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sys.stdout.write(bold("Done\n"))
sys.stdout.write(bold(green("Done\n")))
def main(): # Options for qmake DEFINES = "" CONFIG = "" # Setup command line parser parser = OptionParser(version="%prog 0.2") parser.add_option("--dsp", action="store_true", dest="dsp", help="also Generate Visual Studio project files") parser.add_option("--nocolor", action="store_true", dest="nocolor", help="disable...
d941256082445e4067ba7bbfd19725f6d2fd0a35 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/d941256082445e4067ba7bbfd19725f6d2fd0a35/configure.py
player.removeevent('magic.nightsight')
if player.hastag( 'magic.nightsight'): player.removeevent('magic.nightsight')
def nightsight(socket, command, arguments): player = socket.player player.removeevent('magic.nightsight') if player.hastag('nightsight'): bonus = player.gettag('nightsight') player.lightbonus = max(0, player.lightbonus - bonus) player.deltag('nightsight') else: player.settag('nightsight', 255) player.lightbonus = 255 ...
31107f68a96a4d2b624a4fdbd5d47236d5d8f832 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/31107f68a96a4d2b624a4fdbd5d47236d5d8f832/__init__.py
return True
def onLogin( player ): socket = player.socket socket.sysmessage( "Welcome to %s" % ( wolfpack.serverversion() ) ) socket.sysmessage( "Report Bugs: http://bugs.wpdev.org/" ) player.hidden = 0 player.update() socket.resendplayer() return True
4c0777798539271e4afd7f98549d7fc16352d2b2 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/4c0777798539271e4afd7f98549d7fc16352d2b2/players.py
if not wolfpack.utilities.tobackpack(firstitem, player1):
if not tobackpack(firstitem, player1):
def onTradeStart( player1, player2, firstitem ): # If we are trading with someone else right now, # trading should be denied if player2.hastag('trade_partner'): partner = wolfpack.findchar(int(player2.gettag('trade_partner'))) if partner and partner != player1: player1.socket.sysmessage('Your trading partner is current...
7b0a81dc09e979cdb5a119de6f6fa9fb64a4759b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/7b0a81dc09e979cdb5a119de6f6fa9fb64a4759b/trading.py
if not wolfpack.utilities.tobackpack(firstitem, player1):
if not tobackpack(firstitem, player1):
def onTradeStart( player1, player2, firstitem ): # If we are trading with someone else right now, # trading should be denied if player2.hastag('trade_partner'): partner = wolfpack.findchar(int(player2.gettag('trade_partner'))) if partner and partner != player1: player1.socket.sysmessage('Your trading partner is current...
7b0a81dc09e979cdb5a119de6f6fa9fb64a4759b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/7b0a81dc09e979cdb5a119de6f6fa9fb64a4759b/trading.py
if not wolfpack.utilities.tobackpack(firstitem, player1):
if not tobackpack(firstitem, player1):
def onTradeStart( player1, player2, firstitem ): # If we are trading with someone else right now, # trading should be denied if player2.hastag('trade_partner'): partner = wolfpack.findchar(int(player2.gettag('trade_partner'))) if partner and partner != player1: player1.socket.sysmessage('Your trading partner is current...
7b0a81dc09e979cdb5a119de6f6fa9fb64a4759b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/7b0a81dc09e979cdb5a119de6f6fa9fb64a4759b/trading.py
def __init__( self, addr, handler ): BaseServer.__init__( self, addr, handler ) self.socket = socket.socket( self.address_family, self.socket_type ) self.socket.setblocking( 0 ) self.server_bind() self.server_activate() def handle_request(self): try: request, client_address = self.get_request() request.setblocking( 1 ...
def __init__( self, addr, htdocs ): BaseServer.__init__( self, addr, WebserverHandler ) self.socket = socket.socket( self.address_family, self.socket_type ) self.socket.setblocking( 0 ) self.server_bind() self.server_activate() self.htdocs = htdocs def handle_request(self): try: request, client_address = self.get_re...
def __init__( self, addr, handler ): BaseServer.__init__( self, addr, handler ) self.socket = socket.socket( self.address_family, self.socket_type ) self.socket.setblocking( 0 ) self.server_bind() self.server_activate()
58f64a31d5379e286aca0f31bd5ff48ec8f89afe /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/58f64a31d5379e286aca0f31bd5ff48ec8f89afe/webadmin.py
basepath = 'web/' have_fork = 0 have_popen2 = 0 have_popen3 = 0 def is_cgi( self ): path = self.path i = path.rfind( '?' ) if i >= 0: scriptpath, query = path[:i], path[i+1:] else: scriptpath = path query = '' if self.is_python( scriptpath ): path = posixpath.dirname( scriptpath ) script = posixpath.basename( s...
def is_cgi( self ): path = self.path i = path.rfind( '?' ) if i >= 0: scriptpath, query = path[:i], path[i+1:] else: scriptpath = path query = '' if self.is_python( scriptpath ): path = posixpath.dirname( scriptpath ) script = posixpath.basename( scriptpath ) + '?' + query self.cgi_info = path, script return 1 r...
def handle_error(self, request, client_address): # Ignore Socket Errors && IOErrors if sys.exc_type == socket.error or sys.exc_type == IOError: dummy = cStringIO.StringIO() traceback.print_exc( None, dummy ) dummy.close() return
58f64a31d5379e286aca0f31bd5ff48ec8f89afe /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/58f64a31d5379e286aca0f31bd5ff48ec8f89afe/webadmin.py
def __init__( self, port=2594 ): Thread.__init__( self ) self.port = port self.stopped = Event() self.httpd = None def cancel( self ): self.stopped.set() self.httpd.server_close() def run( self ): server_address = ( '', self.port ) time.sleep( 5 ) print "Remote Admin running on port %u\n" % self.port try: self.ht...
def __init__( self, port=2594 ): Thread.__init__( self ) self.port = port self.stopped = Event() self.httpd = None def cancel( self ): self.stopped.set() self.httpd.server_close() def run( self ): server_address = ( '', self.port ) time.sleep( 5 ) print "Remote Admin running on port %u\n" % self.port try: filepat...
