rem stringlengths 0 477k | add stringlengths 0 313k | context stringlengths 6 599k |
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"List.foreground", new ColorUIResource(Color.black), "List.selectionBackground", new ColorUIResource(0xCC, 0xCC, 0xFF), "List.selectionForeground", new ColorUIResource(Color.black), | "List.foreground", new ColorUIResource(darkShadow), "List.selectionBackground", new ColorUIResource(Color.black), "List.selectionForeground", new ColorUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Menu.acceleratorForeground", new ColorUIResource(Color.black), | "Menu.acceleratorForeground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Menu.background", new ColorUIResource(Color.lightGray), | "Menu.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Menu.foreground", new ColorUIResource(Color.black), | "Menu.foreground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Menu.selectionBackground", new ColorUIResource(lightPurple), "Menu.selectionForeground", new ColorUIResource(Color.black), "MenuBar.background", new ColorUIResource(Color.lightGray), | "Menu.selectionBackground", new ColorUIResource(Color.black), "Menu.selectionForeground", new ColorUIResource(Color.white), "MenuBar.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"MenuBar.foreground", new ColorUIResource(Color.black), | "MenuBar.foreground", new ColorUIResource(darkShadow), "MenuBar.highlight", new ColorUIResource(highLight), "MenuBar.shadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"MenuItem.acceleratorForeground", new ColorUIResource(Color.black), "MenuItem.acceleratorSelectionForeground", new ColorUIResource(Color.white), | "MenuItem.acceleratorForeground", new ColorUIResource(darkShadow), "MenuItem.acceleratorSelectionForeground", new ColorUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"MenuItem.background", new ColorUIResource(Color.lightGray), | "MenuItem.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"MenuItem.foreground", new ColorUIResource(Color.black), | "MenuItem.foreground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"MenuItem.selectionBackground", new ColorUIResource(lightPurple), "MenuItem.selectionForeground", new ColorUIResource(Color.black), "OptionPane.background", new ColorUIResource(Color.lightGray), "OptionPane.border", new BorderUIResource.EmptyBorderUIResource(0, 0, 0, 0), "OptionPane.buttonAreaBorder", new BorderUIResou... | "MenuItem.selectionBackground", new ColorUIResource(Color.black), "MenuItem.selectionForeground", new ColorUIResource(Color.white), "OptionPane.background", new ColorUIResource(light), "OptionPane.border", new BorderUIResource.EmptyBorderUIResource(0, 0, 0, 0), "OptionPane.buttonAreaBorder", new BorderUIResource.EmptyB... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"OptionPane.foreground", new ColorUIResource(Color.black), "OptionPane.informationIcon", new IconUIResource(new ImageIcon("icons/Inform.gif")), "OptionPane.messageAreaBorder", new BorderUIResource.EmptyBorderUIResource(0, 0, 0, 0), "OptionPane.messageForeground", new ColorUIResource(Color.black), | "OptionPane.foreground", new ColorUIResource(darkShadow), "OptionPane.informationIcon", new IconUIResource(new ImageIcon("icons/Inform.gif")), "OptionPane.messageAreaBorder", new BorderUIResource.EmptyBorderUIResource(0, 0, 0, 0), "OptionPane.messageForeground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Panel.background", new ColorUIResource(Color.lightGray), | "Panel.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"PasswordField.background", new ColorUIResource(Color.white), | "PasswordField.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"PasswordField.selectionBackground", new ColorUIResource(lightPurple), "PasswordField.selectionForeground", new ColorUIResource(Color.black), "PopupMenu.background", new ColorUIResource(Color.lightGray), | "PasswordField.selectionBackground", new ColorUIResource(Color.black), "PasswordField.selectionForeground", new ColorUIResource(Color.white), "PopupMenu.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"PopupMenu.foreground", new ColorUIResource(Color.black), "ProgressBar.background", new ColorUIResource(Color.lightGray), | "PopupMenu.foreground", new ColorUIResource(darkShadow), "ProgressBar.