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docs-ui/components/seenByList.stories.js
beeftornado/sentry
import React from 'react'; import {number, string} from '@storybook/addon-knobs'; import {withInfo} from '@storybook/addon-info'; import SeenByList from 'app/components/seenByList'; const USER = { id: 1, name: 'Jane Bloggs', email: 'janebloggs@example.com', }; export default { title: 'UI/SeenByList', }; export const Default = withInfo( 'This displays a list of avatars but filters out the current user' )(() => { const user = {...USER}; return ( <SeenByList seenBy={[user]} avatarSize={number('avatarSize', 28)} iconTooltip={string('iconTooltip', 'icon tooltip message')} maxVisibleAvatars={number('maxVisibleAvatars', 5)} /> ); }); Default.story = { name: 'default', };
src/views/posterVideos.js
planigan/resource-center
import _ from 'lodash' import React from 'react' import { posterVideos } from '../data/posterVideosData' import '../styles/video.css' const PosterVideos = () => { return ( <div className='container'> <div className='row'> <div className='col s12 flow-text'> <h2>Poster Video Tutorials</h2> </div> {_.map(posterVideos, ({ title, url }, key) => { return ( <div key={key} className='col s12'> <div style={{ width: '100%' }}> <h3 className='flow-text'> {title} </h3> <div className='video-container z-depth-1'> <iframe src={url} width='853' height='480' frameBorder='0' allowFullScreen='allowfullscreen' title='tutorial-video' /> </div> </div> </div> ) })} </div> </div> ) } export default PosterVideos
src/routes/setting/Setting.js
ducthuan-2712/To-Do
/* * @flow */ import React, { Component } from 'react'; import { Helmet } from "react-helmet"; import { connect } from 'react-redux'; import { withRouter } from 'react-router-dom'; // container import Invite from './container/invite'; import './Setting.css'; // test data import graphQL from '../../local_database/graphQL'; class Setting extends Component { constructor(props) { super(props) this.state = { team: graphQL['inituser'], isloading: false } } componentDidMount() { } renderSetting() { const {setting} = this.props.match.params; switch(setting) { case 'invite': return <Invite team={this.state.team} /> default: return <span>Page not found</span> } } render() { return ( <div className="setting"> <Helmet> <meta charSet="utf-8" /> <title>Setting | react-todos</title> <meta name="description" content="react-todos application" /> </Helmet> {this.renderSetting()} </div> ); } } const mapState = state => { return { user: state.rootReducer.user }; } export default withRouter(connect(mapState)(Setting))
resources/assets/js/Pages/Home.js
jung3o/VacStatus
'use strict'; import React from 'react'; import { Link } from 'react-router'; import BasicComp from '../BasicComp'; export default class Home extends BasicComp { componentDidMount() { this.fetchMain(); } fetchMain() { this.request.fetchMain = $.ajax({ url: '/api/v1/', dataType: 'json', success: (data) => { this.setState(data); }, complete: () => { delete this.request.fetchMain; } }); } render() { let news, announcement; if(this.state.news != undefined) { news = this.state.news.map((val, index) => { return <li key={ val.id }><strong><Link to="/news">[{ val.created_at }] { val.title }</Link></strong></li> }); } if(this.state.announcement != undefined) { announcement = this.state.announcement; } return ( <div className="home-page"> <div className="hero"> <div className="container"> <div className="row"> <div className="col-xs-12"> <div className="logo"> VacStatus <div className="sub-text"> Keep track of people's VAC status in a list </div> </div> { !this.authCheck ? <a href="/auth/login" className="btn">Get Started via STEAM</a> : null} <div id="hero-carousel" className="carousel slide" data-ride="carousel"> <div className="carousel-inner" role="listbox"> <div className="item active"> <img src="/img/screenshot/0.png" /> </div> <div className="item"> <img src="/img/screenshot/1.png" /> </div> <div className="item"> <img src="/img/screenshot/2.png" /> </div> <div className="item"> <img src="/img/screenshot/3.png" /> </div> </div> <a className="left carousel-control" href="#hero-carousel" role="button" data-slide="prev"> <span className="fa fa-chevron-left"></span> </a> <a className="right carousel-control" href="#hero-carousel" role="button" data-slide="next"> <span className="fa fa-chevron-right"></span> </a> </div> </div> </div> </div> </div> <div className="flash flash-announcement"> <div className="container"> <div className="row"> <div className="col-xs-12"> <div className="title">Announcement</div> <div className="content" dangerouslySetInnerHTML={{ __html: announcement }} /> </div> </div> </div> </div> <div className="flash flash-news"> <div className="container"> <div className="row"> <div className="col-xs-12"> <div className="title">News</div> <ul className="content">{ news }</ul> </div> </div> </div> </div> <div className="feature-list"> <div className="container"> <div className="row"> <div className="col-xs-12 col-md-6"> <div className="feature-item"> <div className="item-img"> <i className="fa fa-github-square"></i> </div> <div className="item-content"> <div className="title">Open Source</div> <div className="content"> <p> All of the code behind it can be seen on Github. Feel free to take a look at it and maybe fix bugs and add features you would like to see added. </p> </div> </div> </div> </div> <div className="col-xs-12 col-md-6 evenitem"> <div className="feature-item"> <div className="item-img hidden-xs hidden-sm"> <i className="fa fa-steam-square"></i> </div> <div className="item-content"> <div className="title">Steam Integrated</div> <div className="content"> <p> VacStatus uses Steam OpenID to login and register. Registration is not required to use and browse through this website, but there are some features that will be hidden from guest users. </p> </div> </div> <div className="item-img hidden-md hidden-lg"> <i className="fa fa-steam-square"></i> </div> </div> </div> <div className="col-xs-12 col-md-6"> <div className="feature-item"> <div className="item-img"> <i className="fa fa-share-alt-square"></i> </div> <div className="item-content"> <div className="title">Create & Share Lists</div> <div className="content"> <p> Create lists to keep track of hackers you meet and share them with your friends. Also, feel free to create up to 5 lists. </p> </div> </div> </div> </div> <div className="col-xs-12 col-md-6 evenitem"> <div className="feature-item"> <div className="item-img hidden-xs hidden-sm"> <i className="fa fa-envelope-square"></i> </div> <div className="item-content"> <div className="title">Receive Notifications</div> <div className="content"> <p> Subscribe up to 5 lists for free that you want to keep track of and receive notifiactions via Email or Pushbullet. </p> </div> </div> <div className="item-img hidden-md hidden-lg"> <i className="fa fa-envelope-square"></i> </div> </div> </div> </div> </div> </div> </div> ); } }
src/index.js
gronda-team/react-searchable-select
import React from 'react'; import ReactDOM from 'react-dom'; import App from './App'; import './index.css'; ReactDOM.render( <App />, document.getElementById('root') );
src/scripts/views/form/index.js
JanKuukkanen/Oauth-client-react
import page from 'page'; import React from 'react'; import Broadcaster from '../../components/broadcaster'; import FormData from '../../views/form/form-map'; import BroadcastAction from '../../actions/broadcast'; /** * */ export default React.createClass({ mixins: [ React.addons.LinkedStateMixin ], propTypes: { formProfile: React.PropTypes.string.isRequired, boardID: React.PropTypes.string, accessCode: React.PropTypes.string }, getInitialState() { return FormData.fieldNames.reduce((state, field) => { state[field] = ''; return state; }, {}); }, checkPasswords(){ if(this.props.formProfile === 'registerForm' && this.state.passwordAgain !== '') { return this.state.passwordAgain !== this.state.passwordRegister ? <span className="fa fa-times mismatch">Password mismatch!</span> : <span className="fa fa-check match">Passwords match!</span>; } }, renderFields(fields) { return fields.map((field, index) => { let controlattrs = { title: field.title, pattern: field.pattern, required: field.required } return ( <section key={field.name} className="input"> <label htmlFor={field.name}>{field.label}</label> <input autoFocus={index === 0} name={field.name} type={field.type} {...controlattrs} valueLink={this.linkState(field.name)} /> </section> ); }); }, //submit will execute in all cases other than when //passwords given in registration do not match. submitPrimary(currentForm, ...rest) { if(this.props.formProfile !== 'registerForm' || this.state.passwordAgain === this.state.passwordRegister) { let fields = currentForm.fields.reduce((fields, field) => { fields[field.name] = this.state[field.name]; return fields; }, {}); return (event) => { if(this.props.formProfile === 'registerForm') fields.password = fields.passwordRegister; let submitParams = [ fields ].concat(rest); currentForm.submit.apply(null, submitParams); return event.preventDefault(); } } else return (event) => { BroadcastAction.add({ type: 'Error', content: 'Passwords entered do not match!' }); return event.preventDefault(); } }, submitSecondary(currentForm) { return (event) => { currentForm.secondary.submit(this.state); return event.preventDefault(); } }, renderForm(formType) { let secondaryContent = !formType.secondary ? null : ( <section className="secondary"> <p>{formType.secondary.description}</p> <button className="btn-secondary" onClick={this.submitSecondary(formType)}> {formType.secondary.action} </button> </section> ); return ( <div className="view view-form"> <Broadcaster /> <div className="content"> <form className="form" onSubmit={this.submitPrimary(formType, this.props.boardID, this.props.accessCode)}> <div className="logo"> <img src="/dist/assets/img/logo.svg" /> <h1>Contriboard</h1> </div> {this.renderFields(formType.fields)} {this.checkPasswords()} <input type="submit" className="btn-primary" value={formType.action} /> <article className="help">{formType.help}</article> <section className="secondary-content"> {secondaryContent} </section> </form> </div> </div> ); }, render() { return this.renderForm(FormData[this.props.formProfile]); } });
src/styles/style.js
SiverDX/siverdx.github.io
import React from 'react'; import PropTypes from 'prop-types'; const link = { normal: { borderBottom: '1px dotted rgb(0, 168, 0)', }, hover: { borderBottom: '1px solid rgb(0, 168, 0)', color: 'black', }, active: 'hover', touchActive: { borderBottom: '1px dashed rgb(0, 168, 0)', color: 'black', }, focusFromTab: { outline: '2px solid rgb(0, 152, 0)', outlineOffset: '2px', color: 'black', }, touchActiveTapOnly: true, }; const childLink = {}; Object.keys(link).forEach((key) => { if (key !== 'touchActiveTapOnly') { childLink[`onParent${key.slice(0, 1).toUpperCase()}${key.slice(1)}`] = link[key]; } }); export default { link, childLink, p: { margin: '3vh 0', lineHeight: '1.4', }, }; export const Code = ({ children }) => ( <code style={{ fontFamily: 'monospace', fontSize: '15px', paddingLeft: '2px', }} >{children}</code> ); Code.propTypes = { children: PropTypes.string.isRequired, }; export const Li = ({ children, ...rest }) => ( <li style={{ paddingLeft: '18px', textIndent: '-15px', margin: '0.5vh 0', listStyle: 'none', }} {...rest} > <span style={{ paddingRight: '7px' }}>&ndash;</span> {children} </li> ); Li.propTypes = { children: PropTypes.string.isRequired, };
src/com/header/whatsup/whatsup.js
local-minimum/ludumdare
import {h, Component} from 'preact/preact'; import UIIcon from 'com/ui/icon/icon'; import UILink from 'com/ui/link/link'; export default class HeaderWhatsup extends Component { constructor( props ) { super(props); } render( props ) { let {node, user, path, extra, featured} = props; if ( featured ) { if ( featured.meta ) { if ( parseInt(featured.meta['theme-mode']) == 1 ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">ON NOW:</span> {featured.name} <UILink href={featured.path+'/theme'}><UIIcon baseline small src="suggestions" /> Theme Suggestions</UILink> are open! </div> ); } else if ( parseInt(featured.meta['theme-mode']) == 2 ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">ON NOW:</span> {featured.name} <UILink href={featured.path+'/theme'}><UIIcon baseline small src="fire" /> Theme Slaughter Round</UILink> </div> ); } else if ( parseInt(featured.meta['theme-mode']) == 3 ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">ON NOW:</span> {featured.name} <UILink href={featured.path+'/theme'}><UIIcon baseline small src="fire" /> Theme Fusion Round</UILink> </div> ); } else if ( parseInt(featured.meta['theme-mode']) == 4 ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">ON NOW:</span> {featured.name} <UILink href={featured.path+'/theme'}><UIIcon baseline small src="ticket" /> Theme Voting</UILink> </div> ); } else if ( parseInt(featured.meta['theme-mode']) == 5 ) { // Theme is revealed if ( featured.meta['event-theme'] ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">ON NOW:</span> <UILink href={featured.path}><UIIcon baseline small src="trophy" /> {featured.name}</UILink> <span class="-title _font2">Theme:</span> {featured.meta['event-theme']} </div> ); } // Theme is not yet revealed else { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">ON NOW:</span> <UILink href={featured.path}><UIIcon baseline small src="trophy" /> {featured.name}</UILink> Theme Announcement Soon! <UILink href="https://twitter.com/ludumdare"><UIIcon baseline small src="twitter" /> Check Twitter</UILink> </div> ); } } else if ( parseInt(featured.meta['theme-mode']) == 6 && featured.meta['event-theme'] ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">PLAY+RATE NOW:</span> <UILink href={featured.path}><UIIcon baseline small src="trophy" /> {featured.name}</UILink> <span class="-title _font2">Theme:</span> {featured.meta['event-theme']} </div> ); } else if ( parseInt(featured.meta['theme-mode']) == 7 && featured.meta['event-theme'] ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">RESULTS SOON:</span> <UILink href={featured.path}><UIIcon baseline small src="trophy" /> {featured.name}</UILink>. This can take a while (hours). <UILink href="https://twitter.com/ludumdare"><UIIcon baseline small src="twitter" /> Stay tuned</UILink> </div> ); } else if ( parseInt(featured.meta['theme-mode']) == 8 && featured.meta['event-theme'] ) { return ( <div class="header-base header-whatsup outside"> <span class="-title _font2">RESULTS:</span> <UILink href={featured.path+'/results'}><UIIcon baseline small src="trophy" /> {featured.name}</UILink> </div> ); } } } return null; } }
spec/react/tooltip/tooltip_trigger.spec.js
pivotal-cf/pivotal-ui
import React from 'react'; import ReactDOM from 'react-dom'; import $ from 'jquery'; import {TooltipTrigger} from '../../../src/react/tooltip'; jest.useFakeTimers(); describe('TooltipTrigger Component', () => { const renderComponent = (props, triggerContent) => ReactDOM.render( <TooltipTrigger {...props}> <div className="trigger">{triggerContent || 'Some default message'}</div> </TooltipTrigger>, root); it('renders', () => { renderComponent({tooltip: 'Some default tooltip'}); expect('.tooltip').toExist(); }); it('is accessible by tab', () => { renderComponent({tooltip: 'Some default tooltip'}); expect('.tooltip').toHaveAttr('tabIndex', 0); }); it('renders with content', () => { renderComponent({tooltip: 'Some default tooltip'}); expect('.trigger').toHaveText('Some default message'); }); it('renders with the tooltip text', () => { renderComponent({tooltip: 'Some default tooltip'}); expect('.tooltip-content').toHaveText('Some default tooltip'); }); it('renders node content for the trigger', () => { renderComponent({tooltip: 'Some tooltip content'}, <div className="inner-content">Hello World</div>); expect('.trigger > .inner-content').toHaveText('Hello World'); }); it('renders node content for the tooltip', () => { renderComponent({tooltip: <a href="#">Click me</a>}); expect('.tooltip a').toExist(); }); it('propagates classname, id, style to the wrapping tooltip', () => { renderComponent({ tooltip: 'Some tooltip content', id: 'some-id', className: 'some-classname', style: {color: 'rgb(255, 0, 0)'} }); expect('.tooltip').toHaveClass('some-classname'); expect('.tooltip').toHaveAttr('id', 'some-id'); expect('.tooltip').toHaveCss({color: 'rgb(255, 0, 0)'}); }); it('calls onEntered when tooltip is made visible', () => { const onEntered = jasmine.createSpy('onEntered'); renderComponent({onEntered, tooltip: 'Some tooltip content'}); $('.tooltip').simulate('mouseEnter'); jest.advanceTimersByTime(1); expect(onEntered).toHaveBeenCalledWith(); }); it('calls onExited when tooltip is made hidden', () => { const onExited = jasmine.createSpy('onExited'); renderComponent({onExited, tooltip: 'Some tooltip content'}); $('.tooltip').simulate('mouseEnter'); jest.advanceTimersByTime(1); $('.tooltip').simulate('mouseLeave'); jest.advanceTimersByTime(1); expect(onExited).toHaveBeenCalledWith(); }); describe('color', () => { it('renders dark version by default', () => { renderComponent({tooltip: 'Some tooltip content'}); expect('.tooltip').toExist(); }); it('allows user to specify color as "dark" (the default) but it doesnt do anything', () => { renderComponent({theme: 'dark', tooltip: 'Some tooltip content'}); expect('.tooltip').toExist(); }); it('allows user to change color to light', () => { renderComponent({theme: 'light', tooltip: 'Some tooltip content'}); expect('.tooltip').toHaveClass('tooltip-light'); }); }); describe('placement', () => { it('defaults to nothing, which is "top" in css', () => { renderComponent({tooltip: 'Some tooltip content'}); expect('.tooltip').toExist(); }); it('allows user to specify left, right, top, bottom', () => { renderComponent({placement: 'left', tooltip: 'Some tooltip content'}); expect('.tooltip-left').toExist(); renderComponent({placement: 'right', tooltip: 'Some tooltip content'}); expect('.tooltip-right').toExist(); renderComponent({placement: 'bottom', tooltip: 'Some tooltip content'}); expect('.tooltip-bottom').toExist(); renderComponent({placement: 'top', tooltip: 'Some tooltip content'}); expect('.tooltip').toExist(); }); }); describe('trigger is default (hover focus)', () => { it('defaults to triggering on both hover and focus', () => { renderComponent({tooltip: 'Some tooltip content'}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); $('.tooltip').simulate('mouseEnter'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-visible'); $('.tooltip').simulate('mouseLeave'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); $('.tooltip').simulate('focus'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-visible'); $('.tooltip').simulate('blur'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); it('allows the user to customize the click handler when trigger is (hover focus)', () => { const onClick = jasmine.createSpy('onClick'); renderComponent({tooltip: 'Some tooltip content', onClick}); $('.tooltip').simulate('click'); jest.advanceTimersByTime(1); expect(onClick).toHaveBeenCalledWith(jasmine.any(Object)); }); it('does not take the display prop into account', () => { renderComponent({tooltip: 'Some tooltip content', display: true}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); describe('when disabled is true', () => { it('does not show the tooltip on hover', () => { renderComponent({tooltip: 'Some tooltip content', disabled: true}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); $('.tooltip').simulate('mouseEnter'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); $('.tooltip').simulate('mouseLeave'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); }); }); describe('trigger is click', () => { it('allows user to trigger by click', () => { renderComponent({trigger: 'click', tooltip: 'Some tooltip content'}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); $('.tooltip').simulate('click'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-visible'); }); it('allows the user to customize the click handler when trigger is click', () => { const onClick = jasmine.createSpy('onClick'); spyOn(TooltipTrigger.prototype, 'clickHandler').and.callThrough(); renderComponent({trigger: 'click', tooltip: 'Some tooltip content', onClick}); $('.tooltip').simulate('click'); jest.advanceTimersByTime(1); expect(TooltipTrigger.prototype.clickHandler).toHaveBeenCalledWith(jasmine.any(Object), onClick); expect(onClick).toHaveBeenCalledWith(jasmine.any(Object)); }); it('hides the tooltip some time after clicking', () => { renderComponent({trigger: 'click', tooltip: 'Some tooltip content'}); $('.tooltip').simulate('click'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-visible'); jest.runAllTimers(); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); it('does not take the display prop into account', () => { renderComponent({trigger: 'click', tooltip: 'Some tooltip content', display: true}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); describe('when disabled is true', () => { it('does not show the tooltip on click', () => { renderComponent({trigger: 'click', tooltip: 'Some tooltip content', disabled: true}); $('.tooltip').simulate('click'); jest.advanceTimersByTime(1); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); }); }); describe('trigger is manual', () => { const trigger = 'manual'; const tooltip = 'Some tooltip content'; it('hides the tooltip when display is false', () => { renderComponent({trigger, tooltip, display: false}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); it('shows the tooltip when display is true', () => { renderComponent({trigger, tooltip, display: true}); expect('.tooltip-container').toHaveClass('tooltip-container-visible'); }); describe('when the trigger prop changes', () => { const nextTrigger = 'hover focus'; beforeEach(() => { renderComponent({trigger, tooltip, display: true}); renderComponent({trigger: nextTrigger, tooltip, display: true}); }); it('takes the trigger prop into account', () => { expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); }); describe('when the display prop changes', () => { it('takes the display prop into account', () => { renderComponent({trigger: 'manual', tooltip: 'Some tooltip content'}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); renderComponent({trigger: 'manual', tooltip: 'Some tooltip content', display: true}); expect('.tooltip-container').toHaveClass('tooltip-container-visible'); }); }); describe('when disabled is true', () => { it('does not show the tooltip even when display is true', () => { renderComponent({trigger, tooltip, display: true, disabled: true}); expect('.tooltip-container').toHaveClass('tooltip-container-hidden'); }); }); }); describe('isSticky', () => { it('renders the tooltip with the "isSticky" prop', () => { renderComponent({isSticky: true, tooltip: 'Some tooltip content'}); expect('.tooltip-container').toHaveClass('tooltip-hoverable'); }); }); });
actor-apps/app-web/src/app/utils/require-auth.js
Jeremy-Meng/actor-platform
import React from 'react'; import LoginStore from 'stores/LoginStore'; export default (Component) => { return class Authenticated extends React.Component { static willTransitionTo(transition) { if (!LoginStore.isLoggedIn()) { transition.redirect('/auth', {}, {'nextPath': transition.path}); } } render() { return <Component {...this.props}/>; } }; };
ajax/libs/forerunnerdb/1.3.532/fdb-core+views.min.js
pvnr0082t/cdnjs
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d,e=a("./Shared"),f=a("./Path"),g=function(a){this._primaryKey="_id",this._keyArr=[],this._data=[],this._objLookup={},this._count=0,this._keyArr=d.parse(a,!0)};e.addModule("ActiveBucket",g),e.mixin(g.prototype,"Mixin.Sorting"),d=new f,e.synthesize(g.prototype,"primaryKey"),g.prototype.qs=function(a,b,c,d){if(!b.length)return 0;for(var e,f,g,h=-1,i=0,j=b.length-1;j>=i&&(e=Math.floor((i+j)/2),h!==e);)f=b[e],void 0!==f&&(g=d(this,a,c,f),g>0&&(i=e+1),0>g&&(j=e-1)),h=e;return g>0?e+1:e},g.prototype._sortFunc=function(a,b,c,e){var f,g,h,i=c.split(".:."),j=e.split(".:."),k=a._keyArr,l=k.length;for(f=0;l>f;f++)if(g=k[f],h=typeof d.get(b,g.path),"number"===h&&(i[f]=Number(i[f]),j[f]=Number(j[f])),i[f]!==j[f]){if(1===g.value)return a.sortAsc(i[f],j[f]);if(-1===g.value)return a.sortDesc(i[f],j[f])}},g.prototype.insert=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),-1===c?(c=this.qs(a,this._data,b,this._sortFunc),this._data.splice(c,0,b)):this._data.splice(c,0,b),this._objLookup[a[this._primaryKey]]=b,this._count++,c},g.prototype.remove=function(a){var b,c;return b=this._objLookup[a[this._primaryKey]],b?(c=this._data.indexOf(b),c>-1?(this._data.splice(c,1),delete this._objLookup[a[this._primaryKey]],this._count--,!0):!1):!1},g.prototype.index=function(a){var b,c;return b=this.documentKey(a),c=this._data.indexOf(b),-1===c&&(c=this.qs(a,this._data,b,this._sortFunc)),c},g.prototype.documentKey=function(a){var b,c,e="",f=this._keyArr,g=f.length;for(b=0;g>b;b++)c=f[b],e&&(e+=".:."),e+=d.get(a,c.path);return e+=".:."+a[this._primaryKey]},g.prototype.count=function(){return this._count},e.finishModule("ActiveBucket"),b.exports=g},{"./Path":28,"./Shared":31}],4:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=new 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0!==a?(this._data=a,this._hashFunc&&(this._hash=this._hashFunc(a)),this):this._data},g.prototype.push=function(a){return void 0!==a?(this._store.push(a),this):!1},g.prototype.pull=function(a){if(void 0!==a){var b=this._store.indexOf(a);if(b>-1)return this._store.splice(b,1),this}return!1},g.prototype._compareFunc=function(a,b){var c,d,e=0;for(c=0;c<this._keys.length;c++)if(d=this._keys[c],1===d.value?e=this.sortAsc(f.get(a,d.path),f.get(b,d.path)):-1===d.value&&(e=this.sortDesc(f.get(a,d.path),f.get(b,d.path))),this.debug()&&console.log("Compared %s with %s order %d in path %s and result was %d",f.get(a,d.path),f.get(b,d.path),d.value,d.path,e),0!==e)return this.debug()&&console.log("Retuning result %d",e),e;return this.debug()&&console.log("Retuning result %d",e),e},g.prototype._hashFunc=function(a){return a[this._keys[0].path]},g.prototype.removeChildNode=function(a){this._left===a?delete this._left:this._right===a&&delete this._right},g.prototype.nodeBranch=function(a){return this._left===a?"left":this._right===a?"right":void 0},g.prototype.insert=function(a){var b,c,d,e;if(a instanceof Array){for(c=[],d=[],e=0;e<a.length;e++)this.insert(a[e])?c.push(a[e]):d.push(a[e]);return{inserted:c,failed:d}}return this.debug()&&console.log("Inserting",a),this._data?(b=this._compareFunc(this._data,a),0===b?(this.debug()&&console.log("Data is equal (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0):-1===b?(this.debug()&&console.log("Data is greater (currrent, new)",this._data,a),this._right?this._right.insert(a):(this._right=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._right._parent=this),!0):1===b?(this.debug()&&console.log("Data is less (currrent, new)",this._data,a),this._left?this._left.insert(a):(this._left=new g(a,this._index,this._binaryTree,this._compareFunc,this._hashFunc),this._left._parent=this),!0):!1):(this.debug()&&console.log("Node has no data, setting data",a),this.data(a),!0)},g.prototype.remove=function(a){var b,c,d,e=this.primaryKey();if(a instanceof Array){for(c=[],d=0;d<a.length;d++)this.remove(a[d])&&c.push(a[d]);return c}return this.debug()&&console.log("Removing",a),this._data[e]===a[e]?this._remove(this):(b=this._compareFunc(this._data,a),-1===b&&this._right?this._right.remove(a):1===b&&this._left?this._left.remove(a):!1)},g.prototype._remove=function(a){var b,c;return this._left?(b=this._left,c=this._right,this._left=b._left,this._right=b._right,this._data=b._data,this._store=b._store,c&&(b.rightMost()._right=c)):this._right?(c=this._right,this._left=c._left,this._right=c._right,this._data=c._data,this._store=c._store):this.clear(),!0},g.prototype.leftMost=function(){return this._left?this._left.leftMost():this},g.prototype.rightMost=function(){return this._right?this._right.rightMost():this},g.prototype.lookup=function(a,b,c){var d=this._compareFunc(this._data,a);return c=c||[],0===d&&(this._left&&this._left.lookup(a,b,c),c.push(this._data),this._right&&this._right.lookup(a,b,c)),-1===d&&this._right&&this._right.lookup(a,b,c),1===d&&this._left&&this._left.lookup(a,b,c),c},g.prototype.inOrder=function(a,b){switch(b=b||[],this._left&&this._left.inOrder(a,b),a){case"hash":b.push(this._hash);break;case"data":b.push(this._data);break;default:b.push({key:this._data,arr:this._store})}return this._right&&this._right.inOrder(a,b),b},g.prototype.startsWith=function(a,b,c,d){var e,g,h=f.get(this._data,a),i=h.substr(0,b.length);return c=c||new RegExp("^"+b),d=d||[],void 0===d._visited&&(d._visited=0),d._visited++,g=this.sortAsc(h,b),e=i===b,0===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),-1===g&&(e&&d.push(this._data),this._right&&this._right.startsWith(a,b,c,d)),1===g&&(this._left&&this._left.startsWith(a,b,c,d),e&&d.push(this._data)),d},g.prototype.findRange=function(a,b,c,d,f,g){f=f||[],g=g||new e(b),this._left&&this._left.findRange(a,b,c,d,f,g);var h=g.value(this._data),i=this.sortAsc(h,c),j=this.sortAsc(h,d);if(!(0!==i&&1!==i||0!==j&&-1!==j))switch(a){case"hash":f.push(this._hash);break;case"data":f.push(this._data);break;default:f.push({key:this._data,arr:this._store})}return this._right&&this._right.findRange(a,b,c,d,f,g),f},g.prototype.match=function(a,b,c){var d,e,g,h=[],i=0;for(d=f.parseArr(this._index,{verbose:!0}),e=f.parseArr(a,c&&c.pathOptions?c.pathOptions:{ignore:/\$/,verbose:!0}),g=0;g<d.length;g++)e[g]===d[g]&&(i++,h.push(e[g]));return{matchedKeys:h,totalKeyCount:e.length,score:i}},d.finishModule("BinaryTree"),b.exports=g},{"./Path":28,"./Shared":31}],5:[function(a,b,c){"use strict";var d,e,f,g,h,i,j,k,l,m,n,o;d=a("./Shared");var p=function(a){this.init.apply(this,arguments)};p.prototype.init=function(a,b){this._primaryKey="_id",this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._name=a,this._data=[],this._metrics=new f,this._options=b||{changeTimestamp:!1},this._options.db&&this.db(this._options.db),this._metaData={},this._deferQueue={insert:[],update:[],remove:[],upsert:[],async:[]},this._deferThreshold={insert:100,update:100,remove:100,upsert:100},this._deferTime={insert:1,update:1,remove:1,upsert:1},this._deferredCalls=!0,this.subsetOf(this)},d.addModule("Collection",p),d.mixin(p.prototype,"Mixin.Common"),d.mixin(p.prototype,"Mixin.Events"),d.mixin(p.prototype,"Mixin.ChainReactor"),d.mixin(p.prototype,"Mixin.CRUD"),d.mixin(p.prototype,"Mixin.Constants"),d.mixin(p.prototype,"Mixin.Triggers"),d.mixin(p.prototype,"Mixin.Sorting"),d.mixin(p.prototype,"Mixin.Matching"),d.mixin(p.prototype,"Mixin.Updating"),d.mixin(p.prototype,"Mixin.Tags"),f=a("./Metrics"),g=a("./KeyValueStore"),h=a("./Path"),i=a("./IndexHashMap"),j=a("./IndexBinaryTree"),k=a("./Index2d"),l=a("./Crc"),e=d.modules.Db,m=a("./Overload"),n=a("./ReactorIO"),o=new h,p.prototype.crc=l,d.synthesize(p.prototype,"deferredCalls"),d.synthesize(p.prototype,"state"),d.synthesize(p.prototype,"name"),d.synthesize(p.prototype,"metaData"),d.synthesize(p.prototype,"capped"),d.synthesize(p.prototype,"cappedSize"),p.prototype._asyncPending=function(a){this._deferQueue.async.push(a)},p.prototype._asyncComplete=function(a){for(var b=this._deferQueue.async.indexOf(a);b>-1;)this._deferQueue.async.splice(b,1),b=this._deferQueue.async.indexOf(a);0===this._deferQueue.async.length&&this.deferEmit("ready")},p.prototype.data=function(){return this._data},p.prototype.drop=function(a){var b;if(this.isDropped())return a&&a(!1,!0),!0;if(this._db&&this._db._collection&&this._name){if(this.debug()&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this.emit("drop",this),delete this._db._collection[this._name],this._collate)for(b in this._collate)this._collate.hasOwnProperty(b)&&this.collateRemove(b);return delete this._primaryKey,delete this._primaryIndex,delete this._primaryCrc,delete this._crcLookup,delete this._name,delete this._data,delete this._metrics,delete this._listeners,a&&a(!1,!0),!0}return a&&a(!1,!0),!1},p.prototype.primaryKey=function(a){if(void 0!==a){if(this._primaryKey!==a){var b=this._primaryKey;this._primaryKey=a,this._primaryIndex.primaryKey(a),this.rebuildPrimaryKeyIndex(),this.chainSend("primaryKey",a,{oldData:b})}return this}return this._primaryKey},p.prototype._onInsert=function(a,b){this.emit("insert",a,b)},p.prototype._onUpdate=function(a){this.emit("update",a)},p.prototype._onRemove=function(a){this.emit("remove",a)},p.prototype._onChange=function(){this._options.changeTimestamp&&(this._metaData.lastChange=new Date)},d.synthesize(p.prototype,"db",function(a){return a&&"_id"===this.primaryKey()&&(this.primaryKey(a.primaryKey()),this.debug(a.debug())),this.$super.apply(this,arguments)}),d.synthesize(p.prototype,"mongoEmulation"),p.prototype.setData=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var d=this._metrics.create("setData");d.start(),b=this.options(b),this.preSetData(a,b,c),b.$decouple&&(a=this.decouple(a)),a instanceof Array||(a=[a]),d.time("transformIn"),a=this.transformIn(a),d.time("transformIn");var e=[].concat(this._data);this._dataReplace(a),d.time("Rebuild Primary Key Index"),this.rebuildPrimaryKeyIndex(b),d.time("Rebuild Primary Key Index"),d.time("Rebuild All Other Indexes"),this._rebuildIndexes(),d.time("Rebuild All Other Indexes"),d.time("Resolve chains"),this.chainSend("setData",a,{oldData:e}),d.time("Resolve chains"),d.stop(),this._onChange(),this.emit("setData",this._data,e)}return c&&c(!1),this},p.prototype.rebuildPrimaryKeyIndex=function(a){a=a||{$ensureKeys:void 0,$violationCheck:void 0};var b,c,d,e,f=a&&void 0!==a.$ensureKeys?a.$ensureKeys:!0,g=a&&void 0!==a.$violationCheck?a.$violationCheck:!0,h=this._primaryIndex,i=this._primaryCrc,j=this._crcLookup,k=this._primaryKey;for(h.truncate(),i.truncate(),j.truncate(),b=this._data,c=b.length;c--;){if(d=b[c],f&&this.ensurePrimaryKey(d),g){if(!h.uniqueSet(d[k],d))throw this.logIdentifier()+" Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: "+d[this._primaryKey]}else h.set(d[k],d);e=this.jStringify(d),i.set(d[k],e),j.set(e,d)}},p.prototype.ensurePrimaryKey=function(a){void 0===a[this._primaryKey]&&(a[this._primaryKey]=this.objectId())},p.prototype.truncate=function(){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return this.emit("truncate",this._data),this._data.length=0,this._primaryIndex=new g("primary"),this._primaryCrc=new g("primaryCrc"),this._crcLookup=new g("crcLookup"),this._onChange(),this.deferEmit("change",{type:"truncate"}),this},p.prototype.upsert=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";if(a){var c,d,e=this._deferQueue.upsert,f=this._deferThreshold.upsert,g={};if(a instanceof Array){if(this._deferredCalls&&a.length>f)return this._deferQueue.upsert=e.concat(a),this._asyncPending("upsert"),this.processQueue("upsert",b),{};for(g=[],d=0;d<a.length;d++)g.push(this.upsert(a[d]));return b&&b(),g}switch(a[this._primaryKey]?(c={},c[this._primaryKey]=a[this._primaryKey],this._primaryIndex.lookup(c)[0]?g.op="update":g.op="insert"):g.op="insert",g.op){case"insert":g.result=this.insert(a);break;case"update":g.result=this.update(c,a)}return g}return b&&b(),{}},p.prototype.filter=function(a,b,c){return this.find(a,c).filter(b)},p.prototype.filterUpdate=function(a,b,c){var d,e,f,g,h=this.find(a,c),i=[],j=this.primaryKey();for(g=0;g<h.length;g++)d=h[g],f=b(d),f&&(e={},e[j]=d[j],i.push(this.update(e,f)));return i},p.prototype.update=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";b=this.decouple(b),this.mongoEmulation()&&(this.convertToFdb(a),this.convertToFdb(b)),b=this.transformIn(b),this.debug()&&console.log(this.logIdentifier()+" Updating some data");var d,e,f=this,g=this._metrics.create("update"),h=function(d){var e,h,i,j=f.decouple(d);return f.willTrigger(f.TYPE_UPDATE,f.PHASE_BEFORE)||f.willTrigger(f.TYPE_UPDATE,f.PHASE_AFTER)?(e=f.decouple(d),h={type:"update",query:f.decouple(a),update:f.decouple(b),options:f.decouple(c),op:g},i=f.updateObject(e,h.update,h.query,h.options,""),f.processTrigger(h,f.TYPE_UPDATE,f.PHASE_BEFORE,d,e)!==!1?(i=f.updateObject(d,e,h.query,h.options,""),f.processTrigger(h,f.TYPE_UPDATE,f.PHASE_AFTER,j,e)):i=!1):i=f.updateObject(d,b,a,c,""),f._updateIndexes(j,d),i};return g.start(),g.time("Retrieve documents to update"),d=this.find(a,{$decouple:!1}),g.time("Retrieve documents to update"),d.length&&(g.time("Update documents"),e=d.filter(h),g.time("Update documents"),e.length&&(g.time("Resolve chains"),this.chainSend("update",{query:a,update:b,dataSet:e},c),g.time("Resolve chains"),this._onUpdate(e),this._onChange(),this.deferEmit("change",{type:"update",data:e}))),g.stop(),e||[]},p.prototype._replaceObj=function(a,b){var c;this._removeFromIndexes(a);for(c in a)a.hasOwnProperty(c)&&delete a[c];for(c in b)b.hasOwnProperty(c)&&(a[c]=b[c]);if(!this._insertIntoIndexes(a))throw this.logIdentifier()+" Primary key violation in update! Key violated: "+a[this._primaryKey];return this},p.prototype.updateById=function(a,b){var c={};return c[this._primaryKey]=a,this.update(c,b)[0]},p.prototype.updateObject=function(a,b,c,d,e,f){b=this.decouple(b),e=e||"","."===e.substr(0,1)&&(e=e.substr(1,e.length-1));var g,i,j,k,l,m,n,o,p,q,r,s,t=!1,u=!1;for(s in b)if(b.hasOwnProperty(s)){if(g=!1,"$"===s.substr(0,1))switch(s){case"$key":case"$index":case"$data":case"$min":case"$max":g=!0;break;case"$each":for(g=!0,k=b.$each.length,j=0;k>j;j++)u=this.updateObject(a,b.$each[j],c,d,e),u&&(t=!0);t=t||u;break;case"$replace":g=!0,n=b.$replace,o=this.primaryKey();for(m in a)a.hasOwnProperty(m)&&m!==o&&void 0===n[m]&&(this._updateUnset(a,m),t=!0);for(m in n)n.hasOwnProperty(m)&&m!==o&&(this._updateOverwrite(a,m,n[m]),t=!0);break;default:g=!0,u=this.updateObject(a,b[s],c,d,e,s),t=t||u}if(this._isPositionalKey(s)&&(g=!0,s=s.substr(0,s.length-2),p=new h(e+"."+s),a[s]&&a[s]instanceof Array&&a[s].length)){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],p.value(c)[0],d,"",{})&&i.push(j);for(j=0;j<i.length;j++)u=this.updateObject(a[s][i[j]],b[s+".$"],c,d,e+"."+s,f),t=t||u}if(!g)if(f||"object"!=typeof b[s])switch(f){case"$inc":var v=!0;b[s]>0?b.$max&&a[s]>=b.$max&&(v=!1):b[s]<0&&b.$min&&a[s]<=b.$min&&(v=!1),v&&(this._updateIncrement(a,s,b[s]),t=!0);break;case"$cast":switch(b[s]){case"array":a[s]instanceof Array||(this._updateProperty(a,s,b.$data||[]),t=!0);break;case"object":(!(a[s]instanceof Object)||a[s]instanceof Array)&&(this._updateProperty(a,s,b.$data||{}),t=!0);break;case"number":"number"!=typeof a[s]&&(this._updateProperty(a,s,Number(a[s])),t=!0);break;case"string":"string"!=typeof a[s]&&(this._updateProperty(a,s,String(a[s])),t=!0);break;default:throw this.logIdentifier()+" Cannot update cast to unknown type: "+b[s]}break;case"$push":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot push to a key that is not an array! ("+s+")";if(void 0!==b[s].$position&&b[s].$each instanceof Array)for(l=b[s].$position,k=b[s].$each.length,j=0;k>j;j++)this._updateSplicePush(a[s],l+j,b[s].$each[j]);else if(b[s].$each instanceof Array)for(k=b[s].$each.length,j=0;k>j;j++)this._updatePush(a[s],b[s].$each[j]);else this._updatePush(a[s],b[s]);t=!0;break;case"$pull":if(a[s]instanceof Array){for(i=[],j=0;j<a[s].length;j++)this._match(a[s][j],b[s],d,"",{})&&i.push(j);for(k=i.length;k--;)this._updatePull(a[s],i[k]),t=!0}break;case"$pullAll":if(a[s]instanceof Array){if(!(b[s]instanceof Array))throw this.logIdentifier()+" Cannot pullAll without being given an array of values to pull! ("+s+")";if(i=a[s],k=i.length,k>0)for(;k--;){for(l=0;l<b[s].length;l++)i[k]===b[s][l]&&(this._updatePull(a[s],k),k--,t=!0);if(0>k)break}}break;case"$addToSet":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot addToSet on a key that is not an array! ("+s+")";var w,x,y,z,A=a[s],B=A.length,C=!0,D=d&&d.$addToSet;for(b[s].$key?(y=!1,z=new h(b[s].$key),x=z.value(b[s])[0],delete b[s].$key):D&&D.key?(y=!1,z=new h(D.key),x=z.value(b[s])[0]):(x=this.jStringify(b[s]),y=!0),w=0;B>w;w++)if(y){if(this.jStringify(A[w])===x){C=!1;break}}else if(x===z.value(A[w])[0]){C=!1;break}C&&(this._updatePush(a[s],b[s]),t=!0);break;case"$splicePush":if(void 0===a[s]&&this._updateProperty(a,s,[]),!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot splicePush with a key that is not an array! ("+s+")";if(l=b.$index,void 0===l)throw this.logIdentifier()+" Cannot splicePush without a $index integer value!";delete b.$index,l>a[s].length&&(l=a[s].length),this._updateSplicePush(a[s],l,b[s]),t=!0;break;case"$move":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot move on a key that is not an array! ("+s+")";for(j=0;j<a[s].length;j++)if(this._match(a[s][j],b[s],d,"",{})){var E=b.$index;if(void 0===E)throw this.logIdentifier()+" Cannot move without a $index integer value!";delete b.$index,this._updateSpliceMove(a[s],j,E),t=!0;break}break;case"$mul":this._updateMultiply(a,s,b[s]),t=!0;break;case"$rename":this._updateRename(a,s,b[s]),t=!0;break;case"$overwrite":this._updateOverwrite(a,s,b[s]),t=!0;break;case"$unset":this._updateUnset(a,s),t=!0;break;case"$clear":this._updateClear(a,s),t=!0;break;case"$pop":if(!(a[s]instanceof Array))throw this.logIdentifier()+" Cannot pop from a key that is not an array! ("+s+")";this._updatePop(a[s],b[s])&&(t=!0);break;case"$toggle":this._updateProperty(a,s,!a[s]),t=!0;break;default:a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}else if(null!==a[s]&&"object"==typeof a[s])if(q=a[s]instanceof Array,r=b[s]instanceof Array,q||r)if(!r&&q)for(j=0;j<a[s].length;j++)u=this.updateObject(a[s][j],b[s],c,d,e+"."+s,f),t=t||u;else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0);else u=this.updateObject(a[s],b[s],c,d,e+"."+s,f),t=t||u;else a[s]!==b[s]&&(this._updateProperty(a,s,b[s]),t=!0)}return t},p.prototype._isPositionalKey=function(a){return".$"===a.substr(a.length-2,2)},p.prototype.remove=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f,g,h,i,j,k,l=this;if("function"==typeof b&&(c=b,b={}),this.mongoEmulation()&&this.convertToFdb(a),a instanceof Array){for(g=[],f=0;f<a.length;f++)g.push(this.remove(a[f],{noEmit:!0}));return(!b||b&&!b.noEmit)&&this._onRemove(g),c&&c(!1,g),g}if(g=[],d=this.find(a,{$decouple:!1}),d.length){h=function(a){l._removeFromIndexes(a),e=l._data.indexOf(a),l._dataRemoveAtIndex(e),g.push(a)};for(var m=0;m<d.length;m++)j=d[m],l.willTrigger(l.TYPE_REMOVE,l.PHASE_BEFORE)||l.willTrigger(l.TYPE_REMOVE,l.PHASE_AFTER)?(i={type:"remove"},k=l.decouple(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_BEFORE,k,k)!==!1&&(h(j),l.processTrigger(i,l.TYPE_REMOVE,l.PHASE_AFTER,k,k))):h(j);g.length&&(l.chainSend("remove",{query:a,dataSet:g},b),(!b||b&&!b.noEmit)&&this._onRemove(g),this._onChange(),this.deferEmit("change",{type:"remove",data:g}))}return c&&c(!1,g),g},p.prototype.removeById=function(a){var b={};return b[this._primaryKey]=a,this.remove(b)[0]},p.prototype.processQueue=function(a,b,c){var d,e,f=this,g=this._deferQueue[a],h=this._deferThreshold[a],i=this._deferTime[a];if(c=c||{deferred:!0},g.length){switch(d=g.length>h?g.splice(0,h):g.splice(0,g.length),e=f[a](d),a){case"insert":c.inserted=c.inserted||[],c.failed=c.failed||[],c.inserted=c.inserted.concat(e.inserted),c.failed=c.failed.concat(e.failed)}setTimeout(function(){f.processQueue.call(f,a,b,c)},i)}else b&&b(c),this._asyncComplete(a);this.isProcessingQueue()||this.deferEmit("queuesComplete")},p.prototype.isProcessingQueue=function(){var a;for(a in this._deferQueue)if(this._deferQueue.hasOwnProperty(a)&&this._deferQueue[a].length)return!0;return!1},p.prototype.insert=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";return"function"==typeof b?(c=b,b=this._data.length):void 0===b&&(b=this._data.length),a=this.transformIn(a),this._insertHandle(a,b,c)},p.prototype._insertHandle=function(a,b,c){var d,e,f,g=this._deferQueue.insert,h=this._deferThreshold.insert,i=[],j=[];if(a instanceof Array){if(this._deferredCalls&&a.length>h)return this._deferQueue.insert=g.concat(a),this._asyncPending("insert"),void this.processQueue("insert",c);for(f=0;f<a.length;f++)d=this._insert(a[f],b+f),d===!0?i.push(a[f]):j.push({doc:a[f],reason:d})}else d=this._insert(a,b),d===!0?i.push(a):j.push({doc:a,reason:d});return e={deferred:!1,inserted:i,failed:j},this._onInsert(i,j),c&&c(e),this._onChange(),this.deferEmit("change",{type:"insert",data:i}),e},p.prototype._insert=function(a,b){if(a){var c,d,e,f,g=this,h=this.capped(),i=this.cappedSize();if(this.ensurePrimaryKey(a),c=this.insertIndexViolation(a),e=function(a){g._insertIntoIndexes(a),b>g._data.length&&(b=g._data.length),g._dataInsertAtIndex(b,a),h&&g._data.length>i&&g.removeById(g._data[0][g._primaryKey]),g.chainSend("insert",a,{index:b})},c)return"Index violation in index: "+c;if(g.willTrigger(g.TYPE_INSERT,g.PHASE_BEFORE)||g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)){if(d={type:"insert"},g.processTrigger(d,g.TYPE_INSERT,g.PHASE_BEFORE,{},a)===!1)return"Trigger cancelled operation";e(a),g.willTrigger(g.TYPE_INSERT,g.PHASE_AFTER)&&(f=g.decouple(a),g.processTrigger(d,g.TYPE_INSERT,g.PHASE_AFTER,{},f))}else e(a);return!0}return"No document passed to insert"},p.prototype._dataInsertAtIndex=function(a,b){this._data.splice(a,0,b)},p.prototype._dataRemoveAtIndex=function(a){this._data.splice(a,1)},p.prototype._dataReplace=function(a){for(;this._data.length;)this._data.pop();this._data=this._data.concat(a)},p.prototype._insertIntoIndexes=function(a){var b,c,d=this._indexByName,e=this.jStringify(a);c=this._primaryIndex.uniqueSet(a[this._primaryKey],a),this._primaryCrc.uniqueSet(a[this._primaryKey],e),this._crcLookup.uniqueSet(e,a);for(b in d)d.hasOwnProperty(b)&&d[b].insert(a);return c},p.prototype._removeFromIndexes=function(a){var b,c=this._indexByName,d=this.jStringify(a);this._primaryIndex.unSet(a[this._primaryKey]),this._primaryCrc.unSet(a[this._primaryKey]),this._crcLookup.unSet(d);for(b in c)c.hasOwnProperty(b)&&c[b].remove(a)},p.prototype._updateIndexes=function(a,b){this._removeFromIndexes(a),this._insertIntoIndexes(b)},p.prototype._rebuildIndexes=function(){var a,b=this._indexByName;for(a in b)b.hasOwnProperty(a)&&b[a].rebuild()},p.prototype.subset=function(a,b){var c=this.find(a,b);return(new p).subsetOf(this).primaryKey(this._primaryKey).setData(c)},d.synthesize(p.prototype,"subsetOf"),p.prototype.isSubsetOf=function(a){return this._subsetOf===a},p.prototype.distinct=function(a,b,c){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";var d,e,f=this.find(b,c),g=new h(a),i={},j=[];for(e=0;e<f.length;e++)d=g.value(f[e])[0],d&&!i[d]&&(i[d]=!0,j.push(d));return j},p.prototype.findById=function(a,b){var c={};return c[this._primaryKey]=a,this.find(c,b)[0]},p.prototype.peek=function(a,b){var c,d,e=this._data,f=e.length,g=new p,h=typeof a;if("string"===h){for(c=0;f>c;c++)d=this.jStringify(e[c]),d.indexOf(a)>-1&&g.insert(e[c]);return g.find({},b)}return this.find(a,b)},p.prototype.explain=function(a,b){var c=this.find(a,b);return c.__fdbOp._data},p.prototype.options=function(a){return a=a||{},a.$decouple=void 0!==a.$decouple?a.$decouple:!0,a.$explain=void 0!==a.$explain?a.$explain:!1,a},p.prototype.find=function(a,b,c){return this.mongoEmulation()&&this.convertToFdb(a),c?(c("Callbacks for the find() operation are not yet implemented!",[]),[]):this._find.apply(this,arguments)},p.prototype._find=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";a=a||{},b=this.options(b);var c,d,e,f,g,i,j,k,l,m,n,o,p,q,r,s,t,u,v,w,x,y,z,A,B,C,D,E,F,G,H,I=this._metrics.create("find"),J=this.primaryKey(),K=this,L=!0,M={},N=[],O=[],P=[],Q={},R={},S=function(c){return K._match(c,a,b,"and",Q)};if(I.start(),a){if(I.time("analyseQuery"),c=this._analyseQuery(K.decouple(a),b,I),I.time("analyseQuery"),I.data("analysis",c),c.hasJoin&&c.queriesJoin){for(I.time("joinReferences"),g=0;g<c.joinsOn.length;g++)k=c.joinsOn[g],j=new h(c.joinQueries[k]),i=j.value(a)[0],M[c.joinsOn[g]]=this._db.collection(c.joinsOn[g]).subset(i),delete a[c.joinQueries[k]];I.time("joinReferences")}if(c.indexMatch.length&&(!b||b&&!b.$skipIndex)?(I.data("index.potential",c.indexMatch),I.data("index.used",c.indexMatch[0].index),I.time("indexLookup"),e=c.indexMatch[0].lookup||[],I.time("indexLookup"),c.indexMatch[0].keyData.totalKeyCount===c.indexMatch[0].keyData.score&&(L=!1)):I.flag("usedIndex",!1),L&&(e&&e.length?(d=e.length,I.time("tableScan: "+d),e=e.filter(S)):(d=this._data.length,I.time("tableScan: "+d),e=this._data.filter(S)),I.time("tableScan: "+d)),b.$orderBy&&(I.time("sort"),e=this.sort(b.$orderBy,e),I.time("sort")),void 0!==b.$page&&void 0!==b.$limit&&(R.page=b.$page,R.pages=Math.ceil(e.length/b.$limit),R.records=e.length,b.$page&&b.$limit>0&&(I.data("cursor",R),e.splice(0,b.$page*b.$limit))),b.$skip&&(R.skip=b.$skip,e.splice(0,b.$skip),I.data("skip",b.$skip)),b.$limit&&e&&e.length>b.$limit&&(R.limit=b.$limit,e.length=b.$limit,I.data("limit",b.$limit)),b.$decouple&&(I.time("decouple"),e=this.decouple(e),I.time("decouple"),I.data("flag.decouple",!0)),b.$join){for(f=0;f<b.$join.length;f++)for(k in b.$join[f])if(b.$join[f].hasOwnProperty(k))for(w=k,l=M[k]?M[k]:this._db.collection(k),m=b.$join[f][k],x=0;x<e.length;x++){o={},q=!1,r=!1,v="";for(n in m)if(m.hasOwnProperty(n))if("$"===n.substr(0,1))switch(n){case"$where":m[n].query&&(o=K._resolveDynamicQuery(m[n].query,e[x])),m[n].options&&(p=m[n].options);break;case"$as":w=m[n];break;case"$multi":q=m[n];break;case"$require":r=m[n];break;case"$prefix":v=m[n]}else o[n]=K._resolveDynamicQuery(m[n],e[x]);if(s=l.find(o,p),!r||r&&s[0])if("$root"===w){if(q!==!1)throw this.logIdentifier()+' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!';t=s[0],u=e[x];for(C in t)t.hasOwnProperty(C)&&void 0===u[v+C]&&(u[v+C]=t[C])}else e[x][w]=q===!1?s[0]:s;else N.push(e[x])}I.data("flag.join",!0)}if(N.length){for(I.time("removalQueue"),z=0;z<N.length;z++)y=e.indexOf(N[z]),y>-1&&e.splice(y,1);I.time("removalQueue")}if(b.$transform){for(I.time("transform"),z=0;z<e.length;z++)e.splice(z,1,b.$transform(e[z]));I.time("transform"),I.data("flag.transform",!0)}this._transformEnabled&&this._transformOut&&(I.time("transformOut"),e=this.transformOut(e),I.time("transformOut")),I.data("results",e.length)}else e=[];if(!b.$aggregate){I.time("scanFields");for(z in b)b.hasOwnProperty(z)&&0!==z.indexOf("$")&&(1===b[z]?O.push(z):0===b[z]&&P.push(z));if(I.time("scanFields"),O.length||P.length){for(I.data("flag.limitFields",!0),I.data("limitFields.on",O),I.data("limitFields.off",P),I.time("limitFields"),z=0;z<e.length;z++){G=e[z];for(A in G)G.hasOwnProperty(A)&&(O.length&&A!==J&&-1===O.indexOf(A)&&delete G[A],P.length&&P.indexOf(A)>-1&&delete G[A])}I.time("limitFields")}if(b.$elemMatch){I.data("flag.elemMatch",!0),I.time("projection-elemMatch");for(z in b.$elemMatch)if(b.$elemMatch.hasOwnProperty(z))for(D=new h(z),A=0;A<e.length;A++)if(E=D.value(e[A])[0],E&&E.length)for(B=0;B<E.length;B++)if(K._match(E[B],b.$elemMatch[z],b,"",{})){D.set(e[A],z,[E[B]]);break}I.time("projection-elemMatch")}if(b.$elemsMatch){I.data("flag.elemsMatch",!0),I.time("projection-elemsMatch");for(z in b.$elemsMatch)if(b.$elemsMatch.hasOwnProperty(z))for(D=new h(z),A=0;A<e.length;A++)if(E=D.value(e[A])[0],E&&E.length){for(F=[],B=0;B<E.length;B++)K._match(E[B],b.$elemsMatch[z],b,"",{})&&F.push(E[B]);D.set(e[A],z,F)}I.time("projection-elemsMatch")}}return b.$aggregate&&(I.data("flag.aggregate",!0),I.time("aggregate"),H=new h(b.$aggregate),e=H.value(e),I.time("aggregate")),I.stop(),e.__fdbOp=I,e.$cursor=R,e},p.prototype._resolveDynamicQuery=function(a,b){var c,d,e,f,g,i=this;if("string"==typeof a)return f="$$."===a.substr(0,3)?new h(a.substr(3,a.length-3)).value(b):new h(a).value(b),f.length>1?{$in:f}:f[0];c={};for(g in a)if(a.hasOwnProperty(g))switch(d=typeof a[g],e=a[g],d){case"string":"$$."===e.substr(0,3)?c[g]=new h(e.substr(3,e.length-3)).value(b)[0]:c[g]=e;break;case"object":c[g]=i._resolveDynamicQuery(e,b);break;default:c[g]=e}return c},p.prototype.findOne=function(){return this.find.apply(this,arguments)[0]},p.prototype.indexOf=function(a,b){var c,d=this.find(a,{$decouple:!1})[0];return d?!b||b&&!b.$orderBy?this._data.indexOf(d):(b.$decouple=!1,c=this.find(a,b),c.indexOf(d)):-1},p.prototype.indexOfDocById=function(a,b){var c,d;return c="object"!=typeof a?this._primaryIndex.get(a):this._primaryIndex.get(a[this._primaryKey]),c?!b||b&&!b.$orderBy?this._data.indexOf(c):(b.$decouple=!1,d=this.find({},b),d.indexOf(c)):-1},p.prototype.removeByIndex=function(a){var b,c;return b=this._data[a],void 0!==b?(b=this.decouple(b),c=b[this.primaryKey()],this.removeById(c)):!1},p.prototype.transform=function(a){return void 0!==a?("object"==typeof a?(void 0!==a.enabled&&(this._transformEnabled=a.enabled),void 0!==a.dataIn&&(this._transformIn=a.dataIn),void 0!==a.dataOut&&(this._transformOut=a.dataOut)):this._transformEnabled=a!==!1,this):{enabled:this._transformEnabled,dataIn:this._transformIn,dataOut:this._transformOut}},p.prototype.transformIn=function(a){if(this._transformEnabled&&this._transformIn){if(a instanceof Array){var b,c=[];for(b=0;b<a.length;b++)c[b]=this._transformIn(a[b]); return c}return this._transformIn(a)}return a},p.prototype.transformOut=function(a){if(this._transformEnabled&&this._transformOut){if(a instanceof Array){var b,c=[];for(b=0;b<a.length;b++)c[b]=this._transformOut(a[b]);return c}return this._transformOut(a)}return a},p.prototype.sort=function(a,b){var c=this,d=o.parse(a,!0);return d.length&&b.sort(function(a,b){var e,f,g=0;for(e=0;e<d.length;e++)if(f=d[e],1===f.value?g=c.sortAsc(o.get(a,f.path),o.get(b,f.path)):-1===f.value&&(g=c.sortDesc(o.get(a,f.path),o.get(b,f.path))),0!==g)return g;return g}),b},p.prototype._sort=function(a,b){var c,d=this,e=new h,f=e.parse(a,!0)[0];if(e.path(f.path),1===f.value)c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortAsc(c,f)};else{if(-1!==f.value)throw this.logIdentifier()+" $orderBy clause has invalid direction: "+f.value+", accepted values are 1 or -1 for ascending or descending!";c=function(a,b){var c=e.value(a)[0],f=e.value(b)[0];return d.sortDesc(c,f)}}return b.sort(c)},p.prototype.bucket=function(a,b){var c,d,e,f=[],g={};for(c=0;c<b.length;c++)e=String(b[c][a]),d!==e&&(f.push(e),d=e),g[e]=g[e]||[],g[e].push(b[c]);return{buckets:g,order:f}},p.prototype._analyseQuery=function(a,b,c){var d,e,f,g,i,j,k,l,m,n,o,p,q,r={queriesOn:[this._name],indexMatch:[],hasJoin:!1,queriesJoin:!1,joinQueries:{},query:a,options:b},s=[],t=[];if(c.time("checkIndexes"),m=new h,n=m.parseArr(a,{ignore:/\$/,verbose:!0}).length){void 0!==a[this._primaryKey]&&(o=typeof a[this._primaryKey],("string"===o||"number"===o||a[this._primaryKey]instanceof Array)&&(c.time("checkIndexMatch: Primary Key"),p=this._primaryIndex.lookup(a,b),r.indexMatch.push({lookup:p,keyData:{matchedKeys:[this._primaryKey],totalKeyCount:n,score:1},index:this._primaryIndex}),c.time("checkIndexMatch: Primary Key")));for(q in this._indexById)if(this._indexById.hasOwnProperty(q)&&(j=this._indexById[q],k=j.name(),c.time("checkIndexMatch: "+k),i=j.match(a,b),i.score>0&&(l=j.lookup(a,b),r.indexMatch.push({lookup:l,keyData:i,index:j})),c.time("checkIndexMatch: "+k),i.score===n))break;c.time("checkIndexes"),r.indexMatch.length>1&&(c.time("findOptimalIndex"),r.indexMatch.sort(function(a,b){return a.keyData.score>b.keyData.score?-1:a.keyData.score<b.keyData.score?1:a.keyData.score===b.keyData.score?a.lookup.length-b.lookup.length:void 0}),c.time("findOptimalIndex"))}if(b.$join){for(r.hasJoin=!0,d=0;d<b.$join.length;d++)for(e in b.$join[d])b.$join[d].hasOwnProperty(e)&&(s.push(e),"$as"in b.$join[d][e]?t.push(b.$join[d][e].$as):t.push(e));for(g=0;g<t.length;g++)f=this._queryReferencesCollection(a,t[g],""),f&&(r.joinQueries[s[g]]=f,r.queriesJoin=!0);r.joinsOn=s,r.queriesOn=r.queriesOn.concat(s)}return r},p.prototype._queryReferencesCollection=function(a,b,c){var d;for(d in a)if(a.hasOwnProperty(d)){if(d===b)return c&&(c+="."),c+d;if("object"==typeof a[d])return c&&(c+="."),c+=d,this._queryReferencesCollection(a[d],b,c)}return!1},p.prototype.count=function(a,b){return a?this.find(a,b).length:this._data.length},p.prototype.findSub=function(a,b,c,d){var e,f,g,i=new h(b),j=this.find(a),k=j.length,l=this._db.collection("__FDB_temp_"+this.objectId()),m={parents:k,subDocTotal:0,subDocs:[],pathFound:!1,err:""};for(d=d||{},e=0;k>e;e++)if(f=i.value(j[e])[0]){if(l.setData(f),g=l.find(c,d),d.returnFirst&&g.length)return g[0];d.$split?m.subDocs.push(g):m.subDocs=m.subDocs.concat(g),m.subDocTotal+=g.length,m.pathFound=!0}return l.drop(),d.$stats?m:m.subDocs},p.prototype.findSubOne=function(a,b,c,d){return this.findSub(a,b,c,d)[0]},p.prototype.insertIndexViolation=function(a){var b,c,d,e=this._indexByName;if(this._primaryIndex.get(a[this._primaryKey]))b=this._primaryIndex;else for(c in e)if(e.hasOwnProperty(c)&&(d=e[c],d.unique()&&d.violation(a))){b=d;break}return b?b.name():!1},p.prototype.ensureIndex=function(a,b){if(this.isDropped())throw this.logIdentifier()+" Cannot operate in a dropped state!";this._indexByName=this._indexByName||{},this._indexById=this._indexById||{};var c,d={start:(new Date).getTime()};if(b)switch(b.type){case"hashed":c=new i(a,b,this);break;case"btree":c=new j(a,b,this);break;case"2d":c=new k(a,b,this);break;default:c=new i(a,b,this)}else c=new i(a,b,this);return this._indexByName[c.name()]?{err:"Index with that name already exists"}:(c.rebuild(),this._indexByName[c.name()]=c,this._indexById[c.id()]=c,d.end=(new Date).getTime(),d.total=d.end-d.start,this._lastOp={type:"ensureIndex",stats:{time:d}},{index:c,id:c.id(),name:c.name(),state:c.state()})},p.prototype.index=function(a){return this._indexByName?this._indexByName[a]:void 0},p.prototype.lastOp=function(){return this._metrics.list()},p.prototype.diff=function(a){var b,c,d,e,f={insert:[],update:[],remove:[]},g=this.primaryKey();if(g!==a.primaryKey())throw this.logIdentifier()+" Diffing requires that both collections have the same primary key!";for(b=a._data;b&&!(b instanceof Array);)a=b,b=a._data;for(e=b.length,c=0;e>c;c++)d=b[c],this._primaryIndex.get(d[g])?this._primaryCrc.get(d[g])!==a._primaryCrc.get(d[g])&&f.update.push(d):f.insert.push(d);for(b=this._data,e=b.length,c=0;e>c;c++)d=b[c],a._primaryIndex.get(d[g])||f.remove.push(d);return f},p.prototype.collateAdd=new m({"object, string":function(a,b){var c=this;c.collateAdd(a,function(d){var e,f;switch(d.type){case"insert":b?(e={$push:{}},e.$push[b]=c.decouple(d.data),c.update({},e)):c.insert(d.data);break;case"update":b?(e={},f={},e[b]=d.data.query,f[b+".$"]=d.data.update,c.update(e,f)):c.update(d.data.query,d.data.update);break;case"remove":b?(e={$pull:{}},e.$pull[b]={},e.$pull[b][c.primaryKey()]=d.data.dataSet[0][a.primaryKey()],c.update({},e)):c.remove(d.data)}})},"object, function":function(a,b){if("string"==typeof a&&(a=this._db.collection(a,{autoCreate:!1,throwError:!1})),a)return this._collate=this._collate||{},this._collate[a.name()]=new n(a,this,b),this;throw"Cannot collate from a non-existent collection!"}}),p.prototype.collateRemove=function(a){if("object"==typeof a&&(a=a.name()),a)return this._collate[a].drop(),delete this._collate[a],this;throw"No collection name passed to collateRemove() or collection not found!"},e.prototype.collection=new m({"":function(){return this.$main.call(this,{name:this.objectId()})},object:function(a){return a instanceof p?"droppped"!==a.state()?a:this.$main.call(this,{name:a.name()}):this.$main.call(this,a)},string:function(a){return this.$main.call(this,{name:a})},"string, string":function(a,b){return this.$main.call(this,{name:a,primaryKey:b})},"string, object":function(a,b){return b.name=a,this.$main.call(this,b)},"string, string, object":function(a,b,c){return c.name=a,c.primaryKey=b,this.$main.call(this,c)},$main:function(a){var b=this,c=a.name;if(c){if(this._collection[c])return this._collection[c];if(a&&a.autoCreate===!1){if(a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection "+c+" because it does not exist and auto-create has been disabled!";return}if(this.debug()&&console.log(this.logIdentifier()+" Creating collection "+c),this._collection[c]=this._collection[c]||new p(c,a).db(this),this._collection[c].mongoEmulation(this.mongoEmulation()),void 0!==a.primaryKey&&this._collection[c].primaryKey(a.primaryKey),void 0!==a.capped){if(void 0===a.size)throw this.logIdentifier()+" Cannot create a capped collection without specifying a size!";this._collection[c].capped(a.capped),this._collection[c].cappedSize(a.size)}return b._collection[c].on("change",function(){b.emit("change",b._collection[c],"collection",c)}),b.emit("create",b._collection[c],"collection",c),this._collection[c]}if(!a||a&&a.throwError!==!1)throw this.logIdentifier()+" Cannot get collection with undefined name!"}}),e.prototype.collectionExists=function(a){return Boolean(this._collection[a])},e.prototype.collections=function(a){var b,c,d=[],e=this._collection;a&&(a instanceof RegExp||(a=new RegExp(a)));for(c in e)e.hasOwnProperty(c)&&(b=e[c],a?a.exec(c)&&d.push({name:c,count:b.count(),linked:void 0!==b.isLinked?b.isLinked():!1}):d.push({name:c,count:b.count(),linked:void 0!==b.isLinked?b.isLinked():!1}));return d.sort(function(a,b){return a.name.localeCompare(b.name)}),d},d.finishModule("Collection"),b.exports=p},{"./Crc":8,"./Index2d":11,"./IndexBinaryTree":12,"./IndexHashMap":13,"./KeyValueStore":14,"./Metrics":15,"./Overload":27,"./Path":28,"./ReactorIO":29,"./Shared":31}],6:[function(a,b,c){"use strict";var d,e,f,g;d=a("./Shared");var h=function(){this.init.apply(this,arguments)};h.prototype.init=function(a){var b=this;b._name=a,b._data=new g("__FDB__cg_data_"+b._name),b._collections=[],b._view=[]},d.addModule("CollectionGroup",h),d.mixin(h.prototype,"Mixin.Common"),d.mixin(h.prototype,"Mixin.ChainReactor"),d.mixin(h.prototype,"Mixin.Constants"),d.mixin(h.prototype,"Mixin.Triggers"),d.mixin(h.prototype,"Mixin.Tags"),g=a("./Collection"),e=d.modules.Db,f=d.modules.Db.prototype.init,h.prototype.on=function(){this._data.on.apply(this._data,arguments)},h.prototype.off=function(){this._data.off.apply(this._data,arguments)},h.prototype.emit=function(){this._data.emit.apply(this._data,arguments)},h.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},d.synthesize(h.prototype,"state"),d.synthesize(h.prototype,"db"),d.synthesize(h.prototype,"name"),h.prototype.addCollection=function(a){if(a&&-1===this._collections.indexOf(a)){if(this._collections.length){if(this._primaryKey!==a.primaryKey())throw this.logIdentifier()+" All collections in a collection group must have the same primary key!"}else this.primaryKey(a.primaryKey());this._collections.push(a),a._groups=a._groups||[],a._groups.push(this),a.chain(this),a.on("drop",function(){if(a._groups&&a._groups.length){var b,c=[];for(b=0;b<a._groups.length;b++)c.push(a._groups[b]);for(b=0;b<c.length;b++)a._groups[b].removeCollection(a)}delete a._groups}),this._data.insert(a.find())}return this},h.prototype.removeCollection=function(a){if(a){var b,c=this._collections.indexOf(a);-1!==c&&(a.unChain(this),this._collections.splice(c,1),a._groups=a._groups||[],b=a._groups.indexOf(this),-1!==b&&a._groups.splice(b,1),a.off("drop")),0===this._collections.length&&delete this._primaryKey}return this},h.prototype._chainHandler=function(a){switch(a.type){case"setData":a.data=this.decouple(a.data),this._data.remove(a.options.oldData),this._data.insert(a.data);break;case"insert":a.data=this.decouple(a.data),this._data.insert(a.data);break;case"update":this._data.update(a.data.query,a.data.update,a.options);break;case"remove":this._data.remove(a.data.query,a.options)}},h.prototype.insert=function(){this._collectionsRun("insert",arguments)},h.prototype.update=function(){this._collectionsRun("update",arguments)},h.prototype.updateById=function(){this._collectionsRun("updateById",arguments)},h.prototype.remove=function(){this._collectionsRun("remove",arguments)},h.prototype._collectionsRun=function(a,b){for(var c=0;c<this._collections.length;c++)this._collections[c][a].apply(this._collections[c],b)},h.prototype.find=function(a,b){return this._data.find(a,b)},h.prototype.removeById=function(a){for(var b=0;b<this._collections.length;b++)this._collections[b].removeById(a)},h.prototype.subset=function(a,b){var c=this.find(a,b);return(new g).subsetOf(this).primaryKey(this._primaryKey).setData(c)},h.prototype.drop=function(a){if(!this.isDropped()){var b,c,d;if(this._debug&&console.log(this.logIdentifier()+" Dropping"),this._state="dropped",this._collections&&this._collections.length)for(c=[].concat(this._collections),b=0;b<c.length;b++)this.removeCollection(c[b]);if(this._view&&this._view.length)for(d=[].concat(this._view),b=0;b<d.length;b++)this._removeView(d[b]);this.emit("drop",this),delete this._listeners,a&&a(!1,!0)}return!0},e.prototype.init=function(){this._collectionGroup={},f.apply(this,arguments)},e.prototype.collectionGroup=function(a){return a?a instanceof h?a:(this._collectionGroup[a]=this._collectionGroup[a]||new h(a).db(this),this._collectionGroup[a]):this._collectionGroup},e.prototype.collectionGroups=function(){var a,b=[];for(a in this._collectionGroup)this._collectionGroup.hasOwnProperty(a)&&b.push({name:a});return b},b.exports=h},{"./Collection":5,"./Shared":31}],7:[function(a,b,c){"use strict";var d,e,f,g,h=[];d=a("./Shared"),g=a("./Overload");var i=function(a){this.init.apply(this,arguments)};i.prototype.init=function(a){this._db={},this._debug={},this._name=a||"ForerunnerDB",h.push(this)},i.prototype.instantiatedCount=function(){return h.length},i.prototype.instances=function(a){return void 0!==a?h[a]:h},i.prototype.namedInstances=function(a){var b,c;{if(void 0===a){for(c=[],b=0;b<h.length;b++)c.push(h[b].name);return c}for(b=0;b<h.length;b++)if(h[b].name===a)return h[b]}},i.prototype.moduleLoaded=new g({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b&&b()}},"array, function":function(a,b){var c,e;for(e=0;e<a.length;e++)if(c=a[e],void 0!==c){c=c.replace(/ /g,"");var f,g=c.split(",");for(f=0;f<g.length;f++)if(!d.modules[g[f]])return!1}b&&b()},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),i.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)?(b&&b(),!0):!1:d.version},i.moduleLoaded=i.prototype.moduleLoaded,i.version=i.prototype.version,i.instances=i.prototype.instances,i.instantiatedCount=i.prototype.instantiatedCount,i.shared=d,i.prototype.shared=d,d.addModule("Core",i),d.mixin(i.prototype,"Mixin.Common"),d.mixin(i.prototype,"Mixin.Constants"),e=a("./Db.js"),f=a("./Metrics.js"),d.synthesize(i.prototype,"name"),d.synthesize(i.prototype,"mongoEmulation"),i.prototype._isServer=!1,i.prototype.isClient=function(){return!this._isServer},i.prototype.isServer=function(){return this._isServer},i.prototype.isClient=function(){return!this._isServer},i.prototype.isServer=function(){return this._isServer},i.prototype.collection=function(){throw"ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"},b.exports=i},{"./Db.js":9,"./Metrics.js":15,"./Overload":27,"./Shared":31}],8:[function(a,b,c){"use strict";var d=function(){var a,b,c,d=[];for(b=0;256>b;b++){for(a=b,c=0;8>c;c++)a=1&a?3988292384^a>>>1:a>>>1;d[b]=a}return d}();b.exports=function(a){var b,c=-1;for(b=0;b<a.length;b++)c=c>>>8^d[255&(c^a.charCodeAt(b))];return(-1^c)>>>0}},{}],9:[function(a,b,c){"use strict";var d,e,f,g,h,i;d=a("./Shared"),i=a("./Overload");var j=function(a,b){this.init.apply(this,arguments)};j.prototype.init=function(a,b){this.core(b),this._primaryKey="_id",this._name=a,this._collection={},this._debug={}},d.addModule("Db",j),j.prototype.moduleLoaded=new i({string:function(a){if(void 0!==a){a=a.replace(/ /g,"");var b,c=a.split(",");for(b=0;b<c.length;b++)if(!d.modules[c[b]])return!1;return!0}return!1},"string, function":function(a,b){if(void 0!==a){a=a.replace(/ /g,"");var c,e=a.split(",");for(c=0;c<e.length;c++)if(!d.modules[e[c]])return!1;b&&b()}},"string, function, function":function(a,b,c){if(void 0!==a){a=a.replace(/ /g,"");var e,f=a.split(",");for(e=0;e<f.length;e++)if(!d.modules[f[e]])return c(),!1;b()}}}),j.prototype.version=function(a,b){return void 0!==a?0===d.version.indexOf(a)?(b&&b(),!0):!1:d.version},j.moduleLoaded=j.prototype.moduleLoaded,j.version=j.prototype.version,j.shared=d,j.prototype.shared=d,d.addModule("Db",j),d.mixin(j.prototype,"Mixin.Common"),d.mixin(j.prototype,"Mixin.ChainReactor"),d.mixin(j.prototype,"Mixin.Constants"),d.mixin(j.prototype,"Mixin.Tags"),e=d.modules.Core,f=a("./Collection.js"),g=a("./Metrics.js"),h=a("./Crc.js"),j.prototype._isServer=!1,d.synthesize(j.prototype,"core"),d.synthesize(j.prototype,"primaryKey"),d.synthesize(j.prototype,"state"),d.synthesize(j.prototype,"name"),d.synthesize(j.prototype,"mongoEmulation"),j.prototype.isClient=function(){return!this._isServer},j.prototype.isServer=function(){return this._isServer},j.prototype.crc=h,j.prototype.isClient=function(){return!this._isServer},j.prototype.isServer=function(){return this._isServer},j.prototype.arrayToCollection=function(a){return(new f).setData(a)},j.prototype.on=function(a,b){return this._listeners=this._listeners||{},this._listeners[a]=this._listeners[a]||[],this._listeners[a].push(b),this},j.prototype.off=function(a,b){if(a in this._listeners){var c=this._listeners[a],d=c.indexOf(b);d>-1&&c.splice(d,1)}return this},j.prototype.emit=function(a,b){if(this._listeners=this._listeners||{},a in this._listeners){var c,d=this._listeners[a],e=d.length;for(c=0;e>c;c++)d[c].apply(this,Array.prototype.slice.call(arguments,1))}return this},j.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d="string"===e?d.concat(c.peek(a)):d.concat(c.find(a)));return d},j.prototype.peek=function(a){var b,c,d=[],e=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],d="string"===e?d.concat(c.peek(a)):d.concat(c.find(a)));return d},j.prototype.peekCat=function(a){var b,c,d,e={},f=typeof a;for(b in this._collection)this._collection.hasOwnProperty(b)&&(c=this._collection[b],"string"===f?(d=c.peek(a),d&&d.length&&(e[c.name()]=d)):(d=c.find(a),d&&d.length&&(e[c.name()]=d)));return e},j.prototype.drop=new i({"":function(){if(!this.isDropped()){var a,b=this.collections(),c=b.length;for(this._state="dropped",a=0;c>a;a++)this.collection(b[a].name).drop(),delete this._collection[b[a].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"function":function(a){if(!this.isDropped()){var b,c=this.collections(),d=c.length,e=0,f=function(){e++,e===d&&a&&a()};for(this._state="dropped",b=0;d>b;b++)this.collection(c[b].name).drop(f),delete this._collection[c[b].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"boolean":function(a){if(!this.isDropped()){var b,c=this.collections(),d=c.length;for(this._state="dropped",b=0;d>b;b++)this.collection(c[b].name).drop(a),delete this._collection[c[b].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0},"boolean, function":function(a,b){if(!this.isDropped()){var c,d=this.collections(),e=d.length,f=0,g=function(){f++,f===e&&b&&b()};for(this._state="dropped",c=0;e>c;c++)this.collection(d[c].name).drop(a,g),delete this._collection[d[c].name];this.emit("drop",this),delete this._listeners,delete this._core._db[this._name]}return!0}}),e.prototype.db=function(a){return a instanceof j?a:(a||(a=this.objectId()),this._db[a]=this._db[a]||new j(a,this),this._db[a].mongoEmulation(this.mongoEmulation()),this._db[a])},e.prototype.databases=function(a){var b,c,d,e=[];a&&(a instanceof RegExp||(a=new RegExp(a)));for(d in this._db)this._db.hasOwnProperty(d)&&(c=!0,a&&(a.exec(d)||(c=!1)),c&&(b={name:d,children:[]},this.shared.moduleExists("Collection")&&b.children.push({module:"collection",moduleName:"Collections",count:this._db[d].collections().length}),this.shared.moduleExists("CollectionGroup")&&b.children.push({module:"collectionGroup",moduleName:"Collection Groups",count:this._db[d].collectionGroups().length}),this.shared.moduleExists("Document")&&b.children.push({module:"document",moduleName:"Documents",count:this._db[d].documents().length}),this.shared.moduleExists("Grid")&&b.children.push({module:"grid",moduleName:"Grids",count:this._db[d].grids().length}),this.shared.moduleExists("Overview")&&b.children.push({module:"overview",moduleName:"Overviews",count:this._db[d].overviews().length}),this.shared.moduleExists("View")&&b.children.push({module:"view",moduleName:"Views",count:this._db[d].views().length}),e.push(b)));return e.sort(function(a,b){return a.name.localeCompare(b.name)}),e},d.finishModule("Db"),b.exports=j},{"./Collection.js":5,"./Crc.js":8,"./Metrics.js":15,"./Overload":27,"./Shared":31}],10:[function(a,b,c){"use strict";var d,e,f,g;d=[16,8,4,2,1],e="0123456789bcdefghjkmnpqrstuvwxyz",f={right:{even:"bc01fg45238967deuvhjyznpkmstqrwx"},left:{even:"238967debc01fg45kmstqrwxuvhjyznp"},top:{even:"p0r21436x8zb9dcf5h7kjnmqesgutwvy"},bottom:{even:"14365h7k9dcfesgujnmqp0r2twvyx8zb"}},g={right:{even:"bcfguvyz"},left:{even:"0145hjnp"},top:{even:"prxz"},bottom:{even:"028b"}},f.bottom.odd=f.left.even,f.top.odd=f.right.even,f.left.odd=f.bottom.even,f.right.odd=f.top.even,g.bottom.odd=g.left.even,g.top.odd=g.right.even,g.left.odd=g.bottom.even,g.right.odd=g.top.even;var h=function(){};h.prototype.refineInterval=function(a,b,c){b&c?a[0]=(a[0]+a[1])/2:a[1]=(a[0]+a[1])/2},h.prototype.calculateNeighbours=function(a,b){var c;return b&&"object"!==b.type?(c=[],c[4]=a,c[3]=this.calculateAdjacent(a,"left"),c[5]=this.calculateAdjacent(a,"right"),c[1]=this.calculateAdjacent(a,"top"),c[7]=this.calculateAdjacent(a,"bottom"),c[0]=this.calculateAdjacent(c[3],"top"),c[2]=this.calculateAdjacent(c[5],"top"),c[6]=this.calculateAdjacent(c[3],"bottom"),c[8]=this.calculateAdjacent(c[5],"bottom")):(c={center:a,left:this.calculateAdjacent(a,"left"),right:this.calculateAdjacent(a,"right"),top:this.calculateAdjacent(a,"top"),bottom:this.calculateAdjacent(a,"bottom")},c.topLeft=this.calculateAdjacent(c.left,"top"),c.topRight=this.calculateAdjacent(c.right,"top"),c.bottomLeft=this.calculateAdjacent(c.left,"bottom"),c.bottomRight=this.calculateAdjacent(c.right,"bottom")),c},h.prototype.calculateAdjacent=function(a,b){a=a.toLowerCase();var c=a.charAt(a.length-1),d=a.length%2?"odd":"even",h=a.substring(0,a.length-1);return-1!==g[b][d].indexOf(c)&&(h=this.calculateAdjacent(h,b)),h+e[f[b][d].indexOf(c)]},h.prototype.decode=function(a){var b,c,f,g,h,i,j,k=1,l=[],m=[];for(l[0]=-90,l[1]=90,m[0]=-180,m[1]=180,i=90,j=180,b=0;b<a.length;b++)for(c=a[b],f=e.indexOf(c),g=0;5>g;g++)h=d[g],k?(j/=2,this.refineInterval(m,f,h)):(i/=2,this.refineInterval(l,f,h)),k=!k;return l[2]=(l[0]+l[1])/2,m[2]=(m[0]+m[1])/2,{latitude:l,longitude:m}},h.prototype.encode=function(a,b,c){var f,g=1,h=[],i=[],j=0,k=0,l="";for(c||(c=12),h[0]=-90,h[1]=90,i[0]=-180,i[1]=180;l.length<c;)g?(f=(i[0]+i[1])/2,b>f?(k|=d[j],i[0]=f):i[1]=f):(f=(h[0]+h[1])/2,a>f?(k|=d[j],h[0]=f):h[1]=f),g=!g,4>j?j++:(l+=e[k],j=0,k=0);return l},b.exports=h},{}],11:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=a("./GeoHash"),h=new e,i=new g,j=[5e3,1250,156,39.1,4.89,1.22,.153,.0382,.00477,.00119,149e-6,372e-7],k=function(){this.init.apply(this,arguments)};k.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=b&&b.debug?b.debug:!1,this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("Index2d",k),d.mixin(k.prototype,"Mixin.Common"),d.mixin(k.prototype,"Mixin.ChainReactor"),d.mixin(k.prototype,"Mixin.Sorting"),k.prototype.id=function(){return this._id},k.prototype.state=function(){return this._state},k.prototype.size=function(){return this._size},d.synthesize(k.prototype,"data"),d.synthesize(k.prototype,"name"),d.synthesize(k.prototype,"collection"),d.synthesize(k.prototype,"type"),d.synthesize(k.prototype,"unique"),k.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=h.parse(this._keys).length,this):this._keys},k.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},k.prototype.insert=function(a,b){var c,d=this._unique;a=this.decouple(a),d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a);var e,f,g,j,k,l=this._btree.keys();for(k=0;k<l.length;k++)e=h.get(a,l[k].path),e instanceof Array&&(g=e[0],j=e[1],f=i.encode(g,j),h.set(a,l[k].path,f));return this._btree.insert(a)?(this._size++,!0):!1},k.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),this._btree.remove(a)?(this._size--,!0):!1},k.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},k.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},k.prototype.lookup=function(a,b){var c,d,e,f,g=this._btree.keys();for(f=0;f<g.length;f++)if(c=g[f].path,d=h.get(a,c),"object"==typeof d)return d.$near&&(e=[],e=e.concat(this.near(c,d.$near,b))),d.$geoWithin&&(e=[],e=e.concat(this.geoWithin(c,d.$geoWithin,b))),e;return this._btree.lookup(a,b)},k.prototype.near=function(a,b,c){var d,e,f,g,k,l,m,n,o,p,q,r=this,s=[],t=this._collection.primaryKey();if("km"===b.$distanceUnits){for(m=b.$maxDistance,q=0;q<j.length;q++)if(m>j[q]){l=q;break}0===l&&(l=1)}else if("miles"===b.$distanceUnits){for(m=1.60934*b.$maxDistance,q=0;q<j.length;q++)if(m>j[q]){l=q;break}0===l&&(l=1)}for(d=i.encode(b.$point[0],b.$point[1],l),e=i.calculateNeighbours(d,{type:"array"}),k=[],f=0,q=0;9>q;q++)g=this._btree.startsWith(a,e[q]),f+=g._visited,k=k.concat(g);if(k=this._collection._primaryIndex.lookup(k),k.length){for(n={},q=0;q<k.length;q++)p=h.get(k[q],a),o=n[k[q][t]]=this.distanceBetweenPoints(b.$point[0],b.$point[1],p[0],p[1]),m>=o&&s.push(k[q]);s.sort(function(a,b){return r.sortAsc(n[a[t]],n[b[t]])})}return s},k.prototype.geoWithin=function(a,b,c){return[]},k.prototype.distanceBetweenPoints=function(a,b,c,d){var e=6371,f=this.toRadians(a),g=this.toRadians(c),h=this.toRadians(c-a),i=this.toRadians(d-b),j=Math.sin(h/2)*Math.sin(h/2)+Math.cos(f)*Math.cos(g)*Math.sin(i/2)*Math.sin(i/2),k=2*Math.atan2(Math.sqrt(j),Math.sqrt(1-j));return e*k},k.prototype.toRadians=function(a){return.01747722222222*a},k.prototype.match=function(a,b){return this._btree.match(a,b)},k.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},k.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},k.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.finishModule("Index2d"),b.exports=k},{"./BinaryTree":4,"./GeoHash":10,"./Path":28,"./Shared":31}],12:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=a("./BinaryTree"),g=function(){this.init.apply(this,arguments)};g.prototype.init=function(a,b,c){this._btree=new f,this._btree.index(a),this._size=0,this._id=this._itemKeyHash(a,a),this._debug=b&&b.debug?b.debug:!1,this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&(this.collection(c),this._btree.primaryKey(c.primaryKey())),this.name(b&&b.name?b.name:this._id),this._btree.debug(this._debug)},d.addModule("IndexBinaryTree",g),d.mixin(g.prototype,"Mixin.ChainReactor"),d.mixin(g.prototype,"Mixin.Sorting"),g.prototype.id=function(){return this._id},g.prototype.state=function(){return this._state},g.prototype.size=function(){return this._size},d.synthesize(g.prototype,"data"),d.synthesize(g.prototype,"name"),d.synthesize(g.prototype,"collection"),d.synthesize(g.prototype,"type"),d.synthesize(g.prototype,"unique"),g.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},g.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._btree.clear(),this._size=0,this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},g.prototype.insert=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),this._btree.insert(a)?(this._size++,!0):!1},g.prototype.remove=function(a,b){var c,d=this._unique;return d&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),this._btree.remove(a)?(this._size--,!0):!1},g.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},g.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},g.prototype.lookup=function(a,b){return this._btree.lookup(a,b)},g.prototype.match=function(a,b){return this._btree.match(a,b)},g.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},g.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},g.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.finishModule("IndexBinaryTree"),b.exports=g},{"./BinaryTree":4,"./Path":28,"./Shared":31}],13:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Path"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(a,b,c){this._crossRef={},this._size=0,this._id=this._itemKeyHash(a,a),this.data({}),this.unique(b&&b.unique?b.unique:!1),void 0!==a&&this.keys(a),void 0!==c&&this.collection(c),this.name(b&&b.name?b.name:this._id)},d.addModule("IndexHashMap",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.id=function(){return this._id},f.prototype.state=function(){return this._state},f.prototype.size=function(){return this._size},d.synthesize(f.prototype,"data"),d.synthesize(f.prototype,"name"),d.synthesize(f.prototype,"collection"),d.synthesize(f.prototype,"type"),d.synthesize(f.prototype,"unique"),f.prototype.keys=function(a){return void 0!==a?(this._keys=a,this._keyCount=(new e).parse(this._keys).length,this):this._keys},f.prototype.rebuild=function(){if(this._collection){var a,b=this._collection.subset({},{$decouple:!1,$orderBy:this._keys}),c=b.find(),d=c.length;for(this._data={},this._size=0,this._unique&&(this._uniqueLookup={}),a=0;d>a;a++)this.insert(c[a])}this._state={name:this._name,keys:this._keys,indexSize:this._size,built:new Date,updated:new Date,ok:!0}},f.prototype.insert=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),this._uniqueLookup[c]=a),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pushToPathValue(d[e],a)},f.prototype.update=function(a,b){},f.prototype.remove=function(a,b){var c,d,e,f=this._unique;for(f&&(c=this._itemHash(a,this._keys),delete this._uniqueLookup[c]),d=this._itemHashArr(a,this._keys),e=0;e<d.length;e++)this.pullFromPathValue(d[e],a)},f.prototype.violation=function(a){var b=this._itemHash(a,this._keys);return Boolean(this._uniqueLookup[b])},f.prototype.hashViolation=function(a){return Boolean(this._uniqueLookup[a])},f.prototype.pushToPathValue=function(a,b){var c=this._data[a]=this._data[a]||[];-1===c.indexOf(b)&&(c.push(b),this._size++,this.pushToCrossRef(b,c))},f.prototype.pullFromPathValue=function(a,b){var c,d=this._data[a];c=d.indexOf(b),c>-1&&(d.splice(c,1),this._size--,this.pullFromCrossRef(b,d)),d.length||delete this._data[a]},f.prototype.pull=function(a){var b,c,d=a[this._collection.primaryKey()],e=this._crossRef[d],f=e.length;for(b=0;f>b;b++)c=e[b],this._pullFromArray(c,a);this._size--,delete this._crossRef[d]},f.prototype._pullFromArray=function(a,b){for(var c=a.length;c--;)a[c]===b&&a.splice(c,1); },f.prototype.pushToCrossRef=function(a,b){var c,d=a[this._collection.primaryKey()];this._crossRef[d]=this._crossRef[d]||[],c=this._crossRef[d],-1===c.indexOf(b)&&c.push(b)},f.prototype.pullFromCrossRef=function(a,b){var c=a[this._collection.primaryKey()];delete this._crossRef[c]},f.prototype.lookup=function(a){return this._data[this._itemHash(a,this._keys)]||[]},f.prototype.match=function(a,b){var c,d=new e,f=d.parseArr(this._keys),g=d.parseArr(a),h=[],i=0;for(c=0;c<f.length;c++){if(g[c]!==f[c])return{matchedKeys:[],totalKeyCount:g.length,score:0};i++,h.push(g[c])}return{matchedKeys:h,totalKeyCount:g.length,score:i}},f.prototype._itemHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.value(a,c[d].path).join(":");return g},f.prototype._itemKeyHash=function(a,b){var c,d,f=new e,g="";for(c=f.parse(b),d=0;d<c.length;d++)g&&(g+="_"),g+=f.keyValue(a,c[d].path);return g},f.prototype._itemHashArr=function(a,b){var c,d,f,g,h,i=new e,j=[];for(c=i.parse(b),g=0;g<c.length;g++)for(d=i.value(a,c[g].path),f=0;f<d.length;f++)if(0===g)j.push(d[f]);else for(h=0;h<j.length;h++)j[h]=j[h]+"_"+d[f];return j},d.finishModule("IndexHashMap"),b.exports=f},{"./Path":28,"./Shared":31}],14:[function(a,b,c){"use strict";var d=a("./Shared"),e=function(a){this.init.apply(this,arguments)};e.prototype.init=function(a){this._name=a,this._data={},this._primaryKey="_id"},d.addModule("KeyValueStore",e),d.mixin(e.prototype,"Mixin.ChainReactor"),d.synthesize(e.prototype,"name"),e.prototype.primaryKey=function(a){return void 0!==a?(this._primaryKey=a,this):this._primaryKey},e.prototype.truncate=function(){return this._data={},this},e.prototype.set=function(a,b){return this._data[a]=b?b:!0,this},e.prototype.get=function(a){return this._data[a]},e.prototype.lookup=function(a){var b,c,d,e=this._primaryKey,f=typeof a,g=[];if("string"===f||"number"===f)return d=this.get(a),void 0!==d?[d]:[];if("object"===f){if(a instanceof Array){for(c=a.length,g=[],b=0;c>b;b++)d=this.lookup(a[b]),d&&(d instanceof Array?g=g.concat(d):g.push(d));return g}if(a[e])return this.lookup(a[e])}},e.prototype.unSet=function(a){return delete this._data[a],this},e.prototype.uniqueSet=function(a,b){return void 0===this._data[a]?(this._data[a]=b,!0):!1},d.finishModule("KeyValueStore"),b.exports=e},{"./Shared":31}],15:[function(a,b,c){"use strict";var d=a("./Shared"),e=a("./Operation"),f=function(){this.init.apply(this,arguments)};f.prototype.init=function(){this._data=[]},d.addModule("Metrics",f),d.mixin(f.prototype,"Mixin.ChainReactor"),f.prototype.create=function(a){var b=new e(a);return this._enabled&&this._data.push(b),b},f.prototype.start=function(){return this._enabled=!0,this},f.prototype.stop=function(){return this._enabled=!1,this},f.prototype.clear=function(){return this._data=[],this},f.prototype.list=function(){return this._data},d.finishModule("Metrics"),b.exports=f},{"./Operation":26,"./Shared":31}],16:[function(a,b,c){"use strict";var d={preSetData:function(){},postSetData:function(){}};b.exports=d},{}],17:[function(a,b,c){"use strict";var d={chain:function(a){this.debug&&this.debug()&&(a._reactorIn&&a._reactorOut?console.log(a._reactorIn.logIdentifier()+' Adding target "'+a._reactorOut.instanceIdentifier()+'" to the chain reactor target list'):console.log(this.logIdentifier()+' Adding target "'+a.instanceIdentifier()+'" to the chain reactor target list')),this._chain=this._chain||[];var b=this._chain.indexOf(a);-1===b&&this._chain.push(a)},unChain:function(a){if(this.debug&&this.debug()&&(a._reactorIn&&a._reactorOut?console.log(a._reactorIn.logIdentifier()+' Removing target "'+a._reactorOut.instanceIdentifier()+'" from the chain reactor target list'):console.log(this.logIdentifier()+' Removing target "'+a.instanceIdentifier()+'" from the chain reactor target list')),this._chain){var b=this._chain.indexOf(a);b>-1&&this._chain.splice(b,1)}},chainSend:function(a,b,c){if(this._chain){var d,e,f=this._chain,g=f.length;for(e=0;g>e;e++){if(d=f[e],d._state&&(!d._state||d.isDropped()))throw console.log("Reactor Data:",a,b,c),console.log("Reactor Node:",d),"Chain reactor attempting to send data to target reactor node that is in a dropped state!";this.debug&&this.debug()&&(d._reactorIn&&d._reactorOut?console.log(d._reactorIn.logIdentifier()+' Sending data down the chain reactor pipe to "'+d._reactorOut.instanceIdentifier()+'"'):console.log(this.logIdentifier()+' Sending data down the chain reactor pipe to "'+d.instanceIdentifier()+'"')),d.chainReceive&&d.chainReceive(this,a,b,c)}}},chainReceive:function(a,b,c,d){var e={sender:a,type:b,data:c,options:d};this.debug&&this.debug()&&console.log(this.logIdentifier()+"Received data from parent reactor node"),(!this._chainHandler||this._chainHandler&&!this._chainHandler(e))&&this.chainSend(e.type,e.data,e.options)}};b.exports=d},{}],18:[function(a,b,c){"use strict";var d,e=0,f=a("./Overload"),g=a("./Serialiser"),h=new g;d={serialiser:h,store:function(a,b){if(void 0!==a){if(void 0!==b)return this._store=this._store||{},this._store[a]=b,this;if(this._store)return this._store[a]}},unStore:function(a){return void 0!==a&&delete this._store[a],this},decouple:function(a,b){if(void 0!==a){if(b){var c,d=this.jStringify(a),e=[];for(c=0;b>c;c++)e.push(this.jParse(d));return e}return this.jParse(this.jStringify(a))}},jParse:function(a){return h.parse(a)},jStringify:function(a){return h.stringify(a)},objectId:function(a){var 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this._db,!0)},d.synthesize(l.prototype,"db",function(a){return a&&(this.privateData().db(a),this.publicData().db(a),this.debug(a.debug()),this.privateData().debug(a.debug()),this.publicData().debug(a.debug())),this.$super.apply(this,arguments)}),l.prototype.queryData=function(a,b,c){return void 0!==a&&(this._querySettings.query=a),void 0!==b&&(this._querySettings.options=b),void 0!==a||void 0!==b?((void 0===c||c===!0)&&this.refresh(),this):this._querySettings},l.prototype.queryAdd=function(a,b,c){this._querySettings.query=this._querySettings.query||{};var d,e=this._querySettings.query;if(void 0!==a)for(d in a)a.hasOwnProperty(d)&&(void 0===e[d]||void 0!==e[d]&&b!==!1)&&(e[d]=a[d]);(void 0===c||c===!0)&&this.refresh()},l.prototype.queryRemove=function(a,b){var c,d=this._querySettings.query;if(d){if(void 0!==a)for(c in a)a.hasOwnProperty(c)&&delete d[c];(void 0===b||b===!0)&&this.refresh()}},l.prototype.query=function(a,b){return void 0!==a?(this._querySettings.query=a,(void 0===b||b===!0)&&this.refresh(),this):this._querySettings.query},l.prototype.orderBy=function(a){if(void 0!==a){var b=this.queryOptions()||{};return b.$orderBy=a,this.queryOptions(b),this}return(this.queryOptions()||{}).$orderBy},l.prototype.page=function(a){if(void 0!==a){var b=this.queryOptions()||{};return a!==b.$page&&(b.$page=a,this.queryOptions(b)),this}return(this.queryOptions()||{}).$page},l.prototype.pageFirst=function(){return this.page(0)},l.prototype.pageLast=function(){var a=this.cursor().pages,b=void 0!==a?a:0;return this.page(b-1)},l.prototype.pageScan=function(a){if(void 0!==a){var b=this.cursor().pages,c=this.queryOptions()||{},d=void 0!==c.$page?c.$page:0;return d+=a,0>d&&(d=0),d>=b&&(d=b-1),this.page(d)}},l.prototype.queryOptions=function(a,b){return void 0!==a?(this._querySettings.options=a,void 0===a.$decouple&&(a.$decouple=!0),void 0===b||b===!0?this.refresh():this.rebuildActiveBucket(a.$orderBy),this):this._querySettings.options},l.prototype.rebuildActiveBucket=function(a){if(a){var b=this._privateData._data,c=b.length;this._activeBucket=new k(a),this._activeBucket.primaryKey(this._privateData.primaryKey());for(var d=0;c>d;d++)this._activeBucket.insert(b[d])}else delete this._activeBucket},l.prototype.refresh=function(){if(this._from){var a,b=this.publicData();this._privateData.remove(),a=this._from.find(this._querySettings.query,this._querySettings.options),this.cursor(a.$cursor),this._privateData.insert(a),this._privateData._data.$cursor=a.$cursor,b._data.$cursor=a.$cursor}return this._querySettings.options&&this._querySettings.options.$orderBy?this.rebuildActiveBucket(this._querySettings.options.$orderBy):this.rebuildActiveBucket(),this},l.prototype.count=function(){return this.publicData()?this.publicData().count.apply(this.publicData(),arguments):0},l.prototype.subset=function(){return this.publicData().subset.apply(this._privateData,arguments)},l.prototype.transform=function(a){var b=this;return void 0!==a?("object"==typeof a?(void 0!==a.enabled&&(this._transformEnabled=a.enabled),void 0!==a.dataIn&&(this._transformIn=a.dataIn),void 0!==a.dataOut&&(this._transformOut=a.dataOut)):this._transformEnabled=a!==!1,this._transformEnabled?(this._publicData||(this._publicData=new f("__FDB__view_publicData_"+this._name),this._publicData.db(this._privateData._db),this._publicData.transform({enabled:!0,dataIn:this._transformIn,dataOut:this._transformOut}),this._transformIo=new j(this._privateData,this._publicData,function(a){var c=a.data;switch(a.type){case"primaryKey":b._publicData.primaryKey(c),this.chainSend("primaryKey",c);break;case"setData":b._publicData.setData(c),this.chainSend("setData",c);break;case"insert":b._publicData.insert(c),this.chainSend("insert",c);break;case"update":b._publicData.update(c.query,c.update,c.options),this.chainSend("update",c);break;case"remove":b._publicData.remove(c.query,a.options),this.chainSend("remove",c)}})),this._publicData.primaryKey(this.privateData().primaryKey()),this._publicData.setData(this.privateData().find())):this._publicData&&(this._publicData.drop(),delete this._publicData,this._transformIo&&(this._transformIo.drop(),delete this._transformIo)),this):{enabled:this._transformEnabled,dataIn:this._transformIn,dataOut:this._transformOut}},l.prototype.filter=function(a,b,c){return this.publicData().filter(a,b,c)},l.prototype.privateData=function(){return this._privateData},l.prototype.publicData=function(){return 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l(a).db(this),b.emit("create",[b._view[a],"view",a]),this._view[a])},e.prototype.viewExists=function(a){return Boolean(this._view[a])},e.prototype.views=function(){var a,b,c=[];for(b in this._view)this._view.hasOwnProperty(b)&&(a=this._view[b],c.push({name:b,count:a.count(),linked:void 0!==a.isLinked?a.isLinked():!1}));return c},d.finishModule("View"),b.exports=l},{"./ActiveBucket":3,"./Collection":5,"./CollectionGroup":6,"./ReactorIO":29,"./Shared":31}]},{},[1]);
src/frontend/components/__tests__/Input.tests.js
jsonnull/aleamancer
// @flow import React from 'react' import renderer from 'react-test-renderer' import Input from 'frontend/components/Input' describe('Input component', () => { it('renders correctly', () => { const tree = renderer.create(<Input />).toJSON() expect(tree).toMatchSnapshot() }) })
src/js/components/icons/base/Services.js
kylebyerly-hp/grommet
// (C) Copyright 2014-2015 Hewlett Packard Enterprise Development LP import React, { Component } from 'react'; import PropTypes from 'prop-types'; import classnames from 'classnames'; import CSSClassnames from '../../../utils/CSSClassnames'; import Intl from '../../../utils/Intl'; import Props from '../../../utils/Props'; const CLASS_ROOT = CSSClassnames.CONTROL_ICON; const COLOR_INDEX = CSSClassnames.COLOR_INDEX; export default class Icon extends Component { render () { const { className, colorIndex } = this.props; let { a11yTitle, size, responsive } = this.props; let { intl } = this.context; const classes = classnames( CLASS_ROOT, `${CLASS_ROOT}-services`, className, { [`${CLASS_ROOT}--${size}`]: size, [`${CLASS_ROOT}--responsive`]: responsive, [`${COLOR_INDEX}-${colorIndex}`]: colorIndex } ); a11yTitle = a11yTitle || Intl.getMessage(intl, 'services'); const restProps = Props.omit(this.props, Object.keys(Icon.propTypes)); return <svg {...restProps} version="1.1" viewBox="0 0 24 24" width="24px" height="24px" role="img" className={classes} aria-label={a11yTitle}><path fill="none" stroke="#000" strokeWidth="2" d="M6,9 C7.65685425,9 9,7.65685425 9,6 C9,4.34314575 7.65685425,3 6,3 C4.34314575,3 3,4.34314575 3,6 C3,7.65685425 4.34314575,9 6,9 Z M6,3 L6,0 M6,12 L6,9 M0,6 L3,6 M9,6 L12,6 M2,2 L4,4 M8,8 L10,10 M10,2 L8,4 M4,8 L2,10 M18,12 C19.6568542,12 21,10.6568542 21,9 C21,7.34314575 19.6568542,6 18,6 C16.3431458,6 15,7.34314575 15,9 C15,10.6568542 16.3431458,12 18,12 Z M18,6 L18,3 M18,15 L18,12 M12,9 L15,9 M21,9 L24,9 M14,5 L16,7 M20,11 L22,13 M22,5 L20,7 M16,11 L14,13 M9,21 C10.6568542,21 12,19.6568542 12,18 C12,16.3431458 10.6568542,15 9,15 C7.34314575,15 6,16.3431458 6,18 C6,19.6568542 7.34314575,21 9,21 Z M9,15 L9,12 M9,24 L9,21 M3,18 L6,18 M12,18 L15,18 M5,14 L7,16 M11,20 L13,22 M13,14 L11,16 M7,20 L5,22"/></svg>; } }; Icon.contextTypes = { intl: PropTypes.object }; Icon.defaultProps = { responsive: true }; Icon.displayName = 'Services'; Icon.icon = true; Icon.propTypes = { a11yTitle: PropTypes.string, colorIndex: PropTypes.string, size: PropTypes.oneOf(['xsmall', 'small', 'medium', 'large', 'xlarge', 'huge']), responsive: PropTypes.bool };
packages/ringcentral-widgets-docs/src/app/pages/Components/MeetingPanel/Demo.js
u9520107/ringcentral-js-widget
import React from 'react'; // eslint-disable-next-line import MeetingPanel from 'ringcentral-widgets/components/MeetingPanel'; import MeetingScheduleButton from 'ringcentral-widgets/components/MeetingScheduleButton'; const props = {}; props.update = () => null; props.invite = () => null; props.init = () => null; props.meeting = { topic: 'My Meeting', _requireMeetingPassword: false, _showDate: false, _showTime: false, allowJoinBeforeHost: false, audioOptions: ['Phone', 'ComputerAudio'], host: { id: null }, meetingType: 'Scheduled', password: null, schedule: { durationInMinutes: 60, startTime: 1512611358189, timeZone: { id: '1' }, }, startHostVideo: false, startParticipantsVideo: false, }; props.currentLocale = 'en-US'; props.scheduleButton = MeetingScheduleButton; /** * A example of `MeetingPanel` */ const MeetingPanelDemo = () => ( <div style={{ position: 'relative', height: '500px', width: '300px', border: '1px solid #f3f3f3', }}> <MeetingPanel {...props} /> </div> ); export default MeetingPanelDemo;
examples/todo/js/app.js
SBUtltmedia/relay
/** * This file provided by Facebook is for non-commercial testing and evaluation * purposes only. Facebook reserves all rights not expressly granted. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * FACEBOOK BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ import 'babel/polyfill'; import 'todomvc-common'; import {createHashHistory} from 'history'; import {IndexRoute, Route} from 'react-router'; import React from 'react'; import ReactDOM from 'react-dom'; import {RelayRouter} from 'react-router-relay'; import TodoApp from './components/TodoApp'; import TodoList from './components/TodoList'; import ViewerQueries from './queries/ViewerQueries'; ReactDOM.render( <RelayRouter history={createHashHistory({queryKey: false})}> <Route path="/" component={TodoApp} queries={ViewerQueries}> <IndexRoute component={TodoList} queries={ViewerQueries} prepareParams={() => ({status: 'any'})} /> <Route path=":status" component={TodoList} queries={ViewerQueries} /> </Route> </RelayRouter>, document.getElementById('root') );
ajax/libs/forerunnerdb/1.3.773/fdb-legacy.js