def __init__( self, port=2594 ): Thread.__init__( self ) self.port = port self.stopped = Event() self.httpd = None
58f64a31d5379e286aca0f31bd5ff48ec8f89afe /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/58f64a31d5379e286aca0f31bd5ff48ec8f89afe/webadmin.py
char.log(LOG_TRACE, 'Character [%x] lost %.01f%% of %s [%.01f%%].\n' % (char.serial, points, SKILLS[i][SKILL_NAME], char.skill[i] / 10.0))
char.log(LOG_TRACE, 'Character [%x] lost %.01f%% %s [%.01f%%].\n' % (char.serial, points, SKILLS[i][SKILL_NAME], char.skill[i] / 10.0))
def gainskill(char, skill, totalskill, totalcap): value = char.skill[skill] / 10.0 lock = char.skilllock[skill] cap = char.skillcap[skill] / 10.0 info = SKILLS[skill] if lock == 0 and value < cap: # Skills lower than 10.0% will gain 0.1% - 0.5% at once if value < 10.0: points = randint(1, 5) / 10.0 else: points = 0.1 ...
dec800473a1572ccc89f42a5d8fd851e3254380c /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/dec800473a1572ccc89f42a5d8fd851e3254380c/skillgain.py
char.log(LOG_TRACE, 'Character [%x] gained %.01f%% of %s [%.01f%%].\n' % (char.serial, points, info[SKILL_NAME], char.skill[skill] / 10.0))
char.log(LOG_TRACE, u'Character [%(serial)x] gained %(points).01f%% %(name)s [%(value).01f%%].\n' % { \ 'serial': char.serial, 'points': points, 'name': info[SKILL_NAME], 'value': (char.skill[skill] / 10.0) })
def gainskill(char, skill, totalskill, totalcap): value = char.skill[skill] / 10.0 lock = char.skilllock[skill] cap = char.skillcap[skill] / 10.0 info = SKILLS[skill] if lock == 0 and value < cap: # Skills lower than 10.0% will gain 0.1% - 0.5% at once if value < 10.0: points = randint(1, 5) / 10.0 else: points = 0.1 ...
dec800473a1572ccc89f42a5d8fd851e3254380c /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/dec800473a1572ccc89f42a5d8fd851e3254380c/skillgain.py
if offset == 280:
if offset == 210:
def guildMembers(player, guild): name = guild.name abbreviation = '' if len(guild.abbreviation) > 0: abbreviation = ' [%s]' % guild.abbreviation dialog = wolfpack.gumps.cGump() dialog.setCallback("guilds.stone.guildMembersResponse") dialog.setArgs([guild.serial]) dialog.startPage(0) dialog.addResizeGump(64, 34, 9260,...
1ccef63875c06b3f17823b93a295d14a5871e06b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/1ccef63875c06b3f17823b93a295d14a5871e06b/stone.py
if armor and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname):
if (armor or shield) and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname):
def onShowTooltip(viewer, object, tooltip): armor = properties.itemcheck(object, ITEM_ARMOR) weapon = properties.itemcheck(object, ITEM_WEAPON) shield = properties.itemcheck(object, ITEM_SHIELD) if (armor or weapon or shield) and object.amount == 1: # Reinsert the name if we need an ore prefix prefix1 = None if object...
5931d62171b824065aa4b8de92b42244a83c9f99 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/5931d62171b824065aa4b8de92b42244a83c9f99/equipment.py
if armor and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname):
if (armor or shield) and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname):
def onShowTooltip(viewer, object, tooltip): armor = properties.itemcheck(object, ITEM_ARMOR) weapon = properties.itemcheck(object, ITEM_WEAPON) shield = properties.itemcheck(object, ITEM_SHIELD) if (armor or weapon or shield) and object.amount == 1: # Reinsert the name if we need an ore prefix prefix1 = None if object...
5931d62171b824065aa4b8de92b42244a83c9f99 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/5931d62171b824065aa4b8de92b42244a83c9f99/equipment.py
if armor and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname2):
if (armor or shield) and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname2):
def onShowTooltip(viewer, object, tooltip): armor = properties.itemcheck(object, ITEM_ARMOR) weapon = properties.itemcheck(object, ITEM_WEAPON) shield = properties.itemcheck(object, ITEM_SHIELD) if (armor or weapon or shield) and object.amount == 1: # Reinsert the name if we need an ore prefix prefix1 = None if object...
5931d62171b824065aa4b8de92b42244a83c9f99 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/5931d62171b824065aa4b8de92b42244a83c9f99/equipment.py
if armor and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname2):
if (armor or shield) and wolfpack.armorinfo.ARMOR_RESNAME_BONI.has_key(resname2):
def onShowTooltip(viewer, object, tooltip): armor = properties.itemcheck(object, ITEM_ARMOR) weapon = properties.itemcheck(object, ITEM_WEAPON) shield = properties.itemcheck(object, ITEM_SHIELD) if (armor or weapon or shield) and object.amount == 1: # Reinsert the name if we need an ore prefix prefix1 = None if object...
5931d62171b824065aa4b8de92b42244a83c9f99 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/5931d62171b824065aa4b8de92b42244a83c9f99/equipment.py
elif isvendor( victim ): char.socket.clilocmessage( 1005598 ) return True
def char_steal( char, victim ): # check if hands are empty and target can be seen if not check( char, victim ): return True # check for vendors elif isvendor( victim ): char.socket.clilocmessage( 1005598 ) # You can't steal from shopkeepers. return True elif isplayervendor( victim ): char.socket.clilocmessage( 502709 )...
9967a51a5b68b9fac19d37efc37af4eeb3970558 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/9967a51a5b68b9fac19d37efc37af4eeb3970558/stealing.py
tosteal = None
tosteal = None loop = 0 possible = []
def randomsteal(char, victim): if not victim: return True bag = victim.getbackpack() if not bag: char.socket.sysmessage( tr( "Bad luck, your victim doesn't have a backpack." ) ) return True # We can steal max. 10 Stones when we are a GM maxWeight = maxweight(char) containment = bag.content chance = len(containment) tos...