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ProgressBar.foreground", new ColorUIResource(midPurple), "ProgressBar.selectionBackground", new ColorUIResource(lightPurple), "ProgressBar.selectionForeground", new ColorUIResource(Color.lightGray), | "ProgressBar.foreground", new ColorUIResource(Color.black), "ProgressBar.selectionBackground", new ColorUIResource(Color.black), "ProgressBar.selectionForeground", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButton.background", new ColorUIResource(Color.lightGray), | "RadioButton.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButton.darkShadow", new ColorUIResource(Color.darkGray), | "RadioButton.darkShadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButton.foreground", new ColorUIResource(Color.black), "RadioButton.highlight", new ColorUIResource(Color.white), | "RadioButton.foreground", new ColorUIResource(darkShadow), "RadioButton.highlight", new ColorUIResource(highLight), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButton.light", new ColorUIResource(Color.lightGray.brighter()), | "RadioButton.light", new ColorUIResource(highLight), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButton.shadow", new ColorUIResource(Color.gray), | "RadioButton.shadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButtonMenuItem.acceleratorFont", new FontUIResource("Dialog", Font.PLAIN, 12), "RadioButtonMenuItem.acceleratorForeground", new ColorUIResource(Color.black), "RadioButtonMenuItem.acceleratorSelectionForeground", new ColorUIResource(Color.white), | "RadioButtonMenuItem.acceleratorFont", new FontUIResource("Dialog", Font.PLAIN, 12), "RadioButtonMenuItem.acceleratorForeground", new ColorUIResource(darkShadow), "RadioButtonMenuItem.acceleratorSelectionForeground", new ColorUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButtonMenuItem.background", new ColorUIResource(Color.lightGray), | "RadioButtonMenuItem.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButtonMenuItem.foreground", new ColorUIResource(Color.black), | "RadioButtonMenuItem.foreground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"RadioButtonMenuItem.selectionBackground", new ColorUIResource(lightPurple), "RadioButtonMenuItem.selectionForeground", new ColorUIResource(Color.black), | "RadioButtonMenuItem.selectionBackground", new ColorUIResource(Color.black), "RadioButtonMenuItem.selectionForeground", new ColorUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ScrollBar.foreground", new ColorUIResource(Color.lightGray), | "ScrollBar.foreground", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ScrollBar.thumb", new ColorUIResource(Color.lightGray), "ScrollBar.thumbDarkShadow", new ColorUIResource(Color.black), "ScrollBar.thumbHighlight", new ColorUIResource(Color.white), "ScrollBar.thumbLightShadow", new ColorUIResource(Color.gray), "ScrollBar.track", new ColorUIResource(224, 224, 224), "ScrollBar.trackHigh... | "ScrollBar.thumb", new ColorUIResource(light), "ScrollBar.thumbDarkShadow", new ColorUIResource(shadow), "ScrollBar.thumbHighlight", new ColorUIResource(highLight), "ScrollBar.thumbShadow", new ColorUIResource(shadow), "ScrollBar.track", new ColorUIResource(light), "ScrollBar.trackHighlight", new ColorUIResource(shadow... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ScrollPane.background", new ColorUIResource(Color.lightGray), | "ScrollPane.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ScrollPane.foreground", new ColorUIResource(Color.black), "Separator.background", new ColorUIResource(Color.white), "Separator.foreground", new ColorUIResource(Color.gray), "Separator.highlight", new ColorUIResource(Color.white), "Separator.shadow", new ColorUIResource(Color.gray), "Slider.background", new ColorUIReso... | "ScrollPane.foreground", new ColorUIResource(darkShadow), "Separator.background", new ColorUIResource(highLight), "Separator.foreground", new ColorUIResource(shadow), "Separator.highlight", new ColorUIResource(highLight), "Separator.shadow", new ColorUIResource(shadow), "Slider.background", new ColorUIResource(light), ... | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Slider.foreground", new ColorUIResource(Color.lightGray), "Slider.highlight", new ColorUIResource(Color.white), "Slider.shadow", new ColorUIResource(Color.gray), | "Slider.foreground", new ColorUIResource(light), "Slider.highlight", new ColorUIResource(highLight), "Slider.shadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"SplitPane.background", new ColorUIResource(Color.lightGray), | "SplitPane.