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return Vector(0,0,0)
return (0,0,0)
def GetVelocity(self): print "GetVelocity" return Vector(0,0,0)
fbd17194d93748ba6ff8bd71d8baaf695b91af8f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/fbd17194d93748ba6ff8bd71d8baaf695b91af8f/VS.py
allUsefullVariables = {"type_event" : type_event ,"stage_event" : stage_event ,"aggressor" : aggressor
allUsefullVariables = {"type_event" : type_event ,"stage_event" : stage_event ,"aggressor" : aggressor
def makeDynamicNews (type_event,stage_event,aggressor,defender,success ,scale_event,system,keyword,aggressor_flightgroup,aggressor_type, defender_flightgroup, defender_type):
85d723b48341deebe923269e6b44a6ed8bd18b4c /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/85d723b48341deebe923269e6b44a6ed8bd18b4c/dynamic_news.py
,"aggressor_fg" : aggressor_flightgroup ,"aggressor_type":aggressor_type ,"defender_fg" : defender_flightgroup ,"defender_type": defender_type
,"aggressorFG" : aggressor_flightgroup ,"aggressorFGtype":aggressor_type ,"defenderFG" : defender_flightgroup ,"defenderFGtype": defender_type
def makeDynamicNews (type_event,stage_event,aggressor,defender,success ,scale_event,system,keyword,aggressor_flightgroup,aggressor_type, defender_flightgroup, defender_type):
85d723b48341deebe923269e6b44a6ed8bd18b4c /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/85d723b48341deebe923269e6b44a6ed8bd18b4c/dynamic_news.py
isSig=0
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(curiter) if (enemy): if (curun==enemy): enemy.setTarget(you) curiter+=1 if (you.isNull()): Lose(1) return if (enemy.isNull()): Win(you,1) return elif (sel...
01c74a005f05deeef344e87dd9b3307384539eb6 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/01c74a005f05deeef344e87dd9b3307384539eb6/bounty.py
self.randint=random.randomint(0,50) self.significant = unit.getJumpPoint(randint) if (self.significant.isNull ()): self.significant =VS.getPlayer()
localdestination=self.significant.getName() self.adjsys=go_somewhere_significant(self.you,0,500) VS.IOmessage (0,"bounty mission",self.mplay,"You must destroy the %s unit in this system." % (self.newship)) self.obj=VS.addObjective("Destroy the %s unit" % (self.newship)) if (runaway): VS.IOmessage (3,"bounty mission",se...
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(curiter) if (enemy): if (curun==enemy): enemy.setTarget(you) curiter+=1 if (you.isNull()): Lose(1) return if (enemy.isNull()): Win(you,1) return elif (sel...
01c74a005f05deeef344e87dd9b3307384539eb6 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/01c74a005f05deeef344e87dd9b3307384539eb6/bounty.py
self.significant =VS.getContainer(significant) isSig=1 if (self.significant.isNull()): print "aborting" VS.terminateMission (0) else: localdestination=self.significant.getName() VS.IOmessage (0,"bounty mission",self.mplay,"You must destroy the %s unit in this system." % (self.newship)) self.adjsys=go_somewhere_signifi...
VS.IOmessage (3,"bounty mission",self.mplay,"Scanners are picking up a metallic object!") VS.IOmessage (4,"bounty mission",self.mplay,"Coordinates appear near %s" % (localdestination))
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(curiter) if (enemy): if (curun==enemy): enemy.setTarget(you) curiter+=1 if (you.isNull()): Lose(1) return if (enemy.isNull()): Win(you,1) return elif (sel...
01c74a005f05deeef344e87dd9b3307384539eb6 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/01c74a005f05deeef344e87dd9b3307384539eb6/bounty.py
self.significant=VS.Unit()
def __init__ (self,minnumsystemsaway, maxnumsystemsaway, creds, run_away, shipdifficulty, tempfaction): Director.Mission.__init__ (self) self.newship="" self.mplay="all" self.istarget=0 self.obj=0 self.curiter=0 self.arrived=0 self.faction = tempfaction self.difficulty = shipdifficulty self.runaway=run_away self.cred=c...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
VS.IOmessage (2,"bounty mission",self.mplay,"Once there, you must destroy a %s unit." % (self.faction)) VS.IOmessage (3,"bounty mission",self.mplay,"You will then %.2f credits as your reward (if you survive)." % (self.cred)) VS.IOmessage (4,"bounty mission",self.mplay,"
VS.IOmessage (1,"bounty mission",self.mplay,"Once there, you must destroy a %s unit." % (self.faction)) VS.IOmessage (2,"bounty mission",self.mplay,"You will then %.2f credits as your reward (if you survive)." % (self.cred)) VS.IOmessage (3,"bounty mission",self.mplay,"
def __init__ (self,minnumsystemsaway, maxnumsystemsaway, creds, run_away, shipdifficulty, tempfaction): Director.Mission.__init__ (self) self.newship="" self.mplay="all" self.istarget=0 self.obj=0 self.curiter=0 self.arrived=0 self.faction = tempfaction self.difficulty = shipdifficulty self.runaway=run_away self.cred=c...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (VS.getSystemFile()==self.adjsys.DestinationSystem()): self.arrived=3 else...