9967a51a5b68b9fac19d37efc37af4eeb3970558 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/9967a51a5b68b9fac19d37efc37af4eeb3970558/stealing.py
spirits.controlslots = 1
def target(self, char, mode, targettype, target, args, item): char.turnto(target)
b89620543f01d0a777a6b88bab20dca141718fcc /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b89620543f01d0a777a6b88bab20dca141718fcc/circle5.py
if object.container == viewer: lower = 0 lower += fromchar(viewer, LOWERREQS)
def onShowTooltip(viewer, object, tooltip): armor = itemcheck(object, ITEM_ARMOR) weapon = itemcheck(object, ITEM_WEAPON) shield = itemcheck(object, ITEM_SHIELD) if (armor or weapon or shield) and object.amount == 1: # Reinsert the name if we need an ore prefix prefix1 = None if object.hastag('resname'): resname = str...
768966737612f42a199c2f6cffe24c72d0fb439e /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/768966737612f42a199c2f6cffe24c72d0fb439e/equipment.py
lower = fromchar(player, LOWERREQS) + fromitem(item, LOWERREQS) lower /= 100.0
lower = fromitem(item, LOWERREQS) / 100.0
def onWearItem(player, wearer, item, layer): lower = fromchar(player, LOWERREQS) + fromitem(item, LOWERREQS) lower /= 100.0 req_str = fromitem(item, REQSTR) if lower: req_str = int(ceil(req_str) * (1.0 - lower)) req_dex = fromitem(item, REQDEX) if lower: req_dex = int(ceil(req_dex) * (1.0 - lower)) req_int = fromite...
768966737612f42a199c2f6cffe24c72d0fb439e /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/768966737612f42a199c2f6cffe24c72d0fb439e/equipment.py
if fromitem(item, LOWERREQS): for i in range(LAYER_RIGHTHAND, LAYER_MOUNT): litem = char.itemonlayer(i) if litem: litem.resendtooltip()
def onEquip(char, item, layer): changed = 0 # Resend all equipment with requirements if fromitem(item, LOWERREQS): for i in range(LAYER_RIGHTHAND, LAYER_MOUNT): litem = char.itemonlayer(i) if litem: litem.resendtooltip() # Bonus Strength if item.hastag('boni_str'): char.strength = char.strength + int(item.gettag('bon...
768966737612f42a199c2f6cffe24c72d0fb439e /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/768966737612f42a199c2f6cffe24c72d0fb439e/equipment.py
if self.requiretool and not self.checktool(player, wolfpack.finditem(args[0])):
if self.requiretool and not self.checktool(player, wolfpack.finditem(arguments[0])):
def enhance(self, player, arguments, target): if self.requiretool and not self.checktool(player, wolfpack.finditem(args[0])): return if not target.item: self.send(player, arguments) return if not player.canreach(target.item, -1): player.socket.clilocmessage(1061005) self.send(player, arguments) return # Check if we ...
afbb2fba7be8bdd9750313bcd162872eba005f29 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/afbb2fba7be8bdd9750313bcd162872eba005f29/makemenus.py
go_target(char, [follower.serial, 0], target)
follower.follow(target.char)
def follow_target(char, arguments, target): if not target.char: char.socket.sysmessage('Your pets can only follow characters.') return (pet, all) = arguments pet = wolfpack.findchar(pet) if all: for follower in char.followers: go_target(char, [follower.serial, 0], target) elif pet and (pet.owner == char or char.gm) an...
38bcd15a19631e824c302cc779ed71481ac5faca /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/38bcd15a19631e824c302cc779ed71481ac5faca/pets.py
if socket.hastag( 'wood_gem' ): veingem = wolfpack.finditem( socket.gettag( 'wood_gem' ) ) if not veingem: veingem = getvein( socket, pos, target ) if not veingem: socket.deltag( 'wood_gem' ) veingem = createwoodgem( target, pos ) socket.settag( 'wood_gem', int(veingem.serial) ) else: veingem = getvein( socket, pos, ta...
veingem = getvein( socket, pos, target ) if not veingem: veingem = createwoodgem( target, pos )
def response( args ): target = args[0] tool = args[1] char = args[2] socket = char.socket pos = target.pos if not socket: return False if socket.hastag('is_lumberjacking') and ( socket.gettag( 'is_lumberjacking' ) > wolfpack.time.currenttime() ): socket.clilocmessage( 500119, "", GRAY ) return False else: socket.delt...
f4eb38c320e55640496d27c55ca4580c0ff93187 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f4eb38c320e55640496d27c55ca4580c0ff93187/lumberjacking.py
resourcecount = resource.gettag( 'resourcecount' )
resourcecount = int(resource.gettag( 'resourcecount' ))
def hack_logs( char, target, tool, resource ): socket = char.socket pos = target.pos resname = resource.gettag( 'resname' ) amount = resource.gettag( 'resourcecount' ) resourcecount = resource.gettag( 'resourcecount' ) # No resource left to harvest? if resourcecount <= 0: socket.clilocmessage( 500488, '', GRAY ) ret...
f4eb38c320e55640496d27c55ca4580c0ff93187 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f4eb38c320e55640496d27c55ca4580c0ff93187/lumberjacking.py
while len(newwholist) == 0 and page > 0: page -= 1 newwholist = wholist[page * 10:]
def showWhoGump(player, page): current_page = page # Collect the current list of sockets first wholist = [] worldsocket = wolfpack.sockets.first() while worldsocket: char = worldsocket.player if char.invisible and char.rank > player.rank: continue if not char.account: continue wholist.append(char) worldsocket = wolfp...
3ad293291512a113996960f924dd92fb31699c61 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/3ad293291512a113996960f924dd92fb31699c61/who.py
pages = (count + 9) / 10 player.socket.sysmessage(tr('Total sockets: %u') % count)
def showWhoGump(player, page): current_page = page # Collect the current list of sockets first wholist = [] worldsocket = wolfpack.sockets.first() while worldsocket: char = worldsocket.player if char.invisible and char.rank > player.rank: continue if not char.account: continue wholist.append(char) worldsocket = wolfp...
