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The extra difference with Astral Phantoms is that the "shield" is composed of
spectral Nanyds. They start off quite small; however, they grow in size the
longer they are around you. When you finally get hit, and they deal damage back
to the enemy, the amount of damage depends on how long they have been around
you (and thus how much they have grow). If you get hit quickly, the amount of
damage done is less than the amount Vengeance Orbs would do; however, the
Astral Phantoms soon becomes capable of doing more. Note that some attacks and
effects can destroy or remove this Shield (and thus stop it from returning
damage), but not many.
Unfortunately, as this berserk technique takes a lot of time up before it
reaches its potential, it usually does not aid you in being fast enough for
those Excellent grades. For just preventing damage, Vengeance Orbs is more BP
efficient, and Shield is more powerful.
<<<=========================================================================>>>
{6.06} COMPLETE GUIDE TO GUN PARTS
<<<=========================================================================>>>
Following is information about each gun part Edge can find in the game, in
order of appearance.
+-----------------------------------------------------------------------------+
MAULER (+20%)
+-----------------------------------------------------------------------------+
This makes your gun deal 120% damage.
AVAILABILITY
============
1) One of these can be found in the Secret Worm Family Passage, a hidden area
in the Garil Desert. See Section 4.04.
2) A Mauler can be bought at any shop after the Garil Desert, for 3,000 dynes.
USEFULNESS
==========
In the early game when you can first find it, the Mauler is simply better than
the basic gun, and so is definitely worth using. It quickly becomes outclassed
by the High Vulcan, however, which becomes available at the beginning of Disc
2.
+-----------------------------------------------------------------------------+
HIGH VULCAN (+50%)
+-----------------------------------------------------------------------------+
This makes your gun deal 150% damage.
AVAILABILITY
============
A High Vulcan can be bought at any shop from the beginning of Disc 2 onwards,
for 5,000 dynes.
USEFULNESS
==========
The High Vulcan is strictly better than the Mauler against enemies with no weak
points, dealing 150% damage rather than the Mauler's 120%. You should therefore
upgrade to it as soon as possible. The High Vulcan is not the only gun part you
will need at that point in time, though, as the Sniper becomes available at
that stage as well.
+-----------------------------------------------------------------------------+
BERSERK LEECH (+0%)
+-----------------------------------------------------------------------------+
This replenishes your BP by 60 whenever you hit something with your gun. You
will recover less BP if the enemy dies during the hit, as less damage will have
been done.
AVAILABILITY
============
A Berserk Leech can be bought at any shop from the beginning of Disc 2 onwards,
for 9,000 dynes.
USEFULNESS
==========
The Berserk Leech is actually not very useful. It cannot kill enemies any
quicker than your basic gun, and therefore it does not help you in getting
Excellent grades. You can recover your BP by using items, or by just returning
to camp, anyway, rather than wasting battle time firing this. It is probably