if (self.arrived==2): if (not self.runaway): if (not self.istarget): if (self.enemy): curun=VS.getUnit(self.curiter) self.curiter+=1 if (curun==self.enemy): self.enemy.SetTarget(self.you) elif (curun.isNull()): self.curiter=0
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
significant=self.significant
significant=self.adjsys.SignificantUnit()
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
self.newship=faction_ships.getRandomFighter(faction) self.enemy=launch.launch_wave_around_unit("Base",self.faction,self.newship,"default",1+self.difficulty,3000.0,4000.0,self.significant)
self.newship=faction_ships.getRandomFighter(self.faction) self.enemy=launch.launch_wave_around_unit("Base",self.faction,self.newship,"default",1+self.difficulty,3000.0,4000.0,significant)
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
self.enemy.SetTarget(significant) self.enemy.Jump() self.arrived=2 else: self.arrived=3
self.enemy.SetTarget(significant) self.enemy.ActivateJumpDrive(0) self.arrived=2 else: print "enemy null" VS.terminateMission(0) return
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
localdestination=self.significant.getName()
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
VS.IOmessage (0,"bounty mission",self.mplay,"You must destroy the %s unit in this system." % (self.newship)) self.obj=VS.addObjective("Destroy the %s unit" % (self.newship))
localdestination=self.adjsys.SignificantUnit().getName() VS.IOmessage (3,"bounty mission",self.mplay,"You must destroy the %s unit in this system." % (self.newship))
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
VS.IOmessage (3,"bounty mission",self.mplay,"He is running towards the jump point. Catch him!") VS.IOmessage (4,"bounty mission",self.mplay,"he is going to %s" % (localdestination))
VS.IOmessage (4,"bounty mission",self.mplay,"He is running towards the jump point. Catch him!") VS.IOmessage (5,"bounty mission",self.mplay,"he is going to %s" % (localdestination))
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
VS.IOmessage (3,"bounty mission",self.mplay,"Scanners are picking up a metallic object!") VS.IOmessage (4,"bounty mission",self.mplay,"Coordinates appear near %s" % (localdestination))
VS.IOmessage (4,"bounty mission",self.mplay,"Scanners are picking up a metallic object!") VS.IOmessage (5,"bounty mission",self.mplay,"Coordinates appear near %s" % (localdestination))
def Execute (self): isSig=0 if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): if (not self.istarget): curun=VS.getUnit(self.curiter) if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you) self.curiter+=1 if (self.enemy.isNull()): self.Win(self.you,1) return elif (self.arrived==2): if (...
4a4834898887e5f9122b25c208f2158215a23928 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/4a4834898887e5f9122b25c208f2158215a23928/bounty.py
return 'FG:'+str(VS.getFactionIndex(faction))
return 'FG:'+str(VS.GetFactionIndex(faction))
def MakeFactionKey (faction): return 'FG:'+str(VS.getFactionIndex(faction))
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
return 'FG:'+str(fgname)+'|'+str(VS.getFactionIndex(faction))
return 'FG:'+str(fgname)+'|'+str(VS.GetFactionIndex(faction))
def MakeFGKey (fgname,faction): return 'FG:'+str(fgname)+'|'+str(VS.getFactionIndex(faction))
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
facs+= [VS.getFactionName(i)]
facs+= [VS.GetFactionName(i)]
def AllFactions (): facs =[] for i in range (VS.GetNumFactions()): facs+= [VS.getFactionName(i)] return facs
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
siz = getSaveStringLength (cp,key)
siz = Director.getSaveStringLength (cp,key)
def ReadStringList (cp,key): siz = getSaveStringLength (cp,key) tup =[] for i in range (siz): tup += [getSaveString(cp,key,i)] return tup
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
tup += [getSaveString(cp,key,i)]
tup += [Director.getSaveString(cp,key,i)]
def ReadStringList (cp,key): siz = getSaveStringLength (cp,key) tup =[] for i in range (siz): tup += [getSaveString(cp,key,i)] return tup
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
def _MakeFGString (starsystem,typenumlist): totalships = 0 ret = [] damage=0 for tt in numtypelist: totalships+=int(tt[1]) strlist+=[str(tt[0]),str(tt[1])] return [str(totalships),str(starsystem),str(damage)]+strlist def _AddShiptoKnownFG(key,tn): leg = Director.getSaveStringLength (dynamic_universe.cp,key)
def _MakeFGString (starsystem,typenumlist): totalships = 0 ret = [] damage=0 for tt in numtypelist: totalships+=int(tt[1]) strlist+=[str(tt[0]),str(tt[1])] return [str(totalships),str(starsystem),str(damage)]+strlist def _AddShiptoKnownFG(key,tn): leg = Director.getSaveStringLength (dynamic_universe.cp,key) try: numto...
def _MakeFGString (starsystem,typenumlist): totalships = 0 ret = [] damage=0 for tt in numtypelist: totalships+=int(tt[1]) strlist+=[str(tt[0]),str(tt[1])] return [str(totalships),str(starsystem),str(damage)]+strlist
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
numtotships =int(Director.getSaveString(dynamic_universe.cp,key,0)) numtotships+=int(tn[1]) Director.putSaveString(dynamic_universe.cp,key,0,str(numtotships))
del tup[tup.index(fgname)] Director.putSaveString(dynamic_universe.cp,key,index,ListToPipe(tup))
def _AddShiptoKnownFG(key,tn): leg = Director.getSaveStringLength (dynamic_universe.cp,key) try: numtotships =int(Director.getSaveString(dynamic_universe.cp,key,0)) numtotships+=int(tn[1]) Director.putSaveString(dynamic_universe.cp,key,0,str(numtotships)) except: print 'error adding ship to flightgroup' for i in range ...
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
print 'error adding ship to flightgroup'
print 'fg '+fgname+' not found in '+starsystem else: print 'no ships of faction '+faction+' in '+starsystem def _AddFGToFactionList(fgname,faction): key = MakeFactionKey(faction) Director.pushSaveString (dynamic_universe.cp,key,fgname) def _RemoveFGFromFactionList (fgname,faction): key = MakeFactionKey(faction) lun=...
def _AddShiptoKnownFG(key,tn): leg = Director.getSaveStringLength (dynamic_universe.cp,key) try: numtotships =int(Director.getSaveString(dynamic_universe.cp,key,0)) numtotships+=int(tn[1]) Director.putSaveString(dynamic_universe.cp,key,0,str(numtotships)) except: print 'error adding ship to flightgroup' for i in range ...