3ad293291512a113996960f924dd92fb31699c61 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/3ad293291512a113996960f924dd92fb31699c61/who.py
if item.amount > 1: item.amount -= 1 item.update()
if not char.checkskill( TINKERING, 0, 500 ): if random.randint( 1, 100 ) <= 25: additional = ' and break the parts' if item.amount > 1: item.amount -= 1 item.update() else: item.delete() else: additional = '' char.message( "You don't manage to create the sextant%s" % additional )
def sextant_parts( char, item ): if item.amount > 1: item.amount -= 1 item.update() else: item.update if not char.checkskill( TINKERING, 0, 500 ): char.message( "You don't manage to create the sextant" ) else: if item.id == 0x1059: item = wolfpack.additem( '1057' ) else: item = wolfpack.additem( '1058' ) char.getback...
8403c706a0b76d3c85c44f0e5ff0f12526856088 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/8403c706a0b76d3c85c44f0e5ff0f12526856088/environment.py
item.update if not char.checkskill( TINKERING, 0, 500 ): char.message( "You don't manage to create the sextant" ) else:
if item.amount > 1: item.amount -= 1 item.update() else: item.remove()
def sextant_parts( char, item ): if item.amount > 1: item.amount -= 1 item.update() else: item.update if not char.checkskill( TINKERING, 0, 500 ): char.message( "You don't manage to create the sextant" ) else: if item.id == 0x1059: item = wolfpack.additem( '1057' ) else: item = wolfpack.additem( '1058' ) char.getback...
8403c706a0b76d3c85c44f0e5ff0f12526856088 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/8403c706a0b76d3c85c44f0e5ff0f12526856088/environment.py
char.getbackpack().container.additem( item, 1, 1, 0 )
char.getbackpack().additem( item, 1, 1, 0 )
def sextant_parts( char, item ): if item.amount > 1: item.amount -= 1 item.update() else: item.update if not char.checkskill( TINKERING, 0, 500 ): char.message( "You don't manage to create the sextant" ) else: if item.id == 0x1059: item = wolfpack.additem( '1057' ) else: item = wolfpack.additem( '1058' ) char.getback...
8403c706a0b76d3c85c44f0e5ff0f12526856088 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/8403c706a0b76d3c85c44f0e5ff0f12526856088/environment.py
char.message( 'You used a sextant' )
char.message( 'Sorry but this feature is not implemented yet' )
def sextant( char, item ): char.message( 'You used a sextant' ) return 1
8403c706a0b76d3c85c44f0e5ff0f12526856088 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/8403c706a0b76d3c85c44f0e5ff0f12526856088/environment.py
hair.update() beard.update()
if hair: hair.update() if beard: beard.update()
def cast(self, char, mode, args=[], target=None, item=None): if char.incognito or char.polymorph: char.socket.clilocmessage(1005559) return
0367ef6a144a9e7957fa4f0ab727353b2b05e6d9 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/0367ef6a144a9e7957fa4f0ab727353b2b05e6d9/circle5.py
player.socket.sysmessage('This gate leads nowhere...')
if player.socket: player.socket.sysmessage('This gate leads nowhere...') else: console.log(LOG_ERROR, "NPC [%x] using gate [%x] without target.\n" % (player.serial, item.serial))
def onCollide(player, item): if item.hastag('playersonly') and player.npc: return 0 if not item.hastag('target'): player.socket.sysmessage('This gate leads nowhere...') return 0 target = item.gettag('target').split(',') # Convert the target of the gate. try: target = map(int, target) except: player.socket.sysmessage...
f6f9478c41c4a2a05447f568a999dd039fa0ffed /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f6f9478c41c4a2a05447f568a999dd039fa0ffed/gate.py
for x in range(-2, 2): for y in range(-2, 2):
for x in range(-2, 3): for y in range(-2, 3):
def find( char, object = None ): # check for dynamic items items = wolfpack.items( char.pos.x, char.pos.y, char.pos.map, 2 ) for item in items: if item.id in object: return True # Check for static items for x in range(-2, 2): for y in range(-2, 2): statics = wolfpack.statics(char.pos.x + x, char.pos.y + y, char.pos.ma...
2ec6550f4b573049b9fd72b5e0d63524551124f0 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/2ec6550f4b573049b9fd72b5e0d63524551124f0/cooking.py
clearability(player)
clearability(attacker)
def hit(attacker, defender, weapon, time): combat.utilities.playhitsound(attacker, defender) (mindamage, maxdamage) = properties.getdamage(attacker) damage = random.randint(mindamage, maxdamage) damage = scaledamage(attacker, damage, checkability = True) # Slaying? (only against NPCs) if weapon and defender.npc and ...
a0a9ceec87592d3ec64f6db51ad48457c0f2d414 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/a0a9ceec87592d3ec64f6db51ad48457c0f2d414/aos.py
if not ret0:
if ret0:
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return False name = item.gettag( 'carpentry_type' ) if not deeds.has_key( name ): return False dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return False num_item = len( items ) if not num_item: return False # ...
0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1/carpentry_deed.py
def check_spot( x, y, map ): #TODO: needs check for z value too if len( wolfpack.items( x, y, map ) ): return False return True
0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1/carpentry_deed.py
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.has_key( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_item: return # put items if num_item ==...
0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1/carpentry_deed.py
for y in range( pos.x - 1, pos.x + 2 ): for x in range( pos.y - 1, pos.y + 2 ):
for x in range( pos.x - 1, pos.x + 2 ): for y in range( pos.y - 1, pos.y + 2 ):
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.has_key( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_item: return # put items if num_item ==...
0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/0a9c5c2f4c99c3d4d618afb94bf91a18719d06d1/carpentry_deed.py
raise
def run_cgi(self): """Execute a CGI script.""" dir, rest = self.cgi_info i = rest.rfind('?') if i >= 0: rest, query = rest[:i], rest[i+1:] else: query = '' i = rest.find('/') if i >= 0: script, rest = rest[:i], rest[i:] else: script, rest = rest, '' scriptname = dir + '/' + script scriptfile = self.translate_path(scrip...
