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packages/material-ui-icons/src/LocalActivityOutlined.js
kybarg/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <path d="M22 10V6c0-1.1-.9-2-2-2H4c-1.1 0-1.99.9-1.99 2v4c1.1 0 1.99.9 1.99 2s-.89 2-2 2v4c0 1.1.9 2 2 2h16c1.1 0 2-.9 2-2v-4c-1.1 0-2-.9-2-2s.9-2 2-2zm-2-1.46c-1.19.69-2 1.99-2 3.46s.81 2.77 2 3.46V18H4v-2.54c1.19-.69 2-1.99 2-3.46 0-1.48-.8-2.77-1.99-3.46L4 6h16v2.54zM9.07 16L12 14.12 14.93 16l-.89-3.36 2.69-2.2-3.47-.21L12 7l-1.27 3.22-3.47.21 2.69 2.2z" /> , 'LocalActivityOutlined');
src/components/form/group/index.js
rangle/react-redux-starter
import React from 'react'; function FormGroup({ children, testid, ...props}) { return ( <div data-testid={testid} className="py2" {...props}> {children} </div> ); } FormGroup.propTypes = { children: React.PropTypes.node, testid: React.PropTypes.string, }; export default FormGroup;
src/App.js
theJian/react-boilerplate
import React from 'react'; export default class App extends React.Component { render() { return ( <div>React Boilerplate</div> ); } }
public/assets/plugins/DataTables/media/js/jquery.js
sarankh80/restaurant_new
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e=p(a),f=e.offset(),g=p.css(a,"top"),h=p.css(a,"left"),i=(d==="absolute"||d==="fixed")&&p.inArray("auto",[g,h])>-1,j={},k={},l,m;i?(k=e.position(),l=k.top,m=k.left):(l=parseFloat(g)||0,m=parseFloat(h)||0),p.isFunction(b)&&(b=b.call(a,c,f)),b.top!=null&&(j.top=b.top-f.top+l),b.left!=null&&(j.left=b.left-f.left+m),"using"in b?b.using.call(a,j):e.css(j)}},p.fn.extend({position:function(){if(!this[0])return;var a=this[0],b=this.offsetParent(),c=this.offset(),d=c_.test(b[0].nodeName)?{top:0,left:0}:b.offset();return c.top-=parseFloat(p.css(a,"marginTop"))||0,c.left-=parseFloat(p.css(a,"marginLeft"))||0,d.top+=parseFloat(p.css(b[0],"borderTopWidth"))||0,d.left+=parseFloat(p.css(b[0],"borderLeftWidth"))||0,{top:c.top-d.top,left:c.left-d.left}},offsetParent:function(){return this.map(function(){var a=this.offsetParent||e.body;while(a&&!c_.test(a.nodeName)&&p.css(a,"position")==="static")a=a.offsetParent;return a||e.body})}}),p.each({scrollLeft:"pageXOffset",scrollTop:"pageYOffset"},function(a,c){var d=/Y/.test(c);p.fn[a]=function(e){return p.access(this,function(a,e,f){var g=da(a);if(f===b)return g?c in g?g[c]:g.document.documentElement[e]:a[e];g?g.scrollTo(d?p(g).scrollLeft():f,d?f:p(g).scrollTop()):a[e]=f},a,e,arguments.length,null)}}),p.each({Height:"height",Width:"width"},function(a,c){p.each({padding:"inner"+a,content:c,"":"outer"+a},function(d,e){p.fn[e]=function(e,f){var g=arguments.length&&(d||typeof e!="boolean"),h=d||(e===!0||f===!0?"margin":"border");return p.access(this,function(c,d,e){var f;return p.isWindow(c)?c.document.documentElement["client"+a]:c.nodeType===9?(f=c.documentElement,Math.max(c.body["scroll"+a],f["scroll"+a],c.body["offset"+a],f["offset"+a],f["client"+a])):e===b?p.css(c,d,e,h):p.style(c,d,e,h)},c,g?e:b,g,null)}})}),a.jQuery=a.$=p,typeof define=="function"&&define.amd&&define.amd.jQuery&&define("jquery",[],function(){return p})})(window);
src/components/DeveloperMenu.js
ming-cho/react-native-demo
import React from 'react'; import {View} from 'react-native'; // For tests const DeveloperMenu = () => <View/>; export default DeveloperMenu;
ajax/libs/vis/3.0.0/vis.js
AMoo-Miki/cdnjs
/** * vis.js * https://github.com/almende/vis * * A dynamic, browser-based visualization library. * * @version 3.0.0 * @date 2014-07-07 * * @license * Copyright (C) 2011-2014 Almende B.V, http://almende.com * * Licensed under the Apache License, Version 2.0 (the "License"); you may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, WITHOUT * WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the * License for the specific language governing permissions and limitations under * the License. */ !function(e){if("object"==typeof exports)module.exports=e();else if("function"==typeof define&&define.amd)define(e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.vis=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ /** * vis.js module imports */ // Try to load dependencies from the global window object. // If not available there, load via require. var moment = (typeof window !== 'undefined') && window['moment'] || require('moment'); var Emitter = require('emitter-component'); var Hammer; if (typeof window !== 'undefined') { // load hammer.js only when running in a browser (where window is available) Hammer = window['Hammer'] || require('hammerjs'); } else { Hammer = function () { throw Error('hammer.js is only available in a browser, not in node.js.'); } } var mousetrap; if (typeof window !== 'undefined') { // load mousetrap.js only when running in a browser (where window is available) mousetrap = window['mousetrap'] || require('mousetrap'); } else { mousetrap = function () { throw Error('mouseTrap is only available in a browser, not in node.js.'); } } // Internet Explorer 8 and older does not support Array.indexOf, so we define // it here in that case. // http://soledadpenades.com/2007/05/17/arrayindexof-in-internet-explorer/ if(!Array.prototype.indexOf) { Array.prototype.indexOf = function(obj){ for(var i = 0; i < this.length; i++){ if(this[i] == obj){ return i; } } return -1; }; try { console.log("Warning: Ancient browser detected. Please update your browser"); } catch (err) { } } // Internet Explorer 8 and older does not support Array.forEach, so we define // it here in that case. // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Array/forEach if (!Array.prototype.forEach) { Array.prototype.forEach = function(fn, scope) { for(var i = 0, len = this.length; i < len; ++i) { fn.call(scope || this, this[i], i, this); } } } // Internet Explorer 8 and older does not support Array.map, so we define it // here in that case. // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Array/map // Production steps of ECMA-262, Edition 5, 15.4.4.19 // Reference: http://es5.github.com/#x15.4.4.19 if (!Array.prototype.map) { Array.prototype.map = function(callback, thisArg) { var T, A, k; if (this == null) { throw new TypeError(" this is null or not defined"); } // 1. Let O be the result of calling ToObject passing the |this| value as the argument. var O = Object(this); // 2. Let lenValue be the result of calling the Get internal method of O with the argument "length". // 3. Let len be ToUint32(lenValue). var len = O.length >>> 0; // 4. If IsCallable(callback) is false, throw a TypeError exception. // See: http://es5.github.com/#x9.11 if (typeof callback !== "function") { throw new TypeError(callback + " is not a function"); } // 5. If thisArg was supplied, let T be thisArg; else let T be undefined. if (thisArg) { T = thisArg; } // 6. Let A be a new array created as if by the expression new Array(len) where Array is // the standard built-in constructor with that name and len is the value of len. A = new Array(len); // 7. Let k be 0 k = 0; // 8. Repeat, while k < len while(k < len) { var kValue, mappedValue; // a. Let Pk be ToString(k). // This is implicit for LHS operands of the in operator // b. Let kPresent be the result of calling the HasProperty internal method of O with argument Pk. // This step can be combined with c // c. If kPresent is true, then if (k in O) { // i. Let kValue be the result of calling the Get internal method of O with argument Pk. kValue = O[ k ]; // ii. Let mappedValue be the result of calling the Call internal method of callback // with T as the this value and argument list containing kValue, k, and O. mappedValue = callback.call(T, kValue, k, O); // iii. Call the DefineOwnProperty internal method of A with arguments // Pk, Property Descriptor {Value: mappedValue, : true, Enumerable: true, Configurable: true}, // and false. // In browsers that support Object.defineProperty, use the following: // Object.defineProperty(A, Pk, { value: mappedValue, writable: true, enumerable: true, configurable: true }); // For best browser support, use the following: A[ k ] = mappedValue; } // d. Increase k by 1. k++; } // 9. return A return A; }; } // Internet Explorer 8 and older does not support Array.filter, so we define it // here in that case. // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Array/filter if (!Array.prototype.filter) { Array.prototype.filter = function(fun /*, thisp */) { "use strict"; if (this == null) { throw new TypeError(); } var t = Object(this); var len = t.length >>> 0; if (typeof fun != "function") { throw new TypeError(); } var res = []; var thisp = arguments[1]; for (var i = 0; i < len; i++) { if (i in t) { var val = t[i]; // in case fun mutates this if (fun.call(thisp, val, i, t)) res.push(val); } } return res; }; } // Internet Explorer 8 and older does not support Object.keys, so we define it // here in that case. // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Object/keys if (!Object.keys) { Object.keys = (function () { var hasOwnProperty = Object.prototype.hasOwnProperty, hasDontEnumBug = !({toString: null}).propertyIsEnumerable('toString'), dontEnums = [ 'toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor' ], dontEnumsLength = dontEnums.length; return function (obj) { if (typeof obj !== 'object' && typeof obj !== 'function' || obj === null) { throw new TypeError('Object.keys called on non-object'); } var result = []; for (var prop in obj) { if (hasOwnProperty.call(obj, prop)) result.push(prop); } if (hasDontEnumBug) { for (var i=0; i < dontEnumsLength; i++) { if (hasOwnProperty.call(obj, dontEnums[i])) result.push(dontEnums[i]); } } return result; } })() } // Internet Explorer 8 and older does not support Array.isArray, // so we define it here in that case. // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Array/isArray if(!Array.isArray) { Array.isArray = function (vArg) { return Object.prototype.toString.call(vArg) === "[object Array]"; }; } // Internet Explorer 8 and older does not support Function.bind, // so we define it here in that case. // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Function/bind if (!Function.prototype.bind) { Function.prototype.bind = function (oThis) { if (typeof this !== "function") { // closest thing possible to the ECMAScript 5 internal IsCallable function throw new TypeError("Function.prototype.bind - what is trying to be bound is not callable"); } var aArgs = Array.prototype.slice.call(arguments, 1), fToBind = this, fNOP = function () {}, fBound = function () { return fToBind.apply(this instanceof fNOP && oThis ? this : oThis, aArgs.concat(Array.prototype.slice.call(arguments))); }; fNOP.prototype = this.prototype; fBound.prototype = new fNOP(); return fBound; }; } // https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Object/create if (!Object.create) { Object.create = function (o) { if (arguments.length > 1) { throw new Error('Object.create implementation only accepts the first parameter.'); } function F() {} F.prototype = o; return new F(); }; } // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind if (!Function.prototype.bind) { Function.prototype.bind = function (oThis) { if (typeof this !== "function") { // closest thing possible to the ECMAScript 5 internal IsCallable function throw new TypeError("Function.prototype.bind - what is trying to be bound is not callable"); } var aArgs = Array.prototype.slice.call(arguments, 1), fToBind = this, fNOP = function () {}, fBound = function () { return fToBind.apply(this instanceof fNOP && oThis ? this : oThis, aArgs.concat(Array.prototype.slice.call(arguments))); }; fNOP.prototype = this.prototype; fBound.prototype = new fNOP(); return fBound; }; } /** * utility functions */ var util = {}; /** * Test whether given object is a number * @param {*} object * @return {Boolean} isNumber */ util.isNumber = function(object) { return (object instanceof Number || typeof object == 'number'); }; /** * Test whether given object is a string * @param {*} object * @return {Boolean} isString */ util.isString = function(object) { return (object instanceof String || typeof object == 'string'); }; /** * Test whether given object is a Date, or a String containing a Date * @param {Date | String} object * @return {Boolean} isDate */ util.isDate = function(object) { if (object instanceof Date) { return true; } else if (util.isString(object)) { // test whether this string contains a date var match = ASPDateRegex.exec(object); if (match) { return true; } else if (!isNaN(Date.parse(object))) { return true; } } return false; }; /** * Test whether given object is an instance of google.visualization.DataTable * @param {*} object * @return {Boolean} isDataTable */ util.isDataTable = function(object) { return (typeof (google) !== 'undefined') && (google.visualization) && (google.visualization.DataTable) && (object instanceof google.visualization.DataTable); }; /** * Create a semi UUID * source: http://stackoverflow.com/a/105074/1262753 * @return {String} uuid */ util.randomUUID = function() { var S4 = function () { return Math.floor( Math.random() * 0x10000 /* 65536 */ ).toString(16); }; return ( S4() + S4() + '-' + S4() + '-' + S4() + '-' + S4() + '-' + S4() + S4() + S4() ); }; /** * Extend object a with the properties of object b or a series of objects * Only properties with defined values are copied * @param {Object} a * @param {... Object} b * @return {Object} a */ util.extend = function (a, b) { for (var i = 1, len = arguments.length; i < len; i++) { var other = arguments[i]; for (var prop in other) { if (other.hasOwnProperty(prop)) { a[prop] = other[prop]; } } } return a; }; /** * Extend object a with selected properties of object b or a series of objects * Only properties with defined values are copied * @param {Array.<String>} props * @param {Object} a * @param {... Object} b * @return {Object} a */ util.selectiveExtend = function (props, a, b) { if (!Array.isArray(props)) { throw new Error('Array with property names expected as first argument'); } for (var i = 2; i < arguments.length; i++) { var other = arguments[i]; for (var p = 0; p < props.length; p++) { var prop = props[p]; if (other.hasOwnProperty(prop)) { a[prop] = other[prop]; } } } return a; }; /** * Extend object a with selected properties of object b or a series of objects * Only properties with defined values are copied * @param {Array.<String>} props * @param {Object} a * @param {... Object} b * @return {Object} a */ util.selectiveDeepExtend = function (props, a, b) { // TODO: add support for Arrays to deepExtend if (Array.isArray(b)) { throw new TypeError('Arrays are not supported by deepExtend'); } for (var i = 2; i < arguments.length; i++) { var other = arguments[i]; for (var p = 0; p < props.length; p++) { var prop = props[p]; if (other.hasOwnProperty(prop)) { if (b[prop] && b[prop].constructor === Object) { if (a[prop] === undefined) { a[prop] = {}; } if (a[prop].constructor === Object) { util.deepExtend(a[prop], b[prop]); } else { a[prop] = b[prop]; } } else if (Array.isArray(b[prop])) { throw new TypeError('Arrays are not supported by deepExtend'); } else { a[prop] = b[prop]; } } } } return a; }; /** * Deep extend an object a with the properties of object b * @param {Object} a * @param {Object} b * @returns {Object} */ util.deepExtend = function(a, b) { // TODO: add support for Arrays to deepExtend if (Array.isArray(b)) { throw new TypeError('Arrays are not supported by deepExtend'); } for (var prop in b) { if (b.hasOwnProperty(prop)) { if (b[prop] && b[prop].constructor === Object) { if (a[prop] === undefined) { a[prop] = {}; } if (a[prop].constructor === Object) { util.deepExtend(a[prop], b[prop]); } else { a[prop] = b[prop]; } } else if (Array.isArray(b[prop])) { throw new TypeError('Arrays are not supported by deepExtend'); } else { a[prop] = b[prop]; } } } return a; }; /** * Test whether all elements in two arrays are equal. * @param {Array} a * @param {Array} b * @return {boolean} Returns true if both arrays have the same length and same * elements. */ util.equalArray = function (a, b) { if (a.length != b.length) return false; for (var i = 0, len = a.length; i < len; i++) { if (a[i] != b[i]) return false; } return true; }; /** * Convert an object to another type * @param {Boolean | Number | String | Date | Moment | Null | undefined} object * @param {String | undefined} type Name of the type. Available types: * 'Boolean', 'Number', 'String', * 'Date', 'Moment', ISODate', 'ASPDate'. * @return {*} object * @throws Error */ util.convert = function(object, type) { var match; if (object === undefined) { return undefined; } if (object === null) { return null; } if (!type) { return object; } if (!(typeof type === 'string') && !(type instanceof String)) { throw new Error('Type must be a string'); } //noinspection FallthroughInSwitchStatementJS switch (type) { case 'boolean': case 'Boolean': return Boolean(object); case 'number': case 'Number': return Number(object.valueOf()); case 'string': case 'String': return String(object); case 'Date': if (util.isNumber(object)) { return new Date(object); } if (object instanceof Date) { return new Date(object.valueOf()); } else if (moment.isMoment(object)) { return new Date(object.valueOf()); } if (util.isString(object)) { match = ASPDateRegex.exec(object); if (match) { // object is an ASP date return new Date(Number(match[1])); // parse number } else { return moment(object).toDate(); // parse string } } else { throw new Error( 'Cannot convert object of type ' + util.getType(object) + ' to type Date'); } case 'Moment': if (util.isNumber(object)) { return moment(object); } if (object instanceof Date) { return moment(object.valueOf()); } else if (moment.isMoment(object)) { return moment(object); } if (util.isString(object)) { match = ASPDateRegex.exec(object); if (match) { // object is an ASP date return moment(Number(match[1])); // parse number } else { return moment(object); // parse string } } else { throw new Error( 'Cannot convert object of type ' + util.getType(object) + ' to type Date'); } case 'ISODate': if (util.isNumber(object)) { return new Date(object); } else if (object instanceof Date) { return object.toISOString(); } else if (moment.isMoment(object)) { return object.toDate().toISOString(); } else if (util.isString(object)) { match = ASPDateRegex.exec(object); if (match) { // object is an ASP date return new Date(Number(match[1])).toISOString(); // parse number } else { return new Date(object).toISOString(); // parse string } } else { throw new Error( 'Cannot convert object of type ' + util.getType(object) + ' to type ISODate'); } case 'ASPDate': if (util.isNumber(object)) { return '/Date(' + object + ')/'; } else if (object instanceof Date) { return '/Date(' + object.valueOf() + ')/'; } else if (util.isString(object)) { match = ASPDateRegex.exec(object); var value; if (match) { // object is an ASP date value = new Date(Number(match[1])).valueOf(); // parse number } else { value = new Date(object).valueOf(); // parse string } return '/Date(' + value + ')/'; } else { throw new Error( 'Cannot convert object of type ' + util.getType(object) + ' to type ASPDate'); } default: throw new Error('Unknown type "' + type + '"'); } }; // parse ASP.Net Date pattern, // for example '/Date(1198908717056)/' or '/Date(1198908717056-0700)/' // code from http://momentjs.com/ var ASPDateRegex = /^\/?Date\((\-?\d+)/i; /** * Get the type of an object, for example util.getType([]) returns 'Array' * @param {*} object * @return {String} type */ util.getType = function(object) { var type = typeof object; if (type == 'object') { if (object == null) { return 'null'; } if (object instanceof Boolean) { return 'Boolean'; } if (object instanceof Number) { return 'Number'; } if (object instanceof String) { return 'String'; } if (object instanceof Array) { return 'Array'; } if (object instanceof Date) { return 'Date'; } return 'Object'; } else if (type == 'number') { return 'Number'; } else if (type == 'boolean') { return 'Boolean'; } else if (type == 'string') { return 'String'; } return type; }; /** * Retrieve the absolute left value of a DOM element * @param {Element} elem A dom element, for example a div * @return {number} left The absolute left position of this element * in the browser page. */ util.getAbsoluteLeft = function(elem) { var doc = document.documentElement; var body = document.body; var left = elem.offsetLeft; var e = elem.offsetParent; while (e != null && e != body && e != doc) { left += e.offsetLeft; left -= e.scrollLeft; e = e.offsetParent; } return left; }; /** * Retrieve the absolute top value of a DOM element * @param {Element} elem A dom element, for example a div * @return {number} top The absolute top position of this element * in the browser page. */ util.getAbsoluteTop = function(elem) { var doc = document.documentElement; var body = document.body; var top = elem.offsetTop; var e = elem.offsetParent; while (e != null && e != body && e != doc) { top += e.offsetTop; top -= e.scrollTop; e = e.offsetParent; } return top; }; /** * Get the absolute, vertical mouse position from an event. * @param {Event} event * @return {Number} pageY */ util.getPageY = function(event) { if ('pageY' in event) { return event.pageY; } else { var clientY; if (('targetTouches' in event) && event.targetTouches.length) { clientY = event.targetTouches[0].clientY; } else { clientY = event.clientY; } var doc = document.documentElement; var body = document.body; return clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } }; /** * Get the absolute, horizontal mouse position from an event. * @param {Event} event * @return {Number} pageX */ util.getPageX = function(event) { if ('pageY' in event) { return event.pageX; } else { var clientX; if (('targetTouches' in event) && event.targetTouches.length) { clientX = event.targetTouches[0].clientX; } else { clientX = event.clientX; } var doc = document.documentElement; var body = document.body; return clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); } }; /** * add a className to the given elements style * @param {Element} elem * @param {String} className */ util.addClassName = function(elem, className) { var classes = elem.className.split(' '); if (classes.indexOf(className) == -1) { classes.push(className); // add the class to the array elem.className = classes.join(' '); } }; /** * add a className to the given elements style * @param {Element} elem * @param {String} className */ util.removeClassName = function(elem, className) { var classes = elem.className.split(' '); var index = classes.indexOf(className); if (index != -1) { classes.splice(index, 1); // remove the class from the array elem.className = classes.join(' '); } }; /** * For each method for both arrays and objects. * In case of an array, the built-in Array.forEach() is applied. * In case of an Object, the method loops over all properties of the object. * @param {Object | Array} object An Object or Array * @param {function} callback Callback method, called for each item in * the object or array with three parameters: * callback(value, index, object) */ util.forEach = function(object, callback) { var i, len; if (object instanceof Array) { // array for (i = 0, len = object.length; i < len; i++) { callback(object[i], i, object); } } else { // object for (i in object) { if (object.hasOwnProperty(i)) { callback(object[i], i, object); } } } }; /** * Convert an object into an array: all objects properties are put into the * array. The resulting array is unordered. * @param {Object} object * @param {Array} array */ util.toArray = function(object) { var array = []; for (var prop in object) { if (object.hasOwnProperty(prop)) array.push(object[prop]); } return array; } /** * Update a property in an object * @param {Object} object * @param {String} key * @param {*} value * @return {Boolean} changed */ util.updateProperty = function(object, key, value) { if (object[key] !== value) { object[key] = value; return true; } else { return false; } }; /** * Add and event listener. Works for all browsers * @param {Element} element An html element * @param {string} action The action, for example "click", * without the prefix "on" * @param {function} listener The callback function to be executed * @param {boolean} [useCapture] */ util.addEventListener = function(element, action, listener, useCapture) { if (element.addEventListener) { if (useCapture === undefined) useCapture = false; if (action === "mousewheel" && navigator.userAgent.indexOf("Firefox") >= 0) { action = "DOMMouseScroll"; // For Firefox } element.addEventListener(action, listener, useCapture); } else { element.attachEvent("on" + action, listener); // IE browsers } }; /** * Remove an event listener from an element * @param {Element} element An html dom element * @param {string} action The name of the event, for example "mousedown" * @param {function} listener The listener function * @param {boolean} [useCapture] */ util.removeEventListener = function(element, action, listener, useCapture) { if (element.removeEventListener) { // non-IE browsers if (useCapture === undefined) useCapture = false; if (action === "mousewheel" && navigator.userAgent.indexOf("Firefox") >= 0) { action = "DOMMouseScroll"; // For Firefox } element.removeEventListener(action, listener, useCapture); } else { // IE browsers element.detachEvent("on" + action, listener); } }; /** * Get HTML element which is the target of the event * @param {Event} event * @return {Element} target element */ util.getTarget = function(event) { // code from http://www.quirksmode.org/js/events_properties.html if (!event) { event = window.event; } var target; if (event.target) { target = event.target; } else if (event.srcElement) { target = event.srcElement; } if (target.nodeType != undefined && target.nodeType == 3) { // defeat Safari bug target = target.parentNode; } return target; }; /** * Fake a hammer.js gesture. Event can be a ScrollEvent or MouseMoveEvent * @param {Element} element * @param {Event} event */ util.fakeGesture = function(element, event) { var eventType = null; // for hammer.js 1.0.5 var gesture = Hammer.event.collectEventData(this, eventType, event); // for hammer.js 1.0.6 //var touches = Hammer.event.getTouchList(event, eventType); // var gesture = Hammer.event.collectEventData(this, eventType, touches, event); // on IE in standards mode, no touches are recognized by hammer.js, // resulting in NaN values for center.pageX and center.pageY if (isNaN(gesture.center.pageX)) { gesture.center.pageX = event.pageX; } if (isNaN(gesture.center.pageY)) { gesture.center.pageY = event.pageY; } return gesture; }; util.option = {}; /** * Convert a value into a boolean * @param {Boolean | function | undefined} value * @param {Boolean} [defaultValue] * @returns {Boolean} bool */ util.option.asBoolean = function (value, defaultValue) { if (typeof value == 'function') { value = value(); } if (value != null) { return (value != false); } return defaultValue || null; }; /** * Convert a value into a number * @param {Boolean | function | undefined} value * @param {Number} [defaultValue] * @returns {Number} number */ util.option.asNumber = function (value, defaultValue) { if (typeof value == 'function') { value = value(); } if (value != null) { return Number(value) || defaultValue || null; } return defaultValue || null; }; /** * Convert a value into a string * @param {String | function | undefined} value * @param {String} [defaultValue] * @returns {String} str */ util.option.asString = function (value, defaultValue) { if (typeof value == 'function') { value = value(); } if (value != null) { return String(value); } return defaultValue || null; }; /** * Convert a size or location into a string with pixels or a percentage * @param {String | Number | function | undefined} value * @param {String} [defaultValue] * @returns {String} size */ util.option.asSize = function (value, defaultValue) { if (typeof value == 'function') { value = value(); } if (util.isString(value)) { return value; } else if (util.isNumber(value)) { return value + 'px'; } else { return defaultValue || null; } }; /** * Convert a value into a DOM element * @param {HTMLElement | function | undefined} value * @param {HTMLElement} [defaultValue] * @returns {HTMLElement | null} dom */ util.option.asElement = function (value, defaultValue) { if (typeof value == 'function') { value = value(); } return value || defaultValue || null; }; util.GiveDec = function(Hex) { var Value; if (Hex == "A") Value = 10; else if (Hex == "B") Value = 11; else if (Hex == "C") Value = 12; else if (Hex == "D") Value = 13; else if (Hex == "E") Value = 14; else if (Hex == "F") Value = 15; else Value = eval(Hex); return Value; }; util.GiveHex = function(Dec) { var Value; if(Dec == 10) Value = "A"; else if (Dec == 11) Value = "B"; else if (Dec == 12) Value = "C"; else if (Dec == 13) Value = "D"; else if (Dec == 14) Value = "E"; else if (Dec == 15) Value = "F"; else Value = "" + Dec; return Value; }; /** * Parse a color property into an object with border, background, and * highlight colors * @param {Object | String} color * @return {Object} colorObject */ util.parseColor = function(color) { var c; if (util.isString(color)) { if (util.isValidHex(color)) { var hsv = util.hexToHSV(color); var lighterColorHSV = {h:hsv.h,s:hsv.s * 0.45,v:Math.min(1,hsv.v * 1.05)}; var darkerColorHSV = {h:hsv.h,s:Math.min(1,hsv.v * 1.25),v:hsv.v*0.6}; var darkerColorHex = util.HSVToHex(darkerColorHSV.h ,darkerColorHSV.h ,darkerColorHSV.v); var lighterColorHex = util.HSVToHex(lighterColorHSV.h,lighterColorHSV.s,lighterColorHSV.v); c = { background: color, border:darkerColorHex, highlight: { background:lighterColorHex, border:darkerColorHex }, hover: { background:lighterColorHex, border:darkerColorHex } }; } else { c = { background:color, border:color, highlight: { background:color, border:color }, hover: { background:color, border:color } }; } } else { c = {}; c.background = color.background || 'white'; c.border = color.border || c.background; if (util.isString(color.highlight)) { c.highlight = { border: color.highlight, background: color.highlight } } else { c.highlight = {}; c.highlight.background = color.highlight && color.highlight.background || c.background; c.highlight.border = color.highlight && color.highlight.border || c.border; } if (util.isString(color.hover)) { c.hover = { border: color.hover, background: color.hover } } else { c.hover = {}; c.hover.background = color.hover && color.hover.background || c.background; c.hover.border = color.hover && color.hover.border || c.border; } } return c; }; /** * http://www.yellowpipe.com/yis/tools/hex-to-rgb/color-converter.php * * @param {String} hex * @returns {{r: *, g: *, b: *}} */ util.hexToRGB = function(hex) { hex = hex.replace("#","").toUpperCase(); var a = util.GiveDec(hex.substring(0, 1)); var b = util.GiveDec(hex.substring(1, 2)); var c = util.GiveDec(hex.substring(2, 3)); var d = util.GiveDec(hex.substring(3, 4)); var e = util.GiveDec(hex.substring(4, 5)); var f = util.GiveDec(hex.substring(5, 6)); var r = (a * 16) + b; var g = (c * 16) + d; var b = (e * 16) + f; return {r:r,g:g,b:b}; }; util.RGBToHex = function(red,green,blue) { var a = util.GiveHex(Math.floor(red / 16)); var b = util.GiveHex(red % 16); var c = util.GiveHex(Math.floor(green / 16)); var d = util.GiveHex(green % 16); var e = util.GiveHex(Math.floor(blue / 16)); var f = util.GiveHex(blue % 16); var hex = a + b + c + d + e + f; return "#" + hex; }; /** * http://www.javascripter.net/faq/rgb2hsv.htm * * @param red * @param green * @param blue * @returns {*} * @constructor */ util.RGBToHSV = function(red,green,blue) { red=red/255; green=green/255; blue=blue/255; var minRGB = Math.min(red,Math.min(green,blue)); var maxRGB = Math.max(red,Math.max(green,blue)); // Black-gray-white if (minRGB == maxRGB) { return {h:0,s:0,v:minRGB}; } // Colors other than black-gray-white: var d = (red==minRGB) ? green-blue : ((blue==minRGB) ? red-green : blue-red); var h = (red==minRGB) ? 3 : ((blue==minRGB) ? 1 : 5); var hue = 60*(h - d/(maxRGB - minRGB))/360; var saturation = (maxRGB - minRGB)/maxRGB; var value = maxRGB; return {h:hue,s:saturation,v:value}; }; /** * https://gist.github.com/mjijackson/5311256 * @param hue * @param saturation * @param value * @returns {{r: number, g: number, b: number}} * @constructor */ util.HSVToRGB = function(h, s, v) { var r, g, b; var i = Math.floor(h * 6); var f = h * 6 - i; var p = v * (1 - s); var q = v * (1 - f * s); var t = v * (1 - (1 - f) * s); switch (i % 6) { case 0: r = v, g = t, b = p; break; case 1: r = q, g = v, b = p; break; case 2: r = p, g = v, b = t; break; case 3: r = p, g = q, b = v; break; case 4: r = t, g = p, b = v; break; case 5: r = v, g = p, b = q; break; } return {r:Math.floor(r * 255), g:Math.floor(g * 255), b:Math.floor(b * 255) }; }; util.HSVToHex = function(h, s, v) { var rgb = util.HSVToRGB(h, s, v); return util.RGBToHex(rgb.r, rgb.g, rgb.b); }; util.hexToHSV = function(hex) { var rgb = util.hexToRGB(hex); return util.RGBToHSV(rgb.r, rgb.g, rgb.b); }; util.isValidHex = function(hex) { var isOk = /(^#[0-9A-F]{6}$)|(^#[0-9A-F]{3}$)/i.test(hex); return isOk; }; /** * This recursively redirects the prototype of JSON objects to the referenceObject * This is used for default options. * * @param referenceObject * @returns {*} */ util.selectiveBridgeObject = function(fields, referenceObject) { if (typeof referenceObject == "object") { var objectTo = Object.create(referenceObject); for (var i = 0; i < fields.length; i++) { if (referenceObject.hasOwnProperty(fields[i])) { if (typeof referenceObject[fields[i]] == "object") { objectTo[fields[i]] = util.bridgeObject(referenceObject[fields[i]]); } } } return objectTo; } else { return null; } }; /** * This recursively redirects the prototype of JSON objects to the referenceObject * This is used for default options. * * @param referenceObject * @returns {*} */ util.bridgeObject = function(referenceObject) { if (typeof referenceObject == "object") { var objectTo = Object.create(referenceObject); for (var i in referenceObject) { if (referenceObject.hasOwnProperty(i)) { if (typeof referenceObject[i] == "object") { objectTo[i] = util.bridgeObject(referenceObject[i]); } } } return objectTo; } else { return null; } }; /** * this is used to set the options of subobjects in the options object. A requirement of these subobjects * is that they have an 'enabled' element which is optional for the user but mandatory for the program. * * @param [object] mergeTarget | this is either this.options or the options used for the groups. * @param [object] options | options * @param [String] option | this is the option key in the options argument * @private */ util.mergeOptions = function (mergeTarget, options, option) { if (options[option] !== undefined) { if (typeof options[option] == 'boolean') { mergeTarget[option].enabled = options[option]; } else { mergeTarget[option].enabled = true; for (prop in options[option]) { if (options[option].hasOwnProperty(prop)) { mergeTarget[option][prop] = options[option][prop]; } } } } } /** * this is used to set the options of subobjects in the options object. A requirement of these subobjects * is that they have an 'enabled' element which is optional for the user but mandatory for the program. * * @param [object] mergeTarget | this is either this.options or the options used for the groups. * @param [object] options | options * @param [String] option | this is the option key in the options argument * @private */ util.mergeOptions = function (mergeTarget, options, option) { if (options[option] !== undefined) { if (typeof options[option] == 'boolean') { mergeTarget[option].enabled = options[option]; } else { mergeTarget[option].enabled = true; for (prop in options[option]) { if (options[option].hasOwnProperty(prop)) { mergeTarget[option][prop] = options[option][prop]; } } } } } /** * This function does a binary search for a visible item. The user can select either the this.orderedItems.byStart or .byEnd * arrays. This is done by giving a boolean value true if you want to use the byEnd. * This is done to be able to select the correct if statement (we do not want to check if an item is visible, we want to check * if the time we selected (start or end) is within the current range). * * The trick is that every interval has to either enter the screen at the initial load or by dragging. The case of the ItemRange that is * before and after the current range is handled by simply checking if it was in view before and if it is again. For all the rest, * either the start OR end time has to be in the range. * * @param {{byStart: Item[], byEnd: Item[]}} orderedItems * @param {{start: number, end: number}} range * @param {Boolean} byEnd * @returns {number} * @private */ util.binarySearch = function(orderedItems, range, field, field2) { var array = orderedItems; var interval = range.end - range.start; var found = false; var low = 0; var high = array.length; var guess = Math.floor(0.5*(high+low)); var newGuess; var value; if (high == 0) {guess = -1;} else if (high == 1) { value = field2 === undefined ? array[guess][field] : array[guess][field][field2]; if ((value > range.start - interval) && (value < range.end)) { guess = 0; } else { guess = -1; } } else { high -= 1; while (found == false) { value = field2 === undefined ? array[guess][field] : array[guess][field][field2]; if ((value > range.start - interval) && (value < range.end)) { found = true; } else { if (value < range.start - interval) { // it is too small --> increase low low = Math.floor(0.5*(high+low)); } else { // it is too big --> decrease high high = Math.floor(0.5*(high+low)); } newGuess = Math.floor(0.5*(high+low)); // not in list; if (guess == newGuess) { guess = -1; found = true; } else { guess = newGuess; } } } } return guess; }; /** * This function does a binary search for a visible item. The user can select either the this.orderedItems.byStart or .byEnd * arrays. This is done by giving a boolean value true if you want to use the byEnd. * This is done to be able to select the correct if statement (we do not want to check if an item is visible, we want to check * if the time we selected (start or end) is within the current range). * * The trick is that every interval has to either enter the screen at the initial load or by dragging. The case of the ItemRange that is * before and after the current range is handled by simply checking if it was in view before and if it is again. For all the rest, * either the start OR end time has to be in the range. * * @param {Array} orderedItems * @param {{start: number, end: number}} target * @param {Boolean} byEnd * @returns {number} * @private */ util.binarySearchGeneric = function(orderedItems, target, field, sidePreference) { var array = orderedItems; var found = false; var low = 0; var high = array.length; var guess = Math.floor(0.5*(high+low)); var newGuess; var prevValue, value, nextValue; if (high == 0) {guess = -1;} else if (high == 1) { value = array[guess][field]; if (value == target) { guess = 0; } else { guess = -1; } } else { high -= 1; while (found == false) { prevValue = array[Math.max(0,guess - 1)][field]; value = array[guess][field]; nextValue = array[Math.min(array.length-1,guess + 1)][field]; if (value == target || prevValue < target && value > target || value < target && nextValue > target) { found = true; if (value != target) { if (sidePreference == 'before') { if (prevValue < target && value > target) { guess = Math.max(0,guess - 1); } } else { if (value < target && nextValue > target) { guess = Math.min(array.length-1,guess + 1); } } } } else { if (value < target) { // it is too small --> increase low low = Math.floor(0.5*(high+low)); } else { // it is too big --> decrease high high = Math.floor(0.5*(high+low)); } newGuess = Math.floor(0.5*(high+low)); // not in list; if (guess == newGuess) { guess = -2; found = true; } else { guess = newGuess; } } } } return guess; }; /** * Created by Alex on 6/20/14. */ var DOMutil = {}; /** * this prepares the JSON container for allocating SVG elements * @param JSONcontainer * @private */ DOMutil.prepareElements = function(JSONcontainer) { // cleanup the redundant svgElements; for (var elementType in JSONcontainer) { if (JSONcontainer.hasOwnProperty(elementType)) { JSONcontainer[elementType].redundant = JSONcontainer[elementType].used; JSONcontainer[elementType].used = []; } } }; /** * this cleans up all the unused SVG elements. By asking for the parentNode, we only need to supply the JSON container from * which to remove the redundant elements. * * @param JSONcontainer * @private */ DOMutil.cleanupElements = function(JSONcontainer) { // cleanup the redundant svgElements; for (var elementType in JSONcontainer) { if (JSONcontainer.hasOwnProperty(elementType)) { if (JSONcontainer[elementType].redundant) { for (var i = 0; i < JSONcontainer[elementType].redundant.length; i++) { JSONcontainer[elementType].redundant[i].parentNode.removeChild(JSONcontainer[elementType].redundant[i]); } JSONcontainer[elementType].redundant = []; } } } }; /** * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. * * @param elementType * @param JSONcontainer * @param svgContainer * @returns {*} * @private */ DOMutil.getSVGElement = function (elementType, JSONcontainer, svgContainer) { var element; // allocate SVG element, if it doesnt yet exist, create one. if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before // check if there is an redundant element if (JSONcontainer[elementType].redundant.length > 0) { element = JSONcontainer[elementType].redundant[0]; JSONcontainer[elementType].redundant.shift(); } else { // create a new element and add it to the SVG element = document.createElementNS('http://www.w3.org/2000/svg', elementType); svgContainer.appendChild(element); } } else { // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. element = document.createElementNS('http://www.w3.org/2000/svg', elementType); JSONcontainer[elementType] = {used: [], redundant: []}; svgContainer.appendChild(element); } JSONcontainer[elementType].used.push(element); return element; }; /** * Allocate or generate an SVG element if needed. Store a reference to it in the JSON container and draw it in the svgContainer * the JSON container and the SVG container have to be supplied so other svg containers (like the legend) can use this. * * @param elementType * @param JSONcontainer * @param DOMContainer * @returns {*} * @private */ DOMutil.getDOMElement = function (elementType, JSONcontainer, DOMContainer) { var element; // allocate SVG element, if it doesnt yet exist, create one. if (JSONcontainer.hasOwnProperty(elementType)) { // this element has been created before // check if there is an redundant element if (JSONcontainer[elementType].redundant.length > 0) { element = JSONcontainer[elementType].redundant[0]; JSONcontainer[elementType].redundant.shift(); } else { // create a new element and add it to the SVG element = document.createElement(elementType); DOMContainer.appendChild(element); } } else { // create a new element and add it to the SVG, also create a new object in the svgElements to keep track of it. element = document.createElement(elementType); JSONcontainer[elementType] = {used: [], redundant: []}; DOMContainer.appendChild(element); } JSONcontainer[elementType].used.push(element); return element; }; /** * draw a point object. this is a seperate function because it can also be called by the legend. * The reason the JSONcontainer and the target SVG svgContainer have to be supplied is so the legend can use these functions * as well. * * @param x * @param y * @param group * @param JSONcontainer * @param svgContainer * @returns {*} */ DOMutil.drawPoint = function(x, y, group, JSONcontainer, svgContainer) { var point; if (group.options.drawPoints.style == 'circle') { point = DOMutil.getSVGElement('circle',JSONcontainer,svgContainer); point.setAttributeNS(null, "cx", x); point.setAttributeNS(null, "cy", y); point.setAttributeNS(null, "r", 0.5 * group.options.drawPoints.size); point.setAttributeNS(null, "class", group.className + " point"); } else { point = DOMutil.getSVGElement('rect',JSONcontainer,svgContainer); point.setAttributeNS(null, "x", x - 0.5*group.options.drawPoints.size); point.setAttributeNS(null, "y", y - 0.5*group.options.drawPoints.size); point.setAttributeNS(null, "width", group.options.drawPoints.size); point.setAttributeNS(null, "height", group.options.drawPoints.size); point.setAttributeNS(null, "class", group.className + " point"); } return point; }; /** * draw a bar SVG element centered on the X coordinate * * @param x * @param y * @param className */ DOMutil.drawBar = function (x, y, width, height, className, JSONcontainer, svgContainer) { var rect = DOMutil.getSVGElement('rect',JSONcontainer, svgContainer); rect.setAttributeNS(null, "x", x - 0.5 * width); rect.setAttributeNS(null, "y", y); rect.setAttributeNS(null, "width", width); rect.setAttributeNS(null, "height", height); rect.setAttributeNS(null, "class", className); }; /** * DataSet * * Usage: * var dataSet = new DataSet({ * fieldId: '_id', * type: { * // ... * } * }); * * dataSet.add(item); * dataSet.add(data); * dataSet.update(item); * dataSet.update(data); * dataSet.remove(id); * dataSet.remove(ids); * var data = dataSet.get(); * var data = dataSet.get(id); * var data = dataSet.get(ids); * var data = dataSet.get(ids, options, data); * dataSet.clear(); * * A data set can: * - add/remove/update data * - gives triggers upon changes in the data * - can import/export data in various data formats * * @param {Array | DataTable} [data] Optional array with initial data * @param {Object} [options] Available options: * {String} fieldId Field name of the id in the * items, 'id' by default. * {Object.<String, String} type * A map with field names as key, * and the field type as value. * @constructor DataSet */ // TODO: add a DataSet constructor DataSet(data, options) function DataSet (data, options) { // correctly read optional arguments if (data && !Array.isArray(data) && !util.isDataTable(data)) { options = data; data = null; } this._options = options || {}; this._data = {}; // map with data indexed by id this._fieldId = this._options.fieldId || 'id'; // name of the field containing id this._type = {}; // internal field types (NOTE: this can differ from this._options.type) // all variants of a Date are internally stored as Date, so we can convert // from everything to everything (also from ISODate to Number for example) if (this._options.type) { for (var field in this._options.type) { if (this._options.type.hasOwnProperty(field)) { var value = this._options.type[field]; if (value == 'Date' || value == 'ISODate' || value == 'ASPDate') { this._type[field] = 'Date'; } else { this._type[field] = value; } } } } // TODO: deprecated since version 1.1.1 (or 2.0.0?) if (this._options.convert) { throw new Error('Option "convert" is deprecated. Use "type" instead.'); } this._subscribers = {}; // event subscribers // add initial data when provided if (data) { this.add(data); } } /** * Subscribe to an event, add an event listener * @param {String} event Event name. Available events: 'put', 'update', * 'remove' * @param {function} callback Callback method. Called with three parameters: * {String} event * {Object | null} params * {String | Number} senderId */ DataSet.prototype.on = function(event, callback) { var subscribers = this._subscribers[event]; if (!subscribers) { subscribers = []; this._subscribers[event] = subscribers; } subscribers.push({ callback: callback }); }; // TODO: make this function deprecated (replaced with `on` since version 0.5) DataSet.prototype.subscribe = DataSet.prototype.on; /** * Unsubscribe from an event, remove an event listener * @param {String} event * @param {function} callback */ DataSet.prototype.off = function(event, callback) { var subscribers = this._subscribers[event]; if (subscribers) { this._subscribers[event] = subscribers.filter(function (listener) { return (listener.callback != callback); }); } }; // TODO: make this function deprecated (replaced with `on` since version 0.5) DataSet.prototype.unsubscribe = DataSet.prototype.off; /** * Trigger an event * @param {String} event * @param {Object | null} params * @param {String} [senderId] Optional id of the sender. * @private */ DataSet.prototype._trigger = function (event, params, senderId) { if (event == '*') { throw new Error('Cannot trigger event *'); } var subscribers = []; if (event in this._subscribers) { subscribers = subscribers.concat(this._subscribers[event]); } if ('*' in this._subscribers) { subscribers = subscribers.concat(this._subscribers['*']); } for (var i = 0; i < subscribers.length; i++) { var subscriber = subscribers[i]; if (subscriber.callback) { subscriber.callback(event, params, senderId || null); } } }; /** * Add data. * Adding an item will fail when there already is an item with the same id. * @param {Object | Array | DataTable} data * @param {String} [senderId] Optional sender id * @return {Array} addedIds Array with the ids of the added items */ DataSet.prototype.add = function (data, senderId) { var addedIds = [], id, me = this; if (Array.isArray(data)) { // Array for (var i = 0, len = data.length; i < len; i++) { id = me._addItem(data[i]); addedIds.push(id); } } else if (util.isDataTable(data)) { // Google DataTable var columns = this._getColumnNames(data); for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { var item = {}; for (var col = 0, cols = columns.length; col < cols; col++) { var field = columns[col]; item[field] = data.getValue(row, col); } id = me._addItem(item); addedIds.push(id); } } else if (data instanceof Object) { // Single item id = me._addItem(data); addedIds.push(id); } else { throw new Error('Unknown dataType'); } if (addedIds.length) { this._trigger('add', {items: addedIds}, senderId); } return addedIds; }; /** * Update existing items. When an item does not exist, it will be created * @param {Object | Array | DataTable} data * @param {String} [senderId] Optional sender id * @return {Array} updatedIds The ids of the added or updated items */ DataSet.prototype.update = function (data, senderId) { var addedIds = [], updatedIds = [], me = this, fieldId = me._fieldId; var addOrUpdate = function (item) { var id = item[fieldId]; if (me._data[id]) { // update item id = me._updateItem(item); updatedIds.push(id); } else { // add new item id = me._addItem(item); addedIds.push(id); } }; if (Array.isArray(data)) { // Array for (var i = 0, len = data.length; i < len; i++) { addOrUpdate(data[i]); } } else if (util.isDataTable(data)) { // Google DataTable var columns = this._getColumnNames(data); for (var row = 0, rows = data.getNumberOfRows(); row < rows; row++) { var item = {}; for (var col = 0, cols = columns.length; col < cols; col++) { var field = columns[col]; item[field] = data.getValue(row, col); } addOrUpdate(item); } } else if (data instanceof Object) { // Single item addOrUpdate(data); } else { throw new Error('Unknown dataType'); } if (addedIds.length) { this._trigger('add', {items: addedIds}, senderId); } if (updatedIds.length) { this._trigger('update', {items: updatedIds}, senderId); } return addedIds.concat(updatedIds); }; /** * Get a data item or multiple items. * * Usage: * * get() * get(options: Object) * get(options: Object, data: Array | DataTable) * * get(id: Number | String) * get(id: Number | String, options: Object) * get(id: Number | String, options: Object, data: Array | DataTable) * * get(ids: Number[] | String[]) * get(ids: Number[] | String[], options: Object) * get(ids: Number[] | String[], options: Object, data: Array | DataTable) * * Where: * * {Number | String} id The id of an item * {Number[] | String{}} ids An array with ids of items * {Object} options An Object with options. Available options: * {String} [returnType] Type of data to be * returned. Can be 'DataTable' or 'Array' (default) * {Object.<String, String>} [type] * {String[]} [fields] field names to be returned * {function} [filter] filter items * {String | function} [order] Order the items by * a field name or custom sort function. * {Array | DataTable} [data] If provided, items will be appended to this * array or table. Required in case of Google * DataTable. * * @throws Error */ DataSet.prototype.get = function (args) { var me = this; // parse the arguments var id, ids, options, data; var firstType = util.getType(arguments[0]); if (firstType == 'String' || firstType == 'Number') { // get(id [, options] [, data]) id = arguments[0]; options = arguments[1]; data = arguments[2]; } else if (firstType == 'Array') { // get(ids [, options] [, data]) ids = arguments[0]; options = arguments[1]; data = arguments[2]; } else { // get([, options] [, data]) options = arguments[0]; data = arguments[1]; } // determine the return type var returnType; if (options && options.returnType) { returnType = (options.returnType == 'DataTable') ? 'DataTable' : 'Array'; if (data && (returnType != util.getType(data))) { throw new Error('Type of parameter "data" (' + util.getType(data) + ') ' + 'does not correspond with specified options.type (' + options.type + ')'); } if (returnType == 'DataTable' && !util.isDataTable(data)) { throw new Error('Parameter "data" must be a DataTable ' + 'when options.type is "DataTable"'); } } else if (data) { returnType = (util.getType(data) == 'DataTable') ? 'DataTable' : 'Array'; } else { returnType = 'Array'; } // build options var type = options && options.type || this._options.type; var filter = options && options.filter; var items = [], item, itemId, i, len; // convert items if (id != undefined) { // return a single item item = me._getItem(id, type); if (filter && !filter(item)) { item = null; } } else if (ids != undefined) { // return a subset of items for (i = 0, len = ids.length; i < len; i++) { item = me._getItem(ids[i], type); if (!filter || filter(item)) { items.push(item); } } } else { // return all items for (itemId in this._data) { if (this._data.hasOwnProperty(itemId)) { item = me._getItem(itemId, type); if (!filter || filter(item)) { items.push(item); } } } } // order the results if (options && options.order && id == undefined) { this._sort(items, options.order); } // filter fields of the items if (options && options.fields) { var fields = options.fields; if (id != undefined) { item = this._filterFields(item, fields); } else { for (i = 0, len = items.length; i < len; i++) { items[i] = this._filterFields(items[i], fields); } } } // return the results if (returnType == 'DataTable') { var columns = this._getColumnNames(data); if (id != undefined) { // append a single item to the data table me._appendRow(data, columns, item); } else { // copy the items to the provided data table for (i = 0, len = items.length; i < len; i++) { me._appendRow(data, columns, items[i]); } } return data; } else { // return an array if (id != undefined) { // a single item return item; } else { // multiple items if (data) { // copy the items to the provided array for (i = 0, len = items.length; i < len; i++) { data.push(items[i]); } return data; } else { // just return our array return items; } } } }; /** * Get ids of all items or from a filtered set of items. * @param {Object} [options] An Object with options. Available options: * {function} [filter] filter items * {String | function} [order] Order the items by * a field name or custom sort function. * @return {Array} ids */ DataSet.prototype.getIds = function (options) { var data = this._data, filter = options && options.filter, order = options && options.order, type = options && options.type || this._options.type, i, len, id, item, items, ids = []; if (filter) { // get filtered items if (order) { // create ordered list items = []; for (id in data) { if (data.hasOwnProperty(id)) { item = this._getItem(id, type); if (filter(item)) { items.push(item); } } } this._sort(items, order); for (i = 0, len = items.length; i < len; i++) { ids[i] = items[i][this._fieldId]; } } else { // create unordered list for (id in data) { if (data.hasOwnProperty(id)) { item = this._getItem(id, type); if (filter(item)) { ids.push(item[this._fieldId]); } } } } } else { // get all items if (order) { // create an ordered list items = []; for (id in data) { if (data.hasOwnProperty(id)) { items.push(data[id]); } } this._sort(items, order); for (i = 0, len = items.length; i < len; i++) { ids[i] = items[i][this._fieldId]; } } else { // create unordered list for (id in data) { if (data.hasOwnProperty(id)) { item = data[id]; ids.push(item[this._fieldId]); } } } } return ids; }; /** * Returns the DataSet itself. Is overwritten for example by the DataView, * which returns the DataSet it is connected to instead. */ DataSet.prototype.getDataSet = function () { return this; }; /** * Execute a callback function for every item in the dataset. * @param {function} callback * @param {Object} [options] Available options: * {Object.<String, String>} [type] * {String[]} [fields] filter fields * {function} [filter] filter items * {String | function} [order] Order the items by * a field name or custom sort function. */ DataSet.prototype.forEach = function (callback, options) { var filter = options && options.filter, type = options && options.type || this._options.type, data = this._data, item, id; if (options && options.order) { // execute forEach on ordered list var items = this.get(options); for (var i = 0, len = items.length; i < len; i++) { item = items[i]; id = item[this._fieldId]; callback(item, id); } } else { // unordered for (id in data) { if (data.hasOwnProperty(id)) { item = this._getItem(id, type); if (!filter || filter(item)) { callback(item, id); } } } } }; /** * Map every item in the dataset. * @param {function} callback * @param {Object} [options] Available options: * {Object.<String, String>} [type] * {String[]} [fields] filter fields * {function} [filter] filter items * {String | function} [order] Order the items by * a field name or custom sort function. * @return {Object[]} mappedItems */ DataSet.prototype.map = function (callback, options) { var filter = options && options.filter, type = options && options.type || this._options.type, mappedItems = [], data = this._data, item; // convert and filter items for (var id in data) { if (data.hasOwnProperty(id)) { item = this._getItem(id, type); if (!filter || filter(item)) { mappedItems.push(callback(item, id)); } } } // order items if (options && options.order) { this._sort(mappedItems, options.order); } return mappedItems; }; /** * Filter the fields of an item * @param {Object} item * @param {String[]} fields Field names * @return {Object} filteredItem * @private */ DataSet.prototype._filterFields = function (item, fields) { var filteredItem = {}; for (var field in item) { if (item.hasOwnProperty(field) && (fields.indexOf(field) != -1)) { filteredItem[field] = item[field]; } } return filteredItem; }; /** * Sort the provided array with items * @param {Object[]} items * @param {String | function} order A field name or custom sort function. * @private */ DataSet.prototype._sort = function (items, order) { if (util.isString(order)) { // order by provided field name var name = order; // field name items.sort(function (a, b) { var av = a[name]; var bv = b[name]; return (av > bv) ? 1 : ((av < bv) ? -1 : 0); }); } else if (typeof order === 'function') { // order by sort function items.sort(order); } // TODO: extend order by an Object {field:String, direction:String} // where direction can be 'asc' or 'desc' else { throw new TypeError('Order must be a function or a string'); } }; /** * Remove an object by pointer or by id * @param {String | Number | Object | Array} id Object or id, or an array with * objects or ids to be removed * @param {String} [senderId] Optional sender id * @return {Array} removedIds */ DataSet.prototype.remove = function (id, senderId) { var removedIds = [], i, len, removedId; if (Array.isArray(id)) { for (i = 0, len = id.length; i < len; i++) { removedId = this._remove(id[i]); if (removedId != null) { removedIds.push(removedId); } } } else { removedId = this._remove(id); if (removedId != null) { removedIds.push(removedId); } } if (removedIds.length) { this._trigger('remove', {items: removedIds}, senderId); } return removedIds; }; /** * Remove an item by its id * @param {Number | String | Object} id id or item * @returns {Number | String | null} id * @private */ DataSet.prototype._remove = function (id) { if (util.isNumber(id) || util.isString(id)) { if (this._data[id]) { delete this._data[id]; return id; } } else if (id instanceof Object) { var itemId = id[this._fieldId]; if (itemId && this._data[itemId]) { delete this._data[itemId]; return itemId; } } return null; }; /** * Clear the data * @param {String} [senderId] Optional sender id * @return {Array} removedIds The ids of all removed items */ DataSet.prototype.clear = function (senderId) { var ids = Object.keys(this._data); this._data = {}; this._trigger('remove', {items: ids}, senderId); return ids; }; /** * Find the item with maximum value of a specified field * @param {String} field * @return {Object | null} item Item containing max value, or null if no items */ DataSet.prototype.max = function (field) { var data = this._data, max = null, maxField = null; for (var id in data) { if (data.hasOwnProperty(id)) { var item = data[id]; var itemField = item[field]; if (itemField != null && (!max || itemField > maxField)) { max = item; maxField = itemField; } } } return max; }; /** * Find the item with minimum value of a specified field * @param {String} field * @return {Object | null} item Item containing max value, or null if no items */ DataSet.prototype.min = function (field) { var data = this._data, min = null, minField = null; for (var id in data) { if (data.hasOwnProperty(id)) { var item = data[id]; var itemField = item[field]; if (itemField != null && (!min || itemField < minField)) { min = item; minField = itemField; } } } return min; }; /** * Find all distinct values of a specified field * @param {String} field * @return {Array} values Array containing all distinct values. If data items * do not contain the specified field are ignored. * The returned array is unordered. */ DataSet.prototype.distinct = function (field) { var data = this._data; var values = []; var fieldType = this._options.type && this._options.type[field] || null; var count = 0; var i; for (var prop in data) { if (data.hasOwnProperty(prop)) { var item = data[prop]; var value = item[field]; var exists = false; for (i = 0; i < count; i++) { if (values[i] == value) { exists = true; break; } } if (!exists && (value !== undefined)) { values[count] = value; count++; } } } if (fieldType) { for (i = 0; i < values.length; i++) { values[i] = util.convert(values[i], fieldType); } } return values; }; /** * Add a single item. Will fail when an item with the same id already exists. * @param {Object} item * @return {String} id * @private */ DataSet.prototype._addItem = function (item) { var id = item[this._fieldId]; if (id != undefined) { // check whether this id is already taken if (this._data[id]) { // item already exists throw new Error('Cannot add item: item with id ' + id + ' already exists'); } } else { // generate an id id = util.randomUUID(); item[this._fieldId] = id; } var d = {}; for (var field in item) { if (item.hasOwnProperty(field)) { var fieldType = this._type[field]; // type may be undefined d[field] = util.convert(item[field], fieldType); } } this._data[id] = d; return id; }; /** * Get an item. Fields can be converted to a specific type * @param {String} id * @param {Object.<String, String>} [types] field types to convert * @return {Object | null} item * @private */ DataSet.prototype._getItem = function (id, types) { var field, value; // get the item from the dataset var raw = this._data[id]; if (!raw) { return null; } // convert the items field types var converted = {}; if (types) { for (field in raw) { if (raw.hasOwnProperty(field)) { value = raw[field]; converted[field] = util.convert(value, types[field]); } } } else { // no field types specified, no converting needed for (field in raw) { if (raw.hasOwnProperty(field)) { value = raw[field]; converted[field] = value; } } } return converted; }; /** * Update a single item: merge with existing item. * Will fail when the item has no id, or when there does not exist an item * with the same id. * @param {Object} item * @return {String} id * @private */ DataSet.prototype._updateItem = function (item) { var id = item[this._fieldId]; if (id == undefined) { throw new Error('Cannot update item: item has no id (item: ' + JSON.stringify(item) + ')'); } var d = this._data[id]; if (!d) { // item doesn't exist throw new Error('Cannot update item: no item with id ' + id + ' found'); } // merge with current item for (var field in item) { if (item.hasOwnProperty(field)) { var fieldType = this._type[field]; // type may be undefined d[field] = util.convert(item[field], fieldType); } } return id; }; /** * Get an array with the column names of a Google DataTable * @param {DataTable} dataTable * @return {String[]} columnNames * @private */ DataSet.prototype._getColumnNames = function (dataTable) { var columns = []; for (var col = 0, cols = dataTable.getNumberOfColumns(); col < cols; col++) { columns[col] = dataTable.getColumnId(col) || dataTable.getColumnLabel(col); } return columns; }; /** * Append an item as a row to the dataTable * @param dataTable * @param columns * @param item * @private */ DataSet.prototype._appendRow = function (dataTable, columns, item) { var row = dataTable.addRow(); for (var col = 0, cols = columns.length; col < cols; col++) { var field = columns[col]; dataTable.setValue(row, col, item[field]); } }; /** * DataView * * a dataview offers a filtered view on a dataset or an other dataview. * * @param {DataSet | DataView} data * @param {Object} [options] Available options: see method get * * @constructor DataView */ function DataView (data, options) { this._data = null; this._ids = {}; // ids of the items currently in memory (just contains a boolean true) this._options = options || {}; this._fieldId = 'id'; // name of the field containing id this._subscribers = {}; // event subscribers var me = this; this.listener = function () { me._onEvent.apply(me, arguments); }; this.setData(data); } // TODO: implement a function .config() to dynamically update things like configured filter // and trigger changes accordingly /** * Set a data source for the view * @param {DataSet | DataView} data */ DataView.prototype.setData = function (data) { var ids, i, len; if (this._data) { // unsubscribe from current dataset if (this._data.unsubscribe) { this._data.unsubscribe('*', this.listener); } // trigger a remove of all items in memory ids = []; for (var id in this._ids) { if (this._ids.hasOwnProperty(id)) { ids.push(id); } } this._ids = {}; this._trigger('remove', {items: ids}); } this._data = data; if (this._data) { // update fieldId this._fieldId = this._options.fieldId || (this._data && this._data.options && this._data.options.fieldId) || 'id'; // trigger an add of all added items ids = this._data.getIds({filter: this._options && this._options.filter}); for (i = 0, len = ids.length; i < len; i++) { id = ids[i]; this._ids[id] = true; } this._trigger('add', {items: ids}); // subscribe to new dataset if (this._data.on) { this._data.on('*', this.listener); } } }; /** * Get data from the data view * * Usage: * * get() * get(options: Object) * get(options: Object, data: Array | DataTable) * * get(id: Number) * get(id: Number, options: Object) * get(id: Number, options: Object, data: Array | DataTable) * * get(ids: Number[]) * get(ids: Number[], options: Object) * get(ids: Number[], options: Object, data: Array | DataTable) * * Where: * * {Number | String} id The id of an item * {Number[] | String{}} ids An array with ids of items * {Object} options An Object with options. Available options: * {String} [type] Type of data to be returned. Can * be 'DataTable' or 'Array' (default) * {Object.<String, String>} [convert] * {String[]} [fields] field names to be returned * {function} [filter] filter items * {String | function} [order] Order the items by * a field name or custom sort function. * {Array | DataTable} [data] If provided, items will be appended to this * array or table. Required in case of Google * DataTable. * @param args */ DataView.prototype.get = function (args) { var me = this; // parse the arguments var ids, options, data; var firstType = util.getType(arguments[0]); if (firstType == 'String' || firstType == 'Number' || firstType == 'Array') { // get(id(s) [, options] [, data]) ids = arguments[0]; // can be a single id or an array with ids options = arguments[1]; data = arguments[2]; } else { // get([, options] [, data]) options = arguments[0]; data = arguments[1]; } // extend the options with the default options and provided options var viewOptions = util.extend({}, this._options, options); // create a combined filter method when needed if (this._options.filter && options && options.filter) { viewOptions.filter = function (item) { return me._options.filter(item) && options.filter(item); } } // build up the call to the linked data set var getArguments = []; if (ids != undefined) { getArguments.push(ids); } getArguments.push(viewOptions); getArguments.push(data); return this._data && this._data.get.apply(this._data, getArguments); }; /** * Get ids of all items or from a filtered set of items. * @param {Object} [options] An Object with options. Available options: * {function} [filter] filter items * {String | function} [order] Order the items by * a field name or custom sort function. * @return {Array} ids */ DataView.prototype.getIds = function (options) { var ids; if (this._data) { var defaultFilter = this._options.filter; var filter; if (options && options.filter) { if (defaultFilter) { filter = function (item) { return defaultFilter(item) && options.filter(item); } } else { filter = options.filter; } } else { filter = defaultFilter; } ids = this._data.getIds({ filter: filter, order: options && options.order }); } else { ids = []; } return ids; }; /** * Get the DataSet to which this DataView is connected. In case there is a chain * of multiple DataViews, the root DataSet of this chain is returned. * @return {DataSet} dataSet */ DataView.prototype.getDataSet = function () { var dataSet = this; while (dataSet instanceof DataView) { dataSet = dataSet._data; } return dataSet || null; }; /** * Event listener. Will propagate all events from the connected data set to * the subscribers of the DataView, but will filter the items and only trigger * when there are changes in the filtered data set. * @param {String} event * @param {Object | null} params * @param {String} senderId * @private */ DataView.prototype._onEvent = function (event, params, senderId) { var i, len, id, item, ids = params && params.items, data = this._data, added = [], updated = [], removed = []; if (ids && data) { switch (event) { case 'add': // filter the ids of the added items for (i = 0, len = ids.length; i < len; i++) { id = ids[i]; item = this.get(id); if (item) { this._ids[id] = true; added.push(id); } } break; case 'update': // determine the event from the views viewpoint: an updated // item can be added, updated, or removed from this view. for (i = 0, len = ids.length; i < len; i++) { id = ids[i]; item = this.get(id); if (item) { if (this._ids[id]) { updated.push(id); } else { this._ids[id] = true; added.push(id); } } else { if (this._ids[id]) { delete this._ids[id]; removed.push(id); } else { // nothing interesting for me :-( } } } break; case 'remove': // filter the ids of the removed items for (i = 0, len = ids.length; i < len; i++) { id = ids[i]; if (this._ids[id]) { delete this._ids[id]; removed.push(id); } } break; } if (added.length) { this._trigger('add', {items: added}, senderId); } if (updated.length) { this._trigger('update', {items: updated}, senderId); } if (removed.length) { this._trigger('remove', {items: removed}, senderId); } } }; // copy subscription functionality from DataSet DataView.prototype.on = DataSet.prototype.on; DataView.prototype.off = DataSet.prototype.off; DataView.prototype._trigger = DataSet.prototype._trigger; // TODO: make these functions deprecated (replaced with `on` and `off` since version 0.5) DataView.prototype.subscribe = DataView.prototype.on; DataView.prototype.unsubscribe = DataView.prototype.off; /** * @constructor Group * @param {Number | String} groupId * @param {Object} data * @param {ItemSet} itemSet */ function GraphGroup (group, groupId, options, groupsUsingDefaultStyles) { this.id = groupId; var fields = ['sampling','style','sort','yAxisOrientation','barChart','drawPoints','shaded','catmullRom'] this.options = util.selectiveBridgeObject(fields,options); this.usingDefaultStyle = group.className === undefined; this.groupsUsingDefaultStyles = groupsUsingDefaultStyles; this.zeroPosition = 0; this.update(group); if (this.usingDefaultStyle == true) { this.groupsUsingDefaultStyles[0] += 1; } this.itemsData = []; } GraphGroup.prototype.setItems = function(items) { if (items != null) { this.itemsData = items; if (this.options.sort == true) { this.itemsData.sort(function (a,b) {return a.x - b.x;}) } } else { this.itemsData = []; } } GraphGroup.prototype.setZeroPosition = function(pos) { this.zeroPosition = pos; } GraphGroup.prototype.setOptions = function(options) { if (options !== undefined) { var fields = ['sampling','style','sort','yAxisOrientation','barChart']; util.selectiveDeepExtend(fields, this.options, options); util.mergeOptions(this.options, options,'catmullRom'); util.mergeOptions(this.options, options,'drawPoints'); util.mergeOptions(this.options, options,'shaded'); if (options.catmullRom) { if (typeof options.catmullRom == 'object') { if (options.catmullRom.parametrization) { if (options.catmullRom.parametrization == 'uniform') { this.options.catmullRom.alpha = 0; } else if (options.catmullRom.parametrization == 'chordal') { this.options.catmullRom.alpha = 1.0; } else { this.options.catmullRom.parametrization = 'centripetal'; this.options.catmullRom.alpha = 0.5; } } } } } }; GraphGroup.prototype.update = function(group) { this.group = group; this.content = group.content || 'graph'; this.className = group.className || this.className || "graphGroup" + this.groupsUsingDefaultStyles[0] % 10; this.setOptions(group.options); }; GraphGroup.prototype.drawIcon = function(x, y, JSONcontainer, SVGcontainer, iconWidth, iconHeight) { var fillHeight = iconHeight * 0.5; var path, fillPath; var outline = DOMutil.getSVGElement("rect", JSONcontainer, SVGcontainer); outline.setAttributeNS(null, "x", x); outline.setAttributeNS(null, "y", y - fillHeight); outline.setAttributeNS(null, "width", iconWidth); outline.setAttributeNS(null, "height", 2*fillHeight); outline.setAttributeNS(null, "class", "outline"); if (this.options.style == 'line') { path = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); path.setAttributeNS(null, "class", this.className); path.setAttributeNS(null, "d", "M" + x + ","+y+" L" + (x + iconWidth) + ","+y+""); if (this.options.shaded.enabled == true) { fillPath = DOMutil.getSVGElement("path", JSONcontainer, SVGcontainer); if (this.options.shaded.orientation == 'top') { fillPath.setAttributeNS(null, "d", "M"+x+", " + (y - fillHeight) + "L"+x+","+y+" L"+ (x + iconWidth) + ","+y+" L"+ (x + iconWidth) + "," + (y - fillHeight)); } else { fillPath.setAttributeNS(null, "d", "M"+x+","+y+" " + "L"+x+"," + (y + fillHeight) + " " + "L"+ (x + iconWidth) + "," + (y + fillHeight) + "L"+ (x + iconWidth) + ","+y); } fillPath.setAttributeNS(null, "class", this.className + " iconFill"); } if (this.options.drawPoints.enabled == true) { DOMutil.drawPoint(x + 0.5 * iconWidth,y, this, JSONcontainer, SVGcontainer); } } else { var barWidth = Math.round(0.3 * iconWidth); var bar1Height = Math.round(0.4 * iconHeight); var bar2Height = Math.round(0.75 * iconHeight); var offset = Math.round((iconWidth - (2 * barWidth))/3); DOMutil.drawBar(x + 0.5*barWidth + offset , y + fillHeight - bar1Height - 1, barWidth, bar1Height, this.className + ' bar', JSONcontainer, SVGcontainer); DOMutil.drawBar(x + 1.5*barWidth + offset + 2, y + fillHeight - bar2Height - 1, barWidth, bar2Height, this.className + ' bar', JSONcontainer, SVGcontainer); } } /** * Created by Alex on 6/17/14. */ function Legend(body, options, side) { this.body = body; this.defaultOptions = { enabled: true, icons: true, iconSize: 20, iconSpacing: 6, left: { visible: true, position: 'top-left' // top/bottom - left,center,right }, right: { visible: true, position: 'top-left' // top/bottom - left,center,right } } this.side = side; this.options = util.extend({},this.defaultOptions); this.svgElements = {}; this.dom = {}; this.groups = {}; this.amountOfGroups = 0; this._create(); this.setOptions(options); }; Legend.prototype = new Component(); Legend.prototype.addGroup = function(label, graphOptions) { if (!this.groups.hasOwnProperty(label)) { this.groups[label] = graphOptions; } this.amountOfGroups += 1; }; Legend.prototype.updateGroup = function(label, graphOptions) { this.groups[label] = graphOptions; }; Legend.prototype.removeGroup = function(label) { if (this.groups.hasOwnProperty(label)) { delete this.groups[label]; this.amountOfGroups -= 1; } }; Legend.prototype._create = function() { this.dom.frame = document.createElement('div'); this.dom.frame.className = 'legend'; this.dom.frame.style.position = "absolute"; this.dom.frame.style.top = "10px"; this.dom.frame.style.display = "block"; this.dom.textArea = document.createElement('div'); this.dom.textArea.className = 'legendText'; this.dom.textArea.style.position = "relative"; this.dom.textArea.style.top = "0px"; this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); this.svg.style.position = 'absolute'; this.svg.style.top = 0 +'px'; this.svg.style.width = this.options.iconSize + 5 + 'px'; this.dom.frame.appendChild(this.svg); this.dom.frame.appendChild(this.dom.textArea); } /** * Hide the component from the DOM */ Legend.prototype.hide = function() { // remove the frame containing the items if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } }; /** * Show the component in the DOM (when not already visible). * @return {Boolean} changed */ Legend.prototype.show = function() { // show frame containing the items if (!this.dom.frame.parentNode) { this.body.dom.center.appendChild(this.dom.frame); } }; Legend.prototype.setOptions = function(options) { var fields = ['enabled','orientation','icons','left','right']; util.selectiveDeepExtend(fields, this.options, options); } Legend.prototype.redraw = function() { if (this.options[this.side].visible == false || this.amountOfGroups == 0 || this.options.enabled == false) { this.hide(); } else { this.show(); if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'bottom-left') { this.dom.frame.style.left = '4px'; this.dom.frame.style.textAlign = "left"; this.dom.textArea.style.textAlign = "left"; this.dom.textArea.style.left = (this.options.iconSize + 15) + 'px'; this.dom.textArea.style.right = ''; this.svg.style.left = 0 +'px'; this.svg.style.right = ''; } else { this.dom.frame.style.right = '4px'; this.dom.frame.style.textAlign = "right"; this.dom.textArea.style.textAlign = "right"; this.dom.textArea.style.right = (this.options.iconSize + 15) + 'px'; this.dom.textArea.style.left = ''; this.svg.style.right = 0 +'px'; this.svg.style.left = ''; } if (this.options[this.side].position == 'top-left' || this.options[this.side].position == 'top-right') { this.dom.frame.style.top = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; this.dom.frame.style.bottom = ''; } else { this.dom.frame.style.bottom = 4 - Number(this.body.dom.center.style.top.replace("px","")) + 'px'; this.dom.frame.style.top = ''; } if (this.options.icons == false) { this.dom.frame.style.width = this.dom.textArea.offsetWidth + 10 + 'px'; this.dom.textArea.style.right = ''; this.dom.textArea.style.left = ''; this.svg.style.width = '0px'; } else { this.dom.frame.style.width = this.options.iconSize + 15 + this.dom.textArea.offsetWidth + 10 + 'px' this.drawLegendIcons(); } var content = ""; for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { content += this.groups[groupId].content + '<br />'; } } this.dom.textArea.innerHTML = content; this.dom.textArea.style.lineHeight = ((0.75 * this.options.iconSize) + this.options.iconSpacing) + 'px'; } } Legend.prototype.drawLegendIcons = function() { if (this.dom.frame.parentNode) { DOMutil.prepareElements(this.svgElements); var padding = window.getComputedStyle(this.dom.frame).paddingTop; var iconOffset = Number(padding.replace("px",'')); var x = iconOffset; var iconWidth = this.options.iconSize; var iconHeight = 0.75 * this.options.iconSize; var y = iconOffset + 0.5 * iconHeight + 3; this.svg.style.width = iconWidth + 5 + iconOffset + 'px'; for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); y += iconHeight + this.options.iconSpacing; } } DOMutil.cleanupElements(this.svgElements); } } /** * A horizontal time axis * @param {Object} [options] See DataAxis.setOptions for the available * options. * @constructor DataAxis * @extends Component * @param body */ function DataAxis (body, options, svg) { this.id = util.randomUUID(); this.body = body; this.defaultOptions = { orientation: 'left', // supported: 'left', 'right' showMinorLabels: true, showMajorLabels: true, icons: true, majorLinesOffset: 7, minorLinesOffset: 4, labelOffsetX: 10, labelOffsetY: 2, iconWidth: 20, width: '40px', visible: true }; this.linegraphSVG = svg; this.props = {}; this.DOMelements = { // dynamic elements lines: {}, labels: {} }; this.dom = {}; this.range = {start:0, end:0}; this.options = util.extend({}, this.defaultOptions); this.conversionFactor = 1; this.setOptions(options); this.width = Number(('' + this.options.width).replace("px","")); this.minWidth = this.width; this.height = this.linegraphSVG.offsetHeight; this.stepPixels = 25; this.stepPixelsForced = 25; this.lineOffset = 0; this.master = true; this.svgElements = {}; this.groups = {}; this.amountOfGroups = 0; // create the HTML DOM this._create(); } DataAxis.prototype = new Component(); DataAxis.prototype.addGroup = function(label, graphOptions) { if (!this.groups.hasOwnProperty(label)) { this.groups[label] = graphOptions; } this.amountOfGroups += 1; }; DataAxis.prototype.updateGroup = function(label, graphOptions) { this.groups[label] = graphOptions; }; DataAxis.prototype.removeGroup = function(label) { if (this.groups.hasOwnProperty(label)) { delete this.groups[label]; this.amountOfGroups -= 1; } }; DataAxis.prototype.setOptions = function (options) { if (options) { var redraw = false; if (this.options.orientation != options.orientation && options.orientation !== undefined) { redraw = true; } var fields = [ 'orientation', 'showMinorLabels', 'showMajorLabels', 'icons', 'majorLinesOffset', 'minorLinesOffset', 'labelOffsetX', 'labelOffsetY', 'iconWidth', 'width', 'visible']; util.selectiveExtend(fields, this.options, options); this.minWidth = Number(('' + this.options.width).replace("px","")); if (redraw == true && this.dom.frame) { this.hide(); this.show(); } } }; /** * Create the HTML DOM for the DataAxis */ DataAxis.prototype._create = function() { this.dom.frame = document.createElement('div'); this.dom.frame.style.width = this.options.width; this.dom.frame.style.height = this.height; this.dom.lineContainer = document.createElement('div'); this.dom.lineContainer.style.width = '100%'; this.dom.lineContainer.style.height = this.height; // create svg element for graph drawing. this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); this.svg.style.position = "absolute"; this.svg.style.top = '0px'; this.svg.style.height = '100%'; this.svg.style.width = '100%'; this.svg.style.display = "block"; this.dom.frame.appendChild(this.svg); }; DataAxis.prototype._redrawGroupIcons = function () { DOMutil.prepareElements(this.svgElements); var x; var iconWidth = this.options.iconWidth; var iconHeight = 15; var iconOffset = 4; var y = iconOffset + 0.5 * iconHeight; if (this.options.orientation == 'left') { x = iconOffset; } else { x = this.width - iconWidth - iconOffset; } for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { this.groups[groupId].drawIcon(x, y, this.svgElements, this.svg, iconWidth, iconHeight); y += iconHeight + iconOffset; } } DOMutil.cleanupElements(this.svgElements); }; /** * Create the HTML DOM for the DataAxis */ DataAxis.prototype.show = function() { if (!this.dom.frame.parentNode) { if (this.options.orientation == 'left') { this.body.dom.left.appendChild(this.dom.frame); } else { this.body.dom.right.appendChild(this.dom.frame); } } if (!this.dom.lineContainer.parentNode) { this.body.dom.backgroundHorizontal.appendChild(this.dom.lineContainer); } }; /** * Create the HTML DOM for the DataAxis */ DataAxis.prototype.hide = function() { if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } if (this.dom.lineContainer.parentNode) { this.dom.lineContainer.parentNode.removeChild(this.dom.lineContainer); } }; /** * Set a range (start and end) * @param end * @param start * @param end */ DataAxis.prototype.setRange = function (start, end) { this.range.start = start; this.range.end = end; }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ DataAxis.prototype.redraw = function () { var changeCalled = false; if (this.amountOfGroups == 0) { this.hide(); } else { this.show(); this.height = Number(this.linegraphSVG.style.height.replace("px","")); // svg offsetheight did not work in firefox and explorer... this.dom.lineContainer.style.height = this.height + 'px'; this.width = this.options.visible == true ? Number(('' + this.options.width).replace("px","")) : 0; var props = this.props; var frame = this.dom.frame; // update classname frame.className = 'dataaxis'; // calculate character width and height this._calculateCharSize(); var orientation = this.options.orientation; var showMinorLabels = this.options.showMinorLabels; var showMajorLabels = this.options.showMajorLabels; // determine the width and height of the elemens for the axis props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; props.minorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.minorLinesOffset; props.minorLineHeight = 1; props.majorLineWidth = this.body.dom.backgroundHorizontal.offsetWidth - this.lineOffset - this.width + 2 * this.options.majorLinesOffset; props.majorLineHeight = 1; // take frame offline while updating (is almost twice as fast) if (orientation == 'left') { frame.style.top = '0'; frame.style.left = '0'; frame.style.bottom = ''; frame.style.width = this.width + 'px'; frame.style.height = this.height + "px"; } else { // right frame.style.top = ''; frame.style.bottom = '0'; frame.style.left = '0'; frame.style.width = this.width + 'px'; frame.style.height = this.height + "px"; } changeCalled = this._redrawLabels(); if (this.options.icons == true) { this._redrawGroupIcons(); } } return changeCalled; }; /** * Repaint major and minor text labels and vertical grid lines * @private */ DataAxis.prototype._redrawLabels = function () { DOMutil.prepareElements(this.DOMelements); var orientation = this.options['orientation']; // calculate range and step (step such that we have space for 7 characters per label) var minimumStep = this.master ? this.props.majorCharHeight || 10 : this.stepPixelsForced; var step = new DataStep(this.range.start, this.range.end, minimumStep, this.dom.frame.offsetHeight); this.step = step; step.first(); // get the distance in pixels for a step var stepPixels = this.dom.frame.offsetHeight / ((step.marginRange / step.step) + 1); this.stepPixels = stepPixels; var amountOfSteps = this.height / stepPixels; var stepDifference = 0; if (this.master == false) { stepPixels = this.stepPixelsForced; stepDifference = Math.round((this.height / stepPixels) - amountOfSteps); for (var i = 0; i < 0.5 * stepDifference; i++) { step.previous(); } amountOfSteps = this.height / stepPixels; } this.valueAtZero = step.marginEnd; var marginStartPos = 0; // do not draw the first label var max = 1; step.next(); this.maxLabelSize = 0; var y = 0; while (max < Math.round(amountOfSteps)) { y = Math.round(max * stepPixels); marginStartPos = max * stepPixels; var isMajor = step.isMajor(); if (this.options['showMinorLabels'] && isMajor == false || this.master == false && this.options['showMinorLabels'] == true) { this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis minor', this.props.minorCharHeight); } if (isMajor && this.options['showMajorLabels'] && this.master == true || this.options['showMinorLabels'] == false && this.master == false && isMajor == true) { if (y >= 0) { this._redrawLabel(y - 2, step.getCurrent(), orientation, 'yAxis major', this.props.majorCharHeight); } this._redrawLine(y, orientation, 'grid horizontal major', this.options.majorLinesOffset, this.props.majorLineWidth); } else { this._redrawLine(y, orientation, 'grid horizontal minor', this.options.minorLinesOffset, this.props.minorLineWidth); } step.next(); max++; } this.conversionFactor = marginStartPos/((amountOfSteps-1) * step.step); var offset = this.options.icons == true ? this.options.iconWidth + this.options.labelOffsetX + 15 : this.options.labelOffsetX + 15; // this will resize the yAxis to accomodate the labels. if (this.maxLabelSize > (this.width - offset) && this.options.visible == true) { this.width = this.maxLabelSize + offset; this.options.width = this.width + "px"; DOMutil.cleanupElements(this.DOMelements); this.redraw(); return true; } // this will resize the yAxis if it is too big for the labels. else if (this.maxLabelSize < (this.width - offset) && this.options.visible == true && this.width > this.minWidth) { this.width = Math.max(this.minWidth,this.maxLabelSize + offset); this.options.width = this.width + "px"; DOMutil.cleanupElements(this.DOMelements); this.redraw(); return true; } else { DOMutil.cleanupElements(this.DOMelements); return false; } }; /** * Create a label for the axis at position x * @private * @param y * @param text * @param orientation * @param className * @param characterHeight */ DataAxis.prototype._redrawLabel = function (y, text, orientation, className, characterHeight) { // reuse redundant label var label = DOMutil.getDOMElement('div',this.DOMelements, this.dom.frame); //this.dom.redundant.labels.shift(); label.className = className; label.innerHTML = text; if (orientation == 'left') { label.style.left = '-' + this.options.labelOffsetX + 'px'; label.style.textAlign = "right"; } else { label.style.right = '-' + this.options.labelOffsetX + 'px'; label.style.textAlign = "left"; } label.style.top = y - 0.5 * characterHeight + this.options.labelOffsetY + 'px'; text += ''; var largestWidth = Math.max(this.props.majorCharWidth,this.props.minorCharWidth); if (this.maxLabelSize < text.length * largestWidth) { this.maxLabelSize = text.length * largestWidth; } }; /** * Create a minor line for the axis at position y * @param y * @param orientation * @param className * @param offset * @param width */ DataAxis.prototype._redrawLine = function (y, orientation, className, offset, width) { if (this.master == true) { var line = DOMutil.getDOMElement('div',this.DOMelements, this.dom.lineContainer);//this.dom.redundant.lines.shift(); line.className = className; line.innerHTML = ''; if (orientation == 'left') { line.style.left = (this.width - offset) + 'px'; } else { line.style.right = (this.width - offset) + 'px'; } line.style.width = width + 'px'; line.style.top = y + 'px'; } }; DataAxis.prototype.convertValue = function (value) { var invertedValue = this.valueAtZero - value; var convertedValue = invertedValue * this.conversionFactor; return convertedValue; // the -2 is to compensate for the borders }; /** * Determine the size of text on the axis (both major and minor axis). * The size is calculated only once and then cached in this.props. * @private */ DataAxis.prototype._calculateCharSize = function () { // determine the char width and height on the minor axis if (!('minorCharHeight' in this.props)) { var textMinor = document.createTextNode('0'); var measureCharMinor = document.createElement('DIV'); measureCharMinor.className = 'yAxis minor measure'; measureCharMinor.appendChild(textMinor); this.dom.frame.appendChild(measureCharMinor); this.props.minorCharHeight = measureCharMinor.clientHeight; this.props.minorCharWidth = measureCharMinor.clientWidth; this.dom.frame.removeChild(measureCharMinor); } if (!('majorCharHeight' in this.props)) { var textMajor = document.createTextNode('0'); var measureCharMajor = document.createElement('DIV'); measureCharMajor.className = 'yAxis major measure'; measureCharMajor.appendChild(textMajor); this.dom.frame.appendChild(measureCharMajor); this.props.majorCharHeight = measureCharMajor.clientHeight; this.props.majorCharWidth = measureCharMajor.clientWidth; this.dom.frame.removeChild(measureCharMajor); } }; /** * Snap a date to a rounded value. * The snap intervals are dependent on the current scale and step. * @param {Date} date the date to be snapped. * @return {Date} snappedDate */ DataAxis.prototype.snap = function(date) { return this.step.snap(date); }; var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items /** * This is the constructor of the LineGraph. It requires a Timeline body and options. * * @param body * @param options * @constructor */ function LineGraph(body, options) { this.id = util.randomUUID(); this.body = body; this.defaultOptions = { yAxisOrientation: 'left', defaultGroup: 'default', sort: true, sampling: true, graphHeight: '400px', shaded: { enabled: false, orientation: 'bottom' // top, bottom }, style: 'line', // line, bar barChart: { width: 50, align: 'center' // left, center, right }, catmullRom: { enabled: true, parametrization: 'centripetal', // uniform (alpha = 0.0), chordal (alpha = 1.0), centripetal (alpha = 0.5) alpha: 0.5 }, drawPoints: { enabled: true, size: 6, style: 'square' // square, circle }, dataAxis: { showMinorLabels: true, showMajorLabels: true, icons: false, width: '40px', visible: true }, legend: { enabled: false, icons: true, left: { visible: true, position: 'top-left' // top/bottom - left,right }, right: { visible: true, position: 'top-right' // top/bottom - left,right } } }; // options is shared by this ItemSet and all its items this.options = util.extend({}, this.defaultOptions); this.dom = {}; this.props = {}; this.hammer = null; this.groups = {}; var me = this; this.itemsData = null; // DataSet this.groupsData = null; // DataSet // listeners for the DataSet of the items this.itemListeners = { 'add': function (event, params, senderId) { me._onAdd(params.items); }, 'update': function (event, params, senderId) { me._onUpdate(params.items); }, 'remove': function (event, params, senderId) { me._onRemove(params.items); } }; // listeners for the DataSet of the groups this.groupListeners = { 'add': function (event, params, senderId) { me._onAddGroups(params.items); }, 'update': function (event, params, senderId) { me._onUpdateGroups(params.items); }, 'remove': function (event, params, senderId) { me._onRemoveGroups(params.items); } }; this.items = {}; // object with an Item for every data item this.selection = []; // list with the ids of all selected nodes this.lastStart = this.body.range.start; this.touchParams = {}; // stores properties while dragging this.svgElements = {}; this.setOptions(options); this.groupsUsingDefaultStyles = [0]; this.body.emitter.on("rangechange",function() { if (me.lastStart != 0) { var offset = me.body.range.start - me.lastStart; var range = me.body.range.end - me.body.range.start; if (me.width != 0) { var rangePerPixelInv = me.width/range; var xOffset = offset * rangePerPixelInv; me.svg.style.left = (-me.width - xOffset) + "px"; } } }); this.body.emitter.on("rangechanged", function() { me.lastStart = me.body.range.start; me.svg.style.left = util.option.asSize(-me.width); me._updateGraph.apply(me); }); // create the HTML DOM this._create(); this.body.emitter.emit("change"); } LineGraph.prototype = new Component(); /** * Create the HTML DOM for the ItemSet */ LineGraph.prototype._create = function(){ var frame = document.createElement('div'); frame.className = 'LineGraph'; this.dom.frame = frame; // create svg element for graph drawing. this.svg = document.createElementNS('http://www.w3.org/2000/svg',"svg"); this.svg.style.position = "relative"; this.svg.style.height = ('' + this.options.graphHeight).replace("px",'') + 'px'; this.svg.style.display = "block"; frame.appendChild(this.svg); // data axis this.options.dataAxis.orientation = 'left'; this.yAxisLeft = new DataAxis(this.body, this.options.dataAxis, this.svg); this.options.dataAxis.orientation = 'right'; this.yAxisRight = new DataAxis(this.body, this.options.dataAxis, this.svg); delete this.options.dataAxis.orientation; // legends this.legendLeft = new Legend(this.body, this.options.legend, 'left'); this.legendRight = new Legend(this.body, this.options.legend, 'right'); this.show(); }; /** * set the options of the LineGraph. the mergeOptions is used for subObjects that have an enabled element. * @param options */ LineGraph.prototype.setOptions = function(options) { if (options) { var fields = ['sampling','defaultGroup','graphHeight','yAxisOrientation','style','barChart','dataAxis','sort']; util.selectiveDeepExtend(fields, this.options, options); util.mergeOptions(this.options, options,'catmullRom'); util.mergeOptions(this.options, options,'drawPoints'); util.mergeOptions(this.options, options,'shaded'); util.mergeOptions(this.options, options,'legend'); if (options.catmullRom) { if (typeof options.catmullRom == 'object') { if (options.catmullRom.parametrization) { if (options.catmullRom.parametrization == 'uniform') { this.options.catmullRom.alpha = 0; } else if (options.catmullRom.parametrization == 'chordal') { this.options.catmullRom.alpha = 1.0; } else { this.options.catmullRom.parametrization = 'centripetal'; this.options.catmullRom.alpha = 0.5; } } } } if (this.yAxisLeft) { if (options.dataAxis !== undefined) { this.yAxisLeft.setOptions(this.options.dataAxis); this.yAxisRight.setOptions(this.options.dataAxis); } } if (this.legendLeft) { if (options.legend !== undefined) { this.legendLeft.setOptions(this.options.legend); this.legendRight.setOptions(this.options.legend); } } if (this.groups.hasOwnProperty(UNGROUPED)) { this.groups[UNGROUPED].setOptions(options); } } if (this.dom.frame) { this._updateGraph(); } }; /** * Hide the component from the DOM */ LineGraph.prototype.hide = function() { // remove the frame containing the items if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } }; /** * Show the component in the DOM (when not already visible). * @return {Boolean} changed */ LineGraph.prototype.show = function() { // show frame containing the items if (!this.dom.frame.parentNode) { this.body.dom.center.appendChild(this.dom.frame); } }; /** * Set items * @param {vis.DataSet | null} items */ LineGraph.prototype.setItems = function(items) { var me = this, ids, oldItemsData = this.itemsData; // replace the dataset if (!items) { this.itemsData = null; } else if (items instanceof DataSet || items instanceof DataView) { this.itemsData = items; } else { throw new TypeError('Data must be an instance of DataSet or DataView'); } if (oldItemsData) { // unsubscribe from old dataset util.forEach(this.itemListeners, function (callback, event) { oldItemsData.off(event, callback); }); // remove all drawn items ids = oldItemsData.getIds(); this._onRemove(ids); } if (this.itemsData) { // subscribe to new dataset var id = this.id; util.forEach(this.itemListeners, function (callback, event) { me.itemsData.on(event, callback, id); }); // add all new items ids = this.itemsData.getIds(); this._onAdd(ids); } this._updateUngrouped(); this._updateGraph(); this.redraw(); }; /** * Set groups * @param {vis.DataSet} groups */ LineGraph.prototype.setGroups = function(groups) { var me = this, ids; // unsubscribe from current dataset if (this.groupsData) { util.forEach(this.groupListeners, function (callback, event) { me.groupsData.unsubscribe(event, callback); }); // remove all drawn groups ids = this.groupsData.getIds(); this.groupsData = null; this._onRemoveGroups(ids); // note: this will cause a redraw } // replace the dataset if (!groups) { this.groupsData = null; } else if (groups instanceof DataSet || groups instanceof DataView) { this.groupsData = groups; } else { throw new TypeError('Data must be an instance of DataSet or DataView'); } if (this.groupsData) { // subscribe to new dataset var id = this.id; util.forEach(this.groupListeners, function (callback, event) { me.groupsData.on(event, callback, id); }); // draw all ms ids = this.groupsData.getIds(); this._onAddGroups(ids); } this._onUpdate(); }; LineGraph.prototype._onUpdate = function(ids) { this._updateUngrouped(); this._updateAllGroupData(); this._updateGraph(); this.redraw(); }; LineGraph.prototype._onAdd = function (ids) {this._onUpdate(ids);}; LineGraph.prototype._onRemove = function (ids) {this._onUpdate(ids);}; LineGraph.prototype._onUpdateGroups = function (groupIds) { for (var i = 0; i < groupIds.length; i++) { var group = this.groupsData.get(groupIds[i]); this._updateGroup(group, groupIds[i]); } this._updateGraph(); this.redraw(); }; LineGraph.prototype._onAddGroups = function (groupIds) {this._onUpdateGroups(groupIds);}; LineGraph.prototype._onRemoveGroups = function (groupIds) { for (var i = 0; i < groupIds.length; i++) { if (!this.groups.hasOwnProperty(groupIds[i])) { if (this.groups[groupIds[i]].options.yAxisOrientation == 'right') { this.yAxisRight.removeGroup(groupIds[i]); this.legendRight.removeGroup(groupIds[i]); this.legendRight.redraw(); } else { this.yAxisLeft.removeGroup(groupIds[i]); this.legendLeft.removeGroup(groupIds[i]); this.legendLeft.redraw(); } delete this.groups[groupIds[i]]; } } this._updateUngrouped(); this._updateGraph(); this.redraw(); }; /** * update a group object * * @param group * @param groupId * @private */ LineGraph.prototype._updateGroup = function (group, groupId) { if (!this.groups.hasOwnProperty(groupId)) { this.groups[groupId] = new GraphGroup(group, groupId, this.options, this.groupsUsingDefaultStyles); if (this.groups[groupId].options.yAxisOrientation == 'right') { this.yAxisRight.addGroup(groupId, this.groups[groupId]); this.legendRight.addGroup(groupId, this.groups[groupId]); } else { this.yAxisLeft.addGroup(groupId, this.groups[groupId]); this.legendLeft.addGroup(groupId, this.groups[groupId]); } } else { this.groups[groupId].update(group); if (this.groups[groupId].options.yAxisOrientation == 'right') { this.yAxisRight.updateGroup(groupId, this.groups[groupId]); this.legendRight.updateGroup(groupId, this.groups[groupId]); } else { this.yAxisLeft.updateGroup(groupId, this.groups[groupId]); this.legendLeft.updateGroup(groupId, this.groups[groupId]); } } this.legendLeft.redraw(); this.legendRight.redraw(); }; LineGraph.prototype._updateAllGroupData = function () { if (this.itemsData != null) { // ~450 ms @ 500k var groupsContent = {}; for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { groupsContent[groupId] = []; } } for (var itemId in this.itemsData._data) { if (this.itemsData._data.hasOwnProperty(itemId)) { var item = this.itemsData._data[itemId]; item.x = util.convert(item.x,"Date"); groupsContent[item.group].push(item); } } for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { this.groups[groupId].setItems(groupsContent[groupId]); } } // // ~4500ms @ 500k // for (var groupId in this.groups) { // if (this.groups.hasOwnProperty(groupId)) { // this.groups[groupId].setItems(this.itemsData.get({filter: // function (item) { // return (item.group == groupId); // }, type:{x:"Date"}} // )); // } // } } }; /** * Create or delete the group holding all ungrouped items. This group is used when * there are no groups specified. This anonymous group is called 'graph'. * @protected */ LineGraph.prototype._updateUngrouped = function() { if (this.itemsData != null) { // var t0 = new Date(); var group = {id: UNGROUPED, content: this.options.defaultGroup}; this._updateGroup(group, UNGROUPED); var ungroupedCounter = 0; if (this.itemsData) { for (var itemId in this.itemsData._data) { if (this.itemsData._data.hasOwnProperty(itemId)) { var item = this.itemsData._data[itemId]; if (item != undefined) { if (item.hasOwnProperty('group')) { if (item.group === undefined) { item.group = UNGROUPED; } } else { item.group = UNGROUPED; } ungroupedCounter = item.group == UNGROUPED ? ungroupedCounter + 1 : ungroupedCounter; } } } } // much much slower // var datapoints = this.itemsData.get({ // filter: function (item) {return item.group === undefined;}, // showInternalIds:true // }); // if (datapoints.length > 0) { // var updateQuery = []; // for (var i = 0; i < datapoints.length; i++) { // updateQuery.push({id:datapoints[i].id, group: UNGROUPED}); // } // this.itemsData.update(updateQuery, true); // } // var t1 = new Date(); // var pointInUNGROUPED = this.itemsData.get({filter: function (item) {return item.group == UNGROUPED;}}); if (ungroupedCounter == 0) { delete this.groups[UNGROUPED]; this.legendLeft.removeGroup(UNGROUPED); this.legendRight.removeGroup(UNGROUPED); this.yAxisLeft.removeGroup(UNGROUPED); this.yAxisRight.removeGroup(UNGROUPED); } // console.log("getting amount ungrouped",new Date() - t1); // console.log("putting in ungrouped",new Date() - t0); } else { delete this.groups[UNGROUPED]; this.legendLeft.removeGroup(UNGROUPED); this.legendRight.removeGroup(UNGROUPED); this.yAxisLeft.removeGroup(UNGROUPED); this.yAxisRight.removeGroup(UNGROUPED); } this.legendLeft.redraw(); this.legendRight.redraw(); }; /** * Redraw the component, mandatory function * @return {boolean} Returns true if the component is resized */ LineGraph.prototype.redraw = function() { var resized = false; this.svg.style.height = ('' + this.options.graphHeight).replace('px','') + 'px'; if (this.lastWidth === undefined && this.width || this.lastWidth != this.width) { resized = true; } // check if this component is resized resized = this._isResized() || resized; // check whether zoomed (in that case we need to re-stack everything) var visibleInterval = this.body.range.end - this.body.range.start; var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.width != this.lastWidth); this.lastVisibleInterval = visibleInterval; this.lastWidth = this.width; // calculate actual size and position this.width = this.dom.frame.offsetWidth; // the svg element is three times as big as the width, this allows for fully dragging left and right // without reloading the graph. the controls for this are bound to events in the constructor if (resized == true) { this.svg.style.width = util.option.asSize(3*this.width); this.svg.style.left = util.option.asSize(-this.width); } if (zoomed == true) { this._updateGraph(); } this.legendLeft.redraw(); this.legendRight.redraw(); return resized; }; /** * Update and redraw the graph. * */ LineGraph.prototype._updateGraph = function () { // reset the svg elements DOMutil.prepareElements(this.svgElements); // // very slow... // groupData = group.itemsData.get({filter: // function (item) { // return (item.x > minDate && item.x < maxDate); // }} // ); if (this.width != 0 && this.itemsData != null) { var group, groupData, preprocessedGroup, i; var preprocessedGroupData = []; var processedGroupData = []; var groupRanges = []; var changeCalled = false; // getting group Ids var groupIds = []; for (var groupId in this.groups) { if (this.groups.hasOwnProperty(groupId)) { groupIds.push(groupId); } } // this is the range of the SVG canvas var minDate = this.body.util.toGlobalTime(- this.body.domProps.root.width); var maxDate = this.body.util.toGlobalTime(2 * this.body.domProps.root.width); // first select and preprocess the data from the datasets. // the groups have their preselection of data, we now loop over this data to see // what data we need to draw. Sorted data is much faster. // more optimization is possible by doing the sampling before and using the binary search // to find the end date to determine the increment. if (groupIds.length > 0) { for (i = 0; i < groupIds.length; i++) { group = this.groups[groupIds[i]]; groupData = []; // optimization for sorted data if (group.options.sort == true) { var guess = Math.max(0,util.binarySearchGeneric(group.itemsData, minDate, 'x', 'before')); for (var j = guess; j < group.itemsData.length; j++) { var item = group.itemsData[j]; if (item !== undefined) { if (item.x > maxDate) { groupData.push(item); break; } else { groupData.push(item); } } } } else { for (var j = 0; j < group.itemsData.length; j++) { var item = group.itemsData[j]; if (item !== undefined) { if (item.x > minDate && item.x < maxDate) { groupData.push(item); } } } } // preprocess, split into ranges and data preprocessedGroup = this._preprocessData(groupData, group); groupRanges.push({min: preprocessedGroup.min, max: preprocessedGroup.max}); preprocessedGroupData.push(preprocessedGroup.data); } // update the Y axis first, we use this data to draw at the correct Y points // changeCalled is required to clean the SVG on a change emit. changeCalled = this._updateYAxis(groupIds, groupRanges); if (changeCalled == true) { DOMutil.cleanupElements(this.svgElements); this.body.emitter.emit("change"); return; } // with the yAxis scaled correctly, use this to get the Y values of the points. for (i = 0; i < groupIds.length; i++) { group = this.groups[groupIds[i]]; processedGroupData.push(this._convertYvalues(preprocessedGroupData[i],group)) } // draw the groups for (i = 0; i < groupIds.length; i++) { group = this.groups[groupIds[i]]; if (group.options.style == 'line') { this._drawLineGraph(processedGroupData[i], group); } else { this._drawBarGraph (processedGroupData[i], group); } } } } // cleanup unused svg elements DOMutil.cleanupElements(this.svgElements); }; /** * this sets the Y ranges for the Y axis. It also determines which of the axis should be shown or hidden. * @param {array} groupIds * @private */ LineGraph.prototype._updateYAxis = function (groupIds, groupRanges) { var changeCalled = false; var yAxisLeftUsed = false; var yAxisRightUsed = false; var minLeft = 1e9, minRight = 1e9, maxLeft = -1e9, maxRight = -1e9, minVal, maxVal; var orientation = 'left'; // if groups are present if (groupIds.length > 0) { for (var i = 0; i < groupIds.length; i++) { orientation = 'left'; var group = this.groups[groupIds[i]]; if (group.options.yAxisOrientation == 'right') { orientation = 'right'; } minVal = groupRanges[i].min; maxVal = groupRanges[i].max; if (orientation == 'left') { yAxisLeftUsed = true; minLeft = minLeft > minVal ? minVal : minLeft; maxLeft = maxLeft < maxVal ? maxVal : maxLeft; } else { yAxisRightUsed = true; minRight = minRight > minVal ? minVal : minRight; maxRight = maxRight < maxVal ? maxVal : maxRight; } } if (yAxisLeftUsed == true) { this.yAxisLeft.setRange(minLeft, maxLeft); } if (yAxisRightUsed == true) { this.yAxisRight.setRange(minRight, maxRight); } } changeCalled = this._toggleAxisVisiblity(yAxisLeftUsed , this.yAxisLeft) || changeCalled; changeCalled = this._toggleAxisVisiblity(yAxisRightUsed, this.yAxisRight) || changeCalled; if (yAxisRightUsed == true && yAxisLeftUsed == true) { this.yAxisLeft.drawIcons = true; this.yAxisRight.drawIcons = true; } else { this.yAxisLeft.drawIcons = false; this.yAxisRight.drawIcons = false; } this.yAxisRight.master = !yAxisLeftUsed; if (this.yAxisRight.master == false) { if (yAxisRightUsed == true) { this.yAxisLeft.lineOffset = this.yAxisRight.width; } changeCalled = this.yAxisLeft.redraw() || changeCalled; this.yAxisRight.stepPixelsForced = this.yAxisLeft.stepPixels; changeCalled = this.yAxisRight.redraw() || changeCalled; } else { changeCalled = this.yAxisRight.redraw() || changeCalled; } return changeCalled; }; /** * This shows or hides the Y axis if needed. If there is a change, the changed event is emitted by the updateYAxis function * * @param {boolean} axisUsed * @returns {boolean} * @private * @param axis */ LineGraph.prototype._toggleAxisVisiblity = function (axisUsed, axis) { var changed = false; if (axisUsed == false) { if (axis.dom.frame.parentNode) { axis.hide(); changed = true; } } else { if (!axis.dom.frame.parentNode) { axis.show(); changed = true; } } return changed; }; /** * draw a bar graph * @param datapoints * @param group */ LineGraph.prototype._drawBarGraph = function (dataset, group) { if (dataset != null) { if (dataset.length > 0) { var coreDistance; var minWidth = 0.1 * group.options.barChart.width; var offset = 0; var width = group.options.barChart.width; if (group.options.barChart.align == 'left') {offset -= 0.5*width;} else if (group.options.barChart.align == 'right') {offset += 0.5*width;} for (var i = 0; i < dataset.length; i++) { // dynammically downscale the width so there is no overlap up to 1/10th the original width if (i+1 < dataset.length) {coreDistance = Math.abs(dataset[i+1].x - dataset[i].x);} if (i > 0) {coreDistance = Math.min(coreDistance,Math.abs(dataset[i-1].x - dataset[i].x));} if (coreDistance < width) {width = coreDistance < minWidth ? minWidth : coreDistance;} DOMutil.drawBar(dataset[i].x + offset, dataset[i].y, width, group.zeroPosition - dataset[i].y, group.className + ' bar', this.svgElements, this.svg); } // draw points if (group.options.drawPoints.enabled == true) { this._drawPoints(dataset, group, this.svgElements, this.svg, offset); } } } }; /** * draw a line graph * * @param datapoints * @param group */ LineGraph.prototype._drawLineGraph = function (dataset, group) { if (dataset != null) { if (dataset.length > 0) { var path, d; var svgHeight = Number(this.svg.style.height.replace("px","")); path = DOMutil.getSVGElement('path', this.svgElements, this.svg); path.setAttributeNS(null, "class", group.className); // construct path from dataset if (group.options.catmullRom.enabled == true) { d = this._catmullRom(dataset, group); } else { d = this._linear(dataset); } // append with points for fill and finalize the path if (group.options.shaded.enabled == true) { var fillPath = DOMutil.getSVGElement('path',this.svgElements, this.svg); var dFill; if (group.options.shaded.orientation == 'top') { dFill = "M" + dataset[0].x + "," + 0 + " " + d + "L" + dataset[dataset.length - 1].x + "," + 0; } else { dFill = "M" + dataset[0].x + "," + svgHeight + " " + d + "L" + dataset[dataset.length - 1].x + "," + svgHeight; } fillPath.setAttributeNS(null, "class", group.className + " fill"); fillPath.setAttributeNS(null, "d", dFill); } // copy properties to path for drawing. path.setAttributeNS(null, "d", "M" + d); // draw points if (group.options.drawPoints.enabled == true) { this._drawPoints(dataset, group, this.svgElements, this.svg); } } } }; /** * draw the data points * * @param dataset * @param JSONcontainer * @param svg * @param group */ LineGraph.prototype._drawPoints = function (dataset, group, JSONcontainer, svg, offset) { if (offset === undefined) {offset = 0;} for (var i = 0; i < dataset.length; i++) { DOMutil.drawPoint(dataset[i].x + offset, dataset[i].y, group, JSONcontainer, svg); } }; /** * This uses the DataAxis object to generate the correct X coordinate on the SVG window. It uses the * util function toScreen to get the x coordinate from the timestamp. It also pre-filters the data and get the minMax ranges for * the yAxis. * * @param datapoints * @returns {Array} * @private */ LineGraph.prototype._preprocessData = function (datapoints, group) { var extractedData = []; var xValue, yValue; var toScreen = this.body.util.toScreen; var increment = 1; var amountOfPoints = datapoints.length; var yMin = datapoints[0].y; var yMax = datapoints[0].y; // the global screen is used because changing the width of the yAxis may affect the increment, resulting in an endless loop // of width changing of the yAxis. if (group.options.sampling == true) { var xDistance = this.body.util.toGlobalScreen(datapoints[datapoints.length-1].x) - this.body.util.toGlobalScreen(datapoints[0].x); var pointsPerPixel = amountOfPoints/xDistance; increment = Math.min(Math.ceil(0.2 * amountOfPoints), Math.max(1,Math.round(pointsPerPixel))); } for (var i = 0; i < amountOfPoints; i += increment) { xValue = toScreen(datapoints[i].x) + this.width - 1; yValue = datapoints[i].y; extractedData.push({x: xValue, y: yValue}); yMin = yMin > yValue ? yValue : yMin; yMax = yMax < yValue ? yValue : yMax; } // extractedData.sort(function (a,b) {return a.x - b.x;}); return {min: yMin, max: yMax, data: extractedData}; }; /** * This uses the DataAxis object to generate the correct Y coordinate on the SVG window. It uses the * util function toScreen to get the x coordinate from the timestamp. * * @param datapoints * @param options * @returns {Array} * @private */ LineGraph.prototype._convertYvalues = function (datapoints, group) { var extractedData = []; var xValue, yValue; var axis = this.yAxisLeft; var svgHeight = Number(this.svg.style.height.replace("px","")); if (group.options.yAxisOrientation == 'right') { axis = this.yAxisRight; } for (var i = 0; i < datapoints.length; i++) { xValue = datapoints[i].x; yValue = Math.round(axis.convertValue(datapoints[i].y)); extractedData.push({x: xValue, y: yValue}); } group.setZeroPosition(Math.min(svgHeight, axis.convertValue(0))); // extractedData.sort(function (a,b) {return a.x - b.x;}); return extractedData; }; /** * This uses an uniform parametrization of the CatmullRom algorithm: * "On the Parameterization of Catmull-Rom Curves" by Cem Yuksel et al. * @param data * @returns {string} * @private */ LineGraph.prototype._catmullRomUniform = function(data) { // catmull rom var p0, p1, p2, p3, bp1, bp2; var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; var normalization = 1/6; var length = data.length; for (var i = 0; i < length - 1; i++) { p0 = (i == 0) ? data[0] : data[i-1]; p1 = data[i]; p2 = data[i+1]; p3 = (i + 2 < length) ? data[i+2] : p2; // Catmull-Rom to Cubic Bezier conversion matrix // 0 1 0 0 // -1/6 1 1/6 0 // 0 1/6 1 -1/6 // 0 0 1 0 // bp0 = { x: p1.x, y: p1.y }; bp1 = { x: ((-p0.x + 6*p1.x + p2.x) *normalization), y: ((-p0.y + 6*p1.y + p2.y) *normalization)}; bp2 = { x: (( p1.x + 6*p2.x - p3.x) *normalization), y: (( p1.y + 6*p2.y - p3.y) *normalization)}; // bp0 = { x: p2.x, y: p2.y }; d += "C" + bp1.x + "," + bp1.y + " " + bp2.x + "," + bp2.y + " " + p2.x + "," + p2.y + " "; } return d; }; /** * This uses either the chordal or centripetal parameterization of the catmull-rom algorithm. * By default, the centripetal parameterization is used because this gives the nicest results. * These parameterizations are relatively heavy because the distance between 4 points have to be calculated. * * One optimization can be used to reuse distances since this is a sliding window approach. * @param data * @returns {string} * @private */ LineGraph.prototype._catmullRom = function(data, group) { var alpha = group.options.catmullRom.alpha; if (alpha == 0 || alpha === undefined) { return this._catmullRomUniform(data); } else { var p0, p1, p2, p3, bp1, bp2, d1,d2,d3, A, B, N, M; var d3powA, d2powA, d3pow2A, d2pow2A, d1pow2A, d1powA; var d = Math.round(data[0].x) + "," + Math.round(data[0].y) + " "; var length = data.length; for (var i = 0; i < length - 1; i++) { p0 = (i == 0) ? data[0] : data[i-1]; p1 = data[i]; p2 = data[i+1]; p3 = (i + 2 < length) ? data[i+2] : p2; d1 = Math.sqrt(Math.pow(p0.x - p1.x,2) + Math.pow(p0.y - p1.y,2)); d2 = Math.sqrt(Math.pow(p1.x - p2.x,2) + Math.pow(p1.y - p2.y,2)); d3 = Math.sqrt(Math.pow(p2.x - p3.x,2) + Math.pow(p2.y - p3.y,2)); // Catmull-Rom to Cubic Bezier conversion matrix // // A = 2d1^2a + 3d1^a * d2^a + d3^2a // B = 2d3^2a + 3d3^a * d2^a + d2^2a // // [ 0 1 0 0 ] // [ -d2^2a/N A/N d1^2a/N 0 ] // [ 0 d3^2a/M B/M -d2^2a/M ] // [ 0 0 1 0 ] // [ 0 1 0 0 ] // [ -d2pow2a/N A/N d1pow2a/N 0 ] // [ 0 d3pow2a/M B/M -d2pow2a/M ] // [ 0 0 1 0 ] d3powA = Math.pow(d3, alpha); d3pow2A = Math.pow(d3,2*alpha); d2powA = Math.pow(d2, alpha); d2pow2A = Math.pow(d2,2*alpha); d1powA = Math.pow(d1, alpha); d1pow2A = Math.pow(d1,2*alpha); A = 2*d1pow2A + 3*d1powA * d2powA + d2pow2A; B = 2*d3pow2A + 3*d3powA * d2powA + d2pow2A; N = 3*d1powA * (d1powA + d2powA); if (N > 0) {N = 1 / N;} M = 3*d3powA * (d3powA + d2powA); if (M > 0) {M = 1 / M;} bp1 = { x: ((-d2pow2A * p0.x + A*p1.x + d1pow2A * p2.x) * N), y: ((-d2pow2A * p0.y + A*p1.y + d1pow2A * p2.y) * N)}; bp2 = { x: (( d3pow2A * p1.x + B*p2.x - d2pow2A * p3.x) * M), y: (( d3pow2A * p1.y + B*p2.y - d2pow2A * p3.y) * M)}; if (bp1.x == 0 && bp1.y == 0) {bp1 = p1;} if (bp2.x == 0 && bp2.y == 0) {bp2 = p2;} d += "C" + bp1.x + "," + bp1.y + " " + bp2.x + "," + bp2.y + " " + p2.x + "," + p2.y + " "; } return d; } }; /** * this generates the SVG path for a linear drawing between datapoints. * @param data * @returns {string} * @private */ LineGraph.prototype._linear = function(data) { // linear var d = ""; for (var i = 0; i < data.length; i++) { if (i == 0) { d += data[i].x + "," + data[i].y; } else { d += " " + data[i].x + "," + data[i].y; } } return d; }; /** * @constructor DataStep * The class DataStep is an iterator for data for the lineGraph. You provide a start data point and an * end data point. The class itself determines the best scale (step size) based on the * provided start Date, end Date, and minimumStep. * * If minimumStep is provided, the step size is chosen as close as possible * to the minimumStep but larger than minimumStep. If minimumStep is not * provided, the scale is set to 1 DAY. * The minimumStep should correspond with the onscreen size of about 6 characters * * Alternatively, you can set a scale by hand. * After creation, you can initialize the class by executing first(). Then you * can iterate from the start date to the end date via next(). You can check if * the end date is reached with the function hasNext(). After each step, you can * retrieve the current date via getCurrent(). * The DataStep has scales ranging from milliseconds, seconds, minutes, hours, * days, to years. * * Version: 1.2 * * @param {Date} [start] The start date, for example new Date(2010, 9, 21) * or new Date(2010, 9, 21, 23, 45, 00) * @param {Date} [end] The end date * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ function DataStep(start, end, minimumStep, containerHeight, forcedStepSize) { // variables this.current = 0; this.autoScale = true; this.stepIndex = 0; this.step = 1; this.scale = 1; this.marginStart; this.marginEnd; this.majorSteps = [1, 2, 5, 10]; this.minorSteps = [0.25, 0.5, 1, 2]; this.setRange(start, end, minimumStep, containerHeight, forcedStepSize); } /** * Set a new range * If minimumStep is provided, the step size is chosen as close as possible * to the minimumStep but larger than minimumStep. If minimumStep is not * provided, the scale is set to 1 DAY. * The minimumStep should correspond with the onscreen size of about 6 characters * @param {Number} [start] The start date and time. * @param {Number} [end] The end date and time. * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ DataStep.prototype.setRange = function(start, end, minimumStep, containerHeight, forcedStepSize) { this._start = start; this._end = end; if (this.autoScale) { this.setMinimumStep(minimumStep, containerHeight, forcedStepSize); } this.setFirst(); }; /** * Automatically determine the scale that bests fits the provided minimum step * @param {Number} [minimumStep] The minimum step size in milliseconds */ DataStep.prototype.setMinimumStep = function(minimumStep, containerHeight) { // round to floor var size = this._end - this._start; var safeSize = size * 1.1; var minimumStepValue = minimumStep * (safeSize / containerHeight); var orderOfMagnitude = Math.round(Math.log(safeSize)/Math.LN10); var minorStepIdx = -1; var magnitudefactor = Math.pow(10,orderOfMagnitude); var start = 0; if (orderOfMagnitude < 0) { start = orderOfMagnitude; } var solutionFound = false; for (var i = start; Math.abs(i) <= Math.abs(orderOfMagnitude); i++) { magnitudefactor = Math.pow(10,i); for (var j = 0; j < this.minorSteps.length; j++) { var stepSize = magnitudefactor * this.minorSteps[j]; if (stepSize >= minimumStepValue) { solutionFound = true; minorStepIdx = j; break; } } if (solutionFound == true) { break; } } this.stepIndex = minorStepIdx; this.scale = magnitudefactor; this.step = magnitudefactor * this.minorSteps[minorStepIdx]; }; /** * Set the range iterator to the start date. */ DataStep.prototype.first = function() { this.setFirst(); }; /** * Round the current date to the first minor date value * This must be executed once when the current date is set to start Date */ DataStep.prototype.setFirst = function() { var niceStart = this._start - (this.scale * this.minorSteps[this.stepIndex]); var niceEnd = this._end + (this.scale * this.minorSteps[this.stepIndex]); this.marginEnd = this.roundToMinor(niceEnd); this.marginStart = this.roundToMinor(niceStart); this.marginRange = this.marginEnd - this.marginStart; this.current = this.marginEnd; }; DataStep.prototype.roundToMinor = function(value) { var rounded = value - (value % (this.scale * this.minorSteps[this.stepIndex])); if (value % (this.scale * this.minorSteps[this.stepIndex]) > 0.5 * (this.scale * this.minorSteps[this.stepIndex])) { return rounded + (this.scale * this.minorSteps[this.stepIndex]); } else { return rounded; } } /** * Check if the there is a next step * @return {boolean} true if the current date has not passed the end date */ DataStep.prototype.hasNext = function () { return (this.current >= this.marginStart); }; /** * Do the next step */ DataStep.prototype.next = function() { var prev = this.current; this.current -= this.step; // safety mechanism: if current time is still unchanged, move to the end if (this.current == prev) { this.current = this._end; } }; /** * Do the next step */ DataStep.prototype.previous = function() { this.current += this.step; this.marginEnd += this.step; this.marginRange = this.marginEnd - this.marginStart; }; /** * Get the current datetime * @return {Number} current The current date */ DataStep.prototype.getCurrent = function() { var toPrecision = '' + Number(this.current).toPrecision(5); for (var i = toPrecision.length-1; i > 0; i--) { if (toPrecision[i] == "0") { toPrecision = toPrecision.slice(0,i); } else if (toPrecision[i] == "." || toPrecision[i] == ",") { toPrecision = toPrecision.slice(0,i); break; } else{ break; } } return toPrecision; }; /** * Snap a date to a rounded value. * The snap intervals are dependent on the current scale and step. * @param {Date} date the date to be snapped. * @return {Date} snappedDate */ DataStep.prototype.snap = function(date) { }; /** * Check if the current value is a major value (for example when the step * is DAY, a major value is each first day of the MONTH) * @return {boolean} true if current date is major, else false. */ DataStep.prototype.isMajor = function() { return (this.current % (this.scale * this.majorSteps[this.stepIndex]) == 0); }; /** * Utility functions for ordering and stacking of items */ var stack = {}; /** * Order items by their start data * @param {Item[]} items */ stack.orderByStart = function(items) { items.sort(function (a, b) { return a.data.start - b.data.start; }); }; /** * Order items by their end date. If they have no end date, their start date * is used. * @param {Item[]} items */ stack.orderByEnd = function(items) { items.sort(function (a, b) { var aTime = ('end' in a.data) ? a.data.end : a.data.start, bTime = ('end' in b.data) ? b.data.end : b.data.start; return aTime - bTime; }); }; /** * Adjust vertical positions of the items such that they don't overlap each * other. * @param {Item[]} items * All visible items * @param {{item: number, axis: number}} margin * Margins between items and between items and the axis. * @param {boolean} [force=false] * If true, all items will be repositioned. If false (default), only * items having a top===null will be re-stacked */ stack.stack = function(items, margin, force) { var i, iMax; if (force) { // reset top position of all items for (i = 0, iMax = items.length; i < iMax; i++) { items[i].top = null; } } // calculate new, non-overlapping positions for (i = 0, iMax = items.length; i < iMax; i++) { var item = items[i]; if (item.top === null) { // initialize top position item.top = margin.axis; do { // TODO: optimize checking for overlap. when there is a gap without items, // you only need to check for items from the next item on, not from zero var collidingItem = null; for (var j = 0, jj = items.length; j < jj; j++) { var other = items[j]; if (other.top !== null && other !== item && stack.collision(item, other, margin.item)) { collidingItem = other; break; } } if (collidingItem != null) { // There is a collision. Reposition the items above the colliding element item.top = collidingItem.top + collidingItem.height + margin.item; } } while (collidingItem); } } }; /** * Adjust vertical positions of the items without stacking them * @param {Item[]} items * All visible items * @param {{item: number, axis: number}} margin * Margins between items and between items and the axis. */ stack.nostack = function(items, margin) { var i, iMax; // reset top position of all items for (i = 0, iMax = items.length; i < iMax; i++) { items[i].top = margin.axis; } }; /** * Test if the two provided items collide * The items must have parameters left, width, top, and height. * @param {Item} a The first item * @param {Item} b The second item * @param {Number} margin A minimum required margin. * If margin is provided, the two items will be * marked colliding when they overlap or * when the margin between the two is smaller than * the requested margin. * @return {boolean} true if a and b collide, else false */ stack.collision = function(a, b, margin) { return ((a.left - margin) < (b.left + b.width) && (a.left + a.width + margin) > b.left && (a.top - margin) < (b.top + b.height) && (a.top + a.height + margin) > b.top); }; /** * @constructor TimeStep * The class TimeStep is an iterator for dates. You provide a start date and an * end date. The class itself determines the best scale (step size) based on the * provided start Date, end Date, and minimumStep. * * If minimumStep is provided, the step size is chosen as close as possible * to the minimumStep but larger than minimumStep. If minimumStep is not * provided, the scale is set to 1 DAY. * The minimumStep should correspond with the onscreen size of about 6 characters * * Alternatively, you can set a scale by hand. * After creation, you can initialize the class by executing first(). Then you * can iterate from the start date to the end date via next(). You can check if * the end date is reached with the function hasNext(). After each step, you can * retrieve the current date via getCurrent(). * The TimeStep has scales ranging from milliseconds, seconds, minutes, hours, * days, to years. * * Version: 1.2 * * @param {Date} [start] The start date, for example new Date(2010, 9, 21) * or new Date(2010, 9, 21, 23, 45, 00) * @param {Date} [end] The end date * @param {Number} [minimumStep] Optional. Minimum step size in milliseconds */ function TimeStep(start, end, minimumStep) { // variables this.current = new Date(); this._start = new Date(); this._end = new Date(); this.autoScale = true; this.scale = TimeStep.SCALE.DAY; this.step = 1; // initialize the range this.setRange(start, end, minimumStep); } /// enum scale TimeStep.SCALE = { MILLISECOND: 1, SECOND: 2, MINUTE: 3, HOUR: 4, DAY: 5, WEEKDAY: 6, MONTH: 7, YEAR: 8 }; /** * Set a new range * If minimumStep is provided, the step size is chosen as close as possible * to the minimumStep but larger than minimumStep. If minimumStep is not * provided, the scale is set to 1 DAY. * The minimumStep should correspond with the onscreen size of about 6 characters * @param {Date} [start] The start date and time. * @param {Date} [end] The end date and time. * @param {int} [minimumStep] Optional. Minimum step size in milliseconds */ TimeStep.prototype.setRange = function(start, end, minimumStep) { if (!(start instanceof Date) || !(end instanceof Date)) { throw "No legal start or end date in method setRange"; } this._start = (start != undefined) ? new Date(start.valueOf()) : new Date(); this._end = (end != undefined) ? new Date(end.valueOf()) : new Date(); if (this.autoScale) { this.setMinimumStep(minimumStep); } }; /** * Set the range iterator to the start date. */ TimeStep.prototype.first = function() { this.current = new Date(this._start.valueOf()); this.roundToMinor(); }; /** * Round the current date to the first minor date value * This must be executed once when the current date is set to start Date */ TimeStep.prototype.roundToMinor = function() { // round to floor // IMPORTANT: we have no breaks in this switch! (this is no bug) //noinspection FallthroughInSwitchStatementJS switch (this.scale) { case TimeStep.SCALE.YEAR: this.current.setFullYear(this.step * Math.floor(this.current.getFullYear() / this.step)); this.current.setMonth(0); case TimeStep.SCALE.MONTH: this.current.setDate(1); case TimeStep.SCALE.DAY: // intentional fall through case TimeStep.SCALE.WEEKDAY: this.current.setHours(0); case TimeStep.SCALE.HOUR: this.current.setMinutes(0); case TimeStep.SCALE.MINUTE: this.current.setSeconds(0); case TimeStep.SCALE.SECOND: this.current.setMilliseconds(0); //case TimeStep.SCALE.MILLISECOND: // nothing to do for milliseconds } if (this.step != 1) { // round down to the first minor value that is a multiple of the current step size switch (this.scale) { case TimeStep.SCALE.MILLISECOND: this.current.setMilliseconds(this.current.getMilliseconds() - this.current.getMilliseconds() % this.step); break; case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() - this.current.getSeconds() % this.step); break; case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() - this.current.getMinutes() % this.step); break; case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() - this.current.getHours() % this.step); break; case TimeStep.SCALE.WEEKDAY: // intentional fall through case TimeStep.SCALE.DAY: this.current.setDate((this.current.getDate()-1) - (this.current.getDate()-1) % this.step + 1); break; case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() - this.current.getMonth() % this.step); break; case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() - this.current.getFullYear() % this.step); break; default: break; } } }; /** * Check if the there is a next step * @return {boolean} true if the current date has not passed the end date */ TimeStep.prototype.hasNext = function () { return (this.current.valueOf() <= this._end.valueOf()); }; /** * Do the next step */ TimeStep.prototype.next = function() { var prev = this.current.valueOf(); // Two cases, needed to prevent issues with switching daylight savings // (end of March and end of October) if (this.current.getMonth() < 6) { switch (this.scale) { case TimeStep.SCALE.MILLISECOND: this.current = new Date(this.current.valueOf() + this.step); break; case TimeStep.SCALE.SECOND: this.current = new Date(this.current.valueOf() + this.step * 1000); break; case TimeStep.SCALE.MINUTE: this.current = new Date(this.current.valueOf() + this.step * 1000 * 60); break; case TimeStep.SCALE.HOUR: this.current = new Date(this.current.valueOf() + this.step * 1000 * 60 * 60); // in case of skipping an hour for daylight savings, adjust the hour again (else you get: 0h 5h 9h ... instead of 0h 4h 8h ...) var h = this.current.getHours(); this.current.setHours(h - (h % this.step)); break; case TimeStep.SCALE.WEEKDAY: // intentional fall through case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; default: break; } } else { switch (this.scale) { case TimeStep.SCALE.MILLISECOND: this.current = new Date(this.current.valueOf() + this.step); break; case TimeStep.SCALE.SECOND: this.current.setSeconds(this.current.getSeconds() + this.step); break; case TimeStep.SCALE.MINUTE: this.current.setMinutes(this.current.getMinutes() + this.step); break; case TimeStep.SCALE.HOUR: this.current.setHours(this.current.getHours() + this.step); break; case TimeStep.SCALE.WEEKDAY: // intentional fall through case TimeStep.SCALE.DAY: this.current.setDate(this.current.getDate() + this.step); break; case TimeStep.SCALE.MONTH: this.current.setMonth(this.current.getMonth() + this.step); break; case TimeStep.SCALE.YEAR: this.current.setFullYear(this.current.getFullYear() + this.step); break; default: break; } } if (this.step != 1) { // round down to the correct major value switch (this.scale) { case TimeStep.SCALE.MILLISECOND: if(this.current.getMilliseconds() < this.step) this.current.setMilliseconds(0); break; case TimeStep.SCALE.SECOND: if(this.current.getSeconds() < this.step) this.current.setSeconds(0); break; case TimeStep.SCALE.MINUTE: if(this.current.getMinutes() < this.step) this.current.setMinutes(0); break; case TimeStep.SCALE.HOUR: if(this.current.getHours() < this.step) this.current.setHours(0); break; case TimeStep.SCALE.WEEKDAY: // intentional fall through case TimeStep.SCALE.DAY: if(this.current.getDate() < this.step+1) this.current.setDate(1); break; case TimeStep.SCALE.MONTH: if(this.current.getMonth() < this.step) this.current.setMonth(0); break; case TimeStep.SCALE.YEAR: break; // nothing to do for year default: break; } } // safety mechanism: if current time is still unchanged, move to the end if (this.current.valueOf() == prev) { this.current = new Date(this._end.valueOf()); } }; /** * Get the current datetime * @return {Date} current The current date */ TimeStep.prototype.getCurrent = function() { return this.current; }; /** * Set a custom scale. Autoscaling will be disabled. * For example setScale(SCALE.MINUTES, 5) will result * in minor steps of 5 minutes, and major steps of an hour. * * @param {TimeStep.SCALE} newScale * A scale. Choose from SCALE.MILLISECOND, * SCALE.SECOND, SCALE.MINUTE, SCALE.HOUR, * SCALE.WEEKDAY, SCALE.DAY, SCALE.MONTH, * SCALE.YEAR. * @param {Number} newStep A step size, by default 1. Choose for * example 1, 2, 5, or 10. */ TimeStep.prototype.setScale = function(newScale, newStep) { this.scale = newScale; if (newStep > 0) { this.step = newStep; } this.autoScale = false; }; /** * Enable or disable autoscaling * @param {boolean} enable If true, autoascaling is set true */ TimeStep.prototype.setAutoScale = function (enable) { this.autoScale = enable; }; /** * Automatically determine the scale that bests fits the provided minimum step * @param {Number} [minimumStep] The minimum step size in milliseconds */ TimeStep.prototype.setMinimumStep = function(minimumStep) { if (minimumStep == undefined) { return; } var stepYear = (1000 * 60 * 60 * 24 * 30 * 12); var stepMonth = (1000 * 60 * 60 * 24 * 30); var stepDay = (1000 * 60 * 60 * 24); var stepHour = (1000 * 60 * 60); var stepMinute = (1000 * 60); var stepSecond = (1000); var stepMillisecond= (1); // find the smallest step that is larger than the provided minimumStep if (stepYear*1000 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1000;} if (stepYear*500 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 500;} if (stepYear*100 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 100;} if (stepYear*50 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 50;} if (stepYear*10 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 10;} if (stepYear*5 > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 5;} if (stepYear > minimumStep) {this.scale = TimeStep.SCALE.YEAR; this.step = 1;} if (stepMonth*3 > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 3;} if (stepMonth > minimumStep) {this.scale = TimeStep.SCALE.MONTH; this.step = 1;} if (stepDay*5 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 5;} if (stepDay*2 > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 2;} if (stepDay > minimumStep) {this.scale = TimeStep.SCALE.DAY; this.step = 1;} if (stepDay/2 > minimumStep) {this.scale = TimeStep.SCALE.WEEKDAY; this.step = 1;} if (stepHour*4 > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 4;} if (stepHour > minimumStep) {this.scale = TimeStep.SCALE.HOUR; this.step = 1;} if (stepMinute*15 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 15;} if (stepMinute*10 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 10;} if (stepMinute*5 > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 5;} if (stepMinute > minimumStep) {this.scale = TimeStep.SCALE.MINUTE; this.step = 1;} if (stepSecond*15 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 15;} if (stepSecond*10 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 10;} if (stepSecond*5 > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 5;} if (stepSecond > minimumStep) {this.scale = TimeStep.SCALE.SECOND; this.step = 1;} if (stepMillisecond*200 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 200;} if (stepMillisecond*100 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 100;} if (stepMillisecond*50 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 50;} if (stepMillisecond*10 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 10;} if (stepMillisecond*5 > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 5;} if (stepMillisecond > minimumStep) {this.scale = TimeStep.SCALE.MILLISECOND; this.step = 1;} }; /** * Snap a date to a rounded value. * The snap intervals are dependent on the current scale and step. * @param {Date} date the date to be snapped. * @return {Date} snappedDate */ TimeStep.prototype.snap = function(date) { var clone = new Date(date.valueOf()); if (this.scale == TimeStep.SCALE.YEAR) { var year = clone.getFullYear() + Math.round(clone.getMonth() / 12); clone.setFullYear(Math.round(year / this.step) * this.step); clone.setMonth(0); clone.setDate(0); clone.setHours(0); clone.setMinutes(0); clone.setSeconds(0); clone.setMilliseconds(0); } else if (this.scale == TimeStep.SCALE.MONTH) { if (clone.getDate() > 15) { clone.setDate(1); clone.setMonth(clone.getMonth() + 1); // important: first set Date to 1, after that change the month. } else { clone.setDate(1); } clone.setHours(0); clone.setMinutes(0); clone.setSeconds(0); clone.setMilliseconds(0); } else if (this.scale == TimeStep.SCALE.DAY) { //noinspection FallthroughInSwitchStatementJS switch (this.step) { case 5: case 2: clone.setHours(Math.round(clone.getHours() / 24) * 24); break; default: clone.setHours(Math.round(clone.getHours() / 12) * 12); break; } clone.setMinutes(0); clone.setSeconds(0); clone.setMilliseconds(0); } else if (this.scale == TimeStep.SCALE.WEEKDAY) { //noinspection FallthroughInSwitchStatementJS switch (this.step) { case 5: case 2: clone.setHours(Math.round(clone.getHours() / 12) * 12); break; default: clone.setHours(Math.round(clone.getHours() / 6) * 6); break; } clone.setMinutes(0); clone.setSeconds(0); clone.setMilliseconds(0); } else if (this.scale == TimeStep.SCALE.HOUR) { switch (this.step) { case 4: clone.setMinutes(Math.round(clone.getMinutes() / 60) * 60); break; default: clone.setMinutes(Math.round(clone.getMinutes() / 30) * 30); break; } clone.setSeconds(0); clone.setMilliseconds(0); } else if (this.scale == TimeStep.SCALE.MINUTE) { //noinspection FallthroughInSwitchStatementJS switch (this.step) { case 15: case 10: clone.setMinutes(Math.round(clone.getMinutes() / 5) * 5); clone.setSeconds(0); break; case 5: clone.setSeconds(Math.round(clone.getSeconds() / 60) * 60); break; default: clone.setSeconds(Math.round(clone.getSeconds() / 30) * 30); break; } clone.setMilliseconds(0); } else if (this.scale == TimeStep.SCALE.SECOND) { //noinspection FallthroughInSwitchStatementJS switch (this.step) { case 15: case 10: clone.setSeconds(Math.round(clone.getSeconds() / 5) * 5); clone.setMilliseconds(0); break; case 5: clone.setMilliseconds(Math.round(clone.getMilliseconds() / 1000) * 1000); break; default: clone.setMilliseconds(Math.round(clone.getMilliseconds() / 500) * 500); break; } } else if (this.scale == TimeStep.SCALE.MILLISECOND) { var step = this.step > 5 ? this.step / 2 : 1; clone.setMilliseconds(Math.round(clone.getMilliseconds() / step) * step); } return clone; }; /** * Check if the current value is a major value (for example when the step * is DAY, a major value is each first day of the MONTH) * @return {boolean} true if current date is major, else false. */ TimeStep.prototype.isMajor = function() { switch (this.scale) { case TimeStep.SCALE.MILLISECOND: return (this.current.getMilliseconds() == 0); case TimeStep.SCALE.SECOND: return (this.current.getSeconds() == 0); case TimeStep.SCALE.MINUTE: return (this.current.getHours() == 0) && (this.current.getMinutes() == 0); // Note: this is no bug. Major label is equal for both minute and hour scale case TimeStep.SCALE.HOUR: return (this.current.getHours() == 0); case TimeStep.SCALE.WEEKDAY: // intentional fall through case TimeStep.SCALE.DAY: return (this.current.getDate() == 1); case TimeStep.SCALE.MONTH: return (this.current.getMonth() == 0); case TimeStep.SCALE.YEAR: return false; default: return false; } }; /** * Returns formatted text for the minor axislabel, depending on the current * date and the scale. For example when scale is MINUTE, the current time is * formatted as "hh:mm". * @param {Date} [date] custom date. if not provided, current date is taken */ TimeStep.prototype.getLabelMinor = function(date) { if (date == undefined) { date = this.current; } switch (this.scale) { case TimeStep.SCALE.MILLISECOND: return moment(date).format('SSS'); case TimeStep.SCALE.SECOND: return moment(date).format('s'); case TimeStep.SCALE.MINUTE: return moment(date).format('HH:mm'); case TimeStep.SCALE.HOUR: return moment(date).format('HH:mm'); case TimeStep.SCALE.WEEKDAY: return moment(date).format('ddd D'); case TimeStep.SCALE.DAY: return moment(date).format('D'); case TimeStep.SCALE.MONTH: return moment(date).format('MMM'); case TimeStep.SCALE.YEAR: return moment(date).format('YYYY'); default: return ''; } }; /** * Returns formatted text for the major axis label, depending on the current * date and the scale. For example when scale is MINUTE, the major scale is * hours, and the hour will be formatted as "hh". * @param {Date} [date] custom date. if not provided, current date is taken */ TimeStep.prototype.getLabelMajor = function(date) { if (date == undefined) { date = this.current; } //noinspection FallthroughInSwitchStatementJS switch (this.scale) { case TimeStep.SCALE.MILLISECOND:return moment(date).format('HH:mm:ss'); case TimeStep.SCALE.SECOND: return moment(date).format('D MMMM HH:mm'); case TimeStep.SCALE.MINUTE: case TimeStep.SCALE.HOUR: return moment(date).format('ddd D MMMM'); case TimeStep.SCALE.WEEKDAY: case TimeStep.SCALE.DAY: return moment(date).format('MMMM YYYY'); case TimeStep.SCALE.MONTH: return moment(date).format('YYYY'); case TimeStep.SCALE.YEAR: return ''; default: return ''; } }; /** * @constructor Range * A Range controls a numeric range with a start and end value. * The Range adjusts the range based on mouse events or programmatic changes, * and triggers events when the range is changing or has been changed. * @param {{dom: Object, domProps: Object, emitter: Emitter}} body * @param {Object} [options] See description at Range.setOptions */ function Range(body, options) { var now = moment().hours(0).minutes(0).seconds(0).milliseconds(0); this.start = now.clone().add('days', -3).valueOf(); // Number this.end = now.clone().add('days', 4).valueOf(); // Number this.body = body; // default options this.defaultOptions = { start: null, end: null, direction: 'horizontal', // 'horizontal' or 'vertical' moveable: true, zoomable: true, min: null, max: null, zoomMin: 10, // milliseconds zoomMax: 1000 * 60 * 60 * 24 * 365 * 10000 // milliseconds }; this.options = util.extend({}, this.defaultOptions); this.props = { touch: {} }; // drag listeners for dragging this.body.emitter.on('dragstart', this._onDragStart.bind(this)); this.body.emitter.on('drag', this._onDrag.bind(this)); this.body.emitter.on('dragend', this._onDragEnd.bind(this)); // ignore dragging when holding this.body.emitter.on('hold', this._onHold.bind(this)); // mouse wheel for zooming this.body.emitter.on('mousewheel', this._onMouseWheel.bind(this)); this.body.emitter.on('DOMMouseScroll', this._onMouseWheel.bind(this)); // For FF // pinch to zoom this.body.emitter.on('touch', this._onTouch.bind(this)); this.body.emitter.on('pinch', this._onPinch.bind(this)); this.setOptions(options); } Range.prototype = new Component(); /** * Set options for the range controller * @param {Object} options Available options: * {Number | Date | String} start Start date for the range * {Number | Date | String} end End date for the range * {Number} min Minimum value for start * {Number} max Maximum value for end * {Number} zoomMin Set a minimum value for * (end - start). * {Number} zoomMax Set a maximum value for * (end - start). * {Boolean} moveable Enable moving of the range * by dragging. True by default * {Boolean} zoomable Enable zooming of the range * by pinching/scrolling. True by default */ Range.prototype.setOptions = function (options) { if (options) { // copy the options that we know var fields = ['direction', 'min', 'max', 'zoomMin', 'zoomMax', 'moveable', 'zoomable']; util.selectiveExtend(fields, this.options, options); if ('start' in options || 'end' in options) { // apply a new range. both start and end are optional this.setRange(options.start, options.end); } } }; /** * Test whether direction has a valid value * @param {String} direction 'horizontal' or 'vertical' */ function validateDirection (direction) { if (direction != 'horizontal' && direction != 'vertical') { throw new TypeError('Unknown direction "' + direction + '". ' + 'Choose "horizontal" or "vertical".'); } } /** * Set a new start and end range * @param {Number} [start] * @param {Number} [end] */ Range.prototype.setRange = function(start, end) { var changed = this._applyRange(start, end); if (changed) { var params = { start: new Date(this.start), end: new Date(this.end) }; this.body.emitter.emit('rangechange', params); this.body.emitter.emit('rangechanged', params); } }; /** * Set a new start and end range. This method is the same as setRange, but * does not trigger a range change and range changed event, and it returns * true when the range is changed * @param {Number} [start] * @param {Number} [end] * @return {Boolean} changed * @private */ Range.prototype._applyRange = function(start, end) { var newStart = (start != null) ? util.convert(start, 'Date').valueOf() : this.start, newEnd = (end != null) ? util.convert(end, 'Date').valueOf() : this.end, max = (this.options.max != null) ? util.convert(this.options.max, 'Date').valueOf() : null, min = (this.options.min != null) ? util.convert(this.options.min, 'Date').valueOf() : null, diff; // check for valid number if (isNaN(newStart) || newStart === null) { throw new Error('Invalid start "' + start + '"'); } if (isNaN(newEnd) || newEnd === null) { throw new Error('Invalid end "' + end + '"'); } // prevent start < end if (newEnd < newStart) { newEnd = newStart; } // prevent start < min if (min !== null) { if (newStart < min) { diff = (min - newStart); newStart += diff; newEnd += diff; // prevent end > max if (max != null) { if (newEnd > max) { newEnd = max; } } } } // prevent end > max if (max !== null) { if (newEnd > max) { diff = (newEnd - max); newStart -= diff; newEnd -= diff; // prevent start < min if (min != null) { if (newStart < min) { newStart = min; } } } } // prevent (end-start) < zoomMin if (this.options.zoomMin !== null) { var zoomMin = parseFloat(this.options.zoomMin); if (zoomMin < 0) { zoomMin = 0; } if ((newEnd - newStart) < zoomMin) { if ((this.end - this.start) === zoomMin) { // ignore this action, we are already zoomed to the minimum newStart = this.start; newEnd = this.end; } else { // zoom to the minimum diff = (zoomMin - (newEnd - newStart)); newStart -= diff / 2; newEnd += diff / 2; } } } // prevent (end-start) > zoomMax if (this.options.zoomMax !== null) { var zoomMax = parseFloat(this.options.zoomMax); if (zoomMax < 0) { zoomMax = 0; } if ((newEnd - newStart) > zoomMax) { if ((this.end - this.start) === zoomMax) { // ignore this action, we are already zoomed to the maximum newStart = this.start; newEnd = this.end; } else { // zoom to the maximum diff = ((newEnd - newStart) - zoomMax); newStart += diff / 2; newEnd -= diff / 2; } } } var changed = (this.start != newStart || this.end != newEnd); this.start = newStart; this.end = newEnd; return changed; }; /** * Retrieve the current range. * @return {Object} An object with start and end properties */ Range.prototype.getRange = function() { return { start: this.start, end: this.end }; }; /** * Calculate the conversion offset and scale for current range, based on * the provided width * @param {Number} width * @returns {{offset: number, scale: number}} conversion */ Range.prototype.conversion = function (width) { return Range.conversion(this.start, this.end, width); }; /** * Static method to calculate the conversion offset and scale for a range, * based on the provided start, end, and width * @param {Number} start * @param {Number} end * @param {Number} width * @returns {{offset: number, scale: number}} conversion */ Range.conversion = function (start, end, width) { if (width != 0 && (end - start != 0)) { return { offset: start, scale: width / (end - start) } } else { return { offset: 0, scale: 1 }; } }; /** * Start dragging horizontally or vertically * @param {Event} event * @private */ Range.prototype._onDragStart = function(event) { // only allow dragging when configured as movable if (!this.options.moveable) return; // refuse to drag when we where pinching to prevent the timeline make a jump // when releasing the fingers in opposite order from the touch screen if (!this.props.touch.allowDragging) return; this.props.touch.start = this.start; this.props.touch.end = this.end; if (this.body.dom.root) { this.body.dom.root.style.cursor = 'move'; } }; /** * Perform dragging operation * @param {Event} event * @private */ Range.prototype._onDrag = function (event) { // only allow dragging when configured as movable if (!this.options.moveable) return; var direction = this.options.direction; validateDirection(direction); // refuse to drag when we where pinching to prevent the timeline make a jump // when releasing the fingers in opposite order from the touch screen if (!this.props.touch.allowDragging) return; var delta = (direction == 'horizontal') ? event.gesture.deltaX : event.gesture.deltaY, interval = (this.props.touch.end - this.props.touch.start), width = (direction == 'horizontal') ? this.body.domProps.center.width : this.body.domProps.center.height, diffRange = -delta / width * interval; this._applyRange(this.props.touch.start + diffRange, this.props.touch.end + diffRange); this.body.emitter.emit('rangechange', { start: new Date(this.start), end: new Date(this.end) }); }; /** * Stop dragging operation * @param {event} event * @private */ Range.prototype._onDragEnd = function (event) { // only allow dragging when configured as movable if (!this.options.moveable) return; // refuse to drag when we where pinching to prevent the timeline make a jump // when releasing the fingers in opposite order from the touch screen if (!this.props.touch.allowDragging) return; if (this.body.dom.root) { this.body.dom.root.style.cursor = 'auto'; } // fire a rangechanged event this.body.emitter.emit('rangechanged', { start: new Date(this.start), end: new Date(this.end) }); }; /** * Event handler for mouse wheel event, used to zoom * Code from http://adomas.org/javascript-mouse-wheel/ * @param {Event} event * @private */ Range.prototype._onMouseWheel = function(event) { // only allow zooming when configured as zoomable and moveable if (!(this.options.zoomable && this.options.moveable)) return; // retrieve delta var delta = 0; if (event.wheelDelta) { /* IE/Opera. */ delta = event.wheelDelta / 120; } else if (event.detail) { /* Mozilla case. */ // In Mozilla, sign of delta is different than in IE. // Also, delta is multiple of 3. delta = -event.detail / 3; } // If delta is nonzero, handle it. // Basically, delta is now positive if wheel was scrolled up, // and negative, if wheel was scrolled down. if (delta) { // perform the zoom action. Delta is normally 1 or -1 // adjust a negative delta such that zooming in with delta 0.1 // equals zooming out with a delta -0.1 var scale; if (delta < 0) { scale = 1 - (delta / 5); } else { scale = 1 / (1 + (delta / 5)) ; } // calculate center, the date to zoom around var gesture = util.fakeGesture(this, event), pointer = getPointer(gesture.center, this.body.dom.center), pointerDate = this._pointerToDate(pointer); this.zoom(scale, pointerDate); } // Prevent default actions caused by mouse wheel // (else the page and timeline both zoom and scroll) event.preventDefault(); }; /** * Start of a touch gesture * @private */ Range.prototype._onTouch = function (event) { this.props.touch.start = this.start; this.props.touch.end = this.end; this.props.touch.allowDragging = true; this.props.touch.center = null; }; /** * On start of a hold gesture * @private */ Range.prototype._onHold = function () { this.props.touch.allowDragging = false; }; /** * Handle pinch event * @param {Event} event * @private */ Range.prototype._onPinch = function (event) { // only allow zooming when configured as zoomable and moveable if (!(this.options.zoomable && this.options.moveable)) return; this.props.touch.allowDragging = false; if (event.gesture.touches.length > 1) { if (!this.props.touch.center) { this.props.touch.center = getPointer(event.gesture.center, this.body.dom.center); } var scale = 1 / event.gesture.scale, initDate = this._pointerToDate(this.props.touch.center); // calculate new start and end var newStart = parseInt(initDate + (this.props.touch.start - initDate) * scale); var newEnd = parseInt(initDate + (this.props.touch.end - initDate) * scale); // apply new range this.setRange(newStart, newEnd); } }; /** * Helper function to calculate the center date for zooming * @param {{x: Number, y: Number}} pointer * @return {number} date * @private */ Range.prototype._pointerToDate = function (pointer) { var conversion; var direction = this.options.direction; validateDirection(direction); if (direction == 'horizontal') { var width = this.body.domProps.center.width; conversion = this.conversion(width); return pointer.x / conversion.scale + conversion.offset; } else { var height = this.body.domProps.center.height; conversion = this.conversion(height); return pointer.y / conversion.scale + conversion.offset; } }; /** * Get the pointer location relative to the location of the dom element * @param {{pageX: Number, pageY: Number}} touch * @param {Element} element HTML DOM element * @return {{x: Number, y: Number}} pointer * @private */ function getPointer (touch, element) { return { x: touch.pageX - vis.util.getAbsoluteLeft(element), y: touch.pageY - vis.util.getAbsoluteTop(element) }; } /** * Zoom the range the given scale in or out. Start and end date will * be adjusted, and the timeline will be redrawn. You can optionally give a * date around which to zoom. * For example, try scale = 0.9 or 1.1 * @param {Number} scale Scaling factor. Values above 1 will zoom out, * values below 1 will zoom in. * @param {Number} [center] Value representing a date around which will * be zoomed. */ Range.prototype.zoom = function(scale, center) { // if centerDate is not provided, take it half between start Date and end Date if (center == null) { center = (this.start + this.end) / 2; } // calculate new start and end var newStart = center + (this.start - center) * scale; var newEnd = center + (this.end - center) * scale; this.setRange(newStart, newEnd); }; /** * Move the range with a given delta to the left or right. Start and end * value will be adjusted. For example, try delta = 0.1 or -0.1 * @param {Number} delta Moving amount. Positive value will move right, * negative value will move left */ Range.prototype.move = function(delta) { // zoom start Date and end Date relative to the centerDate var diff = (this.end - this.start); // apply new values var newStart = this.start + diff * delta; var newEnd = this.end + diff * delta; // TODO: reckon with min and max range this.start = newStart; this.end = newEnd; }; /** * Move the range to a new center point * @param {Number} moveTo New center point of the range */ Range.prototype.moveTo = function(moveTo) { var center = (this.start + this.end) / 2; var diff = center - moveTo; // calculate new start and end var newStart = this.start - diff; var newEnd = this.end - diff; this.setRange(newStart, newEnd); }; /** * Prototype for visual components * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} [body] * @param {Object} [options] */ function Component (body, options) { this.options = null; this.props = null; } /** * Set options for the component. The new options will be merged into the * current options. * @param {Object} options */ Component.prototype.setOptions = function(options) { if (options) { util.extend(this.options, options); } }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ Component.prototype.redraw = function() { // should be implemented by the component return false; }; /** * Destroy the component. Cleanup DOM and event listeners */ Component.prototype.destroy = function() { // should be implemented by the component }; /** * Test whether the component is resized since the last time _isResized() was * called. * @return {Boolean} Returns true if the component is resized * @protected */ Component.prototype._isResized = function() { var resized = (this.props._previousWidth !== this.props.width || this.props._previousHeight !== this.props.height); this.props._previousWidth = this.props.width; this.props._previousHeight = this.props.height; return resized; }; /** * A horizontal time axis * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body * @param {Object} [options] See TimeAxis.setOptions for the available * options. * @constructor TimeAxis * @extends Component */ function TimeAxis (body, options) { this.dom = { foreground: null, majorLines: [], majorTexts: [], minorLines: [], minorTexts: [], redundant: { majorLines: [], majorTexts: [], minorLines: [], minorTexts: [] } }; this.props = { range: { start: 0, end: 0, minimumStep: 0 }, lineTop: 0 }; this.defaultOptions = { orientation: 'bottom', // supported: 'top', 'bottom' // TODO: implement timeaxis orientations 'left' and 'right' showMinorLabels: true, showMajorLabels: true }; this.options = util.extend({}, this.defaultOptions); this.body = body; // create the HTML DOM this._create(); this.setOptions(options); } TimeAxis.prototype = new Component(); /** * Set options for the TimeAxis. * Parameters will be merged in current options. * @param {Object} options Available options: * {string} [orientation] * {boolean} [showMinorLabels] * {boolean} [showMajorLabels] */ TimeAxis.prototype.setOptions = function(options) { if (options) { // copy all options that we know util.selectiveExtend(['orientation', 'showMinorLabels', 'showMajorLabels'], this.options, options); } }; /** * Create the HTML DOM for the TimeAxis */ TimeAxis.prototype._create = function() { this.dom.foreground = document.createElement('div'); this.dom.background = document.createElement('div'); this.dom.foreground.className = 'timeaxis foreground'; this.dom.background.className = 'timeaxis background'; }; /** * Destroy the TimeAxis */ TimeAxis.prototype.destroy = function() { // remove from DOM if (this.dom.foreground.parentNode) { this.dom.foreground.parentNode.removeChild(this.dom.foreground); } if (this.dom.background.parentNode) { this.dom.background.parentNode.removeChild(this.dom.background); } this.body = null; }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ TimeAxis.prototype.redraw = function () { var options = this.options, props = this.props, foreground = this.dom.foreground, background = this.dom.background; // determine the correct parent DOM element (depending on option orientation) var parent = (options.orientation == 'top') ? this.body.dom.top : this.body.dom.bottom; var parentChanged = (foreground.parentNode !== parent); // calculate character width and height this._calculateCharSize(); // TODO: recalculate sizes only needed when parent is resized or options is changed var orientation = this.options.orientation, showMinorLabels = this.options.showMinorLabels, showMajorLabels = this.options.showMajorLabels; // determine the width and height of the elemens for the axis props.minorLabelHeight = showMinorLabels ? props.minorCharHeight : 0; props.majorLabelHeight = showMajorLabels ? props.majorCharHeight : 0; props.height = props.minorLabelHeight + props.majorLabelHeight; props.width = foreground.offsetWidth; props.minorLineHeight = this.body.domProps.root.height - props.majorLabelHeight - (options.orientation == 'top' ? this.body.domProps.bottom.height : this.body.domProps.top.height); props.minorLineWidth = 1; // TODO: really calculate width props.majorLineHeight = props.minorLineHeight + props.majorLabelHeight; props.majorLineWidth = 1; // TODO: really calculate width // take foreground and background offline while updating (is almost twice as fast) var foregroundNextSibling = foreground.nextSibling; var backgroundNextSibling = background.nextSibling; foreground.parentNode && foreground.parentNode.removeChild(foreground); background.parentNode && background.parentNode.removeChild(background); foreground.style.height = this.props.height + 'px'; this._repaintLabels(); // put DOM online again (at the same place) if (foregroundNextSibling) { parent.insertBefore(foreground, foregroundNextSibling); } else { parent.appendChild(foreground) } if (backgroundNextSibling) { this.body.dom.backgroundVertical.insertBefore(background, backgroundNextSibling); } else { this.body.dom.backgroundVertical.appendChild(background) } return this._isResized() || parentChanged; }; /** * Repaint major and minor text labels and vertical grid lines * @private */ TimeAxis.prototype._repaintLabels = function () { var orientation = this.options.orientation; // calculate range and step (step such that we have space for 7 characters per label) var start = util.convert(this.body.range.start, 'Number'), end = util.convert(this.body.range.end, 'Number'), minimumStep = this.body.util.toTime((this.props.minorCharWidth || 10) * 7).valueOf() -this.body.util.toTime(0).valueOf(); var step = new TimeStep(new Date(start), new Date(end), minimumStep); this.step = step; // Move all DOM elements to a "redundant" list, where they // can be picked for re-use, and clear the lists with lines and texts. // At the end of the function _repaintLabels, left over elements will be cleaned up var dom = this.dom; dom.redundant.majorLines = dom.majorLines; dom.redundant.majorTexts = dom.majorTexts; dom.redundant.minorLines = dom.minorLines; dom.redundant.minorTexts = dom.minorTexts; dom.majorLines = []; dom.majorTexts = []; dom.minorLines = []; dom.minorTexts = []; step.first(); var xFirstMajorLabel = undefined; var max = 0; while (step.hasNext() && max < 1000) { max++; var cur = step.getCurrent(), x = this.body.util.toScreen(cur), isMajor = step.isMajor(); // TODO: lines must have a width, such that we can create css backgrounds if (this.options.showMinorLabels) { this._repaintMinorText(x, step.getLabelMinor(), orientation); } if (isMajor && this.options.showMajorLabels) { if (x > 0) { if (xFirstMajorLabel == undefined) { xFirstMajorLabel = x; } this._repaintMajorText(x, step.getLabelMajor(), orientation); } this._repaintMajorLine(x, orientation); } else { this._repaintMinorLine(x, orientation); } step.next(); } // create a major label on the left when needed if (this.options.showMajorLabels) { var leftTime = this.body.util.toTime(0), leftText = step.getLabelMajor(leftTime), widthText = leftText.length * (this.props.majorCharWidth || 10) + 10; // upper bound estimation if (xFirstMajorLabel == undefined || widthText < xFirstMajorLabel) { this._repaintMajorText(0, leftText, orientation); } } // Cleanup leftover DOM elements from the redundant list util.forEach(this.dom.redundant, function (arr) { while (arr.length) { var elem = arr.pop(); if (elem && elem.parentNode) { elem.parentNode.removeChild(elem); } } }); }; /** * Create a minor label for the axis at position x * @param {Number} x * @param {String} text * @param {String} orientation "top" or "bottom" (default) * @private */ TimeAxis.prototype._repaintMinorText = function (x, text, orientation) { // reuse redundant label var label = this.dom.redundant.minorTexts.shift(); if (!label) { // create new label var content = document.createTextNode(''); label = document.createElement('div'); label.appendChild(content); label.className = 'text minor'; this.dom.foreground.appendChild(label); } this.dom.minorTexts.push(label); label.childNodes[0].nodeValue = text; label.style.top = (orientation == 'top') ? (this.props.majorLabelHeight + 'px') : '0'; label.style.left = x + 'px'; //label.title = title; // TODO: this is a heavy operation }; /** * Create a Major label for the axis at position x * @param {Number} x * @param {String} text * @param {String} orientation "top" or "bottom" (default) * @private */ TimeAxis.prototype._repaintMajorText = function (x, text, orientation) { // reuse redundant label var label = this.dom.redundant.majorTexts.shift(); if (!label) { // create label var content = document.createTextNode(text); label = document.createElement('div'); label.className = 'text major'; label.appendChild(content); this.dom.foreground.appendChild(label); } this.dom.majorTexts.push(label); label.childNodes[0].nodeValue = text; //label.title = title; // TODO: this is a heavy operation label.style.top = (orientation == 'top') ? '0' : (this.props.minorLabelHeight + 'px'); label.style.left = x + 'px'; }; /** * Create a minor line for the axis at position x * @param {Number} x * @param {String} orientation "top" or "bottom" (default) * @private */ TimeAxis.prototype._repaintMinorLine = function (x, orientation) { // reuse redundant line var line = this.dom.redundant.minorLines.shift(); if (!line) { // create vertical line line = document.createElement('div'); line.className = 'grid vertical minor'; this.dom.background.appendChild(line); } this.dom.minorLines.push(line); var props = this.props; if (orientation == 'top') { line.style.top = props.majorLabelHeight + 'px'; } else { line.style.top = this.body.domProps.top.height + 'px'; } line.style.height = props.minorLineHeight + 'px'; line.style.left = (x - props.minorLineWidth / 2) + 'px'; }; /** * Create a Major line for the axis at position x * @param {Number} x * @param {String} orientation "top" or "bottom" (default) * @private */ TimeAxis.prototype._repaintMajorLine = function (x, orientation) { // reuse redundant line var line = this.dom.redundant.majorLines.shift(); if (!line) { // create vertical line line = document.createElement('DIV'); line.className = 'grid vertical major'; this.dom.background.appendChild(line); } this.dom.majorLines.push(line); var props = this.props; if (orientation == 'top') { line.style.top = '0'; } else { line.style.top = this.body.domProps.top.height + 'px'; } line.style.left = (x - props.majorLineWidth / 2) + 'px'; line.style.height = props.majorLineHeight + 'px'; }; /** * Determine the size of text on the axis (both major and minor axis). * The size is calculated only once and then cached in this.props. * @private */ TimeAxis.prototype._calculateCharSize = function () { // Note: We calculate char size with every redraw. Size may change, for // example when any of the timelines parents had display:none for example. // determine the char width and height on the minor axis if (!this.dom.measureCharMinor) { this.dom.measureCharMinor = document.createElement('DIV'); this.dom.measureCharMinor.className = 'text minor measure'; this.dom.measureCharMinor.style.position = 'absolute'; this.dom.measureCharMinor.appendChild(document.createTextNode('0')); this.dom.foreground.appendChild(this.dom.measureCharMinor); } this.props.minorCharHeight = this.dom.measureCharMinor.clientHeight; this.props.minorCharWidth = this.dom.measureCharMinor.clientWidth; // determine the char width and height on the major axis if (!this.dom.measureCharMajor) { this.dom.measureCharMajor = document.createElement('DIV'); this.dom.measureCharMajor.className = 'text minor measure'; this.dom.measureCharMajor.style.position = 'absolute'; this.dom.measureCharMajor.appendChild(document.createTextNode('0')); this.dom.foreground.appendChild(this.dom.measureCharMajor); } this.props.majorCharHeight = this.dom.measureCharMajor.clientHeight; this.props.majorCharWidth = this.dom.measureCharMajor.clientWidth; }; /** * Snap a date to a rounded value. * The snap intervals are dependent on the current scale and step. * @param {Date} date the date to be snapped. * @return {Date} snappedDate */ TimeAxis.prototype.snap = function(date) { return this.step.snap(date); }; /** * A current time bar * @param {{range: Range, dom: Object, domProps: Object}} body * @param {Object} [options] Available parameters: * {Boolean} [showCurrentTime] * @constructor CurrentTime * @extends Component */ function CurrentTime (body, options) { this.body = body; // default options this.defaultOptions = { showCurrentTime: true }; this.options = util.extend({}, this.defaultOptions); this._create(); this.setOptions(options); } CurrentTime.prototype = new Component(); /** * Create the HTML DOM for the current time bar * @private */ CurrentTime.prototype._create = function() { var bar = document.createElement('div'); bar.className = 'currenttime'; bar.style.position = 'absolute'; bar.style.top = '0px'; bar.style.height = '100%'; this.bar = bar; }; /** * Destroy the CurrentTime bar */ CurrentTime.prototype.destroy = function () { this.options.showCurrentTime = false; this.redraw(); // will remove the bar from the DOM and stop refreshing this.body = null; }; /** * Set options for the component. Options will be merged in current options. * @param {Object} options Available parameters: * {boolean} [showCurrentTime] */ CurrentTime.prototype.setOptions = function(options) { if (options) { // copy all options that we know util.selectiveExtend(['showCurrentTime'], this.options, options); } }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ CurrentTime.prototype.redraw = function() { if (this.options.showCurrentTime) { var parent = this.body.dom.backgroundVertical; if (this.bar.parentNode != parent) { // attach to the dom if (this.bar.parentNode) { this.bar.parentNode.removeChild(this.bar); } parent.appendChild(this.bar); this.start(); } var now = new Date(); var x = this.body.util.toScreen(now); this.bar.style.left = x + 'px'; this.bar.title = 'Current time: ' + now; } else { // remove the line from the DOM if (this.bar.parentNode) { this.bar.parentNode.removeChild(this.bar); } this.stop(); } return false; }; /** * Start auto refreshing the current time bar */ CurrentTime.prototype.start = function() { var me = this; function update () { me.stop(); // determine interval to refresh var scale = me.body.range.conversion(me.body.domProps.center.width).scale; var interval = 1 / scale / 10; if (interval < 30) interval = 30; if (interval > 1000) interval = 1000; me.redraw(); // start a timer to adjust for the new time me.currentTimeTimer = setTimeout(update, interval); } update(); }; /** * Stop auto refreshing the current time bar */ CurrentTime.prototype.stop = function() { if (this.currentTimeTimer !== undefined) { clearTimeout(this.currentTimeTimer); delete this.currentTimeTimer; } }; /** * A custom time bar * @param {{range: Range, dom: Object}} body * @param {Object} [options] Available parameters: * {Boolean} [showCustomTime] * @constructor CustomTime * @extends Component */ function CustomTime (body, options) { this.body = body; // default options this.defaultOptions = { showCustomTime: false }; this.options = util.extend({}, this.defaultOptions); this.customTime = new Date(); this.eventParams = {}; // stores state parameters while dragging the bar // create the DOM this._create(); this.setOptions(options); } CustomTime.prototype = new Component(); /** * Set options for the component. Options will be merged in current options. * @param {Object} options Available parameters: * {boolean} [showCustomTime] */ CustomTime.prototype.setOptions = function(options) { if (options) { // copy all options that we know util.selectiveExtend(['showCustomTime'], this.options, options); } }; /** * Create the DOM for the custom time * @private */ CustomTime.prototype._create = function() { var bar = document.createElement('div'); bar.className = 'customtime'; bar.style.position = 'absolute'; bar.style.top = '0px'; bar.style.height = '100%'; this.bar = bar; var drag = document.createElement('div'); drag.style.position = 'relative'; drag.style.top = '0px'; drag.style.left = '-10px'; drag.style.height = '100%'; drag.style.width = '20px'; bar.appendChild(drag); // attach event listeners this.hammer = Hammer(bar, { prevent_default: true }); this.hammer.on('dragstart', this._onDragStart.bind(this)); this.hammer.on('drag', this._onDrag.bind(this)); this.hammer.on('dragend', this._onDragEnd.bind(this)); }; /** * Destroy the CustomTime bar */ CustomTime.prototype.destroy = function () { this.options.showCustomTime = false; this.redraw(); // will remove the bar from the DOM this.hammer.enable(false); this.hammer = null; this.body = null; }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ CustomTime.prototype.redraw = function () { if (this.options.showCustomTime) { var parent = this.body.dom.backgroundVertical; if (this.bar.parentNode != parent) { // attach to the dom if (this.bar.parentNode) { this.bar.parentNode.removeChild(this.bar); } parent.appendChild(this.bar); } var x = this.body.util.toScreen(this.customTime); this.bar.style.left = x + 'px'; this.bar.title = 'Time: ' + this.customTime; } else { // remove the line from the DOM if (this.bar.parentNode) { this.bar.parentNode.removeChild(this.bar); } } return false; }; /** * Set custom time. * @param {Date} time */ CustomTime.prototype.setCustomTime = function(time) { this.customTime = new Date(time.valueOf()); this.redraw(); }; /** * Retrieve the current custom time. * @return {Date} customTime */ CustomTime.prototype.getCustomTime = function() { return new Date(this.customTime.valueOf()); }; /** * Start moving horizontally * @param {Event} event * @private */ CustomTime.prototype._onDragStart = function(event) { this.eventParams.dragging = true; this.eventParams.customTime = this.customTime; event.stopPropagation(); event.preventDefault(); }; /** * Perform moving operating. * @param {Event} event * @private */ CustomTime.prototype._onDrag = function (event) { if (!this.eventParams.dragging) return; var deltaX = event.gesture.deltaX, x = this.body.util.toScreen(this.eventParams.customTime) + deltaX, time = this.body.util.toTime(x); this.setCustomTime(time); // fire a timechange event this.body.emitter.emit('timechange', { time: new Date(this.customTime.valueOf()) }); event.stopPropagation(); event.preventDefault(); }; /** * Stop moving operating. * @param {event} event * @private */ CustomTime.prototype._onDragEnd = function (event) { if (!this.eventParams.dragging) return; // fire a timechanged event this.body.emitter.emit('timechanged', { time: new Date(this.customTime.valueOf()) }); event.stopPropagation(); event.preventDefault(); }; var UNGROUPED = '__ungrouped__'; // reserved group id for ungrouped items /** * An ItemSet holds a set of items and ranges which can be displayed in a * range. The width is determined by the parent of the ItemSet, and the height * is determined by the size of the items. * @param {{dom: Object, domProps: Object, emitter: Emitter, range: Range}} body * @param {Object} [options] See ItemSet.setOptions for the available options. * @constructor ItemSet * @extends Component */ function ItemSet(body, options) { this.body = body; this.defaultOptions = { type: null, // 'box', 'point', 'range' orientation: 'bottom', // 'top' or 'bottom' align: 'center', // alignment of box items stack: true, groupOrder: null, selectable: true, editable: { updateTime: false, updateGroup: false, add: false, remove: false }, onAdd: function (item, callback) { callback(item); }, onUpdate: function (item, callback) { callback(item); }, onMove: function (item, callback) { callback(item); }, onRemove: function (item, callback) { callback(item); }, margin: { item: 10, axis: 20 }, padding: 5 }; // options is shared by this ItemSet and all its items this.options = util.extend({}, this.defaultOptions); // options for getting items from the DataSet with the correct type this.itemOptions = { type: {start: 'Date', end: 'Date'} }; this.conversion = { toScreen: body.util.toScreen, toTime: body.util.toTime }; this.dom = {}; this.props = {}; this.hammer = null; var me = this; this.itemsData = null; // DataSet this.groupsData = null; // DataSet // listeners for the DataSet of the items this.itemListeners = { 'add': function (event, params, senderId) { me._onAdd(params.items); }, 'update': function (event, params, senderId) { me._onUpdate(params.items); }, 'remove': function (event, params, senderId) { me._onRemove(params.items); } }; // listeners for the DataSet of the groups this.groupListeners = { 'add': function (event, params, senderId) { me._onAddGroups(params.items); }, 'update': function (event, params, senderId) { me._onUpdateGroups(params.items); }, 'remove': function (event, params, senderId) { me._onRemoveGroups(params.items); } }; this.items = {}; // object with an Item for every data item this.groups = {}; // Group object for every group this.groupIds = []; this.selection = []; // list with the ids of all selected nodes this.stackDirty = true; // if true, all items will be restacked on next redraw this.touchParams = {}; // stores properties while dragging // create the HTML DOM this._create(); this.setOptions(options); } ItemSet.prototype = new Component(); // available item types will be registered here ItemSet.types = { box: ItemBox, range: ItemRange, point: ItemPoint }; /** * Create the HTML DOM for the ItemSet */ ItemSet.prototype._create = function(){ var frame = document.createElement('div'); frame.className = 'itemset'; frame['timeline-itemset'] = this; this.dom.frame = frame; // create background panel var background = document.createElement('div'); background.className = 'background'; frame.appendChild(background); this.dom.background = background; // create foreground panel var foreground = document.createElement('div'); foreground.className = 'foreground'; frame.appendChild(foreground); this.dom.foreground = foreground; // create axis panel var axis = document.createElement('div'); axis.className = 'axis'; this.dom.axis = axis; // create labelset var labelSet = document.createElement('div'); labelSet.className = 'labelset'; this.dom.labelSet = labelSet; // create ungrouped Group this._updateUngrouped(); // attach event listeners // Note: we bind to the centerContainer for the case where the height // of the center container is larger than of the ItemSet, so we // can click in the empty area to create a new item or deselect an item. this.hammer = Hammer(this.body.dom.centerContainer, { prevent_default: true }); // drag items when selected this.hammer.on('touch', this._onTouch.bind(this)); this.hammer.on('dragstart', this._onDragStart.bind(this)); this.hammer.on('drag', this._onDrag.bind(this)); this.hammer.on('dragend', this._onDragEnd.bind(this)); // single select (or unselect) when tapping an item this.hammer.on('tap', this._onSelectItem.bind(this)); // multi select when holding mouse/touch, or on ctrl+click this.hammer.on('hold', this._onMultiSelectItem.bind(this)); // add item on doubletap this.hammer.on('doubletap', this._onAddItem.bind(this)); // attach to the DOM this.show(); }; /** * Set options for the ItemSet. Existing options will be extended/overwritten. * @param {Object} [options] The following options are available: * {String} type * Default type for the items. Choose from 'box' * (default), 'point', or 'range'. The default * Style can be overwritten by individual items. * {String} align * Alignment for the items, only applicable for * ItemBox. Choose 'center' (default), 'left', or * 'right'. * {String} orientation * Orientation of the item set. Choose 'top' or * 'bottom' (default). * {Function} groupOrder * A sorting function for ordering groups * {Boolean} stack * If true (deafult), items will be stacked on * top of each other. * {Number} margin.axis * Margin between the axis and the items in pixels. * Default is 20. * {Number} margin.item * Margin between items in pixels. Default is 10. * {Number} margin * Set margin for both axis and items in pixels. * {Number} padding * Padding of the contents of an item in pixels. * Must correspond with the items css. Default is 5. * {Boolean} selectable * If true (default), items can be selected. * {Boolean} editable * Set all editable options to true or false * {Boolean} editable.updateTime * Allow dragging an item to an other moment in time * {Boolean} editable.updateGroup * Allow dragging an item to an other group * {Boolean} editable.add * Allow creating new items on double tap * {Boolean} editable.remove * Allow removing items by clicking the delete button * top right of a selected item. * {Function(item: Item, callback: Function)} onAdd * Callback function triggered when an item is about to be added: * when the user double taps an empty space in the Timeline. * {Function(item: Item, callback: Function)} onUpdate * Callback function fired when an item is about to be updated. * This function typically has to show a dialog where the user * change the item. If not implemented, nothing happens. * {Function(item: Item, callback: Function)} onMove * Fired when an item has been moved. If not implemented, * the move action will be accepted. * {Function(item: Item, callback: Function)} onRemove * Fired when an item is about to be deleted. * If not implemented, the item will be always removed. */ ItemSet.prototype.setOptions = function(options) { if (options) { // copy all options that we know var fields = ['type', 'align', 'orientation', 'padding', 'stack', 'selectable', 'groupOrder']; util.selectiveExtend(fields, this.options, options); if ('margin' in options) { if (typeof options.margin === 'number') { this.options.margin.axis = options.margin; this.options.margin.item = options.margin; } else if (typeof options.margin === 'object'){ util.selectiveExtend(['axis', 'item'], this.options.margin, options.margin); } } if ('editable' in options) { if (typeof options.editable === 'boolean') { this.options.editable.updateTime = options.editable; this.options.editable.updateGroup = options.editable; this.options.editable.add = options.editable; this.options.editable.remove = options.editable; } else if (typeof options.editable === 'object') { util.selectiveExtend(['updateTime', 'updateGroup', 'add', 'remove'], this.options.editable, options.editable); } } // callback functions var addCallback = (function (name) { if (name in options) { var fn = options[name]; if (!(fn instanceof Function) || fn.length != 2) { throw new Error('option ' + name + ' must be a function ' + name + '(item, callback)'); } this.options[name] = fn; } }).bind(this); ['onAdd', 'onUpdate', 'onRemove', 'onMove'].forEach(addCallback); // force the itemSet to refresh: options like orientation and margins may be changed this.markDirty(); } }; /** * Mark the ItemSet dirty so it will refresh everything with next redraw */ ItemSet.prototype.markDirty = function() { this.groupIds = []; this.stackDirty = true; }; /** * Destroy the ItemSet */ ItemSet.prototype.destroy = function() { this.hide(); this.setItems(null); this.setGroups(null); this.hammer = null; this.body = null; this.conversion = null; }; /** * Hide the component from the DOM */ ItemSet.prototype.hide = function() { // remove the frame containing the items if (this.dom.frame.parentNode) { this.dom.frame.parentNode.removeChild(this.dom.frame); } // remove the axis with dots if (this.dom.axis.parentNode) { this.dom.axis.parentNode.removeChild(this.dom.axis); } // remove the labelset containing all group labels if (this.dom.labelSet.parentNode) { this.dom.labelSet.parentNode.removeChild(this.dom.labelSet); } }; /** * Show the component in the DOM (when not already visible). * @return {Boolean} changed */ ItemSet.prototype.show = function() { // show frame containing the items if (!this.dom.frame.parentNode) { this.body.dom.center.appendChild(this.dom.frame); } // show axis with dots if (!this.dom.axis.parentNode) { this.body.dom.backgroundVertical.appendChild(this.dom.axis); } // show labelset containing labels if (!this.dom.labelSet.parentNode) { this.body.dom.left.appendChild(this.dom.labelSet); } }; /** * Set selected items by their id. Replaces the current selection * Unknown id's are silently ignored. * @param {Array} [ids] An array with zero or more id's of the items to be * selected. If ids is an empty array, all items will be * unselected. */ ItemSet.prototype.setSelection = function(ids) { var i, ii, id, item; if (ids) { if (!Array.isArray(ids)) { throw new TypeError('Array expected'); } // unselect currently selected items for (i = 0, ii = this.selection.length; i < ii; i++) { id = this.selection[i]; item = this.items[id]; if (item) item.unselect(); } // select items this.selection = []; for (i = 0, ii = ids.length; i < ii; i++) { id = ids[i]; item = this.items[id]; if (item) { this.selection.push(id); item.select(); } } } }; /** * Get the selected items by their id * @return {Array} ids The ids of the selected items */ ItemSet.prototype.getSelection = function() { return this.selection.concat([]); }; /** * Deselect a selected item * @param {String | Number} id * @private */ ItemSet.prototype._deselect = function(id) { var selection = this.selection; for (var i = 0, ii = selection.length; i < ii; i++) { if (selection[i] == id) { // non-strict comparison! selection.splice(i, 1); break; } } }; /** * Repaint the component * @return {boolean} Returns true if the component is resized */ ItemSet.prototype.redraw = function() { var margin = this.options.margin, range = this.body.range, asSize = util.option.asSize, options = this.options, orientation = options.orientation, resized = false, frame = this.dom.frame, editable = options.editable.updateTime || options.editable.updateGroup; // update class name frame.className = 'itemset' + (editable ? ' editable' : ''); // reorder the groups (if needed) resized = this._orderGroups() || resized; // check whether zoomed (in that case we need to re-stack everything) // TODO: would be nicer to get this as a trigger from Range var visibleInterval = range.end - range.start; var zoomed = (visibleInterval != this.lastVisibleInterval) || (this.props.width != this.props.lastWidth); if (zoomed) this.stackDirty = true; this.lastVisibleInterval = visibleInterval; this.props.lastWidth = this.props.width; // redraw all groups var restack = this.stackDirty, firstGroup = this._firstGroup(), firstMargin = { item: margin.item, axis: margin.axis }, nonFirstMargin = { item: margin.item, axis: margin.item / 2 }, height = 0, minHeight = margin.axis + margin.item; util.forEach(this.groups, function (group) { var groupMargin = (group == firstGroup) ? firstMargin : nonFirstMargin; var groupResized = group.redraw(range, groupMargin, restack); resized = groupResized || resized; height += group.height; }); height = Math.max(height, minHeight); this.stackDirty = false; // update frame height frame.style.height = asSize(height); // calculate actual size and position this.props.top = frame.offsetTop; this.props.left = frame.offsetLeft; this.props.width = frame.offsetWidth; this.props.height = height; // reposition axis this.dom.axis.style.top = asSize((orientation == 'top') ? (this.body.domProps.top.height + this.body.domProps.border.top) : (this.body.domProps.top.height + this.body.domProps.centerContainer.height)); this.dom.axis.style.left = this.body.domProps.border.left + 'px'; // check if this component is resized resized = this._isResized() || resized; return resized; }; /** * Get the first group, aligned with the axis * @return {Group | null} firstGroup * @private */ ItemSet.prototype._firstGroup = function() { var firstGroupIndex = (this.options.orientation == 'top') ? 0 : (this.groupIds.length - 1); var firstGroupId = this.groupIds[firstGroupIndex]; var firstGroup = this.groups[firstGroupId] || this.groups[UNGROUPED]; return firstGroup || null; }; /** * Create or delete the group holding all ungrouped items. This group is used when * there are no groups specified. * @protected */ ItemSet.prototype._updateUngrouped = function() { var ungrouped = this.groups[UNGROUPED]; if (this.groupsData) { // remove the group holding all ungrouped items if (ungrouped) { ungrouped.hide(); delete this.groups[UNGROUPED]; } } else { // create a group holding all (unfiltered) items if (!ungrouped) { var id = null; var data = null; ungrouped = new Group(id, data, this); this.groups[UNGROUPED] = ungrouped; for (var itemId in this.items) { if (this.items.hasOwnProperty(itemId)) { ungrouped.add(this.items[itemId]); } } ungrouped.show(); } } }; /** * Get the element for the labelset * @return {HTMLElement} labelSet */ ItemSet.prototype.getLabelSet = function() { return this.dom.labelSet; }; /** * Set items * @param {vis.DataSet | null} items */ ItemSet.prototype.setItems = function(items) { var me = this, ids, oldItemsData = this.itemsData; // replace the dataset if (!items) { this.itemsData = null; } else if (items instanceof DataSet || items instanceof DataView) { this.itemsData = items; } else { throw new TypeError('Data must be an instance of DataSet or DataView'); } if (oldItemsData) { // unsubscribe from old dataset util.forEach(this.itemListeners, function (callback, event) { oldItemsData.off(event, callback); }); // remove all drawn items ids = oldItemsData.getIds(); this._onRemove(ids); } if (this.itemsData) { // subscribe to new dataset var id = this.id; util.forEach(this.itemListeners, function (callback, event) { me.itemsData.on(event, callback, id); }); // add all new items ids = this.itemsData.getIds(); this._onAdd(ids); // update the group holding all ungrouped items this._updateUngrouped(); } }; /** * Get the current items * @returns {vis.DataSet | null} */ ItemSet.prototype.getItems = function() { return this.itemsData; }; /** * Set groups * @param {vis.DataSet} groups */ ItemSet.prototype.setGroups = function(groups) { var me = this, ids; // unsubscribe from current dataset if (this.groupsData) { util.forEach(this.groupListeners, function (callback, event) { me.groupsData.unsubscribe(event, callback); }); // remove all drawn groups ids = this.groupsData.getIds(); this.groupsData = null; this._onRemoveGroups(ids); // note: this will cause a redraw } // replace the dataset if (!groups) { this.groupsData = null; } else if (groups instanceof DataSet || groups instanceof DataView) { this.groupsData = groups; } else { throw new TypeError('Data must be an instance of DataSet or DataView'); } if (this.groupsData) { // subscribe to new dataset var id = this.id; util.forEach(this.groupListeners, function (callback, event) { me.groupsData.on(event, callback, id); }); // draw all ms ids = this.groupsData.getIds(); this._onAddGroups(ids); } // update the group holding all ungrouped items this._updateUngrouped(); // update the order of all items in each group this._order(); this.body.emitter.emit('change'); }; /** * Get the current groups * @returns {vis.DataSet | null} groups */ ItemSet.prototype.getGroups = function() { return this.groupsData; }; /** * Remove an item by its id * @param {String | Number} id */ ItemSet.prototype.removeItem = function(id) { var item = this.itemsData.get(id), dataset = this.itemsData.getDataSet(); if (item) { // confirm deletion this.options.onRemove(item, function (item) { if (item) { // remove by id here, it is possible that an item has no id defined // itself, so better not delete by the item itself dataset.remove(id); } }); } }; /** * Handle updated items * @param {Number[]} ids * @protected */ ItemSet.prototype._onUpdate = function(ids) { var me = this; ids.forEach(function (id) { var itemData = me.itemsData.get(id, me.itemOptions), item = me.items[id], type = itemData.type || me.options.type || (itemData.end ? 'range' : 'box'); var constructor = ItemSet.types[type]; if (item) { // update item if (!constructor || !(item instanceof constructor)) { // item type has changed, delete the item and recreate it me._removeItem(item); item = null; } else { me._updateItem(item, itemData); } } if (!item) { // create item if (constructor) { item = new constructor(itemData, me.conversion, me.options); item.id = id; // TODO: not so nice setting id afterwards me._addItem(item); } else if (type == 'rangeoverflow') { // TODO: deprecated since version 2.1.0 (or 3.0.0?). cleanup some day throw new TypeError('Item type "rangeoverflow" is deprecated. Use css styling instead: ' + '.vis.timeline .item.range .content {overflow: visible;}'); } else { throw new TypeError('Unknown item type "' + type + '"'); } } }); this._order(); this.stackDirty = true; // force re-stacking of all items next redraw this.body.emitter.emit('change'); }; /** * Handle added items * @param {Number[]} ids * @protected */ ItemSet.prototype._onAdd = ItemSet.prototype._onUpdate; /** * Handle removed items * @param {Number[]} ids * @protected */ ItemSet.prototype._onRemove = function(ids) { var count = 0; var me = this; ids.forEach(function (id) { var item = me.items[id]; if (item) { count++; me._removeItem(item); } }); if (count) { // update order this._order(); this.stackDirty = true; // force re-stacking of all items next redraw this.body.emitter.emit('change'); } }; /** * Update the order of item in all groups * @private */ ItemSet.prototype._order = function() { // reorder the items in all groups // TODO: optimization: only reorder groups affected by the changed items util.forEach(this.groups, function (group) { group.order(); }); }; /** * Handle updated groups * @param {Number[]} ids * @private */ ItemSet.prototype._onUpdateGroups = function(ids) { this._onAddGroups(ids); }; /** * Handle changed groups * @param {Number[]} ids * @private */ ItemSet.prototype._onAddGroups = function(ids) { var me = this; ids.forEach(function (id) { var groupData = me.groupsData.get(id); var group = me.groups[id]; if (!group) { // check for reserved ids if (id == UNGROUPED) { throw new Error('Illegal group id. ' + id + ' is a reserved id.'); } var groupOptions = Object.create(me.options); util.extend(groupOptions, { height: null }); group = new Group(id, groupData, me); me.groups[id] = group; // add items with this groupId to the new group for (var itemId in me.items) { if (me.items.hasOwnProperty(itemId)) { var item = me.items[itemId]; if (item.data.group == id) { group.add(item); } } } group.order(); group.show(); } else { // update group group.setData(groupData); } }); this.body.emitter.emit('change'); }; /** * Handle removed groups * @param {Number[]} ids * @private */ ItemSet.prototype._onRemoveGroups = function(ids) { var groups = this.groups; ids.forEach(function (id) { var group = groups[id]; if (group) { group.hide(); delete groups[id]; } }); this.markDirty(); this.body.emitter.emit('change'); }; /** * Reorder the groups if needed * @return {boolean} changed * @private */ ItemSet.prototype._orderGroups = function () { if (this.groupsData) { // reorder the groups var groupIds = this.groupsData.getIds({ order: this.options.groupOrder }); var changed = !util.equalArray(groupIds, this.groupIds); if (changed) { // hide all groups, removes them from the DOM var groups = this.groups; groupIds.forEach(function (groupId) { groups[groupId].hide(); }); // show the groups again, attach them to the DOM in correct order groupIds.forEach(function (groupId) { groups[groupId].show(); }); this.groupIds = groupIds; } return changed; } else { return false; } }; /** * Add a new item * @param {Item} item * @private */ ItemSet.prototype._addItem = function(item) { this.items[item.id] = item; // add to group var groupId = this.groupsData ? item.data.group : UNGROUPED; var group = this.groups[groupId]; if (group) group.add(item); }; /** * Update an existing item * @param {Item} item * @param {Object} itemData * @private */ ItemSet.prototype._updateItem = function(item, itemData) { var oldGroupId = item.data.group; item.data = itemData; if (item.displayed) { item.redraw(); } // update group if (oldGroupId != item.data.group) { var oldGroup = this.groups[oldGroupId]; if (oldGroup) oldGroup.remove(item); var groupId = this.groupsData ? item.data.group : UNGROUPED; var group = this.groups[groupId]; if (group) group.add(item); } }; /** * Delete an item from the ItemSet: remove it from the DOM, from the map * with items, and from the map with visible items, and from the selection * @param {Item} item * @private */ ItemSet.prototype._removeItem = function(item) { // remove from DOM item.hide(); // remove from items delete this.items[item.id]; // remove from selection var index = this.selection.indexOf(item.id); if (index != -1) this.selection.splice(index, 1); // remove from group var groupId = this.groupsData ? item.data.group : UNGROUPED; var group = this.groups[groupId]; if (group) group.remove(item); }; /** * Create an array containing all items being a range (having an end date) * @param array * @returns {Array} * @private */ ItemSet.prototype._constructByEndArray = function(array) { var endArray = []; for (var i = 0; i < array.length; i++) { if (array[i] instanceof ItemRange) { endArray.push(array[i]); } } return endArray; }; /** * Register the clicked item on touch, before dragStart is initiated. * * dragStart is initiated from a mousemove event, which can have left the item * already resulting in an item == null * * @param {Event} event * @private */ ItemSet.prototype._onTouch = function (event) { // store the touched item, used in _onDragStart this.touchParams.item = ItemSet.itemFromTarget(event); }; /** * Start dragging the selected events * @param {Event} event * @private */ ItemSet.prototype._onDragStart = function (event) { if (!this.options.editable.updateTime && !this.options.editable.updateGroup) { return; } var item = this.touchParams.item || null, me = this, props; if (item && item.selected) { var dragLeftItem = event.target.dragLeftItem; var dragRightItem = event.target.dragRightItem; if (dragLeftItem) { props = { item: dragLeftItem }; if (me.options.editable.updateTime) { props.start = item.data.start.valueOf(); } if (me.options.editable.updateGroup) { if ('group' in item.data) props.group = item.data.group; } this.touchParams.itemProps = [props]; } else if (dragRightItem) { props = { item: dragRightItem }; if (me.options.editable.updateTime) { props.end = item.data.end.valueOf(); } if (me.options.editable.updateGroup) { if ('group' in item.data) props.group = item.data.group; } this.touchParams.itemProps = [props]; } else { this.touchParams.itemProps = this.getSelection().map(function (id) { var item = me.items[id]; var props = { item: item }; if (me.options.editable.updateTime) { if ('start' in item.data) props.start = item.data.start.valueOf(); if ('end' in item.data) props.end = item.data.end.valueOf(); } if (me.options.editable.updateGroup) { if ('group' in item.data) props.group = item.data.group; } return props; }); } event.stopPropagation(); } }; /** * Drag selected items * @param {Event} event * @private */ ItemSet.prototype._onDrag = function (event) { if (this.touchParams.itemProps) { var range = this.body.range, snap = this.body.util.snap || null, deltaX = event.gesture.deltaX, scale = (this.props.width / (range.end - range.start)), offset = deltaX / scale; // move this.touchParams.itemProps.forEach(function (props) { if ('start' in props) { var start = new Date(props.start + offset); props.item.data.start = snap ? snap(start) : start; } if ('end' in props) { var end = new Date(props.end + offset); props.item.data.end = snap ? snap(end) : end; } if ('group' in props) { // drag from one group to another var group = ItemSet.groupFromTarget(event); if (group && group.groupId != props.item.data.group) { var oldGroup = props.item.parent; oldGroup.remove(props.item); oldGroup.order(); group.add(props.item); group.order(); props.item.data.group = group.groupId; } } }); // TODO: implement onMoving handler this.stackDirty = true; // force re-stacking of all items next redraw this.body.emitter.emit('change'); event.stopPropagation(); } }; /** * End of dragging selected items * @param {Event} event * @private */ ItemSet.prototype._onDragEnd = function (event) { if (this.touchParams.itemProps) { // prepare a change set for the changed items var changes = [], me = this, dataset = this.itemsData.getDataSet(); this.touchParams.itemProps.forEach(function (props) { var id = props.item.id, itemData = me.itemsData.get(id, me.itemOptions); var changed = false; if ('start' in props.item.data) { changed = (props.start != props.item.data.start.valueOf()); itemData.start = util.convert(props.item.data.start, dataset._options.type && dataset._options.type.start || 'Date'); } if ('end' in props.item.data) { changed = changed || (props.end != props.item.data.end.valueOf()); itemData.end = util.convert(props.item.data.end, dataset._options.type && dataset._options.type.end || 'Date'); } if ('group' in props.item.data) { changed = changed || (props.group != props.item.data.group); itemData.group = props.item.data.group; } // only apply changes when start or end is actually changed if (changed) { me.options.onMove(itemData, function (itemData) { if (itemData) { // apply changes itemData[dataset._fieldId] = id; // ensure the item contains its id (can be undefined) changes.push(itemData); } else { // restore original values if ('start' in props) props.item.data.start = props.start; if ('end' in props) props.item.data.end = props.end; me.stackDirty = true; // force re-stacking of all items next redraw me.body.emitter.emit('change'); } }); } }); this.touchParams.itemProps = null; // apply the changes to the data (if there are changes) if (changes.length) { dataset.update(changes); } event.stopPropagation(); } }; /** * Handle selecting/deselecting an item when tapping it * @param {Event} event * @private */ ItemSet.prototype._onSelectItem = function (event) { if (!this.options.selectable) return; var ctrlKey = event.gesture.srcEvent && event.gesture.srcEvent.ctrlKey; var shiftKey = event.gesture.srcEvent && event.gesture.srcEvent.shiftKey; if (ctrlKey || shiftKey) { this._onMultiSelectItem(event); return; } var oldSelection = this.getSelection(); var item = ItemSet.itemFromTarget(event); var selection = item ? [item.id] : []; this.setSelection(selection); var newSelection = this.getSelection(); // emit a select event, // except when old selection is empty and new selection is still empty if (newSelection.length > 0 || oldSelection.length > 0) { this.body.emitter.emit('select', { items: this.getSelection() }); } event.stopPropagation(); }; /** * Handle creation and updates of an item on double tap * @param event * @private */ ItemSet.prototype._onAddItem = function (event) { if (!this.options.selectable) return; if (!this.options.editable.add) return; var me = this, snap = this.body.util.snap || null, item = ItemSet.itemFromTarget(event); if (item) { // update item // execute async handler to update the item (or cancel it) var itemData = me.itemsData.get(item.id); // get a clone of the data from the dataset this.options.onUpdate(itemData, function (itemData) { if (itemData) { me.itemsData.update(itemData); } }); } else { // add item var xAbs = vis.util.getAbsoluteLeft(this.dom.frame); var x = event.gesture.center.pageX - xAbs; var start = this.body.util.toTime(x); var newItem = { start: snap ? snap(start) : start, content: 'new item' }; // when default type is a range, add a default end date to the new item if (this.options.type === 'range') { var end = this.body.util.toTime(x + this.props.width / 5); newItem.end = snap ? snap(end) : end; } newItem[this.itemsData.fieldId] = util.randomUUID(); var group = ItemSet.groupFromTarget(event); if (group) { newItem.group = group.groupId; } // execute async handler to customize (or cancel) adding an item this.options.onAdd(newItem, function (item) { if (item) { me.itemsData.add(newItem); // TODO: need to trigger a redraw? } }); } }; /** * Handle selecting/deselecting multiple items when holding an item * @param {Event} event * @private */ ItemSet.prototype._onMultiSelectItem = function (event) { if (!this.options.selectable) return; var selection, item = ItemSet.itemFromTarget(event); if (item) { // multi select items selection = this.getSelection(); // current selection var index = selection.indexOf(item.id); if (index == -1) { // item is not yet selected -> select it selection.push(item.id); } else { // item is already selected -> deselect it selection.splice(index, 1); } this.setSelection(selection); this.body.emitter.emit('select', { items: this.getSelection() }); event.stopPropagation(); } }; /** * Find an item from an event target: * searches for the attribute 'timeline-item' in the event target's element tree * @param {Event} event * @return {Item | null} item */ ItemSet.itemFromTarget = function(event) { var target = event.target; while (target) { if (target.hasOwnProperty('timeline-item')) { return target['timeline-item']; } target = target.parentNode; } return null; }; /** * Find the Group from an event target: * searches for the attribute 'timeline-group' in the event target's element tree * @param {Event} event * @return {Group | null} group */ ItemSet.groupFromTarget = function(event) { var target = event.target; while (target) { if (target.hasOwnProperty('timeline-group')) { return target['timeline-group']; } target = target.parentNode; } return null; }; /** * Find the ItemSet from an event target: * searches for the attribute 'timeline-itemset' in the event target's element tree * @param {Event} event * @return {ItemSet | null} item */ ItemSet.itemSetFromTarget = function(event) { var target = event.target; while (target) { if (target.hasOwnProperty('timeline-itemset')) { return target['timeline-itemset']; } target = target.parentNode; } return null; }; /** * @constructor Item * @param {Object} data Object containing (optional) parameters type, * start, end, content, group, className. * @param {{toScreen: function, toTime: function}} conversion * Conversion functions from time to screen and vice versa * @param {Object} options Configuration options * // TODO: describe available options */ function Item (data, conversion, options) { this.id = null; this.parent = null; this.data = data; this.dom = null; this.conversion = conversion || {}; this.options = options || {}; this.selected = false; this.displayed = false; this.dirty = true; this.top = null; this.left = null; this.width = null; this.height = null; } /** * Select current item */ Item.prototype.select = function() { this.selected = true; if (this.displayed) this.redraw(); }; /** * Unselect current item */ Item.prototype.unselect = function() { this.selected = false; if (this.displayed) this.redraw(); }; /** * Set a parent for the item * @param {ItemSet | Group} parent */ Item.prototype.setParent = function(parent) { if (this.displayed) { this.hide(); this.parent = parent; if (this.parent) { this.show(); } } else { this.parent = parent; } }; /** * Check whether this item is visible inside given range * @returns {{start: Number, end: Number}} range with a timestamp for start and end * @returns {boolean} True if visible */ Item.prototype.isVisible = function(range) { // Should be implemented by Item implementations return false; }; /** * Show the Item in the DOM (when not already visible) * @return {Boolean} changed */ Item.prototype.show = function() { return false; }; /** * Hide the Item from the DOM (when visible) * @return {Boolean} changed */ Item.prototype.hide = function() { return false; }; /** * Repaint the item */ Item.prototype.redraw = function() { // should be implemented by the item }; /** * Reposition the Item horizontally */ Item.prototype.repositionX = function() { // should be implemented by the item }; /** * Reposition the Item vertically */ Item.prototype.repositionY = function() { // should be implemented by the item }; /** * Repaint a delete button on the top right of the item when the item is selected * @param {HTMLElement} anchor * @protected */ Item.prototype._repaintDeleteButton = function (anchor) { if (this.selected && this.options.editable.remove && !this.dom.deleteButton) { // create and show button var me = this; var deleteButton = document.createElement('div'); deleteButton.className = 'delete'; deleteButton.title = 'Delete this item'; Hammer(deleteButton, { preventDefault: true }).on('tap', function (event) { me.parent.removeFromDataSet(me); event.stopPropagation(); }); anchor.appendChild(deleteButton); this.dom.deleteButton = deleteButton; } else if (!this.selected && this.dom.deleteButton) { // remove button if (this.dom.deleteButton.parentNode) { this.dom.deleteButton.parentNode.removeChild(this.dom.deleteButton); } this.dom.deleteButton = null; } }; /** * @constructor ItemBox * @extends Item * @param {Object} data Object containing parameters start * content, className. * @param {{toScreen: function, toTime: function}} conversion * Conversion functions from time to screen and vice versa * @param {Object} [options] Configuration options * // TODO: describe available options */ function ItemBox (data, conversion, options) { this.props = { dot: { width: 0, height: 0 }, line: { width: 0, height: 0 } }; // validate data if (data) { if (data.start == undefined) { throw new Error('Property "start" missing in item ' + data); } } Item.call(this, data, conversion, options); } ItemBox.prototype = new Item (null, null, null); /** * Check whether this item is visible inside given range * @returns {{start: Number, end: Number}} range with a timestamp for start and end * @returns {boolean} True if visible */ ItemBox.prototype.isVisible = function(range) { // determine visibility // TODO: account for the real width of the item. Right now we just add 1/4 to the window var interval = (range.end - range.start) / 4; return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); }; /** * Repaint the item */ ItemBox.prototype.redraw = function() { var dom = this.dom; if (!dom) { // create DOM this.dom = {}; dom = this.dom; // create main box dom.box = document.createElement('DIV'); // contents box (inside the background box). used for making margins dom.content = document.createElement('DIV'); dom.content.className = 'content'; dom.box.appendChild(dom.content); // line to axis dom.line = document.createElement('DIV'); dom.line.className = 'line'; // dot on axis dom.dot = document.createElement('DIV'); dom.dot.className = 'dot'; // attach this item as attribute dom.box['timeline-item'] = this; } // append DOM to parent DOM if (!this.parent) { throw new Error('Cannot redraw item: no parent attached'); } if (!dom.box.parentNode) { var foreground = this.parent.dom.foreground; if (!foreground) throw new Error('Cannot redraw time axis: parent has no foreground container element'); foreground.appendChild(dom.box); } if (!dom.line.parentNode) { var background = this.parent.dom.background; if (!background) throw new Error('Cannot redraw time axis: parent has no background container element'); background.appendChild(dom.line); } if (!dom.dot.parentNode) { var axis = this.parent.dom.axis; if (!background) throw new Error('Cannot redraw time axis: parent has no axis container element'); axis.appendChild(dom.dot); } this.displayed = true; // update contents if (this.data.content != this.content) { this.content = this.data.content; if (this.content instanceof Element) { dom.content.innerHTML = ''; dom.content.appendChild(this.content); } else if (this.data.content != undefined) { dom.content.innerHTML = this.content; } else { throw new Error('Property "content" missing in item ' + this.data.id); } this.dirty = true; } // update title if (this.data.title != this.title) { dom.box.title = this.data.title; this.title = this.data.title; } // update class var className = (this.data.className? ' ' + this.data.className : '') + (this.selected ? ' selected' : ''); if (this.className != className) { this.className = className; dom.box.className = 'item box' + className; dom.line.className = 'item line' + className; dom.dot.className = 'item dot' + className; this.dirty = true; } // recalculate size if (this.dirty) { this.props.dot.height = dom.dot.offsetHeight; this.props.dot.width = dom.dot.offsetWidth; this.props.line.width = dom.line.offsetWidth; this.width = dom.box.offsetWidth; this.height = dom.box.offsetHeight; this.dirty = false; } this._repaintDeleteButton(dom.box); }; /** * Show the item in the DOM (when not already displayed). The items DOM will * be created when needed. */ ItemBox.prototype.show = function() { if (!this.displayed) { this.redraw(); } }; /** * Hide the item from the DOM (when visible) */ ItemBox.prototype.hide = function() { if (this.displayed) { var dom = this.dom; if (dom.box.parentNode) dom.box.parentNode.removeChild(dom.box); if (dom.line.parentNode) dom.line.parentNode.removeChild(dom.line); if (dom.dot.parentNode) dom.dot.parentNode.removeChild(dom.dot); this.top = null; this.left = null; this.displayed = false; } }; /** * Reposition the item horizontally * @Override */ ItemBox.prototype.repositionX = function() { var start = this.conversion.toScreen(this.data.start), align = this.options.align, left, box = this.dom.box, line = this.dom.line, dot = this.dom.dot; // calculate left position of the box if (align == 'right') { this.left = start - this.width; } else if (align == 'left') { this.left = start; } else { // default or 'center' this.left = start - this.width / 2; } // reposition box box.style.left = this.left + 'px'; // reposition line line.style.left = (start - this.props.line.width / 2) + 'px'; // reposition dot dot.style.left = (start - this.props.dot.width / 2) + 'px'; }; /** * Reposition the item vertically * @Override */ ItemBox.prototype.repositionY = function() { var orientation = this.options.orientation, box = this.dom.box, line = this.dom.line, dot = this.dom.dot; if (orientation == 'top') { box.style.top = (this.top || 0) + 'px'; line.style.top = '0'; line.style.height = (this.parent.top + this.top + 1) + 'px'; line.style.bottom = ''; } else { // orientation 'bottom' var itemSetHeight = this.parent.itemSet.props.height; // TODO: this is nasty var lineHeight = itemSetHeight - this.parent.top - this.parent.height + this.top; box.style.top = (this.parent.height - this.top - this.height || 0) + 'px'; line.style.top = (itemSetHeight - lineHeight) + 'px'; line.style.bottom = '0'; } dot.style.top = (-this.props.dot.height / 2) + 'px'; }; /** * @constructor ItemPoint * @extends Item * @param {Object} data Object containing parameters start * content, className. * @param {{toScreen: function, toTime: function}} conversion * Conversion functions from time to screen and vice versa * @param {Object} [options] Configuration options * // TODO: describe available options */ function ItemPoint (data, conversion, options) { this.props = { dot: { top: 0, width: 0, height: 0 }, content: { height: 0, marginLeft: 0 } }; // validate data if (data) { if (data.start == undefined) { throw new Error('Property "start" missing in item ' + data); } } Item.call(this, data, conversion, options); } ItemPoint.prototype = new Item (null, null, null); /** * Check whether this item is visible inside given range * @returns {{start: Number, end: Number}} range with a timestamp for start and end * @returns {boolean} True if visible */ ItemPoint.prototype.isVisible = function(range) { // determine visibility // TODO: account for the real width of the item. Right now we just add 1/4 to the window var interval = (range.end - range.start) / 4; return (this.data.start > range.start - interval) && (this.data.start < range.end + interval); }; /** * Repaint the item */ ItemPoint.prototype.redraw = function() { var dom = this.dom; if (!dom) { // create DOM this.dom = {}; dom = this.dom; // background box dom.point = document.createElement('div'); // className is updated in redraw() // contents box, right from the dot dom.content = document.createElement('div'); dom.content.className = 'content'; dom.point.appendChild(dom.content); // dot at start dom.dot = document.createElement('div'); dom.point.appendChild(dom.dot); // attach this item as attribute dom.point['timeline-item'] = this; } // append DOM to parent DOM if (!this.parent) { throw new Error('Cannot redraw item: no parent attached'); } if (!dom.point.parentNode) { var foreground = this.parent.dom.foreground; if (!foreground) { throw new Error('Cannot redraw time axis: parent has no foreground container element'); } foreground.appendChild(dom.point); } this.displayed = true; // update contents if (this.data.content != this.content) { this.content = this.data.content; if (this.content instanceof Element) { dom.content.innerHTML = ''; dom.content.appendChild(this.content); } else if (this.data.content != undefined) { dom.content.innerHTML = this.content; } else { throw new Error('Property "content" missing in item ' + this.data.id); } this.dirty = true; } // update title if (this.data.title != this.title) { dom.point.title = this.data.title; this.title = this.data.title; } // update class var className = (this.data.className? ' ' + this.data.className : '') + (this.selected ? ' selected' : ''); if (this.className != className) { this.className = className; dom.point.className = 'item point' + className; dom.dot.className = 'item dot' + className; this.dirty = true; } // recalculate size if (this.dirty) { this.width = dom.point.offsetWidth; this.height = dom.point.offsetHeight; this.props.dot.width = dom.dot.offsetWidth; this.props.dot.height = dom.dot.offsetHeight; this.props.content.height = dom.content.offsetHeight; // resize contents dom.content.style.marginLeft = 2 * this.props.dot.width + 'px'; //dom.content.style.marginRight = ... + 'px'; // TODO: margin right dom.dot.style.top = ((this.height - this.props.dot.height) / 2) + 'px'; dom.dot.style.left = (this.props.dot.width / 2) + 'px'; this.dirty = false; } this._repaintDeleteButton(dom.point); }; /** * Show the item in the DOM (when not already visible). The items DOM will * be created when needed. */ ItemPoint.prototype.show = function() { if (!this.displayed) { this.redraw(); } }; /** * Hide the item from the DOM (when visible) */ ItemPoint.prototype.hide = function() { if (this.displayed) { if (this.dom.point.parentNode) { this.dom.point.parentNode.removeChild(this.dom.point); } this.top = null; this.left = null; this.displayed = false; } }; /** * Reposition the item horizontally * @Override */ ItemPoint.prototype.repositionX = function() { var start = this.conversion.toScreen(this.data.start); this.left = start - this.props.dot.width; // reposition point this.dom.point.style.left = this.left + 'px'; }; /** * Reposition the item vertically * @Override */ ItemPoint.prototype.repositionY = function() { var orientation = this.options.orientation, point = this.dom.point; if (orientation == 'top') { point.style.top = this.top + 'px'; } else { point.style.top = (this.parent.height - this.top - this.height) + 'px'; } }; /** * @constructor ItemRange * @extends Item * @param {Object} data Object containing parameters start, end * content, className. * @param {{toScreen: function, toTime: function}} conversion * Conversion functions from time to screen and vice versa * @param {Object} [options] Configuration options * // TODO: describe options */ function ItemRange (data, conversion, options) { this.props = { content: { width: 0 } }; this.overflow = false; // if contents can overflow (css styling), this flag is set to true // validate data if (data) { if (data.start == undefined) { throw new Error('Property "start" missing in item ' + data.id); } if (data.end == undefined) { throw new Error('Property "end" missing in item ' + data.id); } } Item.call(this, data, conversion, options); } ItemRange.prototype = new Item (null, null, null); ItemRange.prototype.baseClassName = 'item range'; /** * Check whether this item is visible inside given range * @returns {{start: Number, end: Number}} range with a timestamp for start and end * @returns {boolean} True if visible */ ItemRange.prototype.isVisible = function(range) { // determine visibility return (this.data.start < range.end) && (this.data.end > range.start); }; /** * Repaint the item */ ItemRange.prototype.redraw = function() { var dom = this.dom; if (!dom) { // create DOM this.dom = {}; dom = this.dom; // background box dom.box = document.createElement('div'); // className is updated in redraw() // contents box dom.content = document.createElement('div'); dom.content.className = 'content'; dom.box.appendChild(dom.content); // attach this item as attribute dom.box['timeline-item'] = this; } // append DOM to parent DOM if (!this.parent) { throw new Error('Cannot redraw item: no parent attached'); } if (!dom.box.parentNode) { var foreground = this.parent.dom.foreground; if (!foreground) { throw new Error('Cannot redraw time axis: parent has no foreground container element'); } foreground.appendChild(dom.box); } this.displayed = true; // update contents if (this.data.content != this.content) { this.content = this.data.content; if (this.content instanceof Element) { dom.content.innerHTML = ''; dom.content.appendChild(this.content); } else if (this.data.content != undefined) { dom.content.innerHTML = this.content; } else { throw new Error('Property "content" missing in item ' + this.data.id); } this.dirty = true; } // update title if (this.data.title != this.title) { dom.box.title = this.data.title; this.title = this.data.title; } // update class var className = (this.data.className ? (' ' + this.data.className) : '') + (this.selected ? ' selected' : ''); if (this.className != className) { this.className = className; dom.box.className = this.baseClassName + className; this.dirty = true; } // recalculate size if (this.dirty) { // determine from css whether this box has overflow this.overflow = window.getComputedStyle(dom.content).overflow !== 'hidden'; this.props.content.width = this.dom.content.offsetWidth; this.height = this.dom.box.offsetHeight; this.dirty = false; } this._repaintDeleteButton(dom.box); this._repaintDragLeft(); this._repaintDragRight(); }; /** * Show the item in the DOM (when not already visible). The items DOM will * be created when needed. */ ItemRange.prototype.show = function() { if (!this.displayed) { this.redraw(); } }; /** * Hide the item from the DOM (when visible) * @return {Boolean} changed */ ItemRange.prototype.hide = function() { if (this.displayed) { var box = this.dom.box; if (box.parentNode) { box.parentNode.removeChild(box); } this.top = null; this.left = null; this.displayed = false; } }; /** * Reposition the item horizontally * @Override */ // TODO: delete the old function ItemRange.prototype.repositionX = function() { var props = this.props, parentWidth = this.parent.width, start = this.conversion.toScreen(this.data.start), end = this.conversion.toScreen(this.data.end), padding = this.options.padding, contentLeft; // limit the width of the this, as browsers cannot draw very wide divs if (start < -parentWidth) { start = -parentWidth; } if (end > 2 * parentWidth) { end = 2 * parentWidth; } var boxWidth = Math.max(end - start, 1); if (this.overflow) { // when range exceeds left of the window, position the contents at the left of the visible area contentLeft = Math.max(-start, 0); this.left = start; this.width = boxWidth + this.props.content.width; // Note: The calculation of width is an optimistic calculation, giving // a width which will not change when moving the Timeline // So no restacking needed, which is nicer for the eye; } else { // no overflow // when range exceeds left of the window, position the contents at the left of the visible area if (start < 0) { contentLeft = Math.min(-start, (end - start - props.content.width - 2 * padding)); // TODO: remove the need for options.padding. it's terrible. } else { contentLeft = 0; } this.left = start; this.width = boxWidth; } this.dom.box.style.left = this.left + 'px'; this.dom.box.style.width = boxWidth + 'px'; this.dom.content.style.left = contentLeft + 'px'; }; /** * Reposition the item vertically * @Override */ ItemRange.prototype.repositionY = function() { var orientation = this.options.orientation, box = this.dom.box; if (orientation == 'top') { box.style.top = this.top + 'px'; } else { box.style.top = (this.parent.height - this.top - this.height) + 'px'; } }; /** * Repaint a drag area on the left side of the range when the range is selected * @protected */ ItemRange.prototype._repaintDragLeft = function () { if (this.selected && this.options.editable.updateTime && !this.dom.dragLeft) { // create and show drag area var dragLeft = document.createElement('div'); dragLeft.className = 'drag-left'; dragLeft.dragLeftItem = this; // TODO: this should be redundant? Hammer(dragLeft, { preventDefault: true }).on('drag', function () { //console.log('drag left') }); this.dom.box.appendChild(dragLeft); this.dom.dragLeft = dragLeft; } else if (!this.selected && this.dom.dragLeft) { // delete drag area if (this.dom.dragLeft.parentNode) { this.dom.dragLeft.parentNode.removeChild(this.dom.dragLeft); } this.dom.dragLeft = null; } }; /** * Repaint a drag area on the right side of the range when the range is selected * @protected */ ItemRange.prototype._repaintDragRight = function () { if (this.selected && this.options.editable.updateTime && !this.dom.dragRight) { // create and show drag area var dragRight = document.createElement('div'); dragRight.className = 'drag-right'; dragRight.dragRightItem = this; // TODO: this should be redundant? Hammer(dragRight, { preventDefault: true }).on('drag', function () { //console.log('drag right') }); this.dom.box.appendChild(dragRight); this.dom.dragRight = dragRight; } else if (!this.selected && this.dom.dragRight) { // delete drag area if (this.dom.dragRight.parentNode) { this.dom.dragRight.parentNode.removeChild(this.dom.dragRight); } this.dom.dragRight = null; } }; /** * @constructor Group * @param {Number | String} groupId * @param {Object} data * @param {ItemSet} itemSet */ function Group (groupId, data, itemSet) { this.groupId = groupId; this.itemSet = itemSet; this.dom = {}; this.props = { label: { width: 0, height: 0 } }; this.className = null; this.items = {}; // items filtered by groupId of this group this.visibleItems = []; // items currently visible in window this.orderedItems = { // items sorted by start and by end byStart: [], byEnd: [] }; this._create(); this.setData(data); } /** * Create DOM elements for the group * @private */ Group.prototype._create = function() { var label = document.createElement('div'); label.className = 'vlabel'; this.dom.label = label; var inner = document.createElement('div'); inner.className = 'inner'; label.appendChild(inner); this.dom.inner = inner; var foreground = document.createElement('div'); foreground.className = 'group'; foreground['timeline-group'] = this; this.dom.foreground = foreground; this.dom.background = document.createElement('div'); this.dom.background.className = 'group'; this.dom.axis = document.createElement('div'); this.dom.axis.className = 'group'; // create a hidden marker to detect when the Timelines container is attached // to the DOM, or the style of a parent of the Timeline is changed from // display:none is changed to visible. this.dom.marker = document.createElement('div'); this.dom.marker.style.visibility = 'hidden'; this.dom.marker.innerHTML = '?'; this.dom.background.appendChild(this.dom.marker); }; /** * Set the group data for this group * @param {Object} data Group data, can contain properties content and className */ Group.prototype.setData = function(data) { // update contents var content = data && data.content; if (content instanceof Element) { this.dom.inner.appendChild(content); } else if (content != undefined) { this.dom.inner.innerHTML = content; } else { this.dom.inner.innerHTML = this.groupId; } // update title this.dom.label.title = data && data.title || ''; if (!this.dom.inner.firstChild) { util.addClassName(this.dom.inner, 'hidden'); } else { util.removeClassName(this.dom.inner, 'hidden'); } // update className var className = data && data.className || null; if (className != this.className) { if (this.className) { util.removeClassName(this.dom.label, className); util.removeClassName(this.dom.foreground, className); util.removeClassName(this.dom.background, className); util.removeClassName(this.dom.axis, className); } util.addClassName(this.dom.label, className); util.addClassName(this.dom.foreground, className); util.addClassName(this.dom.background, className); util.addClassName(this.dom.axis, className); } }; /** * Get the width of the group label * @return {number} width */ Group.prototype.getLabelWidth = function() { return this.props.label.width; }; /** * Repaint this group * @param {{start: number, end: number}} range * @param {{item: number, axis: number}} margin * @param {boolean} [restack=false] Force restacking of all items * @return {boolean} Returns true if the group is resized */ Group.prototype.redraw = function(range, margin, restack) { var resized = false; this.visibleItems = this._updateVisibleItems(this.orderedItems, this.visibleItems, range); // force recalculation of the height of the items when the marker height changed // (due to the Timeline being attached to the DOM or changed from display:none to visible) var markerHeight = this.dom.marker.clientHeight; if (markerHeight != this.lastMarkerHeight) { this.lastMarkerHeight = markerHeight; util.forEach(this.items, function (item) { item.dirty = true; if (item.displayed) item.redraw(); }); restack = true; } // reposition visible items vertically if (this.itemSet.options.stack) { // TODO: ugly way to access options... stack.stack(this.visibleItems, margin, restack); } else { // no stacking stack.nostack(this.visibleItems, margin); } // recalculate the height of the group var height; var visibleItems = this.visibleItems; if (visibleItems.length) { var min = visibleItems[0].top; var max = visibleItems[0].top + visibleItems[0].height; util.forEach(visibleItems, function (item) { min = Math.min(min, item.top); max = Math.max(max, (item.top + item.height)); }); if (min > margin.axis) { // there is an empty gap between the lowest item and the axis var offset = min - margin.axis; max -= offset; util.forEach(visibleItems, function (item) { item.top -= offset; }); } height = max + margin.item / 2; } else { height = margin.axis + margin.item; } height = Math.max(height, this.props.label.height); // calculate actual size and position var foreground = this.dom.foreground; this.top = foreground.offsetTop; this.left = foreground.offsetLeft; this.width = foreground.offsetWidth; resized = util.updateProperty(this, 'height', height) || resized; // recalculate size of label resized = util.updateProperty(this.props.label, 'width', this.dom.inner.clientWidth) || resized; resized = util.updateProperty(this.props.label, 'height', this.dom.inner.clientHeight) || resized; // apply new height this.dom.background.style.height = height + 'px'; this.dom.foreground.style.height = height + 'px'; this.dom.label.style.height = height + 'px'; // update vertical position of items after they are re-stacked and the height of the group is calculated for (var i = 0, ii = this.visibleItems.length; i < ii; i++) { var item = this.visibleItems[i]; item.repositionY(); } return resized; }; /** * Show this group: attach to the DOM */ Group.prototype.show = function() { if (!this.dom.label.parentNode) { this.itemSet.dom.labelSet.appendChild(this.dom.label); } if (!this.dom.foreground.parentNode) { this.itemSet.dom.foreground.appendChild(this.dom.foreground); } if (!this.dom.background.parentNode) { this.itemSet.dom.background.appendChild(this.dom.background); } if (!this.dom.axis.parentNode) { this.itemSet.dom.axis.appendChild(this.dom.axis); } }; /** * Hide this group: remove from the DOM */ Group.prototype.hide = function() { var label = this.dom.label; if (label.parentNode) { label.parentNode.removeChild(label); } var foreground = this.dom.foreground; if (foreground.parentNode) { foreground.parentNode.removeChild(foreground); } var background = this.dom.background; if (background.parentNode) { background.parentNode.removeChild(background); } var axis = this.dom.axis; if (axis.parentNode) { axis.parentNode.removeChild(axis); } }; /** * Add an item to the group * @param {Item} item */ Group.prototype.add = function(item) { this.items[item.id] = item; item.setParent(this); if (item instanceof ItemRange && this.visibleItems.indexOf(item) == -1) { var range = this.itemSet.body.range; // TODO: not nice accessing the range like this this._checkIfVisible(item, this.visibleItems, range); } }; /** * Remove an item from the group * @param {Item} item */ Group.prototype.remove = function(item) { delete this.items[item.id]; item.setParent(this.itemSet); // remove from visible items var index = this.visibleItems.indexOf(item); if (index != -1) this.visibleItems.splice(index, 1); // TODO: also remove from ordered items? }; /** * Remove an item from the corresponding DataSet * @param {Item} item */ Group.prototype.removeFromDataSet = function(item) { this.itemSet.removeItem(item.id); }; /** * Reorder the items */ Group.prototype.order = function() { var array = util.toArray(this.items); this.orderedItems.byStart = array; this.orderedItems.byEnd = this._constructByEndArray(array); stack.orderByStart(this.orderedItems.byStart); stack.orderByEnd(this.orderedItems.byEnd); }; /** * Create an array containing all items being a range (having an end date) * @param {Item[]} array * @returns {ItemRange[]} * @private */ Group.prototype._constructByEndArray = function(array) { var endArray = []; for (var i = 0; i < array.length; i++) { if (array[i] instanceof ItemRange) { endArray.push(array[i]); } } return endArray; }; /** * Update the visible items * @param {{byStart: Item[], byEnd: Item[]}} orderedItems All items ordered by start date and by end date * @param {Item[]} visibleItems The previously visible items. * @param {{start: number, end: number}} range Visible range * @return {Item[]} visibleItems The new visible items. * @private */ Group.prototype._updateVisibleItems = function(orderedItems, visibleItems, range) { var initialPosByStart, newVisibleItems = [], i; // first check if the items that were in view previously are still in view. // this handles the case for the ItemRange that is both before and after the current one. if (visibleItems.length > 0) { for (i = 0; i < visibleItems.length; i++) { this._checkIfVisible(visibleItems[i], newVisibleItems, range); } } // If there were no visible items previously, use binarySearch to find a visible ItemPoint or ItemRange (based on startTime) if (newVisibleItems.length == 0) { initialPosByStart = util.binarySearch(orderedItems.byStart, range, 'data','start'); } else { initialPosByStart = orderedItems.byStart.indexOf(newVisibleItems[0]); } // use visible search to find a visible ItemRange (only based on endTime) var initialPosByEnd = util.binarySearch(orderedItems.byEnd, range, 'data','end'); // if we found a initial ID to use, trace it up and down until we meet an invisible item. if (initialPosByStart != -1) { for (i = initialPosByStart; i >= 0; i--) { if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} } for (i = initialPosByStart + 1; i < orderedItems.byStart.length; i++) { if (this._checkIfInvisible(orderedItems.byStart[i], newVisibleItems, range)) {break;} } } // if we found a initial ID to use, trace it up and down until we meet an invisible item. if (initialPosByEnd != -1) { for (i = initialPosByEnd; i >= 0; i--) { if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} } for (i = initialPosByEnd + 1; i < orderedItems.byEnd.length; i++) { if (this._checkIfInvisible(orderedItems.byEnd[i], newVisibleItems, range)) {break;} } } return newVisibleItems; }; /** * this function checks if an item is invisible. If it is NOT we make it visible * and add it to the global visible items. If it is, return true. * * @param {Item} item * @param {Item[]} visibleItems * @param {{start:number, end:number}} range * @returns {boolean} * @private */ Group.prototype._checkIfInvisible = function(item, visibleItems, range) { if (item.isVisible(range)) { if (!item.displayed) item.show(); item.repositionX(); if (visibleItems.indexOf(item) == -1) { visibleItems.push(item); } return false; } else { return true; } }; /** * this function is very similar to the _checkIfInvisible() but it does not * return booleans, hides the item if it should not be seen and always adds to * the visibleItems. * this one is for brute forcing and hiding. * * @param {Item} item * @param {Array} visibleItems * @param {{start:number, end:number}} range * @private */ Group.prototype._checkIfVisible = function(item, visibleItems, range) { if (item.isVisible(range)) { if (!item.displayed) item.show(); // reposition item horizontally item.repositionX(); visibleItems.push(item); } else { if (item.displayed) item.hide(); } }; /** * Create a timeline visualization * @param {HTMLElement} container * @param {vis.DataSet | Array | google.visualization.DataTable} [items] * @param {Object} [options] See Timeline.setOptions for the available options. * @constructor */ function Timeline (container, items, options) { if (!(this instanceof Timeline)) { throw new SyntaxError('Constructor must be called with the new operator'); } var me = this; this.defaultOptions = { start: null, end: null, autoResize: true, orientation: 'bottom', width: null, height: null, maxHeight: null, minHeight: null }; this.options = util.deepExtend({}, this.defaultOptions); // Create the DOM, props, and emitter this._create(container); // all components listed here will be repainted automatically this.components = []; this.body = { dom: this.dom, domProps: this.props, emitter: { on: this.on.bind(this), off: this.off.bind(this), emit: this.emit.bind(this) }, util: { snap: null, // will be specified after TimeAxis is created toScreen: me._toScreen.bind(me), toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width toTime: me._toTime.bind(me), toGlobalTime : me._toGlobalTime.bind(me) } }; // range this.range = new Range(this.body); this.components.push(this.range); this.body.range = this.range; // time axis this.timeAxis = new TimeAxis(this.body); this.components.push(this.timeAxis); this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); // current time bar this.currentTime = new CurrentTime(this.body); this.components.push(this.currentTime); // custom time bar // Note: time bar will be attached in this.setOptions when selected this.customTime = new CustomTime(this.body); this.components.push(this.customTime); // item set this.itemSet = new ItemSet(this.body); this.components.push(this.itemSet); this.itemsData = null; // DataSet this.groupsData = null; // DataSet // apply options if (options) { this.setOptions(options); } // create itemset if (items) { this.setItems(items); } else { this.redraw(); } } // turn Timeline into an event emitter Emitter(Timeline.prototype); /** * Create the main DOM for the Timeline: a root panel containing left, right, * top, bottom, content, and background panel. * @param {Element} container The container element where the Timeline will * be attached. * @private */ Timeline.prototype._create = function (container) { this.dom = {}; this.dom.root = document.createElement('div'); this.dom.background = document.createElement('div'); this.dom.backgroundVertical = document.createElement('div'); this.dom.backgroundHorizontal = document.createElement('div'); this.dom.centerContainer = document.createElement('div'); this.dom.leftContainer = document.createElement('div'); this.dom.rightContainer = document.createElement('div'); this.dom.center = document.createElement('div'); this.dom.left = document.createElement('div'); this.dom.right = document.createElement('div'); this.dom.top = document.createElement('div'); this.dom.bottom = document.createElement('div'); this.dom.shadowTop = document.createElement('div'); this.dom.shadowBottom = document.createElement('div'); this.dom.shadowTopLeft = document.createElement('div'); this.dom.shadowBottomLeft = document.createElement('div'); this.dom.shadowTopRight = document.createElement('div'); this.dom.shadowBottomRight = document.createElement('div'); this.dom.background.className = 'vispanel background'; this.dom.backgroundVertical.className = 'vispanel background vertical'; this.dom.backgroundHorizontal.className = 'vispanel background horizontal'; this.dom.centerContainer.className = 'vispanel center'; this.dom.leftContainer.className = 'vispanel left'; this.dom.rightContainer.className = 'vispanel right'; this.dom.top.className = 'vispanel top'; this.dom.bottom.className = 'vispanel bottom'; this.dom.left.className = 'content'; this.dom.center.className = 'content'; this.dom.right.className = 'content'; this.dom.shadowTop.className = 'shadow top'; this.dom.shadowBottom.className = 'shadow bottom'; this.dom.shadowTopLeft.className = 'shadow top'; this.dom.shadowBottomLeft.className = 'shadow bottom'; this.dom.shadowTopRight.className = 'shadow top'; this.dom.shadowBottomRight.className = 'shadow bottom'; this.dom.root.appendChild(this.dom.background); this.dom.root.appendChild(this.dom.backgroundVertical); this.dom.root.appendChild(this.dom.backgroundHorizontal); this.dom.root.appendChild(this.dom.centerContainer); this.dom.root.appendChild(this.dom.leftContainer); this.dom.root.appendChild(this.dom.rightContainer); this.dom.root.appendChild(this.dom.top); this.dom.root.appendChild(this.dom.bottom); this.dom.centerContainer.appendChild(this.dom.center); this.dom.leftContainer.appendChild(this.dom.left); this.dom.rightContainer.appendChild(this.dom.right); this.dom.centerContainer.appendChild(this.dom.shadowTop); this.dom.centerContainer.appendChild(this.dom.shadowBottom); this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); this.dom.rightContainer.appendChild(this.dom.shadowTopRight); this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); this.on('rangechange', this.redraw.bind(this)); this.on('change', this.redraw.bind(this)); this.on('touch', this._onTouch.bind(this)); this.on('pinch', this._onPinch.bind(this)); this.on('dragstart', this._onDragStart.bind(this)); this.on('drag', this._onDrag.bind(this)); // create event listeners for all interesting events, these events will be // emitted via emitter this.hammer = Hammer(this.dom.root, { prevent_default: true }); this.listeners = {}; var me = this; var events = [ 'touch', 'pinch', 'tap', 'doubletap', 'hold', 'dragstart', 'drag', 'dragend', 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox ]; events.forEach(function (event) { var listener = function () { var args = [event].concat(Array.prototype.slice.call(arguments, 0)); me.emit.apply(me, args); }; me.hammer.on(event, listener); me.listeners[event] = listener; }); // size properties of each of the panels this.props = { root: {}, background: {}, centerContainer: {}, leftContainer: {}, rightContainer: {}, center: {}, left: {}, right: {}, top: {}, bottom: {}, border: {}, scrollTop: 0, scrollTopMin: 0 }; this.touch = {}; // store state information needed for touch events // attach the root panel to the provided container if (!container) throw new Error('No container provided'); container.appendChild(this.dom.root); }; /** * Destroy the Timeline, clean up all DOM elements and event listeners. */ Timeline.prototype.destroy = function () { // unbind datasets this.clear(); // remove all event listeners this.off(); // stop checking for changed size this._stopAutoResize(); // remove from DOM if (this.dom.root.parentNode) { this.dom.root.parentNode.removeChild(this.dom.root); } this.dom = null; // cleanup hammer touch events for (var event in this.listeners) { if (this.listeners.hasOwnProperty(event)) { delete this.listeners[event]; } } this.listeners = null; this.hammer = null; // give all components the opportunity to cleanup this.components.forEach(function (component) { component.destroy(); }); this.body = null; }; /** * Set options. Options will be passed to all components loaded in the Timeline. * @param {Object} [options] * {String} orientation * Vertical orientation for the Timeline, * can be 'bottom' (default) or 'top'. * {String | Number} width * Width for the timeline, a number in pixels or * a css string like '1000px' or '75%'. '100%' by default. * {String | Number} height * Fixed height for the Timeline, a number in pixels or * a css string like '400px' or '75%'. If undefined, * The Timeline will automatically size such that * its contents fit. * {String | Number} minHeight * Minimum height for the Timeline, a number in pixels or * a css string like '400px' or '75%'. * {String | Number} maxHeight * Maximum height for the Timeline, a number in pixels or * a css string like '400px' or '75%'. * {Number | Date | String} start * Start date for the visible window * {Number | Date | String} end * End date for the visible window */ Timeline.prototype.setOptions = function (options) { if (options) { // copy the known options var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'orientation']; util.selectiveExtend(fields, this.options, options); // enable/disable autoResize this._initAutoResize(); } // propagate options to all components this.components.forEach(function (component) { component.setOptions(options); }); // TODO: remove deprecation error one day (deprecated since version 0.8.0) if (options && options.order) { throw new Error('Option order is deprecated. There is no replacement for this feature.'); } // redraw everything this.redraw(); }; /** * Set a custom time bar * @param {Date} time */ Timeline.prototype.setCustomTime = function (time) { if (!this.customTime) { throw new Error('Cannot get custom time: Custom time bar is not enabled'); } this.customTime.setCustomTime(time); }; /** * Retrieve the current custom time. * @return {Date} customTime */ Timeline.prototype.getCustomTime = function() { if (!this.customTime) { throw new Error('Cannot get custom time: Custom time bar is not enabled'); } return this.customTime.getCustomTime(); }; /** * Set items * @param {vis.DataSet | Array | google.visualization.DataTable | null} items */ Timeline.prototype.setItems = function(items) { var initialLoad = (this.itemsData == null); // convert to type DataSet when needed var newDataSet; if (!items) { newDataSet = null; } else if (items instanceof DataSet || items instanceof DataView) { newDataSet = items; } else { // turn an array into a dataset newDataSet = new DataSet(items, { type: { start: 'Date', end: 'Date' } }); } // set items this.itemsData = newDataSet; this.itemSet && this.itemSet.setItems(newDataSet); if (initialLoad && ('start' in this.options || 'end' in this.options)) { this.fit(); var start = ('start' in this.options) ? util.convert(this.options.start, 'Date') : null; var end = ('end' in this.options) ? util.convert(this.options.end, 'Date') : null; this.setWindow(start, end); } }; /** * Set groups * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ Timeline.prototype.setGroups = function(groups) { // convert to type DataSet when needed var newDataSet; if (!groups) { newDataSet = null; } else if (groups instanceof DataSet || groups instanceof DataView) { newDataSet = groups; } else { // turn an array into a dataset newDataSet = new DataSet(groups); } this.groupsData = newDataSet; this.itemSet.setGroups(newDataSet); }; /** * Clear the Timeline. By Default, items, groups and options are cleared. * Example usage: * * timeline.clear(); // clear items, groups, and options * timeline.clear({options: true}); // clear options only * * @param {Object} [what] Optionally specify what to clear. By default: * {items: true, groups: true, options: true} */ Timeline.prototype.clear = function(what) { // clear items if (!what || what.items) { this.setItems(null); } // clear groups if (!what || what.groups) { this.setGroups(null); } // clear options of timeline and of each of the components if (!what || what.options) { this.components.forEach(function (component) { component.setOptions(component.defaultOptions); }); this.setOptions(this.defaultOptions); // this will also do a redraw } }; /** * Set Timeline window such that it fits all items */ Timeline.prototype.fit = function() { // apply the data range as range var dataRange = this.getItemRange(); // add 5% space on both sides var start = dataRange.min; var end = dataRange.max; if (start != null && end != null) { var interval = (end.valueOf() - start.valueOf()); if (interval <= 0) { // prevent an empty interval interval = 24 * 60 * 60 * 1000; // 1 day } start = new Date(start.valueOf() - interval * 0.05); end = new Date(end.valueOf() + interval * 0.05); } // skip range set if there is no start and end date if (start === null && end === null) { return; } this.range.setRange(start, end); }; /** * Get the data range of the item set. * @returns {{min: Date, max: Date}} range A range with a start and end Date. * When no minimum is found, min==null * When no maximum is found, max==null */ Timeline.prototype.getItemRange = function() { // calculate min from start filed var dataset = this.itemsData.getDataSet(), min = null, max = null; if (dataset) { // calculate the minimum value of the field 'start' var minItem = dataset.min('start'); min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; // Note: we convert first to Date and then to number because else // a conversion from ISODate to Number will fail // calculate maximum value of fields 'start' and 'end' var maxStartItem = dataset.max('start'); if (maxStartItem) { max = util.convert(maxStartItem.start, 'Date').valueOf(); } var maxEndItem = dataset.max('end'); if (maxEndItem) { if (max == null) { max = util.convert(maxEndItem.end, 'Date').valueOf(); } else { max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); } } } return { min: (min != null) ? new Date(min) : null, max: (max != null) ? new Date(max) : null }; }; /** * Set selected items by their id. Replaces the current selection * Unknown id's are silently ignored. * @param {Array} [ids] An array with zero or more id's of the items to be * selected. If ids is an empty array, all items will be * unselected. */ Timeline.prototype.setSelection = function(ids) { this.itemSet && this.itemSet.setSelection(ids); }; /** * Get the selected items by their id * @return {Array} ids The ids of the selected items */ Timeline.prototype.getSelection = function() { return this.itemSet && this.itemSet.getSelection() || []; }; /** * Set the visible window. Both parameters are optional, you can change only * start or only end. Syntax: * * TimeLine.setWindow(start, end) * TimeLine.setWindow(range) * * Where start and end can be a Date, number, or string, and range is an * object with properties start and end. * * @param {Date | Number | String | Object} [start] Start date of visible window * @param {Date | Number | String} [end] End date of visible window */ Timeline.prototype.setWindow = function(start, end) { if (arguments.length == 1) { var range = arguments[0]; this.range.setRange(range.start, range.end); } else { this.range.setRange(start, end); } }; /** * Get the visible window * @return {{start: Date, end: Date}} Visible range */ Timeline.prototype.getWindow = function() { var range = this.range.getRange(); return { start: new Date(range.start), end: new Date(range.end) }; }; /** * Force a redraw of the Timeline. Can be useful to manually redraw when * option autoResize=false */ Timeline.prototype.redraw = function() { var resized = false, options = this.options, props = this.props, dom = this.dom; if (!dom) return; // when destroyed // update class names dom.root.className = 'vis timeline root ' + options.orientation; // update root width and height options dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); dom.root.style.width = util.option.asSize(options.width, ''); // calculate border widths props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; props.border.right = props.border.left; props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; props.border.bottom = props.border.top; var borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; // calculate the heights. If any of the side panels is empty, we set the height to // minus the border width, such that the border will be invisible props.center.height = dom.center.offsetHeight; props.left.height = dom.left.offsetHeight; props.right.height = dom.right.offsetHeight; props.top.height = dom.top.clientHeight || -props.border.top; props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; // TODO: compensate borders when any of the panels is empty. // apply auto height // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); // calculate heights of the content panels props.root.height = dom.root.offsetHeight; props.background.height = props.root.height - borderRootHeight; var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; props.centerContainer.height = containerHeight; props.leftContainer.height = containerHeight; props.rightContainer.height = props.leftContainer.height; // calculate the widths of the panels props.root.width = dom.root.offsetWidth; props.background.width = props.root.width - borderRootWidth; props.left.width = dom.leftContainer.clientWidth || -props.border.left; props.leftContainer.width = props.left.width; props.right.width = dom.rightContainer.clientWidth || -props.border.right; props.rightContainer.width = props.right.width; var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; props.center.width = centerWidth; props.centerContainer.width = centerWidth; props.top.width = centerWidth; props.bottom.width = centerWidth; // resize the panels dom.background.style.height = props.background.height + 'px'; dom.backgroundVertical.style.height = props.background.height + 'px'; dom.backgroundHorizontal.style.height = props.centerContainer.height + 'px'; dom.centerContainer.style.height = props.centerContainer.height + 'px'; dom.leftContainer.style.height = props.leftContainer.height + 'px'; dom.rightContainer.style.height = props.rightContainer.height + 'px'; dom.background.style.width = props.background.width + 'px'; dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; dom.backgroundHorizontal.style.width = props.background.width + 'px'; dom.centerContainer.style.width = props.center.width + 'px'; dom.top.style.width = props.top.width + 'px'; dom.bottom.style.width = props.bottom.width + 'px'; // reposition the panels dom.background.style.left = '0'; dom.background.style.top = '0'; dom.backgroundVertical.style.left = props.left.width + 'px'; dom.backgroundVertical.style.top = '0'; dom.backgroundHorizontal.style.left = '0'; dom.backgroundHorizontal.style.top = props.top.height + 'px'; dom.centerContainer.style.left = props.left.width + 'px'; dom.centerContainer.style.top = props.top.height + 'px'; dom.leftContainer.style.left = '0'; dom.leftContainer.style.top = props.top.height + 'px'; dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px'; dom.rightContainer.style.top = props.top.height + 'px'; dom.top.style.left = props.left.width + 'px'; dom.top.style.top = '0'; dom.bottom.style.left = props.left.width + 'px'; dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px'; // update the scrollTop, feasible range for the offset can be changed // when the height of the Timeline or of the contents of the center changed this._updateScrollTop(); // reposition the scrollable contents var offset = this.props.scrollTop; if (options.orientation == 'bottom') { offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); } dom.center.style.left = '0'; dom.center.style.top = offset + 'px'; dom.left.style.left = '0'; dom.left.style.top = offset + 'px'; dom.right.style.left = '0'; dom.right.style.top = offset + 'px'; // show shadows when vertical scrolling is available var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; dom.shadowTop.style.visibility = visibilityTop; dom.shadowBottom.style.visibility = visibilityBottom; dom.shadowTopLeft.style.visibility = visibilityTop; dom.shadowBottomLeft.style.visibility = visibilityBottom; dom.shadowTopRight.style.visibility = visibilityTop; dom.shadowBottomRight.style.visibility = visibilityBottom; // redraw all components this.components.forEach(function (component) { resized = component.redraw() || resized; }); if (resized) { // keep repainting until all sizes are settled this.redraw(); } }; // TODO: deprecated since version 1.1.0, remove some day Timeline.prototype.repaint = function () { throw new Error('Function repaint is deprecated. Use redraw instead.'); }; /** * Convert a position on screen (pixels) to a datetime * @param {int} x Position on the screen in pixels * @return {Date} time The datetime the corresponds with given position x * @private */ // TODO: move this function to Range Timeline.prototype._toTime = function(x) { var conversion = this.range.conversion(this.props.center.width); return new Date(x / conversion.scale + conversion.offset); }; /** * Convert a position on the global screen (pixels) to a datetime * @param {int} x Position on the screen in pixels * @return {Date} time The datetime the corresponds with given position x * @private */ // TODO: move this function to Range Timeline.prototype._toGlobalTime = function(x) { var conversion = this.range.conversion(this.props.root.width); return new Date(x / conversion.scale + conversion.offset); }; /** * Convert a datetime (Date object) into a position on the screen * @param {Date} time A date * @return {int} x The position on the screen in pixels which corresponds * with the given date. * @private */ // TODO: move this function to Range Timeline.prototype._toScreen = function(time) { var conversion = this.range.conversion(this.props.center.width); return (time.valueOf() - conversion.offset) * conversion.scale; }; /** * Convert a datetime (Date object) into a position on the root * This is used to get the pixel density estimate for the screen, not the center panel * @param {Date} time A date * @return {int} x The position on root in pixels which corresponds * with the given date. * @private */ // TODO: move this function to Range Timeline.prototype._toGlobalScreen = function(time) { var conversion = this.range.conversion(this.props.root.width); return (time.valueOf() - conversion.offset) * conversion.scale; }; /** * Initialize watching when option autoResize is true * @private */ Timeline.prototype._initAutoResize = function () { if (this.options.autoResize == true) { this._startAutoResize(); } else { this._stopAutoResize(); } }; /** * Watch for changes in the size of the container. On resize, the Panel will * automatically redraw itself. * @private */ Timeline.prototype._startAutoResize = function () { var me = this; this._stopAutoResize(); this._onResize = function() { if (me.options.autoResize != true) { // stop watching when the option autoResize is changed to false me._stopAutoResize(); return; } if (me.dom.root) { // check whether the frame is resized if ((me.dom.root.clientWidth != me.props.lastWidth) || (me.dom.root.clientHeight != me.props.lastHeight)) { me.props.lastWidth = me.dom.root.clientWidth; me.props.lastHeight = me.dom.root.clientHeight; me.emit('change'); } } }; // add event listener to window resize util.addEventListener(window, 'resize', this._onResize); this.watchTimer = setInterval(this._onResize, 1000); }; /** * Stop watching for a resize of the frame. * @private */ Timeline.prototype._stopAutoResize = function () { if (this.watchTimer) { clearInterval(this.watchTimer); this.watchTimer = undefined; } // remove event listener on window.resize util.removeEventListener(window, 'resize', this._onResize); this._onResize = null; }; /** * Start moving the timeline vertically * @param {Event} event * @private */ Timeline.prototype._onTouch = function (event) { this.touch.allowDragging = true; }; /** * Start moving the timeline vertically * @param {Event} event * @private */ Timeline.prototype._onPinch = function (event) { this.touch.allowDragging = false; }; /** * Start moving the timeline vertically * @param {Event} event * @private */ Timeline.prototype._onDragStart = function (event) { this.touch.initialScrollTop = this.props.scrollTop; }; /** * Move the timeline vertically * @param {Event} event * @private */ Timeline.prototype._onDrag = function (event) { // refuse to drag when we where pinching to prevent the timeline make a jump // when releasing the fingers in opposite order from the touch screen if (!this.touch.allowDragging) return; var delta = event.gesture.deltaY; var oldScrollTop = this._getScrollTop(); var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); if (newScrollTop != oldScrollTop) { this.redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already } }; /** * Apply a scrollTop * @param {Number} scrollTop * @returns {Number} scrollTop Returns the applied scrollTop * @private */ Timeline.prototype._setScrollTop = function (scrollTop) { this.props.scrollTop = scrollTop; this._updateScrollTop(); return this.props.scrollTop; }; /** * Update the current scrollTop when the height of the containers has been changed * @returns {Number} scrollTop Returns the applied scrollTop * @private */ Timeline.prototype._updateScrollTop = function () { // recalculate the scrollTopMin var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero if (scrollTopMin != this.props.scrollTopMin) { // in case of bottom orientation, change the scrollTop such that the contents // do not move relative to the time axis at the bottom if (this.options.orientation == 'bottom') { this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); } this.props.scrollTopMin = scrollTopMin; } // limit the scrollTop to the feasible scroll range if (this.props.scrollTop > 0) this.props.scrollTop = 0; if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; return this.props.scrollTop; }; /** * Get the current scrollTop * @returns {number} scrollTop * @private */ Timeline.prototype._getScrollTop = function () { return this.props.scrollTop; }; /** * Create a timeline visualization * @param {HTMLElement} container * @param {vis.DataSet | Array | google.visualization.DataTable} [items] * @param {Object} [options] See Graph2d.setOptions for the available options. * @constructor */ function Graph2d (container, items, options, groups) { var me = this; this.defaultOptions = { start: null, end: null, autoResize: true, orientation: 'bottom', width: null, height: null, maxHeight: null, minHeight: null }; this.options = util.deepExtend({}, this.defaultOptions); // Create the DOM, props, and emitter this._create(container); // all components listed here will be repainted automatically this.components = []; this.body = { dom: this.dom, domProps: this.props, emitter: { on: this.on.bind(this), off: this.off.bind(this), emit: this.emit.bind(this) }, util: { snap: null, // will be specified after TimeAxis is created toScreen: me._toScreen.bind(me), toGlobalScreen: me._toGlobalScreen.bind(me), // this refers to the root.width toTime: me._toTime.bind(me), toGlobalTime : me._toGlobalTime.bind(me) } }; // range this.range = new Range(this.body); this.components.push(this.range); this.body.range = this.range; // time axis this.timeAxis = new TimeAxis(this.body); this.components.push(this.timeAxis); this.body.util.snap = this.timeAxis.snap.bind(this.timeAxis); // current time bar this.currentTime = new CurrentTime(this.body); this.components.push(this.currentTime); // custom time bar // Note: time bar will be attached in this.setOptions when selected this.customTime = new CustomTime(this.body); this.components.push(this.customTime); // item set this.linegraph = new LineGraph(this.body); this.components.push(this.linegraph); this.itemsData = null; // DataSet this.groupsData = null; // DataSet // apply options if (options) { this.setOptions(options); } // IMPORTANT: THIS HAPPENS BEFORE SET ITEMS! if (groups) { this.setGroups(groups); } // create itemset if (items) { this.setItems(items); } else { this.redraw(); } } // turn Graph2d into an event emitter Emitter(Graph2d.prototype); /** * Create the main DOM for the Graph2d: a root panel containing left, right, * top, bottom, content, and background panel. * @param {Element} container The container element where the Graph2d will * be attached. * @private */ Graph2d.prototype._create = function (container) { this.dom = {}; this.dom.root = document.createElement('div'); this.dom.background = document.createElement('div'); this.dom.backgroundVertical = document.createElement('div'); this.dom.backgroundHorizontalContainer = document.createElement('div'); this.dom.centerContainer = document.createElement('div'); this.dom.leftContainer = document.createElement('div'); this.dom.rightContainer = document.createElement('div'); this.dom.backgroundHorizontal = document.createElement('div'); this.dom.center = document.createElement('div'); this.dom.left = document.createElement('div'); this.dom.right = document.createElement('div'); this.dom.top = document.createElement('div'); this.dom.bottom = document.createElement('div'); this.dom.shadowTop = document.createElement('div'); this.dom.shadowBottom = document.createElement('div'); this.dom.shadowTopLeft = document.createElement('div'); this.dom.shadowBottomLeft = document.createElement('div'); this.dom.shadowTopRight = document.createElement('div'); this.dom.shadowBottomRight = document.createElement('div'); this.dom.background.className = 'vispanel background'; this.dom.backgroundVertical.className = 'vispanel background vertical'; this.dom.backgroundHorizontalContainer.className = 'vispanel background horizontal'; this.dom.backgroundHorizontal.className = 'vispanel background horizontal'; this.dom.centerContainer.className = 'vispanel center'; this.dom.leftContainer.className = 'vispanel left'; this.dom.rightContainer.className = 'vispanel right'; this.dom.top.className = 'vispanel top'; this.dom.bottom.className = 'vispanel bottom'; this.dom.left.className = 'content'; this.dom.center.className = 'content'; this.dom.right.className = 'content'; this.dom.shadowTop.className = 'shadow top'; this.dom.shadowBottom.className = 'shadow bottom'; this.dom.shadowTopLeft.className = 'shadow top'; this.dom.shadowBottomLeft.className = 'shadow bottom'; this.dom.shadowTopRight.className = 'shadow top'; this.dom.shadowBottomRight.className = 'shadow bottom'; this.dom.root.appendChild(this.dom.background); this.dom.root.appendChild(this.dom.backgroundVertical); this.dom.root.appendChild(this.dom.backgroundHorizontalContainer); this.dom.root.appendChild(this.dom.centerContainer); this.dom.root.appendChild(this.dom.leftContainer); this.dom.root.appendChild(this.dom.rightContainer); this.dom.root.appendChild(this.dom.top); this.dom.root.appendChild(this.dom.bottom); this.dom.backgroundHorizontalContainer.appendChild(this.dom.backgroundHorizontal); this.dom.centerContainer.appendChild(this.dom.center); this.dom.leftContainer.appendChild(this.dom.left); this.dom.rightContainer.appendChild(this.dom.right); this.dom.centerContainer.appendChild(this.dom.shadowTop); this.dom.centerContainer.appendChild(this.dom.shadowBottom); this.dom.leftContainer.appendChild(this.dom.shadowTopLeft); this.dom.leftContainer.appendChild(this.dom.shadowBottomLeft); this.dom.rightContainer.appendChild(this.dom.shadowTopRight); this.dom.rightContainer.appendChild(this.dom.shadowBottomRight); this.on('rangechange', this.redraw.bind(this)); this.on('change', this.redraw.bind(this)); this.on('touch', this._onTouch.bind(this)); this.on('pinch', this._onPinch.bind(this)); this.on('dragstart', this._onDragStart.bind(this)); this.on('drag', this._onDrag.bind(this)); // create event listeners for all interesting events, these events will be // emitted via emitter this.hammer = Hammer(this.dom.root, { prevent_default: true }); this.listeners = {}; var me = this; var events = [ 'touch', 'pinch', 'tap', 'doubletap', 'hold', 'dragstart', 'drag', 'dragend', 'mousewheel', 'DOMMouseScroll' // DOMMouseScroll is needed for Firefox ]; events.forEach(function (event) { var listener = function () { var args = [event].concat(Array.prototype.slice.call(arguments, 0)); me.emit.apply(me, args); }; me.hammer.on(event, listener); me.listeners[event] = listener; }); // size properties of each of the panels this.props = { root: {}, background: {}, centerContainer: {}, leftContainer: {}, rightContainer: {}, center: {}, left: {}, right: {}, top: {}, bottom: {}, border: {}, scrollTop: 0, scrollTopMin: 0 }; this.touch = {}; // store state information needed for touch events // attach the root panel to the provided container if (!container) throw new Error('No container provided'); container.appendChild(this.dom.root); }; /** * Destroy the Graph2d, clean up all DOM elements and event listeners. */ Graph2d.prototype.destroy = function () { // unbind datasets this.clear(); // remove all event listeners this.off(); // stop checking for changed size this._stopAutoResize(); // remove from DOM if (this.dom.root.parentNode) { this.dom.root.parentNode.removeChild(this.dom.root); } this.dom = null; // cleanup hammer touch events for (var event in this.listeners) { if (this.listeners.hasOwnProperty(event)) { delete this.listeners[event]; } } this.listeners = null; this.hammer = null; // give all components the opportunity to cleanup this.components.forEach(function (component) { component.destroy(); }); this.body = null; }; /** * Set options. Options will be passed to all components loaded in the Graph2d. * @param {Object} [options] * {String} orientation * Vertical orientation for the Graph2d, * can be 'bottom' (default) or 'top'. * {String | Number} width * Width for the timeline, a number in pixels or * a css string like '1000px' or '75%'. '100%' by default. * {String | Number} height * Fixed height for the Graph2d, a number in pixels or * a css string like '400px' or '75%'. If undefined, * The Graph2d will automatically size such that * its contents fit. * {String | Number} minHeight * Minimum height for the Graph2d, a number in pixels or * a css string like '400px' or '75%'. * {String | Number} maxHeight * Maximum height for the Graph2d, a number in pixels or * a css string like '400px' or '75%'. * {Number | Date | String} start * Start date for the visible window * {Number | Date | String} end * End date for the visible window */ Graph2d.prototype.setOptions = function (options) { if (options) { // copy the known options var fields = ['width', 'height', 'minHeight', 'maxHeight', 'autoResize', 'start', 'end', 'orientation']; util.selectiveExtend(fields, this.options, options); // enable/disable autoResize this._initAutoResize(); } // propagate options to all components this.components.forEach(function (component) { component.setOptions(options); }); // TODO: remove deprecation error one day (deprecated since version 0.8.0) if (options && options.order) { throw new Error('Option order is deprecated. There is no replacement for this feature.'); } // redraw everything this.redraw(); }; /** * Set a custom time bar * @param {Date} time */ Graph2d.prototype.setCustomTime = function (time) { if (!this.customTime) { throw new Error('Cannot get custom time: Custom time bar is not enabled'); } this.customTime.setCustomTime(time); }; /** * Retrieve the current custom time. * @return {Date} customTime */ Graph2d.prototype.getCustomTime = function() { if (!this.customTime) { throw new Error('Cannot get custom time: Custom time bar is not enabled'); } return this.customTime.getCustomTime(); }; /** * Set items * @param {vis.DataSet | Array | google.visualization.DataTable | null} items */ Graph2d.prototype.setItems = function(items) { var initialLoad = (this.itemsData == null); // convert to type DataSet when needed var newDataSet; if (!items) { newDataSet = null; } else if (items instanceof DataSet || items instanceof DataView) { newDataSet = items; } else { // turn an array into a dataset newDataSet = new DataSet(items, { type: { start: 'Date', end: 'Date' } }); } // set items this.itemsData = newDataSet; this.linegraph && this.linegraph.setItems(newDataSet); if (initialLoad && ('start' in this.options || 'end' in this.options)) { this.fit(); var start = ('start' in this.options) ? util.convert(this.options.start, 'Date') : null; var end = ('end' in this.options) ? util.convert(this.options.end, 'Date') : null; this.setWindow(start, end); } }; /** * Set groups * @param {vis.DataSet | Array | google.visualization.DataTable} groups */ Graph2d.prototype.setGroups = function(groups) { // convert to type DataSet when needed var newDataSet; if (!groups) { newDataSet = null; } else if (groups instanceof DataSet || groups instanceof DataView) { newDataSet = groups; } else { // turn an array into a dataset newDataSet = new DataSet(groups); } this.groupsData = newDataSet; this.linegraph.setGroups(newDataSet); }; /** * Clear the Graph2d. By Default, items, groups and options are cleared. * Example usage: * * timeline.clear(); // clear items, groups, and options * timeline.clear({options: true}); // clear options only * * @param {Object} [what] Optionally specify what to clear. By default: * {items: true, groups: true, options: true} */ Graph2d.prototype.clear = function(what) { // clear items if (!what || what.items) { this.setItems(null); } // clear groups if (!what || what.groups) { this.setGroups(null); } // clear options of timeline and of each of the components if (!what || what.options) { this.components.forEach(function (component) { component.setOptions(component.defaultOptions); }); this.setOptions(this.defaultOptions); // this will also do a redraw } }; /** * Set Graph2d window such that it fits all items */ Graph2d.prototype.fit = function() { // apply the data range as range var dataRange = this.getItemRange(); // add 5% space on both sides var start = dataRange.min; var end = dataRange.max; if (start != null && end != null) { var interval = (end.valueOf() - start.valueOf()); if (interval <= 0) { // prevent an empty interval interval = 24 * 60 * 60 * 1000; // 1 day } start = new Date(start.valueOf() - interval * 0.05); end = new Date(end.valueOf() + interval * 0.05); } // skip range set if there is no start and end date if (start === null && end === null) { return; } this.range.setRange(start, end); }; /** * Get the data range of the item set. * @returns {{min: Date, max: Date}} range A range with a start and end Date. * When no minimum is found, min==null * When no maximum is found, max==null */ Graph2d.prototype.getItemRange = function() { // calculate min from start filed var itemsData = this.itemsData, min = null, max = null; if (itemsData) { // calculate the minimum value of the field 'start' var minItem = itemsData.min('start'); min = minItem ? util.convert(minItem.start, 'Date').valueOf() : null; // Note: we convert first to Date and then to number because else // a conversion from ISODate to Number will fail // calculate maximum value of fields 'start' and 'end' var maxStartItem = itemsData.max('start'); if (maxStartItem) { max = util.convert(maxStartItem.start, 'Date').valueOf(); } var maxEndItem = itemsData.max('end'); if (maxEndItem) { if (max == null) { max = util.convert(maxEndItem.end, 'Date').valueOf(); } else { max = Math.max(max, util.convert(maxEndItem.end, 'Date').valueOf()); } } } return { min: (min != null) ? new Date(min) : null, max: (max != null) ? new Date(max) : null }; }; /** * Set the visible window. Both parameters are optional, you can change only * start or only end. Syntax: * * TimeLine.setWindow(start, end) * TimeLine.setWindow(range) * * Where start and end can be a Date, number, or string, and range is an * object with properties start and end. * * @param {Date | Number | String | Object} [start] Start date of visible window * @param {Date | Number | String} [end] End date of visible window */ Graph2d.prototype.setWindow = function(start, end) { if (arguments.length == 1) { var range = arguments[0]; this.range.setRange(range.start, range.end); } else { this.range.setRange(start, end); } }; /** * Get the visible window * @return {{start: Date, end: Date}} Visible range */ Graph2d.prototype.getWindow = function() { var range = this.range.getRange(); return { start: new Date(range.start), end: new Date(range.end) }; }; /** * Force a redraw of the Graph2d. Can be useful to manually redraw when * option autoResize=false */ Graph2d.prototype.redraw = function() { var resized = false, options = this.options, props = this.props, dom = this.dom; if (!dom) return; // when destroyed // update class names dom.root.className = 'vis timeline root ' + options.orientation; // update root width and height options dom.root.style.maxHeight = util.option.asSize(options.maxHeight, ''); dom.root.style.minHeight = util.option.asSize(options.minHeight, ''); dom.root.style.width = util.option.asSize(options.width, ''); // calculate border widths props.border.left = (dom.centerContainer.offsetWidth - dom.centerContainer.clientWidth) / 2; props.border.right = props.border.left; props.border.top = (dom.centerContainer.offsetHeight - dom.centerContainer.clientHeight) / 2; props.border.bottom = props.border.top; var borderRootHeight= dom.root.offsetHeight - dom.root.clientHeight; var borderRootWidth = dom.root.offsetWidth - dom.root.clientWidth; // calculate the heights. If any of the side panels is empty, we set the height to // minus the border width, such that the border will be invisible props.center.height = dom.center.offsetHeight; props.left.height = dom.left.offsetHeight; props.right.height = dom.right.offsetHeight; props.top.height = dom.top.clientHeight || -props.border.top; props.bottom.height = dom.bottom.clientHeight || -props.border.bottom; // TODO: compensate borders when any of the panels is empty. // apply auto height // TODO: only calculate autoHeight when needed (else we cause an extra reflow/repaint of the DOM) var contentHeight = Math.max(props.left.height, props.center.height, props.right.height); var autoHeight = props.top.height + contentHeight + props.bottom.height + borderRootHeight + props.border.top + props.border.bottom; dom.root.style.height = util.option.asSize(options.height, autoHeight + 'px'); // calculate heights of the content panels props.root.height = dom.root.offsetHeight; props.background.height = props.root.height - borderRootHeight; var containerHeight = props.root.height - props.top.height - props.bottom.height - borderRootHeight; props.centerContainer.height = containerHeight; props.leftContainer.height = containerHeight; props.rightContainer.height = props.leftContainer.height; // calculate the widths of the panels props.root.width = dom.root.offsetWidth; props.background.width = props.root.width - borderRootWidth; props.left.width = dom.leftContainer.clientWidth || -props.border.left; props.leftContainer.width = props.left.width; props.right.width = dom.rightContainer.clientWidth || -props.border.right; props.rightContainer.width = props.right.width; var centerWidth = props.root.width - props.left.width - props.right.width - borderRootWidth; props.center.width = centerWidth; props.centerContainer.width = centerWidth; props.top.width = centerWidth; props.bottom.width = centerWidth; // resize the panels dom.background.style.height = props.background.height + 'px'; dom.backgroundVertical.style.height = props.background.height + 'px'; dom.backgroundHorizontalContainer.style.height = props.centerContainer.height + 'px'; dom.centerContainer.style.height = props.centerContainer.height + 'px'; dom.leftContainer.style.height = props.leftContainer.height + 'px'; dom.rightContainer.style.height = props.rightContainer.height + 'px'; dom.background.style.width = props.background.width + 'px'; dom.backgroundVertical.style.width = props.centerContainer.width + 'px'; dom.backgroundHorizontalContainer.style.width = props.background.width + 'px'; dom.backgroundHorizontal.style.width = props.background.width + 'px'; dom.centerContainer.style.width = props.center.width + 'px'; dom.top.style.width = props.top.width + 'px'; dom.bottom.style.width = props.bottom.width + 'px'; // reposition the panels dom.background.style.left = '0'; dom.background.style.top = '0'; dom.backgroundVertical.style.left = props.left.width + 'px'; dom.backgroundVertical.style.top = '0'; dom.backgroundHorizontalContainer.style.left = '0'; dom.backgroundHorizontalContainer.style.top = props.top.height + 'px'; dom.centerContainer.style.left = props.left.width + 'px'; dom.centerContainer.style.top = props.top.height + 'px'; dom.leftContainer.style.left = '0'; dom.leftContainer.style.top = props.top.height + 'px'; dom.rightContainer.style.left = (props.left.width + props.center.width) + 'px'; dom.rightContainer.style.top = props.top.height + 'px'; dom.top.style.left = props.left.width + 'px'; dom.top.style.top = '0'; dom.bottom.style.left = props.left.width + 'px'; dom.bottom.style.top = (props.top.height + props.centerContainer.height) + 'px'; // update the scrollTop, feasible range for the offset can be changed // when the height of the Graph2d or of the contents of the center changed this._updateScrollTop(); // reposition the scrollable contents var offset = this.props.scrollTop; if (options.orientation == 'bottom') { offset += Math.max(this.props.centerContainer.height - this.props.center.height - this.props.border.top - this.props.border.bottom, 0); } dom.center.style.left = '0'; dom.center.style.top = offset + 'px'; dom.backgroundHorizontal.style.left = '0'; dom.backgroundHorizontal.style.top = offset + 'px'; dom.left.style.left = '0'; dom.left.style.top = offset + 'px'; dom.right.style.left = '0'; dom.right.style.top = offset + 'px'; // show shadows when vertical scrolling is available var visibilityTop = this.props.scrollTop == 0 ? 'hidden' : ''; var visibilityBottom = this.props.scrollTop == this.props.scrollTopMin ? 'hidden' : ''; dom.shadowTop.style.visibility = visibilityTop; dom.shadowBottom.style.visibility = visibilityBottom; dom.shadowTopLeft.style.visibility = visibilityTop; dom.shadowBottomLeft.style.visibility = visibilityBottom; dom.shadowTopRight.style.visibility = visibilityTop; dom.shadowBottomRight.style.visibility = visibilityBottom; // redraw all components this.components.forEach(function (component) { resized = component.redraw() || resized; }); if (resized) { // keep redrawing until all sizes are settled this.redraw(); } }; /** * Convert a position on screen (pixels) to a datetime * @param {int} x Position on the screen in pixels * @return {Date} time The datetime the corresponds with given position x * @private */ // TODO: move this function to Range Graph2d.prototype._toTime = function(x) { var conversion = this.range.conversion(this.props.center.width); return new Date(x / conversion.scale + conversion.offset); }; /** * Convert a datetime (Date object) into a position on the root * This is used to get the pixel density estimate for the screen, not the center panel * @param {Date} time A date * @return {int} x The position on root in pixels which corresponds * with the given date. * @private */ // TODO: move this function to Range Graph2d.prototype._toGlobalTime = function(x) { var conversion = this.range.conversion(this.props.root.width); return new Date(x / conversion.scale + conversion.offset); }; /** * Convert a datetime (Date object) into a position on the screen * @param {Date} time A date * @return {int} x The position on the screen in pixels which corresponds * with the given date. * @private */ // TODO: move this function to Range Graph2d.prototype._toScreen = function(time) { var conversion = this.range.conversion(this.props.center.width); return (time.valueOf() - conversion.offset) * conversion.scale; }; /** * Convert a datetime (Date object) into a position on the root * This is used to get the pixel density estimate for the screen, not the center panel * @param {Date} time A date * @return {int} x The position on root in pixels which corresponds * with the given date. * @private */ // TODO: move this function to Range Graph2d.prototype._toGlobalScreen = function(time) { var conversion = this.range.conversion(this.props.root.width); return (time.valueOf() - conversion.offset) * conversion.scale; }; /** * Initialize watching when option autoResize is true * @private */ Graph2d.prototype._initAutoResize = function () { if (this.options.autoResize == true) { this._startAutoResize(); } else { this._stopAutoResize(); } }; /** * Watch for changes in the size of the container. On resize, the Panel will * automatically redraw itself. * @private */ Graph2d.prototype._startAutoResize = function () { var me = this; this._stopAutoResize(); this._onResize = function() { if (me.options.autoResize != true) { // stop watching when the option autoResize is changed to false me._stopAutoResize(); return; } if (me.dom.root) { // check whether the frame is resized if ((me.dom.root.clientWidth != me.props.lastWidth) || (me.dom.root.clientHeight != me.props.lastHeight)) { me.props.lastWidth = me.dom.root.clientWidth; me.props.lastHeight = me.dom.root.clientHeight; me.emit('change'); } } }; // add event listener to window resize util.addEventListener(window, 'resize', this._onResize); this.watchTimer = setInterval(this._onResize, 1000); }; /** * Stop watching for a resize of the frame. * @private */ Graph2d.prototype._stopAutoResize = function () { if (this.watchTimer) { clearInterval(this.watchTimer); this.watchTimer = undefined; } // remove event listener on window.resize util.removeEventListener(window, 'resize', this._onResize); this._onResize = null; }; /** * Start moving the timeline vertically * @param {Event} event * @private */ Graph2d.prototype._onTouch = function (event) { this.touch.allowDragging = true; }; /** * Start moving the timeline vertically * @param {Event} event * @private */ Graph2d.prototype._onPinch = function (event) { this.touch.allowDragging = false; }; /** * Start moving the timeline vertically * @param {Event} event * @private */ Graph2d.prototype._onDragStart = function (event) { this.touch.initialScrollTop = this.props.scrollTop; }; /** * Move the timeline vertically * @param {Event} event * @private */ Graph2d.prototype._onDrag = function (event) { // refuse to drag when we where pinching to prevent the timeline make a jump // when releasing the fingers in opposite order from the touch screen if (!this.touch.allowDragging) return; var delta = event.gesture.deltaY; var oldScrollTop = this._getScrollTop(); var newScrollTop = this._setScrollTop(this.touch.initialScrollTop + delta); if (newScrollTop != oldScrollTop) { this.redraw(); // TODO: this causes two redraws when dragging, the other is triggered by rangechange already } }; /** * Apply a scrollTop * @param {Number} scrollTop * @returns {Number} scrollTop Returns the applied scrollTop * @private */ Graph2d.prototype._setScrollTop = function (scrollTop) { this.props.scrollTop = scrollTop; this._updateScrollTop(); return this.props.scrollTop; }; /** * Update the current scrollTop when the height of the containers has been changed * @returns {Number} scrollTop Returns the applied scrollTop * @private */ Graph2d.prototype._updateScrollTop = function () { // recalculate the scrollTopMin var scrollTopMin = Math.min(this.props.centerContainer.height - this.props.center.height, 0); // is negative or zero if (scrollTopMin != this.props.scrollTopMin) { // in case of bottom orientation, change the scrollTop such that the contents // do not move relative to the time axis at the bottom if (this.options.orientation == 'bottom') { this.props.scrollTop += (scrollTopMin - this.props.scrollTopMin); } this.props.scrollTopMin = scrollTopMin; } // limit the scrollTop to the feasible scroll range if (this.props.scrollTop > 0) this.props.scrollTop = 0; if (this.props.scrollTop < scrollTopMin) this.props.scrollTop = scrollTopMin; return this.props.scrollTop; }; /** * Get the current scrollTop * @returns {number} scrollTop * @private */ Graph2d.prototype._getScrollTop = function () { return this.props.scrollTop; }; (function(exports) { /** * Parse a text source containing data in DOT language into a JSON object. * The object contains two lists: one with nodes and one with edges. * * DOT language reference: http://www.graphviz.org/doc/info/lang.html * * @param {String} data Text containing a graph in DOT-notation * @return {Object} graph An object containing two parameters: * {Object[]} nodes * {Object[]} edges */ function parseDOT (data) { dot = data; return parseGraph(); } // token types enumeration var TOKENTYPE = { NULL : 0, DELIMITER : 1, IDENTIFIER: 2, UNKNOWN : 3 }; // map with all delimiters var DELIMITERS = { '{': true, '}': true, '[': true, ']': true, ';': true, '=': true, ',': true, '->': true, '--': true }; var dot = ''; // current dot file var index = 0; // current index in dot file var c = ''; // current token character in expr var token = ''; // current token var tokenType = TOKENTYPE.NULL; // type of the token /** * Get the first character from the dot file. * The character is stored into the char c. If the end of the dot file is * reached, the function puts an empty string in c. */ function first() { index = 0; c = dot.charAt(0); } /** * Get the next character from the dot file. * The character is stored into the char c. If the end of the dot file is * reached, the function puts an empty string in c. */ function next() { index++; c = dot.charAt(index); } /** * Preview the next character from the dot file. * @return {String} cNext */ function nextPreview() { return dot.charAt(index + 1); } /** * Test whether given character is alphabetic or numeric * @param {String} c * @return {Boolean} isAlphaNumeric */ var regexAlphaNumeric = /[a-zA-Z_0-9.:#]/; function isAlphaNumeric(c) { return regexAlphaNumeric.test(c); } /** * Merge all properties of object b into object b * @param {Object} a * @param {Object} b * @return {Object} a */ function merge (a, b) { if (!a) { a = {}; } if (b) { for (var name in b) { if (b.hasOwnProperty(name)) { a[name] = b[name]; } } } return a; } /** * Set a value in an object, where the provided parameter name can be a * path with nested parameters. For example: * * var obj = {a: 2}; * setValue(obj, 'b.c', 3); // obj = {a: 2, b: {c: 3}} * * @param {Object} obj * @param {String} path A parameter name or dot-separated parameter path, * like "color.highlight.border". * @param {*} value */ function setValue(obj, path, value) { var keys = path.split('.'); var o = obj; while (keys.length) { var key = keys.shift(); if (keys.length) { // this isn't the end point if (!o[key]) { o[key] = {}; } o = o[key]; } else { // this is the end point o[key] = value; } } } /** * Add a node to a graph object. If there is already a node with * the same id, their attributes will be merged. * @param {Object} graph * @param {Object} node */ function addNode(graph, node) { var i, len; var current = null; // find root graph (in case of subgraph) var graphs = [graph]; // list with all graphs from current graph to root graph var root = graph; while (root.parent) { graphs.push(root.parent); root = root.parent; } // find existing node (at root level) by its id if (root.nodes) { for (i = 0, len = root.nodes.length; i < len; i++) { if (node.id === root.nodes[i].id) { current = root.nodes[i]; break; } } } if (!current) { // this is a new node current = { id: node.id }; if (graph.node) { // clone default attributes current.attr = merge(current.attr, graph.node); } } // add node to this (sub)graph and all its parent graphs for (i = graphs.length - 1; i >= 0; i--) { var g = graphs[i]; if (!g.nodes) { g.nodes = []; } if (g.nodes.indexOf(current) == -1) { g.nodes.push(current); } } // merge attributes if (node.attr) { current.attr = merge(current.attr, node.attr); } } /** * Add an edge to a graph object * @param {Object} graph * @param {Object} edge */ function addEdge(graph, edge) { if (!graph.edges) { graph.edges = []; } graph.edges.push(edge); if (graph.edge) { var attr = merge({}, graph.edge); // clone default attributes edge.attr = merge(attr, edge.attr); // merge attributes } } /** * Create an edge to a graph object * @param {Object} graph * @param {String | Number | Object} from * @param {String | Number | Object} to * @param {String} type * @param {Object | null} attr * @return {Object} edge */ function createEdge(graph, from, to, type, attr) { var edge = { from: from, to: to, type: type }; if (graph.edge) { edge.attr = merge({}, graph.edge); // clone default attributes } edge.attr = merge(edge.attr || {}, attr); // merge attributes return edge; } /** * Get next token in the current dot file. * The token and token type are available as token and tokenType */ function getToken() { tokenType = TOKENTYPE.NULL; token = ''; // skip over whitespaces while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter next(); } do { var isComment = false; // skip comment if (c == '#') { // find the previous non-space character var i = index - 1; while (dot.charAt(i) == ' ' || dot.charAt(i) == '\t') { i--; } if (dot.charAt(i) == '\n' || dot.charAt(i) == '') { // the # is at the start of a line, this is indeed a line comment while (c != '' && c != '\n') { next(); } isComment = true; } } if (c == '/' && nextPreview() == '/') { // skip line comment while (c != '' && c != '\n') { next(); } isComment = true; } if (c == '/' && nextPreview() == '*') { // skip block comment while (c != '') { if (c == '*' && nextPreview() == '/') { // end of block comment found. skip these last two characters next(); next(); break; } else { next(); } } isComment = true; } // skip over whitespaces while (c == ' ' || c == '\t' || c == '\n' || c == '\r') { // space, tab, enter next(); } } while (isComment); // check for end of dot file if (c == '') { // token is still empty tokenType = TOKENTYPE.DELIMITER; return; } // check for delimiters consisting of 2 characters var c2 = c + nextPreview(); if (DELIMITERS[c2]) { tokenType = TOKENTYPE.DELIMITER; token = c2; next(); next(); return; } // check for delimiters consisting of 1 character if (DELIMITERS[c]) { tokenType = TOKENTYPE.DELIMITER; token = c; next(); return; } // check for an identifier (number or string) // TODO: more precise parsing of numbers/strings (and the port separator ':') if (isAlphaNumeric(c) || c == '-') { token += c; next(); while (isAlphaNumeric(c)) { token += c; next(); } if (token == 'false') { token = false; // convert to boolean } else if (token == 'true') { token = true; // convert to boolean } else if (!isNaN(Number(token))) { token = Number(token); // convert to number } tokenType = TOKENTYPE.IDENTIFIER; return; } // check for a string enclosed by double quotes if (c == '"') { next(); while (c != '' && (c != '"' || (c == '"' && nextPreview() == '"'))) { token += c; if (c == '"') { // skip the escape character next(); } next(); } if (c != '"') { throw newSyntaxError('End of string " expected'); } next(); tokenType = TOKENTYPE.IDENTIFIER; return; } // something unknown is found, wrong characters, a syntax error tokenType = TOKENTYPE.UNKNOWN; while (c != '') { token += c; next(); } throw new SyntaxError('Syntax error in part "' + chop(token, 30) + '"'); } /** * Parse a graph. * @returns {Object} graph */ function parseGraph() { var graph = {}; first(); getToken(); // optional strict keyword if (token == 'strict') { graph.strict = true; getToken(); } // graph or digraph keyword if (token == 'graph' || token == 'digraph') { graph.type = token; getToken(); } // optional graph id if (tokenType == TOKENTYPE.IDENTIFIER) { graph.id = token; getToken(); } // open angle bracket if (token != '{') { throw newSyntaxError('Angle bracket { expected'); } getToken(); // statements parseStatements(graph); // close angle bracket if (token != '}') { throw newSyntaxError('Angle bracket } expected'); } getToken(); // end of file if (token !== '') { throw newSyntaxError('End of file expected'); } getToken(); // remove temporary default properties delete graph.node; delete graph.edge; delete graph.graph; return graph; } /** * Parse a list with statements. * @param {Object} graph */ function parseStatements (graph) { while (token !== '' && token != '}') { parseStatement(graph); if (token == ';') { getToken(); } } } /** * Parse a single statement. Can be a an attribute statement, node * statement, a series of node statements and edge statements, or a * parameter. * @param {Object} graph */ function parseStatement(graph) { // parse subgraph var subgraph = parseSubgraph(graph); if (subgraph) { // edge statements parseEdge(graph, subgraph); return; } // parse an attribute statement var attr = parseAttributeStatement(graph); if (attr) { return; } // parse node if (tokenType != TOKENTYPE.IDENTIFIER) { throw newSyntaxError('Identifier expected'); } var id = token; // id can be a string or a number getToken(); if (token == '=') { // id statement getToken(); if (tokenType != TOKENTYPE.IDENTIFIER) { throw newSyntaxError('Identifier expected'); } graph[id] = token; getToken(); // TODO: implement comma separated list with "a_list: ID=ID [','] [a_list] " } else { parseNodeStatement(graph, id); } } /** * Parse a subgraph * @param {Object} graph parent graph object * @return {Object | null} subgraph */ function parseSubgraph (graph) { var subgraph = null; // optional subgraph keyword if (token == 'subgraph') { subgraph = {}; subgraph.type = 'subgraph'; getToken(); // optional graph id if (tokenType == TOKENTYPE.IDENTIFIER) { subgraph.id = token; getToken(); } } // open angle bracket if (token == '{') { getToken(); if (!subgraph) { subgraph = {}; } subgraph.parent = graph; subgraph.node = graph.node; subgraph.edge = graph.edge; subgraph.graph = graph.graph; // statements parseStatements(subgraph); // close angle bracket if (token != '}') { throw newSyntaxError('Angle bracket } expected'); } getToken(); // remove temporary default properties delete subgraph.node; delete subgraph.edge; delete subgraph.graph; delete subgraph.parent; // register at the parent graph if (!graph.subgraphs) { graph.subgraphs = []; } graph.subgraphs.push(subgraph); } return subgraph; } /** * parse an attribute statement like "node [shape=circle fontSize=16]". * Available keywords are 'node', 'edge', 'graph'. * The previous list with default attributes will be replaced * @param {Object} graph * @returns {String | null} keyword Returns the name of the parsed attribute * (node, edge, graph), or null if nothing * is parsed. */ function parseAttributeStatement (graph) { // attribute statements if (token == 'node') { getToken(); // node attributes graph.node = parseAttributeList(); return 'node'; } else if (token == 'edge') { getToken(); // edge attributes graph.edge = parseAttributeList(); return 'edge'; } else if (token == 'graph') { getToken(); // graph attributes graph.graph = parseAttributeList(); return 'graph'; } return null; } /** * parse a node statement * @param {Object} graph * @param {String | Number} id */ function parseNodeStatement(graph, id) { // node statement var node = { id: id }; var attr = parseAttributeList(); if (attr) { node.attr = attr; } addNode(graph, node); // edge statements parseEdge(graph, id); } /** * Parse an edge or a series of edges * @param {Object} graph * @param {String | Number} from Id of the from node */ function parseEdge(graph, from) { while (token == '->' || token == '--') { var to; var type = token; getToken(); var subgraph = parseSubgraph(graph); if (subgraph) { to = subgraph; } else { if (tokenType != TOKENTYPE.IDENTIFIER) { throw newSyntaxError('Identifier or subgraph expected'); } to = token; addNode(graph, { id: to }); getToken(); } // parse edge attributes var attr = parseAttributeList(); // create edge var edge = createEdge(graph, from, to, type, attr); addEdge(graph, edge); from = to; } } /** * Parse a set with attributes, * for example [label="1.000", shape=solid] * @return {Object | null} attr */ function parseAttributeList() { var attr = null; while (token == '[') { getToken(); attr = {}; while (token !== '' && token != ']') { if (tokenType != TOKENTYPE.IDENTIFIER) { throw newSyntaxError('Attribute name expected'); } var name = token; getToken(); if (token != '=') { throw newSyntaxError('Equal sign = expected'); } getToken(); if (tokenType != TOKENTYPE.IDENTIFIER) { throw newSyntaxError('Attribute value expected'); } var value = token; setValue(attr, name, value); // name can be a path getToken(); if (token ==',') { getToken(); } } if (token != ']') { throw newSyntaxError('Bracket ] expected'); } getToken(); } return attr; } /** * Create a syntax error with extra information on current token and index. * @param {String} message * @returns {SyntaxError} err */ function newSyntaxError(message) { return new SyntaxError(message + ', got "' + chop(token, 30) + '" (char ' + index + ')'); } /** * Chop off text after a maximum length * @param {String} text * @param {Number} maxLength * @returns {String} */ function chop (text, maxLength) { return (text.length <= maxLength) ? text : (text.substr(0, 27) + '...'); } /** * Execute a function fn for each pair of elements in two arrays * @param {Array | *} array1 * @param {Array | *} array2 * @param {function} fn */ function forEach2(array1, array2, fn) { if (array1 instanceof Array) { array1.forEach(function (elem1) { if (array2 instanceof Array) { array2.forEach(function (elem2) { fn(elem1, elem2); }); } else { fn(elem1, array2); } }); } else { if (array2 instanceof Array) { array2.forEach(function (elem2) { fn(array1, elem2); }); } else { fn(array1, array2); } } } /** * Convert a string containing a graph in DOT language into a map containing * with nodes and edges in the format of graph. * @param {String} data Text containing a graph in DOT-notation * @return {Object} graphData */ function DOTToGraph (data) { // parse the DOT file var dotData = parseDOT(data); var graphData = { nodes: [], edges: [], options: {} }; // copy the nodes if (dotData.nodes) { dotData.nodes.forEach(function (dotNode) { var graphNode = { id: dotNode.id, label: String(dotNode.label || dotNode.id) }; merge(graphNode, dotNode.attr); if (graphNode.image) { graphNode.shape = 'image'; } graphData.nodes.push(graphNode); }); } // copy the edges if (dotData.edges) { /** * Convert an edge in DOT format to an edge with VisGraph format * @param {Object} dotEdge * @returns {Object} graphEdge */ function convertEdge(dotEdge) { var graphEdge = { from: dotEdge.from, to: dotEdge.to }; merge(graphEdge, dotEdge.attr); graphEdge.style = (dotEdge.type == '->') ? 'arrow' : 'line'; return graphEdge; } dotData.edges.forEach(function (dotEdge) { var from, to; if (dotEdge.from instanceof Object) { from = dotEdge.from.nodes; } else { from = { id: dotEdge.from } } if (dotEdge.to instanceof Object) { to = dotEdge.to.nodes; } else { to = { id: dotEdge.to } } if (dotEdge.from instanceof Object && dotEdge.from.edges) { dotEdge.from.edges.forEach(function (subEdge) { var graphEdge = convertEdge(subEdge); graphData.edges.push(graphEdge); }); } forEach2(from, to, function (from, to) { var subEdge = createEdge(graphData, from.id, to.id, dotEdge.type, dotEdge.attr); var graphEdge = convertEdge(subEdge); graphData.edges.push(graphEdge); }); if (dotEdge.to instanceof Object && dotEdge.to.edges) { dotEdge.to.edges.forEach(function (subEdge) { var graphEdge = convertEdge(subEdge); graphData.edges.push(graphEdge); }); } }); } // copy the options if (dotData.attr) { graphData.options = dotData.attr; } return graphData; } // exports exports.parseDOT = parseDOT; exports.DOTToGraph = DOTToGraph; })(typeof util !== 'undefined' ? util : exports); /** * Canvas shapes used by Network */ if (typeof CanvasRenderingContext2D !== 'undefined') { /** * Draw a circle shape */ CanvasRenderingContext2D.prototype.circle = function(x, y, r) { this.beginPath(); this.arc(x, y, r, 0, 2*Math.PI, false); }; /** * Draw a square shape * @param {Number} x horizontal center * @param {Number} y vertical center * @param {Number} r size, width and height of the square */ CanvasRenderingContext2D.prototype.square = function(x, y, r) { this.beginPath(); this.rect(x - r, y - r, r * 2, r * 2); }; /** * Draw a triangle shape * @param {Number} x horizontal center * @param {Number} y vertical center * @param {Number} r radius, half the length of the sides of the triangle */ CanvasRenderingContext2D.prototype.triangle = function(x, y, r) { // http://en.wikipedia.org/wiki/Equilateral_triangle this.beginPath(); var s = r * 2; var s2 = s / 2; var ir = Math.sqrt(3) / 6 * s; // radius of inner circle var h = Math.sqrt(s * s - s2 * s2); // height this.moveTo(x, y - (h - ir)); this.lineTo(x + s2, y + ir); this.lineTo(x - s2, y + ir); this.lineTo(x, y - (h - ir)); this.closePath(); }; /** * Draw a triangle shape in downward orientation * @param {Number} x horizontal center * @param {Number} y vertical center * @param {Number} r radius */ CanvasRenderingContext2D.prototype.triangleDown = function(x, y, r) { // http://en.wikipedia.org/wiki/Equilateral_triangle this.beginPath(); var s = r * 2; var s2 = s / 2; var ir = Math.sqrt(3) / 6 * s; // radius of inner circle var h = Math.sqrt(s * s - s2 * s2); // height this.moveTo(x, y + (h - ir)); this.lineTo(x + s2, y - ir); this.lineTo(x - s2, y - ir); this.lineTo(x, y + (h - ir)); this.closePath(); }; /** * Draw a star shape, a star with 5 points * @param {Number} x horizontal center * @param {Number} y vertical center * @param {Number} r radius, half the length of the sides of the triangle */ CanvasRenderingContext2D.prototype.star = function(x, y, r) { // http://www.html5canvastutorials.com/labs/html5-canvas-star-spinner/ this.beginPath(); for (var n = 0; n < 10; n++) { var radius = (n % 2 === 0) ? r * 1.3 : r * 0.5; this.lineTo( x + radius * Math.sin(n * 2 * Math.PI / 10), y - radius * Math.cos(n * 2 * Math.PI / 10) ); } this.closePath(); }; /** * http://stackoverflow.com/questions/1255512/how-to-draw-a-rounded-rectangle-on-html-canvas */ CanvasRenderingContext2D.prototype.roundRect = function(x, y, w, h, r) { var r2d = Math.PI/180; if( w - ( 2 * r ) < 0 ) { r = ( w / 2 ); } //ensure that the radius isn't too large for x if( h - ( 2 * r ) < 0 ) { r = ( h / 2 ); } //ensure that the radius isn't too large for y this.beginPath(); this.moveTo(x+r,y); this.lineTo(x+w-r,y); this.arc(x+w-r,y+r,r,r2d*270,r2d*360,false); this.lineTo(x+w,y+h-r); this.arc(x+w-r,y+h-r,r,0,r2d*90,false); this.lineTo(x+r,y+h); this.arc(x+r,y+h-r,r,r2d*90,r2d*180,false); this.lineTo(x,y+r); this.arc(x+r,y+r,r,r2d*180,r2d*270,false); }; /** * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas */ CanvasRenderingContext2D.prototype.ellipse = function(x, y, w, h) { var kappa = .5522848, ox = (w / 2) * kappa, // control point offset horizontal oy = (h / 2) * kappa, // control point offset vertical xe = x + w, // x-end ye = y + h, // y-end xm = x + w / 2, // x-middle ym = y + h / 2; // y-middle this.beginPath(); this.moveTo(x, ym); this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); }; /** * http://stackoverflow.com/questions/2172798/how-to-draw-an-oval-in-html5-canvas */ CanvasRenderingContext2D.prototype.database = function(x, y, w, h) { var f = 1/3; var wEllipse = w; var hEllipse = h * f; var kappa = .5522848, ox = (wEllipse / 2) * kappa, // control point offset horizontal oy = (hEllipse / 2) * kappa, // control point offset vertical xe = x + wEllipse, // x-end ye = y + hEllipse, // y-end xm = x + wEllipse / 2, // x-middle ym = y + hEllipse / 2, // y-middle ymb = y + (h - hEllipse/2), // y-midlle, bottom ellipse yeb = y + h; // y-end, bottom ellipse this.beginPath(); this.moveTo(xe, ym); this.bezierCurveTo(xe, ym + oy, xm + ox, ye, xm, ye); this.bezierCurveTo(xm - ox, ye, x, ym + oy, x, ym); this.bezierCurveTo(x, ym - oy, xm - ox, y, xm, y); this.bezierCurveTo(xm + ox, y, xe, ym - oy, xe, ym); this.lineTo(xe, ymb); this.bezierCurveTo(xe, ymb + oy, xm + ox, yeb, xm, yeb); this.bezierCurveTo(xm - ox, yeb, x, ymb + oy, x, ymb); this.lineTo(x, ym); }; /** * Draw an arrow point (no line) */ CanvasRenderingContext2D.prototype.arrow = function(x, y, angle, length) { // tail var xt = x - length * Math.cos(angle); var yt = y - length * Math.sin(angle); // inner tail // TODO: allow to customize different shapes var xi = x - length * 0.9 * Math.cos(angle); var yi = y - length * 0.9 * Math.sin(angle); // left var xl = xt + length / 3 * Math.cos(angle + 0.5 * Math.PI); var yl = yt + length / 3 * Math.sin(angle + 0.5 * Math.PI); // right var xr = xt + length / 3 * Math.cos(angle - 0.5 * Math.PI); var yr = yt + length / 3 * Math.sin(angle - 0.5 * Math.PI); this.beginPath(); this.moveTo(x, y); this.lineTo(xl, yl); this.lineTo(xi, yi); this.lineTo(xr, yr); this.closePath(); }; /** * Sets up the dashedLine functionality for drawing * Original code came from http://stackoverflow.com/questions/4576724/dotted-stroke-in-canvas * @author David Jordan * @date 2012-08-08 */ CanvasRenderingContext2D.prototype.dashedLine = function(x,y,x2,y2,dashArray){ if (!dashArray) dashArray=[10,5]; if (dashLength==0) dashLength = 0.001; // Hack for Safari var dashCount = dashArray.length; this.moveTo(x, y); var dx = (x2-x), dy = (y2-y); var slope = dy/dx; var distRemaining = Math.sqrt( dx*dx + dy*dy ); var dashIndex=0, draw=true; while (distRemaining>=0.1){ var dashLength = dashArray[dashIndex++%dashCount]; if (dashLength > distRemaining) dashLength = distRemaining; var xStep = Math.sqrt( dashLength*dashLength / (1 + slope*slope) ); if (dx<0) xStep = -xStep; x += xStep; y += slope*xStep; this[draw ? 'lineTo' : 'moveTo'](x,y); distRemaining -= dashLength; draw = !draw; } }; // TODO: add diamond shape } /** * @class Node * A node. A node can be connected to other nodes via one or multiple edges. * @param {object} properties An object containing properties for the node. All * properties are optional, except for the id. * {number} id Id of the node. Required * {string} label Text label for the node * {number} x Horizontal position of the node * {number} y Vertical position of the node * {string} shape Node shape, available: * "database", "circle", "ellipse", * "box", "image", "text", "dot", * "star", "triangle", "triangleDown", * "square" * {string} image An image url * {string} title An title text, can be HTML * {anytype} group A group name or number * @param {Network.Images} imagelist A list with images. Only needed * when the node has an image * @param {Network.Groups} grouplist A list with groups. Needed for * retrieving group properties * @param {Object} constants An object with default values for * example for the color * */ function Node(properties, imagelist, grouplist, constants) { this.selected = false; this.hover = false; this.edges = []; // all edges connected to this node this.dynamicEdges = []; this.reroutedEdges = {}; this.group = constants.nodes.group; this.fontSize = Number(constants.nodes.fontSize); this.fontFace = constants.nodes.fontFace; this.fontColor = constants.nodes.fontColor; this.fontDrawThreshold = 3; this.color = constants.nodes.color; // set defaults for the properties this.id = undefined; this.shape = constants.nodes.shape; this.image = constants.nodes.image; this.x = null; this.y = null; this.xFixed = false; this.yFixed = false; this.horizontalAlignLeft = true; // these are for the navigation controls this.verticalAlignTop = true; // these are for the navigation controls this.radius = constants.nodes.radius; this.baseRadiusValue = constants.nodes.radius; this.radiusFixed = false; this.radiusMin = constants.nodes.radiusMin; this.radiusMax = constants.nodes.radiusMax; this.level = -1; this.preassignedLevel = false; this.imagelist = imagelist; this.grouplist = grouplist; // physics properties this.fx = 0.0; // external force x this.fy = 0.0; // external force y this.vx = 0.0; // velocity x this.vy = 0.0; // velocity y this.minForce = constants.minForce; this.damping = constants.physics.damping; this.mass = 1; // kg this.fixedData = {x:null,y:null}; this.setProperties(properties, constants); // creating the variables for clustering this.resetCluster(); this.dynamicEdgesLength = 0; this.clusterSession = 0; this.clusterSizeWidthFactor = constants.clustering.nodeScaling.width; this.clusterSizeHeightFactor = constants.clustering.nodeScaling.height; this.clusterSizeRadiusFactor = constants.clustering.nodeScaling.radius; this.maxNodeSizeIncrements = constants.clustering.maxNodeSizeIncrements; this.growthIndicator = 0; // variables to tell the node about the network. this.networkScaleInv = 1; this.networkScale = 1; this.canvasTopLeft = {"x": -300, "y": -300}; this.canvasBottomRight = {"x": 300, "y": 300}; this.parentEdgeId = null; } /** * (re)setting the clustering variables and objects */ Node.prototype.resetCluster = function() { // clustering variables this.formationScale = undefined; // this is used to determine when to open the cluster this.clusterSize = 1; // this signifies the total amount of nodes in this cluster this.containedNodes = {}; this.containedEdges = {}; this.clusterSessions = []; }; /** * Attach a edge to the node * @param {Edge} edge */ Node.prototype.attachEdge = function(edge) { if (this.edges.indexOf(edge) == -1) { this.edges.push(edge); } if (this.dynamicEdges.indexOf(edge) == -1) { this.dynamicEdges.push(edge); } this.dynamicEdgesLength = this.dynamicEdges.length; }; /** * Detach a edge from the node * @param {Edge} edge */ Node.prototype.detachEdge = function(edge) { var index = this.edges.indexOf(edge); if (index != -1) { this.edges.splice(index, 1); this.dynamicEdges.splice(index, 1); } this.dynamicEdgesLength = this.dynamicEdges.length; }; /** * Set or overwrite properties for the node * @param {Object} properties an object with properties * @param {Object} constants and object with default, global properties */ Node.prototype.setProperties = function(properties, constants) { if (!properties) { return; } this.originalLabel = undefined; // basic properties if (properties.id !== undefined) {this.id = properties.id;} if (properties.label !== undefined) {this.label = properties.label; this.originalLabel = properties.label;} if (properties.title !== undefined) {this.title = properties.title;} if (properties.group !== undefined) {this.group = properties.group;} if (properties.x !== undefined) {this.x = properties.x;} if (properties.y !== undefined) {this.y = properties.y;} if (properties.value !== undefined) {this.value = properties.value;} if (properties.level !== undefined) {this.level = properties.level; this.preassignedLevel = true;} // physics if (properties.mass !== undefined) {this.mass = properties.mass;} // navigation controls properties if (properties.horizontalAlignLeft !== undefined) {this.horizontalAlignLeft = properties.horizontalAlignLeft;} if (properties.verticalAlignTop !== undefined) {this.verticalAlignTop = properties.verticalAlignTop;} if (properties.triggerFunction !== undefined) {this.triggerFunction = properties.triggerFunction;} if (this.id === undefined) { throw "Node must have an id"; } // copy group properties if (this.group) { var groupObj = this.grouplist.get(this.group); for (var prop in groupObj) { if (groupObj.hasOwnProperty(prop)) { this[prop] = groupObj[prop]; } } } // individual shape properties if (properties.shape !== undefined) {this.shape = properties.shape;} if (properties.image !== undefined) {this.image = properties.image;} if (properties.radius !== undefined) {this.radius = properties.radius;} if (properties.color !== undefined) {this.color = util.parseColor(properties.color);} if (properties.fontColor !== undefined) {this.fontColor = properties.fontColor;} if (properties.fontSize !== undefined) {this.fontSize = properties.fontSize;} if (properties.fontFace !== undefined) {this.fontFace = properties.fontFace;} if (this.image !== undefined && this.image != "") { if (this.imagelist) { this.imageObj = this.imagelist.load(this.image); } else { throw "No imagelist provided"; } } this.xFixed = this.xFixed || (properties.x !== undefined && !properties.allowedToMoveX); this.yFixed = this.yFixed || (properties.y !== undefined && !properties.allowedToMoveY); this.radiusFixed = this.radiusFixed || (properties.radius !== undefined); if (this.shape == 'image') { this.radiusMin = constants.nodes.widthMin; this.radiusMax = constants.nodes.widthMax; } // choose draw method depending on the shape switch (this.shape) { case 'database': this.draw = this._drawDatabase; this.resize = this._resizeDatabase; break; case 'box': this.draw = this._drawBox; this.resize = this._resizeBox; break; case 'circle': this.draw = this._drawCircle; this.resize = this._resizeCircle; break; case 'ellipse': this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; // TODO: add diamond shape case 'image': this.draw = this._drawImage; this.resize = this._resizeImage; break; case 'text': this.draw = this._drawText; this.resize = this._resizeText; break; case 'dot': this.draw = this._drawDot; this.resize = this._resizeShape; break; case 'square': this.draw = this._drawSquare; this.resize = this._resizeShape; break; case 'triangle': this.draw = this._drawTriangle; this.resize = this._resizeShape; break; case 'triangleDown': this.draw = this._drawTriangleDown; this.resize = this._resizeShape; break; case 'star': this.draw = this._drawStar; this.resize = this._resizeShape; break; default: this.draw = this._drawEllipse; this.resize = this._resizeEllipse; break; } // reset the size of the node, this can be changed this._reset(); }; /** * select this node */ Node.prototype.select = function() { this.selected = true; this._reset(); }; /** * unselect this node */ Node.prototype.unselect = function() { this.selected = false; this._reset(); }; /** * Reset the calculated size of the node, forces it to recalculate its size */ Node.prototype.clearSizeCache = function() { this._reset(); }; /** * Reset the calculated size of the node, forces it to recalculate its size * @private */ Node.prototype._reset = function() { this.width = undefined; this.height = undefined; }; /** * get the title of this node. * @return {string} title The title of the node, or undefined when no title * has been set. */ Node.prototype.getTitle = function() { return typeof this.title === "function" ? this.title() : this.title; }; /** * Calculate the distance to the border of the Node * @param {CanvasRenderingContext2D} ctx * @param {Number} angle Angle in radians * @returns {number} distance Distance to the border in pixels */ Node.prototype.distanceToBorder = function (ctx, angle) { var borderWidth = 1; if (!this.width) { this.resize(ctx); } switch (this.shape) { case 'circle': case 'dot': return this.radius + borderWidth; case 'ellipse': var a = this.width / 2; var b = this.height / 2; var w = (Math.sin(angle) * a); var h = (Math.cos(angle) * b); return a * b / Math.sqrt(w * w + h * h); // TODO: implement distanceToBorder for database // TODO: implement distanceToBorder for triangle // TODO: implement distanceToBorder for triangleDown case 'box': case 'image': case 'text': default: if (this.width) { return Math.min( Math.abs(this.width / 2 / Math.cos(angle)), Math.abs(this.height / 2 / Math.sin(angle))) + borderWidth; // TODO: reckon with border radius too in case of box } else { return 0; } } // TODO: implement calculation of distance to border for all shapes }; /** * Set forces acting on the node * @param {number} fx Force in horizontal direction * @param {number} fy Force in vertical direction */ Node.prototype._setForce = function(fx, fy) { this.fx = fx; this.fy = fy; }; /** * Add forces acting on the node * @param {number} fx Force in horizontal direction * @param {number} fy Force in vertical direction * @private */ Node.prototype._addForce = function(fx, fy) { this.fx += fx; this.fy += fy; }; /** * Perform one discrete step for the node * @param {number} interval Time interval in seconds */ Node.prototype.discreteStep = function(interval) { if (!this.xFixed) { var dx = this.damping * this.vx; // damping force var ax = (this.fx - dx) / this.mass; // acceleration this.vx += ax * interval; // velocity this.x += this.vx * interval; // position } if (!this.yFixed) { var dy = this.damping * this.vy; // damping force var ay = (this.fy - dy) / this.mass; // acceleration this.vy += ay * interval; // velocity this.y += this.vy * interval; // position } }; /** * Perform one discrete step for the node * @param {number} interval Time interval in seconds * @param {number} maxVelocity The speed limit imposed on the velocity */ Node.prototype.discreteStepLimited = function(interval, maxVelocity) { if (!this.xFixed) { var dx = this.damping * this.vx; // damping force var ax = (this.fx - dx) / this.mass; // acceleration this.vx += ax * interval; // velocity this.vx = (Math.abs(this.vx) > maxVelocity) ? ((this.vx > 0) ? maxVelocity : -maxVelocity) : this.vx; this.x += this.vx * interval; // position } else { this.fx = 0; } if (!this.yFixed) { var dy = this.damping * this.vy; // damping force var ay = (this.fy - dy) / this.mass; // acceleration this.vy += ay * interval; // velocity this.vy = (Math.abs(this.vy) > maxVelocity) ? ((this.vy > 0) ? maxVelocity : -maxVelocity) : this.vy; this.y += this.vy * interval; // position } else { this.fy = 0; } }; /** * Check if this node has a fixed x and y position * @return {boolean} true if fixed, false if not */ Node.prototype.isFixed = function() { return (this.xFixed && this.yFixed); }; /** * Check if this node is moving * @param {number} vmin the minimum velocity considered as "moving" * @return {boolean} true if moving, false if it has no velocity */ // TODO: replace this method with calculating the kinetic energy Node.prototype.isMoving = function(vmin) { return (Math.abs(this.vx) > vmin || Math.abs(this.vy) > vmin); }; /** * check if this node is selecte * @return {boolean} selected True if node is selected, else false */ Node.prototype.isSelected = function() { return this.selected; }; /** * Retrieve the value of the node. Can be undefined * @return {Number} value */ Node.prototype.getValue = function() { return this.value; }; /** * Calculate the distance from the nodes location to the given location (x,y) * @param {Number} x * @param {Number} y * @return {Number} value */ Node.prototype.getDistance = function(x, y) { var dx = this.x - x, dy = this.y - y; return Math.sqrt(dx * dx + dy * dy); }; /** * Adjust the value range of the node. The node will adjust it's radius * based on its value. * @param {Number} min * @param {Number} max */ Node.prototype.setValueRange = function(min, max) { if (!this.radiusFixed && this.value !== undefined) { if (max == min) { this.radius = (this.radiusMin + this.radiusMax) / 2; } else { var scale = (this.radiusMax - this.radiusMin) / (max - min); this.radius = (this.value - min) * scale + this.radiusMin; } } this.baseRadiusValue = this.radius; }; /** * Draw this node in the given canvas * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx */ Node.prototype.draw = function(ctx) { throw "Draw method not initialized for node"; }; /** * Recalculate the size of this node in the given canvas * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx */ Node.prototype.resize = function(ctx) { throw "Resize method not initialized for node"; }; /** * Check if this object is overlapping with the provided object * @param {Object} obj an object with parameters left, top, right, bottom * @return {boolean} True if location is located on node */ Node.prototype.isOverlappingWith = function(obj) { return (this.left < obj.right && this.left + this.width > obj.left && this.top < obj.bottom && this.top + this.height > obj.top); }; Node.prototype._resizeImage = function (ctx) { // TODO: pre calculate the image size if (!this.width || !this.height) { // undefined or 0 var width, height; if (this.value) { this.radius = this.baseRadiusValue; var scale = this.imageObj.height / this.imageObj.width; if (scale !== undefined) { width = this.radius || this.imageObj.width; height = this.radius * scale || this.imageObj.height; } else { width = 0; height = 0; } } else { width = this.imageObj.width; height = this.imageObj.height; } this.width = width; this.height = height; this.growthIndicator = 0; if (this.width > 0 && this.height > 0) { this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; this.growthIndicator = this.width - width; } } }; Node.prototype._drawImage = function (ctx) { this._resizeImage(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; var yLabel; if (this.imageObj.width != 0 ) { // draw the shade if (this.clusterSize > 1) { var lineWidth = ((this.clusterSize > 1) ? 10 : 0.0); lineWidth *= this.networkScaleInv; lineWidth = Math.min(0.2 * this.width,lineWidth); ctx.globalAlpha = 0.5; ctx.drawImage(this.imageObj, this.left - lineWidth, this.top - lineWidth, this.width + 2*lineWidth, this.height + 2*lineWidth); } // draw the image ctx.globalAlpha = 1.0; ctx.drawImage(this.imageObj, this.left, this.top, this.width, this.height); yLabel = this.y + this.height / 2; } else { // image still loading... just draw the label for now yLabel = this.y; } this._label(ctx, this.label, this.x, yLabel, undefined, "top"); }; Node.prototype._resizeBox = function (ctx) { if (!this.width) { var margin = 5; var textSize = this.getTextSize(ctx); this.width = textSize.width + 2 * margin; this.height = textSize.height + 2 * margin; this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; this.growthIndicator = this.width - (textSize.width + 2 * margin); // this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; } }; Node.prototype._drawBox = function (ctx) { this._resizeBox(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; var clusterLineWidth = 2.5; var selectionLineWidth = 2; ctx.strokeStyle = this.selected ? this.color.highlight.border : this.hover ? this.color.hover.border : this.color.border; // draw the outer border if (this.clusterSize > 1) { ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.roundRect(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth, this.radius); ctx.stroke(); } ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.fillStyle = this.selected ? this.color.highlight.background : this.color.background; ctx.roundRect(this.left, this.top, this.width, this.height, this.radius); ctx.fill(); ctx.stroke(); this._label(ctx, this.label, this.x, this.y); }; Node.prototype._resizeDatabase = function (ctx) { if (!this.width) { var margin = 5; var textSize = this.getTextSize(ctx); var size = textSize.width + 2 * margin; this.width = size; this.height = size; // scaling used for clustering this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; this.growthIndicator = this.width - size; } }; Node.prototype._drawDatabase = function (ctx) { this._resizeDatabase(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; var clusterLineWidth = 2.5; var selectionLineWidth = 2; ctx.strokeStyle = this.selected ? this.color.highlight.border : this.hover ? this.color.hover.border : this.color.border; // draw the outer border if (this.clusterSize > 1) { ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.database(this.x - this.width/2 - 2*ctx.lineWidth, this.y - this.height*0.5 - 2*ctx.lineWidth, this.width + 4*ctx.lineWidth, this.height + 4*ctx.lineWidth); ctx.stroke(); } ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.fillStyle = this.selected ? this.color.highlight.background : this.hover ? this.color.hover.background : this.color.background; ctx.database(this.x - this.width/2, this.y - this.height*0.5, this.width, this.height); ctx.fill(); ctx.stroke(); this._label(ctx, this.label, this.x, this.y); }; Node.prototype._resizeCircle = function (ctx) { if (!this.width) { var margin = 5; var textSize = this.getTextSize(ctx); var diameter = Math.max(textSize.width, textSize.height) + 2 * margin; this.radius = diameter / 2; this.width = diameter; this.height = diameter; // scaling used for clustering // this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeWidthFactor; // this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeHeightFactor; this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; this.growthIndicator = this.radius - 0.5*diameter; } }; Node.prototype._drawCircle = function (ctx) { this._resizeCircle(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; var clusterLineWidth = 2.5; var selectionLineWidth = 2; ctx.strokeStyle = this.selected ? this.color.highlight.border : this.hover ? this.color.hover.border : this.color.border; // draw the outer border if (this.clusterSize > 1) { ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.circle(this.x, this.y, this.radius+2*ctx.lineWidth); ctx.stroke(); } ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.fillStyle = this.selected ? this.color.highlight.background : this.hover ? this.color.hover.background : this.color.background; ctx.circle(this.x, this.y, this.radius); ctx.fill(); ctx.stroke(); this._label(ctx, this.label, this.x, this.y); }; Node.prototype._resizeEllipse = function (ctx) { if (!this.width) { var textSize = this.getTextSize(ctx); this.width = textSize.width * 1.5; this.height = textSize.height * 2; if (this.width < this.height) { this.width = this.height; } var defaultSize = this.width; // scaling used for clustering this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; this.growthIndicator = this.width - defaultSize; } }; Node.prototype._drawEllipse = function (ctx) { this._resizeEllipse(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; var clusterLineWidth = 2.5; var selectionLineWidth = 2; ctx.strokeStyle = this.selected ? this.color.highlight.border : this.hover ? this.color.hover.border : this.color.border; // draw the outer border if (this.clusterSize > 1) { ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.ellipse(this.left-2*ctx.lineWidth, this.top-2*ctx.lineWidth, this.width+4*ctx.lineWidth, this.height+4*ctx.lineWidth); ctx.stroke(); } ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.fillStyle = this.selected ? this.color.highlight.background : this.hover ? this.color.hover.background : this.color.background; ctx.ellipse(this.left, this.top, this.width, this.height); ctx.fill(); ctx.stroke(); this._label(ctx, this.label, this.x, this.y); }; Node.prototype._drawDot = function (ctx) { this._drawShape(ctx, 'circle'); }; Node.prototype._drawTriangle = function (ctx) { this._drawShape(ctx, 'triangle'); }; Node.prototype._drawTriangleDown = function (ctx) { this._drawShape(ctx, 'triangleDown'); }; Node.prototype._drawSquare = function (ctx) { this._drawShape(ctx, 'square'); }; Node.prototype._drawStar = function (ctx) { this._drawShape(ctx, 'star'); }; Node.prototype._resizeShape = function (ctx) { if (!this.width) { this.radius = this.baseRadiusValue; var size = 2 * this.radius; this.width = size; this.height = size; // scaling used for clustering this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * 0.5 * this.clusterSizeRadiusFactor; this.growthIndicator = this.width - size; } }; Node.prototype._drawShape = function (ctx, shape) { this._resizeShape(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; var clusterLineWidth = 2.5; var selectionLineWidth = 2; var radiusMultiplier = 2; // choose draw method depending on the shape switch (shape) { case 'dot': radiusMultiplier = 2; break; case 'square': radiusMultiplier = 2; break; case 'triangle': radiusMultiplier = 3; break; case 'triangleDown': radiusMultiplier = 3; break; case 'star': radiusMultiplier = 4; break; } ctx.strokeStyle = this.selected ? this.color.highlight.border : this.hover ? this.color.hover.border : this.color.border; // draw the outer border if (this.clusterSize > 1) { ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx[shape](this.x, this.y, this.radius + radiusMultiplier * ctx.lineWidth); ctx.stroke(); } ctx.lineWidth = (this.selected ? selectionLineWidth : 1.0) + ((this.clusterSize > 1) ? clusterLineWidth : 0.0); ctx.lineWidth *= this.networkScaleInv; ctx.lineWidth = Math.min(0.1 * this.width,ctx.lineWidth); ctx.fillStyle = this.selected ? this.color.highlight.background : this.hover ? this.color.hover.background : this.color.background; ctx[shape](this.x, this.y, this.radius); ctx.fill(); ctx.stroke(); if (this.label) { this._label(ctx, this.label, this.x, this.y + this.height / 2, undefined, 'top',true); } }; Node.prototype._resizeText = function (ctx) { if (!this.width) { var margin = 5; var textSize = this.getTextSize(ctx); this.width = textSize.width + 2 * margin; this.height = textSize.height + 2 * margin; // scaling used for clustering this.width += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeWidthFactor; this.height += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeHeightFactor; this.radius += Math.min(this.clusterSize - 1, this.maxNodeSizeIncrements) * this.clusterSizeRadiusFactor; this.growthIndicator = this.width - (textSize.width + 2 * margin); } }; Node.prototype._drawText = function (ctx) { this._resizeText(ctx); this.left = this.x - this.width / 2; this.top = this.y - this.height / 2; this._label(ctx, this.label, this.x, this.y); }; Node.prototype._label = function (ctx, text, x, y, align, baseline, labelUnderNode) { if (text && this.fontSize * this.networkScale > this.fontDrawThreshold) { ctx.font = (this.selected ? "bold " : "") + this.fontSize + "px " + this.fontFace; ctx.fillStyle = this.fontColor || "black"; ctx.textAlign = align || "center"; ctx.textBaseline = baseline || "middle"; var lines = text.split('\n'); var lineCount = lines.length; var fontSize = (this.fontSize + 4); var yLine = y + (1 - lineCount) / 2 * fontSize; if (labelUnderNode == true) { yLine = y + (1 - lineCount) / (2 * fontSize); } for (var i = 0; i < lineCount; i++) { ctx.fillText(lines[i], x, yLine); yLine += fontSize; } } }; Node.prototype.getTextSize = function(ctx) { if (this.label !== undefined) { ctx.font = (this.selected ? "bold " : "") + this.fontSize + "px " + this.fontFace; var lines = this.label.split('\n'), height = (this.fontSize + 4) * lines.length, width = 0; for (var i = 0, iMax = lines.length; i < iMax; i++) { width = Math.max(width, ctx.measureText(lines[i]).width); } return {"width": width, "height": height}; } else { return {"width": 0, "height": 0}; } }; /** * this is used to determine if a node is visible at all. this is used to determine when it needs to be drawn. * there is a safety margin of 0.3 * width; * * @returns {boolean} */ Node.prototype.inArea = function() { if (this.width !== undefined) { return (this.x + this.width *this.networkScaleInv >= this.canvasTopLeft.x && this.x - this.width *this.networkScaleInv < this.canvasBottomRight.x && this.y + this.height*this.networkScaleInv >= this.canvasTopLeft.y && this.y - this.height*this.networkScaleInv < this.canvasBottomRight.y); } else { return true; } }; /** * checks if the core of the node is in the display area, this is used for opening clusters around zoom * @returns {boolean} */ Node.prototype.inView = function() { return (this.x >= this.canvasTopLeft.x && this.x < this.canvasBottomRight.x && this.y >= this.canvasTopLeft.y && this.y < this.canvasBottomRight.y); }; /** * This allows the zoom level of the network to influence the rendering * We store the inverted scale and the coordinates of the top left, and bottom right points of the canvas * * @param scale * @param canvasTopLeft * @param canvasBottomRight */ Node.prototype.setScaleAndPos = function(scale,canvasTopLeft,canvasBottomRight) { this.networkScaleInv = 1.0/scale; this.networkScale = scale; this.canvasTopLeft = canvasTopLeft; this.canvasBottomRight = canvasBottomRight; }; /** * This allows the zoom level of the network to influence the rendering * * @param scale */ Node.prototype.setScale = function(scale) { this.networkScaleInv = 1.0/scale; this.networkScale = scale; }; /** * set the velocity at 0. Is called when this node is contained in another during clustering */ Node.prototype.clearVelocity = function() { this.vx = 0; this.vy = 0; }; /** * Basic preservation of (kinectic) energy * * @param massBeforeClustering */ Node.prototype.updateVelocity = function(massBeforeClustering) { var energyBefore = this.vx * this.vx * massBeforeClustering; //this.vx = (this.vx < 0) ? -Math.sqrt(energyBefore/this.mass) : Math.sqrt(energyBefore/this.mass); this.vx = Math.sqrt(energyBefore/this.mass); energyBefore = this.vy * this.vy * massBeforeClustering; //this.vy = (this.vy < 0) ? -Math.sqrt(energyBefore/this.mass) : Math.sqrt(energyBefore/this.mass); this.vy = Math.sqrt(energyBefore/this.mass); }; /** * @class Edge * * A edge connects two nodes * @param {Object} properties Object with properties. Must contain * At least properties from and to. * Available properties: from (number), * to (number), label (string, color (string), * width (number), style (string), * length (number), title (string) * @param {Network} network A Network object, used to find and edge to * nodes. * @param {Object} constants An object with default values for * example for the color */ function Edge (properties, network, constants) { if (!network) { throw "No network provided"; } this.network = network; // initialize constants this.widthMin = constants.edges.widthMin; this.widthMax = constants.edges.widthMax; // initialize variables this.id = undefined; this.fromId = undefined; this.toId = undefined; this.style = constants.edges.style; this.title = undefined; this.width = constants.edges.width; this.widthSelectionMultiplier = constants.edges.widthSelectionMultiplier; this.widthSelected = this.width * this.widthSelectionMultiplier; this.hoverWidth = constants.edges.hoverWidth; this.value = undefined; this.length = constants.physics.springLength; this.customLength = false; this.selected = false; this.hover = false; this.smooth = constants.smoothCurves; this.arrowScaleFactor = constants.edges.arrowScaleFactor; this.from = null; // a node this.to = null; // a node this.via = null; // a temp node // we use this to be able to reconnect the edge to a cluster if its node is put into a cluster // by storing the original information we can revert to the original connection when the cluser is opened. this.originalFromId = []; this.originalToId = []; this.connected = false; // Added to support dashed lines // David Jordan // 2012-08-08 this.dash = util.extend({}, constants.edges.dash); // contains properties length, gap, altLength this.color = {color:constants.edges.color.color, highlight:constants.edges.color.highlight, hover:constants.edges.color.hover}; this.widthFixed = false; this.lengthFixed = false; this.setProperties(properties, constants); this.controlNodesEnabled = false; this.controlNodes = {from:null, to:null, positions:{}}; this.connectedNode = null; } /** * Set or overwrite properties for the edge * @param {Object} properties an object with properties * @param {Object} constants and object with default, global properties */ Edge.prototype.setProperties = function(properties, constants) { if (!properties) { return; } if (properties.from !== undefined) {this.fromId = properties.from;} if (properties.to !== undefined) {this.toId = properties.to;} if (properties.id !== undefined) {this.id = properties.id;} if (properties.style !== undefined) {this.style = properties.style;} if (properties.label !== undefined) {this.label = properties.label;} if (this.label) { this.fontSize = constants.edges.fontSize; this.fontFace = constants.edges.fontFace; this.fontColor = constants.edges.fontColor; this.fontFill = constants.edges.fontFill; if (properties.fontColor !== undefined) {this.fontColor = properties.fontColor;} if (properties.fontSize !== undefined) {this.fontSize = properties.fontSize;} if (properties.fontFace !== undefined) {this.fontFace = properties.fontFace;} if (properties.fontFill !== undefined) {this.fontFill = properties.fontFill;} } if (properties.title !== undefined) {this.title = properties.title;} if (properties.width !== undefined) {this.width = properties.width;} if (properties.widthSelectionMultiplier !== undefined) {this.widthSelectionMultiplier = properties.widthSelectionMultiplier;} if (properties.hoverWidth !== undefined) {this.hoverWidth = properties.hoverWidth;} if (properties.value !== undefined) {this.value = properties.value;} if (properties.length !== undefined) {this.length = properties.length; this.customLength = true;} // scale the arrow if (properties.arrowScaleFactor !== undefined) {this.arrowScaleFactor = properties.arrowScaleFactor;} // Added to support dashed lines // David Jordan // 2012-08-08 if (properties.dash) { if (properties.dash.length !== undefined) {this.dash.length = properties.dash.length;} if (properties.dash.gap !== undefined) {this.dash.gap = properties.dash.gap;} if (properties.dash.altLength !== undefined) {this.dash.altLength = properties.dash.altLength;} } if (properties.color !== undefined) { if (util.isString(properties.color)) { this.color.color = properties.color; this.color.highlight = properties.color; } else { if (properties.color.color !== undefined) {this.color.color = properties.color.color;} if (properties.color.highlight !== undefined) {this.color.highlight = properties.color.highlight;} if (properties.color.hover !== undefined) {this.color.hover = properties.color.hover;} } } // A node is connected when it has a from and to node. this.connect(); this.widthFixed = this.widthFixed || (properties.width !== undefined); this.lengthFixed = this.lengthFixed || (properties.length !== undefined); this.widthSelected = this.width * this.widthSelectionMultiplier; // set draw method based on style switch (this.style) { case 'line': this.draw = this._drawLine; break; case 'arrow': this.draw = this._drawArrow; break; case 'arrow-center': this.draw = this._drawArrowCenter; break; case 'dash-line': this.draw = this._drawDashLine; break; default: this.draw = this._drawLine; break; } }; /** * Connect an edge to its nodes */ Edge.prototype.connect = function () { this.disconnect(); this.from = this.network.nodes[this.fromId] || null; this.to = this.network.nodes[this.toId] || null; this.connected = (this.from && this.to); if (this.connected) { this.from.attachEdge(this); this.to.attachEdge(this); } else { if (this.from) { this.from.detachEdge(this); } if (this.to) { this.to.detachEdge(this); } } }; /** * Disconnect an edge from its nodes */ Edge.prototype.disconnect = function () { if (this.from) { this.from.detachEdge(this); this.from = null; } if (this.to) { this.to.detachEdge(this); this.to = null; } this.connected = false; }; /** * get the title of this edge. * @return {string} title The title of the edge, or undefined when no title * has been set. */ Edge.prototype.getTitle = function() { return typeof this.title === "function" ? this.title() : this.title; }; /** * Retrieve the value of the edge. Can be undefined * @return {Number} value */ Edge.prototype.getValue = function() { return this.value; }; /** * Adjust the value range of the edge. The edge will adjust it's width * based on its value. * @param {Number} min * @param {Number} max */ Edge.prototype.setValueRange = function(min, max) { if (!this.widthFixed && this.value !== undefined) { var scale = (this.widthMax - this.widthMin) / (max - min); this.width = (this.value - min) * scale + this.widthMin; } }; /** * Redraw a edge * Draw this edge in the given canvas * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx */ Edge.prototype.draw = function(ctx) { throw "Method draw not initialized in edge"; }; /** * Check if this object is overlapping with the provided object * @param {Object} obj an object with parameters left, top * @return {boolean} True if location is located on the edge */ Edge.prototype.isOverlappingWith = function(obj) { if (this.connected) { var distMax = 10; var xFrom = this.from.x; var yFrom = this.from.y; var xTo = this.to.x; var yTo = this.to.y; var xObj = obj.left; var yObj = obj.top; var dist = this._getDistanceToEdge(xFrom, yFrom, xTo, yTo, xObj, yObj); return (dist < distMax); } else { return false } }; /** * Redraw a edge as a line * Draw this edge in the given canvas * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx * @private */ Edge.prototype._drawLine = function(ctx) { // set style if (this.selected == true) {ctx.strokeStyle = this.color.highlight;} else if (this.hover == true) {ctx.strokeStyle = this.color.hover;} else {ctx.strokeStyle = this.color.color;} ctx.lineWidth = this._getLineWidth(); if (this.from != this.to) { // draw line this._line(ctx); // draw label var point; if (this.label) { if (this.smooth == true) { var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x)); var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y)); point = {x:midpointX, y:midpointY}; } else { point = this._pointOnLine(0.5); } this._label(ctx, this.label, point.x, point.y); } } else { var x, y; var radius = this.length / 4; var node = this.from; if (!node.width) { node.resize(ctx); } if (node.width > node.height) { x = node.x + node.width / 2; y = node.y - radius; } else { x = node.x + radius; y = node.y - node.height / 2; } this._circle(ctx, x, y, radius); point = this._pointOnCircle(x, y, radius, 0.5); this._label(ctx, this.label, point.x, point.y); } }; /** * Get the line width of the edge. Depends on width and whether one of the * connected nodes is selected. * @return {Number} width * @private */ Edge.prototype._getLineWidth = function() { if (this.selected == true) { return Math.min(this.widthSelected, this.widthMax)*this.networkScaleInv; } else { if (this.hover == true) { return Math.min(this.hoverWidth, this.widthMax)*this.networkScaleInv; } else { return this.width*this.networkScaleInv; } } }; /** * Draw a line between two nodes * @param {CanvasRenderingContext2D} ctx * @private */ Edge.prototype._line = function (ctx) { // draw a straight line ctx.beginPath(); ctx.moveTo(this.from.x, this.from.y); if (this.smooth == true) { ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y); } else { ctx.lineTo(this.to.x, this.to.y); } ctx.stroke(); }; /** * Draw a line from a node to itself, a circle * @param {CanvasRenderingContext2D} ctx * @param {Number} x * @param {Number} y * @param {Number} radius * @private */ Edge.prototype._circle = function (ctx, x, y, radius) { // draw a circle ctx.beginPath(); ctx.arc(x, y, radius, 0, 2 * Math.PI, false); ctx.stroke(); }; /** * Draw label with white background and with the middle at (x, y) * @param {CanvasRenderingContext2D} ctx * @param {String} text * @param {Number} x * @param {Number} y * @private */ Edge.prototype._label = function (ctx, text, x, y) { if (text) { // TODO: cache the calculated size ctx.font = ((this.from.selected || this.to.selected) ? "bold " : "") + this.fontSize + "px " + this.fontFace; ctx.fillStyle = this.fontFill; var width = ctx.measureText(text).width; var height = this.fontSize; var left = x - width / 2; var top = y - height / 2; ctx.fillRect(left, top, width, height); // draw text ctx.fillStyle = this.fontColor || "black"; ctx.textAlign = "left"; ctx.textBaseline = "top"; ctx.fillText(text, left, top); } }; /** * Redraw a edge as a dashed line * Draw this edge in the given canvas * @author David Jordan * @date 2012-08-08 * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx * @private */ Edge.prototype._drawDashLine = function(ctx) { // set style if (this.selected == true) {ctx.strokeStyle = this.color.highlight;} else if (this.hover == true) {ctx.strokeStyle = this.color.hover;} else {ctx.strokeStyle = this.color.color;} ctx.lineWidth = this._getLineWidth(); // only firefox and chrome support this method, else we use the legacy one. if (ctx.mozDash !== undefined || ctx.setLineDash !== undefined) { ctx.beginPath(); ctx.moveTo(this.from.x, this.from.y); // configure the dash pattern var pattern = [0]; if (this.dash.length !== undefined && this.dash.gap !== undefined) { pattern = [this.dash.length,this.dash.gap]; } else { pattern = [5,5]; } // set dash settings for chrome or firefox if (typeof ctx.setLineDash !== 'undefined') { //Chrome ctx.setLineDash(pattern); ctx.lineDashOffset = 0; } else { //Firefox ctx.mozDash = pattern; ctx.mozDashOffset = 0; } // draw the line if (this.smooth == true) { ctx.quadraticCurveTo(this.via.x,this.via.y,this.to.x, this.to.y); } else { ctx.lineTo(this.to.x, this.to.y); } ctx.stroke(); // restore the dash settings. if (typeof ctx.setLineDash !== 'undefined') { //Chrome ctx.setLineDash([0]); ctx.lineDashOffset = 0; } else { //Firefox ctx.mozDash = [0]; ctx.mozDashOffset = 0; } } else { // unsupporting smooth lines // draw dashed line ctx.beginPath(); ctx.lineCap = 'round'; if (this.dash.altLength !== undefined) //If an alt dash value has been set add to the array this value { ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, [this.dash.length,this.dash.gap,this.dash.altLength,this.dash.gap]); } else if (this.dash.length !== undefined && this.dash.gap !== undefined) //If a dash and gap value has been set add to the array this value { ctx.dashedLine(this.from.x,this.from.y,this.to.x,this.to.y, [this.dash.length,this.dash.gap]); } else //If all else fails draw a line { ctx.moveTo(this.from.x, this.from.y); ctx.lineTo(this.to.x, this.to.y); } ctx.stroke(); } // draw label if (this.label) { var point; if (this.smooth == true) { var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x)); var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y)); point = {x:midpointX, y:midpointY}; } else { point = this._pointOnLine(0.5); } this._label(ctx, this.label, point.x, point.y); } }; /** * Get a point on a line * @param {Number} percentage. Value between 0 (line start) and 1 (line end) * @return {Object} point * @private */ Edge.prototype._pointOnLine = function (percentage) { return { x: (1 - percentage) * this.from.x + percentage * this.to.x, y: (1 - percentage) * this.from.y + percentage * this.to.y } }; /** * Get a point on a circle * @param {Number} x * @param {Number} y * @param {Number} radius * @param {Number} percentage. Value between 0 (line start) and 1 (line end) * @return {Object} point * @private */ Edge.prototype._pointOnCircle = function (x, y, radius, percentage) { var angle = (percentage - 3/8) * 2 * Math.PI; return { x: x + radius * Math.cos(angle), y: y - radius * Math.sin(angle) } }; /** * Redraw a edge as a line with an arrow halfway the line * Draw this edge in the given canvas * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx * @private */ Edge.prototype._drawArrowCenter = function(ctx) { var point; // set style if (this.selected == true) {ctx.strokeStyle = this.color.highlight; ctx.fillStyle = this.color.highlight;} else if (this.hover == true) {ctx.strokeStyle = this.color.hover; ctx.fillStyle = this.color.hover;} else {ctx.strokeStyle = this.color.color; ctx.fillStyle = this.color.color;} ctx.lineWidth = this._getLineWidth(); if (this.from != this.to) { // draw line this._line(ctx); var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); var length = (10 + 5 * this.width) * this.arrowScaleFactor; // draw an arrow halfway the line if (this.smooth == true) { var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x)); var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y)); point = {x:midpointX, y:midpointY}; } else { point = this._pointOnLine(0.5); } ctx.arrow(point.x, point.y, angle, length); ctx.fill(); ctx.stroke(); // draw label if (this.label) { this._label(ctx, this.label, point.x, point.y); } } else { // draw circle var x, y; var radius = 0.25 * Math.max(100,this.length); var node = this.from; if (!node.width) { node.resize(ctx); } if (node.width > node.height) { x = node.x + node.width * 0.5; y = node.y - radius; } else { x = node.x + radius; y = node.y - node.height * 0.5; } this._circle(ctx, x, y, radius); // draw all arrows var angle = 0.2 * Math.PI; var length = (10 + 5 * this.width) * this.arrowScaleFactor; point = this._pointOnCircle(x, y, radius, 0.5); ctx.arrow(point.x, point.y, angle, length); ctx.fill(); ctx.stroke(); // draw label if (this.label) { point = this._pointOnCircle(x, y, radius, 0.5); this._label(ctx, this.label, point.x, point.y); } } }; /** * Redraw a edge as a line with an arrow * Draw this edge in the given canvas * The 2d context of a HTML canvas can be retrieved by canvas.getContext("2d"); * @param {CanvasRenderingContext2D} ctx * @private */ Edge.prototype._drawArrow = function(ctx) { // set style if (this.selected == true) {ctx.strokeStyle = this.color.highlight; ctx.fillStyle = this.color.highlight;} else if (this.hover == true) {ctx.strokeStyle = this.color.hover; ctx.fillStyle = this.color.hover;} else {ctx.strokeStyle = this.color.color; ctx.fillStyle = this.color.color;} ctx.lineWidth = this._getLineWidth(); var angle, length; //draw a line if (this.from != this.to) { angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); var dx = (this.to.x - this.from.x); var dy = (this.to.y - this.from.y); var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; if (this.smooth == true) { angle = Math.atan2((this.to.y - this.via.y), (this.to.x - this.via.x)); dx = (this.to.x - this.via.x); dy = (this.to.y - this.via.y); edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); } var toBorderDist = this.to.distanceToBorder(ctx, angle); var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; var xTo,yTo; if (this.smooth == true) { xTo = (1 - toBorderPoint) * this.via.x + toBorderPoint * this.to.x; yTo = (1 - toBorderPoint) * this.via.y + toBorderPoint * this.to.y; } else { xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; } ctx.beginPath(); ctx.moveTo(xFrom,yFrom); if (this.smooth == true) { ctx.quadraticCurveTo(this.via.x,this.via.y,xTo, yTo); } else { ctx.lineTo(xTo, yTo); } ctx.stroke(); // draw arrow at the end of the line length = (10 + 5 * this.width) * this.arrowScaleFactor; ctx.arrow(xTo, yTo, angle, length); ctx.fill(); ctx.stroke(); // draw label if (this.label) { var point; if (this.smooth == true) { var midpointX = 0.5*(0.5*(this.from.x + this.via.x) + 0.5*(this.to.x + this.via.x)); var midpointY = 0.5*(0.5*(this.from.y + this.via.y) + 0.5*(this.to.y + this.via.y)); point = {x:midpointX, y:midpointY}; } else { point = this._pointOnLine(0.5); } this._label(ctx, this.label, point.x, point.y); } } else { // draw circle var node = this.from; var x, y, arrow; var radius = 0.25 * Math.max(100,this.length); if (!node.width) { node.resize(ctx); } if (node.width > node.height) { x = node.x + node.width * 0.5; y = node.y - radius; arrow = { x: x, y: node.y, angle: 0.9 * Math.PI }; } else { x = node.x + radius; y = node.y - node.height * 0.5; arrow = { x: node.x, y: y, angle: 0.6 * Math.PI }; } ctx.beginPath(); // TODO: similarly, for a line without arrows, draw to the border of the nodes instead of the center ctx.arc(x, y, radius, 0, 2 * Math.PI, false); ctx.stroke(); // draw all arrows var length = (10 + 5 * this.width) * this.arrowScaleFactor; ctx.arrow(arrow.x, arrow.y, arrow.angle, length); ctx.fill(); ctx.stroke(); // draw label if (this.label) { point = this._pointOnCircle(x, y, radius, 0.5); this._label(ctx, this.label, point.x, point.y); } } }; /** * Calculate the distance between a point (x3,y3) and a line segment from * (x1,y1) to (x2,y2). * http://stackoverflow.com/questions/849211/shortest-distancae-between-a-point-and-a-line-segment * @param {number} x1 * @param {number} y1 * @param {number} x2 * @param {number} y2 * @param {number} x3 * @param {number} y3 * @private */ Edge.prototype._getDistanceToEdge = function (x1,y1, x2,y2, x3,y3) { // x3,y3 is the point if (this.from != this.to) { if (this.smooth == true) { var minDistance = 1e9; var i,t,x,y,dx,dy; for (i = 0; i < 10; i++) { t = 0.1*i; x = Math.pow(1-t,2)*x1 + (2*t*(1 - t))*this.via.x + Math.pow(t,2)*x2; y = Math.pow(1-t,2)*y1 + (2*t*(1 - t))*this.via.y + Math.pow(t,2)*y2; dx = Math.abs(x3-x); dy = Math.abs(y3-y); minDistance = Math.min(minDistance,Math.sqrt(dx*dx + dy*dy)); } return minDistance } else { var px = x2-x1, py = y2-y1, something = px*px + py*py, u = ((x3 - x1) * px + (y3 - y1) * py) / something; if (u > 1) { u = 1; } else if (u < 0) { u = 0; } var x = x1 + u * px, y = y1 + u * py, dx = x - x3, dy = y - y3; //# Note: If the actual distance does not matter, //# if you only want to compare what this function //# returns to other results of this function, you //# can just return the squared distance instead //# (i.e. remove the sqrt) to gain a little performance return Math.sqrt(dx*dx + dy*dy); } } else { var x, y, dx, dy; var radius = this.length / 4; var node = this.from; if (!node.width) { node.resize(ctx); } if (node.width > node.height) { x = node.x + node.width / 2; y = node.y - radius; } else { x = node.x + radius; y = node.y - node.height / 2; } dx = x - x3; dy = y - y3; return Math.abs(Math.sqrt(dx*dx + dy*dy) - radius); } }; /** * This allows the zoom level of the network to influence the rendering * * @param scale */ Edge.prototype.setScale = function(scale) { this.networkScaleInv = 1.0/scale; }; Edge.prototype.select = function() { this.selected = true; }; Edge.prototype.unselect = function() { this.selected = false; }; Edge.prototype.positionBezierNode = function() { if (this.via !== null) { this.via.x = 0.5 * (this.from.x + this.to.x); this.via.y = 0.5 * (this.from.y + this.to.y); } }; /** * This function draws the control nodes for the manipulator. In order to enable this, only set the this.controlNodesEnabled to true. * @param ctx */ Edge.prototype._drawControlNodes = function(ctx) { if (this.controlNodesEnabled == true) { if (this.controlNodes.from === null && this.controlNodes.to === null) { var nodeIdFrom = "edgeIdFrom:".concat(this.id); var nodeIdTo = "edgeIdTo:".concat(this.id); var constants = { nodes:{group:'', radius:8}, physics:{damping:0}, clustering: {maxNodeSizeIncrements: 0 ,nodeScaling: {width:0, height: 0, radius:0}} }; this.controlNodes.from = new Node( {id:nodeIdFrom, shape:'dot', color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} },{},{},constants); this.controlNodes.to = new Node( {id:nodeIdTo, shape:'dot', color:{background:'#ff4e00', border:'#3c3c3c', highlight: {background:'#07f968'}} },{},{},constants); } if (this.controlNodes.from.selected == false && this.controlNodes.to.selected == false) { this.controlNodes.positions = this.getControlNodePositions(ctx); this.controlNodes.from.x = this.controlNodes.positions.from.x; this.controlNodes.from.y = this.controlNodes.positions.from.y; this.controlNodes.to.x = this.controlNodes.positions.to.x; this.controlNodes.to.y = this.controlNodes.positions.to.y; } this.controlNodes.from.draw(ctx); this.controlNodes.to.draw(ctx); } else { this.controlNodes = {from:null, to:null, positions:{}}; } } /** * Enable control nodes. * @private */ Edge.prototype._enableControlNodes = function() { this.controlNodesEnabled = true; } /** * disable control nodes * @private */ Edge.prototype._disableControlNodes = function() { this.controlNodesEnabled = false; } /** * This checks if one of the control nodes is selected and if so, returns the control node object. Else it returns null. * @param x * @param y * @returns {null} * @private */ Edge.prototype._getSelectedControlNode = function(x,y) { var positions = this.controlNodes.positions; var fromDistance = Math.sqrt(Math.pow(x - positions.from.x,2) + Math.pow(y - positions.from.y,2)); var toDistance = Math.sqrt(Math.pow(x - positions.to.x ,2) + Math.pow(y - positions.to.y ,2)); if (fromDistance < 15) { this.connectedNode = this.from; this.from = this.controlNodes.from; return this.controlNodes.from; } else if (toDistance < 15) { this.connectedNode = this.to; this.to = this.controlNodes.to; return this.controlNodes.to; } else { return null; } } /** * this resets the control nodes to their original position. * @private */ Edge.prototype._restoreControlNodes = function() { if (this.controlNodes.from.selected == true) { this.from = this.connectedNode; this.connectedNode = null; this.controlNodes.from.unselect(); } if (this.controlNodes.to.selected == true) { this.to = this.connectedNode; this.connectedNode = null; this.controlNodes.to.unselect(); } } /** * this calculates the position of the control nodes on the edges of the parent nodes. * * @param ctx * @returns {{from: {x: number, y: number}, to: {x: *, y: *}}} */ Edge.prototype.getControlNodePositions = function(ctx) { var angle = Math.atan2((this.to.y - this.from.y), (this.to.x - this.from.x)); var dx = (this.to.x - this.from.x); var dy = (this.to.y - this.from.y); var edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); var fromBorderDist = this.from.distanceToBorder(ctx, angle + Math.PI); var fromBorderPoint = (edgeSegmentLength - fromBorderDist) / edgeSegmentLength; var xFrom = (fromBorderPoint) * this.from.x + (1 - fromBorderPoint) * this.to.x; var yFrom = (fromBorderPoint) * this.from.y + (1 - fromBorderPoint) * this.to.y; if (this.smooth == true) { angle = Math.atan2((this.to.y - this.via.y), (this.to.x - this.via.x)); dx = (this.to.x - this.via.x); dy = (this.to.y - this.via.y); edgeSegmentLength = Math.sqrt(dx * dx + dy * dy); } var toBorderDist = this.to.distanceToBorder(ctx, angle); var toBorderPoint = (edgeSegmentLength - toBorderDist) / edgeSegmentLength; var xTo,yTo; if (this.smooth == true) { xTo = (1 - toBorderPoint) * this.via.x + toBorderPoint * this.to.x; yTo = (1 - toBorderPoint) * this.via.y + toBorderPoint * this.to.y; } else { xTo = (1 - toBorderPoint) * this.from.x + toBorderPoint * this.to.x; yTo = (1 - toBorderPoint) * this.from.y + toBorderPoint * this.to.y; } return {from:{x:xFrom,y:yFrom},to:{x:xTo,y:yTo}}; } /** * Popup is a class to create a popup window with some text * @param {Element} container The container object. * @param {Number} [x] * @param {Number} [y] * @param {String} [text] * @param {Object} [style] An object containing borderColor, * backgroundColor, etc. */ function Popup(container, x, y, text, style) { if (container) { this.container = container; } else { this.container = document.body; } // x, y and text are optional, see if a style object was passed in their place if (style === undefined) { if (typeof x === "object") { style = x; x = undefined; } else if (typeof text === "object") { style = text; text = undefined; } else { // for backwards compatibility, in case clients other than Network are creating Popup directly style = { fontColor: 'black', fontSize: 14, // px fontFace: 'verdana', color: { border: '#666', background: '#FFFFC6' } } } } this.x = 0; this.y = 0; this.padding = 5; if (x !== undefined && y !== undefined ) { this.setPosition(x, y); } if (text !== undefined) { this.setText(text); } // create the frame this.frame = document.createElement("div"); var styleAttr = this.frame.style; styleAttr.position = "absolute"; styleAttr.visibility = "hidden"; styleAttr.border = "1px solid " + style.color.border; styleAttr.color = style.fontColor; styleAttr.fontSize = style.fontSize + "px"; styleAttr.fontFamily = style.fontFace; styleAttr.padding = this.padding + "px"; styleAttr.backgroundColor = style.color.background; styleAttr.borderRadius = "3px"; styleAttr.MozBorderRadius = "3px"; styleAttr.WebkitBorderRadius = "3px"; styleAttr.boxShadow = "3px 3px 10px rgba(128, 128, 128, 0.5)"; styleAttr.whiteSpace = "nowrap"; this.container.appendChild(this.frame); } /** * @param {number} x Horizontal position of the popup window * @param {number} y Vertical position of the popup window */ Popup.prototype.setPosition = function(x, y) { this.x = parseInt(x); this.y = parseInt(y); }; /** * Set the text for the popup window. This can be HTML code * @param {string} text */ Popup.prototype.setText = function(text) { this.frame.innerHTML = text; }; /** * Show the popup window * @param {boolean} show Optional. Show or hide the window */ Popup.prototype.show = function (show) { if (show === undefined) { show = true; } if (show) { var height = this.frame.clientHeight; var width = this.frame.clientWidth; var maxHeight = this.frame.parentNode.clientHeight; var maxWidth = this.frame.parentNode.clientWidth; var top = (this.y - height); if (top + height + this.padding > maxHeight) { top = maxHeight - height - this.padding; } if (top < this.padding) { top = this.padding; } var left = this.x; if (left + width + this.padding > maxWidth) { left = maxWidth - width - this.padding; } if (left < this.padding) { left = this.padding; } this.frame.style.left = left + "px"; this.frame.style.top = top + "px"; this.frame.style.visibility = "visible"; } else { this.hide(); } }; /** * Hide the popup window */ Popup.prototype.hide = function () { this.frame.style.visibility = "hidden"; }; /** * @class Groups * This class can store groups and properties specific for groups. */ function Groups() { this.clear(); this.defaultIndex = 0; } /** * default constants for group colors */ Groups.DEFAULT = [ {border: "#2B7CE9", background: "#97C2FC", highlight: {border: "#2B7CE9", background: "#D2E5FF"}}, // blue {border: "#FFA500", background: "#FFFF00", highlight: {border: "#FFA500", background: "#FFFFA3"}}, // yellow {border: "#FA0A10", background: "#FB7E81", highlight: {border: "#FA0A10", background: "#FFAFB1"}}, // red {border: "#41A906", background: "#7BE141", highlight: {border: "#41A906", background: "#A1EC76"}}, // green {border: "#E129F0", background: "#EB7DF4", highlight: {border: "#E129F0", background: "#F0B3F5"}}, // magenta {border: "#7C29F0", background: "#AD85E4", highlight: {border: "#7C29F0", background: "#D3BDF0"}}, // purple {border: "#C37F00", background: "#FFA807", highlight: {border: "#C37F00", background: "#FFCA66"}}, // orange {border: "#4220FB", background: "#6E6EFD", highlight: {border: "#4220FB", background: "#9B9BFD"}}, // darkblue {border: "#FD5A77", background: "#FFC0CB", highlight: {border: "#FD5A77", background: "#FFD1D9"}}, // pink {border: "#4AD63A", background: "#C2FABC", highlight: {border: "#4AD63A", background: "#E6FFE3"}} // mint ]; /** * Clear all groups */ Groups.prototype.clear = function () { this.groups = {}; this.groups.length = function() { var i = 0; for ( var p in this ) { if (this.hasOwnProperty(p)) { i++; } } return i; } }; /** * get group properties of a groupname. If groupname is not found, a new group * is added. * @param {*} groupname Can be a number, string, Date, etc. * @return {Object} group The created group, containing all group properties */ Groups.prototype.get = function (groupname) { var group = this.groups[groupname]; if (group == undefined) { // create new group var index = this.defaultIndex % Groups.DEFAULT.length; this.defaultIndex++; group = {}; group.color = Groups.DEFAULT[index]; this.groups[groupname] = group; } return group; }; /** * Add a custom group style * @param {String} groupname * @param {Object} style An object containing borderColor, * backgroundColor, etc. * @return {Object} group The created group object */ Groups.prototype.add = function (groupname, style) { this.groups[groupname] = style; if (style.color) { style.color = util.parseColor(style.color); } return style; }; /** * @class Images * This class loads images and keeps them stored. */ function Images() { this.images = {}; this.callback = undefined; } /** * Set an onload callback function. This will be called each time an image * is loaded * @param {function} callback */ Images.prototype.setOnloadCallback = function(callback) { this.callback = callback; }; /** * * @param {string} url Url of the image * @return {Image} img The image object */ Images.prototype.load = function(url) { var img = this.images[url]; if (img == undefined) { // create the image var images = this; img = new Image(); this.images[url] = img; img.onload = function() { if (images.callback) { images.callback(this); } }; img.src = url; } return img; }; /** * Created by Alex on 2/6/14. */ var physicsMixin = { /** * Toggling barnes Hut calculation on and off. * * @private */ _toggleBarnesHut: function () { this.constants.physics.barnesHut.enabled = !this.constants.physics.barnesHut.enabled; this._loadSelectedForceSolver(); this.moving = true; this.start(); }, /** * This loads the node force solver based on the barnes hut or repulsion algorithm * * @private */ _loadSelectedForceSolver: function () { // this overloads the this._calculateNodeForces if (this.constants.physics.barnesHut.enabled == true) { this._clearMixin(repulsionMixin); this._clearMixin(hierarchalRepulsionMixin); this.constants.physics.centralGravity = this.constants.physics.barnesHut.centralGravity; this.constants.physics.springLength = this.constants.physics.barnesHut.springLength; this.constants.physics.springConstant = this.constants.physics.barnesHut.springConstant; this.constants.physics.damping = this.constants.physics.barnesHut.damping; this._loadMixin(barnesHutMixin); } else if (this.constants.physics.hierarchicalRepulsion.enabled == true) { this._clearMixin(barnesHutMixin); this._clearMixin(repulsionMixin); this.constants.physics.centralGravity = this.constants.physics.hierarchicalRepulsion.centralGravity; this.constants.physics.springLength = this.constants.physics.hierarchicalRepulsion.springLength; this.constants.physics.springConstant = this.constants.physics.hierarchicalRepulsion.springConstant; this.constants.physics.damping = this.constants.physics.hierarchicalRepulsion.damping; this._loadMixin(hierarchalRepulsionMixin); } else { this._clearMixin(barnesHutMixin); this._clearMixin(hierarchalRepulsionMixin); this.barnesHutTree = undefined; this.constants.physics.centralGravity = this.constants.physics.repulsion.centralGravity; this.constants.physics.springLength = this.constants.physics.repulsion.springLength; this.constants.physics.springConstant = this.constants.physics.repulsion.springConstant; this.constants.physics.damping = this.constants.physics.repulsion.damping; this._loadMixin(repulsionMixin); } }, /** * Before calculating the forces, we check if we need to cluster to keep up performance and we check * if there is more than one node. If it is just one node, we dont calculate anything. * * @private */ _initializeForceCalculation: function () { // stop calculation if there is only one node if (this.nodeIndices.length == 1) { this.nodes[this.nodeIndices[0]]._setForce(0, 0); } else { // if there are too many nodes on screen, we cluster without repositioning if (this.nodeIndices.length > this.constants.clustering.clusterThreshold && this.constants.clustering.enabled == true) { this.clusterToFit(this.constants.clustering.reduceToNodes, false); } // we now start the force calculation this._calculateForces(); } }, /** * Calculate the external forces acting on the nodes * Forces are caused by: edges, repulsing forces between nodes, gravity * @private */ _calculateForces: function () { // Gravity is required to keep separated groups from floating off // the forces are reset to zero in this loop by using _setForce instead // of _addForce this._calculateGravitationalForces(); this._calculateNodeForces(); if (this.constants.smoothCurves == true) { this._calculateSpringForcesWithSupport(); } else { if (this.constants.physics.hierarchicalRepulsion.enabled == true) { this._calculateHierarchicalSpringForces(); } else { this._calculateSpringForces(); } } }, /** * Smooth curves are created by adding invisible nodes in the center of the edges. These nodes are also * handled in the calculateForces function. We then use a quadratic curve with the center node as control. * This function joins the datanodes and invisible (called support) nodes into one object. * We do this so we do not contaminate this.nodes with the support nodes. * * @private */ _updateCalculationNodes: function () { if (this.constants.smoothCurves == true) { this.calculationNodes = {}; this.calculationNodeIndices = []; for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { this.calculationNodes[nodeId] = this.nodes[nodeId]; } } var supportNodes = this.sectors['support']['nodes']; for (var supportNodeId in supportNodes) { if (supportNodes.hasOwnProperty(supportNodeId)) { if (this.edges.hasOwnProperty(supportNodes[supportNodeId].parentEdgeId)) { this.calculationNodes[supportNodeId] = supportNodes[supportNodeId]; } else { supportNodes[supportNodeId]._setForce(0, 0); } } } for (var idx in this.calculationNodes) { if (this.calculationNodes.hasOwnProperty(idx)) { this.calculationNodeIndices.push(idx); } } } else { this.calculationNodes = this.nodes; this.calculationNodeIndices = this.nodeIndices; } }, /** * this function applies the central gravity effect to keep groups from floating off * * @private */ _calculateGravitationalForces: function () { var dx, dy, distance, node, i; var nodes = this.calculationNodes; var gravity = this.constants.physics.centralGravity; var gravityForce = 0; for (i = 0; i < this.calculationNodeIndices.length; i++) { node = nodes[this.calculationNodeIndices[i]]; node.damping = this.constants.physics.damping; // possibly add function to alter damping properties of clusters. // gravity does not apply when we are in a pocket sector if (this._sector() == "default" && gravity != 0) { dx = -node.x; dy = -node.y; distance = Math.sqrt(dx * dx + dy * dy); gravityForce = (distance == 0) ? 0 : (gravity / distance); node.fx = dx * gravityForce; node.fy = dy * gravityForce; } else { node.fx = 0; node.fy = 0; } } }, /** * this function calculates the effects of the springs in the case of unsmooth curves. * * @private */ _calculateSpringForces: function () { var edgeLength, edge, edgeId; var dx, dy, fx, fy, springForce, distance; var edges = this.edges; // forces caused by the edges, modelled as springs for (edgeId in edges) { if (edges.hasOwnProperty(edgeId)) { edge = edges[edgeId]; if (edge.connected) { // only calculate forces if nodes are in the same sector if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { edgeLength = edge.customLength ? edge.length : this.constants.physics.springLength; // this implies that the edges between big clusters are longer edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; dx = (edge.from.x - edge.to.x); dy = (edge.from.y - edge.to.y); distance = Math.sqrt(dx * dx + dy * dy); if (distance == 0) { distance = 0.01; } // the 1/distance is so the fx and fy can be calculated without sine or cosine. springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; fx = dx * springForce; fy = dy * springForce; edge.from.fx += fx; edge.from.fy += fy; edge.to.fx -= fx; edge.to.fy -= fy; } } } } }, /** * This function calculates the springforces on the nodes, accounting for the support nodes. * * @private */ _calculateSpringForcesWithSupport: function () { var edgeLength, edge, edgeId, combinedClusterSize; var edges = this.edges; // forces caused by the edges, modelled as springs for (edgeId in edges) { if (edges.hasOwnProperty(edgeId)) { edge = edges[edgeId]; if (edge.connected) { // only calculate forces if nodes are in the same sector if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { if (edge.via != null) { var node1 = edge.to; var node2 = edge.via; var node3 = edge.from; edgeLength = edge.customLength ? edge.length : this.constants.physics.springLength; combinedClusterSize = node1.clusterSize + node3.clusterSize - 2; // this implies that the edges between big clusters are longer edgeLength += combinedClusterSize * this.constants.clustering.edgeGrowth; this._calculateSpringForce(node1, node2, 0.5 * edgeLength); this._calculateSpringForce(node2, node3, 0.5 * edgeLength); } } } } } }, /** * This is the code actually performing the calculation for the function above. It is split out to avoid repetition. * * @param node1 * @param node2 * @param edgeLength * @private */ _calculateSpringForce: function (node1, node2, edgeLength) { var dx, dy, fx, fy, springForce, distance; dx = (node1.x - node2.x); dy = (node1.y - node2.y); distance = Math.sqrt(dx * dx + dy * dy); if (distance == 0) { distance = 0.01; } // the 1/distance is so the fx and fy can be calculated without sine or cosine. springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; fx = dx * springForce; fy = dy * springForce; node1.fx += fx; node1.fy += fy; node2.fx -= fx; node2.fy -= fy; }, /** * Load the HTML for the physics config and bind it * @private */ _loadPhysicsConfiguration: function () { if (this.physicsConfiguration === undefined) { this.backupConstants = {}; util.deepExtend(this.backupConstants,this.constants); var hierarchicalLayoutDirections = ["LR", "RL", "UD", "DU"]; this.physicsConfiguration = document.createElement('div'); this.physicsConfiguration.className = "PhysicsConfiguration"; this.physicsConfiguration.innerHTML = '' + '<table><tr><td><b>Simulation Mode:</b></td></tr>' + '<tr>' + '<td width="120px"><input type="radio" name="graph_physicsMethod" id="graph_physicsMethod1" value="BH" checked="checked">Barnes Hut</td>' + '<td width="120px"><input type="radio" name="graph_physicsMethod" id="graph_physicsMethod2" value="R">Repulsion</td>' + '<td width="120px"><input type="radio" name="graph_physicsMethod" id="graph_physicsMethod3" value="H">Hierarchical</td>' + '</tr>' + '</table>' + '<table id="graph_BH_table" style="display:none">' + '<tr><td><b>Barnes Hut</b></td></tr>' + '<tr>' + '<td width="150px">gravitationalConstant</td><td>0</td><td><input type="range" min="0" max="20000" value="' + (-1 * this.constants.physics.barnesHut.gravitationalConstant) + '" step="25" style="width:300px" id="graph_BH_gc"></td><td width="50px">-20000</td><td><input value="' + (-1 * this.constants.physics.barnesHut.gravitationalConstant) + '" id="graph_BH_gc_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">centralGravity</td><td>0</td><td><input type="range" min="0" max="3" value="' + this.constants.physics.barnesHut.centralGravity + '" step="0.05" style="width:300px" id="graph_BH_cg"></td><td>3</td><td><input value="' + this.constants.physics.barnesHut.centralGravity + '" id="graph_BH_cg_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">springLength</td><td>0</td><td><input type="range" min="0" max="500" value="' + this.constants.physics.barnesHut.springLength + '" step="1" style="width:300px" id="graph_BH_sl"></td><td>500</td><td><input value="' + this.constants.physics.barnesHut.springLength + '" id="graph_BH_sl_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">springConstant</td><td>0</td><td><input type="range" min="0" max="0.5" value="' + this.constants.physics.barnesHut.springConstant + '" step="0.001" style="width:300px" id="graph_BH_sc"></td><td>0.5</td><td><input value="' + this.constants.physics.barnesHut.springConstant + '" id="graph_BH_sc_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">damping</td><td>0</td><td><input type="range" min="0" max="0.3" value="' + this.constants.physics.barnesHut.damping + '" step="0.005" style="width:300px" id="graph_BH_damp"></td><td>0.3</td><td><input value="' + this.constants.physics.barnesHut.damping + '" id="graph_BH_damp_value" style="width:60px"></td>' + '</tr>' + '</table>' + '<table id="graph_R_table" style="display:none">' + '<tr><td><b>Repulsion</b></td></tr>' + '<tr>' + '<td width="150px">nodeDistance</td><td>0</td><td><input type="range" min="0" max="300" value="' + this.constants.physics.repulsion.nodeDistance + '" step="1" style="width:300px" id="graph_R_nd"></td><td width="50px">300</td><td><input value="' + this.constants.physics.repulsion.nodeDistance + '" id="graph_R_nd_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">centralGravity</td><td>0</td><td><input type="range" min="0" max="3" value="' + this.constants.physics.repulsion.centralGravity + '" step="0.05" style="width:300px" id="graph_R_cg"></td><td>3</td><td><input value="' + this.constants.physics.repulsion.centralGravity + '" id="graph_R_cg_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">springLength</td><td>0</td><td><input type="range" min="0" max="500" value="' + this.constants.physics.repulsion.springLength + '" step="1" style="width:300px" id="graph_R_sl"></td><td>500</td><td><input value="' + this.constants.physics.repulsion.springLength + '" id="graph_R_sl_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">springConstant</td><td>0</td><td><input type="range" min="0" max="0.5" value="' + this.constants.physics.repulsion.springConstant + '" step="0.001" style="width:300px" id="graph_R_sc"></td><td>0.5</td><td><input value="' + this.constants.physics.repulsion.springConstant + '" id="graph_R_sc_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">damping</td><td>0</td><td><input type="range" min="0" max="0.3" value="' + this.constants.physics.repulsion.damping + '" step="0.005" style="width:300px" id="graph_R_damp"></td><td>0.3</td><td><input value="' + this.constants.physics.repulsion.damping + '" id="graph_R_damp_value" style="width:60px"></td>' + '</tr>' + '</table>' + '<table id="graph_H_table" style="display:none">' + '<tr><td width="150"><b>Hierarchical</b></td></tr>' + '<tr>' + '<td width="150px">nodeDistance</td><td>0</td><td><input type="range" min="0" max="300" value="' + this.constants.physics.hierarchicalRepulsion.nodeDistance + '" step="1" style="width:300px" id="graph_H_nd"></td><td width="50px">300</td><td><input value="' + this.constants.physics.hierarchicalRepulsion.nodeDistance + '" id="graph_H_nd_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">centralGravity</td><td>0</td><td><input type="range" min="0" max="3" value="' + this.constants.physics.hierarchicalRepulsion.centralGravity + '" step="0.05" style="width:300px" id="graph_H_cg"></td><td>3</td><td><input value="' + this.constants.physics.hierarchicalRepulsion.centralGravity + '" id="graph_H_cg_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">springLength</td><td>0</td><td><input type="range" min="0" max="500" value="' + this.constants.physics.hierarchicalRepulsion.springLength + '" step="1" style="width:300px" id="graph_H_sl"></td><td>500</td><td><input value="' + this.constants.physics.hierarchicalRepulsion.springLength + '" id="graph_H_sl_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">springConstant</td><td>0</td><td><input type="range" min="0" max="0.5" value="' + this.constants.physics.hierarchicalRepulsion.springConstant + '" step="0.001" style="width:300px" id="graph_H_sc"></td><td>0.5</td><td><input value="' + this.constants.physics.hierarchicalRepulsion.springConstant + '" id="graph_H_sc_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">damping</td><td>0</td><td><input type="range" min="0" max="0.3" value="' + this.constants.physics.hierarchicalRepulsion.damping + '" step="0.005" style="width:300px" id="graph_H_damp"></td><td>0.3</td><td><input value="' + this.constants.physics.hierarchicalRepulsion.damping + '" id="graph_H_damp_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">direction</td><td>1</td><td><input type="range" min="0" max="3" value="' + hierarchicalLayoutDirections.indexOf(this.constants.hierarchicalLayout.direction) + '" step="1" style="width:300px" id="graph_H_direction"></td><td>4</td><td><input value="' + this.constants.hierarchicalLayout.direction + '" id="graph_H_direction_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">levelSeparation</td><td>1</td><td><input type="range" min="0" max="500" value="' + this.constants.hierarchicalLayout.levelSeparation + '" step="1" style="width:300px" id="graph_H_levsep"></td><td>500</td><td><input value="' + this.constants.hierarchicalLayout.levelSeparation + '" id="graph_H_levsep_value" style="width:60px"></td>' + '</tr>' + '<tr>' + '<td width="150px">nodeSpacing</td><td>1</td><td><input type="range" min="0" max="500" value="' + this.constants.hierarchicalLayout.nodeSpacing + '" step="1" style="width:300px" id="graph_H_nspac"></td><td>500</td><td><input value="' + this.constants.hierarchicalLayout.nodeSpacing + '" id="graph_H_nspac_value" style="width:60px"></td>' + '</tr>' + '</table>' + '<table><tr><td><b>Options:</b></td></tr>' + '<tr>' + '<td width="180px"><input type="button" id="graph_toggleSmooth" value="Toggle smoothCurves" style="width:150px"></td>' + '<td width="180px"><input type="button" id="graph_repositionNodes" value="Reinitialize" style="width:150px"></td>' + '<td width="180px"><input type="button" id="graph_generateOptions" value="Generate Options" style="width:150px"></td>' + '</tr>' + '</table>' this.containerElement.parentElement.insertBefore(this.physicsConfiguration, this.containerElement); this.optionsDiv = document.createElement("div"); this.optionsDiv.style.fontSize = "14px"; this.optionsDiv.style.fontFamily = "verdana"; this.containerElement.parentElement.insertBefore(this.optionsDiv, this.containerElement); var rangeElement; rangeElement = document.getElementById('graph_BH_gc'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_gc', -1, "physics_barnesHut_gravitationalConstant"); rangeElement = document.getElementById('graph_BH_cg'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_cg', 1, "physics_centralGravity"); rangeElement = document.getElementById('graph_BH_sc'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sc', 1, "physics_springConstant"); rangeElement = document.getElementById('graph_BH_sl'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_sl', 1, "physics_springLength"); rangeElement = document.getElementById('graph_BH_damp'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_BH_damp', 1, "physics_damping"); rangeElement = document.getElementById('graph_R_nd'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_nd', 1, "physics_repulsion_nodeDistance"); rangeElement = document.getElementById('graph_R_cg'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_cg', 1, "physics_centralGravity"); rangeElement = document.getElementById('graph_R_sc'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sc', 1, "physics_springConstant"); rangeElement = document.getElementById('graph_R_sl'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_sl', 1, "physics_springLength"); rangeElement = document.getElementById('graph_R_damp'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_R_damp', 1, "physics_damping"); rangeElement = document.getElementById('graph_H_nd'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nd', 1, "physics_hierarchicalRepulsion_nodeDistance"); rangeElement = document.getElementById('graph_H_cg'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_cg', 1, "physics_centralGravity"); rangeElement = document.getElementById('graph_H_sc'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sc', 1, "physics_springConstant"); rangeElement = document.getElementById('graph_H_sl'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_sl', 1, "physics_springLength"); rangeElement = document.getElementById('graph_H_damp'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_damp', 1, "physics_damping"); rangeElement = document.getElementById('graph_H_direction'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_direction', hierarchicalLayoutDirections, "hierarchicalLayout_direction"); rangeElement = document.getElementById('graph_H_levsep'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_levsep', 1, "hierarchicalLayout_levelSeparation"); rangeElement = document.getElementById('graph_H_nspac'); rangeElement.onchange = showValueOfRange.bind(this, 'graph_H_nspac', 1, "hierarchicalLayout_nodeSpacing"); var radioButton1 = document.getElementById("graph_physicsMethod1"); var radioButton2 = document.getElementById("graph_physicsMethod2"); var radioButton3 = document.getElementById("graph_physicsMethod3"); radioButton2.checked = true; if (this.constants.physics.barnesHut.enabled) { radioButton1.checked = true; } if (this.constants.hierarchicalLayout.enabled) { radioButton3.checked = true; } var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); var graph_repositionNodes = document.getElementById("graph_repositionNodes"); var graph_generateOptions = document.getElementById("graph_generateOptions"); graph_toggleSmooth.onclick = graphToggleSmoothCurves.bind(this); graph_repositionNodes.onclick = graphRepositionNodes.bind(this); graph_generateOptions.onclick = graphGenerateOptions.bind(this); if (this.constants.smoothCurves == true) { graph_toggleSmooth.style.background = "#A4FF56"; } else { graph_toggleSmooth.style.background = "#FF8532"; } switchConfigurations.apply(this); radioButton1.onchange = switchConfigurations.bind(this); radioButton2.onchange = switchConfigurations.bind(this); radioButton3.onchange = switchConfigurations.bind(this); } }, /** * This overwrites the this.constants. * * @param constantsVariableName * @param value * @private */ _overWriteGraphConstants: function (constantsVariableName, value) { var nameArray = constantsVariableName.split("_"); if (nameArray.length == 1) { this.constants[nameArray[0]] = value; } else if (nameArray.length == 2) { this.constants[nameArray[0]][nameArray[1]] = value; } else if (nameArray.length == 3) { this.constants[nameArray[0]][nameArray[1]][nameArray[2]] = value; } } }; /** * this function is bound to the toggle smooth curves button. That is also why it is not in the prototype. */ function graphToggleSmoothCurves () { this.constants.smoothCurves = !this.constants.smoothCurves; var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); if (this.constants.smoothCurves == true) {graph_toggleSmooth.style.background = "#A4FF56";} else {graph_toggleSmooth.style.background = "#FF8532";} this._configureSmoothCurves(false); }; /** * this function is used to scramble the nodes * */ function graphRepositionNodes () { for (var nodeId in this.calculationNodes) { if (this.calculationNodes.hasOwnProperty(nodeId)) { this.calculationNodes[nodeId].vx = 0; this.calculationNodes[nodeId].vy = 0; this.calculationNodes[nodeId].fx = 0; this.calculationNodes[nodeId].fy = 0; } } if (this.constants.hierarchicalLayout.enabled == true) { this._setupHierarchicalLayout(); } else { this.repositionNodes(); } this.moving = true; this.start(); }; /** * this is used to generate an options file from the playing with physics system. */ function graphGenerateOptions () { var options = "No options are required, default values used."; var optionsSpecific = []; var radioButton1 = document.getElementById("graph_physicsMethod1"); var radioButton2 = document.getElementById("graph_physicsMethod2"); if (radioButton1.checked == true) { if (this.constants.physics.barnesHut.gravitationalConstant != this.backupConstants.physics.barnesHut.gravitationalConstant) {optionsSpecific.push("gravitationalConstant: " + this.constants.physics.barnesHut.gravitationalConstant);} if (this.constants.physics.centralGravity != this.backupConstants.physics.barnesHut.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} if (this.constants.physics.springLength != this.backupConstants.physics.barnesHut.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} if (this.constants.physics.springConstant != this.backupConstants.physics.barnesHut.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} if (this.constants.physics.damping != this.backupConstants.physics.barnesHut.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} if (optionsSpecific.length != 0) { options = "var options = {"; options += "physics: {barnesHut: {"; for (var i = 0; i < optionsSpecific.length; i++) { options += optionsSpecific[i]; if (i < optionsSpecific.length - 1) { options += ", " } } options += '}}' } if (this.constants.smoothCurves != this.backupConstants.smoothCurves) { if (optionsSpecific.length == 0) {options = "var options = {";} else {options += ", "} options += "smoothCurves: " + this.constants.smoothCurves; } if (options != "No options are required, default values used.") { options += '};' } } else if (radioButton2.checked == true) { options = "var options = {"; options += "physics: {barnesHut: {enabled: false}"; if (this.constants.physics.repulsion.nodeDistance != this.backupConstants.physics.repulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.repulsion.nodeDistance);} if (this.constants.physics.centralGravity != this.backupConstants.physics.repulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} if (this.constants.physics.springLength != this.backupConstants.physics.repulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} if (this.constants.physics.springConstant != this.backupConstants.physics.repulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} if (this.constants.physics.damping != this.backupConstants.physics.repulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} if (optionsSpecific.length != 0) { options += ", repulsion: {"; for (var i = 0; i < optionsSpecific.length; i++) { options += optionsSpecific[i]; if (i < optionsSpecific.length - 1) { options += ", " } } options += '}}' } if (optionsSpecific.length == 0) {options += "}"} if (this.constants.smoothCurves != this.backupConstants.smoothCurves) { options += ", smoothCurves: " + this.constants.smoothCurves; } options += '};' } else { options = "var options = {"; if (this.constants.physics.hierarchicalRepulsion.nodeDistance != this.backupConstants.physics.hierarchicalRepulsion.nodeDistance) {optionsSpecific.push("nodeDistance: " + this.constants.physics.hierarchicalRepulsion.nodeDistance);} if (this.constants.physics.centralGravity != this.backupConstants.physics.hierarchicalRepulsion.centralGravity) {optionsSpecific.push("centralGravity: " + this.constants.physics.centralGravity);} if (this.constants.physics.springLength != this.backupConstants.physics.hierarchicalRepulsion.springLength) {optionsSpecific.push("springLength: " + this.constants.physics.springLength);} if (this.constants.physics.springConstant != this.backupConstants.physics.hierarchicalRepulsion.springConstant) {optionsSpecific.push("springConstant: " + this.constants.physics.springConstant);} if (this.constants.physics.damping != this.backupConstants.physics.hierarchicalRepulsion.damping) {optionsSpecific.push("damping: " + this.constants.physics.damping);} if (optionsSpecific.length != 0) { options += "physics: {hierarchicalRepulsion: {"; for (var i = 0; i < optionsSpecific.length; i++) { options += optionsSpecific[i]; if (i < optionsSpecific.length - 1) { options += ", "; } } options += '}},'; } options += 'hierarchicalLayout: {'; optionsSpecific = []; if (this.constants.hierarchicalLayout.direction != this.backupConstants.hierarchicalLayout.direction) {optionsSpecific.push("direction: " + this.constants.hierarchicalLayout.direction);} if (Math.abs(this.constants.hierarchicalLayout.levelSeparation) != this.backupConstants.hierarchicalLayout.levelSeparation) {optionsSpecific.push("levelSeparation: " + this.constants.hierarchicalLayout.levelSeparation);} if (this.constants.hierarchicalLayout.nodeSpacing != this.backupConstants.hierarchicalLayout.nodeSpacing) {optionsSpecific.push("nodeSpacing: " + this.constants.hierarchicalLayout.nodeSpacing);} if (optionsSpecific.length != 0) { for (var i = 0; i < optionsSpecific.length; i++) { options += optionsSpecific[i]; if (i < optionsSpecific.length - 1) { options += ", " } } options += '}' } else { options += "enabled:true}"; } options += '};' } this.optionsDiv.innerHTML = options; }; /** * this is used to switch between barnesHut, repulsion and hierarchical. * */ function switchConfigurations () { var ids = ["graph_BH_table", "graph_R_table", "graph_H_table"]; var radioButton = document.querySelector('input[name="graph_physicsMethod"]:checked').value; var tableId = "graph_" + radioButton + "_table"; var table = document.getElementById(tableId); table.style.display = "block"; for (var i = 0; i < ids.length; i++) { if (ids[i] != tableId) { table = document.getElementById(ids[i]); table.style.display = "none"; } } this._restoreNodes(); if (radioButton == "R") { this.constants.hierarchicalLayout.enabled = false; this.constants.physics.hierarchicalRepulsion.enabled = false; this.constants.physics.barnesHut.enabled = false; } else if (radioButton == "H") { if (this.constants.hierarchicalLayout.enabled == false) { this.constants.hierarchicalLayout.enabled = true; this.constants.physics.hierarchicalRepulsion.enabled = true; this.constants.physics.barnesHut.enabled = false; this._setupHierarchicalLayout(); } } else { this.constants.hierarchicalLayout.enabled = false; this.constants.physics.hierarchicalRepulsion.enabled = false; this.constants.physics.barnesHut.enabled = true; } this._loadSelectedForceSolver(); var graph_toggleSmooth = document.getElementById("graph_toggleSmooth"); if (this.constants.smoothCurves == true) {graph_toggleSmooth.style.background = "#A4FF56";} else {graph_toggleSmooth.style.background = "#FF8532";} this.moving = true; this.start(); } /** * this generates the ranges depending on the iniital values. * * @param id * @param map * @param constantsVariableName */ function showValueOfRange (id,map,constantsVariableName) { var valueId = id + "_value"; var rangeValue = document.getElementById(id).value; if (map instanceof Array) { document.getElementById(valueId).value = map[parseInt(rangeValue)]; this._overWriteGraphConstants(constantsVariableName,map[parseInt(rangeValue)]); } else { document.getElementById(valueId).value = parseInt(map) * parseFloat(rangeValue); this._overWriteGraphConstants(constantsVariableName, parseInt(map) * parseFloat(rangeValue)); } if (constantsVariableName == "hierarchicalLayout_direction" || constantsVariableName == "hierarchicalLayout_levelSeparation" || constantsVariableName == "hierarchicalLayout_nodeSpacing") { this._setupHierarchicalLayout(); } this.moving = true; this.start(); }; /** * Created by Alex on 2/10/14. */ var hierarchalRepulsionMixin = { /** * Calculate the forces the nodes apply on eachother based on a repulsion field. * This field is linearly approximated. * * @private */ _calculateNodeForces: function () { var dx, dy, distance, fx, fy, combinedClusterSize, repulsingForce, node1, node2, i, j; var nodes = this.calculationNodes; var nodeIndices = this.calculationNodeIndices; // approximation constants var b = 5; var a_base = 0.5 * -b; // repulsing forces between nodes var nodeDistance = this.constants.physics.hierarchicalRepulsion.nodeDistance; var minimumDistance = nodeDistance; var a = a_base / minimumDistance; // we loop from i over all but the last entree in the array // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j for (i = 0; i < nodeIndices.length - 1; i++) { node1 = nodes[nodeIndices[i]]; for (j = i + 1; j < nodeIndices.length; j++) { node2 = nodes[nodeIndices[j]]; if (node1.level == node2.level) { dx = node2.x - node1.x; dy = node2.y - node1.y; distance = Math.sqrt(dx * dx + dy * dy); if (distance < 2 * minimumDistance) { repulsingForce = a * distance + b; var c = 0.05; var d = 2 * minimumDistance * 2 * c; repulsingForce = c * Math.pow(distance,2) - d * distance + d*d/(4*c); // normalize force with if (distance == 0) { distance = 0.01; } else { repulsingForce = repulsingForce / distance; } fx = dx * repulsingForce; fy = dy * repulsingForce; node1.fx -= fx; node1.fy -= fy; node2.fx += fx; node2.fy += fy; } } } } }, /** * this function calculates the effects of the springs in the case of unsmooth curves. * * @private */ _calculateHierarchicalSpringForces: function () { var edgeLength, edge, edgeId; var dx, dy, fx, fy, springForce, distance; var edges = this.edges; // forces caused by the edges, modelled as springs for (edgeId in edges) { if (edges.hasOwnProperty(edgeId)) { edge = edges[edgeId]; if (edge.connected) { // only calculate forces if nodes are in the same sector if (this.nodes.hasOwnProperty(edge.toId) && this.nodes.hasOwnProperty(edge.fromId)) { edgeLength = edge.customLength ? edge.length : this.constants.physics.springLength; // this implies that the edges between big clusters are longer edgeLength += (edge.to.clusterSize + edge.from.clusterSize - 2) * this.constants.clustering.edgeGrowth; dx = (edge.from.x - edge.to.x); dy = (edge.from.y - edge.to.y); distance = Math.sqrt(dx * dx + dy * dy); if (distance == 0) { distance = 0.01; } distance = Math.max(0.8*edgeLength,Math.min(5*edgeLength, distance)); // the 1/distance is so the fx and fy can be calculated without sine or cosine. springForce = this.constants.physics.springConstant * (edgeLength - distance) / distance; fx = dx * springForce; fy = dy * springForce; edge.to.fx -= fx; edge.to.fy -= fy; edge.from.fx += fx; edge.from.fy += fy; var factor = 5; if (distance > edgeLength) { factor = 25; } if (edge.from.level > edge.to.level) { edge.to.fx -= factor*fx; edge.to.fy -= factor*fy; } else if (edge.from.level < edge.to.level) { edge.from.fx += factor*fx; edge.from.fy += factor*fy; } } } } } } }; /** * Created by Alex on 2/10/14. */ var barnesHutMixin = { /** * This function calculates the forces the nodes apply on eachother based on a gravitational model. * The Barnes Hut method is used to speed up this N-body simulation. * * @private */ _calculateNodeForces : function() { if (this.constants.physics.barnesHut.gravitationalConstant != 0) { var node; var nodes = this.calculationNodes; var nodeIndices = this.calculationNodeIndices; var nodeCount = nodeIndices.length; this._formBarnesHutTree(nodes,nodeIndices); var barnesHutTree = this.barnesHutTree; // place the nodes one by one recursively for (var i = 0; i < nodeCount; i++) { node = nodes[nodeIndices[i]]; // starting with root is irrelevant, it never passes the BarnesHut condition this._getForceContribution(barnesHutTree.root.children.NW,node); this._getForceContribution(barnesHutTree.root.children.NE,node); this._getForceContribution(barnesHutTree.root.children.SW,node); this._getForceContribution(barnesHutTree.root.children.SE,node); } } }, /** * This function traverses the barnesHutTree. It checks when it can approximate distant nodes with their center of mass. * If a region contains a single node, we check if it is not itself, then we apply the force. * * @param parentBranch * @param node * @private */ _getForceContribution : function(parentBranch,node) { // we get no force contribution from an empty region if (parentBranch.childrenCount > 0) { var dx,dy,distance; // get the distance from the center of mass to the node. dx = parentBranch.centerOfMass.x - node.x; dy = parentBranch.centerOfMass.y - node.y; distance = Math.sqrt(dx * dx + dy * dy); // BarnesHut condition // original condition : s/d < theta = passed === d/s > 1/theta = passed // calcSize = 1/s --> d * 1/s > 1/theta = passed if (distance * parentBranch.calcSize > this.constants.physics.barnesHut.theta) { // duplicate code to reduce function calls to speed up program if (distance == 0) { distance = 0.1*Math.random(); dx = distance; } var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.mass / (distance * distance * distance); var fx = dx * gravityForce; var fy = dy * gravityForce; node.fx += fx; node.fy += fy; } else { // Did not pass the condition, go into children if available if (parentBranch.childrenCount == 4) { this._getForceContribution(parentBranch.children.NW,node); this._getForceContribution(parentBranch.children.NE,node); this._getForceContribution(parentBranch.children.SW,node); this._getForceContribution(parentBranch.children.SE,node); } else { // parentBranch must have only one node, if it was empty we wouldnt be here if (parentBranch.children.data.id != node.id) { // if it is not self // duplicate code to reduce function calls to speed up program if (distance == 0) { distance = 0.5*Math.random(); dx = distance; } var gravityForce = this.constants.physics.barnesHut.gravitationalConstant * parentBranch.mass * node.mass / (distance * distance * distance); var fx = dx * gravityForce; var fy = dy * gravityForce; node.fx += fx; node.fy += fy; } } } } }, /** * This function constructs the barnesHut tree recursively. It creates the root, splits it and starts placing the nodes. * * @param nodes * @param nodeIndices * @private */ _formBarnesHutTree : function(nodes,nodeIndices) { var node; var nodeCount = nodeIndices.length; var minX = Number.MAX_VALUE, minY = Number.MAX_VALUE, maxX =-Number.MAX_VALUE, maxY =-Number.MAX_VALUE; // get the range of the nodes for (var i = 0; i < nodeCount; i++) { var x = nodes[nodeIndices[i]].x; var y = nodes[nodeIndices[i]].y; if (x < minX) { minX = x; } if (x > maxX) { maxX = x; } if (y < minY) { minY = y; } if (y > maxY) { maxY = y; } } // make the range a square var sizeDiff = Math.abs(maxX - minX) - Math.abs(maxY - minY); // difference between X and Y if (sizeDiff > 0) {minY -= 0.5 * sizeDiff; maxY += 0.5 * sizeDiff;} // xSize > ySize else {minX += 0.5 * sizeDiff; maxX -= 0.5 * sizeDiff;} // xSize < ySize var minimumTreeSize = 1e-5; var rootSize = Math.max(minimumTreeSize,Math.abs(maxX - minX)); var halfRootSize = 0.5 * rootSize; var centerX = 0.5 * (minX + maxX), centerY = 0.5 * (minY + maxY); // construct the barnesHutTree var barnesHutTree = {root:{ centerOfMass:{x:0,y:0}, // Center of Mass mass:0, range: {minX:centerX-halfRootSize,maxX:centerX+halfRootSize, minY:centerY-halfRootSize,maxY:centerY+halfRootSize}, size: rootSize, calcSize: 1 / rootSize, children: {data:null}, maxWidth: 0, level: 0, childrenCount: 4 }}; this._splitBranch(barnesHutTree.root); // place the nodes one by one recursively for (i = 0; i < nodeCount; i++) { node = nodes[nodeIndices[i]]; this._placeInTree(barnesHutTree.root,node); } // make global this.barnesHutTree = barnesHutTree }, /** * this updates the mass of a branch. this is increased by adding a node. * * @param parentBranch * @param node * @private */ _updateBranchMass : function(parentBranch, node) { var totalMass = parentBranch.mass + node.mass; var totalMassInv = 1/totalMass; parentBranch.centerOfMass.x = parentBranch.centerOfMass.x * parentBranch.mass + node.x * node.mass; parentBranch.centerOfMass.x *= totalMassInv; parentBranch.centerOfMass.y = parentBranch.centerOfMass.y * parentBranch.mass + node.y * node.mass; parentBranch.centerOfMass.y *= totalMassInv; parentBranch.mass = totalMass; var biggestSize = Math.max(Math.max(node.height,node.radius),node.width); parentBranch.maxWidth = (parentBranch.maxWidth < biggestSize) ? biggestSize : parentBranch.maxWidth; }, /** * determine in which branch the node will be placed. * * @param parentBranch * @param node * @param skipMassUpdate * @private */ _placeInTree : function(parentBranch,node,skipMassUpdate) { if (skipMassUpdate != true || skipMassUpdate === undefined) { // update the mass of the branch. this._updateBranchMass(parentBranch,node); } if (parentBranch.children.NW.range.maxX > node.x) { // in NW or SW if (parentBranch.children.NW.range.maxY > node.y) { // in NW this._placeInRegion(parentBranch,node,"NW"); } else { // in SW this._placeInRegion(parentBranch,node,"SW"); } } else { // in NE or SE if (parentBranch.children.NW.range.maxY > node.y) { // in NE this._placeInRegion(parentBranch,node,"NE"); } else { // in SE this._placeInRegion(parentBranch,node,"SE"); } } }, /** * actually place the node in a region (or branch) * * @param parentBranch * @param node * @param region * @private */ _placeInRegion : function(parentBranch,node,region) { switch (parentBranch.children[region].childrenCount) { case 0: // place node here parentBranch.children[region].children.data = node; parentBranch.children[region].childrenCount = 1; this._updateBranchMass(parentBranch.children[region],node); break; case 1: // convert into children // if there are two nodes exactly overlapping (on init, on opening of cluster etc.) // we move one node a pixel and we do not put it in the tree. if (parentBranch.children[region].children.data.x == node.x && parentBranch.children[region].children.data.y == node.y) { node.x += Math.random(); node.y += Math.random(); } else { this._splitBranch(parentBranch.children[region]); this._placeInTree(parentBranch.children[region],node); } break; case 4: // place in branch this._placeInTree(parentBranch.children[region],node); break; } }, /** * this function splits a branch into 4 sub branches. If the branch contained a node, we place it in the subbranch * after the split is complete. * * @param parentBranch * @private */ _splitBranch : function(parentBranch) { // if the branch is shaded with a node, replace the node in the new subset. var containedNode = null; if (parentBranch.childrenCount == 1) { containedNode = parentBranch.children.data; parentBranch.mass = 0; parentBranch.centerOfMass.x = 0; parentBranch.centerOfMass.y = 0; } parentBranch.childrenCount = 4; parentBranch.children.data = null; this._insertRegion(parentBranch,"NW"); this._insertRegion(parentBranch,"NE"); this._insertRegion(parentBranch,"SW"); this._insertRegion(parentBranch,"SE"); if (containedNode != null) { this._placeInTree(parentBranch,containedNode); } }, /** * This function subdivides the region into four new segments. * Specifically, this inserts a single new segment. * It fills the children section of the parentBranch * * @param parentBranch * @param region * @param parentRange * @private */ _insertRegion : function(parentBranch, region) { var minX,maxX,minY,maxY; var childSize = 0.5 * parentBranch.size; switch (region) { case "NW": minX = parentBranch.range.minX; maxX = parentBranch.range.minX + childSize; minY = parentBranch.range.minY; maxY = parentBranch.range.minY + childSize; break; case "NE": minX = parentBranch.range.minX + childSize; maxX = parentBranch.range.maxX; minY = parentBranch.range.minY; maxY = parentBranch.range.minY + childSize; break; case "SW": minX = parentBranch.range.minX; maxX = parentBranch.range.minX + childSize; minY = parentBranch.range.minY + childSize; maxY = parentBranch.range.maxY; break; case "SE": minX = parentBranch.range.minX + childSize; maxX = parentBranch.range.maxX; minY = parentBranch.range.minY + childSize; maxY = parentBranch.range.maxY; break; } parentBranch.children[region] = { centerOfMass:{x:0,y:0}, mass:0, range:{minX:minX,maxX:maxX,minY:minY,maxY:maxY}, size: 0.5 * parentBranch.size, calcSize: 2 * parentBranch.calcSize, children: {data:null}, maxWidth: 0, level: parentBranch.level+1, childrenCount: 0 }; }, /** * This function is for debugging purposed, it draws the tree. * * @param ctx * @param color * @private */ _drawTree : function(ctx,color) { if (this.barnesHutTree !== undefined) { ctx.lineWidth = 1; this._drawBranch(this.barnesHutTree.root,ctx,color); } }, /** * This function is for debugging purposes. It draws the branches recursively. * * @param branch * @param ctx * @param color * @private */ _drawBranch : function(branch,ctx,color) { if (color === undefined) { color = "#FF0000"; } if (branch.childrenCount == 4) { this._drawBranch(branch.children.NW,ctx); this._drawBranch(branch.children.NE,ctx); this._drawBranch(branch.children.SE,ctx); this._drawBranch(branch.children.SW,ctx); } ctx.strokeStyle = color; ctx.beginPath(); ctx.moveTo(branch.range.minX,branch.range.minY); ctx.lineTo(branch.range.maxX,branch.range.minY); ctx.stroke(); ctx.beginPath(); ctx.moveTo(branch.range.maxX,branch.range.minY); ctx.lineTo(branch.range.maxX,branch.range.maxY); ctx.stroke(); ctx.beginPath(); ctx.moveTo(branch.range.maxX,branch.range.maxY); ctx.lineTo(branch.range.minX,branch.range.maxY); ctx.stroke(); ctx.beginPath(); ctx.moveTo(branch.range.minX,branch.range.maxY); ctx.lineTo(branch.range.minX,branch.range.minY); ctx.stroke(); /* if (branch.mass > 0) { ctx.circle(branch.centerOfMass.x, branch.centerOfMass.y, 3*branch.mass); ctx.stroke(); } */ } }; /** * Created by Alex on 2/10/14. */ var repulsionMixin = { /** * Calculate the forces the nodes apply on eachother based on a repulsion field. * This field is linearly approximated. * * @private */ _calculateNodeForces: function () { var dx, dy, angle, distance, fx, fy, combinedClusterSize, repulsingForce, node1, node2, i, j; var nodes = this.calculationNodes; var nodeIndices = this.calculationNodeIndices; // approximation constants var a_base = -2 / 3; var b = 4 / 3; // repulsing forces between nodes var nodeDistance = this.constants.physics.repulsion.nodeDistance; var minimumDistance = nodeDistance; // we loop from i over all but the last entree in the array // j loops from i+1 to the last. This way we do not double count any of the indices, nor i == j for (i = 0; i < nodeIndices.length - 1; i++) { node1 = nodes[nodeIndices[i]]; for (j = i + 1; j < nodeIndices.length; j++) { node2 = nodes[nodeIndices[j]]; combinedClusterSize = node1.clusterSize + node2.clusterSize - 2; dx = node2.x - node1.x; dy = node2.y - node1.y; distance = Math.sqrt(dx * dx + dy * dy); minimumDistance = (combinedClusterSize == 0) ? nodeDistance : (nodeDistance * (1 + combinedClusterSize * this.constants.clustering.distanceAmplification)); var a = a_base / minimumDistance; if (distance < 2 * minimumDistance) { if (distance < 0.5 * minimumDistance) { repulsingForce = 1.0; } else { repulsingForce = a * distance + b; // linear approx of 1 / (1 + Math.exp((distance / minimumDistance - 1) * steepness)) } // amplify the repulsion for clusters. repulsingForce *= (combinedClusterSize == 0) ? 1 : 1 + combinedClusterSize * this.constants.clustering.forceAmplification; repulsingForce = repulsingForce / distance; fx = dx * repulsingForce; fy = dy * repulsingForce; node1.fx -= fx; node1.fy -= fy; node2.fx += fx; node2.fy += fy; } } } } }; var HierarchicalLayoutMixin = { _resetLevels : function() { for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { var node = this.nodes[nodeId]; if (node.preassignedLevel == false) { node.level = -1; } } } }, /** * This is the main function to layout the nodes in a hierarchical way. * It checks if the node details are supplied correctly * * @private */ _setupHierarchicalLayout : function() { if (this.constants.hierarchicalLayout.enabled == true && this.nodeIndices.length > 0) { if (this.constants.hierarchicalLayout.direction == "RL" || this.constants.hierarchicalLayout.direction == "DU") { this.constants.hierarchicalLayout.levelSeparation *= -1; } else { this.constants.hierarchicalLayout.levelSeparation = Math.abs(this.constants.hierarchicalLayout.levelSeparation); } // get the size of the largest hubs and check if the user has defined a level for a node. var hubsize = 0; var node, nodeId; var definedLevel = false; var undefinedLevel = false; for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; if (node.level != -1) { definedLevel = true; } else { undefinedLevel = true; } if (hubsize < node.edges.length) { hubsize = node.edges.length; } } } // if the user defined some levels but not all, alert and run without hierarchical layout if (undefinedLevel == true && definedLevel == true) { alert("To use the hierarchical layout, nodes require either no predefined levels or levels have to be defined for all nodes."); this.zoomExtent(true,this.constants.clustering.enabled); if (!this.constants.clustering.enabled) { this.start(); } } else { // setup the system to use hierarchical method. this._changeConstants(); // define levels if undefined by the users. Based on hubsize if (undefinedLevel == true) { this._determineLevels(hubsize); } // check the distribution of the nodes per level. var distribution = this._getDistribution(); // place the nodes on the canvas. This also stablilizes the system. this._placeNodesByHierarchy(distribution); // start the simulation. this.start(); } } }, /** * This function places the nodes on the canvas based on the hierarchial distribution. * * @param {Object} distribution | obtained by the function this._getDistribution() * @private */ _placeNodesByHierarchy : function(distribution) { var nodeId, node; // start placing all the level 0 nodes first. Then recursively position their branches. for (nodeId in distribution[0].nodes) { if (distribution[0].nodes.hasOwnProperty(nodeId)) { node = distribution[0].nodes[nodeId]; if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { if (node.xFixed) { node.x = distribution[0].minPos; node.xFixed = false; distribution[0].minPos += distribution[0].nodeSpacing; } } else { if (node.yFixed) { node.y = distribution[0].minPos; node.yFixed = false; distribution[0].minPos += distribution[0].nodeSpacing; } } this._placeBranchNodes(node.edges,node.id,distribution,node.level); } } // stabilize the system after positioning. This function calls zoomExtent. this._stabilize(); }, /** * This function get the distribution of levels based on hubsize * * @returns {Object} * @private */ _getDistribution : function() { var distribution = {}; var nodeId, node, level; // we fix Y because the hierarchy is vertical, we fix X so we do not give a node an x position for a second time. // the fix of X is removed after the x value has been set. for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; node.xFixed = true; node.yFixed = true; if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { node.y = this.constants.hierarchicalLayout.levelSeparation*node.level; } else { node.x = this.constants.hierarchicalLayout.levelSeparation*node.level; } if (!distribution.hasOwnProperty(node.level)) { distribution[node.level] = {amount: 0, nodes: {}, minPos:0, nodeSpacing:0}; } distribution[node.level].amount += 1; distribution[node.level].nodes[node.id] = node; } } // determine the largest amount of nodes of all levels var maxCount = 0; for (level in distribution) { if (distribution.hasOwnProperty(level)) { if (maxCount < distribution[level].amount) { maxCount = distribution[level].amount; } } } // set the initial position and spacing of each nodes accordingly for (level in distribution) { if (distribution.hasOwnProperty(level)) { distribution[level].nodeSpacing = (maxCount + 1) * this.constants.hierarchicalLayout.nodeSpacing; distribution[level].nodeSpacing /= (distribution[level].amount + 1); distribution[level].minPos = distribution[level].nodeSpacing - (0.5 * (distribution[level].amount + 1) * distribution[level].nodeSpacing); } } return distribution; }, /** * this function allocates nodes in levels based on the recursive branching from the largest hubs. * * @param hubsize * @private */ _determineLevels : function(hubsize) { var nodeId, node; // determine hubs for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; if (node.edges.length == hubsize) { node.level = 0; } } } // branch from hubs for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; if (node.level == 0) { this._setLevel(1,node.edges,node.id); } } } }, /** * Since hierarchical layout does not support: * - smooth curves (based on the physics), * - clustering (based on dynamic node counts) * * We disable both features so there will be no problems. * * @private */ _changeConstants : function() { this.constants.clustering.enabled = false; this.constants.physics.barnesHut.enabled = false; this.constants.physics.hierarchicalRepulsion.enabled = true; this._loadSelectedForceSolver(); this.constants.smoothCurves = false; this._configureSmoothCurves(); }, /** * This is a recursively called function to enumerate the branches from the largest hubs and place the nodes * on a X position that ensures there will be no overlap. * * @param edges * @param parentId * @param distribution * @param parentLevel * @private */ _placeBranchNodes : function(edges, parentId, distribution, parentLevel) { for (var i = 0; i < edges.length; i++) { var childNode = null; if (edges[i].toId == parentId) { childNode = edges[i].from; } else { childNode = edges[i].to; } // if a node is conneceted to another node on the same level (or higher (means lower level))!, this is not handled here. var nodeMoved = false; if (this.constants.hierarchicalLayout.direction == "UD" || this.constants.hierarchicalLayout.direction == "DU") { if (childNode.xFixed && childNode.level > parentLevel) { childNode.xFixed = false; childNode.x = distribution[childNode.level].minPos; nodeMoved = true; } } else { if (childNode.yFixed && childNode.level > parentLevel) { childNode.yFixed = false; childNode.y = distribution[childNode.level].minPos; nodeMoved = true; } } if (nodeMoved == true) { distribution[childNode.level].minPos += distribution[childNode.level].nodeSpacing; if (childNode.edges.length > 1) { this._placeBranchNodes(childNode.edges,childNode.id,distribution,childNode.level); } } } }, /** * this function is called recursively to enumerate the barnches of the largest hubs and give each node a level. * * @param level * @param edges * @param parentId * @private */ _setLevel : function(level, edges, parentId) { for (var i = 0; i < edges.length; i++) { var childNode = null; if (edges[i].toId == parentId) { childNode = edges[i].from; } else { childNode = edges[i].to; } if (childNode.level == -1 || childNode.level > level) { childNode.level = level; if (edges.length > 1) { this._setLevel(level+1, childNode.edges, childNode.id); } } } }, /** * Unfix nodes * * @private */ _restoreNodes : function() { for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { this.nodes[nodeId].xFixed = false; this.nodes[nodeId].yFixed = false; } } } }; /** * Created by Alex on 2/4/14. */ var manipulationMixin = { /** * clears the toolbar div element of children * * @private */ _clearManipulatorBar : function() { while (this.manipulationDiv.hasChildNodes()) { this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); } }, /** * Manipulation UI temporarily overloads certain functions to extend or replace them. To be able to restore * these functions to their original functionality, we saved them in this.cachedFunctions. * This function restores these functions to their original function. * * @private */ _restoreOverloadedFunctions : function() { for (var functionName in this.cachedFunctions) { if (this.cachedFunctions.hasOwnProperty(functionName)) { this[functionName] = this.cachedFunctions[functionName]; } } }, /** * Enable or disable edit-mode. * * @private */ _toggleEditMode : function() { this.editMode = !this.editMode; var toolbar = document.getElementById("network-manipulationDiv"); var closeDiv = document.getElementById("network-manipulation-closeDiv"); var editModeDiv = document.getElementById("network-manipulation-editMode"); if (this.editMode == true) { toolbar.style.display="block"; closeDiv.style.display="block"; editModeDiv.style.display="none"; closeDiv.onclick = this._toggleEditMode.bind(this); } else { toolbar.style.display="none"; closeDiv.style.display="none"; editModeDiv.style.display="block"; closeDiv.onclick = null; } this._createManipulatorBar() }, /** * main function, creates the main toolbar. Removes functions bound to the select event. Binds all the buttons of the toolbar. * * @private */ _createManipulatorBar : function() { // remove bound functions if (this.boundFunction) { this.off('select', this.boundFunction); } if (this.edgeBeingEdited !== undefined) { this.edgeBeingEdited._disableControlNodes(); this.edgeBeingEdited = undefined; this.selectedControlNode = null; } // restore overloaded functions this._restoreOverloadedFunctions(); // resume calculation this.freezeSimulation = false; // reset global variables this.blockConnectingEdgeSelection = false; this.forceAppendSelection = false; if (this.editMode == true) { while (this.manipulationDiv.hasChildNodes()) { this.manipulationDiv.removeChild(this.manipulationDiv.firstChild); } // add the icons to the manipulator div this.manipulationDiv.innerHTML = "" + "<span class='network-manipulationUI add' id='network-manipulate-addNode'>" + "<span class='network-manipulationLabel'>"+this.constants.labels['add'] +"</span></span>" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI connect' id='network-manipulate-connectNode'>" + "<span class='network-manipulationLabel'>"+this.constants.labels['link'] +"</span></span>"; if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { this.manipulationDiv.innerHTML += "" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI edit' id='network-manipulate-editNode'>" + "<span class='network-manipulationLabel'>"+this.constants.labels['editNode'] +"</span></span>"; } else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { this.manipulationDiv.innerHTML += "" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI edit' id='network-manipulate-editEdge'>" + "<span class='network-manipulationLabel'>"+this.constants.labels['editEdge'] +"</span></span>"; } if (this._selectionIsEmpty() == false) { this.manipulationDiv.innerHTML += "" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI delete' id='network-manipulate-delete'>" + "<span class='network-manipulationLabel'>"+this.constants.labels['del'] +"</span></span>"; } // bind the icons var addNodeButton = document.getElementById("network-manipulate-addNode"); addNodeButton.onclick = this._createAddNodeToolbar.bind(this); var addEdgeButton = document.getElementById("network-manipulate-connectNode"); addEdgeButton.onclick = this._createAddEdgeToolbar.bind(this); if (this._getSelectedNodeCount() == 1 && this.triggerFunctions.edit) { var editButton = document.getElementById("network-manipulate-editNode"); editButton.onclick = this._editNode.bind(this); } else if (this._getSelectedEdgeCount() == 1 && this._getSelectedNodeCount() == 0) { var editButton = document.getElementById("network-manipulate-editEdge"); editButton.onclick = this._createEditEdgeToolbar.bind(this); } if (this._selectionIsEmpty() == false) { var deleteButton = document.getElementById("network-manipulate-delete"); deleteButton.onclick = this._deleteSelected.bind(this); } var closeDiv = document.getElementById("network-manipulation-closeDiv"); closeDiv.onclick = this._toggleEditMode.bind(this); this.boundFunction = this._createManipulatorBar.bind(this); this.on('select', this.boundFunction); } else { this.editModeDiv.innerHTML = "" + "<span class='network-manipulationUI edit editmode' id='network-manipulate-editModeButton'>" + "<span class='network-manipulationLabel'>" + this.constants.labels['edit'] + "</span></span>"; var editModeButton = document.getElementById("network-manipulate-editModeButton"); editModeButton.onclick = this._toggleEditMode.bind(this); } }, /** * Create the toolbar for adding Nodes * * @private */ _createAddNodeToolbar : function() { // clear the toolbar this._clearManipulatorBar(); if (this.boundFunction) { this.off('select', this.boundFunction); } // create the toolbar contents this.manipulationDiv.innerHTML = "" + "<span class='network-manipulationUI back' id='network-manipulate-back'>" + "<span class='network-manipulationLabel'>" + this.constants.labels['back'] + " </span></span>" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI none' id='network-manipulate-back'>" + "<span id='network-manipulatorLabel' class='network-manipulationLabel'>" + this.constants.labels['addDescription'] + "</span></span>"; // bind the icon var backButton = document.getElementById("network-manipulate-back"); backButton.onclick = this._createManipulatorBar.bind(this); // we use the boundFunction so we can reference it when we unbind it from the "select" event. this.boundFunction = this._addNode.bind(this); this.on('select', this.boundFunction); }, /** * create the toolbar to connect nodes * * @private */ _createAddEdgeToolbar : function() { // clear the toolbar this._clearManipulatorBar(); this._unselectAll(true); this.freezeSimulation = true; if (this.boundFunction) { this.off('select', this.boundFunction); } this._unselectAll(); this.forceAppendSelection = false; this.blockConnectingEdgeSelection = true; this.manipulationDiv.innerHTML = "" + "<span class='network-manipulationUI back' id='network-manipulate-back'>" + "<span class='network-manipulationLabel'>" + this.constants.labels['back'] + " </span></span>" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI none' id='network-manipulate-back'>" + "<span id='network-manipulatorLabel' class='network-manipulationLabel'>" + this.constants.labels['linkDescription'] + "</span></span>"; // bind the icon var backButton = document.getElementById("network-manipulate-back"); backButton.onclick = this._createManipulatorBar.bind(this); // we use the boundFunction so we can reference it when we unbind it from the "select" event. this.boundFunction = this._handleConnect.bind(this); this.on('select', this.boundFunction); // temporarily overload functions this.cachedFunctions["_handleTouch"] = this._handleTouch; this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; this._handleTouch = this._handleConnect; this._handleOnRelease = this._finishConnect; // redraw to show the unselect this._redraw(); }, /** * create the toolbar to edit edges * * @private */ _createEditEdgeToolbar : function() { // clear the toolbar this._clearManipulatorBar(); if (this.boundFunction) { this.off('select', this.boundFunction); } this.edgeBeingEdited = this._getSelectedEdge(); this.edgeBeingEdited._enableControlNodes(); this.manipulationDiv.innerHTML = "" + "<span class='network-manipulationUI back' id='network-manipulate-back'>" + "<span class='network-manipulationLabel'>" + this.constants.labels['back'] + " </span></span>" + "<div class='network-seperatorLine'></div>" + "<span class='network-manipulationUI none' id='network-manipulate-back'>" + "<span id='network-manipulatorLabel' class='network-manipulationLabel'>" + this.constants.labels['editEdgeDescription'] + "</span></span>"; // bind the icon var backButton = document.getElementById("network-manipulate-back"); backButton.onclick = this._createManipulatorBar.bind(this); // temporarily overload functions this.cachedFunctions["_handleTouch"] = this._handleTouch; this.cachedFunctions["_handleOnRelease"] = this._handleOnRelease; this.cachedFunctions["_handleTap"] = this._handleTap; this.cachedFunctions["_handleDragStart"] = this._handleDragStart; this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; this._handleTouch = this._selectControlNode; this._handleTap = function () {}; this._handleOnDrag = this._controlNodeDrag; this._handleDragStart = function () {} this._handleOnRelease = this._releaseControlNode; // redraw to show the unselect this._redraw(); }, /** * the function bound to the selection event. It checks if you want to connect a cluster and changes the description * to walk the user through the process. * * @private */ _selectControlNode : function(pointer) { this.edgeBeingEdited.controlNodes.from.unselect(); this.edgeBeingEdited.controlNodes.to.unselect(); this.selectedControlNode = this.edgeBeingEdited._getSelectedControlNode(this._XconvertDOMtoCanvas(pointer.x),this._YconvertDOMtoCanvas(pointer.y)); if (this.selectedControlNode !