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"SplitPane.highlight", new ColorUIResource(Color.white), "SplitPane.shadow", new ColorUIResource(Color.gray), | "SplitPane.highlight", new ColorUIResource(highLight), "SplitPane.shadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TabbedPane.background", new ColorUIResource(Color.LIGHT_GRAY), | "TabbedPane.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TabbedPane.darkShadow", new ColorUIResource(Color.darkGray), "TabbedPane.focus", new ColorUIResource(Color.black), | "TabbedPane.darkShadow", new ColorUIResource(shadow), "TabbedPane.focus", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TabbedPane.foreground", new ColorUIResource(Color.black), "TabbedPane.highlight", new ColorUIResource(Color.lightGray), "TabbedPane.lightHighlight", new ColorUIResource(Color.white), | "TabbedPane.foreground", new ColorUIResource(darkShadow), "TabbedPane.highlight", new ColorUIResource(highLight), "TabbedPane.light", new ColorUIResource(highLight), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TabbedPane.shadow", new ColorUIResource(Color.gray), | "TabbedPane.shadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Table.background", new ColorUIResource(Color.white), "Table.focusCellBackground", new ColorUIResource(Color.white), "Table.focusCellForeground", new ColorUIResource(Color.black), "Table.focusCellHighlightBorder", new BorderUIResource.LineBorderUIResource(Color.white), | "Table.background", new ColorUIResource(light), "Table.focusCellBackground", new ColorUIResource(light), "Table.focusCellForeground", new ColorUIResource(darkShadow), "Table.focusCellHighlightBorder", new BorderUIResource.LineBorderUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Table.foreground", new ColorUIResource(Color.black), | "Table.foreground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Table.selectionBackground", new ColorUIResource(lightPurple), "Table.selectionForeground", new ColorUIResource(Color.black), "TableHeader.background", new ColorUIResource(Color.lightGray), | "Table.selectionBackground", new ColorUIResource(Color.black), "Table.selectionForeground", new ColorUIResource(Color.white), "TableHeader.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TableHeader.foreground", new ColorUIResource(Color.black), "TextArea.background", new ColorUIResource(Color.white), | "TableHeader.foreground", new ColorUIResource(darkShadow), "TextArea.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TextArea.selectionBackground", new ColorUIResource(lightPurple), "TextArea.selectionForeground", new ColorUIResource(Color.black), "TextField.background", new ColorUIResource(Color.white), | "TextArea.selectionBackground", new ColorUIResource(Color.black), "TextArea.selectionForeground", new ColorUIResource(Color.white), "TextField.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TextField.selectionBackground", new ColorUIResource(lightPurple), "TextField.selectionForeground", new ColorUIResource(Color.black), | "TextField.selectionBackground", new ColorUIResource(Color.black), "TextField.selectionForeground", new ColorUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TextPane.selectionBackground", new ColorUIResource(Color.lightGray), | "TextPane.selectionBackground", new ColorUIResource(Color.black), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"TitledBorder.titleColor", new ColorUIResource(Color.black), "ToggleButton.background", new ColorUIResource(Color.lightGray), "ToggleButton.border", new BorderUIResource.CompoundBorderUIResource(null, null), | "TitledBorder.titleColor", new ColorUIResource(darkShadow), "ToggleButton.background", new ColorUIResource(light), "ToggleButton.border", new BorderUIResource.CompoundBorderUIResource(null, null), "ToggleButton.darkShadow", new ColorUIResource(shadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ToggleButton.foreground", new ColorUIResource(Color.black), | "ToggleButton.foreground", new ColorUIResource(darkShadow), "ToggleButton.highlight", new ColorUIResource(highLight), "ToggleButton.light", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ToolBar.background", new ColorUIResource(Color.lightGray), | "ToolBar.