | An implementation of an OCR to get questions from an image and queries them on GPT-3.5 | chatgpt,chatgpt-api,gpt-3,javascript,tesseract-ocr | 2023-03-11T19:59:34Z | 2023-03-15T08:25:10Z | null | 1 | 0 | 7 | 0 | 1 | 8 | null | null | JavaScript |
jayk-gupta/Piano | main | # PIANO
I have made a piano using Html, CSS and vanilla JavaScript,designed using vanilla CSS.
## Build with
- HTML
- CSS
- JavaScript
## Site preview

## Contributing
Pull requests are welcome. For major changes, please open an issue first
to discuss what you would like to change.
## License
MIT
| Piano using Javascript | css,html,javascript,piano,piano-keyboard,vanilla-javascript,good-first-issue | 2023-02-28T13:37:46Z | 2023-03-02T16:28:46Z | null | 1 | 2 | 13 | 0 | 2 | 8 | null | MIT | JavaScript |
AbdusSattar-70/AwesomeBookES6 | master | # AwesomeBookES6
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo and presentation video](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [Awesome book] <a name="about-project"></a>
**[AwesomeBookES6]** is my demo project for learning ES6 modules
and it is a simple website that displays a list of books and allows you to add and remove books from that list.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>Client</summary>
<b>This project only works client side right now.</b>
<ul>
<li>HTML, CSS and JS</li>
</ul>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **[html]**
- **[css]**
- **[Javascript]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo<a name="live-demo"></a>
- [Live Demo Link](https://abdussattar-70.github.io/AwesomeBookES6/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need:
To know simple html, css, npm, and linter.
- A Computer (MAC or PC)
- code editor (VSCode,Atom etc...)
- A browser (Chrome,Mozilla,Safari etc...)
- Version Control System (Git and Github)
### Setup
Clone this repository to your desired folder:
cd my-folder
git clone https://github.com/AbdusSattar-70/AwesomeBookES6.git
### Install
Install this project with:
- npx init
- npm init -y
- npm install --save-dev stylelint@13.x stylelint-scss@3.x stylelint-config-standard@21.x stylelint-csstree-validator@1.x
- npm install --save-dev eslint@7.x eslint-config-airbnb-base@14.x eslint-plugin-import@2.x babel-eslint@10.x
### Run tests
To run tests, run the following command:
npm audit
To check Styelint error:-
- npx stylelint "\*_/_.{css,scss}"
- bin/react test test/models/article_test.rb
### Deployment
You can deploy this project using:
gitHub pages
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Abdus Sattar**
- GitHub: [@githubhandle](https://github.com/AbdusSattar-70)
- Twitter: [@twitterhandle](twitter.com/Abdus_Sattar70)
- LinkedIn: [LinkedIn](https://www.linkedin.com/in/abdus-sattar-a41a26215/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Preserve data in the browser ]**
- [ ] **[Validate contact form ]**
- [ ] **[ Preserve data in the browser]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Everybody is welcome to suggest, changes,Contributions, issues, and feature request in portfolio html css file.
In order to do it, fork this repository, create a new branch and open a Pull Request from your branch.
Feel free to check the [issues page](../../issues/).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project, Please give me ⭐️ and you can use it following [MIT](./LICENSE) license.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank and appreciate who contributes this project.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| AwesomeBookES6 is a simple website that displays a list of books and allows you to add and remove books from that list. | css3,html5,javascript | 2023-02-25T21:57:07Z | 2023-03-06T14:36:14Z | null | 1 | 3 | 7 | 0 | 0 | 8 | null | MIT | JavaScript |
LucasIvan/eggProjects | main | null | Repositorio para las prácticas del curso de Egg | css,html,java,javascript,jdbc,jpa,bootstrap,react | 2023-03-06T23:29:27Z | 2023-08-23T20:41:11Z | null | 1 | 0 | 54 | 0 | 1 | 7 | null | null | Java |
NicoRuizDev/Better-Dashactyl | main | ## Under Development
# Better-Dashactyl
A all-in-one Dashactyl with more usefull features.
| A all-in-one Dashactyl with more usefull features. | client,dashactyl,javascript,pterodactyl-api,pterodactyl-client,pterodactyl-panel | 2023-02-25T16:37:01Z | 2023-02-26T19:31:09Z | null | 1 | 0 | 3 | 0 | 2 | 7 | null | Apache-2.0 | JavaScript |
Noureldin2303/e-commerce-with-TypeScript-Nodejs-Express | main | # e-commerce backend 🚀
### [](https://skillicons.dev) [](https://skillicons.dev) [](https://skillicons.dev) [](https://skillicons.dev)
## Requirements
For development, you will only need Node.js and a node global package, Yarn, installed in your environement.
### Node
Just go on [official Node.js website](https://nodejs.org/) and download the installer.
Also, be sure to have `git` available in your PATH, `npm` might need it (You can find git [here](https://git-scm.com/)).
### Yarn installation
After installing node, this project will need yarn too, so just run the following command.
$ npm install -g yarn
---
## Install
$ git clone https://github.com/YOUR_USERNAME/PROJECT_TITLE
$ cd PROJECT_TITLE
$ yarn install
## Create a .env file in the root directory and add the following environment variables
PORT
MONGOS_CONNECTION_LINK
## Running the project
$ yarn start
## Simple build for production
$ yarn build
---
## End points
### Product
| Method | Endpoint | Description |
|:-:|:-:|:-:|
| GET | / | get all products |
| GET | /:id | get a specific product |
| POST | / | add new product |
| DELETE | /:id | delete product |
| PUT | /:id | update product |
### User
| Method | Endpoint | Description |
|:-:|:-:|:-:|
| GET | / | get all users |
| GET | /:id | get a specific user |
| POST | /register | create new user |
| POST | /login | authenticate user |
| DELETE | /:id | delete user |
| PUT | /:id | update user |
| PUT | /change-password/:id | change password |
---
## Collections
### User
```javascript
name: String,
email: String,
password: String
```
### Product
```javascript
name:String,
description: String,
price: Number,
colors: Array,
sizes: Array
```
| e-commerce with TypeScript, Nodejs, and Express | backend,ecommerce,express,javascript,js,jwt,jwt-authentication,jwt-token,mean-stack,mongodb | 2023-03-04T21:29:48Z | 2023-07-20T15:46:07Z | null | 1 | 4 | 20 | 0 | 5 | 7 | null | MIT | TypeScript |
bouzenaali/todos-app | main | # Getting Started with Create React App
This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Available Scripts
In the project directory, you can run:
### `npm start`
Runs the app in the development mode.\
Open [http://localhost:3000](http://localhost:3000) to view it in your browser.
The page will reload when you make changes.\
You may also see any lint errors in the console.
### `npm test`
Launches the test runner in the interactive watch mode.\
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `npm run build`
Builds the app for production to the `build` folder.\
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.\
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `npm run eject`
**Note: this is a one-way operation. Once you `eject`, you can't go back!**
If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own.
You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).
### Code Splitting
This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting)
### Analyzing the Bundle Size
This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size)
### Making a Progressive Web App
This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app)
### Advanced Configuration
This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration)
### Deployment
This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment)
### `npm run build` fails to minify
This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
| a small react.js project | javascript,react | 2023-03-06T09:04:30Z | 2023-03-12T23:40:26Z | null | 1 | 0 | 6 | 0 | 0 | 7 | null | null | JavaScript |
Web2App-app/app | main | 😎 Web2App.app homepage
==========================
Turn Website Into App
----------------------

Contains the source code for the [web2app.app](https://web2app.app) homepage and is based on the source code of the [uniswap.org](https://uniswap.org) homepage ([GPL-3.0 license](https://github.com/Uniswap/org-v1/blob/main/LICENSE)).
React, JS, Firebase, Gatsby
===========
<a href="https://reactjs.org/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/react-colored.svg" width="36" height="36" alt="React" /></a>
<a href="https://www.gatsbyjs.com/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/gatsby-colored.svg" width="36" height="36" alt="Gatsby" /></a>
<a href="https://firebase.google.com/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/firebase-colored.svg" width="36" height="36" alt="Firebase" /></a>
<a href="https://graphql.org/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/graphql-colored.svg" width="36" height="36" alt="GraphQL" /></a>
<a href="https://developer.mozilla.org/en-US/docs/Glossary/HTML5" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/html5-colored.svg" width="36" height="36" alt="HTML5" /></a>
<a href="https://www.w3.org/TR/CSS/#css" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/css3-colored.svg" width="36" height="36" alt="CSS3" /></a>
<a href="https://sass-lang.com/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/sass-colored.svg" width="36" height="36" alt="Sass" /></a>
<a href="https://mui.com/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/materialui-colored.svg" width="36" height="36" alt="Material UI" /></a>
<a href="https://git-scm.com/" target="_blank" rel="noreferrer"><img src="https://raw.githubusercontent.com/danielcranney/readme-generator/main/public/icons/skills/git-colored.svg" width="36" height="36" alt="Git" /></a>
## Firebase
The project uses Firebase for hosting.
Put Your own keys in the `.firebaserc` and `src/firebase.js` files.
To deploy the app please follow the steps specified in the [Firebase documentation](https://firebase.google.com/docs).
## Development
`node >= 12.0.0`
### To install packages:
1. `npm install`
### To start the dev server:
2. `npm start`
Runs the app in the development mode. Open http://localhost:8000 to view it in the browser.
### To build the app:
3. `npm run build`
### To host the app:
4. `firebase deploy`
## Useful links
Firebase:
[firebase.google.com](https://firebase.google.com)
Uniswap repo:
[github.com/Uniswap/org-v1](https://github.com/Uniswap/org-v1)
License:
[GPL-3.0](https://github.com/Web2App-app/app-v1/blob/main/LICENSE)
## Contact
contact@web2app.app
## Team members
[Uniswap team](https://github.com/Uniswap/org-v1)
[@thomson159](https://github.com/thomson159)
| 😎 Web2App-app / app is an open-source (GPL-3.0 license) React JS landing page 🦄 Contains the source code for the web2app.app and is based on the source code of the uniswap.org page. | turn-website-into-app,web2app,web-to-app,app,firebase,gatsby,javascript,react,uniswap,landing-page | 2023-03-04T09:33:25Z | 2024-01-21T20:26:55Z | 2023-07-05T18:26:33Z | 1 | 5 | 17 | 5 | 1 | 7 | null | GPL-3.0 | JavaScript |
duckmath/duckmath.github.io | main | # Duck Math
## How To Fork this Repository
Click the "Fork this Repository" button on the top right. After that, you will be able to commit changes and submit pull/merge requests to any file in this repository.
## My Website
This is a fun website that is a collection of applications from different sites, and I hope everyone can enjoy it. Thanks to everyone for using it, your support means everything. I know I coded this very badly, it's my first time using front-end, I should have used JS templates and a library such as React. :) 🦆
- Site Link: [duckmath.org](https://duckmath.org/) also hosted at [nullxiety.com](https://nullxiety.com/)
[](https://duckmath.org)
## Join My Discord!
Join my discord below for any questions or concerns about the website!
- Discord: [discord.gg/t2EwRyhFcG](https://discord.gg/t2EwRyhFcG)
[](https://discord.gg/t2EwRyhFcG)
</a>
## Credits
A quick thanks to everyone who made this possible! 🙏😊
- Code written by [Maddox](https://github.com/maddox05) and TONS of other [Contributors](https://github.com/duckmath/duckmath.github.io/graphs/contributors).
- [Joe](https://www.instagram.com/parada.joseph/) for advertising and support!
- [LightAndy](https://github.com/lightandy1) and [Divij](https://github.com/Divij-Agarwal-42) for front end.
### Thanks to all Contributors
Thanks a lot for spending your time helping the site and making duckmath grow.
<p align="left">
<a href="https://github.com/duckmath/duckmath.github.io/graphs/contributors">
<img src="https://contributors-img.web.app/image?repo=duckmath/duckmath.github.io" />
</a>
</p>
| An amazing website to learn and have fun! | website,learning,css,hacktoberfest,html,javascript,algorithms,site,web,webdevelopment | 2023-03-04T16:05:37Z | 2024-05-22T23:36:36Z | null | 10 | 51 | 719 | 0 | 16 | 7 | null | Apache-2.0 | HTML |
Chubek/PoxHash | master | # PoxHash: A Block Hashing Algorithm
**Focuses on Universality and Irreversibility**
PoxHash is a block hashing algorithm created for performative and educational means and can be used for various tasks. It was originally developed for one of my active C| | projects as a checksum for HTTP body data. But I decided to take it out, polish it, make it more intricate, and implement it in C, Rust, Go, Nim, Python and JavaScript. Along with the implementations in every language, I have also written a runner code.
Length of the hash is 64 bits. It is comprised of 4 unsigned 16-bit integers. Size of each block is 64 as well. The size of hexadecimal digest of the hash is 16. Besides base 16, the implementations offer non-decimal digests in bases 60, 20, 14, 12, 8, 6 and 2. The 4 16-bit factors are also offered as 8 unsigned 8-bit integers, 2 unsigned 32-bit integers and a single unsigned 64-bit integer.
## Here, You Can...
- Learn how to make use of the `libpoxh.*` files -> [USAGE.md](/USAGE.md)
- Learn how to use the runners and `poxh.sh` script -> [RUNNERS.md](/RUNNERS.md)
- Learn more about the hashing algorithm in general -> [SPEC.md](/SPEC.md)
- Learn about ways to contribute to this project -> [CONTRIB.md](/CONTRIB.md)
## Demonstrations
### Universality
To demonstate the universality of PoxHash, look at the table below. The strings are encoded with UTF-8 and passed to the hasher function.
#### Short String Messages
| Message | Hexdigest |
| ------- | ---------------- |
| PoxHash | 07D04B8CD2E47BF3 |
| oPxHash | 8F7D20ECC51F3285 |
| PoxaHsh | 547CBDB0CB569320 |
| PxoHash | D92204E8D1C90376 |
| PoxHahs | 8D1DFF6A365C6E1A |
| QoxHash | 74B3D0533F14145B |
| PpxHash | E6DD8876150D0CBA |
| PoyHash | 337BA5F968A3927E |
| PoxIash | 61C8B88057481B42 |
#### Long String Messages
- Message A: HTML for `www.example.com`
- Message A': Message A, with <html>`changes to`<htlm>`
- Message B: contents of `https://www.ietf.org/rfc/rfc2616.txt`
- Message B': Message B, with `[Page 116]` changed to `[Page 161]`
| Message | Hexdigest |
| ------- | ---------------- |
| A | 53F0C77BD979E4C9 |
| A' | DC1119514D34DD17 |
| B | 43B9A61E5A9A5441 |
| B' | 332BF0AEDC518AF1 |
#### Byte Arrays
- Message A; [0b00100010, 0b01100101, 0b10110101, 0b10110101, 0b01011101, 0b1111110, 0b1111101]
- Message B: [0b00100010, 0b01100100, 0b10110101, 0b10110101, 0b01011101, 0b1111110, 0b1111101]
- Message C: [0b00100010, 0b01100101, 0b10110101, 0b10110101, 0b01011101, 0b1101110, 0b1111101]
- Message D: [0b00100010, 0b01100101, 0b10110101, 0b10111101, 0b01011101, 0b1111110, 0b1111101]
| Message | Hexdigest |
| ------- | ---------------- |
| A | 41BA2FB4D6421610 |
| B | 1568B6F5F5948EF6 |
| C | 6293E59B2064CD28 |
| D | 8D91A7BC753E223D |
### Irreversibility
Althoug I cannot guarantee that PoxHash is ever-unbreakable, what I know is, it relies on several serially accumulative operations to scramle the message. These operations apply average, median, product, sum (and the weighted counterparts of these) to the 4 word factors during the operations. Walking backwards from this without knowing the original message is a hard task. You can notice some patterns with the digest, but these patterns are fairly faint and untracable. I still refuse to make a promise.
If you manage to break the universality or irreversibility of PoxHash, please let me know so I can relase a stronger version.
### Speed
The following table shows the speed with which the implementations hash a message of 20KBs.
| Language | Nanos | Micros | Millis | Secs | Mins |
| -------- | ------------ | ------------- | ------------ | ----------- | ----------- |
| C | 1.5488e+06ns | 1.5488e+05us | 1.5480e+02ms | 1.5488e-01s | 2.5810e-03m |
| Go | 4.1634e+06ns | 4.1634e+05us | 4.1630e+02ms | 4.1634e-01s | 6.9390e-03m |
| Rust | 2.3192e+06ns | 2.3192e+05us | 2.3190e+02ms | 2.3192e-01s | 3.8653e-03m |
| Nim | 2.02476e+6ns | 2.02476e+05us | 2.0247e+2ms | 2.0247e-01s | 3.3746e-03m |
| JS | 3.4634e+06ns | 3.4634e+05us | 3.4630e+02ms | 3.4634e-01s | 5.7724e-03m |
| Python | 1.6592e+08ns | 1.6592e+07us | 1.6592e+04ms | 1.6590e+01s | 2.7653e-01m |
## Future Plans
I wish to make Pox into a series of cryptographical tools and algorithms. I wish to make a PoxCipher, a PoxECC (Elliptic Curve Ciper), and my next target is PoxChain, a BlockChain implementation in Go using libp2p. If you find this project useful, please consider a small [donation](https://github.com/Chubek/chubek/blob/master/README.md#donation-%E2%80%BF) my way. It will go a long way!
If you have any questions or requests, my contact details are inside my Github profile. Thank you.
# Disclaimer
PoxHash remains untested and its methodology are experimental. It's not recommended for use in production for checksums or for security purposes even at the lowest stakes. If you decide to use PoxHash for any other purpose than education and recreation, I cannot be held reliable. I recommend BLAKEx family of hashes and SHA-x family of hashes for both cryptography and checksums and MD5 for lower-stake checksums. | A block hashing algorithm with implementations in C, Rust, Go, Nim, Python and JS | algorithm,bash,bash-script,c,cryptography,cryptography-algorithms,go,hash,hashing,hashing-algorithm | 2023-03-04T01:40:22Z | 2023-03-26T18:07:06Z | null | 1 | 0 | 258 | 0 | 0 | 7 | null | MIT | C |
jayPreak/3d | main | # 3d
<div align="center">
### ❤️ Hosted [here](https://jayeshbhushan.me/) 🥰
</div>
```
npm install
npm run dev
```


| This is a 3D portfolio website showcasing my projects and skills, built using Three.js. Explore my work and experience my creativity in a unique and engaging way. | javascript,react,tailwindcss,threejs,vite | 2023-03-06T10:05:34Z | 2023-08-15T19:09:04Z | null | 1 | 0 | 48 | 0 | 0 | 7 | null | null | JavaScript |
shafiuyushawu/jest-practice | main | # 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [📝 License](#license)
# 📖 [Jest Practice] <a name="about-project"></a>
A simple javascript app to capitalize the initial letter of a string, return the length of string and to calculate the basic mathematics operation such as addition, subtraction, division and multiplication.
## 🛠 Built With
- JS
### Tech Stack <a name="tech-stack">N/A</a>
<details>
<summary>Client</summary>
<ul>
<li><a href="#">N/A</a></li>
</ul>
</details>
<details>
<summary>Server</summary>
<ul>
<li><a href="#">N/A</a></li>
</ul>
</details>
<details>
<summary>Database</summary>
<ul>
<li><a href="#">N/A</a></li>
</ul>
</details>
### Key Feature <a name="key-features"></a>
- Perform the basic mathetical operation.
- Return the length of a string.
- Capital the first letter of a string.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 🚀 Live Demo <a name="live-demo"></a>
- **GitHub Pages:**
- N/A
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 💻 Getting Started <a name="getting-started"></a>
To get the content of this project locally you need to run the following commands in your terminal.
### Prerequisites
- IDE (code editor) like: VScode, Sublime, etc
- [Git](https://www.linode.com/docs/guides/how-to-install-git-on-linux-mac-and-windows/)
### Setup
1. Download the **Zip** file or clone the repo with:
```bash
git clone https://github.com/shafiuyushawu/jest-practice
```
2. To access cloned directory run:
```bash
cd Todo List
```
### Install
> To install linters and other project's dependencies run:
```bash
npm install
```
### Usage
To run the project, execute the following command:
- Excute below command in the terminal to serve live
```bash
npm run watch
```
## Run Test for Linters
For tracking linter errors locally you need to follow these steps:
``
1. For tracking linter errors in JavaScript files run:
```bash
npx eslint .
```
### Deployment
You can deploy this project using:
- N/A
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHOR -->
## 👥 Author: <a name="authors">Shafiu Ibn Yushawu</a>
👤 **Authors**
- GitHub: [@shafiuyushawu](https://github.com/shafiuyushawu),
- Twitter: [@shafiuyushawu](https://twitter.com/shafiuyushawu)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- Implement input for users to add todso.
- Create a function to receive user interaction to strike through todos.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
[Kindly raise issue here](https://github.com/shafiuyushawu/jest-practice/issues)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project, kindly follow me on GitHub 😊
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
- N/A
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| A simple javascript app to capitalize the initial letter of a string, return the length of string and to calculate the basic mathematic operations such as addition, subtraction, division and multiplication. | javascript | 2023-03-01T11:16:40Z | 2023-03-01T22:20:52Z | null | 1 | 0 | 5 | 0 | 0 | 7 | null | MIT | JavaScript |
EuJinnLucaShow/goit-js-hw-11 | main | # goit-js-hw-11
**Read in other languages: [Русский](README.md), [Українська](README.ua.md),
[English](README.en.md), [Español](README.es.md), [Polski](README.pl.md).**
# Критерії приймання
- Створено репозиторій `goit-js-hw-11`.
- Домашня робота містить два посилання: на вихідні файли і робочу сторінку на `GitHub Pages`.
- В консолі відсутні помилки і попередження під час відкриття живої сторінки завдання.
- Проект зібраний за допомогою
[parcel-project-template](https://github.com/goitacademy/parcel-project-template).
- Для HTTP-запитів використана бібліотека [axios](https://axios-http.com/).
- Використовується синтаксис `async/await`.
- Для повідомлень використана бібліотека
[notiflix](https://github.com/notiflix/Notiflix#readme).
- Код відформатований за допомогою `Prettier`.
# Завдання - пошук зображень
Створи фронтенд частину застосунку пошуку і перегляду зображень за ключовим словом. Додай оформлення елементів інтерфейсу. Подивись демо-відео роботи застосунку.
https://user-images.githubusercontent.com/17479434/125040406-49a6f600-e0a0-11eb-975d-e7d8eaf2af6b.mp4
## Форма пошуку
Форма спочатку міститья в HTML документі. Користувач буде вводити рядок для пошуку у текстове поле, а по сабміту форми необхідно виконувати HTTP-запит.
```html
<form class="search-form" id="search-form">
<input
type="text"
name="searchQuery"
autocomplete="off"
placeholder="Search images..."
/>
<button type="submit">Search</button>
</form>
```
## HTTP-запити
Для бекенду використовуй публічний API сервісу [Pixabay](https://pixabay.com/api/docs/). Зареєструйся, отримай свій унікальний ключ доступу і ознайомся з документацією.
Список параметрів рядка запиту, які тобі обов'язково необхідно вказати:
- `key` - твій унікальний ключ доступу до API.
- `q` - термін для пошуку. Те, що буде вводити користувач.
- `image_type` - тип зображення. На потрібні тільки фотографії, тому постав значення `photo`.
- `orientation` - орієнтація фотографії. Постав значення `horizontal`.
- `safesearch` - фільтр за віком. Постав значення `true`.
У відповіді буде масив зображень, що задовольнили критерії параметрів запиту. Кожне зображення описується об'єктом, з якого тобі цікаві тільки наступні властивості:
- `webformatURL` - посилання на маленьке зображення для списку карток.
- `largeImageURL` - посилання на велике зображення.
- `tags` - рядок з описом зображення. Підійде для атрибуту `alt`.
- `likes` - кількість лайків.
- `views` - кількість переглядів.
- `comments` - кількість коментарів.
- `downloads` - кількість завантажень.
Якщо бекенд повертає порожній масив, значить нічого підходящого не було знайдено. У такому разі показуй повідомлення з текстом `"Sorry, there are no images matching your search query. Please try again."`. Для повідомлень використовуй бібліотеку [notiflix](https://github.com/notiflix/Notiflix#readme).
## Галерея і картка зображення
Елемент `div.gallery` спочатку міститься в HTML документі, і в нього необхідно рендерити розмітку карток зображень. Під час пошуку за новим ключовим словом необхідно повністю очищати вміст галереї, щоб не змішувати результати.
```html
<div class="gallery">
<!-- Картки зображень -->
</div>
```
Шаблон розмітки картки одного зображення для галереї.
```html
<div class="photo-card">
<img src="" alt="" loading="lazy" />
<div class="info">
<p class="info-item">
<b>Likes</b>
</p>
<p class="info-item">
<b>Views</b>
</p>
<p class="info-item">
<b>Comments</b>
</p>
<p class="info-item">
<b>Downloads</b>
</p>
</div>
</div>
```
## Пагінація
Pixabay API підтримує пагінацію і надає параметри `page` і `per_page`. Зроби так, щоб в кожній відповіді приходило 40 об'єктів (за замовчуванням 20).
- Початкове значення параметра `page` повинно бути `1`.
- З кожним наступним запитом, його необхідно збільшити на `1`.
- У разі пошуку за новим ключовим словом, значення `page` потрібно повернути до початкового, оскільки буде пагінація по новій колекції зображень.
HTML документ вже містить розмітку кнопки, по кліку на яку, необхідно виконувати запит за наступною групою зображень і додавати розмітку до вже існуючих елементів галереї.
```html
<button type="button" class="load-more">Load more</button>
```
- В початковому стані кнопка повинна бути прихована.
- Після першого запиту кнопка з'являється в інтерфейсі під галереєю.
- При повторному сабміті форми кнопка спочатку ховається, а після запиту знову відображається.
У відповіді бекенд повертає властивість `totalHits` - загальна кількість зображень, які відповідають критерію пошуку (для безкоштовного акаунту). Якщо користувач дійшов до кінця колекції, ховай кнопку і виводь повідомлення з текстом `"We're sorry, but you've reached the end of search results."`.
## Додатково
> ⚠️ Наступний функціонал не обов'язковий для здавання завдання, але буде хорошою додатковою практикою.
### Повідомлення
Після першого запиту з кожним новим пошуком отримувати повідомлення, в якому буде написано, скільки всього знайшли зображень (властивість `totalHits`). Текст повідомлення - `"Hooray! We found totalHits images."`
### Бібліотека `SimpleLightbox`
Додати відображення великої версії зображення з бібліотекою [SimpleLightbox](https://simplelightbox.com/) для повноцінної галереї.
- У розмітці необхідно буде обгорнути кожну картку зображення у посилання, як зазначено в документації.
- Бібліотека містить матод `refresh()`, який обов'язково потрібно викликати щоразу після додавання нової групи карток зображень.
Для того щоб підключити CSS код бібліотеки в проект, необхідно додати ще один імпорт, крім того, що описаний в документації.
```js
// Описаний в документації
import SimpleLightbox from 'simplelightbox';
// Додатковий імпорт стилів
import 'simplelightbox/dist/simple-lightbox.min.css';
```
### Прокручування сторінки
Зробити плавне прокручування сторінки після запиту і відтворення кожної наступної групи зображень. Ось тобі код-підказка, але розберися у ньому самостійно.
```js
const { height: cardHeight } = document
.querySelector('.gallery')
.firstElementChild.getBoundingClientRect();
window.scrollBy({
top: cardHeight * 2,
behavior: 'smooth',
});
```
### Нескінченний скрол
Замість кнопки «Load more», можна зробити нескінченне завантаження зображень під час прокручування сторінки. Ми надаємо тобі повну свободу дій в реалізації, можеш використовувати будь-які бібліотеки.
| Educational tasks 📒 JS-HW-11 | CRUD Асинхронні функції | api,async-await,asyncawait,crud,crud-functionality,javascript,js,notiflix,pixabay,pixabay-api | 2023-03-02T18:08:41Z | 2023-06-04T16:14:01Z | null | 1 | 0 | 18 | 0 | 0 | 7 | null | null | JavaScript |
kateFrontend/js-background-slider | main | # Background Slider

## 🦉 Main information
An image slider that changes images in the same way as background images built with Html, Css and Vanilla Js.
The project goal:
- set up it in HTML, style it with CSS and add the functionality with JavaScript
## 🦊 Useful links
### Element.classList
```
https://developer.mozilla.org/en-US/docs/Web/API/Element/classList
```
## ⚡ Built With
[HTML5](https://www.w3schools.com/html/) / [CSS3](https://www.w3schools.com/css/) / [JavaScript](https://www.w3schools.com/js/) | An image slider that changes images in the same way as background images. | css,html,html-css-javascript,image-slider,image-slideshow,javascript,slider,vanilla-javascript | 2023-03-08T21:57:22Z | 2023-03-10T22:43:00Z | null | 1 | 0 | 6 | 0 | 0 | 7 | null | null | HTML |
ogunec/movie-box-index | master | # movie-box-index
I created a index page for a movie streaming website
HOME PAGE -DARK MODE