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
if (Director.getSaveString(dynamic_universe.cp,key,i-1)==str(tn[0])): numships=0 try: numships+= int(tn[1]) numships+= int (Director.getSaveString(dynamic_universe.cp,key,i)) except: pass Director.putSaveString(dynamic_universe.cp,key,i,str(numships)) return Director.pushSaveString(dynamic_universe.cp,key,str(tn[0])) D...
totalships+=int(VS.getSaveString(dynamic_universe.cp,key,i)) if (totalships!=int(VS.getSaveString(dynamic_universe.cp,key,0))): print 'mismatch on flightgroup '+fgname+' faction '+faction return 0 except: print 'nonint readingo n flightgroup '+fgname+'faction '+faction return 0 return 1 def PurgeZeroShips (faction): ke...
def _AddShiptoKnownFG(key,tn): leg = Director.getSaveStringLength (dynamic_universe.cp,key) try: numtotships =int(Director.getSaveString(dynamic_universe.cp,key,0)) numtotships+=int(tn[1]) Director.putSaveString(dynamic_universe.cp,key,0,str(numtotships)) except: print 'error adding ship to flightgroup' for i in range ...
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
def _RemoveFGFromSystem (fgname,faction,starsystem): key = MakeStarSystemFGKey( starsystem) leg = Director.getSaveStringLength(dynamic_universe.cp,key) index = VS.getFactionIndex(faction) if (leg>index): tup = Director.getSaveString (dynamic_universe.cp,key,index).split('|')
def NumShipsInFG (fgname,faction): key = MakeFGKey (fgname,faction) len = Director.getSaveStringLength (dynamic_universe.cp,key) if (len==0): return 0 else: try: return int(Director.getSaveString(dynamic_universe.cp,key,0)) except: print 'fatal: flightgroup without size' def DeleteFG(fgname,faction): key = MakeFGKey (f...
def _RemoveFGFromSystem (fgname,faction,starsystem): key = MakeStarSystemFGKey( starsystem) leg = Director.getSaveStringLength(dynamic_universe.cp,key) index = VS.getFactionIndex(faction) if (leg>index): tup = Director.getSaveString (dynamic_universe.cp,key,index).split('|') try: del tup[tup.index(fgname)] Director.put...
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
del tup[tup.index(fgname)] Director.putSaveString(dynamic_universe.cp,key,index,ListToPipe(tup))
numships = int (Director.getSaveString (dynamic_universe.cp,key,i))
def _RemoveFGFromSystem (fgname,faction,starsystem): key = MakeStarSystemFGKey( starsystem) leg = Director.getSaveStringLength(dynamic_universe.cp,key) index = VS.getFactionIndex(faction) if (leg>index): tup = Director.getSaveString (dynamic_universe.cp,key,index).split('|') try: del tup[tup.index(fgname)] Director.put...
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
print 'fg '+fgname+' not found in '+starsystem else: print 'no ships of faction '+faction+' in '+starsystem def _AddFGToFactionList(fgname,faction): key = MakeFactionKey(faction) Director.pushSaveString (dynamic_universe.cp,key,fgname) def _RemoveFGFromFactionList (fgname,faction): key = MakeFactionKey(faction) lun=...
pass if (numships>0): numships-=1 Director.putSaveString (dynamic_universe.cp,key,i,str(numships)) else:
def _RemoveFGFromSystem (fgname,faction,starsystem): key = MakeStarSystemFGKey( starsystem) leg = Director.getSaveStringLength(dynamic_universe.cp,key) index = VS.getFactionIndex(faction) if (leg>index): tup = Director.getSaveString (dynamic_universe.cp,key,index).split('|') try: del tup[tup.index(fgname)] Director.put...
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
return 1 return 0 def CheckFG (fgname,faction): key = MakeFGKey (fgname,faction) leg = VS.getSaveStringLength (dynamic_universe.cp,key) totalships=0 try: for i in range (ShipListOffset+1,leg,2): totalships+=int(VS.getSaveString(dynamic_universe.cp,key,i)) if (totalships!=int(VS.getSaveString(dynamic_universe.cp,key,0)...