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ToolBar.dockingBackground", new ColorUIResource(Color.lightGray), "ToolBar.dockingForeground", new ColorUIResource(11, 30, 143), "ToolBar.floatingBackground", new ColorUIResource(Color.lightGray), "ToolBar.floatingForeground", new ColorUIResource(113, 171, 212), | "ToolBar.darkShadow", new ColorUIResource(shadow), "ToolBar.dockingBackground", new ColorUIResource(light), "ToolBar.dockingForeground", new ColorUIResource(Color.red), "ToolBar.floatingBackground", new ColorUIResource(light), "ToolBar.floatingForeground", new ColorUIResource(Color.darkGray), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ToolBar.foreground", new ColorUIResource(Color.black), | "ToolBar.foreground", new ColorUIResource(darkShadow), "ToolBar.highlight", new ColorUIResource(highLight), "ToolBar.light", new ColorUIResource(highLight), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ToolTip.background", new ColorUIResource(122, 178, 241), | "ToolBar.shadow", new ColorUIResource(shadow), "ToolTip.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"ToolTip.foreground", new ColorUIResource(Color.black), | "ToolTip.foreground", new ColorUIResource(darkShadow), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Tree.background", new ColorUIResource(Color.white), | "Tree.background", new ColorUIResource(light), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Tree.selectionBackground", new ColorUIResource(lightPurple), | "Tree.selectionBackground", new ColorUIResource(Color.black), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Tree.selectionForeground", new ColorUIResource(Color.black), "Tree.textBackground", new ColorUIResource(Color.lightGray), | "Tree.selectionForeground", new ColorUIResource(Color.white), "Tree.textBackground", new ColorUIResource(Color.white), | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"Viewport.background", new ColorUIResource(Color.lightGray), "Viewport.font", new FontUIResource("Dialog", Font.PLAIN, 12), | "Viewport.background", new ColorUIResource(light), "Viewport.foreground", new ColorUIResource(Color.black), "Viewport.font", new FontUIResource("Dialog", Font.PLAIN, 12) | protected void initComponentDefaults(UIDefaults defaults) { Object[] uiDefaults; // The default Look and Feel happens to use these three purple shades // extensively. Color lightPurple = new Color(0xCC, 0xCC, 0xFF); Color midPurple = new Color(0x99, 0x99, 0xCC); Color darkPurple = new Color(0x6... |
"control", new ColorUIResource(Color.lightGray), "controlDkShadow", new ColorUIResource(Color.black), "controlHighlight", new ColorUIResource(Color.lightGray), "controlLtHighlight", new ColorUIResource(Color.white), "controlShadow", new ColorUIResource(Color.gray), "controlText", new ColorUIResource(Color.black), | "control", new ColorUIResource(light), "controlDkShadow", new ColorUIResource(shadow), "controlHighlight", new ColorUIResource(highLight), "controlLtHighlight", new ColorUIResource(highLight), "controlShadow", new ColorUIResource(shadow), "controlText", new ColorUIResource(darkShadow), | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... |
"info", new ColorUIResource(Color.white), "infoText", new ColorUIResource(Color.black), "menu", new ColorUIResource(Color.lightGray), "menuText", new ColorUIResource(Color.black), "scrollbar", new ColorUIResource(224, 224, 224), "text", new ColorUIResource(Color.lightGray), "textHighlight", new ColorUIResource(0, 0, 12... | "info", new ColorUIResource(light), "infoText", new ColorUIResource(darkShadow), "menu", new ColorUIResource(light), "menuText", new ColorUIResource(darkShadow), "scrollbar", new ColorUIResource(light), "text", new ColorUIResource(Color.white), "textHighlight", new ColorUIResource(Color.black), | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... |
"window", new ColorUIResource(Color.white), | "window", new ColorUIResource(light), | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... |
"windowText", new ColorUIResource(Color.black) | "windowText", new ColorUIResource(darkShadow) | protected void initSystemColorDefaults(UIDefaults defaults) { Object[] uiDefaults; uiDefaults = new Object[] { "activeCaption", new ColorUIResource(0, 0, 128), "activeCaptionBorder", new ColorUIResource(Color.lightGray), "activeCaptionText", new ColorUIResource(Color.white), "control", new ... |