HOME PAGE - LIGHT MODE

HOME PAGE - MOVIE LIST

| I created a index page for a movie streaming website | css3,html5,javascript | 2023-02-27T16:59:07Z | 2023-02-27T17:27:28Z | null | 1 | 0 | 4 | 0 | 0 | 7 | null | null | HTML |
repalash/uiconfig-tweakpane | master | # UiConfig Tweakpane
[](https://www.npmjs.com/package/uiconfig-tweakpane)
[](https://opensource.org/licenses/MIT)
Tweakpane theme/wrapper library for [uiconfig.js](https://github.com/repalash/uiconfig.js): A UI renderer framework to dynamically generate website/configuration UIs from a JSON-like configurations and/or typescript decorators.
It includes several components for editor-like user interfaces like folders, sliders, pickers, inputs for string, number, file, vector, colors, etc.
The UI components are bound to javascript/typescript objects and properties through a JSON configuration.
### Examples
Basic Examples: https://repalash.com/uiconfig.js/examples/index.html
Threepipe Basic UI: https://threepipe.org/examples/#tweakpane-ui-plugin/
Threepipe Editor: https://threepipe.org/examples/#tweakpane-editor/
## Installation and Usage
### npm package
Install the `uiconfig-tweakpane` package from npm.
```bash
npm install uiconfig-tweakpane
```
Use in any javascript/typescript file.
```typescript
import { UI } from 'uiconfig-tweakpane';
const config = {
type: "slider",
label: "slider",
value: 0.5,
bounds: [0, 1],
onChange: () => {
console.log("changed", config.value);
},
}
const ui = new UI();
ui.appendChild(config);
```
### CDN link
The module can be imported to HTML/JS a CDN link using [unpkg](https://unpkg.com/) or [jsdelivr](https://www.jsdelivr.com/).
```html
<script src="https://unpkg.com/uiconfig-tweakpane"></script>
<!--or-->
<script src="https://cdn.jsdelivr.net/npm/uiconfig-tweakpane"></script>
```
The module can be accessed with the short-form `tpui`
```html
<script>
const config = {
type: "button",
label: "click me",
onClick: () => {
console.log("clicked");
},
}
const ui = new tpui.UI()
ui.appendChild(config)
</script>
```
## Configuration
Check the documentation at [uiconfig.js](https://github.com/repalash/uiconfig.js) on how to create a configuration for the UI.
## Components
1. `folder/panel` - A folder that can be collapsed and expanded. It can have other components as children.
2. `input` - A text input field for any kind of primitive types. The type is determined automatically from initial value.
3. `number` - A number input field for numbers.
4. `slider` - A slider for numbers.
5. `dropdown` - A dropdown. Options can be specified in children with label and optional value properties.
6. `checkbox/toggle` - A checkbox for boolean values.
7. `button` - A button that can trigger a function, `onClick` or bound property/value function.
8. `color` - A color picker for colors.
9. `vector/vec2/vec3/vec4` - Multiple number input fields in a row for vectors.
## Three.js integration
Set the three.js classes for Color, Vector2, Vector3, Vector4 in the renderer and the color and vector components will automatically use them.
```typescript
import { UI } from 'uiconfig-tweakpane';
import { Color, Vector4, Vector3, Vector2 } from 'three';
const ui = new UI();
ui.THREE = {Color, Vector4, Vector3, Vector2}
```
| Tweakpane theme/wrapper library for uiconfig.js: A UI renderer framework to dynamically generate website/configuration UIs from a JSON-like configurations and/or typescript decorators. | interfaces,javascript,json,library,tweakpane,tweakpane-plugin,typescript,ui | 2023-03-05T09:03:27Z | 2023-12-21T21:06:12Z | null | 2 | 0 | 7 | 0 | 0 | 7 | null | MIT | TypeScript |
ayangweb/bob-plugin-free-baidu-translate | master | # 百度翻译
## 无需秘钥,可以直接在 bob 中进行工作,如果有一天它不工作了,请联系我进行修复!
> src 文件夹主要为 bob 用户开发,bob 是一款 macOS 上的翻译软件,官网地址:[bob](https://bobtranslate.com/)
>
> 插件下载地址:[bob-plugin-free-baidu-translate-v0.0.1.bobplugin](https://github.com/bilibili-ayang/bob-plugin-free-baidu-translate/releases/download/v0.0.1/bob-plugin-free-baidu-translate.bobplugin)
> server 文件夹是 node.js 服务器,可以自行改造后在任意场景下使用!
### bob 插件大合集:
> [chatGPT 插件(免秘钥,免翻)](https://github.com/bilibili-ayang/bob-plugin-free-chatgpt)
> [必应翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-bing-translate)
> [小牛翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-calf-translate)
> [阿里翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-ali-translate)
> [搜狗翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-sougou-translate)
> [爱词霸翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-iciba-translate)
> [计算器插件](https://github.com/bilibili-ayang/bob-plugin-calculator)
> [百度翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-baidu-translate)
### 使用截图如下:
<img width="500" src="./image/zh-to-en.png" alt="zh-to-en">
<img width="500" src="./image/zh-to-wyw.png" alt="zh-to-wyw">
<img width="500" src="./image/en-to-zh.png" alt="en-to-zh">
| 百度翻译,无需秘钥,可以直接在 bob 中进行工作,如果有一天它不工作了,请联系我进行修复! | bobplugin,javascript | 2023-03-07T06:04:18Z | 2023-03-12T15:17:16Z | 2023-03-07T06:06:50Z | 1 | 0 | 7 | 0 | 0 | 7 | null | null | JavaScript |
ghreza-crypto/to-do-list | main | <a name="readme-top"></a>
<div align="center">
<br/>
<h3><b>Welcome to To do list Website </b></h3>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Usage](#usage)
- [Key Features](#key-features)
- [🔭 Future Features](#future-features)
- [👥 Authors](#authors)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [Todo list] <a name="about-project"></a>
> Here you can add and remove you to do list activities.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
> Html, Css,Javascript, linter, Git, Github, Node, NPM
<details>
<summary>Client</summary>
<ul>
<li><a href="#">Html</a></li>
<li><a href="#">Css</a></li>
<li><a href="#">Javascript</a></li>
</ul>
</details>
<details>
<summary>Server</summary>
<ul>
<li><a href="#">Github</a></li>
<li><a href="#">Github Pages</a></li>
</ul>
</details>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
> Add a link to your deployed project.
- [Live Demo Link](https://ghreza-crypto.github.io/to-do-list/dist/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need:
>You need to have Code Editor Installed.
>Make sure Nodejs and NPM is installed in your system for linters.
### Setup
Clone this repository to your desired folder:
```bash
git clone https://github.com/ghreza-crypto/to-do-list.git
```
2. Open terminal and cd into project
```bash
cd to-do-list
```
3. Open the index.html in your brower:
```bash
open index.html
```
### Install
Install this project with: linters
To check linters run the following command:
1. Install WebHint:
```bash
npm install --save-dev hint@7.x
```
2. Install StyleLint
```bash
npm install --save-dev stylelint@13.x stylelint-scss@3.x stylelint-config-standard@21.x stylelint-csstree-validator@1.x
```
3. Install eslint
```bash
npm install --save-dev eslint@7.x eslint-config-airbnb-base@14.x eslint-plugin-import@2.x babel-eslint@10.x
```
## Check Linters Error
1. To check CSS or SCSS linters error:
```bash
npx stylelint "**/*.{css,scss}"
```
2. To fix CSS or SCSS linters error:
```bash
npx stylelint "**/*.{css,scss}" --fix
```
3. To check HTML linters error
```bash
npx hint .
```
4. To check JavaScript linters error
```bash
npx eslint .
```
<!-- Features -->
### Key Features <a name="key-features"></a>
- **[removing buy one click all your completed tasks]**
- **[changing completed task to uncompleted]**
- **[removing and updating easily each task]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Drag and drop feature which you can drag your tasks upper and lower]**
- [ ] **[Adding time section for specifying the each task execution time and duration]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
>
👤 **Ghulam Reza Rajabi**
- GitHub: [@githubhandle](https://github.com/ghreza-crypto)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 🤝 Contributing
Contributions, issues, and feature requests are welcome!
- Feel free to check the [issues page](https://github.com/ghreza-crypto/to-do-list/issues)
## ⭐️ Show your support <a name="support"></a>
>
If you like this project give it a star
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank from Microverse and all of my teammates.
- [Microverse Videos](https://www.youtube.com/watch?v=PrIY8sYwe90&ab_channel=Microversevideos)
- [Setup Linters](https://questions.microverse.org/t/configure-linters-for-html-and-css/2009)
- [Mobile First](https://www.mightyminnow.com/2013/11/what-is-mobile-first-css-and-why-does-it-rock/)
- [Figma Templates](https://www.figma.com/file/l7SqJ3ZfkAKih9sFxvWSR4/Microverse-Student-Project-1?node-id=0%3A1)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| Todo list is a simple website that you can save your todo tasks and mark them complete with ability to modify them, build with Html, CSS, and JavaScript. | css,html,javascript,stylelint | 2023-03-03T07:40:52Z | 2023-03-04T18:55:05Z | null | 1 | 4 | 20 | 2 | 0 | 7 | null | MIT | JavaScript |
aniketparmar29/snake-game | master | ## Snack Game
---
<img align="center" src="https://img.icons8.com/emoji/1x/video-game-emoji.png" alt="logo"/>
<p>
The player controls a long, thin creature, resembling a snake, which roams around on a bordered plane, picking up food (or some other item), trying to avoid hitting its own tail or the edges of the playing area.
</p>
### Tech-Stack
___
* Reactjs
* TypeScript
### Screenshots
___

| An Snack Game,The player controls a long, thin creature, resembling a snake, which roams around on a bordered plane, picking up food (or some other item), trying to avoid hitting its own tail or the edges of the playing area. | reactjs,css,html5,javascript,typescript | 2023-03-02T17:25:00Z | 2023-03-02T17:35:14Z | null | 1 | 0 | 4 | 0 | 3 | 7 | null | null | TypeScript |
Cosmeak/PteroBot | main | # PteroBot - 🪶 A Discord Bot connected to your Pterodactyl API
This Discord Bot is a mission gived by `MrJuju0319#5801` to connect his Pterodactyl Panel to a Bot.
We decide to use only the Client part of the API to avoid potential big mistake like delete a server.
This bot can only control server instances but not delete or manage them.
## Bot Features
It can currently:
- [x] `/servers` - Show informations about servers
- [x] `/server {identifier}` - Show informations about a specific server
- [x] `/power {identifier} {state}` - Provide a way to change server state (start, stop, kill, restart)
- [x] `/send {identifier} {command}` - Send a command to a server
- [ ] `/safemode` 👑 - Stop, Kill and backups servers from lists
- [x] `/backups {identifier}` - Show all backups for a server
- [x] `/create-backup {identifier}` - Create a new backup for a server
- [x] `/help` - Show information about all available commands
- [ ] `/add-key` - Add your api key to access your server information (only in bot private messages)
<small>👑: only for admins</small>
## How to Install and Run the Project
In a first time you need to duplicate and rename `.env.example`to `.env` and complete necessary variables.
In a second time:
```bash
# Install dependencies
$ yarn install
# Launch bot in development mode
# - I used nodemon to automatically relaunch server after file changes
$ yarn dev
# Launch bot in production mode
$ yarn start
# Deploy commands
$ yarn command:deploy
```
## Contribute
The project respect the [conventional commits](https://www.conventionalcommits.org/fr/v1.0.0/), so follow the rules carefully.
In other hand, eslint check all code you write here, remember to check what you are doing with `yarn lint` and if you have some errors / warnings, it can be resolved with the `yarn lint:fix` command to simplify your life.
Happy coding everyone and see you on discord. 👋
| 🪶 A Discord Bot connected to your Pterodactyl API | discordjs,javascript,pterodactyl-api,pterobot | 2023-02-27T17:53:31Z | 2023-09-25T18:38:00Z | null | 2 | 3 | 29 | 0 | 1 | 7 | null | MIT | JavaScript |
espeon/rinku | master | ## rinku
simple link shortener, for Cloudflare Workers.
also acts as an (optional) plausible proxy.
---
develop
```
npm install
npm run dev
```
deploy on Workers
```
npm run deploy
```
| simple link shortener for cloudflare workers | cloudflare,cloudflare-workers,javascript,js,link,link-shortener,workers | 2023-03-01T19:38:39Z | 2023-03-21T04:50:50Z | null | 1 | 0 | 7 | 0 | 1 | 7 | null | null | TypeScript |
Ajay-Dhangar/digital-clock | main | # Digital Clock
## Time: 6:00 AM - 9:00 AM (Good Morning)

## Time: 9:00 AM - 4:00 PM (Good Afternoon)

## Time: 4:00 PM - 7:00 PM (Good Evening)

## Time: 7:00 PM - 5:00 AM (Good Night)

| Digital Clock With DOM | digital-clock,digital-clock-html-css-javascript,digital-clock-javascript,css3,digital-clock-web-app,dom-manipulation,html5,javascript,time,digital-clock-image-changes | 2023-02-28T16:23:16Z | 2024-02-17T02:47:40Z | null | 2 | 2 | 48 | 0 | 1 | 7 | null | null | HTML |
ayangweb/bob-plugin-free-sougou-translate | master | # 搜狗翻译
## 无需秘钥,可以直接在 bob 中进行工作,如果有一天它不工作了,请联系我进行修复!
> src 文件夹主要为 bob 用户开发,bob 是一款 macOS 上的翻译软件,官网地址:[bob](https://bobtranslate.com/)
>
> 插件下载地址:[bob-plugin-free-sougou-translate-v0.0.4.bobplugin](https://github.com/bilibili-ayang/bob-plugin-free-sougou-translate/releases/download/v0.0.4/bob-plugin-free-sougou-translate.bobplugin)
> server 文件夹是 node.js 服务器,可以自行改造后在任意场景下使用!
### bob 插件大合集:
> [chatGPT 插件(免秘钥,免翻)](https://github.com/bilibili-ayang/bob-plugin-free-chatgpt)
> [必应翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-bing-translate)
> [百度翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-baidu-translate)
> [小牛翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-calf-translate)
> [阿里翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-ali-translate)
> [爱词霸翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-iciba-translate)
> [计算器插件](https://github.com/bilibili-ayang/bob-plugin-calculator)
> [搜狗翻译插件(免秘钥)](https://github.com/bilibili-ayang/bob-plugin-free-sougou-translate)
### 使用截图如下:
<img width="500" src="./image/zh-to-en.png" alt="zh-to-en">
<img width="500" src="./image/en-to-zh.png" alt="en-to-zh">
| 搜狗翻译,无需秘钥,可以直接在 bob 中进行工作,如果有一天它不工作了,请联系我进行修复! | bobplugin,javascript | 2023-02-28T08:27:57Z | 2024-04-23T03:44:06Z | 2024-04-23T03:43:08Z | 1 | 0 | 16 | 0 | 0 | 7 | null | null | JavaScript |
ZainAsif767/Filmpire | main | # Filmpire
https://github.com/ZainAsif767/Filmpire/assets/98703238/86983b7e-2803-4408-8091-fc26accfd26e
Filmpire is an application that combines powerful creativity with advanced JavaScript tools such as React.js, Redux, and Material UI. It provides several features including user authentication, dark mode, the ability to sort movies based on categories or genres, view movie and actor details, add films to favorites or watchlists, and many more functionalities.
In addition to these features, Filmpire also has an in-app voice assistant, Alan, which creates user conversational experiences.
## Features
### User Authentication
- Secure and hassle-free user authentication ensures a personalized experience.
### Dark Mode
- A sleek and stylish dark mode option to enhance your viewing comfort, especially during those late-night movie marathons.
### Movie Sorting
- Sort movies effortlessly by categories or genres, making it a breeze to find the perfect film for any occasion.
### Movie and Actor Details
- Dive deep into the world of cinema with detailed movie and actor information at your fingertips.
### Favorites and Watchlists
- Curate your movie library by adding films to your favorites or watchlists, making it easy to keep track of what to watch next.
### Voice Assistant - Alan
- Experience the future of user interaction with Alan, our in-app voice assistant. Enjoy natural conversations and seamless interactions for an immersive movie-watching experience.
## Getting Started
```
Clone the repository: git clone https://github.com/ZainAsif767/Filmpire.git
Install dependencies: npm install
Start the development server: npm start
```
## Technologies Used
- React.js
- Redux
- Material UI
- Alan (In-App Voice Assistant)
## Contributing
I welcome contributions from the community. Feel free to open issues, create pull requests, or suggest new features.
## Acknowledgments
I would like to express our gratitude to the open-source community and the developers of the technologies used in this project. Your contributions are invaluable.
Many thanks to Javascript Mastery for guiding me through this project.
| A netflix clone project named Filmpire. It combines the desire to unleash powerful creativity with the industry's most advanced JavaScript tools including React.js, Material UI, Alan AI, and more. | javascript,react,reactjs,redux | 2023-03-10T10:27:08Z | 2023-09-05T12:11:16Z | null | 1 | 0 | 98 | 0 | 1 | 7 | null | null | JavaScript |
ogunec/rent-a-car-with-javascript | main | # rent-a-car-with-javascript
Using Javascript, I designed a car rental panel where customers can add or remove cars dynamically and rent these cars.
When the page is opened, our dynamic web page, where you can add users and cars and rent these vehicles to users, opens as an empty.

Added new users are added to the list of users in the rental menu.

If the car is rented before to someone else, we return an error message to our user.

Finally, our system does not allow renting a car under certain conditions. Instead, it returns an error message to the user.

I will add new features to this project, which I created in order to reinforce what I learned during my Javascript learning process.
| Using Javascript, I designed a car rental panel where customers can add or remove cars dynamically and rent these cars. | bootstrap,javascript | 2023-03-07T18:33:57Z | 2023-03-07T19:05:06Z | null | 1 | 0 | 3 | 0 | 0 | 7 | null | null | JavaScript |
MussieTeka/RealPhone | main | <a name="readme-top"></a>
<div align="center">
<img src="images/mussie.png" alt="logo" width="300px" height="300px" />
<br/>
<h3><b>Real Phone Project</b></h3>
</div>
# 📗 Table of Contents - RealPhone Project
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ (OPTIONAL)](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [Real Phone App] <a name="about-project"></a>
Welcome to Real Phone, the phone you always wanted! This is the HTML, CSS, and JS code for the Real Phone website. This is a website for a fictional phone company called Real Phone. The website showcases the phone's features and allows users to navigate to different sections of the website. The website is built using HTML, CSS, and JS.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
- Client: HTML, CSS, JavaScript
- Server: Not applicable
- Database: Not applicable
<details>
<summary>Client</summary>
<ul>
<li><a href="https://www.w3.org/html/">HTML</a></li>
<li><a ref="https://www.w3.org/Style/CSS/">CSS</a></li>
<li><a href="https://developer.mozilla.org/en-US/docs/Web/JavaScript">JS</a></li>
</ul>
</details>
The project was built using the following technologies:
- HTML
- CSS
- JavaScript
- Bootstrap CSS framework
- Lato font
### Key Features <a name="key-features"></a>
The website includes the following features:
- **Navigation menu with links to home, phone, accessories, and cart**
- **Phone image with overlay and feature circles**
- **Feature circles that rotate up and down on button click**
- **Feature descriptions including camera, processor, display, and battery life**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 🚀 Live Demo <a name="live-demo"></a>
- [Live Demo Link](https://mussieteka.github.io/RealPhone/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy of the project up and running, follow these steps
### Prerequisites
In order to run this project, you need to have a web browser installed on your computer.
### Setup
Clone this repository to your desired folder by running the following command:
```sh
git@github.com:MussieTeka/RealPhone.git
```
### Install
There are no installation steps required for this project.
### Usage
To run the project, open the index.html file in your web browser.
### Run tests
To run tests, run the following command:
```sh
npx hint .
npx stylelint "**/*.{css,scss}"
npx eslint .
```
### Deployment
You can deploy this project using any web hosting service of your choice.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Author <a name="authors"></a>
This project was developed by:
👤 **Mussie Kahsay** - Developer
- GitHub: [@MussieTeka](https://github.com/MussieTeka)
- Twitter: [@mussieteka](https://twitter.com/mussieteka)
- LinkedIn: [@mussieteka](https://linkedin.com/in/mussieteka)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](../../issues/).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## ⭐️ Show your support <a name="support"></a>
If you like this project, please give it a star on GitHub.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank:
-Photo by <a href="https://unsplash.com/de/@icons8?utm_source=unsplash&utm_medium=referral&utm_content=creditCopyText ">Icons8 Team</a> Team on <a href="https://unsplash.com/photos/dhZtNlvNE8M?utm_source=unsplash&utm_medium=referral&utm_content=creditCopyText">Unsplash</a>
<p align="right">(<a href="#readme-top">back to top</a>)</p>
## ❓ FAQ (OPTIONAL) <a name="faq"></a>
> Add at least 2 questions new developers would ask when they decide to use your project.
- **Can I modify and redistribute this project?**
- Yes, you can modify and redistribute this project as long as you follow the terms of the MIT license.
- **How can I contribute to this project?**
- Contributions, issues, and feature requests are welcome! You can check the issues page to see if there are any current issues or feature requests that you can work on. If not, feel free to submit a new issue or pull request. Before contributing, please read the CONTRIBUTING.md file for guidelines on how to contribute to this project.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| This is an HTML, CSS, and JavaScript project for a fictional mobile phone brand called "Real Phone". The repository contains a responsive and interactive landing page with product features displayed in a rotating circle. It also includes a logo, images, and a stylesheet. | css,css3,html,javascript | 2023-03-07T20:05:20Z | 2023-03-25T20:56:39Z | null | 1 | 1 | 10 | 0 | 0 | 7 | null | MIT | HTML |
dev-mamun/js-todo-list | main | <a name="readme-top"></a>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Prerequisites](#prerequisites)
- [Setup](#setup)
- [Install](#install)
- [Usage](#usage)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Author](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 To DO List <a name="about-project"></a>
> Organize your work and life, finally. Become focused, organized, and calm with Todolist.
> It simply lists the things that you need to do and allows you to mark them as complete.
### 🛠 Tech Stack <a name="tech-stack"></a>
- HTML
- CSS
- JavaScript ES6
- NodeJS
- Webpack
<!-- Features -->
### Key Features <a name="key-features"></a>
- To Do List
- Add New
- Delete
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Live Demo Link](https://dev-mamun.github.io/js-todo-list/dist/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need:
- GIT
- if you don't have git installed on your machine you can download it from [here](https://git-scm.com/downloads).
- Linter
- You can get install guide from <a href="https://github.com/microverseinc/linters-config/tree/master/html-css">
here</a>
- Node.js & Npm
- if you don't have npm installed on your machine you can download it from [here](https://nodejs.org/en/)
### Setup
Once you have git installed on your machine you can clone project by running the command below.
To clone your project to your local machine
```sh
git clone git@github.com:dev-mamun/js-todo-list.git
```
Alternatively, you can download the zip file of your project by clicking on the `Code` button on the right side of your
project page and clicking on `Download ZIP`
### Install
Install this project with:
```sh
cd js-todo-list.git
npm install
```
### Usage
To run the project, use the following :
```
npm run dev
```
<p align="right">(<a href="#readme-top">back to top</a>)</p>
### Run tests
To run tests, run the following command:
To check for html errors run:
```sh
npx hint .
```
To check for css errors run:
```sh
npx stylelint "**/*.{css,scss}"
```
To check for js errors run:
```sh
npx eslint .
```
<!-- AUTHORS -->
## 👥 Author <a name="author"></a>
👤 **Abdullah AL mamun**
- GitHub: [@dev-mamun](https://github.com/dev-mamun)
- Twitter: [@CoderKnight](https://twitter.com/CoderKnight)
- LinkedIn: [Mamun](https://www.linkedin.com/in/dev-mamun/)
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- N/A
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](../../issues/).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
> Give a ⭐️ if you like this project!
> If you like this project feel comfortable to endorse the author.
> You can contact the author via [Twitter](https://twitter.com/CoderKnight) or [Linkedin](https://www.linkedin.com/in/dev-mamun/) or directly message at mamun1214@gmail.com
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank...
- Teammates
- Mentors
- YouTube tutorials
- Microverse guides
- Google Search
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FAQ (optional) -->
## ❓ FAQ <a name="faq"></a>
-Why use linters?
- The use of linters helps to diagnose and fix technical issues, also linters can help teams achieve a more readable and consistent style, through the enforcement of its rules.
-Why use modular programming?
- Modular programming usually makes your code easier to read because it means separating it into functions that each only deal with one aspect of the overall functionality.
-Why use OOP?
- With this type of programming, a program comprises objects that can interact with the user, other objects, or other programs. This makes programs more efficient and easier to understand.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| This is Microverse HTML/CSS & JavaScript project for student. Build this project using javascript. .it is a simple website that displays a list of To do tasks and allows you to add and remove tasks from that list | javascript,css,webpack,html,nodejs | 2023-02-27T16:56:50Z | 2023-03-14T11:52:56Z | null | 2 | 8 | 42 | 0 | 0 | 7 | null | MIT | JavaScript |
Toni-Zoaretz/AS-Project-Different-Love-App | main | null | React CRUD love app based on hobbies | firebase,firebase-database,firestore,javascript,react,react-router,responsive | 2023-02-28T08:46:23Z | 2023-04-03T07:15:56Z | null | 2 | 0 | 53 | 0 | 0 | 7 | null | MIT | JavaScript |
11st-corp/tc39-ko | main |
<img src="https://capsule-render.vercel.app/api?type=waving&color=gradient&height=200§ion=header&text=TC39 proposals-ko&fontSize=60" />
[](https://hits.seeyoufarm.com)
## 📚 Translated Proposals
Proposals 번역(Proposal-ko)은 tc39의 [Finished Proposals](https://github.com/tc39/proposals/blob/main/finished-proposals.md)을 기준으로 합니다.
| No. | Proposal-ko | Proposal-en | Author | Date |
| :-: | :---------: | :---: | :--------: | :--------: |
|01|[`Array.prototype.includes`](./src/ko/Array.prototype.includes.md) | [`Array.prototype.includes`](https://github.com/tc39/proposal-Array.prototype.includes) | 권혁주 | 23.03.16
|02|[Exponentiation operator](./src/ko/proposal-exponentiation-operator.md) | [Exponentiation operator](https://github.com/tc39/proposal-exponentiation-operator) | 김다미 | 23.03.16
|03|_[`Object.values`/`Object.entries`]("#")_ | [`Object.values`/`Object.entries`](https://github.com/tc39/proposal-object-values-entries) | 김정호 | 23.03.16
|04|[String padding](./src/ko/proposal-string-pad-start-end.md) | [String padding](https://github.com/tc39/proposal-string-pad-start-end) | 이호찬 | 23.03.16
|05|[`Object.getOwnPropertyDescriptors`](./src/ko/proposal-object-getownpropertydescriptors.md) | [`Object.getOwnPropertyDescriptors`](https://github.com/tc39/proposal-object-getownpropertydescriptors) | 박찬우 | 23.03.16
|06|[Trailing commas in function parameter lists and calls](./src/ko/proposal-trailing-function-commas.md) | [Trailing commas in function parameter lists and calls](https://github.com/tc39/proposal-trailing-function-commas) | 권혁주 | 23.03.23
|07|[Async functions](./src/ko/proposal-async-await.md) | [Async functions](https://github.com/tc39/proposal-async-await) | 김다미 | 23.03.23
|08|_[Shared memory and atomics]("#")_ | [Shared memory and atomics](https://github.com/tc39/proposal-ecmascript-sharedmem) | 김정호 | 23.03.23
|09|[Lifting template literal restriction](./src/ko/proposal-template-literal-revision.md) | [Lifting template literal restriction](https://github.com/tc39/proposal-template-literal-revision) | 이호찬 | 23.03.23
|10|[`s` (`dotAll`) flag for regular expressions](./src/ko/dotAll-flag-for-regular-expressions.md) | [`s` (`dotAll`) flag for regular expressions](https://github.com/tc39/proposal-regexp-dotall-flag) | 박찬우 | 23.03.23
|11|[RegExp named capture groups](./src/ko/proposal-regexp-named-groups.md) | [RegExp named capture groups](https://github.com/tc39/proposal-regexp-named-groups) | 권혁주 | 23.03.30
|12|[Rest/Spread Properties](./src/ko/proposal-object-rest-spread.md) | [Rest/Spread Properties](https://github.com/tc39/proposal-object-rest-spread) | 김다미 | 23.03.30
|13|_[RegExp Lookbehind Assertions]("#")_ | [RegExp Lookbehind Assertions](https://github.com/tc39/proposal-regexp-lookbehind) | 김정호 | 23.03.30
|14|[RegExp Unicode Property Escapes](./src/ko/proposal-regexp-unicode-property-escapes.md) | [RegExp Unicode Property Escapes](https://github.com/tc39/proposal-regexp-unicode-property-escapes) | 이호찬 | 23.03.30
|15|[`Promise.prototype.finally`](./src/ko/proposal-promise-finally.md) | [`Promise.prototype.finally`](https://github.com/tc39/proposal-promise-finally) | 박찬우 | 23.03.30
|16|[Asynchronous Iteration](./src/ko/asynchronous-iterators.md) | [Asynchronous Iteration](https://github.com/tc39/proposal-async-iteration) | 권혁주 | 23.04.07
|17|[Optional `catch` binding](./src/ko/proposal-optional-catch-binding.md) | [Optional `catch` binding](https://github.com/tc39/proposal-optional-catch-binding) | 김다미 | 23.04.07
|18|_[JSON superset]("#")_ | [JSON superset](https://github.com/tc39/proposal-json-superset) | 김정호 | 23.04.07
|19|[`Symbol.prototype.description`](./src/ko/proposal-Symbol-description.md) | [`Symbol.prototype.description`](https://github.com/tc39/proposal-Symbol-description) | 이호찬 | 23.04.07
|20|[`Function.prototype.toString` revision](./src/ko/proposal-template-literal-revision.md) | [`Function.prototype.toString` revision](https://github.com/tc39/Function-prototype-toString-revision) | 박찬우 | 23.04.07
|21|[Object.fromEntries]("#") | [Object.fromEntries](https://github.com/tc39/proposal-object-from-entries) | 권혁주 | _
|22|[Well-formed JSON.stringify]("#") | [Well-formed JSON.stringify](https://github.com/tc39/proposal-well-formed-stringify) | 김다미 | _
|23|_[String.prototype.{trimStart,trimEnd}]("#")_ | [String.prototype.{trimStart,trimEnd}](https://github.com/tc39/proposal-string-left-right-trim) | 김정호 | _
|24|_[Array.prototype.{flat,flatMap}]("#")_ | [Array.prototype.{flat,flatMap}](https://github.com/tc39/proposal-flatMap) | 이호찬 | _
|25|_[String.prototype.matchAll]("#")_ | [String.prototype.matchAll](https://github.com/tc39/proposal-string-matchall) | 박찬우 | _
|26|_[import()]("#")_ | [import()](https://github.com/tc39/proposal-dynamic-import) | 권혁주 | 23.05.25
|27|_[BigInt]("#")_ | [BigInt](https://github.com/tc39/proposal-bigint) | 김다미 | 23.05.25
|28|_[Promise.allSettled]("#")_ | [Promise.allSettled](https://github.com/tc39/proposal-promise-allSettled) | 이호찬 | 23.05.25
|29|_[globalThis]("#")_ | [globalThis](https://github.com/tc39/proposal-global) | 박찬우 | 23.05.25
|30|_[for-in mechanics]("#")_ | [for-in mechanics](https://github.com/tc39/proposal-for-in-order) | 권혁주 | 23.06.01
|31|_[Optional Chaining]("#")_ | [Optional Chaining](https://github.com/tc39/proposal-optional-chaining) | 김다미 | 23.06.01
|32|_[Nullish coalescing Operator]("#")_ | [Nullish coalescing Operator](https://github.com/tc39/proposal-nullish-coalescing) | 김정호 | 23.06.01
|33|_[import.meta]("#")_ | [import.meta](https://github.com/tc39/proposal-import-meta) | 이호찬 | 23.06.01
|34|_[String.prototype.replaceAll]("#")_ | [String.prototype.replaceAll](https://github.com/tc39/proposals/blob/main/finished-proposals.md) | 박찬우 | 23.06.01
|35|_[Promise.any]("#")_ | [Promise.any](https://github.com/tc39/proposal-promise-any) | 권혁주 | 23.06.15
|36|_[WeakRefs]("#")_ | [WeakRefs](https://github.com/tc39/proposal-weakrefs) | 김다미 | 23.06.15
|37|_[Logical Assignment Operators]("#")_ | [Logical Assignment Operators](https://github.com/tc39/proposal-logical-assignment) | 김정호 | 23.06.15
|38|_[Numeric separators]("#")_ | [Numeric separators](https://github.com/tc39/proposals/blob/main/finished-proposals.md) | 이호찬 | 23.06.15
|39|_[Class Fields]("#")_ | Class Fields ([Private instance methods and accessors](https://github.com/tc39/proposal-private-methods), [Class Public Instance Fields & Private Instance Fields](https://github.com/tc39/proposal-class-fields), [Static class fields and private static methods](https://github.com/tc39/proposal-static-class-features)) | 박찬우 | 23.06.15
|40|_[RegExp Match Indices]("#")_ | [RegExp Match Indices](https://github.com/tc39/proposal-regexp-match-indices) | 권혁주 | _
|41|_[Top-level `await`]("#")_ | [Top-level `await`](https://github.com/tc39/proposal-top-level-await) | 김다미 | _
|42|_[Ergonomic brand checks for Private Fields]("#")_ | [Ergonomic brand checks for Private Fields](https://github.com/tc39/proposal-private-fields-in-in) | 김정호 | _
|43|_[`.at()`]("#")_ | [`.at()`](https://github.com/tc39/proposal-relative-indexing-method) | 이호찬 | _
|44|_[Accessible `Object.prototype.hasOwnProperty`]("#")_ | [Accessible `Object.prototype.hasOwnProperty`](https://github.com/tc39/proposal-accessible-object-hasownproperty) | 박찬우 | _
|45|[Class Static Block]("#") | [Class Static Block](https://github.com/tc39/proposal-class-static-block) | 권혁주 | 23.07.07
|46|[Error Cause]("#") | [Error Cause](https://github.com/tc39/proposal-error-cause) | 김다미 | 23.07.07
|47|[Array find from last]("#") | [Array find from last](https://github.com/tc39/proposal-array-find-from-last) | 김정호 | 23.07.07
|48|[Hashbang Grammar]("#") | [Hashbang Grammar](https://github.com/tc39/proposal-hashbang) | 박찬우 | 23.07.07
|49|[Symbols as WeakMap keys]("#") | [Symbols as WeakMap keys](https://github.com/tc39/proposal-symbols-as-weakmap-keys) | 이호찬 | 23.07.07
|50|[Change Array by Copy]("#") | [Change Array by Copy](https://github.com/tc39/proposal-change-array-by-copy) | 권혁주 | 23.07.14
|51|[Well-Formed Unicode Strings]("#") | [Well-Formed Unicode Strings](https://github.com/tc39/proposal-is-usv-string) | 김다미 | 23.07.14
|52|[`Atomics.waitAsync`]("#") | [Atomics.waitAsync](https://github.com/tc39/proposal-atomics-wait-async) | 김정호 | 23.07.14
|53|[RegExp v flag with set notation + properties of strings]("#") | [RegExp v flag with set notation + properties of strings](https://github.com/tc39/proposal-regexp-v-flag) | 박찬우 | 23.07.14
## ⚡️Members
- [권혁주](https://github.com/huckjoo)
- [김다미](https://github.com/damilog)
- [김정호](https://github.com/Hoya-kim)
- [이호찬](https://github.com/hochan222)
- [박찬우](https://github.com/chanuuuuu)
## 👣 Guide
- [용어집](./glossary.md)
<br />
<hr />
<p align="center">
<img width="7%" alt="_2021-05-12__1 58 58" src="https://raw.githubusercontent.com/11st-corp/.github/main/profile/img/11st_logo.png?raw=true">
</p>
<hr />
| tc39 proposals 한국어 번역 🕶 | javascript,js,ecmascript,translation | 2023-03-09T08:13:56Z | 2023-08-11T04:40:04Z | null | 10 | 48 | 67 | 2 | 4 | 6 | null | MIT | null |
zamcham/Level-Up-Summit | main | <a name="readme-top"></a>
<div align="center">
<img src="./zc_logo.png" alt="ZC" width="140" height="auto" />
<br/>
<h3><b>Capstone Project: LevelUp Sumit</b></h3>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 Capstone Project: LevelUp Sumit <a name="about-project"></a>
The LevelUp Summit website boasts a modern and intuitive design that's optimized for mobile devices. Its responsive layout ensures a seamless user experience across all screen sizes and resolutions. The mobile menu design is sleek and easy to use, making it simple for users to navigate the website and find the information they need.
In addition to its impressive design, the LevelUp Summit website features an array of cutting-edge functionalities. Its dynamic pages are optimized for fast loading speeds and smooth transitions. This Capstone Project is a testament of my skills in SASS, CSS, HTML, and JavaScript.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
- HTML
- CSS
- SASS
- JavaScript
<!-- Features -->
### Key Features <a name="key-features"></a>
- **Mobile Responsive**
- **Modern Design**
- **Smooth Mobile Menu Animations**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Live Demo Link](https://zamcham.github.io/Level-Up-Summit/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
This live demo is really easy to navigate, just click on the live demo link and feel free to shrink or expand your browser window.
### Prerequisites
In order to run this project you need: A browser, tha's all!
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Cristian "ZamCham"**
- GitHub: [@zam-cham](https://github.com/zam-cham)
- Twitter: [@zamchamgames](https://twitter.com/zamchamgames)
- LinkedIn: [LinkedIn](https://linkedin.com/in/cristian-zamcham)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **More Animations**
- [ ] **Sign Up Form**
- [ ] **Automatic Popups**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](../../issues/).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project, let me know on any of my social media account ;)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank the Microverse team
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE.txt) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| "Level Up" is a website dedicated to a conference. The project showcase how I utilized my front-end development skills, including HTML, SCSS, CSS, and JavaScript to design and implement smooth, visually appealing effects and a well-structured layout. | javascript,scss | 2023-03-11T15:40:58Z | 2023-05-21T19:16:32Z | null | 1 | 9 | 84 | 0 | 0 | 6 | null | MIT | CSS |
rc-ventura/currencyConverter-k8s-pipeline | main | <div align="center">