== null) { this.selectedControlNode.select(); this.freezeSimulation = true; } this._redraw(); }, /** * the function bound to the selection event. It checks if you want to connect a cluster and changes the description * to walk the user through the process. * * @private */ _controlNodeDrag : function(event) { var pointer = this._getPointer(event.gesture.center); if (this.selectedControlNode !== null && this.selectedControlNode !== undefined) { this.selectedControlNode.x = this._XconvertDOMtoCanvas(pointer.x); this.selectedControlNode.y = this._YconvertDOMtoCanvas(pointer.y); } this._redraw(); }, _releaseControlNode : function(pointer) { var newNode = this._getNodeAt(pointer); if (newNode != null) { if (this.edgeBeingEdited.controlNodes.from.selected == true) { this._editEdge(newNode.id, this.edgeBeingEdited.to.id); this.edgeBeingEdited.controlNodes.from.unselect(); } if (this.edgeBeingEdited.controlNodes.to.selected == true) { this._editEdge(this.edgeBeingEdited.from.id, newNode.id); this.edgeBeingEdited.controlNodes.to.unselect(); } } else { this.edgeBeingEdited._restoreControlNodes(); } this.freezeSimulation = false; this._redraw(); }, /** * the function bound to the selection event. It checks if you want to connect a cluster and changes the description * to walk the user through the process. * * @private */ _handleConnect : function(pointer) { if (this._getSelectedNodeCount() == 0) { var node = this._getNodeAt(pointer); if (node != null) { if (node.clusterSize > 1) { alert("Cannot create edges to a cluster.") } else { this._selectObject(node,false); // create a node the temporary line can look at this.sectors['support']['nodes']['targetNode'] = new Node({id:'targetNode'},{},{},this.constants); this.sectors['support']['nodes']['targetNode'].x = node.x; this.sectors['support']['nodes']['targetNode'].y = node.y; this.sectors['support']['nodes']['targetViaNode'] = new Node({id:'targetViaNode'},{},{},this.constants); this.sectors['support']['nodes']['targetViaNode'].x = node.x; this.sectors['support']['nodes']['targetViaNode'].y = node.y; this.sectors['support']['nodes']['targetViaNode'].parentEdgeId = "connectionEdge"; // create a temporary edge this.edges['connectionEdge'] = new Edge({id:"connectionEdge",from:node.id,to:this.sectors['support']['nodes']['targetNode'].id}, this, this.constants); this.edges['connectionEdge'].from = node; this.edges['connectionEdge'].connected = true; this.edges['connectionEdge'].smooth = true; this.edges['connectionEdge'].selected = true; this.edges['connectionEdge'].to = this.sectors['support']['nodes']['targetNode']; this.edges['connectionEdge'].via = this.sectors['support']['nodes']['targetViaNode']; this.cachedFunctions["_handleOnDrag"] = this._handleOnDrag; this._handleOnDrag = function(event) { var pointer = this._getPointer(event.gesture.center); this.sectors['support']['nodes']['targetNode'].x = this._XconvertDOMtoCanvas(pointer.x); this.sectors['support']['nodes']['targetNode'].y = this._YconvertDOMtoCanvas(pointer.y); this.sectors['support']['nodes']['targetViaNode'].x = 0.5 * (this._XconvertDOMtoCanvas(pointer.x) + this.edges['connectionEdge'].from.x); this.sectors['support']['nodes']['targetViaNode'].y = this._YconvertDOMtoCanvas(pointer.y); }; this.moving = true; this.start(); } } } }, _finishConnect : function(pointer) { if (this._getSelectedNodeCount() == 1) { // restore the drag function this._handleOnDrag = this.cachedFunctions["_handleOnDrag"]; delete this.cachedFunctions["_handleOnDrag"]; // remember the edge id var connectFromId = this.edges['connectionEdge'].fromId; // remove the temporary nodes and edge delete this.edges['connectionEdge']; delete this.sectors['support']['nodes']['targetNode']; delete this.sectors['support']['nodes']['targetViaNode']; var node = this._getNodeAt(pointer); if (node != null) { if (node.clusterSize > 1) { alert("Cannot create edges to a cluster.") } else { this._createEdge(connectFromId,node.id); this._createManipulatorBar(); } } this._unselectAll(); } }, /** * Adds a node on the specified location */ _addNode : function() { if (this._selectionIsEmpty() && this.editMode == true) { var positionObject = this._pointerToPositionObject(this.pointerPosition); var defaultData = {id:util.randomUUID(),x:positionObject.left,y:positionObject.top,label:"new",allowedToMoveX:true,allowedToMoveY:true}; if (this.triggerFunctions.add) { if (this.triggerFunctions.add.length == 2) { var me = this; this.triggerFunctions.add(defaultData, function(finalizedData) { me.nodesData.add(finalizedData); me._createManipulatorBar(); me.moving = true; me.start(); }); } else { alert(this.constants.labels['addError']); this._createManipulatorBar(); this.moving = true; this.start(); } } else { this.nodesData.add(defaultData); this._createManipulatorBar(); this.moving = true; this.start(); } } }, /** * connect two nodes with a new edge. * * @private */ _createEdge : function(sourceNodeId,targetNodeId) { if (this.editMode == true) { var defaultData = {from:sourceNodeId, to:targetNodeId}; if (this.triggerFunctions.connect) { if (this.triggerFunctions.connect.length == 2) { var me = this; this.triggerFunctions.connect(defaultData, function(finalizedData) { me.edgesData.add(finalizedData); me.moving = true; me.start(); }); } else { alert(this.constants.labels["linkError"]); this.moving = true; this.start(); } } else { this.edgesData.add(defaultData); this.moving = true; this.start(); } } }, /** * connect two nodes with a new edge. * * @private */ _editEdge : function(sourceNodeId,targetNodeId) { if (this.editMode == true) { var defaultData = {id: this.edgeBeingEdited.id, from:sourceNodeId, to:targetNodeId}; if (this.triggerFunctions.editEdge) { if (this.triggerFunctions.editEdge.length == 2) { var me = this; this.triggerFunctions.editEdge(defaultData, function(finalizedData) { me.edgesData.update(finalizedData); me.moving = true; me.start(); }); } else { alert(this.constants.labels["linkError"]); this.moving = true; this.start(); } } else { this.edgesData.update(defaultData); this.moving = true; this.start(); } } }, /** * Create the toolbar to edit the selected node. The label and the color can be changed. Other colors are derived from the chosen color. * * @private */ _editNode : function() { if (this.triggerFunctions.edit && this.editMode == true) { var node = this._getSelectedNode(); var data = {id:node.id, label: node.label, group: node.group, shape: node.shape, color: { background:node.color.background, border:node.color.border, highlight: { background:node.color.highlight.background, border:node.color.highlight.border } }}; if (this.triggerFunctions.edit.length == 2) { var me = this; this.triggerFunctions.edit(data, function (finalizedData) { me.nodesData.update(finalizedData); me._createManipulatorBar(); me.moving = true; me.start(); }); } else { alert(this.constants.labels["editError"]); } } else { alert(this.constants.labels["editBoundError"]); } }, /** * delete everything in the selection * * @private */ _deleteSelected : function() { if (!this._selectionIsEmpty() && this.editMode == true) { if (!this._clusterInSelection()) { var selectedNodes = this.getSelectedNodes(); var selectedEdges = this.getSelectedEdges(); if (this.triggerFunctions.del) { var me = this; var data = {nodes: selectedNodes, edges: selectedEdges}; if (this.triggerFunctions.del.length = 2) { this.triggerFunctions.del(data, function (finalizedData) { me.edgesData.remove(finalizedData.edges); me.nodesData.remove(finalizedData.nodes); me._unselectAll(); me.moving = true; me.start(); }); } else { alert(this.constants.labels["deleteError"]) } } else { this.edgesData.remove(selectedEdges); this.nodesData.remove(selectedNodes); this._unselectAll(); this.moving = true; this.start(); } } else { alert(this.constants.labels["deleteClusterError"]); } } } }; /** * Creation of the SectorMixin var. * * This contains all the functions the Network object can use to employ the sector system. * The sector system is always used by Network, though the benefits only apply to the use of clustering. * If clustering is not used, there is no overhead except for a duplicate object with references to nodes and edges. * * Alex de Mulder * 21-01-2013 */ var SectorMixin = { /** * This function is only called by the setData function of the Network object. * This loads the global references into the active sector. This initializes the sector. * * @private */ _putDataInSector : function() { this.sectors["active"][this._sector()].nodes = this.nodes; this.sectors["active"][this._sector()].edges = this.edges; this.sectors["active"][this._sector()].nodeIndices = this.nodeIndices; }, /** * /** * This function sets the global references to nodes, edges and nodeIndices back to * those of the supplied (active) sector. If a type is defined, do the specific type * * @param {String} sectorId * @param {String} [sectorType] | "active" or "frozen" * @private */ _switchToSector : function(sectorId, sectorType) { if (sectorType === undefined || sectorType == "active") { this._switchToActiveSector(sectorId); } else { this._switchToFrozenSector(sectorId); } }, /** * This function sets the global references to nodes, edges and nodeIndices back to * those of the supplied active sector. * * @param sectorId * @private */ _switchToActiveSector : function(sectorId) { this.nodeIndices = this.sectors["active"][sectorId]["nodeIndices"]; this.nodes = this.sectors["active"][sectorId]["nodes"]; this.edges = this.sectors["active"][sectorId]["edges"]; }, /** * This function sets the global references to nodes, edges and nodeIndices back to * those of the supplied active sector. * * @param sectorId * @private */ _switchToSupportSector : function() { this.nodeIndices = this.sectors["support"]["nodeIndices"]; this.nodes = this.sectors["support"]["nodes"]; this.edges = this.sectors["support"]["edges"]; }, /** * This function sets the global references to nodes, edges and nodeIndices back to * those of the supplied frozen sector. * * @param sectorId * @private */ _switchToFrozenSector : function(sectorId) { this.nodeIndices = this.sectors["frozen"][sectorId]["nodeIndices"]; this.nodes = this.sectors["frozen"][sectorId]["nodes"]; this.edges = this.sectors["frozen"][sectorId]["edges"]; }, /** * This function sets the global references to nodes, edges and nodeIndices back to * those of the currently active sector. * * @private */ _loadLatestSector : function() { this._switchToSector(this._sector()); }, /** * This function returns the currently active sector Id * * @returns {String} * @private */ _sector : function() { return this.activeSector[this.activeSector.length-1]; }, /** * This function returns the previously active sector Id * * @returns {String} * @private */ _previousSector : function() { if (this.activeSector.length > 1) { return this.activeSector[this.activeSector.length-2]; } else { throw new TypeError('there are not enough sectors in the this.activeSector array.'); } }, /** * We add the active sector at the end of the this.activeSector array * This ensures it is the currently active sector returned by _sector() and it reaches the top * of the activeSector stack. When we reverse our steps we move from the end to the beginning of this stack. * * @param newId * @private */ _setActiveSector : function(newId) { this.activeSector.push(newId); }, /** * We remove the currently active sector id from the active sector stack. This happens when * we reactivate the previously active sector * * @private */ _forgetLastSector : function() { this.activeSector.pop(); }, /** * This function creates a new active sector with the supplied newId. This newId * is the expanding node id. * * @param {String} newId | Id of the new active sector * @private */ _createNewSector : function(newId) { // create the new sector this.sectors["active"][newId] = {"nodes":{}, "edges":{}, "nodeIndices":[], "formationScale": this.scale, "drawingNode": undefined}; // create the new sector render node. This gives visual feedback that you are in a new sector. this.sectors["active"][newId]['drawingNode'] = new Node( {id:newId, color: { background: "#eaefef", border: "495c5e" } },{},{},this.constants); this.sectors["active"][newId]['drawingNode'].clusterSize = 2; }, /** * This function removes the currently active sector. This is called when we create a new * active sector. * * @param {String} sectorId | Id of the active sector that will be removed * @private */ _deleteActiveSector : function(sectorId) { delete this.sectors["active"][sectorId]; }, /** * This function removes the currently active sector. This is called when we reactivate * the previously active sector. * * @param {String} sectorId | Id of the active sector that will be removed * @private */ _deleteFrozenSector : function(sectorId) { delete this.sectors["frozen"][sectorId]; }, /** * Freezing an active sector means moving it from the "active" object to the "frozen" object. * We copy the references, then delete the active entree. * * @param sectorId * @private */ _freezeSector : function(sectorId) { // we move the set references from the active to the frozen stack. this.sectors["frozen"][sectorId] = this.sectors["active"][sectorId]; // we have moved the sector data into the frozen set, we now remove it from the active set this._deleteActiveSector(sectorId); }, /** * This is the reverse operation of _freezeSector. Activating means moving the sector from the "frozen" * object to the "active" object. * * @param sectorId * @private */ _activateSector : function(sectorId) { // we move the set references from the frozen to the active stack. this.sectors["active"][sectorId] = this.sectors["frozen"][sectorId]; // we have moved the sector data into the active set, we now remove it from the frozen stack this._deleteFrozenSector(sectorId); }, /** * This function merges the data from the currently active sector with a frozen sector. This is used * in the process of reverting back to the previously active sector. * The data that is placed in the frozen (the previously active) sector is the node that has been removed from it * upon the creation of a new active sector. * * @param sectorId * @private */ _mergeThisWithFrozen : function(sectorId) { // copy all nodes for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { this.sectors["frozen"][sectorId]["nodes"][nodeId] = this.nodes[nodeId]; } } // copy all edges (if not fully clustered, else there are no edges) for (var edgeId in this.edges) { if (this.edges.hasOwnProperty(edgeId)) { this.sectors["frozen"][sectorId]["edges"][edgeId] = this.edges[edgeId]; } } // merge the nodeIndices for (var i = 0; i < this.nodeIndices.length; i++) { this.sectors["frozen"][sectorId]["nodeIndices"].push(this.nodeIndices[i]); } }, /** * This clusters the sector to one cluster. It was a single cluster before this process started so * we revert to that state. The clusterToFit function with a maximum size of 1 node does this. * * @private */ _collapseThisToSingleCluster : function() { this.clusterToFit(1,false); }, /** * We create a new active sector from the node that we want to open. * * @param node * @private */ _addSector : function(node) { // this is the currently active sector var sector = this._sector(); // // this should allow me to select nodes from a frozen set. // if (this.sectors['active'][sector]["nodes"].hasOwnProperty(node.id)) { // console.log("the node is part of the active sector"); // } // else { // console.log("I dont know what happened!!"); // } // when we switch to a new sector, we remove the node that will be expanded from the current nodes list. delete this.nodes[node.id]; var unqiueIdentifier = util.randomUUID(); // we fully freeze the currently active sector this._freezeSector(sector); // we create a new active sector. This sector has the Id of the node to ensure uniqueness this._createNewSector(unqiueIdentifier); // we add the active sector to the sectors array to be able to revert these steps later on this._setActiveSector(unqiueIdentifier); // we redirect the global references to the new sector's references. this._sector() now returns unqiueIdentifier this._switchToSector(this._sector()); // finally we add the node we removed from our previous active sector to the new active sector this.nodes[node.id] = node; }, /** * We close the sector that is currently open and revert back to the one before. * If the active sector is the "default" sector, nothing happens. * * @private */ _collapseSector : function() { // the currently active sector var sector = this._sector(); // we cannot collapse the default sector if (sector != "default") { if ((this.nodeIndices.length == 1) || (this.sectors["active"][sector]["drawingNode"].width*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || (this.sectors["active"][sector]["drawingNode"].height*this.scale < this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { var previousSector = this._previousSector(); // we collapse the sector back to a single cluster this._collapseThisToSingleCluster(); // we move the remaining nodes, edges and nodeIndices to the previous sector. // This previous sector is the one we will reactivate this._mergeThisWithFrozen(previousSector); // the previously active (frozen) sector now has all the data from the currently active sector. // we can now delete the active sector. this._deleteActiveSector(sector); // we activate the previously active (and currently frozen) sector. this._activateSector(previousSector); // we load the references from the newly active sector into the global references this._switchToSector(previousSector); // we forget the previously active sector because we reverted to the one before this._forgetLastSector(); // finally, we update the node index list. this._updateNodeIndexList(); // we refresh the list with calulation nodes and calculation node indices. this._updateCalculationNodes(); } } }, /** * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). * * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors * | we dont pass the function itself because then the "this" is the window object * | instead of the Network object * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ _doInAllActiveSectors : function(runFunction,argument) { if (argument === undefined) { for (var sector in this.sectors["active"]) { if (this.sectors["active"].hasOwnProperty(sector)) { // switch the global references to those of this sector this._switchToActiveSector(sector); this[runFunction](); } } } else { for (var sector in this.sectors["active"]) { if (this.sectors["active"].hasOwnProperty(sector)) { // switch the global references to those of this sector this._switchToActiveSector(sector); var args = Array.prototype.splice.call(arguments, 1); if (args.length > 1) { this[runFunction](args[0],args[1]); } else { this[runFunction](argument); } } } } // we revert the global references back to our active sector this._loadLatestSector(); }, /** * This runs a function in all active sectors. This is used in _redraw() and the _initializeForceCalculation(). * * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors * | we dont pass the function itself because then the "this" is the window object * | instead of the Network object * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ _doInSupportSector : function(runFunction,argument) { if (argument === undefined) { this._switchToSupportSector(); this[runFunction](); } else { this._switchToSupportSector(); var args = Array.prototype.splice.call(arguments, 1); if (args.length > 1) { this[runFunction](args[0],args[1]); } else { this[runFunction](argument); } } // we revert the global references back to our active sector this._loadLatestSector(); }, /** * This runs a function in all frozen sectors. This is used in the _redraw(). * * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors * | we don't pass the function itself because then the "this" is the window object * | instead of the Network object * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ _doInAllFrozenSectors : function(runFunction,argument) { if (argument === undefined) { for (var sector in this.sectors["frozen"]) { if (this.sectors["frozen"].hasOwnProperty(sector)) { // switch the global references to those of this sector this._switchToFrozenSector(sector); this[runFunction](); } } } else { for (var sector in this.sectors["frozen"]) { if (this.sectors["frozen"].hasOwnProperty(sector)) { // switch the global references to those of this sector this._switchToFrozenSector(sector); var args = Array.prototype.splice.call(arguments, 1); if (args.length > 1) { this[runFunction](args[0],args[1]); } else { this[runFunction](argument); } } } } this._loadLatestSector(); }, /** * This runs a function in all sectors. This is used in the _redraw(). * * @param {String} runFunction | This is the NAME of a function we want to call in all active sectors * | we don't pass the function itself because then the "this" is the window object * | instead of the Network object * @param {*} [argument] | Optional: arguments to pass to the runFunction * @private */ _doInAllSectors : function(runFunction,argument) { var args = Array.prototype.splice.call(arguments, 1); if (argument === undefined) { this._doInAllActiveSectors(runFunction); this._doInAllFrozenSectors(runFunction); } else { if (args.length > 1) { this._doInAllActiveSectors(runFunction,args[0],args[1]); this._doInAllFrozenSectors(runFunction,args[0],args[1]); } else { this._doInAllActiveSectors(runFunction,argument); this._doInAllFrozenSectors(runFunction,argument); } } }, /** * This clears the nodeIndices list. We cannot use this.nodeIndices = [] because we would break the link with the * active sector. Thus we clear the nodeIndices in the active sector, then reconnect the this.nodeIndices to it. * * @private */ _clearNodeIndexList : function() { var sector = this._sector(); this.sectors["active"][sector]["nodeIndices"] = []; this.nodeIndices = this.sectors["active"][sector]["nodeIndices"]; }, /** * Draw the encompassing sector node * * @param ctx * @param sectorType * @private */ _drawSectorNodes : function(ctx,sectorType) { var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; for (var sector in this.sectors[sectorType]) { if (this.sectors[sectorType].hasOwnProperty(sector)) { if (this.sectors[sectorType][sector]["drawingNode"] !== undefined) { this._switchToSector(sector,sectorType); minY = 1e9; maxY = -1e9; minX = 1e9; maxX = -1e9; for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; node.resize(ctx); if (minX > node.x - 0.5 * node.width) {minX = node.x - 0.5 * node.width;} if (maxX < node.x + 0.5 * node.width) {maxX = node.x + 0.5 * node.width;} if (minY > node.y - 0.5 * node.height) {minY = node.y - 0.5 * node.height;} if (maxY < node.y + 0.5 * node.height) {maxY = node.y + 0.5 * node.height;} } } node = this.sectors[sectorType][sector]["drawingNode"]; node.x = 0.5 * (maxX + minX); node.y = 0.5 * (maxY + minY); node.width = 2 * (node.x - minX); node.height = 2 * (node.y - minY); node.radius = Math.sqrt(Math.pow(0.5*node.width,2) + Math.pow(0.5*node.height,2)); node.setScale(this.scale); node._drawCircle(ctx); } } } }, _drawAllSectorNodes : function(ctx) { this._drawSectorNodes(ctx,"frozen"); this._drawSectorNodes(ctx,"active"); this._loadLatestSector(); } }; /** * Creation of the ClusterMixin var. * * This contains all the functions the Network object can use to employ clustering * * Alex de Mulder * 21-01-2013 */ var ClusterMixin = { /** * This is only called in the constructor of the network object * */ startWithClustering : function() { // cluster if the data set is big this.clusterToFit(this.constants.clustering.initialMaxNodes, true); // updates the lables after clustering this.updateLabels(); // this is called here because if clusterin is disabled, the start and stabilize are called in // the setData function. if (this.stabilize) { this._stabilize(); } this.start(); }, /** * This function clusters until the initialMaxNodes has been reached * * @param {Number} maxNumberOfNodes * @param {Boolean} reposition */ clusterToFit : function(maxNumberOfNodes, reposition) { var numberOfNodes = this.nodeIndices.length; var maxLevels = 50; var level = 0; // we first cluster the hubs, then we pull in the outliers, repeat while (numberOfNodes > maxNumberOfNodes && level < maxLevels) { if (level % 3 == 0) { this.forceAggregateHubs(true); this.normalizeClusterLevels(); } else { this.increaseClusterLevel(); // this also includes a cluster normalization } numberOfNodes = this.nodeIndices.length; level += 1; } // after the clustering we reposition the nodes to reduce the initial chaos if (level > 0 && reposition == true) { this.repositionNodes(); } this._updateCalculationNodes(); }, /** * This function can be called to open up a specific cluster. It is only called by * It will unpack the cluster back one level. * * @param node | Node object: cluster to open. */ openCluster : function(node) { var isMovingBeforeClustering = this.moving; if (node.clusterSize > this.constants.clustering.sectorThreshold && this._nodeInActiveArea(node) && !(this._sector() == "default" && this.nodeIndices.length == 1)) { // this loads a new sector, loads the nodes and edges and nodeIndices of it. this._addSector(node); var level = 0; // we decluster until we reach a decent number of nodes while ((this.nodeIndices.length < this.constants.clustering.initialMaxNodes) && (level < 10)) { this.decreaseClusterLevel(); level += 1; } } else { this._expandClusterNode(node,false,true); // update the index list, dynamic edges and labels this._updateNodeIndexList(); this._updateDynamicEdges(); this._updateCalculationNodes(); this.updateLabels(); } // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded if (this.moving != isMovingBeforeClustering) { this.start(); } }, /** * This calls the updateClustes with default arguments */ updateClustersDefault : function() { if (this.constants.clustering.enabled == true) { this.updateClusters(0,false,false); } }, /** * This function can be called to increase the cluster level. This means that the nodes with only one edge connection will * be clustered with their connected node. This can be repeated as many times as needed. * This can be called externally (by a keybind for instance) to reduce the complexity of big datasets. */ increaseClusterLevel : function() { this.updateClusters(-1,false,true); }, /** * This function can be called to decrease the cluster level. This means that the nodes with only one edge connection will * be unpacked if they are a cluster. This can be repeated as many times as needed. * This can be called externally (by a key-bind for instance) to look into clusters without zooming. */ decreaseClusterLevel : function() { this.updateClusters(1,false,true); }, /** * This is the main clustering function. It clusters and declusters on zoom or forced * This function clusters on zoom, it can be called with a predefined zoom direction * If out, check if we can form clusters, if in, check if we can open clusters. * This function is only called from _zoom() * * @param {Number} zoomDirection | -1 / 0 / +1 for zoomOut / determineByZoom / zoomIn * @param {Boolean} recursive | enabled or disable recursive calling of the opening of clusters * @param {Boolean} force | enabled or disable forcing * @param {Boolean} doNotStart | if true do not call start * */ updateClusters : function(zoomDirection,recursive,force,doNotStart) { var isMovingBeforeClustering = this.moving; var amountOfNodes = this.nodeIndices.length; // on zoom out collapse the sector if the scale is at the level the sector was made if (this.previousScale > this.scale && zoomDirection == 0) { this._collapseSector(); } // check if we zoom in or out if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out // forming clusters when forced pulls outliers in. When not forced, the edge length of the // outer nodes determines if it is being clustered this._formClusters(force); } else if (this.previousScale < this.scale || zoomDirection == 1) { // zoom in if (force == true) { // _openClusters checks for each node if the formationScale of the cluster is smaller than // the current scale and if so, declusters. When forced, all clusters are reduced by one step this._openClusters(recursive,force); } else { // if a cluster takes up a set percentage of the active window this._openClustersBySize(); } } this._updateNodeIndexList(); // if a cluster was NOT formed and the user zoomed out, we try clustering by hubs if (this.nodeIndices.length == amountOfNodes && (this.previousScale > this.scale || zoomDirection == -1)) { this._aggregateHubs(force); this._updateNodeIndexList(); } // we now reduce chains. if (this.previousScale > this.scale || zoomDirection == -1) { // zoom out this.handleChains(); this._updateNodeIndexList(); } this.previousScale = this.scale; // rest of the update the index list, dynamic edges and labels this._updateDynamicEdges(); this.updateLabels(); // if a cluster was formed, we increase the clusterSession if (this.nodeIndices.length < amountOfNodes) { // this means a clustering operation has taken place this.clusterSession += 1; // if clusters have been made, we normalize the cluster level this.normalizeClusterLevels(); } if (doNotStart == false || doNotStart === undefined) { // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded if (this.moving != isMovingBeforeClustering) { this.start(); } } this._updateCalculationNodes(); }, /** * This function handles the chains. It is called on every updateClusters(). */ handleChains : function() { // after clustering we check how many chains there are var chainPercentage = this._getChainFraction(); if (chainPercentage > this.constants.clustering.chainThreshold) { this._reduceAmountOfChains(1 - this.constants.clustering.chainThreshold / chainPercentage) } }, /** * this functions starts clustering by hubs * The minimum hub threshold is set globally * * @private */ _aggregateHubs : function(force) { this._getHubSize(); this._formClustersByHub(force,false); }, /** * This function is fired by keypress. It forces hubs to form. * */ forceAggregateHubs : function(doNotStart) { var isMovingBeforeClustering = this.moving; var amountOfNodes = this.nodeIndices.length; this._aggregateHubs(true); // update the index list, dynamic edges and labels this._updateNodeIndexList(); this._updateDynamicEdges(); this.updateLabels(); // if a cluster was formed, we increase the clusterSession if (this.nodeIndices.length != amountOfNodes) { this.clusterSession += 1; } if (doNotStart == false || doNotStart === undefined) { // if the simulation was settled, we restart the simulation if a cluster has been formed or expanded if (this.moving != isMovingBeforeClustering) { this.start(); } } }, /** * If a cluster takes up more than a set percentage of the screen, open the cluster * * @private */ _openClustersBySize : function() { for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { var node = this.nodes[nodeId]; if (node.inView() == true) { if ((node.width*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientWidth) || (node.height*this.scale > this.constants.clustering.screenSizeThreshold * this.frame.canvas.clientHeight)) { this.openCluster(node); } } } } }, /** * This function loops over all nodes in the nodeIndices list. For each node it checks if it is a cluster and if it * has to be opened based on the current zoom level. * * @private */ _openClusters : function(recursive,force) { for (var i = 0; i < this.nodeIndices.length; i++) { var node = this.nodes[this.nodeIndices[i]]; this._expandClusterNode(node,recursive,force); this._updateCalculationNodes(); } }, /** * This function checks if a node has to be opened. This is done by checking the zoom level. * If the node contains child nodes, this function is recursively called on the child nodes as well. * This recursive behaviour is optional and can be set by the recursive argument. * * @param {Node} parentNode | to check for cluster and expand * @param {Boolean} recursive | enabled or disable recursive calling * @param {Boolean} force | enabled or disable forcing * @param {Boolean} [openAll] | This will recursively force all nodes in the parent to be released * @private */ _expandClusterNode : function(parentNode, recursive, force, openAll) { // first check if node is a cluster if (parentNode.clusterSize > 1) { // this means that on a double tap event or a zoom event, the cluster fully unpacks if it is smaller than 20 if (parentNode.clusterSize < this.constants.clustering.sectorThreshold) { openAll = true; } recursive = openAll ? true : recursive; // if the last child has been added on a smaller scale than current scale decluster if (parentNode.formationScale < this.scale || force == true) { // we will check if any of the contained child nodes should be removed from the cluster for (var containedNodeId in parentNode.containedNodes) { if (parentNode.containedNodes.hasOwnProperty(containedNodeId)) { var childNode = parentNode.containedNodes[containedNodeId]; // force expand will expand the largest cluster size clusters. Since we cluster from outside in, we assume that // the largest cluster is the one that comes from outside if (force == true) { if (childNode.clusterSession == parentNode.clusterSessions[parentNode.clusterSessions.length-1] || openAll) { this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); } } else { if (this._nodeInActiveArea(parentNode)) { this._expelChildFromParent(parentNode,containedNodeId,recursive,force,openAll); } } } } } } }, /** * ONLY CALLED FROM _expandClusterNode * * This function will expel a child_node from a parent_node. This is to de-cluster the node. This function will remove * the child node from the parent contained_node object and put it back into the global nodes object. * The same holds for the edge that was connected to the child node. It is moved back into the global edges object. * * @param {Node} parentNode | the parent node * @param {String} containedNodeId | child_node id as it is contained in the containedNodes object of the parent node * @param {Boolean} recursive | This will also check if the child needs to be expanded. * With force and recursive both true, the entire cluster is unpacked * @param {Boolean} force | This will disregard the zoom level and will expel this child from the parent * @param {Boolean} openAll | This will recursively force all nodes in the parent to be released * @private */ _expelChildFromParent : function(parentNode, containedNodeId, recursive, force, openAll) { var childNode = parentNode.containedNodes[containedNodeId]; // if child node has been added on smaller scale than current, kick out if (childNode.formationScale < this.scale || force == true) { // unselect all selected items this._unselectAll(); // put the child node back in the global nodes object this.nodes[containedNodeId] = childNode; // release the contained edges from this childNode back into the global edges this._releaseContainedEdges(parentNode,childNode); // reconnect rerouted edges to the childNode this._connectEdgeBackToChild(parentNode,childNode); // validate all edges in dynamicEdges this._validateEdges(parentNode); // undo the changes from the clustering operation on the parent node parentNode.mass -= childNode.mass; parentNode.clusterSize -= childNode.clusterSize; parentNode.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); parentNode.dynamicEdgesLength = parentNode.dynamicEdges.length; // place the child node near the parent, not at the exact same location to avoid chaos in the system childNode.x = parentNode.x + parentNode.growthIndicator * (0.5 - Math.random()); childNode.y = parentNode.y + parentNode.growthIndicator * (0.5 - Math.random()); // remove node from the list delete parentNode.containedNodes[containedNodeId]; // check if there are other childs with this clusterSession in the parent. var othersPresent = false; for (var childNodeId in parentNode.containedNodes) { if (parentNode.containedNodes.hasOwnProperty(childNodeId)) { if (parentNode.containedNodes[childNodeId].clusterSession == childNode.clusterSession) { othersPresent = true; break; } } } // if there are no others, remove the cluster session from the list if (othersPresent == false) { parentNode.clusterSessions.pop(); } this._repositionBezierNodes(childNode); // this._repositionBezierNodes(parentNode); // remove the clusterSession from the child node childNode.clusterSession = 0; // recalculate the size of the node on the next time the node is rendered parentNode.clearSizeCache(); // restart the simulation to reorganise all nodes this.moving = true; } // check if a further expansion step is possible if recursivity is enabled if (recursive == true) { this._expandClusterNode(childNode,recursive,force,openAll); } }, /** * position the bezier nodes at the center of the edges * * @param node * @private */ _repositionBezierNodes : function(node) { for (var i = 0; i < node.dynamicEdges.length; i++) { node.dynamicEdges[i].positionBezierNode(); } }, /** * This function checks if any nodes at the end of their trees have edges below a threshold length * This function is called only from updateClusters() * forceLevelCollapse ignores the length of the edge and collapses one level * This means that a node with only one edge will be clustered with its connected node * * @private * @param {Boolean} force */ _formClusters : function(force) { if (force == false) { this._formClustersByZoom(); } else { this._forceClustersByZoom(); } }, /** * This function handles the clustering by zooming out, this is based on a minimum edge distance * * @private */ _formClustersByZoom : function() { var dx,dy,length, minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; // check if any edges are shorter than minLength and start the clustering // the clustering favours the node with the larger mass for (var edgeId in this.edges) { if (this.edges.hasOwnProperty(edgeId)) { var edge = this.edges[edgeId]; if (edge.connected) { if (edge.toId != edge.fromId) { dx = (edge.to.x - edge.from.x); dy = (edge.to.y - edge.from.y); length = Math.sqrt(dx * dx + dy * dy); if (length < minLength) { // first check which node is larger var parentNode = edge.from; var childNode = edge.to; if (edge.to.mass > edge.from.mass) { parentNode = edge.to; childNode = edge.from; } if (childNode.dynamicEdgesLength == 1) { this._addToCluster(parentNode,childNode,false); } else if (parentNode.dynamicEdgesLength == 1) { this._addToCluster(childNode,parentNode,false); } } } } } } }, /** * This function forces the network to cluster all nodes with only one connecting edge to their * connected node. * * @private */ _forceClustersByZoom : function() { for (var nodeId in this.nodes) { // another node could have absorbed this child. if (this.nodes.hasOwnProperty(nodeId)) { var childNode = this.nodes[nodeId]; // the edges can be swallowed by another decrease if (childNode.dynamicEdgesLength == 1 && childNode.dynamicEdges.length != 0) { var edge = childNode.dynamicEdges[0]; var parentNode = (edge.toId == childNode.id) ? this.nodes[edge.fromId] : this.nodes[edge.toId]; // group to the largest node if (childNode.id != parentNode.id) { if (parentNode.mass > childNode.mass) { this._addToCluster(parentNode,childNode,true); } else { this._addToCluster(childNode,parentNode,true); } } } } } }, /** * To keep the nodes of roughly equal size we normalize the cluster levels. * This function clusters a node to its smallest connected neighbour. * * @param node * @private */ _clusterToSmallestNeighbour : function(node) { var smallestNeighbour = -1; var smallestNeighbourNode = null; for (var i = 0; i < node.dynamicEdges.length; i++) { if (node.dynamicEdges[i] !== undefined) { var neighbour = null; if (node.dynamicEdges[i].fromId != node.id) { neighbour = node.dynamicEdges[i].from; } else if (node.dynamicEdges[i].toId != node.id) { neighbour = node.dynamicEdges[i].to; } if (neighbour != null && smallestNeighbour > neighbour.clusterSessions.length) { smallestNeighbour = neighbour.clusterSessions.length; smallestNeighbourNode = neighbour; } } } if (neighbour != null && this.nodes[neighbour.id] !== undefined) { this._addToCluster(neighbour, node, true); } }, /** * This function forms clusters from hubs, it loops over all nodes * * @param {Boolean} force | Disregard zoom level * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges * @private */ _formClustersByHub : function(force, onlyEqual) { // we loop over all nodes in the list for (var nodeId in this.nodes) { // we check if it is still available since it can be used by the clustering in this loop if (this.nodes.hasOwnProperty(nodeId)) { this._formClusterFromHub(this.nodes[nodeId],force,onlyEqual); } } }, /** * This function forms a cluster from a specific preselected hub node * * @param {Node} hubNode | the node we will cluster as a hub * @param {Boolean} force | Disregard zoom level * @param {Boolean} onlyEqual | This only clusters a hub with a specific number of edges * @param {Number} [absorptionSizeOffset] | * @private */ _formClusterFromHub : function(hubNode, force, onlyEqual, absorptionSizeOffset) { if (absorptionSizeOffset === undefined) { absorptionSizeOffset = 0; } // we decide if the node is a hub if ((hubNode.dynamicEdgesLength >= this.hubThreshold && onlyEqual == false) || (hubNode.dynamicEdgesLength == this.hubThreshold && onlyEqual == true)) { // initialize variables var dx,dy,length; var minLength = this.constants.clustering.clusterEdgeThreshold/this.scale; var allowCluster = false; // we create a list of edges because the dynamicEdges change over the course of this loop var edgesIdarray = []; var amountOfInitialEdges = hubNode.dynamicEdges.length; for (var j = 0; j < amountOfInitialEdges; j++) { edgesIdarray.push(hubNode.dynamicEdges[j].id); } // if the hub clustering is not forces, we check if one of the edges connected // to a cluster is small enough based on the constants.clustering.clusterEdgeThreshold if (force == false) { allowCluster = false; for (j = 0; j < amountOfInitialEdges; j++) { var edge = this.edges[edgesIdarray[j]]; if (edge !== undefined) { if (edge.connected) { if (edge.toId != edge.fromId) { dx = (edge.to.x - edge.from.x); dy = (edge.to.y - edge.from.y); length = Math.sqrt(dx * dx + dy * dy); if (length < minLength) { allowCluster = true; break; } } } } } } // start the clustering if allowed if ((!force && allowCluster) || force) { // we loop over all edges INITIALLY connected to this hub for (j = 0; j < amountOfInitialEdges; j++) { edge = this.edges[edgesIdarray[j]]; // the edge can be clustered by this function in a previous loop if (edge !== undefined) { var childNode = this.nodes[(edge.fromId == hubNode.id) ? edge.toId : edge.fromId]; // we do not want hubs to merge with other hubs nor do we want to cluster itself. if ((childNode.dynamicEdges.length <= (this.hubThreshold + absorptionSizeOffset)) && (childNode.id != hubNode.id)) { this._addToCluster(hubNode,childNode,force); } } } } } }, /** * This function adds the child node to the parent node, creating a cluster if it is not already. * * @param {Node} parentNode | this is the node that will house the child node * @param {Node} childNode | this node will be deleted from the global this.nodes and stored in the parent node * @param {Boolean} force | true will only update the remainingEdges at the very end of the clustering, ensuring single level collapse * @private */ _addToCluster : function(parentNode, childNode, force) { // join child node in the parent node parentNode.containedNodes[childNode.id] = childNode; // manage all the edges connected to the child and parent nodes for (var i = 0; i < childNode.dynamicEdges.length; i++) { var edge = childNode.dynamicEdges[i]; if (edge.toId == parentNode.id || edge.fromId == parentNode.id) { // edge connected to parentNode this._addToContainedEdges(parentNode,childNode,edge); } else { this._connectEdgeToCluster(parentNode,childNode,edge); } } // a contained node has no dynamic edges. childNode.dynamicEdges = []; // remove circular edges from clusters this._containCircularEdgesFromNode(parentNode,childNode); // remove the childNode from the global nodes object delete this.nodes[childNode.id]; // update the properties of the child and parent var massBefore = parentNode.mass; childNode.clusterSession = this.clusterSession; parentNode.mass += childNode.mass; parentNode.clusterSize += childNode.clusterSize; parentNode.fontSize = Math.min(this.constants.clustering.maxFontSize, this.constants.nodes.fontSize + this.constants.clustering.fontSizeMultiplier*parentNode.clusterSize); // keep track of the clustersessions so we can open the cluster up as it has been formed. if (parentNode.clusterSessions[parentNode.clusterSessions.length - 1] != this.clusterSession) { parentNode.clusterSessions.push(this.clusterSession); } // forced clusters only open from screen size and double tap if (force == true) { // parentNode.formationScale = Math.pow(1 - (1.0/11.0),this.clusterSession+3); parentNode.formationScale = 0; } else { parentNode.formationScale = this.scale; // The latest child has been added on this scale } // recalculate the size of the node on the next time the node is rendered parentNode.clearSizeCache(); // set the pop-out scale for the childnode parentNode.containedNodes[childNode.id].formationScale = parentNode.formationScale; // nullify the movement velocity of the child, this is to avoid hectic behaviour childNode.clearVelocity(); // the mass has altered, preservation of energy dictates the velocity to be updated parentNode.updateVelocity(massBefore); // restart the simulation to reorganise all nodes this.moving = true; }, /** * This function will apply the changes made to the remainingEdges during the formation of the clusters. * This is a seperate function to allow for level-wise collapsing of the node barnesHutTree. * It has to be called if a level is collapsed. It is called by _formClusters(). * @private */ _updateDynamicEdges : function() { for (var i = 0; i < this.nodeIndices.length; i++) { var node = this.nodes[this.nodeIndices[i]]; node.dynamicEdgesLength = node.dynamicEdges.length; // this corrects for multiple edges pointing at the same other node var correction = 0; if (node.dynamicEdgesLength > 1) { for (var j = 0; j < node.dynamicEdgesLength - 1; j++) { var edgeToId = node.dynamicEdges[j].toId; var edgeFromId = node.dynamicEdges[j].fromId; for (var k = j+1; k < node.dynamicEdgesLength; k++) { if ((node.dynamicEdges[k].toId == edgeToId && node.dynamicEdges[k].fromId == edgeFromId) || (node.dynamicEdges[k].fromId == edgeToId && node.dynamicEdges[k].toId == edgeFromId)) { correction += 1; } } } } node.dynamicEdgesLength -= correction; } }, /** * This adds an edge from the childNode to the contained edges of the parent node * * @param parentNode | Node object * @param childNode | Node object * @param edge | Edge object * @private */ _addToContainedEdges : function(parentNode, childNode, edge) { // create an array object if it does not yet exist for this childNode if (!(parentNode.containedEdges.hasOwnProperty(childNode.id))) { parentNode.containedEdges[childNode.id] = [] } // add this edge to the list parentNode.containedEdges[childNode.id].push(edge); // remove the edge from the global edges object delete this.edges[edge.id]; // remove the edge from the parent object for (var i = 0; i < parentNode.dynamicEdges.length; i++) { if (parentNode.dynamicEdges[i].id == edge.id) { parentNode.dynamicEdges.splice(i,1); break; } } }, /** * This function connects an edge that was connected to a child node to the parent node. * It keeps track of which nodes it has been connected to with the originalId array. * * @param {Node} parentNode | Node object * @param {Node} childNode | Node object * @param {Edge} edge | Edge object * @private */ _connectEdgeToCluster : function(parentNode, childNode, edge) { // handle circular edges if (edge.toId == edge.fromId) { this._addToContainedEdges(parentNode, childNode, edge); } else { if (edge.toId == childNode.id) { // edge connected to other node on the "to" side edge.originalToId.push(childNode.id); edge.to = parentNode; edge.toId = parentNode.id; } else { // edge connected to other node with the "from" side edge.originalFromId.push(childNode.id); edge.from = parentNode; edge.fromId = parentNode.id; } this._addToReroutedEdges(parentNode,childNode,edge); } }, /** * If a node is connected to itself, a circular edge is drawn. When clustering we want to contain * these edges inside of the cluster. * * @param parentNode * @param childNode * @private */ _containCircularEdgesFromNode : function(parentNode, childNode) { // manage all the edges connected to the child and parent nodes for (var i = 0; i < parentNode.dynamicEdges.length; i++) { var edge = parentNode.dynamicEdges[i]; // handle circular edges if (edge.toId == edge.fromId) { this._addToContainedEdges(parentNode, childNode, edge); } } }, /** * This adds an edge from the childNode to the rerouted edges of the parent node * * @param parentNode | Node object * @param childNode | Node object * @param edge | Edge object * @private */ _addToReroutedEdges : function(parentNode, childNode, edge) { // create an array object if it does not yet exist for this childNode // we store the edge in the rerouted edges so we can restore it when the cluster pops open if (!(parentNode.reroutedEdges.hasOwnProperty(childNode.id))) { parentNode.reroutedEdges[childNode.id] = []; } parentNode.reroutedEdges[childNode.id].push(edge); // this edge becomes part of the dynamicEdges of the cluster node parentNode.dynamicEdges.push(edge); }, /** * This function connects an edge that was connected to a cluster node back to the child node. * * @param parentNode | Node object * @param childNode | Node object * @private */ _connectEdgeBackToChild : function(parentNode, childNode) { if (parentNode.reroutedEdges.hasOwnProperty(childNode.id)) { for (var i = 0; i < parentNode.reroutedEdges[childNode.id].length; i++) { var edge = parentNode.reroutedEdges[childNode.id][i]; if (edge.originalFromId[edge.originalFromId.length-1] == childNode.id) { edge.originalFromId.pop(); edge.fromId = childNode.id; edge.from = childNode; } else { edge.originalToId.pop(); edge.toId = childNode.id; edge.to = childNode; } // append this edge to the list of edges connecting to the childnode childNode.dynamicEdges.push(edge); // remove the edge from the parent object for (var j = 0; j < parentNode.dynamicEdges.length; j++) { if (parentNode.dynamicEdges[j].id == edge.id) { parentNode.dynamicEdges.splice(j,1); break; } } } // remove the entry from the rerouted edges delete parentNode.reroutedEdges[childNode.id]; } }, /** * When loops are clustered, an edge can be both in the rerouted array and the contained array. * This function is called last to verify that all edges in dynamicEdges are in fact connected to the * parentNode * * @param parentNode | Node object * @private */ _validateEdges : function(parentNode) { for (var i = 0; i < parentNode.dynamicEdges.length; i++) { var edge = parentNode.dynamicEdges[i]; if (parentNode.id != edge.toId && parentNode.id != edge.fromId) { parentNode.dynamicEdges.splice(i,1); } } }, /** * This function released the contained edges back into the global domain and puts them back into the * dynamic edges of both parent and child. * * @param {Node} parentNode | * @param {Node} childNode | * @private */ _releaseContainedEdges : function(parentNode, childNode) { for (var i = 0; i < parentNode.containedEdges[childNode.id].length; i++) { var edge = parentNode.containedEdges[childNode.id][i]; // put the edge back in the global edges object this.edges[edge.id] = edge; // put the edge back in the dynamic edges of the child and parent childNode.dynamicEdges.push(edge); parentNode.dynamicEdges.push(edge); } // remove the entry from the contained edges delete parentNode.containedEdges[childNode.id]; }, // ------------------- UTILITY FUNCTIONS ---------------------------- // /** * This updates the node labels for all nodes (for debugging purposes) */ updateLabels : function() { var nodeId; // update node labels for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { var node = this.nodes[nodeId]; if (node.clusterSize > 1) { node.label = "[".concat(String(node.clusterSize),"]"); } } } // update node labels for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; if (node.clusterSize == 1) { if (node.originalLabel !== undefined) { node.label = node.originalLabel; } else { node.label = String(node.id); } } } } // /* Debug Override */ // for (nodeId in this.nodes) { // if (this.nodes.hasOwnProperty(nodeId)) { // node = this.nodes[nodeId]; // node.label = String(node.level); // } // } }, /** * We want to keep the cluster level distribution rather small. This means we do not want unclustered nodes * if the rest of the nodes are already a few cluster levels in. * To fix this we use this function. It determines the min and max cluster level and sends nodes that have not * clustered enough to the clusterToSmallestNeighbours function. */ normalizeClusterLevels : function() { var maxLevel = 0; var minLevel = 1e9; var clusterLevel = 0; var nodeId; // we loop over all nodes in the list for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { clusterLevel = this.nodes[nodeId].clusterSessions.length; if (maxLevel < clusterLevel) {maxLevel = clusterLevel;} if (minLevel > clusterLevel) {minLevel = clusterLevel;} } } if (maxLevel - minLevel > this.constants.clustering.clusterLevelDifference) { var amountOfNodes = this.nodeIndices.length; var targetLevel = maxLevel - this.constants.clustering.clusterLevelDifference; // we loop over all nodes in the list for (nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { if (this.nodes[nodeId].clusterSessions.length < targetLevel) { this._clusterToSmallestNeighbour(this.nodes[nodeId]); } } } this._updateNodeIndexList(); this._updateDynamicEdges(); // if a cluster was formed, we increase the clusterSession if (this.nodeIndices.length != amountOfNodes) { this.clusterSession += 1; } } }, /** * This function determines if the cluster we want to decluster is in the active area * this means around the zoom center * * @param {Node} node * @returns {boolean} * @private */ _nodeInActiveArea : function(node) { return ( Math.abs(node.x - this.areaCenter.x) <= this.constants.clustering.activeAreaBoxSize/this.scale && Math.abs(node.y - this.areaCenter.y) <= this.constants.clustering.activeAreaBoxSize/this.scale ) }, /** * This is an adaptation of the original repositioning function. This is called if the system is clustered initially * It puts large clusters away from the center and randomizes the order. * */ repositionNodes : function() { for (var i = 0; i < this.nodeIndices.length; i++) { var node = this.nodes[this.nodeIndices[i]]; if ((node.xFixed == false || node.yFixed == false)) { var radius = 10 * 0.1*this.nodeIndices.length * Math.min(100,node.mass); var angle = 2 * Math.PI * Math.random(); if (node.xFixed == false) {node.x = radius * Math.cos(angle);} if (node.yFixed == false) {node.y = radius * Math.sin(angle);} this._repositionBezierNodes(node); } } }, /** * We determine how many connections denote an important hub. * We take the mean + 2*std as the important hub size. (Assuming a normal distribution of data, ~2.2%) * * @private */ _getHubSize : function() { var average = 0; var averageSquared = 0; var hubCounter = 0; var largestHub = 0; for (var i = 0; i < this.nodeIndices.length; i++) { var node = this.nodes[this.nodeIndices[i]]; if (node.dynamicEdgesLength > largestHub) { largestHub = node.dynamicEdgesLength; } average += node.dynamicEdgesLength; averageSquared += Math.pow(node.dynamicEdgesLength,2); hubCounter += 1; } average = average / hubCounter; averageSquared = averageSquared / hubCounter; var variance = averageSquared - Math.pow(average,2); var standardDeviation = Math.sqrt(variance); this.hubThreshold = Math.floor(average + 2*standardDeviation); // always have at least one to cluster if (this.hubThreshold > largestHub) { this.hubThreshold = largestHub; } // console.log("average",average,"averageSQ",averageSquared,"var",variance,"std",standardDeviation); // console.log("hubThreshold:",this.hubThreshold); }, /** * We reduce the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods * with this amount we can cluster specifically on these chains. * * @param {Number} fraction | between 0 and 1, the percentage of chains to reduce * @private */ _reduceAmountOfChains : function(fraction) { this.hubThreshold = 2; var reduceAmount = Math.floor(this.nodeIndices.length * fraction); for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { if (reduceAmount > 0) { this._formClusterFromHub(this.nodes[nodeId],true,true,1); reduceAmount -= 1; } } } } }, /** * We get the amount of "extension nodes" or chains. These are not quickly clustered with the outliers and hubs methods * with this amount we can cluster specifically on these chains. * * @private */ _getChainFraction : function() { var chains = 0; var total = 0; for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { if (this.nodes[nodeId].dynamicEdgesLength == 2 && this.nodes[nodeId].dynamicEdges.length >= 2) { chains += 1; } total += 1; } } return chains/total; } }; var SelectionMixin = { /** * This function can be called from the _doInAllSectors function * * @param object * @param overlappingNodes * @private */ _getNodesOverlappingWith : function(object, overlappingNodes) { var nodes = this.nodes; for (var nodeId in nodes) { if (nodes.hasOwnProperty(nodeId)) { if (nodes[nodeId].isOverlappingWith(object)) { overlappingNodes.push(nodeId); } } } }, /** * retrieve all nodes overlapping with given object * @param {Object} object An object with parameters left, top, right, bottom * @return {Number[]} An array with id's of the overlapping nodes * @private */ _getAllNodesOverlappingWith : function (object) { var overlappingNodes = []; this._doInAllActiveSectors("_getNodesOverlappingWith",object,overlappingNodes); return overlappingNodes; }, /** * Return a position object in canvasspace from a single point in screenspace * * @param pointer * @returns {{left: number, top: number, right: number, bottom: number}} * @private */ _pointerToPositionObject : function(pointer) { var x = this._XconvertDOMtoCanvas(pointer.x); var y = this._YconvertDOMtoCanvas(pointer.y); return {left: x, top: y, right: x, bottom: y}; }, /** * Get the top node at the a specific point (like a click) * * @param {{x: Number, y: Number}} pointer * @return {Node | null} node * @private */ _getNodeAt : function (pointer) { // we first check if this is an navigation controls element var positionObject = this._pointerToPositionObject(pointer); var overlappingNodes = this._getAllNodesOverlappingWith(positionObject); // if there are overlapping nodes, select the last one, this is the // one which is drawn on top of the others if (overlappingNodes.length > 0) { return this.nodes[overlappingNodes[overlappingNodes.length - 1]]; } else { return null; } }, /** * retrieve all edges overlapping with given object, selector is around center * @param {Object} object An object with parameters left, top, right, bottom * @return {Number[]} An array with id's of the overlapping nodes * @private */ _getEdgesOverlappingWith : function (object, overlappingEdges) { var edges = this.edges; for (var edgeId in edges) { if (edges.hasOwnProperty(edgeId)) { if (edges[edgeId].isOverlappingWith(object)) { overlappingEdges.push(edgeId); } } } }, /** * retrieve all nodes overlapping with given object * @param {Object} object An object with parameters left, top, right, bottom * @return {Number[]} An array with id's of the overlapping nodes * @private */ _getAllEdgesOverlappingWith : function (object) { var overlappingEdges = []; this._doInAllActiveSectors("_getEdgesOverlappingWith",object,overlappingEdges); return overlappingEdges; }, /** * Place holder. To implement change the _getNodeAt to a _getObjectAt. Have the _getObjectAt call * _getNodeAt and _getEdgesAt, then priortize the selection to user preferences. * * @param pointer * @returns {null} * @private */ _getEdgeAt : function(pointer) { var positionObject = this._pointerToPositionObject(pointer); var overlappingEdges = this._getAllEdgesOverlappingWith(positionObject); if (overlappingEdges.length > 0) { return this.edges[overlappingEdges[overlappingEdges.length - 1]]; } else { return null; } }, /** * Add object to the selection array. * * @param obj * @private */ _addToSelection : function(obj) { if (obj instanceof Node) { this.selectionObj.nodes[obj.id] = obj; } else { this.selectionObj.edges[obj.id] = obj; } }, /** * Add object to the selection array. * * @param obj * @private */ _addToHover : function(obj) { if (obj instanceof Node) { this.hoverObj.nodes[obj.id] = obj; } else { this.hoverObj.edges[obj.id] = obj; } }, /** * Remove a single option from selection. * * @param {Object} obj * @private */ _removeFromSelection : function(obj) { if (obj instanceof Node) { delete this.selectionObj.nodes[obj.id]; } else { delete this.selectionObj.edges[obj.id]; } }, /** * Unselect all. The selectionObj is useful for this. * * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ _unselectAll : function(doNotTrigger) { if (doNotTrigger === undefined) { doNotTrigger = false; } for(var nodeId in this.selectionObj.nodes) { if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { this.selectionObj.nodes[nodeId].unselect(); } } for(var edgeId in this.selectionObj.edges) { if(this.selectionObj.edges.hasOwnProperty(edgeId)) { this.selectionObj.edges[edgeId].unselect(); } } this.selectionObj = {nodes:{},edges:{}}; if (doNotTrigger == false) { this.emit('select', this.getSelection()); } }, /** * Unselect all clusters. The selectionObj is useful for this. * * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ _unselectClusters : function(doNotTrigger) { if (doNotTrigger === undefined) { doNotTrigger = false; } for (var nodeId in this.selectionObj.nodes) { if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { if (this.selectionObj.nodes[nodeId].clusterSize > 1) { this.selectionObj.nodes[nodeId].unselect(); this._removeFromSelection(this.selectionObj.nodes[nodeId]); } } } if (doNotTrigger == false) { this.emit('select', this.getSelection()); } }, /** * return the number of selected nodes * * @returns {number} * @private */ _getSelectedNodeCount : function() { var count = 0; for (var nodeId in this.selectionObj.nodes) { if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { count += 1; } } return count; }, /** * return the selected node * * @returns {number} * @private */ _getSelectedNode : function() { for (var nodeId in this.selectionObj.nodes) { if (this.selectionObj.nodes.hasOwnProperty(nodeId)) { return this.selectionObj.nodes[nodeId]; } } return null; }, /** * return the selected edge * * @returns {number} * @private */ _getSelectedEdge : function() { for (var edgeId in this.selectionObj.edges) { if (this.selectionObj.edges.hasOwnProperty(edgeId)) { return this.selectionObj.edges[edgeId]; } } return null; }, /** * return the number of selected edges * * @returns {number} * @private */ _getSelectedEdgeCount : function() { var count = 0; for (var edgeId in this.selectionObj.edges) { if (this.selectionObj.edges.hasOwnProperty(edgeId)) { count += 1; } } return count; }, /** * return the number of selected objects. * * @returns {number} * @private */ _getSelectedObjectCount : function() { var count = 0; for(var nodeId in this.selectionObj.nodes) { if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { count += 1; } } for(var edgeId in this.selectionObj.edges) { if(this.selectionObj.edges.hasOwnProperty(edgeId)) { count += 1; } } return count; }, /** * Check if anything is selected * * @returns {boolean} * @private */ _selectionIsEmpty : function() { for(var nodeId in this.selectionObj.nodes) { if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { return false; } } for(var edgeId in this.selectionObj.edges) { if(this.selectionObj.edges.hasOwnProperty(edgeId)) { return false; } } return true; }, /** * check if one of the selected nodes is a cluster. * * @returns {boolean} * @private */ _clusterInSelection : function() { for(var nodeId in this.selectionObj.nodes) { if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { if (this.selectionObj.nodes[nodeId].clusterSize > 1) { return true; } } } return false; }, /** * select the edges connected to the node that is being selected * * @param {Node} node * @private */ _selectConnectedEdges : function(node) { for (var i = 0; i < node.dynamicEdges.length; i++) { var edge = node.dynamicEdges[i]; edge.select(); this._addToSelection(edge); } }, /** * select the edges connected to the node that is being selected * * @param {Node} node * @private */ _hoverConnectedEdges : function(node) { for (var i = 0; i < node.dynamicEdges.length; i++) { var edge = node.dynamicEdges[i]; edge.hover = true; this._addToHover(edge); } }, /** * unselect the edges connected to the node that is being selected * * @param {Node} node * @private */ _unselectConnectedEdges : function(node) { for (var i = 0; i < node.dynamicEdges.length; i++) { var edge = node.dynamicEdges[i]; edge.unselect(); this._removeFromSelection(edge); } }, /** * This is called when someone clicks on a node. either select or deselect it. * If there is an existing selection and we don't want to append to it, clear the existing selection * * @param {Node || Edge} object * @param {Boolean} append * @param {Boolean} [doNotTrigger] | ignore trigger * @private */ _selectObject : function(object, append, doNotTrigger, highlightEdges) { if (doNotTrigger === undefined) { doNotTrigger = false; } if (highlightEdges === undefined) { highlightEdges = true; } if (this._selectionIsEmpty() == false && append == false && this.forceAppendSelection == false) { this._unselectAll(true); } if (object.selected == false) { object.select(); this._addToSelection(object); if (object instanceof Node && this.blockConnectingEdgeSelection == false && highlightEdges == true) { this._selectConnectedEdges(object); } } else { object.unselect(); this._removeFromSelection(object); } if (doNotTrigger == false) { this.emit('select', this.getSelection()); } }, /** * This is called when someone clicks on a node. either select or deselect it. * If there is an existing selection and we don't want to append to it, clear the existing selection * * @param {Node || Edge} object * @private */ _blurObject : function(object) { if (object.hover == true) { object.hover = false; this.emit("blurNode",{node:object.id}); } }, /** * This is called when someone clicks on a node. either select or deselect it. * If there is an existing selection and we don't want to append to it, clear the existing selection * * @param {Node || Edge} object * @private */ _hoverObject : function(object) { if (object.hover == false) { object.hover = true; this._addToHover(object); if (object instanceof Node) { this.emit("hoverNode",{node:object.id}); } } if (object instanceof Node) { this._hoverConnectedEdges(object); } }, /** * handles the selection part of the touch, only for navigation controls elements; * Touch is triggered before tap, also before hold. Hold triggers after a while. * This is the most responsive solution * * @param {Object} pointer * @private */ _handleTouch : function(pointer) { }, /** * handles the selection part of the tap; * * @param {Object} pointer * @private */ _handleTap : function(pointer) { var node = this._getNodeAt(pointer); if (node != null) { this._selectObject(node,false); } else { var edge = this._getEdgeAt(pointer); if (edge != null) { this._selectObject(edge,false); } else { this._unselectAll(); } } this.emit("click", this.getSelection()); this._redraw(); }, /** * handles the selection part of the double tap and opens a cluster if needed * * @param {Object} pointer * @private */ _handleDoubleTap : function(pointer) { var node = this._getNodeAt(pointer); if (node != null && node !== undefined) { // we reset the areaCenter here so the opening of the node will occur this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), "y" : this._YconvertDOMtoCanvas(pointer.y)}; this.openCluster(node); } this.emit("doubleClick", this.getSelection()); }, /** * Handle the onHold selection part * * @param pointer * @private */ _handleOnHold : function(pointer) { var node = this._getNodeAt(pointer); if (node != null) { this._selectObject(node,true); } else { var edge = this._getEdgeAt(pointer); if (edge != null) { this._selectObject(edge,true); } } this._redraw(); }, /** * handle the onRelease event. These functions are here for the navigation controls module. * * @private */ _handleOnRelease : function(pointer) { }, /** * * retrieve the currently selected objects * @return {Number[] | String[]} selection An array with the ids of the * selected nodes. */ getSelection : function() { var nodeIds = this.getSelectedNodes(); var edgeIds = this.getSelectedEdges(); return {nodes:nodeIds, edges:edgeIds}; }, /** * * retrieve the currently selected nodes * @return {String} selection An array with the ids of the * selected nodes. */ getSelectedNodes : function() { var idArray = []; for(var nodeId in this.selectionObj.nodes) { if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { idArray.push(nodeId); } } return idArray }, /** * * retrieve the currently selected edges * @return {Array} selection An array with the ids of the * selected nodes. */ getSelectedEdges : function() { var idArray = []; for(var edgeId in this.selectionObj.edges) { if(this.selectionObj.edges.hasOwnProperty(edgeId)) { idArray.push(edgeId); } } return idArray; }, /** * select zero or more nodes * @param {Number[] | String[]} selection An array with the ids of the * selected nodes. */ setSelection : function(selection) { var i, iMax, id; if (!selection || (selection.length == undefined)) throw 'Selection must be an array with ids'; // first unselect any selected node this._unselectAll(true); for (i = 0, iMax = selection.length; i < iMax; i++) { id = selection[i]; var node = this.nodes[id]; if (!node) { throw new RangeError('Node with id "' + id + '" not found'); } this._selectObject(node,true,true); } console.log("setSelection is deprecated. Please use selectNodes instead.") this.redraw(); }, /** * select zero or more nodes with the option to highlight edges * @param {Number[] | String[]} selection An array with the ids of the * selected nodes. * @param {boolean} [highlightEdges] */ selectNodes : function(selection, highlightEdges) { var i, iMax, id; if (!selection || (selection.length == undefined)) throw 'Selection must be an array with ids'; // first unselect any selected node this._unselectAll(true); for (i = 0, iMax = selection.length; i < iMax; i++) { id = selection[i]; var node = this.nodes[id]; if (!node) { throw new RangeError('Node with id "' + id + '" not found'); } this._selectObject(node,true,true,highlightEdges); } this.redraw(); }, /** * select zero or more edges * @param {Number[] | String[]} selection An array with the ids of the * selected nodes. */ selectEdges : function(selection) { var i, iMax, id; if (!selection || (selection.length == undefined)) throw 'Selection must be an array with ids'; // first unselect any selected node this._unselectAll(true); for (i = 0, iMax = selection.length; i < iMax; i++) { id = selection[i]; var edge = this.edges[id]; if (!edge) { throw new RangeError('Edge with id "' + id + '" not found'); } this._selectObject(edge,true,true,highlightEdges); } this.redraw(); }, /** * Validate the selection: remove ids of nodes which no longer exist * @private */ _updateSelection : function () { for(var nodeId in this.selectionObj.nodes) { if(this.selectionObj.nodes.hasOwnProperty(nodeId)) { if (!this.nodes.hasOwnProperty(nodeId)) { delete this.selectionObj.nodes[nodeId]; } } } for(var edgeId in this.selectionObj.edges) { if(this.selectionObj.edges.hasOwnProperty(edgeId)) { if (!this.edges.hasOwnProperty(edgeId)) { delete this.selectionObj.edges[edgeId]; } } } } }; /** * Created by Alex on 1/22/14. */ var NavigationMixin = { _cleanNavigation : function() { // clean up previosu navigation items var wrapper = document.getElementById('network-navigation_wrapper'); if (wrapper != null) { this.containerElement.removeChild(wrapper); } document.onmouseup = null; }, /** * Creation of the navigation controls nodes. They are drawn over the rest of the nodes and are not affected by scale and translation * they have a triggerFunction which is called on click. If the position of the navigation controls is dependent * on this.frame.canvas.clientWidth or this.frame.canvas.clientHeight, we flag horizontalAlignLeft and verticalAlignTop false. * This means that the location will be corrected by the _relocateNavigation function on a size change of the canvas. * * @private */ _loadNavigationElements : function() { this._cleanNavigation(); this.navigationDivs = {}; var navigationDivs = ['up','down','left','right','zoomIn','zoomOut','zoomExtends']; var navigationDivActions = ['_moveUp','_moveDown','_moveLeft','_moveRight','_zoomIn','_zoomOut','zoomExtent']; this.navigationDivs['wrapper'] = document.createElement('div'); this.navigationDivs['wrapper'].id = "network-navigation_wrapper"; this.navigationDivs['wrapper'].style.position = "absolute"; this.navigationDivs['wrapper'].style.width = this.frame.canvas.clientWidth + "px"; this.navigationDivs['wrapper'].style.height = this.frame.canvas.clientHeight + "px"; this.containerElement.insertBefore(this.navigationDivs['wrapper'],this.frame); for (var i = 0; i < navigationDivs.length; i++) { this.navigationDivs[navigationDivs[i]] = document.createElement('div'); this.navigationDivs[navigationDivs[i]].id = "network-navigation_" + navigationDivs[i]; this.navigationDivs[navigationDivs[i]].className = "network-navigation " + navigationDivs[i]; this.navigationDivs['wrapper'].appendChild(this.navigationDivs[navigationDivs[i]]); this.navigationDivs[navigationDivs[i]].onmousedown = this[navigationDivActions[i]].bind(this); } document.onmouseup = this._stopMovement.bind(this); }, /** * this stops all movement induced by the navigation buttons * * @private */ _stopMovement : function() { this._xStopMoving(); this._yStopMoving(); this._stopZoom(); }, /** * stops the actions performed by page up and down etc. * * @param event * @private */ _preventDefault : function(event) { if (event !== undefined) { if (event.preventDefault) { event.preventDefault(); } else { event.returnValue = false; } } }, /** * move the screen up * By using the increments, instead of adding a fixed number to the translation, we keep fluent and * instant movement. The onKeypress event triggers immediately, then pauses, then triggers frequently * To avoid this behaviour, we do the translation in the start loop. * * @private */ _moveUp : function(event) { this.yIncrement = this.constants.keyboard.speed.y; this.start(); // if there is no node movement, the calculation wont be done this._preventDefault(event); if (this.navigationDivs) { this.navigationDivs['up'].className += " active"; } }, /** * move the screen down * @private */ _moveDown : function(event) { this.yIncrement = -this.constants.keyboard.speed.y; this.start(); // if there is no node movement, the calculation wont be done this._preventDefault(event); if (this.navigationDivs) { this.navigationDivs['down'].className += " active"; } }, /** * move the screen left * @private */ _moveLeft : function(event) { this.xIncrement = this.constants.keyboard.speed.x; this.start(); // if there is no node movement, the calculation wont be done this._preventDefault(event); if (this.navigationDivs) { this.navigationDivs['left'].className += " active"; } }, /** * move the screen right * @private */ _moveRight : function(event) { this.xIncrement = -this.constants.keyboard.speed.y; this.start(); // if there is no node movement, the calculation wont be done this._preventDefault(event); if (this.navigationDivs) { this.navigationDivs['right'].className += " active"; } }, /** * Zoom in, using the same method as the movement. * @private */ _zoomIn : function(event) { this.zoomIncrement = this.constants.keyboard.speed.zoom; this.start(); // if there is no node movement, the calculation wont be done this._preventDefault(event); if (this.navigationDivs) { this.navigationDivs['zoomIn'].className += " active"; } }, /** * Zoom out * @private */ _zoomOut : function() { this.zoomIncrement = -this.constants.keyboard.speed.zoom; this.start(); // if there is no node movement, the calculation wont be done this._preventDefault(event); if (this.navigationDivs) { this.navigationDivs['zoomOut'].className += " active"; } }, /** * Stop zooming and unhighlight the zoom controls * @private */ _stopZoom : function() { this.zoomIncrement = 0; if (this.navigationDivs) { this.navigationDivs['zoomIn'].className = this.navigationDivs['zoomIn'].className.replace(" active",""); this.navigationDivs['zoomOut'].className = this.navigationDivs['zoomOut'].className.replace(" active",""); } }, /** * Stop moving in the Y direction and unHighlight the up and down * @private */ _yStopMoving : function() { this.yIncrement = 0; if (this.navigationDivs) { this.navigationDivs['up'].className = this.navigationDivs['up'].className.replace(" active",""); this.navigationDivs['down'].className = this.navigationDivs['down'].className.replace(" active",""); } }, /** * Stop moving in the X direction and unHighlight left and right. * @private */ _xStopMoving : function() { this.xIncrement = 0; if (this.navigationDivs) { this.navigationDivs['left'].className = this.navigationDivs['left'].className.replace(" active",""); this.navigationDivs['right'].className = this.navigationDivs['right'].className.replace(" active",""); } } }; /** * Created by Alex on 2/10/14. */ var networkMixinLoaders = { /** * Load a mixin into the network object * * @param {Object} sourceVariable | this object has to contain functions. * @private */ _loadMixin: function (sourceVariable) { for (var mixinFunction in sourceVariable) { if (sourceVariable.hasOwnProperty(mixinFunction)) { Network.prototype[mixinFunction] = sourceVariable[mixinFunction]; } } }, /** * removes a mixin from the network object. * * @param {Object} sourceVariable | this object has to contain functions. * @private */ _clearMixin: function (sourceVariable) { for (var mixinFunction in sourceVariable) { if (sourceVariable.hasOwnProperty(mixinFunction)) { Network.prototype[mixinFunction] = undefined; } } }, /** * Mixin the physics system and initialize the parameters required. * * @private */ _loadPhysicsSystem: function () { this._loadMixin(physicsMixin); this._loadSelectedForceSolver(); if (this.constants.configurePhysics == true) { this._loadPhysicsConfiguration(); } }, /** * Mixin the cluster system and initialize the parameters required. * * @private */ _loadClusterSystem: function () { this.clusterSession = 0; this.hubThreshold = 5; this._loadMixin(ClusterMixin); }, /** * Mixin the sector system and initialize the parameters required * * @private */ _loadSectorSystem: function () { this.sectors = {}; this.activeSector = ["default"]; this.sectors["active"] = {}; this.sectors["active"]["default"] = {"nodes": {}, "edges": {}, "nodeIndices": [], "formationScale": 1.0, "drawingNode": undefined }; this.sectors["frozen"] = {}; this.sectors["support"] = {"nodes": {}, "edges": {}, "nodeIndices": [], "formationScale": 1.0, "drawingNode": undefined }; this.nodeIndices = this.sectors["active"]["default"]["nodeIndices"]; // the node indices list is used to speed up the computation of the repulsion fields this._loadMixin(SectorMixin); }, /** * Mixin the selection system and initialize the parameters required * * @private */ _loadSelectionSystem: function () { this.selectionObj = {nodes: {}, edges: {}}; this._loadMixin(SelectionMixin); }, /** * Mixin the navigationUI (User Interface) system and initialize the parameters required * * @private */ _loadManipulationSystem: function () { // reset global variables -- these are used by the selection of nodes and edges. this.blockConnectingEdgeSelection = false; this.forceAppendSelection = false; if (this.constants.dataManipulation.enabled == true) { // load the manipulator HTML elements. All styling done in css. if (this.manipulationDiv === undefined) { this.manipulationDiv = document.createElement('div'); this.manipulationDiv.className = 'network-manipulationDiv'; this.manipulationDiv.id = 'network-manipulationDiv'; if (this.editMode == true) { this.manipulationDiv.style.display = "block"; } else { this.manipulationDiv.style.display = "none"; } this.containerElement.insertBefore(this.manipulationDiv, this.frame); } if (this.editModeDiv === undefined) { this.editModeDiv = document.createElement('div'); this.editModeDiv.className = 'network-manipulation-editMode'; this.editModeDiv.id = 'network-manipulation-editMode'; if (this.editMode == true) { this.editModeDiv.style.display = "none"; } else { this.editModeDiv.style.display = "block"; } this.containerElement.insertBefore(this.editModeDiv, this.frame); } if (this.closeDiv === undefined) { this.closeDiv = document.createElement('div'); this.closeDiv.className = 'network-manipulation-closeDiv'; this.closeDiv.id = 'network-manipulation-closeDiv'; this.closeDiv.style.display = this.manipulationDiv.style.display; this.containerElement.insertBefore(this.closeDiv, this.frame); } // load the manipulation functions this._loadMixin(manipulationMixin); // create the manipulator toolbar this._createManipulatorBar(); } else { if (this.manipulationDiv !== undefined) { // removes all the bindings and overloads this._createManipulatorBar(); // remove the manipulation divs this.containerElement.removeChild(this.manipulationDiv); this.containerElement.removeChild(this.editModeDiv); this.containerElement.removeChild(this.closeDiv); this.manipulationDiv = undefined; this.editModeDiv = undefined; this.closeDiv = undefined; // remove the mixin functions this._clearMixin(manipulationMixin); } } }, /** * Mixin the navigation (User Interface) system and initialize the parameters required * * @private */ _loadNavigationControls: function () { this._loadMixin(NavigationMixin); // the clean function removes the button divs, this is done to remove the bindings. this._cleanNavigation(); if (this.constants.navigation.enabled == true) { this._loadNavigationElements(); } }, /** * Mixin the hierarchical layout system. * * @private */ _loadHierarchySystem: function () { this._loadMixin(HierarchicalLayoutMixin); } }; /** * @constructor Network * Create a network visualization, displaying nodes and edges. * * @param {Element} container The DOM element in which the Network will * be created. Normally a div element. * @param {Object} data An object containing parameters * {Array} nodes * {Array} edges * @param {Object} options Options */ function Network (container, data, options) { if (!(this instanceof Network)) { throw new SyntaxError('Constructor must be called with the new operator'); } this._initializeMixinLoaders(); // create variables and set default values this.containerElement = container; this.width = '100%'; this.height = '100%'; // render and calculation settings this.renderRefreshRate = 60; // hz (fps) this.renderTimestep = 1000 / this.renderRefreshRate; // ms -- saves calculation later on this.renderTime = 0.5 * this.renderTimestep; // measured time it takes to render a frame this.maxPhysicsTicksPerRender = 3; // max amount of physics ticks per render step. this.physicsDiscreteStepsize = 0.50; // discrete stepsize of the simulation this.stabilize = true; // stabilize before displaying the network this.selectable = true; this.initializing = true; // these functions are triggered when the dataset is edited this.triggerFunctions = {add:null,edit:null,editEdge:null,connect:null,del:null}; // set constant values this.constants = { nodes: { radiusMin: 5, radiusMax: 20, radius: 5, shape: 'ellipse', image: undefined, widthMin: 16, // px widthMax: 64, // px fixed: false, fontColor: 'black', fontSize: 14, // px fontFace: 'verdana', level: -1, color: { border: '#2B7CE9', background: '#97C2FC', highlight: { border: '#2B7CE9', background: '#D2E5FF' }, hover: { border: '#2B7CE9', background: '#D2E5FF' } }, borderColor: '#2B7CE9', backgroundColor: '#97C2FC', highlightColor: '#D2E5FF', group: undefined }, edges: { widthMin: 1, widthMax: 15, width: 1, widthSelectionMultiplier: 2, hoverWidth: 1.5, style: 'line', color: { color:'#848484', highlight:'#848484', hover: '#848484' }, fontColor: '#343434', fontSize: 14, // px fontFace: 'arial', fontFill: 'white', arrowScaleFactor: 1, dash: { length: 10, gap: 5, altLength: undefined } }, configurePhysics:false, physics: { barnesHut: { enabled: true, theta: 1 / 0.6, // inverted to save time during calculation gravitationalConstant: -2000, centralGravity: 0.3, springLength: 95, springConstant: 0.04, damping: 0.09 }, repulsion: { centralGravity: 0.1, springLength: 200, springConstant: 0.05, nodeDistance: 100, damping: 0.09 }, hierarchicalRepulsion: { enabled: false, centralGravity: 0.5, springLength: 150, springConstant: 0.01, nodeDistance: 60, damping: 0.09 }, damping: null, centralGravity: null, springLength: null, springConstant: null }, clustering: { // Per Node in Cluster = PNiC enabled: false, // (Boolean) | global on/off switch for clustering. initialMaxNodes: 100, // (# nodes) | if the initial amount of nodes is larger than this, we cluster until the total number is less than this threshold. clusterThreshold:500, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than this. If it is, cluster until reduced to reduceToNodes reduceToNodes:300, // (# nodes) | during calculate forces, we check if the total number of nodes is larger than clusterThreshold. If it is, cluster until reduced to this chainThreshold: 0.4, // (% of all drawn nodes)| maximum percentage of allowed chainnodes (long strings of connected nodes) within all nodes. (lower means less chains). clusterEdgeThreshold: 20, // (px) | edge length threshold. if smaller, this node is clustered. sectorThreshold: 100, // (# nodes in cluster) | cluster size threshold. If larger, expanding in own sector. screenSizeThreshold: 0.2, // (% of canvas) | relative size threshold. If the width or height of a clusternode takes up this much of the screen, decluster node. fontSizeMultiplier: 4.0, // (px PNiC) | how much the cluster font size grows per node in cluster (in px). maxFontSize: 1000, forceAmplification: 0.1, // (multiplier PNiC) | factor of increase fo the repulsion force of a cluster (per node in cluster). distanceAmplification: 0.1, // (multiplier PNiC) | factor how much the repulsion distance of a cluster increases (per node in cluster). edgeGrowth: 20, // (px PNiC) | amount of clusterSize connected to the edge is multiplied with this and added to edgeLength. nodeScaling: {width: 1, // (px PNiC) | growth of the width per node in cluster. height: 1, // (px PNiC) | growth of the height per node in cluster. radius: 1}, // (px PNiC) | growth of the radius per node in cluster. maxNodeSizeIncrements: 600, // (# increments) | max growth of the width per node in cluster. activeAreaBoxSize: 80, // (px) | box area around the curser where clusters are popped open. clusterLevelDifference: 2 }, navigation: { enabled: false }, keyboard: { enabled: false, speed: {x: 10, y: 10, zoom: 0.02} }, dataManipulation: { enabled: false, initiallyVisible: false }, hierarchicalLayout: { enabled:false, levelSeparation: 150, nodeSpacing: 100, direction: "UD" // UD, DU, LR, RL }, freezeForStabilization: false, smoothCurves: true, maxVelocity: 10, minVelocity: 0.1, // px/s stabilizationIterations: 1000, // maximum number of iteration to stabilize labels:{ add:"Add Node", edit:"Edit", link:"Add Link", del:"Delete selected", editNode:"Edit Node", editEdge:"Edit Edge", back:"Back", addDescription:"Click in an empty space to place a new node.", linkDescription:"Click on a node and drag the edge to another node to connect them.", editEdgeDescription:"Click on the control points and drag them to a node to connect to it.", addError:"The function for add does not support two arguments (data,callback).", linkError:"The function for connect does not support two arguments (data,callback).", editError:"The function for edit does not support two arguments (data, callback).", editBoundError:"No edit function has been bound to this button.", deleteError:"The function for delete does not support two arguments (data, callback).", deleteClusterError:"Clusters cannot be deleted." }, tooltip: { delay: 300, fontColor: 'black', fontSize: 14, // px fontFace: 'verdana', color: { border: '#666', background: '#FFFFC6' } }, dragNetwork: true, dragNodes: true, zoomable: true, hover: false }; this.hoverObj = {nodes:{},edges:{}}; // Node variables var network = this; this.groups = new Groups(); // object with groups this.images = new Images(); // object with images this.images.setOnloadCallback(function () { network._redraw(); }); // keyboard navigation variables this.xIncrement = 0; this.yIncrement = 0; this.zoomIncrement = 0; // loading all the mixins: // load the force calculation functions, grouped under the physics system. this._loadPhysicsSystem(); // create a frame and canvas this._create(); // load the sector system. (mandatory, fully integrated with Network) this._loadSectorSystem(); // load the cluster system. (mandatory, even when not using the cluster system, there are function calls to it) this._loadClusterSystem(); // load the selection system. (mandatory, required by Network) this._loadSelectionSystem(); // load the selection system. (mandatory, required by Network) this._loadHierarchySystem(); // apply options this._setTranslation(this.frame.clientWidth / 2, this.frame.clientHeight / 2); this._setScale(1); this.setOptions(options); // other vars this.freezeSimulation = false;// freeze the simulation this.cachedFunctions = {}; // containers for nodes and edges this.calculationNodes = {}; this.calculationNodeIndices = []; this.nodeIndices = []; // array with all the indices of the nodes. Used to speed up forces calculation this.nodes = {}; // object with Node objects this.edges = {}; // object with Edge objects // position and scale variables and objects this.canvasTopLeft = {"x": 0,"y": 0}; // coordinates of the top left of the canvas. they will be set during _redraw. this.canvasBottomRight = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw this.pointerPosition = {"x": 0,"y": 0}; // coordinates of the bottom right of the canvas. they will be set during _redraw this.areaCenter = {}; // object with x and y elements used for determining the center of the zoom action this.scale = 1; // defining the global scale variable in the constructor this.previousScale = this.scale; // this is used to check if the zoom operation is zooming in or out // datasets or dataviews this.nodesData = null; // A DataSet or DataView this.edgesData = null; // A DataSet or DataView // create event listeners used to subscribe on the DataSets of the nodes and edges this.nodesListeners = { 'add': function (event, params) { network._addNodes(params.items); network.start(); }, 'update': function (event, params) { network._updateNodes(params.items); network.start(); }, 'remove': function (event, params) { network._removeNodes(params.items); network.start(); } }; this.edgesListeners = { 'add': function (event, params) { network._addEdges(params.items); network.start(); }, 'update': function (event, params) { network._updateEdges(params.items); network.start(); }, 'remove': function (event, params) { network._removeEdges(params.items); network.start(); } }; // properties for the animation this.moving = true; this.timer = undefined; // Scheduling function. Is definded in this.start(); // load data (the disable start variable will be the same as the enabled clustering) this.setData(data,this.constants.clustering.enabled || this.constants.hierarchicalLayout.enabled); // hierarchical layout this.initializing = false; if (this.constants.hierarchicalLayout.enabled == true) { this._setupHierarchicalLayout(); } else { // zoom so all data will fit on the screen, if clustering is enabled, we do not want start to be called here. if (this.stabilize == false) { this.zoomExtent(true,this.constants.clustering.enabled); } } // if clustering is disabled, the simulation will have started in the setData function if (this.constants.clustering.enabled) { this.startWithClustering(); } } // Extend Network with an Emitter mixin Emitter(Network.prototype); /** * Get the script path where the vis.js library is located * * @returns {string | null} path Path or null when not found. Path does not * end with a slash. * @private */ Network.prototype._getScriptPath = function() { var scripts = document.getElementsByTagName( 'script' ); // find script named vis.js or vis.min.js for (var i = 0; i < scripts.length; i++) { var src = scripts[i].src; var match = src && /\/?vis(.min)?\.js$/.exec(src); if (match) { // return path without the script name return src.substring(0, src.length - match[0].length); } } return null; }; /** * Find the center position of the network * @private */ Network.prototype._getRange = function() { var minY = 1e9, maxY = -1e9, minX = 1e9, maxX = -1e9, node; for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { node = this.nodes[nodeId]; if (minX > (node.x)) {minX = node.x;} if (maxX < (node.x)) {maxX = node.x;} if (minY > (node.y)) {minY = node.y;} if (maxY < (node.y)) {maxY = node.y;} } } if (minX == 1e9 && maxX == -1e9 && minY == 1e9 && maxY == -1e9) { minY = 0, maxY = 0, minX = 0, maxX = 0; } return {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; }; /** * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; * @returns {{x: number, y: number}} * @private */ Network.prototype._findCenter = function(range) { return {x: (0.5 * (range.maxX + range.minX)), y: (0.5 * (range.maxY + range.minY))}; }; /** * center the network * * @param {object} range = {minX: minX, maxX: maxX, minY: minY, maxY: maxY}; */ Network.prototype._centerNetwork = function(range) { var center = this._findCenter(range); center.x *= this.scale; center.y *= this.scale; center.x -= 0.5 * this.frame.canvas.clientWidth; center.y -= 0.5 * this.frame.canvas.clientHeight; this._setTranslation(-center.x,-center.y); // set at 0,0 }; /** * This function zooms out to fit all data on screen based on amount of nodes * * @param {Boolean} [initialZoom] | zoom based on fitted formula or range, true = fitted, default = false; * @param {Boolean} [disableStart] | If true, start is not called. */ Network.prototype.zoomExtent = function(initialZoom, disableStart) { if (initialZoom === undefined) { initialZoom = false; } if (disableStart === undefined) { disableStart = false; } var range = this._getRange(); var zoomLevel; if (initialZoom == true) { var numberOfNodes = this.nodeIndices.length; if (this.constants.smoothCurves == true) { if (this.constants.clustering.enabled == true && numberOfNodes >= this.constants.clustering.initialMaxNodes) { zoomLevel = 49.07548 / (numberOfNodes + 142.05338) + 9.1444e-04; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. } else { zoomLevel = 12.662 / (numberOfNodes + 7.4147) + 0.0964822; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. } } else { if (this.constants.clustering.enabled == true && numberOfNodes >= this.constants.clustering.initialMaxNodes) { zoomLevel = 77.5271985 / (numberOfNodes + 187.266146) + 4.76710517e-05; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. } else { zoomLevel = 30.5062972 / (numberOfNodes + 19.93597763) + 0.08413486; // this is obtained from fitting a dataset from 5 points with scale levels that looked good. } } // correct for larger canvasses. var factor = Math.min(this.frame.canvas.clientWidth / 600, this.frame.canvas.clientHeight / 600); zoomLevel *= factor; } else { var xDistance = (Math.abs(range.minX) + Math.abs(range.maxX)) * 1.1; var yDistance = (Math.abs(range.minY) + Math.abs(range.maxY)) * 1.1; var xZoomLevel = this.frame.canvas.clientWidth / xDistance; var yZoomLevel = this.frame.canvas.clientHeight / yDistance; zoomLevel = (xZoomLevel <= yZoomLevel) ? xZoomLevel : yZoomLevel; } if (zoomLevel > 1.0) { zoomLevel = 1.0; } this._setScale(zoomLevel); this._centerNetwork(range); if (disableStart == false) { this.moving = true; this.start(); } }; /** * Update the this.nodeIndices with the most recent node index list * @private */ Network.prototype._updateNodeIndexList = function() { this._clearNodeIndexList(); for (var idx in this.nodes) { if (this.nodes.hasOwnProperty(idx)) { this.nodeIndices.push(idx); } } }; /** * Set nodes and edges, and optionally options as well. * * @param {Object} data Object containing parameters: * {Array | DataSet | DataView} [nodes] Array with nodes * {Array | DataSet | DataView} [edges] Array with edges * {String} [dot] String containing data in DOT format * {Options} [options] Object with options * @param {Boolean} [disableStart] | optional: disable the calling of the start function. */ Network.prototype.setData = function(data, disableStart) { if (disableStart === undefined) { disableStart = false; } if (data && data.dot && (data.nodes || data.edges)) { throw new SyntaxError('Data must contain either parameter "dot" or ' + ' parameter pair "nodes" and "edges", but not both.'); } // set options this.setOptions(data && data.options); // set all data if (data && data.dot) { // parse DOT file if(data && data.dot) { var dotData = vis.util.DOTToGraph(data.dot); this.setData(dotData); return; } } else { this._setNodes(data && data.nodes); this._setEdges(data && data.edges); } this._putDataInSector(); if (!disableStart) { // find a stable position or start animating to a stable position if (this.stabilize) { var me = this; setTimeout(function() {me._stabilize(); me.start();},0) } else { this.start(); } } }; /** * Set options * @param {Object} options * @param {Boolean} [initializeView] | set zoom and translation to default. */ Network.prototype.setOptions = function (options) { if (options) { var prop; // retrieve parameter values if (options.width !== undefined) {this.width = options.width;} if (options.height !== undefined) {this.height = options.height;} if (options.stabilize !== undefined) {this.stabilize = options.stabilize;} if (options.selectable !== undefined) {this.selectable = options.selectable;} if (options.smoothCurves !== undefined) {this.constants.smoothCurves = options.smoothCurves;} if (options.freezeForStabilization !== undefined) {this.constants.freezeForStabilization = options.freezeForStabilization;} if (options.configurePhysics !== undefined){this.constants.configurePhysics = options.configurePhysics;} if (options.stabilizationIterations !== undefined) {this.constants.stabilizationIterations = options.stabilizationIterations;} if (options.dragNetwork !== undefined) {this.constants.dragNetwork = options.dragNetwork;} if (options.dragNodes !== undefined) {this.constants.dragNodes = options.dragNodes;} if (options.zoomable !== undefined) {this.constants.zoomable = options.zoomable;} if (options.hover !== undefined) {this.constants.hover = options.hover;} // TODO: deprecated since version 3.0.0. Cleanup some day if (options.dragGraph !== undefined) { throw new Error('Option dragGraph is renamed to dragNetwork'); } if (options.labels !== undefined) { for (prop in options.labels) { if (options.labels.hasOwnProperty(prop)) { this.constants.labels[prop] = options.labels[prop]; } } } if (options.onAdd) { this.triggerFunctions.add = options.onAdd; } if (options.onEdit) { this.triggerFunctions.edit = options.onEdit; } if (options.onEditEdge) { this.triggerFunctions.editEdge = options.onEditEdge; } if (options.onConnect) { this.triggerFunctions.connect = options.onConnect; } if (options.onDelete) { this.triggerFunctions.del = options.onDelete; } if (options.physics) { if (options.physics.barnesHut) { this.constants.physics.barnesHut.enabled = true; for (prop in options.physics.barnesHut) { if (options.physics.barnesHut.hasOwnProperty(prop)) { this.constants.physics.barnesHut[prop] = options.physics.barnesHut[prop]; } } } if (options.physics.repulsion) { this.constants.physics.barnesHut.enabled = false; for (prop in options.physics.repulsion) { if (options.physics.repulsion.hasOwnProperty(prop)) { this.constants.physics.repulsion[prop] = options.physics.repulsion[prop]; } } } if (options.physics.hierarchicalRepulsion) { this.constants.hierarchicalLayout.enabled = true; this.constants.physics.hierarchicalRepulsion.enabled = true; this.constants.physics.barnesHut.enabled = false; for (prop in options.physics.hierarchicalRepulsion) { if (options.physics.hierarchicalRepulsion.hasOwnProperty(prop)) { this.constants.physics.hierarchicalRepulsion[prop] = options.physics.hierarchicalRepulsion[prop]; } } } } if (options.hierarchicalLayout) { this.constants.hierarchicalLayout.enabled = true; for (prop in options.hierarchicalLayout) { if (options.hierarchicalLayout.hasOwnProperty(prop)) { this.constants.hierarchicalLayout[prop] = options.hierarchicalLayout[prop]; } } } else if (options.hierarchicalLayout !== undefined) { this.constants.hierarchicalLayout.enabled = false; } if (options.clustering) { this.constants.clustering.enabled = true; for (prop in options.clustering) { if (options.clustering.hasOwnProperty(prop)) { this.constants.clustering[prop] = options.clustering[prop]; } } } else if (options.clustering !== undefined) { this.constants.clustering.enabled = false; } if (options.navigation) { this.constants.navigation.enabled = true; for (prop in options.navigation) { if (options.navigation.hasOwnProperty(prop)) { this.constants.navigation[prop] = options.navigation[prop]; } } } else if (options.navigation !== undefined) { this.constants.navigation.enabled = false; } if (options.keyboard) { this.constants.keyboard.enabled = true; for (prop in options.keyboard) { if (options.keyboard.hasOwnProperty(prop)) { this.constants.keyboard[prop] = options.keyboard[prop]; } } } else if (options.keyboard !== undefined) { this.constants.keyboard.enabled = false; } if (options.dataManipulation) { this.constants.dataManipulation.enabled = true; for (prop in options.dataManipulation) { if (options.dataManipulation.hasOwnProperty(prop)) { this.constants.dataManipulation[prop] = options.dataManipulation[prop]; } } this.editMode = this.constants.dataManipulation.initiallyVisible; } else if (options.dataManipulation !== undefined) { this.constants.dataManipulation.enabled = false; } // TODO: work out these options and document them if (options.edges) { for (prop in options.edges) { if (options.edges.hasOwnProperty(prop)) { if (typeof options.edges[prop] != "object") { this.constants.edges[prop] = options.edges[prop]; } } } if (options.edges.color !== undefined) { if (util.isString(options.edges.color)) { this.constants.edges.color = {}; this.constants.edges.color.color = options.edges.color; this.constants.edges.color.highlight = options.edges.color; this.constants.edges.color.hover = options.edges.color; } else { if (options.edges.color.color !== undefined) {this.constants.edges.color.color = options.edges.color.color;} if (options.edges.color.highlight !== undefined) {this.constants.edges.color.highlight = options.edges.color.highlight;} if (options.edges.color.hover !== undefined) {this.constants.edges.color.hover = options.edges.color.hover;} } } if (!options.edges.fontColor) { if (options.edges.color !== undefined) { if (util.isString(options.edges.color)) {this.constants.edges.fontColor = options.edges.color;} else if (options.edges.color.color !== undefined) {this.constants.edges.fontColor = options.edges.color.color;} } } // Added to support dashed lines // David Jordan // 2012-08-08 if (options.edges.dash) { if (options.edges.dash.length !== undefined) { this.constants.edges.dash.length = options.edges.dash.length; } if (options.edges.dash.gap !== undefined) { this.constants.edges.dash.gap = options.edges.dash.gap; } if (options.edges.dash.altLength !== undefined) { this.constants.edges.dash.altLength = options.edges.dash.altLength; } } } if (options.nodes) { for (prop in options.nodes) { if (options.nodes.hasOwnProperty(prop)) { this.constants.nodes[prop] = options.nodes[prop]; } } if (options.nodes.color) { this.constants.nodes.color = util.parseColor(options.nodes.color); } /* if (options.nodes.widthMin) this.constants.nodes.radiusMin = options.nodes.widthMin; if (options.nodes.widthMax) this.constants.nodes.radiusMax = options.nodes.widthMax; */ } if (options.groups) { for (var groupname in options.groups) { if (options.groups.hasOwnProperty(groupname)) { var group = options.groups[groupname]; this.groups.add(groupname, group); } } } if (options.tooltip) { for (prop in options.tooltip) { if (options.tooltip.hasOwnProperty(prop)) { this.constants.tooltip[prop] = options.tooltip[prop]; } } if (options.tooltip.color) { this.constants.tooltip.color = util.parseColor(options.tooltip.color); } } } // (Re)loading the mixins that can be enabled or disabled in the options. // load the force calculation functions, grouped under the physics system. this._loadPhysicsSystem(); // load the navigation system. this._loadNavigationControls(); // load the data manipulation system this._loadManipulationSystem(); // configure the smooth curves this._configureSmoothCurves(); // bind keys. If disabled, this will not do anything; this._createKeyBinds(); this.setSize(this.width, this.height); this.moving = true; this.start(); }; /** * Create the main frame for the Network. * This function is executed once when a Network object is created. The frame * contains a canvas, and this canvas contains all objects like the axis and * nodes. * @private */ Network.prototype._create = function () { // remove all elements from the container element. while (this.containerElement.hasChildNodes()) { this.containerElement.removeChild(this.containerElement.firstChild); } this.frame = document.createElement('div'); this.frame.className = 'network-frame'; this.frame.style.position = 'relative'; this.frame.style.overflow = 'hidden'; // create the network canvas (HTML canvas element) this.frame.canvas = document.createElement( 'canvas' ); this.frame.canvas.style.position = 'relative'; this.frame.appendChild(this.frame.canvas); if (!this.frame.canvas.getContext) { var noCanvas = document.createElement( 'DIV' ); noCanvas.style.color = 'red'; noCanvas.style.fontWeight = 'bold' ; noCanvas.style.padding = '10px'; noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; this.frame.canvas.appendChild(noCanvas); } var me = this; this.drag = {}; this.pinch = {}; this.hammer = Hammer(this.frame.canvas, { prevent_default: true }); this.hammer.on('tap', me._onTap.bind(me) ); this.hammer.on('doubletap', me._onDoubleTap.bind(me) ); this.hammer.on('hold', me._onHold.bind(me) ); this.hammer.on('pinch', me._onPinch.bind(me) ); this.hammer.on('touch', me._onTouch.bind(me) ); this.hammer.on('dragstart', me._onDragStart.bind(me) ); this.hammer.on('drag', me._onDrag.bind(me) ); this.hammer.on('dragend', me._onDragEnd.bind(me) ); this.hammer.on('release', me._onRelease.bind(me) ); this.hammer.on('mousewheel',me._onMouseWheel.bind(me) ); this.hammer.on('DOMMouseScroll',me._onMouseWheel.bind(me) ); // for FF this.hammer.on('mousemove', me._onMouseMoveTitle.bind(me) ); // add the frame to the container element this.containerElement.appendChild(this.frame); }; /** * Binding the keys for keyboard navigation. These functions are defined in the NavigationMixin * @private */ Network.prototype._createKeyBinds = function() { var me = this; this.mousetrap = mousetrap; this.mousetrap.reset(); if (this.constants.keyboard.enabled == true) { this.mousetrap.bind("up", this._moveUp.bind(me) , "keydown"); this.mousetrap.bind("up", this._yStopMoving.bind(me), "keyup"); this.mousetrap.bind("down", this._moveDown.bind(me) , "keydown"); this.mousetrap.bind("down", this._yStopMoving.bind(me), "keyup"); this.mousetrap.bind("left", this._moveLeft.bind(me) , "keydown"); this.mousetrap.bind("left", this._xStopMoving.bind(me), "keyup"); this.mousetrap.bind("right",this._moveRight.bind(me), "keydown"); this.mousetrap.bind("right",this._xStopMoving.bind(me), "keyup"); this.mousetrap.bind("=", this._zoomIn.bind(me), "keydown"); this.mousetrap.bind("=", this._stopZoom.bind(me), "keyup"); this.mousetrap.bind("-", this._zoomOut.bind(me), "keydown"); this.mousetrap.bind("-", this._stopZoom.bind(me), "keyup"); this.mousetrap.bind("[", this._zoomIn.bind(me), "keydown"); this.mousetrap.bind("[", this._stopZoom.bind(me), "keyup"); this.mousetrap.bind("]", this._zoomOut.bind(me), "keydown"); this.mousetrap.bind("]", this._stopZoom.bind(me), "keyup"); this.mousetrap.bind("pageup",this._zoomIn.bind(me), "keydown"); this.mousetrap.bind("pageup",this._stopZoom.bind(me), "keyup"); this.mousetrap.bind("pagedown",this._zoomOut.bind(me),"keydown"); this.mousetrap.bind("pagedown",this._stopZoom.bind(me), "keyup"); } if (this.constants.dataManipulation.enabled == true) { this.mousetrap.bind("escape",this._createManipulatorBar.bind(me)); this.mousetrap.bind("del",this._deleteSelected.bind(me)); } }; /** * Get the pointer location from a touch location * @param {{pageX: Number, pageY: Number}} touch * @return {{x: Number, y: Number}} pointer * @private */ Network.prototype._getPointer = function (touch) { return { x: touch.pageX - vis.util.getAbsoluteLeft(this.frame.canvas), y: touch.pageY - vis.util.getAbsoluteTop(this.frame.canvas) }; }; /** * On start of a touch gesture, store the pointer * @param event * @private */ Network.prototype._onTouch = function (event) { this.drag.pointer = this._getPointer(event.gesture.center); this.drag.pinched = false; this.pinch.scale = this._getScale(); this._handleTouch(this.drag.pointer); }; /** * handle drag start event * @private */ Network.prototype._onDragStart = function () { this._handleDragStart(); }; /** * This function is called by _onDragStart. * It is separated out because we can then overload it for the datamanipulation system. * * @private */ Network.prototype._handleDragStart = function() { var drag = this.drag; var node = this._getNodeAt(drag.pointer); // note: drag.pointer is set in _onTouch to get the initial touch location drag.dragging = true; drag.selection = []; drag.translation = this._getTranslation(); drag.nodeId = null; if (node != null) { drag.nodeId = node.id; // select the clicked node if not yet selected if (!node.isSelected()) { this._selectObject(node,false); } // create an array with the selected nodes and their original location and status for (var objectId in this.selectionObj.nodes) { if (this.selectionObj.nodes.hasOwnProperty(objectId)) { var object = this.selectionObj.nodes[objectId]; var s = { id: object.id, node: object, // store original x, y, xFixed and yFixed, make the node temporarily Fixed x: object.x, y: object.y, xFixed: object.xFixed, yFixed: object.yFixed }; object.xFixed = true; object.yFixed = true; drag.selection.push(s); } } } }; /** * handle drag event * @private */ Network.prototype._onDrag = function (event) { this._handleOnDrag(event) }; /** * This function is called by _onDrag. * It is separated out because we can then overload it for the datamanipulation system. * * @private */ Network.prototype._handleOnDrag = function(event) { if (this.drag.pinched) { return; } var pointer = this._getPointer(event.gesture.center); var me = this, drag = this.drag, selection = drag.selection; if (selection && selection.length && this.constants.dragNodes == true) { // calculate delta's and new location var deltaX = pointer.x - drag.pointer.x, deltaY = pointer.y - drag.pointer.y; // update position of all selected nodes selection.forEach(function (s) { var node = s.node; if (!s.xFixed) { node.x = me._XconvertDOMtoCanvas(me._XconvertCanvasToDOM(s.x) + deltaX); } if (!s.yFixed) { node.y = me._YconvertDOMtoCanvas(me._YconvertCanvasToDOM(s.y) + deltaY); } }); // start _animationStep if not yet running if (!this.moving) { this.moving = true; this.start(); } } else { if (this.constants.dragNetwork == true) { // move the network var diffX = pointer.x - this.drag.pointer.x; var diffY = pointer.y - this.drag.pointer.y; this._setTranslation( this.drag.translation.x + diffX, this.drag.translation.y + diffY); this._redraw(); this.moving = true; this.start(); } } }; /** * handle drag start event * @private */ Network.prototype._onDragEnd = function () { this.drag.dragging = false; var selection = this.drag.selection; if (selection) { selection.forEach(function (s) { // restore original xFixed and yFixed s.node.xFixed = s.xFixed; s.node.yFixed = s.yFixed; }); } }; /** * handle tap/click event: select/unselect a node * @private */ Network.prototype._onTap = function (event) { var pointer = this._getPointer(event.gesture.center); this.pointerPosition = pointer; this._handleTap(pointer); }; /** * handle doubletap event * @private */ Network.prototype._onDoubleTap = function (event) { var pointer = this._getPointer(event.gesture.center); this._handleDoubleTap(pointer); }; /** * handle long tap event: multi select nodes * @private */ Network.prototype._onHold = function (event) { var pointer = this._getPointer(event.gesture.center); this.pointerPosition = pointer; this._handleOnHold(pointer); }; /** * handle the release of the screen * * @private */ Network.prototype._onRelease = function (event) { var pointer = this._getPointer(event.gesture.center); this._handleOnRelease(pointer); }; /** * Handle pinch event * @param event * @private */ Network.prototype._onPinch = function (event) { var pointer = this._getPointer(event.gesture.center); this.drag.pinched = true; if (!('scale' in this.pinch)) { this.pinch.scale = 1; } // TODO: enabled moving while pinching? var scale = this.pinch.scale * event.gesture.scale; this._zoom(scale, pointer) }; /** * Zoom the network in or out * @param {Number} scale a number around 1, and between 0.01 and 10 * @param {{x: Number, y: Number}} pointer Position on screen * @return {Number} appliedScale scale is limited within the boundaries * @private */ Network.prototype._zoom = function(scale, pointer) { if (this.constants.zoomable == true) { var scaleOld = this._getScale(); if (scale < 0.00001) { scale = 0.00001; } if (scale > 10) { scale = 10; } // + this.frame.canvas.clientHeight / 2 var translation = this._getTranslation(); var scaleFrac = scale / scaleOld; var tx = (1 - scaleFrac) * pointer.x + translation.x * scaleFrac; var ty = (1 - scaleFrac) * pointer.y + translation.y * scaleFrac; this.areaCenter = {"x" : this._XconvertDOMtoCanvas(pointer.x), "y" : this._YconvertDOMtoCanvas(pointer.y)}; this._setScale(scale); this._setTranslation(tx, ty); this.updateClustersDefault(); this._redraw(); if (scaleOld < scale) { this.emit("zoom", {direction:"+"}); } else { this.emit("zoom", {direction:"-"}); } return scale; } }; /** * Event handler for mouse wheel event, used to zoom the timeline * See http://adomas.org/javascript-mouse-wheel/ * https://github.com/EightMedia/hammer.js/issues/256 * @param {MouseEvent} event * @private */ Network.prototype._onMouseWheel = function(event) { // retrieve delta var delta = 0; if (event.wheelDelta) { /* IE/Opera. */ delta = event.wheelDelta/120; } else if (event.detail) { /* Mozilla case. */ // In Mozilla, sign of delta is different than in IE. // Also, delta is multiple of 3. delta = -event.detail/3; } // If delta is nonzero, handle it. // Basically, delta is now positive if wheel was scrolled up, // and negative, if wheel was scrolled down. if (delta) { // calculate the new scale var scale = this._getScale(); var zoom = delta / 10; if (delta < 0) { zoom = zoom / (1 - zoom); } scale *= (1 + zoom); // calculate the pointer location var gesture = util.fakeGesture(this, event); var pointer = this._getPointer(gesture.center); // apply the new scale this._zoom(scale, pointer); } // Prevent default actions caused by mouse wheel. event.preventDefault(); }; /** * Mouse move handler for checking whether the title moves over a node with a title. * @param {Event} event * @private */ Network.prototype._onMouseMoveTitle = function (event) { var gesture = util.fakeGesture(this, event); var pointer = this._getPointer(gesture.center); // check if the previously selected node is still selected if (this.popupObj) { this._checkHidePopup(pointer); } // start a timeout that will check if the mouse is positioned above // an element var me = this; var checkShow = function() { me._checkShowPopup(pointer); }; if (this.popupTimer) { clearInterval(this.popupTimer); // stop any running calculationTimer } if (!this.drag.dragging) { this.popupTimer = setTimeout(checkShow, this.constants.tooltip.delay); } /** * Adding hover highlights */ if (this.constants.hover == true) { // removing all hover highlights for (var edgeId in this.hoverObj.edges) { if (this.hoverObj.edges.hasOwnProperty(edgeId)) { this.hoverObj.edges[edgeId].hover = false; delete this.hoverObj.edges[edgeId]; } } // adding hover highlights var obj = this._getNodeAt(pointer); if (obj == null) { obj = this._getEdgeAt(pointer); } if (obj != null) { this._hoverObject(obj); } // removing all node hover highlights except for the selected one. for (var nodeId in this.hoverObj.nodes) { if (this.hoverObj.nodes.hasOwnProperty(nodeId)) { if (obj instanceof Node && obj.id != nodeId || obj instanceof Edge || obj == null) { this._blurObject(this.hoverObj.nodes[nodeId]); delete this.hoverObj.nodes[nodeId]; } } } this.redraw(); } }; /** * Check if there is an element on the given position in the network * (a node or edge). If so, and if this element has a title, * show a popup window with its title. * * @param {{x:Number, y:Number}} pointer * @private */ Network.prototype._checkShowPopup = function (pointer) { var obj = { left: this._XconvertDOMtoCanvas(pointer.x), top: this._YconvertDOMtoCanvas(pointer.y), right: this._XconvertDOMtoCanvas(pointer.x), bottom: this._YconvertDOMtoCanvas(pointer.y) }; var id; var lastPopupNode = this.popupObj; if (this.popupObj == undefined) { // search the nodes for overlap, select the top one in case of multiple nodes var nodes = this.nodes; for (id in nodes) { if (nodes.hasOwnProperty(id)) { var node = nodes[id]; if (node.getTitle() !== undefined && node.isOverlappingWith(obj)) { this.popupObj = node; break; } } } } if (this.popupObj === undefined) { // search the edges for overlap var edges = this.edges; for (id in edges) { if (edges.hasOwnProperty(id)) { var edge = edges[id]; if (edge.connected && (edge.getTitle() !== undefined) && edge.isOverlappingWith(obj)) { this.popupObj = edge; break; } } } } if (this.popupObj) { // show popup message window if (this.popupObj != lastPopupNode) { var me = this; if (!me.popup) { me.popup = new Popup(me.frame, me.constants.tooltip); } // adjust a small offset such that the mouse cursor is located in the // bottom left location of the popup, and you can easily move over the // popup area me.popup.setPosition(pointer.x - 3, pointer.y - 3); me.popup.setText(me.popupObj.getTitle()); me.popup.show(); } } else { if (this.popup) { this.popup.hide(); } } }; /** * Check if the popup must be hided, which is the case when the mouse is no * longer hovering on the object * @param {{x:Number, y:Number}} pointer * @private */ Network.prototype._checkHidePopup = function (pointer) { if (!this.popupObj || !this._getNodeAt(pointer) ) { this.popupObj = undefined; if (this.popup) { this.popup.hide(); } } }; /** * Set a new size for the network * @param {string} width Width in pixels or percentage (for example '800px' * or '50%') * @param {string} height Height in pixels or percentage (for example '400px' * or '30%') */ Network.prototype.setSize = function(width, height) { this.frame.style.width = width; this.frame.style.height = height; this.frame.canvas.style.width = '100%'; this.frame.canvas.style.height = '100%'; this.frame.canvas.width = this.frame.canvas.clientWidth; this.frame.canvas.height = this.frame.canvas.clientHeight; if (this.manipulationDiv !== undefined) { this.manipulationDiv.style.width = this.frame.canvas.clientWidth + "px"; } if (this.navigationDivs !== undefined) { if (this.navigationDivs['wrapper'] !== undefined) { this.navigationDivs['wrapper'].style.width = this.frame.canvas.clientWidth + "px"; this.navigationDivs['wrapper'].style.height = this.frame.canvas.clientHeight + "px"; } } this.emit('resize', {width:this.frame.canvas.width,height:this.frame.canvas.height}); }; /** * Set a data set with nodes for the network * @param {Array | DataSet | DataView} nodes The data containing the nodes. * @private */ Network.prototype._setNodes = function(nodes) { var oldNodesData = this.nodesData; if (nodes instanceof DataSet || nodes instanceof DataView) { this.nodesData = nodes; } else if (nodes instanceof Array) { this.nodesData = new DataSet(); this.nodesData.add(nodes); } else if (!nodes) { this.nodesData = new DataSet(); } else { throw new TypeError('Array or DataSet expected'); } if (oldNodesData) { // unsubscribe from old dataset util.forEach(this.nodesListeners, function (callback, event) { oldNodesData.off(event, callback); }); } // remove drawn nodes this.nodes = {}; if (this.nodesData) { // subscribe to new dataset var me = this; util.forEach(this.nodesListeners, function (callback, event) { me.nodesData.on(event, callback); }); // draw all new nodes var ids = this.nodesData.getIds(); this._addNodes(ids); } this._updateSelection(); }; /** * Add nodes * @param {Number[] | String[]} ids * @private */ Network.prototype._addNodes = function(ids) { var id; for (var i = 0, len = ids.length; i < len; i++) { id = ids[i]; var data = this.nodesData.get(id); var node = new Node(data, this.images, this.groups, this.constants); this.nodes[id] = node; // note: this may replace an existing node if ((node.xFixed == false || node.yFixed == false) && (node.x === null || node.y === null)) { var radius = 10 * 0.1*ids.length; var angle = 2 * Math.PI * Math.random(); if (node.xFixed == false) {node.x = radius * Math.cos(angle);} if (node.yFixed == false) {node.y = radius * Math.sin(angle);} } this.moving = true; } this._updateNodeIndexList(); if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { this._resetLevels(); this._setupHierarchicalLayout(); } this._updateCalculationNodes(); this._reconnectEdges(); this._updateValueRange(this.nodes); this.updateLabels(); }; /** * Update existing nodes, or create them when not yet existing * @param {Number[] | String[]} ids * @private */ Network.prototype._updateNodes = function(ids) { var nodes = this.nodes, nodesData = this.nodesData; for (var i = 0, len = ids.length; i < len; i++) { var id = ids[i]; var node = nodes[id]; var data = nodesData.get(id); if (node) { // update node node.setProperties(data, this.constants); } else { // create node node = new Node(properties, this.images, this.groups, this.constants); nodes[id] = node; } } this.moving = true; if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { this._resetLevels(); this._setupHierarchicalLayout(); } this._updateNodeIndexList(); this._reconnectEdges(); this._updateValueRange(nodes); }; /** * Remove existing nodes. If nodes do not exist, the method will just ignore it. * @param {Number[] | String[]} ids * @private */ Network.prototype._removeNodes = function(ids) { var nodes = this.nodes; for (var i = 0, len = ids.length; i < len; i++) { var id = ids[i]; delete nodes[id]; } this._updateNodeIndexList(); if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { this._resetLevels(); this._setupHierarchicalLayout(); } this._updateCalculationNodes(); this._reconnectEdges(); this._updateSelection(); this._updateValueRange(nodes); }; /** * Load edges by reading the data table * @param {Array | DataSet | DataView} edges The data containing the edges. * @private * @private */ Network.prototype._setEdges = function(edges) { var oldEdgesData = this.edgesData; if (edges instanceof DataSet || edges instanceof DataView) { this.edgesData = edges; } else if (edges instanceof Array) { this.edgesData = new DataSet(); this.edgesData.add(edges); } else if (!edges) { this.edgesData = new DataSet(); } else { throw new TypeError('Array or DataSet expected'); } if (oldEdgesData) { // unsubscribe from old dataset util.forEach(this.edgesListeners, function (callback, event) { oldEdgesData.off(event, callback); }); } // remove drawn edges this.edges = {}; if (this.edgesData) { // subscribe to new dataset var me = this; util.forEach(this.edgesListeners, function (callback, event) { me.edgesData.on(event, callback); }); // draw all new nodes var ids = this.edgesData.getIds(); this._addEdges(ids); } this._reconnectEdges(); }; /** * Add edges * @param {Number[] | String[]} ids * @private */ Network.prototype._addEdges = function (ids) { var edges = this.edges, edgesData = this.edgesData; for (var i = 0, len = ids.length; i < len; i++) { var id = ids[i]; var oldEdge = edges[id]; if (oldEdge) { oldEdge.disconnect(); } var data = edgesData.get(id, {"showInternalIds" : true}); edges[id] = new Edge(data, this, this.constants); } this.moving = true; this._updateValueRange(edges); this._createBezierNodes(); if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { this._resetLevels(); this._setupHierarchicalLayout(); } this._updateCalculationNodes(); }; /** * Update existing edges, or create them when not yet existing * @param {Number[] | String[]} ids * @private */ Network.prototype._updateEdges = function (ids) { var edges = this.edges, edgesData = this.edgesData; for (var i = 0, len = ids.length; i < len; i++) { var id = ids[i]; var data = edgesData.get(id); var edge = edges[id]; if (edge) { // update edge edge.disconnect(); edge.setProperties(data, this.constants); edge.connect(); } else { // create edge edge = new Edge(data, this, this.constants); this.edges[id] = edge; } } this._createBezierNodes(); if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { this._resetLevels(); this._setupHierarchicalLayout(); } this.moving = true; this._updateValueRange(edges); }; /** * Remove existing edges. Non existing ids will be ignored * @param {Number[] | String[]} ids * @private */ Network.prototype._removeEdges = function (ids) { var edges = this.edges; for (var i = 0, len = ids.length; i < len; i++) { var id = ids[i]; var edge = edges[id]; if (edge) { if (edge.via != null) { delete this.sectors['support']['nodes'][edge.via.id]; } edge.disconnect(); delete edges[id]; } } this.moving = true; this._updateValueRange(edges); if (this.constants.hierarchicalLayout.enabled == true && this.initializing == false) { this._resetLevels(); this._setupHierarchicalLayout(); } this._updateCalculationNodes(); }; /** * Reconnect all edges * @private */ Network.prototype._reconnectEdges = function() { var id, nodes = this.nodes, edges = this.edges; for (id in nodes) { if (nodes.hasOwnProperty(id)) { nodes[id].edges = []; } } for (id in edges) { if (edges.hasOwnProperty(id)) { var edge = edges[id]; edge.from = null; edge.to = null; edge.connect(); } } }; /** * Update the values of all object in the given array according to the current * value range of the objects in the array. * @param {Object} obj An object containing a set of Edges or Nodes * The objects must have a method getValue() and * setValueRange(min, max). * @private */ Network.prototype._updateValueRange = function(obj) { var id; // determine the range of the objects var valueMin = undefined; var valueMax = undefined; for (id in obj) { if (obj.hasOwnProperty(id)) { var value = obj[id].getValue(); if (value !== undefined) { valueMin = (valueMin === undefined) ? value : Math.min(value, valueMin); valueMax = (valueMax === undefined) ? value : Math.max(value, valueMax); } } } // adjust the range of all objects if (valueMin !== undefined && valueMax !== undefined) { for (id in obj) { if (obj.hasOwnProperty(id)) { obj[id].setValueRange(valueMin, valueMax); } } } }; /** * Redraw the network with the current data * chart will be resized too. */ Network.prototype.redraw = function() { this.setSize(this.width, this.height); this._redraw(); }; /** * Redraw the network with the current data * @private */ Network.prototype._redraw = function() { var ctx = this.frame.canvas.getContext('2d'); // clear the canvas var w = this.frame.canvas.width; var h = this.frame.canvas.height; ctx.clearRect(0, 0, w, h); // set scaling and translation ctx.save(); ctx.translate(this.translation.x, this.translation.y); ctx.scale(this.scale, this.scale); this.canvasTopLeft = { "x": this._XconvertDOMtoCanvas(0), "y": this._YconvertDOMtoCanvas(0) }; this.canvasBottomRight = { "x": this._XconvertDOMtoCanvas(this.frame.canvas.clientWidth), "y": this._YconvertDOMtoCanvas(this.frame.canvas.clientHeight) }; this._doInAllSectors("_drawAllSectorNodes",ctx); this._doInAllSectors("_drawEdges",ctx); this._doInAllSectors("_drawNodes",ctx,false); this._doInAllSectors("_drawControlNodes",ctx); // this._doInSupportSector("_drawNodes",ctx,true); // this._drawTree(ctx,"#F00F0F"); // restore original scaling and translation ctx.restore(); }; /** * Set the translation of the network * @param {Number} offsetX Horizontal offset * @param {Number} offsetY Vertical offset * @private */ Network.prototype._setTranslation = function(offsetX, offsetY) { if (this.translation === undefined) { this.translation = { x: 0, y: 0 }; } if (offsetX !== undefined) { this.translation.x = offsetX; } if (offsetY !== undefined) { this.translation.y = offsetY; } this.emit('viewChanged'); }; /** * Get the translation of the network * @return {Object} translation An object with parameters x and y, both a number * @private */ Network.prototype._getTranslation = function() { return { x: this.translation.x, y: this.translation.y }; }; /** * Scale the network * @param {Number} scale Scaling factor 1.0 is unscaled * @private */ Network.prototype._setScale = function(scale) { this.scale = scale; }; /** * Get the current scale of the network * @return {Number} scale Scaling factor 1.0 is unscaled * @private */ Network.prototype._getScale = function() { return this.scale; }; /** * Convert the X coordinate in DOM-space (coordinate point in browser relative to the container div) to * the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) * @param {number} x * @returns {number} * @private */ Network.prototype._XconvertDOMtoCanvas = function(x) { return (x - this.translation.x) / this.scale; }; /** * Convert the X coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to * the X coordinate in DOM-space (coordinate point in browser relative to the container div) * @param {number} x * @returns {number} * @private */ Network.prototype._XconvertCanvasToDOM = function(x) { return x * this.scale + this.translation.x; }; /** * Convert the Y coordinate in DOM-space (coordinate point in browser relative to the container div) to * the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) * @param {number} y * @returns {number} * @private */ Network.prototype._YconvertDOMtoCanvas = function(y) { return (y - this.translation.y) / this.scale; }; /** * Convert the Y coordinate in canvas-space (the simulation sandbox, which the camera looks upon) to * the Y coordinate in DOM-space (coordinate point in browser relative to the container div) * @param {number} y * @returns {number} * @private */ Network.prototype._YconvertCanvasToDOM = function(y) { return y * this.scale + this.translation.y ; }; /** * * @param {object} pos = {x: number, y: number} * @returns {{x: number, y: number}} * @constructor */ Network.prototype.canvasToDOM = function(pos) { return {x:this._XconvertCanvasToDOM(pos.x),y:this._YconvertCanvasToDOM(pos.y)}; } /** * * @param {object} pos = {x: number, y: number} * @returns {{x: number, y: number}} * @constructor */ Network.prototype.DOMtoCanvas = function(pos) { return {x:this._XconvertDOMtoCanvas(pos.x),y:this._YconvertDOMtoCanvas(pos.y)}; } /** * Redraw all nodes * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); * @param {CanvasRenderingContext2D} ctx * @param {Boolean} [alwaysShow] * @private */ Network.prototype._drawNodes = function(ctx,alwaysShow) { if (alwaysShow === undefined) { alwaysShow = false; } // first draw the unselected nodes var nodes = this.nodes; var selected = []; for (var id in nodes) { if (nodes.hasOwnProperty(id)) { nodes[id].setScaleAndPos(this.scale,this.canvasTopLeft,this.canvasBottomRight); if (nodes[id].isSelected()) { selected.push(id); } else { if (nodes[id].inArea() || alwaysShow) { nodes[id].draw(ctx); } } } } // draw the selected nodes on top for (var s = 0, sMax = selected.length; s < sMax; s++) { if (nodes[selected[s]].inArea() || alwaysShow) { nodes[selected[s]].draw(ctx); } } }; /** * Redraw all edges * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); * @param {CanvasRenderingContext2D} ctx * @private */ Network.prototype._drawEdges = function(ctx) { var edges = this.edges; for (var id in edges) { if (edges.hasOwnProperty(id)) { var edge = edges[id]; edge.setScale(this.scale); if (edge.connected) { edges[id].draw(ctx); } } } }; /** * Redraw all edges * The 2d context of a HTML canvas can be retrieved by canvas.getContext('2d'); * @param {CanvasRenderingContext2D} ctx * @private */ Network.prototype._drawControlNodes = function(ctx) { var edges = this.edges; for (var id in edges) { if (edges.hasOwnProperty(id)) { edges[id]._drawControlNodes(ctx); } } }; /** * Find a stable position for all nodes * @private */ Network.prototype._stabilize = function() { if (this.constants.freezeForStabilization == true) { this._freezeDefinedNodes(); } // find stable position var count = 0; while (this.moving && count < this.constants.stabilizationIterations) { this._physicsTick(); count++; } this.zoomExtent(false,true); if (this.constants.freezeForStabilization == true) { this._restoreFrozenNodes(); } this.emit("stabilized",{iterations:count}); }; /** * When initializing and stabilizing, we can freeze nodes with a predefined position. This greatly speeds up stabilization * because only the supportnodes for the smoothCurves have to settle. * * @private */ Network.prototype._freezeDefinedNodes = function() { var nodes = this.nodes; for (var id in nodes) { if (nodes.hasOwnProperty(id)) { if (nodes[id].x != null && nodes[id].y != null) { nodes[id].fixedData.x = nodes[id].xFixed; nodes[id].fixedData.y = nodes[id].yFixed; nodes[id].xFixed = true; nodes[id].yFixed = true; } } } }; /** * Unfreezes the nodes that have been frozen by _freezeDefinedNodes. * * @private */ Network.prototype._restoreFrozenNodes = function() { var nodes = this.nodes; for (var id in nodes) { if (nodes.hasOwnProperty(id)) { if (nodes[id].fixedData.x != null) { nodes[id].xFixed = nodes[id].fixedData.x; nodes[id].yFixed = nodes[id].fixedData.y; } } } }; /** * Check if any of the nodes is still moving * @param {number} vmin the minimum velocity considered as 'moving' * @return {boolean} true if moving, false if non of the nodes is moving * @private */ Network.prototype._isMoving = function(vmin) { var nodes = this.nodes; for (var id in nodes) { if (nodes.hasOwnProperty(id) && nodes[id].isMoving(vmin)) { return true; } } return false; }; /** * /** * Perform one discrete step for all nodes * * @private */ Network.prototype._discreteStepNodes = function() { var interval = this.physicsDiscreteStepsize; var nodes = this.nodes; var nodeId; var nodesPresent = false; if (this.constants.maxVelocity > 0) { for (nodeId in nodes) { if (nodes.hasOwnProperty(nodeId)) { nodes[nodeId].discreteStepLimited(interval, this.constants.maxVelocity); nodesPresent = true; } } } else { for (nodeId in nodes) { if (nodes.hasOwnProperty(nodeId)) { nodes[nodeId].discreteStep(interval); nodesPresent = true; } } } if (nodesPresent == true) { var vminCorrected = this.constants.minVelocity / Math.max(this.scale,0.05); if (vminCorrected > 0.5*this.constants.maxVelocity) { this.moving = true; } else { this.moving = this._isMoving(vminCorrected); } } }; /** * A single simulation step (or "tick") in the physics simulation * * @private */ Network.prototype._physicsTick = function() { if (!this.freezeSimulation) { if (this.moving) { this._doInAllActiveSectors("_initializeForceCalculation"); this._doInAllActiveSectors("_discreteStepNodes"); if (this.constants.smoothCurves) { this._doInSupportSector("_discreteStepNodes"); } this._findCenter(this._getRange()) } } }; /** * This function runs one step of the animation. It calls an x amount of physics ticks and one render tick. * It reschedules itself at the beginning of the function * * @private */ Network.prototype._animationStep = function() { // reset the timer so a new scheduled animation step can be set this.timer = undefined; // handle the keyboad movement this._handleNavigation(); // this schedules a new animation step this.start(); // start the physics simulation var calculationTime = Date.now(); var maxSteps = 1; this._physicsTick(); var timeRequired = Date.now() - calculationTime; while (timeRequired < 0.9*(this.renderTimestep - this.renderTime) && maxSteps < this.maxPhysicsTicksPerRender) { this._physicsTick(); timeRequired = Date.now() - calculationTime; maxSteps++; } // start the rendering process var renderTime = Date.now(); this._redraw(); this.renderTime = Date.now() - renderTime; }; if (typeof window !== 'undefined') { window.requestAnimationFrame = window.requestAnimationFrame || window.mozRequestAnimationFrame || window.webkitRequestAnimationFrame || window.msRequestAnimationFrame; } /** * Schedule a animation step with the refreshrate interval. */ Network.prototype.start = function() { if (this.moving || this.xIncrement != 0 || this.yIncrement != 0 || this.zoomIncrement != 0) { if (!this.timer) { var ua = navigator.userAgent.toLowerCase(); var requiresTimeout = false; if (ua.indexOf('msie 9.0') != -1) { // IE 9 requiresTimeout = true; } else if (ua.indexOf('safari') != -1) { // safari if (ua.indexOf('chrome') <= -1) { requiresTimeout = true; } } if (requiresTimeout == true) { this.timer = window.setTimeout(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function } else{ this.timer = window.requestAnimationFrame(this._animationStep.bind(this), this.renderTimestep); // wait this.renderTimeStep milliseconds and perform the animation step function } } } else { this._redraw(); } }; /** * Move the network according to the keyboard presses. * * @private */ Network.prototype._handleNavigation = function() { if (this.xIncrement != 0 || this.yIncrement != 0) { var translation = this._getTranslation(); this._setTranslation(translation.x+this.xIncrement, translation.y+this.yIncrement); } if (this.zoomIncrement != 0) { var center = { x: this.frame.canvas.clientWidth / 2, y: this.frame.canvas.clientHeight / 2 }; this._zoom(this.scale*(1 + this.zoomIncrement), center); } }; /** * Freeze the _animationStep */ Network.prototype.toggleFreeze = function() { if (this.freezeSimulation == false) { this.freezeSimulation = true; } else { this.freezeSimulation = false; this.start(); } }; /** * This function cleans the support nodes if they are not needed and adds them when they are. * * @param {boolean} [disableStart] * @private */ Network.prototype._configureSmoothCurves = function(disableStart) { if (disableStart === undefined) { disableStart = true; } if (this.constants.smoothCurves == true) { this._createBezierNodes(); } else { // delete the support nodes this.sectors['support']['nodes'] = {}; for (var edgeId in this.edges) { if (this.edges.hasOwnProperty(edgeId)) { this.edges[edgeId].smooth = false; this.edges[edgeId].via = null; } } } this._updateCalculationNodes(); if (!disableStart) { this.moving = true; this.start(); } }; /** * Bezier curves require an anchor point to calculate the smooth flow. These points are nodes. These nodes are invisible but * are used for the force calculation. * * @private */ Network.prototype._createBezierNodes = function() { if (this.constants.smoothCurves == true) { for (var edgeId in this.edges) { if (this.edges.hasOwnProperty(edgeId)) { var edge = this.edges[edgeId]; if (edge.via == null) { edge.smooth = true; var nodeId = "edgeId:".concat(edge.id); this.sectors['support']['nodes'][nodeId] = new Node( {id:nodeId, mass:1, shape:'circle', image:"", internalMultiplier:1 },{},{},this.constants); edge.via = this.sectors['support']['nodes'][nodeId]; edge.via.parentEdgeId = edge.id; edge.positionBezierNode(); } } } } }; /** * load the functions that load the mixins into the prototype. * * @private */ Network.prototype._initializeMixinLoaders = function () { for (var mixinFunction in networkMixinLoaders) { if (networkMixinLoaders.hasOwnProperty(mixinFunction)) { Network.prototype[mixinFunction] = networkMixinLoaders[mixinFunction]; } } }; /** * Load the XY positions of the nodes into the dataset. */ Network.prototype.storePosition = function() { var dataArray = []; for (var nodeId in this.nodes) { if (this.nodes.hasOwnProperty(nodeId)) { var node = this.nodes[nodeId]; var allowedToMoveX = !this.nodes.xFixed; var allowedToMoveY = !this.nodes.yFixed; if (this.nodesData._data[nodeId].x != Math.round(node.x) || this.nodesData._data[nodeId].y != Math.round(node.y)) { dataArray.push({id:nodeId,x:Math.round(node.x),y:Math.round(node.y),allowedToMoveX:allowedToMoveX,allowedToMoveY:allowedToMoveY}); } } } this.nodesData.update(dataArray); }; /** * Center a node in view. * * @param {Number} nodeId * @param {Number} [zoomLevel] */ Network.prototype.focusOnNode = function (nodeId, zoomLevel) { if (this.nodes.hasOwnProperty(nodeId)) { if (zoomLevel === undefined) { zoomLevel = this._getScale(); } var nodePosition= {x: this.nodes[nodeId].x, y: this.nodes[nodeId].y}; var requiredScale = zoomLevel; this._setScale(requiredScale); var canvasCenter = this.DOMtoCanvas({x:0.5 * this.frame.canvas.width,y:0.5 * this.frame.canvas.height}); var translation = this._getTranslation(); var distanceFromCenter = {x:canvasCenter.x - nodePosition.x, y:canvasCenter.y - nodePosition.y}; this._setTranslation(translation.x + requiredScale * distanceFromCenter.x, translation.y + requiredScale * distanceFromCenter.y); this.redraw(); } else { console.log("This nodeId cannot be found.") } }; /** * @constructor Graph3d * Graph3d displays data in 3d. * * Graph3d is developed in javascript as a Google Visualization Chart. * * @param {Element} container The DOM element in which the Graph3d will * be created. Normally a div element. * @param {DataSet | DataView | Array} [data] * @param {Object} [options] */ function Graph3d(container, data, options) { if (!(this instanceof Graph3d)) { throw new SyntaxError('Constructor must be called with the new operator'); } // create variables and set default values this.containerElement = container; this.width = '400px'; this.height = '400px'; this.margin = 10; // px this.defaultXCenter = '55%'; this.defaultYCenter = '50%'; this.xLabel = 'x'; this.yLabel = 'y'; this.zLabel = 'z'; this.filterLabel = 'time'; this.legendLabel = 'value'; this.style = Graph3d.STYLE.DOT; this.showPerspective = true; this.showGrid = true; this.keepAspectRatio = true; this.showShadow = false; this.showGrayBottom = false; // TODO: this does not work correctly this.showTooltip = false; this.verticalRatio = 0.5; // 0.1 to 1.0, where 1.0 results in a 'cube' this.animationInterval = 1000; // milliseconds this.animationPreload = false; this.camera = new Graph3d.Camera(); this.eye = new Point3d(0, 0, -1); // TODO: set eye.z about 3/4 of the width of the window? this.dataTable = null; // The original data table this.dataPoints = null; // The table with point objects // the column indexes this.colX = undefined; this.colY = undefined; this.colZ = undefined; this.colValue = undefined; this.colFilter = undefined; this.xMin = 0; this.xStep = undefined; // auto by default this.xMax = 1; this.yMin = 0; this.yStep = undefined; // auto by default this.yMax = 1; this.zMin = 0; this.zStep = undefined; // auto by default this.zMax = 1; this.valueMin = 0; this.valueMax = 1; this.xBarWidth = 1; this.yBarWidth = 1; // TODO: customize axis range // constants this.colorAxis = '#4D4D4D'; this.colorGrid = '#D3D3D3'; this.colorDot = '#7DC1FF'; this.colorDotBorder = '#3267D2'; // create a frame and canvas this.create(); // apply options (also when undefined) this.setOptions(options); // apply data if (data) { this.setData(data); } } // Extend Graph3d with an Emitter mixin Emitter(Graph3d.prototype); /** * @class Camera * The camera is mounted on a (virtual) camera arm. The camera arm can rotate * The camera is always looking in the direction of the origin of the arm. * This way, the camera always rotates around one fixed point, the location * of the camera arm. * * Documentation: * http://en.wikipedia.org/wiki/3D_projection */ Graph3d.Camera = function () { this.armLocation = new Point3d(); this.armRotation = {}; this.armRotation.horizontal = 0; this.armRotation.vertical = 0; this.armLength = 1.7; this.cameraLocation = new Point3d(); this.cameraRotation = new Point3d(0.5*Math.PI, 0, 0); this.calculateCameraOrientation(); }; /** * Set the location (origin) of the arm * @param {Number} x Normalized value of x * @param {Number} y Normalized value of y * @param {Number} z Normalized value of z */ Graph3d.Camera.prototype.setArmLocation = function(x, y, z) { this.armLocation.x = x; this.armLocation.y = y; this.armLocation.z = z; this.calculateCameraOrientation(); }; /** * Set the rotation of the camera arm * @param {Number} horizontal The horizontal rotation, between 0 and 2*PI. * Optional, can be left undefined. * @param {Number} vertical The vertical rotation, between 0 and 0.5*PI * if vertical=0.5*PI, the graph is shown from the * top. Optional, can be left undefined. */ Graph3d.Camera.prototype.setArmRotation = function(horizontal, vertical) { if (horizontal !== undefined) { this.armRotation.horizontal = horizontal; } if (vertical !== undefined) { this.armRotation.vertical = vertical; if (this.armRotation.vertical < 0) this.armRotation.vertical = 0; if (this.armRotation.vertical > 0.5*Math.PI) this.armRotation.vertical = 0.5*Math.PI; } if (horizontal !== undefined || vertical !== undefined) { this.calculateCameraOrientation(); } }; /** * Retrieve the current arm rotation * @return {object} An object with parameters horizontal and vertical */ Graph3d.Camera.prototype.getArmRotation = function() { var rot = {}; rot.horizontal = this.armRotation.horizontal; rot.vertical = this.armRotation.vertical; return rot; }; /** * Set the (normalized) length of the camera arm. * @param {Number} length A length between 0.71 and 5.0 */ Graph3d.Camera.prototype.setArmLength = function(length) { if (length === undefined) return; this.armLength = length; // Radius must be larger than the corner of the graph, // which has a distance of sqrt(0.5^2+0.5^2) = 0.71 from the center of the // graph if (this.armLength < 0.71) this.armLength = 0.71; if (this.armLength > 5.0) this.armLength = 5.0; this.calculateCameraOrientation(); }; /** * Retrieve the arm length * @return {Number} length */ Graph3d.Camera.prototype.getArmLength = function() { return this.armLength; }; /** * Retrieve the camera location * @return {Point3d} cameraLocation */ Graph3d.Camera.prototype.getCameraLocation = function() { return this.cameraLocation; }; /** * Retrieve the camera rotation * @return {Point3d} cameraRotation */ Graph3d.Camera.prototype.getCameraRotation = function() { return this.cameraRotation; }; /** * Calculate the location and rotation of the camera based on the * position and orientation of the camera arm */ Graph3d.Camera.prototype.calculateCameraOrientation = function() { // calculate location of the camera this.cameraLocation.x = this.armLocation.x - this.armLength * Math.sin(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); this.cameraLocation.y = this.armLocation.y - this.armLength * Math.cos(this.armRotation.horizontal) * Math.cos(this.armRotation.vertical); this.cameraLocation.z = this.armLocation.z + this.armLength * Math.sin(this.armRotation.vertical); // calculate rotation of the camera this.cameraRotation.x = Math.PI/2 - this.armRotation.vertical; this.cameraRotation.y = 0; this.cameraRotation.z = -this.armRotation.horizontal; }; /** * Calculate the scaling values, dependent on the range in x, y, and z direction */ Graph3d.prototype._setScale = function() { this.scale = new Point3d(1 / (this.xMax - this.xMin), 1 / (this.yMax - this.yMin), 1 / (this.zMax - this.zMin)); // keep aspect ration between x and y scale if desired if (this.keepAspectRatio) { if (this.scale.x < this.scale.y) { //noinspection JSSuspiciousNameCombination this.scale.y = this.scale.x; } else { //noinspection JSSuspiciousNameCombination this.scale.x = this.scale.y; } } // scale the vertical axis this.scale.z *= this.verticalRatio; // TODO: can this be automated? verticalRatio? // determine scale for (optional) value this.scale.value = 1 / (this.valueMax - this.valueMin); // position the camera arm var xCenter = (this.xMax + this.xMin) / 2 * this.scale.x; var yCenter = (this.yMax + this.yMin) / 2 * this.scale.y; var zCenter = (this.zMax + this.zMin) / 2 * this.scale.z; this.camera.setArmLocation(xCenter, yCenter, zCenter); }; /** * Convert a 3D location to a 2D location on screen * http://en.wikipedia.org/wiki/3D_projection * @param {Point3d} point3d A 3D point with parameters x, y, z * @return {Point2d} point2d A 2D point with parameters x, y */ Graph3d.prototype._convert3Dto2D = function(point3d) { var translation = this._convertPointToTranslation(point3d); return this._convertTranslationToScreen(translation); }; /** * Convert a 3D location its translation seen from the camera * http://en.wikipedia.org/wiki/3D_projection * @param {Point3d} point3d A 3D point with parameters x, y, z * @return {Point3d} translation A 3D point with parameters x, y, z This is * the translation of the point, seen from the * camera */ Graph3d.prototype._convertPointToTranslation = function(point3d) { var ax = point3d.x * this.scale.x, ay = point3d.y * this.scale.y, az = point3d.z * this.scale.z, cx = this.camera.getCameraLocation().x, cy = this.camera.getCameraLocation().y, cz = this.camera.getCameraLocation().z, // calculate angles sinTx = Math.sin(this.camera.getCameraRotation().x), cosTx = Math.cos(this.camera.getCameraRotation().x), sinTy = Math.sin(this.camera.getCameraRotation().y), cosTy = Math.cos(this.camera.getCameraRotation().y), sinTz = Math.sin(this.camera.getCameraRotation().z), cosTz = Math.cos(this.camera.getCameraRotation().z), // calculate translation dx = cosTy * (sinTz * (ay - cy) + cosTz * (ax - cx)) - sinTy * (az - cz), dy = sinTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) + cosTx * (cosTz * (ay - cy) - sinTz * (ax-cx)), dz = cosTx * (cosTy * (az - cz) + sinTy * (sinTz * (ay - cy) + cosTz * (ax - cx))) - sinTx * (cosTz * (ay - cy) - sinTz * (ax-cx)); return new Point3d(dx, dy, dz); }; /** * Convert a translation point to a point on the screen * @param {Point3d} translation A 3D point with parameters x, y, z This is * the translation of the point, seen from the * camera * @return {Point2d} point2d A 2D point with parameters x, y */ Graph3d.prototype._convertTranslationToScreen = function(translation) { var ex = this.eye.x, ey = this.eye.y, ez = this.eye.z, dx = translation.x, dy = translation.y, dz = translation.z; // calculate position on screen from translation var bx; var by; if (this.showPerspective) { bx = (dx - ex) * (ez / dz); by = (dy - ey) * (ez / dz); } else { bx = dx * -(ez / this.camera.getArmLength()); by = dy * -(ez / this.camera.getArmLength()); } // shift and scale the point to the center of the screen // use the width of the graph to scale both horizontally and vertically. return new Point2d( this.xcenter + bx * this.frame.canvas.clientWidth, this.ycenter - by * this.frame.canvas.clientWidth); }; /** * Set the background styling for the graph * @param {string | {fill: string, stroke: string, strokeWidth: string}} backgroundColor */ Graph3d.prototype._setBackgroundColor = function(backgroundColor) { var fill = 'white'; var stroke = 'gray'; var strokeWidth = 1; if (typeof(backgroundColor) === 'string') { fill = backgroundColor; stroke = 'none'; strokeWidth = 0; } else if (typeof(backgroundColor) === 'object') { if (backgroundColor.fill !== undefined) fill = backgroundColor.fill; if (backgroundColor.stroke !== undefined) stroke = backgroundColor.stroke; if (backgroundColor.strokeWidth !== undefined) strokeWidth = backgroundColor.strokeWidth; } else if (backgroundColor === undefined) { // use use defaults } else { throw 'Unsupported type of backgroundColor'; } this.frame.style.backgroundColor = fill; this.frame.style.borderColor = stroke; this.frame.style.borderWidth = strokeWidth + 'px'; this.frame.style.borderStyle = 'solid'; }; /// enumerate the available styles Graph3d.STYLE = { BAR: 0, BARCOLOR: 1, BARSIZE: 2, DOT : 3, DOTLINE : 4, DOTCOLOR: 5, DOTSIZE: 6, GRID : 7, LINE: 8, SURFACE : 9 }; /** * Retrieve the style index from given styleName * @param {string} styleName Style name such as 'dot', 'grid', 'dot-line' * @return {Number} styleNumber Enumeration value representing the style, or -1 * when not found */ Graph3d.prototype._getStyleNumber = function(styleName) { switch (styleName) { case 'dot': return Graph3d.STYLE.DOT; case 'dot-line': return Graph3d.STYLE.DOTLINE; case 'dot-color': return Graph3d.STYLE.DOTCOLOR; case 'dot-size': return Graph3d.STYLE.DOTSIZE; case 'line': return Graph3d.STYLE.LINE; case 'grid': return Graph3d.STYLE.GRID; case 'surface': return Graph3d.STYLE.SURFACE; case 'bar': return Graph3d.STYLE.BAR; case 'bar-color': return Graph3d.STYLE.BARCOLOR; case 'bar-size': return Graph3d.STYLE.BARSIZE; } return -1; }; /** * Determine the indexes of the data columns, based on the given style and data * @param {DataSet} data * @param {Number} style */ Graph3d.prototype._determineColumnIndexes = function(data, style) { if (this.style === Graph3d.STYLE.DOT || this.style === Graph3d.STYLE.DOTLINE || this.style === Graph3d.STYLE.LINE || this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE || this.style === Graph3d.STYLE.BAR) { // 3 columns expected, and optionally a 4th with filter values this.colX = 0; this.colY = 1; this.colZ = 2; this.colValue = undefined; if (data.getNumberOfColumns() > 3) { this.colFilter = 3; } } else if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { // 4 columns expected, and optionally a 5th with filter values this.colX = 0; this.colY = 1; this.colZ = 2; this.colValue = 3; if (data.getNumberOfColumns() > 4) { this.colFilter = 4; } } else { throw 'Unknown style "' + this.style + '"'; } }; Graph3d.prototype.getNumberOfRows = function(data) { return data.length; } Graph3d.prototype.getNumberOfColumns = function(data) { var counter = 0; for (var column in data[0]) { if (data[0].hasOwnProperty(column)) { counter++; } } return counter; } Graph3d.prototype.getDistinctValues = function(data, column) { var distinctValues = []; for (var i = 0; i < data.length; i++) { if (distinctValues.indexOf(data[i][column]) == -1) { distinctValues.push(data[i][column]); } } return distinctValues; } Graph3d.prototype.getColumnRange = function(data,column) { var minMax = {min:data[0][column],max:data[0][column]}; for (var i = 0; i < data.length; i++) { if (minMax.min > data[i][column]) { minMax.min = data[i][column]; } if (minMax.max < data[i][column]) { minMax.max = data[i][column]; } } return minMax; }; /** * Initialize the data from the data table. Calculate minimum and maximum values * and column index values * @param {Array | DataSet | DataView} rawData The data containing the items for the Graph. * @param {Number} style Style Number */ Graph3d.prototype._dataInitialize = function (rawData, style) { var me = this; // unsubscribe from the dataTable if (this.dataSet) { this.dataSet.off('*', this._onChange); } if (rawData === undefined) return; if (Array.isArray(rawData)) { rawData = new DataSet(rawData); } var data; if (rawData instanceof DataSet || rawData instanceof DataView) { data = rawData.get(); } else { throw new Error('Array, DataSet, or DataView expected'); } if (data.length == 0) return; this.dataSet = rawData; this.dataTable = data; // subscribe to changes in the dataset this._onChange = function () { me.setData(me.dataSet); }; this.dataSet.on('*', this._onChange); // _determineColumnIndexes // getNumberOfRows (points) // getNumberOfColumns (x,y,z,v,t,t1,t2...) // getDistinctValues (unique values?) // getColumnRange // determine the location of x,y,z,value,filter columns this.colX = 'x'; this.colY = 'y'; this.colZ = 'z'; this.colValue = 'style'; this.colFilter = 'filter'; // check if a filter column is provided if (data[0].hasOwnProperty('filter')) { if (this.dataFilter === undefined) { this.dataFilter = new Filter(rawData, this.colFilter, this); this.dataFilter.setOnLoadCallback(function() {me.redraw();}); } } var withBars = this.style == Graph3d.STYLE.BAR || this.style == Graph3d.STYLE.BARCOLOR || this.style == Graph3d.STYLE.BARSIZE; // determine barWidth from data if (withBars) { if (this.defaultXBarWidth !== undefined) { this.xBarWidth = this.defaultXBarWidth; } else { var dataX = this.getDistinctValues(data,this.colX); this.xBarWidth = (dataX[1] - dataX[0]) || 1; } if (this.defaultYBarWidth !== undefined) { this.yBarWidth = this.defaultYBarWidth; } else { var dataY = this.getDistinctValues(data,this.colY); this.yBarWidth = (dataY[1] - dataY[0]) || 1; } } // calculate minimums and maximums var xRange = this.getColumnRange(data,this.colX); if (withBars) { xRange.min -= this.xBarWidth / 2; xRange.max += this.xBarWidth / 2; } this.xMin = (this.defaultXMin !== undefined) ? this.defaultXMin : xRange.min; this.xMax = (this.defaultXMax !== undefined) ? this.defaultXMax : xRange.max; if (this.xMax <= this.xMin) this.xMax = this.xMin + 1; this.xStep = (this.defaultXStep !== undefined) ? this.defaultXStep : (this.xMax-this.xMin)/5; var yRange = this.getColumnRange(data,this.colY); if (withBars) { yRange.min -= this.yBarWidth / 2; yRange.max += this.yBarWidth / 2; } this.yMin = (this.defaultYMin !== undefined) ? this.defaultYMin : yRange.min; this.yMax = (this.defaultYMax !== undefined) ? this.defaultYMax : yRange.max; if (this.yMax <= this.yMin) this.yMax = this.yMin + 1; this.yStep = (this.defaultYStep !== undefined) ? this.defaultYStep : (this.yMax-this.yMin)/5; var zRange = this.getColumnRange(data,this.colZ); this.zMin = (this.defaultZMin !== undefined) ? this.defaultZMin : zRange.min; this.zMax = (this.defaultZMax !== undefined) ? this.defaultZMax : zRange.max; if (this.zMax <= this.zMin) this.zMax = this.zMin + 1; this.zStep = (this.defaultZStep !== undefined) ? this.defaultZStep : (this.zMax-this.zMin)/5; if (this.colValue !== undefined) { var valueRange = this.getColumnRange(data,this.colValue); this.valueMin = (this.defaultValueMin !== undefined) ? this.defaultValueMin : valueRange.min; this.valueMax = (this.defaultValueMax !== undefined) ? this.defaultValueMax : valueRange.max; if (this.valueMax <= this.valueMin) this.valueMax = this.valueMin + 1; } // set the scale dependent on the ranges. this._setScale(); }; /** * Filter the data based on the current filter * @param {Array} data * @return {Array} dataPoints Array with point objects which can be drawn on screen */ Graph3d.prototype._getDataPoints = function (data) { // TODO: store the created matrix dataPoints in the filters instead of reloading each time var x, y, i, z, obj, point; var dataPoints = []; if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { // copy all values from the google data table to a matrix // the provided values are supposed to form a grid of (x,y) positions // create two lists with all present x and y values var dataX = []; var dataY = []; for (i = 0; i < this.getNumberOfRows(data); i++) { x = data[i][this.colX] || 0; y = data[i][this.colY] || 0; if (dataX.indexOf(x) === -1) { dataX.push(x); } if (dataY.indexOf(y) === -1) { dataY.push(y); } } function sortNumber(a, b) { return a - b; } dataX.sort(sortNumber); dataY.sort(sortNumber); // create a grid, a 2d matrix, with all values. var dataMatrix = []; // temporary data matrix for (i = 0; i < data.length; i++) { x = data[i][this.colX] || 0; y = data[i][this.colY] || 0; z = data[i][this.colZ] || 0; var xIndex = dataX.indexOf(x); // TODO: implement Array().indexOf() for Internet Explorer var yIndex = dataY.indexOf(y); if (dataMatrix[xIndex] === undefined) { dataMatrix[xIndex] = []; } var point3d = new Point3d(); point3d.x = x; point3d.y = y; point3d.z = z; obj = {}; obj.point = point3d; obj.trans = undefined; obj.screen = undefined; obj.bottom = new Point3d(x, y, this.zMin); dataMatrix[xIndex][yIndex] = obj; dataPoints.push(obj); } // fill in the pointers to the neighbors. for (x = 0; x < dataMatrix.length; x++) { for (y = 0; y < dataMatrix[x].length; y++) { if (dataMatrix[x][y]) { dataMatrix[x][y].pointRight = (x < dataMatrix.length-1) ? dataMatrix[x+1][y] : undefined; dataMatrix[x][y].pointTop = (y < dataMatrix[x].length-1) ? dataMatrix[x][y+1] : undefined; dataMatrix[x][y].pointCross = (x < dataMatrix.length-1 && y < dataMatrix[x].length-1) ? dataMatrix[x+1][y+1] : undefined; } } } } else { // 'dot', 'dot-line', etc. // copy all values from the google data table to a list with Point3d objects for (i = 0; i < data.length; i++) { point = new Point3d(); point.x = data[i][this.colX] || 0; point.y = data[i][this.colY] || 0; point.z = data[i][this.colZ] || 0; if (this.colValue !== undefined) { point.value = data[i][this.colValue] || 0; } obj = {}; obj.point = point; obj.bottom = new Point3d(point.x, point.y, this.zMin); obj.trans = undefined; obj.screen = undefined; dataPoints.push(obj); } } return dataPoints; }; /** * Append suffix 'px' to provided value x * @param {int} x An integer value * @return {string} the string value of x, followed by the suffix 'px' */ Graph3d.px = function(x) { return x + 'px'; }; /** * Create the main frame for the Graph3d. * This function is executed once when a Graph3d object is created. The frame * contains a canvas, and this canvas contains all objects like the axis and * nodes. */ Graph3d.prototype.create = function () { // remove all elements from the container element. while (this.containerElement.hasChildNodes()) { this.containerElement.removeChild(this.containerElement.firstChild); } this.frame = document.createElement('div'); this.frame.style.position = 'relative'; this.frame.style.overflow = 'hidden'; // create the graph canvas (HTML canvas element) this.frame.canvas = document.createElement( 'canvas' ); this.frame.canvas.style.position = 'relative'; this.frame.appendChild(this.frame.canvas); //if (!this.frame.canvas.getContext) { { var noCanvas = document.createElement( 'DIV' ); noCanvas.style.color = 'red'; noCanvas.style.fontWeight = 'bold' ; noCanvas.style.padding = '10px'; noCanvas.innerHTML = 'Error: your browser does not support HTML canvas'; this.frame.canvas.appendChild(noCanvas); } this.frame.filter = document.createElement( 'div' ); this.frame.filter.style.position = 'absolute'; this.frame.filter.style.bottom = '0px'; this.frame.filter.style.left = '0px'; this.frame.filter.style.width = '100%'; this.frame.appendChild(this.frame.filter); // add event listeners to handle moving and zooming the contents var me = this; var onmousedown = function (event) {me._onMouseDown(event);}; var ontouchstart = function (event) {me._onTouchStart(event);}; var onmousewheel = function (event) {me._onWheel(event);}; var ontooltip = function (event) {me._onTooltip(event);}; // TODO: these events are never cleaned up... can give a 'memory leakage' G3DaddEventListener(this.frame.canvas, 'keydown', onkeydown); G3DaddEventListener(this.frame.canvas, 'mousedown', onmousedown); G3DaddEventListener(this.frame.canvas, 'touchstart', ontouchstart); G3DaddEventListener(this.frame.canvas, 'mousewheel', onmousewheel); G3DaddEventListener(this.frame.canvas, 'mousemove', ontooltip); // add the new graph to the container element this.containerElement.appendChild(this.frame); }; /** * Set a new size for the graph * @param {string} width Width in pixels or percentage (for example '800px' * or '50%') * @param {string} height Height in pixels or percentage (for example '400px' * or '30%') */ Graph3d.prototype.setSize = function(width, height) { this.frame.style.width = width; this.frame.style.height = height; this._resizeCanvas(); }; /** * Resize the canvas to the current size of the frame */ Graph3d.prototype._resizeCanvas = function() { this.frame.canvas.style.width = '100%'; this.frame.canvas.style.height = '100%'; this.frame.canvas.width = this.frame.canvas.clientWidth; this.frame.canvas.height = this.frame.canvas.clientHeight; // adjust with for margin this.frame.filter.style.width = (this.frame.canvas.clientWidth - 2 * 10) + 'px'; }; /** * Start animation */ Graph3d.prototype.animationStart = function() { if (!this.frame.filter || !this.frame.filter.slider) throw 'No animation available'; this.frame.filter.slider.play(); }; /** * Stop animation */ Graph3d.prototype.animationStop = function() { if (!this.frame.filter || !this.frame.filter.slider) return; this.frame.filter.slider.stop(); }; /** * Resize the center position based on the current values in this.defaultXCenter * and this.defaultYCenter (which are strings with a percentage or a value * in pixels). The center positions are the variables this.xCenter * and this.yCenter */ Graph3d.prototype._resizeCenter = function() { // calculate the horizontal center position if (this.defaultXCenter.charAt(this.defaultXCenter.length-1) === '%') { this.xcenter = parseFloat(this.defaultXCenter) / 100 * this.frame.canvas.clientWidth; } else { this.xcenter = parseFloat(this.defaultXCenter); // supposed to be in px } // calculate the vertical center position if (this.defaultYCenter.charAt(this.defaultYCenter.length-1) === '%') { this.ycenter = parseFloat(this.defaultYCenter) / 100 * (this.frame.canvas.clientHeight - this.frame.filter.clientHeight); } else { this.ycenter = parseFloat(this.defaultYCenter); // supposed to be in px } }; /** * Set the rotation and distance of the camera * @param {Object} pos An object with the camera position. The object * contains three parameters: * - horizontal {Number} * The horizontal rotation, between 0 and 2*PI. * Optional, can be left undefined. * - vertical {Number} * The vertical rotation, between 0 and 0.5*PI * if vertical=0.5*PI, the graph is shown from the * top. Optional, can be left undefined. * - distance {Number} * The (normalized) distance of the camera to the * center of the graph, a value between 0.71 and 5.0. * Optional, can be left undefined. */ Graph3d.prototype.setCameraPosition = function(pos) { if (pos === undefined) { return; } if (pos.horizontal !== undefined && pos.vertical !== undefined) { this.camera.setArmRotation(pos.horizontal, pos.vertical); } if (pos.distance !== undefined) { this.camera.setArmLength(pos.distance); } this.redraw(); }; /** * Retrieve the current camera rotation * @return {object} An object with parameters horizontal, vertical, and * distance */ Graph3d.prototype.getCameraPosition = function() { var pos = this.camera.getArmRotation(); pos.distance = this.camera.getArmLength(); return pos; }; /** * Load data into the 3D Graph */ Graph3d.prototype._readData = function(data) { // read the data this._dataInitialize(data, this.style); if (this.dataFilter) { // apply filtering this.dataPoints = this.dataFilter._getDataPoints(); } else { // no filtering. load all data this.dataPoints = this._getDataPoints(this.dataTable); } // draw the filter this._redrawFilter(); }; /** * Replace the dataset of the Graph3d * @param {Array | DataSet | DataView} data */ Graph3d.prototype.setData = function (data) { this._readData(data); this.redraw(); // start animation when option is true if (this.animationAutoStart && this.dataFilter) { this.animationStart(); } }; /** * Update the options. Options will be merged with current options * @param {Object} options */ Graph3d.prototype.setOptions = function (options) { var cameraPosition = undefined; this.animationStop(); if (options !== undefined) { // retrieve parameter values if (options.width !== undefined) this.width = options.width; if (options.height !== undefined) this.height = options.height; if (options.xCenter !== undefined) this.defaultXCenter = options.xCenter; if (options.yCenter !== undefined) this.defaultYCenter = options.yCenter; if (options.filterLabel !== undefined) this.filterLabel = options.filterLabel; if (options.legendLabel !== undefined) this.legendLabel = options.legendLabel; if (options.xLabel !== undefined) this.xLabel = options.xLabel; if (options.yLabel !== undefined) this.yLabel = options.yLabel; if (options.zLabel !== undefined) this.zLabel = options.zLabel; if (options.style !== undefined) { var styleNumber = this._getStyleNumber(options.style); if (styleNumber !== -1) { this.style = styleNumber; } } if (options.showGrid !== undefined) this.showGrid = options.showGrid; if (options.showPerspective !== undefined) this.showPerspective = options.showPerspective; if (options.showShadow !== undefined) this.showShadow = options.showShadow; if (options.tooltip !== undefined) this.showTooltip = options.tooltip; if (options.showAnimationControls !== undefined) this.showAnimationControls = options.showAnimationControls; if (options.keepAspectRatio !== undefined) this.keepAspectRatio = options.keepAspectRatio; if (options.verticalRatio !== undefined) this.verticalRatio = options.verticalRatio; if (options.animationInterval !== undefined) this.animationInterval = options.animationInterval; if (options.animationPreload !== undefined) this.animationPreload = options.animationPreload; if (options.animationAutoStart !== undefined)this.animationAutoStart = options.animationAutoStart; if (options.xBarWidth !== undefined) this.defaultXBarWidth = options.xBarWidth; if (options.yBarWidth !== undefined) this.defaultYBarWidth = options.yBarWidth; if (options.xMin !== undefined) this.defaultXMin = options.xMin; if (options.xStep !== undefined) this.defaultXStep = options.xStep; if (options.xMax !== undefined) this.defaultXMax = options.xMax; if (options.yMin !== undefined) this.defaultYMin = options.yMin; if (options.yStep !== undefined) this.defaultYStep = options.yStep; if (options.yMax !== undefined) this.defaultYMax = options.yMax; if (options.zMin !== undefined) this.defaultZMin = options.zMin; if (options.zStep !== undefined) this.defaultZStep = options.zStep; if (options.zMax !== undefined) this.defaultZMax = options.zMax; if (options.valueMin !== undefined) this.defaultValueMin = options.valueMin; if (options.valueMax !== undefined) this.defaultValueMax = options.valueMax; if (options.cameraPosition !== undefined) cameraPosition = options.cameraPosition; if (cameraPosition !== undefined) { this.camera.setArmRotation(cameraPosition.horizontal, cameraPosition.vertical); this.camera.setArmLength(cameraPosition.distance); } else { this.camera.setArmRotation(1.0, 0.5); this.camera.setArmLength(1.7); } } this._setBackgroundColor(options && options.backgroundColor); this.setSize(this.width, this.height); // re-load the data if (this.dataTable) { this.setData(this.dataTable); } // start animation when option is true if (this.animationAutoStart && this.dataFilter) { this.animationStart(); } }; /** * Redraw the Graph. */ Graph3d.prototype.redraw = function() { if (this.dataPoints === undefined) { throw 'Error: graph data not initialized'; } this._resizeCanvas(); this._resizeCenter(); this._redrawSlider(); this._redrawClear(); this._redrawAxis(); if (this.style === Graph3d.STYLE.GRID || this.style === Graph3d.STYLE.SURFACE) { this._redrawDataGrid(); } else if (this.style === Graph3d.STYLE.LINE) { this._redrawDataLine(); } else if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { this._redrawDataBar(); } else { // style is DOT, DOTLINE, DOTCOLOR, DOTSIZE this._redrawDataDot(); } this._redrawInfo(); this._redrawLegend(); }; /** * Clear the canvas before redrawing */ Graph3d.prototype._redrawClear = function() { var canvas = this.frame.canvas; var ctx = canvas.getContext('2d'); ctx.clearRect(0, 0, canvas.width, canvas.height); }; /** * Redraw the legend showing the colors */ Graph3d.prototype._redrawLegend = function() { var y; if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { var dotSize = this.frame.clientWidth * 0.02; var widthMin, widthMax; if (this.style === Graph3d.STYLE.DOTSIZE) { widthMin = dotSize / 2; // px widthMax = dotSize / 2 + dotSize * 2; // Todo: put this in one function } else { widthMin = 20; // px widthMax = 20; // px } var height = Math.max(this.frame.clientHeight * 0.25, 100); var top = this.margin; var right = this.frame.clientWidth - this.margin; var left = right - widthMax; var bottom = top + height; } var canvas = this.frame.canvas; var ctx = canvas.getContext('2d'); ctx.lineWidth = 1; ctx.font = '14px arial'; // TODO: put in options if (this.style === Graph3d.STYLE.DOTCOLOR) { // draw the color bar var ymin = 0; var ymax = height; // Todo: make height customizable for (y = ymin; y < ymax; y++) { var f = (y - ymin) / (ymax - ymin); //var width = (dotSize / 2 + (1-f) * dotSize * 2); // Todo: put this in one function var hue = f * 240; var color = this._hsv2rgb(hue, 1, 1); ctx.strokeStyle = color; ctx.beginPath(); ctx.moveTo(left, top + y); ctx.lineTo(right, top + y); ctx.stroke(); } ctx.strokeStyle = this.colorAxis; ctx.strokeRect(left, top, widthMax, height); } if (this.style === Graph3d.STYLE.DOTSIZE) { // draw border around color bar ctx.strokeStyle = this.colorAxis; ctx.fillStyle = this.colorDot; ctx.beginPath(); ctx.moveTo(left, top); ctx.lineTo(right, top); ctx.lineTo(right - widthMax + widthMin, bottom); ctx.lineTo(left, bottom); ctx.closePath(); ctx.fill(); ctx.stroke(); } if (this.style === Graph3d.STYLE.DOTCOLOR || this.style === Graph3d.STYLE.DOTSIZE) { // print values along the color bar var gridLineLen = 5; // px var step = new StepNumber(this.valueMin, this.valueMax, (this.valueMax-this.valueMin)/5, true); step.start(); if (step.getCurrent() < this.valueMin) { step.next(); } while (!step.end()) { y = bottom - (step.getCurrent() - this.valueMin) / (this.valueMax - this.valueMin) * height; ctx.beginPath(); ctx.moveTo(left - gridLineLen, y); ctx.lineTo(left, y); ctx.stroke(); ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; ctx.fillStyle = this.colorAxis; ctx.fillText(step.getCurrent(), left - 2 * gridLineLen, y); step.next(); } ctx.textAlign = 'right'; ctx.textBaseline = 'top'; var label = this.legendLabel; ctx.fillText(label, right, bottom + this.margin); } }; /** * Redraw the filter */ Graph3d.prototype._redrawFilter = function() { this.frame.filter.innerHTML = ''; if (this.dataFilter) { var options = { 'visible': this.showAnimationControls }; var slider = new Slider(this.frame.filter, options); this.frame.filter.slider = slider; // TODO: css here is not nice here... this.frame.filter.style.padding = '10px'; //this.frame.filter.style.backgroundColor = '#EFEFEF'; slider.setValues(this.dataFilter.values); slider.setPlayInterval(this.animationInterval); // create an event handler var me = this; var onchange = function () { var index = slider.getIndex(); me.dataFilter.selectValue(index); me.dataPoints = me.dataFilter._getDataPoints(); me.redraw(); }; slider.setOnChangeCallback(onchange); } else { this.frame.filter.slider = undefined; } }; /** * Redraw the slider */ Graph3d.prototype._redrawSlider = function() { if ( this.frame.filter.slider !== undefined) { this.frame.filter.slider.redraw(); } }; /** * Redraw common information */ Graph3d.prototype._redrawInfo = function() { if (this.dataFilter) { var canvas = this.frame.canvas; var ctx = canvas.getContext('2d'); ctx.font = '14px arial'; // TODO: put in options ctx.lineStyle = 'gray'; ctx.fillStyle = 'gray'; ctx.textAlign = 'left'; ctx.textBaseline = 'top'; var x = this.margin; var y = this.margin; ctx.fillText(this.dataFilter.getLabel() + ': ' + this.dataFilter.getSelectedValue(), x, y); } }; /** * Redraw the axis */ Graph3d.prototype._redrawAxis = function() { var canvas = this.frame.canvas, ctx = canvas.getContext('2d'), from, to, step, prettyStep, text, xText, yText, zText, offset, xOffset, yOffset, xMin2d, xMax2d; // TODO: get the actual rendered style of the containerElement //ctx.font = this.containerElement.style.font; ctx.font = 24 / this.camera.getArmLength() + 'px arial'; // calculate the length for the short grid lines var gridLenX = 0.025 / this.scale.x; var gridLenY = 0.025 / this.scale.y; var textMargin = 5 / this.camera.getArmLength(); // px var armAngle = this.camera.getArmRotation().horizontal; // draw x-grid lines ctx.lineWidth = 1; prettyStep = (this.defaultXStep === undefined); step = new StepNumber(this.xMin, this.xMax, this.xStep, prettyStep); step.start(); if (step.getCurrent() < this.xMin) { step.next(); } while (!step.end()) { var x = step.getCurrent(); if (this.showGrid) { from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); to = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); ctx.strokeStyle = this.colorGrid; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); } else { from = this._convert3Dto2D(new Point3d(x, this.yMin, this.zMin)); to = this._convert3Dto2D(new Point3d(x, this.yMin+gridLenX, this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); from = this._convert3Dto2D(new Point3d(x, this.yMax, this.zMin)); to = this._convert3Dto2D(new Point3d(x, this.yMax-gridLenX, this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); } yText = (Math.cos(armAngle) > 0) ? this.yMin : this.yMax; text = this._convert3Dto2D(new Point3d(x, yText, this.zMin)); if (Math.cos(armAngle * 2) > 0) { ctx.textAlign = 'center'; ctx.textBaseline = 'top'; text.y += textMargin; } else if (Math.sin(armAngle * 2) < 0){ ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; } else { ctx.textAlign = 'left'; ctx.textBaseline = 'middle'; } ctx.fillStyle = this.colorAxis; ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); step.next(); } // draw y-grid lines ctx.lineWidth = 1; prettyStep = (this.defaultYStep === undefined); step = new StepNumber(this.yMin, this.yMax, this.yStep, prettyStep); step.start(); if (step.getCurrent() < this.yMin) { step.next(); } while (!step.end()) { if (this.showGrid) { from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); to = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); ctx.strokeStyle = this.colorGrid; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); } else { from = this._convert3Dto2D(new Point3d(this.xMin, step.getCurrent(), this.zMin)); to = this._convert3Dto2D(new Point3d(this.xMin+gridLenY, step.getCurrent(), this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); from = this._convert3Dto2D(new Point3d(this.xMax, step.getCurrent(), this.zMin)); to = this._convert3Dto2D(new Point3d(this.xMax-gridLenY, step.getCurrent(), this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); } xText = (Math.sin(armAngle ) > 0) ? this.xMin : this.xMax; text = this._convert3Dto2D(new Point3d(xText, step.getCurrent(), this.zMin)); if (Math.cos(armAngle * 2) < 0) { ctx.textAlign = 'center'; ctx.textBaseline = 'top'; text.y += textMargin; } else if (Math.sin(armAngle * 2) > 0){ ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; } else { ctx.textAlign = 'left'; ctx.textBaseline = 'middle'; } ctx.fillStyle = this.colorAxis; ctx.fillText(' ' + step.getCurrent() + ' ', text.x, text.y); step.next(); } // draw z-grid lines and axis ctx.lineWidth = 1; prettyStep = (this.defaultZStep === undefined); step = new StepNumber(this.zMin, this.zMax, this.zStep, prettyStep); step.start(); if (step.getCurrent() < this.zMin) { step.next(); } xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; while (!step.end()) { // TODO: make z-grid lines really 3d? from = this._convert3Dto2D(new Point3d(xText, yText, step.getCurrent())); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(from.x - textMargin, from.y); ctx.stroke(); ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; ctx.fillStyle = this.colorAxis; ctx.fillText(step.getCurrent() + ' ', from.x - 5, from.y); step.next(); } ctx.lineWidth = 1; from = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); to = this._convert3Dto2D(new Point3d(xText, yText, this.zMax)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); // draw x-axis ctx.lineWidth = 1; // line at yMin xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(xMin2d.x, xMin2d.y); ctx.lineTo(xMax2d.x, xMax2d.y); ctx.stroke(); // line at ymax xMin2d = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); xMax2d = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(xMin2d.x, xMin2d.y); ctx.lineTo(xMax2d.x, xMax2d.y); ctx.stroke(); // draw y-axis ctx.lineWidth = 1; // line at xMin from = this._convert3Dto2D(new Point3d(this.xMin, this.yMin, this.zMin)); to = this._convert3Dto2D(new Point3d(this.xMin, this.yMax, this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); // line at xMax from = this._convert3Dto2D(new Point3d(this.xMax, this.yMin, this.zMin)); to = this._convert3Dto2D(new Point3d(this.xMax, this.yMax, this.zMin)); ctx.strokeStyle = this.colorAxis; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(to.x, to.y); ctx.stroke(); // draw x-label var xLabel = this.xLabel; if (xLabel.length > 0) { yOffset = 0.1 / this.scale.y; xText = (this.xMin + this.xMax) / 2; yText = (Math.cos(armAngle) > 0) ? this.yMin - yOffset: this.yMax + yOffset; text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); if (Math.cos(armAngle * 2) > 0) { ctx.textAlign = 'center'; ctx.textBaseline = 'top'; } else if (Math.sin(armAngle * 2) < 0){ ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; } else { ctx.textAlign = 'left'; ctx.textBaseline = 'middle'; } ctx.fillStyle = this.colorAxis; ctx.fillText(xLabel, text.x, text.y); } // draw y-label var yLabel = this.yLabel; if (yLabel.length > 0) { xOffset = 0.1 / this.scale.x; xText = (Math.sin(armAngle ) > 0) ? this.xMin - xOffset : this.xMax + xOffset; yText = (this.yMin + this.yMax) / 2; text = this._convert3Dto2D(new Point3d(xText, yText, this.zMin)); if (Math.cos(armAngle * 2) < 0) { ctx.textAlign = 'center'; ctx.textBaseline = 'top'; } else if (Math.sin(armAngle * 2) > 0){ ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; } else { ctx.textAlign = 'left'; ctx.textBaseline = 'middle'; } ctx.fillStyle = this.colorAxis; ctx.fillText(yLabel, text.x, text.y); } // draw z-label var zLabel = this.zLabel; if (zLabel.length > 0) { offset = 30; // pixels. // TODO: relate to the max width of the values on the z axis? xText = (Math.cos(armAngle ) > 0) ? this.xMin : this.xMax; yText = (Math.sin(armAngle ) < 0) ? this.yMin : this.yMax; zText = (this.zMin + this.zMax) / 2; text = this._convert3Dto2D(new Point3d(xText, yText, zText)); ctx.textAlign = 'right'; ctx.textBaseline = 'middle'; ctx.fillStyle = this.colorAxis; ctx.fillText(zLabel, text.x - offset, text.y); } }; /** * Calculate the color based on the given value. * @param {Number} H Hue, a value be between 0 and 360 * @param {Number} S Saturation, a value between 0 and 1 * @param {Number} V Value, a value between 0 and 1 */ Graph3d.prototype._hsv2rgb = function(H, S, V) { var R, G, B, C, Hi, X; C = V * S; Hi = Math.floor(H/60); // hi = 0,1,2,3,4,5 X = C * (1 - Math.abs(((H/60) % 2) - 1)); switch (Hi) { case 0: R = C; G = X; B = 0; break; case 1: R = X; G = C; B = 0; break; case 2: R = 0; G = C; B = X; break; case 3: R = 0; G = X; B = C; break; case 4: R = X; G = 0; B = C; break; case 5: R = C; G = 0; B = X; break; default: R = 0; G = 0; B = 0; break; } return 'RGB(' + parseInt(R*255) + ',' + parseInt(G*255) + ',' + parseInt(B*255) + ')'; }; /** * Draw all datapoints as a grid * This function can be used when the style is 'grid' */ Graph3d.prototype._redrawDataGrid = function() { var canvas = this.frame.canvas, ctx = canvas.getContext('2d'), point, right, top, cross, i, topSideVisible, fillStyle, strokeStyle, lineWidth, h, s, v, zAvg; if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? // calculate the translations and screen position of all points for (i = 0; i < this.dataPoints.length; i++) { var trans = this._convertPointToTranslation(this.dataPoints[i].point); var screen = this._convertTranslationToScreen(trans); this.dataPoints[i].trans = trans; this.dataPoints[i].screen = screen; // calculate the translation of the point at the bottom (needed for sorting) var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } // sort the points on depth of their (x,y) position (not on z) var sortDepth = function (a, b) { return b.dist - a.dist; }; this.dataPoints.sort(sortDepth); if (this.style === Graph3d.STYLE.SURFACE) { for (i = 0; i < this.dataPoints.length; i++) { point = this.dataPoints[i]; right = this.dataPoints[i].pointRight; top = this.dataPoints[i].pointTop; cross = this.dataPoints[i].pointCross; if (point !== undefined && right !== undefined && top !== undefined && cross !== undefined) { if (this.showGrayBottom || this.showShadow) { // calculate the cross product of the two vectors from center // to left and right, in order to know whether we are looking at the // bottom or at the top side. We can also use the cross product // for calculating light intensity var aDiff = Point3d.subtract(cross.trans, point.trans); var bDiff = Point3d.subtract(top.trans, right.trans); var crossproduct = Point3d.crossProduct(aDiff, bDiff); var len = crossproduct.length(); // FIXME: there is a bug with determining the surface side (shadow or colored) topSideVisible = (crossproduct.z > 0); } else { topSideVisible = true; } if (topSideVisible) { // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 zAvg = (point.point.z + right.point.z + top.point.z + cross.point.z) / 4; h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; s = 1; // saturation if (this.showShadow) { v = Math.min(1 + (crossproduct.x / len) / 2, 1); // value. TODO: scale fillStyle = this._hsv2rgb(h, s, v); strokeStyle = fillStyle; } else { v = 1; fillStyle = this._hsv2rgb(h, s, v); strokeStyle = this.colorAxis; } } else { fillStyle = 'gray'; strokeStyle = this.colorAxis; } lineWidth = 0.5; ctx.lineWidth = lineWidth; ctx.fillStyle = fillStyle; ctx.strokeStyle = strokeStyle; ctx.beginPath(); ctx.moveTo(point.screen.x, point.screen.y); ctx.lineTo(right.screen.x, right.screen.y); ctx.lineTo(cross.screen.x, cross.screen.y); ctx.lineTo(top.screen.x, top.screen.y); ctx.closePath(); ctx.fill(); ctx.stroke(); } } } else { // grid style for (i = 0; i < this.dataPoints.length; i++) { point = this.dataPoints[i]; right = this.dataPoints[i].pointRight; top = this.dataPoints[i].pointTop; if (point !== undefined) { if (this.showPerspective) { lineWidth = 2 / -point.trans.z; } else { lineWidth = 2 * -(this.eye.z / this.camera.getArmLength()); } } if (point !== undefined && right !== undefined) { // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 zAvg = (point.point.z + right.point.z) / 2; h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; ctx.lineWidth = lineWidth; ctx.strokeStyle = this._hsv2rgb(h, 1, 1); ctx.beginPath(); ctx.moveTo(point.screen.x, point.screen.y); ctx.lineTo(right.screen.x, right.screen.y); ctx.stroke(); } if (point !== undefined && top !== undefined) { // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 zAvg = (point.point.z + top.point.z) / 2; h = (1 - (zAvg - this.zMin) * this.scale.z / this.verticalRatio) * 240; ctx.lineWidth = lineWidth; ctx.strokeStyle = this._hsv2rgb(h, 1, 1); ctx.beginPath(); ctx.moveTo(point.screen.x, point.screen.y); ctx.lineTo(top.screen.x, top.screen.y); ctx.stroke(); } } } }; /** * Draw all datapoints as dots. * This function can be used when the style is 'dot' or 'dot-line' */ Graph3d.prototype._redrawDataDot = function() { var canvas = this.frame.canvas; var ctx = canvas.getContext('2d'); var i; if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? // calculate the translations of all points for (i = 0; i < this.dataPoints.length; i++) { var trans = this._convertPointToTranslation(this.dataPoints[i].point); var screen = this._convertTranslationToScreen(trans); this.dataPoints[i].trans = trans; this.dataPoints[i].screen = screen; // calculate the distance from the point at the bottom to the camera var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } // order the translated points by depth var sortDepth = function (a, b) { return b.dist - a.dist; }; this.dataPoints.sort(sortDepth); // draw the datapoints as colored circles var dotSize = this.frame.clientWidth * 0.02; // px for (i = 0; i < this.dataPoints.length; i++) { var point = this.dataPoints[i]; if (this.style === Graph3d.STYLE.DOTLINE) { // draw a vertical line from the bottom to the graph value //var from = this._convert3Dto2D(new Point3d(point.point.x, point.point.y, this.zMin)); var from = this._convert3Dto2D(point.bottom); ctx.lineWidth = 1; ctx.strokeStyle = this.colorGrid; ctx.beginPath(); ctx.moveTo(from.x, from.y); ctx.lineTo(point.screen.x, point.screen.y); ctx.stroke(); } // calculate radius for the circle var size; if (this.style === Graph3d.STYLE.DOTSIZE) { size = dotSize/2 + 2*dotSize * (point.point.value - this.valueMin) / (this.valueMax - this.valueMin); } else { size = dotSize; } var radius; if (this.showPerspective) { radius = size / -point.trans.z; } else { radius = size * -(this.eye.z / this.camera.getArmLength()); } if (radius < 0) { radius = 0; } var hue, color, borderColor; if (this.style === Graph3d.STYLE.DOTCOLOR ) { // calculate the color based on the value hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; color = this._hsv2rgb(hue, 1, 1); borderColor = this._hsv2rgb(hue, 1, 0.8); } else if (this.style === Graph3d.STYLE.DOTSIZE) { color = this.colorDot; borderColor = this.colorDotBorder; } else { // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; color = this._hsv2rgb(hue, 1, 1); borderColor = this._hsv2rgb(hue, 1, 0.8); } // draw the circle ctx.lineWidth = 1.0; ctx.strokeStyle = borderColor; ctx.fillStyle = color; ctx.beginPath(); ctx.arc(point.screen.x, point.screen.y, radius, 0, Math.PI*2, true); ctx.fill(); ctx.stroke(); } }; /** * Draw all datapoints as bars. * This function can be used when the style is 'bar', 'bar-color', or 'bar-size' */ Graph3d.prototype._redrawDataBar = function() { var canvas = this.frame.canvas; var ctx = canvas.getContext('2d'); var i, j, surface, corners; if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? // calculate the translations of all points for (i = 0; i < this.dataPoints.length; i++) { var trans = this._convertPointToTranslation(this.dataPoints[i].point); var screen = this._convertTranslationToScreen(trans); this.dataPoints[i].trans = trans; this.dataPoints[i].screen = screen; // calculate the distance from the point at the bottom to the camera var transBottom = this._convertPointToTranslation(this.dataPoints[i].bottom); this.dataPoints[i].dist = this.showPerspective ? transBottom.length() : -transBottom.z; } // order the translated points by depth var sortDepth = function (a, b) { return b.dist - a.dist; }; this.dataPoints.sort(sortDepth); // draw the datapoints as bars var xWidth = this.xBarWidth / 2; var yWidth = this.yBarWidth / 2; for (i = 0; i < this.dataPoints.length; i++) { var point = this.dataPoints[i]; // determine color var hue, color, borderColor; if (this.style === Graph3d.STYLE.BARCOLOR ) { // calculate the color based on the value hue = (1 - (point.point.value - this.valueMin) * this.scale.value) * 240; color = this._hsv2rgb(hue, 1, 1); borderColor = this._hsv2rgb(hue, 1, 0.8); } else if (this.style === Graph3d.STYLE.BARSIZE) { color = this.colorDot; borderColor = this.colorDotBorder; } else { // calculate Hue from the current value. At zMin the hue is 240, at zMax the hue is 0 hue = (1 - (point.point.z - this.zMin) * this.scale.z / this.verticalRatio) * 240; color = this._hsv2rgb(hue, 1, 1); borderColor = this._hsv2rgb(hue, 1, 0.8); } // calculate size for the bar if (this.style === Graph3d.STYLE.BARSIZE) { xWidth = (this.xBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); yWidth = (this.yBarWidth / 2) * ((point.point.value - this.valueMin) / (this.valueMax - this.valueMin) * 0.8 + 0.2); } // calculate all corner points var me = this; var point3d = point.point; var top = [ {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, point3d.z)}, {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, point3d.z)}, {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, point3d.z)}, {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, point3d.z)} ]; var bottom = [ {point: new Point3d(point3d.x - xWidth, point3d.y - yWidth, this.zMin)}, {point: new Point3d(point3d.x + xWidth, point3d.y - yWidth, this.zMin)}, {point: new Point3d(point3d.x + xWidth, point3d.y + yWidth, this.zMin)}, {point: new Point3d(point3d.x - xWidth, point3d.y + yWidth, this.zMin)} ]; // calculate screen location of the points top.forEach(function (obj) { obj.screen = me._convert3Dto2D(obj.point); }); bottom.forEach(function (obj) { obj.screen = me._convert3Dto2D(obj.point); }); // create five sides, calculate both corner points and center points var surfaces = [ {corners: top, center: Point3d.avg(bottom[0].point, bottom[2].point)}, {corners: [top[0], top[1], bottom[1], bottom[0]], center: Point3d.avg(bottom[1].point, bottom[0].point)}, {corners: [top[1], top[2], bottom[2], bottom[1]], center: Point3d.avg(bottom[2].point, bottom[1].point)}, {corners: [top[2], top[3], bottom[3], bottom[2]], center: Point3d.avg(bottom[3].point, bottom[2].point)}, {corners: [top[3], top[0], bottom[0], bottom[3]], center: Point3d.avg(bottom[0].point, bottom[3].point)} ]; point.surfaces = surfaces; // calculate the distance of each of the surface centers to the camera for (j = 0; j < surfaces.length; j++) { surface = surfaces[j]; var transCenter = this._convertPointToTranslation(surface.center); surface.dist = this.showPerspective ? transCenter.length() : -transCenter.z; // TODO: this dept calculation doesn't work 100% of the cases due to perspective, // but the current solution is fast/simple and works in 99.9% of all cases // the issue is visible in example 14, with graph.setCameraPosition({horizontal: 2.97, vertical: 0.5, distance: 0.9}) } // order the surfaces by their (translated) depth surfaces.sort(function (a, b) { var diff = b.dist - a.dist; if (diff) return diff; // if equal depth, sort the top surface last if (a.corners === top) return 1; if (b.corners === top) return -1; // both are equal return 0; }); // draw the ordered surfaces ctx.lineWidth = 1; ctx.strokeStyle = borderColor; ctx.fillStyle = color; // NOTE: we start at j=2 instead of j=0 as we don't need to draw the two surfaces at the backside for (j = 2; j < surfaces.length; j++) { surface = surfaces[j]; corners = surface.corners; ctx.beginPath(); ctx.moveTo(corners[3].screen.x, corners[3].screen.y); ctx.lineTo(corners[0].screen.x, corners[0].screen.y); ctx.lineTo(corners[1].screen.x, corners[1].screen.y); ctx.lineTo(corners[2].screen.x, corners[2].screen.y); ctx.lineTo(corners[3].screen.x, corners[3].screen.y); ctx.fill(); ctx.stroke(); } } }; /** * Draw a line through all datapoints. * This function can be used when the style is 'line' */ Graph3d.prototype._redrawDataLine = function() { var canvas = this.frame.canvas, ctx = canvas.getContext('2d'), point, i; if (this.dataPoints === undefined || this.dataPoints.length <= 0) return; // TODO: throw exception? // calculate the translations of all points for (i = 0; i < this.dataPoints.length; i++) { var trans = this._convertPointToTranslation(this.dataPoints[i].point); var screen = this._convertTranslationToScreen(trans); this.dataPoints[i].trans = trans; this.dataPoints[i].screen = screen; } // start the line if (this.dataPoints.length > 0) { point = this.dataPoints[0]; ctx.lineWidth = 1; // TODO: make customizable ctx.strokeStyle = 'blue'; // TODO: make customizable ctx.beginPath(); ctx.moveTo(point.screen.x, point.screen.y); } // draw the datapoints as colored circles for (i = 1; i < this.dataPoints.length; i++) { point = this.dataPoints[i]; ctx.lineTo(point.screen.x, point.screen.y); } // finish the line if (this.dataPoints.length > 0) { ctx.stroke(); } }; /** * Start a moving operation inside the provided parent element * @param {Event} event The event that occurred (required for * retrieving the mouse position) */ Graph3d.prototype._onMouseDown = function(event) { event = event || window.event; // check if mouse is still down (may be up when focus is lost for example // in an iframe) if (this.leftButtonDown) { this._onMouseUp(event); } // only react on left mouse button down this.leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); if (!this.leftButtonDown && !this.touchDown) return; // get mouse position (different code for IE and all other browsers) this.startMouseX = getMouseX(event); this.startMouseY = getMouseY(event); this.startStart = new Date(this.start); this.startEnd = new Date(this.end); this.startArmRotation = this.camera.getArmRotation(); this.frame.style.cursor = 'move'; // add event listeners to handle moving the contents // we store the function onmousemove and onmouseup in the graph, so we can // remove the eventlisteners lateron in the function mouseUp() var me = this; this.onmousemove = function (event) {me._onMouseMove(event);}; this.onmouseup = function (event) {me._onMouseUp(event);}; G3DaddEventListener(document, 'mousemove', me.onmousemove); G3DaddEventListener(document, 'mouseup', me.onmouseup); G3DpreventDefault(event); }; /** * Perform moving operating. * This function activated from within the funcion Graph.mouseDown(). * @param {Event} event Well, eehh, the event */ Graph3d.prototype._onMouseMove = function (event) { event = event || window.event; // calculate change in mouse position var diffX = parseFloat(getMouseX(event)) - this.startMouseX; var diffY = parseFloat(getMouseY(event)) - this.startMouseY; var horizontalNew = this.startArmRotation.horizontal + diffX / 200; var verticalNew = this.startArmRotation.vertical + diffY / 200; var snapAngle = 4; // degrees var snapValue = Math.sin(snapAngle / 360 * 2 * Math.PI); // snap horizontally to nice angles at 0pi, 0.5pi, 1pi, 1.5pi, etc... // the -0.001 is to take care that the vertical axis is always drawn at the left front corner if (Math.abs(Math.sin(horizontalNew)) < snapValue) { horizontalNew = Math.round((horizontalNew / Math.PI)) * Math.PI - 0.001; } if (Math.abs(Math.cos(horizontalNew)) < snapValue) { horizontalNew = (Math.round((horizontalNew/ Math.PI - 0.5)) + 0.5) * Math.PI - 0.001; } // snap vertically to nice angles if (Math.abs(Math.sin(verticalNew)) < snapValue) { verticalNew = Math.round((verticalNew / Math.PI)) * Math.PI; } if (Math.abs(Math.cos(verticalNew)) < snapValue) { verticalNew = (Math.round((verticalNew/ Math.PI - 0.5)) + 0.5) * Math.PI; } this.camera.setArmRotation(horizontalNew, verticalNew); this.redraw(); // fire a cameraPositionChange event var parameters = this.getCameraPosition(); this.emit('cameraPositionChange', parameters); G3DpreventDefault(event); }; /** * Stop moving operating. * This function activated from within the funcion Graph.mouseDown(). * @param {event} event The event */ Graph3d.prototype._onMouseUp = function (event) { this.frame.style.cursor = 'auto'; this.leftButtonDown = false; // remove event listeners here G3DremoveEventListener(document, 'mousemove', this.onmousemove); G3DremoveEventListener(document, 'mouseup', this.onmouseup); G3DpreventDefault(event); }; /** * After having moved the mouse, a tooltip should pop up when the mouse is resting on a data point * @param {Event} event A mouse move event */ Graph3d.prototype._onTooltip = function (event) { var delay = 300; // ms var mouseX = getMouseX(event) - getAbsoluteLeft(this.frame); var mouseY = getMouseY(event) - getAbsoluteTop(this.frame); if (!this.showTooltip) { return; } if (this.tooltipTimeout) { clearTimeout(this.tooltipTimeout); } // (delayed) display of a tooltip only if no mouse button is down if (this.leftButtonDown) { this._hideTooltip(); return; } if (this.tooltip && this.tooltip.dataPoint) { // tooltip is currently visible var dataPoint = this._dataPointFromXY(mouseX, mouseY); if (dataPoint !== this.tooltip.dataPoint) { // datapoint changed if (dataPoint) { this._showTooltip(dataPoint); } else { this._hideTooltip(); } } } else { // tooltip is currently not visible var me = this; this.tooltipTimeout = setTimeout(function () { me.tooltipTimeout = null; // show a tooltip if we have a data point var dataPoint = me._dataPointFromXY(mouseX, mouseY); if (dataPoint) { me._showTooltip(dataPoint); } }, delay); } }; /** * Event handler for touchstart event on mobile devices */ Graph3d.prototype._onTouchStart = function(event) { this.touchDown = true; var me = this; this.ontouchmove = function (event) {me._onTouchMove(event);}; this.ontouchend = function (event) {me._onTouchEnd(event);}; G3DaddEventListener(document, 'touchmove', me.ontouchmove); G3DaddEventListener(document, 'touchend', me.ontouchend); this._onMouseDown(event); }; /** * Event handler for touchmove event on mobile devices */ Graph3d.prototype._onTouchMove = function(event) { this._onMouseMove(event); }; /** * Event handler for touchend event on mobile devices */ Graph3d.prototype._onTouchEnd = function(event) { this.touchDown = false; G3DremoveEventListener(document, 'touchmove', this.ontouchmove); G3DremoveEventListener(document, 'touchend', this.ontouchend); this._onMouseUp(event); }; /** * Event handler for mouse wheel event, used to zoom the graph * Code from http://adomas.org/javascript-mouse-wheel/ * @param {event} event The event */ Graph3d.prototype._onWheel = function(event) { if (!event) /* For IE. */ event = window.event; // retrieve delta var delta = 0; if (event.wheelDelta) { /* IE/Opera. */ delta = event.wheelDelta/120; } else if (event.detail) { /* Mozilla case. */ // In Mozilla, sign of delta is different than in IE. // Also, delta is multiple of 3. delta = -event.detail/3; } // If delta is nonzero, handle it. // Basically, delta is now positive if wheel was scrolled up, // and negative, if wheel was scrolled down. if (delta) { var oldLength = this.camera.getArmLength(); var newLength = oldLength * (1 - delta / 10); this.camera.setArmLength(newLength); this.redraw(); this._hideTooltip(); } // fire a cameraPositionChange event var parameters = this.getCameraPosition(); this.emit('cameraPositionChange', parameters); // Prevent default actions caused by mouse wheel. // That might be ugly, but we handle scrolls somehow // anyway, so don't bother here.. G3DpreventDefault(event); }; /** * Test whether a point lies inside given 2D triangle * @param {Point2d} point * @param {Point2d[]} triangle * @return {boolean} Returns true if given point lies inside or on the edge of the triangle * @private */ Graph3d.prototype._insideTriangle = function (point, triangle) { var a = triangle[0], b = triangle[1], c = triangle[2]; function sign (x) { return x > 0 ? 1 : x < 0 ? -1 : 0; } var as = sign((b.x - a.x) * (point.y - a.y) - (b.y - a.y) * (point.x - a.x)); var bs = sign((c.x - b.x) * (point.y - b.y) - (c.y - b.y) * (point.x - b.x)); var cs = sign((a.x - c.x) * (point.y - c.y) - (a.y - c.y) * (point.x - c.x)); // each of the three signs must be either equal to each other or zero return (as == 0 || bs == 0 || as == bs) && (bs == 0 || cs == 0 || bs == cs) && (as == 0 || cs == 0 || as == cs); }; /** * Find a data point close to given screen position (x, y) * @param {Number} x * @param {Number} y * @return {Object | null} The closest data point or null if not close to any data point * @private */ Graph3d.prototype._dataPointFromXY = function (x, y) { var i, distMax = 100, // px dataPoint = null, closestDataPoint = null, closestDist = null, center = new Point2d(x, y); if (this.style === Graph3d.STYLE.BAR || this.style === Graph3d.STYLE.BARCOLOR || this.style === Graph3d.STYLE.BARSIZE) { // the data points are ordered from far away to closest for (i = this.dataPoints.length - 1; i >= 0; i--) { dataPoint = this.dataPoints[i]; var surfaces = dataPoint.surfaces; if (surfaces) { for (var s = surfaces.length - 1; s >= 0; s--) { // split each surface in two triangles, and see if the center point is inside one of these var surface = surfaces[s]; var corners = surface.corners; var triangle1 = [corners[0].screen, corners[1].screen, corners[2].screen]; var triangle2 = [corners[2].screen, corners[3].screen, corners[0].screen]; if (this._insideTriangle(center, triangle1) || this._insideTriangle(center, triangle2)) { // return immediately at the first hit return dataPoint; } } } } } else { // find the closest data point, using distance to the center of the point on 2d screen for (i = 0; i < this.dataPoints.length; i++) { dataPoint = this.dataPoints[i]; var point = dataPoint.screen; if (point) { var distX = Math.abs(x - point.x); var distY = Math.abs(y - point.y); var dist = Math.sqrt(distX * distX + distY * distY); if ((closestDist === null || dist < closestDist) && dist < distMax) { closestDist = dist; closestDataPoint = dataPoint; } } } } return closestDataPoint; }; /** * Display a tooltip for given data point * @param {Object} dataPoint * @private */ Graph3d.prototype._showTooltip = function (dataPoint) { var content, line, dot; if (!this.tooltip) { content = document.createElement('div'); content.style.position = 'absolute'; content.style.padding = '10px'; content.style.border = '1px solid #4d4d4d'; content.style.color = '#1a1a1a'; content.style.background = 'rgba(255,255,255,0.7)'; content.style.borderRadius = '2px'; content.style.boxShadow = '5px 5px 10px rgba(128,128,128,0.5)'; line = document.createElement('div'); line.style.position = 'absolute'; line.style.height = '40px'; line.style.width = '0'; line.style.borderLeft = '1px solid #4d4d4d'; dot = document.createElement('div'); dot.style.position = 'absolute'; dot.style.height = '0'; dot.style.width = '0'; dot.style.border = '5px solid #4d4d4d'; dot.style.borderRadius = '5px'; this.tooltip = { dataPoint: null, dom: { content: content, line: line, dot: dot } }; } else { content = this.tooltip.dom.content; line = this.tooltip.dom.line; dot = this.tooltip.dom.dot; } this._hideTooltip(); this.tooltip.dataPoint = dataPoint; if (typeof this.showTooltip === 'function') { content.innerHTML = this.showTooltip(dataPoint.point); } else { content.innerHTML = '<table>' + '<tr><td>x:</td><td>' + dataPoint.point.x + '</td></tr>' + '<tr><td>y:</td><td>' + dataPoint.point.y + '</td></tr>' + '<tr><td>z:</td><td>' + dataPoint.point.z + '</td></tr>' + '</table>'; } content.style.left = '0'; content.style.top = '0'; this.frame.appendChild(content); this.frame.appendChild(line); this.frame.appendChild(dot); // calculate sizes var contentWidth = content.offsetWidth; var contentHeight = content.offsetHeight; var lineHeight = line.offsetHeight; var dotWidth = dot.offsetWidth; var dotHeight = dot.offsetHeight; var left = dataPoint.screen.x - contentWidth / 2; left = Math.min(Math.max(left, 10), this.frame.clientWidth - 10 - contentWidth); line.style.left = dataPoint.screen.x + 'px'; line.style.top = (dataPoint.screen.y - lineHeight) + 'px'; content.style.left = left + 'px'; content.style.top = (dataPoint.screen.y - lineHeight - contentHeight) + 'px'; dot.style.left = (dataPoint.screen.x - dotWidth / 2) + 'px'; dot.style.top = (dataPoint.screen.y - dotHeight / 2) + 'px'; }; /** * Hide the tooltip when displayed * @private */ Graph3d.prototype._hideTooltip = function () { if (this.tooltip) { this.tooltip.dataPoint = null; for (var prop in this.tooltip.dom) { if (this.tooltip.dom.hasOwnProperty(prop)) { var elem = this.tooltip.dom[prop]; if (elem && elem.parentNode) { elem.parentNode.removeChild(elem); } } } } }; /** * Add and event listener. Works for all browsers * @param {Element} element An html element * @param {string} action The action, for example 'click', * without the prefix 'on' * @param {function} listener The callback function to be executed * @param {boolean} useCapture */ G3DaddEventListener = function(element, action, listener, useCapture) { if (element.addEventListener) { if (useCapture === undefined) useCapture = false; if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { action = 'DOMMouseScroll'; // For Firefox } element.addEventListener(action, listener, useCapture); } else { element.attachEvent('on' + action, listener); // IE browsers } }; /** * Remove an event listener from an element * @param {Element} element An html dom element * @param {string} action The name of the event, for example 'mousedown' * @param {function} listener The listener function * @param {boolean} useCapture */ G3DremoveEventListener = function(element, action, listener, useCapture) { if (element.removeEventListener) { // non-IE browsers if (useCapture === undefined) useCapture = false; if (action === 'mousewheel' && navigator.userAgent.indexOf('Firefox') >= 0) { action = 'DOMMouseScroll'; // For Firefox } element.removeEventListener(action, listener, useCapture); } else { // IE browsers element.detachEvent('on' + action, listener); } }; /** * Stop event propagation */ G3DstopPropagation = function(event) { if (!event) event = window.event; if (event.stopPropagation) { event.stopPropagation(); // non-IE browsers } else { event.cancelBubble = true; // IE browsers } }; /** * Cancels the event if it is cancelable, without stopping further propagation of the event. */ G3DpreventDefault = function (event) { if (!event) event = window.event; if (event.preventDefault) { event.preventDefault(); // non-IE browsers } else { event.returnValue = false; // IE browsers } }; /** * @prototype Point3d * @param {Number} x * @param {Number} y * @param {Number} z */ function Point3d(x, y, z) { this.x = x !== undefined ? x : 0; this.y = y !== undefined ? y : 0; this.z = z !== undefined ? z : 0; }; /** * Subtract the two provided points, returns a-b * @param {Point3d} a * @param {Point3d} b * @return {Point3d} a-b */ Point3d.subtract = function(a, b) { var sub = new Point3d(); sub.x = a.x - b.x; sub.y = a.y - b.y; sub.z = a.z - b.z; return sub; }; /** * Add the two provided points, returns a+b * @param {Point3d} a * @param {Point3d} b * @return {Point3d} a+b */ Point3d.add = function(a, b) { var sum = new Point3d(); sum.x = a.x + b.x; sum.y = a.y + b.y; sum.z = a.z + b.z; return sum; }; /** * Calculate the average of two 3d points * @param {Point3d} a * @param {Point3d} b * @return {Point3d} The average, (a+b)/2 */ Point3d.avg = function(a, b) { return new Point3d( (a.x + b.x) / 2, (a.y + b.y) / 2, (a.z + b.z) / 2 ); }; /** * Calculate the cross product of the two provided points, returns axb * Documentation: http://en.wikipedia.org/wiki/Cross_product * @param {Point3d} a * @param {Point3d} b * @return {Point3d} cross product axb */ Point3d.crossProduct = function(a, b) { var crossproduct = new Point3d(); crossproduct.x = a.y * b.z - a.z * b.y; crossproduct.y = a.z * b.x - a.x * b.z; crossproduct.z = a.x * b.y - a.y * b.x; return crossproduct; }; /** * Rtrieve the length of the vector (or the distance from this point to the origin * @return {Number} length */ Point3d.prototype.length = function() { return Math.sqrt( this.x * this.x + this.y * this.y + this.z * this.z ); }; /** * @prototype Point2d */ Point2d = function (x, y) { this.x = x !== undefined ? x : 0; this.y = y !== undefined ? y : 0; }; /** * @class Filter * * @param {DataSet} data The google data table * @param {Number} column The index of the column to be filtered * @param {Graph} graph The graph */ function Filter (data, column, graph) { this.data = data; this.column = column; this.graph = graph; // the parent graph this.index = undefined; this.value = undefined; // read all distinct values and select the first one this.values = graph.getDistinctValues(data.get(), this.column); // sort both numeric and string values correctly this.values.sort(function (a, b) { return a > b ? 1 : a < b ? -1 : 0; }); if (this.values.length > 0) { this.selectValue(0); } // create an array with the filtered datapoints. this will be loaded afterwards this.dataPoints = []; this.loaded = false; this.onLoadCallback = undefined; if (graph.animationPreload) { this.loaded = false; this.loadInBackground(); } else { this.loaded = true; } }; /** * Return the label * @return {string} label */ Filter.prototype.isLoaded = function() { return this.loaded; }; /** * Return the loaded progress * @return {Number} percentage between 0 and 100 */ Filter.prototype.getLoadedProgress = function() { var len = this.values.length; var i = 0; while (this.dataPoints[i]) { i++; } return Math.round(i / len * 100); }; /** * Return the label * @return {string} label */ Filter.prototype.getLabel = function() { return this.graph.filterLabel; }; /** * Return the columnIndex of the filter * @return {Number} columnIndex */ Filter.prototype.getColumn = function() { return this.column; }; /** * Return the currently selected value. Returns undefined if there is no selection * @return {*} value */ Filter.prototype.getSelectedValue = function() { if (this.index === undefined) return undefined; return this.values[this.index]; }; /** * Retrieve all values of the filter * @return {Array} values */ Filter.prototype.getValues = function() { return this.values; }; /** * Retrieve one value of the filter * @param {Number} index * @return {*} value */ Filter.prototype.getValue = function(index) { if (index >= this.values.length) throw 'Error: index out of range'; return this.values[index]; }; /** * Retrieve the (filtered) dataPoints for the currently selected filter index * @param {Number} [index] (optional) * @return {Array} dataPoints */ Filter.prototype._getDataPoints = function(index) { if (index === undefined) index = this.index; if (index === undefined) return []; var dataPoints; if (this.dataPoints[index]) { dataPoints = this.dataPoints[index]; } else { var f = {}; f.column = this.column; f.value = this.values[index]; var dataView = new DataView(this.data,{filter: function (item) {return (item[f.column] == f.value);}}).get(); dataPoints = this.graph._getDataPoints(dataView); this.dataPoints[index] = dataPoints; } return dataPoints; }; /** * Set a callback function when the filter is fully loaded. */ Filter.prototype.setOnLoadCallback = function(callback) { this.onLoadCallback = callback; }; /** * Add a value to the list with available values for this filter * No double entries will be created. * @param {Number} index */ Filter.prototype.selectValue = function(index) { if (index >= this.values.length) throw 'Error: index out of range'; this.index = index; this.value = this.values[index]; }; /** * Load all filtered rows in the background one by one * Start this method without providing an index! */ Filter.prototype.loadInBackground = function(index) { if (index === undefined) index = 0; var frame = this.graph.frame; if (index < this.values.length) { var dataPointsTemp = this._getDataPoints(index); //this.graph.redrawInfo(); // TODO: not neat // create a progress box if (frame.progress === undefined) { frame.progress = document.createElement('DIV'); frame.progress.style.position = 'absolute'; frame.progress.style.color = 'gray'; frame.appendChild(frame.progress); } var progress = this.getLoadedProgress(); frame.progress.innerHTML = 'Loading animation... ' + progress + '%'; // TODO: this is no nice solution... frame.progress.style.bottom = Graph3d.px(60); // TODO: use height of slider frame.progress.style.left = Graph3d.px(10); var me = this; setTimeout(function() {me.loadInBackground(index+1);}, 10); this.loaded = false; } else { this.loaded = true; // remove the progress box if (frame.progress !== undefined) { frame.removeChild(frame.progress); frame.progress = undefined; } if (this.onLoadCallback) this.onLoadCallback(); } }; /** * @prototype StepNumber * The class StepNumber is an iterator for Numbers. You provide a start and end * value, and a best step size. StepNumber itself rounds to fixed values and * a finds the step that best fits the provided step. * * If prettyStep is true, the step size is chosen as close as possible to the * provided step, but being a round value like 1, 2, 5, 10, 20, 50, .... * * Example usage: * var step = new StepNumber(0, 10, 2.5, true); * step.start(); * while (!step.end()) { * alert(step.getCurrent()); * step.next(); * } * * Version: 1.0 * * @param {Number} start The start value * @param {Number} end The end value * @param {Number} step Optional. Step size. Must be a positive value. * @param {boolean} prettyStep Optional. If true, the step size is rounded * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ StepNumber = function (start, end, step, prettyStep) { // set default values this._start = 0; this._end = 0; this._step = 1; this.prettyStep = true; this.precision = 5; this._current = 0; this.setRange(start, end, step, prettyStep); }; /** * Set a new range: start, end and step. * * @param {Number} start The start value * @param {Number} end The end value * @param {Number} step Optional. Step size. Must be a positive value. * @param {boolean} prettyStep Optional. If true, the step size is rounded * To a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ StepNumber.prototype.setRange = function(start, end, step, prettyStep) { this._start = start ? start : 0; this._end = end ? end : 0; this.setStep(step, prettyStep); }; /** * Set a new step size * @param {Number} step New step size. Must be a positive value * @param {boolean} prettyStep Optional. If true, the provided step is rounded * to a pretty step size (like 1, 2, 5, 10, 20, 50, ...) */ StepNumber.prototype.setStep = function(step, prettyStep) { if (step === undefined || step <= 0) return; if (prettyStep !== undefined) this.prettyStep = prettyStep; if (this.prettyStep === true) this._step = StepNumber.calculatePrettyStep(step); else this._step = step; }; /** * Calculate a nice step size, closest to the desired step size. * Returns a value in one of the ranges 1*10^n, 2*10^n, or 5*10^n, where n is an * integer Number. For example 1, 2, 5, 10, 20, 50, etc... * @param {Number} step Desired step size * @return {Number} Nice step size */ StepNumber.calculatePrettyStep = function (step) { var log10 = function (x) {return Math.log(x) / Math.LN10;}; // try three steps (multiple of 1, 2, or 5 var step1 = Math.pow(10, Math.round(log10(step))), step2 = 2 * Math.pow(10, Math.round(log10(step / 2))), step5 = 5 * Math.pow(10, Math.round(log10(step / 5))); // choose the best step (closest to minimum step) var prettyStep = step1; if (Math.abs(step2 - step) <= Math.abs(prettyStep - step)) prettyStep = step2; if (Math.abs(step5 - step) <= Math.abs(prettyStep - step)) prettyStep = step5; // for safety if (prettyStep <= 0) { prettyStep = 1; } return prettyStep; }; /** * returns the current value of the step * @return {Number} current value */ StepNumber.prototype.getCurrent = function () { return parseFloat(this._current.toPrecision(this.precision)); }; /** * returns the current step size * @return {Number} current step size */ StepNumber.prototype.getStep = function () { return this._step; }; /** * Set the current value to the largest value smaller than start, which * is a multiple of the step size */ StepNumber.prototype.start = function() { this._current = this._start - this._start % this._step; }; /** * Do a step, add the step size to the current value */ StepNumber.prototype.next = function () { this._current += this._step; }; /** * Returns true whether the end is reached * @return {boolean} True if the current value has passed the end value. */ StepNumber.prototype.end = function () { return (this._current > this._end); }; /** * @constructor Slider * * An html slider control with start/stop/prev/next buttons * @param {Element} container The element where the slider will be created * @param {Object} options Available options: * {boolean} visible If true (default) the * slider is visible. */ function Slider(container, options) { if (container === undefined) { throw 'Error: No container element defined'; } this.container = container; this.visible = (options && options.visible != undefined) ? options.visible : true; if (this.visible) { this.frame = document.createElement('DIV'); //this.frame.style.backgroundColor = '#E5E5E5'; this.frame.style.width = '100%'; this.frame.style.position = 'relative'; this.container.appendChild(this.frame); this.frame.prev = document.createElement('INPUT'); this.frame.prev.type = 'BUTTON'; this.frame.prev.value = 'Prev'; this.frame.appendChild(this.frame.prev); this.frame.play = document.createElement('INPUT'); this.frame.play.type = 'BUTTON'; this.frame.play.value = 'Play'; this.frame.appendChild(this.frame.play); this.frame.next = document.createElement('INPUT'); this.frame.next.type = 'BUTTON'; this.frame.next.value = 'Next'; this.frame.appendChild(this.frame.next); this.frame.bar = document.createElement('INPUT'); this.frame.bar.type = 'BUTTON'; this.frame.bar.style.position = 'absolute'; this.frame.bar.style.border = '1px solid red'; this.frame.bar.style.width = '100px'; this.frame.bar.style.height = '6px'; this.frame.bar.style.borderRadius = '2px'; this.frame.bar.style.MozBorderRadius = '2px'; this.frame.bar.style.border = '1px solid #7F7F7F'; this.frame.bar.style.backgroundColor = '#E5E5E5'; this.frame.appendChild(this.frame.bar); this.frame.slide = document.createElement('INPUT'); this.frame.slide.type = 'BUTTON'; this.frame.slide.style.margin = '0px'; this.frame.slide.value = ' '; this.frame.slide.style.position = 'relative'; this.frame.slide.style.left = '-100px'; this.frame.appendChild(this.frame.slide); // create events var me = this; this.frame.slide.onmousedown = function (event) {me._onMouseDown(event);}; this.frame.prev.onclick = function (event) {me.prev(event);}; this.frame.play.onclick = function (event) {me.togglePlay(event);}; this.frame.next.onclick = function (event) {me.next(event);}; } this.onChangeCallback = undefined; this.values = []; this.index = undefined; this.playTimeout = undefined; this.playInterval = 1000; // milliseconds this.playLoop = true; }; /** * Select the previous index */ Slider.prototype.prev = function() { var index = this.getIndex(); if (index > 0) { index--; this.setIndex(index); } }; /** * Select the next index */ Slider.prototype.next = function() { var index = this.getIndex(); if (index < this.values.length - 1) { index++; this.setIndex(index); } }; /** * Select the next index */ Slider.prototype.playNext = function() { var start = new Date(); var index = this.getIndex(); if (index < this.values.length - 1) { index++; this.setIndex(index); } else if (this.playLoop) { // jump to the start index = 0; this.setIndex(index); } var end = new Date(); var diff = (end - start); // calculate how much time it to to set the index and to execute the callback // function. var interval = Math.max(this.playInterval - diff, 0); // document.title = diff // TODO: cleanup var me = this; this.playTimeout = setTimeout(function() {me.playNext();}, interval); }; /** * Toggle start or stop playing */ Slider.prototype.togglePlay = function() { if (this.playTimeout === undefined) { this.play(); } else { this.stop(); } }; /** * Start playing */ Slider.prototype.play = function() { // Test whether already playing if (this.playTimeout) return; this.playNext(); if (this.frame) { this.frame.play.value = 'Stop'; } }; /** * Stop playing */ Slider.prototype.stop = function() { clearInterval(this.playTimeout); this.playTimeout = undefined; if (this.frame) { this.frame.play.value = 'Play'; } }; /** * Set a callback function which will be triggered when the value of the * slider bar has changed. */ Slider.prototype.setOnChangeCallback = function(callback) { this.onChangeCallback = callback; }; /** * Set the interval for playing the list * @param {Number} interval The interval in milliseconds */ Slider.prototype.setPlayInterval = function(interval) { this.playInterval = interval; }; /** * Retrieve the current play interval * @return {Number} interval The interval in milliseconds */ Slider.prototype.getPlayInterval = function(interval) { return this.playInterval; }; /** * Set looping on or off * @pararm {boolean} doLoop If true, the slider will jump to the start when * the end is passed, and will jump to the end * when the start is passed. */ Slider.prototype.setPlayLoop = function(doLoop) { this.playLoop = doLoop; }; /** * Execute the onchange callback function */ Slider.prototype.onChange = function() { if (this.onChangeCallback !== undefined) { this.onChangeCallback(); } }; /** * redraw the slider on the correct place */ Slider.prototype.redraw = function() { if (this.frame) { // resize the bar this.frame.bar.style.top = (this.frame.clientHeight/2 - this.frame.bar.offsetHeight/2) + 'px'; this.frame.bar.style.width = (this.frame.clientWidth - this.frame.prev.clientWidth - this.frame.play.clientWidth - this.frame.next.clientWidth - 30) + 'px'; // position the slider button var left = this.indexToLeft(this.index); this.frame.slide.style.left = (left) + 'px'; } }; /** * Set the list with values for the slider * @param {Array} values A javascript array with values (any type) */ Slider.prototype.setValues = function(values) { this.values = values; if (this.values.length > 0) this.setIndex(0); else this.index = undefined; }; /** * Select a value by its index * @param {Number} index */ Slider.prototype.setIndex = function(index) { if (index < this.values.length) { this.index = index; this.redraw(); this.onChange(); } else { throw 'Error: index out of range'; } }; /** * retrieve the index of the currently selected vaue * @return {Number} index */ Slider.prototype.getIndex = function() { return this.index; }; /** * retrieve the currently selected value * @return {*} value */ Slider.prototype.get = function() { return this.values[this.index]; }; Slider.prototype._onMouseDown = function(event) { // only react on left mouse button down var leftButtonDown = event.which ? (event.which === 1) : (event.button === 1); if (!leftButtonDown) return; this.startClientX = event.clientX; this.startSlideX = parseFloat(this.frame.slide.style.left); this.frame.style.cursor = 'move'; // add event listeners to handle moving the contents // we store the function onmousemove and onmouseup in the graph, so we can // remove the eventlisteners lateron in the function mouseUp() var me = this; this.onmousemove = function (event) {me._onMouseMove(event);}; this.onmouseup = function (event) {me._onMouseUp(event);}; G3DaddEventListener(document, 'mousemove', this.onmousemove); G3DaddEventListener(document, 'mouseup', this.onmouseup); G3DpreventDefault(event); }; Slider.prototype.leftToIndex = function (left) { var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; var x = left - 3; var index = Math.round(x / width * (this.values.length-1)); if (index < 0) index = 0; if (index > this.values.length-1) index = this.values.length-1; return index; }; Slider.prototype.indexToLeft = function (index) { var width = parseFloat(this.frame.bar.style.width) - this.frame.slide.clientWidth - 10; var x = index / (this.values.length-1) * width; var left = x + 3; return left; }; Slider.prototype._onMouseMove = function (event) { var diff = event.clientX - this.startClientX; var x = this.startSlideX + diff; var index = this.leftToIndex(x); this.setIndex(index); G3DpreventDefault(); }; Slider.prototype._onMouseUp = function (event) { this.frame.style.cursor = 'auto'; // remove event listeners G3DremoveEventListener(document, 'mousemove', this.onmousemove); G3DremoveEventListener(document, 'mouseup', this.onmouseup); G3DpreventDefault(); }; /**--------------------------------------------------------------------------**/ /** * Retrieve the absolute left value of a DOM element * @param {Element} elem A dom element, for example a div * @return {Number} left The absolute left position of this element * in the browser page. */ getAbsoluteLeft = function(elem) { var left = 0; while( elem !== null ) { left += elem.offsetLeft; left -= elem.scrollLeft; elem = elem.offsetParent; } return left; }; /** * Retrieve the absolute top value of a DOM element * @param {Element} elem A dom element, for example a div * @return {Number} top The absolute top position of this element * in the browser page. */ getAbsoluteTop = function(elem) { var top = 0; while( elem !== null ) { top += elem.offsetTop; top -= elem.scrollTop; elem = elem.offsetParent; } return top; }; /** * Get the horizontal mouse position from a mouse event * @param {Event} event * @return {Number} mouse x */ getMouseX = function(event) { if ('clientX' in event) return event.clientX; return event.targetTouches[0] && event.targetTouches[0].clientX || 0; }; /** * Get the vertical mouse position from a mouse event * @param {Event} event * @return {Number} mouse y */ getMouseY = function(event) { if ('clientY' in event) return event.clientY; return event.targetTouches[0] && event.targetTouches[0].clientY || 0; }; /** * vis.js module exports */ var vis = { moment: moment, util: util, DOMutil: DOMutil, DataSet: DataSet, DataView: DataView, Timeline: Timeline, Graph2d: Graph2d, timeline: { DataStep: DataStep, Range: Range, stack: stack, TimeStep: TimeStep, components: { items: { Item: Item, ItemBox: ItemBox, ItemPoint: ItemPoint, ItemRange: ItemRange }, Component: Component, CurrentTime: CurrentTime, CustomTime: CustomTime, DataAxis: DataAxis, GraphGroup: GraphGroup, Group: Group, ItemSet: ItemSet, Legend: Legend, LineGraph: LineGraph, TimeAxis: TimeAxis } }, Network: Network, network: { Edge: Edge, Groups: Groups, Images: Images, Node: Node, Popup: Popup }, // Deprecated since v3.0.0 Graph: function () { throw new Error('Graph is renamed to Network. Please create a graph as new vis.Network(...)'); }, Graph3d: Graph3d }; /** * CommonJS module exports */ if (typeof exports !== 'undefined') { exports = vis; } if (typeof module !== 'undefined' && typeof module.exports !== 'undefined') { module.exports = vis; } /** * AMD module exports */ if (typeof(define) === 'function') { define(function () { return vis; }); } /** * Window exports */ if (typeof window !== 'undefined') { // attach the module to the window, load as a regular javascript file window['vis'] = vis; } },{"emitter-component":2,"hammerjs":3,"moment":4,"mousetrap":5}],2:[function(require,module,exports){ /** * Expose `Emitter`. */ module.exports = Emitter; /** * Initialize a new `Emitter`. * * @api public */ function Emitter(obj) { if (obj) return mixin(obj); }; /** * Mixin the emitter properties. * * @param {Object} obj * @return {Object} * @api private */ function mixin(obj) { for (var key in Emitter.prototype) { obj[key] = Emitter.prototype[key]; } return obj; } /** * Listen on the given `event` with `fn`. * * @param {String} event * @param {Function} fn * @return {Emitter} * @api public */ Emitter.prototype.on = Emitter.prototype.addEventListener = function(event, fn){ this._callbacks = this._callbacks || {}; (this._callbacks[event] = this._callbacks[event] || []) .push(fn); return this; }; /** * Adds an `event` listener that will be invoked a single * time then automatically removed. * * @param {String} event * @param {Function} fn * @return {Emitter} * @api public */ Emitter.prototype.once = function(event, fn){ var self = this; this._callbacks = this._callbacks || {}; function on() { self.off(event, on); fn.apply(this, arguments); } on.fn = fn; this.on(event, on); return this; }; /** * Remove the given callback for `event` or all * registered callbacks. * * @param {String} event * @param {Function} fn * @return {Emitter} * @api public */ Emitter.prototype.off = Emitter.prototype.removeListener = Emitter.prototype.removeAllListeners = Emitter.prototype.removeEventListener = function(event, fn){ this._callbacks = this._callbacks || {}; // all if (0 == arguments.length) { this._callbacks = {}; return this; } // specific event var callbacks = this._callbacks[event]; if (!callbacks) return this; // remove all handlers if (1 == arguments.length) { delete this._callbacks[event]; return this; } // remove specific handler var cb; for (var i = 0; i < callbacks.length; i++) { cb = callbacks[i]; if (cb === fn || cb.fn === fn) { callbacks.splice(i, 1); break; } } return this; }; /** * Emit `event` with the given args. * * @param {String} event * @param {Mixed} ... * @return {Emitter} */ Emitter.prototype.emit = function(event){ this._callbacks = this._callbacks || {}; var args = [].slice.call(arguments, 1) , callbacks = this._callbacks[event]; if (callbacks) { callbacks = callbacks.slice(0); for (var i = 0, len = callbacks.length; i < len; ++i) { callbacks[i].apply(this, args); } } return this; }; /** * Return array of callbacks for `event`. * * @param {String} event * @return {Array} * @api public */ Emitter.prototype.listeners = function(event){ this._callbacks = this._callbacks || {}; return this._callbacks[event] || []; }; /** * Check if this emitter has `event` handlers. * * @param {String} event * @return {Boolean} * @api public */ Emitter.prototype.hasListeners = function(event){ return !! this.listeners(event).length; }; },{}],3:[function(require,module,exports){ /*! Hammer.JS - v1.0.5 - 2013-04-07 * http://eightmedia.github.com/hammer.js * * Copyright (c) 2013 Jorik Tangelder <j.tangelder@gmail.com>; * Licensed under the MIT license */ (function(window, undefined) { 'use strict'; /** * Hammer * use this to create instances * @param {HTMLElement} element * @param {Object} options * @returns {Hammer.Instance} * @constructor */ var Hammer = function(element, options) { return new Hammer.Instance(element, options || {}); }; // default settings Hammer.defaults = { // add styles and attributes to the element to prevent the browser from doing // its native behavior. this doesnt prevent the scrolling, but cancels // the contextmenu, tap highlighting etc // set to false to disable this stop_browser_behavior: { // this also triggers onselectstart=false for IE userSelect: 'none', // this makes the element blocking in IE10 >, you could experiment with the value // see for more options this issue; https://github.com/EightMedia/hammer.js/issues/241 touchAction: 'none', touchCallout: 'none', contentZooming: 'none', userDrag: 'none', tapHighlightColor: 'rgba(0,0,0,0)' } // more settings are defined per gesture at gestures.js }; // detect touchevents Hammer.HAS_POINTEREVENTS = navigator.pointerEnabled || navigator.msPointerEnabled; Hammer.HAS_TOUCHEVENTS = ('ontouchstart' in window); // dont use mouseevents on mobile devices Hammer.MOBILE_REGEX = /mobile|tablet|ip(ad|hone|od)|android/i; Hammer.NO_MOUSEEVENTS = Hammer.HAS_TOUCHEVENTS && navigator.userAgent.match(Hammer.MOBILE_REGEX); // eventtypes per touchevent (start, move, end) // are filled by Hammer.event.determineEventTypes on setup Hammer.EVENT_TYPES = {}; // direction defines Hammer.DIRECTION_DOWN = 'down'; Hammer.DIRECTION_LEFT = 'left'; Hammer.DIRECTION_UP = 'up'; Hammer.DIRECTION_RIGHT = 'right'; // pointer type Hammer.POINTER_MOUSE = 'mouse'; Hammer.POINTER_TOUCH = 'touch'; Hammer.POINTER_PEN = 'pen'; // touch event defines Hammer.EVENT_START = 'start'; Hammer.EVENT_MOVE = 'move'; Hammer.EVENT_END = 'end'; // hammer document where the base events are added at Hammer.DOCUMENT = document; // plugins namespace Hammer.plugins = {}; // if the window events are set... Hammer.READY = false; /** * setup events to detect gestures on the document */ function setup() { if(Hammer.READY) { return; } // find what eventtypes we add listeners to Hammer.event.determineEventTypes(); // Register all gestures inside Hammer.gestures for(var name in Hammer.gestures) { if(Hammer.gestures.hasOwnProperty(name)) { Hammer.detection.register(Hammer.gestures[name]); } } // Add touch events on the document Hammer.event.onTouch(Hammer.DOCUMENT, Hammer.EVENT_MOVE, Hammer.detection.detect); Hammer.event.onTouch(Hammer.DOCUMENT, Hammer.EVENT_END, Hammer.detection.detect); // Hammer is ready...! Hammer.READY = true; } /** * create new hammer instance * all methods should return the instance itself, so it is chainable. * @param {HTMLElement} element * @param {Object} [options={}] * @returns {Hammer.Instance} * @constructor */ Hammer.Instance = function(element, options) { var self = this; // setup HammerJS window events and register all gestures // this also sets up the default options setup(); this.element = element; // start/stop detection option this.enabled = true; // merge options this.options = Hammer.utils.extend( Hammer.utils.extend({}, Hammer.defaults), options || {}); // add some css to the element to prevent the browser from doing its native behavoir if(this.options.stop_browser_behavior) { Hammer.utils.stopDefaultBrowserBehavior(this.element, this.options.stop_browser_behavior); } // start detection on touchstart Hammer.event.onTouch(element, Hammer.EVENT_START, function(ev) { if(self.enabled) { Hammer.detection.startDetect(self, ev); } }); // return instance return this; }; Hammer.Instance.prototype = { /** * bind events to the instance * @param {String} gesture * @param {Function} handler * @returns {Hammer.Instance} */ on: function onEvent(gesture, handler){ var gestures = gesture.split(' '); for(var t=0; t<gestures.length; t++) { this.element.addEventListener(gestures[t], handler, false); } return this; }, /** * unbind events to the instance * @param {String} gesture * @param {Function} handler * @returns {Hammer.Instance} */ off: function offEvent(gesture, handler){ var gestures = gesture.split(' '); for(var t=0; t<gestures.length; t++) { this.element.removeEventListener(gestures[t], handler, false); } return this; }, /** * trigger gesture event * @param {String} gesture * @param {Object} eventData * @returns {Hammer.Instance} */ trigger: function triggerEvent(gesture, eventData){ // create DOM event var event = Hammer.DOCUMENT.createEvent('Event'); event.initEvent(gesture, true, true); event.gesture = eventData; // trigger on the target if it is in the instance element, // this is for event delegation tricks var element = this.element; if(Hammer.utils.hasParent(eventData.target, element)) { element = eventData.target; } element.dispatchEvent(event); return this; }, /** * enable of disable hammer.js detection * @param {Boolean} state * @returns {Hammer.Instance} */ enable: function enable(state) { this.enabled = state; return this; } }; /** * this holds the last move event, * used to fix empty touchend issue * see the onTouch event for an explanation * @type {Object} */ var last_move_event = null; /** * when the mouse is hold down, this is true * @type {Boolean} */ var enable_detect = false; /** * when touch events have been fired, this is true * @type {Boolean} */ var touch_triggered = false; Hammer.event = { /** * simple addEventListener * @param {HTMLElement} element * @param {String} type * @param {Function} handler */ bindDom: function(element, type, handler) { var types = type.split(' '); for(var t=0; t<types.length; t++) { element.addEventListener(types[t], handler, false); } }, /** * touch events with mouse fallback * @param {HTMLElement} element * @param {String} eventType like Hammer.EVENT_MOVE * @param {Function} handler */ onTouch: function onTouch(element, eventType, handler) { var self = this; this.bindDom(element, Hammer.EVENT_TYPES[eventType], function bindDomOnTouch(ev) { var sourceEventType = ev.type.toLowerCase(); // onmouseup, but when touchend has been fired we do nothing. // this is for touchdevices which also fire a mouseup on touchend if(sourceEventType.match(/mouse/) && touch_triggered) { return; } // mousebutton must be down or a touch event else if( sourceEventType.match(/touch/) || // touch events are always on screen sourceEventType.match(/pointerdown/) || // pointerevents touch (sourceEventType.match(/mouse/) && ev.which === 1) // mouse is pressed ){ enable_detect = true; } // we are in a touch event, set the touch triggered bool to true, // this for the conflicts that may occur on ios and android if(sourceEventType.match(/touch|pointer/)) { touch_triggered = true; } // count the total touches on the screen var count_touches = 0; // when touch has been triggered in this detection session // and we are now handling a mouse event, we stop that to prevent conflicts if(enable_detect) { // update pointerevent if(Hammer.HAS_POINTEREVENTS && eventType != Hammer.EVENT_END) { count_touches = Hammer.PointerEvent.updatePointer(eventType, ev); } // touch else if(sourceEventType.match(/touch/)) { count_touches = ev.touches.length; } // mouse else if(!touch_triggered) { count_touches = sourceEventType.match(/up/) ? 0 : 1; } // if we are in a end event, but when we remove one touch and // we still have enough, set eventType to move if(count_touches > 0 && eventType == Hammer.EVENT_END) { eventType = Hammer.EVENT_MOVE; } // no touches, force the end event else if(!count_touches) { eventType = Hammer.EVENT_END; } // because touchend has no touches, and we often want to use these in our gestures, // we send the last move event as our eventData in touchend if(!count_touches && last_move_event !== null) { ev = last_move_event; } // store the last move event else { last_move_event = ev; } // trigger the handler handler.call(Hammer.detection, self.collectEventData(element, eventType, ev)); // remove pointerevent from list if(Hammer.HAS_POINTEREVENTS && eventType == Hammer.EVENT_END) { count_touches = Hammer.PointerEvent.updatePointer(eventType, ev); } } //debug(sourceEventType +" "+ eventType); // on the end we reset everything if(!count_touches) { last_move_event = null; enable_detect = false; touch_triggered = false; Hammer.PointerEvent.reset(); } }); }, /** * we have different events for each device/browser * determine what we need and set them in the Hammer.EVENT_TYPES constant */ determineEventTypes: function determineEventTypes() { // determine the eventtype we want to set var types; // pointerEvents magic if(Hammer.HAS_POINTEREVENTS) { types = Hammer.PointerEvent.getEvents(); } // on Android, iOS, blackberry, windows mobile we dont want any mouseevents else if(Hammer.NO_MOUSEEVENTS) { types = [ 'touchstart', 'touchmove', 'touchend touchcancel']; } // for non pointer events browsers and mixed browsers, // like chrome on windows8 touch laptop else { types = [ 'touchstart mousedown', 'touchmove mousemove', 'touchend touchcancel mouseup']; } Hammer.EVENT_TYPES[Hammer.EVENT_START] = types[0]; Hammer.EVENT_TYPES[Hammer.EVENT_MOVE] = types[1]; Hammer.EVENT_TYPES[Hammer.EVENT_END] = types[2]; }, /** * create touchlist depending on the event * @param {Object} ev * @param {String} eventType used by the fakemultitouch plugin */ getTouchList: function getTouchList(ev/*, eventType*/) { // get the fake pointerEvent touchlist if(Hammer.HAS_POINTEREVENTS) { return Hammer.PointerEvent.getTouchList(); } // get the touchlist else if(ev.touches) { return ev.touches; } // make fake touchlist from mouse position else { return [{ identifier: 1, pageX: ev.pageX, pageY: ev.pageY, target: ev.target }]; } }, /** * collect event data for Hammer js * @param {HTMLElement} element * @param {String} eventType like Hammer.EVENT_MOVE * @param {Object} eventData */ collectEventData: function collectEventData(element, eventType, ev) { var touches = this.getTouchList(ev, eventType); // find out pointerType var pointerType = Hammer.POINTER_TOUCH; if(ev.type.match(/mouse/) || Hammer.PointerEvent.matchType(Hammer.POINTER_MOUSE, ev)) { pointerType = Hammer.POINTER_MOUSE; } return { center : Hammer.utils.getCenter(touches), timeStamp : new Date().getTime(), target : ev.target, touches : touches, eventType : eventType, pointerType : pointerType, srcEvent : ev, /** * prevent the browser default actions * mostly used to disable scrolling of the browser */ preventDefault: function() { if(this.srcEvent.preventManipulation) { this.srcEvent.preventManipulation(); } if(this.srcEvent.preventDefault) { this.srcEvent.preventDefault(); } }, /** * stop bubbling the event up to its parents */ stopPropagation: function() { this.srcEvent.stopPropagation(); }, /** * immediately stop gesture detection * might be useful after a swipe was detected * @return {*} */ stopDetect: function() { return Hammer.detection.stopDetect(); } }; } }; Hammer.PointerEvent = { /** * holds all pointers * @type {Object} */ pointers: {}, /** * get a list of pointers * @returns {Array} touchlist */ getTouchList: function() { var self = this; var touchlist = []; // we can use forEach since pointerEvents only is in IE10 Object.keys(self.pointers).sort().forEach(function(id) { touchlist.push(self.pointers[id]); }); return touchlist; }, /** * update the position of a pointer * @param {String} type Hammer.EVENT_END * @param {Object} pointerEvent */ updatePointer: function(type, pointerEvent) { if(type == Hammer.EVENT_END) { this.pointers = {}; } else { pointerEvent.identifier = pointerEvent.pointerId; this.pointers[pointerEvent.pointerId] = pointerEvent; } return Object.keys(this.pointers).length; }, /** * check if ev matches pointertype * @param {String} pointerType Hammer.POINTER_MOUSE * @param {PointerEvent} ev */ matchType: function(pointerType, ev) { if(!ev.pointerType) { return false; } var types = {}; types[Hammer.POINTER_MOUSE] = (ev.pointerType == ev.MSPOINTER_TYPE_MOUSE || ev.pointerType == Hammer.POINTER_MOUSE); types[Hammer.POINTER_TOUCH] = (ev.pointerType == ev.MSPOINTER_TYPE_TOUCH || ev.pointerType == Hammer.POINTER_TOUCH); types[Hammer.POINTER_PEN] = (ev.pointerType == ev.MSPOINTER_TYPE_PEN || ev.pointerType == Hammer.POINTER_PEN); return types[pointerType]; }, /** * get events */ getEvents: function() { return [ 'pointerdown MSPointerDown', 'pointermove MSPointerMove', 'pointerup pointercancel MSPointerUp MSPointerCancel' ]; }, /** * reset the list */ reset: function() { this.pointers = {}; } }; Hammer.utils = { /** * extend method, * also used for cloning when dest is an empty object * @param {Object} dest * @param {Object} src * @parm {Boolean} merge do a merge * @returns {Object} dest */ extend: function extend(dest, src, merge) { for (var key in src) { if(dest[key] !== undefined && merge) { continue; } dest[key] = src[key]; } return dest; }, /** * find if a node is in the given parent * used for event delegation tricks * @param {HTMLElement} node * @param {HTMLElement} parent * @returns {boolean} has_parent */ hasParent: function(node, parent) { while(node){ if(node == parent) { return true; } node = node.parentNode; } return false; }, /** * get the center of all the touches * @param {Array} touches * @returns {Object} center */ getCenter: function getCenter(touches) { var valuesX = [], valuesY = []; for(var t= 0,len=touches.length; t<len; t++) { valuesX.push(touches[t].pageX); valuesY.push(touches[t].pageY); } return { pageX: ((Math.min.apply(Math, valuesX) + Math.max.apply(Math, valuesX)) / 2), pageY: ((Math.min.apply(Math, valuesY) + Math.max.apply(Math, valuesY)) / 2) }; }, /** * calculate the velocity between two points * @param {Number} delta_time * @param {Number} delta_x * @param {Number} delta_y * @returns {Object} velocity */ getVelocity: function getVelocity(delta_time, delta_x, delta_y) { return { x: Math.abs(delta_x / delta_time) || 0, y: Math.abs(delta_y / delta_time) || 0 }; }, /** * calculate the angle between two coordinates * @param {Touch} touch1 * @param {Touch} touch2 * @returns {Number} angle */ getAngle: function getAngle(touch1, touch2) { var y = touch2.pageY - touch1.pageY, x = touch2.pageX - touch1.pageX; return Math.atan2(y, x) * 180 / Math.PI; }, /** * angle to direction define * @param {Touch} touch1 * @param {Touch} touch2 * @returns {String} direction constant, like Hammer.DIRECTION_LEFT */ getDirection: function getDirection(touch1, touch2) { var x = Math.abs(touch1.pageX - touch2.pageX), y = Math.abs(touch1.pageY - touch2.pageY); if(x >= y) { return touch1.pageX - touch2.pageX > 0 ? Hammer.DIRECTION_LEFT : Hammer.DIRECTION_RIGHT; } else { return touch1.pageY - touch2.pageY > 0 ? Hammer.DIRECTION_UP : Hammer.DIRECTION_DOWN; } }, /** * calculate the distance between two touches * @param {Touch} touch1 * @param {Touch} touch2 * @returns {Number} distance */ getDistance: function getDistance(touch1, touch2) { var x = touch2.pageX - touch1.pageX, y = touch2.pageY - touch1.pageY; return Math.sqrt((x*x) + (y*y)); }, /** * calculate the scale factor between two touchLists (fingers) * no scale is 1, and goes down to 0 when pinched together, and bigger when pinched out * @param {Array} start * @param {Array} end * @returns {Number} scale */ getScale: function getScale(start, end) { // need two fingers... if(start.length >= 2 && end.length >= 2) { return this.getDistance(end[0], end[1]) / this.getDistance(start[0], start[1]); } return 1; }, /** * calculate the rotation degrees between two touchLists (fingers) * @param {Array} start * @param {Array} end * @returns {Number} rotation */ getRotation: function getRotation(start, end) { // need two fingers if(start.length >= 2 && end.length >= 2) { return this.getAngle(end[1], end[0]) - this.getAngle(start[1], start[0]); } return 0; }, /** * boolean if the direction is vertical * @param {String} direction * @returns {Boolean} is_vertical */ isVertical: function isVertical(direction) { return (direction == Hammer.DIRECTION_UP || direction == Hammer.DIRECTION_DOWN); }, /** * stop browser default behavior with css props * @param {HtmlElement} element * @param {Object} css_props */ stopDefaultBrowserBehavior: function stopDefaultBrowserBehavior(element, css_props) { var prop, vendors = ['webkit','khtml','moz','ms','o','']; if(!css_props || !element.style) { return; } // with css properties for modern browsers for(var i = 0; i < vendors.length; i++) { for(var p in css_props) { if(css_props.hasOwnProperty(p)) { prop = p; // vender prefix at the property if(vendors[i]) { prop = vendors[i] + prop.substring(0, 1).toUpperCase() + prop.substring(1); } // set the style element.style[prop] = css_props[p]; } } } // also the disable onselectstart if(css_props.userSelect == 'none') { element.onselectstart = function() { return false; }; } } }; Hammer.detection = { // contains all registred Hammer.gestures in the correct order gestures: [], // data of the current Hammer.gesture detection session current: null, // the previous Hammer.gesture session data // is a full clone of the previous gesture.current object previous: null, // when this becomes true, no gestures are fired stopped: false, /** * start Hammer.gesture detection * @param {Hammer.Instance} inst * @param {Object} eventData */ startDetect: function startDetect(inst, eventData) { // already busy with a Hammer.gesture detection on an element if(this.current) { return; } this.stopped = false; this.current = { inst : inst, // reference to HammerInstance we're working for startEvent : Hammer.utils.extend({}, eventData), // start eventData for distances, timing etc lastEvent : false, // last eventData name : '' // current gesture we're in/detected, can be 'tap', 'hold' etc }; this.detect(eventData); }, /** * Hammer.gesture detection * @param {Object} eventData * @param {Object} eventData */ detect: function detect(eventData) { if(!this.current || this.stopped) { return; } // extend event data with calculations about scale, distance etc eventData = this.extendEventData(eventData); // instance options var inst_options = this.current.inst.options; // call Hammer.gesture handlers for(var g=0,len=this.gestures.length; g<len; g++) { var gesture = this.gestures[g]; // only when the instance options have enabled this gesture if(!this.stopped && inst_options[gesture.name] !== false) { // if a handler returns false, we stop with the detection if(gesture.handler.call(gesture, eventData, this.current.inst) === false) { this.stopDetect(); break; } } } // store as previous event event if(this.current) { this.current.lastEvent = eventData; } // endevent, but not the last touch, so dont stop if(eventData.eventType == Hammer.EVENT_END && !eventData.touches.length-1) { this.stopDetect(); } return eventData; }, /** * clear the Hammer.gesture vars * this is called on endDetect, but can also be used when a final Hammer.gesture has been detected * to stop other Hammer.gestures from being fired */ stopDetect: function stopDetect() { // clone current data to the store as the previous gesture // used for the double tap gesture, since this is an other gesture detect session this.previous = Hammer.utils.extend({}, this.current); // reset the current this.current = null; // stopped! this.stopped = true; }, /** * extend eventData for Hammer.gestures * @param {Object} ev * @returns {Object} ev */ extendEventData: function extendEventData(ev) { var startEv = this.current.startEvent; // if the touches change, set the new touches over the startEvent touches // this because touchevents don't have all the touches on touchstart, or the // user must place his fingers at the EXACT same time on the screen, which is not realistic // but, sometimes it happens that both fingers are touching at the EXACT same time if(startEv && (ev.touches.length != startEv.touches.length || ev.touches === startEv.touches)) { // extend 1 level deep to get the touchlist with the touch objects startEv.touches = []; for(var i=0,len=ev.touches.length; i<len; i++) { startEv.touches.push(Hammer.utils.extend({}, ev.touches[i])); } } var delta_time = ev.timeStamp - startEv.timeStamp, delta_x = ev.center.pageX - startEv.center.pageX, delta_y = ev.center.pageY - startEv.center.pageY, velocity = Hammer.utils.getVelocity(delta_time, delta_x, delta_y); Hammer.utils.extend(ev, { deltaTime : delta_time, deltaX : delta_x, deltaY : delta_y, velocityX : velocity.x, velocityY : velocity.y, distance : Hammer.utils.getDistance(startEv.center, ev.center), angle : Hammer.utils.getAngle(startEv.center, ev.center), direction : Hammer.utils.getDirection(startEv.center, ev.center), scale : Hammer.utils.getScale(startEv.touches, ev.touches), rotation : Hammer.utils.getRotation(startEv.touches, ev.touches), startEvent : startEv }); return ev; }, /** * register new gesture * @param {Object} gesture object, see gestures.js for documentation * @returns {Array} gestures */ register: function register(gesture) { // add an enable gesture options if there is no given var options = gesture.defaults || {}; if(options[gesture.name] === undefined) { options[gesture.name] = true; } // extend Hammer default options with the Hammer.gesture options Hammer.utils.extend(Hammer.defaults, options, true); // set its index gesture.index = gesture.index || 1000; // add Hammer.gesture to the list this.gestures.push(gesture); // sort the list by index this.gestures.sort(function(a, b) { if (a.index < b.index) { return -1; } if (a.index > b.index) { return 1; } return 0; }); return this.gestures; } }; Hammer.gestures = Hammer.gestures || {}; /** * Custom gestures * ============================== * * Gesture object * -------------------- * The object structure of a gesture: * * { name: 'mygesture', * index: 1337, * defaults: { * mygesture_option: true * } * handler: function(type, ev, inst) { * // trigger gesture event * inst.trigger(this.name, ev); * } * } * @param {String} name * this should be the name of the gesture, lowercase * it is also being used to disable/enable the gesture per instance config. * * @param {Number} [index=1000] * the index of the gesture, where it is going to be in the stack of gestures detection * like when you build an gesture that depends on the drag gesture, it is a good * idea to place it after the index of the drag gesture. * * @param {Object} [defaults={}] * the default settings of the gesture. these are added to the instance settings, * and can be overruled per instance. you can also add the name of the gesture, * but this is also added by default (and set to true). * * @param {Function} handler * this handles the gesture detection of your custom gesture and receives the * following arguments: * * @param {Object} eventData * event data containing the following properties: * timeStamp {Number} time the event occurred * target {HTMLElement} target element * touches {Array} touches (fingers, pointers, mouse) on the screen * pointerType {String} kind of pointer that was used. matches Hammer.POINTER_MOUSE|TOUCH * center {Object} center position of the touches. contains pageX and pageY * deltaTime {Number} the total time of the touches in the screen * deltaX {Number} the delta on x axis we haved moved * deltaY {Number} the delta on y axis we haved moved * velocityX {Number} the velocity on the x * velocityY {Number} the velocity on y * angle {Number} the angle we are moving * direction {String} the direction we are moving. matches Hammer.DIRECTION_UP|DOWN|LEFT|RIGHT * distance {Number} the distance we haved moved * scale {Number} scaling of the touches, needs 2 touches * rotation {Number} rotation of the touches, needs 2 touches * * eventType {String} matches Hammer.EVENT_START|MOVE|END * srcEvent {Object} the source event, like TouchStart or MouseDown * * startEvent {Object} contains the same properties as above, * but from the first touch. this is used to calculate * distances, deltaTime, scaling etc * * @param {Hammer.Instance} inst * the instance we are doing the detection for. you can get the options from * the inst.options object and trigger the gesture event by calling inst.trigger * * * Handle gestures * -------------------- * inside the handler you can get/set Hammer.detection.current. This is the current * detection session. It has the following properties * @param {String} name * contains the name of the gesture we have detected. it has not a real function, * only to check in other gestures if something is detected. * like in the drag gesture we set it to 'drag' and in the swipe gesture we can * check if the current gesture is 'drag' by accessing Hammer.detection.current.name * * @readonly * @param {Hammer.Instance} inst * the instance we do the detection for * * @readonly * @param {Object} startEvent * contains the properties of the first gesture detection in this session. * Used for calculations about timing, distance, etc. * * @readonly * @param {Object} lastEvent * contains all the properties of the last gesture detect in this session. * * after the gesture detection session has been completed (user has released the screen) * the Hammer.detection.current object is copied into Hammer.detection.previous, * this is usefull for gestures like doubletap, where you need to know if the * previous gesture was a tap * * options that have been set by the instance can be received by calling inst.options * * You can trigger a gesture event by calling inst.trigger("mygesture", event). * The first param is the name of your gesture, the second the event argument * * * Register gestures * -------------------- * When an gesture is added to the Hammer.gestures object, it is auto registered * at the setup of the first Hammer instance. You can also call Hammer.detection.register * manually and pass your gesture object as a param * */ /** * Hold * Touch stays at the same place for x time * @events hold */ Hammer.gestures.Hold = { name: 'hold', index: 10, defaults: { hold_timeout : 500, hold_threshold : 1 }, timer: null, handler: function holdGesture(ev, inst) { switch(ev.eventType) { case Hammer.EVENT_START: // clear any running timers clearTimeout(this.timer); // set the gesture so we can check in the timeout if it still is Hammer.detection.current.name = this.name; // set timer and if after the timeout it still is hold, // we trigger the hold event this.timer = setTimeout(function() { if(Hammer.detection.current.name == 'hold') { inst.trigger('hold', ev); } }, inst.options.hold_timeout); break; // when you move or end we clear the timer case Hammer.EVENT_MOVE: if(ev.distance > inst.options.hold_threshold) { clearTimeout(this.timer); } break; case Hammer.EVENT_END: clearTimeout(this.timer); break; } } }; /** * Tap/DoubleTap * Quick touch at a place or double at the same place * @events tap, doubletap */ Hammer.gestures.Tap = { name: 'tap', index: 100, defaults: { tap_max_touchtime : 250, tap_max_distance : 10, tap_always : true, doubletap_distance : 20, doubletap_interval : 300 }, handler: function tapGesture(ev, inst) { if(ev.eventType == Hammer.EVENT_END) { // previous gesture, for the double tap since these are two different gesture detections var prev = Hammer.detection.previous, did_doubletap = false; // when the touchtime is higher then the max touch time // or when the moving distance is too much if(ev.deltaTime > inst.options.tap_max_touchtime || ev.distance > inst.options.tap_max_distance) { return; } // check if double tap if(prev && prev.name == 'tap' && (ev.timeStamp - prev.lastEvent.timeStamp) < inst.options.doubletap_interval && ev.distance < inst.options.doubletap_distance) { inst.trigger('doubletap', ev); did_doubletap = true; } // do a single tap if(!did_doubletap || inst.options.tap_always) { Hammer.detection.current.name = 'tap'; inst.trigger(Hammer.detection.current.name, ev); } } } }; /** * Swipe * triggers swipe events when the end velocity is above the threshold * @events swipe, swipeleft, swiperight, swipeup, swipedown */ Hammer.gestures.Swipe = { name: 'swipe', index: 40, defaults: { // set 0 for unlimited, but this can conflict with transform swipe_max_touches : 1, swipe_velocity : 0.7 }, handler: function swipeGesture(ev, inst) { if(ev.eventType == Hammer.EVENT_END) { // max touches if(inst.options.swipe_max_touches > 0 && ev.touches.length > inst.options.swipe_max_touches) { return; } // when the distance we moved is too small we skip this gesture // or we can be already in dragging if(ev.velocityX > inst.options.swipe_velocity || ev.velocityY > inst.options.swipe_velocity) { // trigger swipe events inst.trigger(this.name, ev); inst.trigger(this.name + ev.direction, ev); } } } }; /** * Drag * Move with x fingers (default 1) around on the page. Blocking the scrolling when * moving left and right is a good practice. When all the drag events are blocking * you disable scrolling on that area. * @events drag, drapleft, dragright, dragup, dragdown */ Hammer.gestures.Drag = { name: 'drag', index: 50, defaults: { drag_min_distance : 10, // set 0 for unlimited, but this can conflict with transform drag_max_touches : 1, // prevent default browser behavior when dragging occurs // be careful with it, it makes the element a blocking element // when you are using the drag gesture, it is a good practice to set this true drag_block_horizontal : false, drag_block_vertical : false, // drag_lock_to_axis keeps the drag gesture on the axis that it started on, // It disallows vertical directions if the initial direction was horizontal, and vice versa. drag_lock_to_axis : false, // drag lock only kicks in when distance > drag_lock_min_distance // This way, locking occurs only when the distance has become large enough to reliably determine the direction drag_lock_min_distance : 25 }, triggered: false, handler: function dragGesture(ev, inst) { // current gesture isnt drag, but dragged is true // this means an other gesture is busy. now call dragend if(Hammer.detection.current.name != this.name && this.triggered) { inst.trigger(this.name +'end', ev); this.triggered = false; return; } // max touches if(inst.options.drag_max_touches > 0 && ev.touches.length > inst.options.drag_max_touches) { return; } switch(ev.eventType) { case Hammer.EVENT_START: this.triggered = false; break; case Hammer.EVENT_MOVE: // when the distance we moved is too small we skip this gesture // or we can be already in dragging if(ev.distance < inst.options.drag_min_distance && Hammer.detection.current.name != this.name) { return; } // we are dragging! Hammer.detection.current.name = this.name; // lock drag to axis? if(Hammer.detection.current.lastEvent.drag_locked_to_axis || (inst.options.drag_lock_to_axis && inst.options.drag_lock_min_distance<=ev.distance)) { ev.drag_locked_to_axis = true; } var last_direction = Hammer.detection.current.lastEvent.direction; if(ev.drag_locked_to_axis && last_direction !== ev.direction) { // keep direction on the axis that the drag gesture started on if(Hammer.utils.isVertical(last_direction)) { ev.direction = (ev.deltaY < 0) ? Hammer.DIRECTION_UP : Hammer.DIRECTION_DOWN; } else { ev.direction = (ev.deltaX < 0) ? Hammer.DIRECTION_LEFT : Hammer.DIRECTION_RIGHT; } } // first time, trigger dragstart event if(!this.triggered) { inst.trigger(this.name +'start', ev); this.triggered = true; } // trigger normal event inst.trigger(this.name, ev); // direction event, like dragdown inst.trigger(this.name + ev.direction, ev); // block the browser events if( (inst.options.drag_block_vertical && Hammer.utils.isVertical(ev.direction)) || (inst.options.drag_block_horizontal && !Hammer.utils.isVertical(ev.direction))) { ev.preventDefault(); } break; case Hammer.EVENT_END: // trigger dragend if(this.triggered) { inst.trigger(this.name +'end', ev); } this.triggered = false; break; } } }; /** * Transform * User want to scale or rotate with 2 fingers * @events transform, pinch, pinchin, pinchout, rotate */ Hammer.gestures.Transform = { name: 'transform', index: 45, defaults: { // factor, no scale is 1, zoomin is to 0 and zoomout until higher then 1 transform_min_scale : 0.01, // rotation in degrees transform_min_rotation : 1, // prevent default browser behavior when two touches are on the screen // but it makes the element a blocking element // when you are using the transform gesture, it is a good practice to set this true transform_always_block : false }, triggered: false, handler: function transformGesture(ev, inst) { // current gesture isnt drag, but dragged is true // this means an other gesture is busy. now call dragend if(Hammer.detection.current.name != this.name && this.triggered) { inst.trigger(this.name +'end', ev); this.triggered = false; return; } // atleast multitouch if(ev.touches.length < 2) { return; } // prevent default when two fingers are on the screen if(inst.options.transform_always_block) { ev.preventDefault(); } switch(ev.eventType) { case Hammer.EVENT_START: this.triggered = false; break; case Hammer.EVENT_MOVE: var scale_threshold = Math.abs(1-ev.scale); var rotation_threshold = Math.abs(ev.rotation); // when the distance we moved is too small we skip this gesture // or we can be already in dragging if(scale_threshold < inst.options.transform_min_scale && rotation_threshold < inst.options.transform_min_rotation) { return; } // we are transforming! Hammer.detection.current.name = this.name; // first time, trigger dragstart event if(!this.triggered) { inst.trigger(this.name +'start', ev); this.triggered = true; } inst.trigger(this.name, ev); // basic transform event // trigger rotate event if(rotation_threshold > inst.options.transform_min_rotation) { inst.trigger('rotate', ev); } // trigger pinch event if(scale_threshold > inst.options.transform_min_scale) { inst.trigger('pinch', ev); inst.trigger('pinch'+ ((ev.scale < 1) ? 'in' : 'out'), ev); } break; case Hammer.EVENT_END: // trigger dragend if(this.triggered) { inst.trigger(this.name +'end', ev); } this.triggered = false; break; } } }; /** * Touch * Called as first, tells the user has touched the screen * @events touch */ Hammer.gestures.Touch = { name: 'touch', index: -Infinity, defaults: { // call preventDefault at touchstart, and makes the element blocking by // disabling the scrolling of the page, but it improves gestures like // transforming and dragging. // be careful with using this, it can be very annoying for users to be stuck // on the page prevent_default: false, // disable mouse events, so only touch (or pen!) input triggers events prevent_mouseevents: false }, handler: function touchGesture(ev, inst) { if(inst.options.prevent_mouseevents && ev.pointerType == Hammer.POINTER_MOUSE) { ev.stopDetect(); return; } if(inst.options.prevent_default) { ev.preventDefault(); } if(ev.eventType == Hammer.EVENT_START) { inst.trigger(this.name, ev); } } }; /** * Release * Called as last, tells the user has released the screen * @events release */ Hammer.gestures.Release = { name: 'release', index: Infinity, handler: function releaseGesture(ev, inst) { if(ev.eventType == Hammer.EVENT_END) { inst.trigger(this.name, ev); } } }; // node export if(typeof module === 'object' && typeof module.exports === 'object'){ module.exports = Hammer; } // just window export else { window.Hammer = Hammer; // requireJS module definition if(typeof window.define === 'function' && window.define.amd) { window.define('hammer', [], function() { return Hammer; }); } } })(this); },{}],4:[function(require,module,exports){ var global=typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {};//! moment.js //! version : 2.7.0 //! authors : Tim Wood, Iskren Chernev, Moment.js contributors //! license : MIT //! momentjs.com (function (undefined) { /************************************ Constants ************************************/ var moment, VERSION = "2.7.0", // the global-scope this is NOT the global object in Node.js globalScope = typeof global !== 'undefined' ? global : this, oldGlobalMoment, round = Math.round, i, YEAR = 0, MONTH = 1, DATE = 2, HOUR = 3, MINUTE = 4, SECOND = 5, MILLISECOND = 6, // internal storage for language config files languages = {}, // moment internal properties momentProperties = { _isAMomentObject: null, _i : null, _f : null, _l : null, _strict : null, _tzm : null, _isUTC : null, _offset : null, // optional. Combine with _isUTC _pf : null, _lang : null // optional }, // check for nodeJS hasModule = (typeof module !== 'undefined' && module.exports), // ASP.NET json date format regex aspNetJsonRegex = /^\/?Date\((\-?\d+)/i, aspNetTimeSpanJsonRegex = /(\-)?(?:(\d*)\.)?(\d+)\:(\d+)(?:\:(\d+)\.?(\d{3})?)?/, // from http://docs.closure-library.googlecode.com/git/closure_goog_date_date.js.source.html // somewhat more in line with 4.4.3.2 2004 spec, but allows decimal anywhere isoDurationRegex = /^(-)?P(?:(?:([0-9,.]*)Y)?(?:([0-9,.]*)M)?(?:([0-9,.]*)D)?(?:T(?:([0-9,.]*)H)?(?:([0-9,.]*)M)?(?:([0-9,.]*)S)?)?|([0-9,.]*)W)$/, // format tokens formattingTokens = /(\[[^\[]*\])|(\\)?(Mo|MM?M?M?|Do|DDDo|DD?D?D?|ddd?d?|do?|w[o|w]?|W[o|W]?|Q|YYYYYY|YYYYY|YYYY|YY|gg(ggg?)?|GG(GGG?)?|e|E|a|A|hh?|HH?|mm?|ss?|S{1,4}|X|zz?|ZZ?|.)/g, localFormattingTokens = /(\[[^\[]*\])|(\\)?(LT|LL?L?L?|l{1,4})/g, // parsing token regexes parseTokenOneOrTwoDigits = /\d\d?/, // 0 - 99 parseTokenOneToThreeDigits = /\d{1,3}/, // 0 - 999 parseTokenOneToFourDigits = /\d{1,4}/, // 0 - 9999 parseTokenOneToSixDigits = /[+\-]?\d{1,6}/, // -999,999 - 999,999 parseTokenDigits = /\d+/, // nonzero number of digits parseTokenWord = /[0-9]*['a-z\u00A0-\u05FF\u0700-\uD7FF\uF900-\uFDCF\uFDF0-\uFFEF]+|[\u0600-\u06FF\/]+(\s*?[\u0600-\u06FF]+){1,2}/i, // any word (or two) characters or numbers including two/three word month in arabic. parseTokenTimezone = /Z|[\+\-]\d\d:?\d\d/gi, // +00:00 -00:00 +0000 -0000 or Z parseTokenT = /T/i, // T (ISO separator) parseTokenTimestampMs = /[\+\-]?\d+(\.\d{1,3})?/, // 123456789 123456789.123 parseTokenOrdinal = /\d{1,2}/, //strict parsing regexes parseTokenOneDigit = /\d/, // 0 - 9 parseTokenTwoDigits = /\d\d/, // 00 - 99 parseTokenThreeDigits = /\d{3}/, // 000 - 999 parseTokenFourDigits = /\d{4}/, // 0000 - 9999 parseTokenSixDigits = /[+-]?\d{6}/, // -999,999 - 999,999 parseTokenSignedNumber = /[+-]?\d+/, // -inf - inf // iso 8601 regex // 0000-00-00 0000-W00 or 0000-W00-0 + T + 00 or 00:00 or 00:00:00 or 00:00:00.000 + +00:00 or +0000 or +00) isoRegex = /^\s*(?:[+-]\d{6}|\d{4})-(?:(\d\d-\d\d)|(W\d\d$)|(W\d\d-\d)|(\d\d\d))((T| )(\d\d(:\d\d(:\d\d(\.\d+)?)?)?)?([\+\-]\d\d(?::?\d\d)?|\s*Z)?)?$/, isoFormat = 'YYYY-MM-DDTHH:mm:ssZ', isoDates = [ ['YYYYYY-MM-DD', /[+-]\d{6}-\d{2}-\d{2}/], ['YYYY-MM-DD', /\d{4}-\d{2}-\d{2}/], ['GGGG-[W]WW-E', /\d{4}-W\d{2}-\d/], ['GGGG-[W]WW', /\d{4}-W\d{2}/], ['YYYY-DDD', /\d{4}-\d{3}/] ], // iso time formats and regexes isoTimes = [ ['HH:mm:ss.SSSS', /(T| )\d\d:\d\d:\d\d\.\d+/], ['HH:mm:ss', /(T| )\d\d:\d\d:\d\d/], ['HH:mm', /(T| )\d\d:\d\d/], ['HH', /(T| )\d\d/] ], // timezone chunker "+10:00" > ["10", "00"] or "-1530" > ["-15", "30"] parseTimezoneChunker = /([\+\-]|\d\d)/gi, // getter and setter names proxyGettersAndSetters = 'Date|Hours|Minutes|Seconds|Milliseconds'.split('|'), unitMillisecondFactors = { 'Milliseconds' : 1, 'Seconds' : 1e3, 'Minutes' : 6e4, 'Hours' : 36e5, 'Days' : 864e5, 'Months' : 2592e6, 'Years' : 31536e6 }, unitAliases = { ms : 'millisecond', s : 'second', m : 'minute', h : 'hour', d : 'day', D : 'date', w : 'week', W : 'isoWeek', M : 'month', Q : 'quarter', y : 'year', DDD : 'dayOfYear', e : 'weekday', E : 'isoWeekday', gg: 'weekYear', GG: 'isoWeekYear' }, camelFunctions = { dayofyear : 'dayOfYear', isoweekday : 'isoWeekday', isoweek : 'isoWeek', weekyear : 'weekYear', isoweekyear : 'isoWeekYear' }, // format function strings formatFunctions = {}, // default relative time thresholds relativeTimeThresholds = { s: 45, //seconds to minutes m: 45, //minutes to hours h: 22, //hours to days dd: 25, //days to month (month == 1) dm: 45, //days to months (months > 1) dy: 345 //days to year }, // tokens to ordinalize and pad ordinalizeTokens = 'DDD w W M D d'.split(' '), paddedTokens = 'M D H h m s w W'.split(' '), formatTokenFunctions = { M : function () { return this.month() + 1; }, MMM : function (format) { return this.lang().monthsShort(this, format); }, MMMM : function (format) { return this.lang().months(this, format); }, D : function () { return this.date(); }, DDD : function () { return this.dayOfYear(); }, d : function () { return this.day(); }, dd : function (format) { return this.lang().weekdaysMin(this, format); }, ddd : function (format) { return this.lang().weekdaysShort(this, format); }, dddd : function (format) { return this.lang().weekdays(this, format); }, w : function () { return this.week(); }, W : function () { return this.isoWeek(); }, YY : function () { return leftZeroFill(this.year() % 100, 2); }, YYYY : function () { return leftZeroFill(this.year(), 4); }, YYYYY : function () { return leftZeroFill(this.year(), 5); }, YYYYYY : function () { var y = this.year(), sign = y >= 0 ? '+' : '-'; return sign + leftZeroFill(Math.abs(y), 6); }, gg : function () { return leftZeroFill(this.weekYear() % 100, 2); }, gggg : function () { return leftZeroFill(this.weekYear(), 4); }, ggggg : function () { return leftZeroFill(this.weekYear(), 5); }, GG : function () { return leftZeroFill(this.isoWeekYear() % 100, 2); }, GGGG : function () { return leftZeroFill(this.isoWeekYear(), 4); }, GGGGG : function () { return leftZeroFill(this.isoWeekYear(), 5); }, e : function () { return this.weekday(); }, E : function () { return this.isoWeekday(); }, a : function () { return this.lang().meridiem(this.hours(), this.minutes(), true); }, A : function () { return this.lang().meridiem(this.hours(), this.minutes(), false); }, H : function () { return this.hours(); }, h : function () { return this.hours() % 12 || 12; }, m : function () { return this.minutes(); }, s : function () { return this.seconds(); }, S : function () { return toInt(this.milliseconds() / 100); }, SS : function () { return leftZeroFill(toInt(this.milliseconds() / 10), 2); }, SSS : function () { return leftZeroFill(this.milliseconds(), 3); }, SSSS : function () { return leftZeroFill(this.milliseconds(), 3); }, Z : function () { var a = -this.zone(), b = "+"; if (a < 0) { a = -a; b = "-"; } return b + leftZeroFill(toInt(a / 60), 2) + ":" + leftZeroFill(toInt(a) % 60, 2); }, ZZ : function () { var a = -this.zone(), b = "+"; if (a < 0) { a = -a; b = "-"; } return b + leftZeroFill(toInt(a / 60), 2) + leftZeroFill(toInt(a) % 60, 2); }, z : function () { return this.zoneAbbr(); }, zz : function () { return this.zoneName(); }, X : function () { return this.unix(); }, Q : function () { return this.quarter(); } }, lists = ['months', 'monthsShort', 'weekdays', 'weekdaysShort', 'weekdaysMin']; // Pick the first defined of two or three arguments. dfl comes from // default. function dfl(a, b, c) { switch (arguments.length) { case 2: return a != null ? a : b; case 3: return a != null ? a : b != null ? b : c; default: throw new Error("Implement me"); } } function defaultParsingFlags() { // We need to deep clone this object, and es5 standard is not very // helpful. return { empty : false, unusedTokens : [], unusedInput : [], overflow : -2, charsLeftOver : 0, nullInput : false, invalidMonth : null, invalidFormat : false, userInvalidated : false, iso: false }; } function deprecate(msg, fn) { var firstTime = true; function printMsg() { if (moment.suppressDeprecationWarnings === false && typeof console !== 'undefined' && console.warn) { console.warn("Deprecation warning: " + msg); } } return extend(function () { if (firstTime) { printMsg(); firstTime = false; } return fn.apply(this, arguments); }, fn); } function padToken(func, count) { return function (a) { return leftZeroFill(func.call(this, a), count); }; } function ordinalizeToken(func, period) { return function (a) { return this.lang().ordinal(func.call(this, a), period); }; } while (ordinalizeTokens.length) { i = ordinalizeTokens.pop(); formatTokenFunctions[i + 'o'] = ordinalizeToken(formatTokenFunctions[i], i); } while (paddedTokens.length) { i = paddedTokens.pop(); formatTokenFunctions[i + i] = padToken(formatTokenFunctions[i], 2); } formatTokenFunctions.DDDD = padToken(formatTokenFunctions.DDD, 3); /************************************ Constructors ************************************/ function Language() { } // Moment prototype object function Moment(config) { checkOverflow(config); extend(this, config); } // Duration Constructor function Duration(duration) { var normalizedInput = normalizeObjectUnits(duration), years = normalizedInput.year || 0, quarters = normalizedInput.quarter || 0, months = normalizedInput.month || 0, weeks = normalizedInput.week || 0, days = normalizedInput.day || 0, hours = normalizedInput.hour || 0, minutes = normalizedInput.minute || 0, seconds = normalizedInput.second || 0, milliseconds = normalizedInput.millisecond || 0; // representation for dateAddRemove this._milliseconds = +milliseconds + seconds * 1e3 + // 1000 minutes * 6e4 + // 1000 * 60 hours * 36e5; // 1000 * 60 * 60 // Because of dateAddRemove treats 24 hours as different from a // day when working around DST, we need to store them separately this._days = +days + weeks * 7; // It is impossible translate months into days without knowing // which months you are are talking about, so we have to store // it separately. this._months = +months + quarters * 3 + years * 12; this._data = {}; this._bubble(); } /************************************ Helpers ************************************/ function extend(a, b) { for (var i in b) { if (b.hasOwnProperty(i)) { a[i] = b[i]; } } if (b.hasOwnProperty("toString")) { a.toString = b.toString; } if (b.hasOwnProperty("valueOf")) { a.valueOf = b.valueOf; } return a; } function cloneMoment(m) { var result = {}, i; for (i in m) { if (m.hasOwnProperty(i) && momentProperties.hasOwnProperty(i)) { result[i] = m[i]; } } return result; } function absRound(number) { if (number < 0) { return Math.ceil(number); } else { return Math.floor(number); } } // left zero fill a number // see http://jsperf.com/left-zero-filling for performance comparison function leftZeroFill(number, targetLength, forceSign) { var output = '' + Math.abs(number), sign = number >= 0; while (output.length < targetLength) { output = '0' + output; } return (sign ? (forceSign ? '+' : '') : '-') + output; } // helper function for _.addTime and _.subtractTime function addOrSubtractDurationFromMoment(mom, duration, isAdding, updateOffset) { var milliseconds = duration._milliseconds, days = duration._days, months = duration._months; updateOffset = updateOffset == null ? true : updateOffset; if (milliseconds) { mom._d.setTime(+mom._d + milliseconds * isAdding); } if (days) { rawSetter(mom, 'Date', rawGetter(mom, 'Date') + days * isAdding); } if (months) { rawMonthSetter(mom, rawGetter(mom, 'Month') + months * isAdding); } if (updateOffset) { moment.updateOffset(mom, days || months); } } // check if is an array function isArray(input) { return Object.prototype.toString.call(input) === '[object Array]'; } function isDate(input) { return Object.prototype.toString.call(input) === '[object Date]' || input instanceof Date; } // compare two arrays, return the number of differences function compareArrays(array1, array2, dontConvert) { var len = Math.min(array1.length, array2.length), lengthDiff = Math.abs(array1.length - array2.length), diffs = 0, i; for (i = 0; i < len; i++) { if ((dontConvert && array1[i] !== array2[i]) || (!dontConvert && toInt(array1[i]) !== toInt(array2[i]))) { diffs++; } } return diffs + lengthDiff; } function normalizeUnits(units) { if (units) { var lowered = units.toLowerCase().replace(/(.)s$/, '$1'); units = unitAliases[units] || camelFunctions[lowered] || lowered; } return units; } function normalizeObjectUnits(inputObject) { var normalizedInput = {}, normalizedProp, prop; for (prop in inputObject) { if (inputObject.hasOwnProperty(prop)) { normalizedProp = normalizeUnits(prop); if (normalizedProp) { normalizedInput[normalizedProp] = inputObject[prop]; } } } return normalizedInput; } function makeList(field) { var count, setter; if (field.indexOf('week') === 0) { count = 7; setter = 'day'; } else if (field.indexOf('month') === 0) { count = 12; setter = 'month'; } else { return; } moment[field] = function (format, index) { var i, getter, method = moment.fn._lang[field], results = []; if (typeof format === 'number') { index = format; format = undefined; } getter = function (i) { var m = moment().utc().set(setter, i); return method.call(moment.fn._lang, m, format || ''); }; if (index != null) { return getter(index); } else { for (i = 0; i < count; i++) { results.push(getter(i)); } return results; } }; } function toInt(argumentForCoercion) { var coercedNumber = +argumentForCoercion, value = 0; if (coercedNumber !== 0 && isFinite(coercedNumber)) { if (coercedNumber >= 0) { value = Math.floor(coercedNumber); } else { value = Math.ceil(coercedNumber); } } return value; } function daysInMonth(year, month) { return new Date(Date.UTC(year, month + 1, 0)).getUTCDate(); } function weeksInYear(year, dow, doy) { return weekOfYear(moment([year, 11, 31 + dow - doy]), dow, doy).week; } function daysInYear(year) { return isLeapYear(year) ? 366 : 365; } function isLeapYear(year) { return (year % 4 === 0 && year % 100 !== 0) || year % 400 === 0; } function checkOverflow(m) { var overflow; if (m._a && m._pf.overflow === -2) { overflow = m._a[MONTH] < 0 || m._a[MONTH] > 11 ? MONTH : m._a[DATE] < 1 || m._a[DATE] > daysInMonth(m._a[YEAR], m._a[MONTH]) ? DATE : m._a[HOUR] < 0 || m._a[HOUR] > 23 ? HOUR : m._a[MINUTE] < 0 || m._a[MINUTE] > 59 ? MINUTE : m._a[SECOND] < 0 || m._a[SECOND] > 59 ? SECOND : m._a[MILLISECOND] < 0 || m._a[MILLISECOND] > 999 ? MILLISECOND : -1; if (m._pf._overflowDayOfYear && (overflow < YEAR || overflow > DATE)) { overflow = DATE; } m._pf.overflow = overflow; } } function isValid(m) { if (m._isValid == null) { m._isValid = !isNaN(m._d.getTime()) && m._pf.overflow < 0 && !m._pf.empty && !m._pf.invalidMonth && !m._pf.nullInput && !m._pf.invalidFormat && !m._pf.userInvalidated; if (m._strict) { m._isValid = m._isValid && m._pf.charsLeftOver === 0 && m._pf.unusedTokens.length === 0; } } return m._isValid; } function normalizeLanguage(key) { return key ? key.toLowerCase().replace('_', '-') : key; } // Return a moment from input, that is local/utc/zone equivalent to model. function makeAs(input, model) { return model._isUTC ? moment(input).zone(model._offset || 0) : moment(input).local(); } /************************************ Languages ************************************/ extend(Language.prototype, { set : function (config) { var prop, i; for (i in config) { prop = config[i]; if (typeof prop === 'function') { this[i] = prop; } else { this['_' + i] = prop; } } }, _months : "January_February_March_April_May_June_July_August_September_October_November_December".split("_"), months : function (m) { return this._months[m.month()]; }, _monthsShort : "Jan_Feb_Mar_Apr_May_Jun_Jul_Aug_Sep_Oct_Nov_Dec".split("_"), monthsShort : function (m) { return this._monthsShort[m.month()]; }, monthsParse : function (monthName) { var i, mom, regex; if (!this._monthsParse) { this._monthsParse = []; } for (i = 0; i < 12; i++) { // make the regex if we don't have it already if (!this._monthsParse[i]) { mom = moment.utc([2000, i]); regex = '^' + this.months(mom, '') + '|^' + this.monthsShort(mom, ''); this._monthsParse[i] = new RegExp(regex.replace('.', ''), 'i'); } // test the regex if (this._monthsParse[i].test(monthName)) { return i; } } }, _weekdays : "Sunday_Monday_Tuesday_Wednesday_Thursday_Friday_Saturday".split("_"), weekdays : function (m) { return this._weekdays[m.day()]; }, _weekdaysShort : "Sun_Mon_Tue_Wed_Thu_Fri_Sat".split("_"), weekdaysShort : function (m) { return this._weekdaysShort[m.day()]; }, _weekdaysMin : "Su_Mo_Tu_We_Th_Fr_Sa".split("_"), weekdaysMin : function (m) { return this._weekdaysMin[m.day()]; }, weekdaysParse : function (weekdayName) { var i, mom, regex; if (!this._weekdaysParse) { this._weekdaysParse = []; } for (i = 0; i < 7; i++) { // make the regex if we don't have it already if (!this._weekdaysParse[i]) { mom = moment([2000, 1]).day(i); regex = '^' + this.weekdays(mom, '') + '|^' + this.weekdaysShort(mom, '') + '|^' + this.weekdaysMin(mom, ''); this._weekdaysParse[i] = new RegExp(regex.replace('.', ''), 'i'); } // test the regex if (this._weekdaysParse[i].test(weekdayName)) { return i; } } }, _longDateFormat : { LT : "h:mm A", L : "MM/DD/YYYY", LL : "MMMM D YYYY", LLL : "MMMM D YYYY LT", LLLL : "dddd, MMMM D YYYY LT" }, longDateFormat : function (key) { var output = this._longDateFormat[key]; if (!output && this._longDateFormat[key.toUpperCase()]) { output = this._longDateFormat[key.toUpperCase()].replace(/MMMM|MM|DD|dddd/g, function (val) { return val.slice(1); }); this._longDateFormat[key] = output; } return output; }, isPM : function (input) { // IE8 Quirks Mode & IE7 Standards Mode do not allow accessing strings like arrays // Using charAt should be more compatible. return ((input + '').toLowerCase().charAt(0) === 'p'); }, _meridiemParse : /[ap]\.?m?\.?/i, meridiem : function (hours, minutes, isLower) { if (hours > 11) { return isLower ? 'pm' : 'PM'; } else { return isLower ? 'am' : 'AM'; } }, _calendar : { sameDay : '[Today at] LT', nextDay : '[Tomorrow at] LT', nextWeek : 'dddd [at] LT', lastDay : '[Yesterday at] LT', lastWeek : '[Last] dddd [at] LT', sameElse : 'L' }, calendar : function (key, mom) { var output = this._calendar[key]; return typeof output === 'function' ? output.apply(mom) : output; }, _relativeTime : { future : "in %s", past : "%s ago", s : "a few seconds", m : "a minute", mm : "%d minutes", h : "an hour", hh : "%d hours", d : "a day", dd : "%d days", M : "a month", MM : "%d months", y : "a year", yy : "%d years" }, relativeTime : function (number, withoutSuffix, string, isFuture) { var output = this._relativeTime[string]; return (typeof output === 'function') ? output(number, withoutSuffix, string, isFuture) : output.replace(/%d/i, number); }, pastFuture : function (diff, output) { var format = this._relativeTime[diff > 0 ? 'future' : 'past']; return typeof format === 'function' ? format(output) : format.replace(/%s/i, output); }, ordinal : function (number) { return this._ordinal.replace("%d", number); }, _ordinal : "%d", preparse : function (string) { return string; }, postformat : function (string) { return string; }, week : function (mom) { return weekOfYear(mom, this._week.dow, this._week.doy).week; }, _week : { dow : 0, // Sunday is the first day of the week. doy : 6 // The week that contains Jan 1st is the first week of the year. }, _invalidDate: 'Invalid date', invalidDate: function () { return this._invalidDate; } }); // Loads a language definition into the `languages` cache. The function // takes a key and optionally values. If not in the browser and no values // are provided, it will load the language file module. As a convenience, // this function also returns the language values. function loadLang(key, values) { values.abbr = key; if (!languages[key]) { languages[key] = new Language(); } languages[key].set(values); return languages[key]; } // Remove a language from the `languages` cache. Mostly useful in tests. function unloadLang(key) { delete languages[key]; } // Determines which language definition to use and returns it. // // With no parameters, it will return the global language. If you // pass in a language key, such as 'en', it will return the // definition for 'en', so long as 'en' has already been loaded using // moment.lang. function getLangDefinition(key) { var i = 0, j, lang, next, split, get = function (k) { if (!languages[k] && hasModule) { try { require('./lang/' + k); } catch (e) { } } return languages[k]; }; if (!key) { return moment.fn._lang; } if (!isArray(key)) { //short-circuit everything else lang = get(key); if (lang) { return lang; } key = [key]; } //pick the language from the array //try ['en-au', 'en-gb'] as 'en-au', 'en-gb', 'en', as in move through the list trying each //substring from most specific to least, but move to the next array item if it's a more specific variant than the current root while (i < key.length) { split = normalizeLanguage(key[i]).split('-'); j = split.length; next = normalizeLanguage(key[i + 1]); next = next ? next.split('-') : null; while (j > 0) { lang = get(split.slice(0, j).join('-')); if (lang) { return lang; } if (next && next.length >= j && compareArrays(split, next, true) >= j - 1) { //the next array item is better than a shallower substring of this one break; } j--; } i++; } return moment.fn._lang; } /************************************ Formatting ************************************/ function removeFormattingTokens(input) { if (input.match(/\[[\s\S]/)) { return input.replace(/^\[|\]$/g, ""); } return input.replace(/\\/g, ""); } function makeFormatFunction(format) { var array = format.match(formattingTokens), i, length; for (i = 0, length = array.length; i < length; i++) { if (formatTokenFunctions[array[i]]) { array[i] = formatTokenFunctions[array[i]]; } else { array[i] = removeFormattingTokens(array[i]); } } return function (mom) { var output = ""; for (i = 0; i < length; i++) { output += array[i] instanceof Function ? array[i].call(mom, format) : array[i]; } return output; }; } // format date using native date object function formatMoment(m, format) { if (!m.isValid()) { return m.lang().invalidDate(); } format = expandFormat(format, m.lang()); if (!formatFunctions[format]) { formatFunctions[format] = makeFormatFunction(format); } return formatFunctions[format](m); } function expandFormat(format, lang) { var i = 5; function replaceLongDateFormatTokens(input) { return lang.longDateFormat(input) || input; } localFormattingTokens.lastIndex = 0; while (i >= 0 && localFormattingTokens.test(format)) { format = format.replace(localFormattingTokens, replaceLongDateFormatTokens); localFormattingTokens.lastIndex = 0; i -= 1; } return format; } /************************************ Parsing ************************************/ // get the regex to find the next token function getParseRegexForToken(token, config) { var a, strict = config._strict; switch (token) { case 'Q': return parseTokenOneDigit; case 'DDDD': return parseTokenThreeDigits; case 'YYYY': case 'GGGG': case 'gggg': return strict ? parseTokenFourDigits : parseTokenOneToFourDigits; case 'Y': case 'G': case 'g': return parseTokenSignedNumber; case 'YYYYYY': case 'YYYYY': case 'GGGGG': case 'ggggg': return strict ? parseTokenSixDigits : parseTokenOneToSixDigits; case 'S': if (strict) { return parseTokenOneDigit; } /* falls through */ case 'SS': if (strict) { return parseTokenTwoDigits; } /* falls through */ case 'SSS': if (strict) { return parseTokenThreeDigits; } /* falls through */ case 'DDD': return parseTokenOneToThreeDigits; case 'MMM': case 'MMMM': case 'dd': case 'ddd': case 'dddd': return parseTokenWord; case 'a': case 'A': return getLangDefinition(config._l)._meridiemParse; case 'X': return parseTokenTimestampMs; case 'Z': case 'ZZ': return parseTokenTimezone; case 'T': return parseTokenT; case 'SSSS': return parseTokenDigits; case 'MM': case 'DD': case 'YY': case 'GG': case 'gg': case 'HH': case 'hh': case 'mm': case 'ss': case 'ww': case 'WW': return strict ? parseTokenTwoDigits : parseTokenOneOrTwoDigits; case 'M': case 'D': case 'd': case 'H': case 'h': case 'm': case 's': case 'w': case 'W': case 'e': case 'E': return parseTokenOneOrTwoDigits; case 'Do': return parseTokenOrdinal; default : a = new RegExp(regexpEscape(unescapeFormat(token.replace('\\', '')), "i")); return a; } } function timezoneMinutesFromString(string) { string = string || ""; var possibleTzMatches = (string.match(parseTokenTimezone) || []), tzChunk = possibleTzMatches[possibleTzMatches.length - 1] || [], parts = (tzChunk + '').match(parseTimezoneChunker) || ['-', 0, 0], minutes = +(parts[1] * 60) + toInt(parts[2]); return parts[0] === '+' ? -minutes : minutes; } // function to convert string input to date function addTimeToArrayFromToken(token, input, config) { var a, datePartArray = config._a; switch (token) { // QUARTER case 'Q': if (input != null) { datePartArray[MONTH] = (toInt(input) - 1) * 3; } break; // MONTH case 'M' : // fall through to MM case 'MM' : if (input != null) { datePartArray[MONTH] = toInt(input) - 1; } break; case 'MMM' : // fall through to MMMM case 'MMMM' : a = getLangDefinition(config._l).monthsParse(input); // if we didn't find a month name, mark the date as invalid. if (a != null) { datePartArray[MONTH] = a; } else { config._pf.invalidMonth = input; } break; // DAY OF MONTH case 'D' : // fall through to DD case 'DD' : if (input != null) { datePartArray[DATE] = toInt(input); } break; case 'Do' : if (input != null) { datePartArray[DATE] = toInt(parseInt(input, 10)); } break; // DAY OF YEAR case 'DDD' : // fall through to DDDD case 'DDDD' : if (input != null) { config._dayOfYear = toInt(input); } break; // YEAR case 'YY' : datePartArray[YEAR] = moment.parseTwoDigitYear(input); break; case 'YYYY' : case 'YYYYY' : case 'YYYYYY' : datePartArray[YEAR] = toInt(input); break; // AM / PM case 'a' : // fall through to A case 'A' : config._isPm = getLangDefinition(config._l).isPM(input); break; // 24 HOUR case 'H' : // fall through to hh case 'HH' : // fall through to hh case 'h' : // fall through to hh case 'hh' : datePartArray[HOUR] = toInt(input); break; // MINUTE case 'm' : // fall through to mm case 'mm' : datePartArray[MINUTE] = toInt(input); break; // SECOND case 's' : // fall through to ss case 'ss' : datePartArray[SECOND] = toInt(input); break; // MILLISECOND case 'S' : case 'SS' : case 'SSS' : case 'SSSS' : datePartArray[MILLISECOND] = toInt(('0.' + input) * 1000); break; // UNIX TIMESTAMP WITH MS case 'X': config._d = new Date(parseFloat(input) * 1000); break; // TIMEZONE case 'Z' : // fall through to ZZ case 'ZZ' : config._useUTC = true; config._tzm = timezoneMinutesFromString(input); break; // WEEKDAY - human case 'dd': case 'ddd': case 'dddd': a = getLangDefinition(config._l).weekdaysParse(input); // if we didn't get a weekday name, mark the date as invalid if (a != null) { config._w = config._w || {}; config._w['d'] = a; } else { config._pf.invalidWeekday = input; } break; // WEEK, WEEK DAY - numeric case 'w': case 'ww': case 'W': case 'WW': case 'd': case 'e': case 'E': token = token.substr(0, 1); /* falls through */ case 'gggg': case 'GGGG': case 'GGGGG': token = token.substr(0, 2); if (input) { config._w = config._w || {}; config._w[token] = toInt(input); } break; case 'gg': case 'GG': config._w = config._w || {}; config._w[token] = moment.parseTwoDigitYear(input); } } function dayOfYearFromWeekInfo(config) { var w, weekYear, week, weekday, dow, doy, temp, lang; w = config._w; if (w.GG != null || w.W != null || w.E != null) { dow = 1; doy = 4; // TODO: We need to take the current isoWeekYear, but that depends on // how we interpret now (local, utc, fixed offset). So create // a now version of current config (take local/utc/offset flags, and // create now). weekYear = dfl(w.GG, config._a[YEAR], weekOfYear(moment(), 1, 4).year); week = dfl(w.W, 1); weekday = dfl(w.E, 1); } else { lang = getLangDefinition(config._l); dow = lang._week.dow; doy = lang._week.doy; weekYear = dfl(w.gg, config._a[YEAR], weekOfYear(moment(), dow, doy).year); week = dfl(w.w, 1); if (w.d != null) { // weekday -- low day numbers are considered next week weekday = w.d; if (weekday < dow) { ++week; } } else if (w.e != null) { // local weekday -- counting starts from begining of week weekday = w.e + dow; } else { // default to begining of week weekday = dow; } } temp = dayOfYearFromWeeks(weekYear, week, weekday, doy, dow); config._a[YEAR] = temp.year; config._dayOfYear = temp.dayOfYear; } // convert an array to a date. // the array should mirror the parameters below // note: all values past the year are optional and will default to the lowest possible value. // [year, month, day , hour, minute, second, millisecond] function dateFromConfig(config) { var i, date, input = [], currentDate, yearToUse; if (config._d) { return; } currentDate = currentDateArray(config); //compute day of the year from weeks and weekdays if (config._w && config._a[DATE] == null && config._a[MONTH] == null) { dayOfYearFromWeekInfo(config); } //if the day of the year is set, figure out what it is if (config._dayOfYear) { yearToUse = dfl(config._a[YEAR], currentDate[YEAR]); if (config._dayOfYear > daysInYear(yearToUse)) { config._pf._overflowDayOfYear = true; } date = makeUTCDate(yearToUse, 0, config._dayOfYear); config._a[MONTH] = date.getUTCMonth(); config._a[DATE] = date.getUTCDate(); } // Default to current date. // * if no year, month, day of month are given, default to today // * if day of month is given, default month and year // * if month is given, default only year // * if year is given, don't default anything for (i = 0; i < 3 && config._a[i] == null; ++i) { config._a[i] = input[i] = currentDate[i]; } // Zero out whatever was not defaulted, including time for (; i < 7; i++) { config._a[i] = input[i] = (config._a[i] == null) ? (i === 2 ? 1 : 0) : config._a[i]; } config._d = (config._useUTC ? makeUTCDate : makeDate).apply(null, input); // Apply timezone offset from input. The actual zone can be changed // with parseZone. if (config._tzm != null) { config._d.setUTCMinutes(config._d.getUTCMinutes() + config._tzm); } } function dateFromObject(config) { var normalizedInput; if (config._d) { return; } normalizedInput = normalizeObjectUnits(config._i); config._a = [ normalizedInput.year, normalizedInput.month, normalizedInput.day, normalizedInput.hour, normalizedInput.minute, normalizedInput.second, normalizedInput.millisecond ]; dateFromConfig(config); } function currentDateArray(config) { var now = new Date(); if (config._useUTC) { return [ now.getUTCFullYear(), now.getUTCMonth(), now.getUTCDate() ]; } else { return [now.getFullYear(), now.getMonth(), now.getDate()]; } } // date from string and format string function makeDateFromStringAndFormat(config) { if (config._f === moment.ISO_8601) { parseISO(config); return; } config._a = []; config._pf.empty = true; // This array is used to make a Date, either with `new Date` or `Date.UTC` var lang = getLangDefinition(config._l), string = '' + config._i, i, parsedInput, tokens, token, skipped, stringLength = string.length, totalParsedInputLength = 0; tokens = expandFormat(config._f, lang).match(formattingTokens) || []; for (i = 0; i < tokens.length; i++) { token = tokens[i]; parsedInput = (string.match(getParseRegexForToken(token, config)) || [])[0]; if (parsedInput) { skipped = string.substr(0, string.indexOf(parsedInput)); if (skipped.length > 0) { config._pf.unusedInput.push(skipped); } string = string.slice(string.indexOf(parsedInput) + parsedInput.length); totalParsedInputLength += parsedInput.length; } // don't parse if it's not a known token if (formatTokenFunctions[token]) { if (parsedInput) { config._pf.empty = false; } else { config._pf.unusedTokens.push(token); } addTimeToArrayFromToken(token, parsedInput, config); } else if (config._strict && !parsedInput) { config._pf.unusedTokens.push(token); } } // add remaining unparsed input length to the string config._pf.charsLeftOver = stringLength - totalParsedInputLength; if (string.length > 0) { config._pf.unusedInput.push(string); } // handle am pm if (config._isPm && config._a[HOUR] < 12) { config._a[HOUR] += 12; } // if is 12 am, change hours to 0 if (config._isPm === false && config._a[HOUR] === 12) { config._a[HOUR] = 0; } dateFromConfig(config); checkOverflow(config); } function unescapeFormat(s) { return s.replace(/\\(\[)|\\(\])|\[([^\]\[]*)\]|\\(.)/g, function (matched, p1, p2, p3, p4) { return p1 || p2 || p3 || p4; }); } // Code from http://stackoverflow.com/questions/3561493/is-there-a-regexp-escape-function-in-javascript function regexpEscape(s) { return s.replace(/[-\/\\^$*+?.()|[\]{}]/g, '\\$&'); } // date from string and array of format strings function makeDateFromStringAndArray(config) { var tempConfig, bestMoment, scoreToBeat, i, currentScore; if (config._f.length === 0) { config._pf.invalidFormat = true; config._d = new Date(NaN); return; } for (i = 0; i < config._f.length; i++) { currentScore = 0; tempConfig = extend({}, config); tempConfig._pf = defaultParsingFlags(); tempConfig._f = config._f[i]; makeDateFromStringAndFormat(tempConfig); if (!isValid(tempConfig)) { continue; } // if there is any input that was not parsed add a penalty for that format currentScore += tempConfig._pf.charsLeftOver; //or tokens currentScore += tempConfig._pf.unusedTokens.length * 10; tempConfig._pf.score = currentScore; if (scoreToBeat == null || currentScore < scoreToBeat) { scoreToBeat = currentScore; bestMoment = tempConfig; } } extend(config, bestMoment || tempConfig); } // date from iso format function parseISO(config) { var i, l, string = config._i, match = isoRegex.exec(string); if (match) { config._pf.iso = true; for (i = 0, l = isoDates.length; i < l; i++) { if (isoDates[i][1].exec(string)) { // match[5] should be "T" or undefined config._f = isoDates[i][0] + (match[6] || " "); break; } } for (i = 0, l = isoTimes.length; i < l; i++) { if (isoTimes[i][1].exec(string)) { config._f += isoTimes[i][0]; break; } } if (string.match(parseTokenTimezone)) { config._f += "Z"; } makeDateFromStringAndFormat(config); } else { config._isValid = false; } } // date from iso format or fallback function makeDateFromString(config) { parseISO(config); if (config._isValid === false) { delete config._isValid; moment.createFromInputFallback(config); } } function makeDateFromInput(config) { var input = config._i, matched = aspNetJsonRegex.exec(input); if (input === undefined) { config._d = new Date(); } else if (matched) { config._d = new Date(+matched[1]); } else if (typeof input === 'string') { makeDateFromString(config); } else if (isArray(input)) { config._a = input.slice(0); dateFromConfig(config); } else if (isDate(input)) { config._d = new Date(+input); } else if (typeof(input) === 'object') { dateFromObject(config); } else if (typeof(input) === 'number') { // from milliseconds config._d = new Date(input); } else { moment.createFromInputFallback(config); } } function makeDate(y, m, d, h, M, s, ms) { //can't just apply() to create a date: //http://stackoverflow.com/questions/181348/instantiating-a-javascript-object-by-calling-prototype-constructor-apply var date = new Date(y, m, d, h, M, s, ms); //the date constructor doesn't accept years < 1970 if (y < 1970) { date.setFullYear(y); } return date; } function makeUTCDate(y) { var date = new Date(Date.UTC.apply(null, arguments)); if (y < 1970) { date.setUTCFullYear(y); } return date; } function parseWeekday(input, language) { if (typeof input === 'string') { if (!isNaN(input)) { input = parseInt(input, 10); } else { input = language.weekdaysParse(input); if (typeof input !== 'number') { return null; } } } return input; } /************************************ Relative Time ************************************/ // helper function for moment.fn.from, moment.fn.fromNow, and moment.duration.fn.humanize function substituteTimeAgo(string, number, withoutSuffix, isFuture, lang) { return lang.relativeTime(number || 1, !!withoutSuffix, string, isFuture); } function relativeTime(milliseconds, withoutSuffix, lang) { var seconds = round(Math.abs(milliseconds) / 1000), minutes = round(seconds / 60), hours = round(minutes / 60), days = round(hours / 24), years = round(days / 365), args = seconds < relativeTimeThresholds.s && ['s', seconds] || minutes === 1 && ['m'] || minutes < relativeTimeThresholds.m && ['mm', minutes] || hours === 1 && ['h'] || hours < relativeTimeThresholds.h && ['hh', hours] || days === 1 && ['d'] || days <= relativeTimeThresholds.dd && ['dd', days] || days <= relativeTimeThresholds.dm && ['M'] || days < relativeTimeThresholds.dy && ['MM', round(days / 30)] || years === 1 && ['y'] || ['yy', years]; args[2] = withoutSuffix; args[3] = milliseconds > 0; args[4] = lang; return substituteTimeAgo.apply({}, args); } /************************************ Week of Year ************************************/ // firstDayOfWeek 0 = sun, 6 = sat // the day of the week that starts the week // (usually sunday or monday) // firstDayOfWeekOfYear 0 = sun, 6 = sat // the first week is the week that contains the first // of this day of the week // (eg. ISO weeks use thursday (4)) function weekOfYear(mom, firstDayOfWeek, firstDayOfWeekOfYear) { var end = firstDayOfWeekOfYear - firstDayOfWeek, daysToDayOfWeek = firstDayOfWeekOfYear - mom.day(), adjustedMoment; if (daysToDayOfWeek > end) { daysToDayOfWeek -= 7; } if (daysToDayOfWeek < end - 7) { daysToDayOfWeek += 7; } adjustedMoment = moment(mom).add('d', daysToDayOfWeek); return { week: Math.ceil(adjustedMoment.dayOfYear() / 7), year: adjustedMoment.year() }; } //http://en.wikipedia.org/wiki/ISO_week_date#Calculating_a_date_given_the_year.2C_week_number_and_weekday function dayOfYearFromWeeks(year, week, weekday, firstDayOfWeekOfYear, firstDayOfWeek) { var d = makeUTCDate(year, 0, 1).getUTCDay(), daysToAdd, dayOfYear; d = d === 0 ? 7 : d; weekday = weekday != null ? weekday : firstDayOfWeek; daysToAdd = firstDayOfWeek - d + (d > firstDayOfWeekOfYear ? 7 : 0) - (d < firstDayOfWeek ? 7 : 0); dayOfYear = 7 * (week - 1) + (weekday - firstDayOfWeek) + daysToAdd + 1; return { year: dayOfYear > 0 ? year : year - 1, dayOfYear: dayOfYear > 0 ? dayOfYear : daysInYear(year - 1) + dayOfYear }; } /************************************ Top Level Functions ************************************/ function makeMoment(config) { var input = config._i, format = config._f; if (input === null || (format === undefined && input === '')) { return moment.invalid({nullInput: true}); } if (typeof input === 'string') { config._i = input = getLangDefinition().preparse(input); } if (moment.isMoment(input)) { config = cloneMoment(input); config._d = new Date(+input._d); } else if (format) { if (isArray(format)) { makeDateFromStringAndArray(config); } else { makeDateFromStringAndFormat(config); } } else { makeDateFromInput(config); } return new Moment(config); } moment = function (input, format, lang, strict) { var c; if (typeof(lang) === "boolean") { strict = lang; lang = undefined; } // object construction must be done this way. // https://github.com/moment/moment/issues/1423 c = {}; c._isAMomentObject = true; c._i = input; c._f = format; c._l = lang; c._strict = strict; c._isUTC = false; c._pf = defaultParsingFlags(); return makeMoment(c); }; moment.suppressDeprecationWarnings = false; moment.createFromInputFallback = deprecate( "moment construction falls back to js Date. This is " + "discouraged and will be removed in upcoming major " + "release. Please refer to " + "https://github.com/moment/moment/issues/1407 for more info.", function (config) { config._d = new Date(config._i); }); // Pick a moment m from moments so that m[fn](other) is true for all // other. This relies on the function fn to be transitive. // // moments should either be an array of moment objects or an array, whose // first element is an array of moment objects. function pickBy(fn, moments) { var res, i; if (moments.length === 1 && isArray(moments[0])) { moments = moments[0]; } if (!moments.length) { return moment(); } res = moments[0]; for (i = 1; i < moments.length; ++i) { if (moments[i][fn](res)) { res = moments[i]; } } return res; } moment.min = function () { var args = [].slice.call(arguments, 0); return pickBy('isBefore', args); }; moment.max = function () { var args = [].slice.call(arguments, 0); return pickBy('isAfter', args); }; // creating with utc moment.utc = function (input, format, lang, strict) { var c; if (typeof(lang) === "boolean") { strict = lang; lang = undefined; } // object construction must be done this way. // https://github.com/moment/moment/issues/1423 c = {}; c._isAMomentObject = true; c._useUTC = true; c._isUTC = true; c._l = lang; c._i = input; c._f = format; c._strict = strict; c._pf = defaultParsingFlags(); return makeMoment(c).utc(); }; // creating with unix timestamp (in seconds) moment.unix = function (input) { return moment(input * 1000); }; // duration moment.duration = function (input, key) { var duration = input, // matching against regexp is expensive, do it on demand match = null, sign, ret, parseIso; if (moment.isDuration(input)) { duration = { ms: input._milliseconds, d: input._days, M: input._months }; } else if (typeof input === 'number') { duration = {}; if (key) { duration[key] = input; } else { duration.milliseconds = input; } } else if (!!(match = aspNetTimeSpanJsonRegex.exec(input))) { sign = (match[1] === "-") ? -1 : 1; duration = { y: 0, d: toInt(match[DATE]) * sign, h: toInt(match[HOUR]) * sign, m: toInt(match[MINUTE]) * sign, s: toInt(match[SECOND]) * sign, ms: toInt(match[MILLISECOND]) * sign }; } else if (!!(match = isoDurationRegex.exec(input))) { sign = (match[1] === "-") ? -1 : 1; parseIso = function (inp) { // We'd normally use ~~inp for this, but unfortunately it also // converts floats to ints. // inp may be undefined, so careful calling replace on it. var res = inp && parseFloat(inp.replace(',', '.')); // apply sign while we're at it return (isNaN(res) ? 0 : res) * sign; }; duration = { y: parseIso(match[2]), M: parseIso(match[3]), d: parseIso(match[4]), h: parseIso(match[5]), m: parseIso(match[6]), s: parseIso(match[7]), w: parseIso(match[8]) }; } ret = new Duration(duration); if (moment.isDuration(input) && input.hasOwnProperty('_lang')) { ret._lang = input._lang; } return ret; }; // version number moment.version = VERSION; // default format moment.defaultFormat = isoFormat; // constant that refers to the ISO standard moment.ISO_8601 = function () {}; // Plugins that add properties should also add the key here (null value), // so we can properly clone ourselves. moment.momentProperties = momentProperties; // This function will be called whenever a moment is mutated. // It is intended to keep the offset in sync with the timezone. moment.updateOffset = function () {}; // This function allows you to set a threshold for relative time strings moment.relativeTimeThreshold = function(threshold, limit) { if (relativeTimeThresholds[threshold] === undefined) { return false; } relativeTimeThresholds[threshold] = limit; return true; }; // This function will load languages and then set the global language. If // no arguments are passed in, it will simply return the current global // language key. moment.lang = function (key, values) { var r; if (!key) { return moment.fn._lang._abbr; } if (values) { loadLang(normalizeLanguage(key), values); } else if (values === null) { unloadLang(key); key = 'en'; } else if (!languages[key]) { getLangDefinition(key); } r = moment.duration.fn._lang = moment.fn._lang = getLangDefinition(key); return r._abbr; }; // returns language data moment.langData = function (key) { if (key && key._lang && key._lang._abbr) { key = key._lang._abbr; } return getLangDefinition(key); }; // compare moment object moment.isMoment = function (obj) { return obj instanceof Moment || (obj != null && obj.hasOwnProperty('_isAMomentObject')); }; // for typechecking Duration objects moment.isDuration = function (obj) { return obj instanceof Duration; }; for (i = lists.length - 1; i >= 0; --i) { makeList(lists[i]); } moment.normalizeUnits = function (units) { return normalizeUnits(units); }; moment.invalid = function (flags) { var m = moment.utc(NaN); if (flags != null) { extend(m._pf, flags); } else { m._pf.userInvalidated = true; } return m; }; moment.parseZone = function () { return moment.apply(null, arguments).parseZone(); }; moment.parseTwoDigitYear = function (input) { return toInt(input) + (toInt(input) > 68 ? 1900 : 2000); }; /************************************ Moment Prototype ************************************/ extend(moment.fn = Moment.prototype, { clone : function () { return moment(this); }, valueOf : function () { return +this._d + ((this._offset || 0) * 60000); }, unix : function () { return Math.floor(+this / 1000); }, toString : function () { return this.clone().lang('en').format("ddd MMM DD YYYY HH:mm:ss [GMT]ZZ"); }, toDate : function () { return this._offset ? new Date(+this) : this._d; }, toISOString : function () { var m = moment(this).utc(); if (0 < m.year() && m.year() <= 9999) { return formatMoment(m, 'YYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); } else { return formatMoment(m, 'YYYYYY-MM-DD[T]HH:mm:ss.SSS[Z]'); } }, toArray : function () { var m = this; return [ m.year(), m.month(), m.date(), m.hours(), m.minutes(), m.seconds(), m.milliseconds() ]; }, isValid : function () { return isValid(this); }, isDSTShifted : function () { if (this._a) { return this.isValid() && compareArrays(this._a, (this._isUTC ? moment.utc(this._a) : moment(this._a)).toArray()) > 0; } return false; }, parsingFlags : function () { return extend({}, this._pf); }, invalidAt: function () { return this._pf.overflow; }, utc : function () { return this.zone(0); }, local : function () { this.zone(0); this._isUTC = false; return this; }, format : function (inputString) { var output = formatMoment(this, inputString || moment.defaultFormat); return this.lang().postformat(output); }, add : function (input, val) { var dur; // switch args to support add('s', 1) and add(1, 's') if (typeof input === 'string' && typeof val === 'string') { dur = moment.duration(isNaN(+val) ? +input : +val, isNaN(+val) ? val : input); } else if (typeof input === 'string') { dur = moment.duration(+val, input); } else { dur = moment.duration(input, val); } addOrSubtractDurationFromMoment(this, dur, 1); return this; }, subtract : function (input, val) { var dur; // switch args to support subtract('s', 1) and subtract(1, 's') if (typeof input === 'string' && typeof val === 'string') { dur = moment.duration(isNaN(+val) ? +input : +val, isNaN(+val) ? val : input); } else if (typeof input === 'string') { dur = moment.duration(+val, input); } else { dur = moment.duration(input, val); } addOrSubtractDurationFromMoment(this, dur, -1); return this; }, diff : function (input, units, asFloat) { var that = makeAs(input, this), zoneDiff = (this.zone() - that.zone()) * 6e4, diff, output; units = normalizeUnits(units); if (units === 'year' || units === 'month') { // average number of days in the months in the given dates diff = (this.daysInMonth() + that.daysInMonth()) * 432e5; // 24 * 60 * 60 * 1000 / 2 // difference in months output = ((this.year() - that.year()) * 12) + (this.month() - that.month()); // adjust by taking difference in days, average number of days // and dst in the given months. output += ((this - moment(this).startOf('month')) - (that - moment(that).startOf('month'))) / diff; // same as above but with zones, to negate all dst output -= ((this.zone() - moment(this).startOf('month').zone()) - (that.zone() - moment(that).startOf('month').zone())) * 6e4 / diff; if (units === 'year') { output = output / 12; } } else { diff = (this - that); output = units === 'second' ? diff / 1e3 : // 1000 units === 'minute' ? diff / 6e4 : // 1000 * 60 units === 'hour' ? diff / 36e5 : // 1000 * 60 * 60 units === 'day' ? (diff - zoneDiff) / 864e5 : // 1000 * 60 * 60 * 24, negate dst units === 'week' ? (diff - zoneDiff) / 6048e5 : // 1000 * 60 * 60 * 24 * 7, negate dst diff; } return asFloat ? output : absRound(output); }, from : function (time, withoutSuffix) { return moment.duration(this.diff(time)).lang(this.lang()._abbr).humanize(!withoutSuffix); }, fromNow : function (withoutSuffix) { return this.from(moment(), withoutSuffix); }, calendar : function (time) { // We want to compare the start of today, vs this. // Getting start-of-today depends on whether we're zone'd or not. var now = time || moment(), sod = makeAs(now, this).startOf('day'), diff = this.diff(sod, 'days', true), format = diff < -6 ? 'sameElse' : diff < -1 ? 'lastWeek' : diff < 0 ? 'lastDay' : diff < 1 ? 'sameDay' : diff < 2 ? 'nextDay' : diff < 7 ? 'nextWeek' : 'sameElse'; return this.format(this.lang().calendar(format, this)); }, isLeapYear : function () { return isLeapYear(this.year()); }, isDST : function () { return (this.zone() < this.clone().month(0).zone() || this.zone() < this.clone().month(5).zone()); }, day : function (input) { var day = this._isUTC ? this._d.getUTCDay() : this._d.getDay(); if (input != null) { input = parseWeekday(input, this.lang()); return this.add({ d : input - day }); } else { return day; } }, month : makeAccessor('Month', true), startOf: function (units) { units = normalizeUnits(units); // the following switch intentionally omits break keywords // to utilize falling through the cases. switch (units) { case 'year': this.month(0); /* falls through */ case 'quarter': case 'month': this.date(1); /* falls through */ case 'week': case 'isoWeek': case 'day': this.hours(0); /* falls through */ case 'hour': this.minutes(0); /* falls through */ case 'minute': this.seconds(0); /* falls through */ case 'second': this.milliseconds(0); /* falls through */ } // weeks are a special case if (units === 'week') { this.weekday(0); } else if (units === 'isoWeek') { this.isoWeekday(1); } // quarters are also special if (units === 'quarter') { this.month(Math.floor(this.month() / 3) * 3); } return this; }, endOf: function (units) { units = normalizeUnits(units); return this.startOf(units).add((units === 'isoWeek' ? 'week' : units), 1).subtract('ms', 1); }, isAfter: function (input, units) { units = typeof units !== 'undefined' ? units : 'millisecond'; return +this.clone().startOf(units) > +moment(input).startOf(units); }, isBefore: function (input, units) { units = typeof units !== 'undefined' ? units : 'millisecond'; return +this.clone().startOf(units) < +moment(input).startOf(units); }, isSame: function (input, units) { units = units || 'ms'; return +this.clone().startOf(units) === +makeAs(input, this).startOf(units); }, min: deprecate( "moment().min is deprecated, use moment.min instead. https://github.com/moment/moment/issues/1548", function (other) { other = moment.apply(null, arguments); return other < this ? this : other; } ), max: deprecate( "moment().max is deprecated, use moment.max instead. https://github.com/moment/moment/issues/1548", function (other) { other = moment.apply(null, arguments); return other > this ? this : other; } ), // keepTime = true means only change the timezone, without affecting // the local hour. So 5:31:26 +0300 --[zone(2, true)]--> 5:31:26 +0200 // It is possible that 5:31:26 doesn't exist int zone +0200, so we // adjust the time as needed, to be valid. // // Keeping the time actually adds/subtracts (one hour) // from the actual represented time. That is why we call updateOffset // a second time. In case it wants us to change the offset again // _changeInProgress == true case, then we have to adjust, because // there is no such time in the given timezone. zone : function (input, keepTime) { var offset = this._offset || 0; if (input != null) { if (typeof input === "string") { input = timezoneMinutesFromString(input); } if (Math.abs(input) < 16) { input = input * 60; } this._offset = input; this._isUTC = true; if (offset !== input) { if (!keepTime || this._changeInProgress) { addOrSubtractDurationFromMoment(this, moment.duration(offset - input, 'm'), 1, false); } else if (!this._changeInProgress) { this._changeInProgress = true; moment.updateOffset(this, true); this._changeInProgress = null; } } } else { return this._isUTC ? offset : this._d.getTimezoneOffset(); } return this; }, zoneAbbr : function () { return this._isUTC ? "UTC" : ""; }, zoneName : function () { return this._isUTC ? "Coordinated Universal Time" : ""; }, parseZone : function () { if (this._tzm) { this.zone(this._tzm); } else if (typeof this._i === 'string') { this.zone(this._i); } return this; }, hasAlignedHourOffset : function (input) { if (!input) { input = 0; } else { input = moment(input).zone(); } return (this.zone() - input) % 60 === 0; }, daysInMonth : function () { return daysInMonth(this.year(), this.month()); }, dayOfYear : function (input) { var dayOfYear = round((moment(this).startOf('day') - moment(this).startOf('year')) / 864e5) + 1; return input == null ? dayOfYear : this.add("d", (input - dayOfYear)); }, quarter : function (input) { return input == null ? Math.ceil((this.month() + 1) / 3) : this.month((input - 1) * 3 + this.month() % 3); }, weekYear : function (input) { var year = weekOfYear(this, this.lang()._week.dow, this.lang()._week.doy).year; return input == null ? year : this.add("y", (input - year)); }, isoWeekYear : function (input) { var year = weekOfYear(this, 1, 4).year; return input == null ? year : this.add("y", (input - year)); }, week : function (input) { var week = this.lang().week(this); return input == null ? week : this.add("d", (input - week) * 7); }, isoWeek : function (input) { var week = weekOfYear(this, 1, 4).week; return input == null ? week : this.add("d", (input - week) * 7); }, weekday : function (input) { var weekday = (this.day() + 7 - this.lang()._week.dow) % 7; return input == null ? weekday : this.add("d", input - weekday); }, isoWeekday : function (input) { // behaves the same as moment#day except // as a getter, returns 7 instead of 0 (1-7 range instead of 0-6) // as a setter, sunday should belong to the previous week. return input == null ? this.day() || 7 : this.day(this.day() % 7 ? input : input - 7); }, isoWeeksInYear : function () { return weeksInYear(this.year(), 1, 4); }, weeksInYear : function () { var weekInfo = this._lang._week; return weeksInYear(this.year(), weekInfo.dow, weekInfo.doy); }, get : function (units) { units = normalizeUnits(units); return this[units](); }, set : function (units, value) { units = normalizeUnits(units); if (typeof this[units] === 'function') { this[units](value); } return this; }, // If passed a language key, it will set the language for this // instance. Otherwise, it will return the language configuration // variables for this instance. lang : function (key) { if (key === undefined) { return this._lang; } else { this._lang = getLangDefinition(key); return this; } } }); function rawMonthSetter(mom, value) { var dayOfMonth; // TODO: Move this out of here! if (typeof value === 'string') { value = mom.lang().monthsParse(value); // TODO: Another silent failure? if (typeof value !== 'number') { return mom; } } dayOfMonth = Math.min(mom.date(), daysInMonth(mom.year(), value)); mom._d['set' + (mom._isUTC ? 'UTC' : '') + 'Month'](value, dayOfMonth); return mom; } function rawGetter(mom, unit) { return mom._d['get' + (mom._isUTC ? 'UTC' : '') + unit](); } function rawSetter(mom, unit, value) { if (unit === 'Month') { return rawMonthSetter(mom, value); } else { return mom._d['set' + (mom._isUTC ? 'UTC' : '') + unit](value); } } function makeAccessor(unit, keepTime) { return function (value) { if (value != null) { rawSetter(this, unit, value); moment.updateOffset(this, keepTime); return this; } else { return rawGetter(this, unit); } }; } moment.fn.millisecond = moment.fn.milliseconds = makeAccessor('Milliseconds', false); moment.fn.second = moment.fn.seconds = makeAccessor('Seconds', false); moment.fn.minute = moment.fn.minutes = makeAccessor('Minutes', false); // Setting the hour should keep the time, because the user explicitly // specified which hour he wants. So trying to maintain the same hour (in // a new timezone) makes sense. Adding/subtracting hours does not follow // this rule. moment.fn.hour = moment.fn.hours = makeAccessor('Hours', true); // moment.fn.month is defined separately moment.fn.date = makeAccessor('Date', true); moment.fn.dates = deprecate("dates accessor is deprecated. Use date instead.", makeAccessor('Date', true)); moment.fn.year = makeAccessor('FullYear', true); moment.fn.years = deprecate("years accessor is deprecated. Use year instead.", makeAccessor('FullYear', true)); // add plural methods moment.fn.days = moment.fn.day; moment.fn.months = moment.fn.month; moment.fn.weeks = moment.fn.week; moment.fn.isoWeeks = moment.fn.isoWeek; moment.fn.quarters = moment.fn.quarter; // add aliased format methods moment.fn.toJSON = moment.fn.toISOString; /************************************ Duration Prototype ************************************/ extend(moment.duration.fn = Duration.prototype, { _bubble : function () { var milliseconds = this._milliseconds, days = this._days, months = this._months, data = this._data, seconds, minutes, hours, years; // The following code bubbles up values, see the tests for // examples of what that means. data.milliseconds = milliseconds % 1000; seconds = absRound(milliseconds / 1000); data.seconds = seconds % 60; minutes = absRound(seconds / 60); data.minutes = minutes % 60; hours = absRound(minutes / 60); data.hours = hours % 24; days += absRound(hours / 24); data.days = days % 30; months += absRound(days / 30); data.months = months % 12; years = absRound(months / 12); data.years = years; }, weeks : function () { return absRound(this.days() / 7); }, valueOf : function () { return this._milliseconds + this._days * 864e5 + (this._months % 12) * 2592e6 + toInt(this._months / 12) * 31536e6; }, humanize : function (withSuffix) { var difference = +this, output = relativeTime(difference, !withSuffix, this.lang()); if (withSuffix) { output = this.lang().pastFuture(difference, output); } return this.lang().postformat(output); }, add : function (input, val) { // supports only 2.0-style add(1, 's') or add(moment) var dur = moment.duration(input, val); this._milliseconds += dur._milliseconds; this._days += dur._days; this._months += dur._months; this._bubble(); return this; }, subtract : function (input, val) { var dur = moment.duration(input, val); this._milliseconds -= dur._milliseconds; this._days -= dur._days; this._months -= dur._months; this._bubble(); return this; }, get : function (units) { units = normalizeUnits(units); return this[units.toLowerCase() + 's'](); }, as : function (units) { units = normalizeUnits(units); return this['as' + units.charAt(0).toUpperCase() + units.slice(1) + 's'](); }, lang : moment.fn.lang, toIsoString : function () { // inspired by https://github.com/dordille/moment-isoduration/blob/master/moment.isoduration.js var years = Math.abs(this.years()), months = Math.abs(this.months()), days = Math.abs(this.days()), hours = Math.abs(this.hours()), minutes = Math.abs(this.minutes()), seconds = Math.abs(this.seconds() + this.milliseconds() / 1000); if (!this.asSeconds()) { // this is the same as C#'s (Noda) and python (isodate)... // but not other JS (goog.date) return 'P0D'; } return (this.asSeconds() < 0 ? '-' : '') + 'P' + (years ? years + 'Y' : '') + (months ? months + 'M' : '') + (days ? days + 'D' : '') + ((hours || minutes || seconds) ? 'T' : '') + (hours ? hours + 'H' : '') + (minutes ? minutes + 'M' : '') + (seconds ? seconds + 'S' : ''); } }); function makeDurationGetter(name) { moment.duration.fn[name] = function () { return this._data[name]; }; } function makeDurationAsGetter(name, factor) { moment.duration.fn['as' + name] = function () { return +this / factor; }; } for (i in unitMillisecondFactors) { if (unitMillisecondFactors.hasOwnProperty(i)) { makeDurationAsGetter(i, unitMillisecondFactors[i]); makeDurationGetter(i.toLowerCase()); } } makeDurationAsGetter('Weeks', 6048e5); moment.duration.fn.asMonths = function () { return (+this - this.years() * 31536e6) / 2592e6 + this.years() * 12; }; /************************************ Default Lang ************************************/ // Set default language, other languages will inherit from English. moment.lang('en', { ordinal : function (number) { var b = number % 10, output = (toInt(number % 100 / 10) === 1) ? 'th' : (b === 1) ? 'st' : (b === 2) ? 'nd' : (b === 3) ? 'rd' : 'th'; return number + output; } }); /* EMBED_LANGUAGES */ /************************************ Exposing Moment ************************************/ function makeGlobal(shouldDeprecate) { /*global ender:false */ if (typeof ender !== 'undefined') { return; } oldGlobalMoment = globalScope.moment; if (shouldDeprecate) { globalScope.moment = deprecate( "Accessing Moment through the global scope is " + "deprecated, and will be removed in an upcoming " + "release.", moment); } else { globalScope.moment = moment; } } // CommonJS module is defined if (hasModule) { module.exports = moment; } else if (typeof define === "function" && define.amd) { define("moment", function (require, exports, module) { if (module.config && module.config() && module.config().noGlobal === true) { // release the global variable globalScope.moment = oldGlobalMoment; } return moment; }); makeGlobal(true); } else { makeGlobal(); } }).call(this); },{}],5:[function(require,module,exports){ /** * Copyright 2012 Craig Campbell * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * Mousetrap is a simple keyboard shortcut library for Javascript with * no external dependencies * * @version 1.1.2 * @url craig.is/killing/mice */ /** * mapping of special keycodes to their corresponding keys * * everything in this dictionary cannot use keypress events * so it has to be here to map to the correct keycodes for * keyup/keydown events * * @type {Object} */ var _MAP = { 8: 'backspace', 9: 'tab', 13: 'enter', 16: 'shift', 17: 'ctrl', 18: 'alt', 20: 'capslock', 27: 'esc', 32: 'space', 33: 'pageup', 34: 'pagedown', 35: 'end', 36: 'home', 37: 'left', 38: 'up', 39: 'right', 40: 'down', 45: 'ins', 46: 'del', 91: 'meta', 93: 'meta', 224: 'meta' }, /** * mapping for special characters so they can support * * this dictionary is only used incase you want to bind a * keyup or keydown event to one of these keys * * @type {Object} */ _KEYCODE_MAP = { 106: '*', 107: '+', 109: '-', 110: '.', 111 : '/', 186: ';', 187: '=', 188: ',', 189: '-', 190: '.', 191: '/', 192: '`', 219: '[', 220: '\\', 221: ']', 222: '\'' }, /** * this is a mapping of keys that require shift on a US keypad * back to the non shift equivelents * * this is so you can use keyup events with these keys * * note that this will only work reliably on US keyboards * * @type {Object} */ _SHIFT_MAP = { '~': '`', '!': '1', '@': '2', '#': '3', '$': '4', '%': '5', '^': '6', '&': '7', '*': '8', '(': '9', ')': '0', '_': '-', '+': '=', ':': ';', '\"': '\'', '<': ',', '>': '.', '?': '/', '|': '\\' }, /** * this is a list of special strings you can use to map * to modifier keys when you specify your keyboard shortcuts * * @type {Object} */ _SPECIAL_ALIASES = { 'option': 'alt', 'command': 'meta', 'return': 'enter', 'escape': 'esc' }, /** * variable to store the flipped version of _MAP from above * needed to check if we should use keypress or not when no action * is specified * * @type {Object|undefined} */ _REVERSE_MAP, /** * a list of all the callbacks setup via Mousetrap.bind() * * @type {Object} */ _callbacks = {}, /** * direct map of string combinations to callbacks used for trigger() * * @type {Object} */ _direct_map = {}, /** * keeps track of what level each sequence is at since multiple * sequences can start out with the same sequence * * @type {Object} */ _sequence_levels = {}, /** * variable to store the setTimeout call * * @type {null|number} */ _reset_timer, /** * temporary state where we will ignore the next keyup * * @type {boolean|string} */ _ignore_next_keyup = false, /** * are we currently inside of a sequence? * type of action ("keyup" or "keydown" or "keypress") or false * * @type {boolean|string} */ _inside_sequence = false; /** * loop through the f keys, f1 to f19 and add them to the map * programatically */ for (var i = 1; i < 20; ++i) { _MAP[111 + i] = 'f' + i; } /** * loop through to map numbers on the numeric keypad */ for (i = 0; i <= 9; ++i) { _MAP[i + 96] = i; } /** * cross browser add event method * * @param {Element|HTMLDocument} object * @param {string} type * @param {Function} callback * @returns void */ function _addEvent(object, type, callback) { if (object.addEventListener) { return object.addEventListener(type, callback, false); } object.attachEvent('on' + type, callback); } /** * takes the event and returns the key character * * @param {Event} e * @return {string} */ function _characterFromEvent(e) { // for keypress events we should return the character as is if (e.type == 'keypress') { return String.fromCharCode(e.which); } // for non keypress events the special maps are needed if (_MAP[e.which]) { return _MAP[e.which]; } if (_KEYCODE_MAP[e.which]) { return _KEYCODE_MAP[e.which]; } // if it is not in the special map return String.fromCharCode(e.which).toLowerCase(); } /** * should we stop this event before firing off callbacks * * @param {Event} e * @return {boolean} */ function _stop(e) { var element = e.target || e.srcElement, tag_name = element.tagName; // if the element has the class "mousetrap" then no need to stop if ((' ' + element.className + ' ').indexOf(' mousetrap ') > -1) { return false; } // stop for input, select, and textarea return tag_name == 'INPUT' || tag_name == 'SELECT' || tag_name == 'TEXTAREA' || (element.contentEditable && element.contentEditable == 'true'); } /** * checks if two arrays are equal * * @param {Array} modifiers1 * @param {Array} modifiers2 * @returns {boolean} */ function _modifiersMatch(modifiers1, modifiers2) { return modifiers1.sort().join(',') === modifiers2.sort().join(','); } /** * resets all sequence counters except for the ones passed in * * @param {Object} do_not_reset * @returns void */ function _resetSequences(do_not_reset) { do_not_reset = do_not_reset || {}; var active_sequences = false, key; for (key in _sequence_levels) { if (do_not_reset[key]) { active_sequences = true; continue; } _sequence_levels[key] = 0; } if (!active_sequences) { _inside_sequence = false; } } /** * finds all callbacks that match based on the keycode, modifiers, * and action * * @param {string} character * @param {Array} modifiers * @param {string} action * @param {boolean=} remove - should we remove any matches * @param {string=} combination * @returns {Array} */ function _getMatches(character, modifiers, action, remove, combination) { var i, callback, matches = []; // if there are no events related to this keycode if (!_callbacks[character]) { return []; } // if a modifier key is coming up on its own we should allow it if (action == 'keyup' && _isModifier(character)) { modifiers = [character]; } // loop through all callbacks for the key that was pressed // and see if any of them match for (i = 0; i < _callbacks[character].length; ++i) { callback = _callbacks[character][i]; // if this is a sequence but it is not at the right level // then move onto the next match if (callback.seq && _sequence_levels[callback.seq] != callback.level) { continue; } // if the action we are looking for doesn't match the action we got // then we should keep going if (action != callback.action) { continue; } // if this is a keypress event that means that we need to only // look at the character, otherwise check the modifiers as // well if (action == 'keypress' || _modifiersMatch(modifiers, callback.modifiers)) { // remove is used so if you change your mind and call bind a // second time with a new function the first one is overwritten if (remove && callback.combo == combination) { _callbacks[character].splice(i, 1); } matches.push(callback); } } return matches; } /** * takes a key event and figures out what the modifiers are * * @param {Event} e * @returns {Array} */ function _eventModifiers(e) { var modifiers = []; if (e.shiftKey) { modifiers.push('shift'); } if (e.altKey) { modifiers.push('alt'); } if (e.ctrlKey) { modifiers.push('ctrl'); } if (e.metaKey) { modifiers.push('meta'); } return modifiers; } /** * actually calls the callback function * * if your callback function returns false this will use the jquery * convention - prevent default and stop propogation on the event * * @param {Function} callback * @param {Event} e * @returns void */ function _fireCallback(callback, e) { if (callback(e) === false) { if (e.preventDefault) { e.preventDefault(); } if (e.stopPropagation) { e.stopPropagation(); } e.returnValue = false; e.cancelBubble = true; } } /** * handles a character key event * * @param {string} character * @param {Event} e * @returns void */ function _handleCharacter(character, e) { // if this event should not happen stop here if (_stop(e)) { return; } var callbacks = _getMatches(character, _eventModifiers(e), e.type), i, do_not_reset = {}, processed_sequence_callback = false; // loop through matching callbacks for this key event for (i = 0; i < callbacks.length; ++i) { // fire for all sequence callbacks // this is because if for example you have multiple sequences // bound such as "g i" and "g t" they both need to fire the // callback for matching g cause otherwise you can only ever // match the first one if (callbacks[i].seq) { processed_sequence_callback = true; // keep a list of which sequences were matches for later do_not_reset[callbacks[i].seq] = 1; _fireCallback(callbacks[i].callback, e); continue; } // if there were no sequence matches but we are still here // that means this is a regular match so we should fire that if (!processed_sequence_callback && !_inside_sequence) { _fireCallback(callbacks[i].callback, e); } } // if you are inside of a sequence and the key you are pressing // is not a modifier key then we should reset all sequences // that were not matched by this key event if (e.type == _inside_sequence && !_isModifier(character)) { _resetSequences(do_not_reset); } } /** * handles a keydown event * * @param {Event} e * @returns void */ function _handleKey(e) { // normalize e.which for key events // @see http://stackoverflow.com/questions/4285627/javascript-keycode-vs-charcode-utter-confusion e.which = typeof e.which == "number" ? e.which : e.keyCode; var character = _characterFromEvent(e); // no character found then stop if (!character) { return; } if (e.type == 'keyup' && _ignore_next_keyup == character) { _ignore_next_keyup = false; return; } _handleCharacter(character, e); } /** * determines if the keycode specified is a modifier key or not * * @param {string} key * @returns {boolean} */ function _isModifier(key) { return key == 'shift' || key == 'ctrl' || key == 'alt' || key == 'meta'; } /** * called to set a 1 second timeout on the specified sequence * * this is so after each key press in the sequence you have 1 second * to press the next key before you have to start over * * @returns void */ function _resetSequenceTimer() { clearTimeout(_reset_timer); _reset_timer = setTimeout(_resetSequences, 1000); } /** * reverses the map lookup so that we can look for specific keys * to see what can and can't use keypress * * @return {Object} */ function _getReverseMap() { if (!_REVERSE_MAP) { _REVERSE_MAP = {}; for (var key in _MAP) { // pull out the numeric keypad from here cause keypress should // be able to detect the keys from the character if (key > 95 && key < 112) { continue; } if (_MAP.hasOwnProperty(key)) { _REVERSE_MAP[_MAP[key]] = key; } } } return _REVERSE_MAP; } /** * picks the best action based on the key combination * * @param {string} key - character for key * @param {Array} modifiers * @param {string=} action passed in */ function _pickBestAction(key, modifiers, action) { // if no action was picked in we should try to pick the one // that we think would work best for this key if (!action) { action = _getReverseMap()[key] ? 'keydown' : 'keypress'; } // modifier keys don't work as expected with keypress, // switch to keydown if (action == 'keypress' && modifiers.length) { action = 'keydown'; } return action; } /** * binds a key sequence to an event * * @param {string} combo - combo specified in bind call * @param {Array} keys * @param {Function} callback * @param {string=} action * @returns void */ function _bindSequence(combo, keys, callback, action) { // start off by adding a sequence level record for this combination // and setting the level to 0 _sequence_levels[combo] = 0; // if there is no action pick the best one for the first key // in the sequence if (!action) { action = _pickBestAction(keys[0], []); } /** * callback to increase the sequence level for this sequence and reset * all other sequences that were active * * @param {Event} e * @returns void */ var _increaseSequence = function(e) { _inside_sequence = action; ++_sequence_levels[combo]; _resetSequenceTimer(); }, /** * wraps the specified callback inside of another function in order * to reset all sequence counters as soon as this sequence is done * * @param {Event} e * @returns void */ _callbackAndReset = function(e) { _fireCallback(callback, e); // we should ignore the next key up if the action is key down // or keypress. this is so if you finish a sequence and // release the key the final key will not trigger a keyup if (action !== 'keyup') { _ignore_next_keyup = _characterFromEvent(e); } // weird race condition if a sequence ends with the key // another sequence begins with setTimeout(_resetSequences, 10); }, i; // loop through keys one at a time and bind the appropriate callback // function. for any key leading up to the final one it should // increase the sequence. after the final, it should reset all sequences for (i = 0; i < keys.length; ++i) { _bindSingle(keys[i], i < keys.length - 1 ? _increaseSequence : _callbackAndReset, action, combo, i); } } /** * binds a single keyboard combination * * @param {string} combination * @param {Function} callback * @param {string=} action * @param {string=} sequence_name - name of sequence if part of sequence * @param {number=} level - what part of the sequence the command is * @returns void */ function _bindSingle(combination, callback, action, sequence_name, level) { // make sure multiple spaces in a row become a single space combination = combination.replace(/\s+/g, ' '); var sequence = combination.split(' '), i, key, keys, modifiers = []; // if this pattern is a sequence of keys then run through this method // to reprocess each pattern one key at a time if (sequence.length > 1) { return _bindSequence(combination, sequence, callback, action); } // take the keys from this pattern and figure out what the actual // pattern is all about keys = combination === '+' ? ['+'] : combination.split('+'); for (i = 0; i < keys.length; ++i) { key = keys[i]; // normalize key names if (_SPECIAL_ALIASES[key]) { key = _SPECIAL_ALIASES[key]; } // if this is not a keypress event then we should // be smart about using shift keys // this will only work for US keyboards however if (action && action != 'keypress' && _SHIFT_MAP[key]) { key = _SHIFT_MAP[key]; modifiers.push('shift'); } // if this key is a modifier then add it to the list of modifiers if (_isModifier(key)) { modifiers.push(key); } } // depending on what the key combination is // we will try to pick the best event for it action = _pickBestAction(key, modifiers, action); // make sure to initialize array if this is the first time // a callback is added for this key if (!_callbacks[key]) { _callbacks[key] = []; } // remove an existing match if there is one _getMatches(key, modifiers, action, !sequence_name, combination); // add this call back to the array // if it is a sequence put it at the beginning // if not put it at the end // // this is important because the way these are processed expects // the sequence ones to come first _callbacks[key][sequence_name ? 'unshift' : 'push']({ callback: callback, modifiers: modifiers, action: action, seq: sequence_name, level: level, combo: combination }); } /** * binds multiple combinations to the same callback * * @param {Array} combinations * @param {Function} callback * @param {string|undefined} action * @returns void */ function _bindMultiple(combinations, callback, action) { for (var i = 0; i < combinations.length; ++i) { _bindSingle(combinations[i], callback, action); } } // start! _addEvent(document, 'keypress', _handleKey); _addEvent(document, 'keydown', _handleKey); _addEvent(document, 'keyup', _handleKey); var mousetrap = { /** * binds an event to mousetrap * * can be a single key, a combination of keys separated with +, * a comma separated list of keys, an array of keys, or * a sequence of keys separated by spaces * * be sure to list the modifier keys first to make sure that the * correct key ends up getting bound (the last key in the pattern) * * @param {string|Array} keys * @param {Function} callback * @param {string=} action - 'keypress', 'keydown', or 'keyup' * @returns void */ bind: function(keys, callback, action) { _bindMultiple(keys instanceof Array ? keys : [keys], callback, action); _direct_map[keys + ':' + action] = callback; return this; }, /** * unbinds an event to mousetrap * * the unbinding sets the callback function of the specified key combo * to an empty function and deletes the corresponding key in the * _direct_map dict. * * the keycombo+action has to be exactly the same as * it was defined in the bind method * * TODO: actually remove this from the _callbacks dictionary instead * of binding an empty function * * @param {string|Array} keys * @param {string} action * @returns void */ unbind: function(keys, action) { if (_direct_map[keys + ':' + action]) { delete _direct_map[keys + ':' + action]; this.bind(keys, function() {}, action); } return this; }, /** * triggers an event that has already been bound * * @param {string} keys * @param {string=} action * @returns void */ trigger: function(keys, action) { _direct_map[keys + ':' + action](); return this; }, /** * resets the library back to its initial state. this is useful * if you want to clear out the current keyboard shortcuts and bind * new ones - for example if you switch to another page * * @returns void */ reset: function() { _callbacks = {}; _direct_map = {}; return this; } }; module.exports = mousetrap; },{}]},{},[1]) (1) });
ajax/libs/forerunnerdb/1.3.643/fdb-legacy.js
dlueth/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), CollectionGroup = _dereq_('../lib/CollectionGroup'), View = _dereq_('../lib/View'), Highchart = _dereq_('../lib/Highchart'), Persist = _dereq_('../lib/Persist'), Document = _dereq_('../lib/Document'), Overview = _dereq_('../lib/Overview'), OldView = _dereq_('../lib/OldView'), OldViewBind = _dereq_('../lib/OldView.Bind'), Grid = _dereq_('../lib/Grid'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/CollectionGroup":5,"../lib/Core":6,"../lib/Document":9,"../lib/Grid":11,"../lib/Highchart":12,"../lib/OldView":29,"../lib/OldView.Bind":28,"../lib/Overview":32,"../lib/Persist":34,"../lib/View":40}],2:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver; /** * Creates an always-sorted multi-key bucket that allows ForerunnerDB to * know the index that a document will occupy in an array with minimal * processing, speeding up things like sorted views. * @param {object} orderBy An order object. * @constructor */ var ActiveBucket = function (orderBy) { this._primaryKey = '_id'; this._keyArr = []; this._data = []; this._objLookup = {}; this._count = 0; this._keyArr = sharedPathSolver.parse(orderBy, true); }; Shared.addModule('ActiveBucket', ActiveBucket); Shared.mixin(ActiveBucket.prototype, 'Mixin.Sorting'); sharedPathSolver = new Path(); /** * Gets / sets the primary key used by the active bucket. * @returns {String} The current primary key. */ Shared.synthesize(ActiveBucket.prototype, 'primaryKey'); /** * Quicksorts a single document into the passed array and * returns the index that the document should occupy. * @param {object} obj The document to calculate index for. * @param {array} arr The array the document index will be * calculated for. * @param {string} item The string key representation of the * document whose index is being calculated. * @param {function} fn The comparison function that is used * to determine if a document is sorted below or above the * document we are calculating the index for. * @returns {number} The index the document should occupy. */ ActiveBucket.prototype.qs = function (obj, arr, item, fn) { // If the array is empty then return index zero if (!arr.length) { return 0; } var lastMidwayIndex = -1, midwayIndex, lookupItem, result, start = 0, end = arr.length - 1; // Loop the data until our range overlaps while (end >= start) { // Calculate the midway point (divide and conquer) midwayIndex = Math.floor((start + end) / 2); if (lastMidwayIndex === midwayIndex) { // No more items to scan break; } // Get the item to compare against lookupItem = arr[midwayIndex]; if (lookupItem !== undefined) { // Compare items result = fn(this, obj, item, lookupItem); if (result > 0) { start = midwayIndex + 1; } if (result < 0) { end = midwayIndex - 1; } } lastMidwayIndex = midwayIndex; } if (result > 0) { return midwayIndex + 1; } else { return midwayIndex; } }; /** * Calculates the sort position of an item against another item. * @param {object} sorter An object or instance that contains * sortAsc and sortDesc methods. * @param {object} obj The document to compare. * @param {string} a The first key to compare. * @param {string} b The second key to compare. * @returns {number} Either 1 for sort a after b or -1 to sort * a before b. * @private */ ActiveBucket.prototype._sortFunc = function (sorter, obj, a, b) { var aVals = a.split('.:.'), bVals = b.split('.:.'), arr = sorter._keyArr, count = arr.length, index, sortType, castType; for (index = 0; index < count; index++) { sortType = arr[index]; castType = typeof sharedPathSolver.get(obj, sortType.path); if (castType === 'number') { aVals[index] = Number(aVals[index]); bVals[index] = Number(bVals[index]); } // Check for non-equal items if (aVals[index] !== bVals[index]) { // Return the sorted items if (sortType.value === 1) { return sorter.sortAsc(aVals[index], bVals[index]); } if (sortType.value === -1) { return sorter.sortDesc(aVals[index], bVals[index]); } } } }; /** * Inserts a document into the active bucket. * @param {object} obj The document to insert. * @returns {number} The index the document now occupies. */ ActiveBucket.prototype.insert = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Insert key keyIndex = this.qs(obj, this._data, key, this._sortFunc); this._data.splice(keyIndex, 0, key); } else { this._data.splice(keyIndex, 0, key); } this._objLookup[obj[this._primaryKey]] = key; this._count++; return keyIndex; }; /** * Removes a document from the active bucket. * @param {object} obj The document to remove. * @returns {boolean} True if the document was removed * successfully or false if it wasn't found in the active * bucket. */ ActiveBucket.prototype.remove = function (obj) { var key, keyIndex; key = this._objLookup[obj[this._primaryKey]]; if (key) { keyIndex = this._data.indexOf(key); if (keyIndex > -1) { this._data.splice(keyIndex, 1); delete this._objLookup[obj[this._primaryKey]]; this._count--; return true; } else { return false; } } return false; }; /** * Get the index that the passed document currently occupies * or the index it will occupy if added to the active bucket. * @param {object} obj The document to get the index for. * @returns {number} The index. */ ActiveBucket.prototype.index = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Get key index keyIndex = this.qs(obj, this._data, key, this._sortFunc); } return keyIndex; }; /** * The key that represents the passed document. * @param {object} obj The document to get the key for. * @returns {string} The document key. */ ActiveBucket.prototype.documentKey = function (obj) { var key = '', arr = this._keyArr, count = arr.length, index, sortType; for (index = 0; index < count; index++) { sortType = arr[index]; if (key) { key += '.:.'; } key += sharedPathSolver.get(obj, sortType.path); } // Add the unique identifier on the end of the key key += '.:.' + obj[this._primaryKey]; return key; }; /** * Get the number of documents currently indexed in the active * bucket instance. * @returns {number} The number of documents. */ ActiveBucket.prototype.count = function () { return this._count; }; Shared.finishModule('ActiveBucket'); module.exports = ActiveBucket; },{"./Path":33,"./Shared":39}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param data * @param options * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visited === undefined) { resultArr._visited = 0; } resultArr._visited++; result = this.sortAsc(thisDataPathVal, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":33,"./Shared":39}],4:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Crc, Overload, ReactorIO, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor */ var Collection = function (name, options) { this.init.apply(this, arguments); }; Collection.prototype.init = function (name, options) { this.sharedPathSolver = sharedPathSolver; this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Crc = _dereq_('./Crc'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); sharedPathSolver = new Path(); /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Collection.prototype.crc = Crc; /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. */ Shared.synthesize(Collection.prototype, 'cappedSize'); Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._name; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback(false, true); } return true; } } else { if (callback) { callback(false, true); } return true; } if (callback) { callback(false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', keyName, {oldData: oldKey}); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection. * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = new Date(); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set. * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param options Optional options object. * @param callback Optional callback function. */ Collection.prototype.setData = function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var op = this._metrics.create('setData'); op.start(); options = this.options(options); this.preSetData(data, options, callback); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } op.time('transformIn'); data = this.transformIn(data); op.time('transformIn'); var oldData = [].concat(this._data); this._dataReplace(data); // Update the primary key index op.time('Rebuild Primary Key Index'); this.rebuildPrimaryKeyIndex(options); op.time('Rebuild Primary Key Index'); // Rebuild all other indexes op.time('Rebuild All Other Indexes'); this._rebuildIndexes(); op.time('Rebuild All Other Indexes'); op.time('Resolve chains'); this.chainSend('setData', data, {oldData: oldData}); op.time('Resolve chains'); op.stop(); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback(false); } return this; }; /** * Drops and rebuilds the primary key index for all documents in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a CRC string jString = this.jStringify(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} obj The document object to upsert or an array containing * documents to upsert. * * If the document contains a primary key field (based on the collections's primary * key) then the database will search for an existing document with a matching id. * If a matching document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with new data. Any keys * that do not currently exist on the document will be added to the document. * * If the document does not contain an id or the id passed does not match an existing * document, an insert is performed instead. If no id is present a new primary key * id is provided for the item. * * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains either "insert" or * "update" depending on the type of operation that was performed and "result" * contains the return data from the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback(); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback(); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. This will update * all matches for 'query' with the data held in 'update'. It will not overwrite * the matched documents with the update document. * * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when the update is * complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Decouple the update data update = this.decouple(update); // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } // Handle transform update = this.transformIn(update); var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, update, query, options, ''); } // Inform indexes of the change self._updateIndexes(oldDoc, referencedDoc); return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); this.chainSend('update', { query: query, update: update, dataSet: updated }, options); op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback(); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. * @param {Object} currentObj The object to alter. * @param {Object} newObj The new object to overwrite the existing one with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document from it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to update to. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.update(searchObj, update)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search query * key/values. * @param {Object} query The query object. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback(false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback(false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback(resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Function=} callback Optional callback called once action is complete. * objects to insert into the collection. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback(resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted}); this.deferEmit('change', {type: 'insert', data: inserted}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); self.chainSend('insert', doc, {index: index}); //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {number} index The index to insert at. * @param {object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, jString = this.jStringify(doc); // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[this._primaryKey], doc); this._primaryCrc.uniqueSet(doc[this._primaryKey], jString); this._crcLookup.uniqueSet(jString, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, jString = this.jStringify(doc); // Remove from primary key index this._primaryIndex.unSet(doc[this._primaryKey]); this._primaryCrc.unSet(doc[this._primaryKey]); this._crcLookup.unSet(jString); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update. * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param search The string to search for. Case sensitive. * @param options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {object=} obj Optional options object to modify. * @returns {object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback('Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinIndex, joinSource = {}, joinQuery, joinPath, joinSourceKey, joinSourceType, joinSourceIdentifier, joinSourceData, resultRemove = [], i, j, k, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); // Check if the query tries to limit by data that would only exist after // the join operation has been completed if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get references to the join sources op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinSourceData = analysis.joinsOn[joinIndex]; joinSourceKey = joinSourceData.key; joinSourceType = joinSourceData.type; joinSourceIdentifier = joinSourceData.id; joinPath = new Path(analysis.joinQueries[joinSourceKey]); joinQuery = joinPath.value(query)[0]; joinSource[joinSourceIdentifier] = this._db[joinSourceType](joinSourceKey).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinSourceKey]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = analysis.indexMatch[0].lookup || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { resultRemove = resultRemove.concat(this.applyJoin(resultArr, options.$join, joinSource)); op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); this.spliceArrayByIndexList(resultArr, resultRemove); op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param key * @param arr * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and returns an object * containing details about the query which can be used to optimise the search. * * @param query * @param options * @param op * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [{id: '$collection.' + this._name, type: 'colletion', key: this._name}], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinSourceIndex, joinSourceKey, joinSourceType, joinSourceIdentifier, joinMatch, joinSources = [], joinSourceReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = this._primaryIndex.lookup(query, options); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = indexRef.lookup(query, options); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinSourceIndex = 0; joinSourceIndex < options.$join.length; joinSourceIndex++) { // Loop the join sources and keep a reference to them for (joinSourceKey in options.$join[joinSourceIndex]) { if (options.$join[joinSourceIndex].hasOwnProperty(joinSourceKey)) { joinMatch = options.$join[joinSourceIndex][joinSourceKey]; joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; joinSources.push({ id: joinSourceIdentifier, type: joinSourceType, key: joinSourceKey }); // Check if the join uses an $as operator if (options.$join[joinSourceIndex][joinSourceKey].$as !== undefined) { joinSourceReferences.push(options.$join[joinSourceIndex][joinSourceKey].$as); } else { joinSourceReferences.push(joinSourceKey); } } } } // Loop the join source references and determine if the query references // any of the sources that are used in the join. If there no queries against // joined sources the find method can use a code path optimised for this. // Queries against joined sources requires the joined sources to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinSourceReferences.length; index++) { // Check if the query references any source data that the join will create queryPath = this._queryReferencesSource(query, joinSourceReferences[index], ''); if (queryPath) { analysis.joinQueries[joinSources[index].key] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinSources; analysis.queriesOn = analysis.queriesOn.concat(joinSources); } return analysis; }; /** * Checks if the passed query references a source object (such * as a collection) by name. * @param {Object} query The query object to scan. * @param {String} sourceName The source name to scan for in the query. * @param {String=} path The path to scan from. * @returns {*} * @private */ Collection.prototype._queryReferencesSource = function (query, sourceName, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === sourceName) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesSource(query[i], sourceName, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents that matches * the subDocQuery parameter. * @param {Object} match The query object to use when matching parent documents * from which the sub-documents are queried. * @param {String} path The path string used to identify the key in which * sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching which sub-documents * to return. * @param {Object=} subDocOptions The options object to use when querying for * sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { switch (options.type) { case 'hashed': index = new IndexHashMap(keys, options, this); break; case 'btree': index = new IndexBinaryTree(keys, options, this); break; case '2d': index = new Index2d(keys, options, this); break; default: // Default index = new IndexHashMap(keys, options, this); break; } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload({ /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data); self.update({}, obj1); } else { self.insert(packet.data); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; Db.prototype.collection = new Overload({ /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the primary key field on the collection * objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, /** * The main handler method. This gets called by all the other variants and * handles the actual logic of the overloaded method. * @func collection * @memberof Db * @param {Object} options An options object. * @returns {*} */ '$main': function (options) { var self = this, name = options.name; if (name) { if (this._collection[name]) { return this._collection[name]; } else { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.emit('create', self._collection[name], 'collection', name); return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each collection * the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Crc":7,"./Index2d":13,"./IndexBinaryTree":14,"./IndexHashMap":15,"./KeyValueStore":16,"./Metrics":17,"./Overload":31,"./Path":33,"./ReactorIO":37,"./Shared":39}],5:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {Name=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Remove old data this._data.remove(chainPacket.options.oldData); // Add new data this._data.insert(chainPacket.data); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Add new data this._data.insert(chainPacket.data); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); delete this._listeners; if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; /** * Creates a new collectionGroup instance or returns an existing * instance if one already exists with the passed name. * @func collectionGroup * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.collectionGroup = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof CollectionGroup) { return name; } if (this._collectionGroup && this._collectionGroup[name]) { return this._collectionGroup[name]; } this._collectionGroup[name] = new CollectionGroup(name).db(this); self.emit('create', self._collectionGroup[name], 'collectionGroup', name); return this._collectionGroup[name]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":4,"./Shared":39}],6:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (name) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":8,"./Metrics.js":17,"./Overload":31,"./Shared":39}],7:[function(_dereq_,module,exports){ "use strict"; /** * @mixin */ var crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); module.exports = function(str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line }; },{}],8:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Crc, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Crc = _dereq_('./Crc.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Db.prototype.crc = Crc; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; }; /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; }; /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; }; Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Collection.js":4,"./Crc.js":7,"./Metrics.js":17,"./Overload":31,"./Shared":39}],9:[function(_dereq_,module,exports){ "use strict"; // TODO: Remove the _update* methods because we are already mixing them // TODO: in now via Mixin.Updating and update autobind to extend the _update* // TODO: methods like we already do with collection var Shared, Collection, Db; Shared = _dereq_('./Shared'); /** * Creates a new Document instance. Documents allow you to create individual * objects that can have standard ForerunnerDB CRUD operations run against * them, as well as data-binding if the AutoBind module is included in your * project. * @name Document * @class Document * @constructor */ var FdbDocument = function () { this.init.apply(this, arguments); }; FdbDocument.prototype.init = function (name) { this._name = name; this._data = {}; }; Shared.addModule('Document', FdbDocument); Shared.mixin(FdbDocument.prototype, 'Mixin.Common'); Shared.mixin(FdbDocument.prototype, 'Mixin.Events'); Shared.mixin(FdbDocument.prototype, 'Mixin.ChainReactor'); Shared.mixin(FdbDocument.prototype, 'Mixin.Constants'); Shared.mixin(FdbDocument.prototype, 'Mixin.Triggers'); Shared.mixin(FdbDocument.prototype, 'Mixin.Matching'); Shared.mixin(FdbDocument.prototype, 'Mixin.Updating'); Shared.mixin(FdbDocument.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @func state * @memberof Document * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'state'); /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Document * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'db'); /** * Gets / sets the document name. * @func name * @memberof Document * @param {String=} val The name to assign * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'name'); /** * Sets the data for the document. * @func setData * @memberof Document * @param data * @param options * @returns {Document} */ FdbDocument.prototype.setData = function (data, options) { var i, $unset; if (data) { options = options || { $decouple: true }; if (options && options.$decouple === true) { data = this.decouple(data); } if (this._linked) { $unset = {}; // Remove keys that don't exist in the new data from the current object for (i in this._data) { if (i.substr(0, 6) !== 'jQuery' && this._data.hasOwnProperty(i)) { // Check if existing data has key if (data[i] === undefined) { // Add property name to those to unset $unset[i] = 1; } } } data.$unset = $unset; // Now update the object with new data this.updateObject(this._data, data, {}); } else { // Straight data assignment this._data = data; } this.deferEmit('change', {type: 'setData', data: this.decouple(this._data)}); } return this; }; /** * Gets the document's data returned as a single object. * @func find * @memberof Document * @param {Object} query The query object - currently unused, just * provide a blank object e.g. {} * @param {Object=} options An options object. * @returns {Object} The document's data object. */ FdbDocument.prototype.find = function (query, options) { var result; if (options && options.$decouple === false) { result = this._data; } else { result = this.decouple(this._data); } return result; }; /** * Modifies the document. This will update the document with the data held in 'update'. * @func update * @memberof Document * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @returns {Array} The items that were updated. */ FdbDocument.prototype.update = function (query, update, options) { var result = this.updateObject(this._data, update, query, options); if (result) { this.deferEmit('change', {type: 'update', data: this.decouple(this._data)}); } }; /** * Internal method for document updating. * @func updateObject * @memberof Document * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ FdbDocument.prototype.updateObject = Collection.prototype.updateObject; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @func _isPositionalKey * @memberof Document * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ FdbDocument.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Updates a property on an object depending on if the collection is * currently running data-binding or not. * @func _updateProperty * @memberof Document * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ FdbDocument.prototype._updateProperty = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, val); if (this.debug()) { console.log(this.logIdentifier() + ' Setting data-bound document property "' + prop + '"'); } } else { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '"'); } } }; /** * Increments a value for a property on a document by the passed number. * @func _updateIncrement * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ FdbDocument.prototype._updateIncrement = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] + val); } else { doc[prop] += val; } }; /** * Changes the index of an item in the passed array. * @func _updateSpliceMove * @memberof Document * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ FdbDocument.prototype._updateSpliceMove = function (arr, indexFrom, indexTo) { if (this._linked) { window.jQuery.observable(arr).move(indexFrom, indexTo); if (this.debug()) { console.log(this.logIdentifier() + ' Moving data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } else { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } }; /** * Inserts an item into the passed array at the specified index. * @func _updateSplicePush * @memberof Document * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updateSplicePush = function (arr, index, doc) { if (arr.length > index) { if (this._linked) { window.jQuery.observable(arr).insert(index, doc); } else { arr.splice(index, 0, doc); } } else { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } } }; /** * Inserts an item at the end of an array. * @func _updatePush * @memberof Document * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updatePush = function (arr, doc) { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } }; /** * Removes an item from the passed array. * @func _updatePull * @memberof Document * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ FdbDocument.prototype._updatePull = function (arr, index) { if (this._linked) { window.jQuery.observable(arr).remove(index); } else { arr.splice(index, 1); } }; /** * Multiplies a value for a property on a document by the passed number. * @func _updateMultiply * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ FdbDocument.prototype._updateMultiply = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] * val); } else { doc[prop] *= val; } }; /** * Renames a property on a document to the passed property. * @func _updateRename * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ FdbDocument.prototype._updateRename = function (doc, prop, val) { var existingVal = doc[prop]; if (this._linked) { window.jQuery.observable(doc).setProperty(val, existingVal); window.jQuery.observable(doc).removeProperty(prop); } else { doc[val] = existingVal; delete doc[prop]; } }; /** * Deletes a property on a document. * @func _updateUnset * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ FdbDocument.prototype._updateUnset = function (doc, prop) { if (this._linked) { window.jQuery.observable(doc).removeProperty(prop); } else { delete doc[prop]; } }; /** * Drops the document. * @func drop * @memberof Document * @returns {boolean} True if successful, false if not. */ FdbDocument.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._db && this._name) { if (this._db && this._db._document && this._db._document[this._name]) { this._state = 'dropped'; delete this._db._document[this._name]; delete this._data; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } } } else { return true; } return false; }; /** * Creates a new document instance or returns an existing * instance if one already exists with the passed name. * @func document * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.document = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof FdbDocument) { if (name.state() !== 'droppped') { return name; } else { name = name.name(); } } if (this._document && this._document[name]) { return this._document[name]; } this._document = this._document || {}; this._document[name] = new FdbDocument(name).db(this); self.emit('create', self._document[name], 'document', name); return this._document[name]; } else { // Return an object of document data return this._document; } }; /** * Returns an array of documents the DB currently has. * @func documents * @memberof Db * @returns {Array} An array of objects containing details of each document * the database is currently managing. */ Db.prototype.documents = function () { var arr = [], item, i; for (i in this._document) { if (this._document.hasOwnProperty(i)) { item = this._document[i]; arr.push({ name: i, linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Document'); module.exports = FdbDocument; },{"./Collection":4,"./Shared":39}],10:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - rob@irrelon.com "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders; bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to longitude/latitude. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { latitude: lat, longitude: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; module.exports = GeoHash; },{}],11:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, View, CollectionInit, DbInit, ReactorIO; //Shared = ForerunnerDB.shared; Shared = _dereq_('./Shared'); /** * Creates a new grid instance. * @name Grid * @class Grid * @param {String} selector jQuery selector. * @param {String} template The template selector. * @param {Object=} options The options object to apply to the grid. * @constructor */ var Grid = function (selector, template, options) { this.init.apply(this, arguments); }; Grid.prototype.init = function (selector, template, options) { var self = this; this._selector = selector; this._template = template; this._options = options || {}; this._debug = {}; this._id = this.objectId(); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; }; Shared.addModule('Grid', Grid); Shared.mixin(Grid.prototype, 'Mixin.Common'); Shared.mixin(Grid.prototype, 'Mixin.ChainReactor'); Shared.mixin(Grid.prototype, 'Mixin.Constants'); Shared.mixin(Grid.prototype, 'Mixin.Triggers'); Shared.mixin(Grid.prototype, 'Mixin.Events'); Shared.mixin(Grid.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); View = _dereq_('./View'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; /** * Gets / sets the current state. * @func state * @memberof Grid * @param {String=} val The name of the state to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'state'); /** * Gets / sets the current name. * @func name * @memberof Grid * @param {String=} val The name to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'name'); /** * Executes an insert against the grid's underlying data-source. * @func insert * @memberof Grid */ Grid.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the grid's underlying data-source. * @func update * @memberof Grid */ Grid.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the grid's underlying data-source. * @func updateById * @memberof Grid */ Grid.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the grid's underlying data-source. * @func remove * @memberof Grid */ Grid.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Sets the collection from which the grid will assemble its data. * @func from * @memberof Grid * @param {Collection} collection The collection to use to assemble grid data. * @returns {Grid} */ Grid.prototype.from = function (collection) { //var self = this; if (collection !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); } if (typeof(collection) === 'string') { collection = this._db.collection(collection); } this._from = collection; this._from.on('drop', this._collectionDroppedWrap); this.refresh(); } return this; }; /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Grid * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Grid.prototype, 'db', function (db) { if (db) { // Apply the same debug settings this.debug(db.debug()); } return this.$super.apply(this, arguments); }); Grid.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from grid delete this._from; } }; /** * Drops a grid and all it's stored data from the database. * @func drop * @memberof Grid * @returns {boolean} True on success, false on failure. */ Grid.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { // Remove data-binding this._from.unlink(this._selector, this.template()); // Kill listeners and references this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping grid ' + this._selector); } this._state = 'dropped'; if (this._db && this._selector) { delete this._db._grid[this._selector]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._selector; delete this._template; delete this._from; delete this._db; delete this._listeners; return true; } } else { return true; } return false; }; /** * Gets / sets the grid's HTML template to use when rendering. * @func template * @memberof Grid * @param {Selector} template The template's jQuery selector. * @returns {*} */ Grid.prototype.template = function (template) { if (template !== undefined) { this._template = template; return this; } return this._template; }; Grid.prototype._sortGridClick = function (e) { var elem = window.jQuery(e.currentTarget), sortColText = elem.attr('data-grid-sort') || '', sortColDir = parseInt((elem.attr('data-grid-dir') || "-1"), 10) === -1 ? 1 : -1, sortCols = sortColText.split(','), sortObj = {}, i; // Remove all grid sort tags from the grid window.jQuery(this._selector).find('[data-grid-dir]').removeAttr('data-grid-dir'); // Flip the sort direction elem.attr('data-grid-dir', sortColDir); for (i = 0; i < sortCols.length; i++) { sortObj[sortCols] = sortColDir; } Shared.mixin(sortObj, this._options.$orderBy); this._from.orderBy(sortObj); this.emit('sort', sortObj); }; /** * Refreshes the grid data such as ordering etc. * @func refresh * @memberof Grid */ Grid.prototype.refresh = function () { if (this._from) { if (this._from.link) { var self = this, elem = window.jQuery(this._selector), sortClickListener = function () { self._sortGridClick.apply(self, arguments); }; // Clear the container elem.html(''); if (self._from.orderBy) { // Remove listeners elem.off('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Remove listeners elem.off('click', '[data-grid-filter]', sortClickListener ); } // Set wrap name if none is provided self._options.$wrap = self._options.$wrap || 'gridRow'; // Auto-bind the data to the grid template self._from.link(self._selector, self.template(), self._options); // Check if the data source (collection or view) has an // orderBy method (usually only views) and if so activate // the sorting system if (self._from.orderBy) { // Listen for sort requests elem.on('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Listen for filter requests var queryObj = {}; elem.find('[data-grid-filter]').each(function (index, filterElem) { filterElem = window.jQuery(filterElem); var filterField = filterElem.attr('data-grid-filter'), filterVarType = filterElem.attr('data-grid-vartype'), filterSort = {}, title = filterElem.html(), dropDownButton, dropDownMenu, template, filterQuery, filterView = self._db.view('tmpGridFilter_' + self._id + '_' + filterField); filterSort[filterField] = 1; filterQuery = { $distinct: filterSort }; filterView .query(filterQuery) .orderBy(filterSort) .from(self._from._from); template = [ '<div class="dropdown" id="' + self._id + '_' + filterField + '">', '<button class="btn btn-default dropdown-toggle" type="button" id="' + self._id + '_' + filterField + '_dropdownButton" data-toggle="dropdown" aria-expanded="true">', title + ' <span class="caret"></span>', '</button>', '</div>' ]; dropDownButton = window.jQuery(template.join('')); dropDownMenu = window.jQuery('<ul class="dropdown-menu" role="menu" id="' + self._id + '_' + filterField + '_dropdownMenu"></ul>'); dropDownButton.append(dropDownMenu); filterElem.html(dropDownButton); // Data-link the underlying data to the grid filter drop-down filterView.link(dropDownMenu, { template: [ '<li role="presentation" class="input-group" style="width: 240px; padding-left: 10px; padding-right: 10px; padding-top: 5px;">', '<input type="search" class="form-control gridFilterSearch" placeholder="Search...">', '<span class="input-group-btn">', '<button class="btn btn-default gridFilterClearSearch" type="button"><span class="glyphicon glyphicon-remove-circle glyphicons glyphicons-remove"></span></button>', '</span>', '</li>', '<li role="presentation" class="divider"></li>', '<li role="presentation" data-val="$all">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox" checked>&nbsp;All', '</a>', '</li>', '<li role="presentation" class="divider"></li>', '{^{for options}}', '<li role="presentation" data-link="data-val{:' + filterField + '}">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox">&nbsp;{^{:' + filterField + '}}', '</a>', '</li>', '{{/for}}' ].join('') }, { $wrap: 'options' }); elem.on('keyup', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterSearch', function (e) { var elem = window.jQuery(this), query = filterView.query(), search = elem.val(); if (search) { query[filterField] = new RegExp(search, 'gi'); } else { delete query[filterField]; } filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterClearSearch', function (e) { // Clear search text box window.jQuery(this).parents('li').find('.gridFilterSearch').val(''); // Clear view query var query = filterView.query(); delete query[filterField]; filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu li', function (e) { e.stopPropagation(); var fieldValue, elem = $(this), checkbox = elem.find('input[type="checkbox"]'), checked, addMode = true, fieldInArr, liElem, i; // If the checkbox is not the one clicked on if (!window.jQuery(e.target).is('input')) { // Set checkbox to opposite of current value checkbox.prop('checked', !checkbox.prop('checked')); checked = checkbox.is(':checked'); } else { checkbox.prop('checked', checkbox.prop('checked')); checked = checkbox.is(':checked'); } liElem = window.jQuery(this); fieldValue = liElem.attr('data-val'); // Check if the selection is the "all" option if (fieldValue === '$all') { // Remove the field from the query delete queryObj[filterField]; // Clear all other checkboxes liElem.parent().find('li[data-val!="$all"]').find('input[type="checkbox"]').prop('checked', false); } else { // Clear the "all" checkbox liElem.parent().find('[data-val="$all"]').find('input[type="checkbox"]').prop('checked', false); // Check if the type needs casting switch (filterVarType) { case 'integer': fieldValue = parseInt(fieldValue, 10); break; case 'float': fieldValue = parseFloat(fieldValue); break; default: } // Check if the item exists already queryObj[filterField] = queryObj[filterField] || { $in: [] }; fieldInArr = queryObj[filterField].$in; for (i = 0; i < fieldInArr.length; i++) { if (fieldInArr[i] === fieldValue) { // Item already exists if (checked === false) { // Remove the item fieldInArr.splice(i, 1); } addMode = false; break; } } if (addMode && checked) { fieldInArr.push(fieldValue); } if (!fieldInArr.length) { // Remove the field from the query delete queryObj[filterField]; } } // Set the view query self._from.queryData(queryObj); if (self._from.pageFirst) { self._from.pageFirst(); } }); }); } self.emit('refresh'); } else { throw('Grid requires the AutoBind module in order to operate!'); } } return this; }; /** * Returns the number of documents currently in the grid. * @func count * @memberof Grid * @returns {Number} */ Grid.prototype.count = function () { return this._from.count(); }; /** * Creates a grid and assigns the collection as its data source. * @func grid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.grid = View.prototype.grid = function (selector, template, options) { if (this._db && this._db._grid ) { if (selector !== undefined) { if (template !== undefined) { if (!this._db._grid[selector]) { var grid = new Grid(selector, template, options) .db(this._db) .from(this); this._grid = this._grid || []; this._grid.push(grid); this._db._grid[selector] = grid; return grid; } else { throw(this.logIdentifier() + ' Cannot create a grid because a grid with this name already exists: ' + selector); } } return this._db._grid[selector]; } return this._db._grid; } }; /** * Removes a grid safely from the DOM. Must be called when grid is * no longer required / is being removed from DOM otherwise references * will stick around and cause memory leaks. * @func unGrid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.unGrid = View.prototype.unGrid = function (selector, template, options) { var i, grid; if (this._db && this._db._grid ) { if (selector && template) { if (this._db._grid[selector]) { grid = this._db._grid[selector]; delete this._db._grid[selector]; return grid.drop(); } else { throw(this.logIdentifier() + ' Cannot remove grid because a grid with this name does not exist: ' + name); } } else { // No parameters passed, remove all grids from this module for (i in this._db._grid) { if (this._db._grid.hasOwnProperty(i)) { grid = this._db._grid[i]; delete this._db._grid[i]; grid.drop(); if (this.debug()) { console.log(this.logIdentifier() + ' Removed grid binding "' + i + '"'); } } } this._db._grid = {}; } } }; /** * Adds a grid to the internal grid lookup. * @func _addGrid * @memberof Collection * @param {Grid} grid The grid to add. * @returns {Collection} * @private */ Collection.prototype._addGrid = CollectionGroup.prototype._addGrid = View.prototype._addGrid = function (grid) { if (grid !== undefined) { this._grid = this._grid || []; this._grid.push(grid); } return this; }; /** * Removes a grid from the internal grid lookup. * @func _removeGrid * @memberof Collection * @param {Grid} grid The grid to remove. * @returns {Collection} * @private */ Collection.prototype._removeGrid = CollectionGroup.prototype._removeGrid = View.prototype._removeGrid = function (grid) { if (grid !== undefined && this._grid) { var index = this._grid.indexOf(grid); if (index > -1) { this._grid.splice(index, 1); } } return this; }; // Extend DB with grids init Db.prototype.init = function () { this._grid = {}; DbInit.apply(this, arguments); }; /** * Determine if a grid with the passed name already exists. * @func gridExists * @memberof Db * @param {String} selector The jQuery selector to bind the grid to. * @returns {boolean} */ Db.prototype.gridExists = function (selector) { return Boolean(this._grid[selector]); }; /** * Creates a grid based on the passed arguments. * @func grid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.grid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Removes a grid based on the passed arguments. * @func unGrid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.unGrid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Returns an array of grids the DB currently has. * @func grids * @memberof Db * @returns {Array} An array of objects containing details of each grid * the database is currently managing. */ Db.prototype.grids = function () { var arr = [], item, i; for (i in this._grid) { if (this._grid.hasOwnProperty(i)) { item = this._grid[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Grid'); module.exports = Grid; },{"./Collection":4,"./CollectionGroup":5,"./ReactorIO":37,"./Shared":39,"./View":40}],12:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Collection, CollectionInit, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * The constructor. * * @constructor */ var Highchart = function (collection, options) { this.init.apply(this, arguments); }; Highchart.prototype.init = function (collection, options) { this._options = options; this._selector = window.jQuery(this._options.selector); if (!this._selector[0]) { throw(this.classIdentifier() + ' "' + collection.name() + '": Chart target element does not exist via selector: ' + this._options.selector); } this._listeners = {}; this._collection = collection; // Setup the chart this._options.series = []; // Disable attribution on highcharts options.chartOptions = options.chartOptions || {}; options.chartOptions.credits = false; // Set the data for the chart var data, seriesObj, chartData; switch (this._options.type) { case 'pie': // Create chart from data this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); // Generate graph data from collection data data = this._collection.find(); seriesObj = { allowPointSelect: true, cursor: 'pointer', dataLabels: { enabled: true, format: '<b>{point.name}</b>: {y} ({point.percentage:.0f}%)', style: { color: (window.Highcharts.theme && window.Highcharts.theme.contrastTextColor) || 'black' } } }; chartData = this.pieDataFromCollectionData(data, this._options.keyField, this._options.valField); window.jQuery.extend(seriesObj, this._options.seriesOptions); window.jQuery.extend(seriesObj, { name: this._options.seriesName, data: chartData }); this._chart.addSeries(seriesObj, true, true); break; case 'line': case 'area': case 'column': case 'bar': // Generate graph data from collection data chartData = this.seriesDataFromCollectionData( this._options.seriesField, this._options.keyField, this._options.valField, this._options.orderBy, this._options ); this._options.chartOptions.xAxis = chartData.xAxis; this._options.chartOptions.series = chartData.series; this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); break; default: throw(this.classIdentifier() + ' "' + collection.name() + '": Chart type specified is not currently supported by ForerunnerDB: ' + this._options.type); } // Hook the collection events to auto-update the chart this._hookEvents(); }; Shared.addModule('Highchart', Highchart); Collection = Shared.modules.Collection; CollectionInit = Collection.prototype.init; Shared.mixin(Highchart.prototype, 'Mixin.Common'); Shared.mixin(Highchart.prototype, 'Mixin.Events'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Highchart.prototype, 'state'); /** * Generate pie-chart series data from the given collection data array. * @param data * @param keyField * @param valField * @returns {Array} */ Highchart.prototype.pieDataFromCollectionData = function (data, keyField, valField) { var graphData = [], i; for (i = 0; i < data.length; i++) { graphData.push([data[i][keyField], data[i][valField]]); } return graphData; }; /** * Generate line-chart series data from the given collection data array. * @param seriesField * @param keyField * @param valField * @param orderBy */ Highchart.prototype.seriesDataFromCollectionData = function (seriesField, keyField, valField, orderBy, options) { var data = this._collection.distinct(seriesField), seriesData = [], xAxis = options && options.chartOptions && options.chartOptions.xAxis ? options.chartOptions.xAxis : { categories: [] }, seriesName, query, dataSearch, seriesValues, sData, i, k; // What we WANT to output: /*series: [{ name: 'Responses', data: [7.0, 6.9, 9.5, 14.5, 18.2, 21.5, 25.2, 26.5, 23.3, 18.3, 13.9, 9.6] }]*/ // Loop keys for (i = 0; i < data.length; i++) { seriesName = data[i]; query = {}; query[seriesField] = seriesName; seriesValues = []; dataSearch = this._collection.find(query, { orderBy: orderBy }); // Loop the keySearch data and grab the value for each item for (k = 0; k < dataSearch.length; k++) { if (xAxis.categories) { xAxis.categories.push(dataSearch[k][keyField]); seriesValues.push(dataSearch[k][valField]); } else { seriesValues.push([dataSearch[k][keyField], dataSearch[k][valField]]); } } sData = { name: seriesName, data: seriesValues }; if (options.seriesOptions) { for (k in options.seriesOptions) { if (options.seriesOptions.hasOwnProperty(k)) { sData[k] = options.seriesOptions[k]; } } } seriesData.push(sData); } return { xAxis: xAxis, series: seriesData }; }; /** * Hook the events the chart needs to know about from the internal collection. * @private */ Highchart.prototype._hookEvents = function () { var self = this; self._collection.on('change', function () { self._changeListener.apply(self, arguments); }); // If the collection is dropped, clean up after ourselves self._collection.on('drop', function () { self.drop.apply(self); }); }; /** * Handles changes to the collection data that the chart is reading from and then * updates the data in the chart display. * @private */ Highchart.prototype._changeListener = function () { var self = this; // Update the series data on the chart if (typeof self._collection !== 'undefined' && self._chart) { var data = self._collection.find(), i; switch (self._options.type) { case 'pie': self._chart.series[0].setData( self.pieDataFromCollectionData( data, self._options.keyField, self._options.valField ), true, true ); break; case 'bar': case 'line': case 'area': case 'column': var seriesData = self.seriesDataFromCollectionData( self._options.seriesField, self._options.keyField, self._options.valField, self._options.orderBy, self._options ); if (seriesData.xAxis.categories) { self._chart.xAxis[0].setCategories( seriesData.xAxis.categories ); } for (i = 0; i < seriesData.series.length; i++) { if (self._chart.series[i]) { // Series exists, set it's data self._chart.series[i].setData( seriesData.series[i].data, true, true ); } else { // Series data does not yet exist, add a new series self._chart.addSeries( seriesData.series[i], true, true ); } } break; default: break; } } }; /** * Destroys the chart and all internal references. * @returns {Boolean} */ Highchart.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; if (this._chart) { this._chart.destroy(); } if (this._collection) { this._collection.off('change', this._changeListener); this._collection.off('drop', this.drop); if (this._collection._highcharts) { delete this._collection._highcharts[this._options.selector]; } } delete this._chart; delete this._options; delete this._collection; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } else { return true; } }; // Extend collection with highchart init Collection.prototype.init = function () { this._highcharts = {}; CollectionInit.apply(this, arguments); }; /** * Creates a pie chart from the collection. * @type {Overload} */ Collection.prototype.pieChart = new Overload({ /** * Chart via options object. * @func pieChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'pie'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'pie'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func pieChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {String} seriesName The name of the series to display on the chart. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, keyField, valField, seriesName, options) { options = options || {}; options.selector = selector; options.keyField = keyField; options.valField = valField; options.seriesName = seriesName; // Call the main chart method this.pieChart(options); } }); /** * Creates a line chart from the collection. * @type {Overload} */ Collection.prototype.lineChart = new Overload({ /** * Chart via selector. * @func lineChart * @memberof Highchart * @param {String} selector The chart selector. * @returns {*} */ 'string': function (selector) { return this._highcharts[selector]; }, /** * Chart via options object. * @func lineChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'line'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'line'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func lineChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.lineChart(options); } }); /** * Creates an area chart from the collection. * @type {Overload} */ Collection.prototype.areaChart = new Overload({ /** * Chart via options object. * @func areaChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'area'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'area'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func areaChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.areaChart(options); } }); /** * Creates a column chart from the collection. * @type {Overload} */ Collection.prototype.columnChart = new Overload({ /** * Chart via options object. * @func columnChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'column'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'column'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func columnChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.columnChart(options); } }); /** * Creates a bar chart from the collection. * @type {Overload} */ Collection.prototype.barChart = new Overload({ /** * Chart via options object. * @func barChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func barChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.barChart(options); } }); /** * Creates a stacked bar chart from the collection. * @type {Overload} */ Collection.prototype.stackedBarChart = new Overload({ /** * Chart via options object. * @func stackedBarChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; options.plotOptions = options.plotOptions || {}; options.plotOptions.series = options.plotOptions.series || {}; options.plotOptions.series.stacking = options.plotOptions.series.stacking || 'normal'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func stackedBarChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.stackedBarChart(options); } }); /** * Removes a chart from the page by it's selector. * @memberof Collection * @param {String} selector The chart selector. */ Collection.prototype.dropChart = function (selector) { if (this._highcharts && this._highcharts[selector]) { this._highcharts[selector].drop(); } }; Shared.finishModule('Highchart'); module.exports = Highchart; },{"./Overload":31,"./Shared":39}],13:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.lookup = function (query, options) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options) { var self = this, geoHash, neighbours, visited, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } if (precision === 0) { precision = 1; } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } if (precision === 0) { precision = 1; } } // Get the lngLat geohash from the query geoHash = sharedGeoHashSolver.encode(query.$point[0], query.$point[1], precision); // Calculate 9 box geohashes neighbours = sharedGeoHashSolver.calculateNeighbours(geoHash, {type: 'array'}); // Lookup all matching co-ordinates from the btree results = []; visited = 0; for (i = 0; i < 9; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visited += search._visited; results = results.concat(search); } // Work with original data results = this._collection._primaryIndex.lookup(results); if (results.length) { distance = {}; // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { // Add item inside radius distance finalResults.push(results[i]); } } // Sort by distance from center finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":3,"./GeoHash":10,"./Path":33,"./Shared":39}],14:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options) { return this._btree.lookup(query, options); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":3,"./Path":33,"./Shared":39}],15:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":33,"./Shared":39}],16:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk]) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":39}],17:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":30,"./Shared":39}],18:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],19:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * * @param obj */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, chainSend: function (type, data, options) { if (this._chain) { var arr = this._chain, arrItem, count = arr.length, index; for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, data, options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }; if (this.debug && this.debug()) { console.log(this.logIdentifier() + ' Received data from parent reactor node'); } // Fire our internal handler if (!this._chainHandler || (this._chainHandler && !this._chainHandler(chainPacket))) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],20:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return serialiser.parse(data); //return JSON.parse(data); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: function (data) { return serialiser.stringify(data); //return JSON.stringify(data); }, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {string} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {string} The log identifier. */ logIdentifier: function () { return 'ForerunnerDB ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; } }; module.exports = Common; },{"./Overload":31,"./Serialiser":38}],21:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],22:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ 'string, function': function (eventName, callback) { var self = this, internalCallback = function () { self.off(eventName, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, internalCallback); }, 'string, *, function': function (eventName, id, callback) { var self = this, internalCallback = function () { self.off(eventName, id, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, id, internalCallback); } }), off: new Overload({ 'string': function (event) { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } return this; }, 'string, function': function (event, listener) { var arr, index; if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } return this; }, 'string, *, function': function (event, id, listener) { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } }, 'string, *': function (event, id) { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } }), emit: function (event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } return this; }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":31}],23:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number') && (testType === 'string' || testType === 'number')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number') { // Number comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; }, /** * * @param {Array | Object} docArr An array of objects to run the join * operation against or a single object. * @param {Array} joinClause The join clause object array (the array in * the $join key of a normal join options object). * @param {Object} joinSource An object containing join source reference * data or a blank object if you are doing a bespoke join operation. * @param {Object} options An options object or blank object if no options. * @returns {Array} * @private */ applyJoin: function (docArr, joinClause, joinSource, options) { var self = this, joinSourceIndex, joinSourceKey, joinMatch, joinSourceType, joinSourceIdentifier, resultKeyName, joinSourceInstance, resultIndex, joinSearchQuery, joinMulti, joinRequire, joinPrefix, joinMatchIndex, joinMatchData, joinSearchOptions, joinFindResults, joinFindResult, joinItem, resultRemove = [], l; if (!(docArr instanceof Array)) { // Turn the document into an array docArr = [docArr]; } for (joinSourceIndex = 0; joinSourceIndex < joinClause.length; joinSourceIndex++) { for (joinSourceKey in joinClause[joinSourceIndex]) { if (joinClause[joinSourceIndex].hasOwnProperty(joinSourceKey)) { // Get the match data for the join joinMatch = joinClause[joinSourceIndex][joinSourceKey]; // Check if the join is to a collection (default) or a specified source type // e.g 'view' or 'collection' joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; // Set the key to store the join result in to the collection name by default // can be overridden by the '$as' clause in the join object resultKeyName = joinSourceKey; // Get the join collection instance from the DB if (joinSource[joinSourceIdentifier]) { // We have a joinSource for this identifier already (given to us by // an index when we analysed the query earlier on) and we can use // that source instead. joinSourceInstance = joinSource[joinSourceIdentifier]; } else { // We do not already have a joinSource so grab the instance from the db if (this._db[joinSourceType] && typeof this._db[joinSourceType] === 'function') { joinSourceInstance = this._db[joinSourceType](joinSourceKey); } } // Loop our result data array for (resultIndex = 0; resultIndex < docArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self.resolveDynamicQuery(joinMatchData.$query, docArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultKeyName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self.resolveDynamicQuery(joinMatchData, docArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinSourceInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultKeyName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = docArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { docArr[resultIndex][resultKeyName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultIndex); } } } } } return resultRemove; }, /** * Takes a query object with dynamic references and converts the references * into actual values from the references source. * @param {Object} query The query object with dynamic references. * @param {Object} item The document to apply the references to. * @returns {*} * @private */ resolveDynamicQuery: function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; // Check for early exit conditions if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = this.sharedPathSolver.value(item, query.substr(3, query.length - 3)); } else { pathResult = this.sharedPathSolver.value(item, query); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = this.sharedPathSolver.value(item, propVal.substr(3, propVal.length - 3))[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self.resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }, spliceArrayByIndexList: function (arr, list) { var i; for (i = list.length - 1; i >= 0; i--) { arr.splice(list[i], 1); } } }; module.exports = Matching; },{}],24:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],26:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ /** * Add a trigger by id. * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (this.debug()) { var typeName, phaseName; switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } //console.log('Triggers: Processing trigger "' + id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Check the response for a non-expected result (anything other than // undefined, true or false is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; module.exports = Triggers; },{"./Overload":31}],27:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],28:[function(_dereq_,module,exports){ "use strict"; // Grab the view class var Shared, Core, OldView, OldViewInit; Shared = _dereq_('./Shared'); Core = Shared.modules.Core; OldView = Shared.modules.OldView; OldViewInit = OldView.prototype.init; OldView.prototype.init = function () { var self = this; this._binds = []; this._renderStart = 0; this._renderEnd = 0; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], _bindInsert: [], _bindUpdate: [], _bindRemove: [], _bindUpsert: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100, _bindInsert: 100, _bindUpdate: 100, _bindRemove: 100, _bindUpsert: 100 }; this._deferTime = { insert: 100, update: 1, remove: 1, upsert: 1, _bindInsert: 100, _bindUpdate: 1, _bindRemove: 1, _bindUpsert: 1 }; OldViewInit.apply(this, arguments); // Hook view events to update binds this.on('insert', function (successArr, failArr) { self._bindEvent('insert', successArr, failArr); }); this.on('update', function (successArr, failArr) { self._bindEvent('update', successArr, failArr); }); this.on('remove', function (successArr, failArr) { self._bindEvent('remove', successArr, failArr); }); this.on('change', self._bindChange); }; /** * Binds a selector to the insert, update and delete events of a particular * view and keeps the selector in sync so that updates are reflected on the * web page in real-time. * * @param {String} selector The jQuery selector string to get target elements. * @param {Object} options The options object. */ OldView.prototype.bind = function (selector, options) { if (options && options.template) { this._binds[selector] = options; } else { throw('ForerunnerDB.OldView "' + this.name() + '": Cannot bind data to element, missing options information!'); } return this; }; /** * Un-binds a selector from the view changes. * @param {String} selector The jQuery selector string to identify the bind to remove. * @returns {Collection} */ OldView.prototype.unBind = function (selector) { delete this._binds[selector]; return this; }; /** * Returns true if the selector is bound to the view. * @param {String} selector The jQuery selector string to identify the bind to check for. * @returns {boolean} */ OldView.prototype.isBound = function (selector) { return Boolean(this._binds[selector]); }; /** * Sorts items in the DOM based on the bind settings and the passed item array. * @param {String} selector The jQuery selector of the bind container. * @param {Array} itemArr The array of items used to determine the order the DOM * elements should be in based on the order they are in, in the array. */ OldView.prototype.bindSortDom = function (selector, itemArr) { var container = window.jQuery(selector), arrIndex, arrItem, domItem; if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sorting data in DOM...', itemArr); } for (arrIndex = 0; arrIndex < itemArr.length; arrIndex++) { arrItem = itemArr[arrIndex]; // Now we've done our inserts into the DOM, let's ensure // they are still ordered correctly domItem = container.find('#' + arrItem[this._primaryKey]); if (domItem.length) { if (arrIndex === 0) { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sort, moving to index 0...', domItem); } container.prepend(domItem); } else { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sort, moving to index ' + arrIndex + '...', domItem); } domItem.insertAfter(container.children(':eq(' + (arrIndex - 1) + ')')); } } else { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Warning, element for array item not found!', arrItem); } } } }; OldView.prototype.bindRefresh = function (obj) { var binds = this._binds, bindKey, bind; if (!obj) { // Grab current data obj = { data: this.find() }; } for (bindKey in binds) { if (binds.hasOwnProperty(bindKey)) { bind = binds[bindKey]; if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sorting DOM...'); } this.bindSortDom(bindKey, obj.data); if (bind.afterOperation) { bind.afterOperation(); } if (bind.refresh) { bind.refresh(); } } } }; /** * Renders a bind view data to the DOM. * @param {String} bindSelector The jQuery selector string to use to identify * the bind target. Must match the selector used when defining the original bind. * @param {Function=} domHandler If specified, this handler method will be called * with the final HTML for the view instead of the DB handling the DOM insertion. */ OldView.prototype.bindRender = function (bindSelector, domHandler) { // Check the bind exists var bind = this._binds[bindSelector], domTarget = window.jQuery(bindSelector), allData, dataItem, itemHtml, finalHtml = window.jQuery('<ul></ul>'), bindCallback, i; if (bind) { allData = this._data.find(); bindCallback = function (itemHtml) { finalHtml.append(itemHtml); }; // Loop all items and add them to the screen for (i = 0; i < allData.length; i++) { dataItem = allData[i]; itemHtml = bind.template(dataItem, bindCallback); } if (!domHandler) { domTarget.append(finalHtml.html()); } else { domHandler(bindSelector, finalHtml.html()); } } }; OldView.prototype.processQueue = function (type, callback) { var queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type]; if (queue.length) { var self = this, dataArr; // Process items up to the threshold if (queue.length) { if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } this._bindEvent(type, dataArr, []); } // Queue another process setTimeout(function () { self.processQueue(type, callback); }, deferTime); } else { if (callback) { callback(); } this.emit('bindQueueComplete'); } }; OldView.prototype._bindEvent = function (type, successArr, failArr) { /*var queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type];*/ var binds = this._binds, unfilteredDataSet = this.find({}), filteredDataSet, bindKey; // Check if the number of inserts is greater than the defer threshold /*if (successArr && successArr.length > deferThreshold) { // Break up upsert into blocks this._deferQueue[type] = queue.concat(successArr); // Fire off the insert queue handler this.processQueue(type); return; } else {*/ for (bindKey in binds) { if (binds.hasOwnProperty(bindKey)) { if (binds[bindKey].reduce) { filteredDataSet = this.find(binds[bindKey].reduce.query, binds[bindKey].reduce.options); } else { filteredDataSet = unfilteredDataSet; } switch (type) { case 'insert': this._bindInsert(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; case 'update': this._bindUpdate(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; case 'remove': this._bindRemove(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; } } } //} }; OldView.prototype._bindChange = function (newDataArr) { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Bind data change, refreshing bind...', newDataArr); } this.bindRefresh(newDataArr); }; OldView.prototype._bindInsert = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, itemHtml, makeCallback, i; makeCallback = function (itemElem, insertedItem, failArr, all) { return function (itemHtml) { // Check if there is custom DOM insert method if (options.insert) { options.insert(itemHtml, insertedItem, failArr, all); } else { // Handle the insert automatically // Add the item to the container if (options.prependInsert) { container.prepend(itemHtml); } else { container.append(itemHtml); } } if (options.afterInsert) { options.afterInsert(itemHtml, insertedItem, failArr, all); } }; }; // Loop the inserted items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); if (!itemElem.length) { itemHtml = options.template(successArr[i], makeCallback(itemElem, successArr[i], failArr, all)); } } }; OldView.prototype._bindUpdate = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, makeCallback, i; makeCallback = function (itemElem, itemData) { return function (itemHtml) { // Check if there is custom DOM insert method if (options.update) { options.update(itemHtml, itemData, all, itemElem.length ? 'update' : 'append'); } else { if (itemElem.length) { // An existing item is in the container, replace it with the // new rendered item from the updated data itemElem.replaceWith(itemHtml); } else { // The item element does not already exist, append it if (options.prependUpdate) { container.prepend(itemHtml); } else { container.append(itemHtml); } } } if (options.afterUpdate) { options.afterUpdate(itemHtml, itemData, all); } }; }; // Loop the updated items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); options.template(successArr[i], makeCallback(itemElem, successArr[i])); } }; OldView.prototype._bindRemove = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, makeCallback, i; makeCallback = function (itemElem, data, all) { return function () { if (options.remove) { options.remove(itemElem, data, all); } else { itemElem.remove(); if (options.afterRemove) { options.afterRemove(itemElem, data, all); } } }; }; // Loop the removed items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); if (itemElem.length) { if (options.beforeRemove) { options.beforeRemove(itemElem, successArr[i], all, makeCallback(itemElem, successArr[i], all)); } else { if (options.remove) { options.remove(itemElem, successArr[i], all); } else { itemElem.remove(); if (options.afterRemove) { options.afterRemove(itemElem, successArr[i], all); } } } } } }; },{"./Shared":39}],29:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, CollectionGroup, Collection, CollectionInit, CollectionGroupInit, DbInit; Shared = _dereq_('./Shared'); /** * The view constructor. * @param viewName * @constructor */ var OldView = function (viewName) { this.init.apply(this, arguments); }; OldView.prototype.init = function (viewName) { var self = this; this._name = viewName; this._listeners = {}; this._query = { query: {}, options: {} }; // Register listeners for the CRUD events this._onFromSetData = function () { self._onSetData.apply(self, arguments); }; this._onFromInsert = function () { self._onInsert.apply(self, arguments); }; this._onFromUpdate = function () { self._onUpdate.apply(self, arguments); }; this._onFromRemove = function () { self._onRemove.apply(self, arguments); }; this._onFromChange = function () { if (self.debug()) { console.log('ForerunnerDB.OldView: Received change'); } self._onChange.apply(self, arguments); }; }; Shared.addModule('OldView', OldView); CollectionGroup = _dereq_('./CollectionGroup'); Collection = _dereq_('./Collection'); CollectionInit = Collection.prototype.init; CollectionGroupInit = CollectionGroup.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; Shared.mixin(OldView.prototype, 'Mixin.Events'); /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ OldView.prototype.drop = function () { if ((this._db || this._from) && this._name) { if (this.debug()) { console.log('ForerunnerDB.OldView: Dropping view ' + this._name); } this._state = 'dropped'; this.emit('drop', this); if (this._db && this._db._oldViews) { delete this._db._oldViews[this._name]; } if (this._from && this._from._oldViews) { delete this._from._oldViews[this._name]; } delete this._listeners; return true; } return false; }; OldView.prototype.debug = function () { // TODO: Make this function work return false; }; /** * Gets / sets the DB the view is bound against. Automatically set * when the db.oldView(viewName) method is called. * @param db * @returns {*} */ OldView.prototype.db = function (db) { if (db !== undefined) { this._db = db; return this; } return this._db; }; /** * Gets / sets the collection that the view derives it's data from. * @param {*} collection A collection instance or the name of a collection * to use as the data set to derive view data from. * @returns {*} */ OldView.prototype.from = function (collection) { if (collection !== undefined) { // Check if this is a collection name or a collection instance if (typeof(collection) === 'string') { if (this._db.collectionExists(collection)) { collection = this._db.collection(collection); } else { throw('ForerunnerDB.OldView "' + this.name() + '": Invalid collection in view.from() call.'); } } // Check if the existing from matches the passed one if (this._from !== collection) { // Check if we already have a collection assigned if (this._from) { // Remove ourselves from the collection view lookup this.removeFrom(); } this.addFrom(collection); } return this; } return this._from; }; OldView.prototype.addFrom = function (collection) { //var self = this; this._from = collection; if (this._from) { this._from.on('setData', this._onFromSetData); //this._from.on('insert', this._onFromInsert); //this._from.on('update', this._onFromUpdate); //this._from.on('remove', this._onFromRemove); this._from.on('change', this._onFromChange); // Add this view to the collection's view lookup this._from._addOldView(this); this._primaryKey = this._from._primaryKey; this.refresh(); return this; } else { throw('ForerunnerDB.OldView "' + this.name() + '": Cannot determine collection type in view.from()'); } }; OldView.prototype.removeFrom = function () { // Unsubscribe from events on this "from" this._from.off('setData', this._onFromSetData); //this._from.off('insert', this._onFromInsert); //this._from.off('update', this._onFromUpdate); //this._from.off('remove', this._onFromRemove); this._from.off('change', this._onFromChange); this._from._removeOldView(this); }; /** * Gets the primary key for this view from the assigned collection. * @returns {String} */ OldView.prototype.primaryKey = function () { if (this._from) { return this._from.primaryKey(); } return undefined; }; /** * Gets / sets the query that the view uses to build it's data set. * @param {Object=} query * @param {Boolean=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._query.query = query; } if (options !== undefined) { this._query.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ OldView.prototype.queryAdd = function (obj, overwrite, refresh) { var query = this._query.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ OldView.prototype.queryRemove = function (obj, refresh) { var query = this._query.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Gets / sets the query being used to generate the view data. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.query = function (query, refresh) { if (query !== undefined) { this._query.query = query; if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query.query; }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._query.options = options; if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query.options; }; /** * Refreshes the view data and diffs between previous and new data to * determine if any events need to be triggered or DOM binds updated. */ OldView.prototype.refresh = function (force) { if (this._from) { // Take a copy of the data before updating it, we will use this to // "diff" between the old and new data and handle DOM bind updates var oldData = this._data, oldDataArr, oldDataItem, newData, newDataArr, query, primaryKey, dataItem, inserted = [], updated = [], removed = [], operated = false, i; if (this.debug()) { console.log('ForerunnerDB.OldView: Refreshing view ' + this._name); console.log('ForerunnerDB.OldView: Existing data: ' + (typeof(this._data) !== "undefined")); if (typeof(this._data) !== "undefined") { console.log('ForerunnerDB.OldView: Current data rows: ' + this._data.find().length); } //console.log(OldView.prototype.refresh.caller); } // Query the collection and update the data if (this._query) { if (this.debug()) { console.log('ForerunnerDB.OldView: View has query and options, getting subset...'); } // Run query against collection //console.log('refresh with query and options', this._query.options); this._data = this._from.subset(this._query.query, this._query.options); //console.log(this._data); } else { // No query, return whole collection if (this._query.options) { if (this.debug()) { console.log('ForerunnerDB.OldView: View has options, getting subset...'); } this._data = this._from.subset({}, this._query.options); } else { if (this.debug()) { console.log('ForerunnerDB.OldView: View has no query or options, getting subset...'); } this._data = this._from.subset({}); } } // Check if there was old data if (!force && oldData) { if (this.debug()) { console.log('ForerunnerDB.OldView: Refresh not forced, old data detected...'); } // Now determine the difference newData = this._data; if (oldData.subsetOf() === newData.subsetOf()) { if (this.debug()) { console.log('ForerunnerDB.OldView: Old and new data are from same collection...'); } newDataArr = newData.find(); oldDataArr = oldData.find(); primaryKey = newData._primaryKey; // The old data and new data were derived from the same parent collection // so scan the data to determine changes for (i = 0; i < newDataArr.length; i++) { dataItem = newDataArr[i]; query = {}; query[primaryKey] = dataItem[primaryKey]; // Check if this item exists in the old data oldDataItem = oldData.find(query)[0]; if (!oldDataItem) { // New item detected inserted.push(dataItem); } else { // Check if an update has occurred if (JSON.stringify(oldDataItem) !== JSON.stringify(dataItem)) { // Updated / already included item detected updated.push(dataItem); } } } // Now loop the old data and check if any records were removed for (i = 0; i < oldDataArr.length; i++) { dataItem = oldDataArr[i]; query = {}; query[primaryKey] = dataItem[primaryKey]; // Check if this item exists in the old data if (!newData.find(query)[0]) { // Removed item detected removed.push(dataItem); } } if (this.debug()) { console.log('ForerunnerDB.OldView: Removed ' + removed.length + ' rows'); console.log('ForerunnerDB.OldView: Inserted ' + inserted.length + ' rows'); console.log('ForerunnerDB.OldView: Updated ' + updated.length + ' rows'); } // Now we have a diff of the two data sets, we need to get the DOM updated if (inserted.length) { this._onInsert(inserted, []); operated = true; } if (updated.length) { this._onUpdate(updated, []); operated = true; } if (removed.length) { this._onRemove(removed, []); operated = true; } } else { // The previous data and the new data are derived from different collections // and can therefore not be compared, all data is therefore effectively "new" // so first perform a remove of all existing data then do an insert on all new data if (this.debug()) { console.log('ForerunnerDB.OldView: Old and new data are from different collections...'); } removed = oldData.find(); if (removed.length) { this._onRemove(removed); operated = true; } inserted = newData.find(); if (inserted.length) { this._onInsert(inserted); operated = true; } } } else { // Force an update as if the view never got created by padding all elements // to the insert if (this.debug()) { console.log('ForerunnerDB.OldView: Forcing data update', newDataArr); } this._data = this._from.subset(this._query.query, this._query.options); newDataArr = this._data.find(); if (this.debug()) { console.log('ForerunnerDB.OldView: Emitting change event with data', newDataArr); } this._onInsert(newDataArr, []); } if (this.debug()) { console.log('ForerunnerDB.OldView: Emitting change'); } this.emit('change'); } return this; }; /** * Returns the number of documents currently in the view. * @returns {Number} */ OldView.prototype.count = function () { return this._data && this._data._data ? this._data._data.length : 0; }; /** * Queries the view data. See Collection.find() for more information. * @returns {*} */ OldView.prototype.find = function () { if (this._data) { if (this.debug()) { console.log('ForerunnerDB.OldView: Finding data in view collection...', this._data); } return this._data.find.apply(this._data, arguments); } else { return []; } }; /** * Inserts into view data via the view collection. See Collection.insert() for more information. * @returns {*} */ OldView.prototype.insert = function () { if (this._from) { // Pass the args through to the from object return this._from.insert.apply(this._from, arguments); } else { return []; } }; /** * Updates into view data via the view collection. See Collection.update() for more information. * @returns {*} */ OldView.prototype.update = function () { if (this._from) { // Pass the args through to the from object return this._from.update.apply(this._from, arguments); } else { return []; } }; /** * Removed from view data via the view collection. See Collection.remove() for more information. * @returns {*} */ OldView.prototype.remove = function () { if (this._from) { // Pass the args through to the from object return this._from.remove.apply(this._from, arguments); } else { return []; } }; OldView.prototype._onSetData = function (newDataArr, oldDataArr) { this.emit('remove', oldDataArr, []); this.emit('insert', newDataArr, []); //this.refresh(); }; OldView.prototype._onInsert = function (successArr, failArr) { this.emit('insert', successArr, failArr); //this.refresh(); }; OldView.prototype._onUpdate = function (successArr, failArr) { this.emit('update', successArr, failArr); //this.refresh(); }; OldView.prototype._onRemove = function (successArr, failArr) { this.emit('remove', successArr, failArr); //this.refresh(); }; OldView.prototype._onChange = function () { if (this.debug()) { console.log('ForerunnerDB.OldView: Refreshing data'); } this.refresh(); }; // Extend collection with view init Collection.prototype.init = function () { this._oldViews = []; CollectionInit.apply(this, arguments); }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addOldView = function (view) { if (view !== undefined) { this._oldViews[view._name] = view; } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeOldView = function (view) { if (view !== undefined) { delete this._oldViews[view._name]; } return this; }; // Extend collection with view init CollectionGroup.prototype.init = function () { this._oldViews = []; CollectionGroupInit.apply(this, arguments); }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ CollectionGroup.prototype._addOldView = function (view) { if (view !== undefined) { this._oldViews[view._name] = view; } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ CollectionGroup.prototype._removeOldView = function (view) { if (view !