Object[] listeners; | ChangeListener[] listeners = getChangeListeners(); | protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... |
listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { | protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... | |
((ChangeListener) listeners[i + 1]).stateChanged(changeEvent); } | for (int i = listeners.length - 1; i >= 0; --i) listeners[i].stateChanged(changeEvent); | protected void fireStateChanged() { Object[] listeners; listeners = listenerList.getListenerList(); for (int i = listeners.length - 2; i >= 0; i -= 2) if (listeners[i] == ChangeListener.class) { if (changeEvent == null) changeEvent = new ChangeEvent(this); ((ChangeLi... |
public RepaintManager() { } | public RepaintManager() { dirtyComponents = new Hashtable(); invalidComponents = new Vector(); repaintWorker = new RepaintWorker(); doubleBufferMaximumSize = new Dimension(2000,2000); doubleBufferingEnabled = true; } | public RepaintManager() { // TODO } // RepaintManager() |
public synchronized void addDirtyRegion(JComponent component, int x, int y, int w, int h) { } | public synchronized void addDirtyRegion(JComponent component, int x, int y, int w, int h) { Rectangle r = new Rectangle(x, y, w, h); if (dirtyComponents.containsKey(component)) r = r.union((Rectangle)dirtyComponents.get(component)); dirtyComponents.put(component, r); if (! repaintWorker.isLive()) { repaintWorker.setLiv... | public synchronized void addDirtyRegion(JComponent component, int x, int y, int w, int h) { // TODO } // addDirtyRegion() |
public synchronized void addInvalidComponent(JComponent component) { } | public synchronized void addInvalidComponent(JComponent component) { while ((component.getParent() != null) && (component.getParent() instanceof JComponent) && (component.isValidateRoot())) component = (JComponent) component.getParent(); if (invalidComponents.contains(component)) return; invalidComponents.add(compone... | public synchronized void addInvalidComponent(JComponent component) { // TODO } // addInvalidComponent() |
public static RepaintManager currentManager(Component component) { return null; } | public static RepaintManager currentManager(Component component) { if (globalManager == null) globalManager = new RepaintManager(); return globalManager; } | public static RepaintManager currentManager(Component component) { return null; // TODO } // currentManager() |
public Rectangle getDirtyRegion(JComponent component) { return null; } | public Rectangle getDirtyRegion(JComponent component) { return (Rectangle) dirtyComponents.get(component); } | public Rectangle getDirtyRegion(JComponent component) { return null; // TODO } // getDirtyRegion() |
public Dimension getDoubleBufferMaximumSize() { return null; } | public Dimension getDoubleBufferMaximumSize() { return doubleBufferMaximumSize; } | public Dimension getDoubleBufferMaximumSize() { return null; // TODO } // getDoubleBufferMaximumSize() |
public Image getOffscreenBuffer(Component component, int proposedWidth, int proposedHeight) { return null; } | public Image getOffscreenBuffer(Component component, int proposedWidth, int proposedHeight) { if (doubleBuffer == null || (((doubleBuffer.getWidth(null) < proposedWidth) || (doubleBuffer.getHeight(null) < proposedHeight)) && (proposedWidth < doubleBufferMaximumSize.width) && (proposedHeight < doubleBufferMaximumSize.he... | public Image getOffscreenBuffer(Component component, int proposedWidth, int proposedHeight) { return null; // TODO } // getOffscreenBuffer() |
public boolean isCompletelyDirty(JComponent component) { return false; } | public boolean isCompletelyDirty(JComponent component) { Rectangle dirty = (Rectangle) dirtyComponents.get(component); if (dirty == null) return false; Rectangle r = component.getBounds(); if (r == null) return true; return dirty.contains(r); } | public boolean isCompletelyDirty(JComponent component) { return false; // TODO } // isCompletelyDirty() |
public boolean isDoubleBufferingEnabled() { return false; } | public boolean isDoubleBufferingEnabled() { return doubleBufferingEnabled; } | public boolean isDoubleBufferingEnabled() { return false; // TODO } // isDoubleBufferingEnabled() |