pvnr0082t/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), CollectionGroup = _dereq_('../lib/CollectionGroup'), View = _dereq_('../lib/View'), Highchart = _dereq_('../lib/Highchart'), Persist = _dereq_('../lib/Persist'), Document = _dereq_('../lib/Document'), Overview = _dereq_('../lib/Overview'), OldView = _dereq_('../lib/OldView'), OldViewBind = _dereq_('../lib/OldView.Bind'), Grid = _dereq_('../lib/Grid'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/CollectionGroup":6,"../lib/Core":7,"../lib/Document":9,"../lib/Grid":11,"../lib/Highchart":12,"../lib/OldView":29,"../lib/OldView.Bind":28,"../lib/Overview":32,"../lib/Persist":34,"../lib/View":40}],2:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver; /** * Creates an always-sorted multi-key bucket that allows ForerunnerDB to * know the index that a document will occupy in an array with minimal * processing, speeding up things like sorted views. * @param {object} orderBy An order object. * @constructor */ var ActiveBucket = function (orderBy) { this._primaryKey = '_id'; this._keyArr = []; this._data = []; this._objLookup = {}; this._count = 0; this._keyArr = sharedPathSolver.parse(orderBy, true); }; Shared.addModule('ActiveBucket', ActiveBucket); Shared.mixin(ActiveBucket.prototype, 'Mixin.Sorting'); sharedPathSolver = new Path(); /** * Gets / sets the primary key used by the active bucket. * @returns {String} The current primary key. */ Shared.synthesize(ActiveBucket.prototype, 'primaryKey'); /** * Quicksorts a single document into the passed array and * returns the index that the document should occupy. * @param {object} obj The document to calculate index for. * @param {array} arr The array the document index will be * calculated for. * @param {string} item The string key representation of the * document whose index is being calculated. * @param {function} fn The comparison function that is used * to determine if a document is sorted below or above the * document we are calculating the index for. * @returns {number} The index the document should occupy. */ ActiveBucket.prototype.qs = function (obj, arr, item, fn) { // If the array is empty then return index zero if (!arr.length) { return 0; } var lastMidwayIndex = -1, midwayIndex, lookupItem, result, start = 0, end = arr.length - 1; // Loop the data until our range overlaps while (end >= start) { // Calculate the midway point (divide and conquer) midwayIndex = Math.floor((start + end) / 2); if (lastMidwayIndex === midwayIndex) { // No more items to scan break; } // Get the item to compare against lookupItem = arr[midwayIndex]; if (lookupItem !== undefined) { // Compare items result = fn(this, obj, item, lookupItem); if (result > 0) { start = midwayIndex + 1; } if (result < 0) { end = midwayIndex - 1; } } lastMidwayIndex = midwayIndex; } if (result > 0) { return midwayIndex + 1; } else { return midwayIndex; } }; /** * Calculates the sort position of an item against another item. * @param {object} sorter An object or instance that contains * sortAsc and sortDesc methods. * @param {object} obj The document to compare. * @param {string} a The first key to compare. * @param {string} b The second key to compare. * @returns {number} Either 1 for sort a after b or -1 to sort * a before b. * @private */ ActiveBucket.prototype._sortFunc = function (sorter, obj, a, b) { var aVals = a.split('.:.'), bVals = b.split('.:.'), arr = sorter._keyArr, count = arr.length, index, sortType, castType; for (index = 0; index < count; index++) { sortType = arr[index]; castType = typeof sharedPathSolver.get(obj, sortType.path); if (castType === 'number') { aVals[index] = Number(aVals[index]); bVals[index] = Number(bVals[index]); } // Check for non-equal items if (aVals[index] !== bVals[index]) { // Return the sorted items if (sortType.value === 1) { return sorter.sortAsc(aVals[index], bVals[index]); } if (sortType.value === -1) { return sorter.sortDesc(aVals[index], bVals[index]); } } } }; /** * Inserts a document into the active bucket. * @param {object} obj The document to insert. * @returns {number} The index the document now occupies. */ ActiveBucket.prototype.insert = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Insert key keyIndex = this.qs(obj, this._data, key, this._sortFunc); this._data.splice(keyIndex, 0, key); } else { this._data.splice(keyIndex, 0, key); } this._objLookup[obj[this._primaryKey]] = key; this._count++; return keyIndex; }; /** * Removes a document from the active bucket. * @param {object} obj The document to remove. * @returns {boolean} True if the document was removed * successfully or false if it wasn't found in the active * bucket. */ ActiveBucket.prototype.remove = function (obj) { var key, keyIndex; key = this._objLookup[obj[this._primaryKey]]; if (key) { keyIndex = this._data.indexOf(key); if (keyIndex > -1) { this._data.splice(keyIndex, 1); delete this._objLookup[obj[this._primaryKey]]; this._count--; return true; } else { return false; } } return false; }; /** * Get the index that the passed document currently occupies * or the index it will occupy if added to the active bucket. * @param {object} obj The document to get the index for. * @returns {number} The index. */ ActiveBucket.prototype.index = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Get key index keyIndex = this.qs(obj, this._data, key, this._sortFunc); } return keyIndex; }; /** * The key that represents the passed document. * @param {object} obj The document to get the key for. * @returns {string} The document key. */ ActiveBucket.prototype.documentKey = function (obj) { var key = '', arr = this._keyArr, count = arr.length, index, sortType; for (index = 0; index < count; index++) { sortType = arr[index]; if (key) { key += '.:.'; } key += sharedPathSolver.get(obj, sortType.path); } // Add the unique identifier on the end of the key key += '.:.' + obj[this._primaryKey]; return key; }; /** * Get the number of documents currently indexed in the active * bucket instance. * @returns {number} The number of documents. */ ActiveBucket.prototype.count = function () { return this._count; }; Shared.finishModule('ActiveBucket'); module.exports = ActiveBucket; },{"./Path":33,"./Shared":39}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param {Object} data The data / document to use for lookups. * @param {Object} options An options object. * @param {Operation} op An optional operation instance. Pass undefined * if not being used. * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, op, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, op, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, op, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; //regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visitedCount === undefined) { resultArr._visitedCount = 0; } resultArr._visitedCount++; resultArr._visitedNodes = resultArr._visitedNodes || []; resultArr._visitedNodes.push(thisDataPathVal); result = this.sortAsc(thisDataPathValSubStr, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":33,"./Shared":39}],4:[function(_dereq_,module,exports){ "use strict"; var crcTable, checksum; crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); /** * Returns a checksum of a string. * @param {String} str The string to checksum. * @return {Number} The checksum generated. */ checksum = function(str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line }; module.exports = checksum; },{}],5:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Overload, ReactorIO, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor */ var Collection = function (name, options) { this.init.apply(this, arguments); }; Collection.prototype.init = function (name, options) { this.sharedPathSolver = sharedPathSolver; this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); sharedPathSolver = new Path(); /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. * @param {Object=} val The data to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. * @param {Boolean=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. * @param {Number=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'cappedSize'); /** * Adds a job id to the async queue to signal to other parts * of the application that some async work is currently being * done. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; /** * Removes a job id from the async queue to signal to other * parts of the application that some async work has been * completed. If no further async jobs exist on the queue then * the "ready" event is emitted from this collection instance. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @param {Function=} callback A callback method to call once the * operation has completed. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback.call(this, false, true); } return true; } } else { if (callback) { callback.call(this, false, true); } return true; } if (callback) { callback.call(this, false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', { keyName: keyName, oldData: oldKey }); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection by updating the * lastChange timestamp on the collection's metaData. This * only happens if the changeTimestamp option is enabled * on the collection (it is disabled by default). * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = this.serialiser.convert(new Date()); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); Collection.prototype.setData = new Overload('Collection.prototype.setData', { /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. */ '*': function (data) { return this.$main.call(this, data, {}); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. */ '*, object': function (data, options) { return this.$main.call(this, data, options); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Function} callback Optional callback function. */ '*, function': function (data, callback) { return this.$main.call(this, data, {}, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {Function} callback Optional callback function. */ '*, *, function': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {*} callback Optional callback function. */ '*, *, *': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. * @param {Function} callback Optional callback function. */ '$main': function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var deferredSetting = this.deferredCalls(), oldData = [].concat(this._data); // Switch off deferred calls since setData should be // a synchronous call this.deferredCalls(false); options = this.options(options); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } // Remove all items from the collection this.remove({}); // Insert the new data this.insert(data); // Switch deferred calls back to previous settings this.deferredCalls(deferredSetting); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback.call(this); } return this; } }); /** * Drops and rebuilds the primary key index for all documents * in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a hash string jString = this.hash(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Inserts a new document or updates an existing document in a * collection depending on if a matching primary key exists in * the collection already or not. * * If the document contains a primary key field (based on the * collections's primary key) then the database will search for * an existing document with a matching id. If a matching * document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with * new data. Any keys that do not currently exist on the document * will be added to the document. * * If the document does not contain an id or the id passed does * not match an existing document, an insert is performed instead. * If no id is present a new primary key id is provided for the * document and the document is inserted. * * @param {Object} obj The document object to upsert or an array * containing documents to upsert. * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains * either "insert" or "update" depending on the type of operation * that was performed and "result" contains the return data from * the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback.call(this); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback.call(this); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. * This will update all matches for 'query' with the data held * in 'update'. It will not overwrite the matched documents * with the update document. * * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } else { // Decouple the update data update = this.decouple(update); } // Handle transform update = this.transformIn(update); return this._handleUpdate(query, update, options, callback); }; /** * Handles the update operation that was initiated by a call to update(). * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. * @private */ Collection.prototype._handleUpdate = function (query, update, options, callback) { var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one result = self.updateObject(referencedDoc, update, query, options, ''); } // Inform indexes of the change self._updateIndexes(oldDoc, referencedDoc); return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); if (this.chainWillSend()) { this.chainSend('update', { query: query, update: update, dataSet: this.decouple(updated) }, options); } op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback.call(this); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. It does this by removing existing keys * from the base object and then adding the passed object's keys to * the existing base object, thereby maintaining any references to * the existing base object but effectively replacing the object with * the new one. * @param {Object} currentObj The base object to alter. * @param {Object} newObj The new object to overwrite the existing one * with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document via it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to * update to. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.update(searchObj, update)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update * the document with. * @param {Object} query The query object that we need to match to * perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, * if none is specified default is to set new data against matching * fields. * @returns {Boolean} True if the document was updated with new / * changed data or false if it was not updated because the data was * the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark * (a dollar at the end of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search * query key/values. * @param {Object} query The query object. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback.call(this, false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback.call(this, false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback.call(this, resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection~insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * The insert operation's callback. * @callback Collection~insertCallback * @param {Object} result The result object will contain two arrays (inserted * and failed) which represent the documents that did get inserted and those * that didn't for some reason (usually index violation). Failed items also * contain a reason. Inspect the failed array for further information. * * A third field called "deferred" is a boolean value to indicate if the * insert operation was deferred across more than one CPU cycle (to avoid * blocking the main thread). */ /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection~insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback.call(this, resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted}); this.deferEmit('change', {type: 'insert', data: inserted}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); if (self.chainWillSend()) { self.chainSend('insert', { dataSet: self.decouple([doc]) }, { index: index }); } //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {number} index The index to insert at. * @param {object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, hash = this.hash(doc), pk = this._primaryKey; // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[pk], doc); this._primaryCrc.uniqueSet(doc[pk], hash); this._crcLookup.uniqueSet(hash, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, hash = this.hash(doc), pk = this._primaryKey; // Remove from primary key index this._primaryIndex.unSet(doc[pk]); this._primaryCrc.unSet(doc[pk]); this._crcLookup.unSet(hash); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update. * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param {String} search The string to search for. Case sensitive. * @param {Object=} options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {object=} obj Optional options object to modify. * @returns {object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback.call(this, 'Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinIndex, joinSource = {}, joinQuery, joinPath, joinSourceKey, joinSourceType, joinSourceIdentifier, joinSourceData, resultRemove = [], i, j, k, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); // Check if the query tries to limit by data that would only exist after // the join operation has been completed if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get references to the join sources op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinSourceData = analysis.joinsOn[joinIndex]; joinSourceKey = joinSourceData.key; joinSourceType = joinSourceData.type; joinSourceIdentifier = joinSourceData.id; joinPath = new Path(analysis.joinQueries[joinSourceKey]); joinQuery = joinPath.value(query)[0]; joinSource[joinSourceIdentifier] = this._db[joinSourceType](joinSourceKey).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinSourceKey]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = analysis.indexMatch[0].lookup || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { resultRemove = resultRemove.concat(this.applyJoin(resultArr, options.$join, joinSource)); op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); this.spliceArrayByIndexList(resultArr, resultRemove); op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } // Now process any $groupBy clause if (options.$groupBy) { op.data('flag.group', true); op.time('group'); resultArr = this.group(options.$groupBy, resultArr); op.time('group'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; /** * Groups an array of documents into multiple array fields, named by the value * of the given group path. * @param {*} groupObj The key path the array objects should be grouped by. * @param {Array} arr The array of documents to group. * @returns {Object} */ Collection.prototype.group = function (groupObj, arr) { // Convert the index object to an array of key val objects var keys = sharedPathSolver.parse(groupObj, true), groupPathSolver = new Path(), groupValue, groupResult = {}, keyIndex, i; if (keys.length) { for (keyIndex = 0; keyIndex < keys.length; keyIndex++) { groupPathSolver.path(keys[keyIndex].path); // Execute group for (i = 0; i < arr.length; i++) { groupValue = groupPathSolver.get(arr[i]); groupResult[groupValue] = groupResult[groupValue] || []; groupResult[groupValue].push(arr[i]); } } } return groupResult; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * REMOVED AS SUPERCEDED BY BETTER SORT SYSTEMS * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param {String} key The path to sort by. * @param {Array} arr The array of objects to sort. * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and * returns an object containing details about the query which * can be used to optimise the search. * * @param {Object} query The search query to analyse. * @param {Object} options The query options object. * @param {Operation} op The instance of the Operation class that * this operation is using to track things like performance and steps * taken etc. * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [{id: '$collection.' + this._name, type: 'colletion', key: this._name}], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinSourceIndex, joinSourceKey, joinSourceType, joinSourceIdentifier, joinMatch, joinSources = [], joinSourceReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = this._primaryIndex.lookup(query, options, op); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = indexRef.lookup(query, options, op); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinSourceIndex = 0; joinSourceIndex < options.$join.length; joinSourceIndex++) { // Loop the join sources and keep a reference to them for (joinSourceKey in options.$join[joinSourceIndex]) { if (options.$join[joinSourceIndex].hasOwnProperty(joinSourceKey)) { joinMatch = options.$join[joinSourceIndex][joinSourceKey]; joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; joinSources.push({ id: joinSourceIdentifier, type: joinSourceType, key: joinSourceKey }); // Check if the join uses an $as operator if (options.$join[joinSourceIndex][joinSourceKey].$as !== undefined) { joinSourceReferences.push(options.$join[joinSourceIndex][joinSourceKey].$as); } else { joinSourceReferences.push(joinSourceKey); } } } } // Loop the join source references and determine if the query references // any of the sources that are used in the join. If there no queries against // joined sources the find method can use a code path optimised for this. // Queries against joined sources requires the joined sources to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinSourceReferences.length; index++) { // Check if the query references any source data that the join will create queryPath = this._queryReferencesSource(query, joinSourceReferences[index], ''); if (queryPath) { analysis.joinQueries[joinSources[index].key] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinSources; analysis.queriesOn = analysis.queriesOn.concat(joinSources); } return analysis; }; /** * Checks if the passed query references a source object (such * as a collection) by name. * @param {Object} query The query object to scan. * @param {String} sourceName The source name to scan for in the query. * @param {String=} path The path to scan from. * @returns {*} * @private */ Collection.prototype._queryReferencesSource = function (query, sourceName, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === sourceName) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesSource(query[i], sourceName, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents * that matches the subDocQuery parameter. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { if (options.type) { // Check if the specified type is available if (Shared.index[options.type]) { // We found the type, generate it index = new Shared.index[options.type](keys, options, this); } else { throw(this.logIdentifier() + ' Cannot create index of type "' + options.type + '", type not found in the index type register (Shared.index)'); } } else { // Create default index type index = new IndexHashMap(keys, options, this); } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload('Collection.prototype.collateAdd', { /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data.dataSet); self.update({}, obj1); } else { self.insert(packet.data.dataSet); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data.dataSet); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; Db.prototype.collection = new Overload('Db.prototype.collection', { /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, /** * The main handler method. This gets called by all the other * variants and handles the actual logic of the overloaded method. * @func collection * @memberof Db * @param {Object} options An options object. * @returns {*} */ '$main': function (options) { var self = this, name = options.name; if (name) { if (this._collection[name]) { return this._collection[name]; } else { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.emit('create', self._collection[name], 'collection', name); return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or * regular expression to use to match collection names against. * @returns {Array} An array of objects containing details of each * collection the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Index2d":13,"./IndexBinaryTree":14,"./IndexHashMap":15,"./KeyValueStore":16,"./Metrics":17,"./Overload":31,"./Path":33,"./ReactorIO":37,"./Shared":39}],6:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Events'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {String=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Remove old data this._data.remove(chainPacket.data.oldData); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); delete this._listeners; if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; /** * Creates a new collectionGroup instance or returns an existing * instance if one already exists with the passed name. * @func collectionGroup * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.collectionGroup = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof CollectionGroup) { return name; } if (this._collectionGroup && this._collectionGroup[name]) { return this._collectionGroup[name]; } this._collectionGroup[name] = new CollectionGroup(name).db(this); self.emit('create', self._collectionGroup[name], 'collectionGroup', name); return this._collectionGroup[name]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":5,"./Shared":39}],7:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (val) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":8,"./Metrics.js":17,"./Overload":31,"./Shared":39}],8:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Checksum, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Checksum = _dereq_('./Checksum.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Db.prototype.Checksum = Checksum; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; }; /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; }; /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; }; Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Checksum.js":4,"./Collection.js":5,"./Metrics.js":17,"./Overload":31,"./Shared":39}],9:[function(_dereq_,module,exports){ "use strict"; // TODO: Remove the _update* methods because we are already mixing them // TODO: in now via Mixin.Updating and update autobind to extend the _update* // TODO: methods like we already do with collection var Shared, Collection, Db; Shared = _dereq_('./Shared'); /** * Creates a new Document instance. Documents allow you to create individual * objects that can have standard ForerunnerDB CRUD operations run against * them, as well as data-binding if the AutoBind module is included in your * project. * @name Document * @class Document * @constructor */ var FdbDocument = function () { this.init.apply(this, arguments); }; FdbDocument.prototype.init = function (name) { this._name = name; this._data = {}; }; Shared.addModule('Document', FdbDocument); Shared.mixin(FdbDocument.prototype, 'Mixin.Common'); Shared.mixin(FdbDocument.prototype, 'Mixin.Events'); Shared.mixin(FdbDocument.prototype, 'Mixin.ChainReactor'); Shared.mixin(FdbDocument.prototype, 'Mixin.Constants'); Shared.mixin(FdbDocument.prototype, 'Mixin.Triggers'); Shared.mixin(FdbDocument.prototype, 'Mixin.Matching'); Shared.mixin(FdbDocument.prototype, 'Mixin.Updating'); Shared.mixin(FdbDocument.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @func state * @memberof Document * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'state'); /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Document * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'db'); /** * Gets / sets the document name. * @func name * @memberof Document * @param {String=} val The name to assign * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'name'); /** * Sets the data for the document. * @func setData * @memberof Document * @param data * @param options * @returns {Document} */ FdbDocument.prototype.setData = function (data, options) { var i, $unset; if (data) { options = options || { $decouple: true }; if (options && options.$decouple === true) { data = this.decouple(data); } if (this._linked) { $unset = {}; // Remove keys that don't exist in the new data from the current object for (i in this._data) { if (i.substr(0, 6) !== 'jQuery' && this._data.hasOwnProperty(i)) { // Check if existing data has key if (data[i] === undefined) { // Add property name to those to unset $unset[i] = 1; } } } data.$unset = $unset; // Now update the object with new data this.updateObject(this._data, data, {}); } else { // Straight data assignment this._data = data; } this.deferEmit('change', {type: 'setData', data: this.decouple(this._data)}); } return this; }; /** * Gets the document's data returned as a single object. * @func find * @memberof Document * @param {Object} query The query object - currently unused, just * provide a blank object e.g. {} * @param {Object=} options An options object. * @returns {Object} The document's data object. */ FdbDocument.prototype.find = function (query, options) { var result; if (options && options.$decouple === false) { result = this._data; } else { result = this.decouple(this._data); } return result; }; /** * Modifies the document. This will update the document with the data held in 'update'. * @func update * @memberof Document * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @returns {Array} The items that were updated. */ FdbDocument.prototype.update = function (query, update, options) { var result = this.updateObject(this._data, update, query, options); if (result) { this.deferEmit('change', {type: 'update', data: this.decouple(this._data)}); } }; /** * Internal method for document updating. * @func updateObject * @memberof Document * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ FdbDocument.prototype.updateObject = Collection.prototype.updateObject; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @func _isPositionalKey * @memberof Document * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ FdbDocument.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Updates a property on an object depending on if the collection is * currently running data-binding or not. * @func _updateProperty * @memberof Document * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ FdbDocument.prototype._updateProperty = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, val); if (this.debug()) { console.log(this.logIdentifier() + ' Setting data-bound document property "' + prop + '"'); } } else { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } } }; /** * Increments a value for a property on a document by the passed number. * @func _updateIncrement * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ FdbDocument.prototype._updateIncrement = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] + val); } else { doc[prop] += val; } }; /** * Changes the index of an item in the passed array. * @func _updateSpliceMove * @memberof Document * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ FdbDocument.prototype._updateSpliceMove = function (arr, indexFrom, indexTo) { if (this._linked) { window.jQuery.observable(arr).move(indexFrom, indexTo); if (this.debug()) { console.log(this.logIdentifier() + ' Moving data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } else { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } }; /** * Inserts an item into the passed array at the specified index. * @func _updateSplicePush * @memberof Document * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updateSplicePush = function (arr, index, doc) { if (arr.length > index) { if (this._linked) { window.jQuery.observable(arr).insert(index, doc); } else { arr.splice(index, 0, doc); } } else { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } } }; /** * Inserts an item at the end of an array. * @func _updatePush * @memberof Document * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updatePush = function (arr, doc) { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } }; /** * Removes an item from the passed array. * @func _updatePull * @memberof Document * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ FdbDocument.prototype._updatePull = function (arr, index) { if (this._linked) { window.jQuery.observable(arr).remove(index); } else { arr.splice(index, 1); } }; /** * Multiplies a value for a property on a document by the passed number. * @func _updateMultiply * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ FdbDocument.prototype._updateMultiply = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] * val); } else { doc[prop] *= val; } }; /** * Renames a property on a document to the passed property. * @func _updateRename * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ FdbDocument.prototype._updateRename = function (doc, prop, val) { var existingVal = doc[prop]; if (this._linked) { window.jQuery.observable(doc).setProperty(val, existingVal); window.jQuery.observable(doc).removeProperty(prop); } else { doc[val] = existingVal; delete doc[prop]; } }; /** * Deletes a property on a document. * @func _updateUnset * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ FdbDocument.prototype._updateUnset = function (doc, prop) { if (this._linked) { window.jQuery.observable(doc).removeProperty(prop); } else { delete doc[prop]; } }; /** * Drops the document. * @func drop * @memberof Document * @returns {boolean} True if successful, false if not. */ FdbDocument.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._db && this._name) { if (this._db && this._db._document && this._db._document[this._name]) { this._state = 'dropped'; delete this._db._document[this._name]; delete this._data; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } } } else { return true; } return false; }; /** * Creates a new document instance or returns an existing * instance if one already exists with the passed name. * @func document * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.document = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof FdbDocument) { if (name.state() !== 'droppped') { return name; } else { name = name.name(); } } if (this._document && this._document[name]) { return this._document[name]; } this._document = this._document || {}; this._document[name] = new FdbDocument(name).db(this); self.emit('create', self._document[name], 'document', name); return this._document[name]; } else { // Return an object of document data return this._document; } }; /** * Returns an array of documents the DB currently has. * @func documents * @memberof Db * @returns {Array} An array of objects containing details of each document * the database is currently managing. */ Db.prototype.documents = function () { var arr = [], item, i; for (i in this._document) { if (this._document.hasOwnProperty(i)) { item = this._document[i]; arr.push({ name: i, linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Document'); module.exports = FdbDocument; },{"./Collection":5,"./Shared":39}],10:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - rob@irrelon.com "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders; bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to a longitude/latitude array. * The array contains three latitudes and three longitudes. The * first of each is the lower extent of the geohash bounding box, * the second is the upper extent and the third is the center * of the geohash bounding box. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { latitude: lat, longitude: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; typeof module !== 'undefined' ? module.exports = GeoHash : ''; },{}],11:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, View, CollectionInit, DbInit, ReactorIO; //Shared = ForerunnerDB.shared; Shared = _dereq_('./Shared'); /** * Creates a new grid instance. * @name Grid * @class Grid * @param {String} selector jQuery selector. * @param {String} template The template selector. * @param {Object=} options The options object to apply to the grid. * @constructor */ var Grid = function (selector, template, options) { this.init.apply(this, arguments); }; Grid.prototype.init = function (selector, template, options) { var self = this; this._selector = selector; this._template = template; this._options = options || {}; this._debug = {}; this._id = this.objectId(); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; }; Shared.addModule('Grid', Grid); Shared.mixin(Grid.prototype, 'Mixin.Common'); Shared.mixin(Grid.prototype, 'Mixin.ChainReactor'); Shared.mixin(Grid.prototype, 'Mixin.Constants'); Shared.mixin(Grid.prototype, 'Mixin.Triggers'); Shared.mixin(Grid.prototype, 'Mixin.Events'); Shared.mixin(Grid.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); View = _dereq_('./View'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; /** * Gets / sets the current state. * @func state * @memberof Grid * @param {String=} val The name of the state to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'state'); /** * Gets / sets the current name. * @func name * @memberof Grid * @param {String=} val The name to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'name'); /** * Executes an insert against the grid's underlying data-source. * @func insert * @memberof Grid */ Grid.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the grid's underlying data-source. * @func update * @memberof Grid */ Grid.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the grid's underlying data-source. * @func updateById * @memberof Grid */ Grid.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the grid's underlying data-source. * @func remove * @memberof Grid */ Grid.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Sets the collection from which the grid will assemble its data. * @func from * @memberof Grid * @param {Collection} collection The collection to use to assemble grid data. * @returns {Grid} */ Grid.prototype.from = function (collection) { //var self = this; if (collection !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); } if (typeof(collection) === 'string') { collection = this._db.collection(collection); } this._from = collection; this._from.on('drop', this._collectionDroppedWrap); this.refresh(); } return this; }; /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Grid * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Grid.prototype, 'db', function (db) { if (db) { // Apply the same debug settings this.debug(db.debug()); } return this.$super.apply(this, arguments); }); Grid.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from grid delete this._from; } }; /** * Drops a grid and all it's stored data from the database. * @func drop * @memberof Grid * @returns {boolean} True on success, false on failure. */ Grid.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { // Remove data-binding this._from.unlink(this._selector, this.template()); // Kill listeners and references this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping grid ' + this._selector); } this._state = 'dropped'; if (this._db && this._selector) { delete this._db._grid[this._selector]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._selector; delete this._template; delete this._from; delete this._db; delete this._listeners; return true; } } else { return true; } return false; }; /** * Gets / sets the grid's HTML template to use when rendering. * @func template * @memberof Grid * @param {Selector} template The template's jQuery selector. * @returns {*} */ Grid.prototype.template = function (template) { if (template !== undefined) { this._template = template; return this; } return this._template; }; Grid.prototype._sortGridClick = function (e) { var elem = window.jQuery(e.currentTarget), sortColText = elem.attr('data-grid-sort') || '', sortColDir = parseInt((elem.attr('data-grid-dir') || "-1"), 10) === -1 ? 1 : -1, sortCols = sortColText.split(','), sortObj = {}, i; // Remove all grid sort tags from the grid window.jQuery(this._selector).find('[data-grid-dir]').removeAttr('data-grid-dir'); // Flip the sort direction elem.attr('data-grid-dir', sortColDir); for (i = 0; i < sortCols.length; i++) { sortObj[sortCols] = sortColDir; } Shared.mixin(sortObj, this._options.$orderBy); this._from.orderBy(sortObj); this.emit('sort', sortObj); }; /** * Refreshes the grid data such as ordering etc. * @func refresh * @memberof Grid */ Grid.prototype.refresh = function () { if (this._from) { if (this._from.link) { var self = this, elem = window.jQuery(this._selector), sortClickListener = function () { self._sortGridClick.apply(self, arguments); }; // Clear the container elem.html(''); if (self._from.orderBy) { // Remove listeners elem.off('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Remove listeners elem.off('click', '[data-grid-filter]', sortClickListener); } // Set wrap name if none is provided self._options.$wrap = self._options.$wrap || 'gridRow'; // Auto-bind the data to the grid template self._from.link(self._selector, self.template(), self._options); // Check if the data source (collection or view) has an // orderBy method (usually only views) and if so activate // the sorting system if (self._from.orderBy) { // Listen for sort requests elem.on('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Listen for filter requests var queryObj = {}; elem.find('[data-grid-filter]').each(function (index, filterElem) { filterElem = window.jQuery(filterElem); var filterField = filterElem.attr('data-grid-filter'), filterVarType = filterElem.attr('data-grid-vartype'), filterSort = {}, title = filterElem.html(), dropDownButton, dropDownMenu, template, onFilterSourceChange, filterQuery, filterView = self._db.view('tmpGridFilter_' + self._id + '_' + filterField); filterSort[filterField] = 1; filterQuery = { $distinct: filterSort }; filterView .query(filterQuery) .orderBy(filterSort) .from(self._from._from); onFilterSourceChange = function () { filterView.refresh(); }; // Listen for changes on the filter source and update // the filters if changes occur self._from._from.on('change', onFilterSourceChange); // This bit of commented code can filter other filter // views so that only items that match other filter // selections show in the other filters, but this can // be confusing to the user. The best possible way to // use this would be to "grey out" the selections that // cannot be used because they would return zero results // when used in conjuctions with other filter selections. /*self._from.on('change', function () { if (self._from && self._from instanceof View) { var query = self._from.query(); query.$distinct = filterSort; delete query[filterField]; filterView .query(query); console.log(self._from._from.find(query)); } });*/ // Listen for the grid being dropped and remove listener // for changes on filter source self.on('drop', function () { if (self._from && self._from._from) { self._from._from.off('change', onFilterSourceChange); } }); template = [ '<div class="dropdown" id="' + self._id + '_' + filterField + '">', '<button class="btn btn-default dropdown-toggle" type="button" id="' + self._id + '_' + filterField + '_dropdownButton" data-toggle="dropdown" aria-expanded="true">', title + ' <span class="caret"></span>', '</button>', '</div>' ]; dropDownButton = window.jQuery(template.join('')); dropDownMenu = window.jQuery('<ul class="dropdown-menu" role="menu" id="' + self._id + '_' + filterField + '_dropdownMenu"></ul>'); dropDownButton.append(dropDownMenu); filterElem.html(dropDownButton); // Data-link the underlying data to the grid filter drop-down filterView.link(dropDownMenu, { template: [ '<li role="presentation" class="input-group" style="width: 240px; padding-left: 10px; padding-right: 10px; padding-top: 5px;">', '<input type="search" class="form-control gridFilterSearch" placeholder="Search...">', '<span class="input-group-btn">', '<button class="btn btn-default gridFilterClearSearch" type="button"><span class="glyphicon glyphicon-remove-circle glyphicons glyphicons-remove"></span></button>', '</span>', '</li>', '<li role="presentation" class="divider"></li>', '<li role="presentation" data-val="$all">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox" checked>&nbsp;All', '</a>', '</li>', '<li role="presentation" class="divider"></li>', '{^{for options}}', '<li role="presentation" data-link="data-val{:' + filterField + '}">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox">&nbsp;{^{:' + filterField + '}}', '</a>', '</li>', '{{/for}}' ].join('') }, { $wrap: 'options' }); elem.on('keyup', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterSearch', function (e) { var elem = window.jQuery(this), query = filterView.query(), search = elem.val(); if (search) { query[filterField] = new RegExp(search, 'gi'); } else { delete query[filterField]; } filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterClearSearch', function (e) { // Clear search text box window.jQuery(this).parents('li').find('.gridFilterSearch').val(''); // Clear view query var query = filterView.query(); delete query[filterField]; filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu li', function (e) { e.stopPropagation(); var fieldValue, elem = $(this), checkbox = elem.find('input[type="checkbox"]'), checked, addMode = true, fieldInArr, liElem, i; // If the checkbox is not the one clicked on if (!window.jQuery(e.target).is('input')) { // Set checkbox to opposite of current value checkbox.prop('checked', !checkbox.prop('checked')); checked = checkbox.is(':checked'); } else { checkbox.prop('checked', checkbox.prop('checked')); checked = checkbox.is(':checked'); } liElem = window.jQuery(this); fieldValue = liElem.attr('data-val'); // Check if the selection is the "all" option if (fieldValue === '$all') { // Remove the field from the query delete queryObj[filterField]; // Clear all other checkboxes liElem.parent().find('li[data-val!="$all"]').find('input[type="checkbox"]').prop('checked', false); } else { // Clear the "all" checkbox liElem.parent().find('[data-val="$all"]').find('input[type="checkbox"]').prop('checked', false); // Check if the type needs casting switch (filterVarType) { case 'integer': fieldValue = parseInt(fieldValue, 10); break; case 'float': fieldValue = parseFloat(fieldValue); break; default: } // Check if the item exists already queryObj[filterField] = queryObj[filterField] || { $in: [] }; fieldInArr = queryObj[filterField].$in; for (i = 0; i < fieldInArr.length; i++) { if (fieldInArr[i] === fieldValue) { // Item already exists if (checked === false) { // Remove the item fieldInArr.splice(i, 1); } addMode = false; break; } } if (addMode && checked) { fieldInArr.push(fieldValue); } if (!fieldInArr.length) { // Remove the field from the query delete queryObj[filterField]; } } // Set the view query self._from.queryData(queryObj); if (self._from.pageFirst) { self._from.pageFirst(); } }); }); } self.emit('refresh'); } else { throw('Grid requires the AutoBind module in order to operate!'); } } return this; }; /** * Returns the number of documents currently in the grid. * @func count * @memberof Grid * @returns {Number} */ Grid.prototype.count = function () { return this._from.count(); }; /** * Creates a grid and assigns the collection as its data source. * @func grid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.grid = View.prototype.grid = function (selector, template, options) { if (this._db && this._db._grid ) { if (selector !== undefined) { if (template !== undefined) { if (!this._db._grid[selector]) { var grid = new Grid(selector, template, options) .db(this._db) .from(this); this._grid = this._grid || []; this._grid.push(grid); this._db._grid[selector] = grid; return grid; } else { throw(this.logIdentifier() + ' Cannot create a grid because a grid with this name already exists: ' + selector); } } return this._db._grid[selector]; } return this._db._grid; } }; /** * Removes a grid safely from the DOM. Must be called when grid is * no longer required / is being removed from DOM otherwise references * will stick around and cause memory leaks. * @func unGrid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.unGrid = View.prototype.unGrid = function (selector, template, options) { var i, grid; if (this._db && this._db._grid ) { if (selector && template) { if (this._db._grid[selector]) { grid = this._db._grid[selector]; delete this._db._grid[selector]; return grid.drop(); } else { throw(this.logIdentifier() + ' Cannot remove grid because a grid with this name does not exist: ' + name); } } else { // No parameters passed, remove all grids from this module for (i in this._db._grid) { if (this._db._grid.hasOwnProperty(i)) { grid = this._db._grid[i]; delete this._db._grid[i]; grid.drop(); if (this.debug()) { console.log(this.logIdentifier() + ' Removed grid binding "' + i + '"'); } } } this._db._grid = {}; } } }; /** * Adds a grid to the internal grid lookup. * @func _addGrid * @memberof Collection * @param {Grid} grid The grid to add. * @returns {Collection} * @private */ Collection.prototype._addGrid = CollectionGroup.prototype._addGrid = View.prototype._addGrid = function (grid) { if (grid !== undefined) { this._grid = this._grid || []; this._grid.push(grid); } return this; }; /** * Removes a grid from the internal grid lookup. * @func _removeGrid * @memberof Collection * @param {Grid} grid The grid to remove. * @returns {Collection} * @private */ Collection.prototype._removeGrid = CollectionGroup.prototype._removeGrid = View.prototype._removeGrid = function (grid) { if (grid !== undefined && this._grid) { var index = this._grid.indexOf(grid); if (index > -1) { this._grid.splice(index, 1); } } return this; }; // Extend DB with grids init Db.prototype.init = function () { this._grid = {}; DbInit.apply(this, arguments); }; /** * Determine if a grid with the passed name already exists. * @func gridExists * @memberof Db * @param {String} selector The jQuery selector to bind the grid to. * @returns {boolean} */ Db.prototype.gridExists = function (selector) { return Boolean(this._grid[selector]); }; /** * Creates a grid based on the passed arguments. * @func grid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.grid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Removes a grid based on the passed arguments. * @func unGrid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.unGrid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Returns an array of grids the DB currently has. * @func grids * @memberof Db * @returns {Array} An array of objects containing details of each grid * the database is currently managing. */ Db.prototype.grids = function () { var arr = [], item, i; for (i in this._grid) { if (this._grid.hasOwnProperty(i)) { item = this._grid[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Grid'); module.exports = Grid; },{"./Collection":5,"./CollectionGroup":6,"./ReactorIO":37,"./Shared":39,"./View":40}],12:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Collection, CollectionInit, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * The constructor. * * @constructor */ var Highchart = function (collection, options) { this.init.apply(this, arguments); }; Highchart.prototype.init = function (collection, options) { this._options = options; this._selector = window.jQuery(this._options.selector); if (!this._selector[0]) { throw(this.classIdentifier() + ' "' + collection.name() + '": Chart target element does not exist via selector: ' + this._options.selector); } this._listeners = {}; this._collection = collection; // Setup the chart this._options.series = []; // Disable attribution on highcharts options.chartOptions = options.chartOptions || {}; options.chartOptions.credits = false; // Set the data for the chart var data, seriesObj, chartData; switch (this._options.type) { case 'pie': // Create chart from data this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); // Generate graph data from collection data data = this._collection.find(); seriesObj = { allowPointSelect: true, cursor: 'pointer', dataLabels: { enabled: true, format: '<b>{point.name}</b>: {y} ({point.percentage:.0f}%)', style: { color: (window.Highcharts.theme && window.Highcharts.theme.contrastTextColor) || 'black' } } }; chartData = this.pieDataFromCollectionData(data, this._options.keyField, this._options.valField); window.jQuery.extend(seriesObj, this._options.seriesOptions); window.jQuery.extend(seriesObj, { name: this._options.seriesName, data: chartData }); this._chart.addSeries(seriesObj, true, true); break; case 'line': case 'area': case 'column': case 'bar': // Generate graph data from collection data chartData = this.seriesDataFromCollectionData( this._options.seriesField, this._options.keyField, this._options.valField, this._options.orderBy, this._options ); this._options.chartOptions.xAxis = chartData.xAxis; this._options.chartOptions.series = chartData.series; this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); break; default: throw(this.classIdentifier() + ' "' + collection.name() + '": Chart type specified is not currently supported by ForerunnerDB: ' + this._options.type); } // Hook the collection events to auto-update the chart this._hookEvents(); }; Shared.addModule('Highchart', Highchart); Collection = Shared.modules.Collection; CollectionInit = Collection.prototype.init; Shared.mixin(Highchart.prototype, 'Mixin.Common'); Shared.mixin(Highchart.prototype, 'Mixin.Events'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Highchart.prototype, 'state'); /** * Generate pie-chart series data from the given collection data array. * @param data * @param keyField * @param valField * @returns {Array} */ Highchart.prototype.pieDataFromCollectionData = function (data, keyField, valField) { var graphData = [], i; for (i = 0; i < data.length; i++) { graphData.push([data[i][keyField], data[i][valField]]); } return graphData; }; /** * Generate line-chart series data from the given collection data array. * @param seriesField * @param keyField * @param valField * @param orderBy */ Highchart.prototype.seriesDataFromCollectionData = function (seriesField, keyField, valField, orderBy, options) { var data = this._collection.distinct(seriesField), seriesData = [], xAxis = options && options.chartOptions && options.chartOptions.xAxis ? options.chartOptions.xAxis : { categories: [] }, seriesName, query, dataSearch, seriesValues, sData, i, k; // What we WANT to output: /*series: [{ name: 'Responses', data: [7.0, 6.9, 9.5, 14.5, 18.2, 21.5, 25.2, 26.5, 23.3, 18.3, 13.9, 9.6] }]*/ // Loop keys for (i = 0; i < data.length; i++) { seriesName = data[i]; query = {}; query[seriesField] = seriesName; seriesValues = []; dataSearch = this._collection.find(query, { orderBy: orderBy }); // Loop the keySearch data and grab the value for each item for (k = 0; k < dataSearch.length; k++) { if (xAxis.categories) { xAxis.categories.push(dataSearch[k][keyField]); seriesValues.push(dataSearch[k][valField]); } else { seriesValues.push([dataSearch[k][keyField], dataSearch[k][valField]]); } } sData = { name: seriesName, data: seriesValues }; if (options.seriesOptions) { for (k in options.seriesOptions) { if (options.seriesOptions.hasOwnProperty(k)) { sData[k] = options.seriesOptions[k]; } } } seriesData.push(sData); } return { xAxis: xAxis, series: seriesData }; }; /** * Hook the events the chart needs to know about from the internal collection. * @private */ Highchart.prototype._hookEvents = function () { var self = this; self._collection.on('change', function () { self._changeListener.apply(self, arguments); }); // If the collection is dropped, clean up after ourselves self._collection.on('drop', function () { self.drop.apply(self); }); }; /** * Handles changes to the collection data that the chart is reading from and then * updates the data in the chart display. * @private */ Highchart.prototype._changeListener = function () { var self = this; // Update the series data on the chart if (typeof self._collection !== 'undefined' && self._chart) { var data = self._collection.find(), i; switch (self._options.type) { case 'pie': self._chart.series[0].setData( self.pieDataFromCollectionData( data, self._options.keyField, self._options.valField ), true, true ); break; case 'bar': case 'line': case 'area': case 'column': var seriesData = self.seriesDataFromCollectionData( self._options.seriesField, self._options.keyField, self._options.valField, self._options.orderBy, self._options ); if (seriesData.xAxis.categories) { self._chart.xAxis[0].setCategories( seriesData.xAxis.categories ); } for (i = 0; i < seriesData.series.length; i++) { if (self._chart.series[i]) { // Series exists, set it's data self._chart.series[i].setData( seriesData.series[i].data, true, true ); } else { // Series data does not yet exist, add a new series self._chart.addSeries( seriesData.series[i], true, true ); } } break; default: break; } } }; /** * Destroys the chart and all internal references. * @returns {Boolean} */ Highchart.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; if (this._chart) { this._chart.destroy(); } if (this._collection) { this._collection.off('change', this._changeListener); this._collection.off('drop', this.drop); if (this._collection._highcharts) { delete this._collection._highcharts[this._options.selector]; } } delete this._chart; delete this._options; delete this._collection; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } else { return true; } }; // Extend collection with highchart init Collection.prototype.init = function () { this._highcharts = {}; CollectionInit.apply(this, arguments); }; /** * Creates a pie chart from the collection. * @type {Overload} */ Collection.prototype.pieChart = new Overload({ /** * Chart via options object. * @func pieChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'pie'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'pie'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func pieChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {String} seriesName The name of the series to display on the chart. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, keyField, valField, seriesName, options) { options = options || {}; options.selector = selector; options.keyField = keyField; options.valField = valField; options.seriesName = seriesName; // Call the main chart method this.pieChart(options); } }); /** * Creates a line chart from the collection. * @type {Overload} */ Collection.prototype.lineChart = new Overload({ /** * Chart via selector. * @func lineChart * @memberof Highchart * @param {String} selector The chart selector. * @returns {*} */ 'string': function (selector) { return this._highcharts[selector]; }, /** * Chart via options object. * @func lineChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'line'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'line'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func lineChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.lineChart(options); } }); /** * Creates an area chart from the collection. * @type {Overload} */ Collection.prototype.areaChart = new Overload({ /** * Chart via options object. * @func areaChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'area'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'area'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func areaChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.areaChart(options); } }); /** * Creates a column chart from the collection. * @type {Overload} */ Collection.prototype.columnChart = new Overload({ /** * Chart via options object. * @func columnChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'column'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'column'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func columnChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.columnChart(options); } }); /** * Creates a bar chart from the collection. * @type {Overload} */ Collection.prototype.barChart = new Overload({ /** * Chart via options object. * @func barChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func barChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.barChart(options); } }); /** * Creates a stacked bar chart from the collection. * @type {Overload} */ Collection.prototype.stackedBarChart = new Overload({ /** * Chart via options object. * @func stackedBarChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; options.plotOptions = options.plotOptions || {}; options.plotOptions.series = options.plotOptions.series || {}; options.plotOptions.series.stacking = options.plotOptions.series.stacking || 'normal'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func stackedBarChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.stackedBarChart(options); } }); /** * Removes a chart from the page by it's selector. * @memberof Collection * @param {String} selector The chart selector. */ Collection.prototype.dropChart = function (selector) { if (this._highcharts && this._highcharts[selector]) { this._highcharts[selector].drop(); } }; Shared.finishModule('Highchart'); module.exports = Highchart; },{"./Overload":31,"./Shared":39}],13:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; /** * Create the index. * @param {Object} keys The object with the keys that the user wishes the index * to operate on. * @param {Object} options Can be undefined, if passed is an object with arbitrary * options keys and values. * @param {Collection} collection The collection the index should be created for. */ Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; /** * Looks up records that match the passed query and options. * @param query The query to execute. * @param options A query options object. * @param {Operation=} op Optional operation instance that allows * us to provide operation diagnostics and analytics back to the * main calling instance as the process is running. * @returns {*} */ Index2d.prototype.lookup = function (query, options, op) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options, op)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options, op)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options, op) { var self = this, geoHash, neighbours, visitedCount, visitedNodes, visitedData, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i; break; } } } if (precision === 0) { precision = 1; } // Get the lngLat geohash from the query geoHash = sharedGeoHashSolver.encode(query.$point[0], query.$point[1], precision); // Calculate 9 box geohashes if (op) { op.time('index2d.calculateNeighbours'); } neighbours = sharedGeoHashSolver.calculateNeighbours(geoHash, {type: 'array'}); if (op) { op.time('index2d.calculateNeighbours'); } if (op) { op.data('index2d.near.precision', precision); op.data('index2d.near.neighbours', neighbours); op.data('index2d.near.maxDistanceKm', maxDistanceKm); op.data('index2d.near.centerPointCoords', [query.$point[0], query.$point[1]]); op.data('index2d.near.centerPointGeoHash', geoHash); } // Lookup all matching co-ordinates from the btree results = []; visitedCount = 0; visitedData = {}; visitedNodes = []; if (op) { op.time('index2d.near.neighbourSearch'); } for (i = 0; i < 9; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visitedData[neighbours[i]] = search; visitedCount += search._visitedCount; visitedNodes = visitedNodes.concat(search._visitedNodes); results = results.concat(search); } if (op) { op.time('index2d.near.neighbourSearch'); op.data('index2d.near.startsWith', visitedData); op.data('index2d.near.visitedTreeNodes', visitedNodes); } // Work with original data if (op) { op.time('index2d.near.primaryIndexLookup'); } results = this._collection._primaryIndex.lookup(results); if (op) { op.time('index2d.near.primaryIndexLookup'); } if (query.$distanceField) { // Decouple the results before we modify them results = this.decouple(results); } if (results.length) { distance = {}; if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { if (query.$distanceField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$distanceField, query.$distanceUnits === 'km' ? distCache : Math.round(distCache * 0.621371)); } if (query.$geoHashField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$geoHashField, sharedGeoHashSolver.encode(latLng[0], latLng[1], precision)); } // Add item as it is inside radius distance finalResults.push(results[i]); //console.log('Accepted', results[i].name, query.$distanceUnits === 'km' ? distCache : Math.round(distCache * 0.621371), '<=', maxDistanceKm, query.$distanceUnits); } else { //console.log('REJECTED', results[i].name, query.$distanceUnits === 'km' ? distCache : Math.round(distCache * 0.621371), '<=', maxDistanceKm, query.$distanceUnits); } } if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Sort by distance from center if (op) { op.time('index2d.near.sortResultsByDistance'); } finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); if (op) { op.time('index2d.near.sortResultsByDistance'); } } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index['2d'] = Index2d; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":3,"./GeoHash":10,"./Path":33,"./Shared":39}],14:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options, op) { return this._btree.lookup(query, options, op); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.btree = IndexBinaryTree; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":3,"./Path":33,"./Shared":39}],15:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.hashed = IndexHashMap; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":33,"./Shared":39}],16:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk]) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":39}],17:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":30,"./Shared":39}],18:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],19:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * Creates a chain link between the current reactor node and the passed * reactor node. Chain packets that are send by this reactor node will * then be propagated to the passed node for subsequent packets. * @param {*} obj The chain reactor node to link to. */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, /** * Removes a chain link between the current reactor node and the passed * reactor node. Chain packets sent from this reactor node will no longer * be received by the passed node. * @param {*} obj The chain reactor node to unlink from. */ unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, /** * Determines if this chain reactor node has any listeners downstream. * @returns {Boolean} True if there are nodes downstream of this node. */ chainWillSend: function () { return Boolean(this._chain); }, /** * Sends a chain reactor packet downstream from this node to any of its * chained targets that were linked to this node via a call to chain(). * @param {String} type The type of chain reactor packet to send. This * can be any string but the receiving reactor nodes will not react to * it unless they recognise the string. Built-in strings include: "insert", * "update", "remove", "setData" and "debug". * @param {Object} data A data object that usually contains a key called * "dataSet" which is an array of items to work on, and can contain other * custom keys that help describe the operation. * @param {Object=} options An options object. Can also contain custom * key/value pairs that your custom chain reactor code can operate on. */ chainSend: function (type, data, options) { if (this._chain) { var arr = this._chain, arrItem, count = arr.length, index, dataCopy = this.decouple(data, count); for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, dataCopy[index], options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, /** * Handles receiving a chain reactor message that was sent via the chainSend() * method. Creates the chain packet object and then allows it to be processed. * @param {Object} sender The node that is sending the packet. * @param {String} type The type of packet. * @param {Object} data The data related to the packet. * @param {Object=} options An options object. */ chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }, cancelPropagate = false; if (this.debug && this.debug()) { console.log(this.logIdentifier() + ' Received data from parent reactor node'); } // Check if we have a chain handler method if (this._chainHandler) { // Fire our internal handler cancelPropagate = this._chainHandler(chainPacket); } // Check if we were told to cancel further propagation if (!cancelPropagate) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],20:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Generates a JSON serialisation-compatible object instance. After the * instance has been passed through this method, it will be able to survive * a JSON.stringify() and JSON.parse() cycle and still end up as an * instance at the end. Further information about this process can be found * in the ForerunnerDB wiki at: https://github.com/Irrelon/ForerunnerDB/wiki/Serialiser-&-Performance-Benchmarks * @param {*} val The object instance such as "new Date()" or "new RegExp()". */ make: function (val) { // This is a conversion request, hand over to serialiser return serialiser.convert(val); }, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return JSON.parse(data, serialiser.reviver()); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: function (data) { //return serialiser.stringify(data); return JSON.stringify(data); }, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Generates a unique hash for the passed object. * @param {Object} obj The object to generate a hash for. * @returns {String} */ hash: function (obj) { return JSON.stringify(obj); }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {string} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {string} The log identifier. */ logIdentifier: function () { return 'ForerunnerDB ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; } }; module.exports = Common; },{"./Overload":31,"./Serialiser":38}],21:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],22:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ 'string, function': function (eventName, callback) { var self = this, internalCallback = function () { self.off(eventName, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, internalCallback); }, 'string, *, function': function (eventName, id, callback) { var self = this, internalCallback = function () { self.off(eventName, id, internalCallback); callback.apply(self, arguments); }; return this.on(eventName, id, internalCallback); } }), off: new Overload({ 'string': function (event) { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } return this; }, 'string, function': function (event, listener) { var arr, index; if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } return this; }, 'string, *, function': function (event, id, listener) { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } }, 'string, *': function (event, id) { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } }), emit: function (event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } return this; }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":31}],23:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; if (sourceType === 'object' && source === null) { sourceType = 'null'; } if (testType === 'object' && test === null) { testType = 'null'; } options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number' || sourceType === 'null') && (testType === 'string' || testType === 'number' || testType === 'null')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number' || sourceType === 'null' || testType === 'null') { // Number or null comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; }, /** * * @param {Array | Object} docArr An array of objects to run the join * operation against or a single object. * @param {Array} joinClause The join clause object array (the array in * the $join key of a normal join options object). * @param {Object} joinSource An object containing join source reference * data or a blank object if you are doing a bespoke join operation. * @param {Object} options An options object or blank object if no options. * @returns {Array} * @private */ applyJoin: function (docArr, joinClause, joinSource, options) { var self = this, joinSourceIndex, joinSourceKey, joinMatch, joinSourceType, joinSourceIdentifier, resultKeyName, joinSourceInstance, resultIndex, joinSearchQuery, joinMulti, joinRequire, joinPrefix, joinMatchIndex, joinMatchData, joinSearchOptions, joinFindResults, joinFindResult, joinItem, resultRemove = [], l; if (!(docArr instanceof Array)) { // Turn the document into an array docArr = [docArr]; } for (joinSourceIndex = 0; joinSourceIndex < joinClause.length; joinSourceIndex++) { for (joinSourceKey in joinClause[joinSourceIndex]) { if (joinClause[joinSourceIndex].hasOwnProperty(joinSourceKey)) { // Get the match data for the join joinMatch = joinClause[joinSourceIndex][joinSourceKey]; // Check if the join is to a collection (default) or a specified source type // e.g 'view' or 'collection' joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; // Set the key to store the join result in to the collection name by default // can be overridden by the '$as' clause in the join object resultKeyName = joinSourceKey; // Get the join collection instance from the DB if (joinSource[joinSourceIdentifier]) { // We have a joinSource for this identifier already (given to us by // an index when we analysed the query earlier on) and we can use // that source instead. joinSourceInstance = joinSource[joinSourceIdentifier]; } else { // We do not already have a joinSource so grab the instance from the db if (this._db[joinSourceType] && typeof this._db[joinSourceType] === 'function') { joinSourceInstance = this._db[joinSourceType](joinSourceKey); } } // Loop our result data array for (resultIndex = 0; resultIndex < docArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self.resolveDynamicQuery(joinMatchData.$query, docArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultKeyName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self.resolveDynamicQuery(joinMatchData, docArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinSourceInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultKeyName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = docArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { docArr[resultIndex][resultKeyName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultIndex); } } } } } return resultRemove; }, /** * Takes a query object with dynamic references and converts the references * into actual values from the references source. * @param {Object} query The query object with dynamic references. * @param {Object} item The document to apply the references to. * @returns {*} * @private */ resolveDynamicQuery: function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; // Check for early exit conditions if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = this.sharedPathSolver.value(item, query.substr(3, query.length - 3)); } else { pathResult = this.sharedPathSolver.value(item, query); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = this.sharedPathSolver.value(item, propVal.substr(3, propVal.length - 3))[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self.resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }, spliceArrayByIndexList: function (arr, list) { var i; for (i = list.length - 1; i >= 0; i--) { arr.splice(list[i], 1); } } }; module.exports = Matching; },{}],24:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],26:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ /** * Add a trigger by id. * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { self.triggerStack = {}; // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, /** * Tells the current instance to fire or ignore all triggers whether they * are enabled or not. * @param {Boolean} val Set to true to ignore triggers or false to not * ignore them. * @returns {*} */ ignoreTriggers: function (val) { if (val !== undefined) { this._ignoreTriggers = val; return this; } return this._ignoreTriggers; }, /** * Generates triggers that fire in the after phase for all CRUD ops * that automatically transform data back and forth and keep both * import and export collections in sync with each other. * @param {String} id The unique id for this link IO. * @param {Object} ioData The settings for the link IO. */ addLinkIO: function (id, ioData) { var self = this, matchAll, exportData, importData, exportTriggerMethod, importTriggerMethod, exportTo, importFrom, allTypes, i; // Store the linkIO self._linkIO = self._linkIO || {}; self._linkIO[id] = ioData; exportData = ioData['export']; importData = ioData['import']; if (exportData) { exportTo = self.db().collection(exportData.to); } if (importData) { importFrom = self.db().collection(importData.from); } allTypes = [ self.TYPE_INSERT, self.TYPE_UPDATE, self.TYPE_REMOVE ]; matchAll = function (data, callback) { // Match all callback(false, true); }; if (exportData) { // Check for export match method if (!exportData.match) { // No match method found, use the match all method exportData.match = matchAll; } // Check for export types if (!exportData.types) { exportData.types = allTypes; } exportTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data exportData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) exportData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert exportTo.upsert(data, callback); } else { // Do remove exportTo.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (importData) { // Check for import match method if (!importData.match) { // No match method found, use the match all method importData.match = matchAll; } // Check for import types if (!importData.types) { importData.types = allTypes; } importTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data importData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) importData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert self.upsert(data, callback); } else { // Do remove self.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.addTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.PHASE_AFTER, exportTriggerMethod); } } if (importData) { for (i = 0; i < importData.types.length; i++) { importFrom.addTrigger(id + 'import' + importData.types[i], importData.types[i], self.PHASE_AFTER, importTriggerMethod); } } }, /** * Removes a previously added link IO via it's ID. * @param {String} id The id of the link IO to remove. * @returns {boolean} True if successful, false if the link IO * was not found. */ removeLinkIO: function (id) { var self = this, linkIO = self._linkIO[id], exportData, importData, importFrom, i; if (linkIO) { exportData = linkIO['export']; importData = linkIO['import']; if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.removeTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.db.PHASE_AFTER); } } if (importData) { importFrom = self.db().collection(importData.from); for (i = 0; i < importData.types.length; i++) { importFrom.removeTrigger(id + 'import' + importData.types[i], importData.types[i], self.db.PHASE_AFTER); } } delete self._linkIO[id]; return true; } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (!this._ignoreTriggers && this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response, typeName, phaseName; if (!self._ignoreTriggers && self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (self.debug()) { switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } console.log('Triggers: Processing trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Check if the trigger is already in the stack, if it is, // don't fire it again (this is so we avoid infinite loops // where a trigger triggers another trigger which calls this // one and so on) if (self.triggerStack && self.triggerStack[type] && self.triggerStack[type][phase] && self.triggerStack[type][phase][triggerItem.id]) { // The trigger is already in the stack, do not fire the trigger again if (self.debug()) { console.log('Triggers: Will not run trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '" as it is already in the stack!'); } continue; } // Add the trigger to the stack so we don't go down an endless // trigger loop self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = true; // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Remove the trigger from the stack self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = false; // Check the response for a non-expected result (anything other than // [undefined, true or false] is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; module.exports = Triggers; },{"./Overload":31}],27:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],28:[function(_dereq_,module,exports){ "use strict"; // Grab the view class var Shared, Core, OldView, OldViewInit; Shared = _dereq_('./Shared'); Core = Shared.modules.Core; OldView = Shared.modules.OldView; OldViewInit = OldView.prototype.init; OldView.prototype.init = function () { var self = this; this._binds = []; this._renderStart = 0; this._renderEnd = 0; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], _bindInsert: [], _bindUpdate: [], _bindRemove: [], _bindUpsert: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100, _bindInsert: 100, _bindUpdate: 100, _bindRemove: 100, _bindUpsert: 100 }; this._deferTime = { insert: 100, update: 1, remove: 1, upsert: 1, _bindInsert: 100, _bindUpdate: 1, _bindRemove: 1, _bindUpsert: 1 }; OldViewInit.apply(this, arguments); // Hook view events to update binds this.on('insert', function (successArr, failArr) { self._bindEvent('insert', successArr, failArr); }); this.on('update', function (successArr, failArr) { self._bindEvent('update', successArr, failArr); }); this.on('remove', function (successArr, failArr) { self._bindEvent('remove', successArr, failArr); }); this.on('change', self._bindChange); }; /** * Binds a selector to the insert, update and delete events of a particular * view and keeps the selector in sync so that updates are reflected on the * web page in real-time. * * @param {String} selector The jQuery selector string to get target elements. * @param {Object} options The options object. */ OldView.prototype.bind = function (selector, options) { if (options && options.template) { this._binds[selector] = options; } else { throw('ForerunnerDB.OldView "' + this.name() + '": Cannot bind data to element, missing options information!'); } return this; }; /** * Un-binds a selector from the view changes. * @param {String} selector The jQuery selector string to identify the bind to remove. * @returns {Collection} */ OldView.prototype.unBind = function (selector) { delete this._binds[selector]; return this; }; /** * Returns true if the selector is bound to the view. * @param {String} selector The jQuery selector string to identify the bind to check for. * @returns {boolean} */ OldView.prototype.isBound = function (selector) { return Boolean(this._binds[selector]); }; /** * Sorts items in the DOM based on the bind settings and the passed item array. * @param {String} selector The jQuery selector of the bind container. * @param {Array} itemArr The array of items used to determine the order the DOM * elements should be in based on the order they are in, in the array. */ OldView.prototype.bindSortDom = function (selector, itemArr) { var container = window.jQuery(selector), arrIndex, arrItem, domItem; if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sorting data in DOM...', itemArr); } for (arrIndex = 0; arrIndex < itemArr.length; arrIndex++) { arrItem = itemArr[arrIndex]; // Now we've done our inserts into the DOM, let's ensure // they are still ordered correctly domItem = container.find('#' + arrItem[this._primaryKey]); if (domItem.length) { if (arrIndex === 0) { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sort, moving to index 0...', domItem); } container.prepend(domItem); } else { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sort, moving to index ' + arrIndex + '...', domItem); } domItem.insertAfter(container.children(':eq(' + (arrIndex - 1) + ')')); } } else { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Warning, element for array item not found!', arrItem); } } } }; OldView.prototype.bindRefresh = function (obj) { var binds = this._binds, bindKey, bind; if (!obj) { // Grab current data obj = { data: this.find() }; } for (bindKey in binds) { if (binds.hasOwnProperty(bindKey)) { bind = binds[bindKey]; if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Sorting DOM...'); } this.bindSortDom(bindKey, obj.data); if (bind.afterOperation) { bind.afterOperation(); } if (bind.refresh) { bind.refresh(); } } } }; /** * Renders a bind view data to the DOM. * @param {String} bindSelector The jQuery selector string to use to identify * the bind target. Must match the selector used when defining the original bind. * @param {Function=} domHandler If specified, this handler method will be called * with the final HTML for the view instead of the DB handling the DOM insertion. */ OldView.prototype.bindRender = function (bindSelector, domHandler) { // Check the bind exists var bind = this._binds[bindSelector], domTarget = window.jQuery(bindSelector), allData, dataItem, itemHtml, finalHtml = window.jQuery('<ul></ul>'), bindCallback, i; if (bind) { allData = this._data.find(); bindCallback = function (itemHtml) { finalHtml.append(itemHtml); }; // Loop all items and add them to the screen for (i = 0; i < allData.length; i++) { dataItem = allData[i]; itemHtml = bind.template(dataItem, bindCallback); } if (!domHandler) { domTarget.append(finalHtml.html()); } else { domHandler(bindSelector, finalHtml.html()); } } }; OldView.prototype.processQueue = function (type, callback) { var queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type]; if (queue.length) { var self = this, dataArr; // Process items up to the threshold if (queue.length) { if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } this._bindEvent(type, dataArr, []); } // Queue another process setTimeout(function () { self.processQueue(type, callback); }, deferTime); } else { if (callback) { callback(); } this.emit('bindQueueComplete'); } }; OldView.prototype._bindEvent = function (type, successArr, failArr) { /*var queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type];*/ var binds = this._binds, unfilteredDataSet = this.find({}), filteredDataSet, bindKey; // Check if the number of inserts is greater than the defer threshold /*if (successArr && successArr.length > deferThreshold) { // Break up upsert into blocks this._deferQueue[type] = queue.concat(successArr); // Fire off the insert queue handler this.processQueue(type); return; } else {*/ for (bindKey in binds) { if (binds.hasOwnProperty(bindKey)) { if (binds[bindKey].reduce) { filteredDataSet = this.find(binds[bindKey].reduce.query, binds[bindKey].reduce.options); } else { filteredDataSet = unfilteredDataSet; } switch (type) { case 'insert': this._bindInsert(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; case 'update': this._bindUpdate(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; case 'remove': this._bindRemove(bindKey, binds[bindKey], successArr, failArr, filteredDataSet); break; } } } //} }; OldView.prototype._bindChange = function (newDataArr) { if (this.debug()) { console.log('ForerunnerDB.OldView.Bind: Bind data change, refreshing bind...', newDataArr); } this.bindRefresh(newDataArr); }; OldView.prototype._bindInsert = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, itemHtml, makeCallback, i; makeCallback = function (itemElem, insertedItem, failArr, all) { return function (itemHtml) { // Check if there is custom DOM insert method if (options.insert) { options.insert(itemHtml, insertedItem, failArr, all); } else { // Handle the insert automatically // Add the item to the container if (options.prependInsert) { container.prepend(itemHtml); } else { container.append(itemHtml); } } if (options.afterInsert) { options.afterInsert(itemHtml, insertedItem, failArr, all); } }; }; // Loop the inserted items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); if (!itemElem.length) { itemHtml = options.template(successArr[i], makeCallback(itemElem, successArr[i], failArr, all)); } } }; OldView.prototype._bindUpdate = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, makeCallback, i; makeCallback = function (itemElem, itemData) { return function (itemHtml) { // Check if there is custom DOM insert method if (options.update) { options.update(itemHtml, itemData, all, itemElem.length ? 'update' : 'append'); } else { if (itemElem.length) { // An existing item is in the container, replace it with the // new rendered item from the updated data itemElem.replaceWith(itemHtml); } else { // The item element does not already exist, append it if (options.prependUpdate) { container.prepend(itemHtml); } else { container.append(itemHtml); } } } if (options.afterUpdate) { options.afterUpdate(itemHtml, itemData, all); } }; }; // Loop the updated items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); options.template(successArr[i], makeCallback(itemElem, successArr[i])); } }; OldView.prototype._bindRemove = function (selector, options, successArr, failArr, all) { var container = window.jQuery(selector), itemElem, makeCallback, i; makeCallback = function (itemElem, data, all) { return function () { if (options.remove) { options.remove(itemElem, data, all); } else { itemElem.remove(); if (options.afterRemove) { options.afterRemove(itemElem, data, all); } } }; }; // Loop the removed items for (i = 0; i < successArr.length; i++) { // Check for existing item in the container itemElem = container.find('#' + successArr[i][this._primaryKey]); if (itemElem.length) { if (options.beforeRemove) { options.beforeRemove(itemElem, successArr[i], all, makeCallback(itemElem, successArr[i], all)); } else { if (options.remove) { options.remove(itemElem, successArr[i], all); } else { itemElem.remove(); if (options.afterRemove) { options.afterRemove(itemElem, successArr[i], all); } } } } } }; },{"./Shared":39}],29:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, CollectionGroup, Collection, CollectionInit, CollectionGroupInit, DbInit; Shared = _dereq_('./Shared'); /** * The view constructor. * @param viewName * @constructor */ var OldView = function (viewName) { this.init.apply(this, arguments); }; OldView.prototype.init = function (viewName) { var self = this; this._name = viewName; this._listeners = {}; this._query = { query: {}, options: {} }; // Register listeners for the CRUD events this._onFromSetData = function () { self._onSetData.apply(self, arguments); }; this._onFromInsert = function () { self._onInsert.apply(self, arguments); }; this._onFromUpdate = function () { self._onUpdate.apply(self, arguments); }; this._onFromRemove = function () { self._onRemove.apply(self, arguments); }; this._onFromChange = function () { if (self.debug()) { console.log('ForerunnerDB.OldView: Received change'); } self._onChange.apply(self, arguments); }; }; Shared.addModule('OldView', OldView); CollectionGroup = _dereq_('./CollectionGroup'); Collection = _dereq_('./Collection'); CollectionInit = Collection.prototype.init; CollectionGroupInit = CollectionGroup.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; Shared.mixin(OldView.prototype, 'Mixin.Events'); /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ OldView.prototype.drop = function () { if ((this._db || this._from) && this._name) { if (this.debug()) { console.log('ForerunnerDB.OldView: Dropping view ' + this._name); } this._state = 'dropped'; this.emit('drop', this); if (this._db && this._db._oldViews) { delete this._db._oldViews[this._name]; } if (this._from && this._from._oldViews) { delete this._from._oldViews[this._name]; } delete this._listeners; return true; } return false; }; OldView.prototype.debug = function () { // TODO: Make this function work return false; }; /** * Gets / sets the DB the view is bound against. Automatically set * when the db.oldView(viewName) method is called. * @param db * @returns {*} */ OldView.prototype.db = function (db) { if (db !== undefined) { this._db = db; return this; } return this._db; }; /** * Gets / sets the collection that the view derives it's data from. * @param {*} collection A collection instance or the name of a collection * to use as the data set to derive view data from. * @returns {*} */ OldView.prototype.from = function (collection) { if (collection !== undefined) { // Check if this is a collection name or a collection instance if (typeof(collection) === 'string') { if (this._db.collectionExists(collection)) { collection = this._db.collection(collection); } else { throw('ForerunnerDB.OldView "' + this.name() + '": Invalid collection in view.from() call.'); } } // Check if the existing from matches the passed one if (this._from !== collection) { // Check if we already have a collection assigned if (this._from) { // Remove ourselves from the collection view lookup this.removeFrom(); } this.addFrom(collection); } return this; } return this._from; }; OldView.prototype.addFrom = function (collection) { //var self = this; this._from = collection; if (this._from) { this._from.on('setData', this._onFromSetData); //this._from.on('insert', this._onFromInsert); //this._from.on('update', this._onFromUpdate); //this._from.on('remove', this._onFromRemove); this._from.on('change', this._onFromChange); // Add this view to the collection's view lookup this._from._addOldView(this); this._primaryKey = this._from._primaryKey; this.refresh(); return this; } else { throw('ForerunnerDB.OldView "' + this.name() + '": Cannot determine collection type in view.from()'); } }; OldView.prototype.removeFrom = function () { // Unsubscribe from events on this "from" this._from.off('setData', this._onFromSetData); //this._from.off('insert', this._onFromInsert); //this._from.off('update', this._onFromUpdate); //this._from.off('remove', this._onFromRemove); this._from.off('change', this._onFromChange); this._from._removeOldView(this); }; /** * Gets the primary key for this view from the assigned collection. * @returns {String} */ OldView.prototype.primaryKey = function () { if (this._from) { return this._from.primaryKey(); } return undefined; }; /** * Gets / sets the query that the view uses to build it's data set. * @param {Object=} query * @param {Boolean=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._query.query = query; } if (options !== undefined) { this._query.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ OldView.prototype.queryAdd = function (obj, overwrite, refresh) { var query = this._query.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ OldView.prototype.queryRemove = function (obj, refresh) { var query = this._query.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } }; /** * Gets / sets the query being used to generate the view data. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.query = function (query, refresh) { if (query !== undefined) { this._query.query = query; if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query.query; }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ OldView.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._query.options = options; if (refresh === undefined || refresh === true) { this.refresh(); } return this; } return this._query.options; }; /** * Refreshes the view data and diffs between previous and new data to * determine if any events need to be triggered or DOM binds updated. */ OldView.prototype.refresh = function (force) { if (this._from) { // Take a copy of the data before updating it, we will use this to // "diff" between the old and new data and handle DOM bind updates var oldData = this._data, oldDataArr, oldDataItem, newData, newDataArr, query, primaryKey, dataItem, inserted = [], updated = [], removed = [], operated = false, i; if (this.debug()) { console.log('ForerunnerDB.OldView: Refreshing view ' + this._name); console.log('ForerunnerDB.OldView: Existing data: ' + (typeof(this._data) !== "undefined")); if (typeof(this._data) !== "undefined") { console.log('ForerunnerDB.OldView: Current data rows: ' + this._data.find().length); } //console.log(OldView.prototype.refresh.caller); } // Query the collection and update the data if (this._query) { if (this.debug()) { console.log('ForerunnerDB.OldView: View has query and options, getting subset...'); } // Run query against collection //console.log('refresh with query and options', this._query.options); this._data = this._from.subset(this._query.query, this._query.options); //console.log(this._data); } else { // No query, return whole collection if (this._query.options) { if (this.debug()) { console.log('ForerunnerDB.OldView: View has options, getting subset...'); } this._data = this._from.subset({}, this._query.options); } else { if (this.debug()) { console.log('ForerunnerDB.OldView: View has no query or options, getting subset...'); } this._data = this._from.subset({}); } } // Check if there was old data if (!force && oldData) { if (this.debug()) { console.log('ForerunnerDB.OldView: Refresh not forced, old data detected...'); } // Now determine the difference newData = this._data; if (oldData.subsetOf() === newData.subsetOf()) { if (this.debug()) { console.log('ForerunnerDB.OldView: Old and new data are from same collection...'); } newDataArr = newData.find(); oldDataArr = oldData.find(); primaryKey = newData._primaryKey; // The old data and new data were derived from the same parent collection // so scan the data to determine changes for (i = 0; i < newDataArr.length; i++) { dataItem = newDataArr[i]; query = {}; query[primaryKey] = dataItem[primaryKey]; // Check if this item exists in the old data oldDataItem = oldData.find(query)[0]; if (!oldDataItem) { // New item detected inserted.push(dataItem); } else { // Check if an update has occurred if (JSON.stringify(oldDataItem) !== JSON.stringify(dataItem)) { // Updated / already included item detected updated.push(dataItem); } } } // Now loop the old data and check if any records were removed for (i = 0; i < oldDataArr.length; i++) { dataItem = oldDataArr[i]; query = {}; query[primaryKey] = dataItem[primaryKey]; // Check if this item exists in the old data if (!newData.find(query)[0]) { // Removed item detected removed.push(dataItem); } } if (this.debug()) { console.log('ForerunnerDB.OldView: Removed ' + removed.length + ' rows'); console.log('ForerunnerDB.OldView: Inserted ' + inserted.length + ' rows'); console.log('ForerunnerDB.OldView: Updated ' + updated.length + ' rows'); } // Now we have a diff of the two data sets, we need to get the DOM updated if (inserted.length) { this._onInsert(inserted, []); operated = true; } if (updated.length) { this._onUpdate(updated, []); operated = true; } if (removed.length) { this._onRemove(removed, []); operated = true; } } else { // The previous data and the new data are derived from different collections // and can therefore not be compared, all data is therefore effectively "new" // so first perform a remove of all existing data then do an insert on all new data if (this.debug()) { console.log('ForerunnerDB.OldView: Old and new data are from different collections...'); } removed = oldData.find(); if (removed.length) { this._onRemove(removed); operated = true; } inserted = newData.find(); if (inserted.length) { this._onInsert(inserted); operated = true; } } } else { // Force an update as if the view never got created by padding all elements // to the insert if (this.debug()) { console.log('ForerunnerDB.OldView: Forcing data update', newDataArr); } this._data = this._from.subset(this._query.query, this._query.options); newDataArr = this._data.find(); if (this.debug()) { console.log('ForerunnerDB.OldView: Emitting change event with data', newDataArr); } this._onInsert(newDataArr, []); } if (this.debug()) { console.log('ForerunnerDB.OldView: Emitting change'); } this.emit('change'); } return this; }; /** * Returns the number of documents currently in the view. * @returns {Number} */ OldView.prototype.count = function () { return this._data && this._data._data ? this._data._data.length : 0; }; /** * Queries the view data. See Collection.find() for more information. * @returns {*} */ OldView.prototype.find = function () { if (this._data) { if (this.debug()) { console.log('ForerunnerDB.OldView: Finding data in view collection...', this._data); } return this._data.find.apply(this._data, arguments); } else { return []; } }; /** * Inserts into view data via the view collection. See Collection.insert() for more information. * @returns {*} */ OldView.prototype.insert = function () { if (this._from) { // Pass the args through to the from object return this._from.insert.apply(this._from, arguments); } else { return []; } }; /** * Updates into view data via the view collection. See Collection.update() for more information. * @returns {*} */ OldView.prototype.update = function () { if (this._from) { // Pass the args through to the from object return this._from.update.apply(this._from, arguments); } else { return []; } }; /** * Removed from view data via the view collection. See Collection.remove() for more information. * @returns {*} */ OldView.prototype.remove = function () { if (this._from) { // Pass the args through to the from object return this._from.remove.apply(this._from, arguments); } else { return []; } }; OldView.prototype._onSetData = function (newDataArr, oldDataArr) { this.emit('remove', oldDataArr, []); this.emit('insert', newDataArr, []); //this.refresh(); }; OldView.prototype._onInsert = function (successArr, failArr) { this.emit('insert', successArr, failArr); //this.refresh(); }; OldView.prototype._onUpdate = function (successArr, failArr) { this.emit('update', successArr, failArr); //this.refresh(); }; OldView.prototype._onRemove = function (successArr, failArr) { this.emit('remove', successArr, failArr); //this.refresh(); }; OldView.prototype._onChange = function () { if (this.debug()) { console.log('ForerunnerDB.OldView: Refreshing data'); } this.refresh(); }; // Extend collection with view init Collection.prototype.init = function () { this._oldViews = []; CollectionInit.apply(this, arguments); }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addOldView = function (view) { if (view !== undefined) { this._oldViews[view._name] = view; } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeOldView = function (view) { if (view !== undefined) { delete this._oldViews[view._name]; } return this; }; // Extend collection with view init CollectionGroup.prototype.init = function () { this._oldViews = []; CollectionGroupInit.apply(this, arguments); }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ CollectionGroup.prototype._addOldView = function (view) { if (view !== undefined) { this._oldViews[view._name] = view; } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ CollectionGroup.prototype._removeOldView = function (view) { if (view !== undefined) { delete this._oldViews[view._name]; } return this; }; // Extend DB with views init Db.prototype.init = function () { this._oldViews = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} viewName The name of the view to retrieve. * @returns {*} */ Db.prototype.oldView = function (viewName) { if (!this._oldViews[viewName]) { if (this.debug()) { console.log('ForerunnerDB.OldView: Creating view ' + viewName); } } this._oldViews[viewName] = this._oldViews[viewName] || new OldView(viewName).db(this); return this._oldViews[viewName]; }; /** * Determine if a view with the passed name already exists. * @param {String} viewName The name of the view to check for. * @returns {boolean} */ Db.prototype.oldViewExists = function (viewName) { return Boolean(this._oldViews[viewName]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.oldViews = function () { var arr = [], i; for (i in this._oldViews) { if (this._oldViews.hasOwnProperty(i)) { arr.push({ name: i, count: this._oldViews[i].count() }); } } return arr; }; Shared.finishModule('OldView'); module.exports = OldView; },{"./Collection":5,"./CollectionGroup":6,"./Shared":39}],30:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":33,"./Shared":39}],31:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {String=} name A name to provide this overload to help identify * it if any errors occur during the resolving phase of the overload. This * is purely for debug purposes and serves no functional purpose. * @param {Object} def The overload definition. * @returns {Function} * @constructor */ var Overload = function (name, def) { if (!def) { def = name; name = undefined; } if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, overloadName; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } overloadName = name !== undefined ? name : typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload Definition:', def); throw('ForerunnerDB.Overload "' + overloadName + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['array', 'string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],32:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, DbDocument; Shared = _dereq_('./Shared'); var Overview = function () { this.init.apply(this, arguments); }; Overview.prototype.init = function (name) { var self = this; this._name = name; this._data = new DbDocument('__FDB__dc_data_' + this._name); this._collData = new Collection(); this._sources = []; this._sourceDroppedWrap = function () { self._sourceDropped.apply(self, arguments); }; }; Shared.addModule('Overview', Overview); Shared.mixin(Overview.prototype, 'Mixin.Common'); Shared.mixin(Overview.prototype, 'Mixin.ChainReactor'); Shared.mixin(Overview.prototype, 'Mixin.Constants'); Shared.mixin(Overview.prototype, 'Mixin.Triggers'); Shared.mixin(Overview.prototype, 'Mixin.Events'); Shared.mixin(Overview.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); DbDocument = _dereq_('./Document'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Overview.prototype, 'state'); Shared.synthesize(Overview.prototype, 'db'); Shared.synthesize(Overview.prototype, 'name'); Shared.synthesize(Overview.prototype, 'query', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'queryOptions', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'reduce', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Overview.prototype.from = function (source) { if (source !== undefined) { if (typeof(source) === 'string') { source = this._db.collection(source); } this._setFrom(source); return this; } return this._sources; }; Overview.prototype.find = function () { return this._collData.find.apply(this._collData, arguments); }; /** * Executes and returns the response from the current reduce method * assigned to the overview. * @returns {*} */ Overview.prototype.exec = function () { var reduceFunc = this.reduce(); return reduceFunc ? reduceFunc.apply(this) : undefined; }; Overview.prototype.count = function () { return this._collData.count.apply(this._collData, arguments); }; Overview.prototype._setFrom = function (source) { // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } this._addSource(source); return this; }; Overview.prototype._addSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.data(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } if (this._sources.indexOf(source) === -1) { this._sources.push(source); source.chain(this); source.on('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._removeSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.data(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } var sourceIndex = this._sources.indexOf(source); if (sourceIndex > -1) { this._sources.splice(source, 1); source.unChain(this); source.off('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._sourceDropped = function (source) { if (source) { // Source was dropped, remove from overview this._removeSource(source); } }; Overview.prototype._refresh = function () { if (!this.isDropped()) { if (this._sources && this._sources[0]) { this._collData.primaryKey(this._sources[0].primaryKey()); var tempArr = [], i; for (i = 0; i < this._sources.length; i++) { tempArr = tempArr.concat(this._sources[i].find(this._query, this._queryOptions)); } this._collData.setData(tempArr); } // Now execute the reduce method if (this._reduce) { var reducedData = this._reduce.apply(this); // Update the document with the newly returned data this._data.setData(reducedData); } } }; Overview.prototype._chainHandler = function (chainPacket) { switch (chainPacket.type) { case 'setData': case 'insert': case 'update': case 'remove': this._refresh(); break; default: break; } }; /** * Gets the module's internal data collection. * @returns {Collection} */ Overview.prototype.data = function () { return this._data; }; Overview.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; delete this._data; delete this._collData; // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } delete this._sources; if (this._db && this._name) { delete this._db._overview[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; } return true; }; Db.prototype.overview = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof Overview) { return name; } if (this._overview && this._overview[name]) { return this._overview[name]; } this._overview = this._overview || {}; this._overview[name] = new Overview(name).db(this); self.emit('create', self._overview[name], 'overview', name); return this._overview[name]; } else { // Return an object of collection data return this._overview || {}; } }; /** * Returns an array of overviews the DB currently has. * @returns {Array} An array of objects containing details of each overview * the database is currently managing. */ Db.prototype.overviews = function () { var arr = [], item, i; for (i in this._overview) { if (this._overview.hasOwnProperty(i)) { item = this._overview[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Overview'); module.exports = Overview; },{"./Collection":5,"./Document":9,"./Shared":39}],33:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":39}],34:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared = _dereq_('./Shared'), async = _dereq_('async'), localforage = _dereq_('localforage'), FdbCompress = _dereq_('./PersistCompress'),// jshint ignore:line FdbCrypto = _dereq_('./PersistCrypto'),// jshint ignore:line Db, Collection, CollectionDrop, CollectionGroup, CollectionInit, DbInit, DbDrop, Persist, Overload;//, //DataVersion = '2.0'; /** * The persistent storage class handles loading and saving data to browser * storage. * @constructor */ Persist = function () { this.init.apply(this, arguments); }; /** * The local forage library. */ Persist.prototype.localforage = localforage; /** * The init method that can be overridden or extended. * @param {Db} db The ForerunnerDB database instance. */ Persist.prototype.init = function (db) { var self = this; this._encodeSteps = [ function () { return self._encode.apply(self, arguments); } ]; this._decodeSteps = [ function () { return self._decode.apply(self, arguments); } ]; // Check environment if (db.isClient()) { if (window.Storage !== undefined) { this.mode('localforage'); localforage.config({ driver: [ localforage.INDEXEDDB, localforage.WEBSQL, localforage.LOCALSTORAGE ], name: String(db.core().name()), storeName: 'FDB' }); } } }; Shared.addModule('Persist', Persist); Shared.mixin(Persist.prototype, 'Mixin.ChainReactor'); Shared.mixin(Persist.prototype, 'Mixin.Common'); Db = Shared.modules.Db; Collection = _dereq_('./Collection'); CollectionDrop = Collection.prototype.drop; CollectionGroup = _dereq_('./CollectionGroup'); CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; DbDrop = Db.prototype.drop; Overload = Shared.overload; /** * Gets / sets the auto flag which determines if the persistence module * will automatically load data for collections the first time they are * accessed and save data whenever it changes. This is disabled by * default. * @param {Boolean} val Set to true to enable, false to disable * @returns {*} */ Shared.synthesize(Persist.prototype, 'auto', function (val) { var self = this; if (val !== undefined) { if (val) { // Hook db events this._db.on('create', function () { self._autoLoad.apply(self, arguments); }); this._db.on('change', function () { self._autoSave.apply(self, arguments); }); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save enabled'); } } else { // Un-hook db events this._db.off('create', this._autoLoad); this._db.off('change', this._autoSave); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save disbled'); } } } return this.$super.call(this, val); }); Persist.prototype._autoLoad = function (obj, objType, name) { var self = this; if (typeof obj.load === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-loading data for ' + objType + ':', name); } obj.load(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic load failed:', err); } self.emit('load', err, data); }); } else { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-load for ' + objType + ':', name, 'no load method, skipping'); } } }; Persist.prototype._autoSave = function (obj, objType, name) { var self = this; if (typeof obj.save === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-saving data for ' + objType + ':', name); } obj.save(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic save failed:', err); } self.emit('save', err, data); }); } }; /** * Gets / sets the persistent storage mode (the library used * to persist data to the browser - defaults to localForage). * @param {String} type The library to use for storage. Defaults * to localForage. * @returns {*} */ Persist.prototype.mode = function (type) { if (type !== undefined) { this._mode = type; return this; } return this._mode; }; /** * Gets / sets the driver used when persisting data. * @param {String} val Specify the driver type (LOCALSTORAGE, * WEBSQL or INDEXEDDB) * @returns {*} */ Persist.prototype.driver = function (val) { if (val !== undefined) { switch (val.toUpperCase()) { case 'LOCALSTORAGE': localforage.setDriver(localforage.LOCALSTORAGE); break; case 'WEBSQL': localforage.setDriver(localforage.WEBSQL); break; case 'INDEXEDDB': localforage.setDriver(localforage.INDEXEDDB); break; default: throw('ForerunnerDB.Persist: The persistence driver you have specified is not found. Please use either IndexedDB, WebSQL or LocalStorage!'); } return this; } return localforage.driver(); }; /** * Starts a decode waterfall process. * @param {*} val The data to be decoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.decode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._decodeSteps), finished); }; /** * Starts an encode waterfall process. * @param {*} val The data to be encoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.encode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._encodeSteps), finished); }; Shared.synthesize(Persist.prototype, 'encodeSteps'); Shared.synthesize(Persist.prototype, 'decodeSteps'); /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. * @param {Number=} index Optional index to add the encoder step to. This * allows you to place a step before or after other existing steps. If not * provided your step is placed last in the list of steps. For instance if * you are providing an encryption step it makes sense to place this last * since all previous steps will then have their data encrypted by your * final step. */ Persist.prototype.addStep = new Overload({ 'object': function (obj) { this.$main.call(this, function objEncode () { obj.encode.apply(obj, arguments); }, function objDecode () { obj.decode.apply(obj, arguments); }, 0); }, 'function, function': function (encode, decode) { this.$main.call(this, encode, decode, 0); }, 'function, function, number': function (encode, decode, index) { this.$main.call(this, encode, decode, index); }, $main: function (encode, decode, index) { if (index === 0 || index === undefined) { this._encodeSteps.push(encode); this._decodeSteps.unshift(decode); } else { // Place encoder step at index then work out correct // index to place decoder step this._encodeSteps.splice(index, 0, encode); this._decodeSteps.splice(this._decodeSteps.length - index, 0, decode); } } }); Persist.prototype.unwrap = function (dataStr) { var parts = dataStr.split('::fdb::'), data; switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } }; /** * Takes encoded data and decodes it for use as JS native objects and arrays. * @param {String} val The currently encoded string data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when decoding is * completed. * @private */ Persist.prototype._decode = function (val, meta, finished) { var parts, data; if (val) { parts = val.split('::fdb::'); switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } if (data) { meta.foundData = true; meta.rowCount = data.length || 0; } else { meta.foundData = false; meta.rowCount = 0; } if (finished) { finished(false, data, meta); } } else { meta.foundData = false; meta.rowCount = 0; if (finished) { finished(false, val, meta); } } }; /** * Takes native JS data and encodes it for for storage as a string. * @param {Object} val The current un-encoded data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when encoding is * completed. * @private */ Persist.prototype._encode = function (val, meta, finished) { var data = val; if (typeof val === 'object') { val = 'json::fdb::' + this.jStringify(val); } else { val = 'raw::fdb::' + val; } if (data) { meta.foundData = true; meta.rowCount = data.length || 0; } else { meta.foundData = false; meta.rowCount = 0; } if (finished) { finished(false, val, meta); } }; /** * Encodes passed data and then stores it in the browser's persistent * storage layer. * @param {String} key The key to store the data under in the persistent * storage. * @param {Object} data The data to store under the key. * @param {Function=} callback The method to call when the save process * has completed. */ Persist.prototype.save = function (key, data, callback) { switch (this.mode()) { case 'localforage': this.encode(data, function (err, data, tableStats) { if (!err) { localforage.setItem(key, data).then(function (data) { if (callback) { callback(false, data, tableStats); } }, function (err) { if (callback) { callback(err); } }); } else { callback(err); } }); break; default: if (callback) { callback('No data handler.'); } break; } }; /** * Loads and decodes data from the passed key. * @param {String} key The key to retrieve data from in the persistent * storage. * @param {Function=} callback The method to call when the load process * has completed. */ Persist.prototype.load = function (key, callback) { var self = this; switch (this.mode()) { case 'localforage': localforage.getItem(key).then(function (val) { self.decode(val, callback); }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Deletes data in persistent storage stored under the passed key. * @param {String} key The key to drop data for in the storage. * @param {Function=} callback The method to call when the data is dropped. */ Persist.prototype.drop = function (key, callback) { switch (this.mode()) { case 'localforage': localforage.removeItem(key).then(function () { if (callback) { callback(false); } }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; // Extend the Collection prototype with persist methods Collection.prototype.drop = new Overload({ /** * Drop collection and persistent storage. */ '': function () { if (!this.isDropped()) { this.drop(true); } }, /** * Drop collection and persistent storage with callback. * @param {Function} callback Callback method. */ 'function': function (callback) { if (!this.isDropped()) { this.drop(true, callback); } }, /** * Drop collection and optionally drop persistent storage. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. */ 'boolean': function (removePersistent) { if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name); this._db.persist.drop(this._db._name + '-' + this._name + '-metaData'); } } else { throw('ForerunnerDB.Persist: Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } // Call the original method CollectionDrop.call(this); } }, /** * Drop collections and optionally drop persistent storage with callback. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. * @param {Function} callback Callback method. */ 'boolean, function': function (removePersistent, callback) { var self = this; if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name, function () { self._db.persist.drop(self._db._name + '-' + self._name + '-metaData', callback); }); return CollectionDrop.call(this); } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when the collection is not attached to a database!'); } } } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } } else { // Call the original method return CollectionDrop.call(this, callback); } } } }); /** * Saves an entire collection's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Collection.prototype.save = function (callback) { var self = this, processSave; if (self._name) { if (self._db) { processSave = function () { // Save the collection data self._db.persist.save(self._db._name + '-' + self._name, self._data, function (err, tableData, tableStats) { if (!err) { self._db.persist.save(self._db._name + '-' + self._name + '-metaData', self.metaData(), function (err, metaData, metaStats) { if (callback) { callback(err, tableStats, metaStats, { tableData: tableData, metaData: metaData, tableDataName: self._db._name + '-' + self._name, metaDataName: self._db._name + '-' + self._name + '-metaData' }); } }); } else { if (callback) { callback(err); } } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads an entire collection's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Collection.prototype.load = function (callback) { var self = this; if (self._name) { if (self._db) { // Load the collection data self._db.persist.load(self._db._name + '-' + self._name, function (err, data, tableStats) { if (!err) { // Remove all previous data self.remove({}, function () { // Now insert the new data data = data || []; self.insert(data, function () { // Now load the collection's metadata self._db.persist.load(self._db._name + '-' + self._name + '-metaData', function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); } } if (callback) { callback(err, tableStats, metaStats); } }); }); //self.setData(data); }); } else { if (callback) { callback(err); } } }); } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; /** * Gets the data that represents this collection for easy storage using * a third-party method / plugin instead of using the standard persistent * storage system. * @param {Function} callback The method to call with the data response. */ Collection.prototype.saveCustom = function (callback) { var self = this, myData = {}, processSave; if (self._name) { if (self._db) { processSave = function () { self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.data = { name: self._db._name + '-' + self._name, store: data, tableStats: tableStats }; self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.metaData = { name: self._db._name + '-' + self._name + '-metaData', store: data, tableStats: tableStats }; callback(false, myData); } else { callback(err); } }); } else { callback(err); } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads custom data loaded by a third-party plugin into the collection. * @param {Object} myData Data object previously saved by using saveCustom() * @param {Function} callback A callback method to receive notification when * data has loaded. */ Collection.prototype.loadCustom = function (myData, callback) { var self = this; if (self._name) { if (self._db) { if (myData.data && myData.data.store) { if (myData.metaData && myData.metaData.store) { self.decode(myData.data.store, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); self.decode(myData.metaData.store, function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); if (callback) { callback(err, tableStats, metaStats); } } } else { callback(err); } }); } } else { callback(err); } }); } else { callback('No "metaData" key found in passed object!'); } } else { callback('No "data" key found in passed object!'); } } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; // Override the DB init to instantiate the plugin Db.prototype.init = function () { DbInit.apply(this, arguments); this.persist = new Persist(this); }; Db.prototype.load = new Overload({ /** * Loads an entire database's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (myData, callback) { this.$main.call(this, myData, callback); }, '$main': function (myData, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, loadCallback, index; loadCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection load method if (!myData) { obj[index].load(loadCallback); } else { obj[index].loadCustom(myData, loadCallback); } } } } }); Db.prototype.save = new Overload({ /** * Saves an entire database's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (options, callback) { this.$main.call(this, options, callback); }, '$main': function (options, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, saveCallback, index; saveCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection save method if (!options.custom) { obj[index].save(saveCallback); } else { obj[index].saveCustom(saveCallback); } } } } }); Shared.finishModule('Persist'); module.exports = Persist; },{"./Collection":5,"./CollectionGroup":6,"./PersistCompress":35,"./PersistCrypto":36,"./Shared":39,"async":42,"localforage":80}],35:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), pako = _dereq_('pako'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); Plugin.prototype.encode = function (val, meta, finished) { var wrapper = { data: val, type: 'fdbCompress', enabled: false }, before, after, compressedVal; // Compress the data before = val.length; compressedVal = pako.deflate(val, {to: 'string'}); after = compressedVal.length; // If the compressed version is smaller than the original, use it! if (after < before) { wrapper.data = compressedVal; wrapper.enabled = true; } meta.compression = { enabled: wrapper.enabled, compressedBytes: after, uncompressedBytes: before, effect: Math.round((100 / before) * after) + '%' }; finished(false, this.jStringify(wrapper), meta); }; Plugin.prototype.decode = function (wrapper, meta, finished) { var compressionEnabled = false, data; if (wrapper) { wrapper = this.jParse(wrapper); // Check if we need to decompress the string if (wrapper.enabled) { data = pako.inflate(wrapper.data, {to: 'string'}); compressionEnabled = true; } else { data = wrapper.data; compressionEnabled = false; } meta.compression = { enabled: compressionEnabled }; if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, data, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCompress = Plugin; module.exports = Plugin; },{"./Shared":39,"pako":82}],36:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), CryptoJS = _dereq_('crypto-js'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { // Ensure at least a password is passed in options if (!options || !options.pass) { throw('Cannot initialise persistent storage encryption without a passphrase provided in the passed options object as the "pass" field.'); } this._algo = options.algo || 'AES'; this._pass = options.pass; }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); /** * Gets / sets the current pass-phrase being used to encrypt / decrypt * data with the plugin. */ Shared.synthesize(Plugin.prototype, 'pass'); Plugin.prototype.stringify = function (cipherParams) { // create json object with ciphertext var jsonObj = { ct: cipherParams.ciphertext.toString(CryptoJS.enc.Base64) }; // optionally add iv and salt if (cipherParams.iv) { jsonObj.iv = cipherParams.iv.toString(); } if (cipherParams.salt) { jsonObj.s = cipherParams.salt.toString(); } // stringify json object return this.jStringify(jsonObj); }; Plugin.prototype.parse = function (jsonStr) { // parse json string var jsonObj = this.jParse(jsonStr); // extract ciphertext from json object, and create cipher params object var cipherParams = CryptoJS.lib.CipherParams.create({ ciphertext: CryptoJS.enc.Base64.parse(jsonObj.ct) }); // optionally extract iv and salt if (jsonObj.iv) { cipherParams.iv = CryptoJS.enc.Hex.parse(jsonObj.iv); } if (jsonObj.s) { cipherParams.salt = CryptoJS.enc.Hex.parse(jsonObj.s); } return cipherParams; }; Plugin.prototype.encode = function (val, meta, finished) { var self = this, wrapper = { type: 'fdbCrypto' }, encryptedVal; // Encrypt the data encryptedVal = CryptoJS[this._algo].encrypt(val, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }); wrapper.data = encryptedVal.toString(); wrapper.enabled = true; meta.encryption = { enabled: wrapper.enabled }; if (finished) { finished(false, this.jStringify(wrapper), meta); } }; Plugin.prototype.decode = function (wrapper, meta, finished) { var self = this, data; if (wrapper) { wrapper = this.jParse(wrapper); data = CryptoJS[this._algo].decrypt(wrapper.data, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }).toString(CryptoJS.enc.Utf8); if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, wrapper, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCrypto = Plugin; module.exports = Plugin; },{"./Shared":39,"crypto-js":51}],37:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":39}],38:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { var self = this; this._encoder = []; this._decoder = []; // Handler for Date() objects this.registerHandler('$date', function (objInstance) { if (objInstance instanceof Date) { // Augment this date object with a new toJSON method objInstance.toJSON = function () { return "$date:" + this.toISOString(); }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$date:') === 0) { return self.convert(new Date(data.substr(6))); } return undefined; }); // Handler for RegExp() objects this.registerHandler('$regexp', function (objInstance) { if (objInstance instanceof RegExp) { objInstance.toJSON = function () { return "$regexp:" + this.source.length + ":" + this.source + ":" + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : ''); /*return { source: this.source, params: '' + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : '') };*/ }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$regexp:') === 0) { var dataStr = data.substr(8),//± lengthEnd = dataStr.indexOf(':'), sourceLength = Number(dataStr.substr(0, lengthEnd)), source = dataStr.substr(lengthEnd + 1, sourceLength), params = dataStr.substr(lengthEnd + sourceLength + 2); return self.convert(new RegExp(source, params)); } return undefined; }); }; Serialiser.prototype.registerHandler = function (handles, encoder, decoder) { if (handles !== undefined) { // Register encoder this._encoder.push(encoder); // Register decoder this._decoder.push(decoder); } }; Serialiser.prototype.convert = function (data) { // Run through converters and check for match var arr = this._encoder, i; for (i = 0; i < arr.length; i++) { if (arr[i](data)) { // The converter we called matched the object and converted it // so let's return it now. return data; } } // No converter matched the object, return the unaltered one return data; }; Serialiser.prototype.reviver = function () { var arr = this._decoder; return function (key, value) { // Check if we have a decoder method for this key var decodedData, i; for (i = 0; i < arr.length; i++) { decodedData = arr[i](value); if (decodedData !== undefined) { // The decoder we called matched the object and decoded it // so let's return it now. return decodedData; } } // No decoder, return basic value return value; }; }; module.exports = Serialiser; },{}],39:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.773', modules: {}, plugins: {}, index: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":18,"./Mixin.ChainReactor":19,"./Mixin.Common":20,"./Mixin.Constants":21,"./Mixin.Events":22,"./Mixin.Matching":23,"./Mixin.Sorting":24,"./Mixin.Tags":25,"./Mixin.Triggers":26,"./Mixin.Updating":27,"./Overload":31}],40:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, CollectionInit, DbInit, ReactorIO, ActiveBucket, Overload = _dereq_('./Overload'), Path, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new view instance. * @param {String} name The name of the view. * @param {Object=} query The view's query. * @param {Object=} options An options object. * @constructor */ var View = function (name, query, options) { this.init.apply(this, arguments); }; Shared.addModule('View', View); Shared.mixin(View.prototype, 'Mixin.Common'); Shared.mixin(View.prototype, 'Mixin.Matching'); Shared.mixin(View.prototype, 'Mixin.ChainReactor'); Shared.mixin(View.prototype, 'Mixin.Constants'); Shared.mixin(View.prototype, 'Mixin.Triggers'); Shared.mixin(View.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); ActiveBucket = _dereq_('./ActiveBucket'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; Path = Shared.modules.Path; sharedPathSolver = new Path(); View.prototype.init = function (name, query, options) { var self = this; this.sharedPathSolver = sharedPathSolver; this._name = name; this._listeners = {}; this._querySettings = {}; this._debug = {}; this.query(query, options, false); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; this._data = new Collection(this.name() + '_internal'); }; /** * This reactor IO node is given data changes from source data and * then acts as a firewall process between the source and view data. * Data needs to meet the requirements this IO node imposes before * the data is passed down the reactor chain (to the view). This * allows us to intercept data changes from the data source and act * on them such as applying transforms, checking the data matches * the view's query, applying joins to the data etc before sending it * down the reactor chain via the this.chainSend() calls. * * Update packets are especially complex to handle because an update * on the underlying source data could translate into an insert, * update or remove call on the view. Take a scenario where the view's * query limits the data see from the source. If the source data is * updated and the data now falls inside the view's query limitations * the data is technically now an insert on the view, not an update. * The same is true in reverse where the update becomes a remove. If * the updated data already exists in the view and will still exist * after the update operation then the update can remain an update. * @param {Object} chainPacket The chain reactor packet representing the * data operation that has just been processed on the source data. * @param {View} self The reference to the view we are operating for. * @private */ View.prototype._handleChainIO = function (chainPacket, self) { var type = chainPacket.type, hasActiveJoin, hasActiveQuery, hasTransformIn, sharedData; // NOTE: "self" in this context is the view instance. // NOTE: "this" in this context is the ReactorIO node sitting in // between the source (sender) and the destination (listener) and // in this case the source is the view's "from" data source and the // destination is the view's _data collection. This means // that "this.chainSend()" is asking the ReactorIO node to send the // packet on to the destination listener. // EARLY EXIT: Check that the packet is not a CRUD operation if (type !== 'setData' && type !== 'insert' && type !== 'update' && type !== 'remove') { // This packet is NOT a CRUD operation packet so exit early! // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } // We only need to check packets under three conditions // 1) We have a limiting query on the view "active query", // 2) We have a query options with a $join clause on the view "active join" // 3) We have a transformIn operation registered on the view. // If none of these conditions exist we can just allow the chain // packet to proceed as normal hasActiveJoin = Boolean(self._querySettings.options && self._querySettings.options.$join); hasActiveQuery = Boolean(self._querySettings.query); hasTransformIn = self._data._transformIn !== undefined; // EARLY EXIT: Check for any complex operation flags and if none // exist, send the packet on and exit early if (!hasActiveJoin && !hasActiveQuery && !hasTransformIn) { // We don't have any complex operation flags so exit early! // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } // We have either an active query, active join or a transformIn // function registered on the view // We create a shared data object here so that the disparate method // calls can share data with each other via this object whilst // still remaining separate methods to keep code relatively clean. sharedData = { dataArr: [], removeArr: [] }; // Check the packet type to get the data arrays to work on if (chainPacket.type === 'insert') { // Check if the insert data is an array if (chainPacket.data.dataSet instanceof Array) { // Use the insert data array sharedData.dataArr = chainPacket.data.dataSet; } else { // Generate an array from the single insert object sharedData.dataArr = [chainPacket.data.dataSet]; } } else if (chainPacket.type === 'update') { // Use the dataSet array sharedData.dataArr = chainPacket.data.dataSet; } else if (chainPacket.type === 'remove') { if (chainPacket.data.dataSet instanceof Array) { // Use the remove data array sharedData.removeArr = chainPacket.data.dataSet; } else { // Generate an array from the single remove object sharedData.removeArr = [chainPacket.data.dataSet]; } } // Safety check if (!(sharedData.dataArr instanceof Array)) { // This shouldn't happen, let's log it console.warn('WARNING: dataArr being processed by chain reactor in View class is inconsistent!'); sharedData.dataArr = []; } if (!(sharedData.removeArr instanceof Array)) { // This shouldn't happen, let's log it console.warn('WARNING: removeArr being processed by chain reactor in View class is inconsistent!'); sharedData.removeArr = []; } // We need to operate in this order: // 1) Check if there is an active join - active joins are operated // against the SOURCE data. The joined data can potentially be // utilised by any active query or transformIn so we do this step first. // 2) Check if there is an active query - this is a query that is run // against the SOURCE data after any active joins have been resolved // on the source data. This allows an active query to operate on data // that would only exist after an active join has been executed. // If the source data does not fall inside the limiting factors of the // active query then we add it to a removal array. If it does fall // inside the limiting factors when we add it to an upsert array. This // is because data that falls inside the query could end up being // either new data or updated data after a transformIn operation. // 3) Check if there is a transformIn function. If a transformIn function // exist we run it against the data after doing any active join and // active query. if (hasActiveJoin) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_ActiveJoin'); } self._handleChainIO_ActiveJoin(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_ActiveJoin'); } } if (hasActiveQuery) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_ActiveQuery'); } self._handleChainIO_ActiveQuery(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_ActiveQuery'); } } if (hasTransformIn) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_TransformIn'); } self._handleChainIO_TransformIn(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_TransformIn'); } } // Check if we still have data to operate on and exit // if there is none left if (!sharedData.dataArr.length && !sharedData.removeArr.length) { // There is no more data to operate on, exit without // sending any data down the chain reactor (return true // will tell reactor to exit without continuing)! return true; } // Grab the public data collection's primary key sharedData.pk = self._data.primaryKey(); // We still have data left, let's work out how to handle it // first let's loop through the removals as these are easy if (sharedData.removeArr.length) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_RemovePackets'); } self._handleChainIO_RemovePackets(this, chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_RemovePackets'); } } if (sharedData.dataArr.length) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_UpsertPackets'); } self._handleChainIO_UpsertPackets(this, chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_UpsertPackets'); } } // Now return true to tell the chain reactor not to propagate // the data itself as we have done all that work here return true; }; View.prototype._handleChainIO_ActiveJoin = function (chainPacket, sharedData) { var dataArr = sharedData.dataArr, removeArr; // Since we have an active join, all we need to do is operate // the join clause on each item in the packet's data array. removeArr = this.applyJoin(dataArr, this._querySettings.options.$join, {}, {}); // Now that we've run our join keep in mind that joins can exclude data // if there is no matching joined data and the require: true clause in // the join options is enabled. This means we have to store a removal // array that tells us which items from the original data we sent to // join did not match the join data and were set with a require flag. // Now that we have our array of items to remove, let's run through the // original data and remove them from there. this.spliceArrayByIndexList(dataArr, removeArr); // Make sure we add any items we removed to the shared removeArr sharedData.removeArr = sharedData.removeArr.concat(removeArr); }; View.prototype._handleChainIO_ActiveQuery = function (chainPacket, sharedData) { var self = this, dataArr = sharedData.dataArr, i; // Now we need to run the data against the active query to // see if the data should be in the final data list or not, // so we use the _match method. // Loop backwards so we can safely splice from the array // while we are looping for (i = dataArr.length - 1; i >= 0; i--) { if (!self._match(dataArr[i], self._querySettings.query, self._querySettings.options, 'and', {})) { // The data didn't match the active query, add it // to the shared removeArr sharedData.removeArr.push(dataArr[i]); // Now remove it from the shared dataArr dataArr.splice(i, 1); } } }; View.prototype._handleChainIO_TransformIn = function (chainPacket, sharedData) { var self = this, dataArr = sharedData.dataArr, removeArr = sharedData.removeArr, dataIn = self._data._transformIn, i; // At this stage we take the remaining items still left in the data // array and run our transformIn method on each one, modifying it // from what it was to what it should be on the view. We also have // to run this on items we want to remove too because transforms can // affect primary keys and therefore stop us from identifying the // correct items to run removal operations on. // It is important that these are transformed BEFORE they are passed // to the CRUD methods because we use the CU data to check the position // of the item in the array and that can only happen if it is already // pre-transformed. The removal stuff also needs pre-transformed // because ids can be modified by a transform. for (i = 0; i < dataArr.length; i++) { // Assign the new value dataArr[i] = dataIn(dataArr[i]); } for (i = 0; i < removeArr.length; i++) { // Assign the new value removeArr[i] = dataIn(removeArr[i]); } }; View.prototype._handleChainIO_RemovePackets = function (ioObj, chainPacket, sharedData) { var $or = [], pk = sharedData.pk, removeArr = sharedData.removeArr, packet = { dataSet: removeArr, query: { $or: $or } }, orObj, i; for (i = 0; i < removeArr.length; i++) { orObj = {}; orObj[pk] = removeArr[i][pk]; $or.push(orObj); } ioObj.chainSend('remove', packet); }; View.prototype._handleChainIO_UpsertPackets = function (ioObj, chainPacket, sharedData) { var data = this._data, primaryIndex = data._primaryIndex, primaryCrc = data._primaryCrc, pk = sharedData.pk, dataArr = sharedData.dataArr, arrItem, insertArr = [], updateArr = [], query, i; // Let's work out what type of operation this data should // generate between an insert or an update. for (i = 0; i < dataArr.length; i++) { arrItem = dataArr[i]; // Check if the data already exists in the data if (primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (primaryCrc.get(arrItem[pk]) !== this.hash(arrItem[pk])) { // The document exists in the data collection but data differs, update required updateArr.push(arrItem); } } else { // The document is missing from this collection, insert required insertArr.push(arrItem); } } if (insertArr.length) { ioObj.chainSend('insert', { dataSet: insertArr }); } if (updateArr.length) { for (i = 0; i < updateArr.length; i++) { arrItem = updateArr[i]; query = {}; query[pk] = arrItem[pk]; ioObj.chainSend('update', { query: query, update: arrItem, dataSet: [arrItem] }); } } }; /** * Executes an insert against the view's underlying data-source. * @see Collection::insert() */ View.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the view's underlying data-source. * @see Collection::update() */ View.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the view's underlying data-source. * @see Collection::updateById() */ View.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the view's underlying data-source. * @see Collection::remove() */ View.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Queries the view data. * @see Collection::find() * @returns {Array} The result of the find query. */ View.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Queries the view data for a single document. * @see Collection::findOne() * @returns {Object} The result of the find query. */ View.prototype.findOne = function (query, options) { return this._data.findOne(query, options); }; /** * Queries the view data by specific id. * @see Collection::findById() * @returns {Array} The result of the find query. */ View.prototype.findById = function (id, options) { return this._data.findById(id, options); }; /** * Queries the view data in a sub-array. * @see Collection::findSub() * @returns {Array} The result of the find query. */ View.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._data.findSub(match, path, subDocQuery, subDocOptions); }; /** * Queries the view data in a sub-array and returns first match. * @see Collection::findSubOne() * @returns {Object} The result of the find query. */ View.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this._data.findSubOne(match, path, subDocQuery, subDocOptions); }; /** * Gets the module's internal data collection. * @returns {Collection} */ View.prototype.data = function () { return this._data; }; /** * Sets the source from which the view will assemble its data. * @param {Collection|View} source The source to use to assemble view data. * @param {Function=} callback A callback method. * @returns {*} If no argument is passed, returns the current value of from, * otherwise returns itself for chaining. */ View.prototype.from = function (source, callback) { var self = this; if (source !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); // Remove the current reference to the _from since we // are about to replace it with a new one delete this._from; } // Check if we have an existing reactor io that links the // previous _from source to the view's internal data if (this._io) { // Drop the io and remove it this._io.drop(); delete this._io; } // Check if we were passed a source name rather than a // reference to a source object if (typeof(source) === 'string') { // We were passed a name, assume it is a collection and // get the reference to the collection of that name source = this._db.collection(source); } // Check if we were passed a reference to a view rather than // a collection. Views need to be handled slightly differently // since their data is stored in an internal data collection // rather than actually being a direct data source themselves. if (source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source._data; if (this.debug()) { console.log(this.logIdentifier() + ' Using internal data "' + source.instanceIdentifier() + '" for IO graph linking'); } } // Assign the new data source as the view's _from this._from = source; // Hook the new data source's drop event so we can unhook // it as a data source if it gets dropped. This is important // so that we don't run into problems using a dropped source // for active data. this._from.on('drop', this._collectionDroppedWrap); // Create a new reactor IO graph node that intercepts chain packets from the // view's _from source and determines how they should be interpreted by // this view. See the _handleChainIO() method which does all the chain packet // processing for the view. this._io = new ReactorIO(this._from, this, function (chainPacket) { return self._handleChainIO.call(this, chainPacket, self); }); // Set the view's internal data primary key to the same as the // current active _from data source this._data.primaryKey(source.primaryKey()); // Do the initial data lookup and populate the view's internal data // since at this point we don't actually have any data in the view // yet. var collData = source.find(this._querySettings.query, this._querySettings.options); this._data.setData(collData, {}, callback); // If we have an active query and that query has an $orderBy clause, // update our active bucket which allows us to keep track of where // data should be placed in our internal data array. This is about // ordering of data and making sure that we maintain an ordered array // so that if we have data-binding we can place an item in the data- // bound view at the correct location. Active buckets use quick-sort // algorithms to quickly determine the position of an item inside an // existing array based on a sort protocol. if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; } return this._from; }; /** * The chain reaction handler method for the view. * @param {Object} chainPacket The chain reaction packet to handle. * @private */ View.prototype._chainHandler = function (chainPacket) { var //self = this, arr, count, index, insertIndex, updates, primaryKey, item, currentIndex; if (this.debug()) { console.log(this.logIdentifier() + ' Received chain reactor data: ' + chainPacket.type); } switch (chainPacket.type) { case 'setData': if (this.debug()) { console.log(this.logIdentifier() + ' Setting data in underlying (internal) view collection "' + this._data.name() + '"'); } // Get the new data from our underlying data source sorted as we want var collData = this._from.find(this._querySettings.query, this._querySettings.options); this._data.setData(collData); // Rebuild active bucket as well this.rebuildActiveBucket(this._querySettings.options); break; case 'insert': if (this.debug()) { console.log(this.logIdentifier() + ' Inserting some data into underlying (internal) view collection "' + this._data.name() + '"'); } // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Make sure we are working with an array if (!(chainPacket.data.dataSet instanceof Array)) { chainPacket.data.dataSet = [chainPacket.data.dataSet]; } if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the insert data and find each item's index arr = chainPacket.data.dataSet; count = arr.length; for (index = 0; index < count; index++) { insertIndex = this._activeBucket.insert(arr[index]); this._data._insertHandle(arr[index], insertIndex); } } else { // Set the insert index to the passed index, or if none, the end of the view data array insertIndex = this._data._data.length; this._data._insertHandle(chainPacket.data.dataSet, insertIndex); } break; case 'update': if (this.debug()) { console.log(this.logIdentifier() + ' Updating some data in underlying (internal) view collection "' + this._data.name() + '"'); } primaryKey = this._data.primaryKey(); // Do the update updates = this._data._handleUpdate( chainPacket.data.query, chainPacket.data.update, chainPacket.data.options ); if (this._querySettings.options && this._querySettings.options.$orderBy) { // TODO: This would be a good place to improve performance by somehow // TODO: inspecting the change that occurred when update was performed // TODO: above and determining if it affected the order clause keys // TODO: and if not, skipping the active bucket updates here // Loop the updated items and work out their new sort locations count = updates.length; for (index = 0; index < count; index++) { item = updates[index]; // Remove the item from the active bucket (via it's id) this._activeBucket.remove(item); // Get the current location of the item currentIndex = this._data._data.indexOf(item); // Add the item back in to the active bucket insertIndex = this._activeBucket.insert(item); if (currentIndex !== insertIndex) { // Move the updated item to the new index this._data._updateSpliceMove(this._data._data, currentIndex, insertIndex); } } } break; case 'remove': if (this.debug()) { console.log(this.logIdentifier() + ' Removing some data from underlying (internal) view collection "' + this._data.name() + '"'); } this._data.remove(chainPacket.data.query, chainPacket.options); if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the dataSet and remove the objects from the ActiveBucket arr = chainPacket.data.dataSet; count = arr.length; for (index = 0; index < count; index++) { this._activeBucket.remove(arr[index]); } } break; default: break; } }; /** * Handles when an underlying collection the view is using as a data * source is dropped. * @param {Collection} collection The collection that has been dropped. * @private */ View.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from view delete this._from; } }; /** * Creates an index on the view. * @see Collection::ensureIndex() * @returns {*} */ View.prototype.ensureIndex = function () { return this._data.ensureIndex.apply(this._data, arguments); }; /** /** * Listens for an event. * @see Mixin.Events::on() */ View.prototype.on = function () { return this._data.on.apply(this._data, arguments); }; /** * Cancels an event listener. * @see Mixin.Events::off() */ View.prototype.off = function () { return this._data.off.apply(this._data, arguments); }; /** * Emits an event. * @see Mixin.Events::emit() */ View.prototype.emit = function () { return this._data.emit.apply(this._data, arguments); }; /** * Emits an event. * @see Mixin.Events::deferEmit() */ View.prototype.deferEmit = function () { return this._data.deferEmit.apply(this._data, arguments); }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ View.prototype.distinct = function (key, query, options) { return this._data.distinct(key, query, options); }; /** * Gets the primary key for this view from the assigned collection. * @see Collection::primaryKey() * @returns {String} */ View.prototype.primaryKey = function () { return this._data.primaryKey(); }; /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ View.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { this._from.off('drop', this._collectionDroppedWrap); this._from._removeView(this); } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; // Clear io and chains if (this._io) { this._io.drop(); } // Drop the view's internal collection if (this._data) { this._data.drop(); } if (this._db && this._name) { delete this._db._view[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._chain; delete this._from; delete this._data; delete this._io; delete this._listeners; delete this._querySettings; delete this._db; return true; } return false; }; /** * Gets / sets the query object and query options that the view uses * to build it's data set. This call modifies both the query and * query options at the same time. * @param {Object=} query The query to set. * @param {Boolean=} options The query options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} * @deprecated Use query(<query>, <options>, <refresh>) instead. Query * now supports being presented with multiple different variations of * arguments. */ View.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._data.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._data.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } } if (query !== undefined) { this.emit('queryChange', query); } if (options !== undefined) { this.emit('queryOptionsChange', options); } if (query !== undefined || options !== undefined) { return this; } return this._querySettings; }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryAdd = function (obj, overwrite, refresh) { this._querySettings.query = this._querySettings.query || {}; var query = this._querySettings.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite !== false)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } if (query !== undefined) { this.emit('queryChange', query); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryRemove = function (obj, refresh) { var query = this._querySettings.query, i; if (query) { if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } if (query !== undefined) { this.emit('queryChange', query); } } }; /** * Gets / sets the query being used to generate the view data. It * does not change or modify the view's query options. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.query = new Overload({ '': function () { return this.decouple(this._querySettings.query); }, 'object': function (query) { return this.$main.call(this, query, undefined, true); }, '*, boolean': function (query, refresh) { return this.$main.call(this, query, undefined, refresh); }, 'object, object': function (query, options) { return this.$main.call(this, query, options, true); }, '*, *, boolean': function (query, options, refresh) { return this.$main.call(this, query, options, refresh); }, '$main': function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._data.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._data.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } } if (query !== undefined) { this.emit('queryChange', query); } if (options !== undefined) { this.emit('queryOptionsChange', options); } if (query !== undefined || options !== undefined) { return this; } return this.decouple(this._querySettings); } }); /** * Gets / sets the orderBy clause in the query options for the view. * @param {Object=} val The order object. * @returns {*} */ View.prototype.orderBy = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; queryOptions.$orderBy = val; this.queryOptions(queryOptions); return this; } return (this.queryOptions() || {}).$orderBy; }; /** * Gets / sets the page clause in the query options for the view. * @param {Number=} val The page number to change to (zero index). * @returns {*} */ View.prototype.page = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; // Only execute a query options update if page has changed if (val !== queryOptions.$page) { queryOptions.$page = val; this.queryOptions(queryOptions); } return this; } return (this.queryOptions() || {}).$page; }; /** * Jump to the first page in the data set. * @returns {*} */ View.prototype.pageFirst = function () { return this.page(0); }; /** * Jump to the last page in the data set. * @returns {*} */ View.prototype.pageLast = function () { var pages = this.cursor().pages, lastPage = pages !== undefined ? pages : 0; return this.page(lastPage - 1); }; /** * Move forward or backwards in the data set pages by passing a positive * or negative integer of the number of pages to move. * @param {Number} val The number of pages to move. * @returns {*} */ View.prototype.pageScan = function (val) { if (val !== undefined) { var pages = this.cursor().pages, queryOptions = this.queryOptions() || {}, currentPage = queryOptions.$page !== undefined ? queryOptions.$page : 0; currentPage += val; if (currentPage < 0) { currentPage = 0; } if (currentPage >= pages) { currentPage = pages - 1; } return this.page(currentPage); } }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._querySettings.options = options; if (options.$decouple === undefined) { options.$decouple = true; } if (refresh === undefined || refresh === true) { this.refresh(); } else { // TODO: This could be wasteful if the previous options $orderBy was identical, do a hash and check first! this.rebuildActiveBucket(options.$orderBy); } if (options !== undefined) { this.emit('queryOptionsChange', options); } return this; } return this._querySettings.options; }; /** * Clears the existing active bucket and builds a new one based * on the passed orderBy object (if one is passed). * @param {Object=} orderBy The orderBy object describing how to * order any data. */ View.prototype.rebuildActiveBucket = function (orderBy) { if (orderBy) { var arr = this._data._data, arrCount = arr.length; // Build a new active bucket this._activeBucket = new ActiveBucket(orderBy); this._activeBucket.primaryKey(this._data.primaryKey()); // Loop the current view data and add each item for (var i = 0; i < arrCount; i++) { this._activeBucket.insert(arr[i]); } } else { // Remove any existing active bucket delete this._activeBucket; } }; /** * Refreshes the view data such as ordering etc. */ View.prototype.refresh = function () { var self = this, refreshResults, joinArr, i, k; if (this._from) { // Clear the private data collection which will propagate to the public data // collection automatically via the chain reactor node between them this._data.remove(); // Grab all the data from the underlying data source refreshResults = this._from.find(this._querySettings.query, this._querySettings.options); this.cursor(refreshResults.$cursor); // Insert the underlying data into the private data collection this._data.insert(refreshResults); // Store the current cursor data this._data._data.$cursor = refreshResults.$cursor; } if (this._querySettings && this._querySettings.options && this._querySettings.options.$join && this._querySettings.options.$join.length) { // Define the change handler method self.__joinChange = self.__joinChange || function () { self._joinChange(); }; // Check for existing join collections if (this._joinCollections && this._joinCollections.length) { // Loop the join collections and remove change listeners // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).off('immediateChange', self.__joinChange); } } // Now start hooking any new / existing joins joinArr = this._querySettings.options.$join; this._joinCollections = []; // Loop the joined collections and hook change events for (i = 0; i < joinArr.length; i++) { for (k in joinArr[i]) { if (joinArr[i].hasOwnProperty(k)) { this._joinCollections.push(k); } } } if (this._joinCollections.length) { // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).on('immediateChange', self.__joinChange); } } } if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; }; /** * Handles when a change has occurred on a collection that is joined * by query to this view. * @param objName * @param objType * @private */ View.prototype._joinChange = function (objName, objType) { this.emit('joinChange'); // TODO: This is a really dirty solution because it will require a complete // TODO: rebuild of the view data. We need to implement an IO handler to // TODO: selectively update the data of the view based on the joined // TODO: collection data operation. // FIXME: This isnt working, major performance killer, invest in some IO from chain reactor to make this a targeted call this.refresh(); }; /** * Returns the number of documents currently in the view. * @returns {Number} */ View.prototype.count = function () { return this._data.count.apply(this._data, arguments); }; // Call underlying View.prototype.subset = function () { return this._data.subset.apply(this._data, arguments); }; /** * Takes the passed data and uses it to set transform methods and globally * enable or disable the transform system for the view. * @param {Object} obj The new transform system settings "enabled", "dataIn" * and "dataOut": * { * "enabled": true, * "dataIn": function (data) { return data; }, * "dataOut": function (data) { return data; } * } * @returns {*} */ View.prototype.transform = function (obj) { var currentSettings, newSettings; currentSettings = this._data.transform(); this._data.transform(obj); newSettings = this._data.transform(); // Check if transforms are enabled, a dataIn method is set and these // settings did not match the previous transform settings if (newSettings.enabled && newSettings.dataIn && (currentSettings.enabled !== newSettings.enabled || currentSettings.dataIn !== newSettings.dataIn)) { // The data in the view is now stale, refresh it this.refresh(); } return newSettings; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ View.prototype.filter = function (query, func, options) { return this._data.filter(query, func, options); }; /** * Returns the non-transformed data the view holds as a collection * reference. * @return {Collection} The non-transformed collection reference. */ View.prototype.data = function () { return this._data; }; /** * @see Collection.indexOf * @returns {*} */ View.prototype.indexOf = function () { return this._data.indexOf.apply(this._data, arguments); }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @memberof View * @returns {*} */ Shared.synthesize(View.prototype, 'db', function (db) { if (db) { this._data.db(db); // Apply the same debug settings this.debug(db.debug()); this._data.debug(db.debug()); } return this.$super.apply(this, arguments); }); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(View.prototype, 'state'); /** * Gets / sets the current name. * @param {String=} val The new name to set. * @returns {*} */ Shared.synthesize(View.prototype, 'name'); /** * Gets / sets the current cursor. * @param {String=} val The new cursor to set. * @returns {*} */ Shared.synthesize(View.prototype, 'cursor', function (val) { if (val === undefined) { return this._cursor || {}; } this.$super.apply(this, arguments); }); // Extend collection with view init Collection.prototype.init = function () { this._view = []; CollectionInit.apply(this, arguments); }; /** * Creates a view and assigns the collection as its data source. * @param {String} name The name of the new view. * @param {Object} query The query to apply to the new view. * @param {Object} options The options object to apply to the view. * @returns {*} */ Collection.prototype.view = function (name, query, options) { if (this._db && this._db._view ) { if (!this._db._view[name]) { var view = new View(name, query, options) .db(this._db) .from(this); this._view = this._view || []; this._view.push(view); return view; } else { throw(this.logIdentifier() + ' Cannot create a view using this collection because a view with this name already exists: ' + name); } } }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addView = CollectionGroup.prototype._addView = function (view) { if (view !== undefined) { this._view.push(view); } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeView = CollectionGroup.prototype._removeView = function (view) { if (view !== undefined) { var index = this._view.indexOf(view); if (index > -1) { this._view.splice(index, 1); } } return this; }; // Extend DB with views init Db.prototype.init = function () { this._view = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} name The name of the view to retrieve. * @returns {*} */ Db.prototype.view = function (name) { var self = this; // Handle being passed an instance if (name instanceof View) { return name; } if (this._view[name]) { return this._view[name]; } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating view ' + name); } this._view[name] = new View(name).db(this); self.emit('create', self._view[name], 'view', name); return this._view[name]; }; /** * Determine if a view with the passed name already exists. * @param {String} name The name of the view to check for. * @returns {boolean} */ Db.prototype.viewExists = function (name) { return Boolean(this._view[name]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.views = function () { var arr = [], view, i; for (i in this._view) { if (this._view.hasOwnProperty(i)) { view = this._view[i]; arr.push({ name: i, count: view.count(), linked: view.isLinked !== undefined ? view.isLinked() : false }); } } return arr; }; Shared.finishModule('View'); module.exports = View; },{"./ActiveBucket":2,"./Collection":5,"./CollectionGroup":6,"./Overload":31,"./ReactorIO":37,"./Shared":39}],41:[function(_dereq_,module,exports){ (function (process){ // Use the fastest possible means to execute a task in a future turn // of the event loop. // linked list of tasks (single, with head node) var head = {task: void 0, next: null}; var tail = head; var flushing = false; var requestFlush = void 0; var isNodeJS = false; function flush() { /* jshint loopfunc: true */ while (head.next) { head = head.next; var task = head.task; head.task = void 0; var domain = head.domain; if (domain) { head.domain = void 0; domain.enter(); } try { task(); } catch (e) { if (isNodeJS) { // In node, uncaught exceptions are considered fatal errors. // Re-throw them synchronously to interrupt flushing! // Ensure continuation if the uncaught exception is suppressed // listening "uncaughtException" events (as domains does). // Continue in next event to avoid tick recursion. if (domain) { domain.exit(); } setTimeout(flush, 0); if (domain) { domain.enter(); } throw e; } else { // In browsers, uncaught exceptions are not fatal. // Re-throw them asynchronously to avoid slow-downs. setTimeout(function() { throw e; }, 0); } } if (domain) { domain.exit(); } } flushing = false; } if (typeof process !== "undefined" && process.nextTick) { // Node.js before 0.9. Note that some fake-Node environments, like the // Mocha test runner, introduce a `process` global without a `nextTick`. isNodeJS = true; requestFlush = function () { process.nextTick(flush); }; } else if (typeof setImmediate === "function") { // In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate if (typeof window !== "undefined") { requestFlush = setImmediate.bind(window, flush); } else { requestFlush = function () { setImmediate(flush); }; } } else if (typeof MessageChannel !== "undefined") { // modern browsers // http://www.nonblocking.io/2011/06/windownexttick.html var channel = new MessageChannel(); channel.port1.onmessage = flush; requestFlush = function () { channel.port2.postMessage(0); }; } else { // old browsers requestFlush = function () { setTimeout(flush, 0); }; } function asap(task) { tail = tail.next = { task: task, domain: isNodeJS && process.domain, next: null }; if (!flushing) { flushing = true; requestFlush(); } }; module.exports = asap; }).call(this,_dereq_('_process')) },{"_process":98}],42:[function(_dereq_,module,exports){ (function (process,global){ /*! * async * https://github.com/caolan/async * * Copyright 2010-2014 Caolan McMahon * Released under the MIT license */ (function () { var async = {}; function noop() {} function identity(v) { return v; } function toBool(v) { return !!v; } function notId(v) { return !v; } // global on the server, window in the browser var previous_async; // Establish the root object, `window` (`self`) in the browser, `global` // on the server, or `this` in some virtual machines. We use `self` // instead of `window` for `WebWorker` support. var root = typeof self === 'object' && self.self === self && self || typeof global === 'object' && global.global === global && global || this; if (root != null) { previous_async = root.async; } async.noConflict = function () { root.async = previous_async; return async; }; function only_once(fn) { return function() { if (fn === null) throw new Error("Callback was already called."); fn.apply(this, arguments); fn = null; }; } function _once(fn) { return function() { if (fn === null) return; fn.apply(this, arguments); fn = null; }; } //// cross-browser compatiblity functions //// var _toString = Object.prototype.toString; var _isArray = Array.isArray || function (obj) { return _toString.call(obj) === '[object Array]'; }; // Ported from underscore.js isObject var _isObject = function(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; function _isArrayLike(arr) { return _isArray(arr) || ( // has a positive integer length property typeof arr.length === "number" && arr.length >= 0 && arr.length % 1 === 0 ); } function _arrayEach(arr, iterator) { var index = -1, length = arr.length; while (++index < length) { iterator(arr[index], index, arr); } } function _map(arr, iterator) { var index = -1, length = arr.length, result = Array(length); while (++index < length) { result[index] = iterator(arr[index], index, arr); } return result; } function _range(count) { return _map(Array(count), function (v, i) { return i; }); } function _reduce(arr, iterator, memo) { _arrayEach(arr, function (x, i, a) { memo = iterator(memo, x, i, a); }); return memo; } function _forEachOf(object, iterator) { _arrayEach(_keys(object), function (key) { iterator(object[key], key); }); } function _indexOf(arr, item) { for (var i = 0; i < arr.length; i++) { if (arr[i] === item) return i; } return -1; } var _keys = Object.keys || function (obj) { var keys = []; for (var k in obj) { if (obj.hasOwnProperty(k)) { keys.push(k); } } return keys; }; function _keyIterator(coll) { var i = -1; var len; var keys; if (_isArrayLike(coll)) { len = coll.length; return function next() { i++; return i < len ? i : null; }; } else { keys = _keys(coll); len = keys.length; return function next() { i++; return i < len ? keys[i] : null; }; } } // Similar to ES6's rest param (http://ariya.ofilabs.com/2013/03/es6-and-rest-parameter.html) // This accumulates the arguments passed into an array, after a given index. // From underscore.js (https://github.com/jashkenas/underscore/pull/2140). function _restParam(func, startIndex) { startIndex = startIndex == null ? func.length - 1 : +startIndex; return function() { var length = Math.max(arguments.length - startIndex, 0); var rest = Array(length); for (var index = 0; index < length; index++) { rest[index] = arguments[index + startIndex]; } switch (startIndex) { case 0: return func.call(this, rest); case 1: return func.call(this, arguments[0], rest); } // Currently unused but handle cases outside of the switch statement: // var args = Array(startIndex + 1); // for (index = 0; index < startIndex; index++) { // args[index] = arguments[index]; // } // args[startIndex] = rest; // return func.apply(this, args); }; } function _withoutIndex(iterator) { return function (value, index, callback) { return iterator(value, callback); }; } //// exported async module functions //// //// nextTick implementation with browser-compatible fallback //// // capture the global reference to guard against fakeTimer mocks var _setImmediate = typeof setImmediate === 'function' && setImmediate; var _delay = _setImmediate ? function(fn) { // not a direct alias for IE10 compatibility _setImmediate(fn); } : function(fn) { setTimeout(fn, 0); }; if (typeof process === 'object' && typeof process.nextTick === 'function') { async.nextTick = process.nextTick; } else { async.nextTick = _delay; } async.setImmediate = _setImmediate ? _delay : async.nextTick; async.forEach = async.each = function (arr, iterator, callback) { return async.eachOf(arr, _withoutIndex(iterator), callback); }; async.forEachSeries = async.eachSeries = function (arr, iterator, callback) { return async.eachOfSeries(arr, _withoutIndex(iterator), callback); }; async.forEachLimit = async.eachLimit = function (arr, limit, iterator, callback) { return _eachOfLimit(limit)(arr, _withoutIndex(iterator), callback); }; async.forEachOf = async.eachOf = function (object, iterator, callback) { callback = _once(callback || noop); object = object || []; var iter = _keyIterator(object); var key, completed = 0; while ((key = iter()) != null) { completed += 1; iterator(object[key], key, only_once(done)); } if (completed === 0) callback(null); function done(err) { completed--; if (err) { callback(err); } // Check key is null in case iterator isn't exhausted // and done resolved synchronously. else if (key === null && completed <= 0) { callback(null); } } }; async.forEachOfSeries = async.eachOfSeries = function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); var key = nextKey(); function iterate() { var sync = true; if (key === null) { return callback(null); } iterator(obj[key], key, only_once(function (err) { if (err) { callback(err); } else { key = nextKey(); if (key === null) { return callback(null); } else { if (sync) { async.setImmediate(iterate); } else { iterate(); } } } })); sync = false; } iterate(); }; async.forEachOfLimit = async.eachOfLimit = function (obj, limit, iterator, callback) { _eachOfLimit(limit)(obj, iterator, callback); }; function _eachOfLimit(limit) { return function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); if (limit <= 0) { return callback(null); } var done = false; var running = 0; var errored = false; (function replenish () { if (done && running <= 0) { return callback(null); } while (running < limit && !errored) { var key = nextKey(); if (key === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iterator(obj[key], key, only_once(function (err) { running -= 1; if (err) { callback(err); errored = true; } else { replenish(); } })); } })(); }; } function doParallel(fn) { return function (obj, iterator, callback) { return fn(async.eachOf, obj, iterator, callback); }; } function doParallelLimit(fn) { return function (obj, limit, iterator, callback) { return fn(_eachOfLimit(limit), obj, iterator, callback); }; } function doSeries(fn) { return function (obj, iterator, callback) { return fn(async.eachOfSeries, obj, iterator, callback); }; } function _asyncMap(eachfn, arr, iterator, callback) { callback = _once(callback || noop); arr = arr || []; var results = _isArrayLike(arr) ? [] : {}; eachfn(arr, function (value, index, callback) { iterator(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } async.map = doParallel(_asyncMap); async.mapSeries = doSeries(_asyncMap); async.mapLimit = doParallelLimit(_asyncMap); // reduce only has a series version, as doing reduce in parallel won't // work in many situations. async.inject = async.foldl = async.reduce = function (arr, memo, iterator, callback) { async.eachOfSeries(arr, function (x, i, callback) { iterator(memo, x, function (err, v) { memo = v; callback(err); }); }, function (err) { callback(err, memo); }); }; async.foldr = async.reduceRight = function (arr, memo, iterator, callback) { var reversed = _map(arr, identity).reverse(); async.reduce(reversed, memo, iterator, callback); }; async.transform = function (arr, memo, iterator, callback) { if (arguments.length === 3) { callback = iterator; iterator = memo; memo = _isArray(arr) ? [] : {}; } async.eachOf(arr, function(v, k, cb) { iterator(memo, v, k, cb); }, function(err) { callback(err, memo); }); }; function _filter(eachfn, arr, iterator, callback) { var results = []; eachfn(arr, function (x, index, callback) { iterator(x, function (v) { if (v) { results.push({index: index, value: x}); } callback(); }); }, function () { callback(_map(results.sort(function (a, b) { return a.index - b.index; }), function (x) { return x.value; })); }); } async.select = async.filter = doParallel(_filter); async.selectLimit = async.filterLimit = doParallelLimit(_filter); async.selectSeries = async.filterSeries = doSeries(_filter); function _reject(eachfn, arr, iterator, callback) { _filter(eachfn, arr, function(value, cb) { iterator(value, function(v) { cb(!v); }); }, callback); } async.reject = doParallel(_reject); async.rejectLimit = doParallelLimit(_reject); async.rejectSeries = doSeries(_reject); function _createTester(eachfn, check, getResult) { return function(arr, limit, iterator, cb) { function done() { if (cb) cb(getResult(false, void 0)); } function iteratee(x, _, callback) { if (!cb) return callback(); iterator(x, function (v) { if (cb && check(v)) { cb(getResult(true, x)); cb = iterator = false; } callback(); }); } if (arguments.length > 3) { eachfn(arr, limit, iteratee, done); } else { cb = iterator; iterator = limit; eachfn(arr, iteratee, done); } }; } async.any = async.some = _createTester(async.eachOf, toBool, identity); async.someLimit = _createTester(async.eachOfLimit, toBool, identity); async.all = async.every = _createTester(async.eachOf, notId, notId); async.everyLimit = _createTester(async.eachOfLimit, notId, notId); function _findGetResult(v, x) { return x; } async.detect = _createTester(async.eachOf, identity, _findGetResult); async.detectSeries = _createTester(async.eachOfSeries, identity, _findGetResult); async.detectLimit = _createTester(async.eachOfLimit, identity, _findGetResult); async.sortBy = function (arr, iterator, callback) { async.map(arr, function (x, callback) { iterator(x, function (err, criteria) { if (err) { callback(err); } else { callback(null, {value: x, criteria: criteria}); } }); }, function (err, results) { if (err) { return callback(err); } else { callback(null, _map(results.sort(comparator), function (x) { return x.value; })); } }); function comparator(left, right) { var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; } }; async.auto = function (tasks, concurrency, callback) { if (typeof arguments[1] === 'function') { // concurrency is optional, shift the args. callback = concurrency; concurrency = null; } callback = _once(callback || noop); var keys = _keys(tasks); var remainingTasks = keys.length; if (!remainingTasks) { return callback(null); } if (!concurrency) { concurrency = remainingTasks; } var results = {}; var runningTasks = 0; var hasError = false; var listeners = []; function addListener(fn) { listeners.unshift(fn); } function removeListener(fn) { var idx = _indexOf(listeners, fn); if (idx >= 0) listeners.splice(idx, 1); } function taskComplete() { remainingTasks--; _arrayEach(listeners.slice(0), function (fn) { fn(); }); } addListener(function () { if (!remainingTasks) { callback(null, results); } }); _arrayEach(keys, function (k) { if (hasError) return; var task = _isArray(tasks[k]) ? tasks[k]: [tasks[k]]; var taskCallback = _restParam(function(err, args) { runningTasks--; if (args.length <= 1) { args = args[0]; } if (err) { var safeResults = {}; _forEachOf(results, function(val, rkey) { safeResults[rkey] = val; }); safeResults[k] = args; hasError = true; callback(err, safeResults); } else { results[k] = args; async.setImmediate(taskComplete); } }); var requires = task.slice(0, task.length - 1); // prevent dead-locks var len = requires.length; var dep; while (len--) { if (!(dep = tasks[requires[len]])) { throw new Error('Has nonexistent dependency in ' + requires.join(', ')); } if (_isArray(dep) && _indexOf(dep, k) >= 0) { throw new Error('Has cyclic dependencies'); } } function ready() { return runningTasks < concurrency && _reduce(requires, function (a, x) { return (a && results.hasOwnProperty(x)); }, true) && !results.hasOwnProperty(k); } if (ready()) { runningTasks++; task[task.length - 1](taskCallback, results); } else { addListener(listener); } function listener() { if (ready()) { runningTasks++; removeListener(listener); task[task.length - 1](taskCallback, results); } } }); }; async.retry = function(times, task, callback) { var DEFAULT_TIMES = 5; var DEFAULT_INTERVAL = 0; var attempts = []; var opts = { times: DEFAULT_TIMES, interval: DEFAULT_INTERVAL }; function parseTimes(acc, t){ if(typeof t === 'number'){ acc.times = parseInt(t, 10) || DEFAULT_TIMES; } else if(typeof t === 'object'){ acc.times = parseInt(t.times, 10) || DEFAULT_TIMES; acc.interval = parseInt(t.interval, 10) || DEFAULT_INTERVAL; } else { throw new Error('Unsupported argument type for \'times\': ' + typeof t); } } var length = arguments.length; if (length < 1 || length > 3) { throw new Error('Invalid arguments - must be either (task), (task, callback), (times, task) or (times, task, callback)'); } else if (length <= 2 && typeof times === 'function') { callback = task; task = times; } if (typeof times !== 'function') { parseTimes(opts, times); } opts.callback = callback; opts.task = task; function wrappedTask(wrappedCallback, wrappedResults) { function retryAttempt(task, finalAttempt) { return function(seriesCallback) { task(function(err, result){ seriesCallback(!err || finalAttempt, {err: err, result: result}); }, wrappedResults); }; } function retryInterval(interval){ return function(seriesCallback){ setTimeout(function(){ seriesCallback(null); }, interval); }; } while (opts.times) { var finalAttempt = !(opts.times-=1); attempts.push(retryAttempt(opts.task, finalAttempt)); if(!finalAttempt && opts.interval > 0){ attempts.push(retryInterval(opts.interval)); } } async.series(attempts, function(done, data){ data = data[data.length - 1]; (wrappedCallback || opts.callback)(data.err, data.result); }); } // If a callback is passed, run this as a controll flow return opts.callback ? wrappedTask() : wrappedTask; }; async.waterfall = function (tasks, callback) { callback = _once(callback || noop); if (!_isArray(tasks)) { var err = new Error('First argument to waterfall must be an array of functions'); return callback(err); } if (!tasks.length) { return callback(); } function wrapIterator(iterator) { return _restParam(function (err, args) { if (err) { callback.apply(null, [err].concat(args)); } else { var next = iterator.next(); if (next) { args.push(wrapIterator(next)); } else { args.push(callback); } ensureAsync(iterator).apply(null, args); } }); } wrapIterator(async.iterator(tasks))(); }; function _parallel(eachfn, tasks, callback) { callback = callback || noop; var results = _isArrayLike(tasks) ? [] : {}; eachfn(tasks, function (task, key, callback) { task(_restParam(function (err, args) { if (args.length <= 1) { args = args[0]; } results[key] = args; callback(err); })); }, function (err) { callback(err, results); }); } async.parallel = function (tasks, callback) { _parallel(async.eachOf, tasks, callback); }; async.parallelLimit = function(tasks, limit, callback) { _parallel(_eachOfLimit(limit), tasks, callback); }; async.series = function(tasks, callback) { _parallel(async.eachOfSeries, tasks, callback); }; async.iterator = function (tasks) { function makeCallback(index) { function fn() { if (tasks.length) { tasks[index].apply(null, arguments); } return fn.next(); } fn.next = function () { return (index < tasks.length - 1) ? makeCallback(index + 1): null; }; return fn; } return makeCallback(0); }; async.apply = _restParam(function (fn, args) { return _restParam(function (callArgs) { return fn.apply( null, args.concat(callArgs) ); }); }); function _concat(eachfn, arr, fn, callback) { var result = []; eachfn(arr, function (x, index, cb) { fn(x, function (err, y) { result = result.concat(y || []); cb(err); }); }, function (err) { callback(err, result); }); } async.concat = doParallel(_concat); async.concatSeries = doSeries(_concat); async.whilst = function (test, iterator, callback) { callback = callback || noop; if (test()) { var next = _restParam(function(err, args) { if (err) { callback(err); } else if (test.apply(this, args)) { iterator(next); } else { callback.apply(null, [null].concat(args)); } }); iterator(next); } else { callback(null); } }; async.doWhilst = function (iterator, test, callback) { var calls = 0; return async.whilst(function() { return ++calls <= 1 || test.apply(this, arguments); }, iterator, callback); }; async.until = function (test, iterator, callback) { return async.whilst(function() { return !test.apply(this, arguments); }, iterator, callback); }; async.doUntil = function (iterator, test, callback) { return async.doWhilst(iterator, function() { return !test.apply(this, arguments); }, callback); }; async.during = function (test, iterator, callback) { callback = callback || noop; var next = _restParam(function(err, args) { if (err) { callback(err); } else { args.push(check); test.apply(this, args); } }); var check = function(err, truth) { if (err) { callback(err); } else if (truth) { iterator(next); } else { callback(null); } }; test(check); }; async.doDuring = function (iterator, test, callback) { var calls = 0; async.during(function(next) { if (calls++ < 1) { next(null, true); } else { test.apply(this, arguments); } }, iterator, callback); }; function _queue(worker, concurrency, payload) { if (concurrency == null) { concurrency = 1; } else if(concurrency === 0) { throw new Error('Concurrency must not be zero'); } function _insert(q, data, pos, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0 && q.idle()) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, callback: callback || noop }; if (pos) { q.tasks.unshift(item); } else { q.tasks.push(item); } if (q.tasks.length === q.concurrency) { q.saturated(); } }); async.setImmediate(q.process); } function _next(q, tasks) { return function(){ workers -= 1; var removed = false; var args = arguments; _arrayEach(tasks, function (task) { _arrayEach(workersList, function (worker, index) { if (worker === task && !removed) { workersList.splice(index, 1); removed = true; } }); task.callback.apply(task, args); }); if (q.tasks.length + workers === 0) { q.drain(); } q.process(); }; } var workers = 0; var workersList = []; var q = { tasks: [], concurrency: concurrency, payload: payload, saturated: noop, empty: noop, drain: noop, started: false, paused: false, push: function (data, callback) { _insert(q, data, false, callback); }, kill: function () { q.drain = noop; q.tasks = []; }, unshift: function (data, callback) { _insert(q, data, true, callback); }, process: function () { while(!q.paused && workers < q.concurrency && q.tasks.length){ var tasks = q.payload ? q.tasks.splice(0, q.payload) : q.tasks.splice(0, q.tasks.length); var data = _map(tasks, function (task) { return task.data; }); if (q.tasks.length === 0) { q.empty(); } workers += 1; workersList.push(tasks[0]); var cb = only_once(_next(q, tasks)); worker(data, cb); } }, length: function () { return q.tasks.length; }, running: function () { return workers; }, workersList: function () { return workersList; }, idle: function() { return q.tasks.length + workers === 0; }, pause: function () { q.paused = true; }, resume: function () { if (q.paused === false) { return; } q.paused = false; var resumeCount = Math.min(q.concurrency, q.tasks.length); // Need to call q.process once per concurrent // worker to preserve full concurrency after pause for (var w = 1; w <= resumeCount; w++) { async.setImmediate(q.process); } } }; return q; } async.queue = function (worker, concurrency) { var q = _queue(function (items, cb) { worker(items[0], cb); }, concurrency, 1); return q; }; async.priorityQueue = function (worker, concurrency) { function _compareTasks(a, b){ return a.priority - b.priority; } function _binarySearch(sequence, item, compare) { var beg = -1, end = sequence.length - 1; while (beg < end) { var mid = beg + ((end - beg + 1) >>> 1); if (compare(item, sequence[mid]) >= 0) { beg = mid; } else { end = mid - 1; } } return beg; } function _insert(q, data, priority, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, priority: priority, callback: typeof callback === 'function' ? callback : noop }; q.tasks.splice(_binarySearch(q.tasks, item, _compareTasks) + 1, 0, item); if (q.tasks.length === q.concurrency) { q.saturated(); } async.setImmediate(q.process); }); } // Start with a normal queue var q = async.queue(worker, concurrency); // Override push to accept second parameter representing priority q.push = function (data, priority, callback) { _insert(q, data, priority, callback); }; // Remove unshift function delete q.unshift; return q; }; async.cargo = function (worker, payload) { return _queue(worker, 1, payload); }; function _console_fn(name) { return _restParam(function (fn, args) { fn.apply(null, args.concat([_restParam(function (err, args) { if (typeof console === 'object') { if (err) { if (console.error) { console.error(err); } } else if (console[name]) { _arrayEach(args, function (x) { console[name](x); }); } } })])); }); } async.log = _console_fn('log'); async.dir = _console_fn('dir'); /*async.info = _console_fn('info'); async.warn = _console_fn('warn'); async.error = _console_fn('error');*/ async.memoize = function (fn, hasher) { var memo = {}; var queues = {}; var has = Object.prototype.hasOwnProperty; hasher = hasher || identity; var memoized = _restParam(function memoized(args) { var callback = args.pop(); var key = hasher.apply(null, args); if (has.call(memo, key)) { async.setImmediate(function () { callback.apply(null, memo[key]); }); } else if (has.call(queues, key)) { queues[key].push(callback); } else { queues[key] = [callback]; fn.apply(null, args.concat([_restParam(function (args) { memo[key] = args; var q = queues[key]; delete queues[key]; for (var i = 0, l = q.length; i < l; i++) { q[i].apply(null, args); } })])); } }); memoized.memo = memo; memoized.unmemoized = fn; return memoized; }; async.unmemoize = function (fn) { return function () { return (fn.unmemoized || fn).apply(null, arguments); }; }; function _times(mapper) { return function (count, iterator, callback) { mapper(_range(count), iterator, callback); }; } async.times = _times(async.map); async.timesSeries = _times(async.mapSeries); async.timesLimit = function (count, limit, iterator, callback) { return async.mapLimit(_range(count), limit, iterator, callback); }; async.seq = function (/* functions... */) { var fns = arguments; return _restParam(function (args) { var that = this; var callback = args[args.length - 1]; if (typeof callback == 'function') { args.pop(); } else { callback = noop; } async.reduce(fns, args, function (newargs, fn, cb) { fn.apply(that, newargs.concat([_restParam(function (err, nextargs) { cb(err, nextargs); })])); }, function (err, results) { callback.apply(that, [err].concat(results)); }); }); }; async.compose = function (/* functions... */) { return async.seq.apply(null, Array.prototype.reverse.call(arguments)); }; function _applyEach(eachfn) { return _restParam(function(fns, args) { var go = _restParam(function(args) { var that = this; var callback = args.pop(); return eachfn(fns, function (fn, _, cb) { fn.apply(that, args.concat([cb])); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }); } async.applyEach = _applyEach(async.eachOf); async.applyEachSeries = _applyEach(async.eachOfSeries); async.forever = function (fn, callback) { var done = only_once(callback || noop); var task = ensureAsync(fn); function next(err) { if (err) { return done(err); } task(next); } next(); }; function ensureAsync(fn) { return _restParam(function (args) { var callback = args.pop(); args.push(function () { var innerArgs = arguments; if (sync) { async.setImmediate(function () { callback.apply(null, innerArgs); }); } else { callback.apply(null, innerArgs); } }); var sync = true; fn.apply(this, args); sync = false; }); } async.ensureAsync = ensureAsync; async.constant = _restParam(function(values) { var args = [null].concat(values); return function (callback) { return callback.apply(this, args); }; }); async.wrapSync = async.asyncify = function asyncify(func) { return _restParam(function (args) { var callback = args.pop(); var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (_isObject(result) && typeof result.then === "function") { result.then(function(value) { callback(null, value); })["catch"](function(err) { callback(err.message ? err : new Error(err)); }); } else { callback(null, result); } }); }; // Node.js if (typeof module === 'object' && module.exports) { module.exports = async; } // AMD / RequireJS else if (typeof define === 'function' && define.amd) { define([], function () { return async; }); } // included directly via <script> tag else { root.async = async; } }()); }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":98}],43:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Lookup tables var SBOX = []; var INV_SBOX = []; var SUB_MIX_0 = []; var SUB_MIX_1 = []; var SUB_MIX_2 = []; var SUB_MIX_3 = []; var INV_SUB_MIX_0 = []; var INV_SUB_MIX_1 = []; var INV_SUB_MIX_2 = []; var INV_SUB_MIX_3 = []; // Compute lookup tables (function () { // Compute double table var d = []; for (var i = 0; i < 256; i++) { if (i < 128) { d[i] = i << 1; } else { d[i] = (i << 1) ^ 0x11b; } } // Walk GF(2^8) var x = 0; var xi = 0; for (var i = 0; i < 256; i++) { // Compute sbox var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; SBOX[x] = sx; INV_SBOX[sx] = x; // Compute multiplication var x2 = d[x]; var x4 = d[x2]; var x8 = d[x4]; // Compute sub bytes, mix columns tables var t = (d[sx] * 0x101) ^ (sx * 0x1010100); SUB_MIX_0[x] = (t << 24) | (t >>> 8); SUB_MIX_1[x] = (t << 16) | (t >>> 16); SUB_MIX_2[x] = (t << 8) | (t >>> 24); SUB_MIX_3[x] = t; // Compute inv sub bytes, inv mix columns tables var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8); INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16); INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24); INV_SUB_MIX_3[sx] = t; // Compute next counter if (!x) { x = xi = 1; } else { x = x2 ^ d[d[d[x8 ^ x2]]]; xi ^= d[d[xi]]; } } }()); // Precomputed Rcon lookup var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; /** * AES block cipher algorithm. */ var AES = C_algo.AES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySize = key.sigBytes / 4; // Compute number of rounds var nRounds = this._nRounds = keySize + 6 // Compute number of key schedule rows var ksRows = (nRounds + 1) * 4; // Compute key schedule var keySchedule = this._keySchedule = []; for (var ksRow = 0; ksRow < ksRows; ksRow++) { if (ksRow < keySize) { keySchedule[ksRow] = keyWords[ksRow]; } else { var t = keySchedule[ksRow - 1]; if (!(ksRow % keySize)) { // Rot word t = (t << 8) | (t >>> 24); // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; // Mix Rcon t ^= RCON[(ksRow / keySize) | 0] << 24; } else if (keySize > 6 && ksRow % keySize == 4) { // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; } keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t; } } // Compute inv key schedule var invKeySchedule = this._invKeySchedule = []; for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) { var ksRow = ksRows - invKsRow; if (invKsRow % 4) { var t = keySchedule[ksRow]; } else { var t = keySchedule[ksRow - 4]; } if (invKsRow < 4 || ksRow <= 4) { invKeySchedule[invKsRow] = t; } else { invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^ INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]]; } } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX); }, decryptBlock: function (M, offset) { // Swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX); // Inv swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; }, _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) { // Shortcut var nRounds = this._nRounds; // Get input, add round key var s0 = M[offset] ^ keySchedule[0]; var s1 = M[offset + 1] ^ keySchedule[1]; var s2 = M[offset + 2] ^ keySchedule[2]; var s3 = M[offset + 3] ^ keySchedule[3]; // Key schedule row counter var ksRow = 4; // Rounds for (var round = 1; round < nRounds; round++) { // Shift rows, sub bytes, mix columns, add round key var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++]; var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++]; var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++]; var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++]; // Update state s0 = t0; s1 = t1; s2 = t2; s3 = t3; } // Shift rows, sub bytes, add round key var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; // Set output M[offset] = t0; M[offset + 1] = t1; M[offset + 2] = t2; M[offset + 3] = t3; }, keySize: 256/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg); * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg); */ C.AES = BlockCipher._createHelper(AES); }()); return CryptoJS.AES; })); },{"./cipher-core":44,"./core":45,"./enc-base64":46,"./evpkdf":48,"./md5":53}],44:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher core components. */ CryptoJS.lib.Cipher || (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var Base64 = C_enc.Base64; var C_algo = C.algo; var EvpKDF = C_algo.EvpKDF; /** * Abstract base cipher template. * * @property {number} keySize This cipher's key size. Default: 4 (128 bits) * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits) * @property {number} _ENC_XFORM_MODE A constant representing encryption mode. * @property {number} _DEC_XFORM_MODE A constant representing decryption mode. */ var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({ /** * Configuration options. * * @property {WordArray} iv The IV to use for this operation. */ cfg: Base.extend(), /** * Creates this cipher in encryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray }); */ createEncryptor: function (key, cfg) { return this.create(this._ENC_XFORM_MODE, key, cfg); }, /** * Creates this cipher in decryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray }); */ createDecryptor: function (key, cfg) { return this.create(this._DEC_XFORM_MODE, key, cfg); }, /** * Initializes a newly created cipher. * * @param {number} xformMode Either the encryption or decryption transormation mode constant. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @example * * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray }); */ init: function (xformMode, key, cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Store transform mode and key this._xformMode = xformMode; this._key = key; // Set initial values this.reset(); }, /** * Resets this cipher to its initial state. * * @example * * cipher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-cipher logic this._doReset(); }, /** * Adds data to be encrypted or decrypted. * * @param {WordArray|string} dataUpdate The data to encrypt or decrypt. * * @return {WordArray} The data after processing. * * @example * * var encrypted = cipher.process('data'); * var encrypted = cipher.process(wordArray); */ process: function (dataUpdate) { // Append this._append(dataUpdate); // Process available blocks return this._process(); }, /** * Finalizes the encryption or decryption process. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt. * * @return {WordArray} The data after final processing. * * @example * * var encrypted = cipher.finalize(); * var encrypted = cipher.finalize('data'); * var encrypted = cipher.finalize(wordArray); */ finalize: function (dataUpdate) { // Final data update if (dataUpdate) { this._append(dataUpdate); } // Perform concrete-cipher logic var finalProcessedData = this._doFinalize(); return finalProcessedData; }, keySize: 128/32, ivSize: 128/32, _ENC_XFORM_MODE: 1, _DEC_XFORM_MODE: 2, /** * Creates shortcut functions to a cipher's object interface. * * @param {Cipher} cipher The cipher to create a helper for. * * @return {Object} An object with encrypt and decrypt shortcut functions. * * @static * * @example * * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES); */ _createHelper: (function () { function selectCipherStrategy(key) { if (typeof key == 'string') { return PasswordBasedCipher; } else { return SerializableCipher; } } return function (cipher) { return { encrypt: function (message, key, cfg) { return selectCipherStrategy(key).encrypt(cipher, message, key, cfg); }, decrypt: function (ciphertext, key, cfg) { return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg); } }; }; }()) }); /** * Abstract base stream cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits) */ var StreamCipher = C_lib.StreamCipher = Cipher.extend({ _doFinalize: function () { // Process partial blocks var finalProcessedBlocks = this._process(!!'flush'); return finalProcessedBlocks; }, blockSize: 1 }); /** * Mode namespace. */ var C_mode = C.mode = {}; /** * Abstract base block cipher mode template. */ var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({ /** * Creates this mode for encryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words); */ createEncryptor: function (cipher, iv) { return this.Encryptor.create(cipher, iv); }, /** * Creates this mode for decryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words); */ createDecryptor: function (cipher, iv) { return this.Decryptor.create(cipher, iv); }, /** * Initializes a newly created mode. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @example * * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words); */ init: function (cipher, iv) { this._cipher = cipher; this._iv = iv; } }); /** * Cipher Block Chaining mode. */ var CBC = C_mode.CBC = (function () { /** * Abstract base CBC mode. */ var CBC = BlockCipherMode.extend(); /** * CBC encryptor. */ CBC.Encryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // XOR and encrypt xorBlock.call(this, words, offset, blockSize); cipher.encryptBlock(words, offset); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); /** * CBC decryptor. */ CBC.Decryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); // Decrypt and XOR cipher.decryptBlock(words, offset); xorBlock.call(this, words, offset, blockSize); // This block becomes the previous block this._prevBlock = thisBlock; } }); function xorBlock(words, offset, blockSize) { // Shortcut var iv = this._iv; // Choose mixing block if (iv) { var block = iv; // Remove IV for subsequent blocks this._iv = undefined; } else { var block = this._prevBlock; } // XOR blocks for (var i = 0; i < blockSize; i++) { words[offset + i] ^= block[i]; } } return CBC; }()); /** * Padding namespace. */ var C_pad = C.pad = {}; /** * PKCS #5/7 padding strategy. */ var Pkcs7 = C_pad.Pkcs7 = { /** * Pads data using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to pad. * @param {number} blockSize The multiple that the data should be padded to. * * @static * * @example * * CryptoJS.pad.Pkcs7.pad(wordArray, 4); */ pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Create padding word var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes; // Create padding var paddingWords = []; for (var i = 0; i < nPaddingBytes; i += 4) { paddingWords.push(paddingWord); } var padding = WordArray.create(paddingWords, nPaddingBytes); // Add padding data.concat(padding); }, /** * Unpads data that had been padded using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to unpad. * * @static * * @example * * CryptoJS.pad.Pkcs7.unpad(wordArray); */ unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; /** * Abstract base block cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits) */ var BlockCipher = C_lib.BlockCipher = Cipher.extend({ /** * Configuration options. * * @property {Mode} mode The block mode to use. Default: CBC * @property {Padding} padding The padding strategy to use. Default: Pkcs7 */ cfg: Cipher.cfg.extend({ mode: CBC, padding: Pkcs7 }), reset: function () { // Reset cipher Cipher.reset.call(this); // Shortcuts var cfg = this.cfg; var iv = cfg.iv; var mode = cfg.mode; // Reset block mode if (this._xformMode == this._ENC_XFORM_MODE) { var modeCreator = mode.createEncryptor; } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { var modeCreator = mode.createDecryptor; // Keep at least one block in the buffer for unpadding this._minBufferSize = 1; } this._mode = modeCreator.call(mode, this, iv && iv.words); }, _doProcessBlock: function (words, offset) { this._mode.processBlock(words, offset); }, _doFinalize: function () { // Shortcut var padding = this.cfg.padding; // Finalize if (this._xformMode == this._ENC_XFORM_MODE) { // Pad data padding.pad(this._data, this.blockSize); // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); // Unpad data padding.unpad(finalProcessedBlocks); } return finalProcessedBlocks; }, blockSize: 128/32 }); /** * A collection of cipher parameters. * * @property {WordArray} ciphertext The raw ciphertext. * @property {WordArray} key The key to this ciphertext. * @property {WordArray} iv The IV used in the ciphering operation. * @property {WordArray} salt The salt used with a key derivation function. * @property {Cipher} algorithm The cipher algorithm. * @property {Mode} mode The block mode used in the ciphering operation. * @property {Padding} padding The padding scheme used in the ciphering operation. * @property {number} blockSize The block size of the cipher. * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string. */ var CipherParams = C_lib.CipherParams = Base.extend({ /** * Initializes a newly created cipher params object. * * @param {Object} cipherParams An object with any of the possible cipher parameters. * * @example * * var cipherParams = CryptoJS.lib.CipherParams.create({ * ciphertext: ciphertextWordArray, * key: keyWordArray, * iv: ivWordArray, * salt: saltWordArray, * algorithm: CryptoJS.algo.AES, * mode: CryptoJS.mode.CBC, * padding: CryptoJS.pad.PKCS7, * blockSize: 4, * formatter: CryptoJS.format.OpenSSL * }); */ init: function (cipherParams) { this.mixIn(cipherParams); }, /** * Converts this cipher params object to a string. * * @param {Format} formatter (Optional) The formatting strategy to use. * * @return {string} The stringified cipher params. * * @throws Error If neither the formatter nor the default formatter is set. * * @example * * var string = cipherParams + ''; * var string = cipherParams.toString(); * var string = cipherParams.toString(CryptoJS.format.OpenSSL); */ toString: function (formatter) { return (formatter || this.formatter).stringify(this); } }); /** * Format namespace. */ var C_format = C.format = {}; /** * OpenSSL formatting strategy. */ var OpenSSLFormatter = C_format.OpenSSL = { /** * Converts a cipher params object to an OpenSSL-compatible string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The OpenSSL-compatible string. * * @static * * @example * * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams); */ stringify: function (cipherParams) { // Shortcuts var ciphertext = cipherParams.ciphertext; var salt = cipherParams.salt; // Format if (salt) { var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext); } else { var wordArray = ciphertext; } return wordArray.toString(Base64); }, /** * Converts an OpenSSL-compatible string to a cipher params object. * * @param {string} openSSLStr The OpenSSL-compatible string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString); */ parse: function (openSSLStr) { // Parse base64 var ciphertext = Base64.parse(openSSLStr); // Shortcut var ciphertextWords = ciphertext.words; // Test for salt if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) { // Extract salt var salt = WordArray.create(ciphertextWords.slice(2, 4)); // Remove salt from ciphertext ciphertextWords.splice(0, 4); ciphertext.sigBytes -= 16; } return CipherParams.create({ ciphertext: ciphertext, salt: salt }); } }; /** * A cipher wrapper that returns ciphertext as a serializable cipher params object. */ var SerializableCipher = C_lib.SerializableCipher = Base.extend({ /** * Configuration options. * * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL */ cfg: Base.extend({ format: OpenSSLFormatter }), /** * Encrypts a message. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv }); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Encrypt var encryptor = cipher.createEncryptor(key, cfg); var ciphertext = encryptor.finalize(message); // Shortcut var cipherCfg = encryptor.cfg; // Create and return serializable cipher params return CipherParams.create({ ciphertext: ciphertext, key: key, iv: cipherCfg.iv, algorithm: cipher, mode: cipherCfg.mode, padding: cipherCfg.padding, blockSize: cipher.blockSize, formatter: cfg.format }); }, /** * Decrypts serialized ciphertext. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Decrypt var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext); return plaintext; }, /** * Converts serialized ciphertext to CipherParams, * else assumed CipherParams already and returns ciphertext unchanged. * * @param {CipherParams|string} ciphertext The ciphertext. * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext. * * @return {CipherParams} The unserialized ciphertext. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format); */ _parse: function (ciphertext, format) { if (typeof ciphertext == 'string') { return format.parse(ciphertext, this); } else { return ciphertext; } } }); /** * Key derivation function namespace. */ var C_kdf = C.kdf = {}; /** * OpenSSL key derivation function. */ var OpenSSLKdf = C_kdf.OpenSSL = { /** * Derives a key and IV from a password. * * @param {string} password The password to derive from. * @param {number} keySize The size in words of the key to generate. * @param {number} ivSize The size in words of the IV to generate. * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly. * * @return {CipherParams} A cipher params object with the key, IV, and salt. * * @static * * @example * * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32); * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt'); */ execute: function (password, keySize, ivSize, salt) { // Generate random salt if (!salt) { salt = WordArray.random(64/8); } // Derive key and IV var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt); // Separate key and IV var iv = WordArray.create(key.words.slice(keySize), ivSize * 4); key.sigBytes = keySize * 4; // Return params return CipherParams.create({ key: key, iv: iv, salt: salt }); } }; /** * A serializable cipher wrapper that derives the key from a password, * and returns ciphertext as a serializable cipher params object. */ var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({ /** * Configuration options. * * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL */ cfg: SerializableCipher.cfg.extend({ kdf: OpenSSLKdf }), /** * Encrypts a message using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password'); * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize); // Add IV to config cfg.iv = derivedParams.iv; // Encrypt var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg); // Mix in derived params ciphertext.mixIn(derivedParams); return ciphertext; }, /** * Decrypts serialized ciphertext using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt); // Add IV to config cfg.iv = derivedParams.iv; // Decrypt var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg); return plaintext; } }); }()); })); },{"./core":45}],45:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(); } else if (typeof define === "function" && define.amd) { // AMD define([], factory); } else { // Global (browser) root.CryptoJS = factory(); } }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { function F() {} return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn F.prototype = this; var subtype = new F(); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init')) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); },{}],46:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * Base64 encoding strategy. */ var Base64 = C_enc.Base64 = { /** * Converts a word array to a Base64 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Base64 string. * * @static * * @example * * var base64String = CryptoJS.enc.Base64.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; var map = this._map; // Clamp excess bits wordArray.clamp(); // Convert var base64Chars = []; for (var i = 0; i < sigBytes; i += 3) { var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff; var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff; var triplet = (byte1 << 16) | (byte2 << 8) | byte3; for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) { base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f)); } } // Add padding var paddingChar = map.charAt(64); if (paddingChar) { while (base64Chars.length % 4) { base64Chars.push(paddingChar); } } return base64Chars.join(''); }, /** * Converts a Base64 string to a word array. * * @param {string} base64Str The Base64 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Base64.parse(base64String); */ parse: function (base64Str) { // Shortcuts var base64StrLength = base64Str.length; var map = this._map; // Ignore padding var paddingChar = map.charAt(64); if (paddingChar) { var paddingIndex = base64Str.indexOf(paddingChar); if (paddingIndex != -1) { base64StrLength = paddingIndex; } } // Convert var words = []; var nBytes = 0; for (var i = 0; i < base64StrLength; i++) { if (i % 4) { var bits1 = map.indexOf(base64Str.charAt(i - 1)) << ((i % 4) * 2); var bits2 = map.indexOf(base64Str.charAt(i)) >>> (6 - (i % 4) * 2); var bitsCombined = bits1 | bits2; words[nBytes >>> 2] |= (bitsCombined) << (24 - (nBytes % 4) * 8); nBytes++; } } return WordArray.create(words, nBytes); }, _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=' }; }()); return CryptoJS.enc.Base64; })); },{"./core":45}],47:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * UTF-16 BE encoding strategy. */ var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = { /** * Converts a word array to a UTF-16 BE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 BE string. * * @static * * @example * * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff; utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 BE string to a word array. * * @param {string} utf16Str The UTF-16 BE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16.parse(utf16String); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16); } return WordArray.create(words, utf16StrLength * 2); } }; /** * UTF-16 LE encoding strategy. */ C_enc.Utf16LE = { /** * Converts a word array to a UTF-16 LE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 LE string. * * @static * * @example * * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff); utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 LE string to a word array. * * @param {string} utf16Str The UTF-16 LE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16)); } return WordArray.create(words, utf16StrLength * 2); } }; function swapEndian(word) { return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff); } }()); return CryptoJS.enc.Utf16; })); },{"./core":45}],48:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var MD5 = C_algo.MD5; /** * This key derivation function is meant to conform with EVP_BytesToKey. * www.openssl.org/docs/crypto/EVP_BytesToKey.html */ var EvpKDF = C_algo.EvpKDF = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hash algorithm to use. Default: MD5 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: MD5, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.EvpKDF.create(); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 }); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init hasher var hasher = cfg.hasher.create(); // Initial values var derivedKey = WordArray.create(); // Shortcuts var derivedKeyWords = derivedKey.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { if (block) { hasher.update(block); } var block = hasher.update(password).finalize(salt); hasher.reset(); // Iterations for (var i = 1; i < iterations; i++) { block = hasher.finalize(block); hasher.reset(); } derivedKey.concat(block); } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.EvpKDF(password, salt); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 }); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 }); */ C.EvpKDF = function (password, salt, cfg) { return EvpKDF.create(cfg).compute(password, salt); }; }()); return CryptoJS.EvpKDF; })); },{"./core":45,"./hmac":50,"./sha1":69}],49:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var CipherParams = C_lib.CipherParams; var C_enc = C.enc; var Hex = C_enc.Hex; var C_format = C.format; var HexFormatter = C_format.Hex = { /** * Converts the ciphertext of a cipher params object to a hexadecimally encoded string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The hexadecimally encoded string. * * @static * * @example * * var hexString = CryptoJS.format.Hex.stringify(cipherParams); */ stringify: function (cipherParams) { return cipherParams.ciphertext.toString(Hex); }, /** * Converts a hexadecimally encoded ciphertext string to a cipher params object. * * @param {string} input The hexadecimally encoded string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.Hex.parse(hexString); */ parse: function (input) { var ciphertext = Hex.parse(input); return CipherParams.create({ ciphertext: ciphertext }); } }; }()); return CryptoJS.format.Hex; })); },{"./cipher-core":44,"./core":45}],50:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var C_algo = C.algo; /** * HMAC algorithm. */ var HMAC = C_algo.HMAC = Base.extend({ /** * Initializes a newly created HMAC. * * @param {Hasher} hasher The hash algorithm to use. * @param {WordArray|string} key The secret key. * * @example * * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key); */ init: function (hasher, key) { // Init hasher hasher = this._hasher = new hasher.init(); // Convert string to WordArray, else assume WordArray already if (typeof key == 'string') { key = Utf8.parse(key); } // Shortcuts var hasherBlockSize = hasher.blockSize; var hasherBlockSizeBytes = hasherBlockSize * 4; // Allow arbitrary length keys if (key.sigBytes > hasherBlockSizeBytes) { key = hasher.finalize(key); } // Clamp excess bits key.clamp(); // Clone key for inner and outer pads var oKey = this._oKey = key.clone(); var iKey = this._iKey = key.clone(); // Shortcuts var oKeyWords = oKey.words; var iKeyWords = iKey.words; // XOR keys with pad constants for (var i = 0; i < hasherBlockSize; i++) { oKeyWords[i] ^= 0x5c5c5c5c; iKeyWords[i] ^= 0x36363636; } oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes; // Set initial values this.reset(); }, /** * Resets this HMAC to its initial state. * * @example * * hmacHasher.reset(); */ reset: function () { // Shortcut var hasher = this._hasher; // Reset hasher.reset(); hasher.update(this._iKey); }, /** * Updates this HMAC with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {HMAC} This HMAC instance. * * @example * * hmacHasher.update('message'); * hmacHasher.update(wordArray); */ update: function (messageUpdate) { this._hasher.update(messageUpdate); // Chainable return this; }, /** * Finalizes the HMAC computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The HMAC. * * @example * * var hmac = hmacHasher.finalize(); * var hmac = hmacHasher.finalize('message'); * var hmac = hmacHasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Shortcut var hasher = this._hasher; // Compute HMAC var innerHash = hasher.finalize(messageUpdate); hasher.reset(); var hmac = hasher.finalize(this._oKey.clone().concat(innerHash)); return hmac; } }); }()); })); },{"./core":45}],51:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./lib-typedarrays"), _dereq_("./enc-utf16"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./sha1"), _dereq_("./sha256"), _dereq_("./sha224"), _dereq_("./sha512"), _dereq_("./sha384"), _dereq_("./sha3"), _dereq_("./ripemd160"), _dereq_("./hmac"), _dereq_("./pbkdf2"), _dereq_("./evpkdf"), _dereq_("./cipher-core"), _dereq_("./mode-cfb"), _dereq_("./mode-ctr"), _dereq_("./mode-ctr-gladman"), _dereq_("./mode-ofb"), _dereq_("./mode-ecb"), _dereq_("./pad-ansix923"), _dereq_("./pad-iso10126"), _dereq_("./pad-iso97971"), _dereq_("./pad-zeropadding"), _dereq_("./pad-nopadding"), _dereq_("./format-hex"), _dereq_("./aes"), _dereq_("./tripledes"), _dereq_("./rc4"), _dereq_("./rabbit"), _dereq_("./rabbit-legacy")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./lib-typedarrays", "./enc-utf16", "./enc-base64", "./md5", "./sha1", "./sha256", "./sha224", "./sha512", "./sha384", "./sha3", "./ripemd160", "./hmac", "./pbkdf2", "./evpkdf", "./cipher-core", "./mode-cfb", "./mode-ctr", "./mode-ctr-gladman", "./mode-ofb", "./mode-ecb", "./pad-ansix923", "./pad-iso10126", "./pad-iso97971", "./pad-zeropadding", "./pad-nopadding", "./format-hex", "./aes", "./tripledes", "./rc4", "./rabbit", "./rabbit-legacy"], factory); } else { // Global (browser) root.CryptoJS = factory(root.CryptoJS); } }(this, function (CryptoJS) { return CryptoJS; })); },{"./aes":43,"./cipher-core":44,"./core":45,"./enc-base64":46,"./enc-utf16":47,"./evpkdf":48,"./format-hex":49,"./hmac":50,"./lib-typedarrays":52,"./md5":53,"./mode-cfb":54,"./mode-ctr":56,"./mode-ctr-gladman":55,"./mode-ecb":57,"./mode-ofb":58,"./pad-ansix923":59,"./pad-iso10126":60,"./pad-iso97971":61,"./pad-nopadding":62,"./pad-zeropadding":63,"./pbkdf2":64,"./rabbit":66,"./rabbit-legacy":65,"./rc4":67,"./ripemd160":68,"./sha1":69,"./sha224":70,"./sha256":71,"./sha3":72,"./sha384":73,"./sha512":74,"./tripledes":75,"./x64-core":76}],52:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Check if typed arrays are supported if (typeof ArrayBuffer != 'function') { return; } // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; // Reference original init var superInit = WordArray.init; // Augment WordArray.init to handle typed arrays var subInit = WordArray.init = function (typedArray) { // Convert buffers to uint8 if (typedArray instanceof ArrayBuffer) { typedArray = new Uint8Array(typedArray); } // Convert other array views to uint8 if ( typedArray instanceof Int8Array || (typeof Uint8ClampedArray !