Director.eraseSaveString(dynamic_universe.cp,key,i-1) print 'cannot find ship to delete in '+faction+' fg ' + fgname
def _RemoveFGFromFactionList (fgname,faction): key = MakeFactionKey(faction) lun=Director.getSaveStringLength(dynamic_universe.cp,key) for i in range (lun): if (Director.getSaveString(dynamic_universe.cp,key,i)==fgname): Director.eraseSaveString(dynamic_universe.cp,key,i) return 1 return 0
5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/5b054a3d1fad7d64c5584b7671dfbf0e4ef5f32a/fg_util.py
px = _unit.getPlayerX(player_num)
px = VS.getPlayerX(player_num)
def __init__(self, sigdis, detectiondis, gendis, minnships, gennships, unitprob, enemyprob, capprob, capdist): self.capship_gen_distance=capdist # player_num=player self.enprob = enemyprob self.fighterprob = unitprob
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
sig2=unit.getPlanet (0,false)
sig2=unit.getPlanet (0,0)
def getMinDistFrom(self,sig1): sig2=unit.getPlanet (0,false) mindist=100000000000000000000000000000000000000000000.0 i=0 while (sig2): tempdist = sig1.getSignificantDistance(sig2) if (tempdist<mindist and tempdist>0.0): mindist=tempdist i+=1 sig2 = unit.getPlanet (i,false) return mindist
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
sig2 = unit.getPlanet (i,false)
sig2 = unit.getPlanet (i,0)
def getMinDistFrom(self,sig1): sig2=unit.getPlanet (0,false) mindist=100000000000000000000000000000000000000000000.0 i=0 while (sig2): tempdist = sig1.getSignificantDistance(sig2) if (tempdist<mindist and tempdist>0.0): mindist=tempdist i+=1 sig2 = unit.getPlanet (i,false) return mindist
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
sig1=unit.getPlanet (0,false)
sig1=unit.getPlanet (0,0)
def minimumSigDistApart(self): sig1=unit.getPlanet (0,false) i=0 mindist=100000000000000000000000000000000000000000000.0 ave=0.0 while (sig1): tempdist = self.getMinDistFrom (sig1) if (ave<0.9): mindist = tempdist else: mindist += tempdist ave+=1.0 i+=1 sig1 = unit.getPlanet (i,false) if (ave!=0.0): mindist = mindist/a...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
sig1 = unit.getPlanet (i,false)
sig1 = unit.getPlanet (i,0)
def minimumSigDistApart(self): sig1=unit.getPlanet (0,false) i=0 mindist=100000000000000000000000000000000000000000000.0 ave=0.0 while (sig1): tempdist = self.getMinDistFrom (sig1) if (ave<0.9): mindist = tempdist else: mindist += tempdist ave+=1.0 i+=1 sig1 = unit.getPlanet (i,false) if (ave!=0.0): mindist = mindist/a...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
if (sig_distance>minsig*0.15):
if (self.sig_distance>minsig*0.15):
def CalculateSignificantDistance(self): minsig = self.minimumSigDistApart() if (sig_distance>minsig*0.15): self.cur.significant_distance=minsig*0.15 else: self.cur.significant_distance=sig_distance if (det_distance>minsig*0.2): self.cur.detection_distance=minsig*0.2 else: self.cur.detection_distance=det_distance prin...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
self.cur.significant_distance=sig_distance if (det_distance>minsig*0.2):
self.cur.significant_distance=self.sig_distance if (self.det_distance>minsig*0.2):
def CalculateSignificantDistance(self): minsig = self.minimumSigDistApart() if (sig_distance>minsig*0.15): self.cur.significant_distance=minsig*0.15 else: self.cur.significant_distance=sig_distance if (det_distance>minsig*0.2): self.cur.detection_distance=minsig*0.2 else: self.cur.detection_distance=det_distance prin...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
self.cur.detection_distance=det_distance
self.cur.detection_distance=self.det_distance
def CalculateSignificantDistance(self): minsig = self.minimumSigDistApart() if (sig_distance>minsig*0.15): self.cur.significant_distance=minsig*0.15 else: self.cur.significant_distance=sig_distance if (det_distance>minsig*0.2): self.cur.detection_distance=minsig*0.2 else: self.cur.detection_distance=det_distance prin...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
sysfile = VS.getSystemFile()
sysfile = VS.getFileName()
def launch_near (self,un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') return sysfile = VS.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy_of ...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob):
localfaction = VS.GetGalaxyProperty(sysfile,"faction") if (random.random() < self.enprob):
def launch_near (self,un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') return sysfile = VS.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy_of ...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
numship= random.randrange(1,gen_num_ships) det_distance = self.cur.detection_distance launch_recycle.launch_wave_around(localfaction,localfaction,"default",numship,false,generation_distance*_std.Rnd()*0.9,un, 2.0*det_distance)
numship= random.randrange(1,self.gen_num_ships) self.det_distance = self.cur.detection_distance launch_recycle.launch_wave_around(localfaction,localfaction,"default",numship,0,self.generation_distance*random.random()*0.9,un, 2.0*self.det_distance)
def launch_near (self,un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') return sysfile = VS.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy_of ...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
launch_recycle.launch_wave_around("Capitol",localfaction,"default",1,true,capship_gen_distance*(0.5+(_std.Rnd()*0.4)),un, 8.0*det_distance)
launch_recycle.launch_wave_around("Capitol",localfaction,"default",1,1,self.capship_gen_distance*(0.5+(random.random()*0.4)),un, 8.0*self.det_distance)
def launch_near (self,un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') return sysfile = VS.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy_of ...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
unleadah = un.getFgLeader ()
unleadah = un.getFlightgroupLeader ()
def atLeastNInsignificantUnitsNear (self,uni, n): num_ships=0 count=0 leadah = uni.getFgLeader () un = VS.getUnit (count) dd = self.cur.detection_distance while (un): if (uni.getSignificantDistance(un)<dd*1.6): if ((not un.isSignificant()) and (not un.isSun())): unleadah = un.getFgLeader () if (leadah!=unleadah): num_s...
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
self.cursys = VS.getSystemFile() oldsys = self.cur.lastsys==cursys self.cur.lastsys=cursys
self.cursys = VS.getFileName() oldsys = self.cur.lastsys==self.cursys self.cur.lastsys=self.cursys
def SetModeOne (self,significant): self.cur.last_ship=0 self.cur.curmode=1 self.cur.sig_container=significant self.cursys = VS.getSystemFile() oldsys = self.cur.lastsys==cursys self.cur.lastsys=cursys if (not oldsys): self.CalculateSignificantDistance()
a07081d268eed455048b0b00b7ed6f849e08602b /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a07081d268eed455048b0b00b7ed6f849e08602b/random_encounters.py
"""Only tested to here
def UpgradeRadar (un): cat = getRandomRadar () temp=un.upgrade (cat,0,0,1,0)
378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec/ship_upgrades.py
def getRandomEngine (diff, cat):
def getRandomEngine (diff):
def getRandomEngine (diff, cat): #get random engine from master part list myint=GetDiffInt(diff) cat="engine_level_%d" % (myint) return (myint,cat)
378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec/ship_upgrades.py
(type,cat) = getRandomEngine (diff,cat)
(type,cat) = getRandomEngine (diff)
def UpgradeEngine (un, diff): (type,cat) = getRandomEngine (diff,cat) if (type!=0): temp=un.upgrade (cat,0,0,1,0) print "Upgrading Engine %s percent %f" % (cat,temp) if (temp>0.0): cat = GetRandomShield (2,type) temp=un.upgrade (cat,0,0,1,0) print "Upgrading Shield %s percent %f" % (cat,temp) cat = GetRandomShield (4,t...
