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Wookie Den (Special Thanks) |
Katsu Sato (Special Thanks) |
Paul Jerem (Special Thanks) |
Hitoshi Okuno (Special Thanks) |
Mark Maslowicz (Special Thanks) |
Jose Aller (Special Thanks) |
Rich Lloyd (Special Thanks) |
Matt O'Driscoll (Special Thanks) |
Richard Leadbetter (Special Thanks) |
+-----------------------------------------------------------------------------+ |
RAINBOWS IN THE VALLEY |
+-----------------------------------------------------------------------------+ |
This unusual easter egg can be found in Canyon Deep Gulch, but only after you |
defeat the Arachnoth. Of course, there is no real reason for you to return |
there after that point, so this is very easy to miss. |
Return to Canyon Deep Gulch, and go to either of the wide areas where |
waterfalls fall from above, before you reach the lakes. If you turn to face the</pre><pre id="faqspan-8"> |
valley's sides in those places, rainbows will appear. |
+-----------------------------------------------------------------------------+ |
HIDDEN MESSAGES AT THE FORBIDDEN ZONE |
+-----------------------------------------------------------------------------+ |
Again, these easter eggs are unspectacular, but very easy to miss. |
Your task at the Forbidden Zone is to reassemble the pieces of the Sky |
Transporter. When all the segments are reunited, the Transporter (and the |
segments) will start rotating. If you then lower yourself down so that one of |
the segments pushes you around with it as it spins, Edge will say "I'm |
getting... dizzy". |
In the same way that you can position yourself so that a spinning segment will |
move you around, you can also position yourself in front of a segment when it |
is distanced from the Transporter in the first place, so that when you Access |
it, it will push you along on its way to the Transporter. Doing this will cause |
Edge to say "Let's finish this": apparently showing his annoyance at you, the |
player, for pointlessly shunting him around. |
+-----------------------------------------------------------------------------+ |
WEIRD ALTERNATIVE RECORDER MESSAGE |
+-----------------------------------------------------------------------------+ |
You can collect the Recorder item from the wrecked ship in Canyon Deep Gulch at |
any point in the game. Strangely, you get a different "message" if you pick it |
up after defeating the Arachnoth. If you collect the recorder later on, Edge |
will make an observation about the ship crumbling, instead of you hearing the |
Recorder's message. Why this change was included is a mystery. |
+-----------------------------------------------------------------------------+ |
THE "VALLEY CAMP" |
+-----------------------------------------------------------------------------+ |
Despite this not being truly "hidden", it seemed to deserve a mention somewhere |
because it is so easy to miss. |
If you leave the Valley via the World Map at any point before you defeat the |
Arachnoth, a unique Camp will be accessible. Though there is nothing important |
at this "Valley Camp", you will never get to see it if you don't actively go |
there in this brief period of time. |
<<<=========================================================================>>> |
{SECTION 6} |
TABLES AND LISTS |
<<<=========================================================================>>> |
If you are curious to know whether or not you have missed any important items, |
enemies or gun parts, or you would like to know the exact effect of a berserk |
technique or an item, this extensive reference should contain all the |
information you need. |
<<<=========================================================================>>> |
{6.01} COMPLETE LIST OF ENEMIES |
<<<=========================================================================>>> |
The "Enemy Data Collection Rate" score at the end of the game means that |
finding and battling all the different enemies has unusual significance in PDS. |
Following is the complete list of enemies as it would appear in the "Data on |
Defeated Enemies" gallery; you can search the FAQ for these enemies with Ctrl + |
F. See also Section 4.27 for more information on the "Enemy Data Collection |
Rate". |
MONSTERS (PURE TYPE) |
==================== |
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