== undefined) { delete this._oldViews[view._name]; } return this; }; // Extend DB with views init Db.prototype.init = function () { this._oldViews = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} viewName The name of the view to retrieve. * @returns {*} */ Db.prototype.oldView = function (viewName) { if (!this._oldViews[viewName]) { if (this.debug()) { console.log('ForerunnerDB.OldView: Creating view ' + viewName); } } this._oldViews[viewName] = this._oldViews[viewName] || new OldView(viewName).db(this); return this._oldViews[viewName]; }; /** * Determine if a view with the passed name already exists. * @param {String} viewName The name of the view to check for. * @returns {boolean} */ Db.prototype.oldViewExists = function (viewName) { return Boolean(this._oldViews[viewName]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.oldViews = function () { var arr = [], i; for (i in this._oldViews) { if (this._oldViews.hasOwnProperty(i)) { arr.push({ name: i, count: this._oldViews[i].count() }); } } return arr; }; Shared.finishModule('OldView'); module.exports = OldView; },{"./Collection":4,"./CollectionGroup":5,"./Shared":39}],30:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":33,"./Shared":39}],31:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {Object} def * @returns {Function} * @constructor */ var Overload = function (def) { if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, name; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } name = typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload: ', def); throw('ForerunnerDB.Overload "' + name + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],32:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, DbDocument; Shared = _dereq_('./Shared'); var Overview = function () { this.init.apply(this, arguments); }; Overview.prototype.init = function (name) { var self = this; this._name = name; this._data = new DbDocument('__FDB__dc_data_' + this._name); this._collData = new Collection(); this._sources = []; this._sourceDroppedWrap = function () { self._sourceDropped.apply(self, arguments); }; }; Shared.addModule('Overview', Overview); Shared.mixin(Overview.prototype, 'Mixin.Common'); Shared.mixin(Overview.prototype, 'Mixin.ChainReactor'); Shared.mixin(Overview.prototype, 'Mixin.Constants'); Shared.mixin(Overview.prototype, 'Mixin.Triggers'); Shared.mixin(Overview.prototype, 'Mixin.Events'); Shared.mixin(Overview.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); DbDocument = _dereq_('./Document'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Overview.prototype, 'state'); Shared.synthesize(Overview.prototype, 'db'); Shared.synthesize(Overview.prototype, 'name'); Shared.synthesize(Overview.prototype, 'query', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'queryOptions', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'reduce', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Overview.prototype.from = function (source) { if (source !== undefined) { if (typeof(source) === 'string') { source = this._db.collection(source); } this._setFrom(source); return this; } return this._sources; }; Overview.prototype.find = function () { return this._collData.find.apply(this._collData, arguments); }; /** * Executes and returns the response from the current reduce method * assigned to the overview. * @returns {*} */ Overview.prototype.exec = function () { var reduceFunc = this.reduce(); return reduceFunc ? reduceFunc.apply(this) : undefined; }; Overview.prototype.count = function () { return this._collData.count.apply(this._collData, arguments); }; Overview.prototype._setFrom = function (source) { // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } this._addSource(source); return this; }; Overview.prototype._addSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.privateData(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } if (this._sources.indexOf(source) === -1) { this._sources.push(source); source.chain(this); source.on('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._removeSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.privateData(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } var sourceIndex = this._sources.indexOf(source); if (sourceIndex > -1) { this._sources.splice(source, 1); source.unChain(this); source.off('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._sourceDropped = function (source) { if (source) { // Source was dropped, remove from overview this._removeSource(source); } }; Overview.prototype._refresh = function () { if (!this.isDropped()) { if (this._sources && this._sources[0]) { this._collData.primaryKey(this._sources[0].primaryKey()); var tempArr = [], i; for (i = 0; i < this._sources.length; i++) { tempArr = tempArr.concat(this._sources[i].find(this._query, this._queryOptions)); } this._collData.setData(tempArr); } // Now execute the reduce method if (this._reduce) { var reducedData = this._reduce.apply(this); // Update the document with the newly returned data this._data.setData(reducedData); } } }; Overview.prototype._chainHandler = function (chainPacket) { switch (chainPacket.type) { case 'setData': case 'insert': case 'update': case 'remove': this._refresh(); break; default: break; } }; /** * Gets the module's internal data collection. * @returns {Collection} */ Overview.prototype.data = function () { return this._data; }; Overview.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; delete this._data; delete this._collData; // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } delete this._sources; if (this._db && this._name) { delete this._db._overview[this._name]; } delete this._name; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; } return true; }; Db.prototype.overview = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof Overview) { return name; } if (this._overview && this._overview[name]) { return this._overview[name]; } this._overview = this._overview || {}; this._overview[name] = new Overview(name).db(this); self.emit('create', self._overview[name], 'overview', name); return this._overview[name]; } else { // Return an object of collection data return this._overview || {}; } }; /** * Returns an array of overviews the DB currently has. * @returns {Array} An array of objects containing details of each overview * the database is currently managing. */ Db.prototype.overviews = function () { var arr = [], item, i; for (i in this._overview) { if (this._overview.hasOwnProperty(i)) { item = this._overview[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Overview'); module.exports = Overview; },{"./Collection":4,"./Document":9,"./Shared":39}],33:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":39}],34:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared = _dereq_('./Shared'), async = _dereq_('async'), localforage = _dereq_('localforage'), FdbCompress = _dereq_('./PersistCompress'),// jshint ignore:line FdbCrypto = _dereq_('./PersistCrypto'),// jshint ignore:line Db, Collection, CollectionDrop, CollectionGroup, CollectionInit, DbInit, DbDrop, Persist, Overload;//, //DataVersion = '2.0'; /** * The persistent storage class handles loading and saving data to browser * storage. * @constructor */ Persist = function () { this.init.apply(this, arguments); }; /** * The local forage library. */ Persist.prototype.localforage = localforage; /** * The init method that can be overridden or extended. * @param {Db} db The ForerunnerDB database instance. */ Persist.prototype.init = function (db) { var self = this; this._encodeSteps = [ function () { return self._encode.apply(self, arguments); } ]; this._decodeSteps = [ function () { return self._decode.apply(self, arguments); } ]; // Check environment if (db.isClient()) { if (window.Storage !== undefined) { this.mode('localforage'); localforage.config({ driver: [ localforage.INDEXEDDB, localforage.WEBSQL, localforage.LOCALSTORAGE ], name: String(db.core().name()), storeName: 'FDB' }); } } }; Shared.addModule('Persist', Persist); Shared.mixin(Persist.prototype, 'Mixin.ChainReactor'); Shared.mixin(Persist.prototype, 'Mixin.Common'); Db = Shared.modules.Db; Collection = _dereq_('./Collection'); CollectionDrop = Collection.prototype.drop; CollectionGroup = _dereq_('./CollectionGroup'); CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; DbDrop = Db.prototype.drop; Overload = Shared.overload; /** * Gets / sets the auto flag which determines if the persistence module * will automatically load data for collections the first time they are * accessed and save data whenever it changes. This is disabled by * default. * @param {Boolean} val Set to true to enable, false to disable * @returns {*} */ Shared.synthesize(Persist.prototype, 'auto', function (val) { var self = this; if (val !== undefined) { if (val) { // Hook db events this._db.on('create', function () { self._autoLoad.apply(self, arguments); }); this._db.on('change', function () { self._autoSave.apply(self, arguments); }); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save enabled'); } } else { // Un-hook db events this._db.off('create', this._autoLoad); this._db.off('change', this._autoSave); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save disbled'); } } } return this.$super.call(this, val); }); Persist.prototype._autoLoad = function (obj, objType, name) { var self = this; if (typeof obj.load === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-loading data for ' + objType + ':', name); } obj.load(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic load failed:', err); } self.emit('load', err, data); }); } else { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-load for ' + objType + ':', name, 'no load method, skipping'); } } }; Persist.prototype._autoSave = function (obj, objType, name) { var self = this; if (typeof obj.save === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-saving data for ' + objType + ':', name); } obj.save(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic save failed:', err); } self.emit('save', err, data); }); } }; /** * Gets / sets the persistent storage mode (the library used * to persist data to the browser - defaults to localForage). * @param {String} type The library to use for storage. Defaults * to localForage. * @returns {*} */ Persist.prototype.mode = function (type) { if (type !== undefined) { this._mode = type; return this; } return this._mode; }; /** * Gets / sets the driver used when persisting data. * @param {String} val Specify the driver type (LOCALSTORAGE, * WEBSQL or INDEXEDDB) * @returns {*} */ Persist.prototype.driver = function (val) { if (val !== undefined) { switch (val.toUpperCase()) { case 'LOCALSTORAGE': localforage.setDriver(localforage.LOCALSTORAGE); break; case 'WEBSQL': localforage.setDriver(localforage.WEBSQL); break; case 'INDEXEDDB': localforage.setDriver(localforage.INDEXEDDB); break; default: throw('ForerunnerDB.Persist: The persistence driver you have specified is not found. Please use either IndexedDB, WebSQL or LocalStorage!'); } return this; } return localforage.driver(); }; /** * Starts a decode waterfall process. * @param {*} val The data to be decoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.decode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._decodeSteps), finished); }; /** * Starts an encode waterfall process. * @param {*} val The data to be encoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.encode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._encodeSteps), finished); }; Shared.synthesize(Persist.prototype, 'encodeSteps'); Shared.synthesize(Persist.prototype, 'decodeSteps'); /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. * @param {Number=} index Optional index to add the encoder step to. This * allows you to place a step before or after other existing steps. If not * provided your step is placed last in the list of steps. For instance if * you are providing an encryption step it makes sense to place this last * since all previous steps will then have their data encrypted by your * final step. */ Persist.prototype.addStep = new Overload({ 'object': function (obj) { this.$main.call(this, function objEncode () { obj.encode.apply(obj, arguments); }, function objDecode () { obj.decode.apply(obj, arguments); }, 0); }, 'function, function': function (encode, decode) { this.$main.call(this, encode, decode, 0); }, 'function, function, number': function (encode, decode, index) { this.$main.call(this, encode, decode, index); }, $main: function (encode, decode, index) { if (index === 0 || index === undefined) { this._encodeSteps.push(encode); this._decodeSteps.unshift(decode); } else { // Place encoder step at index then work out correct // index to place decoder step this._encodeSteps.splice(index, 0, encode); this._decodeSteps.splice(this._decodeSteps.length - index, 0, decode); } } }); Persist.prototype.unwrap = function (dataStr) { var parts = dataStr.split('::fdb::'), data; switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } }; /** * Takes encoded data and decodes it for use as JS native objects and arrays. * @param {String} val The currently encoded string data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when decoding is * completed. * @private */ Persist.prototype._decode = function (val, meta, finished) { var parts, data; if (val) { parts = val.split('::fdb::'); switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } if (data) { meta.foundData = true; meta.rowCount = data.length; } else { meta.foundData = false; } if (finished) { finished(false, data, meta); } } else { meta.foundData = false; meta.rowCount = 0; if (finished) { finished(false, val, meta); } } }; /** * Takes native JS data and encodes it for for storage as a string. * @param {Object} val The current un-encoded data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when encoding is * completed. * @private */ Persist.prototype._encode = function (val, meta, finished) { var data = val; if (typeof val === 'object') { val = 'json::fdb::' + this.jStringify(val); } else { val = 'raw::fdb::' + val; } if (data) { meta.foundData = true; meta.rowCount = data.length; } else { meta.foundData = false; } if (finished) { finished(false, val, meta); } }; /** * Encodes passed data and then stores it in the browser's persistent * storage layer. * @param {String} key The key to store the data under in the persistent * storage. * @param {Object} data The data to store under the key. * @param {Function=} callback The method to call when the save process * has completed. */ Persist.prototype.save = function (key, data, callback) { switch (this.mode()) { case 'localforage': this.encode(data, function (err, data, tableStats) { localforage.setItem(key, data).then(function (data) { if (callback) { callback(false, data, tableStats); } }, function (err) { if (callback) { callback(err); } }); }); break; default: if (callback) { callback('No data handler.'); } break; } }; /** * Loads and decodes data from the passed key. * @param {String} key The key to retrieve data from in the persistent * storage. * @param {Function=} callback The method to call when the load process * has completed. */ Persist.prototype.load = function (key, callback) { var self = this; switch (this.mode()) { case 'localforage': localforage.getItem(key).then(function (val) { self.decode(val, callback); }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Deletes data in persistent storage stored under the passed key. * @param {String} key The key to drop data for in the storage. * @param {Function=} callback The method to call when the data is dropped. */ Persist.prototype.drop = function (key, callback) { switch (this.mode()) { case 'localforage': localforage.removeItem(key).then(function () { if (callback) { callback(false); } }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; // Extend the Collection prototype with persist methods Collection.prototype.drop = new Overload({ /** * Drop collection and persistent storage. */ '': function () { if (!this.isDropped()) { this.drop(true); } }, /** * Drop collection and persistent storage with callback. * @param {Function} callback Callback method. */ 'function': function (callback) { if (!this.isDropped()) { this.drop(true, callback); } }, /** * Drop collection and optionally drop persistent storage. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. */ 'boolean': function (removePersistent) { if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name); this._db.persist.drop(this._db._name + '-' + this._name + '-metaData'); } } else { throw('ForerunnerDB.Persist: Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } // Call the original method CollectionDrop.call(this); } }, /** * Drop collections and optionally drop persistent storage with callback. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. * @param {Function} callback Callback method. */ 'boolean, function': function (removePersistent, callback) { var self = this; if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name, function () { self._db.persist.drop(self._db._name + '-' + self._name + '-metaData', callback); }); return CollectionDrop.call(this); } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when the collection is not attached to a database!'); } } } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } } else { // Call the original method return CollectionDrop.call(this, callback); } } } }); /** * Saves an entire collection's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Collection.prototype.save = function (callback) { var self = this, processSave; if (self._name) { if (self._db) { processSave = function () { // Save the collection data self._db.persist.save(self._db._name + '-' + self._name, self._data, function (err, data, tableStats) { if (!err) { self._db.persist.save(self._db._name + '-' + self._name + '-metaData', self.metaData(), function (err, data, metaStats) { if (callback) { callback(err, data, tableStats, metaStats); } }); } else { if (callback) { callback(err); } } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads an entire collection's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Collection.prototype.load = function (callback) { var self = this; if (self._name) { if (self._db) { // Load the collection data self._db.persist.load(self._db._name + '-' + self._name, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); //self.setData(data); } // Now load the collection's metadata self._db.persist.load(self._db._name + '-' + self._name + '-metaData', function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); } } if (callback) { callback(err, tableStats, metaStats); } }); } else { if (callback) { callback(err); } } }); } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; /** * Gets the data that represents this collection for easy storage using * a third-party method / plugin instead of using the standard persistent * storage system. * @param {Function} callback The method to call with the data response. */ Collection.prototype.saveCustom = function (callback) { var self = this, myData = {}, processSave; if (self._name) { if (self._db) { processSave = function () { self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.data = { name: self._db._name + '-' + self._name, store: data, tableStats: tableStats }; self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.metaData = { name: self._db._name + '-' + self._name + '-metaData', store: data, tableStats: tableStats }; callback(false, myData); } else { callback(err); } }); } else { callback(err); } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads custom data loaded by a third-party plugin into the collection. * @param {Object} myData Data object previously saved by using saveCustom() * @param {Function} callback A callback method to receive notification when * data has loaded. */ Collection.prototype.loadCustom = function (myData, callback) { var self = this; if (self._name) { if (self._db) { if (myData.data && myData.data.store) { if (myData.metaData && myData.metaData.store) { self.decode(myData.data.store, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); self.decode(myData.metaData.store, function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); if (callback) { callback(err, tableStats, metaStats); } } } else { callback(err); } }); } } else { callback(err); } }); } else { callback('No "metaData" key found in passed object!'); } } else { callback('No "data" key found in passed object!'); } } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; // Override the DB init to instantiate the plugin Db.prototype.init = function () { DbInit.apply(this, arguments); this.persist = new Persist(this); }; Db.prototype.load = new Overload({ /** * Loads an entire database's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (myData, callback) { this.$main.call(this, myData, callback); }, '$main': function (myData, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, loadCallback, index; loadCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection load method if (!myData) { obj[index].load(loadCallback); } else { obj[index].loadCustom(myData, loadCallback); } } } } }); Db.prototype.save = new Overload({ /** * Saves an entire database's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (options, callback) { this.$main.call(this, options, callback); }, '$main': function (options, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, saveCallback, index; saveCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection save method if (!options.custom) { obj[index].save(saveCallback); } else { obj[index].saveCustom(saveCallback); } } } } }); Shared.finishModule('Persist'); module.exports = Persist; },{"./Collection":4,"./CollectionGroup":5,"./PersistCompress":35,"./PersistCrypto":36,"./Shared":39,"async":41,"localforage":77}],35:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), pako = _dereq_('pako'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); Plugin.prototype.encode = function (val, meta, finished) { var wrapper = { data: val, type: 'fdbCompress', enabled: false }, before, after, compressedVal; // Compress the data before = val.length; compressedVal = pako.deflate(val, {to: 'string'}); after = compressedVal.length; // If the compressed version is smaller than the original, use it! if (after < before) { wrapper.data = compressedVal; wrapper.enabled = true; } meta.compression = { enabled: wrapper.enabled, compressedBytes: after, uncompressedBytes: before, effect: Math.round((100 / before) * after) + '%' }; finished(false, this.jStringify(wrapper), meta); }; Plugin.prototype.decode = function (wrapper, meta, finished) { var compressionEnabled = false, data; if (wrapper) { wrapper = this.jParse(wrapper); // Check if we need to decompress the string if (wrapper.enabled) { data = pako.inflate(wrapper.data, {to: 'string'}); compressionEnabled = true; } else { data = wrapper.data; compressionEnabled = false; } meta.compression = { enabled: compressionEnabled }; if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, data, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCompress = Plugin; module.exports = Plugin; },{"./Shared":39,"pako":78}],36:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), CryptoJS = _dereq_('crypto-js'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { // Ensure at least a password is passed in options if (!options || !options.pass) { throw('Cannot initialise persistent storage encryption without a passphrase provided in the passed options object as the "pass" field.'); } this._algo = options.algo || 'AES'; this._pass = options.pass; }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); /** * Gets / sets the current pass-phrase being used to encrypt / decrypt * data with the plugin. */ Shared.synthesize(Plugin.prototype, 'pass'); Plugin.prototype.stringify = function (cipherParams) { // create json object with ciphertext var jsonObj = { ct: cipherParams.ciphertext.toString(CryptoJS.enc.Base64) }; // optionally add iv and salt if (cipherParams.iv) { jsonObj.iv = cipherParams.iv.toString(); } if (cipherParams.salt) { jsonObj.s = cipherParams.salt.toString(); } // stringify json object return this.jStringify(jsonObj); }; Plugin.prototype.parse = function (jsonStr) { // parse json string var jsonObj = this.jParse(jsonStr); // extract ciphertext from json object, and create cipher params object var cipherParams = CryptoJS.lib.CipherParams.create({ ciphertext: CryptoJS.enc.Base64.parse(jsonObj.ct) }); // optionally extract iv and salt if (jsonObj.iv) { cipherParams.iv = CryptoJS.enc.Hex.parse(jsonObj.iv); } if (jsonObj.s) { cipherParams.salt = CryptoJS.enc.Hex.parse(jsonObj.s); } return cipherParams; }; Plugin.prototype.encode = function (val, meta, finished) { var self = this, wrapper = { type: 'fdbCrypto' }, encryptedVal; // Encrypt the data encryptedVal = CryptoJS[this._algo].encrypt(val, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }); wrapper.data = encryptedVal.toString(); wrapper.enabled = true; meta.encryption = { enabled: wrapper.enabled }; if (finished) { finished(false, this.jStringify(wrapper), meta); } }; Plugin.prototype.decode = function (wrapper, meta, finished) { var self = this, data; if (wrapper) { wrapper = this.jParse(wrapper); data = CryptoJS[this._algo].decrypt(wrapper.data, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }).toString(CryptoJS.enc.Utf8); if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, wrapper, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCrypto = Plugin; module.exports = Plugin; },{"./Shared":39,"crypto-js":50}],37:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":39}],38:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { this._encoder = []; this._decoder = {}; // Handler for Date() objects this.registerEncoder('$date', function (data) { if (data instanceof Date) { return data.toISOString(); } }); this.registerDecoder('$date', function (data) { return new Date(data); }); // Handler for RegExp() objects this.registerEncoder('$regexp', function (data) { if (data instanceof RegExp) { return { source: data.source, params: '' + (data.global ? 'g' : '') + (data.ignoreCase ? 'i' : '') }; } }); this.registerDecoder('$regexp', function (data) { var type = typeof data; if (type === 'object') { return new RegExp(data.source, data.params); } else if (type === 'string') { return new RegExp(data); } }); }; /** * Register an encoder that can handle encoding for a particular * object type. * @param {String} handles The name of the handler e.g. $date. * @param {Function} method The encoder method. */ Serialiser.prototype.registerEncoder = function (handles, method) { this._encoder.push(function (data) { var methodVal = method(data), returnObj; if (methodVal !== undefined) { returnObj = {}; returnObj[handles] = methodVal; } return returnObj; }); }; /** * Register a decoder that can handle decoding for a particular * object type. * @param {String} handles The name of the handler e.g. $date. When an object * has a field matching this handler name then this decode will be invoked * to provide a decoded version of the data that was previously encoded by * it's counterpart encoder method. * @param {Function} method The decoder method. */ Serialiser.prototype.registerDecoder = function (handles, method) { this._decoder[handles] = method; }; /** * Loops the encoders and asks each one if it wants to handle encoding for * the passed data object. If no value is returned (undefined) then the data * will be passed to the next encoder and so on. If a value is returned the * loop will break and the encoded data will be used. * @param {Object} data The data object to handle. * @returns {*} The encoded data. * @private */ Serialiser.prototype._encode = function (data) { // Loop the encoders and if a return value is given by an encoder // the loop will exit and return that value. var count = this._encoder.length, retVal; while (count-- && !retVal) { retVal = this._encoder[count](data); } return retVal; }; /** * Converts a previously encoded string back into an object. * @param {String} data The string to convert to an object. * @returns {Object} The reconstituted object. */ Serialiser.prototype.parse = function (data) { if (data) { return this._parse(JSON.parse(data)); } }; /** * Handles restoring an object with special data markers back into * it's original format. * @param {Object} data The object to recurse. * @param {Object=} target The target object to restore data to. * @returns {Object} The final restored object. * @private */ Serialiser.prototype._parse = function (data, target) { var i; if (typeof data === 'object' && data !== null) { if (data instanceof Array) { target = target || []; } else { target = target || {}; } // Iterate through the object's keys and handle // special object types and restore them for (i in data) { if (data.hasOwnProperty(i)) { if (i.substr(0, 1) === '$' && this._decoder[i]) { // This is a special object type and a handler // exists, restore it return this._decoder[i](data[i]); } // Not a special object or no handler, recurse as normal target[i] = this._parse(data[i], target[i]); } } } else { target = data; } // The data is a basic type return target; }; /** * Converts an object to a encoded string representation. * @param {Object} data The object to encode. */ Serialiser.prototype.stringify = function (data) { return JSON.stringify(this._stringify(data)); }; /** * Recurse down an object and encode special objects so they can be * stringified and later restored. * @param {Object} data The object to parse. * @param {Object=} target The target object to store converted data to. * @returns {Object} The converted object. * @private */ Serialiser.prototype._stringify = function (data, target) { var handledData, i; if (typeof data === 'object' && data !== null) { // Handle special object types so they can be encoded with // a special marker and later restored by a decoder counterpart handledData = this._encode(data); if (handledData) { // An encoder handled this object type so return it now return handledData; } if (data instanceof Array) { target = target || []; } else { target = target || {}; } // Iterate through the object's keys and serialise for (i in data) { if (data.hasOwnProperty(i)) { target[i] = this._stringify(data[i], target[i]); } } } else { target = data; } // The data is a basic type return target; }; module.exports = Serialiser; },{}],39:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.643', modules: {}, plugins: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":18,"./Mixin.ChainReactor":19,"./Mixin.Common":20,"./Mixin.Constants":21,"./Mixin.Events":22,"./Mixin.Matching":23,"./Mixin.Sorting":24,"./Mixin.Tags":25,"./Mixin.Triggers":26,"./Mixin.Updating":27,"./Overload":31}],40:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, CollectionInit, DbInit, ReactorIO, ActiveBucket, Overload = _dereq_('./Overload'); Shared = _dereq_('./Shared'); /** * Creates a new view instance. * @param {String} name The name of the view. * @param {Object=} query The view's query. * @param {Object=} options An options object. * @constructor */ var View = function (name, query, options) { this.init.apply(this, arguments); }; Shared.addModule('View', View); Shared.mixin(View.prototype, 'Mixin.Common'); Shared.mixin(View.prototype, 'Mixin.ChainReactor'); Shared.mixin(View.prototype, 'Mixin.Constants'); Shared.mixin(View.prototype, 'Mixin.Triggers'); Shared.mixin(View.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); ActiveBucket = _dereq_('./ActiveBucket'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; View.prototype.init = function (name, query, options) { var self = this; this._name = name; this._listeners = {}; this._querySettings = {}; this._debug = {}; this.query(query, options, false); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; this._privateData = new Collection(this.name() + '_internalPrivate'); // Hook our own join change event and refresh after change this.on('joinChange', function () { self.refresh(); }); }; /** * Executes an insert against the view's underlying data-source. * @see Collection::insert() */ View.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the view's underlying data-source. * @see Collection::update() */ View.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the view's underlying data-source. * @see Collection::updateById() */ View.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the view's underlying data-source. * @see Collection::remove() */ View.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Queries the view data. * @see Collection::find() * @returns {Array} The result of the find query. */ View.prototype.find = function (query, options) { return this.publicData().find(query, options); }; /** * Queries the view data for a single document. * @see Collection::findOne() * @returns {Object} The result of the find query. */ View.prototype.findOne = function (query, options) { return this.publicData().findOne(query, options); }; /** * Queries the view data by specific id. * @see Collection::findById() * @returns {Array} The result of the find query. */ View.prototype.findById = function (id, options) { return this.publicData().findById(id, options); }; /** * Queries the view data in a sub-array. * @see Collection::findSub() * @returns {Array} The result of the find query. */ View.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this.publicData().findSub(match, path, subDocQuery, subDocOptions); }; /** * Queries the view data in a sub-array and returns first match. * @see Collection::findSubOne() * @returns {Object} The result of the find query. */ View.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.publicData().findSubOne(match, path, subDocQuery, subDocOptions); }; /** * Gets the module's internal data collection. * @returns {Collection} */ View.prototype.data = function () { return this._privateData; }; /** * Sets the source from which the view will assemble its data. * @param {Collection|View} source The source to use to assemble view data. * @param {Function=} callback A callback method. * @returns {*} If no argument is passed, returns the current value of from, * otherwise returns itself for chaining. */ View.prototype.from = function (source, callback) { var self = this; if (source !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); delete this._from; } // Check if we have an existing reactor io if (this._io) { // Drop the io and remove it this._io.drop(); delete this._io; } if (typeof(source) === 'string') { source = this._db.collection(source); } if (source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.privateData(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } this._from = source; this._from.on('drop', this._collectionDroppedWrap); // Create a new reactor IO graph node that intercepts chain packets from the // view's "from" source and determines how they should be interpreted by // this view. If the view does not have a query then this reactor IO will // simply pass along the chain packet without modifying it. this._io = new ReactorIO(source, this, function (chainPacket) { var data, diff, query, filteredData, doSend, pk, i; // Check that the state of the "self" object is not dropped if (self && !self.isDropped()) { // Check if we have a constraining query if (self._querySettings.query) { if (chainPacket.type === 'insert') { data = chainPacket.data; // Check if the data matches our query if (data instanceof Array) { filteredData = []; for (i = 0; i < data.length; i++) { if (self._privateData._match(data[i], self._querySettings.query, self._querySettings.options, 'and', {})) { filteredData.push(data[i]); doSend = true; } } } else { if (self._privateData._match(data, self._querySettings.query, self._querySettings.options, 'and', {})) { filteredData = data; doSend = true; } } if (doSend) { this.chainSend('insert', filteredData); } return true; } if (chainPacket.type === 'update') { // Do a DB diff between this view's data and the underlying collection it reads from // to see if something has changed diff = self._privateData.diff(self._from.subset(self._querySettings.query, self._querySettings.options)); if (diff.insert.length || diff.remove.length) { // Now send out new chain packets for each operation if (diff.insert.length) { this.chainSend('insert', diff.insert); } if (diff.update.length) { pk = self._privateData.primaryKey(); for (i = 0; i < diff.update.length; i++) { query = {}; query[pk] = diff.update[i][pk]; this.chainSend('update', { query: query, update: diff.update[i] }); } } if (diff.remove.length) { pk = self._privateData.primaryKey(); var $or = [], removeQuery = { query: { $or: $or } }; for (i = 0; i < diff.remove.length; i++) { $or.push({_id: diff.remove[i][pk]}); } this.chainSend('remove', removeQuery); } // Return true to stop further propagation of the chain packet return true; } else { // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } } } } // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; }); var collData = source.find(this._querySettings.query, this._querySettings.options); this._privateData.primaryKey(source.primaryKey()); this._privateData.setData(collData, {}, callback); if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; } return this._from; }; /** * Handles when an underlying collection the view is using as a data * source is dropped. * @param {Collection} collection The collection that has been dropped. * @private */ View.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from view delete this._from; } }; /** * Creates an index on the view. * @see Collection::ensureIndex() * @returns {*} */ View.prototype.ensureIndex = function () { return this._privateData.ensureIndex.apply(this._privateData, arguments); }; /** * The chain reaction handler method for the view. * @param {Object} chainPacket The chain reaction packet to handle. * @private */ View.prototype._chainHandler = function (chainPacket) { var //self = this, arr, count, index, insertIndex, updates, primaryKey, item, currentIndex; if (this.debug()) { console.log(this.logIdentifier() + ' Received chain reactor data'); } switch (chainPacket.type) { case 'setData': if (this.debug()) { console.log(this.logIdentifier() + ' Setting data in underlying (internal) view collection "' + this._privateData.name() + '"'); } // Get the new data from our underlying data source sorted as we want var collData = this._from.find(this._querySettings.query, this._querySettings.options); this._privateData.setData(collData); break; case 'insert': if (this.debug()) { console.log(this.logIdentifier() + ' Inserting some data into underlying (internal) view collection "' + this._privateData.name() + '"'); } // Decouple the data to ensure we are working with our own copy chainPacket.data = this.decouple(chainPacket.data); // Make sure we are working with an array if (!(chainPacket.data instanceof Array)) { chainPacket.data = [chainPacket.data]; } if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the insert data and find each item's index arr = chainPacket.data; count = arr.length; for (index = 0; index < count; index++) { insertIndex = this._activeBucket.insert(arr[index]); this._privateData._insertHandle(chainPacket.data, insertIndex); } } else { // Set the insert index to the passed index, or if none, the end of the view data array insertIndex = this._privateData._data.length; this._privateData._insertHandle(chainPacket.data, insertIndex); } break; case 'update': if (this.debug()) { console.log(this.logIdentifier() + ' Updating some data in underlying (internal) view collection "' + this._privateData.name() + '"'); } primaryKey = this._privateData.primaryKey(); // Do the update updates = this._privateData.update( chainPacket.data.query, chainPacket.data.update, chainPacket.data.options ); if (this._querySettings.options && this._querySettings.options.$orderBy) { // TODO: This would be a good place to improve performance by somehow // TODO: inspecting the change that occurred when update was performed // TODO: above and determining if it affected the order clause keys // TODO: and if not, skipping the active bucket updates here // Loop the updated items and work out their new sort locations count = updates.length; for (index = 0; index < count; index++) { item = updates[index]; // Remove the item from the active bucket (via it's id) this._activeBucket.remove(item); // Get the current location of the item currentIndex = this._privateData._data.indexOf(item); // Add the item back in to the active bucket insertIndex = this._activeBucket.insert(item); if (currentIndex !== insertIndex) { // Move the updated item to the new index this._privateData._updateSpliceMove(this._privateData._data, currentIndex, insertIndex); } } } break; case 'remove': if (this.debug()) { console.log(this.logIdentifier() + ' Removing some data from underlying (internal) view collection "' + this._privateData.name() + '"'); } this._privateData.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; /** * Listens for an event. * @see Mixin.Events::on() */ View.prototype.on = function () { return this._privateData.on.apply(this._privateData, arguments); }; /** * Cancels an event listener. * @see Mixin.Events::off() */ View.prototype.off = function () { return this._privateData.off.apply(this._privateData, arguments); }; /** * Emits an event. * @see Mixin.Events::emit() */ View.prototype.emit = function () { return this._privateData.emit.apply(this._privateData, arguments); }; /** * Emits an event. * @see Mixin.Events::deferEmit() */ View.prototype.deferEmit = function () { return this._privateData.deferEmit.apply(this._privateData, arguments); }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ View.prototype.distinct = function (key, query, options) { var coll = this.publicData(); return coll.distinct.apply(coll, arguments); }; /** * Gets the primary key for this view from the assigned collection. * @see Collection::primaryKey() * @returns {String} */ View.prototype.primaryKey = function () { return this.publicData().primaryKey(); }; /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ View.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { this._from.off('drop', this._collectionDroppedWrap); this._from._removeView(this); } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; // Clear io and chains if (this._io) { this._io.drop(); } // Drop the view's internal collection if (this._privateData) { this._privateData.drop(); } if (this._publicData && this._publicData !== this._privateData) { this._publicData.drop(); } if (this._db && this._name) { delete this._db._view[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._chain; delete this._from; delete this._privateData; delete this._io; delete this._listeners; delete this._querySettings; delete this._db; return true; } return false; }; /** * Gets / sets the query object and query options that the view uses * to build it's data set. This call modifies both the query and * query options at the same time. * @param {Object=} query The query to set. * @param {Boolean=} options The query options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} * @deprecated Use query(<query>, <options>, <refresh>) instead. Query * now supports being presented with multiple different variations of * arguments. */ View.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._privateData.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._privateData.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._querySettings; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryAdd = function (obj, overwrite, refresh) { this._querySettings.query = this._querySettings.query || {}; var query = this._querySettings.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite !== false)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryRemove = function (obj, refresh) { var query = this._querySettings.query, i; if (query) { if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } } }; /** * Gets / sets the query being used to generate the view data. It * does not change or modify the view's query options. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.query = new Overload({ '': function () { return this._querySettings.query; }, 'object': function (query) { return this.$main.call(this, query, undefined, true); }, '*, boolean': function (query, refresh) { return this.$main.call(this, query, undefined, refresh); }, 'object, object': function (query, options) { return this.$main.call(this, query, options, true); }, '*, *, boolean': function (query, options, refresh) { return this.$main.call(this, query, options, refresh); }, '$main': function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._privateData.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._privateData.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._querySettings; } }); View.prototype._joinChange = function (objName, objType) { this.emit('joinChange'); }; /** * Gets / sets the orderBy clause in the query options for the view. * @param {Object=} val The order object. * @returns {*} */ View.prototype.orderBy = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; queryOptions.$orderBy = val; this.queryOptions(queryOptions); return this; } return (this.queryOptions() || {}).$orderBy; }; /** * Gets / sets the page clause in the query options for the view. * @param {Number=} val The page number to change to (zero index). * @returns {*} */ View.prototype.page = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; // Only execute a query options update if page has changed if (val !== queryOptions.$page) { queryOptions.$page = val; this.queryOptions(queryOptions); } return this; } return (this.queryOptions() || {}).$page; }; /** * Jump to the first page in the data set. * @returns {*} */ View.prototype.pageFirst = function () { return this.page(0); }; /** * Jump to the last page in the data set. * @returns {*} */ View.prototype.pageLast = function () { var pages = this.cursor().pages, lastPage = pages !== undefined ? pages : 0; return this.page(lastPage - 1); }; /** * Move forward or backwards in the data set pages by passing a positive * or negative integer of the number of pages to move. * @param {Number} val The number of pages to move. * @returns {*} */ View.prototype.pageScan = function (val) { if (val !== undefined) { var pages = this.cursor().pages, queryOptions = this.queryOptions() || {}, currentPage = queryOptions.$page !== undefined ? queryOptions.$page : 0; currentPage += val; if (currentPage < 0) { currentPage = 0; } if (currentPage >= pages) { currentPage = pages - 1; } return this.page(currentPage); } }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._querySettings.options = options; if (options.$decouple === undefined) { options.$decouple = true; } if (refresh === undefined || refresh === true) { this.refresh(); } else { this.rebuildActiveBucket(options.$orderBy); } return this; } return this._querySettings.options; }; View.prototype.rebuildActiveBucket = function (orderBy) { if (orderBy) { var arr = this._privateData._data, arrCount = arr.length; // Build a new active bucket this._activeBucket = new ActiveBucket(orderBy); this._activeBucket.primaryKey(this._privateData.primaryKey()); // Loop the current view data and add each item for (var i = 0; i < arrCount; i++) { this._activeBucket.insert(arr[i]); } } else { // Remove any existing active bucket delete this._activeBucket; } }; /** * Refreshes the view data such as ordering etc. */ View.prototype.refresh = function () { var self = this, pubData, refreshResults, joinArr, i, k; if (this._from) { pubData = this.publicData(); // Re-grab all the data for the view from the collection this._privateData.remove(); //pubData.remove(); refreshResults = this._from.find(this._querySettings.query, this._querySettings.options); this.cursor(refreshResults.$cursor); this._privateData.insert(refreshResults); this._privateData._data.$cursor = refreshResults.$cursor; pubData._data.$cursor = refreshResults.$cursor; /*if (pubData._linked) { // Update data and observers //var transformedData = this._privateData.find(); // TODO: Shouldn't this data get passed into a transformIn first? // TODO: This breaks linking because its passing decoupled data and overwriting non-decoupled data // TODO: Is this even required anymore? After commenting it all seems to work // TODO: Might be worth setting up a test to check transforms and linking then remove this if working? //jQuery.observable(pubData._data).refresh(transformedData); }*/ } if (this._querySettings && this._querySettings.options && this._querySettings.options.$join && this._querySettings.options.$join.length) { // Define the change handler method self.__joinChange = self.__joinChange || function () { self._joinChange(); }; // Check for existing join collections if (this._joinCollections && this._joinCollections.length) { // Loop the join collections and remove change listeners // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).off('immediateChange', self.__joinChange); } } // Now start hooking any new / existing joins joinArr = this._querySettings.options.$join; this._joinCollections = []; // Loop the joined collections and hook change events for (i = 0; i < joinArr.length; i++) { for (k in joinArr[i]) { if (joinArr[i].hasOwnProperty(k)) { this._joinCollections.push(k); } } } if (this._joinCollections.length) { // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).on('immediateChange', self.__joinChange); } } } if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; }; /** * Returns the number of documents currently in the view. * @returns {Number} */ View.prototype.count = function () { if (this.publicData()) { return this.publicData().count.apply(this.publicData(), arguments); } return 0; }; // Call underlying View.prototype.subset = function () { return this.publicData().subset.apply(this._privateData, arguments); }; /** * Takes the passed data and uses it to set transform methods and globally * enable or disable the transform system for the view. * @param {Object} obj The new transform system settings "enabled", "dataIn" and "dataOut": * { * "enabled": true, * "dataIn": function (data) { return data; }, * "dataOut": function (data) { return data; } * } * @returns {*} */ View.prototype.transform = function (obj) { var self = this; if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } if (this._transformEnabled) { // Check for / create the public data collection if (!this._publicData) { // Create the public data collection this._publicData = new Collection('__FDB__view_publicData_' + this._name); this._publicData.db(this._privateData._db); this._publicData.transform({ enabled: true, dataIn: this._transformIn, dataOut: this._transformOut }); // Create a chain reaction IO node to keep the private and // public data collections in sync this._transformIo = new ReactorIO(this._privateData, this._publicData, function (chainPacket) { var data = chainPacket.data; switch (chainPacket.type) { case 'primaryKey': self._publicData.primaryKey(data); this.chainSend('primaryKey', data); break; case 'setData': self._publicData.setData(data); this.chainSend('setData', data); break; case 'insert': self._publicData.insert(data); this.chainSend('insert', data); break; case 'update': // Do the update self._publicData.update( data.query, data.update, data.options ); this.chainSend('update', data); break; case 'remove': self._publicData.remove(data.query, chainPacket.options); this.chainSend('remove', data); break; default: break; } }); } // Set initial data and settings this._publicData.primaryKey(this.privateData().primaryKey()); this._publicData.setData(this.privateData().find()); } else { // Remove the public data collection if (this._publicData) { this._publicData.drop(); delete this._publicData; if (this._transformIo) { this._transformIo.drop(); delete this._transformIo; } } } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ View.prototype.filter = function (query, func, options) { return (this.publicData()).filter(query, func, options); }; /** * Returns the non-transformed data the view holds as a collection * reference. * @return {Collection} The non-transformed collection reference. */ View.prototype.privateData = function () { return this._privateData; }; /** * Returns a data object representing the public data this view * contains. This can change depending on if transforms are being * applied to the view or not. * * If no transforms are applied then the public data will be the * same as the private data the view holds. If transforms are * applied then the public data will contain the transformed version * of the private data. * * The public data collection is also used by data binding to only * changes to the publicData will show in a data-bound element. */ View.prototype.publicData = function () { if (this._transformEnabled) { return this._publicData; } else { return this._privateData; } }; /** * @see Collection.indexOf * @returns {*} */ View.prototype.indexOf = function () { return this.publicData().indexOf.apply(this.publicData(), arguments); }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @memberof View * @returns {*} */ Shared.synthesize(View.prototype, 'db', function (db) { if (db) { this.privateData().db(db); this.publicData().db(db); // Apply the same debug settings this.debug(db.debug()); this.privateData().debug(db.debug()); this.publicData().debug(db.debug()); } return this.$super.apply(this, arguments); }); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(View.prototype, 'state'); /** * Gets / sets the current name. * @param {String=} val The new name to set. * @returns {*} */ Shared.synthesize(View.prototype, 'name'); /** * Gets / sets the current cursor. * @param {String=} val The new cursor to set. * @returns {*} */ Shared.synthesize(View.prototype, 'cursor', function (val) { if (val === undefined) { return this._cursor || {}; } this.$super.apply(this, arguments); }); // Extend collection with view init Collection.prototype.init = function () { this._view = []; CollectionInit.apply(this, arguments); }; /** * Creates a view and assigns the collection as its data source. * @param {String} name The name of the new view. * @param {Object} query The query to apply to the new view. * @param {Object} options The options object to apply to the view. * @returns {*} */ Collection.prototype.view = function (name, query, options) { if (this._db && this._db._view ) { if (!this._db._view[name]) { var view = new View(name, query, options) .db(this._db) .from(this); this._view = this._view || []; this._view.push(view); return view; } else { throw(this.logIdentifier() + ' Cannot create a view using this collection because a view with this name already exists: ' + name); } } }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addView = CollectionGroup.prototype._addView = function (view) { if (view !== undefined) { this._view.push(view); } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeView = CollectionGroup.prototype._removeView = function (view) { if (view !== undefined) { var index = this._view.indexOf(view); if (index > -1) { this._view.splice(index, 1); } } return this; }; // Extend DB with views init Db.prototype.init = function () { this._view = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} name The name of the view to retrieve. * @returns {*} */ Db.prototype.view = function (name) { var self = this; // Handle being passed an instance if (name instanceof View) { return name; } if (this._view[name]) { return this._view[name]; } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating view ' + name); } this._view[name] = new View(name).db(this); self.emit('create', self._view[name], 'view', name); return this._view[name]; }; /** * Determine if a view with the passed name already exists. * @param {String} name The name of the view to check for. * @returns {boolean} */ Db.prototype.viewExists = function (name) { return Boolean(this._view[name]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.views = function () { var arr = [], view, i; for (i in this._view) { if (this._view.hasOwnProperty(i)) { view = this._view[i]; arr.push({ name: i, count: view.count(), linked: view.isLinked !== undefined ? view.isLinked() : false }); } } return arr; }; Shared.finishModule('View'); module.exports = View; },{"./ActiveBucket":2,"./Collection":4,"./CollectionGroup":5,"./Overload":31,"./ReactorIO":37,"./Shared":39}],41:[function(_dereq_,module,exports){ (function (process,global){ /*! * async * https://github.com/caolan/async * * Copyright 2010-2014 Caolan McMahon * Released under the MIT license */ (function () { var async = {}; function noop() {} function identity(v) { return v; } function toBool(v) { return !!v; } function notId(v) { return !v; } // global on the server, window in the browser var previous_async; // Establish the root object, `window` (`self`) in the browser, `global` // on the server, or `this` in some virtual machines. We use `self` // instead of `window` for `WebWorker` support. var root = typeof self === 'object' && self.self === self && self || typeof global === 'object' && global.global === global && global || this; if (root != null) { previous_async = root.async; } async.noConflict = function () { root.async = previous_async; return async; }; function only_once(fn) { return function() { if (fn === null) throw new Error("Callback was already called."); fn.apply(this, arguments); fn = null; }; } function _once(fn) { return function() { if (fn === null) return; fn.apply(this, arguments); fn = null; }; } //// cross-browser compatiblity functions //// var _toString = Object.prototype.toString; var _isArray = Array.isArray || function (obj) { return _toString.call(obj) === '[object Array]'; }; // Ported from underscore.js isObject var _isObject = function(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; function _isArrayLike(arr) { return _isArray(arr) || ( // has a positive integer length property typeof arr.length === "number" && arr.length >= 0 && arr.length % 1 === 0 ); } function _arrayEach(arr, iterator) { var index = -1, length = arr.length; while (++index < length) { iterator(arr[index], index, arr); } } function _map(arr, iterator) { var index = -1, length = arr.length, result = Array(length); while (++index < length) { result[index] = iterator(arr[index], index, arr); } return result; } function _range(count) { return _map(Array(count), function (v, i) { return i; }); } function _reduce(arr, iterator, memo) { _arrayEach(arr, function (x, i, a) { memo = iterator(memo, x, i, a); }); return memo; } function _forEachOf(object, iterator) { _arrayEach(_keys(object), function (key) { iterator(object[key], key); }); } function _indexOf(arr, item) { for (var i = 0; i < arr.length; i++) { if (arr[i] === item) return i; } return -1; } var _keys = Object.keys || function (obj) { var keys = []; for (var k in obj) { if (obj.hasOwnProperty(k)) { keys.push(k); } } return keys; }; function _keyIterator(coll) { var i = -1; var len; var keys; if (_isArrayLike(coll)) { len = coll.length; return function next() { i++; return i < len ? i : null; }; } else { keys = _keys(coll); len = keys.length; return function next() { i++; return i < len ? keys[i] : null; }; } } // Similar to ES6's rest param (http://ariya.ofilabs.com/2013/03/es6-and-rest-parameter.html) // This accumulates the arguments passed into an array, after a given index. // From underscore.js (https://github.com/jashkenas/underscore/pull/2140). function _restParam(func, startIndex) { startIndex = startIndex == null ? func.length - 1 : +startIndex; return function() { var length = Math.max(arguments.length - startIndex, 0); var rest = Array(length); for (var index = 0; index < length; index++) { rest[index] = arguments[index + startIndex]; } switch (startIndex) { case 0: return func.call(this, rest); case 1: return func.call(this, arguments[0], rest); } // Currently unused but handle cases outside of the switch statement: // var args = Array(startIndex + 1); // for (index = 0; index < startIndex; index++) { // args[index] = arguments[index]; // } // args[startIndex] = rest; // return func.apply(this, args); }; } function _withoutIndex(iterator) { return function (value, index, callback) { return iterator(value, callback); }; } //// exported async module functions //// //// nextTick implementation with browser-compatible fallback //// // capture the global reference to guard against fakeTimer mocks var _setImmediate = typeof setImmediate === 'function' && setImmediate; var _delay = _setImmediate ? function(fn) { // not a direct alias for IE10 compatibility _setImmediate(fn); } : function(fn) { setTimeout(fn, 0); }; if (typeof process === 'object' && typeof process.nextTick === 'function') { async.nextTick = process.nextTick; } else { async.nextTick = _delay; } async.setImmediate = _setImmediate ? _delay : async.nextTick; async.forEach = async.each = function (arr, iterator, callback) { return async.eachOf(arr, _withoutIndex(iterator), callback); }; async.forEachSeries = async.eachSeries = function (arr, iterator, callback) { return async.eachOfSeries(arr, _withoutIndex(iterator), callback); }; async.forEachLimit = async.eachLimit = function (arr, limit, iterator, callback) { return _eachOfLimit(limit)(arr, _withoutIndex(iterator), callback); }; async.forEachOf = async.eachOf = function (object, iterator, callback) { callback = _once(callback || noop); object = object || []; var iter = _keyIterator(object); var key, completed = 0; while ((key = iter()) != null) { completed += 1; iterator(object[key], key, only_once(done)); } if (completed === 0) callback(null); function done(err) { completed--; if (err) { callback(err); } // Check key is null in case iterator isn't exhausted // and done resolved synchronously. else if (key === null && completed <= 0) { callback(null); } } }; async.forEachOfSeries = async.eachOfSeries = function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); var key = nextKey(); function iterate() { var sync = true; if (key === null) { return callback(null); } iterator(obj[key], key, only_once(function (err) { if (err) { callback(err); } else { key = nextKey(); if (key === null) { return callback(null); } else { if (sync) { async.setImmediate(iterate); } else { iterate(); } } } })); sync = false; } iterate(); }; async.forEachOfLimit = async.eachOfLimit = function (obj, limit, iterator, callback) { _eachOfLimit(limit)(obj, iterator, callback); }; function _eachOfLimit(limit) { return function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); if (limit <= 0) { return callback(null); } var done = false; var running = 0; var errored = false; (function replenish () { if (done && running <= 0) { return callback(null); } while (running < limit && !errored) { var key = nextKey(); if (key === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iterator(obj[key], key, only_once(function (err) { running -= 1; if (err) { callback(err); errored = true; } else { replenish(); } })); } })(); }; } function doParallel(fn) { return function (obj, iterator, callback) { return fn(async.eachOf, obj, iterator, callback); }; } function doParallelLimit(fn) { return function (obj, limit, iterator, callback) { return fn(_eachOfLimit(limit), obj, iterator, callback); }; } function doSeries(fn) { return function (obj, iterator, callback) { return fn(async.eachOfSeries, obj, iterator, callback); }; } function _asyncMap(eachfn, arr, iterator, callback) { callback = _once(callback || noop); arr = arr || []; var results = _isArrayLike(arr) ? [] : {}; eachfn(arr, function (value, index, callback) { iterator(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } async.map = doParallel(_asyncMap); async.mapSeries = doSeries(_asyncMap); async.mapLimit = doParallelLimit(_asyncMap); // reduce only has a series version, as doing reduce in parallel won't // work in many situations. async.inject = async.foldl = async.reduce = function (arr, memo, iterator, callback) { async.eachOfSeries(arr, function (x, i, callback) { iterator(memo, x, function (err, v) { memo = v; callback(err); }); }, function (err) { callback(err, memo); }); }; async.foldr = async.reduceRight = function (arr, memo, iterator, callback) { var reversed = _map(arr, identity).reverse(); async.reduce(reversed, memo, iterator, callback); }; async.transform = function (arr, memo, iterator, callback) { if (arguments.length === 3) { callback = iterator; iterator = memo; memo = _isArray(arr) ? [] : {}; } async.eachOf(arr, function(v, k, cb) { iterator(memo, v, k, cb); }, function(err) { callback(err, memo); }); }; function _filter(eachfn, arr, iterator, callback) { var results = []; eachfn(arr, function (x, index, callback) { iterator(x, function (v) { if (v) { results.push({index: index, value: x}); } callback(); }); }, function () { callback(_map(results.sort(function (a, b) { return a.index - b.index; }), function (x) { return x.value; })); }); } async.select = async.filter = doParallel(_filter); async.selectLimit = async.filterLimit = doParallelLimit(_filter); async.selectSeries = async.filterSeries = doSeries(_filter); function _reject(eachfn, arr, iterator, callback) { _filter(eachfn, arr, function(value, cb) { iterator(value, function(v) { cb(!v); }); }, callback); } async.reject = doParallel(_reject); async.rejectLimit = doParallelLimit(_reject); async.rejectSeries = doSeries(_reject); function _createTester(eachfn, check, getResult) { return function(arr, limit, iterator, cb) { function done() { if (cb) cb(getResult(false, void 0)); } function iteratee(x, _, callback) { if (!cb) return callback(); iterator(x, function (v) { if (cb && check(v)) { cb(getResult(true, x)); cb = iterator = false; } callback(); }); } if (arguments.length > 3) { eachfn(arr, limit, iteratee, done); } else { cb = iterator; iterator = limit; eachfn(arr, iteratee, done); } }; } async.any = async.some = _createTester(async.eachOf, toBool, identity); async.someLimit = _createTester(async.eachOfLimit, toBool, identity); async.all = async.every = _createTester(async.eachOf, notId, notId); async.everyLimit = _createTester(async.eachOfLimit, notId, notId); function _findGetResult(v, x) { return x; } async.detect = _createTester(async.eachOf, identity, _findGetResult); async.detectSeries = _createTester(async.eachOfSeries, identity, _findGetResult); async.detectLimit = _createTester(async.eachOfLimit, identity, _findGetResult); async.sortBy = function (arr, iterator, callback) { async.map(arr, function (x, callback) { iterator(x, function (err, criteria) { if (err) { callback(err); } else { callback(null, {value: x, criteria: criteria}); } }); }, function (err, results) { if (err) { return callback(err); } else { callback(null, _map(results.sort(comparator), function (x) { return x.value; })); } }); function comparator(left, right) { var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; } }; async.auto = function (tasks, concurrency, callback) { if (!callback) { // concurrency is optional, shift the args. callback = concurrency; concurrency = null; } callback = _once(callback || noop); var keys = _keys(tasks); var remainingTasks = keys.length; if (!remainingTasks) { return callback(null); } if (!concurrency) { concurrency = remainingTasks; } var results = {}; var runningTasks = 0; var listeners = []; function addListener(fn) { listeners.unshift(fn); } function removeListener(fn) { var idx = _indexOf(listeners, fn); if (idx >= 0) listeners.splice(idx, 1); } function taskComplete() { remainingTasks--; _arrayEach(listeners.slice(0), function (fn) { fn(); }); } addListener(function () { if (!remainingTasks) { callback(null, results); } }); _arrayEach(keys, function (k) { var task = _isArray(tasks[k]) ? tasks[k]: [tasks[k]]; var taskCallback = _restParam(function(err, args) { runningTasks--; if (args.length <= 1) { args = args[0]; } if (err) { var safeResults = {}; _forEachOf(results, function(val, rkey) { safeResults[rkey] = val; }); safeResults[k] = args; callback(err, safeResults); } else { results[k] = args; async.setImmediate(taskComplete); } }); var requires = task.slice(0, task.length - 1); // prevent dead-locks var len = requires.length; var dep; while (len--) { if (!(dep = tasks[requires[len]])) { throw new Error('Has inexistant dependency'); } if (_isArray(dep) && _indexOf(dep, k) >= 0) { throw new Error('Has cyclic dependencies'); } } function ready() { return runningTasks < concurrency && _reduce(requires, function (a, x) { return (a && results.hasOwnProperty(x)); }, true) && !results.hasOwnProperty(k); } if (ready()) { runningTasks++; task[task.length - 1](taskCallback, results); } else { addListener(listener); } function listener() { if (ready()) { runningTasks++; removeListener(listener); task[task.length - 1](taskCallback, results); } } }); }; async.retry = function(times, task, callback) { var DEFAULT_TIMES = 5; var DEFAULT_INTERVAL = 0; var attempts = []; var opts = { times: DEFAULT_TIMES, interval: DEFAULT_INTERVAL }; function parseTimes(acc, t){ if(typeof t === 'number'){ acc.times = parseInt(t, 10) || DEFAULT_TIMES; } else if(typeof t === 'object'){ acc.times = parseInt(t.times, 10) || DEFAULT_TIMES; acc.interval = parseInt(t.interval, 10) || DEFAULT_INTERVAL; } else { throw new Error('Unsupported argument type for \'times\': ' + typeof t); } } var length = arguments.length; if (length < 1 || length > 3) { throw new Error('Invalid arguments - must be either (task), (task, callback), (times, task) or (times, task, callback)'); } else if (length <= 2 && typeof times === 'function') { callback = task; task = times; } if (typeof times !== 'function') { parseTimes(opts, times); } opts.callback = callback; opts.task = task; function wrappedTask(wrappedCallback, wrappedResults) { function retryAttempt(task, finalAttempt) { return function(seriesCallback) { task(function(err, result){ seriesCallback(!err || finalAttempt, {err: err, result: result}); }, wrappedResults); }; } function retryInterval(interval){ return function(seriesCallback){ setTimeout(function(){ seriesCallback(null); }, interval); }; } while (opts.times) { var finalAttempt = !(opts.times-=1); attempts.push(retryAttempt(opts.task, finalAttempt)); if(!finalAttempt && opts.interval > 0){ attempts.push(retryInterval(opts.interval)); } } async.series(attempts, function(done, data){ data = data[data.length - 1]; (wrappedCallback || opts.callback)(data.err, data.result); }); } // If a callback is passed, run this as a controll flow return opts.callback ? wrappedTask() : wrappedTask; }; async.waterfall = function (tasks, callback) { callback = _once(callback || noop); if (!_isArray(tasks)) { var err = new Error('First argument to waterfall must be an array of functions'); return callback(err); } if (!tasks.length) { return callback(); } function wrapIterator(iterator) { return _restParam(function (err, args) { if (err) { callback.apply(null, [err].concat(args)); } else { var next = iterator.next(); if (next) { args.push(wrapIterator(next)); } else { args.push(callback); } ensureAsync(iterator).apply(null, args); } }); } wrapIterator(async.iterator(tasks))(); }; function _parallel(eachfn, tasks, callback) { callback = callback || noop; var results = _isArrayLike(tasks) ? [] : {}; eachfn(tasks, function (task, key, callback) { task(_restParam(function (err, args) { if (args.length <= 1) { args = args[0]; } results[key] = args; callback(err); })); }, function (err) { callback(err, results); }); } async.parallel = function (tasks, callback) { _parallel(async.eachOf, tasks, callback); }; async.parallelLimit = function(tasks, limit, callback) { _parallel(_eachOfLimit(limit), tasks, callback); }; async.series = function(tasks, callback) { _parallel(async.eachOfSeries, tasks, callback); }; async.iterator = function (tasks) { function makeCallback(index) { function fn() { if (tasks.length) { tasks[index].apply(null, arguments); } return fn.next(); } fn.next = function () { return (index < tasks.length - 1) ? makeCallback(index + 1): null; }; return fn; } return makeCallback(0); }; async.apply = _restParam(function (fn, args) { return _restParam(function (callArgs) { return fn.apply( null, args.concat(callArgs) ); }); }); function _concat(eachfn, arr, fn, callback) { var result = []; eachfn(arr, function (x, index, cb) { fn(x, function (err, y) { result = result.concat(y || []); cb(err); }); }, function (err) { callback(err, result); }); } async.concat = doParallel(_concat); async.concatSeries = doSeries(_concat); async.whilst = function (test, iterator, callback) { callback = callback || noop; if (test()) { var next = _restParam(function(err, args) { if (err) { callback(err); } else if (test.apply(this, args)) { iterator(next); } else { callback(null); } }); iterator(next); } else { callback(null); } }; async.doWhilst = function (iterator, test, callback) { var calls = 0; return async.whilst(function() { return ++calls <= 1 || test.apply(this, arguments); }, iterator, callback); }; async.until = function (test, iterator, callback) { return async.whilst(function() { return !test.apply(this, arguments); }, iterator, callback); }; async.doUntil = function (iterator, test, callback) { return async.doWhilst(iterator, function() { return !test.apply(this, arguments); }, callback); }; async.during = function (test, iterator, callback) { callback = callback || noop; var next = _restParam(function(err, args) { if (err) { callback(err); } else { args.push(check); test.apply(this, args); } }); var check = function(err, truth) { if (err) { callback(err); } else if (truth) { iterator(next); } else { callback(null); } }; test(check); }; async.doDuring = function (iterator, test, callback) { var calls = 0; async.during(function(next) { if (calls++ < 1) { next(null, true); } else { test.apply(this, arguments); } }, iterator, callback); }; function _queue(worker, concurrency, payload) { if (concurrency == null) { concurrency = 1; } else if(concurrency === 0) { throw new Error('Concurrency must not be zero'); } function _insert(q, data, pos, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0 && q.idle()) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, callback: callback || noop }; if (pos) { q.tasks.unshift(item); } else { q.tasks.push(item); } if (q.tasks.length === q.concurrency) { q.saturated(); } }); async.setImmediate(q.process); } function _next(q, tasks) { return function(){ workers -= 1; var removed = false; var args = arguments; _arrayEach(tasks, function (task) { _arrayEach(workersList, function (worker, index) { if (worker === task && !removed) { workersList.splice(index, 1); removed = true; } }); task.callback.apply(task, args); }); if (q.tasks.length + workers === 0) { q.drain(); } q.process(); }; } var workers = 0; var workersList = []; var q = { tasks: [], concurrency: concurrency, payload: payload, saturated: noop, empty: noop, drain: noop, started: false, paused: false, push: function (data, callback) { _insert(q, data, false, callback); }, kill: function () { q.drain = noop; q.tasks = []; }, unshift: function (data, callback) { _insert(q, data, true, callback); }, process: function () { if (!q.paused && workers < q.concurrency && q.tasks.length) { while(workers < q.concurrency && q.tasks.length){ var tasks = q.payload ? q.tasks.splice(0, q.payload) : q.tasks.splice(0, q.tasks.length); var data = _map(tasks, function (task) { return task.data; }); if (q.tasks.length === 0) { q.empty(); } workers += 1; workersList.push(tasks[0]); var cb = only_once(_next(q, tasks)); worker(data, cb); } } }, length: function () { return q.tasks.length; }, running: function () { return workers; }, workersList: function () { return workersList; }, idle: function() { return q.tasks.length + workers === 0; }, pause: function () { q.paused = true; }, resume: function () { if (q.paused === false) { return; } q.paused = false; var resumeCount = Math.min(q.concurrency, q.tasks.length); // Need to call q.process once per concurrent // worker to preserve full concurrency after pause for (var w = 1; w <= resumeCount; w++) { async.setImmediate(q.process); } } }; return q; } async.queue = function (worker, concurrency) { var q = _queue(function (items, cb) { worker(items[0], cb); }, concurrency, 1); return q; }; async.priorityQueue = function (worker, concurrency) { function _compareTasks(a, b){ return a.priority - b.priority; } function _binarySearch(sequence, item, compare) { var beg = -1, end = sequence.length - 1; while (beg < end) { var mid = beg + ((end - beg + 1) >>> 1); if (compare(item, sequence[mid]) >= 0) { beg = mid; } else { end = mid - 1; } } return beg; } function _insert(q, data, priority, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, priority: priority, callback: typeof callback === 'function' ? callback : noop }; q.tasks.splice(_binarySearch(q.tasks, item, _compareTasks) + 1, 0, item); if (q.tasks.length === q.concurrency) { q.saturated(); } async.setImmediate(q.process); }); } // Start with a normal queue var q = async.queue(worker, concurrency); // Override push to accept second parameter representing priority q.push = function (data, priority, callback) { _insert(q, data, priority, callback); }; // Remove unshift function delete q.unshift; return q; }; async.cargo = function (worker, payload) { return _queue(worker, 1, payload); }; function _console_fn(name) { return _restParam(function (fn, args) { fn.apply(null, args.concat([_restParam(function (err, args) { if (typeof console === 'object') { if (err) { if (console.error) { console.error(err); } } else if (console[name]) { _arrayEach(args, function (x) { console[name](x); }); } } })])); }); } async.log = _console_fn('log'); async.dir = _console_fn('dir'); /*async.info = _console_fn('info'); async.warn = _console_fn('warn'); async.error = _console_fn('error');*/ async.memoize = function (fn, hasher) { var memo = {}; var queues = {}; hasher = hasher || identity; var memoized = _restParam(function memoized(args) { var callback = args.pop(); var key = hasher.apply(null, args); if (key in memo) { async.setImmediate(function () { callback.apply(null, memo[key]); }); } else if (key in queues) { queues[key].push(callback); } else { queues[key] = [callback]; fn.apply(null, args.concat([_restParam(function (args) { memo[key] = args; var q = queues[key]; delete queues[key]; for (var i = 0, l = q.length; i < l; i++) { q[i].apply(null, args); } })])); } }); memoized.memo = memo; memoized.unmemoized = fn; return memoized; }; async.unmemoize = function (fn) { return function () { return (fn.unmemoized || fn).apply(null, arguments); }; }; function _times(mapper) { return function (count, iterator, callback) { mapper(_range(count), iterator, callback); }; } async.times = _times(async.map); async.timesSeries = _times(async.mapSeries); async.timesLimit = function (count, limit, iterator, callback) { return async.mapLimit(_range(count), limit, iterator, callback); }; async.seq = function (/* functions... */) { var fns = arguments; return _restParam(function (args) { var that = this; var callback = args[args.length - 1]; if (typeof callback == 'function') { args.pop(); } else { callback = noop; } async.reduce(fns, args, function (newargs, fn, cb) { fn.apply(that, newargs.concat([_restParam(function (err, nextargs) { cb(err, nextargs); })])); }, function (err, results) { callback.apply(that, [err].concat(results)); }); }); }; async.compose = function (/* functions... */) { return async.seq.apply(null, Array.prototype.reverse.call(arguments)); }; function _applyEach(eachfn) { return _restParam(function(fns, args) { var go = _restParam(function(args) { var that = this; var callback = args.pop(); return eachfn(fns, function (fn, _, cb) { fn.apply(that, args.concat([cb])); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }); } async.applyEach = _applyEach(async.eachOf); async.applyEachSeries = _applyEach(async.eachOfSeries); async.forever = function (fn, callback) { var done = only_once(callback || noop); var task = ensureAsync(fn); function next(err) { if (err) { return done(err); } task(next); } next(); }; function ensureAsync(fn) { return _restParam(function (args) { var callback = args.pop(); args.push(function () { var innerArgs = arguments; if (sync) { async.setImmediate(function () { callback.apply(null, innerArgs); }); } else { callback.apply(null, innerArgs); } }); var sync = true; fn.apply(this, args); sync = false; }); } async.ensureAsync = ensureAsync; async.constant = _restParam(function(values) { var args = [null].concat(values); return function (callback) { return callback.apply(this, args); }; }); async.wrapSync = async.asyncify = function asyncify(func) { return _restParam(function (args) { var callback = args.pop(); var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (_isObject(result) && typeof result.then === "function") { result.then(function(value) { callback(null, value); })["catch"](function(err) { callback(err.message ? err : new Error(err)); }); } else { callback(null, result); } }); }; // Node.js if (typeof module === 'object' && module.exports) { module.exports = async; } // AMD / RequireJS else if (typeof define === 'function' && define.amd) { define([], function () { return async; }); } // included directly via <script> tag else { root.async = async; } }()); }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":76}],42:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Lookup tables var SBOX = []; var INV_SBOX = []; var SUB_MIX_0 = []; var SUB_MIX_1 = []; var SUB_MIX_2 = []; var SUB_MIX_3 = []; var INV_SUB_MIX_0 = []; var INV_SUB_MIX_1 = []; var INV_SUB_MIX_2 = []; var INV_SUB_MIX_3 = []; // Compute lookup tables (function () { // Compute double table var d = []; for (var i = 0; i < 256; i++) { if (i < 128) { d[i] = i << 1; } else { d[i] = (i << 1) ^ 0x11b; } } // Walk GF(2^8) var x = 0; var xi = 0; for (var i = 0; i < 256; i++) { // Compute sbox var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; SBOX[x] = sx; INV_SBOX[sx] = x; // Compute multiplication var x2 = d[x]; var x4 = d[x2]; var x8 = d[x4]; // Compute sub bytes, mix columns tables var t = (d[sx] * 0x101) ^ (sx * 0x1010100); SUB_MIX_0[x] = (t << 24) | (t >>> 8); SUB_MIX_1[x] = (t << 16) | (t >>> 16); SUB_MIX_2[x] = (t << 8) | (t >>> 24); SUB_MIX_3[x] = t; // Compute inv sub bytes, inv mix columns tables var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8); INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16); INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24); INV_SUB_MIX_3[sx] = t; // Compute next counter if (!x) { x = xi = 1; } else { x = x2 ^ d[d[d[x8 ^ x2]]]; xi ^= d[d[xi]]; } } }()); // Precomputed Rcon lookup var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; /** * AES block cipher algorithm. */ var AES = C_algo.AES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySize = key.sigBytes / 4; // Compute number of rounds var nRounds = this._nRounds = keySize + 6 // Compute number of key schedule rows var ksRows = (nRounds + 1) * 4; // Compute key schedule var keySchedule = this._keySchedule = []; for (var ksRow = 0; ksRow < ksRows; ksRow++) { if (ksRow < keySize) { keySchedule[ksRow] = keyWords[ksRow]; } else { var t = keySchedule[ksRow - 1]; if (!(ksRow % keySize)) { // Rot word t = (t << 8) | (t >>> 24); // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; // Mix Rcon t ^= RCON[(ksRow / keySize) | 0] << 24; } else if (keySize > 6 && ksRow % keySize == 4) { // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; } keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t; } } // Compute inv key schedule var invKeySchedule = this._invKeySchedule = []; for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) { var ksRow = ksRows - invKsRow; if (invKsRow % 4) { var t = keySchedule[ksRow]; } else { var t = keySchedule[ksRow - 4]; } if (invKsRow < 4 || ksRow <= 4) { invKeySchedule[invKsRow] = t; } else { invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^ INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]]; } } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX); }, decryptBlock: function (M, offset) { // Swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX); // Inv swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; }, _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) { // Shortcut var nRounds = this._nRounds; // Get input, add round key var s0 = M[offset] ^ keySchedule[0]; var s1 = M[offset + 1] ^ keySchedule[1]; var s2 = M[offset + 2] ^ keySchedule[2]; var s3 = M[offset + 3] ^ keySchedule[3]; // Key schedule row counter var ksRow = 4; // Rounds for (var round = 1; round < nRounds; round++) { // Shift rows, sub bytes, mix columns, add round key var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++]; var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++]; var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++]; var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++]; // Update state s0 = t0; s1 = t1; s2 = t2; s3 = t3; } // Shift rows, sub bytes, add round key var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; // Set output M[offset] = t0; M[offset + 1] = t1; M[offset + 2] = t2; M[offset + 3] = t3; }, keySize: 256/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg); * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg); */ C.AES = BlockCipher._createHelper(AES); }()); return CryptoJS.AES; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],43:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher core components. */ CryptoJS.lib.Cipher || (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var Base64 = C_enc.Base64; var C_algo = C.algo; var EvpKDF = C_algo.EvpKDF; /** * Abstract base cipher template. * * @property {number} keySize This cipher's key size. Default: 4 (128 bits) * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits) * @property {number} _ENC_XFORM_MODE A constant representing encryption mode. * @property {number} _DEC_XFORM_MODE A constant representing decryption mode. */ var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({ /** * Configuration options. * * @property {WordArray} iv The IV to use for this operation. */ cfg: Base.extend(), /** * Creates this cipher in encryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray }); */ createEncryptor: function (key, cfg) { return this.create(this._ENC_XFORM_MODE, key, cfg); }, /** * Creates this cipher in decryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray }); */ createDecryptor: function (key, cfg) { return this.create(this._DEC_XFORM_MODE, key, cfg); }, /** * Initializes a newly created cipher. * * @param {number} xformMode Either the encryption or decryption transormation mode constant. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @example * * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray }); */ init: function (xformMode, key, cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Store transform mode and key this._xformMode = xformMode; this._key = key; // Set initial values this.reset(); }, /** * Resets this cipher to its initial state. * * @example * * cipher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-cipher logic this._doReset(); }, /** * Adds data to be encrypted or decrypted. * * @param {WordArray|string} dataUpdate The data to encrypt or decrypt. * * @return {WordArray} The data after processing. * * @example * * var encrypted = cipher.process('data'); * var encrypted = cipher.process(wordArray); */ process: function (dataUpdate) { // Append this._append(dataUpdate); // Process available blocks return this._process(); }, /** * Finalizes the encryption or decryption process. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt. * * @return {WordArray} The data after final processing. * * @example * * var encrypted = cipher.finalize(); * var encrypted = cipher.finalize('data'); * var encrypted = cipher.finalize(wordArray); */ finalize: function (dataUpdate) { // Final data update if (dataUpdate) { this._append(dataUpdate); } // Perform concrete-cipher logic var finalProcessedData = this._doFinalize(); return finalProcessedData; }, keySize: 128/32, ivSize: 128/32, _ENC_XFORM_MODE: 1, _DEC_XFORM_MODE: 2, /** * Creates shortcut functions to a cipher's object interface. * * @param {Cipher} cipher The cipher to create a helper for. * * @return {Object} An object with encrypt and decrypt shortcut functions. * * @static * * @example * * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES); */ _createHelper: (function () { function selectCipherStrategy(key) { if (typeof key == 'string') { return PasswordBasedCipher; } else { return SerializableCipher; } } return function (cipher) { return { encrypt: function (message, key, cfg) { return selectCipherStrategy(key).encrypt(cipher, message, key, cfg); }, decrypt: function (ciphertext, key, cfg) { return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg); } }; }; }()) }); /** * Abstract base stream cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits) */ var StreamCipher = C_lib.StreamCipher = Cipher.extend({ _doFinalize: function () { // Process partial blocks var finalProcessedBlocks = this._process(!!'flush'); return finalProcessedBlocks; }, blockSize: 1 }); /** * Mode namespace. */ var C_mode = C.mode = {}; /** * Abstract base block cipher mode template. */ var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({ /** * Creates this mode for encryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words); */ createEncryptor: function (cipher, iv) { return this.Encryptor.create(cipher, iv); }, /** * Creates this mode for decryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words); */ createDecryptor: function (cipher, iv) { return this.Decryptor.create(cipher, iv); }, /** * Initializes a newly created mode. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @example * * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words); */ init: function (cipher, iv) { this._cipher = cipher; this._iv = iv; } }); /** * Cipher Block Chaining mode. */ var CBC = C_mode.CBC = (function () { /** * Abstract base CBC mode. */ var CBC = BlockCipherMode.extend(); /** * CBC encryptor. */ CBC.Encryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // XOR and encrypt xorBlock.call(this, words, offset, blockSize); cipher.encryptBlock(words, offset); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); /** * CBC decryptor. */ CBC.Decryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); // Decrypt and XOR cipher.decryptBlock(words, offset); xorBlock.call(this, words, offset, blockSize); // This block becomes the previous block this._prevBlock = thisBlock; } }); function xorBlock(words, offset, blockSize) { // Shortcut var iv = this._iv; // Choose mixing block if (iv) { var block = iv; // Remove IV for subsequent blocks this._iv = undefined; } else { var block = this._prevBlock; } // XOR blocks for (var i = 0; i < blockSize; i++) { words[offset + i] ^= block[i]; } } return CBC; }()); /** * Padding namespace. */ var C_pad = C.pad = {}; /** * PKCS #5/7 padding strategy. */ var Pkcs7 = C_pad.Pkcs7 = { /** * Pads data using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to pad. * @param {number} blockSize The multiple that the data should be padded to. * * @static * * @example * * CryptoJS.pad.Pkcs7.pad(wordArray, 4); */ pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Create padding word var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes; // Create padding var paddingWords = []; for (var i = 0; i < nPaddingBytes; i += 4) { paddingWords.push(paddingWord); } var padding = WordArray.create(paddingWords, nPaddingBytes); // Add padding data.concat(padding); }, /** * Unpads data that had been padded using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to unpad. * * @static * * @example * * CryptoJS.pad.Pkcs7.unpad(wordArray); */ unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; /** * Abstract base block cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits) */ var BlockCipher = C_lib.BlockCipher = Cipher.extend({ /** * Configuration options. * * @property {Mode} mode The block mode to use. Default: CBC * @property {Padding} padding The padding strategy to use. Default: Pkcs7 */ cfg: Cipher.cfg.extend({ mode: CBC, padding: Pkcs7 }), reset: function () { // Reset cipher Cipher.reset.call(this); // Shortcuts var cfg = this.cfg; var iv = cfg.iv; var mode = cfg.mode; // Reset block mode if (this._xformMode == this._ENC_XFORM_MODE) { var modeCreator = mode.createEncryptor; } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { var modeCreator = mode.createDecryptor; // Keep at least one block in the buffer for unpadding this._minBufferSize = 1; } this._mode = modeCreator.call(mode, this, iv && iv.words); }, _doProcessBlock: function (words, offset) { this._mode.processBlock(words, offset); }, _doFinalize: function () { // Shortcut var padding = this.cfg.padding; // Finalize if (this._xformMode == this._ENC_XFORM_MODE) { // Pad data padding.pad(this._data, this.blockSize); // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); // Unpad data padding.unpad(finalProcessedBlocks); } return finalProcessedBlocks; }, blockSize: 128/32 }); /** * A collection of cipher parameters. * * @property {WordArray} ciphertext The raw ciphertext. * @property {WordArray} key The key to this ciphertext. * @property {WordArray} iv The IV used in the ciphering operation. * @property {WordArray} salt The salt used with a key derivation function. * @property {Cipher} algorithm The cipher algorithm. * @property {Mode} mode The block mode used in the ciphering operation. * @property {Padding} padding The padding scheme used in the ciphering operation. * @property {number} blockSize The block size of the cipher. * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string. */ var CipherParams = C_lib.CipherParams = Base.extend({ /** * Initializes a newly created cipher params object. * * @param {Object} cipherParams An object with any of the possible cipher parameters. * * @example * * var cipherParams = CryptoJS.lib.CipherParams.create({ * ciphertext: ciphertextWordArray, * key: keyWordArray, * iv: ivWordArray, * salt: saltWordArray, * algorithm: CryptoJS.algo.AES, * mode: CryptoJS.mode.CBC, * padding: CryptoJS.pad.PKCS7, * blockSize: 4, * formatter: CryptoJS.format.OpenSSL * }); */ init: function (cipherParams) { this.mixIn(cipherParams); }, /** * Converts this cipher params object to a string. * * @param {Format} formatter (Optional) The formatting strategy to use. * * @return {string} The stringified cipher params. * * @throws Error If neither the formatter nor the default formatter is set. * * @example * * var string = cipherParams + ''; * var string = cipherParams.toString(); * var string = cipherParams.toString(CryptoJS.format.OpenSSL); */ toString: function (formatter) { return (formatter || this.formatter).stringify(this); } }); /** * Format namespace. */ var C_format = C.format = {}; /** * OpenSSL formatting strategy. */ var OpenSSLFormatter = C_format.OpenSSL = { /** * Converts a cipher params object to an OpenSSL-compatible string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The OpenSSL-compatible string. * * @static * * @example * * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams); */ stringify: function (cipherParams) { // Shortcuts var ciphertext = cipherParams.ciphertext; var salt = cipherParams.salt; // Format if (salt) { var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext); } else { var wordArray = ciphertext; } return wordArray.toString(Base64); }, /** * Converts an OpenSSL-compatible string to a cipher params object. * * @param {string} openSSLStr The OpenSSL-compatible string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString); */ parse: function (openSSLStr) { // Parse base64 var ciphertext = Base64.parse(openSSLStr); // Shortcut var ciphertextWords = ciphertext.words; // Test for salt if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) { // Extract salt var salt = WordArray.create(ciphertextWords.slice(2, 4)); // Remove salt from ciphertext ciphertextWords.splice(0, 4); ciphertext.sigBytes -= 16; } return CipherParams.create({ ciphertext: ciphertext, salt: salt }); } }; /** * A cipher wrapper that returns ciphertext as a serializable cipher params object. */ var SerializableCipher = C_lib.SerializableCipher = Base.extend({ /** * Configuration options. * * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL */ cfg: Base.extend({ format: OpenSSLFormatter }), /** * Encrypts a message. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv }); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Encrypt var encryptor = cipher.createEncryptor(key, cfg); var ciphertext = encryptor.finalize(message); // Shortcut var cipherCfg = encryptor.cfg; // Create and return serializable cipher params return CipherParams.create({ ciphertext: ciphertext, key: key, iv: cipherCfg.iv, algorithm: cipher, mode: cipherCfg.mode, padding: cipherCfg.padding, blockSize: cipher.blockSize, formatter: cfg.format }); }, /** * Decrypts serialized ciphertext. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Decrypt var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext); return plaintext; }, /** * Converts serialized ciphertext to CipherParams, * else assumed CipherParams already and returns ciphertext unchanged. * * @param {CipherParams|string} ciphertext The ciphertext. * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext. * * @return {CipherParams} The unserialized ciphertext. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format); */ _parse: function (ciphertext, format) { if (typeof ciphertext == 'string') { return format.parse(ciphertext, this); } else { return ciphertext; } } }); /** * Key derivation function namespace. */ var C_kdf = C.kdf = {}; /** * OpenSSL key derivation function. */ var OpenSSLKdf = C_kdf.OpenSSL = { /** * Derives a key and IV from a password. * * @param {string} password The password to derive from. * @param {number} keySize The size in words of the key to generate. * @param {number} ivSize The size in words of the IV to generate. * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly. * * @return {CipherParams} A cipher params object with the key, IV, and salt. * * @static * * @example * * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32); * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt'); */ execute: function (password, keySize, ivSize, salt) { // Generate random salt if (!salt) { salt = WordArray.random(64/8); } // Derive key and IV var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt); // Separate key and IV var iv = WordArray.create(key.words.slice(keySize), ivSize * 4); key.sigBytes = keySize * 4; // Return params return CipherParams.create({ key: key, iv: iv, salt: salt }); } }; /** * A serializable cipher wrapper that derives the key from a password, * and returns ciphertext as a serializable cipher params object. */ var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({ /** * Configuration options. * * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL */ cfg: SerializableCipher.cfg.extend({ kdf: OpenSSLKdf }), /** * Encrypts a message using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password'); * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize); // Add IV to config cfg.iv = derivedParams.iv; // Encrypt var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg); // Mix in derived params ciphertext.mixIn(derivedParams); return ciphertext; }, /** * Decrypts serialized ciphertext using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt); // Add IV to config cfg.iv = derivedParams.iv; // Decrypt var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg); return plaintext; } }); }()); })); },{"./core":44}],44:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(); } else if (typeof define === "function" && define.amd) { // AMD define([], factory); } else { // Global (browser) root.CryptoJS = factory(); } }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { function F() {} return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn F.prototype = this; var subtype = new F(); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init')) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); },{}],45:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * Base64 encoding strategy. */ var Base64 = C_enc.Base64 = { /** * Converts a word array to a Base64 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Base64 string. * * @static * * @example * * var base64String = CryptoJS.enc.Base64.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; var map = this._map; // Clamp excess bits wordArray.clamp(); // Convert var base64Chars = []; for (var i = 0; i < sigBytes; i += 3) { var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff; var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff; var triplet = (byte1 << 16) | (byte2 << 8) | byte3; for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) { base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f)); } } // Add padding var paddingChar = map.charAt(64); if (paddingChar) { while (base64Chars.length % 4) { base64Chars.push(paddingChar); } } return base64Chars.join(''); }, /** * Converts a Base64 string to a word array. * * @param {string} base64Str The Base64 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Base64.parse(base64String); */ parse: function (base64Str) { // Shortcuts var base64StrLength = base64Str.length; var map = this._map; // Ignore padding var paddingChar = map.charAt(64); if (paddingChar) { var paddingIndex = base64Str.indexOf(paddingChar); if (paddingIndex != -1) { base64StrLength = paddingIndex; } } // Convert var words = []; var nBytes = 0; for (var i = 0; i < base64StrLength; i++) { if (i % 4) { var bits1 = map.indexOf(base64Str.charAt(i - 1)) << ((i % 4) * 2); var bits2 = map.indexOf(base64Str.charAt(i)) >>> (6 - (i % 4) * 2); words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8); nBytes++; } } return WordArray.create(words, nBytes); }, _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=' }; }()); return CryptoJS.enc.Base64; })); },{"./core":44}],46:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * UTF-16 BE encoding strategy. */ var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = { /** * Converts a word array to a UTF-16 BE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 BE string. * * @static * * @example * * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff; utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 BE string to a word array. * * @param {string} utf16Str The UTF-16 BE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16.parse(utf16String); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16); } return WordArray.create(words, utf16StrLength * 2); } }; /** * UTF-16 LE encoding strategy. */ C_enc.Utf16LE = { /** * Converts a word array to a UTF-16 LE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 LE string. * * @static * * @example * * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff); utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 LE string to a word array. * * @param {string} utf16Str The UTF-16 LE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16)); } return WordArray.create(words, utf16StrLength * 2); } }; function swapEndian(word) { return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff); } }()); return CryptoJS.enc.Utf16; })); },{"./core":44}],47:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var MD5 = C_algo.MD5; /** * This key derivation function is meant to conform with EVP_BytesToKey. * www.openssl.org/docs/crypto/EVP_BytesToKey.html */ var EvpKDF = C_algo.EvpKDF = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hash algorithm to use. Default: MD5 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: MD5, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.EvpKDF.create(); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 }); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init hasher var hasher = cfg.hasher.create(); // Initial values var derivedKey = WordArray.create(); // Shortcuts var derivedKeyWords = derivedKey.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { if (block) { hasher.update(block); } var block = hasher.update(password).finalize(salt); hasher.reset(); // Iterations for (var i = 1; i < iterations; i++) { block = hasher.finalize(block); hasher.reset(); } derivedKey.concat(block); } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.EvpKDF(password, salt); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 }); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 }); */ C.EvpKDF = function (password, salt, cfg) { return EvpKDF.create(cfg).compute(password, salt); }; }()); return CryptoJS.EvpKDF; })); },{"./core":44,"./hmac":49,"./sha1":68}],48:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var CipherParams = C_lib.CipherParams; var C_enc = C.enc; var Hex = C_enc.Hex; var C_format = C.format; var HexFormatter = C_format.Hex = { /** * Converts the ciphertext of a cipher params object to a hexadecimally encoded string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The hexadecimally encoded string. * * @static * * @example * * var hexString = CryptoJS.format.Hex.stringify(cipherParams); */ stringify: function (cipherParams) { return cipherParams.ciphertext.toString(Hex); }, /** * Converts a hexadecimally encoded ciphertext string to a cipher params object. * * @param {string} input The hexadecimally encoded string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.Hex.parse(hexString); */ parse: function (input) { var ciphertext = Hex.parse(input); return CipherParams.create({ ciphertext: ciphertext }); } }; }()); return CryptoJS.format.Hex; })); },{"./cipher-core":43,"./core":44}],49:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var C_algo = C.algo; /** * HMAC algorithm. */ var HMAC = C_algo.HMAC = Base.extend({ /** * Initializes a newly created HMAC. * * @param {Hasher} hasher The hash algorithm to use. * @param {WordArray|string} key The secret key. * * @example * * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key); */ init: function (hasher, key) { // Init hasher hasher = this._hasher = new hasher.init(); // Convert string to WordArray, else assume WordArray already if (typeof key == 'string') { key = Utf8.parse(key); } // Shortcuts var hasherBlockSize = hasher.blockSize; var hasherBlockSizeBytes = hasherBlockSize * 4; // Allow arbitrary length keys if (key.sigBytes > hasherBlockSizeBytes) { key = hasher.finalize(key); } // Clamp excess bits key.clamp(); // Clone key for inner and outer pads var oKey = this._oKey = key.clone(); var iKey = this._iKey = key.clone(); // Shortcuts var oKeyWords = oKey.words; var iKeyWords = iKey.words; // XOR keys with pad constants for (var i = 0; i < hasherBlockSize; i++) { oKeyWords[i] ^= 0x5c5c5c5c; iKeyWords[i] ^= 0x36363636; } oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes; // Set initial values this.reset(); }, /** * Resets this HMAC to its initial state. * * @example * * hmacHasher.reset(); */ reset: function () { // Shortcut var hasher = this._hasher; // Reset hasher.reset(); hasher.update(this._iKey); }, /** * Updates this HMAC with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {HMAC} This HMAC instance. * * @example * * hmacHasher.update('message'); * hmacHasher.update(wordArray); */ update: function (messageUpdate) { this._hasher.update(messageUpdate); // Chainable return this; }, /** * Finalizes the HMAC computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The HMAC. * * @example * * var hmac = hmacHasher.finalize(); * var hmac = hmacHasher.finalize('message'); * var hmac = hmacHasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Shortcut var hasher = this._hasher; // Compute HMAC var innerHash = hasher.finalize(messageUpdate); hasher.reset(); var hmac = hasher.finalize(this._oKey.clone().concat(innerHash)); return hmac; } }); }()); })); },{"./core":44}],50:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./lib-typedarrays"), _dereq_("./enc-utf16"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./sha1"), _dereq_("./sha256"), _dereq_("./sha224"), _dereq_("./sha512"), _dereq_("./sha384"), _dereq_("./sha3"), _dereq_("./ripemd160"), _dereq_("./hmac"), _dereq_("./pbkdf2"), _dereq_("./evpkdf"), _dereq_("./cipher-core"), _dereq_("./mode-cfb"), _dereq_("./mode-ctr"), _dereq_("./mode-ctr-gladman"), _dereq_("./mode-ofb"), _dereq_("./mode-ecb"), _dereq_("./pad-ansix923"), _dereq_("./pad-iso10126"), _dereq_("./pad-iso97971"), _dereq_("./pad-zeropadding"), _dereq_("./pad-nopadding"), _dereq_("./format-hex"), _dereq_("./aes"), _dereq_("./tripledes"), _dereq_("./rc4"), _dereq_("./rabbit"), _dereq_("./rabbit-legacy")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./lib-typedarrays", "./enc-utf16", "./enc-base64", "./md5", "./sha1", "./sha256", "./sha224", "./sha512", "./sha384", "./sha3", "./ripemd160", "./hmac", "./pbkdf2", "./evpkdf", "./cipher-core", "./mode-cfb", "./mode-ctr", "./mode-ctr-gladman", "./mode-ofb", "./mode-ecb", "./pad-ansix923", "./pad-iso10126", "./pad-iso97971", "./pad-zeropadding", "./pad-nopadding", "./format-hex", "./aes", "./tripledes", "./rc4", "./rabbit", "./rabbit-legacy"], factory); } else { // Global (browser) root.CryptoJS = factory(root.CryptoJS); } }(this, function (CryptoJS) { return CryptoJS; })); },{"./aes":42,"./cipher-core":43,"./core":44,"./enc-base64":45,"./enc-utf16":46,"./evpkdf":47,"./format-hex":48,"./hmac":49,"./lib-typedarrays":51,"./md5":52,"./mode-cfb":53,"./mode-ctr":55,"./mode-ctr-gladman":54,"./mode-ecb":56,"./mode-ofb":57,"./pad-ansix923":58,"./pad-iso10126":59,"./pad-iso97971":60,"./pad-nopadding":61,"./pad-zeropadding":62,"./pbkdf2":63,"./rabbit":65,"./rabbit-legacy":64,"./rc4":66,"./ripemd160":67,"./sha1":68,"./sha224":69,"./sha256":70,"./sha3":71,"./sha384":72,"./sha512":73,"./tripledes":74,"./x64-core":75}],51:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Check if typed arrays are supported if (typeof ArrayBuffer != 'function') { return; } // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; // Reference original init var superInit = WordArray.init; // Augment WordArray.init to handle typed arrays var subInit = WordArray.init = function (typedArray) { // Convert buffers to uint8 if (typedArray instanceof ArrayBuffer) { typedArray = new Uint8Array(typedArray); } // Convert other array views to uint8 if ( typedArray instanceof Int8Array || (typeof Uint8ClampedArray !== "undefined" && typedArray instanceof Uint8ClampedArray) || typedArray instanceof Int16Array || typedArray instanceof Uint16Array || typedArray instanceof Int32Array || typedArray instanceof Uint32Array || typedArray instanceof Float32Array || typedArray instanceof Float64Array ) { typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength); } // Handle Uint8Array if (typedArray instanceof Uint8Array) { // Shortcut var typedArrayByteLength = typedArray.byteLength; // Extract bytes var words = []; for (var i = 0; i < typedArrayByteLength; i++) { words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8); } // Initialize this word array superInit.call(this, words, typedArrayByteLength); } else { // Else call normal init superInit.apply(this, arguments); } }; subInit.prototype = WordArray; }()); return CryptoJS.lib.WordArray; })); },{"./core":44}],52:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var T = []; // Compute constants (function () { for (var i = 0; i < 64; i++) { T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0; } }()); /** * MD5 hash algorithm. */ var MD5 = C_algo.MD5 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 ]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcuts var H = this._hash.words; var M_offset_0 = M[offset + 0]; var M_offset_1 = M[offset + 1]; var M_offset_2 = M[offset + 2]; var M_offset_3 = M[offset + 3]; var M_offset_4 = M[offset + 4]; var M_offset_5 = M[offset + 5]; var M_offset_6 = M[offset + 6]; var M_offset_7 = M[offset + 7]; var M_offset_8 = M[offset + 8]; var M_offset_9 = M[offset + 9]; var M_offset_10 = M[offset + 10]; var M_offset_11 = M[offset + 11]; var M_offset_12 = M[offset + 12]; var M_offset_13 = M[offset + 13]; var M_offset_14 = M[offset + 14]; var M_offset_15 = M[offset + 15]; // Working varialbes var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; // Computation a = FF(a, b, c, d, M_offset_0, 7, T[0]); d = FF(d, a, b, c, M_offset_1, 12, T[1]); c = FF(c, d, a, b, M_offset_2, 17, T[2]); b = FF(b, c, d, a, M_offset_3, 22, T[3]); a = FF(a, b, c, d, M_offset_4, 7, T[4]); d = FF(d, a, b, c, M_offset_5, 12, T[5]); c = FF(c, d, a, b, M_offset_6, 17, T[6]); b = FF(b, c, d, a, M_offset_7, 22, T[7]); a = FF(a, b, c, d, M_offset_8, 7, T[8]); d = FF(d, a, b, c, M_offset_9, 12, T[9]); c = FF(c, d, a, b, M_offset_10, 17, T[10]); b = FF(b, c, d, a, M_offset_11, 22, T[11]); a = FF(a, b, c, d, M_offset_12, 7, T[12]); d = FF(d, a, b, c, M_offset_13, 12, T[13]); c = FF(c, d, a, b, M_offset_14, 17, T[14]); b = FF(b, c, d, a, M_offset_15, 22, T[15]); a = GG(a, b, c, d, M_offset_1, 5, T[16]); d = GG(d, a, b, c, M_offset_6, 9, T[17]); c = GG(c, d, a, b, M_offset_11, 14, T[18]); b = GG(b, c, d, a, M_offset_0, 20, T[19]); a = GG(a, b, c, d, M_offset_5, 5, T[20]); d = GG(d, a, b, c, M_offset_10, 9, T[21]); c = GG(c, d, a, b, M_offset_15, 14, T[22]); b = GG(b, c, d, a, M_offset_4, 20, T[23]); a = GG(a, b, c, d, M_offset_9, 5, T[24]); d = GG(d, a, b, c, M_offset_14, 9, T[25]); c = GG(c, d, a, b, M_offset_3, 14, T[26]); b = GG(b, c, d, a, M_offset_8, 20, T[27]); a = GG(a, b, c, d, M_offset_13, 5, T[28]); d = GG(d, a, b, c, M_offset_2, 9, T[29]); c = GG(c, d, a, b, M_offset_7, 14, T[30]); b = GG(b, c, d, a, M_offset_12, 20, T[31]); a = HH(a, b, c, d, M_offset_5, 4, T[32]); d = HH(d, a, b, c, M_offset_8, 11, T[33]); c = HH(c, d, a, b, M_offset_11, 16, T[34]); b = HH(b, c, d, a, M_offset_14, 23, T[35]); a = HH(a, b, c, d, M_offset_1, 4, T[36]); d = HH(d, a, b, c, M_offset_4, 11, T[37]); c = HH(c, d, a, b, M_offset_7, 16, T[38]); b = HH(b, c, d, a, M_offset_10, 23, T[39]); a = HH(a, b, c, d, M_offset_13, 4, T[40]); d = HH(d, a, b, c, M_offset_0, 11, T[41]); c = HH(c, d, a, b, M_offset_3, 16, T[42]); b = HH(b, c, d, a, M_offset_6, 23, T[43]); a = HH(a, b, c, d, M_offset_9, 4, T[44]); d = HH(d, a, b, c, M_offset_12, 11, T[45]); c = HH(c, d, a, b, M_offset_15, 16, T[46]); b = HH(b, c, d, a, M_offset_2, 23, T[47]); a = II(a, b, c, d, M_offset_0, 6, T[48]); d = II(d, a, b, c, M_offset_7, 10, T[49]); c = II(c, d, a, b, M_offset_14, 15, T[50]); b = II(b, c, d, a, M_offset_5, 21, T[51]); a = II(a, b, c, d, M_offset_12, 6, T[52]); d = II(d, a, b, c, M_offset_3, 10, T[53]); c = II(c, d, a, b, M_offset_10, 15, T[54]); b = II(b, c, d, a, M_offset_1, 21, T[55]); a = II(a, b, c, d, M_offset_8, 6, T[56]); d = II(d, a, b, c, M_offset_15, 10, T[57]); c = II(c, d, a, b, M_offset_6, 15, T[58]); b = II(b, c, d, a, M_offset_13, 21, T[59]); a = II(a, b, c, d, M_offset_4, 6, T[60]); d = II(d, a, b, c, M_offset_11, 10, T[61]); c = II(c, d, a, b, M_offset_2, 15, T[62]); b = II(b, c, d, a, M_offset_9, 21, T[63]); // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000); var nBitsTotalL = nBitsTotal; dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = ( (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) | (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00) ); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) | (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 4; i++) { // Shortcut var H_i = H[i]; H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function FF(a, b, c, d, x, s, t) { var n = a + ((b & c) | (~b & d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function GG(a, b, c, d, x, s, t) { var n = a + ((b & d) | (c & ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function HH(a, b, c, d, x, s, t) { var n = a + (b ^ c ^ d) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function II(a, b, c, d, x, s, t) { var n = a + (c ^ (b | ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.MD5('message'); * var hash = CryptoJS.MD5(wordArray); */ C.MD5 = Hasher._createHelper(MD5); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacMD5(message, key); */ C.HmacMD5 = Hasher._createHmacHelper(MD5); }(Math)); return CryptoJS.MD5; })); },{"./core":44}],53:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher Feedback block mode. */ CryptoJS.mode.CFB = (function () { var CFB = CryptoJS.lib.BlockCipherMode.extend(); CFB.Encryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); CFB.Decryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // This block becomes the previous block this._prevBlock = thisBlock; } }); function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) { // Shortcut var iv = this._iv; // Generate keystream if (iv) { var keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } else { var keystream = this._prevBlock; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } return CFB; }()); return CryptoJS.mode.CFB; })); },{"./cipher-core":43,"./core":44}],54:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve * Counter block mode compatible with Dr Brian Gladman fileenc.c * derived from CryptoJS.mode.CTR * Jan Hruby jhruby.web@gmail.com */ CryptoJS.mode.CTRGladman = (function () { var CTRGladman = CryptoJS.lib.BlockCipherMode.extend(); function incWord(word) { if (((word >> 24) & 0xff) === 0xff) { //overflow var b1 = (word >> 16)&0xff; var b2 = (word >> 8)&0xff; var b3 = word & 0xff; if (b1 === 0xff) // overflow b1 { b1 = 0; if (b2 === 0xff) { b2 = 0; if (b3 === 0xff) { b3 = 0; } else { ++b3; } } else { ++b2; } } else { ++b1; } word = 0; word += (b1 << 16); word += (b2 << 8); word += b3; } else { word += (0x01 << 24); } return word; } function incCounter(counter) { if ((counter[0] = incWord(counter[0])) === 0) { // encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8 counter[1] = incWord(counter[1]); } return counter; } var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } incCounter(counter); var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTRGladman.Decryptor = Encryptor; return CTRGladman; }()); return CryptoJS.mode.CTRGladman; })); },{"./cipher-core":43,"./core":44}],55:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Counter block mode. */ CryptoJS.mode.CTR = (function () { var CTR = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = CTR.Encryptor = CTR.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Increment counter counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0 // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTR.Decryptor = Encryptor; return CTR; }()); return CryptoJS.mode.CTR; })); },{"./cipher-core":43,"./core":44}],56:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Electronic Codebook block mode. */ CryptoJS.mode.ECB = (function () { var ECB = CryptoJS.lib.BlockCipherMode.extend(); ECB.Encryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.encryptBlock(words, offset); } }); ECB.Decryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.decryptBlock(words, offset); } }); return ECB; }()); return CryptoJS.mode.ECB; })); },{"./cipher-core":43,"./core":44}],57:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Output Feedback block mode. */ CryptoJS.mode.OFB = (function () { var OFB = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = OFB.Encryptor = OFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var keystream = this._keystream; // Generate keystream if (iv) { keystream = this._keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); OFB.Decryptor = Encryptor; return OFB; }()); return CryptoJS.mode.OFB; })); },{"./cipher-core":43,"./core":44}],58:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ANSI X.923 padding strategy. */ CryptoJS.pad.AnsiX923 = { pad: function (data, blockSize) { // Shortcuts var dataSigBytes = data.sigBytes; var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes; // Compute last byte position var lastBytePos = dataSigBytes + nPaddingBytes - 1; // Pad data.clamp(); data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8); data.sigBytes += nPaddingBytes; }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Ansix923; })); },{"./cipher-core":43,"./core":44}],59:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO 10126 padding strategy. */ CryptoJS.pad.Iso10126 = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Pad data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)). concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1)); }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Iso10126; })); },{"./cipher-core":43,"./core":44}],60:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO/IEC 9797-1 Padding Method 2. */ CryptoJS.pad.Iso97971 = { pad: function (data, blockSize) { // Add 0x80 byte data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1)); // Zero pad the rest CryptoJS.pad.ZeroPadding.pad(data, blockSize); }, unpad: function (data) { // Remove zero padding CryptoJS.pad.ZeroPadding.unpad(data); // Remove one more byte -- the 0x80 byte data.sigBytes--; } }; return CryptoJS.pad.Iso97971; })); },{"./cipher-core":43,"./core":44}],61:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * A noop padding strategy. */ CryptoJS.pad.NoPadding = { pad: function () { }, unpad: function () { } }; return CryptoJS.pad.NoPadding; })); },{"./cipher-core":43,"./core":44}],62:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Zero padding strategy. */ CryptoJS.pad.ZeroPadding = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Pad data.clamp(); data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes); }, unpad: function (data) { // Shortcut var dataWords = data.words; // Unpad var i = data.sigBytes - 1; while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) { i--; } data.sigBytes = i + 1; } }; return CryptoJS.pad.ZeroPadding; })); },{"./cipher-core":43,"./core":44}],63:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA1 = C_algo.SHA1; var HMAC = C_algo.HMAC; /** * Password-Based Key Derivation Function 2 algorithm. */ var PBKDF2 = C_algo.PBKDF2 = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hasher to use. Default: SHA1 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: SHA1, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.PBKDF2.create(); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 }); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init HMAC var hmac = HMAC.create(cfg.hasher, password); // Initial values var derivedKey = WordArray.create(); var blockIndex = WordArray.create([0x00000001]); // Shortcuts var derivedKeyWords = derivedKey.words; var blockIndexWords = blockIndex.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { var block = hmac.update(salt).finalize(blockIndex); hmac.reset(); // Shortcuts var blockWords = block.words; var blockWordsLength = blockWords.length; // Iterations var intermediate = block; for (var i = 1; i < iterations; i++) { intermediate = hmac.finalize(intermediate); hmac.reset(); // Shortcut var intermediateWords = intermediate.words; // XOR intermediate with block for (var j = 0; j < blockWordsLength; j++) { blockWords[j] ^= intermediateWords[j]; } } derivedKey.concat(block); blockIndexWords[0]++; } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.PBKDF2(password, salt); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 }); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 }); */ C.PBKDF2 = function (password, salt, cfg) { return PBKDF2.create(cfg).compute(password, salt); }; }()); return CryptoJS.PBKDF2; })); },{"./core":44,"./hmac":49,"./sha1":68}],64:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm. * * This is a legacy version that neglected to convert the key to little-endian. * This error doesn't affect the cipher's security, * but it does affect its compatibility with other implementations. */ var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg); * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg); */ C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy); }()); return CryptoJS.RabbitLegacy; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],65:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm */ var Rabbit = C_algo.Rabbit = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Swap endian for (var i = 0; i < 4; i++) { K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) | (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00); } // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg); * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg); */ C.Rabbit = StreamCipher._createHelper(Rabbit); }()); return CryptoJS.Rabbit; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],66:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; /** * RC4 stream cipher algorithm. */ var RC4 = C_algo.RC4 = StreamCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySigBytes = key.sigBytes; // Init sbox var S = this._S = []; for (var i = 0; i < 256; i++) { S[i] = i; } // Key setup for (var i = 0, j = 0; i < 256; i++) { var keyByteIndex = i % keySigBytes; var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff; j = (j + S[i] + keyByte) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; } // Counters this._i = this._j = 0; }, _doProcessBlock: function (M, offset) { M[offset] ^= generateKeystreamWord.call(this); }, keySize: 256/32, ivSize: 0 }); function generateKeystreamWord() { // Shortcuts var S = this._S; var i = this._i; var j = this._j; // Generate keystream word var keystreamWord = 0; for (var n = 0; n < 4; n++) { i = (i + 1) % 256; j = (j + S[i]) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8); } // Update counters this._i = i; this._j = j; return keystreamWord; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg); */ C.RC4 = StreamCipher._createHelper(RC4); /** * Modified RC4 stream cipher algorithm. */ var RC4Drop = C_algo.RC4Drop = RC4.extend({ /** * Configuration options. * * @property {number} drop The number of keystream words to drop. Default 192 */ cfg: RC4.cfg.extend({ drop: 192 }), _doReset: function () { RC4._doReset.call(this); // Drop for (var i = this.cfg.drop; i > 0; i--) { generateKeystreamWord.call(this); } } }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg); */ C.RC4Drop = StreamCipher._createHelper(RC4Drop); }()); return CryptoJS.RC4; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],67:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve (c) 2012 by Cédric Mesnil. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var _zl = WordArray.create([ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]); var _zr = WordArray.create([ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]); var _sl = WordArray.create([ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]); var _sr = WordArray.create([ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]); var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]); var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]); /** * RIPEMD160 hash algorithm. */ var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({ _doReset: function () { this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; // Swap M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcut var H = this._hash.words; var hl = _hl.words; var hr = _hr.words; var zl = _zl.words; var zr = _zr.words; var sl = _sl.words; var sr = _sr.words; // Working variables var al, bl, cl, dl, el; var ar, br, cr, dr, er; ar = al = H[0]; br = bl = H[1]; cr = cl = H[2]; dr = dl = H[3]; er = el = H[4]; // Computation var t; for (var i = 0; i < 80; i += 1) { t = (al + M[offset+zl[i]])|0; if (i<16){ t += f1(bl,cl,dl) + hl[0]; } else if (i<32) { t += f2(bl,cl,dl) + hl[1]; } else if (i<48) { t += f3(bl,cl,dl) + hl[2]; } else if (i<64) { t += f4(bl,cl,dl) + hl[3]; } else {// if (i<80) { t += f5(bl,cl,dl) + hl[4]; } t = t|0; t = rotl(t,sl[i]); t = (t+el)|0; al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = t; t = (ar + M[offset+zr[i]])|0; if (i<16){ t += f5(br,cr,dr) + hr[0]; } else if (i<32) { t += f4(br,cr,dr) + hr[1]; } else if (i<48) { t += f3(br,cr,dr) + hr[2]; } else if (i<64) { t += f2(br,cr,dr) + hr[3]; } else {// if (i<80) { t += f1(br,cr,dr) + hr[4]; } t = t|0; t = rotl(t,sr[i]) ; t = (t+er)|0; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = t; } // Intermediate hash value t = (H[1] + cl + dr)|0; H[1] = (H[2] + dl + er)|0; H[2] = (H[3] + el + ar)|0; H[3] = (H[4] + al + br)|0; H[4] = (H[0] + bl + cr)|0; H[0] = t; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) | (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 5; i++) { // Shortcut var H_i = H[i]; // Swap H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function f1(x, y, z) { return ((x) ^ (y) ^ (z)); } function f2(x, y, z) { return (((x)&(y)) | ((~x)&(z))); } function f3(x, y, z) { return (((x) | (~(y))) ^ (z)); } function f4(x, y, z) { return (((x) & (z)) | ((y)&(~(z)))); } function f5(x, y, z) { return ((x) ^ ((y) |(~(z)))); } function rotl(x,n) { return (x<<n) | (x>>>(32-n)); } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.RIPEMD160('message'); * var hash = CryptoJS.RIPEMD160(wordArray); */ C.RIPEMD160 = Hasher._createHelper(RIPEMD160); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacRIPEMD160(message, key); */ C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160); }(Math)); return CryptoJS.RIPEMD160; })); },{"./core":44}],68:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Reusable object var W = []; /** * SHA-1 hash algorithm. */ var SHA1 = C_algo.SHA1 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; // Computation for (var i = 0; i < 80; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; W[i] = (n << 1) | (n >>> 31); } var t = ((a << 5) | (a >>> 27)) + e + W[i]; if (i < 20) { t += ((b & c) | (~b & d)) + 0x5a827999; } else if (i < 40) { t += (b ^ c ^ d) + 0x6ed9eba1; } else if (i < 60) { t += ((b & c) | (b & d) | (c & d)) - 0x70e44324; } else /* if (i < 80) */ { t += (b ^ c ^ d) - 0x359d3e2a; } e = d; d = c; c = (b << 30) | (b >>> 2); b = a; a = t; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA1('message'); * var hash = CryptoJS.SHA1(wordArray); */ C.SHA1 = Hasher._createHelper(SHA1); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA1(message, key); */ C.HmacSHA1 = Hasher._createHmacHelper(SHA1); }()); return CryptoJS.SHA1; })); },{"./core":44}],69:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha256")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha256"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA256 = C_algo.SHA256; /** * SHA-224 hash algorithm. */ var SHA224 = C_algo.SHA224 = SHA256.extend({ _doReset: function () { this._hash = new WordArray.init([ 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]); }, _doFinalize: function () { var hash = SHA256._doFinalize.call(this); hash.sigBytes -= 4; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA224('message'); * var hash = CryptoJS.SHA224(wordArray); */ C.SHA224 = SHA256._createHelper(SHA224); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA224(message, key); */ C.HmacSHA224 = SHA256._createHmacHelper(SHA224); }()); return CryptoJS.SHA224; })); },{"./core":44,"./sha256":70}],70:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); },{"./core":44}],71:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var C_algo = C.algo; // Constants tables var RHO_OFFSETS = []; var PI_INDEXES = []; var ROUND_CONSTANTS = []; // Compute Constants (function () { // Compute rho offset constants var x = 1, y = 0; for (var t = 0; t < 24; t++) { RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; var newX = y % 5; var newY = (2 * x + 3 * y) % 5; x = newX; y = newY; } // Compute pi index constants for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; } } // Compute round constants var LFSR = 0x01; for (var i = 0; i < 24; i++) { var roundConstantMsw = 0; var roundConstantLsw = 0; for (var j = 0; j < 7; j++) { if (LFSR & 0x01) { var bitPosition = (1 << j) - 1; if (bitPosition < 32) { roundConstantLsw ^= 1 << bitPosition; } else /* if (bitPosition >= 32) */ { roundConstantMsw ^= 1 << (bitPosition - 32); } } // Compute next LFSR if (LFSR & 0x80) { // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1 LFSR = (LFSR << 1) ^ 0x71; } else { LFSR <<= 1; } } ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); } }()); // Reusable objects for temporary values var T = []; (function () { for (var i = 0; i < 25; i++) { T[i] = X64Word.create(); } }()); /** * SHA-3 hash algorithm. */ var SHA3 = C_algo.SHA3 = Hasher.extend({ /** * Configuration options. * * @property {number} outputLength * The desired number of bits in the output hash. * Only values permitted are: 224, 256, 384, 512. * Default: 512 */ cfg: Hasher.cfg.extend({ outputLength: 512 }), _doReset: function () { var state = this._state = [] for (var i = 0; i < 25; i++) { state[i] = new X64Word.init(); } this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; }, _doProcessBlock: function (M, offset) { // Shortcuts var state = this._state; var nBlockSizeLanes = this.blockSize / 2; // Absorb for (var i = 0; i < nBlockSizeLanes; i++) { // Shortcuts var M2i = M[offset + 2 * i]; var M2i1 = M[offset + 2 * i + 1]; // Swap endian M2i = ( (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) | (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00) ); M2i1 = ( (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) | (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00) ); // Absorb message into state var lane = state[i]; lane.high ^= M2i1; lane.low ^= M2i; } // Rounds for (var round = 0; round < 24; round++) { // Theta for (var x = 0; x < 5; x++) { // Mix column lanes var tMsw = 0, tLsw = 0; for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; tMsw ^= lane.high; tLsw ^= lane.low; } // Temporary values var Tx = T[x]; Tx.high = tMsw; Tx.low = tLsw; } for (var x = 0; x < 5; x++) { // Shortcuts var Tx4 = T[(x + 4) % 5]; var Tx1 = T[(x + 1) % 5]; var Tx1Msw = Tx1.high; var Tx1Lsw = Tx1.low; // Mix surrounding columns var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; lane.high ^= tMsw; lane.low ^= tLsw; } } // Rho Pi for (var laneIndex = 1; laneIndex < 25; laneIndex++) { // Shortcuts var lane = state[laneIndex]; var laneMsw = lane.high; var laneLsw = lane.low; var rhoOffset = RHO_OFFSETS[laneIndex]; // Rotate lanes if (rhoOffset < 32) { var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); } else /* if (rhoOffset >= 32) */ { var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); } // Transpose lanes var TPiLane = T[PI_INDEXES[laneIndex]]; TPiLane.high = tMsw; TPiLane.low = tLsw; } // Rho pi at x = y = 0 var T0 = T[0]; var state0 = state[0]; T0.high = state0.high; T0.low = state0.low; // Chi for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { // Shortcuts var laneIndex = x + 5 * y; var lane = state[laneIndex]; var TLane = T[laneIndex]; var Tx1Lane = T[((x + 1) % 5) + 5 * y]; var Tx2Lane = T[((x + 2) % 5) + 5 * y]; // Mix rows lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low); } } // Iota var lane = state[0]; var roundConstant = ROUND_CONSTANTS[round]; lane.high ^= roundConstant.high; lane.low ^= roundConstant.low;; } }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; var blockSizeBits = this.blockSize * 32; // Add padding dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Shortcuts var state = this._state; var outputLengthBytes = this.cfg.outputLength / 8; var outputLengthLanes = outputLengthBytes / 8; // Squeeze var hashWords = []; for (var i = 0; i < outputLengthLanes; i++) { // Shortcuts var lane = state[i]; var laneMsw = lane.high; var laneLsw = lane.low; // Swap endian laneMsw = ( (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) | (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00) ); laneLsw = ( (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) | (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00) ); // Squeeze state to retrieve hash hashWords.push(laneLsw); hashWords.push(laneMsw); } // Return final computed hash return new WordArray.init(hashWords, outputLengthBytes); }, clone: function () { var clone = Hasher.clone.call(this); var state = clone._state = this._state.slice(0); for (var i = 0; i < 25; i++) { state[i] = state[i].clone(); } return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA3('message'); * var hash = CryptoJS.SHA3(wordArray); */ C.SHA3 = Hasher._createHelper(SHA3); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA3(message, key); */ C.HmacSHA3 = Hasher._createHmacHelper(SHA3); }(Math)); return CryptoJS.SHA3; })); },{"./core":44,"./x64-core":75}],72:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./sha512")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./sha512"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; var SHA512 = C_algo.SHA512; /** * SHA-384 hash algorithm. */ var SHA384 = C_algo.SHA384 = SHA512.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507), new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939), new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511), new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4) ]); }, _doFinalize: function () { var hash = SHA512._doFinalize.call(this); hash.sigBytes -= 16; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA384('message'); * var hash = CryptoJS.SHA384(wordArray); */ C.SHA384 = SHA512._createHelper(SHA384); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA384(message, key); */ C.HmacSHA384 = SHA512._createHmacHelper(SHA384); }()); return CryptoJS.SHA384; })); },{"./core":44,"./sha512":73,"./x64-core":75}],73:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; function X64Word_create() { return X64Word.create.apply(X64Word, arguments); } // Constants var K = [ X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd), X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc), X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019), X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118), X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe), X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2), X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1), X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694), X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3), X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65), X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483), X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5), X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210), X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4), X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725), X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70), X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926), X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df), X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8), X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b), X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001), X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30), X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910), X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8), X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53), X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8), X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb), X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3), X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60), X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec), X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9), X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b), X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207), X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178), X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6), X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b), X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493), X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c), X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a), X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817) ]; // Reusable objects var W = []; (function () { for (var i = 0; i < 80; i++) { W[i] = X64Word_create(); } }()); /** * SHA-512 hash algorithm. */ var SHA512 = C_algo.SHA512 = Hasher.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b), new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1), new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f), new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179) ]); }, _doProcessBlock: function (M, offset) { // Shortcuts var H = this._hash.words; var H0 = H[0]; var H1 = H[1]; var H2 = H[2]; var H3 = H[3]; var H4 = H[4]; var H5 = H[5]; var H6 = H[6]; var H7 = H[7]; var H0h = H0.high; var H0l = H0.low; var H1h = H1.high; var H1l = H1.low; var H2h = H2.high; var H2l = H2.low; var H3h = H3.high; var H3l = H3.low; var H4h = H4.high; var H4l = H4.low; var H5h = H5.high; var H5l = H5.low; var H6h = H6.high; var H6l = H6.low; var H7h = H7.high; var H7l = H7.low; // Working variables var ah = H0h; var al = H0l; var bh = H1h; var bl = H1l; var ch = H2h; var cl = H2l; var dh = H3h; var dl = H3l; var eh = H4h; var el = H4l; var fh = H5h; var fl = H5l; var gh = H6h; var gl = H6l; var hh = H7h; var hl = H7l; // Rounds for (var i = 0; i < 80; i++) { // Shortcut var Wi = W[i]; // Extend message if (i < 16) { var Wih = Wi.high = M[offset + i * 2] | 0; var Wil = Wi.low = M[offset + i * 2 + 1] | 0; } else { // Gamma0 var gamma0x = W[i - 15]; var gamma0xh = gamma0x.high; var gamma0xl = gamma0x.low; var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7); var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25)); // Gamma1 var gamma1x = W[i - 2]; var gamma1xh = gamma1x.high; var gamma1xl = gamma1x.low; var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6); var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26)); // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] var Wi7 = W[i - 7]; var Wi7h = Wi7.high; var Wi7l = Wi7.low; var Wi16 = W[i - 16]; var Wi16h = Wi16.high; var Wi16l = Wi16.low; var Wil = gamma0l + Wi7l; var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0); var Wil = Wil + gamma1l; var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0); var Wil = Wil + Wi16l; var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0); Wi.high = Wih; Wi.low = Wil; } var chh = (eh & fh) ^ (~eh & gh); var chl = (el & fl) ^ (~el & gl); var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch); var majl = (al & bl) ^ (al & cl) ^ (bl & cl); var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7)); var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7)); var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9)); var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9)); // t1 = h + sigma1 + ch + K[i] + W[i] var Ki = K[i]; var Kih = Ki.high; var Kil = Ki.low; var t1l = hl + sigma1l; var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0); var t1l = t1l + chl; var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0); var t1l = t1l + Kil; var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0); var t1l = t1l + Wil; var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0); // t2 = sigma0 + maj var t2l = sigma0l + majl; var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0); // Update working variables hh = gh; hl = gl; gh = fh; gl = fl; fh = eh; fl = el; el = (dl + t1l) | 0; eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0; dh = ch; dl = cl; ch = bh; cl = bl; bh = ah; bl = al; al = (t1l + t2l) | 0; ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0; } // Intermediate hash value H0l = H0.low = (H0l + al); H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0)); H1l = H1.low = (H1l + bl); H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0)); H2l = H2.low = (H2l + cl); H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0)); H3l = H3.low = (H3l + dl); H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0)); H4l = H4.low = (H4l + el); H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0)); H5l = H5.low = (H5l + fl); H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0)); H6l = H6.low = (H6l + gl); H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0)); H7l = H7.low = (H7l + hl); H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0)); }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Convert hash to 32-bit word array before returning var hash = this._hash.toX32(); // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; }, blockSize: 1024/32 }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA512('message'); * var hash = CryptoJS.SHA512(wordArray); */ C.SHA512 = Hasher._createHelper(SHA512); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA512(message, key); */ C.HmacSHA512 = Hasher._createHmacHelper(SHA512); }()); return CryptoJS.SHA512; })); },{"./core":44,"./x64-core":75}],74:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Permuted Choice 1 constants var PC1 = [ 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 ]; // Permuted Choice 2 constants var PC2 = [ 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 ]; // Cumulative bit shift constants var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; // SBOXes and round permutation constants var SBOX_P = [ { 0x0: 0x808200, 0x10000000: 0x8000, 0x20000000: 0x808002, 0x30000000: 0x2, 0x40000000: 0x200, 0x50000000: 0x808202, 0x60000000: 0x800202, 0x70000000: 0x800000, 0x80000000: 0x202, 0x90000000: 0x800200, 0xa0000000: 0x8200, 0xb0000000: 0x808000, 0xc0000000: 0x8002, 0xd0000000: 0x800002, 0xe0000000: 0x0, 0xf0000000: 0x8202, 0x8000000: 0x0, 0x18000000: 0x808202, 0x28000000: 0x8202, 0x38000000: 0x8000, 0x48000000: 0x808200, 0x58000000: 0x200, 0x68000000: 0x808002, 0x78000000: 0x2, 0x88000000: 0x800200, 0x98000000: 0x8200, 0xa8000000: 0x808000, 0xb8000000: 0x800202, 0xc8000000: 0x800002, 0xd8000000: 0x8002, 0xe8000000: 0x202, 0xf8000000: 0x800000, 0x1: 0x8000, 0x10000001: 0x2, 0x20000001: 0x808200, 0x30000001: 0x800000, 0x40000001: 0x808002, 0x50000001: 0x8200, 0x60000001: 0x200, 0x70000001: 0x800202, 0x80000001: 0x808202, 0x90000001: 0x808000, 0xa0000001: 0x800002, 0xb0000001: 0x8202, 0xc0000001: 0x202, 0xd0000001: 0x800200, 0xe0000001: 0x8002, 0xf0000001: 0x0, 0x8000001: 0x808202, 0x18000001: 0x808000, 0x28000001: 0x800000, 0x38000001: 0x200, 0x48000001: 0x8000, 0x58000001: 0x800002, 0x68000001: 0x2, 0x78000001: 0x8202, 0x88000001: 0x8002, 0x98000001: 0x800202, 0xa8000001: 0x202, 0xb8000001: 0x808200, 0xc8000001: 0x800200, 0xd8000001: 0x0, 0xe8000001: 0x8200, 0xf8000001: 0x808002 }, { 0x0: 0x40084010, 0x1000000: 0x4000, 0x2000000: 0x80000, 0x3000000: 0x40080010, 0x4000000: 0x40000010, 0x5000000: 0x40084000, 0x6000000: 0x40004000, 0x7000000: 0x10, 0x8000000: 0x84000, 0x9000000: 0x40004010, 0xa000000: 0x40000000, 0xb000000: 0x84010, 0xc000000: 0x80010, 0xd000000: 0x0, 0xe000000: 0x4010, 0xf000000: 0x40080000, 0x800000: 0x40004000, 0x1800000: 0x84010, 0x2800000: 0x10, 0x3800000: 0x40004010, 0x4800000: 0x40084010, 0x5800000: 0x40000000, 0x6800000: 0x80000, 0x7800000: 0x40080010, 0x8800000: 0x80010, 0x9800000: 0x0, 0xa800000: 0x4000, 0xb800000: 0x40080000, 0xc800000: 0x40000010, 0xd800000: 0x84000, 0xe800000: 0x40084000, 0xf800000: 0x4010, 0x10000000: 0x0, 0x11000000: 0x40080010, 0x12000000: 0x40004010, 0x13000000: 0x40084000, 0x14000000: 0x40080000, 0x15000000: 0x10, 0x16000000: 0x84010, 0x17000000: 0x4000, 0x18000000: 0x4010, 0x19000000: 0x80000, 0x1a000000: 0x80010, 0x1b000000: 0x40000010, 0x1c000000: 0x84000, 0x1d000000: 0x40004000, 0x1e000000: 0x40000000, 0x1f000000: 0x40084010, 0x10800000: 0x84010, 0x11800000: 0x80000, 0x12800000: 0x40080000, 0x13800000: 0x4000, 0x14800000: 0x40004000, 0x15800000: 0x40084010, 0x16800000: 0x10, 0x17800000: 0x40000000, 0x18800000: 0x40084000, 0x19800000: 0x40000010, 0x1a800000: 0x40004010, 0x1b800000: 0x80010, 0x1c800000: 0x0, 0x1d800000: 0x4010, 0x1e800000: 0x40080010, 0x1f800000: 0x84000 }, { 0x0: 0x104, 0x100000: 0x0, 0x200000: 0x4000100, 0x300000: 0x10104, 0x400000: 0x10004, 0x500000: 0x4000004, 0x600000: 0x4010104, 0x700000: 0x4010000, 0x800000: 0x4000000, 0x900000: 0x4010100, 0xa00000: 0x10100, 0xb00000: 0x4010004, 0xc00000: 0x4000104, 0xd00000: 0x10000, 0xe00000: 0x4, 0xf00000: 0x100, 0x80000: 0x4010100, 0x180000: 0x4010004, 0x280000: 0x0, 0x380000: 0x4000100, 0x480000: 0x4000004, 0x580000: 0x10000, 0x680000: 0x10004, 0x780000: 0x104, 0x880000: 0x4, 0x980000: 0x100, 0xa80000: 0x4010000, 0xb80000: 0x10104, 0xc80000: 0x10100, 0xd80000: 0x4000104, 0xe80000: 0x4010104, 0xf80000: 0x4000000, 0x1000000: 0x4010100, 0x1100000: 0x10004, 0x1200000: 0x10000, 0x1300000: 0x4000100, 0x1400000: 0x100, 0x1500000: 0x4010104, 0x1600000: 0x4000004, 0x1700000: 0x0, 0x1800000: 0x4000104, 0x1900000: 0x4000000, 0x1a00000: 0x4, 0x1b00000: 0x10100, 0x1c00000: 0x4010000, 0x1d00000: 0x104, 0x1e00000: 0x10104, 0x1f00000: 0x4010004, 0x1080000: 0x4000000, 0x1180000: 0x104, 0x1280000: 0x4010100, 0x1380000: 0x0, 0x1480000: 0x10004, 0x1580000: 0x4000100, 0x1680000: 0x100, 0x1780000: 0x4010004, 0x1880000: 0x10000, 0x1980000: 0x4010104, 0x1a80000: 0x10104, 0x1b80000: 0x4000004, 0x1c80000: 0x4000104, 0x1d80000: 0x4010000, 0x1e80000: 0x4, 0x1f80000: 0x10100 }, { 0x0: 0x80401000, 0x10000: 0x80001040, 0x20000: 0x401040, 0x30000: 0x80400000, 0x40000: 0x0, 0x50000: 0x401000, 0x60000: 0x80000040, 0x70000: 0x400040, 0x80000: 0x80000000, 0x90000: 0x400000, 0xa0000: 0x40, 0xb0000: 0x80001000, 0xc0000: 0x80400040, 0xd0000: 0x1040, 0xe0000: 0x1000, 0xf0000: 0x80401040, 0x8000: 0x80001040, 0x18000: 0x40, 0x28000: 0x80400040, 0x38000: 0x80001000, 0x48000: 0x401000, 0x58000: 0x80401040, 0x68000: 0x0, 0x78000: 0x80400000, 0x88000: 0x1000, 0x98000: 0x80401000, 0xa8000: 0x400000, 0xb8000: 0x1040, 0xc8000: 0x80000000, 0xd8000: 0x400040, 0xe8000: 0x401040, 0xf8000: 0x80000040, 0x100000: 0x400040, 0x110000: 0x401000, 0x120000: 0x80000040, 0x130000: 0x0, 0x140000: 0x1040, 0x150000: 0x80400040, 0x160000: 0x80401000, 0x170000: 0x80001040, 0x180000: 0x80401040, 0x190000: 0x80000000, 0x1a0000: 0x80400000, 0x1b0000: 0x401040, 0x1c0000: 0x80001000, 0x1d0000: 0x400000, 0x1e0000: 0x40, 0x1f0000: 0x1000, 0x108000: 0x80400000, 0x118000: 0x80401040, 0x128000: 0x0, 0x138000: 0x401000, 0x148000: 0x400040, 0x158000: 0x80000000, 0x168000: 0x80001040, 0x178000: 0x40, 0x188000: 0x80000040, 0x198000: 0x1000, 0x1a8000: 0x80001000, 0x1b8000: 0x80400040, 0x1c8000: 0x1040, 0x1d8000: 0x80401000, 0x1e8000: 0x400000, 0x1f8000: 0x401040 }, { 0x0: 0x80, 0x1000: 0x1040000, 0x2000: 0x40000, 0x3000: 0x20000000, 0x4000: 0x20040080, 0x5000: 0x1000080, 0x6000: 0x21000080, 0x7000: 0x40080, 0x8000: 0x1000000, 0x9000: 0x20040000, 0xa000: 0x20000080, 0xb000: 0x21040080, 0xc000: 0x21040000, 0xd000: 0x0, 0xe000: 0x1040080, 0xf000: 0x21000000, 0x800: 0x1040080, 0x1800: 0x21000080, 0x2800: 0x80, 0x3800: 0x1040000, 0x4800: 0x40000, 0x5800: 0x20040080, 0x6800: 0x21040000, 0x7800: 0x20000000, 0x8800: 0x20040000, 0x9800: 0x0, 0xa800: 0x21040080, 0xb800: 0x1000080, 0xc800: 0x20000080, 0xd800: 0x21000000, 0xe800: 0x1000000, 0xf800: 0x40080, 0x10000: 0x40000, 0x11000: 0x80, 0x12000: 0x20000000, 0x13000: 0x21000080, 0x14000: 0x1000080, 0x15000: 0x21040000, 0x16000: 0x20040080, 0x17000: 0x1000000, 0x18000: 0x21040080, 0x19000: 0x21000000, 0x1a000: 0x1040000, 0x1b000: 0x20040000, 0x1c000: 0x40080, 0x1d000: 0x20000080, 0x1e000: 0x0, 0x1f000: 0x1040080, 0x10800: 0x21000080, 0x11800: 0x1000000, 0x12800: 0x1040000, 0x13800: 0x20040080, 0x14800: 0x20000000, 0x15800: 0x1040080, 0x16800: 0x80, 0x17800: 0x21040000, 0x18800: 0x40080, 0x19800: 0x21040080, 0x1a800: 0x0, 0x1b800: 0x21000000, 0x1c800: 0x1000080, 0x1d800: 0x40000, 0x1e800: 0x20040000, 0x1f800: 0x20000080 }, { 0x0: 0x10000008, 0x100: 0x2000, 0x200: 0x10200000, 0x300: 0x10202008, 0x400: 0x10002000, 0x500: 0x200000, 0x600: 0x200008, 0x700: 0x10000000, 0x800: 0x0, 0x900: 0x10002008, 0xa00: 0x202000, 0xb00: 0x8, 0xc00: 0x10200008, 0xd00: 0x202008, 0xe00: 0x2008, 0xf00: 0x10202000, 0x80: 0x10200000, 0x180: 0x10202008, 0x280: 0x8, 0x380: 0x200000, 0x480: 0x202008, 0x580: 0x10000008, 0x680: 0x10002000, 0x780: 0x2008, 0x880: 0x200008, 0x980: 0x2000, 0xa80: 0x10002008, 0xb80: 0x10200008, 0xc80: 0x0, 0xd80: 0x10202000, 0xe80: 0x202000, 0xf80: 0x10000000, 0x1000: 0x10002000, 0x1100: 0x10200008, 0x1200: 0x10202008, 0x1300: 0x2008, 0x1400: 0x200000, 0x1500: 0x10000000, 0x1600: 0x10000008, 0x1700: 0x202000, 0x1800: 0x202008, 0x1900: 0x0, 0x1a00: 0x8, 0x1b00: 0x10200000, 0x1c00: 0x2000, 0x1d00: 0x10002008, 0x1e00: 0x10202000, 0x1f00: 0x200008, 0x1080: 0x8, 0x1180: 0x202000, 0x1280: 0x200000, 0x1380: 0x10000008, 0x1480: 0x10002000, 0x1580: 0x2008, 0x1680: 0x10202008, 0x1780: 0x10200000, 0x1880: 0x10202000, 0x1980: 0x10200008, 0x1a80: 0x2000, 0x1b80: 0x202008, 0x1c80: 0x200008, 0x1d80: 0x0, 0x1e80: 0x10000000, 0x1f80: 0x10002008 }, { 0x0: 0x100000, 0x10: 0x2000401, 0x20: 0x400, 0x30: 0x100401, 0x40: 0x2100401, 0x50: 0x0, 0x60: 0x1, 0x70: 0x2100001, 0x80: 0x2000400, 0x90: 0x100001, 0xa0: 0x2000001, 0xb0: 0x2100400, 0xc0: 0x2100000, 0xd0: 0x401, 0xe0: 0x100400, 0xf0: 0x2000000, 0x8: 0x2100001, 0x18: 0x0, 0x28: 0x2000401, 0x38: 0x2100400, 0x48: 0x100000, 0x58: 0x2000001, 0x68: 0x2000000, 0x78: 0x401, 0x88: 0x100401, 0x98: 0x2000400, 0xa8: 0x2100000, 0xb8: 0x100001, 0xc8: 0x400, 0xd8: 0x2100401, 0xe8: 0x1, 0xf8: 0x100400, 0x100: 0x2000000, 0x110: 0x100000, 0x120: 0x2000401, 0x130: 0x2100001, 0x140: 0x100001, 0x150: 0x2000400, 0x160: 0x2100400, 0x170: 0x100401, 0x180: 0x401, 0x190: 0x2100401, 0x1a0: 0x100400, 0x1b0: 0x1, 0x1c0: 0x0, 0x1d0: 0x2100000, 0x1e0: 0x2000001, 0x1f0: 0x400, 0x108: 0x100400, 0x118: 0x2000401, 0x128: 0x2100001, 0x138: 0x1, 0x148: 0x2000000, 0x158: 0x100000, 0x168: 0x401, 0x178: 0x2100400, 0x188: 0x2000001, 0x198: 0x2100000, 0x1a8: 0x0, 0x1b8: 0x2100401, 0x1c8: 0x100401, 0x1d8: 0x400, 0x1e8: 0x2000400, 0x1f8: 0x100001 }, { 0x0: 0x8000820, 0x1: 0x20000, 0x2: 0x8000000, 0x3: 0x20, 0x4: 0x20020, 0x5: 0x8020820, 0x6: 0x8020800, 0x7: 0x800, 0x8: 0x8020000, 0x9: 0x8000800, 0xa: 0x20800, 0xb: 0x8020020, 0xc: 0x820, 0xd: 0x0, 0xe: 0x8000020, 0xf: 0x20820, 0x80000000: 0x800, 0x80000001: 0x8020820, 0x80000002: 0x8000820, 0x80000003: 0x8000000, 0x80000004: 0x8020000, 0x80000005: 0x20800, 0x80000006: 0x20820, 0x80000007: 0x20, 0x80000008: 0x8000020, 0x80000009: 0x820, 0x8000000a: 0x20020, 0x8000000b: 0x8020800, 0x8000000c: 0x0, 0x8000000d: 0x8020020, 0x8000000e: 0x8000800, 0x8000000f: 0x20000, 0x10: 0x20820, 0x11: 0x8020800, 0x12: 0x20, 0x13: 0x800, 0x14: 0x8000800, 0x15: 0x8000020, 0x16: 0x8020020, 0x17: 0x20000, 0x18: 0x0, 0x19: 0x20020, 0x1a: 0x8020000, 0x1b: 0x8000820, 0x1c: 0x8020820, 0x1d: 0x20800, 0x1e: 0x820, 0x1f: 0x8000000, 0x80000010: 0x20000, 0x80000011: 0x800, 0x80000012: 0x8020020, 0x80000013: 0x20820, 0x80000014: 0x20, 0x80000015: 0x8020000, 0x80000016: 0x8000000, 0x80000017: 0x8000820, 0x80000018: 0x8020820, 0x80000019: 0x8000020, 0x8000001a: 0x8000800, 0x8000001b: 0x0, 0x8000001c: 0x20800, 0x8000001d: 0x820, 0x8000001e: 0x20020, 0x8000001f: 0x8020800 } ]; // Masks that select the SBOX input var SBOX_MASK = [ 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000, 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f ]; /** * DES block cipher algorithm. */ var DES = C_algo.DES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Select 56 bits according to PC1 var keyBits = []; for (var i = 0; i < 56; i++) { var keyBitPos = PC1[i] - 1; keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1; } // Assemble 16 subkeys var subKeys = this._subKeys = []; for (var nSubKey = 0; nSubKey < 16; nSubKey++) { // Create subkey var subKey = subKeys[nSubKey] = []; // Shortcut var bitShift = BIT_SHIFTS[nSubKey]; // Select 48 bits according to PC2 for (var i = 0; i < 24; i++) { // Select from the left 28 key bits subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6); // Select from the right 28 key bits subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6); } // Since each subkey is applied to an expanded 32-bit input, // the subkey can be broken into 8 values scaled to 32-bits, // which allows the key to be used without expansion subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31); for (var i = 1; i < 7; i++) { subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3); } subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27); } // Compute inverse subkeys var invSubKeys = this._invSubKeys = []; for (var i = 0; i < 16; i++) { invSubKeys[i] = subKeys[15 - i]; } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._subKeys); }, decryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._invSubKeys); }, _doCryptBlock: function (M, offset, subKeys) { // Get input this._lBlock = M[offset]; this._rBlock = M[offset + 1]; // Initial permutation exchangeLR.call(this, 4, 0x0f0f0f0f); exchangeLR.call(this, 16, 0x0000ffff); exchangeRL.call(this, 2, 0x33333333); exchangeRL.call(this, 8, 0x00ff00ff); exchangeLR.call(this, 1, 0x55555555); // Rounds for (var round = 0; round < 16; round++) { // Shortcuts var subKey = subKeys[round]; var lBlock = this._lBlock; var rBlock = this._rBlock; // Feistel function var f = 0; for (var i = 0; i < 8; i++) { f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0]; } this._lBlock = rBlock; this._rBlock = lBlock ^ f; } // Undo swap from last round var t = this._lBlock; this._lBlock = this._rBlock; this._rBlock = t; // Final permutation exchangeLR.call(this, 1, 0x55555555); exchangeRL.call(this, 8, 0x00ff00ff); exchangeRL.call(this, 2, 0x33333333); exchangeLR.call(this, 16, 0x0000ffff); exchangeLR.call(this, 4, 0x0f0f0f0f); // Set output M[offset] = this._lBlock; M[offset + 1] = this._rBlock; }, keySize: 64/32, ivSize: 64/32, blockSize: 64/32 }); // Swap bits across the left and right words function exchangeLR(offset, mask) { var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask; this._rBlock ^= t; this._lBlock ^= t << offset; } function exchangeRL(offset, mask) { var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask; this._lBlock ^= t; this._rBlock ^= t << offset; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg); * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg); */ C.DES = BlockCipher._createHelper(DES); /** * Triple-DES block cipher algorithm. */ var TripleDES = C_algo.TripleDES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Create DES instances this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2))); this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4))); this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6))); }, encryptBlock: function (M, offset) { this._des1.encryptBlock(M, offset); this._des2.decryptBlock(M, offset); this._des3.encryptBlock(M, offset); }, decryptBlock: function (M, offset) { this._des3.decryptBlock(M, offset); this._des2.encryptBlock(M, offset); this._des1.decryptBlock(M, offset); }, keySize: 192/32, ivSize: 64/32, blockSize: 64/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg); * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg); */ C.TripleDES = BlockCipher._createHelper(TripleDES); }()); return CryptoJS.TripleDES; })); },{"./cipher-core":43,"./core":44,"./enc-base64":45,"./evpkdf":47,"./md5":52}],75:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var X32WordArray = C_lib.WordArray; /** * x64 namespace. */ var C_x64 = C.x64 = {}; /** * A 64-bit word. */ var X64Word = C_x64.Word = Base.extend({ /** * Initializes a newly created 64-bit word. * * @param {number} high The high 32 bits. * @param {number} low The low 32 bits. * * @example * * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607); */ init: function (high, low) { this.high = high; this.low = low; } /** * Bitwise NOTs this word. * * @return {X64Word} A new x64-Word object after negating. * * @example * * var negated = x64Word.not(); */ // not: function () { // var high = ~this.high; // var low = ~this.low; // return X64Word.create(high, low); // }, /** * Bitwise ANDs this word with the passed word. * * @param {X64Word} word The x64-Word to AND with this word. * * @return {X64Word} A new x64-Word object after ANDing. * * @example * * var anded = x64Word.and(anotherX64Word); */ // and: function (word) { // var high = this.high & word.high; // var low = this.low & word.low; // return X64Word.create(high, low); // }, /** * Bitwise ORs this word with the passed word. * * @param {X64Word} word The x64-Word to OR with this word. * * @return {X64Word} A new x64-Word object after ORing. * * @example * * var ored = x64Word.or(anotherX64Word); */ // or: function (word) { // var high = this.high | word.high; // var low = this.low | word.low; // return X64Word.create(high, low); // }, /** * Bitwise XORs this word with the passed word. * * @param {X64Word} word The x64-Word to XOR with this word. * * @return {X64Word} A new x64-Word object after XORing. * * @example * * var xored = x64Word.xor(anotherX64Word); */ // xor: function (word) { // var high = this.high ^ word.high; // var low = this.low ^ word.low; // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the left. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftL(25); */ // shiftL: function (n) { // if (n < 32) { // var high = (this.high << n) | (this.low >>> (32 - n)); // var low = this.low << n; // } else { // var high = this.low << (n - 32); // var low = 0; // } // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the right. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftR(7); */ // shiftR: function (n) { // if (n < 32) { // var low = (this.low >>> n) | (this.high << (32 - n)); // var high = this.high >>> n; // } else { // var low = this.high >>> (n - 32); // var high = 0; // } // return X64Word.create(high, low); // }, /** * Rotates this word n bits to the left. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotL(25); */ // rotL: function (n) { // return this.shiftL(n).or(this.shiftR(64 - n)); // }, /** * Rotates this word n bits to the right. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotR(7); */ // rotR: function (n) { // return this.shiftR(n).or(this.shiftL(64 - n)); // }, /** * Adds this word with the passed word. * * @param {X64Word} word The x64-Word to add with this word. * * @return {X64Word} A new x64-Word object after adding. * * @example * * var added = x64Word.add(anotherX64Word); */ // add: function (word) { // var low = (this.low + word.low) | 0; // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0; // var high = (this.high + word.high + carry) | 0; // return X64Word.create(high, low); // } }); /** * An array of 64-bit words. * * @property {Array} words The array of CryptoJS.x64.Word objects. * @property {number} sigBytes The number of significant bytes in this word array. */ var X64WordArray = C_x64.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.x64.WordArray.create(); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ]); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ], 10); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 8; } }, /** * Converts this 64-bit word array to a 32-bit word array. * * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array. * * @example * * var x32WordArray = x64WordArray.toX32(); */ toX32: function () { // Shortcuts var x64Words = this.words; var x64WordsLength = x64Words.length; // Convert var x32Words = []; for (var i = 0; i < x64WordsLength; i++) { var x64Word = x64Words[i]; x32Words.push(x64Word.high); x32Words.push(x64Word.low); } return X32WordArray.create(x32Words, this.sigBytes); }, /** * Creates a copy of this word array. * * @return {X64WordArray} The clone. * * @example * * var clone = x64WordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); // Clone "words" array var words = clone.words = this.words.slice(0); // Clone each X64Word object var wordsLength = words.length; for (var i = 0; i < wordsLength; i++) { words[i] = words[i].clone(); } return clone; } }); }()); return CryptoJS; })); },{"./core":44}],76:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = setTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; clearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { setTimeout(drainQueue, 0); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],77:[function(_dereq_,module,exports){ (function (process,global){ /*! localForage -- Offline Storage, Improved Version 1.3.0 https://mozilla.github.io/localForage (c) 2013-2015 Mozilla, Apache License 2.0 */ (function() { var define, requireModule, _dereq_, requirejs; (function() { var registry = {}, seen = {}; define = function(name, deps, callback) { registry[name] = { deps: deps, callback: callback }; }; requirejs = _dereq_ = requireModule = function(name) { requirejs._eak_seen = registry; if (seen[name]) { return seen[name]; } seen[name] = {}; if (!registry[name]) { throw new Error("Could not find module " + name); } var mod = registry[name], deps = mod.deps, callback = mod.callback, reified = [], exports; for (var i=0, l=deps.length; i<l; i++) { if (deps[i] === 'exports') { reified.push(exports = {}); } else { reified.push(requireModule(resolve(deps[i]))); } } var value = callback.apply(this, reified); return seen[name] = exports || value; function resolve(child) { if (child.charAt(0) !== '.') { return child; } var parts = child.split("/"); var parentBase = name.split("/").slice(0, -1); for (var i=0, l=parts.length; i<l; i++) { var part = parts[i]; if (part === '..') { parentBase.pop(); } else if (part === '.') { continue; } else { parentBase.push(part); } } return parentBase.join("/"); } }; })(); define("promise/all", ["./utils","exports"], function(__dependency1__, __exports__) { "use strict"; /* global toString */ var isArray = __dependency1__.isArray; var isFunction = __dependency1__.isFunction; /** Returns a promise that is fulfilled when all the given promises have been fulfilled, or rejected if any of them become rejected. The return promise is fulfilled with an array that gives all the values in the order they were passed in the `promises` array argument. Example: ```javascript var promise1 = RSVP.resolve(1); var promise2 = RSVP.resolve(2); var promise3 = RSVP.resolve(3); var promises = [ promise1, promise2, promise3 ]; RSVP.all(promises).then(function(array){ // The array here would be [ 1, 2, 3 ]; }); ``` If any of the `promises` given to `RSVP.all` are rejected, the first promise that is rejected will be given as an argument to the returned promises's rejection handler. For example: Example: ```javascript var promise1 = RSVP.resolve(1); var promise2 = RSVP.reject(new Error("2")); var promise3 = RSVP.reject(new Error("3")); var promises = [ promise1, promise2, promise3 ]; RSVP.all(promises).then(function(array){ // Code here never runs because there are rejected promises! }, function(error) { // error.message === "2" }); ``` @method all @for RSVP @param {Array} promises @param {String} label @return {Promise} promise that is fulfilled when all `promises` have been fulfilled, or rejected if any of them become rejected. */ function all(promises) { /*jshint validthis:true */ var Promise = this; if (!isArray(promises)) { throw new TypeError('You must pass an array to all.'); } return new Promise(function(resolve, reject) { var results = [], remaining = promises.length, promise; if (remaining === 0) { resolve([]); } function resolver(index) { return function(value) { resolveAll(index, value); }; } function resolveAll(index, value) { results[index] = value; if (--remaining === 0) { resolve(results); } } for (var i = 0; i < promises.length; i++) { promise = promises[i]; if (promise && isFunction(promise.then)) { promise.then(resolver(i), reject); } else { resolveAll(i, promise); } } }); } __exports__.all = all; }); define("promise/asap", ["exports"], function(__exports__) { "use strict"; var browserGlobal = (typeof window !== 'undefined') ? window : {}; var BrowserMutationObserver = browserGlobal.MutationObserver || browserGlobal.WebKitMutationObserver; var local = (typeof global !== 'undefined') ? global : (this === undefined? window:this); // node function useNextTick() { return function() { process.nextTick(flush); }; } function useMutationObserver() { var iterations = 0; var observer = new BrowserMutationObserver(flush); var node = document.createTextNode(''); observer.observe(node, { characterData: true }); return function() { node.data = (iterations = ++iterations % 2); }; } function useSetTimeout() { return function() { local.setTimeout(flush, 1); }; } var queue = []; function flush() { for (var i = 0; i < queue.length; i++) { var tuple = queue[i]; var callback = tuple[0], arg = tuple[1]; callback(arg); } queue = []; } var scheduleFlush; // Decide what async method to use to triggering processing of queued callbacks: if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleFlush = useNextTick(); } else if (BrowserMutationObserver) { scheduleFlush = useMutationObserver(); } else { scheduleFlush = useSetTimeout(); } function asap(callback, arg) { var length = queue.push([callback, arg]); if (length === 1) { // If length is 1, that means that we need to schedule an async flush. // If additional callbacks are queued before the queue is flushed, they // will be processed by this flush that we are scheduling. scheduleFlush(); } } __exports__.asap = asap; }); define("promise/config", ["exports"], function(__exports__) { "use strict"; var config = { instrument: false }; function configure(name, value) { if (arguments.length === 2) { config[name] = value; } else { return config[name]; } } __exports__.config = config; __exports__.configure = configure; }); define("promise/polyfill", ["./promise","./utils","exports"], function(__dependency1__, __dependency2__, __exports__) { "use strict"; /*global self*/ var RSVPPromise = __dependency1__.Promise; var isFunction = __dependency2__.isFunction; function polyfill() { var local; if (typeof global !== 'undefined') { local = global; } else if (typeof window !== 'undefined' && window.document) { local = window; } else { local = self; } var es6PromiseSupport = "Promise" in local && // Some of these methods are missing from // Firefox/Chrome experimental implementations "resolve" in local.Promise && "reject" in local.Promise && "all" in local.Promise && "race" in local.Promise && // Older version of the spec had a resolver object // as the arg rather than a function (function() { var resolve; new local.Promise(function(r) { resolve = r; }); return isFunction(resolve); }()); if (!es6PromiseSupport) { local.Promise = RSVPPromise; } } __exports__.polyfill = polyfill; }); define("promise/promise", ["./config","./utils","./all","./race","./resolve","./reject","./asap","exports"], function(__dependency1__, __dependency2__, __dependency3__, __dependency4__, __dependency5__, __dependency6__, __dependency7__, __exports__) { "use strict"; var config = __dependency1__.config; var configure = __dependency1__.configure; var objectOrFunction = __dependency2__.objectOrFunction; var isFunction = __dependency2__.isFunction; var now = __dependency2__.now; var all = __dependency3__.all; var race = __dependency4__.race; var staticResolve = __dependency5__.resolve; var staticReject = __dependency6__.reject; var asap = __dependency7__.asap; var counter = 0; config.async = asap; // default async is asap; function Promise(resolver) { if (!isFunction(resolver)) { throw new TypeError('You must pass a resolver function as the first argument to the promise constructor'); } if (!(this instanceof Promise)) { throw new TypeError("Failed to construct 'Promise': Please use the 'new' operator, this object constructor cannot be called as a function."); } this._subscribers = []; invokeResolver(resolver, this); } function invokeResolver(resolver, promise) { function resolvePromise(value) { resolve(promise, value); } function rejectPromise(reason) { reject(promise, reason); } try { resolver(resolvePromise, rejectPromise); } catch(e) { rejectPromise(e); } } function invokeCallback(settled, promise, callback, detail) { var hasCallback = isFunction(callback), value, error, succeeded, failed; if (hasCallback) { try { value = callback(detail); succeeded = true; } catch(e) { failed = true; error = e; } } else { value = detail; succeeded = true; } if (handleThenable(promise, value)) { return; } else if (hasCallback && succeeded) { resolve(promise, value); } else if (failed) { reject(promise, error); } else if (settled === FULFILLED) { resolve(promise, value); } else if (settled === REJECTED) { reject(promise, value); } } var PENDING = void 0; var SEALED = 0; var FULFILLED = 1; var REJECTED = 2; function subscribe(parent, child, onFulfillment, onRejection) { var subscribers = parent._subscribers; var length = subscribers.length; subscribers[length] = child; subscribers[length + FULFILLED] = onFulfillment; subscribers[length + REJECTED] = onRejection; } function publish(promise, settled) { var child, callback, subscribers = promise._subscribers, detail = promise._detail; for (var i = 0; i < subscribers.length; i += 3) { child = subscribers[i]; callback = subscribers[i + settled]; invokeCallback(settled, child, callback, detail); } promise._subscribers = null; } Promise.prototype = { constructor: Promise, _state: undefined, _detail: undefined, _subscribers: undefined, then: function(onFulfillment, onRejection) { var promise = this; var thenPromise = new this.constructor(function() {}); if (this._state) { var callbacks = arguments; config.async(function invokePromiseCallback() { invokeCallback(promise._state, thenPromise, callbacks[promise._state - 1], promise._detail); }); } else { subscribe(this, thenPromise, onFulfillment, onRejection); } return thenPromise; }, 'catch': function(onRejection) { return this.then(null, onRejection); } }; Promise.all = all; Promise.race = race; Promise.resolve = staticResolve; Promise.reject = staticReject; function handleThenable(promise, value) { var then = null, resolved; try { if (promise === value) { throw new TypeError("A promises callback cannot return that same promise."); } if (objectOrFunction(value)) { then = value.then; if (isFunction(then)) { then.call(value, function(val) { if (resolved) { return true; } resolved = true; if (value !== val) { resolve(promise, val); } else { fulfill(promise, val); } }, function(val) { if (resolved) { return true; } resolved = true; reject(promise, val); }); return true; } } } catch (error) { if (resolved) { return true; } reject(promise, error); return true; } return false; } function resolve(promise, value) { if (promise === value) { fulfill(promise, value); } else if (!handleThenable(promise, value)) { fulfill(promise, value); } } function fulfill(promise, value) { if (promise._state !== PENDING) { return; } promise._state = SEALED; promise._detail = value; config.async(publishFulfillment, promise); } function reject(promise, reason) { if (promise._state !== PENDING) { return; } promise._state = SEALED; promise._detail = reason; config.async(publishRejection, promise); } function publishFulfillment(promise) { publish(promise, promise._state = FULFILLED); } function publishRejection(promise) { publish(promise, promise._state = REJECTED); } __exports__.Promise = Promise; }); define("promise/race", ["./utils","exports"], function(__dependency1__, __exports__) { "use strict"; /* global toString */ var isArray = __dependency1__.isArray; /** `RSVP.race` allows you to watch a series of promises and act as soon as the first promise given to the `promises` argument fulfills or rejects. Example: ```javascript var promise1 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ resolve("promise 1"); }, 200); }); var promise2 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ resolve("promise 2"); }, 100); }); RSVP.race([promise1, promise2]).then(function(result){ // result === "promise 2" because it was resolved before promise1 // was resolved. }); ``` `RSVP.race` is deterministic in that only the state of the first completed promise matters. For example, even if other promises given to the `promises` array argument are resolved, but the first completed promise has become rejected before the other promises became fulfilled, the returned promise will become rejected: ```javascript var promise1 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ resolve("promise 1"); }, 200); }); var promise2 = new RSVP.Promise(function(resolve, reject){ setTimeout(function(){ reject(new Error("promise 2")); }, 100); }); RSVP.race([promise1, promise2]).then(function(result){ // Code here never runs because there are rejected promises! }, function(reason){ // reason.message === "promise2" because promise 2 became rejected before // promise 1 became fulfilled }); ``` @method race @for RSVP @param {Array} promises array of promises to observe @param {String} label optional string for describing the promise returned. Useful for tooling. @return {Promise} a promise that becomes fulfilled with the value the first completed promises is resolved with if the first completed promise was fulfilled, or rejected with the reason that the first completed promise was rejected with. */ function race(promises) { /*jshint validthis:true */ var Promise = this; if (!isArray(promises)) { throw new TypeError('You must pass an array to race.'); } return new Promise(function(resolve, reject) { var results = [], promise; for (var i = 0; i < promises.length; i++) { promise = promises[i]; if (promise && typeof promise.then === 'function') { promise.then(resolve, reject); } else { resolve(promise); } } }); } __exports__.race = race; }); define("promise/reject", ["exports"], function(__exports__) { "use strict"; /** `RSVP.reject` returns a promise that will become rejected with the passed `reason`. `RSVP.reject` is essentially shorthand for the following: ```javascript var promise = new RSVP.Promise(function(resolve, reject){ reject(new Error('WHOOPS')); }); promise.then(function(value){ // Code here doesn't run because the promise is rejected! }, function(reason){ // reason.message === 'WHOOPS' }); ``` Instead of writing the above, your code now simply becomes the following: ```javascript var promise = RSVP.reject(new Error('WHOOPS')); promise.then(function(value){ // Code here doesn't run because the promise is rejected! }, function(reason){ // reason.message === 'WHOOPS' }); ``` @method reject @for RSVP @param {Any} reason value that the returned promise will be rejected with. @param {String} label optional string for identifying the returned promise. Useful for tooling. @return {Promise} a promise that will become rejected with the given `reason`. */ function reject(reason) { /*jshint validthis:true */ var Promise = this; return new Promise(function (resolve, reject) { reject(reason); }); } __exports__.reject = reject; }); define("promise/resolve", ["exports"], function(__exports__) { "use strict"; function resolve(value) { /*jshint validthis:true */ if (value && typeof value === 'object' && value.constructor === this) { return value; } var Promise = this; return new Promise(function(resolve) { resolve(value); }); } __exports__.resolve = resolve; }); define("promise/utils", ["exports"], function(__exports__) { "use strict"; function objectOrFunction(x) { return isFunction(x) || (typeof x === "object" && x !== null); } function isFunction(x) { return typeof x === "function"; } function isArray(x) { return Object.prototype.toString.call(x) === "[object Array]"; } // Date.now is not available in browsers < IE9 // https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Date/now#Compatibility var now = Date.now || function() { return new Date().getTime(); }; __exports__.objectOrFunction = objectOrFunction; __exports__.isFunction = isFunction; __exports__.isArray = isArray; __exports__.now = now; }); requireModule('promise/polyfill').polyfill(); }());(function webpackUniversalModuleDefinition(root, factory) { if(typeof exports === 'object' && typeof module === 'object') module.exports = factory(); else if(typeof define === 'function' && define.amd) define([], factory); else if(typeof exports === 'object') exports["localforage"] = factory(); else root["localforage"] = factory(); })(this, function() { return /******/ (function(modules) { // webpackBootstrap /******/ // The module cache /******/ var installedModules = {}; /******/ // The require function /******/ function __webpack_require__(moduleId) { /******/ // Check if module is in cache /******/ if(installedModules[moduleId]) /******/ return installedModules[moduleId].exports; /******/ // Create a new module (and put it into the cache) /******/ var module = installedModules[moduleId] = { /******/ exports: {}, /******/ id: moduleId, /******/ loaded: false /******/ }; /******/ // Execute the module function /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__); /******/ // Flag the module as loaded /******/ module.loaded = true; /******/ // Return the exports of the module /******/ return module.exports; /******/ } /******/ // expose the modules object (__webpack_modules__) /******/ __webpack_require__.m = modules; /******/ // expose the module cache /******/ __webpack_require__.c = installedModules; /******/ // __webpack_public_path__ /******/ __webpack_require__.p = ""; /******/ // Load entry module and return exports /******/ return __webpack_require__(0); /******/ }) /************************************************************************/ /******/ ([ /* 0 */ /***/ function(module, exports, __webpack_require__) { 'use strict'; exports.__esModule = true; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } } (function () { 'use strict'; // Custom drivers are stored here when `defineDriver()` is called. // They are shared across all instances of localForage. var CustomDrivers = {}; var DriverType = { INDEXEDDB: 'asyncStorage', LOCALSTORAGE: 'localStorageWrapper', WEBSQL: 'webSQLStorage' }; var DefaultDriverOrder = [DriverType.INDEXEDDB, DriverType.WEBSQL, DriverType.LOCALSTORAGE]; var LibraryMethods = ['clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem']; var DefaultConfig = { description: '', driver: DefaultDriverOrder.slice(), name: 'localforage', // Default DB size is _JUST UNDER_ 5MB, as it's the highest size // we can use without a prompt. size: 4980736, storeName: 'keyvaluepairs', version: 1.0 }; // Check to see if IndexedDB is available and if it is the latest // implementation; it's our preferred backend library. We use "_spec_test" // as the name of the database because it's not the one we'll operate on, // but it's useful to make sure its using the right spec. // See: https://github.com/mozilla/localForage/issues/128 var driverSupport = (function (self) { // Initialize IndexedDB; fall back to vendor-prefixed versions // if needed. var indexedDB = indexedDB || self.indexedDB || self.webkitIndexedDB || self.mozIndexedDB || self.OIndexedDB || self.msIndexedDB; var result = {}; result[DriverType.WEBSQL] = !!self.openDatabase; result[DriverType.INDEXEDDB] = !!(function () { // We mimic PouchDB here; just UA test for Safari (which, as of // iOS 8/Yosemite, doesn't properly support IndexedDB). // IndexedDB support is broken and different from Blink's. // This is faster than the test case (and it's sync), so we just // do this. *SIGH* // http://bl.ocks.org/nolanlawson/raw/c83e9039edf2278047e9/ // // We test for openDatabase because IE Mobile identifies itself // as Safari. Oh the lulz... if (typeof self.openDatabase !== 'undefined' && self.navigator && self.navigator.userAgent && /Safari/.test(self.navigator.userAgent) && !/Chrome/.test(self.navigator.userAgent)) { return false; } try { return indexedDB && typeof indexedDB.open === 'function' && // Some Samsung/HTC Android 4.0-4.3 devices // have older IndexedDB specs; if this isn't available // their IndexedDB is too old for us to use. // (Replaces the onupgradeneeded test.) typeof self.IDBKeyRange !== 'undefined'; } catch (e) { return false; } })(); result[DriverType.LOCALSTORAGE] = !!(function () { try { return self.localStorage && 'setItem' in self.localStorage && self.localStorage.setItem; } catch (e) { return false; } })(); return result; })(this); var isArray = Array.isArray || function (arg) { return Object.prototype.toString.call(arg) === '[object Array]'; }; function callWhenReady(localForageInstance, libraryMethod) { localForageInstance[libraryMethod] = function () { var _args = arguments; return localForageInstance.ready().then(function () { return localForageInstance[libraryMethod].apply(localForageInstance, _args); }); }; } function extend() { for (var i = 1; i < arguments.length; i++) { var arg = arguments[i]; if (arg) { for (var key in arg) { if (arg.hasOwnProperty(key)) { if (isArray(arg[key])) { arguments[0][key] = arg[key].slice(); } else { arguments[0][key] = arg[key]; } } } } } return arguments[0]; } function isLibraryDriver(driverName) { for (var driver in DriverType) { if (DriverType.hasOwnProperty(driver) && DriverType[driver] === driverName) { return true; } } return false; } var LocalForage = (function () { function LocalForage(options) { _classCallCheck(this, LocalForage); this.INDEXEDDB = DriverType.INDEXEDDB; this.LOCALSTORAGE = DriverType.LOCALSTORAGE; this.WEBSQL = DriverType.WEBSQL; this._defaultConfig = extend({}, DefaultConfig); this._config = extend({}, this._defaultConfig, options); this._driverSet = null; this._initDriver = null; this._ready = false; this._dbInfo = null; this._wrapLibraryMethodsWithReady(); this.setDriver(this._config.driver); } // The actual localForage object that we expose as a module or via a // global. It's extended by pulling in one of our other libraries. // Set any config values for localForage; can be called anytime before // the first API call (e.g. `getItem`, `setItem`). // We loop through options so we don't overwrite existing config // values. LocalForage.prototype.config = function config(options) { // If the options argument is an object, we use it to set values. // Otherwise, we return either a specified config value or all // config values. if (typeof options === 'object') { // If localforage is ready and fully initialized, we can't set // any new configuration values. Instead, we return an error. if (this._ready) { return new Error("Can't call config() after localforage " + 'has been used.'); } for (var i in options) { if (i === 'storeName') { options[i] = options[i].replace(/\W/g, '_'); } this._config[i] = options[i]; } // after all config options are set and // the driver option is used, try setting it if ('driver' in options && options.driver) { this.setDriver(this._config.driver); } return true; } else if (typeof options === 'string') { return this._config[options]; } else { return this._config; } }; // Used to define a custom driver, shared across all instances of // localForage. LocalForage.prototype.defineDriver = function defineDriver(driverObject, callback, errorCallback) { var promise = new Promise(function (resolve, reject) { try { var driverName = driverObject._driver; var complianceError = new Error('Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver'); var namingError = new Error('Custom driver name already in use: ' + driverObject._driver); // A driver name should be defined and not overlap with the // library-defined, default drivers. if (!driverObject._driver) { reject(complianceError); return; } if (isLibraryDriver(driverObject._driver)) { reject(namingError); return; } var customDriverMethods = LibraryMethods.concat('_initStorage'); for (var i = 0; i < customDriverMethods.length; i++) { var customDriverMethod = customDriverMethods[i]; if (!customDriverMethod || !driverObject[customDriverMethod] || typeof driverObject[customDriverMethod] !== 'function') { reject(complianceError); return; } } var supportPromise = Promise.resolve(true); if ('_support' in driverObject) { if (driverObject._support && typeof driverObject._support === 'function') { supportPromise = driverObject._support(); } else { supportPromise = Promise.resolve(!!driverObject._support); } } supportPromise.then(function (supportResult) { driverSupport[driverName] = supportResult; CustomDrivers[driverName] = driverObject; resolve(); }, reject); } catch (e) { reject(e); } }); promise.then(callback, errorCallback); return promise; }; LocalForage.prototype.driver = function driver() { return this._driver || null; }; LocalForage.prototype.getDriver = function getDriver(driverName, callback, errorCallback) { var self = this; var getDriverPromise = (function () { if (isLibraryDriver(driverName)) { switch (driverName) { case self.INDEXEDDB: return new Promise(function (resolve, reject) { resolve(__webpack_require__(1)); }); case self.LOCALSTORAGE: return new Promise(function (resolve, reject) { resolve(__webpack_require__(2)); }); case self.WEBSQL: return new Promise(function (resolve, reject) { resolve(__webpack_require__(4)); }); } } else if (CustomDrivers[driverName]) { return Promise.resolve(CustomDrivers[driverName]); } return Promise.reject(new Error('Driver not found.')); })(); getDriverPromise.then(callback, errorCallback); return getDriverPromise; }; LocalForage.prototype.getSerializer = function getSerializer(callback) { var serializerPromise = new Promise(function (resolve, reject) { resolve(__webpack_require__(3)); }); if (callback && typeof callback === 'function') { serializerPromise.then(function (result) { callback(result); }); } return serializerPromise; }; LocalForage.prototype.ready = function ready(callback) { var self = this; var promise = self._driverSet.then(function () { if (self._ready === null) { self._ready = self._initDriver(); } return self._ready; }); promise.then(callback, callback); return promise; }; LocalForage.prototype.setDriver = function setDriver(drivers, callback, errorCallback) { var self = this; if (!isArray(drivers)) { drivers = [drivers]; } var supportedDrivers = this._getSupportedDrivers(drivers); function setDriverToConfig() { self._config.driver = self.driver(); } function initDriver(supportedDrivers) { return function () { var currentDriverIndex = 0; function driverPromiseLoop() { while (currentDriverIndex < supportedDrivers.length) { var driverName = supportedDrivers[currentDriverIndex]; currentDriverIndex++; self._dbInfo = null; self._ready = null; return self.getDriver(driverName).then(function (driver) { self._extend(driver); setDriverToConfig(); self._ready = self._initStorage(self._config); return self._ready; })['catch'](driverPromiseLoop); } setDriverToConfig(); var error = new Error('No available storage method found.'); self._driverSet = Promise.reject(error); return self._driverSet; } return driverPromiseLoop(); }; } // There might be a driver initialization in progress // so wait for it to finish in order to avoid a possible // race condition to set _dbInfo var oldDriverSetDone = this._driverSet !== null ? this._driverSet['catch'](function () { return Promise.resolve(); }) : Promise.resolve(); this._driverSet = oldDriverSetDone.then(function () { var driverName = supportedDrivers[0]; self._dbInfo = null; self._ready = null; return self.getDriver(driverName).then(function (driver) { self._driver = driver._driver; setDriverToConfig(); self._wrapLibraryMethodsWithReady(); self._initDriver = initDriver(supportedDrivers); }); })['catch'](function () { setDriverToConfig(); var error = new Error('No available storage method found.'); self._driverSet = Promise.reject(error); return self._driverSet; }); this._driverSet.then(callback, errorCallback); return this._driverSet; }; LocalForage.prototype.supports = function supports(driverName) { return !!driverSupport[driverName]; }; LocalForage.prototype._extend = function _extend(libraryMethodsAndProperties) { extend(this, libraryMethodsAndProperties); }; LocalForage.prototype._getSupportedDrivers = function _getSupportedDrivers(drivers) { var supportedDrivers = []; for (var i = 0, len = drivers.length; i < len; i++) { var driverName = drivers[i]; if (this.supports(driverName)) { supportedDrivers.push(driverName); } } return supportedDrivers; }; LocalForage.prototype._wrapLibraryMethodsWithReady = function _wrapLibraryMethodsWithReady() { // Add a stub for each driver API method that delays the call to the // corresponding driver method until localForage is ready. These stubs // will be replaced by the driver methods as soon as the driver is // loaded, so there is no performance impact. for (var i = 0; i < LibraryMethods.length; i++) { callWhenReady(this, LibraryMethods[i]); } }; LocalForage.prototype.createInstance = function createInstance(options) { return new LocalForage(options); }; return LocalForage; })(); var localForage = new LocalForage(); exports['default'] = localForage; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 1 */ /***/ function(module, exports) { // Some code originally from async_storage.js in // [Gaia](https://github.com/mozilla-b2g/gaia). 'use strict'; exports.__esModule = true; (function () { 'use strict'; var globalObject = this; // Initialize IndexedDB; fall back to vendor-prefixed versions if needed. var indexedDB = indexedDB || this.indexedDB || this.webkitIndexedDB || this.mozIndexedDB || this.OIndexedDB || this.msIndexedDB; // If IndexedDB isn't available, we get outta here! if (!indexedDB) { return; } var DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support'; var supportsBlobs; var dbContexts; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (e) { if (e.name !== 'TypeError') { throw e; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Transform a binary string to an array buffer, because otherwise // weird stuff happens when you try to work with the binary string directly. // It is known. // From http://stackoverflow.com/questions/14967647/ (continues on next line) // encode-decode-image-with-base64-breaks-image (2013-04-21) function _binStringToArrayBuffer(bin) { var length = bin.length; var buf = new ArrayBuffer(length); var arr = new Uint8Array(buf); for (var i = 0; i < length; i++) { arr[i] = bin.charCodeAt(i); } return buf; } // Fetch a blob using ajax. This reveals bugs in Chrome < 43. // For details on all this junk: // https://github.com/nolanlawson/state-of-binary-data-in-the-browser#readme function _blobAjax(url) { return new Promise(function (resolve, reject) { var xhr = new XMLHttpRequest(); xhr.open('GET', url); xhr.withCredentials = true; xhr.responseType = 'arraybuffer'; xhr.onreadystatechange = function () { if (xhr.readyState !== 4) { return; } if (xhr.status === 200) { return resolve({ response: xhr.response, type: xhr.getResponseHeader('Content-Type') }); } reject({ status: xhr.status, response: xhr.response }); }; xhr.send(); }); } // // Detect blob support. Chrome didn't support it until version 38. // In version 37 they had a broken version where PNGs (and possibly // other binary types) aren't stored correctly, because when you fetch // them, the content type is always null. // // Furthermore, they have some outstanding bugs where blobs occasionally // are read by FileReader as null, or by ajax as 404s. // // Sadly we use the 404 bug to detect the FileReader bug, so if they // get fixed independently and released in different versions of Chrome, // then the bug could come back. So it's worthwhile to watch these issues: // 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916 // FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836 // function _checkBlobSupportWithoutCaching(idb) { return new Promise(function (resolve, reject) { var blob = _createBlob([''], { type: 'image/png' }); var txn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key'); txn.oncomplete = function () { // have to do it in a separate transaction, else the correct // content type is always returned var blobTxn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); var getBlobReq = blobTxn.objectStore(DETECT_BLOB_SUPPORT_STORE).get('key'); getBlobReq.onerror = reject; getBlobReq.onsuccess = function (e) { var storedBlob = e.target.result; var url = URL.createObjectURL(storedBlob); _blobAjax(url).then(function (res) { resolve(!!(res && res.type === 'image/png')); }, function () { resolve(false); }).then(function () { URL.revokeObjectURL(url); }); }; }; })['catch'](function () { return false; // error, so assume unsupported }); } function _checkBlobSupport(idb) { if (typeof supportsBlobs === 'boolean') { return Promise.resolve(supportsBlobs); } return _checkBlobSupportWithoutCaching(idb).then(function (value) { supportsBlobs = value; return supportsBlobs; }); } // encode a blob for indexeddb engines that don't support blobs function _encodeBlob(blob) { return new Promise(function (resolve, reject) { var reader = new FileReader(); reader.onerror = reject; reader.onloadend = function (e) { var base64 = btoa(e.target.result || ''); resolve({ __local_forage_encoded_blob: true, data: base64, type: blob.type }); }; reader.readAsBinaryString(blob); }); } // decode an encoded blob function _decodeBlob(encodedBlob) { var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data)); return _createBlob([arrayBuff], { type: encodedBlob.type }); } // is this one of our fancy encoded blobs? function _isEncodedBlob(value) { return value && value.__local_forage_encoded_blob; } // Open the IndexedDB database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } // Initialize a singleton container for all running localForages. if (!dbContexts) { dbContexts = {}; } // Get the current context of the database; var dbContext = dbContexts[dbInfo.name]; // ...or create a new context. if (!dbContext) { dbContext = { // Running localForages sharing a database. forages: [], // Shared database. db: null }; // Register the new context in the global container. dbContexts[dbInfo.name] = dbContext; } // Register itself as a running localForage in the current context. dbContext.forages.push(this); // Create an array of readiness of the related localForages. var readyPromises = []; function ignoreErrors() { // Don't handle errors here, // just makes sure related localForages aren't pending. return Promise.resolve(); } for (var j = 0; j < dbContext.forages.length; j++) { var forage = dbContext.forages[j]; if (forage !== this) { // Don't wait for itself... readyPromises.push(forage.ready()['catch'](ignoreErrors)); } } // Take a snapshot of the related localForages. var forages = dbContext.forages.slice(0); // Initialize the connection process only when // all the related localForages aren't pending. return Promise.all(readyPromises).then(function () { dbInfo.db = dbContext.db; // Get the connection or open a new one without upgrade. return _getOriginalConnection(dbInfo); }).then(function (db) { dbInfo.db = db; if (_isUpgradeNeeded(dbInfo, self._defaultConfig.version)) { // Reopen the database for upgrading. return _getUpgradedConnection(dbInfo); } return db; }).then(function (db) { dbInfo.db = dbContext.db = db; self._dbInfo = dbInfo; // Share the final connection amongst related localForages. for (var k in forages) { var forage = forages[k]; if (forage !== self) { // Self is already up-to-date. forage._dbInfo.db = dbInfo.db; forage._dbInfo.version = dbInfo.version; } } }); } function _getOriginalConnection(dbInfo) { return _getConnection(dbInfo, false); } function _getUpgradedConnection(dbInfo) { return _getConnection(dbInfo, true); } function _getConnection(dbInfo, upgradeNeeded) { return new Promise(function (resolve, reject) { if (dbInfo.db) { if (upgradeNeeded) { dbInfo.db.close(); } else { return resolve(dbInfo.db); } } var dbArgs = [dbInfo.name]; if (upgradeNeeded) { dbArgs.push(dbInfo.version); } var openreq = indexedDB.open.apply(indexedDB, dbArgs); if (upgradeNeeded) { openreq.onupgradeneeded = function (e) { var db = openreq.result; try { db.createObjectStore(dbInfo.storeName); if (e.oldVersion <= 1) { // Added when support for blob shims was added db.createObjectStore(DETECT_BLOB_SUPPORT_STORE); } } catch (ex) { if (ex.name === 'ConstraintError') { globalObject.console.warn('The database "' + dbInfo.name + '"' + ' has been upgraded from version ' + e.oldVersion + ' to version ' + e.newVersion + ', but the storage "' + dbInfo.storeName + '" already exists.'); } else { throw ex; } } }; } openreq.onerror = function () { reject(openreq.error); }; openreq.onsuccess = function () { resolve(openreq.result); }; }); } function _isUpgradeNeeded(dbInfo, defaultVersion) { if (!dbInfo.db) { return true; } var isNewStore = !dbInfo.db.objectStoreNames.contains(dbInfo.storeName); var isDowngrade = dbInfo.version < dbInfo.db.version; var isUpgrade = dbInfo.version > dbInfo.db.version; if (isDowngrade) { // If the version is not the default one // then warn for impossible downgrade. if (dbInfo.version !== defaultVersion) { globalObject.console.warn('The database "' + dbInfo.name + '"' + ' can\'t be downgraded from version ' + dbInfo.db.version + ' to version ' + dbInfo.version + '.'); } // Align the versions to prevent errors. dbInfo.version = dbInfo.db.version; } if (isUpgrade || isNewStore) { // If the store is new then increment the version (if needed). // This will trigger an "upgradeneeded" event which is required // for creating a store. if (isNewStore) { var incVersion = dbInfo.db.version + 1; if (incVersion > dbInfo.version) { dbInfo.version = incVersion; } } return true; } return false; } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.get(key); req.onsuccess = function () { var value = req.result; if (value === undefined) { value = null; } if (_isEncodedBlob(value)) { value = _decodeBlob(value); } resolve(value); }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Iterate over all items stored in database. function iterate(iterator, callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.openCursor(); var iterationNumber = 1; req.onsuccess = function () { var cursor = req.result; if (cursor) { var value = cursor.value; if (_isEncodedBlob(value)) { value = _decodeBlob(value); } var result = iterator(value, cursor.key, iterationNumber++); if (result !== void 0) { resolve(result); } else { cursor['continue'](); } } else { resolve(); } }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { var dbInfo; self.ready().then(function () { dbInfo = self._dbInfo; return _checkBlobSupport(dbInfo.db); }).then(function (blobSupport) { if (!blobSupport && value instanceof Blob) { return _encodeBlob(value); } return value; }).then(function (value) { var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // The reason we don't _save_ null is because IE 10 does // not support saving the `null` type in IndexedDB. How // ironic, given the bug below! // See: https://github.com/mozilla/localForage/issues/161 if (value === null) { value = undefined; } var req = store.put(value, key); transaction.oncomplete = function () { // Cast to undefined so the value passed to // callback/promise is the same as what one would get out // of `getItem()` later. This leads to some weirdness // (setItem('foo', undefined) will return `null`), but // it's not my fault localStorage is our baseline and that // it's weird. if (value === undefined) { value = null; } resolve(value); }; transaction.onabort = transaction.onerror = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // We use a Grunt task to make this safe for IE and some // versions of Android (including those used by Cordova). // Normally IE won't like `['delete']()` and will insist on // using `['delete']()`, but we have a build step that // fixes this for us now. var req = store['delete'](key); transaction.oncomplete = function () { resolve(); }; transaction.onerror = function () { reject(req.error); }; // The request will be also be aborted if we've exceeded our storage // space. transaction.onabort = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function clear(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); var req = store.clear(); transaction.oncomplete = function () { resolve(); }; transaction.onabort = transaction.onerror = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function length(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.count(); req.onsuccess = function () { resolve(req.result); }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function key(n, callback) { var self = this; var promise = new Promise(function (resolve, reject) { if (n < 0) { resolve(null); return; } self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var advanced = false; var req = store.openCursor(); req.onsuccess = function () { var cursor = req.result; if (!cursor) { // this means there weren't enough keys resolve(null); return; } if (n === 0) { // We have the first key, return it if that's what they // wanted. resolve(cursor.key); } else { if (!advanced) { // Otherwise, ask the cursor to skip ahead n // records. advanced = true; cursor.advance(n); } else { // When we get here, we've got the nth key. resolve(cursor.key); } } }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.openCursor(); var keys = []; req.onsuccess = function () { var cursor = req.result; if (!cursor) { resolve(keys); return; } keys.push(cursor.key); cursor['continue'](); }; req.onerror = function () { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } var asyncStorage = { _driver: 'asyncStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; exports['default'] = asyncStorage; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 2 */ /***/ function(module, exports, __webpack_require__) { // If IndexedDB isn't available, we'll fall back to localStorage. // Note that this will have considerable performance and storage // side-effects (all data will be serialized on save and only data that // can be converted to a string via `JSON.stringify()` will be saved). 'use strict'; exports.__esModule = true; (function () { 'use strict'; var globalObject = this; var localStorage = null; // If the app is running inside a Google Chrome packaged webapp, or some // other context where localStorage isn't available, we don't use // localStorage. This feature detection is preferred over the old // `if (window.chrome && window.chrome.runtime)` code. // See: https://github.com/mozilla/localForage/issues/68 try { // If localStorage isn't available, we get outta here! // This should be inside a try catch if (!this.localStorage || !('setItem' in this.localStorage)) { return; } // Initialize localStorage and create a variable to use throughout // the code. localStorage = this.localStorage; } catch (e) { return; } // Config the localStorage backend, using options set in the config. function _initStorage(options) { var self = this; var dbInfo = {}; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } dbInfo.keyPrefix = dbInfo.name + '/'; if (dbInfo.storeName !== self._defaultConfig.storeName) { dbInfo.keyPrefix += dbInfo.storeName + '/'; } self._dbInfo = dbInfo; return new Promise(function (resolve, reject) { resolve(__webpack_require__(3)); }).then(function (lib) { dbInfo.serializer = lib; return Promise.resolve(); }); } // Remove all keys from the datastore, effectively destroying all data in // the app's key/value store! function clear(callback) { var self = this; var promise = self.ready().then(function () { var keyPrefix = self._dbInfo.keyPrefix; for (var i = localStorage.length - 1; i >= 0; i--) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) === 0) { localStorage.removeItem(key); } } }); executeCallback(promise, callback); return promise; } // Retrieve an item from the store. Unlike the original async_storage // library in Gaia, we don't modify return values at all. If a key's value // is `undefined`, we pass that value to the callback function. function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var result = localStorage.getItem(dbInfo.keyPrefix + key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the key // is likely undefined and we'll pass it straight to the // callback. if (result) { result = dbInfo.serializer.deserialize(result); } return result; }); executeCallback(promise, callback); return promise; } // Iterate over all items in the store. function iterate(iterator, callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var keyPrefix = dbInfo.keyPrefix; var keyPrefixLength = keyPrefix.length; var length = localStorage.length; // We use a dedicated iterator instead of the `i` variable below // so other keys we fetch in localStorage aren't counted in // the `iterationNumber` argument passed to the `iterate()` // callback. // // See: github.com/mozilla/localForage/pull/435#discussion_r38061530 var iterationNumber = 1; for (var i = 0; i < length; i++) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) !== 0) { continue; } var value = localStorage.getItem(key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the // key is likely undefined and we'll pass it straight // to the iterator. if (value) { value = dbInfo.serializer.deserialize(value); } value = iterator(value, key.substring(keyPrefixLength), iterationNumber++); if (value !== void 0) { return value; } } }); executeCallback(promise, callback); return promise; } // Same as localStorage's key() method, except takes a callback. function key(n, callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var result; try { result = localStorage.key(n); } catch (error) { result = null; } // Remove the prefix from the key, if a key is found. if (result) { result = result.substring(dbInfo.keyPrefix.length); } return result; }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var length = localStorage.length; var keys = []; for (var i = 0; i < length; i++) { if (localStorage.key(i).indexOf(dbInfo.keyPrefix) === 0) { keys.push(localStorage.key(i).substring(dbInfo.keyPrefix.length)); } } return keys; }); executeCallback(promise, callback); return promise; } // Supply the number of keys in the datastore to the callback function. function length(callback) { var self = this; var promise = self.keys().then(function (keys) { return keys.length; }); executeCallback(promise, callback); return promise; } // Remove an item from the store, nice and simple. function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { var dbInfo = self._dbInfo; localStorage.removeItem(dbInfo.keyPrefix + key); }); executeCallback(promise, callback); return promise; } // Set a key's value and run an optional callback once the value is set. // Unlike Gaia's implementation, the callback function is passed the value, // in case you want to operate on that value only after you're sure it // saved, or something like that. function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { // Convert undefined values to null. // https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; return new Promise(function (resolve, reject) { var dbInfo = self._dbInfo; dbInfo.serializer.serialize(value, function (value, error) { if (error) { reject(error); } else { try { localStorage.setItem(dbInfo.keyPrefix + key, value); resolve(originalValue); } catch (e) { // localStorage capacity exceeded. // TODO: Make this a specific error/event. if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') { reject(e); } reject(e); } } }); }); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } var localStorageWrapper = { _driver: 'localStorageWrapper', _initStorage: _initStorage, // Default API, from Gaia/localStorage. iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; exports['default'] = localStorageWrapper; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 3 */ /***/ function(module, exports) { 'use strict'; exports.__esModule = true; (function () { 'use strict'; // Sadly, the best way to save binary data in WebSQL/localStorage is serializing // it to Base64, so this is how we store it to prevent very strange errors with less // verbose ways of binary <-> string data storage. var BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var BLOB_TYPE_PREFIX = '~~local_forage_type~'; var BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/; var SERIALIZED_MARKER = '__lfsc__:'; var SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length; // OMG the serializations! var TYPE_ARRAYBUFFER = 'arbf'; var TYPE_BLOB = 'blob'; var TYPE_INT8ARRAY = 'si08'; var TYPE_UINT8ARRAY = 'ui08'; var TYPE_UINT8CLAMPEDARRAY = 'uic8'; var TYPE_INT16ARRAY = 'si16'; var TYPE_INT32ARRAY = 'si32'; var TYPE_UINT16ARRAY = 'ur16'; var TYPE_UINT32ARRAY = 'ui32'; var TYPE_FLOAT32ARRAY = 'fl32'; var TYPE_FLOAT64ARRAY = 'fl64'; var TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length; // Get out of our habit of using `window` inline, at least. var globalObject = this; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (err) { if (err.name !== 'TypeError') { throw err; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Serialize a value, afterwards executing a callback (which usually // instructs the `setItem()` callback/promise to be executed). This is how // we store binary data with localStorage. function serialize(value, callback) { var valueString = ''; if (value) { valueString = value.toString(); } // Cannot use `value instanceof ArrayBuffer` or such here, as these // checks fail when running the tests using casper.js... // // TODO: See why those tests fail and use a better solution. if (value && (value.toString() === '[object ArrayBuffer]' || value.buffer && value.buffer.toString() === '[object ArrayBuffer]')) { // Convert binary arrays to a string and prefix the string with // a special marker. var buffer; var marker = SERIALIZED_MARKER; if (value instanceof ArrayBuffer) { buffer = value; marker += TYPE_ARRAYBUFFER; } else { buffer = value.buffer; if (valueString === '[object Int8Array]') { marker += TYPE_INT8ARRAY; } else if (valueString === '[object Uint8Array]') { marker += TYPE_UINT8ARRAY; } else if (valueString === '[object Uint8ClampedArray]') { marker += TYPE_UINT8CLAMPEDARRAY; } else if (valueString === '[object Int16Array]') { marker += TYPE_INT16ARRAY; } else if (valueString === '[object Uint16Array]') { marker += TYPE_UINT16ARRAY; } else if (valueString === '[object Int32Array]') { marker += TYPE_INT32ARRAY; } else if (valueString === '[object Uint32Array]') { marker += TYPE_UINT32ARRAY; } else if (valueString === '[object Float32Array]') { marker += TYPE_FLOAT32ARRAY; } else if (valueString === '[object Float64Array]') { marker += TYPE_FLOAT64ARRAY; } else { callback(new Error('Failed to get type for BinaryArray')); } } callback(marker + bufferToString(buffer)); } else if (valueString === '[object Blob]') { // Conver the blob to a binaryArray and then to a string. var fileReader = new FileReader(); fileReader.onload = function () { // Backwards-compatible prefix for the blob type. var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result); callback(SERIALIZED_MARKER + TYPE_BLOB + str); }; fileReader.readAsArrayBuffer(value); } else { try { callback(JSON.stringify(value)); } catch (e) { console.error("Couldn't convert value into a JSON string: ", value); callback(null, e); } } } // Deserialize data we've inserted into a value column/field. We place // special markers into our strings to mark them as encoded; this isn't // as nice as a meta field, but it's the only sane thing we can do whilst // keeping localStorage support intact. // // Oftentimes this will just deserialize JSON content, but if we have a // special marker (SERIALIZED_MARKER, defined above), we will extract // some kind of arraybuffer/binary data/typed array out of the string. function deserialize(value) { // If we haven't marked this string as being specially serialized (i.e. // something other than serialized JSON), we can just return it and be // done with it. if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) { return JSON.parse(value); } // The following code deals with deserializing some kind of Blob or // TypedArray. First we separate out the type of data we're dealing // with from the data itself. var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH); var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH); var blobType; // Backwards-compatible blob type serialization strategy. // DBs created with older versions of localForage will simply not have the blob type. if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) { var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX); blobType = matcher[1]; serializedString = serializedString.substring(matcher[0].length); } var buffer = stringToBuffer(serializedString); // Return the right type based on the code/type set during // serialization. switch (type) { case TYPE_ARRAYBUFFER: return buffer; case TYPE_BLOB: return _createBlob([buffer], { type: blobType }); case TYPE_INT8ARRAY: return new Int8Array(buffer); case TYPE_UINT8ARRAY: return new Uint8Array(buffer); case TYPE_UINT8CLAMPEDARRAY: return new Uint8ClampedArray(buffer); case TYPE_INT16ARRAY: return new Int16Array(buffer); case TYPE_UINT16ARRAY: return new Uint16Array(buffer); case TYPE_INT32ARRAY: return new Int32Array(buffer); case TYPE_UINT32ARRAY: return new Uint32Array(buffer); case TYPE_FLOAT32ARRAY: return new Float32Array(buffer); case TYPE_FLOAT64ARRAY: return new Float64Array(buffer); default: throw new Error('Unkown type: ' + type); } } function stringToBuffer(serializedString) { // Fill the string into a ArrayBuffer. var bufferLength = serializedString.length * 0.75; var len = serializedString.length; var i; var p = 0; var encoded1, encoded2, encoded3, encoded4; if (serializedString[serializedString.length - 1] === '=') { bufferLength--; if (serializedString[serializedString.length - 2] === '=') { bufferLength--; } } var buffer = new ArrayBuffer(bufferLength); var bytes = new Uint8Array(buffer); for (i = 0; i < len; i += 4) { encoded1 = BASE_CHARS.indexOf(serializedString[i]); encoded2 = BASE_CHARS.indexOf(serializedString[i + 1]); encoded3 = BASE_CHARS.indexOf(serializedString[i + 2]); encoded4 = BASE_CHARS.indexOf(serializedString[i + 3]); /*jslint bitwise: true */ bytes[p++] = encoded1 << 2 | encoded2 >> 4; bytes[p++] = (encoded2 & 15) << 4 | encoded3 >> 2; bytes[p++] = (encoded3 & 3) << 6 | encoded4 & 63; } return buffer; } // Converts a buffer to a string to store, serialized, in the backend // storage library. function bufferToString(buffer) { // base64-arraybuffer var bytes = new Uint8Array(buffer); var base64String = ''; var i; for (i = 0; i < bytes.length; i += 3) { /*jslint bitwise: true */ base64String += BASE_CHARS[bytes[i] >> 2]; base64String += BASE_CHARS[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4]; base64String += BASE_CHARS[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6]; base64String += BASE_CHARS[bytes[i + 2] & 63]; } if (bytes.length % 3 === 2) { base64String = base64String.substring(0, base64String.length - 1) + '='; } else if (bytes.length % 3 === 1) { base64String = base64String.substring(0, base64String.length - 2) + '=='; } return base64String; } var localforageSerializer = { serialize: serialize, deserialize: deserialize, stringToBuffer: stringToBuffer, bufferToString: bufferToString }; exports['default'] = localforageSerializer; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ }, /* 4 */ /***/ function(module, exports, __webpack_require__) { /* * Includes code from: * * base64-arraybuffer * https://github.com/niklasvh/base64-arraybuffer * * Copyright (c) 2012 Niklas von Hertzen * Licensed under the MIT license. */ 'use strict'; exports.__esModule = true; (function () { 'use strict'; var globalObject = this; var openDatabase = this.openDatabase; // If WebSQL methods aren't available, we can stop now. if (!openDatabase) { return; } // Open the WebSQL database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = typeof options[i] !== 'string' ? options[i].toString() : options[i]; } } var dbInfoPromise = new Promise(function (resolve, reject) { // Open the database; the openDatabase API will automatically // create it for us if it doesn't exist. try { dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size); } catch (e) { return self.setDriver(self.LOCALSTORAGE).then(function () { return self._initStorage(options); }).then(resolve)['catch'](reject); } // Create our key/value table if it doesn't exist. dbInfo.db.transaction(function (t) { t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' (id INTEGER PRIMARY KEY, key unique, value)', [], function () { self._dbInfo = dbInfo; resolve(); }, function (t, error) { reject(error); }); }); }); return new Promise(function (resolve, reject) { resolve(__webpack_require__(3)); }).then(function (lib) { dbInfo.serializer = lib; return dbInfoPromise; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function (t, results) { var result = results.rows.length ? results.rows.item(0).value : null; // Check to see if this is serialized content we need to // unpack. if (result) { result = dbInfo.serializer.deserialize(result); } resolve(result); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function iterate(iterator, callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName, [], function (t, results) { var rows = results.rows; var length = rows.length; for (var i = 0; i < length; i++) { var item = rows.item(i); var result = item.value; // Check to see if this is serialized content // we need to unpack. if (result) { result = dbInfo.serializer.deserialize(result); } result = iterator(result, item.key, i + 1); // void(0) prevents problems with redefinition // of `undefined`. if (result !== void 0) { resolve(result); return; } } resolve(); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { // The localStorage API doesn't return undefined values in an // "expected" way, so undefined is always cast to null in all // drivers. See: https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; var dbInfo = self._dbInfo; dbInfo.serializer.serialize(value, function (value, error) { if (error) { reject(error); } else { dbInfo.db.transaction(function (t) { t.executeSql('INSERT OR REPLACE INTO ' + dbInfo.storeName + ' (key, value) VALUES (?, ?)', [key, value], function () { resolve(originalValue); }, function (t, error) { reject(error); }); }, function (sqlError) { // The transaction failed; check // to see if it's a quota error. if (sqlError.code === sqlError.QUOTA_ERR) { // We reject the callback outright for now, but // it's worth trying to re-run the transaction. // Even if the user accepts the prompt to use // more storage on Safari, this error will // be called. // // TODO: Try to re-run the transaction. reject(sqlError); } }); } }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { globalObject.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function () { resolve(); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Deletes every item in the table. // TODO: Find out if this resets the AUTO_INCREMENT number. function clear(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('DELETE FROM ' + dbInfo.storeName, [], function () { resolve(); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Does a simple `COUNT(key)` to get the number of items stored in // localForage. function length(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { // Ahhh, SQL makes this one soooooo easy. t.executeSql('SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function (t, results) { var result = results.rows.item(0).c; resolve(result); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Return the key located at key index X; essentially gets the key from a // `WHERE id = ?`. This is the most efficient way I can think to implement // this rarely-used (in my experience) part of the API, but it can seem // inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so // the ID of each key will change every time it's updated. Perhaps a stored // procedure for the `setItem()` SQL would solve this problem? // TODO: Don't change ID on `setItem()`. function key(n, callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function (t, results) { var result = results.rows.length ? results.rows.item(0).key : null; resolve(result); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName, [], function (t, results) { var keys = []; for (var i = 0; i < results.rows.length; i++) { keys.push(results.rows.item(i).key); } resolve(keys); }, function (t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } var webSQLStorage = { _driver: 'webSQLStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; exports['default'] = webSQLStorage; }).call(typeof window !== 'undefined' ? window : self); module.exports = exports['default']; /***/ } /******/ ]) }); ; }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":76}],78:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":79,"./lib/inflate":80,"./lib/utils/common":81,"./lib/zlib/constants":84}],79:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ var Deflate = function(options) { this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } }; /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function(status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate alrorythm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":81,"./utils/strings":82,"./zlib/deflate.js":86,"./zlib/messages":91,"./zlib/zstream":93}],80:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate.js'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var zstream = _dereq_('./zlib/zstream'); var gzheader = _dereq_('./zlib/gzheader'); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ var Inflate = function(options) { this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new zstream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new gzheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); }; /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function(data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; var next_out_utf8, tail, utf8str; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function(chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function(status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":81,"./utils/strings":82,"./zlib/constants":84,"./zlib/gzheader":87,"./zlib/inflate.js":89,"./zlib/messages":91,"./zlib/zstream":93}],81:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs+len), dest_offs); return; } // Fallback to ordinary array for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i=0, l=chunks.length; i<l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i=0, l=chunks.length; i<l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i=0; i<len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function(chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],82:[function(_dereq_,module,exports){ // String encode/decode helpers 'use strict'; var utils = _dereq_('./common'); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safary // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [0]); } catch(__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch(__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q=0; q<256; q++) { _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); } _utf8len[254]=_utf8len[254]=1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i=0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos+1 < str_len)) { c2 = str.charCodeAt(m_pos+1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i=0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function(buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function(str) { var buf = new utils.Buf8(str.length); for (var i=0, len=buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len*2); for (out=0, i=0; i<len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len-1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function(buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max-1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":81}],83:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],84:[function(_dereq_,module,exports){ module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],85:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n =0; n < 256; n++) { c = n; for (var k =0; k < 8; k++) { c = ((c&1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc = crc ^ (-1); for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],86:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only (s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH-1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH-1)) ? s.strstart : MIN_MATCH-1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH-1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size-MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH-1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1- s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length-1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH-1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart-1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH-1 ? s.strstart : MIN_MATCH-1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ var Config = function (good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; }; var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2*D_CODES+1) * 2); this.bl_tree = new utils.Buf16((2*BL_CODES+1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2*L_CODES+1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2*L_CODES+1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; s.pending_buf = new utils.Buf8(s.pending_buf_size); s.d_buf = s.lit_bufsize >> 1; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Copy the source state to the destination state */ //function deflateCopy(dest, source) { // //} exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":81,"./adler32":83,"./crc32":85,"./messages":91,"./trees":92}],87:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],88:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],89:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function ZSWAP32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, {bits: 9}); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, {bits: 5}); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window,src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window,src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window,src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0 /*crc32(0L, Z_NULL, 0)*/; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = ZSWAP32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = {bits: state.lenbits}; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = {bits: state.lenbits}; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = {bits: state.distbits}; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) -1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) -1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) -1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) -1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, ZSWAP32 returns signed too if ((state.flags ? hold : ZSWAP32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":81,"./adler32":83,"./crc32":85,"./inffast":88,"./inftrees":90}],90:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS+1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i=0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":81}],91:[function(_dereq_,module,exports){ 'use strict'; module.exports = { '2': 'need dictionary', /* Z_NEED_DICT 2 */ '1': 'stream end', /* Z_STREAM_END 1 */ '0': '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],92:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2*L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES+2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH-MIN_MATCH+1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ var StaticTreeDesc = function (static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; }; var static_l_desc; var static_d_desc; var static_bl_desc; var TreeDesc = function(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ }; function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short (s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c*2]/*.Code*/, tree[c*2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max]*2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max+1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n*2 +1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n*2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n-base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n*2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length-1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits+1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m*2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m*2 + 1]/*.Len*/)*tree[m*2]/*.Freq*/; tree[m*2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS+1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits-1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, // "inconsistent bit counts"); //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); for (n = 0; n <= max_code; n++) { var len = tree[n*2 + 1]/*.Len*/; if (len === 0) { continue; } /* Now reverse the bits */ tree[n*2]/*.Code*/ = bi_reverse(next_code[len]++, len); //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); } } /* =========================================================================== * Initialize the various 'constant' tables. */ function tr_static_init() { var n; /* iterates over tree elements */ var bits; /* bit counter */ var length; /* length value */ var code; /* code value */ var dist; /* distance index */ var bl_count = new Array(MAX_BITS+1); /* number of codes at each bit length for an optimal tree */ // do check in _tr_init() //if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ /*#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; #endif*/ /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES-1; code++) { base_length[code] = length; for (n = 0; n < (1<<extra_lbits[code]); n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length-1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0 ; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1<<extra_dbits[code]); n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1<<(extra_dbits[code]-7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n*2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n*2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n*2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES+1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n*2 + 1]/*.Len*/ = 5; static_dtree[n*2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS+1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc =new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n*2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n*2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n*2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK*2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n*2; var _m2 = m*2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j+1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx*2] << 8) | (s.pending_buf[s.d_buf + lx*2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code+LITERALS+1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n*2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node*2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n*2 + 1]/*.Dad*/ = tree[m*2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code+1)*2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6*2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10*2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138*2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0*2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n+1)*2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count-3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count-3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count-11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES-1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex]*2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3*(max_blindex+1) + 5+5+4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes-257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes-1, 5); send_bits(s, blcodes-4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank]*2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes-1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes-1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n*2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK<<1)+(last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES<<1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len+3+7) >>> 3; static_lenb = (s.static_len+3+7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len+4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES<<1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES<<1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code+1, s.d_desc.max_code+1, max_blindex+1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc*2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc]+LITERALS+1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize-1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":81}],93:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}]},{},[1]);
src/pages/match/NBA/MatchNBA.js
HeliumLau/Hoop-react
import React from 'react'; import MatchTotalList from 'components/MatchTotalList.js' export default class MatchNBA extends React.Component { render() { const list = [ { date: '7月11日 周二', match: [ { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/1' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/2' } ] }, { date: '7月11日 周二', match: [ { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/3' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/4' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/5' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/6' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/7' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/7' } ] }, { date: '7月11日 周二', match: [ { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/7' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/7' } ] }, { date: '7月11日 周二', match: [ { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/7' }, { category: '拉斯维加斯夏季联赛', htlogo: 'icon-rocket', hometeam: '勇士', htscore: 74, atlogo: 'icon-rocket', awayteam: '骑士', atscore: 91, state: '已结束', url: '/matchpage/NBA/7' } ] } ] return ( <MatchTotalList list={list} /> ) } }
app/pages/project/home/home-workflow-button.spec.js
amyrebecca/Panoptes-Front-End
import React from 'react'; import { expect } from 'chai'; import { shallow } from 'enzyme'; import sinon from 'sinon'; import apiClient from 'panoptes-client/lib/api-client'; import { ProjectHomeWorkflowButton } from './home-workflow-button'; import mockPanoptesResource from '../../../../test/mock-panoptes-resource'; const testWorkflowWithLevel = { id: '2342', configuration: { level: '1' }, display_name: 'Beginner Workflow' }; const testWorkflowWithoutLevel = { id: '6757', configuration: { }, display_name: 'Active, no level workflow' }; const testProject = { slug: 'zooniverse/project' }; const preferences = mockPanoptesResource('project-preferences', {}); const actions = { classifier: { setWorkflow: sinon.stub() }, translations: { load: sinon.stub() } }; const translations = { locale: 'en' }; const user = mockPanoptesResource('user', {}); const fakeEvent = { preventDefault: sinon.stub() }; describe('ProjectHomeWorkflowButton', function () { let wrapper; let handleWorkflowSelectionSpy; before(function() { handleWorkflowSelectionSpy = sinon.spy(ProjectHomeWorkflowButton.prototype, 'handleWorkflowSelection'); sinon.stub(apiClient, 'type').callsFake(() => { return { get: () => Promise.resolve(testWorkflowWithoutLevel) } }); wrapper = shallow( <ProjectHomeWorkflowButton actions={actions} disabled={false} preferences={preferences} project={testProject} translations={translations} user={user} workflow={testWorkflowWithoutLevel} workflowAssignment={false} /> ); }); afterEach(function () { actions.classifier.setWorkflow.resetHistory(); preferences.update.resetHistory(); }); after(function () { handleWorkflowSelectionSpy.restore(); apiClient.type.restore(); }); it('renders with default props', function () { expect(shallow(<ProjectHomeWorkflowButton />)).to.be.ok; }); it('renders a Link component', function () { expect(wrapper.find('Link')).to.have.lengthOf(1); expect(wrapper.find('span')).to.have.lengthOf(0); }); it('renders the workflow display name as the Link text', function() { expect(wrapper.render().text()).to.equal(testWorkflowWithoutLevel.display_name); }); describe('on click', function () { it('calls handleWorkflowSelection onClick', function() { wrapper.find('Link').simulate('click', fakeEvent); expect(handleWorkflowSelectionSpy).to.have.been.calledOnce; }); it('should select a new workflow', function (done) { wrapper.instance().handleWorkflowSelection(fakeEvent) .then(function () { expect(actions.classifier.setWorkflow.secondCall).to.have.been.calledWith(testWorkflowWithoutLevel); }) .then(done, done); }); describe('workflow selection', function () { beforeEach(function () { wrapper.instance().handleWorkflowSelection(fakeEvent); }); afterEach(function () { actions.classifier.setWorkflow.resetHistory(); actions.translations.load.resetHistory(); fakeEvent.preventDefault.resetHistory(); }) it('should update user preferences before loadiing a workflow', function () { expect(preferences.update).to.have.been.calledOnce; }); it('should clear the current workflow before loading a workflow', function () { expect(actions.classifier.setWorkflow.firstCall).to.have.been.calledWith(null); }); it('should prevent the default click action on links', function () { expect(fakeEvent.preventDefault).to.have.been.calledOnce; }); it('should load workflow translations before loading the workflow', function () { expect(actions.translations.load).to.have.been.calledWith('workflow', testWorkflowWithoutLevel.id, translations.locale); }); }); }); it('uses the project slug in the Link href', function() { expect(wrapper.find('Link').props().to).to.have.string(testProject.slug); }); describe('when props.disabled is true', function() { before(function() { wrapper = shallow( <ProjectHomeWorkflowButton disabled={true} preferences={preferences} project={testProject} workflow={testWorkflowWithoutLevel} workflowAssignment={false} /> ); }); it('renders a span instead of a Link component', function() { expect(wrapper.find('span')).to.have.lengthOf(1); expect(wrapper.find('Link')).to.have.lengthOf(0); }); it('applies the call-to-action-button--disabled class', function() { expect(wrapper.hasClass('project-home-page__button--disabled')).to.be.true; }); }); describe('when props.workflowAssignment is true', function() { before(function() { wrapper = shallow( <ProjectHomeWorkflowButton disabled={false} preferences={preferences} project={testProject} workflow={testWorkflowWithoutLevel} workflowAssignment={true} /> ); }); it('renders null when the workflow does not have a level set in its configuration', function() { expect(wrapper.isEmptyRender()).to.be.true; }); it('renders a Link when the workflow has a level set in its configuration', function() { wrapper.setProps({ workflow: testWorkflowWithLevel }); expect(wrapper.find('Link')).to.have.lengthOf(1); }); it('renders a Translate component for the Link text', function() { expect(wrapper.find('Translate')).to.have.lengthOf(1); }); }); });
examples/query-params/app.js
rubengrill/react-router
import React from 'react' import { render } from 'react-dom' import { createHistory, useBasename } from 'history' import { Router, Route, Link } from 'react-router' const history = useBasename(createHistory)({ basename: '/query-params' }) class User extends React.Component { render() { let { userID } = this.props.params let { query } = this.props.location let age = query && query.showAge ? '33' : '' return ( <div className="User"> <h1>User id: {userID}</h1> {age} </div> ) } } class App extends React.Component { render() { return ( <div> <ul> <li><Link to="/user/bob" activeClassName="active">Bob</Link></li> <li><Link to="/user/bob" query={{ showAge: true }} activeClassName="active">Bob With Query Params</Link></li> <li><Link to="/user/sally" activeClassName="active">Sally</Link></li> </ul> {this.props.children} </div> ) } } render(( <Router history={history}> <Route path="/" component={App}> <Route path="user/:userID" component={User} /> </Route> </Router> ), document.getElementById('example'))
LogFileReader/log-viewer-fe/app/app.js
luungoc2005/LogFileReader
/** * app.js * * This is the entry file for the application, only setup and boilerplate * code. */ // Needed for redux-saga es6 generator support import 'babel-polyfill'; // Import all the third party stuff import React from 'react'; import ReactDOM from 'react-dom'; import { Provider } from 'react-redux'; import { applyRouterMiddleware, Router, browserHistory } from 'react-router'; import { syncHistoryWithStore } from 'react-router-redux'; import { useScroll } from 'react-router-scroll'; import 'sanitize.css/sanitize.css'; // Import root app import App from 'containers/App'; // Import selector for `syncHistoryWithStore` import { makeSelectLocationState } from 'containers/App/selectors'; // Import Language Provider import LanguageProvider from 'containers/LanguageProvider'; // Load the favicon, the manifest.json file and the .htaccess file /* eslint-disable import/no-unresolved, import/extensions */ import '!file-loader?name=[name].[ext]!./favicon.ico'; import '!file-loader?name=[name].[ext]!./manifest.json'; import 'file-loader?name=[name].[ext]!./.htaccess'; /* eslint-enable import/no-unresolved, import/extensions */ import configureStore from './store'; // Import i18n messages import { translationMessages } from './i18n'; // Import CSS reset and Global Styles import './global-styles'; // Import root routes import createRoutes from './routes'; // Create redux store with history // this uses the singleton browserHistory provided by react-router // Optionally, this could be changed to leverage a created history // e.g. `const browserHistory = useRouterHistory(createBrowserHistory)();` const initialState = {}; const store = configureStore(initialState, browserHistory); // Sync history and store, as the react-router-redux reducer // is under the non-default key ("routing"), selectLocationState // must be provided for resolving how to retrieve the "route" in the state const history = syncHistoryWithStore(browserHistory, store, { selectLocationState: makeSelectLocationState(), }); // Set up the router, wrapping all Routes in the App component const rootRoute = { component: App, childRoutes: createRoutes(store) } const render = (messages) => { ReactDOM.render( <Provider store={store}> <LanguageProvider messages={messages}> <Router history={history} routes={rootRoute} render={ // Scroll to top when going to a new page, imitating default browser // behaviour applyRouterMiddleware(useScroll()) } /> </LanguageProvider> </Provider>, document.getElementById('app') ); }; // Hot reloadable translation json files if (module.hot) { // modules.hot.accept does not accept dynamic dependencies, // have to be constants at compile-time module.hot.accept('./i18n', () => { render(translationMessages); }); } // Chunked polyfill for browsers without Intl support if (!window.Intl) { (new Promise((resolve) => { resolve(import('intl')); })) .then(() => Promise.all([ import('intl/locale-data/jsonp/en.js'), import('intl/locale-data/jsonp/de.js'), ])) .then(() => render(translationMessages)) .catch((err) => { throw err; }); } else { render(translationMessages); } // Install ServiceWorker and AppCache in the end since // it's not most important operation and if main code fails, // we do not want it installed if (process.env.NODE_ENV === 'production') { require('offline-plugin/runtime').install(); // eslint-disable-line global-require }
apps/wmb/priv/www/static/js/src/view/filters/random-button.js
black13ua/wmb
import React, { PropTypes } from 'react'; import { ListSubHeader, Button, Switch, Slider } from 'react-toolbox'; const RandomButtonView = ({ checked, onRandomButtonClick, onRandomCheckToggle, disabled, randomNumber, onSliderChange, }) => { function onButtonClick(event) { event.preventDefault(); event.stopPropagation(); onRandomButtonClick(); } return ( <div style = {{ position: 'relative' }} > <ListSubHeader caption="Random" /> <div style = {{ width: '100%', textAlign: 'center', margin: '15px 0' }} > <Button floating primary raised disabled = {disabled} icon = "add" label = {`${randomNumber} random tracks`} onClick = {onButtonClick} /> </div> <div style = {{ width: '100%', textAlign: 'center' }} > <Switch checked = {checked} label = {'autoload'} onChange = {onRandomCheckToggle} /> </div> <ListSubHeader caption="Random tracks per request" /> <Slider editable pinned snaps max = {30} min = {5} step = {5} value = {randomNumber} onChange={onSliderChange.bind(this)} /> </div> ); }; RandomButtonView.propTypes = { checked : PropTypes.bool.isRequired, disabled : PropTypes.bool.isRequired, randomNumber : PropTypes.number.isRequired, onRandomButtonClick: PropTypes.func.isRequired, onRandomCheckToggle: PropTypes.func.isRequired, onSliderChange : PropTypes.func.isRequired, }; export default RandomButtonView;
client/containers/MapEditor/index.js
DarkHorseJP/RPGScenarist
import React from 'react' import { connect, dispatch } from 'react-redux' import { createStructuredSelector } from 'reselect' import { FormattedNumber } from 'react-intl' import { ListGroup, ListGroupItem } from 'react-bootstrap' import styled from 'styled-components' import EditableList from 'components/EditableList' import MapDataEditor from 'components/MapDataEditor' import { changeMap, makeSelectMapId, makeSelectMapList, makeSelectMapData } from 'redux/modules/map' class MapEditor extends React.PureComponent { render() { const content = ( <div className="row"> <EditableList className="col-sm-2" height="100vh - 50px" items={this.props.list} selectedId={this.props.id} onClick={this.props.onChangeMap} onCreate={() => {alert('Create')}} onDelete={(id) => {alert('Delete:' + id)}} /> <MapDataEditor className="col-sm-10" data={this.props.data} /> </div> ) return content } } export function mapDispatchToProps(dispatch) { return { onChangeMap: (mapId) => { dispatch(changeMap(mapId)) } } } const mapStateToProps = createStructuredSelector({ id: makeSelectMapId(), list: makeSelectMapList(), data: makeSelectMapData() }) export default connect(mapStateToProps, mapDispatchToProps)(MapEditor)
client/Home/HomePage.js
AnnotatedJS/meteor-react-start-app
import React from 'react'; import { PageTitle } from './../_App/PageTitle' import { HomePageBody } from './HomePageBody'; export const HomePage = () => ( <div className="container"> <PageTitle pageTitle='Home' /> <HomePageBody /> </div> );
21_Geolocation/node_modules/rx/dist/rx.lite.js
dmilojkovic76/JavaScript30kurs
// Copyright (c) Microsoft, All rights reserved. See License.txt in the project root for license information. ;(function (undefined) { var objectTypes = { 'function': true, 'object': true }; function checkGlobal(value) { return (value && value.Object === Object) ? value : null; } var freeExports = (objectTypes[typeof exports] && exports && !exports.nodeType) ? exports : null; var freeModule = (objectTypes[typeof module] && module && !module.nodeType) ? module : null; var freeGlobal = checkGlobal(freeExports && freeModule && typeof global === 'object' && global); var freeSelf = checkGlobal(objectTypes[typeof self] && self); var freeWindow = checkGlobal(objectTypes[typeof window] && window); var moduleExports = (freeModule && freeModule.exports === freeExports) ? freeExports : null; var thisGlobal = checkGlobal(objectTypes[typeof this] && this); var root = freeGlobal || ((freeWindow !== (thisGlobal && thisGlobal.window)) && freeWindow) || freeSelf || thisGlobal || Function('return this')(); var Rx = { internals: {}, config: { Promise: root.Promise }, helpers: { } }; // Defaults var noop = Rx.helpers.noop = function () { }, identity = Rx.helpers.identity = function (x) { return x; }, defaultNow = Rx.helpers.defaultNow = Date.now, defaultComparer = Rx.helpers.defaultComparer = function (x, y) { return isEqual(x, y); }, defaultSubComparer = Rx.helpers.defaultSubComparer = function (x, y) { return x > y ? 1 : (x < y ? -1 : 0); }, defaultKeySerializer = Rx.helpers.defaultKeySerializer = function (x) { return x.toString(); }, defaultError = Rx.helpers.defaultError = function (err) { throw err; }, isPromise = Rx.helpers.isPromise = function (p) { return !!p && typeof p.subscribe !== 'function' && typeof p.then === 'function'; }, isFunction = Rx.helpers.isFunction = (function () { var isFn = function (value) { return typeof value == 'function' || false; }; // fallback for older versions of Chrome and Safari if (isFn(/x/)) { isFn = function(value) { return typeof value == 'function' && toString.call(value) == '[object Function]'; }; } return isFn; }()); function cloneArray(arr) { var len = arr.length, a = new Array(len); for(var i = 0; i < len; i++) { a[i] = arr[i]; } return a; } var errorObj = {e: {}}; function tryCatcherGen(tryCatchTarget) { return function tryCatcher() { try { return tryCatchTarget.apply(this, arguments); } catch (e) { errorObj.e = e; return errorObj; } }; } var tryCatch = Rx.internals.tryCatch = function tryCatch(fn) { if (!isFunction(fn)) { throw new TypeError('fn must be a function'); } return tryCatcherGen(fn); }; function thrower(e) { throw e; } Rx.config.longStackSupport = false; var hasStacks = false, stacks = tryCatch(function () { throw new Error(); })(); hasStacks = !!stacks.e && !!stacks.e.stack; // All code after this point will be filtered from stack traces reported by RxJS var rStartingLine = captureLine(), rFileName; var STACK_JUMP_SEPARATOR = 'From previous event:'; function makeStackTraceLong(error, observable) { // If possible, transform the error stack trace by removing Node and RxJS // cruft, then concatenating with the stack trace of `observable`. if (hasStacks && observable.stack && typeof error === 'object' && error !== null && error.stack && error.stack.indexOf(STACK_JUMP_SEPARATOR) === -1 ) { var stacks = []; for (var o = observable; !!o; o = o.source) { if (o.stack) { stacks.unshift(o.stack); } } stacks.unshift(error.stack); var concatedStacks = stacks.join('\n' + STACK_JUMP_SEPARATOR + '\n'); error.stack = filterStackString(concatedStacks); } } function filterStackString(stackString) { var lines = stackString.split('\n'), desiredLines = []; for (var i = 0, len = lines.length; i < len; i++) { var line = lines[i]; if (!isInternalFrame(line) && !isNodeFrame(line) && line) { desiredLines.push(line); } } return desiredLines.join('\n'); } function isInternalFrame(stackLine) { var fileNameAndLineNumber = getFileNameAndLineNumber(stackLine); if (!fileNameAndLineNumber) { return false; } var fileName = fileNameAndLineNumber[0], lineNumber = fileNameAndLineNumber[1]; return fileName === rFileName && lineNumber >= rStartingLine && lineNumber <= rEndingLine; } function isNodeFrame(stackLine) { return stackLine.indexOf('(module.js:') !== -1 || stackLine.indexOf('(node.js:') !== -1; } function captureLine() { if (!hasStacks) { return; } try { throw new Error(); } catch (e) { var lines = e.stack.split('\n'); var firstLine = lines[0].indexOf('@') > 0 ? lines[1] : lines[2]; var fileNameAndLineNumber = getFileNameAndLineNumber(firstLine); if (!fileNameAndLineNumber) { return; } rFileName = fileNameAndLineNumber[0]; return fileNameAndLineNumber[1]; } } function getFileNameAndLineNumber(stackLine) { // Named functions: 'at functionName (filename:lineNumber:columnNumber)' var attempt1 = /at .+ \((.+):(\d+):(?:\d+)\)$/.exec(stackLine); if (attempt1) { return [attempt1[1], Number(attempt1[2])]; } // Anonymous functions: 'at filename:lineNumber:columnNumber' var attempt2 = /at ([^ ]+):(\d+):(?:\d+)$/.exec(stackLine); if (attempt2) { return [attempt2[1], Number(attempt2[2])]; } // Firefox style: 'function@filename:lineNumber or @filename:lineNumber' var attempt3 = /.*@(.+):(\d+)$/.exec(stackLine); if (attempt3) { return [attempt3[1], Number(attempt3[2])]; } } var EmptyError = Rx.EmptyError = function() { this.message = 'Sequence contains no elements.'; Error.call(this); }; EmptyError.prototype = Object.create(Error.prototype); EmptyError.prototype.name = 'EmptyError'; var ObjectDisposedError = Rx.ObjectDisposedError = function() { this.message = 'Object has been disposed'; Error.call(this); }; ObjectDisposedError.prototype = Object.create(Error.prototype); ObjectDisposedError.prototype.name = 'ObjectDisposedError'; var ArgumentOutOfRangeError = Rx.ArgumentOutOfRangeError = function () { this.message = 'Argument out of range'; Error.call(this); }; ArgumentOutOfRangeError.prototype = Object.create(Error.prototype); ArgumentOutOfRangeError.prototype.name = 'ArgumentOutOfRangeError'; var NotSupportedError = Rx.NotSupportedError = function (message) { this.message = message || 'This operation is not supported'; Error.call(this); }; NotSupportedError.prototype = Object.create(Error.prototype); NotSupportedError.prototype.name = 'NotSupportedError'; var NotImplementedError = Rx.NotImplementedError = function (message) { this.message = message || 'This operation is not implemented'; Error.call(this); }; NotImplementedError.prototype = Object.create(Error.prototype); NotImplementedError.prototype.name = 'NotImplementedError'; var notImplemented = Rx.helpers.notImplemented = function () { throw new NotImplementedError(); }; var notSupported = Rx.helpers.notSupported = function () { throw new NotSupportedError(); }; // Shim in iterator support var $iterator$ = (typeof Symbol === 'function' && Symbol.iterator) || '_es6shim_iterator_'; // Bug for mozilla version if (root.Set && typeof new root.Set()['@@iterator'] === 'function') { $iterator$ = '@@iterator'; } var doneEnumerator = Rx.doneEnumerator = { done: true, value: undefined }; var isIterable = Rx.helpers.isIterable = function (o) { return o && o[$iterator$] !== undefined; }; var isArrayLike = Rx.helpers.isArrayLike = function (o) { return o && o.length !== undefined; }; Rx.helpers.iterator = $iterator$; var bindCallback = Rx.internals.bindCallback = function (func, thisArg, argCount) { if (typeof thisArg === 'undefined') { return func; } switch(argCount) { case 0: return function() { return func.call(thisArg) }; case 1: return function(arg) { return func.call(thisArg, arg); }; case 2: return function(value, index) { return func.call(thisArg, value, index); }; case 3: return function(value, index, collection) { return func.call(thisArg, value, index, collection); }; } return function() { return func.apply(thisArg, arguments); }; }; /** Used to determine if values are of the language type Object */ var dontEnums = ['toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor'], dontEnumsLength = dontEnums.length; var argsTag = '[object Arguments]', arrayTag = '[object Array]', boolTag = '[object Boolean]', dateTag = '[object Date]', errorTag = '[object Error]', funcTag = '[object Function]', mapTag = '[object Map]', numberTag = '[object Number]', objectTag = '[object Object]', regexpTag = '[object RegExp]', setTag = '[object Set]', stringTag = '[object String]', weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]', float32Tag = '[object Float32Array]', float64Tag = '[object Float64Array]', int8Tag = '[object Int8Array]', int16Tag = '[object Int16Array]', int32Tag = '[object Int32Array]', uint8Tag = '[object Uint8Array]', uint8ClampedTag = '[object Uint8ClampedArray]', uint16Tag = '[object Uint16Array]', uint32Tag = '[object Uint32Array]'; var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; var objectProto = Object.prototype, hasOwnProperty = objectProto.hasOwnProperty, objToString = objectProto.toString, MAX_SAFE_INTEGER = Math.pow(2, 53) - 1; var keys = Object.keys || (function() { var hasOwnProperty = Object.prototype.hasOwnProperty, hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString'), dontEnums = [ 'toString', 'toLocaleString', 'valueOf', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'constructor' ], dontEnumsLength = dontEnums.length; return function(obj) { if (typeof obj !== 'object' && (typeof obj !== 'function' || obj === null)) { throw new TypeError('Object.keys called on non-object'); } var result = [], prop, i; for (prop in obj) { if (hasOwnProperty.call(obj, prop)) { result.push(prop); } } if (hasDontEnumBug) { for (i = 0; i < dontEnumsLength; i++) { if (hasOwnProperty.call(obj, dontEnums[i])) { result.push(dontEnums[i]); } } } return result; }; }()); function equalObjects(object, other, equalFunc, isLoose, stackA, stackB) { var objProps = keys(object), objLength = objProps.length, othProps = keys(other), othLength = othProps.length; if (objLength !== othLength && !isLoose) { return false; } var index = objLength, key; while (index--) { key = objProps[index]; if (!(isLoose ? key in other : hasOwnProperty.call(other, key))) { return false; } } var skipCtor = isLoose; while (++index < objLength) { key = objProps[index]; var objValue = object[key], othValue = other[key], result; if (!(result === undefined ? equalFunc(objValue, othValue, isLoose, stackA, stackB) : result)) { return false; } skipCtor || (skipCtor = key === 'constructor'); } if (!skipCtor) { var objCtor = object.constructor, othCtor = other.constructor; if (objCtor !== othCtor && ('constructor' in object && 'constructor' in other) && !(typeof objCtor === 'function' && objCtor instanceof objCtor && typeof othCtor === 'function' && othCtor instanceof othCtor)) { return false; } } return true; } function equalByTag(object, other, tag) { switch (tag) { case boolTag: case dateTag: return +object === +other; case errorTag: return object.name === other.name && object.message === other.message; case numberTag: return (object !== +object) ? other !== +other : object === +other; case regexpTag: case stringTag: return object === (other + ''); } return false; } var isObject = Rx.internals.isObject = function(value) { var type = typeof value; return !!value && (type === 'object' || type === 'function'); }; function isObjectLike(value) { return !!value && typeof value === 'object'; } function isLength(value) { return typeof value === 'number' && value > -1 && value % 1 === 0 && value <= MAX_SAFE_INTEGER; } var isHostObject = (function() { try { Object({ 'toString': 0 } + ''); } catch(e) { return function() { return false; }; } return function(value) { return typeof value.toString !== 'function' && typeof (value + '') === 'string'; }; }()); function isTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)]; } var isArray = Array.isArray || function(value) { return isObjectLike(value) && isLength(value.length) && objToString.call(value) === arrayTag; }; function arraySome (array, predicate) { var index = -1, length = array.length; while (++index < length) { if (predicate(array[index], index, array)) { return true; } } return false; } function equalArrays(array, other, equalFunc, isLoose, stackA, stackB) { var index = -1, arrLength = array.length, othLength = other.length; if (arrLength !== othLength && !(isLoose && othLength > arrLength)) { return false; } // Ignore non-index properties. while (++index < arrLength) { var arrValue = array[index], othValue = other[index], result; if (result !== undefined) { if (result) { continue; } return false; } // Recursively compare arrays (susceptible to call stack limits). if (isLoose) { if (!arraySome(other, function(othValue) { return arrValue === othValue || equalFunc(arrValue, othValue, isLoose, stackA, stackB); })) { return false; } } else if (!(arrValue === othValue || equalFunc(arrValue, othValue, isLoose, stackA, stackB))) { return false; } } return true; } function baseIsEqualDeep(object, other, equalFunc, isLoose, stackA, stackB) { var objIsArr = isArray(object), othIsArr = isArray(other), objTag = arrayTag, othTag = arrayTag; if (!objIsArr) { objTag = objToString.call(object); if (objTag === argsTag) { objTag = objectTag; } else if (objTag !== objectTag) { objIsArr = isTypedArray(object); } } if (!othIsArr) { othTag = objToString.call(other); if (othTag === argsTag) { othTag = objectTag; } } var objIsObj = objTag === objectTag && !isHostObject(object), othIsObj = othTag === objectTag && !isHostObject(other), isSameTag = objTag === othTag; if (isSameTag && !(objIsArr || objIsObj)) { return equalByTag(object, other, objTag); } if (!isLoose) { var objIsWrapped = objIsObj && hasOwnProperty.call(object, '__wrapped__'), othIsWrapped = othIsObj && hasOwnProperty.call(other, '__wrapped__'); if (objIsWrapped || othIsWrapped) { return equalFunc(objIsWrapped ? object.value() : object, othIsWrapped ? other.value() : other, isLoose, stackA, stackB); } } if (!isSameTag) { return false; } // Assume cyclic values are equal. // For more information on detecting circular references see https://es5.github.io/#JO. stackA || (stackA = []); stackB || (stackB = []); var length = stackA.length; while (length--) { if (stackA[length] === object) { return stackB[length] === other; } } // Add `object` and `other` to the stack of traversed objects. stackA.push(object); stackB.push(other); var result = (objIsArr ? equalArrays : equalObjects)(object, other, equalFunc, isLoose, stackA, stackB); stackA.pop(); stackB.pop(); return result; } function baseIsEqual(value, other, isLoose, stackA, stackB) { if (value === other) { return true; } if (value == null || other == null || (!isObject(value) && !isObjectLike(other))) { return value !== value && other !== other; } return baseIsEqualDeep(value, other, baseIsEqual, isLoose, stackA, stackB); } var isEqual = Rx.internals.isEqual = function (value, other) { return baseIsEqual(value, other); }; var hasProp = {}.hasOwnProperty, slice = Array.prototype.slice; var inherits = Rx.internals.inherits = function (child, parent) { function __() { this.constructor = child; } __.prototype = parent.prototype; child.prototype = new __(); }; var addProperties = Rx.internals.addProperties = function (obj) { for(var sources = [], i = 1, len = arguments.length; i < len; i++) { sources.push(arguments[i]); } for (var idx = 0, ln = sources.length; idx < ln; idx++) { var source = sources[idx]; for (var prop in source) { obj[prop] = source[prop]; } } }; // Rx Utils var addRef = Rx.internals.addRef = function (xs, r) { return new AnonymousObservable(function (observer) { return new BinaryDisposable(r.getDisposable(), xs.subscribe(observer)); }); }; function arrayInitialize(count, factory) { var a = new Array(count); for (var i = 0; i < count; i++) { a[i] = factory(); } return a; } /** * Represents a group of disposable resources that are disposed together. * @constructor */ var CompositeDisposable = Rx.CompositeDisposable = function () { var args = [], i, len; if (Array.isArray(arguments[0])) { args = arguments[0]; } else { len = arguments.length; args = new Array(len); for(i = 0; i < len; i++) { args[i] = arguments[i]; } } this.disposables = args; this.isDisposed = false; this.length = args.length; }; var CompositeDisposablePrototype = CompositeDisposable.prototype; /** * Adds a disposable to the CompositeDisposable or disposes the disposable if the CompositeDisposable is disposed. * @param {Mixed} item Disposable to add. */ CompositeDisposablePrototype.add = function (item) { if (this.isDisposed) { item.dispose(); } else { this.disposables.push(item); this.length++; } }; /** * Removes and disposes the first occurrence of a disposable from the CompositeDisposable. * @param {Mixed} item Disposable to remove. * @returns {Boolean} true if found; false otherwise. */ CompositeDisposablePrototype.remove = function (item) { var shouldDispose = false; if (!this.isDisposed) { var idx = this.disposables.indexOf(item); if (idx !== -1) { shouldDispose = true; this.disposables.splice(idx, 1); this.length--; item.dispose(); } } return shouldDispose; }; /** * Disposes all disposables in the group and removes them from the group. */ CompositeDisposablePrototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var len = this.disposables.length, currentDisposables = new Array(len); for(var i = 0; i < len; i++) { currentDisposables[i] = this.disposables[i]; } this.disposables = []; this.length = 0; for (i = 0; i < len; i++) { currentDisposables[i].dispose(); } } }; /** * Provides a set of static methods for creating Disposables. * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. */ var Disposable = Rx.Disposable = function (action) { this.isDisposed = false; this.action = action || noop; }; /** Performs the task of cleaning up resources. */ Disposable.prototype.dispose = function () { if (!this.isDisposed) { this.action(); this.isDisposed = true; } }; /** * Creates a disposable object that invokes the specified action when disposed. * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. * @return {Disposable} The disposable object that runs the given action upon disposal. */ var disposableCreate = Disposable.create = function (action) { return new Disposable(action); }; /** * Gets the disposable that does nothing when disposed. */ var disposableEmpty = Disposable.empty = { dispose: noop }; /** * Validates whether the given object is a disposable * @param {Object} Object to test whether it has a dispose method * @returns {Boolean} true if a disposable object, else false. */ var isDisposable = Disposable.isDisposable = function (d) { return d && isFunction(d.dispose); }; var checkDisposed = Disposable.checkDisposed = function (disposable) { if (disposable.isDisposed) { throw new ObjectDisposedError(); } }; var disposableFixup = Disposable._fixup = function (result) { return isDisposable(result) ? result : disposableEmpty; }; // Single assignment var SingleAssignmentDisposable = Rx.SingleAssignmentDisposable = function () { this.isDisposed = false; this.current = null; }; SingleAssignmentDisposable.prototype.getDisposable = function () { return this.current; }; SingleAssignmentDisposable.prototype.setDisposable = function (value) { if (this.current) { throw new Error('Disposable has already been assigned'); } var shouldDispose = this.isDisposed; !shouldDispose && (this.current = value); shouldDispose && value && value.dispose(); }; SingleAssignmentDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var old = this.current; this.current = null; old && old.dispose(); } }; // Multiple assignment disposable var SerialDisposable = Rx.SerialDisposable = function () { this.isDisposed = false; this.current = null; }; SerialDisposable.prototype.getDisposable = function () { return this.current; }; SerialDisposable.prototype.setDisposable = function (value) { var shouldDispose = this.isDisposed; if (!shouldDispose) { var old = this.current; this.current = value; } old && old.dispose(); shouldDispose && value && value.dispose(); }; SerialDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var old = this.current; this.current = null; } old && old.dispose(); }; var BinaryDisposable = Rx.BinaryDisposable = function (first, second) { this._first = first; this._second = second; this.isDisposed = false; }; BinaryDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var old1 = this._first; this._first = null; old1 && old1.dispose(); var old2 = this._second; this._second = null; old2 && old2.dispose(); } }; var NAryDisposable = Rx.NAryDisposable = function (disposables) { this._disposables = disposables; this.isDisposed = false; }; NAryDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; for (var i = 0, len = this._disposables.length; i < len; i++) { this._disposables[i].dispose(); } this._disposables.length = 0; } }; /** * Represents a disposable resource that only disposes its underlying disposable resource when all dependent disposable objects have been disposed. */ var RefCountDisposable = Rx.RefCountDisposable = (function () { function InnerDisposable(disposable) { this.disposable = disposable; this.disposable.count++; this.isInnerDisposed = false; } InnerDisposable.prototype.dispose = function () { if (!this.disposable.isDisposed && !this.isInnerDisposed) { this.isInnerDisposed = true; this.disposable.count--; if (this.disposable.count === 0 && this.disposable.isPrimaryDisposed) { this.disposable.isDisposed = true; this.disposable.underlyingDisposable.dispose(); } } }; /** * Initializes a new instance of the RefCountDisposable with the specified disposable. * @constructor * @param {Disposable} disposable Underlying disposable. */ function RefCountDisposable(disposable) { this.underlyingDisposable = disposable; this.isDisposed = false; this.isPrimaryDisposed = false; this.count = 0; } /** * Disposes the underlying disposable only when all dependent disposables have been disposed */ RefCountDisposable.prototype.dispose = function () { if (!this.isDisposed && !this.isPrimaryDisposed) { this.isPrimaryDisposed = true; if (this.count === 0) { this.isDisposed = true; this.underlyingDisposable.dispose(); } } }; /** * Returns a dependent disposable that when disposed decreases the refcount on the underlying disposable. * @returns {Disposable} A dependent disposable contributing to the reference count that manages the underlying disposable's lifetime. */ RefCountDisposable.prototype.getDisposable = function () { return this.isDisposed ? disposableEmpty : new InnerDisposable(this); }; return RefCountDisposable; })(); var ScheduledItem = Rx.internals.ScheduledItem = function (scheduler, state, action, dueTime, comparer) { this.scheduler = scheduler; this.state = state; this.action = action; this.dueTime = dueTime; this.comparer = comparer || defaultSubComparer; this.disposable = new SingleAssignmentDisposable(); }; ScheduledItem.prototype.invoke = function () { this.disposable.setDisposable(this.invokeCore()); }; ScheduledItem.prototype.compareTo = function (other) { return this.comparer(this.dueTime, other.dueTime); }; ScheduledItem.prototype.isCancelled = function () { return this.disposable.isDisposed; }; ScheduledItem.prototype.invokeCore = function () { return disposableFixup(this.action(this.scheduler, this.state)); }; /** Provides a set of static properties to access commonly used schedulers. */ var Scheduler = Rx.Scheduler = (function () { function Scheduler() { } /** Determines whether the given object is a scheduler */ Scheduler.isScheduler = function (s) { return s instanceof Scheduler; }; var schedulerProto = Scheduler.prototype; /** * Schedules an action to be executed. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.schedule = function (state, action) { throw new NotImplementedError(); }; /** * Schedules an action to be executed after dueTime. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleFuture = function (state, dueTime, action) { var dt = dueTime; dt instanceof Date && (dt = dt - this.now()); dt = Scheduler.normalize(dt); if (dt === 0) { return this.schedule(state, action); } return this._scheduleFuture(state, dt, action); }; schedulerProto._scheduleFuture = function (state, dueTime, action) { throw new NotImplementedError(); }; /** Gets the current time according to the local machine's system clock. */ Scheduler.now = defaultNow; /** Gets the current time according to the local machine's system clock. */ Scheduler.prototype.now = defaultNow; /** * Normalizes the specified TimeSpan value to a positive value. * @param {Number} timeSpan The time span value to normalize. * @returns {Number} The specified TimeSpan value if it is zero or positive; otherwise, 0 */ Scheduler.normalize = function (timeSpan) { timeSpan < 0 && (timeSpan = 0); return timeSpan; }; return Scheduler; }()); var normalizeTime = Scheduler.normalize, isScheduler = Scheduler.isScheduler; (function (schedulerProto) { function invokeRecImmediate(scheduler, pair) { var state = pair[0], action = pair[1], group = new CompositeDisposable(); action(state, innerAction); return group; function innerAction(state2) { var isAdded = false, isDone = false; var d = scheduler.schedule(state2, scheduleWork); if (!isDone) { group.add(d); isAdded = true; } function scheduleWork(_, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } action(state3, innerAction); return disposableEmpty; } } } function invokeRecDate(scheduler, pair) { var state = pair[0], action = pair[1], group = new CompositeDisposable(); action(state, innerAction); return group; function innerAction(state2, dueTime1) { var isAdded = false, isDone = false; var d = scheduler.scheduleFuture(state2, dueTime1, scheduleWork); if (!isDone) { group.add(d); isAdded = true; } function scheduleWork(_, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } action(state3, innerAction); return disposableEmpty; } } } /** * Schedules an action to be executed recursively. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in recursive invocation state. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursive = function (state, action) { return this.schedule([state, action], invokeRecImmediate); }; /** * Schedules an action to be executed recursively after a specified relative or absolute due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number | Date} dueTime Relative or absolute time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveFuture = function (state, dueTime, action) { return this.scheduleFuture([state, action], dueTime, invokeRecDate); }; }(Scheduler.prototype)); (function (schedulerProto) { /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ schedulerProto.schedulePeriodic = function(state, period, action) { if (typeof root.setInterval === 'undefined') { throw new NotSupportedError(); } period = normalizeTime(period); var s = state, id = root.setInterval(function () { s = action(s); }, period); return disposableCreate(function () { root.clearInterval(id); }); }; }(Scheduler.prototype)); /** Gets a scheduler that schedules work immediately on the current thread. */ var ImmediateScheduler = (function (__super__) { inherits(ImmediateScheduler, __super__); function ImmediateScheduler() { __super__.call(this); } ImmediateScheduler.prototype.schedule = function (state, action) { return disposableFixup(action(this, state)); }; return ImmediateScheduler; }(Scheduler)); var immediateScheduler = Scheduler.immediate = new ImmediateScheduler(); /** * Gets a scheduler that schedules work as soon as possible on the current thread. */ var CurrentThreadScheduler = (function (__super__) { var queue; function runTrampoline () { while (queue.length > 0) { var item = queue.dequeue(); !item.isCancelled() && item.invoke(); } } inherits(CurrentThreadScheduler, __super__); function CurrentThreadScheduler() { __super__.call(this); } CurrentThreadScheduler.prototype.schedule = function (state, action) { var si = new ScheduledItem(this, state, action, this.now()); if (!queue) { queue = new PriorityQueue(4); queue.enqueue(si); var result = tryCatch(runTrampoline)(); queue = null; if (result === errorObj) { thrower(result.e); } } else { queue.enqueue(si); } return si.disposable; }; CurrentThreadScheduler.prototype.scheduleRequired = function () { return !queue; }; return CurrentThreadScheduler; }(Scheduler)); var currentThreadScheduler = Scheduler.currentThread = new CurrentThreadScheduler(); var SchedulePeriodicRecursive = Rx.internals.SchedulePeriodicRecursive = (function () { function createTick(self) { return function tick(command, recurse) { recurse(0, self._period); var state = tryCatch(self._action)(self._state); if (state === errorObj) { self._cancel.dispose(); thrower(state.e); } self._state = state; }; } function SchedulePeriodicRecursive(scheduler, state, period, action) { this._scheduler = scheduler; this._state = state; this._period = period; this._action = action; } SchedulePeriodicRecursive.prototype.start = function () { var d = new SingleAssignmentDisposable(); this._cancel = d; d.setDisposable(this._scheduler.scheduleRecursiveFuture(0, this._period, createTick(this))); return d; }; return SchedulePeriodicRecursive; }()); var scheduleMethod, clearMethod; var localTimer = (function () { var localSetTimeout, localClearTimeout = noop; if (!!root.setTimeout) { localSetTimeout = root.setTimeout; localClearTimeout = root.clearTimeout; } else if (!!root.WScript) { localSetTimeout = function (fn, time) { root.WScript.Sleep(time); fn(); }; } else { throw new NotSupportedError(); } return { setTimeout: localSetTimeout, clearTimeout: localClearTimeout }; }()); var localSetTimeout = localTimer.setTimeout, localClearTimeout = localTimer.clearTimeout; (function () { var nextHandle = 1, tasksByHandle = {}, currentlyRunning = false; clearMethod = function (handle) { delete tasksByHandle[handle]; }; function runTask(handle) { if (currentlyRunning) { localSetTimeout(function () { runTask(handle); }, 0); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunning = true; var result = tryCatch(task)(); clearMethod(handle); currentlyRunning = false; if (result === errorObj) { thrower(result.e); } } } } var reNative = new RegExp('^' + String(toString) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/toString| for [^\]]+/g, '.*?') + '$' ); var setImmediate = typeof (setImmediate = freeGlobal && moduleExports && freeGlobal.setImmediate) == 'function' && !reNative.test(setImmediate) && setImmediate; function postMessageSupported () { // Ensure not in a worker if (!root.postMessage || root.importScripts) { return false; } var isAsync = false, oldHandler = root.onmessage; // Test for async root.onmessage = function () { isAsync = true; }; root.postMessage('', '*'); root.onmessage = oldHandler; return isAsync; } // Use in order, setImmediate, nextTick, postMessage, MessageChannel, script readystatechanged, setTimeout if (isFunction(setImmediate)) { scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; setImmediate(function () { runTask(id); }); return id; }; } else if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; process.nextTick(function () { runTask(id); }); return id; }; } else if (postMessageSupported()) { var MSG_PREFIX = 'ms.rx.schedule' + Math.random(); var onGlobalPostMessage = function (event) { // Only if we're a match to avoid any other global events if (typeof event.data === 'string' && event.data.substring(0, MSG_PREFIX.length) === MSG_PREFIX) { runTask(event.data.substring(MSG_PREFIX.length)); } }; root.addEventListener('message', onGlobalPostMessage, false); scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; root.postMessage(MSG_PREFIX + id, '*'); return id; }; } else if (!!root.MessageChannel) { var channel = new root.MessageChannel(); channel.port1.onmessage = function (e) { runTask(e.data); }; scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; channel.port2.postMessage(id); return id; }; } else if ('document' in root && 'onreadystatechange' in root.document.createElement('script')) { scheduleMethod = function (action) { var scriptElement = root.document.createElement('script'); var id = nextHandle++; tasksByHandle[id] = action; scriptElement.onreadystatechange = function () { runTask(id); scriptElement.onreadystatechange = null; scriptElement.parentNode.removeChild(scriptElement); scriptElement = null; }; root.document.documentElement.appendChild(scriptElement); return id; }; } else { scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; localSetTimeout(function () { runTask(id); }, 0); return id; }; } }()); /** * Gets a scheduler that schedules work via a timed callback based upon platform. */ var DefaultScheduler = (function (__super__) { inherits(DefaultScheduler, __super__); function DefaultScheduler() { __super__.call(this); } function scheduleAction(disposable, action, scheduler, state) { return function schedule() { disposable.setDisposable(Disposable._fixup(action(scheduler, state))); }; } function ClearDisposable(id) { this._id = id; this.isDisposed = false; } ClearDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; clearMethod(this._id); } }; function LocalClearDisposable(id) { this._id = id; this.isDisposed = false; } LocalClearDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; localClearTimeout(this._id); } }; DefaultScheduler.prototype.schedule = function (state, action) { var disposable = new SingleAssignmentDisposable(), id = scheduleMethod(scheduleAction(disposable, action, this, state)); return new BinaryDisposable(disposable, new ClearDisposable(id)); }; DefaultScheduler.prototype._scheduleFuture = function (state, dueTime, action) { if (dueTime === 0) { return this.schedule(state, action); } var disposable = new SingleAssignmentDisposable(), id = localSetTimeout(scheduleAction(disposable, action, this, state), dueTime); return new BinaryDisposable(disposable, new LocalClearDisposable(id)); }; function scheduleLongRunning(state, action, disposable) { return function () { action(state, disposable); }; } DefaultScheduler.prototype.scheduleLongRunning = function (state, action) { var disposable = disposableCreate(noop); scheduleMethod(scheduleLongRunning(state, action, disposable)); return disposable; }; return DefaultScheduler; }(Scheduler)); var defaultScheduler = Scheduler['default'] = Scheduler.async = new DefaultScheduler(); function IndexedItem(id, value) { this.id = id; this.value = value; } IndexedItem.prototype.compareTo = function (other) { var c = this.value.compareTo(other.value); c === 0 && (c = this.id - other.id); return c; }; var PriorityQueue = Rx.internals.PriorityQueue = function (capacity) { this.items = new Array(capacity); this.length = 0; }; var priorityProto = PriorityQueue.prototype; priorityProto.isHigherPriority = function (left, right) { return this.items[left].compareTo(this.items[right]) < 0; }; priorityProto.percolate = function (index) { if (index >= this.length || index < 0) { return; } var parent = index - 1 >> 1; if (parent < 0 || parent === index) { return; } if (this.isHigherPriority(index, parent)) { var temp = this.items[index]; this.items[index] = this.items[parent]; this.items[parent] = temp; this.percolate(parent); } }; priorityProto.heapify = function (index) { +index || (index = 0); if (index >= this.length || index < 0) { return; } var left = 2 * index + 1, right = 2 * index + 2, first = index; if (left < this.length && this.isHigherPriority(left, first)) { first = left; } if (right < this.length && this.isHigherPriority(right, first)) { first = right; } if (first !== index) { var temp = this.items[index]; this.items[index] = this.items[first]; this.items[first] = temp; this.heapify(first); } }; priorityProto.peek = function () { return this.items[0].value; }; priorityProto.removeAt = function (index) { this.items[index] = this.items[--this.length]; this.items[this.length] = undefined; this.heapify(); }; priorityProto.dequeue = function () { var result = this.peek(); this.removeAt(0); return result; }; priorityProto.enqueue = function (item) { var index = this.length++; this.items[index] = new IndexedItem(PriorityQueue.count++, item); this.percolate(index); }; priorityProto.remove = function (item) { for (var i = 0; i < this.length; i++) { if (this.items[i].value === item) { this.removeAt(i); return true; } } return false; }; PriorityQueue.count = 0; /** * Represents a notification to an observer. */ var Notification = Rx.Notification = (function () { function Notification() { } Notification.prototype._accept = function (onNext, onError, onCompleted) { throw new NotImplementedError(); }; Notification.prototype._acceptObserver = function (onNext, onError, onCompleted) { throw new NotImplementedError(); }; /** * Invokes the delegate corresponding to the notification or the observer's method corresponding to the notification and returns the produced result. * @param {Function | Observer} observerOrOnNext Function to invoke for an OnNext notification or Observer to invoke the notification on.. * @param {Function} onError Function to invoke for an OnError notification. * @param {Function} onCompleted Function to invoke for an OnCompleted notification. * @returns {Any} Result produced by the observation. */ Notification.prototype.accept = function (observerOrOnNext, onError, onCompleted) { return observerOrOnNext && typeof observerOrOnNext === 'object' ? this._acceptObserver(observerOrOnNext) : this._accept(observerOrOnNext, onError, onCompleted); }; /** * Returns an observable sequence with a single notification. * * @memberOf Notifications * @param {Scheduler} [scheduler] Scheduler to send out the notification calls on. * @returns {Observable} The observable sequence that surfaces the behavior of the notification upon subscription. */ Notification.prototype.toObservable = function (scheduler) { var self = this; isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (o) { return scheduler.schedule(self, function (_, notification) { notification._acceptObserver(o); notification.kind === 'N' && o.onCompleted(); }); }); }; return Notification; })(); var OnNextNotification = (function (__super__) { inherits(OnNextNotification, __super__); function OnNextNotification(value) { this.value = value; this.kind = 'N'; } OnNextNotification.prototype._accept = function (onNext) { return onNext(this.value); }; OnNextNotification.prototype._acceptObserver = function (o) { return o.onNext(this.value); }; OnNextNotification.prototype.toString = function () { return 'OnNext(' + this.value + ')'; }; return OnNextNotification; }(Notification)); var OnErrorNotification = (function (__super__) { inherits(OnErrorNotification, __super__); function OnErrorNotification(error) { this.error = error; this.kind = 'E'; } OnErrorNotification.prototype._accept = function (onNext, onError) { return onError(this.error); }; OnErrorNotification.prototype._acceptObserver = function (o) { return o.onError(this.error); }; OnErrorNotification.prototype.toString = function () { return 'OnError(' + this.error + ')'; }; return OnErrorNotification; }(Notification)); var OnCompletedNotification = (function (__super__) { inherits(OnCompletedNotification, __super__); function OnCompletedNotification() { this.kind = 'C'; } OnCompletedNotification.prototype._accept = function (onNext, onError, onCompleted) { return onCompleted(); }; OnCompletedNotification.prototype._acceptObserver = function (o) { return o.onCompleted(); }; OnCompletedNotification.prototype.toString = function () { return 'OnCompleted()'; }; return OnCompletedNotification; }(Notification)); /** * Creates an object that represents an OnNext notification to an observer. * @param {Any} value The value contained in the notification. * @returns {Notification} The OnNext notification containing the value. */ var notificationCreateOnNext = Notification.createOnNext = function (value) { return new OnNextNotification(value); }; /** * Creates an object that represents an OnError notification to an observer. * @param {Any} error The exception contained in the notification. * @returns {Notification} The OnError notification containing the exception. */ var notificationCreateOnError = Notification.createOnError = function (error) { return new OnErrorNotification(error); }; /** * Creates an object that represents an OnCompleted notification to an observer. * @returns {Notification} The OnCompleted notification. */ var notificationCreateOnCompleted = Notification.createOnCompleted = function () { return new OnCompletedNotification(); }; /** * Supports push-style iteration over an observable sequence. */ var Observer = Rx.Observer = function () { }; /** * Creates an observer from the specified OnNext, along with optional OnError, and OnCompleted actions. * @param {Function} [onNext] Observer's OnNext action implementation. * @param {Function} [onError] Observer's OnError action implementation. * @param {Function} [onCompleted] Observer's OnCompleted action implementation. * @returns {Observer} The observer object implemented using the given actions. */ var observerCreate = Observer.create = function (onNext, onError, onCompleted) { onNext || (onNext = noop); onError || (onError = defaultError); onCompleted || (onCompleted = noop); return new AnonymousObserver(onNext, onError, onCompleted); }; /** * Abstract base class for implementations of the Observer class. * This base class enforces the grammar of observers where OnError and OnCompleted are terminal messages. */ var AbstractObserver = Rx.internals.AbstractObserver = (function (__super__) { inherits(AbstractObserver, __super__); /** * Creates a new observer in a non-stopped state. */ function AbstractObserver() { this.isStopped = false; } // Must be implemented by other observers AbstractObserver.prototype.next = notImplemented; AbstractObserver.prototype.error = notImplemented; AbstractObserver.prototype.completed = notImplemented; /** * Notifies the observer of a new element in the sequence. * @param {Any} value Next element in the sequence. */ AbstractObserver.prototype.onNext = function (value) { !this.isStopped && this.next(value); }; /** * Notifies the observer that an exception has occurred. * @param {Any} error The error that has occurred. */ AbstractObserver.prototype.onError = function (error) { if (!this.isStopped) { this.isStopped = true; this.error(error); } }; /** * Notifies the observer of the end of the sequence. */ AbstractObserver.prototype.onCompleted = function () { if (!this.isStopped) { this.isStopped = true; this.completed(); } }; /** * Disposes the observer, causing it to transition to the stopped state. */ AbstractObserver.prototype.dispose = function () { this.isStopped = true; }; AbstractObserver.prototype.fail = function (e) { if (!this.isStopped) { this.isStopped = true; this.error(e); return true; } return false; }; return AbstractObserver; }(Observer)); /** * Class to create an Observer instance from delegate-based implementations of the on* methods. */ var AnonymousObserver = Rx.AnonymousObserver = (function (__super__) { inherits(AnonymousObserver, __super__); /** * Creates an observer from the specified OnNext, OnError, and OnCompleted actions. * @param {Any} onNext Observer's OnNext action implementation. * @param {Any} onError Observer's OnError action implementation. * @param {Any} onCompleted Observer's OnCompleted action implementation. */ function AnonymousObserver(onNext, onError, onCompleted) { __super__.call(this); this._onNext = onNext; this._onError = onError; this._onCompleted = onCompleted; } /** * Calls the onNext action. * @param {Any} value Next element in the sequence. */ AnonymousObserver.prototype.next = function (value) { this._onNext(value); }; /** * Calls the onError action. * @param {Any} error The error that has occurred. */ AnonymousObserver.prototype.error = function (error) { this._onError(error); }; /** * Calls the onCompleted action. */ AnonymousObserver.prototype.completed = function () { this._onCompleted(); }; return AnonymousObserver; }(AbstractObserver)); var observableProto; /** * Represents a push-style collection. */ var Observable = Rx.Observable = (function () { function makeSubscribe(self, subscribe) { return function (o) { var oldOnError = o.onError; o.onError = function (e) { makeStackTraceLong(e, self); oldOnError.call(o, e); }; return subscribe.call(self, o); }; } function Observable() { if (Rx.config.longStackSupport && hasStacks) { var oldSubscribe = this._subscribe; var e = tryCatch(thrower)(new Error()).e; this.stack = e.stack.substring(e.stack.indexOf('\n') + 1); this._subscribe = makeSubscribe(this, oldSubscribe); } } observableProto = Observable.prototype; /** * Determines whether the given object is an Observable * @param {Any} An object to determine whether it is an Observable * @returns {Boolean} true if an Observable, else false. */ Observable.isObservable = function (o) { return o && isFunction(o.subscribe); }; /** * Subscribes an o to the observable sequence. * @param {Mixed} [oOrOnNext] The object that is to receive notifications or an action to invoke for each element in the observable sequence. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. * @returns {Diposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribe = observableProto.forEach = function (oOrOnNext, onError, onCompleted) { return this._subscribe(typeof oOrOnNext === 'object' ? oOrOnNext : observerCreate(oOrOnNext, onError, onCompleted)); }; /** * Subscribes to the next value in the sequence with an optional "this" argument. * @param {Function} onNext The function to invoke on each element in the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Disposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribeOnNext = function (onNext, thisArg) { return this._subscribe(observerCreate(typeof thisArg !== 'undefined' ? function(x) { onNext.call(thisArg, x); } : onNext)); }; /** * Subscribes to an exceptional condition in the sequence with an optional "this" argument. * @param {Function} onError The function to invoke upon exceptional termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Disposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribeOnError = function (onError, thisArg) { return this._subscribe(observerCreate(null, typeof thisArg !== 'undefined' ? function(e) { onError.call(thisArg, e); } : onError)); }; /** * Subscribes to the next value in the sequence with an optional "this" argument. * @param {Function} onCompleted The function to invoke upon graceful termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Disposable} A disposable handling the subscriptions and unsubscriptions. */ observableProto.subscribeOnCompleted = function (onCompleted, thisArg) { return this._subscribe(observerCreate(null, null, typeof thisArg !== 'undefined' ? function() { onCompleted.call(thisArg); } : onCompleted)); }; return Observable; })(); var ScheduledObserver = Rx.internals.ScheduledObserver = (function (__super__) { inherits(ScheduledObserver, __super__); function ScheduledObserver(scheduler, observer) { __super__.call(this); this.scheduler = scheduler; this.observer = observer; this.isAcquired = false; this.hasFaulted = false; this.queue = []; this.disposable = new SerialDisposable(); } function enqueueNext(observer, x) { return function () { observer.onNext(x); }; } function enqueueError(observer, e) { return function () { observer.onError(e); }; } function enqueueCompleted(observer) { return function () { observer.onCompleted(); }; } ScheduledObserver.prototype.next = function (x) { this.queue.push(enqueueNext(this.observer, x)); }; ScheduledObserver.prototype.error = function (e) { this.queue.push(enqueueError(this.observer, e)); }; ScheduledObserver.prototype.completed = function () { this.queue.push(enqueueCompleted(this.observer)); }; function scheduleMethod(state, recurse) { var work; if (state.queue.length > 0) { work = state.queue.shift(); } else { state.isAcquired = false; return; } var res = tryCatch(work)(); if (res === errorObj) { state.queue = []; state.hasFaulted = true; return thrower(res.e); } recurse(state); } ScheduledObserver.prototype.ensureActive = function () { var isOwner = false; if (!this.hasFaulted && this.queue.length > 0) { isOwner = !this.isAcquired; this.isAcquired = true; } isOwner && this.disposable.setDisposable(this.scheduler.scheduleRecursive(this, scheduleMethod)); }; ScheduledObserver.prototype.dispose = function () { __super__.prototype.dispose.call(this); this.disposable.dispose(); }; return ScheduledObserver; }(AbstractObserver)); var ObservableBase = Rx.ObservableBase = (function (__super__) { inherits(ObservableBase, __super__); function fixSubscriber(subscriber) { return subscriber && isFunction(subscriber.dispose) ? subscriber : isFunction(subscriber) ? disposableCreate(subscriber) : disposableEmpty; } function setDisposable(s, state) { var ado = state[0], self = state[1]; var sub = tryCatch(self.subscribeCore).call(self, ado); if (sub === errorObj && !ado.fail(errorObj.e)) { thrower(errorObj.e); } ado.setDisposable(fixSubscriber(sub)); } function ObservableBase() { __super__.call(this); } ObservableBase.prototype._subscribe = function (o) { var ado = new AutoDetachObserver(o), state = [ado, this]; if (currentThreadScheduler.scheduleRequired()) { currentThreadScheduler.schedule(state, setDisposable); } else { setDisposable(null, state); } return ado; }; ObservableBase.prototype.subscribeCore = notImplemented; return ObservableBase; }(Observable)); var FlatMapObservable = Rx.FlatMapObservable = (function(__super__) { inherits(FlatMapObservable, __super__); function FlatMapObservable(source, selector, resultSelector, thisArg) { this.resultSelector = isFunction(resultSelector) ? resultSelector : null; this.selector = bindCallback(isFunction(selector) ? selector : function() { return selector; }, thisArg, 3); this.source = source; __super__.call(this); } FlatMapObservable.prototype.subscribeCore = function(o) { return this.source.subscribe(new InnerObserver(o, this.selector, this.resultSelector, this)); }; inherits(InnerObserver, AbstractObserver); function InnerObserver(observer, selector, resultSelector, source) { this.i = 0; this.selector = selector; this.resultSelector = resultSelector; this.source = source; this.o = observer; AbstractObserver.call(this); } InnerObserver.prototype._wrapResult = function(result, x, i) { return this.resultSelector ? result.map(function(y, i2) { return this.resultSelector(x, y, i, i2); }, this) : result; }; InnerObserver.prototype.next = function(x) { var i = this.i++; var result = tryCatch(this.selector)(x, i, this.source); if (result === errorObj) { return this.o.onError(result.e); } isPromise(result) && (result = observableFromPromise(result)); (isArrayLike(result) || isIterable(result)) && (result = Observable.from(result)); this.o.onNext(this._wrapResult(result, x, i)); }; InnerObserver.prototype.error = function(e) { this.o.onError(e); }; InnerObserver.prototype.completed = function() { this.o.onCompleted(); }; return FlatMapObservable; }(ObservableBase)); var Enumerable = Rx.internals.Enumerable = function () { }; function IsDisposedDisposable(state) { this._s = state; this.isDisposed = false; } IsDisposedDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; this._s.isDisposed = true; } }; var ConcatEnumerableObservable = (function(__super__) { inherits(ConcatEnumerableObservable, __super__); function ConcatEnumerableObservable(sources) { this.sources = sources; __super__.call(this); } function scheduleMethod(state, recurse) { if (state.isDisposed) { return; } var currentItem = tryCatch(state.e.next).call(state.e); if (currentItem === errorObj) { return state.o.onError(currentItem.e); } if (currentItem.done) { return state.o.onCompleted(); } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); state.subscription.setDisposable(d); d.setDisposable(currentValue.subscribe(new InnerObserver(state, recurse))); } ConcatEnumerableObservable.prototype.subscribeCore = function (o) { var subscription = new SerialDisposable(); var state = { isDisposed: false, o: o, subscription: subscription, e: this.sources[$iterator$]() }; var cancelable = currentThreadScheduler.scheduleRecursive(state, scheduleMethod); return new NAryDisposable([subscription, cancelable, new IsDisposedDisposable(state)]); }; function InnerObserver(state, recurse) { this._state = state; this._recurse = recurse; AbstractObserver.call(this); } inherits(InnerObserver, AbstractObserver); InnerObserver.prototype.next = function (x) { this._state.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this._state.o.onError(e); }; InnerObserver.prototype.completed = function () { this._recurse(this._state); }; return ConcatEnumerableObservable; }(ObservableBase)); Enumerable.prototype.concat = function () { return new ConcatEnumerableObservable(this); }; var CatchErrorObservable = (function(__super__) { function CatchErrorObservable(sources) { this.sources = sources; __super__.call(this); } inherits(CatchErrorObservable, __super__); function scheduleMethod(state, recurse) { if (state.isDisposed) { return; } var currentItem = tryCatch(state.e.next).call(state.e); if (currentItem === errorObj) { return state.o.onError(currentItem.e); } if (currentItem.done) { return state.lastError !== null ? state.o.onError(state.lastError) : state.o.onCompleted(); } var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); state.subscription.setDisposable(d); d.setDisposable(currentValue.subscribe(new InnerObserver(state, recurse))); } CatchErrorObservable.prototype.subscribeCore = function (o) { var subscription = new SerialDisposable(); var state = { isDisposed: false, e: this.sources[$iterator$](), subscription: subscription, lastError: null, o: o }; var cancelable = currentThreadScheduler.scheduleRecursive(state, scheduleMethod); return new NAryDisposable([subscription, cancelable, new IsDisposedDisposable(state)]); }; function InnerObserver(state, recurse) { this._state = state; this._recurse = recurse; AbstractObserver.call(this); } inherits(InnerObserver, AbstractObserver); InnerObserver.prototype.next = function (x) { this._state.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this._state.lastError = e; this._recurse(this._state); }; InnerObserver.prototype.completed = function () { this._state.o.onCompleted(); }; return CatchErrorObservable; }(ObservableBase)); Enumerable.prototype.catchError = function () { return new CatchErrorObservable(this); }; var RepeatEnumerable = (function (__super__) { inherits(RepeatEnumerable, __super__); function RepeatEnumerable(v, c) { this.v = v; this.c = c == null ? -1 : c; } RepeatEnumerable.prototype[$iterator$] = function () { return new RepeatEnumerator(this); }; function RepeatEnumerator(p) { this.v = p.v; this.l = p.c; } RepeatEnumerator.prototype.next = function () { if (this.l === 0) { return doneEnumerator; } if (this.l > 0) { this.l--; } return { done: false, value: this.v }; }; return RepeatEnumerable; }(Enumerable)); var enumerableRepeat = Enumerable.repeat = function (value, repeatCount) { return new RepeatEnumerable(value, repeatCount); }; var OfEnumerable = (function(__super__) { inherits(OfEnumerable, __super__); function OfEnumerable(s, fn, thisArg) { this.s = s; this.fn = fn ? bindCallback(fn, thisArg, 3) : null; } OfEnumerable.prototype[$iterator$] = function () { return new OfEnumerator(this); }; function OfEnumerator(p) { this.i = -1; this.s = p.s; this.l = this.s.length; this.fn = p.fn; } OfEnumerator.prototype.next = function () { return ++this.i < this.l ? { done: false, value: !this.fn ? this.s[this.i] : this.fn(this.s[this.i], this.i, this.s) } : doneEnumerator; }; return OfEnumerable; }(Enumerable)); var enumerableOf = Enumerable.of = function (source, selector, thisArg) { return new OfEnumerable(source, selector, thisArg); }; var ToArrayObservable = (function(__super__) { inherits(ToArrayObservable, __super__); function ToArrayObservable(source) { this.source = source; __super__.call(this); } ToArrayObservable.prototype.subscribeCore = function(o) { return this.source.subscribe(new InnerObserver(o)); }; inherits(InnerObserver, AbstractObserver); function InnerObserver(o) { this.o = o; this.a = []; AbstractObserver.call(this); } InnerObserver.prototype.next = function (x) { this.a.push(x); }; InnerObserver.prototype.error = function (e) { this.o.onError(e); }; InnerObserver.prototype.completed = function () { this.o.onNext(this.a); this.o.onCompleted(); }; return ToArrayObservable; }(ObservableBase)); /** * Creates an array from an observable sequence. * @returns {Observable} An observable sequence containing a single element with a list containing all the elements of the source sequence. */ observableProto.toArray = function () { return new ToArrayObservable(this); }; /** * Creates an observable sequence from a specified subscribe method implementation. * @example * var res = Rx.Observable.create(function (observer) { return function () { } ); * var res = Rx.Observable.create(function (observer) { return Rx.Disposable.empty; } ); * var res = Rx.Observable.create(function (observer) { } ); * @param {Function} subscribe Implementation of the resulting observable sequence's subscribe method, returning a function that will be wrapped in a Disposable. * @returns {Observable} The observable sequence with the specified implementation for the Subscribe method. */ Observable.create = function (subscribe, parent) { return new AnonymousObservable(subscribe, parent); }; var Defer = (function(__super__) { inherits(Defer, __super__); function Defer(factory) { this._f = factory; __super__.call(this); } Defer.prototype.subscribeCore = function (o) { var result = tryCatch(this._f)(); if (result === errorObj) { return observableThrow(result.e).subscribe(o);} isPromise(result) && (result = observableFromPromise(result)); return result.subscribe(o); }; return Defer; }(ObservableBase)); /** * Returns an observable sequence that invokes the specified factory function whenever a new observer subscribes. * * @example * var res = Rx.Observable.defer(function () { return Rx.Observable.fromArray([1,2,3]); }); * @param {Function} observableFactory Observable factory function to invoke for each observer that subscribes to the resulting sequence or Promise. * @returns {Observable} An observable sequence whose observers trigger an invocation of the given observable factory function. */ var observableDefer = Observable.defer = function (observableFactory) { return new Defer(observableFactory); }; var EmptyObservable = (function(__super__) { inherits(EmptyObservable, __super__); function EmptyObservable(scheduler) { this.scheduler = scheduler; __super__.call(this); } EmptyObservable.prototype.subscribeCore = function (observer) { var sink = new EmptySink(observer, this.scheduler); return sink.run(); }; function EmptySink(observer, scheduler) { this.observer = observer; this.scheduler = scheduler; } function scheduleItem(s, state) { state.onCompleted(); return disposableEmpty; } EmptySink.prototype.run = function () { var state = this.observer; return this.scheduler === immediateScheduler ? scheduleItem(null, state) : this.scheduler.schedule(state, scheduleItem); }; return EmptyObservable; }(ObservableBase)); var EMPTY_OBSERVABLE = new EmptyObservable(immediateScheduler); /** * Returns an empty observable sequence, using the specified scheduler to send out the single OnCompleted message. * * @example * var res = Rx.Observable.empty(); * var res = Rx.Observable.empty(Rx.Scheduler.timeout); * @param {Scheduler} [scheduler] Scheduler to send the termination call on. * @returns {Observable} An observable sequence with no elements. */ var observableEmpty = Observable.empty = function (scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return scheduler === immediateScheduler ? EMPTY_OBSERVABLE : new EmptyObservable(scheduler); }; var FromObservable = (function(__super__) { inherits(FromObservable, __super__); function FromObservable(iterable, fn, scheduler) { this._iterable = iterable; this._fn = fn; this._scheduler = scheduler; __super__.call(this); } function createScheduleMethod(o, it, fn) { return function loopRecursive(i, recurse) { var next = tryCatch(it.next).call(it); if (next === errorObj) { return o.onError(next.e); } if (next.done) { return o.onCompleted(); } var result = next.value; if (isFunction(fn)) { result = tryCatch(fn)(result, i); if (result === errorObj) { return o.onError(result.e); } } o.onNext(result); recurse(i + 1); }; } FromObservable.prototype.subscribeCore = function (o) { var list = Object(this._iterable), it = getIterable(list); return this._scheduler.scheduleRecursive(0, createScheduleMethod(o, it, this._fn)); }; return FromObservable; }(ObservableBase)); var maxSafeInteger = Math.pow(2, 53) - 1; function StringIterable(s) { this._s = s; } StringIterable.prototype[$iterator$] = function () { return new StringIterator(this._s); }; function StringIterator(s) { this._s = s; this._l = s.length; this._i = 0; } StringIterator.prototype[$iterator$] = function () { return this; }; StringIterator.prototype.next = function () { return this._i < this._l ? { done: false, value: this._s.charAt(this._i++) } : doneEnumerator; }; function ArrayIterable(a) { this._a = a; } ArrayIterable.prototype[$iterator$] = function () { return new ArrayIterator(this._a); }; function ArrayIterator(a) { this._a = a; this._l = toLength(a); this._i = 0; } ArrayIterator.prototype[$iterator$] = function () { return this; }; ArrayIterator.prototype.next = function () { return this._i < this._l ? { done: false, value: this._a[this._i++] } : doneEnumerator; }; function numberIsFinite(value) { return typeof value === 'number' && root.isFinite(value); } function isNan(n) { return n !== n; } function getIterable(o) { var i = o[$iterator$], it; if (!i && typeof o === 'string') { it = new StringIterable(o); return it[$iterator$](); } if (!i && o.length !== undefined) { it = new ArrayIterable(o); return it[$iterator$](); } if (!i) { throw new TypeError('Object is not iterable'); } return o[$iterator$](); } function sign(value) { var number = +value; if (number === 0) { return number; } if (isNaN(number)) { return number; } return number < 0 ? -1 : 1; } function toLength(o) { var len = +o.length; if (isNaN(len)) { return 0; } if (len === 0 || !numberIsFinite(len)) { return len; } len = sign(len) * Math.floor(Math.abs(len)); if (len <= 0) { return 0; } if (len > maxSafeInteger) { return maxSafeInteger; } return len; } /** * This method creates a new Observable sequence from an array-like or iterable object. * @param {Any} arrayLike An array-like or iterable object to convert to an Observable sequence. * @param {Function} [mapFn] Map function to call on every element of the array. * @param {Any} [thisArg] The context to use calling the mapFn if provided. * @param {Scheduler} [scheduler] Optional scheduler to use for scheduling. If not provided, defaults to Scheduler.currentThread. */ var observableFrom = Observable.from = function (iterable, mapFn, thisArg, scheduler) { if (iterable == null) { throw new Error('iterable cannot be null.') } if (mapFn && !isFunction(mapFn)) { throw new Error('mapFn when provided must be a function'); } if (mapFn) { var mapper = bindCallback(mapFn, thisArg, 2); } isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new FromObservable(iterable, mapper, scheduler); } var FromArrayObservable = (function(__super__) { inherits(FromArrayObservable, __super__); function FromArrayObservable(args, scheduler) { this._args = args; this._scheduler = scheduler; __super__.call(this); } function scheduleMethod(o, args) { var len = args.length; return function loopRecursive (i, recurse) { if (i < len) { o.onNext(args[i]); recurse(i + 1); } else { o.onCompleted(); } }; } FromArrayObservable.prototype.subscribeCore = function (o) { return this._scheduler.scheduleRecursive(0, scheduleMethod(o, this._args)); }; return FromArrayObservable; }(ObservableBase)); /** * Converts an array to an observable sequence, using an optional scheduler to enumerate the array. * @deprecated use Observable.from or Observable.of * @param {Scheduler} [scheduler] Scheduler to run the enumeration of the input sequence on. * @returns {Observable} The observable sequence whose elements are pulled from the given enumerable sequence. */ var observableFromArray = Observable.fromArray = function (array, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new FromArrayObservable(array, scheduler) }; var NeverObservable = (function(__super__) { inherits(NeverObservable, __super__); function NeverObservable() { __super__.call(this); } NeverObservable.prototype.subscribeCore = function (observer) { return disposableEmpty; }; return NeverObservable; }(ObservableBase)); var NEVER_OBSERVABLE = new NeverObservable(); /** * Returns a non-terminating observable sequence, which can be used to denote an infinite duration (e.g. when using reactive joins). * @returns {Observable} An observable sequence whose observers will never get called. */ var observableNever = Observable.never = function () { return NEVER_OBSERVABLE; }; function observableOf (scheduler, array) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new FromArrayObservable(array, scheduler); } /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ Observable.of = function () { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return new FromArrayObservable(args, currentThreadScheduler); }; /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @param {Scheduler} scheduler A scheduler to use for scheduling the arguments. * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ Observable.ofWithScheduler = function (scheduler) { var len = arguments.length, args = new Array(len - 1); for(var i = 1; i < len; i++) { args[i - 1] = arguments[i]; } return new FromArrayObservable(args, scheduler); }; var PairsObservable = (function(__super__) { inherits(PairsObservable, __super__); function PairsObservable(o, scheduler) { this._o = o; this._keys = Object.keys(o); this._scheduler = scheduler; __super__.call(this); } function scheduleMethod(o, obj, keys) { return function loopRecursive(i, recurse) { if (i < keys.length) { var key = keys[i]; o.onNext([key, obj[key]]); recurse(i + 1); } else { o.onCompleted(); } }; } PairsObservable.prototype.subscribeCore = function (o) { return this._scheduler.scheduleRecursive(0, scheduleMethod(o, this._o, this._keys)); }; return PairsObservable; }(ObservableBase)); /** * Convert an object into an observable sequence of [key, value] pairs. * @param {Object} obj The object to inspect. * @param {Scheduler} [scheduler] Scheduler to run the enumeration of the input sequence on. * @returns {Observable} An observable sequence of [key, value] pairs from the object. */ Observable.pairs = function (obj, scheduler) { scheduler || (scheduler = currentThreadScheduler); return new PairsObservable(obj, scheduler); }; var RangeObservable = (function(__super__) { inherits(RangeObservable, __super__); function RangeObservable(start, count, scheduler) { this.start = start; this.rangeCount = count; this.scheduler = scheduler; __super__.call(this); } function loopRecursive(start, count, o) { return function loop (i, recurse) { if (i < count) { o.onNext(start + i); recurse(i + 1); } else { o.onCompleted(); } }; } RangeObservable.prototype.subscribeCore = function (o) { return this.scheduler.scheduleRecursive( 0, loopRecursive(this.start, this.rangeCount, o) ); }; return RangeObservable; }(ObservableBase)); /** * Generates an observable sequence of integral numbers within a specified range, using the specified scheduler to send out observer messages. * @param {Number} start The value of the first integer in the sequence. * @param {Number} count The number of sequential integers to generate. * @param {Scheduler} [scheduler] Scheduler to run the generator loop on. If not specified, defaults to Scheduler.currentThread. * @returns {Observable} An observable sequence that contains a range of sequential integral numbers. */ Observable.range = function (start, count, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new RangeObservable(start, count, scheduler); }; var RepeatObservable = (function(__super__) { inherits(RepeatObservable, __super__); function RepeatObservable(value, repeatCount, scheduler) { this.value = value; this.repeatCount = repeatCount == null ? -1 : repeatCount; this.scheduler = scheduler; __super__.call(this); } RepeatObservable.prototype.subscribeCore = function (observer) { var sink = new RepeatSink(observer, this); return sink.run(); }; return RepeatObservable; }(ObservableBase)); function RepeatSink(observer, parent) { this.observer = observer; this.parent = parent; } RepeatSink.prototype.run = function () { var observer = this.observer, value = this.parent.value; function loopRecursive(i, recurse) { if (i === -1 || i > 0) { observer.onNext(value); i > 0 && i--; } if (i === 0) { return observer.onCompleted(); } recurse(i); } return this.parent.scheduler.scheduleRecursive(this.parent.repeatCount, loopRecursive); }; /** * Generates an observable sequence that repeats the given element the specified number of times, using the specified scheduler to send out observer messages. * @param {Mixed} value Element to repeat. * @param {Number} repeatCount [Optiona] Number of times to repeat the element. If not specified, repeats indefinitely. * @param {Scheduler} scheduler Scheduler to run the producer loop on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence that repeats the given element the specified number of times. */ Observable.repeat = function (value, repeatCount, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new RepeatObservable(value, repeatCount, scheduler); }; var JustObservable = (function(__super__) { inherits(JustObservable, __super__); function JustObservable(value, scheduler) { this._value = value; this._scheduler = scheduler; __super__.call(this); } JustObservable.prototype.subscribeCore = function (o) { var state = [this._value, o]; return this._scheduler === immediateScheduler ? scheduleItem(null, state) : this._scheduler.schedule(state, scheduleItem); }; function scheduleItem(s, state) { var value = state[0], observer = state[1]; observer.onNext(value); observer.onCompleted(); return disposableEmpty; } return JustObservable; }(ObservableBase)); /** * Returns an observable sequence that contains a single element, using the specified scheduler to send out observer messages. * There is an alias called 'just' or browsers <IE9. * @param {Mixed} value Single element in the resulting observable sequence. * @param {Scheduler} scheduler Scheduler to send the single element on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence containing the single specified element. */ var observableReturn = Observable['return'] = Observable.just = function (value, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new JustObservable(value, scheduler); }; var ThrowObservable = (function(__super__) { inherits(ThrowObservable, __super__); function ThrowObservable(error, scheduler) { this._error = error; this._scheduler = scheduler; __super__.call(this); } ThrowObservable.prototype.subscribeCore = function (o) { var state = [this._error, o]; return this._scheduler === immediateScheduler ? scheduleItem(null, state) : this._scheduler.schedule(state, scheduleItem); }; function scheduleItem(s, state) { var e = state[0], o = state[1]; o.onError(e); return disposableEmpty; } return ThrowObservable; }(ObservableBase)); /** * Returns an observable sequence that terminates with an exception, using the specified scheduler to send out the single onError message. * There is an alias to this method called 'throwError' for browsers <IE9. * @param {Mixed} error An object used for the sequence's termination. * @param {Scheduler} scheduler Scheduler to send the exceptional termination call on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} The observable sequence that terminates exceptionally with the specified exception object. */ var observableThrow = Observable['throw'] = function (error, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new ThrowObservable(error, scheduler); }; var CatchObservable = (function (__super__) { inherits(CatchObservable, __super__); function CatchObservable(source, fn) { this.source = source; this._fn = fn; __super__.call(this); } CatchObservable.prototype.subscribeCore = function (o) { var d1 = new SingleAssignmentDisposable(), subscription = new SerialDisposable(); subscription.setDisposable(d1); d1.setDisposable(this.source.subscribe(new CatchObserver(o, subscription, this._fn))); return subscription; }; return CatchObservable; }(ObservableBase)); var CatchObserver = (function(__super__) { inherits(CatchObserver, __super__); function CatchObserver(o, s, fn) { this._o = o; this._s = s; this._fn = fn; __super__.call(this); } CatchObserver.prototype.next = function (x) { this._o.onNext(x); }; CatchObserver.prototype.completed = function () { return this._o.onCompleted(); }; CatchObserver.prototype.error = function (e) { var result = tryCatch(this._fn)(e); if (result === errorObj) { return this._o.onError(result.e); } isPromise(result) && (result = observableFromPromise(result)); var d = new SingleAssignmentDisposable(); this._s.setDisposable(d); d.setDisposable(result.subscribe(this._o)); }; return CatchObserver; }(AbstractObserver)); /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @param {Mixed} handlerOrSecond Exception handler function that returns an observable sequence given the error that occurred in the first sequence, or a second observable sequence used to produce results when an error occurred in the first sequence. * @returns {Observable} An observable sequence containing the first sequence's elements, followed by the elements of the handler sequence in case an exception occurred. */ observableProto['catch'] = function (handlerOrSecond) { return isFunction(handlerOrSecond) ? new CatchObservable(this, handlerOrSecond) : observableCatch([this, handlerOrSecond]); }; /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @param {Array | Arguments} args Arguments or an array to use as the next sequence if an error occurs. * @returns {Observable} An observable sequence containing elements from consecutive source sequences until a source sequence terminates successfully. */ var observableCatch = Observable['catch'] = function () { var items; if (Array.isArray(arguments[0])) { items = arguments[0]; } else { var len = arguments.length; items = new Array(len); for(var i = 0; i < len; i++) { items[i] = arguments[i]; } } return enumerableOf(items).catchError(); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * This can be in the form of an argument list of observables or an array. * * @example * 1 - obs = observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.combineLatest = function () { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } if (Array.isArray(args[0])) { args[0].unshift(this); } else { args.unshift(this); } return combineLatest.apply(this, args); }; function falseFactory() { return false; } function argumentsToArray() { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return args; } var CombineLatestObservable = (function(__super__) { inherits(CombineLatestObservable, __super__); function CombineLatestObservable(params, cb) { this._params = params; this._cb = cb; __super__.call(this); } CombineLatestObservable.prototype.subscribeCore = function(observer) { var len = this._params.length, subscriptions = new Array(len); var state = { hasValue: arrayInitialize(len, falseFactory), hasValueAll: false, isDone: arrayInitialize(len, falseFactory), values: new Array(len) }; for (var i = 0; i < len; i++) { var source = this._params[i], sad = new SingleAssignmentDisposable(); subscriptions[i] = sad; isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(new CombineLatestObserver(observer, i, this._cb, state))); } return new NAryDisposable(subscriptions); }; return CombineLatestObservable; }(ObservableBase)); var CombineLatestObserver = (function (__super__) { inherits(CombineLatestObserver, __super__); function CombineLatestObserver(o, i, cb, state) { this._o = o; this._i = i; this._cb = cb; this._state = state; __super__.call(this); } function notTheSame(i) { return function (x, j) { return j !== i; }; } CombineLatestObserver.prototype.next = function (x) { this._state.values[this._i] = x; this._state.hasValue[this._i] = true; if (this._state.hasValueAll || (this._state.hasValueAll = this._state.hasValue.every(identity))) { var res = tryCatch(this._cb).apply(null, this._state.values); if (res === errorObj) { return this._o.onError(res.e); } this._o.onNext(res); } else if (this._state.isDone.filter(notTheSame(this._i)).every(identity)) { this._o.onCompleted(); } }; CombineLatestObserver.prototype.error = function (e) { this._o.onError(e); }; CombineLatestObserver.prototype.completed = function () { this._state.isDone[this._i] = true; this._state.isDone.every(identity) && this._o.onCompleted(); }; return CombineLatestObserver; }(AbstractObserver)); /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * * @example * 1 - obs = Rx.Observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = Rx.Observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ var combineLatest = Observable.combineLatest = function () { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } var resultSelector = isFunction(args[len - 1]) ? args.pop() : argumentsToArray; Array.isArray(args[0]) && (args = args[0]); return new CombineLatestObservable(args, resultSelector); }; /** * Concatenates all the observable sequences. This takes in either an array or variable arguments to concatenate. * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ observableProto.concat = function () { for(var args = [], i = 0, len = arguments.length; i < len; i++) { args.push(arguments[i]); } args.unshift(this); return observableConcat.apply(null, args); }; var ConcatObserver = (function(__super__) { inherits(ConcatObserver, __super__); function ConcatObserver(s, fn) { this._s = s; this._fn = fn; __super__.call(this); } ConcatObserver.prototype.next = function (x) { this._s.o.onNext(x); }; ConcatObserver.prototype.error = function (e) { this._s.o.onError(e); }; ConcatObserver.prototype.completed = function () { this._s.i++; this._fn(this._s); }; return ConcatObserver; }(AbstractObserver)); var ConcatObservable = (function(__super__) { inherits(ConcatObservable, __super__); function ConcatObservable(sources) { this._sources = sources; __super__.call(this); } function scheduleRecursive (state, recurse) { if (state.disposable.isDisposed) { return; } if (state.i === state.sources.length) { return state.o.onCompleted(); } // Check if promise var currentValue = state.sources[state.i]; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); state.subscription.setDisposable(d); d.setDisposable(currentValue.subscribe(new ConcatObserver(state, recurse))); } ConcatObservable.prototype.subscribeCore = function(o) { var subscription = new SerialDisposable(); var disposable = disposableCreate(noop); var state = { o: o, i: 0, subscription: subscription, disposable: disposable, sources: this._sources }; var cancelable = immediateScheduler.scheduleRecursive(state, scheduleRecursive); return new NAryDisposable([subscription, disposable, cancelable]); }; return ConcatObservable; }(ObservableBase)); /** * Concatenates all the observable sequences. * @param {Array | Arguments} args Arguments or an array to concat to the observable sequence. * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ var observableConcat = Observable.concat = function () { var args; if (Array.isArray(arguments[0])) { args = arguments[0]; } else { args = new Array(arguments.length); for(var i = 0, len = arguments.length; i < len; i++) { args[i] = arguments[i]; } } return new ConcatObservable(args); }; /** * Concatenates an observable sequence of observable sequences. * @returns {Observable} An observable sequence that contains the elements of each observed inner sequence, in sequential order. */ observableProto.concatAll = function () { return this.merge(1); }; var MergeObservable = (function (__super__) { inherits(MergeObservable, __super__); function MergeObservable(source, maxConcurrent) { this.source = source; this.maxConcurrent = maxConcurrent; __super__.call(this); } MergeObservable.prototype.subscribeCore = function(observer) { var g = new CompositeDisposable(); g.add(this.source.subscribe(new MergeObserver(observer, this.maxConcurrent, g))); return g; }; return MergeObservable; }(ObservableBase)); var MergeObserver = (function (__super__) { function MergeObserver(o, max, g) { this.o = o; this.max = max; this.g = g; this.done = false; this.q = []; this.activeCount = 0; __super__.call(this); } inherits(MergeObserver, __super__); MergeObserver.prototype.handleSubscribe = function (xs) { var sad = new SingleAssignmentDisposable(); this.g.add(sad); isPromise(xs) && (xs = observableFromPromise(xs)); sad.setDisposable(xs.subscribe(new InnerObserver(this, sad))); }; MergeObserver.prototype.next = function (innerSource) { if(this.activeCount < this.max) { this.activeCount++; this.handleSubscribe(innerSource); } else { this.q.push(innerSource); } }; MergeObserver.prototype.error = function (e) { this.o.onError(e); }; MergeObserver.prototype.completed = function () { this.done = true; this.activeCount === 0 && this.o.onCompleted(); }; function InnerObserver(parent, sad) { this.parent = parent; this.sad = sad; __super__.call(this); } inherits(InnerObserver, __super__); InnerObserver.prototype.next = function (x) { this.parent.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this.parent.o.onError(e); }; InnerObserver.prototype.completed = function () { this.parent.g.remove(this.sad); if (this.parent.q.length > 0) { this.parent.handleSubscribe(this.parent.q.shift()); } else { this.parent.activeCount--; this.parent.done && this.parent.activeCount === 0 && this.parent.o.onCompleted(); } }; return MergeObserver; }(AbstractObserver)); /** * Merges an observable sequence of observable sequences into an observable sequence, limiting the number of concurrent subscriptions to inner sequences. * Or merges two observable sequences into a single observable sequence. * @param {Mixed} [maxConcurrentOrOther] Maximum number of inner observable sequences being subscribed to concurrently or the second observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.merge = function (maxConcurrentOrOther) { return typeof maxConcurrentOrOther !== 'number' ? observableMerge(this, maxConcurrentOrOther) : new MergeObservable(this, maxConcurrentOrOther); }; /** * Merges all the observable sequences into a single observable sequence. * The scheduler is optional and if not specified, the immediate scheduler is used. * @returns {Observable} The observable sequence that merges the elements of the observable sequences. */ var observableMerge = Observable.merge = function () { var scheduler, sources = [], i, len = arguments.length; if (!arguments[0]) { scheduler = immediateScheduler; for(i = 1; i < len; i++) { sources.push(arguments[i]); } } else if (isScheduler(arguments[0])) { scheduler = arguments[0]; for(i = 1; i < len; i++) { sources.push(arguments[i]); } } else { scheduler = immediateScheduler; for(i = 0; i < len; i++) { sources.push(arguments[i]); } } if (Array.isArray(sources[0])) { sources = sources[0]; } return observableOf(scheduler, sources).mergeAll(); }; var CompositeError = Rx.CompositeError = function(errors) { this.innerErrors = errors; this.message = 'This contains multiple errors. Check the innerErrors'; Error.call(this); }; CompositeError.prototype = Object.create(Error.prototype); CompositeError.prototype.name = 'CompositeError'; var MergeDelayErrorObservable = (function(__super__) { inherits(MergeDelayErrorObservable, __super__); function MergeDelayErrorObservable(source) { this.source = source; __super__.call(this); } MergeDelayErrorObservable.prototype.subscribeCore = function (o) { var group = new CompositeDisposable(), m = new SingleAssignmentDisposable(), state = { isStopped: false, errors: [], o: o }; group.add(m); m.setDisposable(this.source.subscribe(new MergeDelayErrorObserver(group, state))); return group; }; return MergeDelayErrorObservable; }(ObservableBase)); var MergeDelayErrorObserver = (function(__super__) { inherits(MergeDelayErrorObserver, __super__); function MergeDelayErrorObserver(group, state) { this._group = group; this._state = state; __super__.call(this); } function setCompletion(o, errors) { if (errors.length === 0) { o.onCompleted(); } else if (errors.length === 1) { o.onError(errors[0]); } else { o.onError(new CompositeError(errors)); } } MergeDelayErrorObserver.prototype.next = function (x) { var inner = new SingleAssignmentDisposable(); this._group.add(inner); // Check for promises support isPromise(x) && (x = observableFromPromise(x)); inner.setDisposable(x.subscribe(new InnerObserver(inner, this._group, this._state))); }; MergeDelayErrorObserver.prototype.error = function (e) { this._state.errors.push(e); this._state.isStopped = true; this._group.length === 1 && setCompletion(this._state.o, this._state.errors); }; MergeDelayErrorObserver.prototype.completed = function () { this._state.isStopped = true; this._group.length === 1 && setCompletion(this._state.o, this._state.errors); }; inherits(InnerObserver, __super__); function InnerObserver(inner, group, state) { this._inner = inner; this._group = group; this._state = state; __super__.call(this); } InnerObserver.prototype.next = function (x) { this._state.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this._state.errors.push(e); this._group.remove(this._inner); this._state.isStopped && this._group.length === 1 && setCompletion(this._state.o, this._state.errors); }; InnerObserver.prototype.completed = function () { this._group.remove(this._inner); this._state.isStopped && this._group.length === 1 && setCompletion(this._state.o, this._state.errors); }; return MergeDelayErrorObserver; }(AbstractObserver)); /** * Flattens an Observable that emits Observables into one Observable, in a way that allows an Observer to * receive all successfully emitted items from all of the source Observables without being interrupted by * an error notification from one of them. * * This behaves like Observable.prototype.mergeAll except that if any of the merged Observables notify of an * error via the Observer's onError, mergeDelayError will refrain from propagating that * error notification until all of the merged Observables have finished emitting items. * @param {Array | Arguments} args Arguments or an array to merge. * @returns {Observable} an Observable that emits all of the items emitted by the Observables emitted by the Observable */ Observable.mergeDelayError = function() { var args; if (Array.isArray(arguments[0])) { args = arguments[0]; } else { var len = arguments.length; args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } } var source = observableOf(null, args); return new MergeDelayErrorObservable(source); }; var MergeAllObservable = (function (__super__) { inherits(MergeAllObservable, __super__); function MergeAllObservable(source) { this.source = source; __super__.call(this); } MergeAllObservable.prototype.subscribeCore = function (o) { var g = new CompositeDisposable(), m = new SingleAssignmentDisposable(); g.add(m); m.setDisposable(this.source.subscribe(new MergeAllObserver(o, g))); return g; }; return MergeAllObservable; }(ObservableBase)); var MergeAllObserver = (function (__super__) { function MergeAllObserver(o, g) { this.o = o; this.g = g; this.done = false; __super__.call(this); } inherits(MergeAllObserver, __super__); MergeAllObserver.prototype.next = function(innerSource) { var sad = new SingleAssignmentDisposable(); this.g.add(sad); isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); sad.setDisposable(innerSource.subscribe(new InnerObserver(this, sad))); }; MergeAllObserver.prototype.error = function (e) { this.o.onError(e); }; MergeAllObserver.prototype.completed = function () { this.done = true; this.g.length === 1 && this.o.onCompleted(); }; function InnerObserver(parent, sad) { this.parent = parent; this.sad = sad; __super__.call(this); } inherits(InnerObserver, __super__); InnerObserver.prototype.next = function (x) { this.parent.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this.parent.o.onError(e); }; InnerObserver.prototype.completed = function () { this.parent.g.remove(this.sad); this.parent.done && this.parent.g.length === 1 && this.parent.o.onCompleted(); }; return MergeAllObserver; }(AbstractObserver)); /** * Merges an observable sequence of observable sequences into an observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.mergeAll = function () { return new MergeAllObservable(this); }; var SkipUntilObservable = (function(__super__) { inherits(SkipUntilObservable, __super__); function SkipUntilObservable(source, other) { this._s = source; this._o = isPromise(other) ? observableFromPromise(other) : other; this._open = false; __super__.call(this); } SkipUntilObservable.prototype.subscribeCore = function(o) { var leftSubscription = new SingleAssignmentDisposable(); leftSubscription.setDisposable(this._s.subscribe(new SkipUntilSourceObserver(o, this))); isPromise(this._o) && (this._o = observableFromPromise(this._o)); var rightSubscription = new SingleAssignmentDisposable(); rightSubscription.setDisposable(this._o.subscribe(new SkipUntilOtherObserver(o, this, rightSubscription))); return new BinaryDisposable(leftSubscription, rightSubscription); }; return SkipUntilObservable; }(ObservableBase)); var SkipUntilSourceObserver = (function(__super__) { inherits(SkipUntilSourceObserver, __super__); function SkipUntilSourceObserver(o, p) { this._o = o; this._p = p; __super__.call(this); } SkipUntilSourceObserver.prototype.next = function (x) { this._p._open && this._o.onNext(x); }; SkipUntilSourceObserver.prototype.error = function (err) { this._o.onError(err); }; SkipUntilSourceObserver.prototype.onCompleted = function () { this._p._open && this._o.onCompleted(); }; return SkipUntilSourceObserver; }(AbstractObserver)); var SkipUntilOtherObserver = (function(__super__) { inherits(SkipUntilOtherObserver, __super__); function SkipUntilOtherObserver(o, p, r) { this._o = o; this._p = p; this._r = r; __super__.call(this); } SkipUntilOtherObserver.prototype.next = function () { this._p._open = true; this._r.dispose(); }; SkipUntilOtherObserver.prototype.error = function (err) { this._o.onError(err); }; SkipUntilOtherObserver.prototype.onCompleted = function () { this._r.dispose(); }; return SkipUntilOtherObserver; }(AbstractObserver)); /** * Returns the values from the source observable sequence only after the other observable sequence produces a value. * @param {Observable | Promise} other The observable sequence or Promise that triggers propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence starting from the point the other sequence triggered propagation. */ observableProto.skipUntil = function (other) { return new SkipUntilObservable(this, other); }; var SwitchObservable = (function(__super__) { inherits(SwitchObservable, __super__); function SwitchObservable(source) { this.source = source; __super__.call(this); } SwitchObservable.prototype.subscribeCore = function (o) { var inner = new SerialDisposable(), s = this.source.subscribe(new SwitchObserver(o, inner)); return new BinaryDisposable(s, inner); }; inherits(SwitchObserver, AbstractObserver); function SwitchObserver(o, inner) { this.o = o; this.inner = inner; this.stopped = false; this.latest = 0; this.hasLatest = false; AbstractObserver.call(this); } SwitchObserver.prototype.next = function (innerSource) { var d = new SingleAssignmentDisposable(), id = ++this.latest; this.hasLatest = true; this.inner.setDisposable(d); isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); d.setDisposable(innerSource.subscribe(new InnerObserver(this, id))); }; SwitchObserver.prototype.error = function (e) { this.o.onError(e); }; SwitchObserver.prototype.completed = function () { this.stopped = true; !this.hasLatest && this.o.onCompleted(); }; inherits(InnerObserver, AbstractObserver); function InnerObserver(parent, id) { this.parent = parent; this.id = id; AbstractObserver.call(this); } InnerObserver.prototype.next = function (x) { this.parent.latest === this.id && this.parent.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this.parent.latest === this.id && this.parent.o.onError(e); }; InnerObserver.prototype.completed = function () { if (this.parent.latest === this.id) { this.parent.hasLatest = false; this.parent.stopped && this.parent.o.onCompleted(); } }; return SwitchObservable; }(ObservableBase)); /** * Transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @returns {Observable} The observable sequence that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto['switch'] = observableProto.switchLatest = function () { return new SwitchObservable(this); }; var TakeUntilObservable = (function(__super__) { inherits(TakeUntilObservable, __super__); function TakeUntilObservable(source, other) { this.source = source; this.other = isPromise(other) ? observableFromPromise(other) : other; __super__.call(this); } TakeUntilObservable.prototype.subscribeCore = function(o) { return new BinaryDisposable( this.source.subscribe(o), this.other.subscribe(new TakeUntilObserver(o)) ); }; return TakeUntilObservable; }(ObservableBase)); var TakeUntilObserver = (function(__super__) { inherits(TakeUntilObserver, __super__); function TakeUntilObserver(o) { this._o = o; __super__.call(this); } TakeUntilObserver.prototype.next = function () { this._o.onCompleted(); }; TakeUntilObserver.prototype.error = function (err) { this._o.onError(err); }; TakeUntilObserver.prototype.onCompleted = noop; return TakeUntilObserver; }(AbstractObserver)); /** * Returns the values from the source observable sequence until the other observable sequence produces a value. * @param {Observable | Promise} other Observable sequence or Promise that terminates propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence up to the point the other sequence interrupted further propagation. */ observableProto.takeUntil = function (other) { return new TakeUntilObservable(this, other); }; function falseFactory() { return false; } function argumentsToArray() { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return args; } var WithLatestFromObservable = (function(__super__) { inherits(WithLatestFromObservable, __super__); function WithLatestFromObservable(source, sources, resultSelector) { this._s = source; this._ss = sources; this._cb = resultSelector; __super__.call(this); } WithLatestFromObservable.prototype.subscribeCore = function (o) { var len = this._ss.length; var state = { hasValue: arrayInitialize(len, falseFactory), hasValueAll: false, values: new Array(len) }; var n = this._ss.length, subscriptions = new Array(n + 1); for (var i = 0; i < n; i++) { var other = this._ss[i], sad = new SingleAssignmentDisposable(); isPromise(other) && (other = observableFromPromise(other)); sad.setDisposable(other.subscribe(new WithLatestFromOtherObserver(o, i, state))); subscriptions[i] = sad; } var outerSad = new SingleAssignmentDisposable(); outerSad.setDisposable(this._s.subscribe(new WithLatestFromSourceObserver(o, this._cb, state))); subscriptions[n] = outerSad; return new NAryDisposable(subscriptions); }; return WithLatestFromObservable; }(ObservableBase)); var WithLatestFromOtherObserver = (function (__super__) { inherits(WithLatestFromOtherObserver, __super__); function WithLatestFromOtherObserver(o, i, state) { this._o = o; this._i = i; this._state = state; __super__.call(this); } WithLatestFromOtherObserver.prototype.next = function (x) { this._state.values[this._i] = x; this._state.hasValue[this._i] = true; this._state.hasValueAll = this._state.hasValue.every(identity); }; WithLatestFromOtherObserver.prototype.error = function (e) { this._o.onError(e); }; WithLatestFromOtherObserver.prototype.completed = noop; return WithLatestFromOtherObserver; }(AbstractObserver)); var WithLatestFromSourceObserver = (function (__super__) { inherits(WithLatestFromSourceObserver, __super__); function WithLatestFromSourceObserver(o, cb, state) { this._o = o; this._cb = cb; this._state = state; __super__.call(this); } WithLatestFromSourceObserver.prototype.next = function (x) { var allValues = [x].concat(this._state.values); if (!this._state.hasValueAll) { return; } var res = tryCatch(this._cb).apply(null, allValues); if (res === errorObj) { return this._o.onError(res.e); } this._o.onNext(res); }; WithLatestFromSourceObserver.prototype.error = function (e) { this._o.onError(e); }; WithLatestFromSourceObserver.prototype.completed = function () { this._o.onCompleted(); }; return WithLatestFromSourceObserver; }(AbstractObserver)); /** * Merges the specified observable sequences into one observable sequence by using the selector function only when the (first) source observable sequence produces an element. * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.withLatestFrom = function () { if (arguments.length === 0) { throw new Error('invalid arguments'); } var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } var resultSelector = isFunction(args[len - 1]) ? args.pop() : argumentsToArray; Array.isArray(args[0]) && (args = args[0]); return new WithLatestFromObservable(this, args, resultSelector); }; function falseFactory() { return false; } function emptyArrayFactory() { return []; } var ZipObservable = (function(__super__) { inherits(ZipObservable, __super__); function ZipObservable(sources, resultSelector) { this._s = sources; this._cb = resultSelector; __super__.call(this); } ZipObservable.prototype.subscribeCore = function(observer) { var n = this._s.length, subscriptions = new Array(n), done = arrayInitialize(n, falseFactory), q = arrayInitialize(n, emptyArrayFactory); for (var i = 0; i < n; i++) { var source = this._s[i], sad = new SingleAssignmentDisposable(); subscriptions[i] = sad; isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(new ZipObserver(observer, i, this, q, done))); } return new NAryDisposable(subscriptions); }; return ZipObservable; }(ObservableBase)); var ZipObserver = (function (__super__) { inherits(ZipObserver, __super__); function ZipObserver(o, i, p, q, d) { this._o = o; this._i = i; this._p = p; this._q = q; this._d = d; __super__.call(this); } function notEmpty(x) { return x.length > 0; } function shiftEach(x) { return x.shift(); } function notTheSame(i) { return function (x, j) { return j !== i; }; } ZipObserver.prototype.next = function (x) { this._q[this._i].push(x); if (this._q.every(notEmpty)) { var queuedValues = this._q.map(shiftEach); var res = tryCatch(this._p._cb).apply(null, queuedValues); if (res === errorObj) { return this._o.onError(res.e); } this._o.onNext(res); } else if (this._d.filter(notTheSame(this._i)).every(identity)) { this._o.onCompleted(); } }; ZipObserver.prototype.error = function (e) { this._o.onError(e); }; ZipObserver.prototype.completed = function () { this._d[this._i] = true; this._d.every(identity) && this._o.onCompleted(); }; return ZipObserver; }(AbstractObserver)); /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences or an array have produced an element at a corresponding index. * The last element in the arguments must be a function to invoke for each series of elements at corresponding indexes in the args. * @returns {Observable} An observable sequence containing the result of combining elements of the args using the specified result selector function. */ observableProto.zip = function () { if (arguments.length === 0) { throw new Error('invalid arguments'); } var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } var resultSelector = isFunction(args[len - 1]) ? args.pop() : argumentsToArray; Array.isArray(args[0]) && (args = args[0]); var parent = this; args.unshift(parent); return new ZipObservable(args, resultSelector); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences have produced an element at a corresponding index. * @param arguments Observable sources. * @param {Function} resultSelector Function to invoke for each series of elements at corresponding indexes in the sources. * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ Observable.zip = function () { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } if (Array.isArray(args[0])) { args = isFunction(args[1]) ? args[0].concat(args[1]) : args[0]; } var first = args.shift(); return first.zip.apply(first, args); }; function falseFactory() { return false; } function emptyArrayFactory() { return []; } function argumentsToArray() { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return args; } var ZipIterableObservable = (function(__super__) { inherits(ZipIterableObservable, __super__); function ZipIterableObservable(sources, cb) { this.sources = sources; this._cb = cb; __super__.call(this); } ZipIterableObservable.prototype.subscribeCore = function (o) { var sources = this.sources, len = sources.length, subscriptions = new Array(len); var state = { q: arrayInitialize(len, emptyArrayFactory), done: arrayInitialize(len, falseFactory), cb: this._cb, o: o }; for (var i = 0; i < len; i++) { (function (i) { var source = sources[i], sad = new SingleAssignmentDisposable(); (isArrayLike(source) || isIterable(source)) && (source = observableFrom(source)); subscriptions[i] = sad; sad.setDisposable(source.subscribe(new ZipIterableObserver(state, i))); }(i)); } return new NAryDisposable(subscriptions); }; return ZipIterableObservable; }(ObservableBase)); var ZipIterableObserver = (function (__super__) { inherits(ZipIterableObserver, __super__); function ZipIterableObserver(s, i) { this._s = s; this._i = i; __super__.call(this); } function notEmpty(x) { return x.length > 0; } function shiftEach(x) { return x.shift(); } function notTheSame(i) { return function (x, j) { return j !== i; }; } ZipIterableObserver.prototype.next = function (x) { this._s.q[this._i].push(x); if (this._s.q.every(notEmpty)) { var queuedValues = this._s.q.map(shiftEach), res = tryCatch(this._s.cb).apply(null, queuedValues); if (res === errorObj) { return this._s.o.onError(res.e); } this._s.o.onNext(res); } else if (this._s.done.filter(notTheSame(this._i)).every(identity)) { this._s.o.onCompleted(); } }; ZipIterableObserver.prototype.error = function (e) { this._s.o.onError(e); }; ZipIterableObserver.prototype.completed = function () { this._s.done[this._i] = true; this._s.done.every(identity) && this._s.o.onCompleted(); }; return ZipIterableObserver; }(AbstractObserver)); /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences or an array have produced an element at a corresponding index. * The last element in the arguments must be a function to invoke for each series of elements at corresponding indexes in the args. * @returns {Observable} An observable sequence containing the result of combining elements of the args using the specified result selector function. */ observableProto.zipIterable = function () { if (arguments.length === 0) { throw new Error('invalid arguments'); } var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } var resultSelector = isFunction(args[len - 1]) ? args.pop() : argumentsToArray; var parent = this; args.unshift(parent); return new ZipIterableObservable(args, resultSelector); }; function asObservable(source) { return function subscribe(o) { return source.subscribe(o); }; } /** * Hides the identity of an observable sequence. * @returns {Observable} An observable sequence that hides the identity of the source sequence. */ observableProto.asObservable = function () { return new AnonymousObservable(asObservable(this), this); }; var DematerializeObservable = (function (__super__) { inherits(DematerializeObservable, __super__); function DematerializeObservable(source) { this.source = source; __super__.call(this); } DematerializeObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new DematerializeObserver(o)); }; return DematerializeObservable; }(ObservableBase)); var DematerializeObserver = (function (__super__) { inherits(DematerializeObserver, __super__); function DematerializeObserver(o) { this._o = o; __super__.call(this); } DematerializeObserver.prototype.next = function (x) { x.accept(this._o); }; DematerializeObserver.prototype.error = function (e) { this._o.onError(e); }; DematerializeObserver.prototype.completed = function () { this._o.onCompleted(); }; return DematerializeObserver; }(AbstractObserver)); /** * Dematerializes the explicit notification values of an observable sequence as implicit notifications. * @returns {Observable} An observable sequence exhibiting the behavior corresponding to the source sequence's notification values. */ observableProto.dematerialize = function () { return new DematerializeObservable(this); }; var DistinctUntilChangedObservable = (function(__super__) { inherits(DistinctUntilChangedObservable, __super__); function DistinctUntilChangedObservable(source, keyFn, comparer) { this.source = source; this.keyFn = keyFn; this.comparer = comparer; __super__.call(this); } DistinctUntilChangedObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new DistinctUntilChangedObserver(o, this.keyFn, this.comparer)); }; return DistinctUntilChangedObservable; }(ObservableBase)); var DistinctUntilChangedObserver = (function(__super__) { inherits(DistinctUntilChangedObserver, __super__); function DistinctUntilChangedObserver(o, keyFn, comparer) { this.o = o; this.keyFn = keyFn; this.comparer = comparer; this.hasCurrentKey = false; this.currentKey = null; __super__.call(this); } DistinctUntilChangedObserver.prototype.next = function (x) { var key = x, comparerEquals; if (isFunction(this.keyFn)) { key = tryCatch(this.keyFn)(x); if (key === errorObj) { return this.o.onError(key.e); } } if (this.hasCurrentKey) { comparerEquals = tryCatch(this.comparer)(this.currentKey, key); if (comparerEquals === errorObj) { return this.o.onError(comparerEquals.e); } } if (!this.hasCurrentKey || !comparerEquals) { this.hasCurrentKey = true; this.currentKey = key; this.o.onNext(x); } }; DistinctUntilChangedObserver.prototype.error = function(e) { this.o.onError(e); }; DistinctUntilChangedObserver.prototype.completed = function () { this.o.onCompleted(); }; return DistinctUntilChangedObserver; }(AbstractObserver)); /** * Returns an observable sequence that contains only distinct contiguous elements according to the keyFn and the comparer. * @param {Function} [keyFn] A function to compute the comparison key for each element. If not provided, it projects the value. * @param {Function} [comparer] Equality comparer for computed key values. If not provided, defaults to an equality comparer function. * @returns {Observable} An observable sequence only containing the distinct contiguous elements, based on a computed key value, from the source sequence. */ observableProto.distinctUntilChanged = function (keyFn, comparer) { comparer || (comparer = defaultComparer); return new DistinctUntilChangedObservable(this, keyFn, comparer); }; var TapObservable = (function(__super__) { inherits(TapObservable,__super__); function TapObservable(source, observerOrOnNext, onError, onCompleted) { this.source = source; this._oN = observerOrOnNext; this._oE = onError; this._oC = onCompleted; __super__.call(this); } TapObservable.prototype.subscribeCore = function(o) { return this.source.subscribe(new InnerObserver(o, this)); }; inherits(InnerObserver, AbstractObserver); function InnerObserver(o, p) { this.o = o; this.t = !p._oN || isFunction(p._oN) ? observerCreate(p._oN || noop, p._oE || noop, p._oC || noop) : p._oN; this.isStopped = false; AbstractObserver.call(this); } InnerObserver.prototype.next = function(x) { var res = tryCatch(this.t.onNext).call(this.t, x); if (res === errorObj) { this.o.onError(res.e); } this.o.onNext(x); }; InnerObserver.prototype.error = function(err) { var res = tryCatch(this.t.onError).call(this.t, err); if (res === errorObj) { return this.o.onError(res.e); } this.o.onError(err); }; InnerObserver.prototype.completed = function() { var res = tryCatch(this.t.onCompleted).call(this.t); if (res === errorObj) { return this.o.onError(res.e); } this.o.onCompleted(); }; return TapObservable; }(ObservableBase)); /** * Invokes an action for each element in the observable sequence and invokes an action upon graceful or exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function | Observer} observerOrOnNext Action to invoke for each element in the observable sequence or an o. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto['do'] = observableProto.tap = observableProto.doAction = function (observerOrOnNext, onError, onCompleted) { return new TapObservable(this, observerOrOnNext, onError, onCompleted); }; /** * Invokes an action for each element in the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function} onNext Action to invoke for each element in the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto.doOnNext = observableProto.tapOnNext = function (onNext, thisArg) { return this.tap(typeof thisArg !== 'undefined' ? function (x) { onNext.call(thisArg, x); } : onNext); }; /** * Invokes an action upon exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function} onError Action to invoke upon exceptional termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto.doOnError = observableProto.tapOnError = function (onError, thisArg) { return this.tap(noop, typeof thisArg !== 'undefined' ? function (e) { onError.call(thisArg, e); } : onError); }; /** * Invokes an action upon graceful termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * @param {Function} onCompleted Action to invoke upon graceful termination of the observable sequence. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto.doOnCompleted = observableProto.tapOnCompleted = function (onCompleted, thisArg) { return this.tap(noop, null, typeof thisArg !== 'undefined' ? function () { onCompleted.call(thisArg); } : onCompleted); }; var FinallyObservable = (function (__super__) { inherits(FinallyObservable, __super__); function FinallyObservable(source, fn, thisArg) { this.source = source; this._fn = bindCallback(fn, thisArg, 0); __super__.call(this); } FinallyObservable.prototype.subscribeCore = function (o) { var d = tryCatch(this.source.subscribe).call(this.source, o); if (d === errorObj) { this._fn(); thrower(d.e); } return new FinallyDisposable(d, this._fn); }; function FinallyDisposable(s, fn) { this.isDisposed = false; this._s = s; this._fn = fn; } FinallyDisposable.prototype.dispose = function () { if (!this.isDisposed) { var res = tryCatch(this._s.dispose).call(this._s); this._fn(); res === errorObj && thrower(res.e); } }; return FinallyObservable; }(ObservableBase)); /** * Invokes a specified action after the source observable sequence terminates gracefully or exceptionally. * @param {Function} finallyAction Action to invoke after the source observable sequence terminates. * @returns {Observable} Source sequence with the action-invoking termination behavior applied. */ observableProto['finally'] = function (action, thisArg) { return new FinallyObservable(this, action, thisArg); }; var IgnoreElementsObservable = (function(__super__) { inherits(IgnoreElementsObservable, __super__); function IgnoreElementsObservable(source) { this.source = source; __super__.call(this); } IgnoreElementsObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new InnerObserver(o)); }; function InnerObserver(o) { this.o = o; this.isStopped = false; } InnerObserver.prototype.onNext = noop; InnerObserver.prototype.onError = function (err) { if(!this.isStopped) { this.isStopped = true; this.o.onError(err); } }; InnerObserver.prototype.onCompleted = function () { if(!this.isStopped) { this.isStopped = true; this.o.onCompleted(); } }; InnerObserver.prototype.dispose = function() { this.isStopped = true; }; InnerObserver.prototype.fail = function (e) { if (!this.isStopped) { this.isStopped = true; this.observer.onError(e); return true; } return false; }; return IgnoreElementsObservable; }(ObservableBase)); /** * Ignores all elements in an observable sequence leaving only the termination messages. * @returns {Observable} An empty observable sequence that signals termination, successful or exceptional, of the source sequence. */ observableProto.ignoreElements = function () { return new IgnoreElementsObservable(this); }; var MaterializeObservable = (function (__super__) { inherits(MaterializeObservable, __super__); function MaterializeObservable(source, fn) { this.source = source; __super__.call(this); } MaterializeObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new MaterializeObserver(o)); }; return MaterializeObservable; }(ObservableBase)); var MaterializeObserver = (function (__super__) { inherits(MaterializeObserver, __super__); function MaterializeObserver(o) { this._o = o; __super__.call(this); } MaterializeObserver.prototype.next = function (x) { this._o.onNext(notificationCreateOnNext(x)) }; MaterializeObserver.prototype.error = function (e) { this._o.onNext(notificationCreateOnError(e)); this._o.onCompleted(); }; MaterializeObserver.prototype.completed = function () { this._o.onNext(notificationCreateOnCompleted()); this._o.onCompleted(); }; return MaterializeObserver; }(AbstractObserver)); /** * Materializes the implicit notifications of an observable sequence as explicit notification values. * @returns {Observable} An observable sequence containing the materialized notification values from the source sequence. */ observableProto.materialize = function () { return new MaterializeObservable(this); }; /** * Repeats the observable sequence a specified number of times. If the repeat count is not specified, the sequence repeats indefinitely. * @param {Number} [repeatCount] Number of times to repeat the sequence. If not provided, repeats the sequence indefinitely. * @returns {Observable} The observable sequence producing the elements of the given sequence repeatedly. */ observableProto.repeat = function (repeatCount) { return enumerableRepeat(this, repeatCount).concat(); }; /** * Repeats the source observable sequence the specified number of times or until it successfully terminates. If the retry count is not specified, it retries indefinitely. * Note if you encounter an error and want it to retry once, then you must use .retry(2); * * @example * var res = retried = retry.repeat(); * var res = retried = retry.repeat(2); * @param {Number} [retryCount] Number of times to retry the sequence. If not provided, retry the sequence indefinitely. * @returns {Observable} An observable sequence producing the elements of the given sequence repeatedly until it terminates successfully. */ observableProto.retry = function (retryCount) { return enumerableRepeat(this, retryCount).catchError(); }; function repeat(value) { return { '@@iterator': function () { return { next: function () { return { done: false, value: value }; } }; } }; } var RetryWhenObservable = (function(__super__) { function createDisposable(state) { return { isDisposed: false, dispose: function () { if (!this.isDisposed) { this.isDisposed = true; state.isDisposed = true; } } }; } function RetryWhenObservable(source, notifier) { this.source = source; this._notifier = notifier; __super__.call(this); } inherits(RetryWhenObservable, __super__); RetryWhenObservable.prototype.subscribeCore = function (o) { var exceptions = new Subject(), notifier = new Subject(), handled = this._notifier(exceptions), notificationDisposable = handled.subscribe(notifier); var e = this.source['@@iterator'](); var state = { isDisposed: false }, lastError, subscription = new SerialDisposable(); var cancelable = currentThreadScheduler.scheduleRecursive(null, function (_, recurse) { if (state.isDisposed) { return; } var currentItem = e.next(); if (currentItem.done) { if (lastError) { o.onError(lastError); } else { o.onCompleted(); } return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var outer = new SingleAssignmentDisposable(); var inner = new SingleAssignmentDisposable(); subscription.setDisposable(new BinaryDisposable(inner, outer)); outer.setDisposable(currentValue.subscribe( function(x) { o.onNext(x); }, function (exn) { inner.setDisposable(notifier.subscribe(recurse, function(ex) { o.onError(ex); }, function() { o.onCompleted(); })); exceptions.onNext(exn); outer.dispose(); }, function() { o.onCompleted(); })); }); return new NAryDisposable([notificationDisposable, subscription, cancelable, createDisposable(state)]); }; return RetryWhenObservable; }(ObservableBase)); observableProto.retryWhen = function (notifier) { return new RetryWhenObservable(repeat(this), notifier); }; function repeat(value) { return { '@@iterator': function () { return { next: function () { return { done: false, value: value }; } }; } }; } var RepeatWhenObservable = (function(__super__) { function createDisposable(state) { return { isDisposed: false, dispose: function () { if (!this.isDisposed) { this.isDisposed = true; state.isDisposed = true; } } }; } function RepeatWhenObservable(source, notifier) { this.source = source; this._notifier = notifier; __super__.call(this); } inherits(RepeatWhenObservable, __super__); RepeatWhenObservable.prototype.subscribeCore = function (o) { var completions = new Subject(), notifier = new Subject(), handled = this._notifier(completions), notificationDisposable = handled.subscribe(notifier); var e = this.source['@@iterator'](); var state = { isDisposed: false }, lastError, subscription = new SerialDisposable(); var cancelable = currentThreadScheduler.scheduleRecursive(null, function (_, recurse) { if (state.isDisposed) { return; } var currentItem = e.next(); if (currentItem.done) { if (lastError) { o.onError(lastError); } else { o.onCompleted(); } return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var outer = new SingleAssignmentDisposable(); var inner = new SingleAssignmentDisposable(); subscription.setDisposable(new BinaryDisposable(inner, outer)); outer.setDisposable(currentValue.subscribe( function(x) { o.onNext(x); }, function (exn) { o.onError(exn); }, function() { inner.setDisposable(notifier.subscribe(recurse, function(ex) { o.onError(ex); }, function() { o.onCompleted(); })); completions.onNext(null); outer.dispose(); })); }); return new NAryDisposable([notificationDisposable, subscription, cancelable, createDisposable(state)]); }; return RepeatWhenObservable; }(ObservableBase)); observableProto.repeatWhen = function (notifier) { return new RepeatWhenObservable(repeat(this), notifier); }; var ScanObservable = (function(__super__) { inherits(ScanObservable, __super__); function ScanObservable(source, accumulator, hasSeed, seed) { this.source = source; this.accumulator = accumulator; this.hasSeed = hasSeed; this.seed = seed; __super__.call(this); } ScanObservable.prototype.subscribeCore = function(o) { return this.source.subscribe(new ScanObserver(o,this)); }; return ScanObservable; }(ObservableBase)); var ScanObserver = (function (__super__) { inherits(ScanObserver, __super__); function ScanObserver(o, parent) { this._o = o; this._p = parent; this._fn = parent.accumulator; this._hs = parent.hasSeed; this._s = parent.seed; this._ha = false; this._a = null; this._hv = false; this._i = 0; __super__.call(this); } ScanObserver.prototype.next = function (x) { !this._hv && (this._hv = true); if (this._ha) { this._a = tryCatch(this._fn)(this._a, x, this._i, this._p); } else { this._a = this._hs ? tryCatch(this._fn)(this._s, x, this._i, this._p) : x; this._ha = true; } if (this._a === errorObj) { return this._o.onError(this._a.e); } this._o.onNext(this._a); this._i++; }; ScanObserver.prototype.error = function (e) { this._o.onError(e); }; ScanObserver.prototype.completed = function () { !this._hv && this._hs && this._o.onNext(this._s); this._o.onCompleted(); }; return ScanObserver; }(AbstractObserver)); /** * Applies an accumulator function over an observable sequence and returns each intermediate result. The optional seed value is used as the initial accumulator value. * For aggregation behavior with no intermediate results, see Observable.aggregate. * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing the accumulated values. */ observableProto.scan = function () { var hasSeed = false, seed, accumulator = arguments[0]; if (arguments.length === 2) { hasSeed = true; seed = arguments[1]; } return new ScanObservable(this, accumulator, hasSeed, seed); }; var SkipLastObservable = (function (__super__) { inherits(SkipLastObservable, __super__); function SkipLastObservable(source, c) { this.source = source; this._c = c; __super__.call(this); } SkipLastObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new SkipLastObserver(o, this._c)); }; return SkipLastObservable; }(ObservableBase)); var SkipLastObserver = (function (__super__) { inherits(SkipLastObserver, __super__); function SkipLastObserver(o, c) { this._o = o; this._c = c; this._q = []; __super__.call(this); } SkipLastObserver.prototype.next = function (x) { this._q.push(x); this._q.length > this._c && this._o.onNext(this._q.shift()); }; SkipLastObserver.prototype.error = function (e) { this._o.onError(e); }; SkipLastObserver.prototype.completed = function () { this._o.onCompleted(); }; return SkipLastObserver; }(AbstractObserver)); /** * Bypasses a specified number of elements at the end of an observable sequence. * @description * This operator accumulates a queue with a length enough to store the first `count` elements. As more elements are * received, elements are taken from the front of the queue and produced on the result sequence. This causes elements to be delayed. * @param count Number of elements to bypass at the end of the source sequence. * @returns {Observable} An observable sequence containing the source sequence elements except for the bypassed ones at the end. */ observableProto.skipLast = function (count) { if (count < 0) { throw new ArgumentOutOfRangeError(); } return new SkipLastObservable(this, count); }; /** * Prepends a sequence of values to an observable sequence with an optional scheduler and an argument list of values to prepend. * @example * var res = source.startWith(1, 2, 3); * var res = source.startWith(Rx.Scheduler.timeout, 1, 2, 3); * @param {Arguments} args The specified values to prepend to the observable sequence * @returns {Observable} The source sequence prepended with the specified values. */ observableProto.startWith = function () { var values, scheduler, start = 0; if (!!arguments.length && isScheduler(arguments[0])) { scheduler = arguments[0]; start = 1; } else { scheduler = immediateScheduler; } for(var args = [], i = start, len = arguments.length; i < len; i++) { args.push(arguments[i]); } return observableConcat.apply(null, [observableFromArray(args, scheduler), this]); }; var TakeLastObserver = (function (__super__) { inherits(TakeLastObserver, __super__); function TakeLastObserver(o, c) { this._o = o; this._c = c; this._q = []; __super__.call(this); } TakeLastObserver.prototype.next = function (x) { this._q.push(x); this._q.length > this._c && this._q.shift(); }; TakeLastObserver.prototype.error = function (e) { this._o.onError(e); }; TakeLastObserver.prototype.completed = function () { while (this._q.length > 0) { this._o.onNext(this._q.shift()); } this._o.onCompleted(); }; return TakeLastObserver; }(AbstractObserver)); /** * Returns a specified number of contiguous elements from the end of an observable sequence. * @description * This operator accumulates a buffer with a length enough to store elements count elements. Upon completion of * the source sequence, this buffer is drained on the result sequence. This causes the elements to be delayed. * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing the specified number of elements from the end of the source sequence. */ observableProto.takeLast = function (count) { if (count < 0) { throw new ArgumentOutOfRangeError(); } var source = this; return new AnonymousObservable(function (o) { return source.subscribe(new TakeLastObserver(o, count)); }, source); }; observableProto.flatMapConcat = observableProto.concatMap = function(selector, resultSelector, thisArg) { return new FlatMapObservable(this, selector, resultSelector, thisArg).merge(1); }; var MapObservable = (function (__super__) { inherits(MapObservable, __super__); function MapObservable(source, selector, thisArg) { this.source = source; this.selector = bindCallback(selector, thisArg, 3); __super__.call(this); } function innerMap(selector, self) { return function (x, i, o) { return selector.call(this, self.selector(x, i, o), i, o); }; } MapObservable.prototype.internalMap = function (selector, thisArg) { return new MapObservable(this.source, innerMap(selector, this), thisArg); }; MapObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new InnerObserver(o, this.selector, this)); }; inherits(InnerObserver, AbstractObserver); function InnerObserver(o, selector, source) { this.o = o; this.selector = selector; this.source = source; this.i = 0; AbstractObserver.call(this); } InnerObserver.prototype.next = function(x) { var result = tryCatch(this.selector)(x, this.i++, this.source); if (result === errorObj) { return this.o.onError(result.e); } this.o.onNext(result); }; InnerObserver.prototype.error = function (e) { this.o.onError(e); }; InnerObserver.prototype.completed = function () { this.o.onCompleted(); }; return MapObservable; }(ObservableBase)); /** * Projects each element of an observable sequence into a new form by incorporating the element's index. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source. */ observableProto.map = observableProto.select = function (selector, thisArg) { var selectorFn = typeof selector === 'function' ? selector : function () { return selector; }; return this instanceof MapObservable ? this.internalMap(selectorFn, thisArg) : new MapObservable(this, selectorFn, thisArg); }; function plucker(args, len) { return function mapper(x) { var currentProp = x; for (var i = 0; i < len; i++) { var p = currentProp[args[i]]; if (typeof p !== 'undefined') { currentProp = p; } else { return undefined; } } return currentProp; }; } /** * Retrieves the value of a specified nested property from all elements in * the Observable sequence. * @param {Arguments} arguments The nested properties to pluck. * @returns {Observable} Returns a new Observable sequence of property values. */ observableProto.pluck = function () { var len = arguments.length, args = new Array(len); if (len === 0) { throw new Error('List of properties cannot be empty.'); } for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return this.map(plucker(args, len)); }; observableProto.flatMap = observableProto.selectMany = observableProto.mergeMap = function(selector, resultSelector, thisArg) { return new FlatMapObservable(this, selector, resultSelector, thisArg).mergeAll(); }; observableProto.flatMapLatest = observableProto.switchMap = function(selector, resultSelector, thisArg) { return new FlatMapObservable(this, selector, resultSelector, thisArg).switchLatest(); }; var SkipObservable = (function(__super__) { inherits(SkipObservable, __super__); function SkipObservable(source, count) { this.source = source; this._count = count; __super__.call(this); } SkipObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new SkipObserver(o, this._count)); }; function SkipObserver(o, c) { this._o = o; this._r = c; AbstractObserver.call(this); } inherits(SkipObserver, AbstractObserver); SkipObserver.prototype.next = function (x) { if (this._r <= 0) { this._o.onNext(x); } else { this._r--; } }; SkipObserver.prototype.error = function(e) { this._o.onError(e); }; SkipObserver.prototype.completed = function() { this._o.onCompleted(); }; return SkipObservable; }(ObservableBase)); /** * Bypasses a specified number of elements in an observable sequence and then returns the remaining elements. * @param {Number} count The number of elements to skip before returning the remaining elements. * @returns {Observable} An observable sequence that contains the elements that occur after the specified index in the input sequence. */ observableProto.skip = function (count) { if (count < 0) { throw new ArgumentOutOfRangeError(); } return new SkipObservable(this, count); }; var SkipWhileObservable = (function (__super__) { inherits(SkipWhileObservable, __super__); function SkipWhileObservable(source, fn) { this.source = source; this._fn = fn; __super__.call(this); } SkipWhileObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new SkipWhileObserver(o, this)); }; return SkipWhileObservable; }(ObservableBase)); var SkipWhileObserver = (function (__super__) { inherits(SkipWhileObserver, __super__); function SkipWhileObserver(o, p) { this._o = o; this._p = p; this._i = 0; this._r = false; __super__.call(this); } SkipWhileObserver.prototype.next = function (x) { if (!this._r) { var res = tryCatch(this._p._fn)(x, this._i++, this._p); if (res === errorObj) { return this._o.onError(res.e); } this._r = !res; } this._r && this._o.onNext(x); }; SkipWhileObserver.prototype.error = function (e) { this._o.onError(e); }; SkipWhileObserver.prototype.completed = function () { this._o.onCompleted(); }; return SkipWhileObserver; }(AbstractObserver)); /** * Bypasses elements in an observable sequence as long as a specified condition is true and then returns the remaining elements. * The element's index is used in the logic of the predicate function. * * var res = source.skipWhile(function (value) { return value < 10; }); * var res = source.skipWhile(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence starting at the first element in the linear series that does not pass the test specified by predicate. */ observableProto.skipWhile = function (predicate, thisArg) { var fn = bindCallback(predicate, thisArg, 3); return new SkipWhileObservable(this, fn); }; var TakeObservable = (function(__super__) { inherits(TakeObservable, __super__); function TakeObservable(source, count) { this.source = source; this._count = count; __super__.call(this); } TakeObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new TakeObserver(o, this._count)); }; function TakeObserver(o, c) { this._o = o; this._c = c; this._r = c; AbstractObserver.call(this); } inherits(TakeObserver, AbstractObserver); TakeObserver.prototype.next = function (x) { if (this._r-- > 0) { this._o.onNext(x); this._r <= 0 && this._o.onCompleted(); } }; TakeObserver.prototype.error = function (e) { this._o.onError(e); }; TakeObserver.prototype.completed = function () { this._o.onCompleted(); }; return TakeObservable; }(ObservableBase)); /** * Returns a specified number of contiguous elements from the start of an observable sequence, using the specified scheduler for the edge case of take(0). * @param {Number} count The number of elements to return. * @param {Scheduler} [scheduler] Scheduler used to produce an OnCompleted message in case <paramref name="count count</paramref> is set to 0. * @returns {Observable} An observable sequence that contains the specified number of elements from the start of the input sequence. */ observableProto.take = function (count, scheduler) { if (count < 0) { throw new ArgumentOutOfRangeError(); } if (count === 0) { return observableEmpty(scheduler); } return new TakeObservable(this, count); }; var TakeWhileObservable = (function (__super__) { inherits(TakeWhileObservable, __super__); function TakeWhileObservable(source, fn) { this.source = source; this._fn = fn; __super__.call(this); } TakeWhileObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new TakeWhileObserver(o, this)); }; return TakeWhileObservable; }(ObservableBase)); var TakeWhileObserver = (function (__super__) { inherits(TakeWhileObserver, __super__); function TakeWhileObserver(o, p) { this._o = o; this._p = p; this._i = 0; this._r = true; __super__.call(this); } TakeWhileObserver.prototype.next = function (x) { if (this._r) { this._r = tryCatch(this._p._fn)(x, this._i++, this._p); if (this._r === errorObj) { return this._o.onError(this._r.e); } } if (this._r) { this._o.onNext(x); } else { this._o.onCompleted(); } }; TakeWhileObserver.prototype.error = function (e) { this._o.onError(e); }; TakeWhileObserver.prototype.completed = function () { this._o.onCompleted(); }; return TakeWhileObserver; }(AbstractObserver)); /** * Returns elements from an observable sequence as long as a specified condition is true. * The element's index is used in the logic of the predicate function. * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence that occur before the element at which the test no longer passes. */ observableProto.takeWhile = function (predicate, thisArg) { var fn = bindCallback(predicate, thisArg, 3); return new TakeWhileObservable(this, fn); }; var FilterObservable = (function (__super__) { inherits(FilterObservable, __super__); function FilterObservable(source, predicate, thisArg) { this.source = source; this.predicate = bindCallback(predicate, thisArg, 3); __super__.call(this); } FilterObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new InnerObserver(o, this.predicate, this)); }; function innerPredicate(predicate, self) { return function(x, i, o) { return self.predicate(x, i, o) && predicate.call(this, x, i, o); } } FilterObservable.prototype.internalFilter = function(predicate, thisArg) { return new FilterObservable(this.source, innerPredicate(predicate, this), thisArg); }; inherits(InnerObserver, AbstractObserver); function InnerObserver(o, predicate, source) { this.o = o; this.predicate = predicate; this.source = source; this.i = 0; AbstractObserver.call(this); } InnerObserver.prototype.next = function(x) { var shouldYield = tryCatch(this.predicate)(x, this.i++, this.source); if (shouldYield === errorObj) { return this.o.onError(shouldYield.e); } shouldYield && this.o.onNext(x); }; InnerObserver.prototype.error = function (e) { this.o.onError(e); }; InnerObserver.prototype.completed = function () { this.o.onCompleted(); }; return FilterObservable; }(ObservableBase)); /** * Filters the elements of an observable sequence based on a predicate by incorporating the element's index. * @param {Function} predicate A function to test each source element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains elements from the input sequence that satisfy the condition. */ observableProto.filter = observableProto.where = function (predicate, thisArg) { return this instanceof FilterObservable ? this.internalFilter(predicate, thisArg) : new FilterObservable(this, predicate, thisArg); }; function createCbObservable(fn, ctx, selector, args) { var o = new AsyncSubject(); args.push(createCbHandler(o, ctx, selector)); fn.apply(ctx, args); return o.asObservable(); } function createCbHandler(o, ctx, selector) { return function handler () { var len = arguments.length, results = new Array(len); for(var i = 0; i < len; i++) { results[i] = arguments[i]; } if (isFunction(selector)) { results = tryCatch(selector).apply(ctx, results); if (results === errorObj) { return o.onError(results.e); } o.onNext(results); } else { if (results.length <= 1) { o.onNext(results[0]); } else { o.onNext(results); } } o.onCompleted(); }; } /** * Converts a callback function to an observable sequence. * * @param {Function} fn Function with a callback as the last parameter to convert to an Observable sequence. * @param {Mixed} [ctx] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback to produce a single item to yield on next. * @returns {Function} A function, when executed with the required parameters minus the callback, produces an Observable sequence with a single value of the arguments to the callback as an array. */ Observable.fromCallback = function (fn, ctx, selector) { return function () { typeof ctx === 'undefined' && (ctx = this); var len = arguments.length, args = new Array(len) for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return createCbObservable(fn, ctx, selector, args); }; }; function createNodeObservable(fn, ctx, selector, args) { var o = new AsyncSubject(); args.push(createNodeHandler(o, ctx, selector)); fn.apply(ctx, args); return o.asObservable(); } function createNodeHandler(o, ctx, selector) { return function handler () { var err = arguments[0]; if (err) { return o.onError(err); } var len = arguments.length, results = []; for(var i = 1; i < len; i++) { results[i - 1] = arguments[i]; } if (isFunction(selector)) { var results = tryCatch(selector).apply(ctx, results); if (results === errorObj) { return o.onError(results.e); } o.onNext(results); } else { if (results.length <= 1) { o.onNext(results[0]); } else { o.onNext(results); } } o.onCompleted(); }; } /** * Converts a Node.js callback style function to an observable sequence. This must be in function (err, ...) format. * @param {Function} fn The function to call * @param {Mixed} [ctx] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback minus the error to produce a single item to yield on next. * @returns {Function} An async function which when applied, returns an observable sequence with the callback arguments as an array. */ Observable.fromNodeCallback = function (fn, ctx, selector) { return function () { typeof ctx === 'undefined' && (ctx = this); var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return createNodeObservable(fn, ctx, selector, args); }; }; function isNodeList(el) { if (root.StaticNodeList) { // IE8 Specific // instanceof is slower than Object#toString, but Object#toString will not work as intended in IE8 return el instanceof root.StaticNodeList || el instanceof root.NodeList; } else { return Object.prototype.toString.call(el) === '[object NodeList]'; } } function ListenDisposable(e, n, fn) { this._e = e; this._n = n; this._fn = fn; this._e.addEventListener(this._n, this._fn, false); this.isDisposed = false; } ListenDisposable.prototype.dispose = function () { if (!this.isDisposed) { this._e.removeEventListener(this._n, this._fn, false); this.isDisposed = true; } }; function createEventListener (el, eventName, handler) { var disposables = new CompositeDisposable(); // Asume NodeList or HTMLCollection var elemToString = Object.prototype.toString.call(el); if (isNodeList(el) || elemToString === '[object HTMLCollection]') { for (var i = 0, len = el.length; i < len; i++) { disposables.add(createEventListener(el.item(i), eventName, handler)); } } else if (el) { disposables.add(new ListenDisposable(el, eventName, handler)); } return disposables; } /** * Configuration option to determine whether to use native events only */ Rx.config.useNativeEvents = false; var EventObservable = (function(__super__) { inherits(EventObservable, __super__); function EventObservable(el, name, fn) { this._el = el; this._n = name; this._fn = fn; __super__.call(this); } function createHandler(o, fn) { return function handler () { var results = arguments[0]; if (isFunction(fn)) { results = tryCatch(fn).apply(null, arguments); if (results === errorObj) { return o.onError(results.e); } } o.onNext(results); }; } EventObservable.prototype.subscribeCore = function (o) { return createEventListener( this._el, this._n, createHandler(o, this._fn)); }; return EventObservable; }(ObservableBase)); /** * Creates an observable sequence by adding an event listener to the matching DOMElement or each item in the NodeList. * @param {Object} element The DOMElement or NodeList to attach a listener. * @param {String} eventName The event name to attach the observable sequence. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence of events from the specified element and the specified event. */ Observable.fromEvent = function (element, eventName, selector) { // Node.js specific if (element.addListener) { return fromEventPattern( function (h) { element.addListener(eventName, h); }, function (h) { element.removeListener(eventName, h); }, selector); } // Use only if non-native events are allowed if (!Rx.config.useNativeEvents) { // Handles jq, Angular.js, Zepto, Marionette, Ember.js if (typeof element.on === 'function' && typeof element.off === 'function') { return fromEventPattern( function (h) { element.on(eventName, h); }, function (h) { element.off(eventName, h); }, selector); } } return new EventObservable(element, eventName, selector).publish().refCount(); }; var EventPatternObservable = (function(__super__) { inherits(EventPatternObservable, __super__); function EventPatternObservable(add, del, fn) { this._add = add; this._del = del; this._fn = fn; __super__.call(this); } function createHandler(o, fn) { return function handler () { var results = arguments[0]; if (isFunction(fn)) { results = tryCatch(fn).apply(null, arguments); if (results === errorObj) { return o.onError(results.e); } } o.onNext(results); }; } EventPatternObservable.prototype.subscribeCore = function (o) { var fn = createHandler(o, this._fn); var returnValue = this._add(fn); return new EventPatternDisposable(this._del, fn, returnValue); }; function EventPatternDisposable(del, fn, ret) { this._del = del; this._fn = fn; this._ret = ret; this.isDisposed = false; } EventPatternDisposable.prototype.dispose = function () { if(!this.isDisposed) { isFunction(this._del) && this._del(this._fn, this._ret); this.isDisposed = true; } }; return EventPatternObservable; }(ObservableBase)); /** * Creates an observable sequence from an event emitter via an addHandler/removeHandler pair. * @param {Function} addHandler The function to add a handler to the emitter. * @param {Function} [removeHandler] The optional function to remove a handler from an emitter. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence which wraps an event from an event emitter */ var fromEventPattern = Observable.fromEventPattern = function (addHandler, removeHandler, selector) { return new EventPatternObservable(addHandler, removeHandler, selector).publish().refCount(); }; var FromPromiseObservable = (function(__super__) { inherits(FromPromiseObservable, __super__); function FromPromiseObservable(p, s) { this._p = p; this._s = s; __super__.call(this); } function scheduleNext(s, state) { var o = state[0], data = state[1]; o.onNext(data); o.onCompleted(); } function scheduleError(s, state) { var o = state[0], err = state[1]; o.onError(err); } FromPromiseObservable.prototype.subscribeCore = function(o) { var sad = new SingleAssignmentDisposable(), self = this, p = this._p; if (isFunction(p)) { p = tryCatch(p)(); if (p === errorObj) { o.onError(p.e); return sad; } } p .then(function (data) { sad.setDisposable(self._s.schedule([o, data], scheduleNext)); }, function (err) { sad.setDisposable(self._s.schedule([o, err], scheduleError)); }); return sad; }; return FromPromiseObservable; }(ObservableBase)); /** * Converts a Promise to an Observable sequence * @param {Promise} An ES6 Compliant promise. * @returns {Observable} An Observable sequence which wraps the existing promise success and failure. */ var observableFromPromise = Observable.fromPromise = function (promise, scheduler) { scheduler || (scheduler = defaultScheduler); return new FromPromiseObservable(promise, scheduler); }; /* * Converts an existing observable sequence to an ES6 Compatible Promise * @example * var promise = Rx.Observable.return(42).toPromise(RSVP.Promise); * * // With config * Rx.config.Promise = RSVP.Promise; * var promise = Rx.Observable.return(42).toPromise(); * @param {Function} [promiseCtor] The constructor of the promise. If not provided, it looks for it in Rx.config.Promise. * @returns {Promise} An ES6 compatible promise with the last value from the observable sequence. */ observableProto.toPromise = function (promiseCtor) { promiseCtor || (promiseCtor = Rx.config.Promise); if (!promiseCtor) { throw new NotSupportedError('Promise type not provided nor in Rx.config.Promise'); } var source = this; return new promiseCtor(function (resolve, reject) { // No cancellation can be done var value; source.subscribe(function (v) { value = v; }, reject, function () { resolve(value); }); }); }; /** * Invokes the asynchronous function, surfacing the result through an observable sequence. * @param {Function} functionAsync Asynchronous function which returns a Promise to run. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. */ Observable.startAsync = function (functionAsync) { var promise = tryCatch(functionAsync)(); if (promise === errorObj) { return observableThrow(promise.e); } return observableFromPromise(promise); }; var MulticastObservable = (function (__super__) { inherits(MulticastObservable, __super__); function MulticastObservable(source, fn1, fn2) { this.source = source; this._fn1 = fn1; this._fn2 = fn2; __super__.call(this); } MulticastObservable.prototype.subscribeCore = function (o) { var connectable = this.source.multicast(this._fn1()); return new BinaryDisposable(this._fn2(connectable).subscribe(o), connectable.connect()); }; return MulticastObservable; }(ObservableBase)); /** * Multicasts the source sequence notifications through an instantiated subject into all uses of the sequence within a selector function. Each * subscription to the resulting sequence causes a separate multicast invocation, exposing the sequence resulting from the selector function's * invocation. For specializations with fixed subject types, see Publish, PublishLast, and Replay. * * @example * 1 - res = source.multicast(observable); * 2 - res = source.multicast(function () { return new Subject(); }, function (x) { return x; }); * * @param {Function|Subject} subjectOrSubjectSelector * Factory function to create an intermediate subject through which the source sequence's elements will be multicast to the selector function. * Or: * Subject to push source elements into. * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence subject to the policies enforced by the created subject. Specified only if <paramref name="subjectOrSubjectSelector" is a factory function. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.multicast = function (subjectOrSubjectSelector, selector) { return isFunction(subjectOrSubjectSelector) ? new MulticastObservable(this, subjectOrSubjectSelector, selector) : new ConnectableObservable(this, subjectOrSubjectSelector); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of Multicast using a regular Subject. * * @example * var resres = source.publish(); * var res = source.publish(function (x) { return x; }); * * @param {Function} [selector] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all notifications of the source from the time of the subscription on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publish = function (selector) { return selector && isFunction(selector) ? this.multicast(function () { return new Subject(); }, selector) : this.multicast(new Subject()); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of publish which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.share = function () { return this.publish().refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence containing only the last notification. * This operator is a specialization of Multicast using a AsyncSubject. * * @example * var res = source.publishLast(); * var res = source.publishLast(function (x) { return x; }); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will only receive the last notification of the source. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishLast = function (selector) { return selector && isFunction(selector) ? this.multicast(function () { return new AsyncSubject(); }, selector) : this.multicast(new AsyncSubject()); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence and starts with initialValue. * This operator is a specialization of Multicast using a BehaviorSubject. * * @example * var res = source.publishValue(42); * var res = source.publishValue(function (x) { return x.select(function (y) { return y * y; }) }, 42); * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive immediately receive the initial value, followed by all notifications of the source from the time of the subscription on. * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishValue = function (initialValueOrSelector, initialValue) { return arguments.length === 2 ? this.multicast(function () { return new BehaviorSubject(initialValue); }, initialValueOrSelector) : this.multicast(new BehaviorSubject(initialValueOrSelector)); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence and starts with an initialValue. * This operator is a specialization of publishValue which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareValue = function (initialValue) { return this.publishValue(initialValue).refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of Multicast using a ReplaySubject. * * @example * var res = source.replay(null, 3); * var res = source.replay(null, 3, 500); * var res = source.replay(null, 3, 500, scheduler); * var res = source.replay(function (x) { return x.take(6).repeat(); }, 3, 500, scheduler); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all the notifications of the source subject to the specified replay buffer trimming policy. * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param windowSize [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.replay = function (selector, bufferSize, windowSize, scheduler) { return selector && isFunction(selector) ? this.multicast(function () { return new ReplaySubject(bufferSize, windowSize, scheduler); }, selector) : this.multicast(new ReplaySubject(bufferSize, windowSize, scheduler)); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of replay which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.shareReplay(3); * var res = source.shareReplay(3, 500); * var res = source.shareReplay(3, 500, scheduler); * * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareReplay = function (bufferSize, windowSize, scheduler) { return this.replay(null, bufferSize, windowSize, scheduler).refCount(); }; var RefCountObservable = (function (__super__) { inherits(RefCountObservable, __super__); function RefCountObservable(source) { this.source = source; this._count = 0; this._connectableSubscription = null; __super__.call(this); } RefCountObservable.prototype.subscribeCore = function (o) { var subscription = this.source.subscribe(o); ++this._count === 1 && (this._connectableSubscription = this.source.connect()); return new RefCountDisposable(this, subscription); }; function RefCountDisposable(p, s) { this._p = p; this._s = s; this.isDisposed = false; } RefCountDisposable.prototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; this._s.dispose(); --this._p._count === 0 && this._p._connectableSubscription.dispose(); } }; return RefCountObservable; }(ObservableBase)); var ConnectableObservable = Rx.ConnectableObservable = (function (__super__) { inherits(ConnectableObservable, __super__); function ConnectableObservable(source, subject) { this.source = source; this._connection = null; this._source = source.asObservable(); this._subject = subject; __super__.call(this); } function ConnectDisposable(parent, subscription) { this._p = parent; this._s = subscription; } ConnectDisposable.prototype.dispose = function () { if (this._s) { this._s.dispose(); this._s = null; this._p._connection = null; } }; ConnectableObservable.prototype.connect = function () { if (!this._connection) { if (this._subject.isStopped) { return disposableEmpty; } var subscription = this._source.subscribe(this._subject); this._connection = new ConnectDisposable(this, subscription); } return this._connection; }; ConnectableObservable.prototype._subscribe = function (o) { return this._subject.subscribe(o); }; ConnectableObservable.prototype.refCount = function () { return new RefCountObservable(this); }; return ConnectableObservable; }(Observable)); var TimerObservable = (function(__super__) { inherits(TimerObservable, __super__); function TimerObservable(dt, s) { this._dt = dt; this._s = s; __super__.call(this); } TimerObservable.prototype.subscribeCore = function (o) { return this._s.scheduleFuture(o, this._dt, scheduleMethod); }; function scheduleMethod(s, o) { o.onNext(0); o.onCompleted(); } return TimerObservable; }(ObservableBase)); function _observableTimer(dueTime, scheduler) { return new TimerObservable(dueTime, scheduler); } function observableTimerDateAndPeriod(dueTime, period, scheduler) { return new AnonymousObservable(function (observer) { var d = dueTime, p = normalizeTime(period); return scheduler.scheduleRecursiveFuture(0, d, function (count, self) { if (p > 0) { var now = scheduler.now(); d = new Date(d.getTime() + p); d.getTime() <= now && (d = new Date(now + p)); } observer.onNext(count); self(count + 1, new Date(d)); }); }); } function observableTimerTimeSpanAndPeriod(dueTime, period, scheduler) { return dueTime === period ? new AnonymousObservable(function (observer) { return scheduler.schedulePeriodic(0, period, function (count) { observer.onNext(count); return count + 1; }); }) : observableDefer(function () { return observableTimerDateAndPeriod(new Date(scheduler.now() + dueTime), period, scheduler); }); } /** * Returns an observable sequence that produces a value after each period. * * @example * 1 - res = Rx.Observable.interval(1000); * 2 - res = Rx.Observable.interval(1000, Rx.Scheduler.timeout); * * @param {Number} period Period for producing the values in the resulting sequence (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, Rx.Scheduler.timeout is used. * @returns {Observable} An observable sequence that produces a value after each period. */ var observableinterval = Observable.interval = function (period, scheduler) { return observableTimerTimeSpanAndPeriod(period, period, isScheduler(scheduler) ? scheduler : defaultScheduler); }; /** * Returns an observable sequence that produces a value after dueTime has elapsed and then after each period. * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) at which to produce the first value. * @param {Mixed} [periodOrScheduler] Period to produce subsequent values (specified as an integer denoting milliseconds), or the scheduler to run the timer on. If not specified, the resulting timer is not recurring. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence that produces a value after due time has elapsed and then each period. */ var observableTimer = Observable.timer = function (dueTime, periodOrScheduler, scheduler) { var period; isScheduler(scheduler) || (scheduler = defaultScheduler); if (periodOrScheduler != null && typeof periodOrScheduler === 'number') { period = periodOrScheduler; } else if (isScheduler(periodOrScheduler)) { scheduler = periodOrScheduler; } if ((dueTime instanceof Date || typeof dueTime === 'number') && period === undefined) { return _observableTimer(dueTime, scheduler); } if (dueTime instanceof Date && period !== undefined) { return observableTimerDateAndPeriod(dueTime, periodOrScheduler, scheduler); } return observableTimerTimeSpanAndPeriod(dueTime, period, scheduler); }; function observableDelayRelative(source, dueTime, scheduler) { return new AnonymousObservable(function (o) { var active = false, cancelable = new SerialDisposable(), exception = null, q = [], running = false, subscription; subscription = source.materialize().timestamp(scheduler).subscribe(function (notification) { var d, shouldRun; if (notification.value.kind === 'E') { q = []; q.push(notification); exception = notification.value.error; shouldRun = !running; } else { q.push({ value: notification.value, timestamp: notification.timestamp + dueTime }); shouldRun = !active; active = true; } if (shouldRun) { if (exception !== null) { o.onError(exception); } else { d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(scheduler.scheduleRecursiveFuture(null, dueTime, function (_, self) { var e, recurseDueTime, result, shouldRecurse; if (exception !== null) { return; } running = true; do { result = null; if (q.length > 0 && q[0].timestamp - scheduler.now() <= 0) { result = q.shift().value; } if (result !== null) { result.accept(o); } } while (result !== null); shouldRecurse = false; recurseDueTime = 0; if (q.length > 0) { shouldRecurse = true; recurseDueTime = Math.max(0, q[0].timestamp - scheduler.now()); } else { active = false; } e = exception; running = false; if (e !== null) { o.onError(e); } else if (shouldRecurse) { self(null, recurseDueTime); } })); } } }); return new BinaryDisposable(subscription, cancelable); }, source); } function observableDelayAbsolute(source, dueTime, scheduler) { return observableDefer(function () { return observableDelayRelative(source, dueTime - scheduler.now(), scheduler); }); } function delayWithSelector(source, subscriptionDelay, delayDurationSelector) { var subDelay, selector; if (isFunction(subscriptionDelay)) { selector = subscriptionDelay; } else { subDelay = subscriptionDelay; selector = delayDurationSelector; } return new AnonymousObservable(function (o) { var delays = new CompositeDisposable(), atEnd = false, subscription = new SerialDisposable(); function start() { subscription.setDisposable(source.subscribe( function (x) { var delay = tryCatch(selector)(x); if (delay === errorObj) { return o.onError(delay.e); } var d = new SingleAssignmentDisposable(); delays.add(d); d.setDisposable(delay.subscribe( function () { o.onNext(x); delays.remove(d); done(); }, function (e) { o.onError(e); }, function () { o.onNext(x); delays.remove(d); done(); } )); }, function (e) { o.onError(e); }, function () { atEnd = true; subscription.dispose(); done(); } )); } function done () { atEnd && delays.length === 0 && o.onCompleted(); } if (!subDelay) { start(); } else { subscription.setDisposable(subDelay.subscribe(start, function (e) { o.onError(e); }, start)); } return new BinaryDisposable(subscription, delays); }, source); } /** * Time shifts the observable sequence by dueTime. * The relative time intervals between the values are preserved. * * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) by which to shift the observable sequence. * @param {Scheduler} [scheduler] Scheduler to run the delay timers on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delay = function () { var firstArg = arguments[0]; if (typeof firstArg === 'number' || firstArg instanceof Date) { var dueTime = firstArg, scheduler = arguments[1]; isScheduler(scheduler) || (scheduler = defaultScheduler); return dueTime instanceof Date ? observableDelayAbsolute(this, dueTime, scheduler) : observableDelayRelative(this, dueTime, scheduler); } else if (Observable.isObservable(firstArg) || isFunction(firstArg)) { return delayWithSelector(this, firstArg, arguments[1]); } else { throw new Error('Invalid arguments'); } }; var DebounceObservable = (function (__super__) { inherits(DebounceObservable, __super__); function DebounceObservable(source, dt, s) { isScheduler(s) || (s = defaultScheduler); this.source = source; this._dt = dt; this._s = s; __super__.call(this); } DebounceObservable.prototype.subscribeCore = function (o) { var cancelable = new SerialDisposable(); return new BinaryDisposable( this.source.subscribe(new DebounceObserver(o, this._dt, this._s, cancelable)), cancelable); }; return DebounceObservable; }(ObservableBase)); var DebounceObserver = (function (__super__) { inherits(DebounceObserver, __super__); function DebounceObserver(observer, dueTime, scheduler, cancelable) { this._o = observer; this._d = dueTime; this._scheduler = scheduler; this._c = cancelable; this._v = null; this._hv = false; this._id = 0; __super__.call(this); } function scheduleFuture(s, state) { state.self._hv && state.self._id === state.currentId && state.self._o.onNext(state.x); state.self._hv = false; } DebounceObserver.prototype.next = function (x) { this._hv = true; this._v = x; var currentId = ++this._id, d = new SingleAssignmentDisposable(); this._c.setDisposable(d); d.setDisposable(this._scheduler.scheduleFuture(this, this._d, function (_, self) { self._hv && self._id === currentId && self._o.onNext(x); self._hv = false; })); }; DebounceObserver.prototype.error = function (e) { this._c.dispose(); this._o.onError(e); this._hv = false; this._id++; }; DebounceObserver.prototype.completed = function () { this._c.dispose(); this._hv && this._o.onNext(this._v); this._o.onCompleted(); this._hv = false; this._id++; }; return DebounceObserver; }(AbstractObserver)); function debounceWithSelector(source, durationSelector) { return new AnonymousObservable(function (o) { var value, hasValue = false, cancelable = new SerialDisposable(), id = 0; var subscription = source.subscribe( function (x) { var throttle = tryCatch(durationSelector)(x); if (throttle === errorObj) { return o.onError(throttle.e); } isPromise(throttle) && (throttle = observableFromPromise(throttle)); hasValue = true; value = x; id++; var currentid = id, d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(throttle.subscribe( function () { hasValue && id === currentid && o.onNext(value); hasValue = false; d.dispose(); }, function (e) { o.onError(e); }, function () { hasValue && id === currentid && o.onNext(value); hasValue = false; d.dispose(); } )); }, function (e) { cancelable.dispose(); o.onError(e); hasValue = false; id++; }, function () { cancelable.dispose(); hasValue && o.onNext(value); o.onCompleted(); hasValue = false; id++; } ); return new BinaryDisposable(subscription, cancelable); }, source); } observableProto.debounce = function () { if (isFunction (arguments[0])) { return debounceWithSelector(this, arguments[0]); } else if (typeof arguments[0] === 'number') { return new DebounceObservable(this, arguments[0], arguments[1]); } else { throw new Error('Invalid arguments'); } }; var TimestampObservable = (function (__super__) { inherits(TimestampObservable, __super__); function TimestampObservable(source, s) { this.source = source; this._s = s; __super__.call(this); } TimestampObservable.prototype.subscribeCore = function (o) { return this.source.subscribe(new TimestampObserver(o, this._s)); }; return TimestampObservable; }(ObservableBase)); var TimestampObserver = (function (__super__) { inherits(TimestampObserver, __super__); function TimestampObserver(o, s) { this._o = o; this._s = s; __super__.call(this); } TimestampObserver.prototype.next = function (x) { this._o.onNext({ value: x, timestamp: this._s.now() }); }; TimestampObserver.prototype.error = function (e) { this._o.onError(e); }; TimestampObserver.prototype.completed = function () { this._o.onCompleted(); }; return TimestampObserver; }(AbstractObserver)); /** * Records the timestamp for each value in an observable sequence. * * @example * 1 - res = source.timestamp(); // produces { value: x, timestamp: ts } * 2 - res = source.timestamp(Rx.Scheduler.default); * * @param {Scheduler} [scheduler] Scheduler used to compute timestamps. If not specified, the default scheduler is used. * @returns {Observable} An observable sequence with timestamp information on values. */ observableProto.timestamp = function (scheduler) { isScheduler(scheduler) || (scheduler = defaultScheduler); return new TimestampObservable(this, scheduler); }; var SampleObservable = (function(__super__) { inherits(SampleObservable, __super__); function SampleObservable(source, sampler) { this.source = source; this._sampler = sampler; __super__.call(this); } SampleObservable.prototype.subscribeCore = function (o) { var state = { o: o, atEnd: false, value: null, hasValue: false, sourceSubscription: new SingleAssignmentDisposable() }; state.sourceSubscription.setDisposable(this.source.subscribe(new SampleSourceObserver(state))); return new BinaryDisposable( state.sourceSubscription, this._sampler.subscribe(new SamplerObserver(state)) ); }; return SampleObservable; }(ObservableBase)); var SamplerObserver = (function(__super__) { inherits(SamplerObserver, __super__); function SamplerObserver(s) { this._s = s; __super__.call(this); } SamplerObserver.prototype._handleMessage = function () { if (this._s.hasValue) { this._s.hasValue = false; this._s.o.onNext(this._s.value); } this._s.atEnd && this._s.o.onCompleted(); }; SamplerObserver.prototype.next = function () { this._handleMessage(); }; SamplerObserver.prototype.error = function (e) { this._s.onError(e); }; SamplerObserver.prototype.completed = function () { this._handleMessage(); }; return SamplerObserver; }(AbstractObserver)); var SampleSourceObserver = (function(__super__) { inherits(SampleSourceObserver, __super__); function SampleSourceObserver(s) { this._s = s; __super__.call(this); } SampleSourceObserver.prototype.next = function (x) { this._s.hasValue = true; this._s.value = x; }; SampleSourceObserver.prototype.error = function (e) { this._s.o.onError(e); }; SampleSourceObserver.prototype.completed = function () { this._s.atEnd = true; this._s.sourceSubscription.dispose(); }; return SampleSourceObserver; }(AbstractObserver)); /** * Samples the observable sequence at each interval. * * @example * 1 - res = source.sample(sampleObservable); // Sampler tick sequence * 2 - res = source.sample(5000); // 5 seconds * 2 - res = source.sample(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Mixed} intervalOrSampler Interval at which to sample (specified as an integer denoting milliseconds) or Sampler Observable. * @param {Scheduler} [scheduler] Scheduler to run the sampling timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Sampled observable sequence. */ observableProto.sample = function (intervalOrSampler, scheduler) { isScheduler(scheduler) || (scheduler = defaultScheduler); return typeof intervalOrSampler === 'number' ? new SampleObservable(this, observableinterval(intervalOrSampler, scheduler)) : new SampleObservable(this, intervalOrSampler); }; var TimeoutError = Rx.TimeoutError = function(message) { this.message = message || 'Timeout has occurred'; this.name = 'TimeoutError'; Error.call(this); }; TimeoutError.prototype = Object.create(Error.prototype); function timeoutWithSelector(source, firstTimeout, timeoutDurationSelector, other) { if (isFunction(firstTimeout)) { other = timeoutDurationSelector; timeoutDurationSelector = firstTimeout; firstTimeout = observableNever(); } Observable.isObservable(other) || (other = observableThrow(new TimeoutError())); return new AnonymousObservable(function (o) { var subscription = new SerialDisposable(), timer = new SerialDisposable(), original = new SingleAssignmentDisposable(); subscription.setDisposable(original); var id = 0, switched = false; function setTimer(timeout) { var myId = id, d = new SingleAssignmentDisposable(); function timerWins() { switched = (myId === id); return switched; } timer.setDisposable(d); d.setDisposable(timeout.subscribe(function () { timerWins() && subscription.setDisposable(other.subscribe(o)); d.dispose(); }, function (e) { timerWins() && o.onError(e); }, function () { timerWins() && subscription.setDisposable(other.subscribe(o)); })); }; setTimer(firstTimeout); function oWins() { var res = !switched; if (res) { id++; } return res; } original.setDisposable(source.subscribe(function (x) { if (oWins()) { o.onNext(x); var timeout = tryCatch(timeoutDurationSelector)(x); if (timeout === errorObj) { return o.onError(timeout.e); } setTimer(isPromise(timeout) ? observableFromPromise(timeout) : timeout); } }, function (e) { oWins() && o.onError(e); }, function () { oWins() && o.onCompleted(); })); return new BinaryDisposable(subscription, timer); }, source); } function timeout(source, dueTime, other, scheduler) { if (isScheduler(other)) { scheduler = other; other = observableThrow(new TimeoutError()); } if (other instanceof Error) { other = observableThrow(other); } isScheduler(scheduler) || (scheduler = defaultScheduler); Observable.isObservable(other) || (other = observableThrow(new TimeoutError())); return new AnonymousObservable(function (o) { var id = 0, original = new SingleAssignmentDisposable(), subscription = new SerialDisposable(), switched = false, timer = new SerialDisposable(); subscription.setDisposable(original); function createTimer() { var myId = id; timer.setDisposable(scheduler.scheduleFuture(null, dueTime, function () { switched = id === myId; if (switched) { isPromise(other) && (other = observableFromPromise(other)); subscription.setDisposable(other.subscribe(o)); } })); } createTimer(); original.setDisposable(source.subscribe(function (x) { if (!switched) { id++; o.onNext(x); createTimer(); } }, function (e) { if (!switched) { id++; o.onError(e); } }, function () { if (!switched) { id++; o.onCompleted(); } })); return new BinaryDisposable(subscription, timer); }, source); } observableProto.timeout = function () { var firstArg = arguments[0]; if (firstArg instanceof Date || typeof firstArg === 'number') { return timeout(this, firstArg, arguments[1], arguments[2]); } else if (Observable.isObservable(firstArg) || isFunction(firstArg)) { return timeoutWithSelector(this, firstArg, arguments[1], arguments[2]); } else { throw new Error('Invalid arguments'); } }; /** * Returns an Observable that emits only the first item emitted by the source Observable during sequential time windows of a specified duration. * @param {Number} windowDuration time to wait before emitting another item after emitting the last item * @param {Scheduler} [scheduler] the Scheduler to use internally to manage the timers that handle timeout for each item. If not provided, defaults to Scheduler.timeout. * @returns {Observable} An Observable that performs the throttle operation. */ observableProto.throttle = function (windowDuration, scheduler) { isScheduler(scheduler) || (scheduler = defaultScheduler); var duration = +windowDuration || 0; if (duration <= 0) { throw new RangeError('windowDuration cannot be less or equal zero.'); } var source = this; return new AnonymousObservable(function (o) { var lastOnNext = 0; return source.subscribe( function (x) { var now = scheduler.now(); if (lastOnNext === 0 || now - lastOnNext >= duration) { lastOnNext = now; o.onNext(x); } },function (e) { o.onError(e); }, function () { o.onCompleted(); } ); }, source); }; var PausableObservable = (function (__super__) { inherits(PausableObservable, __super__); function PausableObservable(source, pauser) { this.source = source; this.controller = new Subject(); this.paused = true; if (pauser && pauser.subscribe) { this.pauser = this.controller.merge(pauser); } else { this.pauser = this.controller; } __super__.call(this); } PausableObservable.prototype._subscribe = function (o) { var conn = this.source.publish(), subscription = conn.subscribe(o), connection = disposableEmpty; var pausable = this.pauser.startWith(!this.paused).distinctUntilChanged().subscribe(function (b) { if (b) { connection = conn.connect(); } else { connection.dispose(); connection = disposableEmpty; } }); return new NAryDisposable([subscription, connection, pausable]); }; PausableObservable.prototype.pause = function () { this.paused = true; this.controller.onNext(false); }; PausableObservable.prototype.resume = function () { this.paused = false; this.controller.onNext(true); }; return PausableObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausable(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausable = function (pauser) { return new PausableObservable(this, pauser); }; function combineLatestSource(source, subject, resultSelector) { return new AnonymousObservable(function (o) { var hasValue = [false, false], hasValueAll = false, isDone = false, values = new Array(2), err; function next(x, i) { values[i] = x; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { if (err) { return o.onError(err); } var res = tryCatch(resultSelector).apply(null, values); if (res === errorObj) { return o.onError(res.e); } o.onNext(res); } isDone && values[1] && o.onCompleted(); } return new BinaryDisposable( source.subscribe( function (x) { next(x, 0); }, function (e) { if (values[1]) { o.onError(e); } else { err = e; } }, function () { isDone = true; values[1] && o.onCompleted(); }), subject.subscribe( function (x) { next(x, 1); }, function (e) { o.onError(e); }, function () { isDone = true; next(true, 1); }) ); }, source); } var PausableBufferedObservable = (function (__super__) { inherits(PausableBufferedObservable, __super__); function PausableBufferedObservable(source, pauser) { this.source = source; this.controller = new Subject(); this.paused = true; if (pauser && pauser.subscribe) { this.pauser = this.controller.merge(pauser); } else { this.pauser = this.controller; } __super__.call(this); } PausableBufferedObservable.prototype._subscribe = function (o) { var q = [], previousShouldFire; function drainQueue() { while (q.length > 0) { o.onNext(q.shift()); } } var subscription = combineLatestSource( this.source, this.pauser.startWith(!this.paused).distinctUntilChanged(), function (data, shouldFire) { return { data: data, shouldFire: shouldFire }; }) .subscribe( function (results) { if (previousShouldFire !== undefined && results.shouldFire !== previousShouldFire) { previousShouldFire = results.shouldFire; // change in shouldFire if (results.shouldFire) { drainQueue(); } } else { previousShouldFire = results.shouldFire; // new data if (results.shouldFire) { o.onNext(results.data); } else { q.push(results.data); } } }, function (err) { drainQueue(); o.onError(err); }, function () { drainQueue(); o.onCompleted(); } ); return subscription; }; PausableBufferedObservable.prototype.pause = function () { this.paused = true; this.controller.onNext(false); }; PausableBufferedObservable.prototype.resume = function () { this.paused = false; this.controller.onNext(true); }; return PausableBufferedObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false, * and yields the values that were buffered while paused. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausableBuffered(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausableBuffered = function (pauser) { return new PausableBufferedObservable(this, pauser); }; var ControlledObservable = (function (__super__) { inherits(ControlledObservable, __super__); function ControlledObservable (source, enableQueue, scheduler) { __super__.call(this); this.subject = new ControlledSubject(enableQueue, scheduler); this.source = source.multicast(this.subject).refCount(); } ControlledObservable.prototype._subscribe = function (o) { return this.source.subscribe(o); }; ControlledObservable.prototype.request = function (numberOfItems) { return this.subject.request(numberOfItems == null ? -1 : numberOfItems); }; return ControlledObservable; }(Observable)); var ControlledSubject = (function (__super__) { inherits(ControlledSubject, __super__); function ControlledSubject(enableQueue, scheduler) { enableQueue == null && (enableQueue = true); __super__.call(this); this.subject = new Subject(); this.enableQueue = enableQueue; this.queue = enableQueue ? [] : null; this.requestedCount = 0; this.requestedDisposable = null; this.error = null; this.hasFailed = false; this.hasCompleted = false; this.scheduler = scheduler || currentThreadScheduler; } addProperties(ControlledSubject.prototype, Observer, { _subscribe: function (o) { return this.subject.subscribe(o); }, onCompleted: function () { this.hasCompleted = true; if (!this.enableQueue || this.queue.length === 0) { this.subject.onCompleted(); this.disposeCurrentRequest(); } else { this.queue.push(Notification.createOnCompleted()); } }, onError: function (error) { this.hasFailed = true; this.error = error; if (!this.enableQueue || this.queue.length === 0) { this.subject.onError(error); this.disposeCurrentRequest(); } else { this.queue.push(Notification.createOnError(error)); } }, onNext: function (value) { if (this.requestedCount <= 0) { this.enableQueue && this.queue.push(Notification.createOnNext(value)); } else { (this.requestedCount-- === 0) && this.disposeCurrentRequest(); this.subject.onNext(value); } }, _processRequest: function (numberOfItems) { if (this.enableQueue) { while (this.queue.length > 0 && (numberOfItems > 0 || this.queue[0].kind !== 'N')) { var first = this.queue.shift(); first.accept(this.subject); if (first.kind === 'N') { numberOfItems--; } else { this.disposeCurrentRequest(); this.queue = []; } } } return numberOfItems; }, request: function (number) { this.disposeCurrentRequest(); var self = this; this.requestedDisposable = this.scheduler.schedule(number, function(s, i) { var remaining = self._processRequest(i); var stopped = self.hasCompleted || self.hasFailed; if (!stopped && remaining > 0) { self.requestedCount = remaining; return disposableCreate(function () { self.requestedCount = 0; }); // Scheduled item is still in progress. Return a new // disposable to allow the request to be interrupted // via dispose. } }); return this.requestedDisposable; }, disposeCurrentRequest: function () { if (this.requestedDisposable) { this.requestedDisposable.dispose(); this.requestedDisposable = null; } } }); return ControlledSubject; }(Observable)); /** * Attaches a controller to the observable sequence with the ability to queue. * @example * var source = Rx.Observable.interval(100).controlled(); * source.request(3); // Reads 3 values * @param {bool} enableQueue truthy value to determine if values should be queued pending the next request * @param {Scheduler} scheduler determines how the requests will be scheduled * @returns {Observable} The observable sequence which only propagates values on request. */ observableProto.controlled = function (enableQueue, scheduler) { if (enableQueue && isScheduler(enableQueue)) { scheduler = enableQueue; enableQueue = true; } if (enableQueue == null) { enableQueue = true; } return new ControlledObservable(this, enableQueue, scheduler); }; /** * Pipes the existing Observable sequence into a Node.js Stream. * @param {Stream} dest The destination Node.js stream. * @returns {Stream} The destination stream. */ observableProto.pipe = function (dest) { var source = this.pausableBuffered(); function onDrain() { source.resume(); } dest.addListener('drain', onDrain); source.subscribe( function (x) { !dest.write(x) && source.pause(); }, function (err) { dest.emit('error', err); }, function () { // Hack check because STDIO is not closable !dest._isStdio && dest.end(); dest.removeListener('drain', onDrain); }); source.resume(); return dest; }; var TransduceObserver = (function (__super__) { inherits(TransduceObserver, __super__); function TransduceObserver(o, xform) { this._o = o; this._xform = xform; __super__.call(this); } TransduceObserver.prototype.next = function (x) { var res = tryCatch(this._xform['@@transducer/step']).call(this._xform, this._o, x); if (res === errorObj) { this._o.onError(res.e); } }; TransduceObserver.prototype.error = function (e) { this._o.onError(e); }; TransduceObserver.prototype.completed = function () { this._xform['@@transducer/result'](this._o); }; return TransduceObserver; }(AbstractObserver)); function transformForObserver(o) { return { '@@transducer/init': function() { return o; }, '@@transducer/step': function(obs, input) { return obs.onNext(input); }, '@@transducer/result': function(obs) { return obs.onCompleted(); } }; } /** * Executes a transducer to transform the observable sequence * @param {Transducer} transducer A transducer to execute * @returns {Observable} An Observable sequence containing the results from the transducer. */ observableProto.transduce = function(transducer) { var source = this; return new AnonymousObservable(function(o) { var xform = transducer(transformForObserver(o)); return source.subscribe(new TransduceObserver(o, xform)); }, source); }; var AnonymousObservable = Rx.AnonymousObservable = (function (__super__) { inherits(AnonymousObservable, __super__); // Fix subscriber to check for undefined or function returned to decorate as Disposable function fixSubscriber(subscriber) { return subscriber && isFunction(subscriber.dispose) ? subscriber : isFunction(subscriber) ? disposableCreate(subscriber) : disposableEmpty; } function setDisposable(s, state) { var ado = state[0], self = state[1]; var sub = tryCatch(self.__subscribe).call(self, ado); if (sub === errorObj && !ado.fail(errorObj.e)) { thrower(errorObj.e); } ado.setDisposable(fixSubscriber(sub)); } function AnonymousObservable(subscribe, parent) { this.source = parent; this.__subscribe = subscribe; __super__.call(this); } AnonymousObservable.prototype._subscribe = function (o) { var ado = new AutoDetachObserver(o), state = [ado, this]; if (currentThreadScheduler.scheduleRequired()) { currentThreadScheduler.schedule(state, setDisposable); } else { setDisposable(null, state); } return ado; }; return AnonymousObservable; }(Observable)); var AutoDetachObserver = (function (__super__) { inherits(AutoDetachObserver, __super__); function AutoDetachObserver(observer) { __super__.call(this); this.observer = observer; this.m = new SingleAssignmentDisposable(); } var AutoDetachObserverPrototype = AutoDetachObserver.prototype; AutoDetachObserverPrototype.next = function (value) { var result = tryCatch(this.observer.onNext).call(this.observer, value); if (result === errorObj) { this.dispose(); thrower(result.e); } }; AutoDetachObserverPrototype.error = function (err) { var result = tryCatch(this.observer.onError).call(this.observer, err); this.dispose(); result === errorObj && thrower(result.e); }; AutoDetachObserverPrototype.completed = function () { var result = tryCatch(this.observer.onCompleted).call(this.observer); this.dispose(); result === errorObj && thrower(result.e); }; AutoDetachObserverPrototype.setDisposable = function (value) { this.m.setDisposable(value); }; AutoDetachObserverPrototype.getDisposable = function () { return this.m.getDisposable(); }; AutoDetachObserverPrototype.dispose = function () { __super__.prototype.dispose.call(this); this.m.dispose(); }; return AutoDetachObserver; }(AbstractObserver)); var InnerSubscription = function (s, o) { this._s = s; this._o = o; }; InnerSubscription.prototype.dispose = function () { if (!this._s.isDisposed && this._o !== null) { var idx = this._s.observers.indexOf(this._o); this._s.observers.splice(idx, 1); this._o = null; } }; /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed observers. */ var Subject = Rx.Subject = (function (__super__) { inherits(Subject, __super__); function Subject() { __super__.call(this); this.isDisposed = false; this.isStopped = false; this.observers = []; this.hasError = false; } addProperties(Subject.prototype, Observer.prototype, { _subscribe: function (o) { checkDisposed(this); if (!this.isStopped) { this.observers.push(o); return new InnerSubscription(this, o); } if (this.hasError) { o.onError(this.error); return disposableEmpty; } o.onCompleted(); return disposableEmpty; }, /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed(this); return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed(this); if (!this.isStopped) { this.isStopped = true; for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers.length = 0; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed(this); if (!this.isStopped) { this.isStopped = true; this.error = error; this.hasError = true; for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onError(error); } this.observers.length = 0; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed(this); if (!this.isStopped) { for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); /** * Creates a subject from the specified observer and observable. * @param {Observer} observer The observer used to send messages to the subject. * @param {Observable} observable The observable used to subscribe to messages sent from the subject. * @returns {Subject} Subject implemented using the given observer and observable. */ Subject.create = function (observer, observable) { return new AnonymousSubject(observer, observable); }; return Subject; }(Observable)); /** * Represents the result of an asynchronous operation. * The last value before the OnCompleted notification, or the error received through OnError, is sent to all subscribed observers. */ var AsyncSubject = Rx.AsyncSubject = (function (__super__) { inherits(AsyncSubject, __super__); /** * Creates a subject that can only receive one value and that value is cached for all future observations. * @constructor */ function AsyncSubject() { __super__.call(this); this.isDisposed = false; this.isStopped = false; this.hasValue = false; this.observers = []; this.hasError = false; } addProperties(AsyncSubject.prototype, Observer.prototype, { _subscribe: function (o) { checkDisposed(this); if (!this.isStopped) { this.observers.push(o); return new InnerSubscription(this, o); } if (this.hasError) { o.onError(this.error); } else if (this.hasValue) { o.onNext(this.value); o.onCompleted(); } else { o.onCompleted(); } return disposableEmpty; }, /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed(this); return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence, also causing the last received value to be sent out (if any). */ onCompleted: function () { var i, len; checkDisposed(this); if (!this.isStopped) { this.isStopped = true; var os = cloneArray(this.observers), len = os.length; if (this.hasValue) { for (i = 0; i < len; i++) { var o = os[i]; o.onNext(this.value); o.onCompleted(); } } else { for (i = 0; i < len; i++) { os[i].onCompleted(); } } this.observers.length = 0; } }, /** * Notifies all subscribed observers about the error. * @param {Mixed} error The Error to send to all observers. */ onError: function (error) { checkDisposed(this); if (!this.isStopped) { this.isStopped = true; this.hasError = true; this.error = error; for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onError(error); } this.observers.length = 0; } }, /** * Sends a value to the subject. The last value received before successful termination will be sent to all subscribed and future observers. * @param {Mixed} value The value to store in the subject. */ onNext: function (value) { checkDisposed(this); if (this.isStopped) { return; } this.value = value; this.hasValue = true; }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.error = null; this.value = null; } }); return AsyncSubject; }(Observable)); var AnonymousSubject = Rx.AnonymousSubject = (function (__super__) { inherits(AnonymousSubject, __super__); function AnonymousSubject(observer, observable) { this.observer = observer; this.observable = observable; __super__.call(this); } addProperties(AnonymousSubject.prototype, Observer.prototype, { _subscribe: function (o) { return this.observable.subscribe(o); }, onCompleted: function () { this.observer.onCompleted(); }, onError: function (error) { this.observer.onError(error); }, onNext: function (value) { this.observer.onNext(value); } }); return AnonymousSubject; }(Observable)); /** * Represents a value that changes over time. * Observers can subscribe to the subject to receive the last (or initial) value and all subsequent notifications. */ var BehaviorSubject = Rx.BehaviorSubject = (function (__super__) { inherits(BehaviorSubject, __super__); function BehaviorSubject(value) { __super__.call(this); this.value = value; this.observers = []; this.isDisposed = false; this.isStopped = false; this.hasError = false; } addProperties(BehaviorSubject.prototype, Observer.prototype, { _subscribe: function (o) { checkDisposed(this); if (!this.isStopped) { this.observers.push(o); o.onNext(this.value); return new InnerSubscription(this, o); } if (this.hasError) { o.onError(this.error); } else { o.onCompleted(); } return disposableEmpty; }, /** * Gets the current value or throws an exception. * Value is frozen after onCompleted is called. * After onError is called always throws the specified exception. * An exception is always thrown after dispose is called. * @returns {Mixed} The initial value passed to the constructor until onNext is called; after which, the last value passed to onNext. */ getValue: function () { checkDisposed(this); if (this.hasError) { thrower(this.error); } return this.value; }, /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed(this); return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed(this); if (this.isStopped) { return; } this.isStopped = true; for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers.length = 0; }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed(this); if (this.isStopped) { return; } this.isStopped = true; this.hasError = true; this.error = error; for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onError(error); } this.observers.length = 0; }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed(this); if (this.isStopped) { return; } this.value = value; for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { os[i].onNext(value); } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.value = null; this.error = null; } }); return BehaviorSubject; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed and future observers, subject to buffer trimming policies. */ var ReplaySubject = Rx.ReplaySubject = (function (__super__) { var maxSafeInteger = Math.pow(2, 53) - 1; function createRemovableDisposable(subject, observer) { return disposableCreate(function () { observer.dispose(); !subject.isDisposed && subject.observers.splice(subject.observers.indexOf(observer), 1); }); } inherits(ReplaySubject, __super__); /** * Initializes a new instance of the ReplaySubject class with the specified buffer size, window size and scheduler. * @param {Number} [bufferSize] Maximum element count of the replay buffer. * @param {Number} [windowSize] Maximum time length of the replay buffer. * @param {Scheduler} [scheduler] Scheduler the observers are invoked on. */ function ReplaySubject(bufferSize, windowSize, scheduler) { this.bufferSize = bufferSize == null ? maxSafeInteger : bufferSize; this.windowSize = windowSize == null ? maxSafeInteger : windowSize; this.scheduler = scheduler || currentThreadScheduler; this.q = []; this.observers = []; this.isStopped = false; this.isDisposed = false; this.hasError = false; this.error = null; __super__.call(this); } addProperties(ReplaySubject.prototype, Observer.prototype, { _subscribe: function (o) { checkDisposed(this); var so = new ScheduledObserver(this.scheduler, o), subscription = createRemovableDisposable(this, so); this._trim(this.scheduler.now()); this.observers.push(so); for (var i = 0, len = this.q.length; i < len; i++) { so.onNext(this.q[i].value); } if (this.hasError) { so.onError(this.error); } else if (this.isStopped) { so.onCompleted(); } so.ensureActive(); return subscription; }, /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed(this); return this.observers.length > 0; }, _trim: function (now) { while (this.q.length > this.bufferSize) { this.q.shift(); } while (this.q.length > 0 && (now - this.q[0].interval) > this.windowSize) { this.q.shift(); } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed(this); if (this.isStopped) { return; } var now = this.scheduler.now(); this.q.push({ interval: now, value: value }); this._trim(now); for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { var observer = os[i]; observer.onNext(value); observer.ensureActive(); } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed(this); if (this.isStopped) { return; } this.isStopped = true; this.error = error; this.hasError = true; var now = this.scheduler.now(); this._trim(now); for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { var observer = os[i]; observer.onError(error); observer.ensureActive(); } this.observers.length = 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed(this); if (this.isStopped) { return; } this.isStopped = true; var now = this.scheduler.now(); this._trim(now); for (var i = 0, os = cloneArray(this.observers), len = os.length; i < len; i++) { var observer = os[i]; observer.onCompleted(); observer.ensureActive(); } this.observers.length = 0; }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); return ReplaySubject; }(Observable)); /** * Used to pause and resume streams. */ Rx.Pauser = (function (__super__) { inherits(Pauser, __super__); function Pauser() { __super__.call(this); } /** * Pauses the underlying sequence. */ Pauser.prototype.pause = function () { this.onNext(false); }; /** * Resumes the underlying sequence. */ Pauser.prototype.resume = function () { this.onNext(true); }; return Pauser; }(Subject)); if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) { root.Rx = Rx; define(function() { return Rx; }); } else if (freeExports && freeModule) { // in Node.js or RingoJS if (moduleExports) { (freeModule.exports = Rx).Rx = Rx; } else { freeExports.Rx = Rx; } } else { // in a browser or Rhino root.Rx = Rx; } // All code before this point will be filtered from stack traces. var rEndingLine = captureLine(); }.call(this));