<img src= "./frontend/assets/currency_theme_white-trim.png" width="850" height="300" alt=" rosto de uma presidente americano em uma moeda">
</div>
## :8ball: Descrição
Conversor de pares de moeda que faz uma consulta em uma API LAYER retorna o câmbio em tempo real e faz a conversão dos respectivos pares.
<div align="center">
<img src= "https://user-images.githubusercontent.com/87483916/232828544-c7af4a6d-8670-4616-a5bc-7ea078acdab2.png " width="1000" alt= "esquema do design da aplicação"/>
</div>
## :smile: Status do Projeto

## 🚀 Começando
Essas instruções permitirão que você obtenha uma cópia do projeto em operação na sua máquina local para fins de desenvolvimento e teste.
Consulte **[Implantação](#-implanta%C3%A7%C3%A3o)** para saber como implantar o projeto.
### 📋 Pré-requisitos
##### <a href="https://www.oracle.com/br/java/technologies/downloads"> * Maven </a>
##### <a href="https://www.oracle.com/br/java/technologies/downloads"> * Eclipse ou outra IDE </a>
##### <a href="https://www.oracle.com/br/java/technologies/downloads"> * JDK 11 ou superior </a>
##### <a href="https://www.oracle.com/br/java/technologies/downloads"> * MySQL Workbench </a>
### 🔧 Instalação
#### :anger: Pelo Git Bash:
<hr>
1. Abra Git Bash.
2. Altere o diretório de trabalho atual para o local em que deseja ter o diretório clonado.
3. Digite git clone e cole a URL já copiada.
```
$ git clone https://github.com/rc-ventura/CurrencyConverter-App
```
4. Pressione **ENTER** para criar seu clone local.
```
$ git clone https://github.com/rc-ventura/CurrencyConverter-App
> Cloning into `Spoon-Knife`...
> remote: Counting objects: 10, done.
> remote: Compressing objects: 100% (8/8), done.
> remove: Total 10 (delta 1), reused 10 (delta 1)
> Unpacking objects: 100% (10/10), done.
```
5. Abra sua o Eclipse
6. Selecione -> File -> Open Projects From File System -> Selecione o caminho da pasta onde fez o download.
7. Pressione **RUN** no Eclipe para rodar a aplicação ou **Ctrl + F11**
#### :anger: Por Download do arquivo .zip:
<hr>
1. No GitHub.com, navegue até a página principal do repositório.
2. Acima da lista de arquivos, clique em **Código** ou **Code**.
3. Selecione a opção **Download .zip**
5. Salve em uma máquina local.
5. Abra sua o Eclipse
6. Selecione -> File -> Open Projects From File System -> Selecione o caminho da pasta onde fez o download.
7. Pressione **RUN** no Eclipe para rodar a aplicação ou **Ctrl + F11**
#### :anger: Executando com o Maven:
<hr>
1. Clona ou faça download da aplicação.
2. Abra o prompt de comando ou terminal.
3. Selecione o caminho da pasta onde fez download.
5. Execute o seguinte comando:
```
mvn spring-boot:run
```
## :scroll: Funcionalidades
<Br>
* Conversor de câmbio entre um par de moedas.
https://user-images.githubusercontent.com/87483916/224521177-28dfcd7d-a7f8-4b07-8165-008f50befc2d.mp4
<Br>
<Br>
* Salvando transações de conversão no banco de dados.
https://user-images.githubusercontent.com/87483916/224570140-59ec3d15-2057-4b94-b85e-2c733daf2f98.mp4
## :airplane: Roadmap
- [x] Main Feature: Método para conversão de pares de moeda.
- [x] Feature: Interface do usuário em Html/Css.
- [x] Feature: Link entre backend e frontend com JQuery.
- [x] Feature: Controlador de Exceptions
- [x] Testes unitários com Junit e Mockito da Main Feature.
- [x] Teste de integração da API com a biblioteca restAssured.
- [x] Testes com cobertura de 80%.
- [x] Ajustes na UI.
- [x] Feature: Método para salvar toda transação de conversão no banco de ddaos.
- [x] Teste para método salvar toda transação no banco de dados.
- [x] Teste de integração de todas as features.
- [ ] Teste de carga em transações no banco de dados.
- [ ] Teste de UI com Selenium.
- [x] Documentação da API com Swagger/OpenApi.
- [x] Documentação com Testes com Allure Framework.
- [x] Deploy da aplicação em ambiente de teste com K3d da Ranch.
- [x] Automatização com script de incialização com Terraform para o servidor remoto na Digital Ocean.
- [x] Deploy da aplicação em ambiente de desenvolvimento em um servidor remoto na Digital Ocean com Kubernetes.
- [x] Pipeline CI/CD com Jenkins em ambiente de desenvolvimento.
- [ ] Pipeline CI/CD com Jenkins na Digital Ocean em produção.
- [x] SRE: Observabilidade da aplicação: Métricas com Micrometer
- [x] SRE: Observabilidade da aplicação: Monitoramento com o Prometheus
- [x] SRE: Observabilidade da aplicação: Dashboards com o Grafana.
## :book: Documentação
##### <a href="https://swagger.io/specification/)" target="_blank"> Swagger/OpenAPI </a>
<img src="https://user-images.githubusercontent.com/87483916/230924283-b1cf026a-ca3d-4ad0-a721-d762791bc960.png" alt="documentacão Api swagger"/>
<div align="center">
https://user-images.githubusercontent.com/87483916/230924780-c11f1a06-e2d6-4cf1-a6d8-3e75b8c24f01.mp4
</div>
## ⚙️ Executando os testes
<Br>
* Overview dos testes feitos em Junit, Mockito, Rest Assured
<Br>
<div style="display: inline-block" >
<img src="https://user-images.githubusercontent.com/87483916/230927490-7ff73c1c-cc32-4e4f-bf0c-e899d38d96d9.png" alt="Imagem modificada" width="800"/>
<img src="https://user-images.githubusercontent.com/87483916/230928492-249e0adf-1f74-48d4-9b40-b95a67b7846b.png" alt="Imagem modificada" width="800"/>
<Br>
<Br>
### :fast_forward: Testes de Integração
<Hr>
#### :o: shouldConvertCurrencyAndSaveTransaction
* Simula uma consulta na API externa.
* Retorna com a taxa de conversão.
* Processa a conversão.
* Salva no banco de dados a transação.
<Br>
<img src= "https://user-images.githubusercontent.com/87483916/230958891-d9ff3b4b-1f7f-43ef-96a4-fb72c2a47303.png" alt= "Imagem modificada" width="800"/>
#### :o: Transaction Controller Feature
* Simula todos os endpoints da aplicação ao manipular uma transação
* Controller->Service->Repository
* GET, UPDATE, GET/ID, DELETE/ID, SAVE
<Br>
<img src="https://user-images.githubusercontent.com/87483916/230958940-8f6d3e33-36f8-4244-a334-59429143a0a1.png" alt=" Imagem modificada" width="800"/>
<Br>
### :fast_forward: Testes Unitários
<Hr>
#### :o: CurrencyExceptionHandler
* Simula o controle de exceções
<Br>

#### :o: Currency Conversion
* Simula uma conversão.
* Chama a API Externa
* Faz uma conversão do par USD para BRL.
<Br>

<Br>
#### :o: Transaction Service
* Simula todas as manipulações de transações na camada de Serviços
* Service->Repository
<Br>

</div>
<!-- Explicar como executar os testes automatizados para este sistema.
### 🔩 Analise os testes de ponta a ponta
Explique que eles verificam esses testes e porquê.
```
Dar exemplos
```
### ⌨️ E testes de estilo de codificação
Explique que eles verificam esses testes e porquê.
```
Dar exemplos
```
-->
## 📦 Implantação
<Br>
<div align="center">

</div>
<Br>
#### :crystal_ball: DEVOPS
* Utilizando o Terraform provisiona uma infra-estrutura básica na Digital Ocean.
* Criação de um cluster kubernetes com três serviços: backend, frontend e bancode dados
* Criação de 3 réplicas do backend e do frontend para escalonamento
* Criação de um load balancer aberto para internet que balanceia a carga para o frontend na porta 80 (http)
* Provisionamento de um máquina virtual (Droplet) para configurar a orquestração com o Jenkins.
* Criação do pipeline com o Jenkins CI utilizando o Docker e o DockerHub.
* Configuração d eum webhook no github para automatização do início do pipeline CI após um gitpush no repositório.
#### :mag: SRE
* Criação de observabilidade utlizando o Helm para configurar o cluster Kubernetes.
* Criação um load balancer aberto para requisições http na porta 80 e redirecionamento para a porta 9090 (prometheus)
* Criação um load balancer aberto para requisições http na porta 80 e redirecionamento para 3000 (grafana).
* Criação dos dashboards das métricas funcionais e não funcionais da aplicação.
#### :computer: DEV
* Promove alterações no código e ativa o trigger do pipeline.
* Manutenção e implementação dos testes unitários
* Promove a cobertura do código nos testes.
<Br>
## 🛠️ Tecnologias
<div style="display: inline-block" >
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/java/java-original.svg" width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/spring/spring-original.svg" width="80" />
<img src= "https://user-images.githubusercontent.com/87483916/224313415-17511f48-87e4-4d9d-98ed-01daba701270.png" width="80"/>
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/javascript/javascript-original.svg"width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/jquery/jquery-plain-wordmark.svg"width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/html5/html5-original-wordmark.svg"width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/css3/css3-original.svg"width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/mysql/mysql-original-wordmark.svg"width="80" />
<img src= "https://user-images.githubusercontent.com/87483916/224327989-cbe927a8-c35c-48e1-99e2-6baadec00d9b.svg" width="80">
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/docker/docker-original.svg" width="80">
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/jenkins/jenkins-original.svg" width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/kubernetes/kubernetes-plain.svg" width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/terraform/terraform-original.svg" width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/digitalocean/digitalocean-original-wordmark.svg" width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/prometheus/prometheus-original.svg" width="80" />
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/grafana/grafana-original.svg" width="80"/>
<img src="https://cdn.jsdelivr.net/gh/devicons/devicon/icons/ansible/ansible-original.svg" width="80"/>
<img src="https://user-images.githubusercontent.com/87483916/235651549-6462c52d-2e71-4afc-9baa-e8bb05b1ddfb.png" width="80"/>
<img src="https://user-images.githubusercontent.com/87483916/235651471-f5d27c13-0881-4cde-8001-29ad237636fc.svg" width="80"/>
<img src="https://user-images.githubusercontent.com/87483916/235651505-baebd218-b8eb-4452-89a4-1263ac864abe.svg" width="80"/>
</div>
## 🖇️ Colaborando
Por favor, leia o [COLABORACAO.md](https://gist.github.com/usuario/linkParaInfoSobreContribuicoes) para obter detalhes sobre o nosso código de conduta e o processo para nos enviar pedidos de solicitação.
## 📌 Versão
Para as versões disponíveis, observe as [tags neste repositório](https://github.com/suas/tags/do/projeto).
## ✒️ Autores
Mencione todos aqueles que ajudaram a levantar o projeto desde o seu início
* **Rafael Ventura** - *Idealizador do projeto* - [Dev Ventura](https://github.com/rc-ventura)
Você também pode ver a lista de todos os [colaboradores](https://github.com/usuario/projeto/colaboradores) que participaram deste projeto.
## 📄 Licença
Este projeto está sob a licença (sua licença) - veja o arquivo [LICENSE.md](https://github.com/usuario/projeto/licenca) para detalhes.
## 🎁 Expressões de gratidão
---
⌨️ com ❤️ por [Rafael Ventura](https://gist.github.com/rc-ventura) 😊
| Conversor de par de moedas em Java com Spring que consulta uma API externa e retorna o câmbio em tempo real. Pipeline construída com testes unitários, conteinerização com Docker ; IaC com Terraform; Orquestração com Jenkins; Deploy com Kubernetes em ambiente de Cloud. | challengeoneconversorbr4,java,javascript,jquery,spring,devops,pipeline,sre,docker,jenkins | 2023-02-28T20:29:39Z | 2023-06-28T13:10:15Z | null | 1 | 31 | 232 | 0 | 1 | 6 | null | MIT | Java |
tasos12/photoguesser-front | master |
[![Contributors][contributors-shield]][contributors-url]
[![Forks][forks-shield]][forks-url]
[![Stargazers][stars-shield]][stars-url]
[![Issues][issues-shield]][issues-url]
[![License][license-shield]][license-url]
<h1 align=center>
<img src="https://github.com/tasos12/photoguesser-front/blob/b72a29baf9ce8ed2d08f76030bbc3add9edc7304/public/logo.svg" alt="Photoguesser" width="250">
</br>
<a href="https://www.photo-guesser.com/" target="_blank" rel="noopener">Photoguesser</a>
</h1>
<h4 align="center">
Guess what year a photo was taken in a web browser game that you can play with your friends.
</h4>
<p align="center">
<a href="#how-to-play">How to play</a> •
<a href="#how-to-use">How To Use</a> •
<a href="#credits">Credits</a> •
<a href="#license">License</a> •
<a href="#acknowledgments">Acknowledgments</a> •
</p>
<p align="center">
<a href="https://photo-guesser.com">
<img src="https://github.com/tasos12/photoguesser-front/blob/b72a29baf9ce8ed2d08f76030bbc3add9edc7304/raw/overview.png"/>
</a>
</p>
## How to play
* <b>Create </b> a room and setup the options <b>or join</b> a room using a code.
* Start the game or share the code with your friends so they can join the room.
* Guess what year the photo was taken and gather points.
* Finish all rounds and compare scores with your friends.
## How To Use
To clone and run this application, you'll need [Git](https://git-scm.com) and [Node.js](https://nodejs.org/en/download/) (which comes with [npm](http://npmjs.com)) installed on your computer. From your command line:
```bash
# Clone this repository
$ git clone https://github.com/tasos12/photoguesser-front
```
```bash
# Go into the repository
$ cd photoguesser-front
```
```bash
# Install dependencies
$ npm install
```
```bash
# Run the app
$ npm run dev
```
## Credits
This software uses the following open source packages:
[![Node][Node.js]][Node-url]
[![Next][Next.js]][Next-url]
[![React][React.js]][React-url]
[![JoyUI][JoyUI]][JoyUI-url]
## License
Distributed under the MIT License. See LICENSE.txt for more information.
## Acknowledgments
- Thanks to my friends [Aris Xristoforidis](https://github.com/ArisChristoforidis), [Xhino Mullaymeri](https://github.com/XhinoMullaymeri) and [Nick Pantelidis](https://github.com/Thunderarea) for giving me inspiration and testing this application.
---
[![tasosgkagkas.com][personalsite-shield]][personalsite-url]
[![Tasos Gkagkas][linkedin-shield]][linkedin-url]
[![tasos12][github-shield]][github-url]
[contributors-shield]: https://img.shields.io/github/contributors/tasos12/photoguesser-front.svg?style=for-the-badge
[contributors-url]: https://github.com/tasos12/photoguesser-front/graphs/contributors
[forks-shield]: https://img.shields.io/github/forks/tasos12/photoguesser-front.svg?style=for-the-badge
[forks-url]: https://github.com/tasos12/photoguesser-front/network/members
[stars-shield]: https://img.shields.io/github/stars/tasos12/photoguesser-front.svg?label=Stars&style=for-the-badge
[stars-url]: https://github.com/tasos12/photoguesser-front/stargazers
[issues-shield]: https://img.shields.io/github/issues/tasos12/photoguesser-front.svg?style=for-the-badge
[issues-url]: https://github.com/tasos12/photoguesser-front/issues
[license-shield]: https://img.shields.io/github/license/tasos12/photoguesser-front.svg?label=License&style=for-the-badge
[license-url]: https://github.com/tasos12/photoguesser-front/blob/master/LICENSE.md
[personalsite-shield]: https://img.shields.io/badge/-tasosgkagkas.com-darkcyan?style=for-the-badge
[personalsite-url]: https://tasosgkagkas.com
[React.js]: https://img.shields.io/badge/React-20232A?style=for-the-badge&logo=react&logoColor=61DAFB
[React-url]: https://reactjs.org/
[Next.js]: https://img.shields.io/badge/next.js-000000?style=for-the-badge&logo=nextdotjs&logoColor=white
[Next-url]: https://nextjs.org/
[Node.js]: https://img.shields.io/badge/node.js-339933?style=for-the-badge&logo=nodedotjs&logoColor=white
[Node-url]: https://nodejs.org/
[JoyUI]: https://img.shields.io/badge/JoyUI-007FFF?style=for-the-badge&logo=mui&logoColor=white
[JoyUI-url]: https://mui.com/joy-ui/getting-started/overview/
[linkedin-shield]: https://img.shields.io/badge/Tasos_Gkagkas-0A66C2?style=for-the-badge&logo=linkedin&logoColor=white
[linkedin-url]: https://www.linkedin.com/in/tasos-gkagkas-09854714b/
[github-shield]: https://img.shields.io/badge/tasos12-181717?style=for-the-badge&logo=github&logoColor=white
[github-url]: https://github.com/tasos12
| Guess what year a photo was taken in a web browser game that you can play with your friends. | nextjs,nodejs,reactjs,javascript,react | 2023-03-01T23:22:26Z | 2024-01-29T19:28:50Z | null | 1 | 9 | 67 | 1 | 0 | 6 | null | MIT | JavaScript |
deinsoftware/vscode-vitest-snippets | main | # Vitest Snippets
[](https://marketplace.visualstudio.com/items?itemName=deinsoftware.vitest-snippets)
[](https://marketplace.visualstudio.com/items?itemName=deinsoftware.vitest-snippets)
[](https://marketplace.visualstudio.com/items?itemName=deinsoftware.vitest-snippets)
[](LICENSE.md)
[](https://open.vscode.dev/deinsoftware/vscode-vitest-snippets)