749e746bbf76351b8455ba315de7db5a79f380d2 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/749e746bbf76351b8455ba315de7db5a79f380d2/webadmin.py
if not deeds.haskey( name ):
if not deeds.has_key( name ):
def onShowToolTip( sender, target, tooltip ): # name in tooltip if not target.hastag( 'carpentry_type' ): return name = target.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return tooltip_id = deeds[ name ][ 0 ] tooltip.add( tooltip_id, "" ) # blessed tooltip.add( 1038021, "" ) tooltip.send( sender )
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return
return True
def onUse( char, item ): if not char or not item: return # check if this char is in it's own house if char.multi == -1: # msg return 1 multi = wolfpack.finditem( char.multi ) if not multi or multi.ownserial != char.serial: # msg return 1 # send target cursor char.socket.clilocmessage( 0xF55DA, "", 0x3b2, 3 ) char.socke...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
if char.multi == -1: return 1 multi = wolfpack.finditem( char.multi )
if not( char.multi ): char.socket.clilocmessage(500275) return True
def onUse( char, item ): if not char or not item: return # check if this char is in it's own house if char.multi == -1: # msg return 1 multi = wolfpack.finditem( char.multi ) if not multi or multi.ownserial != char.serial: # msg return 1 # send target cursor char.socket.clilocmessage( 0xF55DA, "", 0x3b2, 3 ) char.socke...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 1
char.socket.clilocmessage(502096) return True char.socket.clilocmessage( 1049780, "", 0x3b2 )
def onUse( char, item ): if not char or not item: return # check if this char is in it's own house if char.multi == -1: # msg return 1 multi = wolfpack.finditem( char.multi ) if not multi or multi.ownserial != char.serial: # msg return 1 # send target cursor char.socket.clilocmessage( 0xF55DA, "", 0x3b2, 3 ) char.socke...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
char.socket.clilocmessage( 0xF55DA, "", 0x3b2, 3 )
def onUse( char, item ): if not char or not item: return # check if this char is in it's own house if char.multi == -1: # msg return 1 multi = wolfpack.finditem( char.multi ) if not multi or multi.ownserial != char.serial: # msg return 1 # send target cursor char.socket.clilocmessage( 0xF55DA, "", 0x3b2, 3 ) char.socke...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
if char.distanceto( pos ) > 3: char.socket.clilocmessage( 500251, "", 0x3b2, 3 )
if( target.item ): if( target.item.getoutmostchar() ): return if not( char.canreach( target, 3 ) ): char.socket.clilocmessage( 500251, "", 0x3b2 )
def response( char, args, target ): item = args[0] if not item or item.getoutmostchar() != char: # msg return if not item.hastag( 'carpentry_type' ): return if not target.pos: return if char.distanceto( pos ) > 3: char.socket.clilocmessage( 500251, "", 0x3b2, 3 ) return # check if there is sufficient room for the item ...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0
return False
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
if not deeds.haskey( name ): return 0
if not deeds.has_key( name ): return False
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0
return False
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0
return False
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return check_spot( pos )
return check_spot( pos.x, pos.y, pos.map )
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
ret0 = check_spot( pos )
ret0 = check_spot( pos.x, pos.y, pos.map )
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
ret0 = check_spot( pos )
ret0 = check_spot( pos.x, pos.y, pos.map )
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0 return 1
return False return True
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0 return 1
return False return True
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0 def check_spot( pos ): if len( wolfpack.items( pos.x, pos.y, pos.map ) ): return 0 return 1
return False
def check_room( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return 0 name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return 0 dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return 0 num_item = len( items ) if not num_item: return 0 # check the spots r...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0 return 1
return False return True
def check_spot( x, y, map ): if len( wolfpack.items( x, y, map ) ): return 0 return 1
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
if not deeds.haskey( name ):
if not deeds.has_key( name ):
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
if not num_items:
if not num_item:
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
put_item( items[ 0 ] )
put_item( items[ 0 ], pos.x, pos.y, pos.z, pos.map )
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
put_item( items[ 0 ] )
put_item( items[ 0 ], pos.x, pos.y, pos.z, pos.map )
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
put_item( items[ 1 ], x1, y1, pos.map )
put_item( items[ 1 ], x1, y1, pos.z, pos.map )
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
put_item( items[ 1 ], pos.x, pos.y, pos.map ) if dir == 1: put_item( items[ 0 ], pos.x, pos.y - 1, pos.map ) put_item( items[ 2 ], pos.x, pos.y + 1, pos.map ) else: put_item( items[ 0 ], pos.x - 1, pos.y, pos.map ) put_item( items[ 2 ], pos.x + 1, pos.y, pos.map )
put_item( items[ 1 ], pos.x, pos.y, pos.z, pos.map ) if dir == 1: put_item( items[ 0 ], pos.x, pos.y - 1, pos.z, pos.map ) put_item( items[ 2 ], pos.x, pos.y + 1, pos.z, pos.map ) else: put_item( items[ 0 ], pos.x - 1, pos.y, pos.z, pos.map ) put_item( items[ 2 ], pos.x + 1, pos.y, pos.z, pos.map )
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
put_item( items[ i ], x, y, pos.map )
put_item( items[ i ], x, y, pos.z, pos.map )
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
put_item( items[ i ], x, y, pos.map )
put_item( items[ i ], x, y, pos.z, pos.map )
def setup_item( item, pos ): # check valid item if not item.hastag( 'carpentry_type' ): return name = item.gettag( 'carpentry_type' ) if not deeds.haskey( name ): return dir = deeds[ name ][ 1 ] items = deeds[ name ][ 2: ] if not items: return num_item = len( items ) if not num_items: return # put items if num_item ==...
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
def put_item( str, pos ):
def put_item( str, x, y, z, map ):
def put_item( str, pos ): item = wolfpack.additem( str ) if not item: return 0 item.moveto( pos ) # locked down item.movable = 3 item.update() return 1
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 0 item.moveto( pos )
return False item.moveto( x, y, z, map )
def put_item( str, pos ): item = wolfpack.additem( str ) if not item: return 0 item.moveto( pos ) # locked down item.movable = 3 item.update() return 1
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
return 1 def put_item( str, x, y, map ): item = wolfpack.additem( str ) if not item: return 0 item.moveto( x, y, map ) item.movable = 3 item.update() return 1
return True
def put_item( str, pos ): item = wolfpack.additem( str ) if not item: return 0 item.moveto( pos ) # locked down item.movable = 3 item.update() return 1
f9665c46d91ee48a0931cc8fc760b9852ee4a43f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f9665c46d91ee48a0931cc8fc760b9852ee4a43f/carpentry_deed.py
all = text.startswith('all ')
def onSpeech(pet, char, text, keywords): if not char.socket: return False text = text.lower() #check if can be controlled if not checkPetControl(pet, char, text, keywords): return False # Test All # Check for keywords all = text.startswith('all ') if all: # Test Ownership / Allow Friends/GMs to control if (pet.owne...