== "undefined" && typedArray instanceof Uint8ClampedArray) || typedArray instanceof Int16Array || typedArray instanceof Uint16Array || typedArray instanceof Int32Array || typedArray instanceof Uint32Array || typedArray instanceof Float32Array || typedArray instanceof Float64Array ) { typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength); } // Handle Uint8Array if (typedArray instanceof Uint8Array) { // Shortcut var typedArrayByteLength = typedArray.byteLength; // Extract bytes var words = []; for (var i = 0; i < typedArrayByteLength; i++) { words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8); } // Initialize this word array superInit.call(this, words, typedArrayByteLength); } else { // Else call normal init superInit.apply(this, arguments); } }; subInit.prototype = WordArray; }()); return CryptoJS.lib.WordArray; })); },{"./core":45}],53:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var T = []; // Compute constants (function () { for (var i = 0; i < 64; i++) { T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0; } }()); /** * MD5 hash algorithm. */ var MD5 = C_algo.MD5 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 ]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcuts var H = this._hash.words; var M_offset_0 = M[offset + 0]; var M_offset_1 = M[offset + 1]; var M_offset_2 = M[offset + 2]; var M_offset_3 = M[offset + 3]; var M_offset_4 = M[offset + 4]; var M_offset_5 = M[offset + 5]; var M_offset_6 = M[offset + 6]; var M_offset_7 = M[offset + 7]; var M_offset_8 = M[offset + 8]; var M_offset_9 = M[offset + 9]; var M_offset_10 = M[offset + 10]; var M_offset_11 = M[offset + 11]; var M_offset_12 = M[offset + 12]; var M_offset_13 = M[offset + 13]; var M_offset_14 = M[offset + 14]; var M_offset_15 = M[offset + 15]; // Working varialbes var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; // Computation a = FF(a, b, c, d, M_offset_0, 7, T[0]); d = FF(d, a, b, c, M_offset_1, 12, T[1]); c = FF(c, d, a, b, M_offset_2, 17, T[2]); b = FF(b, c, d, a, M_offset_3, 22, T[3]); a = FF(a, b, c, d, M_offset_4, 7, T[4]); d = FF(d, a, b, c, M_offset_5, 12, T[5]); c = FF(c, d, a, b, M_offset_6, 17, T[6]); b = FF(b, c, d, a, M_offset_7, 22, T[7]); a = FF(a, b, c, d, M_offset_8, 7, T[8]); d = FF(d, a, b, c, M_offset_9, 12, T[9]); c = FF(c, d, a, b, M_offset_10, 17, T[10]); b = FF(b, c, d, a, M_offset_11, 22, T[11]); a = FF(a, b, c, d, M_offset_12, 7, T[12]); d = FF(d, a, b, c, M_offset_13, 12, T[13]); c = FF(c, d, a, b, M_offset_14, 17, T[14]); b = FF(b, c, d, a, M_offset_15, 22, T[15]); a = GG(a, b, c, d, M_offset_1, 5, T[16]); d = GG(d, a, b, c, M_offset_6, 9, T[17]); c = GG(c, d, a, b, M_offset_11, 14, T[18]); b = GG(b, c, d, a, M_offset_0, 20, T[19]); a = GG(a, b, c, d, M_offset_5, 5, T[20]); d = GG(d, a, b, c, M_offset_10, 9, T[21]); c = GG(c, d, a, b, M_offset_15, 14, T[22]); b = GG(b, c, d, a, M_offset_4, 20, T[23]); a = GG(a, b, c, d, M_offset_9, 5, T[24]); d = GG(d, a, b, c, M_offset_14, 9, T[25]); c = GG(c, d, a, b, M_offset_3, 14, T[26]); b = GG(b, c, d, a, M_offset_8, 20, T[27]); a = GG(a, b, c, d, M_offset_13, 5, T[28]); d = GG(d, a, b, c, M_offset_2, 9, T[29]); c = GG(c, d, a, b, M_offset_7, 14, T[30]); b = GG(b, c, d, a, M_offset_12, 20, T[31]); a = HH(a, b, c, d, M_offset_5, 4, T[32]); d = HH(d, a, b, c, M_offset_8, 11, T[33]); c = HH(c, d, a, b, M_offset_11, 16, T[34]); b = HH(b, c, d, a, M_offset_14, 23, T[35]); a = HH(a, b, c, d, M_offset_1, 4, T[36]); d = HH(d, a, b, c, M_offset_4, 11, T[37]); c = HH(c, d, a, b, M_offset_7, 16, T[38]); b = HH(b, c, d, a, M_offset_10, 23, T[39]); a = HH(a, b, c, d, M_offset_13, 4, T[40]); d = HH(d, a, b, c, M_offset_0, 11, T[41]); c = HH(c, d, a, b, M_offset_3, 16, T[42]); b = HH(b, c, d, a, M_offset_6, 23, T[43]); a = HH(a, b, c, d, M_offset_9, 4, T[44]); d = HH(d, a, b, c, M_offset_12, 11, T[45]); c = HH(c, d, a, b, M_offset_15, 16, T[46]); b = HH(b, c, d, a, M_offset_2, 23, T[47]); a = II(a, b, c, d, M_offset_0, 6, T[48]); d = II(d, a, b, c, M_offset_7, 10, T[49]); c = II(c, d, a, b, M_offset_14, 15, T[50]); b = II(b, c, d, a, M_offset_5, 21, T[51]); a = II(a, b, c, d, M_offset_12, 6, T[52]); d = II(d, a, b, c, M_offset_3, 10, T[53]); c = II(c, d, a, b, M_offset_10, 15, T[54]); b = II(b, c, d, a, M_offset_1, 21, T[55]); a = II(a, b, c, d, M_offset_8, 6, T[56]); d = II(d, a, b, c, M_offset_15, 10, T[57]); c = II(c, d, a, b, M_offset_6, 15, T[58]); b = II(b, c, d, a, M_offset_13, 21, T[59]); a = II(a, b, c, d, M_offset_4, 6, T[60]); d = II(d, a, b, c, M_offset_11, 10, T[61]); c = II(c, d, a, b, M_offset_2, 15, T[62]); b = II(b, c, d, a, M_offset_9, 21, T[63]); // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000); var nBitsTotalL = nBitsTotal; dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = ( (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) | (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00) ); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) | (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 4; i++) { // Shortcut var H_i = H[i]; H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function FF(a, b, c, d, x, s, t) { var n = a + ((b & c) | (~b & d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function GG(a, b, c, d, x, s, t) { var n = a + ((b & d) | (c & ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function HH(a, b, c, d, x, s, t) { var n = a + (b ^ c ^ d) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function II(a, b, c, d, x, s, t) { var n = a + (c ^ (b | ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.MD5('message'); * var hash = CryptoJS.MD5(wordArray); */ C.MD5 = Hasher._createHelper(MD5); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacMD5(message, key); */ C.HmacMD5 = Hasher._createHmacHelper(MD5); }(Math)); return CryptoJS.MD5; })); },{"./core":45}],54:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher Feedback block mode. */ CryptoJS.mode.CFB = (function () { var CFB = CryptoJS.lib.BlockCipherMode.extend(); CFB.Encryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); CFB.Decryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // This block becomes the previous block this._prevBlock = thisBlock; } }); function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) { // Shortcut var iv = this._iv; // Generate keystream if (iv) { var keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } else { var keystream = this._prevBlock; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } return CFB; }()); return CryptoJS.mode.CFB; })); },{"./cipher-core":44,"./core":45}],55:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve * Counter block mode compatible with Dr Brian Gladman fileenc.c * derived from CryptoJS.mode.CTR * Jan Hruby jhruby.web@gmail.com */ CryptoJS.mode.CTRGladman = (function () { var CTRGladman = CryptoJS.lib.BlockCipherMode.extend(); function incWord(word) { if (((word >> 24) & 0xff) === 0xff) { //overflow var b1 = (word >> 16)&0xff; var b2 = (word >> 8)&0xff; var b3 = word & 0xff; if (b1 === 0xff) // overflow b1 { b1 = 0; if (b2 === 0xff) { b2 = 0; if (b3 === 0xff) { b3 = 0; } else { ++b3; } } else { ++b2; } } else { ++b1; } word = 0; word += (b1 << 16); word += (b2 << 8); word += b3; } else { word += (0x01 << 24); } return word; } function incCounter(counter) { if ((counter[0] = incWord(counter[0])) === 0) { // encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8 counter[1] = incWord(counter[1]); } return counter; } var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } incCounter(counter); var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTRGladman.Decryptor = Encryptor; return CTRGladman; }()); return CryptoJS.mode.CTRGladman; })); },{"./cipher-core":44,"./core":45}],56:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Counter block mode. */ CryptoJS.mode.CTR = (function () { var CTR = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = CTR.Encryptor = CTR.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Increment counter counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0 // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTR.Decryptor = Encryptor; return CTR; }()); return CryptoJS.mode.CTR; })); },{"./cipher-core":44,"./core":45}],57:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Electronic Codebook block mode. */ CryptoJS.mode.ECB = (function () { var ECB = CryptoJS.lib.BlockCipherMode.extend(); ECB.Encryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.encryptBlock(words, offset); } }); ECB.Decryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.decryptBlock(words, offset); } }); return ECB; }()); return CryptoJS.mode.ECB; })); },{"./cipher-core":44,"./core":45}],58:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Output Feedback block mode. */ CryptoJS.mode.OFB = (function () { var OFB = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = OFB.Encryptor = OFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var keystream = this._keystream; // Generate keystream if (iv) { keystream = this._keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); OFB.Decryptor = Encryptor; return OFB; }()); return CryptoJS.mode.OFB; })); },{"./cipher-core":44,"./core":45}],59:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ANSI X.923 padding strategy. */ CryptoJS.pad.AnsiX923 = { pad: function (data, blockSize) { // Shortcuts var dataSigBytes = data.sigBytes; var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes; // Compute last byte position var lastBytePos = dataSigBytes + nPaddingBytes - 1; // Pad data.clamp(); data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8); data.sigBytes += nPaddingBytes; }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Ansix923; })); },{"./cipher-core":44,"./core":45}],60:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO 10126 padding strategy. */ CryptoJS.pad.Iso10126 = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Pad data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)). concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1)); }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Iso10126; })); },{"./cipher-core":44,"./core":45}],61:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO/IEC 9797-1 Padding Method 2. */ CryptoJS.pad.Iso97971 = { pad: function (data, blockSize) { // Add 0x80 byte data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1)); // Zero pad the rest CryptoJS.pad.ZeroPadding.pad(data, blockSize); }, unpad: function (data) { // Remove zero padding CryptoJS.pad.ZeroPadding.unpad(data); // Remove one more byte -- the 0x80 byte data.sigBytes--; } }; return CryptoJS.pad.Iso97971; })); },{"./cipher-core":44,"./core":45}],62:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * A noop padding strategy. */ CryptoJS.pad.NoPadding = { pad: function () { }, unpad: function () { } }; return CryptoJS.pad.NoPadding; })); },{"./cipher-core":44,"./core":45}],63:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Zero padding strategy. */ CryptoJS.pad.ZeroPadding = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Pad data.clamp(); data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes); }, unpad: function (data) { // Shortcut var dataWords = data.words; // Unpad var i = data.sigBytes - 1; while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) { i--; } data.sigBytes = i + 1; } }; return CryptoJS.pad.ZeroPadding; })); },{"./cipher-core":44,"./core":45}],64:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA1 = C_algo.SHA1; var HMAC = C_algo.HMAC; /** * Password-Based Key Derivation Function 2 algorithm. */ var PBKDF2 = C_algo.PBKDF2 = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hasher to use. Default: SHA1 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: SHA1, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.PBKDF2.create(); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 }); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init HMAC var hmac = HMAC.create(cfg.hasher, password); // Initial values var derivedKey = WordArray.create(); var blockIndex = WordArray.create([0x00000001]); // Shortcuts var derivedKeyWords = derivedKey.words; var blockIndexWords = blockIndex.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { var block = hmac.update(salt).finalize(blockIndex); hmac.reset(); // Shortcuts var blockWords = block.words; var blockWordsLength = blockWords.length; // Iterations var intermediate = block; for (var i = 1; i < iterations; i++) { intermediate = hmac.finalize(intermediate); hmac.reset(); // Shortcut var intermediateWords = intermediate.words; // XOR intermediate with block for (var j = 0; j < blockWordsLength; j++) { blockWords[j] ^= intermediateWords[j]; } } derivedKey.concat(block); blockIndexWords[0]++; } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.PBKDF2(password, salt); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 }); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 }); */ C.PBKDF2 = function (password, salt, cfg) { return PBKDF2.create(cfg).compute(password, salt); }; }()); return CryptoJS.PBKDF2; })); },{"./core":45,"./hmac":50,"./sha1":69}],65:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm. * * This is a legacy version that neglected to convert the key to little-endian. * This error doesn't affect the cipher's security, * but it does affect its compatibility with other implementations. */ var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg); * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg); */ C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy); }()); return CryptoJS.RabbitLegacy; })); },{"./cipher-core":44,"./core":45,"./enc-base64":46,"./evpkdf":48,"./md5":53}],66:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm */ var Rabbit = C_algo.Rabbit = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Swap endian for (var i = 0; i < 4; i++) { K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) | (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00); } // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg); * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg); */ C.Rabbit = StreamCipher._createHelper(Rabbit); }()); return CryptoJS.Rabbit; })); },{"./cipher-core":44,"./core":45,"./enc-base64":46,"./evpkdf":48,"./md5":53}],67:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; /** * RC4 stream cipher algorithm. */ var RC4 = C_algo.RC4 = StreamCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySigBytes = key.sigBytes; // Init sbox var S = this._S = []; for (var i = 0; i < 256; i++) { S[i] = i; } // Key setup for (var i = 0, j = 0; i < 256; i++) { var keyByteIndex = i % keySigBytes; var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff; j = (j + S[i] + keyByte) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; } // Counters this._i = this._j = 0; }, _doProcessBlock: function (M, offset) { M[offset] ^= generateKeystreamWord.call(this); }, keySize: 256/32, ivSize: 0 }); function generateKeystreamWord() { // Shortcuts var S = this._S; var i = this._i; var j = this._j; // Generate keystream word var keystreamWord = 0; for (var n = 0; n < 4; n++) { i = (i + 1) % 256; j = (j + S[i]) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8); } // Update counters this._i = i; this._j = j; return keystreamWord; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg); */ C.RC4 = StreamCipher._createHelper(RC4); /** * Modified RC4 stream cipher algorithm. */ var RC4Drop = C_algo.RC4Drop = RC4.extend({ /** * Configuration options. * * @property {number} drop The number of keystream words to drop. Default 192 */ cfg: RC4.cfg.extend({ drop: 192 }), _doReset: function () { RC4._doReset.call(this); // Drop for (var i = this.cfg.drop; i > 0; i--) { generateKeystreamWord.call(this); } } }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg); */ C.RC4Drop = StreamCipher._createHelper(RC4Drop); }()); return CryptoJS.RC4; })); },{"./cipher-core":44,"./core":45,"./enc-base64":46,"./evpkdf":48,"./md5":53}],68:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve (c) 2012 by Cédric Mesnil. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var _zl = WordArray.create([ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]); var _zr = WordArray.create([ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]); var _sl = WordArray.create([ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]); var _sr = WordArray.create([ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]); var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]); var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]); /** * RIPEMD160 hash algorithm. */ var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({ _doReset: function () { this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; // Swap M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcut var H = this._hash.words; var hl = _hl.words; var hr = _hr.words; var zl = _zl.words; var zr = _zr.words; var sl = _sl.words; var sr = _sr.words; // Working variables var al, bl, cl, dl, el; var ar, br, cr, dr, er; ar = al = H[0]; br = bl = H[1]; cr = cl = H[2]; dr = dl = H[3]; er = el = H[4]; // Computation var t; for (var i = 0; i < 80; i += 1) { t = (al + M[offset+zl[i]])|0; if (i<16){ t += f1(bl,cl,dl) + hl[0]; } else if (i<32) { t += f2(bl,cl,dl) + hl[1]; } else if (i<48) { t += f3(bl,cl,dl) + hl[2]; } else if (i<64) { t += f4(bl,cl,dl) + hl[3]; } else {// if (i<80) { t += f5(bl,cl,dl) + hl[4]; } t = t|0; t = rotl(t,sl[i]); t = (t+el)|0; al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = t; t = (ar + M[offset+zr[i]])|0; if (i<16){ t += f5(br,cr,dr) + hr[0]; } else if (i<32) { t += f4(br,cr,dr) + hr[1]; } else if (i<48) { t += f3(br,cr,dr) + hr[2]; } else if (i<64) { t += f2(br,cr,dr) + hr[3]; } else {// if (i<80) { t += f1(br,cr,dr) + hr[4]; } t = t|0; t = rotl(t,sr[i]) ; t = (t+er)|0; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = t; } // Intermediate hash value t = (H[1] + cl + dr)|0; H[1] = (H[2] + dl + er)|0; H[2] = (H[3] + el + ar)|0; H[3] = (H[4] + al + br)|0; H[4] = (H[0] + bl + cr)|0; H[0] = t; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) | (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 5; i++) { // Shortcut var H_i = H[i]; // Swap H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function f1(x, y, z) { return ((x) ^ (y) ^ (z)); } function f2(x, y, z) { return (((x)&(y)) | ((~x)&(z))); } function f3(x, y, z) { return (((x) | (~(y))) ^ (z)); } function f4(x, y, z) { return (((x) & (z)) | ((y)&(~(z)))); } function f5(x, y, z) { return ((x) ^ ((y) |(~(z)))); } function rotl(x,n) { return (x<<n) | (x>>>(32-n)); } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.RIPEMD160('message'); * var hash = CryptoJS.RIPEMD160(wordArray); */ C.RIPEMD160 = Hasher._createHelper(RIPEMD160); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacRIPEMD160(message, key); */ C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160); }(Math)); return CryptoJS.RIPEMD160; })); },{"./core":45}],69:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Reusable object var W = []; /** * SHA-1 hash algorithm. */ var SHA1 = C_algo.SHA1 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; // Computation for (var i = 0; i < 80; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; W[i] = (n << 1) | (n >>> 31); } var t = ((a << 5) | (a >>> 27)) + e + W[i]; if (i < 20) { t += ((b & c) | (~b & d)) + 0x5a827999; } else if (i < 40) { t += (b ^ c ^ d) + 0x6ed9eba1; } else if (i < 60) { t += ((b & c) | (b & d) | (c & d)) - 0x70e44324; } else /* if (i < 80) */ { t += (b ^ c ^ d) - 0x359d3e2a; } e = d; d = c; c = (b << 30) | (b >>> 2); b = a; a = t; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA1('message'); * var hash = CryptoJS.SHA1(wordArray); */ C.SHA1 = Hasher._createHelper(SHA1); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA1(message, key); */ C.HmacSHA1 = Hasher._createHmacHelper(SHA1); }()); return CryptoJS.SHA1; })); },{"./core":45}],70:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha256")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha256"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA256 = C_algo.SHA256; /** * SHA-224 hash algorithm. */ var SHA224 = C_algo.SHA224 = SHA256.extend({ _doReset: function () { this._hash = new WordArray.init([ 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]); }, _doFinalize: function () { var hash = SHA256._doFinalize.call(this); hash.sigBytes -= 4; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA224('message'); * var hash = CryptoJS.SHA224(wordArray); */ C.SHA224 = SHA256._createHelper(SHA224); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA224(message, key); */ C.HmacSHA224 = SHA256._createHmacHelper(SHA224); }()); return CryptoJS.SHA224; })); },{"./core":45,"./sha256":71}],71:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); },{"./core":45}],72:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var C_algo = C.algo; // Constants tables var RHO_OFFSETS = []; var PI_INDEXES = []; var ROUND_CONSTANTS = []; // Compute Constants (function () { // Compute rho offset constants var x = 1, y = 0; for (var t = 0; t < 24; t++) { RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; var newX = y % 5; var newY = (2 * x + 3 * y) % 5; x = newX; y = newY; } // Compute pi index constants for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; } } // Compute round constants var LFSR = 0x01; for (var i = 0; i < 24; i++) { var roundConstantMsw = 0; var roundConstantLsw = 0; for (var j = 0; j < 7; j++) { if (LFSR & 0x01) { var bitPosition = (1 << j) - 1; if (bitPosition < 32) { roundConstantLsw ^= 1 << bitPosition; } else /* if (bitPosition >= 32) */ { roundConstantMsw ^= 1 << (bitPosition - 32); } } // Compute next LFSR if (LFSR & 0x80) { // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1 LFSR = (LFSR << 1) ^ 0x71; } else { LFSR <<= 1; } } ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); } }()); // Reusable objects for temporary values var T = []; (function () { for (var i = 0; i < 25; i++) { T[i] = X64Word.create(); } }()); /** * SHA-3 hash algorithm. */ var SHA3 = C_algo.SHA3 = Hasher.extend({ /** * Configuration options. * * @property {number} outputLength * The desired number of bits in the output hash. * Only values permitted are: 224, 256, 384, 512. * Default: 512 */ cfg: Hasher.cfg.extend({ outputLength: 512 }), _doReset: function () { var state = this._state = [] for (var i = 0; i < 25; i++) { state[i] = new X64Word.init(); } this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; }, _doProcessBlock: function (M, offset) { // Shortcuts var state = this._state; var nBlockSizeLanes = this.blockSize / 2; // Absorb for (var i = 0; i < nBlockSizeLanes; i++) { // Shortcuts var M2i = M[offset + 2 * i]; var M2i1 = M[offset + 2 * i + 1]; // Swap endian M2i = ( (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) | (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00) ); M2i1 = ( (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) | (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00) ); // Absorb message into state var lane = state[i]; lane.high ^= M2i1; lane.low ^= M2i; } // Rounds for (var round = 0; round < 24; round++) { // Theta for (var x = 0; x < 5; x++) { // Mix column lanes var tMsw = 0, tLsw = 0; for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; tMsw ^= lane.high; tLsw ^= lane.low; } // Temporary values var Tx = T[x]; Tx.high = tMsw; Tx.low = tLsw; } for (var x = 0; x < 5; x++) { // Shortcuts var Tx4 = T[(x + 4) % 5]; var Tx1 = T[(x + 1) % 5]; var Tx1Msw = Tx1.high; var Tx1Lsw = Tx1.low; // Mix surrounding columns var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; lane.high ^= tMsw; lane.low ^= tLsw; } } // Rho Pi for (var laneIndex = 1; laneIndex < 25; laneIndex++) { // Shortcuts var lane = state[laneIndex]; var laneMsw = lane.high; var laneLsw = lane.low; var rhoOffset = RHO_OFFSETS[laneIndex]; // Rotate lanes if (rhoOffset < 32) { var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); } else /* if (rhoOffset >= 32) */ { var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); } // Transpose lanes var TPiLane = T[PI_INDEXES[laneIndex]]; TPiLane.high = tMsw; TPiLane.low = tLsw; } // Rho pi at x = y = 0 var T0 = T[0]; var state0 = state[0]; T0.high = state0.high; T0.low = state0.low; // Chi for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { // Shortcuts var laneIndex = x + 5 * y; var lane = state[laneIndex]; var TLane = T[laneIndex]; var Tx1Lane = T[((x + 1) % 5) + 5 * y]; var Tx2Lane = T[((x + 2) % 5) + 5 * y]; // Mix rows lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low); } } // Iota var lane = state[0]; var roundConstant = ROUND_CONSTANTS[round]; lane.high ^= roundConstant.high; lane.low ^= roundConstant.low;; } }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; var blockSizeBits = this.blockSize * 32; // Add padding dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Shortcuts var state = this._state; var outputLengthBytes = this.cfg.outputLength / 8; var outputLengthLanes = outputLengthBytes / 8; // Squeeze var hashWords = []; for (var i = 0; i < outputLengthLanes; i++) { // Shortcuts var lane = state[i]; var laneMsw = lane.high; var laneLsw = lane.low; // Swap endian laneMsw = ( (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) | (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00) ); laneLsw = ( (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) | (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00) ); // Squeeze state to retrieve hash hashWords.push(laneLsw); hashWords.push(laneMsw); } // Return final computed hash return new WordArray.init(hashWords, outputLengthBytes); }, clone: function () { var clone = Hasher.clone.call(this); var state = clone._state = this._state.slice(0); for (var i = 0; i < 25; i++) { state[i] = state[i].clone(); } return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA3('message'); * var hash = CryptoJS.SHA3(wordArray); */ C.SHA3 = Hasher._createHelper(SHA3); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA3(message, key); */ C.HmacSHA3 = Hasher._createHmacHelper(SHA3); }(Math)); return CryptoJS.SHA3; })); },{"./core":45,"./x64-core":76}],73:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./sha512")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./sha512"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; var SHA512 = C_algo.SHA512; /** * SHA-384 hash algorithm. */ var SHA384 = C_algo.SHA384 = SHA512.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507), new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939), new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511), new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4) ]); }, _doFinalize: function () { var hash = SHA512._doFinalize.call(this); hash.sigBytes -= 16; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA384('message'); * var hash = CryptoJS.SHA384(wordArray); */ C.SHA384 = SHA512._createHelper(SHA384); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA384(message, key); */ C.HmacSHA384 = SHA512._createHmacHelper(SHA384); }()); return CryptoJS.SHA384; })); },{"./core":45,"./sha512":74,"./x64-core":76}],74:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; function X64Word_create() { return X64Word.create.apply(X64Word, arguments); } // Constants var K = [ X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd), X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc), X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019), X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118), X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe), X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2), X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1), X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694), X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3), X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65), X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483), X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5), X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210), X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4), X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725), X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70), X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926), X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df), X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8), X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b), X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001), X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30), X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910), X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8), X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53), X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8), X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb), X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3), X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60), X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec), X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9), X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b), X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207), X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178), X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6), X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b), X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493), X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c), X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a), X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817) ]; // Reusable objects var W = []; (function () { for (var i = 0; i < 80; i++) { W[i] = X64Word_create(); } }()); /** * SHA-512 hash algorithm. */ var SHA512 = C_algo.SHA512 = Hasher.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b), new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1), new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f), new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179) ]); }, _doProcessBlock: function (M, offset) { // Shortcuts var H = this._hash.words; var H0 = H[0]; var H1 = H[1]; var H2 = H[2]; var H3 = H[3]; var H4 = H[4]; var H5 = H[5]; var H6 = H[6]; var H7 = H[7]; var H0h = H0.high; var H0l = H0.low; var H1h = H1.high; var H1l = H1.low; var H2h = H2.high; var H2l = H2.low; var H3h = H3.high; var H3l = H3.low; var H4h = H4.high; var H4l = H4.low; var H5h = H5.high; var H5l = H5.low; var H6h = H6.high; var H6l = H6.low; var H7h = H7.high; var H7l = H7.low; // Working variables var ah = H0h; var al = H0l; var bh = H1h; var bl = H1l; var ch = H2h; var cl = H2l; var dh = H3h; var dl = H3l; var eh = H4h; var el = H4l; var fh = H5h; var fl = H5l; var gh = H6h; var gl = H6l; var hh = H7h; var hl = H7l; // Rounds for (var i = 0; i < 80; i++) { // Shortcut var Wi = W[i]; // Extend message if (i < 16) { var Wih = Wi.high = M[offset + i * 2] | 0; var Wil = Wi.low = M[offset + i * 2 + 1] | 0; } else { // Gamma0 var gamma0x = W[i - 15]; var gamma0xh = gamma0x.high; var gamma0xl = gamma0x.low; var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7); var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25)); // Gamma1 var gamma1x = W[i - 2]; var gamma1xh = gamma1x.high; var gamma1xl = gamma1x.low; var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6); var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26)); // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] var Wi7 = W[i - 7]; var Wi7h = Wi7.high; var Wi7l = Wi7.low; var Wi16 = W[i - 16]; var Wi16h = Wi16.high; var Wi16l = Wi16.low; var Wil = gamma0l + Wi7l; var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0); var Wil = Wil + gamma1l; var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0); var Wil = Wil + Wi16l; var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0); Wi.high = Wih; Wi.low = Wil; } var chh = (eh & fh) ^ (~eh & gh); var chl = (el & fl) ^ (~el & gl); var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch); var majl = (al & bl) ^ (al & cl) ^ (bl & cl); var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7)); var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7)); var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9)); var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9)); // t1 = h + sigma1 + ch + K[i] + W[i] var Ki = K[i]; var Kih = Ki.high; var Kil = Ki.low; var t1l = hl + sigma1l; var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0); var t1l = t1l + chl; var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0); var t1l = t1l + Kil; var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0); var t1l = t1l + Wil; var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0); // t2 = sigma0 + maj var t2l = sigma0l + majl; var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0); // Update working variables hh = gh; hl = gl; gh = fh; gl = fl; fh = eh; fl = el; el = (dl + t1l) | 0; eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0; dh = ch; dl = cl; ch = bh; cl = bl; bh = ah; bl = al; al = (t1l + t2l) | 0; ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0; } // Intermediate hash value H0l = H0.low = (H0l + al); H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0)); H1l = H1.low = (H1l + bl); H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0)); H2l = H2.low = (H2l + cl); H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0)); H3l = H3.low = (H3l + dl); H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0)); H4l = H4.low = (H4l + el); H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0)); H5l = H5.low = (H5l + fl); H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0)); H6l = H6.low = (H6l + gl); H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0)); H7l = H7.low = (H7l + hl); H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0)); }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Convert hash to 32-bit word array before returning var hash = this._hash.toX32(); // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; }, blockSize: 1024/32 }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA512('message'); * var hash = CryptoJS.SHA512(wordArray); */ C.SHA512 = Hasher._createHelper(SHA512); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA512(message, key); */ C.HmacSHA512 = Hasher._createHmacHelper(SHA512); }()); return CryptoJS.SHA512; })); },{"./core":45,"./x64-core":76}],75:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Permuted Choice 1 constants var PC1 = [ 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 ]; // Permuted Choice 2 constants var PC2 = [ 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 ]; // Cumulative bit shift constants var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; // SBOXes and round permutation constants var SBOX_P = [ { 0x0: 0x808200, 0x10000000: 0x8000, 0x20000000: 0x808002, 0x30000000: 0x2, 0x40000000: 0x200, 0x50000000: 0x808202, 0x60000000: 0x800202, 0x70000000: 0x800000, 0x80000000: 0x202, 0x90000000: 0x800200, 0xa0000000: 0x8200, 0xb0000000: 0x808000, 0xc0000000: 0x8002, 0xd0000000: 0x800002, 0xe0000000: 0x0, 0xf0000000: 0x8202, 0x8000000: 0x0, 0x18000000: 0x808202, 0x28000000: 0x8202, 0x38000000: 0x8000, 0x48000000: 0x808200, 0x58000000: 0x200, 0x68000000: 0x808002, 0x78000000: 0x2, 0x88000000: 0x800200, 0x98000000: 0x8200, 0xa8000000: 0x808000, 0xb8000000: 0x800202, 0xc8000000: 0x800002, 0xd8000000: 0x8002, 0xe8000000: 0x202, 0xf8000000: 0x800000, 0x1: 0x8000, 0x10000001: 0x2, 0x20000001: 0x808200, 0x30000001: 0x800000, 0x40000001: 0x808002, 0x50000001: 0x8200, 0x60000001: 0x200, 0x70000001: 0x800202, 0x80000001: 0x808202, 0x90000001: 0x808000, 0xa0000001: 0x800002, 0xb0000001: 0x8202, 0xc0000001: 0x202, 0xd0000001: 0x800200, 0xe0000001: 0x8002, 0xf0000001: 0x0, 0x8000001: 0x808202, 0x18000001: 0x808000, 0x28000001: 0x800000, 0x38000001: 0x200, 0x48000001: 0x8000, 0x58000001: 0x800002, 0x68000001: 0x2, 0x78000001: 0x8202, 0x88000001: 0x8002, 0x98000001: 0x800202, 0xa8000001: 0x202, 0xb8000001: 0x808200, 0xc8000001: 0x800200, 0xd8000001: 0x0, 0xe8000001: 0x8200, 0xf8000001: 0x808002 }, { 0x0: 0x40084010, 0x1000000: 0x4000, 0x2000000: 0x80000, 0x3000000: 0x40080010, 0x4000000: 0x40000010, 0x5000000: 0x40084000, 0x6000000: 0x40004000, 0x7000000: 0x10, 0x8000000: 0x84000, 0x9000000: 0x40004010, 0xa000000: 0x40000000, 0xb000000: 0x84010, 0xc000000: 0x80010, 0xd000000: 0x0, 0xe000000: 0x4010, 0xf000000: 0x40080000, 0x800000: 0x40004000, 0x1800000: 0x84010, 0x2800000: 0x10, 0x3800000: 0x40004010, 0x4800000: 0x40084010, 0x5800000: 0x40000000, 0x6800000: 0x80000, 0x7800000: 0x40080010, 0x8800000: 0x80010, 0x9800000: 0x0, 0xa800000: 0x4000, 0xb800000: 0x40080000, 0xc800000: 0x40000010, 0xd800000: 0x84000, 0xe800000: 0x40084000, 0xf800000: 0x4010, 0x10000000: 0x0, 0x11000000: 0x40080010, 0x12000000: 0x40004010, 0x13000000: 0x40084000, 0x14000000: 0x40080000, 0x15000000: 0x10, 0x16000000: 0x84010, 0x17000000: 0x4000, 0x18000000: 0x4010, 0x19000000: 0x80000, 0x1a000000: 0x80010, 0x1b000000: 0x40000010, 0x1c000000: 0x84000, 0x1d000000: 0x40004000, 0x1e000000: 0x40000000, 0x1f000000: 0x40084010, 0x10800000: 0x84010, 0x11800000: 0x80000, 0x12800000: 0x40080000, 0x13800000: 0x4000, 0x14800000: 0x40004000, 0x15800000: 0x40084010, 0x16800000: 0x10, 0x17800000: 0x40000000, 0x18800000: 0x40084000, 0x19800000: 0x40000010, 0x1a800000: 0x40004010, 0x1b800000: 0x80010, 0x1c800000: 0x0, 0x1d800000: 0x4010, 0x1e800000: 0x40080010, 0x1f800000: 0x84000 }, { 0x0: 0x104, 0x100000: 0x0, 0x200000: 0x4000100, 0x300000: 0x10104, 0x400000: 0x10004, 0x500000: 0x4000004, 0x600000: 0x4010104, 0x700000: 0x4010000, 0x800000: 0x4000000, 0x900000: 0x4010100, 0xa00000: 0x10100, 0xb00000: 0x4010004, 0xc00000: 0x4000104, 0xd00000: 0x10000, 0xe00000: 0x4, 0xf00000: 0x100, 0x80000: 0x4010100, 0x180000: 0x4010004, 0x280000: 0x0, 0x380000: 0x4000100, 0x480000: 0x4000004, 0x580000: 0x10000, 0x680000: 0x10004, 0x780000: 0x104, 0x880000: 0x4, 0x980000: 0x100, 0xa80000: 0x4010000, 0xb80000: 0x10104, 0xc80000: 0x10100, 0xd80000: 0x4000104, 0xe80000: 0x4010104, 0xf80000: 0x4000000, 0x1000000: 0x4010100, 0x1100000: 0x10004, 0x1200000: 0x10000, 0x1300000: 0x4000100, 0x1400000: 0x100, 0x1500000: 0x4010104, 0x1600000: 0x4000004, 0x1700000: 0x0, 0x1800000: 0x4000104, 0x1900000: 0x4000000, 0x1a00000: 0x4, 0x1b00000: 0x10100, 0x1c00000: 0x4010000, 0x1d00000: 0x104, 0x1e00000: 0x10104, 0x1f00000: 0x4010004, 0x1080000: 0x4000000, 0x1180000: 0x104, 0x1280000: 0x4010100, 0x1380000: 0x0, 0x1480000: 0x10004, 0x1580000: 0x4000100, 0x1680000: 0x100, 0x1780000: 0x4010004, 0x1880000: 0x10000, 0x1980000: 0x4010104, 0x1a80000: 0x10104, 0x1b80000: 0x4000004, 0x1c80000: 0x4000104, 0x1d80000: 0x4010000, 0x1e80000: 0x4, 0x1f80000: 0x10100 }, { 0x0: 0x80401000, 0x10000: 0x80001040, 0x20000: 0x401040, 0x30000: 0x80400000, 0x40000: 0x0, 0x50000: 0x401000, 0x60000: 0x80000040, 0x70000: 0x400040, 0x80000: 0x80000000, 0x90000: 0x400000, 0xa0000: 0x40, 0xb0000: 0x80001000, 0xc0000: 0x80400040, 0xd0000: 0x1040, 0xe0000: 0x1000, 0xf0000: 0x80401040, 0x8000: 0x80001040, 0x18000: 0x40, 0x28000: 0x80400040, 0x38000: 0x80001000, 0x48000: 0x401000, 0x58000: 0x80401040, 0x68000: 0x0, 0x78000: 0x80400000, 0x88000: 0x1000, 0x98000: 0x80401000, 0xa8000: 0x400000, 0xb8000: 0x1040, 0xc8000: 0x80000000, 0xd8000: 0x400040, 0xe8000: 0x401040, 0xf8000: 0x80000040, 0x100000: 0x400040, 0x110000: 0x401000, 0x120000: 0x80000040, 0x130000: 0x0, 0x140000: 0x1040, 0x150000: 0x80400040, 0x160000: 0x80401000, 0x170000: 0x80001040, 0x180000: 0x80401040, 0x190000: 0x80000000, 0x1a0000: 0x80400000, 0x1b0000: 0x401040, 0x1c0000: 0x80001000, 0x1d0000: 0x400000, 0x1e0000: 0x40, 0x1f0000: 0x1000, 0x108000: 0x80400000, 0x118000: 0x80401040, 0x128000: 0x0, 0x138000: 0x401000, 0x148000: 0x400040, 0x158000: 0x80000000, 0x168000: 0x80001040, 0x178000: 0x40, 0x188000: 0x80000040, 0x198000: 0x1000, 0x1a8000: 0x80001000, 0x1b8000: 0x80400040, 0x1c8000: 0x1040, 0x1d8000: 0x80401000, 0x1e8000: 0x400000, 0x1f8000: 0x401040 }, { 0x0: 0x80, 0x1000: 0x1040000, 0x2000: 0x40000, 0x3000: 0x20000000, 0x4000: 0x20040080, 0x5000: 0x1000080, 0x6000: 0x21000080, 0x7000: 0x40080, 0x8000: 0x1000000, 0x9000: 0x20040000, 0xa000: 0x20000080, 0xb000: 0x21040080, 0xc000: 0x21040000, 0xd000: 0x0, 0xe000: 0x1040080, 0xf000: 0x21000000, 0x800: 0x1040080, 0x1800: 0x21000080, 0x2800: 0x80, 0x3800: 0x1040000, 0x4800: 0x40000, 0x5800: 0x20040080, 0x6800: 0x21040000, 0x7800: 0x20000000, 0x8800: 0x20040000, 0x9800: 0x0, 0xa800: 0x21040080, 0xb800: 0x1000080, 0xc800: 0x20000080, 0xd800: 0x21000000, 0xe800: 0x1000000, 0xf800: 0x40080, 0x10000: 0x40000, 0x11000: 0x80, 0x12000: 0x20000000, 0x13000: 0x21000080, 0x14000: 0x1000080, 0x15000: 0x21040000, 0x16000: 0x20040080, 0x17000: 0x1000000, 0x18000: 0x21040080, 0x19000: 0x21000000, 0x1a000: 0x1040000, 0x1b000: 0x20040000, 0x1c000: 0x40080, 0x1d000: 0x20000080, 0x1e000: 0x0, 0x1f000: 0x1040080, 0x10800: 0x21000080, 0x11800: 0x1000000, 0x12800: 0x1040000, 0x13800: 0x20040080, 0x14800: 0x20000000, 0x15800: 0x1040080, 0x16800: 0x80, 0x17800: 0x21040000, 0x18800: 0x40080, 0x19800: 0x21040080, 0x1a800: 0x0, 0x1b800: 0x21000000, 0x1c800: 0x1000080, 0x1d800: 0x40000, 0x1e800: 0x20040000, 0x1f800: 0x20000080 }, { 0x0: 0x10000008, 0x100: 0x2000, 0x200: 0x10200000, 0x300: 0x10202008, 0x400: 0x10002000, 0x500: 0x200000, 0x600: 0x200008, 0x700: 0x10000000, 0x800: 0x0, 0x900: 0x10002008, 0xa00: 0x202000, 0xb00: 0x8, 0xc00: 0x10200008, 0xd00: 0x202008, 0xe00: 0x2008, 0xf00: 0x10202000, 0x80: 0x10200000, 0x180: 0x10202008, 0x280: 0x8, 0x380: 0x200000, 0x480: 0x202008, 0x580: 0x10000008, 0x680: 0x10002000, 0x780: 0x2008, 0x880: 0x200008, 0x980: 0x2000, 0xa80: 0x10002008, 0xb80: 0x10200008, 0xc80: 0x0, 0xd80: 0x10202000, 0xe80: 0x202000, 0xf80: 0x10000000, 0x1000: 0x10002000, 0x1100: 0x10200008, 0x1200: 0x10202008, 0x1300: 0x2008, 0x1400: 0x200000, 0x1500: 0x10000000, 0x1600: 0x10000008, 0x1700: 0x202000, 0x1800: 0x202008, 0x1900: 0x0, 0x1a00: 0x8, 0x1b00: 0x10200000, 0x1c00: 0x2000, 0x1d00: 0x10002008, 0x1e00: 0x10202000, 0x1f00: 0x200008, 0x1080: 0x8, 0x1180: 0x202000, 0x1280: 0x200000, 0x1380: 0x10000008, 0x1480: 0x10002000, 0x1580: 0x2008, 0x1680: 0x10202008, 0x1780: 0x10200000, 0x1880: 0x10202000, 0x1980: 0x10200008, 0x1a80: 0x2000, 0x1b80: 0x202008, 0x1c80: 0x200008, 0x1d80: 0x0, 0x1e80: 0x10000000, 0x1f80: 0x10002008 }, { 0x0: 0x100000, 0x10: 0x2000401, 0x20: 0x400, 0x30: 0x100401, 0x40: 0x2100401, 0x50: 0x0, 0x60: 0x1, 0x70: 0x2100001, 0x80: 0x2000400, 0x90: 0x100001, 0xa0: 0x2000001, 0xb0: 0x2100400, 0xc0: 0x2100000, 0xd0: 0x401, 0xe0: 0x100400, 0xf0: 0x2000000, 0x8: 0x2100001, 0x18: 0x0, 0x28: 0x2000401, 0x38: 0x2100400, 0x48: 0x100000, 0x58: 0x2000001, 0x68: 0x2000000, 0x78: 0x401, 0x88: 0x100401, 0x98: 0x2000400, 0xa8: 0x2100000, 0xb8: 0x100001, 0xc8: 0x400, 0xd8: 0x2100401, 0xe8: 0x1, 0xf8: 0x100400, 0x100: 0x2000000, 0x110: 0x100000, 0x120: 0x2000401, 0x130: 0x2100001, 0x140: 0x100001, 0x150: 0x2000400, 0x160: 0x2100400, 0x170: 0x100401, 0x180: 0x401, 0x190: 0x2100401, 0x1a0: 0x100400, 0x1b0: 0x1, 0x1c0: 0x0, 0x1d0: 0x2100000, 0x1e0: 0x2000001, 0x1f0: 0x400, 0x108: 0x100400, 0x118: 0x2000401, 0x128: 0x2100001, 0x138: 0x1, 0x148: 0x2000000, 0x158: 0x100000, 0x168: 0x401, 0x178: 0x2100400, 0x188: 0x2000001, 0x198: 0x2100000, 0x1a8: 0x0, 0x1b8: 0x2100401, 0x1c8: 0x100401, 0x1d8: 0x400, 0x1e8: 0x2000400, 0x1f8: 0x100001 }, { 0x0: 0x8000820, 0x1: 0x20000, 0x2: 0x8000000, 0x3: 0x20, 0x4: 0x20020, 0x5: 0x8020820, 0x6: 0x8020800, 0x7: 0x800, 0x8: 0x8020000, 0x9: 0x8000800, 0xa: 0x20800, 0xb: 0x8020020, 0xc: 0x820, 0xd: 0x0, 0xe: 0x8000020, 0xf: 0x20820, 0x80000000: 0x800, 0x80000001: 0x8020820, 0x80000002: 0x8000820, 0x80000003: 0x8000000, 0x80000004: 0x8020000, 0x80000005: 0x20800, 0x80000006: 0x20820, 0x80000007: 0x20, 0x80000008: 0x8000020, 0x80000009: 0x820, 0x8000000a: 0x20020, 0x8000000b: 0x8020800, 0x8000000c: 0x0, 0x8000000d: 0x8020020, 0x8000000e: 0x8000800, 0x8000000f: 0x20000, 0x10: 0x20820, 0x11: 0x8020800, 0x12: 0x20, 0x13: 0x800, 0x14: 0x8000800, 0x15: 0x8000020, 0x16: 0x8020020, 0x17: 0x20000, 0x18: 0x0, 0x19: 0x20020, 0x1a: 0x8020000, 0x1b: 0x8000820, 0x1c: 0x8020820, 0x1d: 0x20800, 0x1e: 0x820, 0x1f: 0x8000000, 0x80000010: 0x20000, 0x80000011: 0x800, 0x80000012: 0x8020020, 0x80000013: 0x20820, 0x80000014: 0x20, 0x80000015: 0x8020000, 0x80000016: 0x8000000, 0x80000017: 0x8000820, 0x80000018: 0x8020820, 0x80000019: 0x8000020, 0x8000001a: 0x8000800, 0x8000001b: 0x0, 0x8000001c: 0x20800, 0x8000001d: 0x820, 0x8000001e: 0x20020, 0x8000001f: 0x8020800 } ]; // Masks that select the SBOX input var SBOX_MASK = [ 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000, 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f ]; /** * DES block cipher algorithm. */ var DES = C_algo.DES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Select 56 bits according to PC1 var keyBits = []; for (var i = 0; i < 56; i++) { var keyBitPos = PC1[i] - 1; keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1; } // Assemble 16 subkeys var subKeys = this._subKeys = []; for (var nSubKey = 0; nSubKey < 16; nSubKey++) { // Create subkey var subKey = subKeys[nSubKey] = []; // Shortcut var bitShift = BIT_SHIFTS[nSubKey]; // Select 48 bits according to PC2 for (var i = 0; i < 24; i++) { // Select from the left 28 key bits subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6); // Select from the right 28 key bits subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6); } // Since each subkey is applied to an expanded 32-bit input, // the subkey can be broken into 8 values scaled to 32-bits, // which allows the key to be used without expansion subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31); for (var i = 1; i < 7; i++) { subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3); } subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27); } // Compute inverse subkeys var invSubKeys = this._invSubKeys = []; for (var i = 0; i < 16; i++) { invSubKeys[i] = subKeys[15 - i]; } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._subKeys); }, decryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._invSubKeys); }, _doCryptBlock: function (M, offset, subKeys) { // Get input this._lBlock = M[offset]; this._rBlock = M[offset + 1]; // Initial permutation exchangeLR.call(this, 4, 0x0f0f0f0f); exchangeLR.call(this, 16, 0x0000ffff); exchangeRL.call(this, 2, 0x33333333); exchangeRL.call(this, 8, 0x00ff00ff); exchangeLR.call(this, 1, 0x55555555); // Rounds for (var round = 0; round < 16; round++) { // Shortcuts var subKey = subKeys[round]; var lBlock = this._lBlock; var rBlock = this._rBlock; // Feistel function var f = 0; for (var i = 0; i < 8; i++) { f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0]; } this._lBlock = rBlock; this._rBlock = lBlock ^ f; } // Undo swap from last round var t = this._lBlock; this._lBlock = this._rBlock; this._rBlock = t; // Final permutation exchangeLR.call(this, 1, 0x55555555); exchangeRL.call(this, 8, 0x00ff00ff); exchangeRL.call(this, 2, 0x33333333); exchangeLR.call(this, 16, 0x0000ffff); exchangeLR.call(this, 4, 0x0f0f0f0f); // Set output M[offset] = this._lBlock; M[offset + 1] = this._rBlock; }, keySize: 64/32, ivSize: 64/32, blockSize: 64/32 }); // Swap bits across the left and right words function exchangeLR(offset, mask) { var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask; this._rBlock ^= t; this._lBlock ^= t << offset; } function exchangeRL(offset, mask) { var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask; this._lBlock ^= t; this._rBlock ^= t << offset; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg); * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg); */ C.DES = BlockCipher._createHelper(DES); /** * Triple-DES block cipher algorithm. */ var TripleDES = C_algo.TripleDES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Create DES instances this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2))); this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4))); this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6))); }, encryptBlock: function (M, offset) { this._des1.encryptBlock(M, offset); this._des2.decryptBlock(M, offset); this._des3.encryptBlock(M, offset); }, decryptBlock: function (M, offset) { this._des3.decryptBlock(M, offset); this._des2.encryptBlock(M, offset); this._des1.decryptBlock(M, offset); }, keySize: 192/32, ivSize: 64/32, blockSize: 64/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg); * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg); */ C.TripleDES = BlockCipher._createHelper(TripleDES); }()); return CryptoJS.TripleDES; })); },{"./cipher-core":44,"./core":45,"./enc-base64":46,"./evpkdf":48,"./md5":53}],76:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var X32WordArray = C_lib.WordArray; /** * x64 namespace. */ var C_x64 = C.x64 = {}; /** * A 64-bit word. */ var X64Word = C_x64.Word = Base.extend({ /** * Initializes a newly created 64-bit word. * * @param {number} high The high 32 bits. * @param {number} low The low 32 bits. * * @example * * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607); */ init: function (high, low) { this.high = high; this.low = low; } /** * Bitwise NOTs this word. * * @return {X64Word} A new x64-Word object after negating. * * @example * * var negated = x64Word.not(); */ // not: function () { // var high = ~this.high; // var low = ~this.low; // return X64Word.create(high, low); // }, /** * Bitwise ANDs this word with the passed word. * * @param {X64Word} word The x64-Word to AND with this word. * * @return {X64Word} A new x64-Word object after ANDing. * * @example * * var anded = x64Word.and(anotherX64Word); */ // and: function (word) { // var high = this.high & word.high; // var low = this.low & word.low; // return X64Word.create(high, low); // }, /** * Bitwise ORs this word with the passed word. * * @param {X64Word} word The x64-Word to OR with this word. * * @return {X64Word} A new x64-Word object after ORing. * * @example * * var ored = x64Word.or(anotherX64Word); */ // or: function (word) { // var high = this.high | word.high; // var low = this.low | word.low; // return X64Word.create(high, low); // }, /** * Bitwise XORs this word with the passed word. * * @param {X64Word} word The x64-Word to XOR with this word. * * @return {X64Word} A new x64-Word object after XORing. * * @example * * var xored = x64Word.xor(anotherX64Word); */ // xor: function (word) { // var high = this.high ^ word.high; // var low = this.low ^ word.low; // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the left. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftL(25); */ // shiftL: function (n) { // if (n < 32) { // var high = (this.high << n) | (this.low >>> (32 - n)); // var low = this.low << n; // } else { // var high = this.low << (n - 32); // var low = 0; // } // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the right. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftR(7); */ // shiftR: function (n) { // if (n < 32) { // var low = (this.low >>> n) | (this.high << (32 - n)); // var high = this.high >>> n; // } else { // var low = this.high >>> (n - 32); // var high = 0; // } // return X64Word.create(high, low); // }, /** * Rotates this word n bits to the left. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotL(25); */ // rotL: function (n) { // return this.shiftL(n).or(this.shiftR(64 - n)); // }, /** * Rotates this word n bits to the right. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotR(7); */ // rotR: function (n) { // return this.shiftR(n).or(this.shiftL(64 - n)); // }, /** * Adds this word with the passed word. * * @param {X64Word} word The x64-Word to add with this word. * * @return {X64Word} A new x64-Word object after adding. * * @example * * var added = x64Word.add(anotherX64Word); */ // add: function (word) { // var low = (this.low + word.low) | 0; // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0; // var high = (this.high + word.high + carry) | 0; // return X64Word.create(high, low); // } }); /** * An array of 64-bit words. * * @property {Array} words The array of CryptoJS.x64.Word objects. * @property {number} sigBytes The number of significant bytes in this word array. */ var X64WordArray = C_x64.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.x64.WordArray.create(); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ]); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ], 10); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 8; } }, /** * Converts this 64-bit word array to a 32-bit word array. * * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array. * * @example * * var x32WordArray = x64WordArray.toX32(); */ toX32: function () { // Shortcuts var x64Words = this.words; var x64WordsLength = x64Words.length; // Convert var x32Words = []; for (var i = 0; i < x64WordsLength; i++) { var x64Word = x64Words[i]; x32Words.push(x64Word.high); x32Words.push(x64Word.low); } return X32WordArray.create(x32Words, this.sigBytes); }, /** * Creates a copy of this word array. * * @return {X64WordArray} The clone. * * @example * * var clone = x64WordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); // Clone "words" array var words = clone.words = this.words.slice(0); // Clone each X64Word object var wordsLength = words.length; for (var i = 0; i < wordsLength; i++) { words[i] = words[i].clone(); } return clone; } }); }()); return CryptoJS; })); },{"./core":45}],77:[function(_dereq_,module,exports){ // Some code originally from async_storage.js in // [Gaia](https://github.com/mozilla-b2g/gaia). (function() { 'use strict'; // Originally found in https://github.com/mozilla-b2g/gaia/blob/e8f624e4cc9ea945727278039b3bc9bcb9f8667a/shared/js/async_storage.js // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; // Initialize IndexedDB; fall back to vendor-prefixed versions if needed. var indexedDB = indexedDB || this.indexedDB || this.webkitIndexedDB || this.mozIndexedDB || this.OIndexedDB || this.msIndexedDB; // If IndexedDB isn't available, we get outta here! if (!indexedDB) { return; } var DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support'; var supportsBlobs; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (e) { if (e.name !== 'TypeError') { throw e; } var BlobBuilder = window.BlobBuilder || window.MSBlobBuilder || window.MozBlobBuilder || window.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Transform a binary string to an array buffer, because otherwise // weird stuff happens when you try to work with the binary string directly. // It is known. // From http://stackoverflow.com/questions/14967647/ (continues on next line) // encode-decode-image-with-base64-breaks-image (2013-04-21) function _binStringToArrayBuffer(bin) { var length = bin.length; var buf = new ArrayBuffer(length); var arr = new Uint8Array(buf); for (var i = 0; i < length; i++) { arr[i] = bin.charCodeAt(i); } return buf; } // Fetch a blob using ajax. This reveals bugs in Chrome < 43. // For details on all this junk: // https://github.com/nolanlawson/state-of-binary-data-in-the-browser#readme function _blobAjax(url) { return new Promise(function(resolve, reject) { var xhr = new XMLHttpRequest(); xhr.open('GET', url); xhr.withCredentials = true; xhr.responseType = 'arraybuffer'; xhr.onreadystatechange = function() { if (xhr.readyState !== 4) { return; } if (xhr.status === 200) { return resolve({ response: xhr.response, type: xhr.getResponseHeader('Content-Type') }); } reject({status: xhr.status, response: xhr.response}); }; xhr.send(); }); } // // Detect blob support. Chrome didn't support it until version 38. // In version 37 they had a broken version where PNGs (and possibly // other binary types) aren't stored correctly, because when you fetch // them, the content type is always null. // // Furthermore, they have some outstanding bugs where blobs occasionally // are read by FileReader as null, or by ajax as 404s. // // Sadly we use the 404 bug to detect the FileReader bug, so if they // get fixed independently and released in different versions of Chrome, // then the bug could come back. So it's worthwhile to watch these issues: // 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916 // FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836 // function _checkBlobSupportWithoutCaching(idb) { return new Promise(function(resolve, reject) { var blob = _createBlob([''], {type: 'image/png'}); var txn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key'); txn.oncomplete = function() { // have to do it in a separate transaction, else the correct // content type is always returned var blobTxn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); var getBlobReq = blobTxn.objectStore( DETECT_BLOB_SUPPORT_STORE).get('key'); getBlobReq.onerror = reject; getBlobReq.onsuccess = function(e) { var storedBlob = e.target.result; var url = URL.createObjectURL(storedBlob); _blobAjax(url).then(function(res) { resolve(!!(res && res.type === 'image/png')); }, function() { resolve(false); }).then(function() { URL.revokeObjectURL(url); }); }; }; })['catch'](function() { return false; // error, so assume unsupported }); } function _checkBlobSupport(idb) { if (typeof supportsBlobs === 'boolean') { return Promise.resolve(supportsBlobs); } return _checkBlobSupportWithoutCaching(idb).then(function(value) { supportsBlobs = value; return supportsBlobs; }); } // encode a blob for indexeddb engines that don't support blobs function _encodeBlob(blob) { return new Promise(function(resolve, reject) { var reader = new FileReader(); reader.onerror = reject; reader.onloadend = function(e) { var base64 = btoa(e.target.result || ''); resolve({ __local_forage_encoded_blob: true, data: base64, type: blob.type }); }; reader.readAsBinaryString(blob); }); } // decode an encoded blob function _decodeBlob(encodedBlob) { var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data)); return _createBlob([arrayBuff], { type: encodedBlob.type}); } // is this one of our fancy encoded blobs? function _isEncodedBlob(value) { return value && value.__local_forage_encoded_blob; } // Open the IndexedDB database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } return new Promise(function(resolve, reject) { var openreq = indexedDB.open(dbInfo.name, dbInfo.version); openreq.onerror = function() { reject(openreq.error); }; openreq.onupgradeneeded = function(e) { // First time setup: create an empty object store openreq.result.createObjectStore(dbInfo.storeName); if (e.oldVersion <= 1) { // added when support for blob shims was added openreq.result.createObjectStore(DETECT_BLOB_SUPPORT_STORE); } }; openreq.onsuccess = function() { dbInfo.db = openreq.result; self._dbInfo = dbInfo; resolve(); }; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.get(key); req.onsuccess = function() { var value = req.result; if (value === undefined) { value = null; } if (_isEncodedBlob(value)) { value = _decodeBlob(value); } resolve(value); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Iterate over all items stored in database. function iterate(iterator, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.openCursor(); var iterationNumber = 1; req.onsuccess = function() { var cursor = req.result; if (cursor) { var value = cursor.value; if (_isEncodedBlob(value)) { value = _decodeBlob(value); } var result = iterator(value, cursor.key, iterationNumber++); if (result !== void(0)) { resolve(result); } else { cursor['continue'](); } } else { resolve(); } }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { var dbInfo; self.ready().then(function() { dbInfo = self._dbInfo; return _checkBlobSupport(dbInfo.db); }).then(function(blobSupport) { if (!blobSupport && value instanceof Blob) { return _encodeBlob(value); } return value; }).then(function(value) { var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // The reason we don't _save_ null is because IE 10 does // not support saving the `null` type in IndexedDB. How // ironic, given the bug below! // See: https://github.com/mozilla/localForage/issues/161 if (value === null) { value = undefined; } var req = store.put(value, key); transaction.oncomplete = function() { // Cast to undefined so the value passed to // callback/promise is the same as what one would get out // of `getItem()` later. This leads to some weirdness // (setItem('foo', undefined) will return `null`), but // it's not my fault localStorage is our baseline and that // it's weird. if (value === undefined) { value = null; } resolve(value); }; transaction.onabort = transaction.onerror = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // We use a Grunt task to make this safe for IE and some // versions of Android (including those used by Cordova). // Normally IE won't like `['delete']()` and will insist on // using `['delete']()`, but we have a build step that // fixes this for us now. var req = store['delete'](key); transaction.oncomplete = function() { resolve(); }; transaction.onerror = function() { reject(req.error); }; // The request will be also be aborted if we've exceeded our storage // space. transaction.onabort = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function clear(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); var req = store.clear(); transaction.oncomplete = function() { resolve(); }; transaction.onabort = transaction.onerror = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function length(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.count(); req.onsuccess = function() { resolve(req.result); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function key(n, callback) { var self = this; var promise = new Promise(function(resolve, reject) { if (n < 0) { resolve(null); return; } self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var advanced = false; var req = store.openCursor(); req.onsuccess = function() { var cursor = req.result; if (!cursor) { // this means there weren't enough keys resolve(null); return; } if (n === 0) { // We have the first key, return it if that's what they // wanted. resolve(cursor.key); } else { if (!advanced) { // Otherwise, ask the cursor to skip ahead n // records. advanced = true; cursor.advance(n); } else { // When we get here, we've got the nth key. resolve(cursor.key); } } }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.openCursor(); var keys = []; req.onsuccess = function() { var cursor = req.result; if (!cursor) { resolve(keys); return; } keys.push(cursor.key); cursor['continue'](); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var asyncStorage = { _driver: 'asyncStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { module.exports = asyncStorage; } else if (typeof define === 'function' && define.amd) { define('asyncStorage', function() { return asyncStorage; }); } else { this.asyncStorage = asyncStorage; } }).call(window); },{"promise":100}],78:[function(_dereq_,module,exports){ // If IndexedDB isn't available, we'll fall back to localStorage. // Note that this will have considerable performance and storage // side-effects (all data will be serialized on save and only data that // can be converted to a string via `JSON.stringify()` will be saved). (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; var globalObject = this; var serializer = null; var localStorage = null; // If the app is running inside a Google Chrome packaged webapp, or some // other context where localStorage isn't available, we don't use // localStorage. This feature detection is preferred over the old // `if (window.chrome && window.chrome.runtime)` code. // See: https://github.com/mozilla/localForage/issues/68 try { // If localStorage isn't available, we get outta here! // This should be inside a try catch if (!this.localStorage || !('setItem' in this.localStorage)) { return; } // Initialize localStorage and create a variable to use throughout // the code. localStorage = this.localStorage; } catch (e) { return; } var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Config the localStorage backend, using options set in the config. function _initStorage(options) { var self = this; var dbInfo = {}; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } dbInfo.keyPrefix = dbInfo.name + '/'; self._dbInfo = dbInfo; var serializerPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_(['localforageSerializer'], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly resolve(_dereq_('./../utils/serializer')); } else { resolve(globalObject.localforageSerializer); } }); return serializerPromise.then(function(lib) { serializer = lib; return Promise.resolve(); }); } // Remove all keys from the datastore, effectively destroying all data in // the app's key/value store! function clear(callback) { var self = this; var promise = self.ready().then(function() { var keyPrefix = self._dbInfo.keyPrefix; for (var i = localStorage.length - 1; i >= 0; i--) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) === 0) { localStorage.removeItem(key); } } }); executeCallback(promise, callback); return promise; } // Retrieve an item from the store. Unlike the original async_storage // library in Gaia, we don't modify return values at all. If a key's value // is `undefined`, we pass that value to the callback function. function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var result = localStorage.getItem(dbInfo.keyPrefix + key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the key // is likely undefined and we'll pass it straight to the // callback. if (result) { result = serializer.deserialize(result); } return result; }); executeCallback(promise, callback); return promise; } // Iterate over all items in the store. function iterate(iterator, callback) { var self = this; var promise = self.ready().then(function() { var keyPrefix = self._dbInfo.keyPrefix; var keyPrefixLength = keyPrefix.length; var length = localStorage.length; // We use a dedicated iterator instead of the `i` variable below // so other keys we fetch in localStorage aren't counted in // the `iterationNumber` argument passed to the `iterate()` // callback. // // See: github.com/mozilla/localForage/pull/435#discussion_r38061530 var iterationNumber = 1; for (var i = 0; i < length; i++) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) !== 0) { continue; } var value = localStorage.getItem(key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the // key is likely undefined and we'll pass it straight // to the iterator. if (value) { value = serializer.deserialize(value); } value = iterator(value, key.substring(keyPrefixLength), iterationNumber++); if (value !== void(0)) { return value; } } }); executeCallback(promise, callback); return promise; } // Same as localStorage's key() method, except takes a callback. function key(n, callback) { var self = this; var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var result; try { result = localStorage.key(n); } catch (error) { result = null; } // Remove the prefix from the key, if a key is found. if (result) { result = result.substring(dbInfo.keyPrefix.length); } return result; }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var length = localStorage.length; var keys = []; for (var i = 0; i < length; i++) { if (localStorage.key(i).indexOf(dbInfo.keyPrefix) === 0) { keys.push(localStorage.key(i).substring(dbInfo.keyPrefix.length)); } } return keys; }); executeCallback(promise, callback); return promise; } // Supply the number of keys in the datastore to the callback function. function length(callback) { var self = this; var promise = self.keys().then(function(keys) { return keys.length; }); executeCallback(promise, callback); return promise; } // Remove an item from the store, nice and simple. function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { var dbInfo = self._dbInfo; localStorage.removeItem(dbInfo.keyPrefix + key); }); executeCallback(promise, callback); return promise; } // Set a key's value and run an optional callback once the value is set. // Unlike Gaia's implementation, the callback function is passed the value, // in case you want to operate on that value only after you're sure it // saved, or something like that. function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { // Convert undefined values to null. // https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; return new Promise(function(resolve, reject) { serializer.serialize(value, function(value, error) { if (error) { reject(error); } else { try { var dbInfo = self._dbInfo; localStorage.setItem(dbInfo.keyPrefix + key, value); resolve(originalValue); } catch (e) { // localStorage capacity exceeded. // TODO: Make this a specific error/event. if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') { reject(e); } reject(e); } } }); }); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var localStorageWrapper = { _driver: 'localStorageWrapper', _initStorage: _initStorage, // Default API, from Gaia/localStorage. iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (moduleType === ModuleType.EXPORT) { module.exports = localStorageWrapper; } else if (moduleType === ModuleType.DEFINE) { define('localStorageWrapper', function() { return localStorageWrapper; }); } else { this.localStorageWrapper = localStorageWrapper; } }).call(window); },{"./../utils/serializer":81,"promise":100}],79:[function(_dereq_,module,exports){ /* * Includes code from: * * base64-arraybuffer * https://github.com/niklasvh/base64-arraybuffer * * Copyright (c) 2012 Niklas von Hertzen * Licensed under the MIT license. */ (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; var globalObject = this; var serializer = null; var openDatabase = this.openDatabase; // If WebSQL methods aren't available, we can stop now. if (!openDatabase) { return; } var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Open the WebSQL database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = typeof(options[i]) !== 'string' ? options[i].toString() : options[i]; } } var serializerPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_(['localforageSerializer'], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly resolve(_dereq_('./../utils/serializer')); } else { resolve(globalObject.localforageSerializer); } }); var dbInfoPromise = new Promise(function(resolve, reject) { // Open the database; the openDatabase API will automatically // create it for us if it doesn't exist. try { dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size); } catch (e) { return self.setDriver(self.LOCALSTORAGE).then(function() { return self._initStorage(options); }).then(resolve)['catch'](reject); } // Create our key/value table if it doesn't exist. dbInfo.db.transaction(function(t) { t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' (id INTEGER PRIMARY KEY, key unique, value)', [], function() { self._dbInfo = dbInfo; resolve(); }, function(t, error) { reject(error); }); }); }); return serializerPromise.then(function(lib) { serializer = lib; return dbInfoPromise; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function(t, results) { var result = results.rows.length ? results.rows.item(0).value : null; // Check to see if this is serialized content we need to // unpack. if (result) { result = serializer.deserialize(result); } resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function iterate(iterator, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName, [], function(t, results) { var rows = results.rows; var length = rows.length; for (var i = 0; i < length; i++) { var item = rows.item(i); var result = item.value; // Check to see if this is serialized content // we need to unpack. if (result) { result = serializer.deserialize(result); } result = iterator(result, item.key, i + 1); // void(0) prevents problems with redefinition // of `undefined`. if (result !== void(0)) { resolve(result); return; } } resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { // The localStorage API doesn't return undefined values in an // "expected" way, so undefined is always cast to null in all // drivers. See: https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; serializer.serialize(value, function(value, error) { if (error) { reject(error); } else { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('INSERT OR REPLACE INTO ' + dbInfo.storeName + ' (key, value) VALUES (?, ?)', [key, value], function() { resolve(originalValue); }, function(t, error) { reject(error); }); }, function(sqlError) { // The transaction failed; check // to see if it's a quota error. if (sqlError.code === sqlError.QUOTA_ERR) { // We reject the callback outright for now, but // it's worth trying to re-run the transaction. // Even if the user accepts the prompt to use // more storage on Safari, this error will // be called. // // TODO: Try to re-run the transaction. reject(sqlError); } }); } }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function() { resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Deletes every item in the table. // TODO: Find out if this resets the AUTO_INCREMENT number. function clear(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('DELETE FROM ' + dbInfo.storeName, [], function() { resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Does a simple `COUNT(key)` to get the number of items stored in // localForage. function length(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { // Ahhh, SQL makes this one soooooo easy. t.executeSql('SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function(t, results) { var result = results.rows.item(0).c; resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Return the key located at key index X; essentially gets the key from a // `WHERE id = ?`. This is the most efficient way I can think to implement // this rarely-used (in my experience) part of the API, but it can seem // inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so // the ID of each key will change every time it's updated. Perhaps a stored // procedure for the `setItem()` SQL would solve this problem? // TODO: Don't change ID on `setItem()`. function key(n, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function(t, results) { var result = results.rows.length ? results.rows.item(0).key : null; resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName, [], function(t, results) { var keys = []; for (var i = 0; i < results.rows.length; i++) { keys.push(results.rows.item(i).key); } resolve(keys); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var webSQLStorage = { _driver: 'webSQLStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (moduleType === ModuleType.DEFINE) { define('webSQLStorage', function() { return webSQLStorage; }); } else if (moduleType === ModuleType.EXPORT) { module.exports = webSQLStorage; } else { this.webSQLStorage = webSQLStorage; } }).call(window); },{"./../utils/serializer":81,"promise":100}],80:[function(_dereq_,module,exports){ (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; // Custom drivers are stored here when `defineDriver()` is called. // They are shared across all instances of localForage. var CustomDrivers = {}; var DriverType = { INDEXEDDB: 'asyncStorage', LOCALSTORAGE: 'localStorageWrapper', WEBSQL: 'webSQLStorage' }; var DefaultDriverOrder = [ DriverType.INDEXEDDB, DriverType.WEBSQL, DriverType.LOCALSTORAGE ]; var LibraryMethods = [ 'clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem' ]; var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; var DefaultConfig = { description: '', driver: DefaultDriverOrder.slice(), name: 'localforage', // Default DB size is _JUST UNDER_ 5MB, as it's the highest size // we can use without a prompt. size: 4980736, storeName: 'keyvaluepairs', version: 1.0 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Check to see if IndexedDB is available and if it is the latest // implementation; it's our preferred backend library. We use "_spec_test" // as the name of the database because it's not the one we'll operate on, // but it's useful to make sure its using the right spec. // See: https://github.com/mozilla/localForage/issues/128 var driverSupport = (function(self) { // Initialize IndexedDB; fall back to vendor-prefixed versions // if needed. var indexedDB = indexedDB || self.indexedDB || self.webkitIndexedDB || self.mozIndexedDB || self.OIndexedDB || self.msIndexedDB; var result = {}; result[DriverType.WEBSQL] = !!self.openDatabase; result[DriverType.INDEXEDDB] = !!(function() { // We mimic PouchDB here; just UA test for Safari (which, as of // iOS 8/Yosemite, doesn't properly support IndexedDB). // IndexedDB support is broken and different from Blink's. // This is faster than the test case (and it's sync), so we just // do this. *SIGH* // http://bl.ocks.org/nolanlawson/raw/c83e9039edf2278047e9/ // // We test for openDatabase because IE Mobile identifies itself // as Safari. Oh the lulz... if (typeof self.openDatabase !== 'undefined' && self.navigator && self.navigator.userAgent && /Safari/.test(self.navigator.userAgent) && !/Chrome/.test(self.navigator.userAgent)) { return false; } try { return indexedDB && typeof indexedDB.open === 'function' && // Some Samsung/HTC Android 4.0-4.3 devices // have older IndexedDB specs; if this isn't available // their IndexedDB is too old for us to use. // (Replaces the onupgradeneeded test.) typeof self.IDBKeyRange !== 'undefined'; } catch (e) { return false; } })(); result[DriverType.LOCALSTORAGE] = !!(function() { try { return (self.localStorage && ('setItem' in self.localStorage) && (self.localStorage.setItem)); } catch (e) { return false; } })(); return result; })(this); var isArray = Array.isArray || function(arg) { return Object.prototype.toString.call(arg) === '[object Array]'; }; function callWhenReady(localForageInstance, libraryMethod) { localForageInstance[libraryMethod] = function() { var _args = arguments; return localForageInstance.ready().then(function() { return localForageInstance[libraryMethod].apply(localForageInstance, _args); }); }; } function extend() { for (var i = 1; i < arguments.length; i++) { var arg = arguments[i]; if (arg) { for (var key in arg) { if (arg.hasOwnProperty(key)) { if (isArray(arg[key])) { arguments[0][key] = arg[key].slice(); } else { arguments[0][key] = arg[key]; } } } } } return arguments[0]; } function isLibraryDriver(driverName) { for (var driver in DriverType) { if (DriverType.hasOwnProperty(driver) && DriverType[driver] === driverName) { return true; } } return false; } var globalObject = this; function LocalForage(options) { this._config = extend({}, DefaultConfig, options); this._driverSet = null; this._ready = false; this._dbInfo = null; // Add a stub for each driver API method that delays the call to the // corresponding driver method until localForage is ready. These stubs // will be replaced by the driver methods as soon as the driver is // loaded, so there is no performance impact. for (var i = 0; i < LibraryMethods.length; i++) { callWhenReady(this, LibraryMethods[i]); } this.setDriver(this._config.driver); } LocalForage.prototype.INDEXEDDB = DriverType.INDEXEDDB; LocalForage.prototype.LOCALSTORAGE = DriverType.LOCALSTORAGE; LocalForage.prototype.WEBSQL = DriverType.WEBSQL; // Set any config values for localForage; can be called anytime before // the first API call (e.g. `getItem`, `setItem`). // We loop through options so we don't overwrite existing config // values. LocalForage.prototype.config = function(options) { // If the options argument is an object, we use it to set values. // Otherwise, we return either a specified config value or all // config values. if (typeof(options) === 'object') { // If localforage is ready and fully initialized, we can't set // any new configuration values. Instead, we return an error. if (this._ready) { return new Error("Can't call config() after localforage " + 'has been used.'); } for (var i in options) { if (i === 'storeName') { options[i] = options[i].replace(/\W/g, '_'); } this._config[i] = options[i]; } // after all config options are set and // the driver option is used, try setting it if ('driver' in options && options.driver) { this.setDriver(this._config.driver); } return true; } else if (typeof(options) === 'string') { return this._config[options]; } else { return this._config; } }; // Used to define a custom driver, shared across all instances of // localForage. LocalForage.prototype.defineDriver = function(driverObject, callback, errorCallback) { var defineDriver = new Promise(function(resolve, reject) { try { var driverName = driverObject._driver; var complianceError = new Error( 'Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver' ); var namingError = new Error( 'Custom driver name already in use: ' + driverObject._driver ); // A driver name should be defined and not overlap with the // library-defined, default drivers. if (!driverObject._driver) { reject(complianceError); return; } if (isLibraryDriver(driverObject._driver)) { reject(namingError); return; } var customDriverMethods = LibraryMethods.concat('_initStorage'); for (var i = 0; i < customDriverMethods.length; i++) { var customDriverMethod = customDriverMethods[i]; if (!customDriverMethod || !driverObject[customDriverMethod] || typeof driverObject[customDriverMethod] !== 'function') { reject(complianceError); return; } } var supportPromise = Promise.resolve(true); if ('_support' in driverObject) { if (driverObject._support && typeof driverObject._support === 'function') { supportPromise = driverObject._support(); } else { supportPromise = Promise.resolve(!!driverObject._support); } } supportPromise.then(function(supportResult) { driverSupport[driverName] = supportResult; CustomDrivers[driverName] = driverObject; resolve(); }, reject); } catch (e) { reject(e); } }); defineDriver.then(callback, errorCallback); return defineDriver; }; LocalForage.prototype.driver = function() { return this._driver || null; }; LocalForage.prototype.ready = function(callback) { var self = this; var ready = new Promise(function(resolve, reject) { self._driverSet.then(function() { if (self._ready === null) { self._ready = self._initStorage(self._config); } self._ready.then(resolve, reject); })['catch'](reject); }); ready.then(callback, callback); return ready; }; LocalForage.prototype.setDriver = function(drivers, callback, errorCallback) { var self = this; if (typeof drivers === 'string') { drivers = [drivers]; } this._driverSet = new Promise(function(resolve, reject) { var driverName = self._getFirstSupportedDriver(drivers); var error = new Error('No available storage method found.'); if (!driverName) { self._driverSet = Promise.reject(error); reject(error); return; } self._dbInfo = null; self._ready = null; if (isLibraryDriver(driverName)) { var driverPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_([driverName], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly switch (driverName) { case self.INDEXEDDB: resolve(_dereq_('./drivers/indexeddb')); break; case self.LOCALSTORAGE: resolve(_dereq_('./drivers/localstorage')); break; case self.WEBSQL: resolve(_dereq_('./drivers/websql')); break; } } else { resolve(globalObject[driverName]); } }); driverPromise.then(function(driver) { self._extend(driver); resolve(); }); } else if (CustomDrivers[driverName]) { self._extend(CustomDrivers[driverName]); resolve(); } else { self._driverSet = Promise.reject(error); reject(error); } }); function setDriverToConfig() { self._config.driver = self.driver(); } this._driverSet.then(setDriverToConfig, setDriverToConfig); this._driverSet.then(callback, errorCallback); return this._driverSet; }; LocalForage.prototype.supports = function(driverName) { return !!driverSupport[driverName]; }; LocalForage.prototype._extend = function(libraryMethodsAndProperties) { extend(this, libraryMethodsAndProperties); }; // Used to determine which driver we should use as the backend for this // instance of localForage. LocalForage.prototype._getFirstSupportedDriver = function(drivers) { if (drivers && isArray(drivers)) { for (var i = 0; i < drivers.length; i++) { var driver = drivers[i]; if (this.supports(driver)) { return driver; } } } return null; }; LocalForage.prototype.createInstance = function(options) { return new LocalForage(options); }; // The actual localForage object that we expose as a module or via a // global. It's extended by pulling in one of our other libraries. var localForage = new LocalForage(); // We allow localForage to be declared as a module or as a library // available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { define('localforage', function() { return localForage; }); } else if (moduleType === ModuleType.EXPORT) { module.exports = localForage; } else { this.localforage = localForage; } }).call(window); },{"./drivers/indexeddb":77,"./drivers/localstorage":78,"./drivers/websql":79,"promise":100}],81:[function(_dereq_,module,exports){ (function() { 'use strict'; // Sadly, the best way to save binary data in WebSQL/localStorage is serializing // it to Base64, so this is how we store it to prevent very strange errors with less // verbose ways of binary <-> string data storage. var BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var BLOB_TYPE_PREFIX = '~~local_forage_type~'; var BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/; var SERIALIZED_MARKER = '__lfsc__:'; var SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length; // OMG the serializations! var TYPE_ARRAYBUFFER = 'arbf'; var TYPE_BLOB = 'blob'; var TYPE_INT8ARRAY = 'si08'; var TYPE_UINT8ARRAY = 'ui08'; var TYPE_UINT8CLAMPEDARRAY = 'uic8'; var TYPE_INT16ARRAY = 'si16'; var TYPE_INT32ARRAY = 'si32'; var TYPE_UINT16ARRAY = 'ur16'; var TYPE_UINT32ARRAY = 'ui32'; var TYPE_FLOAT32ARRAY = 'fl32'; var TYPE_FLOAT64ARRAY = 'fl64'; var TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length; // Get out of our habit of using `window` inline, at least. var globalObject = this; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (err) { if (err.name !== 'TypeError') { throw err; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Serialize a value, afterwards executing a callback (which usually // instructs the `setItem()` callback/promise to be executed). This is how // we store binary data with localStorage. function serialize(value, callback) { var valueString = ''; if (value) { valueString = value.toString(); } // Cannot use `value instanceof ArrayBuffer` or such here, as these // checks fail when running the tests using casper.js... // // TODO: See why those tests fail and use a better solution. if (value && (value.toString() === '[object ArrayBuffer]' || value.buffer && value.buffer.toString() === '[object ArrayBuffer]')) { // Convert binary arrays to a string and prefix the string with // a special marker. var buffer; var marker = SERIALIZED_MARKER; if (value instanceof ArrayBuffer) { buffer = value; marker += TYPE_ARRAYBUFFER; } else { buffer = value.buffer; if (valueString === '[object Int8Array]') { marker += TYPE_INT8ARRAY; } else if (valueString === '[object Uint8Array]') { marker += TYPE_UINT8ARRAY; } else if (valueString === '[object Uint8ClampedArray]') { marker += TYPE_UINT8CLAMPEDARRAY; } else if (valueString === '[object Int16Array]') { marker += TYPE_INT16ARRAY; } else if (valueString === '[object Uint16Array]') { marker += TYPE_UINT16ARRAY; } else if (valueString === '[object Int32Array]') { marker += TYPE_INT32ARRAY; } else if (valueString === '[object Uint32Array]') { marker += TYPE_UINT32ARRAY; } else if (valueString === '[object Float32Array]') { marker += TYPE_FLOAT32ARRAY; } else if (valueString === '[object Float64Array]') { marker += TYPE_FLOAT64ARRAY; } else { callback(new Error('Failed to get type for BinaryArray')); } } callback(marker + bufferToString(buffer)); } else if (valueString === '[object Blob]') { // Conver the blob to a binaryArray and then to a string. var fileReader = new FileReader(); fileReader.onload = function() { // Backwards-compatible prefix for the blob type. var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result); callback(SERIALIZED_MARKER + TYPE_BLOB + str); }; fileReader.readAsArrayBuffer(value); } else { try { callback(JSON.stringify(value)); } catch (e) { console.error("Couldn't convert value into a JSON string: ", value); callback(null, e); } } } // Deserialize data we've inserted into a value column/field. We place // special markers into our strings to mark them as encoded; this isn't // as nice as a meta field, but it's the only sane thing we can do whilst // keeping localStorage support intact. // // Oftentimes this will just deserialize JSON content, but if we have a // special marker (SERIALIZED_MARKER, defined above), we will extract // some kind of arraybuffer/binary data/typed array out of the string. function deserialize(value) { // If we haven't marked this string as being specially serialized (i.e. // something other than serialized JSON), we can just return it and be // done with it. if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) { return JSON.parse(value); } // The following code deals with deserializing some kind of Blob or // TypedArray. First we separate out the type of data we're dealing // with from the data itself. var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH); var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH); var blobType; // Backwards-compatible blob type serialization strategy. // DBs created with older versions of localForage will simply not have the blob type. if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) { var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX); blobType = matcher[1]; serializedString = serializedString.substring(matcher[0].length); } var buffer = stringToBuffer(serializedString); // Return the right type based on the code/type set during // serialization. switch (type) { case TYPE_ARRAYBUFFER: return buffer; case TYPE_BLOB: return _createBlob([buffer], {type: blobType}); case TYPE_INT8ARRAY: return new Int8Array(buffer); case TYPE_UINT8ARRAY: return new Uint8Array(buffer); case TYPE_UINT8CLAMPEDARRAY: return new Uint8ClampedArray(buffer); case TYPE_INT16ARRAY: return new Int16Array(buffer); case TYPE_UINT16ARRAY: return new Uint16Array(buffer); case TYPE_INT32ARRAY: return new Int32Array(buffer); case TYPE_UINT32ARRAY: return new Uint32Array(buffer); case TYPE_FLOAT32ARRAY: return new Float32Array(buffer); case TYPE_FLOAT64ARRAY: return new Float64Array(buffer); default: throw new Error('Unkown type: ' + type); } } function stringToBuffer(serializedString) { // Fill the string into a ArrayBuffer. var bufferLength = serializedString.length * 0.75; var len = serializedString.length; var i; var p = 0; var encoded1, encoded2, encoded3, encoded4; if (serializedString[serializedString.length - 1] === '=') { bufferLength--; if (serializedString[serializedString.length - 2] === '=') { bufferLength--; } } var buffer = new ArrayBuffer(bufferLength); var bytes = new Uint8Array(buffer); for (i = 0; i < len; i+=4) { encoded1 = BASE_CHARS.indexOf(serializedString[i]); encoded2 = BASE_CHARS.indexOf(serializedString[i+1]); encoded3 = BASE_CHARS.indexOf(serializedString[i+2]); encoded4 = BASE_CHARS.indexOf(serializedString[i+3]); /*jslint bitwise: true */ bytes[p++] = (encoded1 << 2) | (encoded2 >> 4); bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2); bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63); } return buffer; } // Converts a buffer to a string to store, serialized, in the backend // storage library. function bufferToString(buffer) { // base64-arraybuffer var bytes = new Uint8Array(buffer); var base64String = ''; var i; for (i = 0; i < bytes.length; i += 3) { /*jslint bitwise: true */ base64String += BASE_CHARS[bytes[i] >> 2]; base64String += BASE_CHARS[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)]; base64String += BASE_CHARS[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)]; base64String += BASE_CHARS[bytes[i + 2] & 63]; } if ((bytes.length % 3) === 2) { base64String = base64String.substring(0, base64String.length - 1) + '='; } else if (bytes.length % 3 === 1) { base64String = base64String.substring(0, base64String.length - 2) + '=='; } return base64String; } var localforageSerializer = { serialize: serialize, deserialize: deserialize, stringToBuffer: stringToBuffer, bufferToString: bufferToString }; if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { module.exports = localforageSerializer; } else if (typeof define === 'function' && define.amd) { define('localforageSerializer', function() { return localforageSerializer; }); } else { this.localforageSerializer = localforageSerializer; } }).call(window); },{}],82:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":83,"./lib/inflate":84,"./lib/utils/common":85,"./lib/zlib/constants":88}],83:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var ZStream = _dereq_('./zlib/zstream'); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ function Deflate(options) { if (!(this instanceof Deflate)) return new Deflate(options); this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } } /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function (status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate algorithm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":85,"./utils/strings":86,"./zlib/deflate":90,"./zlib/messages":95,"./zlib/zstream":97}],84:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var ZStream = _dereq_('./zlib/zstream'); var GZheader = _dereq_('./zlib/gzheader'); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ function Inflate(options) { if (!(this instanceof Inflate)) return new Inflate(options); this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new GZheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); } /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; var next_out_utf8, tail, utf8str; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function (status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":85,"./utils/strings":86,"./zlib/constants":88,"./zlib/gzheader":91,"./zlib/inflate":93,"./zlib/messages":95,"./zlib/zstream":97}],85:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs + len), dest_offs); return; } // Fallback to ordinary array for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i = 0, l = chunks.length; i < l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i = 0, l = chunks.length; i < l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],86:[function(_dereq_,module,exports){ // String encode/decode helpers 'use strict'; var utils = _dereq_('./common'); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safary // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q = 0; q < 256; q++) { _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); } _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i = 0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i = 0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function (buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function (str) { var buf = new utils.Buf8(str.length); for (var i = 0, len = buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len * 2); for (out = 0, i = 0; i < len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function (buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max - 1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":85}],87:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],88:[function(_dereq_,module,exports){ 'use strict'; module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],89:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n = 0; n < 256; n++) { c = n; for (var k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc ^= -1; for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],90:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only(s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH - 1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH - 1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length - 1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH - 1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ function Config(good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; } var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; s.pending_buf = new utils.Buf8(s.pending_buf_size); s.d_buf = s.lit_bufsize >> 1; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Copy the source state to the destination state */ //function deflateCopy(dest, source) { // //} exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":85,"./adler32":87,"./crc32":89,"./messages":95,"./trees":96}],91:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],92:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],93:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function zswap32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window, src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window, src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = zswap32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = { bits: state.lenbits }; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = { bits: state.lenbits }; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = { bits: state.distbits }; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too if ((state.flags ? hold : zswap32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":85,"./adler32":87,"./crc32":89,"./inffast":92,"./inftrees":94}],94:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i = 0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":85}],95:[function(_dereq_,module,exports){ 'use strict'; module.exports = { 2: 'need dictionary', /* Z_NEED_DICT 2 */ 1: 'stream end', /* Z_STREAM_END 1 */ 0: '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],96:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ /* eslint-disable comma-spacing,array-bracket-spacing */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* eslint-enable comma-spacing,array-bracket-spacing */ /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES + 2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; } var static_l_desc; var static_d_desc; var static_bl_desc; function TreeDesc(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ } function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short(s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n * 2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n - base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length - 1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m * 2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; tree[m * 2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits - 1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, // "inconsistent bit counts"); //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); for (n = 0; n <= max_code; n++) { var len = tree[n * 2 + 1]/*.Len*/; if (len === 0) { continue; } /* Now reverse the bits */ tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len); //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); } } /* =========================================================================== * Initialize the various 'constant' tables. */ function tr_static_init() { var n; /* iterates over tree elements */ var bits; /* bit counter */ var length; /* length value */ var code; /* code value */ var dist; /* distance index */ var bl_count = new Array(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ // do check in _tr_init() //if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ /*#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; #endif*/ /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES - 1; code++) { base_length[code] = length; for (n = 0; n < (1 << extra_lbits[code]); n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length - 1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1 << extra_dbits[code]); n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n * 2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n * 2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n * 2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n * 2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES + 1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n * 2 + 1]/*.Len*/ = 5; static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n * 2; var _m2 = m * 2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code + LITERALS + 1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n * 2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node * 2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6 * 2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count - 3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count - 3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count - 11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes - 1, 5); send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES << 1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len + 3 + 7) >>> 3; static_lenb = (s.static_len + 3 + 7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc * 2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize - 1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":85}],97:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}],98:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = setTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; clearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { setTimeout(drainQueue, 0); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],99:[function(_dereq_,module,exports){ 'use strict'; var asap = _dereq_('asap') module.exports = Promise function Promise(fn) { if (typeof this !== 'object') throw new TypeError('Promises must be constructed via new') if (typeof fn !== 'function') throw new TypeError('not a function') var state = null var value = null var deferreds = [] var self = this this.then = function(onFulfilled, onRejected) { return new Promise(function(resolve, reject) { handle(new Handler(onFulfilled, onRejected, resolve, reject)) }) } function handle(deferred) { if (state === null) { deferreds.push(deferred) return } asap(function() { var cb = state ? deferred.onFulfilled : deferred.onRejected if (cb === null) { (state ? deferred.resolve : deferred.reject)(value) return } var ret try { ret = cb(value) } catch (e) { deferred.reject(e) return } deferred.resolve(ret) }) } function resolve(newValue) { try { //Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure if (newValue === self) throw new TypeError('A promise cannot be resolved with itself.') if (newValue && (typeof newValue === 'object' || typeof newValue === 'function')) { var then = newValue.then if (typeof then === 'function') { doResolve(then.bind(newValue), resolve, reject) return } } state = true value = newValue finale() } catch (e) { reject(e) } } function reject(newValue) { state = false value = newValue finale() } function finale() { for (var i = 0, len = deferreds.length; i < len; i++) handle(deferreds[i]) deferreds = null } doResolve(fn, resolve, reject) } function Handler(onFulfilled, onRejected, resolve, reject){ this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null this.onRejected = typeof onRejected === 'function' ? onRejected : null this.resolve = resolve this.reject = reject } /** * Take a potentially misbehaving resolver function and make sure * onFulfilled and onRejected are only called once. * * Makes no guarantees about asynchrony. */ function doResolve(fn, onFulfilled, onRejected) { var done = false; try { fn(function (value) { if (done) return done = true onFulfilled(value) }, function (reason) { if (done) return done = true onRejected(reason) }) } catch (ex) { if (done) return done = true onRejected(ex) } } },{"asap":41}],100:[function(_dereq_,module,exports){ 'use strict'; //This file contains then/promise specific extensions to the core promise API var Promise = _dereq_('./core.js') var asap = _dereq_('asap') module.exports = Promise /* Static Functions */ function ValuePromise(value) { this.then = function (onFulfilled) { if (typeof onFulfilled !== 'function') return this return new Promise(function (resolve, reject) { asap(function () { try { resolve(onFulfilled(value)) } catch (ex) { reject(ex); } }) }) } } ValuePromise.prototype = Object.create(Promise.prototype) var TRUE = new ValuePromise(true) var FALSE = new ValuePromise(false) var NULL = new ValuePromise(null) var UNDEFINED = new ValuePromise(undefined) var ZERO = new ValuePromise(0) var EMPTYSTRING = new ValuePromise('') Promise.resolve = function (value) { if (value instanceof Promise) return value if (value === null) return NULL if (value === undefined) return UNDEFINED if (value === true) return TRUE if (value === false) return FALSE if (value === 0) return ZERO if (value === '') return EMPTYSTRING if (typeof value === 'object' || typeof value === 'function') { try { var then = value.then if (typeof then === 'function') { return new Promise(then.bind(value)) } } catch (ex) { return new Promise(function (resolve, reject) { reject(ex) }) } } return new ValuePromise(value) } Promise.from = Promise.cast = function (value) { var err = new Error('Promise.from and Promise.cast are deprecated, use Promise.resolve instead') err.name = 'Warning' console.warn(err.stack) return Promise.resolve(value) } Promise.denodeify = function (fn, argumentCount) { argumentCount = argumentCount || Infinity return function () { var self = this var args = Array.prototype.slice.call(arguments) return new Promise(function (resolve, reject) { while (args.length && args.length > argumentCount) { args.pop() } args.push(function (err, res) { if (err) reject(err) else resolve(res) }) fn.apply(self, args) }) } } Promise.nodeify = function (fn) { return function () { var args = Array.prototype.slice.call(arguments) var callback = typeof args[args.length - 1] === 'function' ? args.pop() : null try { return fn.apply(this, arguments).nodeify(callback) } catch (ex) { if (callback === null || typeof callback == 'undefined') { return new Promise(function (resolve, reject) { reject(ex) }) } else { asap(function () { callback(ex) }) } } } } Promise.all = function () { var calledWithArray = arguments.length === 1 && Array.isArray(arguments[0]) var args = Array.prototype.slice.call(calledWithArray ? arguments[0] : arguments) if (!calledWithArray) { var err = new Error('Promise.all should be called with a single array, calling it with multiple arguments is deprecated') err.name = 'Warning' console.warn(err.stack) } return new Promise(function (resolve, reject) { if (args.length === 0) return resolve([]) var remaining = args.length function res(i, val) { try { if (val && (typeof val === 'object' || typeof val === 'function')) { var then = val.then if (typeof then === 'function') { then.call(val, function (val) { res(i, val) }, reject) return } } args[i] = val if (--remaining === 0) { resolve(args); } } catch (ex) { reject(ex) } } for (var i = 0; i < args.length; i++) { res(i, args[i]) } }) } Promise.reject = function (value) { return new Promise(function (resolve, reject) { reject(value); }); } Promise.race = function (values) { return new Promise(function (resolve, reject) { values.forEach(function(value){ Promise.resolve(value).then(resolve, reject); }) }); } /* Prototype Methods */ Promise.prototype.done = function (onFulfilled, onRejected) { var self = arguments.length ? this.then.apply(this, arguments) : this self.then(null, function (err) { asap(function () { throw err }) }) } Promise.prototype.nodeify = function (callback) { if (typeof callback != 'function') return this this.then(function (value) { asap(function () { callback(null, value) }) }, function (err) { asap(function () { callback(err) }) }) } Promise.prototype['catch'] = function (onRejected) { return this.then(null, onRejected); } },{"./core.js":99,"asap":41}]},{},[1]);
src/components/CompetitionPage.js
ChromeQ/lms
import React, { Component } from 'react'; import Moment from 'react-moment'; import moment from 'moment'; import { Link } from 'react-router-dom'; import { connect } from 'react-redux'; import { getCompetitionDetails } from '../actions/actionCreators'; import '../css/CompetitionPage.css'; import Card from './Card'; import CardSection from './CardSection'; import CardHeader from './CardHeader'; import Fixture from './Fixture'; class CompetitionPage extends Component { componentDidMount() { const { competitionDetails, competitionDetails: { id }, match: { params } } = this.props; if (!(id && competitionDetails[id] && competitionDetails[id].round && competitionDetails[id].round.fixtures)) { this.props.dispatch(getCompetitionDetails(params.leagueSlug, params.roundSlug)); } } render() { const { competitionDetails, competitionDetails: { id } } = this.props; const { competition, round } = competitionDetails[id] || {}; const { league } = competition || {}; const now = new Date(); const start = competition && new Date(competition.starts); const hasStarted = now > start; const startMoment = start && <Moment format={`[${hasStarted ? 'Started' : 'Starts'} on] D MMMM`} date={start} fromNow />; const leagueLogo = league && require(`../images/leagues/${league.league_slug}.svg`); const sections = round && round.fixtures.reduce((prev, fixture) => { const date = moment(fixture.date_match).format('dddd D MMMM YYYY'); if (!prev[date]) { prev[date] = []; } prev[date].push(fixture); return prev; }, {}); return ( <div className="competition-page"> {competition && <Card> <div className="competition-card competition-card-small"> <div className="league-logo"> <img src={leagueLogo} alt={`${league.name} Logo`} /> </div> <div className="competition-details"> <CardHeader header={league.name} subheader={startMoment} /> </div> </div> </Card> } <h3>Fixtures</h3> {round && round.fixtures.length && <Card sections={sections}> {Object.keys(sections).map((title, i) => { return ( <CardSection key={i} title={title}> {sections[title].map((fixture, i) => ( <Fixture key={i} fixture={fixture} /> ))} </CardSection> ); })} </Card> } <Link to="/">Home Page</Link> </div> ); } } function mapStateToProps (state) { return { competitionDetails: state.competitionDetails }; } export default connect(mapStateToProps)(CompetitionPage);