The quick and easy way to create and use Vitest with [VS Code](https://code.visualstudio.com/).
> We also **recommend** installing his complement extension [Testing Library Snippets](https://marketplace.visualstudio.com/items?itemName=deinsoftware.testing-library-snippets)
## Menu
- [Installation](#installation)
- [Quick Launch](#quick-launch)
- [Extension Manager](#extension-manager)
- [Marketplace](#marketplace)
- [Supported Languages](#supported-languages)
- [Snippets](#snippets)
- [Import](#import)
- [Setup](#setup)
- [Describe](#describe)
- [Mock](#mock)
- [It](#it)
- [Test](#test)
- [Expect](#expect)
- [Any](#any)
- [Assertion](#assertion)
- [Keyboard](#keyboard)
- [Settings](#settings)
- [About](#about)
---
## Installation
### Quick Launch
Open the quick launch with <kbd>ctrl</kbd>+<kbd>shift</kbd>+<kbd>P</kbd> (Win/Linux) or <kbd>cmd</kbd>+<kbd>shift</kbd>+<kbd>P</kbd> (macOS).
Paste the following command and press `Enter`:
```shell
ext install deinsoftware.vitest-snippets
```
### Extension Manager
Open the extension manager with <kbd>ctrl</kbd>+<kbd>shift</kbd>+<kbd>X</kbd> (Win/Linux) or <kbd>cmd</kbd>+<kbd>shift</kbd>+<kbd>X</kbd> (macOS), search for `Vitest Snippets` and click on `[Install]` button.
### Marketplace
[Vitest Snippets](https://marketplace.visualstudio.com/items?itemName=deinsoftware.vitest-snippets)
⇧ [Back to menu](#menu)
---
## Supported Languages
| Language | Extension |
| ---------------- | --------- |
| JavaScript | `.js` |
| TypeScript | `.ts` |
| JavaScript React | `.jsx` |
| TypeScript React | `.tsx` |
| Vue | `.vue` |
⇧ [Back to menu](#menu)
---
## Snippets
Below is a list of all available snippets and the triggers of each one. The `░` means the `TAB` jump position and `█` the final cursor position.
### Import
| Trigger | Result |
| -------: | ---------------------------------------------------------------------------- |
| `iv→` | `import { it, expect, describe } from 'vitest'█` |
| `ive→` | `import { beforeEach, afterEach, it, expect, describe, vi } from 'vitest'█` |
### Setup
| Trigger | Result |
| -------: | --------------------------------------------------------------- |
| `ba→` | <code>beforeAll(() => {<br/> █<br/>})</code> |
| `baa→` | <code>beforeAll(async () => {<br/> █<br/>})</code> |
| `be→` | <code>beforeEach(() => {<br/> █<br/>})</code> |
| `bea→` | <code>beforeEach(async () => {<br/> █<br/>})</code> |
| `ae→` | <code>afterEach(() => {<br/> █<br/>})</code> |
| `aa→` | <code>afterAll(() => {<br/> █<br/>})</code> |
### Describe
| Trigger | Result |
| -------: | ---------------------------------------------------------------------- |
| `d→` | <code>describe('░group', () => {<br/> █<br/>})</code> |
| `desc→` | <code>describe('░group', () => {<br/> █<br/>})</code> |
| `do→` | <code>describe.only('░group', () => {<br/> █<br/>})</code> |
| `ds→` | <code>describe.skip('░group', () => {<br/> █<br/>})</code> |
### Mock
| Trigger | Result |
| -------: | ------------------------------------------------------------------------------------------------------------- |
| `aevcr→` | <code>afterEach(() => {<br/> vi.clearAllMocks()<br/> vi.resetAllMocks()<br/>})█</code> |
| `vm→` | `vi.mock('░path')█` |
| `vmrv→` | `vi.mock('░path').mockResolvedValue(█)` |
| `vf→` | `vi.fn()█` |
| `vfrv→` | `vi.fn().mockResolvedValue(█)` |
| `cf→` | `const ░nameMock = vi.fn()█` |
| `cfrv→` | `const ░nameMock = vi.fn().mockResolvedValue(█)` |
| `mrv→` | `░mock.mockReturnValue(█)` |
| `mrvo→` | `░mock.mockReturnValueOnce(█)` |
| `vs→` | `vi.spyOn(░global, '░method')█` |
| `vsi→` | `vi.spyOn(░global, '░method').mockImplementation(() => █)` |
| `cs→` | `const ░methodSpy = vi.spyOn(░global, '░method')█` |
| `csi→` | `const ░methodSpy = vi.spyOn(░global, '░method').mockImplementation(() => █)` |
### It
| Trigger | Result |
| -------: | ------------------------------------------------------------------ |
| `i→` | <code>it('░should', () => {<br/> █<br/>})</code> |
| `it→` | <code>it('░should', () => {<br/> █<br/>})</code> |
| `io→` | <code>it.only('░should', () => {<br/> █<br/>})</code> |
| `is→` | <code>it.skip('░should', () => {<br/> █<br/>})</code> |
| `itd→` | `it.todo('░should')█` |
| `ia→` | <code>it('░should', async () => {<br/> █<br/>})</code> |
### Test
| Trigger | Result |
| -------: | ------------------------------------------------------------------- |
| `t→` | <code>test('░should', () => {<br/> █<br/>})</code> |
| `to→` | <code>test.only('░should', () => {<br/> █<br/>})</code> |
| `ts→` | <code>test.skip('░should', () => {<br/> █<br/>})</code> |
| `ttd→` | `test.todo('░should')█` |
| `ta→` | <code>test('░should', async () => {<br/> █<br/>})</code> |
### Expect
| Trigger | Result |
| -------: | -------------------------- |
| `e→` | `expect(█)` |
| `ea→` | `expect.assertions(█)` |
| `eha→` | `expect.hasAssertions()█` |
| `erj→` | `expect(░).rejects█` |
| `ers→` | `expect(░).resolves█` |
### Any
| Trigger | Result |
| -------: | ------------------------ |
| `eav→` | `expect.any(░)█` |
| `eas→` | `expect.any(String)█` |
| `ean→` | `expect.any(Number)█` |
| `eab→` | `expect.any(Boolean)█` |
| `ead→` | `expect.any(Date)█` |
| `eaf→` | `expect.any(Function)█` |
| `eaa→` | `expect.any(Array)█` |
| `eat→` | `expect.anything()█` |
### Assertion
| Trigger | Result |
| --------: | ------------------------------------------------------------------------------------------- |
| `tb→` | `expect(░).toBe(░)█` |
| `tbct→` | `expect(░).toBeCloseTo(░number, ░delta)█` |
| `tbd→` | `expect(░).toBeDefined()█` |
| `tbf→` | `expect(░).toBeFalsy()█` |
| `tbgt→` | `expect(░).toBeGreaterThan(░)█` |
| `tbgte→` | `expect(░).toBeGreaterThanOrEqual(░)█` |
| `tbid→` | `expect(░).toBeInTheDocument()█` |
| `tbi→` | `expect(░).toBeInstanceOf(░)█` |
| `tblt→` | `expect(░).toBeLessThan(░)█` |
| `tblte→` | `expect(░).toBeLessThanOrEqual(░)█` |
| `tbn→` | `expect(░).toBeNull()█` |
| `tbt→` | `expect(░).toBeTruthy()█` |
| `tbu→` | `expect(░).toBeUndefined()█` |
| `tc→` | `expect(░list).toContain(░)█` |
| `tce→` | `expect(░list).toContainEqual(░)█` |
| `te→` | `expect(░).toEqual(░)█` |
| `thbc→` | `expect(░).toHaveBeenCalled()█` |
| `thbct→` | `expect(░).toHaveBeenCalledTimes(░)█` |
| `thbcw→` | `expect(░).toHaveBeenCalledWith(░)█` |
| `thblcw→` | `expect(░).toHaveBeenLastCalledWith(░)█` |
| `thl→` | `expect(░).toHaveLength(░)█` |
| `thp→` | `expect(░).toHaveProperty(░keyPath, ░value)█` |
| `thpd→` | `expect(░).toHaveProperty('disabled')█` |
| `thps→` | `expect(░).toHaveProperty('selected')█` |
| `tm→` | `expect(░).toMatch(░)█` |
| `tmis→` | `expect(░).toMatchInlineSnapshot(░)█` |
| `tmo→` | `expect(░).toMatchObject(░)█` |
| `tse→` | `expect(░).toStrictEqual(░)█` |
| `tt→` | <code>expect(() => {<br/> █<br/>}).toThrow(░)</code> |
| `tte→` | <code>expect(() => {<br/> █<br/>}).toThrowError(░)</code> |
| `ttemis→` | <code>expect(() => {<br/> █<br/>}).toThrowErrorMatchingInlineSnapshot()</code> |
| `ttems→` | <code>expect(() => {<br/> █<br/>}).toThrowErrorMatchingSnapshot()</code> |
⇧ [Back to menu](#menu)
---
## Keyboard
Remember to complement the snippets with these keyboard shortcuts that can be used without needing to move the cursor to the start or to the end.
| Action | Win/Linux | macOS |
| ----------------- | -----------------: | ----------------: |
| Insert line above | `ctrl+shift+enter` | `cmd+shift+enter` |
| Insert line below | `ctrl+enter` | `cmd+enter` |
⇧ [Back to menu](#menu)
---
## Settings
The `editor.snippetSuggestions` setting in vscode `settings.json` will show snippets on top of the suggestion list.
```json
"editor.snippetSuggestions": "top"
```
⇧ [Back to menu](#menu)
---
## About
### Fork
- [vscode-jest-snippets](https://github.com/andys8/vscode-jest-snippets) - Jest snippets extension for VS Code
### Built With
- [VS Code](https://code.visualstudio.com/) - Code editing redefined.
- [Figma](https://www.figma.com/) - The collaborative interface design tool.
- [SWPM](https://www.npmjs.com/package/swpm) - One Package Manager to command them all.
### Contributing
Please read [CONTRIBUTING](CONTRIBUTING.md) for details on our code of conduct, and the process for submitting pull requests to us.
### Versioning
We use [SemVer](http://semver.org/) for versioning. For the versions available, see the [Const & Props Snippets](https://github.com/deinsoftware/vscode-vitest-snippets/tags) on GitHub.
### Authors
- **Camilo Martinez** [[Equiman](http://github.com/equiman)]
See also the list of [contributors](https://github.com/deinsoftware/vscode-vitest-snippets/contributors) who participated in this project.
### Sponsors
If this project helps you, consider buying me a cup of coffee.
[](https://github.com/sponsors/deinsoftware)
[](https://paypal.me/equiman/3)
### License
This project is licensed under the MIT License - see the [LICENSE](LICENSE.md) file for details.
⇧ [Back to menu](#menu)
| VS Code Vitest snippets for JS and TS | hacktoberfest,javascript,node,nodejs,snippets-collection,visual-studio-code,vscode,vscode-extension,react,reactjs | 2023-02-25T22:44:57Z | 2023-04-18T21:37:56Z | 2023-04-18T21:37:56Z | 1 | 14 | 32 | 0 | 1 | 6 | null | MIT | JavaScript |
aozoragh/react-flipbook | main | # Getting Started with Create React App
This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Available Scripts
In the project directory, you can run:
### `npm start`
Runs the app in the development mode.\
Open [http://localhost:3000](http://localhost:3000) to view it in your browser.
The page will reload when you make changes.\
You may also see any lint errors in the console.
### `npm test`
Launches the test runner in the interactive watch mode.\
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `npm run build`
Builds the app for production to the `build` folder.\
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.\
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `npm run eject`
**Note: this is a one-way operation. Once you `eject`, you can't go back!**
If you aren't satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point you're on your own.
You don't have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldn't feel obligated to use this feature. However we understand that this tool wouldn't be useful if you couldn't customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).
### Code Splitting
This section has moved here: [https://facebook.github.io/create-react-app/docs/code-splitting](https://facebook.github.io/create-react-app/docs/code-splitting)
### Analyzing the Bundle Size
This section has moved here: [https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size](https://facebook.github.io/create-react-app/docs/analyzing-the-bundle-size)
### Making a Progressive Web App
This section has moved here: [https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app](https://facebook.github.io/create-react-app/docs/making-a-progressive-web-app)
### Advanced Configuration
This section has moved here: [https://facebook.github.io/create-react-app/docs/advanced-configuration](https://facebook.github.io/create-react-app/docs/advanced-configuration)
### Deployment
This section has moved here: [https://facebook.github.io/create-react-app/docs/deployment](https://facebook.github.io/create-react-app/docs/deployment)
### `npm run build` fails to minify
This section has moved here: [https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify](https://facebook.github.io/create-react-app/docs/troubleshooting#npm-run-build-fails-to-minify)
| FlipBook animation using react module. It was wonderful and really good. Animation is really great. And very scalable and flexible. | javascript,react,nodejs,shinobi,css,html,styled-components | 2023-03-04T12:17:32Z | 2023-03-04T12:18:40Z | null | 1 | 0 | 1 | 0 | 0 | 6 | null | null | JavaScript |
Redskull-127/custom-chatGPTAPI | main | null | create your custom chatGPT API! | ai,chatgpt,javascript,ml,nodejs,openai | 2023-03-03T10:07:12Z | 2023-07-29T08:14:55Z | null | 1 | 1 | 27 | 2 | 1 | 6 | null | null | JavaScript |
stephenkati/Professional-Portfolio | main | # Professional-Portfolio
<a name="readme-top"></a>
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [Professional-Portfolio] <a name="about-project"></a>
**[Professional-Portfolio]** introduces me to the world and showcases my best work and skills.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary></summary>
<ul>
<li><a>JavaScript</a></li>
<li><a>HTML</a></li>
<li><a>CSS</a></li>
</ul>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **[My Projects]**
- **[About Me]**
- **[Contact Me]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need:
- Install Visual Studio code
- Install Node Js
### Setup
Clone this repository to your desired folder:
```
git clone https://github.com/stephenkati/Professional-Portfolio.git
```
### Install
Install this project with:
```
cd Professional-Portfolio
```
```
npm install
```
### Usage
To run the project, execute the following command:
Run using Live Server
### Run tests
To run tests, run the following command:
```
npx stylelint "**/*.{css,scss}"
```
```
npx eslint .
```
### Deployment
- [] Deployment link is [here](https://stephenkatuli.netlify.app/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Author1**
*[STEPHEN KATULI]*
- GitHub: [@githubhandle](https://github.com/stephenkati)
- LinkedIn: [LinkedIn](https://www.linkedin.com/in/stephen-katuli/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Recommendations]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](https://github.com/stephenkati/Professional-Portfolio/issues).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project please show support by staring ⭐️.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
* I would like to thank my Microverse team and my coding partners for their support and guidance.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p> | Professional-Portfolio introduces me to the world and showcases my best work and skills. | javascript,portfolio,tailwindcss,daisyui | 2023-03-09T14:07:41Z | 2023-07-22T10:10:23Z | null | 1 | 5 | 41 | 3 | 0 | 6 | null | MIT | HTML |
ViktorSvertoka/goit-js-hw-11 | main | **Read in other languages: [Українська](README.md), [English](README.en.md).**
# Критерії приймання
- Створено репозиторій `goit-js-hw-11`.
- Домашня робота містить два посилання: на вихідні файли і робочу сторінку на
`GitHub Pages`.
- В консолі відсутні помилки і попередження під час відкриття живої сторінки
завдання.
- Проект зібраний за допомогою
[parcel-project-template](https://github.com/goitacademy/parcel-project-template).
- Для HTTP-запитів використана бібліотека [axios](https://axios-http.com/).
- Використовується синтаксис `async/await`.
- Для повідомлень використана бібліотека
[notiflix](https://github.com/notiflix/Notiflix#readme).
- Код відформатований за допомогою `Prettier`.
# Завдання - пошук зображень
Створи фронтенд частину застосунку пошуку і перегляду зображень за ключовим
словом. Додай оформлення елементів інтерфейсу. Подивись демо-відео роботи
застосунку.
https://user-images.githubusercontent.com/17479434/125040406-49a6f600-e0a0-11eb-975d-e7d8eaf2af6b.mp4
## Форма пошуку
Форма спочатку міститья в HTML документі. Користувач буде вводити рядок для
пошуку у текстове поле, а по сабміту форми необхідно виконувати HTTP-запит.
```html
<form class="search-form" id="search-form">
<input
type="text"
name="searchQuery"
autocomplete="off"
placeholder="Search images..."
/>
<button type="submit">Search</button>
</form>
```
## HTTP-запити
Для бекенду використовуй публічний API сервісу
[Pixabay](https://pixabay.com/api/docs/). Зареєструйся, отримай свій унікальний
ключ доступу і ознайомся з документацією.
Список параметрів рядка запиту, які тобі обов'язково необхідно вказати:
- `key` - твій унікальний ключ доступу до API.
- `q` - термін для пошуку. Те, що буде вводити користувач.
- `image_type` - тип зображення. На потрібні тільки фотографії, тому постав
значення `photo`.
- `orientation` - орієнтація фотографії. Постав значення `horizontal`.
- `safesearch` - фільтр за віком. Постав значення `true`.
У відповіді буде масив зображень, що задовольнили критерії параметрів запиту.
Кожне зображення описується об'єктом, з якого тобі цікаві тільки наступні
властивості:
- `webformatURL` - посилання на маленьке зображення для списку карток.
- `largeImageURL` - посилання на велике зображення.
- `tags` - рядок з описом зображення. Підійде для атрибуту `alt`.
- `likes` - кількість лайків.
- `views` - кількість переглядів.
- `comments` - кількість коментарів.
- `downloads` - кількість завантажень.
Якщо бекенд повертає порожній масив, значить нічого підходящого не було
знайдено. У такому разі показуй повідомлення з текстом
`"Sorry, there are no images matching your search query. Please try again."`.
Для повідомлень використовуй бібліотеку
[notiflix](https://github.com/notiflix/Notiflix#readme).
## Галерея і картка зображення
Елемент `div.gallery` спочатку міститься в HTML документі, і в нього необхідно
рендерити розмітку карток зображень. Під час пошуку за новим ключовим словом
необхідно повністю очищати вміст галереї, щоб не змішувати результати.
```html
<div class="gallery">
<!-- Картки зображень -->
</div>
```
Шаблон розмітки картки одного зображення для галереї.
```html
<div class="photo-card">
<img src="" alt="" loading="lazy" />
<div class="info">
<p class="info-item">
<b>Likes</b>
</p>
<p class="info-item">
<b>Views</b>
</p>
<p class="info-item">
<b>Comments</b>
</p>
<p class="info-item">
<b>Downloads</b>
</p>
</div>
</div>
```
## Пагінація
Pixabay API підтримує пагінацію і надає параметри `page` і `per_page`. Зроби
так, щоб в кожній відповіді приходило 40 об'єктів (за замовчуванням 20).
- Початкове значення параметра `page` повинно бути `1`.
- З кожним наступним запитом, його необхідно збільшити на `1`.
- У разі пошуку за новим ключовим словом, значення `page` потрібно повернути до
початкового, оскільки буде пагінація по новій колекції зображень.
HTML документ вже містить розмітку кнопки, по кліку на яку, необхідно виконувати
запит за наступною групою зображень і додавати розмітку до вже існуючих
елементів галереї.
```html
<button type="button" class="load-more">Load more</button>
```
- В початковому стані кнопка повинна бути прихована.
- Після першого запиту кнопка з'являється в інтерфейсі під галереєю.
- При повторному сабміті форми кнопка спочатку ховається, а після запиту знову
відображається.
У відповіді бекенд повертає властивість `totalHits` - загальна кількість
зображень, які відповідають критерію пошуку (для безкоштовного акаунту). Якщо
користувач дійшов до кінця колекції, ховай кнопку і виводь повідомлення з
текстом `"We're sorry, but you've reached the end of search results."`.
## Додатково
> ⚠️ Наступний функціонал не обов'язковий для здавання завдання, але буде
> хорошою додатковою практикою.
### Повідомлення
Після першого запиту з кожним новим пошуком отримувати повідомлення, в якому
буде написано, скільки всього знайшли зображень (властивість `totalHits`). Текст
повідомлення - `"Hooray! We found totalHits images."`
### Бібліотека `SimpleLightbox`
Додати відображення великої версії зображення з бібліотекою
[SimpleLightbox](https://simplelightbox.com/) для повноцінної галереї.
- У розмітці необхідно буде обгорнути кожну картку зображення у посилання, як
зазначено в документації.
- Бібліотека містить матод `refresh()`, який обов'язково потрібно викликати
щоразу після додавання нової групи карток зображень.
Для того щоб підключити CSS код бібліотеки в проект, необхідно додати ще один
імпорт, крім того, що описаний в документації.
```js
// Описаний в документації
import SimpleLightbox from 'simplelightbox';
// Додатковий імпорт стилів
import 'simplelightbox/dist/simple-lightbox.min.css';
```
### Прокручування сторінки
Зробити плавне прокручування сторінки після запиту і відтворення кожної
наступної групи зображень. Ось тобі код-підказка, але розберися у ньому
самостійно.
```js
const { height: cardHeight } = document
.querySelector('.gallery')
.firstElementChild.getBoundingClientRect();
window.scrollBy({
top: cardHeight * 2,
behavior: 'smooth',
});
```
### Нескінченний скрол
Замість кнопки «Load more», можна зробити нескінченне завантаження зображень під
час прокручування сторінки. Ми надаємо тобі повну свободу дій в реалізації,
можеш використовувати будь-які бібліотеки.
---
# Parcel template
Этот проект был создан при помощи Parcel. Для знакомства и настройки
дополнительных возможностей [обратись к документации](https://parceljs.org/).
## Подготовка нового проекта
1. Убедись что на компьютере установлена LTS-версия Node.js.
[Скачай и установи](https://nodejs.org/en/) её если необходимо.
2. Склонируй этот репозиторий.
3. Измени имя папки с `parcel-project-template` на имя своего проекта.
4. Создай новый пустой репозиторий на GitHub.
5. Открой проект в VSCode, запусти терминал и свяжи проект с GitHub-репозиторием
[по инструкции](https://docs.github.com/en/get-started/getting-started-with-git/managing-remote-repositories#changing-a-remote-repositorys-url).
6. Установи зависимости проекта в терминале командой `npm install` .
7. Запусти режим разработки, выполнив команду `npm start`.
8. Перейди в браузере по адресу [http://localhost:1234](http://localhost:1234).
Эта страница будет автоматически перезагружаться после сохранения изменений в
файлах проекта.
## Файлы и папки
- Все паршалы файлов стилей должны лежать в папке `src/sass` и импортироваться в
файлы стилей страниц. Например, для `index.html` файл стилей называется
`index.scss`.
- Изображения добавляй в папку `src/images`. Сборщик оптимизирует их, но только
при деплое продакшн версии проекта. Все это происходит в облаке, чтобы не
нагружать твой компьютер, так как на слабых машинах это может занять много
времени.
## Деплой
Для настройки деплоя проекта необходимо выполнить несколько дополнительных шагов
по настройке твоего репозитория. Зайди во вкладку `Settings` и в подсекции
`Actions` выбери выбери пункт `General`.

Пролистай страницу до последней секции, в которой убедись что выбраны опции как
на следующем изображении и нажми `Save`. Без этих настроек у сборки будет
недостаточно прав для автоматизации процесса деплоя.

Продакшн версия проекта будет автоматически собираться и деплоиться на GitHub
Pages, в ветку `gh-pages`, каждый раз когда обновляется ветка `main`. Например,
после прямого пуша или принятого пул-реквеста. Для этого необходимо в файле
`package.json` отредактировать поле `homepage` и скрипт `build`, заменив
`your_username` и `your_repo_name` на свои, и отправить изменения на GitHub.
```json
"homepage": "https://your_username.github.io/your_repo_name/",
"scripts": {
"build": "parcel build src/*.html --public-url /your_repo_name/"
},
```
Далее необходимо зайти в настройки GitHub-репозитория (`Settings` > `Pages`) и
выставить раздачу продакшн версии файлов из папки `/root` ветки `gh-pages`, если
это небыло сделано автоматически.

### Статус деплоя
Статус деплоя крайнего коммита отображается иконкой возле его идентификатора.
- **Желтый цвет** - выполняется сборка и деплой проекта.
- **Зеленый цвет** - деплой завершился успешно.
- **Красный цвет** - во время линтинга, сборки или деплоя произошла ошибка.
Более детальную информацию о статусе можно посмотреть кликнув по иконке, и в
выпадающем окне перейти по ссылке `Details`.

### Живая страница
Через какое-то время, обычно пару минут, живую страницу можно будет посмотреть
по адресу указанному в отредактированном свойстве `homepage`. Например, вот
ссылка на живую версию для этого репозитория
[https://goitacademy.github.io/parcel-project-template](https://goitacademy.github.io/parcel-project-template).
Если открывается пустая страница, убедись что во вкладке `Console` нет ошибок
связанных с неправильными путями к CSS и JS файлам проекта (**404**). Скорее
всего у тебя неправильное значение свойства `homepage` или скрипта `build` в
файле `package.json`.
## Как это работает

1. После каждого пуша в ветку `main` GitHub-репозитория, запускается специальный
скрипт (GitHub Action) из файла `.github/workflows/deploy.yml`.
2. Все файлы репозитория копируются на сервер, где проект инициализируется и
проходит сборку перед деплоем.
3. Если все шаги прошли успешно, собранная продакшн версия файлов проекта
отправляется в ветку `gh-pages`. В противном случае, в логе выполнения
скрипта будет указано в чем проблема.
| Home task for JavaScript course📒 ---CRUD operations and Async / Await syntax--- | babel,css,favicon,frontend,goit,goit-js-hw-11,html,javascript,json,learning | 2023-03-04T17:14:04Z | 2023-04-08T08:58:49Z | null | 3 | 11 | 105 | 0 | 0 | 6 | null | null | SCSS |
devvsakib/API-practice | main | ### P1
[P1](https://devvsakib.github.io/API-practice/p1)
### P2
[P2](https://devvsakib.github.io/API-practice/p2)
### P3
[P3](https://devvsakib.github.io/API-practice/p3)
### P7a
[P7a](https://devvsakib.github.io/API-practice/p7a)
### P7a
[MobileAPI](https://devvsakib.github.io/API-practice/mobileAPI)
### billionaire-diary
[MobileAPI](https://devvsakib.github.io/API-practice/billionaire-diary) | null | api,rest-api,javascript | 2023-02-25T10:38:00Z | 2023-03-02T09:47:42Z | null | 1 | 5 | 19 | 0 | 0 | 6 | null | null | JavaScript |
muhammad-abdulloh/4UHOST | main | # 4UHOST
# 4UHOSTWebsite
This project was generated with [Angular CLI](https://github.com/angular/angular-cli) version 15.2.2.
## Development server
Run `ng serve` for a dev server. Navigate to `http://localhost:4200/`. The application will automatically reload if you change any of the source files.
## Code scaffolding
Run `ng generate component component-name` to generate a new component. You can also use `ng generate directive|pipe|service|class|guard|interface|enum|module`.
## Build
Run `ng build` to build the project. The build artifacts will be stored in the `dist/` directory.
## Running unit tests
Run `ng test` to execute the unit tests via [Karma](https://karma-runner.github.io).
## Running end-to-end tests
Run `ng e2e` to execute the end-to-end tests via a platform of your choice. To use this command, you need to first add a package that implements end-to-end testing capabilities.
## Further help
To get more help on the Angular CLI use `ng help` or go check out the [Angular CLI Overview and Command Reference](https://angular.io/cli) page.
| 4UHOST Angular Project | angular,css,html,javascript,scss,typescript | 2023-03-10T12:11:32Z | 2023-04-18T19:12:41Z | null | 1 | 1 | 49 | 0 | 1 | 6 | null | Apache-2.0 | HTML |
NimaCodez/hands-free-express | main | # hands-free-express
-THE ULTIMATE TOOL OF BUILDING FAST-
## What was the problem?
Ah! Shit. A new project, making the folder structure, writing the same base code as other projects, copying and pasting all of them, initializing git, downloading packages, initializing package.json, running server and ... <strong> WTF BRO!? </strong>
## So How Was This Solved? 🤔
Aaaa~ A good one. Well, Actually one night when I was just chatting as normal with one of my developer friends the idea came out of the cave and then I started to write it.
- Creates Folder Structures (For both app directory and class-based(OOP) projects and functional projects (no-app)) ✅
- Creates Some Basic and Obvious files of those directories ✅
- Initializes package.json ✨✅
- Installs the basic common packages (express, mongoose, morgan, cors, http-erros, http-status-codes, jsonwebtoken, dotenv and a bunch of others) 🎉✨
- Writes the basic server code needed for both OOP and functional projects. (The require statements don't need changes ) ✨✅
- Creates a Special response-builder names (SendResponse) ✨✨
- Creates some very useful middlewares such as validation Error mapper and ... ✅
- With also more utils such as a key generator for generating Secret_key for JWT tokens. ✅
- .gitignore and git out of the box, with node_modules and .env ignored 🎉✨✅
- Adds dev command to package.json file and runs the server for you (in functional or no-app mode)
- What Else you want! Open an issue and let's talk!
# USAGE
## Downloading:
1. Do a ```npm i -g hands-free-express```
2. Run the <a href="#commands">Commands</a> ✅✨🎉
<h2 id="commands">Commands</h2>
```cea help``` helps you get along with options and things here. <br />
```cea new-cb``` Creates a brand-new empty class-based project. <br />
```cea class-based``` or ```cea cb``` Creates a filled and almost ready OOP based project. <br />
```cea no-app``` Creates a Functional-suggested folder structure with the basic code you need for running your server with an index route (It's Perfect, Believe me and test it). <strong> You Don't even need to write a fucking single line of code for getting a server up and running.</strong>
| Trying to be a CRA for Express. | api,automation,backend,express,express-js,expressjs,javascript,javascript-library,js,library | 2023-02-26T20:59:19Z | 2024-02-12T14:35:28Z | 2023-03-11T20:39:53Z | 3 | 1 | 38 | 0 | 0 | 6 | null | MIT | JavaScript |
DmytoStas/mimino | main | ## Підготовка до роботи
1. Переконайся, що на комп'ютері встановлено LTS-версію Node.js.
[Скачай та встанови](https://nodejs.org/en/) її якщо необхідно.
2. Встанови базові залежності проекту в терміналі командою `npm install`.
3. Запусти режим розробки, виконавши в терміналі команду `npm run dev`.
4. Перейдіть у браузері за адресою
[http://localhost:5173](http://localhost:5173). Ця сторінка буде автоматично
перезавантажуватись після збереження змін у файли проекту.
## Файли і папки
- Файли розмітки компонентів сторінки повинні лежати в папці `src/partials` та
імпортуватись до файлу `index.html`. Наприклад, файл з розміткою хедера
`header.html` створюємо у папці `partials` та імпортуємо в `index.html`.
- Файли стилів повинні лежати в папці `src/css` та імпортуватись до HTML-файлів
сторінок. Наприклад, для `index.html` файл стилів називається `index.css`.
- Зображення додавай до папки `src/img`. Збирач оптимізує їх, але тільки при
деплої продакшн версії проекту. Все це відбувається у хмарі, щоб не
навантажувати твій комп'ютер, тому що на слабких компʼютерах це може зайняти
багато часу.
| The Website Mimino, team project | css,html5,javascript,lending-page,team-project,npm,swiper-slider | 2023-03-02T02:21:13Z | 2023-07-26T11:36:04Z | null | 10 | 58 | 362 | 0 | 1 | 6 | null | null | HTML |
bensonruan/ReplyWithChatGPT | main | # Reply With ChatGPT
A WordPress plugin that integrate with OpenAI’s ChatGPT API, to auto generate text to reply post comments
## Demo