1c55a675f7001a072b7064676bcf43396fc79ad7 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/1c55a675f7001a072b7064676bcf43396fc79ad7/pets.py
wolfpack.registercommand( "mysql_backup", cmdbackupdb )
wolfpack.registercommand( "backupdb", cmdbackupdb )
def onLoad(): if enabled == TRUE: if accountsdriver == 'mysql' or worlddriver == 'mysql': wolfpack.addtimer( time, "system.mysql_backup_db.timer", [] ) wolfpack.registercommand( "mysql_backup", cmdbackupdb )
1aae52eba7531ad4d1612a8c35e79506aa9933ca /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/1aae52eba7531ad4d1612a8c35e79506aa9933ca/mysql_backup_db.py
tags = object.tags
tags = list(object.tags)
def taginfo_response(player, arguments, target): if target.char: object = target.char elif target.item: object = target.item else: player.socket.sysmessage('You have to target an item or a character.') return tags = object.tags dialog = wolfpack.gumps.cGump() dialog.setCallback(taginfo_callback) dialog.setArgs([objec...
65a7c4d9a5c52d2a2387323ce29b159acdb2acc2 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/65a7c4d9a5c52d2a2387323ce29b159acdb2acc2/tags.py
if sys.platform == "win32": return path + os.path.sep + file else: if file[0:3] == "lib": file = file[3:] if file[-3:] == ".so": file = file[0:-3] if file[-2:] == ".a": file = file[0:-2] result = "-L%s -l%s" % ( path, file ) return result
if file[0:3] == "lib": file = file[3:] if file[-3:] == ".so": file = file[0:-3] if file[-2:] == ".a": file = file[0:-2] if file[-4:] == ".lib": file = file[0:-4] result = "-L\"%s\" -l%s" % ( path, file ) return result
def buildLibLine( path, file ): if path == "" or file == "": return "" if sys.platform == "win32": return path + os.path.sep + file else: if file[0:3] == "lib": file = file[3:] if file[-3:] == ".so": file = file[0:-3] if file[-2:] == ".a": file = file[0:-2] result = "-L%s -l%s" % ( path, file ) return result
c5ac6a16b4dd568c9aa1cfb41602b712f1a9448f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/c5ac6a16b4dd568c9aa1cfb41602b712f1a9448f/configure.py
def intoxication(char, args):
def intoxication_func(char, args):
def intoxication(char, args): intoxication = 0 if char.hastag('intoxication'): intoxication = int(char.gettag('intoxication')) intoxication -= 1 # Otherwise no effect if char.socket: if intoxication >= (char.strength + 9) / 10: if random.randint(0, 3) == 0 and not char.itemonlayer(LAYER_MOUNT): char.direction = rando...
a4acefbd51a416ab57a12ab61d74c925e82b8acb /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/a4acefbd51a416ab57a12ab61d74c925e82b8acb/beverage.py
char.addtimer(3000, intoxication, [], 1, 0, 'intoxication')
char.addtimer(3000, intoxication_func, [], 1, 0, 'intoxication')
def intoxication(char, args): intoxication = 0 if char.hastag('intoxication'): intoxication = int(char.gettag('intoxication')) intoxication -= 1 # Otherwise no effect if char.socket: if intoxication >= (char.strength + 9) / 10: if random.randint(0, 3) == 0 and not char.itemonlayer(LAYER_MOUNT): char.direction = rando...
a4acefbd51a416ab57a12ab61d74c925e82b8acb /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/a4acefbd51a416ab57a12ab61d74c925e82b8acb/beverage.py
char.addtimer(3000, intoxication, [], 1, 0, 'intoxication')
char.addtimer(3000, intoxication_func, [], 1, 0, 'intoxication')
def drink(char, item): quantity = 0 if item.hastag('quantity'): quantity = int(item.gettag('quantity')) btype = '' if item.hastag('fluid'): btype = unicode(item.gettag('fluid')) if not FLUIDS.has_key(btype): char.socket.sysmessage("You shouldn't drink this strange fluid.") return 1 if not CONTAINERS.has_key(item.id)...
a4acefbd51a416ab57a12ab61d74c925e82b8acb /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/a4acefbd51a416ab57a12ab61d74c925e82b8acb/beverage.py
if not char.canreach(tosteal, 1):
if not char.canreach(victim, 1):
def stealitem( char, tosteal ): victim = tosteal.getoutmostchar() # check if hands are empty and target can be seen if not check( char, tosteal ): return True if not char.canreach(tosteal, 1): char.socket.clilocmessage( 502703 ) # You must be standing next to an item to steal it. return True elif not tosteal.container ...
2f3f0a9f0516d6974a1a1c6bd67e7ec42ddfb0d2 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/2f3f0a9f0516d6974a1a1c6bd67e7ec42ddfb0d2/stealing.py
info = WEAPON_PROPERTIES[property] value = scaleValue(minintensity, maxintensity, info[0], info[1], info[2], luckchance)
def applyWeaponRandom(item, props, minintensity, maxintensity, luckchance): properties = WEAPON_PROPERTIES.keys() # No bestskill property for ranged weapons if itemcheck(item, ITEM_RANGED): properties.remove(BESTSKILL) # Select unique properties for i in range(0, props): property = random.choice(properties) if not P...
242ae401bb6e6198c0a662123c3cee5d14a9aa4f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/242ae401bb6e6198c0a662123c3cee5d14a9aa4f/properties.py
def addmulti(player, arguments, target): if target.item and target.item.container: player.socket.sysmessage("You can't add the multi there.") return multi = wolfpack.addmulti(str(arguments[0])) # If arguments[1] is true, make the item # static if arguments[1]: multi.decay = False multi.movable = 3 multi.moveto(targe...