src/mui/field/NumberField.js
azureReact/AzureReact
import React from 'react'; import PropTypes from 'prop-types'; import get from 'lodash.get'; import pure from 'recompose/pure'; const hasNumberFormat = !!( typeof Intl === 'object' && Intl && typeof Intl.NumberFormat === 'function' ); /** * Display a numeric value as a locale string. * * Uses Intl.NumberFormat() if available, passing the locales and options props as arguments. * If Intl is not available, it outputs number as is (and ignores the locales and options props). * * @see https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Number/toLocaleString * @example * <NumberField source="score" /> * // renders the record { id: 1234, score: 567 } as * <span>567</span> * * <NumberField source="score" elStyle={{ color: 'red' }} /> * // renders the record { id: 1234, score: 567 } as * <span style="color:red;">567</span> * * <NumberField source="share" options={{ style: 'percent' }} /> * // renders the record { id: 1234, share: 0.2545 } as * <span>25%</span> * * <NumberField source="price" options={{ style: 'currency', currency: 'USD' }} /> * // renders the record { id: 1234, price: 25.99 } as * <span>$25.99</span> * * <NumberField source="price" locales="fr-FR" options={{ style: 'currency', currency: 'USD' }} /> * // renders the record { id: 1234, price: 25.99 } as * <span>25,99 $US</span> */ export const NumberField = ({ record, source, locales, options, elStyle }) => { if (!record) return null; const value = get(record, source); if (value == null) return null; if (!hasNumberFormat) return <span style={elStyle}>{value}</span>; return ( <span style={elStyle}>{value.toLocaleString(locales, options)}</span> ); }; NumberField.propTypes = { addLabel: PropTypes.bool, elStyle: PropTypes.object, label: PropTypes.string, locales: PropTypes.oneOfType([ PropTypes.string, PropTypes.arrayOf(PropTypes.string), ]), options: PropTypes.object, record: PropTypes.object, source: PropTypes.string.isRequired, }; const PureNumberField = pure(NumberField); PureNumberField.defaultProps = { addLabel: true, style: { textAlign: 'right' }, headerStyle: { textAlign: 'right' }, }; export default PureNumberField;
web/static/js/components/target_field.js
bittersweet/notifilter
import React from 'react'; var TargetField = React.createClass({ updateTarget: function(event) { event.preventDefault(); const target = this.refs.target.value; const { actions } = this.props; actions.updateTarget(target); }, render: function() { const { target } = this.props; return ( <div> <label htmlFor="target">Target:</label> <input type="text" id="target" ref="target" value={target} onChange={this.updateTarget} /> </div> ); } }); module.exports = TargetField;
client/src/components/Notices/NoticeList.js
verejnedigital/verejne.digital
// @flow import React from 'react' import {compose} from 'redux' import {withHandlers} from 'recompose' import {connect} from 'react-redux' import {withRouter} from 'react-router-dom' import {withDataProviders} from 'data-provider' import {noticesProvider} from '../../dataProviders/noticesDataProviders' import { activeNoticesSelector, noticesLengthSelector, locationSearchSelector, noticesSearchQuerySelector, } from '../../selectors' import {groupBy, map} from 'lodash' import {updateValue} from '../../actions/sharedActions' import {resultPlurality} from '../../services/utilities' import type {ContextRouter} from 'react-router-dom' import type {Dispatch} from '../../types/reduxTypes' import type {Notice, State} from '../../state' import NoticeSidebar from './NoticeSidebar' import Bulletin from './Bulletin' import {Input, FormText, Row, Col, Container} from 'reactstrap' import Legend from './Legend' import './NoticeList.css' export type NoticesOrdering = 'title' | 'date' export type NoticeListProps = { dispatch: Dispatch, notices: Array<Notice>, noticesLength: number, query: Object, searchValue: string, updateSearchValue: (e: Event) => void, updateValue: (Array<string>, string) => void, } & ContextRouter const NoticeList = ({ dispatch, notices, noticesLength, location, history, query, searchValue, updateSearchValue, updateValue, }: NoticeListProps) => { const items = groupBy(notices, (item) => `${item.bulletin_number}/${item.bulletin_year}`) return ( <Container fluid className="notice-list"> <NoticeSidebar /> <Row> <Col> <Legend /> <Input type="text" className="notice-input mt-2" placeholder="Vyhľadávanie" value={searchValue} onChange={updateSearchValue} /> <FormText className="notice-search-result-text"> {searchValue && `${resultPlurality(noticesLength)} pre "${searchValue}".`} </FormText> <hr /> <div className="notice-list-table"> {noticesLength >= 1 && map(items, (bulletin, index) => ( <Bulletin key={index} items={bulletin} number={bulletin[0].bulletin_number} year={bulletin[0].bulletin_year} date={bulletin[0].bulletin_published_on} /> ))} </div> </Col> </Row> <Row> <Col className="fbfooter"> <iframe src="https://www.facebook.com/plugins/like.php?href=https%3A%2F%2Fwww.facebook.com%2Fverejne.digital&width=111&layout=button_count&action=like&size=small&show_faces=true&share=true&height=46&appId=" className="fbIframe" title="facebook" scrolling="no" frameBorder="0" /> </Col> </Row> </Container> ) } export default compose( withDataProviders(() => [noticesProvider()]), connect( (state: State, props: NoticeListProps) => ({ notices: activeNoticesSelector(state, props), noticesLength: noticesLengthSelector(state, props), query: locationSearchSelector(state, props), searchValue: noticesSearchQuerySelector(state), }), {updateValue} ), withHandlers({ updateSearchValue: (props: NoticeListProps) => (e: Event) => { const {target} = e if (target instanceof HTMLInputElement) { props.updateValue(['notices', 'searchQuery'], target.value) } if (props.history.location.search !== '') props.history.push({}) }, }), withRouter )(NoticeList)
ajax/libs/forerunnerdb/1.4.37/fdb-core+persist.js
joeyparrish/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('./core'), Persist = _dereq_('../lib/Persist'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Persist":28,"./core":2}],2:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), ShimIE8 = _dereq_('../lib/Shim.IE8'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Core":7,"../lib/Shim.IE8":34}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {Number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param {Object} data The data / document to use for lookups. * @param {Object} options An options object. * @param {Operation} op An optional operation instance. Pass undefined * if not being used. * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, op, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, op, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, op, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; //regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visitedCount === undefined) { resultArr._visitedCount = 0; } resultArr._visitedCount++; resultArr._visitedNodes = resultArr._visitedNodes || []; resultArr._visitedNodes.push(thisDataPathVal); result = this.sortAsc(thisDataPathValSubStr, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":27,"./Shared":33}],4:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Overload, ReactorIO, Condition, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor * @class */ var Collection = function (name, options) { this.init.apply(this, arguments); }; /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. */ Collection.prototype.init = function (name, options) { // Ensure we have an options object options = options || {}; // Set internals this.sharedPathSolver = sharedPathSolver; this._primaryKey = options.primaryKey || '_id'; this._primaryIndex = new KeyValueStore('primary', {primaryKey: this.primaryKey()}); this._primaryCrc = new KeyValueStore('primaryCrc', {primaryKey: this.primaryKey()}); this._crcLookup = new KeyValueStore('crcLookup', {primaryKey: this.primaryKey()}); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); Condition = _dereq_('./Condition'); sharedPathSolver = new Path(); /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. * @param {Object=} val The data to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. * @param {Boolean=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. * @param {Number=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'cappedSize'); /** * Adds a job id to the async queue to signal to other parts * of the application that some async work is currently being * done. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; /** * Removes a job id from the async queue to signal to other * parts of the application that some async work has been * completed. If no further async jobs exist on the queue then * the "ready" event is emitted from this collection instance. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @param {Function=} callback A callback method to call once the * operation has completed. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback.call(this, false, true); } return true; } } else { if (callback) { callback.call(this, false, true); } return true; } if (callback) { callback.call(this, false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', { keyName: keyName, oldData: oldKey }); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection by updating the * lastChange timestamp on the collection's metaData. This * only happens if the changeTimestamp option is enabled * on the collection (it is disabled by default). * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = this.serialiser.convert(new Date()); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); Collection.prototype.setData = new Overload('Collection.prototype.setData', { /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. */ '*': function (data) { return this.$main.call(this, data, {}); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. */ '*, object': function (data, options) { return this.$main.call(this, data, options); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Function} callback Optional callback function. */ '*, function': function (data, callback) { return this.$main.call(this, data, {}, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {Function} callback Optional callback function. */ '*, *, function': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {*} callback Optional callback function. */ '*, *, *': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @method Collection.setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. * @param {Function} callback Optional callback function. */ '$main': function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var deferredSetting = this.deferredCalls(), oldData = [].concat(this._data); // Switch off deferred calls since setData should be // a synchronous call this.deferredCalls(false); options = this.options(options); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } // Remove all items from the collection this.remove({}); // Insert the new data this.insert(data); // Switch deferred calls back to previous settings this.deferredCalls(deferredSetting); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback.call(this); } return this; } }); /** * Drops and rebuilds the primary key index for all documents * in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a hash string jString = this.hash(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { var i; if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary', {primaryKey: this.primaryKey()}); this._primaryCrc = new KeyValueStore('primaryCrc', {primaryKey: this.primaryKey()}); this._crcLookup = new KeyValueStore('crcLookup', {primaryKey: this.primaryKey()}); // Re-create any existing collection indexes // TODO: This might not be the most efficient way to do this, perhaps just re-creating // the indexes would be faster than calling rebuild? for (i in this._indexByName) { if (this._indexByName.hasOwnProperty(i)) { this._indexByName[i].rebuild(); } } this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Inserts a new document or updates an existing document in a * collection depending on if a matching primary key exists in * the collection already or not. * * If the document contains a primary key field (based on the * collections's primary key) then the database will search for * an existing document with a matching id. If a matching * document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with * new data. Any keys that do not currently exist on the document * will be added to the document. * * If the document does not contain an id or the id passed does * not match an existing document, an insert is performed instead. * If no id is present a new primary key id is provided for the * document and the document is inserted. * * @param {Object} obj The document object to upsert or an array * containing documents to upsert. * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains * either "insert" or "update" depending on the type of operation * that was performed and "result" contains the return data from * the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback.call(this); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback.call(this); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object=} query The optional query object. * @param {Object=} options Optional options object. If you specify an options object * you MUST also specify a query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. If you * return a modified object from the one passed to it will be included in the results * as the modified version but will not affect the data in the collection at all. * Your function will be called with a single object as the first argument and will * be called once for every document in your initial query result. * @returns {Array} */ Collection.prototype.filter = function (query, options, func) { var temp; if (typeof query === 'function') { func = query; query = {}; options = {}; } if (typeof options === 'function') { if (func) { temp = func; } func = options; options = temp || {}; } return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. * This will update all matches for 'query' with the data held * in 'update'. It will not overwrite the matched documents * with the update document. * * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } else { // Decouple the update data update = this.decouple(update); } // Detect $replace operations and set flag if (update.$replace) { // Make sure we have an options object options = options || {}; // Set the $replace flag in the options object options.$replace = true; // Move the replacement object out into the main update object update = update.$replace; } // Handle transform update = this.transformIn(update); return this._handleUpdate(query, update, options, callback); }; /** * Handles the update operation that was initiated by a call to update(). * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. * @private */ Collection.prototype._handleUpdate = function (query, update, options, callback) { var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one self._removeFromIndexes(referencedDoc); result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); self._insertIntoIndexes(referencedDoc); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one self._removeFromIndexes(referencedDoc); result = self.updateObject(referencedDoc, update, query, options, ''); self._insertIntoIndexes(referencedDoc); } return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); if (this.chainWillSend()) { this.chainSend('update', { query: query, update: update, dataSet: this.decouple(updated) }, options); } op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback.call(this, updated || []); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } else { if (callback) { callback.call(this, updated || []); } } } else { if (callback) { callback.call(this, updated || []); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. It does this by removing existing keys * from the base object and then adding the passed object's keys to * the existing base object, thereby maintaining any references to * the existing base object but effectively replacing the object with * the new one. * @param {Object} currentObj The base object to alter. * @param {Object} newObj The new object to overwrite the existing one * with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document via it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to * update to. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update, options, callback) { var searchObj = {}, wrappedCallback; searchObj[this._primaryKey] = id; if (callback) { wrappedCallback = function (data) { callback(data[0]); }; } return this.update(searchObj, update, options, wrappedCallback)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update * the document with. * @param {Object} query The query object that we need to match to * perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, * if none is specified default is to set new data against matching * fields. * @returns {Boolean} True if the document was updated with new / * changed data or false if it was not updated because the data was * the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Check if we have a $replace flag in the options object if (options && options.$replace === true) { operation = true; replaceObj = update; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } // Early exit return updated; } // DEVS PLEASE NOTE -- Early exit could have occurred above and code below will never be reached - Rob Evans - CEO - 05/08/2016 // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (!operation && i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (!operation && this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // Check if the doc key is a date instance if (doc[i] instanceof Date) { // The doc key is a date object, assign the new date this._updateProperty(doc, i, update[i]); } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$splicePull': // Check that the target key is not undefined if (doc[i] !== undefined) { // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update[i].$index; if (tempIndex !== undefined) { // Check for in bounds index if (tempIndex < doc[i].length) { this._updateSplicePull(doc[i], tempIndex); updated = true; } } else { throw(this.logIdentifier() + ' Cannot splicePull without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePull from a key that is not an array! (' + i + ')'); } } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark * (a dollar at the end of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search * query key/values. * @param {Object=} query The query identifying the documents to remove. If no * query object is passed, all documents will be removed from the collection. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback.call(this, false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback.call(this, false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback.call(this, resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection.insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * The insert operation's callback. * @name Collection.insertCallback * @callback Collection.insertCallback * @param {Object} result The result object will contain two arrays (inserted * and failed) which represent the documents that did get inserted and those * that didn't for some reason (usually index violation). Failed items also * contain a reason. Inspect the failed array for further information. * * A third field called "deferred" is a boolean value to indicate if the * insert operation was deferred across more than one CPU cycle (to avoid * blocking the main thread). */ /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection.insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback.call(this, resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted, failed: failed}); this.deferEmit('change', {type: 'insert', data: inserted, failed: failed}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); if (self.chainWillSend()) { self.chainSend('insert', { dataSet: self.decouple([doc]) }, { index: index }); } //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {Number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {Array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, hash = this.hash(doc), pk = this._primaryKey; // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[pk], doc); this._primaryCrc.uniqueSet(doc[pk], hash); this._crcLookup.uniqueSet(hash, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, hash = this.hash(doc), pk = this._primaryKey; // Remove from primary key index this._primaryIndex.unSet(doc[pk]); this._primaryCrc.unSet(doc[pk]); this._crcLookup.unSet(hash); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update (must be * actual reference to original document). * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param {String} search The string to search for. Case sensitive. * @param {Object=} options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {Object=} obj Optional options object to modify. * @returns {Object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback.call(this, 'Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinIndex, joinSource = {}, joinQuery, joinPath, joinSourceKey, joinSourceType, joinSourceIdentifier, joinSourceData, resultRemove = [], i, j, k, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); // Check if the query tries to limit by data that would only exist after // the join operation has been completed if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get references to the join sources op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinSourceData = analysis.joinsOn[joinIndex]; joinSourceKey = joinSourceData.key; joinSourceType = joinSourceData.type; joinSourceIdentifier = joinSourceData.id; joinPath = new Path(analysis.joinQueries[joinSourceKey]); joinQuery = joinPath.value(query)[0]; joinSource[joinSourceIdentifier] = this._db[joinSourceType](joinSourceKey).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinSourceKey]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = [].concat(analysis.indexMatch[0].lookup) || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { resultRemove = resultRemove.concat(this.applyJoin(resultArr, options.$join, joinSource)); op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); this.spliceArrayByIndexList(resultArr, resultRemove); op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } // Now process any $groupBy clause if (options.$groupBy) { op.data('flag.group', true); op.time('group'); resultArr = this.group(options.$groupBy, resultArr); op.time('group'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; /** * Groups an array of documents into multiple array fields, named by the value * of the given group path. * @param {*} groupObj The key path the array objects should be grouped by. * @param {Array} arr The array of documents to group. * @returns {Object} */ Collection.prototype.group = function (groupObj, arr) { // Convert the index object to an array of key val objects var keys = sharedPathSolver.parse(groupObj, true), groupPathSolver = new Path(), groupValue, groupResult = {}, keyIndex, i; if (keys.length) { for (keyIndex = 0; keyIndex < keys.length; keyIndex++) { groupPathSolver.path(keys[keyIndex].path); // Execute group for (i = 0; i < arr.length; i++) { groupValue = groupPathSolver.get(arr[i]); groupResult[groupValue] = groupResult[groupValue] || []; groupResult[groupValue].push(arr[i]); } } } return groupResult; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * REMOVED AS SUPERCEDED BY BETTER SORT SYSTEMS * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param {String} key The path to sort by. * @param {Array} arr The array of objects to sort. * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and * returns an object containing details about the query which * can be used to optimise the search. * * @param {Object} query The search query to analyse. * @param {Object} options The query options object. * @param {Operation} op The instance of the Operation class that * this operation is using to track things like performance and steps * taken etc. * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [{id: '$collection.' + this._name, type: 'colletion', key: this._name}], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinSourceIndex, joinSourceKey, joinSourceType, joinSourceIdentifier, joinMatch, joinSources = [], joinSourceReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = [].concat(this._primaryIndex.lookup(query, options, op)); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = [].concat(indexRef.lookup(query, options, op)); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinSourceIndex = 0; joinSourceIndex < options.$join.length; joinSourceIndex++) { // Loop the join sources and keep a reference to them for (joinSourceKey in options.$join[joinSourceIndex]) { if (options.$join[joinSourceIndex].hasOwnProperty(joinSourceKey)) { joinMatch = options.$join[joinSourceIndex][joinSourceKey]; joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; joinSources.push({ id: joinSourceIdentifier, type: joinSourceType, key: joinSourceKey }); // Check if the join uses an $as operator if (options.$join[joinSourceIndex][joinSourceKey].$as !== undefined) { joinSourceReferences.push(options.$join[joinSourceIndex][joinSourceKey].$as); } else { joinSourceReferences.push(joinSourceKey); } } } } // Loop the join source references and determine if the query references // any of the sources that are used in the join. If there no queries against // joined sources the find method can use a code path optimised for this. // Queries against joined sources requires the joined sources to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinSourceReferences.length; index++) { // Check if the query references any source data that the join will create queryPath = this._queryReferencesSource(query, joinSourceReferences[index], ''); if (queryPath) { analysis.joinQueries[joinSources[index].key] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinSources; analysis.queriesOn = analysis.queriesOn.concat(joinSources); } return analysis; }; /** * Checks if the passed query references a source object (such * as a collection) by name. * @param {Object} query The query object to scan. * @param {String} sourceName The source name to scan for in the query. * @param {String=} path The path to scan from. * @returns {*} * @private */ Collection.prototype._queryReferencesSource = function (query, sourceName, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === sourceName) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesSource(query[i], sourceName, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents * that matches the subDocQuery parameter. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { if (options.type) { // Check if the specified type is available if (Shared.index[options.type]) { // We found the type, generate it index = new Shared.index[options.type](keys, options, this); } else { throw(this.logIdentifier() + ' Cannot create index of type "' + options.type + '", type not found in the index type register (Shared.index)'); } } else { // Create default index type index = new IndexHashMap(keys, options, this); } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload('Collection.prototype.collateAdd', { /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data.dataSet); self.update({}, obj1); } else { self.insert(packet.data.dataSet); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data.dataSet); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; /** * Creates a condition handler that will react to changes in data on the * collection. * @example Create a condition handler that reacts when data changes. * var coll = db.collection('test'), * condition = coll.when({_id: 'test1', val: 1}) * .then(function () { * console.log('Condition met!'); * }) * .else(function () { * console.log('Condition un-met'); * }); * * coll.insert({_id: 'test1', val: 1}); * * @see Condition * @param {Object} query The query that will trigger the condition's then() * callback. * @returns {Condition} */ Collection.prototype.when = function (query) { var queryId = this.objectId(); this._when = this._when || {}; this._when[queryId] = this._when[queryId] || new Condition(this, queryId, query); return this._when[queryId]; }; Db.prototype.collection = new Overload('Db.prototype.collection', { /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @name collection * @method Db.collection * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, '$main': function (options) { var self = this, name = options.name; if (!name) { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } return; } if (this._collection[name]) { return this._collection[name]; } if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.deferEmit('create', self._collection[name], 'collection', name); return this._collection[name]; } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or * regular expression to use to match collection names against. * @returns {Array} An array of objects containing details of each * collection the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Condition":6,"./Index2d":10,"./IndexBinaryTree":11,"./IndexHashMap":12,"./KeyValueStore":13,"./Metrics":14,"./Overload":26,"./Path":27,"./ReactorIO":31,"./Shared":33}],5:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Events'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {String=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Remove old data this._data.remove(chainPacket.data.oldData); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); delete this._listeners; if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; /** * Creates a new collectionGroup instance or returns an existing * instance if one already exists with the passed name. * @func collectionGroup * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.collectionGroup = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof CollectionGroup) { return name; } if (this._collectionGroup && this._collectionGroup[name]) { return this._collectionGroup[name]; } this._collectionGroup[name] = new CollectionGroup(name).db(this); self.deferEmit('create', self._collectionGroup[name], 'collectionGroup', name); return this._collectionGroup[name]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":4,"./Shared":33}],6:[function(_dereq_,module,exports){ "use strict"; var //Overload = require('./Overload'), Shared, Condition; Shared = _dereq_('./Shared'); /** * The condition class monitors a data source and updates it's internal * state depending on clauses that it has been given. When all clauses * are satisfied the then() callback is fired. If conditions were met * but data changed that made them un-met, the else() callback is fired. * @class * @constructor */ Condition = function () { this.init.apply(this, arguments); }; /** * Class constructor calls this init method. * This allows the constructor to be overridden by other modules because * they can override the init method with their own. * @param {Collection|View} dataSource The condition's data source. * @param {String} id The id to assign to the new Condition. * @param {Object} clause The query clause. */ Condition.prototype.init = function (dataSource, id, clause) { this._dataSource = dataSource; this._id = id; this._query = [clause]; this._started = false; this._state = [false]; this._satisfied = false; // Set this to true by default for faster performance this.earlyExit(true); }; // Tell ForerunnerDB about our new module Shared.addModule('Condition', Condition); // Mixin some commonly used methods Shared.mixin(Condition.prototype, 'Mixin.Common'); Shared.mixin(Condition.prototype, 'Mixin.ChainReactor'); Shared.synthesize(Condition.prototype, 'id'); Shared.synthesize(Condition.prototype, 'then'); Shared.synthesize(Condition.prototype, 'else'); Shared.synthesize(Condition.prototype, 'earlyExit'); Shared.synthesize(Condition.prototype, 'debug'); /** * Adds a new clause to the condition. * @param {Object} clause The query clause to add to the condition. * @returns {Condition} */ Condition.prototype.and = function (clause) { this._query.push(clause); this._state.push(false); return this; }; /** * Starts the condition so that changes to data will call callback * methods according to clauses being met. * @param {*} initialState Initial state of condition. * @returns {Condition} */ Condition.prototype.start = function (initialState) { if (!this._started) { var self = this; if (arguments.length !== 0) { this._satisfied = initialState; } // Resolve the current state this._updateStates(); self._onChange = function () { self._updateStates(); }; // Create a chain reactor link to the data source so we start receiving CRUD ops from it this._dataSource.on('change', self._onChange); this._started = true; } return this; }; /** * Updates the internal status of all the clauses against the underlying * data source. * @private */ Condition.prototype._updateStates = function () { var satisfied = true, i; for (i = 0; i < this._query.length; i++) { this._state[i] = this._dataSource.count(this._query[i]) > 0; if (this._debug) { console.log(this.logIdentifier() + ' Evaluating', this._query[i], '=', this._query[i]); } if (!this._state[i]) { satisfied = false; // Early exit since we have found a state that is not true if (this._earlyExit) { break; } } } if (this._satisfied !== satisfied) { // Our state has changed, fire the relevant operation if (satisfied) { // Fire the "then" operation if (this._then) { this._then(); } } else { // Fire the "else" operation if (this._else) { this._else(); } } this._satisfied = satisfied; } }; /** * Stops the condition so that callbacks will no longer fire. * @returns {Condition} */ Condition.prototype.stop = function () { if (this._started) { this._dataSource.off('change', this._onChange); delete this._onChange; this._started = false; } return this; }; /** * Drops the condition and removes it from memory. * @returns {Condition} */ Condition.prototype.drop = function () { this.stop(); delete this._dataSource.when[this._id]; return this; }; // Tell ForerunnerDB that our module has finished loading Shared.finishModule('Condition'); module.exports = Condition; },{"./Shared":33}],7:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (val) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":8,"./Metrics.js":14,"./Overload":26,"./Shared":33}],8:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Shared.mixin(Db.prototype, 'Mixin.Events'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ /*Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; };*/ /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ /*Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; };*/ /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ /*Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; };*/ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {Object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Collection.js":4,"./Metrics.js":14,"./Overload":26,"./Shared":33}],9:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - rob@irrelon.com "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders, PI180 = Math.PI / 180, PI180R = 180 / Math.PI, earthRadius = 6371; // mean radius of the earth bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; /** * Converts degrees to radians. * @param {Number} degrees * @return {Number} radians */ GeoHash.prototype.radians = function radians (degrees) { return degrees * PI180; }; /** * Converts radians to degrees. * @param {Number} radians * @return {Number} degrees */ GeoHash.prototype.degrees = function (radians) { return radians * PI180R; }; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates a new lat/lng by travelling from the center point in the * bearing specified for the distance specified. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param {Number} distanceKm The distance to travel in kilometers. * @param {Number} bearing The bearing to travel in degrees (zero is * north). * @returns {{lat: Number, lng: Number}} */ GeoHash.prototype.calculateLatLngByDistanceBearing = function (centerPoint, distanceKm, bearing) { var curLon = centerPoint[1], curLat = centerPoint[0], destLat = Math.asin(Math.sin(this.radians(curLat)) * Math.cos(distanceKm / earthRadius) + Math.cos(this.radians(curLat)) * Math.sin(distanceKm / earthRadius) * Math.cos(this.radians(bearing))), tmpLon = this.radians(curLon) + Math.atan2(Math.sin(this.radians(bearing)) * Math.sin(distanceKm / earthRadius) * Math.cos(this.radians(curLat)), Math.cos(distanceKm / earthRadius) - Math.sin(this.radians(curLat)) * Math.sin(destLat)), destLon = (tmpLon + 3 * Math.PI) % (2 * Math.PI) - Math.PI; // normalise to -180..+180º return { lat: this.degrees(destLat), lng: this.degrees(destLon) }; }; /** * Calculates the extents of a bounding box around the center point which * encompasses the radius in kilometers passed. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param radiusKm Radius in kilometers. * @returns {{lat: Array, lng: Array}} */ GeoHash.prototype.calculateExtentByRadius = function (centerPoint, radiusKm) { var maxWest, maxEast, maxNorth, maxSouth, lat = [], lng = []; maxNorth = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 0); maxEast = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 90); maxSouth = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 180); maxWest = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 270); lat[0] = maxNorth.lat; lat[1] = maxSouth.lat; lng[0] = maxWest.lng; lng[1] = maxEast.lng; return { lat: lat, lng: lng }; }; /** * Calculates all the geohashes that make up the bounding box that surrounds * the circle created from the center point and radius passed. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param {Number} radiusKm The radius in kilometers to encompass. * @param {Number} precision The number of characters to limit the returned * geohash strings to. * @returns {Array} The array of geohashes that encompass the bounding box. */ GeoHash.prototype.calculateHashArrayByRadius = function (centerPoint, radiusKm, precision) { var extent = this.calculateExtentByRadius(centerPoint, radiusKm), northWest = [extent.lat[0], extent.lng[0]], northEast = [extent.lat[0], extent.lng[1]], southWest = [extent.lat[1], extent.lng[0]], northWestHash = this.encode(northWest[0], northWest[1], precision), northEastHash = this.encode(northEast[0], northEast[1], precision), southWestHash = this.encode(southWest[0], southWest[1], precision), hash, widthCount = 0, heightCount = 0, widthIndex, heightIndex, hashArray = []; hash = northWestHash; hashArray.push(hash); // Walk from north west to north east until we find the north east geohash while (hash !== northEastHash) { hash = this.calculateAdjacent(hash, 'right'); widthCount++; hashArray.push(hash); } hash = northWestHash; // Walk from north west to south west until we find the south west geohash while (hash !== southWestHash) { hash = this.calculateAdjacent(hash, 'bottom'); heightCount++; } // We now know the width and height in hash boxes of the area, fill in the // rest of the hashes into the hashArray array for (widthIndex = 0; widthIndex <= widthCount; widthIndex++) { hash = hashArray[widthIndex]; for (heightIndex = 0; heightIndex < heightCount; heightIndex++) { hash = this.calculateAdjacent(hash, 'bottom'); hashArray.push(hash); } } return hashArray; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to a longitude/latitude array. * The array contains three latitudes and three longitudes. The * first of each is the lower extent of the geohash bounding box, * the second is the upper extent and the third is the center * of the geohash bounding box. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { lat: lat, lng: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; if (typeof module !== 'undefined') { module.exports = GeoHash; } },{}],10:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; /** * Create the index. * @param {Object} keys The object with the keys that the user wishes the index * to operate on. * @param {Object} options Can be undefined, if passed is an object with arbitrary * options keys and values. * @param {Collection} collection The collection the index should be created for. */ Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; /** * Looks up records that match the passed query and options. * @param query The query to execute. * @param options A query options object. * @param {Operation=} op Optional operation instance that allows * us to provide operation diagnostics and analytics back to the * main calling instance as the process is running. * @returns {*} */ Index2d.prototype.lookup = function (query, options, op) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options, op)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options, op)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options, op) { var self = this, neighbours, visitedCount, visitedNodes, visitedData, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i + 1; break; } } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i + 1; break; } } } if (precision === 0) { precision = 1; } // Calculate 9 box geohashes if (op) { op.time('index2d.calculateHashArea'); } neighbours = sharedGeoHashSolver.calculateHashArrayByRadius(query.$point, maxDistanceKm, precision); if (op) { op.time('index2d.calculateHashArea'); } if (op) { op.data('index2d.near.precision', precision); op.data('index2d.near.hashArea', neighbours); op.data('index2d.near.maxDistanceKm', maxDistanceKm); op.data('index2d.near.centerPointCoords', [query.$point[0], query.$point[1]]); } // Lookup all matching co-ordinates from the btree results = []; visitedCount = 0; visitedData = {}; visitedNodes = []; if (op) { op.time('index2d.near.getDocsInsideHashArea'); } for (i = 0; i < neighbours.length; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visitedData[neighbours[i]] = search; visitedCount += search._visitedCount; visitedNodes = visitedNodes.concat(search._visitedNodes); results = results.concat(search); } if (op) { op.time('index2d.near.getDocsInsideHashArea'); op.data('index2d.near.startsWith', visitedData); op.data('index2d.near.visitedTreeNodes', visitedNodes); } // Work with original data if (op) { op.time('index2d.near.lookupDocsById'); } results = this._collection._primaryIndex.lookup(results); if (op) { op.time('index2d.near.lookupDocsById'); } if (query.$distanceField) { // Decouple the results before we modify them results = this.decouple(results); } if (results.length) { distance = {}; if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { if (query.$distanceField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$distanceField, query.$distanceUnits === 'km' ? distCache : Math.round(distCache * 0.621371)); } if (query.$geoHashField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$geoHashField, sharedGeoHashSolver.encode(latLng[0], latLng[1], precision)); } // Add item as it is inside radius distance finalResults.push(results[i]); } } if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Sort by distance from center if (op) { op.time('index2d.near.sortResultsByDistance'); } finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); if (op) { op.time('index2d.near.sortResultsByDistance'); } } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { console.log('geoWithin() is currently a prototype method with no actual implementation... it just returns a blank array.'); return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index['2d'] = Index2d; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":3,"./GeoHash":9,"./Path":27,"./Shared":33}],11:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options, op) { return this._btree.lookup(query, options, op); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.btree = IndexBinaryTree; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":3,"./Path":27,"./Shared":33}],12:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.hashed = IndexHashMap; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":27,"./Shared":33}],13:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @param {Object=} options Optional KV store options object. Currently * supports "primaryKey" as a string. * @constructor */ var KeyValueStore = function (name, options) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name, options) { // Ensure we have options options = options || {}; // Set our internal data settings this._name = name; this._data = {}; this._primaryKey = options.primaryKey || '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk] !== undefined && val[pk] !== null) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":33}],14:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":25,"./Shared":33}],15:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],16:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * Creates a chain link between the current reactor node and the passed * reactor node. Chain packets that are send by this reactor node will * then be propagated to the passed node for subsequent packets. * @param {*} obj The chain reactor node to link to. */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, /** * Removes a chain link between the current reactor node and the passed * reactor node. Chain packets sent from this reactor node will no longer * be received by the passed node. * @param {*} obj The chain reactor node to unlink from. */ unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, /** * Gets / sets the flag that will enable / disable chain reactor sending * from this instance. Chain reactor sending is enabled by default on all * instances. * @param {Boolean} val True or false to enable or disable chain sending. * @returns {*} */ chainEnabled: function (val) { if (val !== undefined) { this._chainDisabled = !val; return this; } return !this._chainDisabled; }, /** * Determines if this chain reactor node has any listeners downstream. * @returns {Boolean} True if there are nodes downstream of this node. */ chainWillSend: function () { return Boolean(this._chain && !this._chainDisabled); }, /** * Sends a chain reactor packet downstream from this node to any of its * chained targets that were linked to this node via a call to chain(). * @param {String} type The type of chain reactor packet to send. This * can be any string but the receiving reactor nodes will not react to * it unless they recognise the string. Built-in strings include: "insert", * "update", "remove", "setData" and "debug". * @param {Object} data A data object that usually contains a key called * "dataSet" which is an array of items to work on, and can contain other * custom keys that help describe the operation. * @param {Object=} options An options object. Can also contain custom * key/value pairs that your custom chain reactor code can operate on. */ chainSend: function (type, data, options) { if (this._chain && !this._chainDisabled) { var arr = this._chain, arrItem, count = arr.length, index, dataCopy = this.decouple(data, count); for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, dataCopy[index], options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, /** * Handles receiving a chain reactor message that was sent via the chainSend() * method. Creates the chain packet object and then allows it to be processed. * @param {Object} sender The node that is sending the packet. * @param {String} type The type of packet. * @param {Object} data The data related to the packet. * @param {Object=} options An options object. */ chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }, cancelPropagate = false; if (this.debug && this.debug()) { console.log(this.logIdentifier() + ' Received data from parent reactor node'); } // Check if we have a chain handler method if (this._chainHandler) { // Fire our internal handler cancelPropagate = this._chainHandler(chainPacket); } // Check if we were told to cancel further propagation if (!cancelPropagate) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],17:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(), crcTable; crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Generates a JSON serialisation-compatible object instance. After the * instance has been passed through this method, it will be able to survive * a JSON.stringify() and JSON.parse() cycle and still end up as an * instance at the end. Further information about this process can be found * in the ForerunnerDB wiki at: https://github.com/Irrelon/ForerunnerDB/wiki/Serialiser-&-Performance-Benchmarks * @param {*} val The object instance such as "new Date()" or "new RegExp()". */ make: function (val) { // This is a conversion request, hand over to serialiser return serialiser.convert(val); }, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return JSON.parse(data, serialiser.reviver()); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: JSON.stringify, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Generates a unique hash for the passed object. * @param {Object} obj The object to generate a hash for. * @returns {String} */ hash: function (obj) { return JSON.stringify(obj); }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {String} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {String} The log identifier. */ logIdentifier: function () { return 'ForerunnerDB ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; }, /** * Returns a checksum of a string. * @param {String} str The string to checksum. * @return {Number} The checksum generated. */ checksum: function (str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line } }; module.exports = Common; },{"./Overload":26,"./Serialiser":32}],18:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],19:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin * @name Events */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @name on * @method Events.on * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @name on * @method Events.on * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ /** * Attach an event listener to the passed event that will be called only once. * @name once * @method Events.once * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, function': function (event, listener) { var self = this, fired = false, internalCallback = function () { if (!fired) { self.off(event, internalCallback); listener.apply(self, arguments); fired = true; } }; return this.on(event, internalCallback); }, /** * Attach an event listener to the passed event that will be called only once. * @name once * @method Events.once * @param {String} event The name of the event to listen for. * @param {String} id The document id to match against. * @param {Function} listener The method to call when the event is fired. * @returns {*} */ 'string, *, function': function (event, id, listener) { var self = this, fired = false, internalCallback = function () { if (!fired) { self.off(event, id, internalCallback); listener.apply(self, arguments); fired = true; } }; return this.on(event, id, internalCallback); } }), off: new Overload({ /** * Cancels all event listeners for the passed event. * @name off * @method Events.off * @param {String} event The name of the event. * @returns {*} */ 'string': function (event) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event); }); } else { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } } return this; }, /** * Cancels the event listener for the passed event and listener function. * @name off * @method Events.off * @param {String} event The event to cancel listener for. * @param {Function} listener The event listener function used in the on() * or once() call to cancel. * @returns {*} */ 'string, function': function (event, listener) { var self = this, arr, index; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, listener); }); } else { if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } } return this; }, /** * Cancels an event listener based on an event name, id and listener function. * @name off * @method Events.off * @param {String} event The event to cancel listener for. * @param {String} id The ID of the event to cancel listening for. * @param {Function} listener The event listener function used in the on() * or once() call to cancel. */ 'string, *, function': function (event, id, listener) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, id, listener); }); } else { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } }, /** * Cancels all listeners for an event based on the passed event name and id. * @name off * @method Events.off * @param {String} event The event name to cancel listeners for. * @param {*} id The ID to cancel all listeners for. */ 'string, *': function (event, id) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, id); }); } else { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } } }), /** * Emit an event with data. * @name emit * @method Events.emit * @param {String} event The event to emit. * @param {*} data Data to emit with the event. * @returns {*} */ emit: function (event, data) { this._listeners = this._listeners || {}; this._emitting = true; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } this._emitting = false; this._processRemovalQueue(); return this; }, /** * If events are cleared with the off() method while the event emitter is * actively processing any events then the off() calls get added to a * queue to be executed after the event emitter is finished. This stops * errors that might occur by potentially modifying the event queue while * the emitter is running through them. This method is called after the * event emitter is finished processing. * @name _processRemovalQueue * @method Events._processRemovalQueue * @private */ _processRemovalQueue: function () { var i; if (this._eventRemovalQueue && this._eventRemovalQueue.length) { // Execute each removal call for (i = 0; i < this._eventRemovalQueue.length; i++) { this._eventRemovalQueue[i](); } // Clear the removal queue this._eventRemovalQueue = []; } }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @name deferEmit * @method Events.deferEmit * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":26}],20:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; if (sourceType === 'object' && source === null) { sourceType = 'null'; } if (testType === 'object' && test === null) { testType = 'null'; } options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number' || sourceType === 'null') && (testType === 'string' || testType === 'number' || testType === 'null')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number' || sourceType === 'null' || testType === 'null') { // Number or null comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$fastIn': if (test instanceof Array) { // Source is a string or number, use indexOf to identify match in array return test.indexOf(source) !== -1; } else { console.log(this.logIdentifier() + ' Cannot use an $fastIn operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; }, /** * Performs a join operation and returns the final joined data. * @param {Array | Object} docArr An array of objects to run the join * operation against or a single object. * @param {Array} joinClause The join clause object array (the array in * the $join key of a normal join options object). * @param {Object} joinSource An object containing join source reference * data or a blank object if you are doing a bespoke join operation. * @param {Object} options An options object or blank object if no options. * @returns {Array} * @private */ applyJoin: function (docArr, joinClause, joinSource, options) { var self = this, joinSourceIndex, joinSourceKey, joinMatch, joinSourceType, joinSourceIdentifier, resultKeyName, joinSourceInstance, resultIndex, joinSearchQuery, joinMulti, joinRequire, joinPrefix, joinMatchIndex, joinMatchData, joinSearchOptions, joinFindResults, joinFindResult, joinItem, resultRemove = [], l; if (!(docArr instanceof Array)) { // Turn the document into an array docArr = [docArr]; } for (joinSourceIndex = 0; joinSourceIndex < joinClause.length; joinSourceIndex++) { for (joinSourceKey in joinClause[joinSourceIndex]) { if (joinClause[joinSourceIndex].hasOwnProperty(joinSourceKey)) { // Get the match data for the join joinMatch = joinClause[joinSourceIndex][joinSourceKey]; // Check if the join is to a collection (default) or a specified source type // e.g 'view' or 'collection' joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; // Set the key to store the join result in to the collection name by default // can be overridden by the '$as' clause in the join object resultKeyName = joinSourceKey; // Get the join collection instance from the DB if (joinSource[joinSourceIdentifier]) { // We have a joinSource for this identifier already (given to us by // an index when we analysed the query earlier on) and we can use // that source instead. joinSourceInstance = joinSource[joinSourceIdentifier]; } else { // We do not already have a joinSource so grab the instance from the db if (this._db[joinSourceType] && typeof this._db[joinSourceType] === 'function') { joinSourceInstance = this._db[joinSourceType](joinSourceKey); } } // Loop our result data array for (resultIndex = 0; resultIndex < docArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self.resolveDynamicQuery(joinMatchData.$query, docArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultKeyName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self.resolveDynamicQuery(joinMatchData, docArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinSourceInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultKeyName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = docArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { docArr[resultIndex][resultKeyName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultIndex); } } } } } return resultRemove; }, /** * Takes a query object with dynamic references and converts the references * into actual values from the references source. * @param {Object} query The query object with dynamic references. * @param {Object} item The document to apply the references to. * @returns {*} * @private */ resolveDynamicQuery: function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; // Check for early exit conditions if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = this.sharedPathSolver.value(item, query.substr(3, query.length - 3)); } else { pathResult = this.sharedPathSolver.value(item, query); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = this.sharedPathSolver.value(item, propVal.substr(3, propVal.length - 3))[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self.resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }, spliceArrayByIndexList: function (arr, list) { var i; for (i = list.length - 1; i >= 0; i--) { arr.splice(list[i], 1); } } }; module.exports = Matching; },{}],21:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],22:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],23:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * Add a trigger by id, type and phase. * @name addTrigger * @method Triggers.addTrigger * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {Triggers.addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { self.triggerStack = {}; // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * Removes a trigger by id, type and phase. * @name removeTrigger * @method Triggers.removeTrigger * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, /** * Tells the current instance to fire or ignore all triggers whether they * are enabled or not. * @param {Boolean} val Set to true to ignore triggers or false to not * ignore them. * @returns {*} */ ignoreTriggers: function (val) { if (val !== undefined) { this._ignoreTriggers = val; return this; } return this._ignoreTriggers; }, /** * Generates triggers that fire in the after phase for all CRUD ops * that automatically transform data back and forth and keep both * import and export collections in sync with each other. * @param {String} id The unique id for this link IO. * @param {Object} ioData The settings for the link IO. */ addLinkIO: function (id, ioData) { var self = this, matchAll, exportData, importData, exportTriggerMethod, importTriggerMethod, exportTo, importFrom, allTypes, i; // Store the linkIO self._linkIO = self._linkIO || {}; self._linkIO[id] = ioData; exportData = ioData['export']; importData = ioData['import']; if (exportData) { exportTo = self.db().collection(exportData.to); } if (importData) { importFrom = self.db().collection(importData.from); } allTypes = [ self.TYPE_INSERT, self.TYPE_UPDATE, self.TYPE_REMOVE ]; matchAll = function (data, callback) { // Match all callback(false, true); }; if (exportData) { // Check for export match method if (!exportData.match) { // No match method found, use the match all method exportData.match = matchAll; } // Check for export types if (!exportData.types) { exportData.types = allTypes; } exportTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data exportData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) exportData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert exportTo.upsert(data, callback); } else { // Do remove exportTo.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (importData) { // Check for import match method if (!importData.match) { // No match method found, use the match all method importData.match = matchAll; } // Check for import types if (!importData.types) { importData.types = allTypes; } importTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data importData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) importData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert self.upsert(data, callback); } else { // Do remove self.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.addTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.PHASE_AFTER, exportTriggerMethod); } } if (importData) { for (i = 0; i < importData.types.length; i++) { importFrom.addTrigger(id + 'import' + importData.types[i], importData.types[i], self.PHASE_AFTER, importTriggerMethod); } } }, /** * Removes a previously added link IO via it's ID. * @param {String} id The id of the link IO to remove. * @returns {boolean} True if successful, false if the link IO * was not found. */ removeLinkIO: function (id) { var self = this, linkIO = self._linkIO[id], exportData, importData, importFrom, i; if (linkIO) { exportData = linkIO['export']; importData = linkIO['import']; if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.removeTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.db.PHASE_AFTER); } } if (importData) { importFrom = self.db().collection(importData.from); for (i = 0; i < importData.types.length; i++) { importFrom.removeTrigger(id + 'import' + importData.types[i], importData.types[i], self.db.PHASE_AFTER); } } delete self._linkIO[id]; return true; } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (!this._ignoreTriggers && this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response, typeName, phaseName; if (!self._ignoreTriggers && self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (self.debug()) { switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } console.log('Triggers: Processing trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Check if the trigger is already in the stack, if it is, // don't fire it again (this is so we avoid infinite loops // where a trigger triggers another trigger which calls this // one and so on) if (self.triggerStack && self.triggerStack[type] && self.triggerStack[type][phase] && self.triggerStack[type][phase][triggerItem.id]) { // The trigger is already in the stack, do not fire the trigger again if (self.debug()) { console.log('Triggers: Will not run trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '" as it is already in the stack!'); } continue; } // Add the trigger to the stack so we don't go down an endless // trigger loop self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = true; // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Remove the trigger from the stack self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = false; // Check the response for a non-expected result (anything other than // [undefined, true or false] is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback Triggers.addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ module.exports = Triggers; },{"./Overload":26}],24:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Removes an item from the passed array at the specified index. * @param {Array} arr The array to remove from. * @param {Number} index The index of the item to remove. * @param {Number} count The number of items to remove. * @private */ _updateSplicePull: function (arr, index, count) { if (!count) { count = 1; } arr.splice(index, count); }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":27,"./Shared":33}],26:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {String=} name A name to provide this overload to help identify * it if any errors occur during the resolving phase of the overload. This * is purely for debug purposes and serves no functional purpose. * @param {Object} def The overload definition. * @returns {Function} * @constructor */ var Overload = function (name, def) { if (!def) { def = name; name = undefined; } if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, overloadName; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } overloadName = name !== undefined ? name : typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload Definition:', def); throw('ForerunnerDB.Overload "' + overloadName + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['array', 'string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],27:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":33}],28:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared = _dereq_('./Shared'), async = _dereq_('async'), localforage = _dereq_('localforage'), FdbCompress = _dereq_('./PersistCompress'),// jshint ignore:line FdbCrypto = _dereq_('./PersistCrypto'),// jshint ignore:line Db, Collection, CollectionDrop, CollectionGroup, CollectionInit, DbInit, DbDrop, Persist, Overload;//, //DataVersion = '2.0'; /** * The persistent storage class handles loading and saving data to browser * storage. * @class * @constructor */ Persist = function () { this.init.apply(this, arguments); }; /** * The local forage library. */ Persist.prototype.localforage = localforage; /** * The init method that can be overridden or extended. * @param {Db} db The ForerunnerDB database instance. */ Persist.prototype.init = function (db) { var self = this; this._encodeSteps = [ function () { return self._encode.apply(self, arguments); } ]; this._decodeSteps = [ function () { return self._decode.apply(self, arguments); } ]; // Check environment if (db.isClient()) { if (window.Storage !== undefined) { this.mode('localforage'); localforage.config({ name: String(db.core().name()), storeName: 'FDB' }); } } }; Shared.addModule('Persist', Persist); Shared.mixin(Persist.prototype, 'Mixin.ChainReactor'); Shared.mixin(Persist.prototype, 'Mixin.Common'); Db = Shared.modules.Db; Collection = _dereq_('./Collection'); CollectionDrop = Collection.prototype.drop; CollectionGroup = _dereq_('./CollectionGroup'); CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; DbDrop = Db.prototype.drop; Overload = Shared.overload; /** * Gets / sets the auto flag which determines if the persistence module * will automatically load data for collections the first time they are * accessed and save data whenever it changes. This is disabled by * default. * @param {Boolean} val Set to true to enable, false to disable * @returns {*} */ Shared.synthesize(Persist.prototype, 'auto', function (val) { var self = this; if (val !== undefined) { if (val) { // Hook db events this._db.on('create', function () { self._autoLoad.apply(self, arguments); }); this._db.on('change', function () { self._autoSave.apply(self, arguments); }); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save enabled'); } } else { // Un-hook db events this._db.off('create', this._autoLoad); this._db.off('change', this._autoSave); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save disbled'); } } } return this.$super.call(this, val); }); Persist.prototype._autoLoad = function (obj, objType, name) { var self = this; if (typeof obj.load === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-loading data for ' + objType + ':', name); } obj.load(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic load failed:', err); } self.emit('load', err, data); }); } else { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-load for ' + objType + ':', name, 'no load method, skipping'); } } }; Persist.prototype._autoSave = function (obj, objType, name) { var self = this; if (typeof obj.save === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-saving data for ' + objType + ':', name); } obj.save(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic save failed:', err); } self.emit('save', err, data); }); } }; /** * Gets / sets the persistent storage mode (the library used * to persist data to the browser - defaults to localForage). * @param {String} type The library to use for storage. Defaults * to localForage. * @returns {*} */ Persist.prototype.mode = function (type) { if (type !== undefined) { this._mode = type; return this; } return this._mode; }; /** * Gets / sets the driver used when persisting data. * @param {String} val Specify the driver type (LOCALSTORAGE, * WEBSQL or INDEXEDDB) * @returns {*} */ Persist.prototype.driver = function (val) { if (val !== undefined) { switch (val.toUpperCase()) { case 'LOCALSTORAGE': localforage.setDriver(localforage.LOCALSTORAGE); break; case 'WEBSQL': localforage.setDriver(localforage.WEBSQL); break; case 'INDEXEDDB': localforage.setDriver(localforage.INDEXEDDB); break; default: throw('ForerunnerDB.Persist: The persistence driver you have specified is not found. Please use either IndexedDB, WebSQL or LocalStorage!'); } return this; } return localforage.driver(); }; /** * Starts a decode waterfall process. * @param {*} val The data to be decoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.decode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._decodeSteps), finished); }; /** * Starts an encode waterfall process. * @param {*} val The data to be encoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.encode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._encodeSteps), finished); }; Shared.synthesize(Persist.prototype, 'encodeSteps'); Shared.synthesize(Persist.prototype, 'decodeSteps'); Persist.prototype.addStep = new Overload({ /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @name addStep * @method Persist.addStep * @param {Function} obj The object to encode / decode. */ 'object': function (obj) { return this.$main.call(this, function objEncode () { obj.encode.apply(obj, arguments); }, function objDecode () { obj.decode.apply(obj, arguments); }, 0); }, /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @name addStep * @method Persist.addStep * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. */ 'function, function': function (encode, decode) { return this.$main.call(this, encode, decode, 0); }, /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @name addStep * @method Persist.addStep * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. * @param {Number=} index Optional index to add the encoder step to. This * allows you to place a step before or after other existing steps. If not * provided your step is placed last in the list of steps. For instance if * you are providing an encryption step it makes sense to place this last * since all previous steps will then have their data encrypted by your * final step. */ 'function, function, number': function (encode, decode, index) { return this.$main.call(this, encode, decode, index); }, $main: function (encode, decode, index) { if (index === 0 || index === undefined) { this._encodeSteps.push(encode); this._decodeSteps.unshift(decode); } else { // Place encoder step at index then work out correct // index to place decoder step this._encodeSteps.splice(index, 0, encode); this._decodeSteps.splice(this._decodeSteps.length - index, 0, decode); } } }); Persist.prototype.unwrap = function (dataStr) { var parts = dataStr.split('::fdb::'), data; switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } }; /** * Takes encoded data and decodes it for use as JS native objects and arrays. * @param {String} val The currently encoded string data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when decoding is * completed. * @private */ Persist.prototype._decode = function (val, meta, finished) { var parts, data; if (val) { parts = val.split('::fdb::'); switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } if (data) { meta.foundData = true; meta.rowCount = data.length || 0; } else { meta.foundData = false; meta.rowCount = 0; } if (finished) { finished(false, data, meta); } } else { meta.foundData = false; meta.rowCount = 0; if (finished) { finished(false, val, meta); } } }; /** * Takes native JS data and encodes it for for storage as a string. * @param {Object} val The current un-encoded data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when encoding is * completed. * @private */ Persist.prototype._encode = function (val, meta, finished) { var data = val; if (typeof val === 'object') { val = 'json::fdb::' + this.jStringify(val); } else { val = 'raw::fdb::' + val; } if (data) { meta.foundData = true; meta.rowCount = data.length || 0; } else { meta.foundData = false; meta.rowCount = 0; } if (finished) { finished(false, val, meta); } }; /** * Encodes passed data and then stores it in the browser's persistent * storage layer. * @param {String} key The key to store the data under in the persistent * storage. * @param {Object} data The data to store under the key. * @param {Function=} callback The method to call when the save process * has completed. */ Persist.prototype.save = function (key, data, callback) { switch (this.mode()) { case 'localforage': this.encode(data, function (err, data, tableStats) { if (err) { return callback(err); } localforage.setItem(key, data, function (err) { if (callback) { if (err) { callback(err); return; } callback(false, data, tableStats); } }); }); break; default: if (callback) { callback('No data handler.'); } break; } }; /** * Loads and decodes data from the passed key. * @param {String} key The key to retrieve data from in the persistent * storage. * @param {Function=} callback The method to call when the load process * has completed. */ Persist.prototype.load = function (key, callback) { var self = this; switch (this.mode()) { case 'localforage': localforage.getItem(key, function (err, val) { if (err) { if (callback) { callback(err); } return; } self.decode(val, callback); }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Deletes data in persistent storage stored under the passed key. * @param {String} key The key to drop data for in the storage. * @param {Function=} callback The method to call when the data is dropped. */ Persist.prototype.drop = function (key, callback) { switch (this.mode()) { case 'localforage': localforage.removeItem(key, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Determines the byte size of a String, also taking special chars into account. * Inspired by http://codereview.stackexchange.com/questions/37512/count-byte-length-of-string * @param {String} string String to get bytes size of * @return {Number} Size in bytes of the input string * @private */ Persist.prototype._calcSize = function (string) { var iCount = 0, stringPrep = String(string || ""), stringLength = stringPrep.length, iPartCount, i; for (i = 0; i < stringLength; i++) { iPartCount = encodeURI(stringPrep[i]).split("%").length; iCount += iPartCount === 1 ? 1 : iPartCount - 1; } return iCount; }; /** * Argument to the persistedSize callback function * @typedef {Object} persistedSizeCallbackArg * @property {number} total The total size of either the collection or the DB in byte * @property {Array[]} collections per Array item: collection name and size as an Array tupel: collectionName, size */ /** * Callback for persisted size functions * * @callback persistedSizeCallback * @param {persistedSizeCallbackArg} */ /** * determine byte size of a persisted object, * either entire DB or specific collection * @param {string|object} target either a string (collection name) or an object (DB) * @param {persistedSizeCallback} callback method to call when size determination is done - mandatory for obtaining a result! */ Persist.prototype.persistedSize = function (target, callback) { var self = this, resultMap; // mapping: { // total: $totalsize // collections: [ // [collection, bytesize] // .... // ] // } resultMap = { total: 0, collections: [] }; /** * named helper function to map-reduce the total byte size of a persisted object * and to log each collections individual size * @param {String} value * @param {String} key * @private */ function _mapSizeCb (value, key) { // cont only if collection contains content if (value !== null) { // Both key and value of the persisted storage obj count toward total size var atomicTotal = self._calcSize(value) + self._calcSize(key); // Make an entry: collection (key) is $total bytes resultMap.collections.push([key, atomicTotal]); // Count towards total size only if value != null resultMap.total += atomicTotal; } } switch (this.mode()) { case 'localforage': // In general: don't do any decoding (enc, compression), // b/c only the "raw" size of the storage object is of interest switch ((typeof target).toLowerCase()) { case 'string': // Collection name was provided // Utilize localforages built-in Promise functionality (includes // shim for IE) get collection + collection meta data for size // determination localforage.getItem(target).then(function (value) { _mapSizeCb(value, target); }).then(function () { return localforage.getItem(target + "-metaData"); }).then(function (value) { _mapSizeCb(value, target + "-metaData"); }).then(function () { // done - report back if (callback) { callback(null, resultMap); } })['catch'](function (err) { console.error(JSON.stringify(err)); if (callback) { callback(err); } }); break; case 'object': // DB object was provided // determine size of DB // by iterating over all key/value pairs // filtering for this DB // we want to measure all persisted collections of a DB // independent of whether they're attached to the DB // at runtime via db.collection(name) localforage.iterate(function (value, key) { if ((key.lastIndexOf(target.name(), 0) === 0) && value !== null) { _mapSizeCb(value, key); } }).then(function () { // done - report back callback(null, resultMap); })['catch'](function (err) { console.error(JSON.stringify(err)); if (callback) { callback(err); } }); break; default: if (callback) { callback("Couldn't determine target for size calculation - must be either a collection name (string) or a db reference (object)"); } } break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; // Extend the Collection prototype with persist methods Collection.prototype.drop = new Overload({ /** * Drop collection and persistent storage. * @name drop * @method Collection.drop */ '': function () { if (!this.isDropped()) { this.drop(true); } }, /** * Drop collection and persistent storage with callback. * @name drop * @method Collection.drop * @param {Function} callback Callback method. */ 'function': function (callback) { if (!this.isDropped()) { this.drop(true, callback); } }, /** * Drop collection and optionally drop persistent storage. * @name drop * @method Collection.drop * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. */ 'boolean': function (removePersistent) { if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name); this._db.persist.drop(this._db._name + '-' + this._name + '-metaData'); } } else { throw('ForerunnerDB.Persist: Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } // Call the original method CollectionDrop.call(this); } }, /** * Drop collections and optionally drop persistent storage with callback. * @name drop * @method Collection.drop * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. * @param {Function} callback Callback method. */ 'boolean, function': function (removePersistent, callback) { var self = this; if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name, function () { self._db.persist.drop(self._db._name + '-' + self._name + '-metaData', callback); }); return CollectionDrop.call(this); } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when the collection is not attached to a database!'); } } } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } } else { // Call the original method return CollectionDrop.call(this, callback); } } } }); /** * Saves an entire collection's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Collection.prototype.save = function (callback) { var self = this, processSave; if (self._name) { if (self._db) { processSave = function () { // Save the collection data self._db.persist.save(self._db._name + '-' + self._name, self._data, function (err, tableData, tableStats) { if (err) { if (callback) { callback(err); } return; } self._db.persist.save(self._db._name + '-' + self._name + '-metaData', self.metaData(), function (err, metaData, metaStats) { self.deferEmit('save', tableStats, metaStats, { tableData: tableData, metaData: metaData, tableDataName: self._db._name + '-' + self._name, metaDataName: self._db._name + '-' + self._name + '-metaData' }); if (callback) { // Defer till the next VM tick to give the VM some breathing room // around the persistent data getting into storage. setTimeout(function () { callback(err, tableStats, metaStats, { tableData: tableData, metaData: metaData, tableDataName: self._db._name + '-' + self._name, metaDataName: self._db._name + '-' + self._name + '-metaData' }); }, 1); } }); }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Determines the byte size of a persisted collection * @param {persistedSizeCallback} callback The method to call when the size check is complete */ Collection.prototype.persistedSize = function (callback) { var self = this; if (self._name) { if (self._db) { self._db.persist.persistedSize(self._db._name + '-' + self._name, callback); } else { if (callback) { callback('Cannot determine persisted size of a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot determine persisted size of a collection with no assigned name!'); } } }; /** * Loads an entire collection's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Collection.prototype.load = function (callback) { var self = this; if (self._name) { if (self._db) { // Load the collection data self._db.persist.load(self._db._name + '-' + self._name, function (err, data, tableStats) { if (!err) { // Remove all previous data self.remove({}, function () { // Now insert the new data data = data || []; self.insert(data, function () { // Now load the collection's metadata self._db.persist.load(self._db._name + '-' + self._name + '-metaData', function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); } } self.deferEmit('load', tableStats, metaStats); if (callback) { callback(err, tableStats, metaStats); } }); }); //self.setData(data); }); } else { self.deferEmit('load', tableStats); if (callback) { callback(err); } } }); } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; /** * Gets the data that represents this collection for easy storage using * a third-party method / plugin instead of using the standard persistent * storage system. * @param {Function} callback The method to call with the data response. */ Collection.prototype.saveCustom = function (callback) { var self = this, myData = {}, processSave; if (self._name) { if (self._db) { processSave = function () { self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.data = { name: self._db._name + '-' + self._name, store: data, tableStats: tableStats }; self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.metaData = { name: self._db._name + '-' + self._name + '-metaData', store: data, tableStats: tableStats }; callback(false, myData); } else { callback(err); } }); } else { callback(err); } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads custom data loaded by a third-party plugin into the collection. * @param {Object} myData Data object previously saved by using saveCustom() * @param {Function} callback A callback method to receive notification when * data has loaded. */ Collection.prototype.loadCustom = function (myData, callback) { var self = this; if (self._name) { if (self._db) { if (myData.data && myData.data.store) { if (myData.metaData && myData.metaData.store) { self.decode(myData.data.store, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); self.decode(myData.metaData.store, function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); if (callback) { callback(err, tableStats, metaStats); } } } else { callback(err); } }); } } else { callback(err); } }); } else { callback('No "metaData" key found in passed object!'); } } else { callback('No "data" key found in passed object!'); } } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; // Override the DB init to instantiate the plugin Db.prototype.init = function () { DbInit.apply(this, arguments); this.persist = new Persist(this); }; Db.prototype.load = new Overload({ /** * Loads an entire database's data from persistent storage. * @name load * @method Db.load * @param {Function=} callback The method to call when the load function * has completed. */ 'function': function (callback) { this.$main.call(this, undefined, callback); }, /** * Loads an entire database's data from persistent storage. * @name load * @method Db.load * @param {Object} myData Custom data to load into the collection. * @param {Function} callback The method to call when the load function * has completed. */ 'object, function': function (myData, callback) { this.$main.call(this, myData, callback); }, '$main': function (myData, callback) { // Loop the collections in the database var self = this, obj, keys, keyCount, loadCallback, index; obj = this._collection; keys = Object.keys(obj); keyCount = keys.length; if (keyCount <= 0) { return callback(false); } loadCallback = function (err) { if (!err) { keyCount--; if (keyCount <= 0) { self.deferEmit('load'); if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection load method if (!myData) { obj[index].load(loadCallback); } else { obj[index].loadCustom(myData, loadCallback); } } } } }); Db.prototype.save = new Overload({ /** * Saves an entire database's data to persistent storage. * @name save * @method Db.save * @param {Function=} callback The method to call when the save function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, /** * Saves an entire database's data to persistent storage. * @name save * @method Db.save * @param {Object} options The options object. * @param {Function} callback The method to call when the save function * has completed. */ 'object, function': function (options, callback) { this.$main.call(this, options, callback); }, '$main': function (options, callback) { // Loop the collections in the database var self = this, obj, keys, keyCount, saveCallback, index; obj = this._collection; keys = Object.keys(obj); keyCount = keys.length; if (keyCount <= 0) { return callback(false); } saveCallback = function (err) { if (!err) { keyCount--; if (keyCount <= 0) { self.deferEmit('save'); if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection save method if (!options.custom) { obj[index].save(saveCallback); } else { obj[index].saveCustom(saveCallback); } } } } }); /** * Determines the byte size of a persisted DB * @param {persistedSizeCallback} callback The method to call when the size check is complete */ Db.prototype.persistedSize = function(callback) { this.persist.persistedSize(this, callback); }; Shared.finishModule('Persist'); module.exports = Persist; },{"./Collection":4,"./CollectionGroup":5,"./PersistCompress":29,"./PersistCrypto":30,"./Shared":33,"async":35,"localforage":71}],29:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), pako = _dereq_('pako'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); Plugin.prototype.encode = function (val, meta, finished) { var wrapper = { data: val, type: 'fdbCompress', enabled: false }, before, after, compressedVal; // Compress the data before = val.length; compressedVal = pako.deflate(val, {to: 'string'}); after = compressedVal.length; // If the compressed version is smaller than the original, use it! if (after < before) { wrapper.data = compressedVal; wrapper.enabled = true; } meta.compression = { enabled: wrapper.enabled, compressedBytes: after, uncompressedBytes: before, effect: Math.round((100 / before) * after) + '%' }; finished(false, this.jStringify(wrapper), meta); }; Plugin.prototype.decode = function (wrapper, meta, finished) { var compressionEnabled = false, data; if (wrapper) { wrapper = this.jParse(wrapper); // Check if we need to decompress the string if (wrapper.enabled) { data = pako.inflate(wrapper.data, {to: 'string'}); compressionEnabled = true; } else { data = wrapper.data; compressionEnabled = false; } meta.compression = { enabled: compressionEnabled }; if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, data, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCompress = Plugin; module.exports = Plugin; },{"./Shared":33,"pako":72}],30:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), CryptoJS = _dereq_('crypto-js'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { // Ensure at least a password is passed in options if (!options || !options.pass) { throw('Cannot initialise persistent storage encryption without a passphrase provided in the passed options object as the "pass" field.'); } this._algo = options.algo || 'AES'; this._pass = options.pass; }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); /** * Gets / sets the current pass-phrase being used to encrypt / decrypt * data with the plugin. */ Shared.synthesize(Plugin.prototype, 'pass'); Plugin.prototype.stringify = function (cipherParams) { // create json object with ciphertext var jsonObj = { ct: cipherParams.ciphertext.toString(CryptoJS.enc.Base64) }; // optionally add iv and salt if (cipherParams.iv) { jsonObj.iv = cipherParams.iv.toString(); } if (cipherParams.salt) { jsonObj.s = cipherParams.salt.toString(); } // stringify json object return this.jStringify(jsonObj); }; Plugin.prototype.parse = function (jsonStr) { // parse json string var jsonObj = this.jParse(jsonStr); // extract ciphertext from json object, and create cipher params object var cipherParams = CryptoJS.lib.CipherParams.create({ ciphertext: CryptoJS.enc.Base64.parse(jsonObj.ct) }); // optionally extract iv and salt if (jsonObj.iv) { cipherParams.iv = CryptoJS.enc.Hex.parse(jsonObj.iv); } if (jsonObj.s) { cipherParams.salt = CryptoJS.enc.Hex.parse(jsonObj.s); } return cipherParams; }; Plugin.prototype.encode = function (val, meta, finished) { var self = this, wrapper = { type: 'fdbCrypto' }, encryptedVal; // Encrypt the data encryptedVal = CryptoJS[this._algo].encrypt(val, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }); wrapper.data = encryptedVal.toString(); wrapper.enabled = true; meta.encryption = { enabled: wrapper.enabled }; if (finished) { finished(false, this.jStringify(wrapper), meta); } }; Plugin.prototype.decode = function (wrapper, meta, finished) { var self = this, data; if (wrapper) { wrapper = this.jParse(wrapper); try { data = CryptoJS[this._algo].decrypt(wrapper.data, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }).toString(CryptoJS.enc.Utf8); if (!data) { // Crypto failed - CryptoJS just returns a blank string most of the time // if an incorrect password is used. Perhaps we should do this: // http://stackoverflow.com/questions/23188593/cryptojs-check-if-aes-passphrase-is-correct if (finished) { finished('Crypto failed to decrypt data, incorrect password?', data, meta); } return; } } catch (e) { if (finished) { finished('Crypto failed to decrypt data, incorrect password?', data, meta); } return; } if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, wrapper, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCrypto = Plugin; module.exports = Plugin; },{"./Shared":33,"crypto-js":44}],31:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":33}],32:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { var self = this; this._encoder = []; this._decoder = []; // Handler for Date() objects this.registerHandler('$date', function (objInstance) { if (objInstance instanceof Date) { // Augment this date object with a new toJSON method objInstance.toJSON = function () { return "$date:" + this.toISOString(); }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$date:') === 0) { return self.convert(new Date(data.substr(6))); } return undefined; }); // Handler for RegExp() objects this.registerHandler('$regexp', function (objInstance) { if (objInstance instanceof RegExp) { objInstance.toJSON = function () { return "$regexp:" + this.source.length + ":" + this.source + ":" + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : ''); /*return { source: this.source, params: '' + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : '') };*/ }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$regexp:') === 0) { var dataStr = data.substr(8),//± lengthEnd = dataStr.indexOf(':'), sourceLength = Number(dataStr.substr(0, lengthEnd)), source = dataStr.substr(lengthEnd + 1, sourceLength), params = dataStr.substr(lengthEnd + sourceLength + 2); return self.convert(new RegExp(source, params)); } return undefined; }); }; Serialiser.prototype.registerHandler = function (handles, encoder, decoder) { if (handles !== undefined) { // Register encoder this._encoder.push(encoder); // Register decoder this._decoder.push(decoder); } }; Serialiser.prototype.convert = function (data) { // Run through converters and check for match var arr = this._encoder, i; for (i = 0; i < arr.length; i++) { if (arr[i](data)) { // The converter we called matched the object and converted it // so let's return it now. return data; } } // No converter matched the object, return the unaltered one return data; }; Serialiser.prototype.reviver = function () { var arr = this._decoder; return function (key, value) { // Check if we have a decoder method for this key var decodedData, i; for (i = 0; i < arr.length; i++) { decodedData = arr[i](value); if (decodedData !== undefined) { // The decoder we called matched the object and decoded it // so let's return it now. return decodedData; } } // No decoder, return basic value return value; }; }; module.exports = Serialiser; },{}],33:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.935', modules: {}, plugins: {}, index: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":15,"./Mixin.ChainReactor":16,"./Mixin.Common":17,"./Mixin.Constants":18,"./Mixin.Events":19,"./Mixin.Matching":20,"./Mixin.Sorting":21,"./Mixin.Tags":22,"./Mixin.Triggers":23,"./Mixin.Updating":24,"./Overload":26}],34:[function(_dereq_,module,exports){ /* jshint strict:false */ if (!Array.prototype.filter) { Array.prototype.filter = function(fun/*, thisArg*/) { if (this === void 0 || this === null) { throw new TypeError(); } var t = Object(this); var len = t.length >>> 0; // jshint ignore:line if (typeof fun !== 'function') { throw new TypeError(); } var res = []; var thisArg = arguments.length >= 2 ? arguments[1] : void 0; for (var i = 0; i < len; i++) { if (i in t) { var val = t[i]; // NOTE: Technically this should Object.defineProperty at // the next index, as push can be affected by // properties on Object.prototype and Array.prototype. // But that method's new, and collisions should be // rare, so use the more-compatible alternative. if (fun.call(thisArg, val, i, t)) { res.push(val); } } } return res; }; } if (typeof Object.create !== 'function') { Object.create = (function() { var Temp = function() {}; return function (prototype) { if (arguments.length > 1) { throw Error('Second argument not supported'); } if (typeof prototype !== 'object') { throw TypeError('Argument must be an object'); } Temp.prototype = prototype; var result = new Temp(); Temp.prototype = null; return result; }; })(); } // Production steps of ECMA-262, Edition 5, 15.4.4.14 // Reference: http://es5.github.io/#x15.4.4.14e if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(searchElement, fromIndex) { var k; // 1. Let O be the result of calling ToObject passing // the this value as the argument. if (this === null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); // 2. Let lenValue be the result of calling the Get // internal method of O with the argument "length". // 3. Let len be ToUint32(lenValue). var len = O.length >>> 0; // jshint ignore:line // 4. If len is 0, return -1. if (len === 0) { return -1; } // 5. If argument fromIndex was passed let n be // ToInteger(fromIndex); else let n be 0. var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } // 6. If n >= len, return -1. if (n >= len) { return -1; } // 7. If n >= 0, then Let k be n. // 8. Else, n<0, Let k be len - abs(n). // If k is less than 0, then let k be 0. k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); // 9. Repeat, while k < len while (k < len) { // a. Let Pk be ToString(k). // This is implicit for LHS operands of the in operator // b. Let kPresent be the result of calling the // HasProperty internal method of O with argument Pk. // This step can be combined with c // c. If kPresent is true, then // i. Let elementK be the result of calling the Get // internal method of O with the argument ToString(k). // ii. Let same be the result of applying the // Strict Equality Comparison Algorithm to // searchElement and elementK. // iii. If same is true, return k. if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; } module.exports = {}; },{}],35:[function(_dereq_,module,exports){ (function (process,global){ (function (global, factory) { typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) : typeof define === 'function' && define.amd ? define(['exports'], factory) : (factory((global.async = global.async || {}))); }(this, (function (exports) { 'use strict'; /** * This method returns the first argument it receives. * * @static * @since 0.1.0 * @memberOf _ * @category Util * @param {*} value Any value. * @returns {*} Returns `value`. * @example * * var object = { 'a': 1 }; * * console.log(_.identity(object) === object); * // => true */ function identity(value) { return value; } /** * A faster alternative to `Function#apply`, this function invokes `func` * with the `this` binding of `thisArg` and the arguments of `args`. * * @private * @param {Function} func The function to invoke. * @param {*} thisArg The `this` binding of `func`. * @param {Array} args The arguments to invoke `func` with. * @returns {*} Returns the result of `func`. */ function apply(func, thisArg, args) { switch (args.length) { case 0: return func.call(thisArg); case 1: return func.call(thisArg, args[0]); case 2: return func.call(thisArg, args[0], args[1]); case 3: return func.call(thisArg, args[0], args[1], args[2]); } return func.apply(thisArg, args); } /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeMax = Math.max; /** * A specialized version of `baseRest` which transforms the rest array. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @param {Function} transform The rest array transform. * @returns {Function} Returns the new function. */ function overRest(func, start, transform) { start = nativeMax(start === undefined ? (func.length - 1) : start, 0); return function() { var args = arguments, index = -1, length = nativeMax(args.length - start, 0), array = Array(length); while (++index < length) { array[index] = args[start + index]; } index = -1; var otherArgs = Array(start + 1); while (++index < start) { otherArgs[index] = args[index]; } otherArgs[start] = transform(array); return apply(func, this, otherArgs); }; } /** * Creates a function that returns `value`. * * @static * @memberOf _ * @since 2.4.0 * @category Util * @param {*} value The value to return from the new function. * @returns {Function} Returns the new constant function. * @example * * var objects = _.times(2, _.constant({ 'a': 1 })); * * console.log(objects); * // => [{ 'a': 1 }, { 'a': 1 }] * * console.log(objects[0] === objects[1]); * // => true */ function constant(value) { return function() { return value; }; } /** * Checks if `value` is the * [language type](http://www.ecma-international.org/ecma-262/7.0/#sec-ecmascript-language-types) * of `Object`. (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`) * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an object, else `false`. * @example * * _.isObject({}); * // => true * * _.isObject([1, 2, 3]); * // => true * * _.isObject(_.noop); * // => true * * _.isObject(null); * // => false */ function isObject(value) { var type = typeof value; return value != null && (type == 'object' || type == 'function'); } /** `Object#toString` result references. */ var funcTag = '[object Function]'; var genTag = '[object GeneratorFunction]'; var proxyTag = '[object Proxy]'; /** Used for built-in method references. */ var objectProto$1 = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var objectToString = objectProto$1.toString; /** * Checks if `value` is classified as a `Function` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a function, else `false`. * @example * * _.isFunction(_); * // => true * * _.isFunction(/abc/); * // => false */ function isFunction(value) { // The use of `Object#toString` avoids issues with the `typeof` operator // in Safari 9 which returns 'object' for typed array and other constructors. var tag = isObject(value) ? objectToString.call(value) : ''; return tag == funcTag || tag == genTag || tag == proxyTag; } /** Detect free variable `global` from Node.js. */ var freeGlobal = typeof global == 'object' && global && global.Object === Object && global; /** Detect free variable `self`. */ var freeSelf = typeof self == 'object' && self && self.Object === Object && self; /** Used as a reference to the global object. */ var root = freeGlobal || freeSelf || Function('return this')(); /** Used to detect overreaching core-js shims. */ var coreJsData = root['__core-js_shared__']; /** Used to detect methods masquerading as native. */ var maskSrcKey = (function() { var uid = /[^.]+$/.exec(coreJsData && coreJsData.keys && coreJsData.keys.IE_PROTO || ''); return uid ? ('Symbol(src)_1.' + uid) : ''; }()); /** * Checks if `func` has its source masked. * * @private * @param {Function} func The function to check. * @returns {boolean} Returns `true` if `func` is masked, else `false`. */ function isMasked(func) { return !!maskSrcKey && (maskSrcKey in func); } /** Used for built-in method references. */ var funcProto$1 = Function.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString$1 = funcProto$1.toString; /** * Converts `func` to its source code. * * @private * @param {Function} func The function to process. * @returns {string} Returns the source code. */ function toSource(func) { if (func != null) { try { return funcToString$1.call(func); } catch (e) {} try { return (func + ''); } catch (e) {} } return ''; } /** * Used to match `RegExp` * [syntax characters](http://ecma-international.org/ecma-262/7.0/#sec-patterns). */ var reRegExpChar = /[\\^$.*+?()[\]{}|]/g; /** Used to detect host constructors (Safari). */ var reIsHostCtor = /^\[object .+?Constructor\]$/; /** Used for built-in method references. */ var funcProto = Function.prototype; var objectProto = Object.prototype; /** Used to resolve the decompiled source of functions. */ var funcToString = funcProto.toString; /** Used to check objects for own properties. */ var hasOwnProperty = objectProto.hasOwnProperty; /** Used to detect if a method is native. */ var reIsNative = RegExp('^' + funcToString.call(hasOwnProperty).replace(reRegExpChar, '\\$&') .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$' ); /** * The base implementation of `_.isNative` without bad shim checks. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a native function, * else `false`. */ function baseIsNative(value) { if (!isObject(value) || isMasked(value)) { return false; } var pattern = isFunction(value) ? reIsNative : reIsHostCtor; return pattern.test(toSource(value)); } /** * Gets the value at `key` of `object`. * * @private * @param {Object} [object] The object to query. * @param {string} key The key of the property to get. * @returns {*} Returns the property value. */ function getValue(object, key) { return object == null ? undefined : object[key]; } /** * Gets the native function at `key` of `object`. * * @private * @param {Object} object The object to query. * @param {string} key The key of the method to get. * @returns {*} Returns the function if it's native, else `undefined`. */ function getNative(object, key) { var value = getValue(object, key); return baseIsNative(value) ? value : undefined; } var defineProperty = (function() { try { var func = getNative(Object, 'defineProperty'); func({}, '', {}); return func; } catch (e) {} }()); /** * The base implementation of `setToString` without support for hot loop shorting. * * @private * @param {Function} func The function to modify. * @param {Function} string The `toString` result. * @returns {Function} Returns `func`. */ var baseSetToString = !defineProperty ? identity : function(func, string) { return defineProperty(func, 'toString', { 'configurable': true, 'enumerable': false, 'value': constant(string), 'writable': true }); }; /** Used to detect hot functions by number of calls within a span of milliseconds. */ var HOT_COUNT = 500; var HOT_SPAN = 16; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeNow = Date.now; /** * Creates a function that'll short out and invoke `identity` instead * of `func` when it's called `HOT_COUNT` or more times in `HOT_SPAN` * milliseconds. * * @private * @param {Function} func The function to restrict. * @returns {Function} Returns the new shortable function. */ function shortOut(func) { var count = 0, lastCalled = 0; return function() { var stamp = nativeNow(), remaining = HOT_SPAN - (stamp - lastCalled); lastCalled = stamp; if (remaining > 0) { if (++count >= HOT_COUNT) { return arguments[0]; } } else { count = 0; } return func.apply(undefined, arguments); }; } /** * Sets the `toString` method of `func` to return `string`. * * @private * @param {Function} func The function to modify. * @param {Function} string The `toString` result. * @returns {Function} Returns `func`. */ var setToString = shortOut(baseSetToString); /** * The base implementation of `_.rest` which doesn't validate or coerce arguments. * * @private * @param {Function} func The function to apply a rest parameter to. * @param {number} [start=func.length-1] The start position of the rest parameter. * @returns {Function} Returns the new function. */ function baseRest$1(func, start) { return setToString(overRest(func, start, identity), func + ''); } var initialParams = function (fn) { return baseRest$1(function (args /*..., callback*/) { var callback = args.pop(); fn.call(this, args, callback); }); }; function applyEach$1(eachfn) { return baseRest$1(function (fns, args) { var go = initialParams(function (args, callback) { var that = this; return eachfn(fns, function (fn, cb) { fn.apply(that, args.concat([cb])); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }); } /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER = 9007199254740991; /** * Checks if `value` is a valid array-like length. * * **Note:** This method is loosely based on * [`ToLength`](http://ecma-international.org/ecma-262/7.0/#sec-tolength). * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a valid length, else `false`. * @example * * _.isLength(3); * // => true * * _.isLength(Number.MIN_VALUE); * // => false * * _.isLength(Infinity); * // => false * * _.isLength('3'); * // => false */ function isLength(value) { return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER; } /** * Checks if `value` is array-like. A value is considered array-like if it's * not a function and has a `value.length` that's an integer greater than or * equal to `0` and less than or equal to `Number.MAX_SAFE_INTEGER`. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is array-like, else `false`. * @example * * _.isArrayLike([1, 2, 3]); * // => true * * _.isArrayLike(document.body.children); * // => true * * _.isArrayLike('abc'); * // => true * * _.isArrayLike(_.noop); * // => false */ function isArrayLike(value) { return value != null && isLength(value.length) && !isFunction(value); } /** * This method returns `undefined`. * * @static * @memberOf _ * @since 2.3.0 * @category Util * @example * * _.times(2, _.noop); * // => [undefined, undefined] */ function noop() { // No operation performed. } function once(fn) { return function () { if (fn === null) return; var callFn = fn; fn = null; callFn.apply(this, arguments); }; } var iteratorSymbol = typeof Symbol === 'function' && Symbol.iterator; var getIterator = function (coll) { return iteratorSymbol && coll[iteratorSymbol] && coll[iteratorSymbol](); }; /** * The base implementation of `_.times` without support for iteratee shorthands * or max array length checks. * * @private * @param {number} n The number of times to invoke `iteratee`. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the array of results. */ function baseTimes(n, iteratee) { var index = -1, result = Array(n); while (++index < n) { result[index] = iteratee(index); } return result; } /** * Checks if `value` is object-like. A value is object-like if it's not `null` * and has a `typeof` result of "object". * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is object-like, else `false`. * @example * * _.isObjectLike({}); * // => true * * _.isObjectLike([1, 2, 3]); * // => true * * _.isObjectLike(_.noop); * // => false * * _.isObjectLike(null); * // => false */ function isObjectLike(value) { return value != null && typeof value == 'object'; } /** `Object#toString` result references. */ var argsTag = '[object Arguments]'; /** Used for built-in method references. */ var objectProto$4 = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var objectToString$1 = objectProto$4.toString; /** * The base implementation of `_.isArguments`. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, */ function baseIsArguments(value) { return isObjectLike(value) && objectToString$1.call(value) == argsTag; } /** Used for built-in method references. */ var objectProto$3 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$2 = objectProto$3.hasOwnProperty; /** Built-in value references. */ var propertyIsEnumerable = objectProto$3.propertyIsEnumerable; /** * Checks if `value` is likely an `arguments` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an `arguments` object, * else `false`. * @example * * _.isArguments(function() { return arguments; }()); * // => true * * _.isArguments([1, 2, 3]); * // => false */ var isArguments = baseIsArguments(function() { return arguments; }()) ? baseIsArguments : function(value) { return isObjectLike(value) && hasOwnProperty$2.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee'); }; /** * Checks if `value` is classified as an `Array` object. * * @static * @memberOf _ * @since 0.1.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is an array, else `false`. * @example * * _.isArray([1, 2, 3]); * // => true * * _.isArray(document.body.children); * // => false * * _.isArray('abc'); * // => false * * _.isArray(_.noop); * // => false */ var isArray = Array.isArray; /** * This method returns `false`. * * @static * @memberOf _ * @since 4.13.0 * @category Util * @returns {boolean} Returns `false`. * @example * * _.times(2, _.stubFalse); * // => [false, false] */ function stubFalse() { return false; } /** Detect free variable `exports`. */ var freeExports = typeof exports == 'object' && exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule = freeExports && typeof module == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports = freeModule && freeModule.exports === freeExports; /** Built-in value references. */ var Buffer = moduleExports ? root.Buffer : undefined; /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeIsBuffer = Buffer ? Buffer.isBuffer : undefined; /** * Checks if `value` is a buffer. * * @static * @memberOf _ * @since 4.3.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a buffer, else `false`. * @example * * _.isBuffer(new Buffer(2)); * // => true * * _.isBuffer(new Uint8Array(2)); * // => false */ var isBuffer = nativeIsBuffer || stubFalse; /** Used as references for various `Number` constants. */ var MAX_SAFE_INTEGER$1 = 9007199254740991; /** Used to detect unsigned integer values. */ var reIsUint = /^(?:0|[1-9]\d*)$/; /** * Checks if `value` is a valid array-like index. * * @private * @param {*} value The value to check. * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index. * @returns {boolean} Returns `true` if `value` is a valid index, else `false`. */ function isIndex(value, length) { length = length == null ? MAX_SAFE_INTEGER$1 : length; return !!length && (typeof value == 'number' || reIsUint.test(value)) && (value > -1 && value % 1 == 0 && value < length); } /** `Object#toString` result references. */ var argsTag$1 = '[object Arguments]'; var arrayTag = '[object Array]'; var boolTag = '[object Boolean]'; var dateTag = '[object Date]'; var errorTag = '[object Error]'; var funcTag$1 = '[object Function]'; var mapTag = '[object Map]'; var numberTag = '[object Number]'; var objectTag = '[object Object]'; var regexpTag = '[object RegExp]'; var setTag = '[object Set]'; var stringTag = '[object String]'; var weakMapTag = '[object WeakMap]'; var arrayBufferTag = '[object ArrayBuffer]'; var dataViewTag = '[object DataView]'; var float32Tag = '[object Float32Array]'; var float64Tag = '[object Float64Array]'; var int8Tag = '[object Int8Array]'; var int16Tag = '[object Int16Array]'; var int32Tag = '[object Int32Array]'; var uint8Tag = '[object Uint8Array]'; var uint8ClampedTag = '[object Uint8ClampedArray]'; var uint16Tag = '[object Uint16Array]'; var uint32Tag = '[object Uint32Array]'; /** Used to identify `toStringTag` values of typed arrays. */ var typedArrayTags = {}; typedArrayTags[float32Tag] = typedArrayTags[float64Tag] = typedArrayTags[int8Tag] = typedArrayTags[int16Tag] = typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] = typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] = typedArrayTags[uint32Tag] = true; typedArrayTags[argsTag$1] = typedArrayTags[arrayTag] = typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] = typedArrayTags[dataViewTag] = typedArrayTags[dateTag] = typedArrayTags[errorTag] = typedArrayTags[funcTag$1] = typedArrayTags[mapTag] = typedArrayTags[numberTag] = typedArrayTags[objectTag] = typedArrayTags[regexpTag] = typedArrayTags[setTag] = typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false; /** Used for built-in method references. */ var objectProto$5 = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var objectToString$2 = objectProto$5.toString; /** * The base implementation of `_.isTypedArray` without Node.js optimizations. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. */ function baseIsTypedArray(value) { return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objectToString$2.call(value)]; } /** * The base implementation of `_.unary` without support for storing metadata. * * @private * @param {Function} func The function to cap arguments for. * @returns {Function} Returns the new capped function. */ function baseUnary(func) { return function(value) { return func(value); }; } /** Detect free variable `exports`. */ var freeExports$1 = typeof exports == 'object' && exports && !exports.nodeType && exports; /** Detect free variable `module`. */ var freeModule$1 = freeExports$1 && typeof module == 'object' && module && !module.nodeType && module; /** Detect the popular CommonJS extension `module.exports`. */ var moduleExports$1 = freeModule$1 && freeModule$1.exports === freeExports$1; /** Detect free variable `process` from Node.js. */ var freeProcess = moduleExports$1 && freeGlobal.process; /** Used to access faster Node.js helpers. */ var nodeUtil = (function() { try { return freeProcess && freeProcess.binding('util'); } catch (e) {} }()); /* Node.js helper references. */ var nodeIsTypedArray = nodeUtil && nodeUtil.isTypedArray; /** * Checks if `value` is classified as a typed array. * * @static * @memberOf _ * @since 3.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a typed array, else `false`. * @example * * _.isTypedArray(new Uint8Array); * // => true * * _.isTypedArray([]); * // => false */ var isTypedArray = nodeIsTypedArray ? baseUnary(nodeIsTypedArray) : baseIsTypedArray; /** Used for built-in method references. */ var objectProto$2 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$1 = objectProto$2.hasOwnProperty; /** * Creates an array of the enumerable property names of the array-like `value`. * * @private * @param {*} value The value to query. * @param {boolean} inherited Specify returning inherited property names. * @returns {Array} Returns the array of property names. */ function arrayLikeKeys(value, inherited) { var isArr = isArray(value), isArg = !isArr && isArguments(value), isBuff = !isArr && !isArg && isBuffer(value), isType = !isArr && !isArg && !isBuff && isTypedArray(value), skipIndexes = isArr || isArg || isBuff || isType, result = skipIndexes ? baseTimes(value.length, String) : [], length = result.length; for (var key in value) { if ((inherited || hasOwnProperty$1.call(value, key)) && !(skipIndexes && ( // Safari 9 has enumerable `arguments.length` in strict mode. key == 'length' || // Node.js 0.10 has enumerable non-index properties on buffers. (isBuff && (key == 'offset' || key == 'parent')) || // PhantomJS 2 has enumerable non-index properties on typed arrays. (isType && (key == 'buffer' || key == 'byteLength' || key == 'byteOffset')) || // Skip index properties. isIndex(key, length) ))) { result.push(key); } } return result; } /** Used for built-in method references. */ var objectProto$7 = Object.prototype; /** * Checks if `value` is likely a prototype object. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a prototype, else `false`. */ function isPrototype(value) { var Ctor = value && value.constructor, proto = (typeof Ctor == 'function' && Ctor.prototype) || objectProto$7; return value === proto; } /** * Creates a unary function that invokes `func` with its argument transformed. * * @private * @param {Function} func The function to wrap. * @param {Function} transform The argument transform. * @returns {Function} Returns the new function. */ function overArg(func, transform) { return function(arg) { return func(transform(arg)); }; } /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeKeys = overArg(Object.keys, Object); /** Used for built-in method references. */ var objectProto$6 = Object.prototype; /** Used to check objects for own properties. */ var hasOwnProperty$3 = objectProto$6.hasOwnProperty; /** * The base implementation of `_.keys` which doesn't treat sparse arrays as dense. * * @private * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. */ function baseKeys(object) { if (!isPrototype(object)) { return nativeKeys(object); } var result = []; for (var key in Object(object)) { if (hasOwnProperty$3.call(object, key) && key != 'constructor') { result.push(key); } } return result; } /** * Creates an array of the own enumerable property names of `object`. * * **Note:** Non-object values are coerced to objects. See the * [ES spec](http://ecma-international.org/ecma-262/7.0/#sec-object.keys) * for more details. * * @static * @since 0.1.0 * @memberOf _ * @category Object * @param {Object} object The object to query. * @returns {Array} Returns the array of property names. * @example * * function Foo() { * this.a = 1; * this.b = 2; * } * * Foo.prototype.c = 3; * * _.keys(new Foo); * // => ['a', 'b'] (iteration order is not guaranteed) * * _.keys('hi'); * // => ['0', '1'] */ function keys(object) { return isArrayLike(object) ? arrayLikeKeys(object) : baseKeys(object); } function createArrayIterator(coll) { var i = -1; var len = coll.length; return function next() { return ++i < len ? { value: coll[i], key: i } : null; }; } function createES2015Iterator(iterator) { var i = -1; return function next() { var item = iterator.next(); if (item.done) return null; i++; return { value: item.value, key: i }; }; } function createObjectIterator(obj) { var okeys = keys(obj); var i = -1; var len = okeys.length; return function next() { var key = okeys[++i]; return i < len ? { value: obj[key], key: key } : null; }; } function iterator(coll) { if (isArrayLike(coll)) { return createArrayIterator(coll); } var iterator = getIterator(coll); return iterator ? createES2015Iterator(iterator) : createObjectIterator(coll); } function onlyOnce(fn) { return function () { if (fn === null) throw new Error("Callback was already called."); var callFn = fn; fn = null; callFn.apply(this, arguments); }; } // A temporary value used to identify if the loop should be broken. // See #1064, #1293 var breakLoop = {}; function _eachOfLimit(limit) { return function (obj, iteratee, callback) { callback = once(callback || noop); if (limit <= 0 || !obj) { return callback(null); } var nextElem = iterator(obj); var done = false; var running = 0; function iterateeCallback(err, value) { running -= 1; if (err) { done = true; callback(err); } else if (value === breakLoop || done && running <= 0) { done = true; return callback(null); } else { replenish(); } } function replenish() { while (running < limit && !done) { var elem = nextElem(); if (elem === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iteratee(elem.value, elem.key, onlyOnce(iterateeCallback)); } } replenish(); }; } /** * The same as [`eachOf`]{@link module:Collections.eachOf} but runs a maximum of `limit` async operations at a * time. * * @name eachOfLimit * @static * @memberOf module:Collections * @method * @see [async.eachOf]{@link module:Collections.eachOf} * @alias forEachOfLimit * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A function to apply to each * item in `coll`. The `key` is the item's key, or index in the case of an * array. The iteratee is passed a `callback(err)` which must be called once it * has completed. If no error has occurred, the callback should be run without * arguments or with an explicit `null` argument. Invoked with * (item, key, callback). * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). */ function eachOfLimit(coll, limit, iteratee, callback) { _eachOfLimit(limit)(coll, iteratee, callback); } function doLimit(fn, limit) { return function (iterable, iteratee, callback) { return fn(iterable, limit, iteratee, callback); }; } // eachOf implementation optimized for array-likes function eachOfArrayLike(coll, iteratee, callback) { callback = once(callback || noop); var index = 0, completed = 0, length = coll.length; if (length === 0) { callback(null); } function iteratorCallback(err) { if (err) { callback(err); } else if (++completed === length) { callback(null); } } for (; index < length; index++) { iteratee(coll[index], index, onlyOnce(iteratorCallback)); } } // a generic version of eachOf which can handle array, object, and iterator cases. var eachOfGeneric = doLimit(eachOfLimit, Infinity); /** * Like [`each`]{@link module:Collections.each}, except that it passes the key (or index) as the second argument * to the iteratee. * * @name eachOf * @static * @memberOf module:Collections * @method * @alias forEachOf * @category Collection * @see [async.each]{@link module:Collections.each} * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each * item in `coll`. The `key` is the item's key, or index in the case of an * array. The iteratee is passed a `callback(err)` which must be called once it * has completed. If no error has occurred, the callback should be run without * arguments or with an explicit `null` argument. Invoked with * (item, key, callback). * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). * @example * * var obj = {dev: "/dev.json", test: "/test.json", prod: "/prod.json"}; * var configs = {}; * * async.forEachOf(obj, function (value, key, callback) { * fs.readFile(__dirname + value, "utf8", function (err, data) { * if (err) return callback(err); * try { * configs[key] = JSON.parse(data); * } catch (e) { * return callback(e); * } * callback(); * }); * }, function (err) { * if (err) console.error(err.message); * // configs is now a map of JSON data * doSomethingWith(configs); * }); */ var eachOf = function (coll, iteratee, callback) { var eachOfImplementation = isArrayLike(coll) ? eachOfArrayLike : eachOfGeneric; eachOfImplementation(coll, iteratee, callback); }; function doParallel(fn) { return function (obj, iteratee, callback) { return fn(eachOf, obj, iteratee, callback); }; } function _asyncMap(eachfn, arr, iteratee, callback) { callback = once(callback || noop); arr = arr || []; var results = []; var counter = 0; eachfn(arr, function (value, _, callback) { var index = counter++; iteratee(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } /** * Produces a new collection of values by mapping each value in `coll` through * the `iteratee` function. The `iteratee` is called with an item from `coll` * and a callback for when it has finished processing. Each of these callback * takes 2 arguments: an `error`, and the transformed item from `coll`. If * `iteratee` passes an error to its callback, the main `callback` (for the * `map` function) is immediately called with the error. * * Note, that since this function applies the `iteratee` to each item in * parallel, there is no guarantee that the `iteratee` functions will complete * in order. However, the results array will be in the same order as the * original `coll`. * * If `map` is passed an Object, the results will be an Array. The results * will roughly be in the order of the original Objects' keys (but this can * vary across JavaScript engines) * * @name map * @static * @memberOf module:Collections * @method * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item in `coll`. * The iteratee is passed a `callback(err, transformed)` which must be called * once it has completed with an error (which can be `null`) and a * transformed item. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. Results is an Array of the * transformed items from the `coll`. Invoked with (err, results). * @example * * async.map(['file1','file2','file3'], fs.stat, function(err, results) { * // results is now an array of stats for each file * }); */ var map = doParallel(_asyncMap); /** * Applies the provided arguments to each function in the array, calling * `callback` after all functions have completed. If you only provide the first * argument, `fns`, then it will return a function which lets you pass in the * arguments as if it were a single function call. If more arguments are * provided, `callback` is required while `args` is still optional. * * @name applyEach * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Array|Iterable|Object} fns - A collection of asynchronous functions * to all call with the same arguments * @param {...*} [args] - any number of separate arguments to pass to the * function. * @param {Function} [callback] - the final argument should be the callback, * called when all functions have completed processing. * @returns {Function} - If only the first argument, `fns`, is provided, it will * return a function which lets you pass in the arguments as if it were a single * function call. The signature is `(..args, callback)`. If invoked with any * arguments, `callback` is required. * @example * * async.applyEach([enableSearch, updateSchema], 'bucket', callback); * * // partial application example: * async.each( * buckets, * async.applyEach([enableSearch, updateSchema]), * callback * ); */ var applyEach = applyEach$1(map); function doParallelLimit(fn) { return function (obj, limit, iteratee, callback) { return fn(_eachOfLimit(limit), obj, iteratee, callback); }; } /** * The same as [`map`]{@link module:Collections.map} but runs a maximum of `limit` async operations at a time. * * @name mapLimit * @static * @memberOf module:Collections * @method * @see [async.map]{@link module:Collections.map} * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A function to apply to each item in `coll`. * The iteratee is passed a `callback(err, transformed)` which must be called * once it has completed with an error (which can be `null`) and a transformed * item. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. Results is an array of the * transformed items from the `coll`. Invoked with (err, results). */ var mapLimit = doParallelLimit(_asyncMap); /** * The same as [`map`]{@link module:Collections.map} but runs only a single async operation at a time. * * @name mapSeries * @static * @memberOf module:Collections * @method * @see [async.map]{@link module:Collections.map} * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item in `coll`. * The iteratee is passed a `callback(err, transformed)` which must be called * once it has completed with an error (which can be `null`) and a * transformed item. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. Results is an array of the * transformed items from the `coll`. Invoked with (err, results). */ var mapSeries = doLimit(mapLimit, 1); /** * The same as [`applyEach`]{@link module:ControlFlow.applyEach} but runs only a single async operation at a time. * * @name applyEachSeries * @static * @memberOf module:ControlFlow * @method * @see [async.applyEach]{@link module:ControlFlow.applyEach} * @category Control Flow * @param {Array|Iterable|Object} fns - A collection of asynchronous functions to all * call with the same arguments * @param {...*} [args] - any number of separate arguments to pass to the * function. * @param {Function} [callback] - the final argument should be the callback, * called when all functions have completed processing. * @returns {Function} - If only the first argument is provided, it will return * a function which lets you pass in the arguments as if it were a single * function call. */ var applyEachSeries = applyEach$1(mapSeries); /** * Creates a continuation function with some arguments already applied. * * Useful as a shorthand when combined with other control flow functions. Any * arguments passed to the returned function are added to the arguments * originally passed to apply. * * @name apply * @static * @memberOf module:Utils * @method * @category Util * @param {Function} function - The function you want to eventually apply all * arguments to. Invokes with (arguments...). * @param {...*} arguments... - Any number of arguments to automatically apply * when the continuation is called. * @example * * // using apply * async.parallel([ * async.apply(fs.writeFile, 'testfile1', 'test1'), * async.apply(fs.writeFile, 'testfile2', 'test2') * ]); * * * // the same process without using apply * async.parallel([ * function(callback) { * fs.writeFile('testfile1', 'test1', callback); * }, * function(callback) { * fs.writeFile('testfile2', 'test2', callback); * } * ]); * * // It's possible to pass any number of additional arguments when calling the * // continuation: * * node> var fn = async.apply(sys.puts, 'one'); * node> fn('two', 'three'); * one * two * three */ var apply$2 = baseRest$1(function (fn, args) { return baseRest$1(function (callArgs) { return fn.apply(null, args.concat(callArgs)); }); }); /** * Take a sync function and make it async, passing its return value to a * callback. This is useful for plugging sync functions into a waterfall, * series, or other async functions. Any arguments passed to the generated * function will be passed to the wrapped function (except for the final * callback argument). Errors thrown will be passed to the callback. * * If the function passed to `asyncify` returns a Promise, that promises's * resolved/rejected state will be used to call the callback, rather than simply * the synchronous return value. * * This also means you can asyncify ES2016 `async` functions. * * @name asyncify * @static * @memberOf module:Utils * @method * @alias wrapSync * @category Util * @param {Function} func - The synchronous function to convert to an * asynchronous function. * @returns {Function} An asynchronous wrapper of the `func`. To be invoked with * (callback). * @example * * // passing a regular synchronous function * async.waterfall([ * async.apply(fs.readFile, filename, "utf8"), * async.asyncify(JSON.parse), * function (data, next) { * // data is the result of parsing the text. * // If there was a parsing error, it would have been caught. * } * ], callback); * * // passing a function returning a promise * async.waterfall([ * async.apply(fs.readFile, filename, "utf8"), * async.asyncify(function (contents) { * return db.model.create(contents); * }), * function (model, next) { * // `model` is the instantiated model object. * // If there was an error, this function would be skipped. * } * ], callback); * * // es6 example * var q = async.queue(async.asyncify(async function(file) { * var intermediateStep = await processFile(file); * return await somePromise(intermediateStep) * })); * * q.push(files); */ function asyncify(func) { return initialParams(function (args, callback) { var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (isObject(result) && typeof result.then === 'function') { result.then(function (value) { callback(null, value); }, function (err) { callback(err.message ? err : new Error(err)); }); } else { callback(null, result); } }); } /** * A specialized version of `_.forEach` for arrays without support for * iteratee shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns `array`. */ function arrayEach(array, iteratee) { var index = -1, length = array ? array.length : 0; while (++index < length) { if (iteratee(array[index], index, array) === false) { break; } } return array; } /** * Creates a base function for methods like `_.forIn` and `_.forOwn`. * * @private * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Function} Returns the new base function. */ function createBaseFor(fromRight) { return function(object, iteratee, keysFunc) { var index = -1, iterable = Object(object), props = keysFunc(object), length = props.length; while (length--) { var key = props[fromRight ? length : ++index]; if (iteratee(iterable[key], key, iterable) === false) { break; } } return object; }; } /** * The base implementation of `baseForOwn` which iterates over `object` * properties returned by `keysFunc` and invokes `iteratee` for each property. * Iteratee functions may exit iteration early by explicitly returning `false`. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @param {Function} keysFunc The function to get the keys of `object`. * @returns {Object} Returns `object`. */ var baseFor = createBaseFor(); /** * The base implementation of `_.forOwn` without support for iteratee shorthands. * * @private * @param {Object} object The object to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Object} Returns `object`. */ function baseForOwn(object, iteratee) { return object && baseFor(object, iteratee, keys); } /** * The base implementation of `_.findIndex` and `_.findLastIndex` without * support for iteratee shorthands. * * @private * @param {Array} array The array to inspect. * @param {Function} predicate The function invoked per iteration. * @param {number} fromIndex The index to search from. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseFindIndex(array, predicate, fromIndex, fromRight) { var length = array.length, index = fromIndex + (fromRight ? 1 : -1); while ((fromRight ? index-- : ++index < length)) { if (predicate(array[index], index, array)) { return index; } } return -1; } /** * The base implementation of `_.isNaN` without support for number objects. * * @private * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is `NaN`, else `false`. */ function baseIsNaN(value) { return value !== value; } /** * A specialized version of `_.indexOf` which performs strict equality * comparisons of values, i.e. `===`. * * @private * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. */ function strictIndexOf(array, value, fromIndex) { var index = fromIndex - 1, length = array.length; while (++index < length) { if (array[index] === value) { return index; } } return -1; } /** * The base implementation of `_.indexOf` without `fromIndex` bounds checks. * * @private * @param {Array} array The array to inspect. * @param {*} value The value to search for. * @param {number} fromIndex The index to search from. * @returns {number} Returns the index of the matched value, else `-1`. */ function baseIndexOf(array, value, fromIndex) { return value === value ? strictIndexOf(array, value, fromIndex) : baseFindIndex(array, baseIsNaN, fromIndex); } /** * Determines the best order for running the functions in `tasks`, based on * their requirements. Each function can optionally depend on other functions * being completed first, and each function is run as soon as its requirements * are satisfied. * * If any of the functions pass an error to their callback, the `auto` sequence * will stop. Further tasks will not execute (so any other functions depending * on it will not run), and the main `callback` is immediately called with the * error. * * Functions also receive an object containing the results of functions which * have completed so far as the first argument, if they have dependencies. If a * task function has no dependencies, it will only be passed a callback. * * @name auto * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Object} tasks - An object. Each of its properties is either a * function or an array of requirements, with the function itself the last item * in the array. The object's key of a property serves as the name of the task * defined by that property, i.e. can be used when specifying requirements for * other tasks. The function receives one or two arguments: * * a `results` object, containing the results of the previously executed * functions, only passed if the task has any dependencies, * * a `callback(err, result)` function, which must be called when finished, * passing an `error` (which can be `null`) and the result of the function's * execution. * @param {number} [concurrency=Infinity] - An optional `integer` for * determining the maximum number of tasks that can be run in parallel. By * default, as many as possible. * @param {Function} [callback] - An optional callback which is called when all * the tasks have been completed. It receives the `err` argument if any `tasks` * pass an error to their callback. Results are always returned; however, if an * error occurs, no further `tasks` will be performed, and the results object * will only contain partial results. Invoked with (err, results). * @returns undefined * @example * * async.auto({ * // this function will just be passed a callback * readData: async.apply(fs.readFile, 'data.txt', 'utf-8'), * showData: ['readData', function(results, cb) { * // results.readData is the file's contents * // ... * }] * }, callback); * * async.auto({ * get_data: function(callback) { * console.log('in get_data'); * // async code to get some data * callback(null, 'data', 'converted to array'); * }, * make_folder: function(callback) { * console.log('in make_folder'); * // async code to create a directory to store a file in * // this is run at the same time as getting the data * callback(null, 'folder'); * }, * write_file: ['get_data', 'make_folder', function(results, callback) { * console.log('in write_file', JSON.stringify(results)); * // once there is some data and the directory exists, * // write the data to a file in the directory * callback(null, 'filename'); * }], * email_link: ['write_file', function(results, callback) { * console.log('in email_link', JSON.stringify(results)); * // once the file is written let's email a link to it... * // results.write_file contains the filename returned by write_file. * callback(null, {'file':results.write_file, 'email':'user@example.com'}); * }] * }, function(err, results) { * console.log('err = ', err); * console.log('results = ', results); * }); */ var auto = function (tasks, concurrency, callback) { if (typeof concurrency === 'function') { // concurrency is optional, shift the args. callback = concurrency; concurrency = null; } callback = once(callback || noop); var keys$$1 = keys(tasks); var numTasks = keys$$1.length; if (!numTasks) { return callback(null); } if (!concurrency) { concurrency = numTasks; } var results = {}; var runningTasks = 0; var hasError = false; var listeners = {}; var readyTasks = []; // for cycle detection: var readyToCheck = []; // tasks that have been identified as reachable // without the possibility of returning to an ancestor task var uncheckedDependencies = {}; baseForOwn(tasks, function (task, key) { if (!isArray(task)) { // no dependencies enqueueTask(key, [task]); readyToCheck.push(key); return; } var dependencies = task.slice(0, task.length - 1); var remainingDependencies = dependencies.length; if (remainingDependencies === 0) { enqueueTask(key, task); readyToCheck.push(key); return; } uncheckedDependencies[key] = remainingDependencies; arrayEach(dependencies, function (dependencyName) { if (!tasks[dependencyName]) { throw new Error('async.auto task `' + key + '` has a non-existent dependency in ' + dependencies.join(', ')); } addListener(dependencyName, function () { remainingDependencies--; if (remainingDependencies === 0) { enqueueTask(key, task); } }); }); }); checkForDeadlocks(); processQueue(); function enqueueTask(key, task) { readyTasks.push(function () { runTask(key, task); }); } function processQueue() { if (readyTasks.length === 0 && runningTasks === 0) { return callback(null, results); } while (readyTasks.length && runningTasks < concurrency) { var run = readyTasks.shift(); run(); } } function addListener(taskName, fn) { var taskListeners = listeners[taskName]; if (!taskListeners) { taskListeners = listeners[taskName] = []; } taskListeners.push(fn); } function taskComplete(taskName) { var taskListeners = listeners[taskName] || []; arrayEach(taskListeners, function (fn) { fn(); }); processQueue(); } function runTask(key, task) { if (hasError) return; var taskCallback = onlyOnce(baseRest$1(function (err, args) { runningTasks--; if (args.length <= 1) { args = args[0]; } if (err) { var safeResults = {}; baseForOwn(results, function (val, rkey) { safeResults[rkey] = val; }); safeResults[key] = args; hasError = true; listeners = []; callback(err, safeResults); } else { results[key] = args; taskComplete(key); } })); runningTasks++; var taskFn = task[task.length - 1]; if (task.length > 1) { taskFn(results, taskCallback); } else { taskFn(taskCallback); } } function checkForDeadlocks() { // Kahn's algorithm // https://en.wikipedia.org/wiki/Topological_sorting#Kahn.27s_algorithm // http://connalle.blogspot.com/2013/10/topological-sortingkahn-algorithm.html var currentTask; var counter = 0; while (readyToCheck.length) { currentTask = readyToCheck.pop(); counter++; arrayEach(getDependents(currentTask), function (dependent) { if (--uncheckedDependencies[dependent] === 0) { readyToCheck.push(dependent); } }); } if (counter !== numTasks) { throw new Error('async.auto cannot execute tasks due to a recursive dependency'); } } function getDependents(taskName) { var result = []; baseForOwn(tasks, function (task, key) { if (isArray(task) && baseIndexOf(task, taskName, 0) >= 0) { result.push(key); } }); return result; } }; /** * A specialized version of `_.map` for arrays without support for iteratee * shorthands. * * @private * @param {Array} [array] The array to iterate over. * @param {Function} iteratee The function invoked per iteration. * @returns {Array} Returns the new mapped array. */ function arrayMap(array, iteratee) { var index = -1, length = array ? array.length : 0, result = Array(length); while (++index < length) { result[index] = iteratee(array[index], index, array); } return result; } /** * Copies the values of `source` to `array`. * * @private * @param {Array} source The array to copy values from. * @param {Array} [array=[]] The array to copy values to. * @returns {Array} Returns `array`. */ function copyArray(source, array) { var index = -1, length = source.length; array || (array = Array(length)); while (++index < length) { array[index] = source[index]; } return array; } /** Built-in value references. */ var Symbol$1 = root.Symbol; /** `Object#toString` result references. */ var symbolTag = '[object Symbol]'; /** Used for built-in method references. */ var objectProto$8 = Object.prototype; /** * Used to resolve the * [`toStringTag`](http://ecma-international.org/ecma-262/7.0/#sec-object.prototype.tostring) * of values. */ var objectToString$3 = objectProto$8.toString; /** * Checks if `value` is classified as a `Symbol` primitive or object. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to check. * @returns {boolean} Returns `true` if `value` is a symbol, else `false`. * @example * * _.isSymbol(Symbol.iterator); * // => true * * _.isSymbol('abc'); * // => false */ function isSymbol(value) { return typeof value == 'symbol' || (isObjectLike(value) && objectToString$3.call(value) == symbolTag); } /** Used as references for various `Number` constants. */ var INFINITY = 1 / 0; /** Used to convert symbols to primitives and strings. */ var symbolProto = Symbol$1 ? Symbol$1.prototype : undefined; var symbolToString = symbolProto ? symbolProto.toString : undefined; /** * The base implementation of `_.toString` which doesn't convert nullish * values to empty strings. * * @private * @param {*} value The value to process. * @returns {string} Returns the string. */ function baseToString(value) { // Exit early for strings to avoid a performance hit in some environments. if (typeof value == 'string') { return value; } if (isArray(value)) { // Recursively convert values (susceptible to call stack limits). return arrayMap(value, baseToString) + ''; } if (isSymbol(value)) { return symbolToString ? symbolToString.call(value) : ''; } var result = (value + ''); return (result == '0' && (1 / value) == -INFINITY) ? '-0' : result; } /** * The base implementation of `_.slice` without an iteratee call guard. * * @private * @param {Array} array The array to slice. * @param {number} [start=0] The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns the slice of `array`. */ function baseSlice(array, start, end) { var index = -1, length = array.length; if (start < 0) { start = -start > length ? 0 : (length + start); } end = end > length ? length : end; if (end < 0) { end += length; } length = start > end ? 0 : ((end - start) >>> 0); start >>>= 0; var result = Array(length); while (++index < length) { result[index] = array[index + start]; } return result; } /** * Casts `array` to a slice if it's needed. * * @private * @param {Array} array The array to inspect. * @param {number} start The start position. * @param {number} [end=array.length] The end position. * @returns {Array} Returns the cast slice. */ function castSlice(array, start, end) { var length = array.length; end = end === undefined ? length : end; return (!start && end >= length) ? array : baseSlice(array, start, end); } /** * Used by `_.trim` and `_.trimEnd` to get the index of the last string symbol * that is not found in the character symbols. * * @private * @param {Array} strSymbols The string symbols to inspect. * @param {Array} chrSymbols The character symbols to find. * @returns {number} Returns the index of the last unmatched string symbol. */ function charsEndIndex(strSymbols, chrSymbols) { var index = strSymbols.length; while (index-- && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {} return index; } /** * Used by `_.trim` and `_.trimStart` to get the index of the first string symbol * that is not found in the character symbols. * * @private * @param {Array} strSymbols The string symbols to inspect. * @param {Array} chrSymbols The character symbols to find. * @returns {number} Returns the index of the first unmatched string symbol. */ function charsStartIndex(strSymbols, chrSymbols) { var index = -1, length = strSymbols.length; while (++index < length && baseIndexOf(chrSymbols, strSymbols[index], 0) > -1) {} return index; } /** * Converts an ASCII `string` to an array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the converted array. */ function asciiToArray(string) { return string.split(''); } /** Used to compose unicode character classes. */ var rsAstralRange = '\\ud800-\\udfff'; var rsComboMarksRange = '\\u0300-\\u036f\\ufe20-\\ufe23'; var rsComboSymbolsRange = '\\u20d0-\\u20f0'; var rsVarRange = '\\ufe0e\\ufe0f'; /** Used to compose unicode capture groups. */ var rsZWJ = '\\u200d'; /** Used to detect strings with [zero-width joiners or code points from the astral planes](http://eev.ee/blog/2015/09/12/dark-corners-of-unicode/). */ var reHasUnicode = RegExp('[' + rsZWJ + rsAstralRange + rsComboMarksRange + rsComboSymbolsRange + rsVarRange + ']'); /** * Checks if `string` contains Unicode symbols. * * @private * @param {string} string The string to inspect. * @returns {boolean} Returns `true` if a symbol is found, else `false`. */ function hasUnicode(string) { return reHasUnicode.test(string); } /** Used to compose unicode character classes. */ var rsAstralRange$1 = '\\ud800-\\udfff'; var rsComboMarksRange$1 = '\\u0300-\\u036f\\ufe20-\\ufe23'; var rsComboSymbolsRange$1 = '\\u20d0-\\u20f0'; var rsVarRange$1 = '\\ufe0e\\ufe0f'; /** Used to compose unicode capture groups. */ var rsAstral = '[' + rsAstralRange$1 + ']'; var rsCombo = '[' + rsComboMarksRange$1 + rsComboSymbolsRange$1 + ']'; var rsFitz = '\\ud83c[\\udffb-\\udfff]'; var rsModifier = '(?:' + rsCombo + '|' + rsFitz + ')'; var rsNonAstral = '[^' + rsAstralRange$1 + ']'; var rsRegional = '(?:\\ud83c[\\udde6-\\uddff]){2}'; var rsSurrPair = '[\\ud800-\\udbff][\\udc00-\\udfff]'; var rsZWJ$1 = '\\u200d'; /** Used to compose unicode regexes. */ var reOptMod = rsModifier + '?'; var rsOptVar = '[' + rsVarRange$1 + ']?'; var rsOptJoin = '(?:' + rsZWJ$1 + '(?:' + [rsNonAstral, rsRegional, rsSurrPair].join('|') + ')' + rsOptVar + reOptMod + ')*'; var rsSeq = rsOptVar + reOptMod + rsOptJoin; var rsSymbol = '(?:' + [rsNonAstral + rsCombo + '?', rsCombo, rsRegional, rsSurrPair, rsAstral].join('|') + ')'; /** Used to match [string symbols](https://mathiasbynens.be/notes/javascript-unicode). */ var reUnicode = RegExp(rsFitz + '(?=' + rsFitz + ')|' + rsSymbol + rsSeq, 'g'); /** * Converts a Unicode `string` to an array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the converted array. */ function unicodeToArray(string) { return string.match(reUnicode) || []; } /** * Converts `string` to an array. * * @private * @param {string} string The string to convert. * @returns {Array} Returns the converted array. */ function stringToArray(string) { return hasUnicode(string) ? unicodeToArray(string) : asciiToArray(string); } /** * Converts `value` to a string. An empty string is returned for `null` * and `undefined` values. The sign of `-0` is preserved. * * @static * @memberOf _ * @since 4.0.0 * @category Lang * @param {*} value The value to convert. * @returns {string} Returns the converted string. * @example * * _.toString(null); * // => '' * * _.toString(-0); * // => '-0' * * _.toString([1, 2, 3]); * // => '1,2,3' */ function toString(value) { return value == null ? '' : baseToString(value); } /** Used to match leading and trailing whitespace. */ var reTrim = /^\s+|\s+$/g; /** * Removes leading and trailing whitespace or specified characters from `string`. * * @static * @memberOf _ * @since 3.0.0 * @category String * @param {string} [string=''] The string to trim. * @param {string} [chars=whitespace] The characters to trim. * @param- {Object} [guard] Enables use as an iteratee for methods like `_.map`. * @returns {string} Returns the trimmed string. * @example * * _.trim(' abc '); * // => 'abc' * * _.trim('-_-abc-_-', '_-'); * // => 'abc' * * _.map([' foo ', ' bar '], _.trim); * // => ['foo', 'bar'] */ function trim(string, chars, guard) { string = toString(string); if (string && (guard || chars === undefined)) { return string.replace(reTrim, ''); } if (!string || !(chars = baseToString(chars))) { return string; } var strSymbols = stringToArray(string), chrSymbols = stringToArray(chars), start = charsStartIndex(strSymbols, chrSymbols), end = charsEndIndex(strSymbols, chrSymbols) + 1; return castSlice(strSymbols, start, end).join(''); } var FN_ARGS = /^(function)?\s*[^\(]*\(\s*([^\)]*)\)/m; var FN_ARG_SPLIT = /,/; var FN_ARG = /(=.+)?(\s*)$/; var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg; function parseParams(func) { func = func.toString().replace(STRIP_COMMENTS, ''); func = func.match(FN_ARGS)[2].replace(' ', ''); func = func ? func.split(FN_ARG_SPLIT) : []; func = func.map(function (arg) { return trim(arg.replace(FN_ARG, '')); }); return func; } /** * A dependency-injected version of the [async.auto]{@link module:ControlFlow.auto} function. Dependent * tasks are specified as parameters to the function, after the usual callback * parameter, with the parameter names matching the names of the tasks it * depends on. This can provide even more readable task graphs which can be * easier to maintain. * * If a final callback is specified, the task results are similarly injected, * specified as named parameters after the initial error parameter. * * The autoInject function is purely syntactic sugar and its semantics are * otherwise equivalent to [async.auto]{@link module:ControlFlow.auto}. * * @name autoInject * @static * @memberOf module:ControlFlow * @method * @see [async.auto]{@link module:ControlFlow.auto} * @category Control Flow * @param {Object} tasks - An object, each of whose properties is a function of * the form 'func([dependencies...], callback). The object's key of a property * serves as the name of the task defined by that property, i.e. can be used * when specifying requirements for other tasks. * * The `callback` parameter is a `callback(err, result)` which must be called * when finished, passing an `error` (which can be `null`) and the result of * the function's execution. The remaining parameters name other tasks on * which the task is dependent, and the results from those tasks are the * arguments of those parameters. * @param {Function} [callback] - An optional callback which is called when all * the tasks have been completed. It receives the `err` argument if any `tasks` * pass an error to their callback, and a `results` object with any completed * task results, similar to `auto`. * @example * * // The example from `auto` can be rewritten as follows: * async.autoInject({ * get_data: function(callback) { * // async code to get some data * callback(null, 'data', 'converted to array'); * }, * make_folder: function(callback) { * // async code to create a directory to store a file in * // this is run at the same time as getting the data * callback(null, 'folder'); * }, * write_file: function(get_data, make_folder, callback) { * // once there is some data and the directory exists, * // write the data to a file in the directory * callback(null, 'filename'); * }, * email_link: function(write_file, callback) { * // once the file is written let's email a link to it... * // write_file contains the filename returned by write_file. * callback(null, {'file':write_file, 'email':'user@example.com'}); * } * }, function(err, results) { * console.log('err = ', err); * console.log('email_link = ', results.email_link); * }); * * // If you are using a JS minifier that mangles parameter names, `autoInject` * // will not work with plain functions, since the parameter names will be * // collapsed to a single letter identifier. To work around this, you can * // explicitly specify the names of the parameters your task function needs * // in an array, similar to Angular.js dependency injection. * * // This still has an advantage over plain `auto`, since the results a task * // depends on are still spread into arguments. * async.autoInject({ * //... * write_file: ['get_data', 'make_folder', function(get_data, make_folder, callback) { * callback(null, 'filename'); * }], * email_link: ['write_file', function(write_file, callback) { * callback(null, {'file':write_file, 'email':'user@example.com'}); * }] * //... * }, function(err, results) { * console.log('err = ', err); * console.log('email_link = ', results.email_link); * }); */ function autoInject(tasks, callback) { var newTasks = {}; baseForOwn(tasks, function (taskFn, key) { var params; if (isArray(taskFn)) { params = copyArray(taskFn); taskFn = params.pop(); newTasks[key] = params.concat(params.length > 0 ? newTask : taskFn); } else if (taskFn.length === 1) { // no dependencies, use the function as-is newTasks[key] = taskFn; } else { params = parseParams(taskFn); if (taskFn.length === 0 && params.length === 0) { throw new Error("autoInject task functions require explicit parameters."); } params.pop(); newTasks[key] = params.concat(newTask); } function newTask(results, taskCb) { var newArgs = arrayMap(params, function (name) { return results[name]; }); newArgs.push(taskCb); taskFn.apply(null, newArgs); } }); auto(newTasks, callback); } var hasSetImmediate = typeof setImmediate === 'function' && setImmediate; var hasNextTick = typeof process === 'object' && typeof process.nextTick === 'function'; function fallback(fn) { setTimeout(fn, 0); } function wrap(defer) { return baseRest$1(function (fn, args) { defer(function () { fn.apply(null, args); }); }); } var _defer; if (hasSetImmediate) { _defer = setImmediate; } else if (hasNextTick) { _defer = process.nextTick; } else { _defer = fallback; } var setImmediate$1 = wrap(_defer); // Simple doubly linked list (https://en.wikipedia.org/wiki/Doubly_linked_list) implementation // used for queues. This implementation assumes that the node provided by the user can be modified // to adjust the next and last properties. We implement only the minimal functionality // for queue support. function DLL() { this.head = this.tail = null; this.length = 0; } function setInitial(dll, node) { dll.length = 1; dll.head = dll.tail = node; } DLL.prototype.removeLink = function (node) { if (node.prev) node.prev.next = node.next;else this.head = node.next; if (node.next) node.next.prev = node.prev;else this.tail = node.prev; node.prev = node.next = null; this.length -= 1; return node; }; DLL.prototype.empty = DLL; DLL.prototype.insertAfter = function (node, newNode) { newNode.prev = node; newNode.next = node.next; if (node.next) node.next.prev = newNode;else this.tail = newNode; node.next = newNode; this.length += 1; }; DLL.prototype.insertBefore = function (node, newNode) { newNode.prev = node.prev; newNode.next = node; if (node.prev) node.prev.next = newNode;else this.head = newNode; node.prev = newNode; this.length += 1; }; DLL.prototype.unshift = function (node) { if (this.head) this.insertBefore(this.head, node);else setInitial(this, node); }; DLL.prototype.push = function (node) { if (this.tail) this.insertAfter(this.tail, node);else setInitial(this, node); }; DLL.prototype.shift = function () { return this.head && this.removeLink(this.head); }; DLL.prototype.pop = function () { return this.tail && this.removeLink(this.tail); }; function queue(worker, concurrency, payload) { if (concurrency == null) { concurrency = 1; } else if (concurrency === 0) { throw new Error('Concurrency must not be zero'); } function _insert(data, insertAtFront, callback) { if (callback != null && typeof callback !== 'function') { throw new Error('task callback must be a function'); } q.started = true; if (!isArray(data)) { data = [data]; } if (data.length === 0 && q.idle()) { // call drain immediately if there are no tasks return setImmediate$1(function () { q.drain(); }); } for (var i = 0, l = data.length; i < l; i++) { var item = { data: data[i], callback: callback || noop }; if (insertAtFront) { q._tasks.unshift(item); } else { q._tasks.push(item); } } setImmediate$1(q.process); } function _next(tasks) { return baseRest$1(function (args) { workers -= 1; for (var i = 0, l = tasks.length; i < l; i++) { var task = tasks[i]; var index = baseIndexOf(workersList, task, 0); if (index >= 0) { workersList.splice(index); } task.callback.apply(task, args); if (args[0] != null) { q.error(args[0], task.data); } } if (workers <= q.concurrency - q.buffer) { q.unsaturated(); } if (q.idle()) { q.drain(); } q.process(); }); } var workers = 0; var workersList = []; var q = { _tasks: new DLL(), concurrency: concurrency, payload: payload, saturated: noop, unsaturated: noop, buffer: concurrency / 4, empty: noop, drain: noop, error: noop, started: false, paused: false, push: function (data, callback) { _insert(data, false, callback); }, kill: function () { q.drain = noop; q._tasks.empty(); }, unshift: function (data, callback) { _insert(data, true, callback); }, process: function () { while (!q.paused && workers < q.concurrency && q._tasks.length) { var tasks = [], data = []; var l = q._tasks.length; if (q.payload) l = Math.min(l, q.payload); for (var i = 0; i < l; i++) { var node = q._tasks.shift(); tasks.push(node); data.push(node.data); } if (q._tasks.length === 0) { q.empty(); } workers += 1; workersList.push(tasks[0]); if (workers === q.concurrency) { q.saturated(); } var cb = onlyOnce(_next(tasks)); worker(data, cb); } }, length: function () { return q._tasks.length; }, running: function () { return workers; }, workersList: function () { return workersList; }, idle: function () { return q._tasks.length + workers === 0; }, pause: function () { q.paused = true; }, resume: function () { if (q.paused === false) { return; } q.paused = false; var resumeCount = Math.min(q.concurrency, q._tasks.length); // Need to call q.process once per concurrent // worker to preserve full concurrency after pause for (var w = 1; w <= resumeCount; w++) { setImmediate$1(q.process); } } }; return q; } /** * A cargo of tasks for the worker function to complete. Cargo inherits all of * the same methods and event callbacks as [`queue`]{@link module:ControlFlow.queue}. * @typedef {Object} CargoObject * @memberOf module:ControlFlow * @property {Function} length - A function returning the number of items * waiting to be processed. Invoke like `cargo.length()`. * @property {number} payload - An `integer` for determining how many tasks * should be process per round. This property can be changed after a `cargo` is * created to alter the payload on-the-fly. * @property {Function} push - Adds `task` to the `queue`. The callback is * called once the `worker` has finished processing the task. Instead of a * single task, an array of `tasks` can be submitted. The respective callback is * used for every task in the list. Invoke like `cargo.push(task, [callback])`. * @property {Function} saturated - A callback that is called when the * `queue.length()` hits the concurrency and further tasks will be queued. * @property {Function} empty - A callback that is called when the last item * from the `queue` is given to a `worker`. * @property {Function} drain - A callback that is called when the last item * from the `queue` has returned from the `worker`. * @property {Function} idle - a function returning false if there are items * waiting or being processed, or true if not. Invoke like `cargo.idle()`. * @property {Function} pause - a function that pauses the processing of tasks * until `resume()` is called. Invoke like `cargo.pause()`. * @property {Function} resume - a function that resumes the processing of * queued tasks when the queue is paused. Invoke like `cargo.resume()`. * @property {Function} kill - a function that removes the `drain` callback and * empties remaining tasks from the queue forcing it to go idle. Invoke like `cargo.kill()`. */ /** * Creates a `cargo` object with the specified payload. Tasks added to the * cargo will be processed altogether (up to the `payload` limit). If the * `worker` is in progress, the task is queued until it becomes available. Once * the `worker` has completed some tasks, each callback of those tasks is * called. Check out [these](https://camo.githubusercontent.com/6bbd36f4cf5b35a0f11a96dcd2e97711ffc2fb37/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130382f62626330636662302d356632392d313165322d393734662d3333393763363464633835382e676966) [animations](https://camo.githubusercontent.com/f4810e00e1c5f5f8addbe3e9f49064fd5d102699/68747470733a2f2f662e636c6f75642e6769746875622e636f6d2f6173736574732f313637363837312f36383130312f38346339323036362d356632392d313165322d383134662d3964336430323431336266642e676966) * for how `cargo` and `queue` work. * * While [`queue`]{@link module:ControlFlow.queue} passes only one task to one of a group of workers * at a time, cargo passes an array of tasks to a single worker, repeating * when the worker is finished. * * @name cargo * @static * @memberOf module:ControlFlow * @method * @see [async.queue]{@link module:ControlFlow.queue} * @category Control Flow * @param {Function} worker - An asynchronous function for processing an array * of queued tasks, which must call its `callback(err)` argument when finished, * with an optional `err` argument. Invoked with `(tasks, callback)`. * @param {number} [payload=Infinity] - An optional `integer` for determining * how many tasks should be processed per round; if omitted, the default is * unlimited. * @returns {module:ControlFlow.CargoObject} A cargo object to manage the tasks. Callbacks can * attached as certain properties to listen for specific events during the * lifecycle of the cargo and inner queue. * @example * * // create a cargo object with payload 2 * var cargo = async.cargo(function(tasks, callback) { * for (var i=0; i<tasks.length; i++) { * console.log('hello ' + tasks[i].name); * } * callback(); * }, 2); * * // add some items * cargo.push({name: 'foo'}, function(err) { * console.log('finished processing foo'); * }); * cargo.push({name: 'bar'}, function(err) { * console.log('finished processing bar'); * }); * cargo.push({name: 'baz'}, function(err) { * console.log('finished processing baz'); * }); */ function cargo(worker, payload) { return queue(worker, 1, payload); } /** * The same as [`eachOf`]{@link module:Collections.eachOf} but runs only a single async operation at a time. * * @name eachOfSeries * @static * @memberOf module:Collections * @method * @see [async.eachOf]{@link module:Collections.eachOf} * @alias forEachOfSeries * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item in `coll`. The * `key` is the item's key, or index in the case of an array. The iteratee is * passed a `callback(err)` which must be called once it has completed. If no * error has occurred, the callback should be run without arguments or with an * explicit `null` argument. Invoked with (item, key, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. Invoked with (err). */ var eachOfSeries = doLimit(eachOfLimit, 1); /** * Reduces `coll` into a single value using an async `iteratee` to return each * successive step. `memo` is the initial state of the reduction. This function * only operates in series. * * For performance reasons, it may make sense to split a call to this function * into a parallel map, and then use the normal `Array.prototype.reduce` on the * results. This function is for situations where each step in the reduction * needs to be async; if you can get the data before reducing it, then it's * probably a good idea to do so. * * @name reduce * @static * @memberOf module:Collections * @method * @alias inject * @alias foldl * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {*} memo - The initial state of the reduction. * @param {Function} iteratee - A function applied to each item in the * array to produce the next step in the reduction. The `iteratee` is passed a * `callback(err, reduction)` which accepts an optional error as its first * argument, and the state of the reduction as the second. If an error is * passed to the callback, the reduction is stopped and the main `callback` is * immediately called with the error. Invoked with (memo, item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Result is the reduced value. Invoked with * (err, result). * @example * * async.reduce([1,2,3], 0, function(memo, item, callback) { * // pointless async: * process.nextTick(function() { * callback(null, memo + item) * }); * }, function(err, result) { * // result is now equal to the last value of memo, which is 6 * }); */ function reduce(coll, memo, iteratee, callback) { callback = once(callback || noop); eachOfSeries(coll, function (x, i, callback) { iteratee(memo, x, function (err, v) { memo = v; callback(err); }); }, function (err) { callback(err, memo); }); } /** * Version of the compose function that is more natural to read. Each function * consumes the return value of the previous function. It is the equivalent of * [compose]{@link module:ControlFlow.compose} with the arguments reversed. * * Each function is executed with the `this` binding of the composed function. * * @name seq * @static * @memberOf module:ControlFlow * @method * @see [async.compose]{@link module:ControlFlow.compose} * @category Control Flow * @param {...Function} functions - the asynchronous functions to compose * @returns {Function} a function that composes the `functions` in order * @example * * // Requires lodash (or underscore), express3 and dresende's orm2. * // Part of an app, that fetches cats of the logged user. * // This example uses `seq` function to avoid overnesting and error * // handling clutter. * app.get('/cats', function(request, response) { * var User = request.models.User; * async.seq( * _.bind(User.get, User), // 'User.get' has signature (id, callback(err, data)) * function(user, fn) { * user.getCats(fn); // 'getCats' has signature (callback(err, data)) * } * )(req.session.user_id, function (err, cats) { * if (err) { * console.error(err); * response.json({ status: 'error', message: err.message }); * } else { * response.json({ status: 'ok', message: 'Cats found', data: cats }); * } * }); * }); */ var seq$1 = baseRest$1(function seq(functions) { return baseRest$1(function (args) { var that = this; var cb = args[args.length - 1]; if (typeof cb == 'function') { args.pop(); } else { cb = noop; } reduce(functions, args, function (newargs, fn, cb) { fn.apply(that, newargs.concat([baseRest$1(function (err, nextargs) { cb(err, nextargs); })])); }, function (err, results) { cb.apply(that, [err].concat(results)); }); }); }); /** * Creates a function which is a composition of the passed asynchronous * functions. Each function consumes the return value of the function that * follows. Composing functions `f()`, `g()`, and `h()` would produce the result * of `f(g(h()))`, only this version uses callbacks to obtain the return values. * * Each function is executed with the `this` binding of the composed function. * * @name compose * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {...Function} functions - the asynchronous functions to compose * @returns {Function} an asynchronous function that is the composed * asynchronous `functions` * @example * * function add1(n, callback) { * setTimeout(function () { * callback(null, n + 1); * }, 10); * } * * function mul3(n, callback) { * setTimeout(function () { * callback(null, n * 3); * }, 10); * } * * var add1mul3 = async.compose(mul3, add1); * add1mul3(4, function (err, result) { * // result now equals 15 * }); */ var compose = baseRest$1(function (args) { return seq$1.apply(null, args.reverse()); }); function concat$1(eachfn, arr, fn, callback) { var result = []; eachfn(arr, function (x, index, cb) { fn(x, function (err, y) { result = result.concat(y || []); cb(err); }); }, function (err) { callback(err, result); }); } /** * Applies `iteratee` to each item in `coll`, concatenating the results. Returns * the concatenated list. The `iteratee`s are called in parallel, and the * results are concatenated as they return. There is no guarantee that the * results array will be returned in the original order of `coll` passed to the * `iteratee` function. * * @name concat * @static * @memberOf module:Collections * @method * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item in `coll`. * The iteratee is passed a `callback(err, results)` which must be called once * it has completed with an error (which can be `null`) and an array of results. * Invoked with (item, callback). * @param {Function} [callback(err)] - A callback which is called after all the * `iteratee` functions have finished, or an error occurs. Results is an array * containing the concatenated results of the `iteratee` function. Invoked with * (err, results). * @example * * async.concat(['dir1','dir2','dir3'], fs.readdir, function(err, files) { * // files is now a list of filenames that exist in the 3 directories * }); */ var concat = doParallel(concat$1); function doSeries(fn) { return function (obj, iteratee, callback) { return fn(eachOfSeries, obj, iteratee, callback); }; } /** * The same as [`concat`]{@link module:Collections.concat} but runs only a single async operation at a time. * * @name concatSeries * @static * @memberOf module:Collections * @method * @see [async.concat]{@link module:Collections.concat} * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item in `coll`. * The iteratee is passed a `callback(err, results)` which must be called once * it has completed with an error (which can be `null`) and an array of results. * Invoked with (item, callback). * @param {Function} [callback(err)] - A callback which is called after all the * `iteratee` functions have finished, or an error occurs. Results is an array * containing the concatenated results of the `iteratee` function. Invoked with * (err, results). */ var concatSeries = doSeries(concat$1); /** * Returns a function that when called, calls-back with the values provided. * Useful as the first function in a [`waterfall`]{@link module:ControlFlow.waterfall}, or for plugging values in to * [`auto`]{@link module:ControlFlow.auto}. * * @name constant * @static * @memberOf module:Utils * @method * @category Util * @param {...*} arguments... - Any number of arguments to automatically invoke * callback with. * @returns {Function} Returns a function that when invoked, automatically * invokes the callback with the previous given arguments. * @example * * async.waterfall([ * async.constant(42), * function (value, next) { * // value === 42 * }, * //... * ], callback); * * async.waterfall([ * async.constant(filename, "utf8"), * fs.readFile, * function (fileData, next) { * //... * } * //... * ], callback); * * async.auto({ * hostname: async.constant("https://server.net/"), * port: findFreePort, * launchServer: ["hostname", "port", function (options, cb) { * startServer(options, cb); * }], * //... * }, callback); */ var constant$2 = baseRest$1(function (values) { var args = [null].concat(values); return initialParams(function (ignoredArgs, callback) { return callback.apply(this, args); }); }); function _createTester(eachfn, check, getResult) { return function (arr, limit, iteratee, cb) { function done() { if (cb) { cb(null, getResult(false)); } } function wrappedIteratee(x, _, callback) { if (!cb) return callback(); iteratee(x, function (err, v) { // Check cb as another iteratee may have resolved with a // value or error since we started this iteratee if (cb && (err || check(v))) { if (err) cb(err);else cb(err, getResult(true, x)); cb = iteratee = false; callback(err, breakLoop); } else { callback(); } }); } if (arguments.length > 3) { cb = cb || noop; eachfn(arr, limit, wrappedIteratee, done); } else { cb = iteratee; cb = cb || noop; iteratee = limit; eachfn(arr, wrappedIteratee, done); } }; } function _findGetResult(v, x) { return x; } /** * Returns the first value in `coll` that passes an async truth test. The * `iteratee` is applied in parallel, meaning the first iteratee to return * `true` will fire the detect `callback` with that result. That means the * result might not be the first item in the original `coll` (in terms of order) * that passes the test. * If order within the original `coll` is important, then look at * [`detectSeries`]{@link module:Collections.detectSeries}. * * @name detect * @static * @memberOf module:Collections * @method * @alias find * @category Collections * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The iteratee is passed a `callback(err, truthValue)` which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called as soon as any * iteratee returns `true`, or after all the `iteratee` functions have finished. * Result will be the first item in the array that passes the truth test * (iteratee) or the value `undefined` if none passed. Invoked with * (err, result). * @example * * async.detect(['file1','file2','file3'], function(filePath, callback) { * fs.access(filePath, function(err) { * callback(null, !err) * }); * }, function(err, result) { * // result now equals the first file in the list that exists * }); */ var detect = _createTester(eachOf, identity, _findGetResult); /** * The same as [`detect`]{@link module:Collections.detect} but runs a maximum of `limit` async operations at a * time. * * @name detectLimit * @static * @memberOf module:Collections * @method * @see [async.detect]{@link module:Collections.detect} * @alias findLimit * @category Collections * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The iteratee is passed a `callback(err, truthValue)` which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called as soon as any * iteratee returns `true`, or after all the `iteratee` functions have finished. * Result will be the first item in the array that passes the truth test * (iteratee) or the value `undefined` if none passed. Invoked with * (err, result). */ var detectLimit = _createTester(eachOfLimit, identity, _findGetResult); /** * The same as [`detect`]{@link module:Collections.detect} but runs only a single async operation at a time. * * @name detectSeries * @static * @memberOf module:Collections * @method * @see [async.detect]{@link module:Collections.detect} * @alias findSeries * @category Collections * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The iteratee is passed a `callback(err, truthValue)` which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called as soon as any * iteratee returns `true`, or after all the `iteratee` functions have finished. * Result will be the first item in the array that passes the truth test * (iteratee) or the value `undefined` if none passed. Invoked with * (err, result). */ var detectSeries = _createTester(eachOfSeries, identity, _findGetResult); function consoleFunc(name) { return baseRest$1(function (fn, args) { fn.apply(null, args.concat([baseRest$1(function (err, args) { if (typeof console === 'object') { if (err) { if (console.error) { console.error(err); } } else if (console[name]) { arrayEach(args, function (x) { console[name](x); }); } } })])); }); } /** * Logs the result of an `async` function to the `console` using `console.dir` * to display the properties of the resulting object. Only works in Node.js or * in browsers that support `console.dir` and `console.error` (such as FF and * Chrome). If multiple arguments are returned from the async function, * `console.dir` is called on each argument in order. * * @name dir * @static * @memberOf module:Utils * @method * @category Util * @param {Function} function - The function you want to eventually apply all * arguments to. * @param {...*} arguments... - Any number of arguments to apply to the function. * @example * * // in a module * var hello = function(name, callback) { * setTimeout(function() { * callback(null, {hello: name}); * }, 1000); * }; * * // in the node repl * node> async.dir(hello, 'world'); * {hello: 'world'} */ var dir = consoleFunc('dir'); /** * The post-check version of [`during`]{@link module:ControlFlow.during}. To reflect the difference in * the order of operations, the arguments `test` and `fn` are switched. * * Also a version of [`doWhilst`]{@link module:ControlFlow.doWhilst} with asynchronous `test` function. * @name doDuring * @static * @memberOf module:ControlFlow * @method * @see [async.during]{@link module:ControlFlow.during} * @category Control Flow * @param {Function} fn - A function which is called each time `test` passes. * The function is passed a `callback(err)`, which must be called once it has * completed with an optional `err` argument. Invoked with (callback). * @param {Function} test - asynchronous truth test to perform before each * execution of `fn`. Invoked with (...args, callback), where `...args` are the * non-error args from the previous callback of `fn`. * @param {Function} [callback] - A callback which is called after the test * function has failed and repeated execution of `fn` has stopped. `callback` * will be passed an error if one occured, otherwise `null`. */ function doDuring(fn, test, callback) { callback = onlyOnce(callback || noop); var next = baseRest$1(function (err, args) { if (err) return callback(err); args.push(check); test.apply(this, args); }); function check(err, truth) { if (err) return callback(err); if (!truth) return callback(null); fn(next); } check(null, true); } /** * The post-check version of [`whilst`]{@link module:ControlFlow.whilst}. To reflect the difference in * the order of operations, the arguments `test` and `iteratee` are switched. * * `doWhilst` is to `whilst` as `do while` is to `while` in plain JavaScript. * * @name doWhilst * @static * @memberOf module:ControlFlow * @method * @see [async.whilst]{@link module:ControlFlow.whilst} * @category Control Flow * @param {Function} iteratee - A function which is called each time `test` * passes. The function is passed a `callback(err)`, which must be called once * it has completed with an optional `err` argument. Invoked with (callback). * @param {Function} test - synchronous truth test to perform after each * execution of `iteratee`. Invoked with the non-error callback results of * `iteratee`. * @param {Function} [callback] - A callback which is called after the test * function has failed and repeated execution of `iteratee` has stopped. * `callback` will be passed an error and any arguments passed to the final * `iteratee`'s callback. Invoked with (err, [results]); */ function doWhilst(iteratee, test, callback) { callback = onlyOnce(callback || noop); var next = baseRest$1(function (err, args) { if (err) return callback(err); if (test.apply(this, args)) return iteratee(next); callback.apply(null, [null].concat(args)); }); iteratee(next); } /** * Like ['doWhilst']{@link module:ControlFlow.doWhilst}, except the `test` is inverted. Note the * argument ordering differs from `until`. * * @name doUntil * @static * @memberOf module:ControlFlow * @method * @see [async.doWhilst]{@link module:ControlFlow.doWhilst} * @category Control Flow * @param {Function} fn - A function which is called each time `test` fails. * The function is passed a `callback(err)`, which must be called once it has * completed with an optional `err` argument. Invoked with (callback). * @param {Function} test - synchronous truth test to perform after each * execution of `fn`. Invoked with the non-error callback results of `fn`. * @param {Function} [callback] - A callback which is called after the test * function has passed and repeated execution of `fn` has stopped. `callback` * will be passed an error and any arguments passed to the final `fn`'s * callback. Invoked with (err, [results]); */ function doUntil(fn, test, callback) { doWhilst(fn, function () { return !test.apply(this, arguments); }, callback); } /** * Like [`whilst`]{@link module:ControlFlow.whilst}, except the `test` is an asynchronous function that * is passed a callback in the form of `function (err, truth)`. If error is * passed to `test` or `fn`, the main callback is immediately called with the * value of the error. * * @name during * @static * @memberOf module:ControlFlow * @method * @see [async.whilst]{@link module:ControlFlow.whilst} * @category Control Flow * @param {Function} test - asynchronous truth test to perform before each * execution of `fn`. Invoked with (callback). * @param {Function} fn - A function which is called each time `test` passes. * The function is passed a `callback(err)`, which must be called once it has * completed with an optional `err` argument. Invoked with (callback). * @param {Function} [callback] - A callback which is called after the test * function has failed and repeated execution of `fn` has stopped. `callback` * will be passed an error, if one occured, otherwise `null`. * @example * * var count = 0; * * async.during( * function (callback) { * return callback(null, count < 5); * }, * function (callback) { * count++; * setTimeout(callback, 1000); * }, * function (err) { * // 5 seconds have passed * } * ); */ function during(test, fn, callback) { callback = onlyOnce(callback || noop); function next(err) { if (err) return callback(err); test(check); } function check(err, truth) { if (err) return callback(err); if (!truth) return callback(null); fn(next); } test(check); } function _withoutIndex(iteratee) { return function (value, index, callback) { return iteratee(value, callback); }; } /** * Applies the function `iteratee` to each item in `coll`, in parallel. * The `iteratee` is called with an item from the list, and a callback for when * it has finished. If the `iteratee` passes an error to its `callback`, the * main `callback` (for the `each` function) is immediately called with the * error. * * Note, that since this function applies `iteratee` to each item in parallel, * there is no guarantee that the iteratee functions will complete in order. * * @name each * @static * @memberOf module:Collections * @method * @alias forEach * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item * in `coll`. The iteratee is passed a `callback(err)` which must be called once * it has completed. If no error has occurred, the `callback` should be run * without arguments or with an explicit `null` argument. The array index is not * passed to the iteratee. Invoked with (item, callback). If you need the index, * use `eachOf`. * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). * @example * * // assuming openFiles is an array of file names and saveFile is a function * // to save the modified contents of that file: * * async.each(openFiles, saveFile, function(err){ * // if any of the saves produced an error, err would equal that error * }); * * // assuming openFiles is an array of file names * async.each(openFiles, function(file, callback) { * * // Perform operation on file here. * console.log('Processing file ' + file); * * if( file.length > 32 ) { * console.log('This file name is too long'); * callback('File name too long'); * } else { * // Do work to process file here * console.log('File processed'); * callback(); * } * }, function(err) { * // if any of the file processing produced an error, err would equal that error * if( err ) { * // One of the iterations produced an error. * // All processing will now stop. * console.log('A file failed to process'); * } else { * console.log('All files have been processed successfully'); * } * }); */ function eachLimit(coll, iteratee, callback) { eachOf(coll, _withoutIndex(iteratee), callback); } /** * The same as [`each`]{@link module:Collections.each} but runs a maximum of `limit` async operations at a time. * * @name eachLimit * @static * @memberOf module:Collections * @method * @see [async.each]{@link module:Collections.each} * @alias forEachLimit * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A function to apply to each item in `coll`. The * iteratee is passed a `callback(err)` which must be called once it has * completed. If no error has occurred, the `callback` should be run without * arguments or with an explicit `null` argument. The array index is not passed * to the iteratee. Invoked with (item, callback). If you need the index, use * `eachOfLimit`. * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). */ function eachLimit$1(coll, limit, iteratee, callback) { _eachOfLimit(limit)(coll, _withoutIndex(iteratee), callback); } /** * The same as [`each`]{@link module:Collections.each} but runs only a single async operation at a time. * * @name eachSeries * @static * @memberOf module:Collections * @method * @see [async.each]{@link module:Collections.each} * @alias forEachSeries * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each * item in `coll`. The iteratee is passed a `callback(err)` which must be called * once it has completed. If no error has occurred, the `callback` should be run * without arguments or with an explicit `null` argument. The array index is * not passed to the iteratee. Invoked with (item, callback). If you need the * index, use `eachOfSeries`. * @param {Function} [callback] - A callback which is called when all * `iteratee` functions have finished, or an error occurs. Invoked with (err). */ var eachSeries = doLimit(eachLimit$1, 1); /** * Wrap an async function and ensure it calls its callback on a later tick of * the event loop. If the function already calls its callback on a next tick, * no extra deferral is added. This is useful for preventing stack overflows * (`RangeError: Maximum call stack size exceeded`) and generally keeping * [Zalgo](http://blog.izs.me/post/59142742143/designing-apis-for-asynchrony) * contained. * * @name ensureAsync * @static * @memberOf module:Utils * @method * @category Util * @param {Function} fn - an async function, one that expects a node-style * callback as its last argument. * @returns {Function} Returns a wrapped function with the exact same call * signature as the function passed in. * @example * * function sometimesAsync(arg, callback) { * if (cache[arg]) { * return callback(null, cache[arg]); // this would be synchronous!! * } else { * doSomeIO(arg, callback); // this IO would be asynchronous * } * } * * // this has a risk of stack overflows if many results are cached in a row * async.mapSeries(args, sometimesAsync, done); * * // this will defer sometimesAsync's callback if necessary, * // preventing stack overflows * async.mapSeries(args, async.ensureAsync(sometimesAsync), done); */ function ensureAsync(fn) { return initialParams(function (args, callback) { var sync = true; args.push(function () { var innerArgs = arguments; if (sync) { setImmediate$1(function () { callback.apply(null, innerArgs); }); } else { callback.apply(null, innerArgs); } }); fn.apply(this, args); sync = false; }); } function notId(v) { return !v; } /** * Returns `true` if every element in `coll` satisfies an async test. If any * iteratee call returns `false`, the main `callback` is immediately called. * * @name every * @static * @memberOf module:Collections * @method * @alias all * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in the * collection in parallel. The iteratee is passed a `callback(err, truthValue)` * which must be called with a boolean argument once it has completed. Invoked * with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Result will be either `true` or `false` * depending on the values of the async tests. Invoked with (err, result). * @example * * async.every(['file1','file2','file3'], function(filePath, callback) { * fs.access(filePath, function(err) { * callback(null, !err) * }); * }, function(err, result) { * // if result is true then every file exists * }); */ var every = _createTester(eachOf, notId, notId); /** * The same as [`every`]{@link module:Collections.every} but runs a maximum of `limit` async operations at a time. * * @name everyLimit * @static * @memberOf module:Collections * @method * @see [async.every]{@link module:Collections.every} * @alias allLimit * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A truth test to apply to each item in the * collection in parallel. The iteratee is passed a `callback(err, truthValue)` * which must be called with a boolean argument once it has completed. Invoked * with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Result will be either `true` or `false` * depending on the values of the async tests. Invoked with (err, result). */ var everyLimit = _createTester(eachOfLimit, notId, notId); /** * The same as [`every`]{@link module:Collections.every} but runs only a single async operation at a time. * * @name everySeries * @static * @memberOf module:Collections * @method * @see [async.every]{@link module:Collections.every} * @alias allSeries * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in the * collection in parallel. The iteratee is passed a `callback(err, truthValue)` * which must be called with a boolean argument once it has completed. Invoked * with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Result will be either `true` or `false` * depending on the values of the async tests. Invoked with (err, result). */ var everySeries = doLimit(everyLimit, 1); /** * The base implementation of `_.property` without support for deep paths. * * @private * @param {string} key The key of the property to get. * @returns {Function} Returns the new accessor function. */ function baseProperty(key) { return function(object) { return object == null ? undefined : object[key]; }; } function _filter(eachfn, arr, iteratee, callback) { callback = once(callback || noop); var results = []; eachfn(arr, function (x, index, callback) { iteratee(x, function (err, v) { if (err) { callback(err); } else { if (v) { results.push({ index: index, value: x }); } callback(); } }); }, function (err) { if (err) { callback(err); } else { callback(null, arrayMap(results.sort(function (a, b) { return a.index - b.index; }), baseProperty('value'))); } }); } /** * Returns a new array of all the values in `coll` which pass an async truth * test. This operation is performed in parallel, but the results array will be * in the same order as the original. * * @name filter * @static * @memberOf module:Collections * @method * @alias select * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The `iteratee` is passed a `callback(err, truthValue)`, which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Invoked with (err, results). * @example * * async.filter(['file1','file2','file3'], function(filePath, callback) { * fs.access(filePath, function(err) { * callback(null, !err) * }); * }, function(err, results) { * // results now equals an array of the existing files * }); */ var filter = doParallel(_filter); /** * The same as [`filter`]{@link module:Collections.filter} but runs a maximum of `limit` async operations at a * time. * * @name filterLimit * @static * @memberOf module:Collections * @method * @see [async.filter]{@link module:Collections.filter} * @alias selectLimit * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The `iteratee` is passed a `callback(err, truthValue)`, which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Invoked with (err, results). */ var filterLimit = doParallelLimit(_filter); /** * The same as [`filter`]{@link module:Collections.filter} but runs only a single async operation at a time. * * @name filterSeries * @static * @memberOf module:Collections * @method * @see [async.filter]{@link module:Collections.filter} * @alias selectSeries * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The `iteratee` is passed a `callback(err, truthValue)`, which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Invoked with (err, results) */ var filterSeries = doLimit(filterLimit, 1); /** * Calls the asynchronous function `fn` with a callback parameter that allows it * to call itself again, in series, indefinitely. * If an error is passed to the * callback then `errback` is called with the error, and execution stops, * otherwise it will never be called. * * @name forever * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Function} fn - a function to call repeatedly. Invoked with (next). * @param {Function} [errback] - when `fn` passes an error to it's callback, * this function will be called, and execution stops. Invoked with (err). * @example * * async.forever( * function(next) { * // next is suitable for passing to things that need a callback(err [, whatever]); * // it will result in this function being called again. * }, * function(err) { * // if next is called with a value in its first parameter, it will appear * // in here as 'err', and execution will stop. * } * ); */ function forever(fn, errback) { var done = onlyOnce(errback || noop); var task = ensureAsync(fn); function next(err) { if (err) return done(err); task(next); } next(); } /** * Logs the result of an `async` function to the `console`. Only works in * Node.js or in browsers that support `console.log` and `console.error` (such * as FF and Chrome). If multiple arguments are returned from the async * function, `console.log` is called on each argument in order. * * @name log * @static * @memberOf module:Utils * @method * @category Util * @param {Function} function - The function you want to eventually apply all * arguments to. * @param {...*} arguments... - Any number of arguments to apply to the function. * @example * * // in a module * var hello = function(name, callback) { * setTimeout(function() { * callback(null, 'hello ' + name); * }, 1000); * }; * * // in the node repl * node> async.log(hello, 'world'); * 'hello world' */ var log = consoleFunc('log'); /** * The same as [`mapValues`]{@link module:Collections.mapValues} but runs a maximum of `limit` async operations at a * time. * * @name mapValuesLimit * @static * @memberOf module:Collections * @method * @see [async.mapValues]{@link module:Collections.mapValues} * @category Collection * @param {Object} obj - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A function to apply to each value in `obj`. * The iteratee is passed a `callback(err, transformed)` which must be called * once it has completed with an error (which can be `null`) and a * transformed value. Invoked with (value, key, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. `result` is a new object consisting * of each key from `obj`, with each transformed value on the right-hand side. * Invoked with (err, result). */ function mapValuesLimit(obj, limit, iteratee, callback) { callback = once(callback || noop); var newObj = {}; eachOfLimit(obj, limit, function (val, key, next) { iteratee(val, key, function (err, result) { if (err) return next(err); newObj[key] = result; next(); }); }, function (err) { callback(err, newObj); }); } /** * A relative of [`map`]{@link module:Collections.map}, designed for use with objects. * * Produces a new Object by mapping each value of `obj` through the `iteratee` * function. The `iteratee` is called each `value` and `key` from `obj` and a * callback for when it has finished processing. Each of these callbacks takes * two arguments: an `error`, and the transformed item from `obj`. If `iteratee` * passes an error to its callback, the main `callback` (for the `mapValues` * function) is immediately called with the error. * * Note, the order of the keys in the result is not guaranteed. The keys will * be roughly in the order they complete, (but this is very engine-specific) * * @name mapValues * @static * @memberOf module:Collections * @method * @category Collection * @param {Object} obj - A collection to iterate over. * @param {Function} iteratee - A function to apply to each value and key in * `coll`. The iteratee is passed a `callback(err, transformed)` which must be * called once it has completed with an error (which can be `null`) and a * transformed value. Invoked with (value, key, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. `result` is a new object consisting * of each key from `obj`, with each transformed value on the right-hand side. * Invoked with (err, result). * @example * * async.mapValues({ * f1: 'file1', * f2: 'file2', * f3: 'file3' * }, function (file, key, callback) { * fs.stat(file, callback); * }, function(err, result) { * // result is now a map of stats for each file, e.g. * // { * // f1: [stats for file1], * // f2: [stats for file2], * // f3: [stats for file3] * // } * }); */ var mapValues = doLimit(mapValuesLimit, Infinity); /** * The same as [`mapValues`]{@link module:Collections.mapValues} but runs only a single async operation at a time. * * @name mapValuesSeries * @static * @memberOf module:Collections * @method * @see [async.mapValues]{@link module:Collections.mapValues} * @category Collection * @param {Object} obj - A collection to iterate over. * @param {Function} iteratee - A function to apply to each value in `obj`. * The iteratee is passed a `callback(err, transformed)` which must be called * once it has completed with an error (which can be `null`) and a * transformed value. Invoked with (value, key, callback). * @param {Function} [callback] - A callback which is called when all `iteratee` * functions have finished, or an error occurs. `result` is a new object consisting * of each key from `obj`, with each transformed value on the right-hand side. * Invoked with (err, result). */ var mapValuesSeries = doLimit(mapValuesLimit, 1); function has(obj, key) { return key in obj; } /** * Caches the results of an `async` function. When creating a hash to store * function results against, the callback is omitted from the hash and an * optional hash function can be used. * * If no hash function is specified, the first argument is used as a hash key, * which may work reasonably if it is a string or a data type that converts to a * distinct string. Note that objects and arrays will not behave reasonably. * Neither will cases where the other arguments are significant. In such cases, * specify your own hash function. * * The cache of results is exposed as the `memo` property of the function * returned by `memoize`. * * @name memoize * @static * @memberOf module:Utils * @method * @category Util * @param {Function} fn - The function to proxy and cache results from. * @param {Function} hasher - An optional function for generating a custom hash * for storing results. It has all the arguments applied to it apart from the * callback, and must be synchronous. * @returns {Function} a memoized version of `fn` * @example * * var slow_fn = function(name, callback) { * // do something * callback(null, result); * }; * var fn = async.memoize(slow_fn); * * // fn can now be used as if it were slow_fn * fn('some name', function() { * // callback * }); */ function memoize(fn, hasher) { var memo = Object.create(null); var queues = Object.create(null); hasher = hasher || identity; var memoized = initialParams(function memoized(args, callback) { var key = hasher.apply(null, args); if (has(memo, key)) { setImmediate$1(function () { callback.apply(null, memo[key]); }); } else if (has(queues, key)) { queues[key].push(callback); } else { queues[key] = [callback]; fn.apply(null, args.concat([baseRest$1(function (args) { memo[key] = args; var q = queues[key]; delete queues[key]; for (var i = 0, l = q.length; i < l; i++) { q[i].apply(null, args); } })])); } }); memoized.memo = memo; memoized.unmemoized = fn; return memoized; } /** * Calls `callback` on a later loop around the event loop. In Node.js this just * calls `setImmediate`. In the browser it will use `setImmediate` if * available, otherwise `setTimeout(callback, 0)`, which means other higher * priority events may precede the execution of `callback`. * * This is used internally for browser-compatibility purposes. * * @name nextTick * @static * @memberOf module:Utils * @method * @alias setImmediate * @category Util * @param {Function} callback - The function to call on a later loop around * the event loop. Invoked with (args...). * @param {...*} args... - any number of additional arguments to pass to the * callback on the next tick. * @example * * var call_order = []; * async.nextTick(function() { * call_order.push('two'); * // call_order now equals ['one','two'] * }); * call_order.push('one'); * * async.setImmediate(function (a, b, c) { * // a, b, and c equal 1, 2, and 3 * }, 1, 2, 3); */ var _defer$1; if (hasNextTick) { _defer$1 = process.nextTick; } else if (hasSetImmediate) { _defer$1 = setImmediate; } else { _defer$1 = fallback; } var nextTick = wrap(_defer$1); function _parallel(eachfn, tasks, callback) { callback = callback || noop; var results = isArrayLike(tasks) ? [] : {}; eachfn(tasks, function (task, key, callback) { task(baseRest$1(function (err, args) { if (args.length <= 1) { args = args[0]; } results[key] = args; callback(err); })); }, function (err) { callback(err, results); }); } /** * Run the `tasks` collection of functions in parallel, without waiting until * the previous function has completed. If any of the functions pass an error to * its callback, the main `callback` is immediately called with the value of the * error. Once the `tasks` have completed, the results are passed to the final * `callback` as an array. * * **Note:** `parallel` is about kicking-off I/O tasks in parallel, not about * parallel execution of code. If your tasks do not use any timers or perform * any I/O, they will actually be executed in series. Any synchronous setup * sections for each task will happen one after the other. JavaScript remains * single-threaded. * * It is also possible to use an object instead of an array. Each property will * be run as a function and the results will be passed to the final `callback` * as an object instead of an array. This can be a more readable way of handling * results from {@link async.parallel}. * * @name parallel * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Array|Iterable|Object} tasks - A collection containing functions to run. * Each function is passed a `callback(err, result)` which it must call on * completion with an error `err` (which can be `null`) and an optional `result` * value. * @param {Function} [callback] - An optional callback to run once all the * functions have completed successfully. This function gets a results array * (or object) containing all the result arguments passed to the task callbacks. * Invoked with (err, results). * @example * async.parallel([ * function(callback) { * setTimeout(function() { * callback(null, 'one'); * }, 200); * }, * function(callback) { * setTimeout(function() { * callback(null, 'two'); * }, 100); * } * ], * // optional callback * function(err, results) { * // the results array will equal ['one','two'] even though * // the second function had a shorter timeout. * }); * * // an example using an object instead of an array * async.parallel({ * one: function(callback) { * setTimeout(function() { * callback(null, 1); * }, 200); * }, * two: function(callback) { * setTimeout(function() { * callback(null, 2); * }, 100); * } * }, function(err, results) { * // results is now equals to: {one: 1, two: 2} * }); */ function parallelLimit(tasks, callback) { _parallel(eachOf, tasks, callback); } /** * The same as [`parallel`]{@link module:ControlFlow.parallel} but runs a maximum of `limit` async operations at a * time. * * @name parallelLimit * @static * @memberOf module:ControlFlow * @method * @see [async.parallel]{@link module:ControlFlow.parallel} * @category Control Flow * @param {Array|Collection} tasks - A collection containing functions to run. * Each function is passed a `callback(err, result)` which it must call on * completion with an error `err` (which can be `null`) and an optional `result` * value. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} [callback] - An optional callback to run once all the * functions have completed successfully. This function gets a results array * (or object) containing all the result arguments passed to the task callbacks. * Invoked with (err, results). */ function parallelLimit$1(tasks, limit, callback) { _parallel(_eachOfLimit(limit), tasks, callback); } /** * A queue of tasks for the worker function to complete. * @typedef {Object} QueueObject * @memberOf module:ControlFlow * @property {Function} length - a function returning the number of items * waiting to be processed. Invoke with `queue.length()`. * @property {boolean} started - a boolean indicating whether or not any * items have been pushed and processed by the queue. * @property {Function} running - a function returning the number of items * currently being processed. Invoke with `queue.running()`. * @property {Function} workersList - a function returning the array of items * currently being processed. Invoke with `queue.workersList()`. * @property {Function} idle - a function returning false if there are items * waiting or being processed, or true if not. Invoke with `queue.idle()`. * @property {number} concurrency - an integer for determining how many `worker` * functions should be run in parallel. This property can be changed after a * `queue` is created to alter the concurrency on-the-fly. * @property {Function} push - add a new task to the `queue`. Calls `callback` * once the `worker` has finished processing the task. Instead of a single task, * a `tasks` array can be submitted. The respective callback is used for every * task in the list. Invoke with `queue.push(task, [callback])`, * @property {Function} unshift - add a new task to the front of the `queue`. * Invoke with `queue.unshift(task, [callback])`. * @property {Function} saturated - a callback that is called when the number of * running workers hits the `concurrency` limit, and further tasks will be * queued. * @property {Function} unsaturated - a callback that is called when the number * of running workers is less than the `concurrency` & `buffer` limits, and * further tasks will not be queued. * @property {number} buffer - A minimum threshold buffer in order to say that * the `queue` is `unsaturated`. * @property {Function} empty - a callback that is called when the last item * from the `queue` is given to a `worker`. * @property {Function} drain - a callback that is called when the last item * from the `queue` has returned from the `worker`. * @property {Function} error - a callback that is called when a task errors. * Has the signature `function(error, task)`. * @property {boolean} paused - a boolean for determining whether the queue is * in a paused state. * @property {Function} pause - a function that pauses the processing of tasks * until `resume()` is called. Invoke with `queue.pause()`. * @property {Function} resume - a function that resumes the processing of * queued tasks when the queue is paused. Invoke with `queue.resume()`. * @property {Function} kill - a function that removes the `drain` callback and * empties remaining tasks from the queue forcing it to go idle. Invoke with `queue.kill()`. */ /** * Creates a `queue` object with the specified `concurrency`. Tasks added to the * `queue` are processed in parallel (up to the `concurrency` limit). If all * `worker`s are in progress, the task is queued until one becomes available. * Once a `worker` completes a `task`, that `task`'s callback is called. * * @name queue * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Function} worker - An asynchronous function for processing a queued * task, which must call its `callback(err)` argument when finished, with an * optional `error` as an argument. If you want to handle errors from an * individual task, pass a callback to `q.push()`. Invoked with * (task, callback). * @param {number} [concurrency=1] - An `integer` for determining how many * `worker` functions should be run in parallel. If omitted, the concurrency * defaults to `1`. If the concurrency is `0`, an error is thrown. * @returns {module:ControlFlow.QueueObject} A queue object to manage the tasks. Callbacks can * attached as certain properties to listen for specific events during the * lifecycle of the queue. * @example * * // create a queue object with concurrency 2 * var q = async.queue(function(task, callback) { * console.log('hello ' + task.name); * callback(); * }, 2); * * // assign a callback * q.drain = function() { * console.log('all items have been processed'); * }; * * // add some items to the queue * q.push({name: 'foo'}, function(err) { * console.log('finished processing foo'); * }); * q.push({name: 'bar'}, function (err) { * console.log('finished processing bar'); * }); * * // add some items to the queue (batch-wise) * q.push([{name: 'baz'},{name: 'bay'},{name: 'bax'}], function(err) { * console.log('finished processing item'); * }); * * // add some items to the front of the queue * q.unshift({name: 'bar'}, function (err) { * console.log('finished processing bar'); * }); */ var queue$1 = function (worker, concurrency) { return queue(function (items, cb) { worker(items[0], cb); }, concurrency, 1); }; /** * The same as [async.queue]{@link module:ControlFlow.queue} only tasks are assigned a priority and * completed in ascending priority order. * * @name priorityQueue * @static * @memberOf module:ControlFlow * @method * @see [async.queue]{@link module:ControlFlow.queue} * @category Control Flow * @param {Function} worker - An asynchronous function for processing a queued * task, which must call its `callback(err)` argument when finished, with an * optional `error` as an argument. If you want to handle errors from an * individual task, pass a callback to `q.push()`. Invoked with * (task, callback). * @param {number} concurrency - An `integer` for determining how many `worker` * functions should be run in parallel. If omitted, the concurrency defaults to * `1`. If the concurrency is `0`, an error is thrown. * @returns {module:ControlFlow.QueueObject} A priorityQueue object to manage the tasks. There are two * differences between `queue` and `priorityQueue` objects: * * `push(task, priority, [callback])` - `priority` should be a number. If an * array of `tasks` is given, all tasks will be assigned the same priority. * * The `unshift` method was removed. */ var priorityQueue = function (worker, concurrency) { // Start with a normal queue var q = queue$1(worker, concurrency); // Override push to accept second parameter representing priority q.push = function (data, priority, callback) { if (callback == null) callback = noop; if (typeof callback !== 'function') { throw new Error('task callback must be a function'); } q.started = true; if (!isArray(data)) { data = [data]; } if (data.length === 0) { // call drain immediately if there are no tasks return setImmediate$1(function () { q.drain(); }); } priority = priority || 0; var nextNode = q._tasks.head; while (nextNode && priority >= nextNode.priority) { nextNode = nextNode.next; } for (var i = 0, l = data.length; i < l; i++) { var item = { data: data[i], priority: priority, callback: callback }; if (nextNode) { q._tasks.insertBefore(nextNode, item); } else { q._tasks.push(item); } } setImmediate$1(q.process); }; // Remove unshift function delete q.unshift; return q; }; /** * Runs the `tasks` array of functions in parallel, without waiting until the * previous function has completed. Once any of the `tasks` complete or pass an * error to its callback, the main `callback` is immediately called. It's * equivalent to `Promise.race()`. * * @name race * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Array} tasks - An array containing functions to run. Each function * is passed a `callback(err, result)` which it must call on completion with an * error `err` (which can be `null`) and an optional `result` value. * @param {Function} callback - A callback to run once any of the functions have * completed. This function gets an error or result from the first function that * completed. Invoked with (err, result). * @returns undefined * @example * * async.race([ * function(callback) { * setTimeout(function() { * callback(null, 'one'); * }, 200); * }, * function(callback) { * setTimeout(function() { * callback(null, 'two'); * }, 100); * } * ], * // main callback * function(err, result) { * // the result will be equal to 'two' as it finishes earlier * }); */ function race(tasks, callback) { callback = once(callback || noop); if (!isArray(tasks)) return callback(new TypeError('First argument to race must be an array of functions')); if (!tasks.length) return callback(); for (var i = 0, l = tasks.length; i < l; i++) { tasks[i](callback); } } var slice = Array.prototype.slice; /** * Same as [`reduce`]{@link module:Collections.reduce}, only operates on `array` in reverse order. * * @name reduceRight * @static * @memberOf module:Collections * @method * @see [async.reduce]{@link module:Collections.reduce} * @alias foldr * @category Collection * @param {Array} array - A collection to iterate over. * @param {*} memo - The initial state of the reduction. * @param {Function} iteratee - A function applied to each item in the * array to produce the next step in the reduction. The `iteratee` is passed a * `callback(err, reduction)` which accepts an optional error as its first * argument, and the state of the reduction as the second. If an error is * passed to the callback, the reduction is stopped and the main `callback` is * immediately called with the error. Invoked with (memo, item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Result is the reduced value. Invoked with * (err, result). */ function reduceRight(array, memo, iteratee, callback) { var reversed = slice.call(array).reverse(); reduce(reversed, memo, iteratee, callback); } /** * Wraps the function in another function that always returns data even when it * errors. * * The object returned has either the property `error` or `value`. * * @name reflect * @static * @memberOf module:Utils * @method * @category Util * @param {Function} fn - The function you want to wrap * @returns {Function} - A function that always passes null to it's callback as * the error. The second argument to the callback will be an `object` with * either an `error` or a `value` property. * @example * * async.parallel([ * async.reflect(function(callback) { * // do some stuff ... * callback(null, 'one'); * }), * async.reflect(function(callback) { * // do some more stuff but error ... * callback('bad stuff happened'); * }), * async.reflect(function(callback) { * // do some more stuff ... * callback(null, 'two'); * }) * ], * // optional callback * function(err, results) { * // values * // results[0].value = 'one' * // results[1].error = 'bad stuff happened' * // results[2].value = 'two' * }); */ function reflect(fn) { return initialParams(function reflectOn(args, reflectCallback) { args.push(baseRest$1(function callback(err, cbArgs) { if (err) { reflectCallback(null, { error: err }); } else { var value = null; if (cbArgs.length === 1) { value = cbArgs[0]; } else if (cbArgs.length > 1) { value = cbArgs; } reflectCallback(null, { value: value }); } })); return fn.apply(this, args); }); } function reject$1(eachfn, arr, iteratee, callback) { _filter(eachfn, arr, function (value, cb) { iteratee(value, function (err, v) { if (err) { cb(err); } else { cb(null, !v); } }); }, callback); } /** * The opposite of [`filter`]{@link module:Collections.filter}. Removes values that pass an `async` truth test. * * @name reject * @static * @memberOf module:Collections * @method * @see [async.filter]{@link module:Collections.filter} * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The `iteratee` is passed a `callback(err, truthValue)`, which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Invoked with (err, results). * @example * * async.reject(['file1','file2','file3'], function(filePath, callback) { * fs.access(filePath, function(err) { * callback(null, !err) * }); * }, function(err, results) { * // results now equals an array of missing files * createFiles(results); * }); */ var reject = doParallel(reject$1); /** * A helper function that wraps an array or an object of functions with reflect. * * @name reflectAll * @static * @memberOf module:Utils * @method * @see [async.reflect]{@link module:Utils.reflect} * @category Util * @param {Array} tasks - The array of functions to wrap in `async.reflect`. * @returns {Array} Returns an array of functions, each function wrapped in * `async.reflect` * @example * * let tasks = [ * function(callback) { * setTimeout(function() { * callback(null, 'one'); * }, 200); * }, * function(callback) { * // do some more stuff but error ... * callback(new Error('bad stuff happened')); * }, * function(callback) { * setTimeout(function() { * callback(null, 'two'); * }, 100); * } * ]; * * async.parallel(async.reflectAll(tasks), * // optional callback * function(err, results) { * // values * // results[0].value = 'one' * // results[1].error = Error('bad stuff happened') * // results[2].value = 'two' * }); * * // an example using an object instead of an array * let tasks = { * one: function(callback) { * setTimeout(function() { * callback(null, 'one'); * }, 200); * }, * two: function(callback) { * callback('two'); * }, * three: function(callback) { * setTimeout(function() { * callback(null, 'three'); * }, 100); * } * }; * * async.parallel(async.reflectAll(tasks), * // optional callback * function(err, results) { * // values * // results.one.value = 'one' * // results.two.error = 'two' * // results.three.value = 'three' * }); */ function reflectAll(tasks) { var results; if (isArray(tasks)) { results = arrayMap(tasks, reflect); } else { results = {}; baseForOwn(tasks, function (task, key) { results[key] = reflect.call(this, task); }); } return results; } /** * The same as [`reject`]{@link module:Collections.reject} but runs a maximum of `limit` async operations at a * time. * * @name rejectLimit * @static * @memberOf module:Collections * @method * @see [async.reject]{@link module:Collections.reject} * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The `iteratee` is passed a `callback(err, truthValue)`, which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Invoked with (err, results). */ var rejectLimit = doParallelLimit(reject$1); /** * The same as [`reject`]{@link module:Collections.reject} but runs only a single async operation at a time. * * @name rejectSeries * @static * @memberOf module:Collections * @method * @see [async.reject]{@link module:Collections.reject} * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in `coll`. * The `iteratee` is passed a `callback(err, truthValue)`, which must be called * with a boolean argument once it has completed. Invoked with (item, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Invoked with (err, results). */ var rejectSeries = doLimit(rejectLimit, 1); /** * Attempts to get a successful response from `task` no more than `times` times * before returning an error. If the task is successful, the `callback` will be * passed the result of the successful task. If all attempts fail, the callback * will be passed the error and result (if any) of the final attempt. * * @name retry * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - Can be either an * object with `times` and `interval` or a number. * * `times` - The number of attempts to make before giving up. The default * is `5`. * * `interval` - The time to wait between retries, in milliseconds. The * default is `0`. The interval may also be specified as a function of the * retry count (see example). * * `errorFilter` - An optional synchronous function that is invoked on * erroneous result. If it returns `true` the retry attempts will continue; * if the function returns `false` the retry flow is aborted with the current * attempt's error and result being returned to the final callback. * Invoked with (err). * * If `opts` is a number, the number specifies the number of times to retry, * with the default interval of `0`. * @param {Function} task - A function which receives two arguments: (1) a * `callback(err, result)` which must be called when finished, passing `err` * (which can be `null`) and the `result` of the function's execution, and (2) * a `results` object, containing the results of the previously executed * functions (if nested inside another control flow). Invoked with * (callback, results). * @param {Function} [callback] - An optional callback which is called when the * task has succeeded, or after the final failed attempt. It receives the `err` * and `result` arguments of the last attempt at completing the `task`. Invoked * with (err, results). * @example * * // The `retry` function can be used as a stand-alone control flow by passing * // a callback, as shown below: * * // try calling apiMethod 3 times * async.retry(3, apiMethod, function(err, result) { * // do something with the result * }); * * // try calling apiMethod 3 times, waiting 200 ms between each retry * async.retry({times: 3, interval: 200}, apiMethod, function(err, result) { * // do something with the result * }); * * // try calling apiMethod 10 times with exponential backoff * // (i.e. intervals of 100, 200, 400, 800, 1600, ... milliseconds) * async.retry({ * times: 10, * interval: function(retryCount) { * return 50 * Math.pow(2, retryCount); * } * }, apiMethod, function(err, result) { * // do something with the result * }); * * // try calling apiMethod the default 5 times no delay between each retry * async.retry(apiMethod, function(err, result) { * // do something with the result * }); * * // try calling apiMethod only when error condition satisfies, all other * // errors will abort the retry control flow and return to final callback * async.retry({ * errorFilter: function(err) { * return err.message === 'Temporary error'; // only retry on a specific error * } * }, apiMethod, function(err, result) { * // do something with the result * }); * * // It can also be embedded within other control flow functions to retry * // individual methods that are not as reliable, like this: * async.auto({ * users: api.getUsers.bind(api), * payments: async.retry(3, api.getPayments.bind(api)) * }, function(err, results) { * // do something with the results * }); * */ function retry(opts, task, callback) { var DEFAULT_TIMES = 5; var DEFAULT_INTERVAL = 0; var options = { times: DEFAULT_TIMES, intervalFunc: constant(DEFAULT_INTERVAL) }; function parseTimes(acc, t) { if (typeof t === 'object') { acc.times = +t.times || DEFAULT_TIMES; acc.intervalFunc = typeof t.interval === 'function' ? t.interval : constant(+t.interval || DEFAULT_INTERVAL); acc.errorFilter = t.errorFilter; } else if (typeof t === 'number' || typeof t === 'string') { acc.times = +t || DEFAULT_TIMES; } else { throw new Error("Invalid arguments for async.retry"); } } if (arguments.length < 3 && typeof opts === 'function') { callback = task || noop; task = opts; } else { parseTimes(options, opts); callback = callback || noop; } if (typeof task !== 'function') { throw new Error("Invalid arguments for async.retry"); } var attempt = 1; function retryAttempt() { task(function (err) { if (err && attempt++ < options.times && (typeof options.errorFilter != 'function' || options.errorFilter(err))) { setTimeout(retryAttempt, options.intervalFunc(attempt)); } else { callback.apply(null, arguments); } }); } retryAttempt(); } /** * A close relative of [`retry`]{@link module:ControlFlow.retry}. This method wraps a task and makes it * retryable, rather than immediately calling it with retries. * * @name retryable * @static * @memberOf module:ControlFlow * @method * @see [async.retry]{@link module:ControlFlow.retry} * @category Control Flow * @param {Object|number} [opts = {times: 5, interval: 0}| 5] - optional * options, exactly the same as from `retry` * @param {Function} task - the asynchronous function to wrap * @returns {Functions} The wrapped function, which when invoked, will retry on * an error, based on the parameters specified in `opts`. * @example * * async.auto({ * dep1: async.retryable(3, getFromFlakyService), * process: ["dep1", async.retryable(3, function (results, cb) { * maybeProcessData(results.dep1, cb); * })] * }, callback); */ var retryable = function (opts, task) { if (!task) { task = opts; opts = null; } return initialParams(function (args, callback) { function taskFn(cb) { task.apply(null, args.concat([cb])); } if (opts) retry(opts, taskFn, callback);else retry(taskFn, callback); }); }; /** * Run the functions in the `tasks` collection in series, each one running once * the previous function has completed. If any functions in the series pass an * error to its callback, no more functions are run, and `callback` is * immediately called with the value of the error. Otherwise, `callback` * receives an array of results when `tasks` have completed. * * It is also possible to use an object instead of an array. Each property will * be run as a function, and the results will be passed to the final `callback` * as an object instead of an array. This can be a more readable way of handling * results from {@link async.series}. * * **Note** that while many implementations preserve the order of object * properties, the [ECMAScript Language Specification](http://www.ecma-international.org/ecma-262/5.1/#sec-8.6) * explicitly states that * * > The mechanics and order of enumerating the properties is not specified. * * So if you rely on the order in which your series of functions are executed, * and want this to work on all platforms, consider using an array. * * @name series * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Array|Iterable|Object} tasks - A collection containing functions to run, each * function is passed a `callback(err, result)` it must call on completion with * an error `err` (which can be `null`) and an optional `result` value. * @param {Function} [callback] - An optional callback to run once all the * functions have completed. This function gets a results array (or object) * containing all the result arguments passed to the `task` callbacks. Invoked * with (err, result). * @example * async.series([ * function(callback) { * // do some stuff ... * callback(null, 'one'); * }, * function(callback) { * // do some more stuff ... * callback(null, 'two'); * } * ], * // optional callback * function(err, results) { * // results is now equal to ['one', 'two'] * }); * * async.series({ * one: function(callback) { * setTimeout(function() { * callback(null, 1); * }, 200); * }, * two: function(callback){ * setTimeout(function() { * callback(null, 2); * }, 100); * } * }, function(err, results) { * // results is now equal to: {one: 1, two: 2} * }); */ function series(tasks, callback) { _parallel(eachOfSeries, tasks, callback); } /** * Returns `true` if at least one element in the `coll` satisfies an async test. * If any iteratee call returns `true`, the main `callback` is immediately * called. * * @name some * @static * @memberOf module:Collections * @method * @alias any * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in the array * in parallel. The iteratee is passed a `callback(err, truthValue)` which must * be called with a boolean argument once it has completed. Invoked with * (item, callback). * @param {Function} [callback] - A callback which is called as soon as any * iteratee returns `true`, or after all the iteratee functions have finished. * Result will be either `true` or `false` depending on the values of the async * tests. Invoked with (err, result). * @example * * async.some(['file1','file2','file3'], function(filePath, callback) { * fs.access(filePath, function(err) { * callback(null, !err) * }); * }, function(err, result) { * // if result is true then at least one of the files exists * }); */ var some = _createTester(eachOf, Boolean, identity); /** * The same as [`some`]{@link module:Collections.some} but runs a maximum of `limit` async operations at a time. * * @name someLimit * @static * @memberOf module:Collections * @method * @see [async.some]{@link module:Collections.some} * @alias anyLimit * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - A truth test to apply to each item in the array * in parallel. The iteratee is passed a `callback(err, truthValue)` which must * be called with a boolean argument once it has completed. Invoked with * (item, callback). * @param {Function} [callback] - A callback which is called as soon as any * iteratee returns `true`, or after all the iteratee functions have finished. * Result will be either `true` or `false` depending on the values of the async * tests. Invoked with (err, result). */ var someLimit = _createTester(eachOfLimit, Boolean, identity); /** * The same as [`some`]{@link module:Collections.some} but runs only a single async operation at a time. * * @name someSeries * @static * @memberOf module:Collections * @method * @see [async.some]{@link module:Collections.some} * @alias anySeries * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A truth test to apply to each item in the array * in parallel. The iteratee is passed a `callback(err, truthValue)` which must * be called with a boolean argument once it has completed. Invoked with * (item, callback). * @param {Function} [callback] - A callback which is called as soon as any * iteratee returns `true`, or after all the iteratee functions have finished. * Result will be either `true` or `false` depending on the values of the async * tests. Invoked with (err, result). */ var someSeries = doLimit(someLimit, 1); /** * Sorts a list by the results of running each `coll` value through an async * `iteratee`. * * @name sortBy * @static * @memberOf module:Collections * @method * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {Function} iteratee - A function to apply to each item in `coll`. * The iteratee is passed a `callback(err, sortValue)` which must be called once * it has completed with an error (which can be `null`) and a value to use as * the sort criteria. Invoked with (item, callback). * @param {Function} callback - A callback which is called after all the * `iteratee` functions have finished, or an error occurs. Results is the items * from the original `coll` sorted by the values returned by the `iteratee` * calls. Invoked with (err, results). * @example * * async.sortBy(['file1','file2','file3'], function(file, callback) { * fs.stat(file, function(err, stats) { * callback(err, stats.mtime); * }); * }, function(err, results) { * // results is now the original array of files sorted by * // modified date * }); * * // By modifying the callback parameter the * // sorting order can be influenced: * * // ascending order * async.sortBy([1,9,3,5], function(x, callback) { * callback(null, x); * }, function(err,result) { * // result callback * }); * * // descending order * async.sortBy([1,9,3,5], function(x, callback) { * callback(null, x*-1); //<- x*-1 instead of x, turns the order around * }, function(err,result) { * // result callback * }); */ function sortBy(coll, iteratee, callback) { map(coll, function (x, callback) { iteratee(x, function (err, criteria) { if (err) return callback(err); callback(null, { value: x, criteria: criteria }); }); }, function (err, results) { if (err) return callback(err); callback(null, arrayMap(results.sort(comparator), baseProperty('value'))); }); function comparator(left, right) { var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; } } /** * Sets a time limit on an asynchronous function. If the function does not call * its callback within the specified milliseconds, it will be called with a * timeout error. The code property for the error object will be `'ETIMEDOUT'`. * * @name timeout * @static * @memberOf module:Utils * @method * @category Util * @param {Function} asyncFn - The asynchronous function you want to set the * time limit. * @param {number} milliseconds - The specified time limit. * @param {*} [info] - Any variable you want attached (`string`, `object`, etc) * to timeout Error for more information.. * @returns {Function} Returns a wrapped function that can be used with any of * the control flow functions. Invoke this function with the same * parameters as you would `asyncFunc`. * @example * * function myFunction(foo, callback) { * doAsyncTask(foo, function(err, data) { * // handle errors * if (err) return callback(err); * * // do some stuff ... * * // return processed data * return callback(null, data); * }); * } * * var wrapped = async.timeout(myFunction, 1000); * * // call `wrapped` as you would `myFunction` * wrapped({ bar: 'bar' }, function(err, data) { * // if `myFunction` takes < 1000 ms to execute, `err` * // and `data` will have their expected values * * // else `err` will be an Error with the code 'ETIMEDOUT' * }); */ function timeout(asyncFn, milliseconds, info) { var originalCallback, timer; var timedOut = false; function injectedCallback() { if (!timedOut) { originalCallback.apply(null, arguments); clearTimeout(timer); } } function timeoutCallback() { var name = asyncFn.name || 'anonymous'; var error = new Error('Callback function "' + name + '" timed out.'); error.code = 'ETIMEDOUT'; if (info) { error.info = info; } timedOut = true; originalCallback(error); } return initialParams(function (args, origCallback) { originalCallback = origCallback; // setup timer and call original function timer = setTimeout(timeoutCallback, milliseconds); asyncFn.apply(null, args.concat(injectedCallback)); }); } /* Built-in method references for those with the same name as other `lodash` methods. */ var nativeCeil = Math.ceil; var nativeMax$1 = Math.max; /** * The base implementation of `_.range` and `_.rangeRight` which doesn't * coerce arguments. * * @private * @param {number} start The start of the range. * @param {number} end The end of the range. * @param {number} step The value to increment or decrement by. * @param {boolean} [fromRight] Specify iterating from right to left. * @returns {Array} Returns the range of numbers. */ function baseRange(start, end, step, fromRight) { var index = -1, length = nativeMax$1(nativeCeil((end - start) / (step || 1)), 0), result = Array(length); while (length--) { result[fromRight ? length : ++index] = start; start += step; } return result; } /** * The same as [times]{@link module:ControlFlow.times} but runs a maximum of `limit` async operations at a * time. * * @name timesLimit * @static * @memberOf module:ControlFlow * @method * @see [async.times]{@link module:ControlFlow.times} * @category Control Flow * @param {number} count - The number of times to run the function. * @param {number} limit - The maximum number of async operations at a time. * @param {Function} iteratee - The function to call `n` times. Invoked with the * iteration index and a callback (n, next). * @param {Function} callback - see [async.map]{@link module:Collections.map}. */ function timeLimit(count, limit, iteratee, callback) { mapLimit(baseRange(0, count, 1), limit, iteratee, callback); } /** * Calls the `iteratee` function `n` times, and accumulates results in the same * manner you would use with [map]{@link module:Collections.map}. * * @name times * @static * @memberOf module:ControlFlow * @method * @see [async.map]{@link module:Collections.map} * @category Control Flow * @param {number} n - The number of times to run the function. * @param {Function} iteratee - The function to call `n` times. Invoked with the * iteration index and a callback (n, next). * @param {Function} callback - see {@link module:Collections.map}. * @example * * // Pretend this is some complicated async factory * var createUser = function(id, callback) { * callback(null, { * id: 'user' + id * }); * }; * * // generate 5 users * async.times(5, function(n, next) { * createUser(n, function(err, user) { * next(err, user); * }); * }, function(err, users) { * // we should now have 5 users * }); */ var times = doLimit(timeLimit, Infinity); /** * The same as [times]{@link module:ControlFlow.times} but runs only a single async operation at a time. * * @name timesSeries * @static * @memberOf module:ControlFlow * @method * @see [async.times]{@link module:ControlFlow.times} * @category Control Flow * @param {number} n - The number of times to run the function. * @param {Function} iteratee - The function to call `n` times. Invoked with the * iteration index and a callback (n, next). * @param {Function} callback - see {@link module:Collections.map}. */ var timesSeries = doLimit(timeLimit, 1); /** * A relative of `reduce`. Takes an Object or Array, and iterates over each * element in series, each step potentially mutating an `accumulator` value. * The type of the accumulator defaults to the type of collection passed in. * * @name transform * @static * @memberOf module:Collections * @method * @category Collection * @param {Array|Iterable|Object} coll - A collection to iterate over. * @param {*} [accumulator] - The initial state of the transform. If omitted, * it will default to an empty Object or Array, depending on the type of `coll` * @param {Function} iteratee - A function applied to each item in the * collection that potentially modifies the accumulator. The `iteratee` is * passed a `callback(err)` which accepts an optional error as its first * argument. If an error is passed to the callback, the transform is stopped * and the main `callback` is immediately called with the error. * Invoked with (accumulator, item, key, callback). * @param {Function} [callback] - A callback which is called after all the * `iteratee` functions have finished. Result is the transformed accumulator. * Invoked with (err, result). * @example * * async.transform([1,2,3], function(acc, item, index, callback) { * // pointless async: * process.nextTick(function() { * acc.push(item * 2) * callback(null) * }); * }, function(err, result) { * // result is now equal to [2, 4, 6] * }); * * @example * * async.transform({a: 1, b: 2, c: 3}, function (obj, val, key, callback) { * setImmediate(function () { * obj[key] = val * 2; * callback(); * }) * }, function (err, result) { * // result is equal to {a: 2, b: 4, c: 6} * }) */ function transform(coll, accumulator, iteratee, callback) { if (arguments.length === 3) { callback = iteratee; iteratee = accumulator; accumulator = isArray(coll) ? [] : {}; } callback = once(callback || noop); eachOf(coll, function (v, k, cb) { iteratee(accumulator, v, k, cb); }, function (err) { callback(err, accumulator); }); } /** * Undoes a [memoize]{@link module:Utils.memoize}d function, reverting it to the original, * unmemoized form. Handy for testing. * * @name unmemoize * @static * @memberOf module:Utils * @method * @see [async.memoize]{@link module:Utils.memoize} * @category Util * @param {Function} fn - the memoized function * @returns {Function} a function that calls the original unmemoized function */ function unmemoize(fn) { return function () { return (fn.unmemoized || fn).apply(null, arguments); }; } /** * Repeatedly call `iteratee`, while `test` returns `true`. Calls `callback` when * stopped, or an error occurs. * * @name whilst * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Function} test - synchronous truth test to perform before each * execution of `iteratee`. Invoked with (). * @param {Function} iteratee - A function which is called each time `test` passes. * The function is passed a `callback(err)`, which must be called once it has * completed with an optional `err` argument. Invoked with (callback). * @param {Function} [callback] - A callback which is called after the test * function has failed and repeated execution of `iteratee` has stopped. `callback` * will be passed an error and any arguments passed to the final `iteratee`'s * callback. Invoked with (err, [results]); * @returns undefined * @example * * var count = 0; * async.whilst( * function() { return count < 5; }, * function(callback) { * count++; * setTimeout(function() { * callback(null, count); * }, 1000); * }, * function (err, n) { * // 5 seconds have passed, n = 5 * } * ); */ function whilst(test, iteratee, callback) { callback = onlyOnce(callback || noop); if (!test()) return callback(null); var next = baseRest$1(function (err, args) { if (err) return callback(err); if (test()) return iteratee(next); callback.apply(null, [null].concat(args)); }); iteratee(next); } /** * Repeatedly call `fn` until `test` returns `true`. Calls `callback` when * stopped, or an error occurs. `callback` will be passed an error and any * arguments passed to the final `fn`'s callback. * * The inverse of [whilst]{@link module:ControlFlow.whilst}. * * @name until * @static * @memberOf module:ControlFlow * @method * @see [async.whilst]{@link module:ControlFlow.whilst} * @category Control Flow * @param {Function} test - synchronous truth test to perform before each * execution of `fn`. Invoked with (). * @param {Function} fn - A function which is called each time `test` fails. * The function is passed a `callback(err)`, which must be called once it has * completed with an optional `err` argument. Invoked with (callback). * @param {Function} [callback] - A callback which is called after the test * function has passed and repeated execution of `fn` has stopped. `callback` * will be passed an error and any arguments passed to the final `fn`'s * callback. Invoked with (err, [results]); */ function until(test, fn, callback) { whilst(function () { return !test.apply(this, arguments); }, fn, callback); } /** * Runs the `tasks` array of functions in series, each passing their results to * the next in the array. However, if any of the `tasks` pass an error to their * own callback, the next function is not executed, and the main `callback` is * immediately called with the error. * * @name waterfall * @static * @memberOf module:ControlFlow * @method * @category Control Flow * @param {Array} tasks - An array of functions to run, each function is passed * a `callback(err, result1, result2, ...)` it must call on completion. The * first argument is an error (which can be `null`) and any further arguments * will be passed as arguments in order to the next task. * @param {Function} [callback] - An optional callback to run once all the * functions have completed. This will be passed the results of the last task's * callback. Invoked with (err, [results]). * @returns undefined * @example * * async.waterfall([ * function(callback) { * callback(null, 'one', 'two'); * }, * function(arg1, arg2, callback) { * // arg1 now equals 'one' and arg2 now equals 'two' * callback(null, 'three'); * }, * function(arg1, callback) { * // arg1 now equals 'three' * callback(null, 'done'); * } * ], function (err, result) { * // result now equals 'done' * }); * * // Or, with named functions: * async.waterfall([ * myFirstFunction, * mySecondFunction, * myLastFunction, * ], function (err, result) { * // result now equals 'done' * }); * function myFirstFunction(callback) { * callback(null, 'one', 'two'); * } * function mySecondFunction(arg1, arg2, callback) { * // arg1 now equals 'one' and arg2 now equals 'two' * callback(null, 'three'); * } * function myLastFunction(arg1, callback) { * // arg1 now equals 'three' * callback(null, 'done'); * } */ var waterfall = function (tasks, callback) { callback = once(callback || noop); if (!isArray(tasks)) return callback(new Error('First argument to waterfall must be an array of functions')); if (!tasks.length) return callback(); var taskIndex = 0; function nextTask(args) { if (taskIndex === tasks.length) { return callback.apply(null, [null].concat(args)); } var taskCallback = onlyOnce(baseRest$1(function (err, args) { if (err) { return callback.apply(null, [err].concat(args)); } nextTask(args); })); args.push(taskCallback); var task = tasks[taskIndex++]; task.apply(null, args); } nextTask([]); }; /** * Async is a utility module which provides straight-forward, powerful functions * for working with asynchronous JavaScript. Although originally designed for * use with [Node.js](http://nodejs.org) and installable via * `npm install --save async`, it can also be used directly in the browser. * @module async */ /** * A collection of `async` functions for manipulating collections, such as * arrays and objects. * @module Collections */ /** * A collection of `async` functions for controlling the flow through a script. * @module ControlFlow */ /** * A collection of `async` utility functions. * @module Utils */ var index = { applyEach: applyEach, applyEachSeries: applyEachSeries, apply: apply$2, asyncify: asyncify, auto: auto, autoInject: autoInject, cargo: cargo, compose: compose, concat: concat, concatSeries: concatSeries, constant: constant$2, detect: detect, detectLimit: detectLimit, detectSeries: detectSeries, dir: dir, doDuring: doDuring, doUntil: doUntil, doWhilst: doWhilst, during: during, each: eachLimit, eachLimit: eachLimit$1, eachOf: eachOf, eachOfLimit: eachOfLimit, eachOfSeries: eachOfSeries, eachSeries: eachSeries, ensureAsync: ensureAsync, every: every, everyLimit: everyLimit, everySeries: everySeries, filter: filter, filterLimit: filterLimit, filterSeries: filterSeries, forever: forever, log: log, map: map, mapLimit: mapLimit, mapSeries: mapSeries, mapValues: mapValues, mapValuesLimit: mapValuesLimit, mapValuesSeries: mapValuesSeries, memoize: memoize, nextTick: nextTick, parallel: parallelLimit, parallelLimit: parallelLimit$1, priorityQueue: priorityQueue, queue: queue$1, race: race, reduce: reduce, reduceRight: reduceRight, reflect: reflect, reflectAll: reflectAll, reject: reject, rejectLimit: rejectLimit, rejectSeries: rejectSeries, retry: retry, retryable: retryable, seq: seq$1, series: series, setImmediate: setImmediate$1, some: some, someLimit: someLimit, someSeries: someSeries, sortBy: sortBy, timeout: timeout, times: times, timesLimit: timeLimit, timesSeries: timesSeries, transform: transform, unmemoize: unmemoize, until: until, waterfall: waterfall, whilst: whilst, // aliases all: every, any: some, forEach: eachLimit, forEachSeries: eachSeries, forEachLimit: eachLimit$1, forEachOf: eachOf, forEachOfSeries: eachOfSeries, forEachOfLimit: eachOfLimit, inject: reduce, foldl: reduce, foldr: reduceRight, select: filter, selectLimit: filterLimit, selectSeries: filterSeries, wrapSync: asyncify }; exports['default'] = index; exports.applyEach = applyEach; exports.applyEachSeries = applyEachSeries; exports.apply = apply$2; exports.asyncify = asyncify; exports.auto = auto; exports.autoInject = autoInject; exports.cargo = cargo; exports.compose = compose; exports.concat = concat; exports.concatSeries = concatSeries; exports.constant = constant$2; exports.detect = detect; exports.detectLimit = detectLimit; exports.detectSeries = detectSeries; exports.dir = dir; exports.doDuring = doDuring; exports.doUntil = doUntil; exports.doWhilst = doWhilst; exports.during = during; exports.each = eachLimit; exports.eachLimit = eachLimit$1; exports.eachOf = eachOf; exports.eachOfLimit = eachOfLimit; exports.eachOfSeries = eachOfSeries; exports.eachSeries = eachSeries; exports.ensureAsync = ensureAsync; exports.every = every; exports.everyLimit = everyLimit; exports.everySeries = everySeries; exports.filter = filter; exports.filterLimit = filterLimit; exports.filterSeries = filterSeries; exports.forever = forever; exports.log = log; exports.map = map; exports.mapLimit = mapLimit; exports.mapSeries = mapSeries; exports.mapValues = mapValues; exports.mapValuesLimit = mapValuesLimit; exports.mapValuesSeries = mapValuesSeries; exports.memoize = memoize; exports.nextTick = nextTick; exports.parallel = parallelLimit; exports.parallelLimit = parallelLimit$1; exports.priorityQueue = priorityQueue; exports.queue = queue$1; exports.race = race; exports.reduce = reduce; exports.reduceRight = reduceRight; exports.reflect = reflect; exports.reflectAll = reflectAll; exports.reject = reject; exports.rejectLimit = rejectLimit; exports.rejectSeries = rejectSeries; exports.retry = retry; exports.retryable = retryable; exports.seq = seq$1; exports.series = series; exports.setImmediate = setImmediate$1; exports.some = some; exports.someLimit = someLimit; exports.someSeries = someSeries; exports.sortBy = sortBy; exports.timeout = timeout; exports.times = times; exports.timesLimit = timeLimit; exports.timesSeries = timesSeries; exports.transform = transform; exports.unmemoize = unmemoize; exports.until = until; exports.waterfall = waterfall; exports.whilst = whilst; exports.all = every; exports.allLimit = everyLimit; exports.allSeries = everySeries; exports.any = some; exports.anyLimit = someLimit; exports.anySeries = someSeries; exports.find = detect; exports.findLimit = detectLimit; exports.findSeries = detectSeries; exports.forEach = eachLimit; exports.forEachSeries = eachSeries; exports.forEachLimit = eachLimit$1; exports.forEachOf = eachOf; exports.forEachOfSeries = eachOfSeries; exports.forEachOfLimit = eachOfLimit; exports.inject = reduce; exports.foldl = reduce; exports.foldr = reduceRight; exports.select = filter; exports.selectLimit = filterLimit; exports.selectSeries = filterSeries; exports.wrapSync = asyncify; Object.defineProperty(exports, '__esModule', { value: true }); }))); }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":70}],36:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Lookup tables var SBOX = []; var INV_SBOX = []; var SUB_MIX_0 = []; var SUB_MIX_1 = []; var SUB_MIX_2 = []; var SUB_MIX_3 = []; var INV_SUB_MIX_0 = []; var INV_SUB_MIX_1 = []; var INV_SUB_MIX_2 = []; var INV_SUB_MIX_3 = []; // Compute lookup tables (function () { // Compute double table var d = []; for (var i = 0; i < 256; i++) { if (i < 128) { d[i] = i << 1; } else { d[i] = (i << 1) ^ 0x11b; } } // Walk GF(2^8) var x = 0; var xi = 0; for (var i = 0; i < 256; i++) { // Compute sbox var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; SBOX[x] = sx; INV_SBOX[sx] = x; // Compute multiplication var x2 = d[x]; var x4 = d[x2]; var x8 = d[x4]; // Compute sub bytes, mix columns tables var t = (d[sx] * 0x101) ^ (sx * 0x1010100); SUB_MIX_0[x] = (t << 24) | (t >>> 8); SUB_MIX_1[x] = (t << 16) | (t >>> 16); SUB_MIX_2[x] = (t << 8) | (t >>> 24); SUB_MIX_3[x] = t; // Compute inv sub bytes, inv mix columns tables var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8); INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16); INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24); INV_SUB_MIX_3[sx] = t; // Compute next counter if (!x) { x = xi = 1; } else { x = x2 ^ d[d[d[x8 ^ x2]]]; xi ^= d[d[xi]]; } } }()); // Precomputed Rcon lookup var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; /** * AES block cipher algorithm. */ var AES = C_algo.AES = BlockCipher.extend({ _doReset: function () { // Skip reset of nRounds has been set before and key did not change if (this._nRounds && this._keyPriorReset === this._key) { return; } // Shortcuts var key = this._keyPriorReset = this._key; var keyWords = key.words; var keySize = key.sigBytes / 4; // Compute number of rounds var nRounds = this._nRounds = keySize + 6; // Compute number of key schedule rows var ksRows = (nRounds + 1) * 4; // Compute key schedule var keySchedule = this._keySchedule = []; for (var ksRow = 0; ksRow < ksRows; ksRow++) { if (ksRow < keySize) { keySchedule[ksRow] = keyWords[ksRow]; } else { var t = keySchedule[ksRow - 1]; if (!(ksRow % keySize)) { // Rot word t = (t << 8) | (t >>> 24); // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; // Mix Rcon t ^= RCON[(ksRow / keySize) | 0] << 24; } else if (keySize > 6 && ksRow % keySize == 4) { // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; } keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t; } } // Compute inv key schedule var invKeySchedule = this._invKeySchedule = []; for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) { var ksRow = ksRows - invKsRow; if (invKsRow % 4) { var t = keySchedule[ksRow]; } else { var t = keySchedule[ksRow - 4]; } if (invKsRow < 4 || ksRow <= 4) { invKeySchedule[invKsRow] = t; } else { invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^ INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]]; } } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX); }, decryptBlock: function (M, offset) { // Swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX); // Inv swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; }, _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) { // Shortcut var nRounds = this._nRounds; // Get input, add round key var s0 = M[offset] ^ keySchedule[0]; var s1 = M[offset + 1] ^ keySchedule[1]; var s2 = M[offset + 2] ^ keySchedule[2]; var s3 = M[offset + 3] ^ keySchedule[3]; // Key schedule row counter var ksRow = 4; // Rounds for (var round = 1; round < nRounds; round++) { // Shift rows, sub bytes, mix columns, add round key var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++]; var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++]; var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++]; var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++]; // Update state s0 = t0; s1 = t1; s2 = t2; s3 = t3; } // Shift rows, sub bytes, add round key var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; // Set output M[offset] = t0; M[offset + 1] = t1; M[offset + 2] = t2; M[offset + 3] = t3; }, keySize: 256/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg); * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg); */ C.AES = BlockCipher._createHelper(AES); }()); return CryptoJS.AES; })); },{"./cipher-core":37,"./core":38,"./enc-base64":39,"./evpkdf":41,"./md5":46}],37:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher core components. */ CryptoJS.lib.Cipher || (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var Base64 = C_enc.Base64; var C_algo = C.algo; var EvpKDF = C_algo.EvpKDF; /** * Abstract base cipher template. * * @property {number} keySize This cipher's key size. Default: 4 (128 bits) * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits) * @property {number} _ENC_XFORM_MODE A constant representing encryption mode. * @property {number} _DEC_XFORM_MODE A constant representing decryption mode. */ var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({ /** * Configuration options. * * @property {WordArray} iv The IV to use for this operation. */ cfg: Base.extend(), /** * Creates this cipher in encryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray }); */ createEncryptor: function (key, cfg) { return this.create(this._ENC_XFORM_MODE, key, cfg); }, /** * Creates this cipher in decryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray }); */ createDecryptor: function (key, cfg) { return this.create(this._DEC_XFORM_MODE, key, cfg); }, /** * Initializes a newly created cipher. * * @param {number} xformMode Either the encryption or decryption transormation mode constant. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @example * * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray }); */ init: function (xformMode, key, cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Store transform mode and key this._xformMode = xformMode; this._key = key; // Set initial values this.reset(); }, /** * Resets this cipher to its initial state. * * @example * * cipher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-cipher logic this._doReset(); }, /** * Adds data to be encrypted or decrypted. * * @param {WordArray|string} dataUpdate The data to encrypt or decrypt. * * @return {WordArray} The data after processing. * * @example * * var encrypted = cipher.process('data'); * var encrypted = cipher.process(wordArray); */ process: function (dataUpdate) { // Append this._append(dataUpdate); // Process available blocks return this._process(); }, /** * Finalizes the encryption or decryption process. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt. * * @return {WordArray} The data after final processing. * * @example * * var encrypted = cipher.finalize(); * var encrypted = cipher.finalize('data'); * var encrypted = cipher.finalize(wordArray); */ finalize: function (dataUpdate) { // Final data update if (dataUpdate) { this._append(dataUpdate); } // Perform concrete-cipher logic var finalProcessedData = this._doFinalize(); return finalProcessedData; }, keySize: 128/32, ivSize: 128/32, _ENC_XFORM_MODE: 1, _DEC_XFORM_MODE: 2, /** * Creates shortcut functions to a cipher's object interface. * * @param {Cipher} cipher The cipher to create a helper for. * * @return {Object} An object with encrypt and decrypt shortcut functions. * * @static * * @example * * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES); */ _createHelper: (function () { function selectCipherStrategy(key) { if (typeof key == 'string') { return PasswordBasedCipher; } else { return SerializableCipher; } } return function (cipher) { return { encrypt: function (message, key, cfg) { return selectCipherStrategy(key).encrypt(cipher, message, key, cfg); }, decrypt: function (ciphertext, key, cfg) { return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg); } }; }; }()) }); /** * Abstract base stream cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits) */ var StreamCipher = C_lib.StreamCipher = Cipher.extend({ _doFinalize: function () { // Process partial blocks var finalProcessedBlocks = this._process(!!'flush'); return finalProcessedBlocks; }, blockSize: 1 }); /** * Mode namespace. */ var C_mode = C.mode = {}; /** * Abstract base block cipher mode template. */ var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({ /** * Creates this mode for encryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words); */ createEncryptor: function (cipher, iv) { return this.Encryptor.create(cipher, iv); }, /** * Creates this mode for decryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words); */ createDecryptor: function (cipher, iv) { return this.Decryptor.create(cipher, iv); }, /** * Initializes a newly created mode. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @example * * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words); */ init: function (cipher, iv) { this._cipher = cipher; this._iv = iv; } }); /** * Cipher Block Chaining mode. */ var CBC = C_mode.CBC = (function () { /** * Abstract base CBC mode. */ var CBC = BlockCipherMode.extend(); /** * CBC encryptor. */ CBC.Encryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // XOR and encrypt xorBlock.call(this, words, offset, blockSize); cipher.encryptBlock(words, offset); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); /** * CBC decryptor. */ CBC.Decryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); // Decrypt and XOR cipher.decryptBlock(words, offset); xorBlock.call(this, words, offset, blockSize); // This block becomes the previous block this._prevBlock = thisBlock; } }); function xorBlock(words, offset, blockSize) { // Shortcut var iv = this._iv; // Choose mixing block if (iv) { var block = iv; // Remove IV for subsequent blocks this._iv = undefined; } else { var block = this._prevBlock; } // XOR blocks for (var i = 0; i < blockSize; i++) { words[offset + i] ^= block[i]; } } return CBC; }()); /** * Padding namespace. */ var C_pad = C.pad = {}; /** * PKCS #5/7 padding strategy. */ var Pkcs7 = C_pad.Pkcs7 = { /** * Pads data using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to pad. * @param {number} blockSize The multiple that the data should be padded to. * * @static * * @example * * CryptoJS.pad.Pkcs7.pad(wordArray, 4); */ pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Create padding word var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes; // Create padding var paddingWords = []; for (var i = 0; i < nPaddingBytes; i += 4) { paddingWords.push(paddingWord); } var padding = WordArray.create(paddingWords, nPaddingBytes); // Add padding data.concat(padding); }, /** * Unpads data that had been padded using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to unpad. * * @static * * @example * * CryptoJS.pad.Pkcs7.unpad(wordArray); */ unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; /** * Abstract base block cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits) */ var BlockCipher = C_lib.BlockCipher = Cipher.extend({ /** * Configuration options. * * @property {Mode} mode The block mode to use. Default: CBC * @property {Padding} padding The padding strategy to use. Default: Pkcs7 */ cfg: Cipher.cfg.extend({ mode: CBC, padding: Pkcs7 }), reset: function () { // Reset cipher Cipher.reset.call(this); // Shortcuts var cfg = this.cfg; var iv = cfg.iv; var mode = cfg.mode; // Reset block mode if (this._xformMode == this._ENC_XFORM_MODE) { var modeCreator = mode.createEncryptor; } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { var modeCreator = mode.createDecryptor; // Keep at least one block in the buffer for unpadding this._minBufferSize = 1; } this._mode = modeCreator.call(mode, this, iv && iv.words); }, _doProcessBlock: function (words, offset) { this._mode.processBlock(words, offset); }, _doFinalize: function () { // Shortcut var padding = this.cfg.padding; // Finalize if (this._xformMode == this._ENC_XFORM_MODE) { // Pad data padding.pad(this._data, this.blockSize); // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); // Unpad data padding.unpad(finalProcessedBlocks); } return finalProcessedBlocks; }, blockSize: 128/32 }); /** * A collection of cipher parameters. * * @property {WordArray} ciphertext The raw ciphertext. * @property {WordArray} key The key to this ciphertext. * @property {WordArray} iv The IV used in the ciphering operation. * @property {WordArray} salt The salt used with a key derivation function. * @property {Cipher} algorithm The cipher algorithm. * @property {Mode} mode The block mode used in the ciphering operation. * @property {Padding} padding The padding scheme used in the ciphering operation. * @property {number} blockSize The block size of the cipher. * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string. */ var CipherParams = C_lib.CipherParams = Base.extend({ /** * Initializes a newly created cipher params object. * * @param {Object} cipherParams An object with any of the possible cipher parameters. * * @example * * var cipherParams = CryptoJS.lib.CipherParams.create({ * ciphertext: ciphertextWordArray, * key: keyWordArray, * iv: ivWordArray, * salt: saltWordArray, * algorithm: CryptoJS.algo.AES, * mode: CryptoJS.mode.CBC, * padding: CryptoJS.pad.PKCS7, * blockSize: 4, * formatter: CryptoJS.format.OpenSSL * }); */ init: function (cipherParams) { this.mixIn(cipherParams); }, /** * Converts this cipher params object to a string. * * @param {Format} formatter (Optional) The formatting strategy to use. * * @return {string} The stringified cipher params. * * @throws Error If neither the formatter nor the default formatter is set. * * @example * * var string = cipherParams + ''; * var string = cipherParams.toString(); * var string = cipherParams.toString(CryptoJS.format.OpenSSL); */ toString: function (formatter) { return (formatter || this.formatter).stringify(this); } }); /** * Format namespace. */ var C_format = C.format = {}; /** * OpenSSL formatting strategy. */ var OpenSSLFormatter = C_format.OpenSSL = { /** * Converts a cipher params object to an OpenSSL-compatible string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The OpenSSL-compatible string. * * @static * * @example * * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams); */ stringify: function (cipherParams) { // Shortcuts var ciphertext = cipherParams.ciphertext; var salt = cipherParams.salt; // Format if (salt) { var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext); } else { var wordArray = ciphertext; } return wordArray.toString(Base64); }, /** * Converts an OpenSSL-compatible string to a cipher params object. * * @param {string} openSSLStr The OpenSSL-compatible string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString); */ parse: function (openSSLStr) { // Parse base64 var ciphertext = Base64.parse(openSSLStr); // Shortcut var ciphertextWords = ciphertext.words; // Test for salt if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) { // Extract salt var salt = WordArray.create(ciphertextWords.slice(2, 4)); // Remove salt from ciphertext ciphertextWords.splice(0, 4); ciphertext.sigBytes -= 16; } return CipherParams.create({ ciphertext: ciphertext, salt: salt }); } }; /** * A cipher wrapper that returns ciphertext as a serializable cipher params object. */ var SerializableCipher = C_lib.SerializableCipher = Base.extend({ /** * Configuration options. * * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL */ cfg: Base.extend({ format: OpenSSLFormatter }), /** * Encrypts a message. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv }); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Encrypt var encryptor = cipher.createEncryptor(key, cfg); var ciphertext = encryptor.finalize(message); // Shortcut var cipherCfg = encryptor.cfg; // Create and return serializable cipher params return CipherParams.create({ ciphertext: ciphertext, key: key, iv: cipherCfg.iv, algorithm: cipher, mode: cipherCfg.mode, padding: cipherCfg.padding, blockSize: cipher.blockSize, formatter: cfg.format }); }, /** * Decrypts serialized ciphertext. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Decrypt var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext); return plaintext; }, /** * Converts serialized ciphertext to CipherParams, * else assumed CipherParams already and returns ciphertext unchanged. * * @param {CipherParams|string} ciphertext The ciphertext. * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext. * * @return {CipherParams} The unserialized ciphertext. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format); */ _parse: function (ciphertext, format) { if (typeof ciphertext == 'string') { return format.parse(ciphertext, this); } else { return ciphertext; } } }); /** * Key derivation function namespace. */ var C_kdf = C.kdf = {}; /** * OpenSSL key derivation function. */ var OpenSSLKdf = C_kdf.OpenSSL = { /** * Derives a key and IV from a password. * * @param {string} password The password to derive from. * @param {number} keySize The size in words of the key to generate. * @param {number} ivSize The size in words of the IV to generate. * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly. * * @return {CipherParams} A cipher params object with the key, IV, and salt. * * @static * * @example * * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32); * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt'); */ execute: function (password, keySize, ivSize, salt) { // Generate random salt if (!salt) { salt = WordArray.random(64/8); } // Derive key and IV var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt); // Separate key and IV var iv = WordArray.create(key.words.slice(keySize), ivSize * 4); key.sigBytes = keySize * 4; // Return params return CipherParams.create({ key: key, iv: iv, salt: salt }); } }; /** * A serializable cipher wrapper that derives the key from a password, * and returns ciphertext as a serializable cipher params object. */ var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({ /** * Configuration options. * * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL */ cfg: SerializableCipher.cfg.extend({ kdf: OpenSSLKdf }), /** * Encrypts a message using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password'); * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize); // Add IV to config cfg.iv = derivedParams.iv; // Encrypt var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg); // Mix in derived params ciphertext.mixIn(derivedParams); return ciphertext; }, /** * Decrypts serialized ciphertext using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt); // Add IV to config cfg.iv = derivedParams.iv; // Decrypt var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg); return plaintext; } }); }()); })); },{"./core":38}],38:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(); } else if (typeof define === "function" && define.amd) { // AMD define([], factory); } else { // Global (browser) root.CryptoJS = factory(); } }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /* * Local polyfil of Object.create */ var create = Object.create || (function () { function F() {}; return function (obj) { var subtype; F.prototype = obj; subtype = new F(); F.prototype = null; return subtype; }; }()) /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn var subtype = create(this); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init') || this.init === subtype.init) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); },{}],39:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * Base64 encoding strategy. */ var Base64 = C_enc.Base64 = { /** * Converts a word array to a Base64 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Base64 string. * * @static * * @example * * var base64String = CryptoJS.enc.Base64.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; var map = this._map; // Clamp excess bits wordArray.clamp(); // Convert var base64Chars = []; for (var i = 0; i < sigBytes; i += 3) { var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff; var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff; var triplet = (byte1 << 16) | (byte2 << 8) | byte3; for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) { base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f)); } } // Add padding var paddingChar = map.charAt(64); if (paddingChar) { while (base64Chars.length % 4) { base64Chars.push(paddingChar); } } return base64Chars.join(''); }, /** * Converts a Base64 string to a word array. * * @param {string} base64Str The Base64 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Base64.parse(base64String); */ parse: function (base64Str) { // Shortcuts var base64StrLength = base64Str.length; var map = this._map; var reverseMap = this._reverseMap; if (!reverseMap) { reverseMap = this._reverseMap = []; for (var j = 0; j < map.length; j++) { reverseMap[map.charCodeAt(j)] = j; } } // Ignore padding var paddingChar = map.charAt(64); if (paddingChar) { var paddingIndex = base64Str.indexOf(paddingChar); if (paddingIndex !== -1) { base64StrLength = paddingIndex; } } // Convert return parseLoop(base64Str, base64StrLength, reverseMap); }, _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=' }; function parseLoop(base64Str, base64StrLength, reverseMap) { var words = []; var nBytes = 0; for (var i = 0; i < base64StrLength; i++) { if (i % 4) { var bits1 = reverseMap[base64Str.charCodeAt(i - 1)] << ((i % 4) * 2); var bits2 = reverseMap[base64Str.charCodeAt(i)] >>> (6 - (i % 4) * 2); words[nBytes >>> 2] |= (bits1 | bits2) << (24 - (nBytes % 4) * 8); nBytes++; } } return WordArray.create(words, nBytes); } }()); return CryptoJS.enc.Base64; })); },{"./core":38}],40:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * UTF-16 BE encoding strategy. */ var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = { /** * Converts a word array to a UTF-16 BE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 BE string. * * @static * * @example * * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff; utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 BE string to a word array. * * @param {string} utf16Str The UTF-16 BE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16.parse(utf16String); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16); } return WordArray.create(words, utf16StrLength * 2); } }; /** * UTF-16 LE encoding strategy. */ C_enc.Utf16LE = { /** * Converts a word array to a UTF-16 LE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 LE string. * * @static * * @example * * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff); utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 LE string to a word array. * * @param {string} utf16Str The UTF-16 LE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16)); } return WordArray.create(words, utf16StrLength * 2); } }; function swapEndian(word) { return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff); } }()); return CryptoJS.enc.Utf16; })); },{"./core":38}],41:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var MD5 = C_algo.MD5; /** * This key derivation function is meant to conform with EVP_BytesToKey. * www.openssl.org/docs/crypto/EVP_BytesToKey.html */ var EvpKDF = C_algo.EvpKDF = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hash algorithm to use. Default: MD5 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: MD5, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.EvpKDF.create(); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 }); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init hasher var hasher = cfg.hasher.create(); // Initial values var derivedKey = WordArray.create(); // Shortcuts var derivedKeyWords = derivedKey.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { if (block) { hasher.update(block); } var block = hasher.update(password).finalize(salt); hasher.reset(); // Iterations for (var i = 1; i < iterations; i++) { block = hasher.finalize(block); hasher.reset(); } derivedKey.concat(block); } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.EvpKDF(password, salt); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 }); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 }); */ C.EvpKDF = function (password, salt, cfg) { return EvpKDF.create(cfg).compute(password, salt); }; }()); return CryptoJS.EvpKDF; })); },{"./core":38,"./hmac":43,"./sha1":62}],42:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var CipherParams = C_lib.CipherParams; var C_enc = C.enc; var Hex = C_enc.Hex; var C_format = C.format; var HexFormatter = C_format.Hex = { /** * Converts the ciphertext of a cipher params object to a hexadecimally encoded string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The hexadecimally encoded string. * * @static * * @example * * var hexString = CryptoJS.format.Hex.stringify(cipherParams); */ stringify: function (cipherParams) { return cipherParams.ciphertext.toString(Hex); }, /** * Converts a hexadecimally encoded ciphertext string to a cipher params object. * * @param {string} input The hexadecimally encoded string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.Hex.parse(hexString); */ parse: function (input) { var ciphertext = Hex.parse(input); return CipherParams.create({ ciphertext: ciphertext }); } }; }()); return CryptoJS.format.Hex; })); },{"./cipher-core":37,"./core":38}],43:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var C_algo = C.algo; /** * HMAC algorithm. */ var HMAC = C_algo.HMAC = Base.extend({ /** * Initializes a newly created HMAC. * * @param {Hasher} hasher The hash algorithm to use. * @param {WordArray|string} key The secret key. * * @example * * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key); */ init: function (hasher, key) { // Init hasher hasher = this._hasher = new hasher.init(); // Convert string to WordArray, else assume WordArray already if (typeof key == 'string') { key = Utf8.parse(key); } // Shortcuts var hasherBlockSize = hasher.blockSize; var hasherBlockSizeBytes = hasherBlockSize * 4; // Allow arbitrary length keys if (key.sigBytes > hasherBlockSizeBytes) { key = hasher.finalize(key); } // Clamp excess bits key.clamp(); // Clone key for inner and outer pads var oKey = this._oKey = key.clone(); var iKey = this._iKey = key.clone(); // Shortcuts var oKeyWords = oKey.words; var iKeyWords = iKey.words; // XOR keys with pad constants for (var i = 0; i < hasherBlockSize; i++) { oKeyWords[i] ^= 0x5c5c5c5c; iKeyWords[i] ^= 0x36363636; } oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes; // Set initial values this.reset(); }, /** * Resets this HMAC to its initial state. * * @example * * hmacHasher.reset(); */ reset: function () { // Shortcut var hasher = this._hasher; // Reset hasher.reset(); hasher.update(this._iKey); }, /** * Updates this HMAC with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {HMAC} This HMAC instance. * * @example * * hmacHasher.update('message'); * hmacHasher.update(wordArray); */ update: function (messageUpdate) { this._hasher.update(messageUpdate); // Chainable return this; }, /** * Finalizes the HMAC computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The HMAC. * * @example * * var hmac = hmacHasher.finalize(); * var hmac = hmacHasher.finalize('message'); * var hmac = hmacHasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Shortcut var hasher = this._hasher; // Compute HMAC var innerHash = hasher.finalize(messageUpdate); hasher.reset(); var hmac = hasher.finalize(this._oKey.clone().concat(innerHash)); return hmac; } }); }()); })); },{"./core":38}],44:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./lib-typedarrays"), _dereq_("./enc-utf16"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./sha1"), _dereq_("./sha256"), _dereq_("./sha224"), _dereq_("./sha512"), _dereq_("./sha384"), _dereq_("./sha3"), _dereq_("./ripemd160"), _dereq_("./hmac"), _dereq_("./pbkdf2"), _dereq_("./evpkdf"), _dereq_("./cipher-core"), _dereq_("./mode-cfb"), _dereq_("./mode-ctr"), _dereq_("./mode-ctr-gladman"), _dereq_("./mode-ofb"), _dereq_("./mode-ecb"), _dereq_("./pad-ansix923"), _dereq_("./pad-iso10126"), _dereq_("./pad-iso97971"), _dereq_("./pad-zeropadding"), _dereq_("./pad-nopadding"), _dereq_("./format-hex"), _dereq_("./aes"), _dereq_("./tripledes"), _dereq_("./rc4"), _dereq_("./rabbit"), _dereq_("./rabbit-legacy")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./lib-typedarrays", "./enc-utf16", "./enc-base64", "./md5", "./sha1", "./sha256", "./sha224", "./sha512", "./sha384", "./sha3", "./ripemd160", "./hmac", "./pbkdf2", "./evpkdf", "./cipher-core", "./mode-cfb", "./mode-ctr", "./mode-ctr-gladman", "./mode-ofb", "./mode-ecb", "./pad-ansix923", "./pad-iso10126", "./pad-iso97971", "./pad-zeropadding", "./pad-nopadding", "./format-hex", "./aes", "./tripledes", "./rc4", "./rabbit", "./rabbit-legacy"], factory); } else { // Global (browser) root.CryptoJS = factory(root.CryptoJS); } }(this, function (CryptoJS) { return CryptoJS; })); },{"./aes":36,"./cipher-core":37,"./core":38,"./enc-base64":39,"./enc-utf16":40,"./evpkdf":41,"./format-hex":42,"./hmac":43,"./lib-typedarrays":45,"./md5":46,"./mode-cfb":47,"./mode-ctr":49,"./mode-ctr-gladman":48,"./mode-ecb":50,"./mode-ofb":51,"./pad-ansix923":52,"./pad-iso10126":53,"./pad-iso97971":54,"./pad-nopadding":55,"./pad-zeropadding":56,"./pbkdf2":57,"./rabbit":59,"./rabbit-legacy":58,"./rc4":60,"./ripemd160":61,"./sha1":62,"./sha224":63,"./sha256":64,"./sha3":65,"./sha384":66,"./sha512":67,"./tripledes":68,"./x64-core":69}],45:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Check if typed arrays are supported if (typeof ArrayBuffer != 'function') { return; } // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; // Reference original init var superInit = WordArray.init; // Augment WordArray.init to handle typed arrays var subInit = WordArray.init = function (typedArray) { // Convert buffers to uint8 if (typedArray instanceof ArrayBuffer) { typedArray = new Uint8Array(typedArray); } // Convert other array views to uint8 if ( typedArray instanceof Int8Array || (typeof Uint8ClampedArray !== "undefined" && typedArray instanceof Uint8ClampedArray) || typedArray instanceof Int16Array || typedArray instanceof Uint16Array || typedArray instanceof Int32Array || typedArray instanceof Uint32Array || typedArray instanceof Float32Array || typedArray instanceof Float64Array ) { typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength); } // Handle Uint8Array if (typedArray instanceof Uint8Array) { // Shortcut var typedArrayByteLength = typedArray.byteLength; // Extract bytes var words = []; for (var i = 0; i < typedArrayByteLength; i++) { words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8); } // Initialize this word array superInit.call(this, words, typedArrayByteLength); } else { // Else call normal init superInit.apply(this, arguments); } }; subInit.prototype = WordArray; }()); return CryptoJS.lib.WordArray; })); },{"./core":38}],46:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var T = []; // Compute constants (function () { for (var i = 0; i < 64; i++) { T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0; } }()); /** * MD5 hash algorithm. */ var MD5 = C_algo.MD5 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 ]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcuts var H = this._hash.words; var M_offset_0 = M[offset + 0]; var M_offset_1 = M[offset + 1]; var M_offset_2 = M[offset + 2]; var M_offset_3 = M[offset + 3]; var M_offset_4 = M[offset + 4]; var M_offset_5 = M[offset + 5]; var M_offset_6 = M[offset + 6]; var M_offset_7 = M[offset + 7]; var M_offset_8 = M[offset + 8]; var M_offset_9 = M[offset + 9]; var M_offset_10 = M[offset + 10]; var M_offset_11 = M[offset + 11]; var M_offset_12 = M[offset + 12]; var M_offset_13 = M[offset + 13]; var M_offset_14 = M[offset + 14]; var M_offset_15 = M[offset + 15]; // Working varialbes var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; // Computation a = FF(a, b, c, d, M_offset_0, 7, T[0]); d = FF(d, a, b, c, M_offset_1, 12, T[1]); c = FF(c, d, a, b, M_offset_2, 17, T[2]); b = FF(b, c, d, a, M_offset_3, 22, T[3]); a = FF(a, b, c, d, M_offset_4, 7, T[4]); d = FF(d, a, b, c, M_offset_5, 12, T[5]); c = FF(c, d, a, b, M_offset_6, 17, T[6]); b = FF(b, c, d, a, M_offset_7, 22, T[7]); a = FF(a, b, c, d, M_offset_8, 7, T[8]); d = FF(d, a, b, c, M_offset_9, 12, T[9]); c = FF(c, d, a, b, M_offset_10, 17, T[10]); b = FF(b, c, d, a, M_offset_11, 22, T[11]); a = FF(a, b, c, d, M_offset_12, 7, T[12]); d = FF(d, a, b, c, M_offset_13, 12, T[13]); c = FF(c, d, a, b, M_offset_14, 17, T[14]); b = FF(b, c, d, a, M_offset_15, 22, T[15]); a = GG(a, b, c, d, M_offset_1, 5, T[16]); d = GG(d, a, b, c, M_offset_6, 9, T[17]); c = GG(c, d, a, b, M_offset_11, 14, T[18]); b = GG(b, c, d, a, M_offset_0, 20, T[19]); a = GG(a, b, c, d, M_offset_5, 5, T[20]); d = GG(d, a, b, c, M_offset_10, 9, T[21]); c = GG(c, d, a, b, M_offset_15, 14, T[22]); b = GG(b, c, d, a, M_offset_4, 20, T[23]); a = GG(a, b, c, d, M_offset_9, 5, T[24]); d = GG(d, a, b, c, M_offset_14, 9, T[25]); c = GG(c, d, a, b, M_offset_3, 14, T[26]); b = GG(b, c, d, a, M_offset_8, 20, T[27]); a = GG(a, b, c, d, M_offset_13, 5, T[28]); d = GG(d, a, b, c, M_offset_2, 9, T[29]); c = GG(c, d, a, b, M_offset_7, 14, T[30]); b = GG(b, c, d, a, M_offset_12, 20, T[31]); a = HH(a, b, c, d, M_offset_5, 4, T[32]); d = HH(d, a, b, c, M_offset_8, 11, T[33]); c = HH(c, d, a, b, M_offset_11, 16, T[34]); b = HH(b, c, d, a, M_offset_14, 23, T[35]); a = HH(a, b, c, d, M_offset_1, 4, T[36]); d = HH(d, a, b, c, M_offset_4, 11, T[37]); c = HH(c, d, a, b, M_offset_7, 16, T[38]); b = HH(b, c, d, a, M_offset_10, 23, T[39]); a = HH(a, b, c, d, M_offset_13, 4, T[40]); d = HH(d, a, b, c, M_offset_0, 11, T[41]); c = HH(c, d, a, b, M_offset_3, 16, T[42]); b = HH(b, c, d, a, M_offset_6, 23, T[43]); a = HH(a, b, c, d, M_offset_9, 4, T[44]); d = HH(d, a, b, c, M_offset_12, 11, T[45]); c = HH(c, d, a, b, M_offset_15, 16, T[46]); b = HH(b, c, d, a, M_offset_2, 23, T[47]); a = II(a, b, c, d, M_offset_0, 6, T[48]); d = II(d, a, b, c, M_offset_7, 10, T[49]); c = II(c, d, a, b, M_offset_14, 15, T[50]); b = II(b, c, d, a, M_offset_5, 21, T[51]); a = II(a, b, c, d, M_offset_12, 6, T[52]); d = II(d, a, b, c, M_offset_3, 10, T[53]); c = II(c, d, a, b, M_offset_10, 15, T[54]); b = II(b, c, d, a, M_offset_1, 21, T[55]); a = II(a, b, c, d, M_offset_8, 6, T[56]); d = II(d, a, b, c, M_offset_15, 10, T[57]); c = II(c, d, a, b, M_offset_6, 15, T[58]); b = II(b, c, d, a, M_offset_13, 21, T[59]); a = II(a, b, c, d, M_offset_4, 6, T[60]); d = II(d, a, b, c, M_offset_11, 10, T[61]); c = II(c, d, a, b, M_offset_2, 15, T[62]); b = II(b, c, d, a, M_offset_9, 21, T[63]); // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000); var nBitsTotalL = nBitsTotal; dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = ( (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) | (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00) ); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) | (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 4; i++) { // Shortcut var H_i = H[i]; H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function FF(a, b, c, d, x, s, t) { var n = a + ((b & c) | (~b & d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function GG(a, b, c, d, x, s, t) { var n = a + ((b & d) | (c & ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function HH(a, b, c, d, x, s, t) { var n = a + (b ^ c ^ d) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function II(a, b, c, d, x, s, t) { var n = a + (c ^ (b | ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.MD5('message'); * var hash = CryptoJS.MD5(wordArray); */ C.MD5 = Hasher._createHelper(MD5); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacMD5(message, key); */ C.HmacMD5 = Hasher._createHmacHelper(MD5); }(Math)); return CryptoJS.MD5; })); },{"./core":38}],47:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher Feedback block mode. */ CryptoJS.mode.CFB = (function () { var CFB = CryptoJS.lib.BlockCipherMode.extend(); CFB.Encryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); CFB.Decryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // This block becomes the previous block this._prevBlock = thisBlock; } }); function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) { // Shortcut var iv = this._iv; // Generate keystream if (iv) { var keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } else { var keystream = this._prevBlock; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } return CFB; }()); return CryptoJS.mode.CFB; })); },{"./cipher-core":37,"./core":38}],48:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve * Counter block mode compatible with Dr Brian Gladman fileenc.c * derived from CryptoJS.mode.CTR * Jan Hruby jhruby.web@gmail.com */ CryptoJS.mode.CTRGladman = (function () { var CTRGladman = CryptoJS.lib.BlockCipherMode.extend(); function incWord(word) { if (((word >> 24) & 0xff) === 0xff) { //overflow var b1 = (word >> 16)&0xff; var b2 = (word >> 8)&0xff; var b3 = word & 0xff; if (b1 === 0xff) // overflow b1 { b1 = 0; if (b2 === 0xff) { b2 = 0; if (b3 === 0xff) { b3 = 0; } else { ++b3; } } else { ++b2; } } else { ++b1; } word = 0; word += (b1 << 16); word += (b2 << 8); word += b3; } else { word += (0x01 << 24); } return word; } function incCounter(counter) { if ((counter[0] = incWord(counter[0])) === 0) { // encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8 counter[1] = incWord(counter[1]); } return counter; } var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } incCounter(counter); var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTRGladman.Decryptor = Encryptor; return CTRGladman; }()); return CryptoJS.mode.CTRGladman; })); },{"./cipher-core":37,"./core":38}],49:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Counter block mode. */ CryptoJS.mode.CTR = (function () { var CTR = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = CTR.Encryptor = CTR.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Increment counter counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0 // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTR.Decryptor = Encryptor; return CTR; }()); return CryptoJS.mode.CTR; })); },{"./cipher-core":37,"./core":38}],50:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Electronic Codebook block mode. */ CryptoJS.mode.ECB = (function () { var ECB = CryptoJS.lib.BlockCipherMode.extend(); ECB.Encryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.encryptBlock(words, offset); } }); ECB.Decryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.decryptBlock(words, offset); } }); return ECB; }()); return CryptoJS.mode.ECB; })); },{"./cipher-core":37,"./core":38}],51:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Output Feedback block mode. */ CryptoJS.mode.OFB = (function () { var OFB = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = OFB.Encryptor = OFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var keystream = this._keystream; // Generate keystream if (iv) { keystream = this._keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); OFB.Decryptor = Encryptor; return OFB; }()); return CryptoJS.mode.OFB; })); },{"./cipher-core":37,"./core":38}],52:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ANSI X.923 padding strategy. */ CryptoJS.pad.AnsiX923 = { pad: function (data, blockSize) { // Shortcuts var dataSigBytes = data.sigBytes; var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes; // Compute last byte position var lastBytePos = dataSigBytes + nPaddingBytes - 1; // Pad data.clamp(); data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8); data.sigBytes += nPaddingBytes; }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Ansix923; })); },{"./cipher-core":37,"./core":38}],53:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO 10126 padding strategy. */ CryptoJS.pad.Iso10126 = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Pad data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)). concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1)); }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Iso10126; })); },{"./cipher-core":37,"./core":38}],54:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO/IEC 9797-1 Padding Method 2. */ CryptoJS.pad.Iso97971 = { pad: function (data, blockSize) { // Add 0x80 byte data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1)); // Zero pad the rest CryptoJS.pad.ZeroPadding.pad(data, blockSize); }, unpad: function (data) { // Remove zero padding CryptoJS.pad.ZeroPadding.unpad(data); // Remove one more byte -- the 0x80 byte data.sigBytes--; } }; return CryptoJS.pad.Iso97971; })); },{"./cipher-core":37,"./core":38}],55:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * A noop padding strategy. */ CryptoJS.pad.NoPadding = { pad: function () { }, unpad: function () { } }; return CryptoJS.pad.NoPadding; })); },{"./cipher-core":37,"./core":38}],56:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Zero padding strategy. */ CryptoJS.pad.ZeroPadding = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Pad data.clamp(); data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes); }, unpad: function (data) { // Shortcut var dataWords = data.words; // Unpad var i = data.sigBytes - 1; while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) { i--; } data.sigBytes = i + 1; } }; return CryptoJS.pad.ZeroPadding; })); },{"./cipher-core":37,"./core":38}],57:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA1 = C_algo.SHA1; var HMAC = C_algo.HMAC; /** * Password-Based Key Derivation Function 2 algorithm. */ var PBKDF2 = C_algo.PBKDF2 = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hasher to use. Default: SHA1 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: SHA1, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.PBKDF2.create(); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 }); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init HMAC var hmac = HMAC.create(cfg.hasher, password); // Initial values var derivedKey = WordArray.create(); var blockIndex = WordArray.create([0x00000001]); // Shortcuts var derivedKeyWords = derivedKey.words; var blockIndexWords = blockIndex.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { var block = hmac.update(salt).finalize(blockIndex); hmac.reset(); // Shortcuts var blockWords = block.words; var blockWordsLength = blockWords.length; // Iterations var intermediate = block; for (var i = 1; i < iterations; i++) { intermediate = hmac.finalize(intermediate); hmac.reset(); // Shortcut var intermediateWords = intermediate.words; // XOR intermediate with block for (var j = 0; j < blockWordsLength; j++) { blockWords[j] ^= intermediateWords[j]; } } derivedKey.concat(block); blockIndexWords[0]++; } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.PBKDF2(password, salt); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 }); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 }); */ C.PBKDF2 = function (password, salt, cfg) { return PBKDF2.create(cfg).compute(password, salt); }; }()); return CryptoJS.PBKDF2; })); },{"./core":38,"./hmac":43,"./sha1":62}],58:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm. * * This is a legacy version that neglected to convert the key to little-endian. * This error doesn't affect the cipher's security, * but it does affect its compatibility with other implementations. */ var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg); * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg); */ C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy); }()); return CryptoJS.RabbitLegacy; })); },{"./cipher-core":37,"./core":38,"./enc-base64":39,"./evpkdf":41,"./md5":46}],59:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm */ var Rabbit = C_algo.Rabbit = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Swap endian for (var i = 0; i < 4; i++) { K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) | (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00); } // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg); * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg); */ C.Rabbit = StreamCipher._createHelper(Rabbit); }()); return CryptoJS.Rabbit; })); },{"./cipher-core":37,"./core":38,"./enc-base64":39,"./evpkdf":41,"./md5":46}],60:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; /** * RC4 stream cipher algorithm. */ var RC4 = C_algo.RC4 = StreamCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySigBytes = key.sigBytes; // Init sbox var S = this._S = []; for (var i = 0; i < 256; i++) { S[i] = i; } // Key setup for (var i = 0, j = 0; i < 256; i++) { var keyByteIndex = i % keySigBytes; var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff; j = (j + S[i] + keyByte) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; } // Counters this._i = this._j = 0; }, _doProcessBlock: function (M, offset) { M[offset] ^= generateKeystreamWord.call(this); }, keySize: 256/32, ivSize: 0 }); function generateKeystreamWord() { // Shortcuts var S = this._S; var i = this._i; var j = this._j; // Generate keystream word var keystreamWord = 0; for (var n = 0; n < 4; n++) { i = (i + 1) % 256; j = (j + S[i]) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8); } // Update counters this._i = i; this._j = j; return keystreamWord; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg); */ C.RC4 = StreamCipher._createHelper(RC4); /** * Modified RC4 stream cipher algorithm. */ var RC4Drop = C_algo.RC4Drop = RC4.extend({ /** * Configuration options. * * @property {number} drop The number of keystream words to drop. Default 192 */ cfg: RC4.cfg.extend({ drop: 192 }), _doReset: function () { RC4._doReset.call(this); // Drop for (var i = this.cfg.drop; i > 0; i--) { generateKeystreamWord.call(this); } } }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg); */ C.RC4Drop = StreamCipher._createHelper(RC4Drop); }()); return CryptoJS.RC4; })); },{"./cipher-core":37,"./core":38,"./enc-base64":39,"./evpkdf":41,"./md5":46}],61:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve (c) 2012 by Cédric Mesnil. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var _zl = WordArray.create([ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]); var _zr = WordArray.create([ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]); var _sl = WordArray.create([ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]); var _sr = WordArray.create([ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]); var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]); var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]); /** * RIPEMD160 hash algorithm. */ var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({ _doReset: function () { this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; // Swap M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcut var H = this._hash.words; var hl = _hl.words; var hr = _hr.words; var zl = _zl.words; var zr = _zr.words; var sl = _sl.words; var sr = _sr.words; // Working variables var al, bl, cl, dl, el; var ar, br, cr, dr, er; ar = al = H[0]; br = bl = H[1]; cr = cl = H[2]; dr = dl = H[3]; er = el = H[4]; // Computation var t; for (var i = 0; i < 80; i += 1) { t = (al + M[offset+zl[i]])|0; if (i<16){ t += f1(bl,cl,dl) + hl[0]; } else if (i<32) { t += f2(bl,cl,dl) + hl[1]; } else if (i<48) { t += f3(bl,cl,dl) + hl[2]; } else if (i<64) { t += f4(bl,cl,dl) + hl[3]; } else {// if (i<80) { t += f5(bl,cl,dl) + hl[4]; } t = t|0; t = rotl(t,sl[i]); t = (t+el)|0; al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = t; t = (ar + M[offset+zr[i]])|0; if (i<16){ t += f5(br,cr,dr) + hr[0]; } else if (i<32) { t += f4(br,cr,dr) + hr[1]; } else if (i<48) { t += f3(br,cr,dr) + hr[2]; } else if (i<64) { t += f2(br,cr,dr) + hr[3]; } else {// if (i<80) { t += f1(br,cr,dr) + hr[4]; } t = t|0; t = rotl(t,sr[i]) ; t = (t+er)|0; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = t; } // Intermediate hash value t = (H[1] + cl + dr)|0; H[1] = (H[2] + dl + er)|0; H[2] = (H[3] + el + ar)|0; H[3] = (H[4] + al + br)|0; H[4] = (H[0] + bl + cr)|0; H[0] = t; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) | (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 5; i++) { // Shortcut var H_i = H[i]; // Swap H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function f1(x, y, z) { return ((x) ^ (y) ^ (z)); } function f2(x, y, z) { return (((x)&(y)) | ((~x)&(z))); } function f3(x, y, z) { return (((x) | (~(y))) ^ (z)); } function f4(x, y, z) { return (((x) & (z)) | ((y)&(~(z)))); } function f5(x, y, z) { return ((x) ^ ((y) |(~(z)))); } function rotl(x,n) { return (x<<n) | (x>>>(32-n)); } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.RIPEMD160('message'); * var hash = CryptoJS.RIPEMD160(wordArray); */ C.RIPEMD160 = Hasher._createHelper(RIPEMD160); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacRIPEMD160(message, key); */ C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160); }(Math)); return CryptoJS.RIPEMD160; })); },{"./core":38}],62:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Reusable object var W = []; /** * SHA-1 hash algorithm. */ var SHA1 = C_algo.SHA1 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; // Computation for (var i = 0; i < 80; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; W[i] = (n << 1) | (n >>> 31); } var t = ((a << 5) | (a >>> 27)) + e + W[i]; if (i < 20) { t += ((b & c) | (~b & d)) + 0x5a827999; } else if (i < 40) { t += (b ^ c ^ d) + 0x6ed9eba1; } else if (i < 60) { t += ((b & c) | (b & d) | (c & d)) - 0x70e44324; } else /* if (i < 80) */ { t += (b ^ c ^ d) - 0x359d3e2a; } e = d; d = c; c = (b << 30) | (b >>> 2); b = a; a = t; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA1('message'); * var hash = CryptoJS.SHA1(wordArray); */ C.SHA1 = Hasher._createHelper(SHA1); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA1(message, key); */ C.HmacSHA1 = Hasher._createHmacHelper(SHA1); }()); return CryptoJS.SHA1; })); },{"./core":38}],63:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha256")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha256"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA256 = C_algo.SHA256; /** * SHA-224 hash algorithm. */ var SHA224 = C_algo.SHA224 = SHA256.extend({ _doReset: function () { this._hash = new WordArray.init([ 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]); }, _doFinalize: function () { var hash = SHA256._doFinalize.call(this); hash.sigBytes -= 4; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA224('message'); * var hash = CryptoJS.SHA224(wordArray); */ C.SHA224 = SHA256._createHelper(SHA224); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA224(message, key); */ C.HmacSHA224 = SHA256._createHmacHelper(SHA224); }()); return CryptoJS.SHA224; })); },{"./core":38,"./sha256":64}],64:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); },{"./core":38}],65:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var C_algo = C.algo; // Constants tables var RHO_OFFSETS = []; var PI_INDEXES = []; var ROUND_CONSTANTS = []; // Compute Constants (function () { // Compute rho offset constants var x = 1, y = 0; for (var t = 0; t < 24; t++) { RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; var newX = y % 5; var newY = (2 * x + 3 * y) % 5; x = newX; y = newY; } // Compute pi index constants for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; } } // Compute round constants var LFSR = 0x01; for (var i = 0; i < 24; i++) { var roundConstantMsw = 0; var roundConstantLsw = 0; for (var j = 0; j < 7; j++) { if (LFSR & 0x01) { var bitPosition = (1 << j) - 1; if (bitPosition < 32) { roundConstantLsw ^= 1 << bitPosition; } else /* if (bitPosition >= 32) */ { roundConstantMsw ^= 1 << (bitPosition - 32); } } // Compute next LFSR if (LFSR & 0x80) { // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1 LFSR = (LFSR << 1) ^ 0x71; } else { LFSR <<= 1; } } ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); } }()); // Reusable objects for temporary values var T = []; (function () { for (var i = 0; i < 25; i++) { T[i] = X64Word.create(); } }()); /** * SHA-3 hash algorithm. */ var SHA3 = C_algo.SHA3 = Hasher.extend({ /** * Configuration options. * * @property {number} outputLength * The desired number of bits in the output hash. * Only values permitted are: 224, 256, 384, 512. * Default: 512 */ cfg: Hasher.cfg.extend({ outputLength: 512 }), _doReset: function () { var state = this._state = [] for (var i = 0; i < 25; i++) { state[i] = new X64Word.init(); } this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; }, _doProcessBlock: function (M, offset) { // Shortcuts var state = this._state; var nBlockSizeLanes = this.blockSize / 2; // Absorb for (var i = 0; i < nBlockSizeLanes; i++) { // Shortcuts var M2i = M[offset + 2 * i]; var M2i1 = M[offset + 2 * i + 1]; // Swap endian M2i = ( (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) | (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00) ); M2i1 = ( (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) | (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00) ); // Absorb message into state var lane = state[i]; lane.high ^= M2i1; lane.low ^= M2i; } // Rounds for (var round = 0; round < 24; round++) { // Theta for (var x = 0; x < 5; x++) { // Mix column lanes var tMsw = 0, tLsw = 0; for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; tMsw ^= lane.high; tLsw ^= lane.low; } // Temporary values var Tx = T[x]; Tx.high = tMsw; Tx.low = tLsw; } for (var x = 0; x < 5; x++) { // Shortcuts var Tx4 = T[(x + 4) % 5]; var Tx1 = T[(x + 1) % 5]; var Tx1Msw = Tx1.high; var Tx1Lsw = Tx1.low; // Mix surrounding columns var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; lane.high ^= tMsw; lane.low ^= tLsw; } } // Rho Pi for (var laneIndex = 1; laneIndex < 25; laneIndex++) { // Shortcuts var lane = state[laneIndex]; var laneMsw = lane.high; var laneLsw = lane.low; var rhoOffset = RHO_OFFSETS[laneIndex]; // Rotate lanes if (rhoOffset < 32) { var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); } else /* if (rhoOffset >= 32) */ { var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); } // Transpose lanes var TPiLane = T[PI_INDEXES[laneIndex]]; TPiLane.high = tMsw; TPiLane.low = tLsw; } // Rho pi at x = y = 0 var T0 = T[0]; var state0 = state[0]; T0.high = state0.high; T0.low = state0.low; // Chi for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { // Shortcuts var laneIndex = x + 5 * y; var lane = state[laneIndex]; var TLane = T[laneIndex]; var Tx1Lane = T[((x + 1) % 5) + 5 * y]; var Tx2Lane = T[((x + 2) % 5) + 5 * y]; // Mix rows lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low); } } // Iota var lane = state[0]; var roundConstant = ROUND_CONSTANTS[round]; lane.high ^= roundConstant.high; lane.low ^= roundConstant.low;; } }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; var blockSizeBits = this.blockSize * 32; // Add padding dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Shortcuts var state = this._state; var outputLengthBytes = this.cfg.outputLength / 8; var outputLengthLanes = outputLengthBytes / 8; // Squeeze var hashWords = []; for (var i = 0; i < outputLengthLanes; i++) { // Shortcuts var lane = state[i]; var laneMsw = lane.high; var laneLsw = lane.low; // Swap endian laneMsw = ( (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) | (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00) ); laneLsw = ( (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) | (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00) ); // Squeeze state to retrieve hash hashWords.push(laneLsw); hashWords.push(laneMsw); } // Return final computed hash return new WordArray.init(hashWords, outputLengthBytes); }, clone: function () { var clone = Hasher.clone.call(this); var state = clone._state = this._state.slice(0); for (var i = 0; i < 25; i++) { state[i] = state[i].clone(); } return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA3('message'); * var hash = CryptoJS.SHA3(wordArray); */ C.SHA3 = Hasher._createHelper(SHA3); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA3(message, key); */ C.HmacSHA3 = Hasher._createHmacHelper(SHA3); }(Math)); return CryptoJS.SHA3; })); },{"./core":38,"./x64-core":69}],66:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./sha512")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./sha512"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; var SHA512 = C_algo.SHA512; /** * SHA-384 hash algorithm. */ var SHA384 = C_algo.SHA384 = SHA512.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507), new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939), new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511), new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4) ]); }, _doFinalize: function () { var hash = SHA512._doFinalize.call(this); hash.sigBytes -= 16; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA384('message'); * var hash = CryptoJS.SHA384(wordArray); */ C.SHA384 = SHA512._createHelper(SHA384); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA384(message, key); */ C.HmacSHA384 = SHA512._createHmacHelper(SHA384); }()); return CryptoJS.SHA384; })); },{"./core":38,"./sha512":67,"./x64-core":69}],67:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; function X64Word_create() { return X64Word.create.apply(X64Word, arguments); } // Constants var K = [ X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd), X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc), X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019), X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118), X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe), X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2), X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1), X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694), X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3), X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65), X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483), X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5), X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210), X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4), X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725), X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70), X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926), X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df), X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8), X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b), X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001), X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30), X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910), X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8), X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53), X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8), X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb), X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3), X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60), X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec), X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9), X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b), X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207), X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178), X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6), X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b), X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493), X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c), X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a), X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817) ]; // Reusable objects var W = []; (function () { for (var i = 0; i < 80; i++) { W[i] = X64Word_create(); } }()); /** * SHA-512 hash algorithm. */ var SHA512 = C_algo.SHA512 = Hasher.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b), new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1), new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f), new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179) ]); }, _doProcessBlock: function (M, offset) { // Shortcuts var H = this._hash.words; var H0 = H[0]; var H1 = H[1]; var H2 = H[2]; var H3 = H[3]; var H4 = H[4]; var H5 = H[5]; var H6 = H[6]; var H7 = H[7]; var H0h = H0.high; var H0l = H0.low; var H1h = H1.high; var H1l = H1.low; var H2h = H2.high; var H2l = H2.low; var H3h = H3.high; var H3l = H3.low; var H4h = H4.high; var H4l = H4.low; var H5h = H5.high; var H5l = H5.low; var H6h = H6.high; var H6l = H6.low; var H7h = H7.high; var H7l = H7.low; // Working variables var ah = H0h; var al = H0l; var bh = H1h; var bl = H1l; var ch = H2h; var cl = H2l; var dh = H3h; var dl = H3l; var eh = H4h; var el = H4l; var fh = H5h; var fl = H5l; var gh = H6h; var gl = H6l; var hh = H7h; var hl = H7l; // Rounds for (var i = 0; i < 80; i++) { // Shortcut var Wi = W[i]; // Extend message if (i < 16) { var Wih = Wi.high = M[offset + i * 2] | 0; var Wil = Wi.low = M[offset + i * 2 + 1] | 0; } else { // Gamma0 var gamma0x = W[i - 15]; var gamma0xh = gamma0x.high; var gamma0xl = gamma0x.low; var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7); var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25)); // Gamma1 var gamma1x = W[i - 2]; var gamma1xh = gamma1x.high; var gamma1xl = gamma1x.low; var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6); var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26)); // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] var Wi7 = W[i - 7]; var Wi7h = Wi7.high; var Wi7l = Wi7.low; var Wi16 = W[i - 16]; var Wi16h = Wi16.high; var Wi16l = Wi16.low; var Wil = gamma0l + Wi7l; var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0); var Wil = Wil + gamma1l; var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0); var Wil = Wil + Wi16l; var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0); Wi.high = Wih; Wi.low = Wil; } var chh = (eh & fh) ^ (~eh & gh); var chl = (el & fl) ^ (~el & gl); var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch); var majl = (al & bl) ^ (al & cl) ^ (bl & cl); var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7)); var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7)); var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9)); var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9)); // t1 = h + sigma1 + ch + K[i] + W[i] var Ki = K[i]; var Kih = Ki.high; var Kil = Ki.low; var t1l = hl + sigma1l; var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0); var t1l = t1l + chl; var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0); var t1l = t1l + Kil; var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0); var t1l = t1l + Wil; var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0); // t2 = sigma0 + maj var t2l = sigma0l + majl; var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0); // Update working variables hh = gh; hl = gl; gh = fh; gl = fl; fh = eh; fl = el; el = (dl + t1l) | 0; eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0; dh = ch; dl = cl; ch = bh; cl = bl; bh = ah; bl = al; al = (t1l + t2l) | 0; ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0; } // Intermediate hash value H0l = H0.low = (H0l + al); H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0)); H1l = H1.low = (H1l + bl); H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0)); H2l = H2.low = (H2l + cl); H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0)); H3l = H3.low = (H3l + dl); H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0)); H4l = H4.low = (H4l + el); H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0)); H5l = H5.low = (H5l + fl); H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0)); H6l = H6.low = (H6l + gl); H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0)); H7l = H7.low = (H7l + hl); H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0)); }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Convert hash to 32-bit word array before returning var hash = this._hash.toX32(); // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; }, blockSize: 1024/32 }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA512('message'); * var hash = CryptoJS.SHA512(wordArray); */ C.SHA512 = Hasher._createHelper(SHA512); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA512(message, key); */ C.HmacSHA512 = Hasher._createHmacHelper(SHA512); }()); return CryptoJS.SHA512; })); },{"./core":38,"./x64-core":69}],68:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Permuted Choice 1 constants var PC1 = [ 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 ]; // Permuted Choice 2 constants var PC2 = [ 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 ]; // Cumulative bit shift constants var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; // SBOXes and round permutation constants var SBOX_P = [ { 0x0: 0x808200, 0x10000000: 0x8000, 0x20000000: 0x808002, 0x30000000: 0x2, 0x40000000: 0x200, 0x50000000: 0x808202, 0x60000000: 0x800202, 0x70000000: 0x800000, 0x80000000: 0x202, 0x90000000: 0x800200, 0xa0000000: 0x8200, 0xb0000000: 0x808000, 0xc0000000: 0x8002, 0xd0000000: 0x800002, 0xe0000000: 0x0, 0xf0000000: 0x8202, 0x8000000: 0x0, 0x18000000: 0x808202, 0x28000000: 0x8202, 0x38000000: 0x8000, 0x48000000: 0x808200, 0x58000000: 0x200, 0x68000000: 0x808002, 0x78000000: 0x2, 0x88000000: 0x800200, 0x98000000: 0x8200, 0xa8000000: 0x808000, 0xb8000000: 0x800202, 0xc8000000: 0x800002, 0xd8000000: 0x8002, 0xe8000000: 0x202, 0xf8000000: 0x800000, 0x1: 0x8000, 0x10000001: 0x2, 0x20000001: 0x808200, 0x30000001: 0x800000, 0x40000001: 0x808002, 0x50000001: 0x8200, 0x60000001: 0x200, 0x70000001: 0x800202, 0x80000001: 0x808202, 0x90000001: 0x808000, 0xa0000001: 0x800002, 0xb0000001: 0x8202, 0xc0000001: 0x202, 0xd0000001: 0x800200, 0xe0000001: 0x8002, 0xf0000001: 0x0, 0x8000001: 0x808202, 0x18000001: 0x808000, 0x28000001: 0x800000, 0x38000001: 0x200, 0x48000001: 0x8000, 0x58000001: 0x800002, 0x68000001: 0x2, 0x78000001: 0x8202, 0x88000001: 0x8002, 0x98000001: 0x800202, 0xa8000001: 0x202, 0xb8000001: 0x808200, 0xc8000001: 0x800200, 0xd8000001: 0x0, 0xe8000001: 0x8200, 0xf8000001: 0x808002 }, { 0x0: 0x40084010, 0x1000000: 0x4000, 0x2000000: 0x80000, 0x3000000: 0x40080010, 0x4000000: 0x40000010, 0x5000000: 0x40084000, 0x6000000: 0x40004000, 0x7000000: 0x10, 0x8000000: 0x84000, 0x9000000: 0x40004010, 0xa000000: 0x40000000, 0xb000000: 0x84010, 0xc000000: 0x80010, 0xd000000: 0x0, 0xe000000: 0x4010, 0xf000000: 0x40080000, 0x800000: 0x40004000, 0x1800000: 0x84010, 0x2800000: 0x10, 0x3800000: 0x40004010, 0x4800000: 0x40084010, 0x5800000: 0x40000000, 0x6800000: 0x80000, 0x7800000: 0x40080010, 0x8800000: 0x80010, 0x9800000: 0x0, 0xa800000: 0x4000, 0xb800000: 0x40080000, 0xc800000: 0x40000010, 0xd800000: 0x84000, 0xe800000: 0x40084000, 0xf800000: 0x4010, 0x10000000: 0x0, 0x11000000: 0x40080010, 0x12000000: 0x40004010, 0x13000000: 0x40084000, 0x14000000: 0x40080000, 0x15000000: 0x10, 0x16000000: 0x84010, 0x17000000: 0x4000, 0x18000000: 0x4010, 0x19000000: 0x80000, 0x1a000000: 0x80010, 0x1b000000: 0x40000010, 0x1c000000: 0x84000, 0x1d000000: 0x40004000, 0x1e000000: 0x40000000, 0x1f000000: 0x40084010, 0x10800000: 0x84010, 0x11800000: 0x80000, 0x12800000: 0x40080000, 0x13800000: 0x4000, 0x14800000: 0x40004000, 0x15800000: 0x40084010, 0x16800000: 0x10, 0x17800000: 0x40000000, 0x18800000: 0x40084000, 0x19800000: 0x40000010, 0x1a800000: 0x40004010, 0x1b800000: 0x80010, 0x1c800000: 0x0, 0x1d800000: 0x4010, 0x1e800000: 0x40080010, 0x1f800000: 0x84000 }, { 0x0: 0x104, 0x100000: 0x0, 0x200000: 0x4000100, 0x300000: 0x10104, 0x400000: 0x10004, 0x500000: 0x4000004, 0x600000: 0x4010104, 0x700000: 0x4010000, 0x800000: 0x4000000, 0x900000: 0x4010100, 0xa00000: 0x10100, 0xb00000: 0x4010004, 0xc00000: 0x4000104, 0xd00000: 0x10000, 0xe00000: 0x4, 0xf00000: 0x100, 0x80000: 0x4010100, 0x180000: 0x4010004, 0x280000: 0x0, 0x380000: 0x4000100, 0x480000: 0x4000004, 0x580000: 0x10000, 0x680000: 0x10004, 0x780000: 0x104, 0x880000: 0x4, 0x980000: 0x100, 0xa80000: 0x4010000, 0xb80000: 0x10104, 0xc80000: 0x10100, 0xd80000: 0x4000104, 0xe80000: 0x4010104, 0xf80000: 0x4000000, 0x1000000: 0x4010100, 0x1100000: 0x10004, 0x1200000: 0x10000, 0x1300000: 0x4000100, 0x1400000: 0x100, 0x1500000: 0x4010104, 0x1600000: 0x4000004, 0x1700000: 0x0, 0x1800000: 0x4000104, 0x1900000: 0x4000000, 0x1a00000: 0x4, 0x1b00000: 0x10100, 0x1c00000: 0x4010000, 0x1d00000: 0x104, 0x1e00000: 0x10104, 0x1f00000: 0x4010004, 0x1080000: 0x4000000, 0x1180000: 0x104, 0x1280000: 0x4010100, 0x1380000: 0x0, 0x1480000: 0x10004, 0x1580000: 0x4000100, 0x1680000: 0x100, 0x1780000: 0x4010004, 0x1880000: 0x10000, 0x1980000: 0x4010104, 0x1a80000: 0x10104, 0x1b80000: 0x4000004, 0x1c80000: 0x4000104, 0x1d80000: 0x4010000, 0x1e80000: 0x4, 0x1f80000: 0x10100 }, { 0x0: 0x80401000, 0x10000: 0x80001040, 0x20000: 0x401040, 0x30000: 0x80400000, 0x40000: 0x0, 0x50000: 0x401000, 0x60000: 0x80000040, 0x70000: 0x400040, 0x80000: 0x80000000, 0x90000: 0x400000, 0xa0000: 0x40, 0xb0000: 0x80001000, 0xc0000: 0x80400040, 0xd0000: 0x1040, 0xe0000: 0x1000, 0xf0000: 0x80401040, 0x8000: 0x80001040, 0x18000: 0x40, 0x28000: 0x80400040, 0x38000: 0x80001000, 0x48000: 0x401000, 0x58000: 0x80401040, 0x68000: 0x0, 0x78000: 0x80400000, 0x88000: 0x1000, 0x98000: 0x80401000, 0xa8000: 0x400000, 0xb8000: 0x1040, 0xc8000: 0x80000000, 0xd8000: 0x400040, 0xe8000: 0x401040, 0xf8000: 0x80000040, 0x100000: 0x400040, 0x110000: 0x401000, 0x120000: 0x80000040, 0x130000: 0x0, 0x140000: 0x1040, 0x150000: 0x80400040, 0x160000: 0x80401000, 0x170000: 0x80001040, 0x180000: 0x80401040, 0x190000: 0x80000000, 0x1a0000: 0x80400000, 0x1b0000: 0x401040, 0x1c0000: 0x80001000, 0x1d0000: 0x400000, 0x1e0000: 0x40, 0x1f0000: 0x1000, 0x108000: 0x80400000, 0x118000: 0x80401040, 0x128000: 0x0, 0x138000: 0x401000, 0x148000: 0x400040, 0x158000: 0x80000000, 0x168000: 0x80001040, 0x178000: 0x40, 0x188000: 0x80000040, 0x198000: 0x1000, 0x1a8000: 0x80001000, 0x1b8000: 0x80400040, 0x1c8000: 0x1040, 0x1d8000: 0x80401000, 0x1e8000: 0x400000, 0x1f8000: 0x401040 }, { 0x0: 0x80, 0x1000: 0x1040000, 0x2000: 0x40000, 0x3000: 0x20000000, 0x4000: 0x20040080, 0x5000: 0x1000080, 0x6000: 0x21000080, 0x7000: 0x40080, 0x8000: 0x1000000, 0x9000: 0x20040000, 0xa000: 0x20000080, 0xb000: 0x21040080, 0xc000: 0x21040000, 0xd000: 0x0, 0xe000: 0x1040080, 0xf000: 0x21000000, 0x800: 0x1040080, 0x1800: 0x21000080, 0x2800: 0x80, 0x3800: 0x1040000, 0x4800: 0x40000, 0x5800: 0x20040080, 0x6800: 0x21040000, 0x7800: 0x20000000, 0x8800: 0x20040000, 0x9800: 0x0, 0xa800: 0x21040080, 0xb800: 0x1000080, 0xc800: 0x20000080, 0xd800: 0x21000000, 0xe800: 0x1000000, 0xf800: 0x40080, 0x10000: 0x40000, 0x11000: 0x80, 0x12000: 0x20000000, 0x13000: 0x21000080, 0x14000: 0x1000080, 0x15000: 0x21040000, 0x16000: 0x20040080, 0x17000: 0x1000000, 0x18000: 0x21040080, 0x19000: 0x21000000, 0x1a000: 0x1040000, 0x1b000: 0x20040000, 0x1c000: 0x40080, 0x1d000: 0x20000080, 0x1e000: 0x0, 0x1f000: 0x1040080, 0x10800: 0x21000080, 0x11800: 0x1000000, 0x12800: 0x1040000, 0x13800: 0x20040080, 0x14800: 0x20000000, 0x15800: 0x1040080, 0x16800: 0x80, 0x17800: 0x21040000, 0x18800: 0x40080, 0x19800: 0x21040080, 0x1a800: 0x0, 0x1b800: 0x21000000, 0x1c800: 0x1000080, 0x1d800: 0x40000, 0x1e800: 0x20040000, 0x1f800: 0x20000080 }, { 0x0: 0x10000008, 0x100: 0x2000, 0x200: 0x10200000, 0x300: 0x10202008, 0x400: 0x10002000, 0x500: 0x200000, 0x600: 0x200008, 0x700: 0x10000000, 0x800: 0x0, 0x900: 0x10002008, 0xa00: 0x202000, 0xb00: 0x8, 0xc00: 0x10200008, 0xd00: 0x202008, 0xe00: 0x2008, 0xf00: 0x10202000, 0x80: 0x10200000, 0x180: 0x10202008, 0x280: 0x8, 0x380: 0x200000, 0x480: 0x202008, 0x580: 0x10000008, 0x680: 0x10002000, 0x780: 0x2008, 0x880: 0x200008, 0x980: 0x2000, 0xa80: 0x10002008, 0xb80: 0x10200008, 0xc80: 0x0, 0xd80: 0x10202000, 0xe80: 0x202000, 0xf80: 0x10000000, 0x1000: 0x10002000, 0x1100: 0x10200008, 0x1200: 0x10202008, 0x1300: 0x2008, 0x1400: 0x200000, 0x1500: 0x10000000, 0x1600: 0x10000008, 0x1700: 0x202000, 0x1800: 0x202008, 0x1900: 0x0, 0x1a00: 0x8, 0x1b00: 0x10200000, 0x1c00: 0x2000, 0x1d00: 0x10002008, 0x1e00: 0x10202000, 0x1f00: 0x200008, 0x1080: 0x8, 0x1180: 0x202000, 0x1280: 0x200000, 0x1380: 0x10000008, 0x1480: 0x10002000, 0x1580: 0x2008, 0x1680: 0x10202008, 0x1780: 0x10200000, 0x1880: 0x10202000, 0x1980: 0x10200008, 0x1a80: 0x2000, 0x1b80: 0x202008, 0x1c80: 0x200008, 0x1d80: 0x0, 0x1e80: 0x10000000, 0x1f80: 0x10002008 }, { 0x0: 0x100000, 0x10: 0x2000401, 0x20: 0x400, 0x30: 0x100401, 0x40: 0x2100401, 0x50: 0x0, 0x60: 0x1, 0x70: 0x2100001, 0x80: 0x2000400, 0x90: 0x100001, 0xa0: 0x2000001, 0xb0: 0x2100400, 0xc0: 0x2100000, 0xd0: 0x401, 0xe0: 0x100400, 0xf0: 0x2000000, 0x8: 0x2100001, 0x18: 0x0, 0x28: 0x2000401, 0x38: 0x2100400, 0x48: 0x100000, 0x58: 0x2000001, 0x68: 0x2000000, 0x78: 0x401, 0x88: 0x100401, 0x98: 0x2000400, 0xa8: 0x2100000, 0xb8: 0x100001, 0xc8: 0x400, 0xd8: 0x2100401, 0xe8: 0x1, 0xf8: 0x100400, 0x100: 0x2000000, 0x110: 0x100000, 0x120: 0x2000401, 0x130: 0x2100001, 0x140: 0x100001, 0x150: 0x2000400, 0x160: 0x2100400, 0x170: 0x100401, 0x180: 0x401, 0x190: 0x2100401, 0x1a0: 0x100400, 0x1b0: 0x1, 0x1c0: 0x0, 0x1d0: 0x2100000, 0x1e0: 0x2000001, 0x1f0: 0x400, 0x108: 0x100400, 0x118: 0x2000401, 0x128: 0x2100001, 0x138: 0x1, 0x148: 0x2000000, 0x158: 0x100000, 0x168: 0x401, 0x178: 0x2100400, 0x188: 0x2000001, 0x198: 0x2100000, 0x1a8: 0x0, 0x1b8: 0x2100401, 0x1c8: 0x100401, 0x1d8: 0x400, 0x1e8: 0x2000400, 0x1f8: 0x100001 }, { 0x0: 0x8000820, 0x1: 0x20000, 0x2: 0x8000000, 0x3: 0x20, 0x4: 0x20020, 0x5: 0x8020820, 0x6: 0x8020800, 0x7: 0x800, 0x8: 0x8020000, 0x9: 0x8000800, 0xa: 0x20800, 0xb: 0x8020020, 0xc: 0x820, 0xd: 0x0, 0xe: 0x8000020, 0xf: 0x20820, 0x80000000: 0x800, 0x80000001: 0x8020820, 0x80000002: 0x8000820, 0x80000003: 0x8000000, 0x80000004: 0x8020000, 0x80000005: 0x20800, 0x80000006: 0x20820, 0x80000007: 0x20, 0x80000008: 0x8000020, 0x80000009: 0x820, 0x8000000a: 0x20020, 0x8000000b: 0x8020800, 0x8000000c: 0x0, 0x8000000d: 0x8020020, 0x8000000e: 0x8000800, 0x8000000f: 0x20000, 0x10: 0x20820, 0x11: 0x8020800, 0x12: 0x20, 0x13: 0x800, 0x14: 0x8000800, 0x15: 0x8000020, 0x16: 0x8020020, 0x17: 0x20000, 0x18: 0x0, 0x19: 0x20020, 0x1a: 0x8020000, 0x1b: 0x8000820, 0x1c: 0x8020820, 0x1d: 0x20800, 0x1e: 0x820, 0x1f: 0x8000000, 0x80000010: 0x20000, 0x80000011: 0x800, 0x80000012: 0x8020020, 0x80000013: 0x20820, 0x80000014: 0x20, 0x80000015: 0x8020000, 0x80000016: 0x8000000, 0x80000017: 0x8000820, 0x80000018: 0x8020820, 0x80000019: 0x8000020, 0x8000001a: 0x8000800, 0x8000001b: 0x0, 0x8000001c: 0x20800, 0x8000001d: 0x820, 0x8000001e: 0x20020, 0x8000001f: 0x8020800 } ]; // Masks that select the SBOX input var SBOX_MASK = [ 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000, 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f ]; /** * DES block cipher algorithm. */ var DES = C_algo.DES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Select 56 bits according to PC1 var keyBits = []; for (var i = 0; i < 56; i++) { var keyBitPos = PC1[i] - 1; keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1; } // Assemble 16 subkeys var subKeys = this._subKeys = []; for (var nSubKey = 0; nSubKey < 16; nSubKey++) { // Create subkey var subKey = subKeys[nSubKey] = []; // Shortcut var bitShift = BIT_SHIFTS[nSubKey]; // Select 48 bits according to PC2 for (var i = 0; i < 24; i++) { // Select from the left 28 key bits subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6); // Select from the right 28 key bits subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6); } // Since each subkey is applied to an expanded 32-bit input, // the subkey can be broken into 8 values scaled to 32-bits, // which allows the key to be used without expansion subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31); for (var i = 1; i < 7; i++) { subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3); } subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27); } // Compute inverse subkeys var invSubKeys = this._invSubKeys = []; for (var i = 0; i < 16; i++) { invSubKeys[i] = subKeys[15 - i]; } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._subKeys); }, decryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._invSubKeys); }, _doCryptBlock: function (M, offset, subKeys) { // Get input this._lBlock = M[offset]; this._rBlock = M[offset + 1]; // Initial permutation exchangeLR.call(this, 4, 0x0f0f0f0f); exchangeLR.call(this, 16, 0x0000ffff); exchangeRL.call(this, 2, 0x33333333); exchangeRL.call(this, 8, 0x00ff00ff); exchangeLR.call(this, 1, 0x55555555); // Rounds for (var round = 0; round < 16; round++) { // Shortcuts var subKey = subKeys[round]; var lBlock = this._lBlock; var rBlock = this._rBlock; // Feistel function var f = 0; for (var i = 0; i < 8; i++) { f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0]; } this._lBlock = rBlock; this._rBlock = lBlock ^ f; } // Undo swap from last round var t = this._lBlock; this._lBlock = this._rBlock; this._rBlock = t; // Final permutation exchangeLR.call(this, 1, 0x55555555); exchangeRL.call(this, 8, 0x00ff00ff); exchangeRL.call(this, 2, 0x33333333); exchangeLR.call(this, 16, 0x0000ffff); exchangeLR.call(this, 4, 0x0f0f0f0f); // Set output M[offset] = this._lBlock; M[offset + 1] = this._rBlock; }, keySize: 64/32, ivSize: 64/32, blockSize: 64/32 }); // Swap bits across the left and right words function exchangeLR(offset, mask) { var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask; this._rBlock ^= t; this._lBlock ^= t << offset; } function exchangeRL(offset, mask) { var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask; this._lBlock ^= t; this._rBlock ^= t << offset; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg); * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg); */ C.DES = BlockCipher._createHelper(DES); /** * Triple-DES block cipher algorithm. */ var TripleDES = C_algo.TripleDES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Create DES instances this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2))); this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4))); this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6))); }, encryptBlock: function (M, offset) { this._des1.encryptBlock(M, offset); this._des2.decryptBlock(M, offset); this._des3.encryptBlock(M, offset); }, decryptBlock: function (M, offset) { this._des3.decryptBlock(M, offset); this._des2.encryptBlock(M, offset); this._des1.decryptBlock(M, offset); }, keySize: 192/32, ivSize: 64/32, blockSize: 64/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg); * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg); */ C.TripleDES = BlockCipher._createHelper(TripleDES); }()); return CryptoJS.TripleDES; })); },{"./cipher-core":37,"./core":38,"./enc-base64":39,"./evpkdf":41,"./md5":46}],69:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var X32WordArray = C_lib.WordArray; /** * x64 namespace. */ var C_x64 = C.x64 = {}; /** * A 64-bit word. */ var X64Word = C_x64.Word = Base.extend({ /** * Initializes a newly created 64-bit word. * * @param {number} high The high 32 bits. * @param {number} low The low 32 bits. * * @example * * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607); */ init: function (high, low) { this.high = high; this.low = low; } /** * Bitwise NOTs this word. * * @return {X64Word} A new x64-Word object after negating. * * @example * * var negated = x64Word.not(); */ // not: function () { // var high = ~this.high; // var low = ~this.low; // return X64Word.create(high, low); // }, /** * Bitwise ANDs this word with the passed word. * * @param {X64Word} word The x64-Word to AND with this word. * * @return {X64Word} A new x64-Word object after ANDing. * * @example * * var anded = x64Word.and(anotherX64Word); */ // and: function (word) { // var high = this.high & word.high; // var low = this.low & word.low; // return X64Word.create(high, low); // }, /** * Bitwise ORs this word with the passed word. * * @param {X64Word} word The x64-Word to OR with this word. * * @return {X64Word} A new x64-Word object after ORing. * * @example * * var ored = x64Word.or(anotherX64Word); */ // or: function (word) { // var high = this.high | word.high; // var low = this.low | word.low; // return X64Word.create(high, low); // }, /** * Bitwise XORs this word with the passed word. * * @param {X64Word} word The x64-Word to XOR with this word. * * @return {X64Word} A new x64-Word object after XORing. * * @example * * var xored = x64Word.xor(anotherX64Word); */ // xor: function (word) { // var high = this.high ^ word.high; // var low = this.low ^ word.low; // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the left. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftL(25); */ // shiftL: function (n) { // if (n < 32) { // var high = (this.high << n) | (this.low >>> (32 - n)); // var low = this.low << n; // } else { // var high = this.low << (n - 32); // var low = 0; // } // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the right. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftR(7); */ // shiftR: function (n) { // if (n < 32) { // var low = (this.low >>> n) | (this.high << (32 - n)); // var high = this.high >>> n; // } else { // var low = this.high >>> (n - 32); // var high = 0; // } // return X64Word.create(high, low); // }, /** * Rotates this word n bits to the left. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotL(25); */ // rotL: function (n) { // return this.shiftL(n).or(this.shiftR(64 - n)); // }, /** * Rotates this word n bits to the right. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotR(7); */ // rotR: function (n) { // return this.shiftR(n).or(this.shiftL(64 - n)); // }, /** * Adds this word with the passed word. * * @param {X64Word} word The x64-Word to add with this word. * * @return {X64Word} A new x64-Word object after adding. * * @example * * var added = x64Word.add(anotherX64Word); */ // add: function (word) { // var low = (this.low + word.low) | 0; // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0; // var high = (this.high + word.high + carry) | 0; // return X64Word.create(high, low); // } }); /** * An array of 64-bit words. * * @property {Array} words The array of CryptoJS.x64.Word objects. * @property {number} sigBytes The number of significant bytes in this word array. */ var X64WordArray = C_x64.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.x64.WordArray.create(); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ]); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ], 10); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 8; } }, /** * Converts this 64-bit word array to a 32-bit word array. * * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array. * * @example * * var x32WordArray = x64WordArray.toX32(); */ toX32: function () { // Shortcuts var x64Words = this.words; var x64WordsLength = x64Words.length; // Convert var x32Words = []; for (var i = 0; i < x64WordsLength; i++) { var x64Word = x64Words[i]; x32Words.push(x64Word.high); x32Words.push(x64Word.low); } return X32WordArray.create(x32Words, this.sigBytes); }, /** * Creates a copy of this word array. * * @return {X64WordArray} The clone. * * @example * * var clone = x64WordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); // Clone "words" array var words = clone.words = this.words.slice(0); // Clone each X64Word object var wordsLength = words.length; for (var i = 0; i < wordsLength; i++) { words[i] = words[i].clone(); } return clone; } }); }()); return CryptoJS; })); },{"./core":38}],70:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; // cached from whatever global is present so that test runners that stub it // don't break things. But we need to wrap it in a try catch in case it is // wrapped in strict mode code which doesn't define any globals. It's inside a // function because try/catches deoptimize in certain engines. var cachedSetTimeout; var cachedClearTimeout; function defaultSetTimout() { throw new Error('setTimeout has not been defined'); } function defaultClearTimeout () { throw new Error('clearTimeout has not been defined'); } (function () { try { if (typeof setTimeout === 'function') { cachedSetTimeout = setTimeout; } else { cachedSetTimeout = defaultSetTimout; } } catch (e) { cachedSetTimeout = defaultSetTimout; } try { if (typeof clearTimeout === 'function') { cachedClearTimeout = clearTimeout; } else { cachedClearTimeout = defaultClearTimeout; } } catch (e) { cachedClearTimeout = defaultClearTimeout; } } ()) function runTimeout(fun) { if (cachedSetTimeout === setTimeout) { //normal enviroments in sane situations return setTimeout(fun, 0); } // if setTimeout wasn't available but was latter defined if ((cachedSetTimeout === defaultSetTimout || !cachedSetTimeout) && setTimeout) { cachedSetTimeout = setTimeout; return setTimeout(fun, 0); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedSetTimeout(fun, 0); } catch(e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedSetTimeout.call(null, fun, 0); } catch(e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error return cachedSetTimeout.call(this, fun, 0); } } } function runClearTimeout(marker) { if (cachedClearTimeout === clearTimeout) { //normal enviroments in sane situations return clearTimeout(marker); } // if clearTimeout wasn't available but was latter defined if ((cachedClearTimeout === defaultClearTimeout || !cachedClearTimeout) && clearTimeout) { cachedClearTimeout = clearTimeout; return clearTimeout(marker); } try { // when when somebody has screwed with setTimeout but no I.E. maddness return cachedClearTimeout(marker); } catch (e){ try { // When we are in I.E. but the script has been evaled so I.E. doesn't trust the global object when called normally return cachedClearTimeout.call(null, marker); } catch (e){ // same as above but when it's a version of I.E. that must have the global object for 'this', hopfully our context correct otherwise it will throw a global error. // Some versions of I.E. have different rules for clearTimeout vs setTimeout return cachedClearTimeout.call(this, marker); } } } var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { if (!draining || !currentQueue) { return; } draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = runTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; runClearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { runTimeout(drainQueue); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],71:[function(_dereq_,module,exports){ (function (global){ /*! localForage -- Offline Storage, Improved Version 1.4.3 https://mozilla.github.io/localForage (c) 2013-2016 Mozilla, Apache License 2.0 */ (function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.localforage = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof _dereq_=="function"&&_dereq_;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw (f.code="MODULE_NOT_FOUND", f)}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof _dereq_=="function"&&_dereq_;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ 'use strict'; var immediate = _dereq_(2); /* istanbul ignore next */ function INTERNAL() {} var handlers = {}; var REJECTED = ['REJECTED']; var FULFILLED = ['FULFILLED']; var PENDING = ['PENDING']; module.exports = exports = Promise; function Promise(resolver) { if (typeof resolver !== 'function') { throw new TypeError('resolver must be a function'); } this.state = PENDING; this.queue = []; this.outcome = void 0; if (resolver !== INTERNAL) { safelyResolveThenable(this, resolver); } } Promise.prototype["catch"] = function (onRejected) { return this.then(null, onRejected); }; Promise.prototype.then = function (onFulfilled, onRejected) { if (typeof onFulfilled !== 'function' && this.state === FULFILLED || typeof onRejected !== 'function' && this.state === REJECTED) { return this; } var promise = new this.constructor(INTERNAL); if (this.state !== PENDING) { var resolver = this.state === FULFILLED ? onFulfilled : onRejected; unwrap(promise, resolver, this.outcome); } else { this.queue.push(new QueueItem(promise, onFulfilled, onRejected)); } return promise; }; function QueueItem(promise, onFulfilled, onRejected) { this.promise = promise; if (typeof onFulfilled === 'function') { this.onFulfilled = onFulfilled; this.callFulfilled = this.otherCallFulfilled; } if (typeof onRejected === 'function') { this.onRejected = onRejected; this.callRejected = this.otherCallRejected; } } QueueItem.prototype.callFulfilled = function (value) { handlers.resolve(this.promise, value); }; QueueItem.prototype.otherCallFulfilled = function (value) { unwrap(this.promise, this.onFulfilled, value); }; QueueItem.prototype.callRejected = function (value) { handlers.reject(this.promise, value); }; QueueItem.prototype.otherCallRejected = function (value) { unwrap(this.promise, this.onRejected, value); }; function unwrap(promise, func, value) { immediate(function () { var returnValue; try { returnValue = func(value); } catch (e) { return handlers.reject(promise, e); } if (returnValue === promise) { handlers.reject(promise, new TypeError('Cannot resolve promise with itself')); } else { handlers.resolve(promise, returnValue); } }); } handlers.resolve = function (self, value) { var result = tryCatch(getThen, value); if (result.status === 'error') { return handlers.reject(self, result.value); } var thenable = result.value; if (thenable) { safelyResolveThenable(self, thenable); } else { self.state = FULFILLED; self.outcome = value; var i = -1; var len = self.queue.length; while (++i < len) { self.queue[i].callFulfilled(value); } } return self; }; handlers.reject = function (self, error) { self.state = REJECTED; self.outcome = error; var i = -1; var len = self.queue.length; while (++i < len) { self.queue[i].callRejected(error); } return self; }; function getThen(obj) { // Make sure we only access the accessor once as required by the spec var then = obj && obj.then; if (obj && typeof obj === 'object' && typeof then === 'function') { return function appyThen() { then.apply(obj, arguments); }; } } function safelyResolveThenable(self, thenable) { // Either fulfill, reject or reject with error var called = false; function onError(value) { if (called) { return; } called = true; handlers.reject(self, value); } function onSuccess(value) { if (called) { return; } called = true; handlers.resolve(self, value); } function tryToUnwrap() { thenable(onSuccess, onError); } var result = tryCatch(tryToUnwrap); if (result.status === 'error') { onError(result.value); } } function tryCatch(func, value) { var out = {}; try { out.value = func(value); out.status = 'success'; } catch (e) { out.status = 'error'; out.value = e; } return out; } exports.resolve = resolve; function resolve(value) { if (value instanceof this) { return value; } return handlers.resolve(new this(INTERNAL), value); } exports.reject = reject; function reject(reason) { var promise = new this(INTERNAL); return handlers.reject(promise, reason); } exports.all = all; function all(iterable) { var self = this; if (Object.prototype.toString.call(iterable) !== '[object Array]') { return this.reject(new TypeError('must be an array')); } var len = iterable.length; var called = false; if (!len) { return this.resolve([]); } var values = new Array(len); var resolved = 0; var i = -1; var promise = new this(INTERNAL); while (++i < len) { allResolver(iterable[i], i); } return promise; function allResolver(value, i) { self.resolve(value).then(resolveFromAll, function (error) { if (!called) { called = true; handlers.reject(promise, error); } }); function resolveFromAll(outValue) { values[i] = outValue; if (++resolved === len && !called) { called = true; handlers.resolve(promise, values); } } } } exports.race = race; function race(iterable) { var self = this; if (Object.prototype.toString.call(iterable) !== '[object Array]') { return this.reject(new TypeError('must be an array')); } var len = iterable.length; var called = false; if (!len) { return this.resolve([]); } var i = -1; var promise = new this(INTERNAL); while (++i < len) { resolver(iterable[i]); } return promise; function resolver(value) { self.resolve(value).then(function (response) { if (!called) { called = true; handlers.resolve(promise, response); } }, function (error) { if (!called) { called = true; handlers.reject(promise, error); } }); } } },{"2":2}],2:[function(_dereq_,module,exports){ (function (global){ 'use strict'; var Mutation = global.MutationObserver || global.WebKitMutationObserver; var scheduleDrain; { if (Mutation) { var called = 0; var observer = new Mutation(nextTick); var element = global.document.createTextNode(''); observer.observe(element, { characterData: true }); scheduleDrain = function () { element.data = (called = ++called % 2); }; } else if (!global.setImmediate && typeof global.MessageChannel !== 'undefined') { var channel = new global.MessageChannel(); channel.port1.onmessage = nextTick; scheduleDrain = function () { channel.port2.postMessage(0); }; } else if ('document' in global && 'onreadystatechange' in global.document.createElement('script')) { scheduleDrain = function () { // Create a <script> element; its readystatechange event will be fired asynchronously once it is inserted // into the document. Do so, thus queuing up the task. Remember to clean up once it's been called. var scriptEl = global.document.createElement('script'); scriptEl.onreadystatechange = function () { nextTick(); scriptEl.onreadystatechange = null; scriptEl.parentNode.removeChild(scriptEl); scriptEl = null; }; global.document.documentElement.appendChild(scriptEl); }; } else { scheduleDrain = function () { setTimeout(nextTick, 0); }; } } var draining; var queue = []; //named nextTick for less confusing stack traces function nextTick() { draining = true; var i, oldQueue; var len = queue.length; while (len) { oldQueue = queue; queue = []; i = -1; while (++i < len) { oldQueue[i](); } len = queue.length; } draining = false; } module.exports = immediate; function immediate(task) { if (queue.push(task) === 1 && !draining) { scheduleDrain(); } } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],3:[function(_dereq_,module,exports){ (function (global){ 'use strict'; if (typeof global.Promise !== 'function') { global.Promise = _dereq_(1); } }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"1":1}],4:[function(_dereq_,module,exports){ 'use strict'; var _typeof = typeof Symbol === "function" && typeof Symbol.iterator === "symbol" ? function (obj) { return typeof obj; } : function (obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function getIDB() { /* global indexedDB,webkitIndexedDB,mozIndexedDB,OIndexedDB,msIndexedDB */ try { if (typeof indexedDB !== 'undefined') { return indexedDB; } if (typeof webkitIndexedDB !== 'undefined') { return webkitIndexedDB; } if (typeof mozIndexedDB !== 'undefined') { return mozIndexedDB; } if (typeof OIndexedDB !== 'undefined') { return OIndexedDB; } if (typeof msIndexedDB !== 'undefined') { return msIndexedDB; } } catch (e) {} } var idb = getIDB(); function isIndexedDBValid() { try { // Initialize IndexedDB; fall back to vendor-prefixed versions // if needed. if (!idb) { return false; } // We mimic PouchDB here; just UA test for Safari (which, as of // iOS 8/Yosemite, doesn't properly support IndexedDB). // IndexedDB support is broken and different from Blink's. // This is faster than the test case (and it's sync), so we just // do this. *SIGH* // http://bl.ocks.org/nolanlawson/raw/c83e9039edf2278047e9/ // // We test for openDatabase because IE Mobile identifies itself // as Safari. Oh the lulz... if (typeof openDatabase !== 'undefined' && typeof navigator !== 'undefined' && navigator.userAgent && /Safari/.test(navigator.userAgent) && !/Chrome/.test(navigator.userAgent)) { return false; } return idb && typeof idb.open === 'function' && // Some Samsung/HTC Android 4.0-4.3 devices // have older IndexedDB specs; if this isn't available // their IndexedDB is too old for us to use. // (Replaces the onupgradeneeded test.) typeof IDBKeyRange !== 'undefined'; } catch (e) { return false; } } function isWebSQLValid() { return typeof openDatabase === 'function'; } function isLocalStorageValid() { try { return typeof localStorage !== 'undefined' && 'setItem' in localStorage && localStorage.setItem; } catch (e) { return false; } } // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function createBlob(parts, properties) { /* global BlobBuilder,MSBlobBuilder,MozBlobBuilder,WebKitBlobBuilder */ parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (e) { if (e.name !== 'TypeError') { throw e; } var Builder = typeof BlobBuilder !== 'undefined' ? BlobBuilder : typeof MSBlobBuilder !== 'undefined' ? MSBlobBuilder : typeof MozBlobBuilder !== 'undefined' ? MozBlobBuilder : WebKitBlobBuilder; var builder = new Builder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // This is CommonJS because lie is an external dependency, so Rollup // can just ignore it. if (typeof Promise === 'undefined' && typeof _dereq_ !== 'undefined') { _dereq_(3); } var Promise$1 = Promise; function executeCallback(promise, callback) { if (callback) { promise.then(function (result) { callback(null, result); }, function (error) { callback(error); }); } } function executeTwoCallbacks(promise, callback, errorCallback) { if (typeof callback === 'function') { promise.then(callback); } if (typeof errorCallback === 'function') { promise["catch"](errorCallback); } } // Some code originally from async_storage.js in // [Gaia](https://github.com/mozilla-b2g/gaia). var DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support'; var supportsBlobs; var dbContexts; var toString = Object.prototype.toString; // Transform a binary string to an array buffer, because otherwise // weird stuff happens when you try to work with the binary string directly. // It is known. // From http://stackoverflow.com/questions/14967647/ (continues on next line) // encode-decode-image-with-base64-breaks-image (2013-04-21) function _binStringToArrayBuffer(bin) { var length = bin.length; var buf = new ArrayBuffer(length); var arr = new Uint8Array(buf); for (var i = 0; i < length; i++) { arr[i] = bin.charCodeAt(i); } return buf; } // // Blobs are not supported in all versions of IndexedDB, notably // Chrome <37 and Android <5. In those versions, storing a blob will throw. // // Various other blob bugs exist in Chrome v37-42 (inclusive). // Detecting them is expensive and confusing to users, and Chrome 37-42 // is at very low usage worldwide, so we do a hacky userAgent check instead. // // content-type bug: https://code.google.com/p/chromium/issues/detail?id=408120 // 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916 // FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836 // // Code borrowed from PouchDB. See: // https://github.com/pouchdb/pouchdb/blob/9c25a23/src/adapters/idb/blobSupport.js // function _checkBlobSupportWithoutCaching(txn) { return new Promise$1(function (resolve) { var blob = createBlob(['']); txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key'); txn.onabort = function (e) { // If the transaction aborts now its due to not being able to // write to the database, likely due to the disk being full e.preventDefault(); e.stopPropagation(); resolve(false); }; txn.oncomplete = function () { var matchedChrome = navigator.userAgent.match(/Chrome\/(\d+)/); var matchedEdge = navigator.userAgent.match(/Edge\//); // MS Edge pretends to be Chrome 42: // https://msdn.microsoft.com/en-us/library/hh869301%28v=vs.85%29.aspx resolve(matchedEdge || !matchedChrome || parseInt(matchedChrome[1], 10) >= 43); }; })["catch"](function () { return false; // error, so assume unsupported }); } function _checkBlobSupport(idb) { if (typeof supportsBlobs === 'boolean') { return Promise$1.resolve(supportsBlobs); } return _checkBlobSupportWithoutCaching(idb).then(function (value) { supportsBlobs = value; return supportsBlobs; }); } function _deferReadiness(dbInfo) { var dbContext = dbContexts[dbInfo.name]; // Create a deferred object representing the current database operation. var deferredOperation = {}; deferredOperation.promise = new Promise$1(function (resolve) { deferredOperation.resolve = resolve; }); // Enqueue the deferred operation. dbContext.deferredOperations.push(deferredOperation); // Chain its promise to the database readiness. if (!dbContext.dbReady) { dbContext.dbReady = deferredOperation.promise; } else { dbContext.dbReady = dbContext.dbReady.then(function () { return deferredOperation.promise; }); } } function _advanceReadiness(dbInfo) { var dbContext = dbContexts[dbInfo.name]; // Dequeue a deferred operation. var deferredOperation = dbContext.deferredOperations.pop(); // Resolve its promise (which is part of the database readiness // chain of promises). if (deferredOperation) { deferredOperation.resolve(); } } function _getConnection(dbInfo, upgradeNeeded) { return new Promise$1(function (resolve, reject) { if (dbInfo.db) { if (upgradeNeeded) { _deferReadiness(dbInfo); dbInfo.db.close(); } else { return resolve(dbInfo.db); } } var dbArgs = [dbInfo.name]; if (upgradeNeeded) { dbArgs.push(dbInfo.version); } var openreq = idb.open.apply(idb, dbArgs); if (upgradeNeeded) { openreq.onupgradeneeded = function (e) { var db = openreq.result; try { db.createObjectStore(dbInfo.storeName); if (e.oldVersion <= 1) { // Added when support for blob shims was added db.createObjectStore(DETECT_BLOB_SUPPORT_STORE); } } catch (ex) { if (ex.name === 'ConstraintError') { console.warn('The database "' + dbInfo.name + '"' + ' has been upgraded from version ' + e.oldVersion + ' to version ' + e.newVersion + ', but the storage "' + dbInfo.storeName + '" already exists.'); } else { throw ex; } } }; } openreq.onerror = function () { reject(openreq.error); }; openreq.onsuccess = function () { resolve(openreq.result); _advanceReadiness(dbInfo); }; }); } function _getOriginalConnection(dbInfo) { return _getConnection(dbInfo, false); } function _getUpgradedConnection(dbInfo) { return _getConnection(dbInfo, true); } function _isUpgradeNeeded(dbInfo, defaultVersion) { if (!dbInfo.db) { return true; } var isNewStore = !dbInfo.db.objectStoreNames.contains(dbInfo.storeName); var isDowngrade = dbInfo.version < dbInfo.db.version; var isUpgrade = dbInfo.version > dbInfo.db.version; if (isDowngrade) { // If the version is not the default one // then warn for impossible downgrade. if (dbInfo.version !== defaultVersion) { console.warn('The database "' + dbInfo.name + '"' + ' can\'t be downgraded from version ' + dbInfo.db.version + ' to version ' + dbInfo.version + '.'); } // Align the versions to prevent errors. dbInfo.version = dbInfo.db.version; } if (isUpgrade || isNewStore) { // If the store is new then increment the version (if needed). // This will trigger an "upgradeneeded" event which is required // for creating a store. if (isNewStore) { var incVersion = dbInfo.db.version + 1; if (incVersion > dbInfo.version) { dbInfo.version = incVersion; } } return true; } return false; } // encode a blob for indexeddb engines that don't support blobs function _encodeBlob(blob) { return new Promise$1(function (resolve, reject) { var reader = new FileReader(); reader.onerror = reject; reader.onloadend = function (e) { var base64 = btoa(e.target.result || ''); resolve({ __local_forage_encoded_blob: true, data: base64, type: blob.type }); }; reader.readAsBinaryString(blob); }); } // decode an encoded blob function _decodeBlob(encodedBlob) { var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data)); return createBlob([arrayBuff], { type: encodedBlob.type }); } // is this one of our fancy encoded blobs? function _isEncodedBlob(value) { return value && value.__local_forage_encoded_blob; } // Specialize the default `ready()` function by making it dependent // on the current database operations. Thus, the driver will be actually // ready when it's been initialized (default) *and* there are no pending // operations on the database (initiated by some other instances). function _fullyReady(callback) { var self = this; var promise = self._initReady().then(function () { var dbContext = dbContexts[self._dbInfo.name]; if (dbContext && dbContext.dbReady) { return dbContext.dbReady; } }); executeTwoCallbacks(promise, callback, callback); return promise; } // Open the IndexedDB database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } // Initialize a singleton container for all running localForages. if (!dbContexts) { dbContexts = {}; } // Get the current context of the database; var dbContext = dbContexts[dbInfo.name]; // ...or create a new context. if (!dbContext) { dbContext = { // Running localForages sharing a database. forages: [], // Shared database. db: null, // Database readiness (promise). dbReady: null, // Deferred operations on the database. deferredOperations: [] }; // Register the new context in the global container. dbContexts[dbInfo.name] = dbContext; } // Register itself as a running localForage in the current context. dbContext.forages.push(self); // Replace the default `ready()` function with the specialized one. if (!self._initReady) { self._initReady = self.ready; self.ready = _fullyReady; } // Create an array of initialization states of the related localForages. var initPromises = []; function ignoreErrors() { // Don't handle errors here, // just makes sure related localForages aren't pending. return Promise$1.resolve(); } for (var j = 0; j < dbContext.forages.length; j++) { var forage = dbContext.forages[j]; if (forage !== self) { // Don't wait for itself... initPromises.push(forage._initReady()["catch"](ignoreErrors)); } } // Take a snapshot of the related localForages. var forages = dbContext.forages.slice(0); // Initialize the connection process only when // all the related localForages aren't pending. return Promise$1.all(initPromises).then(function () { dbInfo.db = dbContext.db; // Get the connection or open a new one without upgrade. return _getOriginalConnection(dbInfo); }).then(function (db) { dbInfo.db = db; if (_isUpgradeNeeded(dbInfo, self._defaultConfig.version)) { // Reopen the database for upgrading. return _getUpgradedConnection(dbInfo); } return db; }).then(function (db) { dbInfo.db = dbContext.db = db; self._dbInfo = dbInfo; // Share the final connection amongst related localForages. for (var k = 0; k < forages.length; k++) { var forage = forages[k]; if (forage !== self) { // Self is already up-to-date. forage._dbInfo.db = dbInfo.db; forage._dbInfo.version = dbInfo.version; } } }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.get(key); req.onsuccess = function () { var value = req.result; if (value === undefined) { value = null; } if (_isEncodedBlob(value)) { value = _decodeBlob(value); } resolve(value); }; req.onerror = function () { reject(req.error); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } // Iterate over all items stored in database. function iterate(iterator, callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.openCursor(); var iterationNumber = 1; req.onsuccess = function () { var cursor = req.result; if (cursor) { var value = cursor.value; if (_isEncodedBlob(value)) { value = _decodeBlob(value); } var result = iterator(value, cursor.key, iterationNumber++); if (result !== void 0) { resolve(result); } else { cursor["continue"](); } } else { resolve(); } }; req.onerror = function () { reject(req.error); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise$1(function (resolve, reject) { var dbInfo; self.ready().then(function () { dbInfo = self._dbInfo; if (toString.call(value) === '[object Blob]') { return _checkBlobSupport(dbInfo.db).then(function (blobSupport) { if (blobSupport) { return value; } return _encodeBlob(value); }); } return value; }).then(function (value) { var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // The reason we don't _save_ null is because IE 10 does // not support saving the `null` type in IndexedDB. How // ironic, given the bug below! // See: https://github.com/mozilla/localForage/issues/161 if (value === null) { value = undefined; } transaction.oncomplete = function () { // Cast to undefined so the value passed to // callback/promise is the same as what one would get out // of `getItem()` later. This leads to some weirdness // (setItem('foo', undefined) will return `null`), but // it's not my fault localStorage is our baseline and that // it's weird. if (value === undefined) { value = null; } resolve(value); }; transaction.onabort = transaction.onerror = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; var req = store.put(value, key); })["catch"](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // We use a Grunt task to make this safe for IE and some // versions of Android (including those used by Cordova). // Normally IE won't like `['delete']()` and will insist on // using `['delete']()`, but we have a build step that // fixes this for us now. var req = store["delete"](key); transaction.oncomplete = function () { resolve(); }; transaction.onerror = function () { reject(req.error); }; // The request will be also be aborted if we've exceeded our storage // space. transaction.onabort = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } function clear(callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); var req = store.clear(); transaction.oncomplete = function () { resolve(); }; transaction.onabort = transaction.onerror = function () { var err = req.error ? req.error : req.transaction.error; reject(err); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } function length(callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.count(); req.onsuccess = function () { resolve(req.result); }; req.onerror = function () { reject(req.error); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } function key(n, callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { if (n < 0) { resolve(null); return; } self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var advanced = false; var req = store.openCursor(); req.onsuccess = function () { var cursor = req.result; if (!cursor) { // this means there weren't enough keys resolve(null); return; } if (n === 0) { // We have the first key, return it if that's what they // wanted. resolve(cursor.key); } else { if (!advanced) { // Otherwise, ask the cursor to skip ahead n // records. advanced = true; cursor.advance(n); } else { // When we get here, we've got the nth key. resolve(cursor.key); } } }; req.onerror = function () { reject(req.error); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly').objectStore(dbInfo.storeName); var req = store.openCursor(); var keys = []; req.onsuccess = function () { var cursor = req.result; if (!cursor) { resolve(keys); return; } keys.push(cursor.key); cursor["continue"](); }; req.onerror = function () { reject(req.error); }; })["catch"](reject); }); executeCallback(promise, callback); return promise; } var asyncStorage = { _driver: 'asyncStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; // Sadly, the best way to save binary data in WebSQL/localStorage is serializing // it to Base64, so this is how we store it to prevent very strange errors with less // verbose ways of binary <-> string data storage. var BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var BLOB_TYPE_PREFIX = '~~local_forage_type~'; var BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/; var SERIALIZED_MARKER = '__lfsc__:'; var SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length; // OMG the serializations! var TYPE_ARRAYBUFFER = 'arbf'; var TYPE_BLOB = 'blob'; var TYPE_INT8ARRAY = 'si08'; var TYPE_UINT8ARRAY = 'ui08'; var TYPE_UINT8CLAMPEDARRAY = 'uic8'; var TYPE_INT16ARRAY = 'si16'; var TYPE_INT32ARRAY = 'si32'; var TYPE_UINT16ARRAY = 'ur16'; var TYPE_UINT32ARRAY = 'ui32'; var TYPE_FLOAT32ARRAY = 'fl32'; var TYPE_FLOAT64ARRAY = 'fl64'; var TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length; var toString$1 = Object.prototype.toString; function stringToBuffer(serializedString) { // Fill the string into a ArrayBuffer. var bufferLength = serializedString.length * 0.75; var len = serializedString.length; var i; var p = 0; var encoded1, encoded2, encoded3, encoded4; if (serializedString[serializedString.length - 1] === '=') { bufferLength--; if (serializedString[serializedString.length - 2] === '=') { bufferLength--; } } var buffer = new ArrayBuffer(bufferLength); var bytes = new Uint8Array(buffer); for (i = 0; i < len; i += 4) { encoded1 = BASE_CHARS.indexOf(serializedString[i]); encoded2 = BASE_CHARS.indexOf(serializedString[i + 1]); encoded3 = BASE_CHARS.indexOf(serializedString[i + 2]); encoded4 = BASE_CHARS.indexOf(serializedString[i + 3]); /*jslint bitwise: true */ bytes[p++] = encoded1 << 2 | encoded2 >> 4; bytes[p++] = (encoded2 & 15) << 4 | encoded3 >> 2; bytes[p++] = (encoded3 & 3) << 6 | encoded4 & 63; } return buffer; } // Converts a buffer to a string to store, serialized, in the backend // storage library. function bufferToString(buffer) { // base64-arraybuffer var bytes = new Uint8Array(buffer); var base64String = ''; var i; for (i = 0; i < bytes.length; i += 3) { /*jslint bitwise: true */ base64String += BASE_CHARS[bytes[i] >> 2]; base64String += BASE_CHARS[(bytes[i] & 3) << 4 | bytes[i + 1] >> 4]; base64String += BASE_CHARS[(bytes[i + 1] & 15) << 2 | bytes[i + 2] >> 6]; base64String += BASE_CHARS[bytes[i + 2] & 63]; } if (bytes.length % 3 === 2) { base64String = base64String.substring(0, base64String.length - 1) + '='; } else if (bytes.length % 3 === 1) { base64String = base64String.substring(0, base64String.length - 2) + '=='; } return base64String; } // Serialize a value, afterwards executing a callback (which usually // instructs the `setItem()` callback/promise to be executed). This is how // we store binary data with localStorage. function serialize(value, callback) { var valueType = ''; if (value) { valueType = toString$1.call(value); } // Cannot use `value instanceof ArrayBuffer` or such here, as these // checks fail when running the tests using casper.js... // // TODO: See why those tests fail and use a better solution. if (value && (valueType === '[object ArrayBuffer]' || value.buffer && toString$1.call(value.buffer) === '[object ArrayBuffer]')) { // Convert binary arrays to a string and prefix the string with // a special marker. var buffer; var marker = SERIALIZED_MARKER; if (value instanceof ArrayBuffer) { buffer = value; marker += TYPE_ARRAYBUFFER; } else { buffer = value.buffer; if (valueType === '[object Int8Array]') { marker += TYPE_INT8ARRAY; } else if (valueType === '[object Uint8Array]') { marker += TYPE_UINT8ARRAY; } else if (valueType === '[object Uint8ClampedArray]') { marker += TYPE_UINT8CLAMPEDARRAY; } else if (valueType === '[object Int16Array]') { marker += TYPE_INT16ARRAY; } else if (valueType === '[object Uint16Array]') { marker += TYPE_UINT16ARRAY; } else if (valueType === '[object Int32Array]') { marker += TYPE_INT32ARRAY; } else if (valueType === '[object Uint32Array]') { marker += TYPE_UINT32ARRAY; } else if (valueType === '[object Float32Array]') { marker += TYPE_FLOAT32ARRAY; } else if (valueType === '[object Float64Array]') { marker += TYPE_FLOAT64ARRAY; } else { callback(new Error('Failed to get type for BinaryArray')); } } callback(marker + bufferToString(buffer)); } else if (valueType === '[object Blob]') { // Conver the blob to a binaryArray and then to a string. var fileReader = new FileReader(); fileReader.onload = function () { // Backwards-compatible prefix for the blob type. var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result); callback(SERIALIZED_MARKER + TYPE_BLOB + str); }; fileReader.readAsArrayBuffer(value); } else { try { callback(JSON.stringify(value)); } catch (e) { console.error("Couldn't convert value into a JSON string: ", value); callback(null, e); } } } // Deserialize data we've inserted into a value column/field. We place // special markers into our strings to mark them as encoded; this isn't // as nice as a meta field, but it's the only sane thing we can do whilst // keeping localStorage support intact. // // Oftentimes this will just deserialize JSON content, but if we have a // special marker (SERIALIZED_MARKER, defined above), we will extract // some kind of arraybuffer/binary data/typed array out of the string. function deserialize(value) { // If we haven't marked this string as being specially serialized (i.e. // something other than serialized JSON), we can just return it and be // done with it. if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) { return JSON.parse(value); } // The following code deals with deserializing some kind of Blob or // TypedArray. First we separate out the type of data we're dealing // with from the data itself. var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH); var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH); var blobType; // Backwards-compatible blob type serialization strategy. // DBs created with older versions of localForage will simply not have the blob type. if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) { var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX); blobType = matcher[1]; serializedString = serializedString.substring(matcher[0].length); } var buffer = stringToBuffer(serializedString); // Return the right type based on the code/type set during // serialization. switch (type) { case TYPE_ARRAYBUFFER: return buffer; case TYPE_BLOB: return createBlob([buffer], { type: blobType }); case TYPE_INT8ARRAY: return new Int8Array(buffer); case TYPE_UINT8ARRAY: return new Uint8Array(buffer); case TYPE_UINT8CLAMPEDARRAY: return new Uint8ClampedArray(buffer); case TYPE_INT16ARRAY: return new Int16Array(buffer); case TYPE_UINT16ARRAY: return new Uint16Array(buffer); case TYPE_INT32ARRAY: return new Int32Array(buffer); case TYPE_UINT32ARRAY: return new Uint32Array(buffer); case TYPE_FLOAT32ARRAY: return new Float32Array(buffer); case TYPE_FLOAT64ARRAY: return new Float64Array(buffer); default: throw new Error('Unkown type: ' + type); } } var localforageSerializer = { serialize: serialize, deserialize: deserialize, stringToBuffer: stringToBuffer, bufferToString: bufferToString }; /* * Includes code from: * * base64-arraybuffer * https://github.com/niklasvh/base64-arraybuffer * * Copyright (c) 2012 Niklas von Hertzen * Licensed under the MIT license. */ // Open the WebSQL database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage$1(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = typeof options[i] !== 'string' ? options[i].toString() : options[i]; } } var dbInfoPromise = new Promise$1(function (resolve, reject) { // Open the database; the openDatabase API will automatically // create it for us if it doesn't exist. try { dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size); } catch (e) { return reject(e); } // Create our key/value table if it doesn't exist. dbInfo.db.transaction(function (t) { t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' (id INTEGER PRIMARY KEY, key unique, value)', [], function () { self._dbInfo = dbInfo; resolve(); }, function (t, error) { reject(error); }); }); }); dbInfo.serializer = localforageSerializer; return dbInfoPromise; } function getItem$1(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function (t, results) { var result = results.rows.length ? results.rows.item(0).value : null; // Check to see if this is serialized content we need to // unpack. if (result) { result = dbInfo.serializer.deserialize(result); } resolve(result); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } function iterate$1(iterator, callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName, [], function (t, results) { var rows = results.rows; var length = rows.length; for (var i = 0; i < length; i++) { var item = rows.item(i); var result = item.value; // Check to see if this is serialized content // we need to unpack. if (result) { result = dbInfo.serializer.deserialize(result); } result = iterator(result, item.key, i + 1); // void(0) prevents problems with redefinition // of `undefined`. if (result !== void 0) { resolve(result); return; } } resolve(); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } function setItem$1(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { // The localStorage API doesn't return undefined values in an // "expected" way, so undefined is always cast to null in all // drivers. See: https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; var dbInfo = self._dbInfo; dbInfo.serializer.serialize(value, function (value, error) { if (error) { reject(error); } else { dbInfo.db.transaction(function (t) { t.executeSql('INSERT OR REPLACE INTO ' + dbInfo.storeName + ' (key, value) VALUES (?, ?)', [key, value], function () { resolve(originalValue); }, function (t, error) { reject(error); }); }, function (sqlError) { // The transaction failed; check // to see if it's a quota error. if (sqlError.code === sqlError.QUOTA_ERR) { // We reject the callback outright for now, but // it's worth trying to re-run the transaction. // Even if the user accepts the prompt to use // more storage on Safari, this error will // be called. // // TODO: Try to re-run the transaction. reject(sqlError); } }); } }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } function removeItem$1(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function () { resolve(); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } // Deletes every item in the table. // TODO: Find out if this resets the AUTO_INCREMENT number. function clear$1(callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('DELETE FROM ' + dbInfo.storeName, [], function () { resolve(); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } // Does a simple `COUNT(key)` to get the number of items stored in // localForage. function length$1(callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { // Ahhh, SQL makes this one soooooo easy. t.executeSql('SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function (t, results) { var result = results.rows.item(0).c; resolve(result); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } // Return the key located at key index X; essentially gets the key from a // `WHERE id = ?`. This is the most efficient way I can think to implement // this rarely-used (in my experience) part of the API, but it can seem // inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so // the ID of each key will change every time it's updated. Perhaps a stored // procedure for the `setItem()` SQL would solve this problem? // TODO: Don't change ID on `setItem()`. function key$1(n, callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function (t, results) { var result = results.rows.length ? results.rows.item(0).key : null; resolve(result); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } function keys$1(callback) { var self = this; var promise = new Promise$1(function (resolve, reject) { self.ready().then(function () { var dbInfo = self._dbInfo; dbInfo.db.transaction(function (t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName, [], function (t, results) { var keys = []; for (var i = 0; i < results.rows.length; i++) { keys.push(results.rows.item(i).key); } resolve(keys); }, function (t, error) { reject(error); }); }); })["catch"](reject); }); executeCallback(promise, callback); return promise; } var webSQLStorage = { _driver: 'webSQLStorage', _initStorage: _initStorage$1, iterate: iterate$1, getItem: getItem$1, setItem: setItem$1, removeItem: removeItem$1, clear: clear$1, length: length$1, key: key$1, keys: keys$1 }; // Config the localStorage backend, using options set in the config. function _initStorage$2(options) { var self = this; var dbInfo = {}; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } dbInfo.keyPrefix = dbInfo.name + '/'; if (dbInfo.storeName !== self._defaultConfig.storeName) { dbInfo.keyPrefix += dbInfo.storeName + '/'; } self._dbInfo = dbInfo; dbInfo.serializer = localforageSerializer; return Promise$1.resolve(); } // Remove all keys from the datastore, effectively destroying all data in // the app's key/value store! function clear$2(callback) { var self = this; var promise = self.ready().then(function () { var keyPrefix = self._dbInfo.keyPrefix; for (var i = localStorage.length - 1; i >= 0; i--) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) === 0) { localStorage.removeItem(key); } } }); executeCallback(promise, callback); return promise; } // Retrieve an item from the store. Unlike the original async_storage // library in Gaia, we don't modify return values at all. If a key's value // is `undefined`, we pass that value to the callback function. function getItem$2(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var result = localStorage.getItem(dbInfo.keyPrefix + key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the key // is likely undefined and we'll pass it straight to the // callback. if (result) { result = dbInfo.serializer.deserialize(result); } return result; }); executeCallback(promise, callback); return promise; } // Iterate over all items in the store. function iterate$2(iterator, callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var keyPrefix = dbInfo.keyPrefix; var keyPrefixLength = keyPrefix.length; var length = localStorage.length; // We use a dedicated iterator instead of the `i` variable below // so other keys we fetch in localStorage aren't counted in // the `iterationNumber` argument passed to the `iterate()` // callback. // // See: github.com/mozilla/localForage/pull/435#discussion_r38061530 var iterationNumber = 1; for (var i = 0; i < length; i++) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) !== 0) { continue; } var value = localStorage.getItem(key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the // key is likely undefined and we'll pass it straight // to the iterator. if (value) { value = dbInfo.serializer.deserialize(value); } value = iterator(value, key.substring(keyPrefixLength), iterationNumber++); if (value !== void 0) { return value; } } }); executeCallback(promise, callback); return promise; } // Same as localStorage's key() method, except takes a callback. function key$2(n, callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var result; try { result = localStorage.key(n); } catch (error) { result = null; } // Remove the prefix from the key, if a key is found. if (result) { result = result.substring(dbInfo.keyPrefix.length); } return result; }); executeCallback(promise, callback); return promise; } function keys$2(callback) { var self = this; var promise = self.ready().then(function () { var dbInfo = self._dbInfo; var length = localStorage.length; var keys = []; for (var i = 0; i < length; i++) { if (localStorage.key(i).indexOf(dbInfo.keyPrefix) === 0) { keys.push(localStorage.key(i).substring(dbInfo.keyPrefix.length)); } } return keys; }); executeCallback(promise, callback); return promise; } // Supply the number of keys in the datastore to the callback function. function length$2(callback) { var self = this; var promise = self.keys().then(function (keys) { return keys.length; }); executeCallback(promise, callback); return promise; } // Remove an item from the store, nice and simple. function removeItem$2(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { var dbInfo = self._dbInfo; localStorage.removeItem(dbInfo.keyPrefix + key); }); executeCallback(promise, callback); return promise; } // Set a key's value and run an optional callback once the value is set. // Unlike Gaia's implementation, the callback function is passed the value, // in case you want to operate on that value only after you're sure it // saved, or something like that. function setItem$2(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function () { // Convert undefined values to null. // https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; return new Promise$1(function (resolve, reject) { var dbInfo = self._dbInfo; dbInfo.serializer.serialize(value, function (value, error) { if (error) { reject(error); } else { try { localStorage.setItem(dbInfo.keyPrefix + key, value); resolve(originalValue); } catch (e) { // localStorage capacity exceeded. // TODO: Make this a specific error/event. if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') { reject(e); } reject(e); } } }); }); }); executeCallback(promise, callback); return promise; } var localStorageWrapper = { _driver: 'localStorageWrapper', _initStorage: _initStorage$2, // Default API, from Gaia/localStorage. iterate: iterate$2, getItem: getItem$2, setItem: setItem$2, removeItem: removeItem$2, clear: clear$2, length: length$2, key: key$2, keys: keys$2 }; // Custom drivers are stored here when `defineDriver()` is called. // They are shared across all instances of localForage. var CustomDrivers = {}; var DriverType = { INDEXEDDB: 'asyncStorage', LOCALSTORAGE: 'localStorageWrapper', WEBSQL: 'webSQLStorage' }; var DefaultDriverOrder = [DriverType.INDEXEDDB, DriverType.WEBSQL, DriverType.LOCALSTORAGE]; var LibraryMethods = ['clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem']; var DefaultConfig = { description: '', driver: DefaultDriverOrder.slice(), name: 'localforage', // Default DB size is _JUST UNDER_ 5MB, as it's the highest size // we can use without a prompt. size: 4980736, storeName: 'keyvaluepairs', version: 1.0 }; var driverSupport = {}; // Check to see if IndexedDB is available and if it is the latest // implementation; it's our preferred backend library. We use "_spec_test" // as the name of the database because it's not the one we'll operate on, // but it's useful to make sure its using the right spec. // See: https://github.com/mozilla/localForage/issues/128 driverSupport[DriverType.INDEXEDDB] = isIndexedDBValid(); driverSupport[DriverType.WEBSQL] = isWebSQLValid(); driverSupport[DriverType.LOCALSTORAGE] = isLocalStorageValid(); var isArray = Array.isArray || function (arg) { return Object.prototype.toString.call(arg) === '[object Array]'; }; function callWhenReady(localForageInstance, libraryMethod) { localForageInstance[libraryMethod] = function () { var _args = arguments; return localForageInstance.ready().then(function () { return localForageInstance[libraryMethod].apply(localForageInstance, _args); }); }; } function extend() { for (var i = 1; i < arguments.length; i++) { var arg = arguments[i]; if (arg) { for (var key in arg) { if (arg.hasOwnProperty(key)) { if (isArray(arg[key])) { arguments[0][key] = arg[key].slice(); } else { arguments[0][key] = arg[key]; } } } } } return arguments[0]; } function isLibraryDriver(driverName) { for (var driver in DriverType) { if (DriverType.hasOwnProperty(driver) && DriverType[driver] === driverName) { return true; } } return false; } var LocalForage = function () { function LocalForage(options) { _classCallCheck(this, LocalForage); this.INDEXEDDB = DriverType.INDEXEDDB; this.LOCALSTORAGE = DriverType.LOCALSTORAGE; this.WEBSQL = DriverType.WEBSQL; this._defaultConfig = extend({}, DefaultConfig); this._config = extend({}, this._defaultConfig, options); this._driverSet = null; this._initDriver = null; this._ready = false; this._dbInfo = null; this._wrapLibraryMethodsWithReady(); this.setDriver(this._config.driver); } // Set any config values for localForage; can be called anytime before // the first API call (e.g. `getItem`, `setItem`). // We loop through options so we don't overwrite existing config // values. LocalForage.prototype.config = function config(options) { // If the options argument is an object, we use it to set values. // Otherwise, we return either a specified config value or all // config values. if ((typeof options === 'undefined' ? 'undefined' : _typeof(options)) === 'object') { // If localforage is ready and fully initialized, we can't set // any new configuration values. Instead, we return an error. if (this._ready) { return new Error("Can't call config() after localforage " + 'has been used.'); } for (var i in options) { if (i === 'storeName') { options[i] = options[i].replace(/\W/g, '_'); } this._config[i] = options[i]; } // after all config options are set and // the driver option is used, try setting it if ('driver' in options && options.driver) { this.setDriver(this._config.driver); } return true; } else if (typeof options === 'string') { return this._config[options]; } else { return this._config; } }; // Used to define a custom driver, shared across all instances of // localForage. LocalForage.prototype.defineDriver = function defineDriver(driverObject, callback, errorCallback) { var promise = new Promise$1(function (resolve, reject) { try { var driverName = driverObject._driver; var complianceError = new Error('Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver'); var namingError = new Error('Custom driver name already in use: ' + driverObject._driver); // A driver name should be defined and not overlap with the // library-defined, default drivers. if (!driverObject._driver) { reject(complianceError); return; } if (isLibraryDriver(driverObject._driver)) { reject(namingError); return; } var customDriverMethods = LibraryMethods.concat('_initStorage'); for (var i = 0; i < customDriverMethods.length; i++) { var customDriverMethod = customDriverMethods[i]; if (!customDriverMethod || !driverObject[customDriverMethod] || typeof driverObject[customDriverMethod] !== 'function') { reject(complianceError); return; } } var supportPromise = Promise$1.resolve(true); if ('_support' in driverObject) { if (driverObject._support && typeof driverObject._support === 'function') { supportPromise = driverObject._support(); } else { supportPromise = Promise$1.resolve(!!driverObject._support); } } supportPromise.then(function (supportResult) { driverSupport[driverName] = supportResult; CustomDrivers[driverName] = driverObject; resolve(); }, reject); } catch (e) { reject(e); } }); executeTwoCallbacks(promise, callback, errorCallback); return promise; }; LocalForage.prototype.driver = function driver() { return this._driver || null; }; LocalForage.prototype.getDriver = function getDriver(driverName, callback, errorCallback) { var self = this; var getDriverPromise = Promise$1.resolve().then(function () { if (isLibraryDriver(driverName)) { switch (driverName) { case self.INDEXEDDB: return asyncStorage; case self.LOCALSTORAGE: return localStorageWrapper; case self.WEBSQL: return webSQLStorage; } } else if (CustomDrivers[driverName]) { return CustomDrivers[driverName]; } else { throw new Error('Driver not found.'); } }); executeTwoCallbacks(getDriverPromise, callback, errorCallback); return getDriverPromise; }; LocalForage.prototype.getSerializer = function getSerializer(callback) { var serializerPromise = Promise$1.resolve(localforageSerializer); executeTwoCallbacks(serializerPromise, callback); return serializerPromise; }; LocalForage.prototype.ready = function ready(callback) { var self = this; var promise = self._driverSet.then(function () { if (self._ready === null) { self._ready = self._initDriver(); } return self._ready; }); executeTwoCallbacks(promise, callback, callback); return promise; }; LocalForage.prototype.setDriver = function setDriver(drivers, callback, errorCallback) { var self = this; if (!isArray(drivers)) { drivers = [drivers]; } var supportedDrivers = this._getSupportedDrivers(drivers); function setDriverToConfig() { self._config.driver = self.driver(); } function initDriver(supportedDrivers) { return function () { var currentDriverIndex = 0; function driverPromiseLoop() { while (currentDriverIndex < supportedDrivers.length) { var driverName = supportedDrivers[currentDriverIndex]; currentDriverIndex++; self._dbInfo = null; self._ready = null; return self.getDriver(driverName).then(function (driver) { self._extend(driver); setDriverToConfig(); self._ready = self._initStorage(self._config); return self._ready; })["catch"](driverPromiseLoop); } setDriverToConfig(); var error = new Error('No available storage method found.'); self._driverSet = Promise$1.reject(error); return self._driverSet; } return driverPromiseLoop(); }; } // There might be a driver initialization in progress // so wait for it to finish in order to avoid a possible // race condition to set _dbInfo var oldDriverSetDone = this._driverSet !== null ? this._driverSet["catch"](function () { return Promise$1.resolve(); }) : Promise$1.resolve(); this._driverSet = oldDriverSetDone.then(function () { var driverName = supportedDrivers[0]; self._dbInfo = null; self._ready = null; return self.getDriver(driverName).then(function (driver) { self._driver = driver._driver; setDriverToConfig(); self._wrapLibraryMethodsWithReady(); self._initDriver = initDriver(supportedDrivers); }); })["catch"](function () { setDriverToConfig(); var error = new Error('No available storage method found.'); self._driverSet = Promise$1.reject(error); return self._driverSet; }); executeTwoCallbacks(this._driverSet, callback, errorCallback); return this._driverSet; }; LocalForage.prototype.supports = function supports(driverName) { return !!driverSupport[driverName]; }; LocalForage.prototype._extend = function _extend(libraryMethodsAndProperties) { extend(this, libraryMethodsAndProperties); }; LocalForage.prototype._getSupportedDrivers = function _getSupportedDrivers(drivers) { var supportedDrivers = []; for (var i = 0, len = drivers.length; i < len; i++) { var driverName = drivers[i]; if (this.supports(driverName)) { supportedDrivers.push(driverName); } } return supportedDrivers; }; LocalForage.prototype._wrapLibraryMethodsWithReady = function _wrapLibraryMethodsWithReady() { // Add a stub for each driver API method that delays the call to the // corresponding driver method until localForage is ready. These stubs // will be replaced by the driver methods as soon as the driver is // loaded, so there is no performance impact. for (var i = 0; i < LibraryMethods.length; i++) { callWhenReady(this, LibraryMethods[i]); } }; LocalForage.prototype.createInstance = function createInstance(options) { return new LocalForage(options); }; return LocalForage; }(); // The actual localForage object that we expose as a module or via a // global. It's extended by pulling in one of our other libraries. var localforage_js = new LocalForage(); module.exports = localforage_js; },{"3":3}]},{},[4])(4) }); }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{}],72:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":73,"./lib/inflate":74,"./lib/utils/common":75,"./lib/zlib/constants":78}],73:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var ZStream = _dereq_('./zlib/zstream'); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * - `dictionary` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ function Deflate(options) { if (!(this instanceof Deflate)) return new Deflate(options); this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } if (opt.dictionary) { var dict; // Convert data if needed if (typeof opt.dictionary === 'string') { // If we need to compress text, change encoding to utf8. dict = strings.string2buf(opt.dictionary); } else if (toString.call(opt.dictionary) === '[object ArrayBuffer]') { dict = new Uint8Array(opt.dictionary); } else { dict = opt.dictionary; } status = zlib_deflate.deflateSetDictionary(this.strm, dict); if (status !== Z_OK) { throw new Error(msg[status]); } this._dict_set = true; } } /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function (status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate algorithm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * - dictionary * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":75,"./utils/strings":76,"./zlib/deflate":80,"./zlib/messages":85,"./zlib/zstream":87}],74:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var ZStream = _dereq_('./zlib/zstream'); var GZheader = _dereq_('./zlib/gzheader'); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * - `dictionary` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ function Inflate(options) { if (!(this instanceof Inflate)) return new Inflate(options); this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new GZheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); } /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var dictionary = this.options.dictionary; var status, _mode; var next_out_utf8, tail, utf8str; var dict; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_NEED_DICT && dictionary) { // Convert data if needed if (typeof dictionary === 'string') { dict = strings.string2buf(dictionary); } else if (toString.call(dictionary) === '[object ArrayBuffer]') { dict = new Uint8Array(dictionary); } else { dict = dictionary; } status = zlib_inflate.inflateSetDictionary(this.strm, dict); } if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function (status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":75,"./utils/strings":76,"./zlib/constants":78,"./zlib/gzheader":81,"./zlib/inflate":83,"./zlib/messages":85,"./zlib/zstream":87}],75:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs + len), dest_offs); return; } // Fallback to ordinary array for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i = 0, l = chunks.length; i < l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i = 0, l = chunks.length; i < l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],76:[function(_dereq_,module,exports){ // String encode/decode helpers 'use strict'; var utils = _dereq_('./common'); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safary // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q = 0; q < 256; q++) { _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); } _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i = 0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i = 0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function (buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function (str) { var buf = new utils.Buf8(str.length); for (var i = 0, len = buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len * 2); for (out = 0, i = 0; i < len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function (buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max - 1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":75}],77:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],78:[function(_dereq_,module,exports){ 'use strict'; module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],79:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n = 0; n < 256; n++) { c = n; for (var k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc ^= -1; for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],80:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only(s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; // zmemcpy(buf, strm->next_in, len); utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH - 1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH - 1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length - 1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH - 1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ function Config(good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; } var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; //overlay = (ushf *) ZALLOC(strm, s->lit_bufsize, sizeof(ush)+2); //s->pending_buf = (uchf *) overlay; s.pending_buf = new utils.Buf8(s.pending_buf_size); // It is offset from `s.pending_buf` (size is `s.lit_bufsize * 2`) //s->d_buf = overlay + s->lit_bufsize/sizeof(ush); s.d_buf = 1 * s.lit_bufsize; //s->l_buf = s->pending_buf + (1+sizeof(ush))*s->lit_bufsize; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Initializes the compression dictionary from the given byte * sequence without producing any compressed output. */ function deflateSetDictionary(strm, dictionary) { var dictLength = dictionary.length; var s; var str, n; var wrap; var avail; var next; var input; var tmpDict; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } s = strm.state; wrap = s.wrap; if (wrap === 2 || (wrap === 1 && s.status !== INIT_STATE) || s.lookahead) { return Z_STREAM_ERROR; } /* when using zlib wrappers, compute Adler-32 for provided dictionary */ if (wrap === 1) { /* adler32(strm->adler, dictionary, dictLength); */ strm.adler = adler32(strm.adler, dictionary, dictLength, 0); } s.wrap = 0; /* avoid computing Adler-32 in read_buf */ /* if dictionary would fill window, just replace the history */ if (dictLength >= s.w_size) { if (wrap === 0) { /* already empty otherwise */ /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); s.strstart = 0; s.block_start = 0; s.insert = 0; } /* use the tail */ // dictionary = dictionary.slice(dictLength - s.w_size); tmpDict = new utils.Buf8(s.w_size); utils.arraySet(tmpDict, dictionary, dictLength - s.w_size, s.w_size, 0); dictionary = tmpDict; dictLength = s.w_size; } /* insert dictionary into window and hash */ avail = strm.avail_in; next = strm.next_in; input = strm.input; strm.avail_in = dictLength; strm.next_in = 0; strm.input = dictionary; fill_window(s); while (s.lookahead >= MIN_MATCH) { str = s.strstart; n = s.lookahead - (MIN_MATCH - 1); do { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; } while (--n); s.strstart = str; s.lookahead = MIN_MATCH - 1; fill_window(s); } s.strstart += s.lookahead; s.block_start = s.strstart; s.insert = s.lookahead; s.lookahead = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; strm.next_in = next; strm.input = input; strm.avail_in = avail; s.wrap = wrap; return Z_OK; } exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":75,"./adler32":77,"./crc32":79,"./messages":85,"./trees":86}],81:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],82:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],83:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function zswap32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window, src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window, src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = zswap32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = { bits: state.lenbits }; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = { bits: state.lenbits }; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = { bits: state.distbits }; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too if ((state.flags ? hold : zswap32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } function inflateSetDictionary(strm, dictionary) { var dictLength = dictionary.length; var state; var dictid; var ret; /* check state */ if (!strm /* == Z_NULL */ || !strm.state /* == Z_NULL */) { return Z_STREAM_ERROR; } state = strm.state; if (state.wrap !== 0 && state.mode !== DICT) { return Z_STREAM_ERROR; } /* check for correct dictionary identifier */ if (state.mode === DICT) { dictid = 1; /* adler32(0, null, 0)*/ /* dictid = adler32(dictid, dictionary, dictLength); */ dictid = adler32(dictid, dictionary, dictLength, 0); if (dictid !== state.check) { return Z_DATA_ERROR; } } /* copy dictionary to window using updatewindow(), which will amend the existing dictionary if appropriate */ ret = updatewindow(strm, dictionary, dictLength, dictLength); if (ret) { state.mode = MEM; return Z_MEM_ERROR; } state.havedict = 1; // Tracev((stderr, "inflate: dictionary set\n")); return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":75,"./adler32":77,"./crc32":79,"./inffast":82,"./inftrees":84}],84:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i = 0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":75}],85:[function(_dereq_,module,exports){ 'use strict'; module.exports = { 2: 'need dictionary', /* Z_NEED_DICT 2 */ 1: 'stream end', /* Z_STREAM_END 1 */ 0: '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],86:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ /* eslint-disable comma-spacing,array-bracket-spacing */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* eslint-enable comma-spacing,array-bracket-spacing */ /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES + 2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; } var static_l_desc; var static_d_desc; var static_bl_desc; function TreeDesc(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ } function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short(s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n * 2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n - base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length - 1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m * 2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; tree[m * 2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits - 1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, // "inconsistent bit counts"); //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); for (n = 0; n <= max_code; n++) { var len = tree[n * 2 + 1]/*.Len*/; if (len === 0) { continue; } /* Now reverse the bits */ tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len); //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); } } /* =========================================================================== * Initialize the various 'constant' tables. */ function tr_static_init() { var n; /* iterates over tree elements */ var bits; /* bit counter */ var length; /* length value */ var code; /* code value */ var dist; /* distance index */ var bl_count = new Array(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ // do check in _tr_init() //if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ /*#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; #endif*/ /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES - 1; code++) { base_length[code] = length; for (n = 0; n < (1 << extra_lbits[code]); n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length - 1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1 << extra_dbits[code]); n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n * 2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n * 2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n * 2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n * 2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES + 1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n * 2 + 1]/*.Len*/ = 5; static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n * 2; var _m2 = m * 2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code + LITERALS + 1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n * 2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node * 2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6 * 2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count - 3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count - 3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count - 11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes - 1, 5); send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES << 1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len + 3 + 7) >>> 3; static_lenb = (s.static_len + 3 + 7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc * 2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize - 1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":75}],87:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}]},{},[1]);
src/containers/weather_list.js
kristingreenslit/react-redux-weather-browser
import React, { Component } from 'react'; import { connect } from 'react-redux'; import Chart from '../components/chart'; import GoogleMap from '../components/google_map'; // removed b/c no longer exporting just WeatherList as the default // export default class WeatherList extends Component { class WeatherList extends Component { renderWeather(cityData) { const name = cityData.city.name; const temps = cityData.list.map(weather => weather.main.temp); const pressures = cityData.list.map(weather => weather.main.pressure); const humidities = cityData.list.map(weather => weather.main.humidity); // const lon = cityData.city.coord.lon; // const lat = cityData.city.coord.lat; // refactored for ES6 below const { lon, lat } = cityData.city.coord; return ( <tr key={name}> <td><GoogleMap lon={lon} lat={lat} /></td> <td><Chart data={temps} color="orange" units="K" /></td> <td><Chart data={pressures} color="green" units="hPa" /></td> <td><Chart data={humidities} color="black" units="%" /></td> </tr> ); } render() { return ( <table className="table table-hover"> <thead> <tr> <th>City</th> <th>Temperature (K)</th> <th>Pressure (hPa)</th> <th>Humidity (%)</th> </tr> </thead> <tbody> {this.props.weather.map(this.renderWeather)} </tbody> </table> ); } } // function mapStateToProps(state) { // return { weather: state.weather }; // } // function mapStateToProps({ weather }) { // return { weather: weather }; // } // ES6 refactor of the above functions function mapStateToProps({ weather }) { return { weather }; } export default connect(mapStateToProps)(WeatherList);
app/javascript/mastodon/features/lists/index.js
hugogameiro/mastodon
import React from 'react'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import ImmutablePropTypes from 'react-immutable-proptypes'; import LoadingIndicator from '../../components/loading_indicator'; import Column from '../ui/components/column'; import ColumnBackButtonSlim from '../../components/column_back_button_slim'; import { fetchLists } from '../../actions/lists'; import { defineMessages, injectIntl, FormattedMessage } from 'react-intl'; import ImmutablePureComponent from 'react-immutable-pure-component'; import ColumnLink from '../ui/components/column_link'; import ColumnSubheading from '../ui/components/column_subheading'; import NewListForm from './components/new_list_form'; import { createSelector } from 'reselect'; import ScrollableList from '../../components/scrollable_list'; const messages = defineMessages({ heading: { id: 'column.lists', defaultMessage: 'Lists' }, subheading: { id: 'lists.subheading', defaultMessage: 'Your lists' }, }); const getOrderedLists = createSelector([state => state.get('lists')], lists => { if (!lists) { return lists; } return lists.toList().filter(item => !!item).sort((a, b) => a.get('title').localeCompare(b.get('title'))); }); const mapStateToProps = state => ({ lists: getOrderedLists(state), }); export default @connect(mapStateToProps) @injectIntl class Lists extends ImmutablePureComponent { static propTypes = { params: PropTypes.object.isRequired, dispatch: PropTypes.func.isRequired, lists: ImmutablePropTypes.list, intl: PropTypes.object.isRequired, }; componentWillMount () { this.props.dispatch(fetchLists()); } render () { const { intl, shouldUpdateScroll, lists } = this.props; if (!lists) { return ( <Column> <LoadingIndicator /> </Column> ); } const emptyMessage = <FormattedMessage id='empty_column.lists' defaultMessage="You don't have any lists yet. When you create one, it will show up here." />; return ( <Column icon='list-ul' heading={intl.formatMessage(messages.heading)}> <ColumnBackButtonSlim /> <NewListForm /> <ColumnSubheading text={intl.formatMessage(messages.subheading)} /> <ScrollableList scrollKey='lists' shouldUpdateScroll={shouldUpdateScroll} emptyMessage={emptyMessage} > {lists.map(list => <ColumnLink key={list.get('id')} to={`/timelines/list/${list.get('id')}`} icon='list-ul' text={list.get('title')} /> )} </ScrollableList> </Column> ); } }
packages/material-ui-icons/src/Rotate90DegreesCcw.js
Kagami/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path d="M7.34 6.41L.86 12.9l6.49 6.48 6.49-6.48-6.5-6.49zM3.69 12.9l3.66-3.66L11 12.9l-3.66 3.66-3.65-3.66zm15.67-6.26C17.61 4.88 15.3 4 13 4V.76L8.76 5 13 9.24V6c1.79 0 3.58.68 4.95 2.05 2.73 2.73 2.73 7.17 0 9.9C16.58 19.32 14.79 20 13 20c-.97 0-1.94-.21-2.84-.61l-1.49 1.49C10.02 21.62 11.51 22 13 22c2.3 0 4.61-.88 6.36-2.64 3.52-3.51 3.52-9.21 0-12.72z" /><path fill="none" d="M0 0h24v24H0z" /></React.Fragment> , 'Rotate90DegreesCcw');
ajax/libs/forerunnerdb/1.3.905/fdb-all.min.js
extend1994/cdnjs