## WordPress Plugin
https://wordpress.org/plugins/ai-reply/
## Installing
Clone this repository to your local computer
``` bash
git clone https://github.com/bensonruan/ReplyWithChatGPT.git
```
* Upload WordPress Plugin files to your host
* Activate "AI Reply" plugin in WordPress admin Plugins page
* Follow instruction under the "AI Reply Settings" page to set up this plugin
## Tutorial
https://bensonruan.com/how-to-build-a-wordpress-plugin-to-reply-comment-with-chatgpt/
## Support me
[](https://ko-fi.com/W7W6METMY)
| A WordPress plugin that integrate with OpenAI's ChatGPT API, use AI generated response to help you reply comments | ai,auto-reply,chatgpt,javascript,natural-language-processing,openai-api,wordpress,wordpress-development,wordpress-plugin | 2023-03-03T23:48:57Z | 2023-06-19T12:50:38Z | null | 1 | 0 | 22 | 0 | 3 | 6 | null | null | PHP |
Jcanotorr06/solid-dzone | main | 
[](https://pnpm.io/)




Simple, high-quality drag'n'drop primitive for Solid JS
## Quick start
Install it:
```bash
npm i solid-dzone
# or
yarn add solid-dzone
# or
pnpm add solid-dzone
```
## Usage
```tsx
import createDropzone from "solid-dzone"
const MyDropZone = () => {
const {
getRootProps,
getInputProps,
setRefs,
} = createDropzone<HTMLDivElement>() // You MUST specify the type of the root element for proper typing
let inputRef!: HTMLInputElement
let rootRef!: HTMLDivElement
setTimeout(() => {
// Refs must be set inside a timeout to ensure the elements have been mounted
setRefs(rootRef, inputRef)
})
return (
<div {...getRootProps()} ref={rootRef}>
<input {...getInputProps()} ref={inputRef}/>
</div>
)
}
```
### Dropzone Props Getters
The dropzone property getters are just two functions that return objects with properties you need to create the drag'n'drop zone. The root properties can be applied to whatever ellement you want, whereas the input properties **must** be applied to an `<input>`.
Note that whatever other props you want to add to the elements, you should always pass them through the functions, rather than applying them directly to avoid conflicts and unexpected behaviours.
```jsx
<div
{...getRootProps({
role: "button",
onDrop: e => console.log("FILE WAS DROPPED")
})}
>
```
### createDropzone options
| **Name** | **Type** | **Notes** |
|------------|----------|----------------------------------------------------------------------------------------------------------------------|
| ``disabled`` | ``boolean`` | Disable the dropzone |
| ``maxSize`` | ``number`` | Maximum file size in bytes |
| ``minSize`` | ``number`` | Minimum file size in bytes |
| ``multiple`` | ``boolean`` | Allow multiple files |
| ``maxFiles`` | ``number`` | Maximum number of files |
| ``accept`` | ``string[]`` | Array of allowed file types, see [link](https://developer.mozilla.org/en-US/docs/Web/HTML/Attributes/accept) for possible values |
| ``noClick`` | ``boolean`` | Disable click to open file dialog |
| ``noKeyboard`` | ``boolean`` | Disable keyboard to open file dialog |
| ``noDrag`` | ``boolean`` | Disable drag'n'drop |
| ``validator`` | ``function`` | Custom file validation, overrides default |
### createDropzone return values
| **Name** | **Type** | **Notes** |
|--------------------|----------|------------------------------------------------------------------------------------------------------------------------|
| ``isFocused`` | ``function`` | Boolean signal that indicates whether the dropzone is focused or not |
| ``isFileDialogActive`` | ``function`` | Boolean signal that indicates whether the file dialog is open or not |
| ``isDragging`` | ``function`` | Boolean signal that indicates whether the a file is being dragged over the root or not |
| ``getRootProps`` | ``function`` | Function that returns an object of props for the root element |
| ``getInputProps`` | ``function`` | Function that returns an object of props for the input element |
| ``openFileDialog`` | ``function`` | Function to programmatically open the file dialog |
| ``setRefs`` | ``function`` | Set the root and input refs. **Must be called inside a ``setTimeout`` to ensure elements are mounted** |
| ``files`` | ``function`` | Signal that returns an array of files |
| ``errors`` | ``function`` | Object containing errors. Each key is a file name and the value is an object containing the error message and the file |
| ``removeFile`` | ``function`` | Function to remove a specific file by name |
| ``removeError`` | ``function`` | Function to remove a specific error by file name |
| ``clearFiles`` | ``function`` | Function to clear all files |
### File type definition
| **Name** | **Type** |
|----------|----------|
| ``source`` | ``string`` |
| ``name`` | ``string`` |
| ``size`` | ``number`` |
| ``file`` | ``File`` |
## Contributors
[](https://github.com/jcanotorr06/solid-dzone/graphs/contributors)
## Licence
[MIT](LICENSE)
| Simple, high-quality dropzone primitive for Solid JS | component,dropzone,javascript,jsx,primitives,solid,solid-js,solidjs,typescript | 2023-02-25T01:31:10Z | 2023-03-29T04:22:36Z | 2023-02-26T09:24:55Z | 2 | 2 | 24 | 0 | 2 | 6 | null | MIT | TypeScript |
ICEI-PUC-Minas-PPLES-TI/PLF-ES-2023-1-MON-CursoNodeJS | main | <h4> PLF-ES-2023-1-MON-CursoNodeJS </h4>
<hr>
<h3 align="center">
Curso de monitoria
<br>
Como criar uma API RESTful com NodeJS
<br><br>
<p align="center">
<a href="#-sobre">Sobre</a> |
<a href="#-monitor">Monitor</a> |
<a href="#-professor-responsável">Professor responsável</a> |
<a href="#-tecnologias">Tecnologias</a> |
<a href="#-instruções-de-utilização">Instruções de utilização</a> |
<a href="#-licença">Licença</a>
</p>
</h3>
<hr>
## 🔖 Sobre
Curso de programação para apoio da disciplina Trabalho Interdisciplinar Aplicações para Processos de Negócios do 2º período de Engenharia de Software, PucMinas Praça da Liberdade 2023/1.
Neste curso é abordado como criar uma API RESTful com NodeJS.
Conteúdo inclui vídeo aulas de explicações teóricas, instalação de ferramentas, prática focada no código e como consumir a API pelo Postman. Além disso, é apresentado como criar uma simples interface web em HTML, CSS e
Script (também com a biblioteca Booststrap) que consume esta API.
Esta é uma simples aplicação onde usuário podem se cadastrar e registrarem tarefas para sua conta.
---
## 👨💻 Monitor
* [Lucas Ângelo Oliveira Martins Rocha](https://lucasangelo.com)
---
## 👩🏫 Professor responsável
* Hugo Bastos De Paula
---
## 🚀 Tecnologias
- Frontend:
- [HTML 5](https://www.w3schools.com/howto/howto_make_a_website.asp/)
- [CSS 3](https://www.w3schools.com/css/css_website_layout.asp/)
- [JavaScript](https://www.javascript.com/)
- [Bootstrap 5](https://getbootstrap.com/)
- Backend:
- [NodeJS 16.19.0](https://nodejs.org/download/release/v16.19.0/)
- Database:
- [MySQL Server](https://dev.mysql.com/downloads/mysql/)
- Ferramenta
- [Visual Studio Code (VSCode)](https://code.visualstudio.com)
- [Postman](http://www.postman.com/downloads/)
- [Git](https://git-scm.com/downloads)
- [Docker](https://docs.docker.com/desktop/install/windows-install/)
---
## ⤵ Instruções de utilização
Essas instruções vão te levar a uma cópia do projeto rodando em sua máquina local para propósitos de testes, desenvolvimento e aprendizagem.
Pré-requisitos:
- Ter instalado todas as ferramentas e dependências ensinadas no vídeo [Aula 02 - Instalação de todas as ferramentas e configuração de ambiente](https://youtu.be/1YOV6JeSBA4)
- NodeJS
- NPM
- MySQL
- Docker (Docker-Compose)
<br>
- Passo 1: Clonar o repositório:
```bash
$ git clone https://github.com/ICEI-PUC-Minas-PPLES-TI/PLF-ES-2023-1-MON-CursoNodeJS.git
```
<br>
- Passo 2: Configurar e iniciar a API NodeJS (backend)
- Passo 2.1: Criar o arquivo .env pelo .env.sample:
```bash
$ vi PLF-ES-2023-1-MON-CursoNodeJS\.env
```
- Passo 2.2: Configurar as variáveis de ambiente:
```env
APP_DEBUG=true
NODE_APP_HOST=localhost
NODE_LOCAL_PORT=3001
NODE_DOCKER_PORT=3000
MYSQL_HOST=localhost
MYSQL_LOCAL_PORT=3307
MYSQL_DOCKER_PORT=3306
MYSQL_DATABASE=todosimple
MYSQL_USERNAME=root
MYSQL_PASSWORD=root
SECRET_KEY=v9y$B&EH@McQfTjWnZr4t7w!z%C*F-JaNdRgUkXp2s5v8y/A?DG+KbPeShVmYq
```
- Passo 2.3: Ir para a pasta raíz do projeto:
```bash
$ cd PLF-ES-2023-1-MON-CursoNodeJS\
```
- Passo 2.4: Abrir o terminal e instalar as dependências do projeto utilizando o NPM:
```bash
$ npm install
```
- Passo 2.4: Iniciar a aplicação NodeJS:
- Passo 2.4.1: Iniciar a aplicação NodeJS utilizando o NPM:
```bash
$ npm run start
```
ou
- Passo 2.4.1: Iniciar a aplicação utilizando Docker-Compose:
```bash
$ docker-compose up
```
- API estará rodando em http://localhost:3001/
<br>
- Passo 3: Entrar na aplicação frontend após subir a API
- Passo 3.1: Entrar na pasta raíz do projeto:
```bash
$ cd PLF-ES-2023-1-MON-CursoNodeJS\
```
- Passo 3.2: Abrir o arquivo index.html diretamente ou pela extensão Live Server do VsCode:
```bash
$ cd PLF-ES-2023-1-MON-CursoNodeJS\view\login.html
```
- Frontend estará rodando em http://127.0.0.1:5500/view/login.html caso iniciado com Live Server.
---
## 🔗 Links do projeto
- [Playlist do Youtube com vídeos do curso](https://www.youtube.com/playlist?list=PLiXotHlANc8raOozVpOpZucmeT4s9DS2f)
- [Slide de apresentação](docs/Slide%20API%20RESTful%20com%20NodeJS.pdf)
- [Documento de ferramentas e configuração de ambiente](docs/Ferramentas%20e%20configura%C3%A7%C3%A3o%20do%20ambiente.pdf)
---
## 📝 Licença
Esse projeto está sob a licença MIT License. Veja o arquivo [LICENSE](LICENSE) para mais detalhes.
---
| Curso de monitoria ensinando a criar uma API RESTful com NodeJS, MySQL e Docker-Compose | docker-compose,javascript,mysql,nodejs,docker,todoapp,curso,monitoria | 2023-02-27T20:57:11Z | 2023-06-08T21:53:46Z | null | 34 | 0 | 13 | 0 | 0 | 6 | null | CC0-1.0 | JavaScript |
Rednexie/no-console.js | main | # no-console.js
Javascript dev-tools blocker and page source protector.
https://cdn.jsdelivr.net/gh/Rednexie/rednexie.github.io@main/cdn/noconsole.js
# Functionality
No-Console.js is used for blocking people from accessing:
- Developer Tools, [ F12 ]
- Javascript Console, [ CTRL + SHIFT + J ]
- Inspect Elements, [ CTRL + SHIFT + I ]
- View Page Source, [ CTRL + U ]
- Save Page Source, [ CTRL+ S ]
- Context Menu; [ Right Click]
- Firefox Inspect Element [ CTRL + SHIFT + C ]
- Firefox Javascript Console [ CTRL + SHIFT + K ]
as well as logging the user ip and the event description with discord webhook API.
no-console.js has an option to auto disable:
- Autocorrect functionality in Javascript Console.
- Document Design Mode
- Javascript Console Output.
# Usage
The constant `WebhookURL` is your discord webhook api url.
Don't forget to add your webhook url, or change the constant `log` to false. This disables webhook api log feature.
If you don't want to block the actions, only log them, change the constant `block` to false. This disables the blocking feauture.
If you want to let your clients use context menu, change the constant `rightclick` to false. This enables context menu back.
# Possible Updates:
- Detection of open dev tools (document unfocus).
If you don't want to disable autocorrect and design mode, change the constant `disable` to false.
The constant `delay` indicates the delay between clearing the console. It is defaulted to 100 milliseconds.
| javascript dev tools blocker/source code protector | client,client-side,developer-tools,devtools,disable-devtool,discord-webhook,discord-webhooks,javascript,js,vanilla-js | 2023-03-04T23:07:09Z | 2023-11-16T14:18:03Z | null | 1 | 0 | 36 | 0 | 1 | 6 | null | null | JavaScript |
pabl1ku/Microsoft-Rewards-Extension | main | <h1> ¡Microsoft Rewards! </h1>
<h2> What is Microsoft Rewards? </h2>
Microsoft Rewards is a loyalty program launched by Microsoft that rewards users for engaging with their products and services. Users can earn points by completing various activities such as searching the web with Bing, shopping at Microsoft Store, taking quizzes, and participating in surveys. These points can be redeemed for a variety of rewards, including gift cards, Xbox Game Pass subscriptions, and discounts on Microsoft products. The program is free to join and offers multiple tiers of membership, each with its own set of perks and benefits. Microsoft Rewards is available in select countries, and users must have a Microsoft account to participate.
<div id="work" align="left">
<h2> How to install the script? </h2>
This script is added as an **extension** to your browser.
If you don't know how, I'll quickly explain how to add it.
Go to your browser extensions, once there, load unzipped.

Once this is done, select the folder you downloaded and it will be added to your extensions.
</div>
<div id="configuration" align="left">
<h2> Script configuration </h2>
Once the script is installed, the following GUI will be displayed.

🔴 The script contains the following features:
- 🔎 **Desktop searches** : I recommend that you choose a number between 36 and 68, sometimes the script may fail and not complete the number of searches that microsoft asks us to do.
- 🔎 **Mobile searches** : I recommend that you choose a number between 27 and 42, for the same reason as the desktop searches.
- ⏱ **Delay(ms)** : Do not put neither 1, nor 0, I recommend 500 as it works perfectly.
- 💻 **Platform spoofing** : Here you choose desktop and mobile, as you save time in this task.
The rest is left default, as shown in the image.
</div>
<div id="final" align="left">
You would already have your script ready to claim your points and redeem them for whatever you want.
Here is an image showing the results of the script.



</div>
| Microsoft Rewards browser extension | extension-chrome,javascript,microsoft,script | 2023-02-27T10:30:26Z | 2023-02-27T14:28:05Z | null | 1 | 0 | 4 | 0 | 1 | 6 | null | null | JavaScript |
vh03vh/personal-protfolio.github.io | main | # personal-protfolio.github.io
personal protfolio website with html css javascript.... can you take this code and edit

| personal protfolio website with html css javascript.... can you take this code and edit | css3,html,javascript,protofolio,protofolio-website | 2023-03-11T21:14:24Z | 2023-03-11T21:27:03Z | null | 1 | 0 | 2 | 0 | 0 | 6 | null | null | CSS |
zaselalk/BookMate | main | # BookMate - Your Personal Digital Reading Companion