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
def addmulti(player, arguments, target): if target.item and target.item.container: player.socket.sysmessage("You can't add the multi there.") return multi = wolfpack.addmulti(str(arguments[0])) # If arguments[1] is true, make the item # static if arguments[1]: multi.decay = False multi.movable = 3 multi.moveto(targe...
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
def addmulti(player, arguments, target): if target.item and target.item.container: player.socket.sysmessage("You can't add the multi there.") return multi = wolfpack.addmulti(str(arguments[0])) # If arguments[1] is true, make the item # static if arguments[1]: multi.decay = False multi.movable = 3 multi.moveto(targe...
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
def additem(player, arguments, target):
def additem(player, arguments, target):
def additem(player, arguments, target): item = wolfpack.additem(str(arguments[0])) # If arguments[1] is true, make the item # static if arguments[1]: item.decay = False item.movable = 3 if target.item: if target.item.type == 1: target.item.additem(item, 1, 1, 0) elif target.item.container: target.item.container.addit...
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
def additem(player, arguments, target): item = wolfpack.additem(str(arguments[0])) # If arguments[1] is true, make the item # static if arguments[1]: item.decay = False item.movable = 3 if target.item: if target.item.type == 1: target.item.additem(item, 1, 1, 0) elif target.item.container: target.item.container.addit...
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
def additem(player, arguments, target): item = wolfpack.additem(str(arguments[0])) # If arguments[1] is true, make the item # static if arguments[1]: item.decay = False item.movable = 3 if target.item: if target.item.type == 1: target.item.additem(item, 1, 1, 0) elif target.item.container: target.item.container.addit...
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
player.socket.attachtarget("commands.add.additem", [self.definition])
player.socket.attachtarget("commands.add.additem", [self.definition, False])
def make(self, player, arguments, nodelay=0): player.socket.sysmessage("Where do you want to place the item '%s'?" % self.definition) player.socket.attachtarget("commands.add.additem", [self.definition]) MakeAction.make(self, player, arguments, nodelay)
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
def onLoad(): wolfpack.registercommand('add', add) wolfpack.registercommand('static', static)
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
global generated generated = 0
global generated generated = 0
def onUnload(): global generated generated = 0
b55c6bbef72ffa197cbeeffc47e620912acac324 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/b55c6bbef72ffa197cbeeffc47e620912acac324/add.py
damage = self.scaledamage(char, None, 48, 45, 5) chars = wolfpack.chars(char.pos.x, char.pos.y, char.pos.map, 8)
spellrange = 1 + int(char.skill[MAGERY] / 150.0) chars = wolfpack.chars(char.pos.x, char.pos.y, char.pos.map, spellrange)
def cast(self, char, mode, args): if not self.consumerequirements(char, mode): return
465ee9b8c16675e42082615f9be4d40d682521fb /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/465ee9b8c16675e42082615f9be4d40d682521fb/circle8.py
if sys.platform == win32:
if sys.platform == "win32":
def main(): checkPython() checkQt() # Create config.pri global py_libpath global py_libfile global py_incpath global qt_qmake config = file("config.pri", "w") config.write("# WARNING: This file was automatically generated by configure.py\n ") config.write("# any changes to this file will be lost!\n") config...
ec468c681802806206f61f4914503f0d7ac372c9 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/ec468c681802806206f61f4914503f0d7ac372c9/configure.py
for item in wholist[:10]: gump.addButton( 20, 40 + offset, 0xFA5, 0xFA7, 2 + player.serial ) gump.addText( 54, 40 + offset, tr("%s [%s]") % ( player.name, player.account.name ), 0x834 ) gump.addText( 257, 40 + offset, unicode(player.socket.address), 0x834 )
for char in wholist[:10]: gump.addButton( 20, 40 + offset, 0xFA5, 0xFA7, 2 + char.serial ) gump.addText( 54, 40 + offset, tr("%s [%s]") % ( char.name, char.account.name ), 0x834 ) gump.addText( 257, 40 + offset, unicode(char.socket.address), 0x834 )
def showWhoGump(player, page): # Collect the current list of sockets first wholist = [] worldsocket = wolfpack.sockets.first() while worldsocket: char = worldsocket.player if char.invisible and char.rank > player.rank: continue if not char.account: continue wholist.append(char) worldsocket = wolfpack.sockets.next() c...
f75d8142a6149bdd66f5283499978ff1afcc1618 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/f75d8142a6149bdd66f5283499978ff1afcc1618/who.py
if target.ai == "Monster_Mage" and target.char.skill[MAGERY] > 50:
if target.ai == "Monster_Mage" and target.skill[MAGERY] > 50:
def GetDifficultyFor( player, instrument, target ): # Difficulty TODO: Add another 100 points for each of the following abilities: # - Radiation or Aura Damage (Heat, Cold etc.) # - Summoning Undead # totalskills = 0 val = target.hitpoints + target.stamina + target.mana skills = target.skill for i in range(0, ALLSKILLS...
c077dbf9fe69b694fb890f6b30a0f2c2003696df /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/c077dbf9fe69b694fb890f6b30a0f2c2003696df/musicianship.py
try: if spawntype == 1: npc = wolfpack.addnpc(spawndef, spawner.pos) npc.settag('spawner', spawner.serial) npc.wandertype = 3 npc.wanderx1 = spawner.pos.x npc.wandery1 = spawner.pos.y npc.wanderradius = area npc.addscript( 'system.spawns' ) npc.update() elif spawntype == 0: pass except: if( spawner ): console.log(LOG_W...
try: if spawntype == 1: npc = wolfpack.addnpc(spawndef, spawner.pos) npc.settag('spawner', spawner.serial) npc.wandertype = 3 npc.wanderx1 = spawner.pos.x npc.wandery1 = spawner.pos.y npc.wanderradius = area npc.addscript( 'system.spawns' ) npc.update() elif spawntype == 0: pass except: if( spawner ): console.log(LOG_W...
def spawn(spawner, spawntype, spawndef, current, area): try: if spawntype == 1: npc = wolfpack.addnpc(spawndef, spawner.pos) npc.settag('spawner', spawner.serial) npc.wandertype = 3 npc.wanderx1 = spawner.pos.x npc.wandery1 = spawner.pos.y npc.wanderradius = area npc.addscript( 'system.spawns' ) npc.update() elif spawn...