public void markCompletelyClean(JComponent component) { } | public void markCompletelyClean(JComponent component) { dirtyComponents.remove(component); } | public void markCompletelyClean(JComponent component) { // TODO } // markCompletelyClean() |
public void markCompletelyDirty(JComponent component) { } | public void markCompletelyDirty(JComponent component) { Rectangle r = component.getBounds(); addDirtyRegion(component, r.x, r.y, r.width, r.height); } | public void markCompletelyDirty(JComponent component) { // TODO } // markCompletelyDirty() |
public void paintDirtyRegions() { } | public void paintDirtyRegions() { HashMap roots = new HashMap(); for (Enumeration e = dirtyComponents.keys(); e.hasMoreElements(); ) { JComponent comp = (JComponent) e.nextElement(); if (! (comp.isVisible() && comp.isShowing())) continue; Rectangle damaged = getDirtyRegion(comp); if (damaged.width == 0 || damaged.hei... | public void paintDirtyRegions() { // TODO } // paintDirtyRegions() |
public synchronized void removeInvalidComponent(JComponent component) { } | public synchronized void removeInvalidComponent(JComponent component) { invalidComponents.removeElement(component); } | public synchronized void removeInvalidComponent(JComponent component) { // TODO } // removeInvalidComponent() |
public static void setCurrentManager(RepaintManager manager) { } | public static void setCurrentManager(RepaintManager manager) { globalManager = manager; } | public static void setCurrentManager(RepaintManager manager) { // TODO } // setCurrentManager() |
public void setDoubleBufferMaximumSize(Dimension size) { } | public void setDoubleBufferMaximumSize(Dimension size) { doubleBufferMaximumSize = size; } | public void setDoubleBufferMaximumSize(Dimension size) { // TODO } // setDoubleBufferMaximumSize() |
public void setDoubleBufferingEnabled(boolean buffer) { } | public void setDoubleBufferingEnabled(boolean buffer) { doubleBufferingEnabled = buffer; } | public void setDoubleBufferingEnabled(boolean buffer) { // TODO } // setDoubleBufferingEnabled() |
public synchronized String toString() { return null; } | public String toString() { return "RepaintManager"; } | public synchronized String toString() { return null; // TODO } // toString() |
public void validateInvalidComponents() { } | public void validateInvalidComponents() { for (Enumeration e = invalidComponents.elements(); e.hasMoreElements(); ) { JComponent comp = (JComponent) e.nextElement(); if (! (comp.isVisible() && comp.isShowing())) continue; comp.validate(); } invalidComponents.clear(); } | public void validateInvalidComponents() { // TODO } // validateInvalidComponents() |
ParsedArguments cmdLine = HELP_INFO.parse(args); File dir = ARG_DIR.getFile(cmdLine); dir.mkdir(); | final ParsedArguments cmdLine = HELP_INFO.parse(args); final File dir = ARG_DIR.getFile(cmdLine); boolean mkOk = false; mkOk=dir.mkdir(); if(!mkOk){ System.err.println("Directory can't make"); } | public static void main(String[] args) throws Exception { ParsedArguments cmdLine = HELP_INFO.parse(args); File dir = ARG_DIR.getFile(cmdLine); dir.mkdir(); } |
AbstractBorder() { } | public AbstractBorder () { } | AbstractBorder() { } |
String localName); | String localName) throws DOMException; | public String getAttributeNS(String namespaceURI, String localName); |
String localName); | String localName) throws DOMException; | public Attr getAttributeNodeNS(String namespaceURI, String localName); |
String localName); | String localName) throws DOMException; | public NodeList getElementsByTagNameNS(String namespaceURI, String localName); |
String localName); | String localName) throws DOMException; | public boolean hasAttributeNS(String namespaceURI, String localName); |
private Intersection[] cubicCubicIntersect(CubicSegment curve1, CubicSegment curve2) | Intersection[] cubicCubicIntersect(CubicSegment curve1, CubicSegment curve2) | private Intersection[] cubicCubicIntersect(CubicSegment curve1, CubicSegment curve2) { Rectangle2D r1 = curve1.getBounds(); Rectangle2D r2 = curve2.getBounds(); if (! r1.intersects(r2)) return null; cc_intersections = new Vector(); recursiveSubdivide(cu... |