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d=a("../lib/Core");a("../lib/Shim.IE8");"undefined"!=typeof window&&(window.ForerunnerDB=d),b.exports=d},{"../lib/Core":9,"../lib/Shim.IE8":41}],3:[function(a,b,c){"use strict";var d,e=a("./Shared"),f=a("./Path"),g=function(a){this._primaryKey="_id",this._keyArr=[],this._data=[],this._objLookup={},this._count=0,this._keyArr=d.parse(a,!0)};e.addModule("ActiveBucket",g),e.mixin(g.prototype,"Mixin.Sorting"),d=new f,e.synthesize(g.prototype,"primaryKey"),g.prototype.qs=function(a,b,c,d){if(!b.length)return 0;for(var e,f,g,h=-1,i=0,j=b.length-1;j>=i&&(e=Math.floor((i+j)/2),h!==e);)f=b[e],void 0!==f&&(g=d(this,a,c,f),g>0&&(i=e+1),g<0&&(j=e-1)),h=e;return g>0?e+1:e},g.prototype._sortFunc=function(a,b,c,e){var f,g,h,i=c.split(".:."),j=e.split(".:."),k=a._keyArr,l=k.length;for(f=0;f<l;f++)if(g=k[f],h=typeof d.get(b,g.path),"number"===h&&(i[f]=Number(i[f]),j[f]=Number(j[f])),i[f]!==j[f]){if(1===g.value)return a.sortAsc(i[f],j[f]);if(g.value===-1)return a.sortDesc(i[f],j[f])}},g.prototype.insert=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),c===-1?(c=this.qs(a,this._data,b,this._sortFunc),this._data.splice(c,0,b)):this._data.splice(c,0,b),this._objLookup[a[this._primaryKey]]=b,this._count++,c},g.prototype.remove=function(a){var b,c;return b=this._objLookup[a[this._primaryKey]],!!b&&(c=this._data.indexOf(b),c>-1&&(this._data.splice(c,1),delete this._objLookup[a[this._primaryKey]],this._count--,!0))},g.prototype.index=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),c===-1&&(c=this.qs(a,this._data,b,this._sortFunc)),c},g.prototype.documentKey=function(a){var b,c,e="",f=this._keyArr,g=f.length;for(b=0;b<g;b++)c=f[b],e&&(e+=".:."),e+=d.get(a,c.path);return e+=".:."+a[this._primaryKey]},g.prototype.count=function(){return this._count},e.finishModule("ActiveBucket"),b.exports=g},{"./Path":34,"./Shared":40}],4:[function(a,b,c){"use strict";var d,e,f,g,h,i,j;d=a("./Shared"),j=function(){this.init.apply(this,arguments)},j.prototype.init=function(a){var b=this;b._logCounter=0,b._parent=a,b.size(1e3)},d.addModule("BinaryLog",j),d.mixin(j.prototype,"Mixin.Common"),d.mixin(j.prototype,"Mixin.ChainReactor"),d.mixin(j.prototype,"Mixin.Events"),f=d.modules.Collection,h=d.modules.Db,e=d.modules.ReactorIO,g=f.prototype.init,i=h.prototype.init,d.synthesize(j.prototype,"name"),d.synthesize(j.prototype,"size"),j.prototype.attachIO=function(){var a=this;a._io||(a._log=new f(a._parent.name()+"-BinaryLog",{capped:!0,size:a.size()}),a._log.objectId=function(b){return b||(b=++a._logCounter),b},a._io=new e(a._parent,a,function(b){return a._log.insert({type:b.type,data:b.data}),!1}))},j.prototype.detachIO=function(){var a=this;a._io&&(a._log.drop(),a._io.drop(),delete a._log,delete a._io)},f.prototype.init=function(){g.apply(this,arguments),this._binaryLog=new j(this)},d.finishModule("BinaryLog"),b.exports=j},{"./Shared":40}],5:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=new e,g=function(a,b,c){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c,d,e){this._store=[],this._keys=[],void 0!==c&&this.primaryKey(c),void 0!==b&&this.index(b),void 0!==d&&this.compareFunc(d),void 0!==e&&this.hashFunc(e),void 0!==a&&this.data(a)},d.addModule("BinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),d.mixin(g.prototype,"Mixin.Common"),d.synthesize(g.prototype,"compareFunc"),d.synthesize(g.prototype,"hashFunc"),d.synthesize(g.prototype,"indexDir"),d.synthesize(g.prototype,"primaryKey"),d.synthesize(g.prototype,"keys"),d.synthesize(g.prototype,"index",function(a){return void 0!==a&&(this.debug()&&console.log("Setting index",a,f.parse(a,!0)),this.keys(f.parse(a,!0))),this.$super.call(this,a)}),g.prototype.clear=function(){delete this._data,delete this._left,delete this._right,this._store=[]},g.prototype.data=function(a){return void 0!==a?(this._data=a,this._hashFunc&&(this._hash=this._hashFunc(a)),this):this._data},g.prototype.push=function(a){return void 0!==a&&(this._store.push(a),this)},g.prototype.pull=function(a){if(void 0!==a){var b=this._store.indexOf(a);if(b>-1)return this._store.splice(b,1),this}return!1},g.prototype._compareFunc=function(a,b){var c,d,e=0;for(c=0;c<this._keys.length;c++)if(d=this._keys[c],1===d.value?e=this.sortAsc(f.get(a,d.path),f.get(b,d.path)):d.value===-1&&(e=this.sortDesc(f.get(a,d.path),f.get(b,d.path))),this.debug()&&console.log("Compared %s with %s order %d in path %s and result was %d",f.get(a,d.path),f.get(b,d.path),d.value,d.path,e),0!==e)return this.debug()&&console.log("Retuning result %d",e),e;return this.debug()&&console.log("Retuning result %d",e),e},g.prototype._hashFunc=function(a){return a[this._keys[0].path]},g.prototype.removeChildNode=function(a){this._left===a?delete this._left:this._right===a&&delete this._right},g.prototype.nodeBranch=function(a){return this._left===a?"left":this._right===a?"right":void 0},g.prototype.insert=function(a){var b,c,d,e;if(a instanceof Array){for(c=[],d=[],e=0;e<a.length;e++)this.insert(a[e])?c.push(a[e]):d.push(a[e]);return{inserted:c,failed:d}}return this.debug()&&console.log("Inserting",a),this._data?(b=this._compareFunc(this._data,a),0===b?(this.debug()&&console.log("Data is equal (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0):b===-1?(this.debug()&&console.log("Data is greater (currrent, new)",this._data,a),this._right?this._right.insert(a):(this._right=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._right._parent=this),!0):1===b&&(this.debug()&&console.log("Data is less (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0)):(this.debug()&&console.log("Node has no data, setting data",a),this.data(a),!0)},g.prototype.remove=function(a){var b,c,d,e=this.primaryKey();if(a instanceof Array){for(c=[],d=0;d<a.length;d++)this.remove(a[d])&&c.push(a[d]);return c}return this.debug()&&console.log("Removing",a),this._data[e]===a[e]?this._remove(this):(b=this._compareFunc(this._data,a),b===-1&&this._right?this._right.remove(a):!(1!==b||!this._left)&&this._left.remove(a))},g.prototype._remove=function(a){var b,c;return this._left?(b=this._left,c=this._right,this._left=b._left,this._right=b._right,this._data=b._data,this._store=b._store,c&&(b.rightMost()._right=c)):this._right?(c=this._right,this._left=c._left,this._right=c._right,this._data=c._data,this._store=c._store):this.clear(),!0},g.prototype.leftMost=function(){return this._left?this._left.leftMost():this},g.prototype.rightMost=function(){return this._right?this._right.rightMost():this},g.prototype.lookup=function(a,b,c,d){var e=this._compareFunc(this._data,a);return d=d||[],0===e&&(this._left&&this._left.lookup(a,b,c,d),d.push(this._data),this._right&&this._right.lookup(a,b,c,d)),e===-1&&this._right&&this._right.lookup(a,b,c,d),1===e&&this._left&&this._left.lookup(a,b,c,d),d},g.prototype.inOrder=function(a,b){switch(b=b||[],this._left&&this._left.inOrder(a,b),a){case"hash":b.push(this._hash);break;case"data":b.push(this._data);break;default:b.push({key:this._data,arr:this._store})}return this._right&&this._right.inOrder(a,b),b},g.prototype.startsWith=function(a,b,c,d){var e,g,h=f.get(this._data,a),i=h.substr(0,b.length);return d=d||[],void 0===d._visitedCount&&(d._visitedCount=0),d._visitedCount++,d._visitedNodes=d._visitedNodes||[],d._visitedNodes.push(h),g=this.sortAsc(i,b),e=i===b,0===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),g===-1&&(e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),1===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data)),d},g.prototype.findRange=function(a,b,c,d,f,g){f=f||[],g=g||new e(b),this._left&&this._left.findRange(a,b,c,d,f,g);var h=g.value(this._data),i=this.sortAsc(h,c),j=this.sortAsc(h,d);if(!(0!==i&&1!==i||0!==j&&j!==-1))switch(a){case"hash":f.push(this._hash);break;case"data":f.push(this._data);break;default:f.push({key:this._data,arr:this._store})}return this._right&&this._right.findRange(a,b,c,d,f,g),f},g.prototype.match=function(a,b,c){var d,e,g,h=[],i=0;for(d=f.parseArr(this._index,{verbose:!0}),e=f.parseArr(a,c&&c.pathOptions?c.pathOptions:{ignore:/\$/,verbose:!0}),g=0;g<d.length;g++)e[g]===d[g]&&(i++,h.push(e[g]));return{matchedKeys:h,totalKeyCount:e.length,score:i}},d.finishModule("BinaryTree"),b.exports=g},{"./Path":34,"./Shared":40}],6:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m,n,o;d=a("./Shared");var p=function(a,b){this.init.apply(this,arguments)};p.prototype.init=function(a,b){this.sharedPathSolver=o,this._primaryKey="_id",this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._name=a,this._data=[],this._metrics=new f,this._options=b||{changeTimestamp:!1},this._options.db&&this.db(this._options.db),this._metaData={},this._deferQueue={insert:[],update:[],remove:[],upsert:[],async:[]},this._deferThreshold={insert:100,update:100,remove:100,upsert:100},this._deferTime={insert:1,update:1,remove:1,upsert:1},this._deferredCalls=!0,this.subsetOf(this)},d.addModule("Collection",p),d.mixin(p.prototype,"Mixin.Common"),d.mixin(p.prototype,"Mixin.Events"),d.mixin(p.prototype,"Mixin.ChainReactor"),d.mixin(p.prototype,"Mixin.CRUD"),d.mixin(p.prototype,"Mixin.Constants"),d.mixin(p.prototype,"Mixin.Triggers"),d.mixin(p.prototype,"Mixin.Sorting"),d.mixin(p.prototype,"Mixin.Matching"),d.mixin(p.prototype,"Mixin.Updating"),d.mixin(p.prototype,"Mixin.Tags"),f=a("./Metrics"),g=a("./KeyValueStore"),h=a("./Path"),i=a("./IndexHashMap"),j=a("./IndexBinaryTree"),k=a("./Index2d"),e=d.modules.Db,l=a("./Overload"),m=a("./ReactorIO"),n=a("./Condition"),o=new h,d.synthesize(p.prototype,"deferredCalls"),d.synthesize(p.prototype,"state"),d.synthesize(p.prototype,"name"),d.synthesize(p.prototype,"metaData"),d.synthesize(p.prototype,"capped"),d.synthesize(p.prototype,"cappedSize"),p.prototype._asyncPending=function(a){this._deferQueue.async.push(a)},p.prototype._asyncComplete=function(a){for(var b=this._deferQueue.async.indexOf(a);b>-1;)this._deferQueue.async.splice(b,1),b=this._deferQueue.async.indexOf(a);0===this._deferQueue.async.length&&this.deferEmit("ready")},p.prototype.data=function(){return this._data},p.prototype.drop=function(a){var b;if(this.isDropped())return a&&a.call(this,!1,!0),!0;if(this._db&&this._db._collection&&this._name){if(this.debug()&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this.emit("drop",this),delete this._db._collection[this._name],this._collate)for(b in this._collate)this._collate.hasOwnProperty(b)&&this.collateRemove(b);return delete this._primaryKey,delete this._primaryIndex,delete this._primaryCrc,delete this._crcLookup,delete this._data,delete this._metrics,delete this._listeners,a&&a.call(this,!1,!0),!0}return a&&a.call(this,!1,!0),!1},p.prototype.primaryKey=function(a){if(void 0!==a){if(this._primaryKey!==a){var b=this._primaryKey;this._primaryKey=a,this._primaryIndex.primaryKey(a),this.rebuildPrimaryKeyIndex(),this.chainSend("primaryKey",{keyName:a,oldData:b})}return this}return this._primaryKey},p.prototype._onInsert=function(a,b){this.emit("insert",a,b)},p.prototype._onUpdate=function(a){this.emit("update",a)},p.prototype._onRemove=function(a){this.emit("remove",a)},p.prototype._onChange=function(){this._options.changeTimestamp&&(this._metaData.lastChange=this.serialiser.convert(new Date))},d.synthesize(p.prototype,"db",function(a){return a&&"_id"===this.primaryKey()&&(this.primaryKey(a.primaryKey()),this.debug(a.debug())),this.$super.apply(this,arguments)}),d.synthesize(p.prototype,"mongoEmulation"),p.prototype.setData=new l("Collection.prototype.setData",{"*":function(a){return this.$main.call(this,a,{})},"*, object":function(a,b){return this.$main.call(this,a,b)},"*, function":function(a,b){return this.$main.call(this,a,{},b)},"*, *, function":function(a,b,c){return this.$main.call(this,a,b,c)},"*, *, *":function(a,b,c){return this.$main.call(this,a,b,c)},$main:function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var d=this.deferredCalls(),e=[].concat(this._data);this.deferredCalls(!1),b=this.options(b),b.$decouple&&(a=this.decouple(a)),a instanceof Array||(a=[a]),this.remove({}),this.insert(a),this.deferredCalls(d),this._onChange(),this.emit("setData",this._data,e)}return c&&c.call(this),this}}),p.prototype.rebuildPrimaryKeyIndex=function(a){a=a||{$ensureKeys:void 0,$violationCheck:void 0};var b,c,d,e,f=!a||void 0===a.$ensureKeys||a.$ensureKeys,g=!a||void 0===a.$violationCheck||a.$violationCheck,h=this._primaryIndex,i=this._primaryCrc,j=this._crcLookup,k=this._primaryKey;for(h.truncate(),i.truncate(),j.truncate(),b=this._data,c=b.length;c--;){if(d=b[c],f&&this.ensurePrimaryKey(d),g){if(!h.uniqueSet(d[k],d))throw this.logIdentifier()+" Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: "+d[this._primaryKey]}else h.set(d[k],d);e=this.hash(d),i.set(d[k],e),j.set(e,d)}},p.prototype.ensurePrimaryKey=function(a){void 0===a[this._primaryKey]&&(a[this._primaryKey]=this.objectId())},p.prototype.truncate=function(){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return this.emit("truncate",this._data),this._data.length=0,this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._onChange(),this.emit("immediateChange",{type:"truncate"}),this.deferEmit("change",{type:"truncate"}),this},p.prototype.upsert=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var c,d,e=this._deferQueue.upsert,f=this._deferThreshold.upsert,g={};if(a instanceof Array){if(this._deferredCalls&&a.length>f)return this._deferQueue.upsert=e.concat(a),this._asyncPending("upsert"),this.processQueue("upsert",b),{};for(g=[],d=0;d<a.length;d++)g.push(this.upsert(a[d]));return b&&b.call(this),g}switch(a[this._primaryKey]?(c={},c[this._primaryKey]=a[this._primaryKey],this._primaryIndex.lookup(c)[0]?g.op="update":g.op="insert"):g.op="insert",g.op){case"insert":g.result=this.insert(a,b);break;case"update":g.result=this.update(c,a,{},b)}return g}return b&&b.call(this),{}},p.prototype.filter=function(a,b,c){return this.find(a,c).filter(b)},p.prototype.filterUpdate=function(a,b,c){var d,e,f,g,h=this.find(a,c),i=[],j=this.primaryKey();for(g=0;g<h.length;g++)d=h[g],f=b(d),f&&(e={},e[j]=d[j],i.push(this.update(e,f)));return i},p.prototype.update=function(a,b,c,d){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return this.mongoEmulation()?(this.convertToFdb(a),this.convertToFdb(b)):b=this.decouple(b),b.$replace&&(c=c||{},c.$replace=!0,b=b.$replace),b=this.transformIn(b),this._handleUpdate(a,b,c,d)},p.prototype._handleUpdate=function(a,b,c,d){var e,f,g=this,h=this._metrics.create("update"),i=function(d){var e,f,i,j=g.decouple(d);return g.willTrigger(g.TYPE_UPDATE,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_UPDATE,g.PHASE_AFTER)?(e=g.decouple(d),f={type:"update",query:g.decouple(a),update:g.decouple(b),options:g.decouple(c),op:h},i=g.updateObject(e,f.update,f.query,f.options,""),g.processTrigger(f,g.TYPE_UPDATE,g.PHASE_BEFORE,d,e)!==!1?(g._removeFromIndexes(d),i=g.updateObject(d,e,f.query,f.options,""),g._insertIntoIndexes(d),g.processTrigger(f,g.TYPE_UPDATE,g.PHASE_AFTER,j,e)):i=!1):(g._removeFromIndexes(d),i=g.updateObject(d,b,a,c,""),g._insertIntoIndexes(d)),i};return h.start(),h.time("Retrieve documents to update"),e=this.find(a,{$decouple:!1}),h.time("Retrieve documents to update"),e.length?(h.time("Update documents"),f=e.filter(i),h.time("Update documents"),f.length?(this.debug()&&console.log(this.logIdentifier()+" Updated some data"),h.time("Resolve chains"),this.chainWillSend()&&this.chainSend("update",{query:a,update:b,dataSet:this.decouple(f)},c),h.time("Resolve chains"),this._onUpdate(f),this._onChange(),d&&d.call(this,f||[]),this.emit("immediateChange",{type:"update",data:f}),this.deferEmit("change",{type:"update",data:f})):d&&d.call(this,f||[])):d&&d.call(this,f||[]),h.stop(),f||[]},p.prototype._replaceObj=function(a,b){var c;this._removeFromIndexes(a);for(c in a)a.hasOwnProperty(c)&&delete a[c];for(c in b)b.hasOwnProperty(c)&&(a[c]=b[c]);if(!this._insertIntoIndexes(a))throw this.logIdentifier()+" Primary key violation in update! Key violated: "+a[this._primaryKey];return this},p.prototype.updateById=function(a,b,c,d){var e,f={};return f[this._primaryKey]=a,d&&(e=function(a){d(a[0])}),this.update(f,b,c,e)[0]},p.prototype.updateObject=function(a,b,c,d,e,f){b=this.decouple(b),e=e||"","."===e.substr(0,1)&&(e=e.substr(1,e.length-1));var g,i,j,k,l,m,n,o,p,q,r,s,t=!1,u=!1;if(d&&d.$replace===!0){g=!0,n=b,o=this.primaryKey();for(m in a)a.hasOwnProperty(m)&&m!==o&&void 0===n[m]&&(this._updateUnset(a,m),t=!0);for(m in n)n.hasOwnProperty(m)&&m!==o&&(this._updateOverwrite(a,m,n[m]),t=!0);return t}for(s in b)if(b.hasOwnProperty(s)){if(g=!1,!g&&"$"===s.substr(0,1))switch(s){case"$key":case"$index":case"$data":case"$min":case"$max":g=!0;break;case"$each":for(g=!0,k=b.$each.length,j=0;j<k;j++)u=this.updateObject(a,b.$each[j],c,d,e),u&&(t=!0);t=t||u;break;case"$replace":g=!0,n=b.$replace,o=this.primaryKey();for(m in a)a.hasOwnProperty(m)&&m!==o&&void 0===n[m]&&(this._updateUnset(a,m),t=!0);for(m in n)n.hasOwnProperty(m)&&m!==o&&(this._updateOverwrite(a,m,n[m]),t=!0);break;default:g=!0,u=this.updateObject(a,b[s],c,d,e,s),t=t||u}if(!g&&this._isPositionalKey(s)&&(g=!0,s=s.substr(0,s.length-2),p=new h(e+"."+s),a[s]&&a[s]instanceof Array&&a[s].length)){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],p.value(c)[0],d,"",{})&&i.push(j);for(j=0;j<i.length;j++)u=this.updateObject(a[s][i[j]],b[s+".$"],c,d,e+"."+s,f),t=t||u}if(!g)if(f||"object"!=typeof b[s])switch(f){case"$inc":var v=!0;b[s]>0?b.$max&&a[s]>=b.$max&&(v=!1):b[s]<0&&b.$min&&a[s]<=b.$min&&(v=!1),v&&(this._updateIncrement(a,s,b[s]),t=!0);break;case"$cast":switch(b[s]){case"array":a[s]instanceof Array||(this._updateProperty(a,s,b.$data||[]),t=!0);break;case"object":a[s]instanceof Object&&!(a[s]instanceof Array)||(this._updateProperty(a,s,b.$data||{}),t=!0);break;case"number":"number"!=typeof a[s]&&(this._updateProperty(a,s,Number(a[s])),t=!0);break;case"string":"string"!=typeof a[s]&&(this._updateProperty(a,s,String(a[s])),t=!0);break;default:throw this.logIdentifier()+" Cannot update cast to unknown type: "+b[s]}break;case"$push":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot push to a key that is not an array! ("+s+")";if(void 0!==b[s].$position&&b[s].$each instanceof Array)for(l=b[s].$position,k=b[s].$each.length,j=0;j<k;j++)this._updateSplicePush(a[s],l+j,b[s].$each[j]);else if(b[s].$each instanceof Array)for(k=b[s].$each.length,j=0;j<k;j++)this._updatePush(a[s],b[s].$each[j]);else this._updatePush(a[s],b[s]);t=!0;break;case"$pull":if(a[s]instanceof Array){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],b[s],d,"",{})&&i.push(j);for(k=i.length;k--;)this._updatePull(a[s],i[k]),t=!0}break;case"$pullAll":if(a[s]instanceof Array){if(!(b[s]instanceof Array))throw this.logIdentifier()+" Cannot pullAll without being given an array of values to pull! ("+s+")";if(i=a[s],k=i.length,k>0)for(;k--;){for(l=0;l<b[s].length;l++)i[k]===b[s][l]&&(this._updatePull(a[s],k),k--,t=!0);if(k<0)break}}break;case"$addToSet":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot addToSet on a key that is not an array! ("+s+")";var w,x,y,z,A=a[s],B=A.length,C=!0,D=d&&d.$addToSet;for(b[s].$key?(y=!1,z=new h(b[s].$key),x=z.value(b[s])[0],delete b[s].$key):D&&D.key?(y=!1,z=new h(D.key),x=z.value(b[s])[0]):(x=this.jStringify(b[s]),y=!0),w=0;w<B;w++)if(y){if(this.jStringify(A[w])===x){C=!1;break}}else if(x===z.value(A[w])[0]){C=!1;break}C&&(this._updatePush(a[s],b[s]),t=!0);break;case"$splicePush":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot splicePush with a key that is not an array! ("+s+")";if(l=b.$index,void 0===l)throw this.logIdentifier()+" Cannot splicePush without a $index integer value!";delete b.$index,l>a[s].length&&(l=a[s].length),this._updateSplicePush(a[s],l,b[s]),t=!0;break;case"$splicePull":if(void 0!==a[s]){if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot splicePull from a key that is not an array! ("+s+")";if(l=b[s].$index,void 0===l)throw this.logIdentifier()+" Cannot splicePull without a $index integer value!";l<a[s].length&&(this._updateSplicePull(a[s],l),t=!0)}break;case"$move":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot move on a key that is not an array! ("+s+")";for(j=0;j<a[s].length;j++)if(this._match(a[s][j],b[s],d,"",{})){var E=b.$index;if(void 0===E)throw this.logIdentifier()+" Cannot move without a $index integer value!";delete b.$index,this._updateSpliceMove(a[s],j,E),t=!0;break}break;case"$mul":this._updateMultiply(a,s,b[s]),t=!0;break;case"$rename":this._updateRename(a,s,b[s]),t=!0;break;case"$overwrite":this._updateOverwrite(a,s,b[s]),t=!0;break;case"$unset":this._updateUnset(a,s),t=!0;break;case"$clear":this._updateClear(a,s),t=!0;break;case"$pop":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot pop from a key that is not an array! ("+s+")";this._updatePop(a[s],b[s])&&(t=!0);break;case"$toggle":this._updateProperty(a,s,!a[s]),t=!0;break;default:a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}else if(null!==a[s]&&"object"==typeof a[s])if(q=a[s]instanceof Array,r=b[s]instanceof Array,q||r)if(!r&&q)for(j=0;j<a[s].length;j++)u=this.updateObject(a[s][j],b[s],c,d,e+"."+s,f),t=t||u;else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0);else a[s]instanceof Date?this._updateProperty(a,s,b[s]):(u=this.updateObject(a[s],b[s],c,d,e+"."+s,f),t=t||u);else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}return t},p.prototype._isPositionalKey=function(a){return".$"===a.substr(a.length-2,2)},p.prototype.remove=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f,g,h,i,j,k,l=this;if("function"==typeof b&&(c=b,b={}),this.mongoEmulation()&&this.convertToFdb(a),a instanceof Array){for(g=[],f=0;f<a.length;f++)g.push(this.remove(a[f],{noEmit:!0}));return(!b||b&&!b.noEmit)&&this._onRemove(g),c&&c.call(this,!1,g),g}if(g=[],d=this.find(a,{$decouple:!1}),d.length){h=function(a){l._removeFromIndexes(a),e=l._data.indexOf(a),l._dataRemoveAtIndex(e),g.push(a)};for(var m=0;m<d.length;m++)j=d[m],l.willTrigger(l.TYPE_REMOVE,l.PHASE_BEFORE)||l.willTrigger(l.TYPE_REMOVE,l.PHASE_AFTER)?(i={type:"remove"},k=l.decouple(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_BEFORE,k,k)!==!1&&(h(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_AFTER,k,k))):h(j);g.length&&(l.chainSend("remove",{query:a,dataSet:g},b),(!b||b&&!b.noEmit)&&this._onRemove(g),this._onChange(),this.emit("immediateChange",{type:"remove",data:g}),this.deferEmit("change",{type:"remove",data:g}))}return c&&c.call(this,!1,g),g},p.prototype.removeById=function(a){var b={};return b[this._primaryKey]=a,this.remove(b)[0]},p.prototype.processQueue=function(a,b,c){var d,e,f=this,g=this._deferQueue[a],h=this._deferThreshold[a],i=this._deferTime[a];if(c=c||{deferred:!0},g.length){switch(d=g.length>h?g.splice(0,h):g.splice(0,g.length),e=f[a](d),a){case"insert":c.inserted=c.inserted||[],c.failed=c.failed||[],c.inserted=c.inserted.concat(e.inserted),c.failed=c.failed.concat(e.failed)}setTimeout(function(){f.processQueue.call(f,a,b,c)},i)}else b&&b.call(this,c),this._asyncComplete(a);this.isProcessingQueue()||this.deferEmit("queuesComplete")},p.prototype.isProcessingQueue=function(){var a;for(a in this._deferQueue)if(this._deferQueue.hasOwnProperty(a)&&this._deferQueue[a].length)return!0;return!1},p.prototype.insert=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return"function"==typeof b?(c=b,b=this._data.length):void 0===b&&(b=this._data.length),a=this.transformIn(a),this._insertHandle(a,b,c)},p.prototype._insertHandle=function(a,b,c){var d,e,f,g=this._deferQueue.insert,h=this._deferThreshold.insert,i=[],j=[];if(a instanceof Array){if(this._deferredCalls&&a.length>h)return this._deferQueue.insert=g.concat(a),this._asyncPending("insert"),void this.processQueue("insert",c);for(f=0;f<a.length;f++)d=this._insert(a[f],b+f),d===!0?i.push(a[f]):j.push({doc:a[f],reason:d})}else d=this._insert(a,b),d===!0?i.push(a):j.push({doc:a,reason:d});return e={deferred:!1,inserted:i,failed:j},this._onInsert(i,j),c&&c.call(this,e),this._onChange(),this.emit("immediateChange",{type:"insert",data:i,failed:j}),this.deferEmit("change",{type:"insert",data:i,failed:j}),e},p.prototype._insert=function(a,b){if(a){var c,d,e,f,g=this,h=this.capped(),i=this.cappedSize();if(this.ensurePrimaryKey(a),c=this.insertIndexViolation(a),e=function(a){g._insertIntoIndexes(a),b>g._data.length&&(b=g._data.length),g._dataInsertAtIndex(b,a),h&&g._data.length>i&&g.removeById(g._data[0][g._primaryKey]),g.chainWillSend()&&g.chainSend("insert",{dataSet:g.decouple([a])},{index:b})},c)return"Index violation in index: "+c;if(g.willTrigger(g.TYPE_INSERT,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)){if(d={type:"insert"},g.processTrigger(d,g.TYPE_INSERT,g.PHASE_BEFORE,{},a)===!1)return"Trigger cancelled operation";e(a),g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)&&(f=g.decouple(a),g.processTrigger(d,g.TYPE_INSERT,g.PHASE_AFTER,{},f))}else e(a);return!0}return"No document passed to insert"},p.prototype._dataInsertAtIndex=function(a,b){this._data.splice(a,0,b)},p.prototype._dataRemoveAtIndex=function(a){this._data.splice(a,1)},p.prototype._dataReplace=function(a){for(;this._data.length;)this._data.pop();this._data=this._data.concat(a)},p.prototype._insertIntoIndexes=function(a){var b,c,d=this._indexByName,e=this.hash(a),f=this._primaryKey;c=this._primaryIndex.uniqueSet(a[f],a),this._primaryCrc.uniqueSet(a[f],e),this._crcLookup.uniqueSet(e,a);for(b in d)d.hasOwnProperty(b)&&d[b].insert(a);return c},p.prototype._removeFromIndexes=function(a){var b,c=this._indexByName,d=this.hash(a),e=this._primaryKey;this._primaryIndex.unSet(a[e]),this._primaryCrc.unSet(a[e]),this._crcLookup.unSet(d);for(b in c)c.hasOwnProperty(b)&&c[b].remove(a)},p.prototype._updateIndexes=function(a,b){this._removeFromIndexes(a),this._insertIntoIndexes(b)},p.prototype._rebuildIndexes=function(){var a,b=this._indexByName;for(a in b)b.hasOwnProperty(a)&&b[a].rebuild()},p.prototype.subset=function(a,b){var c,d=this.find(a,b);return c=new p,c.db(this._db),c.subsetOf(this).primaryKey(this._primaryKey).setData(d),c},d.synthesize(p.prototype,"subsetOf"),p.prototype.isSubsetOf=function(a){return this._subsetOf===a},p.prototype.distinct=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f=this.find(b,c),g=new h(a),i={},j=[];for(e=0;e<f.length;e++)d=g.value(f[e])[0],d&&!i[d]&&(i[d]=!0,j.push(d));return j},p.prototype.findById=function(a,b){var c={};return c[this._primaryKey]=a,this.find(c,b)[0]},p.prototype.peek=function(a,b){var c,d,e=this._data,f=e.length,g=new p,h=typeof a;if("string"===h){for(c=0;c<f;c++)d=this.jStringify(e[c]),d.indexOf(a)>-1&&g.insert(e[c]);return g.find({},b)}return this.find(a,b)},p.prototype.explain=function(a,b){var c=this.find(a,b);return c.__fdbOp._data},p.prototype.options=function(a){return a=a||{},a.$decouple=void 0===a.$decouple||a.$decouple,a.$explain=void 0!==a.$explain&&a.$explain,a},p.prototype.find=function(a,b,c){return this.mongoEmulation()&&this.convertToFdb(a),c?(c.call(this,"Callbacks for the find() operation are not yet implemented!",[]),[]):this._find.call(this,a,b,c)},p.prototype._find=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";a=a||{};var c,d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x=this._metrics.create("find"),y=this.primaryKey(),z=this,A=!0,B={},C=[],D=[],E=[],F={},G={};if(b instanceof Array||(b=this.options(b)),w=function(c){return z._match(c,a,b,"and",F)},x.start(),a){if(a instanceof Array){for(v=this,n=0;n<a.length;n++)v=v.subset(a[n],b&&b[n]?b[n]:{});return v.find()}if(a.$findSub){if(!a.$findSub.$path)throw"$findSub missing $path property!";return this.findSub(a.$findSub.$query,a.$findSub.$path,a.$findSub.$subQuery,a.$findSub.$subOptions)}if(a.$findSubOne){if(!a.$findSubOne.$path)throw"$findSubOne missing $path property!";return this.findSubOne(a.$findSubOne.$query,a.$findSubOne.$path,a.$findSubOne.$subQuery,a.$findSubOne.$subOptions)}if(x.time("analyseQuery"),c=this._analyseQuery(z.decouple(a),b,x),x.time("analyseQuery"),x.data("analysis",c),c.hasJoin&&c.queriesJoin){for(x.time("joinReferences"),f=0;f<c.joinsOn.length;f++)m=c.joinsOn[f],j=m.key,k=m.type,l=m.id,i=new h(c.joinQueries[j]),g=i.value(a)[0],B[l]=this._db[k](j).subset(g),delete a[c.joinQueries[j]];x.time("joinReferences")}if(c.indexMatch.length&&(!b||b&&!b.$skipIndex)?(x.data("index.potential",c.indexMatch),x.data("index.used",c.indexMatch[0].index),x.time("indexLookup"),e=[].concat(c.indexMatch[0].lookup)||[],x.time("indexLookup"),c.indexMatch[0].keyData.totalKeyCount===c.indexMatch[0].keyData.score&&(A=!1)):x.flag("usedIndex",!1),A&&(e&&e.length?(d=e.length,x.time("tableScan: "+d),e=e.filter(w)):(d=this._data.length,x.time("tableScan: "+d),e=this._data.filter(w)),x.time("tableScan: "+d)),b.$orderBy&&(x.time("sort"),e=this.sort(b.$orderBy,e),x.time("sort")),void 0!==b.$page&&void 0!==b.$limit&&(G.page=b.$page,G.pages=Math.ceil(e.length/b.$limit),G.records=e.length,b.$page&&b.$limit>0&&(x.data("cursor",G),e.splice(0,b.$page*b.$limit))),b.$skip&&(G.skip=b.$skip,e.splice(0,b.$skip),x.data("skip",b.$skip)),b.$limit&&e&&e.length>b.$limit&&(G.limit=b.$limit,e.length=b.$limit,x.data("limit",b.$limit)),b.$decouple&&(x.time("decouple"),e=this.decouple(e),x.time("decouple"),x.data("flag.decouple",!0)),b.$join&&(C=C.concat(this.applyJoin(e,b.$join,B)),x.data("flag.join",!0)),C.length&&(x.time("removalQueue"),this.spliceArrayByIndexList(e,C),x.time("removalQueue")),b.$transform){for(x.time("transform"),n=0;n<e.length;n++)e.splice(n,1,b.$transform(e[n]));x.time("transform"),x.data("flag.transform",!0)}this._transformEnabled&&this._transformOut&&(x.time("transformOut"),e=this.transformOut(e),x.time("transformOut")),x.data("results",e.length)}else e=[];if(!b.$aggregate){x.time("scanFields");for(n in b)b.hasOwnProperty(n)&&0!==n.indexOf("$")&&(1===b[n]?D.push(n):0===b[n]&&E.push(n));if(x.time("scanFields"),D.length||E.length){for(x.data("flag.limitFields",!0),x.data("limitFields.on",D),x.data("limitFields.off",E),x.time("limitFields"),n=0;n<e.length;n++){t=e[n];for(o in t)t.hasOwnProperty(o)&&(D.length&&o!==y&&D.indexOf(o)===-1&&delete t[o], E.length&&E.indexOf(o)>-1&&delete t[o])}x.time("limitFields")}if(b.$elemMatch){x.data("flag.elemMatch",!0),x.time("projection-elemMatch");for(n in b.$elemMatch)if(b.$elemMatch.hasOwnProperty(n))for(q=new h(n),o=0;o<e.length;o++)if(r=q.value(e[o])[0],r&&r.length)for(p=0;p<r.length;p++)if(z._match(r[p],b.$elemMatch[n],b,"",{})){q.set(e[o],n,[r[p]]);break}x.time("projection-elemMatch")}if(b.$elemsMatch){x.data("flag.elemsMatch",!0),x.time("projection-elemsMatch");for(n in b.$elemsMatch)if(b.$elemsMatch.hasOwnProperty(n))for(q=new h(n),o=0;o<e.length;o++)if(r=q.value(e[o])[0],r&&r.length){for(s=[],p=0;p<r.length;p++)z._match(r[p],b.$elemsMatch[n],b,"",{})&&s.push(r[p]);q.set(e[o],n,s)}x.time("projection-elemsMatch")}}return b.$aggregate&&(x.data("flag.aggregate",!0),x.time("aggregate"),u=new h(b.$aggregate),e=u.value(e),x.time("aggregate")),b.$groupBy&&(x.data("flag.group",!0),x.time("group"),e=this.group(b.$groupBy,e),x.time("group")),x.stop(),e.__fdbOp=x,e.$cursor=G,e},p.prototype.findOne=function(){return this.find.apply(this,arguments)[0]},p.prototype.indexOf=function(a,b){var c,d=this.find(a,{$decouple:!1})[0];return d?!b||b&&!b.$orderBy?this._data.indexOf(d):(b.$decouple=!1,c=this.find(a,b),c.indexOf(d)):-1},p.prototype.indexOfDocById=function(a,b){var c,d;return c="object"!=typeof a?this._primaryIndex.get(a):this._primaryIndex.get(a[this._primaryKey]),c?!b||b&&!b.$orderBy?this._data.indexOf(c):(b.$decouple=!1,d=this.find({},b),d.indexOf(c)):-1},p.prototype.removeByIndex=function(a){var b,c;return b=this._data[a],void 0!==b&&(b=this.decouple(b),c=b[this.primaryKey()],this.removeById(c))},p.prototype.transform=function(a){return void 0!==a?("object"==typeof a?(void 0!==a.enabled&&(this._transformEnabled=a.enabled),void 0!==a.dataIn&&(this._transformIn=a.dataIn),void 0!==a.dataOut&&(this._transformOut=a.dataOut)):this._transformEnabled=a!==!1,this):{enabled:this._transformEnabled,dataIn:this._transformIn,dataOut:this._transformOut}},p.prototype.transformIn=function(a){if(this._transformEnabled&&this._transformIn){if(a instanceof Array){var b,c,d=[];for(c=0;c<a.length;c++)b=this._transformIn(a[c]),b instanceof Array?d=d.concat(b):d.push(b);return d}return this._transformIn(a)}return a},p.prototype.transformOut=function(a){if(this._transformEnabled&&this._transformOut){if(a instanceof Array){var b,c,d=[];for(c=0;c<a.length;c++)b=this._transformOut(a[c]),b instanceof Array?d=d.concat(b):d.push(b);return d}return this._transformOut(a)}return a},p.prototype.sort=function(a,b){var c=this,d=o.parse(a,!0);return d.length&&b.sort(function(a,b){var e,f,g=0;for(e=0;e<d.length;e++)if(f=d[e],1===f.value?g=c.sortAsc(o.get(a,f.path),o.get(b,f.path)):f.value===-1&&(g=c.sortDesc(o.get(a,f.path),o.get(b,f.path))),0!==g)return g;return g}),b},p.prototype.group=function(a,b){var c,d,e,f=o.parse(a,!0),g=new h,i={};if(f.length)for(d=0;d<f.length;d++)for(g.path(f[d].path),e=0;e<b.length;e++)c=g.get(b[e]),i[c]=i[c]||[],i[c].push(b[e]);return i},p.prototype._sort=function(a,b){var c,d=this,e=new h,f=e.parse(a,!0)[0];if(e.path(f.path),1===f.value)c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortAsc(c,f)};else{if(f.value!==-1)throw this.logIdentifier()+" $orderBy clause has invalid direction: "+f.value+", accepted values are 1 or -1 for ascending or descending!";c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortDesc(c,f)}}return b.sort(c)},p.prototype._analyseQuery=function(a,b,c){var d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u={queriesOn:[{id:"$collection."+this._name,type:"colletion",key:this._name}],indexMatch:[],hasJoin:!1,queriesJoin:!1,joinQueries:{},query:a,options:b},v=[],w=[];if(c.time("checkIndexes"),p=new h,q=p.parseArr(a,{ignore:/\$/,verbose:!0}).length){void 0!==a[this._primaryKey]&&(r=typeof a[this._primaryKey],("string"===r||"number"===r||a[this._primaryKey]instanceof Array)&&(c.time("checkIndexMatch: Primary Key"),s=[].concat(this._primaryIndex.lookup(a,b,c)),u.indexMatch.push({lookup:s,keyData:{matchedKeys:[this._primaryKey],totalKeyCount:q,score:1},index:this._primaryIndex}),c.time("checkIndexMatch: Primary Key")));for(t in this._indexById)if(this._indexById.hasOwnProperty(t)&&(m=this._indexById[t],n=m.name(),c.time("checkIndexMatch: "+n),l=m.match(a,b),l.score>0&&(o=[].concat(m.lookup(a,b,c)),u.indexMatch.push({lookup:o,keyData:l,index:m})),c.time("checkIndexMatch: "+n),l.score===q))break;c.time("checkIndexes"),u.indexMatch.length>1&&(c.time("findOptimalIndex"),u.indexMatch.sort(function(a,b){return a.keyData.score>b.keyData.score?-1:a.keyData.score<b.keyData.score?1:a.keyData.score===b.keyData.score?a.lookup.length-b.lookup.length:void 0}),c.time("findOptimalIndex"))}if(b.$join){for(u.hasJoin=!0,d=0;d<b.$join.length;d++)for(e in b.$join[d])b.$join[d].hasOwnProperty(e)&&(i=b.$join[d][e],f=i.$sourceType||"collection",g="$"+f+"."+e,v.push({id:g,type:f,key:e}),void 0!==b.$join[d][e].$as?w.push(b.$join[d][e].$as):w.push(e));for(k=0;k<w.length;k++)j=this._queryReferencesSource(a,w[k],""),j&&(u.joinQueries[v[k].key]=j,u.queriesJoin=!0);u.joinsOn=v,u.queriesOn=u.queriesOn.concat(v)}return u},p.prototype._queryReferencesSource=function(a,b,c){var d;for(d in a)if(a.hasOwnProperty(d)){if(d===b)return c&&(c+="."),c+d;if("object"==typeof a[d])return c&&(c+="."),c+=d,this._queryReferencesSource(a[d],b,c)}return!1},p.prototype.count=function(a,b){return a?this.find(a,b).length:this._data.length},p.prototype.findSub=function(a,b,c,d){return this._findSub(this.find(a),b,c,d)},p.prototype._findSub=function(a,b,c,d){var e,f,g,i=new h(b),j=a.length,k=new p("__FDB_temp_"+this.objectId()).db(this._db),l={parents:j,subDocTotal:0,subDocs:[],pathFound:!1,err:""};for(d=d||{},e=0;e<j;e++)if(f=i.value(a[e])[0]){if(k.setData(f),g=k.find(c,d),d.returnFirst&&g.length)return g[0];d.$split?l.subDocs.push(g):l.subDocs=l.subDocs.concat(g),l.subDocTotal+=g.length,l.pathFound=!0}return k.drop(),l.pathFound||(l.err="No objects found in the parent documents with a matching path of: "+b),d.$stats?l:l.subDocs},p.prototype.findSubOne=function(a,b,c,d){return this.findSub(a,b,c,d)[0]},p.prototype.insertIndexViolation=function(a){var b,c,d,e=this._indexByName;if(this._primaryIndex.get(a[this._primaryKey]))b=this._primaryIndex;else for(c in e)if(e.hasOwnProperty(c)&&(d=e[c],d.unique()&&d.violation(a))){b=d;break}return!!b&&b.name()},p.prototype.ensureIndex=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";this._indexByName=this._indexByName||{},this._indexById=this._indexById||{};var c,e={start:(new Date).getTime()};if(b)if(b.type){if(!d.index[b.type])throw this.logIdentifier()+' Cannot create index of type "'+b.type+'", type not found in the index type register (Shared.index)';c=new d.index[b.type](a,b,this)}else c=new i(a,b,this);else c=new i(a,b,this);return this._indexByName[c.name()]?{err:"Index with that name already exists"}:(c.rebuild(),this._indexByName[c.name()]=c,this._indexById[c.id()]=c,e.end=(new Date).getTime(),e.total=e.end-e.start,this._lastOp={type:"ensureIndex",stats:{time:e}},{index:c,id:c.id(),name:c.name(),state:c.state()})},p.prototype.index=function(a){if(this._indexByName)return this._indexByName[a]},p.prototype.lastOp=function(){return this._metrics.list()},p.prototype.diff=function(a){var b,c,d,e,f={insert:[],update:[],remove:[]},g=this.primaryKey();if(g!==a.primaryKey())throw this.logIdentifier()+" Diffing requires that both collections have the same primary key!";for(b=a._data;b&&!(b instanceof Array);)a=b,b=a._data;for(e=b.length,c=0;c<e;c++)d=b[c],this._primaryIndex.get(d[g])?this._primaryCrc.get(d[g])!==a._primaryCrc.get(d[g])&&f.update.push(d):f.insert.push(d);for(b=this._data,e=b.length,c=0;c<e;c++)d=b[c],a._primaryIndex.get(d[g])||f.remove.push(d);return f},p.prototype.collateAdd=new l("Collection.prototype.collateAdd",{"object, string":function(a,b){var c=this;c.collateAdd(a,function(d){var e,f;switch(d.type){case"insert":b?(e={$push:{}},e.$push[b]=c.decouple(d.data.dataSet),c.update({},e)):c.insert(d.data.dataSet);break;case"update":b?(e={},f={},e[b]=d.data.query,f[b+".$"]=d.data.update,c.update(e,f)):c.update(d.data.query,d.data.update);break;case"remove":b?(e={$pull:{}},e.$pull[b]={},e.$pull[b][c.primaryKey()]=d.data.dataSet[0][a.primaryKey()],c.update({},e)):c.remove(d.data.dataSet)}})},"object, function":function(a,b){if("string"==typeof a&&(a=this._db.collection(a,{autoCreate:!1,throwError:!1})),a)return this._collate=this._collate||{},this._collate[a.name()]=new m(a,this,b),this;throw"Cannot collate from a non-existent collection!"}}),p.prototype.collateRemove=function(a){if("object"==typeof a&&(a=a.name()),a)return this._collate[a].drop(),delete this._collate[a],this;throw"No collection name passed to collateRemove() or collection not found!"},p.prototype.when=function(a){var b=this.objectId();return this._when=this._when||{},this._when[b]=this._when[b]||new n(this,b,a),this._when[b]},e.prototype.collection=new l("Db.prototype.collection",{"":function(){return this.$main.call(this,{name:this.objectId()})},object:function(a){return a instanceof p?"droppped"!==a.state()?a:this.$main.call(this,{name:a.name()}):this.$main.call(this,a)},string:function(a){return this.$main.call(this,{name:a})},"string, string":function(a,b){return this.$main.call(this,{name:a,primaryKey:b})},"string, object":function(a,b){return b.name=a,this.$main.call(this,b)},"string, string, object":function(a,b,c){return c.name=a,c.primaryKey=b,this.$main.call(this,c)},$main:function(a){var b=this,c=a.name;if(c){if(this._collection[c])return this._collection[c];if(a&&a.autoCreate===!1){if(a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection "+c+" because it does not exist and auto-create has been disabled!";return}if(this.debug()&&console.log(this.logIdentifier()+" Creating collection "+c),this._collection[c]=this._collection[c]||new p(c,a).db(this),this._collection[c].mongoEmulation(this.mongoEmulation()),void 0!==a.primaryKey&&this._collection[c].primaryKey(a.primaryKey),void 0!==a.capped){if(void 0===a.size)throw this.logIdentifier()+" Cannot create a capped collection without specifying a size!";this._collection[c].capped(a.capped),this._collection[c].cappedSize(a.size)}return b._collection[c].on("change",function(){b.emit("change",b._collection[c],"collection",c)}),b.deferEmit("create",b._collection[c],"collection",c),this._collection[c]}if(!a||a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection with undefined name!"}}),e.prototype.collectionExists=function(a){return Boolean(this._collection[a])},e.prototype.collections=function(a){var b,c,d=[],e=this._collection;a&&(a instanceof RegExp||(a=new RegExp(a)));for(c in e)e.hasOwnProperty(c)&&(b=e[c],a?a.exec(c)&&d.push({name:c,count:b.count(),linked:void 0!==b.isLinked&&b.isLinked()}):d.push({name:c,count:b.count(),linked:void 0!==b.isLinked&&b.isLinked()}));return d.sort(function(a,b){return a.name.localeCompare(b.name)}),d},d.finishModule("Collection"),b.exports=p},{"./Condition":8,"./Index2d":15,"./IndexBinaryTree":16,"./IndexHashMap":17,"./KeyValueStore":18,"./Metrics":19,"./Overload":32,"./Path":34,"./ReactorIO":38,"./Shared":40}],7:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared");var h=function(){this.init.apply(this,arguments)};h.prototype.init=function(a){var b=this;b._name=a,b._data=new g("__FDB__cg_data_"+b._name),b._collections=[],b._view=[]},d.addModule("CollectionGroup",h),d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.ChainReactor"),d.mixin(h.prototype,"Mixin.Constants"),d.mixin(h.prototype,"Mixin.Triggers"),d.mixin(h.prototype,"Mixin.Tags"),d.mixin(h.prototype,"Mixin.Events"),g=a("./Collection"),e=d.modules.Db,f=d.modules.Db.prototype.init,h.prototype.on=function(){this._data.on.apply(this._data,arguments)},h.prototype.off=function(){this._data.off.apply(this._data,arguments)},h.prototype.emit=function(){this._data.emit.apply(this._data,arguments)},h.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},d.synthesize(h.prototype,"state"),d.synthesize(h.prototype,"db"),d.synthesize(h.prototype,"name"),h.prototype.addCollection=function(a){if(a&&this._collections.indexOf(a)===-1){if(this._collections.length){if(this._primaryKey!==a.primaryKey())throw this.logIdentifier()+" All collections in a collection group must have the same primary key!"}else this.primaryKey(a.primaryKey());this._collections.push(a),a._groups=a._groups||[],a._groups.push(this),a.chain(this),a.on("drop",function(){if(a._groups&&a._groups.length){var b,c=[];for(b=0;b<a._groups.length;b++)c.push(a._groups[b]);for(b=0;b<c.length;b++)a._groups[b].removeCollection(a)}delete a._groups}),this._data.insert(a.find())}return this},h.prototype.removeCollection=function(a){if(a){var b,c=this._collections.indexOf(a);c!==-1&&(a.unChain(this),this._collections.splice(c,1),a._groups=a._groups||[],b=a._groups.indexOf(this),b!==-1&&a._groups.splice(b,1),a.off("drop")),0===this._collections.length&&delete this._primaryKey}return this},h.prototype._chainHandler=function(a){switch(a.type){case"setData":a.data.dataSet=this.decouple(a.data.dataSet),this._data.remove(a.data.oldData),this._data.insert(a.data.dataSet);break;case"insert":a.data.dataSet=this.decouple(a.data.dataSet),this._data.insert(a.data.dataSet);break;case"update":this._data.update(a.data.query,a.data.update,a.options);break;case"remove":this._data.remove(a.data.query,a.options)}},h.prototype.insert=function(){this._collectionsRun("insert",arguments)},h.prototype.update=function(){this._collectionsRun("update",arguments)},h.prototype.updateById=function(){this._collectionsRun("updateById",arguments)},h.prototype.remove=function(){this._collectionsRun("remove",arguments)},h.prototype._collectionsRun=function(a,b){for(var c=0;c<this._collections.length;c++)this._collections[c][a].apply(this._collections[c],b)},h.prototype.find=function(a,b){return this._data.find(a,b)},h.prototype.removeById=function(a){for(var b=0;b<this._collections.length;b++)this._collections[b].removeById(a)},h.prototype.subset=function(a,b){var c=this.find(a,b);return(new g).subsetOf(this).primaryKey(this._primaryKey).setData(c)},h.prototype.drop=function(a){if(!this.isDropped()){var b,c,d;if(this._debug&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this._collections&&this._collections.length)for(c=[].concat(this._collections),b=0;b<c.length;b++)this.removeCollection(c[b]);if(this._view&&this._view.length)for(d=[].concat(this._view),b=0;b<d.length;b++)this._removeView(d[b]);this.emit("drop",this),delete this._listeners,a&&a(!1,!0)}return!0},e.prototype.init=function(){this._collectionGroup={},f.apply(this,arguments)},e.prototype.collectionGroup=function(a){var b=this;return a?a instanceof h?a:this._collectionGroup&&this._collectionGroup[a]?this._collectionGroup[a]:(this._collectionGroup[a]=new h(a).db(this),b.deferEmit("create",b._collectionGroup[a],"collectionGroup",a),this._collectionGroup[a]):this._collectionGroup},e.prototype.collectionGroups=function(){var a,b=[];for(a in this._collectionGroup)this._collectionGroup.hasOwnProperty(a)&&b.push({name:a});return b},b.exports=h},{"./Collection":6,"./Shared":40}],8:[function(a,b,c){"use strict";var d,e;d=a("./Shared"),e=function(){this.init.apply(this,arguments)},e.prototype.init=function(a,b,c){this._dataSource=a,this._id=b,this._query=[c],this._started=!1,this._state=[!1],this._satisfied=!1,this.earlyExit(!0)},d.addModule("Condition",e),d.mixin(e.prototype,"Mixin.Common"),d.mixin(e.prototype,"Mixin.ChainReactor"),d.synthesize(e.prototype,"id"),d.synthesize(e.prototype,"then"),d.synthesize(e.prototype,"else"),d.synthesize(e.prototype,"earlyExit"),d.synthesize(e.prototype,"debug"),e.prototype.and=function(a){return this._query.push(a),this._state.push(!1),this},e.prototype.start=function(a){if(!this._started){var b=this;0!==arguments.length&&(this._satisfied=a),this._updateStates(),b._onChange=function(){b._updateStates()},this._dataSource.on("change",b._onChange),this._started=!0}return this},e.prototype._updateStates=function(){var a,b=!0;for(a=0;a<this._query.length&&(this._state[a]=this._dataSource.count(this._query[a])>0,this._debug&&console.log(this.logIdentifier()+" Evaluating",this._query[a],"=",this._query[a]),this._state[a]||(b=!1,!this._earlyExit));a++);this._satisfied!==b&&(b?this._then&&this._then():this._else&&this._else(),this._satisfied=b)},e.prototype.stop=function(){return this._started&&(this._dataSource.off("change",this._onChange),delete this._onChange,this._started=!1),this},e.prototype.drop=function(){return this.stop(),delete this._dataSource.when[this._id],this},d.finishModule("Condition"),b.exports=e},{"./Shared":40}],9:[function(a,b,c){"use strict";var d,e,f,g,h=[];d=a("./Shared"),g=a("./Overload");var i=function(a){this.init.apply(this,arguments)};i.prototype.init=function(a){this._db={},this._debug={},this._name=a||"ForerunnerDB",h.push(this)},i.prototype.instantiatedCount=function(){return h.length},i.prototype.instances=function(a){return void 0!==a?h[a]:h},i.prototype.namedInstances=function(a){var b,c;{if(void 0===a){for(c=[],b=0;b<h.length;b++)c.push(h[b].name);return c}for(b=0;b<h.length;b++)if(h[b].name===a)return h[b]}},i.prototype.moduleLoaded=new g({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b&&b()}},"array, function":function(a,b){var c,e;for(e=0;e<a.length;e++)if(c=a[e],void 0!==c){c=c.replace(/ /g,"");var f,g=c.split(",");for(f=0;f<g.length;f++)if(!d.modules[g[f]])return!1}b&&b()},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),i.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)&&(b&&b(),!0):d.version},i.moduleLoaded=i.prototype.moduleLoaded,i.version=i.prototype.version,i.instances=i.prototype.instances,i.instantiatedCount=i.prototype.instantiatedCount,i.shared=d,i.prototype.shared=d,d.addModule("Core",i),d.mixin(i.prototype,"Mixin.Common"),d.mixin(i.prototype,"Mixin.Constants"),e=a("./Db.js"),f=a("./Metrics.js"),d.synthesize(i.prototype,"name"),d.synthesize(i.prototype,"mongoEmulation"),i.prototype._isServer=!1,i.prototype.isClient=function(){return!this._isServer},i.prototype.isServer=function(){return this._isServer},i.prototype.collection=function(){throw"ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"},b.exports=i},{"./Db.js":10,"./Metrics.js":19,"./Overload":32,"./Shared":40}],10:[function(a,b,c){"use strict";var d,e,f,g,h;d=a("./Shared"),h=a("./Overload");var i=function(a,b){this.init.apply(this,arguments)};i.prototype.init=function(a,b){this.core(b),this._primaryKey="_id",this._name=a,this._collection={},this._debug={}},d.addModule("Db",i),i.prototype.moduleLoaded=new h({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b&&b()}},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),i.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)&&(b&&b(),!0):d.version},i.moduleLoaded=i.prototype.moduleLoaded,i.version=i.prototype.version,i.shared=d,i.prototype.shared=d,d.addModule("Db",i),d.mixin(i.prototype,"Mixin.Common"),d.mixin(i.prototype,"Mixin.ChainReactor"),d.mixin(i.prototype,"Mixin.Constants"),d.mixin(i.prototype,"Mixin.Tags"),d.mixin(i.prototype,"Mixin.Events"),e=d.modules.Core,f=a("./Collection.js"),g=a("./Metrics.js"),i.prototype._isServer=!1,d.synthesize(i.prototype,"core"),d.synthesize(i.prototype,"primaryKey"),d.synthesize(i.prototype,"state"),d.synthesize(i.prototype,"name"),d.synthesize(i.prototype,"mongoEmulation"),i.prototype.isClient=function(){return!this._isServer},i.prototype.isServer=function(){return this._isServer},i.prototype.isClient=function(){return!this._isServer},i.prototype.isServer=function(){return this._isServer},i.prototype.arrayToCollection=function(a){return(new f).setData(a)},i.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d="string"===e?d.concat(c.peek(a)):d.concat(c.find(a)));return d},i.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d="string"===e?d.concat(c.peek(a)):d.concat(c.find(a)));return d},i.prototype.peekCat=function(a){var b,c,d,e={},f=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],"string"===f?(d=c.peek(a),d&&d.length&&(e[c.name()]=d)):(d=c.find(a),d&&d.length&&(e[c.name()]=d)));return e},i.prototype.drop=new h({"":function(){if(!this.isDropped()){var a,b=this.collections(),c=b.length;for(this._state="dropped",a=0;a<c;a++)this.collection(b[a].name).drop(),delete this._collection[b[a].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},function:function(a){if(!this.isDropped()){var b,c=this.collections(),d=c.length,e=0,f=function(){e++,e===d&&a&&a()};for(this._state="dropped",b=0;b<d;b++)this.collection(c[b].name).drop(f),delete this._collection[c[b].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},boolean:function(a){if(!this.isDropped()){var b,c=this.collections(),d=c.length;for(this._state="dropped",b=0;b<d;b++)this.collection(c[b].name).drop(a),delete this._collection[c[b].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"boolean, function":function(a,b){if(!this.isDropped()){var c,d=this.collections(),e=d.length,f=0,g=function(){f++,f===e&&b&&b()};for(this._state="dropped",c=0;c<e;c++)this.collection(d[c].name).drop(a,g),delete this._collection[d[c].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0}}),e.prototype.db=function(a){return a instanceof i?a:(a||(a=this.objectId()),this._db[a]=this._db[a]||new i(a,this),this._db[a].mongoEmulation(this.mongoEmulation()),this._db[a])},e.prototype.databases=function(a){var b,c,d,e=[];a&&(a instanceof RegExp||(a=new RegExp(a)));for(d in this._db)this._db.hasOwnProperty(d)&&(c=!0,a&&(a.exec(d)||(c=!1)),c&&(b={name:d,children:[]},this.shared.moduleExists("Collection")&&b.children.push({module:"collection",moduleName:"Collections",count:this._db[d].collections().length}),this.shared.moduleExists("CollectionGroup")&&b.children.push({module:"collectionGroup",moduleName:"Collection Groups",count:this._db[d].collectionGroups().length}),this.shared.moduleExists("Document")&&b.children.push({module:"document",moduleName:"Documents",count:this._db[d].documents().length}),this.shared.moduleExists("Grid")&&b.children.push({module:"grid",moduleName:"Grids",count:this._db[d].grids().length}),this.shared.moduleExists("Overview")&&b.children.push({module:"overview",moduleName:"Overviews",count:this._db[d].overviews().length}),this.shared.moduleExists("View")&&b.children.push({module:"view",moduleName:"Views",count:this._db[d].views().length}),e.push(b)));return e.sort(function(a,b){return a.name.localeCompare(b.name)}),e},d.finishModule("Db"),b.exports=i},{"./Collection.js":6,"./Metrics.js":19,"./Overload":32,"./Shared":40}],11:[function(a,b,c){"use strict";var d,e,f;d=a("./Shared");var g=function(){this.init.apply(this,arguments)};g.prototype.init=function(a){this._name=a,this._data={}},d.addModule("Document",g),d.mixin(g.prototype,"Mixin.Common"),d.mixin(g.prototype,"Mixin.Events"),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Constants"),d.mixin(g.prototype,"Mixin.Triggers"),d.mixin(g.prototype,"Mixin.Matching"),d.mixin(g.prototype,"Mixin.Updating"),d.mixin(g.prototype,"Mixin.Tags"),e=a("./Collection"),f=d.modules.Db,d.synthesize(g.prototype,"state"),d.synthesize(g.prototype,"db"),d.synthesize(g.prototype,"name"),g.prototype.setData=function(a,b){var c,d;if(a){if(b=b||{$decouple:!0},b&&b.$decouple===!0&&(a=this.decouple(a)),this._linked){d={};for(c in this._data)"jQuery"!==c.substr(0,6)&&this._data.hasOwnProperty(c)&&void 0===a[c]&&(d[c]=1);a.$unset=d,this.updateObject(this._data,a,{})}else this._data=a;this.deferEmit("change",{type:"setData",data:this.decouple(this._data)})}return this},g.prototype.find=function(a,b){var c;return c=b&&b.$decouple===!1?this._data:this.decouple(this._data)},g.prototype.update=function(a,b,c){var d=this.updateObject(this._data,b,a,c);d&&this.deferEmit("change",{type:"update",data:this.decouple(this._data)})},g.prototype.updateObject=e.prototype.updateObject,g.prototype._isPositionalKey=function(a){return".$"===a.substr(a.length-2,2)},g.prototype._updateProperty=function(a,b,c){this._linked?(window.jQuery.observable(a).setProperty(b,c),this.debug()&&console.log(this.logIdentifier()+' Setting data-bound document property "'+b+'"')):(a[b]=c,this.debug()&&console.log(this.logIdentifier()+' Setting non-data-bound document property "'+b+'" to val "'+c+'"'))},g.prototype._updateIncrement=function(a,b,c){this._linked?window.jQuery.observable(a).setProperty(b,a[b]+c):a[b]+=c},g.prototype._updateSpliceMove=function(a,b,c){this._linked?(window.jQuery.observable(a).move(b,c),this.debug()&&console.log(this.logIdentifier()+' Moving data-bound document array index from "'+b+'" to "'+c+'"')):(a.splice(c,0,a.splice(b,1)[0]),this.debug()&&console.log(this.logIdentifier()+' Moving non-data-bound document array index from "'+b+'" to "'+c+'"'))},g.prototype._updateSplicePush=function(a,b,c){a.length>b?this._linked?window.jQuery.observable(a).insert(b,c):a.splice(b,0,c):this._linked?window.jQuery.observable(a).insert(c):a.push(c)},g.prototype._updatePush=function(a,b){this._linked?window.jQuery.observable(a).insert(b):a.push(b)},g.prototype._updatePull=function(a,b){this._linked?window.jQuery.observable(a).remove(b):a.splice(b,1)},g.prototype._updateMultiply=function(a,b,c){this._linked?window.jQuery.observable(a).setProperty(b,a[b]*c):a[b]*=c},g.prototype._updateRename=function(a,b,c){var d=a[b];this._linked?(window.jQuery.observable(a).setProperty(c,d),window.jQuery.observable(a).removeProperty(b)):(a[c]=d,delete a[b])},g.prototype._updateUnset=function(a,b){this._linked?window.jQuery.observable(a).removeProperty(b):delete a[b]},g.prototype.drop=function(a){return!!this.isDropped()||!!(this._db&&this._name&&this._db&&this._db._document&&this._db._document[this._name])&&(this._state="dropped",delete this._db._document[this._name],delete this._data,this.emit("drop",this),a&&a(!1,!0),delete this._listeners,!0)},f.prototype.document=function(a){var b=this;if(a){if(a instanceof g){if("droppped"!==a.state())return a;a=a.name()}return this._document&&this._document[a]?this._document[a]:(this._document=this._document||{},this._document[a]=new g(a).db(this),b.deferEmit("create",b._document[a],"document",a),this._document[a])}return this._document},f.prototype.documents=function(){var a,b,c=[];for(b in this._document)this._document.hasOwnProperty(b)&&(a=this._document[b],c.push({name:b,linked:void 0!==a.isLinked&&a.isLinked()}));return c},d.finishModule("Document"),b.exports=g},{"./Collection":6,"./Shared":40}],12:[function(a,b,c){"use strict";var d,e,f,g,h=Math.PI/180,i=180/Math.PI,j=6371;d=[16,8,4,2,1],e="0123456789bcdefghjkmnpqrstuvwxyz",f={right:{even:"bc01fg45238967deuvhjyznpkmstqrwx"},left:{even:"238967debc01fg45kmstqrwxuvhjyznp"},top:{even:"p0r21436x8zb9dcf5h7kjnmqesgutwvy"},bottom:{even:"14365h7k9dcfesgujnmqp0r2twvyx8zb"}},g={right:{even:"bcfguvyz"},left:{even:"0145hjnp"},top:{even:"prxz"},bottom:{even:"028b"}},f.bottom.odd=f.left.even,f.top.odd=f.right.even,f.left.odd=f.bottom.even,f.right.odd=f.top.even,g.bottom.odd=g.left.even,g.top.odd=g.right.even,g.left.odd=g.bottom.even,g.right.odd=g.top.even;var k=function(){};k.prototype.radians=function(a){return a*h},k.prototype.degrees=function(a){return a*i},k.prototype.refineInterval=function(a,b,c){b&c?a[0]=(a[0]+a[1])/2:a[1]=(a[0]+a[1])/2},k.prototype.calculateNeighbours=function(a,b){var c;return b&&"object"!==b.type?(c=[],c[4]=a,c[3]=this.calculateAdjacent(a,"left"),c[5]=this.calculateAdjacent(a,"right"),c[1]=this.calculateAdjacent(a,"top"),c[7]=this.calculateAdjacent(a,"bottom"),c[0]=this.calculateAdjacent(c[3],"top"),c[2]=this.calculateAdjacent(c[5],"top"),c[6]=this.calculateAdjacent(c[3],"bottom"),c[8]=this.calculateAdjacent(c[5],"bottom")):(c={center:a,left:this.calculateAdjacent(a,"left"),right:this.calculateAdjacent(a,"right"),top:this.calculateAdjacent(a,"top"),bottom:this.calculateAdjacent(a,"bottom")},c.topLeft=this.calculateAdjacent(c.left,"top"),c.topRight=this.calculateAdjacent(c.right,"top"),c.bottomLeft=this.calculateAdjacent(c.left,"bottom"),c.bottomRight=this.calculateAdjacent(c.right,"bottom")),c},k.prototype.calculateLatLngByDistanceBearing=function(a,b,c){var d=a[1],e=a[0],f=Math.asin(Math.sin(this.radians(e))*Math.cos(b/j)+Math.cos(this.radians(e))*Math.sin(b/j)*Math.cos(this.radians(c))),g=this.radians(d)+Math.atan2(Math.sin(this.radians(c))*Math.sin(b/j)*Math.cos(this.radians(e)),Math.cos(b/j)-Math.sin(this.radians(e))*Math.sin(f)),h=(g+3*Math.PI)%(2*Math.PI)-Math.PI;return{lat:this.degrees(f),lng:this.degrees(h)}},k.prototype.calculateExtentByRadius=function(a,b){var c,d,e,f,g=[],h=[];return e=this.calculateLatLngByDistanceBearing(a,b,0),d=this.calculateLatLngByDistanceBearing(a,b,90),f=this.calculateLatLngByDistanceBearing(a,b,180),c=this.calculateLatLngByDistanceBearing(a,b,270),g[0]=e.lat,g[1]=f.lat,h[0]=c.lng,h[1]=d.lng,{lat:g,lng:h}},k.prototype.calculateHashArrayByRadius=function(a,b,c){var d,e,f,g=this.calculateExtentByRadius(a,b),h=[g.lat[0],g.lng[0]],i=[g.lat[0],g.lng[1]],j=[g.lat[1],g.lng[0]],k=this.encode(h[0],h[1],c),l=this.encode(i[0],i[1],c),m=this.encode(j[0],j[1],c),n=0,o=0,p=[];for(d=k,p.push(d);d!==l;)d=this.calculateAdjacent(d,"right"),n++,p.push(d);for(d=k;d!==m;)d=this.calculateAdjacent(d,"bottom"),o++;for(e=0;e<=n;e++)for(d=p[e],f=0;f<o;f++)d=this.calculateAdjacent(d,"bottom"),p.push(d);return p},k.prototype.calculateAdjacent=function(a,b){a=a.toLowerCase();var c=a.charAt(a.length-1),d=a.length%2?"odd":"even",h=a.substring(0,a.length-1);return g[b][d].indexOf(c)!==-1&&(h=this.calculateAdjacent(h,b)),h+e[f[b][d].indexOf(c)]},k.prototype.decode=function(a){var b,c,f,g,h,i,j,k=1,l=[],m=[];for(l[0]=-90,l[1]=90,m[0]=-180,m[1]=180,i=90,j=180,b=0;b<a.length;b++)for(c=a[b],f=e.indexOf(c),g=0;g<5;g++)h=d[g],k?(j/=2,this.refineInterval(m,f,h)):(i/=2,this.refineInterval(l,f,h)),k=!k;return l[2]=(l[0]+l[1])/2,m[2]=(m[0]+m[1])/2,{lat:l,lng:m}},k.prototype.encode=function(a,b,c){var f,g=1,h=[],i=[],j=0,k=0,l="";for(c||(c=12),h[0]=-90,h[1]=90,i[0]=-180,i[1]=180;l.length<c;)g?(f=(i[0]+i[1])/2,b>f?(k|=d[j],i[0]=f):i[1]=f):(f=(h[0]+h[1])/2,a>f?(k|=d[j],h[0]=f):h[1]=f),g=!g,j<4?j++:(l+=e[k],j=0,k=0);return l},"undefined"!=typeof b&&(b.exports=k)},{}],13:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k;d=a("./Shared");var l=function(a,b,c){this.init.apply(this,arguments)};l.prototype.init=function(a,b,c){var d=this;this._baseQuery={},this._selector=a,this._template=b,this._options=c||{},this._debug={},this._id=this.objectId(),this._collectionDroppedWrap=function(){d._collectionDropped.apply(d,arguments)}},d.addModule("Grid",l),d.mixin(l.prototype,"Mixin.Common"),d.mixin(l.prototype,"Mixin.ChainReactor"), d.mixin(l.prototype,"Mixin.Constants"),d.mixin(l.prototype,"Mixin.Triggers"),d.mixin(l.prototype,"Mixin.Events"),d.mixin(l.prototype,"Mixin.Tags"),f=a("./Collection"),g=a("./CollectionGroup"),h=a("./View"),k=a("./ReactorIO"),i=f.prototype.init,e=d.modules.Db,j=e.prototype.init,d.synthesize(l.prototype,"state"),d.synthesize(l.prototype,"name"),l.prototype.insert=function(){this._from.insert.apply(this._from,arguments)},l.prototype.update=function(){this._from.update.apply(this._from,arguments)},l.prototype.updateById=function(){this._from.updateById.apply(this._from,arguments)},l.prototype.remove=function(){this._from.remove.apply(this._from,arguments)},l.prototype.from=function(a){return void 0!==a&&(this._from&&(this._from.off("drop",this._collectionDroppedWrap),this._from._removeGrid(this)),"string"==typeof a&&(a=this._db.collection(a)),this._from=a,this._from.on("drop",this._collectionDroppedWrap),"function"==typeof this._from.query&&(this._baseQuery=this._from.query()),this.refresh()),this},d.synthesize(l.prototype,"db",function(a){return a&&this.debug(a.debug()),this.$super.apply(this,arguments)}),l.prototype._collectionDropped=function(a){a&&delete this._from},l.prototype.drop=function(a){return!!this.isDropped()||!!this._from&&(this._from.unlink(this._selector,this.template()),this._from.off("drop",this._collectionDroppedWrap),this._from._removeGrid(this),(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Dropping grid "+this._selector),this._state="dropped",this._db&&this._selector&&delete this._db._grid[this._selector],this.emit("drop",this),a&&a(!1,!0),delete this._selector,delete this._template,delete this._from,delete this._db,delete this._listeners,!0)},l.prototype.template=function(a){return void 0!==a?(this._template=a,this):this._template},l.prototype._sortGridClick=function(a){var b,c=window.jQuery(a.currentTarget),e=c.attr("data-grid-sort")||"",f=parseInt(c.attr("data-grid-dir")||"-1",10)===-1?1:-1,g=e.split(","),h={};for(window.jQuery(this._selector).find("[data-grid-dir]").removeAttr("data-grid-dir"),c.attr("data-grid-dir",f),b=0;b<g.length;b++)h[g]=f;d.mixin(h,this._options.$orderBy),this.emit("beforeChange","sort"),this.emit("beforeSort",h),this._from.orderBy(h),this.emit("sort",h)},l.prototype.query=function(a,b){return this._baseQuery=a,this._baseQueryOptions=b,this},l.prototype.refresh=function(){if(this._from){if(!this._from.link)throw"Grid requires the AutoBind module in order to operate!";var a=this,b=window.jQuery(this._selector),c=function(){a._sortGridClick.apply(a,arguments)};if(b.html(""),a._from.orderBy&&b.off("click","[data-grid-sort]",c),a._options.$wrap=a._options.$wrap||"gridRow",a._from.link(a._selector,a.template(),a._options),a._from.orderBy&&b.on("click","[data-grid-sort]",c),a._from.query){var d=a.decouple(a._baseQuery);b.find("[data-grid-filter]").each(function(c,e){e=window.jQuery(e);var f,g,h,i,j,k=e.attr("data-grid-filter"),l=e.attr("data-grid-vartype"),m={},n=e.html(),o=a._db.view("tmpGridFilter_"+a._id+"_"+k);m[k]=1,j={$distinct:m},o.query(j).orderBy(m).from(a._from._from),i=function(){o.refresh()},a._from._from.on("change",i),a.on("drop",function(){a._from&&a._from._from&&a._from._from.off("change",i),o.drop()}),h=['<div class="dropdown" id="'+a._id+"_"+k+'">','<button class="btn btn-default dropdown-toggle" type="button" id="'+a._id+"_"+k+'_dropdownButton" data-toggle="dropdown" aria-expanded="true">',n+' <span class="caret"></span>',"</button>","</div>"],f=window.jQuery(h.join("")),g=window.jQuery('<ul class="dropdown-menu" role="menu" id="'+a._id+"_"+k+'_dropdownMenu"></ul>'),f.append(g),e.html(f),o.link(g,{template:['<li role="presentation" class="input-group" style="width: 240px; padding-left: 10px; padding-right: 10px; padding-top: 5px;">','<input type="search" class="form-control gridFilterSearch" placeholder="Search...">','<span class="input-group-btn">','<button class="btn btn-default gridFilterClearSearch" type="button"><span class="glyphicon glyphicon-remove-circle glyphicons glyphicons-remove"></span></button>',"</span>","</li>",'<li role="presentation" class="divider"></li>','<li role="presentation" data-val="$all">','<a role="menuitem" tabindex="-1">','<input type="checkbox" checked>&nbsp;All',"</a>","</li>",'<li role="presentation" class="divider"></li>',"{^{for options}}",'<li role="presentation" data-link="data-val{:'+k+'}">','<a role="menuitem" tabindex="-1">','<input type="checkbox">&nbsp;{^{:'+k+"}}","</a>","</li>","{{/for}}"].join("")},{$wrap:"options"}),b.on("keyup","#"+a._id+"_"+k+"_dropdownMenu .gridFilterSearch",function(a){var b=window.jQuery(this),c=o.query(),d=b.val();d?c[k]=new RegExp(d,"gi"):delete c[k],o.query(c)}),b.on("click","#"+a._id+"_"+k+"_dropdownMenu .gridFilterClearSearch",function(a){window.jQuery(this).parents("li").find(".gridFilterSearch").val("");var b=o.query();delete b[k],o.query(b)}),b.on("click","#"+a._id+"_"+k+"_dropdownMenu li",function(b){b.stopPropagation();var c,e,f,g,h,i=$(this),j=i.find('input[type="checkbox"]'),m=!0;if(window.jQuery(b.target).is("input")?(j.prop("checked",j.prop("checked")),e=j.is(":checked")):(j.prop("checked",!j.prop("checked")),e=j.is(":checked")),g=window.jQuery(this),c=g.attr("data-val"),"$all"===c)delete d[k],g.parent().find('li[data-val!="$all"]').find('input[type="checkbox"]').prop("checked",!1);else{switch(g.parent().find('[data-val="$all"]').find('input[type="checkbox"]').prop("checked",!1),l){case"integer":c=parseInt(c,10);break;case"float":c=parseFloat(c)}for(d[k]=d[k]||{$in:[]},f=d[k].$in,f||(f=d[k].$in=[]),h=0;h<f.length;h++)if(f[h]===c){e===!1&&f.splice(h,1),m=!1;break}m&&e&&f.push(c),f.length||delete d[k]}a.emit("beforeChange","filter"),a.emit("beforeFilter",d),a._from.queryData(d),a._from.pageFirst&&a._from.pageFirst()})})}a.emit("refresh")}return this},l.prototype.count=function(){return this._from.count()},f.prototype.grid=h.prototype.grid=function(a,b,c){if(this._db&&this._db._grid){if(void 0!==a){if(void 0!==b){if(this._db._grid[a])throw this.logIdentifier()+" Cannot create a grid because a grid with this name already exists: "+a;var d=new l(a,b,c).db(this._db).from(this);return this._grid=this._grid||[],this._grid.push(d),this._db._grid[a]=d,d}return this._db._grid[a]}return this._db._grid}},f.prototype.unGrid=h.prototype.unGrid=function(a,b,c){var d,e;if(this._db&&this._db._grid){if(a&&b){if(this._db._grid[a])return e=this._db._grid[a],delete this._db._grid[a],e.drop();throw this.logIdentifier()+" Cannot remove grid because a grid with this name does not exist: "+name}for(d in this._db._grid)this._db._grid.hasOwnProperty(d)&&(e=this._db._grid[d],delete this._db._grid[d],e.drop(),this.debug()&&console.log(this.logIdentifier()+' Removed grid binding "'+d+'"'));this._db._grid={}}},f.prototype._addGrid=g.prototype._addGrid=h.prototype._addGrid=function(a){return void 0!==a&&(this._grid=this._grid||[],this._grid.push(a)),this},f.prototype._removeGrid=g.prototype._removeGrid=h.prototype._removeGrid=function(a){if(void 0!==a&&this._grid){var b=this._grid.indexOf(a);b>-1&&this._grid.splice(b,1)}return this},e.prototype.init=function(){this._grid={},j.apply(this,arguments)},e.prototype.gridExists=function(a){return Boolean(this._grid[a])},e.prototype.grid=function(a,b,c){return this._grid[a]||(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Creating grid "+a),this._grid[a]=this._grid[a]||new l(a,b,c).db(this),this._grid[a]},e.prototype.unGrid=function(a,b,c){return this._grid[a]||(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Creating grid "+a),this._grid[a]=this._grid[a]||new l(a,b,c).db(this),this._grid[a]},e.prototype.grids=function(){var a,b,c=[];for(b in this._grid)this._grid.hasOwnProperty(b)&&(a=this._grid[b],c.push({name:b,count:a.count(),linked:void 0!==a.isLinked&&a.isLinked()}));return c},d.finishModule("Grid"),b.exports=l},{"./Collection":6,"./CollectionGroup":7,"./ReactorIO":38,"./Shared":40,"./View":42}],14:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared"),g=a("./Overload");var h=function(a,b){this.init.apply(this,arguments)};h.prototype.init=function(a,b){if(this._options=b,this._selector=window.jQuery(this._options.selector),!this._selector[0])throw this.classIdentifier()+' "'+a.name()+'": Chart target element does not exist via selector: '+this._options.selector;this._listeners={},this._collection=a,this._options.series=[],b.chartOptions=b.chartOptions||{},b.chartOptions.credits=!1;var c,d,e;switch(this._options.type){case"pie":this._selector.highcharts(this._options.chartOptions),this._chart=this._selector.highcharts(),c=this._collection.find(),d={allowPointSelect:!0,cursor:"pointer",dataLabels:{enabled:!0,format:"<b>{point.name}</b>: {y} ({point.percentage:.0f}%)",style:{color:window.Highcharts.theme&&window.Highcharts.theme.contrastTextColor||"black"}}},e=this.pieDataFromCollectionData(c,this._options.keyField,this._options.valField),window.jQuery.extend(d,this._options.seriesOptions),window.jQuery.extend(d,{name:this._options.seriesName,data:e}),this._chart.addSeries(d,!0,!0);break;case"line":case"area":case"column":case"bar":e=this.seriesDataFromCollectionData(this._options.seriesField,this._options.keyField,this._options.valField,this._options.orderBy,this._options),this._options.chartOptions.xAxis=e.xAxis,this._options.chartOptions.series=e.series,this._selector.highcharts(this._options.chartOptions),this._chart=this._selector.highcharts();break;default:throw this.classIdentifier()+' "'+a.name()+'": Chart type specified is not currently supported by ForerunnerDB: '+this._options.type}this._hookEvents()},d.addModule("Highchart",h),e=d.modules.Collection,f=e.prototype.init,d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.Events"),d.synthesize(h.prototype,"state"),h.prototype.pieDataFromCollectionData=function(a,b,c){var d,e=[];for(d=0;d<a.length;d++)e.push([a[d][b],a[d][c]]);return e},h.prototype.seriesDataFromCollectionData=function(a,b,c,d,e){var f,g,h,i,j,k,l,m=this._collection.distinct(a),n=[],o=e&&e.chartOptions&&e.chartOptions.xAxis?e.chartOptions.xAxis:{categories:[]};for(k=0;k<m.length;k++){for(f=m[k],g={},g[a]=f,i=[],h=this._collection.find(g,{orderBy:d}),l=0;l<h.length;l++)o.categories?(o.categories.push(h[l][b]),i.push(h[l][c])):i.push([h[l][b],h[l][c]]);if(j={name:f,data:i},e.seriesOptions)for(l in e.seriesOptions)e.seriesOptions.hasOwnProperty(l)&&(j[l]=e.seriesOptions[l]);n.push(j)}return{xAxis:o,series:n}},h.prototype._hookEvents=function(){var a=this;a._collection.on("change",function(){a._changeListener.apply(a,arguments)}),a._collection.on("drop",function(){a.drop.apply(a)})},h.prototype._changeListener=function(){var a=this;if("undefined"!=typeof a._collection&&a._chart){var b,c=a._collection.find();switch(a._options.type){case"pie":a._chart.series[0].setData(a.pieDataFromCollectionData(c,a._options.keyField,a._options.valField),!0,!0);break;case"bar":case"line":case"area":case"column":var d=a.seriesDataFromCollectionData(a._options.seriesField,a._options.keyField,a._options.valField,a._options.orderBy,a._options);for(d.xAxis.categories&&a._chart.xAxis[0].setCategories(d.xAxis.categories),b=0;b<d.series.length;b++)a._chart.series[b]?a._chart.series[b].setData(d.series[b].data,!0,!0):a._chart.addSeries(d.series[b],!0,!0)}}},h.prototype.drop=function(a){return!!this.isDropped()||(this._state="dropped",this._chart&&this._chart.destroy(),this._collection&&(this._collection.off("change",this._changeListener),this._collection.off("drop",this.drop),this._collection._highcharts&&delete this._collection._highcharts[this._options.selector]),delete this._chart,delete this._options,delete this._collection,this.emit("drop",this),a&&a(!1,!0),delete this._listeners,!0)},e.prototype.init=function(){this._highcharts={},f.apply(this,arguments)},e.prototype.pieChart=new g({object:function(a){return a.type="pie",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="pie",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.selector=a,e.keyField=b,e.valField=c,e.seriesName=d,this.pieChart(e)}}),e.prototype.lineChart=new g({string:function(a){return this._highcharts[a]},object:function(a){return a.type="line",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="line",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.lineChart(e)}}),e.prototype.areaChart=new g({object:function(a){return a.type="area",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="area",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.areaChart(e)}}),e.prototype.columnChart=new g({object:function(a){return a.type="column",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="column",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.columnChart(e)}}),e.prototype.barChart=new g({object:function(a){return a.type="bar",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="bar",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.barChart(e)}}),e.prototype.stackedBarChart=new g({object:function(a){return a.type="bar",a.chartOptions=a.chartOptions||{},a.chartOptions.chart=a.chartOptions.chart||{},a.chartOptions.chart.type="bar",a.plotOptions=a.plotOptions||{},a.plotOptions.series=a.plotOptions.series||{},a.plotOptions.series.stacking=a.plotOptions.series.stacking||"normal",this._highcharts[a.selector]||(this._highcharts[a.selector]=new h(this,a)),this._highcharts[a.selector]},"*, string, string, string, ...":function(a,b,c,d,e){e=e||{},e.seriesField=b,e.selector=a,e.keyField=c,e.valField=d,this.stackedBarChart(e)}}),e.prototype.dropChart=function(a){this._highcharts&&this._highcharts[a]&&this._highcharts[a].drop()},d.finishModule("Highchart"),b.exports=h},{"./Overload":32,"./Shared":40}],15:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=a("./GeoHash"),h=new e,i=new g,j=[5e3,1250,156,39.1,4.89,1.22,.153,.0382,.00477,.00119,149e-6,372e-7],k=function(){this.init.apply(this,arguments)};k.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=!(!b||!b.debug)&&b.debug,this.unique(!(!b||!b.unique)&&b.unique),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("Index2d",k),d.mixin(k.prototype,"Mixin.Common"),d.mixin(k.prototype,"Mixin.ChainReactor"),d.mixin(k.prototype,"Mixin.Sorting"),k.prototype.id=function(){return this._id},k.prototype.state=function(){return this._state},k.prototype.size=function(){return this._size},d.synthesize(k.prototype,"data"),d.synthesize(k.prototype,"name"),d.synthesize(k.prototype,"collection"),d.synthesize(k.prototype,"type"),d.synthesize(k.prototype,"unique"),k.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=h.parse(this._keys).length,this):this._keys},k.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;a<d;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},k.prototype.insert=function(a,b){var c,d=this._unique;a=this.decouple(a),d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a);var e,f,g,j,k,l=this._btree.keys();for(k=0;k<l.length;k++)e=h.get(a,l[k].path),e instanceof Array&&(g=e[0],j=e[1],f=i.encode(g,j),h.set(a,l[k].path,f));return!!this._btree.insert(a)&&(this._size++,!0)},k.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),!!this._btree.remove(a)&&(this._size--,!0)},k.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},k.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},k.prototype.lookup=function(a,b,c){var d,e,f,g,i=this._btree.keys();for(g=0;g<i.length;g++)if(d=i[g].path,e=h.get(a,d),"object"==typeof e)return e.$near&&(f=[],f=f.concat(this.near(d,e.$near,b,c))),e.$geoWithin&&(f=[],f=f.concat(this.geoWithin(d,e.$geoWithin,b,c))),f;return this._btree.lookup(a,b)},k.prototype.near=function(a,b,c,d){var e,f,g,k,l,m,n,o,p,q,r,s,t=this,u=[],v=this._collection.primaryKey();if("km"===b.$distanceUnits){for(o=b.$maxDistance,s=0;s<j.length;s++)if(o>j[s]){n=s+1;break}}else if("miles"===b.$distanceUnits)for(o=1.60934*b.$maxDistance,s=0;s<j.length;s++)if(o>j[s]){n=s+1;break}for(0===n&&(n=1),d&&d.time("index2d.calculateHashArea"),e=i.calculateHashArrayByRadius(b.$point,o,n),d&&d.time("index2d.calculateHashArea"),d&&(d.data("index2d.near.precision",n),d.data("index2d.near.hashArea",e),d.data("index2d.near.maxDistanceKm",o),d.data("index2d.near.centerPointCoords",[b.$point[0],b.$point[1]])),m=[],f=0,k={},g=[],d&&d.time("index2d.near.getDocsInsideHashArea"),s=0;s<e.length;s++)l=this._btree.startsWith(a,e[s]),k[e[s]]=l,f+=l._visitedCount,g=g.concat(l._visitedNodes),m=m.concat(l);if(d&&(d.time("index2d.near.getDocsInsideHashArea"),d.data("index2d.near.startsWith",k),d.data("index2d.near.visitedTreeNodes",g)),d&&d.time("index2d.near.lookupDocsById"),m=this._collection._primaryIndex.lookup(m),d&&d.time("index2d.near.lookupDocsById"),b.$distanceField&&(m=this.decouple(m)),m.length){for(p={},d&&d.time("index2d.near.calculateDistanceFromCenter"),s=0;s<m.length;s++)r=h.get(m[s],a),q=p[m[s][v]]=this.distanceBetweenPoints(b.$point[0],b.$point[1],r[0],r[1]),q<=o&&(b.$distanceField&&h.set(m[s],b.$distanceField,"km"===b.$distanceUnits?q:Math.round(.621371*q)),b.$geoHashField&&h.set(m[s],b.$geoHashField,i.encode(r[0],r[1],n)),u.push(m[s]));d&&d.time("index2d.near.calculateDistanceFromCenter"),d&&d.time("index2d.near.sortResultsByDistance"),u.sort(function(a,b){return t.sortAsc(p[a[v]],p[b[v]])}),d&&d.time("index2d.near.sortResultsByDistance")}return u},k.prototype.geoWithin=function(a,b,c){return console.log("geoWithin() is currently a prototype method with no actual implementation... it just returns a blank array."),[]},k.prototype.distanceBetweenPoints=function(a,b,c,d){var e=6371,f=this.toRadians(a),g=this.toRadians(c),h=this.toRadians(c-a),i=this.toRadians(d-b),j=Math.sin(h/2)*Math.sin(h/2)+Math.cos(f)*Math.cos(g)*Math.sin(i/2)*Math.sin(i/2),k=2*Math.atan2(Math.sqrt(j),Math.sqrt(1-j));return e*k},k.prototype.toRadians=function(a){return.01747722222222*a},k.prototype.match=function(a,b){return this._btree.match(a,b)},k.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},k.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},k.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index["2d"]=k,d.finishModule("Index2d"),b.exports=k},{"./BinaryTree":5,"./GeoHash":12,"./Path":34,"./Shared":40}],16:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=function(){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=!(!b||!b.debug)&&b.debug,this.unique(!(!b||!b.unique)&&b.unique),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("IndexBinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),g.prototype.id=function(){return this._id},g.prototype.state=function(){return this._state},g.prototype.size=function(){return this._size},d.synthesize(g.prototype,"data"),d.synthesize(g.prototype,"name"),d.synthesize(g.prototype,"collection"),d.synthesize(g.prototype,"type"),d.synthesize(g.prototype,"unique"),g.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},g.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;a<d;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},g.prototype.insert=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),!!this._btree.insert(a)&&(this._size++,!0)},g.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),!!this._btree.remove(a)&&(this._size--,!0)},g.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},g.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},g.prototype.lookup=function(a,b,c){return this._btree.lookup(a,b,c)},g.prototype.match=function(a,b){return this._btree.match(a,b)},g.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},g.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},g.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index.btree=g,d.finishModule("IndexBinaryTree"),b.exports=g},{"./BinaryTree":5,"./Path":34,"./Shared":40}],17:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(a,b,c){this._crossRef={},this._size=0,this._id=this._itemKeyHash(a,a),this.data({}),this.unique(!(!b||!b.unique)&&b.unique),void 0!==a&&this.keys(a),void 0!==c&&this.collection(c),this.name(b&&b.name?b.name:this._id)},d.addModule("IndexHashMap",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.id=function(){return this._id},f.prototype.state=function(){return this._state},f.prototype.size=function(){return this._size},d.synthesize(f.prototype,"data"),d.synthesize(f.prototype,"name"),d.synthesize(f.prototype,"collection"),d.synthesize(f.prototype,"type"),d.synthesize(f.prototype,"unique"),f.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},f.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._data={},this._size=0,this._unique&&(this._uniqueLookup={}),a=0;a<d;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},f.prototype.insert=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pushToPathValue(d[e],a)},f.prototype.update=function(a,b){},f.prototype.remove=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pullFromPathValue(d[e],a)},f.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},f.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},f.prototype.pushToPathValue=function(a,b){var c=this._data[a]=this._data[a]||[];c.indexOf(b)===-1&&(c.push(b),this._size++,this.pushToCrossRef(b,c))},f.prototype.pullFromPathValue=function(a,b){var c,d=this._data[a];c=d.indexOf(b),c>-1&&(d.splice(c,1),this._size--,this.pullFromCrossRef(b,d)),d.length||delete this._data[a]},f.prototype.pull=function(a){var b,c,d=a[this._collection.primaryKey()],e=this._crossRef[d],f=e.length;for(b=0;b<f;b++)c=e[b],this._pullFromArray(c,a);this._size--,delete this._crossRef[d]},f.prototype._pullFromArray=function(a,b){for(var c=a.length;c--;)a[c]===b&&a.splice(c,1)},f.prototype.pushToCrossRef=function(a,b){var c,d=a[this._collection.primaryKey()];this._crossRef[d]=this._crossRef[d]||[],c=this._crossRef[d],c.indexOf(b)===-1&&c.push(b)},f.prototype.pullFromCrossRef=function(a,b){var c=a[this._collection.primaryKey()];delete this._crossRef[c]},f.prototype.lookup=function(a){return this._data[this._itemHash(a,this._keys)]||[]},f.prototype.match=function(a,b){var c,d=new e,f=d.parseArr(this._keys),g=d.parseArr(a),h=[],i=0;for(c=0;c<f.length;c++){if(g[c]!==f[c])return{matchedKeys:[],totalKeyCount:g.length,score:0};i++,h.push(g[c])}return{matchedKeys:h,totalKeyCount:g.length,score:i}},f.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},f.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},f.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.index.hashed=f,d.finishModule("IndexHashMap"),b.exports=f},{"./Path":34,"./Shared":40}],18:[function(a,b,c){"use strict";var d=a("./Shared"),e=function(a){this.init.apply(this,arguments)};e.prototype.init=function(a){this._name=a,this._data={},this._primaryKey="_id"},d.addModule("KeyValueStore",e),d.mixin(e.prototype,"Mixin.ChainReactor"),d.synthesize(e.prototype,"name"),e.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},e.prototype.truncate=function(){return this._data={},this},e.prototype.set=function(a,b){return this._data[a]=!b||b,this},e.prototype.get=function(a){return this._data[a]},e.prototype.lookup=function(a){var b,c,d,e=this._primaryKey,f=typeof a,g=[];if("string"===f||"number"===f)return d=this.get(a),void 0!==d?[d]:[];if("object"===f){if(a instanceof Array){for(c=a.length,g=[],b=0;b<c;b++)d=this.lookup(a[b]),d&&(d instanceof Array?g=g.concat(d):g.push(d));return g}if(void 0!==a[e]&&null!==a[e])return this.lookup(a[e])}},e.prototype.unSet=function(a){return delete this._data[a],this},e.prototype.uniqueSet=function(a,b){return void 0===this._data[a]&&(this._data[a]=b,!0)},d.finishModule("KeyValueStore"),b.exports=e},{"./Shared":40}],19:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Operation"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(){this._data=[]},d.addModule("Metrics",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.create=function(a){var b=new e(a);return this._enabled&&this._data.push(b),b},f.prototype.start=function(){return this._enabled=!0,this},f.prototype.stop=function(){return this._enabled=!1,this},f.prototype.clear=function(){return this._data=[],this},f.prototype.list=function(){return this._data},d.finishModule("Metrics"),b.exports=f},{"./Operation":31,"./Shared":40}],20:[function(a,b,c){"use strict";var d={preSetData:function(){},postSetData:function(){}};b.exports=d},{}],21:[function(a,b,c){"use strict";var d={chain:function(a){this.debug&&this.debug()&&(a._reactorIn&&a._reactorOut?console.log(a._reactorIn.logIdentifier()+' Adding target 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f,g,h,i,j,k,l,m=this;if(!m._ignoreTriggers&&m._trigger&&m._trigger[b]&&m._trigger[b][c]){for(f=m._trigger[b][c],h=f.length,g=0;g<h;g++)if(i=f[g],i.enabled){if(m.debug()){switch(b){case this.TYPE_INSERT:k="insert";break;case this.TYPE_UPDATE:k="update";break;case this.TYPE_REMOVE:k="remove";break;default:k=""}switch(c){case this.PHASE_BEFORE:l="before";break;case this.PHASE_AFTER:l="after";break;default:l=""}console.log('Triggers: Processing trigger "'+i.id+'" for '+k+' in phase "'+l+'"')}if(m.triggerStack&&m.triggerStack[b]&&m.triggerStack[b][c]&&m.triggerStack[b][c][i.id]){m.debug()&&console.log('Triggers: Will not run trigger "'+i.id+'" for '+k+' in phase "'+l+'" as it is already in the stack!');continue}if(m.triggerStack=m.triggerStack||{},m.triggerStack[b]={},m.triggerStack[b][c]={},m.triggerStack[b][c][i.id]=!0,j=i.method.call(m,a,d,e),m.triggerStack=m.triggerStack||{},m.triggerStack[b]={},m.triggerStack[b][c]={},m.triggerStack[b][c][i.id]=!1,j===!1)return!1;if(void 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"'+c+'"')},_updateSplicePush:function(a,b,c){a.length>b?a.splice(b,0,c):a.push(c)},_updateSplicePull:function(a,b,c){c||(c=1),a.splice(b,c)},_updatePush:function(a,b){a.push(b)},_updatePull:function(a,b){a.splice(b,1)},_updateMultiply:function(a,b,c){a[b]*=c},_updateRename:function(a,b,c){a[c]=a[b],delete a[b]},_updateOverwrite:function(a,b,c){a[b]=c},_updateUnset:function(a,b){delete a[b]},_updateClear:function(a,b){var c,d=a[b];if(d&&"object"==typeof d)for(c in d)d.hasOwnProperty(c)&&this._updateUnset(d,c)},_updatePop:function(a,b){var c,d=!1;if(a.length>0)if(b>0){for(c=0;c<b;c++)a.pop();d=!0}else if(b<0){for(c=0;c>b;c--)a.shift();d=!0}return d}};b.exports=d},{}],30:[function(a,b,c){"use strict";var d,e,f,g,h,i=a("./Shared");g=function(){this.init.apply(this,arguments)},g.prototype.init=function(a){var 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f,g,h,j=this,k="",l=!0;this.debug()&&console.log(this.logIdentifier()+" Connecting to API server "+this.server()+this._rootPath+b),g=this.server()+this._rootPath+b+"/_sync",this._sessionData&&(h=h||{},this._sessionData.key?h[this._sessionData.key]=this._sessionData.obj:i.mixin(h,this._sessionData.obj)),c&&(h=h||{},h.$query=c),d&&(h=h||{},void 0===d.$initialData&&(d.$initialData=!0),h.$options=d),h&&(k=this.jStringify(h),g+="?"+k),f=new EventSource(g),a.__apiConnection=f,f.addEventListener("open",function(c){(!d||d&&d.$initialData)&&j.get(b,h,function(b,c){b||a.upsert(c)})},!1),f.addEventListener("error",function(b){2===f.readyState&&a.unSync(),l&&(l=!1,e(b))},!1),f.addEventListener("insert",function(b){var c=j.jParse(b.data);a.insert(c.dataSet)},!1),f.addEventListener("update",function(b){var c=j.jParse(b.data);a.update(c.query,c.update)},!1),f.addEventListener("remove",function(b){var c=j.jParse(b.data);a.remove(c.query)},!1),e&&f.addEventListener("connected",function(a){l&&(l=!1,e(!1))},!1)},f.prototype.sync=new h({function:function(a){this.$main.call(this,"/"+this._db.name()+"/collection/"+this.name(),null,null,a)},"string, function":function(a,b){this.$main.call(this,"/"+this._db.name()+"/collection/"+a,null,null,b)},"object, function":function(a,b){this.$main.call(this,"/"+this._db.name()+"/collection/"+this.name(),a,null,b)},"string, string, function":function(a,b,c){this.$main.call(this,"/"+this._db.name()+"/"+a+"/"+b,null,null,c)},"string, object, function":function(a,b,c){this.$main.call(this,"/"+this._db.name()+"/collection/"+a,b,null,c)},"string, string, object, function":function(a,b,c,d){this.$main.call(this,"/"+this._db.name()+"/"+a+"/"+b,c,null,d)},"object, object, function":function(a,b,c){this.$main.call(this,"/"+this._db.name()+"/collection/"+this.name(),a,b,c)},"string, object, object, 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b,c,d=[],e=["array","string","object","number","function","undefined"];if(a.indexOf("*")>-1)for(c=0;c<e.length;c++)b=a.replace("*",e[c]),d=d.concat(this.generateSignaturePermutations(b));else d.push(a);return d},d.prototype.callExtend=function(a,b,c,d,e){var f,g;return a&&c[b]?(f=a[b],a[b]=c[b],g=d.apply(a,e),a[b]=f,g):d.apply(a,e)},b.exports=d},{}],33:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared");var h=function(){this.init.apply(this,arguments)};h.prototype.init=function(a){var b=this;this._name=a,this._data=new g("__FDB__dc_data_"+this._name),this._collData=new 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this._collData.find.apply(this._collData,arguments)},h.prototype.exec=function(){var a=this.reduce();return a?a.apply(this):void 0},h.prototype.count=function(){return this._collData.count.apply(this._collData,arguments)},h.prototype._setFrom=function(a){for(;this._sources.length;)this._removeSource(this._sources[0]);return this._addSource(a),this},h.prototype._addSource=function(a){return a&&"View"===a.className&&(a=a.data(),this.debug()&&console.log(this.logIdentifier()+' Using internal private data "'+a.instanceIdentifier()+'" for IO graph linking')),this._sources.indexOf(a)===-1&&(this._sources.push(a),a.chain(this),a.on("drop",this._sourceDroppedWrap),this._refresh()),this},h.prototype._removeSource=function(a){a&&"View"===a.className&&(a=a.data(),this.debug()&&console.log(this.logIdentifier()+' Using internal private data "'+a.instanceIdentifier()+'" for IO graph linking'));var b=this._sources.indexOf(a);return b>-1&&(this._sources.splice(a,1),a.unChain(this),a.off("drop",this._sourceDroppedWrap),this._refresh()),this},h.prototype._sourceDropped=function(a){a&&this._removeSource(a)},h.prototype._refresh=function(){if(!this.isDropped()){if(this._sources&&this._sources[0]){this._collData.primaryKey(this._sources[0].primaryKey());var a,b=[];for(a=0;a<this._sources.length;a++)b=b.concat(this._sources[a].find(this._query,this._queryOptions));this._collData.setData(b)}if(this._reduce){var c=this._reduce.apply(this);this._data.setData(c)}}},h.prototype._chainHandler=function(a){switch(a.type){case"setData":case"insert":case"update":case"remove":this._refresh()}},h.prototype.data=function(){return this._data},h.prototype.drop=function(a){if(!this.isDropped()){for(this._state="dropped",delete this._data,delete this._collData;this._sources.length;)this._removeSource(this._sources[0]);delete this._sources,this._db&&this._name&&delete this._db._overview[this._name],this.emit("drop",this),a&&a(!1,!0),delete this._listeners}return!0},e.prototype.overview=function(a){var b=this;return a?a instanceof h?a:this._overview&&this._overview[a]?this._overview[a]:(this._overview=this._overview||{},this._overview[a]=new h(a).db(this),b.deferEmit("create",b._overview[a],"overview",a),this._overview[a]):this._overview||{}},e.prototype.overviews=function(){var a,b,c=[];for(b in this._overview)this._overview.hasOwnProperty(b)&&(a=this._overview[b],c.push({name:b,count:a.count(),linked:void 0!==a.isLinked&&a.isLinked()}));return c},d.finishModule("Overview"),b.exports=h},{"./Collection":6,"./Document":11,"./Shared":40}],34:[function(a,b,c){"use strict";var d=a("./Shared"),e=function(a){this.init.apply(this,arguments)};e.prototype.init=function(a){a&&this.path(a)},d.addModule("Path",e),d.mixin(e.prototype,"Mixin.Common"), d.mixin(e.prototype,"Mixin.ChainReactor"),e.prototype.path=function(a){return void 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b,c=a.split("::fdb::");switch(c[0]){case"json":b=this.jParse(c[1]);break;case"raw":b=c[1]}},k.prototype._decode=function(a,b,c){var d,e;if(a){switch(d=a.split("::fdb::"),d[0]){case"json":e=this.jParse(d[1]);break;case"raw":e=d[1]}e?(b.foundData=!0,b.rowCount=e.length||0):(b.foundData=!1,b.rowCount=0),c&&c(!1,e,b)}else b.foundData=!1,b.rowCount=0,c&&c(!1,a,b)},k.prototype._encode=function(a,b,c){var d=a;a="object"==typeof a?"json::fdb::"+this.jStringify(a):"raw::fdb::"+a,d?(b.foundData=!0,b.rowCount=d.length||0):(b.foundData=!1,b.rowCount=0),c&&c(!1,a,b)},k.prototype.save=function(a,b,c){switch(this.mode()){case"localforage":this.encode(b,function(b,d,e){b?c(b):o.setItem(a,d).then(function(a){c&&c(!1,a,e)},function(a){c&&c(a)})});break;default:c&&c("No data handler.")}},k.prototype.load=function(a,b){var c=this;switch(this.mode()){case"localforage":o.getItem(a).then(function(a){c.decode(a,b)},function(a){b&&b(a)});break;default:b&&b("No data handler or unrecognised data 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attached to a database!")}else b&&b("Cannot drop a collection's persistent storage when no name assigned to collection!")}}}),e.prototype.save=function(a){var b,c=this;c._name?c._db?(b=function(){c._db.persist.save(c._db._name+"-"+c._name,c._data,function(b,d,e){b?a&&a(b):c._db.persist.save(c._db._name+"-"+c._name+"-metaData",c.metaData(),function(b,f,g){c.deferEmit("save",e,g,{tableData:d,metaData:f,tableDataName:c._db._name+"-"+c._name,metaDataName:c._db._name+"-"+c._name+"-metaData"}),a&&a(b,e,g,{tableData:d,metaData:f,tableDataName:c._db._name+"-"+c._name,metaDataName:c._db._name+"-"+c._name+"-metaData"})})})},c.isProcessingQueue()?c.on("queuesComplete",function(){b()}):b()):a&&a("Cannot save a collection that is not attached to a database!"):a&&a("Cannot save a collection with no assigned name!")},e.prototype.load=function(a){var b=this;b._name?b._db?b._db.persist.load(b._db._name+"-"+b._name,function(c,d,e){c?(b.deferEmit("load",e),a&&a(c)):b.remove({},function(){d=d||[],b.insert(d,function(){b._db.persist.load(b._db._name+"-"+b._name+"-metaData",function(c,d,f){c||d&&b.metaData(d),b.deferEmit("load",e,f),a&&a(c,e,f)})})})}):a&&a("Cannot load a collection that is not attached to a database!"):a&&a("Cannot load a collection with no assigned name!")},e.prototype.saveCustom=function(a){var b,c=this,d={};c._name?c._db?(b=function(){c.encode(c._data,function(b,e,f){b?a(b):(d.data={name:c._db._name+"-"+c._name,store:e,tableStats:f},c.encode(c._data,function(b,e,f){b?a(b):(d.metaData={name:c._db._name+"-"+c._name+"-metaData",store:e,tableStats:f},a(!1,d))}))})},c.isProcessingQueue()?c.on("queuesComplete",function(){b()}):b()):a&&a("Cannot save a collection that is not attached to a database!"):a&&a("Cannot save a collection with no assigned name!")},e.prototype.loadCustom=function(a,b){var c=this;c._name?c._db?a.data&&a.data.store?a.metaData&&a.metaData.store?c.decode(a.data.store,function(d,e,f){d?b(d):e&&(c.remove({}),c.insert(e),c.decode(a.metaData.store,function(a,d,e){a?b(a):d&&(c.metaData(d),b&&b(a,f,e))}))}):b('No "metaData" key found in passed object!'):b('No "data" key found in passed object!'):b&&b("Cannot load a collection that is not attached to a database!"):b&&b("Cannot load a collection with no assigned name!")},d.prototype.init=function(){i.apply(this,arguments),this.persist=new k(this)},d.prototype.load=new l({function:function(a){this.$main.call(this,{},a)},"object, function":function(a,b){this.$main.call(this,a,b)},$main:function(a,b){var c,d,e,f,g,h=this;if(c=this._collection,d=Object.keys(c),e=d.length,e<=0)return b(!1);f=function(a){a?b&&b(a):(e--,e<=0&&(h.deferEmit("load"),b&&b(!1)))};for(g in c)c.hasOwnProperty(g)&&(a?c[g].loadCustom(a,f):c[g].load(f))}}),d.prototype.save=new l({function:function(a){this.$main.call(this,{},a)},"object, 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b)b.hasOwnProperty(c)&&(a[c]=b[c]);return a}}),synthesize:function(a,b,c){if(this._synth[b]=this._synth[b]||function(a){return void 0!==a?(this["_"+b]=a,this):this["_"+b]},c){var d=this;a[b]=function(){var a,e=this.$super;return this.$super=d._synth[b],a=c.apply(this,arguments),this.$super=e,a}}else a[b]=this._synth[b]},overload:d,mixins:{"Mixin.Common":a("./Mixin.Common"),"Mixin.Events":a("./Mixin.Events"),"Mixin.ChainReactor":a("./Mixin.ChainReactor"),"Mixin.CRUD":a("./Mixin.CRUD"),"Mixin.Constants":a("./Mixin.Constants"),"Mixin.Triggers":a("./Mixin.Triggers"),"Mixin.Sorting":a("./Mixin.Sorting"),"Mixin.Matching":a("./Mixin.Matching"),"Mixin.Updating":a("./Mixin.Updating"),"Mixin.Tags":a("./Mixin.Tags")}};e.mixin(e,"Mixin.Events"),b.exports=e},{"./Mixin.CRUD":20,"./Mixin.ChainReactor":21,"./Mixin.Common":22,"./Mixin.Constants":23,"./Mixin.Events":24,"./Mixin.Matching":25,"./Mixin.Sorting":26,"./Mixin.Tags":27,"./Mixin.Triggers":28,"./Mixin.Updating":29,"./Overload":32}],41:[function(a,b,c){Array.prototype.filter||(Array.prototype.filter=function(a){if(void 0===this||null===this)throw new TypeError;var b=Object(this),c=b.length>>>0;if("function"!=typeof a)throw new TypeError;for(var d=[],e=arguments.length>=2?arguments[1]:void 0,f=0;f<c;f++)if(f in b){var g=b[f];a.call(e,g,f,b)&&d.push(g)}return d}),"function"!=typeof Object.create&&(Object.create=function(){var a=function(){};return function(b){if(arguments.length>1)throw Error("Second argument not supported");if("object"!=typeof b)throw TypeError("Argument must be an object");a.prototype=b;var c=new a;return a.prototype=null,c}}()),Array.prototype.indexOf||(Array.prototype.indexOf=function(a,b){var c;if(null===this)throw new TypeError('"this" is null or not defined');var d=Object(this),e=d.length>>>0;if(0===e)return-1;var f=+b||0;if(Math.abs(f)===1/0&&(f=0),f>=e)return-1;for(c=Math.max(f>=0?f:e-Math.abs(f),0);c<e;){if(c in d&&d[c]===a)return c;c++}return-1}),b.exports={}},{}],42:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m,n=a("./Overload");d=a("./Shared");var o=function(a,b,c){this.init.apply(this,arguments)};d.addModule("View",o),d.mixin(o.prototype,"Mixin.Common"),d.mixin(o.prototype,"Mixin.Matching"),d.mixin(o.prototype,"Mixin.ChainReactor"),d.mixin(o.prototype,"Mixin.Constants"),d.mixin(o.prototype,"Mixin.Tags"),f=a("./Collection"),g=a("./CollectionGroup"),k=a("./ActiveBucket"),j=a("./ReactorIO"),h=f.prototype.init,e=d.modules.Db,i=e.prototype.init,l=d.modules.Path,m=new l,o.prototype.init=function(a,b,c){var d=this;this.sharedPathSolver=m,this._name=a,this._listeners={},this._querySettings={},this._debug={},this.query(b,c,!1),this._collectionDroppedWrap=function(){d._collectionDropped.apply(d,arguments)},this._data=new f(this.name()+"_internal")},o.prototype._handleChainIO=function(a,b){var c,d,e,f,g=a.type;return("setData"===g||"insert"===g||"update"===g||"remove"===g)&&(c=Boolean(b._querySettings.options&&b._querySettings.options.$join),d=Boolean(b._querySettings.query),e=void 0!==b._data._transformIn,!!(c||d||e)&&(f={dataArr:[],removeArr:[]},"insert"===a.type?a.data.dataSet instanceof Array?f.dataArr=a.data.dataSet:f.dataArr=[a.data.dataSet]:"update"===a.type?f.dataArr=a.data.dataSet:"remove"===a.type&&(a.data.dataSet instanceof Array?f.removeArr=a.data.dataSet:f.removeArr=[a.data.dataSet]),f.dataArr instanceof Array||(console.warn("WARNING: dataArr being processed by chain reactor in View class is inconsistent!"),f.dataArr=[]),f.removeArr instanceof Array||(console.warn("WARNING: removeArr being processed by chain reactor in View class is inconsistent!"),f.removeArr=[]),c&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_ActiveJoin"),b._handleChainIO_ActiveJoin(a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_ActiveJoin")),d&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_ActiveQuery"),b._handleChainIO_ActiveQuery(a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_ActiveQuery")),e&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_TransformIn"),b._handleChainIO_TransformIn(a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_TransformIn")),!f.dataArr.length&&!f.removeArr.length||(f.pk=b._data.primaryKey(),f.removeArr.length&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_RemovePackets"),b._handleChainIO_RemovePackets(this,a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_RemovePackets")),f.dataArr.length&&(this.debug()&&console.time(this.logIdentifier()+" :: _handleChainIO_UpsertPackets"),b._handleChainIO_UpsertPackets(this,a,f),this.debug()&&console.timeEnd(this.logIdentifier()+" :: _handleChainIO_UpsertPackets")),!0)))},o.prototype._handleChainIO_ActiveJoin=function(a,b){var c,d=b.dataArr;c=this.applyJoin(d,this._querySettings.options.$join,{},{}),this.spliceArrayByIndexList(d,c),b.removeArr=b.removeArr.concat(c)},o.prototype._handleChainIO_ActiveQuery=function(a,b){var c,d=this,e=b.dataArr;for(c=e.length-1;c>=0;c--)d._match(e[c],d._querySettings.query,d._querySettings.options,"and",{})||(b.removeArr.push(e[c]),e.splice(c,1))},o.prototype._handleChainIO_TransformIn=function(a,b){var c,d=this,e=b.dataArr,f=b.removeArr,g=d._data._transformIn;for(c=0;c<e.length;c++)e[c]=g(e[c]);for(c=0;c<f.length;c++)f[c]=g(f[c])},o.prototype._handleChainIO_RemovePackets=function(a,b,c){var d,e,f=[],g=c.pk,h=c.removeArr,i={dataSet:h,query:{$or:f}};for(e=0;e<h.length;e++)d={},d[g]=h[e][g],f.push(d);a.chainSend("remove",i)},o.prototype._handleChainIO_UpsertPackets=function(a,b,c){var d,e,f,g=this._data,h=g._primaryIndex,i=g._primaryCrc,j=c.pk,k=c.dataArr,l=[],m=[];for(f=0;f<k.length;f++)d=k[f],h.get(d[j])?i.get(d[j])!==this.hash(d[j])&&m.push(d):l.push(d);if(l.length&&a.chainSend("insert",{dataSet:l}),m.length)for(f=0;f<m.length;f++)d=m[f],e={},e[j]=d[j],a.chainSend("update",{query:e,update:d,dataSet:[d]})},o.prototype.insert=function(){this._from.insert.apply(this._from,arguments)},o.prototype.update=function(a,b,c,d){var e={$and:[this.query(),a]};this._from.update.call(this._from,e,b,c,d)},o.prototype.updateById=function(){this._from.updateById.apply(this._from,arguments)},o.prototype.remove=function(){this._from.remove.apply(this._from,arguments)},o.prototype.find=function(a,b){return this._data.find(a,b)},o.prototype.findOne=function(a,b){return this._data.findOne(a,b)},o.prototype.findById=function(a,b){return this._data.findById(a,b)},o.prototype.findSub=function(a,b,c,d){return this._data.findSub(a,b,c,d)},o.prototype.findSubOne=function(a,b,c,d){return this._data.findSubOne(a,b,c,d)},o.prototype.data=function(){return this._data},o.prototype.from=function(a,b){var c=this;if(void 0!==a){this._from&&(this._from.off("drop",this._collectionDroppedWrap),delete this._from),this._io&&(this._io.drop(),delete this._io),"string"==typeof a&&(a=this._db.collection(a)),"View"===a.className&&(a=a._data,this.debug()&&console.log(this.logIdentifier()+' Using internal data "'+a.instanceIdentifier()+'" for IO graph linking')),this._from=a,this._from.on("drop",this._collectionDroppedWrap),this._io=new j(this._from,this,function(a){return c._handleChainIO.call(this,a,c)}),this._data.primaryKey(a.primaryKey());var d=a.find(this._querySettings.query,this._querySettings.options);return this._data.setData(d,{},b),this._querySettings.options&&this._querySettings.options.$orderBy?this.rebuildActiveBucket(this._querySettings.options.$orderBy):this.rebuildActiveBucket(),this}return this._from},o.prototype._chainHandler=function(a){var b,c,d,e,f,g,h,i;switch(this.debug()&&console.log(this.logIdentifier()+" Received chain reactor data: "+a.type),a.type){case"setData":this.debug()&&console.log(this.logIdentifier()+' Setting data in underlying (internal) view collection "'+this._data.name()+'"');var j=this._from.find(this._querySettings.query,this._querySettings.options);this._data.setData(j),this.rebuildActiveBucket(this._querySettings.options);break;case"insert":if(this.debug()&&console.log(this.logIdentifier()+' Inserting some data into underlying (internal) view collection "'+this._data.name()+'"'),a.data.dataSet=this.decouple(a.data.dataSet),a.data.dataSet instanceof Array||(a.data.dataSet=[a.data.dataSet]),this._querySettings.options&&this._querySettings.options.$orderBy)for(b=a.data.dataSet,c=b.length,d=0;d<c;d++)e=this._activeBucket.insert(b[d]),this._data._insertHandle(b[d],e);else e=this._data._data.length,this._data._insertHandle(a.data.dataSet,e);break;case"update":if(this.debug()&&console.log(this.logIdentifier()+' Updating some data in underlying (internal) view collection "'+this._data.name()+'"'),g=this._data.primaryKey(),f=this._data._handleUpdate(a.data.query,a.data.update,a.data.options),this._querySettings.options&&this._querySettings.options.$orderBy)for(c=f.length,d=0;d<c;d++)h=f[d],this._activeBucket.remove(h),i=this._data._data.indexOf(h),e=this._activeBucket.insert(h),i!==e&&this._data._updateSpliceMove(this._data._data,i,e);break;case"remove":if(this.debug()&&console.log(this.logIdentifier()+' Removing some data from underlying (internal) view collection "'+this._data.name()+'"'),this._data.remove(a.data.query,a.options),this._querySettings.options&&this._querySettings.options.$orderBy)for(b=a.data.dataSet,c=b.length,d=0;d<c;d++)this._activeBucket.remove(b[d])}},o.prototype._collectionDropped=function(a){a&&delete this._from},o.prototype.ensureIndex=function(){return this._data.ensureIndex.apply(this._data,arguments)},o.prototype.on=function(){return this._data.on.apply(this._data,arguments)},o.prototype.off=function(){return this._data.off.apply(this._data,arguments)},o.prototype.emit=function(){return this._data.emit.apply(this._data,arguments)},o.prototype.deferEmit=function(){return this._data.deferEmit.apply(this._data,arguments)},o.prototype.distinct=function(a,b,c){return this._data.distinct(a,b,c)},o.prototype.primaryKey=function(){return this._data.primaryKey()},o.prototype.addTrigger=function(){return this._data.addTrigger.apply(this._data,arguments)},o.prototype.removeTrigger=function(){return this._data.removeTrigger.apply(this._data,arguments)},o.prototype.ignoreTriggers=function(){return this._data.ignoreTriggers.apply(this._data,arguments)},o.prototype.addLinkIO=function(){return this._data.addLinkIO.apply(this._data,arguments)},o.prototype.removeLinkIO=function(){return this._data.removeLinkIO.apply(this._data,arguments)},o.prototype.willTrigger=function(){return this._data.willTrigger.apply(this._data,arguments)},o.prototype.processTrigger=function(){return this._data.processTrigger.apply(this._data,arguments)},o.prototype._triggerIndexOf=function(){return this._data._triggerIndexOf.apply(this._data,arguments)},o.prototype.drop=function(a){return!this.isDropped()&&(this._from&&(this._from.off("drop",this._collectionDroppedWrap),this._from._removeView(this)),(this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this._io&&this._io.drop(),this._data&&this._data.drop(),this._db&&this._name&&delete this._db._view[this._name],this.emit("drop",this),a&&a(!1,!0),delete this._chain,delete this._from,delete this._data,delete this._io,delete this._listeners,delete this._querySettings,delete this._db,!0)},o.prototype.queryData=function(a,b,c){return void 0!==a&&(this._querySettings.query=a,a.$findSub&&!a.$findSub.$from&&(a.$findSub.$from=this._data.name()),a.$findSubOne&&!a.$findSubOne.$from&&(a.$findSubOne.$from=this._data.name())),void 0!==b&&(this._querySettings.options=b),void 0===a&&void 0===b||void 0!==c&&c!==!0||this.refresh(),void 0!==a&&this.emit("queryChange",a),void 0!==b&&this.emit("queryOptionsChange",b),void 0!==a||void 0!==b?this:this.decouple(this._querySettings)},o.prototype.queryAdd=function(a,b,c){this._querySettings.query=this._querySettings.query||{};var d,e=this._querySettings.query;if(void 0!==a)for(d in a)a.hasOwnProperty(d)&&(void 0===e[d]||void 0!==e[d]&&b!==!1)&&(e[d]=a[d]);void 0!==c&&c!==!0||this.refresh(),void 0!==e&&this.emit("queryChange",e)},o.prototype.queryRemove=function(a,b){var c,d=this._querySettings.query;if(d){if(void 0!==a)for(c in a)a.hasOwnProperty(c)&&delete d[c];void 0!==b&&b!==!0||this.refresh(),void 0!==d&&this.emit("queryChange",d)}},o.prototype.query=new n({"":function(){return this.decouple(this._querySettings.query)},object:function(a){return this.$main.call(this,a,void 0,!0)},"*, boolean":function(a,b){return this.$main.call(this,a,void 0,b)},"object, object":function(a,b){return this.$main.call(this,a,b,!0)},"*, *, boolean":function(a,b,c){return this.$main.call(this,a,b,c)},$main:function(a,b,c){return void 0!==a&&(this._querySettings.query=a,a.$findSub&&!a.$findSub.$from&&(a.$findSub.$from=this._data.name()),a.$findSubOne&&!a.$findSubOne.$from&&(a.$findSubOne.$from=this._data.name())),void 0!==b&&(this._querySettings.options=b),void 0===a&&void 0===b||void 0!==c&&c!==!0||this.refresh(),void 0!==a&&this.emit("queryChange",a),void 0!==b&&this.emit("queryOptionsChange",b),void 0!==a||void 0!==b?this:this.decouple(this._querySettings)}}),o.prototype.orderBy=function(a){if(void 0!==a){var b=this.queryOptions()||{};return b.$orderBy=a,this.queryOptions(b),this}return(this.queryOptions()||{}).$orderBy},o.prototype.page=function(a){if(void 0!==a){var b=this.queryOptions()||{};return a!==b.$page&&(b.$page=a,this.queryOptions(b)),this}return(this.queryOptions()||{}).$page},o.prototype.pageFirst=function(){return this.page(0)},o.prototype.pageLast=function(){var a=this.cursor().pages,b=void 0!==a?a:0;return this.page(b-1)},o.prototype.pageScan=function(a){if(void 0!==a){var b=this.cursor().pages,c=this.queryOptions()||{},d=void 0!==c.$page?c.$page:0;return d+=a,d<0&&(d=0),d>=b&&(d=b-1),this.page(d)}},o.prototype.queryOptions=function(a,b){return void 0!==a?(this._querySettings.options=a,void 0===a.$decouple&&(a.$decouple=!0),void 0===b||b===!0?this.refresh():this.rebuildActiveBucket(a.$orderBy),void 0!==a&&this.emit("queryOptionsChange",a),this):this._querySettings.options},o.prototype.rebuildActiveBucket=function(a){if(a){var b=this._data._data,c=b.length;this._activeBucket=new k(a),this._activeBucket.primaryKey(this._data.primaryKey());for(var d=0;d<c;d++)this._activeBucket.insert(b[d])}else delete this._activeBucket},o.prototype.refresh=function(){var a,b,c,d,e=this;if(this._from&&(this._data.remove(),a=this._from.find(this._querySettings.query,this._querySettings.options),this.cursor(a.$cursor),this._data.insert(a),this._data._data.$cursor=a.$cursor),this._querySettings&&this._querySettings.options&&this._querySettings.options.$join&&this._querySettings.options.$join.length){if(e.__joinChange=e.__joinChange||function(){e._joinChange()},this._joinCollections&&this._joinCollections.length)for(c=0;c<this._joinCollections.length;c++)this._db.collection(this._joinCollections[c]).off("immediateChange",e.__joinChange);for(b=this._querySettings.options.$join,this._joinCollections=[],c=0;c<b.length;c++)for(d in b[c])b[c].hasOwnProperty(d)&&this._joinCollections.push(d); if(this._joinCollections.length)for(c=0;c<this._joinCollections.length;c++)this._db.collection(this._joinCollections[c]).on("immediateChange",e.__joinChange)}return this._querySettings.options&&this._querySettings.options.$orderBy?this.rebuildActiveBucket(this._querySettings.options.$orderBy):this.rebuildActiveBucket(),this},o.prototype._joinChange=function(a,b){this.emit("joinChange"),this.refresh()},o.prototype.count=function(){return this._data.count.apply(this._data,arguments)},o.prototype.subset=function(){return this._data.subset.apply(this._data,arguments)},o.prototype.transform=function(a){var b,c;return b=this._data.transform(),this._data.transform(a),c=this._data.transform(),c.enabled&&c.dataIn&&(b.enabled!==c.enabled||b.dataIn!==c.dataIn)&&this.refresh(),c},o.prototype.filter=function(a,b,c){return this._data.filter(a,b,c)},o.prototype.data=function(){return this._data},o.prototype.indexOf=function(){return this._data.indexOf.apply(this._data,arguments)},d.synthesize(o.prototype,"db",function(a){return a&&(this._data.db(a),this.debug(a.debug()),this._data.debug(a.debug())),this.$super.apply(this,arguments)}),d.synthesize(o.prototype,"state"),d.synthesize(o.prototype,"name"),d.synthesize(o.prototype,"cursor",function(a){return void 0===a?this._cursor||{}:void this.$super.apply(this,arguments)}),f.prototype.init=function(){this._view=[],h.apply(this,arguments)},f.prototype.view=function(a,b,c){if(this._db&&this._db._view){if(this._db._view[a])throw this.logIdentifier()+" Cannot create a view using this collection because a view with this name already exists: "+a;var d=new o(a,b,c).db(this._db).from(this);return this._view=this._view||[],this._view.push(d),d}},f.prototype._addView=g.prototype._addView=function(a){return void 0!==a&&this._view.push(a),this},f.prototype._removeView=g.prototype._removeView=function(a){if(void 0!==a){var b=this._view.indexOf(a);b>-1&&this._view.splice(b,1)}return this},e.prototype.init=function(){this._view={},i.apply(this,arguments)},e.prototype.view=function(a){var b=this;return a instanceof o?a:this._view[a]?this._view[a]:((this.debug()||this._db&&this._db.debug())&&console.log(this.logIdentifier()+" Creating view "+a),this._view[a]=new o(a).db(this),b.deferEmit("create",b._view[a],"view",a),this._view[a])},e.prototype.viewExists=function(a){return Boolean(this._view[a])},e.prototype.views=function(){var a,b,c=[];for(b in this._view)this._view.hasOwnProperty(b)&&(a=this._view[b],c.push({name:b,count:a.count(),linked:void 0!==a.isLinked&&a.isLinked()}));return c},d.finishModule("View"),b.exports=o},{"./ActiveBucket":3,"./Collection":6,"./CollectionGroup":7,"./Overload":32,"./ReactorIO":38,"./Shared":40}],43:[function(a,b,c){(function(a){function c(){for(;e.next;){e=e.next;var a=e.task;e.task=void 0;var b=e.domain;b&&(e.domain=void 0,b.enter());try{a()}catch(a){if(i)throw b&&b.exit(),setTimeout(c,0),b&&b.enter(),a;setTimeout(function(){throw 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m=k.MD5=j.extend({_doReset:function(){this._hash=new i.init([1732584193,4023233417,2562383102,271733878])},_doProcessBlock:function(a,b){for(var g=0;g<16;g++){var h=b+g,i=a[h];a[h]=16711935&(i<<8|i>>>24)|4278255360&(i<<24|i>>>8)}var 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a=this._data,c=a.words,d=8*this._nDataBytes,e=8*a.sigBytes;c[e>>>5]|=128<<24-e%32;var f=b.floor(d/4294967296),g=d;c[(e+64>>>9<<4)+15]=16711935&(f<<8|f>>>24)|4278255360&(f<<24|f>>>8),c[(e+64>>>9<<4)+14]=16711935&(g<<8|g>>>24)|4278255360&(g<<24|g>>>8),a.sigBytes=4*(c.length+1),this._process();for(var h=this._hash,i=h.words,j=0;j<4;j++){var k=i[j];i[j]=16711935&(k<<8|k>>>24)|4278255360&(k<<24|k>>>8)}return h},clone:function(){var a=j.clone.call(this);return a._hash=this._hash.clone(),a}});g.MD5=j._createHelper(m),g.HmacMD5=j._createHmacHelper(m)}(Math),a.MD5})},{"./core":47}],56:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.mode.CFB=function(){function b(a,b,c,d){var e=this._iv;if(e){var f=e.slice(0);this._iv=void 0}else var f=this._prevBlock;d.encryptBlock(f,0);for(var g=0;g<c;g++)a[b+g]^=f[g]}var c=a.lib.BlockCipherMode.extend();return c.Encryptor=c.extend({processBlock:function(a,c){var d=this._cipher,e=d.blockSize;b.call(this,a,c,e,d),this._prevBlock=a.slice(c,c+e)}}),c.Decryptor=c.extend({processBlock:function(a,c){var d=this._cipher,e=d.blockSize,f=a.slice(c,c+e);b.call(this,a,c,e,d),this._prevBlock=f}}),c}(),a.mode.CFB})},{"./cipher-core":46,"./core":47}],57:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.mode.CTRGladman=function(){function b(a){if(255===(a>>24&255)){var b=a>>16&255,c=a>>8&255,d=255&a;255===b?(b=0,255===c?(c=0,255===d?d=0:++d):++c):++b,a=0,a+=b<<16,a+=c<<8,a+=d}else a+=1<<24;return a}function c(a){return 0===(a[0]=b(a[0]))&&(a[1]=b(a[1])),a}var d=a.lib.BlockCipherMode.extend(),e=d.Encryptor=d.extend({processBlock:function(a,b){var d=this._cipher,e=d.blockSize,f=this._iv,g=this._counter;f&&(g=this._counter=f.slice(0),this._iv=void 0),c(g);var h=g.slice(0);d.encryptBlock(h,0);for(var i=0;i<e;i++)a[b+i]^=h[i]}});return d.Decryptor=e,d}(),a.mode.CTRGladman})},{"./cipher-core":46,"./core":47}],58:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.mode.CTR=function(){var b=a.lib.BlockCipherMode.extend(),c=b.Encryptor=b.extend({processBlock:function(a,b){var c=this._cipher,d=c.blockSize,e=this._iv,f=this._counter;e&&(f=this._counter=e.slice(0),this._iv=void 0);var g=f.slice(0);c.encryptBlock(g,0),f[d-1]=f[d-1]+1|0;for(var h=0;h<d;h++)a[b+h]^=g[h]}});return b.Decryptor=c,b}(),a.mode.CTR})},{"./cipher-core":46,"./core":47}],59:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof 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b.Decryptor=c,b}(),a.mode.OFB})},{"./cipher-core":46,"./core":47}],61:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.AnsiX923={pad:function(a,b){var c=a.sigBytes,d=4*b,e=d-c%d,f=c+e-1;a.clamp(),a.words[f>>>2]|=e<<24-f%4*8,a.sigBytes+=e},unpad:function(a){var b=255&a.words[a.sigBytes-1>>>2];a.sigBytes-=b}},a.pad.Ansix923})},{"./cipher-core":46,"./core":47}],62:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.Iso10126={pad:function(b,c){var d=4*c,e=d-b.sigBytes%d;b.concat(a.lib.WordArray.random(e-1)).concat(a.lib.WordArray.create([e<<24],1))},unpad:function(a){var b=255&a.words[a.sigBytes-1>>>2];a.sigBytes-=b}},a.pad.Iso10126})},{"./cipher-core":46,"./core":47}],63:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.Iso97971={pad:function(b,c){b.concat(a.lib.WordArray.create([2147483648],1)),a.pad.ZeroPadding.pad(b,c)},unpad:function(b){a.pad.ZeroPadding.unpad(b),b.sigBytes--}},a.pad.Iso97971})},{"./cipher-core":46,"./core":47}],64:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.NoPadding={pad:function(){},unpad:function(){}},a.pad.NoPadding})},{"./cipher-core":46,"./core":47}],65:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return a.pad.ZeroPadding={pad:function(a,b){var c=4*b;a.clamp(),a.sigBytes+=c-(a.sigBytes%c||c)},unpad:function(a){for(var b=a.words,c=a.sigBytes-1;!(b[c>>>2]>>>24-c%4*8&255);)c--;a.sigBytes=c+1}},a.pad.ZeroPadding})},{"./cipher-core":46,"./core":47}],66:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./sha1"),a("./hmac")):"function"==typeof define&&define.amd?define(["./core","./sha1","./hmac"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.lib,d=c.Base,e=c.WordArray,f=b.algo,g=f.SHA1,h=f.HMAC,i=f.PBKDF2=d.extend({cfg:d.extend({keySize:4,hasher:g,iterations:1}),init:function(a){this.cfg=this.cfg.extend(a)},compute:function(a,b){for(var c=this.cfg,d=h.create(c.hasher,a),f=e.create(),g=e.create([1]),i=f.words,j=g.words,k=c.keySize,l=c.iterations;i.length<k;){var m=d.update(b).finalize(g);d.reset();for(var n=m.words,o=n.length,p=m,q=1;q<l;q++){p=d.finalize(p),d.reset();for(var r=p.words,s=0;s<o;s++)n[s]^=r[s]}f.concat(m),j[0]++}return f.sigBytes=4*k,f}});b.PBKDF2=function(a,b,c){return i.create(c).compute(a,b)}}(),a.PBKDF2})},{"./core":47,"./hmac":52,"./sha1":71}],67:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){for(var a=this._X,b=this._C,c=0;c<8;c++)h[c]=b[c];b[0]=b[0]+1295307597+this._b|0,b[1]=b[1]+3545052371+(b[0]>>>0<h[0]>>>0?1:0)|0,b[2]=b[2]+886263092+(b[1]>>>0<h[1]>>>0?1:0)|0,b[3]=b[3]+1295307597+(b[2]>>>0<h[2]>>>0?1:0)|0,b[4]=b[4]+3545052371+(b[3]>>>0<h[3]>>>0?1:0)|0,b[5]=b[5]+886263092+(b[4]>>>0<h[4]>>>0?1:0)|0,b[6]=b[6]+1295307597+(b[5]>>>0<h[5]>>>0?1:0)|0,b[7]=b[7]+3545052371+(b[6]>>>0<h[6]>>>0?1:0)|0,this._b=b[7]>>>0<h[7]>>>0?1:0;for(var c=0;c<8;c++){var d=a[c]+b[c],e=65535&d,f=d>>>16,g=((e*e>>>17)+e*f>>>15)+f*f,j=((4294901760&d)*d|0)+((65535&d)*d|0);i[c]=g^j}a[0]=i[0]+(i[7]<<16|i[7]>>>16)+(i[6]<<16|i[6]>>>16)|0,a[1]=i[1]+(i[0]<<8|i[0]>>>24)+i[7]|0,a[2]=i[2]+(i[1]<<16|i[1]>>>16)+(i[0]<<16|i[0]>>>16)|0,a[3]=i[3]+(i[2]<<8|i[2]>>>24)+i[1]|0,a[4]=i[4]+(i[3]<<16|i[3]>>>16)+(i[2]<<16|i[2]>>>16)|0,a[5]=i[5]+(i[4]<<8|i[4]>>>24)+i[3]|0,a[6]=i[6]+(i[5]<<16|i[5]>>>16)+(i[4]<<16|i[4]>>>16)|0,a[7]=i[7]+(i[6]<<8|i[6]>>>24)+i[5]|0}var c=a,d=c.lib,e=d.StreamCipher,f=c.algo,g=[],h=[],i=[],j=f.RabbitLegacy=e.extend({_doReset:function(){var a=this._key.words,c=this.cfg.iv,d=this._X=[a[0],a[3]<<16|a[2]>>>16,a[1],a[0]<<16|a[3]>>>16,a[2],a[1]<<16|a[0]>>>16,a[3],a[2]<<16|a[1]>>>16],e=this._C=[a[2]<<16|a[2]>>>16,4294901760&a[0]|65535&a[1],a[3]<<16|a[3]>>>16,4294901760&a[1]|65535&a[2],a[0]<<16|a[0]>>>16,4294901760&a[2]|65535&a[3],a[1]<<16|a[1]>>>16,4294901760&a[3]|65535&a[0]];this._b=0;for(var f=0;f<4;f++)b.call(this);for(var f=0;f<8;f++)e[f]^=d[f+4&7];if(c){var g=c.words,h=g[0],i=g[1],j=16711935&(h<<8|h>>>24)|4278255360&(h<<24|h>>>8),k=16711935&(i<<8|i>>>24)|4278255360&(i<<24|i>>>8),l=j>>>16|4294901760&k,m=k<<16|65535&j;e[0]^=j,e[1]^=l,e[2]^=k,e[3]^=m,e[4]^=j,e[5]^=l,e[6]^=k,e[7]^=m;for(var f=0;f<4;f++)b.call(this)}},_doProcessBlock:function(a,c){var d=this._X;b.call(this),g[0]=d[0]^d[5]>>>16^d[3]<<16,g[1]=d[2]^d[7]>>>16^d[5]<<16,g[2]=d[4]^d[1]>>>16^d[7]<<16,g[3]=d[6]^d[3]>>>16^d[1]<<16;for(var e=0;e<4;e++)g[e]=16711935&(g[e]<<8|g[e]>>>24)|4278255360&(g[e]<<24|g[e]>>>8),a[c+e]^=g[e]},blockSize:4,ivSize:2});c.RabbitLegacy=e._createHelper(j)}(),a.RabbitLegacy})},{"./cipher-core":46,"./core":47,"./enc-base64":48,"./evpkdf":50,"./md5":55}],68:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){for(var a=this._X,b=this._C,c=0;c<8;c++)h[c]=b[c];b[0]=b[0]+1295307597+this._b|0,b[1]=b[1]+3545052371+(b[0]>>>0<h[0]>>>0?1:0)|0,b[2]=b[2]+886263092+(b[1]>>>0<h[1]>>>0?1:0)|0,b[3]=b[3]+1295307597+(b[2]>>>0<h[2]>>>0?1:0)|0,b[4]=b[4]+3545052371+(b[3]>>>0<h[3]>>>0?1:0)|0,b[5]=b[5]+886263092+(b[4]>>>0<h[4]>>>0?1:0)|0,b[6]=b[6]+1295307597+(b[5]>>>0<h[5]>>>0?1:0)|0,b[7]=b[7]+3545052371+(b[6]>>>0<h[6]>>>0?1:0)|0,this._b=b[7]>>>0<h[7]>>>0?1:0;for(var c=0;c<8;c++){var d=a[c]+b[c],e=65535&d,f=d>>>16,g=((e*e>>>17)+e*f>>>15)+f*f,j=((4294901760&d)*d|0)+((65535&d)*d|0);i[c]=g^j}a[0]=i[0]+(i[7]<<16|i[7]>>>16)+(i[6]<<16|i[6]>>>16)|0,a[1]=i[1]+(i[0]<<8|i[0]>>>24)+i[7]|0,a[2]=i[2]+(i[1]<<16|i[1]>>>16)+(i[0]<<16|i[0]>>>16)|0,a[3]=i[3]+(i[2]<<8|i[2]>>>24)+i[1]|0,a[4]=i[4]+(i[3]<<16|i[3]>>>16)+(i[2]<<16|i[2]>>>16)|0,a[5]=i[5]+(i[4]<<8|i[4]>>>24)+i[3]|0,a[6]=i[6]+(i[5]<<16|i[5]>>>16)+(i[4]<<16|i[4]>>>16)|0,a[7]=i[7]+(i[6]<<8|i[6]>>>24)+i[5]|0}var c=a,d=c.lib,e=d.StreamCipher,f=c.algo,g=[],h=[],i=[],j=f.Rabbit=e.extend({_doReset:function(){for(var a=this._key.words,c=this.cfg.iv,d=0;d<4;d++)a[d]=16711935&(a[d]<<8|a[d]>>>24)|4278255360&(a[d]<<24|a[d]>>>8);var e=this._X=[a[0],a[3]<<16|a[2]>>>16,a[1],a[0]<<16|a[3]>>>16,a[2],a[1]<<16|a[0]>>>16,a[3],a[2]<<16|a[1]>>>16],f=this._C=[a[2]<<16|a[2]>>>16,4294901760&a[0]|65535&a[1],a[3]<<16|a[3]>>>16,4294901760&a[1]|65535&a[2],a[0]<<16|a[0]>>>16,4294901760&a[2]|65535&a[3],a[1]<<16|a[1]>>>16,4294901760&a[3]|65535&a[0]];this._b=0;for(var d=0;d<4;d++)b.call(this);for(var d=0;d<8;d++)f[d]^=e[d+4&7];if(c){var g=c.words,h=g[0],i=g[1],j=16711935&(h<<8|h>>>24)|4278255360&(h<<24|h>>>8),k=16711935&(i<<8|i>>>24)|4278255360&(i<<24|i>>>8),l=j>>>16|4294901760&k,m=k<<16|65535&j;f[0]^=j,f[1]^=l,f[2]^=k,f[3]^=m,f[4]^=j,f[5]^=l,f[6]^=k,f[7]^=m;for(var d=0;d<4;d++)b.call(this)}},_doProcessBlock:function(a,c){var d=this._X;b.call(this),g[0]=d[0]^d[5]>>>16^d[3]<<16,g[1]=d[2]^d[7]>>>16^d[5]<<16,g[2]=d[4]^d[1]>>>16^d[7]<<16,g[3]=d[6]^d[3]>>>16^d[1]<<16;for(var e=0;e<4;e++)g[e]=16711935&(g[e]<<8|g[e]>>>24)|4278255360&(g[e]<<24|g[e]>>>8),a[c+e]^=g[e]},blockSize:4,ivSize:2});c.Rabbit=e._createHelper(j)}(),a.Rabbit})},{"./cipher-core":46,"./core":47,"./enc-base64":48,"./evpkdf":50,"./md5":55}],69:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){for(var a=this._S,b=this._i,c=this._j,d=0,e=0;e<4;e++){b=(b+1)%256,c=(c+a[b])%256;var f=a[b];a[b]=a[c],a[c]=f,d|=a[(a[b]+a[c])%256]<<24-8*e}return this._i=b,this._j=c,d}var c=a,d=c.lib,e=d.StreamCipher,f=c.algo,g=f.RC4=e.extend({_doReset:function(){for(var a=this._key,b=a.words,c=a.sigBytes,d=this._S=[],e=0;e<256;e++)d[e]=e;for(var e=0,f=0;e<256;e++){var g=e%c,h=b[g>>>2]>>>24-g%4*8&255;f=(f+d[e]+h)%256;var i=d[e];d[e]=d[f],d[f]=i}this._i=this._j=0},_doProcessBlock:function(a,c){a[c]^=b.call(this)},keySize:8,ivSize:0});c.RC4=e._createHelper(g);var h=f.RC4Drop=g.extend({cfg:g.cfg.extend({drop:192}),_doReset:function(){g._doReset.call(this);for(var a=this.cfg.drop;a>0;a--)b.call(this)}});c.RC4Drop=e._createHelper(h)}(),a.RC4})},{"./cipher-core":46,"./core":47,"./enc-base64":48,"./evpkdf":50,"./md5":55}],70:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof define&&define.amd?define(["./core"],e):e(d.CryptoJS)}(this,function(a){return function(b){function c(a,b,c){return a^b^c}function d(a,b,c){return a&b|~a&c}function e(a,b,c){return(a|~b)^c}function f(a,b,c){return a&c|b&~c}function g(a,b,c){return a^(b|~c)}function h(a,b){return a<<b|a>>>32-b}var i=a,j=i.lib,k=j.WordArray,l=j.Hasher,m=i.algo,n=k.create([0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,7,4,13,1,10,6,15,3,12,0,9,5,2,14,11,8,3,10,14,4,9,15,8,1,2,7,0,6,13,11,5,12,1,9,11,10,0,8,12,4,13,3,7,15,14,5,6,2,4,0,5,9,7,12,2,10,14,1,3,8,11,6,15,13]),o=k.create([5,14,7,0,9,2,11,4,13,6,15,8,1,10,3,12,6,11,3,7,0,13,5,10,14,15,8,12,4,9,1,2,15,5,1,3,7,14,6,9,11,8,12,2,10,0,4,13,8,6,4,1,3,11,15,0,5,12,2,13,9,7,10,14,12,15,10,4,1,5,8,7,6,2,13,14,0,3,9,11]),p=k.create([11,14,15,12,5,8,7,9,11,13,14,15,6,7,9,8,7,6,8,13,11,9,7,15,7,12,15,9,11,7,13,12,11,13,6,7,14,9,13,15,14,8,13,6,5,12,7,5,11,12,14,15,14,15,9,8,9,14,5,6,8,6,5,12,9,15,5,11,6,8,13,12,5,12,13,14,11,8,5,6]),q=k.create([8,9,9,11,13,15,15,5,7,7,8,11,14,14,12,6,9,13,15,7,12,8,9,11,7,7,12,7,6,15,13,11,9,7,15,11,8,6,6,14,12,13,5,14,13,13,7,5,15,5,8,11,14,14,6,14,6,9,12,9,12,5,15,8,8,5,12,9,12,5,14,6,8,13,6,5,15,13,11,11]),r=k.create([0,1518500249,1859775393,2400959708,2840853838]),s=k.create([1352829926,1548603684,1836072691,2053994217,0]),t=m.RIPEMD160=l.extend({_doReset:function(){this._hash=k.create([1732584193,4023233417,2562383102,271733878,3285377520])},_doProcessBlock:function(a,b){for(var i=0;i<16;i++){var j=b+i,k=a[j];a[j]=16711935&(k<<8|k>>>24)|4278255360&(k<<24|k>>>8)}var l,m,t,u,v,w,x,y,z,A,B=this._hash.words,C=r.words,D=s.words,E=n.words,F=o.words,G=p.words,H=q.words;w=l=B[0],x=m=B[1],y=t=B[2],z=u=B[3],A=v=B[4];for(var I,i=0;i<80;i+=1)I=l+a[b+E[i]]|0,I+=i<16?c(m,t,u)+C[0]:i<32?d(m,t,u)+C[1]:i<48?e(m,t,u)+C[2]:i<64?f(m,t,u)+C[3]:g(m,t,u)+C[4],I=0|I,I=h(I,G[i]),I=I+v|0,l=v,v=u,u=h(t,10),t=m,m=I,I=w+a[b+F[i]]|0,I+=i<16?g(x,y,z)+D[0]:i<32?f(x,y,z)+D[1]:i<48?e(x,y,z)+D[2]:i<64?d(x,y,z)+D[3]:c(x,y,z)+D[4],I=0|I,I=h(I,H[i]),I=I+A|0,w=A,A=z,z=h(y,10),y=x,x=I;I=B[1]+t+z|0,B[1]=B[2]+u+A|0,B[2]=B[3]+v+w|0,B[3]=B[4]+l+x|0,B[4]=B[0]+m+y|0,B[0]=I},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32,b[(d+64>>>9<<4)+14]=16711935&(c<<8|c>>>24)|4278255360&(c<<24|c>>>8),a.sigBytes=4*(b.length+1),this._process();for(var e=this._hash,f=e.words,g=0;g<5;g++){var h=f[g];f[g]=16711935&(h<<8|h>>>24)|4278255360&(h<<24|h>>>8)}return e},clone:function(){var a=l.clone.call(this);return a._hash=this._hash.clone(),a}});i.RIPEMD160=l._createHelper(t),i.HmacRIPEMD160=l._createHmacHelper(t)}(Math),a.RIPEMD160})},{"./core":47}],71:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof define&&define.amd?define(["./core"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.lib,d=c.WordArray,e=c.Hasher,f=b.algo,g=[],h=f.SHA1=e.extend({_doReset:function(){this._hash=new d.init([1732584193,4023233417,2562383102,271733878,3285377520])},_doProcessBlock:function(a,b){for(var c=this._hash.words,d=c[0],e=c[1],f=c[2],h=c[3],i=c[4],j=0;j<80;j++){if(j<16)g[j]=0|a[b+j];else{var k=g[j-3]^g[j-8]^g[j-14]^g[j-16];g[j]=k<<1|k>>>31}var l=(d<<5|d>>>27)+i+g[j];l+=j<20?(e&f|~e&h)+1518500249:j<40?(e^f^h)+1859775393:j<60?(e&f|e&h|f&h)-1894007588:(e^f^h)-899497514,i=h,h=f,f=e<<30|e>>>2,e=d,d=l}c[0]=c[0]+d|0,c[1]=c[1]+e|0,c[2]=c[2]+f|0,c[3]=c[3]+h|0,c[4]=c[4]+i|0},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;return b[d>>>5]|=128<<24-d%32,b[(d+64>>>9<<4)+14]=Math.floor(c/4294967296),b[(d+64>>>9<<4)+15]=c,a.sigBytes=4*b.length,this._process(),this._hash},clone:function(){var a=e.clone.call(this);return a._hash=this._hash.clone(),a}});b.SHA1=e._createHelper(h),b.HmacSHA1=e._createHmacHelper(h)}(),a.SHA1})},{"./core":47}],72:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./sha256")):"function"==typeof define&&define.amd?define(["./core","./sha256"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.lib,d=c.WordArray,e=b.algo,f=e.SHA256,g=e.SHA224=f.extend({_doReset:function(){this._hash=new d.init([3238371032,914150663,812702999,4144912697,4290775857,1750603025,1694076839,3204075428])},_doFinalize:function(){var a=f._doFinalize.call(this);return a.sigBytes-=4,a}});b.SHA224=f._createHelper(g),b.HmacSHA224=f._createHmacHelper(g)}(),a.SHA224})},{"./core":47,"./sha256":73}],73:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof define&&define.amd?define(["./core"],e):e(d.CryptoJS)}(this,function(a){return function(b){var c=a,d=c.lib,e=d.WordArray,f=d.Hasher,g=c.algo,h=[],i=[];!function(){function a(a){for(var c=b.sqrt(a),d=2;d<=c;d++)if(!(a%d))return!1;return!0}function c(a){return 4294967296*(a-(0|a))|0}for(var d=2,e=0;e<64;)a(d)&&(e<8&&(h[e]=c(b.pow(d,.5))),i[e]=c(b.pow(d,1/3)),e++),d++}();var j=[],k=g.SHA256=f.extend({_doReset:function(){this._hash=new e.init(h.slice(0))},_doProcessBlock:function(a,b){for(var c=this._hash.words,d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],k=c[5],l=c[6],m=c[7],n=0;n<64;n++){if(n<16)j[n]=0|a[b+n];else{var o=j[n-15],p=(o<<25|o>>>7)^(o<<14|o>>>18)^o>>>3,q=j[n-2],r=(q<<15|q>>>17)^(q<<13|q>>>19)^q>>>10;j[n]=p+j[n-7]+r+j[n-16]}var s=h&k^~h&l,t=d&e^d&f^e&f,u=(d<<30|d>>>2)^(d<<19|d>>>13)^(d<<10|d>>>22),v=(h<<26|h>>>6)^(h<<21|h>>>11)^(h<<7|h>>>25),w=m+v+s+i[n]+j[n],x=u+t;m=l,l=k,k=h,h=g+w|0,g=f,f=e,e=d,d=w+x|0}c[0]=c[0]+d|0,c[1]=c[1]+e|0,c[2]=c[2]+f|0,c[3]=c[3]+g|0,c[4]=c[4]+h|0,c[5]=c[5]+k|0,c[6]=c[6]+l|0,c[7]=c[7]+m|0},_doFinalize:function(){var a=this._data,c=a.words,d=8*this._nDataBytes,e=8*a.sigBytes;return c[e>>>5]|=128<<24-e%32,c[(e+64>>>9<<4)+14]=b.floor(d/4294967296),c[(e+64>>>9<<4)+15]=d,a.sigBytes=4*c.length,this._process(),this._hash},clone:function(){var a=f.clone.call(this);return a._hash=this._hash.clone(),a}});c.SHA256=f._createHelper(k),c.HmacSHA256=f._createHmacHelper(k)}(Math),a.SHA256})},{"./core":47}],74:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./x64-core")):"function"==typeof define&&define.amd?define(["./core","./x64-core"],e):e(d.CryptoJS)}(this,function(a){return function(b){var c=a,d=c.lib,e=d.WordArray,f=d.Hasher,g=c.x64,h=g.Word,i=c.algo,j=[],k=[],l=[];!function(){for(var a=1,b=0,c=0;c<24;c++){j[a+5*b]=(c+1)*(c+2)/2%64;var d=b%5,e=(2*a+3*b)%5;a=d,b=e}for(var a=0;a<5;a++)for(var b=0;b<5;b++)k[a+5*b]=b+(2*a+3*b)%5*5;for(var f=1,g=0;g<24;g++){for(var i=0,m=0,n=0;n<7;n++){if(1&f){var o=(1<<n)-1;o<32?m^=1<<o:i^=1<<o-32}128&f?f=f<<1^113:f<<=1}l[g]=h.create(i,m)}}();var m=[];!function(){for(var a=0;a<25;a++)m[a]=h.create()}();var n=i.SHA3=f.extend({cfg:f.cfg.extend({outputLength:512}),_doReset:function(){for(var a=this._state=[],b=0;b<25;b++)a[b]=new h.init;this.blockSize=(1600-2*this.cfg.outputLength)/32},_doProcessBlock:function(a,b){for(var c=this._state,d=this.blockSize/2,e=0;e<d;e++){var f=a[b+2*e],g=a[b+2*e+1];f=16711935&(f<<8|f>>>24)|4278255360&(f<<24|f>>>8),g=16711935&(g<<8|g>>>24)|4278255360&(g<<24|g>>>8); var h=c[e];h.high^=g,h.low^=f}for(var i=0;i<24;i++){for(var n=0;n<5;n++){for(var o=0,p=0,q=0;q<5;q++){var h=c[n+5*q];o^=h.high,p^=h.low}var r=m[n];r.high=o,r.low=p}for(var n=0;n<5;n++)for(var s=m[(n+4)%5],t=m[(n+1)%5],u=t.high,v=t.low,o=s.high^(u<<1|v>>>31),p=s.low^(v<<1|u>>>31),q=0;q<5;q++){var h=c[n+5*q];h.high^=o,h.low^=p}for(var w=1;w<25;w++){var h=c[w],x=h.high,y=h.low,z=j[w];if(z<32)var o=x<<z|y>>>32-z,p=y<<z|x>>>32-z;else var o=y<<z-32|x>>>64-z,p=x<<z-32|y>>>64-z;var A=m[k[w]];A.high=o,A.low=p}var B=m[0],C=c[0];B.high=C.high,B.low=C.low;for(var n=0;n<5;n++)for(var q=0;q<5;q++){var w=n+5*q,h=c[w],D=m[w],E=m[(n+1)%5+5*q],F=m[(n+2)%5+5*q];h.high=D.high^~E.high&F.high,h.low=D.low^~E.low&F.low}var h=c[0],G=l[i];h.high^=G.high,h.low^=G.low}},_doFinalize:function(){var a=this._data,c=a.words,d=(8*this._nDataBytes,8*a.sigBytes),f=32*this.blockSize;c[d>>>5]|=1<<24-d%32,c[(b.ceil((d+1)/f)*f>>>5)-1]|=128,a.sigBytes=4*c.length,this._process();for(var g=this._state,h=this.cfg.outputLength/8,i=h/8,j=[],k=0;k<i;k++){var l=g[k],m=l.high,n=l.low;m=16711935&(m<<8|m>>>24)|4278255360&(m<<24|m>>>8),n=16711935&(n<<8|n>>>24)|4278255360&(n<<24|n>>>8),j.push(n),j.push(m)}return new e.init(j,h)},clone:function(){for(var a=f.clone.call(this),b=a._state=this._state.slice(0),c=0;c<25;c++)b[c]=b[c].clone();return a}});c.SHA3=f._createHelper(n),c.HmacSHA3=f._createHmacHelper(n)}(Math),a.SHA3})},{"./core":47,"./x64-core":78}],75:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./x64-core"),a("./sha512")):"function"==typeof define&&define.amd?define(["./core","./x64-core","./sha512"],e):e(d.CryptoJS)}(this,function(a){return function(){var b=a,c=b.x64,d=c.Word,e=c.WordArray,f=b.algo,g=f.SHA512,h=f.SHA384=g.extend({_doReset:function(){this._hash=new e.init([new d.init(3418070365,3238371032),new d.init(1654270250,914150663),new d.init(2438529370,812702999),new d.init(355462360,4144912697),new d.init(1731405415,4290775857),new d.init(2394180231,1750603025),new d.init(3675008525,1694076839),new d.init(1203062813,3204075428)])},_doFinalize:function(){var a=g._doFinalize.call(this);return a.sigBytes-=16,a}});b.SHA384=g._createHelper(h),b.HmacSHA384=g._createHmacHelper(h)}(),a.SHA384})},{"./core":47,"./sha512":76,"./x64-core":78}],76:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./x64-core")):"function"==typeof define&&define.amd?define(["./core","./x64-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(){return g.create.apply(g,arguments)}var c=a,d=c.lib,e=d.Hasher,f=c.x64,g=f.Word,h=f.WordArray,i=c.algo,j=[b(1116352408,3609767458),b(1899447441,602891725),b(3049323471,3964484399),b(3921009573,2173295548),b(961987163,4081628472),b(1508970993,3053834265),b(2453635748,2937671579),b(2870763221,3664609560),b(3624381080,2734883394),b(310598401,1164996542),b(607225278,1323610764),b(1426881987,3590304994),b(1925078388,4068182383),b(2162078206,991336113),b(2614888103,633803317),b(3248222580,3479774868),b(3835390401,2666613458),b(4022224774,944711139),b(264347078,2341262773),b(604807628,2007800933),b(770255983,1495990901),b(1249150122,1856431235),b(1555081692,3175218132),b(1996064986,2198950837),b(2554220882,3999719339),b(2821834349,766784016),b(2952996808,2566594879),b(3210313671,3203337956),b(3336571891,1034457026),b(3584528711,2466948901),b(113926993,3758326383),b(338241895,168717936),b(666307205,1188179964),b(773529912,1546045734),b(1294757372,1522805485),b(1396182291,2643833823),b(1695183700,2343527390),b(1986661051,1014477480),b(2177026350,1206759142),b(2456956037,344077627),b(2730485921,1290863460),b(2820302411,3158454273),b(3259730800,3505952657),b(3345764771,106217008),b(3516065817,3606008344),b(3600352804,1432725776),b(4094571909,1467031594),b(275423344,851169720),b(430227734,3100823752),b(506948616,1363258195),b(659060556,3750685593),b(883997877,3785050280),b(958139571,3318307427),b(1322822218,3812723403),b(1537002063,2003034995),b(1747873779,3602036899),b(1955562222,1575990012),b(2024104815,1125592928),b(2227730452,2716904306),b(2361852424,442776044),b(2428436474,593698344),b(2756734187,3733110249),b(3204031479,2999351573),b(3329325298,3815920427),b(3391569614,3928383900),b(3515267271,566280711),b(3940187606,3454069534),b(4118630271,4000239992),b(116418474,1914138554),b(174292421,2731055270),b(289380356,3203993006),b(460393269,320620315),b(685471733,587496836),b(852142971,1086792851),b(1017036298,365543100),b(1126000580,2618297676),b(1288033470,3409855158),b(1501505948,4234509866),b(1607167915,987167468),b(1816402316,1246189591)],k=[];!function(){for(var a=0;a<80;a++)k[a]=b()}();var l=i.SHA512=e.extend({_doReset:function(){this._hash=new h.init([new g.init(1779033703,4089235720),new g.init(3144134277,2227873595),new g.init(1013904242,4271175723),new g.init(2773480762,1595750129),new g.init(1359893119,2917565137),new g.init(2600822924,725511199),new g.init(528734635,4215389547),new g.init(1541459225,327033209)])},_doProcessBlock:function(a,b){for(var c=this._hash.words,d=c[0],e=c[1],f=c[2],g=c[3],h=c[4],i=c[5],l=c[6],m=c[7],n=d.high,o=d.low,p=e.high,q=e.low,r=f.high,s=f.low,t=g.high,u=g.low,v=h.high,w=h.low,x=i.high,y=i.low,z=l.high,A=l.low,B=m.high,C=m.low,D=n,E=o,F=p,G=q,H=r,I=s,J=t,K=u,L=v,M=w,N=x,O=y,P=z,Q=A,R=B,S=C,T=0;T<80;T++){var U=k[T];if(T<16)var V=U.high=0|a[b+2*T],W=U.low=0|a[b+2*T+1];else{var X=k[T-15],Y=X.high,Z=X.low,$=(Y>>>1|Z<<31)^(Y>>>8|Z<<24)^Y>>>7,_=(Z>>>1|Y<<31)^(Z>>>8|Y<<24)^(Z>>>7|Y<<25),aa=k[T-2],ba=aa.high,ca=aa.low,da=(ba>>>19|ca<<13)^(ba<<3|ca>>>29)^ba>>>6,ea=(ca>>>19|ba<<13)^(ca<<3|ba>>>29)^(ca>>>6|ba<<26),fa=k[T-7],ga=fa.high,ha=fa.low,ia=k[T-16],ja=ia.high,ka=ia.low,W=_+ha,V=$+ga+(W>>>0<_>>>0?1:0),W=W+ea,V=V+da+(W>>>0<ea>>>0?1:0),W=W+ka,V=V+ja+(W>>>0<ka>>>0?1:0);U.high=V,U.low=W}var la=L&N^~L&P,ma=M&O^~M&Q,na=D&F^D&H^F&H,oa=E&G^E&I^G&I,pa=(D>>>28|E<<4)^(D<<30|E>>>2)^(D<<25|E>>>7),qa=(E>>>28|D<<4)^(E<<30|D>>>2)^(E<<25|D>>>7),ra=(L>>>14|M<<18)^(L>>>18|M<<14)^(L<<23|M>>>9),sa=(M>>>14|L<<18)^(M>>>18|L<<14)^(M<<23|L>>>9),ta=j[T],ua=ta.high,va=ta.low,wa=S+sa,xa=R+ra+(wa>>>0<S>>>0?1:0),wa=wa+ma,xa=xa+la+(wa>>>0<ma>>>0?1:0),wa=wa+va,xa=xa+ua+(wa>>>0<va>>>0?1:0),wa=wa+W,xa=xa+V+(wa>>>0<W>>>0?1:0),ya=qa+oa,za=pa+na+(ya>>>0<qa>>>0?1:0);R=P,S=Q,P=N,Q=O,N=L,O=M,M=K+wa|0,L=J+xa+(M>>>0<K>>>0?1:0)|0,J=H,K=I,H=F,I=G,F=D,G=E,E=wa+ya|0,D=xa+za+(E>>>0<wa>>>0?1:0)|0}o=d.low=o+E,d.high=n+D+(o>>>0<E>>>0?1:0),q=e.low=q+G,e.high=p+F+(q>>>0<G>>>0?1:0),s=f.low=s+I,f.high=r+H+(s>>>0<I>>>0?1:0),u=g.low=u+K,g.high=t+J+(u>>>0<K>>>0?1:0),w=h.low=w+M,h.high=v+L+(w>>>0<M>>>0?1:0),y=i.low=y+O,i.high=x+N+(y>>>0<O>>>0?1:0),A=l.low=A+Q,l.high=z+P+(A>>>0<Q>>>0?1:0),C=m.low=C+S,m.high=B+R+(C>>>0<S>>>0?1:0)},_doFinalize:function(){var a=this._data,b=a.words,c=8*this._nDataBytes,d=8*a.sigBytes;b[d>>>5]|=128<<24-d%32,b[(d+128>>>10<<5)+30]=Math.floor(c/4294967296),b[(d+128>>>10<<5)+31]=c,a.sigBytes=4*b.length,this._process();var e=this._hash.toX32();return e},clone:function(){var a=e.clone.call(this);return a._hash=this._hash.clone(),a},blockSize:32});c.SHA512=e._createHelper(l),c.HmacSHA512=e._createHmacHelper(l)}(),a.SHA512})},{"./core":47,"./x64-core":78}],77:[function(a,b,c){!function(d,e,f){"object"==typeof c?b.exports=c=e(a("./core"),a("./enc-base64"),a("./md5"),a("./evpkdf"),a("./cipher-core")):"function"==typeof define&&define.amd?define(["./core","./enc-base64","./md5","./evpkdf","./cipher-core"],e):e(d.CryptoJS)}(this,function(a){return function(){function b(a,b){var c=(this._lBlock>>>a^this._rBlock)&b;this._rBlock^=c,this._lBlock^=c<<a}function c(a,b){var c=(this._rBlock>>>a^this._lBlock)&b;this._lBlock^=c,this._rBlock^=c<<a}var 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a=this._key,b=a.words,c=[],d=0;d<56;d++){var e=i[d]-1;c[d]=b[e>>>5]>>>31-e%32&1}for(var f=this._subKeys=[],g=0;g<16;g++){for(var h=f[g]=[],l=k[g],d=0;d<24;d++)h[d/6|0]|=c[(j[d]-1+l)%28]<<31-d%6,h[4+(d/6|0)]|=c[28+(j[d+24]-1+l)%28]<<31-d%6;h[0]=h[0]<<1|h[0]>>>31;for(var d=1;d<7;d++)h[d]=h[d]>>>4*(d-1)+3;h[7]=h[7]<<5|h[7]>>>27}for(var m=this._invSubKeys=[],d=0;d<16;d++)m[d]=f[15-d]},encryptBlock:function(a,b){this._doCryptBlock(a,b,this._subKeys)},decryptBlock:function(a,b){this._doCryptBlock(a,b,this._invSubKeys)},_doCryptBlock:function(a,d,e){this._lBlock=a[d],this._rBlock=a[d+1],b.call(this,4,252645135),b.call(this,16,65535),c.call(this,2,858993459),c.call(this,8,16711935),b.call(this,1,1431655765);for(var f=0;f<16;f++){for(var g=e[f],h=this._lBlock,i=this._rBlock,j=0,k=0;k<8;k++)j|=l[k][((i^g[k])&m[k])>>>0];this._lBlock=i,this._rBlock=h^j}var n=this._lBlock;this._lBlock=this._rBlock,this._rBlock=n,b.call(this,1,1431655765),c.call(this,8,16711935),c.call(this,2,858993459),b.call(this,16,65535),b.call(this,4,252645135),a[d]=this._lBlock,a[d+1]=this._rBlock},keySize:2,ivSize:2,blockSize:2});d.DES=g._createHelper(n);var o=h.TripleDES=g.extend({_doReset:function(){var a=this._key,b=a.words;this._des1=n.createEncryptor(f.create(b.slice(0,2))),this._des2=n.createEncryptor(f.create(b.slice(2,4))),this._des3=n.createEncryptor(f.create(b.slice(4,6)))},encryptBlock:function(a,b){this._des1.encryptBlock(a,b),this._des2.decryptBlock(a,b),this._des3.encryptBlock(a,b)},decryptBlock:function(a,b){this._des3.decryptBlock(a,b),this._des2.encryptBlock(a,b),this._des1.decryptBlock(a,b)},keySize:6,ivSize:2,blockSize:2});d.TripleDES=g._createHelper(o)}(),a.TripleDES})},{"./cipher-core":46,"./core":47,"./enc-base64":48,"./evpkdf":50,"./md5":55}],78:[function(a,b,c){!function(d,e){"object"==typeof c?b.exports=c=e(a("./core")):"function"==typeof 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s(32,258,258,4096,p)],c.deflateInit=z,c.deflateInit2=y,c.deflateReset=w,c.deflateResetKeep=v,c.deflateSetHeader=x,c.deflate=A,c.deflateEnd=B,c.deflateSetDictionary=C,c.deflateInfo="pako deflate (from Nodeca project)"},{"../utils/common":87,"./adler32":89,"./crc32":91,"./messages":97,"./trees":98}],93:[function(a,b,c){"use strict";function d(){this.text=0,this.time=0,this.xflags=0,this.os=0,this.extra=null,this.extra_len=0,this.name="",this.comment="",this.hcrc=0,this.done=!1}b.exports=d},{}],94:[function(a,b,c){"use strict";var d=30,e=12;b.exports=function(a,b){var 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s.Buf8(f.wsize)),d>=f.wsize?(s.arraySet(f.window,b,c-f.wsize,f.wsize,0),f.wnext=0,f.whave=f.wsize):(e=f.wsize-f.wnext,e>d&&(e=d),s.arraySet(f.window,b,c-d,e,f.wnext),d-=e,d?(s.arraySet(f.window,b,c-d,d,0),f.wnext=d,f.whave=f.wsize):(f.wnext+=e,f.wnext===f.wsize&&(f.wnext=0),f.whave<f.wsize&&(f.whave+=e))),0}function m(a,b){var c,e,f,g,h,i,j,m,n,o,p,q,r,pa,qa,ra,sa,ta,ua,va,wa,xa,ya,za,Aa=0,Ba=new s.Buf8(4),Ca=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15];if(!a||!a.state||!a.output||!a.input&&0!==a.avail_in)return G;c=a.state,c.mode===W&&(c.mode=X),h=a.next_out,f=a.output,j=a.avail_out,g=a.next_in,e=a.input,i=a.avail_in,m=c.hold,n=c.bits,o=i,p=j,xa=D;a:for(;;)switch(c.mode){case L:if(0===c.wrap){c.mode=X;break}for(;n<16;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(2&c.wrap&&35615===m){c.check=0,Ba[0]=255&m,Ba[1]=m>>>8&255,c.check=u(c.check,Ba,2,0),m=0,n=0,c.mode=M;break}if(c.flags=0,c.head&&(c.head.done=!1),!(1&c.wrap)||(((255&m)<<8)+(m>>8))%31){a.msg="incorrect header check",c.mode=ma;break}if((15&m)!==K){a.msg="unknown compression method",c.mode=ma;break}if(m>>>=4,n-=4,wa=(15&m)+8,0===c.wbits)c.wbits=wa;else if(wa>c.wbits){a.msg="invalid window size",c.mode=ma;break}c.dmax=1<<wa,a.adler=c.check=1,c.mode=512&m?U:W,m=0,n=0;break;case M:for(;n<16;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(c.flags=m,(255&c.flags)!==K){a.msg="unknown compression method",c.mode=ma;break}if(57344&c.flags){a.msg="unknown header flags set",c.mode=ma;break}c.head&&(c.head.text=m>>8&1),512&c.flags&&(Ba[0]=255&m,Ba[1]=m>>>8&255,c.check=u(c.check,Ba,2,0)),m=0,n=0,c.mode=N;case N:for(;n<32;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.head&&(c.head.time=m),512&c.flags&&(Ba[0]=255&m,Ba[1]=m>>>8&255,Ba[2]=m>>>16&255,Ba[3]=m>>>24&255,c.check=u(c.check,Ba,4,0)),m=0,n=0,c.mode=O;case O:for(;n<16;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.head&&(c.head.xflags=255&m,c.head.os=m>>8),512&c.flags&&(Ba[0]=255&m,Ba[1]=m>>>8&255,c.check=u(c.check,Ba,2,0)),m=0,n=0,c.mode=P;case P:if(1024&c.flags){for(;n<16;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.length=m,c.head&&(c.head.extra_len=m),512&c.flags&&(Ba[0]=255&m,Ba[1]=m>>>8&255,c.check=u(c.check,Ba,2,0)),m=0,n=0}else c.head&&(c.head.extra=null);c.mode=Q;case Q:if(1024&c.flags&&(q=c.length,q>i&&(q=i),q&&(c.head&&(wa=c.head.extra_len-c.length,c.head.extra||(c.head.extra=new Array(c.head.extra_len)),s.arraySet(c.head.extra,e,g,q,wa)),512&c.flags&&(c.check=u(c.check,e,q,g)),i-=q,g+=q,c.length-=q),c.length))break a;c.length=0,c.mode=R;case R:if(2048&c.flags){if(0===i)break a;q=0;do wa=e[g+q++],c.head&&wa&&c.length<65536&&(c.head.name+=String.fromCharCode(wa));while(wa&&q<i);if(512&c.flags&&(c.check=u(c.check,e,q,g)),i-=q,g+=q,wa)break a}else c.head&&(c.head.name=null);c.length=0,c.mode=S;case S:if(4096&c.flags){if(0===i)break a;q=0;do wa=e[g+q++],c.head&&wa&&c.length<65536&&(c.head.comment+=String.fromCharCode(wa));while(wa&&q<i);if(512&c.flags&&(c.check=u(c.check,e,q,g)),i-=q,g+=q,wa)break a}else c.head&&(c.head.comment=null);c.mode=T;case T:if(512&c.flags){for(;n<16;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(m!==(65535&c.check)){a.msg="header crc mismatch",c.mode=ma;break}m=0,n=0}c.head&&(c.head.hcrc=c.flags>>9&1,c.head.done=!0),a.adler=c.check=0,c.mode=W;break;case U:for(;n<32;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}a.adler=c.check=d(m),m=0,n=0,c.mode=V;case V:if(0===c.havedict)return a.next_out=h,a.avail_out=j,a.next_in=g,a.avail_in=i,c.hold=m,c.bits=n,F;a.adler=c.check=1,c.mode=W;case W:if(b===B||b===C)break a;case X:if(c.last){m>>>=7&n,n-=7&n,c.mode=ja;break}for(;n<3;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}switch(c.last=1&m,m>>>=1,n-=1,3&m){case 0:c.mode=Y;break;case 1:if(k(c),c.mode=ca,b===C){m>>>=2,n-=2;break a}break;case 2:c.mode=_;break;case 3:a.msg="invalid block type",c.mode=ma}m>>>=2,n-=2;break;case Y:for(m>>>=7&n,n-=7&n;n<32;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if((65535&m)!==(m>>>16^65535)){a.msg="invalid stored block lengths",c.mode=ma;break}if(c.length=65535&m,m=0,n=0,c.mode=Z,b===C)break a;case Z:c.mode=$;case $:if(q=c.length){if(q>i&&(q=i),q>j&&(q=j),0===q)break a;s.arraySet(f,e,g,q,h),i-=q,g+=q,j-=q,h+=q,c.length-=q;break}c.mode=W;break;case _:for(;n<14;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(c.nlen=(31&m)+257,m>>>=5,n-=5,c.ndist=(31&m)+1,m>>>=5,n-=5,c.ncode=(15&m)+4,m>>>=4,n-=4,c.nlen>286||c.ndist>30){a.msg="too many length or distance symbols",c.mode=ma;break}c.have=0,c.mode=aa;case aa:for(;c.have<c.ncode;){for(;n<3;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.lens[Ca[c.have++]]=7&m,m>>>=3,n-=3}for(;c.have<19;)c.lens[Ca[c.have++]]=0;if(c.lencode=c.lendyn,c.lenbits=7,ya={bits:c.lenbits},xa=w(x,c.lens,0,19,c.lencode,0,c.work,ya),c.lenbits=ya.bits,xa){a.msg="invalid code lengths set",c.mode=ma;break}c.have=0,c.mode=ba;case ba:for(;c.have<c.nlen+c.ndist;){for(;Aa=c.lencode[m&(1<<c.lenbits)-1],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(sa<16)m>>>=qa,n-=qa,c.lens[c.have++]=sa;else{if(16===sa){for(za=qa+2;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(m>>>=qa,n-=qa,0===c.have){a.msg="invalid bit length repeat",c.mode=ma;break}wa=c.lens[c.have-1],q=3+(3&m),m>>>=2,n-=2}else if(17===sa){for(za=qa+3;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=qa,n-=qa,wa=0,q=3+(7&m),m>>>=3,n-=3}else{for(za=qa+7;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=qa,n-=qa,wa=0,q=11+(127&m),m>>>=7,n-=7}if(c.have+q>c.nlen+c.ndist){a.msg="invalid bit length repeat",c.mode=ma;break}for(;q--;)c.lens[c.have++]=wa}}if(c.mode===ma)break;if(0===c.lens[256]){a.msg="invalid code -- missing end-of-block",c.mode=ma;break}if(c.lenbits=9,ya={bits:c.lenbits},xa=w(y,c.lens,0,c.nlen,c.lencode,0,c.work,ya),c.lenbits=ya.bits,xa){a.msg="invalid literal/lengths set",c.mode=ma;break}if(c.distbits=6,c.distcode=c.distdyn,ya={bits:c.distbits},xa=w(z,c.lens,c.nlen,c.ndist,c.distcode,0,c.work,ya),c.distbits=ya.bits,xa){a.msg="invalid distances set",c.mode=ma;break}if(c.mode=ca,b===C)break a;case ca:c.mode=da;case da:if(i>=6&&j>=258){a.next_out=h,a.avail_out=j,a.next_in=g,a.avail_in=i,c.hold=m,c.bits=n,v(a,p),h=a.next_out,f=a.output,j=a.avail_out,g=a.next_in,e=a.input,i=a.avail_in,m=c.hold,n=c.bits,c.mode===W&&(c.back=-1);break}for(c.back=0;Aa=c.lencode[m&(1<<c.lenbits)-1],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(ra&&0===(240&ra)){for(ta=qa,ua=ra,va=sa;Aa=c.lencode[va+((m&(1<<ta+ua)-1)>>ta)],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(ta+qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=ta,n-=ta,c.back+=ta}if(m>>>=qa,n-=qa,c.back+=qa,c.length=sa,0===ra){c.mode=ia;break}if(32&ra){c.back=-1,c.mode=W;break}if(64&ra){a.msg="invalid literal/length code",c.mode=ma;break}c.extra=15&ra,c.mode=ea;case ea:if(c.extra){for(za=c.extra;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.length+=m&(1<<c.extra)-1,m>>>=c.extra,n-=c.extra,c.back+=c.extra}c.was=c.length,c.mode=fa;case fa:for(;Aa=c.distcode[m&(1<<c.distbits)-1],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(0===(240&ra)){for(ta=qa,ua=ra,va=sa;Aa=c.distcode[va+((m&(1<<ta+ua)-1)>>ta)],qa=Aa>>>24,ra=Aa>>>16&255,sa=65535&Aa,!(ta+qa<=n);){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}m>>>=ta,n-=ta,c.back+=ta}if(m>>>=qa,n-=qa,c.back+=qa,64&ra){a.msg="invalid distance code",c.mode=ma;break}c.offset=sa,c.extra=15&ra,c.mode=ga;case ga:if(c.extra){for(za=c.extra;n<za;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}c.offset+=m&(1<<c.extra)-1,m>>>=c.extra,n-=c.extra,c.back+=c.extra}if(c.offset>c.dmax){a.msg="invalid distance too far back",c.mode=ma;break}c.mode=ha;case ha:if(0===j)break a;if(q=p-j,c.offset>q){if(q=c.offset-q,q>c.whave&&c.sane){a.msg="invalid distance too far back",c.mode=ma;break}q>c.wnext?(q-=c.wnext,r=c.wsize-q):r=c.wnext-q,q>c.length&&(q=c.length),pa=c.window}else pa=f,r=h-c.offset,q=c.length;q>j&&(q=j),j-=q,c.length-=q;do f[h++]=pa[r++];while(--q);0===c.length&&(c.mode=da);break;case ia:if(0===j)break a;f[h++]=c.length,j--,c.mode=da;break;case ja:if(c.wrap){for(;n<32;){if(0===i)break a;i--,m|=e[g++]<<n,n+=8}if(p-=j,a.total_out+=p,c.total+=p,p&&(a.adler=c.check=c.flags?u(c.check,f,p,h-p):t(c.check,f,p,h-p)),p=j,(c.flags?m:d(m))!==c.check){a.msg="incorrect data check",c.mode=ma;break}m=0,n=0}c.mode=ka;case ka:if(c.wrap&&c.flags){for(;n<32;){if(0===i)break a;i--,m+=e[g++]<<n,n+=8}if(m!==(4294967295&c.total)){a.msg="incorrect length check",c.mode=ma;break}m=0,n=0}c.mode=la;case la:xa=E;break a;case ma:xa=H;break a;case na:return I;case oa:default:return G}return a.next_out=h,a.avail_out=j,a.next_in=g,a.avail_in=i,c.hold=m,c.bits=n,(c.wsize||p!==a.avail_out&&c.mode<ma&&(c.mode<ja||b!==A))&&l(a,a.output,a.next_out,p-a.avail_out)?(c.mode=na,I):(o-=a.avail_in,p-=a.avail_out,a.total_in+=o,a.total_out+=p,c.total+=p,c.wrap&&p&&(a.adler=c.check=c.flags?u(c.check,f,p,a.next_out-p):t(c.check,f,p,a.next_out-p)),a.data_type=c.bits+(c.last?64:0)+(c.mode===W?128:0)+(c.mode===ca||c.mode===Z?256:0),(0===o&&0===p||b===A)&&xa===D&&(xa=J),xa)}function n(a){if(!a||!a.state)return G;var b=a.state;return b.window&&(b.window=null),a.state=null,D}function o(a,b){var c;return a&&a.state?(c=a.state,0===(2&c.wrap)?G:(c.head=b,b.done=!1,D)):G}function p(a,b){var c,d,e,f=b.length;return a&&a.state?(c=a.state,0!==c.wrap&&c.mode!==V?G:c.mode===V&&(d=1,d=t(d,b,f,0),d!==c.check)?H:(e=l(a,b,f,f))?(c.mode=na,I):(c.havedict=1,D)):G}var q,r,s=a("../utils/common"),t=a("./adler32"),u=a("./crc32"),v=a("./inffast"),w=a("./inftrees"),x=0,y=1,z=2,A=4,B=5,C=6,D=0,E=1,F=2,G=-2,H=-3,I=-4,J=-5,K=8,L=1,M=2,N=3,O=4,P=5,Q=6,R=7,S=8,T=9,U=10,V=11,W=12,X=13,Y=14,Z=15,$=16,_=17,aa=18,ba=19,ca=20,da=21,ea=22,fa=23,ga=24,ha=25,ia=26,ja=27,ka=28,la=29,ma=30,na=31,oa=32,pa=852,qa=592,ra=15,sa=ra,ta=!0;c.inflateReset=g,c.inflateReset2=h,c.inflateResetKeep=f,c.inflateInit=j,c.inflateInit2=i,c.inflate=m,c.inflateEnd=n,c.inflateGetHeader=o,c.inflateSetDictionary=p,c.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":87,"./adler32":89,"./crc32":91,"./inffast":94,"./inftrees":96}],96:[function(a,b,c){"use strict";var d=a("../utils/common"),e=15,f=852,g=592,h=0,i=1,j=2,k=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],l=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],m=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],n=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];b.exports=function(a,b,c,o,p,q,r,s){var t,u,v,w,x,y,z,A,B,C=s.bits,D=0,E=0,F=0,G=0,H=0,I=0,J=0,K=0,L=0,M=0,N=null,O=0,P=new d.Buf16(e+1),Q=new d.Buf16(e+1),R=null,S=0;for(D=0;D<=e;D++)P[D]=0;for(E=0;E<o;E++)P[b[c+E]]++;for(H=C,G=e;G>=1&&0===P[G];G--);if(H>G&&(H=G),0===G)return 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client/components/Header.js
caiquecaleiro/react-graphql-auth
import React, { Component } from 'react'; import { graphql } from 'react-apollo'; import { Link } from 'react-router'; import currentUserQuery from '../queries/currentUser'; import logoutMutation from '../mutations/logout'; class Header extends Component { onLogoutClick() { this.props.mutate({ refetchQueries: [{ query: currentUserQuery }] }); } renderButtons() { const { loading, user } = this.props.data; if (loading) { return <div />; } if (user) { return ( <li> <a onClick={this.onLogoutClick.bind(this)}>Logout</a> </li> ); } else { return ( <div> <li> <Link to="/signup">Signup</Link> </li> <li> <Link to="/login">Login</Link> </li> </div> ); } } render() { return ( <nav> <div className="nan-wrapper"> <Link to="/" className="brand-logo left">Home</Link> <ul className="right"> {this.renderButtons()} </ul> </div> </nav> ) } } export default graphql(logoutMutation)( graphql(currentUserQuery)(Header) );
ajax/libs/react-router/0.11.1/react-router.js
zhengyongbo/cdnjs
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.ReactRouter=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ /** * Actions that modify the URL. */ var LocationActions = { /** * Indicates a new location is being pushed to the history stack. */ PUSH: 'push', /** * Indicates the current location should be replaced. */ REPLACE: 'replace', /** * Indicates the most recent entry should be removed from the history stack. */ POP: 'pop' }; module.exports = LocationActions; },{}],2:[function(_dereq_,module,exports){ var LocationActions = _dereq_('../actions/LocationActions'); /** * A scroll behavior that attempts to imitate the default behavior * of modern browsers. */ var ImitateBrowserBehavior = { updateScrollPosition: function (position, actionType) { switch (actionType) { case LocationActions.PUSH: case LocationActions.REPLACE: window.scrollTo(0, 0); break; case LocationActions.POP: if (position) { window.scrollTo(position.x, position.y); } else { window.scrollTo(0, 0); } break; } } }; module.exports = ImitateBrowserBehavior; },{"../actions/LocationActions":1}],3:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); var PropTypes = _dereq_('../utils/PropTypes'); /** * A <DefaultRoute> component is a special kind of <Route> that * renders when its parent matches but none of its siblings do. * Only one such route may be used at any given level in the * route hierarchy. */ var DefaultRoute = React.createClass({ displayName: 'DefaultRoute', mixins: [ FakeNode ], propTypes: { name: React.PropTypes.string, path: PropTypes.falsy, handler: React.PropTypes.func.isRequired } }); module.exports = DefaultRoute; },{"../mixins/FakeNode":13,"../utils/PropTypes":21}],4:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var classSet = _dereq_('react/lib/cx'); var assign = _dereq_('react/lib/Object.assign'); var Navigation = _dereq_('../mixins/Navigation'); var State = _dereq_('../mixins/State'); function isLeftClickEvent(event) { return event.button === 0; } function isModifiedEvent(event) { return !!(event.metaKey || event.altKey || event.ctrlKey || event.shiftKey); } /** * <Link> components are used to create an <a> element that links to a route. * When that route is active, the link gets an "active" class name (or the * value of its `activeClassName` prop). * * For example, assuming you have the following route: * * <Route name="showPost" path="/posts/:postID" handler={Post}/> * * You could use the following component to link to that route: * * <Link to="showPost" params={{ postID: "123" }} /> * * In addition to params, links may pass along query string parameters * using the `query` prop. * * <Link to="showPost" params={{ postID: "123" }} query={{ show:true }}/> */ var Link = React.createClass({ displayName: 'Link', mixins: [ Navigation, State ], propTypes: { activeClassName: React.PropTypes.string.isRequired, to: React.PropTypes.string.isRequired, params: React.PropTypes.object, query: React.PropTypes.object, onClick: React.PropTypes.func }, getDefaultProps: function () { return { activeClassName: 'active' }; }, handleClick: function (event) { var allowTransition = true; var clickResult; if (this.props.onClick) clickResult = this.props.onClick(event); if (isModifiedEvent(event) || !isLeftClickEvent(event)) return; if (clickResult === false || event.defaultPrevented === true) allowTransition = false; event.preventDefault(); if (allowTransition) this.transitionTo(this.props.to, this.props.params, this.props.query); }, /** * Returns the value of the "href" attribute to use on the DOM element. */ getHref: function () { return this.makeHref(this.props.to, this.props.params, this.props.query); }, /** * Returns the value of the "class" attribute to use on the DOM element, which contains * the value of the activeClassName property when this <Link> is active. */ getClassName: function () { var classNames = {}; if (this.props.className) classNames[this.props.className] = true; if (this.isActive(this.props.to, this.props.params, this.props.query)) classNames[this.props.activeClassName] = true; return classSet(classNames); }, render: function () { var props = assign({}, this.props, { href: this.getHref(), className: this.getClassName(), onClick: this.handleClick }); return React.DOM.a(props, this.props.children); } }); module.exports = Link; },{"../mixins/Navigation":14,"../mixins/State":17,"react/lib/Object.assign":36,"react/lib/cx":37}],5:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); var PropTypes = _dereq_('../utils/PropTypes'); /** * A <NotFoundRoute> is a special kind of <Route> that * renders when the beginning of its parent's path matches * but none of its siblings do, including any <DefaultRoute>. * Only one such route may be used at any given level in the * route hierarchy. */ var NotFoundRoute = React.createClass({ displayName: 'NotFoundRoute', mixins: [ FakeNode ], propTypes: { name: React.PropTypes.string, path: PropTypes.falsy, handler: React.PropTypes.func.isRequired } }); module.exports = NotFoundRoute; },{"../mixins/FakeNode":13,"../utils/PropTypes":21}],6:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); var PropTypes = _dereq_('../utils/PropTypes'); /** * A <Redirect> component is a special kind of <Route> that always * redirects to another route when it matches. */ var Redirect = React.createClass({ displayName: 'Redirect', mixins: [ FakeNode ], propTypes: { path: React.PropTypes.string, from: React.PropTypes.string, // Alias for path. to: React.PropTypes.string, handler: PropTypes.falsy } }); module.exports = Redirect; },{"../mixins/FakeNode":13,"../utils/PropTypes":21}],7:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); /** * <Route> components specify components that are rendered to the page when the * URL matches a given pattern. * * Routes are arranged in a nested tree structure. When a new URL is requested, * the tree is searched depth-first to find a route whose path matches the URL. * When one is found, all routes in the tree that lead to it are considered * "active" and their components are rendered into the DOM, nested in the same * order as they are in the tree. * * The preferred way to configure a router is using JSX. The XML-like syntax is * a great way to visualize how routes are laid out in an application. * * var routes = [ * <Route handler={App}> * <Route name="login" handler={Login}/> * <Route name="logout" handler={Logout}/> * <Route name="about" handler={About}/> * </Route> * ]; * * Router.run(routes, function (Handler) { * React.render(<Handler/>, document.body); * }); * * Handlers for Route components that contain children can render their active * child route using a <RouteHandler> element. * * var App = React.createClass({ * render: function () { * return ( * <div class="application"> * <RouteHandler/> * </div> * ); * } * }); */ var Route = React.createClass({ displayName: 'Route', mixins: [ FakeNode ], propTypes: { name: React.PropTypes.string, path: React.PropTypes.string, handler: React.PropTypes.func.isRequired, ignoreScrollBehavior: React.PropTypes.bool } }); module.exports = Route; },{"../mixins/FakeNode":13}],8:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * A <RouteHandler> component renders the active child route handler * when routes are nested. */ var RouteHandler = React.createClass({ displayName: 'RouteHandler', getDefaultProps: function () { return { ref: '__routeHandler__' }; }, contextTypes: { getRouteAtDepth: React.PropTypes.func.isRequired, getRouteComponents: React.PropTypes.func.isRequired, routeHandlers: React.PropTypes.array.isRequired }, childContextTypes: { routeHandlers: React.PropTypes.array.isRequired }, getChildContext: function () { return { routeHandlers: this.context.routeHandlers.concat([ this ]) }; }, getRouteDepth: function () { return this.context.routeHandlers.length - 1; }, componentDidMount: function () { this._updateRouteComponent(); }, componentDidUpdate: function () { this._updateRouteComponent(); }, _updateRouteComponent: function () { var depth = this.getRouteDepth(); var components = this.context.getRouteComponents(); components[depth] = this.refs[this.props.ref]; }, render: function () { var route = this.context.getRouteAtDepth(this.getRouteDepth()); return route ? React.createElement(route.handler, this.props) : null; } }); module.exports = RouteHandler; },{}],9:[function(_dereq_,module,exports){ exports.DefaultRoute = _dereq_('./components/DefaultRoute'); exports.Link = _dereq_('./components/Link'); exports.NotFoundRoute = _dereq_('./components/NotFoundRoute'); exports.Redirect = _dereq_('./components/Redirect'); exports.Route = _dereq_('./components/Route'); exports.RouteHandler = _dereq_('./components/RouteHandler'); exports.HashLocation = _dereq_('./locations/HashLocation'); exports.HistoryLocation = _dereq_('./locations/HistoryLocation'); exports.RefreshLocation = _dereq_('./locations/RefreshLocation'); exports.Navigation = _dereq_('./mixins/Navigation'); exports.State = _dereq_('./mixins/State'); exports.create = _dereq_('./utils/createRouter'); exports.run = _dereq_('./utils/runRouter'); },{"./components/DefaultRoute":3,"./components/Link":4,"./components/NotFoundRoute":5,"./components/Redirect":6,"./components/Route":7,"./components/RouteHandler":8,"./locations/HashLocation":10,"./locations/HistoryLocation":11,"./locations/RefreshLocation":12,"./mixins/Navigation":14,"./mixins/State":17,"./utils/createRouter":24,"./utils/runRouter":28}],10:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var LocationActions = _dereq_('../actions/LocationActions'); var Path = _dereq_('../utils/Path'); /** * Returns the current URL path from `window.location.hash`, including query string */ function getHashPath() { invariant( canUseDOM, 'getHashPath needs a DOM' ); return Path.decode( window.location.hash.substr(1) ); } var _actionType; function ensureSlash() { var path = getHashPath(); if (path.charAt(0) === '/') return true; HashLocation.replace('/' + path); return false; } var _changeListeners = []; function notifyChange(type) { var change = { path: getHashPath(), type: type }; _changeListeners.forEach(function (listener) { listener(change); }); } var _isListening = false; function onHashChange() { if (ensureSlash()) { // If we don't have an _actionType then all we know is the hash // changed. It was probably caused by the user clicking the Back // button, but may have also been the Forward button or manual // manipulation. So just guess 'pop'. notifyChange(_actionType || LocationActions.POP); _actionType = null; } } /** * A Location that uses `window.location.hash`. */ var HashLocation = { addChangeListener: function (listener) { _changeListeners.push(listener); // Do this BEFORE listening for hashchange. ensureSlash(); if (_isListening) return; if (window.addEventListener) { window.addEventListener('hashchange', onHashChange, false); } else { window.attachEvent('onhashchange', onHashChange); } _isListening = true; }, push: function (path) { _actionType = LocationActions.PUSH; window.location.hash = Path.encode(path); }, replace: function (path) { _actionType = LocationActions.REPLACE; window.location.replace(window.location.pathname + '#' + Path.encode(path)); }, pop: function () { _actionType = LocationActions.POP; window.history.back(); }, getCurrentPath: getHashPath, toString: function () { return '<HashLocation>'; } }; module.exports = HashLocation; },{"../actions/LocationActions":1,"../utils/Path":19,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],11:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var LocationActions = _dereq_('../actions/LocationActions'); var Path = _dereq_('../utils/Path'); /** * Returns the current URL path from `window.location`, including query string */ function getWindowPath() { invariant( canUseDOM, 'getWindowPath needs a DOM' ); return Path.decode( window.location.pathname + window.location.search ); } var _changeListeners = []; function notifyChange(type) { var change = { path: getWindowPath(), type: type }; _changeListeners.forEach(function (listener) { listener(change); }); } var _isListening = false; function onPopState() { notifyChange(LocationActions.POP); } /** * A Location that uses HTML5 history. */ var HistoryLocation = { addChangeListener: function (listener) { _changeListeners.push(listener); if (_isListening) return; if (window.addEventListener) { window.addEventListener('popstate', onPopState, false); } else { window.attachEvent('popstate', onPopState); } _isListening = true; }, push: function (path) { window.history.pushState({ path: path }, '', Path.encode(path)); notifyChange(LocationActions.PUSH); }, replace: function (path) { window.history.replaceState({ path: path }, '', Path.encode(path)); notifyChange(LocationActions.REPLACE); }, pop: function () { window.history.back(); }, getCurrentPath: getWindowPath, toString: function () { return '<HistoryLocation>'; } }; module.exports = HistoryLocation; },{"../actions/LocationActions":1,"../utils/Path":19,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],12:[function(_dereq_,module,exports){ var HistoryLocation = _dereq_('./HistoryLocation'); var Path = _dereq_('../utils/Path'); /** * A Location that uses full page refreshes. This is used as * the fallback for HistoryLocation in browsers that do not * support the HTML5 history API. */ var RefreshLocation = { push: function (path) { window.location = Path.encode(path); }, replace: function (path) { window.location.replace(Path.encode(path)); }, pop: function () { window.history.back(); }, getCurrentPath: HistoryLocation.getCurrentPath, toString: function () { return '<RefreshLocation>'; } }; module.exports = RefreshLocation; },{"../utils/Path":19,"./HistoryLocation":11}],13:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var FakeNode = { render: function () { invariant( false, '%s elements should not be rendered', this.constructor.displayName ); } }; module.exports = FakeNode; },{"react/lib/invariant":39}],14:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * A mixin for components that modify the URL. * * Example: * * var MyLink = React.createClass({ * mixins: [ Router.Navigation ], * handleClick: function (event) { * event.preventDefault(); * this.transitionTo('aRoute', { the: 'params' }, { the: 'query' }); * }, * render: function () { * return ( * <a onClick={this.handleClick}>Click me!</a> * ); * } * }); */ var Navigation = { contextTypes: { makePath: React.PropTypes.func.isRequired, makeHref: React.PropTypes.func.isRequired, transitionTo: React.PropTypes.func.isRequired, replaceWith: React.PropTypes.func.isRequired, goBack: React.PropTypes.func.isRequired }, /** * Returns an absolute URL path created from the given route * name, URL parameters, and query values. */ makePath: function (to, params, query) { return this.context.makePath(to, params, query); }, /** * Returns a string that may safely be used as the href of a * link to the route with the given name. */ makeHref: function (to, params, query) { return this.context.makeHref(to, params, query); }, /** * Transitions to the URL specified in the arguments by pushing * a new URL onto the history stack. */ transitionTo: function (to, params, query) { this.context.transitionTo(to, params, query); }, /** * Transitions to the URL specified in the arguments by replacing * the current URL in the history stack. */ replaceWith: function (to, params, query) { this.context.replaceWith(to, params, query); }, /** * Transitions to the previous URL. */ goBack: function () { this.context.goBack(); } }; module.exports = Navigation; },{}],15:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * Provides the router with context for Router.Navigation. */ var NavigationContext = { childContextTypes: { makePath: React.PropTypes.func.isRequired, makeHref: React.PropTypes.func.isRequired, transitionTo: React.PropTypes.func.isRequired, replaceWith: React.PropTypes.func.isRequired, goBack: React.PropTypes.func.isRequired }, getChildContext: function () { return { makePath: this.constructor.makePath, makeHref: this.constructor.makeHref, transitionTo: this.constructor.transitionTo, replaceWith: this.constructor.replaceWith, goBack: this.constructor.goBack }; } }; module.exports = NavigationContext; },{}],16:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var getWindowScrollPosition = _dereq_('../utils/getWindowScrollPosition'); /** * Provides the router with the ability to manage window scroll position * according to its scroll behavior. */ var Scrolling = { componentWillMount: function () { invariant( this.getScrollBehavior() == null || canUseDOM, 'Cannot use scroll behavior without a DOM' ); this._scrollHistory = {}; }, componentDidMount: function () { this._updateScroll(); }, componentWillUpdate: function () { this._scrollHistory[this.state.path] = getWindowScrollPosition(); }, componentDidUpdate: function () { this._updateScroll(); }, componentWillUnmount: function () { delete this._scrollHistory; }, /** * Returns the last known scroll position for the given URL path. */ getScrollPosition: function (path) { return this._scrollHistory[path] || null; }, _updateScroll: function () { var scrollBehavior = this.getScrollBehavior(); if (scrollBehavior) scrollBehavior.updateScrollPosition( this.getScrollPosition(this.state.path), this.state.action ); } }; module.exports = Scrolling; },{"../utils/getWindowScrollPosition":26,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],17:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * A mixin for components that need to know the path, routes, URL * params and query that are currently active. * * Example: * * var AboutLink = React.createClass({ * mixins: [ Router.State ], * render: function () { * var className = this.props.className; * * if (this.isActive('about')) * className += ' is-active'; * * return React.DOM.a({ className: className }, this.props.children); * } * }); */ var State = { contextTypes: { getCurrentPath: React.PropTypes.func.isRequired, getCurrentRoutes: React.PropTypes.func.isRequired, getCurrentParams: React.PropTypes.func.isRequired, getCurrentQuery: React.PropTypes.func.isRequired, isActive: React.PropTypes.func.isRequired }, /** * Returns the current URL path. */ getPath: function () { return this.context.getCurrentPath(); }, /** * Returns an array of the routes that are currently active. */ getRoutes: function () { return this.context.getCurrentRoutes(); }, /** * Returns an object of the URL params that are currently active. */ getParams: function () { return this.context.getCurrentParams(); }, /** * Returns an object of the query params that are currently active. */ getQuery: function () { return this.context.getCurrentQuery(); }, /** * A helper method to determine if a given route, params, and query * are active. */ isActive: function (to, params, query) { return this.context.isActive(to, params, query); } }; module.exports = State; },{}],18:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var assign = _dereq_('react/lib/Object.assign'); var Path = _dereq_('../utils/Path'); function routeIsActive(activeRoutes, routeName) { return activeRoutes.some(function (route) { return route.name === routeName; }); } function paramsAreActive(activeParams, params) { for (var property in params) if (String(activeParams[property]) !== String(params[property])) return false; return true; } function queryIsActive(activeQuery, query) { for (var property in query) if (String(activeQuery[property]) !== String(query[property])) return false; return true; } /** * Provides the router with context for Router.State. */ var StateContext = { /** * Returns the current URL path + query string. */ getCurrentPath: function () { return this.state.path; }, /** * Returns a read-only array of the currently active routes. */ getCurrentRoutes: function () { return this.state.routes.slice(0); }, /** * Returns a read-only object of the currently active URL parameters. */ getCurrentParams: function () { return assign({}, this.state.params); }, /** * Returns a read-only object of the currently active query parameters. */ getCurrentQuery: function () { return assign({}, this.state.query); }, /** * Returns true if the given route, params, and query are active. */ isActive: function (to, params, query) { if (Path.isAbsolute(to)) return to === this.state.path; return routeIsActive(this.state.routes, to) && paramsAreActive(this.state.params, params) && (query == null || queryIsActive(this.state.query, query)); }, childContextTypes: { getCurrentPath: React.PropTypes.func.isRequired, getCurrentRoutes: React.PropTypes.func.isRequired, getCurrentParams: React.PropTypes.func.isRequired, getCurrentQuery: React.PropTypes.func.isRequired, isActive: React.PropTypes.func.isRequired }, getChildContext: function () { return { getCurrentPath: this.getCurrentPath, getCurrentRoutes: this.getCurrentRoutes, getCurrentParams: this.getCurrentParams, getCurrentQuery: this.getCurrentQuery, isActive: this.isActive }; } }; module.exports = StateContext; },{"../utils/Path":19,"react/lib/Object.assign":36}],19:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var merge = _dereq_('qs/lib/utils').merge; var qs = _dereq_('qs'); function decodePathSegment(string) { return decodeURIComponent(string.replace(/\+/g, ' ')); } function encodePathSegment(string) { return encodeURIComponent(string).replace(/%20/g, '+'); } var paramCompileMatcher = /:([a-zA-Z_$][a-zA-Z0-9_$]*)|[*.()\[\]\\+|{}^$]/g; var paramInjectMatcher = /:([a-zA-Z_$][a-zA-Z0-9_$?]*[?]?)|[*]/g; var paramInjectTrailingSlashMatcher = /\/\/\?|\/\?/g; var queryMatcher = /\?(.+)/; var _compiledPatterns = {}; function compilePattern(pattern) { if (!(pattern in _compiledPatterns)) { var paramNames = []; var source = pattern.replace(paramCompileMatcher, function (match, paramName) { if (paramName) { paramNames.push(paramName); return '([^/?#]+)'; } else if (match === '*') { paramNames.push('splat'); return '(.*?)'; } else { return '\\' + match; } }); _compiledPatterns[pattern] = { matcher: new RegExp('^' + source + '$', 'i'), paramNames: paramNames }; } return _compiledPatterns[pattern]; } var Path = { /** * Safely decodes special characters in the given URL path. */ decode: function decodePath(path) { return String(path).split('/').map(decodePathSegment).join('/'); }, /** * Safely encodes special characters in the given URL path. */ encode: function encodePath(path) { return String(path).split('/').map(encodePathSegment).join('/'); }, /** * Returns an array of the names of all parameters in the given pattern. */ extractParamNames: function (pattern) { return compilePattern(pattern).paramNames; }, /** * Extracts the portions of the given URL path that match the given pattern * and returns an object of param name => value pairs. Returns null if the * pattern does not match the given path. */ extractParams: function (pattern, path) { var object = compilePattern(pattern); var match = path.match(object.matcher); if (!match) return null; var params = {}; object.paramNames.forEach(function (paramName, index) { params[paramName] = match[index + 1]; }); return params; }, /** * Returns a version of the given route path with params interpolated. Throws * if there is a dynamic segment of the route path for which there is no param. */ injectParams: function (pattern, params) { params = params || {}; var splatIndex = 0; return pattern.replace(paramInjectMatcher, function (match, paramName) { paramName = paramName || 'splat'; // If param is optional don't check for existence if (paramName.slice(-1) !== '?') { invariant( params[paramName] != null, 'Missing "' + paramName + '" parameter for path "' + pattern + '"' ); } else { paramName = paramName.slice(0, -1); if (params[paramName] == null) return ''; } var segment; if (paramName === 'splat' && Array.isArray(params[paramName])) { segment = params[paramName][splatIndex++]; invariant( segment != null, 'Missing splat # ' + splatIndex + ' for path "' + pattern + '"' ); } else { segment = params[paramName]; } return segment; }).replace(paramInjectTrailingSlashMatcher, '/'); }, /** * Returns an object that is the result of parsing any query string contained * in the given path, null if the path contains no query string. */ extractQuery: function (path) { var match = path.match(queryMatcher); return match && qs.parse(match[1]); }, /** * Returns a version of the given path without the query string. */ withoutQuery: function (path) { return path.replace(queryMatcher, ''); }, /** * Returns a version of the given path with the parameters in the given * query merged into the query string. */ withQuery: function (path, query) { var existingQuery = Path.extractQuery(path); if (existingQuery) query = query ? merge(existingQuery, query) : existingQuery; var queryString = query && qs.stringify(query); if (queryString) return Path.withoutQuery(path) + '?' + queryString; return path; }, /** * Returns true if the given path is absolute. */ isAbsolute: function (path) { return path.charAt(0) === '/'; }, /** * Returns a normalized version of the given path. */ normalize: function (path, parentRoute) { return path.replace(/^\/*/, '/'); }, /** * Joins two URL paths together. */ join: function (a, b) { return a.replace(/\/*$/, '/') + b; } }; module.exports = Path; },{"qs":30,"qs/lib/utils":34,"react/lib/invariant":39}],20:[function(_dereq_,module,exports){ var Promise = _dereq_('when/lib/Promise'); // TODO: Use process.env.NODE_ENV check + envify to enable // when's promise monitor here when in dev. module.exports = Promise; },{"when/lib/Promise":41}],21:[function(_dereq_,module,exports){ var PropTypes = { /** * Requires that the value of a prop be falsy. */ falsy: function (props, propName, elementName) { if (props[propName]) return new Error('<' + elementName + '> may not have a "' + propName + '" prop'); } }; module.exports = PropTypes; },{}],22:[function(_dereq_,module,exports){ /** * Encapsulates a redirect to the given route. */ function Redirect(to, params, query) { this.to = to; this.params = params; this.query = query; } module.exports = Redirect; },{}],23:[function(_dereq_,module,exports){ var assign = _dereq_('react/lib/Object.assign'); var reversedArray = _dereq_('./reversedArray'); var Redirect = _dereq_('./Redirect'); var Promise = _dereq_('./Promise'); /** * Runs all hook functions serially and calls callback(error) when finished. * A hook may return a promise if it needs to execute asynchronously. */ function runHooks(hooks, callback) { try { var promise = hooks.reduce(function (promise, hook) { // The first hook to use transition.wait makes the rest // of the transition async from that point forward. return promise ? promise.then(hook) : hook(); }, null); } catch (error) { return callback(error); // Sync error. } if (promise) { // Use setTimeout to break the promise chain. promise.then(function () { setTimeout(callback); }, function (error) { setTimeout(function () { callback(error); }); }); } else { callback(); } } /** * Calls the willTransitionFrom hook of all handlers in the given matches * serially in reverse with the transition object and the current instance of * the route's handler, so that the deepest nested handlers are called first. * Calls callback(error) when finished. */ function runTransitionFromHooks(transition, routes, components, callback) { components = reversedArray(components); var hooks = reversedArray(routes).map(function (route, index) { return function () { var handler = route.handler; if (!transition.isAborted && handler.willTransitionFrom) return handler.willTransitionFrom(transition, components[index]); var promise = transition._promise; transition._promise = null; return promise; }; }); runHooks(hooks, callback); } /** * Calls the willTransitionTo hook of all handlers in the given matches * serially with the transition object and any params that apply to that * handler. Calls callback(error) when finished. */ function runTransitionToHooks(transition, routes, params, query, callback) { var hooks = routes.map(function (route) { return function () { var handler = route.handler; if (!transition.isAborted && handler.willTransitionTo) handler.willTransitionTo(transition, params, query); var promise = transition._promise; transition._promise = null; return promise; }; }); runHooks(hooks, callback); } /** * Encapsulates a transition to a given path. * * The willTransitionTo and willTransitionFrom handlers receive * an instance of this class as their first argument. */ function Transition(path, retry) { this.path = path; this.abortReason = null; this.isAborted = false; this.retry = retry.bind(this); this._promise = null; } assign(Transition.prototype, { abort: function (reason) { this.abortReason = reason; this.isAborted = true; }, redirect: function (to, params, query) { this.abort(new Redirect(to, params, query)); }, wait: function (value) { this._promise = Promise.resolve(value); }, from: function (routes, components, callback) { return runTransitionFromHooks(this, routes, components, callback); }, to: function (routes, params, query, callback) { return runTransitionToHooks(this, routes, params, query, callback); } }); module.exports = Transition; },{"./Promise":20,"./Redirect":22,"./reversedArray":27,"react/lib/Object.assign":36}],24:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var warning = _dereq_('react/lib/warning'); var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var ImitateBrowserBehavior = _dereq_('../behaviors/ImitateBrowserBehavior'); var RouteHandler = _dereq_('../components/RouteHandler'); var HashLocation = _dereq_('../locations/HashLocation'); var HistoryLocation = _dereq_('../locations/HistoryLocation'); var NavigationContext = _dereq_('../mixins/NavigationContext'); var StateContext = _dereq_('../mixins/StateContext'); var Scrolling = _dereq_('../mixins/Scrolling'); var createRoutesFromChildren = _dereq_('./createRoutesFromChildren'); var supportsHistory = _dereq_('./supportsHistory'); var Transition = _dereq_('./Transition'); var PropTypes = _dereq_('./PropTypes'); var Redirect = _dereq_('./Redirect'); var Path = _dereq_('./Path'); /** * The default location for new routers. */ var DEFAULT_LOCATION = canUseDOM ? HashLocation : '/'; /** * The default scroll behavior for new routers. */ var DEFAULT_SCROLL_BEHAVIOR = canUseDOM ? ImitateBrowserBehavior : null; /** * The default error handler for new routers. */ function defaultErrorHandler(error) { // Throw so we don't silently swallow async errors. throw error; // This error probably originated in a transition hook. } /** * The default aborted transition handler for new routers. */ function defaultAbortHandler(abortReason, location) { if (typeof location === 'string') throw new Error('Unhandled aborted transition! Reason: ' + abortReason); if (abortReason instanceof Redirect) { location.replace(this.makePath(abortReason.to, abortReason.params, abortReason.query)); } else { location.pop(); } } function findMatch(pathname, routes, defaultRoute, notFoundRoute) { var match, route, params; for (var i = 0, len = routes.length; i < len; ++i) { route = routes[i]; // Check the subtree first to find the most deeply-nested match. match = findMatch(pathname, route.childRoutes, route.defaultRoute, route.notFoundRoute); if (match != null) { match.routes.unshift(route); return match; } // No routes in the subtree matched, so check this route. params = Path.extractParams(route.path, pathname); if (params) return createMatch(route, params); } // No routes matched, so try the default route if there is one. if (defaultRoute && (params = Path.extractParams(defaultRoute.path, pathname))) return createMatch(defaultRoute, params); // Last attempt: does the "not found" route match? if (notFoundRoute && (params = Path.extractParams(notFoundRoute.path, pathname))) return createMatch(notFoundRoute, params); return match; } function createMatch(route, params) { return { routes: [ route ], params: params }; } function hasMatch(routes, route, prevParams, nextParams) { return routes.some(function (r) { if (r !== route) return false; var paramNames = route.paramNames; var paramName; for (var i = 0, len = paramNames.length; i < len; ++i) { paramName = paramNames[i]; if (nextParams[paramName] !== prevParams[paramName]) return false; } return true; }); } /** * Creates and returns a new router using the given options. A router * is a ReactComponent class that knows how to react to changes in the * URL and keep the contents of the page in sync. * * Options may be any of the following: * * - routes (required) The route config * - location The location to use. Defaults to HashLocation when * the DOM is available, "/" otherwise * - scrollBehavior The scroll behavior to use. Defaults to ImitateBrowserBehavior * when the DOM is available, null otherwise * - onError A function that is used to handle errors * - onAbort A function that is used to handle aborted transitions * * When rendering in a server-side environment, the location should simply * be the URL path that was used in the request, including the query string. */ function createRouter(options) { options = options || {}; if (typeof options === 'function') { options = { routes: options }; // Router.create(<Route>) } else if (Array.isArray(options)) { options = { routes: options }; // Router.create([ <Route>, <Route> ]) } var routes = []; var namedRoutes = {}; var components = []; var location = options.location || DEFAULT_LOCATION; var scrollBehavior = options.scrollBehavior || DEFAULT_SCROLL_BEHAVIOR; var onError = options.onError || defaultErrorHandler; var onAbort = options.onAbort || defaultAbortHandler; var state = {}; var nextState = {}; function updateState() { state = nextState; nextState = {}; } // Automatically fall back to full page refreshes in // browsers that don't support the HTML history API. if (location === HistoryLocation && !supportsHistory()) location = RefreshLocation; var router = React.createClass({ displayName: 'Router', mixins: [ NavigationContext, StateContext, Scrolling ], statics: { defaultRoute: null, notFoundRoute: null, /** * Adds routes to this router from the given children object (see ReactChildren). */ addRoutes: function (children) { routes.push.apply(routes, createRoutesFromChildren(children, this, namedRoutes)); }, /** * Returns an absolute URL path created from the given route * name, URL parameters, and query. */ makePath: function (to, params, query) { var path; if (Path.isAbsolute(to)) { path = Path.normalize(to); } else { var route = namedRoutes[to]; invariant( route, 'Unable to find <Route name="%s">', to ); path = route.path; } return Path.withQuery(Path.injectParams(path, params), query); }, /** * Returns a string that may safely be used as the href of a link * to the route with the given name, URL parameters, and query. */ makeHref: function (to, params, query) { var path = this.makePath(to, params, query); return (location === HashLocation) ? '#' + path : path; }, /** * Transitions to the URL specified in the arguments by pushing * a new URL onto the history stack. */ transitionTo: function (to, params, query) { invariant( typeof location !== 'string', 'You cannot use transitionTo with a static location' ); location.push(this.makePath(to, params, query)); }, /** * Transitions to the URL specified in the arguments by replacing * the current URL in the history stack. */ replaceWith: function (to, params, query) { invariant( typeof location !== 'string', 'You cannot use replaceWith with a static location' ); location.replace(this.makePath(to, params, query)); }, /** * Transitions to the previous URL. */ goBack: function () { invariant( typeof location !== 'string', 'You cannot use goBack with a static location' ); location.pop(); }, /** * Performs a match of the given path against this router and returns an object with * the { path, routes, params, query } that match. Returns null if no match can be made. */ match: function (path) { return findMatch(Path.withoutQuery(path), routes, this.defaultRoute, this.notFoundRoute) || null; }, /** * Performs a transition to the given path and calls callback(error, abortReason) * when the transition is finished. If both arguments are null the router's state * was updated. Otherwise the transition did not complete. * * In a transition, a router first determines which routes are involved by beginning * with the current route, up the route tree to the first parent route that is shared * with the destination route, and back down the tree to the destination route. The * willTransitionFrom hook is invoked on all route handlers we're transitioning away * from, in reverse nesting order. Likewise, the willTransitionTo hook is invoked on * all route handlers we're transitioning to. * * Both willTransitionFrom and willTransitionTo hooks may either abort or redirect the * transition. To resolve asynchronously, they may use transition.wait(promise). If no * hooks wait, the transition is fully synchronous. */ dispatch: function (path, action, callback) { if (state.path === path) return; // Nothing to do! var match = this.match(path); warning( match != null, 'No route matches path "%s". Make sure you have <Route path="%s"> somewhere in your routes', path, path ); if (match == null) match = {}; var prevRoutes = state.routes || []; var prevParams = state.params || {}; var nextRoutes = match.routes || []; var nextParams = match.params || {}; var nextQuery = Path.extractQuery(path) || {}; var fromRoutes, toRoutes; if (prevRoutes.length) { fromRoutes = prevRoutes.filter(function (route) { return !hasMatch(nextRoutes, route, prevParams, nextParams); }); toRoutes = nextRoutes.filter(function (route) { return !hasMatch(prevRoutes, route, prevParams, nextParams); }); } else { fromRoutes = []; toRoutes = nextRoutes; } var transition = new Transition(path, this.replaceWith.bind(this, path)); transition.from(fromRoutes, components, function (error) { if (error || transition.isAborted) return callback.call(router, error, transition); transition.to(toRoutes, nextParams, nextQuery, function (error) { if (error || transition.isAborted) return callback.call(router, error, transition); nextState.path = path; nextState.action = action; nextState.routes = nextRoutes; nextState.params = nextParams; nextState.query = nextQuery; callback.call(router, null, transition); }); }); }, /** * Starts this router and calls callback(router, state) when the route changes. * * If the router's location is static (i.e. a URL path in a server environment) * the callback is called only once. Otherwise, the location should be one of the * Router.*Location objects (e.g. Router.HashLocation or Router.HistoryLocation). */ run: function (callback) { function dispatchHandler(error, transition) { if (error) { onError.call(router, error); } else if (transition.isAborted) { onAbort.call(router, transition.abortReason, location); } else { callback.call(router, router, nextState); } } if (typeof location === 'string') { warning( !canUseDOM || "production" === 'test', 'You should not use a static location in a DOM environment because ' + 'the router will not be kept in sync with the current URL' ); // Dispatch the location. router.dispatch(location, null, dispatchHandler); } else { invariant( canUseDOM, 'You cannot use %s in a non-DOM environment', location ); // Listen for changes to the location. function changeListener(change) { router.dispatch(change.path, change.type, dispatchHandler); } if (location.addChangeListener) location.addChangeListener(changeListener); // Bootstrap using the current path. router.dispatch(location.getCurrentPath(), null, dispatchHandler); } } }, propTypes: { children: PropTypes.falsy }, getLocation: function () { return location; }, getScrollBehavior: function () { return scrollBehavior; }, getRouteAtDepth: function (depth) { var routes = this.state.routes; return routes && routes[depth]; }, getRouteComponents: function () { return components; }, getInitialState: function () { updateState(); return state; }, componentWillReceiveProps: function () { updateState(); this.setState(state); }, render: function () { return this.getRouteAtDepth(0) ? React.createElement(RouteHandler, this.props) : null; }, childContextTypes: { getRouteAtDepth: React.PropTypes.func.isRequired, getRouteComponents: React.PropTypes.func.isRequired, routeHandlers: React.PropTypes.array.isRequired }, getChildContext: function () { return { getRouteComponents: this.getRouteComponents, getRouteAtDepth: this.getRouteAtDepth, routeHandlers: [ this ] }; } }); if (options.routes) router.addRoutes(options.routes); return router; } module.exports = createRouter; },{"../behaviors/ImitateBrowserBehavior":2,"../components/RouteHandler":8,"../locations/HashLocation":10,"../locations/HistoryLocation":11,"../mixins/NavigationContext":15,"../mixins/Scrolling":16,"../mixins/StateContext":18,"./Path":19,"./PropTypes":21,"./Redirect":22,"./Transition":23,"./createRoutesFromChildren":25,"./supportsHistory":29,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39,"react/lib/warning":40}],25:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var warning = _dereq_('react/lib/warning'); var invariant = _dereq_('react/lib/invariant'); var DefaultRoute = _dereq_('../components/DefaultRoute'); var NotFoundRoute = _dereq_('../components/NotFoundRoute'); var Redirect = _dereq_('../components/Redirect'); var Route = _dereq_('../components/Route'); var Path = _dereq_('./Path'); var CONFIG_ELEMENT_TYPES = [ DefaultRoute.type, NotFoundRoute.type, Redirect.type, Route.type ]; function createRedirectHandler(to, _params, _query) { return React.createClass({ statics: { willTransitionTo: function (transition, params, query) { transition.redirect(to, _params || params, _query || query); } }, render: function () { return null; } }); } function checkPropTypes(componentName, propTypes, props) { for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error = propTypes[propName](props, propName, componentName); if (error instanceof Error) warning(false, error.message); } } } function createRoute(element, parentRoute, namedRoutes) { var type = element.type; var props = element.props; var componentName = (type && type.displayName) || 'UnknownComponent'; invariant( CONFIG_ELEMENT_TYPES.indexOf(type) !== -1, 'Unrecognized route configuration element "<%s>"', componentName ); if (type.propTypes) checkPropTypes(componentName, type.propTypes, props); var route = { name: props.name }; if (type === Redirect.type) { route.handler = createRedirectHandler(props.to, props.params, props.query); props.path = props.path || props.from; } else { route.handler = props.handler; } var parentPath = (parentRoute && parentRoute.path) || '/'; if ((props.path || props.name) && type !== DefaultRoute.type && type !== NotFoundRoute.type) { var path = props.path || props.name; // Relative paths extend their parent. if (!Path.isAbsolute(path)) path = Path.join(parentPath, path); route.path = Path.normalize(path); } else { route.path = parentPath; if (type === NotFoundRoute.type) route.path += '*'; } route.paramNames = Path.extractParamNames(route.path); // Make sure the route's path has all params its parent needs. if (parentRoute && Array.isArray(parentRoute.paramNames)) { parentRoute.paramNames.forEach(function (paramName) { invariant( route.paramNames.indexOf(paramName) !== -1, 'The nested route path "%s" is missing the "%s" parameter of its parent path "%s"', route.path, paramName, parentRoute.path ); }); } // Make sure the route can be looked up by <Link>s. if (props.name) { invariant( namedRoutes[props.name] == null, 'You cannot use the name "%s" for more than one route', props.name ); namedRoutes[props.name] = route; } // Handle <NotFoundRoute>. if (type === NotFoundRoute.type) { invariant( parentRoute, '<NotFoundRoute> must have a parent <Route>' ); invariant( parentRoute.notFoundRoute == null, 'You may not have more than one <NotFoundRoute> per <Route>' ); parentRoute.notFoundRoute = route; return null; } // Handle <DefaultRoute>. if (type === DefaultRoute.type) { invariant( parentRoute, '<DefaultRoute> must have a parent <Route>' ); invariant( parentRoute.defaultRoute == null, 'You may not have more than one <DefaultRoute> per <Route>' ); parentRoute.defaultRoute = route; return null; } route.childRoutes = createRoutesFromChildren(props.children, route, namedRoutes); return route; } /** * Creates and returns an array of route objects from the given ReactChildren. */ function createRoutesFromChildren(children, parentRoute, namedRoutes) { var routes = []; React.Children.forEach(children, function (child) { // Exclude <DefaultRoute>s and <NotFoundRoute>s. if (child = createRoute(child, parentRoute, namedRoutes)) routes.push(child); }); return routes; } module.exports = createRoutesFromChildren; },{"../components/DefaultRoute":3,"../components/NotFoundRoute":5,"../components/Redirect":6,"../components/Route":7,"./Path":19,"react/lib/invariant":39,"react/lib/warning":40}],26:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; /** * Returns the current scroll position of the window as { x, y }. */ function getWindowScrollPosition() { invariant( canUseDOM, 'Cannot get current scroll position without a DOM' ); return { x: window.scrollX, y: window.scrollY }; } module.exports = getWindowScrollPosition; },{"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],27:[function(_dereq_,module,exports){ function reversedArray(array) { return array.slice(0).reverse(); } module.exports = reversedArray; },{}],28:[function(_dereq_,module,exports){ var createRouter = _dereq_('./createRouter'); /** * A high-level convenience method that creates, configures, and * runs a router in one shot. The method signature is: * * Router.run(routes[, location ], callback); * * Using `window.location.hash` to manage the URL, you could do: * * Router.run(routes, function (Handler) { * React.render(<Handler/>, document.body); * }); * * Using HTML5 history and a custom "cursor" prop: * * Router.run(routes, Router.HistoryLocation, function (Handler) { * React.render(<Handler cursor={cursor}/>, document.body); * }); * * Returns the newly created router. * * Note: If you need to specify further options for your router such * as error/abort handling or custom scroll behavior, use Router.create * instead. * * var router = Router.create(options); * router.run(function (Handler) { * // ... * }); */ function runRouter(routes, location, callback) { if (typeof location === 'function') { callback = location; location = null; } var router = createRouter({ routes: routes, location: location }); router.run(callback); return router; } module.exports = runRouter; },{"./createRouter":24}],29:[function(_dereq_,module,exports){ function supportsHistory() { /*! taken from modernizr * https://github.com/Modernizr/Modernizr/blob/master/LICENSE * https://github.com/Modernizr/Modernizr/blob/master/feature-detects/history.js */ var ua = navigator.userAgent; if ((ua.indexOf('Android 2.') !== -1 || (ua.indexOf('Android 4.0') !== -1)) && ua.indexOf('Mobile Safari') !== -1 && ua.indexOf('Chrome') === -1) { return false; } return (window.history && 'pushState' in window.history); } module.exports = supportsHistory; },{}],30:[function(_dereq_,module,exports){ module.exports = _dereq_('./lib'); },{"./lib":31}],31:[function(_dereq_,module,exports){ // Load modules var Stringify = _dereq_('./stringify'); var Parse = _dereq_('./parse'); // Declare internals var internals = {}; module.exports = { stringify: Stringify, parse: Parse }; },{"./parse":32,"./stringify":33}],32:[function(_dereq_,module,exports){ // Load modules var Utils = _dereq_('./utils'); // Declare internals var internals = { delimiter: '&', depth: 5, arrayLimit: 20, parameterLimit: 1000 }; internals.parseValues = function (str, options) { var obj = {}; var parts = str.split(options.delimiter, options.parameterLimit === Infinity ? undefined : options.parameterLimit); for (var i = 0, il = parts.length; i < il; ++i) { var part = parts[i]; var pos = part.indexOf(']=') === -1 ? part.indexOf('=') : part.indexOf(']=') + 1; if (pos === -1) { obj[Utils.decode(part)] = ''; } else { var key = Utils.decode(part.slice(0, pos)); var val = Utils.decode(part.slice(pos + 1)); if (!obj[key]) { obj[key] = val; } else { obj[key] = [].concat(obj[key]).concat(val); } } } return obj; }; internals.parseObject = function (chain, val, options) { if (!chain.length) { return val; } var root = chain.shift(); var obj = {}; if (root === '[]') { obj = []; obj = obj.concat(internals.parseObject(chain, val, options)); } else { var cleanRoot = root[0] === '[' && root[root.length - 1] === ']' ? root.slice(1, root.length - 1) : root; var index = parseInt(cleanRoot, 10); if (!isNaN(index) && root !== cleanRoot && index <= options.arrayLimit) { obj = []; obj[index] = internals.parseObject(chain, val, options); } else { obj[cleanRoot] = internals.parseObject(chain, val, options); } } return obj; }; internals.parseKeys = function (key, val, options) { if (!key) { return; } // The regex chunks var parent = /^([^\[\]]*)/; var child = /(\[[^\[\]]*\])/g; // Get the parent var segment = parent.exec(key); // Don't allow them to overwrite object prototype properties if (Object.prototype.hasOwnProperty(segment[1])) { return; } // Stash the parent if it exists var keys = []; if (segment[1]) { keys.push(segment[1]); } // Loop through children appending to the array until we hit depth var i = 0; while ((segment = child.exec(key)) !== null && i < options.depth) { ++i; if (!Object.prototype.hasOwnProperty(segment[1].replace(/\[|\]/g, ''))) { keys.push(segment[1]); } } // If there's a remainder, just add whatever is left if (segment) { keys.push('[' + key.slice(segment.index) + ']'); } return internals.parseObject(keys, val, options); }; module.exports = function (str, options) { if (str === '' || str === null || typeof str === 'undefined') { return {}; } options = options || {}; options.delimiter = typeof options.delimiter === 'string' || Utils.isRegExp(options.delimiter) ? options.delimiter : internals.delimiter; options.depth = typeof options.depth === 'number' ? options.depth : internals.depth; options.arrayLimit = typeof options.arrayLimit === 'number' ? options.arrayLimit : internals.arrayLimit; options.parameterLimit = typeof options.parameterLimit === 'number' ? options.parameterLimit : internals.parameterLimit; var tempObj = typeof str === 'string' ? internals.parseValues(str, options) : str; var obj = {}; // Iterate over the keys and setup the new object var keys = Object.keys(tempObj); for (var i = 0, il = keys.length; i < il; ++i) { var key = keys[i]; var newObj = internals.parseKeys(key, tempObj[key], options); obj = Utils.merge(obj, newObj); } return Utils.compact(obj); }; },{"./utils":34}],33:[function(_dereq_,module,exports){ // Load modules var Utils = _dereq_('./utils'); // Declare internals var internals = { delimiter: '&' }; internals.stringify = function (obj, prefix) { if (Utils.isBuffer(obj)) { obj = obj.toString(); } else if (obj instanceof Date) { obj = obj.toISOString(); } else if (obj === null) { obj = ''; } if (typeof obj === 'string' || typeof obj === 'number' || typeof obj === 'boolean') { return [encodeURIComponent(prefix) + '=' + encodeURIComponent(obj)]; } var values = []; for (var key in obj) { if (obj.hasOwnProperty(key)) { values = values.concat(internals.stringify(obj[key], prefix + '[' + key + ']')); } } return values; }; module.exports = function (obj, options) { options = options || {}; var delimiter = typeof options.delimiter === 'undefined' ? internals.delimiter : options.delimiter; var keys = []; for (var key in obj) { if (obj.hasOwnProperty(key)) { keys = keys.concat(internals.stringify(obj[key], key)); } } return keys.join(delimiter); }; },{"./utils":34}],34:[function(_dereq_,module,exports){ // Load modules // Declare internals var internals = {}; exports.arrayToObject = function (source) { var obj = {}; for (var i = 0, il = source.length; i < il; ++i) { if (typeof source[i] !== 'undefined') { obj[i] = source[i]; } } return obj; }; exports.merge = function (target, source) { if (!source) { return target; } if (Array.isArray(source)) { for (var i = 0, il = source.length; i < il; ++i) { if (typeof source[i] !== 'undefined') { if (typeof target[i] === 'object') { target[i] = exports.merge(target[i], source[i]); } else { target[i] = source[i]; } } } return target; } if (Array.isArray(target)) { if (typeof source !== 'object') { target.push(source); return target; } else { target = exports.arrayToObject(target); } } var keys = Object.keys(source); for (var k = 0, kl = keys.length; k < kl; ++k) { var key = keys[k]; var value = source[key]; if (value && typeof value === 'object') { if (!target[key]) { target[key] = value; } else { target[key] = exports.merge(target[key], value); } } else { target[key] = value; } } return target; }; exports.decode = function (str) { try { return decodeURIComponent(str.replace(/\+/g, ' ')); } catch (e) { return str; } }; exports.compact = function (obj, refs) { if (typeof obj !== 'object' || obj === null) { return obj; } refs = refs || []; var lookup = refs.indexOf(obj); if (lookup !== -1) { return refs[lookup]; } refs.push(obj); if (Array.isArray(obj)) { var compacted = []; for (var i = 0, l = obj.length; i < l; ++i) { if (typeof obj[i] !== 'undefined') { compacted.push(obj[i]); } } return compacted; } var keys = Object.keys(obj); for (var i = 0, il = keys.length; i < il; ++i) { var key = keys[i]; obj[key] = exports.compact(obj[key], refs); } return obj; }; exports.isRegExp = function (obj) { return Object.prototype.toString.call(obj) === '[object RegExp]'; }; exports.isBuffer = function (obj) { if (typeof Buffer !== 'undefined') { return Buffer.isBuffer(obj); } else { return false; } }; },{}],35:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ExecutionEnvironment */ /*jslint evil: true */ "use strict"; var canUseDOM = !!( typeof window !== 'undefined' && window.document && window.document.createElement ); /** * Simple, lightweight module assisting with the detection and context of * Worker. Helps avoid circular dependencies and allows code to reason about * whether or not they are in a Worker, even if they never include the main * `ReactWorker` dependency. */ var ExecutionEnvironment = { canUseDOM: canUseDOM, canUseWorkers: typeof Worker !== 'undefined', canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent), canUseViewport: canUseDOM && !!window.screen, isInWorker: !canUseDOM // For now, this is true - might change in the future. }; module.exports = ExecutionEnvironment; },{}],36:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Object.assign */ // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.assign function assign(target, sources) { if (target == null) { throw new TypeError('Object.assign target cannot be null or undefined'); } var to = Object(target); var hasOwnProperty = Object.prototype.hasOwnProperty; for (var nextIndex = 1; nextIndex < arguments.length; nextIndex++) { var nextSource = arguments[nextIndex]; if (nextSource == null) { continue; } var from = Object(nextSource); // We don't currently support accessors nor proxies. Therefore this // copy cannot throw. If we ever supported this then we must handle // exceptions and side-effects. We don't support symbols so they won't // be transferred. for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } } return to; }; module.exports = assign; },{}],37:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule cx */ /** * This function is used to mark string literals representing CSS class names * so that they can be transformed statically. This allows for modularization * and minification of CSS class names. * * In static_upstream, this function is actually implemented, but it should * eventually be replaced with something more descriptive, and the transform * that is used in the main stack should be ported for use elsewhere. * * @param string|object className to modularize, or an object of key/values. * In the object case, the values are conditions that * determine if the className keys should be included. * @param [string ...] Variable list of classNames in the string case. * @return string Renderable space-separated CSS className. */ function cx(classNames) { if (typeof classNames == 'object') { return Object.keys(classNames).filter(function(className) { return classNames[className]; }).join(' '); } else { return Array.prototype.join.call(arguments, ' '); } } module.exports = cx; },{}],38:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule emptyFunction */ function makeEmptyFunction(arg) { return function() { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ function emptyFunction() {} emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function() { return this; }; emptyFunction.thatReturnsArgument = function(arg) { return arg; }; module.exports = emptyFunction; },{}],39:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule invariant */ "use strict"; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var invariant = function(condition, format, a, b, c, d, e, f) { if ("production" !== "production") { if (format === undefined) { throw new Error('invariant requires an error message argument'); } } if (!condition) { var error; if (format === undefined) { error = new Error( 'Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.' ); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error( 'Invariant Violation: ' + format.replace(/%s/g, function() { return args[argIndex++]; }) ); } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } }; module.exports = invariant; },{}],40:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule warning */ "use strict"; var emptyFunction = _dereq_("./emptyFunction"); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if ("production" !== "production") { warning = function(condition, format ) {var args=Array.prototype.slice.call(arguments,2); if (format === undefined) { throw new Error( '`warning(condition, format, ...args)` requires a warning ' + 'message argument' ); } if (!condition) { var argIndex = 0; console.warn('Warning: ' + format.replace(/%s/g, function() {return args[argIndex++];})); } }; } module.exports = warning; },{"./emptyFunction":38}],41:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function (_dereq_) { var makePromise = _dereq_('./makePromise'); var Scheduler = _dereq_('./Scheduler'); var async = _dereq_('./async'); return makePromise({ scheduler: new Scheduler(async) }); }); })(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(_dereq_); }); },{"./Scheduler":43,"./async":44,"./makePromise":45}],42:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function() { /** * Circular queue * @param {number} capacityPow2 power of 2 to which this queue's capacity * will be set initially. eg when capacityPow2 == 3, queue capacity * will be 8. * @constructor */ function Queue(capacityPow2) { this.head = this.tail = this.length = 0; this.buffer = new Array(1 << capacityPow2); } Queue.prototype.push = function(x) { if(this.length === this.buffer.length) { this._ensureCapacity(this.length * 2); } this.buffer[this.tail] = x; this.tail = (this.tail + 1) & (this.buffer.length - 1); ++this.length; return this.length; }; Queue.prototype.shift = function() { var x = this.buffer[this.head]; this.buffer[this.head] = void 0; this.head = (this.head + 1) & (this.buffer.length - 1); --this.length; return x; }; Queue.prototype._ensureCapacity = function(capacity) { var head = this.head; var buffer = this.buffer; var newBuffer = new Array(capacity); var i = 0; var len; if(head === 0) { len = this.length; for(; i<len; ++i) { newBuffer[i] = buffer[i]; } } else { capacity = buffer.length; len = this.tail; for(; head<capacity; ++i, ++head) { newBuffer[i] = buffer[head]; } for(head=0; head<len; ++i, ++head) { newBuffer[i] = buffer[head]; } } this.buffer = newBuffer; this.head = 0; this.tail = this.length; }; return Queue; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); },{}],43:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function(_dereq_) { var Queue = _dereq_('./Queue'); // Credit to Twisol (https://github.com/Twisol) for suggesting // this type of extensible queue + trampoline approach for next-tick conflation. /** * Async task scheduler * @param {function} async function to schedule a single async function * @constructor */ function Scheduler(async) { this._async = async; this._queue = new Queue(15); this._afterQueue = new Queue(5); this._running = false; var self = this; this.drain = function() { self._drain(); }; } /** * Enqueue a task * @param {{ run:function }} task */ Scheduler.prototype.enqueue = function(task) { this._add(this._queue, task); }; /** * Enqueue a task to run after the main task queue * @param {{ run:function }} task */ Scheduler.prototype.afterQueue = function(task) { this._add(this._afterQueue, task); }; /** * Drain the handler queue entirely, and then the after queue */ Scheduler.prototype._drain = function() { runQueue(this._queue); this._running = false; runQueue(this._afterQueue); }; /** * Add a task to the q, and schedule drain if not already scheduled * @param {Queue} queue * @param {{run:function}} task * @private */ Scheduler.prototype._add = function(queue, task) { queue.push(task); if(!this._running) { this._running = true; this._async(this.drain); } }; /** * Run all the tasks in the q * @param queue */ function runQueue(queue) { while(queue.length > 0) { queue.shift().run(); } } return Scheduler; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(_dereq_); })); },{"./Queue":42}],44:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function(_dereq_) { // Sniff "best" async scheduling option // Prefer process.nextTick or MutationObserver, then check for // vertx and finally fall back to setTimeout /*jshint maxcomplexity:6*/ /*global process,document,setTimeout,MutationObserver,WebKitMutationObserver*/ var nextTick, MutationObs; if (typeof process !== 'undefined' && process !== null && typeof process.nextTick === 'function') { nextTick = function(f) { process.nextTick(f); }; } else if (MutationObs = (typeof MutationObserver === 'function' && MutationObserver) || (typeof WebKitMutationObserver === 'function' && WebKitMutationObserver)) { nextTick = (function (document, MutationObserver) { var scheduled; var el = document.createElement('div'); var o = new MutationObserver(run); o.observe(el, { attributes: true }); function run() { var f = scheduled; scheduled = void 0; f(); } return function (f) { scheduled = f; el.setAttribute('class', 'x'); }; }(document, MutationObs)); } else { nextTick = (function(cjsRequire) { var vertx; try { // vert.x 1.x || 2.x vertx = cjsRequire('vertx'); } catch (ignore) {} if (vertx) { if (typeof vertx.runOnLoop === 'function') { return vertx.runOnLoop; } if (typeof vertx.runOnContext === 'function') { return vertx.runOnContext; } } // capture setTimeout to avoid being caught by fake timers // used in time based tests var capturedSetTimeout = setTimeout; return function (t) { capturedSetTimeout(t, 0); }; }(_dereq_)); } return nextTick; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(_dereq_); })); },{}],45:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function() { return function makePromise(environment) { var tasks = environment.scheduler; var objectCreate = Object.create || function(proto) { function Child() {} Child.prototype = proto; return new Child(); }; /** * Create a promise whose fate is determined by resolver * @constructor * @returns {Promise} promise * @name Promise */ function Promise(resolver, handler) { this._handler = resolver === Handler ? handler : init(resolver); } /** * Run the supplied resolver * @param resolver * @returns {Pending} */ function init(resolver) { var handler = new Pending(); try { resolver(promiseResolve, promiseReject, promiseNotify); } catch (e) { promiseReject(e); } return handler; /** * Transition from pre-resolution state to post-resolution state, notifying * all listeners of the ultimate fulfillment or rejection * @param {*} x resolution value */ function promiseResolve (x) { handler.resolve(x); } /** * Reject this promise with reason, which will be used verbatim * @param {Error|*} reason rejection reason, strongly suggested * to be an Error type */ function promiseReject (reason) { handler.reject(reason); } /** * Issue a progress event, notifying all progress listeners * @param {*} x progress event payload to pass to all listeners */ function promiseNotify (x) { handler.notify(x); } } // Creation Promise.resolve = resolve; Promise.reject = reject; Promise.never = never; Promise._defer = defer; Promise._handler = getHandler; /** * Returns a trusted promise. If x is already a trusted promise, it is * returned, otherwise returns a new trusted Promise which follows x. * @param {*} x * @return {Promise} promise */ function resolve(x) { return isPromise(x) ? x : new Promise(Handler, new Async(getHandler(x))); } /** * Return a reject promise with x as its reason (x is used verbatim) * @param {*} x * @returns {Promise} rejected promise */ function reject(x) { return new Promise(Handler, new Async(new Rejected(x))); } /** * Return a promise that remains pending forever * @returns {Promise} forever-pending promise. */ function never() { return foreverPendingPromise; // Should be frozen } /** * Creates an internal {promise, resolver} pair * @private * @returns {Promise} */ function defer() { return new Promise(Handler, new Pending()); } // Transformation and flow control /** * Transform this promise's fulfillment value, returning a new Promise * for the transformed result. If the promise cannot be fulfilled, onRejected * is called with the reason. onProgress *may* be called with updates toward * this promise's fulfillment. * @param {function=} onFulfilled fulfillment handler * @param {function=} onRejected rejection handler * @deprecated @param {function=} onProgress progress handler * @return {Promise} new promise */ Promise.prototype.then = function(onFulfilled, onRejected) { var parent = this._handler; var state = parent.join().state(); if ((typeof onFulfilled !== 'function' && state > 0) || (typeof onRejected !== 'function' && state < 0)) { // Short circuit: value will not change, simply share handler return new this.constructor(Handler, parent); } var p = this._beget(); var child = p._handler; parent.chain(child, parent.receiver, onFulfilled, onRejected, arguments.length > 2 ? arguments[2] : void 0); return p; }; /** * If this promise cannot be fulfilled due to an error, call onRejected to * handle the error. Shortcut for .then(undefined, onRejected) * @param {function?} onRejected * @return {Promise} */ Promise.prototype['catch'] = function(onRejected) { return this.then(void 0, onRejected); }; /** * Creates a new, pending promise of the same type as this promise * @private * @returns {Promise} */ Promise.prototype._beget = function() { var parent = this._handler; var child = new Pending(parent.receiver, parent.join().context); return new this.constructor(Handler, child); }; // Array combinators Promise.all = all; Promise.race = race; /** * Return a promise that will fulfill when all promises in the * input array have fulfilled, or will reject when one of the * promises rejects. * @param {array} promises array of promises * @returns {Promise} promise for array of fulfillment values */ function all(promises) { /*jshint maxcomplexity:8*/ var resolver = new Pending(); var pending = promises.length >>> 0; var results = new Array(pending); var i, h, x, s; for (i = 0; i < promises.length; ++i) { x = promises[i]; if (x === void 0 && !(i in promises)) { --pending; continue; } if (maybeThenable(x)) { h = getHandlerMaybeThenable(x); s = h.state(); if (s === 0) { h.fold(settleAt, i, results, resolver); } else if (s > 0) { results[i] = h.value; --pending; } else { unreportRemaining(promises, i+1, h); resolver.become(h); break; } } else { results[i] = x; --pending; } } if(pending === 0) { resolver.become(new Fulfilled(results)); } return new Promise(Handler, resolver); function settleAt(i, x, resolver) { /*jshint validthis:true*/ this[i] = x; if(--pending === 0) { resolver.become(new Fulfilled(this)); } } } function unreportRemaining(promises, start, rejectedHandler) { var i, h, x; for(i=start; i<promises.length; ++i) { x = promises[i]; if(maybeThenable(x)) { h = getHandlerMaybeThenable(x); if(h !== rejectedHandler) { h.visit(h, void 0, h._unreport); } } } } /** * Fulfill-reject competitive race. Return a promise that will settle * to the same state as the earliest input promise to settle. * * WARNING: The ES6 Promise spec requires that race()ing an empty array * must return a promise that is pending forever. This implementation * returns a singleton forever-pending promise, the same singleton that is * returned by Promise.never(), thus can be checked with === * * @param {array} promises array of promises to race * @returns {Promise} if input is non-empty, a promise that will settle * to the same outcome as the earliest input promise to settle. if empty * is empty, returns a promise that will never settle. */ function race(promises) { // Sigh, race([]) is untestable unless we return *something* // that is recognizable without calling .then() on it. if(Object(promises) === promises && promises.length === 0) { return never(); } var h = new Pending(); var i, x; for(i=0; i<promises.length; ++i) { x = promises[i]; if (x !== void 0 && i in promises) { getHandler(x).visit(h, h.resolve, h.reject); } } return new Promise(Handler, h); } // Promise internals // Below this, everything is @private /** * Get an appropriate handler for x, without checking for cycles * @param {*} x * @returns {object} handler */ function getHandler(x) { if(isPromise(x)) { return x._handler.join(); } return maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x); } /** * Get a handler for thenable x. * NOTE: You must only call this if maybeThenable(x) == true * @param {object|function|Promise} x * @returns {object} handler */ function getHandlerMaybeThenable(x) { return isPromise(x) ? x._handler.join() : getHandlerUntrusted(x); } /** * Get a handler for potentially untrusted thenable x * @param {*} x * @returns {object} handler */ function getHandlerUntrusted(x) { try { var untrustedThen = x.then; return typeof untrustedThen === 'function' ? new Thenable(untrustedThen, x) : new Fulfilled(x); } catch(e) { return new Rejected(e); } } /** * Handler for a promise that is pending forever * @constructor */ function Handler() {} Handler.prototype.when = Handler.prototype.become = Handler.prototype.notify = Handler.prototype.fail = Handler.prototype._unreport = Handler.prototype._report = noop; Handler.prototype._state = 0; Handler.prototype.state = function() { return this._state; }; /** * Recursively collapse handler chain to find the handler * nearest to the fully resolved value. * @returns {object} handler nearest the fully resolved value */ Handler.prototype.join = function() { var h = this; while(h.handler !== void 0) { h = h.handler; } return h; }; Handler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) { this.when({ resolver: to, receiver: receiver, fulfilled: fulfilled, rejected: rejected, progress: progress }); }; Handler.prototype.visit = function(receiver, fulfilled, rejected, progress) { this.chain(failIfRejected, receiver, fulfilled, rejected, progress); }; Handler.prototype.fold = function(f, z, c, to) { this.visit(to, function(x) { f.call(c, z, x, this); }, to.reject, to.notify); }; /** * Handler that invokes fail() on any handler it becomes * @constructor */ function FailIfRejected() {} inherit(Handler, FailIfRejected); FailIfRejected.prototype.become = function(h) { h.fail(); }; var failIfRejected = new FailIfRejected(); /** * Handler that manages a queue of consumers waiting on a pending promise * @constructor */ function Pending(receiver, inheritedContext) { Promise.createContext(this, inheritedContext); this.consumers = void 0; this.receiver = receiver; this.handler = void 0; this.resolved = false; } inherit(Handler, Pending); Pending.prototype._state = 0; Pending.prototype.resolve = function(x) { this.become(getHandler(x)); }; Pending.prototype.reject = function(x) { if(this.resolved) { return; } this.become(new Rejected(x)); }; Pending.prototype.join = function() { if (!this.resolved) { return this; } var h = this; while (h.handler !== void 0) { h = h.handler; if (h === this) { return this.handler = cycle(); } } return h; }; Pending.prototype.run = function() { var q = this.consumers; var handler = this.join(); this.consumers = void 0; for (var i = 0; i < q.length; ++i) { handler.when(q[i]); } }; Pending.prototype.become = function(handler) { if(this.resolved) { return; } this.resolved = true; this.handler = handler; if(this.consumers !== void 0) { tasks.enqueue(this); } if(this.context !== void 0) { handler._report(this.context); } }; Pending.prototype.when = function(continuation) { if(this.resolved) { tasks.enqueue(new ContinuationTask(continuation, this.handler)); } else { if(this.consumers === void 0) { this.consumers = [continuation]; } else { this.consumers.push(continuation); } } }; Pending.prototype.notify = function(x) { if(!this.resolved) { tasks.enqueue(new ProgressTask(x, this)); } }; Pending.prototype.fail = function(context) { var c = typeof context === 'undefined' ? this.context : context; this.resolved && this.handler.join().fail(c); }; Pending.prototype._report = function(context) { this.resolved && this.handler.join()._report(context); }; Pending.prototype._unreport = function() { this.resolved && this.handler.join()._unreport(); }; /** * Wrap another handler and force it into a future stack * @param {object} handler * @constructor */ function Async(handler) { this.handler = handler; } inherit(Handler, Async); Async.prototype.when = function(continuation) { tasks.enqueue(new ContinuationTask(continuation, this)); }; Async.prototype._report = function(context) { this.join()._report(context); }; Async.prototype._unreport = function() { this.join()._unreport(); }; /** * Handler that wraps an untrusted thenable and assimilates it in a future stack * @param {function} then * @param {{then: function}} thenable * @constructor */ function Thenable(then, thenable) { Pending.call(this); tasks.enqueue(new AssimilateTask(then, thenable, this)); } inherit(Pending, Thenable); /** * Handler for a fulfilled promise * @param {*} x fulfillment value * @constructor */ function Fulfilled(x) { Promise.createContext(this); this.value = x; } inherit(Handler, Fulfilled); Fulfilled.prototype._state = 1; Fulfilled.prototype.fold = function(f, z, c, to) { runContinuation3(f, z, this, c, to); }; Fulfilled.prototype.when = function(cont) { runContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver); }; var errorId = 0; /** * Handler for a rejected promise * @param {*} x rejection reason * @constructor */ function Rejected(x) { Promise.createContext(this); this.id = ++errorId; this.value = x; this.handled = false; this.reported = false; this._report(); } inherit(Handler, Rejected); Rejected.prototype._state = -1; Rejected.prototype.fold = function(f, z, c, to) { to.become(this); }; Rejected.prototype.when = function(cont) { if(typeof cont.rejected === 'function') { this._unreport(); } runContinuation1(cont.rejected, this, cont.receiver, cont.resolver); }; Rejected.prototype._report = function(context) { tasks.afterQueue(new ReportTask(this, context)); }; Rejected.prototype._unreport = function() { this.handled = true; tasks.afterQueue(new UnreportTask(this)); }; Rejected.prototype.fail = function(context) { Promise.onFatalRejection(this, context === void 0 ? this.context : context); }; function ReportTask(rejection, context) { this.rejection = rejection; this.context = context; } ReportTask.prototype.run = function() { if(!this.rejection.handled) { this.rejection.reported = true; Promise.onPotentiallyUnhandledRejection(this.rejection, this.context); } }; function UnreportTask(rejection) { this.rejection = rejection; } UnreportTask.prototype.run = function() { if(this.rejection.reported) { Promise.onPotentiallyUnhandledRejectionHandled(this.rejection); } }; // Unhandled rejection hooks // By default, everything is a noop // TODO: Better names: "annotate"? Promise.createContext = Promise.enterContext = Promise.exitContext = Promise.onPotentiallyUnhandledRejection = Promise.onPotentiallyUnhandledRejectionHandled = Promise.onFatalRejection = noop; // Errors and singletons var foreverPendingHandler = new Handler(); var foreverPendingPromise = new Promise(Handler, foreverPendingHandler); function cycle() { return new Rejected(new TypeError('Promise cycle')); } // Task runners /** * Run a single consumer * @constructor */ function ContinuationTask(continuation, handler) { this.continuation = continuation; this.handler = handler; } ContinuationTask.prototype.run = function() { this.handler.join().when(this.continuation); }; /** * Run a queue of progress handlers * @constructor */ function ProgressTask(value, handler) { this.handler = handler; this.value = value; } ProgressTask.prototype.run = function() { var q = this.handler.consumers; if(q === void 0) { return; } for (var c, i = 0; i < q.length; ++i) { c = q[i]; runNotify(c.progress, this.value, this.handler, c.receiver, c.resolver); } }; /** * Assimilate a thenable, sending it's value to resolver * @param {function} then * @param {object|function} thenable * @param {object} resolver * @constructor */ function AssimilateTask(then, thenable, resolver) { this._then = then; this.thenable = thenable; this.resolver = resolver; } AssimilateTask.prototype.run = function() { var h = this.resolver; tryAssimilate(this._then, this.thenable, _resolve, _reject, _notify); function _resolve(x) { h.resolve(x); } function _reject(x) { h.reject(x); } function _notify(x) { h.notify(x); } }; function tryAssimilate(then, thenable, resolve, reject, notify) { try { then.call(thenable, resolve, reject, notify); } catch (e) { reject(e); } } // Other helpers /** * @param {*} x * @returns {boolean} true iff x is a trusted Promise */ function isPromise(x) { return x instanceof Promise; } /** * Test just enough to rule out primitives, in order to take faster * paths in some code * @param {*} x * @returns {boolean} false iff x is guaranteed *not* to be a thenable */ function maybeThenable(x) { return (typeof x === 'object' || typeof x === 'function') && x !== null; } function runContinuation1(f, h, receiver, next) { if(typeof f !== 'function') { return next.become(h); } Promise.enterContext(h); tryCatchReject(f, h.value, receiver, next); Promise.exitContext(); } function runContinuation3(f, x, h, receiver, next) { if(typeof f !== 'function') { return next.become(h); } Promise.enterContext(h); tryCatchReject3(f, x, h.value, receiver, next); Promise.exitContext(); } function runNotify(f, x, h, receiver, next) { if(typeof f !== 'function') { return next.notify(x); } Promise.enterContext(h); tryCatchReturn(f, x, receiver, next); Promise.exitContext(); } /** * Return f.call(thisArg, x), or if it throws return a rejected promise for * the thrown exception */ function tryCatchReject(f, x, thisArg, next) { try { next.become(getHandler(f.call(thisArg, x))); } catch(e) { next.become(new Rejected(e)); } } /** * Same as above, but includes the extra argument parameter. */ function tryCatchReject3(f, x, y, thisArg, next) { try { f.call(thisArg, x, y, next); } catch(e) { next.become(new Rejected(e)); } } /** * Return f.call(thisArg, x), or if it throws, *return* the exception */ function tryCatchReturn(f, x, thisArg, next) { try { next.notify(f.call(thisArg, x)); } catch(e) { next.notify(e); } } function inherit(Parent, Child) { Child.prototype = objectCreate(Parent.prototype); Child.prototype.constructor = Child; } function noop() {} return Promise; }; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); },{}]},{},[9]) (9) });
extension/examples/router/test/components/MainSection.spec.js
gaearon/redux-devtools
import expect from 'expect'; import React from 'react'; import TestUtils from 'react-addons-test-utils'; import MainSection from '../../components/MainSection'; import TodoItem from '../../components/TodoItem'; import Footer from '../../components/Footer'; import { SHOW_ALL, SHOW_COMPLETED } from '../../constants/TodoFilters'; function setup(propOverrides) { const props = Object.assign( { todos: [ { text: 'Use Redux', completed: false, id: 0, }, { text: 'Run the tests', completed: true, id: 1, }, ], actions: { editTodo: expect.createSpy(), deleteTodo: expect.createSpy(), completeTodo: expect.createSpy(), completeAll: expect.createSpy(), clearCompleted: expect.createSpy(), }, }, propOverrides ); const renderer = TestUtils.createRenderer(); renderer.render(<MainSection {...props} />); const output = renderer.getRenderOutput(); return { props: props, output: output, renderer: renderer, }; } describe('components', () => { describe('MainSection', () => { it('should render container', () => { const { output } = setup(); expect(output.type).toBe('section'); expect(output.props.className).toBe('main'); }); describe('toggle all input', () => { it('should render', () => { const { output } = setup(); const [toggle] = output.props.children; expect(toggle.type).toBe('input'); expect(toggle.props.type).toBe('checkbox'); expect(toggle.props.checked).toBe(false); }); it('should be checked if all todos completed', () => { const { output } = setup({ todos: [ { text: 'Use Redux', completed: true, id: 0, }, ], }); const [toggle] = output.props.children; expect(toggle.props.checked).toBe(true); }); it('should call completeAll on change', () => { const { output, props } = setup(); const [toggle] = output.props.children; toggle.props.onChange({}); expect(props.actions.completeAll).toHaveBeenCalled(); }); }); describe('footer', () => { it('should render', () => { const { output } = setup(); const [, , footer] = output.props.children; expect(footer.type).toBe(Footer); expect(footer.props.completedCount).toBe(1); expect(footer.props.activeCount).toBe(1); expect(footer.props.filter).toBe(SHOW_ALL); }); it('onShow should set the filter', () => { const { output, renderer } = setup(); const [, , footer] = output.props.children; footer.props.onShow(SHOW_COMPLETED); const updated = renderer.getRenderOutput(); const [, , updatedFooter] = updated.props.children; expect(updatedFooter.props.filter).toBe(SHOW_COMPLETED); }); it('onClearCompleted should call clearCompleted', () => { const { output, props } = setup(); const [, , footer] = output.props.children; footer.props.onClearCompleted(); expect(props.actions.clearCompleted).toHaveBeenCalled(); }); it('onClearCompleted shouldnt call clearCompleted if no todos completed', () => { const { output, props } = setup({ todos: [ { text: 'Use Redux', completed: false, id: 0, }, ], }); const [, , footer] = output.props.children; footer.props.onClearCompleted(); expect(props.actions.clearCompleted.calls.length).toBe(0); }); }); describe('todo list', () => { it('should render', () => { const { output, props } = setup(); const [, list] = output.props.children; expect(list.type).toBe('ul'); expect(list.props.children.length).toBe(2); list.props.children.forEach((item, i) => { expect(item.type).toBe(TodoItem); expect(item.props.todo).toBe(props.todos[i]); }); }); it('should filter items', () => { const { output, renderer, props } = setup(); const [, , footer] = output.props.children; footer.props.onShow(SHOW_COMPLETED); const updated = renderer.getRenderOutput(); const [, updatedList] = updated.props.children; expect(updatedList.props.children.length).toBe(1); expect(updatedList.props.children[0].props.todo).toBe(props.todos[1]); }); }); }); });
docs/src/app/components/pages/components/FloatingActionButton/ExampleSimple.js
barakmitz/material-ui
import React from 'react'; import FloatingActionButton from 'material-ui/FloatingActionButton'; import ContentAdd from 'material-ui/svg-icons/content/add'; const style = { marginRight: 20, }; const FloatingActionButtonExampleSimple = () => ( <div> <FloatingActionButton style={style}> <ContentAdd /> </FloatingActionButton> <FloatingActionButton mini={true} style={style}> <ContentAdd /> </FloatingActionButton> <FloatingActionButton secondary={true} style={style}> <ContentAdd /> </FloatingActionButton> <FloatingActionButton mini={true} secondary={true} style={style}> <ContentAdd /> </FloatingActionButton> <FloatingActionButton disabled={true} style={style}> <ContentAdd /> </FloatingActionButton> <FloatingActionButton mini={true} disabled={true} style={style}> <ContentAdd /> </FloatingActionButton> </div> ); export default FloatingActionButtonExampleSimple;
client/react/src/components/orderItem/OrderItemForm.js
peasy/peasy-js-samples
import React from 'react'; import TextInput from '../common/TextInput'; import SelectInput from '../common/SelectInput'; const OrderItemForm = ({viewModel, onSave, onChange, saving, errors, onCancel }) => { return ( <form> <SelectInput name="categoryId" label="Category" value={viewModel.categoryId} defaultOption="Select Category..." options={viewModel.categorySelectValues} onChange={onChange} errors={errors} /> <SelectInput name="productId" label="Product" value={viewModel.productId} defaultOption="Select Product..." options={viewModel.productSelectValues} onChange={onChange} errors={errors} /> <div className="form-group"> <label className="form-label">In Stock:</label> {viewModel.inventoryCount} </div> <div className="form-group"> <label className="form-label">Price:</label> {viewModel.priceFormatted} </div> <TextInput name="quantity" label="Quantity" value={viewModel.entity.quantity} onChange={onChange} errors={errors} /> <div className="form-group"> <label className="form-label">Amount:</label> {viewModel.amountFormatted} </div> <div className="button-grouping"> <button disabled={saving} className="btn btn-primary btn-sm" onClick={onSave}>{saving ? 'Saving...' : 'Save'}</button> <button value="Cancel" className="btn btn-secondary btn-sm" onClick={onCancel}>Cancel</button> </div> </form> ); }; export default OrderItemForm;
ajax/libs/rxjs/2.3.0/rx.all.js
ProfNandaa/cdnjs
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. ;(function (undefined) { var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; var root = (objectTypes[typeof window] && window) || this, freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports, freeModule = objectTypes[typeof module] && module && !module.nodeType && module, moduleExports = freeModule && freeModule.exports === freeExports && freeExports, freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } var Rx = { internals: {}, config: { Promise: root.Promise // Detect if promise exists }, helpers: { } }; // Defaults var noop = Rx.helpers.noop = function () { }, notDefined = Rx.helpers.notDefined = function (x) { return typeof x === 'undefined'; }, isScheduler = Rx.helpers.isScheduler = function (x) { return x instanceof Rx.Scheduler; }, identity = Rx.helpers.identity = function (x) { return x; }, pluck = Rx.helpers.pluck = function (property) { return function (x) { return x[property]; }; }, just = Rx.helpers.just = function (value) { return function () { return value; }; }, defaultNow = Rx.helpers.defaultNow = Date.now, defaultComparer = Rx.helpers.defaultComparer = function (x, y) { return isEqual(x, y); }, defaultSubComparer = Rx.helpers.defaultSubComparer = function (x, y) { return x > y ? 1 : (x < y ? -1 : 0); }, defaultKeySerializer = Rx.helpers.defaultKeySerializer = function (x) { return x.toString(); }, defaultError = Rx.helpers.defaultError = function (err) { throw err; }, isPromise = Rx.helpers.isPromise = function (p) { return !!p && typeof p.then === 'function' && p.then !== Rx.Observable.prototype.then; }, asArray = Rx.helpers.asArray = function () { return Array.prototype.slice.call(arguments); }, not = Rx.helpers.not = function (a) { return !a; }; // Errors var sequenceContainsNoElements = 'Sequence contains no elements.'; var argumentOutOfRange = 'Argument out of range'; var objectDisposed = 'Object has been disposed'; function checkDisposed() { if (this.isDisposed) { throw new Error(objectDisposed); } } // Shim in iterator support var $iterator$ = (typeof Symbol === 'function' && Symbol.iterator) || '_es6shim_iterator_'; // Bug for mozilla version if (root.Set && typeof new root.Set()['@@iterator'] === 'function') { $iterator$ = '@@iterator'; } var doneEnumerator = { done: true, value: undefined }; /** `Object#toString` result shortcuts */ var argsClass = '[object Arguments]', arrayClass = '[object Array]', boolClass = '[object Boolean]', dateClass = '[object Date]', errorClass = '[object Error]', funcClass = '[object Function]', numberClass = '[object Number]', objectClass = '[object Object]', regexpClass = '[object RegExp]', stringClass = '[object String]'; var toString = Object.prototype.toString, hasOwnProperty = Object.prototype.hasOwnProperty, supportsArgsClass = toString.call(arguments) == argsClass, // For less <IE9 && FF<4 suportNodeClass, errorProto = Error.prototype, objectProto = Object.prototype, propertyIsEnumerable = objectProto.propertyIsEnumerable; try { suportNodeClass = !(toString.call(document) == objectClass && !({ 'toString': 0 } + '')); } catch(e) { suportNodeClass = true; } var shadowedProps = [ 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable', 'toLocaleString', 'toString', 'valueOf' ]; var nonEnumProps = {}; nonEnumProps[arrayClass] = nonEnumProps[dateClass] = nonEnumProps[numberClass] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true }; nonEnumProps[boolClass] = nonEnumProps[stringClass] = { 'constructor': true, 'toString': true, 'valueOf': true }; nonEnumProps[errorClass] = nonEnumProps[funcClass] = nonEnumProps[regexpClass] = { 'constructor': true, 'toString': true }; nonEnumProps[objectClass] = { 'constructor': true }; var support = {}; (function () { var ctor = function() { this.x = 1; }, props = []; ctor.prototype = { 'valueOf': 1, 'y': 1 }; for (var key in new ctor) { props.push(key); } for (key in arguments) { } // Detect if `name` or `message` properties of `Error.prototype` are enumerable by default. support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') || propertyIsEnumerable.call(errorProto, 'name'); // Detect if `prototype` properties are enumerable by default. support.enumPrototypes = propertyIsEnumerable.call(ctor, 'prototype'); // Detect if `arguments` object indexes are non-enumerable support.nonEnumArgs = key != 0; // Detect if properties shadowing those on `Object.prototype` are non-enumerable. support.nonEnumShadows = !/valueOf/.test(props); }(1)); function isObject(value) { // check if the value is the ECMAScript language type of Object // http://es5.github.io/#x8 // and avoid a V8 bug // https://code.google.com/p/v8/issues/detail?id=2291 var type = typeof value; return value && (type == 'function' || type == 'object') || false; } function keysIn(object) { var result = []; if (!isObject(object)) { return result; } if (support.nonEnumArgs && object.length && isArguments(object)) { object = slice.call(object); } var skipProto = support.enumPrototypes && typeof object == 'function', skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error); for (var key in object) { if (!(skipProto && key == 'prototype') && !(skipErrorProps && (key == 'message' || key == 'name'))) { result.push(key); } } if (support.nonEnumShadows && object !== objectProto) { var ctor = object.constructor, index = -1, length = shadowedProps.length; if (object === (ctor && ctor.prototype)) { var className = object === stringProto ? stringClass : object === errorProto ? errorClass : toString.call(object), nonEnum = nonEnumProps[className]; } while (++index < length) { key = shadowedProps[index]; if (!(nonEnum && nonEnum[key]) && hasOwnProperty.call(object, key)) { result.push(key); } } } return result; } function internalFor(object, callback, keysFunc) { var index = -1, props = keysFunc(object), length = props.length; while (++index < length) { var key = props[index]; if (callback(object[key], key, object) === false) { break; } } return object; } function internalForIn(object, callback) { return internalFor(object, callback, keysIn); } function isNode(value) { // IE < 9 presents DOM nodes as `Object` objects except they have `toString` // methods that are `typeof` "string" and still can coerce nodes to strings return typeof value.toString != 'function' && typeof (value + '') == 'string'; } function isArguments(value) { return (value && typeof value == 'object') ? toString.call(value) == argsClass : false; } // fallback for browsers that can't detect `arguments` objects by [[Class]] if (!supportsArgsClass) { isArguments = function(value) { return (value && typeof value == 'object') ? hasOwnProperty.call(value, 'callee') : false; }; } function isFunction(value) { return typeof value == 'function' || false; } // fallback for older versions of Chrome and Safari if (isFunction(/x/)) { isFunction = function(value) { return typeof value == 'function' && toString.call(value) == funcClass; }; } var isEqual = Rx.internals.isEqual = function (x, y) { return deepEquals(x, y, [], []); }; /** @private * Used for deep comparison **/ function deepEquals(a, b, stackA, stackB) { // exit early for identical values if (a === b) { // treat `+0` vs. `-0` as not equal return a !== 0 || (1 / a == 1 / b); } var type = typeof a, otherType = typeof b; // exit early for unlike primitive values if (a === a && (a == null || b == null || (type != 'function' && type != 'object' && otherType != 'function' && otherType != 'object'))) { return false; } // compare [[Class]] names var className = toString.call(a), otherClass = toString.call(b); if (className == argsClass) { className = objectClass; } if (otherClass == argsClass) { otherClass = objectClass; } if (className != otherClass) { return false; } switch (className) { case boolClass: case dateClass: // coerce dates and booleans to numbers, dates to milliseconds and booleans // to `1` or `0` treating invalid dates coerced to `NaN` as not equal return +a == +b; case numberClass: // treat `NaN` vs. `NaN` as equal return (a != +a) ? b != +b // but treat `-0` vs. `+0` as not equal : (a == 0 ? (1 / a == 1 / b) : a == +b); case regexpClass: case stringClass: // coerce regexes to strings (http://es5.github.io/#x15.10.6.4) // treat string primitives and their corresponding object instances as equal return a == String(b); } var isArr = className == arrayClass; if (!isArr) { // exit for functions and DOM nodes if (className != objectClass || (!support.nodeClass && (isNode(a) || isNode(b)))) { return false; } // in older versions of Opera, `arguments` objects have `Array` constructors var ctorA = !support.argsObject && isArguments(a) ? Object : a.constructor, ctorB = !support.argsObject && isArguments(b) ? Object : b.constructor; // non `Object` object instances with different constructors are not equal if (ctorA != ctorB && !(hasOwnProperty.call(a, 'constructor') && hasOwnProperty.call(b, 'constructor')) && !(isFunction(ctorA) && ctorA instanceof ctorA && isFunction(ctorB) && ctorB instanceof ctorB) && ('constructor' in a && 'constructor' in b) ) { return false; } } // assume cyclic structures are equal // the algorithm for detecting cyclic structures is adapted from ES 5.1 // section 15.12.3, abstract operation `JO` (http://es5.github.io/#x15.12.3) var initedStack = !stackA; stackA || (stackA = []); stackB || (stackB = []); var length = stackA.length; while (length--) { if (stackA[length] == a) { return stackB[length] == b; } } var size = 0; result = true; // add `a` and `b` to the stack of traversed objects stackA.push(a); stackB.push(b); // recursively compare objects and arrays (susceptible to call stack limits) if (isArr) { // compare lengths to determine if a deep comparison is necessary length = a.length; size = b.length; result = size == length; if (result) { // deep compare the contents, ignoring non-numeric properties while (size--) { var index = length, value = b[size]; if (!(result = deepEquals(a[size], value, stackA, stackB))) { break; } } } } else { // deep compare objects using `forIn`, instead of `forOwn`, to avoid `Object.keys` // which, in this case, is more costly internalForIn(b, function(value, key, b) { if (hasOwnProperty.call(b, key)) { // count the number of properties. size++; // deep compare each property value. return (result = hasOwnProperty.call(a, key) && deepEquals(a[key], value, stackA, stackB)); } }); if (result) { // ensure both objects have the same number of properties internalForIn(a, function(value, key, a) { if (hasOwnProperty.call(a, key)) { // `size` will be `-1` if `a` has more properties than `b` return (result = --size > -1); } }); } } stackA.pop(); stackB.pop(); return result; } var slice = Array.prototype.slice; function argsOrArray(args, idx) { return args.length === 1 && Array.isArray(args[idx]) ? args[idx] : slice.call(args); } var hasProp = {}.hasOwnProperty; /** @private */ var inherits = this.inherits = Rx.internals.inherits = function (child, parent) { function __() { this.constructor = child; } __.prototype = parent.prototype; child.prototype = new __(); }; /** @private */ var addProperties = Rx.internals.addProperties = function (obj) { var sources = slice.call(arguments, 1); for (var i = 0, len = sources.length; i < len; i++) { var source = sources[i]; for (var prop in source) { obj[prop] = source[prop]; } } }; // Rx Utils var addRef = Rx.internals.addRef = function (xs, r) { return new AnonymousObservable(function (observer) { return new CompositeDisposable(r.getDisposable(), xs.subscribe(observer)); }); }; // Collection polyfills function arrayInitialize(count, factory) { var a = new Array(count); for (var i = 0; i < count; i++) { a[i] = factory(); } return a; } // Collections var IndexedItem = function (id, value) { this.id = id; this.value = value; }; IndexedItem.prototype.compareTo = function (other) { var c = this.value.compareTo(other.value); if (c === 0) { c = this.id - other.id; } return c; }; // Priority Queue for Scheduling var PriorityQueue = Rx.internals.PriorityQueue = function (capacity) { this.items = new Array(capacity); this.length = 0; }; var priorityProto = PriorityQueue.prototype; priorityProto.isHigherPriority = function (left, right) { return this.items[left].compareTo(this.items[right]) < 0; }; priorityProto.percolate = function (index) { if (index >= this.length || index < 0) { return; } var parent = index - 1 >> 1; if (parent < 0 || parent === index) { return; } if (this.isHigherPriority(index, parent)) { var temp = this.items[index]; this.items[index] = this.items[parent]; this.items[parent] = temp; this.percolate(parent); } }; priorityProto.heapify = function (index) { if (index === undefined) { index = 0; } if (index >= this.length || index < 0) { return; } var left = 2 * index + 1, right = 2 * index + 2, first = index; if (left < this.length && this.isHigherPriority(left, first)) { first = left; } if (right < this.length && this.isHigherPriority(right, first)) { first = right; } if (first !== index) { var temp = this.items[index]; this.items[index] = this.items[first]; this.items[first] = temp; this.heapify(first); } }; priorityProto.peek = function () { return this.items[0].value; }; priorityProto.removeAt = function (index) { this.items[index] = this.items[--this.length]; delete this.items[this.length]; this.heapify(); }; priorityProto.dequeue = function () { var result = this.peek(); this.removeAt(0); return result; }; priorityProto.enqueue = function (item) { var index = this.length++; this.items[index] = new IndexedItem(PriorityQueue.count++, item); this.percolate(index); }; priorityProto.remove = function (item) { for (var i = 0; i < this.length; i++) { if (this.items[i].value === item) { this.removeAt(i); return true; } } return false; }; PriorityQueue.count = 0; /** * Represents a group of disposable resources that are disposed together. * @constructor */ var CompositeDisposable = Rx.CompositeDisposable = function () { this.disposables = argsOrArray(arguments, 0); this.isDisposed = false; this.length = this.disposables.length; }; var CompositeDisposablePrototype = CompositeDisposable.prototype; /** * Adds a disposable to the CompositeDisposable or disposes the disposable if the CompositeDisposable is disposed. * @param {Mixed} item Disposable to add. */ CompositeDisposablePrototype.add = function (item) { if (this.isDisposed) { item.dispose(); } else { this.disposables.push(item); this.length++; } }; /** * Removes and disposes the first occurrence of a disposable from the CompositeDisposable. * @param {Mixed} item Disposable to remove. * @returns {Boolean} true if found; false otherwise. */ CompositeDisposablePrototype.remove = function (item) { var shouldDispose = false; if (!this.isDisposed) { var idx = this.disposables.indexOf(item); if (idx !== -1) { shouldDispose = true; this.disposables.splice(idx, 1); this.length--; item.dispose(); } } return shouldDispose; }; /** * Disposes all disposables in the group and removes them from the group. */ CompositeDisposablePrototype.dispose = function () { if (!this.isDisposed) { this.isDisposed = true; var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } } }; /** * Removes and disposes all disposables from the CompositeDisposable, but does not dispose the CompositeDisposable. */ CompositeDisposablePrototype.clear = function () { var currentDisposables = this.disposables.slice(0); this.disposables = []; this.length = 0; for (var i = 0, len = currentDisposables.length; i < len; i++) { currentDisposables[i].dispose(); } }; /** * Determines whether the CompositeDisposable contains a specific disposable. * @param {Mixed} item Disposable to search for. * @returns {Boolean} true if the disposable was found; otherwise, false. */ CompositeDisposablePrototype.contains = function (item) { return this.disposables.indexOf(item) !== -1; }; /** * Converts the existing CompositeDisposable to an array of disposables * @returns {Array} An array of disposable objects. */ CompositeDisposablePrototype.toArray = function () { return this.disposables.slice(0); }; /** * Provides a set of static methods for creating Disposables. * * @constructor * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. */ var Disposable = Rx.Disposable = function (action) { this.isDisposed = false; this.action = action || noop; }; /** Performs the task of cleaning up resources. */ Disposable.prototype.dispose = function () { if (!this.isDisposed) { this.action(); this.isDisposed = true; } }; /** * Creates a disposable object that invokes the specified action when disposed. * @param {Function} dispose Action to run during the first call to dispose. The action is guaranteed to be run at most once. * @return {Disposable} The disposable object that runs the given action upon disposal. */ var disposableCreate = Disposable.create = function (action) { return new Disposable(action); }; /** * Gets the disposable that does nothing when disposed. */ var disposableEmpty = Disposable.empty = { dispose: noop }; var BooleanDisposable = (function () { function BooleanDisposable (isSingle) { this.isSingle = isSingle; this.isDisposed = false; this.current = null; } var booleanDisposablePrototype = BooleanDisposable.prototype; /** * Gets the underlying disposable. * @return The underlying disposable. */ booleanDisposablePrototype.getDisposable = function () { return this.current; }; /** * Sets the underlying disposable. * @param {Disposable} value The new underlying disposable. */ booleanDisposablePrototype.setDisposable = function (value) { if (this.current && this.isSingle) { throw new Error('Disposable has already been assigned'); } var shouldDispose = this.isDisposed, old; if (!shouldDispose) { old = this.current; this.current = value; } if (old) { old.dispose(); } if (shouldDispose && value) { value.dispose(); } }; /** * Disposes the underlying disposable as well as all future replacements. */ booleanDisposablePrototype.dispose = function () { var old; if (!this.isDisposed) { this.isDisposed = true; old = this.current; this.current = null; } if (old) { old.dispose(); } }; return BooleanDisposable; }()); /** * Represents a disposable resource which only allows a single assignment of its underlying disposable resource. * If an underlying disposable resource has already been set, future attempts to set the underlying disposable resource will throw an Error. */ var SingleAssignmentDisposable = Rx.SingleAssignmentDisposable = (function (super_) { inherits(SingleAssignmentDisposable, super_); function SingleAssignmentDisposable() { super_.call(this, true); } return SingleAssignmentDisposable; }(BooleanDisposable)); /** * Represents a disposable resource whose underlying disposable resource can be replaced by another disposable resource, causing automatic disposal of the previous underlying disposable resource. */ var SerialDisposable = Rx.SerialDisposable = (function (super_) { inherits(SerialDisposable, super_); function SerialDisposable() { super_.call(this, false); } return SerialDisposable; }(BooleanDisposable)); /** * Represents a disposable resource that only disposes its underlying disposable resource when all dependent disposable objects have been disposed. */ var RefCountDisposable = Rx.RefCountDisposable = (function () { function InnerDisposable(disposable) { this.disposable = disposable; this.disposable.count++; this.isInnerDisposed = false; } InnerDisposable.prototype.dispose = function () { if (!this.disposable.isDisposed) { if (!this.isInnerDisposed) { this.isInnerDisposed = true; this.disposable.count--; if (this.disposable.count === 0 && this.disposable.isPrimaryDisposed) { this.disposable.isDisposed = true; this.disposable.underlyingDisposable.dispose(); } } } }; /** * Initializes a new instance of the RefCountDisposable with the specified disposable. * @constructor * @param {Disposable} disposable Underlying disposable. */ function RefCountDisposable(disposable) { this.underlyingDisposable = disposable; this.isDisposed = false; this.isPrimaryDisposed = false; this.count = 0; } /** * Disposes the underlying disposable only when all dependent disposables have been disposed */ RefCountDisposable.prototype.dispose = function () { if (!this.isDisposed) { if (!this.isPrimaryDisposed) { this.isPrimaryDisposed = true; if (this.count === 0) { this.isDisposed = true; this.underlyingDisposable.dispose(); } } } }; /** * Returns a dependent disposable that when disposed decreases the refcount on the underlying disposable. * @returns {Disposable} A dependent disposable contributing to the reference count that manages the underlying disposable's lifetime. */ RefCountDisposable.prototype.getDisposable = function () { return this.isDisposed ? disposableEmpty : new InnerDisposable(this); }; return RefCountDisposable; })(); function ScheduledDisposable(scheduler, disposable) { this.scheduler = scheduler; this.disposable = disposable; this.isDisposed = false; } ScheduledDisposable.prototype.dispose = function () { var parent = this; this.scheduler.schedule(function () { if (!parent.isDisposed) { parent.isDisposed = true; parent.disposable.dispose(); } }); }; var ScheduledItem = Rx.internals.ScheduledItem = function (scheduler, state, action, dueTime, comparer) { this.scheduler = scheduler; this.state = state; this.action = action; this.dueTime = dueTime; this.comparer = comparer || defaultSubComparer; this.disposable = new SingleAssignmentDisposable(); } ScheduledItem.prototype.invoke = function () { this.disposable.setDisposable(this.invokeCore()); }; ScheduledItem.prototype.compareTo = function (other) { return this.comparer(this.dueTime, other.dueTime); }; ScheduledItem.prototype.isCancelled = function () { return this.disposable.isDisposed; }; ScheduledItem.prototype.invokeCore = function () { return this.action(this.scheduler, this.state); }; /** Provides a set of static properties to access commonly used schedulers. */ var Scheduler = Rx.Scheduler = (function () { /** * @constructor * @private */ function Scheduler(now, schedule, scheduleRelative, scheduleAbsolute) { this.now = now; this._schedule = schedule; this._scheduleRelative = scheduleRelative; this._scheduleAbsolute = scheduleAbsolute; } function invokeRecImmediate(scheduler, pair) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2) { var isAdded = false, isDone = false, d = scheduler.scheduleWithState(state2, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeRecDate(scheduler, pair, method) { var state = pair.first, action = pair.second, group = new CompositeDisposable(), recursiveAction = function (state1) { action(state1, function (state2, dueTime1) { var isAdded = false, isDone = false, d = scheduler[method].call(scheduler, state2, dueTime1, function (scheduler1, state3) { if (isAdded) { group.remove(d); } else { isDone = true; } recursiveAction(state3); return disposableEmpty; }); if (!isDone) { group.add(d); isAdded = true; } }); }; recursiveAction(state); return group; } function invokeAction(scheduler, action) { action(); return disposableEmpty; } var schedulerProto = Scheduler.prototype; /** * Returns a scheduler that wraps the original scheduler, adding exception handling for scheduled actions. * @param {Function} handler Handler that's run if an exception is caught. The exception will be rethrown if the handler returns false. * @returns {Scheduler} Wrapper around the original scheduler, enforcing exception handling. */ schedulerProto.catchException = schedulerProto['catch'] = function (handler) { return new CatchScheduler(this, handler); }; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ schedulerProto.schedulePeriodic = function (period, action) { return this.schedulePeriodicWithState(null, period, function () { action(); }); }; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be scheduled using window.setInterval for the base implementation. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ schedulerProto.schedulePeriodicWithState = function (state, period, action) { var s = state, id = setInterval(function () { s = action(s); }, period); return disposableCreate(function () { clearInterval(id); }); }; /** * Schedules an action to be executed. * @param {Function} action Action to execute. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.schedule = function (action) { return this._schedule(action, invokeAction); }; /** * Schedules an action to be executed. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithState = function (state, action) { return this._schedule(state, action); }; /** * Schedules an action to be executed after the specified relative due time. * @param {Function} action Action to execute. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelative = function (dueTime, action) { return this._scheduleRelative(action, dueTime, invokeAction); }; /** * Schedules an action to be executed after dueTime. * @param state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative(state, dueTime, action); }; /** * Schedules an action to be executed at the specified absolute due time. * @param {Function} action Action to execute. * @param {Number} dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsolute = function (dueTime, action) { return this._scheduleAbsolute(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to be executed. * @param {Number}dueTime Absolute time at which to execute the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute(state, dueTime, action); }; /** * Schedules an action to be executed recursively. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursive = function (action) { return this.scheduleRecursiveWithState(action, function (_action, self) { _action(function () { self(_action); }); }); }; /** * Schedules an action to be executed recursively. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in recursive invocation state. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithState = function (state, action) { return this.scheduleWithState({ first: state, second: action }, function (s, p) { return invokeRecImmediate(s, p); }); }; /** * Schedules an action to be executed recursively after a specified relative due time. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified relative time. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelative = function (dueTime, action) { return this.scheduleRecursiveWithRelativeAndState(action, dueTime, function (_action, self) { _action(function (dt) { self(_action, dt); }); }); }; /** * Schedules an action to be executed recursively after a specified relative due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Relative time after which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithRelativeAndState = function (state, dueTime, action) { return this._scheduleRelative({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithRelativeAndState'); }); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * @param {Function} action Action to execute recursively. The parameter passed to the action is used to trigger recursive scheduling of the action at the specified absolute time. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsolute = function (dueTime, action) { return this.scheduleRecursiveWithAbsoluteAndState(action, dueTime, function (_action, self) { _action(function (dt) { self(_action, dt); }); }); }; /** * Schedules an action to be executed recursively at a specified absolute due time. * @param {Mixed} state State passed to the action to be executed. * @param {Function} action Action to execute recursively. The last parameter passed to the action is used to trigger recursive scheduling of the action, passing in the recursive due time and invocation state. * @param {Number}dueTime Absolute time at which to execute the action for the first time. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ schedulerProto.scheduleRecursiveWithAbsoluteAndState = function (state, dueTime, action) { return this._scheduleAbsolute({ first: state, second: action }, dueTime, function (s, p) { return invokeRecDate(s, p, 'scheduleWithAbsoluteAndState'); }); }; /** Gets the current time according to the local machine's system clock. */ Scheduler.now = defaultNow; /** * Normalizes the specified TimeSpan value to a positive value. * @param {Number} timeSpan The time span value to normalize. * @returns {Number} The specified TimeSpan value if it is zero or positive; otherwise, 0 */ Scheduler.normalize = function (timeSpan) { if (timeSpan < 0) { timeSpan = 0; } return timeSpan; }; return Scheduler; }()); var normalizeTime = Scheduler.normalize; var SchedulePeriodicRecursive = Rx.internals.SchedulePeriodicRecursive = (function () { function tick(command, recurse) { recurse(0, this._period); try { this._state = this._action(this._state); } catch (e) { this._cancel.dispose(); throw e; } } function SchedulePeriodicRecursive(scheduler, state, period, action) { this._scheduler = scheduler; this._state = state; this._period = period; this._action = action; } SchedulePeriodicRecursive.prototype.start = function () { var d = new SingleAssignmentDisposable(); this._cancel = d; d.setDisposable(this._scheduler.scheduleRecursiveWithRelativeAndState(0, this._period, tick.bind(this))); return d; }; return SchedulePeriodicRecursive; }()); /** * Gets a scheduler that schedules work immediately on the current thread. */ var immediateScheduler = Scheduler.immediate = (function () { function scheduleNow(state, action) { return action(this, state); } function scheduleRelative(state, dueTime, action) { var dt = normalizeTime(dt); while (dt - this.now() > 0) { } return action(this, state); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); }()); /** * Gets a scheduler that schedules work as soon as possible on the current thread. */ var currentThreadScheduler = Scheduler.currentThread = (function () { var queue; function runTrampoline (q) { var item; while (q.length > 0) { item = q.dequeue(); if (!item.isCancelled()) { // Note, do not schedule blocking work! while (item.dueTime - Scheduler.now() > 0) { } if (!item.isCancelled()) { item.invoke(); } } } } function scheduleNow(state, action) { return this.scheduleWithRelativeAndState(state, 0, action); } function scheduleRelative(state, dueTime, action) { var dt = this.now() + Scheduler.normalize(dueTime), si = new ScheduledItem(this, state, action, dt), t; if (!queue) { queue = new PriorityQueue(4); queue.enqueue(si); try { runTrampoline(queue); } catch (e) { throw e; } finally { queue = null; } } else { queue.enqueue(si); } return si.disposable; } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } var currentScheduler = new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); currentScheduler.scheduleRequired = function () { return queue === null; }; currentScheduler.ensureTrampoline = function (action) { if (queue === null) { return this.schedule(action); } else { return action(); } }; return currentScheduler; }()); var scheduleMethod, clearMethod = noop; (function () { var reNative = RegExp('^' + String(toString) .replace(/[.*+?^${}()|[\]\\]/g, '\\$&') .replace(/toString| for [^\]]+/g, '.*?') + '$' ); var setImmediate = typeof (setImmediate = freeGlobal && moduleExports && freeGlobal.setImmediate) == 'function' && !reNative.test(setImmediate) && setImmediate, clearImmediate = typeof (clearImmediate = freeGlobal && moduleExports && freeGlobal.clearImmediate) == 'function' && !reNative.test(clearImmediate) && clearImmediate; function postMessageSupported () { // Ensure not in a worker if (!root.postMessage || root.importScripts) { return false; } var isAsync = false, oldHandler = root.onmessage; // Test for async root.onmessage = function () { isAsync = true; }; root.postMessage('','*'); root.onmessage = oldHandler; return isAsync; } // Use in order, nextTick, setImmediate, postMessage, MessageChannel, script readystatechanged, setTimeout if (typeof process !== 'undefined' && {}.toString.call(process) === '[object process]') { scheduleMethod = process.nextTick; } else if (typeof setImmediate === 'function') { scheduleMethod = setImmediate; clearMethod = clearImmediate; } else if (postMessageSupported()) { var MSG_PREFIX = 'ms.rx.schedule' + Math.random(), tasks = {}, taskId = 0; function onGlobalPostMessage(event) { // Only if we're a match to avoid any other global events if (typeof event.data === 'string' && event.data.substring(0, MSG_PREFIX.length) === MSG_PREFIX) { var handleId = event.data.substring(MSG_PREFIX.length), action = tasks[handleId]; action(); delete tasks[handleId]; } } if (root.addEventListener) { root.addEventListener('message', onGlobalPostMessage, false); } else { root.attachEvent('onmessage', onGlobalPostMessage, false); } scheduleMethod = function (action) { var currentId = taskId++; tasks[currentId] = action; root.postMessage(MSG_PREFIX + currentId, '*'); }; } else if (!!root.MessageChannel) { var channel = new root.MessageChannel(), channelTasks = {}, channelTaskId = 0; channel.port1.onmessage = function (event) { var id = event.data, action = channelTasks[id]; action(); delete channelTasks[id]; }; scheduleMethod = function (action) { var id = channelTaskId++; channelTasks[id] = action; channel.port2.postMessage(id); }; } else if ('document' in root && 'onreadystatechange' in root.document.createElement('script')) { scheduleMethod = function (action) { var scriptElement = root.document.createElement('script'); scriptElement.onreadystatechange = function () { action(); scriptElement.onreadystatechange = null; scriptElement.parentNode.removeChild(scriptElement); scriptElement = null; }; root.document.documentElement.appendChild(scriptElement); }; } else { scheduleMethod = function (action) { return setTimeout(action, 0); }; clearMethod = clearTimeout; } }()); /** * Gets a scheduler that schedules work via a timed callback based upon platform. */ var timeoutScheduler = Scheduler.timeout = (function () { function scheduleNow(state, action) { var scheduler = this, disposable = new SingleAssignmentDisposable(); var id = scheduleMethod(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }); return new CompositeDisposable(disposable, disposableCreate(function () { clearMethod(id); })); } function scheduleRelative(state, dueTime, action) { var scheduler = this, dt = Scheduler.normalize(dueTime); if (dt === 0) { return scheduler.scheduleWithState(state, action); } var disposable = new SingleAssignmentDisposable(); var id = setTimeout(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }, dt); return new CompositeDisposable(disposable, disposableCreate(function () { clearTimeout(id); })); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); })(); /** @private */ var CatchScheduler = (function (_super) { function localNow() { return this._scheduler.now(); } function scheduleNow(state, action) { return this._scheduler.scheduleWithState(state, this._wrap(action)); } function scheduleRelative(state, dueTime, action) { return this._scheduler.scheduleWithRelativeAndState(state, dueTime, this._wrap(action)); } function scheduleAbsolute(state, dueTime, action) { return this._scheduler.scheduleWithAbsoluteAndState(state, dueTime, this._wrap(action)); } inherits(CatchScheduler, _super); /** @private */ function CatchScheduler(scheduler, handler) { this._scheduler = scheduler; this._handler = handler; this._recursiveOriginal = null; this._recursiveWrapper = null; _super.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } /** @private */ CatchScheduler.prototype._clone = function (scheduler) { return new CatchScheduler(scheduler, this._handler); }; /** @private */ CatchScheduler.prototype._wrap = function (action) { var parent = this; return function (self, state) { try { return action(parent._getRecursiveWrapper(self), state); } catch (e) { if (!parent._handler(e)) { throw e; } return disposableEmpty; } }; }; /** @private */ CatchScheduler.prototype._getRecursiveWrapper = function (scheduler) { if (this._recursiveOriginal !== scheduler) { this._recursiveOriginal = scheduler; var wrapper = this._clone(scheduler); wrapper._recursiveOriginal = scheduler; wrapper._recursiveWrapper = wrapper; this._recursiveWrapper = wrapper; } return this._recursiveWrapper; }; /** @private */ CatchScheduler.prototype.schedulePeriodicWithState = function (state, period, action) { var self = this, failed = false, d = new SingleAssignmentDisposable(); d.setDisposable(this._scheduler.schedulePeriodicWithState(state, period, function (state1) { if (failed) { return null; } try { return action(state1); } catch (e) { failed = true; if (!self._handler(e)) { throw e; } d.dispose(); return null; } })); return d; }; return CatchScheduler; }(Scheduler)); /** * Represents a notification to an observer. */ var Notification = Rx.Notification = (function () { function Notification(kind, hasValue) { this.hasValue = hasValue == null ? false : hasValue; this.kind = kind; } /** * Invokes the delegate corresponding to the notification or the observer's method corresponding to the notification and returns the produced result. * * @memberOf Notification * @param {Any} observerOrOnNext Delegate to invoke for an OnNext notification or Observer to invoke the notification on.. * @param {Function} onError Delegate to invoke for an OnError notification. * @param {Function} onCompleted Delegate to invoke for an OnCompleted notification. * @returns {Any} Result produced by the observation. */ Notification.prototype.accept = function (observerOrOnNext, onError, onCompleted) { return observerOrOnNext && typeof observerOrOnNext === 'object' ? this._acceptObservable(observerOrOnNext) : this._accept(observerOrOnNext, onError, onCompleted); }; /** * Returns an observable sequence with a single notification. * * @memberOf Notifications * @param {Scheduler} [scheduler] Scheduler to send out the notification calls on. * @returns {Observable} The observable sequence that surfaces the behavior of the notification upon subscription. */ Notification.prototype.toObservable = function (scheduler) { var notification = this; isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { notification._acceptObservable(observer); notification.kind === 'N' && observer.onCompleted(); }); }); }; return Notification; })(); /** * Creates an object that represents an OnNext notification to an observer. * @param {Any} value The value contained in the notification. * @returns {Notification} The OnNext notification containing the value. */ var notificationCreateOnNext = Notification.createOnNext = (function () { function _accept (onNext) { return onNext(this.value); } function _acceptObservable(observer) { return observer.onNext(this.value); } function toString () { return 'OnNext(' + this.value + ')'; } return function (value) { var notification = new Notification('N', true); notification.value = value; notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); /** * Creates an object that represents an OnError notification to an observer. * @param {Any} error The exception contained in the notification. * @returns {Notification} The OnError notification containing the exception. */ var notificationCreateOnError = Notification.createOnError = (function () { function _accept (onNext, onError) { return onError(this.exception); } function _acceptObservable(observer) { return observer.onError(this.exception); } function toString () { return 'OnError(' + this.exception + ')'; } return function (exception) { var notification = new Notification('E'); notification.exception = exception; notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); /** * Creates an object that represents an OnCompleted notification to an observer. * @returns {Notification} The OnCompleted notification. */ var notificationCreateOnCompleted = Notification.createOnCompleted = (function () { function _accept (onNext, onError, onCompleted) { return onCompleted(); } function _acceptObservable(observer) { return observer.onCompleted(); } function toString () { return 'OnCompleted()'; } return function () { var notification = new Notification('C'); notification._accept = _accept; notification._acceptObservable = _acceptObservable; notification.toString = toString; return notification; }; }()); var Enumerator = Rx.internals.Enumerator = function (next) { this._next = next; }; Enumerator.prototype.next = function () { return this._next(); }; Enumerator.prototype[$iterator$] = function () { return this; } var Enumerable = Rx.internals.Enumerable = function (iterator) { this._iterator = iterator; }; Enumerable.prototype[$iterator$] = function () { return this._iterator(); }; Enumerable.prototype.concat = function () { var sources = this; return new AnonymousObservable(function (observer) { var e; try { e = sources[$iterator$](); } catch(err) { observer.onError(); return; } var isDisposed, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { var currentItem; if (isDisposed) { return; } try { currentItem = e.next(); } catch (ex) { observer.onError(ex); return; } if (currentItem.done) { observer.onCompleted(); return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(currentValue.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { self(); }) ); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; Enumerable.prototype.catchException = function () { var sources = this; return new AnonymousObservable(function (observer) { var e; try { e = sources[$iterator$](); } catch(err) { observer.onError(); return; } var isDisposed, lastException, subscription = new SerialDisposable(); var cancelable = immediateScheduler.scheduleRecursive(function (self) { if (isDisposed) { return; } var currentItem; try { currentItem = e.next(); } catch (ex) { observer.onError(ex); return; } if (currentItem.done) { if (lastException) { observer.onError(lastException); } else { observer.onCompleted(); } return; } // Check if promise var currentValue = currentItem.value; isPromise(currentValue) && (currentValue = observableFromPromise(currentValue)); var d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(currentValue.subscribe( observer.onNext.bind(observer), function (exn) { lastException = exn; self(); }, observer.onCompleted.bind(observer))); }); return new CompositeDisposable(subscription, cancelable, disposableCreate(function () { isDisposed = true; })); }); }; var enumerableRepeat = Enumerable.repeat = function (value, repeatCount) { if (repeatCount == null) { repeatCount = -1; } return new Enumerable(function () { var left = repeatCount; return new Enumerator(function () { if (left === 0) { return doneEnumerator; } if (left > 0) { left--; } return { done: false, value: value }; }); }); }; var enumerableFor = Enumerable.forEach = function (source, selector, thisArg) { selector || (selector = identity); return new Enumerable(function () { var index = -1; return new Enumerator( function () { return ++index < source.length ? { done: false, value: selector.call(thisArg, source[index], index, source) } : doneEnumerator; }); }); }; /** * Supports push-style iteration over an observable sequence. */ var Observer = Rx.Observer = function () { }; /** * Creates a notification callback from an observer. * * @param observer Observer object. * @returns The action that forwards its input notification to the underlying observer. */ Observer.prototype.toNotifier = function () { var observer = this; return function (n) { return n.accept(observer); }; }; /** * Hides the identity of an observer. * @returns An observer that hides the identity of the specified observer. */ Observer.prototype.asObserver = function () { return new AnonymousObserver(this.onNext.bind(this), this.onError.bind(this), this.onCompleted.bind(this)); }; /** * Checks access to the observer for grammar violations. This includes checking for multiple OnError or OnCompleted calls, as well as reentrancy in any of the observer methods. * If a violation is detected, an Error is thrown from the offending observer method call. * * @returns An observer that checks callbacks invocations against the observer grammar and, if the checks pass, forwards those to the specified observer. */ Observer.prototype.checked = function () { return new CheckedObserver(this); }; /** * Creates an observer from the specified OnNext, along with optional OnError, and OnCompleted actions. * * @static * @memberOf Observer * @param {Function} [onNext] Observer's OnNext action implementation. * @param {Function} [onError] Observer's OnError action implementation. * @param {Function} [onCompleted] Observer's OnCompleted action implementation. * @returns {Observer} The observer object implemented using the given actions. */ var observerCreate = Observer.create = function (onNext, onError, onCompleted) { onNext || (onNext = noop); onError || (onError = defaultError); onCompleted || (onCompleted = noop); return new AnonymousObserver(onNext, onError, onCompleted); }; /** * Creates an observer from a notification callback. * * @static * @memberOf Observer * @param {Function} handler Action that handles a notification. * @returns The observer object that invokes the specified handler using a notification corresponding to each message it receives. */ Observer.fromNotifier = function (handler) { return new AnonymousObserver(function (x) { return handler(notificationCreateOnNext(x)); }, function (exception) { return handler(notificationCreateOnError(exception)); }, function () { return handler(notificationCreateOnCompleted()); }); }; /** * Schedules the invocation of observer methods on the given scheduler. * @param {Scheduler} scheduler Scheduler to schedule observer messages on. * @returns {Observer} Observer whose messages are scheduled on the given scheduler. */ Observer.notifyOn = function (scheduler) { return new ObserveOnObserver(scheduler, this); }; /** * Abstract base class for implementations of the Observer class. * This base class enforces the grammar of observers where OnError and OnCompleted are terminal messages. */ var AbstractObserver = Rx.internals.AbstractObserver = (function (_super) { inherits(AbstractObserver, _super); /** * Creates a new observer in a non-stopped state. * * @constructor */ function AbstractObserver() { this.isStopped = false; _super.call(this); } /** * Notifies the observer of a new element in the sequence. * * @memberOf AbstractObserver * @param {Any} value Next element in the sequence. */ AbstractObserver.prototype.onNext = function (value) { if (!this.isStopped) { this.next(value); } }; /** * Notifies the observer that an exception has occurred. * * @memberOf AbstractObserver * @param {Any} error The error that has occurred. */ AbstractObserver.prototype.onError = function (error) { if (!this.isStopped) { this.isStopped = true; this.error(error); } }; /** * Notifies the observer of the end of the sequence. */ AbstractObserver.prototype.onCompleted = function () { if (!this.isStopped) { this.isStopped = true; this.completed(); } }; /** * Disposes the observer, causing it to transition to the stopped state. */ AbstractObserver.prototype.dispose = function () { this.isStopped = true; }; AbstractObserver.prototype.fail = function (e) { if (!this.isStopped) { this.isStopped = true; this.error(e); return true; } return false; }; return AbstractObserver; }(Observer)); /** * Class to create an Observer instance from delegate-based implementations of the on* methods. */ var AnonymousObserver = Rx.AnonymousObserver = (function (_super) { inherits(AnonymousObserver, _super); /** * Creates an observer from the specified OnNext, OnError, and OnCompleted actions. * @param {Any} onNext Observer's OnNext action implementation. * @param {Any} onError Observer's OnError action implementation. * @param {Any} onCompleted Observer's OnCompleted action implementation. */ function AnonymousObserver(onNext, onError, onCompleted) { _super.call(this); this._onNext = onNext; this._onError = onError; this._onCompleted = onCompleted; } /** * Calls the onNext action. * @param {Any} value Next element in the sequence. */ AnonymousObserver.prototype.next = function (value) { this._onNext(value); }; /** * Calls the onError action. * @param {Any} error The error that has occurred. */ AnonymousObserver.prototype.error = function (exception) { this._onError(exception); }; /** * Calls the onCompleted action. */ AnonymousObserver.prototype.completed = function () { this._onCompleted(); }; return AnonymousObserver; }(AbstractObserver)); var CheckedObserver = (function (_super) { inherits(CheckedObserver, _super); function CheckedObserver(observer) { _super.call(this); this._observer = observer; this._state = 0; // 0 - idle, 1 - busy, 2 - done } var CheckedObserverPrototype = CheckedObserver.prototype; CheckedObserverPrototype.onNext = function (value) { this.checkAccess(); try { this._observer.onNext(value); } catch (e) { throw e; } finally { this._state = 0; } }; CheckedObserverPrototype.onError = function (err) { this.checkAccess(); try { this._observer.onError(err); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.onCompleted = function () { this.checkAccess(); try { this._observer.onCompleted(); } catch (e) { throw e; } finally { this._state = 2; } }; CheckedObserverPrototype.checkAccess = function () { if (this._state === 1) { throw new Error('Re-entrancy detected'); } if (this._state === 2) { throw new Error('Observer completed'); } if (this._state === 0) { this._state = 1; } }; return CheckedObserver; }(Observer)); var ScheduledObserver = Rx.internals.ScheduledObserver = (function (_super) { inherits(ScheduledObserver, _super); function ScheduledObserver(scheduler, observer) { _super.call(this); this.scheduler = scheduler; this.observer = observer; this.isAcquired = false; this.hasFaulted = false; this.queue = []; this.disposable = new SerialDisposable(); } ScheduledObserver.prototype.next = function (value) { var self = this; this.queue.push(function () { self.observer.onNext(value); }); }; ScheduledObserver.prototype.error = function (exception) { var self = this; this.queue.push(function () { self.observer.onError(exception); }); }; ScheduledObserver.prototype.completed = function () { var self = this; this.queue.push(function () { self.observer.onCompleted(); }); }; ScheduledObserver.prototype.ensureActive = function () { var isOwner = false, parent = this; if (!this.hasFaulted && this.queue.length > 0) { isOwner = !this.isAcquired; this.isAcquired = true; } if (isOwner) { this.disposable.setDisposable(this.scheduler.scheduleRecursive(function (self) { var work; if (parent.queue.length > 0) { work = parent.queue.shift(); } else { parent.isAcquired = false; return; } try { work(); } catch (ex) { parent.queue = []; parent.hasFaulted = true; throw ex; } self(); })); } }; ScheduledObserver.prototype.dispose = function () { _super.prototype.dispose.call(this); this.disposable.dispose(); }; return ScheduledObserver; }(AbstractObserver)); /** @private */ var ObserveOnObserver = (function (_super) { inherits(ObserveOnObserver, _super); /** @private */ function ObserveOnObserver() { _super.apply(this, arguments); } /** @private */ ObserveOnObserver.prototype.next = function (value) { _super.prototype.next.call(this, value); this.ensureActive(); }; /** @private */ ObserveOnObserver.prototype.error = function (e) { _super.prototype.error.call(this, e); this.ensureActive(); }; /** @private */ ObserveOnObserver.prototype.completed = function () { _super.prototype.completed.call(this); this.ensureActive(); }; return ObserveOnObserver; })(ScheduledObserver); var observableProto; /** * Represents a push-style collection. */ var Observable = Rx.Observable = (function () { function Observable(subscribe) { this._subscribe = subscribe; } observableProto = Observable.prototype; /** * Subscribes an observer to the observable sequence. * * @example * 1 - source.subscribe(); * 2 - source.subscribe(observer); * 3 - source.subscribe(function (x) { console.log(x); }); * 4 - source.subscribe(function (x) { console.log(x); }, function (err) { console.log(err); }); * 5 - source.subscribe(function (x) { console.log(x); }, function (err) { console.log(err); }, function () { console.log('done'); }); * @param {Mixed} [observerOrOnNext] The object that is to receive notifications or an action to invoke for each element in the observable sequence. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. * @returns {Diposable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribe = observableProto.forEach = function (observerOrOnNext, onError, onCompleted) { var subscriber = typeof observerOrOnNext === 'object' ? observerOrOnNext : observerCreate(observerOrOnNext, onError, onCompleted); return this._subscribe(subscriber); }; return Observable; })(); /** * Wraps the source sequence in order to run its observer callbacks on the specified scheduler. * * This only invokes observer callbacks on a scheduler. In case the subscription and/or unsubscription actions have side-effects * that require to be run on a scheduler, use subscribeOn. * * @param {Scheduler} scheduler Scheduler to notify observers on. * @returns {Observable} The source sequence whose observations happen on the specified scheduler. */ observableProto.observeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(new ObserveOnObserver(scheduler, observer)); }); }; /** * Wraps the source sequence in order to run its subscription and unsubscription logic on the specified scheduler. This operation is not commonly used; * see the remarks section for more information on the distinction between subscribeOn and observeOn. * This only performs the side-effects of subscription and unsubscription on the specified scheduler. In order to invoke observer * callbacks on a scheduler, use observeOn. * @param {Scheduler} scheduler Scheduler to perform subscription and unsubscription actions on. * @returns {Observable} The source sequence whose subscriptions and unsubscriptions happen on the specified scheduler. */ observableProto.subscribeOn = function (scheduler) { var source = this; return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), d = new SerialDisposable(); d.setDisposable(m); m.setDisposable(scheduler.schedule(function () { d.setDisposable(new ScheduledDisposable(scheduler, source.subscribe(observer))); })); return d; }); }; /** * Converts a Promise to an Observable sequence * @param {Promise} An ES6 Compliant promise. * @returns {Observable} An Observable sequence which wraps the existing promise success and failure. */ var observableFromPromise = Observable.fromPromise = function (promise) { return new AnonymousObservable(function (observer) { promise.then( function (value) { observer.onNext(value); observer.onCompleted(); }, function (reason) { observer.onError(reason); }); return function () { if (promise && promise.abort) { promise.abort(); } } }); }; /* * Converts an existing observable sequence to an ES6 Compatible Promise * @example * var promise = Rx.Observable.return(42).toPromise(RSVP.Promise); * * // With config * Rx.config.Promise = RSVP.Promise; * var promise = Rx.Observable.return(42).toPromise(); * @param {Function} [promiseCtor] The constructor of the promise. If not provided, it looks for it in Rx.config.Promise. * @returns {Promise} An ES6 compatible promise with the last value from the observable sequence. */ observableProto.toPromise = function (promiseCtor) { promiseCtor || (promiseCtor = Rx.config.Promise); if (!promiseCtor) { throw new Error('Promise type not provided nor in Rx.config.Promise'); } var source = this; return new promiseCtor(function (resolve, reject) { // No cancellation can be done var value, hasValue = false; source.subscribe(function (v) { value = v; hasValue = true; }, function (err) { reject(err); }, function () { if (hasValue) { resolve(value); } }); }); }; /** * Creates a list from an observable sequence. * @returns An observable sequence containing a single element with a list containing all the elements of the source sequence. */ observableProto.toArray = function () { var self = this; return new AnonymousObservable(function(observer) { var arr = []; return self.subscribe( arr.push.bind(arr), observer.onError.bind(observer), function () { observer.onNext(arr); observer.onCompleted(); }); }); }; /** * Creates an observable sequence from a specified subscribe method implementation. * * @example * var res = Rx.Observable.create(function (observer) { return function () { } ); * var res = Rx.Observable.create(function (observer) { return Rx.Disposable.empty; } ); * var res = Rx.Observable.create(function (observer) { } ); * * @param {Function} subscribe Implementation of the resulting observable sequence's subscribe method, returning a function that will be wrapped in a Disposable. * @returns {Observable} The observable sequence with the specified implementation for the Subscribe method. */ Observable.create = Observable.createWithDisposable = function (subscribe) { return new AnonymousObservable(subscribe); }; /** * Returns an observable sequence that invokes the specified factory function whenever a new observer subscribes. * * @example * var res = Rx.Observable.defer(function () { return Rx.Observable.fromArray([1,2,3]); }); * @param {Function} observableFactory Observable factory function to invoke for each observer that subscribes to the resulting sequence or Promise. * @returns {Observable} An observable sequence whose observers trigger an invocation of the given observable factory function. */ var observableDefer = Observable.defer = function (observableFactory) { return new AnonymousObservable(function (observer) { var result; try { result = observableFactory(); } catch (e) { return observableThrow(e).subscribe(observer); } isPromise(result) && (result = observableFromPromise(result)); return result.subscribe(observer); }); }; /** * Returns an empty observable sequence, using the specified scheduler to send out the single OnCompleted message. * * @example * var res = Rx.Observable.empty(); * var res = Rx.Observable.empty(Rx.Scheduler.timeout); * @param {Scheduler} [scheduler] Scheduler to send the termination call on. * @returns {Observable} An observable sequence with no elements. */ var observableEmpty = Observable.empty = function (scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onCompleted(); }); }); }; var maxSafeInteger = Math.pow(2, 53) - 1; function numberIsFinite(value) { return typeof value === 'number' && root.isFinite(value); } function isNan(n) { return n !== n; } function isIterable(o) { return o[$iterator$] !== undefined; } function sign(value) { var number = +value; if (number === 0) { return number; } if (isNaN(number)) { return number; } return number < 0 ? -1 : 1; } function toLength(o) { var len = +o.length; if (isNaN(len)) { return 0; } if (len === 0 || !numberIsFinite(len)) { return len; } len = sign(len) * Math.floor(Math.abs(len)); if (len <= 0) { return 0; } if (len > maxSafeInteger) { return maxSafeInteger; } return len; } function isCallable(f) { return Object.prototype.toString.call(f) === '[object Function]' && typeof f === 'function'; } /** * This method creates a new Observable sequence from an array-like or iterable object. * @param {Any} arrayLike An array-like or iterable object to convert to an Observable sequence. * @param {Function} [mapFn] Map function to call on every element of the array. * @param {Any} [thisArg] The context to use calling the mapFn if provided. * @param {Scheduler} [scheduler] Optional scheduler to use for scheduling. If not provided, defaults to Scheduler.currentThread. */ Observable.from = function (iterable, mapFn, thisArg, scheduler) { if (iterable == null) { throw new Error('iterable cannot be null.') } if (mapFn && !isCallable(mapFn)) { throw new Error('mapFn when provided must be a function'); } isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var list = Object(iterable), objIsIterable = isIterable(list), len = objIsIterable ? 0 : toLength(list), it = objIsIterable ? list[$iterator$]() : null, i = 0; return scheduler.scheduleRecursive(function (self) { if (i < len || objIsIterable) { var result; if (objIsIterable) { var next = it.next(); if (next.done) { observer.onCompleted(); return; } result = next.value; } else { result = list[i]; } if (mapFn && isCallable(mapFn)) { try { result = thisArg ? mapFn.call(thisArg, result, i) : mapFn(result, i); } catch (e) { observer.onError(e); return; } } observer.onNext(result); i++; self(); } else { observer.onCompleted(); } }); }); }; /** * Converts an array to an observable sequence, using an optional scheduler to enumerate the array. * * @example * var res = Rx.Observable.fromArray([1,2,3]); * var res = Rx.Observable.fromArray([1,2,3], Rx.Scheduler.timeout); * @param {Scheduler} [scheduler] Scheduler to run the enumeration of the input sequence on. * @returns {Observable} The observable sequence whose elements are pulled from the given enumerable sequence. */ var observableFromArray = Observable.fromArray = function (array, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var count = 0, len = array.length; return scheduler.scheduleRecursive(function (self) { if (count < len) { observer.onNext(array[count++]); self(); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by running a state-driven loop producing the sequence's elements, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }); * var res = Rx.Observable.generate(0, function (x) { return x < 10; }, function (x) { return x + 1; }, function (x) { return x; }, Rx.Scheduler.timeout); * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not provided, defaults to Scheduler.currentThread. * @returns {Observable} The generated sequence. */ Observable.generate = function (initialState, condition, iterate, resultSelector, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { var first = true, state = initialState; return scheduler.scheduleRecursive(function (self) { var hasResult, result; try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); } } catch (exception) { observer.onError(exception); return; } if (hasResult) { observer.onNext(result); self(); } else { observer.onCompleted(); } }); }); }; /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @example * var res = Rx.Observable.of(1,2,3); * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ Observable.of = function () { var len = arguments.length, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i]; } return observableFromArray(args); }; /** * This method creates a new Observable instance with a variable number of arguments, regardless of number or type of the arguments. * @example * var res = Rx.Observable.of(1,2,3); * @param {Scheduler} scheduler A scheduler to use for scheduling the arguments. * @returns {Observable} The observable sequence whose elements are pulled from the given arguments. */ var observableOf = Observable.ofWithScheduler = function (scheduler) { var len = arguments.length - 1, args = new Array(len); for(var i = 0; i < len; i++) { args[i] = arguments[i + 1]; } return observableFromArray(args, scheduler); }; /** * Returns a non-terminating observable sequence, which can be used to denote an infinite duration (e.g. when using reactive joins). * @returns {Observable} An observable sequence whose observers will never get called. */ var observableNever = Observable.never = function () { return new AnonymousObservable(function () { return disposableEmpty; }); }; /** * Generates an observable sequence of integral numbers within a specified range, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.range(0, 10); * var res = Rx.Observable.range(0, 10, Rx.Scheduler.timeout); * @param {Number} start The value of the first integer in the sequence. * @param {Number} count The number of sequential integers to generate. * @param {Scheduler} [scheduler] Scheduler to run the generator loop on. If not specified, defaults to Scheduler.currentThread. * @returns {Observable} An observable sequence that contains a range of sequential integral numbers. */ Observable.range = function (start, count, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return new AnonymousObservable(function (observer) { return scheduler.scheduleRecursiveWithState(0, function (i, self) { if (i < count) { observer.onNext(start + i); self(i + 1); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence that repeats the given element the specified number of times, using the specified scheduler to send out observer messages. * * @example * var res = Rx.Observable.repeat(42); * var res = Rx.Observable.repeat(42, 4); * 3 - res = Rx.Observable.repeat(42, 4, Rx.Scheduler.timeout); * 4 - res = Rx.Observable.repeat(42, null, Rx.Scheduler.timeout); * @param {Mixed} value Element to repeat. * @param {Number} repeatCount [Optiona] Number of times to repeat the element. If not specified, repeats indefinitely. * @param {Scheduler} scheduler Scheduler to run the producer loop on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence that repeats the given element the specified number of times. */ Observable.repeat = function (value, repeatCount, scheduler) { isScheduler(scheduler) || (scheduler = currentThreadScheduler); return observableReturn(value, scheduler).repeat(repeatCount == null ? -1 : repeatCount); }; /** * Returns an observable sequence that contains a single element, using the specified scheduler to send out observer messages. * There is an alias called 'just', and 'returnValue' for browsers <IE9. * * @example * var res = Rx.Observable.return(42); * var res = Rx.Observable.return(42, Rx.Scheduler.timeout); * @param {Mixed} value Single element in the resulting observable sequence. * @param {Scheduler} scheduler Scheduler to send the single element on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} An observable sequence containing the single specified element. */ var observableReturn = Observable['return'] = Observable.returnValue = Observable.just = function (value, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onNext(value); observer.onCompleted(); }); }); }; /** * Returns an observable sequence that terminates with an exception, using the specified scheduler to send out the single onError message. * There is an alias to this method called 'throwException' for browsers <IE9. * * @example * var res = Rx.Observable.throw(new Error('Error')); * var res = Rx.Observable.throw(new Error('Error'), Rx.Scheduler.timeout); * @param {Mixed} exception An object used for the sequence's termination. * @param {Scheduler} scheduler Scheduler to send the exceptional termination call on. If not specified, defaults to Scheduler.immediate. * @returns {Observable} The observable sequence that terminates exceptionally with the specified exception object. */ var observableThrow = Observable['throw'] = Observable.throwException = function (exception, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); return new AnonymousObservable(function (observer) { return scheduler.schedule(function () { observer.onError(exception); }); }); }; /** * Constructs an observable sequence that depends on a resource object, whose lifetime is tied to the resulting observable sequence's lifetime. * * @example * var res = Rx.Observable.using(function () { return new AsyncSubject(); }, function (s) { return s; }); * @param {Function} resourceFactory Factory function to obtain a resource object. * @param {Function} observableFactory Factory function to obtain an observable sequence that depends on the obtained resource. * @returns {Observable} An observable sequence whose lifetime controls the lifetime of the dependent resource object. */ Observable.using = function (resourceFactory, observableFactory) { return new AnonymousObservable(function (observer) { var disposable = disposableEmpty, resource, source; try { resource = resourceFactory(); if (resource) { disposable = resource; } source = observableFactory(resource); } catch (exception) { return new CompositeDisposable(observableThrow(exception).subscribe(observer), disposable); } return new CompositeDisposable(source.subscribe(observer), disposable); }); }; /** * Propagates the observable sequence or Promise that reacts first. * @param {Observable} rightSource Second observable sequence or Promise. * @returns {Observable} {Observable} An observable sequence that surfaces either of the given sequences, whichever reacted first. */ observableProto.amb = function (rightSource) { var leftSource = this; return new AnonymousObservable(function (observer) { var choice, leftChoice = 'L', rightChoice = 'R', leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); isPromise(rightSource) && (rightSource = observableFromPromise(rightSource)); function choiceL() { if (!choice) { choice = leftChoice; rightSubscription.dispose(); } } function choiceR() { if (!choice) { choice = rightChoice; leftSubscription.dispose(); } } leftSubscription.setDisposable(leftSource.subscribe(function (left) { choiceL(); if (choice === leftChoice) { observer.onNext(left); } }, function (err) { choiceL(); if (choice === leftChoice) { observer.onError(err); } }, function () { choiceL(); if (choice === leftChoice) { observer.onCompleted(); } })); rightSubscription.setDisposable(rightSource.subscribe(function (right) { choiceR(); if (choice === rightChoice) { observer.onNext(right); } }, function (err) { choiceR(); if (choice === rightChoice) { observer.onError(err); } }, function () { choiceR(); if (choice === rightChoice) { observer.onCompleted(); } })); return new CompositeDisposable(leftSubscription, rightSubscription); }); }; /** * Propagates the observable sequence or Promise that reacts first. * * @example * var = Rx.Observable.amb(xs, ys, zs); * @returns {Observable} An observable sequence that surfaces any of the given sequences, whichever reacted first. */ Observable.amb = function () { var acc = observableNever(), items = argsOrArray(arguments, 0); function func(previous, current) { return previous.amb(current); } for (var i = 0, len = items.length; i < len; i++) { acc = func(acc, items[i]); } return acc; }; function observableCatchHandler(source, handler) { return new AnonymousObservable(function (observer) { var d1 = new SingleAssignmentDisposable(), subscription = new SerialDisposable(); subscription.setDisposable(d1); d1.setDisposable(source.subscribe(observer.onNext.bind(observer), function (exception) { var d, result; try { result = handler(exception); } catch (ex) { observer.onError(ex); return; } isPromise(result) && (result = observableFromPromise(result)); d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(result.subscribe(observer)); }, observer.onCompleted.bind(observer))); return subscription; }); } /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * @example * 1 - xs.catchException(ys) * 2 - xs.catchException(function (ex) { return ys(ex); }) * @param {Mixed} handlerOrSecond Exception handler function that returns an observable sequence given the error that occurred in the first sequence, or a second observable sequence used to produce results when an error occurred in the first sequence. * @returns {Observable} An observable sequence containing the first sequence's elements, followed by the elements of the handler sequence in case an exception occurred. */ observableProto['catch'] = observableProto.catchException = function (handlerOrSecond) { return typeof handlerOrSecond === 'function' ? observableCatchHandler(this, handlerOrSecond) : observableCatch([this, handlerOrSecond]); }; /** * Continues an observable sequence that is terminated by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.catchException(xs, ys, zs); * 2 - res = Rx.Observable.catchException([xs, ys, zs]); * @returns {Observable} An observable sequence containing elements from consecutive source sequences until a source sequence terminates successfully. */ var observableCatch = Observable.catchException = Observable['catch'] = function () { var items = argsOrArray(arguments, 0); return enumerableFor(items).catchException(); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * This can be in the form of an argument list of observables or an array. * * @example * 1 - obs = observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.combineLatest = function () { var args = slice.call(arguments); if (Array.isArray(args[0])) { args[0].unshift(this); } else { args.unshift(this); } return combineLatest.apply(this, args); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever any of the observable sequences or Promises produces an element. * * @example * 1 - obs = Rx.Observable.combineLatest(obs1, obs2, obs3, function (o1, o2, o3) { return o1 + o2 + o3; }); * 2 - obs = Rx.Observable.combineLatest([obs1, obs2, obs3], function (o1, o2, o3) { return o1 + o2 + o3; }); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ var combineLatest = Observable.combineLatest = function () { var args = slice.call(arguments), resultSelector = args.pop(); if (Array.isArray(args[0])) { args = args[0]; } return new AnonymousObservable(function (observer) { var falseFactory = function () { return false; }, n = args.length, hasValue = arrayInitialize(n, falseFactory), hasValueAll = false, isDone = arrayInitialize(n, falseFactory), values = new Array(n); function next(i) { var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } } function done (i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { var source = args[i], sad = new SingleAssignmentDisposable(); isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(function (x) { values[i] = x; next(i); }, observer.onError.bind(observer), function () { done(i); })); subscriptions[i] = sad; }(idx)); } return new CompositeDisposable(subscriptions); }); }; /** * Concatenates all the observable sequences. This takes in either an array or variable arguments to concatenate. * * @example * 1 - concatenated = xs.concat(ys, zs); * 2 - concatenated = xs.concat([ys, zs]); * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ observableProto.concat = function () { var items = slice.call(arguments, 0); items.unshift(this); return observableConcat.apply(this, items); }; /** * Concatenates all the observable sequences. * * @example * 1 - res = Rx.Observable.concat(xs, ys, zs); * 2 - res = Rx.Observable.concat([xs, ys, zs]); * @returns {Observable} An observable sequence that contains the elements of each given sequence, in sequential order. */ var observableConcat = Observable.concat = function () { var sources = argsOrArray(arguments, 0); return enumerableFor(sources).concat(); }; /** * Concatenates an observable sequence of observable sequences. * @returns {Observable} An observable sequence that contains the elements of each observed inner sequence, in sequential order. */ observableProto.concatObservable = observableProto.concatAll =function () { return this.merge(1); }; /** * Merges an observable sequence of observable sequences into an observable sequence, limiting the number of concurrent subscriptions to inner sequences. * Or merges two observable sequences into a single observable sequence. * * @example * 1 - merged = sources.merge(1); * 2 - merged = source.merge(otherSource); * @param {Mixed} [maxConcurrentOrOther] Maximum number of inner observable sequences being subscribed to concurrently or the second observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.merge = function (maxConcurrentOrOther) { if (typeof maxConcurrentOrOther !== 'number') { return observableMerge(this, maxConcurrentOrOther); } var sources = this; return new AnonymousObservable(function (observer) { var activeCount = 0, group = new CompositeDisposable(), isStopped = false, q = [], subscribe = function (xs) { var subscription = new SingleAssignmentDisposable(); group.add(subscription); // Check for promises support if (isPromise(xs)) { xs = observableFromPromise(xs); } subscription.setDisposable(xs.subscribe(observer.onNext.bind(observer), observer.onError.bind(observer), function () { var s; group.remove(subscription); if (q.length > 0) { s = q.shift(); subscribe(s); } else { activeCount--; if (isStopped && activeCount === 0) { observer.onCompleted(); } } })); }; group.add(sources.subscribe(function (innerSource) { if (activeCount < maxConcurrentOrOther) { activeCount++; subscribe(innerSource); } else { q.push(innerSource); } }, observer.onError.bind(observer), function () { isStopped = true; if (activeCount === 0) { observer.onCompleted(); } })); return group; }); }; /** * Merges all the observable sequences into a single observable sequence. * The scheduler is optional and if not specified, the immediate scheduler is used. * * @example * 1 - merged = Rx.Observable.merge(xs, ys, zs); * 2 - merged = Rx.Observable.merge([xs, ys, zs]); * 3 - merged = Rx.Observable.merge(scheduler, xs, ys, zs); * 4 - merged = Rx.Observable.merge(scheduler, [xs, ys, zs]); * @returns {Observable} The observable sequence that merges the elements of the observable sequences. */ var observableMerge = Observable.merge = function () { var scheduler, sources; if (!arguments[0]) { scheduler = immediateScheduler; sources = slice.call(arguments, 1); } else if (arguments[0].now) { scheduler = arguments[0]; sources = slice.call(arguments, 1); } else { scheduler = immediateScheduler; sources = slice.call(arguments, 0); } if (Array.isArray(sources[0])) { sources = sources[0]; } return observableFromArray(sources, scheduler).mergeObservable(); }; /** * Merges an observable sequence of observable sequences into an observable sequence. * @returns {Observable} The observable sequence that merges the elements of the inner sequences. */ observableProto.mergeObservable = observableProto.mergeAll =function () { var sources = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(), isStopped = false, m = new SingleAssignmentDisposable(); group.add(m); m.setDisposable(sources.subscribe(function (innerSource) { var innerSubscription = new SingleAssignmentDisposable(); group.add(innerSubscription); // Check if Promise or Observable if (isPromise(innerSource)) { innerSource = observableFromPromise(innerSource); } innerSubscription.setDisposable(innerSource.subscribe(function (x) { observer.onNext(x); }, observer.onError.bind(observer), function () { group.remove(innerSubscription); if (isStopped && group.length === 1) { observer.onCompleted(); } })); }, observer.onError.bind(observer), function () { isStopped = true; if (group.length === 1) { observer.onCompleted(); } })); return group; }); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * @param {Observable} second Second observable sequence used to produce results after the first sequence terminates. * @returns {Observable} An observable sequence that concatenates the first and second sequence, even if the first sequence terminates exceptionally. */ observableProto.onErrorResumeNext = function (second) { if (!second) { throw new Error('Second observable is required'); } return onErrorResumeNext([this, second]); }; /** * Continues an observable sequence that is terminated normally or by an exception with the next observable sequence. * * @example * 1 - res = Rx.Observable.onErrorResumeNext(xs, ys, zs); * 1 - res = Rx.Observable.onErrorResumeNext([xs, ys, zs]); * @returns {Observable} An observable sequence that concatenates the source sequences, even if a sequence terminates exceptionally. */ var onErrorResumeNext = Observable.onErrorResumeNext = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var pos = 0, subscription = new SerialDisposable(), cancelable = immediateScheduler.scheduleRecursive(function (self) { var current, d; if (pos < sources.length) { current = sources[pos++]; isPromise(current) && (current = observableFromPromise(current)); d = new SingleAssignmentDisposable(); subscription.setDisposable(d); d.setDisposable(current.subscribe(observer.onNext.bind(observer), function () { self(); }, function () { self(); })); } else { observer.onCompleted(); } }); return new CompositeDisposable(subscription, cancelable); }); }; /** * Returns the values from the source observable sequence only after the other observable sequence produces a value. * @param {Observable | Promise} other The observable sequence or Promise that triggers propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence starting from the point the other sequence triggered propagation. */ observableProto.skipUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { var isOpen = false; var disposables = new CompositeDisposable(source.subscribe(function (left) { isOpen && observer.onNext(left); }, observer.onError.bind(observer), function () { isOpen && observer.onCompleted(); })); isPromise(other) && (other = observableFromPromise(other)); var rightSubscription = new SingleAssignmentDisposable(); disposables.add(rightSubscription); rightSubscription.setDisposable(other.subscribe(function () { isOpen = true; rightSubscription.dispose(); }, observer.onError.bind(observer), function () { rightSubscription.dispose(); })); return disposables; }); }; /** * Transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @returns {Observable} The observable sequence that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto['switch'] = observableProto.switchLatest = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasLatest = false, innerSubscription = new SerialDisposable(), isStopped = false, latest = 0, subscription = sources.subscribe(function (innerSource) { var d = new SingleAssignmentDisposable(), id = ++latest; hasLatest = true; innerSubscription.setDisposable(d); // Check if Promise or Observable if (isPromise(innerSource)) { innerSource = observableFromPromise(innerSource); } d.setDisposable(innerSource.subscribe(function (x) { if (latest === id) { observer.onNext(x); } }, function (e) { if (latest === id) { observer.onError(e); } }, function () { if (latest === id) { hasLatest = false; if (isStopped) { observer.onCompleted(); } } })); }, observer.onError.bind(observer), function () { isStopped = true; if (!hasLatest) { observer.onCompleted(); } }); return new CompositeDisposable(subscription, innerSubscription); }); }; /** * Returns the values from the source observable sequence until the other observable sequence produces a value. * @param {Observable | Promise} other Observable sequence or Promise that terminates propagation of elements of the source sequence. * @returns {Observable} An observable sequence containing the elements of the source sequence up to the point the other sequence interrupted further propagation. */ observableProto.takeUntil = function (other) { var source = this; return new AnonymousObservable(function (observer) { isPromise(other) && (other = observableFromPromise(other)); return new CompositeDisposable( source.subscribe(observer), other.subscribe(observer.onCompleted.bind(observer), observer.onError.bind(observer), noop) ); }); }; function zipArray(second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var index = 0, len = second.length; return first.subscribe(function (left) { if (index < len) { var right = second[index++], result; try { result = resultSelector(left, right); } catch (e) { observer.onError(e); return; } observer.onNext(result); } else { observer.onCompleted(); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); } /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences or an array have produced an element at a corresponding index. * The last element in the arguments must be a function to invoke for each series of elements at corresponding indexes in the sources. * * @example * 1 - res = obs1.zip(obs2, fn); * 1 - res = x1.zip([1,2,3], fn); * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ observableProto.zip = function () { if (Array.isArray(arguments[0])) { return zipArray.apply(this, arguments); } var parent = this, sources = slice.call(arguments), resultSelector = sources.pop(); sources.unshift(parent); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { var res, queuedValues; if (queues.every(function (x) { return x.length > 0; })) { try { queuedValues = queues.map(function (x) { return x.shift(); }); res = resultSelector.apply(parent, queuedValues); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); } }; function done(i) { isDone[i] = true; if (isDone.every(function (x) { return x; })) { observer.onCompleted(); } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { var source = sources[i], sad = new SingleAssignmentDisposable(); isPromise(source) && (source = observableFromPromise(source)); sad.setDisposable(source.subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); subscriptions[i] = sad; })(idx); } return new CompositeDisposable(subscriptions); }); }; /** * Merges the specified observable sequences into one observable sequence by using the selector function whenever all of the observable sequences have produced an element at a corresponding index. * @param arguments Observable sources. * @param {Function} resultSelector Function to invoke for each series of elements at corresponding indexes in the sources. * @returns {Observable} An observable sequence containing the result of combining elements of the sources using the specified result selector function. */ Observable.zip = function () { var args = slice.call(arguments, 0), first = args.shift(); return first.zip.apply(first, args); }; /** * Merges the specified observable sequences into one observable sequence by emitting a list with the elements of the observable sequences at corresponding indexes. * @param arguments Observable sources. * @returns {Observable} An observable sequence containing lists of elements at corresponding indexes. */ Observable.zipArray = function () { var sources = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var n = sources.length, queues = arrayInitialize(n, function () { return []; }), isDone = arrayInitialize(n, function () { return false; }); function next(i) { if (queues.every(function (x) { return x.length > 0; })) { var res = queues.map(function (x) { return x.shift(); }); observer.onNext(res); } else if (isDone.filter(function (x, j) { return j !== i; }).every(identity)) { observer.onCompleted(); return; } }; function done(i) { isDone[i] = true; if (isDone.every(identity)) { observer.onCompleted(); return; } } var subscriptions = new Array(n); for (var idx = 0; idx < n; idx++) { (function (i) { subscriptions[i] = new SingleAssignmentDisposable(); subscriptions[i].setDisposable(sources[i].subscribe(function (x) { queues[i].push(x); next(i); }, observer.onError.bind(observer), function () { done(i); })); })(idx); } var compositeDisposable = new CompositeDisposable(subscriptions); compositeDisposable.add(disposableCreate(function () { for (var qIdx = 0, qLen = queues.length; qIdx < qLen; qIdx++) { queues[qIdx] = []; } })); return compositeDisposable; }); }; /** * Hides the identity of an observable sequence. * @returns {Observable} An observable sequence that hides the identity of the source sequence. */ observableProto.asObservable = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(observer); }); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on element count information. * * @example * var res = xs.bufferWithCount(10); * var res = xs.bufferWithCount(10, 1); * @param {Number} count Length of each buffer. * @param {Number} [skip] Number of elements to skip between creation of consecutive buffers. If not provided, defaults to the count. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithCount = function (count, skip) { if (typeof skip !== 'number') { skip = count; } return this.windowWithCount(count, skip).selectMany(function (x) { return x.toArray(); }).where(function (x) { return x.length > 0; }); }; /** * Dematerializes the explicit notification values of an observable sequence as implicit notifications. * @returns {Observable} An observable sequence exhibiting the behavior corresponding to the source sequence's notification values. */ observableProto.dematerialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { return x.accept(observer); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns an observable sequence that contains only distinct contiguous elements according to the keySelector and the comparer. * * var obs = observable.distinctUntilChanged(); * var obs = observable.distinctUntilChanged(function (x) { return x.id; }); * var obs = observable.distinctUntilChanged(function (x) { return x.id; }, function (x, y) { return x === y; }); * * @param {Function} [keySelector] A function to compute the comparison key for each element. If not provided, it projects the value. * @param {Function} [comparer] Equality comparer for computed key values. If not provided, defaults to an equality comparer function. * @returns {Observable} An observable sequence only containing the distinct contiguous elements, based on a computed key value, from the source sequence. */ observableProto.distinctUntilChanged = function (keySelector, comparer) { var source = this; keySelector || (keySelector = identity); comparer || (comparer = defaultComparer); return new AnonymousObservable(function (observer) { var hasCurrentKey = false, currentKey; return source.subscribe(function (value) { var comparerEquals = false, key; try { key = keySelector(value); } catch (exception) { observer.onError(exception); return; } if (hasCurrentKey) { try { comparerEquals = comparer(currentKey, key); } catch (exception) { observer.onError(exception); return; } } if (!hasCurrentKey || !comparerEquals) { hasCurrentKey = true; currentKey = key; observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Invokes an action for each element in the observable sequence and invokes an action upon graceful or exceptional termination of the observable sequence. * This method can be used for debugging, logging, etc. of query behavior by intercepting the message stream to run arbitrary actions for messages on the pipeline. * * @example * var res = observable.doAction(observer); * var res = observable.doAction(onNext); * var res = observable.doAction(onNext, onError); * var res = observable.doAction(onNext, onError, onCompleted); * @param {Mixed} observerOrOnNext Action to invoke for each element in the observable sequence or an observer. * @param {Function} [onError] Action to invoke upon exceptional termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @param {Function} [onCompleted] Action to invoke upon graceful termination of the observable sequence. Used if only the observerOrOnNext parameter is also a function. * @returns {Observable} The source sequence with the side-effecting behavior applied. */ observableProto['do'] = observableProto.doAction = function (observerOrOnNext, onError, onCompleted) { var source = this, onNextFunc; if (typeof observerOrOnNext === 'function') { onNextFunc = observerOrOnNext; } else { onNextFunc = observerOrOnNext.onNext.bind(observerOrOnNext); onError = observerOrOnNext.onError.bind(observerOrOnNext); onCompleted = observerOrOnNext.onCompleted.bind(observerOrOnNext); } return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { try { onNextFunc(x); } catch (e) { observer.onError(e); } observer.onNext(x); }, function (exception) { if (!onError) { observer.onError(exception); } else { try { onError(exception); } catch (e) { observer.onError(e); } observer.onError(exception); } }, function () { if (!onCompleted) { observer.onCompleted(); } else { try { onCompleted(); } catch (e) { observer.onError(e); } observer.onCompleted(); } }); }); }; /** * Invokes a specified action after the source observable sequence terminates gracefully or exceptionally. * * @example * var res = observable.finallyAction(function () { console.log('sequence ended'; }); * @param {Function} finallyAction Action to invoke after the source observable sequence terminates. * @returns {Observable} Source sequence with the action-invoking termination behavior applied. */ observableProto['finally'] = observableProto.finallyAction = function (action) { var source = this; return new AnonymousObservable(function (observer) { var subscription; try { subscription = source.subscribe(observer); } catch (e) { action(); throw e; } return disposableCreate(function () { try { subscription.dispose(); } catch (e) { throw e; } finally { action(); } }); }); }; /** * Ignores all elements in an observable sequence leaving only the termination messages. * @returns {Observable} An empty observable sequence that signals termination, successful or exceptional, of the source sequence. */ observableProto.ignoreElements = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(noop, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Materializes the implicit notifications of an observable sequence as explicit notification values. * @returns {Observable} An observable sequence containing the materialized notification values from the source sequence. */ observableProto.materialize = function () { var source = this; return new AnonymousObservable(function (observer) { return source.subscribe(function (value) { observer.onNext(notificationCreateOnNext(value)); }, function (e) { observer.onNext(notificationCreateOnError(e)); observer.onCompleted(); }, function () { observer.onNext(notificationCreateOnCompleted()); observer.onCompleted(); }); }); }; /** * Repeats the observable sequence a specified number of times. If the repeat count is not specified, the sequence repeats indefinitely. * * @example * var res = repeated = source.repeat(); * var res = repeated = source.repeat(42); * @param {Number} [repeatCount] Number of times to repeat the sequence. If not provided, repeats the sequence indefinitely. * @returns {Observable} The observable sequence producing the elements of the given sequence repeatedly. */ observableProto.repeat = function (repeatCount) { return enumerableRepeat(this, repeatCount).concat(); }; /** * Repeats the source observable sequence the specified number of times or until it successfully terminates. If the retry count is not specified, it retries indefinitely. * Note if you encounter an error and want it to retry once, then you must use .retry(2); * * @example * var res = retried = retry.repeat(); * var res = retried = retry.repeat(2); * @param {Number} [retryCount] Number of times to retry the sequence. If not provided, retry the sequence indefinitely. * @returns {Observable} An observable sequence producing the elements of the given sequence repeatedly until it terminates successfully. */ observableProto.retry = function (retryCount) { return enumerableRepeat(this, retryCount).catchException(); }; /** * Applies an accumulator function over an observable sequence and returns each intermediate result. The optional seed value is used as the initial accumulator value. * For aggregation behavior with no intermediate results, see Observable.aggregate. * @example * var res = source.scan(function (acc, x) { return acc + x; }); * var res = source.scan(0, function (acc, x) { return acc + x; }); * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing the accumulated values. */ observableProto.scan = function () { var hasSeed = false, seed, accumulator, source = this; if (arguments.length === 2) { hasSeed = true; seed = arguments[0]; accumulator = arguments[1]; } else { accumulator = arguments[0]; } return new AnonymousObservable(function (observer) { var hasAccumulation, accumulation, hasValue; return source.subscribe ( function (x) { try { if (!hasValue) { hasValue = true; } if (hasAccumulation) { accumulation = accumulator(accumulation, x); } else { accumulation = hasSeed ? accumulator(seed, x) : x; hasAccumulation = true; } } catch (e) { observer.onError(e); return; } observer.onNext(accumulation); }, observer.onError.bind(observer), function () { if (!hasValue && hasSeed) { observer.onNext(seed); } observer.onCompleted(); } ); }); }; /** * Bypasses a specified number of elements at the end of an observable sequence. * @description * This operator accumulates a queue with a length enough to store the first `count` elements. As more elements are * received, elements are taken from the front of the queue and produced on the result sequence. This causes elements to be delayed. * @param count Number of elements to bypass at the end of the source sequence. * @returns {Observable} An observable sequence containing the source sequence elements except for the bypassed ones at the end. */ observableProto.skipLast = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); if (q.length > count) { observer.onNext(q.shift()); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Prepends a sequence of values to an observable sequence with an optional scheduler and an argument list of values to prepend. * * var res = source.startWith(1, 2, 3); * var res = source.startWith(Rx.Scheduler.timeout, 1, 2, 3); * * @memberOf Observable# * @returns {Observable} The source sequence prepended with the specified values. */ observableProto.startWith = function () { var values, scheduler, start = 0; if (!!arguments.length && 'now' in Object(arguments[0])) { scheduler = arguments[0]; start = 1; } else { scheduler = immediateScheduler; } values = slice.call(arguments, start); return enumerableFor([observableFromArray(values, scheduler), this]).concat(); }; /** * Returns a specified number of contiguous elements from the end of an observable sequence, using an optional scheduler to drain the queue. * * @example * var res = source.takeLast(5); * var res = source.takeLast(5, Rx.Scheduler.timeout); * * @description * This operator accumulates a buffer with a length enough to store elements count elements. Upon completion of * the source sequence, this buffer is drained on the result sequence. This causes the elements to be delayed. * @param {Number} count Number of elements to take from the end of the source sequence. * @param {Scheduler} [scheduler] Scheduler used to drain the queue upon completion of the source sequence. * @returns {Observable} An observable sequence containing the specified number of elements from the end of the source sequence. */ observableProto.takeLast = function (count, scheduler) { return this.takeLastBuffer(count).selectMany(function (xs) { return observableFromArray(xs, scheduler); }); }; /** * Returns an array with the specified number of contiguous elements from the end of an observable sequence. * * @description * This operator accumulates a buffer with a length enough to store count elements. Upon completion of the * source sequence, this buffer is produced on the result sequence. * @param {Number} count Number of elements to take from the end of the source sequence. * @returns {Observable} An observable sequence containing a single array with the specified number of elements from the end of the source sequence. */ observableProto.takeLastBuffer = function (count) { var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { q.push(x); if (q.length > count) { q.shift(); } }, observer.onError.bind(observer), function () { observer.onNext(q); observer.onCompleted(); }); }); }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on element count information. * * var res = xs.windowWithCount(10); * var res = xs.windowWithCount(10, 1); * @param {Number} count Length of each window. * @param {Number} [skip] Number of elements to skip between creation of consecutive windows. If not specified, defaults to the count. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithCount = function (count, skip) { var source = this; if (count <= 0) { throw new Error(argumentOutOfRange); } if (arguments.length === 1) { skip = count; } if (skip <= 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var m = new SingleAssignmentDisposable(), refCountDisposable = new RefCountDisposable(m), n = 0, q = [], createWindow = function () { var s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); }; createWindow(); m.setDisposable(source.subscribe(function (x) { var s; for (var i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } var c = n - count + 1; if (c >= 0 && c % skip === 0) { s = q.shift(); s.onCompleted(); } n++; if (n % skip === 0) { createWindow(); } }, function (exception) { while (q.length > 0) { q.shift().onError(exception); } observer.onError(exception); }, function () { while (q.length > 0) { q.shift().onCompleted(); } observer.onCompleted(); })); return refCountDisposable; }); }; function concatMap(selector) { return this.map(function (x, i) { var result = selector(x, i); return isPromise(result) ? observableFromPromise(result) : result; }).concatAll(); } function concatMapObserver(onNext, onError, onCompleted) { var source = this; return new AnonymousObservable(function (observer) { var index = 0; return source.subscribe( function (x) { observer.onNext(onNext(x, index++)); }, function (err) { observer.onNext(onError(err)); observer.completed(); }, function () { observer.onNext(onCompleted()); observer.onCompleted(); }); }).concatAll(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.selectMany(Rx.Observable.fromArray([1,2,3])); * @param selector A transform function to apply to each element or an observable sequence to project each element from the * source sequence onto which could be either an observable or Promise. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectConcat = observableProto.concatMap = function (selector, resultSelector) { if (resultSelector) { return this.concatMap(function (x, i) { var selectorResult = selector(x, i), result = isPromise(selectorResult) ? observableFromPromise(selectorResult) : selectorResult; return result.map(function (y) { return resultSelector(x, y, i); }); }); } if (typeof selector === 'function') { return concatMap.call(this, selector); } return concatMap.call(this, function () { return selector; }); }; /** * Returns the elements of the specified sequence or the specified value in a singleton sequence if the sequence is empty. * * var res = obs = xs.defaultIfEmpty(); * 2 - obs = xs.defaultIfEmpty(false); * * @memberOf Observable# * @param defaultValue The value to return if the sequence is empty. If not provided, this defaults to null. * @returns {Observable} An observable sequence that contains the specified default value if the source is empty; otherwise, the elements of the source itself. */ observableProto.defaultIfEmpty = function (defaultValue) { var source = this; if (defaultValue === undefined) { defaultValue = null; } return new AnonymousObservable(function (observer) { var found = false; return source.subscribe(function (x) { found = true; observer.onNext(x); }, observer.onError.bind(observer), function () { if (!found) { observer.onNext(defaultValue); } observer.onCompleted(); }); }); }; /** * Returns an observable sequence that contains only distinct elements according to the keySelector and the comparer. * Usage of this operator should be considered carefully due to the maintenance of an internal lookup structure which can grow large. * * @example * var res = obs = xs.distinct(); * 2 - obs = xs.distinct(function (x) { return x.id; }); * 2 - obs = xs.distinct(function (x) { return x.id; }, function (x) { return x.toString(); }); * @param {Function} [keySelector] A function to compute the comparison key for each element. * @param {Function} [keySerializer] Used to serialize the given object into a string for object comparison. * @returns {Observable} An observable sequence only containing the distinct elements, based on a computed key value, from the source sequence. */ observableProto.distinct = function (keySelector, keySerializer) { var source = this; keySelector || (keySelector = identity); keySerializer || (keySerializer = defaultKeySerializer); return new AnonymousObservable(function (observer) { var hashSet = {}; return source.subscribe(function (x) { var key, serializedKey, otherKey, hasMatch = false; try { key = keySelector(x); serializedKey = keySerializer(key); } catch (exception) { observer.onError(exception); return; } for (otherKey in hashSet) { if (serializedKey === otherKey) { hasMatch = true; break; } } if (!hasMatch) { hashSet[serializedKey] = null; observer.onNext(x); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Groups the elements of an observable sequence according to a specified key selector function and comparer and selects the resulting elements by using a specified function. * * @example * var res = observable.groupBy(function (x) { return x.id; }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function (x) { return x.toString(); }); * @param {Function} keySelector A function to extract the key for each element. * @param {Function} [elementSelector] A function to map each source element to an element in an observable group. * @param {Function} [keySerializer] Used to serialize the given object into a string for object comparison. * @returns {Observable} A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. */ observableProto.groupBy = function (keySelector, elementSelector, keySerializer) { return this.groupByUntil(keySelector, elementSelector, function () { return observableNever(); }, keySerializer); }; /** * Groups the elements of an observable sequence according to a specified key selector function. * A duration selector function is used to control the lifetime of groups. When a group expires, it receives an OnCompleted notification. When a new element with the same * key value as a reclaimed group occurs, the group will be reborn with a new lifetime request. * * @example * var res = observable.groupByUntil(function (x) { return x.id; }, null, function () { return Rx.Observable.never(); }); * 2 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }); * 3 - observable.groupBy(function (x) { return x.id; }), function (x) { return x.name; }, function () { return Rx.Observable.never(); }, function (x) { return x.toString(); }); * @param {Function} keySelector A function to extract the key for each element. * @param {Function} durationSelector A function to signal the expiration of a group. * @param {Function} [keySerializer] Used to serialize the given object into a string for object comparison. * @returns {Observable} * A sequence of observable groups, each of which corresponds to a unique key value, containing all elements that share that same key value. * If a group's lifetime expires, a new group with the same key value can be created once an element with such a key value is encoutered. * */ observableProto.groupByUntil = function (keySelector, elementSelector, durationSelector, keySerializer) { var source = this; elementSelector || (elementSelector = identity); keySerializer || (keySerializer = defaultKeySerializer); return new AnonymousObservable(function (observer) { var map = {}, groupDisposable = new CompositeDisposable(), refCountDisposable = new RefCountDisposable(groupDisposable); groupDisposable.add(source.subscribe(function (x) { var duration, durationGroup, element, fireNewMapEntry, group, key, serializedKey, md, writer, w; try { key = keySelector(x); serializedKey = keySerializer(key); } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } fireNewMapEntry = false; try { writer = map[serializedKey]; if (!writer) { writer = new Subject(); map[serializedKey] = writer; fireNewMapEntry = true; } } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } if (fireNewMapEntry) { group = new GroupedObservable(key, writer, refCountDisposable); durationGroup = new GroupedObservable(key, writer); try { duration = durationSelector(durationGroup); } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } observer.onNext(group); md = new SingleAssignmentDisposable(); groupDisposable.add(md); var expire = function () { if (serializedKey in map) { delete map[serializedKey]; writer.onCompleted(); } groupDisposable.remove(md); }; md.setDisposable(duration.take(1).subscribe(noop, function (exn) { for (w in map) { map[w].onError(exn); } observer.onError(exn); }, function () { expire(); })); } try { element = elementSelector(x); } catch (e) { for (w in map) { map[w].onError(e); } observer.onError(e); return; } writer.onNext(element); }, function (ex) { for (var w in map) { map[w].onError(ex); } observer.onError(ex); }, function () { for (var w in map) { map[w].onCompleted(); } observer.onCompleted(); })); return refCountDisposable; }); }; /** * Projects each element of an observable sequence into a new form by incorporating the element's index. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source. */ observableProto.select = observableProto.map = function (selector, thisArg) { var parent = this; return new AnonymousObservable(function (observer) { var count = 0; return parent.subscribe(function (value) { var result; try { result = selector.call(thisArg, value, count++, parent); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Retrieves the value of a specified property from all elements in the Observable sequence. * @param {String} property The property to pluck. * @returns {Observable} Returns a new Observable sequence of property values. */ observableProto.pluck = function (property) { return this.select(function (x) { return x[property]; }); }; function selectMany(selector) { return this.select(function (x, i) { var result = selector(x, i); return isPromise(result) ? observableFromPromise(result) : result; }).mergeObservable(); } function selectManyObserver(onNext, onError, onCompleted) { var source = this; return new AnonymousObservable(function (observer) { var index = 0; return source.subscribe( function (x) { observer.onNext(onNext(x, index++)); }, function (err) { observer.onNext(onError(err)); observer.completed(); }, function () { observer.onNext(onCompleted()); observer.onCompleted(); }); }).mergeAll(); } /** * One of the Following: * Projects each element of an observable sequence to an observable sequence and merges the resulting observable sequences into one observable sequence. * * @example * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }); * Or: * Projects each element of an observable sequence to an observable sequence, invokes the result selector for the source element and each of the corresponding inner sequence's elements, and merges the results into one observable sequence. * * var res = source.selectMany(function (x) { return Rx.Observable.range(0, x); }, function (x, y) { return x + y; }); * Or: * Projects each element of the source observable sequence to the other observable sequence and merges the resulting observable sequences into one observable sequence. * * var res = source.selectMany(Rx.Observable.fromArray([1,2,3])); * @param selector A transform function to apply to each element or an observable sequence to project each element from the * source sequence onto which could be either an observable or Promise. * @param {Function} [resultSelector] A transform function to apply to each element of the intermediate sequence. * @returns {Observable} An observable sequence whose elements are the result of invoking the one-to-many transform function collectionSelector on each element of the input sequence and then mapping each of those sequence elements and their corresponding source element to a result element. */ observableProto.selectMany = observableProto.flatMap = function (selector, resultSelector) { if (resultSelector) { return this.selectMany(function (x, i) { var selectorResult = selector(x, i), result = isPromise(selectorResult) ? observableFromPromise(selectorResult) : selectorResult; return result.select(function (y) { return resultSelector(x, y, i); }); }); } if (typeof selector === 'function') { return selectMany.call(this, selector); } return selectMany.call(this, function () { return selector; }); }; /** * Projects each element of an observable sequence into a new sequence of observable sequences by incorporating the element's index and then * transforms an observable sequence of observable sequences into an observable sequence producing values only from the most recent observable sequence. * @param {Function} selector A transform function to apply to each source element; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence whose elements are the result of invoking the transform function on each element of source producing an Observable of Observable sequences * and that at any point in time produces the elements of the most recent inner observable sequence that has been received. */ observableProto.selectSwitch = observableProto.flatMapLatest = observableProto.switchMap = function (selector, thisArg) { return this.select(selector, thisArg).switchLatest(); }; /** * Bypasses a specified number of elements in an observable sequence and then returns the remaining elements. * @param {Number} count The number of elements to skip before returning the remaining elements. * @returns {Observable} An observable sequence that contains the elements that occur after the specified index in the input sequence. */ observableProto.skip = function (count) { if (count < 0) { throw new Error(argumentOutOfRange); } var observable = this; return new AnonymousObservable(function (observer) { var remaining = count; return observable.subscribe(function (x) { if (remaining <= 0) { observer.onNext(x); } else { remaining--; } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Bypasses elements in an observable sequence as long as a specified condition is true and then returns the remaining elements. * The element's index is used in the logic of the predicate function. * * var res = source.skipWhile(function (value) { return value < 10; }); * var res = source.skipWhile(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence starting at the first element in the linear series that does not pass the test specified by predicate. */ observableProto.skipWhile = function (predicate, thisArg) { var source = this; return new AnonymousObservable(function (observer) { var i = 0, running = false; return source.subscribe(function (x) { if (!running) { try { running = !predicate.call(thisArg, x, i++, source); } catch (e) { observer.onError(e); return; } } if (running) { observer.onNext(x); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns a specified number of contiguous elements from the start of an observable sequence, using the specified scheduler for the edge case of take(0). * * var res = source.take(5); * var res = source.take(0, Rx.Scheduler.timeout); * @param {Number} count The number of elements to return. * @param {Scheduler} [scheduler] Scheduler used to produce an OnCompleted message in case <paramref name="count count</paramref> is set to 0. * @returns {Observable} An observable sequence that contains the specified number of elements from the start of the input sequence. */ observableProto.take = function (count, scheduler) { if (count < 0) { throw new Error(argumentOutOfRange); } if (count === 0) { return observableEmpty(scheduler); } var observable = this; return new AnonymousObservable(function (observer) { var remaining = count; return observable.subscribe(function (x) { if (remaining > 0) { remaining--; observer.onNext(x); if (remaining === 0) { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns elements from an observable sequence as long as a specified condition is true. * The element's index is used in the logic of the predicate function. * * @example * var res = source.takeWhile(function (value) { return value < 10; }); * var res = source.takeWhile(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains the elements from the input sequence that occur before the element at which the test no longer passes. */ observableProto.takeWhile = function (predicate, thisArg) { var observable = this; return new AnonymousObservable(function (observer) { var i = 0, running = true; return observable.subscribe(function (x) { if (running) { try { running = predicate.call(thisArg, x, i++, observable); } catch (e) { observer.onError(e); return; } if (running) { observer.onNext(x); } else { observer.onCompleted(); } } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Filters the elements of an observable sequence based on a predicate by incorporating the element's index. * * @example * var res = source.where(function (value) { return value < 10; }); * var res = source.where(function (value, index) { return value < 10 || index < 10; }); * @param {Function} predicate A function to test each source element for a condition; the second parameter of the function represents the index of the source element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence that contains elements from the input sequence that satisfy the condition. */ observableProto.where = observableProto.filter = function (predicate, thisArg) { var parent = this; return new AnonymousObservable(function (observer) { var count = 0; return parent.subscribe(function (value) { var shouldRun; try { shouldRun = predicate.call(thisArg, value, count++, parent); } catch (exception) { observer.onError(exception); return; } if (shouldRun) { observer.onNext(value); } }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; observableProto.finalValue = function () { var source = this; return new AnonymousObservable(function (observer) { var hasValue = false, value; return source.subscribe(function (x) { hasValue = true; value = x; }, observer.onError.bind(observer), function () { if (!hasValue) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); }; function extremaBy(source, keySelector, comparer) { return new AnonymousObservable(function (observer) { var hasValue = false, lastKey = null, list = []; return source.subscribe(function (x) { var comparison, key; try { key = keySelector(x); } catch (ex) { observer.onError(ex); return; } comparison = 0; if (!hasValue) { hasValue = true; lastKey = key; } else { try { comparison = comparer(key, lastKey); } catch (ex1) { observer.onError(ex1); return; } } if (comparison > 0) { lastKey = key; list = []; } if (comparison >= 0) { list.push(x); } }, observer.onError.bind(observer), function () { observer.onNext(list); observer.onCompleted(); }); }); } function firstOnly(x) { if (x.length === 0) { throw new Error(sequenceContainsNoElements); } return x[0]; } /** * Applies an accumulator function over an observable sequence, returning the result of the aggregation as a single element in the result sequence. The specified seed value is used as the initial accumulator value. * For aggregation behavior with incremental intermediate results, see Observable.scan. * @example * 1 - res = source.aggregate(function (acc, x) { return acc + x; }); * 2 - res = source.aggregate(0, function (acc, x) { return acc + x; }); * @param {Mixed} [seed] The initial accumulator value. * @param {Function} accumulator An accumulator function to be invoked on each element. * @returns {Observable} An observable sequence containing a single element with the final accumulator value. */ observableProto.aggregate = function () { var seed, hasSeed, accumulator; if (arguments.length === 2) { seed = arguments[0]; hasSeed = true; accumulator = arguments[1]; } else { accumulator = arguments[0]; } return hasSeed ? this.scan(seed, accumulator).startWith(seed).finalValue() : this.scan(accumulator).finalValue(); }; /** * Applies an accumulator function over an observable sequence, returning the result of the aggregation as a single element in the result sequence. The specified seed value is used as the initial accumulator value. * For aggregation behavior with incremental intermediate results, see Observable.scan. * @example * 1 - res = source.reduce(function (acc, x) { return acc + x; }); * 2 - res = source.reduce(function (acc, x) { return acc + x; }, 0); * @param {Function} accumulator An accumulator function to be invoked on each element. * @param {Any} [seed] The initial accumulator value. * @returns {Observable} An observable sequence containing a single element with the final accumulator value. */ observableProto.reduce = function (accumulator) { var seed, hasSeed; if (arguments.length === 2) { hasSeed = true; seed = arguments[1]; } return hasSeed ? this.scan(seed, accumulator).startWith(seed).finalValue() : this.scan(accumulator).finalValue(); }; /** * Determines whether any element of an observable sequence satisfies a condition if present, else if any items are in the sequence. * @example * var result = source.any(); * var result = source.any(function (x) { return x > 3; }); * @param {Function} [predicate] A function to test each element for a condition. * @returns {Observable} An observable sequence containing a single element determining whether any elements in the source sequence pass the test in the specified predicate if given, else if any items are in the sequence. */ observableProto.some = observableProto.any = function (predicate, thisArg) { var source = this; return predicate ? source.where(predicate, thisArg).any() : new AnonymousObservable(function (observer) { return source.subscribe(function () { observer.onNext(true); observer.onCompleted(); }, observer.onError.bind(observer), function () { observer.onNext(false); observer.onCompleted(); }); }); }; /** * Determines whether an observable sequence is empty. * * @memberOf Observable# * @returns {Observable} An observable sequence containing a single element determining whether the source sequence is empty. */ observableProto.isEmpty = function () { return this.any().select(function (b) { return !b; }); }; /** * Determines whether all elements of an observable sequence satisfy a condition. * * 1 - res = source.all(function (value) { return value.length > 3; }); * @memberOf Observable# * @param {Function} [predicate] A function to test each element for a condition. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element determining whether all elements in the source sequence pass the test in the specified predicate. */ observableProto.every = observableProto.all = function (predicate, thisArg) { return this.where(function (v) { return !predicate(v); }, thisArg).any().select(function (b) { return !b; }); }; /** * Determines whether an observable sequence contains a specified element with an optional equality comparer. * @example * 1 - res = source.contains(42); * 2 - res = source.contains({ value: 42 }, function (x, y) { return x.value === y.value; }); * @param value The value to locate in the source sequence. * @param {Function} [comparer] An equality comparer to compare elements. * @returns {Observable} An observable sequence containing a single element determining whether the source sequence contains an element that has the specified value. */ observableProto.contains = function (value, comparer) { comparer || (comparer = defaultComparer); return this.where(function (v) { return comparer(v, value); }).any(); }; /** * Returns an observable sequence containing a value that represents how many elements in the specified observable sequence satisfy a condition if provided, else the count of items. * @example * res = source.count(); * res = source.count(function (x) { return x > 3; }); * @param {Function} [predicate]A function to test each element for a condition. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with a number that represents how many elements in the input sequence satisfy the condition in the predicate function if provided, else the count of items in the sequence. */ observableProto.count = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).count() : this.aggregate(0, function (count) { return count + 1; }); }; /** * Computes the sum of a sequence of values that are obtained by invoking an optional transform function on each element of the input sequence, else if not specified computes the sum on each item in the sequence. * @example * var res = source.sum(); * var res = source.sum(function (x) { return x.value; }); * @param {Function} [selector] A transform function to apply to each element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with the sum of the values in the source sequence. */ observableProto.sum = function (keySelector, thisArg) { return keySelector ? this.select(keySelector, thisArg).sum() : this.aggregate(0, function (prev, curr) { return prev + curr; }); }; /** * Returns the elements in an observable sequence with the minimum key value according to the specified comparer. * @example * var res = source.minBy(function (x) { return x.value; }); * var res = source.minBy(function (x) { return x.value; }, function (x, y) { return x - y; }); * @param {Function} keySelector Key selector function. * @param {Function} [comparer] Comparer used to compare key values. * @returns {Observable} An observable sequence containing a list of zero or more elements that have a minimum key value. */ observableProto.minBy = function (keySelector, comparer) { comparer || (comparer = defaultSubComparer); return extremaBy(this, keySelector, function (x, y) { return comparer(x, y) * -1; }); }; /** * Returns the minimum element in an observable sequence according to the optional comparer else a default greater than less than check. * @example * var res = source.min(); * var res = source.min(function (x, y) { return x.value - y.value; }); * @param {Function} [comparer] Comparer used to compare elements. * @returns {Observable} An observable sequence containing a single element with the minimum element in the source sequence. */ observableProto.min = function (comparer) { return this.minBy(identity, comparer).select(function (x) { return firstOnly(x); }); }; /** * Returns the elements in an observable sequence with the maximum key value according to the specified comparer. * @example * var res = source.maxBy(function (x) { return x.value; }); * var res = source.maxBy(function (x) { return x.value; }, function (x, y) { return x - y;; }); * @param {Function} keySelector Key selector function. * @param {Function} [comparer] Comparer used to compare key values. * @returns {Observable} An observable sequence containing a list of zero or more elements that have a maximum key value. */ observableProto.maxBy = function (keySelector, comparer) { comparer || (comparer = defaultSubComparer); return extremaBy(this, keySelector, comparer); }; /** * Returns the maximum value in an observable sequence according to the specified comparer. * @example * var res = source.max(); * var res = source.max(function (x, y) { return x.value - y.value; }); * @param {Function} [comparer] Comparer used to compare elements. * @returns {Observable} An observable sequence containing a single element with the maximum element in the source sequence. */ observableProto.max = function (comparer) { return this.maxBy(identity, comparer).select(function (x) { return firstOnly(x); }); }; /** * Computes the average of an observable sequence of values that are in the sequence or obtained by invoking a transform function on each element of the input sequence if present. * @example * var res = res = source.average(); * var res = res = source.average(function (x) { return x.value; }); * @param {Function} [selector] A transform function to apply to each element. * @param {Any} [thisArg] Object to use as this when executing callback. * @returns {Observable} An observable sequence containing a single element with the average of the sequence of values. */ observableProto.average = function (keySelector, thisArg) { return keySelector ? this.select(keySelector, thisArg).average() : this.scan({ sum: 0, count: 0 }, function (prev, cur) { return { sum: prev.sum + cur, count: prev.count + 1 }; }).finalValue().select(function (s) { if (s.count === 0) { throw new Error('The input sequence was empty'); } return s.sum / s.count; }); }; function sequenceEqualArray(first, second, comparer) { return new AnonymousObservable(function (observer) { var count = 0, len = second.length; return first.subscribe(function (value) { var equal = false; try { if (count < len) { equal = comparer(value, second[count++]); } } catch (e) { observer.onError(e); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } }, observer.onError.bind(observer), function () { observer.onNext(count === len); observer.onCompleted(); }); }); } /** * Determines whether two sequences are equal by comparing the elements pairwise using a specified equality comparer. * * @example * var res = res = source.sequenceEqual([1,2,3]); * var res = res = source.sequenceEqual([{ value: 42 }], function (x, y) { return x.value === y.value; }); * 3 - res = source.sequenceEqual(Rx.Observable.returnValue(42)); * 4 - res = source.sequenceEqual(Rx.Observable.returnValue({ value: 42 }), function (x, y) { return x.value === y.value; }); * @param {Observable} second Second observable sequence or array to compare. * @param {Function} [comparer] Comparer used to compare elements of both sequences. * @returns {Observable} An observable sequence that contains a single element which indicates whether both sequences are of equal length and their corresponding elements are equal according to the specified equality comparer. */ observableProto.sequenceEqual = function (second, comparer) { var first = this; comparer || (comparer = defaultComparer); if (Array.isArray(second)) { return sequenceEqualArray(first, second, comparer); } return new AnonymousObservable(function (observer) { var donel = false, doner = false, ql = [], qr = []; var subscription1 = first.subscribe(function (x) { var equal, v; if (qr.length > 0) { v = qr.shift(); try { equal = comparer(v, x); } catch (e) { observer.onError(e); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } } else if (doner) { observer.onNext(false); observer.onCompleted(); } else { ql.push(x); } }, observer.onError.bind(observer), function () { donel = true; if (ql.length === 0) { if (qr.length > 0) { observer.onNext(false); observer.onCompleted(); } else if (doner) { observer.onNext(true); observer.onCompleted(); } } }); isPromise(second) && (second = observableFromPromise(second)); var subscription2 = second.subscribe(function (x) { var equal, v; if (ql.length > 0) { v = ql.shift(); try { equal = comparer(v, x); } catch (exception) { observer.onError(exception); return; } if (!equal) { observer.onNext(false); observer.onCompleted(); } } else if (donel) { observer.onNext(false); observer.onCompleted(); } else { qr.push(x); } }, observer.onError.bind(observer), function () { doner = true; if (qr.length === 0) { if (ql.length > 0) { observer.onNext(false); observer.onCompleted(); } else if (donel) { observer.onNext(true); observer.onCompleted(); } } }); return new CompositeDisposable(subscription1, subscription2); }); }; function elementAtOrDefault(source, index, hasDefault, defaultValue) { if (index < 0) { throw new Error(argumentOutOfRange); } return new AnonymousObservable(function (observer) { var i = index; return source.subscribe(function (x) { if (i === 0) { observer.onNext(x); observer.onCompleted(); } i--; }, observer.onError.bind(observer), function () { if (!hasDefault) { observer.onError(new Error(argumentOutOfRange)); } else { observer.onNext(defaultValue); observer.onCompleted(); } }); }); } /** * Returns the element at a specified index in a sequence. * @example * var res = source.elementAt(5); * @param {Number} index The zero-based index of the element to retrieve. * @returns {Observable} An observable sequence that produces the element at the specified position in the source sequence. */ observableProto.elementAt = function (index) { return elementAtOrDefault(this, index, false); }; /** * Returns the element at a specified index in a sequence or a default value if the index is out of range. * @example * var res = source.elementAtOrDefault(5); * var res = source.elementAtOrDefault(5, 0); * @param {Number} index The zero-based index of the element to retrieve. * @param [defaultValue] The default value if the index is outside the bounds of the source sequence. * @returns {Observable} An observable sequence that produces the element at the specified position in the source sequence, or a default value if the index is outside the bounds of the source sequence. */ observableProto.elementAtOrDefault = function (index, defaultValue) { return elementAtOrDefault(this, index, true, defaultValue); }; function singleOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { var value = defaultValue, seenValue = false; return source.subscribe(function (x) { if (seenValue) { observer.onError(new Error('Sequence contains more than one element')); } else { value = x; seenValue = true; } }, observer.onError.bind(observer), function () { if (!seenValue && !hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); } /** * Returns the only element of an observable sequence that satisfies the condition in the optional predicate, and reports an exception if there is not exactly one element in the observable sequence. * @example * var res = res = source.single(); * var res = res = source.single(function (x) { return x === 42; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the single element in the observable sequence that satisfies the condition in the predicate. */ observableProto.single = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).single() : singleOrDefaultAsync(this, false); }; /** * Returns the only element of an observable sequence that matches the predicate, or a default value if no such element exists; this method reports an exception if there is more than one element in the observable sequence. * @example * var res = res = source.singleOrDefault(); * var res = res = source.singleOrDefault(function (x) { return x === 42; }); * res = source.singleOrDefault(function (x) { return x === 42; }, 0); * res = source.singleOrDefault(null, 0); * @memberOf Observable# * @param {Function} predicate A predicate function to evaluate for elements in the source sequence. * @param [defaultValue] The default value if the index is outside the bounds of the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the single element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.singleOrDefault = function (predicate, defaultValue, thisArg) { return predicate? this.where(predicate, thisArg).singleOrDefault(null, defaultValue) : singleOrDefaultAsync(this, true, defaultValue) }; function firstOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { return source.subscribe(function (x) { observer.onNext(x); observer.onCompleted(); }, observer.onError.bind(observer), function () { if (!hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(defaultValue); observer.onCompleted(); } }); }); } /** * Returns the first element of an observable sequence that satisfies the condition in the predicate if present else the first item in the sequence. * @example * var res = res = source.first(); * var res = res = source.first(function (x) { return x > 3; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the first element in the observable sequence that satisfies the condition in the predicate if provided, else the first item in the sequence. */ observableProto.first = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).first() : firstOrDefaultAsync(this, false); }; /** * Returns the first element of an observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. * @example * var res = res = source.firstOrDefault(); * var res = res = source.firstOrDefault(function (x) { return x > 3; }); * var res = source.firstOrDefault(function (x) { return x > 3; }, 0); * var res = source.firstOrDefault(null, 0); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [defaultValue] The default value if no such element exists. If not specified, defaults to null. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the first element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.firstOrDefault = function (predicate, defaultValue, thisArg) { return predicate ? this.where(predicate).firstOrDefault(null, defaultValue) : firstOrDefaultAsync(this, true, defaultValue); }; function lastOrDefaultAsync(source, hasDefault, defaultValue) { return new AnonymousObservable(function (observer) { var value = defaultValue, seenValue = false; return source.subscribe(function (x) { value = x; seenValue = true; }, observer.onError.bind(observer), function () { if (!seenValue && !hasDefault) { observer.onError(new Error(sequenceContainsNoElements)); } else { observer.onNext(value); observer.onCompleted(); } }); }); } /** * Returns the last element of an observable sequence that satisfies the condition in the predicate if specified, else the last element. * @example * var res = source.last(); * var res = source.last(function (x) { return x > 3; }); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the last element in the observable sequence that satisfies the condition in the predicate. */ observableProto.last = function (predicate, thisArg) { return predicate ? this.where(predicate, thisArg).last() : lastOrDefaultAsync(this, false); }; /** * Returns the last element of an observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. * @example * var res = source.lastOrDefault(); * var res = source.lastOrDefault(function (x) { return x > 3; }); * var res = source.lastOrDefault(function (x) { return x > 3; }, 0); * var res = source.lastOrDefault(null, 0); * @param {Function} [predicate] A predicate function to evaluate for elements in the source sequence. * @param [defaultValue] The default value if no such element exists. If not specified, defaults to null. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} Sequence containing the last element in the observable sequence that satisfies the condition in the predicate, or a default value if no such element exists. */ observableProto.lastOrDefault = function (predicate, defaultValue, thisArg) { return predicate ? this.where(predicate, thisArg).lastOrDefault(null, defaultValue) : lastOrDefaultAsync(this, true, defaultValue); }; function findValue (source, predicate, thisArg, yieldIndex) { return new AnonymousObservable(function (observer) { var i = 0; return source.subscribe(function (x) { var shouldRun; try { shouldRun = predicate.call(thisArg, x, i, source); } catch(e) { observer.onError(e); return; } if (shouldRun) { observer.onNext(yieldIndex ? i : x); observer.onCompleted(); } else { i++; } }, observer.onError.bind(observer), function () { observer.onNext(yieldIndex ? -1 : undefined); observer.onCompleted(); }); }); } /** * Searches for an element that matches the conditions defined by the specified predicate, and returns the first occurrence within the entire Observable sequence. * @param {Function} predicate The predicate that defines the conditions of the element to search for. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} An Observable sequence with the first element that matches the conditions defined by the specified predicate, if found; otherwise, undefined. */ observableProto.find = function (predicate, thisArg) { return findValue(this, predicate, thisArg, false); }; /** * Searches for an element that matches the conditions defined by the specified predicate, and returns * an Observable sequence with the zero-based index of the first occurrence within the entire Observable sequence. * @param {Function} predicate The predicate that defines the conditions of the element to search for. * @param {Any} [thisArg] Object to use as `this` when executing the predicate. * @returns {Observable} An Observable sequence with the zero-based index of the first occurrence of an element that matches the conditions defined by match, if found; otherwise, –1. */ observableProto.findIndex = function (predicate, thisArg) { return findValue(this, predicate, thisArg, true); }; /** * Invokes the specified function asynchronously on the specified scheduler, surfacing the result through an observable sequence. * * @example * var res = Rx.Observable.start(function () { console.log('hello'); }); * var res = Rx.Observable.start(function () { console.log('hello'); }, Rx.Scheduler.timeout); * var res = Rx.Observable.start(function () { this.log('hello'); }, Rx.Scheduler.timeout, console); * * @param {Function} func Function to run asynchronously. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. * * Remarks * * The function is called immediately, not during the subscription of the resulting sequence. * * Multiple subscriptions to the resulting sequence can observe the function's result. */ Observable.start = function (func, context, scheduler) { return observableToAsync(func, context, scheduler)(); }; /** * Converts the function into an asynchronous function. Each invocation of the resulting asynchronous function causes an invocation of the original synchronous function on the specified scheduler. * * @example * var res = Rx.Observable.toAsync(function (x, y) { return x + y; })(4, 3); * var res = Rx.Observable.toAsync(function (x, y) { return x + y; }, Rx.Scheduler.timeout)(4, 3); * var res = Rx.Observable.toAsync(function (x) { this.log(x); }, Rx.Scheduler.timeout, console)('hello'); * * @param {Function} function Function to convert to an asynchronous function. * @param {Scheduler} [scheduler] Scheduler to run the function on. If not specified, defaults to Scheduler.timeout. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @returns {Function} Asynchronous function. */ var observableToAsync = Observable.toAsync = function (func, context, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return function () { var args = arguments, subject = new AsyncSubject(); scheduler.schedule(function () { var result; try { result = func.apply(context, args); } catch (e) { subject.onError(e); return; } subject.onNext(result); subject.onCompleted(); }); return subject.asObservable(); }; }; /** * Converts a callback function to an observable sequence. * * @param {Function} function Function with a callback as the last parameter to convert to an Observable sequence. * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback to produce a single item to yield on next. * @returns {Function} A function, when executed with the required parameters minus the callback, produces an Observable sequence with a single value of the arguments to the callback as an array. */ Observable.fromCallback = function (func, context, selector) { return function () { var args = slice.call(arguments, 0); return new AnonymousObservable(function (observer) { function handler(e) { var results = e; if (selector) { try { results = selector(arguments); } catch (err) { observer.onError(err); return; } observer.onNext(results); } else { if (results.length <= 1) { observer.onNext.apply(observer, results); } else { observer.onNext(results); } } observer.onCompleted(); } args.push(handler); func.apply(context, args); }); }; }; /** * Converts a Node.js callback style function to an observable sequence. This must be in function (err, ...) format. * @param {Function} func The function to call * @param {Mixed} [context] The context for the func parameter to be executed. If not specified, defaults to undefined. * @param {Function} [selector] A selector which takes the arguments from the callback minus the error to produce a single item to yield on next. * @returns {Function} An async function which when applied, returns an observable sequence with the callback arguments as an array. */ Observable.fromNodeCallback = function (func, context, selector) { return function () { var args = slice.call(arguments, 0); return new AnonymousObservable(function (observer) { function handler(err) { if (err) { observer.onError(err); return; } var results = slice.call(arguments, 1); if (selector) { try { results = selector(results); } catch (e) { observer.onError(e); return; } observer.onNext(results); } else { if (results.length <= 1) { observer.onNext.apply(observer, results); } else { observer.onNext(results); } } observer.onCompleted(); } args.push(handler); func.apply(context, args); }); }; }; function createListener (element, name, handler) { // Node.js specific if (element.addListener) { element.addListener(name, handler); return disposableCreate(function () { element.removeListener(name, handler); }); } if (element.addEventListener) { element.addEventListener(name, handler, false); return disposableCreate(function () { element.removeEventListener(name, handler, false); }); } throw new Error('No listener found'); } function createEventListener (el, eventName, handler) { var disposables = new CompositeDisposable(); // Asume NodeList if (typeof el.item === 'function' && typeof el.length === 'number') { for (var i = 0, len = el.length; i < len; i++) { disposables.add(createEventListener(el.item(i), eventName, handler)); } } else if (el) { disposables.add(createListener(el, eventName, handler)); } return disposables; } // Check for Angular/jQuery/Zepto support var jq = !!root.angular && !!angular.element ? angular.element : (!!root.jQuery ? root.jQuery : ( !!root.Zepto ? root.Zepto : null)); // Check for ember var ember = !!root.Ember && typeof root.Ember.addListener === 'function'; /** * Creates an observable sequence by adding an event listener to the matching DOMElement or each item in the NodeList. * * @example * var source = Rx.Observable.fromEvent(element, 'mouseup'); * * @param {Object} element The DOMElement or NodeList to attach a listener. * @param {String} eventName The event name to attach the observable sequence. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence of events from the specified element and the specified event. */ Observable.fromEvent = function (element, eventName, selector) { if (ember) { return fromEventPattern( function (h) { Ember.addListener(element, eventName, h); }, function (h) { Ember.removeListener(element, eventName, h); }, selector); } if (jq) { var $elem = jq(element); return fromEventPattern( function (h) { $elem.on(eventName, h); }, function (h) { $elem.off(eventName, h); }, selector); } return new AnonymousObservable(function (observer) { return createEventListener( element, eventName, function handler (e) { var results = e; if (selector) { try { results = selector(arguments); } catch (err) { observer.onError(err); return } } observer.onNext(results); }); }).publish().refCount(); }; /** * Creates an observable sequence from an event emitter via an addHandler/removeHandler pair. * @param {Function} addHandler The function to add a handler to the emitter. * @param {Function} [removeHandler] The optional function to remove a handler from an emitter. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence which wraps an event from an event emitter */ var fromEventPattern = Observable.fromEventPattern = function (addHandler, removeHandler, selector) { return new AnonymousObservable(function (observer) { function innerHandler (e) { var result = e; if (selector) { try { result = selector(arguments); } catch (err) { observer.onError(err); return; } } observer.onNext(result); } var returnValue = addHandler(innerHandler); return disposableCreate(function () { if (removeHandler) { removeHandler(innerHandler, returnValue); } }); }).publish().refCount(); }; /** * Invokes the asynchronous function, surfacing the result through an observable sequence. * @param {Function} functionAsync Asynchronous function which returns a Promise to run. * @returns {Observable} An observable sequence exposing the function's result value, or an exception. */ Observable.startAsync = function (functionAsync) { var promise; try { promise = functionAsync(); } catch (e) { return observableThrow(e); } return observableFromPromise(promise); } var PausableObservable = (function (_super) { inherits(PausableObservable, _super); function subscribe(observer) { var conn = this.source.publish(), subscription = conn.subscribe(observer), connection = disposableEmpty; var pausable = this.subject.distinctUntilChanged().subscribe(function (b) { if (b) { connection = conn.connect(); } else { connection.dispose(); connection = disposableEmpty; } }); return new CompositeDisposable(subscription, connection, pausable); } function PausableObservable(source, subject) { this.source = source; this.subject = subject || new Subject(); this.isPaused = true; _super.call(this, subscribe); } PausableObservable.prototype.pause = function () { if (this.isPaused === true){ return; } this.isPaused = true; this.subject.onNext(false); }; PausableObservable.prototype.resume = function () { if (this.isPaused === false){ return; } this.isPaused = false; this.subject.onNext(true); }; return PausableObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausable(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausable = function (pauser) { return new PausableObservable(this, pauser); }; function combineLatestSource(source, subject, resultSelector) { return new AnonymousObservable(function (observer) { var n = 2, hasValue = [false, false], hasValueAll = false, isDone = false, values = new Array(n); function next(x, i) { values[i] = x var res; hasValue[i] = true; if (hasValueAll || (hasValueAll = hasValue.every(identity))) { try { res = resultSelector.apply(null, values); } catch (ex) { observer.onError(ex); return; } observer.onNext(res); } else if (isDone) { observer.onCompleted(); } } return new CompositeDisposable( source.subscribe( function (x) { next(x, 0); }, observer.onError.bind(observer), function () { isDone = true; observer.onCompleted(); }), subject.subscribe( function (x) { next(x, 1); }, observer.onError.bind(observer)) ); }); } var PausableBufferedObservable = (function (_super) { inherits(PausableBufferedObservable, _super); function subscribe(observer) { var q = [], previous = true; var subscription = combineLatestSource( this.source, this.subject.distinctUntilChanged(), function (data, shouldFire) { return { data: data, shouldFire: shouldFire }; }) .subscribe( function (results) { if (results.shouldFire && previous) { observer.onNext(results.data); } if (results.shouldFire && !previous) { while (q.length > 0) { observer.onNext(q.shift()); } previous = true; } else if (!results.shouldFire && !previous) { q.push(results.data); } else if (!results.shouldFire && previous) { previous = false; } }, function (err) { // Empty buffer before sending error while (q.length > 0) { observer.onNext(q.shift()); } observer.onError(err); }, function () { // Empty buffer before sending completion while (q.length > 0) { observer.onNext(q.shift()); } observer.onCompleted(); } ); this.subject.onNext(false); return subscription; } function PausableBufferedObservable(source, subject) { this.source = source; this.subject = subject || new Subject(); this.isPaused = true; _super.call(this, subscribe); } PausableBufferedObservable.prototype.pause = function () { if (this.isPaused === true){ return; } this.isPaused = true; this.subject.onNext(false); }; PausableBufferedObservable.prototype.resume = function () { if (this.isPaused === false){ return; } this.isPaused = false; this.subject.onNext(true); }; return PausableBufferedObservable; }(Observable)); /** * Pauses the underlying observable sequence based upon the observable sequence which yields true/false, * and yields the values that were buffered while paused. * @example * var pauser = new Rx.Subject(); * var source = Rx.Observable.interval(100).pausableBuffered(pauser); * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.pausableBuffered = function (subject) { return new PausableBufferedObservable(this, subject); }; /** * Attaches a controller to the observable sequence with the ability to queue. * @example * var source = Rx.Observable.interval(100).controlled(); * source.request(3); // Reads 3 values * @param {Observable} pauser The observable sequence used to pause the underlying sequence. * @returns {Observable} The observable sequence which is paused based upon the pauser. */ observableProto.controlled = function (enableQueue) { if (enableQueue == null) { enableQueue = true; } return new ControlledObservable(this, enableQueue); }; var ControlledObservable = (function (_super) { inherits(ControlledObservable, _super); function subscribe (observer) { return this.source.subscribe(observer); } function ControlledObservable (source, enableQueue) { _super.call(this, subscribe); this.subject = new ControlledSubject(enableQueue); this.source = source.multicast(this.subject).refCount(); } ControlledObservable.prototype.request = function (numberOfItems) { if (numberOfItems == null) { numberOfItems = -1; } return this.subject.request(numberOfItems); }; return ControlledObservable; }(Observable)); var ControlledSubject = Rx.ControlledSubject = (function (_super) { function subscribe (observer) { return this.subject.subscribe(observer); } inherits(ControlledSubject, _super); function ControlledSubject(enableQueue) { if (enableQueue == null) { enableQueue = true; } _super.call(this, subscribe); this.subject = new Subject(); this.enableQueue = enableQueue; this.queue = enableQueue ? [] : null; this.requestedCount = 0; this.requestedDisposable = disposableEmpty; this.error = null; this.hasFailed = false; this.hasCompleted = false; this.controlledDisposable = disposableEmpty; } addProperties(ControlledSubject.prototype, Observer, { onCompleted: function () { checkDisposed.call(this); this.hasCompleted = true; if (!this.enableQueue || this.queue.length === 0) { this.subject.onCompleted(); } }, onError: function (error) { checkDisposed.call(this); this.hasFailed = true; this.error = error; if (!this.enableQueue || this.queue.length === 0) { this.subject.onError(error); } }, onNext: function (value) { checkDisposed.call(this); var hasRequested = false; if (this.requestedCount === 0) { if (this.enableQueue) { this.queue.push(value); } } else { if (this.requestedCount !== -1) { if (this.requestedCount-- === 0) { this.disposeCurrentRequest(); } } hasRequested = true; } if (hasRequested) { this.subject.onNext(value); } }, _processRequest: function (numberOfItems) { if (this.enableQueue) { //console.log('queue length', this.queue.length); while (this.queue.length >= numberOfItems && numberOfItems > 0) { //console.log('number of items', numberOfItems); this.subject.onNext(this.queue.shift()); numberOfItems--; } if (this.queue.length !== 0) { return { numberOfItems: numberOfItems, returnValue: true }; } else { return { numberOfItems: numberOfItems, returnValue: false }; } } if (this.hasFailed) { this.subject.onError(this.error); this.controlledDisposable.dispose(); this.controlledDisposable = disposableEmpty; } else if (this.hasCompleted) { this.subject.onCompleted(); this.controlledDisposable.dispose(); this.controlledDisposable = disposableEmpty; } return { numberOfItems: numberOfItems, returnValue: false }; }, request: function (number) { checkDisposed.call(this); this.disposeCurrentRequest(); var self = this, r = this._processRequest(number); number = r.numberOfItems; if (!r.returnValue) { this.requestedCount = number; this.requestedDisposable = disposableCreate(function () { self.requestedCount = 0; }); return this.requestedDisposable } else { return disposableEmpty; } }, disposeCurrentRequest: function () { this.requestedDisposable.dispose(); this.requestedDisposable = disposableEmpty; }, dispose: function () { this.isDisposed = true; this.error = null; this.subject.dispose(); this.requestedDisposable.dispose(); } }); return ControlledSubject; }(Observable)); /** * Multicasts the source sequence notifications through an instantiated subject into all uses of the sequence within a selector function. Each * subscription to the resulting sequence causes a separate multicast invocation, exposing the sequence resulting from the selector function's * invocation. For specializations with fixed subject types, see Publish, PublishLast, and Replay. * * @example * 1 - res = source.multicast(observable); * 2 - res = source.multicast(function () { return new Subject(); }, function (x) { return x; }); * * @param {Function|Subject} subjectOrSubjectSelector * Factory function to create an intermediate subject through which the source sequence's elements will be multicast to the selector function. * Or: * Subject to push source elements into. * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence subject to the policies enforced by the created subject. Specified only if <paramref name="subjectOrSubjectSelector" is a factory function. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.multicast = function (subjectOrSubjectSelector, selector) { var source = this; return typeof subjectOrSubjectSelector === 'function' ? new AnonymousObservable(function (observer) { var connectable = source.multicast(subjectOrSubjectSelector()); return new CompositeDisposable(selector(connectable).subscribe(observer), connectable.connect()); }) : new ConnectableObservable(source, subjectOrSubjectSelector); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of Multicast using a regular Subject. * * @example * var resres = source.publish(); * var res = source.publish(function (x) { return x; }); * * @param {Function} [selector] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all notifications of the source from the time of the subscription on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publish = function (selector) { return !selector ? this.multicast(new Subject()) : this.multicast(function () { return new Subject(); }, selector); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence. * This operator is a specialization of publish which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.share(); * * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.share = function () { return this.publish(null).refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence containing only the last notification. * This operator is a specialization of Multicast using a AsyncSubject. * * @example * var res = source.publishLast(); * var res = source.publishLast(function (x) { return x; }); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will only receive the last notification of the source. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishLast = function (selector) { return !selector ? this.multicast(new AsyncSubject()) : this.multicast(function () { return new AsyncSubject(); }, selector); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence and starts with initialValue. * This operator is a specialization of Multicast using a BehaviorSubject. * * @example * var res = source.publishValue(42); * var res = source.publishValue(function (x) { return x.select(function (y) { return y * y; }) }, 42); * * @param {Function} [selector] Optional selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive immediately receive the initial value, followed by all notifications of the source from the time of the subscription on. * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.publishValue = function (initialValueOrSelector, initialValue) { return arguments.length === 2 ? this.multicast(function () { return new BehaviorSubject(initialValue); }, initialValueOrSelector) : this.multicast(new BehaviorSubject(initialValueOrSelector)); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence and starts with an initialValue. * This operator is a specialization of publishValue which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.shareValue(42); * * @param {Mixed} initialValue Initial value received by observers upon subscription. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareValue = function (initialValue) { return this.publishValue(initialValue). refCount(); }; /** * Returns an observable sequence that is the result of invoking the selector on a connectable observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of Multicast using a ReplaySubject. * * @example * var res = source.replay(null, 3); * var res = source.replay(null, 3, 500); * var res = source.replay(null, 3, 500, scheduler); * var res = source.replay(function (x) { return x.take(6).repeat(); }, 3, 500, scheduler); * * @param selector [Optional] Selector function which can use the multicasted source sequence as many times as needed, without causing multiple subscriptions to the source sequence. Subscribers to the given source will receive all the notifications of the source subject to the specified replay buffer trimming policy. * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.replay = function (selector, bufferSize, window, scheduler) { return !selector ? this.multicast(new ReplaySubject(bufferSize, window, scheduler)) : this.multicast(function () { return new ReplaySubject(bufferSize, window, scheduler); }, selector); }; /** * Returns an observable sequence that shares a single subscription to the underlying sequence replaying notifications subject to a maximum time length for the replay buffer. * This operator is a specialization of replay which creates a subscription when the number of observers goes from zero to one, then shares that subscription with all subsequent observers until the number of observers returns to zero, at which point the subscription is disposed. * * @example * var res = source.shareReplay(3); * var res = source.shareReplay(3, 500); * var res = source.shareReplay(3, 500, scheduler); * * @param bufferSize [Optional] Maximum element count of the replay buffer. * @param window [Optional] Maximum time length of the replay buffer. * @param scheduler [Optional] Scheduler where connected observers within the selector function will be invoked on. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence. */ observableProto.shareReplay = function (bufferSize, window, scheduler) { return this.replay(null, bufferSize, window, scheduler).refCount(); }; /** @private */ var InnerSubscription = function (subject, observer) { this.subject = subject; this.observer = observer; }; /** * @private * @memberOf InnerSubscription */ InnerSubscription.prototype.dispose = function () { if (!this.subject.isDisposed && this.observer !== null) { var idx = this.subject.observers.indexOf(this.observer); this.subject.observers.splice(idx, 1); this.observer = null; } }; /** * Represents a value that changes over time. * Observers can subscribe to the subject to receive the last (or initial) value and all subsequent notifications. */ var BehaviorSubject = Rx.BehaviorSubject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); observer.onNext(this.value); return new InnerSubscription(this, observer); } var ex = this.exception; if (ex) { observer.onError(ex); } else { observer.onCompleted(); } return disposableEmpty; } inherits(BehaviorSubject, _super); /** * @constructor * Initializes a new instance of the BehaviorSubject class which creates a subject that caches its last value and starts with the specified value. * @param {Mixed} value Initial value sent to observers when no other value has been received by the subject yet. */ function BehaviorSubject(value) { _super.call(this, subscribe); this.value = value, this.observers = [], this.isDisposed = false, this.isStopped = false, this.exception = null; } addProperties(BehaviorSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; for (var i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = error; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(error); } this.observers = []; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { this.value = value; var os = this.observers.slice(0); for (var i = 0, len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.value = null; this.exception = null; } }); return BehaviorSubject; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed and future observers, subject to buffer trimming policies. */ var ReplaySubject = Rx.ReplaySubject = (function (_super) { function RemovableDisposable (subject, observer) { this.subject = subject; this.observer = observer; }; RemovableDisposable.prototype.dispose = function () { this.observer.dispose(); if (!this.subject.isDisposed) { var idx = this.subject.observers.indexOf(this.observer); this.subject.observers.splice(idx, 1); } }; function subscribe(observer) { var so = new ScheduledObserver(this.scheduler, observer), subscription = new RemovableDisposable(this, so); checkDisposed.call(this); this._trim(this.scheduler.now()); this.observers.push(so); var n = this.q.length; for (var i = 0, len = this.q.length; i < len; i++) { so.onNext(this.q[i].value); } if (this.hasError) { n++; so.onError(this.error); } else if (this.isStopped) { n++; so.onCompleted(); } so.ensureActive(n); return subscription; } inherits(ReplaySubject, _super); /** * Initializes a new instance of the ReplaySubject class with the specified buffer size, window size and scheduler. * @param {Number} [bufferSize] Maximum element count of the replay buffer. * @param {Number} [windowSize] Maximum time length of the replay buffer. * @param {Scheduler} [scheduler] Scheduler the observers are invoked on. */ function ReplaySubject(bufferSize, windowSize, scheduler) { this.bufferSize = bufferSize == null ? Number.MAX_VALUE : bufferSize; this.windowSize = windowSize == null ? Number.MAX_VALUE : windowSize; this.scheduler = scheduler || currentThreadScheduler; this.q = []; this.observers = []; this.isStopped = false; this.isDisposed = false; this.hasError = false; this.error = null; _super.call(this, subscribe); } addProperties(ReplaySubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /* @private */ _trim: function (now) { while (this.q.length > this.bufferSize) { this.q.shift(); } while (this.q.length > 0 && (now - this.q[0].interval) > this.windowSize) { this.q.shift(); } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { var observer; checkDisposed.call(this); if (!this.isStopped) { var now = this.scheduler.now(); this.q.push({ interval: now, value: value }); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { observer = o[i]; observer.onNext(value); observer.ensureActive(); } } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (error) { var observer; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; this.error = error; this.hasError = true; var now = this.scheduler.now(); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { observer = o[i]; observer.onError(error); observer.ensureActive(); } this.observers = []; } }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { var observer; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; var now = this.scheduler.now(); this._trim(now); var o = this.observers.slice(0); for (var i = 0, len = o.length; i < len; i++) { observer = o[i]; observer.onCompleted(); observer.ensureActive(); } this.observers = []; } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); return ReplaySubject; }(Observable)); /** @private */ var ConnectableObservable = Rx.ConnectableObservable = (function (_super) { inherits(ConnectableObservable, _super); /** * @constructor * @private */ function ConnectableObservable(source, subject) { var state = { subject: subject, source: source.asObservable(), hasSubscription: false, subscription: null }; this.connect = function () { if (!state.hasSubscription) { state.hasSubscription = true; state.subscription = new CompositeDisposable(state.source.subscribe(state.subject), disposableCreate(function () { state.hasSubscription = false; })); } return state.subscription; }; function subscribe(observer) { return state.subject.subscribe(observer); } _super.call(this, subscribe); } /** * @private * @memberOf ConnectableObservable */ ConnectableObservable.prototype.connect = function () { return this.connect(); }; /** * @private * @memberOf ConnectableObservable */ ConnectableObservable.prototype.refCount = function () { var connectableSubscription = null, count = 0, source = this; return new AnonymousObservable(function (observer) { var shouldConnect, subscription; count++; shouldConnect = count === 1; subscription = source.subscribe(observer); if (shouldConnect) { connectableSubscription = source.connect(); } return disposableCreate(function () { subscription.dispose(); count--; if (count === 0) { connectableSubscription.dispose(); } }); }); }; return ConnectableObservable; }(Observable)); // Real Dictionary var primes = [1, 3, 7, 13, 31, 61, 127, 251, 509, 1021, 2039, 4093, 8191, 16381, 32749, 65521, 131071, 262139, 524287, 1048573, 2097143, 4194301, 8388593, 16777213, 33554393, 67108859, 134217689, 268435399, 536870909, 1073741789, 2147483647]; var noSuchkey = "no such key"; var duplicatekey = "duplicate key"; function isPrime(candidate) { if (candidate & 1 === 0) { return candidate === 2; } var num1 = Math.sqrt(candidate), num2 = 3; while (num2 <= num1) { if (candidate % num2 === 0) { return false; } num2 += 2; } return true; } function getPrime(min) { var index, num, candidate; for (index = 0; index < primes.length; ++index) { num = primes[index]; if (num >= min) { return num; } } candidate = min | 1; while (candidate < primes[primes.length - 1]) { if (isPrime(candidate)) { return candidate; } candidate += 2; } return min; } function stringHashFn(str) { var hash = 757602046; if (!str.length) { return hash; } for (var i = 0, len = str.length; i < len; i++) { var character = str.charCodeAt(i); hash = ((hash<<5)-hash)+character; hash = hash & hash; } return hash; } function numberHashFn(key) { var c2 = 0x27d4eb2d; key = (key ^ 61) ^ (key >>> 16); key = key + (key << 3); key = key ^ (key >>> 4); key = key * c2; key = key ^ (key >>> 15); return key; } var getHashCode = (function () { var uniqueIdCounter = 0; return function (obj) { if (obj == null) { throw new Error(noSuchkey); } // Check for built-ins before tacking on our own for any object if (typeof obj === 'string') { return stringHashFn(obj); } if (typeof obj === 'number') { return numberHashFn(obj); } if (typeof obj === 'boolean') { return obj === true ? 1 : 0; } if (obj instanceof Date) { return obj.getTime(); } if (obj.getHashCode) { return obj.getHashCode(); } var id = 17 * uniqueIdCounter++; obj.getHashCode = function () { return id; }; return id; }; } ()); function newEntry() { return { key: null, value: null, next: 0, hashCode: 0 }; } // Dictionary implementation var Dictionary = function (capacity, comparer) { if (capacity < 0) { throw new Error('out of range') } if (capacity > 0) { this._initialize(capacity); } this.comparer = comparer || defaultComparer; this.freeCount = 0; this.size = 0; this.freeList = -1; }; Dictionary.prototype._initialize = function (capacity) { var prime = getPrime(capacity), i; this.buckets = new Array(prime); this.entries = new Array(prime); for (i = 0; i < prime; i++) { this.buckets[i] = -1; this.entries[i] = newEntry(); } this.freeList = -1; }; Dictionary.prototype.count = function () { return this.size; }; Dictionary.prototype.add = function (key, value) { return this._insert(key, value, true); }; Dictionary.prototype._insert = function (key, value, add) { if (!this.buckets) { this._initialize(0); } var index3; var num = getHashCode(key) & 2147483647; var index1 = num % this.buckets.length; for (var index2 = this.buckets[index1]; index2 >= 0; index2 = this.entries[index2].next) { if (this.entries[index2].hashCode === num && this.comparer(this.entries[index2].key, key)) { if (add) { throw new Error(duplicatekey); } this.entries[index2].value = value; return; } } if (this.freeCount > 0) { index3 = this.freeList; this.freeList = this.entries[index3].next; --this.freeCount; } else { if (this.size === this.entries.length) { this._resize(); index1 = num % this.buckets.length; } index3 = this.size; ++this.size; } this.entries[index3].hashCode = num; this.entries[index3].next = this.buckets[index1]; this.entries[index3].key = key; this.entries[index3].value = value; this.buckets[index1] = index3; }; Dictionary.prototype._resize = function () { var prime = getPrime(this.size * 2), numArray = new Array(prime); for (index = 0; index < numArray.length; ++index) { numArray[index] = -1; } var entryArray = new Array(prime); for (index = 0; index < this.size; ++index) { entryArray[index] = this.entries[index]; } for (var index = this.size; index < prime; ++index) { entryArray[index] = newEntry(); } for (var index1 = 0; index1 < this.size; ++index1) { var index2 = entryArray[index1].hashCode % prime; entryArray[index1].next = numArray[index2]; numArray[index2] = index1; } this.buckets = numArray; this.entries = entryArray; }; Dictionary.prototype.remove = function (key) { if (this.buckets) { var num = getHashCode(key) & 2147483647; var index1 = num % this.buckets.length; var index2 = -1; for (var index3 = this.buckets[index1]; index3 >= 0; index3 = this.entries[index3].next) { if (this.entries[index3].hashCode === num && this.comparer(this.entries[index3].key, key)) { if (index2 < 0) { this.buckets[index1] = this.entries[index3].next; } else { this.entries[index2].next = this.entries[index3].next; } this.entries[index3].hashCode = -1; this.entries[index3].next = this.freeList; this.entries[index3].key = null; this.entries[index3].value = null; this.freeList = index3; ++this.freeCount; return true; } else { index2 = index3; } } } return false; }; Dictionary.prototype.clear = function () { var index, len; if (this.size <= 0) { return; } for (index = 0, len = this.buckets.length; index < len; ++index) { this.buckets[index] = -1; } for (index = 0; index < this.size; ++index) { this.entries[index] = newEntry(); } this.freeList = -1; this.size = 0; }; Dictionary.prototype._findEntry = function (key) { if (this.buckets) { var num = getHashCode(key) & 2147483647; for (var index = this.buckets[num % this.buckets.length]; index >= 0; index = this.entries[index].next) { if (this.entries[index].hashCode === num && this.comparer(this.entries[index].key, key)) { return index; } } } return -1; }; Dictionary.prototype.count = function () { return this.size - this.freeCount; }; Dictionary.prototype.tryGetValue = function (key) { var entry = this._findEntry(key); if (entry >= 0) { return this.entries[entry].value; } return undefined; }; Dictionary.prototype.getValues = function () { var index = 0, results = []; if (this.entries) { for (var index1 = 0; index1 < this.size; index1++) { if (this.entries[index1].hashCode >= 0) { results[index++] = this.entries[index1].value; } } } return results; }; Dictionary.prototype.get = function (key) { var entry = this._findEntry(key); if (entry >= 0) { return this.entries[entry].value; } throw new Error(noSuchkey); }; Dictionary.prototype.set = function (key, value) { this._insert(key, value, false); }; Dictionary.prototype.containskey = function (key) { return this._findEntry(key) >= 0; }; /** * Correlates the elements of two sequences based on overlapping durations. * * @param {Observable} right The right observable sequence to join elements for. * @param {Function} leftDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the left observable sequence, used to determine overlap. * @param {Function} rightDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the right observable sequence, used to determine overlap. * @param {Function} resultSelector A function invoked to compute a result element for any two overlapping elements of the left and right observable sequences. The parameters passed to the function correspond with the elements from the left and right source sequences for which overlap occurs. * @returns {Observable} An observable sequence that contains result elements computed from source elements that have an overlapping duration. */ observableProto.join = function (right, leftDurationSelector, rightDurationSelector, resultSelector) { var left = this; return new AnonymousObservable(function (observer) { var group = new CompositeDisposable(), leftDone = false, leftId = 0, leftMap = new Dictionary(), rightDone = false, rightId = 0, rightMap = new Dictionary(); group.add(left.subscribe(function (value) { var duration, expire, id = leftId++, md = new SingleAssignmentDisposable(), result, values; leftMap.add(id, value); group.add(md); expire = function () { if (leftMap.remove(id) && leftMap.count() === 0 && leftDone) { observer.onCompleted(); } return group.remove(md); }; try { duration = leftDurationSelector(value); } catch (e) { observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe(noop, observer.onError.bind(observer), function () { expire(); })); values = rightMap.getValues(); for (var i = 0; i < values.length; i++) { try { result = resultSelector(value, values[i]); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); } }, observer.onError.bind(observer), function () { leftDone = true; if (rightDone || leftMap.count() === 0) { observer.onCompleted(); } })); group.add(right.subscribe(function (value) { var duration, expire, id = rightId++, md = new SingleAssignmentDisposable(), result, values; rightMap.add(id, value); group.add(md); expire = function () { if (rightMap.remove(id) && rightMap.count() === 0 && rightDone) { observer.onCompleted(); } return group.remove(md); }; try { duration = rightDurationSelector(value); } catch (exception) { observer.onError(exception); return; } md.setDisposable(duration.take(1).subscribe(noop, observer.onError.bind(observer), function () { expire(); })); values = leftMap.getValues(); for (var i = 0; i < values.length; i++) { try { result = resultSelector(values[i], value); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); } }, observer.onError.bind(observer), function () { rightDone = true; if (leftDone || rightMap.count() === 0) { observer.onCompleted(); } })); return group; }); }; /** * Correlates the elements of two sequences based on overlapping durations, and groups the results. * * @param {Observable} right The right observable sequence to join elements for. * @param {Function} leftDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the left observable sequence, used to determine overlap. * @param {Function} rightDurationSelector A function to select the duration (expressed as an observable sequence) of each element of the right observable sequence, used to determine overlap. * @param {Function} resultSelector A function invoked to compute a result element for any element of the left sequence with overlapping elements from the right observable sequence. The first parameter passed to the function is an element of the left sequence. The second parameter passed to the function is an observable sequence with elements from the right sequence that overlap with the left sequence's element. * @returns {Observable} An observable sequence that contains result elements computed from source elements that have an overlapping duration. */ observableProto.groupJoin = function (right, leftDurationSelector, rightDurationSelector, resultSelector) { var left = this; return new AnonymousObservable(function (observer) { var nothing = function () {}; var group = new CompositeDisposable(); var r = new RefCountDisposable(group); var leftMap = new Dictionary(); var rightMap = new Dictionary(); var leftID = 0; var rightID = 0; group.add(left.subscribe( function (value) { var s = new Subject(); var id = leftID++; leftMap.add(id, s); var i, len, leftValues, rightValues; var result; try { result = resultSelector(value, addRef(s, r)); } catch (e) { leftValues = leftMap.getValues(); for (i = 0, len = leftValues.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); return; } observer.onNext(result); rightValues = rightMap.getValues(); for (i = 0, len = rightValues.length; i < len; i++) { s.onNext(rightValues[i]); } var md = new SingleAssignmentDisposable(); group.add(md); var expire = function () { if (leftMap.remove(id)) { s.onCompleted(); } group.remove(md); }; var duration; try { duration = leftDurationSelector(value); } catch (e) { leftValues = leftMap.getValues(); for (i = 0, len = leftMap.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe( nothing, function (e) { leftValues = leftMap.getValues(); for (i = 0, len = leftValues.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); }, expire) ); }, function (e) { var leftValues = leftMap.getValues(); for (var i = 0, len = leftValues.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); }, observer.onCompleted.bind(observer))); group.add(right.subscribe( function (value) { var leftValues, i, len; var id = rightID++; rightMap.add(id, value); var md = new SingleAssignmentDisposable(); group.add(md); var expire = function () { rightMap.remove(id); group.remove(md); }; var duration; try { duration = rightDurationSelector(value); } catch (e) { leftValues = leftMap.getValues(); for (i = 0, len = leftMap.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); return; } md.setDisposable(duration.take(1).subscribe( nothing, function (e) { leftValues = leftMap.getValues(); for (i = 0, len = leftMap.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); }, expire) ); leftValues = leftMap.getValues(); for (i = 0, len = leftValues.length; i < len; i++) { leftValues[i].onNext(value); } }, function (e) { var leftValues = leftMap.getValues(); for (var i = 0, len = leftValues.length; i < len; i++) { leftValues[i].onError(e); } observer.onError(e); })); return r; }); }; /** * Projects each element of an observable sequence into zero or more buffers. * * @param {Mixed} bufferOpeningsOrClosingSelector Observable sequence whose elements denote the creation of new windows, or, a function invoked to define the boundaries of the produced windows (a new window is started when the previous one is closed, resulting in non-overlapping windows). * @param {Function} [bufferClosingSelector] A function invoked to define the closing of each produced window. If a closing selector function is specified for the first parameter, this parameter is ignored. * @returns {Observable} An observable sequence of windows. */ observableProto.buffer = function (bufferOpeningsOrClosingSelector, bufferClosingSelector) { return this.window.apply(this, arguments).selectMany(function (x) { return x.toArray(); }); }; /** * Projects each element of an observable sequence into zero or more windows. * * @param {Mixed} windowOpeningsOrClosingSelector Observable sequence whose elements denote the creation of new windows, or, a function invoked to define the boundaries of the produced windows (a new window is started when the previous one is closed, resulting in non-overlapping windows). * @param {Function} [windowClosingSelector] A function invoked to define the closing of each produced window. If a closing selector function is specified for the first parameter, this parameter is ignored. * @returns {Observable} An observable sequence of windows. */ observableProto.window = function (windowOpeningsOrClosingSelector, windowClosingSelector) { if (arguments.length === 1 && typeof arguments[0] !== 'function') { return observableWindowWithBounaries.call(this, windowOpeningsOrClosingSelector); } return typeof windowOpeningsOrClosingSelector === 'function' ? observableWindowWithClosingSelector.call(this, windowOpeningsOrClosingSelector) : observableWindowWithOpenings.call(this, windowOpeningsOrClosingSelector, windowClosingSelector); }; function observableWindowWithOpenings(windowOpenings, windowClosingSelector) { return windowOpenings.groupJoin(this, windowClosingSelector, function () { return observableEmpty(); }, function (_, window) { return window; }); } function observableWindowWithBounaries(windowBoundaries) { var source = this; return new AnonymousObservable(function (observer) { var window = new Subject(), d = new CompositeDisposable(), r = new RefCountDisposable(d); observer.onNext(addRef(window, r)); d.add(source.subscribe(function (x) { window.onNext(x); }, function (err) { window.onError(err); observer.onError(err); }, function () { window.onCompleted(); observer.onCompleted(); })); d.add(windowBoundaries.subscribe(function (w) { window.onCompleted(); window = new Subject(); observer.onNext(addRef(window, r)); }, function (err) { window.onError(err); observer.onError(err); }, function () { window.onCompleted(); observer.onCompleted(); })); return r; }); } function observableWindowWithClosingSelector(windowClosingSelector) { var source = this; return new AnonymousObservable(function (observer) { var createWindowClose, m = new SerialDisposable(), d = new CompositeDisposable(m), r = new RefCountDisposable(d), window = new Subject(); observer.onNext(addRef(window, r)); d.add(source.subscribe(function (x) { window.onNext(x); }, function (ex) { window.onError(ex); observer.onError(ex); }, function () { window.onCompleted(); observer.onCompleted(); })); createWindowClose = function () { var m1, windowClose; try { windowClose = windowClosingSelector(); } catch (exception) { observer.onError(exception); return; } m1 = new SingleAssignmentDisposable(); m.setDisposable(m1); m1.setDisposable(windowClose.take(1).subscribe(noop, function (ex) { window.onError(ex); observer.onError(ex); }, function () { window.onCompleted(); window = new Subject(); observer.onNext(addRef(window, r)); createWindowClose(); })); }; createWindowClose(); return r; }); } /** * Returns a new observable that triggers on the second and subsequent triggerings of the input observable. * The Nth triggering of the input observable passes the arguments from the N-1th and Nth triggering as a pair. * The argument passed to the N-1th triggering is held in hidden internal state until the Nth triggering occurs. * @returns {Observable} An observable that triggers on successive pairs of observations from the input observable as an array. */ observableProto.pairwise = function () { var source = this; return new AnonymousObservable(function (observer) { var previous, hasPrevious = false; return source.subscribe( function (x) { if (hasPrevious) { observer.onNext([previous, x]); } else { hasPrevious = true; } previous = x; }, observer.onError.bind(observer), observer.onCompleted.bind(observer)); }); }; /** * Returns two observables which partition the observations of the source by the given function. * The first will trigger observations for those values for which the predicate returns true. * The second will trigger observations for those values where the predicate returns false. * The predicate is executed once for each subscribed observer. * Both also propagate all error observations arising from the source and each completes * when the source completes. * @param {Function} predicate * The function to determine which output Observable will trigger a particular observation. * @returns {Array} * An array of observables. The first triggers when the predicate returns true, * and the second triggers when the predicate returns false. */ observableProto.partition = function(predicate, thisArg) { var published = this.publish().refCount(); return [ published.filter(predicate, thisArg), published.filter(function (x, i, o) { return !predicate.call(thisArg, x, i, o); }) ]; }; function enumerableWhile(condition, source) { return new Enumerable(function () { return new Enumerator(function () { return condition() ? { done: false, value: source } : { done: true, value: undefined }; }); }); } /** * Returns an observable sequence that is the result of invoking the selector on the source sequence, without sharing subscriptions. * This operator allows for a fluent style of writing queries that use the same sequence multiple times. * * @param {Function} selector Selector function which can use the source sequence as many times as needed, without sharing subscriptions to the source sequence. * @returns {Observable} An observable sequence that contains the elements of a sequence produced by multicasting the source sequence within a selector function. */ observableProto.letBind = observableProto['let'] = function (func) { return func(this); }; /** * Determines whether an observable collection contains values. There is an alias for this method called 'ifThen' for browsers <IE9 * * @example * 1 - res = Rx.Observable.if(condition, obs1); * 2 - res = Rx.Observable.if(condition, obs1, obs2); * 3 - res = Rx.Observable.if(condition, obs1, scheduler); * @param {Function} condition The condition which determines if the thenSource or elseSource will be run. * @param {Observable} thenSource The observable sequence or Promise that will be run if the condition function returns true. * @param {Observable} [elseSource] The observable sequence or Promise that will be run if the condition function returns false. If this is not provided, it defaults to Rx.Observabe.Empty with the specified scheduler. * @returns {Observable} An observable sequence which is either the thenSource or elseSource. */ Observable['if'] = Observable.ifThen = function (condition, thenSource, elseSourceOrScheduler) { return observableDefer(function () { elseSourceOrScheduler || (elseSourceOrScheduler = observableEmpty()); isPromise(thenSource) && (thenSource = observableFromPromise(thenSource)); isPromise(elseSourceOrScheduler) && (elseSourceOrScheduler = observableFromPromise(elseSourceOrScheduler)); // Assume a scheduler for empty only typeof elseSourceOrScheduler.now === 'function' && (elseSourceOrScheduler = observableEmpty(elseSourceOrScheduler)); return condition() ? thenSource : elseSourceOrScheduler; }); }; /** * Concatenates the observable sequences obtained by running the specified result selector for each element in source. * There is an alias for this method called 'forIn' for browsers <IE9 * @param {Array} sources An array of values to turn into an observable sequence. * @param {Function} resultSelector A function to apply to each item in the sources array to turn it into an observable sequence. * @returns {Observable} An observable sequence from the concatenated observable sequences. */ Observable['for'] = Observable.forIn = function (sources, resultSelector) { return enumerableFor(sources, resultSelector).concat(); }; /** * Repeats source as long as condition holds emulating a while loop. * There is an alias for this method called 'whileDo' for browsers <IE9 * * @param {Function} condition The condition which determines if the source will be repeated. * @param {Observable} source The observable sequence that will be run if the condition function returns true. * @returns {Observable} An observable sequence which is repeated as long as the condition holds. */ var observableWhileDo = Observable['while'] = Observable.whileDo = function (condition, source) { isPromise(source) && (source = observableFromPromise(source)); return enumerableWhile(condition, source).concat(); }; /** * Repeats source as long as condition holds emulating a do while loop. * * @param {Function} condition The condition which determines if the source will be repeated. * @param {Observable} source The observable sequence that will be run if the condition function returns true. * @returns {Observable} An observable sequence which is repeated as long as the condition holds. */ observableProto.doWhile = function (condition) { return observableConcat([this, observableWhileDo(condition, this)]); }; /** * Uses selector to determine which source in sources to use. * There is an alias 'switchCase' for browsers <IE9. * * @example * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }); * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }, obs0); * 1 - res = Rx.Observable.case(selector, { '1': obs1, '2': obs2 }, scheduler); * * @param {Function} selector The function which extracts the value for to test in a case statement. * @param {Array} sources A object which has keys which correspond to the case statement labels. * @param {Observable} [elseSource] The observable sequence or Promise that will be run if the sources are not matched. If this is not provided, it defaults to Rx.Observabe.empty with the specified scheduler. * * @returns {Observable} An observable sequence which is determined by a case statement. */ Observable['case'] = Observable.switchCase = function (selector, sources, defaultSourceOrScheduler) { return observableDefer(function () { isPromise(defaultSourceOrScheduler) && (defaultSourceOrScheduler = observableFromPromise(defaultSourceOrScheduler)); defaultSourceOrScheduler || (defaultSourceOrScheduler = observableEmpty()); typeof defaultSourceOrScheduler.now === 'function' && (defaultSourceOrScheduler = observableEmpty(defaultSourceOrScheduler)); var result = sources[selector()]; isPromise(result) && (result = observableFromPromise(result)); return result || defaultSourceOrScheduler; }); }; /** * Expands an observable sequence by recursively invoking selector. * * @param {Function} selector Selector function to invoke for each produced element, resulting in another sequence to which the selector will be invoked recursively again. * @param {Scheduler} [scheduler] Scheduler on which to perform the expansion. If not provided, this defaults to the current thread scheduler. * @returns {Observable} An observable sequence containing all the elements produced by the recursive expansion. */ observableProto.expand = function (selector, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); var source = this; return new AnonymousObservable(function (observer) { var q = [], m = new SerialDisposable(), d = new CompositeDisposable(m), activeCount = 0, isAcquired = false; var ensureActive = function () { var isOwner = false; if (q.length > 0) { isOwner = !isAcquired; isAcquired = true; } if (isOwner) { m.setDisposable(scheduler.scheduleRecursive(function (self) { var work; if (q.length > 0) { work = q.shift(); } else { isAcquired = false; return; } var m1 = new SingleAssignmentDisposable(); d.add(m1); m1.setDisposable(work.subscribe(function (x) { observer.onNext(x); var result = null; try { result = selector(x); } catch (e) { observer.onError(e); } q.push(result); activeCount++; ensureActive(); }, observer.onError.bind(observer), function () { d.remove(m1); activeCount--; if (activeCount === 0) { observer.onCompleted(); } })); self(); })); } }; q.push(source); activeCount++; ensureActive(); return d; }); }; /** * Runs all observable sequences in parallel and collect their last elements. * * @example * 1 - res = Rx.Observable.forkJoin([obs1, obs2]); * 1 - res = Rx.Observable.forkJoin(obs1, obs2, ...); * @returns {Observable} An observable sequence with an array collecting the last elements of all the input sequences. */ Observable.forkJoin = function () { var allSources = argsOrArray(arguments, 0); return new AnonymousObservable(function (subscriber) { var count = allSources.length; if (count === 0) { subscriber.onCompleted(); return disposableEmpty; } var group = new CompositeDisposable(), finished = false, hasResults = new Array(count), hasCompleted = new Array(count), results = new Array(count); for (var idx = 0; idx < count; idx++) { (function (i) { var source = allSources[i]; isPromise(source) && (source = observableFromPromise(source)); group.add( source.subscribe( function (value) { if (!finished) { hasResults[i] = true; results[i] = value; } }, function (e) { finished = true; subscriber.onError(e); group.dispose(); }, function () { if (!finished) { if (!hasResults[i]) { subscriber.onCompleted(); return; } hasCompleted[i] = true; for (var ix = 0; ix < count; ix++) { if (!hasCompleted[ix]) { return; } } finished = true; subscriber.onNext(results); subscriber.onCompleted(); } })); })(idx); } return group; }); }; /** * Runs two observable sequences in parallel and combines their last elemenets. * * @param {Observable} second Second observable sequence. * @param {Function} resultSelector Result selector function to invoke with the last elements of both sequences. * @returns {Observable} An observable sequence with the result of calling the selector function with the last elements of both input sequences. */ observableProto.forkJoin = function (second, resultSelector) { var first = this; return new AnonymousObservable(function (observer) { var leftStopped = false, rightStopped = false, hasLeft = false, hasRight = false, lastLeft, lastRight, leftSubscription = new SingleAssignmentDisposable(), rightSubscription = new SingleAssignmentDisposable(); isPromise(second) && (second = observableFromPromise(second)); leftSubscription.setDisposable( first.subscribe(function (left) { hasLeft = true; lastLeft = left; }, function (err) { rightSubscription.dispose(); observer.onError(err); }, function () { leftStopped = true; if (rightStopped) { if (!hasLeft) { observer.onCompleted(); } else if (!hasRight) { observer.onCompleted(); } else { var result; try { result = resultSelector(lastLeft, lastRight); } catch (e) { observer.onError(e); return; } observer.onNext(result); observer.onCompleted(); } } }) ); rightSubscription.setDisposable( second.subscribe(function (right) { hasRight = true; lastRight = right; }, function (err) { leftSubscription.dispose(); observer.onError(err); }, function () { rightStopped = true; if (leftStopped) { if (!hasLeft) { observer.onCompleted(); } else if (!hasRight) { observer.onCompleted(); } else { var result; try { result = resultSelector(lastLeft, lastRight); } catch (e) { observer.onError(e); return; } observer.onNext(result); observer.onCompleted(); } } }) ); return new CompositeDisposable(leftSubscription, rightSubscription); }); }; /** * Comonadic bind operator. * @param {Function} selector A transform function to apply to each element. * @param {Object} scheduler Scheduler used to execute the operation. If not specified, defaults to the ImmediateScheduler. * @returns {Observable} An observable sequence which results from the comonadic bind operation. */ observableProto.manySelect = function (selector, scheduler) { isScheduler(scheduler) || (scheduler = immediateScheduler); var source = this; return observableDefer(function () { var chain; return source .map(function (x) { var curr = new ChainObservable(x); chain && chain.onNext(x); chain = curr; return curr; }) .doAction( noop, function (e) { chain && chain.onError(e); }, function () { chain && chain.onCompleted(); } ) .observeOn(scheduler) .map(selector); }); }; var ChainObservable = (function (__super__) { function subscribe (observer) { var self = this, g = new CompositeDisposable(); g.add(currentThreadScheduler.schedule(function () { observer.onNext(self.head); g.add(self.tail.mergeObservable().subscribe(observer)); })); return g; } inherits(ChainObservable, __super__); function ChainObservable(head) { __super__.call(this, subscribe); this.head = head; this.tail = new AsyncSubject(); } addProperties(ChainObservable.prototype, Observer, { onCompleted: function () { this.onNext(Observable.empty()); }, onError: function (e) { this.onNext(Observable.throwException(e)); }, onNext: function (v) { this.tail.onNext(v); this.tail.onCompleted(); } }); return ChainObservable; }(Observable)); /** @private */ var Map = (function () { /** * @constructor * @private */ function Map() { this.keys = []; this.values = []; } /** * @private * @memberOf Map# */ Map.prototype['delete'] = function (key) { var i = this.keys.indexOf(key); if (i !== -1) { this.keys.splice(i, 1); this.values.splice(i, 1); } return i !== -1; }; /** * @private * @memberOf Map# */ Map.prototype.get = function (key, fallback) { var i = this.keys.indexOf(key); return i !== -1 ? this.values[i] : fallback; }; /** * @private * @memberOf Map# */ Map.prototype.set = function (key, value) { var i = this.keys.indexOf(key); if (i !== -1) { this.values[i] = value; } this.values[this.keys.push(key) - 1] = value; }; /** * @private * @memberOf Map# */ Map.prototype.size = function () { return this.keys.length; }; /** * @private * @memberOf Map# */ Map.prototype.has = function (key) { return this.keys.indexOf(key) !== -1; }; /** * @private * @memberOf Map# */ Map.prototype.getKeys = function () { return this.keys.slice(0); }; /** * @private * @memberOf Map# */ Map.prototype.getValues = function () { return this.values.slice(0); }; return Map; }()); /** * @constructor * Represents a join pattern over observable sequences. */ function Pattern(patterns) { this.patterns = patterns; } /** * Creates a pattern that matches the current plan matches and when the specified observable sequences has an available value. * * @param other Observable sequence to match in addition to the current pattern. * @return Pattern object that matches when all observable sequences in the pattern have an available value. */ Pattern.prototype.and = function (other) { var patterns = this.patterns.slice(0); patterns.push(other); return new Pattern(patterns); }; /** * Matches when all observable sequences in the pattern (specified using a chain of and operators) have an available value and projects the values. * * @param selector Selector that will be invoked with available values from the source sequences, in the same order of the sequences in the pattern. * @return Plan that produces the projected values, to be fed (with other plans) to the when operator. */ Pattern.prototype.thenDo = function (selector) { return new Plan(this, selector); }; function Plan(expression, selector) { this.expression = expression; this.selector = selector; } Plan.prototype.activate = function (externalSubscriptions, observer, deactivate) { var self = this; var joinObservers = []; for (var i = 0, len = this.expression.patterns.length; i < len; i++) { joinObservers.push(planCreateObserver(externalSubscriptions, this.expression.patterns[i], observer.onError.bind(observer))); } var activePlan = new ActivePlan(joinObservers, function () { var result; try { result = self.selector.apply(self, arguments); } catch (exception) { observer.onError(exception); return; } observer.onNext(result); }, function () { for (var j = 0, jlen = joinObservers.length; j < jlen; j++) { joinObservers[j].removeActivePlan(activePlan); } deactivate(activePlan); }); for (i = 0, len = joinObservers.length; i < len; i++) { joinObservers[i].addActivePlan(activePlan); } return activePlan; }; function planCreateObserver(externalSubscriptions, observable, onError) { var entry = externalSubscriptions.get(observable); if (!entry) { var observer = new JoinObserver(observable, onError); externalSubscriptions.set(observable, observer); return observer; } return entry; } // Active Plan function ActivePlan(joinObserverArray, onNext, onCompleted) { var i, joinObserver; this.joinObserverArray = joinObserverArray; this.onNext = onNext; this.onCompleted = onCompleted; this.joinObservers = new Map(); for (i = 0; i < this.joinObserverArray.length; i++) { joinObserver = this.joinObserverArray[i]; this.joinObservers.set(joinObserver, joinObserver); } } ActivePlan.prototype.dequeue = function () { var values = this.joinObservers.getValues(); for (var i = 0, len = values.length; i < len; i++) { values[i].queue.shift(); } }; ActivePlan.prototype.match = function () { var firstValues, i, len, isCompleted, values, hasValues = true; for (i = 0, len = this.joinObserverArray.length; i < len; i++) { if (this.joinObserverArray[i].queue.length === 0) { hasValues = false; break; } } if (hasValues) { firstValues = []; isCompleted = false; for (i = 0, len = this.joinObserverArray.length; i < len; i++) { firstValues.push(this.joinObserverArray[i].queue[0]); if (this.joinObserverArray[i].queue[0].kind === 'C') { isCompleted = true; } } if (isCompleted) { this.onCompleted(); } else { this.dequeue(); values = []; for (i = 0; i < firstValues.length; i++) { values.push(firstValues[i].value); } this.onNext.apply(this, values); } } }; /** @private */ var JoinObserver = (function (_super) { inherits(JoinObserver, _super); /** * @constructor * @private */ function JoinObserver(source, onError) { _super.call(this); this.source = source; this.onError = onError; this.queue = []; this.activePlans = []; this.subscription = new SingleAssignmentDisposable(); this.isDisposed = false; } var JoinObserverPrototype = JoinObserver.prototype; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.next = function (notification) { if (!this.isDisposed) { if (notification.kind === 'E') { this.onError(notification.exception); return; } this.queue.push(notification); var activePlans = this.activePlans.slice(0); for (var i = 0, len = activePlans.length; i < len; i++) { activePlans[i].match(); } } }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.error = noop; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.completed = noop; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.addActivePlan = function (activePlan) { this.activePlans.push(activePlan); }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.subscribe = function () { this.subscription.setDisposable(this.source.materialize().subscribe(this)); }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.removeActivePlan = function (activePlan) { var idx = this.activePlans.indexOf(activePlan); this.activePlans.splice(idx, 1); if (this.activePlans.length === 0) { this.dispose(); } }; /** * @memberOf JoinObserver# * @private */ JoinObserverPrototype.dispose = function () { _super.prototype.dispose.call(this); if (!this.isDisposed) { this.isDisposed = true; this.subscription.dispose(); } }; return JoinObserver; } (AbstractObserver)); /** * Creates a pattern that matches when both observable sequences have an available value. * * @param right Observable sequence to match with the current sequence. * @return {Pattern} Pattern object that matches when both observable sequences have an available value. */ observableProto.and = function (right) { return new Pattern([this, right]); }; /** * Matches when the observable sequence has an available value and projects the value. * * @param selector Selector that will be invoked for values in the source sequence. * @returns {Plan} Plan that produces the projected values, to be fed (with other plans) to the when operator. */ observableProto.thenDo = function (selector) { return new Pattern([this]).thenDo(selector); }; /** * Joins together the results from several patterns. * * @param plans A series of plans (specified as an Array of as a series of arguments) created by use of the Then operator on patterns. * @returns {Observable} Observable sequence with the results form matching several patterns. */ Observable.when = function () { var plans = argsOrArray(arguments, 0); return new AnonymousObservable(function (observer) { var activePlans = [], externalSubscriptions = new Map(), group, i, len, joinObserver, joinValues, outObserver; outObserver = observerCreate(observer.onNext.bind(observer), function (exception) { var values = externalSubscriptions.getValues(); for (var j = 0, jlen = values.length; j < jlen; j++) { values[j].onError(exception); } observer.onError(exception); }, observer.onCompleted.bind(observer)); try { for (i = 0, len = plans.length; i < len; i++) { activePlans.push(plans[i].activate(externalSubscriptions, outObserver, function (activePlan) { var idx = activePlans.indexOf(activePlan); activePlans.splice(idx, 1); if (activePlans.length === 0) { outObserver.onCompleted(); } })); } } catch (e) { observableThrow(e).subscribe(observer); } group = new CompositeDisposable(); joinValues = externalSubscriptions.getValues(); for (i = 0, len = joinValues.length; i < len; i++) { joinObserver = joinValues[i]; joinObserver.subscribe(); group.add(joinObserver); } return group; }); }; function observableTimerDate(dueTime, scheduler) { return new AnonymousObservable(function (observer) { return scheduler.scheduleWithAbsolute(dueTime, function () { observer.onNext(0); observer.onCompleted(); }); }); } function observableTimerDateAndPeriod(dueTime, period, scheduler) { var p = normalizeTime(period); return new AnonymousObservable(function (observer) { var count = 0, d = dueTime; return scheduler.scheduleRecursiveWithAbsolute(d, function (self) { var now; if (p > 0) { now = scheduler.now(); d = d + p; if (d <= now) { d = now + p; } } observer.onNext(count++); self(d); }); }); } function observableTimerTimeSpan(dueTime, scheduler) { var d = normalizeTime(dueTime); return new AnonymousObservable(function (observer) { return scheduler.scheduleWithRelative(d, function () { observer.onNext(0); observer.onCompleted(); }); }); } function observableTimerTimeSpanAndPeriod(dueTime, period, scheduler) { if (dueTime === period) { return new AnonymousObservable(function (observer) { return scheduler.schedulePeriodicWithState(0, period, function (count) { observer.onNext(count); return count + 1; }); }); } return observableDefer(function () { return observableTimerDateAndPeriod(scheduler.now() + dueTime, period, scheduler); }); } /** * Returns an observable sequence that produces a value after each period. * * @example * 1 - res = Rx.Observable.interval(1000); * 2 - res = Rx.Observable.interval(1000, Rx.Scheduler.timeout); * * @param {Number} period Period for producing the values in the resulting sequence (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, Rx.Scheduler.timeout is used. * @returns {Observable} An observable sequence that produces a value after each period. */ var observableinterval = Observable.interval = function (period, scheduler) { return observableTimerTimeSpanAndPeriod(period, period, isScheduler(scheduler) ? scheduler : timeoutScheduler); }; /** * Returns an observable sequence that produces a value after dueTime has elapsed and then after each period. * * @example * 1 - res = Rx.Observable.timer(new Date()); * 2 - res = Rx.Observable.timer(new Date(), 1000); * 3 - res = Rx.Observable.timer(new Date(), Rx.Scheduler.timeout); * 4 - res = Rx.Observable.timer(new Date(), 1000, Rx.Scheduler.timeout); * * 5 - res = Rx.Observable.timer(5000); * 6 - res = Rx.Observable.timer(5000, 1000); * 7 - res = Rx.Observable.timer(5000, Rx.Scheduler.timeout); * 8 - res = Rx.Observable.timer(5000, 1000, Rx.Scheduler.timeout); * * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) at which to produce the first value. * @param {Mixed} [periodOrScheduler] Period to produce subsequent values (specified as an integer denoting milliseconds), or the scheduler to run the timer on. If not specified, the resulting timer is not recurring. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence that produces a value after due time has elapsed and then each period. */ var observableTimer = Observable.timer = function (dueTime, periodOrScheduler, scheduler) { var period; isScheduler(scheduler) || (scheduler = timeoutScheduler); if (periodOrScheduler !== undefined && typeof periodOrScheduler === 'number') { period = periodOrScheduler; } else if (periodOrScheduler !== undefined && typeof periodOrScheduler === 'object') { scheduler = periodOrScheduler; } if (dueTime instanceof Date && notDefined(period)) { return observableTimerDate(dueTime.getTime(), scheduler); } if (dueTime instanceof Date && period !== undefined) { period = periodOrScheduler; return observableTimerDateAndPeriod(dueTime.getTime(), period, scheduler); } return notDefined(period) ? observableTimerTimeSpan(dueTime, scheduler) : observableTimerTimeSpanAndPeriod(dueTime, period, scheduler); }; function observableDelayTimeSpan(source, dueTime, scheduler) { return new AnonymousObservable(function (observer) { var active = false, cancelable = new SerialDisposable(), exception = null, q = [], running = false, subscription; subscription = source.materialize().timestamp(scheduler).subscribe(function (notification) { var d, shouldRun; if (notification.value.kind === 'E') { q = []; q.push(notification); exception = notification.value.exception; shouldRun = !running; } else { q.push({ value: notification.value, timestamp: notification.timestamp + dueTime }); shouldRun = !active; active = true; } if (shouldRun) { if (exception !== null) { observer.onError(exception); } else { d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(scheduler.scheduleRecursiveWithRelative(dueTime, function (self) { var e, recurseDueTime, result, shouldRecurse; if (exception !== null) { return; } running = true; do { result = null; if (q.length > 0 && q[0].timestamp - scheduler.now() <= 0) { result = q.shift().value; } if (result !== null) { result.accept(observer); } } while (result !== null); shouldRecurse = false; recurseDueTime = 0; if (q.length > 0) { shouldRecurse = true; recurseDueTime = Math.max(0, q[0].timestamp - scheduler.now()); } else { active = false; } e = exception; running = false; if (e !== null) { observer.onError(e); } else if (shouldRecurse) { self(recurseDueTime); } })); } } }); return new CompositeDisposable(subscription, cancelable); }); } function observableDelayDate(source, dueTime, scheduler) { return observableDefer(function () { return observableDelayTimeSpan(source, dueTime - scheduler.now(), scheduler); }); } /** * Time shifts the observable sequence by dueTime. The relative time intervals between the values are preserved. * * @example * 1 - res = Rx.Observable.delay(new Date()); * 2 - res = Rx.Observable.delay(new Date(), Rx.Scheduler.timeout); * * 3 - res = Rx.Observable.delay(5000); * 4 - res = Rx.Observable.delay(5000, 1000, Rx.Scheduler.timeout); * @memberOf Observable# * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) by which to shift the observable sequence. * @param {Scheduler} [scheduler] Scheduler to run the delay timers on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delay = function (dueTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return dueTime instanceof Date ? observableDelayDate(this, dueTime.getTime(), scheduler) : observableDelayTimeSpan(this, dueTime, scheduler); }; /** * Ignores values from an observable sequence which are followed by another value before dueTime. * * @example * 1 - res = source.throttle(5000); // 5 seconds * 2 - res = source.throttle(5000, scheduler); * * @param {Number} dueTime Duration of the throttle period for each value (specified as an integer denoting milliseconds). * @param {Scheduler} [scheduler] Scheduler to run the throttle timers on. If not specified, the timeout scheduler is used. * @returns {Observable} The throttled sequence. */ observableProto.throttle = function (dueTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return this.throttleWithSelector(function () { return observableTimer(dueTime, scheduler); }) }; /** * Projects each element of an observable sequence into zero or more windows which are produced based on timing information. * * @example * 1 - res = xs.windowWithTime(1000, scheduler); // non-overlapping segments of 1 second * 2 - res = xs.windowWithTime(1000, 500 , scheduler); // segments of 1 second with time shift 0.5 seconds * * @param {Number} timeSpan Length of each window (specified as an integer denoting milliseconds). * @param {Mixed} [timeShiftOrScheduler] Interval between creation of consecutive windows (specified as an integer denoting milliseconds), or an optional scheduler parameter. If not specified, the time shift corresponds to the timeSpan parameter, resulting in non-overlapping adjacent windows. * @param {Scheduler} [scheduler] Scheduler to run windowing timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithTime = function (timeSpan, timeShiftOrScheduler, scheduler) { var source = this, timeShift; notDefined(timeShiftOrScheduler) && (timeShift = timeSpan); isScheduler(scheduler) || (scheduler = timeoutScheduler); if (typeof timeShiftOrScheduler === 'number') { timeShift = timeShiftOrScheduler; } else if (typeof timeShiftOrScheduler === 'object') { timeShift = timeSpan; scheduler = timeShiftOrScheduler; } return new AnonymousObservable(function (observer) { var groupDisposable, nextShift = timeShift, nextSpan = timeSpan, q = [], refCountDisposable, timerD = new SerialDisposable(), totalTime = 0; groupDisposable = new CompositeDisposable(timerD), refCountDisposable = new RefCountDisposable(groupDisposable); q.push(new Subject()); observer.onNext(addRef(q[0], refCountDisposable)); createTimer(); groupDisposable.add(source.subscribe(function (x) { var i, len; for (i = 0, len = q.length; i < len; i++) { q[i].onNext(x); } }, function (e) { var i, len; for (i = 0, len = q.length; i < len; i++) { q[i].onError(e); } observer.onError(e); }, function () { var i, len; for (i = 0, len = q.length; i < len; i++) { q[i].onCompleted(); } observer.onCompleted(); })); return refCountDisposable; function createTimer () { var m = new SingleAssignmentDisposable(), isSpan = false, isShift = false; timerD.setDisposable(m); if (nextSpan === nextShift) { isSpan = true; isShift = true; } else if (nextSpan < nextShift) { isSpan = true; } else { isShift = true; } var newTotalTime = isSpan ? nextSpan : nextShift, ts = newTotalTime - totalTime; totalTime = newTotalTime; isSpan && (nextSpan += timeShift); isShift && (nextShift += timeShift); m.setDisposable(scheduler.scheduleWithRelative(ts, function () { var s; if (isShift) { s = new Subject(); q.push(s); observer.onNext(addRef(s, refCountDisposable)); } if (isSpan) { s = q.shift(); s.onCompleted(); } createTimer(); })); } }); }; /** * Projects each element of an observable sequence into a window that is completed when either it's full or a given amount of time has elapsed. * @example * 1 - res = source.windowWithTimeOrCount(5000, 50); // 5s or 50 items * 2 - res = source.windowWithTimeOrCount(5000, 50, scheduler); //5s or 50 items * * @memberOf Observable# * @param {Number} timeSpan Maximum time length of a window. * @param {Number} count Maximum element count of a window. * @param {Scheduler} [scheduler] Scheduler to run windowing timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of windows. */ observableProto.windowWithTimeOrCount = function (timeSpan, count, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var createTimer, groupDisposable, n = 0, refCountDisposable, s = new Subject() timerD = new SerialDisposable(), windowId = 0; groupDisposable = new CompositeDisposable(timerD); refCountDisposable = new RefCountDisposable(groupDisposable); observer.onNext(addRef(s, refCountDisposable)); createTimer(0); groupDisposable.add(source.subscribe(function (x) { var newId = 0, newWindow = false; s.onNext(x); n++; if (n === count) { newWindow = true; n = 0; newId = ++windowId; s.onCompleted(); s = new Subject(); observer.onNext(addRef(s, refCountDisposable)); } newWindow && createTimer(newId); }, function (e) { s.onError(e); observer.onError(e); }, function () { s.onCompleted(); observer.onCompleted(); })); return refCountDisposable; function createTimer(id) { var m = new SingleAssignmentDisposable(); timerD.setDisposable(m); m.setDisposable(scheduler.scheduleWithRelative(timeSpan, function () { var newId; if (id !== windowId) { return; } n = 0; newId = ++windowId; s.onCompleted(); s = new Subject(); observer.onNext(addRef(s, refCountDisposable)); createTimer(newId); })); } }); }; /** * Projects each element of an observable sequence into zero or more buffers which are produced based on timing information. * * @example * 1 - res = xs.bufferWithTime(1000, scheduler); // non-overlapping segments of 1 second * 2 - res = xs.bufferWithTime(1000, 500, scheduler; // segments of 1 second with time shift 0.5 seconds * * @param {Number} timeSpan Length of each buffer (specified as an integer denoting milliseconds). * @param {Mixed} [timeShiftOrScheduler] Interval between creation of consecutive buffers (specified as an integer denoting milliseconds), or an optional scheduler parameter. If not specified, the time shift corresponds to the timeSpan parameter, resulting in non-overlapping adjacent buffers. * @param {Scheduler} [scheduler] Scheduler to run buffer timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithTime = function (timeSpan, timeShiftOrScheduler, scheduler) { return this.windowWithTime.apply(this, arguments).selectMany(function (x) { return x.toArray(); }); }; /** * Projects each element of an observable sequence into a buffer that is completed when either it's full or a given amount of time has elapsed. * * @example * 1 - res = source.bufferWithTimeOrCount(5000, 50); // 5s or 50 items in an array * 2 - res = source.bufferWithTimeOrCount(5000, 50, scheduler); // 5s or 50 items in an array * * @param {Number} timeSpan Maximum time length of a buffer. * @param {Number} count Maximum element count of a buffer. * @param {Scheduler} [scheduler] Scheduler to run bufferin timers on. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence of buffers. */ observableProto.bufferWithTimeOrCount = function (timeSpan, count, scheduler) { return this.windowWithTimeOrCount(timeSpan, count, scheduler).selectMany(function (x) { return x.toArray(); }); }; /** * Records the time interval between consecutive values in an observable sequence. * * @example * 1 - res = source.timeInterval(); * 2 - res = source.timeInterval(Rx.Scheduler.timeout); * * @param [scheduler] Scheduler used to compute time intervals. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence with time interval information on values. */ observableProto.timeInterval = function (scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return observableDefer(function () { var last = scheduler.now(); return source.map(function (x) { var now = scheduler.now(), span = now - last; last = now; return { value: x, interval: span }; }); }); }; /** * Records the timestamp for each value in an observable sequence. * * @example * 1 - res = source.timestamp(); // produces { value: x, timestamp: ts } * 2 - res = source.timestamp(Rx.Scheduler.timeout); * * @param {Scheduler} [scheduler] Scheduler used to compute timestamps. If not specified, the timeout scheduler is used. * @returns {Observable} An observable sequence with timestamp information on values. */ observableProto.timestamp = function (scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return this.map(function (x) { return { value: x, timestamp: scheduler.now() }; }); }; function sampleObservable(source, sampler) { return new AnonymousObservable(function (observer) { var atEnd, value, hasValue; function sampleSubscribe() { if (hasValue) { hasValue = false; observer.onNext(value); } atEnd && observer.onCompleted(); } return new CompositeDisposable( source.subscribe(function (newValue) { hasValue = true; value = newValue; }, observer.onError.bind(observer), function () { atEnd = true; }), sampler.subscribe(sampleSubscribe, observer.onError.bind(observer), sampleSubscribe) ); }); } /** * Samples the observable sequence at each interval. * * @example * 1 - res = source.sample(sampleObservable); // Sampler tick sequence * 2 - res = source.sample(5000); // 5 seconds * 2 - res = source.sample(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Mixed} intervalOrSampler Interval at which to sample (specified as an integer denoting milliseconds) or Sampler Observable. * @param {Scheduler} [scheduler] Scheduler to run the sampling timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Sampled observable sequence. */ observableProto.sample = function (intervalOrSampler, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return typeof intervalOrSampler === 'number' ? sampleObservable(this, observableinterval(intervalOrSampler, scheduler)) : sampleObservable(this, intervalOrSampler); }; /** * Returns the source observable sequence or the other observable sequence if dueTime elapses. * * @example * 1 - res = source.timeout(new Date()); // As a date * 2 - res = source.timeout(5000); // 5 seconds * 3 - res = source.timeout(new Date(), Rx.Observable.returnValue(42)); // As a date and timeout observable * 4 - res = source.timeout(5000, Rx.Observable.returnValue(42)); // 5 seconds and timeout observable * 5 - res = source.timeout(new Date(), Rx.Observable.returnValue(42), Rx.Scheduler.timeout); // As a date and timeout observable * 6 - res = source.timeout(5000, Rx.Observable.returnValue(42), Rx.Scheduler.timeout); // 5 seconds and timeout observable * * @param {Number} dueTime Absolute (specified as a Date object) or relative time (specified as an integer denoting milliseconds) when a timeout occurs. * @param {Observable} [other] Sequence to return in case of a timeout. If not specified, a timeout error throwing sequence will be used. * @param {Scheduler} [scheduler] Scheduler to run the timeout timers on. If not specified, the timeout scheduler is used. * @returns {Observable} The source sequence switching to the other sequence in case of a timeout. */ observableProto.timeout = function (dueTime, other, scheduler) { other || (other = observableThrow(new Error('Timeout'))); isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = dueTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { var id = 0, original = new SingleAssignmentDisposable(), subscription = new SerialDisposable(), switched = false, timer = new SerialDisposable(); subscription.setDisposable(original); var createTimer = function () { var myId = id; timer.setDisposable(scheduler[schedulerMethod](dueTime, function () { if (id === myId) { isPromise(other) && (other = observableFromPromise(other)); subscription.setDisposable(other.subscribe(observer)); } })); }; createTimer(); original.setDisposable(source.subscribe(function (x) { if (!switched) { id++; observer.onNext(x); createTimer(); } }, function (e) { if (!switched) { id++; observer.onError(e); } }, function () { if (!switched) { id++; observer.onCompleted(); } })); return new CompositeDisposable(subscription, timer); }); }; /** * Generates an observable sequence by iterating a state from an initial state until the condition fails. * * @example * res = source.generateWithAbsoluteTime(0, * function (x) { return return true; }, * function (x) { return x + 1; }, * function (x) { return x; }, * function (x) { return new Date(); } * }); * * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Function} timeSelector Time selector function to control the speed of values being produced each iteration, returning Date values. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not specified, the timeout scheduler is used. * @returns {Observable} The generated sequence. */ Observable.generateWithAbsoluteTime = function (initialState, condition, iterate, resultSelector, timeSelector, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var first = true, hasResult = false, result, state = initialState, time; return scheduler.scheduleRecursiveWithAbsolute(scheduler.now(), function (self) { hasResult && observer.onNext(result); try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); time = timeSelector(state); } } catch (e) { observer.onError(e); return; } if (hasResult) { self(time); } else { observer.onCompleted(); } }); }); }; /** * Generates an observable sequence by iterating a state from an initial state until the condition fails. * * @example * res = source.generateWithRelativeTime(0, * function (x) { return return true; }, * function (x) { return x + 1; }, * function (x) { return x; }, * function (x) { return 500; } * ); * * @param {Mixed} initialState Initial state. * @param {Function} condition Condition to terminate generation (upon returning false). * @param {Function} iterate Iteration step function. * @param {Function} resultSelector Selector function for results produced in the sequence. * @param {Function} timeSelector Time selector function to control the speed of values being produced each iteration, returning integer values denoting milliseconds. * @param {Scheduler} [scheduler] Scheduler on which to run the generator loop. If not specified, the timeout scheduler is used. * @returns {Observable} The generated sequence. */ Observable.generateWithRelativeTime = function (initialState, condition, iterate, resultSelector, timeSelector, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var first = true, hasResult = false, result, state = initialState, time; return scheduler.scheduleRecursiveWithRelative(0, function (self) { hasResult && observer.onNext(result); try { if (first) { first = false; } else { state = iterate(state); } hasResult = condition(state); if (hasResult) { result = resultSelector(state); time = timeSelector(state); } } catch (e) { observer.onError(e); return; } if (hasResult) { self(time); } else { observer.onCompleted(); } }); }); }; /** * Time shifts the observable sequence by delaying the subscription. * * @example * 1 - res = source.delaySubscription(5000); // 5s * 2 - res = source.delaySubscription(5000, Rx.Scheduler.timeout); // 5 seconds * * @param {Number} dueTime Absolute or relative time to perform the subscription at. * @param {Scheduler} [scheduler] Scheduler to run the subscription delay timer on. If not specified, the timeout scheduler is used. * @returns {Observable} Time-shifted sequence. */ observableProto.delaySubscription = function (dueTime, scheduler) { return this.delayWithSelector(observableTimer(dueTime, isScheduler(scheduler) ? scheduler : timeoutScheduler), observableEmpty); }; /** * Time shifts the observable sequence based on a subscription delay and a delay selector function for each element. * * @example * 1 - res = source.delayWithSelector(function (x) { return Rx.Scheduler.timer(5000); }); // with selector only * 1 - res = source.delayWithSelector(Rx.Observable.timer(2000), function (x) { return Rx.Observable.timer(x); }); // with delay and selector * * @param {Observable} [subscriptionDelay] Sequence indicating the delay for the subscription to the source. * @param {Function} delayDurationSelector Selector function to retrieve a sequence indicating the delay for each given element. * @returns {Observable} Time-shifted sequence. */ observableProto.delayWithSelector = function (subscriptionDelay, delayDurationSelector) { var source = this, subDelay, selector; if (typeof subscriptionDelay === 'function') { selector = subscriptionDelay; } else { subDelay = subscriptionDelay; selector = delayDurationSelector; } return new AnonymousObservable(function (observer) { var delays = new CompositeDisposable(), atEnd = false, done = function () { if (atEnd && delays.length === 0) { observer.onCompleted(); } }, subscription = new SerialDisposable(), start = function () { subscription.setDisposable(source.subscribe(function (x) { var delay; try { delay = selector(x); } catch (error) { observer.onError(error); return; } var d = new SingleAssignmentDisposable(); delays.add(d); d.setDisposable(delay.subscribe(function () { observer.onNext(x); delays.remove(d); done(); }, observer.onError.bind(observer), function () { observer.onNext(x); delays.remove(d); done(); })); }, observer.onError.bind(observer), function () { atEnd = true; subscription.dispose(); done(); })); }; if (!subDelay) { start(); } else { subscription.setDisposable(subDelay.subscribe(function () { start(); }, observer.onError.bind(observer), function () { start(); })); } return new CompositeDisposable(subscription, delays); }); }; /** * Returns the source observable sequence, switching to the other observable sequence if a timeout is signaled. * * @example * 1 - res = source.timeoutWithSelector(Rx.Observable.timer(500)); * 2 - res = source.timeoutWithSelector(Rx.Observable.timer(500), function (x) { return Rx.Observable.timer(200); }); * 3 - res = source.timeoutWithSelector(Rx.Observable.timer(500), function (x) { return Rx.Observable.timer(200); }, Rx.Observable.returnValue(42)); * * @param {Observable} [firstTimeout] Observable sequence that represents the timeout for the first element. If not provided, this defaults to Observable.never(). * @param {Function} [timeoutDurationSelector] Selector to retrieve an observable sequence that represents the timeout between the current element and the next element. * @param {Observable} [other] Sequence to return in case of a timeout. If not provided, this is set to Observable.throwException(). * @returns {Observable} The source sequence switching to the other sequence in case of a timeout. */ observableProto.timeoutWithSelector = function (firstTimeout, timeoutdurationSelector, other) { if (arguments.length === 1) { timeoutdurationSelector = firstTimeout; var firstTimeout = observableNever(); } other || (other = observableThrow(new Error('Timeout'))); var source = this; return new AnonymousObservable(function (observer) { var subscription = new SerialDisposable(), timer = new SerialDisposable(), original = new SingleAssignmentDisposable(); subscription.setDisposable(original); var id = 0, switched = false, setTimer = function (timeout) { var myId = id, timerWins = function () { return id === myId; }; var d = new SingleAssignmentDisposable(); timer.setDisposable(d); d.setDisposable(timeout.subscribe(function () { if (timerWins()) { subscription.setDisposable(other.subscribe(observer)); } d.dispose(); }, function (e) { if (timerWins()) { observer.onError(e); } }, function () { if (timerWins()) { subscription.setDisposable(other.subscribe(observer)); } })); }; setTimer(firstTimeout); var observerWins = function () { var res = !switched; if (res) { id++; } return res; }; original.setDisposable(source.subscribe(function (x) { if (observerWins()) { observer.onNext(x); var timeout; try { timeout = timeoutdurationSelector(x); } catch (e) { observer.onError(e); return; } setTimer(timeout); } }, function (e) { if (observerWins()) { observer.onError(e); } }, function () { if (observerWins()) { observer.onCompleted(); } })); return new CompositeDisposable(subscription, timer); }); }; /** * Ignores values from an observable sequence which are followed by another value within a computed throttle duration. * * @example * 1 - res = source.delayWithSelector(function (x) { return Rx.Scheduler.timer(x + x); }); * * @param {Function} throttleDurationSelector Selector function to retrieve a sequence indicating the throttle duration for each given element. * @returns {Observable} The throttled sequence. */ observableProto.throttleWithSelector = function (throttleDurationSelector) { var source = this; return new AnonymousObservable(function (observer) { var value, hasValue = false, cancelable = new SerialDisposable(), id = 0, subscription = source.subscribe(function (x) { var throttle; try { throttle = throttleDurationSelector(x); } catch (e) { observer.onError(e); return; } hasValue = true; value = x; id++; var currentid = id, d = new SingleAssignmentDisposable(); cancelable.setDisposable(d); d.setDisposable(throttle.subscribe(function () { if (hasValue && id === currentid) { observer.onNext(value); } hasValue = false; d.dispose(); }, observer.onError.bind(observer), function () { if (hasValue && id === currentid) { observer.onNext(value); } hasValue = false; d.dispose(); })); }, function (e) { cancelable.dispose(); observer.onError(e); hasValue = false; id++; }, function () { cancelable.dispose(); if (hasValue) { observer.onNext(value); } observer.onCompleted(); hasValue = false; id++; }); return new CompositeDisposable(subscription, cancelable); }); }; /** * Skips elements for the specified duration from the end of the observable source sequence, using the specified scheduler to run timers. * * 1 - res = source.skipLastWithTime(5000); * 2 - res = source.skipLastWithTime(5000, scheduler); * * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for skipping elements from the end of the sequence. * @param {Scheduler} [scheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout * @returns {Observable} An observable sequence with the elements skipped during the specified duration from the end of the source sequence. */ observableProto.skipLastWithTime = function (duration, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this; return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { observer.onNext(q.shift().value); } }, observer.onError.bind(observer), function () { var now = scheduler.now(); while (q.length > 0 && now - q[0].interval >= duration) { observer.onNext(q.shift().value); } observer.onCompleted(); }); }); }; /** * Returns elements within the specified duration from the end of the observable source sequence, using the specified schedulers to run timers and to drain the collected elements. * * @example * 1 - res = source.takeLastWithTime(5000, [optional timer scheduler], [optional loop scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the end of the sequence. * @param {Scheduler} [timerScheduler] Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @param {Scheduler} [loopScheduler] Scheduler to drain the collected elements. If not specified, defaults to Rx.Scheduler.immediate. * @returns {Observable} An observable sequence with the elements taken during the specified duration from the end of the source sequence. */ observableProto.takeLastWithTime = function (duration, timerScheduler, loopScheduler) { return this.takeLastBufferWithTime(duration, timerScheduler).selectMany(function (xs) { return observableFromArray(xs, loopScheduler); }); }; /** * Returns an array with the elements within the specified duration from the end of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.takeLastBufferWithTime(5000, [optional scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the end of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence containing a single array with the elements taken during the specified duration from the end of the source sequence. */ observableProto.takeLastBufferWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var q = []; return source.subscribe(function (x) { var now = scheduler.now(); q.push({ interval: now, value: x }); while (q.length > 0 && now - q[0].interval >= duration) { q.shift(); } }, observer.onError.bind(observer), function () { var now = scheduler.now(), res = []; while (q.length > 0) { var next = q.shift(); if (now - next.interval <= duration) { res.push(next.value); } } observer.onNext(res); observer.onCompleted(); }); }); }; /** * Takes elements for the specified duration from the start of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.takeWithTime(5000, [optional scheduler]); * @description * This operator accumulates a queue with a length enough to store elements received during the initial duration window. * As more elements are received, elements older than the specified duration are taken from the queue and produced on the * result sequence. This causes elements to be delayed with duration. * @param {Number} duration Duration for taking elements from the start of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements taken during the specified duration from the start of the source sequence. */ observableProto.takeWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { return new CompositeDisposable(scheduler.scheduleWithRelative(duration, observer.onCompleted.bind(observer)), source.subscribe(observer)); }); }; /** * Skips elements for the specified duration from the start of the observable source sequence, using the specified scheduler to run timers. * * @example * 1 - res = source.skipWithTime(5000, [optional scheduler]); * * @description * Specifying a zero value for duration doesn't guarantee no elements will be dropped from the start of the source sequence. * This is a side-effect of the asynchrony introduced by the scheduler, where the action that causes callbacks from the source sequence to be forwarded * may not execute immediately, despite the zero due time. * * Errors produced by the source sequence are always forwarded to the result sequence, even if the error occurs before the duration. * @param {Number} duration Duration for skipping elements from the start of the sequence. * @param {Scheduler} scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements skipped during the specified duration from the start of the source sequence. */ observableProto.skipWithTime = function (duration, scheduler) { var source = this; isScheduler(scheduler) || (scheduler = timeoutScheduler); return new AnonymousObservable(function (observer) { var open = false; return new CompositeDisposable( scheduler.scheduleWithRelative(duration, function () { open = true; }), source.subscribe(function (x) { open && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer))); }); }; /** * Skips elements from the observable source sequence until the specified start time, using the specified scheduler to run timers. * Errors produced by the source sequence are always forwarded to the result sequence, even if the error occurs before the start time. * * @examples * 1 - res = source.skipUntilWithTime(new Date(), [optional scheduler]); * 2 - res = source.skipUntilWithTime(5000, [optional scheduler]); * @param startTime Time to start taking elements from the source sequence. If this value is less than or equal to Date(), no elements will be skipped. * @param scheduler Scheduler to run the timer on. If not specified, defaults to Rx.Scheduler.timeout. * @returns {Observable} An observable sequence with the elements skipped until the specified start time. */ observableProto.skipUntilWithTime = function (startTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = startTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { var open = false; return new CompositeDisposable( scheduler[schedulerMethod](startTime, function () { open = true; }), source.subscribe( function (x) { open && observer.onNext(x); }, observer.onError.bind(observer), observer.onCompleted.bind(observer))); }); }; /** * Takes elements for the specified duration until the specified end time, using the specified scheduler to run timers. * * @example * 1 - res = source.takeUntilWithTime(new Date(), [optional scheduler]); * 2 - res = source.takeUntilWithTime(5000, [optional scheduler]); * @param {Number | Date} endTime Time to stop taking elements from the source sequence. If this value is less than or equal to new Date(), the result stream will complete immediately. * @param {Scheduler} scheduler Scheduler to run the timer on. * @returns {Observable} An observable sequence with the elements taken until the specified end time. */ observableProto.takeUntilWithTime = function (endTime, scheduler) { isScheduler(scheduler) || (scheduler = timeoutScheduler); var source = this, schedulerMethod = endTime instanceof Date ? 'scheduleWithAbsolute' : 'scheduleWithRelative'; return new AnonymousObservable(function (observer) { return new CompositeDisposable(scheduler[schedulerMethod](endTime, function () { observer.onCompleted(); }), source.subscribe(observer)); }); }; /* * Performs a exclusive waiting for the first to finish before subscribing to another observable. * Observables that come in between subscriptions will be dropped on the floor. * @returns {Observable} A exclusive observable with only the results that happen when subscribed. */ observableProto.exclusive = function () { var sources = this; return new AnonymousObservable(function (observer) { var hasCurrent = false, isStopped = false, m = new SingleAssignmentDisposable(), g = new CompositeDisposable(); g.add(m); m.setDisposable(sources.subscribe( function (innerSource) { if (!hasCurrent) { hasCurrent = true; isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); var innerSubscription = new SingleAssignmentDisposable(); g.add(innerSubscription); innerSubscription.setDisposable(innerSource.subscribe( observer.onNext.bind(observer), observer.onError.bind(observer), function () { g.remove(innerSubscription); hasCurrent = false; if (isStopped && g.length === 1) { observer.onCompleted(); } })); } }, observer.onError.bind(observer), function () { isStopped = true; if (!hasCurrent && g.length === 1) { observer.onCompleted(); } })); return g; }); }; /* * Performs a exclusive map waiting for the first to finish before subscribing to another observable. * Observables that come in between subscriptions will be dropped on the floor. * @param {Function} selector Selector to invoke for every item in the current subscription. * @param {Any} [thisArg] An optional context to invoke with the selector parameter. * @returns {Observable} An exclusive observable with only the results that happen when subscribed. */ observableProto.exclusiveMap = function (selector, thisArg) { var sources = this; return new AnonymousObservable(function (observer) { var index = 0, hasCurrent = false, isStopped = true, m = new SingleAssignmentDisposable(), g = new CompositeDisposable(); g.add(m); m.setDisposable(sources.subscribe( function (innerSource) { if (!hasCurrent) { hasCurrent = true; innerSubscription = new SingleAssignmentDisposable(); g.add(innerSubscription); isPromise(innerSource) && (innerSource = observableFromPromise(innerSource)); innerSubscription.setDisposable(innerSource.subscribe( function (x) { var result; try { result = selector.call(thisArg, x, index++, innerSource); } catch (e) { observer.onError(e); return; } observer.onNext(result); }, observer.onError.bind(observer), function () { g.remove(innerSubscription); hasCurrent = false; if (isStopped && g.length === 1) { observer.onCompleted(); } })); } }, observer.onError.bind(observer), function () { isStopped = true; if (g.length === 1 && !hasCurrent) { observer.onCompleted(); } })); return g; }); }; /** Provides a set of extension methods for virtual time scheduling. */ Rx.VirtualTimeScheduler = (function (_super) { function notImplemented() { throw new Error('Not implemented'); } function localNow() { return this.toDateTimeOffset(this.clock); } function scheduleNow(state, action) { return this.scheduleAbsoluteWithState(state, this.clock, action); } function scheduleRelative(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime), action); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleRelativeWithState(state, this.toRelative(dueTime - this.now()), action); } function invokeAction(scheduler, action) { action(); return disposableEmpty; } inherits(VirtualTimeScheduler, _super); /** * Creates a new virtual time scheduler with the specified initial clock value and absolute time comparer. * * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function VirtualTimeScheduler(initialClock, comparer) { this.clock = initialClock; this.comparer = comparer; this.isEnabled = false; this.queue = new PriorityQueue(1024); _super.call(this, localNow, scheduleNow, scheduleRelative, scheduleAbsolute); } var VirtualTimeSchedulerPrototype = VirtualTimeScheduler.prototype; /** * Adds a relative time value to an absolute time value. * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ VirtualTimeSchedulerPrototype.add = notImplemented; /** * Converts an absolute time to a number * @param {Any} The absolute time. * @returns {Number} The absolute time in ms */ VirtualTimeSchedulerPrototype.toDateTimeOffset = notImplemented; /** * Converts the TimeSpan value to a relative virtual time value. * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ VirtualTimeSchedulerPrototype.toRelative = notImplemented; /** * Schedules a periodic piece of work by dynamically discovering the scheduler's capabilities. The periodic task will be emulated using recursive scheduling. * @param {Mixed} state Initial state passed to the action upon the first iteration. * @param {Number} period Period for running the work periodically. * @param {Function} action Action to be executed, potentially updating the state. * @returns {Disposable} The disposable object used to cancel the scheduled recurring action (best effort). */ VirtualTimeSchedulerPrototype.schedulePeriodicWithState = function (state, period, action) { var s = new SchedulePeriodicRecursive(this, state, period, action); return s.start(); }; /** * Schedules an action to be executed after dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelativeWithState = function (state, dueTime, action) { var runAt = this.add(this.clock, dueTime); return this.scheduleAbsoluteWithState(state, runAt, action); }; /** * Schedules an action to be executed at dueTime. * @param {Number} dueTime Relative time after which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleRelative = function (dueTime, action) { return this.scheduleRelativeWithState(action, dueTime, invokeAction); }; /** * Starts the virtual time scheduler. */ VirtualTimeSchedulerPrototype.start = function () { var next; if (!this.isEnabled) { this.isEnabled = true; do { next = this.getNext(); if (next !== null) { if (this.comparer(next.dueTime, this.clock) > 0) { this.clock = next.dueTime; } next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); } }; /** * Stops the virtual time scheduler. */ VirtualTimeSchedulerPrototype.stop = function () { this.isEnabled = false; }; /** * Advances the scheduler's clock to the specified time, running all work till that point. * @param {Number} time Absolute time to advance the scheduler's clock to. */ VirtualTimeSchedulerPrototype.advanceTo = function (time) { var next; var dueToClock = this.comparer(this.clock, time); if (this.comparer(this.clock, time) > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } if (!this.isEnabled) { this.isEnabled = true; do { next = this.getNext(); if (next !== null && this.comparer(next.dueTime, time) <= 0) { if (this.comparer(next.dueTime, this.clock) > 0) { this.clock = next.dueTime; } next.invoke(); } else { this.isEnabled = false; } } while (this.isEnabled); this.clock = time; } }; /** * Advances the scheduler's clock by the specified relative time, running all work scheduled for that timespan. * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.advanceBy = function (time) { var dt = this.add(this.clock, time); var dueToClock = this.comparer(this.clock, dt); if (dueToClock > 0) { throw new Error(argumentOutOfRange); } if (dueToClock === 0) { return; } this.advanceTo(dt); }; /** * Advances the scheduler's clock by the specified relative time. * @param {Number} time Relative time to advance the scheduler's clock by. */ VirtualTimeSchedulerPrototype.sleep = function (time) { var dt = this.add(this.clock, time); if (this.comparer(this.clock, dt) >= 0) { throw new Error(argumentOutOfRange); } this.clock = dt; }; /** * Gets the next scheduled item to be executed. * @returns {ScheduledItem} The next scheduled item. */ VirtualTimeSchedulerPrototype.getNext = function () { var next; while (this.queue.length > 0) { next = this.queue.peek(); if (next.isCancelled()) { this.queue.dequeue(); } else { return next; } } return null; }; /** * Schedules an action to be executed at dueTime. * @param {Scheduler} scheduler Scheduler to execute the action on. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsolute = function (dueTime, action) { return this.scheduleAbsoluteWithState(action, dueTime, invokeAction); }; /** * Schedules an action to be executed at dueTime. * @param {Mixed} state State passed to the action to be executed. * @param {Number} dueTime Absolute time at which to execute the action. * @param {Function} action Action to be executed. * @returns {Disposable} The disposable object used to cancel the scheduled action (best effort). */ VirtualTimeSchedulerPrototype.scheduleAbsoluteWithState = function (state, dueTime, action) { var self = this, run = function (scheduler, state1) { self.queue.remove(si); return action(scheduler, state1); }, si = new ScheduledItem(self, state, run, dueTime, self.comparer); self.queue.enqueue(si); return si.disposable; }; return VirtualTimeScheduler; }(Scheduler)); /** Provides a virtual time scheduler that uses Date for absolute time and number for relative time. */ Rx.HistoricalScheduler = (function (_super) { inherits(HistoricalScheduler, _super); /** * Creates a new historical scheduler with the specified initial clock value. * * @constructor * @param {Number} initialClock Initial value for the clock. * @param {Function} comparer Comparer to determine causality of events based on absolute time. */ function HistoricalScheduler(initialClock, comparer) { var clock = initialClock == null ? 0 : initialClock; var cmp = comparer || defaultSubComparer; _super.call(this, clock, cmp); } var HistoricalSchedulerProto = HistoricalScheduler.prototype; /** * Adds a relative time value to an absolute time value. * @param {Number} absolute Absolute virtual time value. * @param {Number} relative Relative virtual time value to add. * @return {Number} Resulting absolute virtual time sum value. */ HistoricalSchedulerProto.add = function (absolute, relative) { return absolute + relative; }; /** * @private */ HistoricalSchedulerProto.toDateTimeOffset = function (absolute) { return new Date(absolute).getTime(); }; /** * Converts the TimeSpan value to a relative virtual time value. * * @memberOf HistoricalScheduler * @param {Number} timeSpan TimeSpan value to convert. * @return {Number} Corresponding relative virtual time value. */ HistoricalSchedulerProto.toRelative = function (timeSpan) { return timeSpan; }; return HistoricalScheduler; }(Rx.VirtualTimeScheduler)); var AnonymousObservable = Rx.AnonymousObservable = (function (__super__) { inherits(AnonymousObservable, __super__); // Fix subscriber to check for undefined or function returned to decorate as Disposable function fixSubscriber(subscriber) { if (typeof subscriber === 'undefined') { subscriber = disposableEmpty; } else if (typeof subscriber === 'function') { subscriber = disposableCreate(subscriber); } return subscriber; } function AnonymousObservable(subscribe) { if (!(this instanceof AnonymousObservable)) { return new AnonymousObservable(subscribe); } function s(observer) { var setDisposable = function () { try { autoDetachObserver.setDisposable(fixSubscriber(subscribe(autoDetachObserver))); } catch (e) { if (!autoDetachObserver.fail(e)) { throw e; } } }; var autoDetachObserver = new AutoDetachObserver(observer); if (currentThreadScheduler.scheduleRequired()) { currentThreadScheduler.schedule(setDisposable); } else { setDisposable(); } return autoDetachObserver; } __super__.call(this, s); } return AnonymousObservable; }(Observable)); /** @private */ var AutoDetachObserver = (function (_super) { inherits(AutoDetachObserver, _super); function AutoDetachObserver(observer) { _super.call(this); this.observer = observer; this.m = new SingleAssignmentDisposable(); } var AutoDetachObserverPrototype = AutoDetachObserver.prototype; AutoDetachObserverPrototype.next = function (value) { var noError = false; try { this.observer.onNext(value); noError = true; } catch (e) { throw e; } finally { if (!noError) { this.dispose(); } } }; AutoDetachObserverPrototype.error = function (exn) { try { this.observer.onError(exn); } catch (e) { throw e; } finally { this.dispose(); } }; AutoDetachObserverPrototype.completed = function () { try { this.observer.onCompleted(); } catch (e) { throw e; } finally { this.dispose(); } }; AutoDetachObserverPrototype.setDisposable = function (value) { this.m.setDisposable(value); }; AutoDetachObserverPrototype.getDisposable = function (value) { return this.m.getDisposable(); }; /* @private */ AutoDetachObserverPrototype.disposable = function (value) { return arguments.length ? this.getDisposable() : setDisposable(value); }; AutoDetachObserverPrototype.dispose = function () { _super.prototype.dispose.call(this); this.m.dispose(); }; return AutoDetachObserver; }(AbstractObserver)); /** @private */ var GroupedObservable = (function (_super) { inherits(GroupedObservable, _super); function subscribe(observer) { return this.underlyingObservable.subscribe(observer); } /** * @constructor * @private */ function GroupedObservable(key, underlyingObservable, mergedDisposable) { _super.call(this, subscribe); this.key = key; this.underlyingObservable = !mergedDisposable ? underlyingObservable : new AnonymousObservable(function (observer) { return new CompositeDisposable(mergedDisposable.getDisposable(), underlyingObservable.subscribe(observer)); }); } return GroupedObservable; }(Observable)); /** * Represents an object that is both an observable sequence as well as an observer. * Each notification is broadcasted to all subscribed observers. */ var Subject = Rx.Subject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } if (this.exception) { observer.onError(this.exception); return disposableEmpty; } observer.onCompleted(); return disposableEmpty; } inherits(Subject, _super); /** * Creates a subject. * @constructor */ function Subject() { _super.call(this, subscribe); this.isDisposed = false, this.isStopped = false, this.observers = []; } addProperties(Subject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence. */ onCompleted: function () { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; for (var i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Notifies all subscribed observers about the arrival of the specified element in the sequence. * @param {Mixed} value The value to send to all observers. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); for (var i = 0, len = os.length; i < len; i++) { os[i].onNext(value); } } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; } }); /** * Creates a subject from the specified observer and observable. * @param {Observer} observer The observer used to send messages to the subject. * @param {Observable} observable The observable used to subscribe to messages sent from the subject. * @returns {Subject} Subject implemented using the given observer and observable. */ Subject.create = function (observer, observable) { return new AnonymousSubject(observer, observable); }; return Subject; }(Observable)); /** * Represents the result of an asynchronous operation. * The last value before the OnCompleted notification, or the error received through OnError, is sent to all subscribed observers. */ var AsyncSubject = Rx.AsyncSubject = (function (_super) { function subscribe(observer) { checkDisposed.call(this); if (!this.isStopped) { this.observers.push(observer); return new InnerSubscription(this, observer); } var ex = this.exception, hv = this.hasValue, v = this.value; if (ex) { observer.onError(ex); } else if (hv) { observer.onNext(v); observer.onCompleted(); } else { observer.onCompleted(); } return disposableEmpty; } inherits(AsyncSubject, _super); /** * Creates a subject that can only receive one value and that value is cached for all future observations. * @constructor */ function AsyncSubject() { _super.call(this, subscribe); this.isDisposed = false; this.isStopped = false; this.value = null; this.hasValue = false; this.observers = []; this.exception = null; } addProperties(AsyncSubject.prototype, Observer, { /** * Indicates whether the subject has observers subscribed to it. * @returns {Boolean} Indicates whether the subject has observers subscribed to it. */ hasObservers: function () { checkDisposed.call(this); return this.observers.length > 0; }, /** * Notifies all subscribed observers about the end of the sequence, also causing the last received value to be sent out (if any). */ onCompleted: function () { var o, i, len; checkDisposed.call(this); if (!this.isStopped) { this.isStopped = true; var os = this.observers.slice(0), v = this.value, hv = this.hasValue; if (hv) { for (i = 0, len = os.length; i < len; i++) { o = os[i]; o.onNext(v); o.onCompleted(); } } else { for (i = 0, len = os.length; i < len; i++) { os[i].onCompleted(); } } this.observers = []; } }, /** * Notifies all subscribed observers about the exception. * @param {Mixed} error The exception to send to all observers. */ onError: function (exception) { checkDisposed.call(this); if (!this.isStopped) { var os = this.observers.slice(0); this.isStopped = true; this.exception = exception; for (var i = 0, len = os.length; i < len; i++) { os[i].onError(exception); } this.observers = []; } }, /** * Sends a value to the subject. The last value received before successful termination will be sent to all subscribed and future observers. * @param {Mixed} value The value to store in the subject. */ onNext: function (value) { checkDisposed.call(this); if (!this.isStopped) { this.value = value; this.hasValue = true; } }, /** * Unsubscribe all observers and release resources. */ dispose: function () { this.isDisposed = true; this.observers = null; this.exception = null; this.value = null; } }); return AsyncSubject; }(Observable)); /** @private */ var AnonymousSubject = (function (_super) { inherits(AnonymousSubject, _super); function subscribe(observer) { return this.observable.subscribe(observer); } /** * @private * @constructor */ function AnonymousSubject(observer, observable) { _super.call(this, subscribe); this.observer = observer; this.observable = observable; } addProperties(AnonymousSubject.prototype, Observer, { /** * @private * @memberOf AnonymousSubject# */ onCompleted: function () { this.observer.onCompleted(); }, /** * @private * @memberOf AnonymousSubject# */ onError: function (exception) { this.observer.onError(exception); }, /** * @private * @memberOf AnonymousSubject# */ onNext: function (value) { this.observer.onNext(value); } }); return AnonymousSubject; }(Observable)); if (typeof define == 'function' && typeof define.amd == 'object' && define.amd) { root.Rx = Rx; define(function() { return Rx; }); } else if (freeExports && freeModule) { // in Node.js or RingoJS if (moduleExports) { (freeModule.exports = Rx).Rx = Rx; } else { freeExports.Rx = Rx; } } else { // in a browser or Rhino root.Rx = Rx; } }.call(this));