771d37015bf8a6525e056f8e5ccaeb55f7cfd741 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/771d37015bf8a6525e056f8e5ccaeb55f7cfd741/spawns.py
def __init__(self): Thread.__init__(self) self.stopped = Event() self.mlock = Lock() self.unprocessed = [] self.processed = [] def lock(self): self.mlock.acquire() def unlock(self): self.mlock.release() def cancel(self): self.stopped.set() def run(self): while not self.stopped.isSet(): self.lock() p...
def __init__(self): Thread.__init__(self) self.stopped = Event() self.mlock = Lock() self.unprocessed = [] self.processed = [] def lock(self): self.mlock.acquire() def unlock(self): self.mlock.release() def cancel(self): self.stopped.set() def run(self): while not self.stopped.isSet(): self.lock() p...
def spawn(spawner, spawntype, spawndef, current, area): try: if spawntype == 1: npc = wolfpack.addnpc(spawndef, spawner.pos) npc.settag('spawner', spawner.serial) npc.wandertype = 3 npc.wanderx1 = spawner.pos.x npc.wandery1 = spawner.pos.y npc.wanderradius = area npc.addscript( 'system.spawns' ) npc.update() elif spawn...
771d37015bf8a6525e056f8e5ccaeb55f7cfd741 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/771d37015bf8a6525e056f8e5ccaeb55f7cfd741/spawns.py
global thread thread = SpawnThread() thread.start()
global thread thread = SpawnThread() thread.start()
def onLoad(): global thread thread = SpawnThread() thread.start()
771d37015bf8a6525e056f8e5ccaeb55f7cfd741 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/771d37015bf8a6525e056f8e5ccaeb55f7cfd741/spawns.py
global thread if thread: thread.cancel() time.sleep(0.03) thread.join() thread = None
global thread if thread: thread.cancel() time.sleep(0.03) thread.join() thread = None
def onUnload(): global thread if thread: thread.cancel() time.sleep(0.03) thread.join() thread = None
771d37015bf8a6525e056f8e5ccaeb55f7cfd741 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/771d37015bf8a6525e056f8e5ccaeb55f7cfd741/spawns.py
global thread if thread: serial = spawn.serial thread.lock() if serial not in thread.unprocessed and serial not in thread.processed: thread.unprocessed.append(spawn.serial) thread.unlock()
global thread if thread: serial = spawn.serial thread.lock() if serial not in thread.unprocessed and serial not in thread.processed: thread.unprocessed.append(spawn.serial) thread.unlock()
def register(spawn): global thread if thread: serial = spawn.serial thread.lock() if serial not in thread.unprocessed and serial not in thread.processed: thread.unprocessed.append(spawn.serial) thread.unlock()
771d37015bf8a6525e056f8e5ccaeb55f7cfd741 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/771d37015bf8a6525e056f8e5ccaeb55f7cfd741/spawns.py
global thread if thread: serial = spawn.serial thread.lock() while serial in thread.unprocessed: thread.unprocessed.remove(serial) while serial in thread.processed: thread.processed.remove(serial) thread.unlock()
global thread if thread: serial = spawn.serial thread.lock() while serial in thread.unprocessed: thread.unprocessed.remove(serial) while serial in thread.processed: thread.processed.remove(serial) thread.unlock()
def unregister(spawn): global thread if thread: serial = spawn.serial thread.lock() while serial in thread.unprocessed: thread.unprocessed.remove(serial) while serial in thread.processed: thread.processed.remove(serial) thread.unlock()
771d37015bf8a6525e056f8e5ccaeb55f7cfd741 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/771d37015bf8a6525e056f8e5ccaeb55f7cfd741/spawns.py
if skill != ANIMALLORE: return 0
if skill != ANIMALLORE: return 0
def onSkillUse( char, skill ): if skill != ANIMALLORE: return 0 char.socket.clilocmessage( 0x7A268 ) # What animal should I look at? char.socket.attachtarget( "skills.animallore.response" ) char.socket.closegump( 0x10101010 ) return 1
a56e1e23234dd5213466330956538ddb01cd7293 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/a56e1e23234dd5213466330956538ddb01cd7293/animallore.py
if not char.npc:
if not char.npc or weapon:
def scaledamage(char, damage, checkskills = 1): if checkskills: char.checkskill(TACTICS, 0, 1200) # Tactics gain char.checkskill(ANATOMY, 0, 1200) # Anatomy gain weapon = char.getweapon() # Get the total damage bonus this character gets bonus = properties.fromchar(char, DAMAGEBONUS) # For axes a lumberjacking skill ...
fb8ff05c963ebcef3febd1b1b0d3868fc9dda16b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/fb8ff05c963ebcef3febd1b1b0d3868fc9dda16b/aos.py
bonus += char.skill[ANATOMY] * 0.05 if char.skill[ANATOMY] >= 1000: bonus += 5 bonus += char.skill[TACTICS] * 0.0625 if char.skill[TACTICS] >= 1000: bonus += 6.25
bonus += char.skill[ANATOMY] * 0.05 if char.skill[ANATOMY] >= 1000: bonus += 5 bonus += char.skill[TACTICS] * 0.0625 if char.skill[TACTICS] >= 1000: bonus += 6.25
def scaledamage(char, damage, checkskills = 1): if checkskills: char.checkskill(TACTICS, 0, 1200) # Tactics gain char.checkskill(ANATOMY, 0, 1200) # Anatomy gain weapon = char.getweapon() # Get the total damage bonus this character gets bonus = properties.fromchar(char, DAMAGEBONUS) # For axes a lumberjacking skill ...
fb8ff05c963ebcef3febd1b1b0d3868fc9dda16b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2534/fb8ff05c963ebcef3febd1b1b0d3868fc9dda16b/aos.py