client/views/omnichannel/directory/chats/contextualBar/PriorityField.js
VoiSmart/Rocket.Chat
import { Box } from '@rocket.chat/fuselage'; import React from 'react'; import { useTranslation } from '../../../../../contexts/TranslationContext'; import { useEndpointData } from '../../../../../hooks/useEndpointData'; import { AsyncStatePhase } from '../../../../../lib/asyncState'; import Field from '../../../components/Field'; import Info from '../../../components/Info'; import Label from '../../../components/Label'; import { FormSkeleton } from '../../Skeleton'; const PriorityField = ({ id }) => { const t = useTranslation(); const { value: data, phase: state, error } = useEndpointData( `livechat/priorities.getOne?priorityId=${id}`, ); if (state === AsyncStatePhase.LOADING) { return <FormSkeleton />; } if (error || !data) { return <Box mbs='x16'>{t('Custom_Field_Not_Found')}</Box>; } const { name } = data; return ( <Field> <Label>{t('Priority')}</Label> <Info>{name}</Info> </Field> ); }; export default PriorityField;
Emotion/Emotion.React-Native/End/AzureEmotions/index.js
mkmann/techdays-hackathon
import React, { Component } from 'react'; import {AppRegistry, View, Text, Image, ActivityIndicator, StyleSheet } from 'react-native'; import Camera from 'react-native-camera'; //Camera component import RNFetchBlob from 'react-native-fetch-blob'; //Library for fetching local files and sending bianry data const API_KEY = ''; //TODO: Insert your own API key here!! //variables for switching between back and fron camera const cameraTypes = { front: Camera.constants.Type.front, back: Camera.constants.Type.back }; export default class App extends Component { constructor() { super(); this.state = { anger: 0.0, contempt: 0.0, disgust: 0.0, fear: 0.0, hapiness: 0.0, neutral: 0.0, sadness: 0.0, surprise: 0.0, imageSource: 'home', pending: false, selfie: true, //Is the front camera active? cameraType: cameraTypes.front //will be back or front camera } } render() { return( <View style={styles.mainContainer}> <View style={styles.cameraContainer}> <Camera ref={(cam) =>{ this.camera = cam; }} style={styles.preview} aspect={Camera.constants.Aspect.fill} captureTarget={Camera.constants.CaptureTarget.cameraRoll} type={this.state.cameraType}> <View style={styles.buttonContainer}> <Text style={styles.capture} onPress={() => this.takePicture()}>[CAPTURE]</Text> <Text style={styles.capture} onPress={() => this.switchCamera()}>[Front/Back]</Text> </View> </Camera> </View> <View style={[{flex: 1},{flexDirection: 'row'}]}> <View style={styles.imageContainer}> <Image style={styles.image} source={{uri: this.state.imageSource}}></Image> </View> <View style={styles.contentContainer}> <Text>Result:</Text> <Text>Anger {this.state.anger}</Text> <Text>Contempt {this.state.contempt}</Text> <Text>Disgust {this.state.disgust}</Text> <Text>Fear {this.state.fear}</Text> <Text>Hapiness {this.state.hapiness}</Text> <Text>Neutral {this.state.neutral}</Text> <Text>Sadness {this.state.sadness}</Text> <Text>suprise {this.state.surprise}</Text> </View> </View> {this.requestPending()} </View> ); } requestPending = () => { if(this.state.pending) { return( <ActivityIndicator size='large' style={styles.loading}/> ); } else { return null; } } switchCamera = () => { console.log('Switch camera') if(this.state.selfie) { this.setState({ selfie: false, cameraType: cameraTypes.back }); } else { this.setState({ selfie: true, cameraType: cameraTypes.front }); } } takePicture = () => { console.log('Take picture'); const options = {}; var self = this; //This not recognized in the nested scopes this.setState({ pending: true }); //options.location = ... this.camera.capture({metadata: options}) .then((img) => { //First get the image file in base 64 RNFetchBlob.fs.readFile(img.path, 'base64') .then((imgData) => { //Then send the base 64 string (will be converted to binary by the fetch blob library) RNFetchBlob.fetch('POST', 'https://westus.api.cognitive.microsoft.com/emotion/v1.0/Recognize', { "Content-Type":"application/octet-stream", "Ocp-Apim-Subscription-Key": API_KEY },imgData) .then((response) => { //parse response var parsedResponse = JSON.parse(response.data); //change state self.setState({ imageSource: img.path, pending: false, anger: parsedResponse[0].scores.anger.toFixed(2), contempt: parsedResponse[0].scores.contempt.toFixed(2), disgust: parsedResponse[0].scores.disgust.toFixed(2), fear: parsedResponse[0].scores.fear.toFixed(2), hapiness: parsedResponse[0].scores.happiness.toFixed(2), neutral: parsedResponse[0].scores.neutral.toFixed(2), sadness: parsedResponse[0].scores.sadness.toFixed(2), surprise: parsedResponse[0].scores.surprise.toFixed(2) }); }) }) }) } } const styles = StyleSheet.create({ mainContainer: { flex: 1, alignItems: 'center', }, cameraContainer: { flex: 1 }, imageContainer: { flex: 2, justifyContent: 'center', alignItems: 'center' }, contentContainer: { flex: 1, justifyContent: 'space-between', marginBottom: 40 }, image: { margin: 2, width: 200, height: 200 }, preview: { flex: 1, justifyContent: 'flex-end', alignItems: 'center' }, capture: { flex: 0, backgroundColor: '#fff', borderRadius: 5, color: '#000', padding: 10, margin: 40 }, buttonContainer: { flexDirection: 'row', justifyContent: 'center' }, loading: { position: 'absolute', left: 0, right: 0, top: 0, bottom: 0, alignItems: 'center', justifyContent: 'center' } }); AppRegistry.registerComponent('AzureEmotions', () => App);
admin/client/App/index.js
jstockwin/keystone
/** * This is the main entry file, which we compile the main JS bundle from. It * only contains the client side routing setup. */ // Needed for ES6 generators (redux-saga) to work import 'babel-polyfill'; import React from 'react'; import ReactDOM from 'react-dom'; import { Router, Route, browserHistory, IndexRoute } from 'react-router'; import { Provider } from 'react-redux'; import { syncHistoryWithStore } from 'react-router-redux'; import App from './App'; import Home from './screens/Home'; import Item from './screens/Item'; import List from './screens/List'; import store from './store'; // Sync the browser history to the Redux store const history = syncHistoryWithStore(browserHistory, store); // Initialise Keystone.User list import { listsByKey } from '../utils/lists'; Keystone.User = listsByKey[Keystone.userList]; ReactDOM.render( <Provider store={store}> <Router history={history}> <Route path={Keystone.adminPath} component={App}> <IndexRoute component={Home} /> <Route path=":listId" component={List} /> <Route path=":listId/:itemId" component={Item} /> </Route> </Router> </Provider>, document.getElementById('react-root') );
ajax/libs/angular-google-maps/1.1.4/angular-google-maps.js
BenjaminVanRyseghem/cdnjs
/*! angular-google-maps 1.1.4 2014-06-19 * AngularJS directives for Google Maps * git: https://github.com/nlaplante/angular-google-maps.git */ /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module("google-maps.directives.api.utils", []); angular.module("google-maps.directives.api.managers", []); angular.module("google-maps.directives.api.models.child", ["google-maps.directives.api.utils"]); angular.module("google-maps.directives.api.models.parent", ["google-maps.directives.api.managers", "google-maps.directives.api.models.child"]); angular.module("google-maps.directives.api", ["google-maps.directives.api.models.parent"]); angular.module("google-maps", ["google-maps.directives.api"]).factory("debounce", [ "$timeout", function($timeout) { return function(fn) { var nthCall; nthCall = 0; return function() { var argz, later, that; that = this; argz = arguments; nthCall++; later = (function(version) { return function() { if (version === nthCall) { return fn.apply(that, argz); } }; })(nthCall); return $timeout(later, 0, true); }; }; } ]); }).call(this); (function() { angular.element(document).ready(function() { if (!(google || (typeof google !== "undefined" && google !== null ? google.maps : void 0) || (google.maps.InfoWindow != null))) { return; } google.maps.InfoWindow.prototype._open = google.maps.InfoWindow.prototype.open; google.maps.InfoWindow.prototype._close = google.maps.InfoWindow.prototype.close; google.maps.InfoWindow.prototype._isOpen = false; google.maps.InfoWindow.prototype.open = function(map, anchor) { this._isOpen = true; this._open(map, anchor); }; google.maps.InfoWindow.prototype.close = function() { this._isOpen = false; this._close(); }; google.maps.InfoWindow.prototype.isOpen = function(val) { if (val == null) { val = void 0; } if (val == null) { return this._isOpen; } else { return this._isOpen = val; } }; /* Do the same for InfoBox TODO: Clean this up so the logic is defined once, wait until develop becomes master as this will be easier */ if (!window.InfoBox) { return; } window.InfoBox.prototype._open = window.InfoBox.prototype.open; window.InfoBox.prototype._close = window.InfoBox.prototype.close; window.InfoBox.prototype._isOpen = false; window.InfoBox.prototype.open = function(map, anchor) { this._isOpen = true; this._open(map, anchor); }; window.InfoBox.prototype.close = function() { this._isOpen = false; this._close(); }; return window.InfoBox.prototype.isOpen = function(val) { if (val == null) { val = void 0; } if (val == null) { return this._isOpen; } else { return this._isOpen = val; } }; }); }).call(this); /* Author Nick McCready Intersection of Objects if the arrays have something in common each intersecting object will be returned in an new array. */ (function() { _.intersectionObjects = function(array1, array2, comparison) { var res, _this = this; if (comparison == null) { comparison = void 0; } res = _.map(array1, function(obj1) { return _.find(array2, function(obj2) { if (comparison != null) { return comparison(obj1, obj2); } else { return _.isEqual(obj1, obj2); } }); }); return _.filter(res, function(o) { return o != null; }); }; _.containsObject = _.includeObject = function(obj, target, comparison) { var _this = this; if (comparison == null) { comparison = void 0; } if (obj === null) { return false; } return _.any(obj, function(value) { if (comparison != null) { return comparison(value, target); } else { return _.isEqual(value, target); } }); }; _.differenceObjects = function(array1, array2, comparison) { if (comparison == null) { comparison = void 0; } return _.filter(array1, function(value) { return !_.containsObject(array2, value); }); }; _.withoutObjects = function(array, array2) { return _.differenceObjects(array, array2); }; _.indexOfObject = function(array, item, comparison, isSorted) { var i, length; if (array == null) { return -1; } i = 0; length = array.length; if (isSorted) { if (typeof isSorted === "number") { i = (isSorted < 0 ? Math.max(0, length + isSorted) : isSorted); } else { i = _.sortedIndex(array, item); return (array[i] === item ? i : -1); } } while (i < length) { if (comparison != null) { if (comparison(array[i], item)) { return i; } } else { if (_.isEqual(array[i], item)) { return i; } } i++; } return -1; }; _["extends"] = function(arrayOfObjectsToCombine) { return _.reduce(arrayOfObjectsToCombine, function(combined, toAdd) { return _.extend(combined, toAdd); }, {}); }; }).call(this); /* Author: Nicholas McCready & jfriend00 _async handles things asynchronous-like :), to allow the UI to be free'd to do other things Code taken from http://stackoverflow.com/questions/10344498/best-way-to-iterate-over-an-array-without-blocking-the-ui The design of any funcitonality of _async is to be like lodash/underscore and replicate it but call things asynchronously underneath. Each should be sufficient for most things to be derrived from. TODO: Handle Object iteration like underscore and lodash as well.. not that important right now */ (function() { var async; async = { each: function(array, callback, doneCallBack, pausedCallBack, chunk, index, pause) { var doChunk; if (chunk == null) { chunk = 20; } if (index == null) { index = 0; } if (pause == null) { pause = 1; } if (!pause) { throw "pause (delay) must be set from _async!"; return; } if (array === void 0 || (array != null ? array.length : void 0) <= 0) { doneCallBack(); return; } doChunk = function() { var cnt, i; cnt = chunk; i = index; while (cnt-- && i < (array ? array.length : i + 1)) { callback(array[i], i); ++i; } if (array) { if (i < array.length) { index = i; if (pausedCallBack != null) { pausedCallBack(); } return setTimeout(doChunk, pause); } else { if (doneCallBack) { return doneCallBack(); } } } }; return doChunk(); }, map: function(objs, iterator, doneCallBack, pausedCallBack, chunk) { var results; results = []; if (objs == null) { return results; } return _async.each(objs, function(o) { return results.push(iterator(o)); }, function() { return doneCallBack(results); }, pausedCallBack, chunk); } }; window._async = async; angular.module("google-maps.directives.api.utils").factory("async", function() { return window._async; }); }).call(this); (function() { var __indexOf = [].indexOf || function(item) { for (var i = 0, l = this.length; i < l; i++) { if (i in this && this[i] === item) return i; } return -1; }; angular.module("google-maps.directives.api.utils").factory("BaseObject", function() { var BaseObject, baseObjectKeywords; baseObjectKeywords = ['extended', 'included']; BaseObject = (function() { function BaseObject() {} BaseObject.extend = function(obj) { var key, value, _ref; for (key in obj) { value = obj[key]; if (__indexOf.call(baseObjectKeywords, key) < 0) { this[key] = value; } } if ((_ref = obj.extended) != null) { _ref.apply(this); } return this; }; BaseObject.include = function(obj) { var key, value, _ref; for (key in obj) { value = obj[key]; if (__indexOf.call(baseObjectKeywords, key) < 0) { this.prototype[key] = value; } } if ((_ref = obj.included) != null) { _ref.apply(this); } return this; }; return BaseObject; })(); return BaseObject; }); }).call(this); /* Useful function callbacks that should be defined at later time. Mainly to be used for specs to verify creation / linking. This is to lead a common design in notifying child stuff. */ (function() { angular.module("google-maps.directives.api.utils").factory("ChildEvents", function() { return { onChildCreation: function(child) {} }; }); }).call(this); (function() { angular.module("google-maps.directives.api.utils").service("EventsHelper", [ "Logger", function($log) { return { setEvents: function(marker, scope, model) { if (angular.isDefined(scope.events) && (scope.events != null) && angular.isObject(scope.events)) { return _.compact(_.map(scope.events, function(eventHandler, eventName) { if (scope.events.hasOwnProperty(eventName) && angular.isFunction(scope.events[eventName])) { return google.maps.event.addListener(marker, eventName, function() { return eventHandler.apply(scope, [marker, eventName, model, arguments]); }); } else { return $log.info("MarkerEventHelper: invalid event listener " + eventName); } })); } } }; } ]); }).call(this); (function() { var __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.utils").factory("FitHelper", [ "BaseObject", "Logger", function(BaseObject, $log) { var FitHelper, _ref; return FitHelper = (function(_super) { __extends(FitHelper, _super); function FitHelper() { _ref = FitHelper.__super__.constructor.apply(this, arguments); return _ref; } FitHelper.prototype.fit = function(gMarkers, gMap) { var bounds, everSet, _this = this; if (gMap && gMarkers && gMarkers.length > 0) { bounds = new google.maps.LatLngBounds(); everSet = false; return _async.each(gMarkers, function(gMarker) { if (gMarker) { if (!everSet) { everSet = true; } return bounds.extend(gMarker.getPosition()); } }, function() { if (everSet) { return gMap.fitBounds(bounds); } }); } }; return FitHelper; })(BaseObject); } ]); }).call(this); (function() { angular.module("google-maps.directives.api.utils").service("GmapUtil", [ "Logger", "$compile", function(Logger, $compile) { var getCoords, validateCoords; getCoords = function(value) { if (Array.isArray(value) && value.length === 2) { return new google.maps.LatLng(value[1], value[0]); } else if (angular.isDefined(value.type) && value.type === "Point") { return new google.maps.LatLng(value.coordinates[1], value.coordinates[0]); } else { return new google.maps.LatLng(value.latitude, value.longitude); } }; validateCoords = function(coords) { if (angular.isUndefined(coords)) { return false; } if (_.isArray(coords)) { if (coords.length === 2) { return true; } } else if ((coords != null) && (coords != null ? coords.type : void 0)) { if (coords.type === "Point" && _.isArray(coords.coordinates) && coords.coordinates.length === 2) { return true; } } if (coords && angular.isDefined((coords != null ? coords.latitude : void 0) && angular.isDefined(coords != null ? coords.longitude : void 0))) { return true; } return false; }; return { getLabelPositionPoint: function(anchor) { var xPos, yPos; if (anchor === void 0) { return void 0; } anchor = /^([-\d\.]+)\s([-\d\.]+)$/.exec(anchor); xPos = parseFloat(anchor[1]); yPos = parseFloat(anchor[2]); if ((xPos != null) && (yPos != null)) { return new google.maps.Point(xPos, yPos); } }, createMarkerOptions: function(coords, icon, defaults, map) { var opts; if (map == null) { map = void 0; } if (defaults == null) { defaults = {}; } opts = angular.extend({}, defaults, { position: defaults.position != null ? defaults.position : getCoords(coords), icon: defaults.icon != null ? defaults.icon : icon, visible: defaults.visible != null ? defaults.visible : validateCoords(coords) }); if (map != null) { opts.map = map; } return opts; }, createWindowOptions: function(gMarker, scope, content, defaults) { if ((content != null) && (defaults != null) && ($compile != null)) { return angular.extend({}, defaults, { content: this.buildContent(scope, defaults, content), position: defaults.position != null ? defaults.position : angular.isObject(gMarker) ? gMarker.getPosition() : getCoords(scope.coords) }); } else { if (!defaults) { Logger.error("infoWindow defaults not defined"); if (!content) { return Logger.error("infoWindow content not defined"); } } else { return defaults; } } }, buildContent: function(scope, defaults, content) { var parsed, ret; if (defaults.content != null) { ret = defaults.content; } else { if ($compile != null) { parsed = $compile(content)(scope); if (parsed.length > 0) { ret = parsed[0]; } } else { ret = content; } } return ret; }, defaultDelay: 50, isTrue: function(val) { return angular.isDefined(val) && val !== null && val === true || val === "1" || val === "y" || val === "true"; }, isFalse: function(value) { return ['false', 'FALSE', 0, 'n', 'N', 'no', 'NO'].indexOf(value) !== -1; }, getCoords: getCoords, validateCoords: validateCoords, validatePath: function(path) { var array, i, polygon, trackMaxVertices; i = 0; if (angular.isUndefined(path.type)) { if (!Array.isArray(path) || path.length < 2) { return false; } while (i < path.length) { if (!((angular.isDefined(path[i].latitude) && angular.isDefined(path[i].longitude)) || (typeof path[i].lat === "function" && typeof path[i].lng === "function"))) { return false; } i++; } return true; } else { if (angular.isUndefined(path.coordinates)) { return false; } if (path.type === "Polygon") { if (path.coordinates[0].length < 4) { return false; } array = path.coordinates[0]; } else if (path.type === "MultiPolygon") { trackMaxVertices = { max: 0, index: 0 }; _.forEach(path.coordinates, function(polygon, index) { if (polygon[0].length > this.max) { this.max = polygon[0].length; return this.index = index; } }, trackMaxVertices); polygon = path.coordinates[trackMaxVertices.index]; array = polygon[0]; if (array.length < 4) { return false; } } else if (path.type === "LineString") { if (path.coordinates.length < 2) { return false; } array = path.coordinates; } else { return false; } while (i < array.length) { if (array[i].length !== 2) { return false; } i++; } return true; } }, convertPathPoints: function(path) { var array, i, latlng, result, trackMaxVertices; i = 0; result = new google.maps.MVCArray(); if (angular.isUndefined(path.type)) { while (i < path.length) { latlng; if (angular.isDefined(path[i].latitude) && angular.isDefined(path[i].longitude)) { latlng = new google.maps.LatLng(path[i].latitude, path[i].longitude); } else if (typeof path[i].lat === "function" && typeof path[i].lng === "function") { latlng = path[i]; } result.push(latlng); i++; } } else { array; if (path.type === "Polygon") { array = path.coordinates[0]; } else if (path.type === "MultiPolygon") { trackMaxVertices = { max: 0, index: 0 }; _.forEach(path.coordinates, function(polygon, index) { if (polygon[0].length > this.max) { this.max = polygon[0].length; return this.index = index; } }, trackMaxVertices); array = path.coordinates[trackMaxVertices.index][0]; } else if (path.type === "LineString") { array = path.coordinates; } while (i < array.length) { result.push(new google.maps.LatLng(array[i][1], array[i][0])); i++; } } return result; }, extendMapBounds: function(map, points) { var bounds, i; bounds = new google.maps.LatLngBounds(); i = 0; while (i < points.length) { bounds.extend(points.getAt(i)); i++; } return map.fitBounds(bounds); } }; } ]); }).call(this); (function() { var __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.utils").factory("Linked", [ "BaseObject", function(BaseObject) { var Linked; Linked = (function(_super) { __extends(Linked, _super); function Linked(scope, element, attrs, ctrls) { this.scope = scope; this.element = element; this.attrs = attrs; this.ctrls = ctrls; } return Linked; })(BaseObject); return Linked; } ]); }).call(this); (function() { angular.module("google-maps.directives.api.utils").service("Logger", [ "$log", function($log) { return { logger: $log, doLog: false, info: function(msg) { if (this.doLog) { if (this.logger != null) { return this.logger.info(msg); } else { return console.info(msg); } } }, error: function(msg) { if (this.doLog) { if (this.logger != null) { return this.logger.error(msg); } else { return console.error(msg); } } }, warn: function(msg) { if (this.doLog) { if (this.logger != null) { return this.logger.warn(msg); } else { return console.warn(msg); } } } }; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.utils").factory("ModelKey", [ "BaseObject", function(BaseObject) { var ModelKey; return ModelKey = (function(_super) { __extends(ModelKey, _super); function ModelKey(scope) { this.scope = scope; this.setIdKey = __bind(this.setIdKey, this); this.modelKeyComparison = __bind(this.modelKeyComparison, this); ModelKey.__super__.constructor.call(this); this.defaultIdKey = "id"; this.idKey = void 0; } ModelKey.prototype.evalModelHandle = function(model, modelKey) { if (model === void 0) { return void 0; } if (modelKey === 'self') { return model; } else { return model[modelKey]; } }; ModelKey.prototype.modelKeyComparison = function(model1, model2) { var scope; scope = this.scope.coords != null ? this.scope : this.parentScope; if (scope == null) { throw "No scope or parentScope set!"; } return this.evalModelHandle(model1, scope.coords).latitude === this.evalModelHandle(model2, scope.coords).latitude && this.evalModelHandle(model1, scope.coords).longitude === this.evalModelHandle(model2, scope.coords).longitude; }; ModelKey.prototype.setIdKey = function(scope) { return this.idKey = scope.idKey != null ? scope.idKey : this.defaultIdKey; }; return ModelKey; })(BaseObject); } ]); }).call(this); (function() { angular.module("google-maps.directives.api.utils").factory("ModelsWatcher", [ "Logger", function(Logger) { return { figureOutState: function(idKey, scope, childObjects, comparison, callBack) { var adds, mappedScopeModelIds, removals, _this = this; adds = []; mappedScopeModelIds = {}; removals = []; return _async.each(scope.models, function(m) { var child; if (m[idKey] != null) { mappedScopeModelIds[m[idKey]] = {}; if (childObjects[m[idKey]] == null) { return adds.push(m); } else { child = childObjects[m[idKey]]; if (!comparison(m, child.model)) { adds.push(m); return removals.push(child.model); } } } else { return Logger.error("id missing for model " + (m.toString()) + ", can not use do comparison/insertion"); } }, function() { return _async.each(childObjects.values(), function(c) { var id; if (c == null) { Logger.error("child undefined in ModelsWatcher."); return; } if (c.model == null) { Logger.error("child.model undefined in ModelsWatcher."); return; } id = c.model[idKey]; if (mappedScopeModelIds[id] == null) { return removals.push(c.model[idKey]); } }, function() { return callBack({ adds: adds, removals: removals }); }); }); } }; } ]); }).call(this); /* Simple Object Map with a lenght property to make it easy to track length/size */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module("google-maps.directives.api.utils").factory("PropMap", function() { var PropMap, propsToPop; propsToPop = ['get', 'put', 'remove', 'values', 'keys', 'length']; PropMap = (function() { function PropMap() { this.keys = __bind(this.keys, this); this.values = __bind(this.values, this); this.remove = __bind(this.remove, this); this.put = __bind(this.put, this); this.get = __bind(this.get, this); this.length = 0; } PropMap.prototype.get = function(key) { return this[key]; }; PropMap.prototype.put = function(key, value) { if (this[key] == null) { this.length++; } return this[key] = value; }; PropMap.prototype.remove = function(key) { delete this[key]; return this.length--; }; PropMap.prototype.values = function() { var all, keys, _this = this; all = []; keys = _.keys(this); _.each(keys, function(value) { if (_.indexOf(propsToPop, value) === -1) { return all.push(_this[value]); } }); return all; }; PropMap.prototype.keys = function() { var all, keys, _this = this; keys = _.keys(this); all = []; _.each(keys, function(prop) { if (_.indexOf(propsToPop, prop) === -1) { return all.push(prop); } }); return all; }; return PropMap; })(); return PropMap; }); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.managers").factory("ClustererMarkerManager", [ "Logger", "FitHelper", function($log, FitHelper) { var ClustererMarkerManager; ClustererMarkerManager = (function(_super) { __extends(ClustererMarkerManager, _super); function ClustererMarkerManager(gMap, opt_markers, opt_options, opt_events) { var self; this.opt_events = opt_events; this.fit = __bind(this.fit, this); this.destroy = __bind(this.destroy, this); this.clear = __bind(this.clear, this); this.draw = __bind(this.draw, this); this.removeMany = __bind(this.removeMany, this); this.remove = __bind(this.remove, this); this.addMany = __bind(this.addMany, this); this.add = __bind(this.add, this); ClustererMarkerManager.__super__.constructor.call(this); self = this; this.opt_options = opt_options; if ((opt_options != null) && opt_markers === void 0) { this.clusterer = new MarkerClusterer(gMap, void 0, opt_options); } else if ((opt_options != null) && (opt_markers != null)) { this.clusterer = new MarkerClusterer(gMap, opt_markers, opt_options); } else { this.clusterer = new MarkerClusterer(gMap); } this.attachEvents(this.opt_events, "opt_events"); this.clusterer.setIgnoreHidden(true); this.noDrawOnSingleAddRemoves = true; $log.info(this); } ClustererMarkerManager.prototype.add = function(gMarker) { return this.clusterer.addMarker(gMarker, this.noDrawOnSingleAddRemoves); }; ClustererMarkerManager.prototype.addMany = function(gMarkers) { return this.clusterer.addMarkers(gMarkers); }; ClustererMarkerManager.prototype.remove = function(gMarker) { return this.clusterer.removeMarker(gMarker, this.noDrawOnSingleAddRemoves); }; ClustererMarkerManager.prototype.removeMany = function(gMarkers) { return this.clusterer.addMarkers(gMarkers); }; ClustererMarkerManager.prototype.draw = function() { return this.clusterer.repaint(); }; ClustererMarkerManager.prototype.clear = function() { this.clusterer.clearMarkers(); return this.clusterer.repaint(); }; ClustererMarkerManager.prototype.attachEvents = function(options, optionsName) { var eventHandler, eventName, _results; if (angular.isDefined(options) && (options != null) && angular.isObject(options)) { _results = []; for (eventName in options) { eventHandler = options[eventName]; if (options.hasOwnProperty(eventName) && angular.isFunction(options[eventName])) { $log.info("" + optionsName + ": Attaching event: " + eventName + " to clusterer"); _results.push(google.maps.event.addListener(this.clusterer, eventName, options[eventName])); } else { _results.push(void 0); } } return _results; } }; ClustererMarkerManager.prototype.clearEvents = function(options) { var eventHandler, eventName, _results; if (angular.isDefined(options) && (options != null) && angular.isObject(options)) { _results = []; for (eventName in options) { eventHandler = options[eventName]; if (options.hasOwnProperty(eventName) && angular.isFunction(options[eventName])) { $log.info("" + optionsName + ": Clearing event: " + eventName + " to clusterer"); _results.push(google.maps.event.clearListeners(this.clusterer, eventName)); } else { _results.push(void 0); } } return _results; } }; ClustererMarkerManager.prototype.destroy = function() { this.clearEvents(this.opt_events); this.clearEvents(this.opt_internal_events); return this.clear(); }; ClustererMarkerManager.prototype.fit = function() { return ClustererMarkerManager.__super__.fit.call(this, this.clusterer.getMarkers(), this.clusterer.getMap()); }; return ClustererMarkerManager; })(FitHelper); return ClustererMarkerManager; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.managers").factory("MarkerManager", [ "Logger", "FitHelper", function(Logger, FitHelper) { var MarkerManager; MarkerManager = (function(_super) { __extends(MarkerManager, _super); MarkerManager.include(FitHelper); function MarkerManager(gMap, opt_markers, opt_options) { this.fit = __bind(this.fit, this); this.handleOptDraw = __bind(this.handleOptDraw, this); this.clear = __bind(this.clear, this); this.draw = __bind(this.draw, this); this.removeMany = __bind(this.removeMany, this); this.remove = __bind(this.remove, this); this.addMany = __bind(this.addMany, this); this.add = __bind(this.add, this); var self; MarkerManager.__super__.constructor.call(this); self = this; this.gMap = gMap; this.gMarkers = []; this.$log = Logger; this.$log.info(this); } MarkerManager.prototype.add = function(gMarker, optDraw) { this.handleOptDraw(gMarker, optDraw, true); return this.gMarkers.push(gMarker); }; MarkerManager.prototype.addMany = function(gMarkers) { var gMarker, _i, _len, _results; _results = []; for (_i = 0, _len = gMarkers.length; _i < _len; _i++) { gMarker = gMarkers[_i]; _results.push(this.add(gMarker)); } return _results; }; MarkerManager.prototype.remove = function(gMarker, optDraw) { var index, tempIndex; this.handleOptDraw(gMarker, optDraw, false); if (!optDraw) { return; } index = void 0; if (this.gMarkers.indexOf != null) { index = this.gMarkers.indexOf(gMarker); } else { tempIndex = 0; _.find(this.gMarkers, function(marker) { tempIndex += 1; if (marker === gMarker) { index = tempIndex; } }); } if (index != null) { return this.gMarkers.splice(index, 1); } }; MarkerManager.prototype.removeMany = function(gMarkers) { var _this = this; return this.gMarkers.forEach(function(marker) { return _this.remove(marker); }); }; MarkerManager.prototype.draw = function() { var deletes, _this = this; deletes = []; this.gMarkers.forEach(function(gMarker) { if (!gMarker.isDrawn) { if (gMarker.doAdd) { return gMarker.setMap(_this.gMap); } else { return deletes.push(gMarker); } } }); return deletes.forEach(function(gMarker) { return _this.remove(gMarker, true); }); }; MarkerManager.prototype.clear = function() { var gMarker, _i, _len, _ref; _ref = this.gMarkers; for (_i = 0, _len = _ref.length; _i < _len; _i++) { gMarker = _ref[_i]; gMarker.setMap(null); } delete this.gMarkers; return this.gMarkers = []; }; MarkerManager.prototype.handleOptDraw = function(gMarker, optDraw, doAdd) { if (optDraw === true) { if (doAdd) { gMarker.setMap(this.gMap); } else { gMarker.setMap(null); } return gMarker.isDrawn = true; } else { gMarker.isDrawn = false; return gMarker.doAdd = doAdd; } }; MarkerManager.prototype.fit = function() { return MarkerManager.__super__.fit.call(this, this.gMarkers, this.gMap); }; return MarkerManager; })(FitHelper); return MarkerManager; } ]); }).call(this); (function() { angular.module("google-maps").factory("array-sync", [ "add-events", function(mapEvents) { return function(mapArray, scope, pathEval, pathChangedFn) { var geojsonArray, geojsonHandlers, geojsonWatcher, isSetFromScope, legacyHandlers, legacyWatcher, mapArrayListener, scopePath, watchListener; isSetFromScope = false; scopePath = scope.$eval(pathEval); if (!scope["static"]) { legacyHandlers = { set_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return scopePath[index] = value; } else { scopePath[index].latitude = value.lat(); return scopePath[index].longitude = value.lng(); } }, insert_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return scopePath.splice(index, 0, value); } else { return scopePath.splice(index, 0, { latitude: value.lat(), longitude: value.lng() }); } }, remove_at: function(index) { if (isSetFromScope) { return; } return scopePath.splice(index, 1); } }; geojsonArray; if (scopePath.type === "Polygon") { geojsonArray = scopePath.coordinates[0]; } else if (scopePath.type === "LineString") { geojsonArray = scopePath.coordinates; } geojsonHandlers = { set_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return; } geojsonArray[index][1] = value.lat(); return geojsonArray[index][0] = value.lng(); }, insert_at: function(index) { var value; if (isSetFromScope) { return; } value = mapArray.getAt(index); if (!value) { return; } if (!value.lng || !value.lat) { return; } return geojsonArray.splice(index, 0, [value.lng(), value.lat()]); }, remove_at: function(index) { if (isSetFromScope) { return; } return geojsonArray.splice(index, 1); } }; mapArrayListener = mapEvents(mapArray, angular.isUndefined(scopePath.type) ? legacyHandlers : geojsonHandlers); } legacyWatcher = function(newPath) { var i, l, newLength, newValue, oldArray, oldLength, oldValue; isSetFromScope = true; oldArray = mapArray; if (newPath) { i = 0; oldLength = oldArray.getLength(); newLength = newPath.length; l = Math.min(oldLength, newLength); newValue = void 0; while (i < l) { oldValue = oldArray.getAt(i); newValue = newPath[i]; if (typeof newValue.equals === "function") { if (!newValue.equals(oldValue)) { oldArray.setAt(i, newValue); } } else { if ((oldValue.lat() !== newValue.latitude) || (oldValue.lng() !== newValue.longitude)) { oldArray.setAt(i, new google.maps.LatLng(newValue.latitude, newValue.longitude)); } } i++; } while (i < newLength) { newValue = newPath[i]; if (typeof newValue.lat === "function" && typeof newValue.lng === "function") { oldArray.push(newValue); } else { oldArray.push(new google.maps.LatLng(newValue.latitude, newValue.longitude)); } i++; } while (i < oldLength) { oldArray.pop(); i++; } } return isSetFromScope = false; }; geojsonWatcher = function(newPath) { var array, i, l, newLength, newValue, oldArray, oldLength, oldValue; isSetFromScope = true; oldArray = mapArray; if (newPath) { array; if (scopePath.type === "Polygon") { array = newPath.coordinates[0]; } else if (scopePath.type === "LineString") { array = newPath.coordinates; } i = 0; oldLength = oldArray.getLength(); newLength = array.length; l = Math.min(oldLength, newLength); newValue = void 0; while (i < l) { oldValue = oldArray.getAt(i); newValue = array[i]; if ((oldValue.lat() !== newValue[1]) || (oldValue.lng() !== newValue[0])) { oldArray.setAt(i, new google.maps.LatLng(newValue[1], newValue[0])); } i++; } while (i < newLength) { newValue = array[i]; oldArray.push(new google.maps.LatLng(newValue[1], newValue[0])); i++; } while (i < oldLength) { oldArray.pop(); i++; } } return isSetFromScope = false; }; watchListener; if (!scope["static"]) { if (angular.isUndefined(scopePath.type)) { watchListener = scope.$watchCollection(pathEval, legacyWatcher); } else { watchListener = scope.$watch(pathEval, geojsonWatcher, true); } } return function() { if (mapArrayListener) { mapArrayListener(); mapArrayListener = null; } if (watchListener) { watchListener(); return watchListener = null; } }; }; } ]); }).call(this); (function() { angular.module("google-maps").factory("add-events", [ "$timeout", function($timeout) { var addEvent, addEvents; addEvent = function(target, eventName, handler) { return google.maps.event.addListener(target, eventName, function() { handler.apply(this, arguments); return $timeout((function() {}), true); }); }; addEvents = function(target, eventName, handler) { var remove; if (handler) { return addEvent(target, eventName, handler); } remove = []; angular.forEach(eventName, function(_handler, key) { return remove.push(addEvent(target, key, _handler)); }); return function() { angular.forEach(remove, function(listener) { return google.maps.event.removeListener(listener); }); return remove = null; }; }; return addEvents; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.child").factory("MarkerLabelChildModel", [ "BaseObject", "GmapUtil", function(BaseObject, GmapUtil) { var MarkerLabelChildModel; MarkerLabelChildModel = (function(_super) { __extends(MarkerLabelChildModel, _super); MarkerLabelChildModel.include(GmapUtil); function MarkerLabelChildModel(gMarker, opt_options) { this.destroy = __bind(this.destroy, this); this.draw = __bind(this.draw, this); this.setPosition = __bind(this.setPosition, this); this.setZIndex = __bind(this.setZIndex, this); this.setVisible = __bind(this.setVisible, this); this.setAnchor = __bind(this.setAnchor, this); this.setMandatoryStyles = __bind(this.setMandatoryStyles, this); this.setStyles = __bind(this.setStyles, this); this.setContent = __bind(this.setContent, this); this.setTitle = __bind(this.setTitle, this); this.getSharedCross = __bind(this.getSharedCross, this); var self, _ref, _ref1; MarkerLabelChildModel.__super__.constructor.call(this); self = this; this.marker = gMarker; this.marker.set("labelContent", opt_options.labelContent); this.marker.set("labelAnchor", this.getLabelPositionPoint(opt_options.labelAnchor)); this.marker.set("labelClass", opt_options.labelClass || 'labels'); this.marker.set("labelStyle", opt_options.labelStyle || { opacity: 100 }); this.marker.set("labelInBackground", opt_options.labelInBackground || false); if (!opt_options.labelVisible) { this.marker.set("labelVisible", true); } if (!opt_options.raiseOnDrag) { this.marker.set("raiseOnDrag", true); } if (!opt_options.clickable) { this.marker.set("clickable", true); } if (!opt_options.draggable) { this.marker.set("draggable", false); } if (!opt_options.optimized) { this.marker.set("optimized", false); } opt_options.crossImage = (_ref = opt_options.crossImage) != null ? _ref : document.location.protocol + "//maps.gstatic.com/intl/en_us/mapfiles/drag_cross_67_16.png"; opt_options.handCursor = (_ref1 = opt_options.handCursor) != null ? _ref1 : document.location.protocol + "//maps.gstatic.com/intl/en_us/mapfiles/closedhand_8_8.cur"; this.markerLabel = new MarkerLabel_(this.marker, opt_options.crossImage, opt_options.handCursor); this.marker.set("setMap", function(theMap) { google.maps.Marker.prototype.setMap.apply(this, arguments); return self.markerLabel.setMap(theMap); }); this.marker.setMap(this.marker.getMap()); } MarkerLabelChildModel.prototype.getSharedCross = function(crossUrl) { return this.markerLabel.getSharedCross(crossUrl); }; MarkerLabelChildModel.prototype.setTitle = function() { return this.markerLabel.setTitle(); }; MarkerLabelChildModel.prototype.setContent = function() { return this.markerLabel.setContent(); }; MarkerLabelChildModel.prototype.setStyles = function() { return this.markerLabel.setStyles(); }; MarkerLabelChildModel.prototype.setMandatoryStyles = function() { return this.markerLabel.setMandatoryStyles(); }; MarkerLabelChildModel.prototype.setAnchor = function() { return this.markerLabel.setAnchor(); }; MarkerLabelChildModel.prototype.setVisible = function() { return this.markerLabel.setVisible(); }; MarkerLabelChildModel.prototype.setZIndex = function() { return this.markerLabel.setZIndex(); }; MarkerLabelChildModel.prototype.setPosition = function() { return this.markerLabel.setPosition(); }; MarkerLabelChildModel.prototype.draw = function() { return this.markerLabel.draw(); }; MarkerLabelChildModel.prototype.destroy = function() { if ((this.markerLabel.labelDiv_.parentNode != null) && (this.markerLabel.eventDiv_.parentNode != null)) { return this.markerLabel.onRemove(); } }; return MarkerLabelChildModel; })(BaseObject); return MarkerLabelChildModel; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.child").factory("MarkerChildModel", [ "ModelKey", "GmapUtil", "Logger", "$injector", "EventsHelper", function(ModelKey, GmapUtil, Logger, $injector, EventsHelper) { var MarkerChildModel; MarkerChildModel = (function(_super) { __extends(MarkerChildModel, _super); MarkerChildModel.include(GmapUtil); MarkerChildModel.include(EventsHelper); function MarkerChildModel(model, parentScope, gMap, $timeout, defaults, doClick, gMarkerManager, idKey) { var self, _this = this; this.model = model; this.parentScope = parentScope; this.gMap = gMap; this.$timeout = $timeout; this.defaults = defaults; this.doClick = doClick; this.gMarkerManager = gMarkerManager; this.idKey = idKey; this.watchDestroy = __bind(this.watchDestroy, this); this.setLabelOptions = __bind(this.setLabelOptions, this); this.isLabelDefined = __bind(this.isLabelDefined, this); this.setOptions = __bind(this.setOptions, this); this.setIcon = __bind(this.setIcon, this); this.setCoords = __bind(this.setCoords, this); this.destroy = __bind(this.destroy, this); this.maybeSetScopeValue = __bind(this.maybeSetScopeValue, this); this.createMarker = __bind(this.createMarker, this); this.setMyScope = __bind(this.setMyScope, this); self = this; if (this.model[this.idKey]) { this.id = this.model[this.idKey]; } this.iconKey = this.parentScope.icon; this.coordsKey = this.parentScope.coords; this.clickKey = this.parentScope.click(); this.labelContentKey = this.parentScope.labelContent; this.optionsKey = this.parentScope.options; this.labelOptionsKey = this.parentScope.labelOptions; MarkerChildModel.__super__.constructor.call(this, this.parentScope.$new(false)); this.scope.model = this.model; this.setMyScope(this.model, void 0, true); this.createMarker(this.model); this.scope.$watch('model', function(newValue, oldValue) { if (newValue !== oldValue) { return _this.setMyScope(newValue, oldValue); } }, true); this.$log = Logger; this.$log.info(self); this.watchDestroy(this.scope); } MarkerChildModel.prototype.setMyScope = function(model, oldModel, isInit) { var _this = this; if (oldModel == null) { oldModel = void 0; } if (isInit == null) { isInit = false; } this.maybeSetScopeValue('icon', model, oldModel, this.iconKey, this.evalModelHandle, isInit, this.setIcon); this.maybeSetScopeValue('coords', model, oldModel, this.coordsKey, this.evalModelHandle, isInit, this.setCoords); this.maybeSetScopeValue('labelContent', model, oldModel, this.labelContentKey, this.evalModelHandle, isInit); if (_.isFunction(this.clickKey) && $injector) { return this.scope.click = function() { return $injector.invoke(_this.clickKey, void 0, { "$markerModel": model }); }; } else { this.maybeSetScopeValue('click', model, oldModel, this.clickKey, this.evalModelHandle, isInit); return this.createMarker(model, oldModel, isInit); } }; MarkerChildModel.prototype.createMarker = function(model, oldModel, isInit) { var _this = this; if (oldModel == null) { oldModel = void 0; } if (isInit == null) { isInit = false; } return this.maybeSetScopeValue('options', model, oldModel, this.optionsKey, function(lModel, lModelKey) { var value; if (lModel === void 0) { return void 0; } value = lModelKey === 'self' ? lModel : lModel[lModelKey]; if (value === void 0) { return value = lModelKey === void 0 ? _this.defaults : _this.scope.options; } else { return value; } }, isInit, this.setOptions); }; MarkerChildModel.prototype.maybeSetScopeValue = function(scopePropName, model, oldModel, modelKey, evaluate, isInit, gSetter) { var newValue, oldVal; if (gSetter == null) { gSetter = void 0; } if (oldModel === void 0) { this.scope[scopePropName] = evaluate(model, modelKey); if (!isInit) { if (gSetter != null) { gSetter(this.scope); } } return; } oldVal = evaluate(oldModel, modelKey); newValue = evaluate(model, modelKey); if (newValue !== oldVal && this.scope[scopePropName] !== newValue) { this.scope[scopePropName] = newValue; if (!isInit) { if (gSetter != null) { gSetter(this.scope); } return this.gMarkerManager.draw(); } } }; MarkerChildModel.prototype.destroy = function() { return this.scope.$destroy(); }; MarkerChildModel.prototype.setCoords = function(scope) { if (scope.$id !== this.scope.$id || this.gMarker === void 0) { return; } if ((scope.coords != null)) { if (!this.validateCoords(this.scope.coords)) { this.$log.error("MarkerChildMarker cannot render marker as scope.coords as no position on marker: " + (JSON.stringify(this.model))); return; } this.gMarker.setPosition(this.getCoords(scope.coords)); this.gMarker.setVisible(this.validateCoords(scope.coords)); this.gMarkerManager.remove(this.gMarker); return this.gMarkerManager.add(this.gMarker); } else { return this.gMarkerManager.remove(this.gMarker); } }; MarkerChildModel.prototype.setIcon = function(scope) { if (scope.$id !== this.scope.$id || this.gMarker === void 0) { return; } this.gMarkerManager.remove(this.gMarker); this.gMarker.setIcon(scope.icon); this.gMarkerManager.add(this.gMarker); this.gMarker.setPosition(this.getCoords(scope.coords)); return this.gMarker.setVisible(this.validateCoords(scope.coords)); }; MarkerChildModel.prototype.setOptions = function(scope) { var _ref, _this = this; if (scope.$id !== this.scope.$id) { return; } if (this.gMarker != null) { this.gMarkerManager.remove(this.gMarker); delete this.gMarker; } if (!((_ref = scope.coords) != null ? _ref : typeof scope.icon === "function" ? scope.icon(scope.options != null) : void 0)) { return; } this.opts = this.createMarkerOptions(scope.coords, scope.icon, scope.options); delete this.gMarker; if (this.isLabelDefined(scope)) { this.gMarker = new MarkerWithLabel(this.setLabelOptions(this.opts, scope)); } else { this.gMarker = new google.maps.Marker(this.opts); } this.setEvents(this.gMarker, this.parentScope, this.model); if (this.id) { this.gMarker.key = this.id; } this.gMarkerManager.add(this.gMarker); return google.maps.event.addListener(this.gMarker, 'click', function() { if (_this.doClick && (_this.scope.click != null)) { return _this.scope.click(); } }); }; MarkerChildModel.prototype.isLabelDefined = function(scope) { return scope.labelContent != null; }; MarkerChildModel.prototype.setLabelOptions = function(opts, scope) { opts.labelAnchor = this.getLabelPositionPoint(scope.labelAnchor); opts.labelClass = scope.labelClass; opts.labelContent = scope.labelContent; return opts; }; MarkerChildModel.prototype.watchDestroy = function(scope) { var _this = this; return scope.$on("$destroy", function() { var self, _ref; if (_this.gMarker != null) { google.maps.event.clearListeners(_this.gMarker, 'click'); if (((_ref = _this.parentScope) != null ? _ref.events : void 0) && _.isArray(_this.parentScope.events)) { _this.parentScope.events.forEach(function(event, eventName) { return google.maps.event.clearListeners(this.gMarker, eventName); }); } _this.gMarkerManager.remove(_this.gMarker, true); delete _this.gMarker; } return self = void 0; }); }; return MarkerChildModel; })(ModelKey); return MarkerChildModel; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("PolylineChildModel", [ "BaseObject", "Logger", "$timeout", "array-sync", "GmapUtil", function(BaseObject, Logger, $timeout, arraySync, GmapUtil) { var $log, PolylineChildModel; $log = Logger; return PolylineChildModel = (function(_super) { __extends(PolylineChildModel, _super); PolylineChildModel.include(GmapUtil); function PolylineChildModel(scope, attrs, map, defaults, model) { var arraySyncer, pathPoints, _this = this; this.scope = scope; this.attrs = attrs; this.map = map; this.defaults = defaults; this.model = model; this.buildOpts = __bind(this.buildOpts, this); pathPoints = this.convertPathPoints(scope.path); this.polyline = new google.maps.Polyline(this.buildOpts(pathPoints)); if (scope.fit) { GmapUtil.extendMapBounds(map, pathPoints); } if (!scope["static"] && angular.isDefined(scope.editable)) { scope.$watch("editable", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setEditable(newValue); } }); } if (angular.isDefined(scope.draggable)) { scope.$watch("draggable", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setDraggable(newValue); } }); } if (angular.isDefined(scope.visible)) { scope.$watch("visible", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setVisible(newValue); } }); } if (angular.isDefined(scope.geodesic)) { scope.$watch("geodesic", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setOptions(_this.buildOpts(_this.polyline.getPath())); } }); } if (angular.isDefined(scope.stroke) && angular.isDefined(scope.stroke.weight)) { scope.$watch("stroke.weight", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setOptions(_this.buildOpts(_this.polyline.getPath())); } }); } if (angular.isDefined(scope.stroke) && angular.isDefined(scope.stroke.color)) { scope.$watch("stroke.color", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setOptions(_this.buildOpts(_this.polyline.getPath())); } }); } if (angular.isDefined(scope.stroke) && angular.isDefined(scope.stroke.opacity)) { scope.$watch("stroke.opacity", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setOptions(_this.buildOpts(_this.polyline.getPath())); } }); } if (angular.isDefined(scope.icons)) { scope.$watch("icons", function(newValue, oldValue) { if (newValue !== oldValue) { return _this.polyline.setOptions(_this.buildOpts(_this.polyline.getPath())); } }); } arraySyncer = arraySync(this.polyline.getPath(), scope, "path", function(pathPoints) { if (scope.fit) { return GmapUtil.extendMapBounds(map, pathPoints); } }); scope.$on("$destroy", function() { _this.polyline.setMap(null); _this.polyline = null; _this.scope = null; if (arraySyncer) { arraySyncer(); return arraySyncer = null; } }); $log.info(this); } PolylineChildModel.prototype.buildOpts = function(pathPoints) { var opts, _this = this; opts = angular.extend({}, this.defaults, { map: this.map, path: pathPoints, icons: this.scope.icons, strokeColor: this.scope.stroke && this.scope.stroke.color, strokeOpacity: this.scope.stroke && this.scope.stroke.opacity, strokeWeight: this.scope.stroke && this.scope.stroke.weight }); angular.forEach({ clickable: true, draggable: false, editable: false, geodesic: false, visible: true, "static": false, fit: false }, function(defaultValue, key) { if (angular.isUndefined(_this.scope[key]) || _this.scope[key] === null) { return opts[key] = defaultValue; } else { return opts[key] = _this.scope[key]; } }); if (opts["static"]) { opts.editable = false; } return opts; }; PolylineChildModel.prototype.destroy = function() { return this.scope.$destroy(); }; return PolylineChildModel; })(BaseObject); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.child").factory("WindowChildModel", [ "BaseObject", "GmapUtil", "Logger", "$compile", "$http", "$templateCache", function(BaseObject, GmapUtil, Logger, $compile, $http, $templateCache) { var WindowChildModel; WindowChildModel = (function(_super) { __extends(WindowChildModel, _super); WindowChildModel.include(GmapUtil); function WindowChildModel(model, scope, opts, isIconVisibleOnClick, mapCtrl, markerCtrl, element, needToManualDestroy, markerIsVisibleAfterWindowClose) { this.model = model; this.scope = scope; this.opts = opts; this.isIconVisibleOnClick = isIconVisibleOnClick; this.mapCtrl = mapCtrl; this.markerCtrl = markerCtrl; this.element = element; this.needToManualDestroy = needToManualDestroy != null ? needToManualDestroy : false; this.markerIsVisibleAfterWindowClose = markerIsVisibleAfterWindowClose != null ? markerIsVisibleAfterWindowClose : true; this.destroy = __bind(this.destroy, this); this.remove = __bind(this.remove, this); this.hideWindow = __bind(this.hideWindow, this); this.getLatestPosition = __bind(this.getLatestPosition, this); this.showWindow = __bind(this.showWindow, this); this.handleClick = __bind(this.handleClick, this); this.watchCoords = __bind(this.watchCoords, this); this.watchShow = __bind(this.watchShow, this); this.createGWin = __bind(this.createGWin, this); this.watchElement = __bind(this.watchElement, this); this.googleMapsHandles = []; this.$log = Logger; this.createGWin(); if (this.markerCtrl != null) { this.markerCtrl.setClickable(true); } this.handleClick(); this.watchElement(); this.watchShow(); this.watchCoords(); this.$log.info(this); } WindowChildModel.prototype.watchElement = function() { var _this = this; return this.scope.$watch(function() { var _ref; if (!_this.element || !_this.html) { return; } if (_this.html !== _this.element.html()) { if (_this.gWin) { if ((_ref = _this.opts) != null) { _ref.content = void 0; } _this.remove(); _this.createGWin(); return _this.showHide(); } } }); }; WindowChildModel.prototype.createGWin = function() { var defaults, _this = this; if (this.gWin == null) { defaults = {}; if (this.opts != null) { if (this.scope.coords) { this.opts.position = this.getCoords(this.scope.coords); } defaults = this.opts; } if (this.element) { this.html = _.isObject(this.element) ? this.element.html() : this.element; } this.opts = this.createWindowOptions(this.markerCtrl, this.scope, this.html, defaults); } if ((this.opts != null) && !this.gWin) { if (this.opts.boxClass && (window.InfoBox && typeof window.InfoBox === 'function')) { this.gWin = new window.InfoBox(this.opts); } else { this.gWin = new google.maps.InfoWindow(this.opts); } return this.googleMapsHandles.push(google.maps.event.addListener(this.gWin, 'closeclick', function() { var _ref; if ((_ref = _this.markerCtrl) != null) { _ref.setVisible(_this.markerIsVisibleAfterWindowClose); } _this.gWin.isOpen(false); if (_this.scope.closeClick != null) { return _this.scope.closeClick(); } })); } }; WindowChildModel.prototype.watchShow = function() { var _this = this; return this.scope.$watch('show', function(newValue, oldValue) { if (newValue !== oldValue) { if (newValue) { return _this.showWindow(); } else { return _this.hideWindow(); } } else { if (_this.gWin != null) { if (newValue && !_this.gWin.getMap()) { return _this.showWindow(); } } } }, true); }; WindowChildModel.prototype.watchCoords = function() { var scope, _this = this; scope = this.markerCtrl != null ? this.scope.$parent : this.scope; return scope.$watch('coords', function(newValue, oldValue) { var pos; if (newValue !== oldValue) { if (newValue == null) { return _this.hideWindow(); } else { if (!_this.validateCoords(newValue)) { _this.$log.error("WindowChildMarker cannot render marker as scope.coords as no position on marker: " + (JSON.stringify(_this.model))); return; } pos = _this.getCoords(newValue); _this.gWin.setPosition(pos); if (_this.opts) { return _this.opts.position = pos; } } } }, true); }; WindowChildModel.prototype.handleClick = function() { var _this = this; if (this.markerCtrl != null) { return this.googleMapsHandles.push(google.maps.event.addListener(this.markerCtrl, 'click', function() { var pos; if (_this.gWin == null) { _this.createGWin(); } pos = _this.markerCtrl.getPosition(); if (_this.gWin != null) { _this.gWin.setPosition(pos); if (_this.opts) { _this.opts.position = pos; } _this.showWindow(); } _this.initialMarkerVisibility = _this.markerCtrl.getVisible(); return _this.markerCtrl.setVisible(_this.isIconVisibleOnClick); })); } }; WindowChildModel.prototype.showWindow = function() { var show, _this = this; show = function() { if (_this.gWin) { if ((_this.scope.show || (_this.scope.show == null)) && !_this.gWin.isOpen()) { return _this.gWin.open(_this.mapCtrl); } } }; if (this.scope.templateUrl) { if (this.gWin) { $http.get(this.scope.templateUrl, { cache: $templateCache }).then(function(content) { var compiled, templateScope; templateScope = _this.scope.$new(); if (angular.isDefined(_this.scope.templateParameter)) { templateScope.parameter = _this.scope.templateParameter; } compiled = $compile(content.data)(templateScope); return _this.gWin.setContent(compiled[0]); }); } return show(); } else { return show(); } }; WindowChildModel.prototype.showHide = function() { if (this.scope.show) { return this.showWindow(); } else { return this.hideWindow(); } }; WindowChildModel.prototype.getLatestPosition = function() { if ((this.gWin != null) && (this.markerCtrl != null)) { return this.gWin.setPosition(this.markerCtrl.getPosition()); } }; WindowChildModel.prototype.hideWindow = function() { if ((this.gWin != null) && this.gWin.isOpen()) { return this.gWin.close(); } }; WindowChildModel.prototype.remove = function() { this.hideWindow(); _.each(this.googleMapsHandles, function(h) { return google.maps.event.removeListener(h); }); this.googleMapsHandles.length = 0; return delete this.gWin; }; WindowChildModel.prototype.destroy = function(manualOverride) { var self; if (manualOverride == null) { manualOverride = false; } this.remove(); if ((this.scope != null) && (this.needToManualDestroy || manualOverride)) { this.scope.$destroy(); } return self = void 0; }; return WindowChildModel; })(BaseObject); return WindowChildModel; } ]); }).call(this); /* - interface for all markers to derrive from - to enforce a minimum set of requirements - attributes - coords - icon - implementation needed on watches */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("IMarkerParentModel", [ "ModelKey", "Logger", function(ModelKey, Logger) { var IMarkerParentModel; IMarkerParentModel = (function(_super) { __extends(IMarkerParentModel, _super); IMarkerParentModel.prototype.DEFAULTS = {}; function IMarkerParentModel(scope, element, attrs, mapCtrl, $timeout) { var self, _this = this; this.scope = scope; this.element = element; this.attrs = attrs; this.mapCtrl = mapCtrl; this.$timeout = $timeout; this.linkInit = __bind(this.linkInit, this); this.onDestroy = __bind(this.onDestroy, this); this.onWatch = __bind(this.onWatch, this); this.watch = __bind(this.watch, this); this.validateScope = __bind(this.validateScope, this); this.onTimeOut = __bind(this.onTimeOut, this); IMarkerParentModel.__super__.constructor.call(this, this.scope); self = this; this.$log = Logger; if (!this.validateScope(scope)) { throw new String("Unable to construct IMarkerParentModel due to invalid scope"); } this.doClick = angular.isDefined(attrs.click); if (scope.options != null) { this.DEFAULTS = scope.options; } this.$timeout(function() { _this.onTimeOut(scope); _this.watch('coords', _this.scope); _this.watch('icon', _this.scope); _this.watch('options', _this.scope); return scope.$on("$destroy", function() { return _this.onDestroy(scope); }); }); } IMarkerParentModel.prototype.onTimeOut = function(scope) {}; IMarkerParentModel.prototype.validateScope = function(scope) { var ret; if (scope == null) { this.$log.error(this.constructor.name + ": invalid scope used"); return false; } ret = scope.coords != null; if (!ret) { this.$log.error(this.constructor.name + ": no valid coords attribute found"); return false; } return ret; }; IMarkerParentModel.prototype.watch = function(propNameToWatch, scope) { var watchFunc, _this = this; watchFunc = function(newValue, oldValue) { if (newValue !== oldValue) { return _this.onWatch(propNameToWatch, scope, newValue, oldValue); } }; return scope.$watch(propNameToWatch, watchFunc, true); }; IMarkerParentModel.prototype.onWatch = function(propNameToWatch, scope, newValue, oldValue) { throw new String("OnWatch Not Implemented!!"); }; IMarkerParentModel.prototype.onDestroy = function(scope) { throw new String("OnDestroy Not Implemented!!"); }; IMarkerParentModel.prototype.linkInit = function(element, mapCtrl, scope, animate) { throw new String("LinkInit Not Implemented!!"); }; return IMarkerParentModel; })(ModelKey); return IMarkerParentModel; } ]); }).call(this); /* - interface directive for all window(s) to derrive from */ (function() { var __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("IWindowParentModel", [ "ModelKey", "GmapUtil", "Logger", function(ModelKey, GmapUtil, Logger) { var IWindowParentModel; IWindowParentModel = (function(_super) { __extends(IWindowParentModel, _super); IWindowParentModel.include(GmapUtil); IWindowParentModel.prototype.DEFAULTS = {}; function IWindowParentModel(scope, element, attrs, ctrls, $timeout, $compile, $http, $templateCache) { var self; IWindowParentModel.__super__.constructor.call(this, scope); self = this; this.$log = Logger; this.$timeout = $timeout; this.$compile = $compile; this.$http = $http; this.$templateCache = $templateCache; if (scope.options != null) { this.DEFAULTS = scope.options; } } return IWindowParentModel; })(ModelKey); return IWindowParentModel; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("LayerParentModel", [ "BaseObject", "Logger", function(BaseObject, Logger) { var LayerParentModel; LayerParentModel = (function(_super) { __extends(LayerParentModel, _super); function LayerParentModel(scope, element, attrs, mapCtrl, $timeout, onLayerCreated, $log) { var _this = this; this.scope = scope; this.element = element; this.attrs = attrs; this.mapCtrl = mapCtrl; this.$timeout = $timeout; this.onLayerCreated = onLayerCreated != null ? onLayerCreated : void 0; this.$log = $log != null ? $log : Logger; this.createGoogleLayer = __bind(this.createGoogleLayer, this); if (this.attrs.type == null) { this.$log.info("type attribute for the layer directive is mandatory. Layer creation aborted!!"); return; } this.createGoogleLayer(); this.gMap = void 0; this.doShow = true; this.$timeout(function() { _this.gMap = mapCtrl.getMap(); if (angular.isDefined(_this.attrs.show)) { _this.doShow = _this.scope.show; } if (_this.doShow && (_this.gMap != null)) { _this.layer.setMap(_this.gMap); } _this.scope.$watch("show", function(newValue, oldValue) { if (newValue !== oldValue) { _this.doShow = newValue; if (newValue) { return _this.layer.setMap(_this.gMap); } else { return _this.layer.setMap(null); } } }, true); _this.scope.$watch("options", function(newValue, oldValue) { if (newValue !== oldValue) { _this.layer.setMap(null); _this.layer = null; return _this.createGoogleLayer(); } }, true); return _this.scope.$on("$destroy", function() { return _this.layer.setMap(null); }); }); } LayerParentModel.prototype.createGoogleLayer = function() { var _this = this; if (this.attrs.options == null) { this.layer = this.attrs.namespace === void 0 ? new google.maps[this.attrs.type]() : new google.maps[this.attrs.namespace][this.attrs.type](); } else { this.layer = this.attrs.namespace === void 0 ? new google.maps[this.attrs.type](this.scope.options) : new google.maps[this.attrs.namespace][this.attrs.type](this.scope.options); } return this.$timeout(function() { var fn; if ((_this.layer != null) && (_this.onLayerCreated != null)) { fn = _this.onLayerCreated(_this.scope, _this.layer); if (fn) { return fn(_this.layer); } } }); }; return LayerParentModel; })(BaseObject); return LayerParentModel; } ]); }).call(this); /* Basic Directive api for a marker. Basic in the sense that this directive contains 1:1 on scope and model. Thus there will be one html element per marker within the directive. */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("MarkerParentModel", [ "IMarkerParentModel", "GmapUtil", "EventsHelper", function(IMarkerParentModel, GmapUtil, EventsHelper) { var MarkerParentModel; MarkerParentModel = (function(_super) { __extends(MarkerParentModel, _super); MarkerParentModel.include(GmapUtil); MarkerParentModel.include(EventsHelper); function MarkerParentModel(scope, element, attrs, mapCtrl, $timeout, gMarkerManager, doFit) { var self; this.gMarkerManager = gMarkerManager; this.doFit = doFit; this.onDestroy = __bind(this.onDestroy, this); this.setGMarker = __bind(this.setGMarker, this); this.onWatch = __bind(this.onWatch, this); this.onTimeOut = __bind(this.onTimeOut, this); MarkerParentModel.__super__.constructor.call(this, scope, element, attrs, mapCtrl, $timeout); self = this; } MarkerParentModel.prototype.onTimeOut = function(scope) { var opts, _this = this; opts = this.createMarkerOptions(scope.coords, scope.icon, scope.options, this.mapCtrl.getMap()); this.setGMarker(new google.maps.Marker(opts)); google.maps.event.addListener(this.scope.gMarker, 'click', function() { if (_this.doClick && (scope.click != null)) { return _this.$timeout(function() { return _this.scope.click(); }); } }); this.setEvents(this.scope.gMarker, scope, scope); return this.$log.info(this); }; MarkerParentModel.prototype.onWatch = function(propNameToWatch, scope) { switch (propNameToWatch) { case 'coords': if (this.validateCoords(scope.coords) && (this.scope.gMarker != null)) { this.scope.gMarker.setMap(this.mapCtrl.getMap()); this.scope.gMarker.setPosition(this.getCoords(scope.coords)); this.scope.gMarker.setVisible(this.validateCoords(scope.coords)); return this.scope.gMarker.setOptions(scope.options); } else { return this.scope.gMarker.setMap(null); } break; case 'icon': if ((scope.icon != null) && this.validateCoords(scope.coords) && (this.scope.gMarker != null)) { this.scope.gMarker.setOptions(scope.options); this.scope.gMarker.setIcon(scope.icon); this.scope.gMarker.setMap(null); this.scope.gMarker.setMap(this.mapCtrl.getMap()); this.scope.gMarker.setPosition(this.getCoords(scope.coords)); return this.scope.gMarker.setVisible(this.validateCoords(scope.coords)); } break; case 'options': if (this.validateCoords(scope.coords) && (scope.icon != null) && scope.options) { if (this.scope.gMarker != null) { this.scope.gMarker.setMap(null); } return this.setGMarker(new google.maps.Marker(this.createMarkerOptions(scope.coords, scope.icon, scope.options, this.mapCtrl.getMap()))); } } }; MarkerParentModel.prototype.setGMarker = function(gMarker) { if (this.scope.gMarker) { delete this.scope.gMarker; this.gMarkerManager.remove(this.scope.gMarker, false); } this.scope.gMarker = gMarker; if (this.scope.gMarker) { this.gMarkerManager.add(this.scope.gMarker, false); if (this.doFit) { return this.gMarkerManager.fit(); } } }; MarkerParentModel.prototype.onDestroy = function(scope) { var self; if (!this.scope.gMarker) { self = void 0; return; } this.scope.gMarker.setMap(null); this.gMarkerManager.remove(this.scope.gMarker, false); delete this.scope.gMarker; return self = void 0; }; return MarkerParentModel; })(IMarkerParentModel); return MarkerParentModel; } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("MarkersParentModel", [ "IMarkerParentModel", "ModelsWatcher", "PropMap", "MarkerChildModel", "ClustererMarkerManager", "MarkerManager", function(IMarkerParentModel, ModelsWatcher, PropMap, MarkerChildModel, ClustererMarkerManager, MarkerManager) { var MarkersParentModel; MarkersParentModel = (function(_super) { __extends(MarkersParentModel, _super); MarkersParentModel.include(ModelsWatcher); function MarkersParentModel(scope, element, attrs, mapCtrl, $timeout) { this.onDestroy = __bind(this.onDestroy, this); this.newChildMarker = __bind(this.newChildMarker, this); this.pieceMealMarkers = __bind(this.pieceMealMarkers, this); this.reBuildMarkers = __bind(this.reBuildMarkers, this); this.createMarkersFromScratch = __bind(this.createMarkersFromScratch, this); this.validateScope = __bind(this.validateScope, this); this.onWatch = __bind(this.onWatch, this); this.onTimeOut = __bind(this.onTimeOut, this); var self, _this = this; MarkersParentModel.__super__.constructor.call(this, scope, element, attrs, mapCtrl, $timeout); self = this; this.scope.markerModels = new PropMap(); this.$timeout = $timeout; this.$log.info(this); this.doRebuildAll = this.scope.doRebuildAll != null ? this.scope.doRebuildAll : true; this.setIdKey(scope); this.scope.$watch('doRebuildAll', function(newValue, oldValue) { if (newValue !== oldValue) { return _this.doRebuildAll = newValue; } }); } MarkersParentModel.prototype.onTimeOut = function(scope) { this.watch('models', scope); this.watch('doCluster', scope); this.watch('clusterOptions', scope); this.watch('clusterEvents', scope); this.watch('fit', scope); this.watch('idKey', scope); this.gMarkerManager = void 0; return this.createMarkersFromScratch(scope); }; MarkersParentModel.prototype.onWatch = function(propNameToWatch, scope, newValue, oldValue) { if (propNameToWatch === "idKey" && newValue !== oldValue) { this.idKey = newValue; } if (this.doRebuildAll) { return this.reBuildMarkers(scope); } else { return this.pieceMealMarkers(scope); } }; MarkersParentModel.prototype.validateScope = function(scope) { var modelsNotDefined; modelsNotDefined = angular.isUndefined(scope.models) || scope.models === void 0; if (modelsNotDefined) { this.$log.error(this.constructor.name + ": no valid models attribute found"); } return MarkersParentModel.__super__.validateScope.call(this, scope) || modelsNotDefined; }; MarkersParentModel.prototype.createMarkersFromScratch = function(scope) { var _this = this; if (scope.doCluster) { if (scope.clusterEvents) { this.clusterInternalOptions = _.once(function() { var self, _ref, _ref1, _ref2; self = _this; if (!_this.origClusterEvents) { _this.origClusterEvents = { click: (_ref = scope.clusterEvents) != null ? _ref.click : void 0, mouseout: (_ref1 = scope.clusterEvents) != null ? _ref1.mouseout : void 0, mouseover: (_ref2 = scope.clusterEvents) != null ? _ref2.mouseover : void 0 }; return _.extend(scope.clusterEvents, { click: function(cluster) { return self.maybeExecMappedEvent(cluster, "click"); }, mouseout: function(cluster) { return self.maybeExecMappedEvent(cluster, "mouseout"); }, mouseover: function(cluster) { return self.maybeExecMappedEvent(cluster, "mouseover"); } }); } })(); } if (scope.clusterOptions || scope.clusterEvents) { if (this.gMarkerManager === void 0) { this.gMarkerManager = new ClustererMarkerManager(this.mapCtrl.getMap(), void 0, scope.clusterOptions, this.clusterInternalOptions); } else { if (this.gMarkerManager.opt_options !== scope.clusterOptions) { this.gMarkerManager = new ClustererMarkerManager(this.mapCtrl.getMap(), void 0, scope.clusterOptions, this.clusterInternalOptions); } } } else { this.gMarkerManager = new ClustererMarkerManager(this.mapCtrl.getMap()); } } else { this.gMarkerManager = new MarkerManager(this.mapCtrl.getMap()); } return _async.each(scope.models, function(model) { return _this.newChildMarker(model, scope); }, function() { _this.gMarkerManager.draw(); if (scope.fit) { return _this.gMarkerManager.fit(); } }); }; MarkersParentModel.prototype.reBuildMarkers = function(scope) { if (!scope.doRebuild && scope.doRebuild !== void 0) { return; } this.onDestroy(scope); return this.createMarkersFromScratch(scope); }; MarkersParentModel.prototype.pieceMealMarkers = function(scope) { var _this = this; if ((this.scope.models != null) && this.scope.models.length > 0 && this.scope.markerModels.length > 0) { return this.figureOutState(this.idKey, scope, this.scope.markerModels, this.modelKeyComparison, function(state) { var payload; payload = state; return _async.each(payload.removals, function(child) { if (child != null) { child.destroy(); return _this.scope.markerModels.remove(child.id); } }, function() { return _async.each(payload.adds, function(modelToAdd) { return _this.newChildMarker(modelToAdd, scope); }, function() { _this.gMarkerManager.draw(); return scope.markerModels = _this.scope.markerModels; }); }); }); } else { return this.reBuildMarkers(scope); } }; MarkersParentModel.prototype.newChildMarker = function(model, scope) { var child; if (model[this.idKey] == null) { this.$log.error("Marker model has no id to assign a child to. This is required for performance. Please assign id, or redirect id to a different key."); return; } this.$log.info('child', child, 'markers', this.scope.markerModels); child = new MarkerChildModel(model, scope, this.mapCtrl, this.$timeout, this.DEFAULTS, this.doClick, this.gMarkerManager, this.idKey); this.scope.markerModels.put(model[this.idKey], child); return child; }; MarkersParentModel.prototype.onDestroy = function(scope) { _.each(this.scope.markerModels.values(), function(model) { if (model != null) { return model.destroy(); } }); delete this.scope.markerModels; this.scope.markerModels = new PropMap(); if (this.gMarkerManager != null) { return this.gMarkerManager.clear(); } }; MarkersParentModel.prototype.maybeExecMappedEvent = function(cluster, fnName) { var pair, _ref; if (_.isFunction((_ref = this.scope.clusterEvents) != null ? _ref[fnName] : void 0)) { pair = this.mapClusterToMarkerModels(cluster); if (this.origClusterEvents[fnName]) { return this.origClusterEvents[fnName](pair.cluster, pair.mapped); } } }; MarkersParentModel.prototype.mapClusterToMarkerModels = function(cluster) { var gMarkers, mapped, _this = this; gMarkers = cluster.getMarkers(); mapped = gMarkers.map(function(g) { return _this.scope.markerModels[g.key].model; }); return { cluster: cluster, mapped: mapped }; }; return MarkersParentModel; })(IMarkerParentModel); return MarkersParentModel; } ]); }).call(this); /* Windows directive where many windows map to the models property */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("PolylinesParentModel", [ "$timeout", "Logger", "ModelKey", "ModelsWatcher", "PropMap", "PolylineChildModel", function($timeout, Logger, ModelKey, ModelsWatcher, PropMap, PolylineChildModel) { var PolylinesParentModel; return PolylinesParentModel = (function(_super) { __extends(PolylinesParentModel, _super); PolylinesParentModel.include(ModelsWatcher); function PolylinesParentModel(scope, element, attrs, gMap, defaults) { var self, _this = this; this.scope = scope; this.element = element; this.attrs = attrs; this.gMap = gMap; this.defaults = defaults; this.modelKeyComparison = __bind(this.modelKeyComparison, this); this.setChildScope = __bind(this.setChildScope, this); this.createChild = __bind(this.createChild, this); this.pieceMeal = __bind(this.pieceMeal, this); this.createAllNew = __bind(this.createAllNew, this); this.watchIdKey = __bind(this.watchIdKey, this); this.createChildScopes = __bind(this.createChildScopes, this); this.watchOurScope = __bind(this.watchOurScope, this); this.watchDestroy = __bind(this.watchDestroy, this); this.rebuildAll = __bind(this.rebuildAll, this); this.doINeedToWipe = __bind(this.doINeedToWipe, this); this.watchModels = __bind(this.watchModels, this); this.watch = __bind(this.watch, this); PolylinesParentModel.__super__.constructor.call(this, scope); self = this; this.$log = Logger; this.plurals = new PropMap(); this.scopePropNames = ['path', 'stroke', 'clickable', 'draggable', 'editable', 'geodesic', 'icons', 'visible']; _.each(this.scopePropNames, function(name) { return _this[name + 'Key'] = void 0; }); this.models = void 0; this.firstTime = true; this.$log.info(this); $timeout(function() { _this.watchOurScope(scope); return _this.createChildScopes(); }); } PolylinesParentModel.prototype.watch = function(scope, name, nameKey) { var _this = this; return scope.$watch(name, function(newValue, oldValue) { if (newValue !== oldValue) { _this[nameKey] = typeof newValue === 'function' ? newValue() : newValue; return _async.each(_.values(_this.plurals), function(model) { return model.scope[name] = _this[nameKey] === 'self' ? model : model[_this[nameKey]]; }, function() {}); } }); }; PolylinesParentModel.prototype.watchModels = function(scope) { var _this = this; return scope.$watch('models', function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { if (_this.doINeedToWipe(newValue)) { return _this.rebuildAll(scope, true, true); } else { return _this.createChildScopes(false); } } }, true); }; PolylinesParentModel.prototype.doINeedToWipe = function(newValue) { var newValueIsEmpty; newValueIsEmpty = newValue != null ? newValue.length === 0 : true; return this.plurals.length > 0 && newValueIsEmpty; }; PolylinesParentModel.prototype.rebuildAll = function(scope, doCreate, doDelete) { var _this = this; return _async.each(this.plurals.values(), function(model) { return model.destroy(); }, function() { if (doDelete) { delete _this.plurals; } _this.plurals = new PropMap(); if (doCreate) { return _this.createChildScopes(); } }); }; PolylinesParentModel.prototype.watchDestroy = function(scope) { var _this = this; return scope.$on("$destroy", function() { return _this.rebuildAll(scope, false, true); }); }; PolylinesParentModel.prototype.watchOurScope = function(scope) { var _this = this; return _.each(this.scopePropNames, function(name) { var nameKey; nameKey = name + 'Key'; _this[nameKey] = typeof scope[name] === 'function' ? scope[name]() : scope[name]; return _this.watch(scope, name, nameKey); }); }; PolylinesParentModel.prototype.createChildScopes = function(isCreatingFromScratch) { if (isCreatingFromScratch == null) { isCreatingFromScratch = true; } if (angular.isUndefined(this.scope.models)) { this.$log.error("No models to create polylines from! I Need direct models!"); return; } if (this.gMap != null) { if (this.scope.models != null) { this.watchIdKey(this.scope); if (isCreatingFromScratch) { return this.createAllNew(this.scope, false); } else { return this.pieceMeal(this.scope, false); } } } }; PolylinesParentModel.prototype.watchIdKey = function(scope) { var _this = this; this.setIdKey(scope); return scope.$watch('idKey', function(newValue, oldValue) { if (newValue !== oldValue && (newValue == null)) { _this.idKey = newValue; return _this.rebuildAll(scope, true, true); } }); }; PolylinesParentModel.prototype.createAllNew = function(scope, isArray) { var _this = this; if (isArray == null) { isArray = false; } this.models = scope.models; if (this.firstTime) { this.watchModels(scope); this.watchDestroy(scope); } return _async.each(scope.models, function(model) { return _this.createChild(model, _this.gMap); }, function() { return _this.firstTime = false; }); }; PolylinesParentModel.prototype.pieceMeal = function(scope, isArray) { var _this = this; if (isArray == null) { isArray = true; } this.models = scope.models; if ((scope != null) && (scope.models != null) && scope.models.length > 0 && this.plurals.length > 0) { return this.figureOutState(this.idKey, scope, this.plurals, this.modelKeyComparison, function(state) { var payload; payload = state; return _async.each(payload.removals, function(id) { var child; child = _this.plurals[id]; if (child != null) { child.destroy(); return _this.plurals.remove(id); } }, function() { return _async.each(payload.adds, function(modelToAdd) { return _this.createChild(modelToAdd, _this.gMap); }, function() {}); }); }); } else { return this.rebuildAll(this.scope, true, true); } }; PolylinesParentModel.prototype.createChild = function(model, gMap) { var child, childScope, _this = this; childScope = this.scope.$new(false); this.setChildScope(childScope, model); childScope.$watch('model', function(newValue, oldValue) { if (newValue !== oldValue) { return _this.setChildScope(childScope, newValue); } }, true); childScope["static"] = this.scope["static"]; child = new PolylineChildModel(childScope, this.attrs, gMap, this.defaults, model); if (model[this.idKey] == null) { this.$log.error("Polyline model has no id to assign a child to. This is required for performance. Please assign id, or redirect id to a different key."); return; } this.plurals.put(model[this.idKey], child); return child; }; PolylinesParentModel.prototype.setChildScope = function(childScope, model) { var _this = this; _.each(this.scopePropNames, function(name) { var nameKey, newValue; nameKey = name + 'Key'; newValue = _this[nameKey] === 'self' ? model : model[_this[nameKey]]; if (newValue !== childScope[name]) { return childScope[name] = newValue; } }); return childScope.model = model; }; PolylinesParentModel.prototype.modelKeyComparison = function(model1, model2) { return _.isEqual(this.evalModelHandle(model1, this.scope.path), this.evalModelHandle(model2, this.scope.path)); }; return PolylinesParentModel; })(ModelKey); } ]); }).call(this); /* Windows directive where many windows map to the models property */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api.models.parent").factory("WindowsParentModel", [ "IWindowParentModel", "ModelsWatcher", "PropMap", "WindowChildModel", "Linked", function(IWindowParentModel, ModelsWatcher, PropMap, WindowChildModel, Linked) { var WindowsParentModel; WindowsParentModel = (function(_super) { __extends(WindowsParentModel, _super); WindowsParentModel.include(ModelsWatcher); function WindowsParentModel(scope, element, attrs, ctrls, $timeout, $compile, $http, $templateCache, $interpolate) { var self, _this = this; this.$interpolate = $interpolate; this.interpolateContent = __bind(this.interpolateContent, this); this.setChildScope = __bind(this.setChildScope, this); this.createWindow = __bind(this.createWindow, this); this.setContentKeys = __bind(this.setContentKeys, this); this.pieceMealWindows = __bind(this.pieceMealWindows, this); this.createAllNewWindows = __bind(this.createAllNewWindows, this); this.watchIdKey = __bind(this.watchIdKey, this); this.createChildScopesWindows = __bind(this.createChildScopesWindows, this); this.watchOurScope = __bind(this.watchOurScope, this); this.watchDestroy = __bind(this.watchDestroy, this); this.rebuildAll = __bind(this.rebuildAll, this); this.doINeedToWipe = __bind(this.doINeedToWipe, this); this.watchModels = __bind(this.watchModels, this); this.watch = __bind(this.watch, this); WindowsParentModel.__super__.constructor.call(this, scope, element, attrs, ctrls, $timeout, $compile, $http, $templateCache); self = this; this.windows = new PropMap(); this.scopePropNames = ['show', 'coords', 'templateUrl', 'templateParameter', 'isIconVisibleOnClick', 'closeClick']; _.each(this.scopePropNames, function(name) { return _this[name + 'Key'] = void 0; }); this.linked = new Linked(scope, element, attrs, ctrls); this.models = void 0; this.contentKeys = void 0; this.isIconVisibleOnClick = void 0; this.firstTime = true; this.$log.info(self); this.parentScope = void 0; this.$timeout(function() { _this.watchOurScope(scope); _this.doRebuildAll = _this.scope.doRebuildAll != null ? _this.scope.doRebuildAll : true; scope.$watch('doRebuildAll', function(newValue, oldValue) { if (newValue !== oldValue) { return _this.doRebuildAll = newValue; } }); return _this.createChildScopesWindows(); }, 50); } WindowsParentModel.prototype.watch = function(scope, name, nameKey) { var _this = this; return scope.$watch(name, function(newValue, oldValue) { if (newValue !== oldValue) { _this[nameKey] = typeof newValue === 'function' ? newValue() : newValue; return _async.each(_.values(_this.windows), function(model) { return model.scope[name] = _this[nameKey] === 'self' ? model : model[_this[nameKey]]; }, function() {}); } }); }; WindowsParentModel.prototype.watchModels = function(scope) { var _this = this; return scope.$watch('models', function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { if (_this.doRebuildAll || _this.doINeedToWipe(newValue)) { return _this.rebuildAll(scope, true, true); } else { return _this.createChildScopesWindows(false); } } }); }; WindowsParentModel.prototype.doINeedToWipe = function(newValue) { var newValueIsEmpty; newValueIsEmpty = newValue != null ? newValue.length === 0 : true; return this.windows.length > 0 && newValueIsEmpty; }; WindowsParentModel.prototype.rebuildAll = function(scope, doCreate, doDelete) { var _this = this; return _async.each(this.windows.values(), function(model) { return model.destroy(); }, function() { if (doDelete) { delete _this.windows; } _this.windows = new PropMap(); if (doCreate) { return _this.createChildScopesWindows(); } }); }; WindowsParentModel.prototype.watchDestroy = function(scope) { var _this = this; return scope.$on("$destroy", function() { return _this.rebuildAll(scope, false, true); }); }; WindowsParentModel.prototype.watchOurScope = function(scope) { var _this = this; return _.each(this.scopePropNames, function(name) { var nameKey; nameKey = name + 'Key'; _this[nameKey] = typeof scope[name] === 'function' ? scope[name]() : scope[name]; return _this.watch(scope, name, nameKey); }); }; WindowsParentModel.prototype.createChildScopesWindows = function(isCreatingFromScratch) { var markersScope, modelsNotDefined; if (isCreatingFromScratch == null) { isCreatingFromScratch = true; } /* being that we cannot tell the difference in Key String vs. a normal value string (TemplateUrl) we will assume that all scope values are string expressions either pointing to a key (propName) or using 'self' to point the model as container/object of interest. This may force redundant information into the model, but this appears to be the most flexible approach. */ this.isIconVisibleOnClick = true; if (angular.isDefined(this.linked.attrs.isiconvisibleonclick)) { this.isIconVisibleOnClick = this.linked.scope.isIconVisibleOnClick; } this.gMap = this.linked.ctrls[0].getMap(); if (this.linked.ctrls[1] != null) { markersScope = this.linked.ctrls.length > 1 ? this.linked.ctrls[1].getMarkersScope() : void 0; } modelsNotDefined = angular.isUndefined(this.linked.scope.models); if (modelsNotDefined && (markersScope === void 0 || (markersScope.markerModels === void 0 || markersScope.models === void 0))) { this.$log.error("No models to create windows from! Need direct models or models derrived from markers!"); return; } if (this.gMap != null) { if (this.linked.scope.models != null) { this.watchIdKey(this.linked.scope); if (isCreatingFromScratch) { return this.createAllNewWindows(this.linked.scope, false); } else { return this.pieceMealWindows(this.linked.scope, false); } } else { this.parentScope = markersScope; this.watchIdKey(this.parentScope); if (isCreatingFromScratch) { return this.createAllNewWindows(markersScope, true, 'markerModels', false); } else { return this.pieceMealWindows(markersScope, true, 'markerModels', false); } } } }; WindowsParentModel.prototype.watchIdKey = function(scope) { var _this = this; this.setIdKey(scope); return scope.$watch('idKey', function(newValue, oldValue) { if (newValue !== oldValue && (newValue == null)) { _this.idKey = newValue; return _this.rebuildAll(scope, true, true); } }); }; WindowsParentModel.prototype.createAllNewWindows = function(scope, hasGMarker, modelsPropToIterate, isArray) { var _this = this; if (modelsPropToIterate == null) { modelsPropToIterate = 'models'; } if (isArray == null) { isArray = false; } this.models = scope.models; if (this.firstTime) { this.watchModels(scope); this.watchDestroy(scope); } this.setContentKeys(scope.models); return _async.each(scope.models, function(model) { var gMarker; gMarker = hasGMarker ? scope[modelsPropToIterate][[model[_this.idKey]]].gMarker : void 0; return _this.createWindow(model, gMarker, _this.gMap); }, function() { return _this.firstTime = false; }); }; WindowsParentModel.prototype.pieceMealWindows = function(scope, hasGMarker, modelsPropToIterate, isArray) { var _this = this; if (modelsPropToIterate == null) { modelsPropToIterate = 'models'; } if (isArray == null) { isArray = true; } this.models = scope.models; if ((scope != null) && (scope.models != null) && scope.models.length > 0 && this.windows.length > 0) { return this.figureOutState(this.idKey, scope, this.windows, this.modelKeyComparison, function(state) { var payload; payload = state; return _async.each(payload.removals, function(child) { if (child != null) { child.destroy(); return _this.windows.remove(child.id); } }, function() { return _async.each(payload.adds, function(modelToAdd) { var gMarker; gMarker = scope[modelsPropToIterate][modelToAdd[_this.idKey]].gMarker; return _this.createWindow(modelToAdd, gMarker, _this.gMap); }, function() {}); }); }); } else { return this.rebuildAll(this.scope, true, true); } }; WindowsParentModel.prototype.setContentKeys = function(models) { if (models.length > 0) { return this.contentKeys = Object.keys(models[0]); } }; WindowsParentModel.prototype.createWindow = function(model, gMarker, gMap) { var child, childScope, fakeElement, opts, _this = this; childScope = this.linked.scope.$new(false); this.setChildScope(childScope, model); childScope.$watch('model', function(newValue, oldValue) { if (newValue !== oldValue) { return _this.setChildScope(childScope, newValue); } }, true); fakeElement = { html: function() { return _this.interpolateContent(_this.linked.element.html(), model); } }; opts = this.createWindowOptions(gMarker, childScope, fakeElement.html(), this.DEFAULTS); child = new WindowChildModel(model, childScope, opts, this.isIconVisibleOnClick, gMap, gMarker, fakeElement, true, true); if (model[this.idKey] == null) { this.$log.error("Window model has no id to assign a child to. This is required for performance. Please assign id, or redirect id to a different key."); return; } this.windows.put(model[this.idKey], child); return child; }; WindowsParentModel.prototype.setChildScope = function(childScope, model) { var _this = this; _.each(this.scopePropNames, function(name) { var nameKey, newValue; nameKey = name + 'Key'; newValue = _this[nameKey] === 'self' ? model : model[_this[nameKey]]; if (newValue !== childScope[name]) { return childScope[name] = newValue; } }); return childScope.model = model; }; WindowsParentModel.prototype.interpolateContent = function(content, model) { var exp, interpModel, key, _i, _len, _ref; if (this.contentKeys === void 0 || this.contentKeys.length === 0) { return; } exp = this.$interpolate(content); interpModel = {}; _ref = this.contentKeys; for (_i = 0, _len = _ref.length; _i < _len; _i++) { key = _ref[_i]; interpModel[key] = model[key]; } return exp(interpModel); }; return WindowsParentModel; })(IWindowParentModel); return WindowsParentModel; } ]); }).call(this); /* - interface for all labels to derrive from - to enforce a minimum set of requirements - attributes - content - anchor - implementation needed on watches */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("ILabel", [ "BaseObject", "Logger", function(BaseObject, Logger) { var ILabel; return ILabel = (function(_super) { __extends(ILabel, _super); function ILabel($timeout) { this.link = __bind(this.link, this); var self; self = this; this.restrict = 'ECMA'; this.replace = true; this.template = void 0; this.require = void 0; this.transclude = true; this.priority = -100; this.scope = { labelContent: '=content', labelAnchor: '@anchor', labelClass: '@class', labelStyle: '=style' }; this.$log = Logger; this.$timeout = $timeout; } ILabel.prototype.link = function(scope, element, attrs, ctrl) { throw new Exception("Not Implemented!!"); }; return ILabel; })(BaseObject); } ]); }).call(this); /* - interface for all markers to derrive from - to enforce a minimum set of requirements - attributes - coords - icon - implementation needed on watches */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("IMarker", [ "Logger", "BaseObject", function(Logger, BaseObject) { var IMarker; return IMarker = (function(_super) { __extends(IMarker, _super); function IMarker($timeout) { this.link = __bind(this.link, this); var self; self = this; this.$log = Logger; this.$timeout = $timeout; this.restrict = 'ECMA'; this.require = '^googleMap'; this.priority = -1; this.transclude = true; this.replace = true; this.scope = { coords: '=coords', icon: '=icon', click: '&click', options: '=options', events: '=events', fit: '=fit' }; } IMarker.prototype.controller = [ '$scope', '$element', function($scope, $element) { throw new Exception("Not Implemented!!"); } ]; IMarker.prototype.link = function(scope, element, attrs, ctrl) { throw new Exception("Not implemented!!"); }; return IMarker; })(BaseObject); } ]); }).call(this); (function() { var __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("IPolyline", [ "GmapUtil", "BaseObject", "Logger", function(GmapUtil, BaseObject, Logger) { var IPolyline; return IPolyline = (function(_super) { __extends(IPolyline, _super); IPolyline.include(GmapUtil); function IPolyline() { var self; self = this; } IPolyline.prototype.restrict = "ECA"; IPolyline.prototype.replace = true; IPolyline.prototype.require = "^googleMap"; IPolyline.prototype.scope = { path: "=", stroke: "=", clickable: "=", draggable: "=", editable: "=", geodesic: "=", icons: "=", visible: "=", "static": "=", fit: "=" }; IPolyline.prototype.DEFAULTS = {}; IPolyline.prototype.$log = Logger; return IPolyline; })(BaseObject); } ]); }).call(this); /* - interface directive for all window(s) to derrive from */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("IWindow", [ "BaseObject", "ChildEvents", "Logger", function(BaseObject, ChildEvents, Logger) { var IWindow; return IWindow = (function(_super) { __extends(IWindow, _super); IWindow.include(ChildEvents); function IWindow($timeout, $compile, $http, $templateCache) { var self; this.$timeout = $timeout; this.$compile = $compile; this.$http = $http; this.$templateCache = $templateCache; this.link = __bind(this.link, this); self = this; this.restrict = 'ECMA'; this.template = void 0; this.transclude = true; this.priority = -100; this.require = void 0; this.replace = true; this.scope = { coords: '=coords', show: '=show', templateUrl: '=templateurl', templateParameter: '=templateparameter', isIconVisibleOnClick: '=isiconvisibleonclick', closeClick: '&closeclick', options: '=options' }; this.$log = Logger; } IWindow.prototype.link = function(scope, element, attrs, ctrls) { throw new Exception("Not Implemented!!"); }; return IWindow; })(BaseObject); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Map", [ "$timeout", "Logger", "GmapUtil", "BaseObject", function($timeout, Logger, GmapUtil, BaseObject) { "use strict"; var $log, DEFAULTS, Map; $log = Logger; DEFAULTS = { mapTypeId: google.maps.MapTypeId.ROADMAP }; return Map = (function(_super) { __extends(Map, _super); Map.include(GmapUtil); function Map() { this.link = __bind(this.link, this); var self; self = this; } Map.prototype.restrict = "ECMA"; Map.prototype.transclude = true; Map.prototype.replace = false; Map.prototype.template = "<div class=\"angular-google-map\"><div class=\"angular-google-map-container\"></div><div ng-transclude style=\"display: none\"></div></div>"; Map.prototype.scope = { center: "=center", zoom: "=zoom", dragging: "=dragging", control: "=", windows: "=windows", options: "=options", events: "=events", styles: "=styles", bounds: "=bounds" }; Map.prototype.controller = [ "$scope", function($scope) { return { getMap: function() { return $scope.map; } }; } ]; /* @param scope @param element @param attrs */ Map.prototype.link = function(scope, element, attrs) { var dragging, el, eventName, getEventHandler, opts, settingCenterFromScope, type, _m, _this = this; if (!this.validateCoords(scope.center)) { $log.error("angular-google-maps: could not find a valid center property"); return; } if (!angular.isDefined(scope.zoom)) { $log.error("angular-google-maps: map zoom property not set"); return; } el = angular.element(element); el.addClass("angular-google-map"); opts = { options: {} }; if (attrs.options) { opts.options = scope.options; } if (attrs.styles) { opts.styles = scope.styles; } if (attrs.type) { type = attrs.type.toUpperCase(); if (google.maps.MapTypeId.hasOwnProperty(type)) { opts.mapTypeId = google.maps.MapTypeId[attrs.type.toUpperCase()]; } else { $log.error("angular-google-maps: invalid map type \"" + attrs.type + "\""); } } _m = new google.maps.Map(el.find("div")[1], angular.extend({}, DEFAULTS, opts, { center: this.getCoords(scope.center), draggable: this.isTrue(attrs.draggable), zoom: scope.zoom, bounds: scope.bounds })); dragging = false; google.maps.event.addListener(_m, "dragstart", function() { dragging = true; return _.defer(function() { return scope.$apply(function(s) { if (s.dragging != null) { return s.dragging = dragging; } }); }); }); google.maps.event.addListener(_m, "dragend", function() { dragging = false; return _.defer(function() { return scope.$apply(function(s) { if (s.dragging != null) { return s.dragging = dragging; } }); }); }); google.maps.event.addListener(_m, "drag", function() { var c; c = _m.center; return _.defer(function() { return scope.$apply(function(s) { if (angular.isDefined(s.center.type)) { s.center.coordinates[1] = c.lat(); return s.center.coordinates[0] = c.lng(); } else { s.center.latitude = c.lat(); return s.center.longitude = c.lng(); } }); }); }); google.maps.event.addListener(_m, "zoom_changed", function() { if (scope.zoom !== _m.zoom) { return _.defer(function() { return scope.$apply(function(s) { return s.zoom = _m.zoom; }); }); } }); settingCenterFromScope = false; google.maps.event.addListener(_m, "center_changed", function() { var c; c = _m.center; if (settingCenterFromScope) { return; } return _.defer(function() { return scope.$apply(function(s) { if (!_m.dragging) { if (angular.isDefined(s.center.type)) { if (s.center.coordinates[1] !== c.lat()) { s.center.coordinates[1] = c.lat(); } if (s.center.coordinates[0] !== c.lng()) { return s.center.coordinates[0] = c.lng(); } } else { if (s.center.latitude !== c.lat()) { s.center.latitude = c.lat(); } if (s.center.longitude !== c.lng()) { return s.center.longitude = c.lng(); } } } }); }); }); google.maps.event.addListener(_m, "idle", function() { var b, ne, sw; b = _m.getBounds(); ne = b.getNorthEast(); sw = b.getSouthWest(); return _.defer(function() { return scope.$apply(function(s) { if (s.bounds !== null && s.bounds !== undefined && s.bounds !== void 0) { s.bounds.northeast = { latitude: ne.lat(), longitude: ne.lng() }; return s.bounds.southwest = { latitude: sw.lat(), longitude: sw.lng() }; } }); }); }); if (angular.isDefined(scope.events) && scope.events !== null && angular.isObject(scope.events)) { getEventHandler = function(eventName) { return function() { return scope.events[eventName].apply(scope, [_m, eventName, arguments]); }; }; for (eventName in scope.events) { if (scope.events.hasOwnProperty(eventName) && angular.isFunction(scope.events[eventName])) { google.maps.event.addListener(_m, eventName, getEventHandler(eventName)); } } } scope.map = _m; if ((attrs.control != null) && (scope.control != null)) { scope.control.refresh = function(maybeCoords) { var coords; if (_m == null) { return; } google.maps.event.trigger(_m, "resize"); if (((maybeCoords != null ? maybeCoords.latitude : void 0) != null) && ((maybeCoords != null ? maybeCoords.latitude : void 0) != null)) { coords = _this.getCoords(maybeCoords); if (_this.isTrue(attrs.pan)) { return _m.panTo(coords); } else { return _m.setCenter(coords); } } }; /* I am sure you all will love this. You want the instance here you go.. BOOM! */ scope.control.getGMap = function() { return _m; }; } scope.$watch("center", (function(newValue, oldValue) { var coords; coords = _this.getCoords(newValue); if (coords.lat() === _m.center.lat() && coords.lng() === _m.center.lng()) { return; } settingCenterFromScope = true; if (!dragging) { if (!_this.validateCoords(newValue)) { $log.error("Invalid center for newValue: " + (JSON.stringify(newValue))); } if (_this.isTrue(attrs.pan) && scope.zoom === _m.zoom) { _m.panTo(coords); } else { _m.setCenter(coords); } } return settingCenterFromScope = false; }), true); scope.$watch("zoom", function(newValue, oldValue) { if (newValue === _m.zoom) { return; } return _.defer(function() { return _m.setZoom(newValue); }); }); scope.$watch("bounds", function(newValue, oldValue) { var bounds, ne, sw; if (newValue === oldValue) { return; } if ((newValue.northeast.latitude == null) || (newValue.northeast.longitude == null) || (newValue.southwest.latitude == null) || (newValue.southwest.longitude == null)) { $log.error("Invalid map bounds for new value: " + (JSON.stringify(newValue))); return; } ne = new google.maps.LatLng(newValue.northeast.latitude, newValue.northeast.longitude); sw = new google.maps.LatLng(newValue.southwest.latitude, newValue.southwest.longitude); bounds = new google.maps.LatLngBounds(sw, ne); return _m.fitBounds(bounds); }); scope.$watch("options", function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { opts.options = newValue; if (_m != null) { return _m.setOptions(opts); } } }, true); return scope.$watch("styles", function(newValue, oldValue) { if (!_.isEqual(newValue, oldValue)) { opts.styles = newValue; if (_m != null) { return _m.setOptions(opts); } } }, true); }; return Map; })(BaseObject); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Marker", [ "IMarker", "MarkerParentModel", "MarkerManager", function(IMarker, MarkerParentModel, MarkerManager) { var Marker; return Marker = (function(_super) { __extends(Marker, _super); function Marker($timeout) { this.link = __bind(this.link, this); var self; Marker.__super__.constructor.call(this, $timeout); self = this; this.template = '<span class="angular-google-map-marker" ng-transclude></span>'; this.$log.info(this); } Marker.prototype.controller = [ '$scope', '$element', function($scope, $element) { return { getMarkerScope: function() { return $scope; } }; } ]; Marker.prototype.link = function(scope, element, attrs, ctrl) { var doFit; if (scope.fit) { doFit = true; } if (!this.gMarkerManager) { this.gMarkerManager = new MarkerManager(ctrl.getMap()); } return new MarkerParentModel(scope, element, attrs, ctrl, this.$timeout, this.gMarkerManager, doFit); }; return Marker; })(IMarker); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Markers", [ "IMarker", "MarkersParentModel", function(IMarker, MarkersParentModel) { var Markers; return Markers = (function(_super) { __extends(Markers, _super); function Markers($timeout) { this.link = __bind(this.link, this); var self; Markers.__super__.constructor.call(this, $timeout); this.template = '<span class="angular-google-map-markers" ng-transclude></span>'; this.scope.idKey = '=idkey'; this.scope.doRebuildAll = '=dorebuildall'; this.scope.models = '=models'; this.scope.doCluster = '=docluster'; this.scope.clusterOptions = '=clusteroptions'; this.scope.clusterEvents = '=clusterevents'; this.scope.labelContent = '=labelcontent'; this.scope.labelAnchor = '@labelanchor'; this.scope.labelClass = '@labelclass'; this.$timeout = $timeout; self = this; this.$log.info(this); } Markers.prototype.controller = [ '$scope', '$element', function($scope, $element) { return { getMarkersScope: function() { return $scope; } }; } ]; Markers.prototype.link = function(scope, element, attrs, ctrl) { return new MarkersParentModel(scope, element, attrs, ctrl, this.$timeout); }; return Markers; })(IMarker); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Polyline", [ "IPolyline", "$timeout", "array-sync", "PolylineChildModel", function(IPolyline, $timeout, arraySync, PolylineChildModel) { var Polyline, _ref; return Polyline = (function(_super) { __extends(Polyline, _super); function Polyline() { this.link = __bind(this.link, this); _ref = Polyline.__super__.constructor.apply(this, arguments); return _ref; } Polyline.prototype.link = function(scope, element, attrs, mapCtrl) { var _this = this; if (angular.isUndefined(scope.path) || scope.path === null || !this.validatePath(scope.path)) { this.$log.error("polyline: no valid path attribute found"); return; } return $timeout(function() { return new PolylineChildModel(scope, attrs, mapCtrl.getMap(), _this.DEFAULTS); }); }; return Polyline; })(IPolyline); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Polylines", [ "IPolyline", "$timeout", "array-sync", "PolylinesParentModel", function(IPolyline, $timeout, arraySync, PolylinesParentModel) { var Polylines; return Polylines = (function(_super) { __extends(Polylines, _super); function Polylines() { this.link = __bind(this.link, this); Polylines.__super__.constructor.call(this); this.scope.idKey = '=idkey'; this.scope.models = '=models'; this.$log.info(this); } Polylines.prototype.link = function(scope, element, attrs, mapCtrl) { var _this = this; if (angular.isUndefined(scope.path) || scope.path === null) { this.$log.error("polylines: no valid path attribute found"); return; } if (!scope.models) { this.$log.error("polylines: no models found to create from"); return; } return $timeout(function() { return new PolylinesParentModel(scope, element, attrs, mapCtrl.getMap(), _this.DEFAULTS); }); }; return Polylines; })(IPolyline); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Window", [ "IWindow", "GmapUtil", "WindowChildModel", function(IWindow, GmapUtil, WindowChildModel) { var Window; return Window = (function(_super) { __extends(Window, _super); Window.include(GmapUtil); function Window($timeout, $compile, $http, $templateCache) { this.link = __bind(this.link, this); var self; Window.__super__.constructor.call(this, $timeout, $compile, $http, $templateCache); self = this; this.require = ['^googleMap', '^?marker']; this.template = '<span class="angular-google-maps-window" ng-transclude></span>'; this.$log.info(self); } Window.prototype.link = function(scope, element, attrs, ctrls) { var _this = this; return this.$timeout(function() { var defaults, hasScopeCoords, isIconVisibleOnClick, mapCtrl, markerCtrl, markerScope, opts, window; isIconVisibleOnClick = true; if (angular.isDefined(attrs.isiconvisibleonclick)) { isIconVisibleOnClick = scope.isIconVisibleOnClick; } mapCtrl = ctrls[0].getMap(); markerCtrl = ctrls.length > 1 && (ctrls[1] != null) ? ctrls[1].getMarkerScope().gMarker : void 0; defaults = scope.options != null ? scope.options : {}; hasScopeCoords = (scope != null) && _this.validateCoords(scope.coords); opts = hasScopeCoords ? _this.createWindowOptions(markerCtrl, scope, element.html(), defaults) : defaults; if (mapCtrl != null) { window = new WindowChildModel({}, scope, opts, isIconVisibleOnClick, mapCtrl, markerCtrl, element); } scope.$on("$destroy", function() { return window.destroy(); }); if (ctrls[1] != null) { markerScope = ctrls[1].getMarkerScope(); markerScope.$watch('coords', function(newValue, oldValue) { if (!_this.validateCoords(newValue)) { return window.hideWindow(); } if (!angular.equals(newValue, oldValue)) { return window.getLatestPosition(); } }, true); } if ((_this.onChildCreation != null) && (window != null)) { return _this.onChildCreation(window); } }, GmapUtil.defaultDelay + 25); }; return Window; })(IWindow); } ]); }).call(this); (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps.directives.api").factory("Windows", [ "IWindow", "WindowsParentModel", function(IWindow, WindowsParentModel) { /* Windows directive where many windows map to the models property */ var Windows; return Windows = (function(_super) { __extends(Windows, _super); function Windows($timeout, $compile, $http, $templateCache, $interpolate) { this.link = __bind(this.link, this); var self; Windows.__super__.constructor.call(this, $timeout, $compile, $http, $templateCache); self = this; this.$interpolate = $interpolate; this.require = ['^googleMap', '^?markers']; this.template = '<span class="angular-google-maps-windows" ng-transclude></span>'; this.scope.idKey = '=idkey'; this.scope.doRebuildAll = '=dorebuildall'; this.scope.models = '=models'; this.$log.info(this); } Windows.prototype.link = function(scope, element, attrs, ctrls) { return new WindowsParentModel(scope, element, attrs, ctrls, this.$timeout, this.$compile, this.$http, this.$templateCache, this.