Bookmate is a library management system designed to make it easy for users to browse and manage books in a library. This GitHub repository contains the front-end code for the Bookmate web application. The front-end is built using HTML, CSS, and JavaScript, and includes features such as book search
| BookMate - A Library management system mini project (Front-end ) | css,html,javascript | 2023-03-06T13:27:54Z | 2023-03-18T17:40:24Z | null | 7 | 70 | 316 | 0 | 0 | 6 | null | null | JavaScript |
Imanm02/Aiport-Backend-WebDev-HW2 | main | # Airplane Website
#### This is an airplane website project that provides autentication and ticket service for passengers. The project is built using the following technologies:
* Backend: Express.js for ticket service, Golang for authentication, Python for Bank
* Frontend: React.js
* Database: Redis & Postgres
* Deployment: Docker and Docker Compose
# Installation
#### To install the application, follow these steps:
1. Clone the repository:
```
git clone https://github.com/Imanm02/Aiport-Backend-WebDev-HW2.git
```
2. Start the Docker containers:
```
docker-compose up
```
# Maintainers
- [Iman Mohammadi](https://github.com/Imanm02)
- [Arash Yadegari](https://github.com/Arash1381-y)
- [Hasti Karimi](https://github.com/HastiKarimi)
| Solution to Yumcoder's WP40419: Web Programming (Sharif University of Technology - Fall 2022) 2nd assignment | expressjs,go,javascript | 2023-03-08T12:19:56Z | 2023-03-16T00:02:13Z | null | 3 | 0 | 105 | 0 | 0 | 6 | null | MIT | JavaScript |
aldrin112602/SimplyJS | master | # SimplyJS framework
[SimplyJS/demo/index.html](https://aldrin112602.github.io/SimplyJS/demo/)
<img src="./image.png">
# SimplyJS Intro
Simply is a lightweight JavaScript framework for building user interfaces with plain JavaScript. It allows you to write UI components in a syntax that resembles HTML, but with the full power of JavaScript behind it. Here's a quick example:
Create Button Componet `Button.js`:
```jsx
// Button component
const Button = () => {
let i = 0;
const increment = () => {
i++;
console.log(i);
alert(i);
}
return (
<button onClick={increment} class="btn btn-primary">Click me</button>
)
}
// In SimplyJS, no need to export component
```
Create Container Component `Container.js`
```javascript
// import Button Component
import Button from './Button';
// or with .js extension (optional) import Button from './Button.js';
const Container = () => {
return (
<div className="container">
<h1>Hello, world!</h1>
<Button />
<p>This is a simple example of a component built with Simply.</p>
</div>
)
}
Simply.render(Container, "#root", () => {
console.log('Rendered Success!')
});
```
---
This code will render a `div` element with a class of `"container"`, containing an `h1` element with the text `"Hello, world!"`, `button` element with a class of `"btn btn-primary"` with an onclick event to increment the `i` variable. Also a `p` element with some sample text. It will then append that div to the element with an ID of `"root"` in your HTML document.
The `Simply.render` method takes 3 arguments: a component function, container element and callback function. The component function should return a tree of Simply elements, which are plain JavaScript objects that describe a UI element. These elements can be nested, just like regular HTML, to build up a complete user interface.
This is a simple example project demonstrating how to use the Simply.js framework.
---
## Getting Started
To get started with this project, follow these steps:
First, you'll need to download the `SimplyJS` library and include it in your project. You can download the library from here. `SimplyJS` provides a single `simply.development.js` file that you can include in your HTML file.
```html
<script src="./path/to/simply.development.js"></script>
```
or clone this repository
## Clone the repository:
```bash
git clone https://github.com/aldrin112602/SimplyJS.git
cd simplyJS
```
## Usage
This example project demonstrates how to create a simple login form using Simply.js. Here's a breakdown of the key components:
## Form Component
The Form component is a simple login form that takes in a username and password and logs them to the console when the form is submitted.
Create a File called `Form.js`
```jsx
const Form = () => {
let username, password;
// handle login request
const handleLogin = (ev) => {
ev.preventDefault();
const data = { username, password };
// display data
console.log(data);
};
return (
<form method="post" className="col-7 bg-dark p-5 text-white" onSubmit={handleLogin}>
<h1 className="text-center">Log-In</h1>
<label className="form-label">Enter your Username</label>
<input
placeholder="Username"
className="form-control"
type="text"
name="username"
required={true}
onInput={(e) => (username = e.target.value)}
></input>
<label className="form-label">Enter your Password</label>
<input
placeholder="Password"
className="form-control"
type="password"
name="password"
required={true}
onInput={(e) => (password = e.target.value)}
></input>
<div className="d-grid mt-4">
<button type="submit" className="btn btn-primary btn-block">Login now</button>
</div>
</form>
);
};
```
## Rendering the Form
To render the Form component to the DOM, we use the `Simply.render()` function:
```jsx
Simply.render(Form, "#root");
```
Here, we're rendering the Form component to the #root element in the HTML document.
Now create `index.html`
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Simply JS example</title>
<!-- simplyJS script -->
<script src="./simplyJS/simply.development.js" defer></script>
<!-- botstrap -->
<link
href="https://cdn.jsdelivr.net/npm/bootstrap@5.2.3/dist/css/bootstrap.min.css"
rel="stylesheet"
/>
</head>
<body>
<!-- main app -->
<div
id="root"
class="d-flex align-items-center justify-content-center"
style="min-height: 100vh"
></div>
<!-- main simplyJS -->
<script src="./Main.js" type="text/simply"></script>
<!-- or using internal script -->
<script type="text/simply">
/*
const Form = () => {
let username, password;
// handle login request
const handleLogin = (ev) => {
ev.preventDefault();
const data = { username, password };
// display data
console.log(data);
};
return (
<form
method="post"
className="col-7 bg-dark p-5 text-white"
onSubmit={handleLogin}
>
<h1 className="text-center">Log-In</h1>,
<label className="form-label">Enter your Username</label>
<input
placeholder="Username"
className="form-control"
type="text"
name="username"
required={true}
onInput={(e) => (username = e.target.value)}
></input>
<label className="form-label">Enter your Password</label>
<input
placeholder="Password"
className="form-control"
type="password"
name="password"
required={true}
onInput={(e) => (password = e.target.value)}
></input>
<div className="d-grid mt-4">
<button type="submit" className="btn btn-primary btn-block">
Login now
</button>
</div>
</form>
);
};
Simply.render(Form, "#root");
*/
</script>
</body>
</html>
```
## Contributing
Contributions are always welcome! If you have any issues or feature requests, please create an issue on the repository. If you'd like to contribute code, please create a pull request and we'll review it as soon as possible.
## License
This project is licensed under the MIT License. See the LICENSE file for more information.
---
Made with ❤️ by Aldrin Caballero
| Lightweight JS framework for building user interfaces | javascript,javascript-framework,javascript-library | 2023-02-28T01:06:36Z | 2023-07-05T08:39:59Z | null | 1 | 1 | 33 | 0 | 0 | 6 | null | MIT | JavaScript |
Chinmay-Takkar/Portfolio | main | <h2 align="center">
Portfolio Website<br/>
<a href="https://www.whatdoeschinmaydo.codes//" target="_blank">whatdoeschinmaydo.codes</a>
</h2>
<div align="center">
<img alt="Demo" src="./Images/Mockup.png" />
</div>
<br/>
<center>
[](https://forthebadge.com)
[](https://forthebadge.com)
[](https://forthebadge.com)


</center>
<h3 align="center">
🔹
<a href="https://github.com/Chinmay-Takkar/Portfolio/issues">Report Bug</a>
🔹
<a href="https://github.com/Chinmay-Takkar/Portfolio/issues">Request Feature</a>
</h3>
## TL;DR
You can fork this repo to modify and make changes of your own. Please give me proper credit by linking back to [Chinmay-Takkar](https://github.com/Chinmay-Takkar/Portfolio). Thanks!
## Built With
My personal portfolio <a href="https://whatdoeschinmaydo.codes/" target="_blank">whatdoeschinmaydo.codes</a> which features some of my github projects as well as my resume and technical skills.<br/>
This project was built using these technologies.
- React.js
- Node.js
- Express.js
- CSS3
- VsCode
- Vercel
## Features
**📖 Multi-Page Layout**
**🎨 Styled with React-Bootstrap and Css with easy to customize colors**
**📱 Fully Responsive**
## Getting Started
Clone down this repository. You will need `node.js` and `git` installed globally on your machine.
## 🛠 Installation and Setup Instructions
1. Installation: `npm install`
2. In the project directory, you can run: `npm start`
Runs the app in the development mode.\
Open [http://localhost:3000](http://localhost:3000) to view it in the browser.
The page will reload if you make edits.
## Usage Instructions
Open the project folder and Navigate to `/src/components/`. <br/>
You will find all the components used and you can edit your information accordingly.
### Show your support
Give a ⭐ if you like this website!
| null | css3,github,html5,javascript,reactjs,ui-design,ux-design,react-icons,axios,react-bootstrap | 2023-03-09T05:42:30Z | 2023-08-10T17:58:27Z | null | 1 | 0 | 53 | 0 | 0 | 6 | null | null | JavaScript |
BitBrigade/Tim-E-Scape | main | <h1 align="center"> ⏳ Tim-E-Scape ⌛ </h1>
<h4 align="center">
Our game for gamedev.js jam 2023 <br>
(Theme : TIME)
</h4>
<h3 align="center" >
<a href="https://sumitst05.itch.io/tim-e-scape"><img alt="play at: sumitst05.itch.io" src="https://img.shields.io/badge/play%20at-sumitst05.itch.io-brightgreen?style=for-the-badge"></a>
<br>
<img alt="Status: Released" src="https://img.shields.io/badge/status-released 1.0.0-red?style=for-the-badge">
<br><br>
<h6 align="center" style="padding-top:5px; margin-top:0; margin-bottom:2em">
A small and simple maze game:<br>Help the blob escape the maze using the portal before the bomb timer runs out!
</h6>
</h3>
## Table of Contents
- [Getting Started](#getting-started)
- [Running the Game](#running-the-game)
- [Built With](#built-with)
- [How To Play?](#how-to-play)
- [Authors](#authors)
- [License](#license)
## Getting Started
These instructions will help you get a copy of the project up and running on your local machine for development and testing purposes.
If you do not want to build from source you can skip to [Running the Game](#running-the-game)
### Prerequisites
- [Node.js](https://nodejs.org/) (version 19.8.1 or higher)
- [npm](https://www.npmjs.com/) (version 8.19.2 or higher)
### Installing (Build from source)
1. Clone the repository to your local machine:
```bash
git clone https://github.com/BitBrigade/gamedevjs-2023
```
2. Install the required dependencies:
```bash
npm install && npm i -g http-server
```
### Running the Game
- Without Building:
The game is deployed to Vercel so you can play the game online by visiting the following link:
```bash
https://tim-e-scape.vercel.app/
```
- Building from source:
- Start the local development server:
```bash
# inside the cloned repository (Tim-E-Scape)
http-server ./
```
- Open your web browser and navigate to `http://localhost:8081` (replace 8081 with whatever port number you get)
- You should now see the game's index.html page displayed in your browser.
**or**
- You can just build the docker image by the dockerfile provided in the repo by doing:
```sh
docker build . -t timeescape
```
- and then run the game by doing:
```sh
docker run -it time-escape
```
## How To Play?
1. Use the arrow keys to move the blob.
2. Avoid the lasers.
3. Escape using the portal before bomb timer runs out.
https://user-images.githubusercontent.com/106669732/235342611-1a165ced-fcd4-4ec1-a163-5abb3c923ea1.mp4
## Built With
- [Phaser](https://phaser.io/) - Game development framework for HTML5 games
- [Node.js](https://nodejs.org/) - JavaScript runtime environment for server-side development
- [Express](https://expressjs.com/) - Web application framework for Node.js
## Authors
- Amit - [github.com/amitsuthar69](https://github.com/amitsuthar69)
- Harshil - [github.com/Harshil-08](https://github.com/Harshil-08)
- Rishabh - [github.com/Rishabh672003](https://github.com/Rishabh672003)
- Sumit - [github.com/sumitst05](https://github.com/sumitst05)
## License
This project is licensed under the GNU General Public License - see the [LICENSE](LICENSE) file for details.
| Submission for gamedevjs jam 2023 | game,html5,javascript,nodejs,gamedevjs-jam,phaser3,dockerfile,vercel | 2023-02-25T12:09:20Z | 2023-09-11T06:53:19Z | null | 4 | 43 | 128 | 0 | 3 | 5 | null | GPL-3.0 | JavaScript |
BahirHakimy/Leader-boards | dev | <a name="readme-top"></a>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Usage](#usage)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 Leader Boards <a name="about-project"></a>
**Leader Boards** A simple app built with `Webpack` `HTML` `CSS` `Javascript` that uses fetch **API** to interact with an external server, it fetchs the data from the server, adds new data new data and displays the result.
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>Client</summary>
<ul>
<li>HTML</li>
<li>CSS</li>
<li>Javascript</li>
<li>Tailwind Css</li>
</ul>
</details>
<details>
<summary>Server</summary>
<ul>
<li>WebPack</li>
<li>Node js</li>
</ul>
</details>
<details>
<summary>Database</summary>
<ul>
<li>N/A</li>
</ul>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **Clean Design**
- **Responsive**
<p align="right"><a href="#readme-top">👆</a></p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Demo](https://bahirhakimy.github.io/Leader-boards/)
<p align="right"><a href="#readme-top">👆</a></p>
<!-- Getting Started -->
## 💻 Getting Started <a name="getting-started"></a>
To run the project locally, follow these steps.
### Prerequisites
In order to run this project you need to:
- Install [Git](https://git-scm.com/)
- Install [Node](https://nodejs.org/en/)
- Install a code editor, I suggest [VsCode](https://code.visualstudio.com/)
### Setup
Clone the repo into your local machine:
```bash
git clone https://github.com/BahirHakimy/Leader-boards.git
```
Install the dependencies using npm:
```bash
npm install
```
### Usage
To start the development server run
```bash
npm start
```
- this command will start the development server on `localhost:8080` address
To create and optimized production build run
```bash
npm run build
```
- this command will create a bunduled chunks of code inside `dist/` folder
<p align="right"><a href="#readme-top">👆</a></p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Bahir Hakimi**
- [<img src="https://i.stack.imgur.com/gVE0j.png" width='20'/> LinkedIn](https://www.linkedin.com/in/bahir-hakimy)
- [<img src="https://cdn-icons-png.flaticon.com/512/281/281769.png" width='20'/> Email](mailto:bahirhakimy2015@gmail.com)
- [<img src="https://upload.wikimedia.org/wikipedia/commons/thumb/4/4f/Twitter-logo.svg/2491px-Twitter-logo.svg.png" width='20'/> Twitter](https://twitter.com/bahir_hakimy)
<p align="right"><a href="#readme-top">👆</a></p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- **Cool Design On The Way** :eyes:
<p align="right"><a href="#readme-top">👆</a></p>
<!-- Contributing -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](../../issues/).
<p align="right"><a href="#readme-top">👆</a></p>
<!-- Show your support -->
## ⭐️ Show your support <a name="support"></a>
If you like this project leave a start for it.
<p align="right"><a href="#readme-top">👆</a></p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank Microverse for helping me in my journey to become a Fullstack developer 🌹
<p align="right"><a href="#readme-top">👆</a></p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right"><a href="#readme-top">👆</a></p>
| A simple leaderboard app created with HTML/CSS, Javascript, and Webpack, it uses fetch API to perform CRUD operations on scores | css,css3,html,javascript,reactjs | 2023-03-07T18:54:38Z | 2023-03-12T14:39:52Z | 2023-03-12T14:44:15Z | 1 | 4 | 15 | 1 | 0 | 5 | null | MIT | JavaScript |
dpvasani/Front-End-Project | main | # Front-End-Project
- Welcome to the "Front-End-Project" challenge! Are you ready to take your frontend development skills to the next level? 🚀💻 This challenge is designed to help you enhance your abilities and build a strong foundation in frontend web development.
- In this repository, you will find a collection of challenging yet achievable projects that will span over a period of time. Each project is carefully curated to provide you with opportunities to explore various aspects of frontend development, experiment with different frameworks and tools, and gain hands-on experience in building real-world applications.
- Whether you're a beginner looking to solidify your understanding of HTML, CSS, and JavaScript, or an experienced developer seeking to expand your knowledge in frontend frameworks like React, Vue.js, or Angular, this challenge is tailored to meet your needs.
- Throughout the Front-End-Project challenge, you'll have the chance to dive into responsive design, user interface implementation, accessibility considerations, performance optimization, and more. 🎨✨ You'll be able to showcase your creativity, problem-solving skills, and attention to detail in each project you complete.
- Additionally, by participating in this challenge, you'll join a community of like-minded developers who are on the same journey. You can share your progress, seek advice, and celebrate your achievements together, making the learning experience even more rewarding. 🌟🤝
- So, are you up for the challenge? Get ready to embark on an exciting journey of frontend development, acquire new skills, and build a portfolio of impressive projects that will set you apart in the world of web development. 🌐📚
- Let's make the web more beautiful, functional, and user-friendly together! 💪🌈🌍
## #FrontEndProject #WebDevelopment #ChallengeAccepted #FrontendSkills #WebDesign #HTML #CSS #JavaScript #React #VueJS #Angular
| 🚀💻 Welcome to the "Front-End-Project" challenge! This is your opportunity to enhance your frontend development skills and build a strong foundation in web development. | challenge,frontend,javascript | 2023-03-11T11:52:37Z | 2023-07-01T15:36:58Z | null | 4 | 6 | 66 | 1 | 2 | 5 | null | null | CSS |
GraceHtet/SpaceTravellerHub | dev | <a name="readme-top"></a>
<!--
HOW TO USE:
This is an example of how you may give instructions on setting up your project locally.
Modify this file to match your project and remove sections that don't apply.
REQUIRED SECTIONS:
- Table of Contents
- About the Project
- Built With
- Live Demo
- Getting Started
- Authors
- Future Features
- Contributing
- Show your support
- Acknowledgements
- License
OPTIONAL SECTIONS:
- FAQ
After you're finished please remove all the comments and instructions!
-->
<div align="center">
<!-- You are encouraged to replace this logo with your own! Otherwise you can also remove it. -->
<img src="./src/assets/img/planet-color.png" alt="logo" width="140" height="auto" />
<br/>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 Space Travelers' Hub <a name="about-project"></a>
**Space Travelers' Hub** is a web application for a company that provides commercial and scientific space travel services. The application will allow users to book rockets and join selected space missions.

## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>Client</summary>
<ul>
<li><a href="https://reactjs.org/">React.js</a></li>
</ul>
</details>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **User can book rockets**
- **User can cancel rockets**
- **User can join missions**
- **User can leave missions**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Live demo](https://space-traveler-hub-qaca.onrender.com/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need:
- [Node.js](https://nodejs.org/en/)
- [npm](https://www.npmjs.com/)
### Setup
Clone this repository to your desired folder:
```sh
git clone git@github.com:GraceHtet/SpaceTravellerHub.git
cd SpaceTravellerHub
```
### Install
Install this project with:
```sh
npm install
```
### Usage
To run the project, execute the following command:
```sh
npm start
```
### Run tests
To run tests, run the following command:
```sh
npm test
```
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
👤 **Grace Htet**
- GitHub: [Grace Htet](https://github.com/GraceHtet)
- LinkedIn: [Grace Htet](https://linkedin.com/in/thirihtethtetaung)
👤 **shasherazi**
- GitHub: [shasherazi](https://github.com/shasherazi)
- Twitter: [shasherazi](https://twitter.com/shasherazi)
- LinkedIn: [shasherazi](https://linkedin.com/in/shasherazi)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- **Link Wikipedia articles to missions**
- **Link Nasa articles to rockets**
- **Add more details to rockets and missions**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](../../issues/).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like this project please give it a ⭐️!
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](./LICENSE) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
| Space Travelers' Hub is a web application for a company that provides commercial and scientific space travel services. The application will allow users to book rockets and join selected space missions. | javascript,reactjs,redux,redux-toolkit,render | 2023-03-06T07:47:51Z | 2023-03-10T14:09:20Z | null | 2 | 10 | 49 | 0 | 0 | 5 | null | MIT | JavaScript |
priyam-03/library-management-app-mern | main | null | null | express-js,javascript,jwt-authentication,mongodb,mongoose,nodejs,razorpay-api,reactjs,redux-toolkit | 2023-03-11T05:25:38Z | 2023-05-08T18:57:33Z | null | 2 | 0 | 7 | 0 | 1 | 5 | null | null | JavaScript |
AbbasSarwar/XGen-Conference | main | <a name="readme-top"></a>
<h3><b>Abbas Portfolio README Template</b></h3>
</div>
<!-- TABLE OF CONTENTS -->
# 📗 Table of Contents
- [📖 About the Project](#about-project)
- [🛠 Built With](#built-with)
- [Tech Stack](#tech-stack)
- [Key Features](#key-features)
- [🚀 Live Demo](#live-demo)
- [💻 Getting Started](#getting-started)
- [Setup](#setup)
- [Prerequisites](#prerequisites)
- [Install](#install)
- [Usage](#usage)
- [Run tests](#run-tests)
- [Deployment](#triangular_flag_on_post-deployment)
- [👥 Authors](#authors)
- [🔭 Future Features](#future-features)
- [🤝 Contributing](#contributing)
- [⭐️ Show your support](#support)
- [🙏 Acknowledgements](#acknowledgements)
- [❓ FAQ (OPTIONAL)](#faq)
- [📝 License](#license)
<!-- PROJECT DESCRIPTION -->
# 📖 [xGen Conference] <a name="about-project"></a>
> Hello , This is my first project and its a conference website.
**[xGen Conference]** "It's a great website with well-defined sections for home and about pages, and it's responsive on screens below 768px as well as on desktop versions."
## 🛠 Built With <a name="built-with"></a>
### Tech Stack <a name="tech-stack"></a>
<details>
<summary>HTML</summary>
</details>
<details>
<summary>CSS</summary>
</details>
<details>
<summary>JavaScript</summary>
</details>
<!-- Features -->
### Key Features <a name="key-features"></a>
- **[Dynamic speakers section]**
- **[Menu clickable]**
- **[Hover Buttons]**
- **[Responsive desplay]**
- **[colorful texts]**
- **[About ]**
- **[Icons ]**
- **[Validation Form]**
- **[Aligned items]**
- **[Desktop screens supported]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LIVE DEMO -->
## 🚀 Live Demo <a name="live-demo"></a>
- [Live Demo Link](https://abbassarwar.github.io/XGen-Conference/)
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- GETTING STARTED -->
## 💻 Getting Started <a name="getting-started"></a>
To get a local copy up and running, follow these steps.
### Prerequisites
In order to run this project you need:
## Recommendation
1. A good Computer
2. Having proper knowledge about Css and Html **necessary**
* Live check : https://abbassarwar.github.io/XGen-Conference/
* git clone https://github.com/AbbasSarwar/XGen-Conference.git
* cd XGen-Conference
* Go live through in VS code for further.
* Here we Go....
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- AUTHORS -->
## 👥 Authors <a name="authors"></a>
> Mention all of the collaborators of this project.
👤 **Author1**
- GitHub: [@AbbasSarwar](https://github.com/AbbasSarwar)
- Twitter: [@Abbas_sDev](https://twitter.com/Abbas_sDev)
- LinkedIn: [Abbas-Sarwar](https://www.linkedin.com/in/abbas-sarwar-4a0b16257/)
- Credit: [Cindy Shin](https://www.behance.net/adagio07)
<!-- FUTURE FEATURES -->
## 🔭 Future Features <a name="future-features"></a>
- [ ] **[Multiple Pages]**
- [ ] **[Login Pages]**
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- CONTRIBUTING -->
## 🤝 Contributing <a name="contributing"></a>
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](https://github.com/AbbasSarwar/Abbas-Portfolio/issues/7).
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- SUPPORT -->
## ⭐️ Show your support <a name="support"></a>
If you like my Portfolio statup project kindly comment or Follow me on LinkedIn, Twitter & twitter and always Your feedback will be really appreciated I have created issue if you want to share.
Thanks.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- ACKNOWLEDGEMENTS -->
## 🙏 Acknowledgments <a name="acknowledgements"></a>
I would like to thank you All Microverse community.
<p align="right">(<a href="#readme-top">back to top</a>)</p>
<!-- LICENSE -->
## 📝 License <a name="license"></a>
This project is [MIT](/MIT.md) licensed.
<p align="right">(<a href="#readme-top">back to top</a>)</p> | This is a capstone project build in first module of HTML, CSS. | css,html,javascript | 2023-03-10T15:22:58Z | 2023-03-16T15:53:23Z | null | 1 | 1 | 74 | 0 | 0 | 5 | null | MIT | CSS |
suryan-s/Precio | main |

<p align='center'>
<h1><strong>PRECIO🌿</strong></h1>
</p>
Precio is a comprehensive solution designed to assist modern farmers in optimizing their agricultural operations. This document serves as a guide for developers and users of Precio, providing information on the project's features, functionality, and usage. The software is available under the MIT License.
## Purpose
Precio is an open-source software tool for monitoring, automating and visualizing farming data. It provides real-time data analysis and insights into farming, enabling informed decision-making and improving farming efficiency. Precio includes third-party integration and is designed to be user-friendly, optimizing resource usage, reducing waste, and increasing productivity.
## Audience
This application is intended for any agricultural enthusiast and developers looking forward to contributing to precision farming applications.
</br>
<hr/>
## Installation and Usage
- Clone the repository :\
`git clone [https://github.com/suryan-s/Precio](https://github.com/suryan-s/Precio)`
- Run setup.py in the main directory to create a virtual environment, install packages from requirements.txt and build the static files for the frontend:\
`python setup.py`
- Run the application by:\
`python main.py`
</br>
<hr/>
## Files and Folders
```
Precio
├─ .gitignore
├─ .vscode
│ └─ settings.json
├─ arduino
│ ├─ PMS.ino
│ ├─ Weather Monitoring Station
│ │ ├─ WMS-GERBER-img.jpg
│ │ ├─ WMS-GERBER-PDF.pdf
│ │ ├─ WMS-GERBER-PNG.png
│ │ └─ WMS-GERBER.zip
│ └─ WMS.ino
├─ database
│ └─ .gitkeep
├─ endpoints.py
├─ frontend
│ ├─ package-lock.json
│ ├─ package.json
│ ├─ public
│ │ └─ vite.svg
│ ├─ README.md
│ ├─ src
│ │ ├─ App.svelte
│ │ ├─ assets
│ │ │ └─ svelte.svg
│ │ ├─ lib
│ │ │ ├─ components
│ │ │ │ ├─ Button.svelte
│ │ │ │ ├─ Fab.svelte
│ │ │ │ ├─ Modal.svelte
│ │ │ │ └─ Sidebar.svelte
│ │ │ ├─ composites
│ │ │ │ ├─ CreateProject.svelte
│ │ │ │ ├─ Layout.svelte
│ │ │ │ └─ Sidenav.svelte
│ │ │ ├─ routes
│ │ │ │ ├─ dashboard.svelte
│ │ │ │ ├─ Home.svelte
│ │ │ │ └─ routes.js
│ │ │ └─ stores.js
│ │ ├─ main.js
│ │ └─ vite-env.d.ts
│ ├─ svelte.config.js
│ └─ vite.config.js
├─ index.html
├─ LICENSE
├─ main.py
├─ model
│ └─ best_pretemp.h5
├─ requirements.txt
├─ settings.json
├─ setup.py
└─ _README.md
```
</br>
<hr/>
## Requirements
- Python 3.8.5 or higher
- Arduino IDE
- Node.js 16.15.4 or higher
- Libraries used:
- Python: numpy, pandas, Tensorflow, Keras, uvicorn, fastapi, scikit-learn
- Svelte, vite, svelte-spa-router
- IBM Carbon Design System
- NanoID
- Optional requirements:
- Hardware support for PMS(Plant Monitoring System) and WMS(Weather Monitoring Station)
</br>
<hr/>
## Integration and Features
Precio offers the following features:
- Real-time monitoring of critical data required for the governance of farming operations.
- Intuitive visualization features for better data analysis and insights.
- Easy integration with third-party tools and devices.
- User-friendly interface for streamlined operations and reduced resource usage.
- Support for following farming practices for greater flexibility:
- Arable farming
- Hydroponic farming
- Horticulture
- Aquaponics
- Vertical farming
- Support for actuators and actions for improved efficiency with Telegram integration:
- Water pumps
- Water heaters
- Lights
- Sprinklers
- Irrigation systems
- Ventilation systems
- CO2 sensors
- Temperature sensors
- Humidity sensors
- pH sensors
- Water level sensors
- Water flow sensors
- Water quality sensors etc.
</br>
- IoT integration could be implemented by connecting to localhost/api/WMS/{api_token} or localhost/api/PMS/{api_token}
<hr/>
## Current Status
- [x] Create projects and organise projects.
- [x] Support for Arable farming.
- [x] Visualization dashboard.
- [x] Integration with Arduino with hardware and software support for WMS.
- [x] Dockerized application.
## Future Developments
- [ ] Integration with Arduino with hardware and software support for PMS.
- [ ] Telegram integration for actuators and actions.
- [ ] ML model for predicting plant health and advanced predictions
- [ ] Support for Horticulture, Aquaponics, Vertical farming
## Contribution and Guidelines
To start contributing to the project, clone the repository into your local system subdirectory using the below git code:
```
https://github.com/suryan-s/Precio.git
```
Before cloning the repository, make sure to navigate to the working subdirectory of your command line interface and ensure that no folder with the same name exists. Other ways to clone the repository include using a password-protected SSH key, or by using [Git CLI](https://cli.github.com/). The changes may additionally be performed by opening this repo using [GitHub Desktop](https://desktop.github.com/)
## Submitting a Pull Request
Before opening a Pull Request, it is recommended to have a look at the full contributing page to make sure your code complies with all the pull request guidelines.
Navigate to this subdirectory, & check the status of all files that were altered (red) by running the below code in Git Bash:
```
git status
```
Stage all your files that are to be pushed into your pull request. This can be done in two ways - stage all or some files:
```
git add . // adds every single file that shows up red when running the git status
```
```
git add <filename> // type in the particular file that you would like to add to the PR
```
Commit all the changes that you've made and describe in brief the changes that you have made using this command:
```
git commit -m "<commit_message>"
```
Push all of your updated work into this GitHub repo in the form of a Pull Request by running the following command:
```
git push origin main
```
</br>
<hr/>
| Precio is a comprehensive application designed to assist modern farmers in optimizing their agricultural operations by incorporating precision farming practices. | arduino,foss,ibm-carbon,javascript,precision-agriculture,python,python3,sqlite3,svelte,farming | 2023-03-04T04:12:09Z | 2023-06-21T22:19:22Z | null | 6 | 21 | 179 | 4 | 4 | 5 | null | MIT | TypeScript |