378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec/ship_upgrades.py
percent
def basicUnit (un, diff): i=0 percent while (i<2):#two lasers percent=un.upgrade("laser",i,i,0,1) i=i+1 UpgradeEngine (un,diff) UpgradeRadar (un) if ((random.random()<0.9) and (random.random()<(diff*5.0))): UpgradeAfterburner(un,diff) if ((random.random()<0.9) and (random.random()<(diff*5.0))): percent=un.upgrade(un,"j...
378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/378e8ee2a3f8fbcc9560a94f531e73ba49b7f9ec/ship_upgrades.py
_RemoveFGFromSystem(starsystem)
_RemoveFGFromSystem(fgname,faction,starsystem)
def DeleteFG(fgname,faction): key = MakeFGKey (fgname,faction) len = Director.getSaveStringLength (ccp,key) if (len>=ShipListOffset()): starsystem=Director.getSaveString(ccp,key,1) _RemoveFGFromSystem(starsystem) _RemoveFGFromFactionList(fgname,faction) WriteStringList (ccp,MakeFGKey(fgname,faction),[] )
3979fa62b9c14e685e4eccfaee0bb13d68238e8c /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/3979fa62b9c14e685e4eccfaee0bb13d68238e8c/fg_util.py
AI.PythonAI.Execute(self);
VS.PythonAI.Execute(self);
def Execute(self): AI.PythonAI.Execute(self); sys.stdout.write('h') return ''
3d2d77db31439f8181dd97b7b17a3a36c080d97f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/3d2d77db31439f8181dd97b7b17a3a36c080d97f/printhello.py
for i in faction_ships.enemies[faction_ships.factionToInt(faction)]: efg = AllFGsInSystem(i,sys)
for i in fg: enemyfac = faction_ships.get_enemy_of (faction) efg = AllFGsInSystem(enemy,sys)
def LookForTrouble(faction,sys): fg = FGsInSystem(faction,sys) for i in faction_ships.enemies[faction_ships.factionToInt(faction)]: efg = AllFGsInSystem(i,sys) if (len(efg)): if vsrandom.randrange(0,3)==0:#FIXME include some sort of measure "can I win" initiateAttack(fg,faction,efg,i)
13c51503a76f1475d7ae8723697c2c1b5afd39db /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/13c51503a76f1475d7ae8723697c2c1b5afd39db/dynamic_battle.py
if vsrandom.randrange(0,3)==0: initiateAttack(fg,faction,efg,i)
index=vsrandom.randrange(0,len(efg)) initiateAttack(fg,faction,efg[index],enemyfac)
def LookForTrouble(faction,sys): fg = FGsInSystem(faction,sys) for i in faction_ships.enemies[faction_ships.factionToInt(faction)]: efg = AllFGsInSystem(i,sys) if (len(efg)): if vsrandom.randrange(0,3)==0:#FIXME include some sort of measure "can I win" initiateAttack(fg,faction,efg,i)
13c51503a76f1475d7ae8723697c2c1b5afd39db /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/13c51503a76f1475d7ae8723697c2c1b5afd39db/dynamic_battle.py
if (self.type!=''):
if (tn!=[] and self.type!=''):
def Preprocess (self): self._preprocess=1 self._dyn_nr_ships=[] self._nr_ships=self.num import faction_ships if self.dynfg!='': import fg_util tn=fg_util.ShipsInFG(self.dynfg,self.faction) print 'dynamic launching from '+str(tn)+' from flightgroup '+self.dynfg + ' faction '+ self.faction knum=0 if (self.type!=''): for ...
1ccd1acfd5ed7cb75d8446d5d8c2a2e49fcc2811 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/1ccd1acfd5ed7cb75d8446d5d8c2a2e49fcc2811/launch.py
VS.IOmessage (2,"bounty mission",self.mplay,"Once there, you must destroy a %s unit.", % (faction))
VS.IOmessage (2,"bounty mission",self.mplay,"Once there, you must destroy a %s unit." % (faction))
def __init__ (self,minnumsystemsaway, maxnumsystemsaway, creds, run_away, shipdifficulty, tempfaction): Director.Mission.__init__ () self.newship="" self.mplay="all" self.istarget=0 self.obj=0 self.curiter=0 self.arrived=0 self.faction = tempfaction self.difficulty = shipdifficulty self.runaway=run_away self.cred=creds...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
else:
else:
def __init__ (self,minnumsystemsaway, maxnumsystemsaway, creds, run_away, shipdifficulty, tempfaction): Director.Mission.__init__ () self.newship="" self.mplay="all" self.istarget=0 self.obj=0 self.curiter=0 self.arrived=0 self.faction = tempfaction self.difficulty = shipdifficulty self.runaway=run_away self.cred=creds...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
enemy=VS.Unit()
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
enemy=self.enemy
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you)
if (self.enemy): if (curun==self.enemy): self.enemy.setTarget(self.you)
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
if (enemy.isNull()):
if (self.enemy.isNull()):
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
enemy=self.enemy if (you.isNull()):
if (self.you.isNull()):
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
if (enemy.isNull()):
if (self.enemy.isNull()):
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
if (enemy):
if (self.enemy):
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
else:
else:
def loop (self): isSig=0 enemy=VS.Unit() if (self.you.isNull()): self.Lose (1) return if (self.arrived==3): enemy=self.enemy if (not self.istarget): curun=VS.getUnit(self.curiter) if (not enemy.isNull()): if (curun==enemy): enemy.setTarget(you) self.curiter+=1 if (you.isNull()): self.Lose(1) return if (enemy.isNull()):...