$interpolate); }; return Windows; })(IWindow); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Nick Baugh - https://github.com/niftylettuce */ (function() { angular.module("google-maps").directive("googleMap", [ "Map", function(Map) { return new Map(); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map marker directive This directive is used to create a marker on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute icon optional} string url to image used for marker icon {attribute animate optional} if set to false, the marker won't be animated (on by default) */ (function() { angular.module("google-maps").directive("marker", [ "$timeout", "Marker", function($timeout, Marker) { return new Marker($timeout); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map marker directive This directive is used to create a marker on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute icon optional} string url to image used for marker icon {attribute animate optional} if set to false, the marker won't be animated (on by default) */ (function() { angular.module("google-maps").directive("markers", [ "$timeout", "Markers", function($timeout, Markers) { return new Markers($timeout); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Bruno Queiroz, creativelikeadog@gmail.com */ /* Marker label directive This directive is used to create a marker label on an existing map. {attribute content required} content of the label {attribute anchor required} string that contains the x and y point position of the label {attribute class optional} class to DOM object {attribute style optional} style for the label */ /* Basic Directive api for a label. Basic in the sense that this directive contains 1:1 on scope and model. Thus there will be one html element per marker within the directive. */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }, __hasProp = {}.hasOwnProperty, __extends = function(child, parent) { for (var key in parent) { if (__hasProp.call(parent, key)) child[key] = parent[key]; } function ctor() { this.constructor = child; } ctor.prototype = parent.prototype; child.prototype = new ctor(); child.__super__ = parent.prototype; return child; }; angular.module("google-maps").directive("markerLabel", [ "$timeout", "ILabel", "MarkerLabelChildModel", "GmapUtil", function($timeout, ILabel, MarkerLabelChildModel, GmapUtil) { var Label; Label = (function(_super) { __extends(Label, _super); function Label($timeout) { this.link = __bind(this.link, this); var self; Label.__super__.constructor.call(this, $timeout); self = this; this.require = '^marker'; this.template = '<span class="angular-google-maps-marker-label" ng-transclude></span>'; this.$log.info(this); } Label.prototype.link = function(scope, element, attrs, ctrl) { var _this = this; return this.$timeout(function() { var label, markerCtrl; markerCtrl = ctrl.getMarkerScope().gMarker; if (markerCtrl != null) { label = new MarkerLabelChildModel(markerCtrl, scope); } return scope.$on("$destroy", function() { return label.destroy(); }); }, GmapUtil.defaultDelay + 25); }; return Label; })(ILabel); return new Label($timeout); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Rick Huizinga - https://plus.google.com/+RickHuizinga */ (function() { angular.module("google-maps").directive("polygon", [ "$log", "$timeout", "array-sync", "GmapUtil", function($log, $timeout, arraySync, GmapUtil) { /* Check if a value is true */ var DEFAULTS, isTrue; isTrue = function(val) { return angular.isDefined(val) && val !== null && val === true || val === "1" || val === "y" || val === "true"; }; "use strict"; DEFAULTS = {}; return { restrict: "ECA", replace: true, require: "^googleMap", scope: { path: "=path", stroke: "=stroke", clickable: "=", draggable: "=", editable: "=", geodesic: "=", fill: "=", icons: "=icons", visible: "=", "static": "=", events: "=", zIndex: "=zindex", fit: "=" }, link: function(scope, element, attrs, mapCtrl) { if (angular.isUndefined(scope.path) || scope.path === null || !GmapUtil.validatePath(scope.path)) { $log.error("polygon: no valid path attribute found"); return; } return $timeout(function() { var arraySyncer, buildOpts, eventName, getEventHandler, map, pathPoints, polygon; buildOpts = function(pathPoints) { var opts; opts = angular.extend({}, DEFAULTS, { map: map, path: pathPoints, strokeColor: scope.stroke && scope.stroke.color, strokeOpacity: scope.stroke && scope.stroke.opacity, strokeWeight: scope.stroke && scope.stroke.weight, fillColor: scope.fill && scope.fill.color, fillOpacity: scope.fill && scope.fill.opacity }); angular.forEach({ clickable: true, draggable: false, editable: false, geodesic: false, visible: true, "static": false, fit: false, zIndex: 0 }, function(defaultValue, key) { if (angular.isUndefined(scope[key]) || scope[key] === null) { return opts[key] = defaultValue; } else { return opts[key] = scope[key]; } }); if (opts["static"]) { opts.editable = false; } return opts; }; map = mapCtrl.getMap(); pathPoints = GmapUtil.convertPathPoints(scope.path); polygon = new google.maps.Polygon(buildOpts(pathPoints)); if (scope.fit) { GmapUtil.extendMapBounds(map, pathPoints); } if (!scope["static"] && angular.isDefined(scope.editable)) { scope.$watch("editable", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setEditable(newValue); } }); } if (angular.isDefined(scope.draggable)) { scope.$watch("draggable", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setDraggable(newValue); } }); } if (angular.isDefined(scope.visible)) { scope.$watch("visible", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setVisible(newValue); } }); } if (angular.isDefined(scope.geodesic)) { scope.$watch("geodesic", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); } }); } if (angular.isDefined(scope.stroke) && angular.isDefined(scope.stroke.opacity)) { scope.$watch("stroke.opacity", function(newValue, oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); }); } if (angular.isDefined(scope.stroke) && angular.isDefined(scope.stroke.weight)) { scope.$watch("stroke.weight", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); } }); } if (angular.isDefined(scope.stroke) && angular.isDefined(scope.stroke.color)) { scope.$watch("stroke.color", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); } }); } if (angular.isDefined(scope.fill) && angular.isDefined(scope.fill.color)) { scope.$watch("fill.color", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); } }); } if (angular.isDefined(scope.fill) && angular.isDefined(scope.fill.opacity)) { scope.$watch("fill.opacity", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); } }); } if (angular.isDefined(scope.zIndex)) { scope.$watch("zIndex", function(newValue, oldValue) { if (newValue !== oldValue) { return polygon.setOptions(buildOpts(polygon.getPath())); } }); } if (angular.isDefined(scope.events) && scope.events !== null && angular.isObject(scope.events)) { getEventHandler = function(eventName) { return function() { return scope.events[eventName].apply(scope, [polygon, eventName, arguments]); }; }; for (eventName in scope.events) { if (scope.events.hasOwnProperty(eventName) && angular.isFunction(scope.events[eventName])) { polygon.addListener(eventName, getEventHandler(eventName)); } } } arraySyncer = arraySync(polygon.getPath(), scope, "path", function(pathPoints) { if (scope.fit) { return GmapUtil.extendMapBounds(map, pathPoints); } }); return scope.$on("$destroy", function() { polygon.setMap(null); if (arraySyncer) { arraySyncer(); return arraySyncer = null; } }); }); } }; } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @authors Julian Popescu - https://github.com/jpopesculian Rick Huizinga - https://plus.google.com/+RickHuizinga */ (function() { angular.module("google-maps").directive("circle", [ "$log", "$timeout", "GmapUtil", "EventsHelper", function($log, $timeout, GmapUtil, EventsHelper) { "use strict"; var DEFAULTS; DEFAULTS = {}; return { restrict: "ECA", replace: true, require: "^googleMap", scope: { center: "=center", radius: "=radius", stroke: "=stroke", fill: "=fill", clickable: "=", draggable: "=", editable: "=", geodesic: "=", icons: "=icons", visible: "=", events: "=" }, link: function(scope, element, attrs, mapCtrl) { return $timeout(function() { var buildOpts, circle, map; buildOpts = function() { var opts; if (!GmapUtil.validateCoords(scope.center)) { $log.error("circle: no valid center attribute found"); return; } opts = angular.extend({}, DEFAULTS, { map: map, center: GmapUtil.getCoords(scope.center), radius: scope.radius, strokeColor: scope.stroke && scope.stroke.color, strokeOpacity: scope.stroke && scope.stroke.opacity, strokeWeight: scope.stroke && scope.stroke.weight, fillColor: scope.fill && scope.fill.color, fillOpacity: scope.fill && scope.fill.opacity }); angular.forEach({ clickable: true, draggable: false, editable: false, geodesic: false, visible: true }, function(defaultValue, key) { if (angular.isUndefined(scope[key]) || scope[key] === null) { return opts[key] = defaultValue; } else { return opts[key] = scope[key]; } }); return opts; }; map = mapCtrl.getMap(); circle = new google.maps.Circle(buildOpts()); scope.$watchCollection('center', function(newVals, oldVals) { if (newVals !== oldVals) { return circle.setOptions(buildOpts()); } }); scope.$watchCollection('stroke', function(newVals, oldVals) { if (newVals !== oldVals) { return circle.setOptions(buildOpts()); } }); scope.$watchCollection('fill', function(newVals, oldVals) { if (newVals !== oldVals) { return circle.setOptions(buildOpts()); } }); scope.$watch('radius', function(newVal, oldVal) { if (newVal !== oldVal) { return circle.setOptions(buildOpts()); } }); scope.$watch('clickable', function(newVal, oldVal) { if (newVal !== oldVal) { return circle.setOptions(buildOpts()); } }); scope.$watch('editable', function(newVal, oldVal) { if (newVal !== oldVal) { return circle.setOptions(buildOpts()); } }); scope.$watch('draggable', function(newVal, oldVal) { if (newVal !== oldVal) { return circle.setOptions(buildOpts()); } }); scope.$watch('visible', function(newVal, oldVal) { if (newVal !== oldVal) { return circle.setOptions(buildOpts()); } }); scope.$watch('geodesic', function(newVal, oldVal) { if (newVal !== oldVal) { return circle.setOptions(buildOpts()); } }); EventsHelper.setEvents(circle, scope, scope); google.maps.event.addListener(circle, 'radius_changed', function() { scope.radius = circle.getRadius(); return $timeout(function() { return scope.$apply(); }); }); google.maps.event.addListener(circle, 'center_changed', function() { if (angular.isDefined(scope.center.type)) { scope.center.coordinates[1] = circle.getCenter().lat(); scope.center.coordinates[0] = circle.getCenter().lng(); } else { scope.center.latitude = circle.getCenter().lat(); scope.center.longitude = circle.getCenter().lng(); } return $timeout(function() { return scope.$apply(); }); }); return scope.$on("$destroy", function() { return circle.setMap(null); }); }); } }; } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module("google-maps").directive("polyline", [ "Polyline", function(Polyline) { return new Polyline(); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ (function() { angular.module("google-maps").directive("polylines", [ "Polylines", function(Polylines) { return new Polylines(); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready Chentsu Lin - https://github.com/ChenTsuLin */ (function() { angular.module("google-maps").directive("rectangle", [ "$log", "$timeout", function($log, $timeout) { var DEFAULTS, convertBoundPoints, fitMapBounds, isTrue, validateBoundPoints; validateBoundPoints = function(bounds) { if (angular.isUndefined(bounds.sw.latitude) || angular.isUndefined(bounds.sw.longitude) || angular.isUndefined(bounds.ne.latitude) || angular.isUndefined(bounds.ne.longitude)) { return false; } return true; }; convertBoundPoints = function(bounds) { var result; result = new google.maps.LatLngBounds(new google.maps.LatLng(bounds.sw.latitude, bounds.sw.longitude), new google.maps.LatLng(bounds.ne.latitude, bounds.ne.longitude)); return result; }; fitMapBounds = function(map, bounds) { return map.fitBounds(bounds); }; /* Check if a value is true */ isTrue = function(val) { return angular.isDefined(val) && val !== null && val === true || val === "1" || val === "y" || val === "true"; }; "use strict"; DEFAULTS = {}; return { restrict: "ECA", require: "^googleMap", replace: true, scope: { bounds: "=", stroke: "=", clickable: "=", draggable: "=", editable: "=", fill: "=", visible: "=" }, link: function(scope, element, attrs, mapCtrl) { if (angular.isUndefined(scope.bounds) || scope.bounds === null || angular.isUndefined(scope.bounds.sw) || scope.bounds.sw === null || angular.isUndefined(scope.bounds.ne) || scope.bounds.ne === null || !validateBoundPoints(scope.bounds)) { $log.error("rectangle: no valid bound attribute found"); return; } return $timeout(function() { var buildOpts, dragging, map, rectangle, settingBoundsFromScope; buildOpts = function(bounds) { var opts; opts = angular.extend({}, DEFAULTS, { map: map, bounds: bounds, strokeColor: scope.stroke && scope.stroke.color, strokeOpacity: scope.stroke && scope.stroke.opacity, strokeWeight: scope.stroke && scope.stroke.weight, fillColor: scope.fill && scope.fill.color, fillOpacity: scope.fill && scope.fill.opacity }); angular.forEach({ clickable: true, draggable: false, editable: false, visible: true }, function(defaultValue, key) { if (angular.isUndefined(scope[key]) || scope[key] === null) { return opts[key] = defaultValue; } else { return opts[key] = scope[key]; } }); return opts; }; map = mapCtrl.getMap(); rectangle = new google.maps.Rectangle(buildOpts(convertBoundPoints(scope.bounds))); if (isTrue(attrs.fit)) { fitMapBounds(map, bounds); } dragging = false; google.maps.event.addListener(rectangle, "mousedown", function() { google.maps.event.addListener(rectangle, "mousemove", function() { dragging = true; return _.defer(function() { return scope.$apply(function(s) { if (s.dragging != null) { return s.dragging = dragging; } }); }); }); google.maps.event.addListener(rectangle, "mouseup", function() { google.maps.event.clearListeners(rectangle, 'mousemove'); google.maps.event.clearListeners(rectangle, 'mouseup'); dragging = false; return _.defer(function() { return scope.$apply(function(s) { if (s.dragging != null) { return s.dragging = dragging; } }); }); }); }); settingBoundsFromScope = false; google.maps.event.addListener(rectangle, "bounds_changed", function() { var b, ne, sw; b = rectangle.getBounds(); ne = b.getNorthEast(); sw = b.getSouthWest(); if (settingBoundsFromScope) { return; } return _.defer(function() { return scope.$apply(function(s) { if (!rectangle.dragging) { if (s.bounds !== null && s.bounds !== undefined && s.bounds !== void 0) { s.bounds.ne = { latitude: ne.lat(), longitude: ne.lng() }; s.bounds.sw = { latitude: sw.lat(), longitude: sw.lng() }; } } }); }); }); scope.$watch("bounds", (function(newValue, oldValue) { var bounds; if (_.isEqual(newValue, oldValue)) { return; } settingBoundsFromScope = true; if (!dragging) { if ((newValue.sw.latitude == null) || (newValue.sw.longitude == null) || (newValue.ne.latitude == null) || (newValue.ne.longitude == null)) { $log.error("Invalid bounds for newValue: " + (JSON.stringify(newValue))); } bounds = new google.maps.LatLngBounds(new google.maps.LatLng(newValue.sw.latitude, newValue.sw.longitude), new google.maps.LatLng(newValue.ne.latitude, newValue.ne.longitude)); rectangle.setBounds(bounds); } return settingBoundsFromScope = false; }), true); if (angular.isDefined(scope.editable)) { scope.$watch("editable", function(newValue, oldValue) { return rectangle.setEditable(newValue); }); } if (angular.isDefined(scope.draggable)) { scope.$watch("draggable", function(newValue, oldValue) { return rectangle.setDraggable(newValue); }); } if (angular.isDefined(scope.visible)) { scope.$watch("visible", function(newValue, oldValue) { return rectangle.setVisible(newValue); }); } if (angular.isDefined(scope.stroke)) { if (angular.isDefined(scope.stroke.color)) { scope.$watch("stroke.color", function(newValue, oldValue) { return rectangle.setOptions(buildOpts(rectangle.getBounds())); }); } if (angular.isDefined(scope.stroke.weight)) { scope.$watch("stroke.weight", function(newValue, oldValue) { return rectangle.setOptions(buildOpts(rectangle.getBounds())); }); } if (angular.isDefined(scope.stroke.opacity)) { scope.$watch("stroke.opacity", function(newValue, oldValue) { return rectangle.setOptions(buildOpts(rectangle.getBounds())); }); } } if (angular.isDefined(scope.fill)) { if (angular.isDefined(scope.fill.color)) { scope.$watch("fill.color", function(newValue, oldValue) { return rectangle.setOptions(buildOpts(rectangle.getBounds())); }); } if (angular.isDefined(scope.fill.opacity)) { scope.$watch("fill.opacity", function(newValue, oldValue) { return rectangle.setOptions(buildOpts(rectangle.getBounds())); }); } } return scope.$on("$destroy", function() { return rectangle.setMap(null); }); }); } }; } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map info window directive This directive is used to create an info window on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute show optional} map will show when this expression returns true */ (function() { angular.module("google-maps").directive("window", [ "$timeout", "$compile", "$http", "$templateCache", "Window", function($timeout, $compile, $http, $templateCache, Window) { return new Window($timeout, $compile, $http, $templateCache); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors Nicolas Laplante - https://plus.google.com/108189012221374960701 Nicholas McCready - https://twitter.com/nmccready */ /* Map info window directive This directive is used to create an info window on an existing map. This directive creates a new scope. {attribute coords required} object containing latitude and longitude properties {attribute show optional} map will show when this expression returns true */ (function() { angular.module("google-maps").directive("windows", [ "$timeout", "$compile", "$http", "$templateCache", "$interpolate", "Windows", function($timeout, $compile, $http, $templateCache, $interpolate, Windows) { return new Windows($timeout, $compile, $http, $templateCache, $interpolate); } ]); }).call(this); /* ! The MIT License Copyright (c) 2010-2013 Google, Inc. http://angularjs.org Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. angular-google-maps https://github.com/nlaplante/angular-google-maps @authors: - Nicolas Laplante https://plus.google.com/108189012221374960701 - Nicholas McCready - https://twitter.com/nmccready */ /* Map Layer directive This directive is used to create any type of Layer from the google maps sdk. This directive creates a new scope. {attribute show optional} true (default) shows the trafficlayer otherwise it is hidden */ (function() { var __bind = function(fn, me){ return function(){ return fn.apply(me, arguments); }; }; angular.module("google-maps").directive("layer", [ "$timeout", "Logger", "LayerParentModel", function($timeout, Logger, LayerParentModel) { var Layer; Layer = (function() { function Layer($timeout) { this.$timeout = $timeout; this.link = __bind(this.link, this); this.$log = Logger; this.restrict = "ECMA"; this.require = "^googleMap"; this.priority = -1; this.transclude = true; this.template = '<span class=\"angular-google-map-layer\" ng-transclude></span>'; this.replace = true; this.scope = { show: "=show", type: "=type", namespace: "=namespace", options: '=options', onCreated: '&oncreated' }; } Layer.prototype.link = function(scope, element, attrs, mapCtrl) { if (attrs.oncreated != null) { return new LayerParentModel(scope, element, attrs, mapCtrl, this.$timeout, scope.onCreated); } else { return new LayerParentModel(scope, element, attrs, mapCtrl, this.$timeout); } }; return Layer; })(); return new Layer($timeout); } ]); }).call(this); ;/** * @name InfoBox * @version 1.1.12 [December 11, 2012] * @author Gary Little (inspired by proof-of-concept code from Pamela Fox of Google) * @copyright Copyright 2010 Gary Little [gary at luxcentral.com] * @fileoverview InfoBox extends the Google Maps JavaScript API V3 <tt>OverlayView</tt> class. * <p> * An InfoBox behaves like a <tt>google.maps.InfoWindow</tt>, but it supports several * additional properties for advanced styling. An InfoBox can also be used as a map label. * <p> * An InfoBox also fires the same events as a <tt>google.maps.InfoWindow</tt>. */ /*! * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*jslint browser:true */ /*global google */ /** * @name InfoBoxOptions * @class This class represents the optional parameter passed to the {@link InfoBox} constructor. * @property {string|Node} content The content of the InfoBox (plain text or an HTML DOM node). * @property {boolean} [disableAutoPan=false] Disable auto-pan on <tt>open</tt>. * @property {number} maxWidth The maximum width (in pixels) of the InfoBox. Set to 0 if no maximum. * @property {Size} pixelOffset The offset (in pixels) from the top left corner of the InfoBox * (or the bottom left corner if the <code>alignBottom</code> property is <code>true</code>) * to the map pixel corresponding to <tt>position</tt>. * @property {LatLng} position The geographic location at which to display the InfoBox. * @property {number} zIndex The CSS z-index style value for the InfoBox. * Note: This value overrides a zIndex setting specified in the <tt>boxStyle</tt> property. * @property {string} [boxClass="infoBox"] The name of the CSS class defining the styles for the InfoBox container. * @property {Object} [boxStyle] An object literal whose properties define specific CSS * style values to be applied to the InfoBox. Style values defined here override those that may * be defined in the <code>boxClass</code> style sheet. If this property is changed after the * InfoBox has been created, all previously set styles (except those defined in the style sheet) * are removed from the InfoBox before the new style values are applied. * @property {string} closeBoxMargin The CSS margin style value for the close box. * The default is "2px" (a 2-pixel margin on all sides). * @property {string} closeBoxURL The URL of the image representing the close box. * Note: The default is the URL for Google's standard close box. * Set this property to "" if no close box is required. * @property {Size} infoBoxClearance Minimum offset (in pixels) from the InfoBox to the * map edge after an auto-pan. * @property {boolean} [isHidden=false] Hide the InfoBox on <tt>open</tt>. * [Deprecated in favor of the <tt>visible</tt> property.] * @property {boolean} [visible=true] Show the InfoBox on <tt>open</tt>. * @property {boolean} alignBottom Align the bottom left corner of the InfoBox to the <code>position</code> * location (default is <tt>false</tt> which means that the top left corner of the InfoBox is aligned). * @property {string} pane The pane where the InfoBox is to appear (default is "floatPane"). * Set the pane to "mapPane" if the InfoBox is being used as a map label. * Valid pane names are the property names for the <tt>google.maps.MapPanes</tt> object. * @property {boolean} enableEventPropagation Propagate mousedown, mousemove, mouseover, mouseout, * mouseup, click, dblclick, touchstart, touchend, touchmove, and contextmenu events in the InfoBox * (default is <tt>false</tt> to mimic the behavior of a <tt>google.maps.InfoWindow</tt>). Set * this property to <tt>true</tt> if the InfoBox is being used as a map label. */ /** * Creates an InfoBox with the options specified in {@link InfoBoxOptions}. * Call <tt>InfoBox.open</tt> to add the box to the map. * @constructor * @param {InfoBoxOptions} [opt_opts] */ function InfoBox(opt_opts) { opt_opts = opt_opts || {}; google.maps.OverlayView.apply(this, arguments); // Standard options (in common with google.maps.InfoWindow): // this.content_ = opt_opts.content || ""; this.disableAutoPan_ = opt_opts.disableAutoPan || false; this.maxWidth_ = opt_opts.maxWidth || 0; this.pixelOffset_ = opt_opts.pixelOffset || new google.maps.Size(0, 0); this.position_ = opt_opts.position || new google.maps.LatLng(0, 0); this.zIndex_ = opt_opts.zIndex || null; // Additional options (unique to InfoBox): // this.boxClass_ = opt_opts.boxClass || "infoBox"; this.boxStyle_ = opt_opts.boxStyle || {}; this.closeBoxMargin_ = opt_opts.closeBoxMargin || "2px"; this.closeBoxURL_ = opt_opts.closeBoxURL || "http://www.google.com/intl/en_us/mapfiles/close.gif"; if (opt_opts.closeBoxURL === "") { this.closeBoxURL_ = ""; } this.infoBoxClearance_ = opt_opts.infoBoxClearance || new google.maps.Size(1, 1); if (typeof opt_opts.visible === "undefined") { if (typeof opt_opts.isHidden === "undefined") { opt_opts.visible = true; } else { opt_opts.visible = !opt_opts.isHidden; } } this.isHidden_ = !opt_opts.visible; this.alignBottom_ = opt_opts.alignBottom || false; this.pane_ = opt_opts.pane || "floatPane"; this.enableEventPropagation_ = opt_opts.enableEventPropagation || false; this.div_ = null; this.closeListener_ = null; this.moveListener_ = null; this.contextListener_ = null; this.eventListeners_ = null; this.fixedWidthSet_ = null; } /* InfoBox extends OverlayView in the Google Maps API v3. */ InfoBox.prototype = new google.maps.OverlayView(); /** * Creates the DIV representing the InfoBox. * @private */ InfoBox.prototype.createInfoBoxDiv_ = function () { var i; var events; var bw; var me = this; // This handler prevents an event in the InfoBox from being passed on to the map. // var cancelHandler = function (e) { e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } }; // This handler ignores the current event in the InfoBox and conditionally prevents // the event from being passed on to the map. It is used for the contextmenu event. // var ignoreHandler = function (e) { e.returnValue = false; if (e.preventDefault) { e.preventDefault(); } if (!me.enableEventPropagation_) { cancelHandler(e); } }; if (!this.div_) { this.div_ = document.createElement("div"); this.setBoxStyle_(); if (typeof this.content_.nodeType === "undefined") { this.div_.innerHTML = this.getCloseBoxImg_() + this.content_; } else { this.div_.innerHTML = this.getCloseBoxImg_(); this.div_.appendChild(this.content_); } // Add the InfoBox DIV to the DOM this.getPanes()[this.pane_].appendChild(this.div_); this.addClickHandler_(); if (this.div_.style.width) { this.fixedWidthSet_ = true; } else { if (this.maxWidth_ !== 0 && this.div_.offsetWidth > this.maxWidth_) { this.div_.style.width = this.maxWidth_; this.div_.style.overflow = "auto"; this.fixedWidthSet_ = true; } else { // The following code is needed to overcome problems with MSIE bw = this.getBoxWidths_(); this.div_.style.width = (this.div_.offsetWidth - bw.left - bw.right) + "px"; this.fixedWidthSet_ = false; } } this.panBox_(this.disableAutoPan_); if (!this.enableEventPropagation_) { this.eventListeners_ = []; // Cancel event propagation. // // Note: mousemove not included (to resolve Issue 152) events = ["mousedown", "mouseover", "mouseout", "mouseup", "click", "dblclick", "touchstart", "touchend", "touchmove"]; for (i = 0; i < events.length; i++) { this.eventListeners_.push(google.maps.event.addDomListener(this.div_, events[i], cancelHandler)); } // Workaround for Google bug that causes the cursor to change to a pointer // when the mouse moves over a marker underneath InfoBox. this.eventListeners_.push(google.maps.event.addDomListener(this.div_, "mouseover", function (e) { this.style.cursor = "default"; })); } this.contextListener_ = google.maps.event.addDomListener(this.div_, "contextmenu", ignoreHandler); /** * This event is fired when the DIV containing the InfoBox's content is attached to the DOM. * @name InfoBox#domready * @event */ google.maps.event.trigger(this, "domready"); } }; /** * Returns the HTML <IMG> tag for the close box. * @private */ InfoBox.prototype.getCloseBoxImg_ = function () { var img = ""; if (this.closeBoxURL_ !== "") { img = "<img"; img += " src='" + this.closeBoxURL_ + "'"; img += " align=right"; // Do this because Opera chokes on style='float: right;' img += " style='"; img += " position: relative;"; // Required by MSIE img += " cursor: pointer;"; img += " margin: " + this.closeBoxMargin_ + ";"; img += "'>"; } return img; }; /** * Adds the click handler to the InfoBox close box. * @private */ InfoBox.prototype.addClickHandler_ = function () { var closeBox; if (this.closeBoxURL_ !== "") { closeBox = this.div_.firstChild; this.closeListener_ = google.maps.event.addDomListener(closeBox, "click", this.getCloseClickHandler_()); } else { this.closeListener_ = null; } }; /** * Returns the function to call when the user clicks the close box of an InfoBox. * @private */ InfoBox.prototype.getCloseClickHandler_ = function () { var me = this; return function (e) { // 1.0.3 fix: Always prevent propagation of a close box click to the map: e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } /** * This event is fired when the InfoBox's close box is clicked. * @name InfoBox#closeclick * @event */ google.maps.event.trigger(me, "closeclick"); me.close(); }; }; /** * Pans the map so that the InfoBox appears entirely within the map's visible area. * @private */ InfoBox.prototype.panBox_ = function (disablePan) { var map; var bounds; var xOffset = 0, yOffset = 0; if (!disablePan) { map = this.getMap(); if (map instanceof google.maps.Map) { // Only pan if attached to map, not panorama if (!map.getBounds().contains(this.position_)) { // Marker not in visible area of map, so set center // of map to the marker position first. map.setCenter(this.position_); } bounds = map.getBounds(); var mapDiv = map.getDiv(); var mapWidth = mapDiv.offsetWidth; var mapHeight = mapDiv.offsetHeight; var iwOffsetX = this.pixelOffset_.width; var iwOffsetY = this.pixelOffset_.height; var iwWidth = this.div_.offsetWidth; var iwHeight = this.div_.offsetHeight; var padX = this.infoBoxClearance_.width; var padY = this.infoBoxClearance_.height; var pixPosition = this.getProjection().fromLatLngToContainerPixel(this.position_); if (pixPosition.x < (-iwOffsetX + padX)) { xOffset = pixPosition.x + iwOffsetX - padX; } else if ((pixPosition.x + iwWidth + iwOffsetX + padX) > mapWidth) { xOffset = pixPosition.x + iwWidth + iwOffsetX + padX - mapWidth; } if (this.alignBottom_) { if (pixPosition.y < (-iwOffsetY + padY + iwHeight)) { yOffset = pixPosition.y + iwOffsetY - padY - iwHeight; } else if ((pixPosition.y + iwOffsetY + padY) > mapHeight) { yOffset = pixPosition.y + iwOffsetY + padY - mapHeight; } } else { if (pixPosition.y < (-iwOffsetY + padY)) { yOffset = pixPosition.y + iwOffsetY - padY; } else if ((pixPosition.y + iwHeight + iwOffsetY + padY) > mapHeight) { yOffset = pixPosition.y + iwHeight + iwOffsetY + padY - mapHeight; } } if (!(xOffset === 0 && yOffset === 0)) { // Move the map to the shifted center. // var c = map.getCenter(); map.panBy(xOffset, yOffset); } } } }; /** * Sets the style of the InfoBox by setting the style sheet and applying * other specific styles requested. * @private */ InfoBox.prototype.setBoxStyle_ = function () { var i, boxStyle; if (this.div_) { // Apply style values from the style sheet defined in the boxClass parameter: this.div_.className = this.boxClass_; // Clear existing inline style values: this.div_.style.cssText = ""; // Apply style values defined in the boxStyle parameter: boxStyle = this.boxStyle_; for (i in boxStyle) { if (boxStyle.hasOwnProperty(i)) { this.div_.style[i] = boxStyle[i]; } } // Fix up opacity style for benefit of MSIE: // if (typeof this.div_.style.opacity !== "undefined" && this.div_.style.opacity !== "") { this.div_.style.filter = "alpha(opacity=" + (this.div_.style.opacity * 100) + ")"; } // Apply required styles: // this.div_.style.position = "absolute"; this.div_.style.visibility = 'hidden'; if (this.zIndex_ !== null) { this.div_.style.zIndex = this.zIndex_; } } }; /** * Get the widths of the borders of the InfoBox. * @private * @return {Object} widths object (top, bottom left, right) */ InfoBox.prototype.getBoxWidths_ = function () { var computedStyle; var bw = {top: 0, bottom: 0, left: 0, right: 0}; var box = this.div_; if (document.defaultView && document.defaultView.getComputedStyle) { computedStyle = box.ownerDocument.defaultView.getComputedStyle(box, ""); if (computedStyle) { // The computed styles are always in pixel units (good!) bw.top = parseInt(computedStyle.borderTopWidth, 10) || 0; bw.bottom = parseInt(computedStyle.borderBottomWidth, 10) || 0; bw.left = parseInt(computedStyle.borderLeftWidth, 10) || 0; bw.right = parseInt(computedStyle.borderRightWidth, 10) || 0; } } else if (document.documentElement.currentStyle) { // MSIE if (box.currentStyle) { // The current styles may not be in pixel units, but assume they are (bad!) bw.top = parseInt(box.currentStyle.borderTopWidth, 10) || 0; bw.bottom = parseInt(box.currentStyle.borderBottomWidth, 10) || 0; bw.left = parseInt(box.currentStyle.borderLeftWidth, 10) || 0; bw.right = parseInt(box.currentStyle.borderRightWidth, 10) || 0; } } return bw; }; /** * Invoked when <tt>close</tt> is called. Do not call it directly. */ InfoBox.prototype.onRemove = function () { if (this.div_) { this.div_.parentNode.removeChild(this.div_); this.div_ = null; } }; /** * Draws the InfoBox based on the current map projection and zoom level. */ InfoBox.prototype.draw = function () { this.createInfoBoxDiv_(); var pixPosition = this.getProjection().fromLatLngToDivPixel(this.position_); this.div_.style.left = (pixPosition.x + this.pixelOffset_.width) + "px"; if (this.alignBottom_) { this.div_.style.bottom = -(pixPosition.y + this.pixelOffset_.height) + "px"; } else { this.div_.style.top = (pixPosition.y + this.pixelOffset_.height) + "px"; } if (this.isHidden_) { this.div_.style.visibility = 'hidden'; } else { this.div_.style.visibility = "visible"; } }; /** * Sets the options for the InfoBox. Note that changes to the <tt>maxWidth</tt>, * <tt>closeBoxMargin</tt>, <tt>closeBoxURL</tt>, and <tt>enableEventPropagation</tt> * properties have no affect until the current InfoBox is <tt>close</tt>d and a new one * is <tt>open</tt>ed. * @param {InfoBoxOptions} opt_opts */ InfoBox.prototype.setOptions = function (opt_opts) { if (typeof opt_opts.boxClass !== "undefined") { // Must be first this.boxClass_ = opt_opts.boxClass; this.setBoxStyle_(); } if (typeof opt_opts.boxStyle !== "undefined") { // Must be second this.boxStyle_ = opt_opts.boxStyle; this.setBoxStyle_(); } if (typeof opt_opts.content !== "undefined") { this.setContent(opt_opts.content); } if (typeof opt_opts.disableAutoPan !== "undefined") { this.disableAutoPan_ = opt_opts.disableAutoPan; } if (typeof opt_opts.maxWidth !== "undefined") { this.maxWidth_ = opt_opts.maxWidth; } if (typeof opt_opts.pixelOffset !== "undefined") { this.pixelOffset_ = opt_opts.pixelOffset; } if (typeof opt_opts.alignBottom !== "undefined") { this.alignBottom_ = opt_opts.alignBottom; } if (typeof opt_opts.position !== "undefined") { this.setPosition(opt_opts.position); } if (typeof opt_opts.zIndex !== "undefined") { this.setZIndex(opt_opts.zIndex); } if (typeof opt_opts.closeBoxMargin !== "undefined") { this.closeBoxMargin_ = opt_opts.closeBoxMargin; } if (typeof opt_opts.closeBoxURL !== "undefined") { this.closeBoxURL_ = opt_opts.closeBoxURL; } if (typeof opt_opts.infoBoxClearance !== "undefined") { this.infoBoxClearance_ = opt_opts.infoBoxClearance; } if (typeof opt_opts.isHidden !== "undefined") { this.isHidden_ = opt_opts.isHidden; } if (typeof opt_opts.visible !== "undefined") { this.isHidden_ = !opt_opts.visible; } if (typeof opt_opts.enableEventPropagation !== "undefined") { this.enableEventPropagation_ = opt_opts.enableEventPropagation; } if (this.div_) { this.draw(); } }; /** * Sets the content of the InfoBox. * The content can be plain text or an HTML DOM node. * @param {string|Node} content */ InfoBox.prototype.setContent = function (content) { this.content_ = content; if (this.div_) { if (this.closeListener_) { google.maps.event.removeListener(this.closeListener_); this.closeListener_ = null; } // Odd code required to make things work with MSIE. // if (!this.fixedWidthSet_) { this.div_.style.width = ""; } if (typeof content.nodeType === "undefined") { this.div_.innerHTML = this.getCloseBoxImg_() + content; } else { this.div_.innerHTML = this.getCloseBoxImg_(); this.div_.appendChild(content); } // Perverse code required to make things work with MSIE. // (Ensures the close box does, in fact, float to the right.) // if (!this.fixedWidthSet_) { this.div_.style.width = this.div_.offsetWidth + "px"; if (typeof content.nodeType === "undefined") { this.div_.innerHTML = this.getCloseBoxImg_() + content; } else { this.div_.innerHTML = this.getCloseBoxImg_(); this.div_.appendChild(content); } } this.addClickHandler_(); } /** * This event is fired when the content of the InfoBox changes. * @name InfoBox#content_changed * @event */ google.maps.event.trigger(this, "content_changed"); }; /** * Sets the geographic location of the InfoBox. * @param {LatLng} latlng */ InfoBox.prototype.setPosition = function (latlng) { this.position_ = latlng; if (this.div_) { this.draw(); } /** * This event is fired when the position of the InfoBox changes. * @name InfoBox#position_changed * @event */ google.maps.event.trigger(this, "position_changed"); }; /** * Sets the zIndex style for the InfoBox. * @param {number} index */ InfoBox.prototype.setZIndex = function (index) { this.zIndex_ = index; if (this.div_) { this.div_.style.zIndex = index; } /** * This event is fired when the zIndex of the InfoBox changes. * @name InfoBox#zindex_changed * @event */ google.maps.event.trigger(this, "zindex_changed"); }; /** * Sets the visibility of the InfoBox. * @param {boolean} isVisible */ InfoBox.prototype.setVisible = function (isVisible) { this.isHidden_ = !isVisible; if (this.div_) { this.div_.style.visibility = (this.isHidden_ ? "hidden" : "visible"); } }; /** * Returns the content of the InfoBox. * @returns {string} */ InfoBox.prototype.getContent = function () { return this.content_; }; /** * Returns the geographic location of the InfoBox. * @returns {LatLng} */ InfoBox.prototype.getPosition = function () { return this.position_; }; /** * Returns the zIndex for the InfoBox. * @returns {number} */ InfoBox.prototype.getZIndex = function () { return this.zIndex_; }; /** * Returns a flag indicating whether the InfoBox is visible. * @returns {boolean} */ InfoBox.prototype.getVisible = function () { var isVisible; if ((typeof this.getMap() === "undefined") || (this.getMap() === null)) { isVisible = false; } else { isVisible = !this.isHidden_; } return isVisible; }; /** * Shows the InfoBox. [Deprecated; use <tt>setVisible</tt> instead.] */ InfoBox.prototype.show = function () { this.isHidden_ = false; if (this.div_) { this.div_.style.visibility = "visible"; } }; /** * Hides the InfoBox. [Deprecated; use <tt>setVisible</tt> instead.] */ InfoBox.prototype.hide = function () { this.isHidden_ = true; if (this.div_) { this.div_.style.visibility = "hidden"; } }; /** * Adds the InfoBox to the specified map or Street View panorama. If <tt>anchor</tt> * (usually a <tt>google.maps.Marker</tt>) is specified, the position * of the InfoBox is set to the position of the <tt>anchor</tt>. If the * anchor is dragged to a new location, the InfoBox moves as well. * @param {Map|StreetViewPanorama} map * @param {MVCObject} [anchor] */ InfoBox.prototype.open = function (map, anchor) { var me = this; if (anchor) { this.position_ = anchor.getPosition(); this.moveListener_ = google.maps.event.addListener(anchor, "position_changed", function () { me.setPosition(this.getPosition()); }); } this.setMap(map); if (this.div_) { this.panBox_(); } }; /** * Removes the InfoBox from the map. */ InfoBox.prototype.close = function () { var i; if (this.closeListener_) { google.maps.event.removeListener(this.closeListener_); this.closeListener_ = null; } if (this.eventListeners_) { for (i = 0; i < this.eventListeners_.length; i++) { google.maps.event.removeListener(this.eventListeners_[i]); } this.eventListeners_ = null; } if (this.moveListener_) { google.maps.event.removeListener(this.moveListener_); this.moveListener_ = null; } if (this.contextListener_) { google.maps.event.removeListener(this.contextListener_); this.contextListener_ = null; } this.setMap(null); };;/** * @name MarkerClustererPlus for Google Maps V3 * @version 2.1.1 [November 4, 2013] * @author Gary Little * @fileoverview * The library creates and manages per-zoom-level clusters for large amounts of markers. * <p> * This is an enhanced V3 implementation of the * <a href="http://gmaps-utility-library-dev.googlecode.com/svn/tags/markerclusterer/" * >V2 MarkerClusterer</a> by Xiaoxi Wu. It is based on the * <a href="http://google-maps-utility-library-v3.googlecode.com/svn/tags/markerclusterer/" * >V3 MarkerClusterer</a> port by Luke Mahe. MarkerClustererPlus was created by Gary Little. * <p> * v2.0 release: MarkerClustererPlus v2.0 is backward compatible with MarkerClusterer v1.0. It * adds support for the <code>ignoreHidden</code>, <code>title</code>, <code>batchSizeIE</code>, * and <code>calculator</code> properties as well as support for four more events. It also allows * greater control over the styling of the text that appears on the cluster marker. The * documentation has been significantly improved and the overall code has been simplified and * polished. Very large numbers of markers can now be managed without causing Javascript timeout * errors on Internet Explorer. Note that the name of the <code>clusterclick</code> event has been * deprecated. The new name is <code>click</code>, so please change your application code now. */ /** * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /** * @name ClusterIconStyle * @class This class represents the object for values in the <code>styles</code> array passed * to the {@link MarkerClusterer} constructor. The element in this array that is used to * style the cluster icon is determined by calling the <code>calculator</code> function. * * @property {string} url The URL of the cluster icon image file. Required. * @property {number} height The display height (in pixels) of the cluster icon. Required. * @property {number} width The display width (in pixels) of the cluster icon. Required. * @property {Array} [anchorText] The position (in pixels) from the center of the cluster icon to * where the text label is to be centered and drawn. The format is <code>[yoffset, xoffset]</code> * where <code>yoffset</code> increases as you go down from center and <code>xoffset</code> * increases to the right of center. The default is <code>[0, 0]</code>. * @property {Array} [anchorIcon] The anchor position (in pixels) of the cluster icon. This is the * spot on the cluster icon that is to be aligned with the cluster position. The format is * <code>[yoffset, xoffset]</code> where <code>yoffset</code> increases as you go down and * <code>xoffset</code> increases to the right of the top-left corner of the icon. The default * anchor position is the center of the cluster icon. * @property {string} [textColor="black"] The color of the label text shown on the * cluster icon. * @property {number} [textSize=11] The size (in pixels) of the label text shown on the * cluster icon. * @property {string} [textDecoration="none"] The value of the CSS <code>text-decoration</code> * property for the label text shown on the cluster icon. * @property {string} [fontWeight="bold"] The value of the CSS <code>font-weight</code> * property for the label text shown on the cluster icon. * @property {string} [fontStyle="normal"] The value of the CSS <code>font-style</code> * property for the label text shown on the cluster icon. * @property {string} [fontFamily="Arial,sans-serif"] The value of the CSS <code>font-family</code> * property for the label text shown on the cluster icon. * @property {string} [backgroundPosition="0 0"] The position of the cluster icon image * within the image defined by <code>url</code>. The format is <code>"xpos ypos"</code> * (the same format as for the CSS <code>background-position</code> property). You must set * this property appropriately when the image defined by <code>url</code> represents a sprite * containing multiple images. Note that the position <i>must</i> be specified in px units. */ /** * @name ClusterIconInfo * @class This class is an object containing general information about a cluster icon. This is * the object that a <code>calculator</code> function returns. * * @property {string} text The text of the label to be shown on the cluster icon. * @property {number} index The index plus 1 of the element in the <code>styles</code> * array to be used to style the cluster icon. * @property {string} title The tooltip to display when the mouse moves over the cluster icon. * If this value is <code>undefined</code> or <code>""</code>, <code>title</code> is set to the * value of the <code>title</code> property passed to the MarkerClusterer. */ /** * A cluster icon. * * @constructor * @extends google.maps.OverlayView * @param {Cluster} cluster The cluster with which the icon is to be associated. * @param {Array} [styles] An array of {@link ClusterIconStyle} defining the cluster icons * to use for various cluster sizes. * @private */ function ClusterIcon(cluster, styles) { cluster.getMarkerClusterer().extend(ClusterIcon, google.maps.OverlayView); this.cluster_ = cluster; this.className_ = cluster.getMarkerClusterer().getClusterClass(); this.styles_ = styles; this.center_ = null; this.div_ = null; this.sums_ = null; this.visible_ = false; this.setMap(cluster.getMap()); // Note: this causes onAdd to be called } /** * Adds the icon to the DOM. */ ClusterIcon.prototype.onAdd = function () { var cClusterIcon = this; var cMouseDownInCluster; var cDraggingMapByCluster; this.div_ = document.createElement("div"); this.div_.className = this.className_; if (this.visible_) { this.show(); } this.getPanes().overlayMouseTarget.appendChild(this.div_); // Fix for Issue 157 this.boundsChangedListener_ = google.maps.event.addListener(this.getMap(), "bounds_changed", function () { cDraggingMapByCluster = cMouseDownInCluster; }); google.maps.event.addDomListener(this.div_, "mousedown", function () { cMouseDownInCluster = true; cDraggingMapByCluster = false; }); google.maps.event.addDomListener(this.div_, "click", function (e) { cMouseDownInCluster = false; if (!cDraggingMapByCluster) { var theBounds; var mz; var mc = cClusterIcon.cluster_.getMarkerClusterer(); /** * This event is fired when a cluster marker is clicked. * @name MarkerClusterer#click * @param {Cluster} c The cluster that was clicked. * @event */ google.maps.event.trigger(mc, "click", cClusterIcon.cluster_); google.maps.event.trigger(mc, "clusterclick", cClusterIcon.cluster_); // deprecated name // The default click handler follows. Disable it by setting // the zoomOnClick property to false. if (mc.getZoomOnClick()) { // Zoom into the cluster. mz = mc.getMaxZoom(); theBounds = cClusterIcon.cluster_.getBounds(); mc.getMap().fitBounds(theBounds); // There is a fix for Issue 170 here: setTimeout(function () { mc.getMap().fitBounds(theBounds); // Don't zoom beyond the max zoom level if (mz !== null && (mc.getMap().getZoom() > mz)) { mc.getMap().setZoom(mz + 1); } }, 100); } // Prevent event propagation to the map: e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } } }); google.maps.event.addDomListener(this.div_, "mouseover", function () { var mc = cClusterIcon.cluster_.getMarkerClusterer(); /** * This event is fired when the mouse moves over a cluster marker. * @name MarkerClusterer#mouseover * @param {Cluster} c The cluster that the mouse moved over. * @event */ google.maps.event.trigger(mc, "mouseover", cClusterIcon.cluster_); }); google.maps.event.addDomListener(this.div_, "mouseout", function () { var mc = cClusterIcon.cluster_.getMarkerClusterer(); /** * This event is fired when the mouse moves out of a cluster marker. * @name MarkerClusterer#mouseout * @param {Cluster} c The cluster that the mouse moved out of. * @event */ google.maps.event.trigger(mc, "mouseout", cClusterIcon.cluster_); }); }; /** * Removes the icon from the DOM. */ ClusterIcon.prototype.onRemove = function () { if (this.div_ && this.div_.parentNode) { this.hide(); google.maps.event.removeListener(this.boundsChangedListener_); google.maps.event.clearInstanceListeners(this.div_); this.div_.parentNode.removeChild(this.div_); this.div_ = null; } }; /** * Draws the icon. */ ClusterIcon.prototype.draw = function () { if (this.visible_) { var pos = this.getPosFromLatLng_(this.center_); this.div_.style.top = pos.y + "px"; this.div_.style.left = pos.x + "px"; } }; /** * Hides the icon. */ ClusterIcon.prototype.hide = function () { if (this.div_) { this.div_.style.display = "none"; } this.visible_ = false; }; /** * Positions and shows the icon. */ ClusterIcon.prototype.show = function () { if (this.div_) { var img = ""; // NOTE: values must be specified in px units var bp = this.backgroundPosition_.split(" "); var spriteH = parseInt(bp[0].trim(), 10); var spriteV = parseInt(bp[1].trim(), 10); var pos = this.getPosFromLatLng_(this.center_); this.div_.style.cssText = this.createCss(pos); img = "<img src='" + this.url_ + "' style='position: absolute; top: " + spriteV + "px; left: " + spriteH + "px; "; if (!this.cluster_.getMarkerClusterer().enableRetinaIcons_) { img += "clip: rect(" + (-1 * spriteV) + "px, " + ((-1 * spriteH) + this.width_) + "px, " + ((-1 * spriteV) + this.height_) + "px, " + (-1 * spriteH) + "px);"; } img += "'>"; this.div_.innerHTML = img + "<div style='" + "position: absolute;" + "top: " + this.anchorText_[0] + "px;" + "left: " + this.anchorText_[1] + "px;" + "color: " + this.textColor_ + ";" + "font-size: " + this.textSize_ + "px;" + "font-family: " + this.fontFamily_ + ";" + "font-weight: " + this.fontWeight_ + ";" + "font-style: " + this.fontStyle_ + ";" + "text-decoration: " + this.textDecoration_ + ";" + "text-align: center;" + "width: " + this.width_ + "px;" + "line-height:" + this.height_ + "px;" + "'>" + this.sums_.text + "</div>"; if (typeof this.sums_.title === "undefined" || this.sums_.title === "") { this.div_.title = this.cluster_.getMarkerClusterer().getTitle(); } else { this.div_.title = this.sums_.title; } this.div_.style.display = ""; } this.visible_ = true; }; /** * Sets the icon styles to the appropriate element in the styles array. * * @param {ClusterIconInfo} sums The icon label text and styles index. */ ClusterIcon.prototype.useStyle = function (sums) { this.sums_ = sums; var index = Math.max(0, sums.index - 1); index = Math.min(this.styles_.length - 1, index); var style = this.styles_[index]; this.url_ = style.url; this.height_ = style.height; this.width_ = style.width; this.anchorText_ = style.anchorText || [0, 0]; this.anchorIcon_ = style.anchorIcon || [parseInt(this.height_ / 2, 10), parseInt(this.width_ / 2, 10)]; this.textColor_ = style.textColor || "black"; this.textSize_ = style.textSize || 11; this.textDecoration_ = style.textDecoration || "none"; this.fontWeight_ = style.fontWeight || "bold"; this.fontStyle_ = style.fontStyle || "normal"; this.fontFamily_ = style.fontFamily || "Arial,sans-serif"; this.backgroundPosition_ = style.backgroundPosition || "0 0"; }; /** * Sets the position at which to center the icon. * * @param {google.maps.LatLng} center The latlng to set as the center. */ ClusterIcon.prototype.setCenter = function (center) { this.center_ = center; }; /** * Creates the cssText style parameter based on the position of the icon. * * @param {google.maps.Point} pos The position of the icon. * @return {string} The CSS style text. */ ClusterIcon.prototype.createCss = function (pos) { var style = []; style.push("cursor: pointer;"); style.push("position: absolute; top: " + pos.y + "px; left: " + pos.x + "px;"); style.push("width: " + this.width_ + "px; height: " + this.height_ + "px;"); return style.join(""); }; /** * Returns the position at which to place the DIV depending on the latlng. * * @param {google.maps.LatLng} latlng The position in latlng. * @return {google.maps.Point} The position in pixels. */ ClusterIcon.prototype.getPosFromLatLng_ = function (latlng) { var pos = this.getProjection().fromLatLngToDivPixel(latlng); pos.x -= this.anchorIcon_[1]; pos.y -= this.anchorIcon_[0]; pos.x = parseInt(pos.x, 10); pos.y = parseInt(pos.y, 10); return pos; }; /** * Creates a single cluster that manages a group of proximate markers. * Used internally, do not call this constructor directly. * @constructor * @param {MarkerClusterer} mc The <code>MarkerClusterer</code> object with which this * cluster is associated. */ function Cluster(mc) { this.markerClusterer_ = mc; this.map_ = mc.getMap(); this.gridSize_ = mc.getGridSize(); this.minClusterSize_ = mc.getMinimumClusterSize(); this.averageCenter_ = mc.getAverageCenter(); this.markers_ = []; this.center_ = null; this.bounds_ = null; this.clusterIcon_ = new ClusterIcon(this, mc.getStyles()); } /** * Returns the number of markers managed by the cluster. You can call this from * a <code>click</code>, <code>mouseover</code>, or <code>mouseout</code> event handler * for the <code>MarkerClusterer</code> object. * * @return {number} The number of markers in the cluster. */ Cluster.prototype.getSize = function () { return this.markers_.length; }; /** * Returns the array of markers managed by the cluster. You can call this from * a <code>click</code>, <code>mouseover</code>, or <code>mouseout</code> event handler * for the <code>MarkerClusterer</code> object. * * @return {Array} The array of markers in the cluster. */ Cluster.prototype.getMarkers = function () { return this.markers_; }; /** * Returns the center of the cluster. You can call this from * a <code>click</code>, <code>mouseover</code>, or <code>mouseout</code> event handler * for the <code>MarkerClusterer</code> object. * * @return {google.maps.LatLng} The center of the cluster. */ Cluster.prototype.getCenter = function () { return this.center_; }; /** * Returns the map with which the cluster is associated. * * @return {google.maps.Map} The map. * @ignore */ Cluster.prototype.getMap = function () { return this.map_; }; /** * Returns the <code>MarkerClusterer</code> object with which the cluster is associated. * * @return {MarkerClusterer} The associated marker clusterer. * @ignore */ Cluster.prototype.getMarkerClusterer = function () { return this.markerClusterer_; }; /** * Returns the bounds of the cluster. * * @return {google.maps.LatLngBounds} the cluster bounds. * @ignore */ Cluster.prototype.getBounds = function () { var i; var bounds = new google.maps.LatLngBounds(this.center_, this.center_); var markers = this.getMarkers(); for (i = 0; i < markers.length; i++) { bounds.extend(markers[i].getPosition()); } return bounds; }; /** * Removes the cluster from the map. * * @ignore */ Cluster.prototype.remove = function () { this.clusterIcon_.setMap(null); this.markers_ = []; delete this.markers_; }; /** * Adds a marker to the cluster. * * @param {google.maps.Marker} marker The marker to be added. * @return {boolean} True if the marker was added. * @ignore */ Cluster.prototype.addMarker = function (marker) { var i; var mCount; var mz; if (this.isMarkerAlreadyAdded_(marker)) { return false; } if (!this.center_) { this.center_ = marker.getPosition(); this.calculateBounds_(); } else { if (this.averageCenter_) { var l = this.markers_.length + 1; var lat = (this.center_.lat() * (l - 1) + marker.getPosition().lat()) / l; var lng = (this.center_.lng() * (l - 1) + marker.getPosition().lng()) / l; this.center_ = new google.maps.LatLng(lat, lng); this.calculateBounds_(); } } marker.isAdded = true; this.markers_.push(marker); mCount = this.markers_.length; mz = this.markerClusterer_.getMaxZoom(); if (mz !== null && this.map_.getZoom() > mz) { // Zoomed in past max zoom, so show the marker. if (marker.getMap() !== this.map_) { marker.setMap(this.map_); } } else if (mCount < this.minClusterSize_) { // Min cluster size not reached so show the marker. if (marker.getMap() !== this.map_) { marker.setMap(this.map_); } } else if (mCount === this.minClusterSize_) { // Hide the markers that were showing. for (i = 0; i < mCount; i++) { this.markers_[i].setMap(null); } } else { marker.setMap(null); } this.updateIcon_(); return true; }; /** * Determines if a marker lies within the cluster's bounds. * * @param {google.maps.Marker} marker The marker to check. * @return {boolean} True if the marker lies in the bounds. * @ignore */ Cluster.prototype.isMarkerInClusterBounds = function (marker) { return this.bounds_.contains(marker.getPosition()); }; /** * Calculates the extended bounds of the cluster with the grid. */ Cluster.prototype.calculateBounds_ = function () { var bounds = new google.maps.LatLngBounds(this.center_, this.center_); this.bounds_ = this.markerClusterer_.getExtendedBounds(bounds); }; /** * Updates the cluster icon. */ Cluster.prototype.updateIcon_ = function () { var mCount = this.markers_.length; var mz = this.markerClusterer_.getMaxZoom(); if (mz !== null && this.map_.getZoom() > mz) { this.clusterIcon_.hide(); return; } if (mCount < this.minClusterSize_) { // Min cluster size not yet reached. this.clusterIcon_.hide(); return; } var numStyles = this.markerClusterer_.getStyles().length; var sums = this.markerClusterer_.getCalculator()(this.markers_, numStyles); this.clusterIcon_.setCenter(this.center_); this.clusterIcon_.useStyle(sums); this.clusterIcon_.show(); }; /** * Determines if a marker has already been added to the cluster. * * @param {google.maps.Marker} marker The marker to check. * @return {boolean} True if the marker has already been added. */ Cluster.prototype.isMarkerAlreadyAdded_ = function (marker) { var i; if (this.markers_.indexOf) { return this.markers_.indexOf(marker) !== -1; } else { for (i = 0; i < this.markers_.length; i++) { if (marker === this.markers_[i]) { return true; } } } return false; }; /** * @name MarkerClustererOptions * @class This class represents the optional parameter passed to * the {@link MarkerClusterer} constructor. * @property {number} [gridSize=60] The grid size of a cluster in pixels. The grid is a square. * @property {number} [maxZoom=null] The maximum zoom level at which clustering is enabled or * <code>null</code> if clustering is to be enabled at all zoom levels. * @property {boolean} [zoomOnClick=true] Whether to zoom the map when a cluster marker is * clicked. You may want to set this to <code>false</code> if you have installed a handler * for the <code>click</code> event and it deals with zooming on its own. * @property {boolean} [averageCenter=false] Whether the position of a cluster marker should be * the average position of all markers in the cluster. If set to <code>false</code>, the * cluster marker is positioned at the location of the first marker added to the cluster. * @property {number} [minimumClusterSize=2] The minimum number of markers needed in a cluster * before the markers are hidden and a cluster marker appears. * @property {boolean} [ignoreHidden=false] Whether to ignore hidden markers in clusters. You * may want to set this to <code>true</code> to ensure that hidden markers are not included * in the marker count that appears on a cluster marker (this count is the value of the * <code>text</code> property of the result returned by the default <code>calculator</code>). * If set to <code>true</code> and you change the visibility of a marker being clustered, be * sure to also call <code>MarkerClusterer.repaint()</code>. * @property {string} [title=""] The tooltip to display when the mouse moves over a cluster * marker. (Alternatively, you can use a custom <code>calculator</code> function to specify a * different tooltip for each cluster marker.) * @property {function} [calculator=MarkerClusterer.CALCULATOR] The function used to determine * the text to be displayed on a cluster marker and the index indicating which style to use * for the cluster marker. The input parameters for the function are (1) the array of markers * represented by a cluster marker and (2) the number of cluster icon styles. It returns a * {@link ClusterIconInfo} object. The default <code>calculator</code> returns a * <code>text</code> property which is the number of markers in the cluster and an * <code>index</code> property which is one higher than the lowest integer such that * <code>10^i</code> exceeds the number of markers in the cluster, or the size of the styles * array, whichever is less. The <code>styles</code> array element used has an index of * <code>index</code> minus 1. For example, the default <code>calculator</code> returns a * <code>text</code> value of <code>"125"</code> and an <code>index</code> of <code>3</code> * for a cluster icon representing 125 markers so the element used in the <code>styles</code> * array is <code>2</code>. A <code>calculator</code> may also return a <code>title</code> * property that contains the text of the tooltip to be used for the cluster marker. If * <code>title</code> is not defined, the tooltip is set to the value of the <code>title</code> * property for the MarkerClusterer. * @property {string} [clusterClass="cluster"] The name of the CSS class defining general styles * for the cluster markers. Use this class to define CSS styles that are not set up by the code * that processes the <code>styles</code> array. * @property {Array} [styles] An array of {@link ClusterIconStyle} elements defining the styles * of the cluster markers to be used. The element to be used to style a given cluster marker * is determined by the function defined by the <code>calculator</code> property. * The default is an array of {@link ClusterIconStyle} elements whose properties are derived * from the values for <code>imagePath</code>, <code>imageExtension</code>, and * <code>imageSizes</code>. * @property {boolean} [enableRetinaIcons=false] Whether to allow the use of cluster icons that * have sizes that are some multiple (typically double) of their actual display size. Icons such * as these look better when viewed on high-resolution monitors such as Apple's Retina displays. * Note: if this property is <code>true</code>, sprites cannot be used as cluster icons. * @property {number} [batchSize=MarkerClusterer.BATCH_SIZE] Set this property to the * number of markers to be processed in a single batch when using a browser other than * Internet Explorer (for Internet Explorer, use the batchSizeIE property instead). * @property {number} [batchSizeIE=MarkerClusterer.BATCH_SIZE_IE] When Internet Explorer is * being used, markers are processed in several batches with a small delay inserted between * each batch in an attempt to avoid Javascript timeout errors. Set this property to the * number of markers to be processed in a single batch; select as high a number as you can * without causing a timeout error in the browser. This number might need to be as low as 100 * if 15,000 markers are being managed, for example. * @property {string} [imagePath=MarkerClusterer.IMAGE_PATH] * The full URL of the root name of the group of image files to use for cluster icons. * The complete file name is of the form <code>imagePath</code>n.<code>imageExtension</code> * where n is the image file number (1, 2, etc.). * @property {string} [imageExtension=MarkerClusterer.IMAGE_EXTENSION] * The extension name for the cluster icon image files (e.g., <code>"png"</code> or * <code>"jpg"</code>). * @property {Array} [imageSizes=MarkerClusterer.IMAGE_SIZES] * An array of numbers containing the widths of the group of * <code>imagePath</code>n.<code>imageExtension</code> image files. * (The images are assumed to be square.) */ /** * Creates a MarkerClusterer object with the options specified in {@link MarkerClustererOptions}. * @constructor * @extends google.maps.OverlayView * @param {google.maps.Map} map The Google map to attach to. * @param {Array.<google.maps.Marker>} [opt_markers] The markers to be added to the cluster. * @param {MarkerClustererOptions} [opt_options] The optional parameters. */ function MarkerClusterer(map, opt_markers, opt_options) { // MarkerClusterer implements google.maps.OverlayView interface. We use the // extend function to extend MarkerClusterer with google.maps.OverlayView // because it might not always be available when the code is defined so we // look for it at the last possible moment. If it doesn't exist now then // there is no point going ahead :) this.extend(MarkerClusterer, google.maps.OverlayView); opt_markers = opt_markers || []; opt_options = opt_options || {}; this.markers_ = []; this.clusters_ = []; this.listeners_ = []; this.activeMap_ = null; this.ready_ = false; this.gridSize_ = opt_options.gridSize || 60; this.minClusterSize_ = opt_options.minimumClusterSize || 2; this.maxZoom_ = opt_options.maxZoom || null; this.styles_ = opt_options.styles || []; this.title_ = opt_options.title || ""; this.zoomOnClick_ = true; if (opt_options.zoomOnClick !== undefined) { this.zoomOnClick_ = opt_options.zoomOnClick; } this.averageCenter_ = false; if (opt_options.averageCenter !== undefined) { this.averageCenter_ = opt_options.averageCenter; } this.ignoreHidden_ = false; if (opt_options.ignoreHidden !== undefined) { this.ignoreHidden_ = opt_options.ignoreHidden; } this.enableRetinaIcons_ = false; if (opt_options.enableRetinaIcons !== undefined) { this.enableRetinaIcons_ = opt_options.enableRetinaIcons; } this.imagePath_ = opt_options.imagePath || MarkerClusterer.IMAGE_PATH; this.imageExtension_ = opt_options.imageExtension || MarkerClusterer.IMAGE_EXTENSION; this.imageSizes_ = opt_options.imageSizes || MarkerClusterer.IMAGE_SIZES; this.calculator_ = opt_options.calculator || MarkerClusterer.CALCULATOR; this.batchSize_ = opt_options.batchSize || MarkerClusterer.BATCH_SIZE; this.batchSizeIE_ = opt_options.batchSizeIE || MarkerClusterer.BATCH_SIZE_IE; this.clusterClass_ = opt_options.clusterClass || "cluster"; if (navigator.userAgent.toLowerCase().indexOf("msie") !== -1) { // Try to avoid IE timeout when processing a huge number of markers: this.batchSize_ = this.batchSizeIE_; } this.setupStyles_(); this.addMarkers(opt_markers, true); this.setMap(map); // Note: this causes onAdd to be called } /** * Implementation of the onAdd interface method. * @ignore */ MarkerClusterer.prototype.onAdd = function () { var cMarkerClusterer = this; this.activeMap_ = this.getMap(); this.ready_ = true; this.repaint(); // Add the map event listeners this.listeners_ = [ google.maps.event.addListener(this.getMap(), "zoom_changed", function () { cMarkerClusterer.resetViewport_(false); // Workaround for this Google bug: when map is at level 0 and "-" of // zoom slider is clicked, a "zoom_changed" event is fired even though // the map doesn't zoom out any further. In this situation, no "idle" // event is triggered so the cluster markers that have been removed // do not get redrawn. Same goes for a zoom in at maxZoom. if (this.getZoom() === (this.get("minZoom") || 0) || this.getZoom() === this.get("maxZoom")) { google.maps.event.trigger(this, "idle"); } }), google.maps.event.addListener(this.getMap(), "idle", function () { cMarkerClusterer.redraw_(); }) ]; }; /** * Implementation of the onRemove interface method. * Removes map event listeners and all cluster icons from the DOM. * All managed markers are also put back on the map. * @ignore */ MarkerClusterer.prototype.onRemove = function () { var i; // Put all the managed markers back on the map: for (i = 0; i < this.markers_.length; i++) { if (this.markers_[i].getMap() !== this.activeMap_) { this.markers_[i].setMap(this.activeMap_); } } // Remove all clusters: for (i = 0; i < this.clusters_.length; i++) { this.clusters_[i].remove(); } this.clusters_ = []; // Remove map event listeners: for (i = 0; i < this.listeners_.length; i++) { google.maps.event.removeListener(this.listeners_[i]); } this.listeners_ = []; this.activeMap_ = null; this.ready_ = false; }; /** * Implementation of the draw interface method. * @ignore */ MarkerClusterer.prototype.draw = function () {}; /** * Sets up the styles object. */ MarkerClusterer.prototype.setupStyles_ = function () { var i, size; if (this.styles_.length > 0) { return; } for (i = 0; i < this.imageSizes_.length; i++) { size = this.imageSizes_[i]; this.styles_.push({ url: this.imagePath_ + (i + 1) + "." + this.imageExtension_, height: size, width: size }); } }; /** * Fits the map to the bounds of the markers managed by the clusterer. */ MarkerClusterer.prototype.fitMapToMarkers = function () { var i; var markers = this.getMarkers(); var bounds = new google.maps.LatLngBounds(); for (i = 0; i < markers.length; i++) { bounds.extend(markers[i].getPosition()); } this.getMap().fitBounds(bounds); }; /** * Returns the value of the <code>gridSize</code> property. * * @return {number} The grid size. */ MarkerClusterer.prototype.getGridSize = function () { return this.gridSize_; }; /** * Sets the value of the <code>gridSize</code> property. * * @param {number} gridSize The grid size. */ MarkerClusterer.prototype.setGridSize = function (gridSize) { this.gridSize_ = gridSize; }; /** * Returns the value of the <code>minimumClusterSize</code> property. * * @return {number} The minimum cluster size. */ MarkerClusterer.prototype.getMinimumClusterSize = function () { return this.minClusterSize_; }; /** * Sets the value of the <code>minimumClusterSize</code> property. * * @param {number} minimumClusterSize The minimum cluster size. */ MarkerClusterer.prototype.setMinimumClusterSize = function (minimumClusterSize) { this.minClusterSize_ = minimumClusterSize; }; /** * Returns the value of the <code>maxZoom</code> property. * * @return {number} The maximum zoom level. */ MarkerClusterer.prototype.getMaxZoom = function () { return this.maxZoom_; }; /** * Sets the value of the <code>maxZoom</code> property. * * @param {number} maxZoom The maximum zoom level. */ MarkerClusterer.prototype.setMaxZoom = function (maxZoom) { this.maxZoom_ = maxZoom; }; /** * Returns the value of the <code>styles</code> property. * * @return {Array} The array of styles defining the cluster markers to be used. */ MarkerClusterer.prototype.getStyles = function () { return this.styles_; }; /** * Sets the value of the <code>styles</code> property. * * @param {Array.<ClusterIconStyle>} styles The array of styles to use. */ MarkerClusterer.prototype.setStyles = function (styles) { this.styles_ = styles; }; /** * Returns the value of the <code>title</code> property. * * @return {string} The content of the title text. */ MarkerClusterer.prototype.getTitle = function () { return this.title_; }; /** * Sets the value of the <code>title</code> property. * * @param {string} title The value of the title property. */ MarkerClusterer.prototype.setTitle = function (title) { this.title_ = title; }; /** * Returns the value of the <code>zoomOnClick</code> property. * * @return {boolean} True if zoomOnClick property is set. */ MarkerClusterer.prototype.getZoomOnClick = function () { return this.zoomOnClick_; }; /** * Sets the value of the <code>zoomOnClick</code> property. * * @param {boolean} zoomOnClick The value of the zoomOnClick property. */ MarkerClusterer.prototype.setZoomOnClick = function (zoomOnClick) { this.zoomOnClick_ = zoomOnClick; }; /** * Returns the value of the <code>averageCenter</code> property. * * @return {boolean} True if averageCenter property is set. */ MarkerClusterer.prototype.getAverageCenter = function () { return this.averageCenter_; }; /** * Sets the value of the <code>averageCenter</code> property. * * @param {boolean} averageCenter The value of the averageCenter property. */ MarkerClusterer.prototype.setAverageCenter = function (averageCenter) { this.averageCenter_ = averageCenter; }; /** * Returns the value of the <code>ignoreHidden</code> property. * * @return {boolean} True if ignoreHidden property is set. */ MarkerClusterer.prototype.getIgnoreHidden = function () { return this.ignoreHidden_; }; /** * Sets the value of the <code>ignoreHidden</code> property. * * @param {boolean} ignoreHidden The value of the ignoreHidden property. */ MarkerClusterer.prototype.setIgnoreHidden = function (ignoreHidden) { this.ignoreHidden_ = ignoreHidden; }; /** * Returns the value of the <code>enableRetinaIcons</code> property. * * @return {boolean} True if enableRetinaIcons property is set. */ MarkerClusterer.prototype.getEnableRetinaIcons = function () { return this.enableRetinaIcons_; }; /** * Sets the value of the <code>enableRetinaIcons</code> property. * * @param {boolean} enableRetinaIcons The value of the enableRetinaIcons property. */ MarkerClusterer.prototype.setEnableRetinaIcons = function (enableRetinaIcons) { this.enableRetinaIcons_ = enableRetinaIcons; }; /** * Returns the value of the <code>imageExtension</code> property. * * @return {string} The value of the imageExtension property. */ MarkerClusterer.prototype.getImageExtension = function () { return this.imageExtension_; }; /** * Sets the value of the <code>imageExtension</code> property. * * @param {string} imageExtension The value of the imageExtension property. */ MarkerClusterer.prototype.setImageExtension = function (imageExtension) { this.imageExtension_ = imageExtension; }; /** * Returns the value of the <code>imagePath</code> property. * * @return {string} The value of the imagePath property. */ MarkerClusterer.prototype.getImagePath = function () { return this.imagePath_; }; /** * Sets the value of the <code>imagePath</code> property. * * @param {string} imagePath The value of the imagePath property. */ MarkerClusterer.prototype.setImagePath = function (imagePath) { this.imagePath_ = imagePath; }; /** * Returns the value of the <code>imageSizes</code> property. * * @return {Array} The value of the imageSizes property. */ MarkerClusterer.prototype.getImageSizes = function () { return this.imageSizes_; }; /** * Sets the value of the <code>imageSizes</code> property. * * @param {Array} imageSizes The value of the imageSizes property. */ MarkerClusterer.prototype.setImageSizes = function (imageSizes) { this.imageSizes_ = imageSizes; }; /** * Returns the value of the <code>calculator</code> property. * * @return {function} the value of the calculator property. */ MarkerClusterer.prototype.getCalculator = function () { return this.calculator_; }; /** * Sets the value of the <code>calculator</code> property. * * @param {function(Array.<google.maps.Marker>, number)} calculator The value * of the calculator property. */ MarkerClusterer.prototype.setCalculator = function (calculator) { this.calculator_ = calculator; }; /** * Returns the value of the <code>batchSizeIE</code> property. * * @return {number} the value of the batchSizeIE property. */ MarkerClusterer.prototype.getBatchSizeIE = function () { return this.batchSizeIE_; }; /** * Sets the value of the <code>batchSizeIE</code> property. * * @param {number} batchSizeIE The value of the batchSizeIE property. */ MarkerClusterer.prototype.setBatchSizeIE = function (batchSizeIE) { this.batchSizeIE_ = batchSizeIE; }; /** * Returns the value of the <code>clusterClass</code> property. * * @return {string} the value of the clusterClass property. */ MarkerClusterer.prototype.getClusterClass = function () { return this.clusterClass_; }; /** * Sets the value of the <code>clusterClass</code> property. * * @param {string} clusterClass The value of the clusterClass property. */ MarkerClusterer.prototype.setClusterClass = function (clusterClass) { this.clusterClass_ = clusterClass; }; /** * Returns the array of markers managed by the clusterer. * * @return {Array} The array of markers managed by the clusterer. */ MarkerClusterer.prototype.getMarkers = function () { return this.markers_; }; /** * Returns the number of markers managed by the clusterer. * * @return {number} The number of markers. */ MarkerClusterer.prototype.getTotalMarkers = function () { return this.markers_.length; }; /** * Returns the current array of clusters formed by the clusterer. * * @return {Array} The array of clusters formed by the clusterer. */ MarkerClusterer.prototype.getClusters = function () { return this.clusters_; }; /** * Returns the number of clusters formed by the clusterer. * * @return {number} The number of clusters formed by the clusterer. */ MarkerClusterer.prototype.getTotalClusters = function () { return this.clusters_.length; }; /** * Adds a marker to the clusterer. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. * * @param {google.maps.Marker} marker The marker to add. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. */ MarkerClusterer.prototype.addMarker = function (marker, opt_nodraw) { this.pushMarkerTo_(marker); if (!opt_nodraw) { this.redraw_(); } }; /** * Adds an array of markers to the clusterer. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. * * @param {Array.<google.maps.Marker>} markers The markers to add. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. */ MarkerClusterer.prototype.addMarkers = function (markers, opt_nodraw) { var key; for (key in markers) { if (markers.hasOwnProperty(key)) { this.pushMarkerTo_(markers[key]); } } if (!opt_nodraw) { this.redraw_(); } }; /** * Pushes a marker to the clusterer. * * @param {google.maps.Marker} marker The marker to add. */ MarkerClusterer.prototype.pushMarkerTo_ = function (marker) { // If the marker is draggable add a listener so we can update the clusters on the dragend: if (marker.getDraggable()) { var cMarkerClusterer = this; google.maps.event.addListener(marker, "dragend", function () { if (cMarkerClusterer.ready_) { this.isAdded = false; cMarkerClusterer.repaint(); } }); } marker.isAdded = false; this.markers_.push(marker); }; /** * Removes a marker from the cluster. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. Returns <code>true</code> if the * marker was removed from the clusterer. * * @param {google.maps.Marker} marker The marker to remove. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. * @return {boolean} True if the marker was removed from the clusterer. */ MarkerClusterer.prototype.removeMarker = function (marker, opt_nodraw) { var removed = this.removeMarker_(marker); if (!opt_nodraw && removed) { this.repaint(); } return removed; }; /** * Removes an array of markers from the cluster. The clusters are redrawn unless * <code>opt_nodraw</code> is set to <code>true</code>. Returns <code>true</code> if markers * were removed from the clusterer. * * @param {Array.<google.maps.Marker>} markers The markers to remove. * @param {boolean} [opt_nodraw] Set to <code>true</code> to prevent redrawing. * @return {boolean} True if markers were removed from the clusterer. */ MarkerClusterer.prototype.removeMarkers = function (markers, opt_nodraw) { var i, r; var removed = false; for (i = 0; i < markers.length; i++) { r = this.removeMarker_(markers[i]); removed = removed || r; } if (!opt_nodraw && removed) { this.repaint(); } return removed; }; /** * Removes a marker and returns true if removed, false if not. * * @param {google.maps.Marker} marker The marker to remove * @return {boolean} Whether the marker was removed or not */ MarkerClusterer.prototype.removeMarker_ = function (marker) { var i; var index = -1; if (this.markers_.indexOf) { index = this.markers_.indexOf(marker); } else { for (i = 0; i < this.markers_.length; i++) { if (marker === this.markers_[i]) { index = i; break; } } } if (index === -1) { // Marker is not in our list of markers, so do nothing: return false; } marker.setMap(null); this.markers_.splice(index, 1); // Remove the marker from the list of managed markers return true; }; /** * Removes all clusters and markers from the map and also removes all markers * managed by the clusterer. */ MarkerClusterer.prototype.clearMarkers = function () { this.resetViewport_(true); this.markers_ = []; }; /** * Recalculates and redraws all the marker clusters from scratch. * Call this after changing any properties. */ MarkerClusterer.prototype.repaint = function () { var oldClusters = this.clusters_.slice(); this.clusters_ = []; this.resetViewport_(false); this.redraw_(); // Remove the old clusters. // Do it in a timeout to prevent blinking effect. setTimeout(function () { var i; for (i = 0; i < oldClusters.length; i++) { oldClusters[i].remove(); } }, 0); }; /** * Returns the current bounds extended by the grid size. * * @param {google.maps.LatLngBounds} bounds The bounds to extend. * @return {google.maps.LatLngBounds} The extended bounds. * @ignore */ MarkerClusterer.prototype.getExtendedBounds = function (bounds) { var projection = this.getProjection(); // Turn the bounds into latlng. var tr = new google.maps.LatLng(bounds.getNorthEast().lat(), bounds.getNorthEast().lng()); var bl = new google.maps.LatLng(bounds.getSouthWest().lat(), bounds.getSouthWest().lng()); // Convert the points to pixels and the extend out by the grid size. var trPix = projection.fromLatLngToDivPixel(tr); trPix.x += this.gridSize_; trPix.y -= this.gridSize_; var blPix = projection.fromLatLngToDivPixel(bl); blPix.x -= this.gridSize_; blPix.y += this.gridSize_; // Convert the pixel points back to LatLng var ne = projection.fromDivPixelToLatLng(trPix); var sw = projection.fromDivPixelToLatLng(blPix); // Extend the bounds to contain the new bounds. bounds.extend(ne); bounds.extend(sw); return bounds; }; /** * Redraws all the clusters. */ MarkerClusterer.prototype.redraw_ = function () { this.createClusters_(0); }; /** * Removes all clusters from the map. The markers are also removed from the map * if <code>opt_hide</code> is set to <code>true</code>. * * @param {boolean} [opt_hide] Set to <code>true</code> to also remove the markers * from the map. */ MarkerClusterer.prototype.resetViewport_ = function (opt_hide) { var i, marker; // Remove all the clusters for (i = 0; i < this.clusters_.length; i++) { this.clusters_[i].remove(); } this.clusters_ = []; // Reset the markers to not be added and to be removed from the map. for (i = 0; i < this.markers_.length; i++) { marker = this.markers_[i]; marker.isAdded = false; if (opt_hide) { marker.setMap(null); } } }; /** * Calculates the distance between two latlng locations in km. * * @param {google.maps.LatLng} p1 The first lat lng point. * @param {google.maps.LatLng} p2 The second lat lng point. * @return {number} The distance between the two points in km. * @see http://www.movable-type.co.uk/scripts/latlong.html */ MarkerClusterer.prototype.distanceBetweenPoints_ = function (p1, p2) { var R = 6371; // Radius of the Earth in km var dLat = (p2.lat() - p1.lat()) * Math.PI / 180; var dLon = (p2.lng() - p1.lng()) * Math.PI / 180; var a = Math.sin(dLat / 2) * Math.sin(dLat / 2) + Math.cos(p1.lat() * Math.PI / 180) * Math.cos(p2.lat() * Math.PI / 180) * Math.sin(dLon / 2) * Math.sin(dLon / 2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1 - a)); var d = R * c; return d; }; /** * Determines if a marker is contained in a bounds. * * @param {google.maps.Marker} marker The marker to check. * @param {google.maps.LatLngBounds} bounds The bounds to check against. * @return {boolean} True if the marker is in the bounds. */ MarkerClusterer.prototype.isMarkerInBounds_ = function (marker, bounds) { return bounds.contains(marker.getPosition()); }; /** * Adds a marker to a cluster, or creates a new cluster. * * @param {google.maps.Marker} marker The marker to add. */ MarkerClusterer.prototype.addToClosestCluster_ = function (marker) { var i, d, cluster, center; var distance = 40000; // Some large number var clusterToAddTo = null; for (i = 0; i < this.clusters_.length; i++) { cluster = this.clusters_[i]; center = cluster.getCenter(); if (center) { d = this.distanceBetweenPoints_(center, marker.getPosition()); if (d < distance) { distance = d; clusterToAddTo = cluster; } } } if (clusterToAddTo && clusterToAddTo.isMarkerInClusterBounds(marker)) { clusterToAddTo.addMarker(marker); } else { cluster = new Cluster(this); cluster.addMarker(marker); this.clusters_.push(cluster); } }; /** * Creates the clusters. This is done in batches to avoid timeout errors * in some browsers when there is a huge number of markers. * * @param {number} iFirst The index of the first marker in the batch of * markers to be added to clusters. */ MarkerClusterer.prototype.createClusters_ = function (iFirst) { var i, marker; var mapBounds; var cMarkerClusterer = this; if (!this.ready_) { return; } // Cancel previous batch processing if we're working on the first batch: if (iFirst === 0) { /** * This event is fired when the <code>MarkerClusterer</code> begins * clustering markers. * @name MarkerClusterer#clusteringbegin * @param {MarkerClusterer} mc The MarkerClusterer whose markers are being clustered. * @event */ google.maps.event.trigger(this, "clusteringbegin", this); if (typeof this.timerRefStatic !== "undefined") { clearTimeout(this.timerRefStatic); delete this.timerRefStatic; } } // Get our current map view bounds. // Create a new bounds object so we don't affect the map. // // See Comments 9 & 11 on Issue 3651 relating to this workaround for a Google Maps bug: if (this.getMap().getZoom() > 3) { mapBounds = new google.maps.LatLngBounds(this.getMap().getBounds().getSouthWest(), this.getMap().getBounds().getNorthEast()); } else { mapBounds = new google.maps.LatLngBounds(new google.maps.LatLng(85.02070771743472, -178.48388434375), new google.maps.LatLng(-85.08136444384544, 178.00048865625)); } var bounds = this.getExtendedBounds(mapBounds); var iLast = Math.min(iFirst + this.batchSize_, this.markers_.length); for (i = iFirst; i < iLast; i++) { marker = this.markers_[i]; if (!marker.isAdded && this.isMarkerInBounds_(marker, bounds)) { if (!this.ignoreHidden_ || (this.ignoreHidden_ && marker.getVisible())) { this.addToClosestCluster_(marker); } } } if (iLast < this.markers_.length) { this.timerRefStatic = setTimeout(function () { cMarkerClusterer.createClusters_(iLast); }, 0); } else { delete this.timerRefStatic; /** * This event is fired when the <code>MarkerClusterer</code> stops * clustering markers. * @name MarkerClusterer#clusteringend * @param {MarkerClusterer} mc The MarkerClusterer whose markers are being clustered. * @event */ google.maps.event.trigger(this, "clusteringend", this); } }; /** * Extends an object's prototype by another's. * * @param {Object} obj1 The object to be extended. * @param {Object} obj2 The object to extend with. * @return {Object} The new extended object. * @ignore */ MarkerClusterer.prototype.extend = function (obj1, obj2) { return (function (object) { var property; for (property in object.prototype) { this.prototype[property] = object.prototype[property]; } return this; }).apply(obj1, [obj2]); }; /** * The default function for determining the label text and style * for a cluster icon. * * @param {Array.<google.maps.Marker>} markers The array of markers represented by the cluster. * @param {number} numStyles The number of marker styles available. * @return {ClusterIconInfo} The information resource for the cluster. * @constant * @ignore */ MarkerClusterer.CALCULATOR = function (markers, numStyles) { var index = 0; var title = ""; var count = markers.length.toString(); var dv = count; while (dv !== 0) { dv = parseInt(dv / 10, 10); index++; } index = Math.min(index, numStyles); return { text: count, index: index, title: title }; }; /** * The number of markers to process in one batch. * * @type {number} * @constant */ MarkerClusterer.BATCH_SIZE = 2000; /** * The number of markers to process in one batch (IE only). * * @type {number} * @constant */ MarkerClusterer.BATCH_SIZE_IE = 500; /** * The default root name for the marker cluster images. * * @type {string} * @constant */ MarkerClusterer.IMAGE_PATH = "http://google-maps-utility-library-v3.googlecode.com/svn/trunk/markerclustererplus/images/m"; /** * The default extension name for the marker cluster images. * * @type {string} * @constant */ MarkerClusterer.IMAGE_EXTENSION = "png"; /** * The default array of sizes for the marker cluster images. * * @type {Array.<number>} * @constant */ MarkerClusterer.IMAGE_SIZES = [53, 56, 66, 78, 90]; if (typeof String.prototype.trim !== 'function') { /** * IE hack since trim() doesn't exist in all browsers * @return {string} The string with removed whitespace */ String.prototype.trim = function() { return this.replace(/^\s+|\s+$/g, ''); } } ;/** * 1.1.9-patched * @name MarkerWithLabel for V3 * @version 1.1.8 [February 26, 2013] * @author Gary Little (inspired by code from Marc Ridey of Google). * @copyright Copyright 2012 Gary Little [gary at luxcentral.com] * @fileoverview MarkerWithLabel extends the Google Maps JavaScript API V3 * <code>google.maps.Marker</code> class. * <p> * MarkerWithLabel allows you to define markers with associated labels. As you would expect, * if the marker is draggable, so too will be the label. In addition, a marker with a label * responds to all mouse events in the same manner as a regular marker. It also fires mouse * events and "property changed" events just as a regular marker would. Version 1.1 adds * support for the raiseOnDrag feature introduced in API V3.3. * <p> * If you drag a marker by its label, you can cancel the drag and return the marker to its * original position by pressing the <code>Esc</code> key. This doesn't work if you drag the marker * itself because this feature is not (yet) supported in the <code>google.maps.Marker</code> class. */ /*! * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /*jslint browser:true */ /*global document,google */ /** * @param {Function} childCtor Child class. * @param {Function} parentCtor Parent class. */ function inherits(childCtor, parentCtor) { /** @constructor */ function tempCtor() {} tempCtor.prototype = parentCtor.prototype; childCtor.superClass_ = parentCtor.prototype; childCtor.prototype = new tempCtor(); /** @override */ childCtor.prototype.constructor = childCtor; } /** * This constructor creates a label and associates it with a marker. * It is for the private use of the MarkerWithLabel class. * @constructor * @param {Marker} marker The marker with which the label is to be associated. * @param {string} crossURL The URL of the cross image =. * @param {string} handCursor The URL of the hand cursor. * @private */ function MarkerLabel_(marker, crossURL, handCursorURL) { this.marker_ = marker; this.handCursorURL_ = marker.handCursorURL; this.labelDiv_ = document.createElement("div"); this.labelDiv_.style.cssText = "position: absolute; overflow: hidden;"; // Set up the DIV for handling mouse events in the label. This DIV forms a transparent veil // in the "overlayMouseTarget" pane, a veil that covers just the label. This is done so that // events can be captured even if the label is in the shadow of a google.maps.InfoWindow. // Code is included here to ensure the veil is always exactly the same size as the label. this.eventDiv_ = document.createElement("div"); this.eventDiv_.style.cssText = this.labelDiv_.style.cssText; // This is needed for proper behavior on MSIE: this.eventDiv_.setAttribute("onselectstart", "return false;"); this.eventDiv_.setAttribute("ondragstart", "return false;"); // Get the DIV for the "X" to be displayed when the marker is raised. this.crossDiv_ = MarkerLabel_.getSharedCross(crossURL); } inherits(MarkerLabel_, google.maps.OverlayView); /** * Returns the DIV for the cross used when dragging a marker when the * raiseOnDrag parameter set to true. One cross is shared with all markers. * @param {string} crossURL The URL of the cross image =. * @private */ MarkerLabel_.getSharedCross = function (crossURL) { var div; if (typeof MarkerLabel_.getSharedCross.crossDiv === "undefined") { div = document.createElement("img"); div.style.cssText = "position: absolute; z-index: 1000002; display: none;"; // Hopefully Google never changes the standard "X" attributes: div.style.marginLeft = "-8px"; div.style.marginTop = "-9px"; div.src = crossURL; MarkerLabel_.getSharedCross.crossDiv = div; } return MarkerLabel_.getSharedCross.crossDiv; }; /** * Adds the DIV representing the label to the DOM. This method is called * automatically when the marker's <code>setMap</code> method is called. * @private */ MarkerLabel_.prototype.onAdd = function () { var me = this; var cMouseIsDown = false; var cDraggingLabel = false; var cSavedZIndex; var cLatOffset, cLngOffset; var cIgnoreClick; var cRaiseEnabled; var cStartPosition; var cStartCenter; // Constants: var cRaiseOffset = 20; var cDraggingCursor = "url(" + this.handCursorURL_ + ")"; // Stops all processing of an event. // var cAbortEvent = function (e) { if (e.preventDefault) { e.preventDefault(); } e.cancelBubble = true; if (e.stopPropagation) { e.stopPropagation(); } }; var cStopBounce = function () { me.marker_.setAnimation(null); }; this.getPanes().overlayImage.appendChild(this.labelDiv_); this.getPanes().overlayMouseTarget.appendChild(this.eventDiv_); // One cross is shared with all markers, so only add it once: if (typeof MarkerLabel_.getSharedCross.processed === "undefined") { this.getPanes().overlayImage.appendChild(this.crossDiv_); MarkerLabel_.getSharedCross.processed = true; } this.listeners_ = [ google.maps.event.addDomListener(this.eventDiv_, "mouseover", function (e) { if (me.marker_.getDraggable() || me.marker_.getClickable()) { this.style.cursor = "pointer"; google.maps.event.trigger(me.marker_, "mouseover", e); } }), google.maps.event.addDomListener(this.eventDiv_, "mouseout", function (e) { if ((me.marker_.getDraggable() || me.marker_.getClickable()) && !cDraggingLabel) { this.style.cursor = me.marker_.getCursor(); google.maps.event.trigger(me.marker_, "mouseout", e); } }), google.maps.event.addDomListener(this.eventDiv_, "mousedown", function (e) { cDraggingLabel = false; if (me.marker_.getDraggable()) { cMouseIsDown = true; this.style.cursor = cDraggingCursor; } if (me.marker_.getDraggable() || me.marker_.getClickable()) { google.maps.event.trigger(me.marker_, "mousedown", e); cAbortEvent(e); // Prevent map pan when starting a drag on a label } }), google.maps.event.addDomListener(document, "mouseup", function (mEvent) { var position; if (cMouseIsDown) { cMouseIsDown = false; me.eventDiv_.style.cursor = "pointer"; google.maps.event.trigger(me.marker_, "mouseup", mEvent); } if (cDraggingLabel) { if (cRaiseEnabled) { // Lower the marker & label position = me.getProjection().fromLatLngToDivPixel(me.marker_.getPosition()); position.y += cRaiseOffset; me.marker_.setPosition(me.getProjection().fromDivPixelToLatLng(position)); // This is not the same bouncing style as when the marker portion is dragged, // but it will have to do: try { // Will fail if running Google Maps API earlier than V3.3 me.marker_.setAnimation(google.maps.Animation.BOUNCE); setTimeout(cStopBounce, 1406); } catch (e) {} } me.crossDiv_.style.display = "none"; me.marker_.setZIndex(cSavedZIndex); cIgnoreClick = true; // Set flag to ignore the click event reported after a label drag cDraggingLabel = false; mEvent.latLng = me.marker_.getPosition(); google.maps.event.trigger(me.marker_, "dragend", mEvent); } }), google.maps.event.addListener(me.marker_.getMap(), "mousemove", function (mEvent) { var position; if (cMouseIsDown) { if (cDraggingLabel) { // Change the reported location from the mouse position to the marker position: mEvent.latLng = new google.maps.LatLng(mEvent.latLng.lat() - cLatOffset, mEvent.latLng.lng() - cLngOffset); position = me.getProjection().fromLatLngToDivPixel(mEvent.latLng); if (cRaiseEnabled) { me.crossDiv_.style.left = position.x + "px"; me.crossDiv_.style.top = position.y + "px"; me.crossDiv_.style.display = ""; position.y -= cRaiseOffset; } me.marker_.setPosition(me.getProjection().fromDivPixelToLatLng(position)); if (cRaiseEnabled) { // Don't raise the veil; this hack needed to make MSIE act properly me.eventDiv_.style.top = (position.y + cRaiseOffset) + "px"; } google.maps.event.trigger(me.marker_, "drag", mEvent); } else { // Calculate offsets from the click point to the marker position: cLatOffset = mEvent.latLng.lat() - me.marker_.getPosition().lat(); cLngOffset = mEvent.latLng.lng() - me.marker_.getPosition().lng(); cSavedZIndex = me.marker_.getZIndex(); cStartPosition = me.marker_.getPosition(); cStartCenter = me.marker_.getMap().getCenter(); cRaiseEnabled = me.marker_.get("raiseOnDrag"); cDraggingLabel = true; me.marker_.setZIndex(1000000); // Moves the marker & label to the foreground during a drag mEvent.latLng = me.marker_.getPosition(); google.maps.event.trigger(me.marker_, "dragstart", mEvent); } } }), google.maps.event.addDomListener(document, "keydown", function (e) { if (cDraggingLabel) { if (e.keyCode === 27) { // Esc key cRaiseEnabled = false; me.marker_.setPosition(cStartPosition); me.marker_.getMap().setCenter(cStartCenter); google.maps.event.trigger(document, "mouseup", e); } } }), google.maps.event.addDomListener(this.eventDiv_, "click", function (e) { if (me.marker_.getDraggable() || me.marker_.getClickable()) { if (cIgnoreClick) { // Ignore the click reported when a label drag ends cIgnoreClick = false; } else { google.maps.event.trigger(me.marker_, "click", e); cAbortEvent(e); // Prevent click from being passed on to map } } }), google.maps.event.addDomListener(this.eventDiv_, "dblclick", function (e) { if (me.marker_.getDraggable() || me.marker_.getClickable()) { google.maps.event.trigger(me.marker_, "dblclick", e); cAbortEvent(e); // Prevent map zoom when double-clicking on a label } }), google.maps.event.addListener(this.marker_, "dragstart", function (mEvent) { if (!cDraggingLabel) { cRaiseEnabled = this.get("raiseOnDrag"); } }), google.maps.event.addListener(this.marker_, "drag", function (mEvent) { if (!cDraggingLabel) { if (cRaiseEnabled) { me.setPosition(cRaiseOffset); // During a drag, the marker's z-index is temporarily set to 1000000 to // ensure it appears above all other markers. Also set the label's z-index // to 1000000 (plus or minus 1 depending on whether the label is supposed // to be above or below the marker). me.labelDiv_.style.zIndex = 1000000 + (this.get("labelInBackground") ? -1 : +1); } } }), google.maps.event.addListener(this.marker_, "dragend", function (mEvent) { if (!cDraggingLabel) { if (cRaiseEnabled) { me.setPosition(0); // Also restores z-index of label } } }), google.maps.event.addListener(this.marker_, "position_changed", function () { me.setPosition(); }), google.maps.event.addListener(this.marker_, "zindex_changed", function () { me.setZIndex(); }), google.maps.event.addListener(this.marker_, "visible_changed", function () { me.setVisible(); }), google.maps.event.addListener(this.marker_, "labelvisible_changed", function () { me.setVisible(); }), google.maps.event.addListener(this.marker_, "title_changed", function () { me.setTitle(); }), google.maps.event.addListener(this.marker_, "labelcontent_changed", function () { me.setContent(); }), google.maps.event.addListener(this.marker_, "labelanchor_changed", function () { me.setAnchor(); }), google.maps.event.addListener(this.marker_, "labelclass_changed", function () { me.setStyles(); }), google.maps.event.addListener(this.marker_, "labelstyle_changed", function () { me.setStyles(); }) ]; }; /** * Removes the DIV for the label from the DOM. It also removes all event handlers. * This method is called automatically when the marker's <code>setMap(null)</code> * method is called. * @private */ MarkerLabel_.prototype.onRemove = function () { var i; if (this.labelDiv_.parentNode !== null) this.labelDiv_.parentNode.removeChild(this.labelDiv_); if (this.eventDiv_.parentNode !== null) this.eventDiv_.parentNode.removeChild(this.eventDiv_); // Remove event listeners: for (i = 0; i < this.listeners_.length; i++) { google.maps.event.removeListener(this.listeners_[i]); } }; /** * Draws the label on the map. * @private */ MarkerLabel_.prototype.draw = function () { this.setContent(); this.setTitle(); this.setStyles(); }; /** * Sets the content of the label. * The content can be plain text or an HTML DOM node. * @private */ MarkerLabel_.prototype.setContent = function () { var content = this.marker_.get("labelContent"); if (typeof content.nodeType === "undefined") { this.labelDiv_.innerHTML = content; this.eventDiv_.innerHTML = this.labelDiv_.innerHTML; } else { this.labelDiv_.innerHTML = ""; // Remove current content this.labelDiv_.appendChild(content); content = content.cloneNode(true); this.eventDiv_.appendChild(content); } }; /** * Sets the content of the tool tip for the label. It is * always set to be the same as for the marker itself. * @private */ MarkerLabel_.prototype.setTitle = function () { this.eventDiv_.title = this.marker_.getTitle() || ""; }; /** * Sets the style of the label by setting the style sheet and applying * other specific styles requested. * @private */ MarkerLabel_.prototype.setStyles = function () { var i, labelStyle; // Apply style values from the style sheet defined in the labelClass parameter: this.labelDiv_.className = this.marker_.get("labelClass"); this.eventDiv_.className = this.labelDiv_.className; // Clear existing inline style values: this.labelDiv_.style.cssText = ""; this.eventDiv_.style.cssText = ""; // Apply style values defined in the labelStyle parameter: labelStyle = this.marker_.get("labelStyle"); for (i in labelStyle) { if (labelStyle.hasOwnProperty(i)) { this.labelDiv_.style[i] = labelStyle[i]; this.eventDiv_.style[i] = labelStyle[i]; } } this.setMandatoryStyles(); }; /** * Sets the mandatory styles to the DIV representing the label as well as to the * associated event DIV. This includes setting the DIV position, z-index, and visibility. * @private */ MarkerLabel_.prototype.setMandatoryStyles = function () { this.labelDiv_.style.position = "absolute"; this.labelDiv_.style.overflow = "hidden"; // Make sure the opacity setting causes the desired effect on MSIE: if (typeof this.labelDiv_.style.opacity !== "undefined" && this.labelDiv_.style.opacity !== "") { this.labelDiv_.style.MsFilter = "\"progid:DXImageTransform.Microsoft.Alpha(opacity=" + (this.labelDiv_.style.opacity * 100) + ")\""; this.labelDiv_.style.filter = "alpha(opacity=" + (this.labelDiv_.style.opacity * 100) + ")"; } this.eventDiv_.style.position = this.labelDiv_.style.position; this.eventDiv_.style.overflow = this.labelDiv_.style.overflow; this.eventDiv_.style.opacity = 0.01; // Don't use 0; DIV won't be clickable on MSIE this.eventDiv_.style.MsFilter = "\"progid:DXImageTransform.Microsoft.Alpha(opacity=1)\""; this.eventDiv_.style.filter = "alpha(opacity=1)"; // For MSIE this.setAnchor(); this.setPosition(); // This also updates z-index, if necessary. this.setVisible(); }; /** * Sets the anchor point of the label. * @private */ MarkerLabel_.prototype.setAnchor = function () { var anchor = this.marker_.get("labelAnchor"); this.labelDiv_.style.marginLeft = -anchor.x + "px"; this.labelDiv_.style.marginTop = -anchor.y + "px"; this.eventDiv_.style.marginLeft = -anchor.x + "px"; this.eventDiv_.style.marginTop = -anchor.y + "px"; }; /** * Sets the position of the label. The z-index is also updated, if necessary. * @private */ MarkerLabel_.prototype.setPosition = function (yOffset) { var position = this.getProjection().fromLatLngToDivPixel(this.marker_.getPosition()); if (typeof yOffset === "undefined") { yOffset = 0; } this.labelDiv_.style.left = Math.round(position.x) + "px"; this.labelDiv_.style.top = Math.round(position.y - yOffset) + "px"; this.eventDiv_.style.left = this.labelDiv_.style.left; this.eventDiv_.style.top = this.labelDiv_.style.top; this.setZIndex(); }; /** * Sets the z-index of the label. If the marker's z-index property has not been defined, the z-index * of the label is set to the vertical coordinate of the label. This is in keeping with the default * stacking order for Google Maps: markers to the south are in front of markers to the north. * @private */ MarkerLabel_.prototype.setZIndex = function () { var zAdjust = (this.marker_.get("labelInBackground") ? -1 : +1); if (typeof this.marker_.getZIndex() === "undefined") { this.labelDiv_.style.zIndex = parseInt(this.labelDiv_.style.top, 10) + zAdjust; this.eventDiv_.style.zIndex = this.labelDiv_.style.zIndex; } else { this.labelDiv_.style.zIndex = this.marker_.getZIndex() + zAdjust; this.eventDiv_.style.zIndex = this.labelDiv_.style.zIndex; } }; /** * Sets the visibility of the label. The label is visible only if the marker itself is * visible (i.e., its visible property is true) and the labelVisible property is true. * @private */ MarkerLabel_.prototype.setVisible = function () { if (this.marker_.get("labelVisible")) { this.labelDiv_.style.display = this.marker_.getVisible() ? "block" : "none"; } else { this.labelDiv_.style.display = "none"; } this.eventDiv_.style.display = this.labelDiv_.style.display; }; /** * @name MarkerWithLabelOptions * @class This class represents the optional parameter passed to the {@link MarkerWithLabel} constructor. * The properties available are the same as for <code>google.maps.Marker</code> with the addition * of the properties listed below. To change any of these additional properties after the labeled * marker has been created, call <code>google.maps.Marker.set(propertyName, propertyValue)</code>. * <p> * When any of these properties changes, a property changed event is fired. The names of these * events are derived from the name of the property and are of the form <code>propertyname_changed</code>. * For example, if the content of the label changes, a <code>labelcontent_changed</code> event * is fired. * <p> * @property {string|Node} [labelContent] The content of the label (plain text or an HTML DOM node). * @property {Point} [labelAnchor] By default, a label is drawn with its anchor point at (0,0) so * that its top left corner is positioned at the anchor point of the associated marker. Use this * property to change the anchor point of the label. For example, to center a 50px-wide label * beneath a marker, specify a <code>labelAnchor</code> of <code>google.maps.Point(25, 0)</code>. * (Note: x-values increase to the right and y-values increase to the top.) * @property {string} [labelClass] The name of the CSS class defining the styles for the label. * Note that style values for <code>position</code>, <code>overflow</code>, <code>top</code>, * <code>left</code>, <code>zIndex</code>, <code>display</code>, <code>marginLeft</code>, and * <code>marginTop</code> are ignored; these styles are for internal use only. * @property {Object} [labelStyle] An object literal whose properties define specific CSS * style values to be applied to the label. Style values defined here override those that may * be defined in the <code>labelClass</code> style sheet. If this property is changed after the * label has been created, all previously set styles (except those defined in the style sheet) * are removed from the label before the new style values are applied. * Note that style values for <code>position</code>, <code>overflow</code>, <code>top</code>, * <code>left</code>, <code>zIndex</code>, <code>display</code>, <code>marginLeft</code>, and * <code>marginTop</code> are ignored; these styles are for internal use only. * @property {boolean} [labelInBackground] A flag indicating whether a label that overlaps its * associated marker should appear in the background (i.e., in a plane below the marker). * The default is <code>false</code>, which causes the label to appear in the foreground. * @property {boolean} [labelVisible] A flag indicating whether the label is to be visible. * The default is <code>true</code>. Note that even if <code>labelVisible</code> is * <code>true</code>, the label will <i>not</i> be visible unless the associated marker is also * visible (i.e., unless the marker's <code>visible</code> property is <code>true</code>). * @property {boolean} [raiseOnDrag] A flag indicating whether the label and marker are to be * raised when the marker is dragged. The default is <code>true</code>. If a draggable marker is * being created and a version of Google Maps API earlier than V3.3 is being used, this property * must be set to <code>false</code>. * @property {boolean} [optimized] A flag indicating whether rendering is to be optimized for the * marker. <b>Important: The optimized rendering technique is not supported by MarkerWithLabel, * so the value of this parameter is always forced to <code>false</code>. * @property {string} [crossImage="http://maps.gstatic.com/intl/en_us/mapfiles/drag_cross_67_16.png"] * The URL of the cross image to be displayed while dragging a marker. * @property {string} [handCursor="http://maps.gstatic.com/intl/en_us/mapfiles/closedhand_8_8.cur"] * The URL of the cursor to be displayed while dragging a marker. */ /** * Creates a MarkerWithLabel with the options specified in {@link MarkerWithLabelOptions}. * @constructor * @param {MarkerWithLabelOptions} [opt_options] The optional parameters. */ function MarkerWithLabel(opt_options) { opt_options = opt_options || {}; opt_options.labelContent = opt_options.labelContent || ""; opt_options.labelAnchor = opt_options.labelAnchor || new google.maps.Point(0, 0); opt_options.labelClass = opt_options.labelClass || "markerLabels"; opt_options.labelStyle = opt_options.labelStyle || {}; opt_options.labelInBackground = opt_options.labelInBackground || false; if (typeof opt_options.labelVisible === "undefined") { opt_options.labelVisible = true; } if (typeof opt_options.raiseOnDrag === "undefined") { opt_options.raiseOnDrag = true; } if (typeof opt_options.clickable === "undefined") { opt_options.clickable = true; } if (typeof opt_options.draggable === "undefined") { opt_options.draggable = false; } if (typeof opt_options.optimized === "undefined") { opt_options.optimized = false; } opt_options.crossImage = opt_options.crossImage || "http" + (document.location.protocol === "https:" ? "s" : "") + "://maps.gstatic.com/intl/en_us/mapfiles/drag_cross_67_16.png"; opt_options.handCursor = opt_options.handCursor || "http" + (document.location.protocol === "https:" ? "s" : "") + "://maps.gstatic.com/intl/en_us/mapfiles/closedhand_8_8.cur"; opt_options.optimized = false; // Optimized rendering is not supported this.label = new MarkerLabel_(this, opt_options.crossImage, opt_options.handCursor); // Bind the label to the marker // Call the parent constructor. It calls Marker.setValues to initialize, so all // the new parameters are conveniently saved and can be accessed with get/set. // Marker.set triggers a property changed event (called "propertyname_changed") // that the marker label listens for in order to react to state changes. google.maps.Marker.apply(this, arguments); } inherits(MarkerWithLabel, google.maps.Marker); /** * Overrides the standard Marker setMap function. * @param {Map} theMap The map to which the marker is to be added. * @private */ MarkerWithLabel.prototype.setMap = function (theMap) { // Call the inherited function... google.maps.Marker.prototype.setMap.apply(this, arguments); // ... then deal with the label: this.label.setMap(theMap); };