chrome/extension/todoapp.js
meth-makers/dolphin
import React from 'react'; import ReactDOM from 'react-dom'; import Root from '../../app/containers/Root'; import './todoapp.css'; chrome.storage.local.get('state', obj => { const { state } = obj; const initialState = JSON.parse(state || '{}'); const createStore = require('../../app/store/configureStore'); ReactDOM.render( <Root store={createStore(initialState)} />, document.querySelector('#root') ); });
src/svg-icons/communication/no-sim.js
pomerantsev/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let CommunicationNoSim = (props) => ( <SvgIcon {...props}> <path d="M18.99 5c0-1.1-.89-2-1.99-2h-7L7.66 5.34 19 16.68 18.99 5zM3.65 3.88L2.38 5.15 5 7.77V19c0 1.1.9 2 2 2h10.01c.35 0 .67-.1.96-.26l1.88 1.88 1.27-1.27L3.65 3.88z"/> </SvgIcon> ); CommunicationNoSim = pure(CommunicationNoSim); CommunicationNoSim.displayName = 'CommunicationNoSim'; CommunicationNoSim.muiName = 'SvgIcon'; export default CommunicationNoSim;
src/admin/client/modules/settings/smtp/components/form.js
cezerin/cezerin
import React from 'react'; import { Field, reduxForm } from 'redux-form'; import { TextField, SelectField } from 'redux-form-material-ui'; import messages from 'lib/text'; import style from './style.css'; import Paper from 'material-ui/Paper'; import RaisedButton from 'material-ui/RaisedButton'; import Divider from 'material-ui/Divider'; import FontIcon from 'material-ui/FontIcon'; import { List, ListItem } from 'material-ui/List'; class EmailSettings extends React.Component { constructor(props) { super(props); } componentDidMount() { this.props.onLoad(); } render() { let { handleSubmit, pristine, submitting, initialValues } = this.props; return ( <form onSubmit={handleSubmit} style={{ display: 'initial', width: '100%' }} > <Paper className="paper-box" zDepth={1}> <div className={style.innerBox}> <div> <Field component={TextField} fullWidth={true} name="host" hintText="smtp.server.com" floatingLabelText={messages.settings_smtpHost} /> </div> <div> <Field component={TextField} fullWidth={true} name="port" type="number" hintText="465" floatingLabelText={messages.settings_smtpPort} /> </div> <div> <Field component={TextField} fullWidth={true} name="user" floatingLabelText={messages.settings_smtpUser} /> </div> <div> <Field component={TextField} fullWidth={true} name="pass" type="password" floatingLabelText={messages.settings_smtpPass} /> </div> <div> <Field component={TextField} fullWidth={true} name="from_name" floatingLabelText={messages.settings_emailFromName} /> </div> <div> <Field component={TextField} fullWidth={true} name="from_address" type="email" floatingLabelText={messages.settings_emailFromAddress} /> </div> </div> <div className="buttons-box"> <RaisedButton type="submit" label={messages.save} primary={true} className={style.button} disabled={pristine || submitting} /> </div> </Paper> </form> ); } } export default reduxForm({ form: 'EmailSettingsForm', enableReinitialize: false })(EmailSettings);
src/generated_ipsum.js
kylefdoherty/ipsum-generator
import React, { Component } from 'react'; import Clipboard from 'clipboard'; class GeneratedIpsum extends Component { constructor(props) { super(props); this.state = { buttonText: 'Click to Copy' } } render() { const { speech, paragraphs} = this.props; const ipsumChunks = []; const clipboard = new Clipboard('.copy-btn'); clipboard.on('success', (e) => { this.setState({ buttonText: 'Copied!' }) }); for(var i = 0; i < paragraphs; i++) { let index = 0; let length = speech.length if ( i < length) { index = i; } else { let remainder = i % length; index = remainder; } let paragraph = <p key={i}>{speech[index]}</p> ipsumChunks.push(paragraph); } return( <div className='generated-ipsum'> <h4>3. Copy Pasta</h4> <a href='#!' data-clipboard-target='#speech-text' className='copy-btn btn red lighten-1 waves-effect waves-red-lighten-4'> { this.state.buttonText } </a> <div className='card-panel' id='speech-text'> { ipsumChunks } </div> </div> ); } } export default GeneratedIpsum;
app/components/GameOver.js
peterfication/space-jumper
import PT from 'prop-types' import React from 'react' import styles from './game-over.scss' const GameOver = props => ( <div className={styles['game-over-container']}> <h1>Game Over</h1> <p>You lost. Try again!</p> <button onClick={props.showMenu}>Back to menu</button> </div> ) if (process.env.NODE_ENV !== 'production') { GameOver.propTypes = { showMenu: PT.func.isRequired, } } export default GameOver
src/svg-icons/action/settings-input-composite.js
owencm/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionSettingsInputComposite = (props) => ( <SvgIcon {...props}> <path d="M5 2c0-.55-.45-1-1-1s-1 .45-1 1v4H1v6h6V6H5V2zm4 14c0 1.3.84 2.4 2 2.82V23h2v-4.18c1.16-.41 2-1.51 2-2.82v-2H9v2zm-8 0c0 1.3.84 2.4 2 2.82V23h2v-4.18C6.16 18.4 7 17.3 7 16v-2H1v2zM21 6V2c0-.55-.45-1-1-1s-1 .45-1 1v4h-2v6h6V6h-2zm-8-4c0-.55-.45-1-1-1s-1 .45-1 1v4H9v6h6V6h-2V2zm4 14c0 1.3.84 2.4 2 2.82V23h2v-4.18c1.16-.41 2-1.51 2-2.82v-2h-6v2z"/> </SvgIcon> ); ActionSettingsInputComposite = pure(ActionSettingsInputComposite); ActionSettingsInputComposite.displayName = 'ActionSettingsInputComposite'; ActionSettingsInputComposite.muiName = 'SvgIcon'; export default ActionSettingsInputComposite;
stories/Preloader.stories.js
react-materialize/react-materialize
import React from 'react'; import { storiesOf } from '@storybook/react'; import Row from '../src/Row'; import Col from '../src/Col'; import ProgressBar from '../src/ProgressBar'; import Preloader from '../src/Preloader'; import { number, withKnobs } from '@storybook/addon-knobs'; const stories = storiesOf('Components/Preloader', module); stories.addDecorator(withKnobs); stories.addParameters({ info: { text: `If you have content that will take a long time to load, you should give the user feedback. For this reason we provide a number activity + progress indicators.` } }); stories.add('Default', () => ( <Row> <Col s={4}> <Preloader size="big" /> </Col> <Col s={4}> <Preloader flashing /> </Col> <Col s={4}> <Preloader size="small" /> </Col> </Row> ));
js/jqwidgets/demos/react/app/chart/waterfallwithmultipleseries/app.js
luissancheza/sice
import React from 'react'; import ReactDOM from 'react-dom'; import JqxChart from '../../../jqwidgets-react/react_jqxchart.js'; class App extends React.Component { render() { let data = [ { year: 2002, male: 75.4, female: 58.1 }, { year: 2003, male: 75.4, female: 58.7 }, { year: 2004, male: 75.5, female: 59.4 }, { year: 2005, male: 76.0, female: 60.0 }, { year: 2006, male: 76.8, female: 61.1 }, { year: 2007, male: 77.7, female: 62.1 }, { year: 2008, male: 77.8, female: 62.8 }, { year: 2009, male: 75.7, female: 62.3 }, { year: 2010, male: 75.0, female: 62.0 }, { year: 2011, male: 74.9, female: 62.2 }, { year: 2012, male: 74.5, female: 62.4 }, { year: 2013, male: 74.3, female: 62.6 }, { year: 'Summary', male: 74.3, female: 62.6, summary: true } ]; for (var i = data.length - 2; i > 0; i--) { data[i].male -= data[i - 1].male; data[i].female -= data[i - 1].female; } let padding = { left: 10, top: 5, right: 10, bottom: 5 }; let titlePadding = { left: 90, top: 0, right: 0, bottom: 10 }; let xAxis = { type: 'basic', dataField: 'year', displayText: 'Year', labels: { angle: 0 } }; let valueAxis = { title: { text: 'Employment rate<br>' }, labels: { formatSettings: { decimalPlaces: 1, sufix: '%' } } }; let seriesGroups = [ { type: 'waterfall', toolTipFormatFunction: (value, itemIndex, serie, group, categoryValue, categoryAxis) => { var dataItem = data[itemIndex]; var val = Math.round(value * 100) / 100; return '<DIV style="text-align:left"><b>' + ((itemIndex == data.length - 1) ? 'Summary:' : 'Year: ' + dataItem.year) + '</b>' + '<br />' + serie.displayText + ' ' + ((itemIndex != 0 && itemIndex != data.length - 1) ? 'change: ' : 'rate: ') + val + ' %' + '</DIV>'; }, series: [ { dataField: 'male', summary: 'summary', displayText: 'Male employment', colorFunction: (value, itemIndex, serie, group) => { if (itemIndex == data.length - 1) return '#3F3A3B'; // total return (value < 0) ? '#C30E1F' /* red */ : '#117406' /*green*/; } }, { dataField: 'female', summary: 'summary', displayText: 'Female employment', colorFunction: (value, itemIndex, serie, group) => { if (itemIndex == data.length - 1) return '#4F4A4B'; // total return (value < 0) ? '#D30E2F' /* red */ : '#24A037' /*green*/; } } ] } ]; return ( <JqxChart style={{ width: 850, height: 500 }} title={'EU Employment rate trends by gender'} description={'data source: Eurostat'} showLegend={true} enableAnimations={true} padding={padding} titlePadding={titlePadding} source={data} xAxis={xAxis} valueAxis={valueAxis} colorScheme={'scheme06'} seriesGroups={seriesGroups} /> ) } } ReactDOM.render(<App />, document.getElementById('app'));
Samples/UserProfile.Manipulation.CSOM/UserProfile.Manipulation.CSOMWeb/Scripts/jquery-1.9.1.js
Claire-Hindhaugh/PnP
/* NUGET: BEGIN LICENSE TEXT jQuery v1.9.1 Microsoft grants you the right to use these script files for the sole purpose of either: (i) interacting through your browser with the Microsoft website, subject to the website's terms of use; or (ii) using the files as included with a Microsoft product subject to that product's license terms. Microsoft reserves all other rights to the files not expressly granted by Microsoft, whether by implication, estoppel or otherwise. The notices and licenses below are for informational purposes only. *************************************************** * jQuery JavaScript Library v1.9.1 * http://jquery.com/ * Copyright 2005, 2012 jQuery Foundation, Inc. and other contributors ******************************** * Includes Sizzle CSS Selector Engine * http://sizzlejs.com/ * Copyright 2012 jQuery Foundation and other contributors ******************************************************** Provided for Informational Purposes Only MIT License Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * NUGET: END LICENSE TEXT */ /*! * jQuery JavaScript Library v1.9.1 * http://jquery.com/ * * Includes Sizzle.js * http://sizzlejs.com/ * * Copyright 2005, 2012 jQuery Foundation, Inc. and other contributors * Released under the MIT license * http://jquery.org/license * * Date: 2013-2-4 */ (function( window, undefined ) { // Can't do this because several apps including ASP.NET trace // the stack via arguments.caller.callee and Firefox dies if // you try to trace through "use strict" call chains. (#13335) // Support: Firefox 18+ //"use strict"; var // The deferred used on DOM ready readyList, // A central reference to the root jQuery(document) rootjQuery, // Support: IE<9 // For `typeof node.method` instead of `node.method !== undefined` core_strundefined = typeof undefined, // Use the correct document accordingly with window argument (sandbox) document = window.document, location = window.location, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // [[Class]] -> type pairs class2type = {}, // List of deleted data cache ids, so we can reuse them core_deletedIds = [], core_version = "1.9.1", // Save a reference to some core methods core_concat = core_deletedIds.concat, core_push = core_deletedIds.push, core_slice = core_deletedIds.slice, core_indexOf = core_deletedIds.indexOf, core_toString = class2type.toString, core_hasOwn = class2type.hasOwnProperty, core_trim = core_version.trim, // Define a local copy of jQuery jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Used for matching numbers core_pnum = /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source, // Used for splitting on whitespace core_rnotwhite = /\S+/g, // Make sure we trim BOM and NBSP (here's looking at you, Safari 5.0 and IE) rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, // A simple way to check for HTML strings // Prioritize #id over <tag> to avoid XSS via location.hash (#9521) // Strict HTML recognition (#11290: must start with <) rquickExpr = /^(?:(<[\w\W]+>)[^>]*|#([\w-]*))$/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>|)$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, rvalidescape = /\\(?:["\\\/bfnrt]|u[\da-fA-F]{4})/g, rvalidtokens = /"[^"\\\r\n]*"|true|false|null|-?(?:\d+\.|)\d+(?:[eE][+-]?\d+|)/g, // Matches dashed string for camelizing rmsPrefix = /^-ms-/, rdashAlpha = /-([\da-z])/gi, // Used by jQuery.camelCase as callback to replace() fcamelCase = function( all, letter ) { return letter.toUpperCase(); }, // The ready event handler completed = function( event ) { // readyState === "complete" is good enough for us to call the dom ready in oldIE if ( document.addEventListener || event.type === "load" || document.readyState === "complete" ) { detach(); jQuery.ready(); } }, // Clean-up method for dom ready events detach = function() { if ( document.addEventListener ) { document.removeEventListener( "DOMContentLoaded", completed, false ); window.removeEventListener( "load", completed, false ); } else { document.detachEvent( "onreadystatechange", completed ); window.detachEvent( "onload", completed ); } }; jQuery.fn = jQuery.prototype = { // The current version of jQuery being used jquery: core_version, constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem; // HANDLE: $(""), $(null), $(undefined), $(false) if ( !selector ) { return this; } // Handle HTML strings if ( typeof selector === "string" ) { if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) { // Assume that strings that start and end with <> are HTML and skip the regex check match = [ null, selector, null ]; } else { match = rquickExpr.exec( selector ); } // Match html or make sure no context is specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; // scripts is true for back-compat jQuery.merge( this, jQuery.parseHTML( match[1], context && context.nodeType ? context.ownerDocument || context : document, true ) ); // HANDLE: $(html, props) if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) { for ( match in context ) { // Properties of context are called as methods if possible if ( jQuery.isFunction( this[ match ] ) ) { this[ match ]( context[ match ] ); // ...and otherwise set as attributes } else { this.attr( match, context[ match ] ); } } } return this; // HANDLE: $(#id) } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return ( context || rootjQuery ).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(DOMElement) } else if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if ( selector.selector !== undefined ) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return core_slice.call( this ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems ) { // Build a new jQuery matched element set var ret = jQuery.merge( this.constructor(), elems ); // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Add the callback jQuery.ready.promise().done( fn ); return this; }, slice: function() { return this.pushStack( core_slice.apply( this, arguments ) ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, eq: function( i ) { var len = this.length, j = +i + ( i < 0 ? len : 0 ); return this.pushStack( j >= 0 && j < len ? [ this[j] ] : [] ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: core_push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var src, copyIsArray, copy, name, options, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { if ( window.$ === jQuery ) { window.$ = _$; } if ( deep && window.jQuery === jQuery ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Hold (or release) the ready event holdReady: function( hold ) { if ( hold ) { jQuery.readyWait++; } else { jQuery.ready( true ); } }, // Handle when the DOM is ready ready: function( wait ) { // Abort if there are pending holds or we're already ready if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { return; } // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.resolveWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger("ready").off("ready"); } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, isWindow: function( obj ) { return obj != null && obj == obj.window; }, isNumeric: function( obj ) { return !isNaN( parseFloat(obj) ) && isFinite( obj ); }, type: function( obj ) { if ( obj == null ) { return String( obj ); } return typeof obj === "object" || typeof obj === "function" ? class2type[ core_toString.call(obj) ] || "object" : typeof obj; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } try { // Not own constructor property must be Object if ( obj.constructor && !core_hasOwn.call(obj, "constructor") && !core_hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } } catch ( e ) { // IE8,9 Will throw exceptions on certain host objects #9897 return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || core_hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { var name; for ( name in obj ) { return false; } return true; }, error: function( msg ) { throw new Error( msg ); }, // data: string of html // context (optional): If specified, the fragment will be created in this context, defaults to document // keepScripts (optional): If true, will include scripts passed in the html string parseHTML: function( data, context, keepScripts ) { if ( !data || typeof data !== "string" ) { return null; } if ( typeof context === "boolean" ) { keepScripts = context; context = false; } context = context || document; var parsed = rsingleTag.exec( data ), scripts = !keepScripts && []; // Single tag if ( parsed ) { return [ context.createElement( parsed[1] ) ]; } parsed = jQuery.buildFragment( [ data ], context, scripts ); if ( scripts ) { jQuery( scripts ).remove(); } return jQuery.merge( [], parsed.childNodes ); }, parseJSON: function( data ) { // Attempt to parse using the native JSON parser first if ( window.JSON && window.JSON.parse ) { return window.JSON.parse( data ); } if ( data === null ) { return data; } if ( typeof data === "string" ) { // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); if ( data ) { // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test( data.replace( rvalidescape, "@" ) .replace( rvalidtokens, "]" ) .replace( rvalidbraces, "")) ) { return ( new Function( "return " + data ) )(); } } } jQuery.error( "Invalid JSON: " + data ); }, // Cross-browser xml parsing parseXML: function( data ) { var xml, tmp; if ( !data || typeof data !== "string" ) { return null; } try { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } } catch( e ) { xml = undefined; } if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evaluates a script in a global context // Workarounds based on findings by Jim Driscoll // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context globalEval: function( data ) { if ( data && jQuery.trim( data ) ) { // We use execScript on Internet Explorer // We use an anonymous function so that context is window // rather than jQuery in Firefox ( window.execScript || function( data ) { window[ "eval" ].call( window, data ); } )( data ); } }, // Convert dashed to camelCase; used by the css and data modules // Microsoft forgot to hump their vendor prefix (#9572) camelCase: function( string ) { return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); }, // args is for internal usage only each: function( obj, callback, args ) { var value, i = 0, length = obj.length, isArray = isArraylike( obj ); if ( args ) { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } } return obj; }, // Use native String.trim function wherever possible trim: core_trim && !core_trim.call("\uFEFF\xA0") ? function( text ) { return text == null ? "" : core_trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : ( text + "" ).replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( arr, results ) { var ret = results || []; if ( arr != null ) { if ( isArraylike( Object(arr) ) ) { jQuery.merge( ret, typeof arr === "string" ? [ arr ] : arr ); } else { core_push.call( ret, arr ); } } return ret; }, inArray: function( elem, arr, i ) { var len; if ( arr ) { if ( core_indexOf ) { return core_indexOf.call( arr, elem, i ); } len = arr.length; i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; for ( ; i < len; i++ ) { // Skip accessing in sparse arrays if ( i in arr && arr[ i ] === elem ) { return i; } } } return -1; }, merge: function( first, second ) { var l = second.length, i = first.length, j = 0; if ( typeof l === "number" ) { for ( ; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var retVal, ret = [], i = 0, length = elems.length; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( ; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var value, i = 0, length = elems.length, isArray = isArraylike( elems ), ret = []; // Go through the array, translating each of the items to their if ( isArray ) { for ( ; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Go through every key on the object, } else { for ( i in elems ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } } // Flatten any nested arrays return core_concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, // Bind a function to a context, optionally partially applying any // arguments. proxy: function( fn, context ) { var args, proxy, tmp; if ( typeof context === "string" ) { tmp = fn[ context ]; context = fn; fn = tmp; } // Quick check to determine if target is callable, in the spec // this throws a TypeError, but we will just return undefined. if ( !jQuery.isFunction( fn ) ) { return undefined; } // Simulated bind args = core_slice.call( arguments, 2 ); proxy = function() { return fn.apply( context || this, args.concat( core_slice.call( arguments ) ) ); }; // Set the guid of unique handler to the same of original handler, so it can be removed proxy.guid = fn.guid = fn.guid || jQuery.guid++; return proxy; }, // Multifunctional method to get and set values of a collection // The value/s can optionally be executed if it's a function access: function( elems, fn, key, value, chainable, emptyGet, raw ) { var i = 0, length = elems.length, bulk = key == null; // Sets many values if ( jQuery.type( key ) === "object" ) { chainable = true; for ( i in key ) { jQuery.access( elems, fn, i, key[i], true, emptyGet, raw ); } // Sets one value } else if ( value !== undefined ) { chainable = true; if ( !jQuery.isFunction( value ) ) { raw = true; } if ( bulk ) { // Bulk operations run against the entire set if ( raw ) { fn.call( elems, value ); fn = null; // ...except when executing function values } else { bulk = fn; fn = function( elem, key, value ) { return bulk.call( jQuery( elem ), value ); }; } } if ( fn ) { for ( ; i < length; i++ ) { fn( elems[i], key, raw ? value : value.call( elems[i], i, fn( elems[i], key ) ) ); } } } return chainable ? elems : // Gets bulk ? fn.call( elems ) : length ? fn( elems[0], key ) : emptyGet; }, now: function() { return ( new Date() ).getTime(); } }); jQuery.ready.promise = function( obj ) { if ( !readyList ) { readyList = jQuery.Deferred(); // Catch cases where $(document).ready() is called after the browser event has already occurred. // we once tried to use readyState "interactive" here, but it caused issues like the one // discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15 if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready setTimeout( jQuery.ready ); // Standards-based browsers support DOMContentLoaded } else if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", completed, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", completed, false ); // If IE event model is used } else { // Ensure firing before onload, maybe late but safe also for iframes document.attachEvent( "onreadystatechange", completed ); // A fallback to window.onload, that will always work window.attachEvent( "onload", completed ); // If IE and not a frame // continually check to see if the document is ready var top = false; try { top = window.frameElement == null && document.documentElement; } catch(e) {} if ( top && top.doScroll ) { (function doScrollCheck() { if ( !jQuery.isReady ) { try { // Use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ top.doScroll("left"); } catch(e) { return setTimeout( doScrollCheck, 50 ); } // detach all dom ready events detach(); // and execute any waiting functions jQuery.ready(); } })(); } } } return readyList.promise( obj ); }; // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object Error".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); function isArraylike( obj ) { var length = obj.length, type = jQuery.type( obj ); if ( jQuery.isWindow( obj ) ) { return false; } if ( obj.nodeType === 1 && length ) { return true; } return type === "array" || type !== "function" && ( length === 0 || typeof length === "number" && length > 0 && ( length - 1 ) in obj ); } // All jQuery objects should point back to these rootjQuery = jQuery(document); // String to Object options format cache var optionsCache = {}; // Convert String-formatted options into Object-formatted ones and store in cache function createOptions( options ) { var object = optionsCache[ options ] = {}; jQuery.each( options.match( core_rnotwhite ) || [], function( _, flag ) { object[ flag ] = true; }); return object; } /* * Create a callback list using the following parameters: * * options: an optional list of space-separated options that will change how * the callback list behaves or a more traditional option object * * By default a callback list will act like an event callback list and can be * "fired" multiple times. * * Possible options: * * once: will ensure the callback list can only be fired once (like a Deferred) * * memory: will keep track of previous values and will call any callback added * after the list has been fired right away with the latest "memorized" * values (like a Deferred) * * unique: will ensure a callback can only be added once (no duplicate in the list) * * stopOnFalse: interrupt callings when a callback returns false * */ jQuery.Callbacks = function( options ) { // Convert options from String-formatted to Object-formatted if needed // (we check in cache first) options = typeof options === "string" ? ( optionsCache[ options ] || createOptions( options ) ) : jQuery.extend( {}, options ); var // Flag to know if list is currently firing firing, // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // First callback to fire (used internally by add and fireWith) firingStart, // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = !options.once && [], // Fire callbacks fire = function( data ) { memory = options.memory && data; fired = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; firing = true; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) { memory = false; // To prevent further calls using add break; } } firing = false; if ( list ) { if ( stack ) { if ( stack.length ) { fire( stack.shift() ); } } else if ( memory ) { list = []; } else { self.disable(); } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { // First, we save the current length var start = list.length; (function add( args ) { jQuery.each( args, function( _, arg ) { var type = jQuery.type( arg ); if ( type === "function" ) { if ( !options.unique || !self.has( arg ) ) { list.push( arg ); } } else if ( arg && arg.length && type !== "string" ) { // Inspect recursively add( arg ); } }); })( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away } else if ( memory ) { firingStart = start; fire( memory ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { jQuery.each( arguments, function( _, arg ) { var index; while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { list.splice( index, 1 ); // Handle firing indexes if ( firing ) { if ( index <= firingLength ) { firingLength--; } if ( index <= firingIndex ) { firingIndex--; } } } }); } return this; }, // Check if a given callback is in the list. // If no argument is given, return whether or not list has callbacks attached. has: function( fn ) { return fn ? jQuery.inArray( fn, list ) > -1 : !!( list && list.length ); }, // Remove all callbacks from the list empty: function() { list = []; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { args = args || []; args = [ context, args.slice ? args.slice() : args ]; if ( list && ( !fired || stack ) ) { if ( firing ) { stack.push( args ); } else { fire( args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; jQuery.extend({ Deferred: function( func ) { var tuples = [ // action, add listener, listener list, final state [ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ], [ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ], [ "notify", "progress", jQuery.Callbacks("memory") ] ], state = "pending", promise = { state: function() { return state; }, always: function() { deferred.done( arguments ).fail( arguments ); return this; }, then: function( /* fnDone, fnFail, fnProgress */ ) { var fns = arguments; return jQuery.Deferred(function( newDefer ) { jQuery.each( tuples, function( i, tuple ) { var action = tuple[ 0 ], fn = jQuery.isFunction( fns[ i ] ) && fns[ i ]; // deferred[ done | fail | progress ] for forwarding actions to newDefer deferred[ tuple[1] ](function() { var returned = fn && fn.apply( this, arguments ); if ( returned && jQuery.isFunction( returned.promise ) ) { returned.promise() .done( newDefer.resolve ) .fail( newDefer.reject ) .progress( newDefer.notify ); } else { newDefer[ action + "With" ]( this === promise ? newDefer.promise() : this, fn ? [ returned ] : arguments ); } }); }); fns = null; }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { return obj != null ? jQuery.extend( obj, promise ) : promise; } }, deferred = {}; // Keep pipe for back-compat promise.pipe = promise.then; // Add list-specific methods jQuery.each( tuples, function( i, tuple ) { var list = tuple[ 2 ], stateString = tuple[ 3 ]; // promise[ done | fail | progress ] = list.add promise[ tuple[1] ] = list.add; // Handle state if ( stateString ) { list.add(function() { // state = [ resolved | rejected ] state = stateString; // [ reject_list | resolve_list ].disable; progress_list.lock }, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock ); } // deferred[ resolve | reject | notify ] deferred[ tuple[0] ] = function() { deferred[ tuple[0] + "With" ]( this === deferred ? promise : this, arguments ); return this; }; deferred[ tuple[0] + "With" ] = list.fireWith; }); // Make the deferred a promise promise.promise( deferred ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }, // Deferred helper when: function( subordinate /* , ..., subordinateN */ ) { var i = 0, resolveValues = core_slice.call( arguments ), length = resolveValues.length, // the count of uncompleted subordinates remaining = length !== 1 || ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, // the master Deferred. If resolveValues consist of only a single Deferred, just use that. deferred = remaining === 1 ? subordinate : jQuery.Deferred(), // Update function for both resolve and progress values updateFunc = function( i, contexts, values ) { return function( value ) { contexts[ i ] = this; values[ i ] = arguments.length > 1 ? core_slice.call( arguments ) : value; if( values === progressValues ) { deferred.notifyWith( contexts, values ); } else if ( !( --remaining ) ) { deferred.resolveWith( contexts, values ); } }; }, progressValues, progressContexts, resolveContexts; // add listeners to Deferred subordinates; treat others as resolved if ( length > 1 ) { progressValues = new Array( length ); progressContexts = new Array( length ); resolveContexts = new Array( length ); for ( ; i < length; i++ ) { if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) { resolveValues[ i ].promise() .done( updateFunc( i, resolveContexts, resolveValues ) ) .fail( deferred.reject ) .progress( updateFunc( i, progressContexts, progressValues ) ); } else { --remaining; } } } // if we're not waiting on anything, resolve the master if ( !remaining ) { deferred.resolveWith( resolveContexts, resolveValues ); } return deferred.promise(); } }); jQuery.support = (function() { var support, all, a, input, select, fragment, opt, eventName, isSupported, i, div = document.createElement("div"); // Setup div.setAttribute( "className", "t" ); div.innerHTML = " <link/><table></table><a href='/a'>a</a><input type='checkbox'/>"; // Support tests won't run in some limited or non-browser environments all = div.getElementsByTagName("*"); a = div.getElementsByTagName("a")[ 0 ]; if ( !all || !a || !all.length ) { return {}; } // First batch of tests select = document.createElement("select"); opt = select.appendChild( document.createElement("option") ); input = div.getElementsByTagName("input")[ 0 ]; a.style.cssText = "top:1px;float:left;opacity:.5"; support = { // Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7) getSetAttribute: div.className !== "t", // IE strips leading whitespace when .innerHTML is used leadingWhitespace: div.firstChild.nodeType === 3, // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText instead) style: /top/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: a.getAttribute("href") === "/a", // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.5/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Check the default checkbox/radio value ("" on WebKit; "on" elsewhere) checkOn: !!input.value, // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: opt.selected, // Tests for enctype support on a form (#6743) enctype: !!document.createElement("form").enctype, // Makes sure cloning an html5 element does not cause problems // Where outerHTML is undefined, this still works html5Clone: document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>", // jQuery.support.boxModel DEPRECATED in 1.8 since we don't support Quirks Mode boxModel: document.compatMode === "CSS1Compat", // Will be defined later deleteExpando: true, noCloneEvent: true, inlineBlockNeedsLayout: false, shrinkWrapBlocks: false, reliableMarginRight: true, boxSizingReliable: true, pixelPosition: false }; // Make sure checked status is properly cloned input.checked = true; support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as disabled) select.disabled = true; support.optDisabled = !opt.disabled; // Support: IE<9 try { delete div.test; } catch( e ) { support.deleteExpando = false; } // Check if we can trust getAttribute("value") input = document.createElement("input"); input.setAttribute( "value", "" ); support.input = input.getAttribute( "value" ) === ""; // Check if an input maintains its value after becoming a radio input.value = "t"; input.setAttribute( "type", "radio" ); support.radioValue = input.value === "t"; // #11217 - WebKit loses check when the name is after the checked attribute input.setAttribute( "checked", "t" ); input.setAttribute( "name", "t" ); fragment = document.createDocumentFragment(); fragment.appendChild( input ); // Check if a disconnected checkbox will retain its checked // value of true after appended to the DOM (IE6/7) support.appendChecked = input.checked; // WebKit doesn't clone checked state correctly in fragments support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked; // Support: IE<9 // Opera does not clone events (and typeof div.attachEvent === undefined). // IE9-10 clones events bound via attachEvent, but they don't trigger with .click() if ( div.attachEvent ) { div.attachEvent( "onclick", function() { support.noCloneEvent = false; }); div.cloneNode( true ).click(); } // Support: IE<9 (lack submit/change bubble), Firefox 17+ (lack focusin event) // Beware of CSP restrictions (https://developer.mozilla.org/en/Security/CSP), test/csp.php for ( i in { submit: true, change: true, focusin: true }) { div.setAttribute( eventName = "on" + i, "t" ); support[ i + "Bubbles" ] = eventName in window || div.attributes[ eventName ].expando === false; } div.style.backgroundClip = "content-box"; div.cloneNode( true ).style.backgroundClip = ""; support.clearCloneStyle = div.style.backgroundClip === "content-box"; // Run tests that need a body at doc ready jQuery(function() { var container, marginDiv, tds, divReset = "padding:0;margin:0;border:0;display:block;box-sizing:content-box;-moz-box-sizing:content-box;-webkit-box-sizing:content-box;", body = document.getElementsByTagName("body")[0]; if ( !body ) { // Return for frameset docs that don't have a body return; } container = document.createElement("div"); container.style.cssText = "border:0;width:0;height:0;position:absolute;top:0;left:-9999px;margin-top:1px"; body.appendChild( container ).appendChild( div ); // Support: IE8 // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). div.innerHTML = "<table><tr><td></td><td>t</td></tr></table>"; tds = div.getElementsByTagName("td"); tds[ 0 ].style.cssText = "padding:0;margin:0;border:0;display:none"; isSupported = ( tds[ 0 ].offsetHeight === 0 ); tds[ 0 ].style.display = ""; tds[ 1 ].style.display = "none"; // Support: IE8 // Check if empty table cells still have offsetWidth/Height support.reliableHiddenOffsets = isSupported && ( tds[ 0 ].offsetHeight === 0 ); // Check box-sizing and margin behavior div.innerHTML = ""; div.style.cssText = "box-sizing:border-box;-moz-box-sizing:border-box;-webkit-box-sizing:border-box;padding:1px;border:1px;display:block;width:4px;margin-top:1%;position:absolute;top:1%;"; support.boxSizing = ( div.offsetWidth === 4 ); support.doesNotIncludeMarginInBodyOffset = ( body.offsetTop !== 1 ); // Use window.getComputedStyle because jsdom on node.js will break without it. if ( window.getComputedStyle ) { support.pixelPosition = ( window.getComputedStyle( div, null ) || {} ).top !== "1%"; support.boxSizingReliable = ( window.getComputedStyle( div, null ) || { width: "4px" } ).width === "4px"; // Check if div with explicit width and no margin-right incorrectly // gets computed margin-right based on width of container. (#3333) // Fails in WebKit before Feb 2011 nightlies // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right marginDiv = div.appendChild( document.createElement("div") ); marginDiv.style.cssText = div.style.cssText = divReset; marginDiv.style.marginRight = marginDiv.style.width = "0"; div.style.width = "1px"; support.reliableMarginRight = !parseFloat( ( window.getComputedStyle( marginDiv, null ) || {} ).marginRight ); } if ( typeof div.style.zoom !== core_strundefined ) { // Support: IE<8 // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout div.innerHTML = ""; div.style.cssText = divReset + "width:1px;padding:1px;display:inline;zoom:1"; support.inlineBlockNeedsLayout = ( div.offsetWidth === 3 ); // Support: IE6 // Check if elements with layout shrink-wrap their children div.style.display = "block"; div.innerHTML = "<div></div>"; div.firstChild.style.width = "5px"; support.shrinkWrapBlocks = ( div.offsetWidth !== 3 ); if ( support.inlineBlockNeedsLayout ) { // Prevent IE 6 from affecting layout for positioned elements #11048 // Prevent IE from shrinking the body in IE 7 mode #12869 // Support: IE<8 body.style.zoom = 1; } } body.removeChild( container ); // Null elements to avoid leaks in IE container = div = tds = marginDiv = null; }); // Null elements to avoid leaks in IE all = select = fragment = opt = a = input = null; return support; })(); var rbrace = /(?:\{[\s\S]*\}|\[[\s\S]*\])$/, rmultiDash = /([A-Z])/g; function internalData( elem, name, data, pvt /* Internal Use Only */ ){ if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, ret, internalKey = jQuery.expando, getByName = typeof name === "string", // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || !cache[id] || (!pvt && !cache[id].data)) && getByName && data === undefined ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { elem[ internalKey ] = id = core_deletedIds.pop() || jQuery.guid++; } else { id = internalKey; } } if ( !cache[ id ] ) { cache[ id ] = {}; // Avoids exposing jQuery metadata on plain JS objects when the object // is serialized using JSON.stringify if ( !isNode ) { cache[ id ].toJSON = jQuery.noop; } } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ] = jQuery.extend( cache[ id ], name ); } else { cache[ id ].data = jQuery.extend( cache[ id ].data, name ); } } thisCache = cache[ id ]; // jQuery data() is stored in a separate object inside the object's internal data // cache in order to avoid key collisions between internal data and user-defined // data. if ( !pvt ) { if ( !thisCache.data ) { thisCache.data = {}; } thisCache = thisCache.data; } if ( data !== undefined ) { thisCache[ jQuery.camelCase( name ) ] = data; } // Check for both converted-to-camel and non-converted data property names // If a data property was specified if ( getByName ) { // First Try to find as-is property data ret = thisCache[ name ]; // Test for null|undefined property data if ( ret == null ) { // Try to find the camelCased property ret = thisCache[ jQuery.camelCase( name ) ]; } } else { ret = thisCache; } return ret; } function internalRemoveData( elem, name, pvt ) { if ( !jQuery.acceptData( elem ) ) { return; } var i, l, thisCache, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, id = isNode ? elem[ jQuery.expando ] : jQuery.expando; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { thisCache = pvt ? cache[ id ] : cache[ id ].data; if ( thisCache ) { // Support array or space separated string names for data keys if ( !jQuery.isArray( name ) ) { // try the string as a key before any manipulation if ( name in thisCache ) { name = [ name ]; } else { // split the camel cased version by spaces unless a key with the spaces exists name = jQuery.camelCase( name ); if ( name in thisCache ) { name = [ name ]; } else { name = name.split(" "); } } } else { // If "name" is an array of keys... // When data is initially created, via ("key", "val") signature, // keys will be converted to camelCase. // Since there is no way to tell _how_ a key was added, remove // both plain key and camelCase key. #12786 // This will only penalize the array argument path. name = name.concat( jQuery.map( name, jQuery.camelCase ) ); } for ( i = 0, l = name.length; i < l; i++ ) { delete thisCache[ name[i] ]; } // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( !( pvt ? isEmptyDataObject : jQuery.isEmptyObject )( thisCache ) ) { return; } } } // See jQuery.data for more information if ( !pvt ) { delete cache[ id ].data; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject( cache[ id ] ) ) { return; } } // Destroy the cache if ( isNode ) { jQuery.cleanData( [ elem ], true ); // Use delete when supported for expandos or `cache` is not a window per isWindow (#10080) } else if ( jQuery.support.deleteExpando || cache != cache.window ) { delete cache[ id ]; // When all else fails, null } else { cache[ id ] = null; } } jQuery.extend({ cache: {}, // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( core_version + Math.random() ).replace( /\D/g, "" ), // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000", "applet": true }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data ) { return internalData( elem, name, data ); }, removeData: function( elem, name ) { return internalRemoveData( elem, name ); }, // For internal use only. _data: function( elem, name, data ) { return internalData( elem, name, data, true ); }, _removeData: function( elem, name ) { return internalRemoveData( elem, name, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { // Do not set data on non-element because it will not be cleared (#8335). if ( elem.nodeType && elem.nodeType !== 1 && elem.nodeType !== 9 ) { return false; } var noData = elem.nodeName && jQuery.noData[ elem.nodeName.toLowerCase() ]; // nodes accept data unless otherwise specified; rejection can be conditional return !noData || noData !== true && elem.getAttribute("classid") === noData; } }); jQuery.fn.extend({ data: function( key, value ) { var attrs, name, elem = this[0], i = 0, data = null; // Gets all values if ( key === undefined ) { if ( this.length ) { data = jQuery.data( elem ); if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { attrs = elem.attributes; for ( ; i < attrs.length; i++ ) { name = attrs[i].name; if ( !name.indexOf( "data-" ) ) { name = jQuery.camelCase( name.slice(5) ); dataAttr( elem, name, data[ name ] ); } } jQuery._data( elem, "parsedAttrs", true ); } } return data; } // Sets multiple values if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } return jQuery.access( this, function( value ) { if ( value === undefined ) { // Try to fetch any internally stored data first return elem ? dataAttr( elem, key, jQuery.data( elem, key ) ) : null; } this.each(function() { jQuery.data( this, key, value ); }); }, null, value, arguments.length > 1, null, true ); }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); data = elem.getAttribute( name ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : // Only convert to a number if it doesn't change the string +data + "" === data ? +data : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // checks a cache object for emptiness function isEmptyDataObject( obj ) { var name; for ( name in obj ) { // if the public data object is empty, the private is still empty if ( name === "data" && jQuery.isEmptyObject( obj[name] ) ) { continue; } if ( name !== "toJSON" ) { return false; } } return true; } jQuery.extend({ queue: function( elem, type, data ) { var queue; if ( elem ) { type = ( type || "fx" ) + "queue"; queue = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !queue || jQuery.isArray(data) ) { queue = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { queue.push( data ); } } return queue || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), startLength = queue.length, fn = queue.shift(), hooks = jQuery._queueHooks( elem, type ), next = function() { jQuery.dequeue( elem, type ); }; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); startLength--; } hooks.cur = fn; if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } // clear up the last queue stop function delete hooks.stop; fn.call( elem, next, hooks ); } if ( !startLength && hooks ) { hooks.empty.fire(); } }, // not intended for public consumption - generates a queueHooks object, or returns the current one _queueHooks: function( elem, type ) { var key = type + "queueHooks"; return jQuery._data( elem, key ) || jQuery._data( elem, key, { empty: jQuery.Callbacks("once memory").add(function() { jQuery._removeData( elem, type + "queue" ); jQuery._removeData( elem, key ); }) }); } }); jQuery.fn.extend({ queue: function( type, data ) { var setter = 2; if ( typeof type !== "string" ) { data = type; type = "fx"; setter--; } if ( arguments.length < setter ) { return jQuery.queue( this[0], type ); } return data === undefined ? this : this.each(function() { var queue = jQuery.queue( this, type, data ); // ensure a hooks for this queue jQuery._queueHooks( this, type ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, obj ) { var tmp, count = 1, defer = jQuery.Deferred(), elements = this, i = this.length, resolve = function() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } }; if ( typeof type !== "string" ) { obj = type; type = undefined; } type = type || "fx"; while( i-- ) { tmp = jQuery._data( elements[ i ], type + "queueHooks" ); if ( tmp && tmp.empty ) { count++; tmp.empty.add( resolve ); } } resolve(); return defer.promise( obj ); } }); var nodeHook, boolHook, rclass = /[\t\r\n]/g, rreturn = /\r/g, rfocusable = /^(?:input|select|textarea|button|object)$/i, rclickable = /^(?:a|area)$/i, rboolean = /^(?:checked|selected|autofocus|autoplay|async|controls|defer|disabled|hidden|loop|multiple|open|readonly|required|scoped)$/i, ruseDefault = /^(?:checked|selected)$/i, getSetAttribute = jQuery.support.getSetAttribute, getSetInput = jQuery.support.input; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 ); }, removeAttr: function( name ) { return this.each(function() { jQuery.removeAttr( this, name ); }); }, prop: function( name, value ) { return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 ); }, removeProp: function( name ) { name = jQuery.propFix[ name ] || name; return this.each(function() { // try/catch handles cases where IE balks (such as removing a property on window) try { this[ name ] = undefined; delete this[ name ]; } catch( e ) {} }); }, addClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).addClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { // The disjunction here is for better compressibility (see removeClass) classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : " " ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { if ( cur.indexOf( " " + clazz + " " ) < 0 ) { cur += clazz + " "; } } elem.className = jQuery.trim( cur ); } } } return this; }, removeClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = arguments.length === 0 || typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).removeClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; // This expression is here for better compressibility (see addClass) cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : "" ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { // Remove *all* instances while ( cur.indexOf( " " + clazz + " " ) >= 0 ) { cur = cur.replace( " " + clazz + " ", " " ); } } elem.className = value ? jQuery.trim( cur ) : ""; } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function( i ) { jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), state = stateVal, classNames = value.match( core_rnotwhite ) || []; while ( (className = classNames[ i++ ]) ) { // check each className given, space separated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } // Toggle whole class name } else if ( type === core_strundefined || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // If the element has a class name or if we're passed "false", // then remove the whole classname (if there was one, the above saved it). // Otherwise bring back whatever was previously saved (if anything), // falling back to the empty string if nothing was stored. this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " ", i = 0, l = this.length; for ( ; i < l; i++ ) { if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) >= 0 ) { return true; } } return false; }, val: function( value ) { var ret, hooks, isFunction, elem = this[0]; if ( !arguments.length ) { if ( elem ) { hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ]; if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { return ret; } ret = elem.value; return typeof ret === "string" ? // handle most common string cases ret.replace(rreturn, "") : // handle cases where value is null/undef or number ret == null ? "" : ret; } return; } isFunction = jQuery.isFunction( value ); return this.each(function( i ) { var val, self = jQuery(this); if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call( this, i, self.val() ); } else { val = value; } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray( val ) ) { val = jQuery.map(val, function ( value ) { return value == null ? "" : value + ""; }); } hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; // If set returns undefined, fall back to normal setting if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { this.value = val; } }); } }); jQuery.extend({ valHooks: { option: { get: function( elem ) { // attributes.value is undefined in Blackberry 4.7 but // uses .value. See #6932 var val = elem.attributes.value; return !val || val.specified ? elem.value : elem.text; } }, select: { get: function( elem ) { var value, option, options = elem.options, index = elem.selectedIndex, one = elem.type === "select-one" || index < 0, values = one ? null : [], max = one ? index + 1 : options.length, i = index < 0 ? max : one ? index : 0; // Loop through all the selected options for ( ; i < max; i++ ) { option = options[ i ]; // oldIE doesn't update selected after form reset (#2551) if ( ( option.selected || i === index ) && // Don't return options that are disabled or in a disabled optgroup ( jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null ) && ( !option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) { // Get the specific value for the option value = jQuery( option ).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; }, set: function( elem, value ) { var values = jQuery.makeArray( value ); jQuery(elem).find("option").each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { elem.selectedIndex = -1; } return values; } } }, attr: function( elem, name, value ) { var hooks, notxml, ret, nType = elem.nodeType; // don't get/set attributes on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } // Fallback to prop when attributes are not supported if ( typeof elem.getAttribute === core_strundefined ) { return jQuery.prop( elem, name, value ); } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); // All attributes are lowercase // Grab necessary hook if one is defined if ( notxml ) { name = name.toLowerCase(); hooks = jQuery.attrHooks[ name ] || ( rboolean.test( name ) ? boolHook : nodeHook ); } if ( value !== undefined ) { if ( value === null ) { jQuery.removeAttr( elem, name ); } else if ( hooks && notxml && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { elem.setAttribute( name, value + "" ); return value; } } else if ( hooks && notxml && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { // In IE9+, Flash objects don't have .getAttribute (#12945) // Support: IE9+ if ( typeof elem.getAttribute !== core_strundefined ) { ret = elem.getAttribute( name ); } // Non-existent attributes return null, we normalize to undefined return ret == null ? undefined : ret; } }, removeAttr: function( elem, value ) { var name, propName, i = 0, attrNames = value && value.match( core_rnotwhite ); if ( attrNames && elem.nodeType === 1 ) { while ( (name = attrNames[i++]) ) { propName = jQuery.propFix[ name ] || name; // Boolean attributes get special treatment (#10870) if ( rboolean.test( name ) ) { // Set corresponding property to false for boolean attributes // Also clear defaultChecked/defaultSelected (if appropriate) for IE<8 if ( !getSetAttribute && ruseDefault.test( name ) ) { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ propName ] = false; } else { elem[ propName ] = false; } // See #9699 for explanation of this approach (setting first, then removal) } else { jQuery.attr( elem, name, "" ); } elem.removeAttribute( getSetAttribute ? name : propName ); } } }, attrHooks: { type: { set: function( elem, value ) { if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) { // Setting the type on a radio button after the value resets the value in IE6-9 // Reset value to default in case type is set after value during creation var val = elem.value; elem.setAttribute( "type", value ); if ( val ) { elem.value = val; } return value; } } } }, propFix: { tabindex: "tabIndex", readonly: "readOnly", "for": "htmlFor", "class": "className", maxlength: "maxLength", cellspacing: "cellSpacing", cellpadding: "cellPadding", rowspan: "rowSpan", colspan: "colSpan", usemap: "useMap", frameborder: "frameBorder", contenteditable: "contentEditable" }, prop: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set properties on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); if ( notxml ) { // Fix name and attach hooks name = jQuery.propFix[ name ] || name; hooks = jQuery.propHooks[ name ]; } if ( value !== undefined ) { if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { return ( elem[ name ] = value ); } } else { if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { return elem[ name ]; } } }, propHooks: { tabIndex: { get: function( elem ) { // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ var attributeNode = elem.getAttributeNode("tabindex"); return attributeNode && attributeNode.specified ? parseInt( attributeNode.value, 10 ) : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } } } }); // Hook for boolean attributes boolHook = { get: function( elem, name ) { var // Use .prop to determine if this attribute is understood as boolean prop = jQuery.prop( elem, name ), // Fetch it accordingly attr = typeof prop === "boolean" && elem.getAttribute( name ), detail = typeof prop === "boolean" ? getSetInput && getSetAttribute ? attr != null : // oldIE fabricates an empty string for missing boolean attributes // and conflates checked/selected into attroperties ruseDefault.test( name ) ? elem[ jQuery.camelCase( "default-" + name ) ] : !!attr : // fetch an attribute node for properties not recognized as boolean elem.getAttributeNode( name ); return detail && detail.value !== false ? name.toLowerCase() : undefined; }, set: function( elem, value, name ) { if ( value === false ) { // Remove boolean attributes when set to false jQuery.removeAttr( elem, name ); } else if ( getSetInput && getSetAttribute || !ruseDefault.test( name ) ) { // IE<8 needs the *property* name elem.setAttribute( !getSetAttribute && jQuery.propFix[ name ] || name, name ); // Use defaultChecked and defaultSelected for oldIE } else { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ name ] = true; } return name; } }; // fix oldIE value attroperty if ( !getSetInput || !getSetAttribute ) { jQuery.attrHooks.value = { get: function( elem, name ) { var ret = elem.getAttributeNode( name ); return jQuery.nodeName( elem, "input" ) ? // Ignore the value *property* by using defaultValue elem.defaultValue : ret && ret.specified ? ret.value : undefined; }, set: function( elem, value, name ) { if ( jQuery.nodeName( elem, "input" ) ) { // Does not return so that setAttribute is also used elem.defaultValue = value; } else { // Use nodeHook if defined (#1954); otherwise setAttribute is fine return nodeHook && nodeHook.set( elem, value, name ); } } }; } // IE6/7 do not support getting/setting some attributes with get/setAttribute if ( !getSetAttribute ) { // Use this for any attribute in IE6/7 // This fixes almost every IE6/7 issue nodeHook = jQuery.valHooks.button = { get: function( elem, name ) { var ret = elem.getAttributeNode( name ); return ret && ( name === "id" || name === "name" || name === "coords" ? ret.value !== "" : ret.specified ) ? ret.value : undefined; }, set: function( elem, value, name ) { // Set the existing or create a new attribute node var ret = elem.getAttributeNode( name ); if ( !ret ) { elem.setAttributeNode( (ret = elem.ownerDocument.createAttribute( name )) ); } ret.value = value += ""; // Break association with cloned elements by also using setAttribute (#9646) return name === "value" || value === elem.getAttribute( name ) ? value : undefined; } }; // Set contenteditable to false on removals(#10429) // Setting to empty string throws an error as an invalid value jQuery.attrHooks.contenteditable = { get: nodeHook.get, set: function( elem, value, name ) { nodeHook.set( elem, value === "" ? false : value, name ); } }; // Set width and height to auto instead of 0 on empty string( Bug #8150 ) // This is for removals jQuery.each([ "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { set: function( elem, value ) { if ( value === "" ) { elem.setAttribute( name, "auto" ); return value; } } }); }); } // Some attributes require a special call on IE // http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx if ( !jQuery.support.hrefNormalized ) { jQuery.each([ "href", "src", "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { get: function( elem ) { var ret = elem.getAttribute( name, 2 ); return ret == null ? undefined : ret; } }); }); // href/src property should get the full normalized URL (#10299/#12915) jQuery.each([ "href", "src" ], function( i, name ) { jQuery.propHooks[ name ] = { get: function( elem ) { return elem.getAttribute( name, 4 ); } }; }); } if ( !jQuery.support.style ) { jQuery.attrHooks.style = { get: function( elem ) { // Return undefined in the case of empty string // Note: IE uppercases css property names, but if we were to .toLowerCase() // .cssText, that would destroy case senstitivity in URL's, like in "background" return elem.style.cssText || undefined; }, set: function( elem, value ) { return ( elem.style.cssText = value + "" ); } }; } // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( !jQuery.support.optSelected ) { jQuery.propHooks.selected = jQuery.extend( jQuery.propHooks.selected, { get: function( elem ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } return null; } }); } // IE6/7 call enctype encoding if ( !jQuery.support.enctype ) { jQuery.propFix.enctype = "encoding"; } // Radios and checkboxes getter/setter if ( !jQuery.support.checkOn ) { jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = { get: function( elem ) { // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified return elem.getAttribute("value") === null ? "on" : elem.value; } }; }); } jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = jQuery.extend( jQuery.valHooks[ this ], { set: function( elem, value ) { if ( jQuery.isArray( value ) ) { return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 ); } } }); }); var rformElems = /^(?:input|select|textarea)$/i, rkeyEvent = /^key/, rmouseEvent = /^(?:mouse|contextmenu)|click/, rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, rtypenamespace = /^([^.]*)(?:\.(.+)|)$/; function returnTrue() { return true; } function returnFalse() { return false; } /* * Helper functions for managing events -- not part of the public interface. * Props to Dean Edwards' addEvent library for many of the ideas. */ jQuery.event = { global: {}, add: function( elem, types, handler, data, selector ) { var tmp, events, t, handleObjIn, special, eventHandle, handleObj, handlers, type, namespaces, origType, elemData = jQuery._data( elem ); // Don't attach events to noData or text/comment nodes (but allow plain objects) if ( !elemData ) { return; } // Caller can pass in an object of custom data in lieu of the handler if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; selector = handleObjIn.selector; } // Make sure that the handler has a unique ID, used to find/remove it later if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure and main handler, if this is the first if ( !(events = elemData.events) ) { events = elemData.events = {}; } if ( !(eventHandle = elemData.handle) ) { eventHandle = elemData.handle = function( e ) { // Discard the second event of a jQuery.event.trigger() and // when an event is called after a page has unloaded return typeof jQuery !== core_strundefined && (!e || jQuery.event.triggered !== e.type) ? jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : undefined; }; // Add elem as a property of the handle fn to prevent a memory leak with IE non-native events eventHandle.elem = elem; } // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // If event changes its type, use the special event handlers for the changed type special = jQuery.event.special[ type ] || {}; // If selector defined, determine special event api type, otherwise given type type = ( selector ? special.delegateType : special.bindType ) || type; // Update special based on newly reset type special = jQuery.event.special[ type ] || {}; // handleObj is passed to all event handlers handleObj = jQuery.extend({ type: type, origType: origType, data: data, handler: handler, guid: handler.guid, selector: selector, needsContext: selector && jQuery.expr.match.needsContext.test( selector ), namespace: namespaces.join(".") }, handleObjIn ); // Init the event handler queue if we're the first if ( !(handlers = events[ type ]) ) { handlers = events[ type ] = []; handlers.delegateCount = 0; // Only use addEventListener/attachEvent if the special events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add to the element's handler list, delegates in front if ( selector ) { handlers.splice( handlers.delegateCount++, 0, handleObj ); } else { handlers.push( handleObj ); } // Keep track of which events have ever been used, for event optimization jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, // Detach an event or set of events from an element remove: function( elem, types, handler, selector, mappedTypes ) { var j, handleObj, tmp, origCount, t, events, special, handlers, type, namespaces, origType, elemData = jQuery.hasData( elem ) && jQuery._data( elem ); if ( !elemData || !(events = elemData.events) ) { return; } // Once for each type.namespace in types; type may be omitted types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // Unbind all events (on this namespace, if provided) for the element if ( !type ) { for ( type in events ) { jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); } continue; } special = jQuery.event.special[ type ] || {}; type = ( selector ? special.delegateType : special.bindType ) || type; handlers = events[ type ] || []; tmp = tmp[2] && new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ); // Remove matching events origCount = j = handlers.length; while ( j-- ) { handleObj = handlers[ j ]; if ( ( mappedTypes || origType === handleObj.origType ) && ( !handler || handler.guid === handleObj.guid ) && ( !tmp || tmp.test( handleObj.namespace ) ) && ( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) { handlers.splice( j, 1 ); if ( handleObj.selector ) { handlers.delegateCount--; } if ( special.remove ) { special.remove.call( elem, handleObj ); } } } // Remove generic event handler if we removed something and no more handlers exist // (avoids potential for endless recursion during removal of special event handlers) if ( origCount && !handlers.length ) { if ( !special.teardown || special.teardown.call( elem, namespaces, elemData.handle ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { delete elemData.handle; // removeData also checks for emptiness and clears the expando if empty // so use it instead of delete jQuery._removeData( elem, "events" ); } }, trigger: function( event, data, elem, onlyHandlers ) { var handle, ontype, cur, bubbleType, special, tmp, i, eventPath = [ elem || document ], type = core_hasOwn.call( event, "type" ) ? event.type : event, namespaces = core_hasOwn.call( event, "namespace" ) ? event.namespace.split(".") : []; cur = tmp = elem = elem || document; // Don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // focus/blur morphs to focusin/out; ensure we're not firing them right now if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { return; } if ( type.indexOf(".") >= 0 ) { // Namespaced trigger; create a regexp to match event type in handle() namespaces = type.split("."); type = namespaces.shift(); namespaces.sort(); } ontype = type.indexOf(":") < 0 && "on" + type; // Caller can pass in a jQuery.Event object, Object, or just an event type string event = event[ jQuery.expando ] ? event : new jQuery.Event( type, typeof event === "object" && event ); event.isTrigger = true; event.namespace = namespaces.join("."); event.namespace_re = event.namespace ? new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ) : null; // Clean up the event in case it is being reused event.result = undefined; if ( !event.target ) { event.target = elem; } // Clone any incoming data and prepend the event, creating the handler arg list data = data == null ? [ event ] : jQuery.makeArray( data, [ event ] ); // Allow special events to draw outside the lines special = jQuery.event.special[ type ] || {}; if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { return; } // Determine event propagation path in advance, per W3C events spec (#9951) // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { bubbleType = special.delegateType || type; if ( !rfocusMorph.test( bubbleType + type ) ) { cur = cur.parentNode; } for ( ; cur; cur = cur.parentNode ) { eventPath.push( cur ); tmp = cur; } // Only add window if we got to document (e.g., not plain obj or detached DOM) if ( tmp === (elem.ownerDocument || document) ) { eventPath.push( tmp.defaultView || tmp.parentWindow || window ); } } // Fire handlers on the event path i = 0; while ( (cur = eventPath[i++]) && !event.isPropagationStopped() ) { event.type = i > 1 ? bubbleType : special.bindType || type; // jQuery handler handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && jQuery._data( cur, "handle" ); if ( handle ) { handle.apply( cur, data ); } // Native handler handle = ontype && cur[ ontype ]; if ( handle && jQuery.acceptData( cur ) && handle.apply && handle.apply( cur, data ) === false ) { event.preventDefault(); } } event.type = type; // If nobody prevented the default action, do it now if ( !onlyHandlers && !event.isDefaultPrevented() ) { if ( (!special._default || special._default.apply( elem.ownerDocument, data ) === false) && !(type === "click" && jQuery.nodeName( elem, "a" )) && jQuery.acceptData( elem ) ) { // Call a native DOM method on the target with the same name name as the event. // Can't use an .isFunction() check here because IE6/7 fails that test. // Don't do default actions on window, that's where global variables be (#6170) if ( ontype && elem[ type ] && !jQuery.isWindow( elem ) ) { // Don't re-trigger an onFOO event when we call its FOO() method tmp = elem[ ontype ]; if ( tmp ) { elem[ ontype ] = null; } // Prevent re-triggering of the same event, since we already bubbled it above jQuery.event.triggered = type; try { elem[ type ](); } catch ( e ) { // IE<9 dies on focus/blur to hidden element (#1486,#12518) // only reproducible on winXP IE8 native, not IE9 in IE8 mode } jQuery.event.triggered = undefined; if ( tmp ) { elem[ ontype ] = tmp; } } } } return event.result; }, dispatch: function( event ) { // Make a writable jQuery.Event from the native event object event = jQuery.event.fix( event ); var i, ret, handleObj, matched, j, handlerQueue = [], args = core_slice.call( arguments ), handlers = ( jQuery._data( this, "events" ) || {} )[ event.type ] || [], special = jQuery.event.special[ event.type ] || {}; // Use the fix-ed jQuery.Event rather than the (read-only) native event args[0] = event; event.delegateTarget = this; // Call the preDispatch hook for the mapped type, and let it bail if desired if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { return; } // Determine handlers handlerQueue = jQuery.event.handlers.call( this, event, handlers ); // Run delegates first; they may want to stop propagation beneath us i = 0; while ( (matched = handlerQueue[ i++ ]) && !event.isPropagationStopped() ) { event.currentTarget = matched.elem; j = 0; while ( (handleObj = matched.handlers[ j++ ]) && !event.isImmediatePropagationStopped() ) { // Triggered event must either 1) have no namespace, or // 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace). if ( !event.namespace_re || event.namespace_re.test( handleObj.namespace ) ) { event.handleObj = handleObj; event.data = handleObj.data; ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler ) .apply( matched.elem, args ); if ( ret !== undefined ) { if ( (event.result = ret) === false ) { event.preventDefault(); event.stopPropagation(); } } } } } // Call the postDispatch hook for the mapped type if ( special.postDispatch ) { special.postDispatch.call( this, event ); } return event.result; }, handlers: function( event, handlers ) { var sel, handleObj, matches, i, handlerQueue = [], delegateCount = handlers.delegateCount, cur = event.target; // Find delegate handlers // Black-hole SVG <use> instance trees (#13180) // Avoid non-left-click bubbling in Firefox (#3861) if ( delegateCount && cur.nodeType && (!event.button || event.type !== "click") ) { for ( ; cur != this; cur = cur.parentNode || this ) { // Don't check non-elements (#13208) // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) if ( cur.nodeType === 1 && (cur.disabled !== true || event.type !== "click") ) { matches = []; for ( i = 0; i < delegateCount; i++ ) { handleObj = handlers[ i ]; // Don't conflict with Object.prototype properties (#13203) sel = handleObj.selector + " "; if ( matches[ sel ] === undefined ) { matches[ sel ] = handleObj.needsContext ? jQuery( sel, this ).index( cur ) >= 0 : jQuery.find( sel, this, null, [ cur ] ).length; } if ( matches[ sel ] ) { matches.push( handleObj ); } } if ( matches.length ) { handlerQueue.push({ elem: cur, handlers: matches }); } } } } // Add the remaining (directly-bound) handlers if ( delegateCount < handlers.length ) { handlerQueue.push({ elem: this, handlers: handlers.slice( delegateCount ) }); } return handlerQueue; }, fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // Create a writable copy of the event object and normalize some properties var i, prop, copy, type = event.type, originalEvent = event, fixHook = this.fixHooks[ type ]; if ( !fixHook ) { this.fixHooks[ type ] = fixHook = rmouseEvent.test( type ) ? this.mouseHooks : rkeyEvent.test( type ) ? this.keyHooks : {}; } copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; event = new jQuery.Event( originalEvent ); i = copy.length; while ( i-- ) { prop = copy[ i ]; event[ prop ] = originalEvent[ prop ]; } // Support: IE<9 // Fix target property (#1925) if ( !event.target ) { event.target = originalEvent.srcElement || document; } // Support: Chrome 23+, Safari? // Target should not be a text node (#504, #13143) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Support: IE<9 // For mouse/key events, metaKey==false if it's undefined (#3368, #11328) event.metaKey = !!event.metaKey; return fixHook.filter ? fixHook.filter( event, originalEvent ) : event; }, // Includes some event props shared by KeyEvent and MouseEvent props: "altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "), fixHooks: {}, keyHooks: { props: "char charCode key keyCode".split(" "), filter: function( event, original ) { // Add which for key events if ( event.which == null ) { event.which = original.charCode != null ? original.charCode : original.keyCode; } return event; } }, mouseHooks: { props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "), filter: function( event, original ) { var body, eventDoc, doc, button = original.button, fromElement = original.fromElement; // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && original.clientX != null ) { eventDoc = event.target.ownerDocument || document; doc = eventDoc.documentElement; body = eventDoc.body; event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); event.pageY = original.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } // Add relatedTarget, if necessary if ( !event.relatedTarget && fromElement ) { event.relatedTarget = fromElement === event.target ? original.toElement : fromElement; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && button !== undefined ) { event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); } return event; } }, special: { load: { // Prevent triggered image.load events from bubbling to window.load noBubble: true }, click: { // For checkbox, fire native event so checked state will be right trigger: function() { if ( jQuery.nodeName( this, "input" ) && this.type === "checkbox" && this.click ) { this.click(); return false; } } }, focus: { // Fire native event if possible so blur/focus sequence is correct trigger: function() { if ( this !== document.activeElement && this.focus ) { try { this.focus(); return false; } catch ( e ) { // Support: IE<9 // If we error on focus to hidden element (#1486, #12518), // let .trigger() run the handlers } } }, delegateType: "focusin" }, blur: { trigger: function() { if ( this === document.activeElement && this.blur ) { this.blur(); return false; } }, delegateType: "focusout" }, beforeunload: { postDispatch: function( event ) { // Even when returnValue equals to undefined Firefox will still show alert if ( event.result !== undefined ) { event.originalEvent.returnValue = event.result; } } } }, simulate: function( type, elem, event, bubble ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. var e = jQuery.extend( new jQuery.Event(), event, { type: type, isSimulated: true, originalEvent: {} } ); if ( bubble ) { jQuery.event.trigger( e, null, elem ); } else { jQuery.event.dispatch.call( elem, e ); } if ( e.isDefaultPrevented() ) { event.preventDefault(); } } }; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { var name = "on" + type; if ( elem.detachEvent ) { // #8545, #7054, preventing memory leaks for custom events in IE6-8 // detachEvent needed property on element, by name of that event, to properly expose it to GC if ( typeof elem[ name ] === core_strundefined ) { elem[ name ] = null; } elem.detachEvent( name, handle ); } }; jQuery.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof jQuery.Event) ) { return new jQuery.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { jQuery.extend( this, props ); } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse, preventDefault: function() { var e = this.originalEvent; this.isDefaultPrevented = returnTrue; if ( !e ) { return; } // If preventDefault exists, run it on the original event if ( e.preventDefault ) { e.preventDefault(); // Support: IE // Otherwise set the returnValue property of the original event to false } else { e.returnValue = false; } }, stopPropagation: function() { var e = this.originalEvent; this.isPropagationStopped = returnTrue; if ( !e ) { return; } // If stopPropagation exists, run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // Support: IE // Set the cancelBubble property of the original event to true e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); } }; // Create mouseenter/leave events using mouseover/out and event-time checks jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { delegateType: fix, bindType: fix, handle: function( event ) { var ret, target = this, related = event.relatedTarget, handleObj = event.handleObj; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !jQuery.contains( target, related )) ) { event.type = handleObj.origType; ret = handleObj.handler.apply( this, arguments ); event.type = fix; } return ret; } }; }); // IE submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Lazy-add a submit handler when a descendant form may potentially be submitted jQuery.event.add( this, "click._submit keypress._submit", function( e ) { // Node name check avoids a VML-related crash in IE (#9807) var elem = e.target, form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? elem.form : undefined; if ( form && !jQuery._data( form, "submitBubbles" ) ) { jQuery.event.add( form, "submit._submit", function( event ) { event._submit_bubble = true; }); jQuery._data( form, "submitBubbles", true ); } }); // return undefined since we don't need an event listener }, postDispatch: function( event ) { // If form was submitted by the user, bubble the event up the tree if ( event._submit_bubble ) { delete event._submit_bubble; if ( this.parentNode && !event.isTrigger ) { jQuery.event.simulate( "submit", this.parentNode, event, true ); } } }, teardown: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Remove delegated handlers; cleanData eventually reaps submit handlers attached above jQuery.event.remove( this, "._submit" ); } }; } // IE change delegation and checkbox/radio fix if ( !jQuery.support.changeBubbles ) { jQuery.event.special.change = { setup: function() { if ( rformElems.test( this.nodeName ) ) { // IE doesn't fire change on a check/radio until blur; trigger it on click // after a propertychange. Eat the blur-change in special.change.handle. // This still fires onchange a second time for check/radio after blur. if ( this.type === "checkbox" || this.type === "radio" ) { jQuery.event.add( this, "propertychange._change", function( event ) { if ( event.originalEvent.propertyName === "checked" ) { this._just_changed = true; } }); jQuery.event.add( this, "click._change", function( event ) { if ( this._just_changed && !event.isTrigger ) { this._just_changed = false; } // Allow triggered, simulated change events (#11500) jQuery.event.simulate( "change", this, event, true ); }); } return false; } // Delegated event; lazy-add a change handler on descendant inputs jQuery.event.add( this, "beforeactivate._change", function( e ) { var elem = e.target; if ( rformElems.test( elem.nodeName ) && !jQuery._data( elem, "changeBubbles" ) ) { jQuery.event.add( elem, "change._change", function( event ) { if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { jQuery.event.simulate( "change", this.parentNode, event, true ); } }); jQuery._data( elem, "changeBubbles", true ); } }); }, handle: function( event ) { var elem = event.target; // Swallow native change events from checkbox/radio, we already triggered them above if ( this !== elem || event.isSimulated || event.isTrigger || (elem.type !== "radio" && elem.type !== "checkbox") ) { return event.handleObj.handler.apply( this, arguments ); } }, teardown: function() { jQuery.event.remove( this, "._change" ); return !rformElems.test( this.nodeName ); } }; } // Create "bubbling" focus and blur events if ( !jQuery.support.focusinBubbles ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { // Attach a single capturing handler while someone wants focusin/focusout var attaches = 0, handler = function( event ) { jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true ); }; jQuery.event.special[ fix ] = { setup: function() { if ( attaches++ === 0 ) { document.addEventListener( orig, handler, true ); } }, teardown: function() { if ( --attaches === 0 ) { document.removeEventListener( orig, handler, true ); } } }; }); } jQuery.fn.extend({ on: function( types, selector, data, fn, /*INTERNAL*/ one ) { var type, origFn; // Types can be a map of types/handlers if ( typeof types === "object" ) { // ( types-Object, selector, data ) if ( typeof selector !== "string" ) { // ( types-Object, data ) data = data || selector; selector = undefined; } for ( type in types ) { this.on( type, selector, data, types[ type ], one ); } return this; } if ( data == null && fn == null ) { // ( types, fn ) fn = selector; data = selector = undefined; } else if ( fn == null ) { if ( typeof selector === "string" ) { // ( types, selector, fn ) fn = data; data = undefined; } else { // ( types, data, fn ) fn = data; data = selector; selector = undefined; } } if ( fn === false ) { fn = returnFalse; } else if ( !fn ) { return this; } if ( one === 1 ) { origFn = fn; fn = function( event ) { // Can use an empty set, since event contains the info jQuery().off( event ); return origFn.apply( this, arguments ); }; // Use same guid so caller can remove using origFn fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); } return this.each( function() { jQuery.event.add( this, types, fn, data, selector ); }); }, one: function( types, selector, data, fn ) { return this.on( types, selector, data, fn, 1 ); }, off: function( types, selector, fn ) { var handleObj, type; if ( types && types.preventDefault && types.handleObj ) { // ( event ) dispatched jQuery.Event handleObj = types.handleObj; jQuery( types.delegateTarget ).off( handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType, handleObj.selector, handleObj.handler ); return this; } if ( typeof types === "object" ) { // ( types-object [, selector] ) for ( type in types ) { this.off( type, selector, types[ type ] ); } return this; } if ( selector === false || typeof selector === "function" ) { // ( types [, fn] ) fn = selector; selector = undefined; } if ( fn === false ) { fn = returnFalse; } return this.each(function() { jQuery.event.remove( this, types, fn, selector ); }); }, bind: function( types, data, fn ) { return this.on( types, null, data, fn ); }, unbind: function( types, fn ) { return this.off( types, null, fn ); }, delegate: function( selector, types, data, fn ) { return this.on( types, selector, data, fn ); }, undelegate: function( selector, types, fn ) { // ( namespace ) or ( selector, types [, fn] ) return arguments.length === 1 ? this.off( selector, "**" ) : this.off( types, selector || "**", fn ); }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { var elem = this[0]; if ( elem ) { return jQuery.event.trigger( type, data, elem, true ); } } }); /*! * Sizzle CSS Selector Engine * Copyright 2012 jQuery Foundation and other contributors * Released under the MIT license * http://sizzlejs.com/ */ (function( window, undefined ) { var i, cachedruns, Expr, getText, isXML, compile, hasDuplicate, outermostContext, // Local document vars setDocument, document, docElem, documentIsXML, rbuggyQSA, rbuggyMatches, matches, contains, sortOrder, // Instance-specific data expando = "sizzle" + -(new Date()), preferredDoc = window.document, support = {}, dirruns = 0, done = 0, classCache = createCache(), tokenCache = createCache(), compilerCache = createCache(), // General-purpose constants strundefined = typeof undefined, MAX_NEGATIVE = 1 << 31, // Array methods arr = [], pop = arr.pop, push = arr.push, slice = arr.slice, // Use a stripped-down indexOf if we can't use a native one indexOf = arr.indexOf || function( elem ) { var i = 0, len = this.length; for ( ; i < len; i++ ) { if ( this[i] === elem ) { return i; } } return -1; }, // Regular expressions // Whitespace characters http://www.w3.org/TR/css3-selectors/#whitespace whitespace = "[\\x20\\t\\r\\n\\f]", // http://www.w3.org/TR/css3-syntax/#characters characterEncoding = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+", // Loosely modeled on CSS identifier characters // An unquoted value should be a CSS identifier http://www.w3.org/TR/css3-selectors/#attribute-selectors // Proper syntax: http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier identifier = characterEncoding.replace( "w", "w#" ), // Acceptable operators http://www.w3.org/TR/selectors/#attribute-selectors operators = "([*^$|!~]?=)", attributes = "\\[" + whitespace + "*(" + characterEncoding + ")" + whitespace + "*(?:" + operators + whitespace + "*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|(" + identifier + ")|)|)" + whitespace + "*\\]", // Prefer arguments quoted, // then not containing pseudos/brackets, // then attribute selectors/non-parenthetical expressions, // then anything else // These preferences are here to reduce the number of selectors // needing tokenize in the PSEUDO preFilter pseudos = ":(" + characterEncoding + ")(?:\\(((['\"])((?:\\\\.|[^\\\\])*?)\\3|((?:\\\\.|[^\\\\()[\\]]|" + attributes.replace( 3, 8 ) + ")*)|.*)\\)|)", // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), rcombinators = new RegExp( "^" + whitespace + "*([\\x20\\t\\r\\n\\f>+~])" + whitespace + "*" ), rpseudo = new RegExp( pseudos ), ridentifier = new RegExp( "^" + identifier + "$" ), matchExpr = { "ID": new RegExp( "^#(" + characterEncoding + ")" ), "CLASS": new RegExp( "^\\.(" + characterEncoding + ")" ), "NAME": new RegExp( "^\\[name=['\"]?(" + characterEncoding + ")['\"]?\\]" ), "TAG": new RegExp( "^(" + characterEncoding.replace( "w", "w*" ) + ")" ), "ATTR": new RegExp( "^" + attributes ), "PSEUDO": new RegExp( "^" + pseudos ), "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), // For use in libraries implementing .is() // We use this for POS matching in `select` "needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) }, rsibling = /[\x20\t\r\n\f]*[+~]/, rnative = /^[^{]+\{\s*\[native code/, // Easily-parseable/retrievable ID or TAG or CLASS selectors rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, rinputs = /^(?:input|select|textarea|button)$/i, rheader = /^h\d$/i, rescape = /'|\\/g, rattributeQuotes = /\=[\x20\t\r\n\f]*([^'"\]]*)[\x20\t\r\n\f]*\]/g, // CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters runescape = /\\([\da-fA-F]{1,6}[\x20\t\r\n\f]?|.)/g, funescape = function( _, escaped ) { var high = "0x" + escaped - 0x10000; // NaN means non-codepoint return high !== high ? escaped : // BMP codepoint high < 0 ? String.fromCharCode( high + 0x10000 ) : // Supplemental Plane codepoint (surrogate pair) String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); }; // Use a stripped-down slice if we can't use a native one try { slice.call( preferredDoc.documentElement.childNodes, 0 )[0].nodeType; } catch ( e ) { slice = function( i ) { var elem, results = []; while ( (elem = this[i++]) ) { results.push( elem ); } return results; }; } /** * For feature detection * @param {Function} fn The function to test for native support */ function isNative( fn ) { return rnative.test( fn + "" ); } /** * Create key-value caches of limited size * @returns {Function(string, Object)} Returns the Object data after storing it on itself with * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) * deleting the oldest entry */ function createCache() { var cache, keys = []; return (cache = function( key, value ) { // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) if ( keys.push( key += " " ) > Expr.cacheLength ) { // Only keep the most recent entries delete cache[ keys.shift() ]; } return (cache[ key ] = value); }); } /** * Mark a function for special use by Sizzle * @param {Function} fn The function to mark */ function markFunction( fn ) { fn[ expando ] = true; return fn; } /** * Support testing using an element * @param {Function} fn Passed the created div and expects a boolean result */ function assert( fn ) { var div = document.createElement("div"); try { return fn( div ); } catch (e) { return false; } finally { // release memory in IE div = null; } } function Sizzle( selector, context, results, seed ) { var match, elem, m, nodeType, // QSA vars i, groups, old, nid, newContext, newSelector; if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) { setDocument( context ); } context = context || document; results = results || []; if ( !selector || typeof selector !== "string" ) { return results; } if ( (nodeType = context.nodeType) !== 1 && nodeType !== 9 ) { return []; } if ( !documentIsXML && !seed ) { // Shortcuts if ( (match = rquickExpr.exec( selector )) ) { // Speed-up: Sizzle("#ID") if ( (m = match[1]) ) { if ( nodeType === 9 ) { elem = context.getElementById( m ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE, Opera, and Webkit return items // by name instead of ID if ( elem.id === m ) { results.push( elem ); return results; } } else { return results; } } else { // Context is not a document if ( context.ownerDocument && (elem = context.ownerDocument.getElementById( m )) && contains( context, elem ) && elem.id === m ) { results.push( elem ); return results; } } // Speed-up: Sizzle("TAG") } else if ( match[2] ) { push.apply( results, slice.call(context.getElementsByTagName( selector ), 0) ); return results; // Speed-up: Sizzle(".CLASS") } else if ( (m = match[3]) && support.getByClassName && context.getElementsByClassName ) { push.apply( results, slice.call(context.getElementsByClassName( m ), 0) ); return results; } } // QSA path if ( support.qsa && !rbuggyQSA.test(selector) ) { old = true; nid = expando; newContext = context; newSelector = nodeType === 9 && selector; // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements if ( nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { groups = tokenize( selector ); if ( (old = context.getAttribute("id")) ) { nid = old.replace( rescape, "\\$&" ); } else { context.setAttribute( "id", nid ); } nid = "[id='" + nid + "'] "; i = groups.length; while ( i-- ) { groups[i] = nid + toSelector( groups[i] ); } newContext = rsibling.test( selector ) && context.parentNode || context; newSelector = groups.join(","); } if ( newSelector ) { try { push.apply( results, slice.call( newContext.querySelectorAll( newSelector ), 0 ) ); return results; } catch(qsaError) { } finally { if ( !old ) { context.removeAttribute("id"); } } } } } // All others return select( selector.replace( rtrim, "$1" ), context, results, seed ); } /** * Detect xml * @param {Element|Object} elem An element or a document */ isXML = Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = elem && (elem.ownerDocument || elem).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; /** * Sets document-related variables once based on the current document * @param {Element|Object} [doc] An element or document object to use to set the document * @returns {Object} Returns the current document */ setDocument = Sizzle.setDocument = function( node ) { var doc = node ? node.ownerDocument || node : preferredDoc; // If no document and documentElement is available, return if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) { return document; } // Set our document document = doc; docElem = doc.documentElement; // Support tests documentIsXML = isXML( doc ); // Check if getElementsByTagName("*") returns only elements support.tagNameNoComments = assert(function( div ) { div.appendChild( doc.createComment("") ); return !div.getElementsByTagName("*").length; }); // Check if attributes should be retrieved by attribute nodes support.attributes = assert(function( div ) { div.innerHTML = "<select></select>"; var type = typeof div.lastChild.getAttribute("multiple"); // IE8 returns a string for some attributes even when not present return type !== "boolean" && type !== "string"; }); // Check if getElementsByClassName can be trusted support.getByClassName = assert(function( div ) { // Opera can't find a second classname (in 9.6) div.innerHTML = "<div class='hidden e'></div><div class='hidden'></div>"; if ( !div.getElementsByClassName || !div.getElementsByClassName("e").length ) { return false; } // Safari 3.2 caches class attributes and doesn't catch changes div.lastChild.className = "e"; return div.getElementsByClassName("e").length === 2; }); // Check if getElementById returns elements by name // Check if getElementsByName privileges form controls or returns elements by ID support.getByName = assert(function( div ) { // Inject content div.id = expando + 0; div.innerHTML = "<a name='" + expando + "'></a><div name='" + expando + "'></div>"; docElem.insertBefore( div, docElem.firstChild ); // Test var pass = doc.getElementsByName && // buggy browsers will return fewer than the correct 2 doc.getElementsByName( expando ).length === 2 + // buggy browsers will return more than the correct 0 doc.getElementsByName( expando + 0 ).length; support.getIdNotName = !doc.getElementById( expando ); // Cleanup docElem.removeChild( div ); return pass; }); // IE6/7 return modified attributes Expr.attrHandle = assert(function( div ) { div.innerHTML = "<a href='#'></a>"; return div.firstChild && typeof div.firstChild.getAttribute !== strundefined && div.firstChild.getAttribute("href") === "#"; }) ? {} : { "href": function( elem ) { return elem.getAttribute( "href", 2 ); }, "type": function( elem ) { return elem.getAttribute("type"); } }; // ID find and filter if ( support.getIdNotName ) { Expr.find["ID"] = function( id, context ) { if ( typeof context.getElementById !== strundefined && !documentIsXML ) { var m = context.getElementById( id ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } }; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { return elem.getAttribute("id") === attrId; }; }; } else { Expr.find["ID"] = function( id, context ) { if ( typeof context.getElementById !== strundefined && !documentIsXML ) { var m = context.getElementById( id ); return m ? m.id === id || typeof m.getAttributeNode !== strundefined && m.getAttributeNode("id").value === id ? [m] : undefined : []; } }; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { var node = typeof elem.getAttributeNode !== strundefined && elem.getAttributeNode("id"); return node && node.value === attrId; }; }; } // Tag Expr.find["TAG"] = support.tagNameNoComments ? function( tag, context ) { if ( typeof context.getElementsByTagName !== strundefined ) { return context.getElementsByTagName( tag ); } } : function( tag, context ) { var elem, tmp = [], i = 0, results = context.getElementsByTagName( tag ); // Filter out possible comments if ( tag === "*" ) { while ( (elem = results[i++]) ) { if ( elem.nodeType === 1 ) { tmp.push( elem ); } } return tmp; } return results; }; // Name Expr.find["NAME"] = support.getByName && function( tag, context ) { if ( typeof context.getElementsByName !== strundefined ) { return context.getElementsByName( name ); } }; // Class Expr.find["CLASS"] = support.getByClassName && function( className, context ) { if ( typeof context.getElementsByClassName !== strundefined && !documentIsXML ) { return context.getElementsByClassName( className ); } }; // QSA and matchesSelector support // matchesSelector(:active) reports false when true (IE9/Opera 11.5) rbuggyMatches = []; // qSa(:focus) reports false when true (Chrome 21), // no need to also add to buggyMatches since matches checks buggyQSA // A support test would require too much code (would include document ready) rbuggyQSA = [ ":focus" ]; if ( (support.qsa = isNative(doc.querySelectorAll)) ) { // Build QSA regex // Regex strategy adopted from Diego Perini assert(function( div ) { // Select is set to empty string on purpose // This is to test IE's treatment of not explictly // setting a boolean content attribute, // since its presence should be enough // http://bugs.jquery.com/ticket/12359 div.innerHTML = "<select><option selected=''></option></select>"; // IE8 - Some boolean attributes are not treated correctly if ( !div.querySelectorAll("[selected]").length ) { rbuggyQSA.push( "\\[" + whitespace + "*(?:checked|disabled|ismap|multiple|readonly|selected|value)" ); } // Webkit/Opera - :checked should return selected option elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":checked").length ) { rbuggyQSA.push(":checked"); } }); assert(function( div ) { // Opera 10-12/IE8 - ^= $= *= and empty values // Should not select anything div.innerHTML = "<input type='hidden' i=''/>"; if ( div.querySelectorAll("[i^='']").length ) { rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:\"\"|'')" ); } // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":enabled").length ) { rbuggyQSA.push( ":enabled", ":disabled" ); } // Opera 10-11 does not throw on post-comma invalid pseudos div.querySelectorAll("*,:x"); rbuggyQSA.push(",.*:"); }); } if ( (support.matchesSelector = isNative( (matches = docElem.matchesSelector || docElem.mozMatchesSelector || docElem.webkitMatchesSelector || docElem.oMatchesSelector || docElem.msMatchesSelector) )) ) { assert(function( div ) { // Check to see if it's possible to do matchesSelector // on a disconnected node (IE 9) support.disconnectedMatch = matches.call( div, "div" ); // This should fail with an exception // Gecko does not error, returns false instead matches.call( div, "[s!='']:x" ); rbuggyMatches.push( "!=", pseudos ); }); } rbuggyQSA = new RegExp( rbuggyQSA.join("|") ); rbuggyMatches = new RegExp( rbuggyMatches.join("|") ); // Element contains another // Purposefully does not implement inclusive descendent // As in, an element does not contain itself contains = isNative(docElem.contains) || docElem.compareDocumentPosition ? function( a, b ) { var adown = a.nodeType === 9 ? a.documentElement : a, bup = b && b.parentNode; return a === bup || !!( bup && bup.nodeType === 1 && ( adown.contains ? adown.contains( bup ) : a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 )); } : function( a, b ) { if ( b ) { while ( (b = b.parentNode) ) { if ( b === a ) { return true; } } } return false; }; // Document order sorting sortOrder = docElem.compareDocumentPosition ? function( a, b ) { var compare; if ( a === b ) { hasDuplicate = true; return 0; } if ( (compare = b.compareDocumentPosition && a.compareDocumentPosition && a.compareDocumentPosition( b )) ) { if ( compare & 1 || a.parentNode && a.parentNode.nodeType === 11 ) { if ( a === doc || contains( preferredDoc, a ) ) { return -1; } if ( b === doc || contains( preferredDoc, b ) ) { return 1; } return 0; } return compare & 4 ? -1 : 1; } return a.compareDocumentPosition ? -1 : 1; } : function( a, b ) { var cur, i = 0, aup = a.parentNode, bup = b.parentNode, ap = [ a ], bp = [ b ]; // Exit early if the nodes are identical if ( a === b ) { hasDuplicate = true; return 0; // Parentless nodes are either documents or disconnected } else if ( !aup || !bup ) { return a === doc ? -1 : b === doc ? 1 : aup ? -1 : bup ? 1 : 0; // If the nodes are siblings, we can do a quick check } else if ( aup === bup ) { return siblingCheck( a, b ); } // Otherwise we need full lists of their ancestors for comparison cur = a; while ( (cur = cur.parentNode) ) { ap.unshift( cur ); } cur = b; while ( (cur = cur.parentNode) ) { bp.unshift( cur ); } // Walk down the tree looking for a discrepancy while ( ap[i] === bp[i] ) { i++; } return i ? // Do a sibling check if the nodes have a common ancestor siblingCheck( ap[i], bp[i] ) : // Otherwise nodes in our document sort first ap[i] === preferredDoc ? -1 : bp[i] === preferredDoc ? 1 : 0; }; // Always assume the presence of duplicates if sort doesn't // pass them to our comparison function (as in Google Chrome). hasDuplicate = false; [0, 0].sort( sortOrder ); support.detectDuplicates = hasDuplicate; return document; }; Sizzle.matches = function( expr, elements ) { return Sizzle( expr, null, null, elements ); }; Sizzle.matchesSelector = function( elem, expr ) { // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } // Make sure that attribute selectors are quoted expr = expr.replace( rattributeQuotes, "='$1']" ); // rbuggyQSA always contains :focus, so no need for an existence check if ( support.matchesSelector && !documentIsXML && (!rbuggyMatches || !rbuggyMatches.test(expr)) && !rbuggyQSA.test(expr) ) { try { var ret = matches.call( elem, expr ); // IE 9's matchesSelector returns false on disconnected nodes if ( ret || support.disconnectedMatch || // As well, disconnected nodes are said to be in a document // fragment in IE 9 elem.document && elem.document.nodeType !== 11 ) { return ret; } } catch(e) {} } return Sizzle( expr, document, null, [elem] ).length > 0; }; Sizzle.contains = function( context, elem ) { // Set document vars if needed if ( ( context.ownerDocument || context ) !== document ) { setDocument( context ); } return contains( context, elem ); }; Sizzle.attr = function( elem, name ) { var val; // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } if ( !documentIsXML ) { name = name.toLowerCase(); } if ( (val = Expr.attrHandle[ name ]) ) { return val( elem ); } if ( documentIsXML || support.attributes ) { return elem.getAttribute( name ); } return ( (val = elem.getAttributeNode( name )) || elem.getAttribute( name ) ) && elem[ name ] === true ? name : val && val.specified ? val.value : null; }; Sizzle.error = function( msg ) { throw new Error( "Syntax error, unrecognized expression: " + msg ); }; // Document sorting and removing duplicates Sizzle.uniqueSort = function( results ) { var elem, duplicates = [], i = 1, j = 0; // Unless we *know* we can detect duplicates, assume their presence hasDuplicate = !support.detectDuplicates; results.sort( sortOrder ); if ( hasDuplicate ) { for ( ; (elem = results[i]); i++ ) { if ( elem === results[ i - 1 ] ) { j = duplicates.push( i ); } } while ( j-- ) { results.splice( duplicates[ j ], 1 ); } } return results; }; function siblingCheck( a, b ) { var cur = b && a, diff = cur && ( ~b.sourceIndex || MAX_NEGATIVE ) - ( ~a.sourceIndex || MAX_NEGATIVE ); // Use IE sourceIndex if available on both nodes if ( diff ) { return diff; } // Check if b follows a if ( cur ) { while ( (cur = cur.nextSibling) ) { if ( cur === b ) { return -1; } } } return a ? 1 : -1; } // Returns a function to use in pseudos for input types function createInputPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === type; }; } // Returns a function to use in pseudos for buttons function createButtonPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && elem.type === type; }; } // Returns a function to use in pseudos for positionals function createPositionalPseudo( fn ) { return markFunction(function( argument ) { argument = +argument; return markFunction(function( seed, matches ) { var j, matchIndexes = fn( [], seed.length, argument ), i = matchIndexes.length; // Match elements found at the specified indexes while ( i-- ) { if ( seed[ (j = matchIndexes[i]) ] ) { seed[j] = !(matches[j] = seed[j]); } } }); }); } /** * Utility function for retrieving the text value of an array of DOM nodes * @param {Array|Element} elem */ getText = Sizzle.getText = function( elem ) { var node, ret = "", i = 0, nodeType = elem.nodeType; if ( !nodeType ) { // If no nodeType, this is expected to be an array for ( ; (node = elem[i]); i++ ) { // Do not traverse comment nodes ret += getText( node ); } } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { // Use textContent for elements // innerText usage removed for consistency of new lines (see #11153) if ( typeof elem.textContent === "string" ) { return elem.textContent; } else { // Traverse its children for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ret += getText( elem ); } } } else if ( nodeType === 3 || nodeType === 4 ) { return elem.nodeValue; } // Do not include comment or processing instruction nodes return ret; }; Expr = Sizzle.selectors = { // Can be adjusted by the user cacheLength: 50, createPseudo: markFunction, match: matchExpr, find: {}, relative: { ">": { dir: "parentNode", first: true }, " ": { dir: "parentNode" }, "+": { dir: "previousSibling", first: true }, "~": { dir: "previousSibling" } }, preFilter: { "ATTR": function( match ) { match[1] = match[1].replace( runescape, funescape ); // Move the given value to match[3] whether quoted or unquoted match[3] = ( match[4] || match[5] || "" ).replace( runescape, funescape ); if ( match[2] === "~=" ) { match[3] = " " + match[3] + " "; } return match.slice( 0, 4 ); }, "CHILD": function( match ) { /* matches from matchExpr["CHILD"] 1 type (only|nth|...) 2 what (child|of-type) 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) 4 xn-component of xn+y argument ([+-]?\d*n|) 5 sign of xn-component 6 x of xn-component 7 sign of y-component 8 y of y-component */ match[1] = match[1].toLowerCase(); if ( match[1].slice( 0, 3 ) === "nth" ) { // nth-* requires argument if ( !match[3] ) { Sizzle.error( match[0] ); } // numeric x and y parameters for Expr.filter.CHILD // remember that false/true cast respectively to 0/1 match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) ); match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" ); // other types prohibit arguments } else if ( match[3] ) { Sizzle.error( match[0] ); } return match; }, "PSEUDO": function( match ) { var excess, unquoted = !match[5] && match[2]; if ( matchExpr["CHILD"].test( match[0] ) ) { return null; } // Accept quoted arguments as-is if ( match[4] ) { match[2] = match[4]; // Strip excess characters from unquoted arguments } else if ( unquoted && rpseudo.test( unquoted ) && // Get excess from tokenize (recursively) (excess = tokenize( unquoted, true )) && // advance to the next closing parenthesis (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { // excess is a negative index match[0] = match[0].slice( 0, excess ); match[2] = unquoted.slice( 0, excess ); } // Return only captures needed by the pseudo filter method (type and argument) return match.slice( 0, 3 ); } }, filter: { "TAG": function( nodeName ) { if ( nodeName === "*" ) { return function() { return true; }; } nodeName = nodeName.replace( runescape, funescape ).toLowerCase(); return function( elem ) { return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; }; }, "CLASS": function( className ) { var pattern = classCache[ className + " " ]; return pattern || (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && classCache( className, function( elem ) { return pattern.test( elem.className || (typeof elem.getAttribute !== strundefined && elem.getAttribute("class")) || "" ); }); }, "ATTR": function( name, operator, check ) { return function( elem ) { var result = Sizzle.attr( elem, name ); if ( result == null ) { return operator === "!="; } if ( !operator ) { return true; } result += ""; return operator === "=" ? result === check : operator === "!=" ? result !== check : operator === "^=" ? check && result.indexOf( check ) === 0 : operator === "*=" ? check && result.indexOf( check ) > -1 : operator === "$=" ? check && result.slice( -check.length ) === check : operator === "~=" ? ( " " + result + " " ).indexOf( check ) > -1 : operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : false; }; }, "CHILD": function( type, what, argument, first, last ) { var simple = type.slice( 0, 3 ) !== "nth", forward = type.slice( -4 ) !== "last", ofType = what === "of-type"; return first === 1 && last === 0 ? // Shortcut for :nth-*(n) function( elem ) { return !!elem.parentNode; } : function( elem, context, xml ) { var cache, outerCache, node, diff, nodeIndex, start, dir = simple !== forward ? "nextSibling" : "previousSibling", parent = elem.parentNode, name = ofType && elem.nodeName.toLowerCase(), useCache = !xml && !ofType; if ( parent ) { // :(first|last|only)-(child|of-type) if ( simple ) { while ( dir ) { node = elem; while ( (node = node[ dir ]) ) { if ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) { return false; } } // Reverse direction for :only-* (if we haven't yet done so) start = dir = type === "only" && !start && "nextSibling"; } return true; } start = [ forward ? parent.firstChild : parent.lastChild ]; // non-xml :nth-child(...) stores cache data on `parent` if ( forward && useCache ) { // Seek `elem` from a previously-cached index outerCache = parent[ expando ] || (parent[ expando ] = {}); cache = outerCache[ type ] || []; nodeIndex = cache[0] === dirruns && cache[1]; diff = cache[0] === dirruns && cache[2]; node = nodeIndex && parent.childNodes[ nodeIndex ]; while ( (node = ++nodeIndex && node && node[ dir ] || // Fallback to seeking `elem` from the start (diff = nodeIndex = 0) || start.pop()) ) { // When found, cache indexes on `parent` and break if ( node.nodeType === 1 && ++diff && node === elem ) { outerCache[ type ] = [ dirruns, nodeIndex, diff ]; break; } } // Use previously-cached element index if available } else if ( useCache && (cache = (elem[ expando ] || (elem[ expando ] = {}))[ type ]) && cache[0] === dirruns ) { diff = cache[1]; // xml :nth-child(...) or :nth-last-child(...) or :nth(-last)?-of-type(...) } else { // Use the same loop as above to seek `elem` from the start while ( (node = ++nodeIndex && node && node[ dir ] || (diff = nodeIndex = 0) || start.pop()) ) { if ( ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) && ++diff ) { // Cache the index of each encountered element if ( useCache ) { (node[ expando ] || (node[ expando ] = {}))[ type ] = [ dirruns, diff ]; } if ( node === elem ) { break; } } } } // Incorporate the offset, then check against cycle size diff -= last; return diff === first || ( diff % first === 0 && diff / first >= 0 ); } }; }, "PSEUDO": function( pseudo, argument ) { // pseudo-class names are case-insensitive // http://www.w3.org/TR/selectors/#pseudo-classes // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters // Remember that setFilters inherits from pseudos var args, fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || Sizzle.error( "unsupported pseudo: " + pseudo ); // The user may use createPseudo to indicate that // arguments are needed to create the filter function // just as Sizzle does if ( fn[ expando ] ) { return fn( argument ); } // But maintain support for old signatures if ( fn.length > 1 ) { args = [ pseudo, pseudo, "", argument ]; return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? markFunction(function( seed, matches ) { var idx, matched = fn( seed, argument ), i = matched.length; while ( i-- ) { idx = indexOf.call( seed, matched[i] ); seed[ idx ] = !( matches[ idx ] = matched[i] ); } }) : function( elem ) { return fn( elem, 0, args ); }; } return fn; } }, pseudos: { // Potentially complex pseudos "not": markFunction(function( selector ) { // Trim the selector passed to compile // to avoid treating leading and trailing // spaces as combinators var input = [], results = [], matcher = compile( selector.replace( rtrim, "$1" ) ); return matcher[ expando ] ? markFunction(function( seed, matches, context, xml ) { var elem, unmatched = matcher( seed, null, xml, [] ), i = seed.length; // Match elements unmatched by `matcher` while ( i-- ) { if ( (elem = unmatched[i]) ) { seed[i] = !(matches[i] = elem); } } }) : function( elem, context, xml ) { input[0] = elem; matcher( input, null, xml, results ); return !results.pop(); }; }), "has": markFunction(function( selector ) { return function( elem ) { return Sizzle( selector, elem ).length > 0; }; }), "contains": markFunction(function( text ) { return function( elem ) { return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; }; }), // "Whether an element is represented by a :lang() selector // is based solely on the element's language value // being equal to the identifier C, // or beginning with the identifier C immediately followed by "-". // The matching of C against the element's language value is performed case-insensitively. // The identifier C does not have to be a valid language name." // http://www.w3.org/TR/selectors/#lang-pseudo "lang": markFunction( function( lang ) { // lang value must be a valid identifider if ( !ridentifier.test(lang || "") ) { Sizzle.error( "unsupported lang: " + lang ); } lang = lang.replace( runescape, funescape ).toLowerCase(); return function( elem ) { var elemLang; do { if ( (elemLang = documentIsXML ? elem.getAttribute("xml:lang") || elem.getAttribute("lang") : elem.lang) ) { elemLang = elemLang.toLowerCase(); return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; } } while ( (elem = elem.parentNode) && elem.nodeType === 1 ); return false; }; }), // Miscellaneous "target": function( elem ) { var hash = window.location && window.location.hash; return hash && hash.slice( 1 ) === elem.id; }, "root": function( elem ) { return elem === docElem; }, "focus": function( elem ) { return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); }, // Boolean properties "enabled": function( elem ) { return elem.disabled === false; }, "disabled": function( elem ) { return elem.disabled === true; }, "checked": function( elem ) { // In CSS3, :checked should return both checked and selected elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked var nodeName = elem.nodeName.toLowerCase(); return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); }, "selected": function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, // Contents "empty": function( elem ) { // http://www.w3.org/TR/selectors/#empty-pseudo // :empty is only affected by element nodes and content nodes(including text(3), cdata(4)), // not comment, processing instructions, or others // Thanks to Diego Perini for the nodeName shortcut // Greater than "@" means alpha characters (specifically not starting with "#" or "?") for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { if ( elem.nodeName > "@" || elem.nodeType === 3 || elem.nodeType === 4 ) { return false; } } return true; }, "parent": function( elem ) { return !Expr.pseudos["empty"]( elem ); }, // Element/input types "header": function( elem ) { return rheader.test( elem.nodeName ); }, "input": function( elem ) { return rinputs.test( elem.nodeName ); }, "button": function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === "button" || name === "button"; }, "text": function( elem ) { var attr; // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return elem.nodeName.toLowerCase() === "input" && elem.type === "text" && ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === elem.type ); }, // Position-in-collection "first": createPositionalPseudo(function() { return [ 0 ]; }), "last": createPositionalPseudo(function( matchIndexes, length ) { return [ length - 1 ]; }), "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { return [ argument < 0 ? argument + length : argument ]; }), "even": createPositionalPseudo(function( matchIndexes, length ) { var i = 0; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "odd": createPositionalPseudo(function( matchIndexes, length ) { var i = 1; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; --i >= 0; ) { matchIndexes.push( i ); } return matchIndexes; }), "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; ++i < length; ) { matchIndexes.push( i ); } return matchIndexes; }) } }; // Add button/input type pseudos for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { Expr.pseudos[ i ] = createInputPseudo( i ); } for ( i in { submit: true, reset: true } ) { Expr.pseudos[ i ] = createButtonPseudo( i ); } function tokenize( selector, parseOnly ) { var matched, match, tokens, type, soFar, groups, preFilters, cached = tokenCache[ selector + " " ]; if ( cached ) { return parseOnly ? 0 : cached.slice( 0 ); } soFar = selector; groups = []; preFilters = Expr.preFilter; while ( soFar ) { // Comma and first run if ( !matched || (match = rcomma.exec( soFar )) ) { if ( match ) { // Don't consume trailing commas as valid soFar = soFar.slice( match[0].length ) || soFar; } groups.push( tokens = [] ); } matched = false; // Combinators if ( (match = rcombinators.exec( soFar )) ) { matched = match.shift(); tokens.push( { value: matched, // Cast descendant combinators to space type: match[0].replace( rtrim, " " ) } ); soFar = soFar.slice( matched.length ); } // Filters for ( type in Expr.filter ) { if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || (match = preFilters[ type ]( match ))) ) { matched = match.shift(); tokens.push( { value: matched, type: type, matches: match } ); soFar = soFar.slice( matched.length ); } } if ( !matched ) { break; } } // Return the length of the invalid excess // if we're just parsing // Otherwise, throw an error or return tokens return parseOnly ? soFar.length : soFar ? Sizzle.error( selector ) : // Cache the tokens tokenCache( selector, groups ).slice( 0 ); } function toSelector( tokens ) { var i = 0, len = tokens.length, selector = ""; for ( ; i < len; i++ ) { selector += tokens[i].value; } return selector; } function addCombinator( matcher, combinator, base ) { var dir = combinator.dir, checkNonElements = base && dir === "parentNode", doneName = done++; return combinator.first ? // Check against closest ancestor/preceding element function( elem, context, xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { return matcher( elem, context, xml ); } } } : // Check against all ancestor/preceding elements function( elem, context, xml ) { var data, cache, outerCache, dirkey = dirruns + " " + doneName; // We can't set arbitrary data on XML nodes, so they don't benefit from dir caching if ( xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { if ( matcher( elem, context, xml ) ) { return true; } } } } else { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { outerCache = elem[ expando ] || (elem[ expando ] = {}); if ( (cache = outerCache[ dir ]) && cache[0] === dirkey ) { if ( (data = cache[1]) === true || data === cachedruns ) { return data === true; } } else { cache = outerCache[ dir ] = [ dirkey ]; cache[1] = matcher( elem, context, xml ) || cachedruns; if ( cache[1] === true ) { return true; } } } } } }; } function elementMatcher( matchers ) { return matchers.length > 1 ? function( elem, context, xml ) { var i = matchers.length; while ( i-- ) { if ( !matchers[i]( elem, context, xml ) ) { return false; } } return true; } : matchers[0]; } function condense( unmatched, map, filter, context, xml ) { var elem, newUnmatched = [], i = 0, len = unmatched.length, mapped = map != null; for ( ; i < len; i++ ) { if ( (elem = unmatched[i]) ) { if ( !filter || filter( elem, context, xml ) ) { newUnmatched.push( elem ); if ( mapped ) { map.push( i ); } } } } return newUnmatched; } function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { if ( postFilter && !postFilter[ expando ] ) { postFilter = setMatcher( postFilter ); } if ( postFinder && !postFinder[ expando ] ) { postFinder = setMatcher( postFinder, postSelector ); } return markFunction(function( seed, results, context, xml ) { var temp, i, elem, preMap = [], postMap = [], preexisting = results.length, // Get initial elements from seed or context elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), // Prefilter to get matcher input, preserving a map for seed-results synchronization matcherIn = preFilter && ( seed || !selector ) ? condense( elems, preMap, preFilter, context, xml ) : elems, matcherOut = matcher ? // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, postFinder || ( seed ? preFilter : preexisting || postFilter ) ? // ...intermediate processing is necessary [] : // ...otherwise use results directly results : matcherIn; // Find primary matches if ( matcher ) { matcher( matcherIn, matcherOut, context, xml ); } // Apply postFilter if ( postFilter ) { temp = condense( matcherOut, postMap ); postFilter( temp, [], context, xml ); // Un-match failing elements by moving them back to matcherIn i = temp.length; while ( i-- ) { if ( (elem = temp[i]) ) { matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); } } } if ( seed ) { if ( postFinder || preFilter ) { if ( postFinder ) { // Get the final matcherOut by condensing this intermediate into postFinder contexts temp = []; i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) ) { // Restore matcherIn since elem is not yet a final match temp.push( (matcherIn[i] = elem) ); } } postFinder( null, (matcherOut = []), temp, xml ); } // Move matched elements from seed to results to keep them synchronized i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) && (temp = postFinder ? indexOf.call( seed, elem ) : preMap[i]) > -1 ) { seed[temp] = !(results[temp] = elem); } } } // Add elements to results, through postFinder if defined } else { matcherOut = condense( matcherOut === results ? matcherOut.splice( preexisting, matcherOut.length ) : matcherOut ); if ( postFinder ) { postFinder( null, results, matcherOut, xml ); } else { push.apply( results, matcherOut ); } } }); } function matcherFromTokens( tokens ) { var checkContext, matcher, j, len = tokens.length, leadingRelative = Expr.relative[ tokens[0].type ], implicitRelative = leadingRelative || Expr.relative[" "], i = leadingRelative ? 1 : 0, // The foundational matcher ensures that elements are reachable from top-level context(s) matchContext = addCombinator( function( elem ) { return elem === checkContext; }, implicitRelative, true ), matchAnyContext = addCombinator( function( elem ) { return indexOf.call( checkContext, elem ) > -1; }, implicitRelative, true ), matchers = [ function( elem, context, xml ) { return ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( (checkContext = context).nodeType ? matchContext( elem, context, xml ) : matchAnyContext( elem, context, xml ) ); } ]; for ( ; i < len; i++ ) { if ( (matcher = Expr.relative[ tokens[i].type ]) ) { matchers = [ addCombinator(elementMatcher( matchers ), matcher) ]; } else { matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); // Return special upon seeing a positional matcher if ( matcher[ expando ] ) { // Find the next relative operator (if any) for proper handling j = ++i; for ( ; j < len; j++ ) { if ( Expr.relative[ tokens[j].type ] ) { break; } } return setMatcher( i > 1 && elementMatcher( matchers ), i > 1 && toSelector( tokens.slice( 0, i - 1 ) ).replace( rtrim, "$1" ), matcher, i < j && matcherFromTokens( tokens.slice( i, j ) ), j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), j < len && toSelector( tokens ) ); } matchers.push( matcher ); } } return elementMatcher( matchers ); } function matcherFromGroupMatchers( elementMatchers, setMatchers ) { // A counter to specify which element is currently being matched var matcherCachedRuns = 0, bySet = setMatchers.length > 0, byElement = elementMatchers.length > 0, superMatcher = function( seed, context, xml, results, expandContext ) { var elem, j, matcher, setMatched = [], matchedCount = 0, i = "0", unmatched = seed && [], outermost = expandContext != null, contextBackup = outermostContext, // We must always have either seed elements or context elems = seed || byElement && Expr.find["TAG"]( "*", expandContext && context.parentNode || context ), // Use integer dirruns iff this is the outermost matcher dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1); if ( outermost ) { outermostContext = context !== document && context; cachedruns = matcherCachedRuns; } // Add elements passing elementMatchers directly to results // Keep `i` a string if there are no elements so `matchedCount` will be "00" below for ( ; (elem = elems[i]) != null; i++ ) { if ( byElement && elem ) { j = 0; while ( (matcher = elementMatchers[j++]) ) { if ( matcher( elem, context, xml ) ) { results.push( elem ); break; } } if ( outermost ) { dirruns = dirrunsUnique; cachedruns = ++matcherCachedRuns; } } // Track unmatched elements for set filters if ( bySet ) { // They will have gone through all possible matchers if ( (elem = !matcher && elem) ) { matchedCount--; } // Lengthen the array for every element, matched or not if ( seed ) { unmatched.push( elem ); } } } // Apply set filters to unmatched elements matchedCount += i; if ( bySet && i !== matchedCount ) { j = 0; while ( (matcher = setMatchers[j++]) ) { matcher( unmatched, setMatched, context, xml ); } if ( seed ) { // Reintegrate element matches to eliminate the need for sorting if ( matchedCount > 0 ) { while ( i-- ) { if ( !(unmatched[i] || setMatched[i]) ) { setMatched[i] = pop.call( results ); } } } // Discard index placeholder values to get only actual matches setMatched = condense( setMatched ); } // Add matches to results push.apply( results, setMatched ); // Seedless set matches succeeding multiple successful matchers stipulate sorting if ( outermost && !seed && setMatched.length > 0 && ( matchedCount + setMatchers.length ) > 1 ) { Sizzle.uniqueSort( results ); } } // Override manipulation of globals by nested matchers if ( outermost ) { dirruns = dirrunsUnique; outermostContext = contextBackup; } return unmatched; }; return bySet ? markFunction( superMatcher ) : superMatcher; } compile = Sizzle.compile = function( selector, group /* Internal Use Only */ ) { var i, setMatchers = [], elementMatchers = [], cached = compilerCache[ selector + " " ]; if ( !cached ) { // Generate a function of recursive functions that can be used to check each element if ( !group ) { group = tokenize( selector ); } i = group.length; while ( i-- ) { cached = matcherFromTokens( group[i] ); if ( cached[ expando ] ) { setMatchers.push( cached ); } else { elementMatchers.push( cached ); } } // Cache the compiled function cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); } return cached; }; function multipleContexts( selector, contexts, results ) { var i = 0, len = contexts.length; for ( ; i < len; i++ ) { Sizzle( selector, contexts[i], results ); } return results; } function select( selector, context, results, seed ) { var i, tokens, token, type, find, match = tokenize( selector ); if ( !seed ) { // Try to minimize operations if there is only one group if ( match.length === 1 ) { // Take a shortcut and set the context if the root selector is an ID tokens = match[0] = match[0].slice( 0 ); if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && context.nodeType === 9 && !documentIsXML && Expr.relative[ tokens[1].type ] ) { context = Expr.find["ID"]( token.matches[0].replace( runescape, funescape ), context )[0]; if ( !context ) { return results; } selector = selector.slice( tokens.shift().value.length ); } // Fetch a seed set for right-to-left matching i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length; while ( i-- ) { token = tokens[i]; // Abort if we hit a combinator if ( Expr.relative[ (type = token.type) ] ) { break; } if ( (find = Expr.find[ type ]) ) { // Search, expanding context for leading sibling combinators if ( (seed = find( token.matches[0].replace( runescape, funescape ), rsibling.test( tokens[0].type ) && context.parentNode || context )) ) { // If seed is empty or no tokens remain, we can return early tokens.splice( i, 1 ); selector = seed.length && toSelector( tokens ); if ( !selector ) { push.apply( results, slice.call( seed, 0 ) ); return results; } break; } } } } } // Compile and execute a filtering function // Provide `match` to avoid retokenization if we modified the selector above compile( selector, match )( seed, context, documentIsXML, results, rsibling.test( selector ) ); return results; } // Deprecated Expr.pseudos["nth"] = Expr.pseudos["eq"]; // Easy API for creating new setFilters function setFilters() {} Expr.filters = setFilters.prototype = Expr.pseudos; Expr.setFilters = new setFilters(); // Initialize with the default document setDocument(); // Override sizzle attribute retrieval Sizzle.attr = jQuery.attr; jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.pseudos; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })( window ); var runtil = /Until$/, rparentsprev = /^(?:parents|prev(?:Until|All))/, isSimple = /^.[^:#\[\.,]*$/, rneedsContext = jQuery.expr.match.needsContext, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var i, ret, self, len = this.length; if ( typeof selector !== "string" ) { self = this; return this.pushStack( jQuery( selector ).filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( self[ i ], this ) ) { return true; } } }) ); } ret = []; for ( i = 0; i < len; i++ ) { jQuery.find( selector, this[ i ], ret ); } // Needed because $( selector, context ) becomes $( context ).find( selector ) ret = this.pushStack( len > 1 ? jQuery.unique( ret ) : ret ); ret.selector = ( this.selector ? this.selector + " " : "" ) + selector; return ret; }, has: function( target ) { var i, targets = jQuery( target, this ), len = targets.length; return this.filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false) ); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true) ); }, is: function( selector ) { return !!selector && ( typeof selector === "string" ? // If this is a positional/relative selector, check membership in the returned set // so $("p:first").is("p:last") won't return true for a doc with two "p". rneedsContext.test( selector ) ? jQuery( selector, this.context ).index( this[0] ) >= 0 : jQuery.filter( selector, this ).length > 0 : this.filter( selector ).length > 0 ); }, closest: function( selectors, context ) { var cur, i = 0, l = this.length, ret = [], pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? jQuery( selectors, context || this.context ) : 0; for ( ; i < l; i++ ) { cur = this[i]; while ( cur && cur.ownerDocument && cur !== context && cur.nodeType !== 11 ) { if ( pos ? pos.index(cur) > -1 : jQuery.find.matchesSelector(cur, selectors) ) { ret.push( cur ); break; } cur = cur.parentNode; } } return this.pushStack( ret.length > 1 ? jQuery.unique( ret ) : ret ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { // No argument, return index in parent if ( !elem ) { return ( this[0] && this[0].parentNode ) ? this.first().prevAll().length : -1; } // index in selector if ( typeof elem === "string" ) { return jQuery.inArray( this[0], jQuery( elem ) ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( jQuery.unique(all) ); }, addBack: function( selector ) { return this.add( selector == null ? this.prevObject : this.prevObject.filter(selector) ); } }); jQuery.fn.andSelf = jQuery.fn.addBack; function sibling( cur, dir ) { do { cur = cur[ dir ]; } while ( cur && cur.nodeType !== 1 ); return cur; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return sibling( elem, "nextSibling" ); }, prev: function( elem ) { return sibling( elem, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.merge( [], elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 && !guaranteedUnique[ name ] ? jQuery.unique( ret ) : ret; if ( this.length > 1 && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 ? jQuery.find.matchesSelector(elems[0], expr) ? [ elems[0] ] : [] : jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, keep ) { // Can't pass null or undefined to indexOf in Firefox 4 // Set to 0 to skip string check qualifier = qualifier || 0; if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { var retVal = !!qualifier.call( elem, i, elem ); return retVal === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem ) { return ( elem === qualifier ) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem ) { return ( jQuery.inArray( elem, qualifier ) >= 0 ) === keep; }); } function createSafeFragment( document ) { var list = nodeNames.split( "|" ), safeFrag = document.createDocumentFragment(); if ( safeFrag.createElement ) { while ( list.length ) { safeFrag.createElement( list.pop() ); } } return safeFrag; } var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|" + "header|hgroup|mark|meter|nav|output|progress|section|summary|time|video", rinlinejQuery = / jQuery\d+="(?:null|\d+)"/g, rnoshimcache = new RegExp("<(?:" + nodeNames + ")[\\s/>]", "i"), rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnoInnerhtml = /<(?:script|style|link)/i, manipulation_rcheckableType = /^(?:checkbox|radio)$/i, // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, rscriptType = /^$|\/(?:java|ecma)script/i, rscriptTypeMasked = /^true\/(.*)/, rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g, // We have to close these tags to support XHTML (#13200) wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], area: [ 1, "<map>", "</map>" ], param: [ 1, "<object>", "</object>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], // IE6-8 can't serialize link, script, style, or any html5 (NoScope) tags, // unless wrapped in a div with non-breaking characters in front of it. _default: jQuery.support.htmlSerialize ? [ 0, "", "" ] : [ 1, "X<div>", "</div>" ] }, safeFragment = createSafeFragment( document ), fragmentDiv = safeFragment.appendChild( document.createElement("div") ); wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; jQuery.fn.extend({ text: function( value ) { return jQuery.access( this, function( value ) { return value === undefined ? jQuery.text( this ) : this.empty().append( ( this[0] && this[0].ownerDocument || document ).createTextNode( value ) ); }, null, value, arguments.length ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append( this ); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { var isFunction = jQuery.isFunction( html ); return this.each(function(i) { jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { return this.domManip( arguments, false, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this ); } }); }, after: function() { return this.domManip( arguments, false, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this.nextSibling ); } }); }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length > 0 ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem ) ); } if ( elem.parentNode ) { if ( keepData && jQuery.contains( elem.ownerDocument, elem ) ) { setGlobalEval( getAll( elem, "script" ) ); } elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } // If this is a select, ensure that it displays empty (#12336) // Support: IE<9 if ( elem.options && jQuery.nodeName( elem, "select" ) ) { elem.options.length = 0; } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { return jQuery.access( this, function( value ) { var elem = this[0] || {}, i = 0, l = this.length; if ( value === undefined ) { return elem.nodeType === 1 ? elem.innerHTML.replace( rinlinejQuery, "" ) : undefined; } // See if we can take a shortcut and just use innerHTML if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ( jQuery.support.htmlSerialize || !rnoshimcache.test( value ) ) && ( jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && !wrapMap[ ( rtagName.exec( value ) || ["", ""] )[1].toLowerCase() ] ) { value = value.replace( rxhtmlTag, "<$1></$2>" ); try { for (; i < l; i++ ) { // Remove element nodes and prevent memory leaks elem = this[i] || {}; if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); elem.innerHTML = value; } } elem = 0; // If using innerHTML throws an exception, use the fallback method } catch(e) {} } if ( elem ) { this.empty().append( value ); } }, null, value, arguments.length ); }, replaceWith: function( value ) { var isFunc = jQuery.isFunction( value ); // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( !isFunc && typeof value !== "string" ) { value = jQuery( value ).not( this ).detach(); } return this.domManip( [ value ], true, function( elem ) { var next = this.nextSibling, parent = this.parentNode; if ( parent ) { jQuery( this ).remove(); parent.insertBefore( elem, next ); } }); }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { // Flatten any nested arrays args = core_concat.apply( [], args ); var first, node, hasScripts, scripts, doc, fragment, i = 0, l = this.length, set = this, iNoClone = l - 1, value = args[0], isFunction = jQuery.isFunction( value ); // We can't cloneNode fragments that contain checked, in WebKit if ( isFunction || !( l <= 1 || typeof value !== "string" || jQuery.support.checkClone || !rchecked.test( value ) ) ) { return this.each(function( index ) { var self = set.eq( index ); if ( isFunction ) { args[0] = value.call( this, index, table ? self.html() : undefined ); } self.domManip( args, table, callback ); }); } if ( l ) { fragment = jQuery.buildFragment( args, this[ 0 ].ownerDocument, false, this ); first = fragment.firstChild; if ( fragment.childNodes.length === 1 ) { fragment = first; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); hasScripts = scripts.length; // Use the original fragment for the last item instead of the first because it can end up // being emptied incorrectly in certain situations (#8070). for ( ; i < l; i++ ) { node = fragment; if ( i !== iNoClone ) { node = jQuery.clone( node, true, true ); // Keep references to cloned scripts for later restoration if ( hasScripts ) { jQuery.merge( scripts, getAll( node, "script" ) ); } } callback.call( table && jQuery.nodeName( this[i], "table" ) ? findOrAppend( this[i], "tbody" ) : this[i], node, i ); } if ( hasScripts ) { doc = scripts[ scripts.length - 1 ].ownerDocument; // Reenable scripts jQuery.map( scripts, restoreScript ); // Evaluate executable scripts on first document insertion for ( i = 0; i < hasScripts; i++ ) { node = scripts[ i ]; if ( rscriptType.test( node.type || "" ) && !jQuery._data( node, "globalEval" ) && jQuery.contains( doc, node ) ) { if ( node.src ) { // Hope ajax is available... jQuery.ajax({ url: node.src, type: "GET", dataType: "script", async: false, global: false, "throws": true }); } else { jQuery.globalEval( ( node.text || node.textContent || node.innerHTML || "" ).replace( rcleanScript, "" ) ); } } } } // Fix #11809: Avoid leaking memory fragment = first = null; } } return this; } }); function findOrAppend( elem, tag ) { return elem.getElementsByTagName( tag )[0] || elem.appendChild( elem.ownerDocument.createElement( tag ) ); } // Replace/restore the type attribute of script elements for safe DOM manipulation function disableScript( elem ) { var attr = elem.getAttributeNode("type"); elem.type = ( attr && attr.specified ) + "/" + elem.type; return elem; } function restoreScript( elem ) { var match = rscriptTypeMasked.exec( elem.type ); if ( match ) { elem.type = match[1]; } else { elem.removeAttribute("type"); } return elem; } // Mark scripts as having already been evaluated function setGlobalEval( elems, refElements ) { var elem, i = 0; for ( ; (elem = elems[i]) != null; i++ ) { jQuery._data( elem, "globalEval", !refElements || jQuery._data( refElements[i], "globalEval" ) ); } } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var type, i, l, oldData = jQuery._data( src ), curData = jQuery._data( dest, oldData ), events = oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( type in events ) { for ( i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type, events[ type ][ i ] ); } } } // make the cloned public data object a copy from the original if ( curData.data ) { curData.data = jQuery.extend( {}, curData.data ); } } function fixCloneNodeIssues( src, dest ) { var nodeName, e, data; // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } nodeName = dest.nodeName.toLowerCase(); // IE6-8 copies events bound via attachEvent when using cloneNode. if ( !jQuery.support.noCloneEvent && dest[ jQuery.expando ] ) { data = jQuery._data( dest ); for ( e in data.events ) { jQuery.removeEvent( dest, e, data.handle ); } // Event data gets referenced instead of copied if the expando gets copied too dest.removeAttribute( jQuery.expando ); } // IE blanks contents when cloning scripts, and tries to evaluate newly-set text if ( nodeName === "script" && dest.text !== src.text ) { disableScript( dest ).text = src.text; restoreScript( dest ); // IE6-10 improperly clones children of object elements using classid. // IE10 throws NoModificationAllowedError if parent is null, #12132. } else if ( nodeName === "object" ) { if ( dest.parentNode ) { dest.outerHTML = src.outerHTML; } // This path appears unavoidable for IE9. When cloning an object // element in IE9, the outerHTML strategy above is not sufficient. // If the src has innerHTML and the destination does not, // copy the src.innerHTML into the dest.innerHTML. #10324 if ( jQuery.support.html5Clone && ( src.innerHTML && !jQuery.trim(dest.innerHTML) ) ) { dest.innerHTML = src.innerHTML; } } else if ( nodeName === "input" && manipulation_rcheckableType.test( src.type ) ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set dest.defaultChecked = dest.checked = src.checked; // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.defaultSelected = dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; } } jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var elems, i = 0, ret = [], insert = jQuery( selector ), last = insert.length - 1; for ( ; i <= last; i++ ) { elems = i === last ? this : this.clone(true); jQuery( insert[i] )[ original ]( elems ); // Modern browsers can apply jQuery collections as arrays, but oldIE needs a .get() core_push.apply( ret, elems.get() ); } return this.pushStack( ret ); }; }); function getAll( context, tag ) { var elems, elem, i = 0, found = typeof context.getElementsByTagName !== core_strundefined ? context.getElementsByTagName( tag || "*" ) : typeof context.querySelectorAll !== core_strundefined ? context.querySelectorAll( tag || "*" ) : undefined; if ( !found ) { for ( found = [], elems = context.childNodes || context; (elem = elems[i]) != null; i++ ) { if ( !tag || jQuery.nodeName( elem, tag ) ) { found.push( elem ); } else { jQuery.merge( found, getAll( elem, tag ) ); } } } return tag === undefined || tag && jQuery.nodeName( context, tag ) ? jQuery.merge( [ context ], found ) : found; } // Used in buildFragment, fixes the defaultChecked property function fixDefaultChecked( elem ) { if ( manipulation_rcheckableType.test( elem.type ) ) { elem.defaultChecked = elem.checked; } } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var destElements, node, clone, i, srcElements, inPage = jQuery.contains( elem.ownerDocument, elem ); if ( jQuery.support.html5Clone || jQuery.isXMLDoc(elem) || !rnoshimcache.test( "<" + elem.nodeName + ">" ) ) { clone = elem.cloneNode( true ); // IE<=8 does not properly clone detached, unknown element nodes } else { fragmentDiv.innerHTML = elem.outerHTML; fragmentDiv.removeChild( clone = fragmentDiv.firstChild ); } if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2 destElements = getAll( clone ); srcElements = getAll( elem ); // Fix all IE cloning issues for ( i = 0; (node = srcElements[i]) != null; ++i ) { // Ensure that the destination node is not null; Fixes #9587 if ( destElements[i] ) { fixCloneNodeIssues( node, destElements[i] ); } } } // Copy the events from the original to the clone if ( dataAndEvents ) { if ( deepDataAndEvents ) { srcElements = srcElements || getAll( elem ); destElements = destElements || getAll( clone ); for ( i = 0; (node = srcElements[i]) != null; i++ ) { cloneCopyEvent( node, destElements[i] ); } } else { cloneCopyEvent( elem, clone ); } } // Preserve script evaluation history destElements = getAll( clone, "script" ); if ( destElements.length > 0 ) { setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); } destElements = srcElements = node = null; // Return the cloned set return clone; }, buildFragment: function( elems, context, scripts, selection ) { var j, elem, contains, tmp, tag, tbody, wrap, l = elems.length, // Ensure a safe fragment safe = createSafeFragment( context ), nodes = [], i = 0; for ( ; i < l; i++ ) { elem = elems[ i ]; if ( elem || elem === 0 ) { // Add nodes directly if ( jQuery.type( elem ) === "object" ) { jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); // Convert non-html into a text node } else if ( !rhtml.test( elem ) ) { nodes.push( context.createTextNode( elem ) ); // Convert html into DOM nodes } else { tmp = tmp || safe.appendChild( context.createElement("div") ); // Deserialize a standard representation tag = ( rtagName.exec( elem ) || ["", ""] )[1].toLowerCase(); wrap = wrapMap[ tag ] || wrapMap._default; tmp.innerHTML = wrap[1] + elem.replace( rxhtmlTag, "<$1></$2>" ) + wrap[2]; // Descend through wrappers to the right content j = wrap[0]; while ( j-- ) { tmp = tmp.lastChild; } // Manually add leading whitespace removed by IE if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { nodes.push( context.createTextNode( rleadingWhitespace.exec( elem )[0] ) ); } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> elem = tag === "table" && !rtbody.test( elem ) ? tmp.firstChild : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !rtbody.test( elem ) ? tmp : 0; j = elem && elem.childNodes.length; while ( j-- ) { if ( jQuery.nodeName( (tbody = elem.childNodes[j]), "tbody" ) && !tbody.childNodes.length ) { elem.removeChild( tbody ); } } } jQuery.merge( nodes, tmp.childNodes ); // Fix #12392 for WebKit and IE > 9 tmp.textContent = ""; // Fix #12392 for oldIE while ( tmp.firstChild ) { tmp.removeChild( tmp.firstChild ); } // Remember the top-level container for proper cleanup tmp = safe.lastChild; } } } // Fix #11356: Clear elements from fragment if ( tmp ) { safe.removeChild( tmp ); } // Reset defaultChecked for any radios and checkboxes // about to be appended to the DOM in IE 6/7 (#8060) if ( !jQuery.support.appendChecked ) { jQuery.grep( getAll( nodes, "input" ), fixDefaultChecked ); } i = 0; while ( (elem = nodes[ i++ ]) ) { // #4087 - If origin and destination elements are the same, and this is // that element, do not do anything if ( selection && jQuery.inArray( elem, selection ) !== -1 ) { continue; } contains = jQuery.contains( elem.ownerDocument, elem ); // Append to fragment tmp = getAll( safe.appendChild( elem ), "script" ); // Preserve script evaluation history if ( contains ) { setGlobalEval( tmp ); } // Capture executables if ( scripts ) { j = 0; while ( (elem = tmp[ j++ ]) ) { if ( rscriptType.test( elem.type || "" ) ) { scripts.push( elem ); } } } } tmp = null; return safe; }, cleanData: function( elems, /* internal */ acceptData ) { var elem, type, id, data, i = 0, internalKey = jQuery.expando, cache = jQuery.cache, deleteExpando = jQuery.support.deleteExpando, special = jQuery.event.special; for ( ; (elem = elems[i]) != null; i++ ) { if ( acceptData || jQuery.acceptData( elem ) ) { id = elem[ internalKey ]; data = id && cache[ id ]; if ( data ) { if ( data.events ) { for ( type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } } // Remove cache only if it was not already removed by jQuery.event.remove if ( cache[ id ] ) { delete cache[ id ]; // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( deleteExpando ) { delete elem[ internalKey ]; } else if ( typeof elem.removeAttribute !== core_strundefined ) { elem.removeAttribute( internalKey ); } else { elem[ internalKey ] = null; } core_deletedIds.push( id ); } } } } } }); var iframe, getStyles, curCSS, ralpha = /alpha\([^)]*\)/i, ropacity = /opacity\s*=\s*([^)]*)/, rposition = /^(top|right|bottom|left)$/, // swappable if display is none or starts with table except "table", "table-cell", or "table-caption" // see here for display values: https://developer.mozilla.org/en-US/docs/CSS/display rdisplayswap = /^(none|table(?!-c[ea]).+)/, rmargin = /^margin/, rnumsplit = new RegExp( "^(" + core_pnum + ")(.*)$", "i" ), rnumnonpx = new RegExp( "^(" + core_pnum + ")(?!px)[a-z%]+$", "i" ), rrelNum = new RegExp( "^([+-])=(" + core_pnum + ")", "i" ), elemdisplay = { BODY: "block" }, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, cssNormalTransform = { letterSpacing: 0, fontWeight: 400 }, cssExpand = [ "Top", "Right", "Bottom", "Left" ], cssPrefixes = [ "Webkit", "O", "Moz", "ms" ]; // return a css property mapped to a potentially vendor prefixed property function vendorPropName( style, name ) { // shortcut for names that are not vendor prefixed if ( name in style ) { return name; } // check for vendor prefixed names var capName = name.charAt(0).toUpperCase() + name.slice(1), origName = name, i = cssPrefixes.length; while ( i-- ) { name = cssPrefixes[ i ] + capName; if ( name in style ) { return name; } } return origName; } function isHidden( elem, el ) { // isHidden might be called from jQuery#filter function; // in that case, element will be second argument elem = el || elem; return jQuery.css( elem, "display" ) === "none" || !jQuery.contains( elem.ownerDocument, elem ); } function showHide( elements, show ) { var display, elem, hidden, values = [], index = 0, length = elements.length; for ( ; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } values[ index ] = jQuery._data( elem, "olddisplay" ); display = elem.style.display; if ( show ) { // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !values[ index ] && display === "none" ) { elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( elem.style.display === "" && isHidden( elem ) ) { values[ index ] = jQuery._data( elem, "olddisplay", css_defaultDisplay(elem.nodeName) ); } } else { if ( !values[ index ] ) { hidden = isHidden( elem ); if ( display && display !== "none" || !hidden ) { jQuery._data( elem, "olddisplay", hidden ? display : jQuery.css( elem, "display" ) ); } } } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( index = 0; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } if ( !show || elem.style.display === "none" || elem.style.display === "" ) { elem.style.display = show ? values[ index ] || "" : "none"; } } return elements; } jQuery.fn.extend({ css: function( name, value ) { return jQuery.access( this, function( elem, name, value ) { var len, styles, map = {}, i = 0; if ( jQuery.isArray( name ) ) { styles = getStyles( elem ); len = name.length; for ( ; i < len; i++ ) { map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); } return map; } return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }, name, value, arguments.length > 1 ); }, show: function() { return showHide( this, true ); }, hide: function() { return showHide( this ); }, toggle: function( state ) { var bool = typeof state === "boolean"; return this.each(function() { if ( bool ? state : isHidden( this ) ) { jQuery( this ).show(); } else { jQuery( this ).hide(); } }); } }); jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity" ); return ret === "" ? "1" : ret; } } } }, // Exclude the following css properties to add px cssNumber: { "columnCount": true, "fillOpacity": true, "fontWeight": true, "lineHeight": true, "opacity": true, "orphans": true, "widows": true, "zIndex": true, "zoom": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, type, hooks, origName = jQuery.camelCase( name ), style = elem.style; name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // Check if we're setting a value if ( value !== undefined ) { type = typeof value; // convert relative number strings (+= or -=) to relative numbers. #7345 if ( type === "string" && (ret = rrelNum.exec( value )) ) { value = ( ret[1] + 1 ) * ret[2] + parseFloat( jQuery.css( elem, name ) ); // Fixes bug #9237 type = "number"; } // Make sure that NaN and null values aren't set. See: #7116 if ( value == null || type === "number" && isNaN( value ) ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( type === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // Fixes #8908, it can be done more correctly by specifing setters in cssHooks, // but it would mean to define eight (for every problematic property) identical functions if ( !jQuery.support.clearCloneStyle && value === "" && name.indexOf("background") === 0 ) { style[ name ] = "inherit"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value, extra )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, extra, styles ) { var num, val, hooks, origName = jQuery.camelCase( name ); // Make sure that we're working with the right name name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( elem.style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // If a hook was provided get the computed value from there if ( hooks && "get" in hooks ) { val = hooks.get( elem, true, extra ); } // Otherwise, if a way to get the computed value exists, use that if ( val === undefined ) { val = curCSS( elem, name, styles ); } //convert "normal" to computed value if ( val === "normal" && name in cssNormalTransform ) { val = cssNormalTransform[ name ]; } // Return, converting to number if forced or a qualifier was provided and val looks numeric if ( extra === "" || extra ) { num = parseFloat( val ); return extra === true || jQuery.isNumeric( num ) ? num || 0 : val; } return val; }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback, args ) { var ret, name, old = {}; // Remember the old values, and insert the new ones for ( name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } ret = callback.apply( elem, args || [] ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } return ret; } }); // NOTE: we've included the "window" in window.getComputedStyle // because jsdom on node.js will break without it. if ( window.getComputedStyle ) { getStyles = function( elem ) { return window.getComputedStyle( elem, null ); }; curCSS = function( elem, name, _computed ) { var width, minWidth, maxWidth, computed = _computed || getStyles( elem ), // getPropertyValue is only needed for .css('filter') in IE9, see #12537 ret = computed ? computed.getPropertyValue( name ) || computed[ name ] : undefined, style = elem.style; if ( computed ) { if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) { ret = jQuery.style( elem, name ); } // A tribute to the "awesome hack by Dean Edwards" // Chrome < 17 and Safari 5.0 uses "computed value" instead of "used value" for margin-right // Safari 5.1.7 (at least) returns percentage for a larger set of values, but width seems to be reliably pixels // this is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values if ( rnumnonpx.test( ret ) && rmargin.test( name ) ) { // Remember the original values width = style.width; minWidth = style.minWidth; maxWidth = style.maxWidth; // Put in the new values to get a computed value out style.minWidth = style.maxWidth = style.width = ret; ret = computed.width; // Revert the changed values style.width = width; style.minWidth = minWidth; style.maxWidth = maxWidth; } } return ret; }; } else if ( document.documentElement.currentStyle ) { getStyles = function( elem ) { return elem.currentStyle; }; curCSS = function( elem, name, _computed ) { var left, rs, rsLeft, computed = _computed || getStyles( elem ), ret = computed ? computed[ name ] : undefined, style = elem.style; // Avoid setting ret to empty string here // so we don't default to auto if ( ret == null && style && style[ name ] ) { ret = style[ name ]; } // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels // but not position css attributes, as those are proportional to the parent element instead // and we can't measure the parent instead because it might trigger a "stacking dolls" problem if ( rnumnonpx.test( ret ) && !rposition.test( name ) ) { // Remember the original values left = style.left; rs = elem.runtimeStyle; rsLeft = rs && rs.left; // Put in the new values to get a computed value out if ( rsLeft ) { rs.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : ret; ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { rs.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } function setPositiveNumber( elem, value, subtract ) { var matches = rnumsplit.exec( value ); return matches ? // Guard against undefined "subtract", e.g., when used as in cssHooks Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) : value; } function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) { var i = extra === ( isBorderBox ? "border" : "content" ) ? // If we already have the right measurement, avoid augmentation 4 : // Otherwise initialize for horizontal or vertical properties name === "width" ? 1 : 0, val = 0; for ( ; i < 4; i += 2 ) { // both box models exclude margin, so add it if we want it if ( extra === "margin" ) { val += jQuery.css( elem, extra + cssExpand[ i ], true, styles ); } if ( isBorderBox ) { // border-box includes padding, so remove it if we want content if ( extra === "content" ) { val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); } // at this point, extra isn't border nor margin, so remove border if ( extra !== "margin" ) { val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } else { // at this point, extra isn't content, so add padding val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); // at this point, extra isn't content nor padding, so add border if ( extra !== "padding" ) { val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } } return val; } function getWidthOrHeight( elem, name, extra ) { // Start with offset property, which is equivalent to the border-box value var valueIsBorderBox = true, val = name === "width" ? elem.offsetWidth : elem.offsetHeight, styles = getStyles( elem ), isBorderBox = jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; // some non-html elements return undefined for offsetWidth, so check for null/undefined // svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285 // MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668 if ( val <= 0 || val == null ) { // Fall back to computed then uncomputed css if necessary val = curCSS( elem, name, styles ); if ( val < 0 || val == null ) { val = elem.style[ name ]; } // Computed unit is not pixels. Stop here and return. if ( rnumnonpx.test(val) ) { return val; } // we need the check for style in case a browser which returns unreliable values // for getComputedStyle silently falls back to the reliable elem.style valueIsBorderBox = isBorderBox && ( jQuery.support.boxSizingReliable || val === elem.style[ name ] ); // Normalize "", auto, and prepare for extra val = parseFloat( val ) || 0; } // use the active box-sizing model to add/subtract irrelevant styles return ( val + augmentWidthOrHeight( elem, name, extra || ( isBorderBox ? "border" : "content" ), valueIsBorderBox, styles ) ) + "px"; } // Try to determine the default display value of an element function css_defaultDisplay( nodeName ) { var doc = document, display = elemdisplay[ nodeName ]; if ( !display ) { display = actualDisplay( nodeName, doc ); // If the simple way fails, read from inside an iframe if ( display === "none" || !display ) { // Use the already-created iframe if possible iframe = ( iframe || jQuery("<iframe frameborder='0' width='0' height='0'/>") .css( "cssText", "display:block !important" ) ).appendTo( doc.documentElement ); // Always write a new HTML skeleton so Webkit and Firefox don't choke on reuse doc = ( iframe[0].contentWindow || iframe[0].contentDocument ).document; doc.write("<!doctype html><html><body>"); doc.close(); display = actualDisplay( nodeName, doc ); iframe.detach(); } // Store the correct default display elemdisplay[ nodeName ] = display; } return display; } // Called ONLY from within css_defaultDisplay function actualDisplay( name, doc ) { var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ), display = jQuery.css( elem[0], "display" ); elem.remove(); return display; } jQuery.each([ "height", "width" ], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { if ( computed ) { // certain elements can have dimension info if we invisibly show them // however, it must have a current display style that would benefit from this return elem.offsetWidth === 0 && rdisplayswap.test( jQuery.css( elem, "display" ) ) ? jQuery.swap( elem, cssShow, function() { return getWidthOrHeight( elem, name, extra ); }) : getWidthOrHeight( elem, name, extra ); } }, set: function( elem, value, extra ) { var styles = extra && getStyles( elem ); return setPositiveNumber( elem, value, extra ? augmentWidthOrHeight( elem, name, extra, jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box", styles ) : 0 ); } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test( (computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "" ) ? ( 0.01 * parseFloat( RegExp.$1 ) ) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style, currentStyle = elem.currentStyle, opacity = jQuery.isNumeric( value ) ? "alpha(opacity=" + value * 100 + ")" : "", filter = currentStyle && currentStyle.filter || style.filter || ""; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // if setting opacity to 1, and no other filters exist - attempt to remove filter attribute #6652 // if value === "", then remove inline opacity #12685 if ( ( value >= 1 || value === "" ) && jQuery.trim( filter.replace( ralpha, "" ) ) === "" && style.removeAttribute ) { // Setting style.filter to null, "" & " " still leave "filter:" in the cssText // if "filter:" is present at all, clearType is disabled, we want to avoid this // style.removeAttribute is IE Only, but so apparently is this code path... style.removeAttribute( "filter" ); // if there is no filter style applied in a css rule or unset inline opacity, we are done if ( value === "" || currentStyle && !currentStyle.filter ) { return; } } // otherwise, set new filter values style.filter = ralpha.test( filter ) ? filter.replace( ralpha, opacity ) : filter + " " + opacity; } }; } // These hooks cannot be added until DOM ready because the support test // for it is not run until after DOM ready jQuery(function() { if ( !jQuery.support.reliableMarginRight ) { jQuery.cssHooks.marginRight = { get: function( elem, computed ) { if ( computed ) { // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right // Work around by temporarily setting element display to inline-block return jQuery.swap( elem, { "display": "inline-block" }, curCSS, [ elem, "marginRight" ] ); } } }; } // Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084 // getComputedStyle returns percent when specified for top/left/bottom/right // rather than make the css module depend on the offset module, we just check for it here if ( !jQuery.support.pixelPosition && jQuery.fn.position ) { jQuery.each( [ "top", "left" ], function( i, prop ) { jQuery.cssHooks[ prop ] = { get: function( elem, computed ) { if ( computed ) { computed = curCSS( elem, prop ); // if curCSS returns percentage, fallback to offset return rnumnonpx.test( computed ) ? jQuery( elem ).position()[ prop ] + "px" : computed; } } }; }); } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { // Support: Opera <= 12.12 // Opera reports offsetWidths and offsetHeights less than zero on some elements return elem.offsetWidth <= 0 && elem.offsetHeight <= 0 || (!jQuery.support.reliableHiddenOffsets && ((elem.style && elem.style.display) || jQuery.css( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } // These hooks are used by animate to expand properties jQuery.each({ margin: "", padding: "", border: "Width" }, function( prefix, suffix ) { jQuery.cssHooks[ prefix + suffix ] = { expand: function( value ) { var i = 0, expanded = {}, // assumes a single number if not a string parts = typeof value === "string" ? value.split(" ") : [ value ]; for ( ; i < 4; i++ ) { expanded[ prefix + cssExpand[ i ] + suffix ] = parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; } return expanded; } }; if ( !rmargin.test( prefix ) ) { jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; } }); var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, rsubmittable = /^(?:input|select|textarea|keygen)/i; jQuery.fn.extend({ serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ // Can add propHook for "elements" to filter or add form elements var elements = jQuery.prop( this, "elements" ); return elements ? jQuery.makeArray( elements ) : this; }) .filter(function(){ var type = this.type; // Use .is(":disabled") so that fieldset[disabled] works return this.name && !jQuery( this ).is( ":disabled" ) && rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && ( this.checked || !manipulation_rcheckableType.test( type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); //Serialize an array of form elements or a set of //key/values into a query string jQuery.param = function( a, traditional ) { var prefix, s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value ); s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); }; function buildParams( prefix, obj, traditional, add ) { var name; if ( jQuery.isArray( obj ) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // Item is non-scalar (array or object), encode its numeric index. buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && jQuery.type( obj ) === "object" ) { // Serialize object item. for ( name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } else { // Serialize scalar item. add( prefix, obj ); } } jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { return arguments.length > 0 ? this.on( name, null, data, fn ) : this.trigger( name ); }; }); jQuery.fn.hover = function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); }; var // Document location ajaxLocParts, ajaxLocation, ajax_nonce = jQuery.now(), ajax_rquery = /\?/, rhash = /#.*$/, rts = /([?&])_=[^&]*/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL // #7653, #8125, #8152: local protocol detection rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rurl = /^([\w.+-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression allTypes = "*/".concat("*"); // #8138, IE may throw an exception when accessing // a field from window.location if document.domain has been set try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || []; // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } var dataType, i = 0, dataTypes = dataTypeExpression.toLowerCase().match( core_rnotwhite ) || []; if ( jQuery.isFunction( func ) ) { // For each dataType in the dataTypeExpression while ( (dataType = dataTypes[i++]) ) { // Prepend if requested if ( dataType[0] === "+" ) { dataType = dataType.slice( 1 ) || "*"; (structure[ dataType ] = structure[ dataType ] || []).unshift( func ); // Otherwise append } else { (structure[ dataType ] = structure[ dataType ] || []).push( func ); } } } }; } // Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { var inspected = {}, seekingTransport = ( structure === transports ); function inspect( dataType ) { var selected; inspected[ dataType ] = true; jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); if( typeof dataTypeOrTransport === "string" && !seekingTransport && !inspected[ dataTypeOrTransport ] ) { options.dataTypes.unshift( dataTypeOrTransport ); inspect( dataTypeOrTransport ); return false; } else if ( seekingTransport ) { return !( selected = dataTypeOrTransport ); } }); return selected; } return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); } // A special extend for ajax options // that takes "flat" options (not to be deep extended) // Fixes #9887 function ajaxExtend( target, src ) { var deep, key, flatOptions = jQuery.ajaxSettings.flatOptions || {}; for ( key in src ) { if ( src[ key ] !== undefined ) { ( flatOptions[ key ] ? target : ( deep || (deep = {}) ) )[ key ] = src[ key ]; } } if ( deep ) { jQuery.extend( true, target, deep ); } return target; } jQuery.fn.load = function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); } var selector, response, type, self = this, off = url.indexOf(" "); if ( off >= 0 ) { selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( params && typeof params === "object" ) { type = "POST"; } // If we have elements to modify, make the request if ( self.length > 0 ) { jQuery.ajax({ url: url, // if "type" variable is undefined, then "GET" method will be used type: type, dataType: "html", data: params }).done(function( responseText ) { // Save response for use in complete callback response = arguments; self.html( selector ? // If a selector was specified, locate the right elements in a dummy div // Exclude scripts to avoid IE 'Permission Denied' errors jQuery("<div>").append( jQuery.parseHTML( responseText ) ).find( selector ) : // Otherwise use the full result responseText ); }).complete( callback && function( jqXHR, status ) { self.each( callback, response || [ jqXHR.responseText, status, jqXHR ] ); }); } return this; }; // Attach a bunch of functions for handling common AJAX events jQuery.each( [ "ajaxStart", "ajaxStop", "ajaxComplete", "ajaxError", "ajaxSuccess", "ajaxSend" ], function( i, type ){ jQuery.fn[ type ] = function( fn ){ return this.on( type, fn ); }; }); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ url: url, type: method, dataType: type, data: data, success: callback }); }; }); jQuery.extend({ // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {}, ajaxSettings: { url: ajaxLocation, type: "GET", isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, processData: true, async: true, contentType: "application/x-www-form-urlencoded; charset=UTF-8", /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, throws: false, traditional: false, headers: {}, */ accepts: { "*": allTypes, text: "text/plain", html: "text/html", xml: "application/xml, text/xml", json: "application/json, text/javascript" }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText" }, // Data converters // Keys separate source (or catchall "*") and destination types with a single space converters: { // Convert anything to text "* text": window.String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML }, // For options that shouldn't be deep extended: // you can add your own custom options here if // and when you create one that shouldn't be // deep extended (see ajaxExtend) flatOptions: { url: true, context: true } }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function( target, settings ) { return settings ? // Building a settings object ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : // Extending ajaxSettings ajaxExtend( jQuery.ajaxSettings, target ); }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var // Cross-domain detection vars parts, // Loop variable i, // URL without anti-cache param cacheURL, // Response headers as string responseHeadersString, // timeout handle timeoutTimer, // To know if global events are to be dispatched fireGlobals, transport, // Response headers responseHeaders, // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events is callbackContext if it is a DOM node or jQuery collection globalEventContext = s.context && ( callbackContext.nodeType || callbackContext.jquery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery.Callbacks("once memory"), // Status-dependent callbacks statusCode = s.statusCode || {}, // Headers (they are sent all at once) requestHeaders = {}, requestHeadersNames = {}, // The jqXHR state state = 0, // Default abort message strAbort = "canceled", // Fake xhr jqXHR = { readyState: 0, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while ( (match = rheaders.exec( responseHeadersString )) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match == null ? null : match; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Caches the header setRequestHeader: function( name, value ) { var lname = name.toLowerCase(); if ( !state ) { name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; requestHeaders[ name ] = value; } return this; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Status-dependent callbacks statusCode: function( map ) { var code; if ( map ) { if ( state < 2 ) { for ( code in map ) { // Lazy-add the new callback in a way that preserves old ones statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; } } else { // Execute the appropriate callbacks jqXHR.always( map[ jqXHR.status ] ); } } return this; }, // Cancel the request abort: function( statusText ) { var finalText = statusText || strAbort; if ( transport ) { transport.abort( finalText ); } done( 0, finalText ); return this; } }; // Attach deferreds deferred.promise( jqXHR ).complete = completeDeferred.add; jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // Handle falsy url in the settings object (#10093: consistency with old signature) // We also use the url parameter if available s.url = ( ( url || s.url || ajaxLocation ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Alias method option to type as per ticket #12004 s.type = options.method || options.type || s.method || s.type; // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( core_rnotwhite ) || [""]; // A cross-domain request is in order when we have a protocol:host:port mismatch if ( s.crossDomain == null ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? 80 : 443 ) ) != ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? 80 : 443 ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefilter, stop there if ( state === 2 ) { return jqXHR; } // We can fire global events as of now if asked to fireGlobals = s.global; // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger("ajaxStart"); } // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Save the URL in case we're toying with the If-Modified-Since // and/or If-None-Match header later on cacheURL = s.url; // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { cacheURL = ( s.url += ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + s.data ); // #9682: remove data so that it's not used in an eventual retry delete s.data; } // Add anti-cache in url if needed if ( s.cache === false ) { s.url = rts.test( cacheURL ) ? // If there is already a '_' parameter, set its value cacheURL.replace( rts, "$1_=" + ajax_nonce++ ) : // Otherwise add one to the end cacheURL + ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ajax_nonce++; } } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( jQuery.lastModified[ cacheURL ] ) { jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); } if ( jQuery.etag[ cacheURL ] ) { jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { jqXHR.setRequestHeader( "Content-Type", s.contentType ); } // Set the Accepts header for the server, depending on the dataType jqXHR.setRequestHeader( "Accept", s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : s.accepts[ "*" ] ); // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already and return return jqXHR.abort(); } // aborting is no longer a cancellation strAbort = "abort"; // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout(function() { jqXHR.abort("timeout"); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch ( e ) { // Propagate exception as error if not done if ( state < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { throw e; } } } // Callback for when everything is done function done( status, nativeStatusText, responses, headers ) { var isSuccess, success, error, response, modified, statusText = nativeStatusText; // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status > 0 ? 4 : 0; // Get response data if ( responses ) { response = ajaxHandleResponses( s, jqXHR, responses ); } // If successful, handle type chaining if ( status >= 200 && status < 300 || status === 304 ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { modified = jqXHR.getResponseHeader("Last-Modified"); if ( modified ) { jQuery.lastModified[ cacheURL ] = modified; } modified = jqXHR.getResponseHeader("etag"); if ( modified ) { jQuery.etag[ cacheURL ] = modified; } } // if no content if ( status === 204 ) { isSuccess = true; statusText = "nocontent"; // if not modified } else if ( status === 304 ) { isSuccess = true; statusText = "notmodified"; // If we have data, let's convert it } else { isSuccess = ajaxConvert( s, response ); statusText = isSuccess.state; success = isSuccess.data; error = isSuccess.error; isSuccess = !error; } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if ( status || !statusText ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = ( nativeStatusText || statusText ) + ""; // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger("ajaxStop"); } } } return jqXHR; }, getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); } }); /* Handles responses to an ajax request: * - sets all responseXXX fields accordingly * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var firstDataType, ct, finalDataType, type, contents = s.contents, dataTypes = s.dataTypes, responseFields = s.responseFields; // Fill responseXXX fields for ( type in responseFields ) { if ( type in responses ) { jqXHR[ responseFields[type] ] = responses[ type ]; } } // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader("Content-Type"); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } // Chain conversions given the request and the original response function ajaxConvert( s, response ) { var conv2, current, conv, tmp, converters = {}, i = 0, // Work with a copy of dataTypes in case we need to modify it for conversion dataTypes = s.dataTypes.slice(), prev = dataTypes[ 0 ]; // Apply the dataFilter if provided if ( s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } // Create converters map with lowercased keys if ( dataTypes[ 1 ] ) { for ( conv in s.converters ) { converters[ conv.toLowerCase() ] = s.converters[ conv ]; } } // Convert to each sequential dataType, tolerating list modification for ( ; (current = dataTypes[++i]); ) { // There's only work to do if current dataType is non-auto if ( current !== "*" ) { // Convert response if prev dataType is non-auto and differs from current if ( prev !== "*" && prev !== current ) { // Seek a direct converter conv = converters[ prev + " " + current ] || converters[ "* " + current ]; // If none found, seek a pair if ( !conv ) { for ( conv2 in converters ) { // If conv2 outputs current tmp = conv2.split(" "); if ( tmp[ 1 ] === current ) { // If prev can be converted to accepted input conv = converters[ prev + " " + tmp[ 0 ] ] || converters[ "* " + tmp[ 0 ] ]; if ( conv ) { // Condense equivalence converters if ( conv === true ) { conv = converters[ conv2 ]; // Otherwise, insert the intermediate dataType } else if ( converters[ conv2 ] !== true ) { current = tmp[ 0 ]; dataTypes.splice( i--, 0, current ); } break; } } } } // Apply converter (if not an equivalence) if ( conv !== true ) { // Unless errors are allowed to bubble, catch and return them if ( conv && s["throws"] ) { response = conv( response ); } else { try { response = conv( response ); } catch ( e ) { return { state: "parsererror", error: conv ? e : "No conversion from " + prev + " to " + current }; } } } } // Update prev for next iteration prev = current; } } return { state: "success", data: response }; } // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /(?:java|ecma)script/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } }); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || jQuery("head")[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement("script"); script.async = true; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( isAbort || !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( script.parentNode ) { script.parentNode.removeChild( script ); } // Dereference the script script = null; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Circumvent IE6 bugs with base elements (#2709 and #4378) by prepending // Use native DOM manipulation to avoid our domManip AJAX trickery head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( undefined, true ); } } }; } }); var oldCallbacks = [], rjsonp = /(=)\?(?=&|$)|\?\?/; // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( ajax_nonce++ ) ); this[ callback ] = true; return callback; } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var callbackName, overwritten, responseContainer, jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ? "url" : typeof s.data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( s.data ) && "data" ); // Handle iff the expected data type is "jsonp" or we have a parameter to set if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) { // Get callback name, remembering preexisting value associated with it callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback; // Insert callback into url or form data if ( jsonProp ) { s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName ); } else if ( s.jsonp !== false ) { s.url += ( ajax_rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName; } // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( callbackName + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Install callback overwritten = window[ callbackName ]; window[ callbackName ] = function() { responseContainer = arguments; }; // Clean-up function (fires after converters) jqXHR.always(function() { // Restore preexisting value window[ callbackName ] = overwritten; // Save back as free if ( s[ callbackName ] ) { // make sure that re-using the options doesn't screw things around s.jsonpCallback = originalSettings.jsonpCallback; // save the callback name for future use oldCallbacks.push( callbackName ); } // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( overwritten ) ) { overwritten( responseContainer[ 0 ] ); } responseContainer = overwritten = undefined; }); // Delegate to script return "script"; } }); var xhrCallbacks, xhrSupported, xhrId = 0, // #5280: Internet Explorer will keep connections alive if we don't abort on unload xhrOnUnloadAbort = window.ActiveXObject && function() { // Abort all pending requests var key; for ( key in xhrCallbacks ) { xhrCallbacks[ key ]( undefined, true ); } }; // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Determine support properties xhrSupported = jQuery.ajaxSettings.xhr(); jQuery.support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); xhrSupported = jQuery.support.ajax = !!xhrSupported; // Create transport if the browser can provide an xhr if ( xhrSupported ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var handle, i, xhr = s.xhr(); // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // X-Requested-With header // For cross-domain requests, seeing as conditions for a preflight are // akin to a jigsaw puzzle, we simply never set it to be sure. // (it can always be set on a per-request basis or even using ajaxSetup) // For same-domain requests, won't change header if already provided. if ( !s.crossDomain && !headers["X-Requested-With"] ) { headers["X-Requested-With"] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( err ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, responseHeaders, statusText, responses; // Firefox throws exceptions when accessing properties // of an xhr when a network error occurred // http://helpful.knobs-dials.com/index.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; if ( xhrOnUnloadAbort ) { delete xhrCallbacks[ handle ]; } } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { responses = {}; status = xhr.status; responseHeaders = xhr.getAllResponseHeaders(); // When requesting binary data, IE6-9 will throw an exception // on any attempt to access responseText (#11426) if ( typeof xhr.responseText === "string" ) { responses.text = xhr.responseText; } // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; if ( !s.async ) { // if we're in sync mode we fire the callback callback(); } else if ( xhr.readyState === 4 ) { // (IE6 & IE7) if it's in cache and has been // retrieved directly we need to fire the callback setTimeout( callback ); } else { handle = ++xhrId; if ( xhrOnUnloadAbort ) { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; jQuery( window ).unload( xhrOnUnloadAbort ); } // Add to list of active xhrs callbacks xhrCallbacks[ handle ] = callback; } xhr.onreadystatechange = callback; } }, abort: function() { if ( callback ) { callback( undefined, true ); } } }; } }); } var fxNow, timerId, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ), rrun = /queueHooks$/, animationPrefilters = [ defaultPrefilter ], tweeners = { "*": [function( prop, value ) { var end, unit, tween = this.createTween( prop, value ), parts = rfxnum.exec( value ), target = tween.cur(), start = +target || 0, scale = 1, maxIterations = 20; if ( parts ) { end = +parts[2]; unit = parts[3] || ( jQuery.cssNumber[ prop ] ? "" : "px" ); // We need to compute starting value if ( unit !== "px" && start ) { // Iteratively approximate from a nonzero starting point // Prefer the current property, because this process will be trivial if it uses the same units // Fallback to end or a simple constant start = jQuery.css( tween.elem, prop, true ) || end || 1; do { // If previous iteration zeroed out, double until we get *something* // Use a string for doubling factor so we don't accidentally see scale as unchanged below scale = scale || ".5"; // Adjust and apply start = start / scale; jQuery.style( tween.elem, prop, start + unit ); // Update scale, tolerating zero or NaN from tween.cur() // And breaking the loop if scale is unchanged or perfect, or if we've just had enough } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations ); } tween.unit = unit; tween.start = start; // If a +=/-= token was provided, we're doing a relative animation tween.end = parts[1] ? start + ( parts[1] + 1 ) * end : end; } return tween; }] }; // Animations created synchronously will run synchronously function createFxNow() { setTimeout(function() { fxNow = undefined; }); return ( fxNow = jQuery.now() ); } function createTweens( animation, props ) { jQuery.each( props, function( prop, value ) { var collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ), index = 0, length = collection.length; for ( ; index < length; index++ ) { if ( collection[ index ].call( animation, prop, value ) ) { // we're done with this property return; } } }); } function Animation( elem, properties, options ) { var result, stopped, index = 0, length = animationPrefilters.length, deferred = jQuery.Deferred().always( function() { // don't match elem in the :animated selector delete tick.elem; }), tick = function() { if ( stopped ) { return false; } var currentTime = fxNow || createFxNow(), remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497) temp = remaining / animation.duration || 0, percent = 1 - temp, index = 0, length = animation.tweens.length; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( percent ); } deferred.notifyWith( elem, [ animation, percent, remaining ]); if ( percent < 1 && length ) { return remaining; } else { deferred.resolveWith( elem, [ animation ] ); return false; } }, animation = deferred.promise({ elem: elem, props: jQuery.extend( {}, properties ), opts: jQuery.extend( true, { specialEasing: {} }, options ), originalProperties: properties, originalOptions: options, startTime: fxNow || createFxNow(), duration: options.duration, tweens: [], createTween: function( prop, end ) { var tween = jQuery.Tween( elem, animation.opts, prop, end, animation.opts.specialEasing[ prop ] || animation.opts.easing ); animation.tweens.push( tween ); return tween; }, stop: function( gotoEnd ) { var index = 0, // if we are going to the end, we want to run all the tweens // otherwise we skip this part length = gotoEnd ? animation.tweens.length : 0; if ( stopped ) { return this; } stopped = true; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( 1 ); } // resolve when we played the last frame // otherwise, reject if ( gotoEnd ) { deferred.resolveWith( elem, [ animation, gotoEnd ] ); } else { deferred.rejectWith( elem, [ animation, gotoEnd ] ); } return this; } }), props = animation.props; propFilter( props, animation.opts.specialEasing ); for ( ; index < length ; index++ ) { result = animationPrefilters[ index ].call( animation, elem, props, animation.opts ); if ( result ) { return result; } } createTweens( animation, props ); if ( jQuery.isFunction( animation.opts.start ) ) { animation.opts.start.call( elem, animation ); } jQuery.fx.timer( jQuery.extend( tick, { elem: elem, anim: animation, queue: animation.opts.queue }) ); // attach callbacks from options return animation.progress( animation.opts.progress ) .done( animation.opts.done, animation.opts.complete ) .fail( animation.opts.fail ) .always( animation.opts.always ); } function propFilter( props, specialEasing ) { var value, name, index, easing, hooks; // camelCase, specialEasing and expand cssHook pass for ( index in props ) { name = jQuery.camelCase( index ); easing = specialEasing[ name ]; value = props[ index ]; if ( jQuery.isArray( value ) ) { easing = value[ 1 ]; value = props[ index ] = value[ 0 ]; } if ( index !== name ) { props[ name ] = value; delete props[ index ]; } hooks = jQuery.cssHooks[ name ]; if ( hooks && "expand" in hooks ) { value = hooks.expand( value ); delete props[ name ]; // not quite $.extend, this wont overwrite keys already present. // also - reusing 'index' from above because we have the correct "name" for ( index in value ) { if ( !( index in props ) ) { props[ index ] = value[ index ]; specialEasing[ index ] = easing; } } } else { specialEasing[ name ] = easing; } } } jQuery.Animation = jQuery.extend( Animation, { tweener: function( props, callback ) { if ( jQuery.isFunction( props ) ) { callback = props; props = [ "*" ]; } else { props = props.split(" "); } var prop, index = 0, length = props.length; for ( ; index < length ; index++ ) { prop = props[ index ]; tweeners[ prop ] = tweeners[ prop ] || []; tweeners[ prop ].unshift( callback ); } }, prefilter: function( callback, prepend ) { if ( prepend ) { animationPrefilters.unshift( callback ); } else { animationPrefilters.push( callback ); } } }); function defaultPrefilter( elem, props, opts ) { /*jshint validthis:true */ var prop, index, length, value, dataShow, toggle, tween, hooks, oldfire, anim = this, style = elem.style, orig = {}, handled = [], hidden = elem.nodeType && isHidden( elem ); // handle queue: false promises if ( !opts.queue ) { hooks = jQuery._queueHooks( elem, "fx" ); if ( hooks.unqueued == null ) { hooks.unqueued = 0; oldfire = hooks.empty.fire; hooks.empty.fire = function() { if ( !hooks.unqueued ) { oldfire(); } }; } hooks.unqueued++; anim.always(function() { // doing this makes sure that the complete handler will be called // before this completes anim.always(function() { hooks.unqueued--; if ( !jQuery.queue( elem, "fx" ).length ) { hooks.empty.fire(); } }); }); } // height/width overflow pass if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height animated if ( jQuery.css( elem, "display" ) === "inline" && jQuery.css( elem, "float" ) === "none" ) { // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( !jQuery.support.inlineBlockNeedsLayout || css_defaultDisplay( elem.nodeName ) === "inline" ) { style.display = "inline-block"; } else { style.zoom = 1; } } } if ( opts.overflow ) { style.overflow = "hidden"; if ( !jQuery.support.shrinkWrapBlocks ) { anim.always(function() { style.overflow = opts.overflow[ 0 ]; style.overflowX = opts.overflow[ 1 ]; style.overflowY = opts.overflow[ 2 ]; }); } } // show/hide pass for ( index in props ) { value = props[ index ]; if ( rfxtypes.exec( value ) ) { delete props[ index ]; toggle = toggle || value === "toggle"; if ( value === ( hidden ? "hide" : "show" ) ) { continue; } handled.push( index ); } } length = handled.length; if ( length ) { dataShow = jQuery._data( elem, "fxshow" ) || jQuery._data( elem, "fxshow", {} ); if ( "hidden" in dataShow ) { hidden = dataShow.hidden; } // store state if its toggle - enables .stop().toggle() to "reverse" if ( toggle ) { dataShow.hidden = !hidden; } if ( hidden ) { jQuery( elem ).show(); } else { anim.done(function() { jQuery( elem ).hide(); }); } anim.done(function() { var prop; jQuery._removeData( elem, "fxshow" ); for ( prop in orig ) { jQuery.style( elem, prop, orig[ prop ] ); } }); for ( index = 0 ; index < length ; index++ ) { prop = handled[ index ]; tween = anim.createTween( prop, hidden ? dataShow[ prop ] : 0 ); orig[ prop ] = dataShow[ prop ] || jQuery.style( elem, prop ); if ( !( prop in dataShow ) ) { dataShow[ prop ] = tween.start; if ( hidden ) { tween.end = tween.start; tween.start = prop === "width" || prop === "height" ? 1 : 0; } } } } } function Tween( elem, options, prop, end, easing ) { return new Tween.prototype.init( elem, options, prop, end, easing ); } jQuery.Tween = Tween; Tween.prototype = { constructor: Tween, init: function( elem, options, prop, end, easing, unit ) { this.elem = elem; this.prop = prop; this.easing = easing || "swing"; this.options = options; this.start = this.now = this.cur(); this.end = end; this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); }, cur: function() { var hooks = Tween.propHooks[ this.prop ]; return hooks && hooks.get ? hooks.get( this ) : Tween.propHooks._default.get( this ); }, run: function( percent ) { var eased, hooks = Tween.propHooks[ this.prop ]; if ( this.options.duration ) { this.pos = eased = jQuery.easing[ this.easing ]( percent, this.options.duration * percent, 0, 1, this.options.duration ); } else { this.pos = eased = percent; } this.now = ( this.end - this.start ) * eased + this.start; if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } if ( hooks && hooks.set ) { hooks.set( this ); } else { Tween.propHooks._default.set( this ); } return this; } }; Tween.prototype.init.prototype = Tween.prototype; Tween.propHooks = { _default: { get: function( tween ) { var result; if ( tween.elem[ tween.prop ] != null && (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) { return tween.elem[ tween.prop ]; } // passing an empty string as a 3rd parameter to .css will automatically // attempt a parseFloat and fallback to a string if the parse fails // so, simple values such as "10px" are parsed to Float. // complex values such as "rotate(1rad)" are returned as is. result = jQuery.css( tween.elem, tween.prop, "" ); // Empty strings, null, undefined and "auto" are converted to 0. return !result || result === "auto" ? 0 : result; }, set: function( tween ) { // use step hook for back compat - use cssHook if its there - use .style if its // available and use plain properties where available if ( jQuery.fx.step[ tween.prop ] ) { jQuery.fx.step[ tween.prop ]( tween ); } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) { jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); } else { tween.elem[ tween.prop ] = tween.now; } } } }; // Remove in 2.0 - this supports IE8's panic based approach // to setting things on disconnected nodes Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { set: function( tween ) { if ( tween.elem.nodeType && tween.elem.parentNode ) { tween.elem[ tween.prop ] = tween.now; } } }; jQuery.each([ "toggle", "show", "hide" ], function( i, name ) { var cssFn = jQuery.fn[ name ]; jQuery.fn[ name ] = function( speed, easing, callback ) { return speed == null || typeof speed === "boolean" ? cssFn.apply( this, arguments ) : this.animate( genFx( name, true ), speed, easing, callback ); }; }); jQuery.fn.extend({ fadeTo: function( speed, to, easing, callback ) { // show any hidden elements after setting opacity to 0 return this.filter( isHidden ).css( "opacity", 0 ).show() // animate to the value specified .end().animate({ opacity: to }, speed, easing, callback ); }, animate: function( prop, speed, easing, callback ) { var empty = jQuery.isEmptyObject( prop ), optall = jQuery.speed( speed, easing, callback ), doAnimation = function() { // Operate on a copy of prop so per-property easing won't be lost var anim = Animation( this, jQuery.extend( {}, prop ), optall ); doAnimation.finish = function() { anim.stop( true ); }; // Empty animations, or finishing resolves immediately if ( empty || jQuery._data( this, "finish" ) ) { anim.stop( true ); } }; doAnimation.finish = doAnimation; return empty || optall.queue === false ? this.each( doAnimation ) : this.queue( optall.queue, doAnimation ); }, stop: function( type, clearQueue, gotoEnd ) { var stopQueue = function( hooks ) { var stop = hooks.stop; delete hooks.stop; stop( gotoEnd ); }; if ( typeof type !== "string" ) { gotoEnd = clearQueue; clearQueue = type; type = undefined; } if ( clearQueue && type !== false ) { this.queue( type || "fx", [] ); } return this.each(function() { var dequeue = true, index = type != null && type + "queueHooks", timers = jQuery.timers, data = jQuery._data( this ); if ( index ) { if ( data[ index ] && data[ index ].stop ) { stopQueue( data[ index ] ); } } else { for ( index in data ) { if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { stopQueue( data[ index ] ); } } } for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) { timers[ index ].anim.stop( gotoEnd ); dequeue = false; timers.splice( index, 1 ); } } // start the next in the queue if the last step wasn't forced // timers currently will call their complete callbacks, which will dequeue // but only if they were gotoEnd if ( dequeue || !gotoEnd ) { jQuery.dequeue( this, type ); } }); }, finish: function( type ) { if ( type !== false ) { type = type || "fx"; } return this.each(function() { var index, data = jQuery._data( this ), queue = data[ type + "queue" ], hooks = data[ type + "queueHooks" ], timers = jQuery.timers, length = queue ? queue.length : 0; // enable finishing flag on private data data.finish = true; // empty the queue first jQuery.queue( this, type, [] ); if ( hooks && hooks.cur && hooks.cur.finish ) { hooks.cur.finish.call( this ); } // look for any active animations, and finish them for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && timers[ index ].queue === type ) { timers[ index ].anim.stop( true ); timers.splice( index, 1 ); } } // look for any animations in the old queue and finish them for ( index = 0; index < length; index++ ) { if ( queue[ index ] && queue[ index ].finish ) { queue[ index ].finish.call( this ); } } // turn off finishing flag delete data.finish; }); } }); // Generate parameters to create a standard animation function genFx( type, includeWidth ) { var which, attrs = { height: type }, i = 0; // if we include width, step value is 1 to do all cssExpand values, // if we don't include width, step value is 2 to skip over Left and Right includeWidth = includeWidth? 1 : 0; for( ; i < 4 ; i += 2 - includeWidth ) { which = cssExpand[ i ]; attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; } if ( includeWidth ) { attrs.opacity = attrs.width = type; } return attrs; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show"), slideUp: genFx("hide"), slideToggle: genFx("toggle"), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.speed = function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; // normalize opt.queue - true/undefined/null -> "fx" if ( opt.queue == null || opt.queue === true ) { opt.queue = "fx"; } // Queueing opt.old = opt.complete; opt.complete = function() { if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } if ( opt.queue ) { jQuery.dequeue( this, opt.queue ); } }; return opt; }; jQuery.easing = { linear: function( p ) { return p; }, swing: function( p ) { return 0.5 - Math.cos( p*Math.PI ) / 2; } }; jQuery.timers = []; jQuery.fx = Tween.prototype.init; jQuery.fx.tick = function() { var timer, timers = jQuery.timers, i = 0; fxNow = jQuery.now(); for ( ; i < timers.length; i++ ) { timer = timers[ i ]; // Checks the timer has not already been removed if ( !timer() && timers[ i ] === timer ) { timers.splice( i--, 1 ); } } if ( !timers.length ) { jQuery.fx.stop(); } fxNow = undefined; }; jQuery.fx.timer = function( timer ) { if ( timer() && jQuery.timers.push( timer ) ) { jQuery.fx.start(); } }; jQuery.fx.interval = 13; jQuery.fx.start = function() { if ( !timerId ) { timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval ); } }; jQuery.fx.stop = function() { clearInterval( timerId ); timerId = null; }; jQuery.fx.speeds = { slow: 600, fast: 200, // Default speed _default: 400 }; // Back Compat <1.8 extension point jQuery.fx.step = {}; if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } jQuery.fn.offset = function( options ) { if ( arguments.length ) { return options === undefined ? this : this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } var docElem, win, box = { top: 0, left: 0 }, elem = this[ 0 ], doc = elem && elem.ownerDocument; if ( !doc ) { return; } docElem = doc.documentElement; // Make sure it's not a disconnected DOM node if ( !jQuery.contains( docElem, elem ) ) { return box; } // If we don't have gBCR, just use 0,0 rather than error // BlackBerry 5, iOS 3 (original iPhone) if ( typeof elem.getBoundingClientRect !== core_strundefined ) { box = elem.getBoundingClientRect(); } win = getWindow( doc ); return { top: box.top + ( win.pageYOffset || docElem.scrollTop ) - ( docElem.clientTop || 0 ), left: box.left + ( win.pageXOffset || docElem.scrollLeft ) - ( docElem.clientLeft || 0 ) }; }; jQuery.offset = { setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = ( position === "absolute" || position === "fixed" ) && jQuery.inArray("auto", [curCSSTop, curCSSLeft]) > -1, props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is either absolute or fixed if ( calculatePosition ) { curPosition = curElem.position(); curTop = curPosition.top; curLeft = curPosition.left; } else { curTop = parseFloat( curCSSTop ) || 0; curLeft = parseFloat( curCSSLeft ) || 0; } if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if ( options.top != null ) { props.top = ( options.top - curOffset.top ) + curTop; } if ( options.left != null ) { props.left = ( options.left - curOffset.left ) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[ 0 ] ) { return; } var offsetParent, offset, parentOffset = { top: 0, left: 0 }, elem = this[ 0 ]; // fixed elements are offset from window (parentOffset = {top:0, left: 0}, because it is it's only offset parent if ( jQuery.css( elem, "position" ) === "fixed" ) { // we assume that getBoundingClientRect is available when computed position is fixed offset = elem.getBoundingClientRect(); } else { // Get *real* offsetParent offsetParent = this.offsetParent(); // Get correct offsets offset = this.offset(); if ( !jQuery.nodeName( offsetParent[ 0 ], "html" ) ) { parentOffset = offsetParent.offset(); } // Add offsetParent borders parentOffset.top += jQuery.css( offsetParent[ 0 ], "borderTopWidth", true ); parentOffset.left += jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true ); } // Subtract parent offsets and element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 return { top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ), left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true) }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.documentElement; while ( offsetParent && ( !jQuery.nodeName( offsetParent, "html" ) && jQuery.css( offsetParent, "position") === "static" ) ) { offsetParent = offsetParent.offsetParent; } return offsetParent || document.documentElement; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) { var top = /Y/.test( prop ); jQuery.fn[ method ] = function( val ) { return jQuery.access( this, function( elem, method, val ) { var win = getWindow( elem ); if ( val === undefined ) { return win ? (prop in win) ? win[ prop ] : win.document.documentElement[ method ] : elem[ method ]; } if ( win ) { win.scrollTo( !top ? val : jQuery( win ).scrollLeft(), top ? val : jQuery( win ).scrollTop() ); } else { elem[ method ] = val; } }, method, val, arguments.length, null ); }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods jQuery.each( { Height: "height", Width: "width" }, function( name, type ) { jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name }, function( defaultExtra, funcName ) { // margin is only for outerHeight, outerWidth jQuery.fn[ funcName ] = function( margin, value ) { var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ), extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" ); return jQuery.access( this, function( elem, type, value ) { var doc; if ( jQuery.isWindow( elem ) ) { // As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there // isn't a whole lot we can do. See pull request at this URL for discussion: // https://github.com/jquery/jquery/pull/764 return elem.document.documentElement[ "client" + name ]; } // Get document width or height if ( elem.nodeType === 9 ) { doc = elem.documentElement; // Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height], whichever is greatest // unfortunately, this causes bug #3838 in IE6/8 only, but there is currently no good, small way to fix it. return Math.max( elem.body[ "scroll" + name ], doc[ "scroll" + name ], elem.body[ "offset" + name ], doc[ "offset" + name ], doc[ "client" + name ] ); } return value === undefined ? // Get width or height on the element, requesting but not forcing parseFloat jQuery.css( elem, type, extra ) : // Set width or height on the element jQuery.style( elem, type, value, extra ); }, type, chainable ? margin : undefined, chainable, null ); }; }); }); // Limit scope pollution from any deprecated API // (function() { // })(); // Expose jQuery to the global object window.jQuery = window.$ = jQuery; // Expose jQuery as an AMD module, but only for AMD loaders that // understand the issues with loading multiple versions of jQuery // in a page that all might call define(). The loader will indicate // they have special allowances for multiple jQuery versions by // specifying define.amd.jQuery = true. Register as a named module, // since jQuery can be concatenated with other files that may use define, // but not use a proper concatenation script that understands anonymous // AMD modules. A named AMD is safest and most robust way to register. // Lowercase jquery is used because AMD module names are derived from // file names, and jQuery is normally delivered in a lowercase file name. // Do this after creating the global so that if an AMD module wants to call // noConflict to hide this version of jQuery, it will work. if ( typeof define === "function" && define.amd && define.amd.jQuery ) { define( "jquery", [], function () { return jQuery; } ); } })( window );
src/containers/Posts/AddingPost.js
Nuriddinkhuja/photoshare
import React, { Component } from 'react'; import PropTypes from 'prop-types'; import { asyncConnect } from 'redux-connect'; import { connect } from 'react-redux'; import { push } from 'react-router-redux'; import { reset } from 'redux-form'; import * as postActions from 'redux/modules/posts'; import { PostForm } from 'components'; import Dropzone from 'react-dropzone'; import { change } from 'redux-form'; import { createApp } from 'app'; const app = createApp('rest'); @asyncConnect([{ promise: ({ store: { dispatch }, params }) => { console.log(params); let res; if (params.postId) { res = dispatch(postActions.load({ id: params.postId })); } else { res = dispatch(postActions.clearItems()); } return res; } }]) @connect( state => ({ posts: state.posts.items, user: state.auth.user }), { ...postActions, pushState: push } ) export default class AddingPost extends Component { static propTypes = { addItem: PropTypes.func.isRequired, updateItem: PropTypes.func.isRequired, dispatch: PropTypes.func.isRequired, pushState: PropTypes.func.isRequired, user: PropTypes.object.isRequired, location: PropTypes.object, posts: PropTypes.array, params: PropTypes.object } static defaultProps = { location: null, posts: [], params: {} } state = { files: [] } componentDidMount() { if (this.props.posts.length) { this.fillForm(); } } onDrop = files => { this.setState({ files }); } addItem = data => { this.props.addItem({ ...data }); this.props.dispatch(reset('postForm')); this.setState({ files: [] }); if (this.props.location.query.redirect) { this.props.pushState(this.props.location.query.redirect); } } AddPost = data => { if (this.state.files[0]) { const uploadService = app.service('uploads'); const reader = new FileReader(); reader.readAsDataURL(this.state.files[0]); reader.addEventListener('load', () => { uploadService .create({ uri: reader.result }) .then(response => { if (this.props.params.postId) { this.props.updateItem(this.props.params.postId, { ...data, img_path: response.id }); } else { this.addItem({ ...data, user_id: this.props.user.id, img_path: response.id }); } }); }, false); } else if (this.props.params.postId) { this.props.updateItem(this.props.params.postId, { ...data }); } else { this.addItem({ ...data, user_id: this.props.user.id }); } } fillForm = () => { this.props.dispatch(change('postForm', 'description', this.props.posts[0].description)); } render() { const { posts } = this.props; let { files } = this.state; if (posts.length && !files.length) { files = [{ preview: `/uploads/${posts[0].img_path}` }]; } return ( <div className="two column ui container middle aligned center aligned grid main_container"> <div className="column"> <h2 className="ui white image header"> { posts.length ? 'Update' : 'Create' } a post </h2> <div className="ui stacked segment"> <div style={{ margin: '10px auto' }} > <Dropzone onDrop={this.onDrop} accept="image/jpeg, image/png" > { files.length ? <div style={{ width: 130, height: 200, backgroundImage: `url(${files[0].preview})`, backgroundSize: 'contain', backgroundRepeat: 'no-repeat', margin: '0 auto' }} > <h4 style={{ color: '#fff', textShadow: '1px 1px black' }} > Upload post photo. </h4> </div> : '' } </Dropzone> </div> <PostForm onSubmit={this.AddPost} /> </div> </div> </div> ); } }
client/modules/Post/__tests__/components/PostList.spec.js
sethkaufee/TherapyApp
import React from 'react'; import test from 'ava'; import { shallow } from 'enzyme'; import PostList from '../../components/PostList'; const posts = [ { name: 'Prashant', title: 'Hello Mern', slug: 'hello-mern', cuid: 'f34gb2bh24b24b2', content: "All cats meow 'mern!'" }, { name: 'Mayank', title: 'Hi Mern', slug: 'hi-mern', cuid: 'f34gb2bh24b24b3', content: "All dogs bark 'mern!'" }, ]; test('renders the list', t => { const wrapper = shallow( <PostList posts={posts} handleShowPost={() => {}} handleDeletePost={() => {}} /> ); t.is(wrapper.find('PostListItem').length, 2); });
src/App.js
sblesson/resume
import React, { Component } from 'react'; import ReactGA from 'react-ga'; import $ from 'jquery'; import './App.css'; import Header from './Components/Header'; import Footer from './Components/Footer'; import About from './Components/About'; import Resume from './Components/Resume'; import Testimonials from './Components/Testimonials'; class App extends Component { constructor(props) { super(props); this.state = { foo: 'bar', resumeData: {} }; ReactGA.initialize('UA-110570651-1'); ReactGA.pageview(window.location.pathname); } getResumeData() { $.ajax({ url: '/resumeData.json', dataType: 'json', cache: false, success: function(data) { this.setState({ resumeData: data }); }.bind(this), error: function(xhr, status, err) { console.log(err); alert(err); } }); } componentDidMount() { this.getResumeData(); } render() { return ( <div className='App'> <Header data={this.state.resumeData.main} /> <About data={this.state.resumeData.main} /> <Resume data={this.state.resumeData.resume} /> <Testimonials data={this.state.resumeData.testimonials} /> <Footer data={this.state.resumeData.main} /> </div> ); } } export default App;
blueocean-material-icons/src/js/components/svg-icons/maps/tram.js
jenkinsci/blueocean-plugin
import React from 'react'; import SvgIcon from '../../SvgIcon'; const MapsTram = (props) => ( <SvgIcon {...props}> <path d="M19 16.94V8.5c0-2.79-2.61-3.4-6.01-3.49l.76-1.51H17V2H7v1.5h4.75l-.76 1.52C7.86 5.11 5 5.73 5 8.5v8.44c0 1.45 1.19 2.66 2.59 2.97L6 21.5v.5h2.23l2-2H14l2 2h2v-.5L16.5 20h-.08c1.69 0 2.58-1.37 2.58-3.06zm-7 1.56c-.83 0-1.5-.67-1.5-1.5s.67-1.5 1.5-1.5 1.5.67 1.5 1.5-.67 1.5-1.5 1.5zm5-4.5H7V9h10v5z"/> </SvgIcon> ); MapsTram.displayName = 'MapsTram'; MapsTram.muiName = 'SvgIcon'; export default MapsTram;
src/routes/user/component/page/__tests__/WrapperUserPage-test.js
retaxJS/retax-seed
import chai, { expect } from 'chai'; import mockery from 'mockery'; import dirtyChai from 'dirty-chai'; chai.use(dirtyChai); import { shallow } from 'enzyme'; import React from 'react'; describe('WrapperUserPage', () => { beforeEach(() => { mockery.enable({ warnOnReplace: false, warnOnUnregistered: false, useCleanCache: true, }); mockery.registerMock( 'decorators', require('helpers/test/decoratorsMock') ); }); afterEach(() => { mockery.deregisterMock('decorators'); mockery.disable(); }); it('should exists', () => { const WrapperUserPage = require('../WrapperUserPage'); const wrapper = shallow(( <WrapperUserPage /> )); expect(wrapper).to.have.length(1); }); it('should render inner components', () => { const WrapperUserPage = require('../WrapperUserPage'); const wrapper = shallow(( <WrapperUserPage /> )); expect(wrapper.find('div')).to.have.length(1); }); });
packages/material-ui-icons/src/TurnedInNotSharp.js
allanalexandre/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path fill="none" d="M0 0h24v24H0V0z" /><g><path d="M19 3H5.01L5 21l7-3 7 3V3zm-2 15l-5-2.18L7 18V5h10v13z" /></g></React.Fragment> , 'TurnedInNotSharp');
examples/fiber/debugger/src/Editor.js
aaron-goshine/react
import React, { Component } from 'react'; class Editor extends Component { constructor(props) { super(props); this.state = { code: props.code }; } render() { return ( <div style={{ height: '100%', width: '100%' }}> <textarea value={this.state.code} onChange={e => this.setState({ code: e.target.value })} style={{ height: '80%', width: '100%', fontSize: '15px' }} /> <div style={{ height: '20%', textAlign: 'center' }}> <button onClick={() => this.props.onClose(this.state.code)} style={{ fontSize: 'large' }}> Run </button> </div> </div> ) } } export default Editor;
ajax/libs/angular.js/1.0.7/angular-scenario.js
ruiaraujo/cdnjs
/*! * jQuery JavaScript Library v1.7.2 * http://jquery.com/ * * Copyright 2011, John Resig * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * Includes Sizzle.js * http://sizzlejs.com/ * Copyright 2011, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * * Date: Wed Mar 21 12:46:34 2012 -0700 */ (function( window, undefined ) { 'use strict'; // Use the correct document accordingly with window argument (sandbox) var document = window.document, navigator = window.navigator, location = window.location; var jQuery = (function() { // Define a local copy of jQuery var jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // A central reference to the root jQuery(document) rootjQuery, // A simple way to check for HTML strings or ID strings // Prioritize #id over <tag> to avoid XSS via location.hash (#9521) quickExpr = /^(?:[^#<]*(<[\w\W]+>)[^>]*$|#([\w\-]*)$)/, // Check if a string has a non-whitespace character in it rnotwhite = /\S/, // Used for trimming whitespace trimLeft = /^\s+/, trimRight = /\s+$/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>)?$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidescape = /\\(?:["\\\/bfnrt]|u[0-9a-fA-F]{4})/g, rvalidtokens = /"[^"\\\n\r]*"|true|false|null|-?\d+(?:\.\d*)?(?:[eE][+\-]?\d+)?/g, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, // Useragent RegExp rwebkit = /(webkit)[ \/]([\w.]+)/, ropera = /(opera)(?:.*version)?[ \/]([\w.]+)/, rmsie = /(msie) ([\w.]+)/, rmozilla = /(mozilla)(?:.*? rv:([\w.]+))?/, // Matches dashed string for camelizing rdashAlpha = /-([a-z]|[0-9])/ig, rmsPrefix = /^-ms-/, // Used by jQuery.camelCase as callback to replace() fcamelCase = function( all, letter ) { return ( letter + "" ).toUpperCase(); }, // Keep a UserAgent string for use with jQuery.browser userAgent = navigator.userAgent, // For matching the engine and version of the browser browserMatch, // The deferred used on DOM ready readyList, // The ready event handler DOMContentLoaded, // Save a reference to some core methods toString = Object.prototype.toString, hasOwn = Object.prototype.hasOwnProperty, push = Array.prototype.push, slice = Array.prototype.slice, trim = String.prototype.trim, indexOf = Array.prototype.indexOf, // [[Class]] -> type pairs class2type = {}; jQuery.fn = jQuery.prototype = { constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem, ret, doc; // Handle $(""), $(null), or $(undefined) if ( !selector ) { return this; } // Handle $(DOMElement) if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; } // The body element only exists once, optimize finding it if ( selector === "body" && !context && document.body ) { this.context = document; this[0] = document.body; this.selector = selector; this.length = 1; return this; } // Handle HTML strings if ( typeof selector === "string" ) { // Are we dealing with HTML string or an ID? if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) { // Assume that strings that start and end with <> are HTML and skip the regex check match = [ null, selector, null ]; } else { match = quickExpr.exec( selector ); } // Verify a match, and that no context was specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; doc = ( context ? context.ownerDocument || context : document ); // If a single string is passed in and it's a single tag // just do a createElement and skip the rest ret = rsingleTag.exec( selector ); if ( ret ) { if ( jQuery.isPlainObject( context ) ) { selector = [ document.createElement( ret[1] ) ]; jQuery.fn.attr.call( selector, context, true ); } else { selector = [ doc.createElement( ret[1] ) ]; } } else { ret = jQuery.buildFragment( [ match[1] ], [ doc ] ); selector = ( ret.cacheable ? jQuery.clone(ret.fragment) : ret.fragment ).childNodes; } return jQuery.merge( this, selector ); // HANDLE: $("#id") } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return ( context || rootjQuery ).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if ( selector.selector !== undefined ) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The current version of jQuery being used jquery: "1.7.2", // The default length of a jQuery object is 0 length: 0, // The number of elements contained in the matched element set size: function() { return this.length; }, toArray: function() { return slice.call( this, 0 ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems, name, selector ) { // Build a new jQuery matched element set var ret = this.constructor(); if ( jQuery.isArray( elems ) ) { push.apply( ret, elems ); } else { jQuery.merge( ret, elems ); } // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; if ( name === "find" ) { ret.selector = this.selector + ( this.selector ? " " : "" ) + selector; } else if ( name ) { ret.selector = this.selector + "." + name + "(" + selector + ")"; } // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Attach the listeners jQuery.bindReady(); // Add the callback readyList.add( fn ); return this; }, eq: function( i ) { i = +i; return i === -1 ? this.slice( i ) : this.slice( i, i + 1 ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, slice: function() { return this.pushStack( slice.apply( this, arguments ), "slice", slice.call(arguments).join(",") ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var options, name, src, copy, copyIsArray, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ noConflict: function( deep ) { if ( window.$ === jQuery ) { window.$ = _$; } if ( deep && window.jQuery === jQuery ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Hold (or release) the ready event holdReady: function( hold ) { if ( hold ) { jQuery.readyWait++; } else { jQuery.ready( true ); } }, // Handle when the DOM is ready ready: function( wait ) { // Either a released hold or an DOMready/load event and not yet ready if ( (wait === true && !--jQuery.readyWait) || (wait !== true && !jQuery.isReady) ) { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready, 1 ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.fireWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger( "ready" ).off( "ready" ); } } }, bindReady: function() { if ( readyList ) { return; } readyList = jQuery.Callbacks( "once memory" ); // Catch cases where $(document).ready() is called after the // browser event has already occurred. if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready return setTimeout( jQuery.ready, 1 ); } // Mozilla, Opera and webkit nightlies currently support this event if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", DOMContentLoaded, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", jQuery.ready, false ); // If IE event model is used } else if ( document.attachEvent ) { // ensure firing before onload, // maybe late but safe also for iframes document.attachEvent( "onreadystatechange", DOMContentLoaded ); // A fallback to window.onload, that will always work window.attachEvent( "onload", jQuery.ready ); // If IE and not a frame // continually check to see if the document is ready var toplevel = false; try { toplevel = window.frameElement == null; } catch(e) {} if ( document.documentElement.doScroll && toplevel ) { doScrollCheck(); } } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, isWindow: function( obj ) { return obj != null && obj == obj.window; }, isNumeric: function( obj ) { return !isNaN( parseFloat(obj) ) && isFinite( obj ); }, type: function( obj ) { return obj == null ? String( obj ) : class2type[ toString.call(obj) ] || "object"; }, isPlainObject: function( obj ) { // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } try { // Not own constructor property must be Object if ( obj.constructor && !hasOwn.call(obj, "constructor") && !hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } } catch ( e ) { // IE8,9 Will throw exceptions on certain host objects #9897 return false; } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. var key; for ( key in obj ) {} return key === undefined || hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { for ( var name in obj ) { return false; } return true; }, error: function( msg ) { throw new Error( msg ); }, parseJSON: function( data ) { if ( typeof data !== "string" || !data ) { return null; } // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); // Attempt to parse using the native JSON parser first if ( window.JSON && window.JSON.parse ) { return window.JSON.parse( data ); } // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test( data.replace( rvalidescape, "@" ) .replace( rvalidtokens, "]" ) .replace( rvalidbraces, "")) ) { return ( new Function( "return " + data ) )(); } jQuery.error( "Invalid JSON: " + data ); }, // Cross-browser xml parsing parseXML: function( data ) { if ( typeof data !== "string" || !data ) { return null; } var xml, tmp; try { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } } catch( e ) { xml = undefined; } if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evaluates a script in a global context // Workarounds based on findings by Jim Driscoll // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context globalEval: function( data ) { if ( data && rnotwhite.test( data ) ) { // We use execScript on Internet Explorer // We use an anonymous function so that context is window // rather than jQuery in Firefox ( window.execScript || function( data ) { window[ "eval" ].call( window, data ); } )( data ); } }, // Convert dashed to camelCase; used by the css and data modules // Microsoft forgot to hump their vendor prefix (#9572) camelCase: function( string ) { return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toUpperCase() === name.toUpperCase(); }, // args is for internal usage only each: function( object, callback, args ) { var name, i = 0, length = object.length, isObj = length === undefined || jQuery.isFunction( object ); if ( args ) { if ( isObj ) { for ( name in object ) { if ( callback.apply( object[ name ], args ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.apply( object[ i++ ], args ) === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isObj ) { for ( name in object ) { if ( callback.call( object[ name ], name, object[ name ] ) === false ) { break; } } } else { for ( ; i < length; ) { if ( callback.call( object[ i ], i, object[ i++ ] ) === false ) { break; } } } } return object; }, // Use native String.trim function wherever possible trim: trim ? function( text ) { return text == null ? "" : trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : text.toString().replace( trimLeft, "" ).replace( trimRight, "" ); }, // results is for internal usage only makeArray: function( array, results ) { var ret = results || []; if ( array != null ) { // The window, strings (and functions) also have 'length' // Tweaked logic slightly to handle Blackberry 4.7 RegExp issues #6930 var type = jQuery.type( array ); if ( array.length == null || type === "string" || type === "function" || type === "regexp" || jQuery.isWindow( array ) ) { push.call( ret, array ); } else { jQuery.merge( ret, array ); } } return ret; }, inArray: function( elem, array, i ) { var len; if ( array ) { if ( indexOf ) { return indexOf.call( array, elem, i ); } len = array.length; i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; for ( ; i < len; i++ ) { // Skip accessing in sparse arrays if ( i in array && array[ i ] === elem ) { return i; } } } return -1; }, merge: function( first, second ) { var i = first.length, j = 0; if ( typeof second.length === "number" ) { for ( var l = second.length; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var ret = [], retVal; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( var i = 0, length = elems.length; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var value, key, ret = [], i = 0, length = elems.length, // jquery objects are treated as arrays isArray = elems instanceof jQuery || length !== undefined && typeof length === "number" && ( ( length > 0 && elems[ 0 ] && elems[ length -1 ] ) || length === 0 || jQuery.isArray( elems ) ) ; // Go through the array, translating each of the items to their if ( isArray ) { for ( ; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Go through every key on the object, } else { for ( key in elems ) { value = callback( elems[ key ], key, arg ); if ( value != null ) { ret[ ret.length ] = value; } } } // Flatten any nested arrays return ret.concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, // Bind a function to a context, optionally partially applying any // arguments. proxy: function( fn, context ) { if ( typeof context === "string" ) { var tmp = fn[ context ]; context = fn; fn = tmp; } // Quick check to determine if target is callable, in the spec // this throws a TypeError, but we will just return undefined. if ( !jQuery.isFunction( fn ) ) { return undefined; } // Simulated bind var args = slice.call( arguments, 2 ), proxy = function() { return fn.apply( context, args.concat( slice.call( arguments ) ) ); }; // Set the guid of unique handler to the same of original handler, so it can be removed proxy.guid = fn.guid = fn.guid || proxy.guid || jQuery.guid++; return proxy; }, // Mutifunctional method to get and set values to a collection // The value/s can optionally be executed if it's a function access: function( elems, fn, key, value, chainable, emptyGet, pass ) { var exec, bulk = key == null, i = 0, length = elems.length; // Sets many values if ( key && typeof key === "object" ) { for ( i in key ) { jQuery.access( elems, fn, i, key[i], 1, emptyGet, value ); } chainable = 1; // Sets one value } else if ( value !== undefined ) { // Optionally, function values get executed if exec is true exec = pass === undefined && jQuery.isFunction( value ); if ( bulk ) { // Bulk operations only iterate when executing function values if ( exec ) { exec = fn; fn = function( elem, key, value ) { return exec.call( jQuery( elem ), value ); }; // Otherwise they run against the entire set } else { fn.call( elems, value ); fn = null; } } if ( fn ) { for (; i < length; i++ ) { fn( elems[i], key, exec ? value.call( elems[i], i, fn( elems[i], key ) ) : value, pass ); } } chainable = 1; } return chainable ? elems : // Gets bulk ? fn.call( elems ) : length ? fn( elems[0], key ) : emptyGet; }, now: function() { return ( new Date() ).getTime(); }, // Use of jQuery.browser is frowned upon. // More details: http://docs.jquery.com/Utilities/jQuery.browser uaMatch: function( ua ) { ua = ua.toLowerCase(); var match = rwebkit.exec( ua ) || ropera.exec( ua ) || rmsie.exec( ua ) || ua.indexOf("compatible") < 0 && rmozilla.exec( ua ) || []; return { browser: match[1] || "", version: match[2] || "0" }; }, sub: function() { function jQuerySub( selector, context ) { return new jQuerySub.fn.init( selector, context ); } jQuery.extend( true, jQuerySub, this ); jQuerySub.superclass = this; jQuerySub.fn = jQuerySub.prototype = this(); jQuerySub.fn.constructor = jQuerySub; jQuerySub.sub = this.sub; jQuerySub.fn.init = function init( selector, context ) { if ( context && context instanceof jQuery && !(context instanceof jQuerySub) ) { context = jQuerySub( context ); } return jQuery.fn.init.call( this, selector, context, rootjQuerySub ); }; jQuerySub.fn.init.prototype = jQuerySub.fn; var rootjQuerySub = jQuerySub(document); return jQuerySub; }, browser: {} }); // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); browserMatch = jQuery.uaMatch( userAgent ); if ( browserMatch.browser ) { jQuery.browser[ browserMatch.browser ] = true; jQuery.browser.version = browserMatch.version; } // Deprecated, use jQuery.browser.webkit instead if ( jQuery.browser.webkit ) { jQuery.browser.safari = true; } // IE doesn't match non-breaking spaces with \s if ( rnotwhite.test( "\xA0" ) ) { trimLeft = /^[\s\xA0]+/; trimRight = /[\s\xA0]+$/; } // All jQuery objects should point back to these rootjQuery = jQuery(document); // Cleanup functions for the document ready method if ( document.addEventListener ) { DOMContentLoaded = function() { document.removeEventListener( "DOMContentLoaded", DOMContentLoaded, false ); jQuery.ready(); }; } else if ( document.attachEvent ) { DOMContentLoaded = function() { // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( document.readyState === "complete" ) { document.detachEvent( "onreadystatechange", DOMContentLoaded ); jQuery.ready(); } }; } // The DOM ready check for Internet Explorer function doScrollCheck() { if ( jQuery.isReady ) { return; } try { // If IE is used, use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ document.documentElement.doScroll("left"); } catch(e) { setTimeout( doScrollCheck, 1 ); return; } // and execute any waiting functions jQuery.ready(); } return jQuery; })(); // String to Object flags format cache var flagsCache = {}; // Convert String-formatted flags into Object-formatted ones and store in cache function createFlags( flags ) { var object = flagsCache[ flags ] = {}, i, length; flags = flags.split( /\s+/ ); for ( i = 0, length = flags.length; i < length; i++ ) { object[ flags[i] ] = true; } return object; } /* * Create a callback list using the following parameters: * * flags: an optional list of space-separated flags that will change how * the callback list behaves * * By default a callback list will act like an event callback list and can be * "fired" multiple times. * * Possible flags: * * once: will ensure the callback list can only be fired once (like a Deferred) * * memory: will keep track of previous values and will call any callback added * after the list has been fired right away with the latest "memorized" * values (like a Deferred) * * unique: will ensure a callback can only be added once (no duplicate in the list) * * stopOnFalse: interrupt callings when a callback returns false * */ jQuery.Callbacks = function( flags ) { // Convert flags from String-formatted to Object-formatted // (we check in cache first) flags = flags ? ( flagsCache[ flags ] || createFlags( flags ) ) : {}; var // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = [], // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // Flag to know if list is currently firing firing, // First callback to fire (used internally by add and fireWith) firingStart, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // Add one or several callbacks to the list add = function( args ) { var i, length, elem, type, actual; for ( i = 0, length = args.length; i < length; i++ ) { elem = args[ i ]; type = jQuery.type( elem ); if ( type === "array" ) { // Inspect recursively add( elem ); } else if ( type === "function" ) { // Add if not in unique mode and callback is not in if ( !flags.unique || !self.has( elem ) ) { list.push( elem ); } } } }, // Fire callbacks fire = function( context, args ) { args = args || []; memory = !flags.memory || [ context, args ]; fired = true; firing = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( context, args ) === false && flags.stopOnFalse ) { memory = true; // Mark as halted break; } } firing = false; if ( list ) { if ( !flags.once ) { if ( stack && stack.length ) { memory = stack.shift(); self.fireWith( memory[ 0 ], memory[ 1 ] ); } } else if ( memory === true ) { self.disable(); } else { list = []; } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { var length = list.length; add( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away, unless previous // firing was halted (stopOnFalse) } else if ( memory && memory !== true ) { firingStart = length; fire( memory[ 0 ], memory[ 1 ] ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { var args = arguments, argIndex = 0, argLength = args.length; for ( ; argIndex < argLength ; argIndex++ ) { for ( var i = 0; i < list.length; i++ ) { if ( args[ argIndex ] === list[ i ] ) { // Handle firingIndex and firingLength if ( firing ) { if ( i <= firingLength ) { firingLength--; if ( i <= firingIndex ) { firingIndex--; } } } // Remove the element list.splice( i--, 1 ); // If we have some unicity property then // we only need to do this once if ( flags.unique ) { break; } } } } } return this; }, // Control if a given callback is in the list has: function( fn ) { if ( list ) { var i = 0, length = list.length; for ( ; i < length; i++ ) { if ( fn === list[ i ] ) { return true; } } } return false; }, // Remove all callbacks from the list empty: function() { list = []; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory || memory === true ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { if ( stack ) { if ( firing ) { if ( !flags.once ) { stack.push( [ context, args ] ); } } else if ( !( flags.once && memory ) ) { fire( context, args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; var // Static reference to slice sliceDeferred = [].slice; jQuery.extend({ Deferred: function( func ) { var doneList = jQuery.Callbacks( "once memory" ), failList = jQuery.Callbacks( "once memory" ), progressList = jQuery.Callbacks( "memory" ), state = "pending", lists = { resolve: doneList, reject: failList, notify: progressList }, promise = { done: doneList.add, fail: failList.add, progress: progressList.add, state: function() { return state; }, // Deprecated isResolved: doneList.fired, isRejected: failList.fired, then: function( doneCallbacks, failCallbacks, progressCallbacks ) { deferred.done( doneCallbacks ).fail( failCallbacks ).progress( progressCallbacks ); return this; }, always: function() { deferred.done.apply( deferred, arguments ).fail.apply( deferred, arguments ); return this; }, pipe: function( fnDone, fnFail, fnProgress ) { return jQuery.Deferred(function( newDefer ) { jQuery.each( { done: [ fnDone, "resolve" ], fail: [ fnFail, "reject" ], progress: [ fnProgress, "notify" ] }, function( handler, data ) { var fn = data[ 0 ], action = data[ 1 ], returned; if ( jQuery.isFunction( fn ) ) { deferred[ handler ](function() { returned = fn.apply( this, arguments ); if ( returned && jQuery.isFunction( returned.promise ) ) { returned.promise().then( newDefer.resolve, newDefer.reject, newDefer.notify ); } else { newDefer[ action + "With" ]( this === deferred ? newDefer : this, [ returned ] ); } }); } else { deferred[ handler ]( newDefer[ action ] ); } }); }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { if ( obj == null ) { obj = promise; } else { for ( var key in promise ) { obj[ key ] = promise[ key ]; } } return obj; } }, deferred = promise.promise({}), key; for ( key in lists ) { deferred[ key ] = lists[ key ].fire; deferred[ key + "With" ] = lists[ key ].fireWith; } // Handle state deferred.done( function() { state = "resolved"; }, failList.disable, progressList.lock ).fail( function() { state = "rejected"; }, doneList.disable, progressList.lock ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }, // Deferred helper when: function( firstParam ) { var args = sliceDeferred.call( arguments, 0 ), i = 0, length = args.length, pValues = new Array( length ), count = length, pCount = length, deferred = length <= 1 && firstParam && jQuery.isFunction( firstParam.promise ) ? firstParam : jQuery.Deferred(), promise = deferred.promise(); function resolveFunc( i ) { return function( value ) { args[ i ] = arguments.length > 1 ? sliceDeferred.call( arguments, 0 ) : value; if ( !( --count ) ) { deferred.resolveWith( deferred, args ); } }; } function progressFunc( i ) { return function( value ) { pValues[ i ] = arguments.length > 1 ? sliceDeferred.call( arguments, 0 ) : value; deferred.notifyWith( promise, pValues ); }; } if ( length > 1 ) { for ( ; i < length; i++ ) { if ( args[ i ] && args[ i ].promise && jQuery.isFunction( args[ i ].promise ) ) { args[ i ].promise().then( resolveFunc(i), deferred.reject, progressFunc(i) ); } else { --count; } } if ( !count ) { deferred.resolveWith( deferred, args ); } } else if ( deferred !== firstParam ) { deferred.resolveWith( deferred, length ? [ firstParam ] : [] ); } return promise; } }); jQuery.support = (function() { var support, all, a, select, opt, input, fragment, tds, events, eventName, i, isSupported, div = document.createElement( "div" ), documentElement = document.documentElement; // Preliminary tests div.setAttribute("className", "t"); div.innerHTML = " <link/><table></table><a href='/a' style='top:1px;float:left;opacity:.55;'>a</a><input type='checkbox'/>"; all = div.getElementsByTagName( "*" ); a = div.getElementsByTagName( "a" )[ 0 ]; // Can't get basic test support if ( !all || !all.length || !a ) { return {}; } // First batch of supports tests select = document.createElement( "select" ); opt = select.appendChild( document.createElement("option") ); input = div.getElementsByTagName( "input" )[ 0 ]; support = { // IE strips leading whitespace when .innerHTML is used leadingWhitespace: ( div.firstChild.nodeType === 3 ), // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables tbody: !div.getElementsByTagName("tbody").length, // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE htmlSerialize: !!div.getElementsByTagName("link").length, // Get the style information from getAttribute // (IE uses .cssText instead) style: /top/.test( a.getAttribute("style") ), // Make sure that URLs aren't manipulated // (IE normalizes it by default) hrefNormalized: ( a.getAttribute("href") === "/a" ), // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 opacity: /^0.55/.test( a.style.opacity ), // Verify style float existence // (IE uses styleFloat instead of cssFloat) cssFloat: !!a.style.cssFloat, // Make sure that if no value is specified for a checkbox // that it defaults to "on". // (WebKit defaults to "" instead) checkOn: ( input.value === "on" ), // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) optSelected: opt.selected, // Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7) getSetAttribute: div.className !== "t", // Tests for enctype support on a form(#6743) enctype: !!document.createElement("form").enctype, // Makes sure cloning an html5 element does not cause problems // Where outerHTML is undefined, this still works html5Clone: document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>", // Will be defined later submitBubbles: true, changeBubbles: true, focusinBubbles: false, deleteExpando: true, noCloneEvent: true, inlineBlockNeedsLayout: false, shrinkWrapBlocks: false, reliableMarginRight: true, pixelMargin: true }; // jQuery.boxModel DEPRECATED in 1.3, use jQuery.support.boxModel instead jQuery.boxModel = support.boxModel = (document.compatMode === "CSS1Compat"); // Make sure checked status is properly cloned input.checked = true; support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as disabled) select.disabled = true; support.optDisabled = !opt.disabled; // Test to see if it's possible to delete an expando from an element // Fails in Internet Explorer try { delete div.test; } catch( e ) { support.deleteExpando = false; } if ( !div.addEventListener && div.attachEvent && div.fireEvent ) { div.attachEvent( "onclick", function() { // Cloning a node shouldn't copy over any // bound event handlers (IE does this) support.noCloneEvent = false; }); div.cloneNode( true ).fireEvent( "onclick" ); } // Check if a radio maintains its value // after being appended to the DOM input = document.createElement("input"); input.value = "t"; input.setAttribute("type", "radio"); support.radioValue = input.value === "t"; input.setAttribute("checked", "checked"); // #11217 - WebKit loses check when the name is after the checked attribute input.setAttribute( "name", "t" ); div.appendChild( input ); fragment = document.createDocumentFragment(); fragment.appendChild( div.lastChild ); // WebKit doesn't clone checked state correctly in fragments support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked; // Check if a disconnected checkbox will retain its checked // value of true after appended to the DOM (IE6/7) support.appendChecked = input.checked; fragment.removeChild( input ); fragment.appendChild( div ); // Technique from Juriy Zaytsev // http://perfectionkills.com/detecting-event-support-without-browser-sniffing/ // We only care about the case where non-standard event systems // are used, namely in IE. Short-circuiting here helps us to // avoid an eval call (in setAttribute) which can cause CSP // to go haywire. See: https://developer.mozilla.org/en/Security/CSP if ( div.attachEvent ) { for ( i in { submit: 1, change: 1, focusin: 1 }) { eventName = "on" + i; isSupported = ( eventName in div ); if ( !isSupported ) { div.setAttribute( eventName, "return;" ); isSupported = ( typeof div[ eventName ] === "function" ); } support[ i + "Bubbles" ] = isSupported; } } fragment.removeChild( div ); // Null elements to avoid leaks in IE fragment = select = opt = div = input = null; // Run tests that need a body at doc ready jQuery(function() { var container, outer, inner, table, td, offsetSupport, marginDiv, conMarginTop, style, html, positionTopLeftWidthHeight, paddingMarginBorderVisibility, paddingMarginBorder, body = document.getElementsByTagName("body")[0]; if ( !body ) { // Return for frameset docs that don't have a body return; } conMarginTop = 1; paddingMarginBorder = "padding:0;margin:0;border:"; positionTopLeftWidthHeight = "position:absolute;top:0;left:0;width:1px;height:1px;"; paddingMarginBorderVisibility = paddingMarginBorder + "0;visibility:hidden;"; style = "style='" + positionTopLeftWidthHeight + paddingMarginBorder + "5px solid #000;"; html = "<div " + style + "display:block;'><div style='" + paddingMarginBorder + "0;display:block;overflow:hidden;'></div></div>" + "<table " + style + "' cellpadding='0' cellspacing='0'>" + "<tr><td></td></tr></table>"; container = document.createElement("div"); container.style.cssText = paddingMarginBorderVisibility + "width:0;height:0;position:static;top:0;margin-top:" + conMarginTop + "px"; body.insertBefore( container, body.firstChild ); // Construct the test element div = document.createElement("div"); container.appendChild( div ); // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). // (only IE 8 fails this test) div.innerHTML = "<table><tr><td style='" + paddingMarginBorder + "0;display:none'></td><td>t</td></tr></table>"; tds = div.getElementsByTagName( "td" ); isSupported = ( tds[ 0 ].offsetHeight === 0 ); tds[ 0 ].style.display = ""; tds[ 1 ].style.display = "none"; // Check if empty table cells still have offsetWidth/Height // (IE <= 8 fail this test) support.reliableHiddenOffsets = isSupported && ( tds[ 0 ].offsetHeight === 0 ); // Check if div with explicit width and no margin-right incorrectly // gets computed margin-right based on width of container. For more // info see bug #3333 // Fails in WebKit before Feb 2011 nightlies // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right if ( window.getComputedStyle ) { div.innerHTML = ""; marginDiv = document.createElement( "div" ); marginDiv.style.width = "0"; marginDiv.style.marginRight = "0"; div.style.width = "2px"; div.appendChild( marginDiv ); support.reliableMarginRight = ( parseInt( ( window.getComputedStyle( marginDiv, null ) || { marginRight: 0 } ).marginRight, 10 ) || 0 ) === 0; } if ( typeof div.style.zoom !== "undefined" ) { // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout // (IE < 8 does this) div.innerHTML = ""; div.style.width = div.style.padding = "1px"; div.style.border = 0; div.style.overflow = "hidden"; div.style.display = "inline"; div.style.zoom = 1; support.inlineBlockNeedsLayout = ( div.offsetWidth === 3 ); // Check if elements with layout shrink-wrap their children // (IE 6 does this) div.style.display = "block"; div.style.overflow = "visible"; div.innerHTML = "<div style='width:5px;'></div>"; support.shrinkWrapBlocks = ( div.offsetWidth !== 3 ); } div.style.cssText = positionTopLeftWidthHeight + paddingMarginBorderVisibility; div.innerHTML = html; outer = div.firstChild; inner = outer.firstChild; td = outer.nextSibling.firstChild.firstChild; offsetSupport = { doesNotAddBorder: ( inner.offsetTop !== 5 ), doesAddBorderForTableAndCells: ( td.offsetTop === 5 ) }; inner.style.position = "fixed"; inner.style.top = "20px"; // safari subtracts parent border width here which is 5px offsetSupport.fixedPosition = ( inner.offsetTop === 20 || inner.offsetTop === 15 ); inner.style.position = inner.style.top = ""; outer.style.overflow = "hidden"; outer.style.position = "relative"; offsetSupport.subtractsBorderForOverflowNotVisible = ( inner.offsetTop === -5 ); offsetSupport.doesNotIncludeMarginInBodyOffset = ( body.offsetTop !== conMarginTop ); if ( window.getComputedStyle ) { div.style.marginTop = "1%"; support.pixelMargin = ( window.getComputedStyle( div, null ) || { marginTop: 0 } ).marginTop !== "1%"; } if ( typeof container.style.zoom !== "undefined" ) { container.style.zoom = 1; } body.removeChild( container ); marginDiv = div = container = null; jQuery.extend( support, offsetSupport ); }); return support; })(); var rbrace = /^(?:\{.*\}|\[.*\])$/, rmultiDash = /([A-Z])/g; jQuery.extend({ cache: {}, // Please use with caution uuid: 0, // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( jQuery.fn.jquery + Math.random() ).replace( /\D/g, "" ), // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000", "applet": true }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data, pvt /* Internal Use Only */ ) { if ( !jQuery.acceptData( elem ) ) { return; } var privateCache, thisCache, ret, internalKey = jQuery.expando, getByName = typeof name === "string", // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey, isEvents = name === "events"; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || !cache[id] || (!isEvents && !pvt && !cache[id].data)) && getByName && data === undefined ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { elem[ internalKey ] = id = ++jQuery.uuid; } else { id = internalKey; } } if ( !cache[ id ] ) { cache[ id ] = {}; // Avoids exposing jQuery metadata on plain JS objects when the object // is serialized using JSON.stringify if ( !isNode ) { cache[ id ].toJSON = jQuery.noop; } } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ] = jQuery.extend( cache[ id ], name ); } else { cache[ id ].data = jQuery.extend( cache[ id ].data, name ); } } privateCache = thisCache = cache[ id ]; // jQuery data() is stored in a separate object inside the object's internal data // cache in order to avoid key collisions between internal data and user-defined // data. if ( !pvt ) { if ( !thisCache.data ) { thisCache.data = {}; } thisCache = thisCache.data; } if ( data !== undefined ) { thisCache[ jQuery.camelCase( name ) ] = data; } // Users should not attempt to inspect the internal events object using jQuery.data, // it is undocumented and subject to change. But does anyone listen? No. if ( isEvents && !thisCache[ name ] ) { return privateCache.events; } // Check for both converted-to-camel and non-converted data property names // If a data property was specified if ( getByName ) { // First Try to find as-is property data ret = thisCache[ name ]; // Test for null|undefined property data if ( ret == null ) { // Try to find the camelCased property ret = thisCache[ jQuery.camelCase( name ) ]; } } else { ret = thisCache; } return ret; }, removeData: function( elem, name, pvt /* Internal Use Only */ ) { if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, i, l, // Reference to internal data cache key internalKey = jQuery.expando, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, // See jQuery.data for more information id = isNode ? elem[ internalKey ] : internalKey; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { thisCache = pvt ? cache[ id ] : cache[ id ].data; if ( thisCache ) { // Support array or space separated string names for data keys if ( !jQuery.isArray( name ) ) { // try the string as a key before any manipulation if ( name in thisCache ) { name = [ name ]; } else { // split the camel cased version by spaces unless a key with the spaces exists name = jQuery.camelCase( name ); if ( name in thisCache ) { name = [ name ]; } else { name = name.split( " " ); } } } for ( i = 0, l = name.length; i < l; i++ ) { delete thisCache[ name[i] ]; } // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( !( pvt ? isEmptyDataObject : jQuery.isEmptyObject )( thisCache ) ) { return; } } } // See jQuery.data for more information if ( !pvt ) { delete cache[ id ].data; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject(cache[ id ]) ) { return; } } // Browsers that fail expando deletion also refuse to delete expandos on // the window, but it will allow it on all other JS objects; other browsers // don't care // Ensure that `cache` is not a window object #10080 if ( jQuery.support.deleteExpando || !cache.setInterval ) { delete cache[ id ]; } else { cache[ id ] = null; } // We destroyed the cache and need to eliminate the expando on the node to avoid // false lookups in the cache for entries that no longer exist if ( isNode ) { // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( jQuery.support.deleteExpando ) { delete elem[ internalKey ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( internalKey ); } else { elem[ internalKey ] = null; } } }, // For internal use only. _data: function( elem, name, data ) { return jQuery.data( elem, name, data, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { if ( elem.nodeName ) { var match = jQuery.noData[ elem.nodeName.toLowerCase() ]; if ( match ) { return !(match === true || elem.getAttribute("classid") !== match); } } return true; } }); jQuery.fn.extend({ data: function( key, value ) { var parts, part, attr, name, l, elem = this[0], i = 0, data = null; // Gets all values if ( key === undefined ) { if ( this.length ) { data = jQuery.data( elem ); if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { attr = elem.attributes; for ( l = attr.length; i < l; i++ ) { name = attr[i].name; if ( name.indexOf( "data-" ) === 0 ) { name = jQuery.camelCase( name.substring(5) ); dataAttr( elem, name, data[ name ] ); } } jQuery._data( elem, "parsedAttrs", true ); } } return data; } // Sets multiple values if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } parts = key.split( ".", 2 ); parts[1] = parts[1] ? "." + parts[1] : ""; part = parts[1] + "!"; return jQuery.access( this, function( value ) { if ( value === undefined ) { data = this.triggerHandler( "getData" + part, [ parts[0] ] ); // Try to fetch any internally stored data first if ( data === undefined && elem ) { data = jQuery.data( elem, key ); data = dataAttr( elem, key, data ); } return data === undefined && parts[1] ? this.data( parts[0] ) : data; } parts[1] = value; this.each(function() { var self = jQuery( this ); self.triggerHandler( "setData" + part, parts ); jQuery.data( this, key, value ); self.triggerHandler( "changeData" + part, parts ); }); }, null, value, arguments.length > 1, null, false ); }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); data = elem.getAttribute( name ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : jQuery.isNumeric( data ) ? +data : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // checks a cache object for emptiness function isEmptyDataObject( obj ) { for ( var name in obj ) { // if the public data object is empty, the private is still empty if ( name === "data" && jQuery.isEmptyObject( obj[name] ) ) { continue; } if ( name !== "toJSON" ) { return false; } } return true; } function handleQueueMarkDefer( elem, type, src ) { var deferDataKey = type + "defer", queueDataKey = type + "queue", markDataKey = type + "mark", defer = jQuery._data( elem, deferDataKey ); if ( defer && ( src === "queue" || !jQuery._data(elem, queueDataKey) ) && ( src === "mark" || !jQuery._data(elem, markDataKey) ) ) { // Give room for hard-coded callbacks to fire first // and eventually mark/queue something else on the element setTimeout( function() { if ( !jQuery._data( elem, queueDataKey ) && !jQuery._data( elem, markDataKey ) ) { jQuery.removeData( elem, deferDataKey, true ); defer.fire(); } }, 0 ); } } jQuery.extend({ _mark: function( elem, type ) { if ( elem ) { type = ( type || "fx" ) + "mark"; jQuery._data( elem, type, (jQuery._data( elem, type ) || 0) + 1 ); } }, _unmark: function( force, elem, type ) { if ( force !== true ) { type = elem; elem = force; force = false; } if ( elem ) { type = type || "fx"; var key = type + "mark", count = force ? 0 : ( (jQuery._data( elem, key ) || 1) - 1 ); if ( count ) { jQuery._data( elem, key, count ); } else { jQuery.removeData( elem, key, true ); handleQueueMarkDefer( elem, type, "mark" ); } } }, queue: function( elem, type, data ) { var q; if ( elem ) { type = ( type || "fx" ) + "queue"; q = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !q || jQuery.isArray(data) ) { q = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { q.push( data ); } } return q || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), fn = queue.shift(), hooks = {}; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } jQuery._data( elem, type + ".run", hooks ); fn.call( elem, function() { jQuery.dequeue( elem, type ); }, hooks ); } if ( !queue.length ) { jQuery.removeData( elem, type + "queue " + type + ".run", true ); handleQueueMarkDefer( elem, type, "queue" ); } } }); jQuery.fn.extend({ queue: function( type, data ) { var setter = 2; if ( typeof type !== "string" ) { data = type; type = "fx"; setter--; } if ( arguments.length < setter ) { return jQuery.queue( this[0], type ); } return data === undefined ? this : this.each(function() { var queue = jQuery.queue( this, type, data ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, object ) { if ( typeof type !== "string" ) { object = type; type = undefined; } type = type || "fx"; var defer = jQuery.Deferred(), elements = this, i = elements.length, count = 1, deferDataKey = type + "defer", queueDataKey = type + "queue", markDataKey = type + "mark", tmp; function resolve() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } } while( i-- ) { if (( tmp = jQuery.data( elements[ i ], deferDataKey, undefined, true ) || ( jQuery.data( elements[ i ], queueDataKey, undefined, true ) || jQuery.data( elements[ i ], markDataKey, undefined, true ) ) && jQuery.data( elements[ i ], deferDataKey, jQuery.Callbacks( "once memory" ), true ) )) { count++; tmp.add( resolve ); } } resolve(); return defer.promise( object ); } }); var rclass = /[\n\t\r]/g, rspace = /\s+/, rreturn = /\r/g, rtype = /^(?:button|input)$/i, rfocusable = /^(?:button|input|object|select|textarea)$/i, rclickable = /^a(?:rea)?$/i, rboolean = /^(?:autofocus|autoplay|async|checked|controls|defer|disabled|hidden|loop|multiple|open|readonly|required|scoped|selected)$/i, getSetAttribute = jQuery.support.getSetAttribute, nodeHook, boolHook, fixSpecified; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 ); }, removeAttr: function( name ) { return this.each(function() { jQuery.removeAttr( this, name ); }); }, prop: function( name, value ) { return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 ); }, removeProp: function( name ) { name = jQuery.propFix[ name ] || name; return this.each(function() { // try/catch handles cases where IE balks (such as removing a property on window) try { this[ name ] = undefined; delete this[ name ]; } catch( e ) {} }); }, addClass: function( value ) { var classNames, i, l, elem, setClass, c, cl; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).addClass( value.call(this, j, this.className) ); }); } if ( value && typeof value === "string" ) { classNames = value.split( rspace ); for ( i = 0, l = this.length; i < l; i++ ) { elem = this[ i ]; if ( elem.nodeType === 1 ) { if ( !elem.className && classNames.length === 1 ) { elem.className = value; } else { setClass = " " + elem.className + " "; for ( c = 0, cl = classNames.length; c < cl; c++ ) { if ( !~setClass.indexOf( " " + classNames[ c ] + " " ) ) { setClass += classNames[ c ] + " "; } } elem.className = jQuery.trim( setClass ); } } } } return this; }, removeClass: function( value ) { var classNames, i, l, elem, className, c, cl; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).removeClass( value.call(this, j, this.className) ); }); } if ( (value && typeof value === "string") || value === undefined ) { classNames = ( value || "" ).split( rspace ); for ( i = 0, l = this.length; i < l; i++ ) { elem = this[ i ]; if ( elem.nodeType === 1 && elem.className ) { if ( value ) { className = (" " + elem.className + " ").replace( rclass, " " ); for ( c = 0, cl = classNames.length; c < cl; c++ ) { className = className.replace(" " + classNames[ c ] + " ", " "); } elem.className = jQuery.trim( className ); } else { elem.className = ""; } } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value, isBool = typeof stateVal === "boolean"; if ( jQuery.isFunction( value ) ) { return this.each(function( i ) { jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), state = stateVal, classNames = value.split( rspace ); while ( (className = classNames[ i++ ]) ) { // check each className given, space seperated list state = isBool ? state : !self.hasClass( className ); self[ state ? "addClass" : "removeClass" ]( className ); } } else if ( type === "undefined" || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // toggle whole className this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " ", i = 0, l = this.length; for ( ; i < l; i++ ) { if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) > -1 ) { return true; } } return false; }, val: function( value ) { var hooks, ret, isFunction, elem = this[0]; if ( !arguments.length ) { if ( elem ) { hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ]; if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { return ret; } ret = elem.value; return typeof ret === "string" ? // handle most common string cases ret.replace(rreturn, "") : // handle cases where value is null/undef or number ret == null ? "" : ret; } return; } isFunction = jQuery.isFunction( value ); return this.each(function( i ) { var self = jQuery(this), val; if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call( this, i, self.val() ); } else { val = value; } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray( val ) ) { val = jQuery.map(val, function ( value ) { return value == null ? "" : value + ""; }); } hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; // If set returns undefined, fall back to normal setting if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { this.value = val; } }); } }); jQuery.extend({ valHooks: { option: { get: function( elem ) { // attributes.value is undefined in Blackberry 4.7 but // uses .value. See #6932 var val = elem.attributes.value; return !val || val.specified ? elem.value : elem.text; } }, select: { get: function( elem ) { var value, i, max, option, index = elem.selectedIndex, values = [], options = elem.options, one = elem.type === "select-one"; // Nothing was selected if ( index < 0 ) { return null; } // Loop through all the selected options i = one ? index : 0; max = one ? index + 1 : options.length; for ( ; i < max; i++ ) { option = options[ i ]; // Don't return options that are disabled or in a disabled optgroup if ( option.selected && (jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null) && (!option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" )) ) { // Get the specific value for the option value = jQuery( option ).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } // Fixes Bug #2551 -- select.val() broken in IE after form.reset() if ( one && !values.length && options.length ) { return jQuery( options[ index ] ).val(); } return values; }, set: function( elem, value ) { var values = jQuery.makeArray( value ); jQuery(elem).find("option").each(function() { this.selected = jQuery.inArray( jQuery(this).val(), values ) >= 0; }); if ( !values.length ) { elem.selectedIndex = -1; } return values; } } }, attrFn: { val: true, css: true, html: true, text: true, data: true, width: true, height: true, offset: true }, attr: function( elem, name, value, pass ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set attributes on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } if ( pass && name in jQuery.attrFn ) { return jQuery( elem )[ name ]( value ); } // Fallback to prop when attributes are not supported if ( typeof elem.getAttribute === "undefined" ) { return jQuery.prop( elem, name, value ); } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); // All attributes are lowercase // Grab necessary hook if one is defined if ( notxml ) { name = name.toLowerCase(); hooks = jQuery.attrHooks[ name ] || ( rboolean.test( name ) ? boolHook : nodeHook ); } if ( value !== undefined ) { if ( value === null ) { jQuery.removeAttr( elem, name ); return; } else if ( hooks && "set" in hooks && notxml && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { elem.setAttribute( name, "" + value ); return value; } } else if ( hooks && "get" in hooks && notxml && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { ret = elem.getAttribute( name ); // Non-existent attributes return null, we normalize to undefined return ret === null ? undefined : ret; } }, removeAttr: function( elem, value ) { var propName, attrNames, name, l, isBool, i = 0; if ( value && elem.nodeType === 1 ) { attrNames = value.toLowerCase().split( rspace ); l = attrNames.length; for ( ; i < l; i++ ) { name = attrNames[ i ]; if ( name ) { propName = jQuery.propFix[ name ] || name; isBool = rboolean.test( name ); // See #9699 for explanation of this approach (setting first, then removal) // Do not do this for boolean attributes (see #10870) if ( !isBool ) { jQuery.attr( elem, name, "" ); } elem.removeAttribute( getSetAttribute ? name : propName ); // Set corresponding property to false for boolean attributes if ( isBool && propName in elem ) { elem[ propName ] = false; } } } } }, attrHooks: { type: { set: function( elem, value ) { // We can't allow the type property to be changed (since it causes problems in IE) if ( rtype.test( elem.nodeName ) && elem.parentNode ) { jQuery.error( "type property can't be changed" ); } else if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) { // Setting the type on a radio button after the value resets the value in IE6-9 // Reset value to it's default in case type is set after value // This is for element creation var val = elem.value; elem.setAttribute( "type", value ); if ( val ) { elem.value = val; } return value; } } }, // Use the value property for back compat // Use the nodeHook for button elements in IE6/7 (#1954) value: { get: function( elem, name ) { if ( nodeHook && jQuery.nodeName( elem, "button" ) ) { return nodeHook.get( elem, name ); } return name in elem ? elem.value : null; }, set: function( elem, value, name ) { if ( nodeHook && jQuery.nodeName( elem, "button" ) ) { return nodeHook.set( elem, value, name ); } // Does not return so that setAttribute is also used elem.value = value; } } }, propFix: { tabindex: "tabIndex", readonly: "readOnly", "for": "htmlFor", "class": "className", maxlength: "maxLength", cellspacing: "cellSpacing", cellpadding: "cellPadding", rowspan: "rowSpan", colspan: "colSpan", usemap: "useMap", frameborder: "frameBorder", contenteditable: "contentEditable" }, prop: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set properties on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); if ( notxml ) { // Fix name and attach hooks name = jQuery.propFix[ name ] || name; hooks = jQuery.propHooks[ name ]; } if ( value !== undefined ) { if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { return ( elem[ name ] = value ); } } else { if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { return elem[ name ]; } } }, propHooks: { tabIndex: { get: function( elem ) { // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ var attributeNode = elem.getAttributeNode("tabindex"); return attributeNode && attributeNode.specified ? parseInt( attributeNode.value, 10 ) : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : undefined; } } } }); // Add the tabIndex propHook to attrHooks for back-compat (different case is intentional) jQuery.attrHooks.tabindex = jQuery.propHooks.tabIndex; // Hook for boolean attributes boolHook = { get: function( elem, name ) { // Align boolean attributes with corresponding properties // Fall back to attribute presence where some booleans are not supported var attrNode, property = jQuery.prop( elem, name ); return property === true || typeof property !== "boolean" && ( attrNode = elem.getAttributeNode(name) ) && attrNode.nodeValue !== false ? name.toLowerCase() : undefined; }, set: function( elem, value, name ) { var propName; if ( value === false ) { // Remove boolean attributes when set to false jQuery.removeAttr( elem, name ); } else { // value is true since we know at this point it's type boolean and not false // Set boolean attributes to the same name and set the DOM property propName = jQuery.propFix[ name ] || name; if ( propName in elem ) { // Only set the IDL specifically if it already exists on the element elem[ propName ] = true; } elem.setAttribute( name, name.toLowerCase() ); } return name; } }; // IE6/7 do not support getting/setting some attributes with get/setAttribute if ( !getSetAttribute ) { fixSpecified = { name: true, id: true, coords: true }; // Use this for any attribute in IE6/7 // This fixes almost every IE6/7 issue nodeHook = jQuery.valHooks.button = { get: function( elem, name ) { var ret; ret = elem.getAttributeNode( name ); return ret && ( fixSpecified[ name ] ? ret.nodeValue !== "" : ret.specified ) ? ret.nodeValue : undefined; }, set: function( elem, value, name ) { // Set the existing or create a new attribute node var ret = elem.getAttributeNode( name ); if ( !ret ) { ret = document.createAttribute( name ); elem.setAttributeNode( ret ); } return ( ret.nodeValue = value + "" ); } }; // Apply the nodeHook to tabindex jQuery.attrHooks.tabindex.set = nodeHook.set; // Set width and height to auto instead of 0 on empty string( Bug #8150 ) // This is for removals jQuery.each([ "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { set: function( elem, value ) { if ( value === "" ) { elem.setAttribute( name, "auto" ); return value; } } }); }); // Set contenteditable to false on removals(#10429) // Setting to empty string throws an error as an invalid value jQuery.attrHooks.contenteditable = { get: nodeHook.get, set: function( elem, value, name ) { if ( value === "" ) { value = "false"; } nodeHook.set( elem, value, name ); } }; } // Some attributes require a special call on IE if ( !jQuery.support.hrefNormalized ) { jQuery.each([ "href", "src", "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = jQuery.extend( jQuery.attrHooks[ name ], { get: function( elem ) { var ret = elem.getAttribute( name, 2 ); return ret === null ? undefined : ret; } }); }); } if ( !jQuery.support.style ) { jQuery.attrHooks.style = { get: function( elem ) { // Return undefined in the case of empty string // Normalize to lowercase since IE uppercases css property names return elem.style.cssText.toLowerCase() || undefined; }, set: function( elem, value ) { return ( elem.style.cssText = "" + value ); } }; } // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( !jQuery.support.optSelected ) { jQuery.propHooks.selected = jQuery.extend( jQuery.propHooks.selected, { get: function( elem ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } return null; } }); } // IE6/7 call enctype encoding if ( !jQuery.support.enctype ) { jQuery.propFix.enctype = "encoding"; } // Radios and checkboxes getter/setter if ( !jQuery.support.checkOn ) { jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = { get: function( elem ) { // Handle the case where in Webkit "" is returned instead of "on" if a value isn't specified return elem.getAttribute("value") === null ? "on" : elem.value; } }; }); } jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = jQuery.extend( jQuery.valHooks[ this ], { set: function( elem, value ) { if ( jQuery.isArray( value ) ) { return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 ); } } }); }); var rformElems = /^(?:textarea|input|select)$/i, rtypenamespace = /^([^\.]*)?(?:\.(.+))?$/, rhoverHack = /(?:^|\s)hover(\.\S+)?\b/, rkeyEvent = /^key/, rmouseEvent = /^(?:mouse|contextmenu)|click/, rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, rquickIs = /^(\w*)(?:#([\w\-]+))?(?:\.([\w\-]+))?$/, quickParse = function( selector ) { var quick = rquickIs.exec( selector ); if ( quick ) { // 0 1 2 3 // [ _, tag, id, class ] quick[1] = ( quick[1] || "" ).toLowerCase(); quick[3] = quick[3] && new RegExp( "(?:^|\\s)" + quick[3] + "(?:\\s|$)" ); } return quick; }, quickIs = function( elem, m ) { var attrs = elem.attributes || {}; return ( (!m[1] || elem.nodeName.toLowerCase() === m[1]) && (!m[2] || (attrs.id || {}).value === m[2]) && (!m[3] || m[3].test( (attrs[ "class" ] || {}).value )) ); }, hoverHack = function( events ) { return jQuery.event.special.hover ? events : events.replace( rhoverHack, "mouseenter$1 mouseleave$1" ); }; /* * Helper functions for managing events -- not part of the public interface. * Props to Dean Edwards' addEvent library for many of the ideas. */ jQuery.event = { add: function( elem, types, handler, data, selector ) { var elemData, eventHandle, events, t, tns, type, namespaces, handleObj, handleObjIn, quick, handlers, special; // Don't attach events to noData or text/comment nodes (allow plain objects tho) if ( elem.nodeType === 3 || elem.nodeType === 8 || !types || !handler || !(elemData = jQuery._data( elem )) ) { return; } // Caller can pass in an object of custom data in lieu of the handler if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; selector = handleObjIn.selector; } // Make sure that the handler has a unique ID, used to find/remove it later if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure and main handler, if this is the first events = elemData.events; if ( !events ) { elemData.events = events = {}; } eventHandle = elemData.handle; if ( !eventHandle ) { elemData.handle = eventHandle = function( e ) { // Discard the second event of a jQuery.event.trigger() and // when an event is called after a page has unloaded return typeof jQuery !== "undefined" && (!e || jQuery.event.triggered !== e.type) ? jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : undefined; }; // Add elem as a property of the handle fn to prevent a memory leak with IE non-native events eventHandle.elem = elem; } // Handle multiple events separated by a space // jQuery(...).bind("mouseover mouseout", fn); types = jQuery.trim( hoverHack(types) ).split( " " ); for ( t = 0; t < types.length; t++ ) { tns = rtypenamespace.exec( types[t] ) || []; type = tns[1]; namespaces = ( tns[2] || "" ).split( "." ).sort(); // If event changes its type, use the special event handlers for the changed type special = jQuery.event.special[ type ] || {}; // If selector defined, determine special event api type, otherwise given type type = ( selector ? special.delegateType : special.bindType ) || type; // Update special based on newly reset type special = jQuery.event.special[ type ] || {}; // handleObj is passed to all event handlers handleObj = jQuery.extend({ type: type, origType: tns[1], data: data, handler: handler, guid: handler.guid, selector: selector, quick: selector && quickParse( selector ), namespace: namespaces.join(".") }, handleObjIn ); // Init the event handler queue if we're the first handlers = events[ type ]; if ( !handlers ) { handlers = events[ type ] = []; handlers.delegateCount = 0; // Only use addEventListener/attachEvent if the special events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add to the element's handler list, delegates in front if ( selector ) { handlers.splice( handlers.delegateCount++, 0, handleObj ); } else { handlers.push( handleObj ); } // Keep track of which events have ever been used, for event optimization jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, global: {}, // Detach an event or set of events from an element remove: function( elem, types, handler, selector, mappedTypes ) { var elemData = jQuery.hasData( elem ) && jQuery._data( elem ), t, tns, type, origType, namespaces, origCount, j, events, special, handle, eventType, handleObj; if ( !elemData || !(events = elemData.events) ) { return; } // Once for each type.namespace in types; type may be omitted types = jQuery.trim( hoverHack( types || "" ) ).split(" "); for ( t = 0; t < types.length; t++ ) { tns = rtypenamespace.exec( types[t] ) || []; type = origType = tns[1]; namespaces = tns[2]; // Unbind all events (on this namespace, if provided) for the element if ( !type ) { for ( type in events ) { jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); } continue; } special = jQuery.event.special[ type ] || {}; type = ( selector? special.delegateType : special.bindType ) || type; eventType = events[ type ] || []; origCount = eventType.length; namespaces = namespaces ? new RegExp("(^|\\.)" + namespaces.split(".").sort().join("\\.(?:.*\\.)?") + "(\\.|$)") : null; // Remove matching events for ( j = 0; j < eventType.length; j++ ) { handleObj = eventType[ j ]; if ( ( mappedTypes || origType === handleObj.origType ) && ( !handler || handler.guid === handleObj.guid ) && ( !namespaces || namespaces.test( handleObj.namespace ) ) && ( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) { eventType.splice( j--, 1 ); if ( handleObj.selector ) { eventType.delegateCount--; } if ( special.remove ) { special.remove.call( elem, handleObj ); } } } // Remove generic event handler if we removed something and no more handlers exist // (avoids potential for endless recursion during removal of special event handlers) if ( eventType.length === 0 && origCount !== eventType.length ) { if ( !special.teardown || special.teardown.call( elem, namespaces ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { handle = elemData.handle; if ( handle ) { handle.elem = null; } // removeData also checks for emptiness and clears the expando if empty // so use it instead of delete jQuery.removeData( elem, [ "events", "handle" ], true ); } }, // Events that are safe to short-circuit if no handlers are attached. // Native DOM events should not be added, they may have inline handlers. customEvent: { "getData": true, "setData": true, "changeData": true }, trigger: function( event, data, elem, onlyHandlers ) { // Don't do events on text and comment nodes if ( elem && (elem.nodeType === 3 || elem.nodeType === 8) ) { return; } // Event object or event type var type = event.type || event, namespaces = [], cache, exclusive, i, cur, old, ontype, special, handle, eventPath, bubbleType; // focus/blur morphs to focusin/out; ensure we're not firing them right now if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { return; } if ( type.indexOf( "!" ) >= 0 ) { // Exclusive events trigger only for the exact event (no namespaces) type = type.slice(0, -1); exclusive = true; } if ( type.indexOf( "." ) >= 0 ) { // Namespaced trigger; create a regexp to match event type in handle() namespaces = type.split("."); type = namespaces.shift(); namespaces.sort(); } if ( (!elem || jQuery.event.customEvent[ type ]) && !jQuery.event.global[ type ] ) { // No jQuery handlers for this event type, and it can't have inline handlers return; } // Caller can pass in an Event, Object, or just an event type string event = typeof event === "object" ? // jQuery.Event object event[ jQuery.expando ] ? event : // Object literal new jQuery.Event( type, event ) : // Just the event type (string) new jQuery.Event( type ); event.type = type; event.isTrigger = true; event.exclusive = exclusive; event.namespace = namespaces.join( "." ); event.namespace_re = event.namespace? new RegExp("(^|\\.)" + namespaces.join("\\.(?:.*\\.)?") + "(\\.|$)") : null; ontype = type.indexOf( ":" ) < 0 ? "on" + type : ""; // Handle a global trigger if ( !elem ) { // TODO: Stop taunting the data cache; remove global events and always attach to document cache = jQuery.cache; for ( i in cache ) { if ( cache[ i ].events && cache[ i ].events[ type ] ) { jQuery.event.trigger( event, data, cache[ i ].handle.elem, true ); } } return; } // Clean up the event in case it is being reused event.result = undefined; if ( !event.target ) { event.target = elem; } // Clone any incoming data and prepend the event, creating the handler arg list data = data != null ? jQuery.makeArray( data ) : []; data.unshift( event ); // Allow special events to draw outside the lines special = jQuery.event.special[ type ] || {}; if ( special.trigger && special.trigger.apply( elem, data ) === false ) { return; } // Determine event propagation path in advance, per W3C events spec (#9951) // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) eventPath = [[ elem, special.bindType || type ]]; if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { bubbleType = special.delegateType || type; cur = rfocusMorph.test( bubbleType + type ) ? elem : elem.parentNode; old = null; for ( ; cur; cur = cur.parentNode ) { eventPath.push([ cur, bubbleType ]); old = cur; } // Only add window if we got to document (e.g., not plain obj or detached DOM) if ( old && old === elem.ownerDocument ) { eventPath.push([ old.defaultView || old.parentWindow || window, bubbleType ]); } } // Fire handlers on the event path for ( i = 0; i < eventPath.length && !event.isPropagationStopped(); i++ ) { cur = eventPath[i][0]; event.type = eventPath[i][1]; handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && jQuery._data( cur, "handle" ); if ( handle ) { handle.apply( cur, data ); } // Note that this is a bare JS function and not a jQuery handler handle = ontype && cur[ ontype ]; if ( handle && jQuery.acceptData( cur ) && handle.apply( cur, data ) === false ) { event.preventDefault(); } } event.type = type; // If nobody prevented the default action, do it now if ( !onlyHandlers && !event.isDefaultPrevented() ) { if ( (!special._default || special._default.apply( elem.ownerDocument, data ) === false) && !(type === "click" && jQuery.nodeName( elem, "a" )) && jQuery.acceptData( elem ) ) { // Call a native DOM method on the target with the same name name as the event. // Can't use an .isFunction() check here because IE6/7 fails that test. // Don't do default actions on window, that's where global variables be (#6170) // IE<9 dies on focus/blur to hidden element (#1486) if ( ontype && elem[ type ] && ((type !== "focus" && type !== "blur") || event.target.offsetWidth !== 0) && !jQuery.isWindow( elem ) ) { // Don't re-trigger an onFOO event when we call its FOO() method old = elem[ ontype ]; if ( old ) { elem[ ontype ] = null; } // Prevent re-triggering of the same event, since we already bubbled it above jQuery.event.triggered = type; elem[ type ](); jQuery.event.triggered = undefined; if ( old ) { elem[ ontype ] = old; } } } } return event.result; }, dispatch: function( event ) { // Make a writable jQuery.Event from the native event object event = jQuery.event.fix( event || window.event ); var handlers = ( (jQuery._data( this, "events" ) || {} )[ event.type ] || []), delegateCount = handlers.delegateCount, args = [].slice.call( arguments, 0 ), run_all = !event.exclusive && !event.namespace, special = jQuery.event.special[ event.type ] || {}, handlerQueue = [], i, j, cur, jqcur, ret, selMatch, matched, matches, handleObj, sel, related; // Use the fix-ed jQuery.Event rather than the (read-only) native event args[0] = event; event.delegateTarget = this; // Call the preDispatch hook for the mapped type, and let it bail if desired if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { return; } // Determine handlers that should run if there are delegated events // Avoid non-left-click bubbling in Firefox (#3861) if ( delegateCount && !(event.button && event.type === "click") ) { // Pregenerate a single jQuery object for reuse with .is() jqcur = jQuery(this); jqcur.context = this.ownerDocument || this; for ( cur = event.target; cur != this; cur = cur.parentNode || this ) { // Don't process events on disabled elements (#6911, #8165) if ( cur.disabled !== true ) { selMatch = {}; matches = []; jqcur[0] = cur; for ( i = 0; i < delegateCount; i++ ) { handleObj = handlers[ i ]; sel = handleObj.selector; if ( selMatch[ sel ] === undefined ) { selMatch[ sel ] = ( handleObj.quick ? quickIs( cur, handleObj.quick ) : jqcur.is( sel ) ); } if ( selMatch[ sel ] ) { matches.push( handleObj ); } } if ( matches.length ) { handlerQueue.push({ elem: cur, matches: matches }); } } } } // Add the remaining (directly-bound) handlers if ( handlers.length > delegateCount ) { handlerQueue.push({ elem: this, matches: handlers.slice( delegateCount ) }); } // Run delegates first; they may want to stop propagation beneath us for ( i = 0; i < handlerQueue.length && !event.isPropagationStopped(); i++ ) { matched = handlerQueue[ i ]; event.currentTarget = matched.elem; for ( j = 0; j < matched.matches.length && !event.isImmediatePropagationStopped(); j++ ) { handleObj = matched.matches[ j ]; // Triggered event must either 1) be non-exclusive and have no namespace, or // 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace). if ( run_all || (!event.namespace && !handleObj.namespace) || event.namespace_re && event.namespace_re.test( handleObj.namespace ) ) { event.data = handleObj.data; event.handleObj = handleObj; ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler ) .apply( matched.elem, args ); if ( ret !== undefined ) { event.result = ret; if ( ret === false ) { event.preventDefault(); event.stopPropagation(); } } } } } // Call the postDispatch hook for the mapped type if ( special.postDispatch ) { special.postDispatch.call( this, event ); } return event.result; }, // Includes some event props shared by KeyEvent and MouseEvent // *** attrChange attrName relatedNode srcElement are not normalized, non-W3C, deprecated, will be removed in 1.8 *** props: "attrChange attrName relatedNode srcElement altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "), fixHooks: {}, keyHooks: { props: "char charCode key keyCode".split(" "), filter: function( event, original ) { // Add which for key events if ( event.which == null ) { event.which = original.charCode != null ? original.charCode : original.keyCode; } return event; } }, mouseHooks: { props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "), filter: function( event, original ) { var eventDoc, doc, body, button = original.button, fromElement = original.fromElement; // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && original.clientX != null ) { eventDoc = event.target.ownerDocument || document; doc = eventDoc.documentElement; body = eventDoc.body; event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); event.pageY = original.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } // Add relatedTarget, if necessary if ( !event.relatedTarget && fromElement ) { event.relatedTarget = fromElement === event.target ? original.toElement : fromElement; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && button !== undefined ) { event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); } return event; } }, fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // Create a writable copy of the event object and normalize some properties var i, prop, originalEvent = event, fixHook = jQuery.event.fixHooks[ event.type ] || {}, copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; event = jQuery.Event( originalEvent ); for ( i = copy.length; i; ) { prop = copy[ --i ]; event[ prop ] = originalEvent[ prop ]; } // Fix target property, if necessary (#1925, IE 6/7/8 & Safari2) if ( !event.target ) { event.target = originalEvent.srcElement || document; } // Target should not be a text node (#504, Safari) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // For mouse/key events; add metaKey if it's not there (#3368, IE6/7/8) if ( event.metaKey === undefined ) { event.metaKey = event.ctrlKey; } return fixHook.filter? fixHook.filter( event, originalEvent ) : event; }, special: { ready: { // Make sure the ready event is setup setup: jQuery.bindReady }, load: { // Prevent triggered image.load events from bubbling to window.load noBubble: true }, focus: { delegateType: "focusin" }, blur: { delegateType: "focusout" }, beforeunload: { setup: function( data, namespaces, eventHandle ) { // We only want to do this special case on windows if ( jQuery.isWindow( this ) ) { this.onbeforeunload = eventHandle; } }, teardown: function( namespaces, eventHandle ) { if ( this.onbeforeunload === eventHandle ) { this.onbeforeunload = null; } } } }, simulate: function( type, elem, event, bubble ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. var e = jQuery.extend( new jQuery.Event(), event, { type: type, isSimulated: true, originalEvent: {} } ); if ( bubble ) { jQuery.event.trigger( e, null, elem ); } else { jQuery.event.dispatch.call( elem, e ); } if ( e.isDefaultPrevented() ) { event.preventDefault(); } } }; // Some plugins are using, but it's undocumented/deprecated and will be removed. // The 1.7 special event interface should provide all the hooks needed now. jQuery.event.handle = jQuery.event.dispatch; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { if ( elem.detachEvent ) { elem.detachEvent( "on" + type, handle ); } }; jQuery.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof jQuery.Event) ) { return new jQuery.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { jQuery.extend( this, props ); } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; function returnFalse() { return false; } function returnTrue() { return true; } // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { preventDefault: function() { this.isDefaultPrevented = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if preventDefault exists run it on the original event if ( e.preventDefault ) { e.preventDefault(); // otherwise set the returnValue property of the original event to false (IE) } else { e.returnValue = false; } }, stopPropagation: function() { this.isPropagationStopped = returnTrue; var e = this.originalEvent; if ( !e ) { return; } // if stopPropagation exists run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // otherwise set the cancelBubble property of the original event to true (IE) e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); }, isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse }; // Create mouseenter/leave events using mouseover/out and event-time checks jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { delegateType: fix, bindType: fix, handle: function( event ) { var target = this, related = event.relatedTarget, handleObj = event.handleObj, selector = handleObj.selector, ret; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !jQuery.contains( target, related )) ) { event.type = handleObj.origType; ret = handleObj.handler.apply( this, arguments ); event.type = fix; } return ret; } }; }); // IE submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Lazy-add a submit handler when a descendant form may potentially be submitted jQuery.event.add( this, "click._submit keypress._submit", function( e ) { // Node name check avoids a VML-related crash in IE (#9807) var elem = e.target, form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? elem.form : undefined; if ( form && !form._submit_attached ) { jQuery.event.add( form, "submit._submit", function( event ) { event._submit_bubble = true; }); form._submit_attached = true; } }); // return undefined since we don't need an event listener }, postDispatch: function( event ) { // If form was submitted by the user, bubble the event up the tree if ( event._submit_bubble ) { delete event._submit_bubble; if ( this.parentNode && !event.isTrigger ) { jQuery.event.simulate( "submit", this.parentNode, event, true ); } } }, teardown: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Remove delegated handlers; cleanData eventually reaps submit handlers attached above jQuery.event.remove( this, "._submit" ); } }; } // IE change delegation and checkbox/radio fix if ( !jQuery.support.changeBubbles ) { jQuery.event.special.change = { setup: function() { if ( rformElems.test( this.nodeName ) ) { // IE doesn't fire change on a check/radio until blur; trigger it on click // after a propertychange. Eat the blur-change in special.change.handle. // This still fires onchange a second time for check/radio after blur. if ( this.type === "checkbox" || this.type === "radio" ) { jQuery.event.add( this, "propertychange._change", function( event ) { if ( event.originalEvent.propertyName === "checked" ) { this._just_changed = true; } }); jQuery.event.add( this, "click._change", function( event ) { if ( this._just_changed && !event.isTrigger ) { this._just_changed = false; jQuery.event.simulate( "change", this, event, true ); } }); } return false; } // Delegated event; lazy-add a change handler on descendant inputs jQuery.event.add( this, "beforeactivate._change", function( e ) { var elem = e.target; if ( rformElems.test( elem.nodeName ) && !elem._change_attached ) { jQuery.event.add( elem, "change._change", function( event ) { if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { jQuery.event.simulate( "change", this.parentNode, event, true ); } }); elem._change_attached = true; } }); }, handle: function( event ) { var elem = event.target; // Swallow native change events from checkbox/radio, we already triggered them above if ( this !== elem || event.isSimulated || event.isTrigger || (elem.type !== "radio" && elem.type !== "checkbox") ) { return event.handleObj.handler.apply( this, arguments ); } }, teardown: function() { jQuery.event.remove( this, "._change" ); return rformElems.test( this.nodeName ); } }; } // Create "bubbling" focus and blur events if ( !jQuery.support.focusinBubbles ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { // Attach a single capturing handler while someone wants focusin/focusout var attaches = 0, handler = function( event ) { jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true ); }; jQuery.event.special[ fix ] = { setup: function() { if ( attaches++ === 0 ) { document.addEventListener( orig, handler, true ); } }, teardown: function() { if ( --attaches === 0 ) { document.removeEventListener( orig, handler, true ); } } }; }); } jQuery.fn.extend({ on: function( types, selector, data, fn, /*INTERNAL*/ one ) { var origFn, type; // Types can be a map of types/handlers if ( typeof types === "object" ) { // ( types-Object, selector, data ) if ( typeof selector !== "string" ) { // && selector != null // ( types-Object, data ) data = data || selector; selector = undefined; } for ( type in types ) { this.on( type, selector, data, types[ type ], one ); } return this; } if ( data == null && fn == null ) { // ( types, fn ) fn = selector; data = selector = undefined; } else if ( fn == null ) { if ( typeof selector === "string" ) { // ( types, selector, fn ) fn = data; data = undefined; } else { // ( types, data, fn ) fn = data; data = selector; selector = undefined; } } if ( fn === false ) { fn = returnFalse; } else if ( !fn ) { return this; } if ( one === 1 ) { origFn = fn; fn = function( event ) { // Can use an empty set, since event contains the info jQuery().off( event ); return origFn.apply( this, arguments ); }; // Use same guid so caller can remove using origFn fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); } return this.each( function() { jQuery.event.add( this, types, fn, data, selector ); }); }, one: function( types, selector, data, fn ) { return this.on( types, selector, data, fn, 1 ); }, off: function( types, selector, fn ) { if ( types && types.preventDefault && types.handleObj ) { // ( event ) dispatched jQuery.Event var handleObj = types.handleObj; jQuery( types.delegateTarget ).off( handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType, handleObj.selector, handleObj.handler ); return this; } if ( typeof types === "object" ) { // ( types-object [, selector] ) for ( var type in types ) { this.off( type, selector, types[ type ] ); } return this; } if ( selector === false || typeof selector === "function" ) { // ( types [, fn] ) fn = selector; selector = undefined; } if ( fn === false ) { fn = returnFalse; } return this.each(function() { jQuery.event.remove( this, types, fn, selector ); }); }, bind: function( types, data, fn ) { return this.on( types, null, data, fn ); }, unbind: function( types, fn ) { return this.off( types, null, fn ); }, live: function( types, data, fn ) { jQuery( this.context ).on( types, this.selector, data, fn ); return this; }, die: function( types, fn ) { jQuery( this.context ).off( types, this.selector || "**", fn ); return this; }, delegate: function( selector, types, data, fn ) { return this.on( types, selector, data, fn ); }, undelegate: function( selector, types, fn ) { // ( namespace ) or ( selector, types [, fn] ) return arguments.length == 1? this.off( selector, "**" ) : this.off( types, selector, fn ); }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { if ( this[0] ) { return jQuery.event.trigger( type, data, this[0], true ); } }, toggle: function( fn ) { // Save reference to arguments for access in closure var args = arguments, guid = fn.guid || jQuery.guid++, i = 0, toggler = function( event ) { // Figure out which function to execute var lastToggle = ( jQuery._data( this, "lastToggle" + fn.guid ) || 0 ) % i; jQuery._data( this, "lastToggle" + fn.guid, lastToggle + 1 ); // Make sure that clicks stop event.preventDefault(); // and execute the function return args[ lastToggle ].apply( this, arguments ) || false; }; // link all the functions, so any of them can unbind this click handler toggler.guid = guid; while ( i < args.length ) { args[ i++ ].guid = guid; } return this.click( toggler ); }, hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); } }); jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { if ( fn == null ) { fn = data; data = null; } return arguments.length > 0 ? this.on( name, null, data, fn ) : this.trigger( name ); }; if ( jQuery.attrFn ) { jQuery.attrFn[ name ] = true; } if ( rkeyEvent.test( name ) ) { jQuery.event.fixHooks[ name ] = jQuery.event.keyHooks; } if ( rmouseEvent.test( name ) ) { jQuery.event.fixHooks[ name ] = jQuery.event.mouseHooks; } }); /*! * Sizzle CSS Selector Engine * Copyright 2011, The Dojo Foundation * Released under the MIT, BSD, and GPL Licenses. * More information: http://sizzlejs.com/ */ (function(){ var chunker = /((?:\((?:\([^()]+\)|[^()]+)+\)|\[(?:\[[^\[\]]*\]|['"][^'"]*['"]|[^\[\]'"]+)+\]|\\.|[^ >+~,(\[\\]+)+|[>+~])(\s*,\s*)?((?:.|\r|\n)*)/g, expando = "sizcache" + (Math.random() + '').replace('.', ''), done = 0, toString = Object.prototype.toString, hasDuplicate = false, baseHasDuplicate = true, rBackslash = /\\/g, rReturn = /\r\n/g, rNonWord = /\W/; // Here we check if the JavaScript engine is using some sort of // optimization where it does not always call our comparision // function. If that is the case, discard the hasDuplicate value. // Thus far that includes Google Chrome. [0, 0].sort(function() { baseHasDuplicate = false; return 0; }); var Sizzle = function( selector, context, results, seed ) { results = results || []; context = context || document; var origContext = context; if ( context.nodeType !== 1 && context.nodeType !== 9 ) { return []; } if ( !selector || typeof selector !== "string" ) { return results; } var m, set, checkSet, extra, ret, cur, pop, i, prune = true, contextXML = Sizzle.isXML( context ), parts = [], soFar = selector; // Reset the position of the chunker regexp (start from head) do { chunker.exec( "" ); m = chunker.exec( soFar ); if ( m ) { soFar = m[3]; parts.push( m[1] ); if ( m[2] ) { extra = m[3]; break; } } } while ( m ); if ( parts.length > 1 && origPOS.exec( selector ) ) { if ( parts.length === 2 && Expr.relative[ parts[0] ] ) { set = posProcess( parts[0] + parts[1], context, seed ); } else { set = Expr.relative[ parts[0] ] ? [ context ] : Sizzle( parts.shift(), context ); while ( parts.length ) { selector = parts.shift(); if ( Expr.relative[ selector ] ) { selector += parts.shift(); } set = posProcess( selector, set, seed ); } } } else { // Take a shortcut and set the context if the root selector is an ID // (but not if it'll be faster if the inner selector is an ID) if ( !seed && parts.length > 1 && context.nodeType === 9 && !contextXML && Expr.match.ID.test(parts[0]) && !Expr.match.ID.test(parts[parts.length - 1]) ) { ret = Sizzle.find( parts.shift(), context, contextXML ); context = ret.expr ? Sizzle.filter( ret.expr, ret.set )[0] : ret.set[0]; } if ( context ) { ret = seed ? { expr: parts.pop(), set: makeArray(seed) } : Sizzle.find( parts.pop(), parts.length === 1 && (parts[0] === "~" || parts[0] === "+") && context.parentNode ? context.parentNode : context, contextXML ); set = ret.expr ? Sizzle.filter( ret.expr, ret.set ) : ret.set; if ( parts.length > 0 ) { checkSet = makeArray( set ); } else { prune = false; } while ( parts.length ) { cur = parts.pop(); pop = cur; if ( !Expr.relative[ cur ] ) { cur = ""; } else { pop = parts.pop(); } if ( pop == null ) { pop = context; } Expr.relative[ cur ]( checkSet, pop, contextXML ); } } else { checkSet = parts = []; } } if ( !checkSet ) { checkSet = set; } if ( !checkSet ) { Sizzle.error( cur || selector ); } if ( toString.call(checkSet) === "[object Array]" ) { if ( !prune ) { results.push.apply( results, checkSet ); } else if ( context && context.nodeType === 1 ) { for ( i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && (checkSet[i] === true || checkSet[i].nodeType === 1 && Sizzle.contains(context, checkSet[i])) ) { results.push( set[i] ); } } } else { for ( i = 0; checkSet[i] != null; i++ ) { if ( checkSet[i] && checkSet[i].nodeType === 1 ) { results.push( set[i] ); } } } } else { makeArray( checkSet, results ); } if ( extra ) { Sizzle( extra, origContext, results, seed ); Sizzle.uniqueSort( results ); } return results; }; Sizzle.uniqueSort = function( results ) { if ( sortOrder ) { hasDuplicate = baseHasDuplicate; results.sort( sortOrder ); if ( hasDuplicate ) { for ( var i = 1; i < results.length; i++ ) { if ( results[i] === results[ i - 1 ] ) { results.splice( i--, 1 ); } } } } return results; }; Sizzle.matches = function( expr, set ) { return Sizzle( expr, null, null, set ); }; Sizzle.matchesSelector = function( node, expr ) { return Sizzle( expr, null, null, [node] ).length > 0; }; Sizzle.find = function( expr, context, isXML ) { var set, i, len, match, type, left; if ( !expr ) { return []; } for ( i = 0, len = Expr.order.length; i < len; i++ ) { type = Expr.order[i]; if ( (match = Expr.leftMatch[ type ].exec( expr )) ) { left = match[1]; match.splice( 1, 1 ); if ( left.substr( left.length - 1 ) !== "\\" ) { match[1] = (match[1] || "").replace( rBackslash, "" ); set = Expr.find[ type ]( match, context, isXML ); if ( set != null ) { expr = expr.replace( Expr.match[ type ], "" ); break; } } } } if ( !set ) { set = typeof context.getElementsByTagName !== "undefined" ? context.getElementsByTagName( "*" ) : []; } return { set: set, expr: expr }; }; Sizzle.filter = function( expr, set, inplace, not ) { var match, anyFound, type, found, item, filter, left, i, pass, old = expr, result = [], curLoop = set, isXMLFilter = set && set[0] && Sizzle.isXML( set[0] ); while ( expr && set.length ) { for ( type in Expr.filter ) { if ( (match = Expr.leftMatch[ type ].exec( expr )) != null && match[2] ) { filter = Expr.filter[ type ]; left = match[1]; anyFound = false; match.splice(1,1); if ( left.substr( left.length - 1 ) === "\\" ) { continue; } if ( curLoop === result ) { result = []; } if ( Expr.preFilter[ type ] ) { match = Expr.preFilter[ type ]( match, curLoop, inplace, result, not, isXMLFilter ); if ( !match ) { anyFound = found = true; } else if ( match === true ) { continue; } } if ( match ) { for ( i = 0; (item = curLoop[i]) != null; i++ ) { if ( item ) { found = filter( item, match, i, curLoop ); pass = not ^ found; if ( inplace && found != null ) { if ( pass ) { anyFound = true; } else { curLoop[i] = false; } } else if ( pass ) { result.push( item ); anyFound = true; } } } } if ( found !== undefined ) { if ( !inplace ) { curLoop = result; } expr = expr.replace( Expr.match[ type ], "" ); if ( !anyFound ) { return []; } break; } } } // Improper expression if ( expr === old ) { if ( anyFound == null ) { Sizzle.error( expr ); } else { break; } } old = expr; } return curLoop; }; Sizzle.error = function( msg ) { throw new Error( "Syntax error, unrecognized expression: " + msg ); }; /** * Utility function for retreiving the text value of an array of DOM nodes * @param {Array|Element} elem */ var getText = Sizzle.getText = function( elem ) { var i, node, nodeType = elem.nodeType, ret = ""; if ( nodeType ) { if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { // Use textContent || innerText for elements if ( typeof elem.textContent === 'string' ) { return elem.textContent; } else if ( typeof elem.innerText === 'string' ) { // Replace IE's carriage returns return elem.innerText.replace( rReturn, '' ); } else { // Traverse it's children for ( elem = elem.firstChild; elem; elem = elem.nextSibling) { ret += getText( elem ); } } } else if ( nodeType === 3 || nodeType === 4 ) { return elem.nodeValue; } } else { // If no nodeType, this is expected to be an array for ( i = 0; (node = elem[i]); i++ ) { // Do not traverse comment nodes if ( node.nodeType !== 8 ) { ret += getText( node ); } } } return ret; }; var Expr = Sizzle.selectors = { order: [ "ID", "NAME", "TAG" ], match: { ID: /#((?:[\w\u00c0-\uFFFF\-]|\\.)+)/, CLASS: /\.((?:[\w\u00c0-\uFFFF\-]|\\.)+)/, NAME: /\[name=['"]*((?:[\w\u00c0-\uFFFF\-]|\\.)+)['"]*\]/, ATTR: /\[\s*((?:[\w\u00c0-\uFFFF\-]|\\.)+)\s*(?:(\S?=)\s*(?:(['"])(.*?)\3|(#?(?:[\w\u00c0-\uFFFF\-]|\\.)*)|)|)\s*\]/, TAG: /^((?:[\w\u00c0-\uFFFF\*\-]|\\.)+)/, CHILD: /:(only|nth|last|first)-child(?:\(\s*(even|odd|(?:[+\-]?\d+|(?:[+\-]?\d*)?n\s*(?:[+\-]\s*\d+)?))\s*\))?/, POS: /:(nth|eq|gt|lt|first|last|even|odd)(?:\((\d*)\))?(?=[^\-]|$)/, PSEUDO: /:((?:[\w\u00c0-\uFFFF\-]|\\.)+)(?:\((['"]?)((?:\([^\)]+\)|[^\(\)]*)+)\2\))?/ }, leftMatch: {}, attrMap: { "class": "className", "for": "htmlFor" }, attrHandle: { href: function( elem ) { return elem.getAttribute( "href" ); }, type: function( elem ) { return elem.getAttribute( "type" ); } }, relative: { "+": function(checkSet, part){ var isPartStr = typeof part === "string", isTag = isPartStr && !rNonWord.test( part ), isPartStrNotTag = isPartStr && !isTag; if ( isTag ) { part = part.toLowerCase(); } for ( var i = 0, l = checkSet.length, elem; i < l; i++ ) { if ( (elem = checkSet[i]) ) { while ( (elem = elem.previousSibling) && elem.nodeType !== 1 ) {} checkSet[i] = isPartStrNotTag || elem && elem.nodeName.toLowerCase() === part ? elem || false : elem === part; } } if ( isPartStrNotTag ) { Sizzle.filter( part, checkSet, true ); } }, ">": function( checkSet, part ) { var elem, isPartStr = typeof part === "string", i = 0, l = checkSet.length; if ( isPartStr && !rNonWord.test( part ) ) { part = part.toLowerCase(); for ( ; i < l; i++ ) { elem = checkSet[i]; if ( elem ) { var parent = elem.parentNode; checkSet[i] = parent.nodeName.toLowerCase() === part ? parent : false; } } } else { for ( ; i < l; i++ ) { elem = checkSet[i]; if ( elem ) { checkSet[i] = isPartStr ? elem.parentNode : elem.parentNode === part; } } if ( isPartStr ) { Sizzle.filter( part, checkSet, true ); } } }, "": function(checkSet, part, isXML){ var nodeCheck, doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !rNonWord.test( part ) ) { part = part.toLowerCase(); nodeCheck = part; checkFn = dirNodeCheck; } checkFn( "parentNode", part, doneName, checkSet, nodeCheck, isXML ); }, "~": function( checkSet, part, isXML ) { var nodeCheck, doneName = done++, checkFn = dirCheck; if ( typeof part === "string" && !rNonWord.test( part ) ) { part = part.toLowerCase(); nodeCheck = part; checkFn = dirNodeCheck; } checkFn( "previousSibling", part, doneName, checkSet, nodeCheck, isXML ); } }, find: { ID: function( match, context, isXML ) { if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } }, NAME: function( match, context ) { if ( typeof context.getElementsByName !== "undefined" ) { var ret = [], results = context.getElementsByName( match[1] ); for ( var i = 0, l = results.length; i < l; i++ ) { if ( results[i].getAttribute("name") === match[1] ) { ret.push( results[i] ); } } return ret.length === 0 ? null : ret; } }, TAG: function( match, context ) { if ( typeof context.getElementsByTagName !== "undefined" ) { return context.getElementsByTagName( match[1] ); } } }, preFilter: { CLASS: function( match, curLoop, inplace, result, not, isXML ) { match = " " + match[1].replace( rBackslash, "" ) + " "; if ( isXML ) { return match; } for ( var i = 0, elem; (elem = curLoop[i]) != null; i++ ) { if ( elem ) { if ( not ^ (elem.className && (" " + elem.className + " ").replace(/[\t\n\r]/g, " ").indexOf(match) >= 0) ) { if ( !inplace ) { result.push( elem ); } } else if ( inplace ) { curLoop[i] = false; } } } return false; }, ID: function( match ) { return match[1].replace( rBackslash, "" ); }, TAG: function( match, curLoop ) { return match[1].replace( rBackslash, "" ).toLowerCase(); }, CHILD: function( match ) { if ( match[1] === "nth" ) { if ( !match[2] ) { Sizzle.error( match[0] ); } match[2] = match[2].replace(/^\+|\s*/g, ''); // parse equations like 'even', 'odd', '5', '2n', '3n+2', '4n-1', '-n+6' var test = /(-?)(\d*)(?:n([+\-]?\d*))?/.exec( match[2] === "even" && "2n" || match[2] === "odd" && "2n+1" || !/\D/.test( match[2] ) && "0n+" + match[2] || match[2]); // calculate the numbers (first)n+(last) including if they are negative match[2] = (test[1] + (test[2] || 1)) - 0; match[3] = test[3] - 0; } else if ( match[2] ) { Sizzle.error( match[0] ); } // TODO: Move to normal caching system match[0] = done++; return match; }, ATTR: function( match, curLoop, inplace, result, not, isXML ) { var name = match[1] = match[1].replace( rBackslash, "" ); if ( !isXML && Expr.attrMap[name] ) { match[1] = Expr.attrMap[name]; } // Handle if an un-quoted value was used match[4] = ( match[4] || match[5] || "" ).replace( rBackslash, "" ); if ( match[2] === "~=" ) { match[4] = " " + match[4] + " "; } return match; }, PSEUDO: function( match, curLoop, inplace, result, not ) { if ( match[1] === "not" ) { // If we're dealing with a complex expression, or a simple one if ( ( chunker.exec(match[3]) || "" ).length > 1 || /^\w/.test(match[3]) ) { match[3] = Sizzle(match[3], null, null, curLoop); } else { var ret = Sizzle.filter(match[3], curLoop, inplace, true ^ not); if ( !inplace ) { result.push.apply( result, ret ); } return false; } } else if ( Expr.match.POS.test( match[0] ) || Expr.match.CHILD.test( match[0] ) ) { return true; } return match; }, POS: function( match ) { match.unshift( true ); return match; } }, filters: { enabled: function( elem ) { return elem.disabled === false && elem.type !== "hidden"; }, disabled: function( elem ) { return elem.disabled === true; }, checked: function( elem ) { return elem.checked === true; }, selected: function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, parent: function( elem ) { return !!elem.firstChild; }, empty: function( elem ) { return !elem.firstChild; }, has: function( elem, i, match ) { return !!Sizzle( match[3], elem ).length; }, header: function( elem ) { return (/h\d/i).test( elem.nodeName ); }, text: function( elem ) { var attr = elem.getAttribute( "type" ), type = elem.type; // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return elem.nodeName.toLowerCase() === "input" && "text" === type && ( attr === type || attr === null ); }, radio: function( elem ) { return elem.nodeName.toLowerCase() === "input" && "radio" === elem.type; }, checkbox: function( elem ) { return elem.nodeName.toLowerCase() === "input" && "checkbox" === elem.type; }, file: function( elem ) { return elem.nodeName.toLowerCase() === "input" && "file" === elem.type; }, password: function( elem ) { return elem.nodeName.toLowerCase() === "input" && "password" === elem.type; }, submit: function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && "submit" === elem.type; }, image: function( elem ) { return elem.nodeName.toLowerCase() === "input" && "image" === elem.type; }, reset: function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && "reset" === elem.type; }, button: function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && "button" === elem.type || name === "button"; }, input: function( elem ) { return (/input|select|textarea|button/i).test( elem.nodeName ); }, focus: function( elem ) { return elem === elem.ownerDocument.activeElement; } }, setFilters: { first: function( elem, i ) { return i === 0; }, last: function( elem, i, match, array ) { return i === array.length - 1; }, even: function( elem, i ) { return i % 2 === 0; }, odd: function( elem, i ) { return i % 2 === 1; }, lt: function( elem, i, match ) { return i < match[3] - 0; }, gt: function( elem, i, match ) { return i > match[3] - 0; }, nth: function( elem, i, match ) { return match[3] - 0 === i; }, eq: function( elem, i, match ) { return match[3] - 0 === i; } }, filter: { PSEUDO: function( elem, match, i, array ) { var name = match[1], filter = Expr.filters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } else if ( name === "contains" ) { return (elem.textContent || elem.innerText || getText([ elem ]) || "").indexOf(match[3]) >= 0; } else if ( name === "not" ) { var not = match[3]; for ( var j = 0, l = not.length; j < l; j++ ) { if ( not[j] === elem ) { return false; } } return true; } else { Sizzle.error( name ); } }, CHILD: function( elem, match ) { var first, last, doneName, parent, cache, count, diff, type = match[1], node = elem; switch ( type ) { case "only": case "first": while ( (node = node.previousSibling) ) { if ( node.nodeType === 1 ) { return false; } } if ( type === "first" ) { return true; } node = elem; /* falls through */ case "last": while ( (node = node.nextSibling) ) { if ( node.nodeType === 1 ) { return false; } } return true; case "nth": first = match[2]; last = match[3]; if ( first === 1 && last === 0 ) { return true; } doneName = match[0]; parent = elem.parentNode; if ( parent && (parent[ expando ] !== doneName || !elem.nodeIndex) ) { count = 0; for ( node = parent.firstChild; node; node = node.nextSibling ) { if ( node.nodeType === 1 ) { node.nodeIndex = ++count; } } parent[ expando ] = doneName; } diff = elem.nodeIndex - last; if ( first === 0 ) { return diff === 0; } else { return ( diff % first === 0 && diff / first >= 0 ); } } }, ID: function( elem, match ) { return elem.nodeType === 1 && elem.getAttribute("id") === match; }, TAG: function( elem, match ) { return (match === "*" && elem.nodeType === 1) || !!elem.nodeName && elem.nodeName.toLowerCase() === match; }, CLASS: function( elem, match ) { return (" " + (elem.className || elem.getAttribute("class")) + " ") .indexOf( match ) > -1; }, ATTR: function( elem, match ) { var name = match[1], result = Sizzle.attr ? Sizzle.attr( elem, name ) : Expr.attrHandle[ name ] ? Expr.attrHandle[ name ]( elem ) : elem[ name ] != null ? elem[ name ] : elem.getAttribute( name ), value = result + "", type = match[2], check = match[4]; return result == null ? type === "!=" : !type && Sizzle.attr ? result != null : type === "=" ? value === check : type === "*=" ? value.indexOf(check) >= 0 : type === "~=" ? (" " + value + " ").indexOf(check) >= 0 : !check ? value && result !== false : type === "!=" ? value !== check : type === "^=" ? value.indexOf(check) === 0 : type === "$=" ? value.substr(value.length - check.length) === check : type === "|=" ? value === check || value.substr(0, check.length + 1) === check + "-" : false; }, POS: function( elem, match, i, array ) { var name = match[2], filter = Expr.setFilters[ name ]; if ( filter ) { return filter( elem, i, match, array ); } } } }; var origPOS = Expr.match.POS, fescape = function(all, num){ return "\\" + (num - 0 + 1); }; for ( var type in Expr.match ) { Expr.match[ type ] = new RegExp( Expr.match[ type ].source + (/(?![^\[]*\])(?![^\(]*\))/.source) ); Expr.leftMatch[ type ] = new RegExp( /(^(?:.|\r|\n)*?)/.source + Expr.match[ type ].source.replace(/\\(\d+)/g, fescape) ); } // Expose origPOS // "global" as in regardless of relation to brackets/parens Expr.match.globalPOS = origPOS; var makeArray = function( array, results ) { array = Array.prototype.slice.call( array, 0 ); if ( results ) { results.push.apply( results, array ); return results; } return array; }; // Perform a simple check to determine if the browser is capable of // converting a NodeList to an array using builtin methods. // Also verifies that the returned array holds DOM nodes // (which is not the case in the Blackberry browser) try { Array.prototype.slice.call( document.documentElement.childNodes, 0 )[0].nodeType; // Provide a fallback method if it does not work } catch( e ) { makeArray = function( array, results ) { var i = 0, ret = results || []; if ( toString.call(array) === "[object Array]" ) { Array.prototype.push.apply( ret, array ); } else { if ( typeof array.length === "number" ) { for ( var l = array.length; i < l; i++ ) { ret.push( array[i] ); } } else { for ( ; array[i]; i++ ) { ret.push( array[i] ); } } } return ret; }; } var sortOrder, siblingCheck; if ( document.documentElement.compareDocumentPosition ) { sortOrder = function( a, b ) { if ( a === b ) { hasDuplicate = true; return 0; } if ( !a.compareDocumentPosition || !b.compareDocumentPosition ) { return a.compareDocumentPosition ? -1 : 1; } return a.compareDocumentPosition(b) & 4 ? -1 : 1; }; } else { sortOrder = function( a, b ) { // The nodes are identical, we can exit early if ( a === b ) { hasDuplicate = true; return 0; // Fallback to using sourceIndex (in IE) if it's available on both nodes } else if ( a.sourceIndex && b.sourceIndex ) { return a.sourceIndex - b.sourceIndex; } var al, bl, ap = [], bp = [], aup = a.parentNode, bup = b.parentNode, cur = aup; // If the nodes are siblings (or identical) we can do a quick check if ( aup === bup ) { return siblingCheck( a, b ); // If no parents were found then the nodes are disconnected } else if ( !aup ) { return -1; } else if ( !bup ) { return 1; } // Otherwise they're somewhere else in the tree so we need // to build up a full list of the parentNodes for comparison while ( cur ) { ap.unshift( cur ); cur = cur.parentNode; } cur = bup; while ( cur ) { bp.unshift( cur ); cur = cur.parentNode; } al = ap.length; bl = bp.length; // Start walking down the tree looking for a discrepancy for ( var i = 0; i < al && i < bl; i++ ) { if ( ap[i] !== bp[i] ) { return siblingCheck( ap[i], bp[i] ); } } // We ended someplace up the tree so do a sibling check return i === al ? siblingCheck( a, bp[i], -1 ) : siblingCheck( ap[i], b, 1 ); }; siblingCheck = function( a, b, ret ) { if ( a === b ) { return ret; } var cur = a.nextSibling; while ( cur ) { if ( cur === b ) { return -1; } cur = cur.nextSibling; } return 1; }; } // Check to see if the browser returns elements by name when // querying by getElementById (and provide a workaround) (function(){ // We're going to inject a fake input element with a specified name var form = document.createElement("div"), id = "script" + (new Date()).getTime(), root = document.documentElement; form.innerHTML = "<a name='" + id + "'/>"; // Inject it into the root element, check its status, and remove it quickly root.insertBefore( form, root.firstChild ); // The workaround has to do additional checks after a getElementById // Which slows things down for other browsers (hence the branching) if ( document.getElementById( id ) ) { Expr.find.ID = function( match, context, isXML ) { if ( typeof context.getElementById !== "undefined" && !isXML ) { var m = context.getElementById(match[1]); return m ? m.id === match[1] || typeof m.getAttributeNode !== "undefined" && m.getAttributeNode("id").nodeValue === match[1] ? [m] : undefined : []; } }; Expr.filter.ID = function( elem, match ) { var node = typeof elem.getAttributeNode !== "undefined" && elem.getAttributeNode("id"); return elem.nodeType === 1 && node && node.nodeValue === match; }; } root.removeChild( form ); // release memory in IE root = form = null; })(); (function(){ // Check to see if the browser returns only elements // when doing getElementsByTagName("*") // Create a fake element var div = document.createElement("div"); div.appendChild( document.createComment("") ); // Make sure no comments are found if ( div.getElementsByTagName("*").length > 0 ) { Expr.find.TAG = function( match, context ) { var results = context.getElementsByTagName( match[1] ); // Filter out possible comments if ( match[1] === "*" ) { var tmp = []; for ( var i = 0; results[i]; i++ ) { if ( results[i].nodeType === 1 ) { tmp.push( results[i] ); } } results = tmp; } return results; }; } // Check to see if an attribute returns normalized href attributes div.innerHTML = "<a href='#'></a>"; if ( div.firstChild && typeof div.firstChild.getAttribute !== "undefined" && div.firstChild.getAttribute("href") !== "#" ) { Expr.attrHandle.href = function( elem ) { return elem.getAttribute( "href", 2 ); }; } // release memory in IE div = null; })(); if ( document.querySelectorAll ) { (function(){ var oldSizzle = Sizzle, div = document.createElement("div"), id = "__sizzle__"; div.innerHTML = "<p class='TEST'></p>"; // Safari can't handle uppercase or unicode characters when // in quirks mode. if ( div.querySelectorAll && div.querySelectorAll(".TEST").length === 0 ) { return; } Sizzle = function( query, context, extra, seed ) { context = context || document; // Only use querySelectorAll on non-XML documents // (ID selectors don't work in non-HTML documents) if ( !seed && !Sizzle.isXML(context) ) { // See if we find a selector to speed up var match = /^(\w+$)|^\.([\w\-]+$)|^#([\w\-]+$)/.exec( query ); if ( match && (context.nodeType === 1 || context.nodeType === 9) ) { // Speed-up: Sizzle("TAG") if ( match[1] ) { return makeArray( context.getElementsByTagName( query ), extra ); // Speed-up: Sizzle(".CLASS") } else if ( match[2] && Expr.find.CLASS && context.getElementsByClassName ) { return makeArray( context.getElementsByClassName( match[2] ), extra ); } } if ( context.nodeType === 9 ) { // Speed-up: Sizzle("body") // The body element only exists once, optimize finding it if ( query === "body" && context.body ) { return makeArray( [ context.body ], extra ); // Speed-up: Sizzle("#ID") } else if ( match && match[3] ) { var elem = context.getElementById( match[3] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id === match[3] ) { return makeArray( [ elem ], extra ); } } else { return makeArray( [], extra ); } } try { return makeArray( context.querySelectorAll(query), extra ); } catch(qsaError) {} // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements } else if ( context.nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { var oldContext = context, old = context.getAttribute( "id" ), nid = old || id, hasParent = context.parentNode, relativeHierarchySelector = /^\s*[+~]/.test( query ); if ( !old ) { context.setAttribute( "id", nid ); } else { nid = nid.replace( /'/g, "\\$&" ); } if ( relativeHierarchySelector && hasParent ) { context = context.parentNode; } try { if ( !relativeHierarchySelector || hasParent ) { return makeArray( context.querySelectorAll( "[id='" + nid + "'] " + query ), extra ); } } catch(pseudoError) { } finally { if ( !old ) { oldContext.removeAttribute( "id" ); } } } } return oldSizzle(query, context, extra, seed); }; for ( var prop in oldSizzle ) { Sizzle[ prop ] = oldSizzle[ prop ]; } // release memory in IE div = null; })(); } (function(){ var html = document.documentElement, matches = html.matchesSelector || html.mozMatchesSelector || html.webkitMatchesSelector || html.msMatchesSelector; if ( matches ) { // Check to see if it's possible to do matchesSelector // on a disconnected node (IE 9 fails this) var disconnectedMatch = !matches.call( document.createElement( "div" ), "div" ), pseudoWorks = false; try { // This should fail with an exception // Gecko does not error, returns false instead matches.call( document.documentElement, "[test!='']:sizzle" ); } catch( pseudoError ) { pseudoWorks = true; } Sizzle.matchesSelector = function( node, expr ) { // Make sure that attribute selectors are quoted expr = expr.replace(/\=\s*([^'"\]]*)\s*\]/g, "='$1']"); if ( !Sizzle.isXML( node ) ) { try { if ( pseudoWorks || !Expr.match.PSEUDO.test( expr ) && !/!=/.test( expr ) ) { var ret = matches.call( node, expr ); // IE 9's matchesSelector returns false on disconnected nodes if ( ret || !disconnectedMatch || // As well, disconnected nodes are said to be in a document // fragment in IE 9, so check for that node.document && node.document.nodeType !== 11 ) { return ret; } } } catch(e) {} } return Sizzle(expr, null, null, [node]).length > 0; }; } })(); (function(){ var div = document.createElement("div"); div.innerHTML = "<div class='test e'></div><div class='test'></div>"; // Opera can't find a second classname (in 9.6) // Also, make sure that getElementsByClassName actually exists if ( !div.getElementsByClassName || div.getElementsByClassName("e").length === 0 ) { return; } // Safari caches class attributes, doesn't catch changes (in 3.2) div.lastChild.className = "e"; if ( div.getElementsByClassName("e").length === 1 ) { return; } Expr.order.splice(1, 0, "CLASS"); Expr.find.CLASS = function( match, context, isXML ) { if ( typeof context.getElementsByClassName !== "undefined" && !isXML ) { return context.getElementsByClassName(match[1]); } }; // release memory in IE div = null; })(); function dirNodeCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { var match = false; elem = elem[dir]; while ( elem ) { if ( elem[ expando ] === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 && !isXML ){ elem[ expando ] = doneName; elem.sizset = i; } if ( elem.nodeName.toLowerCase() === cur ) { match = elem; break; } elem = elem[dir]; } checkSet[i] = match; } } } function dirCheck( dir, cur, doneName, checkSet, nodeCheck, isXML ) { for ( var i = 0, l = checkSet.length; i < l; i++ ) { var elem = checkSet[i]; if ( elem ) { var match = false; elem = elem[dir]; while ( elem ) { if ( elem[ expando ] === doneName ) { match = checkSet[elem.sizset]; break; } if ( elem.nodeType === 1 ) { if ( !isXML ) { elem[ expando ] = doneName; elem.sizset = i; } if ( typeof cur !== "string" ) { if ( elem === cur ) { match = true; break; } } else if ( Sizzle.filter( cur, [elem] ).length > 0 ) { match = elem; break; } } elem = elem[dir]; } checkSet[i] = match; } } } if ( document.documentElement.contains ) { Sizzle.contains = function( a, b ) { return a !== b && (a.contains ? a.contains(b) : true); }; } else if ( document.documentElement.compareDocumentPosition ) { Sizzle.contains = function( a, b ) { return !!(a.compareDocumentPosition(b) & 16); }; } else { Sizzle.contains = function() { return false; }; } Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = (elem ? elem.ownerDocument || elem : 0).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; var posProcess = function( selector, context, seed ) { var match, tmpSet = [], later = "", root = context.nodeType ? [context] : context; // Position selectors must be done after the filter // And so must :not(positional) so we move all PSEUDOs to the end while ( (match = Expr.match.PSEUDO.exec( selector )) ) { later += match[0]; selector = selector.replace( Expr.match.PSEUDO, "" ); } selector = Expr.relative[selector] ? selector + "*" : selector; for ( var i = 0, l = root.length; i < l; i++ ) { Sizzle( selector, root[i], tmpSet, seed ); } return Sizzle.filter( later, tmpSet ); }; // EXPOSE // Override sizzle attribute retrieval Sizzle.attr = jQuery.attr; Sizzle.selectors.attrMap = {}; jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.filters; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })(); var runtil = /Until$/, rparentsprev = /^(?:parents|prevUntil|prevAll)/, // Note: This RegExp should be improved, or likely pulled from Sizzle rmultiselector = /,/, isSimple = /^.[^:#\[\.,]*$/, slice = Array.prototype.slice, POS = jQuery.expr.match.globalPOS, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var self = this, i, l; if ( typeof selector !== "string" ) { return jQuery( selector ).filter(function() { for ( i = 0, l = self.length; i < l; i++ ) { if ( jQuery.contains( self[ i ], this ) ) { return true; } } }); } var ret = this.pushStack( "", "find", selector ), length, n, r; for ( i = 0, l = this.length; i < l; i++ ) { length = ret.length; jQuery.find( selector, this[i], ret ); if ( i > 0 ) { // Make sure that the results are unique for ( n = length; n < ret.length; n++ ) { for ( r = 0; r < length; r++ ) { if ( ret[r] === ret[n] ) { ret.splice(n--, 1); break; } } } } } return ret; }, has: function( target ) { var targets = jQuery( target ); return this.filter(function() { for ( var i = 0, l = targets.length; i < l; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector, false), "not", selector); }, filter: function( selector ) { return this.pushStack( winnow(this, selector, true), "filter", selector ); }, is: function( selector ) { return !!selector && ( typeof selector === "string" ? // If this is a positional selector, check membership in the returned set // so $("p:first").is("p:last") won't return true for a doc with two "p". POS.test( selector ) ? jQuery( selector, this.context ).index( this[0] ) >= 0 : jQuery.filter( selector, this ).length > 0 : this.filter( selector ).length > 0 ); }, closest: function( selectors, context ) { var ret = [], i, l, cur = this[0]; // Array (deprecated as of jQuery 1.7) if ( jQuery.isArray( selectors ) ) { var level = 1; while ( cur && cur.ownerDocument && cur !== context ) { for ( i = 0; i < selectors.length; i++ ) { if ( jQuery( cur ).is( selectors[ i ] ) ) { ret.push({ selector: selectors[ i ], elem: cur, level: level }); } } cur = cur.parentNode; level++; } return ret; } // String var pos = POS.test( selectors ) || typeof selectors !== "string" ? jQuery( selectors, context || this.context ) : 0; for ( i = 0, l = this.length; i < l; i++ ) { cur = this[i]; while ( cur ) { if ( pos ? pos.index(cur) > -1 : jQuery.find.matchesSelector(cur, selectors) ) { ret.push( cur ); break; } else { cur = cur.parentNode; if ( !cur || !cur.ownerDocument || cur === context || cur.nodeType === 11 ) { break; } } } } ret = ret.length > 1 ? jQuery.unique( ret ) : ret; return this.pushStack( ret, "closest", selectors ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { // No argument, return index in parent if ( !elem ) { return ( this[0] && this[0].parentNode ) ? this.prevAll().length : -1; } // index in selector if ( typeof elem === "string" ) { return jQuery.inArray( this[0], jQuery( elem ) ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( isDisconnected( set[0] ) || isDisconnected( all[0] ) ? all : jQuery.unique( all ) ); }, andSelf: function() { return this.add( this.prevObject ); } }); // A painfully simple check to see if an element is disconnected // from a document (should be improved, where feasible). function isDisconnected( node ) { return !node || !node.parentNode || node.parentNode.nodeType === 11; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return jQuery.nth( elem, 2, "nextSibling" ); }, prev: function( elem ) { return jQuery.nth( elem, 2, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.makeArray( elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( !runtil.test( name ) ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } ret = this.length > 1 && !guaranteedUnique[ name ] ? jQuery.unique( ret ) : ret; if ( (this.length > 1 || rmultiselector.test( selector )) && rparentsprev.test( name ) ) { ret = ret.reverse(); } return this.pushStack( ret, name, slice.call( arguments ).join(",") ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 ? jQuery.find.matchesSelector(elems[0], expr) ? [ elems[0] ] : [] : jQuery.find.matches(expr, elems); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, nth: function( cur, result, dir, elem ) { result = result || 1; var num = 0; for ( ; cur; cur = cur[dir] ) { if ( cur.nodeType === 1 && ++num === result ) { break; } } return cur; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, keep ) { // Can't pass null or undefined to indexOf in Firefox 4 // Set to 0 to skip string check qualifier = qualifier || 0; if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep(elements, function( elem, i ) { var retVal = !!qualifier.call( elem, i, elem ); return retVal === keep; }); } else if ( qualifier.nodeType ) { return jQuery.grep(elements, function( elem, i ) { return ( elem === qualifier ) === keep; }); } else if ( typeof qualifier === "string" ) { var filtered = jQuery.grep(elements, function( elem ) { return elem.nodeType === 1; }); if ( isSimple.test( qualifier ) ) { return jQuery.filter(qualifier, filtered, !keep); } else { qualifier = jQuery.filter( qualifier, filtered ); } } return jQuery.grep(elements, function( elem, i ) { return ( jQuery.inArray( elem, qualifier ) >= 0 ) === keep; }); } function createSafeFragment( document ) { var list = nodeNames.split( "|" ), safeFrag = document.createDocumentFragment(); if ( safeFrag.createElement ) { while ( list.length ) { safeFrag.createElement( list.pop() ); } } return safeFrag; } var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|" + "header|hgroup|mark|meter|nav|output|progress|section|summary|time|video", rinlinejQuery = / jQuery\d+="(?:\d+|null)"/g, rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/ig, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnoInnerhtml = /<(?:script|style)/i, rnocache = /<(?:script|object|embed|option|style)/i, rnoshimcache = new RegExp("<(?:" + nodeNames + ")[\\s/>]", "i"), // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, rscriptType = /\/(java|ecma)script/i, rcleanScript = /^\s*<!(?:\[CDATA\[|\-\-)/, wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], area: [ 1, "<map>", "</map>" ], _default: [ 0, "", "" ] }, safeFragment = createSafeFragment( document ); wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; // IE can't serialize <link> and <script> tags normally if ( !jQuery.support.htmlSerialize ) { wrapMap._default = [ 1, "div<div>", "</div>" ]; } jQuery.fn.extend({ text: function( value ) { return jQuery.access( this, function( value ) { return value === undefined ? jQuery.text( this ) : this.empty().append( ( this[0] && this[0].ownerDocument || document ).createTextNode( value ) ); }, null, value, arguments.length ); }, wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append( this ); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { var isFunction = jQuery.isFunction( html ); return this.each(function(i) { jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); }, append: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.appendChild( elem ); } }); }, prepend: function() { return this.domManip(arguments, true, function( elem ) { if ( this.nodeType === 1 ) { this.insertBefore( elem, this.firstChild ); } }); }, before: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this ); }); } else if ( arguments.length ) { var set = jQuery.clean( arguments ); set.push.apply( set, this.toArray() ); return this.pushStack( set, "before", arguments ); } }, after: function() { if ( this[0] && this[0].parentNode ) { return this.domManip(arguments, false, function( elem ) { this.parentNode.insertBefore( elem, this.nextSibling ); }); } else if ( arguments.length ) { var set = this.pushStack( this, "after", arguments ); set.push.apply( set, jQuery.clean(arguments) ); return set; } }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { if ( !selector || jQuery.filter( selector, [ elem ] ).length ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); jQuery.cleanData( [ elem ] ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } } } return this; }, empty: function() { for ( var i = 0, elem; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName("*") ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { return jQuery.access( this, function( value ) { var elem = this[0] || {}, i = 0, l = this.length; if ( value === undefined ) { return elem.nodeType === 1 ? elem.innerHTML.replace( rinlinejQuery, "" ) : null; } if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ( jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && !wrapMap[ ( rtagName.exec( value ) || ["", ""] )[1].toLowerCase() ] ) { value = value.replace( rxhtmlTag, "<$1></$2>" ); try { for (; i < l; i++ ) { // Remove element nodes and prevent memory leaks elem = this[i] || {}; if ( elem.nodeType === 1 ) { jQuery.cleanData( elem.getElementsByTagName( "*" ) ); elem.innerHTML = value; } } elem = 0; // If using innerHTML throws an exception, use the fallback method } catch(e) {} } if ( elem ) { this.empty().append( value ); } }, null, value, arguments.length ); }, replaceWith: function( value ) { if ( this[0] && this[0].parentNode ) { // Make sure that the elements are removed from the DOM before they are inserted // this can help fix replacing a parent with child elements if ( jQuery.isFunction( value ) ) { return this.each(function(i) { var self = jQuery(this), old = self.html(); self.replaceWith( value.call( this, i, old ) ); }); } if ( typeof value !== "string" ) { value = jQuery( value ).detach(); } return this.each(function() { var next = this.nextSibling, parent = this.parentNode; jQuery( this ).remove(); if ( next ) { jQuery(next).before( value ); } else { jQuery(parent).append( value ); } }); } else { return this.length ? this.pushStack( jQuery(jQuery.isFunction(value) ? value() : value), "replaceWith", value ) : this; } }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, table, callback ) { var results, first, fragment, parent, value = args[0], scripts = []; // We can't cloneNode fragments that contain checked, in WebKit if ( !jQuery.support.checkClone && arguments.length === 3 && typeof value === "string" && rchecked.test( value ) ) { return this.each(function() { jQuery(this).domManip( args, table, callback, true ); }); } if ( jQuery.isFunction(value) ) { return this.each(function(i) { var self = jQuery(this); args[0] = value.call(this, i, table ? self.html() : undefined); self.domManip( args, table, callback ); }); } if ( this[0] ) { parent = value && value.parentNode; // If we're in a fragment, just use that instead of building a new one if ( jQuery.support.parentNode && parent && parent.nodeType === 11 && parent.childNodes.length === this.length ) { results = { fragment: parent }; } else { results = jQuery.buildFragment( args, this, scripts ); } fragment = results.fragment; if ( fragment.childNodes.length === 1 ) { first = fragment = fragment.firstChild; } else { first = fragment.firstChild; } if ( first ) { table = table && jQuery.nodeName( first, "tr" ); for ( var i = 0, l = this.length, lastIndex = l - 1; i < l; i++ ) { callback.call( table ? root(this[i], first) : this[i], // Make sure that we do not leak memory by inadvertently discarding // the original fragment (which might have attached data) instead of // using it; in addition, use the original fragment object for the last // item instead of first because it can end up being emptied incorrectly // in certain situations (Bug #8070). // Fragments from the fragment cache must always be cloned and never used // in place. results.cacheable || ( l > 1 && i < lastIndex ) ? jQuery.clone( fragment, true, true ) : fragment ); } } if ( scripts.length ) { jQuery.each( scripts, function( i, elem ) { if ( elem.src ) { jQuery.ajax({ type: "GET", global: false, url: elem.src, async: false, dataType: "script" }); } else { jQuery.globalEval( ( elem.text || elem.textContent || elem.innerHTML || "" ).replace( rcleanScript, "/*$0*/" ) ); } if ( elem.parentNode ) { elem.parentNode.removeChild( elem ); } }); } } return this; } }); function root( elem, cur ) { return jQuery.nodeName(elem, "table") ? (elem.getElementsByTagName("tbody")[0] || elem.appendChild(elem.ownerDocument.createElement("tbody"))) : elem; } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var type, i, l, oldData = jQuery._data( src ), curData = jQuery._data( dest, oldData ), events = oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( type in events ) { for ( i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type, events[ type ][ i ] ); } } } // make the cloned public data object a copy from the original if ( curData.data ) { curData.data = jQuery.extend( {}, curData.data ); } } function cloneFixAttributes( src, dest ) { var nodeName; // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } // clearAttributes removes the attributes, which we don't want, // but also removes the attachEvent events, which we *do* want if ( dest.clearAttributes ) { dest.clearAttributes(); } // mergeAttributes, in contrast, only merges back on the // original attributes, not the events if ( dest.mergeAttributes ) { dest.mergeAttributes( src ); } nodeName = dest.nodeName.toLowerCase(); // IE6-8 fail to clone children inside object elements that use // the proprietary classid attribute value (rather than the type // attribute) to identify the type of content to display if ( nodeName === "object" ) { dest.outerHTML = src.outerHTML; } else if ( nodeName === "input" && (src.type === "checkbox" || src.type === "radio") ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set if ( src.checked ) { dest.defaultChecked = dest.checked = src.checked; } // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; // IE blanks contents when cloning scripts } else if ( nodeName === "script" && dest.text !== src.text ) { dest.text = src.text; } // Event data gets referenced instead of copied if the expando // gets copied too dest.removeAttribute( jQuery.expando ); // Clear flags for bubbling special change/submit events, they must // be reattached when the newly cloned events are first activated dest.removeAttribute( "_submit_attached" ); dest.removeAttribute( "_change_attached" ); } jQuery.buildFragment = function( args, nodes, scripts ) { var fragment, cacheable, cacheresults, doc, first = args[ 0 ]; // nodes may contain either an explicit document object, // a jQuery collection or context object. // If nodes[0] contains a valid object to assign to doc if ( nodes && nodes[0] ) { doc = nodes[0].ownerDocument || nodes[0]; } // Ensure that an attr object doesn't incorrectly stand in as a document object // Chrome and Firefox seem to allow this to occur and will throw exception // Fixes #8950 if ( !doc.createDocumentFragment ) { doc = document; } // Only cache "small" (1/2 KB) HTML strings that are associated with the main document // Cloning options loses the selected state, so don't cache them // IE 6 doesn't like it when you put <object> or <embed> elements in a fragment // Also, WebKit does not clone 'checked' attributes on cloneNode, so don't cache // Lastly, IE6,7,8 will not correctly reuse cached fragments that were created from unknown elems #10501 if ( args.length === 1 && typeof first === "string" && first.length < 512 && doc === document && first.charAt(0) === "<" && !rnocache.test( first ) && (jQuery.support.checkClone || !rchecked.test( first )) && (jQuery.support.html5Clone || !rnoshimcache.test( first )) ) { cacheable = true; cacheresults = jQuery.fragments[ first ]; if ( cacheresults && cacheresults !== 1 ) { fragment = cacheresults; } } if ( !fragment ) { fragment = doc.createDocumentFragment(); jQuery.clean( args, doc, fragment, scripts ); } if ( cacheable ) { jQuery.fragments[ first ] = cacheresults ? fragment : 1; } return { fragment: fragment, cacheable: cacheable }; }; jQuery.fragments = {}; jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var ret = [], insert = jQuery( selector ), parent = this.length === 1 && this[0].parentNode; if ( parent && parent.nodeType === 11 && parent.childNodes.length === 1 && insert.length === 1 ) { insert[ original ]( this[0] ); return this; } else { for ( var i = 0, l = insert.length; i < l; i++ ) { var elems = ( i > 0 ? this.clone(true) : this ).get(); jQuery( insert[i] )[ original ]( elems ); ret = ret.concat( elems ); } return this.pushStack( ret, name, insert.selector ); } }; }); function getAll( elem ) { if ( typeof elem.getElementsByTagName !== "undefined" ) { return elem.getElementsByTagName( "*" ); } else if ( typeof elem.querySelectorAll !== "undefined" ) { return elem.querySelectorAll( "*" ); } else { return []; } } // Used in clean, fixes the defaultChecked property function fixDefaultChecked( elem ) { if ( elem.type === "checkbox" || elem.type === "radio" ) { elem.defaultChecked = elem.checked; } } // Finds all inputs and passes them to fixDefaultChecked function findInputs( elem ) { var nodeName = ( elem.nodeName || "" ).toLowerCase(); if ( nodeName === "input" ) { fixDefaultChecked( elem ); // Skip scripts, get other children } else if ( nodeName !== "script" && typeof elem.getElementsByTagName !== "undefined" ) { jQuery.grep( elem.getElementsByTagName("input"), fixDefaultChecked ); } } // Derived From: http://www.iecss.com/shimprove/javascript/shimprove.1-0-1.js function shimCloneNode( elem ) { var div = document.createElement( "div" ); safeFragment.appendChild( div ); div.innerHTML = elem.outerHTML; return div.firstChild; } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var srcElements, destElements, i, // IE<=8 does not properly clone detached, unknown element nodes clone = jQuery.support.html5Clone || jQuery.isXMLDoc(elem) || !rnoshimcache.test( "<" + elem.nodeName + ">" ) ? elem.cloneNode( true ) : shimCloneNode( elem ); if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // IE copies events bound via attachEvent when using cloneNode. // Calling detachEvent on the clone will also remove the events // from the original. In order to get around this, we use some // proprietary methods to clear the events. Thanks to MooTools // guys for this hotness. cloneFixAttributes( elem, clone ); // Using Sizzle here is crazy slow, so we use getElementsByTagName instead srcElements = getAll( elem ); destElements = getAll( clone ); // Weird iteration because IE will replace the length property // with an element if you are cloning the body and one of the // elements on the page has a name or id of "length" for ( i = 0; srcElements[i]; ++i ) { // Ensure that the destination node is not null; Fixes #9587 if ( destElements[i] ) { cloneFixAttributes( srcElements[i], destElements[i] ); } } } // Copy the events from the original to the clone if ( dataAndEvents ) { cloneCopyEvent( elem, clone ); if ( deepDataAndEvents ) { srcElements = getAll( elem ); destElements = getAll( clone ); for ( i = 0; srcElements[i]; ++i ) { cloneCopyEvent( srcElements[i], destElements[i] ); } } } srcElements = destElements = null; // Return the cloned set return clone; }, clean: function( elems, context, fragment, scripts ) { var checkScriptType, script, j, ret = []; context = context || document; // !context.createElement fails in IE with an error but returns typeof 'object' if ( typeof context.createElement === "undefined" ) { context = context.ownerDocument || context[0] && context[0].ownerDocument || document; } for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { if ( typeof elem === "number" ) { elem += ""; } if ( !elem ) { continue; } // Convert html string into DOM nodes if ( typeof elem === "string" ) { if ( !rhtml.test( elem ) ) { elem = context.createTextNode( elem ); } else { // Fix "XHTML"-style tags in all browsers elem = elem.replace(rxhtmlTag, "<$1></$2>"); // Trim whitespace, otherwise indexOf won't work as expected var tag = ( rtagName.exec( elem ) || ["", ""] )[1].toLowerCase(), wrap = wrapMap[ tag ] || wrapMap._default, depth = wrap[0], div = context.createElement("div"), safeChildNodes = safeFragment.childNodes, remove; // Append wrapper element to unknown element safe doc fragment if ( context === document ) { // Use the fragment we've already created for this document safeFragment.appendChild( div ); } else { // Use a fragment created with the owner document createSafeFragment( context ).appendChild( div ); } // Go to html and back, then peel off extra wrappers div.innerHTML = wrap[1] + elem + wrap[2]; // Move to the right depth while ( depth-- ) { div = div.lastChild; } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> var hasBody = rtbody.test(elem), tbody = tag === "table" && !hasBody ? div.firstChild && div.firstChild.childNodes : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !hasBody ? div.childNodes : []; for ( j = tbody.length - 1; j >= 0 ; --j ) { if ( jQuery.nodeName( tbody[ j ], "tbody" ) && !tbody[ j ].childNodes.length ) { tbody[ j ].parentNode.removeChild( tbody[ j ] ); } } } // IE completely kills leading whitespace when innerHTML is used if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { div.insertBefore( context.createTextNode( rleadingWhitespace.exec(elem)[0] ), div.firstChild ); } elem = div.childNodes; // Clear elements from DocumentFragment (safeFragment or otherwise) // to avoid hoarding elements. Fixes #11356 if ( div ) { div.parentNode.removeChild( div ); // Guard against -1 index exceptions in FF3.6 if ( safeChildNodes.length > 0 ) { remove = safeChildNodes[ safeChildNodes.length - 1 ]; if ( remove && remove.parentNode ) { remove.parentNode.removeChild( remove ); } } } } } // Resets defaultChecked for any radios and checkboxes // about to be appended to the DOM in IE 6/7 (#8060) var len; if ( !jQuery.support.appendChecked ) { if ( elem[0] && typeof (len = elem.length) === "number" ) { for ( j = 0; j < len; j++ ) { findInputs( elem[j] ); } } else { findInputs( elem ); } } if ( elem.nodeType ) { ret.push( elem ); } else { ret = jQuery.merge( ret, elem ); } } if ( fragment ) { checkScriptType = function( elem ) { return !elem.type || rscriptType.test( elem.type ); }; for ( i = 0; ret[i]; i++ ) { script = ret[i]; if ( scripts && jQuery.nodeName( script, "script" ) && (!script.type || rscriptType.test( script.type )) ) { scripts.push( script.parentNode ? script.parentNode.removeChild( script ) : script ); } else { if ( script.nodeType === 1 ) { var jsTags = jQuery.grep( script.getElementsByTagName( "script" ), checkScriptType ); ret.splice.apply( ret, [i + 1, 0].concat( jsTags ) ); } fragment.appendChild( script ); } } } return ret; }, cleanData: function( elems ) { var data, id, cache = jQuery.cache, special = jQuery.event.special, deleteExpando = jQuery.support.deleteExpando; for ( var i = 0, elem; (elem = elems[i]) != null; i++ ) { if ( elem.nodeName && jQuery.noData[elem.nodeName.toLowerCase()] ) { continue; } id = elem[ jQuery.expando ]; if ( id ) { data = cache[ id ]; if ( data && data.events ) { for ( var type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } // Null the DOM reference to avoid IE6/7/8 leak (#7054) if ( data.handle ) { data.handle.elem = null; } } if ( deleteExpando ) { delete elem[ jQuery.expando ]; } else if ( elem.removeAttribute ) { elem.removeAttribute( jQuery.expando ); } delete cache[ id ]; } } } }); var ralpha = /alpha\([^)]*\)/i, ropacity = /opacity=([^)]*)/, // fixed for IE9, see #8346 rupper = /([A-Z]|^ms)/g, rnum = /^[\-+]?(?:\d*\.)?\d+$/i, rnumnonpx = /^-?(?:\d*\.)?\d+(?!px)[^\d\s]+$/i, rrelNum = /^([\-+])=([\-+.\de]+)/, rmargin = /^margin/, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, // order is important! cssExpand = [ "Top", "Right", "Bottom", "Left" ], curCSS, getComputedStyle, currentStyle; jQuery.fn.css = function( name, value ) { return jQuery.access( this, function( elem, name, value ) { return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }, name, value, arguments.length > 1 ); }; jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity" ); return ret === "" ? "1" : ret; } else { return elem.style.opacity; } } } }, // Exclude the following css properties to add px cssNumber: { "fillOpacity": true, "fontWeight": true, "lineHeight": true, "opacity": true, "orphans": true, "widows": true, "zIndex": true, "zoom": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, type, origName = jQuery.camelCase( name ), style = elem.style, hooks = jQuery.cssHooks[ origName ]; name = jQuery.cssProps[ origName ] || origName; // Check if we're setting a value if ( value !== undefined ) { type = typeof value; // convert relative number strings (+= or -=) to relative numbers. #7345 if ( type === "string" && (ret = rrelNum.exec( value )) ) { value = ( +( ret[1] + 1) * +ret[2] ) + parseFloat( jQuery.css( elem, name ) ); // Fixes bug #9237 type = "number"; } // Make sure that NaN and null values aren't set. See: #7116 if ( value == null || type === "number" && isNaN( value ) ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( type === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, extra ) { var ret, hooks; // Make sure that we're working with the right name name = jQuery.camelCase( name ); hooks = jQuery.cssHooks[ name ]; name = jQuery.cssProps[ name ] || name; // cssFloat needs a special treatment if ( name === "cssFloat" ) { name = "float"; } // If a hook was provided get the computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, true, extra )) !== undefined ) { return ret; // Otherwise, if a way to get the computed value exists, use that } else if ( curCSS ) { return curCSS( elem, name ); } }, // A method for quickly swapping in/out CSS properties to get correct calculations swap: function( elem, options, callback ) { var old = {}, ret, name; // Remember the old values, and insert the new ones for ( name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } ret = callback.call( elem ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } return ret; } }); // DEPRECATED in 1.3, Use jQuery.css() instead jQuery.curCSS = jQuery.css; if ( document.defaultView && document.defaultView.getComputedStyle ) { getComputedStyle = function( elem, name ) { var ret, defaultView, computedStyle, width, style = elem.style; name = name.replace( rupper, "-$1" ).toLowerCase(); if ( (defaultView = elem.ownerDocument.defaultView) && (computedStyle = defaultView.getComputedStyle( elem, null )) ) { ret = computedStyle.getPropertyValue( name ); if ( ret === "" && !jQuery.contains( elem.ownerDocument.documentElement, elem ) ) { ret = jQuery.style( elem, name ); } } // A tribute to the "awesome hack by Dean Edwards" // WebKit uses "computed value (percentage if specified)" instead of "used value" for margins // which is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values if ( !jQuery.support.pixelMargin && computedStyle && rmargin.test( name ) && rnumnonpx.test( ret ) ) { width = style.width; style.width = ret; ret = computedStyle.width; style.width = width; } return ret; }; } if ( document.documentElement.currentStyle ) { currentStyle = function( elem, name ) { var left, rsLeft, uncomputed, ret = elem.currentStyle && elem.currentStyle[ name ], style = elem.style; // Avoid setting ret to empty string here // so we don't default to auto if ( ret == null && style && (uncomputed = style[ name ]) ) { ret = uncomputed; } // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels if ( rnumnonpx.test( ret ) ) { // Remember the original values left = style.left; rsLeft = elem.runtimeStyle && elem.runtimeStyle.left; // Put in the new values to get a computed value out if ( rsLeft ) { elem.runtimeStyle.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : ret; ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { elem.runtimeStyle.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } curCSS = getComputedStyle || currentStyle; function getWidthOrHeight( elem, name, extra ) { // Start with offset property var val = name === "width" ? elem.offsetWidth : elem.offsetHeight, i = name === "width" ? 1 : 0, len = 4; if ( val > 0 ) { if ( extra !== "border" ) { for ( ; i < len; i += 2 ) { if ( !extra ) { val -= parseFloat( jQuery.css( elem, "padding" + cssExpand[ i ] ) ) || 0; } if ( extra === "margin" ) { val += parseFloat( jQuery.css( elem, extra + cssExpand[ i ] ) ) || 0; } else { val -= parseFloat( jQuery.css( elem, "border" + cssExpand[ i ] + "Width" ) ) || 0; } } } return val + "px"; } // Fall back to computed then uncomputed css if necessary val = curCSS( elem, name ); if ( val < 0 || val == null ) { val = elem.style[ name ]; } // Computed unit is not pixels. Stop here and return. if ( rnumnonpx.test(val) ) { return val; } // Normalize "", auto, and prepare for extra val = parseFloat( val ) || 0; // Add padding, border, margin if ( extra ) { for ( ; i < len; i += 2 ) { val += parseFloat( jQuery.css( elem, "padding" + cssExpand[ i ] ) ) || 0; if ( extra !== "padding" ) { val += parseFloat( jQuery.css( elem, "border" + cssExpand[ i ] + "Width" ) ) || 0; } if ( extra === "margin" ) { val += parseFloat( jQuery.css( elem, extra + cssExpand[ i ]) ) || 0; } } } return val + "px"; } jQuery.each([ "height", "width" ], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { if ( computed ) { if ( elem.offsetWidth !== 0 ) { return getWidthOrHeight( elem, name, extra ); } else { return jQuery.swap( elem, cssShow, function() { return getWidthOrHeight( elem, name, extra ); }); } } }, set: function( elem, value ) { return rnum.test( value ) ? value + "px" : value; } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test( (computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "" ) ? ( parseFloat( RegExp.$1 ) / 100 ) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style, currentStyle = elem.currentStyle, opacity = jQuery.isNumeric( value ) ? "alpha(opacity=" + value * 100 + ")" : "", filter = currentStyle && currentStyle.filter || style.filter || ""; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // if setting opacity to 1, and no other filters exist - attempt to remove filter attribute #6652 if ( value >= 1 && jQuery.trim( filter.replace( ralpha, "" ) ) === "" ) { // Setting style.filter to null, "" & " " still leave "filter:" in the cssText // if "filter:" is present at all, clearType is disabled, we want to avoid this // style.removeAttribute is IE Only, but so apparently is this code path... style.removeAttribute( "filter" ); // if there there is no filter style applied in a css rule, we are done if ( currentStyle && !currentStyle.filter ) { return; } } // otherwise, set new filter values style.filter = ralpha.test( filter ) ? filter.replace( ralpha, opacity ) : filter + " " + opacity; } }; } jQuery(function() { // This hook cannot be added until DOM ready because the support test // for it is not run until after DOM ready if ( !jQuery.support.reliableMarginRight ) { jQuery.cssHooks.marginRight = { get: function( elem, computed ) { // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right // Work around by temporarily setting element display to inline-block return jQuery.swap( elem, { "display": "inline-block" }, function() { if ( computed ) { return curCSS( elem, "margin-right" ); } else { return elem.style.marginRight; } }); } }; } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { var width = elem.offsetWidth, height = elem.offsetHeight; return ( width === 0 && height === 0 ) || (!jQuery.support.reliableHiddenOffsets && ((elem.style && elem.style.display) || jQuery.css( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } // These hooks are used by animate to expand properties jQuery.each({ margin: "", padding: "", border: "Width" }, function( prefix, suffix ) { jQuery.cssHooks[ prefix + suffix ] = { expand: function( value ) { var i, // assumes a single number if not a string parts = typeof value === "string" ? value.split(" ") : [ value ], expanded = {}; for ( i = 0; i < 4; i++ ) { expanded[ prefix + cssExpand[ i ] + suffix ] = parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; } return expanded; } }; }); var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rhash = /#.*$/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL rinput = /^(?:color|date|datetime|datetime-local|email|hidden|month|number|password|range|search|tel|text|time|url|week)$/i, // #7653, #8125, #8152: local protocol detection rlocalProtocol = /^(?:about|app|app\-storage|.+\-extension|file|res|widget):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rquery = /\?/, rscript = /<script\b[^<]*(?:(?!<\/script>)<[^<]*)*<\/script>/gi, rselectTextarea = /^(?:select|textarea)/i, rspacesAjax = /\s+/, rts = /([?&])_=[^&]*/, rurl = /^([\w\+\.\-]+:)(?:\/\/([^\/?#:]*)(?::(\d+))?)?/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Document location ajaxLocation, // Document location segments ajaxLocParts, // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression allTypes = ["*/"] + ["*"]; // #8138, IE may throw an exception when accessing // a field from window.location if document.domain has been set try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || []; // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } if ( jQuery.isFunction( func ) ) { var dataTypes = dataTypeExpression.toLowerCase().split( rspacesAjax ), i = 0, length = dataTypes.length, dataType, list, placeBefore; // For each dataType in the dataTypeExpression for ( ; i < length; i++ ) { dataType = dataTypes[ i ]; // We control if we're asked to add before // any existing element placeBefore = /^\+/.test( dataType ); if ( placeBefore ) { dataType = dataType.substr( 1 ) || "*"; } list = structure[ dataType ] = structure[ dataType ] || []; // then we add to the structure accordingly list[ placeBefore ? "unshift" : "push" ]( func ); } } }; } // Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, dataType /* internal */, inspected /* internal */ ) { dataType = dataType || options.dataTypes[ 0 ]; inspected = inspected || {}; inspected[ dataType ] = true; var list = structure[ dataType ], i = 0, length = list ? list.length : 0, executeOnly = ( structure === prefilters ), selection; for ( ; i < length && ( executeOnly || !selection ); i++ ) { selection = list[ i ]( options, originalOptions, jqXHR ); // If we got redirected to another dataType // we try there if executing only and not done already if ( typeof selection === "string" ) { if ( !executeOnly || inspected[ selection ] ) { selection = undefined; } else { options.dataTypes.unshift( selection ); selection = inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, selection, inspected ); } } } // If we're only executing or nothing was selected // we try the catchall dataType if not done already if ( ( executeOnly || !selection ) && !inspected[ "*" ] ) { selection = inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR, "*", inspected ); } // unnecessary when only executing (prefilters) // but it'll be ignored by the caller in that case return selection; } // A special extend for ajax options // that takes "flat" options (not to be deep extended) // Fixes #9887 function ajaxExtend( target, src ) { var key, deep, flatOptions = jQuery.ajaxSettings.flatOptions || {}; for ( key in src ) { if ( src[ key ] !== undefined ) { ( flatOptions[ key ] ? target : ( deep || ( deep = {} ) ) )[ key ] = src[ key ]; } } if ( deep ) { jQuery.extend( true, target, deep ); } } jQuery.fn.extend({ load: function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); // Don't do a request if no elements are being requested } else if ( !this.length ) { return this; } var off = url.indexOf( " " ); if ( off >= 0 ) { var selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // Default to a GET request var type = "GET"; // If the second parameter was provided if ( params ) { // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( typeof params === "object" ) { params = jQuery.param( params, jQuery.ajaxSettings.traditional ); type = "POST"; } } var self = this; // Request the remote document jQuery.ajax({ url: url, type: type, dataType: "html", data: params, // Complete callback (responseText is used internally) complete: function( jqXHR, status, responseText ) { // Store the response as specified by the jqXHR object responseText = jqXHR.responseText; // If successful, inject the HTML into all the matched elements if ( jqXHR.isResolved() ) { // #4825: Get the actual response in case // a dataFilter is present in ajaxSettings jqXHR.done(function( r ) { responseText = r; }); // See if a selector was specified self.html( selector ? // Create a dummy div to hold the results jQuery("<div>") // inject the contents of the document in, removing the scripts // to avoid any 'Permission Denied' errors in IE .append(responseText.replace(rscript, "")) // Locate the specified elements .find(selector) : // If not, just inject the full result responseText ); } if ( callback ) { self.each( callback, [ responseText, status, jqXHR ] ); } } }); return this; }, serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ return this.elements ? jQuery.makeArray( this.elements ) : this; }) .filter(function(){ return this.name && !this.disabled && ( this.checked || rselectTextarea.test( this.nodeName ) || rinput.test( this.type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val, i ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); // Attach a bunch of functions for handling common AJAX events jQuery.each( "ajaxStart ajaxStop ajaxComplete ajaxError ajaxSuccess ajaxSend".split( " " ), function( i, o ){ jQuery.fn[ o ] = function( f ){ return this.on( o, f ); }; }); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ type: method, url: url, data: data, success: callback, dataType: type }); }; }); jQuery.extend({ getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function( target, settings ) { if ( settings ) { // Building a settings object ajaxExtend( target, jQuery.ajaxSettings ); } else { // Extending ajaxSettings settings = target; target = jQuery.ajaxSettings; } ajaxExtend( target, settings ); return target; }, ajaxSettings: { url: ajaxLocation, isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, type: "GET", contentType: "application/x-www-form-urlencoded; charset=UTF-8", processData: true, async: true, /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, traditional: false, headers: {}, */ accepts: { xml: "application/xml, text/xml", html: "text/html", text: "text/plain", json: "application/json, text/javascript", "*": allTypes }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText" }, // List of data converters // 1) key format is "source_type destination_type" (a single space in-between) // 2) the catchall symbol "*" can be used for source_type converters: { // Convert anything to text "* text": window.String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML }, // For options that shouldn't be deep extended: // you can add your own custom options here if // and when you create one that shouldn't be // deep extended (see ajaxExtend) flatOptions: { context: true, url: true } }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events // It's the callbackContext if one was provided in the options // and if it's a DOM node or a jQuery collection globalEventContext = callbackContext !== s && ( callbackContext.nodeType || callbackContext instanceof jQuery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery.Callbacks( "once memory" ), // Status-dependent callbacks statusCode = s.statusCode || {}, // ifModified key ifModifiedKey, // Headers (they are sent all at once) requestHeaders = {}, requestHeadersNames = {}, // Response headers responseHeadersString, responseHeaders, // transport transport, // timeout handle timeoutTimer, // Cross-domain detection vars parts, // The jqXHR state state = 0, // To know if global events are to be dispatched fireGlobals, // Loop variable i, // Fake xhr jqXHR = { readyState: 0, // Caches the header setRequestHeader: function( name, value ) { if ( !state ) { var lname = name.toLowerCase(); name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; requestHeaders[ name ] = value; } return this; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while( ( match = rheaders.exec( responseHeadersString ) ) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match === undefined ? null : match; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Cancel the request abort: function( statusText ) { statusText = statusText || "abort"; if ( transport ) { transport.abort( statusText ); } done( 0, statusText ); return this; } }; // Callback for when everything is done // It is defined here because jslint complains if it is declared // at the end of the function (which would be more logical and readable) function done( status, nativeStatusText, responses, headers ) { // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status > 0 ? 4 : 0; var isSuccess, success, error, statusText = nativeStatusText, response = responses ? ajaxHandleResponses( s, jqXHR, responses ) : undefined, lastModified, etag; // If successful, handle type chaining if ( status >= 200 && status < 300 || status === 304 ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( ( lastModified = jqXHR.getResponseHeader( "Last-Modified" ) ) ) { jQuery.lastModified[ ifModifiedKey ] = lastModified; } if ( ( etag = jqXHR.getResponseHeader( "Etag" ) ) ) { jQuery.etag[ ifModifiedKey ] = etag; } } // If not modified if ( status === 304 ) { statusText = "notmodified"; isSuccess = true; // If we have data } else { try { success = ajaxConvert( s, response ); statusText = "success"; isSuccess = true; } catch(e) { // We have a parsererror statusText = "parsererror"; error = e; } } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if ( !statusText || status ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = "" + ( nativeStatusText || statusText ); // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( "ajax" + ( isSuccess ? "Success" : "Error" ), [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger( "ajaxStop" ); } } } // Attach deferreds deferred.promise( jqXHR ); jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; jqXHR.complete = completeDeferred.add; // Status-dependent callbacks jqXHR.statusCode = function( map ) { if ( map ) { var tmp; if ( state < 2 ) { for ( tmp in map ) { statusCode[ tmp ] = [ statusCode[tmp], map[tmp] ]; } } else { tmp = map[ jqXHR.status ]; jqXHR.then( tmp, tmp ); } } return this; }; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // We also use the url parameter if available s.url = ( ( url || s.url ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().split( rspacesAjax ); // Determine if a cross-domain request is in order if ( s.crossDomain == null ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] != ajaxLocParts[ 1 ] || parts[ 2 ] != ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? 80 : 443 ) ) != ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? 80 : 443 ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefilter, stop there if ( state === 2 ) { return false; } // We can fire global events as of now if asked to fireGlobals = s.global; // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger( "ajaxStart" ); } // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { s.url += ( rquery.test( s.url ) ? "&" : "?" ) + s.data; // #9682: remove data so that it's not used in an eventual retry delete s.data; } // Get ifModifiedKey before adding the anti-cache parameter ifModifiedKey = s.url; // Add anti-cache in url if needed if ( s.cache === false ) { var ts = jQuery.now(), // try replacing _= if it is there ret = s.url.replace( rts, "$1_=" + ts ); // if nothing was replaced, add timestamp to the end s.url = ret + ( ( ret === s.url ) ? ( rquery.test( s.url ) ? "&" : "?" ) + "_=" + ts : "" ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { jqXHR.setRequestHeader( "Content-Type", s.contentType ); } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { ifModifiedKey = ifModifiedKey || s.url; if ( jQuery.lastModified[ ifModifiedKey ] ) { jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ ifModifiedKey ] ); } if ( jQuery.etag[ ifModifiedKey ] ) { jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ ifModifiedKey ] ); } } // Set the Accepts header for the server, depending on the dataType jqXHR.setRequestHeader( "Accept", s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : s.accepts[ "*" ] ); // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already jqXHR.abort(); return false; } // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout( function(){ jqXHR.abort( "timeout" ); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch (e) { // Propagate exception as error if not done if ( state < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { throw e; } } } return jqXHR; }, // Serialize an array of form elements or a set of // key/values into a query string param: function( a, traditional ) { var s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : value; s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( var prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); } }); function buildParams( prefix, obj, traditional, add ) { if ( jQuery.isArray( obj ) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // If array item is non-scalar (array or object), encode its // numeric index to resolve deserialization ambiguity issues. // Note that rack (as of 1.0.0) can't currently deserialize // nested arrays properly, and attempting to do so may cause // a server error. Possible fixes are to modify rack's // deserialization algorithm or to provide an option or flag // to force array serialization to be shallow. buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && jQuery.type( obj ) === "object" ) { // Serialize object item. for ( var name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } else { // Serialize scalar item. add( prefix, obj ); } } // This is still on the jQuery object... for now // Want to move this to jQuery.ajax some day jQuery.extend({ // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {} }); /* Handles responses to an ajax request: * - sets all responseXXX fields accordingly * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var contents = s.contents, dataTypes = s.dataTypes, responseFields = s.responseFields, ct, type, finalDataType, firstDataType; // Fill responseXXX fields for ( type in responseFields ) { if ( type in responses ) { jqXHR[ responseFields[type] ] = responses[ type ]; } } // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader( "content-type" ); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } // Chain conversions given the request and the original response function ajaxConvert( s, response ) { // Apply the dataFilter if provided if ( s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } var dataTypes = s.dataTypes, converters = {}, i, key, length = dataTypes.length, tmp, // Current and previous dataTypes current = dataTypes[ 0 ], prev, // Conversion expression conversion, // Conversion function conv, // Conversion functions (transitive conversion) conv1, conv2; // For each dataType in the chain for ( i = 1; i < length; i++ ) { // Create converters map // with lowercased keys if ( i === 1 ) { for ( key in s.converters ) { if ( typeof key === "string" ) { converters[ key.toLowerCase() ] = s.converters[ key ]; } } } // Get the dataTypes prev = current; current = dataTypes[ i ]; // If current is auto dataType, update it to prev if ( current === "*" ) { current = prev; // If no auto and dataTypes are actually different } else if ( prev !== "*" && prev !== current ) { // Get the converter conversion = prev + " " + current; conv = converters[ conversion ] || converters[ "* " + current ]; // If there is no direct converter, search transitively if ( !conv ) { conv2 = undefined; for ( conv1 in converters ) { tmp = conv1.split( " " ); if ( tmp[ 0 ] === prev || tmp[ 0 ] === "*" ) { conv2 = converters[ tmp[1] + " " + current ]; if ( conv2 ) { conv1 = converters[ conv1 ]; if ( conv1 === true ) { conv = conv2; } else if ( conv2 === true ) { conv = conv1; } break; } } } } // If we found no converter, dispatch an error if ( !( conv || conv2 ) ) { jQuery.error( "No conversion from " + conversion.replace(" "," to ") ); } // If found converter is not an equivalence if ( conv !== true ) { // Convert with 1 or 2 converters accordingly response = conv ? conv( response ) : conv2( conv1(response) ); } } } return response; } var jsc = jQuery.now(), jsre = /(\=)\?(&|$)|\?\?/i; // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { return jQuery.expando + "_" + ( jsc++ ); } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var inspectData = ( typeof s.data === "string" ) && /^application\/x\-www\-form\-urlencoded/.test( s.contentType ); if ( s.dataTypes[ 0 ] === "jsonp" || s.jsonp !== false && ( jsre.test( s.url ) || inspectData && jsre.test( s.data ) ) ) { var responseContainer, jsonpCallback = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback, previous = window[ jsonpCallback ], url = s.url, data = s.data, replace = "$1" + jsonpCallback + "$2"; if ( s.jsonp !== false ) { url = url.replace( jsre, replace ); if ( s.url === url ) { if ( inspectData ) { data = data.replace( jsre, replace ); } if ( s.data === data ) { // Add callback manually url += (/\?/.test( url ) ? "&" : "?") + s.jsonp + "=" + jsonpCallback; } } } s.url = url; s.data = data; // Install callback window[ jsonpCallback ] = function( response ) { responseContainer = [ response ]; }; // Clean-up function jqXHR.always(function() { // Set callback back to previous value window[ jsonpCallback ] = previous; // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( previous ) ) { window[ jsonpCallback ]( responseContainer[ 0 ] ); } }); // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( jsonpCallback + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Delegate to script return "script"; } }); // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /javascript|ecmascript/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } }); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || document.getElementsByTagName( "head" )[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement( "script" ); script.async = "async"; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( isAbort || !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( head && script.parentNode ) { head.removeChild( script ); } // Dereference the script script = undefined; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Use insertBefore instead of appendChild to circumvent an IE6 bug. // This arises when a base node is used (#2709 and #4378). head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( 0, 1 ); } } }; } }); var // #5280: Internet Explorer will keep connections alive if we don't abort on unload xhrOnUnloadAbort = window.ActiveXObject ? function() { // Abort all pending requests for ( var key in xhrCallbacks ) { xhrCallbacks[ key ]( 0, 1 ); } } : false, xhrId = 0, xhrCallbacks; // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject( "Microsoft.XMLHTTP" ); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Determine support properties (function( xhr ) { jQuery.extend( jQuery.support, { ajax: !!xhr, cors: !!xhr && ( "withCredentials" in xhr ) }); })( jQuery.ajaxSettings.xhr() ); // Create transport if the browser can provide an xhr if ( jQuery.support.ajax ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var xhr = s.xhr(), handle, i; // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // X-Requested-With header // For cross-domain requests, seeing as conditions for a preflight are // akin to a jigsaw puzzle, we simply never set it to be sure. // (it can always be set on a per-request basis or even using ajaxSetup) // For same-domain requests, won't change header if already provided. if ( !s.crossDomain && !headers["X-Requested-With"] ) { headers[ "X-Requested-With" ] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( _ ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, statusText, responseHeaders, responses, xml; // Firefox throws exceptions when accessing properties // of an xhr when a network error occured // http://helpful.knobs-dials.com/index.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; if ( xhrOnUnloadAbort ) { delete xhrCallbacks[ handle ]; } } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { status = xhr.status; responseHeaders = xhr.getAllResponseHeaders(); responses = {}; xml = xhr.responseXML; // Construct response list if ( xml && xml.documentElement /* #4958 */ ) { responses.xml = xml; } // When requesting binary data, IE6-9 will throw an exception // on any attempt to access responseText (#11426) try { responses.text = xhr.responseText; } catch( _ ) { } // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; // if we're in sync mode or it's in cache // and has been retrieved directly (IE6 & IE7) // we need to manually fire the callback if ( !s.async || xhr.readyState === 4 ) { callback(); } else { handle = ++xhrId; if ( xhrOnUnloadAbort ) { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; jQuery( window ).unload( xhrOnUnloadAbort ); } // Add to list of active xhrs callbacks xhrCallbacks[ handle ] = callback; } xhr.onreadystatechange = callback; } }, abort: function() { if ( callback ) { callback(0,1); } } }; } }); } var elemdisplay = {}, iframe, iframeDoc, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = /^([+\-]=)?([\d+.\-]+)([a-z%]*)$/i, timerId, fxAttrs = [ // height animations [ "height", "marginTop", "marginBottom", "paddingTop", "paddingBottom" ], // width animations [ "width", "marginLeft", "marginRight", "paddingLeft", "paddingRight" ], // opacity animations [ "opacity" ] ], fxNow; jQuery.fn.extend({ show: function( speed, easing, callback ) { var elem, display; if ( speed || speed === 0 ) { return this.animate( genFx("show", 3), speed, easing, callback ); } else { for ( var i = 0, j = this.length; i < j; i++ ) { elem = this[ i ]; if ( elem.style ) { display = elem.style.display; // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !jQuery._data(elem, "olddisplay") && display === "none" ) { display = elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( (display === "" && jQuery.css(elem, "display") === "none") || !jQuery.contains( elem.ownerDocument.documentElement, elem ) ) { jQuery._data( elem, "olddisplay", defaultDisplay(elem.nodeName) ); } } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( i = 0; i < j; i++ ) { elem = this[ i ]; if ( elem.style ) { display = elem.style.display; if ( display === "" || display === "none" ) { elem.style.display = jQuery._data( elem, "olddisplay" ) || ""; } } } return this; } }, hide: function( speed, easing, callback ) { if ( speed || speed === 0 ) { return this.animate( genFx("hide", 3), speed, easing, callback); } else { var elem, display, i = 0, j = this.length; for ( ; i < j; i++ ) { elem = this[i]; if ( elem.style ) { display = jQuery.css( elem, "display" ); if ( display !== "none" && !jQuery._data( elem, "olddisplay" ) ) { jQuery._data( elem, "olddisplay", display ); } } } // Set the display of the elements in a second loop // to avoid the constant reflow for ( i = 0; i < j; i++ ) { if ( this[i].style ) { this[i].style.display = "none"; } } return this; } }, // Save the old toggle function _toggle: jQuery.fn.toggle, toggle: function( fn, fn2, callback ) { var bool = typeof fn === "boolean"; if ( jQuery.isFunction(fn) && jQuery.isFunction(fn2) ) { this._toggle.apply( this, arguments ); } else if ( fn == null || bool ) { this.each(function() { var state = bool ? fn : jQuery(this).is(":hidden"); jQuery(this)[ state ? "show" : "hide" ](); }); } else { this.animate(genFx("toggle", 3), fn, fn2, callback); } return this; }, fadeTo: function( speed, to, easing, callback ) { return this.filter(":hidden").css("opacity", 0).show().end() .animate({opacity: to}, speed, easing, callback); }, animate: function( prop, speed, easing, callback ) { var optall = jQuery.speed( speed, easing, callback ); if ( jQuery.isEmptyObject( prop ) ) { return this.each( optall.complete, [ false ] ); } // Do not change referenced properties as per-property easing will be lost prop = jQuery.extend( {}, prop ); function doAnimation() { // XXX 'this' does not always have a nodeName when running the // test suite if ( optall.queue === false ) { jQuery._mark( this ); } var opt = jQuery.extend( {}, optall ), isElement = this.nodeType === 1, hidden = isElement && jQuery(this).is(":hidden"), name, val, p, e, hooks, replace, parts, start, end, unit, method; // will store per property easing and be used to determine when an animation is complete opt.animatedProperties = {}; // first pass over propertys to expand / normalize for ( p in prop ) { name = jQuery.camelCase( p ); if ( p !== name ) { prop[ name ] = prop[ p ]; delete prop[ p ]; } if ( ( hooks = jQuery.cssHooks[ name ] ) && "expand" in hooks ) { replace = hooks.expand( prop[ name ] ); delete prop[ name ]; // not quite $.extend, this wont overwrite keys already present. // also - reusing 'p' from above because we have the correct "name" for ( p in replace ) { if ( ! ( p in prop ) ) { prop[ p ] = replace[ p ]; } } } } for ( name in prop ) { val = prop[ name ]; // easing resolution: per property > opt.specialEasing > opt.easing > 'swing' (default) if ( jQuery.isArray( val ) ) { opt.animatedProperties[ name ] = val[ 1 ]; val = prop[ name ] = val[ 0 ]; } else { opt.animatedProperties[ name ] = opt.specialEasing && opt.specialEasing[ name ] || opt.easing || 'swing'; } if ( val === "hide" && hidden || val === "show" && !hidden ) { return opt.complete.call( this ); } if ( isElement && ( name === "height" || name === "width" ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opt.overflow = [ this.style.overflow, this.style.overflowX, this.style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height animated if ( jQuery.css( this, "display" ) === "inline" && jQuery.css( this, "float" ) === "none" ) { // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( !jQuery.support.inlineBlockNeedsLayout || defaultDisplay( this.nodeName ) === "inline" ) { this.style.display = "inline-block"; } else { this.style.zoom = 1; } } } } if ( opt.overflow != null ) { this.style.overflow = "hidden"; } for ( p in prop ) { e = new jQuery.fx( this, opt, p ); val = prop[ p ]; if ( rfxtypes.test( val ) ) { // Tracks whether to show or hide based on private // data attached to the element method = jQuery._data( this, "toggle" + p ) || ( val === "toggle" ? hidden ? "show" : "hide" : 0 ); if ( method ) { jQuery._data( this, "toggle" + p, method === "show" ? "hide" : "show" ); e[ method ](); } else { e[ val ](); } } else { parts = rfxnum.exec( val ); start = e.cur(); if ( parts ) { end = parseFloat( parts[2] ); unit = parts[3] || ( jQuery.cssNumber[ p ] ? "" : "px" ); // We need to compute starting value if ( unit !