67129aa8b1059f1d5fdb82f847307b112960a727 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/67129aa8b1059f1d5fdb82f847307b112960a727/bounty.py
def __init__ (self,factionname, missiondifficulty, our_dist_from_jump, dist_from_jump, distance_from_base, creds, enemy_time, AllInThisSystem):
def __init__ (self,factionname, missiondifficulty, our_dist_from_jump, dist_from_jump, distance_from_base, creds, enemy_time, numsysaway):
def __init__ (self,factionname, missiondifficulty, our_dist_from_jump, dist_from_jump, distance_from_base, creds, enemy_time, AllInThisSystem): Director.Mission.__init__(self); self.you = VS.getPlayer(); if (AllInThisSystem==0): AllInThisSystem=1 elif (AllInThisSystem==1): AllInThisSystem=0 self.adjsys=go_to_adjacent_s...
7fe867e0b41e6bd7b11eac97f7d969175c94624f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/7fe867e0b41e6bd7b11eac97f7d969175c94624f/escort_mission.py
if (AllInThisSystem==0): AllInThisSystem=1 elif (AllInThisSystem==1): AllInThisSystem=0 self.adjsys=go_to_adjacent_systems(self.you, AllInThisSystem)
self.adjsys=go_to_adjacent_systems(self.you, numsysaway)
def __init__ (self,factionname, missiondifficulty, our_dist_from_jump, dist_from_jump, distance_from_base, creds, enemy_time, AllInThisSystem): Director.Mission.__init__(self); self.you = VS.getPlayer(); if (AllInThisSystem==0): AllInThisSystem=1 elif (AllInThisSystem==1): AllInThisSystem=0 self.adjsys=go_to_adjacent_s...
7fe867e0b41e6bd7b11eac97f7d969175c94624f /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/7fe867e0b41e6bd7b11eac97f7d969175c94624f/escort_mission.py
return launch_types_around (fg,faction,[i],ai,radius,myunit,garbage_collection_distance,logo) return launch.launch_wave_around_unit(fg,faction,'truck',ai,1,radius,radius*1.5,myunit,logo)
return launch_types_around (fg,faction,[i],ai,radius,myunit,garbage_collection_distance,'') return launch.launch_wave_around_unit(fg,faction,'truck',ai,1,radius,radius*1.5,myunit,'')
def launch_dockable_around_unit (fg,faction,ai,radius,myunit,garbage_collection_distance): import fg_util for i in LandedShipsInFG(fg,faction): if (i[0]=='truck' or i[0]=='cargo_ship' or faction_ships.isCapital(i[0])): return launch_types_around (fg,faction,[i],ai,radius,myunit,garbage_collection_distance,logo) return ...
a2cb3c092f63c49935c1335083d19fa84fce5fa0 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/a2cb3c092f63c49935c1335083d19fa84fce5fa0/launch_recycle.py
def __init__(self,playernum=None): if (playernum==None):
def __init__(self,pnum=None): if (pnum==None):
def __init__(self,playernum=None): if (playernum==None): return px = VS.getPlayerX(playernum) self.player_num=playernum this_unit=px
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
px = VS.getPlayerX(playernum) self.player_num=playernum this_unit=px
self.playernum=pnum
def __init__(self,playernum=None): if (playernum==None): return px = VS.getPlayerX(playernum) self.player_num=playernum this_unit=px
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
capship_gen_distance=capdist
self.capship_gen_distance=capdist
def __init__(self, sigdis, detectiondis, gendis, minnships, gennships, unitprob, enemyprob, capprob, capdist): capship_gen_distance=capdist # player_num=player enprob = enemyprob fighterprob = unitprob
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
enprob = enemyprob fighterprob = unitprob
self.enprob = enemyprob self.fighterprob = unitprob
def __init__(self, sigdis, detectiondis, gendis, minnships, gennships, unitprob, enemyprob, capprob, capdist): capship_gen_distance=capdist # player_num=player enprob = enemyprob fighterprob = unitprob
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
det_distance = detectiondis sig_distance = sigdis generation_distance=gendis min_num_ships=minnships gen_num_ships=gennships capship_prob=capprob
self.det_distance = detectiondis self.sig_distance = sigdis self.generation_distance=gendis self.min_num_ships=minnships self.gen_num_ships=gennships self.capship_prob=capprob player_num=0
def __init__(self, sigdis, detectiondis, gendis, minnships, gennships, unitprob, enemyprob, capprob, capdist): capship_gen_distance=capdist # player_num=player enprob = enemyprob fighterprob = unitprob
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
self.player=self.player+(playerdata(player_num)) player_num=player_num+1
self.players=self.players+(playerdata(player_num)) player_num+=1
def __init__(self, sigdis, detectiondis, gendis, minnships, gennships, unitprob, enemyprob, capprob, capdist): capship_gen_distance=capdist # player_num=player enprob = enemyprob fighterprob = unitprob
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def getMinDistFrom(sig1):
def getMinDistFrom(self,sig1):
def getMinDistFrom(sig1): sig2=unit.getPlanet (0,false) mindist=100000000000000000000000000000000000000000000.0 i=0 while (sig2): tempdist = sig1.getSignificantDistance(sig2) if (tempdist<mindist and tempdist>0.0): mindist=tempdist i+=1 sig2 = unit.getPlanet (i,false) return mindist
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def minimumSigDistApart():
def minimumSigDistApart(self):
def minimumSigDistApart(): sig1=unit.getPlanet (0,false) i=0 mindist=100000000000000000000000000000000000000000000.0 ave=0.0 while (sig1): tempdist = getMinDistFrom (sig1) if (ave<0.9): mindist = tempdist else: mindist += tempdist ave+=1.0 i+=1 sig1 = unit.getPlanet (i,false) if (ave!=0.0): mindist = mindist/ave return...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
tempdist = getMinDistFrom (sig1)
tempdist = self.getMinDistFrom (sig1)