redux-demo/real-world/src/containers/DevTools.js
zhangjunhd/react-examples
import React from 'react' import { createDevTools } from 'redux-devtools' import LogMonitor from 'redux-devtools-log-monitor' import DockMonitor from 'redux-devtools-dock-monitor' export default createDevTools( <DockMonitor toggleVisibilityKey="ctrl-h" changePositionKey="ctrl-w"> <LogMonitor /> </DockMonitor> )
examples/js/column-filter/date-filter-with-default-value.js
AllenFang/react-bootstrap-table
/* eslint max-len: 0 */ /* eslint no-unused-vars: 0 */ import React from 'react'; import { BootstrapTable, TableHeaderColumn } from 'react-bootstrap-table'; const products = []; function addProducts(quantity) { const startId = products.length; const startDate = new Date(2015, 0, 1); const endDate = new Date(); for (let i = 0; i < quantity; i++) { const date = new Date(startDate.getTime() + Math.random() * (endDate.getTime() - startDate.getTime())); const id = startId + i; products.push({ id: id, name: 'Item name ' + id, inStockDate: date }); } } addProducts(5); function dateFormatter(cell, row) { if (typeof cell !== 'object') { cell = new Date(cell); } return `${('0' + cell.getDate()).slice(-2)}/${('0' + (cell.getMonth() + 1)).slice(-2)}/${cell.getFullYear()}`; } export default class DateFilterWithDefaultValue extends React.Component { render() { return ( <BootstrapTable data={ products }> <TableHeaderColumn dataField='id' isKey={ true }>Product ID</TableHeaderColumn> <TableHeaderColumn dataField='name'>Product Name</TableHeaderColumn> <TableHeaderColumn dataField='inStockDate' dataFormat={ dateFormatter } filter={ { type: 'DateFilter', defaultValue: { date: new Date(2015, 7, 22), comparator: '>=' } } }>In Stock From</TableHeaderColumn> </BootstrapTable> ); } }
src/client/layout.js
retrixe/Area51
import React from 'react' import PropTypes from 'prop-types' import { AppBar, Toolbar, Typography } from '@material-ui/core' const Layout = ({ children }) => ( <> <AppBar> <Toolbar> <Typography variant='h6'>Area51</Typography> </Toolbar> </AppBar> <div style={{ padding: 8, marginTop: '5em' }}>{children}</div> </> ) Layout.propTypes = { children: PropTypes.node.isRequired } const LayoutMemo = React.memo(Layout) export default LayoutMemo
Mr.Mining/MikeTheMiner/Santas_helpers/Sia_wallet/resources/app/plugins/Wallet/js/components/lockbutton.js
patel344/Mr.Miner
import React from 'react' const LockButton = ({actions}) => { const handleLockButtonClick = () => actions.lockWallet() return ( <div className="lock-button" onClick={handleLockButtonClick}> <i className="fa fa-lock fa-2x" /> <span>Lock Wallet</span> </div> ) } export default LockButton
src/components/icons/RainShowerIcon.js
maximgatilin/weathernow
import React from 'react'; export default function RainShowerIcon() { return ( <svg id="Layer_1" data-name="Layer 1" xmlns="http://www.w3.org/2000/svg" viewBox="0 0 129.97 128.29"><title>rain-shower</title><path d="M1019.64,208.61h0c0-.25,0-0.5,0-0.75a36.25,36.25,0,1,0-72.51,0s0,0,0,.07a29.59,29.59,0,0,0,1.39,59.16h71.12A29.24,29.24,0,1,0,1019.64,208.61Z" transform="translate(-918.91 -171.6)" fill="#939598"/><path d="M932.39,299.9a3.77,3.77,0,0,1-3.19-5.76l29.27-46.83a3.77,3.77,0,0,1,6.39,4l-29.27,46.83A3.76,3.76,0,0,1,932.39,299.9Z" transform="translate(-918.91 -171.6)" fill="#42bfec"/><path d="M993.06,299.9a3.77,3.77,0,0,1-3.19-5.76l20.74-33.19a3.77,3.77,0,0,1,6.39,4l-20.74,33.19A3.76,3.76,0,0,1,993.06,299.9Z" transform="translate(-918.91 -171.6)" fill="#42bfec"/><path d="M961.65,299.9a3.77,3.77,0,0,1-3.2-5.75l41-66.38a3.77,3.77,0,0,1,6.41,4l-41,66.38A3.77,3.77,0,0,1,961.65,299.9Z" transform="translate(-918.91 -171.6)" fill="#42bfec"/></svg> ) }
node_modules/react-native/Libraries/ReactNative/AppRegistry.js
jasonlarue/react-native-flashcards
/** * Copyright (c) 2015-present, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule AppRegistry * @flow */ 'use strict'; const BatchedBridge = require('BatchedBridge'); const BugReporting = require('BugReporting'); const NativeModules = require('NativeModules'); const ReactNative = require('ReactNative'); const SceneTracker = require('SceneTracker'); const infoLog = require('infoLog'); const invariant = require('fbjs/lib/invariant'); const renderApplication = require('renderApplication'); type Task = (taskData: any) => Promise<void>; type TaskProvider = () => Task; export type ComponentProvider = () => ReactClass<any>; export type ComponentProviderInstrumentationHook = (component: ComponentProvider) => ReactClass<any>; export type AppConfig = { appKey: string, component?: ComponentProvider, run?: Function, section?: boolean, }; export type Runnable = { component?: ComponentProvider, run: Function, }; export type Runnables = { [appKey: string]: Runnable, }; export type Registry = { sections: Array<string>, runnables: Runnables, }; const runnables: Runnables = {}; let runCount = 1; const sections: Runnables = {}; const tasks: Map<string, TaskProvider> = new Map(); let componentProviderInstrumentationHook: ComponentProviderInstrumentationHook = (component: ComponentProvider) => component(); /** * <div class="banner-crna-ejected"> * <h3>Project with Native Code Required</h3> * <p> * This API only works in projects made with <code>react-native init</code> * or in those made with Create React Native App which have since ejected. For * more information about ejecting, please see * the <a href="https://github.com/react-community/create-react-native-app/blob/master/EJECTING.md" target="_blank">guide</a> on * the Create React Native App repository. * </p> * </div> * * `AppRegistry` is the JS entry point to running all React Native apps. App * root components should register themselves with * `AppRegistry.registerComponent`, then the native system can load the bundle * for the app and then actually run the app when it's ready by invoking * `AppRegistry.runApplication`. * * To "stop" an application when a view should be destroyed, call * `AppRegistry.unmountApplicationComponentAtRootTag` with the tag that was * passed into `runApplication`. These should always be used as a pair. * * `AppRegistry` should be `require`d early in the `require` sequence to make * sure the JS execution environment is setup before other modules are * `require`d. */ const AppRegistry = { registerConfig(config: Array<AppConfig>): void { config.forEach((appConfig) => { if (appConfig.run) { AppRegistry.registerRunnable(appConfig.appKey, appConfig.run); } else { invariant( appConfig.component != null, 'AppRegistry.registerConfig(...): Every config is expected to set ' + 'either `run` or `component`, but `%s` has neither.', appConfig.appKey ); AppRegistry.registerComponent( appConfig.appKey, appConfig.component, appConfig.section, ); } }); }, registerComponent( appKey: string, componentProvider: ComponentProvider, section?: boolean, ): string { runnables[appKey] = { componentProvider, run: (appParameters) => renderApplication( componentProviderInstrumentationHook(componentProvider), appParameters.initialProps, appParameters.rootTag ) }; if (section) { sections[appKey] = runnables[appKey]; } return appKey; }, registerRunnable(appKey: string, run: Function): string { runnables[appKey] = {run}; return appKey; }, registerSection(appKey: string, component: ComponentProvider): void { AppRegistry.registerComponent(appKey, component, true); }, getAppKeys(): Array<string> { return Object.keys(runnables); }, getSectionKeys(): Array<string> { return Object.keys(sections); }, getSections(): Runnables { return { ...sections }; }, getRunnable(appKey: string): ?Runnable { return runnables[appKey]; }, getRegistry(): Registry { return { sections: AppRegistry.getSectionKeys(), runnables: {...runnables}, }; }, setComponentProviderInstrumentationHook(hook: ComponentProviderInstrumentationHook) { componentProviderInstrumentationHook = hook; }, runApplication(appKey: string, appParameters: any): void { const msg = 'Running application "' + appKey + '" with appParams: ' + JSON.stringify(appParameters) + '. ' + '__DEV__ === ' + String(__DEV__) + ', development-level warning are ' + (__DEV__ ? 'ON' : 'OFF') + ', performance optimizations are ' + (__DEV__ ? 'OFF' : 'ON'); infoLog(msg); BugReporting.addSource('AppRegistry.runApplication' + runCount++, () => msg); invariant( runnables[appKey] && runnables[appKey].run, 'Application ' + appKey + ' has not been registered.\n\n' + 'Hint: This error often happens when you\'re running the packager ' + '(local dev server) from a wrong folder. For example you have ' + 'multiple apps and the packager is still running for the app you ' + 'were working on before.\nIf this is the case, simply kill the old ' + 'packager instance (e.g. close the packager terminal window) ' + 'and start the packager in the correct app folder (e.g. cd into app ' + 'folder and run \'npm start\').\n\n' + 'This error can also happen due to a require() error during ' + 'initialization or failure to call AppRegistry.registerComponent.\n\n' ); SceneTracker.setActiveScene({name: appKey}); runnables[appKey].run(appParameters); }, unmountApplicationComponentAtRootTag(rootTag: number): void { ReactNative.unmountComponentAtNodeAndRemoveContainer(rootTag); }, /** * Register a headless task. A headless task is a bit of code that runs without a UI. * @param taskKey the key associated with this task * @param task a promise returning function that takes some data passed from the native side as * the only argument; when the promise is resolved or rejected the native side is * notified of this event and it may decide to destroy the JS context. */ registerHeadlessTask(taskKey: string, task: TaskProvider): void { if (tasks.has(taskKey)) { console.warn(`registerHeadlessTask called multiple times for same key '${taskKey}'`); } tasks.set(taskKey, task); }, /** * Only called from native code. Starts a headless task. * * @param taskId the native id for this task instance to keep track of its execution * @param taskKey the key for the task to start * @param data the data to pass to the task */ startHeadlessTask(taskId: number, taskKey: string, data: any): void { const taskProvider = tasks.get(taskKey); if (!taskProvider) { throw new Error(`No task registered for key ${taskKey}`); } taskProvider()(data) .then(() => NativeModules.HeadlessJsTaskSupport.notifyTaskFinished(taskId)) .catch(reason => { console.error(reason); NativeModules.HeadlessJsTaskSupport.notifyTaskFinished(taskId); }); } }; BatchedBridge.registerCallableModule( 'AppRegistry', AppRegistry ); module.exports = AppRegistry;
web/css/external/jquery/jquery.js
rgies/agile-dashboard
/*! * jQuery JavaScript Library v1.10.2 * http://jquery.com/ * * Includes Sizzle.js * http://sizzlejs.com/ * * Copyright 2005, 2013 jQuery Foundation, Inc. and other contributors * Released under the MIT license * http://jquery.org/license * * Date: 2013-07-03T13:48Z */ (function( window, undefined ) { // Can't do this because several apps including ASP.NET trace // the stack via arguments.caller.callee and Firefox dies if // you try to trace through "use strict" call chains. (#13335) // Support: Firefox 18+ //"use strict"; var // The deferred used on DOM ready readyList, // A central reference to the root jQuery(document) rootjQuery, // Support: IE<10 // For `typeof xmlNode.method` instead of `xmlNode.method !== undefined` core_strundefined = typeof undefined, // Use the correct document accordingly with window argument (sandbox) location = window.location, document = window.document, docElem = document.documentElement, // Map over jQuery in case of overwrite _jQuery = window.jQuery, // Map over the $ in case of overwrite _$ = window.$, // [[Class]] -> type pairs class2type = {}, // List of deleted data cache ids, so we can reuse them core_deletedIds = [], core_version = "1.10.2", // Save a reference to some core methods core_concat = core_deletedIds.concat, core_push = core_deletedIds.push, core_slice = core_deletedIds.slice, core_indexOf = core_deletedIds.indexOf, core_toString = class2type.toString, core_hasOwn = class2type.hasOwnProperty, core_trim = core_version.trim, // Define a local copy of jQuery jQuery = function( selector, context ) { // The jQuery object is actually just the init constructor 'enhanced' return new jQuery.fn.init( selector, context, rootjQuery ); }, // Used for matching numbers core_pnum = /[+-]?(?:\d*\.|)\d+(?:[eE][+-]?\d+|)/.source, // Used for splitting on whitespace core_rnotwhite = /\S+/g, // Make sure we trim BOM and NBSP (here's looking at you, Safari 5.0 and IE) rtrim = /^[\s\uFEFF\xA0]+|[\s\uFEFF\xA0]+$/g, // A simple way to check for HTML strings // Prioritize #id over <tag> to avoid XSS via location.hash (#9521) // Strict HTML recognition (#11290: must start with <) rquickExpr = /^(?:\s*(<[\w\W]+>)[^>]*|#([\w-]*))$/, // Match a standalone tag rsingleTag = /^<(\w+)\s*\/?>(?:<\/\1>|)$/, // JSON RegExp rvalidchars = /^[\],:{}\s]*$/, rvalidbraces = /(?:^|:|,)(?:\s*\[)+/g, rvalidescape = /\\(?:["\\\/bfnrt]|u[\da-fA-F]{4})/g, rvalidtokens = /"[^"\\\r\n]*"|true|false|null|-?(?:\d+\.|)\d+(?:[eE][+-]?\d+|)/g, // Matches dashed string for camelizing rmsPrefix = /^-ms-/, rdashAlpha = /-([\da-z])/gi, // Used by jQuery.camelCase as callback to replace() fcamelCase = function( all, letter ) { return letter.toUpperCase(); }, // The ready event handler completed = function( event ) { // readyState === "complete" is good enough for us to call the dom ready in oldIE if ( document.addEventListener || event.type === "load" || document.readyState === "complete" ) { detach(); jQuery.ready(); } }, // Clean-up method for dom ready events detach = function() { if ( document.addEventListener ) { document.removeEventListener( "DOMContentLoaded", completed, false ); window.removeEventListener( "load", completed, false ); } else { document.detachEvent( "onreadystatechange", completed ); window.detachEvent( "onload", completed ); } }; jQuery.fn = jQuery.prototype = { // The current version of jQuery being used jquery: core_version, constructor: jQuery, init: function( selector, context, rootjQuery ) { var match, elem; // HANDLE: $(""), $(null), $(undefined), $(false) if ( !selector ) { return this; } // Handle HTML strings if ( typeof selector === "string" ) { if ( selector.charAt(0) === "<" && selector.charAt( selector.length - 1 ) === ">" && selector.length >= 3 ) { // Assume that strings that start and end with <> are HTML and skip the regex check match = [ null, selector, null ]; } else { match = rquickExpr.exec( selector ); } // Match html or make sure no context is specified for #id if ( match && (match[1] || !context) ) { // HANDLE: $(html) -> $(array) if ( match[1] ) { context = context instanceof jQuery ? context[0] : context; // scripts is true for back-compat jQuery.merge( this, jQuery.parseHTML( match[1], context && context.nodeType ? context.ownerDocument || context : document, true ) ); // HANDLE: $(html, props) if ( rsingleTag.test( match[1] ) && jQuery.isPlainObject( context ) ) { for ( match in context ) { // Properties of context are called as methods if possible if ( jQuery.isFunction( this[ match ] ) ) { this[ match ]( context[ match ] ); // ...and otherwise set as attributes } else { this.attr( match, context[ match ] ); } } } return this; // HANDLE: $(#id) } else { elem = document.getElementById( match[2] ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE and Opera return items // by name instead of ID if ( elem.id !== match[2] ) { return rootjQuery.find( selector ); } // Otherwise, we inject the element directly into the jQuery object this.length = 1; this[0] = elem; } this.context = document; this.selector = selector; return this; } // HANDLE: $(expr, $(...)) } else if ( !context || context.jquery ) { return ( context || rootjQuery ).find( selector ); // HANDLE: $(expr, context) // (which is just equivalent to: $(context).find(expr) } else { return this.constructor( context ).find( selector ); } // HANDLE: $(DOMElement) } else if ( selector.nodeType ) { this.context = this[0] = selector; this.length = 1; return this; // HANDLE: $(function) // Shortcut for document ready } else if ( jQuery.isFunction( selector ) ) { return rootjQuery.ready( selector ); } if ( selector.selector !== undefined ) { this.selector = selector.selector; this.context = selector.context; } return jQuery.makeArray( selector, this ); }, // Start with an empty selector selector: "", // The default length of a jQuery object is 0 length: 0, toArray: function() { return core_slice.call( this ); }, // Get the Nth element in the matched element set OR // Get the whole matched element set as a clean array get: function( num ) { return num == null ? // Return a 'clean' array this.toArray() : // Return just the object ( num < 0 ? this[ this.length + num ] : this[ num ] ); }, // Take an array of elements and push it onto the stack // (returning the new matched element set) pushStack: function( elems ) { // Build a new jQuery matched element set var ret = jQuery.merge( this.constructor(), elems ); // Add the old object onto the stack (as a reference) ret.prevObject = this; ret.context = this.context; // Return the newly-formed element set return ret; }, // Execute a callback for every element in the matched set. // (You can seed the arguments with an array of args, but this is // only used internally.) each: function( callback, args ) { return jQuery.each( this, callback, args ); }, ready: function( fn ) { // Add the callback jQuery.ready.promise().done( fn ); return this; }, slice: function() { return this.pushStack( core_slice.apply( this, arguments ) ); }, first: function() { return this.eq( 0 ); }, last: function() { return this.eq( -1 ); }, eq: function( i ) { var len = this.length, j = +i + ( i < 0 ? len : 0 ); return this.pushStack( j >= 0 && j < len ? [ this[j] ] : [] ); }, map: function( callback ) { return this.pushStack( jQuery.map(this, function( elem, i ) { return callback.call( elem, i, elem ); })); }, end: function() { return this.prevObject || this.constructor(null); }, // For internal use only. // Behaves like an Array's method, not like a jQuery method. push: core_push, sort: [].sort, splice: [].splice }; // Give the init function the jQuery prototype for later instantiation jQuery.fn.init.prototype = jQuery.fn; jQuery.extend = jQuery.fn.extend = function() { var src, copyIsArray, copy, name, options, clone, target = arguments[0] || {}, i = 1, length = arguments.length, deep = false; // Handle a deep copy situation if ( typeof target === "boolean" ) { deep = target; target = arguments[1] || {}; // skip the boolean and the target i = 2; } // Handle case when target is a string or something (possible in deep copy) if ( typeof target !== "object" && !jQuery.isFunction(target) ) { target = {}; } // extend jQuery itself if only one argument is passed if ( length === i ) { target = this; --i; } for ( ; i < length; i++ ) { // Only deal with non-null/undefined values if ( (options = arguments[ i ]) != null ) { // Extend the base object for ( name in options ) { src = target[ name ]; copy = options[ name ]; // Prevent never-ending loop if ( target === copy ) { continue; } // Recurse if we're merging plain objects or arrays if ( deep && copy && ( jQuery.isPlainObject(copy) || (copyIsArray = jQuery.isArray(copy)) ) ) { if ( copyIsArray ) { copyIsArray = false; clone = src && jQuery.isArray(src) ? src : []; } else { clone = src && jQuery.isPlainObject(src) ? src : {}; } // Never move original objects, clone them target[ name ] = jQuery.extend( deep, clone, copy ); // Don't bring in undefined values } else if ( copy !== undefined ) { target[ name ] = copy; } } } } // Return the modified object return target; }; jQuery.extend({ // Unique for each copy of jQuery on the page // Non-digits removed to match rinlinejQuery expando: "jQuery" + ( core_version + Math.random() ).replace( /\D/g, "" ), noConflict: function( deep ) { if ( window.$ === jQuery ) { window.$ = _$; } if ( deep && window.jQuery === jQuery ) { window.jQuery = _jQuery; } return jQuery; }, // Is the DOM ready to be used? Set to true once it occurs. isReady: false, // A counter to track how many items to wait for before // the ready event fires. See #6781 readyWait: 1, // Hold (or release) the ready event holdReady: function( hold ) { if ( hold ) { jQuery.readyWait++; } else { jQuery.ready( true ); } }, // Handle when the DOM is ready ready: function( wait ) { // Abort if there are pending holds or we're already ready if ( wait === true ? --jQuery.readyWait : jQuery.isReady ) { return; } // Make sure body exists, at least, in case IE gets a little overzealous (ticket #5443). if ( !document.body ) { return setTimeout( jQuery.ready ); } // Remember that the DOM is ready jQuery.isReady = true; // If a normal DOM Ready event fired, decrement, and wait if need be if ( wait !== true && --jQuery.readyWait > 0 ) { return; } // If there are functions bound, to execute readyList.resolveWith( document, [ jQuery ] ); // Trigger any bound ready events if ( jQuery.fn.trigger ) { jQuery( document ).trigger("ready").off("ready"); } }, // See test/unit/core.js for details concerning isFunction. // Since version 1.3, DOM methods and functions like alert // aren't supported. They return false on IE (#2968). isFunction: function( obj ) { return jQuery.type(obj) === "function"; }, isArray: Array.isArray || function( obj ) { return jQuery.type(obj) === "array"; }, isWindow: function( obj ) { /* jshint eqeqeq: false */ return obj != null && obj == obj.window; }, isNumeric: function( obj ) { return !isNaN( parseFloat(obj) ) && isFinite( obj ); }, type: function( obj ) { if ( obj == null ) { return String( obj ); } return typeof obj === "object" || typeof obj === "function" ? class2type[ core_toString.call(obj) ] || "object" : typeof obj; }, isPlainObject: function( obj ) { var key; // Must be an Object. // Because of IE, we also have to check the presence of the constructor property. // Make sure that DOM nodes and window objects don't pass through, as well if ( !obj || jQuery.type(obj) !== "object" || obj.nodeType || jQuery.isWindow( obj ) ) { return false; } try { // Not own constructor property must be Object if ( obj.constructor && !core_hasOwn.call(obj, "constructor") && !core_hasOwn.call(obj.constructor.prototype, "isPrototypeOf") ) { return false; } } catch ( e ) { // IE8,9 Will throw exceptions on certain host objects #9897 return false; } // Support: IE<9 // Handle iteration over inherited properties before own properties. if ( jQuery.support.ownLast ) { for ( key in obj ) { return core_hasOwn.call( obj, key ); } } // Own properties are enumerated firstly, so to speed up, // if last one is own, then all properties are own. for ( key in obj ) {} return key === undefined || core_hasOwn.call( obj, key ); }, isEmptyObject: function( obj ) { var name; for ( name in obj ) { return false; } return true; }, error: function( msg ) { throw new Error( msg ); }, // data: string of html // context (optional): If specified, the fragment will be created in this context, defaults to document // keepScripts (optional): If true, will include scripts passed in the html string parseHTML: function( data, context, keepScripts ) { if ( !data || typeof data !== "string" ) { return null; } if ( typeof context === "boolean" ) { keepScripts = context; context = false; } context = context || document; var parsed = rsingleTag.exec( data ), scripts = !keepScripts && []; // Single tag if ( parsed ) { return [ context.createElement( parsed[1] ) ]; } parsed = jQuery.buildFragment( [ data ], context, scripts ); if ( scripts ) { jQuery( scripts ).remove(); } return jQuery.merge( [], parsed.childNodes ); }, parseJSON: function( data ) { // Attempt to parse using the native JSON parser first if ( window.JSON && window.JSON.parse ) { return window.JSON.parse( data ); } if ( data === null ) { return data; } if ( typeof data === "string" ) { // Make sure leading/trailing whitespace is removed (IE can't handle it) data = jQuery.trim( data ); if ( data ) { // Make sure the incoming data is actual JSON // Logic borrowed from http://json.org/json2.js if ( rvalidchars.test( data.replace( rvalidescape, "@" ) .replace( rvalidtokens, "]" ) .replace( rvalidbraces, "")) ) { return ( new Function( "return " + data ) )(); } } } jQuery.error( "Invalid JSON: " + data ); }, // Cross-browser xml parsing parseXML: function( data ) { var xml, tmp; if ( !data || typeof data !== "string" ) { return null; } try { if ( window.DOMParser ) { // Standard tmp = new DOMParser(); xml = tmp.parseFromString( data , "text/xml" ); } else { // IE xml = new ActiveXObject( "Microsoft.XMLDOM" ); xml.async = "false"; xml.loadXML( data ); } } catch( e ) { xml = undefined; } if ( !xml || !xml.documentElement || xml.getElementsByTagName( "parsererror" ).length ) { jQuery.error( "Invalid XML: " + data ); } return xml; }, noop: function() {}, // Evaluates a script in a global context // Workarounds based on findings by Jim Driscoll // http://weblogs.java.net/blog/driscoll/archive/2009/09/08/eval-javascript-global-context globalEval: function( data ) { if ( data && jQuery.trim( data ) ) { // We use execScript on Internet Explorer // We use an anonymous function so that context is window // rather than jQuery in Firefox ( window.execScript || function( data ) { window[ "eval" ].call( window, data ); } )( data ); } }, // Convert dashed to camelCase; used by the css and data modules // Microsoft forgot to hump their vendor prefix (#9572) camelCase: function( string ) { return string.replace( rmsPrefix, "ms-" ).replace( rdashAlpha, fcamelCase ); }, nodeName: function( elem, name ) { return elem.nodeName && elem.nodeName.toLowerCase() === name.toLowerCase(); }, // args is for internal usage only each: function( obj, callback, args ) { var value, i = 0, length = obj.length, isArray = isArraylike( obj ); if ( args ) { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.apply( obj[ i ], args ); if ( value === false ) { break; } } } // A special, fast, case for the most common use of each } else { if ( isArray ) { for ( ; i < length; i++ ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } else { for ( i in obj ) { value = callback.call( obj[ i ], i, obj[ i ] ); if ( value === false ) { break; } } } } return obj; }, // Use native String.trim function wherever possible trim: core_trim && !core_trim.call("\uFEFF\xA0") ? function( text ) { return text == null ? "" : core_trim.call( text ); } : // Otherwise use our own trimming functionality function( text ) { return text == null ? "" : ( text + "" ).replace( rtrim, "" ); }, // results is for internal usage only makeArray: function( arr, results ) { var ret = results || []; if ( arr != null ) { if ( isArraylike( Object(arr) ) ) { jQuery.merge( ret, typeof arr === "string" ? [ arr ] : arr ); } else { core_push.call( ret, arr ); } } return ret; }, inArray: function( elem, arr, i ) { var len; if ( arr ) { if ( core_indexOf ) { return core_indexOf.call( arr, elem, i ); } len = arr.length; i = i ? i < 0 ? Math.max( 0, len + i ) : i : 0; for ( ; i < len; i++ ) { // Skip accessing in sparse arrays if ( i in arr && arr[ i ] === elem ) { return i; } } } return -1; }, merge: function( first, second ) { var l = second.length, i = first.length, j = 0; if ( typeof l === "number" ) { for ( ; j < l; j++ ) { first[ i++ ] = second[ j ]; } } else { while ( second[j] !== undefined ) { first[ i++ ] = second[ j++ ]; } } first.length = i; return first; }, grep: function( elems, callback, inv ) { var retVal, ret = [], i = 0, length = elems.length; inv = !!inv; // Go through the array, only saving the items // that pass the validator function for ( ; i < length; i++ ) { retVal = !!callback( elems[ i ], i ); if ( inv !== retVal ) { ret.push( elems[ i ] ); } } return ret; }, // arg is for internal usage only map: function( elems, callback, arg ) { var value, i = 0, length = elems.length, isArray = isArraylike( elems ), ret = []; // Go through the array, translating each of the items to their if ( isArray ) { for ( ; i < length; i++ ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } // Go through every key on the object, } else { for ( i in elems ) { value = callback( elems[ i ], i, arg ); if ( value != null ) { ret[ ret.length ] = value; } } } // Flatten any nested arrays return core_concat.apply( [], ret ); }, // A global GUID counter for objects guid: 1, // Bind a function to a context, optionally partially applying any // arguments. proxy: function( fn, context ) { var args, proxy, tmp; if ( typeof context === "string" ) { tmp = fn[ context ]; context = fn; fn = tmp; } // Quick check to determine if target is callable, in the spec // this throws a TypeError, but we will just return undefined. if ( !jQuery.isFunction( fn ) ) { return undefined; } // Simulated bind args = core_slice.call( arguments, 2 ); proxy = function() { return fn.apply( context || this, args.concat( core_slice.call( arguments ) ) ); }; // Set the guid of unique handler to the same of original handler, so it can be removed proxy.guid = fn.guid = fn.guid || jQuery.guid++; return proxy; }, // Multifunctional method to get and set values of a collection // The value/s can optionally be executed if it's a function access: function( elems, fn, key, value, chainable, emptyGet, raw ) { var i = 0, length = elems.length, bulk = key == null; // Sets many values if ( jQuery.type( key ) === "object" ) { chainable = true; for ( i in key ) { jQuery.access( elems, fn, i, key[i], true, emptyGet, raw ); } // Sets one value } else if ( value !== undefined ) { chainable = true; if ( !jQuery.isFunction( value ) ) { raw = true; } if ( bulk ) { // Bulk operations run against the entire set if ( raw ) { fn.call( elems, value ); fn = null; // ...except when executing function values } else { bulk = fn; fn = function( elem, key, value ) { return bulk.call( jQuery( elem ), value ); }; } } if ( fn ) { for ( ; i < length; i++ ) { fn( elems[i], key, raw ? value : value.call( elems[i], i, fn( elems[i], key ) ) ); } } } return chainable ? elems : // Gets bulk ? fn.call( elems ) : length ? fn( elems[0], key ) : emptyGet; }, now: function() { return ( new Date() ).getTime(); }, // A method for quickly swapping in/out CSS properties to get correct calculations. // Note: this method belongs to the css module but it's needed here for the support module. // If support gets modularized, this method should be moved back to the css module. swap: function( elem, options, callback, args ) { var ret, name, old = {}; // Remember the old values, and insert the new ones for ( name in options ) { old[ name ] = elem.style[ name ]; elem.style[ name ] = options[ name ]; } ret = callback.apply( elem, args || [] ); // Revert the old values for ( name in options ) { elem.style[ name ] = old[ name ]; } return ret; } }); jQuery.ready.promise = function( obj ) { if ( !readyList ) { readyList = jQuery.Deferred(); // Catch cases where $(document).ready() is called after the browser event has already occurred. // we once tried to use readyState "interactive" here, but it caused issues like the one // discovered by ChrisS here: http://bugs.jquery.com/ticket/12282#comment:15 if ( document.readyState === "complete" ) { // Handle it asynchronously to allow scripts the opportunity to delay ready setTimeout( jQuery.ready ); // Standards-based browsers support DOMContentLoaded } else if ( document.addEventListener ) { // Use the handy event callback document.addEventListener( "DOMContentLoaded", completed, false ); // A fallback to window.onload, that will always work window.addEventListener( "load", completed, false ); // If IE event model is used } else { // Ensure firing before onload, maybe late but safe also for iframes document.attachEvent( "onreadystatechange", completed ); // A fallback to window.onload, that will always work window.attachEvent( "onload", completed ); // If IE and not a frame // continually check to see if the document is ready var top = false; try { top = window.frameElement == null && document.documentElement; } catch(e) {} if ( top && top.doScroll ) { (function doScrollCheck() { if ( !jQuery.isReady ) { try { // Use the trick by Diego Perini // http://javascript.nwbox.com/IEContentLoaded/ top.doScroll("left"); } catch(e) { return setTimeout( doScrollCheck, 50 ); } // detach all dom ready events detach(); // and execute any waiting functions jQuery.ready(); } })(); } } } return readyList.promise( obj ); }; // Populate the class2type map jQuery.each("Boolean Number String Function Array Date RegExp Object Error".split(" "), function(i, name) { class2type[ "[object " + name + "]" ] = name.toLowerCase(); }); function isArraylike( obj ) { var length = obj.length, type = jQuery.type( obj ); if ( jQuery.isWindow( obj ) ) { return false; } if ( obj.nodeType === 1 && length ) { return true; } return type === "array" || type !== "function" && ( length === 0 || typeof length === "number" && length > 0 && ( length - 1 ) in obj ); } // All jQuery objects should point back to these rootjQuery = jQuery(document); /*! * Sizzle CSS Selector Engine v1.10.2 * http://sizzlejs.com/ * * Copyright 2013 jQuery Foundation, Inc. and other contributors * Released under the MIT license * http://jquery.org/license * * Date: 2013-07-03 */ (function( window, undefined ) { var i, support, cachedruns, Expr, getText, isXML, compile, outermostContext, sortInput, // Local document vars setDocument, document, docElem, documentIsHTML, rbuggyQSA, rbuggyMatches, matches, contains, // Instance-specific data expando = "sizzle" + -(new Date()), preferredDoc = window.document, dirruns = 0, done = 0, classCache = createCache(), tokenCache = createCache(), compilerCache = createCache(), hasDuplicate = false, sortOrder = function( a, b ) { if ( a === b ) { hasDuplicate = true; return 0; } return 0; }, // General-purpose constants strundefined = typeof undefined, MAX_NEGATIVE = 1 << 31, // Instance methods hasOwn = ({}).hasOwnProperty, arr = [], pop = arr.pop, push_native = arr.push, push = arr.push, slice = arr.slice, // Use a stripped-down indexOf if we can't use a native one indexOf = arr.indexOf || function( elem ) { var i = 0, len = this.length; for ( ; i < len; i++ ) { if ( this[i] === elem ) { return i; } } return -1; }, booleans = "checked|selected|async|autofocus|autoplay|controls|defer|disabled|hidden|ismap|loop|multiple|open|readonly|required|scoped", // Regular expressions // Whitespace characters http://www.w3.org/TR/css3-selectors/#whitespace whitespace = "[\\x20\\t\\r\\n\\f]", // http://www.w3.org/TR/css3-syntax/#characters characterEncoding = "(?:\\\\.|[\\w-]|[^\\x00-\\xa0])+", // Loosely modeled on CSS identifier characters // An unquoted value should be a CSS identifier http://www.w3.org/TR/css3-selectors/#attribute-selectors // Proper syntax: http://www.w3.org/TR/CSS21/syndata.html#value-def-identifier identifier = characterEncoding.replace( "w", "w#" ), // Acceptable operators http://www.w3.org/TR/selectors/#attribute-selectors attributes = "\\[" + whitespace + "*(" + characterEncoding + ")" + whitespace + "*(?:([*^$|!~]?=)" + whitespace + "*(?:(['\"])((?:\\\\.|[^\\\\])*?)\\3|(" + identifier + ")|)|)" + whitespace + "*\\]", // Prefer arguments quoted, // then not containing pseudos/brackets, // then attribute selectors/non-parenthetical expressions, // then anything else // These preferences are here to reduce the number of selectors // needing tokenize in the PSEUDO preFilter pseudos = ":(" + characterEncoding + ")(?:\\(((['\"])((?:\\\\.|[^\\\\])*?)\\3|((?:\\\\.|[^\\\\()[\\]]|" + attributes.replace( 3, 8 ) + ")*)|.*)\\)|)", // Leading and non-escaped trailing whitespace, capturing some non-whitespace characters preceding the latter rtrim = new RegExp( "^" + whitespace + "+|((?:^|[^\\\\])(?:\\\\.)*)" + whitespace + "+$", "g" ), rcomma = new RegExp( "^" + whitespace + "*," + whitespace + "*" ), rcombinators = new RegExp( "^" + whitespace + "*([>+~]|" + whitespace + ")" + whitespace + "*" ), rsibling = new RegExp( whitespace + "*[+~]" ), rattributeQuotes = new RegExp( "=" + whitespace + "*([^\\]'\"]*)" + whitespace + "*\\]", "g" ), rpseudo = new RegExp( pseudos ), ridentifier = new RegExp( "^" + identifier + "$" ), matchExpr = { "ID": new RegExp( "^#(" + characterEncoding + ")" ), "CLASS": new RegExp( "^\\.(" + characterEncoding + ")" ), "TAG": new RegExp( "^(" + characterEncoding.replace( "w", "w*" ) + ")" ), "ATTR": new RegExp( "^" + attributes ), "PSEUDO": new RegExp( "^" + pseudos ), "CHILD": new RegExp( "^:(only|first|last|nth|nth-last)-(child|of-type)(?:\\(" + whitespace + "*(even|odd|(([+-]|)(\\d*)n|)" + whitespace + "*(?:([+-]|)" + whitespace + "*(\\d+)|))" + whitespace + "*\\)|)", "i" ), "bool": new RegExp( "^(?:" + booleans + ")$", "i" ), // For use in libraries implementing .is() // We use this for POS matching in `select` "needsContext": new RegExp( "^" + whitespace + "*[>+~]|:(even|odd|eq|gt|lt|nth|first|last)(?:\\(" + whitespace + "*((?:-\\d)?\\d*)" + whitespace + "*\\)|)(?=[^-]|$)", "i" ) }, rnative = /^[^{]+\{\s*\[native \w/, // Easily-parseable/retrievable ID or TAG or CLASS selectors rquickExpr = /^(?:#([\w-]+)|(\w+)|\.([\w-]+))$/, rinputs = /^(?:input|select|textarea|button)$/i, rheader = /^h\d$/i, rescape = /'|\\/g, // CSS escapes http://www.w3.org/TR/CSS21/syndata.html#escaped-characters runescape = new RegExp( "\\\\([\\da-f]{1,6}" + whitespace + "?|(" + whitespace + ")|.)", "ig" ), funescape = function( _, escaped, escapedWhitespace ) { var high = "0x" + escaped - 0x10000; // NaN means non-codepoint // Support: Firefox // Workaround erroneous numeric interpretation of +"0x" return high !== high || escapedWhitespace ? escaped : // BMP codepoint high < 0 ? String.fromCharCode( high + 0x10000 ) : // Supplemental Plane codepoint (surrogate pair) String.fromCharCode( high >> 10 | 0xD800, high & 0x3FF | 0xDC00 ); }; // Optimize for push.apply( _, NodeList ) try { push.apply( (arr = slice.call( preferredDoc.childNodes )), preferredDoc.childNodes ); // Support: Android<4.0 // Detect silently failing push.apply arr[ preferredDoc.childNodes.length ].nodeType; } catch ( e ) { push = { apply: arr.length ? // Leverage slice if possible function( target, els ) { push_native.apply( target, slice.call(els) ); } : // Support: IE<9 // Otherwise append directly function( target, els ) { var j = target.length, i = 0; // Can't trust NodeList.length while ( (target[j++] = els[i++]) ) {} target.length = j - 1; } }; } function Sizzle( selector, context, results, seed ) { var match, elem, m, nodeType, // QSA vars i, groups, old, nid, newContext, newSelector; if ( ( context ? context.ownerDocument || context : preferredDoc ) !== document ) { setDocument( context ); } context = context || document; results = results || []; if ( !selector || typeof selector !== "string" ) { return results; } if ( (nodeType = context.nodeType) !== 1 && nodeType !== 9 ) { return []; } if ( documentIsHTML && !seed ) { // Shortcuts if ( (match = rquickExpr.exec( selector )) ) { // Speed-up: Sizzle("#ID") if ( (m = match[1]) ) { if ( nodeType === 9 ) { elem = context.getElementById( m ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 if ( elem && elem.parentNode ) { // Handle the case where IE, Opera, and Webkit return items // by name instead of ID if ( elem.id === m ) { results.push( elem ); return results; } } else { return results; } } else { // Context is not a document if ( context.ownerDocument && (elem = context.ownerDocument.getElementById( m )) && contains( context, elem ) && elem.id === m ) { results.push( elem ); return results; } } // Speed-up: Sizzle("TAG") } else if ( match[2] ) { push.apply( results, context.getElementsByTagName( selector ) ); return results; // Speed-up: Sizzle(".CLASS") } else if ( (m = match[3]) && support.getElementsByClassName && context.getElementsByClassName ) { push.apply( results, context.getElementsByClassName( m ) ); return results; } } // QSA path if ( support.qsa && (!rbuggyQSA || !rbuggyQSA.test( selector )) ) { nid = old = expando; newContext = context; newSelector = nodeType === 9 && selector; // qSA works strangely on Element-rooted queries // We can work around this by specifying an extra ID on the root // and working up from there (Thanks to Andrew Dupont for the technique) // IE 8 doesn't work on object elements if ( nodeType === 1 && context.nodeName.toLowerCase() !== "object" ) { groups = tokenize( selector ); if ( (old = context.getAttribute("id")) ) { nid = old.replace( rescape, "\\$&" ); } else { context.setAttribute( "id", nid ); } nid = "[id='" + nid + "'] "; i = groups.length; while ( i-- ) { groups[i] = nid + toSelector( groups[i] ); } newContext = rsibling.test( selector ) && context.parentNode || context; newSelector = groups.join(","); } if ( newSelector ) { try { push.apply( results, newContext.querySelectorAll( newSelector ) ); return results; } catch(qsaError) { } finally { if ( !old ) { context.removeAttribute("id"); } } } } } // All others return select( selector.replace( rtrim, "$1" ), context, results, seed ); } /** * Create key-value caches of limited size * @returns {Function(string, Object)} Returns the Object data after storing it on itself with * property name the (space-suffixed) string and (if the cache is larger than Expr.cacheLength) * deleting the oldest entry */ function createCache() { var keys = []; function cache( key, value ) { // Use (key + " ") to avoid collision with native prototype properties (see Issue #157) if ( keys.push( key += " " ) > Expr.cacheLength ) { // Only keep the most recent entries delete cache[ keys.shift() ]; } return (cache[ key ] = value); } return cache; } /** * Mark a function for special use by Sizzle * @param {Function} fn The function to mark */ function markFunction( fn ) { fn[ expando ] = true; return fn; } /** * Support testing using an element * @param {Function} fn Passed the created div and expects a boolean result */ function assert( fn ) { var div = document.createElement("div"); try { return !!fn( div ); } catch (e) { return false; } finally { // Remove from its parent by default if ( div.parentNode ) { div.parentNode.removeChild( div ); } // release memory in IE div = null; } } /** * Adds the same handler for all of the specified attrs * @param {String} attrs Pipe-separated list of attributes * @param {Function} handler The method that will be applied */ function addHandle( attrs, handler ) { var arr = attrs.split("|"), i = attrs.length; while ( i-- ) { Expr.attrHandle[ arr[i] ] = handler; } } /** * Checks document order of two siblings * @param {Element} a * @param {Element} b * @returns {Number} Returns less than 0 if a precedes b, greater than 0 if a follows b */ function siblingCheck( a, b ) { var cur = b && a, diff = cur && a.nodeType === 1 && b.nodeType === 1 && ( ~b.sourceIndex || MAX_NEGATIVE ) - ( ~a.sourceIndex || MAX_NEGATIVE ); // Use IE sourceIndex if available on both nodes if ( diff ) { return diff; } // Check if b follows a if ( cur ) { while ( (cur = cur.nextSibling) ) { if ( cur === b ) { return -1; } } } return a ? 1 : -1; } /** * Returns a function to use in pseudos for input types * @param {String} type */ function createInputPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === type; }; } /** * Returns a function to use in pseudos for buttons * @param {String} type */ function createButtonPseudo( type ) { return function( elem ) { var name = elem.nodeName.toLowerCase(); return (name === "input" || name === "button") && elem.type === type; }; } /** * Returns a function to use in pseudos for positionals * @param {Function} fn */ function createPositionalPseudo( fn ) { return markFunction(function( argument ) { argument = +argument; return markFunction(function( seed, matches ) { var j, matchIndexes = fn( [], seed.length, argument ), i = matchIndexes.length; // Match elements found at the specified indexes while ( i-- ) { if ( seed[ (j = matchIndexes[i]) ] ) { seed[j] = !(matches[j] = seed[j]); } } }); }); } /** * Detect xml * @param {Element|Object} elem An element or a document */ isXML = Sizzle.isXML = function( elem ) { // documentElement is verified for cases where it doesn't yet exist // (such as loading iframes in IE - #4833) var documentElement = elem && (elem.ownerDocument || elem).documentElement; return documentElement ? documentElement.nodeName !== "HTML" : false; }; // Expose support vars for convenience support = Sizzle.support = {}; /** * Sets document-related variables once based on the current document * @param {Element|Object} [doc] An element or document object to use to set the document * @returns {Object} Returns the current document */ setDocument = Sizzle.setDocument = function( node ) { var doc = node ? node.ownerDocument || node : preferredDoc, parent = doc.defaultView; // If no document and documentElement is available, return if ( doc === document || doc.nodeType !== 9 || !doc.documentElement ) { return document; } // Set our document document = doc; docElem = doc.documentElement; // Support tests documentIsHTML = !isXML( doc ); // Support: IE>8 // If iframe document is assigned to "document" variable and if iframe has been reloaded, // IE will throw "permission denied" error when accessing "document" variable, see jQuery #13936 // IE6-8 do not support the defaultView property so parent will be undefined if ( parent && parent.attachEvent && parent !== parent.top ) { parent.attachEvent( "onbeforeunload", function() { setDocument(); }); } /* Attributes ---------------------------------------------------------------------- */ // Support: IE<8 // Verify that getAttribute really returns attributes and not properties (excepting IE8 booleans) support.attributes = assert(function( div ) { div.className = "i"; return !div.getAttribute("className"); }); /* getElement(s)By* ---------------------------------------------------------------------- */ // Check if getElementsByTagName("*") returns only elements support.getElementsByTagName = assert(function( div ) { div.appendChild( doc.createComment("") ); return !div.getElementsByTagName("*").length; }); // Check if getElementsByClassName can be trusted support.getElementsByClassName = assert(function( div ) { div.innerHTML = "<div class='a'></div><div class='a i'></div>"; // Support: Safari<4 // Catch class over-caching div.firstChild.className = "i"; // Support: Opera<10 // Catch gEBCN failure to find non-leading classes return div.getElementsByClassName("i").length === 2; }); // Support: IE<10 // Check if getElementById returns elements by name // The broken getElementById methods don't pick up programatically-set names, // so use a roundabout getElementsByName test support.getById = assert(function( div ) { docElem.appendChild( div ).id = expando; return !doc.getElementsByName || !doc.getElementsByName( expando ).length; }); // ID find and filter if ( support.getById ) { Expr.find["ID"] = function( id, context ) { if ( typeof context.getElementById !== strundefined && documentIsHTML ) { var m = context.getElementById( id ); // Check parentNode to catch when Blackberry 4.6 returns // nodes that are no longer in the document #6963 return m && m.parentNode ? [m] : []; } }; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { return elem.getAttribute("id") === attrId; }; }; } else { // Support: IE6/7 // getElementById is not reliable as a find shortcut delete Expr.find["ID"]; Expr.filter["ID"] = function( id ) { var attrId = id.replace( runescape, funescape ); return function( elem ) { var node = typeof elem.getAttributeNode !== strundefined && elem.getAttributeNode("id"); return node && node.value === attrId; }; }; } // Tag Expr.find["TAG"] = support.getElementsByTagName ? function( tag, context ) { if ( typeof context.getElementsByTagName !== strundefined ) { return context.getElementsByTagName( tag ); } } : function( tag, context ) { var elem, tmp = [], i = 0, results = context.getElementsByTagName( tag ); // Filter out possible comments if ( tag === "*" ) { while ( (elem = results[i++]) ) { if ( elem.nodeType === 1 ) { tmp.push( elem ); } } return tmp; } return results; }; // Class Expr.find["CLASS"] = support.getElementsByClassName && function( className, context ) { if ( typeof context.getElementsByClassName !== strundefined && documentIsHTML ) { return context.getElementsByClassName( className ); } }; /* QSA/matchesSelector ---------------------------------------------------------------------- */ // QSA and matchesSelector support // matchesSelector(:active) reports false when true (IE9/Opera 11.5) rbuggyMatches = []; // qSa(:focus) reports false when true (Chrome 21) // We allow this because of a bug in IE8/9 that throws an error // whenever `document.activeElement` is accessed on an iframe // So, we allow :focus to pass through QSA all the time to avoid the IE error // See http://bugs.jquery.com/ticket/13378 rbuggyQSA = []; if ( (support.qsa = rnative.test( doc.querySelectorAll )) ) { // Build QSA regex // Regex strategy adopted from Diego Perini assert(function( div ) { // Select is set to empty string on purpose // This is to test IE's treatment of not explicitly // setting a boolean content attribute, // since its presence should be enough // http://bugs.jquery.com/ticket/12359 div.innerHTML = "<select><option selected=''></option></select>"; // Support: IE8 // Boolean attributes and "value" are not treated correctly if ( !div.querySelectorAll("[selected]").length ) { rbuggyQSA.push( "\\[" + whitespace + "*(?:value|" + booleans + ")" ); } // Webkit/Opera - :checked should return selected option elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":checked").length ) { rbuggyQSA.push(":checked"); } }); assert(function( div ) { // Support: Opera 10-12/IE8 // ^= $= *= and empty values // Should not select anything // Support: Windows 8 Native Apps // The type attribute is restricted during .innerHTML assignment var input = doc.createElement("input"); input.setAttribute( "type", "hidden" ); div.appendChild( input ).setAttribute( "t", "" ); if ( div.querySelectorAll("[t^='']").length ) { rbuggyQSA.push( "[*^$]=" + whitespace + "*(?:''|\"\")" ); } // FF 3.5 - :enabled/:disabled and hidden elements (hidden elements are still enabled) // IE8 throws error here and will not see later tests if ( !div.querySelectorAll(":enabled").length ) { rbuggyQSA.push( ":enabled", ":disabled" ); } // Opera 10-11 does not throw on post-comma invalid pseudos div.querySelectorAll("*,:x"); rbuggyQSA.push(",.*:"); }); } if ( (support.matchesSelector = rnative.test( (matches = docElem.webkitMatchesSelector || docElem.mozMatchesSelector || docElem.oMatchesSelector || docElem.msMatchesSelector) )) ) { assert(function( div ) { // Check to see if it's possible to do matchesSelector // on a disconnected node (IE 9) support.disconnectedMatch = matches.call( div, "div" ); // This should fail with an exception // Gecko does not error, returns false instead matches.call( div, "[s!='']:x" ); rbuggyMatches.push( "!=", pseudos ); }); } rbuggyQSA = rbuggyQSA.length && new RegExp( rbuggyQSA.join("|") ); rbuggyMatches = rbuggyMatches.length && new RegExp( rbuggyMatches.join("|") ); /* Contains ---------------------------------------------------------------------- */ // Element contains another // Purposefully does not implement inclusive descendent // As in, an element does not contain itself contains = rnative.test( docElem.contains ) || docElem.compareDocumentPosition ? function( a, b ) { var adown = a.nodeType === 9 ? a.documentElement : a, bup = b && b.parentNode; return a === bup || !!( bup && bup.nodeType === 1 && ( adown.contains ? adown.contains( bup ) : a.compareDocumentPosition && a.compareDocumentPosition( bup ) & 16 )); } : function( a, b ) { if ( b ) { while ( (b = b.parentNode) ) { if ( b === a ) { return true; } } } return false; }; /* Sorting ---------------------------------------------------------------------- */ // Document order sorting sortOrder = docElem.compareDocumentPosition ? function( a, b ) { // Flag for duplicate removal if ( a === b ) { hasDuplicate = true; return 0; } var compare = b.compareDocumentPosition && a.compareDocumentPosition && a.compareDocumentPosition( b ); if ( compare ) { // Disconnected nodes if ( compare & 1 || (!support.sortDetached && b.compareDocumentPosition( a ) === compare) ) { // Choose the first element that is related to our preferred document if ( a === doc || contains(preferredDoc, a) ) { return -1; } if ( b === doc || contains(preferredDoc, b) ) { return 1; } // Maintain original order return sortInput ? ( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) : 0; } return compare & 4 ? -1 : 1; } // Not directly comparable, sort on existence of method return a.compareDocumentPosition ? -1 : 1; } : function( a, b ) { var cur, i = 0, aup = a.parentNode, bup = b.parentNode, ap = [ a ], bp = [ b ]; // Exit early if the nodes are identical if ( a === b ) { hasDuplicate = true; return 0; // Parentless nodes are either documents or disconnected } else if ( !aup || !bup ) { return a === doc ? -1 : b === doc ? 1 : aup ? -1 : bup ? 1 : sortInput ? ( indexOf.call( sortInput, a ) - indexOf.call( sortInput, b ) ) : 0; // If the nodes are siblings, we can do a quick check } else if ( aup === bup ) { return siblingCheck( a, b ); } // Otherwise we need full lists of their ancestors for comparison cur = a; while ( (cur = cur.parentNode) ) { ap.unshift( cur ); } cur = b; while ( (cur = cur.parentNode) ) { bp.unshift( cur ); } // Walk down the tree looking for a discrepancy while ( ap[i] === bp[i] ) { i++; } return i ? // Do a sibling check if the nodes have a common ancestor siblingCheck( ap[i], bp[i] ) : // Otherwise nodes in our document sort first ap[i] === preferredDoc ? -1 : bp[i] === preferredDoc ? 1 : 0; }; return doc; }; Sizzle.matches = function( expr, elements ) { return Sizzle( expr, null, null, elements ); }; Sizzle.matchesSelector = function( elem, expr ) { // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } // Make sure that attribute selectors are quoted expr = expr.replace( rattributeQuotes, "='$1']" ); if ( support.matchesSelector && documentIsHTML && ( !rbuggyMatches || !rbuggyMatches.test( expr ) ) && ( !rbuggyQSA || !rbuggyQSA.test( expr ) ) ) { try { var ret = matches.call( elem, expr ); // IE 9's matchesSelector returns false on disconnected nodes if ( ret || support.disconnectedMatch || // As well, disconnected nodes are said to be in a document // fragment in IE 9 elem.document && elem.document.nodeType !== 11 ) { return ret; } } catch(e) {} } return Sizzle( expr, document, null, [elem] ).length > 0; }; Sizzle.contains = function( context, elem ) { // Set document vars if needed if ( ( context.ownerDocument || context ) !== document ) { setDocument( context ); } return contains( context, elem ); }; Sizzle.attr = function( elem, name ) { // Set document vars if needed if ( ( elem.ownerDocument || elem ) !== document ) { setDocument( elem ); } var fn = Expr.attrHandle[ name.toLowerCase() ], // Don't get fooled by Object.prototype properties (jQuery #13807) val = fn && hasOwn.call( Expr.attrHandle, name.toLowerCase() ) ? fn( elem, name, !documentIsHTML ) : undefined; return val === undefined ? support.attributes || !documentIsHTML ? elem.getAttribute( name ) : (val = elem.getAttributeNode(name)) && val.specified ? val.value : null : val; }; Sizzle.error = function( msg ) { throw new Error( "Syntax error, unrecognized expression: " + msg ); }; /** * Document sorting and removing duplicates * @param {ArrayLike} results */ Sizzle.uniqueSort = function( results ) { var elem, duplicates = [], j = 0, i = 0; // Unless we *know* we can detect duplicates, assume their presence hasDuplicate = !support.detectDuplicates; sortInput = !support.sortStable && results.slice( 0 ); results.sort( sortOrder ); if ( hasDuplicate ) { while ( (elem = results[i++]) ) { if ( elem === results[ i ] ) { j = duplicates.push( i ); } } while ( j-- ) { results.splice( duplicates[ j ], 1 ); } } return results; }; /** * Utility function for retrieving the text value of an array of DOM nodes * @param {Array|Element} elem */ getText = Sizzle.getText = function( elem ) { var node, ret = "", i = 0, nodeType = elem.nodeType; if ( !nodeType ) { // If no nodeType, this is expected to be an array for ( ; (node = elem[i]); i++ ) { // Do not traverse comment nodes ret += getText( node ); } } else if ( nodeType === 1 || nodeType === 9 || nodeType === 11 ) { // Use textContent for elements // innerText usage removed for consistency of new lines (see #11153) if ( typeof elem.textContent === "string" ) { return elem.textContent; } else { // Traverse its children for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { ret += getText( elem ); } } } else if ( nodeType === 3 || nodeType === 4 ) { return elem.nodeValue; } // Do not include comment or processing instruction nodes return ret; }; Expr = Sizzle.selectors = { // Can be adjusted by the user cacheLength: 50, createPseudo: markFunction, match: matchExpr, attrHandle: {}, find: {}, relative: { ">": { dir: "parentNode", first: true }, " ": { dir: "parentNode" }, "+": { dir: "previousSibling", first: true }, "~": { dir: "previousSibling" } }, preFilter: { "ATTR": function( match ) { match[1] = match[1].replace( runescape, funescape ); // Move the given value to match[3] whether quoted or unquoted match[3] = ( match[4] || match[5] || "" ).replace( runescape, funescape ); if ( match[2] === "~=" ) { match[3] = " " + match[3] + " "; } return match.slice( 0, 4 ); }, "CHILD": function( match ) { /* matches from matchExpr["CHILD"] 1 type (only|nth|...) 2 what (child|of-type) 3 argument (even|odd|\d*|\d*n([+-]\d+)?|...) 4 xn-component of xn+y argument ([+-]?\d*n|) 5 sign of xn-component 6 x of xn-component 7 sign of y-component 8 y of y-component */ match[1] = match[1].toLowerCase(); if ( match[1].slice( 0, 3 ) === "nth" ) { // nth-* requires argument if ( !match[3] ) { Sizzle.error( match[0] ); } // numeric x and y parameters for Expr.filter.CHILD // remember that false/true cast respectively to 0/1 match[4] = +( match[4] ? match[5] + (match[6] || 1) : 2 * ( match[3] === "even" || match[3] === "odd" ) ); match[5] = +( ( match[7] + match[8] ) || match[3] === "odd" ); // other types prohibit arguments } else if ( match[3] ) { Sizzle.error( match[0] ); } return match; }, "PSEUDO": function( match ) { var excess, unquoted = !match[5] && match[2]; if ( matchExpr["CHILD"].test( match[0] ) ) { return null; } // Accept quoted arguments as-is if ( match[3] && match[4] !== undefined ) { match[2] = match[4]; // Strip excess characters from unquoted arguments } else if ( unquoted && rpseudo.test( unquoted ) && // Get excess from tokenize (recursively) (excess = tokenize( unquoted, true )) && // advance to the next closing parenthesis (excess = unquoted.indexOf( ")", unquoted.length - excess ) - unquoted.length) ) { // excess is a negative index match[0] = match[0].slice( 0, excess ); match[2] = unquoted.slice( 0, excess ); } // Return only captures needed by the pseudo filter method (type and argument) return match.slice( 0, 3 ); } }, filter: { "TAG": function( nodeNameSelector ) { var nodeName = nodeNameSelector.replace( runescape, funescape ).toLowerCase(); return nodeNameSelector === "*" ? function() { return true; } : function( elem ) { return elem.nodeName && elem.nodeName.toLowerCase() === nodeName; }; }, "CLASS": function( className ) { var pattern = classCache[ className + " " ]; return pattern || (pattern = new RegExp( "(^|" + whitespace + ")" + className + "(" + whitespace + "|$)" )) && classCache( className, function( elem ) { return pattern.test( typeof elem.className === "string" && elem.className || typeof elem.getAttribute !== strundefined && elem.getAttribute("class") || "" ); }); }, "ATTR": function( name, operator, check ) { return function( elem ) { var result = Sizzle.attr( elem, name ); if ( result == null ) { return operator === "!="; } if ( !operator ) { return true; } result += ""; return operator === "=" ? result === check : operator === "!=" ? result !== check : operator === "^=" ? check && result.indexOf( check ) === 0 : operator === "*=" ? check && result.indexOf( check ) > -1 : operator === "$=" ? check && result.slice( -check.length ) === check : operator === "~=" ? ( " " + result + " " ).indexOf( check ) > -1 : operator === "|=" ? result === check || result.slice( 0, check.length + 1 ) === check + "-" : false; }; }, "CHILD": function( type, what, argument, first, last ) { var simple = type.slice( 0, 3 ) !== "nth", forward = type.slice( -4 ) !== "last", ofType = what === "of-type"; return first === 1 && last === 0 ? // Shortcut for :nth-*(n) function( elem ) { return !!elem.parentNode; } : function( elem, context, xml ) { var cache, outerCache, node, diff, nodeIndex, start, dir = simple !== forward ? "nextSibling" : "previousSibling", parent = elem.parentNode, name = ofType && elem.nodeName.toLowerCase(), useCache = !xml && !ofType; if ( parent ) { // :(first|last|only)-(child|of-type) if ( simple ) { while ( dir ) { node = elem; while ( (node = node[ dir ]) ) { if ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) { return false; } } // Reverse direction for :only-* (if we haven't yet done so) start = dir = type === "only" && !start && "nextSibling"; } return true; } start = [ forward ? parent.firstChild : parent.lastChild ]; // non-xml :nth-child(...) stores cache data on `parent` if ( forward && useCache ) { // Seek `elem` from a previously-cached index outerCache = parent[ expando ] || (parent[ expando ] = {}); cache = outerCache[ type ] || []; nodeIndex = cache[0] === dirruns && cache[1]; diff = cache[0] === dirruns && cache[2]; node = nodeIndex && parent.childNodes[ nodeIndex ]; while ( (node = ++nodeIndex && node && node[ dir ] || // Fallback to seeking `elem` from the start (diff = nodeIndex = 0) || start.pop()) ) { // When found, cache indexes on `parent` and break if ( node.nodeType === 1 && ++diff && node === elem ) { outerCache[ type ] = [ dirruns, nodeIndex, diff ]; break; } } // Use previously-cached element index if available } else if ( useCache && (cache = (elem[ expando ] || (elem[ expando ] = {}))[ type ]) && cache[0] === dirruns ) { diff = cache[1]; // xml :nth-child(...) or :nth-last-child(...) or :nth(-last)?-of-type(...) } else { // Use the same loop as above to seek `elem` from the start while ( (node = ++nodeIndex && node && node[ dir ] || (diff = nodeIndex = 0) || start.pop()) ) { if ( ( ofType ? node.nodeName.toLowerCase() === name : node.nodeType === 1 ) && ++diff ) { // Cache the index of each encountered element if ( useCache ) { (node[ expando ] || (node[ expando ] = {}))[ type ] = [ dirruns, diff ]; } if ( node === elem ) { break; } } } } // Incorporate the offset, then check against cycle size diff -= last; return diff === first || ( diff % first === 0 && diff / first >= 0 ); } }; }, "PSEUDO": function( pseudo, argument ) { // pseudo-class names are case-insensitive // http://www.w3.org/TR/selectors/#pseudo-classes // Prioritize by case sensitivity in case custom pseudos are added with uppercase letters // Remember that setFilters inherits from pseudos var args, fn = Expr.pseudos[ pseudo ] || Expr.setFilters[ pseudo.toLowerCase() ] || Sizzle.error( "unsupported pseudo: " + pseudo ); // The user may use createPseudo to indicate that // arguments are needed to create the filter function // just as Sizzle does if ( fn[ expando ] ) { return fn( argument ); } // But maintain support for old signatures if ( fn.length > 1 ) { args = [ pseudo, pseudo, "", argument ]; return Expr.setFilters.hasOwnProperty( pseudo.toLowerCase() ) ? markFunction(function( seed, matches ) { var idx, matched = fn( seed, argument ), i = matched.length; while ( i-- ) { idx = indexOf.call( seed, matched[i] ); seed[ idx ] = !( matches[ idx ] = matched[i] ); } }) : function( elem ) { return fn( elem, 0, args ); }; } return fn; } }, pseudos: { // Potentially complex pseudos "not": markFunction(function( selector ) { // Trim the selector passed to compile // to avoid treating leading and trailing // spaces as combinators var input = [], results = [], matcher = compile( selector.replace( rtrim, "$1" ) ); return matcher[ expando ] ? markFunction(function( seed, matches, context, xml ) { var elem, unmatched = matcher( seed, null, xml, [] ), i = seed.length; // Match elements unmatched by `matcher` while ( i-- ) { if ( (elem = unmatched[i]) ) { seed[i] = !(matches[i] = elem); } } }) : function( elem, context, xml ) { input[0] = elem; matcher( input, null, xml, results ); return !results.pop(); }; }), "has": markFunction(function( selector ) { return function( elem ) { return Sizzle( selector, elem ).length > 0; }; }), "contains": markFunction(function( text ) { return function( elem ) { return ( elem.textContent || elem.innerText || getText( elem ) ).indexOf( text ) > -1; }; }), // "Whether an element is represented by a :lang() selector // is based solely on the element's language value // being equal to the identifier C, // or beginning with the identifier C immediately followed by "-". // The matching of C against the element's language value is performed case-insensitively. // The identifier C does not have to be a valid language name." // http://www.w3.org/TR/selectors/#lang-pseudo "lang": markFunction( function( lang ) { // lang value must be a valid identifier if ( !ridentifier.test(lang || "") ) { Sizzle.error( "unsupported lang: " + lang ); } lang = lang.replace( runescape, funescape ).toLowerCase(); return function( elem ) { var elemLang; do { if ( (elemLang = documentIsHTML ? elem.lang : elem.getAttribute("xml:lang") || elem.getAttribute("lang")) ) { elemLang = elemLang.toLowerCase(); return elemLang === lang || elemLang.indexOf( lang + "-" ) === 0; } } while ( (elem = elem.parentNode) && elem.nodeType === 1 ); return false; }; }), // Miscellaneous "target": function( elem ) { var hash = window.location && window.location.hash; return hash && hash.slice( 1 ) === elem.id; }, "root": function( elem ) { return elem === docElem; }, "focus": function( elem ) { return elem === document.activeElement && (!document.hasFocus || document.hasFocus()) && !!(elem.type || elem.href || ~elem.tabIndex); }, // Boolean properties "enabled": function( elem ) { return elem.disabled === false; }, "disabled": function( elem ) { return elem.disabled === true; }, "checked": function( elem ) { // In CSS3, :checked should return both checked and selected elements // http://www.w3.org/TR/2011/REC-css3-selectors-20110929/#checked var nodeName = elem.nodeName.toLowerCase(); return (nodeName === "input" && !!elem.checked) || (nodeName === "option" && !!elem.selected); }, "selected": function( elem ) { // Accessing this property makes selected-by-default // options in Safari work properly if ( elem.parentNode ) { elem.parentNode.selectedIndex; } return elem.selected === true; }, // Contents "empty": function( elem ) { // http://www.w3.org/TR/selectors/#empty-pseudo // :empty is only affected by element nodes and content nodes(including text(3), cdata(4)), // not comment, processing instructions, or others // Thanks to Diego Perini for the nodeName shortcut // Greater than "@" means alpha characters (specifically not starting with "#" or "?") for ( elem = elem.firstChild; elem; elem = elem.nextSibling ) { if ( elem.nodeName > "@" || elem.nodeType === 3 || elem.nodeType === 4 ) { return false; } } return true; }, "parent": function( elem ) { return !Expr.pseudos["empty"]( elem ); }, // Element/input types "header": function( elem ) { return rheader.test( elem.nodeName ); }, "input": function( elem ) { return rinputs.test( elem.nodeName ); }, "button": function( elem ) { var name = elem.nodeName.toLowerCase(); return name === "input" && elem.type === "button" || name === "button"; }, "text": function( elem ) { var attr; // IE6 and 7 will map elem.type to 'text' for new HTML5 types (search, etc) // use getAttribute instead to test this case return elem.nodeName.toLowerCase() === "input" && elem.type === "text" && ( (attr = elem.getAttribute("type")) == null || attr.toLowerCase() === elem.type ); }, // Position-in-collection "first": createPositionalPseudo(function() { return [ 0 ]; }), "last": createPositionalPseudo(function( matchIndexes, length ) { return [ length - 1 ]; }), "eq": createPositionalPseudo(function( matchIndexes, length, argument ) { return [ argument < 0 ? argument + length : argument ]; }), "even": createPositionalPseudo(function( matchIndexes, length ) { var i = 0; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "odd": createPositionalPseudo(function( matchIndexes, length ) { var i = 1; for ( ; i < length; i += 2 ) { matchIndexes.push( i ); } return matchIndexes; }), "lt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; --i >= 0; ) { matchIndexes.push( i ); } return matchIndexes; }), "gt": createPositionalPseudo(function( matchIndexes, length, argument ) { var i = argument < 0 ? argument + length : argument; for ( ; ++i < length; ) { matchIndexes.push( i ); } return matchIndexes; }) } }; Expr.pseudos["nth"] = Expr.pseudos["eq"]; // Add button/input type pseudos for ( i in { radio: true, checkbox: true, file: true, password: true, image: true } ) { Expr.pseudos[ i ] = createInputPseudo( i ); } for ( i in { submit: true, reset: true } ) { Expr.pseudos[ i ] = createButtonPseudo( i ); } // Easy API for creating new setFilters function setFilters() {} setFilters.prototype = Expr.filters = Expr.pseudos; Expr.setFilters = new setFilters(); function tokenize( selector, parseOnly ) { var matched, match, tokens, type, soFar, groups, preFilters, cached = tokenCache[ selector + " " ]; if ( cached ) { return parseOnly ? 0 : cached.slice( 0 ); } soFar = selector; groups = []; preFilters = Expr.preFilter; while ( soFar ) { // Comma and first run if ( !matched || (match = rcomma.exec( soFar )) ) { if ( match ) { // Don't consume trailing commas as valid soFar = soFar.slice( match[0].length ) || soFar; } groups.push( tokens = [] ); } matched = false; // Combinators if ( (match = rcombinators.exec( soFar )) ) { matched = match.shift(); tokens.push({ value: matched, // Cast descendant combinators to space type: match[0].replace( rtrim, " " ) }); soFar = soFar.slice( matched.length ); } // Filters for ( type in Expr.filter ) { if ( (match = matchExpr[ type ].exec( soFar )) && (!preFilters[ type ] || (match = preFilters[ type ]( match ))) ) { matched = match.shift(); tokens.push({ value: matched, type: type, matches: match }); soFar = soFar.slice( matched.length ); } } if ( !matched ) { break; } } // Return the length of the invalid excess // if we're just parsing // Otherwise, throw an error or return tokens return parseOnly ? soFar.length : soFar ? Sizzle.error( selector ) : // Cache the tokens tokenCache( selector, groups ).slice( 0 ); } function toSelector( tokens ) { var i = 0, len = tokens.length, selector = ""; for ( ; i < len; i++ ) { selector += tokens[i].value; } return selector; } function addCombinator( matcher, combinator, base ) { var dir = combinator.dir, checkNonElements = base && dir === "parentNode", doneName = done++; return combinator.first ? // Check against closest ancestor/preceding element function( elem, context, xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { return matcher( elem, context, xml ); } } } : // Check against all ancestor/preceding elements function( elem, context, xml ) { var data, cache, outerCache, dirkey = dirruns + " " + doneName; // We can't set arbitrary data on XML nodes, so they don't benefit from dir caching if ( xml ) { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { if ( matcher( elem, context, xml ) ) { return true; } } } } else { while ( (elem = elem[ dir ]) ) { if ( elem.nodeType === 1 || checkNonElements ) { outerCache = elem[ expando ] || (elem[ expando ] = {}); if ( (cache = outerCache[ dir ]) && cache[0] === dirkey ) { if ( (data = cache[1]) === true || data === cachedruns ) { return data === true; } } else { cache = outerCache[ dir ] = [ dirkey ]; cache[1] = matcher( elem, context, xml ) || cachedruns; if ( cache[1] === true ) { return true; } } } } } }; } function elementMatcher( matchers ) { return matchers.length > 1 ? function( elem, context, xml ) { var i = matchers.length; while ( i-- ) { if ( !matchers[i]( elem, context, xml ) ) { return false; } } return true; } : matchers[0]; } function condense( unmatched, map, filter, context, xml ) { var elem, newUnmatched = [], i = 0, len = unmatched.length, mapped = map != null; for ( ; i < len; i++ ) { if ( (elem = unmatched[i]) ) { if ( !filter || filter( elem, context, xml ) ) { newUnmatched.push( elem ); if ( mapped ) { map.push( i ); } } } } return newUnmatched; } function setMatcher( preFilter, selector, matcher, postFilter, postFinder, postSelector ) { if ( postFilter && !postFilter[ expando ] ) { postFilter = setMatcher( postFilter ); } if ( postFinder && !postFinder[ expando ] ) { postFinder = setMatcher( postFinder, postSelector ); } return markFunction(function( seed, results, context, xml ) { var temp, i, elem, preMap = [], postMap = [], preexisting = results.length, // Get initial elements from seed or context elems = seed || multipleContexts( selector || "*", context.nodeType ? [ context ] : context, [] ), // Prefilter to get matcher input, preserving a map for seed-results synchronization matcherIn = preFilter && ( seed || !selector ) ? condense( elems, preMap, preFilter, context, xml ) : elems, matcherOut = matcher ? // If we have a postFinder, or filtered seed, or non-seed postFilter or preexisting results, postFinder || ( seed ? preFilter : preexisting || postFilter ) ? // ...intermediate processing is necessary [] : // ...otherwise use results directly results : matcherIn; // Find primary matches if ( matcher ) { matcher( matcherIn, matcherOut, context, xml ); } // Apply postFilter if ( postFilter ) { temp = condense( matcherOut, postMap ); postFilter( temp, [], context, xml ); // Un-match failing elements by moving them back to matcherIn i = temp.length; while ( i-- ) { if ( (elem = temp[i]) ) { matcherOut[ postMap[i] ] = !(matcherIn[ postMap[i] ] = elem); } } } if ( seed ) { if ( postFinder || preFilter ) { if ( postFinder ) { // Get the final matcherOut by condensing this intermediate into postFinder contexts temp = []; i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) ) { // Restore matcherIn since elem is not yet a final match temp.push( (matcherIn[i] = elem) ); } } postFinder( null, (matcherOut = []), temp, xml ); } // Move matched elements from seed to results to keep them synchronized i = matcherOut.length; while ( i-- ) { if ( (elem = matcherOut[i]) && (temp = postFinder ? indexOf.call( seed, elem ) : preMap[i]) > -1 ) { seed[temp] = !(results[temp] = elem); } } } // Add elements to results, through postFinder if defined } else { matcherOut = condense( matcherOut === results ? matcherOut.splice( preexisting, matcherOut.length ) : matcherOut ); if ( postFinder ) { postFinder( null, results, matcherOut, xml ); } else { push.apply( results, matcherOut ); } } }); } function matcherFromTokens( tokens ) { var checkContext, matcher, j, len = tokens.length, leadingRelative = Expr.relative[ tokens[0].type ], implicitRelative = leadingRelative || Expr.relative[" "], i = leadingRelative ? 1 : 0, // The foundational matcher ensures that elements are reachable from top-level context(s) matchContext = addCombinator( function( elem ) { return elem === checkContext; }, implicitRelative, true ), matchAnyContext = addCombinator( function( elem ) { return indexOf.call( checkContext, elem ) > -1; }, implicitRelative, true ), matchers = [ function( elem, context, xml ) { return ( !leadingRelative && ( xml || context !== outermostContext ) ) || ( (checkContext = context).nodeType ? matchContext( elem, context, xml ) : matchAnyContext( elem, context, xml ) ); } ]; for ( ; i < len; i++ ) { if ( (matcher = Expr.relative[ tokens[i].type ]) ) { matchers = [ addCombinator(elementMatcher( matchers ), matcher) ]; } else { matcher = Expr.filter[ tokens[i].type ].apply( null, tokens[i].matches ); // Return special upon seeing a positional matcher if ( matcher[ expando ] ) { // Find the next relative operator (if any) for proper handling j = ++i; for ( ; j < len; j++ ) { if ( Expr.relative[ tokens[j].type ] ) { break; } } return setMatcher( i > 1 && elementMatcher( matchers ), i > 1 && toSelector( // If the preceding token was a descendant combinator, insert an implicit any-element `*` tokens.slice( 0, i - 1 ).concat({ value: tokens[ i - 2 ].type === " " ? "*" : "" }) ).replace( rtrim, "$1" ), matcher, i < j && matcherFromTokens( tokens.slice( i, j ) ), j < len && matcherFromTokens( (tokens = tokens.slice( j )) ), j < len && toSelector( tokens ) ); } matchers.push( matcher ); } } return elementMatcher( matchers ); } function matcherFromGroupMatchers( elementMatchers, setMatchers ) { // A counter to specify which element is currently being matched var matcherCachedRuns = 0, bySet = setMatchers.length > 0, byElement = elementMatchers.length > 0, superMatcher = function( seed, context, xml, results, expandContext ) { var elem, j, matcher, setMatched = [], matchedCount = 0, i = "0", unmatched = seed && [], outermost = expandContext != null, contextBackup = outermostContext, // We must always have either seed elements or context elems = seed || byElement && Expr.find["TAG"]( "*", expandContext && context.parentNode || context ), // Use integer dirruns iff this is the outermost matcher dirrunsUnique = (dirruns += contextBackup == null ? 1 : Math.random() || 0.1); if ( outermost ) { outermostContext = context !== document && context; cachedruns = matcherCachedRuns; } // Add elements passing elementMatchers directly to results // Keep `i` a string if there are no elements so `matchedCount` will be "00" below for ( ; (elem = elems[i]) != null; i++ ) { if ( byElement && elem ) { j = 0; while ( (matcher = elementMatchers[j++]) ) { if ( matcher( elem, context, xml ) ) { results.push( elem ); break; } } if ( outermost ) { dirruns = dirrunsUnique; cachedruns = ++matcherCachedRuns; } } // Track unmatched elements for set filters if ( bySet ) { // They will have gone through all possible matchers if ( (elem = !matcher && elem) ) { matchedCount--; } // Lengthen the array for every element, matched or not if ( seed ) { unmatched.push( elem ); } } } // Apply set filters to unmatched elements matchedCount += i; if ( bySet && i !== matchedCount ) { j = 0; while ( (matcher = setMatchers[j++]) ) { matcher( unmatched, setMatched, context, xml ); } if ( seed ) { // Reintegrate element matches to eliminate the need for sorting if ( matchedCount > 0 ) { while ( i-- ) { if ( !(unmatched[i] || setMatched[i]) ) { setMatched[i] = pop.call( results ); } } } // Discard index placeholder values to get only actual matches setMatched = condense( setMatched ); } // Add matches to results push.apply( results, setMatched ); // Seedless set matches succeeding multiple successful matchers stipulate sorting if ( outermost && !seed && setMatched.length > 0 && ( matchedCount + setMatchers.length ) > 1 ) { Sizzle.uniqueSort( results ); } } // Override manipulation of globals by nested matchers if ( outermost ) { dirruns = dirrunsUnique; outermostContext = contextBackup; } return unmatched; }; return bySet ? markFunction( superMatcher ) : superMatcher; } compile = Sizzle.compile = function( selector, group /* Internal Use Only */ ) { var i, setMatchers = [], elementMatchers = [], cached = compilerCache[ selector + " " ]; if ( !cached ) { // Generate a function of recursive functions that can be used to check each element if ( !group ) { group = tokenize( selector ); } i = group.length; while ( i-- ) { cached = matcherFromTokens( group[i] ); if ( cached[ expando ] ) { setMatchers.push( cached ); } else { elementMatchers.push( cached ); } } // Cache the compiled function cached = compilerCache( selector, matcherFromGroupMatchers( elementMatchers, setMatchers ) ); } return cached; }; function multipleContexts( selector, contexts, results ) { var i = 0, len = contexts.length; for ( ; i < len; i++ ) { Sizzle( selector, contexts[i], results ); } return results; } function select( selector, context, results, seed ) { var i, tokens, token, type, find, match = tokenize( selector ); if ( !seed ) { // Try to minimize operations if there is only one group if ( match.length === 1 ) { // Take a shortcut and set the context if the root selector is an ID tokens = match[0] = match[0].slice( 0 ); if ( tokens.length > 2 && (token = tokens[0]).type === "ID" && support.getById && context.nodeType === 9 && documentIsHTML && Expr.relative[ tokens[1].type ] ) { context = ( Expr.find["ID"]( token.matches[0].replace(runescape, funescape), context ) || [] )[0]; if ( !context ) { return results; } selector = selector.slice( tokens.shift().value.length ); } // Fetch a seed set for right-to-left matching i = matchExpr["needsContext"].test( selector ) ? 0 : tokens.length; while ( i-- ) { token = tokens[i]; // Abort if we hit a combinator if ( Expr.relative[ (type = token.type) ] ) { break; } if ( (find = Expr.find[ type ]) ) { // Search, expanding context for leading sibling combinators if ( (seed = find( token.matches[0].replace( runescape, funescape ), rsibling.test( tokens[0].type ) && context.parentNode || context )) ) { // If seed is empty or no tokens remain, we can return early tokens.splice( i, 1 ); selector = seed.length && toSelector( tokens ); if ( !selector ) { push.apply( results, seed ); return results; } break; } } } } } // Compile and execute a filtering function // Provide `match` to avoid retokenization if we modified the selector above compile( selector, match )( seed, context, !documentIsHTML, results, rsibling.test( selector ) ); return results; } // One-time assignments // Sort stability support.sortStable = expando.split("").sort( sortOrder ).join("") === expando; // Support: Chrome<14 // Always assume duplicates if they aren't passed to the comparison function support.detectDuplicates = hasDuplicate; // Initialize against the default document setDocument(); // Support: Webkit<537.32 - Safari 6.0.3/Chrome 25 (fixed in Chrome 27) // Detached nodes confoundingly follow *each other* support.sortDetached = assert(function( div1 ) { // Should return 1, but returns 4 (following) return div1.compareDocumentPosition( document.createElement("div") ) & 1; }); // Support: IE<8 // Prevent attribute/property "interpolation" // http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx if ( !assert(function( div ) { div.innerHTML = "<a href='#'></a>"; return div.firstChild.getAttribute("href") === "#" ; }) ) { addHandle( "type|href|height|width", function( elem, name, isXML ) { if ( !isXML ) { return elem.getAttribute( name, name.toLowerCase() === "type" ? 1 : 2 ); } }); } // Support: IE<9 // Use defaultValue in place of getAttribute("value") if ( !support.attributes || !assert(function( div ) { div.innerHTML = "<input/>"; div.firstChild.setAttribute( "value", "" ); return div.firstChild.getAttribute( "value" ) === ""; }) ) { addHandle( "value", function( elem, name, isXML ) { if ( !isXML && elem.nodeName.toLowerCase() === "input" ) { return elem.defaultValue; } }); } // Support: IE<9 // Use getAttributeNode to fetch booleans when getAttribute lies if ( !assert(function( div ) { return div.getAttribute("disabled") == null; }) ) { addHandle( booleans, function( elem, name, isXML ) { var val; if ( !isXML ) { return (val = elem.getAttributeNode( name )) && val.specified ? val.value : elem[ name ] === true ? name.toLowerCase() : null; } }); } jQuery.find = Sizzle; jQuery.expr = Sizzle.selectors; jQuery.expr[":"] = jQuery.expr.pseudos; jQuery.unique = Sizzle.uniqueSort; jQuery.text = Sizzle.getText; jQuery.isXMLDoc = Sizzle.isXML; jQuery.contains = Sizzle.contains; })( window ); // String to Object options format cache var optionsCache = {}; // Convert String-formatted options into Object-formatted ones and store in cache function createOptions( options ) { var object = optionsCache[ options ] = {}; jQuery.each( options.match( core_rnotwhite ) || [], function( _, flag ) { object[ flag ] = true; }); return object; } /* * Create a callback list using the following parameters: * * options: an optional list of space-separated options that will change how * the callback list behaves or a more traditional option object * * By default a callback list will act like an event callback list and can be * "fired" multiple times. * * Possible options: * * once: will ensure the callback list can only be fired once (like a Deferred) * * memory: will keep track of previous values and will call any callback added * after the list has been fired right away with the latest "memorized" * values (like a Deferred) * * unique: will ensure a callback can only be added once (no duplicate in the list) * * stopOnFalse: interrupt callings when a callback returns false * */ jQuery.Callbacks = function( options ) { // Convert options from String-formatted to Object-formatted if needed // (we check in cache first) options = typeof options === "string" ? ( optionsCache[ options ] || createOptions( options ) ) : jQuery.extend( {}, options ); var // Flag to know if list is currently firing firing, // Last fire value (for non-forgettable lists) memory, // Flag to know if list was already fired fired, // End of the loop when firing firingLength, // Index of currently firing callback (modified by remove if needed) firingIndex, // First callback to fire (used internally by add and fireWith) firingStart, // Actual callback list list = [], // Stack of fire calls for repeatable lists stack = !options.once && [], // Fire callbacks fire = function( data ) { memory = options.memory && data; fired = true; firingIndex = firingStart || 0; firingStart = 0; firingLength = list.length; firing = true; for ( ; list && firingIndex < firingLength; firingIndex++ ) { if ( list[ firingIndex ].apply( data[ 0 ], data[ 1 ] ) === false && options.stopOnFalse ) { memory = false; // To prevent further calls using add break; } } firing = false; if ( list ) { if ( stack ) { if ( stack.length ) { fire( stack.shift() ); } } else if ( memory ) { list = []; } else { self.disable(); } } }, // Actual Callbacks object self = { // Add a callback or a collection of callbacks to the list add: function() { if ( list ) { // First, we save the current length var start = list.length; (function add( args ) { jQuery.each( args, function( _, arg ) { var type = jQuery.type( arg ); if ( type === "function" ) { if ( !options.unique || !self.has( arg ) ) { list.push( arg ); } } else if ( arg && arg.length && type !== "string" ) { // Inspect recursively add( arg ); } }); })( arguments ); // Do we need to add the callbacks to the // current firing batch? if ( firing ) { firingLength = list.length; // With memory, if we're not firing then // we should call right away } else if ( memory ) { firingStart = start; fire( memory ); } } return this; }, // Remove a callback from the list remove: function() { if ( list ) { jQuery.each( arguments, function( _, arg ) { var index; while( ( index = jQuery.inArray( arg, list, index ) ) > -1 ) { list.splice( index, 1 ); // Handle firing indexes if ( firing ) { if ( index <= firingLength ) { firingLength--; } if ( index <= firingIndex ) { firingIndex--; } } } }); } return this; }, // Check if a given callback is in the list. // If no argument is given, return whether or not list has callbacks attached. has: function( fn ) { return fn ? jQuery.inArray( fn, list ) > -1 : !!( list && list.length ); }, // Remove all callbacks from the list empty: function() { list = []; firingLength = 0; return this; }, // Have the list do nothing anymore disable: function() { list = stack = memory = undefined; return this; }, // Is it disabled? disabled: function() { return !list; }, // Lock the list in its current state lock: function() { stack = undefined; if ( !memory ) { self.disable(); } return this; }, // Is it locked? locked: function() { return !stack; }, // Call all callbacks with the given context and arguments fireWith: function( context, args ) { if ( list && ( !fired || stack ) ) { args = args || []; args = [ context, args.slice ? args.slice() : args ]; if ( firing ) { stack.push( args ); } else { fire( args ); } } return this; }, // Call all the callbacks with the given arguments fire: function() { self.fireWith( this, arguments ); return this; }, // To know if the callbacks have already been called at least once fired: function() { return !!fired; } }; return self; }; jQuery.extend({ Deferred: function( func ) { var tuples = [ // action, add listener, listener list, final state [ "resolve", "done", jQuery.Callbacks("once memory"), "resolved" ], [ "reject", "fail", jQuery.Callbacks("once memory"), "rejected" ], [ "notify", "progress", jQuery.Callbacks("memory") ] ], state = "pending", promise = { state: function() { return state; }, always: function() { deferred.done( arguments ).fail( arguments ); return this; }, then: function( /* fnDone, fnFail, fnProgress */ ) { var fns = arguments; return jQuery.Deferred(function( newDefer ) { jQuery.each( tuples, function( i, tuple ) { var action = tuple[ 0 ], fn = jQuery.isFunction( fns[ i ] ) && fns[ i ]; // deferred[ done | fail | progress ] for forwarding actions to newDefer deferred[ tuple[1] ](function() { var returned = fn && fn.apply( this, arguments ); if ( returned && jQuery.isFunction( returned.promise ) ) { returned.promise() .done( newDefer.resolve ) .fail( newDefer.reject ) .progress( newDefer.notify ); } else { newDefer[ action + "With" ]( this === promise ? newDefer.promise() : this, fn ? [ returned ] : arguments ); } }); }); fns = null; }).promise(); }, // Get a promise for this deferred // If obj is provided, the promise aspect is added to the object promise: function( obj ) { return obj != null ? jQuery.extend( obj, promise ) : promise; } }, deferred = {}; // Keep pipe for back-compat promise.pipe = promise.then; // Add list-specific methods jQuery.each( tuples, function( i, tuple ) { var list = tuple[ 2 ], stateString = tuple[ 3 ]; // promise[ done | fail | progress ] = list.add promise[ tuple[1] ] = list.add; // Handle state if ( stateString ) { list.add(function() { // state = [ resolved | rejected ] state = stateString; // [ reject_list | resolve_list ].disable; progress_list.lock }, tuples[ i ^ 1 ][ 2 ].disable, tuples[ 2 ][ 2 ].lock ); } // deferred[ resolve | reject | notify ] deferred[ tuple[0] ] = function() { deferred[ tuple[0] + "With" ]( this === deferred ? promise : this, arguments ); return this; }; deferred[ tuple[0] + "With" ] = list.fireWith; }); // Make the deferred a promise promise.promise( deferred ); // Call given func if any if ( func ) { func.call( deferred, deferred ); } // All done! return deferred; }, // Deferred helper when: function( subordinate /* , ..., subordinateN */ ) { var i = 0, resolveValues = core_slice.call( arguments ), length = resolveValues.length, // the count of uncompleted subordinates remaining = length !== 1 || ( subordinate && jQuery.isFunction( subordinate.promise ) ) ? length : 0, // the master Deferred. If resolveValues consist of only a single Deferred, just use that. deferred = remaining === 1 ? subordinate : jQuery.Deferred(), // Update function for both resolve and progress values updateFunc = function( i, contexts, values ) { return function( value ) { contexts[ i ] = this; values[ i ] = arguments.length > 1 ? core_slice.call( arguments ) : value; if( values === progressValues ) { deferred.notifyWith( contexts, values ); } else if ( !( --remaining ) ) { deferred.resolveWith( contexts, values ); } }; }, progressValues, progressContexts, resolveContexts; // add listeners to Deferred subordinates; treat others as resolved if ( length > 1 ) { progressValues = new Array( length ); progressContexts = new Array( length ); resolveContexts = new Array( length ); for ( ; i < length; i++ ) { if ( resolveValues[ i ] && jQuery.isFunction( resolveValues[ i ].promise ) ) { resolveValues[ i ].promise() .done( updateFunc( i, resolveContexts, resolveValues ) ) .fail( deferred.reject ) .progress( updateFunc( i, progressContexts, progressValues ) ); } else { --remaining; } } } // if we're not waiting on anything, resolve the master if ( !remaining ) { deferred.resolveWith( resolveContexts, resolveValues ); } return deferred.promise(); } }); jQuery.support = (function( support ) { var all, a, input, select, fragment, opt, eventName, isSupported, i, div = document.createElement("div"); // Setup div.setAttribute( "className", "t" ); div.innerHTML = " <link/><table></table><a href='/a'>a</a><input type='checkbox'/>"; // Finish early in limited (non-browser) environments all = div.getElementsByTagName("*") || []; a = div.getElementsByTagName("a")[ 0 ]; if ( !a || !a.style || !all.length ) { return support; } // First batch of tests select = document.createElement("select"); opt = select.appendChild( document.createElement("option") ); input = div.getElementsByTagName("input")[ 0 ]; a.style.cssText = "top:1px;float:left;opacity:.5"; // Test setAttribute on camelCase class. If it works, we need attrFixes when doing get/setAttribute (ie6/7) support.getSetAttribute = div.className !== "t"; // IE strips leading whitespace when .innerHTML is used support.leadingWhitespace = div.firstChild.nodeType === 3; // Make sure that tbody elements aren't automatically inserted // IE will insert them into empty tables support.tbody = !div.getElementsByTagName("tbody").length; // Make sure that link elements get serialized correctly by innerHTML // This requires a wrapper element in IE support.htmlSerialize = !!div.getElementsByTagName("link").length; // Get the style information from getAttribute // (IE uses .cssText instead) support.style = /top/.test( a.getAttribute("style") ); // Make sure that URLs aren't manipulated // (IE normalizes it by default) support.hrefNormalized = a.getAttribute("href") === "/a"; // Make sure that element opacity exists // (IE uses filter instead) // Use a regex to work around a WebKit issue. See #5145 support.opacity = /^0.5/.test( a.style.opacity ); // Verify style float existence // (IE uses styleFloat instead of cssFloat) support.cssFloat = !!a.style.cssFloat; // Check the default checkbox/radio value ("" on WebKit; "on" elsewhere) support.checkOn = !!input.value; // Make sure that a selected-by-default option has a working selected property. // (WebKit defaults to false instead of true, IE too, if it's in an optgroup) support.optSelected = opt.selected; // Tests for enctype support on a form (#6743) support.enctype = !!document.createElement("form").enctype; // Makes sure cloning an html5 element does not cause problems // Where outerHTML is undefined, this still works support.html5Clone = document.createElement("nav").cloneNode( true ).outerHTML !== "<:nav></:nav>"; // Will be defined later support.inlineBlockNeedsLayout = false; support.shrinkWrapBlocks = false; support.pixelPosition = false; support.deleteExpando = true; support.noCloneEvent = true; support.reliableMarginRight = true; support.boxSizingReliable = true; // Make sure checked status is properly cloned input.checked = true; support.noCloneChecked = input.cloneNode( true ).checked; // Make sure that the options inside disabled selects aren't marked as disabled // (WebKit marks them as disabled) select.disabled = true; support.optDisabled = !opt.disabled; // Support: IE<9 try { delete div.test; } catch( e ) { support.deleteExpando = false; } // Check if we can trust getAttribute("value") input = document.createElement("input"); input.setAttribute( "value", "" ); support.input = input.getAttribute( "value" ) === ""; // Check if an input maintains its value after becoming a radio input.value = "t"; input.setAttribute( "type", "radio" ); support.radioValue = input.value === "t"; // #11217 - WebKit loses check when the name is after the checked attribute input.setAttribute( "checked", "t" ); input.setAttribute( "name", "t" ); fragment = document.createDocumentFragment(); fragment.appendChild( input ); // Check if a disconnected checkbox will retain its checked // value of true after appended to the DOM (IE6/7) support.appendChecked = input.checked; // WebKit doesn't clone checked state correctly in fragments support.checkClone = fragment.cloneNode( true ).cloneNode( true ).lastChild.checked; // Support: IE<9 // Opera does not clone events (and typeof div.attachEvent === undefined). // IE9-10 clones events bound via attachEvent, but they don't trigger with .click() if ( div.attachEvent ) { div.attachEvent( "onclick", function() { support.noCloneEvent = false; }); div.cloneNode( true ).click(); } // Support: IE<9 (lack submit/change bubble), Firefox 17+ (lack focusin event) // Beware of CSP restrictions (https://developer.mozilla.org/en/Security/CSP) for ( i in { submit: true, change: true, focusin: true }) { div.setAttribute( eventName = "on" + i, "t" ); support[ i + "Bubbles" ] = eventName in window || div.attributes[ eventName ].expando === false; } div.style.backgroundClip = "content-box"; div.cloneNode( true ).style.backgroundClip = ""; support.clearCloneStyle = div.style.backgroundClip === "content-box"; // Support: IE<9 // Iteration over object's inherited properties before its own. for ( i in jQuery( support ) ) { break; } support.ownLast = i !== "0"; // Run tests that need a body at doc ready jQuery(function() { var container, marginDiv, tds, divReset = "padding:0;margin:0;border:0;display:block;box-sizing:content-box;-moz-box-sizing:content-box;-webkit-box-sizing:content-box;", body = document.getElementsByTagName("body")[0]; if ( !body ) { // Return for frameset docs that don't have a body return; } container = document.createElement("div"); container.style.cssText = "border:0;width:0;height:0;position:absolute;top:0;left:-9999px;margin-top:1px"; body.appendChild( container ).appendChild( div ); // Support: IE8 // Check if table cells still have offsetWidth/Height when they are set // to display:none and there are still other visible table cells in a // table row; if so, offsetWidth/Height are not reliable for use when // determining if an element has been hidden directly using // display:none (it is still safe to use offsets if a parent element is // hidden; don safety goggles and see bug #4512 for more information). div.innerHTML = "<table><tr><td></td><td>t</td></tr></table>"; tds = div.getElementsByTagName("td"); tds[ 0 ].style.cssText = "padding:0;margin:0;border:0;display:none"; isSupported = ( tds[ 0 ].offsetHeight === 0 ); tds[ 0 ].style.display = ""; tds[ 1 ].style.display = "none"; // Support: IE8 // Check if empty table cells still have offsetWidth/Height support.reliableHiddenOffsets = isSupported && ( tds[ 0 ].offsetHeight === 0 ); // Check box-sizing and margin behavior. div.innerHTML = ""; div.style.cssText = "box-sizing:border-box;-moz-box-sizing:border-box;-webkit-box-sizing:border-box;padding:1px;border:1px;display:block;width:4px;margin-top:1%;position:absolute;top:1%;"; // Workaround failing boxSizing test due to offsetWidth returning wrong value // with some non-1 values of body zoom, ticket #13543 jQuery.swap( body, body.style.zoom != null ? { zoom: 1 } : {}, function() { support.boxSizing = div.offsetWidth === 4; }); // Use window.getComputedStyle because jsdom on node.js will break without it. if ( window.getComputedStyle ) { support.pixelPosition = ( window.getComputedStyle( div, null ) || {} ).top !== "1%"; support.boxSizingReliable = ( window.getComputedStyle( div, null ) || { width: "4px" } ).width === "4px"; // Check if div with explicit width and no margin-right incorrectly // gets computed margin-right based on width of container. (#3333) // Fails in WebKit before Feb 2011 nightlies // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right marginDiv = div.appendChild( document.createElement("div") ); marginDiv.style.cssText = div.style.cssText = divReset; marginDiv.style.marginRight = marginDiv.style.width = "0"; div.style.width = "1px"; support.reliableMarginRight = !parseFloat( ( window.getComputedStyle( marginDiv, null ) || {} ).marginRight ); } if ( typeof div.style.zoom !== core_strundefined ) { // Support: IE<8 // Check if natively block-level elements act like inline-block // elements when setting their display to 'inline' and giving // them layout div.innerHTML = ""; div.style.cssText = divReset + "width:1px;padding:1px;display:inline;zoom:1"; support.inlineBlockNeedsLayout = ( div.offsetWidth === 3 ); // Support: IE6 // Check if elements with layout shrink-wrap their children div.style.display = "block"; div.innerHTML = "<div></div>"; div.firstChild.style.width = "5px"; support.shrinkWrapBlocks = ( div.offsetWidth !== 3 ); if ( support.inlineBlockNeedsLayout ) { // Prevent IE 6 from affecting layout for positioned elements #11048 // Prevent IE from shrinking the body in IE 7 mode #12869 // Support: IE<8 body.style.zoom = 1; } } body.removeChild( container ); // Null elements to avoid leaks in IE container = div = tds = marginDiv = null; }); // Null elements to avoid leaks in IE all = select = fragment = opt = a = input = null; return support; })({}); var rbrace = /(?:\{[\s\S]*\}|\[[\s\S]*\])$/, rmultiDash = /([A-Z])/g; function internalData( elem, name, data, pvt /* Internal Use Only */ ){ if ( !jQuery.acceptData( elem ) ) { return; } var ret, thisCache, internalKey = jQuery.expando, // We have to handle DOM nodes and JS objects differently because IE6-7 // can't GC object references properly across the DOM-JS boundary isNode = elem.nodeType, // Only DOM nodes need the global jQuery cache; JS object data is // attached directly to the object so GC can occur automatically cache = isNode ? jQuery.cache : elem, // Only defining an ID for JS objects if its cache already exists allows // the code to shortcut on the same path as a DOM node with no cache id = isNode ? elem[ internalKey ] : elem[ internalKey ] && internalKey; // Avoid doing any more work than we need to when trying to get data on an // object that has no data at all if ( (!id || !cache[id] || (!pvt && !cache[id].data)) && data === undefined && typeof name === "string" ) { return; } if ( !id ) { // Only DOM nodes need a new unique ID for each element since their data // ends up in the global cache if ( isNode ) { id = elem[ internalKey ] = core_deletedIds.pop() || jQuery.guid++; } else { id = internalKey; } } if ( !cache[ id ] ) { // Avoid exposing jQuery metadata on plain JS objects when the object // is serialized using JSON.stringify cache[ id ] = isNode ? {} : { toJSON: jQuery.noop }; } // An object can be passed to jQuery.data instead of a key/value pair; this gets // shallow copied over onto the existing cache if ( typeof name === "object" || typeof name === "function" ) { if ( pvt ) { cache[ id ] = jQuery.extend( cache[ id ], name ); } else { cache[ id ].data = jQuery.extend( cache[ id ].data, name ); } } thisCache = cache[ id ]; // jQuery data() is stored in a separate object inside the object's internal data // cache in order to avoid key collisions between internal data and user-defined // data. if ( !pvt ) { if ( !thisCache.data ) { thisCache.data = {}; } thisCache = thisCache.data; } if ( data !