Icemic/quickjspp-rs | quickjspp | # quickjspp-rs
[](https://crates.io/crates/quickjspp)
[](https://docs.rs/quickjspp)
**This is a fork of [quickjs-rs](https://github.com/theduke/quickjs-rs) but replaces the binding to the original [quickjs](https://bellard.org/quickjs/) by Fabrice Bellard with its fork [quickjspp](https://github.com/c-smile/quickjspp) by Andrew Fedoniouk, which is MSVC compatible/compileable.**
QuickJS is a new, small Javascript engine by Fabrice Bellard and Charlie Gordon.
It is fast and supports the full ES2020 specification.
QuickJSpp is a fork of Quickjs By Andrew Fedoniouk (a.k.a. c-smile).
This crate allows you to easily run and integrate with Javascript code from Rust.
## Quickstart
```toml
[dependencies]
quickjspp = "0.5.0"
```
```rust
use quickjspp::{Context, JsValue};
let context = Context::new().unwrap();
// Eval.
let value = context.eval("1 + 2").unwrap();
assert_eq!(value, JsValue::Int(3));
let value = context.eval_as::<String>(" var x = 100 + 250; x.toString() ").unwrap();
assert_eq!(&value, "350");
// Callbacks.
context.add_callback("myCallback", |a: i32, b: i32| a + b).unwrap();
context.eval(r#"
// x will equal 30
var x = myCallback(10, 20);
"#).unwrap();
```
## Optional Features
The crate supports the following features:
- `serde`: _(default enabled)._ enable serde method `from_js` and `to_js` to transform between Rust types and js value in quickjs context. It should compatible with `serde_json` but not tested yet. See more on the [example](/examples/serde.rs).
- `chrono`: chrono integration
- adds a `JsValue::Date` variant that can be (de)serialized to/from a JS `Date`
- `bigint`: arbitrary precision integer support via [num-bigint](https://github.com/rust-num/num-bigint)
- `log`: allows forwarding `console.log` messages to the `log` crate.
Note: must be enabled with `ContextBuilder::console(quickjspp::console::LogConsole);`
- `patched`
Enabled automatically for some other features, like `bigint`.
You should not need to enable this manually.
Applies QuickJS patches that can be found in `libquickjs-sys/embed/patches` directory.
## Installation
By default, quickjs is **bundled** with the `libquickjs-sys` crate and
automatically compiled, assuming you have the appropriate dependencies.
### Windows Support
quickjspp-rs can be used under target `x86_64-pc-windows-msvc`,
### System installation
To use the system installation, without the bundled feature, first install the required
dependencies, and then compile and install quickjspp.
You then need to disable the `bundled` feature in the `libquickjs-sys` crate to
force using the system version.
| A fork of https://github.com/theduke/quickjs-rs, but uses quickjspp (https://github.com/c-smile/quickjspp/), so it works with x86_64-pc-windows-msvc. Supporting serde! | game,javascript,javascript-engine,quickjs,quickjs-runtime,rust,scripting-language,serde,quickjspp | 2023-03-03T11:12:38Z | 2024-04-08T18:40:54Z | 2024-04-08T18:41:26Z | 12 | 1 | 262 | 1 | 3 | 5 | null | MIT | C |
santiagobaronz/ERP | master | null | Este proyecto es la construcción de un sistema ERP para la gestión de ventas, compras, inventarios y empleados. Se usa React como librería principal para el desarrollo. | react,css,dashboard,employee-management,erp,erp-application,html5,inventory,inventory-management,javascript | 2023-03-01T03:45:05Z | 2023-03-14T17:47:35Z | null | 1 | 0 | 17 | 0 | 1 | 5 | null | null | JavaScript |
michaelsboost/kodeWeave | main | kodeWeave
===================
kodeWeave is your on the go coding playground! Design with TailwindCSS, Pico.css or any library or framework of your choosing. See how your app or website will look and behave on a desktop.
If you've ever used jsfiddle, jsbin, dabblet, liveweave, codepen, cssdeck, cssdesk, tinkerbin, d3 playground, plunker and/or pastebin kodeWeave is the tool for you when you're away from a computer!

Version
-------------
1.1.50
License
-------------
MIT
Tech
-------------
kodeWeave uses a number of open source projects to work properly:
* [Codemirror v6](http://codemirror.net/) - Awesome web-based text editor
* [Emmet](http://emmet.io/) - Codemirror Plugin for Zen Coding
* [Font Awesome v5](https://fontawesome.com/) - Beautiful icon library and toolkit
* [daisyUI](https://daisyui.com/) - A Tailwind CSS Component Library (used for the toggle switch)
* [Tailwind CSS](https://tailwindcss.com/) - A low-level CSS framework that's entirely utility-first and provides users with low-level CSS classes in PostCSS that can be used to define components and designs independently.
* [JSZip](https://stuk.github.io/jszip/) - Package zip files locally in javascript
* [FileSaver.js](https://github.com/eligrey/FileSaver.js/) - JSZip comes prebuilt with this. Allows us to save files locally in Javascript
* [panzoom](https://github.com/anvaka/panzoom/) - Used to pan and zoom the canvas
* [cdnjs](https://cdnjs.com/api) - Used to easily add the latest libraries and frameworks in the app by a single search
* [marked](https://marked.js.org/) - Used to convert markdown to html
Development
-------------
Want to contribute? Great!
You can submit a pull request or simply share the project :)
Of course, kodeWeave is free and open source, so you can always fork the project and have fun :)
[](https://ko-fi.com/michaelsboost)
If kodeWeave was at all helpful for you. You can show your appreciation a few ways...
1) Check out my Graphic Design Course: https://michaelsboost.com/graphicdesign
2) Registering on my store as a customer: https://michaelsboost.com/store
3) Buying me a coffee! http://ko-fi.com/michaelsboost
4) Purchasing one of my t-shirts: https://michaelsboost.com/gear
5) Purchasing any of my art: https://deviantart.com/michaelsboost/prints
6) Donating via PayPal: https://michaelsboost.com/donate
7) Donating via SquareCash: https://cash.me/$michaelsboost | kodeWeave is your on the go coding playground! Design with TailwindCSS or Pico.css, see how your app or website will look and behave on a desktop. | code,coding,development,development-environment,html,javascript,kodeweave,pico-css,picocss,playground | 2023-03-02T14:27:03Z | 2024-05-11T21:18:34Z | null | 1 | 0 | 55 | 0 | 1 | 5 | null | MIT | JavaScript |
Maha-Magdy/tick-tock-tech-clock | main | # Tick Tock Tech Clock
## About
Tick Tock Tech Clock is a web-based clock application that displays the time using the traditional clock face with hour, minute, and second hands. The clock hands move in real-time to reflect the current time, and users have the option to turn on/off the ticking sound effect. This project was built using plain CSS and JavaScript.

*PS: After being inspired by Wes Bos' JAVASCRIPT30 course, I decided to follow it and build the Tick Tock Tech Clock application to keep my hands dirty with JavaScript.*
## Table of contents
- [ Features ](#features)
- [ Demo ](#demo)
- [ Installation ](#installation)
- [ Usage ](#usage)
- [ Contributing ](#contributing)
- [ License ](#license)
<a name="features"></a>
## Features
- Displays the time using a traditional clock face with hour, minute, and second hands.
- Clock hands move in real-time to reflect the current time.
- Ticking sound effects can be turned on/off.
<a name="demo"></a>
## Demo
Here are the links to the live demo and the video demo of the Tick Tock Tech Clock:
- [Live Demo Link](https://maha-magdy.github.io/tick-tock-tech-clock/)
- Video Demo Link
https://user-images.githubusercontent.com/62838415/227156096-d07f9cec-1152-4789-b256-9c5fa92adbb9.mp4
<a name="installation"></a>
## Installation
To install the Tick Tock Tech Clock on your local machine, follow these steps:
Clone this repository: `git clone https://github.com/Maha-Magdy/tick-tock-tech-clock.git`
Open the `index.html` file in your web browser
<a name="usage"></a>
## Usage
To use the Tick Tock Tech Clock, simply open the index.html file in your web browser. The clock will automatically start displaying the current time, and the ticking sound effect can be turned on/off by clicking the sound icon.
<a name="usage"></a>
## Contributing
Contributions, issues, and feature requests are welcome!
Feel free to check the [issues page](https://github.com/Maha-Magdy/tick-tock-tech-clock/issues).
## Acknowledgments
- Sound Effects from <a href="https://mixkit.co/">mixkit</a>
- Music note icon from <a href="https://lordicon.com/">lordicon</a>
- <a href="https://javascript30.com/">JAVASCRIPT30 course</a> for Wes Bos
<a name="license"></a>
## License
This project is [MIT](./LICENSE) licensed.
## Show your support
Give a ⭐️ if you like this project!
| Tick Tock Tech Clock is a web-based clock application that displays the time using the traditional clock face with hour, minute, and second hands. The clock hands move in real-time to reflect the current time, and users have the option to turn on/off the ticking sound effect. | css,javascript | 2023-03-10T11:40:05Z | 2023-03-23T09:14:24Z | null | 1 | 14 | 41 | 0 | 0 | 5 | null | MIT | CSS |
ByteBuilderSs/Nomad-Journey-Frontend | main | # Nomad Journey
Glad to have you by ourselves in our journey
| null | css,html,javascript,leaflet-map,material-ui,quilljs,reactjs,rest-api,asynchronous-programming,autocomplete | 2023-03-09T14:15:04Z | 2023-05-17T17:29:11Z | null | 4 | 36 | 366 | 0 | 3 | 5 | null | null | JavaScript |
joeychrys/svelte-appwrite-auth | master | # SvelteKit Appwrite Authentication Demo
This project shows how to use Appwrite's authentication API to enable user registration, login, and logout with an email session. With this app, you can test the different authentication flows and see how they work in a Svelte-Kit application.
This project assumes that you have already set up an Appwrite server or already hosting with Appwrite. For more information on how to get started with Appwrite, here are some of my favorite links:
- [Appwrite documentation](https://appwrite.io/doc)
- [Linode documentation for getting started with Appwrite](https://www.linode.com/docs/guides/getting-started-appwrite/)
- [Appwrite Youtube channel](https://www.youtube.com/watch?v=aO4mw8smXkI)
Also, feel free to reach out to me on discord if you need any help; yoyojoe#5510
# Installation
Clone the repository:
```bash
git clone https://github.com/joeychrys/svelte-appwrite-auth.git
```
Change into the project directory:
```bash
cd svelte-appwrite-auth
```
Install dependencies using yarn:
```bash
yarn install
```
# Environment Variables
Before starting the application, you need to create a .env file in the root directory of the project. You can use the .env.example file as a reference. The following environment variables need to be defined:
```bash
VITE_APP_ENDPOINT=https://yourappdomain/v1
VITE_APP_PROJECT=AppwriteProjectID
```
# Usage
To start a local development server, run the following command:
```bash
yarn dev
```
This will start the development server and your app should be available at `http://localhost:5173/`.
# Tips and Tricks
* Make sure that when a user is created that they are "verified". You can verify users through the Appwrite console or use email verification. If the account is not "verified" then you can not create an email session.
# Contributing
Thank you for your interest in helping! Feel free to make a PR if anything needs to be fixed/ updated.
# License
The source code for this project is licensed under the MIT license, which you can find in the MIT-LICENSE.txt file.
| How to use Appwrite's authentication API and SvelteKit to enable user registration, login, and logout with an email session. | appwrite,authentication,javascript,svelte,sveltejs,sveltekit,tailwindcss,typescript | 2023-03-02T01:58:09Z | 2023-03-02T02:44:39Z | null | 1 | 0 | 5 | 0 | 0 | 5 | null | MIT | Svelte |
itanand/Freely | main | # Freely-A-Freelancer-Platform
Freely - Connecting top talent with quality clients ❤ Freely - A platform for the Freelancers to connect with the Companies, Individuals, and other orgs for a good projects. Skillpur is an Open Sourse Freelancing platform, where anyone can post the Freelancing opportunity and anyone can easily get the job :) Please Visit [Skillpur](https://skillpur.vercel.app)

<br/>
<h1 align="center">
✨ An Open Source platform for Freelancers ✨ <br/>
</h1>
<h3 align="center">
With Freely we help students, Freelancers, and Proffesionals to get their clients. <br/>
</h3>
<br>
<p align="center">
Join as a Freelancer, Company, Job Providers to help us make the world a better place. You can donate, buy, sell, volunteer, and help us in multiple ways. We also have Some other platforms for students to learn new skills so they cn earn money without a lot of hassle. <br> SkillPur is an Opensource too, come, contribute 🚀
</p>
<br>
<h1 align="center">
Why the name - 'Freely' ?
</h1>
<br>
<p align="center">
The word ‘Freely’ when translated from its colloquial form into English means ‘Freelancers" .
It is often seen that people get scammed when their intentions are in lieu they were just trying to do good for other people, they were trying to extend their help. Again, it is seen that there are some Clubs or NGOs who do not get enough funds to work for humanitarian causes because of the lack of proper representation.
</p>
<br/>
<!-- //* CONTRIBUTE -->
<h1 align="center">
Contributing to the Project
</h1>
<br>
<p align="center">
<img alt="C" src="https://img.shields.io/badge/React-20232A?style=for-the-badge&logo=react&logoColor=61DAFB">
<img alt="C" src="https://img.shields.io/badge/node.js-%2343853D.svg?style=for-the-badge&logo=node.js&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/express.js-%23404d59.svg?style=for-the-badge">
<img alt="C" src="https://img.shields.io/badge/MongoDB-%234ea94b.svg?style=for-the-badge&logo=mongodb&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Bootstrap-%23563D7C.svg?style=for-the-badge&logo=bootstrap&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Heroku-%23430098.svg?style=for-the-badge&logo=heroku&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Netlify-%2300C7B7.svg?style=for-the-badge&logo=netlify&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/GitHub-%23121011.svg?style=for-the-badge&logo=github&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/VSCode-%23007ACC.svg?style=for-the-badge&logo=visual-studio-code&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Open%20Source-%23F05032.svg?style=for-the-badge&logo=open-source-initiative&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/CSS-%231572B6.svg?style=for-the-badge&logo=css3&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Canva-%2300C4CC.svg?style=for-the-badge&logo=canva&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Figma-%23F24E1E.svg?style=for-the-badge&logo=figma&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/Auth0-%2300C7B7.svg?style=for-the-badge&logo=auth0&logoColor=white">
<img alt="C" src="https://img.shields.io/badge/GitHub%20Actions-%232671E5.svg?style=for-the-badge&logo=github-actions&logoColor=white">
</p>
</br>
<p align="center">
Skillpur is built using the MERN Stack. The designing has been done using Canva, Figma and some other tools. You can surely make a NEW ISSUE, or solve AN EXISTING ISSUE - the choice is yours. Apart from code, you can also help us with documentation, Automations or/and UI/UX. 🚀 </p>
<p align="center">
It is always recommended that you *open an issue and get it assined to you* before working on any feature which would bring clarity in working as well as it ensures that no two people are working on the same thing.
</p>
</br>
<h1 align="center">
Guidelines to be followed 🔐
</h1>
<br>
<p align="center">
We request all the people who wish to contribute to follow the set of guidelines that have been defined to maintain smooth working of contributions. Take a look below, and try to maintain it while contributing ⤵ <br/> </p>
<h5 align="center"><a href="https://github.com/itanand/Skillpur/blob/main/CONTRIBUTING.md">⭐CONTRIBUTING GUIDELINES TO BE FOLLOWED</a></h5>
<h5 align="center"><a href="https://github.com/itanand/Skillpur/blob/main/CONTRIBUTING.md">⭐ CODE OF CONDUCT THAT NEEDS TO BE MAINTAINED</a></h5></br>
<h5 align="center"><a href="https://github.com/itanand/Skillpur/blob/main/rules/Frontend.md">🛠 SETTING UP THE FRONTEND LOCALLY</a></h5>
<h5 align="center"><a href="https://github.com/itanand/Skillpur/blob/main/rules/Backend.md">🛠 SETTING UP THE BACKEND LOCALLY</a></h5>
</br>
<h1 align="center">
Our Most active contributors 🚀
</h1>
<br>
<p align="center">
<a href="https://github.com/itanand/Skillpur/graphs/contributors">
<img src="https://contrib.rocks/image?repo=itanand/Skillpur" />
</a>
</p>
</br>
<h1 align="center">
ThankS to everyone! 💚
</h1>
<br>
<p align="center">
A heartfelt thank you to those who have contributed on this project. We are really grateful towards your contribution. <br/> You all are amazing peoples. Opensource for the win 🚀 </p>
<br>
<h1 align="center">
License
</h1>
<br>
<p align="center">
Open-Source Freelance Platform is Licensed under the <a href="./LICENSE">MIT License</a>. Please go through the License atleast once before contributing. </p>
| Freely - Connecting top talent with quality clients ❤ Freely - A platform for the Freelancers to connect with the Companies, Individuals, and orgs for a good projects. | figma,javascript,mern-project,mern-stack,mongodb,nodejs,open-source,reactjs,android-application,webdevelopment | 2023-03-11T13:07:13Z | 2023-03-28T09:42:02Z | null | 1 | 2 | 39 | 0 | 1 | 5 | null | MIT | JavaScript |
JuanAddiel/Tabla-Periodica | main | # Tabla-Periodica
Esta es una tabla periodica creada para fines escolares.
El diseño de la tabla es:
[](https://postimg.cc/RNt1GRWz)
| Express Homework | bootstrap5,expressjs,handlebars,javascript,nodejs | 2023-03-07T19:31:49Z | 2023-03-07T19:42:46Z | null | 1 | 0 | 2 | 0 | 1 | 5 | null | null | JavaScript |
sandunwira/SupTube | main | [](https://github.com/sandunwira/SupTube)
[](https://github.com/sandunwira/SupTube/releases/latest)
[](https://github.com/sandunwira/SupTube)
[](https://github.com/sandunwira/SupTube/stargazers)
[](https://github.com/sandunwira/SupTube/releases)
[](https://sourceforge.net/projects/suptube/files)
[](https://github.com/sandunwira/SupTube/blob/main/LICENSE)
[](https://github.com/sandunwira/SupTube/issues)
[](https://github.com/sandunwira/SupTube/commit/main)
**[SupTube](https://suptube.repl.co)** is a lightweight Windows client created to enhance the **[YouTube](https://www.youtube.com)** experience. The app uses the **[Tauri](https://tauri.app)** framework, which includes a combination of **[Rust](https://rust-lang.org)** language and **[WebView2](https://learn.microsoft.com/en-us/microsoft-edge/webview2)** engine to show YouTube videos.
<a href="https://sourceforge.net/p/suptube" target="_blank">
<img src="https://sourceforge.net/cdn/syndication/badge_img/3612009/oss-users-love-us-white" width="100px">
</a>
<hr>
### [RELEASES](https://github.com/sandunwira/SupTube/releases)
<hr>
### AVAILABILITY
- [x] Windows
- [ ] Linux
- [ ] MacOS
<hr>
### FEATURES
- **Use less resources.**
- You don't need to install anything extra to use this client since WebView is pre-installed with new Windows.
- **Your privacy matters.**
- The app uses official YouTube website to show content so we don't get or store anything related about your personal data.
<hr>

[**`LINK TO THE VIDEO`**](https://youtu.be/DZls7EIkbVk)
<hr>
### SCREENSHOTS


[**`LINK TO THE VIDEO`**](https://youtu.be/KOfhLHyjvnQ)

[**`LINK TO THE VIDEO`**](https://youtu.be/qFLhGq0060w)

[**`LINK TO THE VIDEO`**](https://youtu.be/jMb6jkeNOBg)
<hr>
### FEEDBACK
If you have found any bugs in the client or if you have suggestions, please feel free to reach any of the links below.
- [**GitHub Issue**](https://github.com/sandunwira/SupTube/issues)
- [**Email**](mailto:teamsuptube@gmail.com)
- [**Instagram**](https://instagram.com/suptubeapp)
- [**Twitter**](https://twitter.com/sandunwira)
<hr>
### LICENSE
[](https://app.fossa.com/projects/git%2Bgithub.com%2Fsandunwira%2FSupTube?ref=badge_large)
<hr>
#### SPREAD THE WORD :)
```
https://github.com/sandunwira/SupTube
```
| An open-source Windows client for YouTube | tauri,css,destop-application,html,javascript,rust,webview,youtube | 2023-03-05T09:21:28Z | 2024-05-22T13:56:54Z | 2024-05-22T13:56:54Z | 2 | 4 | 100 | 0 | 2 | 5 | null | MIT | Rust |
ansi-code/ipai | master | # ipai (InterPlanetary Artificial Intelligence)
InterPlanetary Artificial Intelligence (IPAI): store your personal AI model leveraging on InterPlanetary Data Wallet (
IPDW). It enables to build a real censorship resistant research swarm without centralised repositories. Browser based
inferences, Personal fine-tuning, Zero-backend privacy, and much more.
<p align="center"><em>Check it out the demo distributed via ipfs at <a href="https://ipfs.io/ipfs/QmW98fovtPYpdRHTyCM9v4qhe151Dn8iNPofibQ2e5T1bq/">https://ipfs.io/ipfs/QmW98fovtPYpdRHTyCM9v4qhe151Dn8iNPofibQ2e5T1bq/</a></em></p>

<p align="center"><em>Alternative access via other gateway or directly via ipfs:// protocol on supported browser using this IPFS CID QmW98fovtPYpdRHTyCM9v4qhe151Dn8iNPofibQ2e5T1bq/</em></p>
## Features
- Store your personal AI model on the InterPlanetary Data Wallet (IPDW)
- Publish a without centralized repositories
- Take advantage of browser-based inferences
- Personalize your AI model through fine-tuning
- Enjoy zero-backend privacy for your AI model
- And much more!
## Getting Started
To get started with IPAI, you will need to follow these steps:
Clone the repository:
```bash
$ git clone https://github.com/ansi-code/ipai.git
```
Install the required dependencies:
```bash
$ npm install
```
Follow the instructions provided in the IPDW repository to set up your wallet.
Start using IPAI.
```js
const model = await GPTNeoXForCausalLm.Load("ipfs://QmecpDvGdWfcKw7BM4nxyEb7TB856sTY1MqY1dCR45rWjv", console.log);
const tokenizer = await GPT2Tokenizer.Load('ipfs://QmRnFHciVJxtpTtGktB3vLRMMxutEaAybXvwobXKLxRpd9', 'ipfs://QmQWBu2Cd4KnBGeeT9dx7JSG6v9VJg1QeiDg3EbBtSLKkD', console.log);
const prompt = "In a shocking finding, scientists discovered a herd of unicorns living in a remote, previously unexplored valley, in the Andes Mountains.\nEven more surprising to the researchers was the fact that the unicorns spoke perfect English.";
const inputIds = tokenizer.encode(prompt);
const genTokens = await model.generate(inputIds, true, 0.9, 1, 1, 150, async t => {
process.stdout.write(tokenizer.decode([t]))
});
const genText = tokenizer.decode(genTokens);
console.log("Final text:", genText);
```
## Contributing
We welcome contributions to IPAI! If you would like to contribute, please follow these steps:
1. Fork the repository
2. Create a new branch for your changes
3. Commit your changes and open a pull request
4. Support
If you need help using IPAI or have any questions, please open an issue in this repository and we will be happy to assist you.
## TODO
- Migrate matrices computation to NumTs (https://github.com/ansi-code/numts)
- Custom sparse matrices backend
## License
This project is licensed under the Apache 2.0 License. See the [LICENSE](./LICENSE) file for details.
| InterPlanetary Artificial Intelligence (IPAI): store your personal AI model leveraging on InterPlanetary Data Wallet (IPDW). It enables to build a real censorship resistant research swarm without centralised repositories. Browser based inferences, Personal fine-tuning, Zero-backend privacy, and much more... | ai,browser,gpt,ipfs,javascript,ml,node,openai,p2p | 2023-02-28T21:06:40Z | 2023-12-07T12:07:34Z | 2023-12-07T12:07:34Z | 1 | 0 | 19 | 0 | 0 | 5 | null | Apache-2.0 | TypeScript |
ViktorSvertoka/goit-js-hw-09 | main | **Read in other languages: [Українська](README.md), [English](README.en.md).**
# Критерії приймання
- Створено репозиторій `goit-js-hw-09`.
- Домашня робота містить два посилання для кожного проекту: на вихідні файли і
робочу сторінку на `GitHub Pages`.
- В консолі відсутні помилки і попередження під час відкриття живої сторінки
завдання.
- Проект зібраний за допомогою
[parcel-project-template](https://github.com/goitacademy/parcel-project-template).
- Код відформатований за допомогою `Prettier`.
## Стартові файли
У [папці src](./src) знайдеш стартові файли з готовою розміткою, стилями і
підключеними файлами скриптів для кожного завдання. Скопіюй їх собі у проект,
повністю замінивши папку `src` в
[parcel-project-template](https://github.com/goitacademy/parcel-project-template).
Для цього завантаж увесь цей репозиторій як архів або використовуй
[сервіс DownGit](https://downgit.github.io/) для завантаження окремої папки з
репозиторія.
## Завдання 1 - перемикач кольорів
Виконуй це завдання у файлах `01-color-switcher.html` і `01-color-switcher.js`.
Подивися демо-відео роботи перемикача.
https://user-images.githubusercontent.com/17479434/127716753-fabd276f-6a7d-411b-bfa2-01c818f4ea66.mp4
HTML містить кнопки «Start» і «Stop».
```html
<button type="button" data-start>Start</button>
<button type="button" data-stop>Stop</button>
```
Напиши скрипт, який після натискання кнопки «Start», раз на секунду змінює колір
фону `<body>` на випадкове значення, використовуючи інлайн стиль. Натисканням на
кнопку «Stop» зміна кольору фону повинна зупинятися.
> ⚠️ Враховуй, що на кнопку «Start» можна натиснути нескінченну кількість разів.
> Зроби так, щоб доки зміна теми запущена, кнопка «Start» була неактивною
> (disabled).
Для генерування випадкового кольору використовуй функцію `getRandomHexColor`.
```js
function getRandomHexColor() {
return `#${Math.floor(Math.random() * 16777215).toString(16)}`;
}
```
## Завдання 2 - таймер зворотного відліку
Виконуй це завдання у файлах `02-timer.html` і `02-timer.js`. Напиши скрипт
таймера, який здійснює зворотний відлік до певної дати. Такий таймер може
використовуватися у блогах та інтернет-магазинах, сторінках реєстрації подій,
під час технічного обслуговування тощо. Подивися демо-відео роботи таймера.
https://user-images.githubusercontent.com/17479434/127672390-2a51efe1-06fb-41dd-86dd-8542393d3043.mp4
### Елементи інтефрейсу
HTML містить готову розмітку таймера, поля вибору кінцевої дати і кнопку, по
кліку на яку, таймер повинен запускатися. Додай мінімальне оформлення елементів
інтерфейсу.
```html
<input type="text" id="datetime-picker" />
<button type="button" data-start>Start</button>
<div class="timer">
<div class="field">
<span class="value" data-days>00</span>
<span class="label">Days</span>
</div>
<div class="field">
<span class="value" data-hours>00</span>
<span class="label">Hours</span>
</div>
<div class="field">
<span class="value" data-minutes>00</span>
<span class="label">Minutes</span>
</div>
<div class="field">
<span class="value" data-seconds>00</span>
<span class="label">Seconds</span>
</div>
</div>
```
### Бібліотека `flatpickr`
Використовуй бібліотеку [flatpickr](https://flatpickr.js.org/) для того, щоб
дозволити користувачеві кросбраузерно вибрати кінцеву дату і час в одному
елементі інтерфейсу. Для того щоб підключити CSS код бібліотеки в проект,
необхідно додати ще один імпорт, крім того, що описаний в документації.
```js
// Описаний в документації
import flatpickr from 'flatpickr';
// Додатковий імпорт стилів
import 'flatpickr/dist/flatpickr.min.css';
```
Бібліотека очікує, що її ініціалізують на елементі `input[type="text"]`, тому ми
додали до HTML документу поле `input#datetime-picker`.
```html
<input type="text" id="datetime-picker" />
```
Другим аргументом функції `flatpickr(selector, options)` можна передати
необов'язковий об'єкт параметрів. Ми підготували для тебе об'єкт, який потрібен
для виконання завдання. Розберися, за що відповідає кожна властивість в
[документації «Options»](https://flatpickr.js.org/options/), і використовуй його
у своєму коді.
```js
const options = {
enableTime: true,
time_24hr: true,
defaultDate: new Date(),
minuteIncrement: 1,
onClose(selectedDates) {
console.log(selectedDates[0]);
},
};
```
### Вибір дати
Метод `onClose()` з об'єкта параметрів викликається щоразу під час закриття
елемента інтерфейсу, який створює `flatpickr`. Саме у ньому варто обробляти
дату, обрану користувачем. Параметр `selectedDates` - це масив обраних дат, тому
ми беремо перший елемент.
- Якщо користувач вибрав дату в минулому, покажи `window.alert()` з текстом
`"Please choose a date in the future"`.
- Якщо користувач вибрав валідну дату (в майбутньому), кнопка «Start» стає
активною.
- Кнопка «Start» повинна бути неактивною доти, доки користувач не вибрав дату в
майбутньому.
- Натисканням на кнопку «Start» починається відлік часу до обраної дати з
моменту натискання.
### Відлік часу
Натисканням на кнопку «Start» скрипт повинен обчислювати раз на секунду, скільки
часу залишилось до вказаної дати, і оновлювати інтерфейс таймера, показуючи
чотири цифри: дні, години, хвилини і секунди у форматі `xx:xx:xx:xx`.
- Кількість днів може складатися з більше, ніж двох цифр.
- Таймер повинен зупинятися, коли дійшов до кінцевої дати, тобто `00:00:00:00`.
> 💡 Не будемо ускладнювати. Якщо таймер запущений, для того щоб вибрати нову
> дату і перезапустити його - необхідно перезавантажити сторінку.
Для підрахунку значень використовуй готову функцію `convertMs`, де `ms` -
різниця між кінцевою і поточною датою в мілісекундах.
```js
function convertMs(ms) {
// Number of milliseconds per unit of time
const second = 1000;
const minute = second * 60;
const hour = minute * 60;
const day = hour * 24;
// Remaining days
const days = Math.floor(ms / day);
// Remaining hours
const hours = Math.floor((ms % day) / hour);
// Remaining minutes
const minutes = Math.floor(((ms % day) % hour) / minute);
// Remaining seconds
const seconds = Math.floor((((ms % day) % hour) % minute) / second);
return { days, hours, minutes, seconds };
}
console.log(convertMs(2000)); // {days: 0, hours: 0, minutes: 0, seconds: 2}
console.log(convertMs(140000)); // {days: 0, hours: 0, minutes: 2, seconds: 20}
console.log(convertMs(24140000)); // {days: 0, hours: 6 minutes: 42, seconds: 20}
```
### Форматування часу
Функція `convertMs()` повертає об'єкт з розрахованим часом, що залишився до
кінцевої дати. Зверни увагу, що вона не форматує результат. Тобто, якщо
залишилося 4 хвилини або будь-якої іншої складової часу, то функція поверне `4`,
а не `04`. В інтерфейсі таймера необхідно додавати `0`, якщо в числі менше двох
символів. Напиши функцію `addLeadingZero(value)`, яка використовує метод
`padStart()` і перед рендерингом інтефрейсу форматує значення.
### Бібліотека повідомлень
> ⚠️ Наступний функціонал не обов'язковий для здавання завдання, але буде
> хорошою додатковою практикою.
ДДля відображення повідомлень користувачеві, замість `window.alert()`,
використовуй бібліотеку [notiflix](https://github.com/notiflix/Notiflix#readme).
## Завдання 3 - генератор промісів
Виконуй це завдання у файлах `03-promises.html` і `03-promises.js`. Подивися
демо-відео роботи генератора промісів.
https://user-images.githubusercontent.com/17479434/127932183-42232f26-4db2-4614-86bc-6bec54b1d6a4.mp4
HTML містить розмітку форми, в поля якої користувач буде вводити першу затримку
в мілісекундах, крок збільшення затримки для кожного промісу після першого і
кількість промісів, яку необхідно створити.
```html
<form class="form">
<label>
First delay (ms)
<input type="number" name="delay" required />
</label>
<label>
Delay step (ms)
<input type="number" name="step" required />
</label>
<label>
Amount
<input type="number" name="amount" required />
</label>
<button type="submit">Create promises</button>
</form>
```
Напиши скрипт, який на момент сабміту форми викликає функцію
`createPromise(position, delay)` стільки разів, скільки ввели в поле `amount`.
Під час кожного виклику передай їй номер промісу (`position`), що створюється, і
затримку, враховуючи першу затримку (`delay`), введену користувачем, і крок
(`step`).
```js