def minimumSigDistApart(): sig1=unit.getPlanet (0,false) i=0 mindist=100000000000000000000000000000000000000000000.0 ave=0.0 while (sig1): tempdist = getMinDistFrom (sig1) if (ave<0.9): mindist = tempdist else: mindist += tempdist ave+=1.0 i+=1 sig1 = unit.getPlanet (i,false) if (ave!=0.0): mindist = mindist/ave return...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0
def CalculateSignificantDistance(self): minsig = self.minimumSigDistApart()
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0 if (sig_distance>minsig*0.15): significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15 else: cur.significant_distance=sig_distance significant_distance = sig_distance if (det_distance>minsig*0.2): cur.detection_...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15
self.cur.significant_distance=minsig*0.15
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0 if (sig_distance>minsig*0.15): significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15 else: cur.significant_distance=sig_distance significant_distance = sig_distance if (det_distance>minsig*0.2): cur.detection_...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
cur.significant_distance=sig_distance significant_distance = sig_distance
self.cur.significant_distance=sig_distance
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0 if (sig_distance>minsig*0.15): significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15 else: cur.significant_distance=sig_distance significant_distance = sig_distance if (det_distance>minsig*0.2): cur.detection_...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
cur.detection_distance=minsig*0.2 detection_distance = minsig*0.2
self.cur.detection_distance=minsig*0.2
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0 if (sig_distance>minsig*0.15): significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15 else: cur.significant_distance=sig_distance significant_distance = sig_distance if (det_distance>minsig*0.2): cur.detection_...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
cur.detection_distance=det_distance detection_distance = det_distance
self.cur.detection_distance=det_distance
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0 if (sig_distance>minsig*0.15): significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15 else: cur.significant_distance=sig_distance significant_distance = sig_distance if (det_distance>minsig*0.2): cur.detection_...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
print "resetting sigdist=%f detdist=%f" % (significant_distance,detection_distance) def SetEnemyProb (enp): enprob = enp def AsteroidNear (unit, how):
print "resetting sigdist=%f detdist=%f" % (self.cur.significant_distance,self.cur.detection_distance) def SetEnemyProb (self,enp): self.enprob = enp def AsteroidNear (self,unit, how):
def CalculateSignificantDistance(): minsig = minimumSigDistApart() significant_distance = 0 if (sig_distance>minsig*0.15): significant_distance = minsig*0.15 cur.significant_distance=minsig*0.15 else: cur.significant_distance=sig_distance significant_distance = sig_distance if (det_distance>minsig*0.2): cur.detection_...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
dd = cur.detection_distance
dd = self.cur.detection_distance
def AsteroidNear (unit, how): num_ships=0 count=0 un = VS.getUnit (count) while (un): dd = cur.detection_distance if (unit.getSignificantDistance(un,unit)<how): if (unit.isAsteroid (un)): _io.printf ("asty near") return 1 count=count+1 if (un): un = _unit.getUnit(count) return 0
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
_io.printf ("asty near")
print "asty near"
def AsteroidNear (unit, how): num_ships=0 count=0 un = VS.getUnit (count) while (un): dd = cur.detection_distance if (unit.getSignificantDistance(un,unit)<how): if (unit.isAsteroid (un)): _io.printf ("asty near") return 1 count=count+1 if (un): un = _unit.getUnit(count) return 0
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
un = _unit.getUnit(count)
un = VS.getUnit(count)
def AsteroidNear (unit, how): num_ships=0 count=0 un = VS.getUnit (count) while (un): dd = cur.detection_distance if (unit.getSignificantDistance(un,unit)<how): if (unit.isAsteroid (un)): _io.printf ("asty near") return 1 count=count+1 if (un): un = _unit.getUnit(count) return 0
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def launch_near (un):
def launch_near (self,un):
def launch_near (un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') numfactions=1 sysfile = _std.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
numfactions=1 sysfile = _std.getSystemFile()
return sysfile = VS.getSystemFile()
def launch_near (un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') numfactions=1 sysfile = _std.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
det_distance = cur.detection_distance
det_distance = self.cur.detection_distance
def launch_near (un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') numfactions=1 sysfile = _std.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
if (AsteroidNear (un,cur.significant_distance)):
if (AsteroidNear (un,self.cur.significant_distance)):
def launch_near (un): numfactions=VS.GetNumFactions() if (numfactions==0): sys.stderr.write('warning: no factions\n') numfactions=1 sysfile = _std.getSystemFile() for i in range(0,numfactions): localfaction = _std.getGalaxyProperty(sysfile,"faction") if (random.random() < enprob): localfaction = faction_ships.get_enemy...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def test_atLeastNInsignificantUnitsNear (unit, n): num_ships=0 count=0 un = VS.getUnit (count) while (un): dd = cur.detection_distance if (unit.getSignificantDistance(un,unit)<dd): if ((not un.isSignificant()) and (not un.isSun())): print "unit not sig %d %s %s" % (num_ships,un.getFgName(),un.getName()) num_ships+=1 if...