== "px" ) { jQuery.style( this, p, (end || 1) + unit); start = ( (end || 1) / e.cur() ) * start; jQuery.style( this, p, start + unit); } // If a +=/-= token was provided, we're doing a relative animation if ( parts[1] ) { end = ( (parts[ 1 ] === "-=" ? -1 : 1) * end ) + start; } e.custom( start, end, unit ); } else { e.custom( start, val, "" ); } } } // For JS strict compliance return true; } return optall.queue === false ? this.each( doAnimation ) : this.queue( optall.queue, doAnimation ); }, stop: function( type, clearQueue, gotoEnd ) { if ( typeof type !== "string" ) { gotoEnd = clearQueue; clearQueue = type; type = undefined; } if ( clearQueue && type !== false ) { this.queue( type || "fx", [] ); } return this.each(function() { var index, hadTimers = false, timers = jQuery.timers, data = jQuery._data( this ); // clear marker counters if we know they won't be if ( !gotoEnd ) { jQuery._unmark( true, this ); } function stopQueue( elem, data, index ) { var hooks = data[ index ]; jQuery.removeData( elem, index, true ); hooks.stop( gotoEnd ); } if ( type == null ) { for ( index in data ) { if ( data[ index ] && data[ index ].stop && index.indexOf(".run") === index.length - 4 ) { stopQueue( this, data, index ); } } } else if ( data[ index = type + ".run" ] && data[ index ].stop ){ stopQueue( this, data, index ); } for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) { if ( gotoEnd ) { // force the next step to be the last timers[ index ]( true ); } else { timers[ index ].saveState(); } hadTimers = true; timers.splice( index, 1 ); } } // start the next in the queue if the last step wasn't forced // timers currently will call their complete callbacks, which will dequeue // but only if they were gotoEnd if ( !( gotoEnd && hadTimers ) ) { jQuery.dequeue( this, type ); } }); } }); // Animations created synchronously will run synchronously function createFxNow() { setTimeout( clearFxNow, 0 ); return ( fxNow = jQuery.now() ); } function clearFxNow() { fxNow = undefined; } // Generate parameters to create a standard animation function genFx( type, num ) { var obj = {}; jQuery.each( fxAttrs.concat.apply([], fxAttrs.slice( 0, num )), function() { obj[ this ] = type; }); return obj; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx( "show", 1 ), slideUp: genFx( "hide", 1 ), slideToggle: genFx( "toggle", 1 ), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.extend({ speed: function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; // normalize opt.queue - true/undefined/null -> "fx" if ( opt.queue == null || opt.queue === true ) { opt.queue = "fx"; } // Queueing opt.old = opt.complete; opt.complete = function( noUnmark ) { if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } if ( opt.queue ) { jQuery.dequeue( this, opt.queue ); } else if ( noUnmark !== false ) { jQuery._unmark( this ); } }; return opt; }, easing: { linear: function( p ) { return p; }, swing: function( p ) { return ( -Math.cos( p*Math.PI ) / 2 ) + 0.5; } }, timers: [], fx: function( elem, options, prop ) { this.options = options; this.elem = elem; this.prop = prop; options.orig = options.orig || {}; } }); jQuery.fx.prototype = { // Simple function for setting a style value update: function() { if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } ( jQuery.fx.step[ this.prop ] || jQuery.fx.step._default )( this ); }, // Get the current size cur: function() { if ( this.elem[ this.prop ] != null && (!this.elem.style || this.elem.style[ this.prop ] == null) ) { return this.elem[ this.prop ]; } var parsed, r = jQuery.css( this.elem, this.prop ); // Empty strings, null, undefined and "auto" are converted to 0, // complex values such as "rotate(1rad)" are returned as is, // simple values such as "10px" are parsed to Float. return isNaN( parsed = parseFloat( r ) ) ? !r || r === "auto" ? 0 : r : parsed; }, // Start an animation from one number to another custom: function( from, to, unit ) { var self = this, fx = jQuery.fx; this.startTime = fxNow || createFxNow(); this.end = to; this.now = this.start = from; this.pos = this.state = 0; this.unit = unit || this.unit || ( jQuery.cssNumber[ this.prop ] ? "" : "px" ); function t( gotoEnd ) { return self.step( gotoEnd ); } t.queue = this.options.queue; t.elem = this.elem; t.saveState = function() { if ( jQuery._data( self.elem, "fxshow" + self.prop ) === undefined ) { if ( self.options.hide ) { jQuery._data( self.elem, "fxshow" + self.prop, self.start ); } else if ( self.options.show ) { jQuery._data( self.elem, "fxshow" + self.prop, self.end ); } } }; if ( t() && jQuery.timers.push(t) && !timerId ) { timerId = setInterval( fx.tick, fx.interval ); } }, // Simple 'show' function show: function() { var dataShow = jQuery._data( this.elem, "fxshow" + this.prop ); // Remember where we started, so that we can go back to it later this.options.orig[ this.prop ] = dataShow || jQuery.style( this.elem, this.prop ); this.options.show = true; // Begin the animation // Make sure that we start at a small width/height to avoid any flash of content if ( dataShow !== undefined ) { // This show is picking up where a previous hide or show left off this.custom( this.cur(), dataShow ); } else { this.custom( this.prop === "width" || this.prop === "height" ? 1 : 0, this.cur() ); } // Start by showing the element jQuery( this.elem ).show(); }, // Simple 'hide' function hide: function() { // Remember where we started, so that we can go back to it later this.options.orig[ this.prop ] = jQuery._data( this.elem, "fxshow" + this.prop ) || jQuery.style( this.elem, this.prop ); this.options.hide = true; // Begin the animation this.custom( this.cur(), 0 ); }, // Each step of an animation step: function( gotoEnd ) { var p, n, complete, t = fxNow || createFxNow(), done = true, elem = this.elem, options = this.options; if ( gotoEnd || t >= options.duration + this.startTime ) { this.now = this.end; this.pos = this.state = 1; this.update(); options.animatedProperties[ this.prop ] = true; for ( p in options.animatedProperties ) { if ( options.animatedProperties[ p ] !== true ) { done = false; } } if ( done ) { // Reset the overflow if ( options.overflow != null && !jQuery.support.shrinkWrapBlocks ) { jQuery.each( [ "", "X", "Y" ], function( index, value ) { elem.style[ "overflow" + value ] = options.overflow[ index ]; }); } // Hide the element if the "hide" operation was done if ( options.hide ) { jQuery( elem ).hide(); } // Reset the properties, if the item has been hidden or shown if ( options.hide || options.show ) { for ( p in options.animatedProperties ) { jQuery.style( elem, p, options.orig[ p ] ); jQuery.removeData( elem, "fxshow" + p, true ); // Toggle data is no longer needed jQuery.removeData( elem, "toggle" + p, true ); } } // Execute the complete function // in the event that the complete function throws an exception // we must ensure it won't be called twice. #5684 complete = options.complete; if ( complete ) { options.complete = false; complete.call( elem ); } } return false; } else { // classical easing cannot be used with an Infinity duration if ( options.duration == Infinity ) { this.now = t; } else { n = t - this.startTime; this.state = n / options.duration; // Perform the easing function, defaults to swing this.pos = jQuery.easing[ options.animatedProperties[this.prop] ]( this.state, n, 0, 1, options.duration ); this.now = this.start + ( (this.end - this.start) * this.pos ); } // Perform the next step of the animation this.update(); } return true; } }; jQuery.extend( jQuery.fx, { tick: function() { var timer, timers = jQuery.timers, i = 0; for ( ; i < timers.length; i++ ) { timer = timers[ i ]; // Checks the timer has not already been removed if ( !timer() && timers[ i ] === timer ) { timers.splice( i--, 1 ); } } if ( !timers.length ) { jQuery.fx.stop(); } }, interval: 13, stop: function() { clearInterval( timerId ); timerId = null; }, speeds: { slow: 600, fast: 200, // Default speed _default: 400 }, step: { opacity: function( fx ) { jQuery.style( fx.elem, "opacity", fx.now ); }, _default: function( fx ) { if ( fx.elem.style && fx.elem.style[ fx.prop ] != null ) { fx.elem.style[ fx.prop ] = fx.now + fx.unit; } else { fx.elem[ fx.prop ] = fx.now; } } } }); // Ensure props that can't be negative don't go there on undershoot easing jQuery.each( fxAttrs.concat.apply( [], fxAttrs ), function( i, prop ) { // exclude marginTop, marginLeft, marginBottom and marginRight from this list if ( prop.indexOf( "margin" ) ) { jQuery.fx.step[ prop ] = function( fx ) { jQuery.style( fx.elem, prop, Math.max(0, fx.now) + fx.unit ); }; } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } // Try to restore the default display value of an element function defaultDisplay( nodeName ) { if ( !elemdisplay[ nodeName ] ) { var body = document.body, elem = jQuery( "<" + nodeName + ">" ).appendTo( body ), display = elem.css( "display" ); elem.remove(); // If the simple way fails, // get element's real default display by attaching it to a temp iframe if ( display === "none" || display === "" ) { // No iframe to use yet, so create it if ( !iframe ) { iframe = document.createElement( "iframe" ); iframe.frameBorder = iframe.width = iframe.height = 0; } body.appendChild( iframe ); // Create a cacheable copy of the iframe document on first call. // IE and Opera will allow us to reuse the iframeDoc without re-writing the fake HTML // document to it; WebKit & Firefox won't allow reusing the iframe document. if ( !iframeDoc || !iframe.createElement ) { iframeDoc = ( iframe.contentWindow || iframe.contentDocument ).document; iframeDoc.write( ( jQuery.support.boxModel ? "<!doctype html>" : "" ) + "<html><body>" ); iframeDoc.close(); } elem = iframeDoc.createElement( nodeName ); iframeDoc.body.appendChild( elem ); display = jQuery.css( elem, "display" ); body.removeChild( iframe ); } // Store the correct default display elemdisplay[ nodeName ] = display; } return elemdisplay[ nodeName ]; } var getOffset, rtable = /^t(?:able|d|h)$/i, rroot = /^(?:body|html)$/i; if ( "getBoundingClientRect" in document.documentElement ) { getOffset = function( elem, doc, docElem, box ) { try { box = elem.getBoundingClientRect(); } catch(e) {} // Make sure we're not dealing with a disconnected DOM node if ( !box || !jQuery.contains( docElem, elem ) ) { return box ? { top: box.top, left: box.left } : { top: 0, left: 0 }; } var body = doc.body, win = getWindow( doc ), clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0, scrollTop = win.pageYOffset || jQuery.support.boxModel && docElem.scrollTop || body.scrollTop, scrollLeft = win.pageXOffset || jQuery.support.boxModel && docElem.scrollLeft || body.scrollLeft, top = box.top + scrollTop - clientTop, left = box.left + scrollLeft - clientLeft; return { top: top, left: left }; }; } else { getOffset = function( elem, doc, docElem ) { var computedStyle, offsetParent = elem.offsetParent, prevOffsetParent = elem, body = doc.body, defaultView = doc.defaultView, prevComputedStyle = defaultView ? defaultView.getComputedStyle( elem, null ) : elem.currentStyle, top = elem.offsetTop, left = elem.offsetLeft; while ( (elem = elem.parentNode) && elem !== body && elem !== docElem ) { if ( jQuery.support.fixedPosition && prevComputedStyle.position === "fixed" ) { break; } computedStyle = defaultView ? defaultView.getComputedStyle(elem, null) : elem.currentStyle; top -= elem.scrollTop; left -= elem.scrollLeft; if ( elem === offsetParent ) { top += elem.offsetTop; left += elem.offsetLeft; if ( jQuery.support.doesNotAddBorder && !(jQuery.support.doesAddBorderForTableAndCells && rtable.test(elem.nodeName)) ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevOffsetParent = offsetParent; offsetParent = elem.offsetParent; } if ( jQuery.support.subtractsBorderForOverflowNotVisible && computedStyle.overflow !== "visible" ) { top += parseFloat( computedStyle.borderTopWidth ) || 0; left += parseFloat( computedStyle.borderLeftWidth ) || 0; } prevComputedStyle = computedStyle; } if ( prevComputedStyle.position === "relative" || prevComputedStyle.position === "static" ) { top += body.offsetTop; left += body.offsetLeft; } if ( jQuery.support.fixedPosition && prevComputedStyle.position === "fixed" ) { top += Math.max( docElem.scrollTop, body.scrollTop ); left += Math.max( docElem.scrollLeft, body.scrollLeft ); } return { top: top, left: left }; }; } jQuery.fn.offset = function( options ) { if ( arguments.length ) { return options === undefined ? this : this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } var elem = this[0], doc = elem && elem.ownerDocument; if ( !doc ) { return null; } if ( elem === doc.body ) { return jQuery.offset.bodyOffset( elem ); } return getOffset( elem, doc, doc.documentElement ); }; jQuery.offset = { bodyOffset: function( body ) { var top = body.offsetTop, left = body.offsetLeft; if ( jQuery.support.doesNotIncludeMarginInBodyOffset ) { top += parseFloat( jQuery.css(body, "marginTop") ) || 0; left += parseFloat( jQuery.css(body, "marginLeft") ) || 0; } return { top: top, left: left }; }, setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = ( position === "absolute" || position === "fixed" ) && jQuery.inArray("auto", [curCSSTop, curCSSLeft]) > -1, props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is either absolute or fixed if ( calculatePosition ) { curPosition = curElem.position(); curTop = curPosition.top; curLeft = curPosition.left; } else { curTop = parseFloat( curCSSTop ) || 0; curLeft = parseFloat( curCSSLeft ) || 0; } if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if ( options.top != null ) { props.top = ( options.top - curOffset.top ) + curTop; } if ( options.left != null ) { props.left = ( options.left - curOffset.left ) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[0] ) { return null; } var elem = this[0], // Get *real* offsetParent offsetParent = this.offsetParent(), // Get correct offsets offset = this.offset(), parentOffset = rroot.test(offsetParent[0].nodeName) ? { top: 0, left: 0 } : offsetParent.offset(); // Subtract element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 offset.top -= parseFloat( jQuery.css(elem, "marginTop") ) || 0; offset.left -= parseFloat( jQuery.css(elem, "marginLeft") ) || 0; // Add offsetParent borders parentOffset.top += parseFloat( jQuery.css(offsetParent[0], "borderTopWidth") ) || 0; parentOffset.left += parseFloat( jQuery.css(offsetParent[0], "borderLeftWidth") ) || 0; // Subtract the two offsets return { top: offset.top - parentOffset.top, left: offset.left - parentOffset.left }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || document.body; while ( offsetParent && (!rroot.test(offsetParent.nodeName) && jQuery.css(offsetParent, "position") === "static") ) { offsetParent = offsetParent.offsetParent; } return offsetParent; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) { var top = /Y/.test( prop ); jQuery.fn[ method ] = function( val ) { return jQuery.access( this, function( elem, method, val ) { var win = getWindow( elem ); if ( val === undefined ) { return win ? (prop in win) ? win[ prop ] : jQuery.support.boxModel && win.document.documentElement[ method ] || win.document.body[ method ] : elem[ method ]; } if ( win ) { win.scrollTo( !top ? val : jQuery( win ).scrollLeft(), top ? val : jQuery( win ).scrollTop() ); } else { elem[ method ] = val; } }, method, val, arguments.length, null ); }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create width, height, innerHeight, innerWidth, outerHeight and outerWidth methods jQuery.each( { Height: "height", Width: "width" }, function( name, type ) { var clientProp = "client" + name, scrollProp = "scroll" + name, offsetProp = "offset" + name; // innerHeight and innerWidth jQuery.fn[ "inner" + name ] = function() { var elem = this[0]; return elem ? elem.style ? parseFloat( jQuery.css( elem, type, "padding" ) ) : this[ type ]() : null; }; // outerHeight and outerWidth jQuery.fn[ "outer" + name ] = function( margin ) { var elem = this[0]; return elem ? elem.style ? parseFloat( jQuery.css( elem, type, margin ? "margin" : "border" ) ) : this[ type ]() : null; }; jQuery.fn[ type ] = function( value ) { return jQuery.access( this, function( elem, type, value ) { var doc, docElemProp, orig, ret; if ( jQuery.isWindow( elem ) ) { // 3rd condition allows Nokia support, as it supports the docElem prop but not CSS1Compat doc = elem.document; docElemProp = doc.documentElement[ clientProp ]; return jQuery.support.boxModel && docElemProp || doc.body && doc.body[ clientProp ] || docElemProp; } // Get document width or height if ( elem.nodeType === 9 ) { // Either scroll[Width/Height] or offset[Width/Height], whichever is greater doc = elem.documentElement; // when a window > document, IE6 reports a offset[Width/Height] > client[Width/Height] // so we can't use max, as it'll choose the incorrect offset[Width/Height] // instead we use the correct client[Width/Height] // support:IE6 if ( doc[ clientProp ] >= doc[ scrollProp ] ) { return doc[ clientProp ]; } return Math.max( elem.body[ scrollProp ], doc[ scrollProp ], elem.body[ offsetProp ], doc[ offsetProp ] ); } // Get width or height on the element if ( value === undefined ) { orig = jQuery.css( elem, type ); ret = parseFloat( orig ); return jQuery.isNumeric( ret ) ? ret : orig; } // Set the width or height on the element jQuery( elem ).css( type, value ); }, type, value, arguments.length, null ); }; }); // Expose jQuery to the global object window.jQuery = window.$ = jQuery; // Expose jQuery as an AMD module, but only for AMD loaders that // understand the issues with loading multiple versions of jQuery // in a page that all might call define(). The loader will indicate // they have special allowances for multiple jQuery versions by // specifying define.amd.jQuery = true. Register as a named module, // since jQuery can be concatenated with other files that may use define, // but not use a proper concatenation script that understands anonymous // AMD modules. A named AMD is safest and most robust way to register. // Lowercase jquery is used because AMD module names are derived from // file names, and jQuery is normally delivered in a lowercase file name. // Do this after creating the global so that if an AMD module wants to call // noConflict to hide this version of jQuery, it will work. if ( typeof define === "function" && define.amd && define.amd.jQuery ) { define( "jquery", [], function () { return jQuery; } ); } })( window ); /** * @license AngularJS v1.0.7 * (c) 2010-2012 Google, Inc. http://angularjs.org * License: MIT */ (function(window, document){ var _jQuery = window.jQuery.noConflict(true); //////////////////////////////////// /** * @ngdoc function * @name angular.lowercase * @function * * @description Converts the specified string to lowercase. * @param {string} string String to be converted to lowercase. * @returns {string} Lowercased string. */ var lowercase = function(string){return isString(string) ? string.toLowerCase() : string;}; /** * @ngdoc function * @name angular.uppercase * @function * * @description Converts the specified string to uppercase. * @param {string} string String to be converted to uppercase. * @returns {string} Uppercased string. */ var uppercase = function(string){return isString(string) ? string.toUpperCase() : string;}; var manualLowercase = function(s) { return isString(s) ? s.replace(/[A-Z]/g, function(ch) {return String.fromCharCode(ch.charCodeAt(0) | 32);}) : s; }; var manualUppercase = function(s) { return isString(s) ? s.replace(/[a-z]/g, function(ch) {return String.fromCharCode(ch.charCodeAt(0) & ~32);}) : s; }; // String#toLowerCase and String#toUpperCase don't produce correct results in browsers with Turkish // locale, for this reason we need to detect this case and redefine lowercase/uppercase methods // with correct but slower alternatives. if ('i' !== 'I'.toLowerCase()) { lowercase = manualLowercase; uppercase = manualUppercase; } var /** holds major version number for IE or NaN for real browsers */ msie = int((/msie (\d+)/.exec(lowercase(navigator.userAgent)) || [])[1]), jqLite, // delay binding since jQuery could be loaded after us. jQuery, // delay binding slice = [].slice, push = [].push, toString = Object.prototype.toString, /** @name angular */ angular = window.angular || (window.angular = {}), angularModule, nodeName_, uid = ['0', '0', '0']; /** * @private * @param {*} obj * @return {boolean} Returns true if `obj` is an array or array-like object (NodeList, Arguments, ...) */ function isArrayLike(obj) { if (!obj || (typeof obj.length !== 'number')) return false; // We have on object which has length property. Should we treat it as array? if (typeof obj.hasOwnProperty != 'function' && typeof obj.constructor != 'function') { // This is here for IE8: it is a bogus object treat it as array; return true; } else { return obj instanceof JQLite || // JQLite (jQuery && obj instanceof jQuery) || // jQuery toString.call(obj) !== '[object Object]' || // some browser native object typeof obj.callee === 'function'; // arguments (on IE8 looks like regular obj) } } /** * @ngdoc function * @name angular.forEach * @function * * @description * Invokes the `iterator` function once for each item in `obj` collection, which can be either an * object or an array. The `iterator` function is invoked with `iterator(value, key)`, where `value` * is the value of an object property or an array element and `key` is the object property key or * array element index. Specifying a `context` for the function is optional. * * Note: this function was previously known as `angular.foreach`. * <pre> var values = {name: 'misko', gender: 'male'}; var log = []; angular.forEach(values, function(value, key){ this.push(key + ': ' + value); }, log); expect(log).toEqual(['name: misko', 'gender:male']); </pre> * * @param {Object|Array} obj Object to iterate over. * @param {Function} iterator Iterator function. * @param {Object=} context Object to become context (`this`) for the iterator function. * @returns {Object|Array} Reference to `obj`. */ function forEach(obj, iterator, context) { var key; if (obj) { if (isFunction(obj)){ for (key in obj) { if (key != 'prototype' && key != 'length' && key != 'name' && obj.hasOwnProperty(key)) { iterator.call(context, obj[key], key); } } } else if (obj.forEach && obj.forEach !== forEach) { obj.forEach(iterator, context); } else if (isArrayLike(obj)) { for (key = 0; key < obj.length; key++) iterator.call(context, obj[key], key); } else { for (key in obj) { if (obj.hasOwnProperty(key)) { iterator.call(context, obj[key], key); } } } } return obj; } function sortedKeys(obj) { var keys = []; for (var key in obj) { if (obj.hasOwnProperty(key)) { keys.push(key); } } return keys.sort(); } function forEachSorted(obj, iterator, context) { var keys = sortedKeys(obj); for ( var i = 0; i < keys.length; i++) { iterator.call(context, obj[keys[i]], keys[i]); } return keys; } /** * when using forEach the params are value, key, but it is often useful to have key, value. * @param {function(string, *)} iteratorFn * @returns {function(*, string)} */ function reverseParams(iteratorFn) { return function(value, key) { iteratorFn(key, value) }; } /** * A consistent way of creating unique IDs in angular. The ID is a sequence of alpha numeric * characters such as '012ABC'. The reason why we are not using simply a number counter is that * the number string gets longer over time, and it can also overflow, where as the nextId * will grow much slower, it is a string, and it will never overflow. * * @returns an unique alpha-numeric string */ function nextUid() { var index = uid.length; var digit; while(index) { index--; digit = uid[index].charCodeAt(0); if (digit == 57 /*'9'*/) { uid[index] = 'A'; return uid.join(''); } if (digit == 90 /*'Z'*/) { uid[index] = '0'; } else { uid[index] = String.fromCharCode(digit + 1); return uid.join(''); } } uid.unshift('0'); return uid.join(''); } /** * Set or clear the hashkey for an object. * @param obj object * @param h the hashkey (!truthy to delete the hashkey) */ function setHashKey(obj, h) { if (h) { obj.$$hashKey = h; } else { delete obj.$$hashKey; } } /** * @ngdoc function * @name angular.extend * @function * * @description * Extends the destination object `dst` by copying all of the properties from the `src` object(s) * to `dst`. You can specify multiple `src` objects. * * @param {Object} dst Destination object. * @param {...Object} src Source object(s). * @returns {Object} Reference to `dst`. */ function extend(dst) { var h = dst.$$hashKey; forEach(arguments, function(obj){ if (obj !== dst) { forEach(obj, function(value, key){ dst[key] = value; }); } }); setHashKey(dst,h); return dst; } function int(str) { return parseInt(str, 10); } function inherit(parent, extra) { return extend(new (extend(function() {}, {prototype:parent}))(), extra); } /** * @ngdoc function * @name angular.noop * @function * * @description * A function that performs no operations. This function can be useful when writing code in the * functional style. <pre> function foo(callback) { var result = calculateResult(); (callback || angular.noop)(result); } </pre> */ function noop() {} noop.$inject = []; /** * @ngdoc function * @name angular.identity * @function * * @description * A function that returns its first argument. This function is useful when writing code in the * functional style. * <pre> function transformer(transformationFn, value) { return (transformationFn || identity)(value); }; </pre> */ function identity($) {return $;} identity.$inject = []; function valueFn(value) {return function() {return value;};} /** * @ngdoc function * @name angular.isUndefined * @function * * @description * Determines if a reference is undefined. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is undefined. */ function isUndefined(value){return typeof value == 'undefined';} /** * @ngdoc function * @name angular.isDefined * @function * * @description * Determines if a reference is defined. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is defined. */ function isDefined(value){return typeof value != 'undefined';} /** * @ngdoc function * @name angular.isObject * @function * * @description * Determines if a reference is an `Object`. Unlike `typeof` in JavaScript, `null`s are not * considered to be objects. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is an `Object` but not `null`. */ function isObject(value){return value != null && typeof value == 'object';} /** * @ngdoc function * @name angular.isString * @function * * @description * Determines if a reference is a `String`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `String`. */ function isString(value){return typeof value == 'string';} /** * @ngdoc function * @name angular.isNumber * @function * * @description * Determines if a reference is a `Number`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `Number`. */ function isNumber(value){return typeof value == 'number';} /** * @ngdoc function * @name angular.isDate * @function * * @description * Determines if a value is a date. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `Date`. */ function isDate(value){ return toString.apply(value) == '[object Date]'; } /** * @ngdoc function * @name angular.isArray * @function * * @description * Determines if a reference is an `Array`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is an `Array`. */ function isArray(value) { return toString.apply(value) == '[object Array]'; } /** * @ngdoc function * @name angular.isFunction * @function * * @description * Determines if a reference is a `Function`. * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a `Function`. */ function isFunction(value){return typeof value == 'function';} /** * Checks if `obj` is a window object. * * @private * @param {*} obj Object to check * @returns {boolean} True if `obj` is a window obj. */ function isWindow(obj) { return obj && obj.document && obj.location && obj.alert && obj.setInterval; } function isScope(obj) { return obj && obj.$evalAsync && obj.$watch; } function isFile(obj) { return toString.apply(obj) === '[object File]'; } function isBoolean(value) { return typeof value == 'boolean'; } function trim(value) { return isString(value) ? value.replace(/^\s*/, '').replace(/\s*$/, '') : value; } /** * @ngdoc function * @name angular.isElement * @function * * @description * Determines if a reference is a DOM element (or wrapped jQuery element). * * @param {*} value Reference to check. * @returns {boolean} True if `value` is a DOM element (or wrapped jQuery element). */ function isElement(node) { return node && (node.nodeName // we are a direct element || (node.bind && node.find)); // we have a bind and find method part of jQuery API } /** * @param str 'key1,key2,...' * @returns {object} in the form of {key1:true, key2:true, ...} */ function makeMap(str){ var obj = {}, items = str.split(","), i; for ( i = 0; i < items.length; i++ ) obj[ items[i] ] = true; return obj; } if (msie < 9) { nodeName_ = function(element) { element = element.nodeName ? element : element[0]; return (element.scopeName && element.scopeName != 'HTML') ? uppercase(element.scopeName + ':' + element.nodeName) : element.nodeName; }; } else { nodeName_ = function(element) { return element.nodeName ? element.nodeName : element[0].nodeName; }; } function map(obj, iterator, context) { var results = []; forEach(obj, function(value, index, list) { results.push(iterator.call(context, value, index, list)); }); return results; } /** * @description * Determines the number of elements in an array, the number of properties an object has, or * the length of a string. * * Note: This function is used to augment the Object type in Angular expressions. See * {@link angular.Object} for more information about Angular arrays. * * @param {Object|Array|string} obj Object, array, or string to inspect. * @param {boolean} [ownPropsOnly=false] Count only "own" properties in an object * @returns {number} The size of `obj` or `0` if `obj` is neither an object nor an array. */ function size(obj, ownPropsOnly) { var size = 0, key; if (isArray(obj) || isString(obj)) { return obj.length; } else if (isObject(obj)){ for (key in obj) if (!ownPropsOnly || obj.hasOwnProperty(key)) size++; } return size; } function includes(array, obj) { return indexOf(array, obj) != -1; } function indexOf(array, obj) { if (array.indexOf) return array.indexOf(obj); for ( var i = 0; i < array.length; i++) { if (obj === array[i]) return i; } return -1; } function arrayRemove(array, value) { var index = indexOf(array, value); if (index >=0) array.splice(index, 1); return value; } function isLeafNode (node) { if (node) { switch (node.nodeName) { case "OPTION": case "PRE": case "TITLE": return true; } } return false; } /** * @ngdoc function * @name angular.copy * @function * * @description * Creates a deep copy of `source`, which should be an object or an array. * * * If no destination is supplied, a copy of the object or array is created. * * If a destination is provided, all of its elements (for array) or properties (for objects) * are deleted and then all elements/properties from the source are copied to it. * * If `source` is not an object or array, `source` is returned. * * Note: this function is used to augment the Object type in Angular expressions. See * {@link ng.$filter} for more information about Angular arrays. * * @param {*} source The source that will be used to make a copy. * Can be any type, including primitives, `null`, and `undefined`. * @param {(Object|Array)=} destination Destination into which the source is copied. If * provided, must be of the same type as `source`. * @returns {*} The copy or updated `destination`, if `destination` was specified. */ function copy(source, destination){ if (isWindow(source) || isScope(source)) throw Error("Can't copy Window or Scope"); if (!destination) { destination = source; if (source) { if (isArray(source)) { destination = copy(source, []); } else if (isDate(source)) { destination = new Date(source.getTime()); } else if (isObject(source)) { destination = copy(source, {}); } } } else { if (source === destination) throw Error("Can't copy equivalent objects or arrays"); if (isArray(source)) { destination.length = 0; for ( var i = 0; i < source.length; i++) { destination.push(copy(source[i])); } } else { var h = destination.$$hashKey; forEach(destination, function(value, key){ delete destination[key]; }); for ( var key in source) { destination[key] = copy(source[key]); } setHashKey(destination,h); } } return destination; } /** * Create a shallow copy of an object */ function shallowCopy(src, dst) { dst = dst || {}; for(var key in src) { if (src.hasOwnProperty(key) && key.substr(0, 2) !== '$$') { dst[key] = src[key]; } } return dst; } /** * @ngdoc function * @name angular.equals * @function * * @description * Determines if two objects or two values are equivalent. Supports value types, arrays and * objects. * * Two objects or values are considered equivalent if at least one of the following is true: * * * Both objects or values pass `===` comparison. * * Both objects or values are of the same type and all of their properties pass `===` comparison. * * Both values are NaN. (In JavasScript, NaN == NaN => false. But we consider two NaN as equal) * * During a property comparision, properties of `function` type and properties with names * that begin with `$` are ignored. * * Scope and DOMWindow objects are being compared only by identify (`===`). * * @param {*} o1 Object or value to compare. * @param {*} o2 Object or value to compare. * @returns {boolean} True if arguments are equal. */ function equals(o1, o2) { if (o1 === o2) return true; if (o1 === null || o2 === null) return false; if (o1 !== o1 && o2 !== o2) return true; // NaN === NaN var t1 = typeof o1, t2 = typeof o2, length, key, keySet; if (t1 == t2) { if (t1 == 'object') { if (isArray(o1)) { if ((length = o1.length) == o2.length) { for(key=0; key<length; key++) { if (!equals(o1[key], o2[key])) return false; } return true; } } else if (isDate(o1)) { return isDate(o2) && o1.getTime() == o2.getTime(); } else { if (isScope(o1) || isScope(o2) || isWindow(o1) || isWindow(o2)) return false; keySet = {}; for(key in o1) { if (key.charAt(0) === '$' || isFunction(o1[key])) continue; if (!equals(o1[key], o2[key])) return false; keySet[key] = true; } for(key in o2) { if (!keySet[key] && key.charAt(0) !== '$' && o2[key] !== undefined && !isFunction(o2[key])) return false; } return true; } } } return false; } function concat(array1, array2, index) { return array1.concat(slice.call(array2, index)); } function sliceArgs(args, startIndex) { return slice.call(args, startIndex || 0); } /** * @ngdoc function * @name angular.bind * @function * * @description * Returns a function which calls function `fn` bound to `self` (`self` becomes the `this` for * `fn`). You can supply optional `args` that are prebound to the function. This feature is also * known as [function currying](http://en.wikipedia.org/wiki/Currying). * * @param {Object} self Context which `fn` should be evaluated in. * @param {function()} fn Function to be bound. * @param {...*} args Optional arguments to be prebound to the `fn` function call. * @returns {function()} Function that wraps the `fn` with all the specified bindings. */ function bind(self, fn) { var curryArgs = arguments.length > 2 ? sliceArgs(arguments, 2) : []; if (isFunction(fn) && !(fn instanceof RegExp)) { return curryArgs.length ? function() { return arguments.length ? fn.apply(self, curryArgs.concat(slice.call(arguments, 0))) : fn.apply(self, curryArgs); } : function() { return arguments.length ? fn.apply(self, arguments) : fn.call(self); }; } else { // in IE, native methods are not functions so they cannot be bound (note: they don't need to be) return fn; } } function toJsonReplacer(key, value) { var val = value; if (/^\$+/.test(key)) { val = undefined; } else if (isWindow(value)) { val = '$WINDOW'; } else if (value && document === value) { val = '$DOCUMENT'; } else if (isScope(value)) { val = '$SCOPE'; } return val; } /** * @ngdoc function * @name angular.toJson * @function * * @description * Serializes input into a JSON-formatted string. * * @param {Object|Array|Date|string|number} obj Input to be serialized into JSON. * @param {boolean=} pretty If set to true, the JSON output will contain newlines and whitespace. * @returns {string} Jsonified string representing `obj`. */ function toJson(obj, pretty) { return JSON.stringify(obj, toJsonReplacer, pretty ? ' ' : null); } /** * @ngdoc function * @name angular.fromJson * @function * * @description * Deserializes a JSON string. * * @param {string} json JSON string to deserialize. * @returns {Object|Array|Date|string|number} Deserialized thingy. */ function fromJson(json) { return isString(json) ? JSON.parse(json) : json; } function toBoolean(value) { if (value && value.length !== 0) { var v = lowercase("" + value); value = !(v == 'f' || v == '0' || v == 'false' || v == 'no' || v == 'n' || v == '[]'); } else { value = false; } return value; } /** * @returns {string} Returns the string representation of the element. */ function startingTag(element) { element = jqLite(element).clone(); try { // turns out IE does not let you set .html() on elements which // are not allowed to have children. So we just ignore it. element.html(''); } catch(e) {} // As Per DOM Standards var TEXT_NODE = 3; var elemHtml = jqLite('<div>').append(element).html(); try { return element[0].nodeType === TEXT_NODE ? lowercase(elemHtml) : elemHtml. match(/^(<[^>]+>)/)[1]. replace(/^<([\w\-]+)/, function(match, nodeName) { return '<' + lowercase(nodeName); }); } catch(e) { return lowercase(elemHtml); } } ///////////////////////////////////////////////// /** * Parses an escaped url query string into key-value pairs. * @returns Object.<(string|boolean)> */ function parseKeyValue(/**string*/keyValue) { var obj = {}, key_value, key; forEach((keyValue || "").split('&'), function(keyValue){ if (keyValue) { key_value = keyValue.split('='); key = decodeURIComponent(key_value[0]); obj[key] = isDefined(key_value[1]) ? decodeURIComponent(key_value[1]) : true; } }); return obj; } function toKeyValue(obj) { var parts = []; forEach(obj, function(value, key) { parts.push(encodeUriQuery(key, true) + (value === true ? '' : '=' + encodeUriQuery(value, true))); }); return parts.length ? parts.join('&') : ''; } /** * We need our custom method because encodeURIComponent is too agressive and doesn't follow * http://www.ietf.org/rfc/rfc3986.txt with regards to the character set (pchar) allowed in path * segments: * segment = *pchar * pchar = unreserved / pct-encoded / sub-delims / ":" / "@" * pct-encoded = "%" HEXDIG HEXDIG * unreserved = ALPHA / DIGIT / "-" / "." / "_" / "~" * sub-delims = "!" / "$" / "&" / "'" / "(" / ")" * / "*" / "+" / "," / ";" / "=" */ function encodeUriSegment(val) { return encodeUriQuery(val, true). replace(/%26/gi, '&'). replace(/%3D/gi, '='). replace(/%2B/gi, '+'); } /** * This method is intended for encoding *key* or *value* parts of query component. We need a custom * method becuase encodeURIComponent is too agressive and encodes stuff that doesn't have to be * encoded per http://tools.ietf.org/html/rfc3986: * query = *( pchar / "/" / "?" ) * pchar = unreserved / pct-encoded / sub-delims / ":" / "@" * unreserved = ALPHA / DIGIT / "-" / "." / "_" / "~" * pct-encoded = "%" HEXDIG HEXDIG * sub-delims = "!" / "$" / "&" / "'" / "(" / ")" * / "*" / "+" / "," / ";" / "=" */ function encodeUriQuery(val, pctEncodeSpaces) { return encodeURIComponent(val). replace(/%40/gi, '@'). replace(/%3A/gi, ':'). replace(/%24/g, '$'). replace(/%2C/gi, ','). replace(/%20/g, (pctEncodeSpaces ? '%20' : '+')); } /** * @ngdoc directive * @name ng.directive:ngApp * * @element ANY * @param {angular.Module} ngApp an optional application * {@link angular.module module} name to load. * * @description * * Use this directive to auto-bootstrap an application. Only * one directive can be used per HTML document. The directive * designates the root of the application and is typically placed * at the root of the page. * * In the example below if the `ngApp` directive would not be placed * on the `html` element then the document would not be compiled * and the `{{ 1+2 }}` would not be resolved to `3`. * * `ngApp` is the easiest way to bootstrap an application. * <doc:example> <doc:source> I can add: 1 + 2 = {{ 1+2 }} </doc:source> </doc:example> * */ function angularInit(element, bootstrap) { var elements = [element], appElement, module, names = ['ng:app', 'ng-app', 'x-ng-app', 'data-ng-app'], NG_APP_CLASS_REGEXP = /\sng[:\-]app(:\s*([\w\d_]+);?)?\s/; function append(element) { element && elements.push(element); } forEach(names, function(name) { names[name] = true; append(document.getElementById(name)); name = name.replace(':', '\\:'); if (element.querySelectorAll) { forEach(element.querySelectorAll('.' + name), append); forEach(element.querySelectorAll('.' + name + '\\:'), append); forEach(element.querySelectorAll('[' + name + ']'), append); } }); forEach(elements, function(element) { if (!appElement) { var className = ' ' + element.className + ' '; var match = NG_APP_CLASS_REGEXP.exec(className); if (match) { appElement = element; module = (match[2] || '').replace(/\s+/g, ','); } else { forEach(element.attributes, function(attr) { if (!appElement && names[attr.name]) { appElement = element; module = attr.value; } }); } } }); if (appElement) { bootstrap(appElement, module ? [module] : []); } } /** * @ngdoc function * @name angular.bootstrap * @description * Use this function to manually start up angular application. * * See: {@link guide/bootstrap Bootstrap} * * @param {Element} element DOM element which is the root of angular application. * @param {Array<String|Function>=} modules an array of module declarations. See: {@link angular.module modules} * @returns {AUTO.$injector} Returns the newly created injector for this app. */ function bootstrap(element, modules) { var resumeBootstrapInternal = function() { element = jqLite(element); modules = modules || []; modules.unshift(['$provide', function($provide) { $provide.value('$rootElement', element); }]); modules.unshift('ng'); var injector = createInjector(modules); injector.invoke(['$rootScope', '$rootElement', '$compile', '$injector', function(scope, element, compile, injector) { scope.$apply(function() { element.data('$injector', injector); compile(element)(scope); }); }] ); return injector; }; var NG_DEFER_BOOTSTRAP = /^NG_DEFER_BOOTSTRAP!/; if (window && !NG_DEFER_BOOTSTRAP.test(window.name)) { return resumeBootstrapInternal(); } window.name = window.name.replace(NG_DEFER_BOOTSTRAP, ''); angular.resumeBootstrap = function(extraModules) { forEach(extraModules, function(module) { modules.push(module); }); resumeBootstrapInternal(); }; } var SNAKE_CASE_REGEXP = /[A-Z]/g; function snake_case(name, separator){ separator = separator || '_'; return name.replace(SNAKE_CASE_REGEXP, function(letter, pos) { return (pos ? separator : '') + letter.toLowerCase(); }); } function bindJQuery() { // bind to jQuery if present; jQuery = window.jQuery; // reset to jQuery or default to us. if (jQuery) { jqLite = jQuery; extend(jQuery.fn, { scope: JQLitePrototype.scope, controller: JQLitePrototype.controller, injector: JQLitePrototype.injector, inheritedData: JQLitePrototype.inheritedData }); JQLitePatchJQueryRemove('remove', true); JQLitePatchJQueryRemove('empty'); JQLitePatchJQueryRemove('html'); } else { jqLite = JQLite; } angular.element = jqLite; } /** * throw error if the argument is falsy. */ function assertArg(arg, name, reason) { if (!arg) { throw new Error("Argument '" + (name || '?') + "' is " + (reason || "required")); } return arg; } function assertArgFn(arg, name, acceptArrayAnnotation) { if (acceptArrayAnnotation && isArray(arg)) { arg = arg[arg.length - 1]; } assertArg(isFunction(arg), name, 'not a function, got ' + (arg && typeof arg == 'object' ? arg.constructor.name || 'Object' : typeof arg)); return arg; } /** * @ngdoc interface * @name angular.Module * @description * * Interface for configuring angular {@link angular.module modules}. */ function setupModuleLoader(window) { function ensure(obj, name, factory) { return obj[name] || (obj[name] = factory()); } return ensure(ensure(window, 'angular', Object), 'module', function() { /** @type {Object.<string, angular.Module>} */ var modules = {}; /** * @ngdoc function * @name angular.module * @description * * The `angular.module` is a global place for creating and registering Angular modules. All * modules (angular core or 3rd party) that should be available to an application must be * registered using this mechanism. * * * # Module * * A module is a collocation of services, directives, filters, and configuration information. Module * is used to configure the {@link AUTO.$injector $injector}. * * <pre> * // Create a new module * var myModule = angular.module('myModule', []); * * // register a new service * myModule.value('appName', 'MyCoolApp'); * * // configure existing services inside initialization blocks. * myModule.config(function($locationProvider) { * // Configure existing providers * $locationProvider.hashPrefix('!'); * }); * </pre> * * Then you can create an injector and load your modules like this: * * <pre> * var injector = angular.injector(['ng', 'MyModule']) * </pre> * * However it's more likely that you'll just use * {@link ng.directive:ngApp ngApp} or * {@link angular.bootstrap} to simplify this process for you. * * @param {!string} name The name of the module to create or retrieve. * @param {Array.<string>=} requires If specified then new module is being created. If unspecified then the * the module is being retrieved for further configuration. * @param {Function} configFn Optional configuration function for the module. Same as * {@link angular.Module#config Module#config()}. * @returns {module} new module with the {@link angular.Module} api. */ return function module(name, requires, configFn) { if (requires && modules.hasOwnProperty(name)) { modules[name] = null; } return ensure(modules, name, function() { if (!requires) { throw Error('No module: ' + name); } /** @type {!Array.<Array.<*>>} */ var invokeQueue = []; /** @type {!Array.<Function>} */ var runBlocks = []; var config = invokeLater('$injector', 'invoke'); /** @type {angular.Module} */ var moduleInstance = { // Private state _invokeQueue: invokeQueue, _runBlocks: runBlocks, /** * @ngdoc property * @name angular.Module#requires * @propertyOf angular.Module * @returns {Array.<string>} List of module names which must be loaded before this module. * @description * Holds the list of modules which the injector will load before the current module is loaded. */ requires: requires, /** * @ngdoc property * @name angular.Module#name * @propertyOf angular.Module * @returns {string} Name of the module. * @description */ name: name, /** * @ngdoc method * @name angular.Module#provider * @methodOf angular.Module * @param {string} name service name * @param {Function} providerType Construction function for creating new instance of the service. * @description * See {@link AUTO.$provide#provider $provide.provider()}. */ provider: invokeLater('$provide', 'provider'), /** * @ngdoc method * @name angular.Module#factory * @methodOf angular.Module * @param {string} name service name * @param {Function} providerFunction Function for creating new instance of the service. * @description * See {@link AUTO.$provide#factory $provide.factory()}. */ factory: invokeLater('$provide', 'factory'), /** * @ngdoc method * @name angular.Module#service * @methodOf angular.Module * @param {string} name service name * @param {Function} constructor A constructor function that will be instantiated. * @description * See {@link AUTO.$provide#service $provide.service()}. */ service: invokeLater('$provide', 'service'), /** * @ngdoc method * @name angular.Module#value * @methodOf angular.Module * @param {string} name service name * @param {*} object Service instance object. * @description * See {@link AUTO.$provide#value $provide.value()}. */ value: invokeLater('$provide', 'value'), /** * @ngdoc method * @name angular.Module#constant * @methodOf angular.Module * @param {string} name constant name * @param {*} object Constant value. * @description * Because the constant are fixed, they get applied before other provide methods. * See {@link AUTO.$provide#constant $provide.constant()}. */ constant: invokeLater('$provide', 'constant', 'unshift'), /** * @ngdoc method * @name angular.Module#filter * @methodOf angular.Module * @param {string} name Filter name. * @param {Function} filterFactory Factory function for creating new instance of filter. * @description * See {@link ng.$filterProvider#register $filterProvider.register()}. */ filter: invokeLater('$filterProvider', 'register'), /** * @ngdoc method * @name angular.Module#controller * @methodOf angular.Module * @param {string} name Controller name. * @param {Function} constructor Controller constructor function. * @description * See {@link ng.$controllerProvider#register $controllerProvider.register()}. */ controller: invokeLater('$controllerProvider', 'register'), /** * @ngdoc method * @name angular.Module#directive * @methodOf angular.Module * @param {string} name directive name * @param {Function} directiveFactory Factory function for creating new instance of * directives. * @description * See {@link ng.$compileProvider#directive $compileProvider.directive()}. */ directive: invokeLater('$compileProvider', 'directive'), /** * @ngdoc method * @name angular.Module#config * @methodOf angular.Module * @param {Function} configFn Execute this function on module load. Useful for service * configuration. * @description * Use this method to register work which needs to be performed on module loading. */ config: config, /** * @ngdoc method * @name angular.Module#run * @methodOf angular.Module * @param {Function} initializationFn Execute this function after injector creation. * Useful for application initialization. * @description * Use this method to register work which should be performed when the injector is done * loading all modules. */ run: function(block) { runBlocks.push(block); return this; } }; if (configFn) { config(configFn); } return moduleInstance; /** * @param {string} provider * @param {string} method * @param {String=} insertMethod * @returns {angular.Module} */ function invokeLater(provider, method, insertMethod) { return function() { invokeQueue[insertMethod || 'push']([provider, method, arguments]); return moduleInstance; } } }); }; }); } /** * @ngdoc property * @name angular.version * @description * An object that contains information about the current AngularJS version. This object has the * following properties: * * - `full` – `{string}` – Full version string, such as "0.9.18". * - `major` – `{number}` – Major version number, such as "0". * - `minor` – `{number}` – Minor version number, such as "9". * - `dot` – `{number}` – Dot version number, such as "18". * - `codeName` – `{string}` – Code name of the release, such as "jiggling-armfat". */ var version = { full: '1.0.7', // all of these placeholder strings will be replaced by grunt's major: 1, // package task minor: 0, dot: 7, codeName: 'monochromatic-rainbow' }; function publishExternalAPI(angular){ extend(angular, { 'bootstrap': bootstrap, 'copy': copy, 'extend': extend, 'equals': equals, 'element': jqLite, 'forEach': forEach, 'injector': createInjector, 'noop':noop, 'bind':bind, 'toJson': toJson, 'fromJson': fromJson, 'identity':identity, 'isUndefined': isUndefined, 'isDefined': isDefined, 'isString': isString, 'isFunction': isFunction, 'isObject': isObject, 'isNumber': isNumber, 'isElement': isElement, 'isArray': isArray, 'version': version, 'isDate': isDate, 'lowercase': lowercase, 'uppercase': uppercase, 'callbacks': {counter: 0} }); angularModule = setupModuleLoader(window); try { angularModule('ngLocale'); } catch (e) { angularModule('ngLocale', []).provider('$locale', $LocaleProvider); } angularModule('ng', ['ngLocale'], ['$provide', function ngModule($provide) { $provide.provider('$compile', $CompileProvider). directive({ a: htmlAnchorDirective, input: inputDirective, textarea: inputDirective, form: formDirective, script: scriptDirective, select: selectDirective, style: styleDirective, option: optionDirective, ngBind: ngBindDirective, ngBindHtmlUnsafe: ngBindHtmlUnsafeDirective, ngBindTemplate: ngBindTemplateDirective, ngClass: ngClassDirective, ngClassEven: ngClassEvenDirective, ngClassOdd: ngClassOddDirective, ngCsp: ngCspDirective, ngCloak: ngCloakDirective, ngController: ngControllerDirective, ngForm: ngFormDirective, ngHide: ngHideDirective, ngInclude: ngIncludeDirective, ngInit: ngInitDirective, ngNonBindable: ngNonBindableDirective, ngPluralize: ngPluralizeDirective, ngRepeat: ngRepeatDirective, ngShow: ngShowDirective, ngSubmit: ngSubmitDirective, ngStyle: ngStyleDirective, ngSwitch: ngSwitchDirective, ngSwitchWhen: ngSwitchWhenDirective, ngSwitchDefault: ngSwitchDefaultDirective, ngOptions: ngOptionsDirective, ngView: ngViewDirective, ngTransclude: ngTranscludeDirective, ngModel: ngModelDirective, ngList: ngListDirective, ngChange: ngChangeDirective, required: requiredDirective, ngRequired: requiredDirective, ngValue: ngValueDirective }). directive(ngAttributeAliasDirectives). directive(ngEventDirectives); $provide.provider({ $anchorScroll: $AnchorScrollProvider, $browser: $BrowserProvider, $cacheFactory: $CacheFactoryProvider, $controller: $ControllerProvider, $document: $DocumentProvider, $exceptionHandler: $ExceptionHandlerProvider, $filter: $FilterProvider, $interpolate: $InterpolateProvider, $http: $HttpProvider, $httpBackend: $HttpBackendProvider, $location: $LocationProvider, $log: $LogProvider, $parse: $ParseProvider, $route: $RouteProvider, $routeParams: $RouteParamsProvider, $rootScope: $RootScopeProvider, $q: $QProvider, $sniffer: $SnifferProvider, $templateCache: $TemplateCacheProvider, $timeout: $TimeoutProvider, $window: $WindowProvider }); } ]); } ////////////////////////////////// //JQLite ////////////////////////////////// /** * @ngdoc function * @name angular.element * @function * * @description * Wraps a raw DOM element or HTML string as a [jQuery](http://jquery.com) element. * `angular.element` can be either an alias for [jQuery](http://api.jquery.com/jQuery/) function, if * jQuery is available, or a function that wraps the element or string in Angular's jQuery lite * implementation (commonly referred to as jqLite). * * Real jQuery always takes precedence over jqLite, provided it was loaded before `DOMContentLoaded` * event fired. * * jqLite is a tiny, API-compatible subset of jQuery that allows * Angular to manipulate the DOM. jqLite implements only the most commonly needed functionality * within a very small footprint, so only a subset of the jQuery API - methods, arguments and * invocation styles - are supported. * * Note: All element references in Angular are always wrapped with jQuery or jqLite; they are never * raw DOM references. * * ## Angular's jQuery lite provides the following methods: * * - [addClass()](http://api.jquery.com/addClass/) * - [after()](http://api.jquery.com/after/) * - [append()](http://api.jquery.com/append/) * - [attr()](http://api.jquery.com/attr/) * - [bind()](http://api.jquery.com/bind/) - Does not support namespaces * - [children()](http://api.jquery.com/children/) - Does not support selectors * - [clone()](http://api.jquery.com/clone/) * - [contents()](http://api.jquery.com/contents/) * - [css()](http://api.jquery.com/css/) * - [data()](http://api.jquery.com/data/) * - [eq()](http://api.jquery.com/eq/) * - [find()](http://api.jquery.com/find/) - Limited to lookups by tag name * - [hasClass()](http://api.jquery.com/hasClass/) * - [html()](http://api.jquery.com/html/) * - [next()](http://api.jquery.com/next/) - Does not support selectors * - [parent()](http://api.jquery.com/parent/) - Does not support selectors * - [prepend()](http://api.jquery.com/prepend/) * - [prop()](http://api.jquery.com/prop/) * - [ready()](http://api.jquery.com/ready/) * - [remove()](http://api.jquery.com/remove/) * - [removeAttr()](http://api.jquery.com/removeAttr/) * - [removeClass()](http://api.jquery.com/removeClass/) * - [removeData()](http://api.jquery.com/removeData/) * - [replaceWith()](http://api.jquery.com/replaceWith/) * - [text()](http://api.jquery.com/text/) * - [toggleClass()](http://api.jquery.com/toggleClass/) * - [triggerHandler()](http://api.jquery.com/triggerHandler/) - Doesn't pass native event objects to handlers. * - [unbind()](http://api.jquery.com/unbind/) - Does not support namespaces * - [val()](http://api.jquery.com/val/) * - [wrap()](http://api.jquery.com/wrap/) * * ## In addtion to the above, Angular provides additional methods to both jQuery and jQuery lite: * * - `controller(name)` - retrieves the controller of the current element or its parent. By default * retrieves controller associated with the `ngController` directive. If `name` is provided as * camelCase directive name, then the controller for this directive will be retrieved (e.g. * `'ngModel'`). * - `injector()` - retrieves the injector of the current element or its parent. * - `scope()` - retrieves the {@link api/ng.$rootScope.Scope scope} of the current * element or its parent. * - `inheritedData()` - same as `data()`, but walks up the DOM until a value is found or the top * parent element is reached. * * @param {string|DOMElement} element HTML string or DOMElement to be wrapped into jQuery. * @returns {Object} jQuery object. */ var jqCache = JQLite.cache = {}, jqName = JQLite.expando = 'ng-' + new Date().getTime(), jqId = 1, addEventListenerFn = (window.document.addEventListener ? function(element, type, fn) {element.addEventListener(type, fn, false);} : function(element, type, fn) {element.attachEvent('on' + type, fn);}), removeEventListenerFn = (window.document.removeEventListener ? function(element, type, fn) {element.removeEventListener(type, fn, false); } : function(element, type, fn) {element.detachEvent('on' + type, fn); }); function jqNextId() { return ++jqId; } var SPECIAL_CHARS_REGEXP = /([\:\-\_]+(.))/g; var MOZ_HACK_REGEXP = /^moz([A-Z])/; /** * Converts snake_case to camelCase. * Also there is special case for Moz prefix starting with upper case letter. * @param name Name to normalize */ function camelCase(name) { return name. replace(SPECIAL_CHARS_REGEXP, function(_, separator, letter, offset) { return offset ? letter.toUpperCase() : letter; }). replace(MOZ_HACK_REGEXP, 'Moz$1'); } ///////////////////////////////////////////// // jQuery mutation patch // // In conjunction with bindJQuery intercepts all jQuery's DOM destruction apis and fires a // $destroy event on all DOM nodes being removed. // ///////////////////////////////////////////// function JQLitePatchJQueryRemove(name, dispatchThis) { var originalJqFn = jQuery.fn[name]; originalJqFn = originalJqFn.$original || originalJqFn; removePatch.$original = originalJqFn; jQuery.fn[name] = removePatch; function removePatch() { var list = [this], fireEvent = dispatchThis, set, setIndex, setLength, element, childIndex, childLength, children, fns, events; while(list.length) { set = list.shift(); for(setIndex = 0, setLength = set.length; setIndex < setLength; setIndex++) { element = jqLite(set[setIndex]); if (fireEvent) { element.triggerHandler('$destroy'); } else { fireEvent = !fireEvent; } for(childIndex = 0, childLength = (children = element.children()).length; childIndex < childLength; childIndex++) { list.push(jQuery(children[childIndex])); } } } return originalJqFn.apply(this, arguments); } } ///////////////////////////////////////////// function JQLite(element) { if (element instanceof JQLite) { return element; } if (!(this instanceof JQLite)) { if (isString(element) && element.charAt(0) != '<') { throw Error('selectors not implemented'); } return new JQLite(element); } if (isString(element)) { var div = document.createElement('div'); // Read about the NoScope elements here: // http://msdn.microsoft.com/en-us/library/ms533897(VS.85).aspx div.innerHTML = '<div>&#160;</div>' + element; // IE insanity to make NoScope elements work! div.removeChild(div.firstChild); // remove the superfluous div JQLiteAddNodes(this, div.childNodes); this.remove(); // detach the elements from the temporary DOM div. } else { JQLiteAddNodes(this, element); } } function JQLiteClone(element) { return element.cloneNode(true); } function JQLiteDealoc(element){ JQLiteRemoveData(element); for ( var i = 0, children = element.childNodes || []; i < children.length; i++) { JQLiteDealoc(children[i]); } } function JQLiteUnbind(element, type, fn) { var events = JQLiteExpandoStore(element, 'events'), handle = JQLiteExpandoStore(element, 'handle'); if (!handle) return; //no listeners registered if (isUndefined(type)) { forEach(events, function(eventHandler, type) { removeEventListenerFn(element, type, eventHandler); delete events[type]; }); } else { if (isUndefined(fn)) { removeEventListenerFn(element, type, events[type]); delete events[type]; } else { arrayRemove(events[type], fn); } } } function JQLiteRemoveData(element) { var expandoId = element[jqName], expandoStore = jqCache[expandoId]; if (expandoStore) { if (expandoStore.handle) { expandoStore.events.$destroy && expandoStore.handle({}, '$destroy'); JQLiteUnbind(element); } delete jqCache[expandoId]; element[jqName] = undefined; // ie does not allow deletion of attributes on elements. } } function JQLiteExpandoStore(element, key, value) { var expandoId = element[jqName], expandoStore = jqCache[expandoId || -1]; if (isDefined(value)) { if (!expandoStore) { element[jqName] = expandoId = jqNextId(); expandoStore = jqCache[expandoId] = {}; } expandoStore[key] = value; } else { return expandoStore && expandoStore[key]; } } function JQLiteData(element, key, value) { var data = JQLiteExpandoStore(element, 'data'), isSetter = isDefined(value), keyDefined = !isSetter && isDefined(key), isSimpleGetter = keyDefined && !isObject(key); if (!data && !isSimpleGetter) { JQLiteExpandoStore(element, 'data', data = {}); } if (isSetter) { data[key] = value; } else { if (keyDefined) { if (isSimpleGetter) { // don't create data in this case. return data && data[key]; } else { extend(data, key); } } else { return data; } } } function JQLiteHasClass(element, selector) { return ((" " + element.className + " ").replace(/[\n\t]/g, " "). indexOf( " " + selector + " " ) > -1); } function JQLiteRemoveClass(element, cssClasses) { if (cssClasses) { forEach(cssClasses.split(' '), function(cssClass) { element.className = trim( (" " + element.className + " ") .replace(/[\n\t]/g, " ") .replace(" " + trim(cssClass) + " ", " ") ); }); } } function JQLiteAddClass(element, cssClasses) { if (cssClasses) { forEach(cssClasses.split(' '), function(cssClass) { if (!JQLiteHasClass(element, cssClass)) { element.className = trim(element.className + ' ' + trim(cssClass)); } }); } } function JQLiteAddNodes(root, elements) { if (elements) { elements = (!elements.nodeName && isDefined(elements.length) && !isWindow(elements)) ? elements : [ elements ]; for(var i=0; i < elements.length; i++) { root.push(elements[i]); } } } function JQLiteController(element, name) { return JQLiteInheritedData(element, '$' + (name || 'ngController' ) + 'Controller'); } function JQLiteInheritedData(element, name, value) { element = jqLite(element); // if element is the document object work with the html element instead // this makes $(document).scope() possible if(element[0].nodeType == 9) { element = element.find('html'); } while (element.length) { if (value = element.data(name)) return value; element = element.parent(); } } ////////////////////////////////////////// // Functions which are declared directly. ////////////////////////////////////////// var JQLitePrototype = JQLite.prototype = { ready: function(fn) { var fired = false; function trigger() { if (fired) return; fired = true; fn(); } this.bind('DOMContentLoaded', trigger); // works for modern browsers and IE9 // we can not use jqLite since we are not done loading and jQuery could be loaded later. JQLite(window).bind('load', trigger); // fallback to window.onload for others }, toString: function() { var value = []; forEach(this, function(e){ value.push('' + e);}); return '[' + value.join(', ') + ']'; }, eq: function(index) { return (index >= 0) ? jqLite(this[index]) : jqLite(this[this.length + index]); }, length: 0, push: push, sort: [].sort, splice: [].splice }; ////////////////////////////////////////// // Functions iterating getter/setters. // these functions return self on setter and // value on get. ////////////////////////////////////////// var BOOLEAN_ATTR = {}; forEach('multiple,selected,checked,disabled,readOnly,required'.split(','), function(value) { BOOLEAN_ATTR[lowercase(value)] = value; }); var BOOLEAN_ELEMENTS = {}; forEach('input,select,option,textarea,button,form'.split(','), function(value) { BOOLEAN_ELEMENTS[uppercase(value)] = true; }); function getBooleanAttrName(element, name) { // check dom last since we will most likely fail on name var booleanAttr = BOOLEAN_ATTR[name.toLowerCase()]; // booleanAttr is here twice to minimize DOM access return booleanAttr && BOOLEAN_ELEMENTS[element.nodeName] && booleanAttr; } forEach({ data: JQLiteData, inheritedData: JQLiteInheritedData, scope: function(element) { return JQLiteInheritedData(element, '$scope'); }, controller: JQLiteController , injector: function(element) { return JQLiteInheritedData(element, '$injector'); }, removeAttr: function(element,name) { element.removeAttribute(name); }, hasClass: JQLiteHasClass, css: function(element, name, value) { name = camelCase(name); if (isDefined(value)) { element.style[name] = value; } else { var val; if (msie <= 8) { // this is some IE specific weirdness that jQuery 1.6.4 does not sure why val = element.currentStyle && element.currentStyle[name]; if (val === '') val = 'auto'; } val = val || element.style[name]; if (msie <= 8) { // jquery weirdness :-/ val = (val === '') ? undefined : val; } return val; } }, attr: function(element, name, value){ var lowercasedName = lowercase(name); if (BOOLEAN_ATTR[lowercasedName]) { if (isDefined(value)) { if (!!value) { element[name] = true; element.setAttribute(name, lowercasedName); } else { element[name] = false; element.removeAttribute(lowercasedName); } } else { return (element[name] || (element.attributes.getNamedItem(name)|| noop).specified) ? lowercasedName : undefined; } } else if (isDefined(value)) { element.setAttribute(name, value); } else if (element.getAttribute) { // the extra argument "2" is to get the right thing for a.href in IE, see jQuery code // some elements (e.g. Document) don't have get attribute, so return undefined var ret = element.getAttribute(name, 2); // normalize non-existing attributes to undefined (as jQuery) return ret === null ? undefined : ret; } }, prop: function(element, name, value) { if (isDefined(value)) { element[name] = value; } else { return element[name]; } }, text: extend((msie < 9) ? function(element, value) { if (element.nodeType == 1 /** Element */) { if (isUndefined(value)) return element.innerText; element.innerText = value; } else { if (isUndefined(value)) return element.nodeValue; element.nodeValue = value; } } : function(element, value) { if (isUndefined(value)) { return element.textContent; } element.textContent = value; }, {$dv:''}), val: function(element, value) { if (isUndefined(value)) { return element.value; } element.value = value; }, html: function(element, value) { if (isUndefined(value)) { return element.innerHTML; } for (var i = 0, childNodes = element.childNodes; i < childNodes.length; i++) { JQLiteDealoc(childNodes[i]); } element.innerHTML = value; } }, function(fn, name){ /** * Properties: writes return selection, reads return first value */ JQLite.prototype[name] = function(arg1, arg2) { var i, key; // JQLiteHasClass has only two arguments, but is a getter-only fn, so we need to special-case it // in a way that survives minification. if (((fn.length == 2 && (fn !== JQLiteHasClass && fn !== JQLiteController)) ? arg1 : arg2) === undefined) { if (isObject(arg1)) { // we are a write, but the object properties are the key/values for(i=0; i < this.length; i++) { if (fn === JQLiteData) { // data() takes the whole object in jQuery fn(this[i], arg1); } else { for (key in arg1) { fn(this[i], key, arg1[key]); } } } // return self for chaining return this; } else { // we are a read, so read the first child. if (this.length) return fn(this[0], arg1, arg2); } } else { // we are a write, so apply to all children for(i=0; i < this.length; i++) { fn(this[i], arg1, arg2); } // return self for chaining return this; } return fn.$dv; }; }); function createEventHandler(element, events) { var eventHandler = function (event, type) { if (!event.preventDefault) { event.preventDefault = function() { event.returnValue = false; //ie }; } if (!event.stopPropagation) { event.stopPropagation = function() { event.cancelBubble = true; //ie }; } if (!event.target) { event.target = event.srcElement || document; } if (isUndefined(event.defaultPrevented)) { var prevent = event.preventDefault; event.preventDefault = function() { event.defaultPrevented = true; prevent.call(event); }; event.defaultPrevented = false; } event.isDefaultPrevented = function() { return event.defaultPrevented; }; forEach(events[type || event.type], function(fn) { fn.call(element, event); }); // Remove monkey-patched methods (IE), // as they would cause memory leaks in IE8. if (msie <= 8) { // IE7/8 does not allow to delete property on native object event.preventDefault = null; event.stopPropagation = null; event.isDefaultPrevented = null; } else { // It shouldn't affect normal browsers (native methods are defined on prototype). delete event.preventDefault; delete event.stopPropagation; delete event.isDefaultPrevented; } }; eventHandler.elem = element; return eventHandler; } ////////////////////////////////////////// // Functions iterating traversal. // These functions chain results into a single // selector. ////////////////////////////////////////// forEach({ removeData: JQLiteRemoveData, dealoc: JQLiteDealoc, bind: function bindFn(element, type, fn){ var events = JQLiteExpandoStore(element, 'events'), handle = JQLiteExpandoStore(element, 'handle'); if (!events) JQLiteExpandoStore(element, 'events', events = {}); if (!handle) JQLiteExpandoStore(element, 'handle', handle = createEventHandler(element, events)); forEach(type.split(' '), function(type){ var eventFns = events[type]; if (!eventFns) { if (type == 'mouseenter' || type == 'mouseleave') { var contains = document.body.contains || document.body.compareDocumentPosition ? function( a, b ) { var adown = a.nodeType === 9 ? a.documentElement : a, bup = b && b.parentNode; return a === bup || !!( bup && bup.nodeType === 1 && ( adown.contains ? adown.contains( bup ) : a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 )); } : function( a, b ) { if ( b ) { while ( (b = b.parentNode) ) { if ( b === a ) { return true; } } } return false; }; events[type] = []; // Refer to jQuery's implementation of mouseenter & mouseleave // Read about mouseenter and mouseleave: // http://www.quirksmode.org/js/events_mouse.html#link8 var eventmap = { mouseleave : "mouseout", mouseenter : "mouseover"} bindFn(element, eventmap[type], function(event) { var ret, target = this, related = event.relatedTarget; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !contains(target, related)) ){ handle(event, type); } }); } else { addEventListenerFn(element, type, handle); events[type] = []; } eventFns = events[type] } eventFns.push(fn); }); }, unbind: JQLiteUnbind, replaceWith: function(element, replaceNode) { var index, parent = element.parentNode; JQLiteDealoc(element); forEach(new JQLite(replaceNode), function(node){ if (index) { parent.insertBefore(node, index.nextSibling); } else { parent.replaceChild(node, element); } index = node; }); }, children: function(element) { var children = []; forEach(element.childNodes, function(element){ if (element.nodeType === 1) children.push(element); }); return children; }, contents: function(element) { return element.childNodes || []; }, append: function(element, node) { forEach(new JQLite(node), function(child){ if (element.nodeType === 1) element.appendChild(child); }); }, prepend: function(element, node) { if (element.nodeType === 1) { var index = element.firstChild; forEach(new JQLite(node), function(child){ if (index) { element.insertBefore(child, index); } else { element.appendChild(child); index = child; } }); } }, wrap: function(element, wrapNode) { wrapNode = jqLite(wrapNode)[0]; var parent = element.parentNode; if (parent) { parent.replaceChild(wrapNode, element); } wrapNode.appendChild(element); }, remove: function(element) { JQLiteDealoc(element); var parent = element.parentNode; if (parent) parent.removeChild(element); }, after: function(element, newElement) { var index = element, parent = element.parentNode; forEach(new JQLite(newElement), function(node){ parent.insertBefore(node, index.nextSibling); index = node; }); }, addClass: JQLiteAddClass, removeClass: JQLiteRemoveClass, toggleClass: function(element, selector, condition) { if (isUndefined(condition)) { condition = !JQLiteHasClass(element, selector); } (condition ? JQLiteAddClass : JQLiteRemoveClass)(element, selector); }, parent: function(element) { var parent = element.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, next: function(element) { if (element.nextElementSibling) { return element.nextElementSibling; } // IE8 doesn't have nextElementSibling var elm = element.nextSibling; while (elm != null && elm.nodeType !== 1) { elm = elm.nextSibling; } return elm; }, find: function(element, selector) { return element.getElementsByTagName(selector); }, clone: JQLiteClone, triggerHandler: function(element, eventName) { var eventFns = (JQLiteExpandoStore(element, 'events') || {})[eventName]; forEach(eventFns, function(fn) { fn.call(element, null); }); } }, function(fn, name){ /** * chaining functions */ JQLite.prototype[name] = function(arg1, arg2) { var value; for(var i=0; i < this.length; i++) { if (value == undefined) { value = fn(this[i], arg1, arg2); if (value !== undefined) { // any function which returns a value needs to be wrapped value = jqLite(value); } } else { JQLiteAddNodes(value, fn(this[i], arg1, arg2)); } } return value == undefined ? this : value; }; }); /** * Computes a hash of an 'obj'. * Hash of a: * string is string * number is number as string * object is either result of calling $$hashKey function on the object or uniquely generated id, * that is also assigned to the $$hashKey property of the object. * * @param obj * @returns {string} hash string such that the same input will have the same hash string. * The resulting string key is in 'type:hashKey' format. */ function hashKey(obj) { var objType = typeof obj, key; if (objType == 'object' && obj !== null) { if (typeof (key = obj.$$hashKey) == 'function') { // must invoke on object to keep the right this key = obj.$$hashKey(); } else if (key === undefined) { key = obj.$$hashKey = nextUid(); } } else { key = obj; } return objType + ':' + key; } /** * HashMap which can use objects as keys */ function HashMap(array){ forEach(array, this.put, this); } HashMap.prototype = { /** * Store key value pair * @param key key to store can be any type * @param value value to store can be any type */ put: function(key, value) { this[hashKey(key)] = value; }, /** * @param key * @returns the value for the key */ get: function(key) { return this[hashKey(key)]; }, /** * Remove the key/value pair * @param key */ remove: function(key) { var value = this[key = hashKey(key)]; delete this[key]; return value; } }; /** * A map where multiple values can be added to the same key such that they form a queue. * @returns {HashQueueMap} */ function HashQueueMap() {} HashQueueMap.prototype = { /** * Same as array push, but using an array as the value for the hash */ push: function(key, value) { var array = this[key = hashKey(key)]; if (!array) { this[key] = [value]; } else { array.push(value); } }, /** * Same as array shift, but using an array as the value for the hash */ shift: function(key) { var array = this[key = hashKey(key)]; if (array) { if (array.length == 1) { delete this[key]; return array[0]; } else { return array.shift(); } } }, /** * return the first item without deleting it */ peek: function(key) { var array = this[hashKey(key)]; if (array) { return array[0]; } } }; /** * @ngdoc function * @name angular.injector * @function * * @description * Creates an injector function that can be used for retrieving services as well as for * dependency injection (see {@link guide/di dependency injection}). * * @param {Array.<string|Function>} modules A list of module functions or their aliases. See * {@link angular.module}. The `ng` module must be explicitly added. * @returns {function()} Injector function. See {@link AUTO.$injector $injector}. * * @example * Typical usage * <pre> * // create an injector * var $injector = angular.injector(['ng']); * * // use the injector to kick off your application * // use the type inference to auto inject arguments, or use implicit injection * $injector.invoke(function($rootScope, $compile, $document){ * $compile($document)($rootScope); * $rootScope.$digest(); * }); * </pre> */ /** * @ngdoc overview * @name AUTO * @description * * Implicit module which gets automatically added to each {@link AUTO.$injector $injector}. */ var FN_ARGS = /^function\s*[^\(]*\(\s*([^\)]*)\)/m; var FN_ARG_SPLIT = /,/; var FN_ARG = /^\s*(_?)(\S+?)\1\s*$/; var STRIP_COMMENTS = /((\/\/.*$)|(\/\*[\s\S]*?\*\/))/mg; function annotate(fn) { var $inject, fnText, argDecl, last; if (typeof fn == 'function') { if (!($inject = fn.$inject)) { $inject = []; fnText = fn.toString().replace(STRIP_COMMENTS, ''); argDecl = fnText.match(FN_ARGS); forEach(argDecl[1].split(FN_ARG_SPLIT), function(arg){ arg.replace(FN_ARG, function(all, underscore, name){ $inject.push(name); }); }); fn.$inject = $inject; } } else if (isArray(fn)) { last = fn.length - 1; assertArgFn(fn[last], 'fn'); $inject = fn.slice(0, last); } else { assertArgFn(fn, 'fn', true); } return $inject; } /////////////////////////////////////// /** * @ngdoc object * @name AUTO.$injector * @function * * @description * * `$injector` is used to retrieve object instances as defined by * {@link AUTO.$provide provider}, instantiate types, invoke methods, * and load modules. * * The following always holds true: * * <pre> * var $injector = angular.injector(); * expect($injector.get('$injector')).toBe($injector); * expect($injector.invoke(function($injector){ * return $injector; * }).toBe($injector); * </pre> * * # Injection Function Annotation * * JavaScript does not have annotations, and annotations are needed for dependency injection. The * following are all valid ways of annotating function with injection arguments and are equivalent. * * <pre> * // inferred (only works if code not minified/obfuscated) * $injector.invoke(function(serviceA){}); * * // annotated * function explicit(serviceA) {}; * explicit.$inject = ['serviceA']; * $injector.invoke(explicit); * * // inline * $injector.invoke(['serviceA', function(serviceA){}]); * </pre> * * ## Inference * * In JavaScript calling `toString()` on a function returns the function definition. The definition can then be * parsed and the function arguments can be extracted. *NOTE:* This does not work with minification, and obfuscation * tools since these tools change the argument names. * * ## `$inject` Annotation * By adding a `$inject` property onto a function the injection parameters can be specified. * * ## Inline * As an array of injection names, where the last item in the array is the function to call. */ /** * @ngdoc method * @name AUTO.$injector#get * @methodOf AUTO.$injector * * @description * Return an instance of the service. * * @param {string} name The name of the instance to retrieve. * @return {*} The instance. */ /** * @ngdoc method * @name AUTO.$injector#invoke * @methodOf AUTO.$injector * * @description * Invoke the method and supply the method arguments from the `$injector`. * * @param {!function} fn The function to invoke. The function arguments come form the function annotation. * @param {Object=} self The `this` for the invoked method. * @param {Object=} locals Optional object. If preset then any argument names are read from this object first, before * the `$injector` is consulted. * @returns {*} the value returned by the invoked `fn` function. */ /** * @ngdoc method * @name AUTO.$injector#instantiate * @methodOf AUTO.$injector * @description * Create a new instance of JS type. The method takes a constructor function invokes the new operator and supplies * all of the arguments to the constructor function as specified by the constructor annotation. * * @param {function} Type Annotated constructor function. * @param {Object=} locals Optional object. If preset then any argument names are read from this object first, before * the `$injector` is consulted. * @returns {Object} new instance of `Type`. */ /** * @ngdoc method * @name AUTO.$injector#annotate * @methodOf AUTO.$injector * * @description * Returns an array of service names which the function is requesting for injection. This API is used by the injector * to determine which services need to be injected into the function when the function is invoked. There are three * ways in which the function can be annotated with the needed dependencies. * * # Argument names * * The simplest form is to extract the dependencies from the arguments of the function. This is done by converting * the function into a string using `toString()` method and extracting the argument names. * <pre> * // Given * function MyController($scope, $route) { * // ... * } * * // Then * expect(injector.annotate(MyController)).toEqual(['$scope', '$route']); * </pre> * * This method does not work with code minfication / obfuscation. For this reason the following annotation strategies * are supported. * * # The `$inject` property * * If a function has an `$inject` property and its value is an array of strings, then the strings represent names of * services to be injected into the function. * <pre> * // Given * var MyController = function(obfuscatedScope, obfuscatedRoute) { * // ... * } * // Define function dependencies * MyController.$inject = ['$scope', '$route']; * * // Then * expect(injector.annotate(MyController)).toEqual(['$scope', '$route']); * </pre> * * # The array notation * * It is often desirable to inline Injected functions and that's when setting the `$inject` property is very * inconvenient. In these situations using the array notation to specify the dependencies in a way that survives * minification is a better choice: * * <pre> * // We wish to write this (not minification / obfuscation safe) * injector.invoke(function($compile, $rootScope) { * // ... * }); * * // We are forced to write break inlining * var tmpFn = function(obfuscatedCompile, obfuscatedRootScope) { * // ... * }; * tmpFn.$inject = ['$compile', '$rootScope']; * injector.invoke(tmpFn); * * // To better support inline function the inline annotation is supported * injector.invoke(['$compile', '$rootScope', function(obfCompile, obfRootScope) { * // ... * }]); * * // Therefore * expect(injector.annotate( * ['$compile', '$rootScope', function(obfus_$compile, obfus_$rootScope) {}]) * ).toEqual(['$compile', '$rootScope']); * </pre> * * @param {function|Array.<string|Function>} fn Function for which dependent service names need to be retrieved as described * above. * * @returns {Array.<string>} The names of the services which the function requires. */ /** * @ngdoc object * @name AUTO.$provide * * @description * * Use `$provide` to register new providers with the `$injector`. The providers are the factories for the instance. * The providers share the same name as the instance they create with `Provider` suffixed to them. * * A provider is an object with a `$get()` method. The injector calls the `$get` method to create a new instance of * a service. The Provider can have additional methods which would allow for configuration of the provider. * * <pre> * function GreetProvider() { * var salutation = 'Hello'; * * this.salutation = function(text) { * salutation = text; * }; * * this.$get = function() { * return function (name) { * return salutation + ' ' + name + '!'; * }; * }; * } * * describe('Greeter', function(){ * * beforeEach(module(function($provide) { * $provide.provider('greet', GreetProvider); * })); * * it('should greet', inject(function(greet) { * expect(greet('angular')).toEqual('Hello angular!'); * })); * * it('should allow configuration of salutation', function() { * module(function(greetProvider) { * greetProvider.salutation('Ahoj'); * }); * inject(function(greet) { * expect(greet('angular')).toEqual('Ahoj angular!'); * }); * }); * </pre> */ /** * @ngdoc method * @name AUTO.$provide#provider * @methodOf AUTO.$provide * @description * * Register a provider for a service. The providers can be retrieved and can have additional configuration methods. * * @param {string} name The name of the instance. NOTE: the provider will be available under `name + 'Provider'` key. * @param {(Object|function())} provider If the provider is: * * - `Object`: then it should have a `$get` method. The `$get` method will be invoked using * {@link AUTO.$injector#invoke $injector.invoke()} when an instance needs to be created. * - `Constructor`: a new instance of the provider will be created using * {@link AUTO.$injector#instantiate $injector.instantiate()}, then treated as `object`. * * @returns {Object} registered provider instance */ /** * @ngdoc method * @name AUTO.$provide#factory * @methodOf AUTO.$provide * @description * * A short hand for configuring services if only `$get` method is required. * * @param {string} name The name of the instance. * @param {function()} $getFn The $getFn for the instance creation. Internally this is a short hand for * `$provide.provider(name, {$get: $getFn})`. * @returns {Object} registered provider instance */ /** * @ngdoc method * @name AUTO.$provide#service * @methodOf AUTO.$provide * @description * * A short hand for registering service of given class. * * @param {string} name The name of the instance. * @param {Function} constructor A class (constructor function) that will be instantiated. * @returns {Object} registered provider instance */ /** * @ngdoc method * @name AUTO.$provide#value * @methodOf AUTO.$provide * @description * * A short hand for configuring services if the `$get` method is a constant. * * @param {string} name The name of the instance. * @param {*} value The value. * @returns {Object} registered provider instance */ /** * @ngdoc method * @name AUTO.$provide#constant * @methodOf AUTO.$provide * @description * * A constant value, but unlike {@link AUTO.$provide#value value} it can be injected * into configuration function (other modules) and it is not interceptable by * {@link AUTO.$provide#decorator decorator}. * * @param {string} name The name of the constant. * @param {*} value The constant value. * @returns {Object} registered instance */ /** * @ngdoc method * @name AUTO.$provide#decorator * @methodOf AUTO.$provide * @description * * Decoration of service, allows the decorator to intercept the service instance creation. The * returned instance may be the original instance, or a new instance which delegates to the * original instance. * * @param {string} name The name of the service to decorate. * @param {function()} decorator This function will be invoked when the service needs to be * instantiated. The function is called using the {@link AUTO.$injector#invoke * injector.invoke} method and is therefore fully injectable. Local injection arguments: * * * `$delegate` - The original service instance, which can be monkey patched, configured, * decorated or delegated to. */ function createInjector(modulesToLoad) { var INSTANTIATING = {}, providerSuffix = 'Provider', path = [], loadedModules = new HashMap(), providerCache = { $provide: { provider: supportObject(provider), factory: supportObject(factory), service: supportObject(service), value: supportObject(value), constant: supportObject(constant), decorator: decorator } }, providerInjector = createInternalInjector(providerCache, function() { throw Error("Unknown provider: " + path.join(' <- ')); }), instanceCache = {}, instanceInjector = (instanceCache.$injector = createInternalInjector(instanceCache, function(servicename) { var provider = providerInjector.get(servicename + providerSuffix); return instanceInjector.invoke(provider.$get, provider); })); forEach(loadModules(modulesToLoad), function(fn) { instanceInjector.invoke(fn || noop); }); return instanceInjector; //////////////////////////////////// // $provider //////////////////////////////////// function supportObject(delegate) { return function(key, value) { if (isObject(key)) { forEach(key, reverseParams(delegate)); } else { return delegate(key, value); } } } function provider(name, provider_) { if (isFunction(provider_) || isArray(provider_)) { provider_ = providerInjector.instantiate(provider_); } if (!provider_.$get) { throw Error('Provider ' + name + ' must define $get factory method.'); } return providerCache[name + providerSuffix] = provider_; } function factory(name, factoryFn) { return provider(name, { $get: factoryFn }); } function service(name, constructor) { return factory(name, ['$injector', function($injector) { return $injector.instantiate(constructor); }]); } function value(name, value) { return factory(name, valueFn(value)); } function constant(name, value) { providerCache[name] = value; instanceCache[name] = value; } function decorator(serviceName, decorFn) { var origProvider = providerInjector.get(serviceName + providerSuffix), orig$get = origProvider.$get; origProvider.$get = function() { var origInstance = instanceInjector.invoke(orig$get, origProvider); return instanceInjector.invoke(decorFn, null, {$delegate: origInstance}); }; } //////////////////////////////////// // Module Loading //////////////////////////////////// function loadModules(modulesToLoad){ var runBlocks = []; forEach(modulesToLoad, function(module) { if (loadedModules.get(module)) return; loadedModules.put(module, true); if (isString(module)) { var moduleFn = angularModule(module); runBlocks = runBlocks.concat(loadModules(moduleFn.requires)).concat(moduleFn._runBlocks); try { for(var invokeQueue = moduleFn._invokeQueue, i = 0, ii = invokeQueue.length; i < ii; i++) { var invokeArgs = invokeQueue[i], provider = invokeArgs[0] == '$injector' ? providerInjector : providerInjector.get(invokeArgs[0]); provider[invokeArgs[1]].apply(provider, invokeArgs[2]); } } catch (e) { if (e.message) e.message += ' from ' + module; throw e; } } else if (isFunction(module)) { try { runBlocks.push(providerInjector.invoke(module)); } catch (e) { if (e.message) e.message += ' from ' + module; throw e; } } else if (isArray(module)) { try { runBlocks.push(providerInjector.invoke(module)); } catch (e) { if (e.message) e.message += ' from ' + String(module[module.length - 1]); throw e; } } else { assertArgFn(module, 'module'); } }); return runBlocks; } //////////////////////////////////// // internal Injector //////////////////////////////////// function createInternalInjector(cache, factory) { function getService(serviceName) { if (typeof serviceName !== 'string') { throw Error('Service name expected'); } if (cache.hasOwnProperty(serviceName)) { if (cache[serviceName] === INSTANTIATING) { throw Error('Circular dependency: ' + path.join(' <- ')); } return cache[serviceName]; } else { try { path.unshift(serviceName); cache[serviceName] = INSTANTIATING; return cache[serviceName] = factory(serviceName); } finally { path.shift(); } } } function invoke(fn, self, locals){ var args = [], $inject = annotate(fn), length, i, key; for(i = 0, length = $inject.length; i < length; i++) { key = $inject[i]; args.push( locals && locals.hasOwnProperty(key) ? locals[key] : getService(key) ); } if (!fn.$inject) { // this means that we must be an array. fn = fn[length]; } // Performance optimization: http://jsperf.com/apply-vs-call-vs-invoke switch (self ? -1 : args.length) { case 0: return fn(); case 1: return fn(args[0]); case 2: return fn(args[0], args[1]); case 3: return fn(args[0], args[1], args[2]); case 4: return fn(args[0], args[1], args[2], args[3]); case 5: return fn(args[0], args[1], args[2], args[3], args[4]); case 6: return fn(args[0], args[1], args[2], args[3], args[4], args[5]); case 7: return fn(args[0], args[1], args[2], args[3], args[4], args[5], args[6]); case 8: return fn(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7]); case 9: return fn(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8]); case 10: return fn(args[0], args[1], args[2], args[3], args[4], args[5], args[6], args[7], args[8], args[9]); default: return fn.apply(self, args); } } function instantiate(Type, locals) { var Constructor = function() {}, instance, returnedValue; // Check if Type is annotated and use just the given function at n-1 as parameter // e.g. someModule.factory('greeter', ['$window', function(renamed$window) {}]); Constructor.prototype = (isArray(Type) ? Type[Type.length - 1] : Type).prototype; instance = new Constructor(); returnedValue = invoke(Type, instance, locals); return isObject(returnedValue) ? returnedValue : instance; } return { invoke: invoke, instantiate: instantiate, get: getService, annotate: annotate }; } } /** * @ngdoc function * @name ng.$anchorScroll * @requires $window * @requires $location * @requires $rootScope * * @description * When called, it checks current value of `$location.hash()` and scroll to related element, * according to rules specified in * {@link http://dev.w3.org/html5/spec/Overview.html#the-indicated-part-of-the-document Html5 spec}. * * It also watches the `$location.hash()` and scroll whenever it changes to match any anchor. * This can be disabled by calling `$anchorScrollProvider.disableAutoScrolling()`. */ function $AnchorScrollProvider() { var autoScrollingEnabled = true; this.disableAutoScrolling = function() { autoScrollingEnabled = false; }; this.$get = ['$window', '$location', '$rootScope', function($window, $location, $rootScope) { var document = $window.document; // helper function to get first anchor from a NodeList // can't use filter.filter, as it accepts only instances of Array // and IE can't convert NodeList to an array using [].slice // TODO(vojta): use filter if we change it to accept lists as well function getFirstAnchor(list) { var result = null; forEach(list, function(element) { if (!result && lowercase(element.nodeName) === 'a') result = element; }); return result; } function scroll() { var hash = $location.hash(), elm; // empty hash, scroll to the top of the page if (!hash) $window.scrollTo(0, 0); // element with given id else if ((elm = document.getElementById(hash))) elm.scrollIntoView(); // first anchor with given name :-D else if ((elm = getFirstAnchor(document.getElementsByName(hash)))) elm.scrollIntoView(); // no element and hash == 'top', scroll to the top of the page else if (hash === 'top') $window.scrollTo(0, 0); } // does not scroll when user clicks on anchor link that is currently on // (no url change, no $location.hash() change), browser native does scroll if (autoScrollingEnabled) { $rootScope.$watch(function autoScrollWatch() {return $location.hash();}, function autoScrollWatchAction() { $rootScope.$evalAsync(scroll); }); } return scroll; }]; } /** * ! This is a private undocumented service ! * * @name ng.$browser * @requires $log * @description * This object has two goals: * * - hide all the global state in the browser caused by the window object * - abstract away all the browser specific features and inconsistencies * * For tests we provide {@link ngMock.$browser mock implementation} of the `$browser` * service, which can be used for convenient testing of the application without the interaction with * the real browser apis. */ /** * @param {object} window The global window object. * @param {object} document jQuery wrapped document. * @param {function()} XHR XMLHttpRequest constructor. * @param {object} $log console.log or an object with the same interface. * @param {object} $sniffer $sniffer service */ function Browser(window, document, $log, $sniffer) { var self = this, rawDocument = document[0], location = window.location, history = window.history, setTimeout = window.setTimeout, clearTimeout = window.clearTimeout, pendingDeferIds = {}; self.isMock = false; var outstandingRequestCount = 0; var outstandingRequestCallbacks = []; // TODO(vojta): remove this temporary api self.$$completeOutstandingRequest = completeOutstandingRequest; self.$$incOutstandingRequestCount = function() { outstandingRequestCount++; }; /** * Executes the `fn` function(supports currying) and decrements the `outstandingRequestCallbacks` * counter. If the counter reaches 0, all the `outstandingRequestCallbacks` are executed. */ function completeOutstandingRequest(fn) { try { fn.apply(null, sliceArgs(arguments, 1)); } finally { outstandingRequestCount--; if (outstandingRequestCount === 0) { while(outstandingRequestCallbacks.length) { try { outstandingRequestCallbacks.pop()(); } catch (e) { $log.error(e); } } } } } /** * @private * Note: this method is used only by scenario runner * TODO(vojta): prefix this method with $$ ? * @param {function()} callback Function that will be called when no outstanding request */ self.notifyWhenNoOutstandingRequests = function(callback) { // force browser to execute all pollFns - this is needed so that cookies and other pollers fire // at some deterministic time in respect to the test runner's actions. Leaving things up to the // regular poller would result in flaky tests. forEach(pollFns, function(pollFn){ pollFn(); }); if (outstandingRequestCount === 0) { callback(); } else { outstandingRequestCallbacks.push(callback); } }; ////////////////////////////////////////////////////////////// // Poll Watcher API ////////////////////////////////////////////////////////////// var pollFns = [], pollTimeout; /** * @name ng.$browser#addPollFn * @methodOf ng.$browser * * @param {function()} fn Poll function to add * * @description * Adds a function to the list of functions that poller periodically executes, * and starts polling if not started yet. * * @returns {function()} the added function */ self.addPollFn = function(fn) { if (isUndefined(pollTimeout)) startPoller(100, setTimeout); pollFns.push(fn); return fn; }; /** * @param {number} interval How often should browser call poll functions (ms) * @param {function()} setTimeout Reference to a real or fake `setTimeout` function. * * @description * Configures the poller to run in the specified intervals, using the specified * setTimeout fn and kicks it off. */ function startPoller(interval, setTimeout) { (function check() { forEach(pollFns, function(pollFn){ pollFn(); }); pollTimeout = setTimeout(check, interval); })(); } ////////////////////////////////////////////////////////////// // URL API ////////////////////////////////////////////////////////////// var lastBrowserUrl = location.href, baseElement = document.find('base'); /** * @name ng.$browser#url * @methodOf ng.$browser * * @description * GETTER: * Without any argument, this method just returns current value of location.href. * * SETTER: * With at least one argument, this method sets url to new value. * If html5 history api supported, pushState/replaceState is used, otherwise * location.href/location.replace is used. * Returns its own instance to allow chaining * * NOTE: this api is intended for use only by the $location service. Please use the * {@link ng.$location $location service} to change url. * * @param {string} url New url (when used as setter) * @param {boolean=} replace Should new url replace current history record ? */ self.url = function(url, replace) { // setter if (url) { if (lastBrowserUrl == url) return; lastBrowserUrl = url; if ($sniffer.history) { if (replace) history.replaceState(null, '', url); else { history.pushState(null, '', url); // Crazy Opera Bug: http://my.opera.com/community/forums/topic.dml?id=1185462 baseElement.attr('href', baseElement.attr('href')); } } else { if (replace) location.replace(url); else location.href = url; } return self; // getter } else { // the replacement is a workaround for https://bugzilla.mozilla.org/show_bug.cgi?id=407172 return location.href.replace(/%27/g,"'"); } }; var urlChangeListeners = [], urlChangeInit = false; function fireUrlChange() { if (lastBrowserUrl == self.url()) return; lastBrowserUrl = self.url(); forEach(urlChangeListeners, function(listener) { listener(self.url()); }); } /** * @name ng.$browser#onUrlChange * @methodOf ng.$browser * @TODO(vojta): refactor to use node's syntax for events * * @description * Register callback function that will be called, when url changes. * * It's only called when the url is changed by outside of angular: * - user types different url into address bar * - user clicks on history (forward/back) button * - user clicks on a link * * It's not called when url is changed by $browser.url() method * * The listener gets called with new url as parameter. * * NOTE: this api is intended for use only by the $location service. Please use the * {@link ng.$location $location service} to monitor url changes in angular apps. * * @param {function(string)} listener Listener function to be called when url changes. * @return {function(string)} Returns the registered listener fn - handy if the fn is anonymous. */ self.onUrlChange = function(callback) { if (!urlChangeInit) { // We listen on both (hashchange/popstate) when available, as some browsers (e.g. Opera) // don't fire popstate when user change the address bar and don't fire hashchange when url // changed by push/replaceState // html5 history api - popstate event if ($sniffer.history) jqLite(window).bind('popstate', fireUrlChange); // hashchange event if ($sniffer.hashchange) jqLite(window).bind('hashchange', fireUrlChange); // polling else self.addPollFn(fireUrlChange); urlChangeInit = true; } urlChangeListeners.push(callback); return callback; }; ////////////////////////////////////////////////////////////// // Misc API ////////////////////////////////////////////////////////////// /** * Returns current <base href> * (always relative - without domain) * * @returns {string=} */ self.baseHref = function() { var href = baseElement.attr('href'); return href ? href.replace(/^https?\:\/\/[^\/]*/, '') : ''; }; ////////////////////////////////////////////////////////////// // Cookies API ////////////////////////////////////////////////////////////// var lastCookies = {}; var lastCookieString = ''; var cookiePath = self.baseHref(); /** * @name ng.$browser#cookies * @methodOf ng.$browser * * @param {string=} name Cookie name * @param {string=} value Cokkie value * * @description * The cookies method provides a 'private' low level access to browser cookies. * It is not meant to be used directly, use the $cookie service instead. * * The return values vary depending on the arguments that the method was called with as follows: * <ul> * <li>cookies() -> hash of all cookies, this is NOT a copy of the internal state, so do not modify it</li> * <li>cookies(name, value) -> set name to value, if value is undefined delete the cookie</li> * <li>cookies(name) -> the same as (name, undefined) == DELETES (no one calls it right now that way)</li> * </ul> * * @returns {Object} Hash of all cookies (if called without any parameter) */ self.cookies = function(name, value) { var cookieLength, cookieArray, cookie, i, index; if (name) { if (value === undefined) { rawDocument.cookie = escape(name) + "=;path=" + cookiePath + ";expires=Thu, 01 Jan 1970 00:00:00 GMT"; } else { if (isString(value)) { cookieLength = (rawDocument.cookie = escape(name) + '=' + escape(value) + ';path=' + cookiePath).length + 1; // per http://www.ietf.org/rfc/rfc2109.txt browser must allow at minimum: // - 300 cookies // - 20 cookies per unique domain // - 4096 bytes per cookie if (cookieLength > 4096) { $log.warn("Cookie '"+ name +"' possibly not set or overflowed because it was too large ("+ cookieLength + " > 4096 bytes)!"); } } } } else { if (rawDocument.cookie !== lastCookieString) { lastCookieString = rawDocument.cookie; cookieArray = lastCookieString.split("; "); lastCookies = {}; for (i = 0; i < cookieArray.length; i++) { cookie = cookieArray[i]; index = cookie.indexOf('='); if (index > 0) { //ignore nameless cookies var name = unescape(cookie.substring(0, index)); // the first value that is seen for a cookie is the most // specific one. values for the same cookie name that // follow are for less specific paths. if (lastCookies[name] === undefined) { lastCookies[name] = unescape(cookie.substring(index + 1)); } } } } return lastCookies; } }; /** * @name ng.$browser#defer * @methodOf ng.$browser * @param {function()} fn A function, who's execution should be defered. * @param {number=} [delay=0] of milliseconds to defer the function execution. * @returns {*} DeferId that can be used to cancel the task via `$browser.defer.cancel()`. * * @description * Executes a fn asynchroniously via `setTimeout(fn, delay)`. * * Unlike when calling `setTimeout` directly, in test this function is mocked and instead of using * `setTimeout` in tests, the fns are queued in an array, which can be programmatically flushed * via `$browser.defer.flush()`. * */ self.defer = function(fn, delay) { var timeoutId; outstandingRequestCount++; timeoutId = setTimeout(function() { delete pendingDeferIds[timeoutId]; completeOutstandingRequest(fn); }, delay || 0); pendingDeferIds[timeoutId] = true; return timeoutId; }; /** * @name ng.$browser#defer.cancel * @methodOf ng.$browser.defer * * @description * Cancels a defered task identified with `deferId`. * * @param {*} deferId Token returned by the `$browser.defer` function. * @returns {boolean} Returns `true` if the task hasn't executed yet and was successfuly canceled. */ self.defer.cancel = function(deferId) { if (pendingDeferIds[deferId]) { delete pendingDeferIds[deferId]; clearTimeout(deferId); completeOutstandingRequest(noop); return true; } return false; }; } function $BrowserProvider(){ this.$get = ['$window', '$log', '$sniffer', '$document', function( $window, $log, $sniffer, $document){ return new Browser($window, $document, $log, $sniffer); }]; } /** * @ngdoc object * @name ng.$cacheFactory * * @description * Factory that constructs cache objects. * * * @param {string} cacheId Name or id of the newly created cache. * @param {object=} options Options object that specifies the cache behavior. Properties: * * - `{number=}` `capacity` — turns the cache into LRU cache. * * @returns {object} Newly created cache object with the following set of methods: * * - `{object}` `info()` — Returns id, size, and options of cache. * - `{void}` `put({string} key, {*} value)` — Puts a new key-value pair into the cache. * - `{{*}}` `get({string} key)` — Returns cached value for `key` or undefined for cache miss. * - `{void}` `remove({string} key)` — Removes a key-value pair from the cache. * - `{void}` `removeAll()` — Removes all cached values. * - `{void}` `destroy()` — Removes references to this cache from $cacheFactory. * */ function $CacheFactoryProvider() { this.$get = function() { var caches = {}; function cacheFactory(cacheId, options) { if (cacheId in caches) { throw Error('cacheId ' + cacheId + ' taken'); } var size = 0, stats = extend({}, options, {id: cacheId}), data = {}, capacity = (options && options.capacity) || Number.MAX_VALUE, lruHash = {}, freshEnd = null, staleEnd = null; return caches[cacheId] = { put: function(key, value) { var lruEntry = lruHash[key] || (lruHash[key] = {key: key}); refresh(lruEntry); if (isUndefined(value)) return; if (!(key in data)) size++; data[key] = value; if (size > capacity) { this.remove(staleEnd.key); } }, get: function(key) { var lruEntry = lruHash[key]; if (!lruEntry) return; refresh(lruEntry); return data[key]; }, remove: function(key) { var lruEntry = lruHash[key]; if (!lruEntry) return; if (lruEntry == freshEnd) freshEnd = lruEntry.p; if (lruEntry == staleEnd) staleEnd = lruEntry.n; link(lruEntry.n,lruEntry.p); delete lruHash[key]; delete data[key]; size--; }, removeAll: function() { data = {}; size = 0; lruHash = {}; freshEnd = staleEnd = null; }, destroy: function() { data = null; stats = null; lruHash = null; delete caches[cacheId]; }, info: function() { return extend({}, stats, {size: size}); } }; /** * makes the `entry` the freshEnd of the LRU linked list */ function refresh(entry) { if (entry != freshEnd) { if (!staleEnd) { staleEnd = entry; } else if (staleEnd == entry) { staleEnd = entry.n; } link(entry.n, entry.p); link(entry, freshEnd); freshEnd = entry; freshEnd.n = null; } } /** * bidirectionally links two entries of the LRU linked list */ function link(nextEntry, prevEntry) { if (nextEntry != prevEntry) { if (nextEntry) nextEntry.p = prevEntry; //p stands for previous, 'prev' didn't minify if (prevEntry) prevEntry.n = nextEntry; //n stands for next, 'next' didn't minify } } } cacheFactory.info = function() { var info = {}; forEach(caches, function(cache, cacheId) { info[cacheId] = cache.info(); }); return info; }; cacheFactory.get = function(cacheId) { return caches[cacheId]; }; return cacheFactory; }; } /** * @ngdoc object * @name ng.$templateCache * * @description * Cache used for storing html templates. * * See {@link ng.$cacheFactory $cacheFactory}. * */ function $TemplateCacheProvider() { this.$get = ['$cacheFactory', function($cacheFactory) { return $cacheFactory('templates'); }]; } /* ! VARIABLE/FUNCTION NAMING CONVENTIONS THAT APPLY TO THIS FILE! * * DOM-related variables: * * - "node" - DOM Node * - "element" - DOM Element or Node * - "$node" or "$element" - jqLite-wrapped node or element * * * Compiler related stuff: * * - "linkFn" - linking fn of a single directive * - "nodeLinkFn" - function that aggregates all linking fns for a particular node * - "childLinkFn" - function that aggregates all linking fns for child nodes of a particular node * - "compositeLinkFn" - function that aggregates all linking fns for a compilation root (nodeList) */ var NON_ASSIGNABLE_MODEL_EXPRESSION = 'Non-assignable model expression: '; /** * @ngdoc function * @name ng.$compile * @function * * @description * Compiles a piece of HTML string or DOM into a template and produces a template function, which * can then be used to link {@link ng.$rootScope.Scope scope} and the template together. * * The compilation is a process of walking the DOM tree and trying to match DOM elements to * {@link ng.$compileProvider#directive directives}. For each match it * executes corresponding template function and collects the * instance functions into a single template function which is then returned. * * The template function can then be used once to produce the view or as it is the case with * {@link ng.directive:ngRepeat repeater} many-times, in which * case each call results in a view that is a DOM clone of the original template. * <doc:example module="compile"> <doc:source> <script> // declare a new module, and inject the $compileProvider angular.module('compile', [], function($compileProvider) { // configure new 'compile' directive by passing a directive // factory function. The factory function injects the '$compile' $compileProvider.directive('compile', function($compile) { // directive factory creates a link function return function(scope, element, attrs) { scope.$watch( function(scope) { // watch the 'compile' expression for changes return scope.$eval(attrs.compile); }, function(value) { // when the 'compile' expression changes // assign it into the current DOM element.html(value); // compile the new DOM and link it to the current // scope. // NOTE: we only compile .childNodes so that // we don't get into infinite loop compiling ourselves $compile(element.contents())(scope); } ); }; }) }); function Ctrl($scope) { $scope.name = 'Angular'; $scope.html = 'Hello {{name}}'; } </script> <div ng-controller="Ctrl"> <input ng-model="name"> <br> <textarea ng-model="html"></textarea> <br> <div compile="html"></div> </div> </doc:source> <doc:scenario> it('should auto compile', function() { expect(element('div[compile]').text()).toBe('Hello Angular'); input('html').enter('{{name}}!'); expect(element('div[compile]').text()).toBe('Angular!'); }); </doc:scenario> </doc:example> * * * @param {string|DOMElement} element Element or HTML string to compile into a template function. * @param {function(angular.Scope[, cloneAttachFn]} transclude function available to directives. * @param {number} maxPriority only apply directives lower then given priority (Only effects the * root element(s), not their children) * @returns {function(scope[, cloneAttachFn])} a link function which is used to bind template * (a DOM element/tree) to a scope. Where: * * * `scope` - A {@link ng.$rootScope.Scope Scope} to bind to. * * `cloneAttachFn` - If `cloneAttachFn` is provided, then the link function will clone the * `template` and call the `cloneAttachFn` function allowing the caller to attach the * cloned elements to the DOM document at the appropriate place. The `cloneAttachFn` is * called as: <br> `cloneAttachFn(clonedElement, scope)` where: * * * `clonedElement` - is a clone of the original `element` passed into the compiler. * * `scope` - is the current scope with which the linking function is working with. * * Calling the linking function returns the element of the template. It is either the original element * passed in, or the clone of the element if the `cloneAttachFn` is provided. * * After linking the view is not updated until after a call to $digest which typically is done by * Angular automatically. * * If you need access to the bound view, there are two ways to do it: * * - If you are not asking the linking function to clone the template, create the DOM element(s) * before you send them to the compiler and keep this reference around. * <pre> * var element = $compile('<p>{{total}}</p>')(scope); * </pre> * * - if on the other hand, you need the element to be cloned, the view reference from the original * example would not point to the clone, but rather to the original template that was cloned. In * this case, you can access the clone via the cloneAttachFn: * <pre> * var templateHTML = angular.element('<p>{{total}}</p>'), * scope = ....; * * var clonedElement = $compile(templateHTML)(scope, function(clonedElement, scope) { * //attach the clone to DOM document at the right place * }); * * //now we have reference to the cloned DOM via `clone` * </pre> * * * For information on how the compiler works, see the * {@link guide/compiler Angular HTML Compiler} section of the Developer Guide. */ /** * @ngdoc service * @name ng.$compileProvider * @function * * @description */ $CompileProvider.$inject = ['$provide']; function $CompileProvider($provide) { var hasDirectives = {}, Suffix = 'Directive', COMMENT_DIRECTIVE_REGEXP = /^\s*directive\:\s*([\d\w\-_]+)\s+(.*)$/, CLASS_DIRECTIVE_REGEXP = /(([\d\w\-_]+)(?:\:([^;]+))?;?)/, MULTI_ROOT_TEMPLATE_ERROR = 'Template must have exactly one root element. was: ', urlSanitizationWhitelist = /^\s*(https?|ftp|mailto|file):/; /** * @ngdoc function * @name ng.$compileProvider#directive * @methodOf ng.$compileProvider * @function * * @description * Register a new directives with the compiler. * * @param {string} name Name of the directive in camel-case. (ie <code>ngBind</code> which will match as * <code>ng-bind</code>). * @param {function} directiveFactory An injectable directive factroy function. See {@link guide/directive} for more * info. * @returns {ng.$compileProvider} Self for chaining. */ this.directive = function registerDirective(name, directiveFactory) { if (isString(name)) { assertArg(directiveFactory, 'directive'); if (!hasDirectives.hasOwnProperty(name)) { hasDirectives[name] = []; $provide.factory(name + Suffix, ['$injector', '$exceptionHandler', function($injector, $exceptionHandler) { var directives = []; forEach(hasDirectives[name], function(directiveFactory) { try { var directive = $injector.invoke(directiveFactory); if (isFunction(directive)) { directive = { compile: valueFn(directive) }; } else if (!directive.compile && directive.link) { directive.compile = valueFn(directive.link); } directive.priority = directive.priority || 0; directive.name = directive.name || name; directive.require = directive.require || (directive.controller && directive.name); directive.restrict = directive.restrict || 'A'; directives.push(directive); } catch (e) { $exceptionHandler(e); } }); return directives; }]); } hasDirectives[name].push(directiveFactory); } else { forEach(name, reverseParams(registerDirective)); } return this; }; /** * @ngdoc function * @name ng.$compileProvider#urlSanitizationWhitelist * @methodOf ng.$compileProvider * @function * * @description * Retrieves or overrides the default regular expression that is used for whitelisting of safe * urls during a[href] sanitization. * * The sanitization is a security measure aimed at prevent XSS attacks via html links. * * Any url about to be assigned to a[href] via data-binding is first normalized and turned into an * absolute url. Afterwards the url is matched against the `urlSanitizationWhitelist` regular * expression. If a match is found the original url is written into the dom. Otherwise the * absolute url is prefixed with `'unsafe:'` string and only then it is written into the DOM. * * @param {RegExp=} regexp New regexp to whitelist urls with. * @returns {RegExp|ng.$compileProvider} Current RegExp if called without value or self for * chaining otherwise. */ this.urlSanitizationWhitelist = function(regexp) { if (isDefined(regexp)) { urlSanitizationWhitelist = regexp; return this; } return urlSanitizationWhitelist; }; this.$get = [ '$injector', '$interpolate', '$exceptionHandler', '$http', '$templateCache', '$parse', '$controller', '$rootScope', '$document', function($injector, $interpolate, $exceptionHandler, $http, $templateCache, $parse, $controller, $rootScope, $document) { var Attributes = function(element, attr) { this.$$element = element; this.$attr = attr || {}; }; Attributes.prototype = { $normalize: directiveNormalize, /** * Set a normalized attribute on the element in a way such that all directives * can share the attribute. This function properly handles boolean attributes. * @param {string} key Normalized key. (ie ngAttribute) * @param {string|boolean} value The value to set. If `null` attribute will be deleted. * @param {boolean=} writeAttr If false, does not write the value to DOM element attribute. * Defaults to true. * @param {string=} attrName Optional none normalized name. Defaults to key. */ $set: function(key, value, writeAttr, attrName) { var booleanKey = getBooleanAttrName(this.$$element[0], key), $$observers = this.$$observers, normalizedVal; if (booleanKey) { this.$$element.prop(key, value); attrName = booleanKey; } this[key] = value; // translate normalized key to actual key if (attrName) { this.$attr[key] = attrName; } else { attrName = this.$attr[key]; if (!attrName) { this.$attr[key] = attrName = snake_case(key, '-'); } } // sanitize a[href] values if (nodeName_(this.$$element[0]) === 'A' && key === 'href') { urlSanitizationNode.setAttribute('href', value); // href property always returns normalized absolute url, so we can match against that normalizedVal = urlSanitizationNode.href; if (!normalizedVal.match(urlSanitizationWhitelist)) { this[key] = value = 'unsafe:' + normalizedVal; } } if (writeAttr !== false) { if (value === null || value === undefined) { this.$$element.removeAttr(attrName); } else { this.$$element.attr(attrName, value); } } // fire observers $$observers && forEach($$observers[key], function(fn) { try { fn(value); } catch (e) { $exceptionHandler(e); } }); }, /** * Observe an interpolated attribute. * The observer will never be called, if given attribute is not interpolated. * * @param {string} key Normalized key. (ie ngAttribute) . * @param {function(*)} fn Function that will be called whenever the attribute value changes. * @returns {function(*)} the `fn` Function passed in. */ $observe: function(key, fn) { var attrs = this, $$observers = (attrs.$$observers || (attrs.$$observers = {})), listeners = ($$observers[key] || ($$observers[key] = [])); listeners.push(fn); $rootScope.$evalAsync(function() { if (!listeners.$$inter) { // no one registered attribute interpolation function, so lets call it manually fn(attrs[key]); } }); return fn; } }; var urlSanitizationNode = $document[0].createElement('a'), startSymbol = $interpolate.startSymbol(), endSymbol = $interpolate.endSymbol(), denormalizeTemplate = (startSymbol == '{{' || endSymbol == '}}') ? identity : function denormalizeTemplate(template) { return template.replace(/\{\{/g, startSymbol).replace(/}}/g, endSymbol); }; return compile; //================================ function compile($compileNodes, transcludeFn, maxPriority) { if (!($compileNodes instanceof jqLite)) { // jquery always rewraps, whereas we need to preserve the original selector so that we can modify it. $compileNodes = jqLite($compileNodes); } // We can not compile top level text elements since text nodes can be merged and we will // not be able to attach scope data to them, so we will wrap them in <span> forEach($compileNodes, function(node, index){ if (node.nodeType == 3 /* text node */ && node.nodeValue.match(/\S+/) /* non-empty */ ) { $compileNodes[index] = jqLite(node).wrap('<span></span>').parent()[0]; } }); var compositeLinkFn = compileNodes($compileNodes, transcludeFn, $compileNodes, maxPriority); return function publicLinkFn(scope, cloneConnectFn){ assertArg(scope, 'scope'); // important!!: we must call our jqLite.clone() since the jQuery one is trying to be smart // and sometimes changes the structure of the DOM. var $linkNode = cloneConnectFn ? JQLitePrototype.clone.call($compileNodes) // IMPORTANT!!! : $compileNodes; // Attach scope only to non-text nodes. for(var i = 0, ii = $linkNode.length; i<ii; i++) { var node = $linkNode[i]; if (node.nodeType == 1 /* element */ || node.nodeType == 9 /* document */) { $linkNode.eq(i).data('$scope', scope); } } safeAddClass($linkNode, 'ng-scope'); if (cloneConnectFn) cloneConnectFn($linkNode, scope); if (compositeLinkFn) compositeLinkFn(scope, $linkNode, $linkNode); return $linkNode; }; } function wrongMode(localName, mode) { throw Error("Unsupported '" + mode + "' for '" + localName + "'."); } function safeAddClass($element, className) { try { $element.addClass(className); } catch(e) { // ignore, since it means that we are trying to set class on // SVG element, where class name is read-only. } } /** * Compile function matches each node in nodeList against the directives. Once all directives * for a particular node are collected their compile functions are executed. The compile * functions return values - the linking functions - are combined into a composite linking * function, which is the a linking function for the node. * * @param {NodeList} nodeList an array of nodes or NodeList to compile * @param {function(angular.Scope[, cloneAttachFn]} transcludeFn A linking function, where the * scope argument is auto-generated to the new child of the transcluded parent scope. * @param {DOMElement=} $rootElement If the nodeList is the root of the compilation tree then the * rootElement must be set the jqLite collection of the compile root. This is * needed so that the jqLite collection items can be replaced with widgets. * @param {number=} max directive priority * @returns {?function} A composite linking function of all of the matched directives or null. */ function compileNodes(nodeList, transcludeFn, $rootElement, maxPriority) { var linkFns = [], nodeLinkFn, childLinkFn, directives, attrs, linkFnFound; for(var i = 0; i < nodeList.length; i++) { attrs = new Attributes(); // we must always refer to nodeList[i] since the nodes can be replaced underneath us. directives = collectDirectives(nodeList[i], [], attrs, maxPriority); nodeLinkFn = (directives.length) ? applyDirectivesToNode(directives, nodeList[i], attrs, transcludeFn, $rootElement) : null; childLinkFn = (nodeLinkFn && nodeLinkFn.terminal || !nodeList[i].childNodes || !nodeList[i].childNodes.length) ? null : compileNodes(nodeList[i].childNodes, nodeLinkFn ? nodeLinkFn.transclude : transcludeFn); linkFns.push(nodeLinkFn); linkFns.push(childLinkFn); linkFnFound = (linkFnFound || nodeLinkFn || childLinkFn); } // return a linking function if we have found anything, null otherwise return linkFnFound ? compositeLinkFn : null; function compositeLinkFn(scope, nodeList, $rootElement, boundTranscludeFn) { var nodeLinkFn, childLinkFn, node, childScope, childTranscludeFn, i, ii, n; // copy nodeList so that linking doesn't break due to live list updates. var stableNodeList = []; for (i = 0, ii = nodeList.length; i < ii; i++) { stableNodeList.push(nodeList[i]); } for(i = 0, n = 0, ii = linkFns.length; i < ii; n++) { node = stableNodeList[n]; nodeLinkFn = linkFns[i++]; childLinkFn = linkFns[i++]; if (nodeLinkFn) { if (nodeLinkFn.scope) { childScope = scope.$new(isObject(nodeLinkFn.scope)); jqLite(node).data('$scope', childScope); } else { childScope = scope; } childTranscludeFn = nodeLinkFn.transclude; if (childTranscludeFn || (!boundTranscludeFn && transcludeFn)) { nodeLinkFn(childLinkFn, childScope, node, $rootElement, (function(transcludeFn) { return function(cloneFn) { var transcludeScope = scope.$new(); transcludeScope.$$transcluded = true; return transcludeFn(transcludeScope, cloneFn). bind('$destroy', bind(transcludeScope, transcludeScope.$destroy)); }; })(childTranscludeFn || transcludeFn) ); } else { nodeLinkFn(childLinkFn, childScope, node, undefined, boundTranscludeFn); } } else if (childLinkFn) { childLinkFn(scope, node.childNodes, undefined, boundTranscludeFn); } } } } /** * Looks for directives on the given node and adds them to the directive collection which is * sorted. * * @param node Node to search. * @param directives An array to which the directives are added to. This array is sorted before * the function returns. * @param attrs The shared attrs object which is used to populate the normalized attributes. * @param {number=} maxPriority Max directive priority. */ function collectDirectives(node, directives, attrs, maxPriority) { var nodeType = node.nodeType, attrsMap = attrs.$attr, match, className; switch(nodeType) { case 1: /* Element */ // use the node name: <directive> addDirective(directives, directiveNormalize(nodeName_(node).toLowerCase()), 'E', maxPriority); // iterate over the attributes for (var attr, name, nName, value, nAttrs = node.attributes, j = 0, jj = nAttrs && nAttrs.length; j < jj; j++) { attr = nAttrs[j]; if (attr.specified) { name = attr.name; nName = directiveNormalize(name.toLowerCase()); attrsMap[nName] = name; attrs[nName] = value = trim((msie && name == 'href') ? decodeURIComponent(node.getAttribute(name, 2)) : attr.value); if (getBooleanAttrName(node, nName)) { attrs[nName] = true; // presence means true } addAttrInterpolateDirective(node, directives, value, nName); addDirective(directives, nName, 'A', maxPriority); } } // use class as directive className = node.className; if (isString(className) && className !== '') { while (match = CLASS_DIRECTIVE_REGEXP.exec(className)) { nName = directiveNormalize(match[2]); if (addDirective(directives, nName, 'C', maxPriority)) { attrs[nName] = trim(match[3]); } className = className.substr(match.index + match[0].length); } } break; case 3: /* Text Node */ addTextInterpolateDirective(directives, node.nodeValue); break; case 8: /* Comment */ try { match = COMMENT_DIRECTIVE_REGEXP.exec(node.nodeValue); if (match) { nName = directiveNormalize(match[1]); if (addDirective(directives, nName, 'M', maxPriority)) { attrs[nName] = trim(match[2]); } } } catch (e) { // turns out that under some circumstances IE9 throws errors when one attempts to read comment's node value. // Just ignore it and continue. (Can't seem to reproduce in test case.) } break; } directives.sort(byPriority); return directives; } /** * Once the directives have been collected, their compile functions are executed. This method * is responsible for inlining directive templates as well as terminating the application * of the directives if the terminal directive has been reached. * * @param {Array} directives Array of collected directives to execute their compile function. * this needs to be pre-sorted by priority order. * @param {Node} compileNode The raw DOM node to apply the compile functions to * @param {Object} templateAttrs The shared attribute function * @param {function(angular.Scope[, cloneAttachFn]} transcludeFn A linking function, where the * scope argument is auto-generated to the new child of the transcluded parent scope. * @param {JQLite} jqCollection If we are working on the root of the compile tree then this * argument has the root jqLite array so that we can replace nodes on it. * @returns linkFn */ function applyDirectivesToNode(directives, compileNode, templateAttrs, transcludeFn, jqCollection) { var terminalPriority = -Number.MAX_VALUE, preLinkFns = [], postLinkFns = [], newScopeDirective = null, newIsolateScopeDirective = null, templateDirective = null, $compileNode = templateAttrs.$$element = jqLite(compileNode), directive, directiveName, $template, transcludeDirective, childTranscludeFn = transcludeFn, controllerDirectives, linkFn, directiveValue; // executes all directives on the current element for(var i = 0, ii = directives.length; i < ii; i++) { directive = directives[i]; $template = undefined; if (terminalPriority > directive.priority) { break; // prevent further processing of directives } if (directiveValue = directive.scope) { assertNoDuplicate('isolated scope', newIsolateScopeDirective, directive, $compileNode); if (isObject(directiveValue)) { safeAddClass($compileNode, 'ng-isolate-scope'); newIsolateScopeDirective = directive; } safeAddClass($compileNode, 'ng-scope'); newScopeDirective = newScopeDirective || directive; } directiveName = directive.name; if (directiveValue = directive.controller) { controllerDirectives = controllerDirectives || {}; assertNoDuplicate("'" + directiveName + "' controller", controllerDirectives[directiveName], directive, $compileNode); controllerDirectives[directiveName] = directive; } if (directiveValue = directive.transclude) { assertNoDuplicate('transclusion', transcludeDirective, directive, $compileNode); transcludeDirective = directive; terminalPriority = directive.priority; if (directiveValue == 'element') { $template = jqLite(compileNode); $compileNode = templateAttrs.$$element = jqLite(document.createComment(' ' + directiveName + ': ' + templateAttrs[directiveName] + ' ')); compileNode = $compileNode[0]; replaceWith(jqCollection, jqLite($template[0]), compileNode); childTranscludeFn = compile($template, transcludeFn, terminalPriority); } else { $template = jqLite(JQLiteClone(compileNode)).contents(); $compileNode.html(''); // clear contents childTranscludeFn = compile($template, transcludeFn); } } if ((directiveValue = directive.template)) { assertNoDuplicate('template', templateDirective, directive, $compileNode); templateDirective = directive; directiveValue = denormalizeTemplate(directiveValue); if (directive.replace) { $template = jqLite('<div>' + trim(directiveValue) + '</div>').contents(); compileNode = $template[0]; if ($template.length != 1 || compileNode.nodeType !== 1) { throw new Error(MULTI_ROOT_TEMPLATE_ERROR + directiveValue); } replaceWith(jqCollection, $compileNode, compileNode); var newTemplateAttrs = {$attr: {}}; // combine directives from the original node and from the template: // - take the array of directives for this element // - split it into two parts, those that were already applied and those that weren't // - collect directives from the template, add them to the second group and sort them // - append the second group with new directives to the first group directives = directives.concat( collectDirectives( compileNode, directives.splice(i + 1, directives.length - (i + 1)), newTemplateAttrs ) ); mergeTemplateAttributes(templateAttrs, newTemplateAttrs); ii = directives.length; } else { $compileNode.html(directiveValue); } } if (directive.templateUrl) { assertNoDuplicate('template', templateDirective, directive, $compileNode); templateDirective = directive; nodeLinkFn = compileTemplateUrl(directives.splice(i, directives.length - i), nodeLinkFn, $compileNode, templateAttrs, jqCollection, directive.replace, childTranscludeFn); ii = directives.length; } else if (directive.compile) { try { linkFn = directive.compile($compileNode, templateAttrs, childTranscludeFn); if (isFunction(linkFn)) { addLinkFns(null, linkFn); } else if (linkFn) { addLinkFns(linkFn.pre, linkFn.post); } } catch (e) { $exceptionHandler(e, startingTag($compileNode)); } } if (directive.terminal) { nodeLinkFn.terminal = true; terminalPriority = Math.max(terminalPriority, directive.priority); } } nodeLinkFn.scope = newScopeDirective && newScopeDirective.scope; nodeLinkFn.transclude = transcludeDirective && childTranscludeFn; // might be normal or delayed nodeLinkFn depending on if templateUrl is present return nodeLinkFn; //////////////////// function addLinkFns(pre, post) { if (pre) { pre.require = directive.require; preLinkFns.push(pre); } if (post) { post.require = directive.require; postLinkFns.push(post); } } function getControllers(require, $element) { var value, retrievalMethod = 'data', optional = false; if (isString(require)) { while((value = require.charAt(0)) == '^' || value == '?') { require = require.substr(1); if (value == '^') { retrievalMethod = 'inheritedData'; } optional = optional || value == '?'; } value = $element[retrievalMethod]('$' + require + 'Controller'); if (!value && !optional) { throw Error("No controller: " + require); } return value; } else if (isArray(require)) { value = []; forEach(require, function(require) { value.push(getControllers(require, $element)); }); } return value; } function nodeLinkFn(childLinkFn, scope, linkNode, $rootElement, boundTranscludeFn) { var attrs, $element, i, ii, linkFn, controller; if (compileNode === linkNode) { attrs = templateAttrs; } else { attrs = shallowCopy(templateAttrs, new Attributes(jqLite(linkNode), templateAttrs.$attr)); } $element = attrs.$$element; if (newIsolateScopeDirective) { var LOCAL_REGEXP = /^\s*([@=&])\s*(\w*)\s*$/; var parentScope = scope.$parent || scope; forEach(newIsolateScopeDirective.scope, function(definiton, scopeName) { var match = definiton.match(LOCAL_REGEXP) || [], attrName = match[2]|| scopeName, mode = match[1], // @, =, or & lastValue, parentGet, parentSet; scope.$$isolateBindings[scopeName] = mode + attrName; switch (mode) { case '@': { attrs.$observe(attrName, function(value) { scope[scopeName] = value; }); attrs.$$observers[attrName].$$scope = parentScope; break; } case '=': { parentGet = $parse(attrs[attrName]); parentSet = parentGet.assign || function() { // reset the change, or we will throw this exception on every $digest lastValue = scope[scopeName] = parentGet(parentScope); throw Error(NON_ASSIGNABLE_MODEL_EXPRESSION + attrs[attrName] + ' (directive: ' + newIsolateScopeDirective.name + ')'); }; lastValue = scope[scopeName] = parentGet(parentScope); scope.$watch(function parentValueWatch() { var parentValue = parentGet(parentScope); if (parentValue !== scope[scopeName]) { // we are out of sync and need to copy if (parentValue !== lastValue) { // parent changed and it has precedence lastValue = scope[scopeName] = parentValue; } else { // if the parent can be assigned then do so parentSet(parentScope, parentValue = lastValue = scope[scopeName]); } } return parentValue; }); break; } case '&': { parentGet = $parse(attrs[attrName]); scope[scopeName] = function(locals) { return parentGet(parentScope, locals); }; break; } default: { throw Error('Invalid isolate scope definition for directive ' + newIsolateScopeDirective.name + ': ' + definiton); } } }); } if (controllerDirectives) { forEach(controllerDirectives, function(directive) { var locals = { $scope: scope, $element: $element, $attrs: attrs, $transclude: boundTranscludeFn }; controller = directive.controller; if (controller == '@') { controller = attrs[directive.name]; } $element.data( '$' + directive.name + 'Controller', $controller(controller, locals)); }); } // PRELINKING for(i = 0, ii = preLinkFns.length; i < ii; i++) { try { linkFn = preLinkFns[i]; linkFn(scope, $element, attrs, linkFn.require && getControllers(linkFn.require, $element)); } catch (e) { $exceptionHandler(e, startingTag($element)); } } // RECURSION childLinkFn && childLinkFn(scope, linkNode.childNodes, undefined, boundTranscludeFn); // POSTLINKING for(i = 0, ii = postLinkFns.length; i < ii; i++) { try { linkFn = postLinkFns[i]; linkFn(scope, $element, attrs, linkFn.require && getControllers(linkFn.require, $element)); } catch (e) { $exceptionHandler(e, startingTag($element)); } } } } /** * looks up the directive and decorates it with exception handling and proper parameters. We * call this the boundDirective. * * @param {string} name name of the directive to look up. * @param {string} location The directive must be found in specific format. * String containing any of theses characters: * * * `E`: element name * * `A': attribute * * `C`: class * * `M`: comment * @returns true if directive was added. */ function addDirective(tDirectives, name, location, maxPriority) { var match = false; if (hasDirectives.hasOwnProperty(name)) { for(var directive, directives = $injector.get(name + Suffix), i = 0, ii = directives.length; i<ii; i++) { try { directive = directives[i]; if ( (maxPriority === undefined || maxPriority > directive.priority) && directive.restrict.indexOf(location) != -1) { tDirectives.push(directive); match = true; } } catch(e) { $exceptionHandler(e); } } } return match; } /** * When the element is replaced with HTML template then the new attributes * on the template need to be merged with the existing attributes in the DOM. * The desired effect is to have both of the attributes present. * * @param {object} dst destination attributes (original DOM) * @param {object} src source attributes (from the directive template) */ function mergeTemplateAttributes(dst, src) { var srcAttr = src.$attr, dstAttr = dst.$attr, $element = dst.$$element; // reapply the old attributes to the new element forEach(dst, function(value, key) { if (key.charAt(0) != '$') { if (src[key]) { value += (key === 'style' ? ';' : ' ') + src[key]; } dst.$set(key, value, true, srcAttr[key]); } }); // copy the new attributes on the old attrs object forEach(src, function(value, key) { if (key == 'class') { safeAddClass($element, value); dst['class'] = (dst['class'] ? dst['class'] + ' ' : '') + value; } else if (key == 'style') { $element.attr('style', $element.attr('style') + ';' + value); } else if (key.charAt(0) != '$' && !dst.hasOwnProperty(key)) { dst[key] = value; dstAttr[key] = srcAttr[key]; } }); } function compileTemplateUrl(directives, beforeTemplateNodeLinkFn, $compileNode, tAttrs, $rootElement, replace, childTranscludeFn) { var linkQueue = [], afterTemplateNodeLinkFn, afterTemplateChildLinkFn, beforeTemplateCompileNode = $compileNode[0], origAsyncDirective = directives.shift(), // The fact that we have to copy and patch the directive seems wrong! derivedSyncDirective = extend({}, origAsyncDirective, { controller: null, templateUrl: null, transclude: null, scope: null }); $compileNode.html(''); $http.get(origAsyncDirective.templateUrl, {cache: $templateCache}). success(function(content) { var compileNode, tempTemplateAttrs, $template; content = denormalizeTemplate(content); if (replace) { $template = jqLite('<div>' + trim(content) + '</div>').contents(); compileNode = $template[0]; if ($template.length != 1 || compileNode.nodeType !== 1) { throw new Error(MULTI_ROOT_TEMPLATE_ERROR + content); } tempTemplateAttrs = {$attr: {}}; replaceWith($rootElement, $compileNode, compileNode); collectDirectives(compileNode, directives, tempTemplateAttrs); mergeTemplateAttributes(tAttrs, tempTemplateAttrs); } else { compileNode = beforeTemplateCompileNode; $compileNode.html(content); } directives.unshift(derivedSyncDirective); afterTemplateNodeLinkFn = applyDirectivesToNode(directives, compileNode, tAttrs, childTranscludeFn); afterTemplateChildLinkFn = compileNodes($compileNode[0].childNodes, childTranscludeFn); while(linkQueue.length) { var controller = linkQueue.pop(), linkRootElement = linkQueue.pop(), beforeTemplateLinkNode = linkQueue.pop(), scope = linkQueue.pop(), linkNode = compileNode; if (beforeTemplateLinkNode !== beforeTemplateCompileNode) { // it was cloned therefore we have to clone as well. linkNode = JQLiteClone(compileNode); replaceWith(linkRootElement, jqLite(beforeTemplateLinkNode), linkNode); } afterTemplateNodeLinkFn(function() { beforeTemplateNodeLinkFn(afterTemplateChildLinkFn, scope, linkNode, $rootElement, controller); }, scope, linkNode, $rootElement, controller); } linkQueue = null; }). error(function(response, code, headers, config) { throw Error('Failed to load template: ' + config.url); }); return function delayedNodeLinkFn(ignoreChildLinkFn, scope, node, rootElement, controller) { if (linkQueue) { linkQueue.push(scope); linkQueue.push(node); linkQueue.push(rootElement); linkQueue.push(controller); } else { afterTemplateNodeLinkFn(function() { beforeTemplateNodeLinkFn(afterTemplateChildLinkFn, scope, node, rootElement, controller); }, scope, node, rootElement, controller); } }; } /** * Sorting function for bound directives. */ function byPriority(a, b) { return b.priority - a.priority; } function assertNoDuplicate(what, previousDirective, directive, element) { if (previousDirective) { throw Error('Multiple directives [' + previousDirective.name + ', ' + directive.name + '] asking for ' + what + ' on: ' + startingTag(element)); } } function addTextInterpolateDirective(directives, text) { var interpolateFn = $interpolate(text, true); if (interpolateFn) { directives.push({ priority: 0, compile: valueFn(function textInterpolateLinkFn(scope, node) { var parent = node.parent(), bindings = parent.data('$binding') || []; bindings.push(interpolateFn); safeAddClass(parent.data('$binding', bindings), 'ng-binding'); scope.$watch(interpolateFn, function interpolateFnWatchAction(value) { node[0].nodeValue = value; }); }) }); } } function addAttrInterpolateDirective(node, directives, value, name) { var interpolateFn = $interpolate(value, true); // no interpolation found -> ignore if (!interpolateFn) return; directives.push({ priority: 100, compile: valueFn(function attrInterpolateLinkFn(scope, element, attr) { var $$observers = (attr.$$observers || (attr.$$observers = {})); if (name === 'class') { // we need to interpolate classes again, in the case the element was replaced // and therefore the two class attrs got merged - we want to interpolate the result interpolateFn = $interpolate(attr[name], true); } attr[name] = undefined; ($$observers[name] || ($$observers[name] = [])).$$inter = true; (attr.$$observers && attr.$$observers[name].$$scope || scope). $watch(interpolateFn, function interpolateFnWatchAction(value) { attr.$set(name, value); }); }) }); } /** * This is a special jqLite.replaceWith, which can replace items which * have no parents, provided that the containing jqLite collection is provided. * * @param {JqLite=} $rootElement The root of the compile tree. Used so that we can replace nodes * in the root of the tree. * @param {JqLite} $element The jqLite element which we are going to replace. We keep the shell, * but replace its DOM node reference. * @param {Node} newNode The new DOM node. */ function replaceWith($rootElement, $element, newNode) { var oldNode = $element[0], parent = oldNode.parentNode, i, ii; if ($rootElement) { for(i = 0, ii = $rootElement.length; i < ii; i++) { if ($rootElement[i] == oldNode) { $rootElement[i] = newNode; break; } } } if (parent) { parent.replaceChild(newNode, oldNode); } newNode[jqLite.expando] = oldNode[jqLite.expando]; $element[0] = newNode; } }]; } var PREFIX_REGEXP = /^(x[\:\-_]|data[\:\-_])/i; /** * Converts all accepted directives format into proper directive name. * All of these will become 'myDirective': * my:DiRective * my-directive * x-my-directive * data-my:directive * * Also there is special case for Moz prefix starting with upper case letter. * @param name Name to normalize */ function directiveNormalize(name) { return camelCase(name.replace(PREFIX_REGEXP, '')); } /** * @ngdoc object * @name ng.$compile.directive.Attributes * @description * * A shared object between directive compile / linking functions which contains normalized DOM element * attributes. The the values reflect current binding state `{{ }}`. The normalization is needed * since all of these are treated as equivalent in Angular: * * <span ng:bind="a" ng-bind="a" data-ng-bind="a" x-ng-bind="a"> */ /** * @ngdoc property * @name ng.$compile.directive.Attributes#$attr * @propertyOf ng.$compile.directive.Attributes * @returns {object} A map of DOM element attribute names to the normalized name. This is * needed to do reverse lookup from normalized name back to actual name. */ /** * @ngdoc function * @name ng.$compile.directive.Attributes#$set * @methodOf ng.$compile.directive.Attributes * @function * * @description * Set DOM element attribute value. * * * @param {string} name Normalized element attribute name of the property to modify. The name is * revers translated using the {@link ng.$compile.directive.Attributes#$attr $attr} * property to the original name. * @param {string} value Value to set the attribute to. */ /** * Closure compiler type information */ function nodesetLinkingFn( /* angular.Scope */ scope, /* NodeList */ nodeList, /* Element */ rootElement, /* function(Function) */ boundTranscludeFn ){} function directiveLinkingFn( /* nodesetLinkingFn */ nodesetLinkingFn, /* angular.Scope */ scope, /* Node */ node, /* Element */ rootElement, /* function(Function) */ boundTranscludeFn ){} /** * @ngdoc object * @name ng.$controllerProvider * @description * The {@link ng.$controller $controller service} is used by Angular to create new * controllers. * * This provider allows controller registration via the * {@link ng.$controllerProvider#register register} method. */ function $ControllerProvider() { var controllers = {}; /** * @ngdoc function * @name ng.$controllerProvider#register * @methodOf ng.$controllerProvider * @param {string} name Controller name * @param {Function|Array} constructor Controller constructor fn (optionally decorated with DI * annotations in the array notation). */ this.register = function(name, constructor) { if (isObject(name)) { extend(controllers, name) } else { controllers[name] = constructor; } }; this.$get = ['$injector', '$window', function($injector, $window) { /** * @ngdoc function * @name ng.$controller * @requires $injector * * @param {Function|string} constructor If called with a function then it's considered to be the * controller constructor function. Otherwise it's considered to be a string which is used * to retrieve the controller constructor using the following steps: * * * check if a controller with given name is registered via `$controllerProvider` * * check if evaluating the string on the current scope returns a constructor * * check `window[constructor]` on the global `window` object * * @param {Object} locals Injection locals for Controller. * @return {Object} Instance of given controller. * * @description * `$controller` service is responsible for instantiating controllers. * * It's just a simple call to {@link AUTO.$injector $injector}, but extracted into * a service, so that one can override this service with {@link https://gist.github.com/1649788 * BC version}. */ return function(constructor, locals) { if(isString(constructor)) { var name = constructor; constructor = controllers.hasOwnProperty(name) ? controllers[name] : getter(locals.$scope, name, true) || getter($window, name, true); assertArgFn(constructor, name, true); } return $injector.instantiate(constructor, locals); }; }]; } /** * @ngdoc object * @name ng.$document * @requires $window * * @description * A {@link angular.element jQuery (lite)}-wrapped reference to the browser's `window.document` * element. */ function $DocumentProvider(){ this.$get = ['$window', function(window){ return jqLite(window.document); }]; } /** * @ngdoc function * @name ng.$exceptionHandler * @requires $log * * @description * Any uncaught exception in angular expressions is delegated to this service. * The default implementation simply delegates to `$log.error` which logs it into * the browser console. * * In unit tests, if `angular-mocks.js` is loaded, this service is overridden by * {@link ngMock.$exceptionHandler mock $exceptionHandler} which aids in testing. * * @param {Error} exception Exception associated with the error. * @param {string=} cause optional information about the context in which * the error was thrown. * */ function $ExceptionHandlerProvider() { this.$get = ['$log', function($log) { return function(exception, cause) { $log.error.apply($log, arguments); }; }]; } /** * @ngdoc object * @name ng.$interpolateProvider * @function * * @description * * Used for configuring the interpolation markup. Defaults to `{{` and `}}`. */ function $InterpolateProvider() { var startSymbol = '{{'; var endSymbol = '}}'; /** * @ngdoc method * @name ng.$interpolateProvider#startSymbol * @methodOf ng.$interpolateProvider * @description * Symbol to denote start of expression in the interpolated string. Defaults to `{{`. * * @param {string=} value new value to set the starting symbol to. * @returns {string|self} Returns the symbol when used as getter and self if used as setter. */ this.startSymbol = function(value){ if (value) { startSymbol = value; return this; } else { return startSymbol; } }; /** * @ngdoc method * @name ng.$interpolateProvider#endSymbol * @methodOf ng.$interpolateProvider * @description * Symbol to denote the end of expression in the interpolated string. Defaults to `}}`. * * @param {string=} value new value to set the ending symbol to. * @returns {string|self} Returns the symbol when used as getter and self if used as setter. */ this.endSymbol = function(value){ if (value) { endSymbol = value; return this; } else { return endSymbol; } }; this.$get = ['$parse', function($parse) { var startSymbolLength = startSymbol.length, endSymbolLength = endSymbol.length; /** * @ngdoc function * @name ng.$interpolate * @function * * @requires $parse * * @description * * Compiles a string with markup into an interpolation function. This service is used by the * HTML {@link ng.$compile $compile} service for data binding. See * {@link ng.$interpolateProvider $interpolateProvider} for configuring the * interpolation markup. * * <pre> var $interpolate = ...; // injected var exp = $interpolate('Hello {{name}}!'); expect(exp({name:'Angular'}).toEqual('Hello Angular!'); </pre> * * * @param {string} text The text with markup to interpolate. * @param {boolean=} mustHaveExpression if set to true then the interpolation string must have * embedded expression in order to return an interpolation function. Strings with no * embedded expression will return null for the interpolation function. * @returns {function(context)} an interpolation function which is used to compute the interpolated * string. The function has these parameters: * * * `context`: an object against which any expressions embedded in the strings are evaluated * against. * */ function $interpolate(text, mustHaveExpression) { var startIndex, endIndex, index = 0, parts = [], length = text.length, hasInterpolation = false, fn, exp, concat = []; while(index < length) { if ( ((startIndex = text.indexOf(startSymbol, index)) != -1) && ((endIndex = text.indexOf(endSymbol, startIndex + startSymbolLength)) != -1) ) { (index != startIndex) && parts.push(text.substring(index, startIndex)); parts.push(fn = $parse(exp = text.substring(startIndex + startSymbolLength, endIndex))); fn.exp = exp; index = endIndex + endSymbolLength; hasInterpolation = true; } else { // we did not find anything, so we have to add the remainder to the parts array (index != length) && parts.push(text.substring(index)); index = length; } } if (!(length = parts.length)) { // we added, nothing, must have been an empty string. parts.push(''); length = 1; } if (!mustHaveExpression || hasInterpolation) { concat.length = length; fn = function(context) { for(var i = 0, ii = length, part; i<ii; i++) { if (typeof (part = parts[i]) == 'function') { part = part(context); if (part == null || part == undefined) { part = ''; } else if (typeof part != 'string') { part = toJson(part); } } concat[i] = part; } return concat.join(''); }; fn.exp = text; fn.parts = parts; return fn; } } /** * @ngdoc method * @name ng.$interpolate#startSymbol * @methodOf ng.$interpolate * @description * Symbol to denote the start of expression in the interpolated string. Defaults to `{{`. * * Use {@link ng.$interpolateProvider#startSymbol $interpolateProvider#startSymbol} to change * the symbol. * * @returns {string} start symbol. */ $interpolate.startSymbol = function() { return startSymbol; } /** * @ngdoc method * @name ng.$interpolate#endSymbol * @methodOf ng.$interpolate * @description * Symbol to denote the end of expression in the interpolated string. Defaults to `}}`. * * Use {@link ng.$interpolateProvider#endSymbol $interpolateProvider#endSymbol} to change * the symbol. * * @returns {string} start symbol. */ $interpolate.endSymbol = function() { return endSymbol; } return $interpolate; }]; } var URL_MATCH = /^([^:]+):\/\/(\w+:{0,1}\w*@)?(\{?[\w\.-]*\}?)(:([0-9]+))?(\/[^\?#]*)?(\?([^#]*))?(#(.*))?$/, PATH_MATCH = /^([^\?#]*)?(\?([^#]*))?(#(.*))?$/, HASH_MATCH = PATH_MATCH, DEFAULT_PORTS = {'http': 80, 'https': 443, 'ftp': 21}; /** * Encode path using encodeUriSegment, ignoring forward slashes * * @param {string} path Path to encode * @returns {string} */ function encodePath(path) { var segments = path.split('/'), i = segments.length; while (i--) { segments[i] = encodeUriSegment(segments[i]); } return segments.join('/'); } function stripHash(url) { return url.split('#')[0]; } function matchUrl(url, obj) { var match = URL_MATCH.exec(url); match = { protocol: match[1], host: match[3], port: int(match[5]) || DEFAULT_PORTS[match[1]] || null, path: match[6] || '/', search: match[8], hash: match[10] }; if (obj) { obj.$$protocol = match.protocol; obj.$$host = match.host; obj.$$port = match.port; } return match; } function composeProtocolHostPort(protocol, host, port) { return protocol + '://' + host + (port == DEFAULT_PORTS[protocol] ? '' : ':' + port); } function pathPrefixFromBase(basePath) { return basePath.substr(0, basePath.lastIndexOf('/')); } function convertToHtml5Url(url, basePath, hashPrefix) { var match = matchUrl(url); // already html5 url if (decodeURIComponent(match.path) != basePath || isUndefined(match.hash) || match.hash.indexOf(hashPrefix) !== 0) { return url; // convert hashbang url -> html5 url } else { return composeProtocolHostPort(match.protocol, match.host, match.port) + pathPrefixFromBase(basePath) + match.hash.substr(hashPrefix.length); } } function convertToHashbangUrl(url, basePath, hashPrefix) { var match = matchUrl(url); // already hashbang url if (decodeURIComponent(match.path) == basePath && !isUndefined(match.hash) && match.hash.indexOf(hashPrefix) === 0) { return url; // convert html5 url -> hashbang url } else { var search = match.search && '?' + match.search || '', hash = match.hash && '#' + match.hash || '', pathPrefix = pathPrefixFromBase(basePath), path = match.path.substr(pathPrefix.length); if (match.path.indexOf(pathPrefix) !== 0) { throw Error('Invalid url "' + url + '", missing path prefix "' + pathPrefix + '" !'); } return composeProtocolHostPort(match.protocol, match.host, match.port) + basePath + '#' + hashPrefix + path + search + hash; } } /** * LocationUrl represents an url * This object is exposed as $location service when HTML5 mode is enabled and supported * * @constructor * @param {string} url HTML5 url * @param {string} pathPrefix */ function LocationUrl(url, pathPrefix, appBaseUrl) { pathPrefix = pathPrefix || ''; /** * Parse given html5 (regular) url string into properties * @param {string} newAbsoluteUrl HTML5 url * @private */ this.$$parse = function(newAbsoluteUrl) { var match = matchUrl(newAbsoluteUrl, this); if (match.path.indexOf(pathPrefix) !== 0) { throw Error('Invalid url "' + newAbsoluteUrl + '", missing path prefix "' + pathPrefix + '" !'); } this.$$path = decodeURIComponent(match.path.substr(pathPrefix.length)); this.$$search = parseKeyValue(match.search); this.$$hash = match.hash && decodeURIComponent(match.hash) || ''; this.$$compose(); }; /** * Compose url and update `absUrl` property * @private */ this.$$compose = function() { var search = toKeyValue(this.$$search), hash = this.$$hash ? '#' + encodeUriSegment(this.$$hash) : ''; this.$$url = encodePath(this.$$path) + (search ? '?' + search : '') + hash; this.$$absUrl = composeProtocolHostPort(this.$$protocol, this.$$host, this.$$port) + pathPrefix + this.$$url; }; this.$$rewriteAppUrl = function(absoluteLinkUrl) { if(absoluteLinkUrl.indexOf(appBaseUrl) == 0) { return absoluteLinkUrl; } } this.$$parse(url); } /** * LocationHashbangUrl represents url * This object is exposed as $location service when html5 history api is disabled or not supported * * @constructor * @param {string} url Legacy url * @param {string} hashPrefix Prefix for hash part (containing path and search) */ function LocationHashbangUrl(url, hashPrefix, appBaseUrl) { var basePath; /** * Parse given hashbang url into properties * @param {string} url Hashbang url * @private */ this.$$parse = function(url) { var match = matchUrl(url, this); if (match.hash && match.hash.indexOf(hashPrefix) !== 0) { throw Error('Invalid url "' + url + '", missing hash prefix "' + hashPrefix + '" !'); } basePath = match.path + (match.search ? '?' + match.search : ''); match = HASH_MATCH.exec((match.hash || '').substr(hashPrefix.length)); if (match[1]) { this.$$path = (match[1].charAt(0) == '/' ? '' : '/') + decodeURIComponent(match[1]); } else { this.$$path = ''; } this.$$search = parseKeyValue(match[3]); this.$$hash = match[5] && decodeURIComponent(match[5]) || ''; this.$$compose(); }; /** * Compose hashbang url and update `absUrl` property * @private */ this.$$compose = function() { var search = toKeyValue(this.$$search), hash = this.$$hash ? '#' + encodeUriSegment(this.$$hash) : ''; this.$$url = encodePath(this.$$path) + (search ? '?' + search : '') + hash; this.$$absUrl = composeProtocolHostPort(this.$$protocol, this.$$host, this.$$port) + basePath + (this.$$url ? '#' + hashPrefix + this.$$url : ''); }; this.$$rewriteAppUrl = function(absoluteLinkUrl) { if(absoluteLinkUrl.indexOf(appBaseUrl) == 0) { return absoluteLinkUrl; } } this.$$parse(url); } LocationUrl.prototype = { /** * Has any change been replacing ? * @private */ $$replace: false, /** * @ngdoc method * @name ng.$location#absUrl * @methodOf ng.$location * * @description * This method is getter only. * * Return full url representation with all segments encoded according to rules specified in * {@link http://www.ietf.org/rfc/rfc3986.txt RFC 3986}. * * @return {string} full url */ absUrl: locationGetter('$$absUrl'), /** * @ngdoc method * @name ng.$location#url * @methodOf ng.$location * * @description * This method is getter / setter. * * Return url (e.g. `/path?a=b#hash`) when called without any parameter. * * Change path, search and hash, when called with parameter and return `$location`. * * @param {string=} url New url without base prefix (e.g. `/path?a=b#hash`) * @return {string} url */ url: function(url, replace) { if (isUndefined(url)) return this.$$url; var match = PATH_MATCH.exec(url); if (match[1]) this.path(decodeURIComponent(match[1])); if (match[2] || match[1]) this.search(match[3] || ''); this.hash(match[5] || '', replace); return this; }, /** * @ngdoc method * @name ng.$location#protocol * @methodOf ng.$location * * @description * This method is getter only. * * Return protocol of current url. * * @return {string} protocol of current url */ protocol: locationGetter('$$protocol'), /** * @ngdoc method * @name ng.$location#host * @methodOf ng.$location * * @description * This method is getter only. * * Return host of current url. * * @return {string} host of current url. */ host: locationGetter('$$host'), /** * @ngdoc method * @name ng.$location#port * @methodOf ng.$location * * @description * This method is getter only. * * Return port of current url. * * @return {Number} port */ port: locationGetter('$$port'), /** * @ngdoc method * @name ng.$location#path * @methodOf ng.$location * * @description * This method is getter / setter. * * Return path of current url when called without any parameter. * * Change path when called with parameter and return `$location`. * * Note: Path should always begin with forward slash (/), this method will add the forward slash * if it is missing. * * @param {string=} path New path * @return {string} path */ path: locationGetterSetter('$$path', function(path) { return path.charAt(0) == '/' ? path : '/' + path; }), /** * @ngdoc method * @name ng.$location#search * @methodOf ng.$location * * @description * This method is getter / setter. * * Return search part (as object) of current url when called without any parameter. * * Change search part when called with parameter and return `$location`. * * @param {string|object<string,string>=} search New search params - string or hash object * @param {string=} paramValue If `search` is a string, then `paramValue` will override only a * single search parameter. If the value is `null`, the parameter will be deleted. * * @return {string} search */ search: function(search, paramValue) { if (isUndefined(search)) return this.$$search; if (isDefined(paramValue)) { if (paramValue === null) { delete this.$$search[search]; } else { this.$$search[search] = paramValue; } } else { this.$$search = isString(search) ? parseKeyValue(search) : search; } this.$$compose(); return this; }, /** * @ngdoc method * @name ng.$location#hash * @methodOf ng.$location * * @description * This method is getter / setter. * * Return hash fragment when called without any parameter. * * Change hash fragment when called with parameter and return `$location`. * * @param {string=} hash New hash fragment * @return {string} hash */ hash: locationGetterSetter('$$hash', identity), /** * @ngdoc method * @name ng.$location#replace * @methodOf ng.$location * * @description * If called, all changes to $location during current `$digest` will be replacing current history * record, instead of adding new one. */ replace: function() { this.$$replace = true; return this; } }; LocationHashbangUrl.prototype = inherit(LocationUrl.prototype); function LocationHashbangInHtml5Url(url, hashPrefix, appBaseUrl, baseExtra) { LocationHashbangUrl.apply(this, arguments); this.$$rewriteAppUrl = function(absoluteLinkUrl) { if (absoluteLinkUrl.indexOf(appBaseUrl) == 0) { return appBaseUrl + baseExtra + '#' + hashPrefix + absoluteLinkUrl.substr(appBaseUrl.length); } } } LocationHashbangInHtml5Url.prototype = inherit(LocationHashbangUrl.prototype); function locationGetter(property) { return function() { return this[property]; }; } function locationGetterSetter(property, preprocess) { return function(value) { if (isUndefined(value)) return this[property]; this[property] = preprocess(value); this.$$compose(); return this; }; } /** * @ngdoc object * @name ng.$location * * @requires $browser * @requires $sniffer * @requires $rootElement * * @description * The $location service parses the URL in the browser address bar (based on the * {@link https://developer.mozilla.org/en/window.location window.location}) and makes the URL * available to your application. Changes to the URL in the address bar are reflected into * $location service and changes to $location are reflected into the browser address bar. * * **The $location service:** * * - Exposes the current URL in the browser address bar, so you can * - Watch and observe the URL. * - Change the URL. * - Synchronizes the URL with the browser when the user * - Changes the address bar. * - Clicks the back or forward button (or clicks a History link). * - Clicks on a link. * - Represents the URL object as a set of methods (protocol, host, port, path, search, hash). * * For more information see {@link guide/dev_guide.services.$location Developer Guide: Angular * Services: Using $location} */ /** * @ngdoc object * @name ng.$locationProvider * @description * Use the `$locationProvider` to configure how the application deep linking paths are stored. */ function $LocationProvider(){ var hashPrefix = '', html5Mode = false; /** * @ngdoc property * @name ng.$locationProvider#hashPrefix * @methodOf ng.$locationProvider * @description * @param {string=} prefix Prefix for hash part (containing path and search) * @returns {*} current value if used as getter or itself (chaining) if used as setter */ this.hashPrefix = function(prefix) { if (isDefined(prefix)) { hashPrefix = prefix; return this; } else { return hashPrefix; } }; /** * @ngdoc property * @name ng.$locationProvider#html5Mode * @methodOf ng.$locationProvider * @description * @param {string=} mode Use HTML5 strategy if available. * @returns {*} current value if used as getter or itself (chaining) if used as setter */ this.html5Mode = function(mode) { if (isDefined(mode)) { html5Mode = mode; return this; } else { return html5Mode; } }; this.$get = ['$rootScope', '$browser', '$sniffer', '$rootElement', function( $rootScope, $browser, $sniffer, $rootElement) { var $location, basePath, pathPrefix, initUrl = $browser.url(), initUrlParts = matchUrl(initUrl), appBaseUrl; if (html5Mode) { basePath = $browser.baseHref() || '/'; pathPrefix = pathPrefixFromBase(basePath); appBaseUrl = composeProtocolHostPort(initUrlParts.protocol, initUrlParts.host, initUrlParts.port) + pathPrefix + '/'; if ($sniffer.history) { $location = new LocationUrl( convertToHtml5Url(initUrl, basePath, hashPrefix), pathPrefix, appBaseUrl); } else { $location = new LocationHashbangInHtml5Url( convertToHashbangUrl(initUrl, basePath, hashPrefix), hashPrefix, appBaseUrl, basePath.substr(pathPrefix.length + 1)); } } else { appBaseUrl = composeProtocolHostPort(initUrlParts.protocol, initUrlParts.host, initUrlParts.port) + (initUrlParts.path || '') + (initUrlParts.search ? ('?' + initUrlParts.search) : '') + '#' + hashPrefix + '/'; $location = new LocationHashbangUrl(initUrl, hashPrefix, appBaseUrl); } $rootElement.bind('click', function(event) { // TODO(vojta): rewrite link when opening in new tab/window (in legacy browser) // currently we open nice url link and redirect then if (event.ctrlKey || event.metaKey || event.which == 2) return; var elm = jqLite(event.target); // traverse the DOM up to find first A tag while (lowercase(elm[0].nodeName) !== 'a') { // ignore rewriting if no A tag (reached root element, or no parent - removed from document) if (elm[0] === $rootElement[0] || !(elm = elm.parent())[0]) return; } var absHref = elm.prop('href'), rewrittenUrl = $location.$$rewriteAppUrl(absHref); if (absHref && !elm.attr('target') && rewrittenUrl) { // update location manually $location.$$parse(rewrittenUrl); $rootScope.$apply(); event.preventDefault(); // hack to work around FF6 bug 684208 when scenario runner clicks on links window.angular['ff-684208-preventDefault'] = true; } }); // rewrite hashbang url <> html5 url if ($location.absUrl() != initUrl) { $browser.url($location.absUrl(), true); } // update $location when $browser url changes $browser.onUrlChange(function(newUrl) { if ($location.absUrl() != newUrl) { if ($rootScope.$broadcast('$locationChangeStart', newUrl, $location.absUrl()).defaultPrevented) { $browser.url($location.absUrl()); return; } $rootScope.$evalAsync(function() { var oldUrl = $location.absUrl(); $location.$$parse(newUrl); afterLocationChange(oldUrl); }); if (!$rootScope.$$phase) $rootScope.$digest(); } }); // update browser var changeCounter = 0; $rootScope.$watch(function $locationWatch() { var oldUrl = $browser.url(); var currentReplace = $location.$$replace; if (!changeCounter || oldUrl != $location.absUrl()) { changeCounter++; $rootScope.$evalAsync(function() { if ($rootScope.$broadcast('$locationChangeStart', $location.absUrl(), oldUrl). defaultPrevented) { $location.$$parse(oldUrl); } else { $browser.url($location.absUrl(), currentReplace); afterLocationChange(oldUrl); } }); } $location.$$replace = false; return changeCounter; }); return $location; function afterLocationChange(oldUrl) { $rootScope.$broadcast('$locationChangeSuccess', $location.absUrl(), oldUrl); } }]; } /** * @ngdoc object * @name ng.$log * @requires $window * * @description * Simple service for logging. Default implementation writes the message * into the browser's console (if present). * * The main purpose of this service is to simplify debugging and troubleshooting. * * @example <example> <file name="script.js"> function LogCtrl($scope, $log) { $scope.$log = $log; $scope.message = 'Hello World!'; } </file> <file name="index.html"> <div ng-controller="LogCtrl"> <p>Reload this page with open console, enter text and hit the log button...</p> Message: <input type="text" ng-model="message"/> <button ng-click="$log.log(message)">log</button> <button ng-click="$log.warn(message)">warn</button> <button ng-click="$log.info(message)">info</button> <button ng-click="$log.error(message)">error</button> </div> </file> </example> */ function $LogProvider(){ this.$get = ['$window', function($window){ return { /** * @ngdoc method * @name ng.$log#log * @methodOf ng.$log * * @description * Write a log message */ log: consoleLog('log'), /** * @ngdoc method * @name ng.$log#warn * @methodOf ng.$log * * @description * Write a warning message */ warn: consoleLog('warn'), /** * @ngdoc method * @name ng.$log#info * @methodOf ng.$log * * @description * Write an information message */ info: consoleLog('info'), /** * @ngdoc method * @name ng.$log#error * @methodOf ng.$log * * @description * Write an error message */ error: consoleLog('error') }; function formatError(arg) { if (arg instanceof Error) { if (arg.stack) { arg = (arg.message && arg.stack.indexOf(arg.message) === -1) ? 'Error: ' + arg.message + '\n' + arg.stack : arg.stack; } else if (arg.sourceURL) { arg = arg.message + '\n' + arg.sourceURL + ':' + arg.line; } } return arg; } function consoleLog(type) { var console = $window.console || {}, logFn = console[type] || console.log || noop; if (logFn.apply) { return function() { var args = []; forEach(arguments, function(arg) { args.push(formatError(arg)); }); return logFn.apply(console, args); }; } // we are IE which either doesn't have window.console => this is noop and we do nothing, // or we are IE where console.log doesn't have apply so we log at least first 2 args return function(arg1, arg2) { logFn(arg1, arg2); } } }]; } var OPERATORS = { 'null':function(){return null;}, 'true':function(){return true;}, 'false':function(){return false;}, undefined:noop, '+':function(self, locals, a,b){ a=a(self, locals); b=b(self, locals); if (isDefined(a)) { if (isDefined(b)) { return a + b; } return a; } return isDefined(b)?b:undefined;}, '-':function(self, locals, a,b){a=a(self, locals); b=b(self, locals); return (isDefined(a)?a:0)-(isDefined(b)?b:0);}, '*':function(self, locals, a,b){return a(self, locals)*b(self, locals);}, '/':function(self, locals, a,b){return a(self, locals)/b(self, locals);}, '%':function(self, locals, a,b){return a(self, locals)%b(self, locals);}, '^':function(self, locals, a,b){return a(self, locals)^b(self, locals);}, '=':noop, '==':function(self, locals, a,b){return a(self, locals)==b(self, locals);}, '!=':function(self, locals, a,b){return a(self, locals)!=b(self, locals);}, '<':function(self, locals, a,b){return a(self, locals)<b(self, locals);}, '>':function(self, locals, a,b){return a(self, locals)>b(self, locals);}, '<=':function(self, locals, a,b){return a(self, locals)<=b(self, locals);}, '>=':function(self, locals, a,b){return a(self, locals)>=b(self, locals);}, '&&':function(self, locals, a,b){return a(self, locals)&&b(self, locals);}, '||':function(self, locals, a,b){return a(self, locals)||b(self, locals);}, '&':function(self, locals, a,b){return a(self, locals)&b(self, locals);}, // '|':function(self, locals, a,b){return a|b;}, '|':function(self, locals, a,b){return b(self, locals)(self, locals, a(self, locals));}, '!':function(self, locals, a){return !a(self, locals);} }; var ESCAPE = {"n":"\n", "f":"\f", "r":"\r", "t":"\t", "v":"\v", "'":"'", '"':'"'}; function lex(text, csp){ var tokens = [], token, index = 0, json = [], ch, lastCh = ':'; // can start regexp while (index < text.length) { ch = text.charAt(index); if (is('"\'')) { readString(ch); } else if (isNumber(ch) || is('.') && isNumber(peek())) { readNumber(); } else if (isIdent(ch)) { readIdent(); // identifiers can only be if the preceding char was a { or , if (was('{,') && json[0]=='{' && (token=tokens[tokens.length-1])) { token.json = token.text.indexOf('.') == -1; } } else if (is('(){}[].,;:')) { tokens.push({ index:index, text:ch, json:(was(':[,') && is('{[')) || is('}]:,') }); if (is('{[')) json.unshift(ch); if (is('}]')) json.shift(); index++; } else if (isWhitespace(ch)) { index++; continue; } else { var ch2 = ch + peek(), fn = OPERATORS[ch], fn2 = OPERATORS[ch2]; if (fn2) { tokens.push({index:index, text:ch2, fn:fn2}); index += 2; } else if (fn) { tokens.push({index:index, text:ch, fn:fn, json: was('[,:') && is('+-')}); index += 1; } else { throwError("Unexpected next character ", index, index+1); } } lastCh = ch; } return tokens; function is(chars) { return chars.indexOf(ch) != -1; } function was(chars) { return chars.indexOf(lastCh) != -1; } function peek() { return index + 1 < text.length ? text.charAt(index + 1) : false; } function isNumber(ch) { return '0' <= ch && ch <= '9'; } function isWhitespace(ch) { return ch == ' ' || ch == '\r' || ch == '\t' || ch == '\n' || ch == '\v' || ch == '\u00A0'; // IE treats non-breaking space as \u00A0 } function isIdent(ch) { return 'a' <= ch && ch <= 'z' || 'A' <= ch && ch <= 'Z' || '_' == ch || ch == '$'; } function isExpOperator(ch) { return ch == '-' || ch == '+' || isNumber(ch); } function throwError(error, start, end) { end = end || index; throw Error("Lexer Error: " + error + " at column" + (isDefined(start) ? "s " + start + "-" + index + " [" + text.substring(start, end) + "]" : " " + end) + " in expression [" + text + "]."); } function readNumber() { var number = ""; var start = index; while (index < text.length) { var ch = lowercase(text.charAt(index)); if (ch == '.' || isNumber(ch)) { number += ch; } else { var peekCh = peek(); if (ch == 'e' && isExpOperator(peekCh)) { number += ch; } else if (isExpOperator(ch) && peekCh && isNumber(peekCh) && number.charAt(number.length - 1) == 'e') { number += ch; } else if (isExpOperator(ch) && (!peekCh || !isNumber(peekCh)) && number.charAt(number.length - 1) == 'e') { throwError('Invalid exponent'); } else { break; } } index++; } number = 1 * number; tokens.push({index:start, text:number, json:true, fn:function() {return number;}}); } function readIdent() { var ident = "", start = index, lastDot, peekIndex, methodName, ch; while (index < text.length) { ch = text.charAt(index); if (ch == '.' || isIdent(ch) || isNumber(ch)) { if (ch == '.') lastDot = index; ident += ch; } else { break; } index++; } //check if this is not a method invocation and if it is back out to last dot if (lastDot) { peekIndex = index; while(peekIndex < text.length) { ch = text.charAt(peekIndex); if (ch == '(') { methodName = ident.substr(lastDot - start + 1); ident = ident.substr(0, lastDot - start); index = peekIndex; break; } if(isWhitespace(ch)) { peekIndex++; } else { break; } } } var token = { index:start, text:ident }; if (OPERATORS.hasOwnProperty(ident)) { token.fn = token.json = OPERATORS[ident]; } else { var getter = getterFn(ident, csp); token.fn = extend(function(self, locals) { return (getter(self, locals)); }, { assign: function(self, value) { return setter(self, ident, value); } }); } tokens.push(token); if (methodName) { tokens.push({ index:lastDot, text: '.', json: false }); tokens.push({ index: lastDot + 1, text: methodName, json: false }); } } function readString(quote) { var start = index; index++; var string = ""; var rawString = quote; var escape = false; while (index < text.length) { var ch = text.charAt(index); rawString += ch; if (escape) { if (ch == 'u') { var hex = text.substring(index + 1, index + 5); if (!hex.match(/[\da-f]{4}/i)) throwError( "Invalid unicode escape [\\u" + hex + "]"); index += 4; string += String.fromCharCode(parseInt(hex, 16)); } else { var rep = ESCAPE[ch]; if (rep) { string += rep; } else { string += ch; } } escape = false; } else if (ch == '\\') { escape = true; } else if (ch == quote) { index++; tokens.push({ index:start, text:rawString, string:string, json:true, fn:function() { return string; } }); return; } else { string += ch; } index++; } throwError("Unterminated quote", start); } } ///////////////////////////////////////// function parser(text, json, $filter, csp){ var ZERO = valueFn(0), value, tokens = lex(text, csp), assignment = _assignment, functionCall = _functionCall, fieldAccess = _fieldAccess, objectIndex = _objectIndex, filterChain = _filterChain; if(json){ // The extra level of aliasing is here, just in case the lexer misses something, so that // we prevent any accidental execution in JSON. assignment = logicalOR; functionCall = fieldAccess = objectIndex = filterChain = function() { throwError("is not valid json", {text:text, index:0}); }; value = primary(); } else { value = statements(); } if (tokens.length !== 0) { throwError("is an unexpected token", tokens[0]); } return value; /////////////////////////////////// function throwError(msg, token) { throw Error("Syntax Error: Token '" + token.text + "' " + msg + " at column " + (token.index + 1) + " of the expression [" + text + "] starting at [" + text.substring(token.index) + "]."); } function peekToken() { if (tokens.length === 0) throw Error("Unexpected end of expression: " + text); return tokens[0]; } function peek(e1, e2, e3, e4) { if (tokens.length > 0) { var token = tokens[0]; var t = token.text; if (t==e1 || t==e2 || t==e3 || t==e4 || (!e1 && !e2 && !e3 && !e4)) { return token; } } return false; } function expect(e1, e2, e3, e4){ var token = peek(e1, e2, e3, e4); if (token) { if (json && !token.json) { throwError("is not valid json", token); } tokens.shift(); return token; } return false; } function consume(e1){ if (!expect(e1)) { throwError("is unexpected, expecting [" + e1 + "]", peek()); } } function unaryFn(fn, right) { return function(self, locals) { return fn(self, locals, right); }; } function binaryFn(left, fn, right) { return function(self, locals) { return fn(self, locals, left, right); }; } function statements() { var statements = []; while(true) { if (tokens.length > 0 && !peek('}', ')', ';', ']')) statements.push(filterChain()); if (!expect(';')) { // optimize for the common case where there is only one statement. // TODO(size): maybe we should not support multiple statements? return statements.length == 1 ? statements[0] : function(self, locals){ var value; for ( var i = 0; i < statements.length; i++) { var statement = statements[i]; if (statement) value = statement(self, locals); } return value; }; } } } function _filterChain() { var left = expression(); var token; while(true) { if ((token = expect('|'))) { left = binaryFn(left, token.fn, filter()); } else { return left; } } } function filter() { var token = expect(); var fn = $filter(token.text); var argsFn = []; while(true) { if ((token = expect(':'))) { argsFn.push(expression()); } else { var fnInvoke = function(self, locals, input){ var args = [input]; for ( var i = 0; i < argsFn.length; i++) { args.push(argsFn[i](self, locals)); } return fn.apply(self, args); }; return function() { return fnInvoke; }; } } } function expression() { return assignment(); } function _assignment() { var left = logicalOR(); var right; var token; if ((token = expect('='))) { if (!left.assign) { throwError("implies assignment but [" + text.substring(0, token.index) + "] can not be assigned to", token); } right = logicalOR(); return function(scope, locals){ return left.assign(scope, right(scope, locals), locals); }; } else { return left; } } function logicalOR() { var left = logicalAND(); var token; while(true) { if ((token = expect('||'))) { left = binaryFn(left, token.fn, logicalAND()); } else { return left; } } } function logicalAND() { var left = equality(); var token; if ((token = expect('&&'))) { left = binaryFn(left, token.fn, logicalAND()); } return left; } function equality() { var left = relational(); var token; if ((token = expect('==','!='))) { left = binaryFn(left, token.fn, equality()); } return left; } function relational() { var left = additive(); var token; if ((token = expect('<', '>', '<=', '>='))) { left = binaryFn(left, token.fn, relational()); } return left; } function additive() { var left = multiplicative(); var token; while ((token = expect('+','-'))) { left = binaryFn(left, token.fn, multiplicative()); } return left; } function multiplicative() { var left = unary(); var token; while ((token = expect('*','/','%'))) { left = binaryFn(left, token.fn, unary()); } return left; } function unary() { var token; if (expect('+')) { return primary(); } else if ((token = expect('-'))) { return binaryFn(ZERO, token.fn, unary()); } else if ((token = expect('!'))) { return unaryFn(token.fn, unary()); } else { return primary(); } } function primary() { var primary; if (expect('(')) { primary = filterChain(); consume(')'); } else if (expect('[')) { primary = arrayDeclaration(); } else if (expect('{')) { primary = object(); } else { var token = expect(); primary = token.fn; if (!primary) { throwError("not a primary expression", token); } } var next, context; while ((next = expect('(', '[', '.'))) { if (next.text === '(') { primary = functionCall(primary, context); context = null; } else if (next.text === '[') { context = primary; primary = objectIndex(primary); } else if (next.text === '.') { context = primary; primary = fieldAccess(primary); } else { throwError("IMPOSSIBLE"); } } return primary; } function _fieldAccess(object) { var field = expect().text; var getter = getterFn(field, csp); return extend( function(scope, locals, self) { return getter(self || object(scope, locals), locals); }, { assign:function(scope, value, locals) { return setter(object(scope, locals), field, value); } } ); } function _objectIndex(obj) { var indexFn = expression(); consume(']'); return extend( function(self, locals){ var o = obj(self, locals), i = indexFn(self, locals), v, p; if (!o) return undefined; v = o[i]; if (v && v.then) { p = v; if (!('$$v' in v)) { p.$$v = undefined; p.then(function(val) { p.$$v = val; }); } v = v.$$v; } return v; }, { assign:function(self, value, locals){ return obj(self, locals)[indexFn(self, locals)] = value; } }); } function _functionCall(fn, contextGetter) { var argsFn = []; if (peekToken().text != ')') { do { argsFn.push(expression()); } while (expect(',')); } consume(')'); return function(scope, locals){ var args = [], context = contextGetter ? contextGetter(scope, locals) : scope; for ( var i = 0; i < argsFn.length; i++) { args.push(argsFn[i](scope, locals)); } var fnPtr = fn(scope, locals, context) || noop; // IE stupidity! return fnPtr.apply ? fnPtr.apply(context, args) : fnPtr(args[0], args[1], args[2], args[3], args[4]); }; } // This is used with json array declaration function arrayDeclaration () { var elementFns = []; if (peekToken().text != ']') { do { elementFns.push(expression()); } while (expect(',')); } consume(']'); return function(self, locals){ var array = []; for ( var i = 0; i < elementFns.length; i++) { array.push(elementFns[i](self, locals)); } return array; }; } function object () { var keyValues = []; if (peekToken().text != '}') { do { var token = expect(), key = token.string || token.text; consume(":"); var value = expression(); keyValues.push({key:key, value:value}); } while (expect(',')); } consume('}'); return function(self, locals){ var object = {}; for ( var i = 0; i < keyValues.length; i++) { var keyValue = keyValues[i]; object[keyValue.key] = keyValue.value(self, locals); } return object; }; } } ////////////////////////////////////////////////// // Parser helper functions ////////////////////////////////////////////////// function setter(obj, path, setValue) { var element = path.split('.'); for (var i = 0; element.length > 1; i++) { var key = element.shift(); var propertyObj = obj[key]; if (!propertyObj) { propertyObj = {}; obj[key] = propertyObj; } obj = propertyObj; } obj[element.shift()] = setValue; return setValue; } /** * Return the value accesible from the object by path. Any undefined traversals are ignored * @param {Object} obj starting object * @param {string} path path to traverse * @param {boolean=true} bindFnToScope * @returns value as accesbile by path */ //TODO(misko): this function needs to be removed function getter(obj, path, bindFnToScope) { if (!path) return obj; var keys = path.split('.'); var key; var lastInstance = obj; var len = keys.length; for (var i = 0; i < len; i++) { key = keys[i]; if (obj) { obj = (lastInstance = obj)[key]; } } if (!bindFnToScope && isFunction(obj)) { return bind(lastInstance, obj); } return obj; } var getterFnCache = {}; /** * Implementation of the "Black Hole" variant from: * - http://jsperf.com/angularjs-parse-getter/4 * - http://jsperf.com/path-evaluation-simplified/7 */ function cspSafeGetterFn(key0, key1, key2, key3, key4) { return function(scope, locals) { var pathVal = (locals && locals.hasOwnProperty(key0)) ? locals : scope, promise; if (pathVal === null || pathVal === undefined) return pathVal; pathVal = pathVal[key0]; if (pathVal && pathVal.then) { if (!("$$v" in pathVal)) { promise = pathVal; promise.$$v = undefined; promise.then(function(val) { promise.$$v = val; }); } pathVal = pathVal.$$v; } if (!key1 || pathVal === null || pathVal === undefined) return pathVal; pathVal = pathVal[key1]; if (pathVal && pathVal.then) { if (!("$$v" in pathVal)) { promise = pathVal; promise.$$v = undefined; promise.then(function(val) { promise.$$v = val; }); } pathVal = pathVal.$$v; } if (!key2 || pathVal === null || pathVal === undefined) return pathVal; pathVal = pathVal[key2]; if (pathVal && pathVal.then) { if (!("$$v" in pathVal)) { promise = pathVal; promise.$$v = undefined; promise.then(function(val) { promise.$$v = val; }); } pathVal = pathVal.$$v; } if (!key3 || pathVal === null || pathVal === undefined) return pathVal; pathVal = pathVal[key3]; if (pathVal && pathVal.then) { if (!("$$v" in pathVal)) { promise = pathVal; promise.$$v = undefined; promise.then(function(val) { promise.$$v = val; }); } pathVal = pathVal.$$v; } if (!key4 || pathVal === null || pathVal === undefined) return pathVal; pathVal = pathVal[key4]; if (pathVal && pathVal.then) { if (!("$$v" in pathVal)) { promise = pathVal; promise.$$v = undefined; promise.then(function(val) { promise.$$v = val; }); } pathVal = pathVal.$$v; } return pathVal; }; } function getterFn(path, csp) { if (getterFnCache.hasOwnProperty(path)) { return getterFnCache[path]; } var pathKeys = path.split('.'), pathKeysLength = pathKeys.length, fn; if (csp) { fn = (pathKeysLength < 6) ? cspSafeGetterFn(pathKeys[0], pathKeys[1], pathKeys[2], pathKeys[3], pathKeys[4]) : function(scope, locals) { var i = 0, val; do { val = cspSafeGetterFn( pathKeys[i++], pathKeys[i++], pathKeys[i++], pathKeys[i++], pathKeys[i++] )(scope, locals); locals = undefined; // clear after first iteration scope = val; } while (i < pathKeysLength); return val; } } else { var code = 'var l, fn, p;\n'; forEach(pathKeys, function(key, index) { code += 'if(s === null || s === undefined) return s;\n' + 'l=s;\n' + 's='+ (index // we simply dereference 's' on any .dot notation ? 's' // but if we are first then we check locals first, and if so read it first : '((k&&k.hasOwnProperty("' + key + '"))?k:s)') + '["' + key + '"]' + ';\n' + 'if (s && s.then) {\n' + ' if (!("$$v" in s)) {\n' + ' p=s;\n' + ' p.$$v = undefined;\n' + ' p.then(function(v) {p.$$v=v;});\n' + '}\n' + ' s=s.$$v\n' + '}\n'; }); code += 'return s;'; fn = Function('s', 'k', code); // s=scope, k=locals fn.toString = function() { return code; }; } return getterFnCache[path] = fn; } /////////////////////////////////// /** * @ngdoc function * @name ng.$parse * @function * * @description * * Converts Angular {@link guide/expression expression} into a function. * * <pre> * var getter = $parse('user.name'); * var setter = getter.assign; * var context = {user:{name:'angular'}}; * var locals = {user:{name:'local'}}; * * expect(getter(context)).toEqual('angular'); * setter(context, 'newValue'); * expect(context.user.name).toEqual('newValue'); * expect(getter(context, locals)).toEqual('local'); * </pre> * * * @param {string} expression String expression to compile. * @returns {function(context, locals)} a function which represents the compiled expression: * * * `context` – `{object}` – an object against which any expressions embedded in the strings * are evaluated against (tipically a scope object). * * `locals` – `{object=}` – local variables context object, useful for overriding values in * `context`. * * The return function also has an `assign` property, if the expression is assignable, which * allows one to set values to expressions. * */ function $ParseProvider() { var cache = {}; this.$get = ['$filter', '$sniffer', function($filter, $sniffer) { return function(exp) { switch(typeof exp) { case 'string': return cache.hasOwnProperty(exp) ? cache[exp] : cache[exp] = parser(exp, false, $filter, $sniffer.csp); case 'function': return exp; default: return noop; } }; }]; } /** * @ngdoc service * @name ng.$q * @requires $rootScope * * @description * A promise/deferred implementation inspired by [Kris Kowal's Q](https://github.com/kriskowal/q). * * [The CommonJS Promise proposal](http://wiki.commonjs.org/wiki/Promises) describes a promise as an * interface for interacting with an object that represents the result of an action that is * performed asynchronously, and may or may not be finished at any given point in time. * * From the perspective of dealing with error handling, deferred and promise APIs are to * asynchronous programming what `try`, `catch` and `throw` keywords are to synchronous programming. * * <pre> * // for the purpose of this example let's assume that variables `$q` and `scope` are * // available in the current lexical scope (they could have been injected or passed in). * * function asyncGreet(name) { * var deferred = $q.defer(); * * setTimeout(function() { * // since this fn executes async in a future turn of the event loop, we need to wrap * // our code into an $apply call so that the model changes are properly observed. * scope.$apply(function() { * if (okToGreet(name)) { * deferred.resolve('Hello, ' + name + '!'); * } else { * deferred.reject('Greeting ' + name + ' is not allowed.'); * } * }); * }, 1000); * * return deferred.promise; * } * * var promise = asyncGreet('Robin Hood'); * promise.then(function(greeting) { * alert('Success: ' + greeting); * }, function(reason) { * alert('Failed: ' + reason); * }); * </pre> * * At first it might not be obvious why this extra complexity is worth the trouble. The payoff * comes in the way of * [guarantees that promise and deferred APIs make](https://github.com/kriskowal/uncommonjs/blob/master/promises/specification.md). * * Additionally the promise api allows for composition that is very hard to do with the * traditional callback ([CPS](http://en.wikipedia.org/wiki/Continuation-passing_style)) approach. * For more on this please see the [Q documentation](https://github.com/kriskowal/q) especially the * section on serial or parallel joining of promises. * * * # The Deferred API * * A new instance of deferred is constructed by calling `$q.defer()`. * * The purpose of the deferred object is to expose the associated Promise instance as well as APIs * that can be used for signaling the successful or unsuccessful completion of the task. * * **Methods** * * - `resolve(value)` – resolves the derived promise with the `value`. If the value is a rejection * constructed via `$q.reject`, the promise will be rejected instead. * - `reject(reason)` – rejects the derived promise with the `reason`. This is equivalent to * resolving it with a rejection constructed via `$q.reject`. * * **Properties** * * - promise – `{Promise}` – promise object associated with this deferred. * * * # The Promise API * * A new promise instance is created when a deferred instance is created and can be retrieved by * calling `deferred.promise`. * * The purpose of the promise object is to allow for interested parties to get access to the result * of the deferred task when it completes. * * **Methods** * * - `then(successCallback, errorCallback)` – regardless of when the promise was or will be resolved * or rejected calls one of the success or error callbacks asynchronously as soon as the result * is available. The callbacks are called with a single argument the result or rejection reason. * * This method *returns a new promise* which is resolved or rejected via the return value of the * `successCallback` or `errorCallback`. * * * # Chaining promises * * Because calling `then` api of a promise returns a new derived promise, it is easily possible * to create a chain of promises: * * <pre> * promiseB = promiseA.then(function(result) { * return result + 1; * }); * * // promiseB will be resolved immediately after promiseA is resolved and its value will be * // the result of promiseA incremented by 1 * </pre> * * It is possible to create chains of any length and since a promise can be resolved with another * promise (which will defer its resolution further), it is possible to pause/defer resolution of * the promises at any point in the chain. This makes it possible to implement powerful apis like * $http's response interceptors. * * * # Differences between Kris Kowal's Q and $q * * There are three main differences: * * - $q is integrated with the {@link ng.$rootScope.Scope} Scope model observation * mechanism in angular, which means faster propagation of resolution or rejection into your * models and avoiding unnecessary browser repaints, which would result in flickering UI. * - $q promises are recognized by the templating engine in angular, which means that in templates * you can treat promises attached to a scope as if they were the resulting values. * - Q has many more features than $q, but that comes at a cost of bytes. $q is tiny, but contains * all the important functionality needed for common async tasks. * * # Testing * * <pre> * it('should simulate promise', inject(function($q, $rootScope) { * var deferred = $q.defer(); * var promise = deferred.promise; * var resolvedValue; * * promise.then(function(value) { resolvedValue = value; }); * expect(resolvedValue).toBeUndefined(); * * // Simulate resolving of promise * deferred.resolve(123); * // Note that the 'then' function does not get called synchronously. * // This is because we want the promise API to always be async, whether or not * // it got called synchronously or asynchronously. * expect(resolvedValue).toBeUndefined(); * * // Propagate promise resolution to 'then' functions using $apply(). * $rootScope.$apply(); * expect(resolvedValue).toEqual(123); * }); * </pre> */ function $QProvider() { this.$get = ['$rootScope', '$exceptionHandler', function($rootScope, $exceptionHandler) { return qFactory(function(callback) { $rootScope.$evalAsync(callback); }, $exceptionHandler); }]; } /** * Constructs a promise manager. * * @param {function(function)} nextTick Function for executing functions in the next turn. * @param {function(...*)} exceptionHandler Function into which unexpected exceptions are passed for * debugging purposes. * @returns {object} Promise manager. */ function qFactory(nextTick, exceptionHandler) { /** * @ngdoc * @name ng.$q#defer * @methodOf ng.$q * @description * Creates a `Deferred` object which represents a task which will finish in the future. * * @returns {Deferred} Returns a new instance of deferred. */ var defer = function() { var pending = [], value, deferred; deferred = { resolve: function(val) { if (pending) { var callbacks = pending; pending = undefined; value = ref(val); if (callbacks.length) { nextTick(function() { var callback; for (var i = 0, ii = callbacks.length; i < ii; i++) { callback = callbacks[i]; value.then(callback[0], callback[1]); } }); } } }, reject: function(reason) { deferred.resolve(reject(reason)); }, promise: { then: function(callback, errback) { var result = defer(); var wrappedCallback = function(value) { try { result.resolve((callback || defaultCallback)(value)); } catch(e) { exceptionHandler(e); result.reject(e); } }; var wrappedErrback = function(reason) { try { result.resolve((errback || defaultErrback)(reason)); } catch(e) { exceptionHandler(e); result.reject(e); } }; if (pending) { pending.push([wrappedCallback, wrappedErrback]); } else { value.then(wrappedCallback, wrappedErrback); } return result.promise; } } }; return deferred; }; var ref = function(value) { if (value && value.then) return value; return { then: function(callback) { var result = defer(); nextTick(function() { result.resolve(callback(value)); }); return result.promise; } }; }; /** * @ngdoc * @name ng.$q#reject * @methodOf ng.$q * @description * Creates a promise that is resolved as rejected with the specified `reason`. This api should be * used to forward rejection in a chain of promises. If you are dealing with the last promise in * a promise chain, you don't need to worry about it. * * When comparing deferreds/promises to the familiar behavior of try/catch/throw, think of * `reject` as the `throw` keyword in JavaScript. This also means that if you "catch" an error via * a promise error callback and you want to forward the error to the promise derived from the * current promise, you have to "rethrow" the error by returning a rejection constructed via * `reject`. * * <pre> * promiseB = promiseA.then(function(result) { * // success: do something and resolve promiseB * // with the old or a new result * return result; * }, function(reason) { * // error: handle the error if possible and * // resolve promiseB with newPromiseOrValue, * // otherwise forward the rejection to promiseB * if (canHandle(reason)) { * // handle the error and recover * return newPromiseOrValue; * } * return $q.reject(reason); * }); * </pre> * * @param {*} reason Constant, message, exception or an object representing the rejection reason. * @returns {Promise} Returns a promise that was already resolved as rejected with the `reason`. */ var reject = function(reason) { return { then: function(callback, errback) { var result = defer(); nextTick(function() { result.resolve((errback || defaultErrback)(reason)); }); return result.promise; } }; }; /** * @ngdoc * @name ng.$q#when * @methodOf ng.$q * @description * Wraps an object that might be a value or a (3rd party) then-able promise into a $q promise. * This is useful when you are dealing with an object that might or might not be a promise, or if * the promise comes from a source that can't be trusted. * * @param {*} value Value or a promise * @returns {Promise} Returns a promise of the passed value or promise */ var when = function(value, callback, errback) { var result = defer(), done; var wrappedCallback = function(value) { try { return (callback || defaultCallback)(value); } catch (e) { exceptionHandler(e); return reject(e); } }; var wrappedErrback = function(reason) { try { return (errback || defaultErrback)(reason); } catch (e) { exceptionHandler(e); return reject(e); } }; nextTick(function() { ref(value).then(function(value) { if (done) return; done = true; result.resolve(ref(value).then(wrappedCallback, wrappedErrback)); }, function(reason) { if (done) return; done = true; result.resolve(wrappedErrback(reason)); }); }); return result.promise; }; function defaultCallback(value) { return value; } function defaultErrback(reason) { return reject(reason); } /** * @ngdoc * @name ng.$q#all * @methodOf ng.$q * @description * Combines multiple promises into a single promise that is resolved when all of the input * promises are resolved. * * @param {Array.<Promise>} promises An array of promises. * @returns {Promise} Returns a single promise that will be resolved with an array of values, * each value corresponding to the promise at the same index in the `promises` array. If any of * the promises is resolved with a rejection, this resulting promise will be resolved with the * same rejection. */ function all(promises) { var deferred = defer(), counter = promises.length, results = []; if (counter) { forEach(promises, function(promise, index) { ref(promise).then(function(value) { if (index in results) return; results[index] = value; if (!(--counter)) deferred.resolve(results); }, function(reason) { if (index in results) return; deferred.reject(reason); }); }); } else { deferred.resolve(results); } return deferred.promise; } return { defer: defer, reject: reject, when: when, all: all }; } /** * @ngdoc object * @name ng.$routeProvider * @function * * @description * * Used for configuring routes. See {@link ng.$route $route} for an example. */ function $RouteProvider(){ var routes = {}; /** * @ngdoc method * @name ng.$routeProvider#when * @methodOf ng.$routeProvider * * @param {string} path Route path (matched against `$location.path`). If `$location.path` * contains redundant trailing slash or is missing one, the route will still match and the * `$location.path` will be updated to add or drop the trailing slash to exactly match the * route definition. * * `path` can contain named groups starting with a colon (`:name`). All characters up to the * next slash are matched and stored in `$routeParams` under the given `name` when the route * matches. * * @param {Object} route Mapping information to be assigned to `$route.current` on route * match. * * Object properties: * * - `controller` – `{(string|function()=}` – Controller fn that should be associated with newly * created scope or the name of a {@link angular.Module#controller registered controller} * if passed as a string. * - `template` – `{string=}` – html template as a string that should be used by * {@link ng.directive:ngView ngView} or * {@link ng.directive:ngInclude ngInclude} directives. * this property takes precedence over `templateUrl`. * - `templateUrl` – `{string=}` – path to an html template that should be used by * {@link ng.directive:ngView ngView}. * - `resolve` - `{Object.<string, function>=}` - An optional map of dependencies which should * be injected into the controller. If any of these dependencies are promises, they will be * resolved and converted to a value before the controller is instantiated and the * `$routeChangeSuccess` event is fired. The map object is: * * - `key` – `{string}`: a name of a dependency to be injected into the controller. * - `factory` - `{string|function}`: If `string` then it is an alias for a service. * Otherwise if function, then it is {@link api/AUTO.$injector#invoke injected} * and the return value is treated as the dependency. If the result is a promise, it is resolved * before its value is injected into the controller. * * - `redirectTo` – {(string|function())=} – value to update * {@link ng.$location $location} path with and trigger route redirection. * * If `redirectTo` is a function, it will be called with the following parameters: * * - `{Object.<string>}` - route parameters extracted from the current * `$location.path()` by applying the current route templateUrl. * - `{string}` - current `$location.path()` * - `{Object}` - current `$location.search()` * * The custom `redirectTo` function is expected to return a string which will be used * to update `$location.path()` and `$location.search()`. * * - `[reloadOnSearch=true]` - {boolean=} - reload route when only $location.search() * changes. * * If the option is set to `false` and url in the browser changes, then * `$routeUpdate` event is broadcasted on the root scope. * * @returns {Object} self * * @description * Adds a new route definition to the `$route` service. */ this.when = function(path, route) { routes[path] = extend({reloadOnSearch: true}, route); // create redirection for trailing slashes if (path) { var redirectPath = (path[path.length-1] == '/') ? path.substr(0, path.length-1) : path +'/'; routes[redirectPath] = {redirectTo: path}; } return this; }; /** * @ngdoc method * @name ng.$routeProvider#otherwise * @methodOf ng.$routeProvider * * @description * Sets route definition that will be used on route change when no other route definition * is matched. * * @param {Object} params Mapping information to be assigned to `$route.current`. * @returns {Object} self */ this.otherwise = function(params) { this.when(null, params); return this; }; this.$get = ['$rootScope', '$location', '$routeParams', '$q', '$injector', '$http', '$templateCache', function( $rootScope, $location, $routeParams, $q, $injector, $http, $templateCache) { /** * @ngdoc object * @name ng.$route * @requires $location * @requires $routeParams * * @property {Object} current Reference to the current route definition. * The route definition contains: * * - `controller`: The controller constructor as define in route definition. * - `locals`: A map of locals which is used by {@link ng.$controller $controller} service for * controller instantiation. The `locals` contain * the resolved values of the `resolve` map. Additionally the `locals` also contain: * * - `$scope` - The current route scope. * - `$template` - The current route template HTML. * * @property {Array.<Object>} routes Array of all configured routes. * * @description * Is used for deep-linking URLs to controllers and views (HTML partials). * It watches `$location.url()` and tries to map the path to an existing route definition. * * You can define routes through {@link ng.$routeProvider $routeProvider}'s API. * * The `$route` service is typically used in conjunction with {@link ng.directive:ngView ngView} * directive and the {@link ng.$routeParams $routeParams} service. * * @example This example shows how changing the URL hash causes the `$route` to match a route against the URL, and the `ngView` pulls in the partial. Note that this example is using {@link ng.directive:script inlined templates} to get it working on jsfiddle as well. <example module="ngView"> <file name="index.html"> <div ng-controller="MainCntl"> Choose: <a href="Book/Moby">Moby</a> | <a href="Book/Moby/ch/1">Moby: Ch1</a> | <a href="Book/Gatsby">Gatsby</a> | <a href="Book/Gatsby/ch/4?key=value">Gatsby: Ch4</a> | <a href="Book/Scarlet">Scarlet Letter</a><br/> <div ng-view></div> <hr /> <pre>$location.path() = {{$location.path()}}</pre> <pre>$route.current.templateUrl = {{$route.current.templateUrl}}</pre> <pre>$route.current.params = {{$route.current.params}}</pre> <pre>$route.current.scope.name = {{$route.current.scope.name}}</pre> <pre>$routeParams = {{$routeParams}}</pre> </div> </file> <file name="book.html"> controller: {{name}}<br /> Book Id: {{params.bookId}}<br /> </file> <file name="chapter.html"> controller: {{name}}<br /> Book Id: {{params.bookId}}<br /> Chapter Id: {{params.chapterId}} </file> <file name="script.js"> angular.module('ngView', [], function($routeProvider, $locationProvider) { $routeProvider.when('/Book/:bookId', { templateUrl: 'book.html', controller: BookCntl, resolve: { // I will cause a 1 second delay delay: function($q, $timeout) { var delay = $q.defer(); $timeout(delay.resolve, 1000); return delay.promise; } } }); $routeProvider.when('/Book/:bookId/ch/:chapterId', { templateUrl: 'chapter.html', controller: ChapterCntl }); // configure html5 to get links working on jsfiddle $locationProvider.html5Mode(true); }); function MainCntl($scope, $route, $routeParams, $location) { $scope.$route = $route; $scope.$location = $location; $scope.$routeParams = $routeParams; } function BookCntl($scope, $routeParams) { $scope.name = "BookCntl"; $scope.params = $routeParams; } function ChapterCntl($scope, $routeParams) { $scope.name = "ChapterCntl"; $scope.params = $routeParams; } </file> <file name="scenario.js"> it('should load and compile correct template', function() { element('a:contains("Moby: Ch1")').click(); var content = element('.doc-example-live [ng-view]').text(); expect(content).toMatch(/controller\: ChapterCntl/); expect(content).toMatch(/Book Id\: Moby/); expect(content).toMatch(/Chapter Id\: 1/); element('a:contains("Scarlet")').click(); sleep(2); // promises are not part of scenario waiting content = element('.doc-example-live [ng-view]').text(); expect(content).toMatch(/controller\: BookCntl/); expect(content).toMatch(/Book Id\: Scarlet/); }); </file> </example> */ /** * @ngdoc event * @name ng.$route#$routeChangeStart * @eventOf ng.$route * @eventType broadcast on root scope * @description * Broadcasted before a route change. At this point the route services starts * resolving all of the dependencies needed for the route change to occurs. * Typically this involves fetching the view template as well as any dependencies * defined in `resolve` route property. Once all of the dependencies are resolved * `$routeChangeSuccess` is fired. * * @param {Route} next Future route information. * @param {Route} current Current route information. */ /** * @ngdoc event * @name ng.$route#$routeChangeSuccess * @eventOf ng.$route * @eventType broadcast on root scope * @description * Broadcasted after a route dependencies are resolved. * {@link ng.directive:ngView ngView} listens for the directive * to instantiate the controller and render the view. * * @param {Object} angularEvent Synthetic event object. * @param {Route} current Current route information. * @param {Route|Undefined} previous Previous route information, or undefined if current is first route entered. */ /** * @ngdoc event * @name ng.$route#$routeChangeError * @eventOf ng.$route * @eventType broadcast on root scope * @description * Broadcasted if any of the resolve promises are rejected. * * @param {Route} current Current route information. * @param {Route} previous Previous route information. * @param {Route} rejection Rejection of the promise. Usually the error of the failed promise. */ /** * @ngdoc event * @name ng.$route#$routeUpdate * @eventOf ng.$route * @eventType broadcast on root scope * @description * * The `reloadOnSearch` property has been set to false, and we are reusing the same * instance of the Controller. */ var forceReload = false, $route = { routes: routes, /** * @ngdoc method * @name ng.$route#reload * @methodOf ng.$route * * @description * Causes `$route` service to reload the current route even if * {@link ng.$location $location} hasn't changed. * * As a result of that, {@link ng.directive:ngView ngView} * creates new scope, reinstantiates the controller. */ reload: function() { forceReload = true; $rootScope.$evalAsync(updateRoute); } }; $rootScope.$on('$locationChangeSuccess', updateRoute); return $route; ///////////////////////////////////////////////////// /** * @param on {string} current url * @param when {string} route when template to match the url against * @return {?Object} */ function switchRouteMatcher(on, when) { // TODO(i): this code is convoluted and inefficient, we should construct the route matching // regex only once and then reuse it // Escape regexp special characters. when = '^' + when.replace(/[-\/\\^$*+?.()|[\]{}]/g, "\\$&") + '$'; var regex = '', params = [], dst = {}; var re = /:(\w+)/g, paramMatch, lastMatchedIndex = 0; while ((paramMatch = re.exec(when)) !== null) { // Find each :param in `when` and replace it with a capturing group. // Append all other sections of when unchanged. regex += when.slice(lastMatchedIndex, paramMatch.index); regex += '([^\\/]*)'; params.push(paramMatch[1]); lastMatchedIndex = re.lastIndex; } // Append trailing path part. regex += when.substr(lastMatchedIndex); var match = on.match(new RegExp(regex)); if (match) { forEach(params, function(name, index) { dst[name] = match[index + 1]; }); } return match ? dst : null; } function updateRoute() { var next = parseRoute(), last = $route.current; if (next && last && next.$$route === last.$$route && equals(next.pathParams, last.pathParams) && !next.reloadOnSearch && !forceReload) { last.params = next.params; copy(last.params, $routeParams); $rootScope.$broadcast('$routeUpdate', last); } else if (next || last) { forceReload = false; $rootScope.$broadcast('$routeChangeStart', next, last); $route.current = next; if (next) { if (next.redirectTo) { if (isString(next.redirectTo)) { $location.path(interpolate(next.redirectTo, next.params)).search(next.params) .replace(); } else { $location.url(next.redirectTo(next.pathParams, $location.path(), $location.search())) .replace(); } } } $q.when(next). then(function() { if (next) { var keys = [], values = [], template; forEach(next.resolve || {}, function(value, key) { keys.push(key); values.push(isString(value) ? $injector.get(value) : $injector.invoke(value)); }); if (isDefined(template = next.template)) { } else if (isDefined(template = next.templateUrl)) { template = $http.get(template, {cache: $templateCache}). then(function(response) { return response.data; }); } if (isDefined(template)) { keys.push('$template'); values.push(template); } return $q.all(values).then(function(values) { var locals = {}; forEach(values, function(value, index) { locals[keys[index]] = value; }); return locals; }); } }). // after route change then(function(locals) { if (next == $route.current) { if (next) { next.locals = locals; copy(next.params, $routeParams); } $rootScope.$broadcast('$routeChangeSuccess', next, last); } }, function(error) { if (next == $route.current) { $rootScope.$broadcast('$routeChangeError', next, last, error); } }); } } /** * @returns the current active route, by matching it against the URL */ function parseRoute() { // Match a route var params, match; forEach(routes, function(route, path) { if (!match && (params = switchRouteMatcher($location.path(), path))) { match = inherit(route, { params: extend({}, $location.search(), params), pathParams: params}); match.$$route = route; } }); // No route matched; fallback to "otherwise" route return match || routes[null] && inherit(routes[null], {params: {}, pathParams:{}}); } /** * @returns interpolation of the redirect path with the parametrs */ function interpolate(string, params) { var result = []; forEach((string||'').split(':'), function(segment, i) { if (i == 0) { result.push(segment); } else { var segmentMatch = segment.match(/(\w+)(.*)/); var key = segmentMatch[1]; result.push(params[key]); result.push(segmentMatch[2] || ''); delete params[key]; } }); return result.join(''); } }]; } /** * @ngdoc object * @name ng.$routeParams * @requires $route * * @description * Current set of route parameters. The route parameters are a combination of the * {@link ng.$location $location} `search()`, and `path()`. The `path` parameters * are extracted when the {@link ng.$route $route} path is matched. * * In case of parameter name collision, `path` params take precedence over `search` params. * * The service guarantees that the identity of the `$routeParams` object will remain unchanged * (but its properties will likely change) even when a route change occurs. * * @example * <pre> * // Given: * // URL: http://server.com/index.html#/Chapter/1/Section/2?search=moby * // Route: /Chapter/:chapterId/Section/:sectionId * // * // Then * $routeParams ==> {chapterId:1, sectionId:2, search:'moby'} * </pre> */ function $RouteParamsProvider() { this.$get = valueFn({}); } /** * DESIGN NOTES * * The design decisions behind the scope are heavily favored for speed and memory consumption. * * The typical use of scope is to watch the expressions, which most of the time return the same * value as last time so we optimize the operation. * * Closures construction is expensive in terms of speed as well as memory: * - No closures, instead use prototypical inheritance for API * - Internal state needs to be stored on scope directly, which means that private state is * exposed as $$____ properties * * Loop operations are optimized by using while(count--) { ... } * - this means that in order to keep the same order of execution as addition we have to add * items to the array at the beginning (shift) instead of at the end (push) * * Child scopes are created and removed often * - Using an array would be slow since inserts in middle are expensive so we use linked list * * There are few watches then a lot of observers. This is why you don't want the observer to be * implemented in the same way as watch. Watch requires return of initialization function which * are expensive to construct. */ /** * @ngdoc object * @name ng.$rootScopeProvider * @description * * Provider for the $rootScope service. */ /** * @ngdoc function * @name ng.$rootScopeProvider#digestTtl * @methodOf ng.$rootScopeProvider * @description * * Sets the number of digest iterations the scope should attempt to execute before giving up and * assuming that the model is unstable. * * The current default is 10 iterations. * * @param {number} limit The number of digest iterations. */ /** * @ngdoc object * @name ng.$rootScope * @description * * Every application has a single root {@link ng.$rootScope.Scope scope}. * All other scopes are child scopes of the root scope. Scopes provide mechanism for watching the model and provide * event processing life-cycle. See {@link guide/scope developer guide on scopes}. */ function $RootScopeProvider(){ var TTL = 10; this.digestTtl = function(value) { if (arguments.length) { TTL = value; } return TTL; }; this.$get = ['$injector', '$exceptionHandler', '$parse', function( $injector, $exceptionHandler, $parse) { /** * @ngdoc function * @name ng.$rootScope.Scope * * @description * A root scope can be retrieved using the {@link ng.$rootScope $rootScope} key from the * {@link AUTO.$injector $injector}. Child scopes are created using the * {@link ng.$rootScope.Scope#$new $new()} method. (Most scopes are created automatically when * compiled HTML template is executed.) * * Here is a simple scope snippet to show how you can interact with the scope. * <pre> angular.injector(['ng']).invoke(function($rootScope) { var scope = $rootScope.$new(); scope.salutation = 'Hello'; scope.name = 'World'; expect(scope.greeting).toEqual(undefined); scope.$watch('name', function() { scope.greeting = scope.salutation + ' ' + scope.name + '!'; }); // initialize the watch expect(scope.greeting).toEqual(undefined); scope.name = 'Misko'; // still old value, since watches have not been called yet expect(scope.greeting).toEqual(undefined); scope.$digest(); // fire all the watches expect(scope.greeting).toEqual('Hello Misko!'); }); * </pre> * * # Inheritance * A scope can inherit from a parent scope, as in this example: * <pre> var parent = $rootScope; var child = parent.$new(); parent.salutation = "Hello"; child.name = "World"; expect(child.salutation).toEqual('Hello'); child.salutation = "Welcome"; expect(child.salutation).toEqual('Welcome'); expect(parent.salutation).toEqual('Hello'); * </pre> * * * @param {Object.<string, function()>=} providers Map of service factory which need to be provided * for the current scope. Defaults to {@link ng}. * @param {Object.<string, *>=} instanceCache Provides pre-instantiated services which should * append/override services provided by `providers`. This is handy when unit-testing and having * the need to override a default service. * @returns {Object} Newly created scope. * */ function Scope() { this.$id = nextUid(); this.$$phase = this.$parent = this.$$watchers = this.$$nextSibling = this.$$prevSibling = this.$$childHead = this.$$childTail = null; this['this'] = this.$root = this; this.$$destroyed = false; this.$$asyncQueue = []; this.$$listeners = {}; this.$$isolateBindings = {}; } /** * @ngdoc property * @name ng.$rootScope.Scope#$id * @propertyOf ng.$rootScope.Scope * @returns {number} Unique scope ID (monotonically increasing alphanumeric sequence) useful for * debugging. */ Scope.prototype = { /** * @ngdoc function * @name ng.$rootScope.Scope#$new * @methodOf ng.$rootScope.Scope * @function * * @description * Creates a new child {@link ng.$rootScope.Scope scope}. * * The parent scope will propagate the {@link ng.$rootScope.Scope#$digest $digest()} and * {@link ng.$rootScope.Scope#$digest $digest()} events. The scope can be removed from the scope * hierarchy using {@link ng.$rootScope.Scope#$destroy $destroy()}. * * {@link ng.$rootScope.Scope#$destroy $destroy()} must be called on a scope when it is desired for * the scope and its child scopes to be permanently detached from the parent and thus stop * participating in model change detection and listener notification by invoking. * * @param {boolean} isolate if true then the scope does not prototypically inherit from the * parent scope. The scope is isolated, as it can not see parent scope properties. * When creating widgets it is useful for the widget to not accidentally read parent * state. * * @returns {Object} The newly created child scope. * */ $new: function(isolate) { var Child, child; if (isFunction(isolate)) { // TODO: remove at some point throw Error('API-CHANGE: Use $controller to instantiate controllers.'); } if (isolate) { child = new Scope(); child.$root = this.$root; } else { Child = function() {}; // should be anonymous; This is so that when the minifier munges // the name it does not become random set of chars. These will then show up as class // name in the debugger. Child.prototype = this; child = new Child(); child.$id = nextUid(); } child['this'] = child; child.$$listeners = {}; child.$parent = this; child.$$asyncQueue = []; child.$$watchers = child.$$nextSibling = child.$$childHead = child.$$childTail = null; child.$$prevSibling = this.$$childTail; if (this.$$childHead) { this.$$childTail.$$nextSibling = child; this.$$childTail = child; } else { this.$$childHead = this.$$childTail = child; } return child; }, /** * @ngdoc function * @name ng.$rootScope.Scope#$watch * @methodOf ng.$rootScope.Scope * @function * * @description * Registers a `listener` callback to be executed whenever the `watchExpression` changes. * * - The `watchExpression` is called on every call to {@link ng.$rootScope.Scope#$digest $digest()} and * should return the value which will be watched. (Since {@link ng.$rootScope.Scope#$digest $digest()} * reruns when it detects changes the `watchExpression` can execute multiple times per * {@link ng.$rootScope.Scope#$digest $digest()} and should be idempotent.) * - The `listener` is called only when the value from the current `watchExpression` and the * previous call to `watchExpression` are not equal (with the exception of the initial run, * see below). The inequality is determined according to * {@link angular.equals} function. To save the value of the object for later comparison, the * {@link angular.copy} function is used. It also means that watching complex options will * have adverse memory and performance implications. * - The watch `listener` may change the model, which may trigger other `listener`s to fire. This * is achieved by rerunning the watchers until no changes are detected. The rerun iteration * limit is 10 to prevent an infinite loop deadlock. * * * If you want to be notified whenever {@link ng.$rootScope.Scope#$digest $digest} is called, * you can register a `watchExpression` function with no `listener`. (Since `watchExpression` * can execute multiple times per {@link ng.$rootScope.Scope#$digest $digest} cycle when a change is * detected, be prepared for multiple calls to your listener.) * * After a watcher is registered with the scope, the `listener` fn is called asynchronously * (via {@link ng.$rootScope.Scope#$evalAsync $evalAsync}) to initialize the * watcher. In rare cases, this is undesirable because the listener is called when the result * of `watchExpression` didn't change. To detect this scenario within the `listener` fn, you * can compare the `newVal` and `oldVal`. If these two values are identical (`===`) then the * listener was called due to initialization. * * * # Example * <pre> // let's assume that scope was dependency injected as the $rootScope var scope = $rootScope; scope.name = 'misko'; scope.counter = 0; expect(scope.counter).toEqual(0); scope.$watch('name', function(newValue, oldValue) { scope.counter = scope.counter + 1; }); expect(scope.counter).toEqual(0); scope.$digest(); // no variable change expect(scope.counter).toEqual(0); scope.name = 'adam'; scope.$digest(); expect(scope.counter).toEqual(1); * </pre> * * * * @param {(function()|string)} watchExpression Expression that is evaluated on each * {@link ng.$rootScope.Scope#$digest $digest} cycle. A change in the return value triggers a * call to the `listener`. * * - `string`: Evaluated as {@link guide/expression expression} * - `function(scope)`: called with current `scope` as a parameter. * @param {(function()|string)=} listener Callback called whenever the return value of * the `watchExpression` changes. * * - `string`: Evaluated as {@link guide/expression expression} * - `function(newValue, oldValue, scope)`: called with current and previous values as parameters. * * @param {boolean=} objectEquality Compare object for equality rather than for reference. * @returns {function()} Returns a deregistration function for this listener. */ $watch: function(watchExp, listener, objectEquality) { var scope = this, get = compileToFn(watchExp, 'watch'), array = scope.$$watchers, watcher = { fn: listener, last: initWatchVal, get: get, exp: watchExp, eq: !!objectEquality }; // in the case user pass string, we need to compile it, do we really need this ? if (!isFunction(listener)) { var listenFn = compileToFn(listener || noop, 'listener'); watcher.fn = function(newVal, oldVal, scope) {listenFn(scope);}; } if (!array) { array = scope.$$watchers = []; } // we use unshift since we use a while loop in $digest for speed. // the while loop reads in reverse order. array.unshift(watcher); return function() { arrayRemove(array, watcher); }; }, /** * @ngdoc function * @name ng.$rootScope.Scope#$digest * @methodOf ng.$rootScope.Scope * @function * * @description * Processes all of the {@link ng.$rootScope.Scope#$watch watchers} of the current scope and its children. * Because a {@link ng.$rootScope.Scope#$watch watcher}'s listener can change the model, the * `$digest()` keeps calling the {@link ng.$rootScope.Scope#$watch watchers} until no more listeners are * firing. This means that it is possible to get into an infinite loop. This function will throw * `'Maximum iteration limit exceeded.'` if the number of iterations exceeds 10. * * Usually you don't call `$digest()` directly in * {@link ng.directive:ngController controllers} or in * {@link ng.$compileProvider#directive directives}. * Instead a call to {@link ng.$rootScope.Scope#$apply $apply()} (typically from within a * {@link ng.$compileProvider#directive directives}) will force a `$digest()`. * * If you want to be notified whenever `$digest()` is called, * you can register a `watchExpression` function with {@link ng.$rootScope.Scope#$watch $watch()} * with no `listener`. * * You may have a need to call `$digest()` from within unit-tests, to simulate the scope * life-cycle. * * # Example * <pre> var scope = ...; scope.name = 'misko'; scope.counter = 0; expect(scope.counter).toEqual(0); scope.$watch('name', function(newValue, oldValue) { scope.counter = scope.counter + 1; }); expect(scope.counter).toEqual(0); scope.$digest(); // no variable change expect(scope.counter).toEqual(0); scope.name = 'adam'; scope.$digest(); expect(scope.counter).toEqual(1); * </pre> * */ $digest: function() { var watch, value, last, watchers, asyncQueue, length, dirty, ttl = TTL, next, current, target = this, watchLog = [], logIdx, logMsg; beginPhase('$digest'); do { dirty = false; current = target; do { asyncQueue = current.$$asyncQueue; while(asyncQueue.length) { try { current.$eval(asyncQueue.shift()); } catch (e) { $exceptionHandler(e); } } if ((watchers = current.$$watchers)) { // process our watches length = watchers.length; while (length--) { try { watch = watchers[length]; // Most common watches are on primitives, in which case we can short // circuit it with === operator, only when === fails do we use .equals if ((value = watch.get(current)) !== (last = watch.last) && !(watch.eq ? equals(value, last) : (typeof value == 'number' && typeof last == 'number' && isNaN(value) && isNaN(last)))) { dirty = true; watch.last = watch.eq ? copy(value) : value; watch.fn(value, ((last === initWatchVal) ? value : last), current); if (ttl < 5) { logIdx = 4 - ttl; if (!watchLog[logIdx]) watchLog[logIdx] = []; logMsg = (isFunction(watch.exp)) ? 'fn: ' + (watch.exp.name || watch.exp.toString()) : watch.exp; logMsg += '; newVal: ' + toJson(value) + '; oldVal: ' + toJson(last); watchLog[logIdx].push(logMsg); } } } catch (e) { $exceptionHandler(e); } } } // Insanity Warning: scope depth-first traversal // yes, this code is a bit crazy, but it works and we have tests to prove it! // this piece should be kept in sync with the traversal in $broadcast if (!(next = (current.$$childHead || (current !== target && current.$$nextSibling)))) { while(current !== target && !(next = current.$$nextSibling)) { current = current.$parent; } } } while ((current = next)); if(dirty && !(ttl--)) { clearPhase(); throw Error(TTL + ' $digest() iterations reached. Aborting!\n' + 'Watchers fired in the last 5 iterations: ' + toJson(watchLog)); } } while (dirty || asyncQueue.length); clearPhase(); }, /** * @ngdoc event * @name ng.$rootScope.Scope#$destroy * @eventOf ng.$rootScope.Scope * @eventType broadcast on scope being destroyed * * @description * Broadcasted when a scope and its children are being destroyed. */ /** * @ngdoc function * @name ng.$rootScope.Scope#$destroy * @methodOf ng.$rootScope.Scope * @function * * @description * Removes the current scope (and all of its children) from the parent scope. Removal implies * that calls to {@link ng.$rootScope.Scope#$digest $digest()} will no longer * propagate to the current scope and its children. Removal also implies that the current * scope is eligible for garbage collection. * * The `$destroy()` is usually used by directives such as * {@link ng.directive:ngRepeat ngRepeat} for managing the * unrolling of the loop. * * Just before a scope is destroyed a `$destroy` event is broadcasted on this scope. * Application code can register a `$destroy` event handler that will give it chance to * perform any necessary cleanup. */ $destroy: function() { // we can't destroy the root scope or a scope that has been already destroyed if ($rootScope == this || this.$$destroyed) return; var parent = this.$parent; this.$broadcast('$destroy'); this.$$destroyed = true; if (parent.$$childHead == this) parent.$$childHead = this.$$nextSibling; if (parent.$$childTail == this) parent.$$childTail = this.$$prevSibling; if (this.$$prevSibling) this.$$prevSibling.$$nextSibling = this.$$nextSibling; if (this.$$nextSibling) this.$$nextSibling.$$prevSibling = this.$$prevSibling; // This is bogus code that works around Chrome's GC leak // see: https://github.com/angular/angular.js/issues/1313#issuecomment-10378451 this.$parent = this.$$nextSibling = this.$$prevSibling = this.$$childHead = this.$$childTail = null; }, /** * @ngdoc function * @name ng.$rootScope.Scope#$eval * @methodOf ng.$rootScope.Scope * @function * * @description * Executes the `expression` on the current scope returning the result. Any exceptions in the * expression are propagated (uncaught). This is useful when evaluating Angular expressions. * * # Example * <pre> var scope = ng.$rootScope.Scope(); scope.a = 1; scope.b = 2; expect(scope.$eval('a+b')).toEqual(3); expect(scope.$eval(function(scope){ return scope.a + scope.b; })).toEqual(3); * </pre> * * @param {(string|function())=} expression An angular expression to be executed. * * - `string`: execute using the rules as defined in {@link guide/expression expression}. * - `function(scope)`: execute the function with the current `scope` parameter. * * @returns {*} The result of evaluating the expression. */ $eval: function(expr, locals) { return $parse(expr)(this, locals); }, /** * @ngdoc function * @name ng.$rootScope.Scope#$evalAsync * @methodOf ng.$rootScope.Scope * @function * * @description * Executes the expression on the current scope at a later point in time. * * The `$evalAsync` makes no guarantees as to when the `expression` will be executed, only that: * * - it will execute in the current script execution context (before any DOM rendering). * - at least one {@link ng.$rootScope.Scope#$digest $digest cycle} will be performed after * `expression` execution. * * Any exceptions from the execution of the expression are forwarded to the * {@link ng.$exceptionHandler $exceptionHandler} service. * * @param {(string|function())=} expression An angular expression to be executed. * * - `string`: execute using the rules as defined in {@link guide/expression expression}. * - `function(scope)`: execute the function with the current `scope` parameter. * */ $evalAsync: function(expr) { this.$$asyncQueue.push(expr); }, /** * @ngdoc function * @name ng.$rootScope.Scope#$apply * @methodOf ng.$rootScope.Scope * @function * * @description * `$apply()` is used to execute an expression in angular from outside of the angular framework. * (For example from browser DOM events, setTimeout, XHR or third party libraries). * Because we are calling into the angular framework we need to perform proper scope life-cycle * of {@link ng.$exceptionHandler exception handling}, * {@link ng.$rootScope.Scope#$digest executing watches}. * * ## Life cycle * * # Pseudo-Code of `$apply()` * <pre> function $apply(expr) { try { return $eval(expr); } catch (e) { $exceptionHandler(e); } finally { $root.$digest(); } } * </pre> * * * Scope's `$apply()` method transitions through the following stages: * * 1. The {@link guide/expression expression} is executed using the * {@link ng.$rootScope.Scope#$eval $eval()} method. * 2. Any exceptions from the execution of the expression are forwarded to the * {@link ng.$exceptionHandler $exceptionHandler} service. * 3. The {@link ng.$rootScope.Scope#$watch watch} listeners are fired immediately after the expression * was executed using the {@link ng.$rootScope.Scope#$digest $digest()} method. * * * @param {(string|function())=} exp An angular expression to be executed. * * - `string`: execute using the rules as defined in {@link guide/expression expression}. * - `function(scope)`: execute the function with current `scope` parameter. * * @returns {*} The result of evaluating the expression. */ $apply: function(expr) { try { beginPhase('$apply'); return this.$eval(expr); } catch (e) { $exceptionHandler(e); } finally { clearPhase(); try { $rootScope.$digest(); } catch (e) { $exceptionHandler(e); throw e; } } }, /** * @ngdoc function * @name ng.$rootScope.Scope#$on * @methodOf ng.$rootScope.Scope * @function * * @description * Listens on events of a given type. See {@link ng.$rootScope.Scope#$emit $emit} for discussion of * event life cycle. * * The event listener function format is: `function(event, args...)`. The `event` object * passed into the listener has the following attributes: * * - `targetScope` - `{Scope}`: the scope on which the event was `$emit`-ed or `$broadcast`-ed. * - `currentScope` - `{Scope}`: the current scope which is handling the event. * - `name` - `{string}`: Name of the event. * - `stopPropagation` - `{function=}`: calling `stopPropagation` function will cancel further event * propagation (available only for events that were `$emit`-ed). * - `preventDefault` - `{function}`: calling `preventDefault` sets `defaultPrevented` flag to true. * - `defaultPrevented` - `{boolean}`: true if `preventDefault` was called. * * @param {string} name Event name to listen on. * @param {function(event, args...)} listener Function to call when the event is emitted. * @returns {function()} Returns a deregistration function for this listener. */ $on: function(name, listener) { var namedListeners = this.$$listeners[name]; if (!namedListeners) { this.$$listeners[name] = namedListeners = []; } namedListeners.push(listener); return function() { namedListeners[indexOf(namedListeners, listener)] = null; }; }, /** * @ngdoc function * @name ng.$rootScope.Scope#$emit * @methodOf ng.$rootScope.Scope * @function * * @description * Dispatches an event `name` upwards through the scope hierarchy notifying the * registered {@link ng.$rootScope.Scope#$on} listeners. * * The event life cycle starts at the scope on which `$emit` was called. All * {@link ng.$rootScope.Scope#$on listeners} listening for `name` event on this scope get notified. * Afterwards, the event traverses upwards toward the root scope and calls all registered * listeners along the way. The event will stop propagating if one of the listeners cancels it. * * Any exception emitted from the {@link ng.$rootScope.Scope#$on listeners} will be passed * onto the {@link ng.$exceptionHandler $exceptionHandler} service. * * @param {string} name Event name to emit. * @param {...*} args Optional set of arguments which will be passed onto the event listeners. * @return {Object} Event object, see {@link ng.$rootScope.Scope#$on} */ $emit: function(name, args) { var empty = [], namedListeners, scope = this, stopPropagation = false, event = { name: name, targetScope: scope, stopPropagation: function() {stopPropagation = true;}, preventDefault: function() { event.defaultPrevented = true; }, defaultPrevented: false }, listenerArgs = concat([event], arguments, 1), i, length; do { namedListeners = scope.$$listeners[name] || empty; event.currentScope = scope; for (i=0, length=namedListeners.length; i<length; i++) { // if listeners were deregistered, defragment the array if (!namedListeners[i]) { namedListeners.splice(i, 1); i--; length--; continue; } try { namedListeners[i].apply(null, listenerArgs); if (stopPropagation) return event; } catch (e) { $exceptionHandler(e); } } //traverse upwards scope = scope.$parent; } while (scope); return event; }, /** * @ngdoc function * @name ng.$rootScope.Scope#$broadcast * @methodOf ng.$rootScope.Scope * @function * * @description * Dispatches an event `name` downwards to all child scopes (and their children) notifying the * registered {@link ng.$rootScope.Scope#$on} listeners. * * The event life cycle starts at the scope on which `$broadcast` was called. All * {@link ng.$rootScope.Scope#$on listeners} listening for `name` event on this scope get notified. * Afterwards, the event propagates to all direct and indirect scopes of the current scope and * calls all registered listeners along the way. The event cannot be canceled. * * Any exception emmited from the {@link ng.$rootScope.Scope#$on listeners} will be passed * onto the {@link ng.$exceptionHandler $exceptionHandler} service. * * @param {string} name Event name to broadcast. * @param {...*} args Optional set of arguments which will be passed onto the event listeners. * @return {Object} Event object, see {@link ng.$rootScope.Scope#$on} */ $broadcast: function(name, args) { var target = this, current = target, next = target, event = { name: name, targetScope: target, preventDefault: function() { event.defaultPrevented = true; }, defaultPrevented: false }, listenerArgs = concat([event], arguments, 1), listeners, i, length; //down while you can, then up and next sibling or up and next sibling until back at root do { current = next; event.currentScope = current; listeners = current.$$listeners[name] || []; for (i=0, length = listeners.length; i<length; i++) { // if listeners were deregistered, defragment the array if (!listeners[i]) { listeners.splice(i, 1); i--; length--; continue; } try { listeners[i].apply(null, listenerArgs); } catch(e) { $exceptionHandler(e); } } // Insanity Warning: scope depth-first traversal // yes, this code is a bit crazy, but it works and we have tests to prove it! // this piece should be kept in sync with the traversal in $digest if (!(next = (current.$$childHead || (current !== target && current.$$nextSibling)))) { while(current !== target && !(next = current.$$nextSibling)) { current = current.$parent; } } } while ((current = next)); return event; } }; var $rootScope = new Scope(); return $rootScope; function beginPhase(phase) { if ($rootScope.$$phase) { throw Error($rootScope.$$phase + ' already in progress'); } $rootScope.$$phase = phase; } function clearPhase() { $rootScope.$$phase = null; } function compileToFn(exp, name) { var fn = $parse(exp); assertArgFn(fn, name); return fn; } /** * function used as an initial value for watchers. * because it's unique we can easily tell it apart from other values */ function initWatchVal() {} }]; } /** * !!! This is an undocumented "private" service !!! * * @name ng.$sniffer * @requires $window * * @property {boolean} history Does the browser support html5 history api ? * @property {boolean} hashchange Does the browser support hashchange event ? * * @description * This is very simple implementation of testing browser's features. */ function $SnifferProvider() { this.$get = ['$window', function($window) { var eventSupport = {}, android = int((/android (\d+)/.exec(lowercase($window.navigator.userAgent)) || [])[1]); return { // Android has history.pushState, but it does not update location correctly // so let's not use the history API at all. // http://code.google.com/p/android/issues/detail?id=17471 // https://github.com/angular/angular.js/issues/904 history: !!($window.history && $window.history.pushState && !(android < 4)), hashchange: 'onhashchange' in $window && // IE8 compatible mode lies (!$window.document.documentMode || $window.document.documentMode > 7), hasEvent: function(event) { // IE9 implements 'input' event it's so fubared that we rather pretend that it doesn't have // it. In particular the event is not fired when backspace or delete key are pressed or // when cut operation is performed. if (event == 'input' && msie == 9) return false; if (isUndefined(eventSupport[event])) { var divElm = $window.document.createElement('div'); eventSupport[event] = 'on' + event in divElm; } return eventSupport[event]; }, // TODO(i): currently there is no way to feature detect CSP without triggering alerts csp: false }; }]; } /** * @ngdoc object * @name ng.$window * * @description * A reference to the browser's `window` object. While `window` * is globally available in JavaScript, it causes testability problems, because * it is a global variable. In angular we always refer to it through the * `$window` service, so it may be overriden, removed or mocked for testing. * * All expressions are evaluated with respect to current scope so they don't * suffer from window globality. * * @example <doc:example> <doc:source> <script> function Ctrl($scope, $window) { $scope.$window = $window; $scope.greeting = 'Hello, World!'; } </script> <div ng-controller="Ctrl"> <input type="text" ng-model="greeting" /> <button ng-click="$window.alert(greeting)">ALERT</button> </div> </doc:source> <doc:scenario> it('should display the greeting in the input box', function() { input('greeting').enter('Hello, E2E Tests'); // If we click the button it will block the test runner // element(':button').click(); }); </doc:scenario> </doc:example> */ function $WindowProvider(){ this.$get = valueFn(window); } /** * Parse headers into key value object * * @param {string} headers Raw headers as a string * @returns {Object} Parsed headers as key value object */ function parseHeaders(headers) { var parsed = {}, key, val, i; if (!headers) return parsed; forEach(headers.split('\n'), function(line) { i = line.indexOf(':'); key = lowercase(trim(line.substr(0, i))); val = trim(line.substr(i + 1)); if (key) { if (parsed[key]) { parsed[key] += ', ' + val; } else { parsed[key] = val; } } }); return parsed; } /** * Returns a function that provides access to parsed headers. * * Headers are lazy parsed when first requested. * @see parseHeaders * * @param {(string|Object)} headers Headers to provide access to. * @returns {function(string=)} Returns a getter function which if called with: * * - if called with single an argument returns a single header value or null * - if called with no arguments returns an object containing all headers. */ function headersGetter(headers) { var headersObj = isObject(headers) ? headers : undefined; return function(name) { if (!headersObj) headersObj = parseHeaders(headers); if (name) { return headersObj[lowercase(name)] || null; } return headersObj; }; } /** * Chain all given functions * * This function is used for both request and response transforming * * @param {*} data Data to transform. * @param {function(string=)} headers Http headers getter fn. * @param {(function|Array.<function>)} fns Function or an array of functions. * @returns {*} Transformed data. */ function transformData(data, headers, fns) { if (isFunction(fns)) return fns(data, headers); forEach(fns, function(fn) { data = fn(data, headers); }); return data; } function isSuccess(status) { return 200 <= status && status < 300; } function $HttpProvider() { var JSON_START = /^\s*(\[|\{[^\{])/, JSON_END = /[\}\]]\s*$/, PROTECTION_PREFIX = /^\)\]\}',?\n/; var $config = this.defaults = { // transform incoming response data transformResponse: [function(data) { if (isString(data)) { // strip json vulnerability protection prefix data = data.replace(PROTECTION_PREFIX, ''); if (JSON_START.test(data) && JSON_END.test(data)) data = fromJson(data, true); } return data; }], // transform outgoing request data transformRequest: [function(d) { return isObject(d) && !isFile(d) ? toJson(d) : d; }], // default headers headers: { common: { 'Accept': 'application/json, text/plain, */*', 'X-Requested-With': 'XMLHttpRequest' }, post: {'Content-Type': 'application/json;charset=utf-8'}, put: {'Content-Type': 'application/json;charset=utf-8'} } }; var providerResponseInterceptors = this.responseInterceptors = []; this.$get = ['$httpBackend', '$browser', '$cacheFactory', '$rootScope', '$q', '$injector', function($httpBackend, $browser, $cacheFactory, $rootScope, $q, $injector) { var defaultCache = $cacheFactory('$http'), responseInterceptors = []; forEach(providerResponseInterceptors, function(interceptor) { responseInterceptors.push( isString(interceptor) ? $injector.get(interceptor) : $injector.invoke(interceptor) ); }); /** * @ngdoc function * @name ng.$http * @requires $httpBackend * @requires $browser * @requires $cacheFactory * @requires $rootScope * @requires $q * @requires $injector * * @description * The `$http` service is a core Angular service that facilitates communication with the remote * HTTP servers via the browser's {@link https://developer.mozilla.org/en/xmlhttprequest * XMLHttpRequest} object or via {@link http://en.wikipedia.org/wiki/JSONP JSONP}. * * For unit testing applications that use `$http` service, see * {@link ngMock.$httpBackend $httpBackend mock}. * * For a higher level of abstraction, please check out the {@link ngResource.$resource * $resource} service. * * The $http API is based on the {@link ng.$q deferred/promise APIs} exposed by * the $q service. While for simple usage patterns this doesn't matter much, for advanced usage * it is important to familiarize yourself with these APIs and the guarantees they provide. * * * # General usage * The `$http` service is a function which takes a single argument — a configuration object — * that is used to generate an HTTP request and returns a {@link ng.$q promise} * with two $http specific methods: `success` and `error`. * * <pre> * $http({method: 'GET', url: '/someUrl'}). * success(function(data, status, headers, config) { * // this callback will be called asynchronously * // when the response is available * }). * error(function(data, status, headers, config) { * // called asynchronously if an error occurs * // or server returns response with an error status. * }); * </pre> * * Since the returned value of calling the $http function is a `promise`, you can also use * the `then` method to register callbacks, and these callbacks will receive a single argument – * an object representing the response. See the API signature and type info below for more * details. * * A response status code between 200 and 299 is considered a success status and * will result in the success callback being called. Note that if the response is a redirect, * XMLHttpRequest will transparently follow it, meaning that the error callback will not be * called for such responses. * * # Shortcut methods * * Since all invocations of the $http service require passing in an HTTP method and URL, and * POST/PUT requests require request data to be provided as well, shortcut methods * were created: * * <pre> * $http.get('/someUrl').success(successCallback); * $http.post('/someUrl', data).success(successCallback); * </pre> * * Complete list of shortcut methods: * * - {@link ng.$http#get $http.get} * - {@link ng.$http#head $http.head} * - {@link ng.$http#post $http.post} * - {@link ng.$http#put $http.put} * - {@link ng.$http#delete $http.delete} * - {@link ng.$http#jsonp $http.jsonp} * * * # Setting HTTP Headers * * The $http service will automatically add certain HTTP headers to all requests. These defaults * can be fully configured by accessing the `$httpProvider.defaults.headers` configuration * object, which currently contains this default configuration: * * - `$httpProvider.defaults.headers.common` (headers that are common for all requests): * - `Accept: application/json, text/plain, * / *` * - `X-Requested-With: XMLHttpRequest` * - `$httpProvider.defaults.headers.post`: (header defaults for POST requests) * - `Content-Type: application/json` * - `$httpProvider.defaults.headers.put` (header defaults for PUT requests) * - `Content-Type: application/json` * * To add or overwrite these defaults, simply add or remove a property from these configuration * objects. To add headers for an HTTP method other than POST or PUT, simply add a new object * with the lowercased HTTP method name as the key, e.g. * `$httpProvider.defaults.headers.get['My-Header']='value'`. * * Additionally, the defaults can be set at runtime via the `$http.defaults` object in the same * fashion. * * * # Transforming Requests and Responses * * Both requests and responses can be transformed using transform functions. By default, Angular * applies these transformations: * * Request transformations: * * - If the `data` property of the request configuration object contains an object, serialize it into * JSON format. * * Response transformations: * * - If XSRF prefix is detected, strip it (see Security Considerations section below). * - If JSON response is detected, deserialize it using a JSON parser. * * To globally augment or override the default transforms, modify the `$httpProvider.defaults.transformRequest` and * `$httpProvider.defaults.transformResponse` properties. These properties are by default an * array of transform functions, which allows you to `push` or `unshift` a new transformation function into the * transformation chain. You can also decide to completely override any default transformations by assigning your * transformation functions to these properties directly without the array wrapper. * * Similarly, to locally override the request/response transforms, augment the `transformRequest` and/or * `transformResponse` properties of the configuration object passed into `$http`. * * * # Caching * * To enable caching, set the configuration property `cache` to `true`. When the cache is * enabled, `$http` stores the response from the server in local cache. Next time the * response is served from the cache without sending a request to the server. * * Note that even if the response is served from cache, delivery of the data is asynchronous in * the same way that real requests are. * * If there are multiple GET requests for the same URL that should be cached using the same * cache, but the cache is not populated yet, only one request to the server will be made and * the remaining requests will be fulfilled using the response from the first request. * * * # Response interceptors * * Before you start creating interceptors, be sure to understand the * {@link ng.$q $q and deferred/promise APIs}. * * For purposes of global error handling, authentication or any kind of synchronous or * asynchronous preprocessing of received responses, it is desirable to be able to intercept * responses for http requests before they are handed over to the application code that * initiated these requests. The response interceptors leverage the {@link ng.$q * promise apis} to fulfil this need for both synchronous and asynchronous preprocessing. * * The interceptors are service factories that are registered with the $httpProvider by * adding them to the `$httpProvider.responseInterceptors` array. The factory is called and * injected with dependencies (if specified) and returns the interceptor — a function that * takes a {@link ng.$q promise} and returns the original or a new promise. * * <pre> * // register the interceptor as a service * $provide.factory('myHttpInterceptor', function($q, dependency1, dependency2) { * return function(promise) { * return promise.then(function(response) { * // do something on success * }, function(response) { * // do something on error * if (canRecover(response)) { * return responseOrNewPromise * } * return $q.reject(response); * }); * } * }); * * $httpProvider.responseInterceptors.push('myHttpInterceptor'); * * * // register the interceptor via an anonymous factory * $httpProvider.responseInterceptors.push(function($q, dependency1, dependency2) { * return function(promise) { * // same as above * } * }); * </pre> * * * # Security Considerations * * When designing web applications, consider security threats from: * * - {@link http://haacked.com/archive/2008/11/20/anatomy-of-a-subtle-json-vulnerability.aspx * JSON vulnerability} * - {@link http://en.wikipedia.org/wiki/Cross-site_request_forgery XSRF} * * Both server and the client must cooperate in order to eliminate these threats. Angular comes * pre-configured with strategies that address these issues, but for this to work backend server * cooperation is required. * * ## JSON Vulnerability Protection * * A {@link http://haacked.com/archive/2008/11/20/anatomy-of-a-subtle-json-vulnerability.aspx * JSON vulnerability} allows third party website to turn your JSON resource URL into * {@link http://en.wikipedia.org/wiki/JSONP JSONP} request under some conditions. To * counter this your server can prefix all JSON requests with following string `")]}',\n"`. * Angular will automatically strip the prefix before processing it as JSON. * * For example if your server needs to return: * <pre> * ['one','two'] * </pre> * * which is vulnerable to attack, your server can return: * <pre> * )]}', * ['one','two'] * </pre> * * Angular will strip the prefix, before processing the JSON. * * * ## Cross Site Request Forgery (XSRF) Protection * * {@link http://en.wikipedia.org/wiki/Cross-site_request_forgery XSRF} is a technique by which * an unauthorized site can gain your user's private data. Angular provides a mechanism * to counter XSRF. When performing XHR requests, the $http service reads a token from a cookie * called `XSRF-TOKEN` and sets it as the HTTP header `X-XSRF-TOKEN`. Since only JavaScript that * runs on your domain could read the cookie, your server can be assured that the XHR came from * JavaScript running on your domain. * * To take advantage of this, your server needs to set a token in a JavaScript readable session * cookie called `XSRF-TOKEN` on the first HTTP GET request. On subsequent XHR requests the * server can verify that the cookie matches `X-XSRF-TOKEN` HTTP header, and therefore be sure * that only JavaScript running on your domain could have sent the request. The token must be * unique for each user and must be verifiable by the server (to prevent the JavaScript from making * up its own tokens). We recommend that the token is a digest of your site's authentication * cookie with a {@link https://en.wikipedia.org/wiki/Salt_(cryptography) salt} for added security. * * * @param {object} config Object describing the request to be made and how it should be * processed. The object has following properties: * * - **method** – `{string}` – HTTP method (e.g. 'GET', 'POST', etc) * - **url** – `{string}` – Absolute or relative URL of the resource that is being requested. * - **params** – `{Object.<string|Object>}` – Map of strings or objects which will be turned to * `?key1=value1&key2=value2` after the url. If the value is not a string, it will be JSONified. * - **data** – `{string|Object}` – Data to be sent as the request message data. * - **headers** – `{Object}` – Map of strings representing HTTP headers to send to the server. * - **transformRequest** – `{function(data, headersGetter)|Array.<function(data, headersGetter)>}` – * transform function or an array of such functions. The transform function takes the http * request body and headers and returns its transformed (typically serialized) version. * - **transformResponse** – `{function(data, headersGetter)|Array.<function(data, headersGetter)>}` – * transform function or an array of such functions. The transform function takes the http * response body and headers and returns its transformed (typically deserialized) version. * - **cache** – `{boolean|Cache}` – If true, a default $http cache will be used to cache the * GET request, otherwise if a cache instance built with * {@link ng.$cacheFactory $cacheFactory}, this cache will be used for * caching. * - **timeout** – `{number}` – timeout in milliseconds. * - **withCredentials** - `{boolean}` - whether to to set the `withCredentials` flag on the * XHR object. See {@link https://developer.mozilla.org/en/http_access_control#section_5 * requests with credentials} for more information. * * @returns {HttpPromise} Returns a {@link ng.$q promise} object with the * standard `then` method and two http specific methods: `success` and `error`. The `then` * method takes two arguments a success and an error callback which will be called with a * response object. The `success` and `error` methods take a single argument - a function that * will be called when the request succeeds or fails respectively. The arguments passed into * these functions are destructured representation of the response object passed into the * `then` method. The response object has these properties: * * - **data** – `{string|Object}` – The response body transformed with the transform functions. * - **status** – `{number}` – HTTP status code of the response. * - **headers** – `{function([headerName])}` – Header getter function. * - **config** – `{Object}` – The configuration object that was used to generate the request. * * @property {Array.<Object>} pendingRequests Array of config objects for currently pending * requests. This is primarily meant to be used for debugging purposes. * * * @example <example> <file name="index.html"> <div ng-controller="FetchCtrl"> <select ng-model="method"> <option>GET</option> <option>JSONP</option> </select> <input type="text" ng-model="url" size="80"/> <button ng-click="fetch()">fetch</button><br> <button ng-click="updateModel('GET', 'http-hello.html')">Sample GET</button> <button ng-click="updateModel('JSONP', 'http://angularjs.org/greet.php?callback=JSON_CALLBACK&name=Super%20Hero')">Sample JSONP</button> <button ng-click="updateModel('JSONP', 'http://angularjs.org/doesntexist&callback=JSON_CALLBACK')">Invalid JSONP</button> <pre>http status code: {{status}}</pre> <pre>http response data: {{data}}</pre> </div> </file> <file name="script.js"> function FetchCtrl($scope, $http, $templateCache) { $scope.method = 'GET'; $scope.url = 'http-hello.html'; $scope.fetch = function() { $scope.code = null; $scope.response = null; $http({method: $scope.method, url: $scope.url, cache: $templateCache}). success(function(data, status) { $scope.status = status; $scope.data = data; }). error(function(data, status) { $scope.data = data || "Request failed"; $scope.status = status; }); }; $scope.updateModel = function(method, url) { $scope.method = method; $scope.url = url; }; } </file> <file name="http-hello.html"> Hello, $http! </file> <file name="scenario.js"> it('should make an xhr GET request', function() { element(':button:contains("Sample GET")').click(); element(':button:contains("fetch")').click(); expect(binding('status')).toBe('200'); expect(binding('data')).toMatch(/Hello, \$http!/); }); it('should make a JSONP request to angularjs.org', function() { element(':button:contains("Sample JSONP")').click(); element(':button:contains("fetch")').click(); expect(binding('status')).toBe('200'); expect(binding('data')).toMatch(/Super Hero!/); }); it('should make JSONP request to invalid URL and invoke the error handler', function() { element(':button:contains("Invalid JSONP")').click(); element(':button:contains("fetch")').click(); expect(binding('status')).toBe('0'); expect(binding('data')).toBe('Request failed'); }); </file> </example> */ function $http(config) { config.method = uppercase(config.method); var reqTransformFn = config.transformRequest || $config.transformRequest, respTransformFn = config.transformResponse || $config.transformResponse, defHeaders = $config.headers, reqHeaders = extend({'X-XSRF-TOKEN': $browser.cookies()['XSRF-TOKEN']}, defHeaders.common, defHeaders[lowercase(config.method)], config.headers), reqData = transformData(config.data, headersGetter(reqHeaders), reqTransformFn), promise; // strip content-type if data is undefined if (isUndefined(config.data)) { delete reqHeaders['Content-Type']; } // send request promise = sendReq(config, reqData, reqHeaders); // transform future response promise = promise.then(transformResponse, transformResponse); // apply interceptors forEach(responseInterceptors, function(interceptor) { promise = interceptor(promise); }); promise.success = function(fn) { promise.then(function(response) { fn(response.data, response.status, response.headers, config); }); return promise; }; promise.error = function(fn) { promise.then(null, function(response) { fn(response.data, response.status, response.headers, config); }); return promise; }; return promise; function transformResponse(response) { // make a copy since the response must be cacheable var resp = extend({}, response, { data: transformData(response.data, response.headers, respTransformFn) }); return (isSuccess(response.status)) ? resp : $q.reject(resp); } } $http.pendingRequests = []; /** * @ngdoc method * @name ng.$http#get * @methodOf ng.$http * * @description * Shortcut method to perform `GET` request. * * @param {string} url Relative or absolute URL specifying the destination of the request * @param {Object=} config Optional configuration object * @returns {HttpPromise} Future object */ /** * @ngdoc method * @name ng.$http#delete * @methodOf ng.$http * * @description * Shortcut method to perform `DELETE` request. * * @param {string} url Relative or absolute URL specifying the destination of the request * @param {Object=} config Optional configuration object * @returns {HttpPromise} Future object */ /** * @ngdoc method * @name ng.$http#head * @methodOf ng.$http * * @description * Shortcut method to perform `HEAD` request. * * @param {string} url Relative or absolute URL specifying the destination of the request * @param {Object=} config Optional configuration object * @returns {HttpPromise} Future object */ /** * @ngdoc method * @name ng.$http#jsonp * @methodOf ng.$http * * @description * Shortcut method to perform `JSONP` request. * * @param {string} url Relative or absolute URL specifying the destination of the request. * Should contain `JSON_CALLBACK` string. * @param {Object=} config Optional configuration object * @returns {HttpPromise} Future object */ createShortMethods('get', 'delete', 'head', 'jsonp'); /** * @ngdoc method * @name ng.$http#post * @methodOf ng.$http * * @description * Shortcut method to perform `POST` request. * * @param {string} url Relative or absolute URL specifying the destination of the request * @param {*} data Request content * @param {Object=} config Optional configuration object * @returns {HttpPromise} Future object */ /** * @ngdoc method * @name ng.$http#put * @methodOf ng.$http * * @description * Shortcut method to perform `PUT` request. * * @param {string} url Relative or absolute URL specifying the destination of the request * @param {*} data Request content * @param {Object=} config Optional configuration object * @returns {HttpPromise} Future object */ createShortMethodsWithData('post', 'put'); /** * @ngdoc property * @name ng.$http#defaults * @propertyOf ng.$http * * @description * Runtime equivalent of the `$httpProvider.defaults` property. Allows configuration of * default headers as well as request and response transformations. * * See "Setting HTTP Headers" and "Transforming Requests and Responses" sections above. */ $http.defaults = $config; return $http; function createShortMethods(names) { forEach(arguments, function(name) { $http[name] = function(url, config) { return $http(extend(config || {}, { method: name, url: url })); }; }); } function createShortMethodsWithData(name) { forEach(arguments, function(name) { $http[name] = function(url, data, config) { return $http(extend(config || {}, { method: name, url: url, data: data })); }; }); } /** * Makes the request. * * !!! ACCESSES CLOSURE VARS: * $httpBackend, $config, $log, $rootScope, defaultCache, $http.pendingRequests */ function sendReq(config, reqData, reqHeaders) { var deferred = $q.defer(), promise = deferred.promise, cache, cachedResp, url = buildUrl(config.url, config.params); $http.pendingRequests.push(config); promise.then(removePendingReq, removePendingReq); if (config.cache && config.method == 'GET') { cache = isObject(config.cache) ? config.cache : defaultCache; } if (cache) { cachedResp = cache.get(url); if (cachedResp) { if (cachedResp.then) { // cached request has already been sent, but there is no response yet cachedResp.then(removePendingReq, removePendingReq); return cachedResp; } else { // serving from cache if (isArray(cachedResp)) { resolvePromise(cachedResp[1], cachedResp[0], copy(cachedResp[2])); } else { resolvePromise(cachedResp, 200, {}); } } } else { // put the promise for the non-transformed response into cache as a placeholder cache.put(url, promise); } } // if we won't have the response in cache, send the request to the backend if (!cachedResp) { $httpBackend(config.method, url, reqData, done, reqHeaders, config.timeout, config.withCredentials); } return promise; /** * Callback registered to $httpBackend(): * - caches the response if desired * - resolves the raw $http promise * - calls $apply */ function done(status, response, headersString) { if (cache) { if (isSuccess(status)) { cache.put(url, [status, response, parseHeaders(headersString)]); } else { // remove promise from the cache cache.remove(url); } } resolvePromise(response, status, headersString); $rootScope.$apply(); } /** * Resolves the raw $http promise. */ function resolvePromise(response, status, headers) { // normalize internal statuses to 0 status = Math.max(status, 0); (isSuccess(status) ? deferred.resolve : deferred.reject)({ data: response, status: status, headers: headersGetter(headers), config: config }); } function removePendingReq() { var idx = indexOf($http.pendingRequests, config); if (idx !== -1) $http.pendingRequests.splice(idx, 1); } } function buildUrl(url, params) { if (!params) return url; var parts = []; forEachSorted(params, function(value, key) { if (value == null || value == undefined) return; if (isObject(value)) { value = toJson(value); } parts.push(encodeURIComponent(key) + '=' + encodeURIComponent(value)); }); return url + ((url.indexOf('?') == -1) ? '?' : '&') + parts.join('&'); } }]; } var XHR = window.XMLHttpRequest || function() { try { return new ActiveXObject("Msxml2.XMLHTTP.6.0"); } catch (e1) {} try { return new ActiveXObject("Msxml2.XMLHTTP.3.0"); } catch (e2) {} try { return new ActiveXObject("Msxml2.XMLHTTP"); } catch (e3) {} throw new Error("This browser does not support XMLHttpRequest."); }; /** * @ngdoc object * @name ng.$httpBackend * @requires $browser * @requires $window * @requires $document * * @description * HTTP backend used by the {@link ng.$http service} that delegates to * XMLHttpRequest object or JSONP and deals with browser incompatibilities. * * You should never need to use this service directly, instead use the higher-level abstractions: * {@link ng.$http $http} or {@link ngResource.$resource $resource}. * * During testing this implementation is swapped with {@link ngMock.$httpBackend mock * $httpBackend} which can be trained with responses. */ function $HttpBackendProvider() { this.$get = ['$browser', '$window', '$document', function($browser, $window, $document) { return createHttpBackend($browser, XHR, $browser.defer, $window.angular.callbacks, $document[0], $window.location.protocol.replace(':', '')); }]; } function createHttpBackend($browser, XHR, $browserDefer, callbacks, rawDocument, locationProtocol) { // TODO(vojta): fix the signature return function(method, url, post, callback, headers, timeout, withCredentials) { $browser.$$incOutstandingRequestCount(); url = url || $browser.url(); if (lowercase(method) == 'jsonp') { var callbackId = '_' + (callbacks.counter++).toString(36); callbacks[callbackId] = function(data) { callbacks[callbackId].data = data; }; jsonpReq(url.replace('JSON_CALLBACK', 'angular.callbacks.' + callbackId), function() { if (callbacks[callbackId].data) { completeRequest(callback, 200, callbacks[callbackId].data); } else { completeRequest(callback, -2); } delete callbacks[callbackId]; }); } else { var xhr = new XHR(); xhr.open(method, url, true); forEach(headers, function(value, key) { if (value) xhr.setRequestHeader(key, value); }); var status; // In IE6 and 7, this might be called synchronously when xhr.send below is called and the // response is in the cache. the promise api will ensure that to the app code the api is // always async xhr.onreadystatechange = function() { if (xhr.readyState == 4) { var responseHeaders = xhr.getAllResponseHeaders(); // TODO(vojta): remove once Firefox 21 gets released. // begin: workaround to overcome Firefox CORS http response headers bug // https://bugzilla.mozilla.org/show_bug.cgi?id=608735 // Firefox already patched in nightly. Should land in Firefox 21. // CORS "simple response headers" http://www.w3.org/TR/cors/ var value, simpleHeaders = ["Cache-Control", "Content-Language", "Content-Type", "Expires", "Last-Modified", "Pragma"]; if (!responseHeaders) { responseHeaders = ""; forEach(simpleHeaders, function (header) { var value = xhr.getResponseHeader(header); if (value) { responseHeaders += header + ": " + value + "\n"; } }); } // end of the workaround. completeRequest(callback, status || xhr.status, xhr.responseText, responseHeaders); } }; if (withCredentials) { xhr.withCredentials = true; } xhr.send(post || ''); if (timeout > 0) { $browserDefer(function() { status = -1; xhr.abort(); }, timeout); } } function completeRequest(callback, status, response, headersString) { // URL_MATCH is defined in src/service/location.js var protocol = (url.match(URL_MATCH) || ['', locationProtocol])[1]; // fix status code for file protocol (it's always 0) status = (protocol == 'file') ? (response ? 200 : 404) : status; // normalize IE bug (http://bugs.jquery.com/ticket/1450) status = status == 1223 ? 204 : status; callback(status, response, headersString); $browser.$$completeOutstandingRequest(noop); } }; function jsonpReq(url, done) { // we can't use jQuery/jqLite here because jQuery does crazy shit with script elements, e.g.: // - fetches local scripts via XHR and evals them // - adds and immediately removes script elements from the document var script = rawDocument.createElement('script'), doneWrapper = function() { rawDocument.body.removeChild(script); if (done) done(); }; script.type = 'text/javascript'; script.src = url; if (msie) { script.onreadystatechange = function() { if (/loaded|complete/.test(script.readyState)) doneWrapper(); }; } else { script.onload = script.onerror = doneWrapper; } rawDocument.body.appendChild(script); } } /** * @ngdoc object * @name ng.$locale * * @description * $locale service provides localization rules for various Angular components. As of right now the * only public api is: * * * `id` – `{string}` – locale id formatted as `languageId-countryId` (e.g. `en-us`) */ function $LocaleProvider(){ this.$get = function() { return { id: 'en-us', NUMBER_FORMATS: { DECIMAL_SEP: '.', GROUP_SEP: ',', PATTERNS: [ { // Decimal Pattern minInt: 1, minFrac: 0, maxFrac: 3, posPre: '', posSuf: '', negPre: '-', negSuf: '', gSize: 3, lgSize: 3 },{ //Currency Pattern minInt: 1, minFrac: 2, maxFrac: 2, posPre: '\u00A4', posSuf: '', negPre: '(\u00A4', negSuf: ')', gSize: 3, lgSize: 3 } ], CURRENCY_SYM: '$' }, DATETIME_FORMATS: { MONTH: 'January,February,March,April,May,June,July,August,September,October,November,December' .split(','), SHORTMONTH: 'Jan,Feb,Mar,Apr,May,Jun,Jul,Aug,Sep,Oct,Nov,Dec'.split(','), DAY: 'Sunday,Monday,Tuesday,Wednesday,Thursday,Friday,Saturday'.split(','), SHORTDAY: 'Sun,Mon,Tue,Wed,Thu,Fri,Sat'.split(','), AMPMS: ['AM','PM'], medium: 'MMM d, y h:mm:ss a', short: 'M/d/yy h:mm a', fullDate: 'EEEE, MMMM d, y', longDate: 'MMMM d, y', mediumDate: 'MMM d, y', shortDate: 'M/d/yy', mediumTime: 'h:mm:ss a', shortTime: 'h:mm a' }, pluralCat: function(num) { if (num === 1) { return 'one'; } return 'other'; } }; }; } function $TimeoutProvider() { this.$get = ['$rootScope', '$browser', '$q', '$exceptionHandler', function($rootScope, $browser, $q, $exceptionHandler) { var deferreds = {}; /** * @ngdoc function * @name ng.$timeout * @requires $browser * * @description * Angular's wrapper for `window.setTimeout`. The `fn` function is wrapped into a try/catch * block and delegates any exceptions to * {@link ng.$exceptionHandler $exceptionHandler} service. * * The return value of registering a timeout function is a promise, which will be resolved when * the timeout is reached and the timeout function is executed. * * To cancel a timeout request, call `$timeout.cancel(promise)`. * * In tests you can use {@link ngMock.$timeout `$timeout.flush()`} to * synchronously flush the queue of deferred functions. * * @param {function()} fn A function, whose execution should be delayed. * @param {number=} [delay=0] Delay in milliseconds. * @param {boolean=} [invokeApply=true] If set to `false` skips model dirty checking, otherwise * will invoke `fn` within the {@link ng.$rootScope.Scope#$apply $apply} block. * @returns {Promise} Promise that will be resolved when the timeout is reached. The value this * promise will be resolved with is the return value of the `fn` function. */ function timeout(fn, delay, invokeApply) { var deferred = $q.defer(), promise = deferred.promise, skipApply = (isDefined(invokeApply) && !invokeApply), timeoutId, cleanup; timeoutId = $browser.defer(function() { try { deferred.resolve(fn()); } catch(e) { deferred.reject(e); $exceptionHandler(e); } if (!skipApply) $rootScope.$apply(); }, delay); cleanup = function() { delete deferreds[promise.$$timeoutId]; }; promise.$$timeoutId = timeoutId; deferreds[timeoutId] = deferred; promise.then(cleanup, cleanup); return promise; } /** * @ngdoc function * @name ng.$timeout#cancel * @methodOf ng.$timeout * * @description * Cancels a task associated with the `promise`. As a result of this, the promise will be * resolved with a rejection. * * @param {Promise=} promise Promise returned by the `$timeout` function. * @returns {boolean} Returns `true` if the task hasn't executed yet and was successfully * canceled. */ timeout.cancel = function(promise) { if (promise && promise.$$timeoutId in deferreds) { deferreds[promise.$$timeoutId].reject('canceled'); return $browser.defer.cancel(promise.$$timeoutId); } return false; }; return timeout; }]; } /** * @ngdoc object * @name ng.$filterProvider * @description * * Filters are just functions which transform input to an output. However filters need to be Dependency Injected. To * achieve this a filter definition consists of a factory function which is annotated with dependencies and is * responsible for creating a filter function. * * <pre> * // Filter registration * function MyModule($provide, $filterProvider) { * // create a service to demonstrate injection (not always needed) * $provide.value('greet', function(name){ * return 'Hello ' + name + '!'; * }); * * // register a filter factory which uses the * // greet service to demonstrate DI. * $filterProvider.register('greet', function(greet){ * // return the filter function which uses the greet service * // to generate salutation * return function(text) { * // filters need to be forgiving so check input validity * return text && greet(text) || text; * }; * }); * } * </pre> * * The filter function is registered with the `$injector` under the filter name suffixe with `Filter`. * <pre> * it('should be the same instance', inject( * function($filterProvider) { * $filterProvider.register('reverse', function(){ * return ...; * }); * }, * function($filter, reverseFilter) { * expect($filter('reverse')).toBe(reverseFilter); * }); * </pre> * * * For more information about how angular filters work, and how to create your own filters, see * {@link guide/dev_guide.templates.filters Understanding Angular Filters} in the angular Developer * Guide. */ /** * @ngdoc method * @name ng.$filterProvider#register * @methodOf ng.$filterProvider * @description * Register filter factory function. * * @param {String} name Name of the filter. * @param {function} fn The filter factory function which is injectable. */ /** * @ngdoc function * @name ng.$filter * @function * @description * Filters are used for formatting data displayed to the user. * * The general syntax in templates is as follows: * * {{ expression [| filter_name[:parameter_value] ... ] }} * * @param {String} name Name of the filter function to retrieve * @return {Function} the filter function */ $FilterProvider.$inject = ['$provide']; function $FilterProvider($provide) { var suffix = 'Filter'; function register(name, factory) { return $provide.factory(name + suffix, factory); } this.register = register; this.$get = ['$injector', function($injector) { return function(name) { return $injector.get(name + suffix); } }]; //////////////////////////////////////// register('currency', currencyFilter); register('date', dateFilter); register('filter', filterFilter); register('json', jsonFilter); register('limitTo', limitToFilter); register('lowercase', lowercaseFilter); register('number', numberFilter); register('orderBy', orderByFilter); register('uppercase', uppercaseFilter); } /** * @ngdoc filter * @name ng.filter:filter * @function * * @description * Selects a subset of items from `array` and returns it as a new array. * * Note: This function is used to augment the `Array` type in Angular expressions. See * {@link ng.$filter} for more information about Angular arrays. * * @param {Array} array The source array. * @param {string|Object|function()} expression The predicate to be used for selecting items from * `array`. * * Can be one of: * * - `string`: Predicate that results in a substring match using the value of `expression` * string. All strings or objects with string properties in `array` that contain this string * will be returned. The predicate can be negated by prefixing the string with `!`. * * - `Object`: A pattern object can be used to filter specific properties on objects contained * by `array`. For example `{name:"M", phone:"1"}` predicate will return an array of items * which have property `name` containing "M" and property `phone` containing "1". A special * property name `$` can be used (as in `{$:"text"}`) to accept a match against any * property of the object. That's equivalent to the simple substring match with a `string` * as described above. * * - `function`: A predicate function can be used to write arbitrary filters. The function is * called for each element of `array`. The final result is an array of those elements that * the predicate returned true for. * * @example <doc:example> <doc:source> <div ng-init="friends = [{name:'John', phone:'555-1276'}, {name:'Mary', phone:'800-BIG-MARY'}, {name:'Mike', phone:'555-4321'}, {name:'Adam', phone:'555-5678'}, {name:'Julie', phone:'555-8765'}]"></div> Search: <input ng-model="searchText"> <table id="searchTextResults"> <tr><th>Name</th><th>Phone</th></tr> <tr ng-repeat="friend in friends | filter:searchText"> <td>{{friend.name}}</td> <td>{{friend.phone}}</td> </tr> </table> <hr> Any: <input ng-model="search.$"> <br> Name only <input ng-model="search.name"><br> Phone only <input ng-model="search.phone"><br> <table id="searchObjResults"> <tr><th>Name</th><th>Phone</th></tr> <tr ng-repeat="friend in friends | filter:search"> <td>{{friend.name}}</td> <td>{{friend.phone}}</td> </tr> </table> </doc:source> <doc:scenario> it('should search across all fields when filtering with a string', function() { input('searchText').enter('m'); expect(repeater('#searchTextResults tr', 'friend in friends').column('friend.name')). toEqual(['Mary', 'Mike', 'Adam']); input('searchText').enter('76'); expect(repeater('#searchTextResults tr', 'friend in friends').column('friend.name')). toEqual(['John', 'Julie']); }); it('should search in specific fields when filtering with a predicate object', function() { input('search.$').enter('i'); expect(repeater('#searchObjResults tr', 'friend in friends').column('friend.name')). toEqual(['Mary', 'Mike', 'Julie']); }); </doc:scenario> </doc:example> */ function filterFilter() { return function(array, expression) { if (!isArray(array)) return array; var predicates = []; predicates.check = function(value) { for (var j = 0; j < predicates.length; j++) { if(!predicates[j](value)) { return false; } } return true; }; var search = function(obj, text){ if (text.charAt(0) === '!') { return !search(obj, text.substr(1)); } switch (typeof obj) { case "boolean": case "number": case "string": return ('' + obj).toLowerCase().indexOf(text) > -1; case "object": for ( var objKey in obj) { if (objKey.charAt(0) !== '$' && search(obj[objKey], text)) { return true; } } return false; case "array": for ( var i = 0; i < obj.length; i++) { if (search(obj[i], text)) { return true; } } return false; default: return false; } }; switch (typeof expression) { case "boolean": case "number": case "string": expression = {$:expression}; case "object": for (var key in expression) { if (key == '$') { (function() { var text = (''+expression[key]).toLowerCase(); if (!text) return; predicates.push(function(value) { return search(value, text); }); })(); } else { (function() { var path = key; var text = (''+expression[key]).toLowerCase(); if (!text) return; predicates.push(function(value) { return search(getter(value, path), text); }); })(); } } break; case 'function': predicates.push(expression); break; default: return array; } var filtered = []; for ( var j = 0; j < array.length; j++) { var value = array[j]; if (predicates.check(value)) { filtered.push(value); } } return filtered; } } /** * @ngdoc filter * @name ng.filter:currency * @function * * @description * Formats a number as a currency (ie $1,234.56). When no currency symbol is provided, default * symbol for current locale is used. * * @param {number} amount Input to filter. * @param {string=} symbol Currency symbol or identifier to be displayed. * @returns {string} Formatted number. * * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.amount = 1234.56; } </script> <div ng-controller="Ctrl"> <input type="number" ng-model="amount"> <br> default currency symbol ($): {{amount | currency}}<br> custom currency identifier (USD$): {{amount | currency:"USD$"}} </div> </doc:source> <doc:scenario> it('should init with 1234.56', function() { expect(binding('amount | currency')).toBe('$1,234.56'); expect(binding('amount | currency:"USD$"')).toBe('USD$1,234.56'); }); it('should update', function() { input('amount').enter('-1234'); expect(binding('amount | currency')).toBe('($1,234.00)'); expect(binding('amount | currency:"USD$"')).toBe('(USD$1,234.00)'); }); </doc:scenario> </doc:example> */ currencyFilter.$inject = ['$locale']; function currencyFilter($locale) { var formats = $locale.NUMBER_FORMATS; return function(amount, currencySymbol){ if (isUndefined(currencySymbol)) currencySymbol = formats.CURRENCY_SYM; return formatNumber(amount, formats.PATTERNS[1], formats.GROUP_SEP, formats.DECIMAL_SEP, 2). replace(/\u00A4/g, currencySymbol); }; } /** * @ngdoc filter * @name ng.filter:number * @function * * @description * Formats a number as text. * * If the input is not a number an empty string is returned. * * @param {number|string} number Number to format. * @param {(number|string)=} [fractionSize=2] Number of decimal places to round the number to. * @returns {string} Number rounded to decimalPlaces and places a “,” after each third digit. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.val = 1234.56789; } </script> <div ng-controller="Ctrl"> Enter number: <input ng-model='val'><br> Default formatting: {{val | number}}<br> No fractions: {{val | number:0}}<br> Negative number: {{-val | number:4}} </div> </doc:source> <doc:scenario> it('should format numbers', function() { expect(binding('val | number')).toBe('1,234.568'); expect(binding('val | number:0')).toBe('1,235'); expect(binding('-val | number:4')).toBe('-1,234.5679'); }); it('should update', function() { input('val').enter('3374.333'); expect(binding('val | number')).toBe('3,374.333'); expect(binding('val | number:0')).toBe('3,374'); expect(binding('-val | number:4')).toBe('-3,374.3330'); }); </doc:scenario> </doc:example> */ numberFilter.$inject = ['$locale']; function numberFilter($locale) { var formats = $locale.NUMBER_FORMATS; return function(number, fractionSize) { return formatNumber(number, formats.PATTERNS[0], formats.GROUP_SEP, formats.DECIMAL_SEP, fractionSize); }; } var DECIMAL_SEP = '.'; function formatNumber(number, pattern, groupSep, decimalSep, fractionSize) { if (isNaN(number) || !isFinite(number)) return ''; var isNegative = number < 0; number = Math.abs(number); var numStr = number + '', formatedText = '', parts = []; var hasExponent = false; if (numStr.indexOf('e') !== -1) { var match = numStr.match(/([\d\.]+)e(-?)(\d+)/); if (match && match[2] == '-' && match[3] > fractionSize + 1) { numStr = '0'; } else { formatedText = numStr; hasExponent = true; } } if (!hasExponent) { var fractionLen = (numStr.split(DECIMAL_SEP)[1] || '').length; // determine fractionSize if it is not specified if (isUndefined(fractionSize)) { fractionSize = Math.min(Math.max(pattern.minFrac, fractionLen), pattern.maxFrac); } var pow = Math.pow(10, fractionSize); number = Math.round(number * pow) / pow; var fraction = ('' + number).split(DECIMAL_SEP); var whole = fraction[0]; fraction = fraction[1] || ''; var pos = 0, lgroup = pattern.lgSize, group = pattern.gSize; if (whole.length >= (lgroup + group)) { pos = whole.length - lgroup; for (var i = 0; i < pos; i++) { if ((pos - i)%group === 0 && i !== 0) { formatedText += groupSep; } formatedText += whole.charAt(i); } } for (i = pos; i < whole.length; i++) { if ((whole.length - i)%lgroup === 0 && i !== 0) { formatedText += groupSep; } formatedText += whole.charAt(i); } // format fraction part. while(fraction.length < fractionSize) { fraction += '0'; } if (fractionSize && fractionSize !== "0") formatedText += decimalSep + fraction.substr(0, fractionSize); } parts.push(isNegative ? pattern.negPre : pattern.posPre); parts.push(formatedText); parts.push(isNegative ? pattern.negSuf : pattern.posSuf); return parts.join(''); } function padNumber(num, digits, trim) { var neg = ''; if (num < 0) { neg = '-'; num = -num; } num = '' + num; while(num.length < digits) num = '0' + num; if (trim) num = num.substr(num.length - digits); return neg + num; } function dateGetter(name, size, offset, trim) { offset = offset || 0; return function(date) { var value = date['get' + name](); if (offset > 0 || value > -offset) value += offset; if (value === 0 && offset == -12 ) value = 12; return padNumber(value, size, trim); }; } function dateStrGetter(name, shortForm) { return function(date, formats) { var value = date['get' + name](); var get = uppercase(shortForm ? ('SHORT' + name) : name); return formats[get][value]; }; } function timeZoneGetter(date) { var zone = -1 * date.getTimezoneOffset(); var paddedZone = (zone >= 0) ? "+" : ""; paddedZone += padNumber(Math[zone > 0 ? 'floor' : 'ceil'](zone / 60), 2) + padNumber(Math.abs(zone % 60), 2); return paddedZone; } function ampmGetter(date, formats) { return date.getHours() < 12 ? formats.AMPMS[0] : formats.AMPMS[1]; } var DATE_FORMATS = { yyyy: dateGetter('FullYear', 4), yy: dateGetter('FullYear', 2, 0, true), y: dateGetter('FullYear', 1), MMMM: dateStrGetter('Month'), MMM: dateStrGetter('Month', true), MM: dateGetter('Month', 2, 1), M: dateGetter('Month', 1, 1), dd: dateGetter('Date', 2), d: dateGetter('Date', 1), HH: dateGetter('Hours', 2), H: dateGetter('Hours', 1), hh: dateGetter('Hours', 2, -12), h: dateGetter('Hours', 1, -12), mm: dateGetter('Minutes', 2), m: dateGetter('Minutes', 1), ss: dateGetter('Seconds', 2), s: dateGetter('Seconds', 1), EEEE: dateStrGetter('Day'), EEE: dateStrGetter('Day', true), a: ampmGetter, Z: timeZoneGetter }; var DATE_FORMATS_SPLIT = /((?:[^yMdHhmsaZE']+)|(?:'(?:[^']|'')*')|(?:E+|y+|M+|d+|H+|h+|m+|s+|a|Z))(.*)/, NUMBER_STRING = /^\d+$/; /** * @ngdoc filter * @name ng.filter:date * @function * * @description * Formats `date` to a string based on the requested `format`. * * `format` string can be composed of the following elements: * * * `'yyyy'`: 4 digit representation of year (e.g. AD 1 => 0001, AD 2010 => 2010) * * `'yy'`: 2 digit representation of year, padded (00-99). (e.g. AD 2001 => 01, AD 2010 => 10) * * `'y'`: 1 digit representation of year, e.g. (AD 1 => 1, AD 199 => 199) * * `'MMMM'`: Month in year (January-December) * * `'MMM'`: Month in year (Jan-Dec) * * `'MM'`: Month in year, padded (01-12) * * `'M'`: Month in year (1-12) * * `'dd'`: Day in month, padded (01-31) * * `'d'`: Day in month (1-31) * * `'EEEE'`: Day in Week,(Sunday-Saturday) * * `'EEE'`: Day in Week, (Sun-Sat) * * `'HH'`: Hour in day, padded (00-23) * * `'H'`: Hour in day (0-23) * * `'hh'`: Hour in am/pm, padded (01-12) * * `'h'`: Hour in am/pm, (1-12) * * `'mm'`: Minute in hour, padded (00-59) * * `'m'`: Minute in hour (0-59) * * `'ss'`: Second in minute, padded (00-59) * * `'s'`: Second in minute (0-59) * * `'a'`: am/pm marker * * `'Z'`: 4 digit (+sign) representation of the timezone offset (-1200-+1200) * * `format` string can also be one of the following predefined * {@link guide/i18n localizable formats}: * * * `'medium'`: equivalent to `'MMM d, y h:mm:ss a'` for en_US locale * (e.g. Sep 3, 2010 12:05:08 pm) * * `'short'`: equivalent to `'M/d/yy h:mm a'` for en_US locale (e.g. 9/3/10 12:05 pm) * * `'fullDate'`: equivalent to `'EEEE, MMMM d,y'` for en_US locale * (e.g. Friday, September 3, 2010) * * `'longDate'`: equivalent to `'MMMM d, y'` for en_US locale (e.g. September 3, 2010 * * `'mediumDate'`: equivalent to `'MMM d, y'` for en_US locale (e.g. Sep 3, 2010) * * `'shortDate'`: equivalent to `'M/d/yy'` for en_US locale (e.g. 9/3/10) * * `'mediumTime'`: equivalent to `'h:mm:ss a'` for en_US locale (e.g. 12:05:08 pm) * * `'shortTime'`: equivalent to `'h:mm a'` for en_US locale (e.g. 12:05 pm) * * `format` string can contain literal values. These need to be quoted with single quotes (e.g. * `"h 'in the morning'"`). In order to output single quote, use two single quotes in a sequence * (e.g. `"h o''clock"`). * * @param {(Date|number|string)} date Date to format either as Date object, milliseconds (string or * number) or various ISO 8601 datetime string formats (e.g. yyyy-MM-ddTHH:mm:ss.SSSZ and its * shorter versions like yyyy-MM-ddTHH:mmZ, yyyy-MM-dd or yyyyMMddTHHmmssZ). If no timezone is * specified in the string input, the time is considered to be in the local timezone. * @param {string=} format Formatting rules (see Description). If not specified, * `mediumDate` is used. * @returns {string} Formatted string or the input if input is not recognized as date/millis. * * @example <doc:example> <doc:source> <span ng-non-bindable>{{1288323623006 | date:'medium'}}</span>: {{1288323623006 | date:'medium'}}<br> <span ng-non-bindable>{{1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'}}</span>: {{1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'}}<br> <span ng-non-bindable>{{1288323623006 | date:'MM/dd/yyyy @ h:mma'}}</span>: {{'1288323623006' | date:'MM/dd/yyyy @ h:mma'}}<br> </doc:source> <doc:scenario> it('should format date', function() { expect(binding("1288323623006 | date:'medium'")). toMatch(/Oct 2\d, 2010 \d{1,2}:\d{2}:\d{2} (AM|PM)/); expect(binding("1288323623006 | date:'yyyy-MM-dd HH:mm:ss Z'")). toMatch(/2010\-10\-2\d \d{2}:\d{2}:\d{2} (\-|\+)?\d{4}/); expect(binding("'1288323623006' | date:'MM/dd/yyyy @ h:mma'")). toMatch(/10\/2\d\/2010 @ \d{1,2}:\d{2}(AM|PM)/); }); </doc:scenario> </doc:example> */ dateFilter.$inject = ['$locale']; function dateFilter($locale) { var R_ISO8601_STR = /^(\d{4})-?(\d\d)-?(\d\d)(?:T(\d\d)(?::?(\d\d)(?::?(\d\d)(?:\.(\d+))?)?)?(Z|([+-])(\d\d):?(\d\d))?)?$/; function jsonStringToDate(string){ var match; if (match = string.match(R_ISO8601_STR)) { var date = new Date(0), tzHour = 0, tzMin = 0; if (match[9]) { tzHour = int(match[9] + match[10]); tzMin = int(match[9] + match[11]); } date.setUTCFullYear(int(match[1]), int(match[2]) - 1, int(match[3])); date.setUTCHours(int(match[4]||0) - tzHour, int(match[5]||0) - tzMin, int(match[6]||0), int(match[7]||0)); return date; } return string; } return function(date, format) { var text = '', parts = [], fn, match; format = format || 'mediumDate'; format = $locale.DATETIME_FORMATS[format] || format; if (isString(date)) { if (NUMBER_STRING.test(date)) { date = int(date); } else { date = jsonStringToDate(date); } } if (isNumber(date)) { date = new Date(date); } if (!isDate(date)) { return date; } while(format) { match = DATE_FORMATS_SPLIT.exec(format); if (match) { parts = concat(parts, match, 1); format = parts.pop(); } else { parts.push(format); format = null; } } forEach(parts, function(value){ fn = DATE_FORMATS[value]; text += fn ? fn(date, $locale.DATETIME_FORMATS) : value.replace(/(^'|'$)/g, '').replace(/''/g, "'"); }); return text; }; } /** * @ngdoc filter * @name ng.filter:json * @function * * @description * Allows you to convert a JavaScript object into JSON string. * * This filter is mostly useful for debugging. When using the double curly {{value}} notation * the binding is automatically converted to JSON. * * @param {*} object Any JavaScript object (including arrays and primitive types) to filter. * @returns {string} JSON string. * * * @example: <doc:example> <doc:source> <pre>{{ {'name':'value'} | json }}</pre> </doc:source> <doc:scenario> it('should jsonify filtered objects', function() { expect(binding("{'name':'value'}")).toMatch(/\{\n "name": ?"value"\n}/); }); </doc:scenario> </doc:example> * */ function jsonFilter() { return function(object) { return toJson(object, true); }; } /** * @ngdoc filter * @name ng.filter:lowercase * @function * @description * Converts string to lowercase. * @see angular.lowercase */ var lowercaseFilter = valueFn(lowercase); /** * @ngdoc filter * @name ng.filter:uppercase * @function * @description * Converts string to uppercase. * @see angular.uppercase */ var uppercaseFilter = valueFn(uppercase); /** * @ngdoc function * @name ng.filter:limitTo * @function * * @description * Creates a new array containing only a specified number of elements in an array. The elements * are taken from either the beginning or the end of the source array, as specified by the * value and sign (positive or negative) of `limit`. * * Note: This function is used to augment the `Array` type in Angular expressions. See * {@link ng.$filter} for more information about Angular arrays. * * @param {Array} array Source array to be limited. * @param {string|Number} limit The length of the returned array. If the `limit` number is * positive, `limit` number of items from the beginning of the source array are copied. * If the number is negative, `limit` number of items from the end of the source array are * copied. The `limit` will be trimmed if it exceeds `array.length` * @returns {Array} A new sub-array of length `limit` or less if input array had less than `limit` * elements. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.numbers = [1,2,3,4,5,6,7,8,9]; $scope.limit = 3; } </script> <div ng-controller="Ctrl"> Limit {{numbers}} to: <input type="integer" ng-model="limit"> <p>Output: {{ numbers | limitTo:limit }}</p> </div> </doc:source> <doc:scenario> it('should limit the numer array to first three items', function() { expect(element('.doc-example-live input[ng-model=limit]').val()).toBe('3'); expect(binding('numbers | limitTo:limit')).toEqual('[1,2,3]'); }); it('should update the output when -3 is entered', function() { input('limit').enter(-3); expect(binding('numbers | limitTo:limit')).toEqual('[7,8,9]'); }); it('should not exceed the maximum size of input array', function() { input('limit').enter(100); expect(binding('numbers | limitTo:limit')).toEqual('[1,2,3,4,5,6,7,8,9]'); }); </doc:scenario> </doc:example> */ function limitToFilter(){ return function(array, limit) { if (!(array instanceof Array)) return array; limit = int(limit); var out = [], i, n; // check that array is iterable if (!array || !(array instanceof Array)) return out; // if abs(limit) exceeds maximum length, trim it if (limit > array.length) limit = array.length; else if (limit < -array.length) limit = -array.length; if (limit > 0) { i = 0; n = limit; } else { i = array.length + limit; n = array.length; } for (; i<n; i++) { out.push(array[i]); } return out; } } /** * @ngdoc function * @name ng.filter:orderBy * @function * * @description * Orders a specified `array` by the `expression` predicate. * * Note: this function is used to augment the `Array` type in Angular expressions. See * {@link ng.$filter} for more informaton about Angular arrays. * * @param {Array} array The array to sort. * @param {function(*)|string|Array.<(function(*)|string)>} expression A predicate to be * used by the comparator to determine the order of elements. * * Can be one of: * * - `function`: Getter function. The result of this function will be sorted using the * `<`, `=`, `>` operator. * - `string`: An Angular expression which evaluates to an object to order by, such as 'name' * to sort by a property called 'name'. Optionally prefixed with `+` or `-` to control * ascending or descending sort order (for example, +name or -name). * - `Array`: An array of function or string predicates. The first predicate in the array * is used for sorting, but when two items are equivalent, the next predicate is used. * * @param {boolean=} reverse Reverse the order the array. * @returns {Array} Sorted copy of the source array. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.friends = [{name:'John', phone:'555-1212', age:10}, {name:'Mary', phone:'555-9876', age:19}, {name:'Mike', phone:'555-4321', age:21}, {name:'Adam', phone:'555-5678', age:35}, {name:'Julie', phone:'555-8765', age:29}] $scope.predicate = '-age'; } </script> <div ng-controller="Ctrl"> <pre>Sorting predicate = {{predicate}}; reverse = {{reverse}}</pre> <hr/> [ <a href="" ng-click="predicate=''">unsorted</a> ] <table class="friend"> <tr> <th><a href="" ng-click="predicate = 'name'; reverse=false">Name</a> (<a href ng-click="predicate = '-name'; reverse=false">^</a>)</th> <th><a href="" ng-click="predicate = 'phone'; reverse=!reverse">Phone Number</a></th> <th><a href="" ng-click="predicate = 'age'; reverse=!reverse">Age</a></th> </tr> <tr ng-repeat="friend in friends | orderBy:predicate:reverse"> <td>{{friend.name}}</td> <td>{{friend.phone}}</td> <td>{{friend.age}}</td> </tr> </table> </div> </doc:source> <doc:scenario> it('should be reverse ordered by aged', function() { expect(binding('predicate')).toBe('-age'); expect(repeater('table.friend', 'friend in friends').column('friend.age')). toEqual(['35', '29', '21', '19', '10']); expect(repeater('table.friend', 'friend in friends').column('friend.name')). toEqual(['Adam', 'Julie', 'Mike', 'Mary', 'John']); }); it('should reorder the table when user selects different predicate', function() { element('.doc-example-live a:contains("Name")').click(); expect(repeater('table.friend', 'friend in friends').column('friend.name')). toEqual(['Adam', 'John', 'Julie', 'Mary', 'Mike']); expect(repeater('table.friend', 'friend in friends').column('friend.age')). toEqual(['35', '10', '29', '19', '21']); element('.doc-example-live a:contains("Phone")').click(); expect(repeater('table.friend', 'friend in friends').column('friend.phone')). toEqual(['555-9876', '555-8765', '555-5678', '555-4321', '555-1212']); expect(repeater('table.friend', 'friend in friends').column('friend.name')). toEqual(['Mary', 'Julie', 'Adam', 'Mike', 'John']); }); </doc:scenario> </doc:example> */ orderByFilter.$inject = ['$parse']; function orderByFilter($parse){ return function(array, sortPredicate, reverseOrder) { if (!isArray(array)) return array; if (!sortPredicate) return array; sortPredicate = isArray(sortPredicate) ? sortPredicate: [sortPredicate]; sortPredicate = map(sortPredicate, function(predicate){ var descending = false, get = predicate || identity; if (isString(predicate)) { if ((predicate.charAt(0) == '+' || predicate.charAt(0) == '-')) { descending = predicate.charAt(0) == '-'; predicate = predicate.substring(1); } get = $parse(predicate); } return reverseComparator(function(a,b){ return compare(get(a),get(b)); }, descending); }); var arrayCopy = []; for ( var i = 0; i < array.length; i++) { arrayCopy.push(array[i]); } return arrayCopy.sort(reverseComparator(comparator, reverseOrder)); function comparator(o1, o2){ for ( var i = 0; i < sortPredicate.length; i++) { var comp = sortPredicate[i](o1, o2); if (comp !== 0) return comp; } return 0; } function reverseComparator(comp, descending) { return toBoolean(descending) ? function(a,b){return comp(b,a);} : comp; } function compare(v1, v2){ var t1 = typeof v1; var t2 = typeof v2; if (t1 == t2) { if (t1 == "string") v1 = v1.toLowerCase(); if (t1 == "string") v2 = v2.toLowerCase(); if (v1 === v2) return 0; return v1 < v2 ? -1 : 1; } else { return t1 < t2 ? -1 : 1; } } } } function ngDirective(directive) { if (isFunction(directive)) { directive = { link: directive } } directive.restrict = directive.restrict || 'AC'; return valueFn(directive); } /** * @ngdoc directive * @name ng.directive:a * @restrict E * * @description * Modifies the default behavior of html A tag, so that the default action is prevented when href * attribute is empty. * * The reasoning for this change is to allow easy creation of action links with `ngClick` directive * without changing the location or causing page reloads, e.g.: * `<a href="" ng-click="model.$save()">Save</a>` */ var htmlAnchorDirective = valueFn({ restrict: 'E', compile: function(element, attr) { if (msie <= 8) { // turn <a href ng-click="..">link</a> into a stylable link in IE // but only if it doesn't have name attribute, in which case it's an anchor if (!attr.href && !attr.name) { attr.$set('href', ''); } // add a comment node to anchors to workaround IE bug that causes element content to be reset // to new attribute content if attribute is updated with value containing @ and element also // contains value with @ // see issue #1949 element.append(document.createComment('IE fix')); } return function(scope, element) { element.bind('click', function(event){ // if we have no href url, then don't navigate anywhere. if (!element.attr('href')) { event.preventDefault(); } }); } } }); /** * @ngdoc directive * @name ng.directive:ngHref * @restrict A * * @description * Using Angular markup like {{hash}} in an href attribute makes * the page open to a wrong URL, if the user clicks that link before * angular has a chance to replace the {{hash}} with actual URL, the * link will be broken and will most likely return a 404 error. * The `ngHref` directive solves this problem. * * The buggy way to write it: * <pre> * <a href="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * The correct way to write it: * <pre> * <a ng-href="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * @element A * @param {template} ngHref any string which can contain `{{}}` markup. * * @example * This example uses `link` variable inside `href` attribute: <doc:example> <doc:source> <input ng-model="value" /><br /> <a id="link-1" href ng-click="value = 1">link 1</a> (link, don't reload)<br /> <a id="link-2" href="" ng-click="value = 2">link 2</a> (link, don't reload)<br /> <a id="link-3" ng-href="/{{'123'}}">link 3</a> (link, reload!)<br /> <a id="link-4" href="" name="xx" ng-click="value = 4">anchor</a> (link, don't reload)<br /> <a id="link-5" name="xxx" ng-click="value = 5">anchor</a> (no link)<br /> <a id="link-6" ng-href="{{value}}">link</a> (link, change location) </doc:source> <doc:scenario> it('should execute ng-click but not reload when href without value', function() { element('#link-1').click(); expect(input('value').val()).toEqual('1'); expect(element('#link-1').attr('href')).toBe(""); }); it('should execute ng-click but not reload when href empty string', function() { element('#link-2').click(); expect(input('value').val()).toEqual('2'); expect(element('#link-2').attr('href')).toBe(""); }); it('should execute ng-click and change url when ng-href specified', function() { expect(element('#link-3').attr('href')).toBe("/123"); element('#link-3').click(); expect(browser().window().path()).toEqual('/123'); }); it('should execute ng-click but not reload when href empty string and name specified', function() { element('#link-4').click(); expect(input('value').val()).toEqual('4'); expect(element('#link-4').attr('href')).toBe(''); }); it('should execute ng-click but not reload when no href but name specified', function() { element('#link-5').click(); expect(input('value').val()).toEqual('5'); expect(element('#link-5').attr('href')).toBe(undefined); }); it('should only change url when only ng-href', function() { input('value').enter('6'); expect(element('#link-6').attr('href')).toBe('6'); element('#link-6').click(); expect(browser().location().url()).toEqual('/6'); }); </doc:scenario> </doc:example> */ /** * @ngdoc directive * @name ng.directive:ngSrc * @restrict A * * @description * Using Angular markup like `{{hash}}` in a `src` attribute doesn't * work right: The browser will fetch from the URL with the literal * text `{{hash}}` until Angular replaces the expression inside * `{{hash}}`. The `ngSrc` directive solves this problem. * * The buggy way to write it: * <pre> * <img src="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * The correct way to write it: * <pre> * <img ng-src="http://www.gravatar.com/avatar/{{hash}}"/> * </pre> * * @element IMG * @param {template} ngSrc any string which can contain `{{}}` markup. */ /** * @ngdoc directive * @name ng.directive:ngDisabled * @restrict A * * @description * * The following markup will make the button enabled on Chrome/Firefox but not on IE8 and older IEs: * <pre> * <div ng-init="scope = { isDisabled: false }"> * <button disabled="{{scope.isDisabled}}">Disabled</button> * </div> * </pre> * * The HTML specs do not require browsers to preserve the special attributes such as disabled. * (The presence of them means true and absence means false) * This prevents the angular compiler from correctly retrieving the binding expression. * To solve this problem, we introduce the `ngDisabled` directive. * * @example <doc:example> <doc:source> Click me to toggle: <input type="checkbox" ng-model="checked"><br/> <button ng-model="button" ng-disabled="checked">Button</button> </doc:source> <doc:scenario> it('should toggle button', function() { expect(element('.doc-example-live :button').prop('disabled')).toBeFalsy(); input('checked').check(); expect(element('.doc-example-live :button').prop('disabled')).toBeTruthy(); }); </doc:scenario> </doc:example> * * @element INPUT * @param {expression} ngDisabled Angular expression that will be evaluated. */ /** * @ngdoc directive * @name ng.directive:ngChecked * @restrict A * * @description * The HTML specs do not require browsers to preserve the special attributes such as checked. * (The presence of them means true and absence means false) * This prevents the angular compiler from correctly retrieving the binding expression. * To solve this problem, we introduce the `ngChecked` directive. * @example <doc:example> <doc:source> Check me to check both: <input type="checkbox" ng-model="master"><br/> <input id="checkSlave" type="checkbox" ng-checked="master"> </doc:source> <doc:scenario> it('should check both checkBoxes', function() { expect(element('.doc-example-live #checkSlave').prop('checked')).toBeFalsy(); input('master').check(); expect(element('.doc-example-live #checkSlave').prop('checked')).toBeTruthy(); }); </doc:scenario> </doc:example> * * @element INPUT * @param {expression} ngChecked Angular expression that will be evaluated. */ /** * @ngdoc directive * @name ng.directive:ngMultiple * @restrict A * * @description * The HTML specs do not require browsers to preserve the special attributes such as multiple. * (The presence of them means true and absence means false) * This prevents the angular compiler from correctly retrieving the binding expression. * To solve this problem, we introduce the `ngMultiple` directive. * * @example <doc:example> <doc:source> Check me check multiple: <input type="checkbox" ng-model="checked"><br/> <select id="select" ng-multiple="checked"> <option>Misko</option> <option>Igor</option> <option>Vojta</option> <option>Di</option> </select> </doc:source> <doc:scenario> it('should toggle multiple', function() { expect(element('.doc-example-live #select').prop('multiple')).toBeFalsy(); input('checked').check(); expect(element('.doc-example-live #select').prop('multiple')).toBeTruthy(); }); </doc:scenario> </doc:example> * * @element SELECT * @param {expression} ngMultiple Angular expression that will be evaluated. */ /** * @ngdoc directive * @name ng.directive:ngReadonly * @restrict A * * @description * The HTML specs do not require browsers to preserve the special attributes such as readonly. * (The presence of them means true and absence means false) * This prevents the angular compiler from correctly retrieving the binding expression. * To solve this problem, we introduce the `ngReadonly` directive. * @example <doc:example> <doc:source> Check me to make text readonly: <input type="checkbox" ng-model="checked"><br/> <input type="text" ng-readonly="checked" value="I'm Angular"/> </doc:source> <doc:scenario> it('should toggle readonly attr', function() { expect(element('.doc-example-live :text').prop('readonly')).toBeFalsy(); input('checked').check(); expect(element('.doc-example-live :text').prop('readonly')).toBeTruthy(); }); </doc:scenario> </doc:example> * * @element INPUT * @param {string} expression Angular expression that will be evaluated. */ /** * @ngdoc directive * @name ng.directive:ngSelected * @restrict A * * @description * The HTML specs do not require browsers to preserve the special attributes such as selected. * (The presence of them means true and absence means false) * This prevents the angular compiler from correctly retrieving the binding expression. * To solve this problem, we introduced the `ngSelected` directive. * @example <doc:example> <doc:source> Check me to select: <input type="checkbox" ng-model="selected"><br/> <select> <option>Hello!</option> <option id="greet" ng-selected="selected">Greetings!</option> </select> </doc:source> <doc:scenario> it('should select Greetings!', function() { expect(element('.doc-example-live #greet').prop('selected')).toBeFalsy(); input('selected').check(); expect(element('.doc-example-live #greet').prop('selected')).toBeTruthy(); }); </doc:scenario> </doc:example> * * @element OPTION * @param {string} expression Angular expression that will be evaluated. */ var ngAttributeAliasDirectives = {}; // boolean attrs are evaluated forEach(BOOLEAN_ATTR, function(propName, attrName) { var normalized = directiveNormalize('ng-' + attrName); ngAttributeAliasDirectives[normalized] = function() { return { priority: 100, compile: function() { return function(scope, element, attr) { scope.$watch(attr[normalized], function ngBooleanAttrWatchAction(value) { attr.$set(attrName, !!value); }); }; } }; }; }); // ng-src, ng-href are interpolated forEach(['src', 'href'], function(attrName) { var normalized = directiveNormalize('ng-' + attrName); ngAttributeAliasDirectives[normalized] = function() { return { priority: 99, // it needs to run after the attributes are interpolated link: function(scope, element, attr) { attr.$observe(normalized, function(value) { if (!value) return; attr.$set(attrName, value); // on IE, if "ng:src" directive declaration is used and "src" attribute doesn't exist // then calling element.setAttribute('src', 'foo') doesn't do anything, so we need // to set the property as well to achieve the desired effect. // we use attr[attrName] value since $set can sanitize the url. if (msie) element.prop(attrName, attr[attrName]); }); } }; }; }); var nullFormCtrl = { $addControl: noop, $removeControl: noop, $setValidity: noop, $setDirty: noop }; /** * @ngdoc object * @name ng.directive:form.FormController * * @property {boolean} $pristine True if user has not interacted with the form yet. * @property {boolean} $dirty True if user has already interacted with the form. * @property {boolean} $valid True if all of the containing forms and controls are valid. * @property {boolean} $invalid True if at least one containing control or form is invalid. * * @property {Object} $error Is an object hash, containing references to all invalid controls or * forms, where: * * - keys are validation tokens (error names) — such as `required`, `url` or `email`), * - values are arrays of controls or forms that are invalid with given error. * * @description * `FormController` keeps track of all its controls and nested forms as well as state of them, * such as being valid/invalid or dirty/pristine. * * Each {@link ng.directive:form form} directive creates an instance * of `FormController`. * */ //asks for $scope to fool the BC controller module FormController.$inject = ['$element', '$attrs', '$scope']; function FormController(element, attrs) { var form = this, parentForm = element.parent().controller('form') || nullFormCtrl, invalidCount = 0, // used to easily determine if we are valid errors = form.$error = {}; // init state form.$name = attrs.name; form.$dirty = false; form.$pristine = true; form.$valid = true; form.$invalid = false; parentForm.$addControl(form); // Setup initial state of the control element.addClass(PRISTINE_CLASS); toggleValidCss(true); // convenience method for easy toggling of classes function toggleValidCss(isValid, validationErrorKey) { validationErrorKey = validationErrorKey ? '-' + snake_case(validationErrorKey, '-') : ''; element. removeClass((isValid ? INVALID_CLASS : VALID_CLASS) + validationErrorKey). addClass((isValid ? VALID_CLASS : INVALID_CLASS) + validationErrorKey); } form.$addControl = function(control) { if (control.$name && !form.hasOwnProperty(control.$name)) { form[control.$name] = control; } }; form.$removeControl = function(control) { if (control.$name && form[control.$name] === control) { delete form[control.$name]; } forEach(errors, function(queue, validationToken) { form.$setValidity(validationToken, true, control); }); }; form.$setValidity = function(validationToken, isValid, control) { var queue = errors[validationToken]; if (isValid) { if (queue) { arrayRemove(queue, control); if (!queue.length) { invalidCount--; if (!invalidCount) { toggleValidCss(isValid); form.$valid = true; form.$invalid = false; } errors[validationToken] = false; toggleValidCss(true, validationToken); parentForm.$setValidity(validationToken, true, form); } } } else { if (!invalidCount) { toggleValidCss(isValid); } if (queue) { if (includes(queue, control)) return; } else { errors[validationToken] = queue = []; invalidCount++; toggleValidCss(false, validationToken); parentForm.$setValidity(validationToken, false, form); } queue.push(control); form.$valid = false; form.$invalid = true; } }; form.$setDirty = function() { element.removeClass(PRISTINE_CLASS).addClass(DIRTY_CLASS); form.$dirty = true; form.$pristine = false; parentForm.$setDirty(); }; } /** * @ngdoc directive * @name ng.directive:ngForm * @restrict EAC * * @description * Nestable alias of {@link ng.directive:form `form`} directive. HTML * does not allow nesting of form elements. It is useful to nest forms, for example if the validity of a * sub-group of controls needs to be determined. * * @param {string=} name|ngForm Name of the form. If specified, the form controller will be published into * related scope, under this name. * */ /** * @ngdoc directive * @name ng.directive:form * @restrict E * * @description * Directive that instantiates * {@link ng.directive:form.FormController FormController}. * * If `name` attribute is specified, the form controller is published onto the current scope under * this name. * * # Alias: {@link ng.directive:ngForm `ngForm`} * * In angular forms can be nested. This means that the outer form is valid when all of the child * forms are valid as well. However browsers do not allow nesting of `<form>` elements, for this * reason angular provides {@link ng.directive:ngForm `ngForm`} alias * which behaves identical to `<form>` but allows form nesting. * * * # CSS classes * - `ng-valid` Is set if the form is valid. * - `ng-invalid` Is set if the form is invalid. * - `ng-pristine` Is set if the form is pristine. * - `ng-dirty` Is set if the form is dirty. * * * # Submitting a form and preventing default action * * Since the role of forms in client-side Angular applications is different than in classical * roundtrip apps, it is desirable for the browser not to translate the form submission into a full * page reload that sends the data to the server. Instead some javascript logic should be triggered * to handle the form submission in application specific way. * * For this reason, Angular prevents the default action (form submission to the server) unless the * `<form>` element has an `action` attribute specified. * * You can use one of the following two ways to specify what javascript method should be called when * a form is submitted: * * - {@link ng.directive:ngSubmit ngSubmit} directive on the form element * - {@link ng.directive:ngClick ngClick} directive on the first * button or input field of type submit (input[type=submit]) * * To prevent double execution of the handler, use only one of ngSubmit or ngClick directives. This * is because of the following form submission rules coming from the html spec: * * - If a form has only one input field then hitting enter in this field triggers form submit * (`ngSubmit`) * - if a form has has 2+ input fields and no buttons or input[type=submit] then hitting enter * doesn't trigger submit * - if a form has one or more input fields and one or more buttons or input[type=submit] then * hitting enter in any of the input fields will trigger the click handler on the *first* button or * input[type=submit] (`ngClick`) *and* a submit handler on the enclosing form (`ngSubmit`) * * @param {string=} name Name of the form. If specified, the form controller will be published into * related scope, under this name. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.userType = 'guest'; } </script> <form name="myForm" ng-controller="Ctrl"> userType: <input name="input" ng-model="userType" required> <span class="error" ng-show="myForm.input.$error.required">Required!</span><br> <tt>userType = {{userType}}</tt><br> <tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br> <tt>myForm.input.$error = {{myForm.input.$error}}</tt><br> <tt>myForm.$valid = {{myForm.$valid}}</tt><br> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br> </form> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('userType')).toEqual('guest'); expect(binding('myForm.input.$valid')).toEqual('true'); }); it('should be invalid if empty', function() { input('userType').enter(''); expect(binding('userType')).toEqual(''); expect(binding('myForm.input.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ var formDirectiveFactory = function(isNgForm) { return ['$timeout', function($timeout) { var formDirective = { name: 'form', restrict: 'E', controller: FormController, compile: function() { return { pre: function(scope, formElement, attr, controller) { if (!attr.action) { // we can't use jq events because if a form is destroyed during submission the default // action is not prevented. see #1238 // // IE 9 is not affected because it doesn't fire a submit event and try to do a full // page reload if the form was destroyed by submission of the form via a click handler // on a button in the form. Looks like an IE9 specific bug. var preventDefaultListener = function(event) { event.preventDefault ? event.preventDefault() : event.returnValue = false; // IE }; addEventListenerFn(formElement[0], 'submit', preventDefaultListener); // unregister the preventDefault listener so that we don't not leak memory but in a // way that will achieve the prevention of the default action. formElement.bind('$destroy', function() { $timeout(function() { removeEventListenerFn(formElement[0], 'submit', preventDefaultListener); }, 0, false); }); } var parentFormCtrl = formElement.parent().controller('form'), alias = attr.name || attr.ngForm; if (alias) { scope[alias] = controller; } if (parentFormCtrl) { formElement.bind('$destroy', function() { parentFormCtrl.$removeControl(controller); if (alias) { scope[alias] = undefined; } extend(controller, nullFormCtrl); //stop propagating child destruction handlers upwards }); } } }; } }; return isNgForm ? extend(copy(formDirective), {restrict: 'EAC'}) : formDirective; }]; }; var formDirective = formDirectiveFactory(); var ngFormDirective = formDirectiveFactory(true); var URL_REGEXP = /^(ftp|http|https):\/\/(\w+:{0,1}\w*@)?(\S+)(:[0-9]+)?(\/|\/([\w#!:.?+=&%@!\-\/]))?$/; var EMAIL_REGEXP = /^[A-Za-z0-9._%+-]+@[A-Za-z0-9.-]+\.[A-Za-z]{2,4}$/; var NUMBER_REGEXP = /^\s*(\-|\+)?(\d+|(\d*(\.\d*)))\s*$/; var inputType = { /** * @ngdoc inputType * @name ng.directive:input.text * * @description * Standard HTML text input with angular data binding. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} required Adds `required` validation error key if the value is not entered. * @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to * the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of * `required` when you want to data-bind to the `required` attribute. * @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than * minlength. * @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than * maxlength. * @param {string=} ngPattern Sets `pattern` validation error key if the value does not match the * RegExp pattern expression. Expected value is `/regexp/` for inline patterns or `regexp` for * patterns defined as scope expressions. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.text = 'guest'; $scope.word = /^\w*$/; } </script> <form name="myForm" ng-controller="Ctrl"> Single word: <input type="text" name="input" ng-model="text" ng-pattern="word" required> <span class="error" ng-show="myForm.input.$error.required"> Required!</span> <span class="error" ng-show="myForm.input.$error.pattern"> Single word only!</span> <tt>text = {{text}}</tt><br/> <tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br/> <tt>myForm.input.$error = {{myForm.input.$error}}</tt><br/> <tt>myForm.$valid = {{myForm.$valid}}</tt><br/> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/> </form> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('text')).toEqual('guest'); expect(binding('myForm.input.$valid')).toEqual('true'); }); it('should be invalid if empty', function() { input('text').enter(''); expect(binding('text')).toEqual(''); expect(binding('myForm.input.$valid')).toEqual('false'); }); it('should be invalid if multi word', function() { input('text').enter('hello world'); expect(binding('myForm.input.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ 'text': textInputType, /** * @ngdoc inputType * @name ng.directive:input.number * * @description * Text input with number validation and transformation. Sets the `number` validation * error if not a valid number. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} min Sets the `min` validation error key if the value entered is less than `min`. * @param {string=} max Sets the `max` validation error key if the value entered is greater than `max`. * @param {string=} required Sets `required` validation error key if the value is not entered. * @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to * the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of * `required` when you want to data-bind to the `required` attribute. * @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than * minlength. * @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than * maxlength. * @param {string=} ngPattern Sets `pattern` validation error key if the value does not match the * RegExp pattern expression. Expected value is `/regexp/` for inline patterns or `regexp` for * patterns defined as scope expressions. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.value = 12; } </script> <form name="myForm" ng-controller="Ctrl"> Number: <input type="number" name="input" ng-model="value" min="0" max="99" required> <span class="error" ng-show="myForm.list.$error.required"> Required!</span> <span class="error" ng-show="myForm.list.$error.number"> Not valid number!</span> <tt>value = {{value}}</tt><br/> <tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br/> <tt>myForm.input.$error = {{myForm.input.$error}}</tt><br/> <tt>myForm.$valid = {{myForm.$valid}}</tt><br/> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/> </form> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('value')).toEqual('12'); expect(binding('myForm.input.$valid')).toEqual('true'); }); it('should be invalid if empty', function() { input('value').enter(''); expect(binding('value')).toEqual(''); expect(binding('myForm.input.$valid')).toEqual('false'); }); it('should be invalid if over max', function() { input('value').enter('123'); expect(binding('value')).toEqual(''); expect(binding('myForm.input.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ 'number': numberInputType, /** * @ngdoc inputType * @name ng.directive:input.url * * @description * Text input with URL validation. Sets the `url` validation error key if the content is not a * valid URL. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} required Sets `required` validation error key if the value is not entered. * @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to * the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of * `required` when you want to data-bind to the `required` attribute. * @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than * minlength. * @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than * maxlength. * @param {string=} ngPattern Sets `pattern` validation error key if the value does not match the * RegExp pattern expression. Expected value is `/regexp/` for inline patterns or `regexp` for * patterns defined as scope expressions. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.text = 'http://google.com'; } </script> <form name="myForm" ng-controller="Ctrl"> URL: <input type="url" name="input" ng-model="text" required> <span class="error" ng-show="myForm.input.$error.required"> Required!</span> <span class="error" ng-show="myForm.input.$error.url"> Not valid url!</span> <tt>text = {{text}}</tt><br/> <tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br/> <tt>myForm.input.$error = {{myForm.input.$error}}</tt><br/> <tt>myForm.$valid = {{myForm.$valid}}</tt><br/> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/> <tt>myForm.$error.url = {{!!myForm.$error.url}}</tt><br/> </form> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('text')).toEqual('http://google.com'); expect(binding('myForm.input.$valid')).toEqual('true'); }); it('should be invalid if empty', function() { input('text').enter(''); expect(binding('text')).toEqual(''); expect(binding('myForm.input.$valid')).toEqual('false'); }); it('should be invalid if not url', function() { input('text').enter('xxx'); expect(binding('myForm.input.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ 'url': urlInputType, /** * @ngdoc inputType * @name ng.directive:input.email * * @description * Text input with email validation. Sets the `email` validation error key if not a valid email * address. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} required Sets `required` validation error key if the value is not entered. * @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to * the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of * `required` when you want to data-bind to the `required` attribute. * @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than * minlength. * @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than * maxlength. * @param {string=} ngPattern Sets `pattern` validation error key if the value does not match the * RegExp pattern expression. Expected value is `/regexp/` for inline patterns or `regexp` for * patterns defined as scope expressions. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.text = 'me@example.com'; } </script> <form name="myForm" ng-controller="Ctrl"> Email: <input type="email" name="input" ng-model="text" required> <span class="error" ng-show="myForm.input.$error.required"> Required!</span> <span class="error" ng-show="myForm.input.$error.email"> Not valid email!</span> <tt>text = {{text}}</tt><br/> <tt>myForm.input.$valid = {{myForm.input.$valid}}</tt><br/> <tt>myForm.input.$error = {{myForm.input.$error}}</tt><br/> <tt>myForm.$valid = {{myForm.$valid}}</tt><br/> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/> <tt>myForm.$error.email = {{!!myForm.$error.email}}</tt><br/> </form> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('text')).toEqual('me@example.com'); expect(binding('myForm.input.$valid')).toEqual('true'); }); it('should be invalid if empty', function() { input('text').enter(''); expect(binding('text')).toEqual(''); expect(binding('myForm.input.$valid')).toEqual('false'); }); it('should be invalid if not email', function() { input('text').enter('xxx'); expect(binding('myForm.input.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ 'email': emailInputType, /** * @ngdoc inputType * @name ng.directive:input.radio * * @description * HTML radio button. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string} value The value to which the expression should be set when selected. * @param {string=} name Property name of the form under which the control is published. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.color = 'blue'; } </script> <form name="myForm" ng-controller="Ctrl"> <input type="radio" ng-model="color" value="red"> Red <br/> <input type="radio" ng-model="color" value="green"> Green <br/> <input type="radio" ng-model="color" value="blue"> Blue <br/> <tt>color = {{color}}</tt><br/> </form> </doc:source> <doc:scenario> it('should change state', function() { expect(binding('color')).toEqual('blue'); input('color').select('red'); expect(binding('color')).toEqual('red'); }); </doc:scenario> </doc:example> */ 'radio': radioInputType, /** * @ngdoc inputType * @name ng.directive:input.checkbox * * @description * HTML checkbox. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} ngTrueValue The value to which the expression should be set when selected. * @param {string=} ngFalseValue The value to which the expression should be set when not selected. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.value1 = true; $scope.value2 = 'YES' } </script> <form name="myForm" ng-controller="Ctrl"> Value1: <input type="checkbox" ng-model="value1"> <br/> Value2: <input type="checkbox" ng-model="value2" ng-true-value="YES" ng-false-value="NO"> <br/> <tt>value1 = {{value1}}</tt><br/> <tt>value2 = {{value2}}</tt><br/> </form> </doc:source> <doc:scenario> it('should change state', function() { expect(binding('value1')).toEqual('true'); expect(binding('value2')).toEqual('YES'); input('value1').check(); input('value2').check(); expect(binding('value1')).toEqual('false'); expect(binding('value2')).toEqual('NO'); }); </doc:scenario> </doc:example> */ 'checkbox': checkboxInputType, 'hidden': noop, 'button': noop, 'submit': noop, 'reset': noop }; function isEmpty(value) { return isUndefined(value) || value === '' || value === null || value !== value; } function textInputType(scope, element, attr, ctrl, $sniffer, $browser) { var listener = function() { var value = trim(element.val()); if (ctrl.$viewValue !== value) { scope.$apply(function() { ctrl.$setViewValue(value); }); } }; // if the browser does support "input" event, we are fine - except on IE9 which doesn't fire the // input event on backspace, delete or cut if ($sniffer.hasEvent('input')) { element.bind('input', listener); } else { var timeout; var deferListener = function() { if (!timeout) { timeout = $browser.defer(function() { listener(); timeout = null; }); } }; element.bind('keydown', function(event) { var key = event.keyCode; // ignore // command modifiers arrows if (key === 91 || (15 < key && key < 19) || (37 <= key && key <= 40)) return; deferListener(); }); // if user paste into input using mouse, we need "change" event to catch it element.bind('change', listener); // if user modifies input value using context menu in IE, we need "paste" and "cut" events to catch it if ($sniffer.hasEvent('paste')) { element.bind('paste cut', deferListener); } } ctrl.$render = function() { element.val(isEmpty(ctrl.$viewValue) ? '' : ctrl.$viewValue); }; // pattern validator var pattern = attr.ngPattern, patternValidator; var validate = function(regexp, value) { if (isEmpty(value) || regexp.test(value)) { ctrl.$setValidity('pattern', true); return value; } else { ctrl.$setValidity('pattern', false); return undefined; } }; if (pattern) { if (pattern.match(/^\/(.*)\/$/)) { pattern = new RegExp(pattern.substr(1, pattern.length - 2)); patternValidator = function(value) { return validate(pattern, value) }; } else { patternValidator = function(value) { var patternObj = scope.$eval(pattern); if (!patternObj || !patternObj.test) { throw new Error('Expected ' + pattern + ' to be a RegExp but was ' + patternObj); } return validate(patternObj, value); }; } ctrl.$formatters.push(patternValidator); ctrl.$parsers.push(patternValidator); } // min length validator if (attr.ngMinlength) { var minlength = int(attr.ngMinlength); var minLengthValidator = function(value) { if (!isEmpty(value) && value.length < minlength) { ctrl.$setValidity('minlength', false); return undefined; } else { ctrl.$setValidity('minlength', true); return value; } }; ctrl.$parsers.push(minLengthValidator); ctrl.$formatters.push(minLengthValidator); } // max length validator if (attr.ngMaxlength) { var maxlength = int(attr.ngMaxlength); var maxLengthValidator = function(value) { if (!isEmpty(value) && value.length > maxlength) { ctrl.$setValidity('maxlength', false); return undefined; } else { ctrl.$setValidity('maxlength', true); return value; } }; ctrl.$parsers.push(maxLengthValidator); ctrl.$formatters.push(maxLengthValidator); } } function numberInputType(scope, element, attr, ctrl, $sniffer, $browser) { textInputType(scope, element, attr, ctrl, $sniffer, $browser); ctrl.$parsers.push(function(value) { var empty = isEmpty(value); if (empty || NUMBER_REGEXP.test(value)) { ctrl.$setValidity('number', true); return value === '' ? null : (empty ? value : parseFloat(value)); } else { ctrl.$setValidity('number', false); return undefined; } }); ctrl.$formatters.push(function(value) { return isEmpty(value) ? '' : '' + value; }); if (attr.min) { var min = parseFloat(attr.min); var minValidator = function(value) { if (!isEmpty(value) && value < min) { ctrl.$setValidity('min', false); return undefined; } else { ctrl.$setValidity('min', true); return value; } }; ctrl.$parsers.push(minValidator); ctrl.$formatters.push(minValidator); } if (attr.max) { var max = parseFloat(attr.max); var maxValidator = function(value) { if (!isEmpty(value) && value > max) { ctrl.$setValidity('max', false); return undefined; } else { ctrl.$setValidity('max', true); return value; } }; ctrl.$parsers.push(maxValidator); ctrl.$formatters.push(maxValidator); } ctrl.$formatters.push(function(value) { if (isEmpty(value) || isNumber(value)) { ctrl.$setValidity('number', true); return value; } else { ctrl.$setValidity('number', false); return undefined; } }); } function urlInputType(scope, element, attr, ctrl, $sniffer, $browser) { textInputType(scope, element, attr, ctrl, $sniffer, $browser); var urlValidator = function(value) { if (isEmpty(value) || URL_REGEXP.test(value)) { ctrl.$setValidity('url', true); return value; } else { ctrl.$setValidity('url', false); return undefined; } }; ctrl.$formatters.push(urlValidator); ctrl.$parsers.push(urlValidator); } function emailInputType(scope, element, attr, ctrl, $sniffer, $browser) { textInputType(scope, element, attr, ctrl, $sniffer, $browser); var emailValidator = function(value) { if (isEmpty(value) || EMAIL_REGEXP.test(value)) { ctrl.$setValidity('email', true); return value; } else { ctrl.$setValidity('email', false); return undefined; } }; ctrl.$formatters.push(emailValidator); ctrl.$parsers.push(emailValidator); } function radioInputType(scope, element, attr, ctrl) { // make the name unique, if not defined if (isUndefined(attr.name)) { element.attr('name', nextUid()); } element.bind('click', function() { if (element[0].checked) { scope.$apply(function() { ctrl.$setViewValue(attr.value); }); } }); ctrl.$render = function() { var value = attr.value; element[0].checked = (value == ctrl.$viewValue); }; attr.$observe('value', ctrl.$render); } function checkboxInputType(scope, element, attr, ctrl) { var trueValue = attr.ngTrueValue, falseValue = attr.ngFalseValue; if (!isString(trueValue)) trueValue = true; if (!isString(falseValue)) falseValue = false; element.bind('click', function() { scope.$apply(function() { ctrl.$setViewValue(element[0].checked); }); }); ctrl.$render = function() { element[0].checked = ctrl.$viewValue; }; ctrl.$formatters.push(function(value) { return value === trueValue; }); ctrl.$parsers.push(function(value) { return value ? trueValue : falseValue; }); } /** * @ngdoc directive * @name ng.directive:textarea * @restrict E * * @description * HTML textarea element control with angular data-binding. The data-binding and validation * properties of this element are exactly the same as those of the * {@link ng.directive:input input element}. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} required Sets `required` validation error key if the value is not entered. * @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to * the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of * `required` when you want to data-bind to the `required` attribute. * @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than * minlength. * @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than * maxlength. * @param {string=} ngPattern Sets `pattern` validation error key if the value does not match the * RegExp pattern expression. Expected value is `/regexp/` for inline patterns or `regexp` for * patterns defined as scope expressions. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. */ /** * @ngdoc directive * @name ng.directive:input * @restrict E * * @description * HTML input element control with angular data-binding. Input control follows HTML5 input types * and polyfills the HTML5 validation behavior for older browsers. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} required Sets `required` validation error key if the value is not entered. * @param {boolean=} ngRequired Sets `required` attribute if set to true * @param {number=} ngMinlength Sets `minlength` validation error key if the value is shorter than * minlength. * @param {number=} ngMaxlength Sets `maxlength` validation error key if the value is longer than * maxlength. * @param {string=} ngPattern Sets `pattern` validation error key if the value does not match the * RegExp pattern expression. Expected value is `/regexp/` for inline patterns or `regexp` for * patterns defined as scope expressions. * @param {string=} ngChange Angular expression to be executed when input changes due to user * interaction with the input element. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.user = {name: 'guest', last: 'visitor'}; } </script> <div ng-controller="Ctrl"> <form name="myForm"> User name: <input type="text" name="userName" ng-model="user.name" required> <span class="error" ng-show="myForm.userName.$error.required"> Required!</span><br> Last name: <input type="text" name="lastName" ng-model="user.last" ng-minlength="3" ng-maxlength="10"> <span class="error" ng-show="myForm.lastName.$error.minlength"> Too short!</span> <span class="error" ng-show="myForm.lastName.$error.maxlength"> Too long!</span><br> </form> <hr> <tt>user = {{user}}</tt><br/> <tt>myForm.userName.$valid = {{myForm.userName.$valid}}</tt><br> <tt>myForm.userName.$error = {{myForm.userName.$error}}</tt><br> <tt>myForm.lastName.$valid = {{myForm.lastName.$valid}}</tt><br> <tt>myForm.lastName.$error = {{myForm.lastName.$error}}</tt><br> <tt>myForm.$valid = {{myForm.$valid}}</tt><br> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br> <tt>myForm.$error.minlength = {{!!myForm.$error.minlength}}</tt><br> <tt>myForm.$error.maxlength = {{!!myForm.$error.maxlength}}</tt><br> </div> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('user')).toEqual('{"name":"guest","last":"visitor"}'); expect(binding('myForm.userName.$valid')).toEqual('true'); expect(binding('myForm.$valid')).toEqual('true'); }); it('should be invalid if empty when required', function() { input('user.name').enter(''); expect(binding('user')).toEqual('{"last":"visitor"}'); expect(binding('myForm.userName.$valid')).toEqual('false'); expect(binding('myForm.$valid')).toEqual('false'); }); it('should be valid if empty when min length is set', function() { input('user.last').enter(''); expect(binding('user')).toEqual('{"name":"guest","last":""}'); expect(binding('myForm.lastName.$valid')).toEqual('true'); expect(binding('myForm.$valid')).toEqual('true'); }); it('should be invalid if less than required min length', function() { input('user.last').enter('xx'); expect(binding('user')).toEqual('{"name":"guest"}'); expect(binding('myForm.lastName.$valid')).toEqual('false'); expect(binding('myForm.lastName.$error')).toMatch(/minlength/); expect(binding('myForm.$valid')).toEqual('false'); }); it('should be invalid if longer than max length', function() { input('user.last').enter('some ridiculously long name'); expect(binding('user')) .toEqual('{"name":"guest"}'); expect(binding('myForm.lastName.$valid')).toEqual('false'); expect(binding('myForm.lastName.$error')).toMatch(/maxlength/); expect(binding('myForm.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ var inputDirective = ['$browser', '$sniffer', function($browser, $sniffer) { return { restrict: 'E', require: '?ngModel', link: function(scope, element, attr, ctrl) { if (ctrl) { (inputType[lowercase(attr.type)] || inputType.text)(scope, element, attr, ctrl, $sniffer, $browser); } } }; }]; var VALID_CLASS = 'ng-valid', INVALID_CLASS = 'ng-invalid', PRISTINE_CLASS = 'ng-pristine', DIRTY_CLASS = 'ng-dirty'; /** * @ngdoc object * @name ng.directive:ngModel.NgModelController * * @property {string} $viewValue Actual string value in the view. * @property {*} $modelValue The value in the model, that the control is bound to. * @property {Array.<Function>} $parsers Whenever the control reads value from the DOM, it executes * all of these functions to sanitize / convert the value as well as validate. * * @property {Array.<Function>} $formatters Whenever the model value changes, it executes all of * these functions to convert the value as well as validate. * * @property {Object} $error An bject hash with all errors as keys. * * @property {boolean} $pristine True if user has not interacted with the control yet. * @property {boolean} $dirty True if user has already interacted with the control. * @property {boolean} $valid True if there is no error. * @property {boolean} $invalid True if at least one error on the control. * * @description * * `NgModelController` provides API for the `ng-model` directive. The controller contains * services for data-binding, validation, CSS update, value formatting and parsing. It * specifically does not contain any logic which deals with DOM rendering or listening to * DOM events. The `NgModelController` is meant to be extended by other directives where, the * directive provides DOM manipulation and the `NgModelController` provides the data-binding. * * This example shows how to use `NgModelController` with a custom control to achieve * data-binding. Notice how different directives (`contenteditable`, `ng-model`, and `required`) * collaborate together to achieve the desired result. * * <example module="customControl"> <file name="style.css"> [contenteditable] { border: 1px solid black; background-color: white; min-height: 20px; } .ng-invalid { border: 1px solid red; } </file> <file name="script.js"> angular.module('customControl', []). directive('contenteditable', function() { return { restrict: 'A', // only activate on element attribute require: '?ngModel', // get a hold of NgModelController link: function(scope, element, attrs, ngModel) { if(!ngModel) return; // do nothing if no ng-model // Specify how UI should be updated ngModel.$render = function() { element.html(ngModel.$viewValue || ''); }; // Listen for change events to enable binding element.bind('blur keyup change', function() { scope.$apply(read); }); read(); // initialize // Write data to the model function read() { ngModel.$setViewValue(element.html()); } } }; }); </file> <file name="index.html"> <form name="myForm"> <div contenteditable name="myWidget" ng-model="userContent" required>Change me!</div> <span ng-show="myForm.myWidget.$error.required">Required!</span> <hr> <textarea ng-model="userContent"></textarea> </form> </file> <file name="scenario.js"> it('should data-bind and become invalid', function() { var contentEditable = element('[contenteditable]'); expect(contentEditable.text()).toEqual('Change me!'); input('userContent').enter(''); expect(contentEditable.text()).toEqual(''); expect(contentEditable.prop('className')).toMatch(/ng-invalid-required/); }); </file> * </example> * */ var NgModelController = ['$scope', '$exceptionHandler', '$attrs', '$element', '$parse', function($scope, $exceptionHandler, $attr, $element, $parse) { this.$viewValue = Number.NaN; this.$modelValue = Number.NaN; this.$parsers = []; this.$formatters = []; this.$viewChangeListeners = []; this.$pristine = true; this.$dirty = false; this.$valid = true; this.$invalid = false; this.$name = $attr.name; var ngModelGet = $parse($attr.ngModel), ngModelSet = ngModelGet.assign; if (!ngModelSet) { throw Error(NON_ASSIGNABLE_MODEL_EXPRESSION + $attr.ngModel + ' (' + startingTag($element) + ')'); } /** * @ngdoc function * @name ng.directive:ngModel.NgModelController#$render * @methodOf ng.directive:ngModel.NgModelController * * @description * Called when the view needs to be updated. It is expected that the user of the ng-model * directive will implement this method. */ this.$render = noop; var parentForm = $element.inheritedData('$formController') || nullFormCtrl, invalidCount = 0, // used to easily determine if we are valid $error = this.$error = {}; // keep invalid keys here // Setup initial state of the control $element.addClass(PRISTINE_CLASS); toggleValidCss(true); // convenience method for easy toggling of classes function toggleValidCss(isValid, validationErrorKey) { validationErrorKey = validationErrorKey ? '-' + snake_case(validationErrorKey, '-') : ''; $element. removeClass((isValid ? INVALID_CLASS : VALID_CLASS) + validationErrorKey). addClass((isValid ? VALID_CLASS : INVALID_CLASS) + validationErrorKey); } /** * @ngdoc function * @name ng.directive:ngModel.NgModelController#$setValidity * @methodOf ng.directive:ngModel.NgModelController * * @description * Change the validity state, and notifies the form when the control changes validity. (i.e. it * does not notify form if given validator is already marked as invalid). * * This method should be called by validators - i.e. the parser or formatter functions. * * @param {string} validationErrorKey Name of the validator. the `validationErrorKey` will assign * to `$error[validationErrorKey]=isValid` so that it is available for data-binding. * The `validationErrorKey` should be in camelCase and will get converted into dash-case * for class name. Example: `myError` will result in `ng-valid-my-error` and `ng-invalid-my-error` * class and can be bound to as `{{someForm.someControl.$error.myError}}` . * @param {boolean} isValid Whether the current state is valid (true) or invalid (false). */ this.$setValidity = function(validationErrorKey, isValid) { if ($error[validationErrorKey] === !isValid) return; if (isValid) { if ($error[validationErrorKey]) invalidCount--; if (!invalidCount) { toggleValidCss(true); this.$valid = true; this.$invalid = false; } } else { toggleValidCss(false); this.$invalid = true; this.$valid = false; invalidCount++; } $error[validationErrorKey] = !isValid; toggleValidCss(isValid, validationErrorKey); parentForm.$setValidity(validationErrorKey, isValid, this); }; /** * @ngdoc function * @name ng.directive:ngModel.NgModelController#$setViewValue * @methodOf ng.directive:ngModel.NgModelController * * @description * Read a value from view. * * This method should be called from within a DOM event handler. * For example {@link ng.directive:input input} or * {@link ng.directive:select select} directives call it. * * It internally calls all `parsers` and if resulted value is valid, updates the model and * calls all registered change listeners. * * @param {string} value Value from the view. */ this.$setViewValue = function(value) { this.$viewValue = value; // change to dirty if (this.$pristine) { this.$dirty = true; this.$pristine = false; $element.removeClass(PRISTINE_CLASS).addClass(DIRTY_CLASS); parentForm.$setDirty(); } forEach(this.$parsers, function(fn) { value = fn(value); }); if (this.$modelValue !== value) { this.$modelValue = value; ngModelSet($scope, value); forEach(this.$viewChangeListeners, function(listener) { try { listener(); } catch(e) { $exceptionHandler(e); } }) } }; // model -> value var ctrl = this; $scope.$watch(function ngModelWatch() { var value = ngModelGet($scope); // if scope model value and ngModel value are out of sync if (ctrl.$modelValue !== value) { var formatters = ctrl.$formatters, idx = formatters.length; ctrl.$modelValue = value; while(idx--) { value = formatters[idx](value); } if (ctrl.$viewValue !== value) { ctrl.$viewValue = value; ctrl.$render(); } } }); }]; /** * @ngdoc directive * @name ng.directive:ngModel * * @element input * * @description * Is directive that tells Angular to do two-way data binding. It works together with `input`, * `select`, `textarea`. You can easily write your own directives to use `ngModel` as well. * * `ngModel` is responsible for: * * - binding the view into the model, which other directives such as `input`, `textarea` or `select` * require, * - providing validation behavior (i.e. required, number, email, url), * - keeping state of the control (valid/invalid, dirty/pristine, validation errors), * - setting related css class onto the element (`ng-valid`, `ng-invalid`, `ng-dirty`, `ng-pristine`), * - register the control with parent {@link ng.directive:form form}. * * For basic examples, how to use `ngModel`, see: * * - {@link ng.directive:input input} * - {@link ng.directive:input.text text} * - {@link ng.directive:input.checkbox checkbox} * - {@link ng.directive:input.radio radio} * - {@link ng.directive:input.number number} * - {@link ng.directive:input.email email} * - {@link ng.directive:input.url url} * - {@link ng.directive:select select} * - {@link ng.directive:textarea textarea} * */ var ngModelDirective = function() { return { require: ['ngModel', '^?form'], controller: NgModelController, link: function(scope, element, attr, ctrls) { // notify others, especially parent forms var modelCtrl = ctrls[0], formCtrl = ctrls[1] || nullFormCtrl; formCtrl.$addControl(modelCtrl); element.bind('$destroy', function() { formCtrl.$removeControl(modelCtrl); }); } }; }; /** * @ngdoc directive * @name ng.directive:ngChange * @restrict E * * @description * Evaluate given expression when user changes the input. * The expression is not evaluated when the value change is coming from the model. * * Note, this directive requires `ngModel` to be present. * * @element input * * @example * <doc:example> * <doc:source> * <script> * function Controller($scope) { * $scope.counter = 0; * $scope.change = function() { * $scope.counter++; * }; * } * </script> * <div ng-controller="Controller"> * <input type="checkbox" ng-model="confirmed" ng-change="change()" id="ng-change-example1" /> * <input type="checkbox" ng-model="confirmed" id="ng-change-example2" /> * <label for="ng-change-example2">Confirmed</label><br /> * debug = {{confirmed}}<br /> * counter = {{counter}} * </div> * </doc:source> * <doc:scenario> * it('should evaluate the expression if changing from view', function() { * expect(binding('counter')).toEqual('0'); * element('#ng-change-example1').click(); * expect(binding('counter')).toEqual('1'); * expect(binding('confirmed')).toEqual('true'); * }); * * it('should not evaluate the expression if changing from model', function() { * element('#ng-change-example2').click(); * expect(binding('counter')).toEqual('0'); * expect(binding('confirmed')).toEqual('true'); * }); * </doc:scenario> * </doc:example> */ var ngChangeDirective = valueFn({ require: 'ngModel', link: function(scope, element, attr, ctrl) { ctrl.$viewChangeListeners.push(function() { scope.$eval(attr.ngChange); }); } }); var requiredDirective = function() { return { require: '?ngModel', link: function(scope, elm, attr, ctrl) { if (!ctrl) return; attr.required = true; // force truthy in case we are on non input element var validator = function(value) { if (attr.required && (isEmpty(value) || value === false)) { ctrl.$setValidity('required', false); return; } else { ctrl.$setValidity('required', true); return value; } }; ctrl.$formatters.push(validator); ctrl.$parsers.unshift(validator); attr.$observe('required', function() { validator(ctrl.$viewValue); }); } }; }; /** * @ngdoc directive * @name ng.directive:ngList * * @description * Text input that converts between comma-separated string into an array of strings. * * @element input * @param {string=} ngList optional delimiter that should be used to split the value. If * specified in form `/something/` then the value will be converted into a regular expression. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.names = ['igor', 'misko', 'vojta']; } </script> <form name="myForm" ng-controller="Ctrl"> List: <input name="namesInput" ng-model="names" ng-list required> <span class="error" ng-show="myForm.list.$error.required"> Required!</span> <tt>names = {{names}}</tt><br/> <tt>myForm.namesInput.$valid = {{myForm.namesInput.$valid}}</tt><br/> <tt>myForm.namesInput.$error = {{myForm.namesInput.$error}}</tt><br/> <tt>myForm.$valid = {{myForm.$valid}}</tt><br/> <tt>myForm.$error.required = {{!!myForm.$error.required}}</tt><br/> </form> </doc:source> <doc:scenario> it('should initialize to model', function() { expect(binding('names')).toEqual('["igor","misko","vojta"]'); expect(binding('myForm.namesInput.$valid')).toEqual('true'); }); it('should be invalid if empty', function() { input('names').enter(''); expect(binding('names')).toEqual('[]'); expect(binding('myForm.namesInput.$valid')).toEqual('false'); }); </doc:scenario> </doc:example> */ var ngListDirective = function() { return { require: 'ngModel', link: function(scope, element, attr, ctrl) { var match = /\/(.*)\//.exec(attr.ngList), separator = match && new RegExp(match[1]) || attr.ngList || ','; var parse = function(viewValue) { var list = []; if (viewValue) { forEach(viewValue.split(separator), function(value) { if (value) list.push(trim(value)); }); } return list; }; ctrl.$parsers.push(parse); ctrl.$formatters.push(function(value) { if (isArray(value)) { return value.join(', '); } return undefined; }); } }; }; var CONSTANT_VALUE_REGEXP = /^(true|false|\d+)$/; var ngValueDirective = function() { return { priority: 100, compile: function(tpl, tplAttr) { if (CONSTANT_VALUE_REGEXP.test(tplAttr.ngValue)) { return function(scope, elm, attr) { attr.$set('value', scope.$eval(attr.ngValue)); }; } else { return function(scope, elm, attr) { scope.$watch(attr.ngValue, function valueWatchAction(value) { attr.$set('value', value, false); }); }; } } }; }; /** * @ngdoc directive * @name ng.directive:ngBind * * @description * The `ngBind` attribute tells Angular to replace the text content of the specified HTML element * with the value of a given expression, and to update the text content when the value of that * expression changes. * * Typically, you don't use `ngBind` directly, but instead you use the double curly markup like * `{{ expression }}` which is similar but less verbose. * * One scenario in which the use of `ngBind` is preferred over `{{ expression }}` binding is when * it's desirable to put bindings into template that is momentarily displayed by the browser in its * raw state before Angular compiles it. Since `ngBind` is an element attribute, it makes the * bindings invisible to the user while the page is loading. * * An alternative solution to this problem would be using the * {@link ng.directive:ngCloak ngCloak} directive. * * * @element ANY * @param {expression} ngBind {@link guide/expression Expression} to evaluate. * * @example * Enter a name in the Live Preview text box; the greeting below the text box changes instantly. <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.name = 'Whirled'; } </script> <div ng-controller="Ctrl"> Enter name: <input type="text" ng-model="name"><br> Hello <span ng-bind="name"></span>! </div> </doc:source> <doc:scenario> it('should check ng-bind', function() { expect(using('.doc-example-live').binding('name')).toBe('Whirled'); using('.doc-example-live').input('name').enter('world'); expect(using('.doc-example-live').binding('name')).toBe('world'); }); </doc:scenario> </doc:example> */ var ngBindDirective = ngDirective(function(scope, element, attr) { element.addClass('ng-binding').data('$binding', attr.ngBind); scope.$watch(attr.ngBind, function ngBindWatchAction(value) { element.text(value == undefined ? '' : value); }); }); /** * @ngdoc directive * @name ng.directive:ngBindTemplate * * @description * The `ngBindTemplate` directive specifies that the element * text should be replaced with the template in ngBindTemplate. * Unlike ngBind the ngBindTemplate can contain multiple `{{` `}}` * expressions. (This is required since some HTML elements * can not have SPAN elements such as TITLE, or OPTION to name a few.) * * @element ANY * @param {string} ngBindTemplate template of form * <tt>{{</tt> <tt>expression</tt> <tt>}}</tt> to eval. * * @example * Try it here: enter text in text box and watch the greeting change. <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.salutation = 'Hello'; $scope.name = 'World'; } </script> <div ng-controller="Ctrl"> Salutation: <input type="text" ng-model="salutation"><br> Name: <input type="text" ng-model="name"><br> <pre ng-bind-template="{{salutation}} {{name}}!"></pre> </div> </doc:source> <doc:scenario> it('should check ng-bind', function() { expect(using('.doc-example-live').binding('salutation')). toBe('Hello'); expect(using('.doc-example-live').binding('name')). toBe('World'); using('.doc-example-live').input('salutation').enter('Greetings'); using('.doc-example-live').input('name').enter('user'); expect(using('.doc-example-live').binding('salutation')). toBe('Greetings'); expect(using('.doc-example-live').binding('name')). toBe('user'); }); </doc:scenario> </doc:example> */ var ngBindTemplateDirective = ['$interpolate', function($interpolate) { return function(scope, element, attr) { // TODO: move this to scenario runner var interpolateFn = $interpolate(element.attr(attr.$attr.ngBindTemplate)); element.addClass('ng-binding').data('$binding', interpolateFn); attr.$observe('ngBindTemplate', function(value) { element.text(value); }); } }]; /** * @ngdoc directive * @name ng.directive:ngBindHtmlUnsafe * * @description * Creates a binding that will innerHTML the result of evaluating the `expression` into the current * element. *The innerHTML-ed content will not be sanitized!* You should use this directive only if * {@link ngSanitize.directive:ngBindHtml ngBindHtml} directive is too * restrictive and when you absolutely trust the source of the content you are binding to. * * See {@link ngSanitize.$sanitize $sanitize} docs for examples. * * @element ANY * @param {expression} ngBindHtmlUnsafe {@link guide/expression Expression} to evaluate. */ var ngBindHtmlUnsafeDirective = [function() { return function(scope, element, attr) { element.addClass('ng-binding').data('$binding', attr.ngBindHtmlUnsafe); scope.$watch(attr.ngBindHtmlUnsafe, function ngBindHtmlUnsafeWatchAction(value) { element.html(value || ''); }); }; }]; function classDirective(name, selector) { name = 'ngClass' + name; return ngDirective(function(scope, element, attr) { var oldVal = undefined; scope.$watch(attr[name], ngClassWatchAction, true); attr.$observe('class', function(value) { var ngClass = scope.$eval(attr[name]); ngClassWatchAction(ngClass, ngClass); }); if (name !== 'ngClass') { scope.$watch('$index', function($index, old$index) { var mod = $index & 1; if (mod !== old$index & 1) { if (mod === selector) { addClass(scope.$eval(attr[name])); } else { removeClass(scope.$eval(attr[name])); } } }); } function ngClassWatchAction(newVal) { if (selector === true || scope.$index % 2 === selector) { if (oldVal && !equals(newVal,oldVal)) { removeClass(oldVal); } addClass(newVal); } oldVal = copy(newVal); } function removeClass(classVal) { if (isObject(classVal) && !isArray(classVal)) { classVal = map(classVal, function(v, k) { if (v) return k }); } element.removeClass(isArray(classVal) ? classVal.join(' ') : classVal); } function addClass(classVal) { if (isObject(classVal) && !isArray(classVal)) { classVal = map(classVal, function(v, k) { if (v) return k }); } if (classVal) { element.addClass(isArray(classVal) ? classVal.join(' ') : classVal); } } }); } /** * @ngdoc directive * @name ng.directive:ngClass * * @description * The `ngClass` allows you to set CSS class on HTML element dynamically by databinding an * expression that represents all classes to be added. * * The directive won't add duplicate classes if a particular class was already set. * * When the expression changes, the previously added classes are removed and only then the * new classes are added. * * @element ANY * @param {expression} ngClass {@link guide/expression Expression} to eval. The result * of the evaluation can be a string representing space delimited class * names, an array, or a map of class names to boolean values. * * @example <example> <file name="index.html"> <input type="button" value="set" ng-click="myVar='my-class'"> <input type="button" value="clear" ng-click="myVar=''"> <br> <span ng-class="myVar">Sample Text</span> </file> <file name="style.css"> .my-class { color: red; } </file> <file name="scenario.js"> it('should check ng-class', function() { expect(element('.doc-example-live span').prop('className')).not(). toMatch(/my-class/); using('.doc-example-live').element(':button:first').click(); expect(element('.doc-example-live span').prop('className')). toMatch(/my-class/); using('.doc-example-live').element(':button:last').click(); expect(element('.doc-example-live span').prop('className')).not(). toMatch(/my-class/); }); </file> </example> */ var ngClassDirective = classDirective('', true); /** * @ngdoc directive * @name ng.directive:ngClassOdd * * @description * The `ngClassOdd` and `ngClassEven` directives work exactly as * {@link ng.directive:ngClass ngClass}, except it works in * conjunction with `ngRepeat` and takes affect only on odd (even) rows. * * This directive can be applied only within a scope of an * {@link ng.directive:ngRepeat ngRepeat}. * * @element ANY * @param {expression} ngClassOdd {@link guide/expression Expression} to eval. The result * of the evaluation can be a string representing space delimited class names or an array. * * @example <example> <file name="index.html"> <ol ng-init="names=['John', 'Mary', 'Cate', 'Suz']"> <li ng-repeat="name in names"> <span ng-class-odd="'odd'" ng-class-even="'even'"> {{name}} </span> </li> </ol> </file> <file name="style.css"> .odd { color: red; } .even { color: blue; } </file> <file name="scenario.js"> it('should check ng-class-odd and ng-class-even', function() { expect(element('.doc-example-live li:first span').prop('className')). toMatch(/odd/); expect(element('.doc-example-live li:last span').prop('className')). toMatch(/even/); }); </file> </example> */ var ngClassOddDirective = classDirective('Odd', 0); /** * @ngdoc directive * @name ng.directive:ngClassEven * * @description * The `ngClassOdd` and `ngClassEven` directives work exactly as * {@link ng.directive:ngClass ngClass}, except it works in * conjunction with `ngRepeat` and takes affect only on odd (even) rows. * * This directive can be applied only within a scope of an * {@link ng.directive:ngRepeat ngRepeat}. * * @element ANY * @param {expression} ngClassEven {@link guide/expression Expression} to eval. The * result of the evaluation can be a string representing space delimited class names or an array. * * @example <example> <file name="index.html"> <ol ng-init="names=['John', 'Mary', 'Cate', 'Suz']"> <li ng-repeat="name in names"> <span ng-class-odd="'odd'" ng-class-even="'even'"> {{name}} &nbsp; &nbsp; &nbsp; </span> </li> </ol> </file> <file name="style.css"> .odd { color: red; } .even { color: blue; } </file> <file name="scenario.js"> it('should check ng-class-odd and ng-class-even', function() { expect(element('.doc-example-live li:first span').prop('className')). toMatch(/odd/); expect(element('.doc-example-live li:last span').prop('className')). toMatch(/even/); }); </file> </example> */ var ngClassEvenDirective = classDirective('Even', 1); /** * @ngdoc directive * @name ng.directive:ngCloak * * @description * The `ngCloak` directive is used to prevent the Angular html template from being briefly * displayed by the browser in its raw (uncompiled) form while your application is loading. Use this * directive to avoid the undesirable flicker effect caused by the html template display. * * The directive can be applied to the `<body>` element, but typically a fine-grained application is * prefered in order to benefit from progressive rendering of the browser view. * * `ngCloak` works in cooperation with a css rule that is embedded within `angular.js` and * `angular.min.js` files. Following is the css rule: * * <pre> * [ng\:cloak], [ng-cloak], [data-ng-cloak], [x-ng-cloak], .ng-cloak, .x-ng-cloak { * display: none; * } * </pre> * * When this css rule is loaded by the browser, all html elements (including their children) that * are tagged with the `ng-cloak` directive are hidden. When Angular comes across this directive * during the compilation of the template it deletes the `ngCloak` element attribute, which * makes the compiled element visible. * * For the best result, `angular.js` script must be loaded in the head section of the html file; * alternatively, the css rule (above) must be included in the external stylesheet of the * application. * * Legacy browsers, like IE7, do not provide attribute selector support (added in CSS 2.1) so they * cannot match the `[ng\:cloak]` selector. To work around this limitation, you must add the css * class `ngCloak` in addition to `ngCloak` directive as shown in the example below. * * @element ANY * * @example <doc:example> <doc:source> <div id="template1" ng-cloak>{{ 'hello' }}</div> <div id="template2" ng-cloak class="ng-cloak">{{ 'hello IE7' }}</div> </doc:source> <doc:scenario> it('should remove the template directive and css class', function() { expect(element('.doc-example-live #template1').attr('ng-cloak')). not().toBeDefined(); expect(element('.doc-example-live #template2').attr('ng-cloak')). not().toBeDefined(); }); </doc:scenario> </doc:example> * */ var ngCloakDirective = ngDirective({ compile: function(element, attr) { attr.$set('ngCloak', undefined); element.removeClass('ng-cloak'); } }); /** * @ngdoc directive * @name ng.directive:ngController * * @description * The `ngController` directive assigns behavior to a scope. This is a key aspect of how angular * supports the principles behind the Model-View-Controller design pattern. * * MVC components in angular: * * * Model — The Model is data in scope properties; scopes are attached to the DOM. * * View — The template (HTML with data bindings) is rendered into the View. * * Controller — The `ngController` directive specifies a Controller class; the class has * methods that typically express the business logic behind the application. * * Note that an alternative way to define controllers is via the {@link ng.$route $route} service. * * @element ANY * @scope * @param {expression} ngController Name of a globally accessible constructor function or an * {@link guide/expression expression} that on the current scope evaluates to a * constructor function. * * @example * Here is a simple form for editing user contact information. Adding, removing, clearing, and * greeting are methods declared on the controller (see source tab). These methods can * easily be called from the angular markup. Notice that the scope becomes the `this` for the * controller's instance. This allows for easy access to the view data from the controller. Also * notice that any changes to the data are automatically reflected in the View without the need * for a manual update. <doc:example> <doc:source> <script> function SettingsController($scope) { $scope.name = "John Smith"; $scope.contacts = [ {type:'phone', value:'408 555 1212'}, {type:'email', value:'john.smith@example.org'} ]; $scope.greet = function() { alert(this.name); }; $scope.addContact = function() { this.contacts.push({type:'email', value:'yourname@example.org'}); }; $scope.removeContact = function(contactToRemove) { var index = this.contacts.indexOf(contactToRemove); this.contacts.splice(index, 1); }; $scope.clearContact = function(contact) { contact.type = 'phone'; contact.value = ''; }; } </script> <div ng-controller="SettingsController"> Name: <input type="text" ng-model="name"/> [ <a href="" ng-click="greet()">greet</a> ]<br/> Contact: <ul> <li ng-repeat="contact in contacts"> <select ng-model="contact.type"> <option>phone</option> <option>email</option> </select> <input type="text" ng-model="contact.value"/> [ <a href="" ng-click="clearContact(contact)">clear</a> | <a href="" ng-click="removeContact(contact)">X</a> ] </li> <li>[ <a href="" ng-click="addContact()">add</a> ]</li> </ul> </div> </doc:source> <doc:scenario> it('should check controller', function() { expect(element('.doc-example-live div>:input').val()).toBe('John Smith'); expect(element('.doc-example-live li:nth-child(1) input').val()) .toBe('408 555 1212'); expect(element('.doc-example-live li:nth-child(2) input').val()) .toBe('john.smith@example.org'); element('.doc-example-live li:first a:contains("clear")').click(); expect(element('.doc-example-live li:first input').val()).toBe(''); element('.doc-example-live li:last a:contains("add")').click(); expect(element('.doc-example-live li:nth-child(3) input').val()) .toBe('yourname@example.org'); }); </doc:scenario> </doc:example> */ var ngControllerDirective = [function() { return { scope: true, controller: '@' }; }]; /** * @ngdoc directive * @name ng.directive:ngCsp * @priority 1000 * * @element html * @description * Enables [CSP (Content Security Policy)](https://developer.mozilla.org/en/Security/CSP) support. * * This is necessary when developing things like Google Chrome Extensions. * * CSP forbids apps to use `eval` or `Function(string)` generated functions (among other things). * For us to be compatible, we just need to implement the "getterFn" in $parse without violating * any of these restrictions. * * AngularJS uses `Function(string)` generated functions as a speed optimization. By applying `ngCsp` * it is be possible to opt into the CSP compatible mode. When this mode is on AngularJS will * evaluate all expressions up to 30% slower than in non-CSP mode, but no security violations will * be raised. * * In order to use this feature put `ngCsp` directive on the root element of the application. * * @example * This example shows how to apply the `ngCsp` directive to the `html` tag. <pre> <!doctype html> <html ng-app ng-csp> ... ... </html> </pre> */ var ngCspDirective = ['$sniffer', function($sniffer) { return { priority: 1000, compile: function() { $sniffer.csp = true; } }; }]; /** * @ngdoc directive * @name ng.directive:ngClick * * @description * The ngClick allows you to specify custom behavior when * element is clicked. * * @element ANY * @param {expression} ngClick {@link guide/expression Expression} to evaluate upon * click. (Event object is available as `$event`) * * @example <doc:example> <doc:source> <button ng-click="count = count + 1" ng-init="count=0"> Increment </button> count: {{count}} </doc:source> <doc:scenario> it('should check ng-click', function() { expect(binding('count')).toBe('0'); element('.doc-example-live :button').click(); expect(binding('count')).toBe('1'); }); </doc:scenario> </doc:example> */ /* * A directive that allows creation of custom onclick handlers that are defined as angular * expressions and are compiled and executed within the current scope. * * Events that are handled via these handler are always configured not to propagate further. */ var ngEventDirectives = {}; forEach( 'click dblclick mousedown mouseup mouseover mouseout mousemove mouseenter mouseleave'.split(' '), function(name) { var directiveName = directiveNormalize('ng-' + name); ngEventDirectives[directiveName] = ['$parse', function($parse) { return function(scope, element, attr) { var fn = $parse(attr[directiveName]); element.bind(lowercase(name), function(event) { scope.$apply(function() { fn(scope, {$event:event}); }); }); }; }]; } ); /** * @ngdoc directive * @name ng.directive:ngDblclick * * @description * The `ngDblclick` directive allows you to specify custom behavior on dblclick event. * * @element ANY * @param {expression} ngDblclick {@link guide/expression Expression} to evaluate upon * dblclick. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngMousedown * * @description * The ngMousedown directive allows you to specify custom behavior on mousedown event. * * @element ANY * @param {expression} ngMousedown {@link guide/expression Expression} to evaluate upon * mousedown. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngMouseup * * @description * Specify custom behavior on mouseup event. * * @element ANY * @param {expression} ngMouseup {@link guide/expression Expression} to evaluate upon * mouseup. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngMouseover * * @description * Specify custom behavior on mouseover event. * * @element ANY * @param {expression} ngMouseover {@link guide/expression Expression} to evaluate upon * mouseover. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngMouseenter * * @description * Specify custom behavior on mouseenter event. * * @element ANY * @param {expression} ngMouseenter {@link guide/expression Expression} to evaluate upon * mouseenter. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngMouseleave * * @description * Specify custom behavior on mouseleave event. * * @element ANY * @param {expression} ngMouseleave {@link guide/expression Expression} to evaluate upon * mouseleave. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngMousemove * * @description * Specify custom behavior on mousemove event. * * @element ANY * @param {expression} ngMousemove {@link guide/expression Expression} to evaluate upon * mousemove. (Event object is available as `$event`) * * @example * See {@link ng.directive:ngClick ngClick} */ /** * @ngdoc directive * @name ng.directive:ngSubmit * * @description * Enables binding angular expressions to onsubmit events. * * Additionally it prevents the default action (which for form means sending the request to the * server and reloading the current page). * * @element form * @param {expression} ngSubmit {@link guide/expression Expression} to eval. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.list = []; $scope.text = 'hello'; $scope.submit = function() { if (this.text) { this.list.push(this.text); this.text = ''; } }; } </script> <form ng-submit="submit()" ng-controller="Ctrl"> Enter text and hit enter: <input type="text" ng-model="text" name="text" /> <input type="submit" id="submit" value="Submit" /> <pre>list={{list}}</pre> </form> </doc:source> <doc:scenario> it('should check ng-submit', function() { expect(binding('list')).toBe('[]'); element('.doc-example-live #submit').click(); expect(binding('list')).toBe('["hello"]'); expect(input('text').val()).toBe(''); }); it('should ignore empty strings', function() { expect(binding('list')).toBe('[]'); element('.doc-example-live #submit').click(); element('.doc-example-live #submit').click(); expect(binding('list')).toBe('["hello"]'); }); </doc:scenario> </doc:example> */ var ngSubmitDirective = ngDirective(function(scope, element, attrs) { element.bind('submit', function() { scope.$apply(attrs.ngSubmit); }); }); /** * @ngdoc directive * @name ng.directive:ngInclude * @restrict ECA * * @description * Fetches, compiles and includes an external HTML fragment. * * Keep in mind that Same Origin Policy applies to included resources * (e.g. ngInclude won't work for cross-domain requests on all browsers and for * file:// access on some browsers). * * @scope * * @param {string} ngInclude|src angular expression evaluating to URL. If the source is a string constant, * make sure you wrap it in quotes, e.g. `src="'myPartialTemplate.html'"`. * @param {string=} onload Expression to evaluate when a new partial is loaded. * * @param {string=} autoscroll Whether `ngInclude` should call {@link ng.$anchorScroll * $anchorScroll} to scroll the viewport after the content is loaded. * * - If the attribute is not set, disable scrolling. * - If the attribute is set without value, enable scrolling. * - Otherwise enable scrolling only if the expression evaluates to truthy value. * * @example <example> <file name="index.html"> <div ng-controller="Ctrl"> <select ng-model="template" ng-options="t.name for t in templates"> <option value="">(blank)</option> </select> url of the template: <tt>{{template.url}}</tt> <hr/> <div ng-include src="template.url"></div> </div> </file> <file name="script.js"> function Ctrl($scope) { $scope.templates = [ { name: 'template1.html', url: 'template1.html'} , { name: 'template2.html', url: 'template2.html'} ]; $scope.template = $scope.templates[0]; } </file> <file name="template1.html"> Content of template1.html </file> <file name="template2.html"> Content of template2.html </file> <file name="scenario.js"> it('should load template1.html', function() { expect(element('.doc-example-live [ng-include]').text()). toMatch(/Content of template1.html/); }); it('should load template2.html', function() { select('template').option('1'); expect(element('.doc-example-live [ng-include]').text()). toMatch(/Content of template2.html/); }); it('should change to blank', function() { select('template').option(''); expect(element('.doc-example-live [ng-include]').text()).toEqual(''); }); </file> </example> */ /** * @ngdoc event * @name ng.directive:ngInclude#$includeContentLoaded * @eventOf ng.directive:ngInclude * @eventType emit on the current ngInclude scope * @description * Emitted every time the ngInclude content is reloaded. */ var ngIncludeDirective = ['$http', '$templateCache', '$anchorScroll', '$compile', function($http, $templateCache, $anchorScroll, $compile) { return { restrict: 'ECA', terminal: true, compile: function(element, attr) { var srcExp = attr.ngInclude || attr.src, onloadExp = attr.onload || '', autoScrollExp = attr.autoscroll; return function(scope, element) { var changeCounter = 0, childScope; var clearContent = function() { if (childScope) { childScope.$destroy(); childScope = null; } element.html(''); }; scope.$watch(srcExp, function ngIncludeWatchAction(src) { var thisChangeId = ++changeCounter; if (src) { $http.get(src, {cache: $templateCache}).success(function(response) { if (thisChangeId !== changeCounter) return; if (childScope) childScope.$destroy(); childScope = scope.$new(); element.html(response); $compile(element.contents())(childScope); if (isDefined(autoScrollExp) && (!autoScrollExp || scope.$eval(autoScrollExp))) { $anchorScroll(); } childScope.$emit('$includeContentLoaded'); scope.$eval(onloadExp); }).error(function() { if (thisChangeId === changeCounter) clearContent(); }); } else clearContent(); }); }; } }; }]; /** * @ngdoc directive * @name ng.directive:ngInit * * @description * The `ngInit` directive specifies initialization tasks to be executed * before the template enters execution mode during bootstrap. * * @element ANY * @param {expression} ngInit {@link guide/expression Expression} to eval. * * @example <doc:example> <doc:source> <div ng-init="greeting='Hello'; person='World'"> {{greeting}} {{person}}! </div> </doc:source> <doc:scenario> it('should check greeting', function() { expect(binding('greeting')).toBe('Hello'); expect(binding('person')).toBe('World'); }); </doc:scenario> </doc:example> */ var ngInitDirective = ngDirective({ compile: function() { return { pre: function(scope, element, attrs) { scope.$eval(attrs.ngInit); } } } }); /** * @ngdoc directive * @name ng.directive:ngNonBindable * @priority 1000 * * @description * Sometimes it is necessary to write code which looks like bindings but which should be left alone * by angular. Use `ngNonBindable` to make angular ignore a chunk of HTML. * * @element ANY * * @example * In this example there are two location where a simple binding (`{{}}`) is present, but the one * wrapped in `ngNonBindable` is left alone. * * @example <doc:example> <doc:source> <div>Normal: {{1 + 2}}</div> <div ng-non-bindable>Ignored: {{1 + 2}}</div> </doc:source> <doc:scenario> it('should check ng-non-bindable', function() { expect(using('.doc-example-live').binding('1 + 2')).toBe('3'); expect(using('.doc-example-live').element('div:last').text()). toMatch(/1 \+ 2/); }); </doc:scenario> </doc:example> */ var ngNonBindableDirective = ngDirective({ terminal: true, priority: 1000 }); /** * @ngdoc directive * @name ng.directive:ngPluralize * @restrict EA * * @description * # Overview * `ngPluralize` is a directive that displays messages according to en-US localization rules. * These rules are bundled with angular.js and the rules can be overridden * (see {@link guide/i18n Angular i18n} dev guide). You configure ngPluralize directive * by specifying the mappings between * {@link http://unicode.org/repos/cldr-tmp/trunk/diff/supplemental/language_plural_rules.html * plural categories} and the strings to be displayed. * * # Plural categories and explicit number rules * There are two * {@link http://unicode.org/repos/cldr-tmp/trunk/diff/supplemental/language_plural_rules.html * plural categories} in Angular's default en-US locale: "one" and "other". * * While a pural category may match many numbers (for example, in en-US locale, "other" can match * any number that is not 1), an explicit number rule can only match one number. For example, the * explicit number rule for "3" matches the number 3. You will see the use of plural categories * and explicit number rules throughout later parts of this documentation. * * # Configuring ngPluralize * You configure ngPluralize by providing 2 attributes: `count` and `when`. * You can also provide an optional attribute, `offset`. * * The value of the `count` attribute can be either a string or an {@link guide/expression * Angular expression}; these are evaluated on the current scope for its bound value. * * The `when` attribute specifies the mappings between plural categories and the actual * string to be displayed. The value of the attribute should be a JSON object so that Angular * can interpret it correctly. * * The following example shows how to configure ngPluralize: * * <pre> * <ng-pluralize count="personCount" when="{'0': 'Nobody is viewing.', * 'one': '1 person is viewing.', * 'other': '{} people are viewing.'}"> * </ng-pluralize> *</pre> * * In the example, `"0: Nobody is viewing."` is an explicit number rule. If you did not * specify this rule, 0 would be matched to the "other" category and "0 people are viewing" * would be shown instead of "Nobody is viewing". You can specify an explicit number rule for * other numbers, for example 12, so that instead of showing "12 people are viewing", you can * show "a dozen people are viewing". * * You can use a set of closed braces(`{}`) as a placeholder for the number that you want substituted * into pluralized strings. In the previous example, Angular will replace `{}` with * <span ng-non-bindable>`{{personCount}}`</span>. The closed braces `{}` is a placeholder * for <span ng-non-bindable>{{numberExpression}}</span>. * * # Configuring ngPluralize with offset * The `offset` attribute allows further customization of pluralized text, which can result in * a better user experience. For example, instead of the message "4 people are viewing this document", * you might display "John, Kate and 2 others are viewing this document". * The offset attribute allows you to offset a number by any desired value. * Let's take a look at an example: * * <pre> * <ng-pluralize count="personCount" offset=2 * when="{'0': 'Nobody is viewing.', * '1': '{{person1}} is viewing.', * '2': '{{person1}} and {{person2}} are viewing.', * 'one': '{{person1}}, {{person2}} and one other person are viewing.', * 'other': '{{person1}}, {{person2}} and {} other people are viewing.'}"> * </ng-pluralize> * </pre> * * Notice that we are still using two plural categories(one, other), but we added * three explicit number rules 0, 1 and 2. * When one person, perhaps John, views the document, "John is viewing" will be shown. * When three people view the document, no explicit number rule is found, so * an offset of 2 is taken off 3, and Angular uses 1 to decide the plural category. * In this case, plural category 'one' is matched and "John, Marry and one other person are viewing" * is shown. * * Note that when you specify offsets, you must provide explicit number rules for * numbers from 0 up to and including the offset. If you use an offset of 3, for example, * you must provide explicit number rules for 0, 1, 2 and 3. You must also provide plural strings for * plural categories "one" and "other". * * @param {string|expression} count The variable to be bounded to. * @param {string} when The mapping between plural category to its correspoding strings. * @param {number=} offset Offset to deduct from the total number. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.person1 = 'Igor'; $scope.person2 = 'Misko'; $scope.personCount = 1; } </script> <div ng-controller="Ctrl"> Person 1:<input type="text" ng-model="person1" value="Igor" /><br/> Person 2:<input type="text" ng-model="person2" value="Misko" /><br/> Number of People:<input type="text" ng-model="personCount" value="1" /><br/> <!--- Example with simple pluralization rules for en locale ---> Without Offset: <ng-pluralize count="personCount" when="{'0': 'Nobody is viewing.', 'one': '1 person is viewing.', 'other': '{} people are viewing.'}"> </ng-pluralize><br> <!--- Example with offset ---> With Offset(2): <ng-pluralize count="personCount" offset=2 when="{'0': 'Nobody is viewing.', '1': '{{person1}} is viewing.', '2': '{{person1}} and {{person2}} are viewing.', 'one': '{{person1}}, {{person2}} and one other person are viewing.', 'other': '{{person1}}, {{person2}} and {} other people are viewing.'}"> </ng-pluralize> </div> </doc:source> <doc:scenario> it('should show correct pluralized string', function() { expect(element('.doc-example-live ng-pluralize:first').text()). toBe('1 person is viewing.'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Igor is viewing.'); using('.doc-example-live').input('personCount').enter('0'); expect(element('.doc-example-live ng-pluralize:first').text()). toBe('Nobody is viewing.'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Nobody is viewing.'); using('.doc-example-live').input('personCount').enter('2'); expect(element('.doc-example-live ng-pluralize:first').text()). toBe('2 people are viewing.'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Igor and Misko are viewing.'); using('.doc-example-live').input('personCount').enter('3'); expect(element('.doc-example-live ng-pluralize:first').text()). toBe('3 people are viewing.'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Igor, Misko and one other person are viewing.'); using('.doc-example-live').input('personCount').enter('4'); expect(element('.doc-example-live ng-pluralize:first').text()). toBe('4 people are viewing.'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Igor, Misko and 2 other people are viewing.'); }); it('should show data-binded names', function() { using('.doc-example-live').input('personCount').enter('4'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Igor, Misko and 2 other people are viewing.'); using('.doc-example-live').input('person1').enter('Di'); using('.doc-example-live').input('person2').enter('Vojta'); expect(element('.doc-example-live ng-pluralize:last').text()). toBe('Di, Vojta and 2 other people are viewing.'); }); </doc:scenario> </doc:example> */ var ngPluralizeDirective = ['$locale', '$interpolate', function($locale, $interpolate) { var BRACE = /{}/g; return { restrict: 'EA', link: function(scope, element, attr) { var numberExp = attr.count, whenExp = element.attr(attr.$attr.when), // this is because we have {{}} in attrs offset = attr.offset || 0, whens = scope.$eval(whenExp), whensExpFns = {}, startSymbol = $interpolate.startSymbol(), endSymbol = $interpolate.endSymbol(); forEach(whens, function(expression, key) { whensExpFns[key] = $interpolate(expression.replace(BRACE, startSymbol + numberExp + '-' + offset + endSymbol)); }); scope.$watch(function ngPluralizeWatch() { var value = parseFloat(scope.$eval(numberExp)); if (!isNaN(value)) { //if explicit number rule such as 1, 2, 3... is defined, just use it. Otherwise, //check it against pluralization rules in $locale service if (!(value in whens)) value = $locale.pluralCat(value - offset); return whensExpFns[value](scope, element, true); } else { return ''; } }, function ngPluralizeWatchAction(newVal) { element.text(newVal); }); } }; }]; /** * @ngdoc directive * @name ng.directive:ngRepeat * * @description * The `ngRepeat` directive instantiates a template once per item from a collection. Each template * instance gets its own scope, where the given loop variable is set to the current collection item, * and `$index` is set to the item index or key. * * Special properties are exposed on the local scope of each template instance, including: * * * `$index` – `{number}` – iterator offset of the repeated element (0..length-1) * * `$first` – `{boolean}` – true if the repeated element is first in the iterator. * * `$middle` – `{boolean}` – true if the repeated element is between the first and last in the iterator. * * `$last` – `{boolean}` – true if the repeated element is last in the iterator. * * * @element ANY * @scope * @priority 1000 * @param {repeat_expression} ngRepeat The expression indicating how to enumerate a collection. Two * formats are currently supported: * * * `variable in expression` – where variable is the user defined loop variable and `expression` * is a scope expression giving the collection to enumerate. * * For example: `track in cd.tracks`. * * * `(key, value) in expression` – where `key` and `value` can be any user defined identifiers, * and `expression` is the scope expression giving the collection to enumerate. * * For example: `(name, age) in {'adam':10, 'amalie':12}`. * * @example * This example initializes the scope to a list of names and * then uses `ngRepeat` to display every person: <doc:example> <doc:source> <div ng-init="friends = [{name:'John', age:25}, {name:'Mary', age:28}]"> I have {{friends.length}} friends. They are: <ul> <li ng-repeat="friend in friends"> [{{$index + 1}}] {{friend.name}} who is {{friend.age}} years old. </li> </ul> </div> </doc:source> <doc:scenario> it('should check ng-repeat', function() { var r = using('.doc-example-live').repeater('ul li'); expect(r.count()).toBe(2); expect(r.row(0)).toEqual(["1","John","25"]); expect(r.row(1)).toEqual(["2","Mary","28"]); }); </doc:scenario> </doc:example> */ var ngRepeatDirective = ngDirective({ transclude: 'element', priority: 1000, terminal: true, compile: function(element, attr, linker) { return function(scope, iterStartElement, attr){ var expression = attr.ngRepeat; var match = expression.match(/^\s*(.+)\s+in\s+(.*)\s*$/), lhs, rhs, valueIdent, keyIdent; if (! match) { throw Error("Expected ngRepeat in form of '_item_ in _collection_' but got '" + expression + "'."); } lhs = match[1]; rhs = match[2]; match = lhs.match(/^(?:([\$\w]+)|\(([\$\w]+)\s*,\s*([\$\w]+)\))$/); if (!match) { throw Error("'item' in 'item in collection' should be identifier or (key, value) but got '" + lhs + "'."); } valueIdent = match[3] || match[1]; keyIdent = match[2]; // Store a list of elements from previous run. This is a hash where key is the item from the // iterator, and the value is an array of objects with following properties. // - scope: bound scope // - element: previous element. // - index: position // We need an array of these objects since the same object can be returned from the iterator. // We expect this to be a rare case. var lastOrder = new HashQueueMap(); scope.$watch(function ngRepeatWatch(scope){ var index, length, collection = scope.$eval(rhs), cursor = iterStartElement, // current position of the node // Same as lastOrder but it has the current state. It will become the // lastOrder on the next iteration. nextOrder = new HashQueueMap(), arrayBound, childScope, key, value, // key/value of iteration array, last; // last object information {scope, element, index} if (!isArray(collection)) { // if object, extract keys, sort them and use to determine order of iteration over obj props array = []; for(key in collection) { if (collection.hasOwnProperty(key) && key.charAt(0) != '$') { array.push(key); } } array.sort(); } else { array = collection || []; } arrayBound = array.length-1; // we are not using forEach for perf reasons (trying to avoid #call) for (index = 0, length = array.length; index < length; index++) { key = (collection === array) ? index : array[index]; value = collection[key]; last = lastOrder.shift(value); if (last) { // if we have already seen this object, then we need to reuse the // associated scope/element childScope = last.scope; nextOrder.push(value, last); if (index === last.index) { // do nothing cursor = last.element; } else { // existing item which got moved last.index = index; // This may be a noop, if the element is next, but I don't know of a good way to // figure this out, since it would require extra DOM access, so let's just hope that // the browsers realizes that it is noop, and treats it as such. cursor.after(last.element); cursor = last.element; } } else { // new item which we don't know about childScope = scope.$new(); } childScope[valueIdent] = value; if (keyIdent) childScope[keyIdent] = key; childScope.$index = index; childScope.$first = (index === 0); childScope.$last = (index === arrayBound); childScope.$middle = !(childScope.$first || childScope.$last); if (!last) { linker(childScope, function(clone){ cursor.after(clone); last = { scope: childScope, element: (cursor = clone), index: index }; nextOrder.push(value, last); }); } } //shrink children for (key in lastOrder) { if (lastOrder.hasOwnProperty(key)) { array = lastOrder[key]; while(array.length) { value = array.pop(); value.element.remove(); value.scope.$destroy(); } } } lastOrder = nextOrder; }); }; } }); /** * @ngdoc directive * @name ng.directive:ngShow * * @description * The `ngShow` and `ngHide` directives show or hide a portion of the DOM tree (HTML) * conditionally. * * @element ANY * @param {expression} ngShow If the {@link guide/expression expression} is truthy * then the element is shown or hidden respectively. * * @example <doc:example> <doc:source> Click me: <input type="checkbox" ng-model="checked"><br/> Show: <span ng-show="checked">I show up when your checkbox is checked.</span> <br/> Hide: <span ng-hide="checked">I hide when your checkbox is checked.</span> </doc:source> <doc:scenario> it('should check ng-show / ng-hide', function() { expect(element('.doc-example-live span:first:hidden').count()).toEqual(1); expect(element('.doc-example-live span:last:visible').count()).toEqual(1); input('checked').check(); expect(element('.doc-example-live span:first:visible').count()).toEqual(1); expect(element('.doc-example-live span:last:hidden').count()).toEqual(1); }); </doc:scenario> </doc:example> */ //TODO(misko): refactor to remove element from the DOM var ngShowDirective = ngDirective(function(scope, element, attr){ scope.$watch(attr.ngShow, function ngShowWatchAction(value){ element.css('display', toBoolean(value) ? '' : 'none'); }); }); /** * @ngdoc directive * @name ng.directive:ngHide * * @description * The `ngHide` and `ngShow` directives hide or show a portion of the DOM tree (HTML) * conditionally. * * @element ANY * @param {expression} ngHide If the {@link guide/expression expression} is truthy then * the element is shown or hidden respectively. * * @example <doc:example> <doc:source> Click me: <input type="checkbox" ng-model="checked"><br/> Show: <span ng-show="checked">I show up when you checkbox is checked?</span> <br/> Hide: <span ng-hide="checked">I hide when you checkbox is checked?</span> </doc:source> <doc:scenario> it('should check ng-show / ng-hide', function() { expect(element('.doc-example-live span:first:hidden').count()).toEqual(1); expect(element('.doc-example-live span:last:visible').count()).toEqual(1); input('checked').check(); expect(element('.doc-example-live span:first:visible').count()).toEqual(1); expect(element('.doc-example-live span:last:hidden').count()).toEqual(1); }); </doc:scenario> </doc:example> */ //TODO(misko): refactor to remove element from the DOM var ngHideDirective = ngDirective(function(scope, element, attr){ scope.$watch(attr.ngHide, function ngHideWatchAction(value){ element.css('display', toBoolean(value) ? 'none' : ''); }); }); /** * @ngdoc directive * @name ng.directive:ngStyle * * @description * The `ngStyle` directive allows you to set CSS style on an HTML element conditionally. * * @element ANY * @param {expression} ngStyle {@link guide/expression Expression} which evals to an * object whose keys are CSS style names and values are corresponding values for those CSS * keys. * * @example <example> <file name="index.html"> <input type="button" value="set" ng-click="myStyle={color:'red'}"> <input type="button" value="clear" ng-click="myStyle={}"> <br/> <span ng-style="myStyle">Sample Text</span> <pre>myStyle={{myStyle}}</pre> </file> <file name="style.css"> span { color: black; } </file> <file name="scenario.js"> it('should check ng-style', function() { expect(element('.doc-example-live span').css('color')).toBe('rgb(0, 0, 0)'); element('.doc-example-live :button[value=set]').click(); expect(element('.doc-example-live span').css('color')).toBe('rgb(255, 0, 0)'); element('.doc-example-live :button[value=clear]').click(); expect(element('.doc-example-live span').css('color')).toBe('rgb(0, 0, 0)'); }); </file> </example> */ var ngStyleDirective = ngDirective(function(scope, element, attr) { scope.$watch(attr.ngStyle, function ngStyleWatchAction(newStyles, oldStyles) { if (oldStyles && (newStyles !== oldStyles)) { forEach(oldStyles, function(val, style) { element.css(style, '');}); } if (newStyles) element.css(newStyles); }, true); }); /** * @ngdoc directive * @name ng.directive:ngSwitch * @restrict EA * * @description * Conditionally change the DOM structure. * * @usage * <ANY ng-switch="expression"> * <ANY ng-switch-when="matchValue1">...</ANY> * <ANY ng-switch-when="matchValue2">...</ANY> * ... * <ANY ng-switch-default>...</ANY> * </ANY> * * @scope * @param {*} ngSwitch|on expression to match against <tt>ng-switch-when</tt>. * @paramDescription * On child elments add: * * * `ngSwitchWhen`: the case statement to match against. If match then this * case will be displayed. * * `ngSwitchDefault`: the default case when no other casses match. * * @example <doc:example> <doc:source> <script> function Ctrl($scope) { $scope.items = ['settings', 'home', 'other']; $scope.selection = $scope.items[0]; } </script> <div ng-controller="Ctrl"> <select ng-model="selection" ng-options="item for item in items"> </select> <tt>selection={{selection}}</tt> <hr/> <div ng-switch on="selection" > <div ng-switch-when="settings">Settings Div</div> <span ng-switch-when="home">Home Span</span> <span ng-switch-default>default</span> </div> </div> </doc:source> <doc:scenario> it('should start in settings', function() { expect(element('.doc-example-live [ng-switch]').text()).toMatch(/Settings Div/); }); it('should change to home', function() { select('selection').option('home'); expect(element('.doc-example-live [ng-switch]').text()).toMatch(/Home Span/); }); it('should select deafault', function() { select('selection').option('other'); expect(element('.doc-example-live [ng-switch]').text()).toMatch(/default/); }); </doc:scenario> </doc:example> */ var NG_SWITCH = 'ng-switch'; var ngSwitchDirective = valueFn({ restrict: 'EA', require: 'ngSwitch', // asks for $scope to fool the BC controller module controller: ['$scope', function ngSwitchController() { this.cases = {}; }], link: function(scope, element, attr, ctrl) { var watchExpr = attr.ngSwitch || attr.on, selectedTransclude, selectedElement, selectedScope; scope.$watch(watchExpr, function ngSwitchWatchAction(value) { if (selectedElement) { selectedScope.$destroy(); selectedElement.remove(); selectedElement = selectedScope = null; } if ((selectedTransclude = ctrl.cases['!' + value] || ctrl.cases['?'])) { scope.$eval(attr.change); selectedScope = scope.$new(); selectedTransclude(selectedScope, function(caseElement) { selectedElement = caseElement; element.append(caseElement); }); } }); } }); var ngSwitchWhenDirective = ngDirective({ transclude: 'element', priority: 500, require: '^ngSwitch', compile: function(element, attrs, transclude) { return function(scope, element, attr, ctrl) { ctrl.cases['!' + attrs.ngSwitchWhen] = transclude; }; } }); var ngSwitchDefaultDirective = ngDirective({ transclude: 'element', priority: 500, require: '^ngSwitch', compile: function(element, attrs, transclude) { return function(scope, element, attr, ctrl) { ctrl.cases['?'] = transclude; }; } }); /** * @ngdoc directive * @name ng.directive:ngTransclude * * @description * Insert the transcluded DOM here. * * @element ANY * * @example <doc:example module="transclude"> <doc:source> <script> function Ctrl($scope) { $scope.title = 'Lorem Ipsum'; $scope.text = 'Neque porro quisquam est qui dolorem ipsum quia dolor...'; } angular.module('transclude', []) .directive('pane', function(){ return { restrict: 'E', transclude: true, scope: 'isolate', locals: { title:'bind' }, template: '<div style="border: 1px solid black;">' + '<div style="background-color: gray">{{title}}</div>' + '<div ng-transclude></div>' + '</div>' }; }); </script> <div ng-controller="Ctrl"> <input ng-model="title"><br> <textarea ng-model="text"></textarea> <br/> <pane title="{{title}}">{{text}}</pane> </div> </doc:source> <doc:scenario> it('should have transcluded', function() { input('title').enter('TITLE'); input('text').enter('TEXT'); expect(binding('title')).toEqual('TITLE'); expect(binding('text')).toEqual('TEXT'); }); </doc:scenario> </doc:example> * */ var ngTranscludeDirective = ngDirective({ controller: ['$transclude', '$element', function($transclude, $element) { $transclude(function(clone) { $element.append(clone); }); }] }); /** * @ngdoc directive * @name ng.directive:ngView * @restrict ECA * * @description * # Overview * `ngView` is a directive that complements the {@link ng.$route $route} service by * including the rendered template of the current route into the main layout (`index.html`) file. * Every time the current route changes, the included view changes with it according to the * configuration of the `$route` service. * * @scope * @example <example module="ngView"> <file name="index.html"> <div ng-controller="MainCntl"> Choose: <a href="Book/Moby">Moby</a> | <a href="Book/Moby/ch/1">Moby: Ch1</a> | <a href="Book/Gatsby">Gatsby</a> | <a href="Book/Gatsby/ch/4?key=value">Gatsby: Ch4</a> | <a href="Book/Scarlet">Scarlet Letter</a><br/> <div ng-view></div> <hr /> <pre>$location.path() = {{$location.path()}}</pre> <pre>$route.current.templateUrl = {{$route.current.templateUrl}}</pre> <pre>$route.current.params = {{$route.current.params}}</pre> <pre>$route.current.scope.name = {{$route.current.scope.name}}</pre> <pre>$routeParams = {{$routeParams}}</pre> </div> </file> <file name="book.html"> controller: {{name}}<br /> Book Id: {{params.bookId}}<br /> </file> <file name="chapter.html"> controller: {{name}}<br /> Book Id: {{params.bookId}}<br /> Chapter Id: {{params.chapterId}} </file> <file name="script.js"> angular.module('ngView', [], function($routeProvider, $locationProvider) { $routeProvider.when('/Book/:bookId', { templateUrl: 'book.html', controller: BookCntl }); $routeProvider.when('/Book/:bookId/ch/:chapterId', { templateUrl: 'chapter.html', controller: ChapterCntl }); // configure html5 to get links working on jsfiddle $locationProvider.html5Mode(true); }); function MainCntl($scope, $route, $routeParams, $location) { $scope.$route = $route; $scope.$location = $location; $scope.$routeParams = $routeParams; } function BookCntl($scope, $routeParams) { $scope.name = "BookCntl"; $scope.params = $routeParams; } function ChapterCntl($scope, $routeParams) { $scope.name = "ChapterCntl"; $scope.params = $routeParams; } </file> <file name="scenario.js"> it('should load and compile correct template', function() { element('a:contains("Moby: Ch1")').click(); var content = element('.doc-example-live [ng-view]').text(); expect(content).toMatch(/controller\: ChapterCntl/); expect(content).toMatch(/Book Id\: Moby/); expect(content).toMatch(/Chapter Id\: 1/); element('a:contains("Scarlet")').click(); content = element('.doc-example-live [ng-view]').text(); expect(content).toMatch(/controller\: BookCntl/); expect(content).toMatch(/Book Id\: Scarlet/); }); </file> </example> */ /** * @ngdoc event * @name ng.directive:ngView#$viewContentLoaded * @eventOf ng.directive:ngView * @eventType emit on the current ngView scope * @description * Emitted every time the ngView content is reloaded. */ var ngViewDirective = ['$http', '$templateCache', '$route', '$anchorScroll', '$compile', '$controller', function($http, $templateCache, $route, $anchorScroll, $compile, $controller) { return { restrict: 'ECA', terminal: true, link: function(scope, element, attr) { var lastScope, onloadExp = attr.onload || ''; scope.$on('$routeChangeSuccess', update); update(); function destroyLastScope() { if (lastScope) { lastScope.$destroy(); lastScope = null; } } function clearContent() { element.html(''); destroyLastScope(); } function update() { var locals = $route.current && $route.current.locals, template = locals && locals.$template; if (template) { element.html(template); destroyLastScope(); var link = $compile(element.contents()), current = $route.current, controller; lastScope = current.scope = scope.$new(); if (current.controller) { locals.$scope = lastScope; controller = $controller(current.controller, locals); element.children().data('$ngControllerController', controller); } link(lastScope); lastScope.$emit('$viewContentLoaded'); lastScope.$eval(onloadExp); // $anchorScroll might listen on event... $anchorScroll(); } else { clearContent(); } } } }; }]; /** * @ngdoc directive * @name ng.directive:script * * @description * Load content of a script tag, with type `text/ng-template`, into `$templateCache`, so that the * template can be used by `ngInclude`, `ngView` or directive templates. * * @restrict E * @param {'text/ng-template'} type must be set to `'text/ng-template'` * * @example <doc:example> <doc:source> <script type="text/ng-template" id="/tpl.html"> Content of the template. </script> <a ng-click="currentTpl='/tpl.html'" id="tpl-link">Load inlined template</a> <div id="tpl-content" ng-include src="currentTpl"></div> </doc:source> <doc:scenario> it('should load template defined inside script tag', function() { element('#tpl-link').click(); expect(element('#tpl-content').text()).toMatch(/Content of the template/); }); </doc:scenario> </doc:example> */ var scriptDirective = ['$templateCache', function($templateCache) { return { restrict: 'E', terminal: true, compile: function(element, attr) { if (attr.type == 'text/ng-template') { var templateUrl = attr.id, // IE is not consistent, in scripts we have to read .text but in other nodes we have to read .textContent text = element[0].text; $templateCache.put(templateUrl, text); } } }; }]; /** * @ngdoc directive * @name ng.directive:select * @restrict E * * @description * HTML `SELECT` element with angular data-binding. * * # `ngOptions` * * Optionally `ngOptions` attribute can be used to dynamically generate a list of `<option>` * elements for a `<select>` element using an array or an object obtained by evaluating the * `ngOptions` expression. *˝˝ * When an item in the select menu is select, the value of array element or object property * represented by the selected option will be bound to the model identified by the `ngModel` * directive of the parent select element. * * Optionally, a single hard-coded `<option>` element, with the value set to an empty string, can * be nested into the `<select>` element. This element will then represent `null` or "not selected" * option. See example below for demonstration. * * Note: `ngOptions` provides iterator facility for `<option>` element which should be used instead * of {@link ng.directive:ngRepeat ngRepeat} when you want the * `select` model to be bound to a non-string value. This is because an option element can currently * be bound to string values only. * * @param {string} ngModel Assignable angular expression to data-bind to. * @param {string=} name Property name of the form under which the control is published. * @param {string=} required The control is considered valid only if value is entered. * @param {string=} ngRequired Adds `required` attribute and `required` validation constraint to * the element when the ngRequired expression evaluates to true. Use `ngRequired` instead of * `required` when you want to data-bind to the `required` attribute. * @param {comprehension_expression=} ngOptions in one of the following forms: * * * for array data sources: * * `label` **`for`** `value` **`in`** `array` * * `select` **`as`** `label` **`for`** `value` **`in`** `array` * * `label` **`group by`** `group` **`for`** `value` **`in`** `array` * * `select` **`as`** `label` **`group by`** `group` **`for`** `value` **`in`** `array` * * for object data sources: * * `label` **`for (`**`key` **`,`** `value`**`) in`** `object` * * `select` **`as`** `label` **`for (`**`key` **`,`** `value`**`) in`** `object` * * `label` **`group by`** `group` **`for (`**`key`**`,`** `value`**`) in`** `object` * * `select` **`as`** `label` **`group by`** `group` * **`for` `(`**`key`**`,`** `value`**`) in`** `object` * * Where: * * * `array` / `object`: an expression which evaluates to an array / object to iterate over. * * `value`: local variable which will refer to each item in the `array` or each property value * of `object` during iteration. * * `key`: local variable which will refer to a property name in `object` during iteration. * * `label`: The result of this expression will be the label for `<option>` element. The * `expression` will most likely refer to the `value` variable (e.g. `value.propertyName`). * * `select`: The result of this expression will be bound to the model of the parent `<select>` * element. If not specified, `select` expression will default to `value`. * * `group`: The result of this expression will be used to group options using the `<optgroup>` * DOM element. * * @example <doc:example> <doc:source> <script> function MyCntrl($scope) { $scope.colors = [ {name:'black', shade:'dark'}, {name:'white', shade:'light'}, {name:'red', shade:'dark'}, {name:'blue', shade:'dark'}, {name:'yellow', shade:'light'} ]; $scope.color = $scope.colors[2]; // red } </script> <div ng-controller="MyCntrl"> <ul> <li ng-repeat="color in colors"> Name: <input ng-model="color.name"> [<a href ng-click="colors.splice($index, 1)">X</a>] </li> <li> [<a href ng-click="colors.push({})">add</a>] </li> </ul> <hr/> Color (null not allowed): <select ng-model="color" ng-options="c.name for c in colors"></select><br> Color (null allowed): <span class="nullable"> <select ng-model="color" ng-options="c.name for c in colors"> <option value="">-- chose color --</option> </select> </span><br/> Color grouped by shade: <select ng-model="color" ng-options="c.name group by c.shade for c in colors"> </select><br/> Select <a href ng-click="color={name:'not in list'}">bogus</a>.<br> <hr/> Currently selected: {{ {selected_color:color} }} <div style="border:solid 1px black; height:20px" ng-style="{'background-color':color.name}"> </div> </div> </doc:source> <doc:scenario> it('should check ng-options', function() { expect(binding('{selected_color:color}')).toMatch('red'); select('color').option('0'); expect(binding('{selected_color:color}')).toMatch('black'); using('.nullable').select('color').option(''); expect(binding('{selected_color:color}')).toMatch('null'); }); </doc:scenario> </doc:example> */ var ngOptionsDirective = valueFn({ terminal: true }); var selectDirective = ['$compile', '$parse', function($compile, $parse) { //0000111110000000000022220000000000000000000000333300000000000000444444444444444440000000005555555555555555500000006666666666666666600000000000000077770 var NG_OPTIONS_REGEXP = /^\s*(.*?)(?:\s+as\s+(.*?))?(?:\s+group\s+by\s+(.*))?\s+for\s+(?:([\$\w][\$\w\d]*)|(?:\(\s*([\$\w][\$\w\d]*)\s*,\s*([\$\w][\$\w\d]*)\s*\)))\s+in\s+(.*)$/, nullModelCtrl = {$setViewValue: noop}; return { restrict: 'E', require: ['select', '?ngModel'], controller: ['$element', '$scope', '$attrs', function($element, $scope, $attrs) { var self = this, optionsMap = {}, ngModelCtrl = nullModelCtrl, nullOption, unknownOption; self.databound = $attrs.ngModel; self.init = function(ngModelCtrl_, nullOption_, unknownOption_) { ngModelCtrl = ngModelCtrl_; nullOption = nullOption_; unknownOption = unknownOption_; } self.addOption = function(value) { optionsMap[value] = true; if (ngModelCtrl.$viewValue == value) { $element.val(value); if (unknownOption.parent()) unknownOption.remove(); } }; self.removeOption = function(value) { if (this.hasOption(value)) { delete optionsMap[value]; if (ngModelCtrl.$viewValue == value) { this.renderUnknownOption(value); } } }; self.renderUnknownOption = function(val) { var unknownVal = '? ' + hashKey(val) + ' ?'; unknownOption.val(unknownVal); $element.prepend(unknownOption); $element.val(unknownVal); unknownOption.prop('selected', true); // needed for IE } self.hasOption = function(value) { return optionsMap.hasOwnProperty(value); } $scope.$on('$destroy', function() { // disable unknown option so that we don't do work when the whole select is being destroyed self.renderUnknownOption = noop; }); }], link: function(scope, element, attr, ctrls) { // if ngModel is not defined, we don't need to do anything if (!ctrls[1]) return; var selectCtrl = ctrls[0], ngModelCtrl = ctrls[1], multiple = attr.multiple, optionsExp = attr.ngOptions, nullOption = false, // if false, user will not be able to select it (used by ngOptions) emptyOption, // we can't just jqLite('<option>') since jqLite is not smart enough // to create it in <select> and IE barfs otherwise. optionTemplate = jqLite(document.createElement('option')), optGroupTemplate =jqLite(document.createElement('optgroup')), unknownOption = optionTemplate.clone(); // find "null" option for(var i = 0, children = element.children(), ii = children.length; i < ii; i++) { if (children[i].value == '') { emptyOption = nullOption = children.eq(i); break; } } selectCtrl.init(ngModelCtrl, nullOption, unknownOption); // required validator if (multiple && (attr.required || attr.ngRequired)) { var requiredValidator = function(value) { ngModelCtrl.$setValidity('required', !attr.required || (value && value.length)); return value; }; ngModelCtrl.$parsers.push(requiredValidator); ngModelCtrl.$formatters.unshift(requiredValidator); attr.$observe('required', function() { requiredValidator(ngModelCtrl.$viewValue); }); } if (optionsExp) Options(scope, element, ngModelCtrl); else if (multiple) Multiple(scope, element, ngModelCtrl); else Single(scope, element, ngModelCtrl, selectCtrl); //////////////////////////// function Single(scope, selectElement, ngModelCtrl, selectCtrl) { ngModelCtrl.$render = function() { var viewValue = ngModelCtrl.$viewValue; if (selectCtrl.hasOption(viewValue)) { if (unknownOption.parent()) unknownOption.remove(); selectElement.val(viewValue); if (viewValue === '') emptyOption.prop('selected', true); // to make IE9 happy } else { if (isUndefined(viewValue) && emptyOption) { selectElement.val(''); } else { selectCtrl.renderUnknownOption(viewValue); } } }; selectElement.bind('change', function() { scope.$apply(function() { if (unknownOption.parent()) unknownOption.remove(); ngModelCtrl.$setViewValue(selectElement.val()); }); }); } function Multiple(scope, selectElement, ctrl) { var lastView; ctrl.$render = function() { var items = new HashMap(ctrl.$viewValue); forEach(selectElement.find('option'), function(option) { option.selected = isDefined(items.get(option.value)); }); }; // we have to do it on each watch since ngModel watches reference, but // we need to work of an array, so we need to see if anything was inserted/removed scope.$watch(function selectMultipleWatch() { if (!equals(lastView, ctrl.$viewValue)) { lastView = copy(ctrl.$viewValue); ctrl.$render(); } }); selectElement.bind('change', function() { scope.$apply(function() { var array = []; forEach(selectElement.find('option'), function(option) { if (option.selected) { array.push(option.value); } }); ctrl.$setViewValue(array); }); }); } function Options(scope, selectElement, ctrl) { var match; if (! (match = optionsExp.match(NG_OPTIONS_REGEXP))) { throw Error( "Expected ngOptions in form of '_select_ (as _label_)? for (_key_,)?_value_ in _collection_'" + " but got '" + optionsExp + "'."); } var displayFn = $parse(match[2] || match[1]), valueName = match[4] || match[6], keyName = match[5], groupByFn = $parse(match[3] || ''), valueFn = $parse(match[2] ? match[1] : valueName), valuesFn = $parse(match[7]), // This is an array of array of existing option groups in DOM. We try to reuse these if possible // optionGroupsCache[0] is the options with no option group // optionGroupsCache[?][0] is the parent: either the SELECT or OPTGROUP element optionGroupsCache = [[{element: selectElement, label:''}]]; if (nullOption) { // compile the element since there might be bindings in it $compile(nullOption)(scope); // remove the class, which is added automatically because we recompile the element and it // becomes the compilation root nullOption.removeClass('ng-scope'); // we need to remove it before calling selectElement.html('') because otherwise IE will // remove the label from the element. wtf? nullOption.remove(); } // clear contents, we'll add what's needed based on the model selectElement.html(''); selectElement.bind('change', function() { scope.$apply(function() { var optionGroup, collection = valuesFn(scope) || [], locals = {}, key, value, optionElement, index, groupIndex, length, groupLength; if (multiple) { value = []; for (groupIndex = 0, groupLength = optionGroupsCache.length; groupIndex < groupLength; groupIndex++) { // list of options for that group. (first item has the parent) optionGroup = optionGroupsCache[groupIndex]; for(index = 1, length = optionGroup.length; index < length; index++) { if ((optionElement = optionGroup[index].element)[0].selected) { key = optionElement.val(); if (keyName) locals[keyName] = key; locals[valueName] = collection[key]; value.push(valueFn(scope, locals)); } } } } else { key = selectElement.val(); if (key == '?') { value = undefined; } else if (key == ''){ value = null; } else { locals[valueName] = collection[key]; if (keyName) locals[keyName] = key; value = valueFn(scope, locals); } } ctrl.$setViewValue(value); }); }); ctrl.$render = render; // TODO(vojta): can't we optimize this ? scope.$watch(render); function render() { var optionGroups = {'':[]}, // Temporary location for the option groups before we render them optionGroupNames = [''], optionGroupName, optionGroup, option, existingParent, existingOptions, existingOption, modelValue = ctrl.$modelValue, values = valuesFn(scope) || [], keys = keyName ? sortedKeys(values) : values, groupLength, length, groupIndex, index, locals = {}, selected, selectedSet = false, // nothing is selected yet lastElement, element, label; if (multiple) { selectedSet = new HashMap(modelValue); } // We now build up the list of options we need (we merge later) for (index = 0; length = keys.length, index < length; index++) { locals[valueName] = values[keyName ? locals[keyName]=keys[index]:index]; optionGroupName = groupByFn(scope, locals) || ''; if (!(optionGroup = optionGroups[optionGroupName])) { optionGroup = optionGroups[optionGroupName] = []; optionGroupNames.push(optionGroupName); } if (multiple) { selected = selectedSet.remove(valueFn(scope, locals)) != undefined; } else { selected = modelValue === valueFn(scope, locals); selectedSet = selectedSet || selected; // see if at least one item is selected } label = displayFn(scope, locals); // what will be seen by the user label = label === undefined ? '' : label; // doing displayFn(scope, locals) || '' overwrites zero values optionGroup.push({ id: keyName ? keys[index] : index, // either the index into array or key from object label: label, selected: selected // determine if we should be selected }); } if (!multiple) { if (nullOption || modelValue === null) { // insert null option if we have a placeholder, or the model is null optionGroups[''].unshift({id:'', label:'', selected:!selectedSet}); } else if (!selectedSet) { // option could not be found, we have to insert the undefined item optionGroups[''].unshift({id:'?', label:'', selected:true}); } } // Now we need to update the list of DOM nodes to match the optionGroups we computed above for (groupIndex = 0, groupLength = optionGroupNames.length; groupIndex < groupLength; groupIndex++) { // current option group name or '' if no group optionGroupName = optionGroupNames[groupIndex]; // list of options for that group. (first item has the parent) optionGroup = optionGroups[optionGroupName]; if (optionGroupsCache.length <= groupIndex) { // we need to grow the optionGroups existingParent = { element: optGroupTemplate.clone().attr('label', optionGroupName), label: optionGroup.label }; existingOptions = [existingParent]; optionGroupsCache.push(existingOptions); selectElement.append(existingParent.element); } else { existingOptions = optionGroupsCache[groupIndex]; existingParent = existingOptions[0]; // either SELECT (no group) or OPTGROUP element // update the OPTGROUP label if not the same. if (existingParent.label != optionGroupName) { existingParent.element.attr('label', existingParent.label = optionGroupName); } } lastElement = null; // start at the beginning for(index = 0, length = optionGroup.length; index < length; index++) { option = optionGroup[index]; if ((existingOption = existingOptions[index+1])) { // reuse elements lastElement = existingOption.element; if (existingOption.label !== option.label) { lastElement.text(existingOption.label = option.label); } if (existingOption.id !== option.id) { lastElement.val(existingOption.id = option.id); } // lastElement.prop('selected') provided by jQuery has side-effects if (lastElement[0].selected !== option.selected) { lastElement.prop('selected', (existingOption.selected = option.selected)); } } else { // grow elements // if it's a null option if (option.id === '' && nullOption) { // put back the pre-compiled element element = nullOption; } else { // jQuery(v1.4.2) Bug: We should be able to chain the method calls, but // in this version of jQuery on some browser the .text() returns a string // rather then the element. (element = optionTemplate.clone()) .val(option.id) .attr('selected', option.selected) .text(option.label); } existingOptions.push(existingOption = { element: element, label: option.label, id: option.id, selected: option.selected }); if (lastElement) { lastElement.after(element); } else { existingParent.element.append(element); } lastElement = element; } } // remove any excessive OPTIONs in a group index++; // increment since the existingOptions[0] is parent element not OPTION while(existingOptions.length > index) { existingOptions.pop().element.remove(); } } // remove any excessive OPTGROUPs from select while(optionGroupsCache.length > groupIndex) { optionGroupsCache.pop()[0].element.remove(); } } } } } }]; var optionDirective = ['$interpolate', function($interpolate) { var nullSelectCtrl = { addOption: noop, removeOption: noop }; return { restrict: 'E', priority: 100, compile: function(element, attr) { if (isUndefined(attr.value)) { var interpolateFn = $interpolate(element.text(), true); if (!interpolateFn) { attr.$set('value', element.text()); } } return function (scope, element, attr) { var selectCtrlName = '$selectController', parent = element.parent(), selectCtrl = parent.data(selectCtrlName) || parent.parent().data(selectCtrlName); // in case we are in optgroup if (selectCtrl && selectCtrl.databound) { // For some reason Opera defaults to true and if not overridden this messes up the repeater. // We don't want the view to drive the initialization of the model anyway. element.prop('selected', false); } else { selectCtrl = nullSelectCtrl; } if (interpolateFn) { scope.$watch(interpolateFn, function interpolateWatchAction(newVal, oldVal) { attr.$set('value', newVal); if (newVal !== oldVal) selectCtrl.removeOption(oldVal); selectCtrl.addOption(newVal); }); } else { selectCtrl.addOption(attr.value); } element.bind('$destroy', function() { selectCtrl.removeOption(attr.value); }); }; } } }]; var styleDirective = valueFn({ restrict: 'E', terminal: true }); /** * Setup file for the Scenario. * Must be first in the compilation/bootstrap list. */ // Public namespace angular.scenario = angular.scenario || {}; /** * Defines a new output format. * * @param {string} name the name of the new output format * @param {function()} fn function(context, runner) that generates the output */ angular.scenario.output = angular.scenario.output || function(name, fn) { angular.scenario.output[name] = fn; }; /** * Defines a new DSL statement. If your factory function returns a Future * it's returned, otherwise the result is assumed to be a map of functions * for chaining. Chained functions are subject to the same rules. * * Note: All functions on the chain are bound to the chain scope so values * set on "this" in your statement function are available in the chained * functions. * * @param {string} name The name of the statement * @param {function()} fn Factory function(), return a function for * the statement. */ angular.scenario.dsl = angular.scenario.dsl || function(name, fn) { angular.scenario.dsl[name] = function() { function executeStatement(statement, args) { var result = statement.apply(this, args); if (angular.isFunction(result) || result instanceof angular.scenario.Future) return result; var self = this; var chain = angular.extend({}, result); angular.forEach(chain, function(value, name) { if (angular.isFunction(value)) { chain[name] = function() { return executeStatement.call(self, value, arguments); }; } else { chain[name] = value; } }); return chain; } var statement = fn.apply(this, arguments); return function() { return executeStatement.call(this, statement, arguments); }; }; }; /** * Defines a new matcher for use with the expects() statement. The value * this.actual (like in Jasmine) is available in your matcher to compare * against. Your function should return a boolean. The future is automatically * created for you. * * @param {string} name The name of the matcher * @param {function()} fn The matching function(expected). */ angular.scenario.matcher = angular.scenario.matcher || function(name, fn) { angular.scenario.matcher[name] = function(expected) { var prefix = 'expect ' + this.future.name + ' '; if (this.inverse) { prefix += 'not '; } var self = this; this.addFuture(prefix + name + ' ' + angular.toJson(expected), function(done) { var error; self.actual = self.future.value; if ((self.inverse && fn.call(self, expected)) || (!self.inverse && !fn.call(self, expected))) { error = 'expected ' + angular.toJson(expected) + ' but was ' + angular.toJson(self.actual); } done(error); }); }; }; /** * Initialize the scenario runner and run ! * * Access global window and document object * Access $runner through closure * * @param {Object=} config Config options */ angular.scenario.setUpAndRun = function(config) { var href = window.location.href; var body = _jQuery(document.body); var output = []; var objModel = new angular.scenario.ObjectModel($runner); if (config && config.scenario_output) { output = config.scenario_output.split(','); } angular.forEach(angular.scenario.output, function(fn, name) { if (!output.length || indexOf(output,name) != -1) { var context = body.append('<div></div>').find('div:last'); context.attr('id', name); fn.call({}, context, $runner, objModel); } }); if (!/^http/.test(href) && !/^https/.test(href)) { body.append('<p id="system-error"></p>'); body.find('#system-error').text( 'Scenario runner must be run using http or https. The protocol ' + href.split(':')[0] + ':// is not supported.' ); return; } var appFrame = body.append('<div id="application"></div>').find('#application'); var application = new angular.scenario.Application(appFrame); $runner.on('RunnerEnd', function() { appFrame.css('display', 'none'); appFrame.find('iframe').attr('src', 'about:blank'); }); $runner.on('RunnerError', function(error) { if (window.console) { console.log(formatException(error)); } else { // Do something for IE alert(error); } }); $runner.run(application); }; /** * Iterates through list with iterator function that must call the * continueFunction to continute iterating. * * @param {Array} list list to iterate over * @param {function()} iterator Callback function(value, continueFunction) * @param {function()} done Callback function(error, result) called when * iteration finishes or an error occurs. */ function asyncForEach(list, iterator, done) { var i = 0; function loop(error, index) { if (index && index > i) { i = index; } if (error || i >= list.length) { done(error); } else { try { iterator(list[i++], loop); } catch (e) { done(e); } } } loop(); } /** * Formats an exception into a string with the stack trace, but limits * to a specific line length. * * @param {Object} error The exception to format, can be anything throwable * @param {Number=} [maxStackLines=5] max lines of the stack trace to include * default is 5. */ function formatException(error, maxStackLines) { maxStackLines = maxStackLines || 5; var message = error.toString(); if (error.stack) { var stack = error.stack.split('\n'); if (stack[0].indexOf(message) === -1) { maxStackLines++; stack.unshift(error.message); } message = stack.slice(0, maxStackLines).join('\n'); } return message; } /** * Returns a function that gets the file name and line number from a * location in the stack if available based on the call site. * * Note: this returns another function because accessing .stack is very * expensive in Chrome. * * @param {Number} offset Number of stack lines to skip */ function callerFile(offset) { var error = new Error(); return function() { var line = (error.stack || '').split('\n')[offset]; // Clean up the stack trace line if (line) { if (line.indexOf('@') !== -1) { // Firefox line = line.substring(line.indexOf('@')+1); } else { // Chrome line = line.substring(line.indexOf('(')+1).replace(')', ''); } } return line || ''; }; } /** * Triggers a browser event. Attempts to choose the right event if one is * not specified. * * @param {Object} element Either a wrapped jQuery/jqLite node or a DOMElement * @param {string} type Optional event type. * @param {Array.<string>=} keys Optional list of pressed keys * (valid values: 'alt', 'meta', 'shift', 'ctrl') */ function browserTrigger(element, type, keys) { if (element && !element.nodeName) element = element[0]; if (!element) return; if (!type) { type = { 'text': 'change', 'textarea': 'change', 'hidden': 'change', 'password': 'change', 'button': 'click', 'submit': 'click', 'reset': 'click', 'image': 'click', 'checkbox': 'click', 'radio': 'click', 'select-one': 'change', 'select-multiple': 'change' }[lowercase(element.type)] || 'click'; } if (lowercase(nodeName_(element)) == 'option') { element.parentNode.value = element.value; element = element.parentNode; type = 'change'; } keys = keys || []; function pressed(key) { return indexOf(keys, key) !== -1; } if (msie < 9) { switch(element.type) { case 'radio': case 'checkbox': element.checked = !element.checked; break; } // WTF!!! Error: Unspecified error. // Don't know why, but some elements when detached seem to be in inconsistent state and // calling .fireEvent() on them will result in very unhelpful error (Error: Unspecified error) // forcing the browser to compute the element position (by reading its CSS) // puts the element in consistent state. element.style.posLeft; // TODO(vojta): create event objects with pressed keys to get it working on IE<9 var ret = element.fireEvent('on' + type); if (lowercase(element.type) == 'submit') { while(element) { if (lowercase(element.nodeName) == 'form') { element.fireEvent('onsubmit'); break; } element = element.parentNode; } } return ret; } else { var evnt = document.createEvent('MouseEvents'), originalPreventDefault = evnt.preventDefault, iframe = _jQuery('#application iframe')[0], appWindow = iframe ? iframe.contentWindow : window, fakeProcessDefault = true, finalProcessDefault, angular = appWindow.angular || {}; // igor: temporary fix for https://bugzilla.mozilla.org/show_bug.cgi?id=684208 angular['ff-684208-preventDefault'] = false; evnt.preventDefault = function() { fakeProcessDefault = false; return originalPreventDefault.apply(evnt, arguments); }; evnt.initMouseEvent(type, true, true, window, 0, 0, 0, 0, 0, pressed('ctrl'), pressed('alt'), pressed('shift'), pressed('meta'), 0, element); element.dispatchEvent(evnt); finalProcessDefault = !(angular['ff-684208-preventDefault'] || !fakeProcessDefault); delete angular['ff-684208-preventDefault']; return finalProcessDefault; } } /** * Don't use the jQuery trigger method since it works incorrectly. * * jQuery notifies listeners and then changes the state of a checkbox and * does not create a real browser event. A real click changes the state of * the checkbox and then notifies listeners. * * To work around this we instead use our own handler that fires a real event. */ (function(fn){ var parentTrigger = fn.trigger; fn.trigger = function(type) { if (/(click|change|keydown|blur|input)/.test(type)) { var processDefaults = []; this.each(function(index, node) { processDefaults.push(browserTrigger(node, type)); }); // this is not compatible with jQuery - we return an array of returned values, // so that scenario runner know whether JS code has preventDefault() of the event or not... return processDefaults; } return parentTrigger.apply(this, arguments); }; })(_jQuery.fn); /** * Finds all bindings with the substring match of name and returns an * array of their values. * * @param {string} bindExp The name to match * @return {Array.<string>} String of binding values */ _jQuery.fn.bindings = function(windowJquery, bindExp) { var result = [], match, bindSelector = '.ng-binding:visible'; if (angular.isString(bindExp)) { bindExp = bindExp.replace(/\s/g, ''); match = function (actualExp) { if (actualExp) { actualExp = actualExp.replace(/\s/g, ''); if (actualExp == bindExp) return true; if (actualExp.indexOf(bindExp) == 0) { return actualExp.charAt(bindExp.length) == '|'; } } } } else if (bindExp) { match = function(actualExp) { return actualExp && bindExp.exec(actualExp); } } else { match = function(actualExp) { return !!actualExp; }; } var selection = this.find(bindSelector); if (this.is(bindSelector)) { selection = selection.add(this); } function push(value) { if (value == undefined) { value = ''; } else if (typeof value != 'string') { value = angular.toJson(value); } result.push('' + value); } selection.each(function() { var element = windowJquery(this), binding; if (binding = element.data('$binding')) { if (typeof binding == 'string') { if (match(binding)) { push(element.scope().$eval(binding)); } } else { if (!angular.isArray(binding)) { binding = [binding]; } for(var fns, j=0, jj=binding.length; j<jj; j++) { fns = binding[j]; if (fns.parts) { fns = fns.parts; } else { fns = [fns]; } for (var scope, fn, i = 0, ii = fns.length; i < ii; i++) { if(match((fn = fns[i]).exp)) { push(fn(scope = scope || element.scope())); } } } } } }); return result; }; /** * Represents the application currently being tested and abstracts usage * of iframes or separate windows. * * @param {Object} context jQuery wrapper around HTML context. */ angular.scenario.Application = function(context) { this.context = context; context.append( '<h2>Current URL: <a href="about:blank">None</a></h2>' + '<div id="test-frames"></div>' ); }; /** * Gets the jQuery collection of frames. Don't use this directly because * frames may go stale. * * @private * @return {Object} jQuery collection */ angular.scenario.Application.prototype.getFrame_ = function() { return this.context.find('#test-frames iframe:last'); }; /** * Gets the window of the test runner frame. Always favor executeAction() * instead of this method since it prevents you from getting a stale window. * * @private * @return {Object} the window of the frame */ angular.scenario.Application.prototype.getWindow_ = function() { var contentWindow = this.getFrame_().prop('contentWindow'); if (!contentWindow) throw 'Frame window is not accessible.'; return contentWindow; }; /** * Changes the location of the frame. * * @param {string} url The URL. If it begins with a # then only the * hash of the page is changed. * @param {function()} loadFn function($window, $document) Called when frame loads. * @param {function()} errorFn function(error) Called if any error when loading. */ angular.scenario.Application.prototype.navigateTo = function(url, loadFn, errorFn) { var self = this; var frame = this.getFrame_(); //TODO(esprehn): Refactor to use rethrow() errorFn = errorFn || function(e) { throw e; }; if (url === 'about:blank') { errorFn('Sandbox Error: Navigating to about:blank is not allowed.'); } else if (url.charAt(0) === '#') { url = frame.attr('src').split('#')[0] + url; frame.attr('src', url); this.executeAction(loadFn); } else { frame.remove(); this.context.find('#test-frames').append('<iframe>'); frame = this.getFrame_(); frame.load(function() { frame.unbind(); try { self.executeAction(loadFn); } catch (e) { errorFn(e); } }).attr('src', url); } this.context.find('> h2 a').attr('href', url).text(url); }; /** * Executes a function in the context of the tested application. Will wait * for all pending angular xhr requests before executing. * * @param {function()} action The callback to execute. function($window, $document) * $document is a jQuery wrapped document. */ angular.scenario.Application.prototype.executeAction = function(action) { var self = this; var $window = this.getWindow_(); if (!$window.document) { throw 'Sandbox Error: Application document not accessible.'; } if (!$window.angular) { return action.call(this, $window, _jQuery($window.document)); } angularInit($window.document, function(element) { var $injector = $window.angular.element(element).injector(); var $element = _jQuery(element); $element.injector = function() { return $injector; }; $injector.invoke(function($browser){ $browser.notifyWhenNoOutstandingRequests(function() { action.call(self, $window, $element); }); }); }); }; /** * The representation of define blocks. Don't used directly, instead use * define() in your tests. * * @param {string} descName Name of the block * @param {Object} parent describe or undefined if the root. */ angular.scenario.Describe = function(descName, parent) { this.only = parent && parent.only; this.beforeEachFns = []; this.afterEachFns = []; this.its = []; this.children = []; this.name = descName; this.parent = parent; this.id = angular.scenario.Describe.id++; /** * Calls all before functions. */ var beforeEachFns = this.beforeEachFns; this.setupBefore = function() { if (parent) parent.setupBefore.call(this); angular.forEach(beforeEachFns, function(fn) { fn.call(this); }, this); }; /** * Calls all after functions. */ var afterEachFns = this.afterEachFns; this.setupAfter = function() { angular.forEach(afterEachFns, function(fn) { fn.call(this); }, this); if (parent) parent.setupAfter.call(this); }; }; // Shared Unique ID generator for every describe block angular.scenario.Describe.id = 0; // Shared Unique ID generator for every it (spec) angular.scenario.Describe.specId = 0; /** * Defines a block to execute before each it or nested describe. * * @param {function()} body Body of the block. */ angular.scenario.Describe.prototype.beforeEach = function(body) { this.beforeEachFns.push(body); }; /** * Defines a block to execute after each it or nested describe. * * @param {function()} body Body of the block. */ angular.scenario.Describe.prototype.afterEach = function(body) { this.afterEachFns.push(body); }; /** * Creates a new describe block that's a child of this one. * * @param {string} name Name of the block. Appended to the parent block's name. * @param {function()} body Body of the block. */ angular.scenario.Describe.prototype.describe = function(name, body) { var child = new angular.scenario.Describe(name, this); this.children.push(child); body.call(child); }; /** * Same as describe() but makes ddescribe blocks the only to run. * * @param {string} name Name of the test. * @param {function()} body Body of the block. */ angular.scenario.Describe.prototype.ddescribe = function(name, body) { var child = new angular.scenario.Describe(name, this); child.only = true; this.children.push(child); body.call(child); }; /** * Use to disable a describe block. */ angular.scenario.Describe.prototype.xdescribe = angular.noop; /** * Defines a test. * * @param {string} name Name of the test. * @param {function()} vody Body of the block. */ angular.scenario.Describe.prototype.it = function(name, body) { this.its.push({ id: angular.scenario.Describe.specId++, definition: this, only: this.only, name: name, before: this.setupBefore, body: body, after: this.setupAfter }); }; /** * Same as it() but makes iit tests the only test to run. * * @param {string} name Name of the test. * @param {function()} body Body of the block. */ angular.scenario.Describe.prototype.iit = function(name, body) { this.it.apply(this, arguments); this.its[this.its.length-1].only = true; }; /** * Use to disable a test block. */ angular.scenario.Describe.prototype.xit = angular.noop; /** * Gets an array of functions representing all the tests (recursively). * that can be executed with SpecRunner's. * * @return {Array<Object>} Array of it blocks { * definition : Object // parent Describe * only: boolean * name: string * before: Function * body: Function * after: Function * } */ angular.scenario.Describe.prototype.getSpecs = function() { var specs = arguments[0] || []; angular.forEach(this.children, function(child) { child.getSpecs(specs); }); angular.forEach(this.its, function(it) { specs.push(it); }); var only = []; angular.forEach(specs, function(it) { if (it.only) { only.push(it); } }); return (only.length && only) || specs; }; /** * A future action in a spec. * * @param {string} name of the future action * @param {function()} future callback(error, result) * @param {function()} Optional. function that returns the file/line number. */ angular.scenario.Future = function(name, behavior, line) { this.name = name; this.behavior = behavior; this.fulfilled = false; this.value = undefined; this.parser = angular.identity; this.line = line || function() { return ''; }; }; /** * Executes the behavior of the closure. * * @param {function()} doneFn Callback function(error, result) */ angular.scenario.Future.prototype.execute = function(doneFn) { var self = this; this.behavior(function(error, result) { self.fulfilled = true; if (result) { try { result = self.parser(result); } catch(e) { error = e; } } self.value = error || result; doneFn(error, result); }); }; /** * Configures the future to convert it's final with a function fn(value) * * @param {function()} fn function(value) that returns the parsed value */ angular.scenario.Future.prototype.parsedWith = function(fn) { this.parser = fn; return this; }; /** * Configures the future to parse it's final value from JSON * into objects. */ angular.scenario.Future.prototype.fromJson = function() { return this.parsedWith(angular.fromJson); }; /** * Configures the future to convert it's final value from objects * into JSON. */ angular.scenario.Future.prototype.toJson = function() { return this.parsedWith(angular.toJson); }; /** * Maintains an object tree from the runner events. * * @param {Object} runner The scenario Runner instance to connect to. * * TODO(esprehn): Every output type creates one of these, but we probably * want one global shared instance. Need to handle events better too * so the HTML output doesn't need to do spec model.getSpec(spec.id) * silliness. * * TODO(vojta) refactor on, emit methods (from all objects) - use inheritance */ angular.scenario.ObjectModel = function(runner) { var self = this; this.specMap = {}; this.listeners = []; this.value = { name: '', children: {} }; runner.on('SpecBegin', function(spec) { var block = self.value, definitions = []; angular.forEach(self.getDefinitionPath(spec), function(def) { if (!block.children[def.name]) { block.children[def.name] = { id: def.id, name: def.name, children: {}, specs: {} }; } block = block.children[def.name]; definitions.push(def.name); }); var it = self.specMap[spec.id] = block.specs[spec.name] = new angular.scenario.ObjectModel.Spec(spec.id, spec.name, definitions); // forward the event self.emit('SpecBegin', it); }); runner.on('SpecError', function(spec, error) { var it = self.getSpec(spec.id); it.status = 'error'; it.error = error; // forward the event self.emit('SpecError', it, error); }); runner.on('SpecEnd', function(spec) { var it = self.getSpec(spec.id); complete(it); // forward the event self.emit('SpecEnd', it); }); runner.on('StepBegin', function(spec, step) { var it = self.getSpec(spec.id); var step = new angular.scenario.ObjectModel.Step(step.name); it.steps.push(step); // forward the event self.emit('StepBegin', it, step); }); runner.on('StepEnd', function(spec) { var it = self.getSpec(spec.id); var step = it.getLastStep(); if (step.name !== step.name) throw 'Events fired in the wrong order. Step names don\'t match.'; complete(step); // forward the event self.emit('StepEnd', it, step); }); runner.on('StepFailure', function(spec, step, error) { var it = self.getSpec(spec.id), modelStep = it.getLastStep(); modelStep.setErrorStatus('failure', error, step.line()); it.setStatusFromStep(modelStep); // forward the event self.emit('StepFailure', it, modelStep, error); }); runner.on('StepError', function(spec, step, error) { var it = self.getSpec(spec.id), modelStep = it.getLastStep(); modelStep.setErrorStatus('error', error, step.line()); it.setStatusFromStep(modelStep); // forward the event self.emit('StepError', it, modelStep, error); }); runner.on('RunnerBegin', function() { self.emit('RunnerBegin'); }); runner.on('RunnerEnd', function() { self.emit('RunnerEnd'); }); function complete(item) { item.endTime = new Date().getTime(); item.duration = item.endTime - item.startTime; item.status = item.status || 'success'; } }; /** * Adds a listener for an event. * * @param {string} eventName Name of the event to add a handler for * @param {function()} listener Function that will be called when event is fired */ angular.scenario.ObjectModel.prototype.on = function(eventName, listener) { eventName = eventName.toLowerCase(); this.listeners[eventName] = this.listeners[eventName] || []; this.listeners[eventName].push(listener); }; /** * Emits an event which notifies listeners and passes extra * arguments. * * @param {string} eventName Name of the event to fire. */ angular.scenario.ObjectModel.prototype.emit = function(eventName) { var self = this, args = Array.prototype.slice.call(arguments, 1), eventName = eventName.toLowerCase(); if (this.listeners[eventName]) { angular.forEach(this.listeners[eventName], function(listener) { listener.apply(self, args); }); } }; /** * Computes the path of definition describe blocks that wrap around * this spec. * * @param spec Spec to compute the path for. * @return {Array<Describe>} The describe block path */ angular.scenario.ObjectModel.prototype.getDefinitionPath = function(spec) { var path = []; var currentDefinition = spec.definition; while (currentDefinition && currentDefinition.name) { path.unshift(currentDefinition); currentDefinition = currentDefinition.parent; } return path; }; /** * Gets a spec by id. * * @param {string} The id of the spec to get the object for. * @return {Object} the Spec instance */ angular.scenario.ObjectModel.prototype.getSpec = function(id) { return this.specMap[id]; }; /** * A single it block. * * @param {string} id Id of the spec * @param {string} name Name of the spec * @param {Array<string>=} definitionNames List of all describe block names that wrap this spec */ angular.scenario.ObjectModel.Spec = function(id, name, definitionNames) { this.id = id; this.name = name; this.startTime = new Date().getTime(); this.steps = []; this.fullDefinitionName = (definitionNames || []).join(' '); }; /** * Adds a new step to the Spec. * * @param {string} step Name of the step (really name of the future) * @return {Object} the added step */ angular.scenario.ObjectModel.Spec.prototype.addStep = function(name) { var step = new angular.scenario.ObjectModel.Step(name); this.steps.push(step); return step; }; /** * Gets the most recent step. * * @return {Object} the step */ angular.scenario.ObjectModel.Spec.prototype.getLastStep = function() { return this.steps[this.steps.length-1]; }; /** * Set status of the Spec from given Step * * @param {angular.scenario.ObjectModel.Step} step */ angular.scenario.ObjectModel.Spec.prototype.setStatusFromStep = function(step) { if (!this.status || step.status == 'error') { this.status = step.status; this.error = step.error; this.line = step.line; } }; /** * A single step inside a Spec. * * @param {string} step Name of the step */ angular.scenario.ObjectModel.Step = function(name) { this.name = name; this.startTime = new Date().getTime(); }; /** * Helper method for setting all error status related properties * * @param {string} status * @param {string} error * @param {string} line */ angular.scenario.ObjectModel.Step.prototype.setErrorStatus = function(status, error, line) { this.status = status; this.error = error; this.line = line; }; /** * Runner for scenarios * * Has to be initialized before any test is loaded, * because it publishes the API into window (global space). */ angular.scenario.Runner = function($window) { this.listeners = []; this.$window = $window; this.rootDescribe = new angular.scenario.Describe(); this.currentDescribe = this.rootDescribe; this.api = { it: this.it, iit: this.iit, xit: angular.noop, describe: this.describe, ddescribe: this.ddescribe, xdescribe: angular.noop, beforeEach: this.beforeEach, afterEach: this.afterEach }; angular.forEach(this.api, angular.bind(this, function(fn, key) { this.$window[key] = angular.bind(this, fn); })); }; /** * Emits an event which notifies listeners and passes extra * arguments. * * @param {string} eventName Name of the event to fire. */ angular.scenario.Runner.prototype.emit = function(eventName) { var self = this; var args = Array.prototype.slice.call(arguments, 1); eventName = eventName.toLowerCase(); if (!this.listeners[eventName]) return; angular.forEach(this.listeners[eventName], function(listener) { listener.apply(self, args); }); }; /** * Adds a listener for an event. * * @param {string} eventName The name of the event to add a handler for * @param {string} listener The fn(...) that takes the extra arguments from emit() */ angular.scenario.Runner.prototype.on = function(eventName, listener) { eventName = eventName.toLowerCase(); this.listeners[eventName] = this.listeners[eventName] || []; this.listeners[eventName].push(listener); }; /** * Defines a describe block of a spec. * * @see Describe.js * * @param {string} name Name of the block * @param {function()} body Body of the block */ angular.scenario.Runner.prototype.describe = function(name, body) { var self = this; this.currentDescribe.describe(name, function() { var parentDescribe = self.currentDescribe; self.currentDescribe = this; try { body.call(this); } finally { self.currentDescribe = parentDescribe; } }); }; /** * Same as describe, but makes ddescribe the only blocks to run. * * @see Describe.js * * @param {string} name Name of the block * @param {function()} body Body of the block */ angular.scenario.Runner.prototype.ddescribe = function(name, body) { var self = this; this.currentDescribe.ddescribe(name, function() { var parentDescribe = self.currentDescribe; self.currentDescribe = this; try { body.call(this); } finally { self.currentDescribe = parentDescribe; } }); }; /** * Defines a test in a describe block of a spec. * * @see Describe.js * * @param {string} name Name of the block * @param {function()} body Body of the block */ angular.scenario.Runner.prototype.it = function(name, body) { this.currentDescribe.it(name, body); }; /** * Same as it, but makes iit tests the only tests to run. * * @see Describe.js * * @param {string} name Name of the block * @param {function()} body Body of the block */ angular.scenario.Runner.prototype.iit = function(name, body) { this.currentDescribe.iit(name, body); }; /** * Defines a function to be called before each it block in the describe * (and before all nested describes). * * @see Describe.js * * @param {function()} Callback to execute */ angular.scenario.Runner.prototype.beforeEach = function(body) { this.currentDescribe.beforeEach(body); }; /** * Defines a function to be called after each it block in the describe * (and before all nested describes). * * @see Describe.js * * @param {function()} Callback to execute */ angular.scenario.Runner.prototype.afterEach = function(body) { this.currentDescribe.afterEach(body); }; /** * Creates a new spec runner. * * @private * @param {Object} scope parent scope */ angular.scenario.Runner.prototype.createSpecRunner_ = function(scope) { var child = scope.$new(); var Cls = angular.scenario.SpecRunner; // Export all the methods to child scope manually as now we don't mess controllers with scopes // TODO(vojta): refactor scenario runner so that these objects are not tightly coupled as current for (var name in Cls.prototype) child[name] = angular.bind(child, Cls.prototype[name]); Cls.call(child); return child; }; /** * Runs all the loaded tests with the specified runner class on the * provided application. * * @param {angular.scenario.Application} application App to remote control. */ angular.scenario.Runner.prototype.run = function(application) { var self = this; var $root = angular.injector(['ng']).get('$rootScope'); angular.extend($root, this); angular.forEach(angular.scenario.Runner.prototype, function(fn, name) { $root[name] = angular.bind(self, fn); }); $root.application = application; $root.emit('RunnerBegin'); asyncForEach(this.rootDescribe.getSpecs(), function(spec, specDone) { var dslCache = {}; var runner = self.createSpecRunner_($root); angular.forEach(angular.scenario.dsl, function(fn, key) { dslCache[key] = fn.call($root); }); angular.forEach(angular.scenario.dsl, function(fn, key) { self.$window[key] = function() { var line = callerFile(3); var scope = runner.$new(); // Make the dsl accessible on the current chain scope.dsl = {}; angular.forEach(dslCache, function(fn, key) { scope.dsl[key] = function() { return dslCache[key].apply(scope, arguments); }; }); // Make these methods work on the current chain scope.addFuture = function() { Array.prototype.push.call(arguments, line); return angular.scenario.SpecRunner. prototype.addFuture.apply(scope, arguments); }; scope.addFutureAction = function() { Array.prototype.push.call(arguments, line); return angular.scenario.SpecRunner. prototype.addFutureAction.apply(scope, arguments); }; return scope.dsl[key].apply(scope, arguments); }; }); runner.run(spec, function() { runner.$destroy(); specDone.apply(this, arguments); }); }, function(error) { if (error) { self.emit('RunnerError', error); } self.emit('RunnerEnd'); }); }; /** * This class is the "this" of the it/beforeEach/afterEach method. * Responsibilities: * - "this" for it/beforeEach/afterEach * - keep state for single it/beforeEach/afterEach execution * - keep track of all of the futures to execute * - run single spec (execute each future) */ angular.scenario.SpecRunner = function() { this.futures = []; this.afterIndex = 0; }; /** * Executes a spec which is an it block with associated before/after functions * based on the describe nesting. * * @param {Object} spec A spec object * @param {function()} specDone function that is called when the spec finshes. Function(error, index) */ angular.scenario.SpecRunner.prototype.run = function(spec, specDone) { var self = this; this.spec = spec; this.emit('SpecBegin', spec); try { spec.before.call(this); spec.body.call(this); this.afterIndex = this.futures.length; spec.after.call(this); } catch (e) { this.emit('SpecError', spec, e); this.emit('SpecEnd', spec); specDone(); return; } var handleError = function(error, done) { if (self.error) { return done(); } self.error = true; done(null, self.afterIndex); }; asyncForEach( this.futures, function(future, futureDone) { self.step = future; self.emit('StepBegin', spec, future); try { future.execute(function(error) { if (error) { self.emit('StepFailure', spec, future, error); self.emit('StepEnd', spec, future); return handleError(error, futureDone); } self.emit('StepEnd', spec, future); self.$window.setTimeout(function() { futureDone(); }, 0); }); } catch (e) { self.emit('StepError', spec, future, e); self.emit('StepEnd', spec, future); handleError(e, futureDone); } }, function(e) { if (e) { self.emit('SpecError', spec, e); } self.emit('SpecEnd', spec); // Call done in a timeout so exceptions don't recursively // call this function self.$window.setTimeout(function() { specDone(); }, 0); } ); }; /** * Adds a new future action. * * Note: Do not pass line manually. It happens automatically. * * @param {string} name Name of the future * @param {function()} behavior Behavior of the future * @param {function()} line fn() that returns file/line number */ angular.scenario.SpecRunner.prototype.addFuture = function(name, behavior, line) { var future = new angular.scenario.Future(name, angular.bind(this, behavior), line); this.futures.push(future); return future; }; /** * Adds a new future action to be executed on the application window. * * Note: Do not pass line manually. It happens automatically. * * @param {string} name Name of the future * @param {function()} behavior Behavior of the future * @param {function()} line fn() that returns file/line number */ angular.scenario.SpecRunner.prototype.addFutureAction = function(name, behavior, line) { var self = this; var NG = /\[ng\\\:/; return this.addFuture(name, function(done) { this.application.executeAction(function($window, $document) { //TODO(esprehn): Refactor this so it doesn't need to be in here. $document.elements = function(selector) { var args = Array.prototype.slice.call(arguments, 1); selector = (self.selector || '') + ' ' + (selector || ''); selector = _jQuery.trim(selector) || '*'; angular.forEach(args, function(value, index) { selector = selector.replace('$' + (index + 1), value); }); var result = $document.find(selector); if (selector.match(NG)) { angular.forEach(['[ng-','[data-ng-','[x-ng-'], function(value, index){ result = result.add(selector.replace(NG, value), $document); }); } if (!result.length) { throw { type: 'selector', message: 'Selector ' + selector + ' did not match any elements.' }; } return result; }; try { behavior.call(self, $window, $document, done); } catch(e) { if (e.type && e.type === 'selector') { done(e.message); } else { throw e; } } }); }, line); }; /** * Shared DSL statements that are useful to all scenarios. */ /** * Usage: * pause() pauses until you call resume() in the console */ angular.scenario.dsl('pause', function() { return function() { return this.addFuture('pausing for you to resume', function(done) { this.emit('InteractivePause', this.spec, this.step); this.$window.resume = function() { done(); }; }); }; }); /** * Usage: * sleep(seconds) pauses the test for specified number of seconds */ angular.scenario.dsl('sleep', function() { return function(time) { return this.addFuture('sleep for ' + time + ' seconds', function(done) { this.$window.setTimeout(function() { done(null, time * 1000); }, time * 1000); }); }; }); /** * Usage: * browser().navigateTo(url) Loads the url into the frame * browser().navigateTo(url, fn) where fn(url) is called and returns the URL to navigate to * browser().reload() refresh the page (reload the same URL) * browser().window.href() window.location.href * browser().window.path() window.location.pathname * browser().window.search() window.location.search * browser().window.hash() window.location.hash without # prefix * browser().location().url() see ng.$location#url * browser().location().path() see ng.$location#path * browser().location().search() see ng.$location#search * browser().location().hash() see ng.$location#hash */ angular.scenario.dsl('browser', function() { var chain = {}; chain.navigateTo = function(url, delegate) { var application = this.application; return this.addFuture("browser navigate to '" + url + "'", function(done) { if (delegate) { url = delegate.call(this, url); } application.navigateTo(url, function() { done(null, url); }, done); }); }; chain.reload = function() { var application = this.application; return this.addFutureAction('browser reload', function($window, $document, done) { var href = $window.location.href; application.navigateTo(href, function() { done(null, href); }, done); }); }; chain.window = function() { var api = {}; api.href = function() { return this.addFutureAction('window.location.href', function($window, $document, done) { done(null, $window.location.href); }); }; api.path = function() { return this.addFutureAction('window.location.path', function($window, $document, done) { done(null, $window.location.pathname); }); }; api.search = function() { return this.addFutureAction('window.location.search', function($window, $document, done) { done(null, $window.location.search); }); }; api.hash = function() { return this.addFutureAction('window.location.hash', function($window, $document, done) { done(null, $window.location.hash.replace('#', '')); }); }; return api; }; chain.location = function() { var api = {}; api.url = function() { return this.addFutureAction('$location.url()', function($window, $document, done) { done(null, $document.injector().get('$location').url()); }); }; api.path = function() { return this.addFutureAction('$location.path()', function($window, $document, done) { done(null, $document.injector().get('$location').path()); }); }; api.search = function() { return this.addFutureAction('$location.search()', function($window, $document, done) { done(null, $document.injector().get('$location').search()); }); }; api.hash = function() { return this.addFutureAction('$location.hash()', function($window, $document, done) { done(null, $document.injector().get('$location').hash()); }); }; return api; }; return function() { return chain; }; }); /** * Usage: * expect(future).{matcher} where matcher is one of the matchers defined * with angular.scenario.matcher * * ex. expect(binding("name")).toEqual("Elliott") */ angular.scenario.dsl('expect', function() { var chain = angular.extend({}, angular.scenario.matcher); chain.not = function() { this.inverse = true; return chain; }; return function(future) { this.future = future; return chain; }; }); /** * Usage: * using(selector, label) scopes the next DSL element selection * * ex. * using('#foo', "'Foo' text field").input('bar') */ angular.scenario.dsl('using', function() { return function(selector, label) { this.selector = _jQuery.trim((this.selector||'') + ' ' + selector); if (angular.isString(label) && label.length) { this.label = label + ' ( ' + this.selector + ' )'; } else { this.label = this.selector; } return this.dsl; }; }); /** * Usage: * binding(name) returns the value of the first matching binding */ angular.scenario.dsl('binding', function() { return function(name) { return this.addFutureAction("select binding '" + name + "'", function($window, $document, done) { var values = $document.elements().bindings($window.angular.element, name); if (!values.length) { return done("Binding selector '" + name + "' did not match."); } done(null, values[0]); }); }; }); /** * Usage: * input(name).enter(value) enters value in input with specified name * input(name).check() checks checkbox * input(name).select(value) selects the radio button with specified name/value * input(name).val() returns the value of the input. */ angular.scenario.dsl('input', function() { var chain = {}; var supportInputEvent = 'oninput' in document.createElement('div') && msie != 9; chain.enter = function(value, event) { return this.addFutureAction("input '" + this.name + "' enter '" + value + "'", function($window, $document, done) { var input = $document.elements('[ng\\:model="$1"]', this.name).filter(':input'); input.val(value); input.trigger(event || (supportInputEvent ? 'input' : 'change')); done(); }); }; chain.check = function() { return this.addFutureAction("checkbox '" + this.name + "' toggle", function($window, $document, done) { var input = $document.elements('[ng\\:model="$1"]', this.name).filter(':checkbox'); input.trigger('click'); done(); }); }; chain.select = function(value) { return this.addFutureAction("radio button '" + this.name + "' toggle '" + value + "'", function($window, $document, done) { var input = $document. elements('[ng\\:model="$1"][value="$2"]', this.name, value).filter(':radio'); input.trigger('click'); done(); }); }; chain.val = function() { return this.addFutureAction("return input val", function($window, $document, done) { var input = $document.elements('[ng\\:model="$1"]', this.name).filter(':input'); done(null,input.val()); }); }; return function(name) { this.name = name; return chain; }; }); /** * Usage: * repeater('#products table', 'Product List').count() number of rows * repeater('#products table', 'Product List').row(1) all bindings in row as an array * repeater('#products table', 'Product List').column('product.name') all values across all rows in an array */ angular.scenario.dsl('repeater', function() { var chain = {}; chain.count = function() { return this.addFutureAction("repeater '" + this.label + "' count", function($window, $document, done) { try { done(null, $document.elements().length); } catch (e) { done(null, 0); } }); }; chain.column = function(binding) { return this.addFutureAction("repeater '" + this.label + "' column '" + binding + "'", function($window, $document, done) { done(null, $document.elements().bindings($window.angular.element, binding)); }); }; chain.row = function(index) { return this.addFutureAction("repeater '" + this.label + "' row '" + index + "'", function($window, $document, done) { var matches = $document.elements().slice(index, index + 1); if (!matches.length) return done('row ' + index + ' out of bounds'); done(null, matches.bindings($window.angular.element)); }); }; return function(selector, label) { this.dsl.using(selector, label); return chain; }; }); /** * Usage: * select(name).option('value') select one option * select(name).options('value1', 'value2', ...) select options from a multi select */ angular.scenario.dsl('select', function() { var chain = {}; chain.option = function(value) { return this.addFutureAction("select '" + this.name + "' option '" + value + "'", function($window, $document, done) { var select = $document.elements('select[ng\\:model="$1"]', this.name); var option = select.find('option[value="' + value + '"]'); if (option.length) { select.val(value); } else { option = select.find('option:contains("' + value + '")'); if (option.length) { select.val(option.val()); } } select.trigger('change'); done(); }); }; chain.options = function() { var values = arguments; return this.addFutureAction("select '" + this.name + "' options '" + values + "'", function($window, $document, done) { var select = $document.elements('select[multiple][ng\\:model="$1"]', this.name); select.val(values); select.trigger('change'); done(); }); }; return function(name) { this.name = name; return chain; }; }); /** * Usage: * element(selector, label).count() get the number of elements that match selector * element(selector, label).click() clicks an element * element(selector, label).query(fn) executes fn(selectedElements, done) * element(selector, label).{method}() gets the value (as defined by jQuery, ex. val) * element(selector, label).{method}(value) sets the value (as defined by jQuery, ex. val) * element(selector, label).{method}(key) gets the value (as defined by jQuery, ex. attr) * element(selector, label).{method}(key, value) sets the value (as defined by jQuery, ex. attr) */ angular.scenario.dsl('element', function() { var KEY_VALUE_METHODS = ['attr', 'css', 'prop']; var VALUE_METHODS = [ 'val', 'text', 'html', 'height', 'innerHeight', 'outerHeight', 'width', 'innerWidth', 'outerWidth', 'position', 'scrollLeft', 'scrollTop', 'offset' ]; var chain = {}; chain.count = function() { return this.addFutureAction("element '" + this.label + "' count", function($window, $document, done) { try { done(null, $document.elements().length); } catch (e) { done(null, 0); } }); }; chain.click = function() { return this.addFutureAction("element '" + this.label + "' click", function($window, $document, done) { var elements = $document.elements(); var href = elements.attr('href'); var eventProcessDefault = elements.trigger('click')[0]; if (href && elements[0].nodeName.toUpperCase() === 'A' && eventProcessDefault) { this.application.navigateTo(href, function() { done(); }, done); } else { done(); } }); }; chain.query = function(fn) { return this.addFutureAction('element ' + this.label + ' custom query', function($window, $document, done) { fn.call(this, $document.elements(), done); }); }; angular.forEach(KEY_VALUE_METHODS, function(methodName) { chain[methodName] = function(name, value) { var args = arguments, futureName = (args.length == 1) ? "element '" + this.label + "' get " + methodName + " '" + name + "'" : "element '" + this.label + "' set " + methodName + " '" + name + "' to " + "'" + value + "'"; return this.addFutureAction(futureName, function($window, $document, done) { var element = $document.elements(); done(null, element[methodName].apply(element, args)); }); }; }); angular.forEach(VALUE_METHODS, function(methodName) { chain[methodName] = function(value) { var args = arguments, futureName = (args.length == 0) ? "element '" + this.label + "' " + methodName : futureName = "element '" + this.label + "' set " + methodName + " to '" + value + "'"; return this.addFutureAction(futureName, function($window, $document, done) { var element = $document.elements(); done(null, element[methodName].apply(element, args)); }); }; }); return function(selector, label) { this.dsl.using(selector, label); return chain; }; }); /** * Matchers for implementing specs. Follows the Jasmine spec conventions. */ angular.scenario.matcher('toEqual', function(expected) { return angular.equals(this.actual, expected); }); angular.scenario.matcher('toBe', function(expected) { return this.actual === expected; }); angular.scenario.matcher('toBeDefined', function() { return angular.isDefined(this.actual); }); angular.scenario.matcher('toBeTruthy', function() { return this.actual; }); angular.scenario.matcher('toBeFalsy', function() { return !this.actual; }); angular.scenario.matcher('toMatch', function(expected) { return new RegExp(expected).test(this.actual); }); angular.scenario.matcher('toBeNull', function() { return this.actual === null; }); angular.scenario.matcher('toContain', function(expected) { return includes(this.actual, expected); }); angular.scenario.matcher('toBeLessThan', function(expected) { return this.actual < expected; }); angular.scenario.matcher('toBeGreaterThan', function(expected) { return this.actual > expected; }); /** * User Interface for the Scenario Runner. * * TODO(esprehn): This should be refactored now that ObjectModel exists * to use angular bindings for the UI. */ angular.scenario.output('html', function(context, runner, model) { var specUiMap = {}, lastStepUiMap = {}; context.append( '<div id="header">' + ' <h1><span class="angular">AngularJS</span>: Scenario Test Runner</h1>' + ' <ul id="status-legend" class="status-display">' + ' <li class="status-error">0 Errors</li>' + ' <li class="status-failure">0 Failures</li>' + ' <li class="status-success">0 Passed</li>' + ' </ul>' + '</div>' + '<div id="specs">' + ' <div class="test-children"></div>' + '</div>' ); runner.on('InteractivePause', function(spec) { var ui = lastStepUiMap[spec.id]; ui.find('.test-title'). html('paused... <a href="javascript:resume()">resume</a> when ready.'); }); runner.on('SpecBegin', function(spec) { var ui = findContext(spec); ui.find('> .tests').append( '<li class="status-pending test-it"></li>' ); ui = ui.find('> .tests li:last'); ui.append( '<div class="test-info">' + ' <p class="test-title">' + ' <span class="timer-result"></span>' + ' <span class="test-name"></span>' + ' </p>' + '</div>' + '<div class="scrollpane">' + ' <ol class="test-actions"></ol>' + '</div>' ); ui.find('> .test-info .test-name').text(spec.name); ui.find('> .test-info').click(function() { var scrollpane = ui.find('> .scrollpane'); var actions = scrollpane.find('> .test-actions'); var name = context.find('> .test-info .test-name'); if (actions.find(':visible').length) { actions.hide(); name.removeClass('open').addClass('closed'); } else { actions.show(); scrollpane.attr('scrollTop', scrollpane.attr('scrollHeight')); name.removeClass('closed').addClass('open'); } }); specUiMap[spec.id] = ui; }); runner.on('SpecError', function(spec, error) { var ui = specUiMap[spec.id]; ui.append('<pre></pre>'); ui.find('> pre').text(formatException(error)); }); runner.on('SpecEnd', function(spec) { var ui = specUiMap[spec.id]; spec = model.getSpec(spec.id); ui.removeClass('status-pending'); ui.addClass('status-' + spec.status); ui.find("> .test-info .timer-result").text(spec.duration + "ms"); if (spec.status === 'success') { ui.find('> .test-info .test-name').addClass('closed'); ui.find('> .scrollpane .test-actions').hide(); } updateTotals(spec.status); }); runner.on('StepBegin', function(spec, step) { var ui = specUiMap[spec.id]; spec = model.getSpec(spec.id); step = spec.getLastStep(); ui.find('> .scrollpane .test-actions').append('<li class="status-pending"></li>'); var stepUi = lastStepUiMap[spec.id] = ui.find('> .scrollpane .test-actions li:last'); stepUi.append( '<div class="timer-result"></div>' + '<div class="test-title"></div>' ); stepUi.find('> .test-title').text(step.name); var scrollpane = stepUi.parents('.scrollpane'); scrollpane.attr('scrollTop', scrollpane.attr('scrollHeight')); }); runner.on('StepFailure', function(spec, step, error) { var ui = lastStepUiMap[spec.id]; addError(ui, step.line, error); }); runner.on('StepError', function(spec, step, error) { var ui = lastStepUiMap[spec.id]; addError(ui, step.line, error); }); runner.on('StepEnd', function(spec, step) { var stepUi = lastStepUiMap[spec.id]; spec = model.getSpec(spec.id); step = spec.getLastStep(); stepUi.find('.timer-result').text(step.duration + 'ms'); stepUi.removeClass('status-pending'); stepUi.addClass('status-' + step.status); var scrollpane = specUiMap[spec.id].find('> .scrollpane'); scrollpane.attr('scrollTop', scrollpane.attr('scrollHeight')); }); /** * Finds the context of a spec block defined by the passed definition. * * @param {Object} The definition created by the Describe object. */ function findContext(spec) { var currentContext = context.find('#specs'); angular.forEach(model.getDefinitionPath(spec), function(defn) { var id = 'describe-' + defn.id; if (!context.find('#' + id).length) { currentContext.find('> .test-children').append( '<div class="test-describe" id="' + id + '">' + ' <h2></h2>' + ' <div class="test-children"></div>' + ' <ul class="tests"></ul>' + '</div>' ); context.find('#' + id).find('> h2').text('describe: ' + defn.name); } currentContext = context.find('#' + id); }); return context.find('#describe-' + spec.definition.id); } /** * Updates the test counter for the status. * * @param {string} the status. */ function updateTotals(status) { var legend = context.find('#status-legend .status-' + status); var parts = legend.text().split(' '); var value = (parts[0] * 1) + 1; legend.text(value + ' ' + parts[1]); } /** * Add an error to a step. * * @param {Object} The JQuery wrapped context * @param {function()} fn() that should return the file/line number of the error * @param {Object} the error. */ function addError(context, line, error) { context.find('.test-title').append('<pre></pre>'); var message = _jQuery.trim(line() + '\n\n' + formatException(error)); context.find('.test-title pre:last').text(message); } }); /** * Generates JSON output into a context. */ angular.scenario.output('json', function(context, runner, model) { model.on('RunnerEnd', function() { context.text(angular.toJson(model.value)); }); }); /** * Generates XML output into a context. */ angular.scenario.output('xml', function(context, runner, model) { var $ = function(args) {return new context.init(args);}; model.on('RunnerEnd', function() { var scenario = $('<scenario></scenario>'); context.append(scenario); serializeXml(scenario, model.value); }); /** * Convert the tree into XML. * * @param {Object} context jQuery context to add the XML to. * @param {Object} tree node to serialize */ function serializeXml(context, tree) { angular.forEach(tree.children, function(child) { var describeContext = $('<describe></describe>'); describeContext.attr('id', child.id); describeContext.attr('name', child.name); context.append(describeContext); serializeXml(describeContext, child); }); var its = $('<its></its>'); context.append(its); angular.forEach(tree.specs, function(spec) { var it = $('<it></it>'); it.attr('id', spec.id); it.attr('name', spec.name); it.attr('duration', spec.duration); it.attr('status', spec.status); its.append(it); angular.forEach(spec.steps, function(step) { var stepContext = $('<step></step>'); stepContext.attr('name', step.name); stepContext.attr('duration', step.duration); stepContext.attr('status', step.status); it.append(stepContext); if (step.error) { var error = $('<error></error>'); stepContext.append(error); error.text(formatException(step.error)); } }); }); } }); /** * Creates a global value $result with the result of the runner. */ angular.scenario.output('object', function(context, runner, model) { runner.$window.$result = model.value; }); bindJQuery(); publishExternalAPI(angular); var $runner = new angular.scenario.Runner(window), scripts = document.getElementsByTagName('script'), script = scripts[scripts.length - 1], config = {}; angular.forEach(script.attributes, function(attr) { var match = attr.name.match(/ng[:\-](.*)/); if (match) { config[match[1]] = attr.value || true; } }); if (config.autotest) { JQLite(document).ready(function() { angular.scenario.setUpAndRun(config); }); } })(window, document); angular.element(document).find('head').append('<style type="text/css">@charset "UTF-8";\n\n[ng\\:cloak], [ng-cloak], [data-ng-cloak], [x-ng-cloak],\n.ng-cloak, .x-ng-cloak {\n display: none;\n}\n\nng\\:form {\n display: block;\n}\n</style>'); angular.element(document).find('head').append('<style type="text/css">@charset "UTF-8";\n/* CSS Document */\n\n/** Structure */\nbody {\n font-family: Arial, sans-serif;\n margin: 0;\n font-size: 14px;\n}\n\n#system-error {\n font-size: 1.5em;\n text-align: center;\n}\n\n#json, #xml {\n display: none;\n}\n\n#header {\n position: fixed;\n width: 100%;\n}\n\n#specs {\n padding-top: 50px;\n}\n\n#header .angular {\n font-family: Courier New, monospace;\n font-weight: bold;\n}\n\n#header h1 {\n font-weight: normal;\n float: left;\n font-size: 30px;\n line-height: 30px;\n margin: 0;\n padding: 10px 10px;\n height: 30px;\n}\n\n#application h2,\n#specs h2 {\n margin: 0;\n padding: 0.5em;\n font-size: 1.1em;\n}\n\n#status-legend {\n margin-top: 10px;\n margin-right: 10px;\n}\n\n#header,\n#application,\n.test-info,\n.test-actions li {\n overflow: hidden;\n}\n\n#application {\n margin: 10px;\n}\n\n#application iframe {\n width: 100%;\n height: 758px;\n}\n\n#application .popout {\n float: right;\n}\n\n#application iframe {\n border: none;\n}\n\n.tests li,\n.test-actions li,\n.test-it li,\n.test-it ol,\n.status-display {\n list-style-type: none;\n}\n\n.tests,\n.test-it ol,\n.status-display {\n margin: 0;\n padding: 0;\n}\n\n.test-info {\n margin-left: 1em;\n margin-top: 0.5em;\n border-radius: 8px 0 0 8px;\n -webkit-border-radius: 8px 0 0 8px;\n -moz-border-radius: 8px 0 0 8px;\n cursor: pointer;\n}\n\n.test-info:hover .test-name {\n text-decoration: underline;\n}\n\n.test-info .closed:before {\n content: \'\\25b8\\00A0\';\n}\n\n.test-info .open:before {\n content: \'\\25be\\00A0\';\n font-weight: bold;\n}\n\n.test-it ol {\n margin-left: 2.5em;\n}\n\n.status-display,\n.status-display li {\n float: right;\n}\n\n.status-display li {\n padding: 5px 10px;\n}\n\n.timer-result,\n.test-title {\n display: inline-block;\n margin: 0;\n padding: 4px;\n}\n\n.test-actions .test-title,\n.test-actions .test-result {\n display: table-cell;\n padding-left: 0.5em;\n padding-right: 0.5em;\n}\n\n.test-actions {\n display: table;\n}\n\n.test-actions li {\n display: table-row;\n}\n\n.timer-result {\n width: 4em;\n padding: 0 10px;\n text-align: right;\n font-family: monospace;\n}\n\n.test-it pre,\n.test-actions pre {\n clear: left;\n color: black;\n margin-left: 6em;\n}\n\n.test-describe {\n padding-bottom: 0.5em;\n}\n\n.test-describe .test-describe {\n margin: 5px 5px 10px 2em;\n}\n\n.test-actions .status-pending .test-title:before {\n content: \'\\00bb\\00A0\';\n}\n\n.scrollpane {\n max-height: 20em;\n overflow: auto;\n}\n\n/** Colors */\n\n#header {\n background-color: #F2C200;\n}\n\n#specs h2 {\n border-top: 2px solid #BABAD1;\n}\n\n#specs h2,\n#application h2 {\n background-color: #efefef;\n}\n\n#application {\n border: 1px solid #BABAD1;\n}\n\n.test-describe .test-describe {\n border-left: 1px solid #BABAD1;\n border-right: 1px solid #BABAD1;\n border-bottom: 1px solid #BABAD1;\n}\n\n.status-display {\n border: 1px solid #777;\n}\n\n.status-display .status-pending,\n.status-pending .test-info {\n background-color: #F9EEBC;\n}\n\n.status-display .status-success,\n.status-success .test-info {\n background-color: #B1D7A1;\n}\n\n.status-display .status-failure,\n.status-failure .test-info {\n background-color: #FF8286;\n}\n\n.status-display .status-error,\n.status-error .test-info {\n background-color: black;\n color: white;\n}\n\n.test-actions .status-success .test-title {\n color: #30B30A;\n}\n\n.test-actions .status-failure .test-title {\n color: #DF0000;\n}\n\n.test-actions .status-error .test-title {\n color: black;\n}\n\n.test-actions .timer-result {\n color: #888;\n}\n</style>');
