text stringlengths 0 213 |
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| Legal Information | |
+-------------------------+ |
First, I take no credit in the creation, distribution, translation, re- |
formatting, or making of this game, period. This honor goes to the workers at |
Nintendo. |
Second, this document in Copyright 2004-2005 Brian McPhee. |
Third, this may not be reproduced under any circumstances except for personal, |
private use. It may not be placed on any web site or otherwise distributed |
publicly without advance written permission. Use of this guide on any other web |
site or as a part of any public display is strictly prohibited, and a violation |
of copyright. |
Also, all trademarks and copyrights contained in this document are owned by |
their respective trademark and copyright holders. |
That's Kirby021591 signing out. I can't wait to write another walkthrough, but |
it looks like I'll have to. I hope I've helped. See ya later. |
--- Content from 02464abc46b8226df0cff4145ad0a574f.txt --- |
--------------------------- |
Oracle of Seasons Text Dump |
--------------------------- |
American Version |
Dumped by David Butler (davogones@hotmail.com) |
for The Legends of Zelda (http://loz.zeldalegends.net/) |
Last Revision: 9/11/02 |
-------------------- |
What is a text dump? |
-------------------- |
A text dump contains all the text in a video game, ripped |
straight from the ROM. I use a script to convert the ROM code |
into formatted, readable text, in either TXT or HTML format. |
Why is this useful? It is often useful, when theorizing about |
Zelda, to have exact quotes handy. These text dumps put all |
the text in the Zelda games at one's fingertips. |
A word of warning though: internally, the ROMs arrange the |
quotes in essentially random order. There is a little bit of |
structure: for example, though one person's dialogue may be |
split up into separate quotes, these quotes will generally |
be all together, in order. But if you wish to find a specific |
quote from the game, you will have to already know a few words |
from the quote so that you can search through the entire text |
dump. Any decent text editor should have a Search function, |
and you'll need to use it to find anything specific in the |
text dumps. |
------------------------------------------------------ |
Where can I get the latest version of your text dumps? |
------------------------------------------------------ |
If you downloaded this file off of a site like GameFAQs.com, |
you might have an out-of-date version. This is because I only |
submitted the text dumps to FAQ sites once, just so people |
would know that these text dumps exist. Updated versions can |
be obtained at my web site (The Legends of Zelda - |
http://loz.zeldalegends.net) in the Emulation section. |
Compare the revision date at the top of this document with |
the one in the files on my site to see if you have the latest |
version. |
--------------------------- |
How do you make text dumps? |
--------------------------- |
I include the following information for those who are curious. |
If you don't understand any of it, just skip ahead. |
The first step in making a text dump is to have a copy of the |
ROM. Then, if you have a quote from the game, you can search |
for the text. Newer games (like OoT, MM, and LA) use standard |
ASCII values for raw text, so it is possible to find the text |
using any common text editor. Older games (like LoZ, AoL, and |
ALttP), unfortunately, don't use ASCII standards, so it's |
necessary to do a relative search using a hex editor like |
Thingy. Then you can make a translation table that will allow |
Thingy to translate ROM text into standard ASCII text. (There |
are many freeware utilities available that will help you do |
relative searches and make translation tables.) |
To make things even more difficult, some games compress, or |
encrypt, the text. For example, in Oracle of Seasons the hex |
value "02 0E" translates to "Twinrova." ALttP uses compression |
and doesn't use standard ASCII values, so this is the most |
difficult game to dump. OoS and OoA use ASCII standards but |
have text compression. Fortunately, I already have TBL files |
for both of these games, so dumping is not as difficult as it |
could have been. ^_^ |
After you have found the text (and you're sure you've found |
ALL the text), copy and paste all the text you can find into |
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