function createPromise(position, delay) {
const shouldResolve = Math.random() > 0.3;
if (shouldResolve) {
// Fulfill
} else {
// Reject
}
}
```
Доповни код функції `createPromise` таким чином, щоб вона повертала **один
проміс**, який виконується або відхиляється через `delay` часу. Значенням
промісу повинен бути об'єкт, в якому будуть властивості `position` і `delay` зі
значеннями однойменних параметрів. Використовуй початковий код функції для
вибору того, що потрібно зробити з промісом - виконати або відхилити.
```js
createPromise(2, 1500)
.then(({ position, delay }) => {
console.log(`✅ Fulfilled promise ${position} in ${delay}ms`);
})
.catch(({ position, delay }) => {
console.log(`❌ Rejected promise ${position} in ${delay}ms`);
});
```
### Бібліотека повідомлень
> ⚠️ Наступний функціонал не обов'язковий для здавання завдання, але буде
> хорошою додатковою практикою.
Для відображення повідомлень користувачеві, замість `console.log()`,
використовуй бібліотеку [notiflix](https://github.com/notiflix/Notiflix#readme).
---
# Parcel template
Этот проект был создан при помощи Parcel. Для знакомства и настройки
дополнительных возможностей [обратись к документации](https://parceljs.org/).
## Подготовка нового проекта
1. Убедись что на компьютере установлена LTS-версия Node.js.
[Скачай и установи](https://nodejs.org/en/) её если необходимо.
2. Склонируй этот репозиторий.
3. Измени имя папки с `parcel-project-template` на имя своего проекта.
4. Создай новый пустой репозиторий на GitHub.
5. Открой проект в VSCode, запусти терминал и свяжи проект с GitHub-репозиторием
[по инструкции](https://docs.github.com/en/get-started/getting-started-with-git/managing-remote-repositories#changing-a-remote-repositorys-url).
6. Установи зависимости проекта в терминале командой `npm install` .
7. Запусти режим разработки, выполнив команду `npm start`.
8. Перейди в браузере по адресу [http://localhost:1234](http://localhost:1234).
Эта страница будет автоматически перезагружаться после сохранения изменений в
файлах проекта.
## Файлы и папки
- Все паршалы файлов стилей должны лежать в папке `src/sass` и импортироваться в
файлы стилей страниц. Например, для `index.html` файл стилей называется
`index.scss`.
- Изображения добавляй в папку `src/images`. Сборщик оптимизирует их, но только
при деплое продакшн версии проекта. Все это происходит в облаке, чтобы не
нагружать твой компьютер, так как на слабых машинах это может занять много
времени.
## Деплой
Для настройки деплоя проекта необходимо выполнить несколько дополнительных шагов
по настройке твоего репозитория. Зайди во вкладку `Settings` и в подсекции
`Actions` выбери выбери пункт `General`.

Пролистай страницу до последней секции, в которой убедись что выбраны опции как
на следующем изображении и нажми `Save`. Без этих настроек у сборки будет
недостаточно прав для автоматизации процесса деплоя.

Продакшн версия проекта будет автоматически собираться и деплоиться на GitHub
Pages, в ветку `gh-pages`, каждый раз когда обновляется ветка `main`. Например,
после прямого пуша или принятого пул-реквеста. Для этого необходимо в файле
`package.json` отредактировать поле `homepage` и скрипт `build`, заменив
`your_username` и `your_repo_name` на свои, и отправить изменения на GitHub.
```json
"homepage": "https://your_username.github.io/your_repo_name/",
"scripts": {
"build": "parcel build src/*.html --public-url /your_repo_name/"
},
```
Далее необходимо зайти в настройки GitHub-репозитория (`Settings` > `Pages`) и
выставить раздачу продакшн версии файлов из папки `/root` ветки `gh-pages`, если
это небыло сделано автоматически.

### Статус деплоя
Статус деплоя крайнего коммита отображается иконкой возле его идентификатора.
- **Желтый цвет** - выполняется сборка и деплой проекта.
- **Зеленый цвет** - деплой завершился успешно.
- **Красный цвет** - во время линтинга, сборки или деплоя произошла ошибка.
Более детальную информацию о статусе можно посмотреть кликнув по иконке, и в
выпадающем окне перейти по ссылке `Details`.

### Живая страница
Через какое-то время, обычно пару минут, живую страницу можно будет посмотреть
по адресу указанному в отредактированном свойстве `homepage`. Например, вот
ссылка на живую версию для этого репозитория
[https://goitacademy.github.io/parcel-project-template](https://goitacademy.github.io/parcel-project-template).
Если открывается пустая страница, убедись что во вкладке `Console` нет ошибок
связанных с неправильными путями к CSS и JS файлам проекта (**404**). Скорее
всего у тебя неправильное значение свойства `homepage` или скрипта `build` в
файле `package.json`.
## Как это работает

1. После каждого пуша в ветку `main` GitHub-репозитория, запускается специальный
скрипт (GitHub Action) из файла `.github/workflows/deploy.yml`.
2. Все файлы репозитория копируются на сервер, где проект инициализируется и
проходит сборку перед деплоем.
3. Если все шаги прошли успешно, собранная продакшн версия файлов проекта
отправляется в ветку `gh-pages`. В противном случае, в логе выполнения
скрипта будет указано в чем проблема.
| Home task for JavaScript course📒 ---Asynchrony / Timers / Date / Promise / API--- | css,frontend,gitignore,goit,goit-js-hw-09,html,javascript,json,learning,parcel | 2023-03-04T14:54:18Z | 2023-04-08T08:33:47Z | null | 3 | 40 | 169 | 0 | 0 | 5 | null | null | JavaScript |
InvidJS/InvidJS | master | # InvidJS
[](https://badge.fury.io/js/@invidjs%2Finvid-js)

An attempt to bring Invidious support to Node.js.
# Installation and usage
Your Node.js version must be 16.9.0 or greater.
You can check your version by typing `node -v` in the terminal.
To install InvidJS, type `npm install @invidjs/invid-js` in your terminal.
After installing, insert the following in your code:
```js
import * as InvidJS from "@invidjs/invid-js"
```
# Changes from the stock Invidious API
- Useless or broken endpoints are not carried over. Previously working endpoints are marked as deprecated.
- Only the most important data is fetched for big objects.
- Some data is filled in for you and/or made humanly-readable where possible.
- Minimal and basic versions of objects are available to be consistent with different outputs.
- Limit options are provided where they're not normally supported by the API.
- Some objects and outputs are combined, for example:
- Video and Audio formats are a single object.
- formatStreams and adaptiveFormats are a single array.
- Playlists and mixes are the same object, and fetched via the same function.
# Building from source
To build the package, clone this repository and execute `npm run build` in your terminal.
[Documentation](https://invidjs.js.org/)
| An attempt to bring Invidious support to Node.js. | invidious,invidious-api,javascript,typescript,node-js | 2023-02-26T18:21:49Z | 2024-04-26T16:42:47Z | 2023-08-25T14:38:43Z | 1 | 33 | 369 | 1 | 1 | 5 | null | AGPL-3.0 | TypeScript |
doinel1a/webgl-speaker-configurator | main | [node]: https://nodejs.org/en
[yarn]: https://yarnpkg.com
[demo]: https://vite-react-js-starter.d1a.app/
[license]: https://github.com/doinel1a/vite-react-js-starter/blob/main/LICENSE
[code-of-conduct]: https://github.com/doinel1a/vite-react-js-starter/blob/main/CODE_OF_CONDUCT.md
[issues]: https://github.com/doinel1a/vite-react-js-starter/issues
[pulls]: https://github.com/doinel1a/vite-react-js-starter/pulls
[browserslist]: https://browsersl.ist/#q=last+3+versions%2C%3E+0.2%25%2C+not+dead
[graphviz]: https://www.graphviz.org/download
[commitlint]: https://github.com/conventional-changelog/commitlint/#what-is-commitlint
[vite-react-ts-repo]: https://github.com/doinel1a/vite-react-ts-starter
[vite-react-js-repo]: https://github.com/doinel1a/vite-react-js-starter
[vite-vanilla-ts-repo]: ''
[vite-vanilla-js-repo]: ''
[wp-react-ts-repo]: https://github.com/doinel1a/react-ts-starter
[wp-react-js-repo]: ''
[wp-vanilla-ts-repo]: ''
[wp-vanilla-js-repo]: https://github.com/doinel1a/vanilla-js-starter
[react-icon]: https://skillicons.dev/icons?i=react
[ts-icon]: https://skillicons.dev/icons?i=ts
[js-icon]: https://skillicons.dev/icons?i=js
[tailwind-icon]: https://skillicons.dev/icons?i=tailwind
[chrome-icon]: https://github.com/alrra/browser-logos/blob/main/src/chrome/chrome_64x64.png
[firefox-icon]: https://github.com/alrra/browser-logos/blob/main/src/firefox/firefox_64x64.png
[edge-icon]: https://github.com/alrra/browser-logos/blob/main/src/edge/edge_64x64.png
[opera-icon]: https://github.com/alrra/browser-logos/blob/main/src/opera/opera_64x64.png
[safari-icon]: https://github.com/alrra/browser-logos/blob/main/src/safari/safari_64x64.png
# Vite React JavaScript — Starter template
Are you looking for a way to supercharge your development experience and build stunning web applications with ease? You are in the right place!
This development starter template is the ultimate solution to help you getting started on your project in no time, without the hassle of setting up and configuring your development environment from scratch each time you start working.
This template is ideal for front-end developers who want to build modern, fast and reliable web applications with the latest cutting edge technologies such as **React JS**, **JavaScript**, **Tailwind CSS**, **ESLint**, **Prettier**, **Husky**, **Vite** and much more!
[Demo][demo] — [Bug(label: bug)][issues] — [Feature(label: enhancement)][issues]
## :bookmark: Table of contents
- :package: [Features](#package-features "Go to 'Features' section")
- :computer: [Getting started](#computer-getting-started "Go to 'Getting started' section")
- :arrows_clockwise: [Versions](#arrows_clockwise-versions "Go to 'Versions' section")
- :globe_with_meridians: [Browsers support](#globe_with_meridians-browsers-support "Go to 'Browsers support' section")
- :busts_in_silhouette: [Contribute](#busts_in_silhouette-contribute "Go to 'Contribute' section")
- :bookmark_tabs: [License](#bookmark_tabs-license "Go to 'License' section")
- :gem: [Acknowledgements](#gem-acknowledgements "Go to 'Acknowledgements' section")
---
## :package: Features
This development starter template comes fully equipped with all the necessary tools to create modern, responsive and fast web applications, including:
- **React JS**: A library for building user interfaces that uses a declarative approach and provides a way to create reusable UI components;
- **JavaScript**: A programming language used primarily for creating dynamic web content and interactive user interfaces;
- **Tailwind CSS**: A utility-first CSS framework that provides predefined classes for common styles and layout patterns, allowing quick styling without writing custom CSS;
- **SASS**: A CSS preprocessor that adds features such as variables, nesting, and mixins to CSS, making it easier to write and maintain large CSS codebases;
- **PostCSS**: A tool for transforming CSS with JavaScript plugins, allowing to add new features to CSS and improve the development process:
- **Autoprefixer**: A PostCSS plugin that adds vendor prefixes to CSS properties, ensuring cross-browser compatibility;
- **CSSnano**: A PostCSS plugin that minifies CSS code, reducing file size and improving page load times;
- **Fontawesome**: A library with over 5000 free icons that can be easily customized and used in web applications;
- **Playwright**: A library for automating web browser interactions, allowing the writing of end-to-end tests and perform browser automation tasks;
- **Vite**: A build tool and development server that provides fast and efficient development and production builds for modern web applications:
- **SWC**: An extensible Rust-based platform used for both compilation and bundling both JavaScript and TypeScript into cross-browser supported code;
- **Partytown**: A lazy-loaded library to help relocate resource intensive scripts into a web worker, and off of the main thread. Its goal is to help speed up sites by dedicating the main thread to your code, and offloading third-party scripts to a web worker;
And with tools that enhance the development experience:
- **Dependency cruiser**: A tool for visualizing and analyzing the dependencies between modules in a project, helping to identify potential issues and improve code maintainability;
- **ESLint**: A tool for enforcing coding standards and identifying potential errors in the code;
- **Prettier**: A code formatter that automatically formats code to conform to a consistent style, making it easier to read and maintain;
- **Husky**: A Git hook manager that allows easy set up and configuration of Git hooks, which are scripts that run at certain points in the Git workflow;
- **Commitlint**: A tool for enforcing commit message conventions in Git repositories, helping to ensure consistent and informative commit messages;
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
---
## :computer: Getting started
### Prerequisites:
- JavaScript runtime [Node][node];
- **(OPTIONAL)** <br />
[Yarn][yarn] package manager: `npm install --global yarn`;
### To get started with this template:
- Get the repository:
- click **"Use this template"** button <br/> or
- click the **"Fork"** button <br/> or
- **clone** the repository `git clone https://github.com/doinel1a/vite-react-js-starter/ YOUR-PROJECT-NAME`;
- Open the terminal or the code editor, to the path your project is located, and run:
- With **NPM** :
- To **install** the dependencies: `npm install`;
- To **run** the **development server**: `npm run dev`;
- To **build** your app **for production**: `npm run build`;
- To **preview** your **production optimized app**: `npm run preview`;
- With **Yarn** :
- To **install** the dependencies: `yarn install`;
- To **run** the **development server**: `yarn dev`;
- To **build** your app **for production**: `yarn build`;
- To **preview** your **production optimized app**: `yarn preview`;
- **Keep in mind**:
- The `dependency-cruiser` package needs the GraphViz `dot` command in order to work. On most linux and comparable operating systems it will be awailable by default, if it's not the case check [GraphViz][graphviz] page for instructions, especially Windows users;
- The `playwright` package needs specific versions of browser binaries to operate, you can install them by running:
- With **NPM** :
`npx playwright install`;
- With **Yarn** :
`yarn playwright install`;
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
---
## :arrows_clockwise: Versions
**Webpack** and **Vite** are popular build tools for web applications, but they differ in terms of build speed and configuration. Vite is faster than Webpack, especially for large projects, and has a more "zero-config" approach. Both tools support **SWC** as a compiler, but Vite is optimized for it out of the box, making it even faster. If you prioritize speed and ease of use, go with the Vite versions. If you need more control over your build process, choose the Webpack version.
### Vite:
| React - TypeScript | React - JavaScript | Vanilla TypeScript | Vanilla JavaScript |
| :---------------------------------------------------------------------: | :----------------------------------------------------: | :-------------------------: | :-------------------------: |
| ![React][react-icon] & ![TS][ts-icon] <br /> [Repo][vite-react-ts-repo] | ![React][react-icon] & ![JS][js-icon] <br /> This repo | ![TS][ts-icon] <br /> Soon! | ![JS][js-icon] <br /> Soon! |
### Webpack:
| React - TypeScript | React - JavaScript | Vanilla TypeScript | Vanilla JavaScript |
| :-------------------------------------------------------------------: | :------------------------------------------------: | :-------------------------: | :----------------------------------------------: |
| ![React][react-icon] & ![TS][ts-icon] <br /> [Repo][wp-react-ts-repo] | ![React][react-icon] & ![JS][js-icon] <br /> Soon! | ![TS][ts-icon] <br /> Soon! | ![JS][js-icon] <br /> [Repo][wp-vanilla-js-repo] |
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
---
## :globe_with_meridians: Browsers support
The provided configuration ensures **92.3 %** of **global browsers** , especially it supports the last three versions of the following browsers:
| Chrome | Firefox | Edge | Opera | Safari |
| :---------------------------: | :------------------------------: | :--------------------------: | :------------------: | ---------------------------- |
| ![Google Chrome][chrome-icon] | ![Mozilla Firefox][firefox-icon] | ![Microsoft Edge][edge-icon] | ![Opera][opera-icon] | ![Apple Safari][safari-icon] |
In order to support a wider percentage of browsers and meet your project requirements, update the `./.browserslistrc` configuration file:
1. `last 3 versions`: the versions of each browser;
2. `> 0.2%`: the browsers usage statistics;
3. `not dead`: the browsers official support or updates;
You can play with the configurations [here][browserslist] and check in real-time the **global browsers support** .
_The more versions to support, larger JS and CSS bundles size will be._
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
---
## :busts_in_silhouette: Contribute
Contributions are what make the open source community such an amazing place to learn, inspire, and create.
Any contribution is greatly appreciated: big or small, it can be documentation updates, adding new features or something bigger.
Please check the [**contributing guide**][code-of-conduct] for details on how to help out and keep in mind that all commits must follow the **[conventional commit format][commitlint]**.
### How to contribute:
1. [Get started](#computer-getting-started "Go to 'Getting started' section");
2. For a new feature:
1. Create a new branch: `git checkout -b feat/NEW-FEATURE`;
2. Add your changes to the staging area: `git add PATH/TO/FILENAME.EXTENSION`;
3. Commit your changes: `git commit -m "feat: NEW FEATURE"`;
4. Push your new branch: `git push origin feat/NEW-FEATURE`;
3. For a bug fix:
1. Create a new branch: `git checkout -b fix/BUG-FIX`;
2. Add your changes to the staging area: `git add PATH/TO/FILENAME.EXTENSION`;
3. Commit your changes: `git commit -m "fix: BUG FIX"`;
4. Push your new branch: `git push origin fix/BUG-FIX`;
4. Open a new [pull request][pulls];
5. Once your pull request has been merged, you can delete the branch;
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
---
## :bookmark_tabs: License
All logos and trademarks are the property of their respective owners.
Everything else is distributed under the **MIT License** .
See the [LICENSE][license] file for more informations.
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
---
## :gem: Acknowledgements
Special thanks to:
- [alrra](https://github.com/alrra) for [browser-logos](https://github.com/alrra/browser-logos);
- [tandpfun](https://github.com/tandpfun) for [skill-icons](https://github.com/tandpfun/skill-icons);
[Back to:arrow_up:](#vite-react-javascript--starter-template "Back to 'Table of contents' section")
| Real-time interactive 3D product configurator developed with React.JS and Sketchfab accessible directly via the web. | 3d,configurator,javascript,js,react,sketchfab,vite,webgl,3d-configurator,product-configurator | 2023-02-27T17:42:12Z | 2024-05-21T07:16:16Z | null | 1 | 1 | 31 | 0 | 5 | 5 | null | MIT | JavaScript |
Hallym-LIKELION/HallymFestival2023-Frontend | develop | # HallymFestival2023-Frontend
<div align="center">
<img alt="image" width="600" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/823a3eae-6439-45c3-90f8-53481f380494">
</div>
## ~~https://www.hallymfestival.com/~~
주: 축제 웹사이트 서버가 2023년 5월 19일 12:00부로 운영이 종료되어 더 이상 접속할 수 없습니다.
## Front-End Team ✨
| 오소현 | 김경재 |
| :------------------------------------------------------------------------------: | :------------------------------------------------------------------------------: |
| <img width="160px" src="https://avatars.githubusercontent.com/u/53892427?v=4" /> | <img width="160px" src="https://avatars.githubusercontent.com/u/35104213?v=4" /> |
| [@osohyun0224](https://github.com/osohyun0224) | [@PortalCube](https://github.com/PortalCube) |
| 한림대학교 빅데이터전공 20학번 3학년 | 한림대학교 빅데이터전공 20학번 2학년 |
## Description
2023 한림대학교 비봉축전 웹페이지 프론트엔드입니다! 프레임워크는 Vue.js를 사용하였습니다! 백엔드 코드는 [여기](https://github.com/Hallym-LIKELION/HallymFestival2023-Backend-)에서 확인하실 수 있습니다!
## Support Devices
* Windows: 7 이상
* OS X: X El Capitan 이상
* Android: Android 7 이상
* iOS & iPadOS: 14 이상
### Packages
* vue
* axios
* gsap
* dayjs
* idb-keyval
* js-cookies
* highcharts
* vue-awesome-paginate
* vue-toastification
* vue3-carousel
* click-outside-vue3
### Dev Packages
* vite
* prettier
## Stacks
### Environment

### Development



### System Architecture
<div align="center">
<img alt="image" width="800" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/98c7687d-276e-4bbe-88b8-154f6e121132"/>
</div>
## 💡 프로젝트 기획 개요
- 매년 봄, 축제가 진행되면 축제 주요 공지사항 및 관련 정보는 여러 플랫폼에 분포되어 정보가 분산되고 있었습니다.
- 부스 정보는 실시간으로 보기가 어렵고, 원하는 부스의 정보를 사용자가 파악하기 어려웠습니다. 또한 부스가 마감이 되었음에도 대기를 하는 상황이 벌어져 혼잡도가 발생하였습니다.
- 저희는 이러한 불편함을 해소하고자 여러 정보를 한 번에, 한 눈에 볼 수 있는 축제 웹사이트를 제작하기로 기획하였습니다.
## 💡 기획단계: 유저 리서치 결과
- 프로젝트 초기, 축제 웹사이트를 직접 사용할 학우분들의 의견을 듣고 사용자의 니즈를 파악하고 기능을 기획하기 위해 유저 리서치를 위한 설문조사를 실시하였습니다.
- 인스타그램, 교내 커뮤니티 에브리타임에 글을 게시하여 총 80명의 학우분들의 답변을 받을 수 있었습니다.
<div align="center">
<img alt="image" width="250" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2Fe7985c32-9618-4348-8cc0-b6846a4e4a50%2F657B651C-6338-4068-B295-2B5E9BF4E941.jpeg?table=block&id=45ec1386-abc1-4ae3-9a23-af9b1fde87b1&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=2000&userId=&cache=v2" />
<img alt="image" width="250" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F13658ec7-2059-412b-bb07-da82e660dcf7%2FF0CB5356-83D9-43D3-8883-065543DA49EA.jpeg?table=block&id=23249dd1-7517-4d16-a70e-8a4898e1e9d1&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=2000&userId=&cache=v2" />
</div>
### 📊 유저리서치 결과 분석
**(1) 2023 대동제 웹사이트가 필요한가?**
- '있다면 사용함' 포함 **해당 웹사이트가 개발되기를 필요로 하는 학우분들이 거의 90%이상인 결과**를 보여주고 있기에, 학우분들이 필요로 한다는 것을 파악할 수 있었습니다.
<div align="center">
<img alt="image" width="400" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2Fb61801a0-e57d-4ecc-acd9-53cafbaddc5d%2FB1FC781F-0D5F-497D-8086-E21118043E45.jpeg?table=block&id=2861646f-41ce-415e-b097-263d15680518&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=670&userId=&cache=v2"/>
</div>
**(2) 축제 웹사이트 프로토타입 기능들 중 서비스가 중요하게 여겨지는 순위는?**
- 응답 그래프를 확인한 결과, **타임테이블과 부스배치도 정보**를 필요로하는 학우분들이 많다는 것을 파악할 수 있었습니다.
<div align="center">
<img alt="image" width="400" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2Ffd163ab3-db24-4784-8a9e-1ceb2b5854ac%2F83ED63B6-DBC1-4156-B770-84A00C3F8865.jpeg?table=block&id=8150a716-e771-4826-bb33-78fade5d2e62&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=670&userId=&cache=v2"/>
</div>
**(3) 축제 웹사이트가 개발된다면, 어떤 정보를 받아 보고 싶은가?**
- 해당 질문에 대한 답변 분석 결과입니다.
- 전체적으로 **공연 및 타임 테이블 정보, 실시간으로 변동사항이 생겼을 때 받아볼 수 있는 정보, 부스 관련 정보**를 알고 싶어하신다는 답변을 받았습니다.
<div align="center">
<img alt="image" width="220" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F19c3f9c1-9aff-4790-a3b4-d29051d7082c%2FUntitled.png?table=block&id=7419f02c-be7d-43d1-b5ee-63f86f49fde1&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=1270&userId=&cache=v2"/>
<img alt="image" width="210" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F9cdf01b5-acfd-44b6-9c8b-8a068b210d0d%2FUntitled.png?table=block&id=e87077ad-4569-44e2-aa94-291571cabece&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=1370&userId=&cache=v2"/>
<img alt="image" width="230" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F16389446-3455-4296-94e0-4f5358347409%2FUntitled.png?table=block&id=ac10435b-178f-4225-82f0-0e4e432150d7&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=1440&userId=&cache=v2"/>
</div>
**(4) 축제 웹사이트에서 기대되거나 구현을 바라는 서비스가 있다면 무엇입니까?**
- 해당 질문에 대한 답변 분석 결과입니다.
✓ 축제 진행 행사인 귀신의 집 예약 티켓팅 시스템
✓ 축제 주점 테이블 예약 티켓팅 시스템
✓ 각 부스별 대기 시간 실시간 안내
✓ 축제를 참가하는 사람들의 실시간 반응 댓글을 볼 수 있는 커뮤니티
✓ 부스 위치를 파악할 수 있는 지도와 함께 부스 목록 조회
- 답변의 내용을 반영하여 축제준비위원회와의 협의 후, 최종 기능을 기획하게 되었습니다.
<div align="center">
<img alt="image" width="200" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F0012b878-b47b-40a0-b789-a8462227096e%2FUntitled.png?table=block&id=305d6b80-d3e3-430a-b1a0-813853e78df2&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=1500&userId=&cache=v2"/>
<img alt="image" width="200" src="https://osohyun.notion.site/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F38ab0d37-7c30-481c-93a1-3ca655a80549%2FUntitled.png?table=block&id=f3334a0e-253f-43c6-9fa0-c4f562ddfee2&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=1480&userId=&cache=v2"/>
</div>
## 💡 프로젝트 주요 기능 소개
> **메인 홈 화면**
>
- 축제 웹사이트 슬로건, 로고 게시
- 주요 페이지로 바로 갈 수 있는 메뉴 바
- 개발팀 자체 제작 부스 유형 테스트 바로가기 링크
- 서버 후원 기업 스폰서 표시
<div align="center">
<img alt="image" width="240" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/da91d91e-3765-4c77-918f-80faeba21506"/>
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/b07850c2-71a0-442e-b015-2ac0c186d6f3"/>
<img alt="image" width="160" src="https://www.notion.so/image/https%3A%2F%2Fs3-us-west-2.amazonaws.com%2Fsecure.notion-static.com%2F02beee5d-fe9e-4f80-a8c7-9f64d1253e6b%2FUntitled.png?id=191a661f-6b5d-44b1-b277-3c20c9fb3d50&table=block&spaceId=9dc6b260-b69d-4ebf-847c-a40991873bb2&width=2000&userId=e061969c-c922-47ec-97f9-a8ce99619e46&cache=v2"/>
</div>
> **공지사항 페이지**
>
- 일반 유저들은 공지사항 목록 리스트 확인 기능
- 로그인한 메인 관리자(축준위)의 공지사항 작성,수정,삭제 기능
- 제목, 내용 키워드로 검색 기능
- 페이지네이션 기능
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/c60d75a9-a3c1-496b-827e-b0622a0699bb"/>
<img alt="image" width="100" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/31469cbf-ecee-4a17-a406-5907a48bb341"/>
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/ba7065f3-e0e0-4247-9666-165f989fcd57"/>
</div>
> **타임테이블 페이지**
>
- 요일 별 공연, 주요 행사 일정표 안내
- 컴포넌트 별 애니메이션 적용
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/5aabed9d-dbb8-4349-968d-5c79bde014be"/>
<img alt="image" width="100" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/a5a1bbb0-7c07-4727-901e-97ca34a4f32b"/>
</div>
> **부스 정보 메인 페이지**
>
- 축제 기간 운영되는 부스들의 위치를 확인 가능한 지도
- 낮부스 / 밤부스 구분하여 부스 목록 조회 기능
- 부스 이름 , 소개 글 정보 검색 기능
- 요일별 / 댓글 많은 순 / 좋아요 많은 순으로 부스 목록 조회 필터링 기능
- 부스 별 좋아요 기능
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/7ffd252a-a9a9-408e-988d-303b47a317ed"/>
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/6e17ae07-e597-466b-bc7f-ff89b14889a7"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/2fc6192e-9fbe-407d-a8d9-5c9945920d17"/>
</div>
> **부스 상세 정보 페이지**
>
- 부스 별 상세한 정보 안내
- 부스 소개, 부스 메뉴, 부스 관련 이미지 확인 가능
- 부스에 대한 후기를 남길 수 있는 댓글 기능
- 일반 유저 본인 댓글 비밀번호 입력 후 삭제 기능
- 일반 유저 비방을 목적으로 한 댓글을 대상으로 신고 기능
- 댓글 랜덤 닉네임 구현
- 부스 관리자 로그인 후 본인 부스 상세페이지 글 수정, 삽입, 삭제 기능
<div align="center">
<img alt="image" width="240" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/d7ff1738-7454-41ee-b72d-370d5153c94a"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/83b49b3a-3547-48b6-a95a-9133fd721144"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/3b05494d-b61f-4ba7-95e3-508efc9a25b3"/>
</div>
> **프로그램 안내 페이지**
>
- 축제준비위원회가 진행하는 주요 행사 목록 안내 기능
- 리스트 사진 클릭 시 해당 행사의 세부 정보 안내 기능
- 리스트, 세부 정보 모달 창 애니메이션 삽입
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/6b72dc29-a2b0-42fd-a34d-f2db0c76bd8b"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/3dacb46d-83fe-43a6-84f2-90e3ce826590"/>
</div>
> **방명록 페이지**
>
- 축제를 즐기는 사람들의 추억을 확인할 수 있는 방명록 기능
- 일반 유저들은 본인 방명록 작성, 삭제 기능
- 비방을 목적으로 한 방명록에 대한 신고 기능
- 메인 관리자(축준위) 각 방명록에 대한 작성 시간 , 신고 수 조회 가능
- 방명록 랜덤 닉네임 구현
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/00c56bbc-16fa-49e2-b710-4697fe48eaf9"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/20b3a638-a2dc-43f9-8b37-4bf3df496ae8"/>
</div>
> **웹사이트 개발팀 , 축준위 명단 페이지**
>
- 해당 웹사이트를 개발한 웹사이트 개발팀 인원 이름/학과/학번/깃허브 링크 확인 가
- 축제준비위원회 명단 확인 가능
<div align="center">
<img alt="image" width="240" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/bcdeb832-2ecf-4cb1-aef3-1a6ce3ceeb80"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/ca9bab35-276d-4711-a44f-2cab726310fd"/>
</div>
> **굿즈 페이지**
>
- 축제준비위원회의 요청사항을 반영한 기능 중 하나로, 축제 굿즈 목록을 확인할 수 있는 기능
- 구매 가능한 구글 폼 연결 기능
<div align="center">
<img alt="image" width="240" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/7d05d17b-2d72-4dd7-bbb6-212a43f82260"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/60d999f5-e94c-4d50-a269-faf9462aa9df"/>
</div>
### 🔐 **관리자 백오피스 화면 구현**
> **로그인 화면**
>
- 관리자 대상은 부스를 운영하는 운영진 , 축제준비위원회 위원/부위원/홍보팀장 대상
- 일정이 타이트하여, 미리 관리자들 명단을 수집 후, 계정 생성 후 아이디와 비밀번호 배포
<div align="center">
<img alt="image" width="160" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/c6c11f05-2618-435b-be10-1cb2a2c97b47"/>
</div>
> **백오피스 메인 화면**
>
- 웹사이트 실시간 방문자 수 확인 기능
- 요일 별 누적 방문자 수 그래프 화면 기능
- 메인관리자 개입이 필요한 공지사항/부스목록/신고 댓글/신고 방명록 페이지 메뉴 바 기능
<div align="center">
<img alt="image" width="160" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/79aa9dc8-f4ae-4d65-9853-03618c353248"/>
</div>
> **백오피스 부스 목록 페이지**
>
- 일반 유저 부스 목록 페이지와 디자인 유사
- 댓글 순 / 좋아요 순 / 신고 순으로 목록 필터링 시, 그래프 즉각 변경 확인 기능
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/1232f946-dc7b-4de4-bff5-4d3b745510c2"/>
</div>
> **신고 받은 부스 댓글 / 신고 받은 방명록 페이지**
>
- 신고 받은 목록 조회 가능한 페이지
- 최신순 / 신고가 많은 순으로 필터링하여 목록 조회 가능
- 목록 검색이 가능한 검색 기능
- 목록 페이지네이션 삽입
- 메인 관리자 해당 댓글 직접 삭제 가능
<div align="center">
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/ffc8cd97-b427-471c-b728-1a4a56215b44"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/b19e50c4-2ae5-491d-82dd-059e3c4fd3ad"/>
</div>
## ❤️ 웹사이트 배포 결과
### 📺 홍보 과정
1. 교내 커뮤니티 사이트 **에브리타임 게시물 게시**
<div align="center">
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/72be3b75-9bc7-478b-a923-0fc3c70eb19b"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/b713243e-a57f-4137-ba37-438c0df25752"/>
</div>
2. **학과 공식 홈페이지 홍보 글 게시**
- 한림대학교 정보과학대학 소프트웨어학부 , 한림대학교 SW중심대학 사업단 사이트 게시
<div align="center">
<img alt="image" width="150" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/f6fe4d1b-f630-4dfb-ad59-33bb1ac3e50a"/>
<img alt="image" width="150" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/6fc3ea55-708a-421d-8067-f9e3f81d195f"/>
</div>
3. **한림대학교 전체 학과 공식 단톡방 학생회 배포**
- 한림대학교 모든 학과 공식 단톡방에 축제 홍보 게시
<div align="center">
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/4823abb4-293e-4777-9bc3-f975249d8bea"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/dfadc046-070b-472d-95ce-577376d7861c"/>
</div>
4. **총학생회 공식 인스타그램 홍보글 게시**
<div align="center">
<img alt="image" width="240" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/6760f4d7-4226-449f-b0cd-f7dc4998129c"/>
<img alt="image" width="240" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/d23d1eec-d856-416d-8b44-8f377ab48c6f"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/82ff1ecb-267c-4343-b16a-2d0d34fb99e1"/>
</div>
### 🫡 학우분들 대상 피드백 즉각 반영
> **연예인 라인 업 페이지 신설 구현**
>
- 연예인 라인업 공개 후, 라인업 페이지 구현
- 각 가수별 멜론 플레이리스트 제작, 유튜브 플레이리스트 삽입
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/dc164258-fb53-4b00-b2b9-50e91e4b12f0"/>
<img alt="image" width="120" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/4ee5c53e-c119-46fa-9ddc-69796930b546"/>
</div>
> **학우분들 요청사항 즉각 반영하여 수정**
>
- 에브리타임에 올라오는 웹사이트 관련 수정 요청사항을 즉각적으로 반응해 배포기간 중 총 3회 업데이트를 진행하였습니다.
### ❤️ 총 웹사이트 방문자 수 ❤️
- 배포기간 (2023 . 05. 09 - 2023. 05. 18 총 10일) 전체 웹사이트 **방문자수 2만 5천명**을 기록하였습니다 😊
<div align="center">
<img alt="image" width="200" src="https://github.com/osohyun0224/HallymFestival2023-Frontend/assets/53892427/c3d7d7d6-13ad-42dd-9fed-0a026af69c77"/>
</div>
## 🫡 삽질기
### 🏃🏻 PWA 구현 노력기
- https://github.com/osohyun0224/Vue.js_PWA_Apply_hallymfestival
- 설명: 학교 전체 학생들을 대상으로 축제 웹사이트를 제작하고 있기 때문에, pwa의 offline, push message와 같은 기능을 넣고 싶어서 프로젝트에 pwa를 구현하게 되었습니다. 결과를 스포하자면 남은 일정에 비해 프론트 개발일정이 너무 빡세서 pwa를 해당 프로젝트에 구현하지는 않습니다만 그래도 해당 기능을 구현하는 사람들을 위해 제가 개발하면서 고민했던 과정을 기록했습니다.
| 2023 한림대학교 대동제 웹사이트 "고백(Go Back)" 프론트엔드 개발 레포 | javascript,vue,vuejs | 2023-03-03T16:47:37Z | 2023-07-11T16:51:52Z | null | 4 | 139 | 692 | 0 | 0 | 5 | null | null | Vue |
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