analysis/druidferal/src/modules/features/EnergyDetails.js
anom0ly/WoWAnalyzer
import { Panel } from 'interface'; import Analyzer from 'parser/core/Analyzer'; import ResourceBreakdown from 'parser/shared/modules/resources/resourcetracker/ResourceBreakdown'; import React from 'react'; import EnergyTracker from './EnergyTracker'; class EnergyDetails extends Analyzer { static dependencies = { energyTracker: EnergyTracker, }; tab() { return { title: 'Energy usage', url: 'energy-usage', render: () => ( <Panel> <ResourceBreakdown tracker={this.energyTracker} showSpenders /> </Panel> ), }; } } export default EnergyDetails;
app/containers/PrototypeSearch/header.js
mhoffman/CatAppBrowser
import React from 'react'; import PropTypes from 'prop-types'; import { Link } from 'react-router'; import ReactGA from 'react-ga'; import Grid from 'material-ui/Grid'; import Button from 'material-ui/Button'; import { withStyles } from 'material-ui/styles'; import { styles } from './styles'; class Header extends React.Component { // eslint-disable-line react/prefer-stateless-function render() { return ( <Grid container direction="row" justify="space-between"> <Grid item> <h1>Prototype Search</h1> </Grid> <Grid item> <Link to={'/catKitDemo'} className={this.props.classes.outboundLink} > <Button raised className={this.props.classes.publicationAction} > CatKit Slab Generator </Button> </Link> </Grid> <Grid> <div className={this.props.classes.infoText} >Powered by <ReactGA.OutboundLink eventLabel="https://gitlab.com/ankitjainmeiitk/Enumerator" to="https://gitlab.com/ankitjainmeiitk/Enumerator" target="_blank" > gitlab/ankitjainmeiitk/Enumerator </ReactGA.OutboundLink> </div> </Grid> </Grid> ); } } Header.propTypes = { classes: PropTypes.object, }; export default withStyles(styles, { withTheme: true })(Header);
chapter-06/hoc/src/proxy/removeUserPropHOC.js
mocheng/react-and-redux
import React from 'react'; function removeUserProp(WrappedComponent) { return function newRender(props) { const {user, ...otherProps} = props; return <WrappedComponent {...otherProps} /> } } export default removeUserProp;
ajax/libs/vue-smart-table/2.6.0-beta4/vue-smart-table.min.js
ahocevar/cdnjs
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lib/components/ResultsHeroes/ResultsHeroes.js
christielynam/do-you
import React from 'react'; import './ResultsHeroes.css'; const ResultsHeroes = ({ personality_blend, personality_types }) => { const personalityMatches = personality_types.map( type => { const { name, description, badge, keywords } = type.personality_type return ( <div className='personality-card'> <img src={ badge.image_small } alt="personality-icon"/> <h3>{ name }</h3> <h4>Match Score: { Math.round(type.score * 1000)/1000 }</h4> <div className='description-text'> <p className='text'>{ description }</p> <p className='text traits'>Key Traits: { keywords }</p> </div> </div> ) }) return ( <div className='super-hero-type'> <div className='blend'> <h2>Personality Blend</h2> <div className='blend-images'> <img src={ personality_blend.personality_type_1.badge.image_small } alt="badge-image"/> <img src={ personality_blend.personality_type_2.badge.image_small } alt="badge-image"/> </div> <div className='blend-text'> <h4>{ personality_blend.name }</h4> <p>{ personality_blend.description }</p> </div> </div> <h2 className='your-personality'>Your personality</h2> <div className="personality-matches"> { personalityMatches } </div> </div> ) } export default ResultsHeroes;
modules/dreamview/frontend/src/components/Header/index.js
xiaoxq/apollo
import React from 'react'; import Image from 'components/common/Image'; import logoApollo from 'assets/images/logo_apollo.png'; import HMIControls from 'components/Header/HMIControls'; export default class Header extends React.Component { render() { return ( <header className="header"> <Image image={logoApollo} className="apollo-logo" /> {!OFFLINE_PLAYBACK && <HMIControls />} </header> ); } }
docs/src/pages/demos/progress/CircularIntegration.js
Kagami/material-ui
import React from 'react'; import PropTypes from 'prop-types'; import classNames from 'classnames'; import { withStyles } from '@material-ui/core/styles'; import CircularProgress from '@material-ui/core/CircularProgress'; import green from '@material-ui/core/colors/green'; import Button from '@material-ui/core/Button'; import Fab from '@material-ui/core/Fab'; import CheckIcon from '@material-ui/icons/Check'; import SaveIcon from '@material-ui/icons/Save'; const styles = theme => ({ root: { display: 'flex', alignItems: 'center', }, wrapper: { margin: theme.spacing.unit, position: 'relative', }, buttonSuccess: { backgroundColor: green[500], '&:hover': { backgroundColor: green[700], }, }, fabProgress: { color: green[500], position: 'absolute', top: -6, left: -6, zIndex: 1, }, buttonProgress: { color: green[500], position: 'absolute', top: '50%', left: '50%', marginTop: -12, marginLeft: -12, }, }); class CircularIntegration extends React.Component { state = { loading: false, success: false, }; componentWillUnmount() { clearTimeout(this.timer); } handleButtonClick = () => { if (!this.state.loading) { this.setState( { success: false, loading: true, }, () => { this.timer = setTimeout(() => { this.setState({ loading: false, success: true, }); }, 2000); }, ); } }; render() { const { loading, success } = this.state; const { classes } = this.props; const buttonClassname = classNames({ [classes.buttonSuccess]: success, }); return ( <div className={classes.root}> <div className={classes.wrapper}> <Fab color="primary" className={buttonClassname} onClick={this.handleButtonClick}> {success ? <CheckIcon /> : <SaveIcon />} </Fab> {loading && <CircularProgress size={68} className={classes.fabProgress} />} </div> <div className={classes.wrapper}> <Button variant="contained" color="primary" className={buttonClassname} disabled={loading} onClick={this.handleButtonClick} > Accept terms </Button> {loading && <CircularProgress size={24} className={classes.buttonProgress} />} </div> </div> ); } } CircularIntegration.propTypes = { classes: PropTypes.object.isRequired, }; export default withStyles(styles)(CircularIntegration);
src/interface/report/Results/ScrollToTop/index.js
ronaldpereira/WoWAnalyzer
import React from 'react'; import { ReactComponent as Logo } from 'interface/images/logo.svg'; // This has an elevator music easter egg that occurs randomly once every 5 times. // Lazy load it to minimize bundle impact. This whole joke has a tiny amount of overhead. let elevator; async function loadElevator() { elevator = (await import('./elevate')).default; } let useElevator = Math.random() < 0.1; function scrollToTop() { if (!useElevator || !elevator) { window.scrollTo(0, 0); } else { elevator(); // Only do it once to increase ~~confusion~~ mystery useElevator = false; } } const ScrollToTop = () => ( <div className="clickable text-right" onClick={scrollToTop} onMouseEnter={useElevator ? loadElevator : undefined}> <Logo style={{ '--arrow': '#fab700', '--main': '#1c1c1b', maxWidth: 50 }} /> </div> ); export default ScrollToTop;
wp-content/plugins/contact-form-7-to-database-extension/DataTables/media/js/jquery.js
phphille/wpwp
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src/__tests__/provider-test.js
MicheleBertoli/react-data-provider
jest.dontMock('../provider') import React from 'react' import TestUtils from 'react-addons-test-utils' const Provider = require('../provider').default describe('Provider', () => { const Child = React.createClass({ contextTypes: { __data: React.PropTypes.object, }, render() { return null }, }) it('creates a data context using the received props', () => { const tree = TestUtils.renderIntoDocument( <Provider foo="bar"> <Child /> </Provider> ) const child = TestUtils.findRenderedComponentWithType(tree, Child) expect(child.context.__data.foo).toBe('bar') }) })
ajax/libs/yui/3.12.0/datatable-core/datatable-core-debug.js
narikei/cdnjs
YUI.add('datatable-core', function (Y, NAME) { /** The core implementation of the `DataTable` and `DataTable.Base` Widgets. @module datatable @submodule datatable-core @since 3.5.0 **/ var INVALID = Y.Attribute.INVALID_VALUE, Lang = Y.Lang, isFunction = Lang.isFunction, isObject = Lang.isObject, isArray = Lang.isArray, isString = Lang.isString, isNumber = Lang.isNumber, toArray = Y.Array, keys = Y.Object.keys, Table; /** _API docs for this extension are included in the DataTable class._ Class extension providing the core API and structure for the DataTable Widget. Use this class extension with Widget or another Base-based superclass to create the basic DataTable model API and composing class structure. @class DataTable.Core @for DataTable @since 3.5.0 **/ Table = Y.namespace('DataTable').Core = function () {}; Table.ATTRS = { /** Columns to include in the rendered table. If omitted, the attributes on the configured `recordType` or the first item in the `data` collection will be used as a source. This attribute takes an array of strings or objects (mixing the two is fine). Each string or object is considered a column to be rendered. Strings are converted to objects, so `columns: ['first', 'last']` becomes `columns: [{ key: 'first' }, { key: 'last' }]`. DataTable.Core only concerns itself with a few properties of columns. These properties are: * `key` - Used to identify the record field/attribute containing content for this column. Also used to create a default Model if no `recordType` or `data` are provided during construction. If `name` is not specified, this is assigned to the `_id` property (with added incrementer if the key is used by multiple columns). * `children` - Traversed to initialize nested column objects * `name` - Used in place of, or in addition to, the `key`. Useful for columns that aren't bound to a field/attribute in the record data. This is assigned to the `_id` property. * `id` - For backward compatibility. Implementers can specify the id of the header cell. This should be avoided, if possible, to avoid the potential for creating DOM elements with duplicate IDs. * `field` - For backward compatibility. Implementers should use `name`. * `_id` - Assigned unique-within-this-instance id for a column. By order of preference, assumes the value of `name`, `key`, `id`, or `_yuid`. This is used by the rendering views as well as feature module as a means to identify a specific column without ambiguity (such as multiple columns using the same `key`. * `_yuid` - Guid stamp assigned to the column object. * `_parent` - Assigned to all child columns, referencing their parent column. @attribute columns @type {Object[]|String[]} @default (from `recordType` ATTRS or first item in the `data`) @since 3.5.0 **/ columns: { // TODO: change to setter to clone input array/objects validator: isArray, setter: '_setColumns', getter: '_getColumns' }, /** Model subclass to use as the `model` for the ModelList stored in the `data` attribute. If not provided, it will try really hard to figure out what to use. The following attempts will be made to set a default value: 1. If the `data` attribute is set with a ModelList instance and its `model` property is set, that will be used. 2. If the `data` attribute is set with a ModelList instance, and its `model` property is unset, but it is populated, the `ATTRS` of the `constructor of the first item will be used. 3. If the `data` attribute is set with a non-empty array, a Model subclass will be generated using the keys of the first item as its `ATTRS` (see the `_createRecordClass` method). 4. If the `columns` attribute is set, a Model subclass will be generated using the columns defined with a `key`. This is least desirable because columns can be duplicated or nested in a way that's not parsable. 5. If neither `data` nor `columns` is set or populated, a change event subscriber will listen for the first to be changed and try all over again. @attribute recordType @type {Function} @default (see description) @since 3.5.0 **/ recordType: { getter: '_getRecordType', setter: '_setRecordType' }, /** The collection of data records to display. This attribute is a pass through to a `data` property, which is a ModelList instance. If this attribute is passed a ModelList or subclass, it will be assigned to the property directly. If an array of objects is passed, a new ModelList will be created using the configured `recordType` as its `model` property and seeded with the array. Retrieving this attribute will return the ModelList stored in the `data` property. @attribute data @type {ModelList|Object[]} @default `new ModelList()` @since 3.5.0 **/ data: { valueFn: '_initData', setter : '_setData', lazyAdd: false }, /** Content for the `<table summary="ATTRIBUTE VALUE HERE">`. Values assigned to this attribute will be HTML escaped for security. @attribute summary @type {String} @default '' (empty string) @since 3.5.0 **/ //summary: {}, /** HTML content of an optional `<caption>` element to appear above the table. Leave this config unset or set to a falsy value to remove the caption. @attribute caption @type HTML @default '' (empty string) @since 3.5.0 **/ //caption: {}, /** Deprecated as of 3.5.0. Passes through to the `data` attribute. WARNING: `get('recordset')` will NOT return a Recordset instance as of 3.5.0. This is a break in backward compatibility. @attribute recordset @type {Object[]|Recordset} @deprecated Use the `data` attribute @since 3.5.0 **/ recordset: { setter: '_setRecordset', getter: '_getRecordset', lazyAdd: false }, /** Deprecated as of 3.5.0. Passes through to the `columns` attribute. WARNING: `get('columnset')` will NOT return a Columnset instance as of 3.5.0. This is a break in backward compatibility. @attribute columnset @type {Object[]} @deprecated Use the `columns` attribute @since 3.5.0 **/ columnset: { setter: '_setColumnset', getter: '_getColumnset', lazyAdd: false } }; Y.mix(Table.prototype, { // -- Instance properties ------------------------------------------------- /** The ModelList that manages the table's data. @property data @type {ModelList} @default undefined (initially unset) @since 3.5.0 **/ //data: null, // -- Public methods ------------------------------------------------------ /** Gets the column configuration object for the given key, name, or index. For nested columns, `name` can be an array of indexes, each identifying the index of that column in the respective parent's "children" array. If you pass a column object, it will be returned. For columns with keys, you can also fetch the column with `instance.get('columns.foo')`. @method getColumn @param {String|Number|Number[]} name Key, "name", index, or index array to identify the column @return {Object} the column configuration object @since 3.5.0 **/ getColumn: function (name) { var col, columns, i, len, cols; if (isObject(name) && !isArray(name)) { // TODO: support getting a column from a DOM node - this will cross // the line into the View logic, so it should be relayed // Assume an object passed in is already a column def col = name; } else { col = this.get('columns.' + name); } if (col) { return col; } columns = this.get('columns'); if (isNumber(name) || isArray(name)) { name = toArray(name); cols = columns; for (i = 0, len = name.length - 1; cols && i < len; ++i) { cols = cols[name[i]] && cols[name[i]].children; } return (cols && cols[name[i]]) || null; } return null; }, /** Returns the Model associated to the record `id`, `clientId`, or index (not row index). If none of those yield a Model from the `data` ModelList, the arguments will be passed to the `view` instance's `getRecord` method if it has one. If no Model can be found, `null` is returned. @method getRecord @param {Number|String|Node} seed Record `id`, `clientId`, index, Node, or identifier for a row or child element @return {Model} @since 3.5.0 **/ getRecord: function (seed) { var record = this.data.getById(seed) || this.data.getByClientId(seed); if (!record) { if (isNumber(seed)) { record = this.data.item(seed); } // TODO: this should be split out to base somehow if (!record && this.view && this.view.getRecord) { record = this.view.getRecord.apply(this.view, arguments); } } return record || null; }, // -- Protected and private properties and methods ------------------------ /** This tells `Y.Base` that it should create ad-hoc attributes for config properties passed to DataTable's constructor. This is useful for setting configurations on the DataTable that are intended for the rendering View(s). @property _allowAdHocAttrs @type Boolean @default true @protected @since 3.6.0 **/ _allowAdHocAttrs: true, /** A map of column key to column configuration objects parsed from the `columns` attribute. @property _columnMap @type {Object} @default undefined (initially unset) @protected @since 3.5.0 **/ //_columnMap: null, /** The Node instance of the table containing the data rows. This is set when the table is rendered. It may also be set by progressive enhancement, though this extension does not provide the logic to parse from source. @property _tableNode @type {Node} @default undefined (initially unset) @protected @since 3.5.0 **/ //_tableNode: null, /** Updates the `_columnMap` property in response to changes in the `columns` attribute. @method _afterColumnsChange @param {EventFacade} e The `columnsChange` event object @protected @since 3.5.0 **/ _afterColumnsChange: function (e) { this._setColumnMap(e.newVal); }, /** Updates the `modelList` attributes of the rendered views in response to the `data` attribute being assigned a new ModelList. @method _afterDataChange @param {EventFacade} e the `dataChange` event @protected @since 3.5.0 **/ _afterDataChange: function (e) { var modelList = e.newVal; this.data = e.newVal; if (!this.get('columns') && modelList.size()) { // TODO: this will cause a re-render twice because the Views are // subscribed to columnsChange this._initColumns(); } }, /** Assigns to the new recordType as the model for the data ModelList @method _afterRecordTypeChange @param {EventFacade} e recordTypeChange event @protected @since 3.6.0 **/ _afterRecordTypeChange: function (e) { var data = this.data.toJSON(); this.data.model = e.newVal; this.data.reset(data); if (!this.get('columns') && data) { if (data.length) { this._initColumns(); } else { this.set('columns', keys(e.newVal.ATTRS)); } } }, /** Creates a Model subclass from an array of attribute names or an object of attribute definitions. This is used to generate a class suitable to represent the data passed to the `data` attribute if no `recordType` is set. @method _createRecordClass @param {String[]|Object} attrs Names assigned to the Model subclass's `ATTRS` or its entire `ATTRS` definition object @return {Model} @protected @since 3.5.0 **/ _createRecordClass: function (attrs) { var ATTRS, i, len; if (isArray(attrs)) { ATTRS = {}; for (i = 0, len = attrs.length; i < len; ++i) { ATTRS[attrs[i]] = {}; } } else if (isObject(attrs)) { ATTRS = attrs; } return Y.Base.create('record', Y.Model, [], null, { ATTRS: ATTRS }); }, /** Tears down the instance. @method destructor @protected @since 3.6.0 **/ destructor: function () { new Y.EventHandle(Y.Object.values(this._eventHandles)).detach(); }, /** The getter for the `columns` attribute. Returns the array of column configuration objects if `instance.get('columns')` is called, or the specific column object if `instance.get('columns.columnKey')` is called. @method _getColumns @param {Object[]} columns The full array of column objects @param {String} name The attribute name requested (e.g. 'columns' or 'columns.foo'); @protected @since 3.5.0 **/ _getColumns: function (columns, name) { // Workaround for an attribute oddity (ticket #2529254) // getter is expected to return an object if get('columns.foo') is called. // Note 'columns.' is 8 characters return name.length > 8 ? this._columnMap : columns; }, /** Relays the `get()` request for the deprecated `columnset` attribute to the `columns` attribute. THIS BREAKS BACKWARD COMPATIBILITY. 3.4.1 and prior implementations will expect a Columnset instance returned from `get('columnset')`. @method _getColumnset @param {Object} ignored The current value stored in the `columnset` state @param {String} name The attribute name requested (e.g. 'columnset' or 'columnset.foo'); @deprecated This will be removed with the `columnset` attribute in a future version. @protected @since 3.5.0 **/ _getColumnset: function (_, name) { return this.get(name.replace(/^columnset/, 'columns')); }, /** Returns the Model class of the instance's `data` attribute ModelList. If not set, returns the explicitly configured value. @method _getRecordType @param {Model} val The currently configured value @return {Model} **/ _getRecordType: function (val) { // Prefer the value stored in the attribute because the attribute // change event defaultFn sets e.newVal = this.get('recordType') // before notifying the after() subs. But if this getter returns // this.data.model, then after() subs would get e.newVal === previous // model before _afterRecordTypeChange can set // this.data.model = e.newVal return val || (this.data && this.data.model); }, /** Initializes the `_columnMap` property from the configured `columns` attribute. If `columns` is not set, but there are records in the `data` ModelList, use `ATTRS` of that class. @method _initColumns @protected @since 3.5.0 **/ _initColumns: function () { var columns = this.get('columns') || [], item; // Default column definition from the configured recordType if (!columns.length && this.data.size()) { // TODO: merge superclass attributes up to Model? item = this.data.item(0); if (item.toJSON) { item = item.toJSON(); } this.set('columns', keys(item)); } this._setColumnMap(columns); }, /** Sets up the change event subscriptions to maintain internal state. @method _initCoreEvents @protected @since 3.6.0 **/ _initCoreEvents: function () { this._eventHandles.coreAttrChanges = this.after({ columnsChange : Y.bind('_afterColumnsChange', this), recordTypeChange: Y.bind('_afterRecordTypeChange', this), dataChange : Y.bind('_afterDataChange', this) }); }, /** Defaults the `data` attribute to an empty ModelList if not set during construction. Uses the configured `recordType` for the ModelList's `model` proeprty if set. @method _initData @protected @return {ModelList} @since 3.6.0 **/ _initData: function () { var recordType = this.get('recordType'), // TODO: LazyModelList if recordType doesn't have complex ATTRS modelList = new Y.ModelList(); if (recordType) { modelList.model = recordType; } return modelList; }, /** Initializes the instance's `data` property from the value of the `data` attribute. If the attribute value is a ModelList, it is assigned directly to `this.data`. If it is an array, a ModelList is created, its `model` property is set to the configured `recordType` class, and it is seeded with the array data. This ModelList is then assigned to `this.data`. @method _initDataProperty @param {Array|ModelList|ArrayList} data Collection of data to populate the DataTable @protected @since 3.6.0 **/ _initDataProperty: function (data) { var recordType; if (!this.data) { recordType = this.get('recordType'); if (data && data.each && data.toJSON) { this.data = data; if (recordType) { this.data.model = recordType; } } else { // TODO: customize the ModelList or read the ModelList class // from a configuration option? this.data = new Y.ModelList(); if (recordType) { this.data.model = recordType; } } // TODO: Replace this with an event relay for specific events. // Using bubbling causes subscription conflicts with the models' // aggregated change event and 'change' events from DOM elements // inside the table (via Widget UI event). this.data.addTarget(this); } }, /** Initializes the columns, `recordType` and data ModelList. @method initializer @param {Object} config Configuration object passed to constructor @protected @since 3.5.0 **/ initializer: function (config) { var data = config.data, columns = config.columns, recordType; // Referencing config.data to allow _setData to be more stringent // about its behavior this._initDataProperty(data); // Default columns from recordType ATTRS if recordType is supplied at // construction. If no recordType is supplied, but the data is // supplied as a non-empty array, use the keys of the first item // as the columns. if (!columns) { recordType = (config.recordType || config.data === this.data) && this.get('recordType'); if (recordType) { columns = keys(recordType.ATTRS); } else if (isArray(data) && data.length) { columns = keys(data[0]); } if (columns) { this.set('columns', columns); } } this._initColumns(); this._eventHandles = {}; this._initCoreEvents(); }, /** Iterates the array of column configurations to capture all columns with a `key` property. An map is built with column keys as the property name and the corresponding column object as the associated value. This map is then assigned to the instance's `_columnMap` property. @method _setColumnMap @param {Object[]|String[]} columns The array of column config objects @protected @since 3.6.0 **/ _setColumnMap: function (columns) { var map = {}; function process(cols) { var i, len, col, key; for (i = 0, len = cols.length; i < len; ++i) { col = cols[i]; key = col.key; // First in wins for multiple columns with the same key // because the first call to genId (in _setColumns) will // return the same key, which will then be overwritten by the // subsequent same-keyed column. So table.getColumn(key) would // return the last same-keyed column. if (key && !map[key]) { map[key] = col; } //TODO: named columns can conflict with keyed columns map[col._id] = col; if (col.children) { process(col.children); } } } process(columns); this._columnMap = map; }, /** Translates string columns into objects with that string as the value of its `key` property. All columns are assigned a `_yuid` stamp and `_id` property corresponding to the column's configured `name` or `key` property with any spaces replaced with dashes. If the same `name` or `key` appears in multiple columns, subsequent appearances will have their `_id` appended with an incrementing number (e.g. if column "foo" is included in the `columns` attribute twice, the first will get `_id` of "foo", and the second an `_id` of "foo1"). Columns that are children of other columns will have the `_parent` property added, assigned the column object to which they belong. @method _setColumns @param {null|Object[]|String[]} val Array of config objects or strings @return {null|Object[]} @protected **/ _setColumns: function (val) { var keys = {}, known = [], knownCopies = [], arrayIndex = Y.Array.indexOf; function copyObj(o) { var copy = {}, key, val, i; known.push(o); knownCopies.push(copy); for (key in o) { if (o.hasOwnProperty(key)) { val = o[key]; if (isArray(val)) { copy[key] = val.slice(); } else if (isObject(val, true)) { i = arrayIndex(val, known); copy[key] = i === -1 ? copyObj(val) : knownCopies[i]; } else { copy[key] = o[key]; } } } return copy; } function genId(name) { // Sanitize the name for use in generated CSS classes. // TODO: is there more to do for other uses of _id? name = name.replace(/\s+/, '-'); if (keys[name]) { name += (keys[name]++); } else { keys[name] = 1; } return name; } function process(cols, parent) { var columns = [], i, len, col, yuid; for (i = 0, len = cols.length; i < len; ++i) { columns[i] = // chained assignment col = isString(cols[i]) ? { key: cols[i] } : copyObj(cols[i]); yuid = Y.stamp(col); // For backward compatibility if (!col.id) { // Implementers can shoot themselves in the foot by setting // this config property to a non-unique value col.id = yuid; } if (col.field) { // Field is now known as "name" to avoid confusion with data // fields or schema.resultFields col.name = col.field; } if (parent) { col._parent = parent; } else { delete col._parent; } // Unique id based on the column's configured name or key, // falling back to the yuid. Duplicates will have a counter // added to the end. col._id = genId(col.name || col.key || col.id); if (isArray(col.children)) { col.children = process(col.children, col); } } return columns; } return val && process(val); }, /** Relays attribute assignments of the deprecated `columnset` attribute to the `columns` attribute. If a Columnset is object is passed, its basic object structure is mined. @method _setColumnset @param {Array|Columnset} val The columnset value to relay @deprecated This will be removed with the deprecated `columnset` attribute in a later version. @protected @since 3.5.0 **/ _setColumnset: function (val) { this.set('columns', val); return isArray(val) ? val : INVALID; }, /** Accepts an object with `each` and `getAttrs` (preferably a ModelList or subclass) or an array of data objects. If an array is passes, it will create a ModelList to wrap the data. In doing so, it will set the created ModelList's `model` property to the class in the `recordType` attribute, which will be defaulted if not yet set. If the `data` property is already set with a ModelList, passing an array as the value will call the ModelList's `reset()` method with that array rather than replacing the stored ModelList wholesale. Any non-ModelList-ish and non-array value is invalid. @method _setData @protected @since 3.5.0 **/ _setData: function (val) { if (val === null) { val = []; } if (isArray(val)) { this._initDataProperty(); // silent to prevent subscribers to both reset and dataChange // from reacting to the change twice. // TODO: would it be better to return INVALID to silence the // dataChange event, or even allow both events? this.data.reset(val, { silent: true }); // Return the instance ModelList to avoid storing unprocessed // data in the state and their vivified Model representations in // the instance's data property. Decreases memory consumption. val = this.data; } else if (!val || !val.each || !val.toJSON) { // ModelList/ArrayList duck typing val = INVALID; } return val; }, /** Relays the value assigned to the deprecated `recordset` attribute to the `data` attribute. If a Recordset instance is passed, the raw object data will be culled from it. @method _setRecordset @param {Object[]|Recordset} val The recordset value to relay @deprecated This will be removed with the deprecated `recordset` attribute in a later version. @protected @since 3.5.0 **/ _setRecordset: function (val) { var data; if (val && Y.Recordset && val instanceof Y.Recordset) { data = []; val.each(function (record) { data.push(record.get('data')); }); val = data; } this.set('data', val); return val; }, /** Accepts a Base subclass (preferably a Model subclass). Alternately, it will generate a custom Model subclass from an array of attribute names or an object defining attributes and their respective configurations (it is assigned as the `ATTRS` of the new class). Any other value is invalid. @method _setRecordType @param {Function|String[]|Object} val The Model subclass, array of attribute names, or the `ATTRS` definition for a custom model subclass @return {Function} A Base/Model subclass @protected @since 3.5.0 **/ _setRecordType: function (val) { var modelClass; // Duck type based on known/likely consumed APIs if (isFunction(val) && val.prototype.toJSON && val.prototype.setAttrs) { modelClass = val; } else if (isObject(val)) { modelClass = this._createRecordClass(val); } return modelClass || INVALID; } }); }, '@VERSION@', {"requires": ["escape", "model-list", "node-event-delegate"]});
src/containers/ForgotPassword.js
bartonhammond/snowflake
/** * # ForgotPassword.js * */ 'use strict' /** * ## Imports * * Redux */ import { bindActionCreators } from 'redux' import { connect } from 'react-redux' /** * The actions we need */ import * as authActions from '../reducers/auth/authActions' /** * LoginRender */ import LoginRender from '../components/LoginRender' /** * Need React */ import React from 'react' const { REGISTER, LOGIN, FORGOT_PASSWORD } = require('../lib/constants').default /** * ## Redux boilerplate */ function mapStateToProps (state) { return { auth: state.auth, global: state.global } } function mapDispatchToProps (dispatch) { return { actions: bindActionCreators(authActions, dispatch) } } function buttonPressHandler (resetPassword, email) { resetPassword(email) } /** * ### Translations */ var I18n = require('react-native-i18n') import Translations from '../lib/Translations' I18n.translations = Translations let ForgotPassword = React.createClass({ render () { let loginButtonText = I18n.t('ForgotPassword.reset_password') let onButtonPress = buttonPressHandler.bind(null, this.props.actions.resetPassword, this.props.auth.form.fields.email) return ( <LoginRender formType={FORGOT_PASSWORD} loginButtonText={loginButtonText} onButtonPress={onButtonPress} displayPasswordCheckbox={false} leftMessageType={REGISTER} rightMessageType={LOGIN} auth={this.props.auth} global={this.props.global} /> ) } }) export default connect(mapStateToProps, mapDispatchToProps)(ForgotPassword)
app/components/HelpView/RelationshipsHelp.js
trevornelson/wld-frontend
/** * * RelationshipsHelp * */ import React from 'react'; class RelationshipsHelp extends React.PureComponent { // eslint-disable-line react/prefer-stateless-function render() { return ( <div> <h2>Key Relationships Help</h2> <h3>“Success is what you know, raised to the who you know.”</h3> <p>A Relationship Dashboard is where I have seen the most impact from the Law of Attraction. Keeping the names of those who matter most in our lives and to our success front and center is a huge asset. Seeing these names each day will trigger ideas, opportunities and serve as a reminder. I would encourage you to think about what you can do for these people rather than what they can do for you. The goal is to have 30-40 Key Relationships organized by priority or importance. These will be reshuffled on a regular basis.</p> <p>I keep a few different columns on my Relationship Dashboard. Experiment with what works best for you and you can use this more of business or for personal or both. Here are a few Relationship column examples you can choose from: <ul> <li>Current Companies: These are the company realtionships that are most important to my business.</li> <li>Current People: These are the names of the individuals who are the most important to my business and who can help us succeed. They may be related to the company list.</li> <li>Emerging People: People I am starting to develop a relationship with that I expect to become important to my business.</li> <li>Aspiring People – Business or Personal: These are the people who I don’t know yet but who I aspire to meet and engage with. I encourage you to go big with this list. One of the fascinating things you’ll discover by listing these names is how connections to many of them will start to appear in your network.</li> <li>Want to Work (WTW): This is a list of people in my life who I want to find a way to work with in business in some capacity. I may have worked with them in the past, know them personally, etc.</li> </ul> </p> </div> ); } } RelationshipsHelp.propTypes = { }; export default RelationshipsHelp;
ajax/libs/knockout/3.3.0/knockout-debug.js
icco/cdnjs
/*! * Knockout JavaScript library v3.3.0 * (c) Steven Sanderson - http://knockoutjs.com/ * License: MIT (http://www.opensource.org/licenses/mit-license.php) */ (function(){ var DEBUG=true; (function(undefined){ // (0, eval)('this') is a robust way of getting a reference to the global object // For details, see http://stackoverflow.com/questions/14119988/return-this-0-evalthis/14120023#14120023 var window = this || (0, eval)('this'), document = window['document'], navigator = window['navigator'], jQueryInstance = window["jQuery"], JSON = window["JSON"]; (function(factory) { // Support three module loading scenarios if (typeof define === 'function' && define['amd']) { // [1] AMD anonymous module define(['exports', 'require'], factory); } else if (typeof require === 'function' && typeof exports === 'object' && typeof module === 'object') { // [2] CommonJS/Node.js factory(module['exports'] || exports); // module.exports is for Node.js } else { // [3] No module loader (plain <script> tag) - put directly in global namespace factory(window['ko'] = {}); } }(function(koExports, amdRequire){ // Internally, all KO objects are attached to koExports (even the non-exported ones whose names will be minified by the closure compiler). // In the future, the following "ko" variable may be made distinct from "koExports" so that private objects are not externally reachable. var ko = typeof koExports !== 'undefined' ? koExports : {}; // Google Closure Compiler helpers (used only to make the minified file smaller) ko.exportSymbol = function(koPath, object) { var tokens = koPath.split("."); // In the future, "ko" may become distinct from "koExports" (so that non-exported objects are not reachable) // At that point, "target" would be set to: (typeof koExports !== "undefined" ? koExports : ko) var target = ko; for (var i = 0; i < tokens.length - 1; i++) target = target[tokens[i]]; target[tokens[tokens.length - 1]] = object; }; ko.exportProperty = function(owner, publicName, object) { owner[publicName] = object; }; ko.version = "3.3.0"; ko.exportSymbol('version', ko.version); ko.utils = (function () { function objectForEach(obj, action) { for (var prop in obj) { if (obj.hasOwnProperty(prop)) { action(prop, obj[prop]); } } } function extend(target, source) { if (source) { for(var prop in source) { if(source.hasOwnProperty(prop)) { target[prop] = source[prop]; } } } return target; } function setPrototypeOf(obj, proto) { obj.__proto__ = proto; return obj; } var canSetPrototype = ({ __proto__: [] } instanceof Array); // Represent the known event types in a compact way, then at runtime transform it into a hash with event name as key (for fast lookup) var knownEvents = {}, knownEventTypesByEventName = {}; var keyEventTypeName = (navigator && /Firefox\/2/i.test(navigator.userAgent)) ? 'KeyboardEvent' : 'UIEvents'; knownEvents[keyEventTypeName] = ['keyup', 'keydown', 'keypress']; knownEvents['MouseEvents'] = ['click', 'dblclick', 'mousedown', 'mouseup', 'mousemove', 'mouseover', 'mouseout', 'mouseenter', 'mouseleave']; objectForEach(knownEvents, function(eventType, knownEventsForType) { if (knownEventsForType.length) { for (var i = 0, j = knownEventsForType.length; i < j; i++) knownEventTypesByEventName[knownEventsForType[i]] = eventType; } }); var eventsThatMustBeRegisteredUsingAttachEvent = { 'propertychange': true }; // Workaround for an IE9 issue - https://github.com/SteveSanderson/knockout/issues/406 // Detect IE versions for bug workarounds (uses IE conditionals, not UA string, for robustness) // Note that, since IE 10 does not support conditional comments, the following logic only detects IE < 10. // Currently this is by design, since IE 10+ behaves correctly when treated as a standard browser. // If there is a future need to detect specific versions of IE10+, we will amend this. var ieVersion = document && (function() { var version = 3, div = document.createElement('div'), iElems = div.getElementsByTagName('i'); // Keep constructing conditional HTML blocks until we hit one that resolves to an empty fragment while ( div.innerHTML = '<!--[if gt IE ' + (++version) + ']><i></i><![endif]-->', iElems[0] ) {} return version > 4 ? version : undefined; }()); var isIe6 = ieVersion === 6, isIe7 = ieVersion === 7; function isClickOnCheckableElement(element, eventType) { if ((ko.utils.tagNameLower(element) !== "input") || !element.type) return false; if (eventType.toLowerCase() != "click") return false; var inputType = element.type; return (inputType == "checkbox") || (inputType == "radio"); } // For details on the pattern for changing node classes // see: https://github.com/knockout/knockout/issues/1597 var cssClassNameRegex = /\S+/g; function toggleDomNodeCssClass(node, classNames, shouldHaveClass) { var addOrRemoveFn; if (classNames) { if (typeof node.classList === 'object') { addOrRemoveFn = node.classList[shouldHaveClass ? 'add' : 'remove']; ko.utils.arrayForEach(classNames.match(cssClassNameRegex), function(className) { addOrRemoveFn.call(node.classList, className); }); } else if (typeof node.className['baseVal'] === 'string') { // SVG tag .classNames is an SVGAnimatedString instance toggleObjectClassPropertyString(node.className, 'baseVal', classNames, shouldHaveClass); } else { // node.className ought to be a string. toggleObjectClassPropertyString(node, 'className', classNames, shouldHaveClass); } } } function toggleObjectClassPropertyString(obj, prop, classNames, shouldHaveClass) { // obj/prop is either a node/'className' or a SVGAnimatedString/'baseVal'. var currentClassNames = obj[prop].match(cssClassNameRegex) || []; ko.utils.arrayForEach(classNames.match(cssClassNameRegex), function(className) { ko.utils.addOrRemoveItem(currentClassNames, className, shouldHaveClass); }); obj[prop] = currentClassNames.join(" "); } return { fieldsIncludedWithJsonPost: ['authenticity_token', /^__RequestVerificationToken(_.*)?$/], arrayForEach: function (array, action) { for (var i = 0, j = array.length; i < j; i++) action(array[i], i); }, arrayIndexOf: function (array, item) { if (typeof Array.prototype.indexOf == "function") return Array.prototype.indexOf.call(array, item); for (var i = 0, j = array.length; i < j; i++) if (array[i] === item) return i; return -1; }, arrayFirst: function (array, predicate, predicateOwner) { for (var i = 0, j = array.length; i < j; i++) if (predicate.call(predicateOwner, array[i], i)) return array[i]; return null; }, arrayRemoveItem: function (array, itemToRemove) { var index = ko.utils.arrayIndexOf(array, itemToRemove); if (index > 0) { array.splice(index, 1); } else if (index === 0) { array.shift(); } }, arrayGetDistinctValues: function (array) { array = array || []; var result = []; for (var i = 0, j = array.length; i < j; i++) { if (ko.utils.arrayIndexOf(result, array[i]) < 0) result.push(array[i]); } return result; }, arrayMap: function (array, mapping) { array = array || []; var result = []; for (var i = 0, j = array.length; i < j; i++) result.push(mapping(array[i], i)); return result; }, arrayFilter: function (array, predicate) { array = array || []; var result = []; for (var i = 0, j = array.length; i < j; i++) if (predicate(array[i], i)) result.push(array[i]); return result; }, arrayPushAll: function (array, valuesToPush) { if (valuesToPush instanceof Array) array.push.apply(array, valuesToPush); else for (var i = 0, j = valuesToPush.length; i < j; i++) array.push(valuesToPush[i]); return array; }, addOrRemoveItem: function(array, value, included) { var existingEntryIndex = ko.utils.arrayIndexOf(ko.utils.peekObservable(array), value); if (existingEntryIndex < 0) { if (included) array.push(value); } else { if (!included) array.splice(existingEntryIndex, 1); } }, canSetPrototype: canSetPrototype, extend: extend, setPrototypeOf: setPrototypeOf, setPrototypeOfOrExtend: canSetPrototype ? setPrototypeOf : extend, objectForEach: objectForEach, objectMap: function(source, mapping) { if (!source) return source; var target = {}; for (var prop in source) { if (source.hasOwnProperty(prop)) { target[prop] = mapping(source[prop], prop, source); } } return target; }, emptyDomNode: function (domNode) { while (domNode.firstChild) { ko.removeNode(domNode.firstChild); } }, moveCleanedNodesToContainerElement: function(nodes) { // Ensure it's a real array, as we're about to reparent the nodes and // we don't want the underlying collection to change while we're doing that. var nodesArray = ko.utils.makeArray(nodes); var templateDocument = (nodesArray[0] && nodesArray[0].ownerDocument) || document; var container = templateDocument.createElement('div'); for (var i = 0, j = nodesArray.length; i < j; i++) { container.appendChild(ko.cleanNode(nodesArray[i])); } return container; }, cloneNodes: function (nodesArray, shouldCleanNodes) { for (var i = 0, j = nodesArray.length, newNodesArray = []; i < j; i++) { var clonedNode = nodesArray[i].cloneNode(true); newNodesArray.push(shouldCleanNodes ? ko.cleanNode(clonedNode) : clonedNode); } return newNodesArray; }, setDomNodeChildren: function (domNode, childNodes) { ko.utils.emptyDomNode(domNode); if (childNodes) { for (var i = 0, j = childNodes.length; i < j; i++) domNode.appendChild(childNodes[i]); } }, replaceDomNodes: function (nodeToReplaceOrNodeArray, newNodesArray) { var nodesToReplaceArray = nodeToReplaceOrNodeArray.nodeType ? [nodeToReplaceOrNodeArray] : nodeToReplaceOrNodeArray; if (nodesToReplaceArray.length > 0) { var insertionPoint = nodesToReplaceArray[0]; var parent = insertionPoint.parentNode; for (var i = 0, j = newNodesArray.length; i < j; i++) parent.insertBefore(newNodesArray[i], insertionPoint); for (var i = 0, j = nodesToReplaceArray.length; i < j; i++) { ko.removeNode(nodesToReplaceArray[i]); } } }, fixUpContinuousNodeArray: function(continuousNodeArray, parentNode) { // Before acting on a set of nodes that were previously outputted by a template function, we have to reconcile // them against what is in the DOM right now. It may be that some of the nodes have already been removed, or that // new nodes might have been inserted in the middle, for example by a binding. Also, there may previously have been // leading comment nodes (created by rewritten string-based templates) that have since been removed during binding. // So, this function translates the old "map" output array into its best guess of the set of current DOM nodes. // // Rules: // [A] Any leading nodes that have been removed should be ignored // These most likely correspond to memoization nodes that were already removed during binding // See https://github.com/SteveSanderson/knockout/pull/440 // [B] We want to output a continuous series of nodes. So, ignore any nodes that have already been removed, // and include any nodes that have been inserted among the previous collection if (continuousNodeArray.length) { // The parent node can be a virtual element; so get the real parent node parentNode = (parentNode.nodeType === 8 && parentNode.parentNode) || parentNode; // Rule [A] while (continuousNodeArray.length && continuousNodeArray[0].parentNode !== parentNode) continuousNodeArray.splice(0, 1); // Rule [B] if (continuousNodeArray.length > 1) { var current = continuousNodeArray[0], last = continuousNodeArray[continuousNodeArray.length - 1]; // Replace with the actual new continuous node set continuousNodeArray.length = 0; while (current !== last) { continuousNodeArray.push(current); current = current.nextSibling; if (!current) // Won't happen, except if the developer has manually removed some DOM elements (then we're in an undefined scenario) return; } continuousNodeArray.push(last); } } return continuousNodeArray; }, setOptionNodeSelectionState: function (optionNode, isSelected) { // IE6 sometimes throws "unknown error" if you try to write to .selected directly, whereas Firefox struggles with setAttribute. Pick one based on browser. if (ieVersion < 7) optionNode.setAttribute("selected", isSelected); else optionNode.selected = isSelected; }, stringTrim: function (string) { return string === null || string === undefined ? '' : string.trim ? string.trim() : string.toString().replace(/^[\s\xa0]+|[\s\xa0]+$/g, ''); }, stringStartsWith: function (string, startsWith) { string = string || ""; if (startsWith.length > string.length) return false; return string.substring(0, startsWith.length) === startsWith; }, domNodeIsContainedBy: function (node, containedByNode) { if (node === containedByNode) return true; if (node.nodeType === 11) return false; // Fixes issue #1162 - can't use node.contains for document fragments on IE8 if (containedByNode.contains) return containedByNode.contains(node.nodeType === 3 ? node.parentNode : node); if (containedByNode.compareDocumentPosition) return (containedByNode.compareDocumentPosition(node) & 16) == 16; while (node && node != containedByNode) { node = node.parentNode; } return !!node; }, domNodeIsAttachedToDocument: function (node) { return ko.utils.domNodeIsContainedBy(node, node.ownerDocument.documentElement); }, anyDomNodeIsAttachedToDocument: function(nodes) { return !!ko.utils.arrayFirst(nodes, ko.utils.domNodeIsAttachedToDocument); }, tagNameLower: function(element) { // For HTML elements, tagName will always be upper case; for XHTML elements, it'll be lower case. // Possible future optimization: If we know it's an element from an XHTML document (not HTML), // we don't need to do the .toLowerCase() as it will always be lower case anyway. return element && element.tagName && element.tagName.toLowerCase(); }, registerEventHandler: function (element, eventType, handler) { var mustUseAttachEvent = ieVersion && eventsThatMustBeRegisteredUsingAttachEvent[eventType]; if (!mustUseAttachEvent && jQueryInstance) { jQueryInstance(element)['bind'](eventType, handler); } else if (!mustUseAttachEvent && typeof element.addEventListener == "function") element.addEventListener(eventType, handler, false); else if (typeof element.attachEvent != "undefined") { var attachEventHandler = function (event) { handler.call(element, event); }, attachEventName = "on" + eventType; element.attachEvent(attachEventName, attachEventHandler); // IE does not dispose attachEvent handlers automatically (unlike with addEventListener) // so to avoid leaks, we have to remove them manually. See bug #856 ko.utils.domNodeDisposal.addDisposeCallback(element, function() { element.detachEvent(attachEventName, attachEventHandler); }); } else throw new Error("Browser doesn't support addEventListener or attachEvent"); }, triggerEvent: function (element, eventType) { if (!(element && element.nodeType)) throw new Error("element must be a DOM node when calling triggerEvent"); // For click events on checkboxes and radio buttons, jQuery toggles the element checked state *after* the // event handler runs instead of *before*. (This was fixed in 1.9 for checkboxes but not for radio buttons.) // IE doesn't change the checked state when you trigger the click event using "fireEvent". // In both cases, we'll use the click method instead. var useClickWorkaround = isClickOnCheckableElement(element, eventType); if (jQueryInstance && !useClickWorkaround) { jQueryInstance(element)['trigger'](eventType); } else if (typeof document.createEvent == "function") { if (typeof element.dispatchEvent == "function") { var eventCategory = knownEventTypesByEventName[eventType] || "HTMLEvents"; var event = document.createEvent(eventCategory); event.initEvent(eventType, true, true, window, 0, 0, 0, 0, 0, false, false, false, false, 0, element); element.dispatchEvent(event); } else throw new Error("The supplied element doesn't support dispatchEvent"); } else if (useClickWorkaround && element.click) { element.click(); } else if (typeof element.fireEvent != "undefined") { element.fireEvent("on" + eventType); } else { throw new Error("Browser doesn't support triggering events"); } }, unwrapObservable: function (value) { return ko.isObservable(value) ? value() : value; }, peekObservable: function (value) { return ko.isObservable(value) ? value.peek() : value; }, toggleDomNodeCssClass: toggleDomNodeCssClass, setTextContent: function(element, textContent) { var value = ko.utils.unwrapObservable(textContent); if ((value === null) || (value === undefined)) value = ""; // We need there to be exactly one child: a text node. // If there are no children, more than one, or if it's not a text node, // we'll clear everything and create a single text node. var innerTextNode = ko.virtualElements.firstChild(element); if (!innerTextNode || innerTextNode.nodeType != 3 || ko.virtualElements.nextSibling(innerTextNode)) { ko.virtualElements.setDomNodeChildren(element, [element.ownerDocument.createTextNode(value)]); } else { innerTextNode.data = value; } ko.utils.forceRefresh(element); }, setElementName: function(element, name) { element.name = name; // Workaround IE 6/7 issue // - https://github.com/SteveSanderson/knockout/issues/197 // - http://www.matts411.com/post/setting_the_name_attribute_in_ie_dom/ if (ieVersion <= 7) { try { element.mergeAttributes(document.createElement("<input name='" + element.name + "'/>"), false); } catch(e) {} // For IE9 with doc mode "IE9 Standards" and browser mode "IE9 Compatibility View" } }, forceRefresh: function(node) { // Workaround for an IE9 rendering bug - https://github.com/SteveSanderson/knockout/issues/209 if (ieVersion >= 9) { // For text nodes and comment nodes (most likely virtual elements), we will have to refresh the container var elem = node.nodeType == 1 ? node : node.parentNode; if (elem.style) elem.style.zoom = elem.style.zoom; } }, ensureSelectElementIsRenderedCorrectly: function(selectElement) { // Workaround for IE9 rendering bug - it doesn't reliably display all the text in dynamically-added select boxes unless you force it to re-render by updating the width. // (See https://github.com/SteveSanderson/knockout/issues/312, http://stackoverflow.com/questions/5908494/select-only-shows-first-char-of-selected-option) // Also fixes IE7 and IE8 bug that causes selects to be zero width if enclosed by 'if' or 'with'. (See issue #839) if (ieVersion) { var originalWidth = selectElement.style.width; selectElement.style.width = 0; selectElement.style.width = originalWidth; } }, range: function (min, max) { min = ko.utils.unwrapObservable(min); max = ko.utils.unwrapObservable(max); var result = []; for (var i = min; i <= max; i++) result.push(i); return result; }, makeArray: function(arrayLikeObject) { var result = []; for (var i = 0, j = arrayLikeObject.length; i < j; i++) { result.push(arrayLikeObject[i]); }; return result; }, isIe6 : isIe6, isIe7 : isIe7, ieVersion : ieVersion, getFormFields: function(form, fieldName) { var fields = ko.utils.makeArray(form.getElementsByTagName("input")).concat(ko.utils.makeArray(form.getElementsByTagName("textarea"))); var isMatchingField = (typeof fieldName == 'string') ? function(field) { return field.name === fieldName } : function(field) { return fieldName.test(field.name) }; // Treat fieldName as regex or object containing predicate var matches = []; for (var i = fields.length - 1; i >= 0; i--) { if (isMatchingField(fields[i])) matches.push(fields[i]); }; return matches; }, parseJson: function (jsonString) { if (typeof jsonString == "string") { jsonString = ko.utils.stringTrim(jsonString); if (jsonString) { if (JSON && JSON.parse) // Use native parsing where available return JSON.parse(jsonString); return (new Function("return " + jsonString))(); // Fallback on less safe parsing for older browsers } } return null; }, stringifyJson: function (data, replacer, space) { // replacer and space are optional if (!JSON || !JSON.stringify) throw new Error("Cannot find JSON.stringify(). Some browsers (e.g., IE < 8) don't support it natively, but you can overcome this by adding a script reference to json2.js, downloadable from http://www.json.org/json2.js"); return JSON.stringify(ko.utils.unwrapObservable(data), replacer, space); }, postJson: function (urlOrForm, data, options) { options = options || {}; var params = options['params'] || {}; var includeFields = options['includeFields'] || this.fieldsIncludedWithJsonPost; var url = urlOrForm; // If we were given a form, use its 'action' URL and pick out any requested field values if((typeof urlOrForm == 'object') && (ko.utils.tagNameLower(urlOrForm) === "form")) { var originalForm = urlOrForm; url = originalForm.action; for (var i = includeFields.length - 1; i >= 0; i--) { var fields = ko.utils.getFormFields(originalForm, includeFields[i]); for (var j = fields.length - 1; j >= 0; j--) params[fields[j].name] = fields[j].value; } } data = ko.utils.unwrapObservable(data); var form = document.createElement("form"); form.style.display = "none"; form.action = url; form.method = "post"; for (var key in data) { // Since 'data' this is a model object, we include all properties including those inherited from its prototype var input = document.createElement("input"); input.type = "hidden"; input.name = key; input.value = ko.utils.stringifyJson(ko.utils.unwrapObservable(data[key])); form.appendChild(input); } objectForEach(params, function(key, value) { var input = document.createElement("input"); input.type = "hidden"; input.name = key; input.value = value; form.appendChild(input); }); document.body.appendChild(form); options['submitter'] ? options['submitter'](form) : form.submit(); setTimeout(function () { form.parentNode.removeChild(form); }, 0); } } }()); ko.exportSymbol('utils', ko.utils); ko.exportSymbol('utils.arrayForEach', ko.utils.arrayForEach); ko.exportSymbol('utils.arrayFirst', ko.utils.arrayFirst); ko.exportSymbol('utils.arrayFilter', ko.utils.arrayFilter); ko.exportSymbol('utils.arrayGetDistinctValues', ko.utils.arrayGetDistinctValues); ko.exportSymbol('utils.arrayIndexOf', ko.utils.arrayIndexOf); ko.exportSymbol('utils.arrayMap', ko.utils.arrayMap); ko.exportSymbol('utils.arrayPushAll', ko.utils.arrayPushAll); ko.exportSymbol('utils.arrayRemoveItem', ko.utils.arrayRemoveItem); ko.exportSymbol('utils.extend', ko.utils.extend); ko.exportSymbol('utils.fieldsIncludedWithJsonPost', ko.utils.fieldsIncludedWithJsonPost); ko.exportSymbol('utils.getFormFields', ko.utils.getFormFields); ko.exportSymbol('utils.peekObservable', ko.utils.peekObservable); ko.exportSymbol('utils.postJson', ko.utils.postJson); ko.exportSymbol('utils.parseJson', ko.utils.parseJson); ko.exportSymbol('utils.registerEventHandler', ko.utils.registerEventHandler); ko.exportSymbol('utils.stringifyJson', ko.utils.stringifyJson); ko.exportSymbol('utils.range', ko.utils.range); ko.exportSymbol('utils.toggleDomNodeCssClass', ko.utils.toggleDomNodeCssClass); ko.exportSymbol('utils.triggerEvent', ko.utils.triggerEvent); ko.exportSymbol('utils.unwrapObservable', ko.utils.unwrapObservable); ko.exportSymbol('utils.objectForEach', ko.utils.objectForEach); ko.exportSymbol('utils.addOrRemoveItem', ko.utils.addOrRemoveItem); ko.exportSymbol('utils.setTextContent', ko.utils.setTextContent); ko.exportSymbol('unwrap', ko.utils.unwrapObservable); // Convenient shorthand, because this is used so commonly if (!Function.prototype['bind']) { // Function.prototype.bind is a standard part of ECMAScript 5th Edition (December 2009, http://www.ecma-international.org/publications/files/ECMA-ST/ECMA-262.pdf) // In case the browser doesn't implement it natively, provide a JavaScript implementation. This implementation is based on the one in prototype.js Function.prototype['bind'] = function (object) { var originalFunction = this; if (arguments.length === 1) { return function () { return originalFunction.apply(object, arguments); }; } else { var partialArgs = Array.prototype.slice.call(arguments, 1); return function () { var args = partialArgs.slice(0); args.push.apply(args, arguments); return originalFunction.apply(object, args); }; } }; } ko.utils.domData = new (function () { var uniqueId = 0; var dataStoreKeyExpandoPropertyName = "__ko__" + (new Date).getTime(); var dataStore = {}; function getAll(node, createIfNotFound) { var dataStoreKey = node[dataStoreKeyExpandoPropertyName]; var hasExistingDataStore = dataStoreKey && (dataStoreKey !== "null") && dataStore[dataStoreKey]; if (!hasExistingDataStore) { if (!createIfNotFound) return undefined; dataStoreKey = node[dataStoreKeyExpandoPropertyName] = "ko" + uniqueId++; dataStore[dataStoreKey] = {}; } return dataStore[dataStoreKey]; } return { get: function (node, key) { var allDataForNode = getAll(node, false); return allDataForNode === undefined ? undefined : allDataForNode[key]; }, set: function (node, key, value) { if (value === undefined) { // Make sure we don't actually create a new domData key if we are actually deleting a value if (getAll(node, false) === undefined) return; } var allDataForNode = getAll(node, true); allDataForNode[key] = value; }, clear: function (node) { var dataStoreKey = node[dataStoreKeyExpandoPropertyName]; if (dataStoreKey) { delete dataStore[dataStoreKey]; node[dataStoreKeyExpandoPropertyName] = null; return true; // Exposing "did clean" flag purely so specs can infer whether things have been cleaned up as intended } return false; }, nextKey: function () { return (uniqueId++) + dataStoreKeyExpandoPropertyName; } }; })(); ko.exportSymbol('utils.domData', ko.utils.domData); ko.exportSymbol('utils.domData.clear', ko.utils.domData.clear); // Exporting only so specs can clear up after themselves fully ko.utils.domNodeDisposal = new (function () { var domDataKey = ko.utils.domData.nextKey(); var cleanableNodeTypes = { 1: true, 8: true, 9: true }; // Element, Comment, Document var cleanableNodeTypesWithDescendants = { 1: true, 9: true }; // Element, Document function getDisposeCallbacksCollection(node, createIfNotFound) { var allDisposeCallbacks = ko.utils.domData.get(node, domDataKey); if ((allDisposeCallbacks === undefined) && createIfNotFound) { allDisposeCallbacks = []; ko.utils.domData.set(node, domDataKey, allDisposeCallbacks); } return allDisposeCallbacks; } function destroyCallbacksCollection(node) { ko.utils.domData.set(node, domDataKey, undefined); } function cleanSingleNode(node) { // Run all the dispose callbacks var callbacks = getDisposeCallbacksCollection(node, false); if (callbacks) { callbacks = callbacks.slice(0); // Clone, as the array may be modified during iteration (typically, callbacks will remove themselves) for (var i = 0; i < callbacks.length; i++) callbacks[i](node); } // Erase the DOM data ko.utils.domData.clear(node); // Perform cleanup needed by external libraries (currently only jQuery, but can be extended) ko.utils.domNodeDisposal["cleanExternalData"](node); // Clear any immediate-child comment nodes, as these wouldn't have been found by // node.getElementsByTagName("*") in cleanNode() (comment nodes aren't elements) if (cleanableNodeTypesWithDescendants[node.nodeType]) cleanImmediateCommentTypeChildren(node); } function cleanImmediateCommentTypeChildren(nodeWithChildren) { var child, nextChild = nodeWithChildren.firstChild; while (child = nextChild) { nextChild = child.nextSibling; if (child.nodeType === 8) cleanSingleNode(child); } } return { addDisposeCallback : function(node, callback) { if (typeof callback != "function") throw new Error("Callback must be a function"); getDisposeCallbacksCollection(node, true).push(callback); }, removeDisposeCallback : function(node, callback) { var callbacksCollection = getDisposeCallbacksCollection(node, false); if (callbacksCollection) { ko.utils.arrayRemoveItem(callbacksCollection, callback); if (callbacksCollection.length == 0) destroyCallbacksCollection(node); } }, cleanNode : function(node) { // First clean this node, where applicable if (cleanableNodeTypes[node.nodeType]) { cleanSingleNode(node); // ... then its descendants, where applicable if (cleanableNodeTypesWithDescendants[node.nodeType]) { // Clone the descendants list in case it changes during iteration var descendants = []; ko.utils.arrayPushAll(descendants, node.getElementsByTagName("*")); for (var i = 0, j = descendants.length; i < j; i++) cleanSingleNode(descendants[i]); } } return node; }, removeNode : function(node) { ko.cleanNode(node); if (node.parentNode) node.parentNode.removeChild(node); }, "cleanExternalData" : function (node) { // Special support for jQuery here because it's so commonly used. // Many jQuery plugins (including jquery.tmpl) store data using jQuery's equivalent of domData // so notify it to tear down any resources associated with the node & descendants here. if (jQueryInstance && (typeof jQueryInstance['cleanData'] == "function")) jQueryInstance['cleanData']([node]); } }; })(); ko.cleanNode = ko.utils.domNodeDisposal.cleanNode; // Shorthand name for convenience ko.removeNode = ko.utils.domNodeDisposal.removeNode; // Shorthand name for convenience ko.exportSymbol('cleanNode', ko.cleanNode); ko.exportSymbol('removeNode', ko.removeNode); ko.exportSymbol('utils.domNodeDisposal', ko.utils.domNodeDisposal); ko.exportSymbol('utils.domNodeDisposal.addDisposeCallback', ko.utils.domNodeDisposal.addDisposeCallback); ko.exportSymbol('utils.domNodeDisposal.removeDisposeCallback', ko.utils.domNodeDisposal.removeDisposeCallback); (function () { var leadingCommentRegex = /^(\s*)<!--(.*?)-->/; function simpleHtmlParse(html, documentContext) { documentContext || (documentContext = document); var windowContext = documentContext['parentWindow'] || documentContext['defaultView'] || window; // Based on jQuery's "clean" function, but only accounting for table-related elements. // If you have referenced jQuery, this won't be used anyway - KO will use jQuery's "clean" function directly // Note that there's still an issue in IE < 9 whereby it will discard comment nodes that are the first child of // a descendant node. For example: "<div><!-- mycomment -->abc</div>" will get parsed as "<div>abc</div>" // This won't affect anyone who has referenced jQuery, and there's always the workaround of inserting a dummy node // (possibly a text node) in front of the comment. So, KO does not attempt to workaround this IE issue automatically at present. // Trim whitespace, otherwise indexOf won't work as expected var tags = ko.utils.stringTrim(html).toLowerCase(), div = documentContext.createElement("div"); // Finds the first match from the left column, and returns the corresponding "wrap" data from the right column var wrap = tags.match(/^<(thead|tbody|tfoot)/) && [1, "<table>", "</table>"] || !tags.indexOf("<tr") && [2, "<table><tbody>", "</tbody></table>"] || (!tags.indexOf("<td") || !tags.indexOf("<th")) && [3, "<table><tbody><tr>", "</tr></tbody></table>"] || /* anything else */ [0, "", ""]; // Go to html and back, then peel off extra wrappers // Note that we always prefix with some dummy text, because otherwise, IE<9 will strip out leading comment nodes in descendants. Total madness. var markup = "ignored<div>" + wrap[1] + html + wrap[2] + "</div>"; if (typeof windowContext['innerShiv'] == "function") { div.appendChild(windowContext['innerShiv'](markup)); } else { div.innerHTML = markup; } // Move to the right depth while (wrap[0]--) div = div.lastChild; return ko.utils.makeArray(div.lastChild.childNodes); } function jQueryHtmlParse(html, documentContext) { // jQuery's "parseHTML" function was introduced in jQuery 1.8.0 and is a documented public API. if (jQueryInstance['parseHTML']) { return jQueryInstance['parseHTML'](html, documentContext) || []; // Ensure we always return an array and never null } else { // For jQuery < 1.8.0, we fall back on the undocumented internal "clean" function. var elems = jQueryInstance['clean']([html], documentContext); // As of jQuery 1.7.1, jQuery parses the HTML by appending it to some dummy parent nodes held in an in-memory document fragment. // Unfortunately, it never clears the dummy parent nodes from the document fragment, so it leaks memory over time. // Fix this by finding the top-most dummy parent element, and detaching it from its owner fragment. if (elems && elems[0]) { // Find the top-most parent element that's a direct child of a document fragment var elem = elems[0]; while (elem.parentNode && elem.parentNode.nodeType !== 11 /* i.e., DocumentFragment */) elem = elem.parentNode; // ... then detach it if (elem.parentNode) elem.parentNode.removeChild(elem); } return elems; } } ko.utils.parseHtmlFragment = function(html, documentContext) { return jQueryInstance ? jQueryHtmlParse(html, documentContext) // As below, benefit from jQuery's optimisations where possible : simpleHtmlParse(html, documentContext); // ... otherwise, this simple logic will do in most common cases. }; ko.utils.setHtml = function(node, html) { ko.utils.emptyDomNode(node); // There's no legitimate reason to display a stringified observable without unwrapping it, so we'll unwrap it html = ko.utils.unwrapObservable(html); if ((html !== null) && (html !== undefined)) { if (typeof html != 'string') html = html.toString(); // jQuery contains a lot of sophisticated code to parse arbitrary HTML fragments, // for example <tr> elements which are not normally allowed to exist on their own. // If you've referenced jQuery we'll use that rather than duplicating its code. if (jQueryInstance) { jQueryInstance(node)['html'](html); } else { // ... otherwise, use KO's own parsing logic. var parsedNodes = ko.utils.parseHtmlFragment(html, node.ownerDocument); for (var i = 0; i < parsedNodes.length; i++) node.appendChild(parsedNodes[i]); } } }; })(); ko.exportSymbol('utils.parseHtmlFragment', ko.utils.parseHtmlFragment); ko.exportSymbol('utils.setHtml', ko.utils.setHtml); ko.memoization = (function () { var memos = {}; function randomMax8HexChars() { return (((1 + Math.random()) * 0x100000000) | 0).toString(16).substring(1); } function generateRandomId() { return randomMax8HexChars() + randomMax8HexChars(); } function findMemoNodes(rootNode, appendToArray) { if (!rootNode) return; if (rootNode.nodeType == 8) { var memoId = ko.memoization.parseMemoText(rootNode.nodeValue); if (memoId != null) appendToArray.push({ domNode: rootNode, memoId: memoId }); } else if (rootNode.nodeType == 1) { for (var i = 0, childNodes = rootNode.childNodes, j = childNodes.length; i < j; i++) findMemoNodes(childNodes[i], appendToArray); } } return { memoize: function (callback) { if (typeof callback != "function") throw new Error("You can only pass a function to ko.memoization.memoize()"); var memoId = generateRandomId(); memos[memoId] = callback; return "<!--[ko_memo:" + memoId + "]-->"; }, unmemoize: function (memoId, callbackParams) { var callback = memos[memoId]; if (callback === undefined) throw new Error("Couldn't find any memo with ID " + memoId + ". Perhaps it's already been unmemoized."); try { callback.apply(null, callbackParams || []); return true; } finally { delete memos[memoId]; } }, unmemoizeDomNodeAndDescendants: function (domNode, extraCallbackParamsArray) { var memos = []; findMemoNodes(domNode, memos); for (var i = 0, j = memos.length; i < j; i++) { var node = memos[i].domNode; var combinedParams = [node]; if (extraCallbackParamsArray) ko.utils.arrayPushAll(combinedParams, extraCallbackParamsArray); ko.memoization.unmemoize(memos[i].memoId, combinedParams); node.nodeValue = ""; // Neuter this node so we don't try to unmemoize it again if (node.parentNode) node.parentNode.removeChild(node); // If possible, erase it totally (not always possible - someone else might just hold a reference to it then call unmemoizeDomNodeAndDescendants again) } }, parseMemoText: function (memoText) { var match = memoText.match(/^\[ko_memo\:(.*?)\]$/); return match ? match[1] : null; } }; })(); ko.exportSymbol('memoization', ko.memoization); ko.exportSymbol('memoization.memoize', ko.memoization.memoize); ko.exportSymbol('memoization.unmemoize', ko.memoization.unmemoize); ko.exportSymbol('memoization.parseMemoText', ko.memoization.parseMemoText); ko.exportSymbol('memoization.unmemoizeDomNodeAndDescendants', ko.memoization.unmemoizeDomNodeAndDescendants); ko.extenders = { 'throttle': function(target, timeout) { // Throttling means two things: // (1) For dependent observables, we throttle *evaluations* so that, no matter how fast its dependencies // notify updates, the target doesn't re-evaluate (and hence doesn't notify) faster than a certain rate target['throttleEvaluation'] = timeout; // (2) For writable targets (observables, or writable dependent observables), we throttle *writes* // so the target cannot change value synchronously or faster than a certain rate var writeTimeoutInstance = null; return ko.dependentObservable({ 'read': target, 'write': function(value) { clearTimeout(writeTimeoutInstance); writeTimeoutInstance = setTimeout(function() { target(value); }, timeout); } }); }, 'rateLimit': function(target, options) { var timeout, method, limitFunction; if (typeof options == 'number') { timeout = options; } else { timeout = options['timeout']; method = options['method']; } limitFunction = method == 'notifyWhenChangesStop' ? debounce : throttle; target.limit(function(callback) { return limitFunction(callback, timeout); }); }, 'notify': function(target, notifyWhen) { target["equalityComparer"] = notifyWhen == "always" ? null : // null equalityComparer means to always notify valuesArePrimitiveAndEqual; } }; var primitiveTypes = { 'undefined':1, 'boolean':1, 'number':1, 'string':1 }; function valuesArePrimitiveAndEqual(a, b) { var oldValueIsPrimitive = (a === null) || (typeof(a) in primitiveTypes); return oldValueIsPrimitive ? (a === b) : false; } function throttle(callback, timeout) { var timeoutInstance; return function () { if (!timeoutInstance) { timeoutInstance = setTimeout(function() { timeoutInstance = undefined; callback(); }, timeout); } }; } function debounce(callback, timeout) { var timeoutInstance; return function () { clearTimeout(timeoutInstance); timeoutInstance = setTimeout(callback, timeout); }; } function applyExtenders(requestedExtenders) { var target = this; if (requestedExtenders) { ko.utils.objectForEach(requestedExtenders, function(key, value) { var extenderHandler = ko.extenders[key]; if (typeof extenderHandler == 'function') { target = extenderHandler(target, value) || target; } }); } return target; } ko.exportSymbol('extenders', ko.extenders); ko.subscription = function (target, callback, disposeCallback) { this._target = target; this.callback = callback; this.disposeCallback = disposeCallback; this.isDisposed = false; ko.exportProperty(this, 'dispose', this.dispose); }; ko.subscription.prototype.dispose = function () { this.isDisposed = true; this.disposeCallback(); }; ko.subscribable = function () { ko.utils.setPrototypeOfOrExtend(this, ko.subscribable['fn']); this._subscriptions = {}; this._versionNumber = 1; } var defaultEvent = "change"; var ko_subscribable_fn = { subscribe: function (callback, callbackTarget, event) { var self = this; event = event || defaultEvent; var boundCallback = callbackTarget ? callback.bind(callbackTarget) : callback; var subscription = new ko.subscription(self, boundCallback, function () { ko.utils.arrayRemoveItem(self._subscriptions[event], subscription); if (self.afterSubscriptionRemove) self.afterSubscriptionRemove(event); }); if (self.beforeSubscriptionAdd) self.beforeSubscriptionAdd(event); if (!self._subscriptions[event]) self._subscriptions[event] = []; self._subscriptions[event].push(subscription); return subscription; }, "notifySubscribers": function (valueToNotify, event) { event = event || defaultEvent; if (event === defaultEvent) { this.updateVersion(); } if (this.hasSubscriptionsForEvent(event)) { try { ko.dependencyDetection.begin(); // Begin suppressing dependency detection (by setting the top frame to undefined) for (var a = this._subscriptions[event].slice(0), i = 0, subscription; subscription = a[i]; ++i) { // In case a subscription was disposed during the arrayForEach cycle, check // for isDisposed on each subscription before invoking its callback if (!subscription.isDisposed) subscription.callback(valueToNotify); } } finally { ko.dependencyDetection.end(); // End suppressing dependency detection } } }, getVersion: function () { return this._versionNumber; }, hasChanged: function (versionToCheck) { return this.getVersion() !== versionToCheck; }, updateVersion: function () { ++this._versionNumber; }, limit: function(limitFunction) { var self = this, selfIsObservable = ko.isObservable(self), isPending, previousValue, pendingValue, beforeChange = 'beforeChange'; if (!self._origNotifySubscribers) { self._origNotifySubscribers = self["notifySubscribers"]; self["notifySubscribers"] = function(value, event) { if (!event || event === defaultEvent) { self._rateLimitedChange(value); } else if (event === beforeChange) { self._rateLimitedBeforeChange(value); } else { self._origNotifySubscribers(value, event); } }; } var finish = limitFunction(function() { // If an observable provided a reference to itself, access it to get the latest value. // This allows computed observables to delay calculating their value until needed. if (selfIsObservable && pendingValue === self) { pendingValue = self(); } isPending = false; if (self.isDifferent(previousValue, pendingValue)) { self._origNotifySubscribers(previousValue = pendingValue); } }); self._rateLimitedChange = function(value) { isPending = true; pendingValue = value; finish(); }; self._rateLimitedBeforeChange = function(value) { if (!isPending) { previousValue = value; self._origNotifySubscribers(value, beforeChange); } }; }, hasSubscriptionsForEvent: function(event) { return this._subscriptions[event] && this._subscriptions[event].length; }, getSubscriptionsCount: function (event) { if (event) { return this._subscriptions[event] && this._subscriptions[event].length || 0; } else { var total = 0; ko.utils.objectForEach(this._subscriptions, function(eventName, subscriptions) { total += subscriptions.length; }); return total; } }, isDifferent: function(oldValue, newValue) { return !this['equalityComparer'] || !this['equalityComparer'](oldValue, newValue); }, extend: applyExtenders }; ko.exportProperty(ko_subscribable_fn, 'subscribe', ko_subscribable_fn.subscribe); ko.exportProperty(ko_subscribable_fn, 'extend', ko_subscribable_fn.extend); ko.exportProperty(ko_subscribable_fn, 'getSubscriptionsCount', ko_subscribable_fn.getSubscriptionsCount); // For browsers that support proto assignment, we overwrite the prototype of each // observable instance. Since observables are functions, we need Function.prototype // to still be in the prototype chain. if (ko.utils.canSetPrototype) { ko.utils.setPrototypeOf(ko_subscribable_fn, Function.prototype); } ko.subscribable['fn'] = ko_subscribable_fn; ko.isSubscribable = function (instance) { return instance != null && typeof instance.subscribe == "function" && typeof instance["notifySubscribers"] == "function"; }; ko.exportSymbol('subscribable', ko.subscribable); ko.exportSymbol('isSubscribable', ko.isSubscribable); ko.computedContext = ko.dependencyDetection = (function () { var outerFrames = [], currentFrame, lastId = 0; // Return a unique ID that can be assigned to an observable for dependency tracking. // Theoretically, you could eventually overflow the number storage size, resulting // in duplicate IDs. But in JavaScript, the largest exact integral value is 2^53 // or 9,007,199,254,740,992. If you created 1,000,000 IDs per second, it would // take over 285 years to reach that number. // Reference http://blog.vjeux.com/2010/javascript/javascript-max_int-number-limits.html function getId() { return ++lastId; } function begin(options) { outerFrames.push(currentFrame); currentFrame = options; } function end() { currentFrame = outerFrames.pop(); } return { begin: begin, end: end, registerDependency: function (subscribable) { if (currentFrame) { if (!ko.isSubscribable(subscribable)) throw new Error("Only subscribable things can act as dependencies"); currentFrame.callback(subscribable, subscribable._id || (subscribable._id = getId())); } }, ignore: function (callback, callbackTarget, callbackArgs) { try { begin(); return callback.apply(callbackTarget, callbackArgs || []); } finally { end(); } }, getDependenciesCount: function () { if (currentFrame) return currentFrame.computed.getDependenciesCount(); }, isInitial: function() { if (currentFrame) return currentFrame.isInitial; } }; })(); ko.exportSymbol('computedContext', ko.computedContext); ko.exportSymbol('computedContext.getDependenciesCount', ko.computedContext.getDependenciesCount); ko.exportSymbol('computedContext.isInitial', ko.computedContext.isInitial); ko.exportSymbol('computedContext.isSleeping', ko.computedContext.isSleeping); ko.exportSymbol('ignoreDependencies', ko.ignoreDependencies = ko.dependencyDetection.ignore); ko.observable = function (initialValue) { var _latestValue = initialValue; function observable() { if (arguments.length > 0) { // Write // Ignore writes if the value hasn't changed if (observable.isDifferent(_latestValue, arguments[0])) { observable.valueWillMutate(); _latestValue = arguments[0]; if (DEBUG) observable._latestValue = _latestValue; observable.valueHasMutated(); } return this; // Permits chained assignments } else { // Read ko.dependencyDetection.registerDependency(observable); // The caller only needs to be notified of changes if they did a "read" operation return _latestValue; } } ko.subscribable.call(observable); ko.utils.setPrototypeOfOrExtend(observable, ko.observable['fn']); if (DEBUG) observable._latestValue = _latestValue; observable.peek = function() { return _latestValue }; observable.valueHasMutated = function () { observable["notifySubscribers"](_latestValue); } observable.valueWillMutate = function () { observable["notifySubscribers"](_latestValue, "beforeChange"); } ko.exportProperty(observable, 'peek', observable.peek); ko.exportProperty(observable, "valueHasMutated", observable.valueHasMutated); ko.exportProperty(observable, "valueWillMutate", observable.valueWillMutate); return observable; } ko.observable['fn'] = { "equalityComparer": valuesArePrimitiveAndEqual }; var protoProperty = ko.observable.protoProperty = "__ko_proto__"; ko.observable['fn'][protoProperty] = ko.observable; // Note that for browsers that don't support proto assignment, the // inheritance chain is created manually in the ko.observable constructor if (ko.utils.canSetPrototype) { ko.utils.setPrototypeOf(ko.observable['fn'], ko.subscribable['fn']); } ko.hasPrototype = function(instance, prototype) { if ((instance === null) || (instance === undefined) || (instance[protoProperty] === undefined)) return false; if (instance[protoProperty] === prototype) return true; return ko.hasPrototype(instance[protoProperty], prototype); // Walk the prototype chain }; ko.isObservable = function (instance) { return ko.hasPrototype(instance, ko.observable); } ko.isWriteableObservable = function (instance) { // Observable if ((typeof instance == "function") && instance[protoProperty] === ko.observable) return true; // Writeable dependent observable if ((typeof instance == "function") && (instance[protoProperty] === ko.dependentObservable) && (instance.hasWriteFunction)) return true; // Anything else return false; } ko.exportSymbol('observable', ko.observable); ko.exportSymbol('isObservable', ko.isObservable); ko.exportSymbol('isWriteableObservable', ko.isWriteableObservable); ko.exportSymbol('isWritableObservable', ko.isWriteableObservable); ko.observableArray = function (initialValues) { initialValues = initialValues || []; if (typeof initialValues != 'object' || !('length' in initialValues)) throw new Error("The argument passed when initializing an observable array must be an array, or null, or undefined."); var result = ko.observable(initialValues); ko.utils.setPrototypeOfOrExtend(result, ko.observableArray['fn']); return result.extend({'trackArrayChanges':true}); }; ko.observableArray['fn'] = { 'remove': function (valueOrPredicate) { var underlyingArray = this.peek(); var removedValues = []; var predicate = typeof valueOrPredicate == "function" && !ko.isObservable(valueOrPredicate) ? valueOrPredicate : function (value) { return value === valueOrPredicate; }; for (var i = 0; i < underlyingArray.length; i++) { var value = underlyingArray[i]; if (predicate(value)) { if (removedValues.length === 0) { this.valueWillMutate(); } removedValues.push(value); underlyingArray.splice(i, 1); i--; } } if (removedValues.length) { this.valueHasMutated(); } return removedValues; }, 'removeAll': function (arrayOfValues) { // If you passed zero args, we remove everything if (arrayOfValues === undefined) { var underlyingArray = this.peek(); var allValues = underlyingArray.slice(0); this.valueWillMutate(); underlyingArray.splice(0, underlyingArray.length); this.valueHasMutated(); return allValues; } // If you passed an arg, we interpret it as an array of entries to remove if (!arrayOfValues) return []; return this['remove'](function (value) { return ko.utils.arrayIndexOf(arrayOfValues, value) >= 0; }); }, 'destroy': function (valueOrPredicate) { var underlyingArray = this.peek(); var predicate = typeof valueOrPredicate == "function" && !ko.isObservable(valueOrPredicate) ? valueOrPredicate : function (value) { return value === valueOrPredicate; }; this.valueWillMutate(); for (var i = underlyingArray.length - 1; i >= 0; i--) { var value = underlyingArray[i]; if (predicate(value)) underlyingArray[i]["_destroy"] = true; } this.valueHasMutated(); }, 'destroyAll': function (arrayOfValues) { // If you passed zero args, we destroy everything if (arrayOfValues === undefined) return this['destroy'](function() { return true }); // If you passed an arg, we interpret it as an array of entries to destroy if (!arrayOfValues) return []; return this['destroy'](function (value) { return ko.utils.arrayIndexOf(arrayOfValues, value) >= 0; }); }, 'indexOf': function (item) { var underlyingArray = this(); return ko.utils.arrayIndexOf(underlyingArray, item); }, 'replace': function(oldItem, newItem) { var index = this['indexOf'](oldItem); if (index >= 0) { this.valueWillMutate(); this.peek()[index] = newItem; this.valueHasMutated(); } } }; // Populate ko.observableArray.fn with read/write functions from native arrays // Important: Do not add any additional functions here that may reasonably be used to *read* data from the array // because we'll eval them without causing subscriptions, so ko.computed output could end up getting stale ko.utils.arrayForEach(["pop", "push", "reverse", "shift", "sort", "splice", "unshift"], function (methodName) { ko.observableArray['fn'][methodName] = function () { // Use "peek" to avoid creating a subscription in any computed that we're executing in the context of // (for consistency with mutating regular observables) var underlyingArray = this.peek(); this.valueWillMutate(); this.cacheDiffForKnownOperation(underlyingArray, methodName, arguments); var methodCallResult = underlyingArray[methodName].apply(underlyingArray, arguments); this.valueHasMutated(); return methodCallResult; }; }); // Populate ko.observableArray.fn with read-only functions from native arrays ko.utils.arrayForEach(["slice"], function (methodName) { ko.observableArray['fn'][methodName] = function () { var underlyingArray = this(); return underlyingArray[methodName].apply(underlyingArray, arguments); }; }); // Note that for browsers that don't support proto assignment, the // inheritance chain is created manually in the ko.observableArray constructor if (ko.utils.canSetPrototype) { ko.utils.setPrototypeOf(ko.observableArray['fn'], ko.observable['fn']); } ko.exportSymbol('observableArray', ko.observableArray); var arrayChangeEventName = 'arrayChange'; ko.extenders['trackArrayChanges'] = function(target) { // Only modify the target observable once if (target.cacheDiffForKnownOperation) { return; } var trackingChanges = false, cachedDiff = null, arrayChangeSubscription, pendingNotifications = 0, underlyingBeforeSubscriptionAddFunction = target.beforeSubscriptionAdd, underlyingAfterSubscriptionRemoveFunction = target.afterSubscriptionRemove; // Watch "subscribe" calls, and for array change events, ensure change tracking is enabled target.beforeSubscriptionAdd = function (event) { if (underlyingBeforeSubscriptionAddFunction) underlyingBeforeSubscriptionAddFunction.call(target, event); if (event === arrayChangeEventName) { trackChanges(); } }; // Watch "dispose" calls, and for array change events, ensure change tracking is disabled when all are disposed target.afterSubscriptionRemove = function (event) { if (underlyingAfterSubscriptionRemoveFunction) underlyingAfterSubscriptionRemoveFunction.call(target, event); if (event === arrayChangeEventName && !target.hasSubscriptionsForEvent(arrayChangeEventName)) { arrayChangeSubscription.dispose(); trackingChanges = false; } }; function trackChanges() { // Calling 'trackChanges' multiple times is the same as calling it once if (trackingChanges) { return; } trackingChanges = true; // Intercept "notifySubscribers" to track how many times it was called. var underlyingNotifySubscribersFunction = target['notifySubscribers']; target['notifySubscribers'] = function(valueToNotify, event) { if (!event || event === defaultEvent) { ++pendingNotifications; } return underlyingNotifySubscribersFunction.apply(this, arguments); }; // Each time the array changes value, capture a clone so that on the next // change it's possible to produce a diff var previousContents = [].concat(target.peek() || []); cachedDiff = null; arrayChangeSubscription = target.subscribe(function(currentContents) { // Make a copy of the current contents and ensure it's an array currentContents = [].concat(currentContents || []); // Compute the diff and issue notifications, but only if someone is listening if (target.hasSubscriptionsForEvent(arrayChangeEventName)) { var changes = getChanges(previousContents, currentContents); } // Eliminate references to the old, removed items, so they can be GCed previousContents = currentContents; cachedDiff = null; pendingNotifications = 0; if (changes && changes.length) { target['notifySubscribers'](changes, arrayChangeEventName); } }); } function getChanges(previousContents, currentContents) { // We try to re-use cached diffs. // The scenarios where pendingNotifications > 1 are when using rate-limiting or the Deferred Updates // plugin, which without this check would not be compatible with arrayChange notifications. Normally, // notifications are issued immediately so we wouldn't be queueing up more than one. if (!cachedDiff || pendingNotifications > 1) { cachedDiff = ko.utils.compareArrays(previousContents, currentContents, { 'sparse': true }); } return cachedDiff; } target.cacheDiffForKnownOperation = function(rawArray, operationName, args) { // Only run if we're currently tracking changes for this observable array // and there aren't any pending deferred notifications. if (!trackingChanges || pendingNotifications) { return; } var diff = [], arrayLength = rawArray.length, argsLength = args.length, offset = 0; function pushDiff(status, value, index) { return diff[diff.length] = { 'status': status, 'value': value, 'index': index }; } switch (operationName) { case 'push': offset = arrayLength; case 'unshift': for (var index = 0; index < argsLength; index++) { pushDiff('added', args[index], offset + index); } break; case 'pop': offset = arrayLength - 1; case 'shift': if (arrayLength) { pushDiff('deleted', rawArray[offset], offset); } break; case 'splice': // Negative start index means 'from end of array'. After that we clamp to [0...arrayLength]. // See https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Array/splice var startIndex = Math.min(Math.max(0, args[0] < 0 ? arrayLength + args[0] : args[0]), arrayLength), endDeleteIndex = argsLength === 1 ? arrayLength : Math.min(startIndex + (args[1] || 0), arrayLength), endAddIndex = startIndex + argsLength - 2, endIndex = Math.max(endDeleteIndex, endAddIndex), additions = [], deletions = []; for (var index = startIndex, argsIndex = 2; index < endIndex; ++index, ++argsIndex) { if (index < endDeleteIndex) deletions.push(pushDiff('deleted', rawArray[index], index)); if (index < endAddIndex) additions.push(pushDiff('added', args[argsIndex], index)); } ko.utils.findMovesInArrayComparison(deletions, additions); break; default: return; } cachedDiff = diff; }; }; ko.computed = ko.dependentObservable = function (evaluatorFunctionOrOptions, evaluatorFunctionTarget, options) { var _latestValue, _needsEvaluation = true, _isBeingEvaluated = false, _suppressDisposalUntilDisposeWhenReturnsFalse = false, _isDisposed = false, readFunction = evaluatorFunctionOrOptions, pure = false, isSleeping = false; if (readFunction && typeof readFunction == "object") { // Single-parameter syntax - everything is on this "options" param options = readFunction; readFunction = options["read"]; } else { // Multi-parameter syntax - construct the options according to the params passed options = options || {}; if (!readFunction) readFunction = options["read"]; } if (typeof readFunction != "function") throw new Error("Pass a function that returns the value of the ko.computed"); function addDependencyTracking(id, target, trackingObj) { if (pure && target === dependentObservable) { throw Error("A 'pure' computed must not be called recursively"); } dependencyTracking[id] = trackingObj; trackingObj._order = _dependenciesCount++; trackingObj._version = target.getVersion(); } function haveDependenciesChanged() { var id, dependency; for (id in dependencyTracking) { if (dependencyTracking.hasOwnProperty(id)) { dependency = dependencyTracking[id]; if (dependency._target.hasChanged(dependency._version)) { return true; } } } } function disposeComputed() { if (!isSleeping && dependencyTracking) { ko.utils.objectForEach(dependencyTracking, function (id, dependency) { if (dependency.dispose) dependency.dispose(); }); } dependencyTracking = null; _dependenciesCount = 0; _isDisposed = true; _needsEvaluation = false; isSleeping = false; } function evaluatePossiblyAsync() { var throttleEvaluationTimeout = dependentObservable['throttleEvaluation']; if (throttleEvaluationTimeout && throttleEvaluationTimeout >= 0) { clearTimeout(evaluationTimeoutInstance); evaluationTimeoutInstance = setTimeout(function () { evaluateImmediate(true /*notifyChange*/); }, throttleEvaluationTimeout); } else if (dependentObservable._evalRateLimited) { dependentObservable._evalRateLimited(); } else { evaluateImmediate(true /*notifyChange*/); } } function evaluateImmediate(notifyChange) { if (_isBeingEvaluated) { // If the evaluation of a ko.computed causes side effects, it's possible that it will trigger its own re-evaluation. // This is not desirable (it's hard for a developer to realise a chain of dependencies might cause this, and they almost // certainly didn't intend infinite re-evaluations). So, for predictability, we simply prevent ko.computeds from causing // their own re-evaluation. Further discussion at https://github.com/SteveSanderson/knockout/pull/387 return; } // Do not evaluate (and possibly capture new dependencies) if disposed if (_isDisposed) { return; } if (disposeWhen && disposeWhen()) { // See comment below about _suppressDisposalUntilDisposeWhenReturnsFalse if (!_suppressDisposalUntilDisposeWhenReturnsFalse) { dispose(); return; } } else { // It just did return false, so we can stop suppressing now _suppressDisposalUntilDisposeWhenReturnsFalse = false; } _isBeingEvaluated = true; try { // Initially, we assume that none of the subscriptions are still being used (i.e., all are candidates for disposal). // Then, during evaluation, we cross off any that are in fact still being used. var disposalCandidates = dependencyTracking, disposalCount = _dependenciesCount, isInitial = pure ? undefined : !_dependenciesCount; // If we're evaluating when there are no previous dependencies, it must be the first time ko.dependencyDetection.begin({ callback: function(subscribable, id) { if (!_isDisposed) { if (disposalCount && disposalCandidates[id]) { // Don't want to dispose this subscription, as it's still being used addDependencyTracking(id, subscribable, disposalCandidates[id]); delete disposalCandidates[id]; --disposalCount; } else if (!dependencyTracking[id]) { // Brand new subscription - add it addDependencyTracking(id, subscribable, isSleeping ? { _target: subscribable } : subscribable.subscribe(evaluatePossiblyAsync)); } } }, computed: dependentObservable, isInitial: isInitial }); dependencyTracking = {}; _dependenciesCount = 0; try { var newValue = evaluatorFunctionTarget ? readFunction.call(evaluatorFunctionTarget) : readFunction(); } finally { ko.dependencyDetection.end(); // For each subscription no longer being used, remove it from the active subscriptions list and dispose it if (disposalCount && !isSleeping) { ko.utils.objectForEach(disposalCandidates, function(id, toDispose) { if (toDispose.dispose) toDispose.dispose(); }); } _needsEvaluation = false; } if (dependentObservable.isDifferent(_latestValue, newValue)) { if (!isSleeping) { notify(_latestValue, "beforeChange"); } _latestValue = newValue; if (DEBUG) dependentObservable._latestValue = _latestValue; if (isSleeping) { dependentObservable.updateVersion(); } else if (notifyChange) { notify(_latestValue); } } if (isInitial) { notify(_latestValue, "awake"); } } finally { _isBeingEvaluated = false; } if (!_dependenciesCount) dispose(); } function dependentObservable() { if (arguments.length > 0) { if (typeof writeFunction === "function") { // Writing a value writeFunction.apply(evaluatorFunctionTarget, arguments); } else { throw new Error("Cannot write a value to a ko.computed unless you specify a 'write' option. If you wish to read the current value, don't pass any parameters."); } return this; // Permits chained assignments } else { // Reading the value ko.dependencyDetection.registerDependency(dependentObservable); if (_needsEvaluation || (isSleeping && haveDependenciesChanged())) { evaluateImmediate(); } return _latestValue; } } function peek() { // Peek won't re-evaluate, except while the computed is sleeping or to get the initial value when "deferEvaluation" is set. if ((_needsEvaluation && !_dependenciesCount) || (isSleeping && haveDependenciesChanged())) { evaluateImmediate(); } return _latestValue; } function isActive() { return _needsEvaluation || _dependenciesCount > 0; } function notify(value, event) { dependentObservable["notifySubscribers"](value, event); } // By here, "options" is always non-null var writeFunction = options["write"], disposeWhenNodeIsRemoved = options["disposeWhenNodeIsRemoved"] || options.disposeWhenNodeIsRemoved || null, disposeWhenOption = options["disposeWhen"] || options.disposeWhen, disposeWhen = disposeWhenOption, dispose = disposeComputed, dependencyTracking = {}, _dependenciesCount = 0, evaluationTimeoutInstance = null; if (!evaluatorFunctionTarget) evaluatorFunctionTarget = options["owner"]; ko.subscribable.call(dependentObservable); ko.utils.setPrototypeOfOrExtend(dependentObservable, ko.dependentObservable['fn']); dependentObservable.peek = peek; dependentObservable.getDependenciesCount = function () { return _dependenciesCount; }; dependentObservable.hasWriteFunction = typeof writeFunction === "function"; dependentObservable.dispose = function () { dispose(); }; dependentObservable.isActive = isActive; // Replace the limit function with one that delays evaluation as well. var originalLimit = dependentObservable.limit; dependentObservable.limit = function(limitFunction) { originalLimit.call(dependentObservable, limitFunction); dependentObservable._evalRateLimited = function() { dependentObservable._rateLimitedBeforeChange(_latestValue); _needsEvaluation = true; // Mark as dirty // Pass the observable to the rate-limit code, which will access it when // it's time to do the notification. dependentObservable._rateLimitedChange(dependentObservable); } }; if (options['pure']) { pure = true; isSleeping = true; // Starts off sleeping; will awake on the first subscription dependentObservable.beforeSubscriptionAdd = function (event) { // If asleep, wake up the computed by subscribing to any dependencies. if (!_isDisposed && isSleeping && event == 'change') { isSleeping = false; if (_needsEvaluation || haveDependenciesChanged()) { dependencyTracking = null; _dependenciesCount = 0; _needsEvaluation = true; evaluateImmediate(); } else { // First put the dependencies in order var dependeciesOrder = []; ko.utils.objectForEach(dependencyTracking, function (id, dependency) { dependeciesOrder[dependency._order] = id; }); // Next, subscribe to each one ko.utils.arrayForEach(dependeciesOrder, function(id, order) { var dependency = dependencyTracking[id], subscription = dependency._target.subscribe(evaluatePossiblyAsync); subscription._order = order; subscription._version = dependency._version; dependencyTracking[id] = subscription; }); } if (!_isDisposed) { // test since evaluating could trigger disposal notify(_latestValue, "awake"); } } }; dependentObservable.afterSubscriptionRemove = function (event) { if (!_isDisposed && event == 'change' && !dependentObservable.hasSubscriptionsForEvent('change')) { ko.utils.objectForEach(dependencyTracking, function (id, dependency) { if (dependency.dispose) { dependencyTracking[id] = { _target: dependency._target, _order: dependency._order, _version: dependency._version }; dependency.dispose(); } }); isSleeping = true; notify(undefined, "asleep"); } }; // Because a pure computed is not automatically updated while it is sleeping, we can't // simply return the version number. Instead, we check if any of the dependencies have // changed and conditionally re-evaluate the computed observable. dependentObservable._originalGetVersion = dependentObservable.getVersion; dependentObservable.getVersion = function () { if (isSleeping && (_needsEvaluation || haveDependenciesChanged())) { evaluateImmediate(); } return dependentObservable._originalGetVersion(); }; } else if (options['deferEvaluation']) { // This will force a computed with deferEvaluation to evaluate when the first subscriptions is registered. dependentObservable.beforeSubscriptionAdd = function (event) { if (event == 'change' || event == 'beforeChange') { peek(); } } } ko.exportProperty(dependentObservable, 'peek', dependentObservable.peek); ko.exportProperty(dependentObservable, 'dispose', dependentObservable.dispose); ko.exportProperty(dependentObservable, 'isActive', dependentObservable.isActive); ko.exportProperty(dependentObservable, 'getDependenciesCount', dependentObservable.getDependenciesCount); // Add a "disposeWhen" callback that, on each evaluation, disposes if the node was removed without using ko.removeNode. if (disposeWhenNodeIsRemoved) { // Since this computed is associated with a DOM node, and we don't want to dispose the computed // until the DOM node is *removed* from the document (as opposed to never having been in the document), // we'll prevent disposal until "disposeWhen" first returns false. _suppressDisposalUntilDisposeWhenReturnsFalse = true; // Only watch for the node's disposal if the value really is a node. It might not be, // e.g., { disposeWhenNodeIsRemoved: true } can be used to opt into the "only dispose // after first false result" behaviour even if there's no specific node to watch. This // technique is intended for KO's internal use only and shouldn't be documented or used // by application code, as it's likely to change in a future version of KO. if (disposeWhenNodeIsRemoved.nodeType) { disposeWhen = function () { return !ko.utils.domNodeIsAttachedToDocument(disposeWhenNodeIsRemoved) || (disposeWhenOption && disposeWhenOption()); }; } } // Evaluate, unless sleeping or deferEvaluation is true if (!isSleeping && !options['deferEvaluation']) evaluateImmediate(); // Attach a DOM node disposal callback so that the computed will be proactively disposed as soon as the node is // removed using ko.removeNode. But skip if isActive is false (there will never be any dependencies to dispose). if (disposeWhenNodeIsRemoved && isActive() && disposeWhenNodeIsRemoved.nodeType) { dispose = function() { ko.utils.domNodeDisposal.removeDisposeCallback(disposeWhenNodeIsRemoved, dispose); disposeComputed(); }; ko.utils.domNodeDisposal.addDisposeCallback(disposeWhenNodeIsRemoved, dispose); } return dependentObservable; }; ko.isComputed = function(instance) { return ko.hasPrototype(instance, ko.dependentObservable); }; var protoProp = ko.observable.protoProperty; // == "__ko_proto__" ko.dependentObservable[protoProp] = ko.observable; ko.dependentObservable['fn'] = { "equalityComparer": valuesArePrimitiveAndEqual }; ko.dependentObservable['fn'][protoProp] = ko.dependentObservable; // Note that for browsers that don't support proto assignment, the // inheritance chain is created manually in the ko.dependentObservable constructor if (ko.utils.canSetPrototype) { ko.utils.setPrototypeOf(ko.dependentObservable['fn'], ko.subscribable['fn']); } ko.exportSymbol('dependentObservable', ko.dependentObservable); ko.exportSymbol('computed', ko.dependentObservable); // Make "ko.computed" an alias for "ko.dependentObservable" ko.exportSymbol('isComputed', ko.isComputed); ko.pureComputed = function (evaluatorFunctionOrOptions, evaluatorFunctionTarget) { if (typeof evaluatorFunctionOrOptions === 'function') { return ko.computed(evaluatorFunctionOrOptions, evaluatorFunctionTarget, {'pure':true}); } else { evaluatorFunctionOrOptions = ko.utils.extend({}, evaluatorFunctionOrOptions); // make a copy of the parameter object evaluatorFunctionOrOptions['pure'] = true; return ko.computed(evaluatorFunctionOrOptions, evaluatorFunctionTarget); } } ko.exportSymbol('pureComputed', ko.pureComputed); (function() { var maxNestedObservableDepth = 10; // Escape the (unlikely) pathalogical case where an observable's current value is itself (or similar reference cycle) ko.toJS = function(rootObject) { if (arguments.length == 0) throw new Error("When calling ko.toJS, pass the object you want to convert."); // We just unwrap everything at every level in the object graph return mapJsObjectGraph(rootObject, function(valueToMap) { // Loop because an observable's value might in turn be another observable wrapper for (var i = 0; ko.isObservable(valueToMap) && (i < maxNestedObservableDepth); i++) valueToMap = valueToMap(); return valueToMap; }); }; ko.toJSON = function(rootObject, replacer, space) { // replacer and space are optional var plainJavaScriptObject = ko.toJS(rootObject); return ko.utils.stringifyJson(plainJavaScriptObject, replacer, space); }; function mapJsObjectGraph(rootObject, mapInputCallback, visitedObjects) { visitedObjects = visitedObjects || new objectLookup(); rootObject = mapInputCallback(rootObject); var canHaveProperties = (typeof rootObject == "object") && (rootObject !== null) && (rootObject !== undefined) && (!(rootObject instanceof Date)) && (!(rootObject instanceof String)) && (!(rootObject instanceof Number)) && (!(rootObject instanceof Boolean)); if (!canHaveProperties) return rootObject; var outputProperties = rootObject instanceof Array ? [] : {}; visitedObjects.save(rootObject, outputProperties); visitPropertiesOrArrayEntries(rootObject, function(indexer) { var propertyValue = mapInputCallback(rootObject[indexer]); switch (typeof propertyValue) { case "boolean": case "number": case "string": case "function": outputProperties[indexer] = propertyValue; break; case "object": case "undefined": var previouslyMappedValue = visitedObjects.get(propertyValue); outputProperties[indexer] = (previouslyMappedValue !== undefined) ? previouslyMappedValue : mapJsObjectGraph(propertyValue, mapInputCallback, visitedObjects); break; } }); return outputProperties; } function visitPropertiesOrArrayEntries(rootObject, visitorCallback) { if (rootObject instanceof Array) { for (var i = 0; i < rootObject.length; i++) visitorCallback(i); // For arrays, also respect toJSON property for custom mappings (fixes #278) if (typeof rootObject['toJSON'] == 'function') visitorCallback('toJSON'); } else { for (var propertyName in rootObject) { visitorCallback(propertyName); } } }; function objectLookup() { this.keys = []; this.values = []; }; objectLookup.prototype = { constructor: objectLookup, save: function(key, value) { var existingIndex = ko.utils.arrayIndexOf(this.keys, key); if (existingIndex >= 0) this.values[existingIndex] = value; else { this.keys.push(key); this.values.push(value); } }, get: function(key) { var existingIndex = ko.utils.arrayIndexOf(this.keys, key); return (existingIndex >= 0) ? this.values[existingIndex] : undefined; } }; })(); ko.exportSymbol('toJS', ko.toJS); ko.exportSymbol('toJSON', ko.toJSON); (function () { var hasDomDataExpandoProperty = '__ko__hasDomDataOptionValue__'; // Normally, SELECT elements and their OPTIONs can only take value of type 'string' (because the values // are stored on DOM attributes). ko.selectExtensions provides a way for SELECTs/OPTIONs to have values // that are arbitrary objects. This is very convenient when implementing things like cascading dropdowns. ko.selectExtensions = { readValue : function(element) { switch (ko.utils.tagNameLower(element)) { case 'option': if (element[hasDomDataExpandoProperty] === true) return ko.utils.domData.get(element, ko.bindingHandlers.options.optionValueDomDataKey); return ko.utils.ieVersion <= 7 ? (element.getAttributeNode('value') && element.getAttributeNode('value').specified ? element.value : element.text) : element.value; case 'select': return element.selectedIndex >= 0 ? ko.selectExtensions.readValue(element.options[element.selectedIndex]) : undefined; default: return element.value; } }, writeValue: function(element, value, allowUnset) { switch (ko.utils.tagNameLower(element)) { case 'option': switch(typeof value) { case "string": ko.utils.domData.set(element, ko.bindingHandlers.options.optionValueDomDataKey, undefined); if (hasDomDataExpandoProperty in element) { // IE <= 8 throws errors if you delete non-existent properties from a DOM node delete element[hasDomDataExpandoProperty]; } element.value = value; break; default: // Store arbitrary object using DomData ko.utils.domData.set(element, ko.bindingHandlers.options.optionValueDomDataKey, value); element[hasDomDataExpandoProperty] = true; // Special treatment of numbers is just for backward compatibility. KO 1.2.1 wrote numerical values to element.value. element.value = typeof value === "number" ? value : ""; break; } break; case 'select': if (value === "" || value === null) // A blank string or null value will select the caption value = undefined; var selection = -1; for (var i = 0, n = element.options.length, optionValue; i < n; ++i) { optionValue = ko.selectExtensions.readValue(element.options[i]); // Include special check to handle selecting a caption with a blank string value if (optionValue == value || (optionValue == "" && value === undefined)) { selection = i; break; } } if (allowUnset || selection >= 0 || (value === undefined && element.size > 1)) { element.selectedIndex = selection; } break; default: if ((value === null) || (value === undefined)) value = ""; element.value = value; break; } } }; })(); ko.exportSymbol('selectExtensions', ko.selectExtensions); ko.exportSymbol('selectExtensions.readValue', ko.selectExtensions.readValue); ko.exportSymbol('selectExtensions.writeValue', ko.selectExtensions.writeValue); ko.expressionRewriting = (function () { var javaScriptReservedWords = ["true", "false", "null", "undefined"]; // Matches something that can be assigned to--either an isolated identifier or something ending with a property accessor // This is designed to be simple and avoid false negatives, but could produce false positives (e.g., a+b.c). // This also will not properly handle nested brackets (e.g., obj1[obj2['prop']]; see #911). var javaScriptAssignmentTarget = /^(?:[$_a-z][$\w]*|(.+)(\.\s*[$_a-z][$\w]*|\[.+\]))$/i; function getWriteableValue(expression) { if (ko.utils.arrayIndexOf(javaScriptReservedWords, expression) >= 0) return false; var match = expression.match(javaScriptAssignmentTarget); return match === null ? false : match[1] ? ('Object(' + match[1] + ')' + match[2]) : expression; } // The following regular expressions will be used to split an object-literal string into tokens // These two match strings, either with double quotes or single quotes var stringDouble = '"(?:[^"\\\\]|\\\\.)*"', stringSingle = "'(?:[^'\\\\]|\\\\.)*'", // Matches a regular expression (text enclosed by slashes), but will also match sets of divisions // as a regular expression (this is handled by the parsing loop below). stringRegexp = '/(?:[^/\\\\]|\\\\.)*/\w*', // These characters have special meaning to the parser and must not appear in the middle of a // token, except as part of a string. specials = ',"\'{}()/:[\\]', // Match text (at least two characters) that does not contain any of the above special characters, // although some of the special characters are allowed to start it (all but the colon and comma). // The text can contain spaces, but leading or trailing spaces are skipped. everyThingElse = '[^\\s:,/][^' + specials + ']*[^\\s' + specials + ']', // Match any non-space character not matched already. This will match colons and commas, since they're // not matched by "everyThingElse", but will also match any other single character that wasn't already // matched (for example: in "a: 1, b: 2", each of the non-space characters will be matched by oneNotSpace). oneNotSpace = '[^\\s]', // Create the actual regular expression by or-ing the above strings. The order is important. bindingToken = RegExp(stringDouble + '|' + stringSingle + '|' + stringRegexp + '|' + everyThingElse + '|' + oneNotSpace, 'g'), // Match end of previous token to determine whether a slash is a division or regex. divisionLookBehind = /[\])"'A-Za-z0-9_$]+$/, keywordRegexLookBehind = {'in':1,'return':1,'typeof':1}; function parseObjectLiteral(objectLiteralString) { // Trim leading and trailing spaces from the string var str = ko.utils.stringTrim(objectLiteralString); // Trim braces '{' surrounding the whole object literal if (str.charCodeAt(0) === 123) str = str.slice(1, -1); // Split into tokens var result = [], toks = str.match(bindingToken), key, values = [], depth = 0; if (toks) { // Append a comma so that we don't need a separate code block to deal with the last item toks.push(','); for (var i = 0, tok; tok = toks[i]; ++i) { var c = tok.charCodeAt(0); // A comma signals the end of a key/value pair if depth is zero if (c === 44) { // "," if (depth <= 0) { result.push((key && values.length) ? {key: key, value: values.join('')} : {'unknown': key || values.join('')}); key = depth = 0; values = []; continue; } // Simply skip the colon that separates the name and value } else if (c === 58) { // ":" if (!depth && !key && values.length === 1) { key = values.pop(); continue; } // A set of slashes is initially matched as a regular expression, but could be division } else if (c === 47 && i && tok.length > 1) { // "/" // Look at the end of the previous token to determine if the slash is actually division var match = toks[i-1].match(divisionLookBehind); if (match && !keywordRegexLookBehind[match[0]]) { // The slash is actually a division punctuator; re-parse the remainder of the string (not including the slash) str = str.substr(str.indexOf(tok) + 1); toks = str.match(bindingToken); toks.push(','); i = -1; // Continue with just the slash tok = '/'; } // Increment depth for parentheses, braces, and brackets so that interior commas are ignored } else if (c === 40 || c === 123 || c === 91) { // '(', '{', '[' ++depth; } else if (c === 41 || c === 125 || c === 93) { // ')', '}', ']' --depth; // The key will be the first token; if it's a string, trim the quotes } else if (!key && !values.length && (c === 34 || c === 39)) { // '"', "'" tok = tok.slice(1, -1); } values.push(tok); } } return result; } // Two-way bindings include a write function that allow the handler to update the value even if it's not an observable. var twoWayBindings = {}; function preProcessBindings(bindingsStringOrKeyValueArray, bindingOptions) { bindingOptions = bindingOptions || {}; function processKeyValue(key, val) { var writableVal; function callPreprocessHook(obj) { return (obj && obj['preprocess']) ? (val = obj['preprocess'](val, key, processKeyValue)) : true; } if (!bindingParams) { if (!callPreprocessHook(ko['getBindingHandler'](key))) return; if (twoWayBindings[key] && (writableVal = getWriteableValue(val))) { // For two-way bindings, provide a write method in case the value // isn't a writable observable. propertyAccessorResultStrings.push("'" + key + "':function(_z){" + writableVal + "=_z}"); } } // Values are wrapped in a function so that each value can be accessed independently if (makeValueAccessors) { val = 'function(){return ' + val + ' }'; } resultStrings.push("'" + key + "':" + val); } var resultStrings = [], propertyAccessorResultStrings = [], makeValueAccessors = bindingOptions['valueAccessors'], bindingParams = bindingOptions['bindingParams'], keyValueArray = typeof bindingsStringOrKeyValueArray === "string" ? parseObjectLiteral(bindingsStringOrKeyValueArray) : bindingsStringOrKeyValueArray; ko.utils.arrayForEach(keyValueArray, function(keyValue) { processKeyValue(keyValue.key || keyValue['unknown'], keyValue.value); }); if (propertyAccessorResultStrings.length) processKeyValue('_ko_property_writers', "{" + propertyAccessorResultStrings.join(",") + " }"); return resultStrings.join(","); } return { bindingRewriteValidators: [], twoWayBindings: twoWayBindings, parseObjectLiteral: parseObjectLiteral, preProcessBindings: preProcessBindings, keyValueArrayContainsKey: function(keyValueArray, key) { for (var i = 0; i < keyValueArray.length; i++) if (keyValueArray[i]['key'] == key) return true; return false; }, // Internal, private KO utility for updating model properties from within bindings // property: If the property being updated is (or might be) an observable, pass it here // If it turns out to be a writable observable, it will be written to directly // allBindings: An object with a get method to retrieve bindings in the current execution context. // This will be searched for a '_ko_property_writers' property in case you're writing to a non-observable // key: The key identifying the property to be written. Example: for { hasFocus: myValue }, write to 'myValue' by specifying the key 'hasFocus' // value: The value to be written // checkIfDifferent: If true, and if the property being written is a writable observable, the value will only be written if // it is !== existing value on that writable observable writeValueToProperty: function(property, allBindings, key, value, checkIfDifferent) { if (!property || !ko.isObservable(property)) { var propWriters = allBindings.get('_ko_property_writers'); if (propWriters && propWriters[key]) propWriters[key](value); } else if (ko.isWriteableObservable(property) && (!checkIfDifferent || property.peek() !== value)) { property(value); } } }; })(); ko.exportSymbol('expressionRewriting', ko.expressionRewriting); ko.exportSymbol('expressionRewriting.bindingRewriteValidators', ko.expressionRewriting.bindingRewriteValidators); ko.exportSymbol('expressionRewriting.parseObjectLiteral', ko.expressionRewriting.parseObjectLiteral); ko.exportSymbol('expressionRewriting.preProcessBindings', ko.expressionRewriting.preProcessBindings); // Making bindings explicitly declare themselves as "two way" isn't ideal in the long term (it would be better if // all bindings could use an official 'property writer' API without needing to declare that they might). However, // since this is not, and has never been, a public API (_ko_property_writers was never documented), it's acceptable // as an internal implementation detail in the short term. // For those developers who rely on _ko_property_writers in their custom bindings, we expose _twoWayBindings as an // undocumented feature that makes it relatively easy to upgrade to KO 3.0. However, this is still not an official // public API, and we reserve the right to remove it at any time if we create a real public property writers API. ko.exportSymbol('expressionRewriting._twoWayBindings', ko.expressionRewriting.twoWayBindings); // For backward compatibility, define the following aliases. (Previously, these function names were misleading because // they referred to JSON specifically, even though they actually work with arbitrary JavaScript object literal expressions.) ko.exportSymbol('jsonExpressionRewriting', ko.expressionRewriting); ko.exportSymbol('jsonExpressionRewriting.insertPropertyAccessorsIntoJson', ko.expressionRewriting.preProcessBindings); (function() { // "Virtual elements" is an abstraction on top of the usual DOM API which understands the notion that comment nodes // may be used to represent hierarchy (in addition to the DOM's natural hierarchy). // If you call the DOM-manipulating functions on ko.virtualElements, you will be able to read and write the state // of that virtual hierarchy // // The point of all this is to support containerless templates (e.g., <!-- ko foreach:someCollection -->blah<!-- /ko -->) // without having to scatter special cases all over the binding and templating code. // IE 9 cannot reliably read the "nodeValue" property of a comment node (see https://github.com/SteveSanderson/knockout/issues/186) // but it does give them a nonstandard alternative property called "text" that it can read reliably. Other browsers don't have that property. // So, use node.text where available, and node.nodeValue elsewhere var commentNodesHaveTextProperty = document && document.createComment("test").text === "<!--test-->"; var startCommentRegex = commentNodesHaveTextProperty ? /^<!--\s*ko(?:\s+([\s\S]+))?\s*-->$/ : /^\s*ko(?:\s+([\s\S]+))?\s*$/; var endCommentRegex = commentNodesHaveTextProperty ? /^<!--\s*\/ko\s*-->$/ : /^\s*\/ko\s*$/; var htmlTagsWithOptionallyClosingChildren = { 'ul': true, 'ol': true }; function isStartComment(node) { return (node.nodeType == 8) && startCommentRegex.test(commentNodesHaveTextProperty ? node.text : node.nodeValue); } function isEndComment(node) { return (node.nodeType == 8) && endCommentRegex.test(commentNodesHaveTextProperty ? node.text : node.nodeValue); } function getVirtualChildren(startComment, allowUnbalanced) { var currentNode = startComment; var depth = 1; var children = []; while (currentNode = currentNode.nextSibling) { if (isEndComment(currentNode)) { depth--; if (depth === 0) return children; } children.push(currentNode); if (isStartComment(currentNode)) depth++; } if (!allowUnbalanced) throw new Error("Cannot find closing comment tag to match: " + startComment.nodeValue); return null; } function getMatchingEndComment(startComment, allowUnbalanced) { var allVirtualChildren = getVirtualChildren(startComment, allowUnbalanced); if (allVirtualChildren) { if (allVirtualChildren.length > 0) return allVirtualChildren[allVirtualChildren.length - 1].nextSibling; return startComment.nextSibling; } else return null; // Must have no matching end comment, and allowUnbalanced is true } function getUnbalancedChildTags(node) { // e.g., from <div>OK</div><!-- ko blah --><span>Another</span>, returns: <!-- ko blah --><span>Another</span> // from <div>OK</div><!-- /ko --><!-- /ko -->, returns: <!-- /ko --><!-- /ko --> var childNode = node.firstChild, captureRemaining = null; if (childNode) { do { if (captureRemaining) // We already hit an unbalanced node and are now just scooping up all subsequent nodes captureRemaining.push(childNode); else if (isStartComment(childNode)) { var matchingEndComment = getMatchingEndComment(childNode, /* allowUnbalanced: */ true); if (matchingEndComment) // It's a balanced tag, so skip immediately to the end of this virtual set childNode = matchingEndComment; else captureRemaining = [childNode]; // It's unbalanced, so start capturing from this point } else if (isEndComment(childNode)) { captureRemaining = [childNode]; // It's unbalanced (if it wasn't, we'd have skipped over it already), so start capturing } } while (childNode = childNode.nextSibling); } return captureRemaining; } ko.virtualElements = { allowedBindings: {}, childNodes: function(node) { return isStartComment(node) ? getVirtualChildren(node) : node.childNodes; }, emptyNode: function(node) { if (!isStartComment(node)) ko.utils.emptyDomNode(node); else { var virtualChildren = ko.virtualElements.childNodes(node); for (var i = 0, j = virtualChildren.length; i < j; i++) ko.removeNode(virtualChildren[i]); } }, setDomNodeChildren: function(node, childNodes) { if (!isStartComment(node)) ko.utils.setDomNodeChildren(node, childNodes); else { ko.virtualElements.emptyNode(node); var endCommentNode = node.nextSibling; // Must be the next sibling, as we just emptied the children for (var i = 0, j = childNodes.length; i < j; i++) endCommentNode.parentNode.insertBefore(childNodes[i], endCommentNode); } }, prepend: function(containerNode, nodeToPrepend) { if (!isStartComment(containerNode)) { if (containerNode.firstChild) containerNode.insertBefore(nodeToPrepend, containerNode.firstChild); else containerNode.appendChild(nodeToPrepend); } else { // Start comments must always have a parent and at least one following sibling (the end comment) containerNode.parentNode.insertBefore(nodeToPrepend, containerNode.nextSibling); } }, insertAfter: function(containerNode, nodeToInsert, insertAfterNode) { if (!insertAfterNode) { ko.virtualElements.prepend(containerNode, nodeToInsert); } else if (!isStartComment(containerNode)) { // Insert after insertion point if (insertAfterNode.nextSibling) containerNode.insertBefore(nodeToInsert, insertAfterNode.nextSibling); else containerNode.appendChild(nodeToInsert); } else { // Children of start comments must always have a parent and at least one following sibling (the end comment) containerNode.parentNode.insertBefore(nodeToInsert, insertAfterNode.nextSibling); } }, firstChild: function(node) { if (!isStartComment(node)) return node.firstChild; if (!node.nextSibling || isEndComment(node.nextSibling)) return null; return node.nextSibling; }, nextSibling: function(node) { if (isStartComment(node)) node = getMatchingEndComment(node); if (node.nextSibling && isEndComment(node.nextSibling)) return null; return node.nextSibling; }, hasBindingValue: isStartComment, virtualNodeBindingValue: function(node) { var regexMatch = (commentNodesHaveTextProperty ? node.text : node.nodeValue).match(startCommentRegex); return regexMatch ? regexMatch[1] : null; }, normaliseVirtualElementDomStructure: function(elementVerified) { // Workaround for https://github.com/SteveSanderson/knockout/issues/155 // (IE <= 8 or IE 9 quirks mode parses your HTML weirdly, treating closing </li> tags as if they don't exist, thereby moving comment nodes // that are direct descendants of <ul> into the preceding <li>) if (!htmlTagsWithOptionallyClosingChildren[ko.utils.tagNameLower(elementVerified)]) return; // Scan immediate children to see if they contain unbalanced comment tags. If they do, those comment tags // must be intended to appear *after* that child, so move them there. var childNode = elementVerified.firstChild; if (childNode) { do { if (childNode.nodeType === 1) { var unbalancedTags = getUnbalancedChildTags(childNode); if (unbalancedTags) { // Fix up the DOM by moving the unbalanced tags to where they most likely were intended to be placed - *after* the child var nodeToInsertBefore = childNode.nextSibling; for (var i = 0; i < unbalancedTags.length; i++) { if (nodeToInsertBefore) elementVerified.insertBefore(unbalancedTags[i], nodeToInsertBefore); else elementVerified.appendChild(unbalancedTags[i]); } } } } while (childNode = childNode.nextSibling); } } }; })(); ko.exportSymbol('virtualElements', ko.virtualElements); ko.exportSymbol('virtualElements.allowedBindings', ko.virtualElements.allowedBindings); ko.exportSymbol('virtualElements.emptyNode', ko.virtualElements.emptyNode); //ko.exportSymbol('virtualElements.firstChild', ko.virtualElements.firstChild); // firstChild is not minified ko.exportSymbol('virtualElements.insertAfter', ko.virtualElements.insertAfter); //ko.exportSymbol('virtualElements.nextSibling', ko.virtualElements.nextSibling); // nextSibling is not minified ko.exportSymbol('virtualElements.prepend', ko.virtualElements.prepend); ko.exportSymbol('virtualElements.setDomNodeChildren', ko.virtualElements.setDomNodeChildren); (function() { var defaultBindingAttributeName = "data-bind"; ko.bindingProvider = function() { this.bindingCache = {}; }; ko.utils.extend(ko.bindingProvider.prototype, { 'nodeHasBindings': function(node) { switch (node.nodeType) { case 1: // Element return node.getAttribute(defaultBindingAttributeName) != null || ko.components['getComponentNameForNode'](node); case 8: // Comment node return ko.virtualElements.hasBindingValue(node); default: return false; } }, 'getBindings': function(node, bindingContext) { var bindingsString = this['getBindingsString'](node, bindingContext), parsedBindings = bindingsString ? this['parseBindingsString'](bindingsString, bindingContext, node) : null; return ko.components.addBindingsForCustomElement(parsedBindings, node, bindingContext, /* valueAccessors */ false); }, 'getBindingAccessors': function(node, bindingContext) { var bindingsString = this['getBindingsString'](node, bindingContext), parsedBindings = bindingsString ? this['parseBindingsString'](bindingsString, bindingContext, node, { 'valueAccessors': true }) : null; return ko.components.addBindingsForCustomElement(parsedBindings, node, bindingContext, /* valueAccessors */ true); }, // The following function is only used internally by this default provider. // It's not part of the interface definition for a general binding provider. 'getBindingsString': function(node, bindingContext) { switch (node.nodeType) { case 1: return node.getAttribute(defaultBindingAttributeName); // Element case 8: return ko.virtualElements.virtualNodeBindingValue(node); // Comment node default: return null; } }, // The following function is only used internally by this default provider. // It's not part of the interface definition for a general binding provider. 'parseBindingsString': function(bindingsString, bindingContext, node, options) { try { var bindingFunction = createBindingsStringEvaluatorViaCache(bindingsString, this.bindingCache, options); return bindingFunction(bindingContext, node); } catch (ex) { ex.message = "Unable to parse bindings.\nBindings value: " + bindingsString + "\nMessage: " + ex.message; throw ex; } } }); ko.bindingProvider['instance'] = new ko.bindingProvider(); function createBindingsStringEvaluatorViaCache(bindingsString, cache, options) { var cacheKey = bindingsString + (options && options['valueAccessors'] || ''); return cache[cacheKey] || (cache[cacheKey] = createBindingsStringEvaluator(bindingsString, options)); } function createBindingsStringEvaluator(bindingsString, options) { // Build the source for a function that evaluates "expression" // For each scope variable, add an extra level of "with" nesting // Example result: with(sc1) { with(sc0) { return (expression) } } var rewrittenBindings = ko.expressionRewriting.preProcessBindings(bindingsString, options), functionBody = "with($context){with($data||{}){return{" + rewrittenBindings + "}}}"; return new Function("$context", "$element", functionBody); } })(); ko.exportSymbol('bindingProvider', ko.bindingProvider); (function () { ko.bindingHandlers = {}; // The following element types will not be recursed into during binding. In the future, we // may consider adding <template> to this list, because such elements' contents are always // intended to be bound in a different context from where they appear in the document. var bindingDoesNotRecurseIntoElementTypes = { // Don't want bindings that operate on text nodes to mutate <script> and <textarea> contents, // because it's unexpected and a potential XSS issue 'script': true, 'textarea': true }; // Use an overridable method for retrieving binding handlers so that a plugins may support dynamically created handlers ko['getBindingHandler'] = function(bindingKey) { return ko.bindingHandlers[bindingKey]; }; // The ko.bindingContext constructor is only called directly to create the root context. For child // contexts, use bindingContext.createChildContext or bindingContext.extend. ko.bindingContext = function(dataItemOrAccessor, parentContext, dataItemAlias, extendCallback) { // The binding context object includes static properties for the current, parent, and root view models. // If a view model is actually stored in an observable, the corresponding binding context object, and // any child contexts, must be updated when the view model is changed. function updateContext() { // Most of the time, the context will directly get a view model object, but if a function is given, // we call the function to retrieve the view model. If the function accesses any obsevables or returns // an observable, the dependency is tracked, and those observables can later cause the binding // context to be updated. var dataItemOrObservable = isFunc ? dataItemOrAccessor() : dataItemOrAccessor, dataItem = ko.utils.unwrapObservable(dataItemOrObservable); if (parentContext) { // When a "parent" context is given, register a dependency on the parent context. Thus whenever the // parent context is updated, this context will also be updated. if (parentContext._subscribable) parentContext._subscribable(); // Copy $root and any custom properties from the parent context ko.utils.extend(self, parentContext); // Because the above copy overwrites our own properties, we need to reset them. // During the first execution, "subscribable" isn't set, so don't bother doing the update then. if (subscribable) { self._subscribable = subscribable; } } else { self['$parents'] = []; self['$root'] = dataItem; // Export 'ko' in the binding context so it will be available in bindings and templates // even if 'ko' isn't exported as a global, such as when using an AMD loader. // See https://github.com/SteveSanderson/knockout/issues/490 self['ko'] = ko; } self['$rawData'] = dataItemOrObservable; self['$data'] = dataItem; if (dataItemAlias) self[dataItemAlias] = dataItem; // The extendCallback function is provided when creating a child context or extending a context. // It handles the specific actions needed to finish setting up the binding context. Actions in this // function could also add dependencies to this binding context. if (extendCallback) extendCallback(self, parentContext, dataItem); return self['$data']; } function disposeWhen() { return nodes && !ko.utils.anyDomNodeIsAttachedToDocument(nodes); } var self = this, isFunc = typeof(dataItemOrAccessor) == "function" && !ko.isObservable(dataItemOrAccessor), nodes, subscribable = ko.dependentObservable(updateContext, null, { disposeWhen: disposeWhen, disposeWhenNodeIsRemoved: true }); // At this point, the binding context has been initialized, and the "subscribable" computed observable is // subscribed to any observables that were accessed in the process. If there is nothing to track, the // computed will be inactive, and we can safely throw it away. If it's active, the computed is stored in // the context object. if (subscribable.isActive()) { self._subscribable = subscribable; // Always notify because even if the model ($data) hasn't changed, other context properties might have changed subscribable['equalityComparer'] = null; // We need to be able to dispose of this computed observable when it's no longer needed. This would be // easy if we had a single node to watch, but binding contexts can be used by many different nodes, and // we cannot assume that those nodes have any relation to each other. So instead we track any node that // the context is attached to, and dispose the computed when all of those nodes have been cleaned. // Add properties to *subscribable* instead of *self* because any properties added to *self* may be overwritten on updates nodes = []; subscribable._addNode = function(node) { nodes.push(node); ko.utils.domNodeDisposal.addDisposeCallback(node, function(node) { ko.utils.arrayRemoveItem(nodes, node); if (!nodes.length) { subscribable.dispose(); self._subscribable = subscribable = undefined; } }); }; } } // Extend the binding context hierarchy with a new view model object. If the parent context is watching // any obsevables, the new child context will automatically get a dependency on the parent context. // But this does not mean that the $data value of the child context will also get updated. If the child // view model also depends on the parent view model, you must provide a function that returns the correct // view model on each update. ko.bindingContext.prototype['createChildContext'] = function (dataItemOrAccessor, dataItemAlias, extendCallback) { return new ko.bindingContext(dataItemOrAccessor, this, dataItemAlias, function(self, parentContext) { // Extend the context hierarchy by setting the appropriate pointers self['$parentContext'] = parentContext; self['$parent'] = parentContext['$data']; self['$parents'] = (parentContext['$parents'] || []).slice(0); self['$parents'].unshift(self['$parent']); if (extendCallback) extendCallback(self); }); }; // Extend the binding context with new custom properties. This doesn't change the context hierarchy. // Similarly to "child" contexts, provide a function here to make sure that the correct values are set // when an observable view model is updated. ko.bindingContext.prototype['extend'] = function(properties) { // If the parent context references an observable view model, "_subscribable" will always be the // latest view model object. If not, "_subscribable" isn't set, and we can use the static "$data" value. return new ko.bindingContext(this._subscribable || this['$data'], this, null, function(self, parentContext) { // This "child" context doesn't directly track a parent observable view model, // so we need to manually set the $rawData value to match the parent. self['$rawData'] = parentContext['$rawData']; ko.utils.extend(self, typeof(properties) == "function" ? properties() : properties); }); }; // Returns the valueAccesor function for a binding value function makeValueAccessor(value) { return function() { return value; }; } // Returns the value of a valueAccessor function function evaluateValueAccessor(valueAccessor) { return valueAccessor(); } // Given a function that returns bindings, create and return a new object that contains // binding value-accessors functions. Each accessor function calls the original function // so that it always gets the latest value and all dependencies are captured. This is used // by ko.applyBindingsToNode and getBindingsAndMakeAccessors. function makeAccessorsFromFunction(callback) { return ko.utils.objectMap(ko.dependencyDetection.ignore(callback), function(value, key) { return function() { return callback()[key]; }; }); } // Given a bindings function or object, create and return a new object that contains // binding value-accessors functions. This is used by ko.applyBindingsToNode. function makeBindingAccessors(bindings, context, node) { if (typeof bindings === 'function') { return makeAccessorsFromFunction(bindings.bind(null, context, node)); } else { return ko.utils.objectMap(bindings, makeValueAccessor); } } // This function is used if the binding provider doesn't include a getBindingAccessors function. // It must be called with 'this' set to the provider instance. function getBindingsAndMakeAccessors(node, context) { return makeAccessorsFromFunction(this['getBindings'].bind(this, node, context)); } function validateThatBindingIsAllowedForVirtualElements(bindingName) { var validator = ko.virtualElements.allowedBindings[bindingName]; if (!validator) throw new Error("The binding '" + bindingName + "' cannot be used with virtual elements") } function applyBindingsToDescendantsInternal (bindingContext, elementOrVirtualElement, bindingContextsMayDifferFromDomParentElement) { var currentChild, nextInQueue = ko.virtualElements.firstChild(elementOrVirtualElement), provider = ko.bindingProvider['instance'], preprocessNode = provider['preprocessNode']; // Preprocessing allows a binding provider to mutate a node before bindings are applied to it. For example it's // possible to insert new siblings after it, and/or replace the node with a different one. This can be used to // implement custom binding syntaxes, such as {{ value }} for string interpolation, or custom element types that // trigger insertion of <template> contents at that point in the document. if (preprocessNode) { while (currentChild = nextInQueue) { nextInQueue = ko.virtualElements.nextSibling(currentChild); preprocessNode.call(provider, currentChild); } // Reset nextInQueue for the next loop nextInQueue = ko.virtualElements.firstChild(elementOrVirtualElement); } while (currentChild = nextInQueue) { // Keep a record of the next child *before* applying bindings, in case the binding removes the current child from its position nextInQueue = ko.virtualElements.nextSibling(currentChild); applyBindingsToNodeAndDescendantsInternal(bindingContext, currentChild, bindingContextsMayDifferFromDomParentElement); } } function applyBindingsToNodeAndDescendantsInternal (bindingContext, nodeVerified, bindingContextMayDifferFromDomParentElement) { var shouldBindDescendants = true; // Perf optimisation: Apply bindings only if... // (1) We need to store the binding context on this node (because it may differ from the DOM parent node's binding context) // Note that we can't store binding contexts on non-elements (e.g., text nodes), as IE doesn't allow expando properties for those // (2) It might have bindings (e.g., it has a data-bind attribute, or it's a marker for a containerless template) var isElement = (nodeVerified.nodeType === 1); if (isElement) // Workaround IE <= 8 HTML parsing weirdness ko.virtualElements.normaliseVirtualElementDomStructure(nodeVerified); var shouldApplyBindings = (isElement && bindingContextMayDifferFromDomParentElement) // Case (1) || ko.bindingProvider['instance']['nodeHasBindings'](nodeVerified); // Case (2) if (shouldApplyBindings) shouldBindDescendants = applyBindingsToNodeInternal(nodeVerified, null, bindingContext, bindingContextMayDifferFromDomParentElement)['shouldBindDescendants']; if (shouldBindDescendants && !bindingDoesNotRecurseIntoElementTypes[ko.utils.tagNameLower(nodeVerified)]) { // We're recursing automatically into (real or virtual) child nodes without changing binding contexts. So, // * For children of a *real* element, the binding context is certainly the same as on their DOM .parentNode, // hence bindingContextsMayDifferFromDomParentElement is false // * For children of a *virtual* element, we can't be sure. Evaluating .parentNode on those children may // skip over any number of intermediate virtual elements, any of which might define a custom binding context, // hence bindingContextsMayDifferFromDomParentElement is true applyBindingsToDescendantsInternal(bindingContext, nodeVerified, /* bindingContextsMayDifferFromDomParentElement: */ !isElement); } } var boundElementDomDataKey = ko.utils.domData.nextKey(); function topologicalSortBindings(bindings) { // Depth-first sort var result = [], // The list of key/handler pairs that we will return bindingsConsidered = {}, // A temporary record of which bindings are already in 'result' cyclicDependencyStack = []; // Keeps track of a depth-search so that, if there's a cycle, we know which bindings caused it ko.utils.objectForEach(bindings, function pushBinding(bindingKey) { if (!bindingsConsidered[bindingKey]) { var binding = ko['getBindingHandler'](bindingKey); if (binding) { // First add dependencies (if any) of the current binding if (binding['after']) { cyclicDependencyStack.push(bindingKey); ko.utils.arrayForEach(binding['after'], function(bindingDependencyKey) { if (bindings[bindingDependencyKey]) { if (ko.utils.arrayIndexOf(cyclicDependencyStack, bindingDependencyKey) !== -1) { throw Error("Cannot combine the following bindings, because they have a cyclic dependency: " + cyclicDependencyStack.join(", ")); } else { pushBinding(bindingDependencyKey); } } }); cyclicDependencyStack.length--; } // Next add the current binding result.push({ key: bindingKey, handler: binding }); } bindingsConsidered[bindingKey] = true; } }); return result; } function applyBindingsToNodeInternal(node, sourceBindings, bindingContext, bindingContextMayDifferFromDomParentElement) { // Prevent multiple applyBindings calls for the same node, except when a binding value is specified var alreadyBound = ko.utils.domData.get(node, boundElementDomDataKey); if (!sourceBindings) { if (alreadyBound) { throw Error("You cannot apply bindings multiple times to the same element."); } ko.utils.domData.set(node, boundElementDomDataKey, true); } // Optimization: Don't store the binding context on this node if it's definitely the same as on node.parentNode, because // we can easily recover it just by scanning up the node's ancestors in the DOM // (note: here, parent node means "real DOM parent" not "virtual parent", as there's no O(1) way to find the virtual parent) if (!alreadyBound && bindingContextMayDifferFromDomParentElement) ko.storedBindingContextForNode(node, bindingContext); // Use bindings if given, otherwise fall back on asking the bindings provider to give us some bindings var bindings; if (sourceBindings && typeof sourceBindings !== 'function') { bindings = sourceBindings; } else { var provider = ko.bindingProvider['instance'], getBindings = provider['getBindingAccessors'] || getBindingsAndMakeAccessors; // Get the binding from the provider within a computed observable so that we can update the bindings whenever // the binding context is updated or if the binding provider accesses observables. var bindingsUpdater = ko.dependentObservable( function() { bindings = sourceBindings ? sourceBindings(bindingContext, node) : getBindings.call(provider, node, bindingContext); // Register a dependency on the binding context to support obsevable view models. if (bindings && bindingContext._subscribable) bindingContext._subscribable(); return bindings; }, null, { disposeWhenNodeIsRemoved: node } ); if (!bindings || !bindingsUpdater.isActive()) bindingsUpdater = null; } var bindingHandlerThatControlsDescendantBindings; if (bindings) { // Return the value accessor for a given binding. When bindings are static (won't be updated because of a binding // context update), just return the value accessor from the binding. Otherwise, return a function that always gets // the latest binding value and registers a dependency on the binding updater. var getValueAccessor = bindingsUpdater ? function(bindingKey) { return function() { return evaluateValueAccessor(bindingsUpdater()[bindingKey]); }; } : function(bindingKey) { return bindings[bindingKey]; }; // Use of allBindings as a function is maintained for backwards compatibility, but its use is deprecated function allBindings() { return ko.utils.objectMap(bindingsUpdater ? bindingsUpdater() : bindings, evaluateValueAccessor); } // The following is the 3.x allBindings API allBindings['get'] = function(key) { return bindings[key] && evaluateValueAccessor(getValueAccessor(key)); }; allBindings['has'] = function(key) { return key in bindings; }; // First put the bindings into the right order var orderedBindings = topologicalSortBindings(bindings); // Go through the sorted bindings, calling init and update for each ko.utils.arrayForEach(orderedBindings, function(bindingKeyAndHandler) { // Note that topologicalSortBindings has already filtered out any nonexistent binding handlers, // so bindingKeyAndHandler.handler will always be nonnull. var handlerInitFn = bindingKeyAndHandler.handler["init"], handlerUpdateFn = bindingKeyAndHandler.handler["update"], bindingKey = bindingKeyAndHandler.key; if (node.nodeType === 8) { validateThatBindingIsAllowedForVirtualElements(bindingKey); } try { // Run init, ignoring any dependencies if (typeof handlerInitFn == "function") { ko.dependencyDetection.ignore(function() { var initResult = handlerInitFn(node, getValueAccessor(bindingKey), allBindings, bindingContext['$data'], bindingContext); // If this binding handler claims to control descendant bindings, make a note of this if (initResult && initResult['controlsDescendantBindings']) { if (bindingHandlerThatControlsDescendantBindings !== undefined) throw new Error("Multiple bindings (" + bindingHandlerThatControlsDescendantBindings + " and " + bindingKey + ") are trying to control descendant bindings of the same element. You cannot use these bindings together on the same element."); bindingHandlerThatControlsDescendantBindings = bindingKey; } }); } // Run update in its own computed wrapper if (typeof handlerUpdateFn == "function") { ko.dependentObservable( function() { handlerUpdateFn(node, getValueAccessor(bindingKey), allBindings, bindingContext['$data'], bindingContext); }, null, { disposeWhenNodeIsRemoved: node } ); } } catch (ex) { ex.message = "Unable to process binding \"" + bindingKey + ": " + bindings[bindingKey] + "\"\nMessage: " + ex.message; throw ex; } }); } return { 'shouldBindDescendants': bindingHandlerThatControlsDescendantBindings === undefined }; }; var storedBindingContextDomDataKey = ko.utils.domData.nextKey(); ko.storedBindingContextForNode = function (node, bindingContext) { if (arguments.length == 2) { ko.utils.domData.set(node, storedBindingContextDomDataKey, bindingContext); if (bindingContext._subscribable) bindingContext._subscribable._addNode(node); } else { return ko.utils.domData.get(node, storedBindingContextDomDataKey); } } function getBindingContext(viewModelOrBindingContext) { return viewModelOrBindingContext && (viewModelOrBindingContext instanceof ko.bindingContext) ? viewModelOrBindingContext : new ko.bindingContext(viewModelOrBindingContext); } ko.applyBindingAccessorsToNode = function (node, bindings, viewModelOrBindingContext) { if (node.nodeType === 1) // If it's an element, workaround IE <= 8 HTML parsing weirdness ko.virtualElements.normaliseVirtualElementDomStructure(node); return applyBindingsToNodeInternal(node, bindings, getBindingContext(viewModelOrBindingContext), true); }; ko.applyBindingsToNode = function (node, bindings, viewModelOrBindingContext) { var context = getBindingContext(viewModelOrBindingContext); return ko.applyBindingAccessorsToNode(node, makeBindingAccessors(bindings, context, node), context); }; ko.applyBindingsToDescendants = function(viewModelOrBindingContext, rootNode) { if (rootNode.nodeType === 1 || rootNode.nodeType === 8) applyBindingsToDescendantsInternal(getBindingContext(viewModelOrBindingContext), rootNode, true); }; ko.applyBindings = function (viewModelOrBindingContext, rootNode) { // If jQuery is loaded after Knockout, we won't initially have access to it. So save it here. if (!jQueryInstance && window['jQuery']) { jQueryInstance = window['jQuery']; } if (rootNode && (rootNode.nodeType !== 1) && (rootNode.nodeType !== 8)) throw new Error("ko.applyBindings: first parameter should be your view model; second parameter should be a DOM node"); rootNode = rootNode || window.document.body; // Make "rootNode" parameter optional applyBindingsToNodeAndDescendantsInternal(getBindingContext(viewModelOrBindingContext), rootNode, true); }; // Retrieving binding context from arbitrary nodes ko.contextFor = function(node) { // We can only do something meaningful for elements and comment nodes (in particular, not text nodes, as IE can't store domdata for them) switch (node.nodeType) { case 1: case 8: var context = ko.storedBindingContextForNode(node); if (context) return context; if (node.parentNode) return ko.contextFor(node.parentNode); break; } return undefined; }; ko.dataFor = function(node) { var context = ko.contextFor(node); return context ? context['$data'] : undefined; }; ko.exportSymbol('bindingHandlers', ko.bindingHandlers); ko.exportSymbol('applyBindings', ko.applyBindings); ko.exportSymbol('applyBindingsToDescendants', ko.applyBindingsToDescendants); ko.exportSymbol('applyBindingAccessorsToNode', ko.applyBindingAccessorsToNode); ko.exportSymbol('applyBindingsToNode', ko.applyBindingsToNode); ko.exportSymbol('contextFor', ko.contextFor); ko.exportSymbol('dataFor', ko.dataFor); })(); (function(undefined) { var loadingSubscribablesCache = {}, // Tracks component loads that are currently in flight loadedDefinitionsCache = {}; // Tracks component loads that have already completed ko.components = { get: function(componentName, callback) { var cachedDefinition = getObjectOwnProperty(loadedDefinitionsCache, componentName); if (cachedDefinition) { // It's already loaded and cached. Reuse the same definition object. // Note that for API consistency, even cache hits complete asynchronously by default. // You can bypass this by putting synchronous:true on your component config. if (cachedDefinition.isSynchronousComponent) { ko.dependencyDetection.ignore(function() { // See comment in loaderRegistryBehaviors.js for reasoning callback(cachedDefinition.definition); }); } else { setTimeout(function() { callback(cachedDefinition.definition); }, 0); } } else { // Join the loading process that is already underway, or start a new one. loadComponentAndNotify(componentName, callback); } }, clearCachedDefinition: function(componentName) { delete loadedDefinitionsCache[componentName]; }, _getFirstResultFromLoaders: getFirstResultFromLoaders }; function getObjectOwnProperty(obj, propName) { return obj.hasOwnProperty(propName) ? obj[propName] : undefined; } function loadComponentAndNotify(componentName, callback) { var subscribable = getObjectOwnProperty(loadingSubscribablesCache, componentName), completedAsync; if (!subscribable) { // It's not started loading yet. Start loading, and when it's done, move it to loadedDefinitionsCache. subscribable = loadingSubscribablesCache[componentName] = new ko.subscribable(); subscribable.subscribe(callback); beginLoadingComponent(componentName, function(definition, config) { var isSynchronousComponent = !!(config && config['synchronous']); loadedDefinitionsCache[componentName] = { definition: definition, isSynchronousComponent: isSynchronousComponent }; delete loadingSubscribablesCache[componentName]; // For API consistency, all loads complete asynchronously. However we want to avoid // adding an extra setTimeout if it's unnecessary (i.e., the completion is already // async) since setTimeout(..., 0) still takes about 16ms or more on most browsers. // // You can bypass the 'always synchronous' feature by putting the synchronous:true // flag on your component configuration when you register it. if (completedAsync || isSynchronousComponent) { // Note that notifySubscribers ignores any dependencies read within the callback. // See comment in loaderRegistryBehaviors.js for reasoning subscribable['notifySubscribers'](definition); } else { setTimeout(function() { subscribable['notifySubscribers'](definition); }, 0); } }); completedAsync = true; } else { subscribable.subscribe(callback); } } function beginLoadingComponent(componentName, callback) { getFirstResultFromLoaders('getConfig', [componentName], function(config) { if (config) { // We have a config, so now load its definition getFirstResultFromLoaders('loadComponent', [componentName, config], function(definition) { callback(definition, config); }); } else { // The component has no config - it's unknown to all the loaders. // Note that this is not an error (e.g., a module loading error) - that would abort the // process and this callback would not run. For this callback to run, all loaders must // have confirmed they don't know about this component. callback(null, null); } }); } function getFirstResultFromLoaders(methodName, argsExceptCallback, callback, candidateLoaders) { // On the first call in the stack, start with the full set of loaders if (!candidateLoaders) { candidateLoaders = ko.components['loaders'].slice(0); // Use a copy, because we'll be mutating this array } // Try the next candidate var currentCandidateLoader = candidateLoaders.shift(); if (currentCandidateLoader) { var methodInstance = currentCandidateLoader[methodName]; if (methodInstance) { var wasAborted = false, synchronousReturnValue = methodInstance.apply(currentCandidateLoader, argsExceptCallback.concat(function(result) { if (wasAborted) { callback(null); } else if (result !== null) { // This candidate returned a value. Use it. callback(result); } else { // Try the next candidate getFirstResultFromLoaders(methodName, argsExceptCallback, callback, candidateLoaders); } })); // Currently, loaders may not return anything synchronously. This leaves open the possibility // that we'll extend the API to support synchronous return values in the future. It won't be // a breaking change, because currently no loader is allowed to return anything except undefined. if (synchronousReturnValue !== undefined) { wasAborted = true; // Method to suppress exceptions will remain undocumented. This is only to keep // KO's specs running tidily, since we can observe the loading got aborted without // having exceptions cluttering up the console too. if (!currentCandidateLoader['suppressLoaderExceptions']) { throw new Error('Component loaders must supply values by invoking the callback, not by returning values synchronously.'); } } } else { // This candidate doesn't have the relevant handler. Synchronously move on to the next one. getFirstResultFromLoaders(methodName, argsExceptCallback, callback, candidateLoaders); } } else { // No candidates returned a value callback(null); } } // Reference the loaders via string name so it's possible for developers // to replace the whole array by assigning to ko.components.loaders ko.components['loaders'] = []; ko.exportSymbol('components', ko.components); ko.exportSymbol('components.get', ko.components.get); ko.exportSymbol('components.clearCachedDefinition', ko.components.clearCachedDefinition); })(); (function(undefined) { // The default loader is responsible for two things: // 1. Maintaining the default in-memory registry of component configuration objects // (i.e., the thing you're writing to when you call ko.components.register(someName, ...)) // 2. Answering requests for components by fetching configuration objects // from that default in-memory registry and resolving them into standard // component definition objects (of the form { createViewModel: ..., template: ... }) // Custom loaders may override either of these facilities, i.e., // 1. To supply configuration objects from some other source (e.g., conventions) // 2. Or, to resolve configuration objects by loading viewmodels/templates via arbitrary logic. var defaultConfigRegistry = {}; ko.components.register = function(componentName, config) { if (!config) { throw new Error('Invalid configuration for ' + componentName); } if (ko.components.isRegistered(componentName)) { throw new Error('Component ' + componentName + ' is already registered'); } defaultConfigRegistry[componentName] = config; } ko.components.isRegistered = function(componentName) { return componentName in defaultConfigRegistry; } ko.components.unregister = function(componentName) { delete defaultConfigRegistry[componentName]; ko.components.clearCachedDefinition(componentName); } ko.components.defaultLoader = { 'getConfig': function(componentName, callback) { var result = defaultConfigRegistry.hasOwnProperty(componentName) ? defaultConfigRegistry[componentName] : null; callback(result); }, 'loadComponent': function(componentName, config, callback) { var errorCallback = makeErrorCallback(componentName); possiblyGetConfigFromAmd(errorCallback, config, function(loadedConfig) { resolveConfig(componentName, errorCallback, loadedConfig, callback); }); }, 'loadTemplate': function(componentName, templateConfig, callback) { resolveTemplate(makeErrorCallback(componentName), templateConfig, callback); }, 'loadViewModel': function(componentName, viewModelConfig, callback) { resolveViewModel(makeErrorCallback(componentName), viewModelConfig, callback); } }; var createViewModelKey = 'createViewModel'; // Takes a config object of the form { template: ..., viewModel: ... }, and asynchronously convert it // into the standard component definition format: // { template: <ArrayOfDomNodes>, createViewModel: function(params, componentInfo) { ... } }. // Since both template and viewModel may need to be resolved asynchronously, both tasks are performed // in parallel, and the results joined when both are ready. We don't depend on any promises infrastructure, // so this is implemented manually below. function resolveConfig(componentName, errorCallback, config, callback) { var result = {}, makeCallBackWhenZero = 2, tryIssueCallback = function() { if (--makeCallBackWhenZero === 0) { callback(result); } }, templateConfig = config['template'], viewModelConfig = config['viewModel']; if (templateConfig) { possiblyGetConfigFromAmd(errorCallback, templateConfig, function(loadedConfig) { ko.components._getFirstResultFromLoaders('loadTemplate', [componentName, loadedConfig], function(resolvedTemplate) { result['template'] = resolvedTemplate; tryIssueCallback(); }); }); } else { tryIssueCallback(); } if (viewModelConfig) { possiblyGetConfigFromAmd(errorCallback, viewModelConfig, function(loadedConfig) { ko.components._getFirstResultFromLoaders('loadViewModel', [componentName, loadedConfig], function(resolvedViewModel) { result[createViewModelKey] = resolvedViewModel; tryIssueCallback(); }); }); } else { tryIssueCallback(); } } function resolveTemplate(errorCallback, templateConfig, callback) { if (typeof templateConfig === 'string') { // Markup - parse it callback(ko.utils.parseHtmlFragment(templateConfig)); } else if (templateConfig instanceof Array) { // Assume already an array of DOM nodes - pass through unchanged callback(templateConfig); } else if (isDocumentFragment(templateConfig)) { // Document fragment - use its child nodes callback(ko.utils.makeArray(templateConfig.childNodes)); } else if (templateConfig['element']) { var element = templateConfig['element']; if (isDomElement(element)) { // Element instance - copy its child nodes callback(cloneNodesFromTemplateSourceElement(element)); } else if (typeof element === 'string') { // Element ID - find it, then copy its child nodes var elemInstance = document.getElementById(element); if (elemInstance) { callback(cloneNodesFromTemplateSourceElement(elemInstance)); } else { errorCallback('Cannot find element with ID ' + element); } } else { errorCallback('Unknown element type: ' + element); } } else { errorCallback('Unknown template value: ' + templateConfig); } } function resolveViewModel(errorCallback, viewModelConfig, callback) { if (typeof viewModelConfig === 'function') { // Constructor - convert to standard factory function format // By design, this does *not* supply componentInfo to the constructor, as the intent is that // componentInfo contains non-viewmodel data (e.g., the component's element) that should only // be used in factory functions, not viewmodel constructors. callback(function (params /*, componentInfo */) { return new viewModelConfig(params); }); } else if (typeof viewModelConfig[createViewModelKey] === 'function') { // Already a factory function - use it as-is callback(viewModelConfig[createViewModelKey]); } else if ('instance' in viewModelConfig) { // Fixed object instance - promote to createViewModel format for API consistency var fixedInstance = viewModelConfig['instance']; callback(function (params, componentInfo) { return fixedInstance; }); } else if ('viewModel' in viewModelConfig) { // Resolved AMD module whose value is of the form { viewModel: ... } resolveViewModel(errorCallback, viewModelConfig['viewModel'], callback); } else { errorCallback('Unknown viewModel value: ' + viewModelConfig); } } function cloneNodesFromTemplateSourceElement(elemInstance) { switch (ko.utils.tagNameLower(elemInstance)) { case 'script': return ko.utils.parseHtmlFragment(elemInstance.text); case 'textarea': return ko.utils.parseHtmlFragment(elemInstance.value); case 'template': // For browsers with proper <template> element support (i.e., where the .content property // gives a document fragment), use that document fragment. if (isDocumentFragment(elemInstance.content)) { return ko.utils.cloneNodes(elemInstance.content.childNodes); } } // Regular elements such as <div>, and <template> elements on old browsers that don't really // understand <template> and just treat it as a regular container return ko.utils.cloneNodes(elemInstance.childNodes); } function isDomElement(obj) { if (window['HTMLElement']) { return obj instanceof HTMLElement; } else { return obj && obj.tagName && obj.nodeType === 1; } } function isDocumentFragment(obj) { if (window['DocumentFragment']) { return obj instanceof DocumentFragment; } else { return obj && obj.nodeType === 11; } } function possiblyGetConfigFromAmd(errorCallback, config, callback) { if (typeof config['require'] === 'string') { // The config is the value of an AMD module if (amdRequire || window['require']) { (amdRequire || window['require'])([config['require']], callback); } else { errorCallback('Uses require, but no AMD loader is present'); } } else { callback(config); } } function makeErrorCallback(componentName) { return function (message) { throw new Error('Component \'' + componentName + '\': ' + message); }; } ko.exportSymbol('components.register', ko.components.register); ko.exportSymbol('components.isRegistered', ko.components.isRegistered); ko.exportSymbol('components.unregister', ko.components.unregister); // Expose the default loader so that developers can directly ask it for configuration // or to resolve configuration ko.exportSymbol('components.defaultLoader', ko.components.defaultLoader); // By default, the default loader is the only registered component loader ko.components['loaders'].push(ko.components.defaultLoader); // Privately expose the underlying config registry for use in old-IE shim ko.components._allRegisteredComponents = defaultConfigRegistry; })(); (function (undefined) { // Overridable API for determining which component name applies to a given node. By overriding this, // you can for example map specific tagNames to components that are not preregistered. ko.components['getComponentNameForNode'] = function(node) { var tagNameLower = ko.utils.tagNameLower(node); return ko.components.isRegistered(tagNameLower) && tagNameLower; }; ko.components.addBindingsForCustomElement = function(allBindings, node, bindingContext, valueAccessors) { // Determine if it's really a custom element matching a component if (node.nodeType === 1) { var componentName = ko.components['getComponentNameForNode'](node); if (componentName) { // It does represent a component, so add a component binding for it allBindings = allBindings || {}; if (allBindings['component']) { // Avoid silently overwriting some other 'component' binding that may already be on the element throw new Error('Cannot use the "component" binding on a custom element matching a component'); } var componentBindingValue = { 'name': componentName, 'params': getComponentParamsFromCustomElement(node, bindingContext) }; allBindings['component'] = valueAccessors ? function() { return componentBindingValue; } : componentBindingValue; } } return allBindings; } var nativeBindingProviderInstance = new ko.bindingProvider(); function getComponentParamsFromCustomElement(elem, bindingContext) { var paramsAttribute = elem.getAttribute('params'); if (paramsAttribute) { var params = nativeBindingProviderInstance['parseBindingsString'](paramsAttribute, bindingContext, elem, { 'valueAccessors': true, 'bindingParams': true }), rawParamComputedValues = ko.utils.objectMap(params, function(paramValue, paramName) { return ko.computed(paramValue, null, { disposeWhenNodeIsRemoved: elem }); }), result = ko.utils.objectMap(rawParamComputedValues, function(paramValueComputed, paramName) { var paramValue = paramValueComputed.peek(); // Does the evaluation of the parameter value unwrap any observables? if (!paramValueComputed.isActive()) { // No it doesn't, so there's no need for any computed wrapper. Just pass through the supplied value directly. // Example: "someVal: firstName, age: 123" (whether or not firstName is an observable/computed) return paramValue; } else { // Yes it does. Supply a computed property that unwraps both the outer (binding expression) // level of observability, and any inner (resulting model value) level of observability. // This means the component doesn't have to worry about multiple unwrapping. If the value is a // writable observable, the computed will also be writable and pass the value on to the observable. return ko.computed({ 'read': function() { return ko.utils.unwrapObservable(paramValueComputed()); }, 'write': ko.isWriteableObservable(paramValue) && function(value) { paramValueComputed()(value); }, disposeWhenNodeIsRemoved: elem }); } }); // Give access to the raw computeds, as long as that wouldn't overwrite any custom param also called '$raw' // This is in case the developer wants to react to outer (binding) observability separately from inner // (model value) observability, or in case the model value observable has subobservables. if (!result.hasOwnProperty('$raw')) { result['$raw'] = rawParamComputedValues; } return result; } else { // For consistency, absence of a "params" attribute is treated the same as the presence of // any empty one. Otherwise component viewmodels need special code to check whether or not // 'params' or 'params.$raw' is null/undefined before reading subproperties, which is annoying. return { '$raw': {} }; } } // -------------------------------------------------------------------------------- // Compatibility code for older (pre-HTML5) IE browsers if (ko.utils.ieVersion < 9) { // Whenever you preregister a component, enable it as a custom element in the current document ko.components['register'] = (function(originalFunction) { return function(componentName) { document.createElement(componentName); // Allows IE<9 to parse markup containing the custom element return originalFunction.apply(this, arguments); } })(ko.components['register']); // Whenever you create a document fragment, enable all preregistered component names as custom elements // This is needed to make innerShiv/jQuery HTML parsing correctly handle the custom elements document.createDocumentFragment = (function(originalFunction) { return function() { var newDocFrag = originalFunction(), allComponents = ko.components._allRegisteredComponents; for (var componentName in allComponents) { if (allComponents.hasOwnProperty(componentName)) { newDocFrag.createElement(componentName); } } return newDocFrag; }; })(document.createDocumentFragment); } })();(function(undefined) { var componentLoadingOperationUniqueId = 0; ko.bindingHandlers['component'] = { 'init': function(element, valueAccessor, ignored1, ignored2, bindingContext) { var currentViewModel, currentLoadingOperationId, disposeAssociatedComponentViewModel = function () { var currentViewModelDispose = currentViewModel && currentViewModel['dispose']; if (typeof currentViewModelDispose === 'function') { currentViewModelDispose.call(currentViewModel); } // Any in-flight loading operation is no longer relevant, so make sure we ignore its completion currentLoadingOperationId = null; }, originalChildNodes = ko.utils.makeArray(ko.virtualElements.childNodes(element)); ko.utils.domNodeDisposal.addDisposeCallback(element, disposeAssociatedComponentViewModel); ko.computed(function () { var value = ko.utils.unwrapObservable(valueAccessor()), componentName, componentParams; if (typeof value === 'string') { componentName = value; } else { componentName = ko.utils.unwrapObservable(value['name']); componentParams = ko.utils.unwrapObservable(value['params']); } if (!componentName) { throw new Error('No component name specified'); } var loadingOperationId = currentLoadingOperationId = ++componentLoadingOperationUniqueId; ko.components.get(componentName, function(componentDefinition) { // If this is not the current load operation for this element, ignore it. if (currentLoadingOperationId !== loadingOperationId) { return; } // Clean up previous state disposeAssociatedComponentViewModel(); // Instantiate and bind new component. Implicitly this cleans any old DOM nodes. if (!componentDefinition) { throw new Error('Unknown component \'' + componentName + '\''); } cloneTemplateIntoElement(componentName, componentDefinition, element); var componentViewModel = createViewModel(componentDefinition, element, originalChildNodes, componentParams), childBindingContext = bindingContext['createChildContext'](componentViewModel, /* dataItemAlias */ undefined, function(ctx) { ctx['$component'] = componentViewModel; ctx['$componentTemplateNodes'] = originalChildNodes; }); currentViewModel = componentViewModel; ko.applyBindingsToDescendants(childBindingContext, element); }); }, null, { disposeWhenNodeIsRemoved: element }); return { 'controlsDescendantBindings': true }; } }; ko.virtualElements.allowedBindings['component'] = true; function cloneTemplateIntoElement(componentName, componentDefinition, element) { var template = componentDefinition['template']; if (!template) { throw new Error('Component \'' + componentName + '\' has no template'); } var clonedNodesArray = ko.utils.cloneNodes(template); ko.virtualElements.setDomNodeChildren(element, clonedNodesArray); } function createViewModel(componentDefinition, element, originalChildNodes, componentParams) { var componentViewModelFactory = componentDefinition['createViewModel']; return componentViewModelFactory ? componentViewModelFactory.call(componentDefinition, componentParams, { 'element': element, 'templateNodes': originalChildNodes }) : componentParams; // Template-only component } })(); var attrHtmlToJavascriptMap = { 'class': 'className', 'for': 'htmlFor' }; ko.bindingHandlers['attr'] = { 'update': function(element, valueAccessor, allBindings) { var value = ko.utils.unwrapObservable(valueAccessor()) || {}; ko.utils.objectForEach(value, function(attrName, attrValue) { attrValue = ko.utils.unwrapObservable(attrValue); // To cover cases like "attr: { checked:someProp }", we want to remove the attribute entirely // when someProp is a "no value"-like value (strictly null, false, or undefined) // (because the absence of the "checked" attr is how to mark an element as not checked, etc.) var toRemove = (attrValue === false) || (attrValue === null) || (attrValue === undefined); if (toRemove) element.removeAttribute(attrName); // In IE <= 7 and IE8 Quirks Mode, you have to use the Javascript property name instead of the // HTML attribute name for certain attributes. IE8 Standards Mode supports the correct behavior, // but instead of figuring out the mode, we'll just set the attribute through the Javascript // property for IE <= 8. if (ko.utils.ieVersion <= 8 && attrName in attrHtmlToJavascriptMap) { attrName = attrHtmlToJavascriptMap[attrName]; if (toRemove) element.removeAttribute(attrName); else element[attrName] = attrValue; } else if (!toRemove) { element.setAttribute(attrName, attrValue.toString()); } // Treat "name" specially - although you can think of it as an attribute, it also needs // special handling on older versions of IE (https://github.com/SteveSanderson/knockout/pull/333) // Deliberately being case-sensitive here because XHTML would regard "Name" as a different thing // entirely, and there's no strong reason to allow for such casing in HTML. if (attrName === "name") { ko.utils.setElementName(element, toRemove ? "" : attrValue.toString()); } }); } }; (function() { ko.bindingHandlers['checked'] = { 'after': ['value', 'attr'], 'init': function (element, valueAccessor, allBindings) { var checkedValue = ko.pureComputed(function() { // Treat "value" like "checkedValue" when it is included with "checked" binding if (allBindings['has']('checkedValue')) { return ko.utils.unwrapObservable(allBindings.get('checkedValue')); } else if (allBindings['has']('value')) { return ko.utils.unwrapObservable(allBindings.get('value')); } return element.value; }); function updateModel() { // This updates the model value from the view value. // It runs in response to DOM events (click) and changes in checkedValue. var isChecked = element.checked, elemValue = useCheckedValue ? checkedValue() : isChecked; // When we're first setting up this computed, don't change any model state. if (ko.computedContext.isInitial()) { return; } // We can ignore unchecked radio buttons, because some other radio // button will be getting checked, and that one can take care of updating state. if (isRadio && !isChecked) { return; } var modelValue = ko.dependencyDetection.ignore(valueAccessor); if (isValueArray) { if (oldElemValue !== elemValue) { // When we're responding to the checkedValue changing, and the element is // currently checked, replace the old elem value with the new elem value // in the model array. if (isChecked) { ko.utils.addOrRemoveItem(modelValue, elemValue, true); ko.utils.addOrRemoveItem(modelValue, oldElemValue, false); } oldElemValue = elemValue; } else { // When we're responding to the user having checked/unchecked a checkbox, // add/remove the element value to the model array. ko.utils.addOrRemoveItem(modelValue, elemValue, isChecked); } } else { ko.expressionRewriting.writeValueToProperty(modelValue, allBindings, 'checked', elemValue, true); } }; function updateView() { // This updates the view value from the model value. // It runs in response to changes in the bound (checked) value. var modelValue = ko.utils.unwrapObservable(valueAccessor()); if (isValueArray) { // When a checkbox is bound to an array, being checked represents its value being present in that array element.checked = ko.utils.arrayIndexOf(modelValue, checkedValue()) >= 0; } else if (isCheckbox) { // When a checkbox is bound to any other value (not an array), being checked represents the value being trueish element.checked = modelValue; } else { // For radio buttons, being checked means that the radio button's value corresponds to the model value element.checked = (checkedValue() === modelValue); } }; var isCheckbox = element.type == "checkbox", isRadio = element.type == "radio"; // Only bind to check boxes and radio buttons if (!isCheckbox && !isRadio) { return; } var isValueArray = isCheckbox && (ko.utils.unwrapObservable(valueAccessor()) instanceof Array), oldElemValue = isValueArray ? checkedValue() : undefined, useCheckedValue = isRadio || isValueArray; // IE 6 won't allow radio buttons to be selected unless they have a name if (isRadio && !element.name) ko.bindingHandlers['uniqueName']['init'](element, function() { return true }); // Set up two computeds to update the binding: // The first responds to changes in the checkedValue value and to element clicks ko.computed(updateModel, null, { disposeWhenNodeIsRemoved: element }); ko.utils.registerEventHandler(element, "click", updateModel); // The second responds to changes in the model value (the one associated with the checked binding) ko.computed(updateView, null, { disposeWhenNodeIsRemoved: element }); } }; ko.expressionRewriting.twoWayBindings['checked'] = true; ko.bindingHandlers['checkedValue'] = { 'update': function (element, valueAccessor) { element.value = ko.utils.unwrapObservable(valueAccessor()); } }; })();var classesWrittenByBindingKey = '__ko__cssValue'; ko.bindingHandlers['css'] = { 'update': function (element, valueAccessor) { var value = ko.utils.unwrapObservable(valueAccessor()); if (value !== null && typeof value == "object") { ko.utils.objectForEach(value, function(className, shouldHaveClass) { shouldHaveClass = ko.utils.unwrapObservable(shouldHaveClass); ko.utils.toggleDomNodeCssClass(element, className, shouldHaveClass); }); } else { value = String(value || ''); // Make sure we don't try to store or set a non-string value ko.utils.toggleDomNodeCssClass(element, element[classesWrittenByBindingKey], false); element[classesWrittenByBindingKey] = value; ko.utils.toggleDomNodeCssClass(element, value, true); } } }; ko.bindingHandlers['enable'] = { 'update': function (element, valueAccessor) { var value = ko.utils.unwrapObservable(valueAccessor()); if (value && element.disabled) element.removeAttribute("disabled"); else if ((!value) && (!element.disabled)) element.disabled = true; } }; ko.bindingHandlers['disable'] = { 'update': function (element, valueAccessor) { ko.bindingHandlers['enable']['update'](element, function() { return !ko.utils.unwrapObservable(valueAccessor()) }); } }; // For certain common events (currently just 'click'), allow a simplified data-binding syntax // e.g. click:handler instead of the usual full-length event:{click:handler} function makeEventHandlerShortcut(eventName) { ko.bindingHandlers[eventName] = { 'init': function(element, valueAccessor, allBindings, viewModel, bindingContext) { var newValueAccessor = function () { var result = {}; result[eventName] = valueAccessor(); return result; }; return ko.bindingHandlers['event']['init'].call(this, element, newValueAccessor, allBindings, viewModel, bindingContext); } } } ko.bindingHandlers['event'] = { 'init' : function (element, valueAccessor, allBindings, viewModel, bindingContext) { var eventsToHandle = valueAccessor() || {}; ko.utils.objectForEach(eventsToHandle, function(eventName) { if (typeof eventName == "string") { ko.utils.registerEventHandler(element, eventName, function (event) { var handlerReturnValue; var handlerFunction = valueAccessor()[eventName]; if (!handlerFunction) return; try { // Take all the event args, and prefix with the viewmodel var argsForHandler = ko.utils.makeArray(arguments); viewModel = bindingContext['$data']; argsForHandler.unshift(viewModel); handlerReturnValue = handlerFunction.apply(viewModel, argsForHandler); } finally { if (handlerReturnValue !== true) { // Normally we want to prevent default action. Developer can override this be explicitly returning true. if (event.preventDefault) event.preventDefault(); else event.returnValue = false; } } var bubble = allBindings.get(eventName + 'Bubble') !== false; if (!bubble) { event.cancelBubble = true; if (event.stopPropagation) event.stopPropagation(); } }); } }); } }; // "foreach: someExpression" is equivalent to "template: { foreach: someExpression }" // "foreach: { data: someExpression, afterAdd: myfn }" is equivalent to "template: { foreach: someExpression, afterAdd: myfn }" ko.bindingHandlers['foreach'] = { makeTemplateValueAccessor: function(valueAccessor) { return function() { var modelValue = valueAccessor(), unwrappedValue = ko.utils.peekObservable(modelValue); // Unwrap without setting a dependency here // If unwrappedValue is the array, pass in the wrapped value on its own // The value will be unwrapped and tracked within the template binding // (See https://github.com/SteveSanderson/knockout/issues/523) if ((!unwrappedValue) || typeof unwrappedValue.length == "number") return { 'foreach': modelValue, 'templateEngine': ko.nativeTemplateEngine.instance }; // If unwrappedValue.data is the array, preserve all relevant options and unwrap again value so we get updates ko.utils.unwrapObservable(modelValue); return { 'foreach': unwrappedValue['data'], 'as': unwrappedValue['as'], 'includeDestroyed': unwrappedValue['includeDestroyed'], 'afterAdd': unwrappedValue['afterAdd'], 'beforeRemove': unwrappedValue['beforeRemove'], 'afterRender': unwrappedValue['afterRender'], 'beforeMove': unwrappedValue['beforeMove'], 'afterMove': unwrappedValue['afterMove'], 'templateEngine': ko.nativeTemplateEngine.instance }; }; }, 'init': function(element, valueAccessor, allBindings, viewModel, bindingContext) { return ko.bindingHandlers['template']['init'](element, ko.bindingHandlers['foreach'].makeTemplateValueAccessor(valueAccessor)); }, 'update': function(element, valueAccessor, allBindings, viewModel, bindingContext) { return ko.bindingHandlers['template']['update'](element, ko.bindingHandlers['foreach'].makeTemplateValueAccessor(valueAccessor), allBindings, viewModel, bindingContext); } }; ko.expressionRewriting.bindingRewriteValidators['foreach'] = false; // Can't rewrite control flow bindings ko.virtualElements.allowedBindings['foreach'] = true; var hasfocusUpdatingProperty = '__ko_hasfocusUpdating'; var hasfocusLastValue = '__ko_hasfocusLastValue'; ko.bindingHandlers['hasfocus'] = { 'init': function(element, valueAccessor, allBindings) { var handleElementFocusChange = function(isFocused) { // Where possible, ignore which event was raised and determine focus state using activeElement, // as this avoids phantom focus/blur events raised when changing tabs in modern browsers. // However, not all KO-targeted browsers (Firefox 2) support activeElement. For those browsers, // prevent a loss of focus when changing tabs/windows by setting a flag that prevents hasfocus // from calling 'blur()' on the element when it loses focus. // Discussion at https://github.com/SteveSanderson/knockout/pull/352 element[hasfocusUpdatingProperty] = true; var ownerDoc = element.ownerDocument; if ("activeElement" in ownerDoc) { var active; try { active = ownerDoc.activeElement; } catch(e) { // IE9 throws if you access activeElement during page load (see issue #703) active = ownerDoc.body; } isFocused = (active === element); } var modelValue = valueAccessor(); ko.expressionRewriting.writeValueToProperty(modelValue, allBindings, 'hasfocus', isFocused, true); //cache the latest value, so we can avoid unnecessarily calling focus/blur in the update function element[hasfocusLastValue] = isFocused; element[hasfocusUpdatingProperty] = false; }; var handleElementFocusIn = handleElementFocusChange.bind(null, true); var handleElementFocusOut = handleElementFocusChange.bind(null, false); ko.utils.registerEventHandler(element, "focus", handleElementFocusIn); ko.utils.registerEventHandler(element, "focusin", handleElementFocusIn); // For IE ko.utils.registerEventHandler(element, "blur", handleElementFocusOut); ko.utils.registerEventHandler(element, "focusout", handleElementFocusOut); // For IE }, 'update': function(element, valueAccessor) { var value = !!ko.utils.unwrapObservable(valueAccessor()); //force boolean to compare with last value if (!element[hasfocusUpdatingProperty] && element[hasfocusLastValue] !== value) { value ? element.focus() : element.blur(); ko.dependencyDetection.ignore(ko.utils.triggerEvent, null, [element, value ? "focusin" : "focusout"]); // For IE, which doesn't reliably fire "focus" or "blur" events synchronously } } }; ko.expressionRewriting.twoWayBindings['hasfocus'] = true; ko.bindingHandlers['hasFocus'] = ko.bindingHandlers['hasfocus']; // Make "hasFocus" an alias ko.expressionRewriting.twoWayBindings['hasFocus'] = true; ko.bindingHandlers['html'] = { 'init': function() { // Prevent binding on the dynamically-injected HTML (as developers are unlikely to expect that, and it has security implications) return { 'controlsDescendantBindings': true }; }, 'update': function (element, valueAccessor) { // setHtml will unwrap the value if needed ko.utils.setHtml(element, valueAccessor()); } }; // Makes a binding like with or if function makeWithIfBinding(bindingKey, isWith, isNot, makeContextCallback) { ko.bindingHandlers[bindingKey] = { 'init': function(element, valueAccessor, allBindings, viewModel, bindingContext) { var didDisplayOnLastUpdate, savedNodes; ko.computed(function() { var dataValue = ko.utils.unwrapObservable(valueAccessor()), shouldDisplay = !isNot !== !dataValue, // equivalent to isNot ? !dataValue : !!dataValue isFirstRender = !savedNodes, needsRefresh = isFirstRender || isWith || (shouldDisplay !== didDisplayOnLastUpdate); if (needsRefresh) { // Save a copy of the inner nodes on the initial update, but only if we have dependencies. if (isFirstRender && ko.computedContext.getDependenciesCount()) { savedNodes = ko.utils.cloneNodes(ko.virtualElements.childNodes(element), true /* shouldCleanNodes */); } if (shouldDisplay) { if (!isFirstRender) { ko.virtualElements.setDomNodeChildren(element, ko.utils.cloneNodes(savedNodes)); } ko.applyBindingsToDescendants(makeContextCallback ? makeContextCallback(bindingContext, dataValue) : bindingContext, element); } else { ko.virtualElements.emptyNode(element); } didDisplayOnLastUpdate = shouldDisplay; } }, null, { disposeWhenNodeIsRemoved: element }); return { 'controlsDescendantBindings': true }; } }; ko.expressionRewriting.bindingRewriteValidators[bindingKey] = false; // Can't rewrite control flow bindings ko.virtualElements.allowedBindings[bindingKey] = true; } // Construct the actual binding handlers makeWithIfBinding('if'); makeWithIfBinding('ifnot', false /* isWith */, true /* isNot */); makeWithIfBinding('with', true /* isWith */, false /* isNot */, function(bindingContext, dataValue) { return bindingContext['createChildContext'](dataValue); } ); var captionPlaceholder = {}; ko.bindingHandlers['options'] = { 'init': function(element) { if (ko.utils.tagNameLower(element) !== "select") throw new Error("options binding applies only to SELECT elements"); // Remove all existing <option>s. while (element.length > 0) { element.remove(0); } // Ensures that the binding processor doesn't try to bind the options return { 'controlsDescendantBindings': true }; }, 'update': function (element, valueAccessor, allBindings) { function selectedOptions() { return ko.utils.arrayFilter(element.options, function (node) { return node.selected; }); } var selectWasPreviouslyEmpty = element.length == 0, multiple = element.multiple, previousScrollTop = (!selectWasPreviouslyEmpty && multiple) ? element.scrollTop : null, unwrappedArray = ko.utils.unwrapObservable(valueAccessor()), valueAllowUnset = allBindings.get('valueAllowUnset') && allBindings['has']('value'), includeDestroyed = allBindings.get('optionsIncludeDestroyed'), arrayToDomNodeChildrenOptions = {}, captionValue, filteredArray, previousSelectedValues = []; if (!valueAllowUnset) { if (multiple) { previousSelectedValues = ko.utils.arrayMap(selectedOptions(), ko.selectExtensions.readValue); } else if (element.selectedIndex >= 0) { previousSelectedValues.push(ko.selectExtensions.readValue(element.options[element.selectedIndex])); } } if (unwrappedArray) { if (typeof unwrappedArray.length == "undefined") // Coerce single value into array unwrappedArray = [unwrappedArray]; // Filter out any entries marked as destroyed filteredArray = ko.utils.arrayFilter(unwrappedArray, function(item) { return includeDestroyed || item === undefined || item === null || !ko.utils.unwrapObservable(item['_destroy']); }); // If caption is included, add it to the array if (allBindings['has']('optionsCaption')) { captionValue = ko.utils.unwrapObservable(allBindings.get('optionsCaption')); // If caption value is null or undefined, don't show a caption if (captionValue !== null && captionValue !== undefined) { filteredArray.unshift(captionPlaceholder); } } } else { // If a falsy value is provided (e.g. null), we'll simply empty the select element } function applyToObject(object, predicate, defaultValue) { var predicateType = typeof predicate; if (predicateType == "function") // Given a function; run it against the data value return predicate(object); else if (predicateType == "string") // Given a string; treat it as a property name on the data value return object[predicate]; else // Given no optionsText arg; use the data value itself return defaultValue; } // The following functions can run at two different times: // The first is when the whole array is being updated directly from this binding handler. // The second is when an observable value for a specific array entry is updated. // oldOptions will be empty in the first case, but will be filled with the previously generated option in the second. var itemUpdate = false; function optionForArrayItem(arrayEntry, index, oldOptions) { if (oldOptions.length) { previousSelectedValues = !valueAllowUnset && oldOptions[0].selected ? [ ko.selectExtensions.readValue(oldOptions[0]) ] : []; itemUpdate = true; } var option = element.ownerDocument.createElement("option"); if (arrayEntry === captionPlaceholder) { ko.utils.setTextContent(option, allBindings.get('optionsCaption')); ko.selectExtensions.writeValue(option, undefined); } else { // Apply a value to the option element var optionValue = applyToObject(arrayEntry, allBindings.get('optionsValue'), arrayEntry); ko.selectExtensions.writeValue(option, ko.utils.unwrapObservable(optionValue)); // Apply some text to the option element var optionText = applyToObject(arrayEntry, allBindings.get('optionsText'), optionValue); ko.utils.setTextContent(option, optionText); } return [option]; } // By using a beforeRemove callback, we delay the removal until after new items are added. This fixes a selection // problem in IE<=8 and Firefox. See https://github.com/knockout/knockout/issues/1208 arrayToDomNodeChildrenOptions['beforeRemove'] = function (option) { element.removeChild(option); }; function setSelectionCallback(arrayEntry, newOptions) { if (itemUpdate && valueAllowUnset) { // The model value is authoritative, so make sure its value is the one selected // There is no need to use dependencyDetection.ignore since setDomNodeChildrenFromArrayMapping does so already. ko.selectExtensions.writeValue(element, ko.utils.unwrapObservable(allBindings.get('value')), true /* allowUnset */); } else if (previousSelectedValues.length) { // IE6 doesn't like us to assign selection to OPTION nodes before they're added to the document. // That's why we first added them without selection. Now it's time to set the selection. var isSelected = ko.utils.arrayIndexOf(previousSelectedValues, ko.selectExtensions.readValue(newOptions[0])) >= 0; ko.utils.setOptionNodeSelectionState(newOptions[0], isSelected); // If this option was changed from being selected during a single-item update, notify the change if (itemUpdate && !isSelected) { ko.dependencyDetection.ignore(ko.utils.triggerEvent, null, [element, "change"]); } } } var callback = setSelectionCallback; if (allBindings['has']('optionsAfterRender') && typeof allBindings.get('optionsAfterRender') == "function") { callback = function(arrayEntry, newOptions) { setSelectionCallback(arrayEntry, newOptions); ko.dependencyDetection.ignore(allBindings.get('optionsAfterRender'), null, [newOptions[0], arrayEntry !== captionPlaceholder ? arrayEntry : undefined]); } } ko.utils.setDomNodeChildrenFromArrayMapping(element, filteredArray, optionForArrayItem, arrayToDomNodeChildrenOptions, callback); ko.dependencyDetection.ignore(function () { if (valueAllowUnset) { // The model value is authoritative, so make sure its value is the one selected ko.selectExtensions.writeValue(element, ko.utils.unwrapObservable(allBindings.get('value')), true /* allowUnset */); } else { // Determine if the selection has changed as a result of updating the options list var selectionChanged; if (multiple) { // For a multiple-select box, compare the new selection count to the previous one // But if nothing was selected before, the selection can't have changed selectionChanged = previousSelectedValues.length && selectedOptions().length < previousSelectedValues.length; } else { // For a single-select box, compare the current value to the previous value // But if nothing was selected before or nothing is selected now, just look for a change in selection selectionChanged = (previousSelectedValues.length && element.selectedIndex >= 0) ? (ko.selectExtensions.readValue(element.options[element.selectedIndex]) !== previousSelectedValues[0]) : (previousSelectedValues.length || element.selectedIndex >= 0); } // Ensure consistency between model value and selected option. // If the dropdown was changed so that selection is no longer the same, // notify the value or selectedOptions binding. if (selectionChanged) { ko.utils.triggerEvent(element, "change"); } } }); // Workaround for IE bug ko.utils.ensureSelectElementIsRenderedCorrectly(element); if (previousScrollTop && Math.abs(previousScrollTop - element.scrollTop) > 20) element.scrollTop = previousScrollTop; } }; ko.bindingHandlers['options'].optionValueDomDataKey = ko.utils.domData.nextKey(); ko.bindingHandlers['selectedOptions'] = { 'after': ['options', 'foreach'], 'init': function (element, valueAccessor, allBindings) { ko.utils.registerEventHandler(element, "change", function () { var value = valueAccessor(), valueToWrite = []; ko.utils.arrayForEach(element.getElementsByTagName("option"), function(node) { if (node.selected) valueToWrite.push(ko.selectExtensions.readValue(node)); }); ko.expressionRewriting.writeValueToProperty(value, allBindings, 'selectedOptions', valueToWrite); }); }, 'update': function (element, valueAccessor) { if (ko.utils.tagNameLower(element) != "select") throw new Error("values binding applies only to SELECT elements"); var newValue = ko.utils.unwrapObservable(valueAccessor()); if (newValue && typeof newValue.length == "number") { ko.utils.arrayForEach(element.getElementsByTagName("option"), function(node) { var isSelected = ko.utils.arrayIndexOf(newValue, ko.selectExtensions.readValue(node)) >= 0; ko.utils.setOptionNodeSelectionState(node, isSelected); }); } } }; ko.expressionRewriting.twoWayBindings['selectedOptions'] = true; ko.bindingHandlers['style'] = { 'update': function (element, valueAccessor) { var value = ko.utils.unwrapObservable(valueAccessor() || {}); ko.utils.objectForEach(value, function(styleName, styleValue) { styleValue = ko.utils.unwrapObservable(styleValue); if (styleValue === null || styleValue === undefined || styleValue === false) { // Empty string removes the value, whereas null/undefined have no effect styleValue = ""; } element.style[styleName] = styleValue; }); } }; ko.bindingHandlers['submit'] = { 'init': function (element, valueAccessor, allBindings, viewModel, bindingContext) { if (typeof valueAccessor() != "function") throw new Error("The value for a submit binding must be a function"); ko.utils.registerEventHandler(element, "submit", function (event) { var handlerReturnValue; var value = valueAccessor(); try { handlerReturnValue = value.call(bindingContext['$data'], element); } finally { if (handlerReturnValue !== true) { // Normally we want to prevent default action. Developer can override this be explicitly returning true. if (event.preventDefault) event.preventDefault(); else event.returnValue = false; } } }); } }; ko.bindingHandlers['text'] = { 'init': function() { // Prevent binding on the dynamically-injected text node (as developers are unlikely to expect that, and it has security implications). // It should also make things faster, as we no longer have to consider whether the text node might be bindable. return { 'controlsDescendantBindings': true }; }, 'update': function (element, valueAccessor) { ko.utils.setTextContent(element, valueAccessor()); } }; ko.virtualElements.allowedBindings['text'] = true; (function () { if (window && window.navigator) { var parseVersion = function (matches) { if (matches) { return parseFloat(matches[1]); } }; // Detect various browser versions because some old versions don't fully support the 'input' event var operaVersion = window.opera && window.opera.version && parseInt(window.opera.version()), userAgent = window.navigator.userAgent, safariVersion = parseVersion(userAgent.match(/^(?:(?!chrome).)*version\/([^ ]*) safari/i)), firefoxVersion = parseVersion(userAgent.match(/Firefox\/([^ ]*)/)); } // IE 8 and 9 have bugs that prevent the normal events from firing when the value changes. // But it does fire the 'selectionchange' event on many of those, presumably because the // cursor is moving and that counts as the selection changing. The 'selectionchange' event is // fired at the document level only and doesn't directly indicate which element changed. We // set up just one event handler for the document and use 'activeElement' to determine which // element was changed. if (ko.utils.ieVersion < 10) { var selectionChangeRegisteredName = ko.utils.domData.nextKey(), selectionChangeHandlerName = ko.utils.domData.nextKey(); var selectionChangeHandler = function(event) { var target = this.activeElement, handler = target && ko.utils.domData.get(target, selectionChangeHandlerName); if (handler) { handler(event); } }; var registerForSelectionChangeEvent = function (element, handler) { var ownerDoc = element.ownerDocument; if (!ko.utils.domData.get(ownerDoc, selectionChangeRegisteredName)) { ko.utils.domData.set(ownerDoc, selectionChangeRegisteredName, true); ko.utils.registerEventHandler(ownerDoc, 'selectionchange', selectionChangeHandler); } ko.utils.domData.set(element, selectionChangeHandlerName, handler); }; } ko.bindingHandlers['textInput'] = { 'init': function (element, valueAccessor, allBindings) { var previousElementValue = element.value, timeoutHandle, elementValueBeforeEvent; var updateModel = function (event) { clearTimeout(timeoutHandle); elementValueBeforeEvent = timeoutHandle = undefined; var elementValue = element.value; if (previousElementValue !== elementValue) { // Provide a way for tests to know exactly which event was processed if (DEBUG && event) element['_ko_textInputProcessedEvent'] = event.type; previousElementValue = elementValue; ko.expressionRewriting.writeValueToProperty(valueAccessor(), allBindings, 'textInput', elementValue); } }; var deferUpdateModel = function (event) { if (!timeoutHandle) { // The elementValueBeforeEvent variable is set *only* during the brief gap between an // event firing and the updateModel function running. This allows us to ignore model // updates that are from the previous state of the element, usually due to techniques // such as rateLimit. Such updates, if not ignored, can cause keystrokes to be lost. elementValueBeforeEvent = element.value; var handler = DEBUG ? updateModel.bind(element, {type: event.type}) : updateModel; timeoutHandle = setTimeout(handler, 4); } }; var updateView = function () { var modelValue = ko.utils.unwrapObservable(valueAccessor()); if (modelValue === null || modelValue === undefined) { modelValue = ''; } if (elementValueBeforeEvent !== undefined && modelValue === elementValueBeforeEvent) { setTimeout(updateView, 4); return; } // Update the element only if the element and model are different. On some browsers, updating the value // will move the cursor to the end of the input, which would be bad while the user is typing. if (element.value !== modelValue) { previousElementValue = modelValue; // Make sure we ignore events (propertychange) that result from updating the value element.value = modelValue; } }; var onEvent = function (event, handler) { ko.utils.registerEventHandler(element, event, handler); }; if (DEBUG && ko.bindingHandlers['textInput']['_forceUpdateOn']) { // Provide a way for tests to specify exactly which events are bound ko.utils.arrayForEach(ko.bindingHandlers['textInput']['_forceUpdateOn'], function(eventName) { if (eventName.slice(0,5) == 'after') { onEvent(eventName.slice(5), deferUpdateModel); } else { onEvent(eventName, updateModel); } }); } else { if (ko.utils.ieVersion < 10) { // Internet Explorer <= 8 doesn't support the 'input' event, but does include 'propertychange' that fires whenever // any property of an element changes. Unlike 'input', it also fires if a property is changed from JavaScript code, // but that's an acceptable compromise for this binding. IE 9 does support 'input', but since it doesn't fire it // when using autocomplete, we'll use 'propertychange' for it also. onEvent('propertychange', function(event) { if (event.propertyName === 'value') { updateModel(event); } }); if (ko.utils.ieVersion == 8) { // IE 8 has a bug where it fails to fire 'propertychange' on the first update following a value change from // JavaScript code. It also doesn't fire if you clear the entire value. To fix this, we bind to the following // events too. onEvent('keyup', updateModel); // A single keystoke onEvent('keydown', updateModel); // The first character when a key is held down } if (ko.utils.ieVersion >= 8) { // Internet Explorer 9 doesn't fire the 'input' event when deleting text, including using // the backspace, delete, or ctrl-x keys, clicking the 'x' to clear the input, dragging text // out of the field, and cutting or deleting text using the context menu. 'selectionchange' // can detect all of those except dragging text out of the field, for which we use 'dragend'. // These are also needed in IE8 because of the bug described above. registerForSelectionChangeEvent(element, updateModel); // 'selectionchange' covers cut, paste, drop, delete, etc. onEvent('dragend', deferUpdateModel); } } else { // All other supported browsers support the 'input' event, which fires whenever the content of the element is changed // through the user interface. onEvent('input', updateModel); if (safariVersion < 5 && ko.utils.tagNameLower(element) === "textarea") { // Safari <5 doesn't fire the 'input' event for <textarea> elements (it does fire 'textInput' // but only when typing). So we'll just catch as much as we can with keydown, cut, and paste. onEvent('keydown', deferUpdateModel); onEvent('paste', deferUpdateModel); onEvent('cut', deferUpdateModel); } else if (operaVersion < 11) { // Opera 10 doesn't always fire the 'input' event for cut, paste, undo & drop operations. // We can try to catch some of those using 'keydown'. onEvent('keydown', deferUpdateModel); } else if (firefoxVersion < 4.0) { // Firefox <= 3.6 doesn't fire the 'input' event when text is filled in through autocomplete onEvent('DOMAutoComplete', updateModel); // Firefox <=3.5 doesn't fire the 'input' event when text is dropped into the input. onEvent('dragdrop', updateModel); // <3.5 onEvent('drop', updateModel); // 3.5 } } } // Bind to the change event so that we can catch programmatic updates of the value that fire this event. onEvent('change', updateModel); ko.computed(updateView, null, { disposeWhenNodeIsRemoved: element }); } }; ko.expressionRewriting.twoWayBindings['textInput'] = true; // textinput is an alias for textInput ko.bindingHandlers['textinput'] = { // preprocess is the only way to set up a full alias 'preprocess': function (value, name, addBinding) { addBinding('textInput', value); } }; })();ko.bindingHandlers['uniqueName'] = { 'init': function (element, valueAccessor) { if (valueAccessor()) { var name = "ko_unique_" + (++ko.bindingHandlers['uniqueName'].currentIndex); ko.utils.setElementName(element, name); } } }; ko.bindingHandlers['uniqueName'].currentIndex = 0; ko.bindingHandlers['value'] = { 'after': ['options', 'foreach'], 'init': function (element, valueAccessor, allBindings) { // If the value binding is placed on a radio/checkbox, then just pass through to checkedValue and quit if (element.tagName.toLowerCase() == "input" && (element.type == "checkbox" || element.type == "radio")) { ko.applyBindingAccessorsToNode(element, { 'checkedValue': valueAccessor }); return; } // Always catch "change" event; possibly other events too if asked var eventsToCatch = ["change"]; var requestedEventsToCatch = allBindings.get("valueUpdate"); var propertyChangedFired = false; var elementValueBeforeEvent = null; if (requestedEventsToCatch) { if (typeof requestedEventsToCatch == "string") // Allow both individual event names, and arrays of event names requestedEventsToCatch = [requestedEventsToCatch]; ko.utils.arrayPushAll(eventsToCatch, requestedEventsToCatch); eventsToCatch = ko.utils.arrayGetDistinctValues(eventsToCatch); } var valueUpdateHandler = function() { elementValueBeforeEvent = null; propertyChangedFired = false; var modelValue = valueAccessor(); var elementValue = ko.selectExtensions.readValue(element); ko.expressionRewriting.writeValueToProperty(modelValue, allBindings, 'value', elementValue); } // Workaround for https://github.com/SteveSanderson/knockout/issues/122 // IE doesn't fire "change" events on textboxes if the user selects a value from its autocomplete list var ieAutoCompleteHackNeeded = ko.utils.ieVersion && element.tagName.toLowerCase() == "input" && element.type == "text" && element.autocomplete != "off" && (!element.form || element.form.autocomplete != "off"); if (ieAutoCompleteHackNeeded && ko.utils.arrayIndexOf(eventsToCatch, "propertychange") == -1) { ko.utils.registerEventHandler(element, "propertychange", function () { propertyChangedFired = true }); ko.utils.registerEventHandler(element, "focus", function () { propertyChangedFired = false }); ko.utils.registerEventHandler(element, "blur", function() { if (propertyChangedFired) { valueUpdateHandler(); } }); } ko.utils.arrayForEach(eventsToCatch, function(eventName) { // The syntax "after<eventname>" means "run the handler asynchronously after the event" // This is useful, for example, to catch "keydown" events after the browser has updated the control // (otherwise, ko.selectExtensions.readValue(this) will receive the control's value *before* the key event) var handler = valueUpdateHandler; if (ko.utils.stringStartsWith(eventName, "after")) { handler = function() { // The elementValueBeforeEvent variable is non-null *only* during the brief gap between // a keyX event firing and the valueUpdateHandler running, which is scheduled to happen // at the earliest asynchronous opportunity. We store this temporary information so that // if, between keyX and valueUpdateHandler, the underlying model value changes separately, // we can overwrite that model value change with the value the user just typed. Otherwise, // techniques like rateLimit can trigger model changes at critical moments that will // override the user's inputs, causing keystrokes to be lost. elementValueBeforeEvent = ko.selectExtensions.readValue(element); setTimeout(valueUpdateHandler, 0); }; eventName = eventName.substring("after".length); } ko.utils.registerEventHandler(element, eventName, handler); }); var updateFromModel = function () { var newValue = ko.utils.unwrapObservable(valueAccessor()); var elementValue = ko.selectExtensions.readValue(element); if (elementValueBeforeEvent !== null && newValue === elementValueBeforeEvent) { setTimeout(updateFromModel, 0); return; } var valueHasChanged = (newValue !== elementValue); if (valueHasChanged) { if (ko.utils.tagNameLower(element) === "select") { var allowUnset = allBindings.get('valueAllowUnset'); var applyValueAction = function () { ko.selectExtensions.writeValue(element, newValue, allowUnset); }; applyValueAction(); if (!allowUnset && newValue !== ko.selectExtensions.readValue(element)) { // If you try to set a model value that can't be represented in an already-populated dropdown, reject that change, // because you're not allowed to have a model value that disagrees with a visible UI selection. ko.dependencyDetection.ignore(ko.utils.triggerEvent, null, [element, "change"]); } else { // Workaround for IE6 bug: It won't reliably apply values to SELECT nodes during the same execution thread // right after you've changed the set of OPTION nodes on it. So for that node type, we'll schedule a second thread // to apply the value as well. setTimeout(applyValueAction, 0); } } else { ko.selectExtensions.writeValue(element, newValue); } } }; ko.computed(updateFromModel, null, { disposeWhenNodeIsRemoved: element }); }, 'update': function() {} // Keep for backwards compatibility with code that may have wrapped value binding }; ko.expressionRewriting.twoWayBindings['value'] = true; ko.bindingHandlers['visible'] = { 'update': function (element, valueAccessor) { var value = ko.utils.unwrapObservable(valueAccessor()); var isCurrentlyVisible = !(element.style.display == "none"); if (value && !isCurrentlyVisible) element.style.display = ""; else if ((!value) && isCurrentlyVisible) element.style.display = "none"; } }; // 'click' is just a shorthand for the usual full-length event:{click:handler} makeEventHandlerShortcut('click'); // If you want to make a custom template engine, // // [1] Inherit from this class (like ko.nativeTemplateEngine does) // [2] Override 'renderTemplateSource', supplying a function with this signature: // // function (templateSource, bindingContext, options) { // // - templateSource.text() is the text of the template you should render // // - bindingContext.$data is the data you should pass into the template // // - you might also want to make bindingContext.$parent, bindingContext.$parents, // // and bindingContext.$root available in the template too // // - options gives you access to any other properties set on "data-bind: { template: options }" // // - templateDocument is the document object of the template // // // // Return value: an array of DOM nodes // } // // [3] Override 'createJavaScriptEvaluatorBlock', supplying a function with this signature: // // function (script) { // // Return value: Whatever syntax means "Evaluate the JavaScript statement 'script' and output the result" // // For example, the jquery.tmpl template engine converts 'someScript' to '${ someScript }' // } // // This is only necessary if you want to allow data-bind attributes to reference arbitrary template variables. // If you don't want to allow that, you can set the property 'allowTemplateRewriting' to false (like ko.nativeTemplateEngine does) // and then you don't need to override 'createJavaScriptEvaluatorBlock'. ko.templateEngine = function () { }; ko.templateEngine.prototype['renderTemplateSource'] = function (templateSource, bindingContext, options, templateDocument) { throw new Error("Override renderTemplateSource"); }; ko.templateEngine.prototype['createJavaScriptEvaluatorBlock'] = function (script) { throw new Error("Override createJavaScriptEvaluatorBlock"); }; ko.templateEngine.prototype['makeTemplateSource'] = function(template, templateDocument) { // Named template if (typeof template == "string") { templateDocument = templateDocument || document; var elem = templateDocument.getElementById(template); if (!elem) throw new Error("Cannot find template with ID " + template); return new ko.templateSources.domElement(elem); } else if ((template.nodeType == 1) || (template.nodeType == 8)) { // Anonymous template return new ko.templateSources.anonymousTemplate(template); } else throw new Error("Unknown template type: " + template); }; ko.templateEngine.prototype['renderTemplate'] = function (template, bindingContext, options, templateDocument) { var templateSource = this['makeTemplateSource'](template, templateDocument); return this['renderTemplateSource'](templateSource, bindingContext, options, templateDocument); }; ko.templateEngine.prototype['isTemplateRewritten'] = function (template, templateDocument) { // Skip rewriting if requested if (this['allowTemplateRewriting'] === false) return true; return this['makeTemplateSource'](template, templateDocument)['data']("isRewritten"); }; ko.templateEngine.prototype['rewriteTemplate'] = function (template, rewriterCallback, templateDocument) { var templateSource = this['makeTemplateSource'](template, templateDocument); var rewritten = rewriterCallback(templateSource['text']()); templateSource['text'](rewritten); templateSource['data']("isRewritten", true); }; ko.exportSymbol('templateEngine', ko.templateEngine); ko.templateRewriting = (function () { var memoizeDataBindingAttributeSyntaxRegex = /(<([a-z]+\d*)(?:\s+(?!data-bind\s*=\s*)[a-z0-9\-]+(?:=(?:\"[^\"]*\"|\'[^\']*\'|[^>]*))?)*\s+)data-bind\s*=\s*(["'])([\s\S]*?)\3/gi; var memoizeVirtualContainerBindingSyntaxRegex = /<!--\s*ko\b\s*([\s\S]*?)\s*-->/g; function validateDataBindValuesForRewriting(keyValueArray) { var allValidators = ko.expressionRewriting.bindingRewriteValidators; for (var i = 0; i < keyValueArray.length; i++) { var key = keyValueArray[i]['key']; if (allValidators.hasOwnProperty(key)) { var validator = allValidators[key]; if (typeof validator === "function") { var possibleErrorMessage = validator(keyValueArray[i]['value']); if (possibleErrorMessage) throw new Error(possibleErrorMessage); } else if (!validator) { throw new Error("This template engine does not support the '" + key + "' binding within its templates"); } } } } function constructMemoizedTagReplacement(dataBindAttributeValue, tagToRetain, nodeName, templateEngine) { var dataBindKeyValueArray = ko.expressionRewriting.parseObjectLiteral(dataBindAttributeValue); validateDataBindValuesForRewriting(dataBindKeyValueArray); var rewrittenDataBindAttributeValue = ko.expressionRewriting.preProcessBindings(dataBindKeyValueArray, {'valueAccessors':true}); // For no obvious reason, Opera fails to evaluate rewrittenDataBindAttributeValue unless it's wrapped in an additional // anonymous function, even though Opera's built-in debugger can evaluate it anyway. No other browser requires this // extra indirection. var applyBindingsToNextSiblingScript = "ko.__tr_ambtns(function($context,$element){return(function(){return{ " + rewrittenDataBindAttributeValue + " } })()},'" + nodeName.toLowerCase() + "')"; return templateEngine['createJavaScriptEvaluatorBlock'](applyBindingsToNextSiblingScript) + tagToRetain; } return { ensureTemplateIsRewritten: function (template, templateEngine, templateDocument) { if (!templateEngine['isTemplateRewritten'](template, templateDocument)) templateEngine['rewriteTemplate'](template, function (htmlString) { return ko.templateRewriting.memoizeBindingAttributeSyntax(htmlString, templateEngine); }, templateDocument); }, memoizeBindingAttributeSyntax: function (htmlString, templateEngine) { return htmlString.replace(memoizeDataBindingAttributeSyntaxRegex, function () { return constructMemoizedTagReplacement(/* dataBindAttributeValue: */ arguments[4], /* tagToRetain: */ arguments[1], /* nodeName: */ arguments[2], templateEngine); }).replace(memoizeVirtualContainerBindingSyntaxRegex, function() { return constructMemoizedTagReplacement(/* dataBindAttributeValue: */ arguments[1], /* tagToRetain: */ "<!-- ko -->", /* nodeName: */ "#comment", templateEngine); }); }, applyMemoizedBindingsToNextSibling: function (bindings, nodeName) { return ko.memoization.memoize(function (domNode, bindingContext) { var nodeToBind = domNode.nextSibling; if (nodeToBind && nodeToBind.nodeName.toLowerCase() === nodeName) { ko.applyBindingAccessorsToNode(nodeToBind, bindings, bindingContext); } }); } } })(); // Exported only because it has to be referenced by string lookup from within rewritten template ko.exportSymbol('__tr_ambtns', ko.templateRewriting.applyMemoizedBindingsToNextSibling); (function() { // A template source represents a read/write way of accessing a template. This is to eliminate the need for template loading/saving // logic to be duplicated in every template engine (and means they can all work with anonymous templates, etc.) // // Two are provided by default: // 1. ko.templateSources.domElement - reads/writes the text content of an arbitrary DOM element // 2. ko.templateSources.anonymousElement - uses ko.utils.domData to read/write text *associated* with the DOM element, but // without reading/writing the actual element text content, since it will be overwritten // with the rendered template output. // You can implement your own template source if you want to fetch/store templates somewhere other than in DOM elements. // Template sources need to have the following functions: // text() - returns the template text from your storage location // text(value) - writes the supplied template text to your storage location // data(key) - reads values stored using data(key, value) - see below // data(key, value) - associates "value" with this template and the key "key". Is used to store information like "isRewritten". // // Optionally, template sources can also have the following functions: // nodes() - returns a DOM element containing the nodes of this template, where available // nodes(value) - writes the given DOM element to your storage location // If a DOM element is available for a given template source, template engines are encouraged to use it in preference over text() // for improved speed. However, all templateSources must supply text() even if they don't supply nodes(). // // Once you've implemented a templateSource, make your template engine use it by subclassing whatever template engine you were // using and overriding "makeTemplateSource" to return an instance of your custom template source. ko.templateSources = {}; // ---- ko.templateSources.domElement ----- ko.templateSources.domElement = function(element) { this.domElement = element; } ko.templateSources.domElement.prototype['text'] = function(/* valueToWrite */) { var tagNameLower = ko.utils.tagNameLower(this.domElement), elemContentsProperty = tagNameLower === "script" ? "text" : tagNameLower === "textarea" ? "value" : "innerHTML"; if (arguments.length == 0) { return this.domElement[elemContentsProperty]; } else { var valueToWrite = arguments[0]; if (elemContentsProperty === "innerHTML") ko.utils.setHtml(this.domElement, valueToWrite); else this.domElement[elemContentsProperty] = valueToWrite; } }; var dataDomDataPrefix = ko.utils.domData.nextKey() + "_"; ko.templateSources.domElement.prototype['data'] = function(key /*, valueToWrite */) { if (arguments.length === 1) { return ko.utils.domData.get(this.domElement, dataDomDataPrefix + key); } else { ko.utils.domData.set(this.domElement, dataDomDataPrefix + key, arguments[1]); } }; // ---- ko.templateSources.anonymousTemplate ----- // Anonymous templates are normally saved/retrieved as DOM nodes through "nodes". // For compatibility, you can also read "text"; it will be serialized from the nodes on demand. // Writing to "text" is still supported, but then the template data will not be available as DOM nodes. var anonymousTemplatesDomDataKey = ko.utils.domData.nextKey(); ko.templateSources.anonymousTemplate = function(element) { this.domElement = element; } ko.templateSources.anonymousTemplate.prototype = new ko.templateSources.domElement(); ko.templateSources.anonymousTemplate.prototype.constructor = ko.templateSources.anonymousTemplate; ko.templateSources.anonymousTemplate.prototype['text'] = function(/* valueToWrite */) { if (arguments.length == 0) { var templateData = ko.utils.domData.get(this.domElement, anonymousTemplatesDomDataKey) || {}; if (templateData.textData === undefined && templateData.containerData) templateData.textData = templateData.containerData.innerHTML; return templateData.textData; } else { var valueToWrite = arguments[0]; ko.utils.domData.set(this.domElement, anonymousTemplatesDomDataKey, {textData: valueToWrite}); } }; ko.templateSources.domElement.prototype['nodes'] = function(/* valueToWrite */) { if (arguments.length == 0) { var templateData = ko.utils.domData.get(this.domElement, anonymousTemplatesDomDataKey) || {}; return templateData.containerData; } else { var valueToWrite = arguments[0]; ko.utils.domData.set(this.domElement, anonymousTemplatesDomDataKey, {containerData: valueToWrite}); } }; ko.exportSymbol('templateSources', ko.templateSources); ko.exportSymbol('templateSources.domElement', ko.templateSources.domElement); ko.exportSymbol('templateSources.anonymousTemplate', ko.templateSources.anonymousTemplate); })(); (function () { var _templateEngine; ko.setTemplateEngine = function (templateEngine) { if ((templateEngine != undefined) && !(templateEngine instanceof ko.templateEngine)) throw new Error("templateEngine must inherit from ko.templateEngine"); _templateEngine = templateEngine; } function invokeForEachNodeInContinuousRange(firstNode, lastNode, action) { var node, nextInQueue = firstNode, firstOutOfRangeNode = ko.virtualElements.nextSibling(lastNode); while (nextInQueue && ((node = nextInQueue) !== firstOutOfRangeNode)) { nextInQueue = ko.virtualElements.nextSibling(node); action(node, nextInQueue); } } function activateBindingsOnContinuousNodeArray(continuousNodeArray, bindingContext) { // To be used on any nodes that have been rendered by a template and have been inserted into some parent element // Walks through continuousNodeArray (which *must* be continuous, i.e., an uninterrupted sequence of sibling nodes, because // the algorithm for walking them relies on this), and for each top-level item in the virtual-element sense, // (1) Does a regular "applyBindings" to associate bindingContext with this node and to activate any non-memoized bindings // (2) Unmemoizes any memos in the DOM subtree (e.g., to activate bindings that had been memoized during template rewriting) if (continuousNodeArray.length) { var firstNode = continuousNodeArray[0], lastNode = continuousNodeArray[continuousNodeArray.length - 1], parentNode = firstNode.parentNode, provider = ko.bindingProvider['instance'], preprocessNode = provider['preprocessNode']; if (preprocessNode) { invokeForEachNodeInContinuousRange(firstNode, lastNode, function(node, nextNodeInRange) { var nodePreviousSibling = node.previousSibling; var newNodes = preprocessNode.call(provider, node); if (newNodes) { if (node === firstNode) firstNode = newNodes[0] || nextNodeInRange; if (node === lastNode) lastNode = newNodes[newNodes.length - 1] || nodePreviousSibling; } }); // Because preprocessNode can change the nodes, including the first and last nodes, update continuousNodeArray to match. // We need the full set, including inner nodes, because the unmemoize step might remove the first node (and so the real // first node needs to be in the array). continuousNodeArray.length = 0; if (!firstNode) { // preprocessNode might have removed all the nodes, in which case there's nothing left to do return; } if (firstNode === lastNode) { continuousNodeArray.push(firstNode); } else { continuousNodeArray.push(firstNode, lastNode); ko.utils.fixUpContinuousNodeArray(continuousNodeArray, parentNode); } } // Need to applyBindings *before* unmemoziation, because unmemoization might introduce extra nodes (that we don't want to re-bind) // whereas a regular applyBindings won't introduce new memoized nodes invokeForEachNodeInContinuousRange(firstNode, lastNode, function(node) { if (node.nodeType === 1 || node.nodeType === 8) ko.applyBindings(bindingContext, node); }); invokeForEachNodeInContinuousRange(firstNode, lastNode, function(node) { if (node.nodeType === 1 || node.nodeType === 8) ko.memoization.unmemoizeDomNodeAndDescendants(node, [bindingContext]); }); // Make sure any changes done by applyBindings or unmemoize are reflected in the array ko.utils.fixUpContinuousNodeArray(continuousNodeArray, parentNode); } } function getFirstNodeFromPossibleArray(nodeOrNodeArray) { return nodeOrNodeArray.nodeType ? nodeOrNodeArray : nodeOrNodeArray.length > 0 ? nodeOrNodeArray[0] : null; } function executeTemplate(targetNodeOrNodeArray, renderMode, template, bindingContext, options) { options = options || {}; var firstTargetNode = targetNodeOrNodeArray && getFirstNodeFromPossibleArray(targetNodeOrNodeArray); var templateDocument = (firstTargetNode || template || {}).ownerDocument; var templateEngineToUse = (options['templateEngine'] || _templateEngine); ko.templateRewriting.ensureTemplateIsRewritten(template, templateEngineToUse, templateDocument); var renderedNodesArray = templateEngineToUse['renderTemplate'](template, bindingContext, options, templateDocument); // Loosely check result is an array of DOM nodes if ((typeof renderedNodesArray.length != "number") || (renderedNodesArray.length > 0 && typeof renderedNodesArray[0].nodeType != "number")) throw new Error("Template engine must return an array of DOM nodes"); var haveAddedNodesToParent = false; switch (renderMode) { case "replaceChildren": ko.virtualElements.setDomNodeChildren(targetNodeOrNodeArray, renderedNodesArray); haveAddedNodesToParent = true; break; case "replaceNode": ko.utils.replaceDomNodes(targetNodeOrNodeArray, renderedNodesArray); haveAddedNodesToParent = true; break; case "ignoreTargetNode": break; default: throw new Error("Unknown renderMode: " + renderMode); } if (haveAddedNodesToParent) { activateBindingsOnContinuousNodeArray(renderedNodesArray, bindingContext); if (options['afterRender']) ko.dependencyDetection.ignore(options['afterRender'], null, [renderedNodesArray, bindingContext['$data']]); } return renderedNodesArray; } function resolveTemplateName(template, data, context) { // The template can be specified as: if (ko.isObservable(template)) { // 1. An observable, with string value return template(); } else if (typeof template === 'function') { // 2. A function of (data, context) returning a string return template(data, context); } else { // 3. A string return template; } } ko.renderTemplate = function (template, dataOrBindingContext, options, targetNodeOrNodeArray, renderMode) { options = options || {}; if ((options['templateEngine'] || _templateEngine) == undefined) throw new Error("Set a template engine before calling renderTemplate"); renderMode = renderMode || "replaceChildren"; if (targetNodeOrNodeArray) { var firstTargetNode = getFirstNodeFromPossibleArray(targetNodeOrNodeArray); var whenToDispose = function () { return (!firstTargetNode) || !ko.utils.domNodeIsAttachedToDocument(firstTargetNode); }; // Passive disposal (on next evaluation) var activelyDisposeWhenNodeIsRemoved = (firstTargetNode && renderMode == "replaceNode") ? firstTargetNode.parentNode : firstTargetNode; return ko.dependentObservable( // So the DOM is automatically updated when any dependency changes function () { // Ensure we've got a proper binding context to work with var bindingContext = (dataOrBindingContext && (dataOrBindingContext instanceof ko.bindingContext)) ? dataOrBindingContext : new ko.bindingContext(ko.utils.unwrapObservable(dataOrBindingContext)); var templateName = resolveTemplateName(template, bindingContext['$data'], bindingContext), renderedNodesArray = executeTemplate(targetNodeOrNodeArray, renderMode, templateName, bindingContext, options); if (renderMode == "replaceNode") { targetNodeOrNodeArray = renderedNodesArray; firstTargetNode = getFirstNodeFromPossibleArray(targetNodeOrNodeArray); } }, null, { disposeWhen: whenToDispose, disposeWhenNodeIsRemoved: activelyDisposeWhenNodeIsRemoved } ); } else { // We don't yet have a DOM node to evaluate, so use a memo and render the template later when there is a DOM node return ko.memoization.memoize(function (domNode) { ko.renderTemplate(template, dataOrBindingContext, options, domNode, "replaceNode"); }); } }; ko.renderTemplateForEach = function (template, arrayOrObservableArray, options, targetNode, parentBindingContext) { // Since setDomNodeChildrenFromArrayMapping always calls executeTemplateForArrayItem and then // activateBindingsCallback for added items, we can store the binding context in the former to use in the latter. var arrayItemContext; // This will be called by setDomNodeChildrenFromArrayMapping to get the nodes to add to targetNode var executeTemplateForArrayItem = function (arrayValue, index) { // Support selecting template as a function of the data being rendered arrayItemContext = parentBindingContext['createChildContext'](arrayValue, options['as'], function(context) { context['$index'] = index; }); var templateName = resolveTemplateName(template, arrayValue, arrayItemContext); return executeTemplate(null, "ignoreTargetNode", templateName, arrayItemContext, options); } // This will be called whenever setDomNodeChildrenFromArrayMapping has added nodes to targetNode var activateBindingsCallback = function(arrayValue, addedNodesArray, index) { activateBindingsOnContinuousNodeArray(addedNodesArray, arrayItemContext); if (options['afterRender']) options['afterRender'](addedNodesArray, arrayValue); // release the "cache" variable, so that it can be collected by // the GC when its value isn't used from within the bindings anymore. arrayItemContext = null; }; return ko.dependentObservable(function () { var unwrappedArray = ko.utils.unwrapObservable(arrayOrObservableArray) || []; if (typeof unwrappedArray.length == "undefined") // Coerce single value into array unwrappedArray = [unwrappedArray]; // Filter out any entries marked as destroyed var filteredArray = ko.utils.arrayFilter(unwrappedArray, function(item) { return options['includeDestroyed'] || item === undefined || item === null || !ko.utils.unwrapObservable(item['_destroy']); }); // Call setDomNodeChildrenFromArrayMapping, ignoring any observables unwrapped within (most likely from a callback function). // If the array items are observables, though, they will be unwrapped in executeTemplateForArrayItem and managed within setDomNodeChildrenFromArrayMapping. ko.dependencyDetection.ignore(ko.utils.setDomNodeChildrenFromArrayMapping, null, [targetNode, filteredArray, executeTemplateForArrayItem, options, activateBindingsCallback]); }, null, { disposeWhenNodeIsRemoved: targetNode }); }; var templateComputedDomDataKey = ko.utils.domData.nextKey(); function disposeOldComputedAndStoreNewOne(element, newComputed) { var oldComputed = ko.utils.domData.get(element, templateComputedDomDataKey); if (oldComputed && (typeof(oldComputed.dispose) == 'function')) oldComputed.dispose(); ko.utils.domData.set(element, templateComputedDomDataKey, (newComputed && newComputed.isActive()) ? newComputed : undefined); } ko.bindingHandlers['template'] = { 'init': function(element, valueAccessor) { // Support anonymous templates var bindingValue = ko.utils.unwrapObservable(valueAccessor()); if (typeof bindingValue == "string" || bindingValue['name']) { // It's a named template - clear the element ko.virtualElements.emptyNode(element); } else if ('nodes' in bindingValue) { // We've been given an array of DOM nodes. Save them as the template source. // There is no known use case for the node array being an observable array (if the output // varies, put that behavior *into* your template - that's what templates are for), and // the implementation would be a mess, so assert that it's not observable. var nodes = bindingValue['nodes'] || []; if (ko.isObservable(nodes)) { throw new Error('The "nodes" option must be a plain, non-observable array.'); } var container = ko.utils.moveCleanedNodesToContainerElement(nodes); // This also removes the nodes from their current parent new ko.templateSources.anonymousTemplate(element)['nodes'](container); } else { // It's an anonymous template - store the element contents, then clear the element var templateNodes = ko.virtualElements.childNodes(element), container = ko.utils.moveCleanedNodesToContainerElement(templateNodes); // This also removes the nodes from their current parent new ko.templateSources.anonymousTemplate(element)['nodes'](container); } return { 'controlsDescendantBindings': true }; }, 'update': function (element, valueAccessor, allBindings, viewModel, bindingContext) { var value = valueAccessor(), dataValue, options = ko.utils.unwrapObservable(value), shouldDisplay = true, templateComputed = null, templateName; if (typeof options == "string") { templateName = value; options = {}; } else { templateName = options['name']; // Support "if"/"ifnot" conditions if ('if' in options) shouldDisplay = ko.utils.unwrapObservable(options['if']); if (shouldDisplay && 'ifnot' in options) shouldDisplay = !ko.utils.unwrapObservable(options['ifnot']); dataValue = ko.utils.unwrapObservable(options['data']); } if ('foreach' in options) { // Render once for each data point (treating data set as empty if shouldDisplay==false) var dataArray = (shouldDisplay && options['foreach']) || []; templateComputed = ko.renderTemplateForEach(templateName || element, dataArray, options, element, bindingContext); } else if (!shouldDisplay) { ko.virtualElements.emptyNode(element); } else { // Render once for this single data point (or use the viewModel if no data was provided) var innerBindingContext = ('data' in options) ? bindingContext['createChildContext'](dataValue, options['as']) : // Given an explitit 'data' value, we create a child binding context for it bindingContext; // Given no explicit 'data' value, we retain the same binding context templateComputed = ko.renderTemplate(templateName || element, innerBindingContext, options, element); } // It only makes sense to have a single template computed per element (otherwise which one should have its output displayed?) disposeOldComputedAndStoreNewOne(element, templateComputed); } }; // Anonymous templates can't be rewritten. Give a nice error message if you try to do it. ko.expressionRewriting.bindingRewriteValidators['template'] = function(bindingValue) { var parsedBindingValue = ko.expressionRewriting.parseObjectLiteral(bindingValue); if ((parsedBindingValue.length == 1) && parsedBindingValue[0]['unknown']) return null; // It looks like a string literal, not an object literal, so treat it as a named template (which is allowed for rewriting) if (ko.expressionRewriting.keyValueArrayContainsKey(parsedBindingValue, "name")) return null; // Named templates can be rewritten, so return "no error" return "This template engine does not support anonymous templates nested within its templates"; }; ko.virtualElements.allowedBindings['template'] = true; })(); ko.exportSymbol('setTemplateEngine', ko.setTemplateEngine); ko.exportSymbol('renderTemplate', ko.renderTemplate); // Go through the items that have been added and deleted and try to find matches between them. ko.utils.findMovesInArrayComparison = function (left, right, limitFailedCompares) { if (left.length && right.length) { var failedCompares, l, r, leftItem, rightItem; for (failedCompares = l = 0; (!limitFailedCompares || failedCompares < limitFailedCompares) && (leftItem = left[l]); ++l) { for (r = 0; rightItem = right[r]; ++r) { if (leftItem['value'] === rightItem['value']) { leftItem['moved'] = rightItem['index']; rightItem['moved'] = leftItem['index']; right.splice(r, 1); // This item is marked as moved; so remove it from right list failedCompares = r = 0; // Reset failed compares count because we're checking for consecutive failures break; } } failedCompares += r; } } }; ko.utils.compareArrays = (function () { var statusNotInOld = 'added', statusNotInNew = 'deleted'; // Simple calculation based on Levenshtein distance. function compareArrays(oldArray, newArray, options) { // For backward compatibility, if the third arg is actually a bool, interpret // it as the old parameter 'dontLimitMoves'. Newer code should use { dontLimitMoves: true }. options = (typeof options === 'boolean') ? { 'dontLimitMoves': options } : (options || {}); oldArray = oldArray || []; newArray = newArray || []; if (oldArray.length <= newArray.length) return compareSmallArrayToBigArray(oldArray, newArray, statusNotInOld, statusNotInNew, options); else return compareSmallArrayToBigArray(newArray, oldArray, statusNotInNew, statusNotInOld, options); } function compareSmallArrayToBigArray(smlArray, bigArray, statusNotInSml, statusNotInBig, options) { var myMin = Math.min, myMax = Math.max, editDistanceMatrix = [], smlIndex, smlIndexMax = smlArray.length, bigIndex, bigIndexMax = bigArray.length, compareRange = (bigIndexMax - smlIndexMax) || 1, maxDistance = smlIndexMax + bigIndexMax + 1, thisRow, lastRow, bigIndexMaxForRow, bigIndexMinForRow; for (smlIndex = 0; smlIndex <= smlIndexMax; smlIndex++) { lastRow = thisRow; editDistanceMatrix.push(thisRow = []); bigIndexMaxForRow = myMin(bigIndexMax, smlIndex + compareRange); bigIndexMinForRow = myMax(0, smlIndex - 1); for (bigIndex = bigIndexMinForRow; bigIndex <= bigIndexMaxForRow; bigIndex++) { if (!bigIndex) thisRow[bigIndex] = smlIndex + 1; else if (!smlIndex) // Top row - transform empty array into new array via additions thisRow[bigIndex] = bigIndex + 1; else if (smlArray[smlIndex - 1] === bigArray[bigIndex - 1]) thisRow[bigIndex] = lastRow[bigIndex - 1]; // copy value (no edit) else { var northDistance = lastRow[bigIndex] || maxDistance; // not in big (deletion) var westDistance = thisRow[bigIndex - 1] || maxDistance; // not in small (addition) thisRow[bigIndex] = myMin(northDistance, westDistance) + 1; } } } var editScript = [], meMinusOne, notInSml = [], notInBig = []; for (smlIndex = smlIndexMax, bigIndex = bigIndexMax; smlIndex || bigIndex;) { meMinusOne = editDistanceMatrix[smlIndex][bigIndex] - 1; if (bigIndex && meMinusOne === editDistanceMatrix[smlIndex][bigIndex-1]) { notInSml.push(editScript[editScript.length] = { // added 'status': statusNotInSml, 'value': bigArray[--bigIndex], 'index': bigIndex }); } else if (smlIndex && meMinusOne === editDistanceMatrix[smlIndex - 1][bigIndex]) { notInBig.push(editScript[editScript.length] = { // deleted 'status': statusNotInBig, 'value': smlArray[--smlIndex], 'index': smlIndex }); } else { --bigIndex; --smlIndex; if (!options['sparse']) { editScript.push({ 'status': "retained", 'value': bigArray[bigIndex] }); } } } // Set a limit on the number of consecutive non-matching comparisons; having it a multiple of // smlIndexMax keeps the time complexity of this algorithm linear. ko.utils.findMovesInArrayComparison(notInSml, notInBig, smlIndexMax * 10); return editScript.reverse(); } return compareArrays; })(); ko.exportSymbol('utils.compareArrays', ko.utils.compareArrays); (function () { // Objective: // * Given an input array, a container DOM node, and a function from array elements to arrays of DOM nodes, // map the array elements to arrays of DOM nodes, concatenate together all these arrays, and use them to populate the container DOM node // * Next time we're given the same combination of things (with the array possibly having mutated), update the container DOM node // so that its children is again the concatenation of the mappings of the array elements, but don't re-map any array elements that we // previously mapped - retain those nodes, and just insert/delete other ones // "callbackAfterAddingNodes" will be invoked after any "mapping"-generated nodes are inserted into the container node // You can use this, for example, to activate bindings on those nodes. function mapNodeAndRefreshWhenChanged(containerNode, mapping, valueToMap, callbackAfterAddingNodes, index) { // Map this array value inside a dependentObservable so we re-map when any dependency changes var mappedNodes = []; var dependentObservable = ko.dependentObservable(function() { var newMappedNodes = mapping(valueToMap, index, ko.utils.fixUpContinuousNodeArray(mappedNodes, containerNode)) || []; // On subsequent evaluations, just replace the previously-inserted DOM nodes if (mappedNodes.length > 0) { ko.utils.replaceDomNodes(mappedNodes, newMappedNodes); if (callbackAfterAddingNodes) ko.dependencyDetection.ignore(callbackAfterAddingNodes, null, [valueToMap, newMappedNodes, index]); } // Replace the contents of the mappedNodes array, thereby updating the record // of which nodes would be deleted if valueToMap was itself later removed mappedNodes.length = 0; ko.utils.arrayPushAll(mappedNodes, newMappedNodes); }, null, { disposeWhenNodeIsRemoved: containerNode, disposeWhen: function() { return !ko.utils.anyDomNodeIsAttachedToDocument(mappedNodes); } }); return { mappedNodes : mappedNodes, dependentObservable : (dependentObservable.isActive() ? dependentObservable : undefined) }; } var lastMappingResultDomDataKey = ko.utils.domData.nextKey(); ko.utils.setDomNodeChildrenFromArrayMapping = function (domNode, array, mapping, options, callbackAfterAddingNodes) { // Compare the provided array against the previous one array = array || []; options = options || {}; var isFirstExecution = ko.utils.domData.get(domNode, lastMappingResultDomDataKey) === undefined; var lastMappingResult = ko.utils.domData.get(domNode, lastMappingResultDomDataKey) || []; var lastArray = ko.utils.arrayMap(lastMappingResult, function (x) { return x.arrayEntry; }); var editScript = ko.utils.compareArrays(lastArray, array, options['dontLimitMoves']); // Build the new mapping result var newMappingResult = []; var lastMappingResultIndex = 0; var newMappingResultIndex = 0; var nodesToDelete = []; var itemsToProcess = []; var itemsForBeforeRemoveCallbacks = []; var itemsForMoveCallbacks = []; var itemsForAfterAddCallbacks = []; var mapData; function itemMovedOrRetained(editScriptIndex, oldPosition) { mapData = lastMappingResult[oldPosition]; if (newMappingResultIndex !== oldPosition) itemsForMoveCallbacks[editScriptIndex] = mapData; // Since updating the index might change the nodes, do so before calling fixUpContinuousNodeArray mapData.indexObservable(newMappingResultIndex++); ko.utils.fixUpContinuousNodeArray(mapData.mappedNodes, domNode); newMappingResult.push(mapData); itemsToProcess.push(mapData); } function callCallback(callback, items) { if (callback) { for (var i = 0, n = items.length; i < n; i++) { if (items[i]) { ko.utils.arrayForEach(items[i].mappedNodes, function(node) { callback(node, i, items[i].arrayEntry); }); } } } } for (var i = 0, editScriptItem, movedIndex; editScriptItem = editScript[i]; i++) { movedIndex = editScriptItem['moved']; switch (editScriptItem['status']) { case "deleted": if (movedIndex === undefined) { mapData = lastMappingResult[lastMappingResultIndex]; // Stop tracking changes to the mapping for these nodes if (mapData.dependentObservable) mapData.dependentObservable.dispose(); // Queue these nodes for later removal nodesToDelete.push.apply(nodesToDelete, ko.utils.fixUpContinuousNodeArray(mapData.mappedNodes, domNode)); if (options['beforeRemove']) { itemsForBeforeRemoveCallbacks[i] = mapData; itemsToProcess.push(mapData); } } lastMappingResultIndex++; break; case "retained": itemMovedOrRetained(i, lastMappingResultIndex++); break; case "added": if (movedIndex !== undefined) { itemMovedOrRetained(i, movedIndex); } else { mapData = { arrayEntry: editScriptItem['value'], indexObservable: ko.observable(newMappingResultIndex++) }; newMappingResult.push(mapData); itemsToProcess.push(mapData); if (!isFirstExecution) itemsForAfterAddCallbacks[i] = mapData; } break; } } // Call beforeMove first before any changes have been made to the DOM callCallback(options['beforeMove'], itemsForMoveCallbacks); // Next remove nodes for deleted items (or just clean if there's a beforeRemove callback) ko.utils.arrayForEach(nodesToDelete, options['beforeRemove'] ? ko.cleanNode : ko.removeNode); // Next add/reorder the remaining items (will include deleted items if there's a beforeRemove callback) for (var i = 0, nextNode = ko.virtualElements.firstChild(domNode), lastNode, node; mapData = itemsToProcess[i]; i++) { // Get nodes for newly added items if (!mapData.mappedNodes) ko.utils.extend(mapData, mapNodeAndRefreshWhenChanged(domNode, mapping, mapData.arrayEntry, callbackAfterAddingNodes, mapData.indexObservable)); // Put nodes in the right place if they aren't there already for (var j = 0; node = mapData.mappedNodes[j]; nextNode = node.nextSibling, lastNode = node, j++) { if (node !== nextNode) ko.virtualElements.insertAfter(domNode, node, lastNode); } // Run the callbacks for newly added nodes (for example, to apply bindings, etc.) if (!mapData.initialized && callbackAfterAddingNodes) { callbackAfterAddingNodes(mapData.arrayEntry, mapData.mappedNodes, mapData.indexObservable); mapData.initialized = true; } } // If there's a beforeRemove callback, call it after reordering. // Note that we assume that the beforeRemove callback will usually be used to remove the nodes using // some sort of animation, which is why we first reorder the nodes that will be removed. If the // callback instead removes the nodes right away, it would be more efficient to skip reordering them. // Perhaps we'll make that change in the future if this scenario becomes more common. callCallback(options['beforeRemove'], itemsForBeforeRemoveCallbacks); // Finally call afterMove and afterAdd callbacks callCallback(options['afterMove'], itemsForMoveCallbacks); callCallback(options['afterAdd'], itemsForAfterAddCallbacks); // Store a copy of the array items we just considered so we can difference it next time ko.utils.domData.set(domNode, lastMappingResultDomDataKey, newMappingResult); } })(); ko.exportSymbol('utils.setDomNodeChildrenFromArrayMapping', ko.utils.setDomNodeChildrenFromArrayMapping); ko.nativeTemplateEngine = function () { this['allowTemplateRewriting'] = false; } ko.nativeTemplateEngine.prototype = new ko.templateEngine(); ko.nativeTemplateEngine.prototype.constructor = ko.nativeTemplateEngine; ko.nativeTemplateEngine.prototype['renderTemplateSource'] = function (templateSource, bindingContext, options, templateDocument) { var useNodesIfAvailable = !(ko.utils.ieVersion < 9), // IE<9 cloneNode doesn't work properly templateNodesFunc = useNodesIfAvailable ? templateSource['nodes'] : null, templateNodes = templateNodesFunc ? templateSource['nodes']() : null; if (templateNodes) { return ko.utils.makeArray(templateNodes.cloneNode(true).childNodes); } else { var templateText = templateSource['text'](); return ko.utils.parseHtmlFragment(templateText, templateDocument); } }; ko.nativeTemplateEngine.instance = new ko.nativeTemplateEngine(); ko.setTemplateEngine(ko.nativeTemplateEngine.instance); ko.exportSymbol('nativeTemplateEngine', ko.nativeTemplateEngine); (function() { ko.jqueryTmplTemplateEngine = function () { // Detect which version of jquery-tmpl you're using. Unfortunately jquery-tmpl // doesn't expose a version number, so we have to infer it. // Note that as of Knockout 1.3, we only support jQuery.tmpl 1.0.0pre and later, // which KO internally refers to as version "2", so older versions are no longer detected. var jQueryTmplVersion = this.jQueryTmplVersion = (function() { if (!jQueryInstance || !(jQueryInstance['tmpl'])) return 0; // Since it exposes no official version number, we use our own numbering system. To be updated as jquery-tmpl evolves. try { if (jQueryInstance['tmpl']['tag']['tmpl']['open'].toString().indexOf('__') >= 0) { // Since 1.0.0pre, custom tags should append markup to an array called "__" return 2; // Final version of jquery.tmpl } } catch(ex) { /* Apparently not the version we were looking for */ } return 1; // Any older version that we don't support })(); function ensureHasReferencedJQueryTemplates() { if (jQueryTmplVersion < 2) throw new Error("Your version of jQuery.tmpl is too old. Please upgrade to jQuery.tmpl 1.0.0pre or later."); } function executeTemplate(compiledTemplate, data, jQueryTemplateOptions) { return jQueryInstance['tmpl'](compiledTemplate, data, jQueryTemplateOptions); } this['renderTemplateSource'] = function(templateSource, bindingContext, options, templateDocument) { templateDocument = templateDocument || document; options = options || {}; ensureHasReferencedJQueryTemplates(); // Ensure we have stored a precompiled version of this template (don't want to reparse on every render) var precompiled = templateSource['data']('precompiled'); if (!precompiled) { var templateText = templateSource['text']() || ""; // Wrap in "with($whatever.koBindingContext) { ... }" templateText = "{{ko_with $item.koBindingContext}}" + templateText + "{{/ko_with}}"; precompiled = jQueryInstance['template'](null, templateText); templateSource['data']('precompiled', precompiled); } var data = [bindingContext['$data']]; // Prewrap the data in an array to stop jquery.tmpl from trying to unwrap any arrays var jQueryTemplateOptions = jQueryInstance['extend']({ 'koBindingContext': bindingContext }, options['templateOptions']); var resultNodes = executeTemplate(precompiled, data, jQueryTemplateOptions); resultNodes['appendTo'](templateDocument.createElement("div")); // Using "appendTo" forces jQuery/jQuery.tmpl to perform necessary cleanup work jQueryInstance['fragments'] = {}; // Clear jQuery's fragment cache to avoid a memory leak after a large number of template renders return resultNodes; }; this['createJavaScriptEvaluatorBlock'] = function(script) { return "{{ko_code ((function() { return " + script + " })()) }}"; }; this['addTemplate'] = function(templateName, templateMarkup) { document.write("<script type='text/html' id='" + templateName + "'>" + templateMarkup + "<" + "/script>"); }; if (jQueryTmplVersion > 0) { jQueryInstance['tmpl']['tag']['ko_code'] = { open: "__.push($1 || '');" }; jQueryInstance['tmpl']['tag']['ko_with'] = { open: "with($1) {", close: "} " }; } }; ko.jqueryTmplTemplateEngine.prototype = new ko.templateEngine(); ko.jqueryTmplTemplateEngine.prototype.constructor = ko.jqueryTmplTemplateEngine; // Use this one by default *only if jquery.tmpl is referenced* var jqueryTmplTemplateEngineInstance = new ko.jqueryTmplTemplateEngine(); if (jqueryTmplTemplateEngineInstance.jQueryTmplVersion > 0) ko.setTemplateEngine(jqueryTmplTemplateEngineInstance); ko.exportSymbol('jqueryTmplTemplateEngine', ko.jqueryTmplTemplateEngine); })(); })); }()); })();
react-flux-mui/js/material-ui/src/svg-icons/image/looks-5.js
pbogdan/react-flux-mui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ImageLooks5 = (props) => ( <SvgIcon {...props}> <path d="M19 3H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2V5c0-1.1-.9-2-2-2zm-4 6h-4v2h2c1.1 0 2 .89 2 2v2c0 1.11-.9 2-2 2H9v-2h4v-2H9V7h6v2z"/> </SvgIcon> ); ImageLooks5 = pure(ImageLooks5); ImageLooks5.displayName = 'ImageLooks5'; ImageLooks5.muiName = 'SvgIcon'; export default ImageLooks5;
modules/PropTypes.js
kevinsimper/react-router
import React from 'react'; import Location from './Location'; import History from './History'; var { func, object, arrayOf, instanceOf, oneOfType, element } = React.PropTypes; function falsy(props, propName, componentName) { if (props[propName]) return new Error(`<${componentName}> should not have a "${propName}" prop`); } var component = func; var components = oneOfType([ component, object ]); var history = instanceOf(History); var location = instanceOf(Location); var route = oneOfType([ object, element ]); var routes = oneOfType([ route, arrayOf(route) ]); module.exports = { falsy, component, components, history, location, route, routes };
app/components/Login.js
SynapseNetwork/Synapse-Desktop
/* ************************************************************** * Synapse - Desktop Client * @author Marco Fernandez Pranno <mfernandezpranno@gmail.com> * @licence MIT * @link https://github.com/SynapseNetwork/Synapse-Desktop * @version 1.0 * ************************************************************** */ 'use babel'; import React from 'react'; import { connect } from 'react-redux'; import { bindActionCreators } from 'redux'; import { setUsername } from '../actions/chatActions'; import { Link } from 'react-router-dom'; class Login extends React.Component { render(){ return ( <div> <h5 className="center-align title-text">Login</h5> <div className="login-page"> <div className="left-align"> <label className="username_label"> Username: <input type="text" value={this.props.username} onChange={(ev) => this.props.setUsername(ev.target.value)} /> </label> <div className="center-align login-btn"> <Link className="waves-effect waves-light btn" to="/synapse/contacts"> Continue </Link> </div> </div> </div> </div> ) } } const mapDispatchToProps = (dispatch) => { return bindActionCreators({ setUsername }, dispatch); }; const mapStateToProps = (state) => { return { username: state.chat.username }; }; export default connect(mapStateToProps, mapDispatchToProps)(Login);
src/main/app/scripts/views/Dashboard.js
ondrejhudek/pinboard
import React from 'react' import { connect } from 'react-redux' import { Link } from 'react-router' import { Card, CardTitle, CardText, GridList, GridTile } from 'material-ui' import { getWelcomeDate } from '../components/Util' import { fetchStats } from '../actions/stats' let fetched = false const style = { tile: { textAlign: 'center' } } let intervalTimer = null class DashboardView extends React.Component { constructor(props) { super(props) this.state = { dispatch: props.dispatch, date: getWelcomeDate(), user: props.user, stats: { users: {total: props.stats.users.total}, notes: {total: props.stats.notes.total}, todos: {total: props.stats.todos.total}, events: {total: props.stats.events.total} } } } componentWillMount() { if (!fetched) { this.state.dispatch(fetchStats()) fetched = true } intervalTimer = setInterval(() => { this.setState({date: getWelcomeDate()}) }, 1000) } componentWillReceiveProps(nextProps) { this.setState({ user: nextProps.user, stats: { users: {total: nextProps.stats.users.total}, notes: {total: nextProps.stats.notes.total}, todos: {total: nextProps.stats.todos.total}, events: {total: nextProps.stats.events.total} } }) } componentWillUnmount(){ clearInterval(intervalTimer) } render() { return ( <div className="view-dashboard"> <h2>Dashboard</h2> <Card className="card"> <CardTitle className="card-title" title={"Hello, welcome back" + ((this.state.user.firstname) ? " " + this.state.user.firstname : "") + "!"} subtitle={this.state.date}/> <CardText className="card-text"> <p>This application was mainly build as a practical part of my <strong>diploma thesis</strong>.</p> <p>The application is fully developed in React with predictable state container called Redux and many other components.</p> <p>The application works as your personal organizer. You can use tools like <Link to="note"><strong>Notes</strong></Link>, <Link to="todo"><strong>Todo lists</strong></Link> and <Link to="calendar"><strong>Calendar</strong></Link>.</p> </CardText> </Card> <Card className="card"> <CardTitle className="card-title" title="At the moment in the application there are overall"/> <CardText className="card-text"> <GridList cellHeight={120} cols={4} padding={10} className="grid-list"> <GridTile style={style.tile} className="tile tile-one"> <h4>{this.state.stats.users.total}</h4> <p>registered users</p> </GridTile> <GridTile style={style.tile} className="tile tile-two"> <h4>{this.state.stats.notes.total}</h4> <p>notes</p> </GridTile> <GridTile style={style.tile} className="tile tile-three"> <h4>{this.state.stats.todos.total}</h4> <p>todo lists</p> </GridTile> <GridTile style={style.tile} className="tile tile-four"> <h4>{this.state.stats.events.total}</h4> <p>events</p> </GridTile> </GridList> </CardText> </Card> </div> ) } } const mapStateToProps = (state) => { return { user: state.user.data, stats: { users: {total: state.stats.users.total}, notes: {total: state.stats.notes.total}, todos: {total: state.stats.todos.total}, events: {total: state.stats.events.total} } } } DashboardView = connect(mapStateToProps)(DashboardView) export default DashboardView
src/components/Feedback/Feedback.js
TodoWishlist/VizResume
/** * React Starter Kit (https://www.reactstarterkit.com/) * * Copyright © 2014-2016 Kriasoft, LLC. All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE.txt file in the root directory of this source tree. */ import React from 'react'; import withStyles from 'isomorphic-style-loader/lib/withStyles'; import s from './Feedback.css'; class Feedback extends React.Component { render() { return ( <div className={s.root}> <div className={s.container}> <a className={s.link} href="https://gitter.im/kriasoft/react-starter-kit" >Ask a question</a> <span className={s.spacer}>|</span> <a className={s.link} href="https://github.com/kriasoft/react-starter-kit/issues/new" >Report an issue</a> </div> </div> ); } } export default withStyles(s)(Feedback);
frontend/app/components/DialectTile/DialectTilePresentation.js
First-Peoples-Cultural-Council/fv-web-ui
import React from 'react' import PropTypes from 'prop-types' // Material UI import Card from '@material-ui/core/Card' import CardContent from '@material-ui/core/CardContent' import CardMedia from '@material-ui/core/CardMedia' import LockIcon from '@material-ui/icons/Lock' import Dialog from '@material-ui/core/Dialog' import DialogActions from '@material-ui/core/DialogActions' import DialogContent from '@material-ui/core/DialogContent' import DialogContentText from '@material-ui/core/DialogContentText' import DialogTitle from '@material-ui/core/DialogTitle' // FPCC import FVButton from 'components/FVButton' import FVLabel from 'components/FVLabel' import NavigationHelpers from 'common/NavigationHelpers' import { DialectTileStyles } from './DialectTileStyles' /** * @summary DialectTilePresentation * @component * * @param {object} props * * @returns {node} jsx markup */ function DialectTilePresentation({ dialectLogo, dialectTitle, dialectShortUrl, actionIcon, isPrivate, href, onDialectClick, /* Props for Dialog */ isDialogOpen, handleDialogCancel, handleDialogOk, joinText, }) { const classes = DialectTileStyles() // tooltip needs to apply DOM event listeners to its child element, hence use of forwardRef // see https://material-ui.com/components/tooltips/#custom-child-element const Tile = React.forwardRef(function Tile(props, ref) { return ( <a href={href} onClick={onDialectClick} data-v2-url={`${NavigationHelpers.getBaseWebUIURL()}/${dialectShortUrl}`} title={dialectTitle} {...props} ref={ref} > <Card className={`${classes.card} ${isPrivate ? 'DialectPrivate' : 'Dialect'}`}> <CardMedia className={`${classes.cover} DialectCover`} image={isPrivate ? 'assets/images/cover.png' : dialectLogo} title={dialectTitle} /> {isPrivate ? <LockIcon className={classes.privateIcon} /> : null} <div className={classes.details}> <CardContent className={classes.content}> <span className="DialectTitle fontBCSans"> {dialectTitle} {actionIcon} </span> </CardContent> </div> </Card> </a> ) }) return isPrivate ? ( <> <Tile /> <Dialog fullWidth maxWidth="sm" open={isDialogOpen} aria-labelledby="alert-dialog-title" aria-describedby="alert-dialog-description" > <DialogContent> <DialogTitle className={classes.dialogTitle}>{dialectTitle} is Private</DialogTitle> <DialogContentText id="alert-dialog-description" className={classes.dialogDescription}> {joinText} </DialogContentText> </DialogContent> <DialogActions> <FVButton onClick={handleDialogCancel} variant="text" color="secondary"> <FVLabel transKey="Cancel" defaultStr="Cancel" /> </FVButton> <FVButton onClick={handleDialogOk} variant="contained" color="primary" autoFocus> <FVLabel transKey="Yes" defaultStr="Yes" /> </FVButton> </DialogActions> </Dialog> </> ) : ( <Tile /> ) } // PROPTYPES const { bool, object, string, func } = PropTypes DialectTilePresentation.propTypes = { dialectLogo: string.isRequired, dialectTitle: string.isRequired, dialectShortUrl: string, actionIcon: object, href: string.isRequired, isLoggedIn: bool.isRequired, isPrivate: bool.isRequired, onDialectClick: func.isRequired, isDialogOpen: bool.isRequired, handleDialogCancel: func.isRequired, handleDialogOk: func.isRequired, joinText: string.isRequired, } export default DialectTilePresentation
test/integration/scss-fixtures/url-global/pages/_app.js
JeromeFitz/next.js
import React from 'react' import App from 'next/app' import '../styles/global1.scss' import '../styles/global2.scss' class MyApp extends App { render() { const { Component, pageProps } = this.props return <Component {...pageProps} /> } } export default MyApp
Origami/src/components/inputcomponents/ImageInput/ImageInputPreview.js
batra-mlp-lab/CloudCVfy-Frontend
import React from "react"; import { PropTypes } from "prop-types"; import Dialog from "material-ui/Dialog"; import FlatButton from "material-ui/FlatButton"; import ImageInput from "./ImageInput"; import InputPreview from "../BaseInputComponent/InputPreview.js"; class ImageInputPreview extends InputPreview { render() { const actions = [ <FlatButton key={0} label="Ok" primary keyboardFocused onTouchTap={this.handleOk} /> ]; return ( <Dialog title="Preview Image Input Component" actions={actions} modal autoScrollBodyContent open={this.state.open} > <ImageInput calling_context="preview" labels={this.state.labels} sendAddr="" /> </Dialog> ); } } ImageInputPreview.propTypes = { functions: PropTypes.object.isRequired }; export default ImageInputPreview;
src/client/assets/javascripts/features/canvas/components/svg/Text.js
tlodge/uibuilder
import React, { Component } from 'react'; import { bindActionCreators } from 'redux'; import {camelise} from 'utils'; import { actionCreators as canvasActions, selector } from '../..'; import { connect } from 'react-redux'; @connect(selector, (dispatch) => { return{ actions: bindActionCreators(canvasActions, dispatch) } }) export default class Text extends Component { static defaultProps = { transform: "translate(0,0)" }; constructor(props){ super(props); this._onRotate = this._onRotate.bind(this); this._onExpand = this._onExpand.bind(this); this._onMouseDown = this._onMouseDown.bind(this); this._templateSelected = this._templateSelected.bind(this); } render(){ const {id, template, selected} = this.props; const {x,y,text,style} = template; const _style = camelise(style); return <g transform={this.props.transform}> <text textAnchor="middle" x={x} y={y} style={_style} onClick={this._onSelect} onMouseDown={this._onMouseDown}>{text}</text> </g> } _templateSelected(){ const {id, template} = this.props; this.props.actions.templateSelected({path:[id], type:template.type}); } _onMouseDown(){ const {id, template} = this.props; this.props.actions.onMouseDown({path:[id], type:template.type}); } _onRotate(){ this.props.actions.onRotate(this.props.id); } _onExpand(){ this.props.actions.onExpand(this.props.id); } }
ajax/libs/react-router/0.11.2/react-router.min.js
codevinsky/cdnjs
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.ReactRouter=e()}}(function(){var define;return function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a="function"==typeof require&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}for(var i="function"==typeof require&&require,o=0;o<r.length;o++)s(r[o]);return s}({1:[function(_dereq_,module){var LocationActions={PUSH:"push",REPLACE:"replace",POP:"pop"};module.exports=LocationActions},{}],2:[function(_dereq_,module){var LocationActions=_dereq_("../actions/LocationActions"),ImitateBrowserBehavior={updateScrollPosition:function(position,actionType){switch(actionType){case LocationActions.PUSH:case LocationActions.REPLACE:window.scrollTo(0,0);break;case LocationActions.POP:position?window.scrollTo(position.x,position.y):window.scrollTo(0,0)}}};module.exports=ImitateBrowserBehavior},{"../actions/LocationActions":1}],3:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,FakeNode=_dereq_("../mixins/FakeNode"),PropTypes=_dereq_("../utils/PropTypes"),DefaultRoute=React.createClass({displayName:"DefaultRoute",mixins:[FakeNode],propTypes:{name:React.PropTypes.string,path:PropTypes.falsy,handler:React.PropTypes.func.isRequired}});module.exports=DefaultRoute},{"../mixins/FakeNode":13,"../utils/PropTypes":21}],4:[function(_dereq_,module){function isLeftClickEvent(event){return 0===event.button}function isModifiedEvent(event){return!!(event.metaKey||event.altKey||event.ctrlKey||event.shiftKey)}var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,classSet=_dereq_("react/lib/cx"),assign=_dereq_("react/lib/Object.assign"),Navigation=_dereq_("../mixins/Navigation"),State=_dereq_("../mixins/State"),Link=React.createClass({displayName:"Link",mixins:[Navigation,State],propTypes:{activeClassName:React.PropTypes.string.isRequired,to:React.PropTypes.string.isRequired,params:React.PropTypes.object,query:React.PropTypes.object,onClick:React.PropTypes.func},getDefaultProps:function(){return{activeClassName:"active"}},handleClick:function(event){var clickResult,allowTransition=!0;this.props.onClick&&(clickResult=this.props.onClick(event)),!isModifiedEvent(event)&&isLeftClickEvent(event)&&((clickResult===!1||event.defaultPrevented===!0)&&(allowTransition=!1),event.preventDefault(),allowTransition&&this.transitionTo(this.props.to,this.props.params,this.props.query))},getHref:function(){return this.makeHref(this.props.to,this.props.params,this.props.query)},getClassName:function(){var classNames={};return this.props.className&&(classNames[this.props.className]=!0),this.isActive(this.props.to,this.props.params,this.props.query)&&(classNames[this.props.activeClassName]=!0),classSet(classNames)},render:function(){var props=assign({},this.props,{href:this.getHref(),className:this.getClassName(),onClick:this.handleClick});return React.DOM.a(props,this.props.children)}});module.exports=Link},{"../mixins/Navigation":14,"../mixins/State":17,"react/lib/Object.assign":36,"react/lib/cx":37}],5:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,FakeNode=_dereq_("../mixins/FakeNode"),PropTypes=_dereq_("../utils/PropTypes"),NotFoundRoute=React.createClass({displayName:"NotFoundRoute",mixins:[FakeNode],propTypes:{name:React.PropTypes.string,path:PropTypes.falsy,handler:React.PropTypes.func.isRequired}});module.exports=NotFoundRoute},{"../mixins/FakeNode":13,"../utils/PropTypes":21}],6:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,FakeNode=_dereq_("../mixins/FakeNode"),PropTypes=_dereq_("../utils/PropTypes"),Redirect=React.createClass({displayName:"Redirect",mixins:[FakeNode],propTypes:{path:React.PropTypes.string,from:React.PropTypes.string,to:React.PropTypes.string,handler:PropTypes.falsy}});module.exports=Redirect},{"../mixins/FakeNode":13,"../utils/PropTypes":21}],7:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,FakeNode=_dereq_("../mixins/FakeNode"),Route=React.createClass({displayName:"Route",mixins:[FakeNode],propTypes:{name:React.PropTypes.string,path:React.PropTypes.string,handler:React.PropTypes.func.isRequired,ignoreScrollBehavior:React.PropTypes.bool}});module.exports=Route},{"../mixins/FakeNode":13}],8:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,RouteHandler=React.createClass({displayName:"RouteHandler",getDefaultProps:function(){return{ref:"__routeHandler__"}},contextTypes:{getRouteAtDepth:React.PropTypes.func.isRequired,getRouteComponents:React.PropTypes.func.isRequired,routeHandlers:React.PropTypes.array.isRequired},childContextTypes:{routeHandlers:React.PropTypes.array.isRequired},getChildContext:function(){return{routeHandlers:this.context.routeHandlers.concat([this])}},getRouteDepth:function(){return this.context.routeHandlers.length-1},componentDidMount:function(){this._updateRouteComponent()},componentDidUpdate:function(){this._updateRouteComponent()},_updateRouteComponent:function(){var depth=this.getRouteDepth(),components=this.context.getRouteComponents();components[depth]=this.refs[this.props.ref]},render:function(){var route=this.context.getRouteAtDepth(this.getRouteDepth());return route?React.createElement(route.handler,this.props):null}});module.exports=RouteHandler},{}],9:[function(_dereq_,module,exports){exports.DefaultRoute=_dereq_("./components/DefaultRoute"),exports.Link=_dereq_("./components/Link"),exports.NotFoundRoute=_dereq_("./components/NotFoundRoute"),exports.Redirect=_dereq_("./components/Redirect"),exports.Route=_dereq_("./components/Route"),exports.RouteHandler=_dereq_("./components/RouteHandler"),exports.HashLocation=_dereq_("./locations/HashLocation"),exports.HistoryLocation=_dereq_("./locations/HistoryLocation"),exports.RefreshLocation=_dereq_("./locations/RefreshLocation"),exports.Navigation=_dereq_("./mixins/Navigation"),exports.State=_dereq_("./mixins/State"),exports.create=_dereq_("./utils/createRouter"),exports.run=_dereq_("./utils/runRouter")},{"./components/DefaultRoute":3,"./components/Link":4,"./components/NotFoundRoute":5,"./components/Redirect":6,"./components/Route":7,"./components/RouteHandler":8,"./locations/HashLocation":10,"./locations/HistoryLocation":11,"./locations/RefreshLocation":12,"./mixins/Navigation":14,"./mixins/State":17,"./utils/createRouter":24,"./utils/runRouter":28}],10:[function(_dereq_,module){function getHashPath(){return invariant(canUseDOM,"getHashPath needs a DOM"),Path.decode(window.location.hash.substr(1))}function ensureSlash(){var path=getHashPath();return"/"===path.charAt(0)?!0:(HashLocation.replace("/"+path),!1)}function notifyChange(type){var change={path:getHashPath(),type:type};_changeListeners.forEach(function(listener){listener(change)})}function onHashChange(){ensureSlash()&&(notifyChange(_actionType||LocationActions.POP),_actionType=null)}var _actionType,invariant=_dereq_("react/lib/invariant"),canUseDOM=_dereq_("react/lib/ExecutionEnvironment").canUseDOM,LocationActions=_dereq_("../actions/LocationActions"),Path=_dereq_("../utils/Path"),_changeListeners=[],_isListening=!1,HashLocation={addChangeListener:function(listener){_changeListeners.push(listener),ensureSlash(),_isListening||(window.addEventListener?window.addEventListener("hashchange",onHashChange,!1):window.attachEvent("onhashchange",onHashChange),_isListening=!0)},push:function(path){_actionType=LocationActions.PUSH,window.location.hash=Path.encode(path)},replace:function(path){_actionType=LocationActions.REPLACE,window.location.replace(window.location.pathname+"#"+Path.encode(path))},pop:function(){_actionType=LocationActions.POP,window.history.back()},getCurrentPath:getHashPath,toString:function(){return"<HashLocation>"}};module.exports=HashLocation},{"../actions/LocationActions":1,"../utils/Path":19,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],11:[function(_dereq_,module){function getWindowPath(){return invariant(canUseDOM,"getWindowPath needs a DOM"),Path.decode(window.location.pathname+window.location.search)}function notifyChange(type){var change={path:getWindowPath(),type:type};_changeListeners.forEach(function(listener){listener(change)})}function onPopState(){notifyChange(LocationActions.POP)}var invariant=_dereq_("react/lib/invariant"),canUseDOM=_dereq_("react/lib/ExecutionEnvironment").canUseDOM,LocationActions=_dereq_("../actions/LocationActions"),Path=_dereq_("../utils/Path"),_changeListeners=[],_isListening=!1,HistoryLocation={addChangeListener:function(listener){_changeListeners.push(listener),_isListening||(window.addEventListener?window.addEventListener("popstate",onPopState,!1):window.attachEvent("popstate",onPopState),_isListening=!0)},push:function(path){window.history.pushState({path:path},"",Path.encode(path)),notifyChange(LocationActions.PUSH)},replace:function(path){window.history.replaceState({path:path},"",Path.encode(path)),notifyChange(LocationActions.REPLACE)},pop:function(){window.history.back()},getCurrentPath:getWindowPath,toString:function(){return"<HistoryLocation>"}};module.exports=HistoryLocation},{"../actions/LocationActions":1,"../utils/Path":19,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],12:[function(_dereq_,module){var HistoryLocation=_dereq_("./HistoryLocation"),Path=_dereq_("../utils/Path"),RefreshLocation={push:function(path){window.location=Path.encode(path)},replace:function(path){window.location.replace(Path.encode(path))},pop:function(){window.history.back()},getCurrentPath:HistoryLocation.getCurrentPath,toString:function(){return"<RefreshLocation>"}};module.exports=RefreshLocation},{"../utils/Path":19,"./HistoryLocation":11}],13:[function(_dereq_,module){var invariant=_dereq_("react/lib/invariant"),FakeNode={render:function(){invariant(!1,"%s elements should not be rendered",this.constructor.displayName)}};module.exports=FakeNode},{"react/lib/invariant":39}],14:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,Navigation={contextTypes:{makePath:React.PropTypes.func.isRequired,makeHref:React.PropTypes.func.isRequired,transitionTo:React.PropTypes.func.isRequired,replaceWith:React.PropTypes.func.isRequired,goBack:React.PropTypes.func.isRequired},makePath:function(to,params,query){return this.context.makePath(to,params,query)},makeHref:function(to,params,query){return this.context.makeHref(to,params,query)},transitionTo:function(to,params,query){this.context.transitionTo(to,params,query)},replaceWith:function(to,params,query){this.context.replaceWith(to,params,query)},goBack:function(){this.context.goBack()}};module.exports=Navigation},{}],15:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,NavigationContext={childContextTypes:{makePath:React.PropTypes.func.isRequired,makeHref:React.PropTypes.func.isRequired,transitionTo:React.PropTypes.func.isRequired,replaceWith:React.PropTypes.func.isRequired,goBack:React.PropTypes.func.isRequired},getChildContext:function(){return{makePath:this.constructor.makePath,makeHref:this.constructor.makeHref,transitionTo:this.constructor.transitionTo,replaceWith:this.constructor.replaceWith,goBack:this.constructor.goBack}}};module.exports=NavigationContext},{}],16:[function(_dereq_,module){var invariant=_dereq_("react/lib/invariant"),canUseDOM=_dereq_("react/lib/ExecutionEnvironment").canUseDOM,getWindowScrollPosition=_dereq_("../utils/getWindowScrollPosition"),Scrolling={componentWillMount:function(){invariant(null==this.getScrollBehavior()||canUseDOM,"Cannot use scroll behavior without a DOM"),this._scrollHistory={}},componentDidMount:function(){this._updateScroll()},componentWillUpdate:function(){this._scrollHistory[this.state.path]=getWindowScrollPosition()},componentDidUpdate:function(){this._updateScroll()},componentWillUnmount:function(){delete this._scrollHistory},getScrollPosition:function(path){return this._scrollHistory[path]||null},_updateScroll:function(){var scrollBehavior=this.getScrollBehavior();scrollBehavior&&scrollBehavior.updateScrollPosition(this.getScrollPosition(this.state.path),this.state.action)}};module.exports=Scrolling},{"../utils/getWindowScrollPosition":26,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],17:[function(_dereq_,module){var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,State={contextTypes:{getCurrentPath:React.PropTypes.func.isRequired,getCurrentRoutes:React.PropTypes.func.isRequired,getCurrentParams:React.PropTypes.func.isRequired,getCurrentQuery:React.PropTypes.func.isRequired,isActive:React.PropTypes.func.isRequired},getPath:function(){return this.context.getCurrentPath()},getRoutes:function(){return this.context.getCurrentRoutes()},getParams:function(){return this.context.getCurrentParams()},getQuery:function(){return this.context.getCurrentQuery()},isActive:function(to,params,query){return this.context.isActive(to,params,query)}};module.exports=State},{}],18:[function(_dereq_,module){function routeIsActive(activeRoutes,routeName){return activeRoutes.some(function(route){return route.name===routeName})}function paramsAreActive(activeParams,params){for(var property in params)if(String(activeParams[property])!==String(params[property]))return!1;return!0}function queryIsActive(activeQuery,query){for(var property in query)if(String(activeQuery[property])!==String(query[property]))return!1;return!0}var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,assign=_dereq_("react/lib/Object.assign"),Path=_dereq_("../utils/Path"),StateContext={getCurrentPath:function(){return this.state.path},getCurrentRoutes:function(){return this.state.routes.slice(0)},getCurrentParams:function(){return assign({},this.state.params)},getCurrentQuery:function(){return assign({},this.state.query)},isActive:function(to,params,query){return Path.isAbsolute(to)?to===this.state.path:routeIsActive(this.state.routes,to)&&paramsAreActive(this.state.params,params)&&(null==query||queryIsActive(this.state.query,query))},childContextTypes:{getCurrentPath:React.PropTypes.func.isRequired,getCurrentRoutes:React.PropTypes.func.isRequired,getCurrentParams:React.PropTypes.func.isRequired,getCurrentQuery:React.PropTypes.func.isRequired,isActive:React.PropTypes.func.isRequired},getChildContext:function(){return{getCurrentPath:this.getCurrentPath,getCurrentRoutes:this.getCurrentRoutes,getCurrentParams:this.getCurrentParams,getCurrentQuery:this.getCurrentQuery,isActive:this.isActive}}};module.exports=StateContext},{"../utils/Path":19,"react/lib/Object.assign":36}],19:[function(_dereq_,module){function compilePattern(pattern){if(!(pattern in _compiledPatterns)){var paramNames=[],source=pattern.replace(paramCompileMatcher,function(match,paramName){return paramName?(paramNames.push(paramName),"([^/?#]+)"):"*"===match?(paramNames.push("splat"),"(.*?)"):"\\"+match});_compiledPatterns[pattern]={matcher:new RegExp("^"+source+"$","i"),paramNames:paramNames}}return _compiledPatterns[pattern]}var invariant=_dereq_("react/lib/invariant"),merge=_dereq_("qs/lib/utils").merge,qs=_dereq_("qs"),paramCompileMatcher=/:([a-zA-Z_$][a-zA-Z0-9_$]*)|[*.()\[\]\\+|{}^$]/g,paramInjectMatcher=/:([a-zA-Z_$][a-zA-Z0-9_$?]*[?]?)|[*]/g,paramInjectTrailingSlashMatcher=/\/\/\?|\/\?/g,queryMatcher=/\?(.+)/,_compiledPatterns={},Path={decode:function(path){return decodeURI(path.replace(/\+/g," "))},encode:function(path){return encodeURI(path).replace(/%20/g,"+")},extractParamNames:function(pattern){return compilePattern(pattern).paramNames},extractParams:function(pattern,path){var object=compilePattern(pattern),match=path.match(object.matcher);if(!match)return null;var params={};return object.paramNames.forEach(function(paramName,index){params[paramName]=match[index+1]}),params},injectParams:function(pattern,params){params=params||{};var splatIndex=0;return pattern.replace(paramInjectMatcher,function(match,paramName){if(paramName=paramName||"splat","?"!==paramName.slice(-1))invariant(null!=params[paramName],'Missing "'+paramName+'" parameter for path "'+pattern+'"');else if(paramName=paramName.slice(0,-1),null==params[paramName])return"";var segment;return"splat"===paramName&&Array.isArray(params[paramName])?(segment=params[paramName][splatIndex++],invariant(null!=segment,"Missing splat # "+splatIndex+' for path "'+pattern+'"')):segment=params[paramName],segment}).replace(paramInjectTrailingSlashMatcher,"/")},extractQuery:function(path){var match=path.match(queryMatcher);return match&&qs.parse(match[1])},withoutQuery:function(path){return path.replace(queryMatcher,"")},withQuery:function(path,query){var existingQuery=Path.extractQuery(path);existingQuery&&(query=query?merge(existingQuery,query):existingQuery);var queryString=query&&qs.stringify(query);return queryString?Path.withoutQuery(path)+"?"+queryString:path},isAbsolute:function(path){return"/"===path.charAt(0)},normalize:function(path){return path.replace(/^\/*/,"/")},join:function(a,b){return a.replace(/\/*$/,"/")+b}};module.exports=Path},{qs:30,"qs/lib/utils":34,"react/lib/invariant":39}],20:[function(_dereq_,module){var Promise=_dereq_("when/lib/Promise");module.exports=Promise},{"when/lib/Promise":41}],21:[function(_dereq_,module){var PropTypes={falsy:function(props,propName,elementName){return props[propName]?new Error("<"+elementName+'> may not have a "'+propName+'" prop'):void 0}};module.exports=PropTypes},{}],22:[function(_dereq_,module){function Redirect(to,params,query){this.to=to,this.params=params,this.query=query}module.exports=Redirect},{}],23:[function(_dereq_,module){function runHooks(hooks,callback){try{var promise=hooks.reduce(function(promise,hook){return promise?promise.then(hook):hook()},null)}catch(error){return callback(error)}promise?promise.then(function(){setTimeout(callback)},function(error){setTimeout(function(){callback(error)})}):callback()}function runTransitionFromHooks(transition,routes,components,callback){components=reversedArray(components);var hooks=reversedArray(routes).map(function(route,index){return function(){var handler=route.handler;if(!transition.isAborted&&handler.willTransitionFrom)return handler.willTransitionFrom(transition,components[index]);var promise=transition._promise;return transition._promise=null,promise}});runHooks(hooks,callback)}function runTransitionToHooks(transition,routes,params,query,callback){var hooks=routes.map(function(route){return function(){var handler=route.handler;!transition.isAborted&&handler.willTransitionTo&&handler.willTransitionTo(transition,params,query);var promise=transition._promise;return transition._promise=null,promise}});runHooks(hooks,callback)}function Transition(path,retry){this.path=path,this.abortReason=null,this.isAborted=!1,this.retry=retry.bind(this),this._promise=null}var assign=_dereq_("react/lib/Object.assign"),reversedArray=_dereq_("./reversedArray"),Redirect=_dereq_("./Redirect"),Promise=_dereq_("./Promise");assign(Transition.prototype,{abort:function(reason){this.abortReason=reason,this.isAborted=!0},redirect:function(to,params,query){this.abort(new Redirect(to,params,query))},wait:function(value){this._promise=Promise.resolve(value)},from:function(routes,components,callback){return runTransitionFromHooks(this,routes,components,callback)},to:function(routes,params,query,callback){return runTransitionToHooks(this,routes,params,query,callback)}}),module.exports=Transition},{"./Promise":20,"./Redirect":22,"./reversedArray":27,"react/lib/Object.assign":36}],24:[function(_dereq_,module){function defaultErrorHandler(error){throw error}function defaultAbortHandler(abortReason,location){if("string"==typeof location)throw new Error("Unhandled aborted transition! Reason: "+abortReason);abortReason instanceof Redirect?location.replace(this.makePath(abortReason.to,abortReason.params,abortReason.query)):location.pop()}function findMatch(pathname,routes,defaultRoute,notFoundRoute){for(var match,route,params,i=0,len=routes.length;len>i;++i){if(route=routes[i],match=findMatch(pathname,route.childRoutes,route.defaultRoute,route.notFoundRoute),null!=match)return match.routes.unshift(route),match;if(params=Path.extractParams(route.path,pathname))return createMatch(route,params)}return defaultRoute&&(params=Path.extractParams(defaultRoute.path,pathname))?createMatch(defaultRoute,params):notFoundRoute&&(params=Path.extractParams(notFoundRoute.path,pathname))?createMatch(notFoundRoute,params):match}function createMatch(route,params){return{routes:[route],params:params}}function hasMatch(routes,route,prevParams,nextParams){return routes.some(function(r){if(r!==route)return!1;for(var paramName,paramNames=route.paramNames,i=0,len=paramNames.length;len>i;++i)if(paramName=paramNames[i],nextParams[paramName]!==prevParams[paramName])return!1;return!0})}function createRouter(options){function updateState(){state=nextState,nextState={}}options=options||{},"function"==typeof options?options={routes:options}:Array.isArray(options)&&(options={routes:options});var routes=[],namedRoutes={},components=[],location=options.location||DEFAULT_LOCATION,scrollBehavior=options.scrollBehavior||DEFAULT_SCROLL_BEHAVIOR,onError=options.onError||defaultErrorHandler,onAbort=options.onAbort||defaultAbortHandler,state={},nextState={};location!==HistoryLocation||supportsHistory()||(location=RefreshLocation);var router=React.createClass({displayName:"Router",mixins:[NavigationContext,StateContext,Scrolling],statics:{defaultRoute:null,notFoundRoute:null,addRoutes:function(children){routes.push.apply(routes,createRoutesFromChildren(children,this,namedRoutes))},makePath:function(to,params,query){var path;if(Path.isAbsolute(to))path=Path.normalize(to);else{var route=namedRoutes[to];invariant(route,'Unable to find <Route name="%s">',to),path=route.path}return Path.withQuery(Path.injectParams(path,params),query)},makeHref:function(to,params,query){var path=this.makePath(to,params,query);return location===HashLocation?"#"+path:path},transitionTo:function(to,params,query){invariant("string"!=typeof location,"You cannot use transitionTo with a static location"),location.push(this.makePath(to,params,query))},replaceWith:function(to,params,query){invariant("string"!=typeof location,"You cannot use replaceWith with a static location"),location.replace(this.makePath(to,params,query))},goBack:function(){invariant("string"!=typeof location,"You cannot use goBack with a static location"),location.pop()},match:function(path){return findMatch(Path.withoutQuery(path),routes,this.defaultRoute,this.notFoundRoute)||null},dispatch:function(path,action,callback){if(state.path!==path){var match=this.match(path);warning(null!=match,'No route matches path "%s". Make sure you have <Route path="%s"> somewhere in your routes',path,path),null==match&&(match={});var fromRoutes,toRoutes,prevRoutes=state.routes||[],prevParams=state.params||{},nextRoutes=match.routes||[],nextParams=match.params||{},nextQuery=Path.extractQuery(path)||{};prevRoutes.length?(fromRoutes=prevRoutes.filter(function(route){return!hasMatch(nextRoutes,route,prevParams,nextParams)}),toRoutes=nextRoutes.filter(function(route){return!hasMatch(prevRoutes,route,prevParams,nextParams)})):(fromRoutes=[],toRoutes=nextRoutes);var transition=new Transition(path,this.replaceWith.bind(this,path));transition.from(fromRoutes,components,function(error){return error||transition.isAborted?callback.call(router,error,transition):void transition.to(toRoutes,nextParams,nextQuery,function(error){return error||transition.isAborted?callback.call(router,error,transition):(nextState.path=path,nextState.action=action,nextState.routes=nextRoutes,nextState.params=nextParams,nextState.query=nextQuery,void callback.call(router,null,transition))})})}},run:function(callback){function dispatchHandler(error,transition){error?onError.call(router,error):transition.isAborted?onAbort.call(router,transition.abortReason,location):callback.call(router,router,nextState)}function changeListener(change){router.dispatch(change.path,change.type,dispatchHandler)}"string"==typeof location?(warning(!canUseDOM||!1,"You should not use a static location in a DOM environment because the router will not be kept in sync with the current URL"),router.dispatch(location,null,dispatchHandler)):(invariant(canUseDOM,"You cannot use %s in a non-DOM environment",location),location.addChangeListener&&location.addChangeListener(changeListener),router.dispatch(location.getCurrentPath(),null,dispatchHandler))}},propTypes:{children:PropTypes.falsy},getLocation:function(){return location},getScrollBehavior:function(){return scrollBehavior},getRouteAtDepth:function(depth){var routes=this.state.routes;return routes&&routes[depth]},getRouteComponents:function(){return components},getInitialState:function(){return updateState(),state},componentWillReceiveProps:function(){updateState(),this.setState(state)},render:function(){return this.getRouteAtDepth(0)?React.createElement(RouteHandler,this.props):null},childContextTypes:{getRouteAtDepth:React.PropTypes.func.isRequired,getRouteComponents:React.PropTypes.func.isRequired,routeHandlers:React.PropTypes.array.isRequired},getChildContext:function(){return{getRouteComponents:this.getRouteComponents,getRouteAtDepth:this.getRouteAtDepth,routeHandlers:[this]}}});return options.routes&&router.addRoutes(options.routes),router}var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,warning=_dereq_("react/lib/warning"),invariant=_dereq_("react/lib/invariant"),canUseDOM=_dereq_("react/lib/ExecutionEnvironment").canUseDOM,ImitateBrowserBehavior=_dereq_("../behaviors/ImitateBrowserBehavior"),RouteHandler=_dereq_("../components/RouteHandler"),HashLocation=_dereq_("../locations/HashLocation"),HistoryLocation=_dereq_("../locations/HistoryLocation"),RefreshLocation=_dereq_("../locations/RefreshLocation"),NavigationContext=_dereq_("../mixins/NavigationContext"),StateContext=_dereq_("../mixins/StateContext"),Scrolling=_dereq_("../mixins/Scrolling"),createRoutesFromChildren=_dereq_("./createRoutesFromChildren"),supportsHistory=_dereq_("./supportsHistory"),Transition=_dereq_("./Transition"),PropTypes=_dereq_("./PropTypes"),Redirect=_dereq_("./Redirect"),Path=_dereq_("./Path"),DEFAULT_LOCATION=canUseDOM?HashLocation:"/",DEFAULT_SCROLL_BEHAVIOR=canUseDOM?ImitateBrowserBehavior:null;module.exports=createRouter},{"../behaviors/ImitateBrowserBehavior":2,"../components/RouteHandler":8,"../locations/HashLocation":10,"../locations/HistoryLocation":11,"../locations/RefreshLocation":12,"../mixins/NavigationContext":15,"../mixins/Scrolling":16,"../mixins/StateContext":18,"./Path":19,"./PropTypes":21,"./Redirect":22,"./Transition":23,"./createRoutesFromChildren":25,"./supportsHistory":29,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39,"react/lib/warning":40}],25:[function(_dereq_,module){function createRedirectHandler(to,_params,_query){return React.createClass({statics:{willTransitionTo:function(transition,params,query){transition.redirect(to,_params||params,_query||query)}},render:function(){return null}})}function checkPropTypes(componentName,propTypes,props){for(var propName in propTypes)if(propTypes.hasOwnProperty(propName)){var error=propTypes[propName](props,propName,componentName);error instanceof Error&&warning(!1,error.message)}}function createRoute(element,parentRoute,namedRoutes){var type=element.type,props=element.props,componentName=type&&type.displayName||"UnknownComponent";invariant(-1!==CONFIG_ELEMENT_TYPES.indexOf(type),'Unrecognized route configuration element "<%s>"',componentName),type.propTypes&&checkPropTypes(componentName,type.propTypes,props);var route={name:props.name};type===Redirect.type?(route.handler=createRedirectHandler(props.to,props.params,props.query),props.path=props.path||props.from||"*"):route.handler=props.handler;var parentPath=parentRoute&&parentRoute.path||"/";if((props.path||props.name)&&type!==DefaultRoute.type&&type!==NotFoundRoute.type){var path=props.path||props.name;Path.isAbsolute(path)||(path=Path.join(parentPath,path)),route.path=Path.normalize(path)}else route.path=parentPath,type===NotFoundRoute.type&&(route.path+="*");return route.paramNames=Path.extractParamNames(route.path),parentRoute&&Array.isArray(parentRoute.paramNames)&&parentRoute.paramNames.forEach(function(paramName){invariant(-1!==route.paramNames.indexOf(paramName),'The nested route path "%s" is missing the "%s" parameter of its parent path "%s"',route.path,paramName,parentRoute.path)}),props.name&&(invariant(null==namedRoutes[props.name],'You cannot use the name "%s" for more than one route',props.name),namedRoutes[props.name]=route),type===NotFoundRoute.type?(invariant(parentRoute,"<NotFoundRoute> must have a parent <Route>"),invariant(null==parentRoute.notFoundRoute,"You may not have more than one <NotFoundRoute> per <Route>"),parentRoute.notFoundRoute=route,null):type===DefaultRoute.type?(invariant(parentRoute,"<DefaultRoute> must have a parent <Route>"),invariant(null==parentRoute.defaultRoute,"You may not have more than one <DefaultRoute> per <Route>"),parentRoute.defaultRoute=route,null):(route.childRoutes=createRoutesFromChildren(props.children,route,namedRoutes),route)}function createRoutesFromChildren(children,parentRoute,namedRoutes){var routes=[];return React.Children.forEach(children,function(child){(child=createRoute(child,parentRoute,namedRoutes))&&routes.push(child)}),routes}var React="undefined"!=typeof window?window.React:"undefined"!=typeof global?global.React:null,warning=_dereq_("react/lib/warning"),invariant=_dereq_("react/lib/invariant"),DefaultRoute=_dereq_("../components/DefaultRoute"),NotFoundRoute=_dereq_("../components/NotFoundRoute"),Redirect=_dereq_("../components/Redirect"),Route=_dereq_("../components/Route"),Path=_dereq_("./Path"),CONFIG_ELEMENT_TYPES=[DefaultRoute.type,NotFoundRoute.type,Redirect.type,Route.type];module.exports=createRoutesFromChildren},{"../components/DefaultRoute":3,"../components/NotFoundRoute":5,"../components/Redirect":6,"../components/Route":7,"./Path":19,"react/lib/invariant":39,"react/lib/warning":40}],26:[function(_dereq_,module){function getWindowScrollPosition(){return invariant(canUseDOM,"Cannot get current scroll position without a DOM"),{x:window.scrollX,y:window.scrollY}}var invariant=_dereq_("react/lib/invariant"),canUseDOM=_dereq_("react/lib/ExecutionEnvironment").canUseDOM;module.exports=getWindowScrollPosition},{"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],27:[function(_dereq_,module){function reversedArray(array){return array.slice(0).reverse()}module.exports=reversedArray},{}],28:[function(_dereq_,module){function runRouter(routes,location,callback){"function"==typeof location&&(callback=location,location=null);var router=createRouter({routes:routes,location:location});return router.run(callback),router}var createRouter=_dereq_("./createRouter");module.exports=runRouter},{"./createRouter":24}],29:[function(_dereq_,module){function supportsHistory(){var ua=navigator.userAgent;return-1===ua.indexOf("Android 2.")&&-1===ua.indexOf("Android 4.0")||-1===ua.indexOf("Mobile Safari")||-1!==ua.indexOf("Chrome")?window.history&&"pushState"in window.history:!1}module.exports=supportsHistory},{}],30:[function(_dereq_,module){module.exports=_dereq_("./lib")},{"./lib":31}],31:[function(_dereq_,module){var Stringify=_dereq_("./stringify"),Parse=_dereq_("./parse"); module.exports={stringify:Stringify,parse:Parse}},{"./parse":32,"./stringify":33}],32:[function(_dereq_,module){var Utils=_dereq_("./utils"),internals={delimiter:"&",depth:5,arrayLimit:20,parameterLimit:1e3};internals.parseValues=function(str,options){for(var obj={},parts=str.split(options.delimiter,1/0===options.parameterLimit?void 0:options.parameterLimit),i=0,il=parts.length;il>i;++i){var part=parts[i],pos=-1===part.indexOf("]=")?part.indexOf("="):part.indexOf("]=")+1;if(-1===pos)obj[Utils.decode(part)]="";else{var key=Utils.decode(part.slice(0,pos)),val=Utils.decode(part.slice(pos+1));obj[key]=obj[key]?[].concat(obj[key]).concat(val):val}}return obj},internals.parseObject=function(chain,val,options){if(!chain.length)return val;var root=chain.shift(),obj={};if("[]"===root)obj=[],obj=obj.concat(internals.parseObject(chain,val,options));else{var cleanRoot="["===root[0]&&"]"===root[root.length-1]?root.slice(1,root.length-1):root,index=parseInt(cleanRoot,10);!isNaN(index)&&root!==cleanRoot&&index<=options.arrayLimit?(obj=[],obj[index]=internals.parseObject(chain,val,options)):obj[cleanRoot]=internals.parseObject(chain,val,options)}return obj},internals.parseKeys=function(key,val,options){if(key){var parent=/^([^\[\]]*)/,child=/(\[[^\[\]]*\])/g,segment=parent.exec(key);if(!Object.prototype.hasOwnProperty(segment[1])){var keys=[];segment[1]&&keys.push(segment[1]);for(var i=0;null!==(segment=child.exec(key))&&i<options.depth;)++i,Object.prototype.hasOwnProperty(segment[1].replace(/\[|\]/g,""))||keys.push(segment[1]);return segment&&keys.push("["+key.slice(segment.index)+"]"),internals.parseObject(keys,val,options)}}},module.exports=function(str,options){if(""===str||null===str||"undefined"==typeof str)return{};options=options||{},options.delimiter="string"==typeof options.delimiter||Utils.isRegExp(options.delimiter)?options.delimiter:internals.delimiter,options.depth="number"==typeof options.depth?options.depth:internals.depth,options.arrayLimit="number"==typeof options.arrayLimit?options.arrayLimit:internals.arrayLimit,options.parameterLimit="number"==typeof options.parameterLimit?options.parameterLimit:internals.parameterLimit;for(var tempObj="string"==typeof str?internals.parseValues(str,options):str,obj={},keys=Object.keys(tempObj),i=0,il=keys.length;il>i;++i){var key=keys[i],newObj=internals.parseKeys(key,tempObj[key],options);obj=Utils.merge(obj,newObj)}return Utils.compact(obj)}},{"./utils":34}],33:[function(_dereq_,module){var Utils=_dereq_("./utils"),internals={delimiter:"&"};internals.stringify=function(obj,prefix){if(Utils.isBuffer(obj)?obj=obj.toString():obj instanceof Date?obj=obj.toISOString():null===obj&&(obj=""),"string"==typeof obj||"number"==typeof obj||"boolean"==typeof obj)return[encodeURIComponent(prefix)+"="+encodeURIComponent(obj)];var values=[];for(var key in obj)obj.hasOwnProperty(key)&&(values=values.concat(internals.stringify(obj[key],prefix+"["+key+"]")));return values},module.exports=function(obj,options){options=options||{};var delimiter="undefined"==typeof options.delimiter?internals.delimiter:options.delimiter,keys=[];for(var key in obj)obj.hasOwnProperty(key)&&(keys=keys.concat(internals.stringify(obj[key],key)));return keys.join(delimiter)}},{"./utils":34}],34:[function(_dereq_,module,exports){exports.arrayToObject=function(source){for(var obj={},i=0,il=source.length;il>i;++i)"undefined"!=typeof source[i]&&(obj[i]=source[i]);return obj},exports.merge=function(target,source){if(!source)return target;if(Array.isArray(source)){for(var i=0,il=source.length;il>i;++i)"undefined"!=typeof source[i]&&(target[i]="object"==typeof target[i]?exports.merge(target[i],source[i]):source[i]);return target}if(Array.isArray(target)){if("object"!=typeof source)return target.push(source),target;target=exports.arrayToObject(target)}for(var keys=Object.keys(source),k=0,kl=keys.length;kl>k;++k){var key=keys[k],value=source[key];target[key]=value&&"object"==typeof value&&target[key]?exports.merge(target[key],value):value}return target},exports.decode=function(str){try{return decodeURIComponent(str.replace(/\+/g," "))}catch(e){return str}},exports.compact=function(obj,refs){if("object"!=typeof obj||null===obj)return obj;refs=refs||[];var lookup=refs.indexOf(obj);if(-1!==lookup)return refs[lookup];if(refs.push(obj),Array.isArray(obj)){for(var compacted=[],i=0,l=obj.length;l>i;++i)"undefined"!=typeof obj[i]&&compacted.push(obj[i]);return compacted}for(var keys=Object.keys(obj),i=0,il=keys.length;il>i;++i){var key=keys[i];obj[key]=exports.compact(obj[key],refs)}return obj},exports.isRegExp=function(obj){return"[object RegExp]"===Object.prototype.toString.call(obj)},exports.isBuffer=function(obj){return"undefined"!=typeof Buffer?Buffer.isBuffer(obj):!1}},{}],35:[function(_dereq_,module){"use strict";var canUseDOM=!("undefined"==typeof window||!window.document||!window.document.createElement),ExecutionEnvironment={canUseDOM:canUseDOM,canUseWorkers:"undefined"!=typeof Worker,canUseEventListeners:canUseDOM&&!(!window.addEventListener&&!window.attachEvent),canUseViewport:canUseDOM&&!!window.screen,isInWorker:!canUseDOM};module.exports=ExecutionEnvironment},{}],36:[function(_dereq_,module){function assign(target){if(null==target)throw new TypeError("Object.assign target cannot be null or undefined");for(var to=Object(target),hasOwnProperty=Object.prototype.hasOwnProperty,nextIndex=1;nextIndex<arguments.length;nextIndex++){var nextSource=arguments[nextIndex];if(null!=nextSource){var from=Object(nextSource);for(var key in from)hasOwnProperty.call(from,key)&&(to[key]=from[key])}}return to}module.exports=assign},{}],37:[function(_dereq_,module){function cx(classNames){return"object"==typeof classNames?Object.keys(classNames).filter(function(className){return classNames[className]}).join(" "):Array.prototype.join.call(arguments," ")}module.exports=cx},{}],38:[function(_dereq_,module){function makeEmptyFunction(arg){return function(){return arg}}function emptyFunction(){}emptyFunction.thatReturns=makeEmptyFunction,emptyFunction.thatReturnsFalse=makeEmptyFunction(!1),emptyFunction.thatReturnsTrue=makeEmptyFunction(!0),emptyFunction.thatReturnsNull=makeEmptyFunction(null),emptyFunction.thatReturnsThis=function(){return this},emptyFunction.thatReturnsArgument=function(arg){return arg},module.exports=emptyFunction},{}],39:[function(_dereq_,module){"use strict";var invariant=function(condition,format,a,b,c,d,e,f){if(!condition){var error;if(void 0===format)error=new Error("Minified exception occurred; use the non-minified dev environment for the full error message and additional helpful warnings.");else{var args=[a,b,c,d,e,f],argIndex=0;error=new Error("Invariant Violation: "+format.replace(/%s/g,function(){return args[argIndex++]}))}throw error.framesToPop=1,error}};module.exports=invariant},{}],40:[function(_dereq_,module){"use strict";var emptyFunction=_dereq_("./emptyFunction"),warning=emptyFunction;module.exports=warning},{"./emptyFunction":38}],41:[function(_dereq_,module){!function(define){"use strict";define(function(_dereq_){var makePromise=_dereq_("./makePromise"),Scheduler=_dereq_("./Scheduler"),async=_dereq_("./async");return makePromise({scheduler:new Scheduler(async)})})}("function"==typeof define&&define.amd?define:function(factory){module.exports=factory(_dereq_)})},{"./Scheduler":43,"./async":44,"./makePromise":45}],42:[function(_dereq_,module){!function(define){"use strict";define(function(){function Queue(capacityPow2){this.head=this.tail=this.length=0,this.buffer=new Array(1<<capacityPow2)}return Queue.prototype.push=function(x){return this.length===this.buffer.length&&this._ensureCapacity(2*this.length),this.buffer[this.tail]=x,this.tail=this.tail+1&this.buffer.length-1,++this.length,this.length},Queue.prototype.shift=function(){var x=this.buffer[this.head];return this.buffer[this.head]=void 0,this.head=this.head+1&this.buffer.length-1,--this.length,x},Queue.prototype._ensureCapacity=function(capacity){var len,head=this.head,buffer=this.buffer,newBuffer=new Array(capacity),i=0;if(0===head)for(len=this.length;len>i;++i)newBuffer[i]=buffer[i];else{for(capacity=buffer.length,len=this.tail;capacity>head;++i,++head)newBuffer[i]=buffer[head];for(head=0;len>head;++i,++head)newBuffer[i]=buffer[head]}this.buffer=newBuffer,this.head=0,this.tail=this.length},Queue})}("function"==typeof define&&define.amd?define:function(factory){module.exports=factory()})},{}],43:[function(_dereq_,module){!function(define){"use strict";define(function(_dereq_){function Scheduler(async){this._async=async,this._queue=new Queue(15),this._afterQueue=new Queue(5),this._running=!1;var self=this;this.drain=function(){self._drain()}}function runQueue(queue){for(;queue.length>0;)queue.shift().run()}var Queue=_dereq_("./Queue");return Scheduler.prototype.enqueue=function(task){this._add(this._queue,task)},Scheduler.prototype.afterQueue=function(task){this._add(this._afterQueue,task)},Scheduler.prototype._drain=function(){runQueue(this._queue),this._running=!1,runQueue(this._afterQueue)},Scheduler.prototype._add=function(queue,task){queue.push(task),this._running||(this._running=!0,this._async(this.drain))},Scheduler})}("function"==typeof define&&define.amd?define:function(factory){module.exports=factory(_dereq_)})},{"./Queue":42}],44:[function(_dereq_,module){!function(define){"use strict";define(function(_dereq_){var nextTick,MutationObs;return nextTick="undefined"!=typeof process&&null!==process&&"function"==typeof process.nextTick?function(f){process.nextTick(f)}:(MutationObs="function"==typeof MutationObserver&&MutationObserver||"function"==typeof WebKitMutationObserver&&WebKitMutationObserver)?function(document,MutationObserver){function run(){var f=scheduled;scheduled=void 0,f()}var scheduled,el=document.createElement("div"),o=new MutationObserver(run);return o.observe(el,{attributes:!0}),function(f){scheduled=f,el.setAttribute("class","x")}}(document,MutationObs):function(cjsRequire){var vertx;try{vertx=cjsRequire("vertx")}catch(ignore){}if(vertx){if("function"==typeof vertx.runOnLoop)return vertx.runOnLoop;if("function"==typeof vertx.runOnContext)return vertx.runOnContext}var capturedSetTimeout=setTimeout;return function(t){capturedSetTimeout(t,0)}}(_dereq_)})}("function"==typeof define&&define.amd?define:function(factory){module.exports=factory(_dereq_)})},{}],45:[function(_dereq_,module){!function(define){"use strict";define(function(){return function(environment){function Promise(resolver,handler){this._handler=resolver===Handler?handler:init(resolver)}function init(resolver){function promiseResolve(x){handler.resolve(x)}function promiseReject(reason){handler.reject(reason)}function promiseNotify(x){handler.notify(x)}var handler=new Pending;try{resolver(promiseResolve,promiseReject,promiseNotify)}catch(e){promiseReject(e)}return handler}function resolve(x){return isPromise(x)?x:new Promise(Handler,new Async(getHandler(x)))}function reject(x){return new Promise(Handler,new Async(new Rejected(x)))}function never(){return foreverPendingPromise}function defer(){return new Promise(Handler,new Pending)}function all(promises){function settleAt(i,x,resolver){this[i]=x,0===--pending&&resolver.become(new Fulfilled(this))}var i,h,x,s,resolver=new Pending,pending=promises.length>>>0,results=new Array(pending);for(i=0;i<promises.length;++i)if(x=promises[i],void 0!==x||i in promises)if(maybeThenable(x))if(h=getHandlerMaybeThenable(x),s=h.state(),0===s)h.fold(settleAt,i,results,resolver);else{if(!(s>0)){unreportRemaining(promises,i+1,h),resolver.become(h);break}results[i]=h.value,--pending}else results[i]=x,--pending;else--pending;return 0===pending&&resolver.become(new Fulfilled(results)),new Promise(Handler,resolver)}function unreportRemaining(promises,start,rejectedHandler){var i,h,x;for(i=start;i<promises.length;++i)x=promises[i],maybeThenable(x)&&(h=getHandlerMaybeThenable(x),h!==rejectedHandler&&h.visit(h,void 0,h._unreport))}function race(promises){if(Object(promises)===promises&&0===promises.length)return never();var i,x,h=new Pending;for(i=0;i<promises.length;++i)x=promises[i],void 0!==x&&i in promises&&getHandler(x).visit(h,h.resolve,h.reject);return new Promise(Handler,h)}function getHandler(x){return isPromise(x)?x._handler.join():maybeThenable(x)?getHandlerUntrusted(x):new Fulfilled(x)}function getHandlerMaybeThenable(x){return isPromise(x)?x._handler.join():getHandlerUntrusted(x)}function getHandlerUntrusted(x){try{var untrustedThen=x.then;return"function"==typeof untrustedThen?new Thenable(untrustedThen,x):new Fulfilled(x)}catch(e){return new Rejected(e)}}function Handler(){}function FailIfRejected(){}function Pending(receiver,inheritedContext){Promise.createContext(this,inheritedContext),this.consumers=void 0,this.receiver=receiver,this.handler=void 0,this.resolved=!1}function Async(handler){this.handler=handler}function Thenable(then,thenable){Pending.call(this),tasks.enqueue(new AssimilateTask(then,thenable,this))}function Fulfilled(x){Promise.createContext(this),this.value=x}function Rejected(x){Promise.createContext(this),this.id=++errorId,this.value=x,this.handled=!1,this.reported=!1,this._report()}function ReportTask(rejection,context){this.rejection=rejection,this.context=context}function UnreportTask(rejection){this.rejection=rejection}function cycle(){return new Rejected(new TypeError("Promise cycle"))}function ContinuationTask(continuation,handler){this.continuation=continuation,this.handler=handler}function ProgressTask(value,handler){this.handler=handler,this.value=value}function AssimilateTask(then,thenable,resolver){this._then=then,this.thenable=thenable,this.resolver=resolver}function tryAssimilate(then,thenable,resolve,reject,notify){try{then.call(thenable,resolve,reject,notify)}catch(e){reject(e)}}function isPromise(x){return x instanceof Promise}function maybeThenable(x){return("object"==typeof x||"function"==typeof x)&&null!==x}function runContinuation1(f,h,receiver,next){return"function"!=typeof f?next.become(h):(Promise.enterContext(h),tryCatchReject(f,h.value,receiver,next),void Promise.exitContext())}function runContinuation3(f,x,h,receiver,next){return"function"!=typeof f?next.become(h):(Promise.enterContext(h),tryCatchReject3(f,x,h.value,receiver,next),void Promise.exitContext())}function runNotify(f,x,h,receiver,next){return"function"!=typeof f?next.notify(x):(Promise.enterContext(h),tryCatchReturn(f,x,receiver,next),void Promise.exitContext())}function tryCatchReject(f,x,thisArg,next){try{next.become(getHandler(f.call(thisArg,x)))}catch(e){next.become(new Rejected(e))}}function tryCatchReject3(f,x,y,thisArg,next){try{f.call(thisArg,x,y,next)}catch(e){next.become(new Rejected(e))}}function tryCatchReturn(f,x,thisArg,next){try{next.notify(f.call(thisArg,x))}catch(e){next.notify(e)}}function inherit(Parent,Child){Child.prototype=objectCreate(Parent.prototype),Child.prototype.constructor=Child}function noop(){}var tasks=environment.scheduler,objectCreate=Object.create||function(proto){function Child(){}return Child.prototype=proto,new Child};Promise.resolve=resolve,Promise.reject=reject,Promise.never=never,Promise._defer=defer,Promise._handler=getHandler,Promise.prototype.then=function(onFulfilled,onRejected){var parent=this._handler,state=parent.join().state();if("function"!=typeof onFulfilled&&state>0||"function"!=typeof onRejected&&0>state)return new this.constructor(Handler,parent);var p=this._beget(),child=p._handler;return parent.chain(child,parent.receiver,onFulfilled,onRejected,arguments.length>2?arguments[2]:void 0),p},Promise.prototype["catch"]=function(onRejected){return this.then(void 0,onRejected)},Promise.prototype._beget=function(){var parent=this._handler,child=new Pending(parent.receiver,parent.join().context);return new this.constructor(Handler,child)},Promise.all=all,Promise.race=race,Handler.prototype.when=Handler.prototype.become=Handler.prototype.notify=Handler.prototype.fail=Handler.prototype._unreport=Handler.prototype._report=noop,Handler.prototype._state=0,Handler.prototype.state=function(){return this._state},Handler.prototype.join=function(){for(var h=this;void 0!==h.handler;)h=h.handler;return 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dependencies/glfw/docs/html/jquery.js
intrepid249/Bootstrap-MathDemo
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h=a.ui[f].prototype;for(var e in j){h.plugins[e]=h.plugins[e]||[];h.plugins[e].push([g,j[e]])}},call:function(e,g,f){var j=e.plugins[g];if(!j||!e.element[0].parentNode){return}for(var h=0;h<j.length;h++){if(e.options[j[h][0]]){j[h][1].apply(e.element,f)}}}},contains:function(f,e){return document.compareDocumentPosition?f.compareDocumentPosition(e)&16:f!==e&&f.contains(e)},hasScroll:function(h,f){if(a(h).css("overflow")==="hidden"){return false}var e=(f&&f==="left")?"scrollLeft":"scrollTop",g=false;if(h[e]>0){return true}h[e]=1;g=(h[e]>0);h[e]=0;return g},isOverAxis:function(f,e,g){return(f>e)&&(f<(e+g))},isOver:function(j,f,i,h,e,g){return a.ui.isOverAxis(j,i,e)&&a.ui.isOverAxis(f,h,g)}})})(jQuery);/* * jQuery UI Widget 1.8.18 * * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * http://docs.jquery.com/UI/Widget */ (function(b,d){if(b.cleanData){var c=b.cleanData;b.cleanData=function(f){for(var g=0,h;(h=f[g])!=null;g++){try{b(h).triggerHandler("remove")}catch(j){}}c(f)}}else{var a=b.fn.remove;b.fn.remove=function(e,f){return this.each(function(){if(!f){if(!e||b.filter(e,[this]).length){b("*",this).add([this]).each(function(){try{b(this).triggerHandler("remove")}catch(g){}})}}return a.call(b(this),e,f)})}}b.widget=function(f,h,e){var g=f.split(".")[0],j;f=f.split(".")[1];j=g+"-"+f;if(!e){e=h;h=b.Widget}b.expr[":"][j]=function(k){return !!b.data(k,f)};b[g]=b[g]||{};b[g][f]=function(k,l){if(arguments.length){this._createWidget(k,l)}};var i=new h();i.options=b.extend(true,{},i.options);b[g][f].prototype=b.extend(true,i,{namespace:g,widgetName:f,widgetEventPrefix:b[g][f].prototype.widgetEventPrefix||f,widgetBaseClass:j},e);b.widget.bridge(f,b[g][f])};b.widget.bridge=function(f,e){b.fn[f]=function(i){var g=typeof i==="string",h=Array.prototype.slice.call(arguments,1),j=this;i=!g&&h.length?b.extend.apply(null,[true,i].concat(h)):i;if(g&&i.charAt(0)==="_"){return j}if(g){this.each(function(){var k=b.data(this,f),l=k&&b.isFunction(k[i])?k[i].apply(k,h):k;if(l!==k&&l!==d){j=l;return false}})}else{this.each(function(){var k=b.data(this,f);if(k){k.option(i||{})._init()}else{b.data(this,f,new e(i,this))}})}return j}};b.Widget=function(e,f){if(arguments.length){this._createWidget(e,f)}};b.Widget.prototype={widgetName:"widget",widgetEventPrefix:"",options:{disabled:false},_createWidget:function(f,g){b.data(g,this.widgetName,this);this.element=b(g);this.options=b.extend(true,{},this.options,this._getCreateOptions(),f);var e=this;this.element.bind("remove."+this.widgetName,function(){e.destroy()});this._create();this._trigger("create");this._init()},_getCreateOptions:function(){return b.metadata&&b.metadata.get(this.element[0])[this.widgetName]},_create:function(){},_init:function(){},destroy:function(){this.element.unbind("."+this.widgetName).removeData(this.widgetName);this.widget().unbind("."+this.widgetName).removeAttr("aria-disabled").removeClass(this.widgetBaseClass+"-disabled ui-state-disabled")},widget:function(){return this.element},option:function(f,g){var e=f;if(arguments.length===0){return b.extend({},this.options)}if(typeof f==="string"){if(g===d){return this.options[f]}e={};e[f]=g}this._setOptions(e);return this},_setOptions:function(f){var e=this;b.each(f,function(g,h){e._setOption(g,h)});return this},_setOption:function(e,f){this.options[e]=f;if(e==="disabled"){this.widget()[f?"addClass":"removeClass"](this.widgetBaseClass+"-disabled ui-state-disabled").attr("aria-disabled",f)}return this},enable:function(){return this._setOption("disabled",false)},disable:function(){return this._setOption("disabled",true)},_trigger:function(e,f,g){var j,i,h=this.options[e];g=g||{};f=b.Event(f);f.type=(e===this.widgetEventPrefix?e:this.widgetEventPrefix+e).toLowerCase();f.target=this.element[0];i=f.originalEvent;if(i){for(j in i){if(!(j in f)){f[j]=i[j]}}}this.element.trigger(f,g);return !(b.isFunction(h)&&h.call(this.element[0],f,g)===false||f.isDefaultPrevented())}}})(jQuery);/* * jQuery UI Mouse 1.8.18 * * Copyright 2011, AUTHORS.txt (http://jqueryui.com/about) * Dual licensed under the MIT or GPL Version 2 licenses. * http://jquery.org/license * * http://docs.jquery.com/UI/Mouse * * Depends: * jquery.ui.widget.js */ (function(b,c){var a=false;b(document).mouseup(function(d){a=false});b.widget("ui.mouse",{options:{cancel:":input,option",distance:1,delay:0},_mouseInit:function(){var d=this;this.element.bind("mousedown."+this.widgetName,function(e){return d._mouseDown(e)}).bind("click."+this.widgetName,function(e){if(true===b.data(e.target,d.widgetName+".preventClickEvent")){b.removeData(e.target,d.widgetName+".preventClickEvent");e.stopImmediatePropagation();return false}});this.started=false},_mouseDestroy:function(){this.element.unbind("."+this.widgetName)},_mouseDown:function(f){if(a){return}(this._mouseStarted&&this._mouseUp(f));this._mouseDownEvent=f;var e=this,g=(f.which==1),d=(typeof this.options.cancel=="string"&&f.target.nodeName?b(f.target).closest(this.options.cancel).length:false);if(!g||d||!this._mouseCapture(f)){return true}this.mouseDelayMet=!this.options.delay;if(!this.mouseDelayMet){this._mouseDelayTimer=setTimeout(function(){e.mouseDelayMet=true},this.options.delay)}if(this._mouseDistanceMet(f)&&this._mouseDelayMet(f)){this._mouseStarted=(this._mouseStart(f)!==false);if(!this._mouseStarted){f.preventDefault();return true}}if(true===b.data(f.target,this.widgetName+".preventClickEvent")){b.removeData(f.target,this.widgetName+".preventClickEvent")}this._mouseMoveDelegate=function(h){return e._mouseMove(h)};this._mouseUpDelegate=function(h){return e._mouseUp(h)};b(document).bind("mousemove."+this.widgetName,this._mouseMoveDelegate).bind("mouseup."+this.widgetName,this._mouseUpDelegate);f.preventDefault();a=true;return true},_mouseMove:function(d){if(b.browser.msie&&!(document.documentMode>=9)&&!d.button){return this._mouseUp(d)}if(this._mouseStarted){this._mouseDrag(d);return d.preventDefault()}if(this._mouseDistanceMet(d)&&this._mouseDelayMet(d)){this._mouseStarted=(this._mouseStart(this._mouseDownEvent,d)!==false);(this._mouseStarted?this._mouseDrag(d):this._mouseUp(d))}return !this._mouseStarted},_mouseUp:function(d){b(document).unbind("mousemove."+this.widgetName,this._mouseMoveDelegate).unbind("mouseup."+this.widgetName,this._mouseUpDelegate);if(this._mouseStarted){this._mouseStarted=false;if(d.target==this._mouseDownEvent.target){b.data(d.target,this.widgetName+".preventClickEvent",true)}this._mouseStop(d)}return false},_mouseDistanceMet:function(d){return(Math.max(Math.abs(this._mouseDownEvent.pageX-d.pageX),Math.abs(this._mouseDownEvent.pageY-d.pageY))>=this.options.distance)},_mouseDelayMet:function(d){return this.mouseDelayMet},_mouseStart:function(d){},_mouseDrag:function(d){},_mouseStop:function(d){},_mouseCapture:function(d){return true}})})(jQuery);(function(c,d){c.widget("ui.resizable",c.ui.mouse,{widgetEventPrefix:"resize",options:{alsoResize:false,animate:false,animateDuration:"slow",animateEasing:"swing",aspectRatio:false,autoHide:false,containment:false,ghost:false,grid:false,handles:"e,s,se",helper:false,maxHeight:null,maxWidth:null,minHeight:10,minWidth:10,zIndex:1000},_create:function(){var f=this,k=this.options;this.element.addClass("ui-resizable");c.extend(this,{_aspectRatio:!!(k.aspectRatio),aspectRatio:k.aspectRatio,originalElement:this.element,_proportionallyResizeElements:[],_helper:k.helper||k.ghost||k.animate?k.helper||"ui-resizable-helper":null});if(this.element[0].nodeName.match(/canvas|textarea|input|select|button|img/i)){this.element.wrap(c('<div class="ui-wrapper" style="overflow: hidden;"></div>').css({position:this.element.css("position"),width:this.element.outerWidth(),height:this.element.outerHeight(),top:this.element.css("top"),left:this.element.css("left")}));this.element=this.element.parent().data("resizable",this.element.data("resizable"));this.elementIsWrapper=true;this.element.css({marginLeft:this.originalElement.css("marginLeft"),marginTop:this.originalElement.css("marginTop"),marginRight:this.originalElement.css("marginRight"),marginBottom:this.originalElement.css("marginBottom")});this.originalElement.css({marginLeft:0,marginTop:0,marginRight:0,marginBottom:0});this.originalResizeStyle=this.originalElement.css("resize");this.originalElement.css("resize","none");this._proportionallyResizeElements.push(this.originalElement.css({position:"static",zoom:1,display:"block"}));this.originalElement.css({margin:this.originalElement.css("margin")});this._proportionallyResize()}this.handles=k.handles||(!c(".ui-resizable-handle",this.element).length?"e,s,se":{n:".ui-resizable-n",e:".ui-resizable-e",s:".ui-resizable-s",w:".ui-resizable-w",se:".ui-resizable-se",sw:".ui-resizable-sw",ne:".ui-resizable-ne",nw:".ui-resizable-nw"});if(this.handles.constructor==String){if(this.handles=="all"){this.handles="n,e,s,w,se,sw,ne,nw"}var l=this.handles.split(",");this.handles={};for(var g=0;g<l.length;g++){var j=c.trim(l[g]),e="ui-resizable-"+j;var h=c('<div class="ui-resizable-handle '+e+'"></div>');if(/sw|se|ne|nw/.test(j)){h.css({zIndex:++k.zIndex})}if("se"==j){h.addClass("ui-icon ui-icon-gripsmall-diagonal-se")}this.handles[j]=".ui-resizable-"+j;this.element.append(h)}}this._renderAxis=function(q){q=q||this.element;for(var n in this.handles){if(this.handles[n].constructor==String){this.handles[n]=c(this.handles[n],this.element).show()}if(this.elementIsWrapper&&this.originalElement[0].nodeName.match(/textarea|input|select|button/i)){var o=c(this.handles[n],this.element),p=0;p=/sw|ne|nw|se|n|s/.test(n)?o.outerHeight():o.outerWidth();var m=["padding",/ne|nw|n/.test(n)?"Top":/se|sw|s/.test(n)?"Bottom":/^e$/.test(n)?"Right":"Left"].join("");q.css(m,p);this._proportionallyResize()}if(!c(this.handles[n]).length){continue}}};this._renderAxis(this.element);this._handles=c(".ui-resizable-handle",this.element).disableSelection();this._handles.mouseover(function(){if(!f.resizing){if(this.className){var i=this.className.match(/ui-resizable-(se|sw|ne|nw|n|e|s|w)/i)}f.axis=i&&i[1]?i[1]:"se"}});if(k.autoHide){this._handles.hide();c(this.element).addClass("ui-resizable-autohide").hover(function(){if(k.disabled){return}c(this).removeClass("ui-resizable-autohide");f._handles.show()},function(){if(k.disabled){return}if(!f.resizing){c(this).addClass("ui-resizable-autohide");f._handles.hide()}})}this._mouseInit()},destroy:function(){this._mouseDestroy();var e=function(g){c(g).removeClass("ui-resizable ui-resizable-disabled ui-resizable-resizing").removeData("resizable").unbind(".resizable").find(".ui-resizable-handle").remove()};if(this.elementIsWrapper){e(this.element);var f=this.element;f.after(this.originalElement.css({position:f.css("position"),width:f.outerWidth(),height:f.outerHeight(),top:f.css("top"),left:f.css("left")})).remove()}this.originalElement.css("resize",this.originalResizeStyle);e(this.originalElement);return this},_mouseCapture:function(f){var g=false;for(var e in this.handles){if(c(this.handles[e])[0]==f.target){g=true}}return !this.options.disabled&&g},_mouseStart:function(g){var j=this.options,f=this.element.position(),e=this.element;this.resizing=true;this.documentScroll={top:c(document).scrollTop(),left:c(document).scrollLeft()};if(e.is(".ui-draggable")||(/absolute/).test(e.css("position"))){e.css({position:"absolute",top:f.top,left:f.left})}this._renderProxy();var k=b(this.helper.css("left")),h=b(this.helper.css("top"));if(j.containment){k+=c(j.containment).scrollLeft()||0;h+=c(j.containment).scrollTop()||0}this.offset=this.helper.offset();this.position={left:k,top:h};this.size=this._helper?{width:e.outerWidth(),height:e.outerHeight()}:{width:e.width(),height:e.height()};this.originalSize=this._helper?{width:e.outerWidth(),height:e.outerHeight()}:{width:e.width(),height:e.height()};this.originalPosition={left:k,top:h};this.sizeDiff={width:e.outerWidth()-e.width(),height:e.outerHeight()-e.height()};this.originalMousePosition={left:g.pageX,top:g.pageY};this.aspectRatio=(typeof j.aspectRatio=="number")?j.aspectRatio:((this.originalSize.width/this.originalSize.height)||1);var i=c(".ui-resizable-"+this.axis).css("cursor");c("body").css("cursor",i=="auto"?this.axis+"-resize":i);e.addClass("ui-resizable-resizing");this._propagate("start",g);return true},_mouseDrag:function(e){var h=this.helper,g=this.options,m={},q=this,j=this.originalMousePosition,n=this.axis;var r=(e.pageX-j.left)||0,p=(e.pageY-j.top)||0;var i=this._change[n];if(!i){return false}var l=i.apply(this,[e,r,p]),k=c.browser.msie&&c.browser.version<7,f=this.sizeDiff;this._updateVirtualBoundaries(e.shiftKey);if(this._aspectRatio||e.shiftKey){l=this._updateRatio(l,e)}l=this._respectSize(l,e);this._propagate("resize",e);h.css({top:this.position.top+"px",left:this.position.left+"px",width:this.size.width+"px",height:this.size.height+"px"});if(!this._helper&&this._proportionallyResizeElements.length){this._proportionallyResize()}this._updateCache(l);this._trigger("resize",e,this.ui());return false},_mouseStop:function(h){this.resizing=false;var i=this.options,m=this;if(this._helper){var g=this._proportionallyResizeElements,e=g.length&&(/textarea/i).test(g[0].nodeName),f=e&&c.ui.hasScroll(g[0],"left")?0:m.sizeDiff.height,k=e?0:m.sizeDiff.width;var n={width:(m.helper.width()-k),height:(m.helper.height()-f)},j=(parseInt(m.element.css("left"),10)+(m.position.left-m.originalPosition.left))||null,l=(parseInt(m.element.css("top"),10)+(m.position.top-m.originalPosition.top))||null;if(!i.animate){this.element.css(c.extend(n,{top:l,left:j}))}m.helper.height(m.size.height);m.helper.width(m.size.width);if(this._helper&&!i.animate){this._proportionallyResize()}}c("body").css("cursor","auto");this.element.removeClass("ui-resizable-resizing");this._propagate("stop",h);if(this._helper){this.helper.remove()}return false},_updateVirtualBoundaries:function(g){var j=this.options,i,h,f,k,e;e={minWidth:a(j.minWidth)?j.minWidth:0,maxWidth:a(j.maxWidth)?j.maxWidth:Infinity,minHeight:a(j.minHeight)?j.minHeight:0,maxHeight:a(j.maxHeight)?j.maxHeight:Infinity};if(this._aspectRatio||g){i=e.minHeight*this.aspectRatio;f=e.minWidth/this.aspectRatio;h=e.maxHeight*this.aspectRatio;k=e.maxWidth/this.aspectRatio;if(i>e.minWidth){e.minWidth=i}if(f>e.minHeight){e.minHeight=f}if(h<e.maxWidth){e.maxWidth=h}if(k<e.maxHeight){e.maxHeight=k}}this._vBoundaries=e},_updateCache:function(e){var f=this.options;this.offset=this.helper.offset();if(a(e.left)){this.position.left=e.left}if(a(e.top)){this.position.top=e.top}if(a(e.height)){this.size.height=e.height}if(a(e.width)){this.size.width=e.width}},_updateRatio:function(h,g){var i=this.options,j=this.position,f=this.size,e=this.axis;if(a(h.height)){h.width=(h.height*this.aspectRatio)}else{if(a(h.width)){h.height=(h.width/this.aspectRatio)}}if(e=="sw"){h.left=j.left+(f.width-h.width);h.top=null}if(e=="nw"){h.top=j.top+(f.height-h.height);h.left=j.left+(f.width-h.width)}return h},_respectSize:function(l,g){var j=this.helper,i=this._vBoundaries,r=this._aspectRatio||g.shiftKey,q=this.axis,t=a(l.width)&&i.maxWidth&&(i.maxWidth<l.width),m=a(l.height)&&i.maxHeight&&(i.maxHeight<l.height),h=a(l.width)&&i.minWidth&&(i.minWidth>l.width),s=a(l.height)&&i.minHeight&&(i.minHeight>l.height);if(h){l.width=i.minWidth}if(s){l.height=i.minHeight}if(t){l.width=i.maxWidth}if(m){l.height=i.maxHeight}var f=this.originalPosition.left+this.originalSize.width,p=this.position.top+this.size.height;var k=/sw|nw|w/.test(q),e=/nw|ne|n/.test(q);if(h&&k){l.left=f-i.minWidth}if(t&&k){l.left=f-i.maxWidth}if(s&&e){l.top=p-i.minHeight}if(m&&e){l.top=p-i.maxHeight}var n=!l.width&&!l.height;if(n&&!l.left&&l.top){l.top=null}else{if(n&&!l.top&&l.left){l.left=null}}return l},_proportionallyResize:function(){var k=this.options;if(!this._proportionallyResizeElements.length){return}var g=this.helper||this.element;for(var f=0;f<this._proportionallyResizeElements.length;f++){var h=this._proportionallyResizeElements[f];if(!this.borderDif){var e=[h.css("borderTopWidth"),h.css("borderRightWidth"),h.css("borderBottomWidth"),h.css("borderLeftWidth")],j=[h.css("paddingTop"),h.css("paddingRight"),h.css("paddingBottom"),h.css("paddingLeft")];this.borderDif=c.map(e,function(l,n){var m=parseInt(l,10)||0,o=parseInt(j[n],10)||0;return m+o})}if(c.browser.msie&&!(!(c(g).is(":hidden")||c(g).parents(":hidden").length))){continue}h.css({height:(g.height()-this.borderDif[0]-this.borderDif[2])||0,width:(g.width()-this.borderDif[1]-this.borderDif[3])||0})}},_renderProxy:function(){var f=this.element,i=this.options;this.elementOffset=f.offset();if(this._helper){this.helper=this.helper||c('<div style="overflow:hidden;"></div>');var e=c.browser.msie&&c.browser.version<7,g=(e?1:0),h=(e?2:-1);this.helper.addClass(this._helper).css({width:this.element.outerWidth()+h,height:this.element.outerHeight()+h,position:"absolute",left:this.elementOffset.left-g+"px",top:this.elementOffset.top-g+"px",zIndex:++i.zIndex});this.helper.appendTo("body").disableSelection()}else{this.helper=this.element}},_change:{e:function(g,f,e){return{width:this.originalSize.width+f}},w:function(h,f,e){var j=this.options,g=this.originalSize,i=this.originalPosition;return{left:i.left+f,width:g.width-f}},n:function(h,f,e){var j=this.options,g=this.originalSize,i=this.originalPosition;return{top:i.top+e,height:g.height-e}},s:function(g,f,e){return{height:this.originalSize.height+e}},se:function(g,f,e){return c.extend(this._change.s.apply(this,arguments),this._change.e.apply(this,[g,f,e]))},sw:function(g,f,e){return c.extend(this._change.s.apply(this,arguments),this._change.w.apply(this,[g,f,e]))},ne:function(g,f,e){return c.extend(this._change.n.apply(this,arguments),this._change.e.apply(this,[g,f,e]))},nw:function(g,f,e){return c.extend(this._change.n.apply(this,arguments),this._change.w.apply(this,[g,f,e]))}},_propagate:function(f,e){c.ui.plugin.call(this,f,[e,this.ui()]);(f!="resize"&&this._trigger(f,e,this.ui()))},plugins:{},ui:function(){return{originalElement:this.originalElement,element:this.element,helper:this.helper,position:this.position,size:this.size,originalSize:this.originalSize,originalPosition:this.originalPosition}}});c.extend(c.ui.resizable,{version:"1.8.18"});c.ui.plugin.add("resizable","alsoResize",{start:function(f,g){var e=c(this).data("resizable"),i=e.options;var h=function(j){c(j).each(function(){var k=c(this);k.data("resizable-alsoresize",{width:parseInt(k.width(),10),height:parseInt(k.height(),10),left:parseInt(k.css("left"),10),top:parseInt(k.css("top"),10)})})};if(typeof(i.alsoResize)=="object"&&!i.alsoResize.parentNode){if(i.alsoResize.length){i.alsoResize=i.alsoResize[0];h(i.alsoResize)}else{c.each(i.alsoResize,function(j){h(j)})}}else{h(i.alsoResize)}},resize:function(g,i){var f=c(this).data("resizable"),j=f.options,h=f.originalSize,l=f.originalPosition;var k={height:(f.size.height-h.height)||0,width:(f.size.width-h.width)||0,top:(f.position.top-l.top)||0,left:(f.position.left-l.left)||0},e=function(m,n){c(m).each(function(){var q=c(this),r=c(this).data("resizable-alsoresize"),p={},o=n&&n.length?n:q.parents(i.originalElement[0]).length?["width","height"]:["width","height","top","left"];c.each(o,function(s,u){var t=(r[u]||0)+(k[u]||0);if(t&&t>=0){p[u]=t||null}});q.css(p)})};if(typeof(j.alsoResize)=="object"&&!j.alsoResize.nodeType){c.each(j.alsoResize,function(m,n){e(m,n)})}else{e(j.alsoResize)}},stop:function(e,f){c(this).removeData("resizable-alsoresize")}});c.ui.plugin.add("resizable","animate",{stop:function(i,n){var p=c(this).data("resizable"),j=p.options;var h=p._proportionallyResizeElements,e=h.length&&(/textarea/i).test(h[0].nodeName),f=e&&c.ui.hasScroll(h[0],"left")?0:p.sizeDiff.height,l=e?0:p.sizeDiff.width;var g={width:(p.size.width-l),height:(p.size.height-f)},k=(parseInt(p.element.css("left"),10)+(p.position.left-p.originalPosition.left))||null,m=(parseInt(p.element.css("top"),10)+(p.position.top-p.originalPosition.top))||null;p.element.animate(c.extend(g,m&&k?{top:m,left:k}:{}),{duration:j.animateDuration,easing:j.animateEasing,step:function(){var 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packages/reactor-kitchensink/src/examples/DragAndDrop/Constraints/Constraints.js
dbuhrman/extjs-reactor
import React, { Component } from 'react'; import { Panel } from '@extjs/ext-react'; import './styles.css'; Ext.require(['Ext.drag.*']); export default class Constraints extends Component { render() { return ( <Panel padding={5} shadow ref="mainPanel" > <div ref="dragCt" className="dand-constraints-dragCt"> <div ref="toParent" className="dand-constraints-item dand-constraints-to-parent">To parent</div> </div> <div ref="vertical" className="dand-constraints-item dand-constraints-vertical">Vertical</div> <div ref="horizontal" className="dand-constraints-item dand-constraints-horizontal">Horizontal</div> <div ref="snap" className="dand-constraints-item dand-constraints-snap">snap: 60,50</div> </Panel> ) } componentDidMount() { this.sources = [ // Constrain to direct parent new Ext.drag.Source({ element: this.refs.toParent, constrain: { // True means constrain to parent element. element: true } }), // Allow only vertical dragging. Constrain to the owner Panel. new Ext.drag.Source({ element: this.refs.vertical, constrain: { element: this.refs.mainPanel.el, vertical: true } }), // Allow only horizontal dragging. Constrain to the owner Panel. new Ext.drag.Source({ element: this.refs.horizontal, constrain: { element: this.refs.mainPanel.el, horizontal: true } }), // Snap drag to a [30, 50] grid. Constrain to the owner panel. new Ext.drag.Source({ element: this.refs.snap, constrain: { element: this.refs.mainPanel.el, snap: { x: 60, y: 50 } } }) ]; } componentWillUnmount() { this.sources.forEach(Ext.destroy.bind(Ext)); } }
src/parser/shared/modules/features/Checklist2/PreparationRule.js
FaideWW/WoWAnalyzer
import React from 'react'; import PropTypes from 'prop-types'; import Rule from './Rule'; import Requirement from './Requirement'; class PreparationRule extends React.PureComponent { static propTypes = { children: PropTypes.node, thresholds: PropTypes.object.isRequired, }; renderPotionRequirements() { const { thresholds } = this.props; return ( <> <Requirement name="Used a pre-potion" thresholds={thresholds.prePotion} /> <Requirement name="Used a second potion" thresholds={thresholds.secondPotion} /> </> ); } renderEnchantRequirements() { const { thresholds } = this.props; return ( <> <Requirement name="All items enchanted" thresholds={thresholds.itemsEnchanted} /> <Requirement name="Using high quality enchants" thresholds={thresholds.itemsBestEnchanted} /> </> ); } renderFlaskRequirements() { const { thresholds } = this.props; return ( <> <Requirement name="Flask used" thresholds={thresholds.flaskPresent} /> </> ); } renderFoodRequirements() { const { thresholds } = this.props; return ( <> <Requirement name="Food used" thresholds={thresholds.foodPresent} /> </> ); } render() { const { children } = this.props; return ( <Rule name="Be well prepared" description="Being well prepared with food, flasks, potions and enchants is an easy way to improve your performance." > {this.renderEnchantRequirements()} {this.renderPotionRequirements()} {this.renderFlaskRequirements()} {this.renderFoodRequirements()} {children} </Rule> ); } } export default PreparationRule;
RNDemo/RNComment/ArticleScreen.js
995996812/Web
import React, { Component } from 'react'; import { AppRegistry, StyleSheet, Text, View } from 'react-native'; import Article from './Article' export default class ArticleScreen extends Component { constructor(props){ super(props); } static navigationOptions = ({navigation}) => ({ title: navigation.state.params.data.title }) render() { const {data} = this.props.navigation.state.params; return ( <Article data = {data} ></Article> ); } }
client/src/components/NewVersionAvailable/index.js
dotkom/super-duper-fiesta
import React from 'react'; import PropTypes from 'prop-types'; import Dialog from '../Dialog'; import css from './NewVersionAvailable.css'; const NewVersionAvailable = ({ newVersionAvailable }) => ( <Dialog onClose={() => { window.location.href = '.'; }} hideCloseSymbol title="En ny versjon av applikasjonen er tilgjengelig" visible={newVersionAvailable} > <p className={css.reloadPageText}> <a href="." className={css.reloadPageLink}> Klikk her for å laste inn siden på nytt. </a> </p> </Dialog> ); NewVersionAvailable.propTypes = { newVersionAvailable: PropTypes.bool.isRequired, }; export default NewVersionAvailable;
src/pages/about.js
jameslutley/jameslutley.com
import React from 'react' import Link from 'gatsby-link' const AboutPage = () => ( <div> <h1>About</h1> <p>Welcome to about page</p> <Link to="/">Go back to the homepage</Link> </div> ) export default AboutPage
examples/js/others/printable-table.js
prajapati-parth/react-bootstrap-table
/* eslint max-len: 0 */ /* eslint no-console: 0 */ import React from 'react'; import { BootstrapTable, TableHeaderColumn } from 'react-bootstrap-table'; const products = []; function addProducts(quantity) { const startId = products.length; const fruits = [ 'banana', 'apple', 'orange', 'tomato', 'strawberries' ]; for (let i = 0; i < quantity; i++) { const id = startId + i; products.push({ id: id, name: 'Fruit name is ' + fruits[i], price: 2100 + i }); } } addProducts(5); const options = { printToolBar: false }; export default class Printable extends React.Component { render() { return ( <BootstrapTable data={ products } search={ true } options={ options }> <TableHeaderColumn dataField='id' isKey={ true } searchable={ false }>Product ID</TableHeaderColumn> <TableHeaderColumn dataField='name'>Fruit Name</TableHeaderColumn> <TableHeaderColumn dataField='price'>Product Price</TableHeaderColumn> </BootstrapTable> ); } }
src/svg-icons/av/fiber-pin.js
hai-cea/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let AvFiberPin = (props) => ( <SvgIcon {...props}> <path d="M5.5 10.5h2v1h-2zM20 4H4c-1.11 0-1.99.89-1.99 2L2 18c0 1.11.89 2 2 2h16c1.11 0 2-.89 2-2V6c0-1.11-.89-2-2-2zM9 11.5c0 .85-.65 1.5-1.5 1.5h-2v2H4V9h3.5c.85 0 1.5.65 1.5 1.5v1zm3.5 3.5H11V9h1.5v6zm7.5 0h-1.2l-2.55-3.5V15H15V9h1.25l2.5 3.5V9H20v6z"/> </SvgIcon> ); AvFiberPin = pure(AvFiberPin); AvFiberPin.displayName = 'AvFiberPin'; AvFiberPin.muiName = 'SvgIcon'; export default AvFiberPin;
modules/__tests__/History-test.js
andreftavares/react-router
/*eslint-env mocha */ import expect from 'expect' import React from 'react' import History from '../History' import Router from '../Router' import Route from '../Route' import createHistory from 'history/lib/createMemoryHistory' describe('History Mixin', function () { let node beforeEach(function () { node = document.createElement('div') }) afterEach(function () { React.unmountComponentAtNode(node) }) it('assigns the history to the component instance', function (done) { let history = createHistory('/') function assertHistory() { expect(this.history).toExist() } let Component = React.createClass({ mixins: [ History ], componentWillMount: assertHistory, render() { return null } }) React.render(( <Router history={history}> <Route path="/" component={Component} /> </Router> ), node, done) }) })
src/containers/main/main.js
noahehall/udacity-trainschedule
import React from 'react'; import Markdown from 'react-markdown'; import md from 'readme'; import styles from './main.css'; class Main extends React.Component { render () { return ( <div className='main'> <style scoped type='text/css'>{styles}</style> <Markdown source={md} /> </div> ); } } export default Main;
src/components/common/ActionSheet.js
jaggerwang/zqc-app-demo
/** * 在球场 * zaiqiuchang.com */ import React, {Component, PropTypes} from 'react' import {TouchableOpacity} from 'react-native' export default class ActionSheet extends Component { static contextTypes = { showActionSheetWithOptions: PropTypes.func }; showActionSheetWithOptions (options, onPress) { return this.context.showActionSheetWithOptions(options, onPress) } render () { let {children, onPress, onLongPress, delayLongPress = 0} = this.props return ( <TouchableOpacity onPress={() => onPress(this.context.showActionSheetWithOptions)} onLongPress={() => onLongPress(this.context.showActionSheetWithOptions)} delayLongPress={delayLongPress} > {children} </TouchableOpacity> ) } }
src/svg-icons/communication/phonelink-erase.js
kasra-co/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let CommunicationPhonelinkErase = (props) => ( <SvgIcon {...props}> <path d="M13 8.2l-1-1-4 4-4-4-1 1 4 4-4 4 1 1 4-4 4 4 1-1-4-4 4-4zM19 1H9c-1.1 0-2 .9-2 2v3h2V4h10v16H9v-2H7v3c0 1.1.9 2 2 2h10c1.1 0 2-.9 2-2V3c0-1.1-.9-2-2-2z"/> </SvgIcon> ); CommunicationPhonelinkErase = pure(CommunicationPhonelinkErase); CommunicationPhonelinkErase.displayName = 'CommunicationPhonelinkErase'; CommunicationPhonelinkErase.muiName = 'SvgIcon'; export default CommunicationPhonelinkErase;
blueocean-dashboard/src/test/js/pipeline-not-found-spec.js
alvarolobato/blueocean-plugin
import React from 'react'; import { expect } from 'chai'; import { shallow } from 'enzyme'; import { PipelinePage } from '../../main/js/components/PipelinePage.jsx'; import { mockExtensionsForI18n } from './mock-extensions-i18n'; mockExtensionsForI18n(); const params = { organization: 'jenkins', pipeline: 'asdf', } const context = { pipelineService: { fetchPipeline() { return Promise.resolve(5); }, getPipeline() { return null; } } }; const contextFailed = { pipelineService: { fetchPipeline() { return Promise.reject(new Error()); }, getPipeline() { return null; } }, router: {}, location: {}, params: { organization: 'jenkins', pipeline: 'asdf', } }; describe("PipelinePage", () => { beforeAll(() => mockExtensionsForI18n()); const pipeline = { 'displayName': 'beers', 'name': 'beers', 'fullName': 'beers', 'organization': 'jenkins', 'weatherScore': 0 }; const ctx = { router: {}, location: {}, config: { organization: 'jenkins', pipeline: 'asdf', getAppURLBase: () => '/jenkins/blue', } }; it("shows 404 for failure", () => { let wrapper; wrapper = shallow(<PipelinePage params={params} setTitle={()=>{}}/>, { context }); /** * This test is broken because of mobx re-rendering the page when there is an error. wrapper = shallow(<PipelinePage params={params} setTitle={()=>{}} />, { context: contextFailed }); expect(wrapper.html()).to.contain('404') */ }); });
docs/src/pages/demos/tables/CustomPaginationActionsTable.hooks.js
Kagami/material-ui
import React from 'react'; import PropTypes from 'prop-types'; import { makeStyles, useTheme } from '@material-ui/styles'; import Table from '@material-ui/core/Table'; import TableBody from '@material-ui/core/TableBody'; import TableCell from '@material-ui/core/TableCell'; import TableFooter from '@material-ui/core/TableFooter'; import TablePagination from '@material-ui/core/TablePagination'; import TableRow from '@material-ui/core/TableRow'; import Paper from '@material-ui/core/Paper'; import IconButton from '@material-ui/core/IconButton'; import FirstPageIcon from '@material-ui/icons/FirstPage'; import KeyboardArrowLeft from '@material-ui/icons/KeyboardArrowLeft'; import KeyboardArrowRight from '@material-ui/icons/KeyboardArrowRight'; import LastPageIcon from '@material-ui/icons/LastPage'; const useStyles1 = makeStyles(theme => ({ root: { flexShrink: 0, color: theme.palette.text.secondary, marginLeft: theme.spacing.unit * 2.5, }, })); function TablePaginationActions(props) { const classes = useStyles1(); const theme = useTheme(); const { count, page, rowsPerPage, onChangePage } = props; function handleFirstPageButtonClick(event) { onChangePage(event, 0); } function handleBackButtonClick(event) { onChangePage(event, page - 1); } function handleNextButtonClick(event) { onChangePage(event, page + 1); } function handleLastPageButtonClick(event) { onChangePage(event, Math.max(0, Math.ceil(count / rowsPerPage) - 1)); } return ( <div className={classes.root}> <IconButton onClick={handleFirstPageButtonClick} disabled={page === 0} aria-label="First Page" > {theme.direction === 'rtl' ? <LastPageIcon /> : <FirstPageIcon />} </IconButton> <IconButton onClick={handleBackButtonClick} disabled={page === 0} aria-label="Previous Page"> {theme.direction === 'rtl' ? <KeyboardArrowRight /> : <KeyboardArrowLeft />} </IconButton> <IconButton onClick={handleNextButtonClick} disabled={page >= Math.ceil(count / rowsPerPage) - 1} aria-label="Next Page" > {theme.direction === 'rtl' ? <KeyboardArrowLeft /> : <KeyboardArrowRight />} </IconButton> <IconButton onClick={handleLastPageButtonClick} disabled={page >= Math.ceil(count / rowsPerPage) - 1} aria-label="Last Page" > {theme.direction === 'rtl' ? <FirstPageIcon /> : <LastPageIcon />} </IconButton> </div> ); } TablePaginationActions.propTypes = { count: PropTypes.number.isRequired, onChangePage: PropTypes.func.isRequired, page: PropTypes.number.isRequired, rowsPerPage: PropTypes.number.isRequired, }; let counter = 0; function createData(name, calories, fat) { counter += 1; return { id: counter, name, calories, fat }; } const useStyles2 = makeStyles(theme => ({ root: { width: '100%', marginTop: theme.spacing.unit * 3, }, table: { minWidth: 500, }, tableWrapper: { overflowX: 'auto', }, })); function CustomPaginationActionsTable() { const classes = useStyles2(); const [rows] = React.useState( [ createData('Cupcake', 305, 3.7), createData('Donut', 452, 25.0), createData('Eclair', 262, 16.0), createData('Frozen yoghurt', 159, 6.0), createData('Gingerbread', 356, 16.0), createData('Honeycomb', 408, 3.2), createData('Ice cream sandwich', 237, 9.0), createData('Jelly Bean', 375, 0.0), createData('KitKat', 518, 26.0), createData('Lollipop', 392, 0.2), createData('Marshmallow', 318, 0), createData('Nougat', 360, 19.0), createData('Oreo', 437, 18.0), ].sort((a, b) => (a.calories < b.calories ? -1 : 1)), ); const [page, setPage] = React.useState(0); const [rowsPerPage, setRowsPerPage] = React.useState(5); const emptyRows = rowsPerPage - Math.min(rowsPerPage, rows.length - page * rowsPerPage); function handleChangePage(event, newPage) { setPage(newPage); } function handleChangeRowsPerPage(event) { setRowsPerPage(event.target.value); } return ( <Paper className={classes.root}> <div className={classes.tableWrapper}> <Table className={classes.table}> <TableBody> {rows.slice(page * rowsPerPage, page * rowsPerPage + rowsPerPage).map(row => { return ( <TableRow key={row.id}> <TableCell component="th" scope="row"> {row.name} </TableCell> <TableCell numeric>{row.calories}</TableCell> <TableCell numeric>{row.fat}</TableCell> </TableRow> ); })} {emptyRows > 0 && ( <TableRow style={{ height: 48 * emptyRows }}> <TableCell colSpan={6} /> </TableRow> )} </TableBody> <TableFooter> <TableRow> <TablePagination rowsPerPageOptions={[5, 10, 25]} colSpan={3} count={rows.length} rowsPerPage={rowsPerPage} page={page} SelectProps={{ native: true, }} onChangePage={handleChangePage} onChangeRowsPerPage={handleChangeRowsPerPage} ActionsComponent={TablePaginationActions} /> </TableRow> </TableFooter> </Table> </div> </Paper> ); } export default CustomPaginationActionsTable;
wp-content/themes/Foundation-1/javascripts/jquery.min.js
toqz/pfetec
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c,d=b.offsetParent,e=b,g=b.ownerDocument,h=g.documentElement,i=g.body,j=g.defaultView,k=j?j.getComputedStyle(b,null):b.currentStyle,l=b.offsetTop,m=b.offsetLeft;while((b=b.parentNode)&&b!==i&&b!==h){if(f.offset.supportsFixedPosition&&k.position==="fixed")break;c=j?j.getComputedStyle(b,null):b.currentStyle,l-=b.scrollTop,m-=b.scrollLeft,b===d&&(l+=b.offsetTop,m+=b.offsetLeft,f.offset.doesNotAddBorder&&(!f.offset.doesAddBorderForTableAndCells||!cs.test(b.nodeName))&&(l+=parseFloat(c.borderTopWidth)||0,m+=parseFloat(c.borderLeftWidth)||0),e=d,d=b.offsetParent),f.offset.subtractsBorderForOverflowNotVisible&&c.overflow!=="visible"&&(l+=parseFloat(c.borderTopWidth)||0,m+=parseFloat(c.borderLeftWidth)||0),k=c}if(k.position==="relative"||k.position==="static")l+=i.offsetTop,m+=i.offsetLeft;f.offset.supportsFixedPosition&&k.position==="fixed"&&(l+=Math.max(h.scrollTop,i.scrollTop),m+=Math.max(h.scrollLeft,i.scrollLeft));return{top:l,left:m}},f.offset={initialize:function(){var a=c.body,b=c.createElement("div"),d,e,g,h,i=parseFloat(f.css(a,"marginTop"))||0,j="<div style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;'><div></div></div><table style='position:absolute;top:0;left:0;margin:0;border:5px solid #000;padding:0;width:1px;height:1px;' cellpadding='0' cellspacing='0'><tr><td></td></tr></table>";f.extend(b.style,{position:"absolute",top:0,left:0,margin:0,border:0,width:"1px",height:"1px",visibility:"hidden"}),b.innerHTML=j,a.insertBefore(b,a.firstChild),d=b.firstChild,e=d.firstChild,h=d.nextSibling.firstChild.firstChild,this.doesNotAddBorder=e.offsetTop!==5,this.doesAddBorderForTableAndCells=h.offsetTop===5,e.style.position="fixed",e.style.top="20px",this.supportsFixedPosition=e.offsetTop===20||e.offsetTop===15,e.style.position=e.style.top="",d.style.overflow="hidden",d.style.position="relative",this.subtractsBorderForOverflowNotVisible=e.offsetTop===-5,this.doesNotIncludeMarginInBodyOffset=a.offsetTop!==i,a.removeChild(b),f.offset.initialize=f.noop},bodyOffset:function(a){var b=a.offsetTop,c=a.offsetLeft;f.offset.initialize(),f.offset.doesNotIncludeMarginInBodyOffset&&(b+=parseFloat(f.css(a,"marginTop"))||0,c+=parseFloat(f.css(a,"marginLeft"))||0);return{top:b,left:c}},setOffset:function(a,b,c){var d=f.css(a,"position");d==="static"&&(a.style.position="relative");var e=f(a),g=e.offset(),h=f.css(a,"top"),i=f.css(a,"left"),j=(d==="absolute"||d==="fixed")&&f.inArray("auto",[h,i])>-1,k={},l={},m,n;j?(l=e.position(),m=l.top,n=l.left):(m=parseFloat(h)||0,n=parseFloat(i)||0),f.isFunction(b)&&(b=b.call(a,c,g)),b.top!=null&&(k.top=b.top-g.top+m),b.left!=null&&(k.left=b.left-g.left+n),"using"in b?b.using.call(a,k):e.css(k)}},f.fn.extend({position:function(){if(!this[0])return null;var a=this[0],b=this.offsetParent(),c=this.offset(),d=ct.test(b[0].nodeName)?{top:0,left:0}:b.offset();c.top-=parseFloat(f.css(a,"marginTop"))||0,c.left-=parseFloat(f.css(a,"marginLeft"))||0,d.top+=parseFloat(f.css(b[0],"borderTopWidth"))||0,d.left+=parseFloat(f.css(b[0],"borderLeftWidth"))||0;return{top:c.top-d.top,left:c.left-d.left}},offsetParent:function(){return this.map(function(){var a=this.offsetParent||c.body;while(a&&!ct.test(a.nodeName)&&f.css(a,"position")==="static")a=a.offsetParent;return a})}}),f.each(["Left","Top"],function(a,c){var d="scroll"+c;f.fn[d]=function(c){var e,g;if(c===b){e=this[0];if(!e)return null;g=cu(e);return g?"pageXOffset"in g?g[a?"pageYOffset":"pageXOffset"]:f.support.boxModel&&g.document.documentElement[d]||g.document.body[d]:e[d]}return this.each(function(){g=cu(this),g?g.scrollTo(a?f(g).scrollLeft():c,a?c:f(g).scrollTop()):this[d]=c})}}),f.each(["Height","Width"],function(a,c){var d=c.toLowerCase();f.fn["inner"+c]=function(){var a=this[0];return a&&a.style?parseFloat(f.css(a,d,"padding")):null},f.fn["outer"+c]=function(a){var b=this[0];return b&&b.style?parseFloat(f.css(b,d,a?"margin":"border")):null},f.fn[d]=function(a){var e=this[0];if(!e)return a==null?null:this;if(f.isFunction(a))return this.each(function(b){var c=f(this);c[d](a.call(this,b,c[d]()))});if(f.isWindow(e)){var g=e.document.documentElement["client"+c],h=e.document.body;return e.document.compatMode==="CSS1Compat"&&g||h&&h["client"+c]||g}if(e.nodeType===9)return Math.max(e.documentElement["client"+c],e.body["scroll"+c],e.documentElement["scroll"+c],e.body["offset"+c],e.documentElement["offset"+c]);if(a===b){var i=f.css(e,d),j=parseFloat(i);return f.isNaN(j)?i:j}return this.css(d,typeof a=="string"?a:a+"px")}}),a.jQuery=a.$=f})(window);
app/javascript/mastodon/features/video/index.js
Arukas/mastodon
import React from 'react'; import PropTypes from 'prop-types'; import { defineMessages, injectIntl, FormattedMessage } from 'react-intl'; import { throttle } from 'lodash'; import classNames from 'classnames'; import { isFullscreen, requestFullscreen, exitFullscreen } from '../ui/util/fullscreen'; import { displaySensitiveMedia } from '../../initial_state'; const messages = defineMessages({ play: { id: 'video.play', defaultMessage: 'Play' }, pause: { id: 'video.pause', defaultMessage: 'Pause' }, mute: { id: 'video.mute', defaultMessage: 'Mute sound' }, unmute: { id: 'video.unmute', defaultMessage: 'Unmute sound' }, hide: { id: 'video.hide', defaultMessage: 'Hide video' }, expand: { id: 'video.expand', defaultMessage: 'Expand video' }, close: { id: 'video.close', defaultMessage: 'Close video' }, fullscreen: { id: 'video.fullscreen', defaultMessage: 'Full screen' }, exit_fullscreen: { id: 'video.exit_fullscreen', defaultMessage: 'Exit full screen' }, }); const formatTime = secondsNum => { let hours = Math.floor(secondsNum / 3600); let minutes = Math.floor((secondsNum - (hours * 3600)) / 60); let seconds = secondsNum - (hours * 3600) - (minutes * 60); if (hours < 10) hours = '0' + hours; if (minutes < 10) minutes = '0' + minutes; if (seconds < 10) seconds = '0' + seconds; return (hours === '00' ? '' : `${hours}:`) + `${minutes}:${seconds}`; }; export const findElementPosition = el => { let box; if (el.getBoundingClientRect && el.parentNode) { box = el.getBoundingClientRect(); } if (!box) { return { left: 0, top: 0, }; } const docEl = document.documentElement; const body = document.body; const clientLeft = docEl.clientLeft || body.clientLeft || 0; const scrollLeft = window.pageXOffset || body.scrollLeft; const left = (box.left + scrollLeft) - clientLeft; const clientTop = docEl.clientTop || body.clientTop || 0; const scrollTop = window.pageYOffset || body.scrollTop; const top = (box.top + scrollTop) - clientTop; return { left: Math.round(left), top: Math.round(top), }; }; export const getPointerPosition = (el, event) => { const position = {}; const box = findElementPosition(el); const boxW = el.offsetWidth; const boxH = el.offsetHeight; const boxY = box.top; const boxX = box.left; let pageY = event.pageY; let pageX = event.pageX; if (event.changedTouches) { pageX = event.changedTouches[0].pageX; pageY = event.changedTouches[0].pageY; } position.y = Math.max(0, Math.min(1, (pageY - boxY) / boxH)); position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW)); return position; }; @injectIntl export default class Video extends React.PureComponent { static propTypes = { preview: PropTypes.string, src: PropTypes.string.isRequired, alt: PropTypes.string, width: PropTypes.number, height: PropTypes.number, sensitive: PropTypes.bool, startTime: PropTypes.number, onOpenVideo: PropTypes.func, onCloseVideo: PropTypes.func, detailed: PropTypes.bool, inline: PropTypes.bool, intl: PropTypes.object.isRequired, }; state = { currentTime: 0, duration: 0, paused: true, dragging: false, containerWidth: false, fullscreen: false, hovered: false, muted: false, revealed: !this.props.sensitive || displaySensitiveMedia, }; setPlayerRef = c => { this.player = c; if (c) { this.setState({ containerWidth: c.offsetWidth, }); } } setVideoRef = c => { this.video = c; } setSeekRef = c => { this.seek = c; } handlePlay = () => { this.setState({ paused: false }); } handlePause = () => { this.setState({ paused: true }); } handleTimeUpdate = () => { this.setState({ currentTime: Math.floor(this.video.currentTime), duration: Math.floor(this.video.duration), }); } handleMouseDown = e => { document.addEventListener('mousemove', this.handleMouseMove, true); document.addEventListener('mouseup', this.handleMouseUp, true); document.addEventListener('touchmove', this.handleMouseMove, true); document.addEventListener('touchend', this.handleMouseUp, true); this.setState({ dragging: true }); this.video.pause(); this.handleMouseMove(e); } handleMouseUp = () => { document.removeEventListener('mousemove', this.handleMouseMove, true); document.removeEventListener('mouseup', this.handleMouseUp, true); document.removeEventListener('touchmove', this.handleMouseMove, true); document.removeEventListener('touchend', this.handleMouseUp, true); this.setState({ dragging: false }); this.video.play(); } handleMouseMove = throttle(e => { const { x } = getPointerPosition(this.seek, e); const currentTime = Math.floor(this.video.duration * x); this.video.currentTime = currentTime; this.setState({ currentTime }); }, 60); togglePlay = () => { if (this.state.paused) { this.video.play(); } else { this.video.pause(); } } toggleFullscreen = () => { if (isFullscreen()) { exitFullscreen(); } else { requestFullscreen(this.player); } } componentDidMount () { document.addEventListener('fullscreenchange', this.handleFullscreenChange, true); document.addEventListener('webkitfullscreenchange', this.handleFullscreenChange, true); document.addEventListener('mozfullscreenchange', this.handleFullscreenChange, true); document.addEventListener('MSFullscreenChange', this.handleFullscreenChange, true); } componentWillUnmount () { document.removeEventListener('fullscreenchange', this.handleFullscreenChange, true); document.removeEventListener('webkitfullscreenchange', this.handleFullscreenChange, true); document.removeEventListener('mozfullscreenchange', this.handleFullscreenChange, true); document.removeEventListener('MSFullscreenChange', this.handleFullscreenChange, true); } handleFullscreenChange = () => { this.setState({ fullscreen: isFullscreen() }); } handleMouseEnter = () => { this.setState({ hovered: true }); } handleMouseLeave = () => { this.setState({ hovered: false }); } toggleMute = () => { this.video.muted = !this.video.muted; this.setState({ muted: this.video.muted }); } toggleReveal = () => { if (this.state.revealed) { this.video.pause(); } this.setState({ revealed: !this.state.revealed }); } handleLoadedData = () => { if (this.props.startTime) { this.video.currentTime = this.props.startTime; this.video.play(); } } handleProgress = () => { if (this.video.buffered.length > 0) { this.setState({ buffer: this.video.buffered.end(0) / this.video.duration * 100 }); } } handleOpenVideo = () => { this.video.pause(); this.props.onOpenVideo(this.video.currentTime); } handleCloseVideo = () => { this.video.pause(); this.props.onCloseVideo(); } render () { const { preview, src, inline, startTime, onOpenVideo, onCloseVideo, intl, alt, detailed } = this.props; const { containerWidth, currentTime, duration, buffer, dragging, paused, fullscreen, hovered, muted, revealed } = this.state; const progress = (currentTime / duration) * 100; const playerStyle = {}; let { width, height } = this.props; if (inline && containerWidth) { width = containerWidth; height = containerWidth / (16/9); playerStyle.width = width; playerStyle.height = height; } return ( <div className={classNames('video-player', { inactive: !revealed, detailed, inline: inline && !fullscreen, fullscreen })} style={playerStyle} ref={this.setPlayerRef} onMouseEnter={this.handleMouseEnter} onMouseLeave={this.handleMouseLeave}> <video ref={this.setVideoRef} src={src} poster={preview} preload={startTime ? 'auto' : 'none'} loop role='button' tabIndex='0' aria-label={alt} width={width} height={height} onClick={this.togglePlay} onPlay={this.handlePlay} onPause={this.handlePause} onTimeUpdate={this.handleTimeUpdate} onLoadedData={this.handleLoadedData} onProgress={this.handleProgress} /> <button type='button' className={classNames('video-player__spoiler', { active: !revealed })} onClick={this.toggleReveal}> <span className='video-player__spoiler__title'><FormattedMessage id='status.sensitive_warning' defaultMessage='Sensitive content' /></span> <span className='video-player__spoiler__subtitle'><FormattedMessage id='status.sensitive_toggle' defaultMessage='Click to view' /></span> </button> <div className={classNames('video-player__controls', { active: paused || hovered })}> <div className='video-player__seek' onMouseDown={this.handleMouseDown} ref={this.setSeekRef}> <div className='video-player__seek__buffer' style={{ width: `${buffer}%` }} /> <div className='video-player__seek__progress' style={{ width: `${progress}%` }} /> <span className={classNames('video-player__seek__handle', { active: dragging })} tabIndex='0' style={{ left: `${progress}%` }} /> </div> <div className='video-player__buttons-bar'> <div className='video-player__buttons left'> <button type='button' aria-label={intl.formatMessage(paused ? messages.play : messages.pause)} onClick={this.togglePlay}><i className={classNames('fa fa-fw', { 'fa-play': paused, 'fa-pause': !paused })} /></button> <button type='button' aria-label={intl.formatMessage(muted ? messages.unmute : messages.mute)} onClick={this.toggleMute}><i className={classNames('fa fa-fw', { 'fa-volume-off': muted, 'fa-volume-up': !muted })} /></button> {!onCloseVideo && <button type='button' aria-label={intl.formatMessage(messages.hide)} onClick={this.toggleReveal}><i className='fa fa-fw fa-eye' /></button>} {(detailed || fullscreen) && <span> <span className='video-player__time-current'>{formatTime(currentTime)}</span> <span className='video-player__time-sep'>/</span> <span className='video-player__time-total'>{formatTime(duration)}</span> </span> } </div> <div className='video-player__buttons right'> {(!fullscreen && onOpenVideo) && <button type='button' aria-label={intl.formatMessage(messages.expand)} onClick={this.handleOpenVideo}><i className='fa fa-fw fa-expand' /></button>} {onCloseVideo && <button type='button' aria-label={intl.formatMessage(messages.close)} onClick={this.handleCloseVideo}><i className='fa fa-fw fa-compress' /></button>} <button type='button' aria-label={intl.formatMessage(fullscreen ? messages.exit_fullscreen : messages.fullscreen)} onClick={this.toggleFullscreen}><i className={classNames('fa fa-fw', { 'fa-arrows-alt': !fullscreen, 'fa-compress': fullscreen })} /></button> </div> </div> </div> </div> ); } }
tools/runServer.js
quyetvv/react-starter-kit
/** * React Starter Kit (https://www.reactstarterkit.com/) * * Copyright © 2014-present Kriasoft, LLC. All rights reserved. * * This source code is licensed under the MIT license found in the * LICENSE.txt file in the root directory of this source tree. */ import path from 'path'; import cp from 'child_process'; import webpackConfig from './webpack.config'; // Should match the text string used in `src/server.js/server.listen(...)` const RUNNING_REGEXP = /The server is running at http:\/\/(.*?)\//; let server; let pending = true; const [, serverConfig] = webpackConfig; const serverPath = path.join(serverConfig.output.path, serverConfig.output.filename); // Launch or restart the Node.js server function runServer() { return new Promise((resolve) => { function onStdOut(data) { const time = new Date().toTimeString(); const match = data.toString('utf8').match(RUNNING_REGEXP); process.stdout.write(time.replace(/.*(\d{2}:\d{2}:\d{2}).*/, '[$1] ')); process.stdout.write(data); if (match) { server.host = match[1]; server.stdout.removeListener('data', onStdOut); server.stdout.on('data', x => process.stdout.write(x)); pending = false; resolve(server); } } if (server) { server.kill('SIGTERM'); } server = cp.spawn('node', [serverPath], { env: Object.assign({ NODE_ENV: 'development' }, process.env), silent: false, }); if (pending) { server.once('exit', (code, signal) => { if (pending) { throw new Error(`Server terminated unexpectedly with code: ${code} signal: ${signal}`); } }); } server.stdout.on('data', onStdOut); server.stderr.on('data', x => process.stderr.write(x)); return server; }); } process.on('exit', () => { if (server) { server.kill('SIGTERM'); } }); export default runServer;
docs/app/Examples/collections/Table/Variations/TableExampleSelectableCell.js
clemensw/stardust
import React from 'react' import { Table } from 'semantic-ui-react' const TableExampleSelectableCell = () => { return ( <Table celled> <Table.Header> <Table.Row> <Table.HeaderCell>Name</Table.HeaderCell> <Table.HeaderCell>Status</Table.HeaderCell> <Table.HeaderCell>Notes</Table.HeaderCell> </Table.Row> </Table.Header> <Table.Body> <Table.Row> <Table.Cell>John</Table.Cell> <Table.Cell>No Action</Table.Cell> <Table.Cell selectable> <a href='#'>Edit</a> </Table.Cell> </Table.Row> <Table.Row> <Table.Cell>Jamie</Table.Cell> <Table.Cell>Approved</Table.Cell> <Table.Cell selectable> <a href='#'>Edit</a> </Table.Cell> </Table.Row> <Table.Row> <Table.Cell>Jill</Table.Cell> <Table.Cell>Denied</Table.Cell> <Table.Cell selectable> <a href='#'>Edit</a> </Table.Cell> </Table.Row> <Table.Row warning> <Table.Cell>John</Table.Cell> <Table.Cell>No Action</Table.Cell> <Table.Cell selectable warning> <a href='#'>Requires change</a> </Table.Cell> </Table.Row> <Table.Row> <Table.Cell>Jamie</Table.Cell> <Table.Cell positive>Approved</Table.Cell> <Table.Cell selectable positive> <a href='#'>Approve</a> </Table.Cell> </Table.Row> <Table.Row> <Table.Cell>Jill</Table.Cell> <Table.Cell negative>Denied</Table.Cell> <Table.Cell selectable negative> <a href='#'>Remove</a> </Table.Cell> </Table.Row> </Table.Body> </Table> ) } export default TableExampleSelectableCell
app/components/MainContainer.js
StuartPearlman/github-battle
import React from 'react'; import { transparentBg } from '../styles'; function MainContainer({ children }) { return ( <div className="jumbotron col-sm-12 text-center" style={ transparentBg }> { children } </div> ); } export default MainContainer;
javascript/src/containers/SelectionButtonContainer.js
unclecheese/silverstripe-kickassets
import React from 'react'; import Reflux from 'reflux'; import {Button} from 'react-bootstrap'; import SelectedItemsStore from '../stores/SelectedItemsStore'; import Actions from '../actions/Actions'; import Config from '../stores/Config'; import {Glyphicon, Popover} from 'react-bootstrap'; import cx from 'classnames'; import sizeFormatter from '../utils/sizeFormatter'; import _t, {sf} from '../utils/lang'; const getStoreData = () => { return { selectedItems: SelectedItemsStore.get('data'), valid: SelectedItemsStore.isValid(), error: null } }; const SelectionButtonContainer = React.createClass({ mixins: [Reflux.ListenerMixin], getInitialState() { return getStoreData(); }, componentDidMount () { this.listenTo(SelectedItemsStore, this.updateSelection); }, updateSelection () { this.setState(getStoreData()); }, handleSelect (e) { e.preventDefault(); const items = this.state.selectedItems.toJS(); const max = Config.get('maxSelection'); const types = Config.get('allowedTypes'); const extensions = Config.get('allowedExtensions') .split(',') .map(ex => ex.replace(/^\./,'')); let error; if(items.length === 0) { error = sf(_t( 'KickAssets.NOFILESELECTED', "You haven't selected any file.")); } else if(!SelectedItemsStore.isValidCount()) { error = sf(_t( 'KickAssets.TOOMANYSELECTED', 'You have selected too many items. Please select no more than %s.' ), max); } else if(!SelectedItemsStore.isValidTypes()) { error = sf(_t( 'KickAssets.INVALIDTYPESSELECTED', 'You have selected some invalid items. Please select only %s' ), types.join(', ')); } else if(!SelectedItemsStore.isValidExtensions()) { error = sf(_t( 'KickAssets.INVALIDEXTENSIONSSELECTED', 'You have selected some files with invalid extensions. Please select only %s' ), extensions.join(', ')); } if(error) { this.setState({error}); } else { window.parent.KickAssets.finish( items ); } }, render () { const count = this.state.valid ? this.state.selectedItems.count() : "!"; const classes = cx({ 'badged-button': true, 'btn': true, 'btn-success': true, }); return ( <div> <Button className={classes} onClick={this.handleSelect}> {(!this.state.valid || count > 0) && <span className="badge badge-danger">{count}</span> } {sf(_t('KickAssets.SELECTNUMBERITEMS','Done'), count)} <Glyphicon glyph="chevron-right" /> </Button> {this.state.error && <Popover placement="left" positionLeft={50} positionTop={-10}> {this.state.error} </Popover> } </div> ); } }); export default SelectionButtonContainer;
src/svg-icons/editor/insert-photo.js
andrejunges/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let EditorInsertPhoto = (props) => ( <SvgIcon {...props}> <path d="M21 19V5c0-1.1-.9-2-2-2H5c-1.1 0-2 .9-2 2v14c0 1.1.9 2 2 2h14c1.1 0 2-.9 2-2zM8.5 13.5l2.5 3.01L14.5 12l4.5 6H5l3.5-4.5z"/> </SvgIcon> ); EditorInsertPhoto = pure(EditorInsertPhoto); EditorInsertPhoto.displayName = 'EditorInsertPhoto'; EditorInsertPhoto.muiName = 'SvgIcon'; export default EditorInsertPhoto;
src/js/App.js
notfier/touristique-client
import React, { Component } from 'react'; export class App extends Component { constructor( props ) { super( props ); this.state = { isAuthenticated: false }; } componentWillMount() { // TODO: refactor localStorage check if ( localStorage.getItem( 'token' ) ) { this.setState({isAuthenticated: true}) } } componentWillReceiveProps() { // TODO: refactor localStorage check if ( localStorage.getItem( 'token' ) ) { this.setState({isAuthenticated: true}) } } signOut() { localStorage.removeItem('token'); window.location.replace('/'); // end of session } render() { return( <div> <div className='container'> <h2 className='text-center'>Barca DepSystem</h2> </div> {this.state.isAuthenticated ? <div className='sign-out'> <a href='javascript:void(0)' onClick={ this.signOut } role='button' className='btn btn-default' >Sign Out</a> </div> : null } <div>{this.props.children}</div> </div> ) } }
sivut/js/jquery.js
TommiKurjensalo/php
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app/javascript/mastodon/components/__tests__/autosuggest_emoji-test.js
kirakiratter/mastodon
import React from 'react'; import renderer from 'react-test-renderer'; import AutosuggestEmoji from '../autosuggest_emoji'; describe('<AutosuggestEmoji />', () => { it('renders native emoji', () => { const emoji = { native: '💙', colons: ':foobar:', }; const component = renderer.create(<AutosuggestEmoji emoji={emoji} />); const tree = component.toJSON(); expect(tree).toMatchSnapshot(); }); it('renders emoji with custom url', () => { const emoji = { custom: true, imageUrl: 'http://example.com/emoji.png', native: 'foobar', colons: ':foobar:', }; const component = renderer.create(<AutosuggestEmoji emoji={emoji} />); const tree = component.toJSON(); expect(tree).toMatchSnapshot(); }); });
js/components/auth/signUp/index.js
amandamfielding/Coffee-Shop-Mobile
import React, { Component } from 'react'; import { Image, Alert } from 'react-native'; import { Font } from 'exponent'; import { connect } from 'react-redux'; import { actions } from 'react-native-navigation-redux-helpers'; import FontAwesome from 'react-native-vector-icons/FontAwesome'; import { Container, Header, Title, Text, Content, InputGroup, Input, Button, Icon, View } from 'native-base'; import * as firebase from "firebase"; import { firebaseApp } from "../authentication"; import Exponent from 'exponent'; import styles from './styles'; const { popRoute, pushRoute } = actions; const background = require('../../../../images/beans2.jpg'); class SignUp extends Component { static propTypes = { popRoute: React.PropTypes.func, setUser: React.PropTypes.func, replaceAt: React.PropTypes.func, navigation: React.PropTypes.shape({ key: React.PropTypes.string, }), } constructor(props) { super(props); this.state = ({ email: "", password: "", confirmPassword: "", result: "", fontLoaded: false }); } componentDidMount() { firebaseApp.auth().onAuthStateChanged(user => { if (user) { this.pushToRoute('home'); } }); } async componentDidMount() { await Font.loadAsync({ 'veneer': require('../../../../assets/fonts/veneer.ttf'), }); this.setState({ fontLoaded: true }); } pushToRoute(route) { this.props.pushRoute({ key: route, index: 1 }, this.props.navigation.key); } goBack() { this.props.popRoute(this.props.navigation.key); } signUp() { if (this.state.password === this.state.confirmPassword) { const { email, password } = this.state; firebaseApp.auth().createUserWithEmailAndPassword(email, password) .catch(error => this.setState({ result: error.message })); } else { this.setState({ result: "Password and confirmation password must match." }); } } render() { if (!this.state.fontLoaded) {return null;} const signup = this.state.fontLoaded ? "Sign Up" : null; const login = this.state.fontLoaded ? "Already a member? Log In" : null; return ( <Image source={require('../../../../images/beans2.jpg')} style={styles.container}> <Header style={styles.header}> <Button transparent onPress={this.goBack.bind(this)}> <Icon name='ios-arrow-back' style={{color:"#fff"}} /> </Button> <Title style={styles.headerText}>Sign Up</Title> </Header> <View style={styles.logoContainer}> <Image style={styles.logoImage} source={{uri:'https://firebasestorage.googleapis.com/v0/b/coffee-shop-mobile.appspot.com/o/logofritzwhite.png?alt=media&token=1c9f80e9-53ca-42cd-82b9-e6ca72c25d6f'}} /> </View> <View style={styles.buttonContainer}> <Text style={styles.feedback}>{this.state.result}</Text> <InputGroup style={styles.input}> <Icon name="ios-person" style={{ color:"white" }} /> <Input style={styles.inputValue} placeholder="EMAIL" onChangeText={(text) => {this.setState({ email: text })}} /> </InputGroup> <InputGroup style={styles.input}> <Icon name="ios-unlock-outline" style={{ color:"white" }}/> <Input style={styles.inputValue} placeholder="PASSWORD" secureTextEntry onChangeText={(text) => {this.setState({ password: text })}} /> </InputGroup> <InputGroup style={styles.input}> <Icon name="ios-unlock-outline" style={{ color:"white" }} /> <Input style={styles.inputValue} placeholder="CONFIRM PASSWORD" secureTextEntry onChangeText={(text) => this.setState({ confirmPassword: text })} /> </InputGroup> <Button style={styles.loginBtn} onPress={() => {this.logIn()}}> <Text style={styles.btnText}>{signup}</Text> </Button> </View> <View style={styles.linkContainer}> <Button transparent onPress={() => {this.replaceRoute('logIn');}}> <Text style={styles.links}>{login}</Text> </Button> </View> </Image> ); } } function bindActions(dispatch) { return { popRoute: key => dispatch(popRoute(key)), pushRoute: (route, key) => dispatch(pushRoute(route, key)), // setUser: name => dispatch(setUser(name)), }; } const mapStateToProps = state => ({ navigation: state.cardNavigation, }); export default connect(mapStateToProps, bindActions)(SignUp);
src/components/safety/mobile-header.js
mozilla/advocacy.mozilla.org
import React from 'react'; var Router = require(`react-router`); var Link = Router.Link; var MobileHeader = React.createClass({ render: function() { var linkTo = this.props.linkTo; var image = ( <img src="data:image/svg+xml;base64,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" className="mobile-header-image"/> ); var imageContainer = ( <div className="mobile-header-image-container"> {image} </div> ); if (linkTo) { imageContainer = ( <Link to={linkTo} className="home-link"> {image} </Link> ); } return ( <div className="mobile-header"> <div className="mobile-header-logo-container"> <a href="https://mozilla.org/"> <img src="data:image/svg+xml;base64,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"/> </a> </div> {imageContainer} </div> ); } }); module.exports = MobileHeader;
bunbunbakeshop/src/Menu.js
jzheng13/SSUI-Homework-4
import React, { Component } from 'react'; import './styles/index.css'; import './styles/font-awesome.min.css'; import products from './rolls.json'; import productPic1 from './resources/images/default1.jpg'; import productPic2 from './resources/images/default2.jpg'; import productPic3 from './resources/images/default3.jpg'; import productPic4 from './resources/images/default4.jpg'; import productPic5 from './resources/images/default5.jpg'; import productPic6 from './resources/images/default6.jpg'; import productPic7 from './resources/images/default7.jpg'; import productPic8 from './resources/images/default8.jpg'; import productPic9 from './resources/images/default9.jpg'; import productPic10 from './resources/images/default10.jpg'; import productPic11 from './resources/images/default11.jpg'; import productPic12 from './resources/images/default12.jpg'; import productPic13 from './resources/images/default13.jpg'; import productPic14 from './resources/images/default14.jpg'; import productPic15 from './resources/images/default15.jpg'; class Menu extends Component { constructor(props) { super(props); this.rolls = products.rolls; this.pics = [productPic1, productPic2, productPic3, productPic4, productPic5, productPic6, productPic7, productPic8, productPic9, productPic10, productPic11, productPic12, productPic13, productPic14, productPic15]; } render() { return ( <div id="app-products"> <div class="section"> <div class="navtree"> <a href="#" onClick={(ev) => this.props.changeState(0)}>Home</a> > <a id="current" href="#">Rolls</a> </div> <div class="subpage">Rolls</div> </div> <div class="section"> <div class="flexbox flexwrap"> {this.rolls.map((i) => <div class="flexitem menuitem" onClick={(ev) => this.props.changeView(i.id)}> <img width="250" height="175" src={this.pics[i.id]} alt="NA" /> <span class="roll"><b>{i.name}</b><span>${i.price}</span></span> <p>{i.description}</p> </div> )} </div> </div> <div class="section"> </div> <div class="section"> </div> </div> ); } } export default Menu;
resources/assets/javascript/components/editableText.js
colinjeanne/garden
import React from 'react'; const editableText = props => ( <div className="editableText"> <fieldset disabled={!props.editing}> {props.children} </fieldset> <button type="button" className="editableTextEdit" onClick={() => props.onChange(!props.editing)}> {(() => props.editing ? 'Save' : 'Edit')()} </button> </div> ); editableText.propTypes = { children: React.PropTypes.arrayOf(React.PropTypes.element).isRequired, editing: React.PropTypes.bool.isRequired, onChange: React.PropTypes.func.isRequired }; export default editableText;
local-cli/templates/HelloWorld/index.ios.js
adamjmcgrath/react-native
/** * Sample React Native App * https://github.com/facebook/react-native * @flow */ import React, { Component } from 'react'; import { AppRegistry, StyleSheet, Text, View } from 'react-native'; export default class HelloWorld extends Component { render() { return ( <View style={styles.container}> <Text style={styles.welcome}> Welcome to React Native! </Text> <Text style={styles.instructions}> To get started, edit index.ios.js </Text> <Text style={styles.instructions}> Press Cmd+R to reload,{'\n'} Cmd+D or shake for dev menu </Text> </View> ); } } const styles = StyleSheet.create({ container: { flex: 1, justifyContent: 'center', alignItems: 'center', backgroundColor: '#F5FCFF', }, welcome: { fontSize: 20, textAlign: 'center', margin: 10, }, instructions: { textAlign: 'center', color: '#333333', marginBottom: 5, }, }); AppRegistry.registerComponent('HelloWorld', () => HelloWorld);
src/MenuItem.react.js
Neophy7e/react-bootstrap-typeahead
'use strict'; import cx from 'classnames'; import {noop} from 'lodash'; import React from 'react'; import menuItemContainer from './containers/menuItemContainer'; const BaseMenuItem = React.createClass({ displayName: 'BaseMenuItem', getDefaultProps() { return { onClick: noop, }; }, render() { const {active, children, className, disabled} = this.props; return ( <li className={cx({ 'active': active, 'disabled': disabled, }, className)}> <a onClick={this._handleClick} role="button"> {children} </a> </li> ); }, _handleClick(e) { const {disabled, onClick} = this.props; e.preventDefault(); !disabled && onClick(e); }, }); const MenuItem = menuItemContainer(BaseMenuItem); export {BaseMenuItem}; export default MenuItem;