private Intersection[] lineCubicIntersect(LineSegment l, CubicSegment c) | Intersection[] lineCubicIntersect(LineSegment l, CubicSegment c) | private Intersection[] lineCubicIntersect(LineSegment l, CubicSegment c) { double[] y = new double[4]; double[] x = new double[4]; double[] r = new double[4]; int nRoots; double x0 = c.P1.getX(); double y0 = c.P1.getY(); double x1 = c.cp1.getX(); double y1 = c.cp1.getY(); double x2 = c.cp2... |
private Intersection[] lineQuadIntersect(LineSegment l, QuadSegment c) | Intersection[] lineQuadIntersect(LineSegment l, QuadSegment c) | private Intersection[] lineQuadIntersect(LineSegment l, QuadSegment c) { double[] y = new double[3]; double[] x = new double[3]; double[] r = new double[3]; int nRoots; double x0 = c.P1.getX(); double y0 = c.P1.getY(); double x1 = c.cp.getX(); double y1 = c.cp.getY(); double x2 = c.P2.getX... |
private Intersection linesIntersect(LineSegment a, LineSegment b) | Intersection linesIntersect(LineSegment a, LineSegment b) | private Intersection linesIntersect(LineSegment a, LineSegment b) { Point2D P1 = a.P1; Point2D P2 = a.P2; Point2D P3 = b.P1; Point2D P4 = b.P2; if (! Line2D.linesIntersect(P1.getX(), P1.getY(), P2.getX(), P2.getY(), P3.getX(), P3.getY(), P4.getX(), P4.getY())) retur... |
private boolean pointEquals(Point2D a, Point2D b) | boolean pointEquals(Point2D a, Point2D b) | private boolean pointEquals(Point2D a, Point2D b) { return (a.equals(b) || a.distance(b) < PE_EPSILON); } |
public void addActionListener(ActionListener listener) { } | public void addActionListener(ActionListener listener) { listenerList.add (ActionListener.class, listener); } | public void addActionListener(ActionListener listener) { // TODO } // addActionListener() |
public void removeActionListener(ActionListener listener) { } | public void removeActionListener(ActionListener listener) { listenerList.remove (ActionListener.class, listener); } | public void removeActionListener(ActionListener listener) { // TODO } // removeActionListener() |
public List getInetAddresses(VMNetDevice netDevice); | public List<InetAddress> getInetAddresses(VMNetDevice netDevice); | public List getInetAddresses(VMNetDevice netDevice); |
public Collection getNetDevices(); | public Collection<VMNetDevice> getNetDevices(); | public Collection getNetDevices(); |
UIDefaults defaults = UIManager.getLookAndFeelDefaults(); c.setForeground(defaults.getColor("Label.foreground")); c.setBackground(defaults.getColor("Label.background")); c.setFont(defaults.getFont("Label.font")); | LookAndFeel.installColorsAndFont(c, "Label.background", "Label.foreground", "Label.font"); | protected void installDefaults(JLabel c) { UIDefaults defaults = UIManager.getLookAndFeelDefaults(); c.setForeground(defaults.getColor("Label.foreground")); c.setBackground(defaults.getColor("Label.background")); c.setFont(defaults.getFont("Label.font")); //XXX: There are properties we don't use calle... |
Unsafe.copy(srcPtr, dstPtr, length * elemsize); | Unsafe.copy(srcPtr, dstPtr, size); | public static void arrayCopy(Object src, int srcPos, Object dst, int dstPos, int length) throws PrivilegedActionPragma { Class src_class = src.getClass(); Class dst_class = dst.getClass(); if (!src_class.isArray()) { Unsafe.debug('!'); throw new ArrayStoreException("src is not an array"); } if (!dst_class.i... |
headers = new LinkedHashMap(); | public Headers() { headers = new LinkedHashMap(); } | |
String old = (String) headers.get(key); | String old = (String) super.get(key); | private void addValue(String name, String value) { Header key = new Header(name); String old = (String) headers.get(key); if (old == null) { headers.put(key, value); } else { headers.put(key, old + ", " + value); } } |
headers.put(key, value); | super.put(key, value); | private void addValue(String name, String value) { Header key = new Header(name); String old = (String) headers.get(key); if (old == null) { headers.put(key, value); } else { headers.put(key, old + ", " + value); } } |
headers.put(key, old + ", " + value); | super.put(key, old + ", " + value); | private void addValue(String name, String value) { Header key = new Header(name); String old = (String) headers.get(key); if (old == null) { headers.put(key, value); } else { headers.put(key, old + ", " + value); } } |
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