def atLeastNInsignificantUnitsNear (self,uni, n):
def test_atLeastNInsignificantUnitsNear (unit, n): num_ships=0 count=0 un = VS.getUnit (count) while (un): dd = cur.detection_distance if (unit.getSignificantDistance(un,unit)<dd): if ((not un.isSignificant()) and (not un.isSun())): print "unit not sig %d %s %s" % (num_ships,un.getFgName(),un.getName()) num_ships+=1 if...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
dd = cur.detection_distance
dd = self.cur.detection_distance
def atLeastNInsignificantUnitsNear (uni, n): num_ships=0 count=0 leadah = uni.getFgLeader () un = VS.getUnit (count) dd = cur.detection_distance while (un): if (uni.getSignificantDistance(un)<dd*1.6): if ((not un.isSignificant()) and (not un.isSun())): unleadah = un.getFgLeader () if (leadah!=unleadah): num_ships+=1 co...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def SetModeZero(): cur.last_ship=0 cur.curmode=0 cur.sig_container.setNull() def SetModeOne (significant): cur[0]=0 cur[1]=1 cur[4]=significant cursys = VS.getSystemFile() lastsys = cur[3] oldsys = lastsys==cursys cur[3]=cursys
def SetModeZero(self): self.cur.last_ship=0 self.cur.curmode=0 self.cur.sig_container.setNull() def SetModeOne (self,significant): self.cur.last_ship=0 self.cur.curmode=1 self.cur.sig_container=significant self.cursys = VS.getSystemFile() oldsys = self.cur.lastsys==cursys self.cur.lastsys=cursys
def SetModeZero(): # last_ship=0 cur.last_ship=0 cur.curmode=0 # curmode=0 cur.sig_container.setNull()
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
CalculateSignificantDistance() def HaveWeSignificant (): significant_unit=cur.sig_container return significant_unit def decideMode(): if (cur.this_unit.isNull()):
self.CalculateSignificantDistance() def decideMode(self): myunit=VS.getPlayerX(self.cur.playernum) if (myunit.isNull()):
def SetModeOne (significant): cur[0]=0 #curmode=1 cur[1]=1 cur[4]=significant cursys = VS.getSystemFile() lastsys = cur[3] oldsys = lastsys==cursys cur[3]=cursys if (not oldsys): CalculateSignificantDistance()
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
return cur.this_unit significant_unit = HaveWeSignificant()
return myunit significant_unit = self.cur.sig_container()
def decideMode(): if (cur.this_unit.isNull()): SetModeZero() return cur.this_unit significant_unit = HaveWeSignificant() if (significant_unit.isNull()): un=VS.getUnit(cur.last_ship) if (un.isNull ()): SetModeZero() else: sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignifica...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
un=VS.getUnit(cur.last_ship)
un=VS.getUnit(self.cur.last_ship)
def decideMode(): if (cur.this_unit.isNull()): SetModeZero() return cur.this_unit significant_unit = HaveWeSignificant() if (significant_unit.isNull()): un=VS.getUnit(cur.last_ship) if (un.isNull ()): SetModeZero() else: sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignifica...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignificant())):
sd = self.cur.significant_distance if ((un.getSignificantDistance(myunit)<sd) and (un.isSignificant())):
def decideMode(): if (cur.this_unit.isNull()): SetModeZero() return cur.this_unit significant_unit = HaveWeSignificant() if (significant_unit.isNull()): un=VS.getUnit(cur.last_ship) if (un.isNull ()): SetModeZero() else: sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignifica...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
cur.last_ship+=1 return Unit()
self.cur.last_ship+=1 return VS.Unit()
def decideMode(): if (cur.this_unit.isNull()): SetModeZero() return cur.this_unit significant_unit = HaveWeSignificant() if (significant_unit.isNull()): un=VS.getUnit(cur.last_ship) if (un.isNull ()): SetModeZero() else: sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignifica...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
if (cursys== cur.lastsys): dd = cur.detection_distance if (cur.this_unit.getSignificantDistance (significant_unit)>dd): SetModeZero ()
if (cursys== self.cur.lastsys): dd = self.cur.detection_distance if (self.cur.myunit.getSignificantDistance (significant_unit)>dd): self.SetModeZero ()
def decideMode(): if (cur.this_unit.isNull()): SetModeZero() return cur.this_unit significant_unit = HaveWeSignificant() if (significant_unit.isNull()): un=VS.getUnit(cur.last_ship) if (un.isNull ()): SetModeZero() else: sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignifica...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
cur.lastsys=cursys SetModeZero()
self.cur.lastsys=cursys self.SetModeZero()
def decideMode(): if (cur.this_unit.isNull()): SetModeZero() return cur.this_unit significant_unit = HaveWeSignificant() if (significant_unit.isNull()): un=VS.getUnit(cur.last_ship) if (un.isNull ()): SetModeZero() else: sd = cur.significant_distance if ((un.getSignificantDistance(cur.this_unit)<sd) and (un.isSignifica...
0196b99221f192e1640b9a18a3f627096af1b5a1 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/0196b99221f192e1640b9a18a3f627096af1b5a1/random_encounters.py
def initbriefing():
def initbriefing(self):
def initbriefing(): print "ending briefing"
cfb9cb5b14b803a16659142aecc190a3dbc50997 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/cfb9cb5b14b803a16659142aecc190a3dbc50997/bounty.py
def loopbriefing():
def loopbriefing(self):
def loopbriefing(): print "loop briefing" Briefing.terminate();
cfb9cb5b14b803a16659142aecc190a3dbc50997 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/cfb9cb5b14b803a16659142aecc190a3dbc50997/bounty.py
def endbriefing():
def endbriefing(self):
def endbriefing(): print "ending briefing"
cfb9cb5b14b803a16659142aecc190a3dbc50997 /local1/tlutelli/issta_data/temp/all_python//python/2006_temp/2006/2883/cfb9cb5b14b803a16659142aecc190a3dbc50997/bounty.py