== undefined ) { thisCache[ jQuery.camelCase( name ) ] = data; } // Check for both converted-to-camel and non-converted data property names // If a data property was specified if ( typeof name === "string" ) { // First Try to find as-is property data ret = thisCache[ name ]; // Test for null|undefined property data if ( ret == null ) { // Try to find the camelCased property ret = thisCache[ jQuery.camelCase( name ) ]; } } else { ret = thisCache; } return ret; } function internalRemoveData( elem, name, pvt ) { if ( !jQuery.acceptData( elem ) ) { return; } var thisCache, i, isNode = elem.nodeType, // See jQuery.data for more information cache = isNode ? jQuery.cache : elem, id = isNode ? elem[ jQuery.expando ] : jQuery.expando; // If there is already no cache entry for this object, there is no // purpose in continuing if ( !cache[ id ] ) { return; } if ( name ) { thisCache = pvt ? cache[ id ] : cache[ id ].data; if ( thisCache ) { // Support array or space separated string names for data keys if ( !jQuery.isArray( name ) ) { // try the string as a key before any manipulation if ( name in thisCache ) { name = [ name ]; } else { // split the camel cased version by spaces unless a key with the spaces exists name = jQuery.camelCase( name ); if ( name in thisCache ) { name = [ name ]; } else { name = name.split(" "); } } } else { // If "name" is an array of keys... // When data is initially created, via ("key", "val") signature, // keys will be converted to camelCase. // Since there is no way to tell _how_ a key was added, remove // both plain key and camelCase key. #12786 // This will only penalize the array argument path. name = name.concat( jQuery.map( name, jQuery.camelCase ) ); } i = name.length; while ( i-- ) { delete thisCache[ name[i] ]; } // If there is no data left in the cache, we want to continue // and let the cache object itself get destroyed if ( pvt ? !isEmptyDataObject(thisCache) : !jQuery.isEmptyObject(thisCache) ) { return; } } } // See jQuery.data for more information if ( !pvt ) { delete cache[ id ].data; // Don't destroy the parent cache unless the internal data object // had been the only thing left in it if ( !isEmptyDataObject( cache[ id ] ) ) { return; } } // Destroy the cache if ( isNode ) { jQuery.cleanData( [ elem ], true ); // Use delete when supported for expandos or `cache` is not a window per isWindow (#10080) /* jshint eqeqeq: false */ } else if ( jQuery.support.deleteExpando || cache != cache.window ) { /* jshint eqeqeq: true */ delete cache[ id ]; // When all else fails, null } else { cache[ id ] = null; } } jQuery.extend({ cache: {}, // The following elements throw uncatchable exceptions if you // attempt to add expando properties to them. noData: { "applet": true, "embed": true, // Ban all objects except for Flash (which handle expandos) "object": "clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" }, hasData: function( elem ) { elem = elem.nodeType ? jQuery.cache[ elem[jQuery.expando] ] : elem[ jQuery.expando ]; return !!elem && !isEmptyDataObject( elem ); }, data: function( elem, name, data ) { return internalData( elem, name, data ); }, removeData: function( elem, name ) { return internalRemoveData( elem, name ); }, // For internal use only. _data: function( elem, name, data ) { return internalData( elem, name, data, true ); }, _removeData: function( elem, name ) { return internalRemoveData( elem, name, true ); }, // A method for determining if a DOM node can handle the data expando acceptData: function( elem ) { // Do not set data on non-element because it will not be cleared (#8335). if ( elem.nodeType && elem.nodeType !== 1 && elem.nodeType !== 9 ) { return false; } var noData = elem.nodeName && jQuery.noData[ elem.nodeName.toLowerCase() ]; // nodes accept data unless otherwise specified; rejection can be conditional return !noData || noData !== true && elem.getAttribute("classid") === noData; } }); jQuery.fn.extend({ data: function( key, value ) { var attrs, name, data = null, i = 0, elem = this[0]; // Special expections of .data basically thwart jQuery.access, // so implement the relevant behavior ourselves // Gets all values if ( key === undefined ) { if ( this.length ) { data = jQuery.data( elem ); if ( elem.nodeType === 1 && !jQuery._data( elem, "parsedAttrs" ) ) { attrs = elem.attributes; for ( ; i < attrs.length; i++ ) { name = attrs[i].name; if ( name.indexOf("data-") === 0 ) { name = jQuery.camelCase( name.slice(5) ); dataAttr( elem, name, data[ name ] ); } } jQuery._data( elem, "parsedAttrs", true ); } } return data; } // Sets multiple values if ( typeof key === "object" ) { return this.each(function() { jQuery.data( this, key ); }); } return arguments.length > 1 ? // Sets one value this.each(function() { jQuery.data( this, key, value ); }) : // Gets one value // Try to fetch any internally stored data first elem ? dataAttr( elem, key, jQuery.data( elem, key ) ) : null; }, removeData: function( key ) { return this.each(function() { jQuery.removeData( this, key ); }); } }); function dataAttr( elem, key, data ) { // If nothing was found internally, try to fetch any // data from the HTML5 data-* attribute if ( data === undefined && elem.nodeType === 1 ) { var name = "data-" + key.replace( rmultiDash, "-$1" ).toLowerCase(); data = elem.getAttribute( name ); if ( typeof data === "string" ) { try { data = data === "true" ? true : data === "false" ? false : data === "null" ? null : // Only convert to a number if it doesn't change the string +data + "" === data ? +data : rbrace.test( data ) ? jQuery.parseJSON( data ) : data; } catch( e ) {} // Make sure we set the data so it isn't changed later jQuery.data( elem, key, data ); } else { data = undefined; } } return data; } // checks a cache object for emptiness function isEmptyDataObject( obj ) { var name; for ( name in obj ) { // if the public data object is empty, the private is still empty if ( name === "data" && jQuery.isEmptyObject( obj[name] ) ) { continue; } if ( name !== "toJSON" ) { return false; } } return true; } jQuery.extend({ queue: function( elem, type, data ) { var queue; if ( elem ) { type = ( type || "fx" ) + "queue"; queue = jQuery._data( elem, type ); // Speed up dequeue by getting out quickly if this is just a lookup if ( data ) { if ( !queue || jQuery.isArray(data) ) { queue = jQuery._data( elem, type, jQuery.makeArray(data) ); } else { queue.push( data ); } } return queue || []; } }, dequeue: function( elem, type ) { type = type || "fx"; var queue = jQuery.queue( elem, type ), startLength = queue.length, fn = queue.shift(), hooks = jQuery._queueHooks( elem, type ), next = function() { jQuery.dequeue( elem, type ); }; // If the fx queue is dequeued, always remove the progress sentinel if ( fn === "inprogress" ) { fn = queue.shift(); startLength--; } if ( fn ) { // Add a progress sentinel to prevent the fx queue from being // automatically dequeued if ( type === "fx" ) { queue.unshift( "inprogress" ); } // clear up the last queue stop function delete hooks.stop; fn.call( elem, next, hooks ); } if ( !startLength && hooks ) { hooks.empty.fire(); } }, // not intended for public consumption - generates a queueHooks object, or returns the current one _queueHooks: function( elem, type ) { var key = type + "queueHooks"; return jQuery._data( elem, key ) || jQuery._data( elem, key, { empty: jQuery.Callbacks("once memory").add(function() { jQuery._removeData( elem, type + "queue" ); jQuery._removeData( elem, key ); }) }); } }); jQuery.fn.extend({ queue: function( type, data ) { var setter = 2; if ( typeof type !== "string" ) { data = type; type = "fx"; setter--; } if ( arguments.length < setter ) { return jQuery.queue( this[0], type ); } return data === undefined ? this : this.each(function() { var queue = jQuery.queue( this, type, data ); // ensure a hooks for this queue jQuery._queueHooks( this, type ); if ( type === "fx" && queue[0] !== "inprogress" ) { jQuery.dequeue( this, type ); } }); }, dequeue: function( type ) { return this.each(function() { jQuery.dequeue( this, type ); }); }, // Based off of the plugin by Clint Helfers, with permission. // http://blindsignals.com/index.php/2009/07/jquery-delay/ delay: function( time, type ) { time = jQuery.fx ? jQuery.fx.speeds[ time ] || time : time; type = type || "fx"; return this.queue( type, function( next, hooks ) { var timeout = setTimeout( next, time ); hooks.stop = function() { clearTimeout( timeout ); }; }); }, clearQueue: function( type ) { return this.queue( type || "fx", [] ); }, // Get a promise resolved when queues of a certain type // are emptied (fx is the type by default) promise: function( type, obj ) { var tmp, count = 1, defer = jQuery.Deferred(), elements = this, i = this.length, resolve = function() { if ( !( --count ) ) { defer.resolveWith( elements, [ elements ] ); } }; if ( typeof type !== "string" ) { obj = type; type = undefined; } type = type || "fx"; while( i-- ) { tmp = jQuery._data( elements[ i ], type + "queueHooks" ); if ( tmp && tmp.empty ) { count++; tmp.empty.add( resolve ); } } resolve(); return defer.promise( obj ); } }); var nodeHook, boolHook, rclass = /[\t\r\n\f]/g, rreturn = /\r/g, rfocusable = /^(?:input|select|textarea|button|object)$/i, rclickable = /^(?:a|area)$/i, ruseDefault = /^(?:checked|selected)$/i, getSetAttribute = jQuery.support.getSetAttribute, getSetInput = jQuery.support.input; jQuery.fn.extend({ attr: function( name, value ) { return jQuery.access( this, jQuery.attr, name, value, arguments.length > 1 ); }, removeAttr: function( name ) { return this.each(function() { jQuery.removeAttr( this, name ); }); }, prop: function( name, value ) { return jQuery.access( this, jQuery.prop, name, value, arguments.length > 1 ); }, removeProp: function( name ) { name = jQuery.propFix[ name ] || name; return this.each(function() { // try/catch handles cases where IE balks (such as removing a property on window) try { this[ name ] = undefined; delete this[ name ]; } catch( e ) {} }); }, addClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).addClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { // The disjunction here is for better compressibility (see removeClass) classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : " " ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { if ( cur.indexOf( " " + clazz + " " ) < 0 ) { cur += clazz + " "; } } elem.className = jQuery.trim( cur ); } } } return this; }, removeClass: function( value ) { var classes, elem, cur, clazz, j, i = 0, len = this.length, proceed = arguments.length === 0 || typeof value === "string" && value; if ( jQuery.isFunction( value ) ) { return this.each(function( j ) { jQuery( this ).removeClass( value.call( this, j, this.className ) ); }); } if ( proceed ) { classes = ( value || "" ).match( core_rnotwhite ) || []; for ( ; i < len; i++ ) { elem = this[ i ]; // This expression is here for better compressibility (see addClass) cur = elem.nodeType === 1 && ( elem.className ? ( " " + elem.className + " " ).replace( rclass, " " ) : "" ); if ( cur ) { j = 0; while ( (clazz = classes[j++]) ) { // Remove *all* instances while ( cur.indexOf( " " + clazz + " " ) >= 0 ) { cur = cur.replace( " " + clazz + " ", " " ); } } elem.className = value ? jQuery.trim( cur ) : ""; } } } return this; }, toggleClass: function( value, stateVal ) { var type = typeof value; if ( typeof stateVal === "boolean" && type === "string" ) { return stateVal ? this.addClass( value ) : this.removeClass( value ); } if ( jQuery.isFunction( value ) ) { return this.each(function( i ) { jQuery( this ).toggleClass( value.call(this, i, this.className, stateVal), stateVal ); }); } return this.each(function() { if ( type === "string" ) { // toggle individual class names var className, i = 0, self = jQuery( this ), classNames = value.match( core_rnotwhite ) || []; while ( (className = classNames[ i++ ]) ) { // check each className given, space separated list if ( self.hasClass( className ) ) { self.removeClass( className ); } else { self.addClass( className ); } } // Toggle whole class name } else if ( type === core_strundefined || type === "boolean" ) { if ( this.className ) { // store className if set jQuery._data( this, "__className__", this.className ); } // If the element has a class name or if we're passed "false", // then remove the whole classname (if there was one, the above saved it). // Otherwise bring back whatever was previously saved (if anything), // falling back to the empty string if nothing was stored. this.className = this.className || value === false ? "" : jQuery._data( this, "__className__" ) || ""; } }); }, hasClass: function( selector ) { var className = " " + selector + " ", i = 0, l = this.length; for ( ; i < l; i++ ) { if ( this[i].nodeType === 1 && (" " + this[i].className + " ").replace(rclass, " ").indexOf( className ) >= 0 ) { return true; } } return false; }, val: function( value ) { var ret, hooks, isFunction, elem = this[0]; if ( !arguments.length ) { if ( elem ) { hooks = jQuery.valHooks[ elem.type ] || jQuery.valHooks[ elem.nodeName.toLowerCase() ]; if ( hooks && "get" in hooks && (ret = hooks.get( elem, "value" )) !== undefined ) { return ret; } ret = elem.value; return typeof ret === "string" ? // handle most common string cases ret.replace(rreturn, "") : // handle cases where value is null/undef or number ret == null ? "" : ret; } return; } isFunction = jQuery.isFunction( value ); return this.each(function( i ) { var val; if ( this.nodeType !== 1 ) { return; } if ( isFunction ) { val = value.call( this, i, jQuery( this ).val() ); } else { val = value; } // Treat null/undefined as ""; convert numbers to string if ( val == null ) { val = ""; } else if ( typeof val === "number" ) { val += ""; } else if ( jQuery.isArray( val ) ) { val = jQuery.map(val, function ( value ) { return value == null ? "" : value + ""; }); } hooks = jQuery.valHooks[ this.type ] || jQuery.valHooks[ this.nodeName.toLowerCase() ]; // If set returns undefined, fall back to normal setting if ( !hooks || !("set" in hooks) || hooks.set( this, val, "value" ) === undefined ) { this.value = val; } }); } }); jQuery.extend({ valHooks: { option: { get: function( elem ) { // Use proper attribute retrieval(#6932, #12072) var val = jQuery.find.attr( elem, "value" ); return val != null ? val : elem.text; } }, select: { get: function( elem ) { var value, option, options = elem.options, index = elem.selectedIndex, one = elem.type === "select-one" || index < 0, values = one ? null : [], max = one ? index + 1 : options.length, i = index < 0 ? max : one ? index : 0; // Loop through all the selected options for ( ; i < max; i++ ) { option = options[ i ]; // oldIE doesn't update selected after form reset (#2551) if ( ( option.selected || i === index ) && // Don't return options that are disabled or in a disabled optgroup ( jQuery.support.optDisabled ? !option.disabled : option.getAttribute("disabled") === null ) && ( !option.parentNode.disabled || !jQuery.nodeName( option.parentNode, "optgroup" ) ) ) { // Get the specific value for the option value = jQuery( option ).val(); // We don't need an array for one selects if ( one ) { return value; } // Multi-Selects return an array values.push( value ); } } return values; }, set: function( elem, value ) { var optionSet, option, options = elem.options, values = jQuery.makeArray( value ), i = options.length; while ( i-- ) { option = options[ i ]; if ( (option.selected = jQuery.inArray( jQuery(option).val(), values ) >= 0) ) { optionSet = true; } } // force browsers to behave consistently when non-matching value is set if ( !optionSet ) { elem.selectedIndex = -1; } return values; } } }, attr: function( elem, name, value ) { var hooks, ret, nType = elem.nodeType; // don't get/set attributes on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } // Fallback to prop when attributes are not supported if ( typeof elem.getAttribute === core_strundefined ) { return jQuery.prop( elem, name, value ); } // All attributes are lowercase // Grab necessary hook if one is defined if ( nType !== 1 || !jQuery.isXMLDoc( elem ) ) { name = name.toLowerCase(); hooks = jQuery.attrHooks[ name ] || ( jQuery.expr.match.bool.test( name ) ? boolHook : nodeHook ); } if ( value !== undefined ) { if ( value === null ) { jQuery.removeAttr( elem, name ); } else if ( hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ) { return ret; } else { elem.setAttribute( name, value + "" ); return value; } } else if ( hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ) { return ret; } else { ret = jQuery.find.attr( elem, name ); // Non-existent attributes return null, we normalize to undefined return ret == null ? undefined : ret; } }, removeAttr: function( elem, value ) { var name, propName, i = 0, attrNames = value && value.match( core_rnotwhite ); if ( attrNames && elem.nodeType === 1 ) { while ( (name = attrNames[i++]) ) { propName = jQuery.propFix[ name ] || name; // Boolean attributes get special treatment (#10870) if ( jQuery.expr.match.bool.test( name ) ) { // Set corresponding property to false if ( getSetInput && getSetAttribute || !ruseDefault.test( name ) ) { elem[ propName ] = false; // Support: IE<9 // Also clear defaultChecked/defaultSelected (if appropriate) } else { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ propName ] = false; } // See #9699 for explanation of this approach (setting first, then removal) } else { jQuery.attr( elem, name, "" ); } elem.removeAttribute( getSetAttribute ? name : propName ); } } }, attrHooks: { type: { set: function( elem, value ) { if ( !jQuery.support.radioValue && value === "radio" && jQuery.nodeName(elem, "input") ) { // Setting the type on a radio button after the value resets the value in IE6-9 // Reset value to default in case type is set after value during creation var val = elem.value; elem.setAttribute( "type", value ); if ( val ) { elem.value = val; } return value; } } } }, propFix: { "for": "htmlFor", "class": "className" }, prop: function( elem, name, value ) { var ret, hooks, notxml, nType = elem.nodeType; // don't get/set properties on text, comment and attribute nodes if ( !elem || nType === 3 || nType === 8 || nType === 2 ) { return; } notxml = nType !== 1 || !jQuery.isXMLDoc( elem ); if ( notxml ) { // Fix name and attach hooks name = jQuery.propFix[ name ] || name; hooks = jQuery.propHooks[ name ]; } if ( value !== undefined ) { return hooks && "set" in hooks && (ret = hooks.set( elem, value, name )) !== undefined ? ret : ( elem[ name ] = value ); } else { return hooks && "get" in hooks && (ret = hooks.get( elem, name )) !== null ? ret : elem[ name ]; } }, propHooks: { tabIndex: { get: function( elem ) { // elem.tabIndex doesn't always return the correct value when it hasn't been explicitly set // http://fluidproject.org/blog/2008/01/09/getting-setting-and-removing-tabindex-values-with-javascript/ // Use proper attribute retrieval(#12072) var tabindex = jQuery.find.attr( elem, "tabindex" ); return tabindex ? parseInt( tabindex, 10 ) : rfocusable.test( elem.nodeName ) || rclickable.test( elem.nodeName ) && elem.href ? 0 : -1; } } } }); // Hooks for boolean attributes boolHook = { set: function( elem, value, name ) { if ( value === false ) { // Remove boolean attributes when set to false jQuery.removeAttr( elem, name ); } else if ( getSetInput && getSetAttribute || !ruseDefault.test( name ) ) { // IE<8 needs the *property* name elem.setAttribute( !getSetAttribute && jQuery.propFix[ name ] || name, name ); // Use defaultChecked and defaultSelected for oldIE } else { elem[ jQuery.camelCase( "default-" + name ) ] = elem[ name ] = true; } return name; } }; jQuery.each( jQuery.expr.match.bool.source.match( /\w+/g ), function( i, name ) { var getter = jQuery.expr.attrHandle[ name ] || jQuery.find.attr; jQuery.expr.attrHandle[ name ] = getSetInput && getSetAttribute || !ruseDefault.test( name ) ? function( elem, name, isXML ) { var fn = jQuery.expr.attrHandle[ name ], ret = isXML ? undefined : /* jshint eqeqeq: false */ (jQuery.expr.attrHandle[ name ] = undefined) != getter( elem, name, isXML ) ? name.toLowerCase() : null; jQuery.expr.attrHandle[ name ] = fn; return ret; } : function( elem, name, isXML ) { return isXML ? undefined : elem[ jQuery.camelCase( "default-" + name ) ] ? name.toLowerCase() : null; }; }); // fix oldIE attroperties if ( !getSetInput || !getSetAttribute ) { jQuery.attrHooks.value = { set: function( elem, value, name ) { if ( jQuery.nodeName( elem, "input" ) ) { // Does not return so that setAttribute is also used elem.defaultValue = value; } else { // Use nodeHook if defined (#1954); otherwise setAttribute is fine return nodeHook && nodeHook.set( elem, value, name ); } } }; } // IE6/7 do not support getting/setting some attributes with get/setAttribute if ( !getSetAttribute ) { // Use this for any attribute in IE6/7 // This fixes almost every IE6/7 issue nodeHook = { set: function( elem, value, name ) { // Set the existing or create a new attribute node var ret = elem.getAttributeNode( name ); if ( !ret ) { elem.setAttributeNode( (ret = elem.ownerDocument.createAttribute( name )) ); } ret.value = value += ""; // Break association with cloned elements by also using setAttribute (#9646) return name === "value" || value === elem.getAttribute( name ) ? value : undefined; } }; jQuery.expr.attrHandle.id = jQuery.expr.attrHandle.name = jQuery.expr.attrHandle.coords = // Some attributes are constructed with empty-string values when not defined function( elem, name, isXML ) { var ret; return isXML ? undefined : (ret = elem.getAttributeNode( name )) && ret.value !== "" ? ret.value : null; }; jQuery.valHooks.button = { get: function( elem, name ) { var ret = elem.getAttributeNode( name ); return ret && ret.specified ? ret.value : undefined; }, set: nodeHook.set }; // Set contenteditable to false on removals(#10429) // Setting to empty string throws an error as an invalid value jQuery.attrHooks.contenteditable = { set: function( elem, value, name ) { nodeHook.set( elem, value === "" ? false : value, name ); } }; // Set width and height to auto instead of 0 on empty string( Bug #8150 ) // This is for removals jQuery.each([ "width", "height" ], function( i, name ) { jQuery.attrHooks[ name ] = { set: function( elem, value ) { if ( value === "" ) { elem.setAttribute( name, "auto" ); return value; } } }; }); } // Some attributes require a special call on IE // http://msdn.microsoft.com/en-us/library/ms536429%28VS.85%29.aspx if ( !jQuery.support.hrefNormalized ) { // href/src property should get the full normalized URL (#10299/#12915) jQuery.each([ "href", "src" ], function( i, name ) { jQuery.propHooks[ name ] = { get: function( elem ) { return elem.getAttribute( name, 4 ); } }; }); } if ( !jQuery.support.style ) { jQuery.attrHooks.style = { get: function( elem ) { // Return undefined in the case of empty string // Note: IE uppercases css property names, but if we were to .toLowerCase() // .cssText, that would destroy case senstitivity in URL's, like in "background" return elem.style.cssText || undefined; }, set: function( elem, value ) { return ( elem.style.cssText = value + "" ); } }; } // Safari mis-reports the default selected property of an option // Accessing the parent's selectedIndex property fixes it if ( !jQuery.support.optSelected ) { jQuery.propHooks.selected = { get: function( elem ) { var parent = elem.parentNode; if ( parent ) { parent.selectedIndex; // Make sure that it also works with optgroups, see #5701 if ( parent.parentNode ) { parent.parentNode.selectedIndex; } } return null; } }; } jQuery.each([ "tabIndex", "readOnly", "maxLength", "cellSpacing", "cellPadding", "rowSpan", "colSpan", "useMap", "frameBorder", "contentEditable" ], function() { jQuery.propFix[ this.toLowerCase() ] = this; }); // IE6/7 call enctype encoding if ( !jQuery.support.enctype ) { jQuery.propFix.enctype = "encoding"; } // Radios and checkboxes getter/setter jQuery.each([ "radio", "checkbox" ], function() { jQuery.valHooks[ this ] = { set: function( elem, value ) { if ( jQuery.isArray( value ) ) { return ( elem.checked = jQuery.inArray( jQuery(elem).val(), value ) >= 0 ); } } }; if ( !jQuery.support.checkOn ) { jQuery.valHooks[ this ].get = function( elem ) { // Support: Webkit // "" is returned instead of "on" if a value isn't specified return elem.getAttribute("value") === null ? "on" : elem.value; }; } }); var rformElems = /^(?:input|select|textarea)$/i, rkeyEvent = /^key/, rmouseEvent = /^(?:mouse|contextmenu)|click/, rfocusMorph = /^(?:focusinfocus|focusoutblur)$/, rtypenamespace = /^([^.]*)(?:\.(.+)|)$/; function returnTrue() { return true; } function returnFalse() { return false; } function safeActiveElement() { try { return document.activeElement; } catch ( err ) { } } /* * Helper functions for managing events -- not part of the public interface. * Props to Dean Edwards' addEvent library for many of the ideas. */ jQuery.event = { global: {}, add: function( elem, types, handler, data, selector ) { var tmp, events, t, handleObjIn, special, eventHandle, handleObj, handlers, type, namespaces, origType, elemData = jQuery._data( elem ); // Don't attach events to noData or text/comment nodes (but allow plain objects) if ( !elemData ) { return; } // Caller can pass in an object of custom data in lieu of the handler if ( handler.handler ) { handleObjIn = handler; handler = handleObjIn.handler; selector = handleObjIn.selector; } // Make sure that the handler has a unique ID, used to find/remove it later if ( !handler.guid ) { handler.guid = jQuery.guid++; } // Init the element's event structure and main handler, if this is the first if ( !(events = elemData.events) ) { events = elemData.events = {}; } if ( !(eventHandle = elemData.handle) ) { eventHandle = elemData.handle = function( e ) { // Discard the second event of a jQuery.event.trigger() and // when an event is called after a page has unloaded return typeof jQuery !== core_strundefined && (!e || jQuery.event.triggered !== e.type) ? jQuery.event.dispatch.apply( eventHandle.elem, arguments ) : undefined; }; // Add elem as a property of the handle fn to prevent a memory leak with IE non-native events eventHandle.elem = elem; } // Handle multiple events separated by a space types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // There *must* be a type, no attaching namespace-only handlers if ( !type ) { continue; } // If event changes its type, use the special event handlers for the changed type special = jQuery.event.special[ type ] || {}; // If selector defined, determine special event api type, otherwise given type type = ( selector ? special.delegateType : special.bindType ) || type; // Update special based on newly reset type special = jQuery.event.special[ type ] || {}; // handleObj is passed to all event handlers handleObj = jQuery.extend({ type: type, origType: origType, data: data, handler: handler, guid: handler.guid, selector: selector, needsContext: selector && jQuery.expr.match.needsContext.test( selector ), namespace: namespaces.join(".") }, handleObjIn ); // Init the event handler queue if we're the first if ( !(handlers = events[ type ]) ) { handlers = events[ type ] = []; handlers.delegateCount = 0; // Only use addEventListener/attachEvent if the special events handler returns false if ( !special.setup || special.setup.call( elem, data, namespaces, eventHandle ) === false ) { // Bind the global event handler to the element if ( elem.addEventListener ) { elem.addEventListener( type, eventHandle, false ); } else if ( elem.attachEvent ) { elem.attachEvent( "on" + type, eventHandle ); } } } if ( special.add ) { special.add.call( elem, handleObj ); if ( !handleObj.handler.guid ) { handleObj.handler.guid = handler.guid; } } // Add to the element's handler list, delegates in front if ( selector ) { handlers.splice( handlers.delegateCount++, 0, handleObj ); } else { handlers.push( handleObj ); } // Keep track of which events have ever been used, for event optimization jQuery.event.global[ type ] = true; } // Nullify elem to prevent memory leaks in IE elem = null; }, // Detach an event or set of events from an element remove: function( elem, types, handler, selector, mappedTypes ) { var j, handleObj, tmp, origCount, t, events, special, handlers, type, namespaces, origType, elemData = jQuery.hasData( elem ) && jQuery._data( elem ); if ( !elemData || !(events = elemData.events) ) { return; } // Once for each type.namespace in types; type may be omitted types = ( types || "" ).match( core_rnotwhite ) || [""]; t = types.length; while ( t-- ) { tmp = rtypenamespace.exec( types[t] ) || []; type = origType = tmp[1]; namespaces = ( tmp[2] || "" ).split( "." ).sort(); // Unbind all events (on this namespace, if provided) for the element if ( !type ) { for ( type in events ) { jQuery.event.remove( elem, type + types[ t ], handler, selector, true ); } continue; } special = jQuery.event.special[ type ] || {}; type = ( selector ? special.delegateType : special.bindType ) || type; handlers = events[ type ] || []; tmp = tmp[2] && new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ); // Remove matching events origCount = j = handlers.length; while ( j-- ) { handleObj = handlers[ j ]; if ( ( mappedTypes || origType === handleObj.origType ) && ( !handler || handler.guid === handleObj.guid ) && ( !tmp || tmp.test( handleObj.namespace ) ) && ( !selector || selector === handleObj.selector || selector === "**" && handleObj.selector ) ) { handlers.splice( j, 1 ); if ( handleObj.selector ) { handlers.delegateCount--; } if ( special.remove ) { special.remove.call( elem, handleObj ); } } } // Remove generic event handler if we removed something and no more handlers exist // (avoids potential for endless recursion during removal of special event handlers) if ( origCount && !handlers.length ) { if ( !special.teardown || special.teardown.call( elem, namespaces, elemData.handle ) === false ) { jQuery.removeEvent( elem, type, elemData.handle ); } delete events[ type ]; } } // Remove the expando if it's no longer used if ( jQuery.isEmptyObject( events ) ) { delete elemData.handle; // removeData also checks for emptiness and clears the expando if empty // so use it instead of delete jQuery._removeData( elem, "events" ); } }, trigger: function( event, data, elem, onlyHandlers ) { var handle, ontype, cur, bubbleType, special, tmp, i, eventPath = [ elem || document ], type = core_hasOwn.call( event, "type" ) ? event.type : event, namespaces = core_hasOwn.call( event, "namespace" ) ? event.namespace.split(".") : []; cur = tmp = elem = elem || document; // Don't do events on text and comment nodes if ( elem.nodeType === 3 || elem.nodeType === 8 ) { return; } // focus/blur morphs to focusin/out; ensure we're not firing them right now if ( rfocusMorph.test( type + jQuery.event.triggered ) ) { return; } if ( type.indexOf(".") >= 0 ) { // Namespaced trigger; create a regexp to match event type in handle() namespaces = type.split("."); type = namespaces.shift(); namespaces.sort(); } ontype = type.indexOf(":") < 0 && "on" + type; // Caller can pass in a jQuery.Event object, Object, or just an event type string event = event[ jQuery.expando ] ? event : new jQuery.Event( type, typeof event === "object" && event ); // Trigger bitmask: & 1 for native handlers; & 2 for jQuery (always true) event.isTrigger = onlyHandlers ? 2 : 3; event.namespace = namespaces.join("."); event.namespace_re = event.namespace ? new RegExp( "(^|\\.)" + namespaces.join("\\.(?:.*\\.|)") + "(\\.|$)" ) : null; // Clean up the event in case it is being reused event.result = undefined; if ( !event.target ) { event.target = elem; } // Clone any incoming data and prepend the event, creating the handler arg list data = data == null ? [ event ] : jQuery.makeArray( data, [ event ] ); // Allow special events to draw outside the lines special = jQuery.event.special[ type ] || {}; if ( !onlyHandlers && special.trigger && special.trigger.apply( elem, data ) === false ) { return; } // Determine event propagation path in advance, per W3C events spec (#9951) // Bubble up to document, then to window; watch for a global ownerDocument var (#9724) if ( !onlyHandlers && !special.noBubble && !jQuery.isWindow( elem ) ) { bubbleType = special.delegateType || type; if ( !rfocusMorph.test( bubbleType + type ) ) { cur = cur.parentNode; } for ( ; cur; cur = cur.parentNode ) { eventPath.push( cur ); tmp = cur; } // Only add window if we got to document (e.g., not plain obj or detached DOM) if ( tmp === (elem.ownerDocument || document) ) { eventPath.push( tmp.defaultView || tmp.parentWindow || window ); } } // Fire handlers on the event path i = 0; while ( (cur = eventPath[i++]) && !event.isPropagationStopped() ) { event.type = i > 1 ? bubbleType : special.bindType || type; // jQuery handler handle = ( jQuery._data( cur, "events" ) || {} )[ event.type ] && jQuery._data( cur, "handle" ); if ( handle ) { handle.apply( cur, data ); } // Native handler handle = ontype && cur[ ontype ]; if ( handle && jQuery.acceptData( cur ) && handle.apply && handle.apply( cur, data ) === false ) { event.preventDefault(); } } event.type = type; // If nobody prevented the default action, do it now if ( !onlyHandlers && !event.isDefaultPrevented() ) { if ( (!special._default || special._default.apply( eventPath.pop(), data ) === false) && jQuery.acceptData( elem ) ) { // Call a native DOM method on the target with the same name name as the event. // Can't use an .isFunction() check here because IE6/7 fails that test. // Don't do default actions on window, that's where global variables be (#6170) if ( ontype && elem[ type ] && !jQuery.isWindow( elem ) ) { // Don't re-trigger an onFOO event when we call its FOO() method tmp = elem[ ontype ]; if ( tmp ) { elem[ ontype ] = null; } // Prevent re-triggering of the same event, since we already bubbled it above jQuery.event.triggered = type; try { elem[ type ](); } catch ( e ) { // IE<9 dies on focus/blur to hidden element (#1486,#12518) // only reproducible on winXP IE8 native, not IE9 in IE8 mode } jQuery.event.triggered = undefined; if ( tmp ) { elem[ ontype ] = tmp; } } } } return event.result; }, dispatch: function( event ) { // Make a writable jQuery.Event from the native event object event = jQuery.event.fix( event ); var i, ret, handleObj, matched, j, handlerQueue = [], args = core_slice.call( arguments ), handlers = ( jQuery._data( this, "events" ) || {} )[ event.type ] || [], special = jQuery.event.special[ event.type ] || {}; // Use the fix-ed jQuery.Event rather than the (read-only) native event args[0] = event; event.delegateTarget = this; // Call the preDispatch hook for the mapped type, and let it bail if desired if ( special.preDispatch && special.preDispatch.call( this, event ) === false ) { return; } // Determine handlers handlerQueue = jQuery.event.handlers.call( this, event, handlers ); // Run delegates first; they may want to stop propagation beneath us i = 0; while ( (matched = handlerQueue[ i++ ]) && !event.isPropagationStopped() ) { event.currentTarget = matched.elem; j = 0; while ( (handleObj = matched.handlers[ j++ ]) && !event.isImmediatePropagationStopped() ) { // Triggered event must either 1) have no namespace, or // 2) have namespace(s) a subset or equal to those in the bound event (both can have no namespace). if ( !event.namespace_re || event.namespace_re.test( handleObj.namespace ) ) { event.handleObj = handleObj; event.data = handleObj.data; ret = ( (jQuery.event.special[ handleObj.origType ] || {}).handle || handleObj.handler ) .apply( matched.elem, args ); if ( ret !== undefined ) { if ( (event.result = ret) === false ) { event.preventDefault(); event.stopPropagation(); } } } } } // Call the postDispatch hook for the mapped type if ( special.postDispatch ) { special.postDispatch.call( this, event ); } return event.result; }, handlers: function( event, handlers ) { var sel, handleObj, matches, i, handlerQueue = [], delegateCount = handlers.delegateCount, cur = event.target; // Find delegate handlers // Black-hole SVG <use> instance trees (#13180) // Avoid non-left-click bubbling in Firefox (#3861) if ( delegateCount && cur.nodeType && (!event.button || event.type !== "click") ) { /* jshint eqeqeq: false */ for ( ; cur != this; cur = cur.parentNode || this ) { /* jshint eqeqeq: true */ // Don't check non-elements (#13208) // Don't process clicks on disabled elements (#6911, #8165, #11382, #11764) if ( cur.nodeType === 1 && (cur.disabled !== true || event.type !== "click") ) { matches = []; for ( i = 0; i < delegateCount; i++ ) { handleObj = handlers[ i ]; // Don't conflict with Object.prototype properties (#13203) sel = handleObj.selector + " "; if ( matches[ sel ] === undefined ) { matches[ sel ] = handleObj.needsContext ? jQuery( sel, this ).index( cur ) >= 0 : jQuery.find( sel, this, null, [ cur ] ).length; } if ( matches[ sel ] ) { matches.push( handleObj ); } } if ( matches.length ) { handlerQueue.push({ elem: cur, handlers: matches }); } } } } // Add the remaining (directly-bound) handlers if ( delegateCount < handlers.length ) { handlerQueue.push({ elem: this, handlers: handlers.slice( delegateCount ) }); } return handlerQueue; }, fix: function( event ) { if ( event[ jQuery.expando ] ) { return event; } // Create a writable copy of the event object and normalize some properties var i, prop, copy, type = event.type, originalEvent = event, fixHook = this.fixHooks[ type ]; if ( !fixHook ) { this.fixHooks[ type ] = fixHook = rmouseEvent.test( type ) ? this.mouseHooks : rkeyEvent.test( type ) ? this.keyHooks : {}; } copy = fixHook.props ? this.props.concat( fixHook.props ) : this.props; event = new jQuery.Event( originalEvent ); i = copy.length; while ( i-- ) { prop = copy[ i ]; event[ prop ] = originalEvent[ prop ]; } // Support: IE<9 // Fix target property (#1925) if ( !event.target ) { event.target = originalEvent.srcElement || document; } // Support: Chrome 23+, Safari? // Target should not be a text node (#504, #13143) if ( event.target.nodeType === 3 ) { event.target = event.target.parentNode; } // Support: IE<9 // For mouse/key events, metaKey==false if it's undefined (#3368, #11328) event.metaKey = !!event.metaKey; return fixHook.filter ? fixHook.filter( event, originalEvent ) : event; }, // Includes some event props shared by KeyEvent and MouseEvent props: "altKey bubbles cancelable ctrlKey currentTarget eventPhase metaKey relatedTarget shiftKey target timeStamp view which".split(" "), fixHooks: {}, keyHooks: { props: "char charCode key keyCode".split(" "), filter: function( event, original ) { // Add which for key events if ( event.which == null ) { event.which = original.charCode != null ? original.charCode : original.keyCode; } return event; } }, mouseHooks: { props: "button buttons clientX clientY fromElement offsetX offsetY pageX pageY screenX screenY toElement".split(" "), filter: function( event, original ) { var body, eventDoc, doc, button = original.button, fromElement = original.fromElement; // Calculate pageX/Y if missing and clientX/Y available if ( event.pageX == null && original.clientX != null ) { eventDoc = event.target.ownerDocument || document; doc = eventDoc.documentElement; body = eventDoc.body; event.pageX = original.clientX + ( doc && doc.scrollLeft || body && body.scrollLeft || 0 ) - ( doc && doc.clientLeft || body && body.clientLeft || 0 ); event.pageY = original.clientY + ( doc && doc.scrollTop || body && body.scrollTop || 0 ) - ( doc && doc.clientTop || body && body.clientTop || 0 ); } // Add relatedTarget, if necessary if ( !event.relatedTarget && fromElement ) { event.relatedTarget = fromElement === event.target ? original.toElement : fromElement; } // Add which for click: 1 === left; 2 === middle; 3 === right // Note: button is not normalized, so don't use it if ( !event.which && button !== undefined ) { event.which = ( button & 1 ? 1 : ( button & 2 ? 3 : ( button & 4 ? 2 : 0 ) ) ); } return event; } }, special: { load: { // Prevent triggered image.load events from bubbling to window.load noBubble: true }, focus: { // Fire native event if possible so blur/focus sequence is correct trigger: function() { if ( this !== safeActiveElement() && this.focus ) { try { this.focus(); return false; } catch ( e ) { // Support: IE<9 // If we error on focus to hidden element (#1486, #12518), // let .trigger() run the handlers } } }, delegateType: "focusin" }, blur: { trigger: function() { if ( this === safeActiveElement() && this.blur ) { this.blur(); return false; } }, delegateType: "focusout" }, click: { // For checkbox, fire native event so checked state will be right trigger: function() { if ( jQuery.nodeName( this, "input" ) && this.type === "checkbox" && this.click ) { this.click(); return false; } }, // For cross-browser consistency, don't fire native .click() on links _default: function( event ) { return jQuery.nodeName( event.target, "a" ); } }, beforeunload: { postDispatch: function( event ) { // Even when returnValue equals to undefined Firefox will still show alert if ( event.result !== undefined ) { event.originalEvent.returnValue = event.result; } } } }, simulate: function( type, elem, event, bubble ) { // Piggyback on a donor event to simulate a different one. // Fake originalEvent to avoid donor's stopPropagation, but if the // simulated event prevents default then we do the same on the donor. var e = jQuery.extend( new jQuery.Event(), event, { type: type, isSimulated: true, originalEvent: {} } ); if ( bubble ) { jQuery.event.trigger( e, null, elem ); } else { jQuery.event.dispatch.call( elem, e ); } if ( e.isDefaultPrevented() ) { event.preventDefault(); } } }; jQuery.removeEvent = document.removeEventListener ? function( elem, type, handle ) { if ( elem.removeEventListener ) { elem.removeEventListener( type, handle, false ); } } : function( elem, type, handle ) { var name = "on" + type; if ( elem.detachEvent ) { // #8545, #7054, preventing memory leaks for custom events in IE6-8 // detachEvent needed property on element, by name of that event, to properly expose it to GC if ( typeof elem[ name ] === core_strundefined ) { elem[ name ] = null; } elem.detachEvent( name, handle ); } }; jQuery.Event = function( src, props ) { // Allow instantiation without the 'new' keyword if ( !(this instanceof jQuery.Event) ) { return new jQuery.Event( src, props ); } // Event object if ( src && src.type ) { this.originalEvent = src; this.type = src.type; // Events bubbling up the document may have been marked as prevented // by a handler lower down the tree; reflect the correct value. this.isDefaultPrevented = ( src.defaultPrevented || src.returnValue === false || src.getPreventDefault && src.getPreventDefault() ) ? returnTrue : returnFalse; // Event type } else { this.type = src; } // Put explicitly provided properties onto the event object if ( props ) { jQuery.extend( this, props ); } // Create a timestamp if incoming event doesn't have one this.timeStamp = src && src.timeStamp || jQuery.now(); // Mark it as fixed this[ jQuery.expando ] = true; }; // jQuery.Event is based on DOM3 Events as specified by the ECMAScript Language Binding // http://www.w3.org/TR/2003/WD-DOM-Level-3-Events-20030331/ecma-script-binding.html jQuery.Event.prototype = { isDefaultPrevented: returnFalse, isPropagationStopped: returnFalse, isImmediatePropagationStopped: returnFalse, preventDefault: function() { var e = this.originalEvent; this.isDefaultPrevented = returnTrue; if ( !e ) { return; } // If preventDefault exists, run it on the original event if ( e.preventDefault ) { e.preventDefault(); // Support: IE // Otherwise set the returnValue property of the original event to false } else { e.returnValue = false; } }, stopPropagation: function() { var e = this.originalEvent; this.isPropagationStopped = returnTrue; if ( !e ) { return; } // If stopPropagation exists, run it on the original event if ( e.stopPropagation ) { e.stopPropagation(); } // Support: IE // Set the cancelBubble property of the original event to true e.cancelBubble = true; }, stopImmediatePropagation: function() { this.isImmediatePropagationStopped = returnTrue; this.stopPropagation(); } }; // Create mouseenter/leave events using mouseover/out and event-time checks jQuery.each({ mouseenter: "mouseover", mouseleave: "mouseout" }, function( orig, fix ) { jQuery.event.special[ orig ] = { delegateType: fix, bindType: fix, handle: function( event ) { var ret, target = this, related = event.relatedTarget, handleObj = event.handleObj; // For mousenter/leave call the handler if related is outside the target. // NB: No relatedTarget if the mouse left/entered the browser window if ( !related || (related !== target && !jQuery.contains( target, related )) ) { event.type = handleObj.origType; ret = handleObj.handler.apply( this, arguments ); event.type = fix; } return ret; } }; }); // IE submit delegation if ( !jQuery.support.submitBubbles ) { jQuery.event.special.submit = { setup: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Lazy-add a submit handler when a descendant form may potentially be submitted jQuery.event.add( this, "click._submit keypress._submit", function( e ) { // Node name check avoids a VML-related crash in IE (#9807) var elem = e.target, form = jQuery.nodeName( elem, "input" ) || jQuery.nodeName( elem, "button" ) ? elem.form : undefined; if ( form && !jQuery._data( form, "submitBubbles" ) ) { jQuery.event.add( form, "submit._submit", function( event ) { event._submit_bubble = true; }); jQuery._data( form, "submitBubbles", true ); } }); // return undefined since we don't need an event listener }, postDispatch: function( event ) { // If form was submitted by the user, bubble the event up the tree if ( event._submit_bubble ) { delete event._submit_bubble; if ( this.parentNode && !event.isTrigger ) { jQuery.event.simulate( "submit", this.parentNode, event, true ); } } }, teardown: function() { // Only need this for delegated form submit events if ( jQuery.nodeName( this, "form" ) ) { return false; } // Remove delegated handlers; cleanData eventually reaps submit handlers attached above jQuery.event.remove( this, "._submit" ); } }; } // IE change delegation and checkbox/radio fix if ( !jQuery.support.changeBubbles ) { jQuery.event.special.change = { setup: function() { if ( rformElems.test( this.nodeName ) ) { // IE doesn't fire change on a check/radio until blur; trigger it on click // after a propertychange. Eat the blur-change in special.change.handle. // This still fires onchange a second time for check/radio after blur. if ( this.type === "checkbox" || this.type === "radio" ) { jQuery.event.add( this, "propertychange._change", function( event ) { if ( event.originalEvent.propertyName === "checked" ) { this._just_changed = true; } }); jQuery.event.add( this, "click._change", function( event ) { if ( this._just_changed && !event.isTrigger ) { this._just_changed = false; } // Allow triggered, simulated change events (#11500) jQuery.event.simulate( "change", this, event, true ); }); } return false; } // Delegated event; lazy-add a change handler on descendant inputs jQuery.event.add( this, "beforeactivate._change", function( e ) { var elem = e.target; if ( rformElems.test( elem.nodeName ) && !jQuery._data( elem, "changeBubbles" ) ) { jQuery.event.add( elem, "change._change", function( event ) { if ( this.parentNode && !event.isSimulated && !event.isTrigger ) { jQuery.event.simulate( "change", this.parentNode, event, true ); } }); jQuery._data( elem, "changeBubbles", true ); } }); }, handle: function( event ) { var elem = event.target; // Swallow native change events from checkbox/radio, we already triggered them above if ( this !== elem || event.isSimulated || event.isTrigger || (elem.type !== "radio" && elem.type !== "checkbox") ) { return event.handleObj.handler.apply( this, arguments ); } }, teardown: function() { jQuery.event.remove( this, "._change" ); return !rformElems.test( this.nodeName ); } }; } // Create "bubbling" focus and blur events if ( !jQuery.support.focusinBubbles ) { jQuery.each({ focus: "focusin", blur: "focusout" }, function( orig, fix ) { // Attach a single capturing handler while someone wants focusin/focusout var attaches = 0, handler = function( event ) { jQuery.event.simulate( fix, event.target, jQuery.event.fix( event ), true ); }; jQuery.event.special[ fix ] = { setup: function() { if ( attaches++ === 0 ) { document.addEventListener( orig, handler, true ); } }, teardown: function() { if ( --attaches === 0 ) { document.removeEventListener( orig, handler, true ); } } }; }); } jQuery.fn.extend({ on: function( types, selector, data, fn, /*INTERNAL*/ one ) { var type, origFn; // Types can be a map of types/handlers if ( typeof types === "object" ) { // ( types-Object, selector, data ) if ( typeof selector !== "string" ) { // ( types-Object, data ) data = data || selector; selector = undefined; } for ( type in types ) { this.on( type, selector, data, types[ type ], one ); } return this; } if ( data == null && fn == null ) { // ( types, fn ) fn = selector; data = selector = undefined; } else if ( fn == null ) { if ( typeof selector === "string" ) { // ( types, selector, fn ) fn = data; data = undefined; } else { // ( types, data, fn ) fn = data; data = selector; selector = undefined; } } if ( fn === false ) { fn = returnFalse; } else if ( !fn ) { return this; } if ( one === 1 ) { origFn = fn; fn = function( event ) { // Can use an empty set, since event contains the info jQuery().off( event ); return origFn.apply( this, arguments ); }; // Use same guid so caller can remove using origFn fn.guid = origFn.guid || ( origFn.guid = jQuery.guid++ ); } return this.each( function() { jQuery.event.add( this, types, fn, data, selector ); }); }, one: function( types, selector, data, fn ) { return this.on( types, selector, data, fn, 1 ); }, off: function( types, selector, fn ) { var handleObj, type; if ( types && types.preventDefault && types.handleObj ) { // ( event ) dispatched jQuery.Event handleObj = types.handleObj; jQuery( types.delegateTarget ).off( handleObj.namespace ? handleObj.origType + "." + handleObj.namespace : handleObj.origType, handleObj.selector, handleObj.handler ); return this; } if ( typeof types === "object" ) { // ( types-object [, selector] ) for ( type in types ) { this.off( type, selector, types[ type ] ); } return this; } if ( selector === false || typeof selector === "function" ) { // ( types [, fn] ) fn = selector; selector = undefined; } if ( fn === false ) { fn = returnFalse; } return this.each(function() { jQuery.event.remove( this, types, fn, selector ); }); }, trigger: function( type, data ) { return this.each(function() { jQuery.event.trigger( type, data, this ); }); }, triggerHandler: function( type, data ) { var elem = this[0]; if ( elem ) { return jQuery.event.trigger( type, data, elem, true ); } } }); var isSimple = /^.[^:#\[\.,]*$/, rparentsprev = /^(?:parents|prev(?:Until|All))/, rneedsContext = jQuery.expr.match.needsContext, // methods guaranteed to produce a unique set when starting from a unique set guaranteedUnique = { children: true, contents: true, next: true, prev: true }; jQuery.fn.extend({ find: function( selector ) { var i, ret = [], self = this, len = self.length; if ( typeof selector !== "string" ) { return this.pushStack( jQuery( selector ).filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( self[ i ], this ) ) { return true; } } }) ); } for ( i = 0; i < len; i++ ) { jQuery.find( selector, self[ i ], ret ); } // Needed because $( selector, context ) becomes $( context ).find( selector ) ret = this.pushStack( len > 1 ? jQuery.unique( ret ) : ret ); ret.selector = this.selector ? this.selector + " " + selector : selector; return ret; }, has: function( target ) { var i, targets = jQuery( target, this ), len = targets.length; return this.filter(function() { for ( i = 0; i < len; i++ ) { if ( jQuery.contains( this, targets[i] ) ) { return true; } } }); }, not: function( selector ) { return this.pushStack( winnow(this, selector || [], true) ); }, filter: function( selector ) { return this.pushStack( winnow(this, selector || [], false) ); }, is: function( selector ) { return !!winnow( this, // If this is a positional/relative selector, check membership in the returned set // so $("p:first").is("p:last") won't return true for a doc with two "p". typeof selector === "string" && rneedsContext.test( selector ) ? jQuery( selector ) : selector || [], false ).length; }, closest: function( selectors, context ) { var cur, i = 0, l = this.length, ret = [], pos = rneedsContext.test( selectors ) || typeof selectors !== "string" ? jQuery( selectors, context || this.context ) : 0; for ( ; i < l; i++ ) { for ( cur = this[i]; cur && cur !== context; cur = cur.parentNode ) { // Always skip document fragments if ( cur.nodeType < 11 && (pos ? pos.index(cur) > -1 : // Don't pass non-elements to Sizzle cur.nodeType === 1 && jQuery.find.matchesSelector(cur, selectors)) ) { cur = ret.push( cur ); break; } } } return this.pushStack( ret.length > 1 ? jQuery.unique( ret ) : ret ); }, // Determine the position of an element within // the matched set of elements index: function( elem ) { // No argument, return index in parent if ( !elem ) { return ( this[0] && this[0].parentNode ) ? this.first().prevAll().length : -1; } // index in selector if ( typeof elem === "string" ) { return jQuery.inArray( this[0], jQuery( elem ) ); } // Locate the position of the desired element return jQuery.inArray( // If it receives a jQuery object, the first element is used elem.jquery ? elem[0] : elem, this ); }, add: function( selector, context ) { var set = typeof selector === "string" ? jQuery( selector, context ) : jQuery.makeArray( selector && selector.nodeType ? [ selector ] : selector ), all = jQuery.merge( this.get(), set ); return this.pushStack( jQuery.unique(all) ); }, addBack: function( selector ) { return this.add( selector == null ? this.prevObject : this.prevObject.filter(selector) ); } }); function sibling( cur, dir ) { do { cur = cur[ dir ]; } while ( cur && cur.nodeType !== 1 ); return cur; } jQuery.each({ parent: function( elem ) { var parent = elem.parentNode; return parent && parent.nodeType !== 11 ? parent : null; }, parents: function( elem ) { return jQuery.dir( elem, "parentNode" ); }, parentsUntil: function( elem, i, until ) { return jQuery.dir( elem, "parentNode", until ); }, next: function( elem ) { return sibling( elem, "nextSibling" ); }, prev: function( elem ) { return sibling( elem, "previousSibling" ); }, nextAll: function( elem ) { return jQuery.dir( elem, "nextSibling" ); }, prevAll: function( elem ) { return jQuery.dir( elem, "previousSibling" ); }, nextUntil: function( elem, i, until ) { return jQuery.dir( elem, "nextSibling", until ); }, prevUntil: function( elem, i, until ) { return jQuery.dir( elem, "previousSibling", until ); }, siblings: function( elem ) { return jQuery.sibling( ( elem.parentNode || {} ).firstChild, elem ); }, children: function( elem ) { return jQuery.sibling( elem.firstChild ); }, contents: function( elem ) { return jQuery.nodeName( elem, "iframe" ) ? elem.contentDocument || elem.contentWindow.document : jQuery.merge( [], elem.childNodes ); } }, function( name, fn ) { jQuery.fn[ name ] = function( until, selector ) { var ret = jQuery.map( this, fn, until ); if ( name.slice( -5 ) !== "Until" ) { selector = until; } if ( selector && typeof selector === "string" ) { ret = jQuery.filter( selector, ret ); } if ( this.length > 1 ) { // Remove duplicates if ( !guaranteedUnique[ name ] ) { ret = jQuery.unique( ret ); } // Reverse order for parents* and prev-derivatives if ( rparentsprev.test( name ) ) { ret = ret.reverse(); } } return this.pushStack( ret ); }; }); jQuery.extend({ filter: function( expr, elems, not ) { var elem = elems[ 0 ]; if ( not ) { expr = ":not(" + expr + ")"; } return elems.length === 1 && elem.nodeType === 1 ? jQuery.find.matchesSelector( elem, expr ) ? [ elem ] : [] : jQuery.find.matches( expr, jQuery.grep( elems, function( elem ) { return elem.nodeType === 1; })); }, dir: function( elem, dir, until ) { var matched = [], cur = elem[ dir ]; while ( cur && cur.nodeType !== 9 && (until === undefined || cur.nodeType !== 1 || !jQuery( cur ).is( until )) ) { if ( cur.nodeType === 1 ) { matched.push( cur ); } cur = cur[dir]; } return matched; }, sibling: function( n, elem ) { var r = []; for ( ; n; n = n.nextSibling ) { if ( n.nodeType === 1 && n !== elem ) { r.push( n ); } } return r; } }); // Implement the identical functionality for filter and not function winnow( elements, qualifier, not ) { if ( jQuery.isFunction( qualifier ) ) { return jQuery.grep( elements, function( elem, i ) { /* jshint -W018 */ return !!qualifier.call( elem, i, elem ) !== not; }); } if ( qualifier.nodeType ) { return jQuery.grep( elements, function( elem ) { return ( elem === qualifier ) !== not; }); } if ( typeof qualifier === "string" ) { if ( isSimple.test( qualifier ) ) { return jQuery.filter( qualifier, elements, not ); } qualifier = jQuery.filter( qualifier, elements ); } return jQuery.grep( elements, function( elem ) { return ( jQuery.inArray( elem, qualifier ) >= 0 ) !== not; }); } function createSafeFragment( document ) { var list = nodeNames.split( "|" ), safeFrag = document.createDocumentFragment(); if ( safeFrag.createElement ) { while ( list.length ) { safeFrag.createElement( list.pop() ); } } return safeFrag; } var nodeNames = "abbr|article|aside|audio|bdi|canvas|data|datalist|details|figcaption|figure|footer|" + "header|hgroup|mark|meter|nav|output|progress|section|summary|time|video", rinlinejQuery = / jQuery\d+="(?:null|\d+)"/g, rnoshimcache = new RegExp("<(?:" + nodeNames + ")[\\s/>]", "i"), rleadingWhitespace = /^\s+/, rxhtmlTag = /<(?!area|br|col|embed|hr|img|input|link|meta|param)(([\w:]+)[^>]*)\/>/gi, rtagName = /<([\w:]+)/, rtbody = /<tbody/i, rhtml = /<|&#?\w+;/, rnoInnerhtml = /<(?:script|style|link)/i, manipulation_rcheckableType = /^(?:checkbox|radio)$/i, // checked="checked" or checked rchecked = /checked\s*(?:[^=]|=\s*.checked.)/i, rscriptType = /^$|\/(?:java|ecma)script/i, rscriptTypeMasked = /^true\/(.*)/, rcleanScript = /^\s*<!(?:\[CDATA\[|--)|(?:\]\]|--)>\s*$/g, // We have to close these tags to support XHTML (#13200) wrapMap = { option: [ 1, "<select multiple='multiple'>", "</select>" ], legend: [ 1, "<fieldset>", "</fieldset>" ], area: [ 1, "<map>", "</map>" ], param: [ 1, "<object>", "</object>" ], thead: [ 1, "<table>", "</table>" ], tr: [ 2, "<table><tbody>", "</tbody></table>" ], col: [ 2, "<table><tbody></tbody><colgroup>", "</colgroup></table>" ], td: [ 3, "<table><tbody><tr>", "</tr></tbody></table>" ], // IE6-8 can't serialize link, script, style, or any html5 (NoScope) tags, // unless wrapped in a div with non-breaking characters in front of it. _default: jQuery.support.htmlSerialize ? [ 0, "", "" ] : [ 1, "X<div>", "</div>" ] }, safeFragment = createSafeFragment( document ), fragmentDiv = safeFragment.appendChild( document.createElement("div") ); wrapMap.optgroup = wrapMap.option; wrapMap.tbody = wrapMap.tfoot = wrapMap.colgroup = wrapMap.caption = wrapMap.thead; wrapMap.th = wrapMap.td; jQuery.fn.extend({ text: function( value ) { return jQuery.access( this, function( value ) { return value === undefined ? jQuery.text( this ) : this.empty().append( ( this[0] && this[0].ownerDocument || document ).createTextNode( value ) ); }, null, value, arguments.length ); }, append: function() { return this.domManip( arguments, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { var target = manipulationTarget( this, elem ); target.appendChild( elem ); } }); }, prepend: function() { return this.domManip( arguments, function( elem ) { if ( this.nodeType === 1 || this.nodeType === 11 || this.nodeType === 9 ) { var target = manipulationTarget( this, elem ); target.insertBefore( elem, target.firstChild ); } }); }, before: function() { return this.domManip( arguments, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this ); } }); }, after: function() { return this.domManip( arguments, function( elem ) { if ( this.parentNode ) { this.parentNode.insertBefore( elem, this.nextSibling ); } }); }, // keepData is for internal use only--do not document remove: function( selector, keepData ) { var elem, elems = selector ? jQuery.filter( selector, this ) : this, i = 0; for ( ; (elem = elems[i]) != null; i++ ) { if ( !keepData && elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem ) ); } if ( elem.parentNode ) { if ( keepData && jQuery.contains( elem.ownerDocument, elem ) ) { setGlobalEval( getAll( elem, "script" ) ); } elem.parentNode.removeChild( elem ); } } return this; }, empty: function() { var elem, i = 0; for ( ; (elem = this[i]) != null; i++ ) { // Remove element nodes and prevent memory leaks if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); } // Remove any remaining nodes while ( elem.firstChild ) { elem.removeChild( elem.firstChild ); } // If this is a select, ensure that it displays empty (#12336) // Support: IE<9 if ( elem.options && jQuery.nodeName( elem, "select" ) ) { elem.options.length = 0; } } return this; }, clone: function( dataAndEvents, deepDataAndEvents ) { dataAndEvents = dataAndEvents == null ? false : dataAndEvents; deepDataAndEvents = deepDataAndEvents == null ? dataAndEvents : deepDataAndEvents; return this.map( function () { return jQuery.clone( this, dataAndEvents, deepDataAndEvents ); }); }, html: function( value ) { return jQuery.access( this, function( value ) { var elem = this[0] || {}, i = 0, l = this.length; if ( value === undefined ) { return elem.nodeType === 1 ? elem.innerHTML.replace( rinlinejQuery, "" ) : undefined; } // See if we can take a shortcut and just use innerHTML if ( typeof value === "string" && !rnoInnerhtml.test( value ) && ( jQuery.support.htmlSerialize || !rnoshimcache.test( value ) ) && ( jQuery.support.leadingWhitespace || !rleadingWhitespace.test( value ) ) && !wrapMap[ ( rtagName.exec( value ) || ["", ""] )[1].toLowerCase() ] ) { value = value.replace( rxhtmlTag, "<$1></$2>" ); try { for (; i < l; i++ ) { // Remove element nodes and prevent memory leaks elem = this[i] || {}; if ( elem.nodeType === 1 ) { jQuery.cleanData( getAll( elem, false ) ); elem.innerHTML = value; } } elem = 0; // If using innerHTML throws an exception, use the fallback method } catch(e) {} } if ( elem ) { this.empty().append( value ); } }, null, value, arguments.length ); }, replaceWith: function() { var // Snapshot the DOM in case .domManip sweeps something relevant into its fragment args = jQuery.map( this, function( elem ) { return [ elem.nextSibling, elem.parentNode ]; }), i = 0; // Make the changes, replacing each context element with the new content this.domManip( arguments, function( elem ) { var next = args[ i++ ], parent = args[ i++ ]; if ( parent ) { // Don't use the snapshot next if it has moved (#13810) if ( next && next.parentNode !== parent ) { next = this.nextSibling; } jQuery( this ).remove(); parent.insertBefore( elem, next ); } // Allow new content to include elements from the context set }, true ); // Force removal if there was no new content (e.g., from empty arguments) return i ? this : this.remove(); }, detach: function( selector ) { return this.remove( selector, true ); }, domManip: function( args, callback, allowIntersection ) { // Flatten any nested arrays args = core_concat.apply( [], args ); var first, node, hasScripts, scripts, doc, fragment, i = 0, l = this.length, set = this, iNoClone = l - 1, value = args[0], isFunction = jQuery.isFunction( value ); // We can't cloneNode fragments that contain checked, in WebKit if ( isFunction || !( l <= 1 || typeof value !== "string" || jQuery.support.checkClone || !rchecked.test( value ) ) ) { return this.each(function( index ) { var self = set.eq( index ); if ( isFunction ) { args[0] = value.call( this, index, self.html() ); } self.domManip( args, callback, allowIntersection ); }); } if ( l ) { fragment = jQuery.buildFragment( args, this[ 0 ].ownerDocument, false, !allowIntersection && this ); first = fragment.firstChild; if ( fragment.childNodes.length === 1 ) { fragment = first; } if ( first ) { scripts = jQuery.map( getAll( fragment, "script" ), disableScript ); hasScripts = scripts.length; // Use the original fragment for the last item instead of the first because it can end up // being emptied incorrectly in certain situations (#8070). for ( ; i < l; i++ ) { node = fragment; if ( i !== iNoClone ) { node = jQuery.clone( node, true, true ); // Keep references to cloned scripts for later restoration if ( hasScripts ) { jQuery.merge( scripts, getAll( node, "script" ) ); } } callback.call( this[i], node, i ); } if ( hasScripts ) { doc = scripts[ scripts.length - 1 ].ownerDocument; // Reenable scripts jQuery.map( scripts, restoreScript ); // Evaluate executable scripts on first document insertion for ( i = 0; i < hasScripts; i++ ) { node = scripts[ i ]; if ( rscriptType.test( node.type || "" ) && !jQuery._data( node, "globalEval" ) && jQuery.contains( doc, node ) ) { if ( node.src ) { // Hope ajax is available... jQuery._evalUrl( node.src ); } else { jQuery.globalEval( ( node.text || node.textContent || node.innerHTML || "" ).replace( rcleanScript, "" ) ); } } } } // Fix #11809: Avoid leaking memory fragment = first = null; } } return this; } }); // Support: IE<8 // Manipulating tables requires a tbody function manipulationTarget( elem, content ) { return jQuery.nodeName( elem, "table" ) && jQuery.nodeName( content.nodeType === 1 ? content : content.firstChild, "tr" ) ? elem.getElementsByTagName("tbody")[0] || elem.appendChild( elem.ownerDocument.createElement("tbody") ) : elem; } // Replace/restore the type attribute of script elements for safe DOM manipulation function disableScript( elem ) { elem.type = (jQuery.find.attr( elem, "type" ) !== null) + "/" + elem.type; return elem; } function restoreScript( elem ) { var match = rscriptTypeMasked.exec( elem.type ); if ( match ) { elem.type = match[1]; } else { elem.removeAttribute("type"); } return elem; } // Mark scripts as having already been evaluated function setGlobalEval( elems, refElements ) { var elem, i = 0; for ( ; (elem = elems[i]) != null; i++ ) { jQuery._data( elem, "globalEval", !refElements || jQuery._data( refElements[i], "globalEval" ) ); } } function cloneCopyEvent( src, dest ) { if ( dest.nodeType !== 1 || !jQuery.hasData( src ) ) { return; } var type, i, l, oldData = jQuery._data( src ), curData = jQuery._data( dest, oldData ), events = oldData.events; if ( events ) { delete curData.handle; curData.events = {}; for ( type in events ) { for ( i = 0, l = events[ type ].length; i < l; i++ ) { jQuery.event.add( dest, type, events[ type ][ i ] ); } } } // make the cloned public data object a copy from the original if ( curData.data ) { curData.data = jQuery.extend( {}, curData.data ); } } function fixCloneNodeIssues( src, dest ) { var nodeName, e, data; // We do not need to do anything for non-Elements if ( dest.nodeType !== 1 ) { return; } nodeName = dest.nodeName.toLowerCase(); // IE6-8 copies events bound via attachEvent when using cloneNode. if ( !jQuery.support.noCloneEvent && dest[ jQuery.expando ] ) { data = jQuery._data( dest ); for ( e in data.events ) { jQuery.removeEvent( dest, e, data.handle ); } // Event data gets referenced instead of copied if the expando gets copied too dest.removeAttribute( jQuery.expando ); } // IE blanks contents when cloning scripts, and tries to evaluate newly-set text if ( nodeName === "script" && dest.text !== src.text ) { disableScript( dest ).text = src.text; restoreScript( dest ); // IE6-10 improperly clones children of object elements using classid. // IE10 throws NoModificationAllowedError if parent is null, #12132. } else if ( nodeName === "object" ) { if ( dest.parentNode ) { dest.outerHTML = src.outerHTML; } // This path appears unavoidable for IE9. When cloning an object // element in IE9, the outerHTML strategy above is not sufficient. // If the src has innerHTML and the destination does not, // copy the src.innerHTML into the dest.innerHTML. #10324 if ( jQuery.support.html5Clone && ( src.innerHTML && !jQuery.trim(dest.innerHTML) ) ) { dest.innerHTML = src.innerHTML; } } else if ( nodeName === "input" && manipulation_rcheckableType.test( src.type ) ) { // IE6-8 fails to persist the checked state of a cloned checkbox // or radio button. Worse, IE6-7 fail to give the cloned element // a checked appearance if the defaultChecked value isn't also set dest.defaultChecked = dest.checked = src.checked; // IE6-7 get confused and end up setting the value of a cloned // checkbox/radio button to an empty string instead of "on" if ( dest.value !== src.value ) { dest.value = src.value; } // IE6-8 fails to return the selected option to the default selected // state when cloning options } else if ( nodeName === "option" ) { dest.defaultSelected = dest.selected = src.defaultSelected; // IE6-8 fails to set the defaultValue to the correct value when // cloning other types of input fields } else if ( nodeName === "input" || nodeName === "textarea" ) { dest.defaultValue = src.defaultValue; } } jQuery.each({ appendTo: "append", prependTo: "prepend", insertBefore: "before", insertAfter: "after", replaceAll: "replaceWith" }, function( name, original ) { jQuery.fn[ name ] = function( selector ) { var elems, i = 0, ret = [], insert = jQuery( selector ), last = insert.length - 1; for ( ; i <= last; i++ ) { elems = i === last ? this : this.clone(true); jQuery( insert[i] )[ original ]( elems ); // Modern browsers can apply jQuery collections as arrays, but oldIE needs a .get() core_push.apply( ret, elems.get() ); } return this.pushStack( ret ); }; }); function getAll( context, tag ) { var elems, elem, i = 0, found = typeof context.getElementsByTagName !== core_strundefined ? context.getElementsByTagName( tag || "*" ) : typeof context.querySelectorAll !== core_strundefined ? context.querySelectorAll( tag || "*" ) : undefined; if ( !found ) { for ( found = [], elems = context.childNodes || context; (elem = elems[i]) != null; i++ ) { if ( !tag || jQuery.nodeName( elem, tag ) ) { found.push( elem ); } else { jQuery.merge( found, getAll( elem, tag ) ); } } } return tag === undefined || tag && jQuery.nodeName( context, tag ) ? jQuery.merge( [ context ], found ) : found; } // Used in buildFragment, fixes the defaultChecked property function fixDefaultChecked( elem ) { if ( manipulation_rcheckableType.test( elem.type ) ) { elem.defaultChecked = elem.checked; } } jQuery.extend({ clone: function( elem, dataAndEvents, deepDataAndEvents ) { var destElements, node, clone, i, srcElements, inPage = jQuery.contains( elem.ownerDocument, elem ); if ( jQuery.support.html5Clone || jQuery.isXMLDoc(elem) || !rnoshimcache.test( "<" + elem.nodeName + ">" ) ) { clone = elem.cloneNode( true ); // IE<=8 does not properly clone detached, unknown element nodes } else { fragmentDiv.innerHTML = elem.outerHTML; fragmentDiv.removeChild( clone = fragmentDiv.firstChild ); } if ( (!jQuery.support.noCloneEvent || !jQuery.support.noCloneChecked) && (elem.nodeType === 1 || elem.nodeType === 11) && !jQuery.isXMLDoc(elem) ) { // We eschew Sizzle here for performance reasons: http://jsperf.com/getall-vs-sizzle/2 destElements = getAll( clone ); srcElements = getAll( elem ); // Fix all IE cloning issues for ( i = 0; (node = srcElements[i]) != null; ++i ) { // Ensure that the destination node is not null; Fixes #9587 if ( destElements[i] ) { fixCloneNodeIssues( node, destElements[i] ); } } } // Copy the events from the original to the clone if ( dataAndEvents ) { if ( deepDataAndEvents ) { srcElements = srcElements || getAll( elem ); destElements = destElements || getAll( clone ); for ( i = 0; (node = srcElements[i]) != null; i++ ) { cloneCopyEvent( node, destElements[i] ); } } else { cloneCopyEvent( elem, clone ); } } // Preserve script evaluation history destElements = getAll( clone, "script" ); if ( destElements.length > 0 ) { setGlobalEval( destElements, !inPage && getAll( elem, "script" ) ); } destElements = srcElements = node = null; // Return the cloned set return clone; }, buildFragment: function( elems, context, scripts, selection ) { var j, elem, contains, tmp, tag, tbody, wrap, l = elems.length, // Ensure a safe fragment safe = createSafeFragment( context ), nodes = [], i = 0; for ( ; i < l; i++ ) { elem = elems[ i ]; if ( elem || elem === 0 ) { // Add nodes directly if ( jQuery.type( elem ) === "object" ) { jQuery.merge( nodes, elem.nodeType ? [ elem ] : elem ); // Convert non-html into a text node } else if ( !rhtml.test( elem ) ) { nodes.push( context.createTextNode( elem ) ); // Convert html into DOM nodes } else { tmp = tmp || safe.appendChild( context.createElement("div") ); // Deserialize a standard representation tag = ( rtagName.exec( elem ) || ["", ""] )[1].toLowerCase(); wrap = wrapMap[ tag ] || wrapMap._default; tmp.innerHTML = wrap[1] + elem.replace( rxhtmlTag, "<$1></$2>" ) + wrap[2]; // Descend through wrappers to the right content j = wrap[0]; while ( j-- ) { tmp = tmp.lastChild; } // Manually add leading whitespace removed by IE if ( !jQuery.support.leadingWhitespace && rleadingWhitespace.test( elem ) ) { nodes.push( context.createTextNode( rleadingWhitespace.exec( elem )[0] ) ); } // Remove IE's autoinserted <tbody> from table fragments if ( !jQuery.support.tbody ) { // String was a <table>, *may* have spurious <tbody> elem = tag === "table" && !rtbody.test( elem ) ? tmp.firstChild : // String was a bare <thead> or <tfoot> wrap[1] === "<table>" && !rtbody.test( elem ) ? tmp : 0; j = elem && elem.childNodes.length; while ( j-- ) { if ( jQuery.nodeName( (tbody = elem.childNodes[j]), "tbody" ) && !tbody.childNodes.length ) { elem.removeChild( tbody ); } } } jQuery.merge( nodes, tmp.childNodes ); // Fix #12392 for WebKit and IE > 9 tmp.textContent = ""; // Fix #12392 for oldIE while ( tmp.firstChild ) { tmp.removeChild( tmp.firstChild ); } // Remember the top-level container for proper cleanup tmp = safe.lastChild; } } } // Fix #11356: Clear elements from fragment if ( tmp ) { safe.removeChild( tmp ); } // Reset defaultChecked for any radios and checkboxes // about to be appended to the DOM in IE 6/7 (#8060) if ( !jQuery.support.appendChecked ) { jQuery.grep( getAll( nodes, "input" ), fixDefaultChecked ); } i = 0; while ( (elem = nodes[ i++ ]) ) { // #4087 - If origin and destination elements are the same, and this is // that element, do not do anything if ( selection && jQuery.inArray( elem, selection ) !== -1 ) { continue; } contains = jQuery.contains( elem.ownerDocument, elem ); // Append to fragment tmp = getAll( safe.appendChild( elem ), "script" ); // Preserve script evaluation history if ( contains ) { setGlobalEval( tmp ); } // Capture executables if ( scripts ) { j = 0; while ( (elem = tmp[ j++ ]) ) { if ( rscriptType.test( elem.type || "" ) ) { scripts.push( elem ); } } } } tmp = null; return safe; }, cleanData: function( elems, /* internal */ acceptData ) { var elem, type, id, data, i = 0, internalKey = jQuery.expando, cache = jQuery.cache, deleteExpando = jQuery.support.deleteExpando, special = jQuery.event.special; for ( ; (elem = elems[i]) != null; i++ ) { if ( acceptData || jQuery.acceptData( elem ) ) { id = elem[ internalKey ]; data = id && cache[ id ]; if ( data ) { if ( data.events ) { for ( type in data.events ) { if ( special[ type ] ) { jQuery.event.remove( elem, type ); // This is a shortcut to avoid jQuery.event.remove's overhead } else { jQuery.removeEvent( elem, type, data.handle ); } } } // Remove cache only if it was not already removed by jQuery.event.remove if ( cache[ id ] ) { delete cache[ id ]; // IE does not allow us to delete expando properties from nodes, // nor does it have a removeAttribute function on Document nodes; // we must handle all of these cases if ( deleteExpando ) { delete elem[ internalKey ]; } else if ( typeof elem.removeAttribute !== core_strundefined ) { elem.removeAttribute( internalKey ); } else { elem[ internalKey ] = null; } core_deletedIds.push( id ); } } } } }, _evalUrl: function( url ) { return jQuery.ajax({ url: url, type: "GET", dataType: "script", async: false, global: false, "throws": true }); } }); jQuery.fn.extend({ wrapAll: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapAll( html.call(this, i) ); }); } if ( this[0] ) { // The elements to wrap the target around var wrap = jQuery( html, this[0].ownerDocument ).eq(0).clone(true); if ( this[0].parentNode ) { wrap.insertBefore( this[0] ); } wrap.map(function() { var elem = this; while ( elem.firstChild && elem.firstChild.nodeType === 1 ) { elem = elem.firstChild; } return elem; }).append( this ); } return this; }, wrapInner: function( html ) { if ( jQuery.isFunction( html ) ) { return this.each(function(i) { jQuery(this).wrapInner( html.call(this, i) ); }); } return this.each(function() { var self = jQuery( this ), contents = self.contents(); if ( contents.length ) { contents.wrapAll( html ); } else { self.append( html ); } }); }, wrap: function( html ) { var isFunction = jQuery.isFunction( html ); return this.each(function(i) { jQuery( this ).wrapAll( isFunction ? html.call(this, i) : html ); }); }, unwrap: function() { return this.parent().each(function() { if ( !jQuery.nodeName( this, "body" ) ) { jQuery( this ).replaceWith( this.childNodes ); } }).end(); } }); var iframe, getStyles, curCSS, ralpha = /alpha\([^)]*\)/i, ropacity = /opacity\s*=\s*([^)]*)/, rposition = /^(top|right|bottom|left)$/, // swappable if display is none or starts with table except "table", "table-cell", or "table-caption" // see here for display values: https://developer.mozilla.org/en-US/docs/CSS/display rdisplayswap = /^(none|table(?!-c[ea]).+)/, rmargin = /^margin/, rnumsplit = new RegExp( "^(" + core_pnum + ")(.*)$", "i" ), rnumnonpx = new RegExp( "^(" + core_pnum + ")(?!px)[a-z%]+$", "i" ), rrelNum = new RegExp( "^([+-])=(" + core_pnum + ")", "i" ), elemdisplay = { BODY: "block" }, cssShow = { position: "absolute", visibility: "hidden", display: "block" }, cssNormalTransform = { letterSpacing: 0, fontWeight: 400 }, cssExpand = [ "Top", "Right", "Bottom", "Left" ], cssPrefixes = [ "Webkit", "O", "Moz", "ms" ]; // return a css property mapped to a potentially vendor prefixed property function vendorPropName( style, name ) { // shortcut for names that are not vendor prefixed if ( name in style ) { return name; } // check for vendor prefixed names var capName = name.charAt(0).toUpperCase() + name.slice(1), origName = name, i = cssPrefixes.length; while ( i-- ) { name = cssPrefixes[ i ] + capName; if ( name in style ) { return name; } } return origName; } function isHidden( elem, el ) { // isHidden might be called from jQuery#filter function; // in that case, element will be second argument elem = el || elem; return jQuery.css( elem, "display" ) === "none" || !jQuery.contains( elem.ownerDocument, elem ); } function showHide( elements, show ) { var display, elem, hidden, values = [], index = 0, length = elements.length; for ( ; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } values[ index ] = jQuery._data( elem, "olddisplay" ); display = elem.style.display; if ( show ) { // Reset the inline display of this element to learn if it is // being hidden by cascaded rules or not if ( !values[ index ] && display === "none" ) { elem.style.display = ""; } // Set elements which have been overridden with display: none // in a stylesheet to whatever the default browser style is // for such an element if ( elem.style.display === "" && isHidden( elem ) ) { values[ index ] = jQuery._data( elem, "olddisplay", css_defaultDisplay(elem.nodeName) ); } } else { if ( !values[ index ] ) { hidden = isHidden( elem ); if ( display && display !== "none" || !hidden ) { jQuery._data( elem, "olddisplay", hidden ? display : jQuery.css( elem, "display" ) ); } } } } // Set the display of most of the elements in a second loop // to avoid the constant reflow for ( index = 0; index < length; index++ ) { elem = elements[ index ]; if ( !elem.style ) { continue; } if ( !show || elem.style.display === "none" || elem.style.display === "" ) { elem.style.display = show ? values[ index ] || "" : "none"; } } return elements; } jQuery.fn.extend({ css: function( name, value ) { return jQuery.access( this, function( elem, name, value ) { var len, styles, map = {}, i = 0; if ( jQuery.isArray( name ) ) { styles = getStyles( elem ); len = name.length; for ( ; i < len; i++ ) { map[ name[ i ] ] = jQuery.css( elem, name[ i ], false, styles ); } return map; } return value !== undefined ? jQuery.style( elem, name, value ) : jQuery.css( elem, name ); }, name, value, arguments.length > 1 ); }, show: function() { return showHide( this, true ); }, hide: function() { return showHide( this ); }, toggle: function( state ) { if ( typeof state === "boolean" ) { return state ? this.show() : this.hide(); } return this.each(function() { if ( isHidden( this ) ) { jQuery( this ).show(); } else { jQuery( this ).hide(); } }); } }); jQuery.extend({ // Add in style property hooks for overriding the default // behavior of getting and setting a style property cssHooks: { opacity: { get: function( elem, computed ) { if ( computed ) { // We should always get a number back from opacity var ret = curCSS( elem, "opacity" ); return ret === "" ? "1" : ret; } } } }, // Don't automatically add "px" to these possibly-unitless properties cssNumber: { "columnCount": true, "fillOpacity": true, "fontWeight": true, "lineHeight": true, "opacity": true, "order": true, "orphans": true, "widows": true, "zIndex": true, "zoom": true }, // Add in properties whose names you wish to fix before // setting or getting the value cssProps: { // normalize float css property "float": jQuery.support.cssFloat ? "cssFloat" : "styleFloat" }, // Get and set the style property on a DOM Node style: function( elem, name, value, extra ) { // Don't set styles on text and comment nodes if ( !elem || elem.nodeType === 3 || elem.nodeType === 8 || !elem.style ) { return; } // Make sure that we're working with the right name var ret, type, hooks, origName = jQuery.camelCase( name ), style = elem.style; name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // Check if we're setting a value if ( value !== undefined ) { type = typeof value; // convert relative number strings (+= or -=) to relative numbers. #7345 if ( type === "string" && (ret = rrelNum.exec( value )) ) { value = ( ret[1] + 1 ) * ret[2] + parseFloat( jQuery.css( elem, name ) ); // Fixes bug #9237 type = "number"; } // Make sure that NaN and null values aren't set. See: #7116 if ( value == null || type === "number" && isNaN( value ) ) { return; } // If a number was passed in, add 'px' to the (except for certain CSS properties) if ( type === "number" && !jQuery.cssNumber[ origName ] ) { value += "px"; } // Fixes #8908, it can be done more correctly by specifing setters in cssHooks, // but it would mean to define eight (for every problematic property) identical functions if ( !jQuery.support.clearCloneStyle && value === "" && name.indexOf("background") === 0 ) { style[ name ] = "inherit"; } // If a hook was provided, use that value, otherwise just set the specified value if ( !hooks || !("set" in hooks) || (value = hooks.set( elem, value, extra )) !== undefined ) { // Wrapped to prevent IE from throwing errors when 'invalid' values are provided // Fixes bug #5509 try { style[ name ] = value; } catch(e) {} } } else { // If a hook was provided get the non-computed value from there if ( hooks && "get" in hooks && (ret = hooks.get( elem, false, extra )) !== undefined ) { return ret; } // Otherwise just get the value from the style object return style[ name ]; } }, css: function( elem, name, extra, styles ) { var num, val, hooks, origName = jQuery.camelCase( name ); // Make sure that we're working with the right name name = jQuery.cssProps[ origName ] || ( jQuery.cssProps[ origName ] = vendorPropName( elem.style, origName ) ); // gets hook for the prefixed version // followed by the unprefixed version hooks = jQuery.cssHooks[ name ] || jQuery.cssHooks[ origName ]; // If a hook was provided get the computed value from there if ( hooks && "get" in hooks ) { val = hooks.get( elem, true, extra ); } // Otherwise, if a way to get the computed value exists, use that if ( val === undefined ) { val = curCSS( elem, name, styles ); } //convert "normal" to computed value if ( val === "normal" && name in cssNormalTransform ) { val = cssNormalTransform[ name ]; } // Return, converting to number if forced or a qualifier was provided and val looks numeric if ( extra === "" || extra ) { num = parseFloat( val ); return extra === true || jQuery.isNumeric( num ) ? num || 0 : val; } return val; } }); // NOTE: we've included the "window" in window.getComputedStyle // because jsdom on node.js will break without it. if ( window.getComputedStyle ) { getStyles = function( elem ) { return window.getComputedStyle( elem, null ); }; curCSS = function( elem, name, _computed ) { var width, minWidth, maxWidth, computed = _computed || getStyles( elem ), // getPropertyValue is only needed for .css('filter') in IE9, see #12537 ret = computed ? computed.getPropertyValue( name ) || computed[ name ] : undefined, style = elem.style; if ( computed ) { if ( ret === "" && !jQuery.contains( elem.ownerDocument, elem ) ) { ret = jQuery.style( elem, name ); } // A tribute to the "awesome hack by Dean Edwards" // Chrome < 17 and Safari 5.0 uses "computed value" instead of "used value" for margin-right // Safari 5.1.7 (at least) returns percentage for a larger set of values, but width seems to be reliably pixels // this is against the CSSOM draft spec: http://dev.w3.org/csswg/cssom/#resolved-values if ( rnumnonpx.test( ret ) && rmargin.test( name ) ) { // Remember the original values width = style.width; minWidth = style.minWidth; maxWidth = style.maxWidth; // Put in the new values to get a computed value out style.minWidth = style.maxWidth = style.width = ret; ret = computed.width; // Revert the changed values style.width = width; style.minWidth = minWidth; style.maxWidth = maxWidth; } } return ret; }; } else if ( document.documentElement.currentStyle ) { getStyles = function( elem ) { return elem.currentStyle; }; curCSS = function( elem, name, _computed ) { var left, rs, rsLeft, computed = _computed || getStyles( elem ), ret = computed ? computed[ name ] : undefined, style = elem.style; // Avoid setting ret to empty string here // so we don't default to auto if ( ret == null && style && style[ name ] ) { ret = style[ name ]; } // From the awesome hack by Dean Edwards // http://erik.eae.net/archives/2007/07/27/18.54.15/#comment-102291 // If we're not dealing with a regular pixel number // but a number that has a weird ending, we need to convert it to pixels // but not position css attributes, as those are proportional to the parent element instead // and we can't measure the parent instead because it might trigger a "stacking dolls" problem if ( rnumnonpx.test( ret ) && !rposition.test( name ) ) { // Remember the original values left = style.left; rs = elem.runtimeStyle; rsLeft = rs && rs.left; // Put in the new values to get a computed value out if ( rsLeft ) { rs.left = elem.currentStyle.left; } style.left = name === "fontSize" ? "1em" : ret; ret = style.pixelLeft + "px"; // Revert the changed values style.left = left; if ( rsLeft ) { rs.left = rsLeft; } } return ret === "" ? "auto" : ret; }; } function setPositiveNumber( elem, value, subtract ) { var matches = rnumsplit.exec( value ); return matches ? // Guard against undefined "subtract", e.g., when used as in cssHooks Math.max( 0, matches[ 1 ] - ( subtract || 0 ) ) + ( matches[ 2 ] || "px" ) : value; } function augmentWidthOrHeight( elem, name, extra, isBorderBox, styles ) { var i = extra === ( isBorderBox ? "border" : "content" ) ? // If we already have the right measurement, avoid augmentation 4 : // Otherwise initialize for horizontal or vertical properties name === "width" ? 1 : 0, val = 0; for ( ; i < 4; i += 2 ) { // both box models exclude margin, so add it if we want it if ( extra === "margin" ) { val += jQuery.css( elem, extra + cssExpand[ i ], true, styles ); } if ( isBorderBox ) { // border-box includes padding, so remove it if we want content if ( extra === "content" ) { val -= jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); } // at this point, extra isn't border nor margin, so remove border if ( extra !== "margin" ) { val -= jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } else { // at this point, extra isn't content, so add padding val += jQuery.css( elem, "padding" + cssExpand[ i ], true, styles ); // at this point, extra isn't content nor padding, so add border if ( extra !== "padding" ) { val += jQuery.css( elem, "border" + cssExpand[ i ] + "Width", true, styles ); } } } return val; } function getWidthOrHeight( elem, name, extra ) { // Start with offset property, which is equivalent to the border-box value var valueIsBorderBox = true, val = name === "width" ? elem.offsetWidth : elem.offsetHeight, styles = getStyles( elem ), isBorderBox = jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box"; // some non-html elements return undefined for offsetWidth, so check for null/undefined // svg - https://bugzilla.mozilla.org/show_bug.cgi?id=649285 // MathML - https://bugzilla.mozilla.org/show_bug.cgi?id=491668 if ( val <= 0 || val == null ) { // Fall back to computed then uncomputed css if necessary val = curCSS( elem, name, styles ); if ( val < 0 || val == null ) { val = elem.style[ name ]; } // Computed unit is not pixels. Stop here and return. if ( rnumnonpx.test(val) ) { return val; } // we need the check for style in case a browser which returns unreliable values // for getComputedStyle silently falls back to the reliable elem.style valueIsBorderBox = isBorderBox && ( jQuery.support.boxSizingReliable || val === elem.style[ name ] ); // Normalize "", auto, and prepare for extra val = parseFloat( val ) || 0; } // use the active box-sizing model to add/subtract irrelevant styles return ( val + augmentWidthOrHeight( elem, name, extra || ( isBorderBox ? "border" : "content" ), valueIsBorderBox, styles ) ) + "px"; } // Try to determine the default display value of an element function css_defaultDisplay( nodeName ) { var doc = document, display = elemdisplay[ nodeName ]; if ( !display ) { display = actualDisplay( nodeName, doc ); // If the simple way fails, read from inside an iframe if ( display === "none" || !display ) { // Use the already-created iframe if possible iframe = ( iframe || jQuery("<iframe frameborder='0' width='0' height='0'/>") .css( "cssText", "display:block !important" ) ).appendTo( doc.documentElement ); // Always write a new HTML skeleton so Webkit and Firefox don't choke on reuse doc = ( iframe[0].contentWindow || iframe[0].contentDocument ).document; doc.write("<!doctype html><html><body>"); doc.close(); display = actualDisplay( nodeName, doc ); iframe.detach(); } // Store the correct default display elemdisplay[ nodeName ] = display; } return display; } // Called ONLY from within css_defaultDisplay function actualDisplay( name, doc ) { var elem = jQuery( doc.createElement( name ) ).appendTo( doc.body ), display = jQuery.css( elem[0], "display" ); elem.remove(); return display; } jQuery.each([ "height", "width" ], function( i, name ) { jQuery.cssHooks[ name ] = { get: function( elem, computed, extra ) { if ( computed ) { // certain elements can have dimension info if we invisibly show them // however, it must have a current display style that would benefit from this return elem.offsetWidth === 0 && rdisplayswap.test( jQuery.css( elem, "display" ) ) ? jQuery.swap( elem, cssShow, function() { return getWidthOrHeight( elem, name, extra ); }) : getWidthOrHeight( elem, name, extra ); } }, set: function( elem, value, extra ) { var styles = extra && getStyles( elem ); return setPositiveNumber( elem, value, extra ? augmentWidthOrHeight( elem, name, extra, jQuery.support.boxSizing && jQuery.css( elem, "boxSizing", false, styles ) === "border-box", styles ) : 0 ); } }; }); if ( !jQuery.support.opacity ) { jQuery.cssHooks.opacity = { get: function( elem, computed ) { // IE uses filters for opacity return ropacity.test( (computed && elem.currentStyle ? elem.currentStyle.filter : elem.style.filter) || "" ) ? ( 0.01 * parseFloat( RegExp.$1 ) ) + "" : computed ? "1" : ""; }, set: function( elem, value ) { var style = elem.style, currentStyle = elem.currentStyle, opacity = jQuery.isNumeric( value ) ? "alpha(opacity=" + value * 100 + ")" : "", filter = currentStyle && currentStyle.filter || style.filter || ""; // IE has trouble with opacity if it does not have layout // Force it by setting the zoom level style.zoom = 1; // if setting opacity to 1, and no other filters exist - attempt to remove filter attribute #6652 // if value === "", then remove inline opacity #12685 if ( ( value >= 1 || value === "" ) && jQuery.trim( filter.replace( ralpha, "" ) ) === "" && style.removeAttribute ) { // Setting style.filter to null, "" & " " still leave "filter:" in the cssText // if "filter:" is present at all, clearType is disabled, we want to avoid this // style.removeAttribute is IE Only, but so apparently is this code path... style.removeAttribute( "filter" ); // if there is no filter style applied in a css rule or unset inline opacity, we are done if ( value === "" || currentStyle && !currentStyle.filter ) { return; } } // otherwise, set new filter values style.filter = ralpha.test( filter ) ? filter.replace( ralpha, opacity ) : filter + " " + opacity; } }; } // These hooks cannot be added until DOM ready because the support test // for it is not run until after DOM ready jQuery(function() { if ( !jQuery.support.reliableMarginRight ) { jQuery.cssHooks.marginRight = { get: function( elem, computed ) { if ( computed ) { // WebKit Bug 13343 - getComputedStyle returns wrong value for margin-right // Work around by temporarily setting element display to inline-block return jQuery.swap( elem, { "display": "inline-block" }, curCSS, [ elem, "marginRight" ] ); } } }; } // Webkit bug: https://bugs.webkit.org/show_bug.cgi?id=29084 // getComputedStyle returns percent when specified for top/left/bottom/right // rather than make the css module depend on the offset module, we just check for it here if ( !jQuery.support.pixelPosition && jQuery.fn.position ) { jQuery.each( [ "top", "left" ], function( i, prop ) { jQuery.cssHooks[ prop ] = { get: function( elem, computed ) { if ( computed ) { computed = curCSS( elem, prop ); // if curCSS returns percentage, fallback to offset return rnumnonpx.test( computed ) ? jQuery( elem ).position()[ prop ] + "px" : computed; } } }; }); } }); if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.hidden = function( elem ) { // Support: Opera <= 12.12 // Opera reports offsetWidths and offsetHeights less than zero on some elements return elem.offsetWidth <= 0 && elem.offsetHeight <= 0 || (!jQuery.support.reliableHiddenOffsets && ((elem.style && elem.style.display) || jQuery.css( elem, "display" )) === "none"); }; jQuery.expr.filters.visible = function( elem ) { return !jQuery.expr.filters.hidden( elem ); }; } // These hooks are used by animate to expand properties jQuery.each({ margin: "", padding: "", border: "Width" }, function( prefix, suffix ) { jQuery.cssHooks[ prefix + suffix ] = { expand: function( value ) { var i = 0, expanded = {}, // assumes a single number if not a string parts = typeof value === "string" ? value.split(" ") : [ value ]; for ( ; i < 4; i++ ) { expanded[ prefix + cssExpand[ i ] + suffix ] = parts[ i ] || parts[ i - 2 ] || parts[ 0 ]; } return expanded; } }; if ( !rmargin.test( prefix ) ) { jQuery.cssHooks[ prefix + suffix ].set = setPositiveNumber; } }); var r20 = /%20/g, rbracket = /\[\]$/, rCRLF = /\r?\n/g, rsubmitterTypes = /^(?:submit|button|image|reset|file)$/i, rsubmittable = /^(?:input|select|textarea|keygen)/i; jQuery.fn.extend({ serialize: function() { return jQuery.param( this.serializeArray() ); }, serializeArray: function() { return this.map(function(){ // Can add propHook for "elements" to filter or add form elements var elements = jQuery.prop( this, "elements" ); return elements ? jQuery.makeArray( elements ) : this; }) .filter(function(){ var type = this.type; // Use .is(":disabled") so that fieldset[disabled] works return this.name && !jQuery( this ).is( ":disabled" ) && rsubmittable.test( this.nodeName ) && !rsubmitterTypes.test( type ) && ( this.checked || !manipulation_rcheckableType.test( type ) ); }) .map(function( i, elem ){ var val = jQuery( this ).val(); return val == null ? null : jQuery.isArray( val ) ? jQuery.map( val, function( val ){ return { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }) : { name: elem.name, value: val.replace( rCRLF, "\r\n" ) }; }).get(); } }); //Serialize an array of form elements or a set of //key/values into a query string jQuery.param = function( a, traditional ) { var prefix, s = [], add = function( key, value ) { // If value is a function, invoke it and return its value value = jQuery.isFunction( value ) ? value() : ( value == null ? "" : value ); s[ s.length ] = encodeURIComponent( key ) + "=" + encodeURIComponent( value ); }; // Set traditional to true for jQuery <= 1.3.2 behavior. if ( traditional === undefined ) { traditional = jQuery.ajaxSettings && jQuery.ajaxSettings.traditional; } // If an array was passed in, assume that it is an array of form elements. if ( jQuery.isArray( a ) || ( a.jquery && !jQuery.isPlainObject( a ) ) ) { // Serialize the form elements jQuery.each( a, function() { add( this.name, this.value ); }); } else { // If traditional, encode the "old" way (the way 1.3.2 or older // did it), otherwise encode params recursively. for ( prefix in a ) { buildParams( prefix, a[ prefix ], traditional, add ); } } // Return the resulting serialization return s.join( "&" ).replace( r20, "+" ); }; function buildParams( prefix, obj, traditional, add ) { var name; if ( jQuery.isArray( obj ) ) { // Serialize array item. jQuery.each( obj, function( i, v ) { if ( traditional || rbracket.test( prefix ) ) { // Treat each array item as a scalar. add( prefix, v ); } else { // Item is non-scalar (array or object), encode its numeric index. buildParams( prefix + "[" + ( typeof v === "object" ? i : "" ) + "]", v, traditional, add ); } }); } else if ( !traditional && jQuery.type( obj ) === "object" ) { // Serialize object item. for ( name in obj ) { buildParams( prefix + "[" + name + "]", obj[ name ], traditional, add ); } } else { // Serialize scalar item. add( prefix, obj ); } } jQuery.each( ("blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu").split(" "), function( i, name ) { // Handle event binding jQuery.fn[ name ] = function( data, fn ) { return arguments.length > 0 ? this.on( name, null, data, fn ) : this.trigger( name ); }; }); jQuery.fn.extend({ hover: function( fnOver, fnOut ) { return this.mouseenter( fnOver ).mouseleave( fnOut || fnOver ); }, bind: function( types, data, fn ) { return this.on( types, null, data, fn ); }, unbind: function( types, fn ) { return this.off( types, null, fn ); }, delegate: function( selector, types, data, fn ) { return this.on( types, selector, data, fn ); }, undelegate: function( selector, types, fn ) { // ( namespace ) or ( selector, types [, fn] ) return arguments.length === 1 ? this.off( selector, "**" ) : this.off( types, selector || "**", fn ); } }); var // Document location ajaxLocParts, ajaxLocation, ajax_nonce = jQuery.now(), ajax_rquery = /\?/, rhash = /#.*$/, rts = /([?&])_=[^&]*/, rheaders = /^(.*?):[ \t]*([^\r\n]*)\r?$/mg, // IE leaves an \r character at EOL // #7653, #8125, #8152: local protocol detection rlocalProtocol = /^(?:about|app|app-storage|.+-extension|file|res|widget):$/, rnoContent = /^(?:GET|HEAD)$/, rprotocol = /^\/\//, rurl = /^([\w.+-]+:)(?:\/\/([^\/?#:]*)(?::(\d+)|)|)/, // Keep a copy of the old load method _load = jQuery.fn.load, /* Prefilters * 1) They are useful to introduce custom dataTypes (see ajax/jsonp.js for an example) * 2) These are called: * - BEFORE asking for a transport * - AFTER param serialization (s.data is a string if s.processData is true) * 3) key is the dataType * 4) the catchall symbol "*" can be used * 5) execution will start with transport dataType and THEN continue down to "*" if needed */ prefilters = {}, /* Transports bindings * 1) key is the dataType * 2) the catchall symbol "*" can be used * 3) selection will start with transport dataType and THEN go to "*" if needed */ transports = {}, // Avoid comment-prolog char sequence (#10098); must appease lint and evade compression allTypes = "*/".concat("*"); // #8138, IE may throw an exception when accessing // a field from window.location if document.domain has been set try { ajaxLocation = location.href; } catch( e ) { // Use the href attribute of an A element // since IE will modify it given document.location ajaxLocation = document.createElement( "a" ); ajaxLocation.href = ""; ajaxLocation = ajaxLocation.href; } // Segment location into parts ajaxLocParts = rurl.exec( ajaxLocation.toLowerCase() ) || []; // Base "constructor" for jQuery.ajaxPrefilter and jQuery.ajaxTransport function addToPrefiltersOrTransports( structure ) { // dataTypeExpression is optional and defaults to "*" return function( dataTypeExpression, func ) { if ( typeof dataTypeExpression !== "string" ) { func = dataTypeExpression; dataTypeExpression = "*"; } var dataType, i = 0, dataTypes = dataTypeExpression.toLowerCase().match( core_rnotwhite ) || []; if ( jQuery.isFunction( func ) ) { // For each dataType in the dataTypeExpression while ( (dataType = dataTypes[i++]) ) { // Prepend if requested if ( dataType[0] === "+" ) { dataType = dataType.slice( 1 ) || "*"; (structure[ dataType ] = structure[ dataType ] || []).unshift( func ); // Otherwise append } else { (structure[ dataType ] = structure[ dataType ] || []).push( func ); } } } }; } // Base inspection function for prefilters and transports function inspectPrefiltersOrTransports( structure, options, originalOptions, jqXHR ) { var inspected = {}, seekingTransport = ( structure === transports ); function inspect( dataType ) { var selected; inspected[ dataType ] = true; jQuery.each( structure[ dataType ] || [], function( _, prefilterOrFactory ) { var dataTypeOrTransport = prefilterOrFactory( options, originalOptions, jqXHR ); if( typeof dataTypeOrTransport === "string" && !seekingTransport && !inspected[ dataTypeOrTransport ] ) { options.dataTypes.unshift( dataTypeOrTransport ); inspect( dataTypeOrTransport ); return false; } else if ( seekingTransport ) { return !( selected = dataTypeOrTransport ); } }); return selected; } return inspect( options.dataTypes[ 0 ] ) || !inspected[ "*" ] && inspect( "*" ); } // A special extend for ajax options // that takes "flat" options (not to be deep extended) // Fixes #9887 function ajaxExtend( target, src ) { var deep, key, flatOptions = jQuery.ajaxSettings.flatOptions || {}; for ( key in src ) { if ( src[ key ] !== undefined ) { ( flatOptions[ key ] ? target : ( deep || (deep = {}) ) )[ key ] = src[ key ]; } } if ( deep ) { jQuery.extend( true, target, deep ); } return target; } jQuery.fn.load = function( url, params, callback ) { if ( typeof url !== "string" && _load ) { return _load.apply( this, arguments ); } var selector, response, type, self = this, off = url.indexOf(" "); if ( off >= 0 ) { selector = url.slice( off, url.length ); url = url.slice( 0, off ); } // If it's a function if ( jQuery.isFunction( params ) ) { // We assume that it's the callback callback = params; params = undefined; // Otherwise, build a param string } else if ( params && typeof params === "object" ) { type = "POST"; } // If we have elements to modify, make the request if ( self.length > 0 ) { jQuery.ajax({ url: url, // if "type" variable is undefined, then "GET" method will be used type: type, dataType: "html", data: params }).done(function( responseText ) { // Save response for use in complete callback response = arguments; self.html( selector ? // If a selector was specified, locate the right elements in a dummy div // Exclude scripts to avoid IE 'Permission Denied' errors jQuery("<div>").append( jQuery.parseHTML( responseText ) ).find( selector ) : // Otherwise use the full result responseText ); }).complete( callback && function( jqXHR, status ) { self.each( callback, response || [ jqXHR.responseText, status, jqXHR ] ); }); } return this; }; // Attach a bunch of functions for handling common AJAX events jQuery.each( [ "ajaxStart", "ajaxStop", "ajaxComplete", "ajaxError", "ajaxSuccess", "ajaxSend" ], function( i, type ){ jQuery.fn[ type ] = function( fn ){ return this.on( type, fn ); }; }); jQuery.extend({ // Counter for holding the number of active queries active: 0, // Last-Modified header cache for next request lastModified: {}, etag: {}, ajaxSettings: { url: ajaxLocation, type: "GET", isLocal: rlocalProtocol.test( ajaxLocParts[ 1 ] ), global: true, processData: true, async: true, contentType: "application/x-www-form-urlencoded; charset=UTF-8", /* timeout: 0, data: null, dataType: null, username: null, password: null, cache: null, throws: false, traditional: false, headers: {}, */ accepts: { "*": allTypes, text: "text/plain", html: "text/html", xml: "application/xml, text/xml", json: "application/json, text/javascript" }, contents: { xml: /xml/, html: /html/, json: /json/ }, responseFields: { xml: "responseXML", text: "responseText", json: "responseJSON" }, // Data converters // Keys separate source (or catchall "*") and destination types with a single space converters: { // Convert anything to text "* text": String, // Text to html (true = no transformation) "text html": true, // Evaluate text as a json expression "text json": jQuery.parseJSON, // Parse text as xml "text xml": jQuery.parseXML }, // For options that shouldn't be deep extended: // you can add your own custom options here if // and when you create one that shouldn't be // deep extended (see ajaxExtend) flatOptions: { url: true, context: true } }, // Creates a full fledged settings object into target // with both ajaxSettings and settings fields. // If target is omitted, writes into ajaxSettings. ajaxSetup: function( target, settings ) { return settings ? // Building a settings object ajaxExtend( ajaxExtend( target, jQuery.ajaxSettings ), settings ) : // Extending ajaxSettings ajaxExtend( jQuery.ajaxSettings, target ); }, ajaxPrefilter: addToPrefiltersOrTransports( prefilters ), ajaxTransport: addToPrefiltersOrTransports( transports ), // Main method ajax: function( url, options ) { // If url is an object, simulate pre-1.5 signature if ( typeof url === "object" ) { options = url; url = undefined; } // Force options to be an object options = options || {}; var // Cross-domain detection vars parts, // Loop variable i, // URL without anti-cache param cacheURL, // Response headers as string responseHeadersString, // timeout handle timeoutTimer, // To know if global events are to be dispatched fireGlobals, transport, // Response headers responseHeaders, // Create the final options object s = jQuery.ajaxSetup( {}, options ), // Callbacks context callbackContext = s.context || s, // Context for global events is callbackContext if it is a DOM node or jQuery collection globalEventContext = s.context && ( callbackContext.nodeType || callbackContext.jquery ) ? jQuery( callbackContext ) : jQuery.event, // Deferreds deferred = jQuery.Deferred(), completeDeferred = jQuery.Callbacks("once memory"), // Status-dependent callbacks statusCode = s.statusCode || {}, // Headers (they are sent all at once) requestHeaders = {}, requestHeadersNames = {}, // The jqXHR state state = 0, // Default abort message strAbort = "canceled", // Fake xhr jqXHR = { readyState: 0, // Builds headers hashtable if needed getResponseHeader: function( key ) { var match; if ( state === 2 ) { if ( !responseHeaders ) { responseHeaders = {}; while ( (match = rheaders.exec( responseHeadersString )) ) { responseHeaders[ match[1].toLowerCase() ] = match[ 2 ]; } } match = responseHeaders[ key.toLowerCase() ]; } return match == null ? null : match; }, // Raw string getAllResponseHeaders: function() { return state === 2 ? responseHeadersString : null; }, // Caches the header setRequestHeader: function( name, value ) { var lname = name.toLowerCase(); if ( !state ) { name = requestHeadersNames[ lname ] = requestHeadersNames[ lname ] || name; requestHeaders[ name ] = value; } return this; }, // Overrides response content-type header overrideMimeType: function( type ) { if ( !state ) { s.mimeType = type; } return this; }, // Status-dependent callbacks statusCode: function( map ) { var code; if ( map ) { if ( state < 2 ) { for ( code in map ) { // Lazy-add the new callback in a way that preserves old ones statusCode[ code ] = [ statusCode[ code ], map[ code ] ]; } } else { // Execute the appropriate callbacks jqXHR.always( map[ jqXHR.status ] ); } } return this; }, // Cancel the request abort: function( statusText ) { var finalText = statusText || strAbort; if ( transport ) { transport.abort( finalText ); } done( 0, finalText ); return this; } }; // Attach deferreds deferred.promise( jqXHR ).complete = completeDeferred.add; jqXHR.success = jqXHR.done; jqXHR.error = jqXHR.fail; // Remove hash character (#7531: and string promotion) // Add protocol if not provided (#5866: IE7 issue with protocol-less urls) // Handle falsy url in the settings object (#10093: consistency with old signature) // We also use the url parameter if available s.url = ( ( url || s.url || ajaxLocation ) + "" ).replace( rhash, "" ).replace( rprotocol, ajaxLocParts[ 1 ] + "//" ); // Alias method option to type as per ticket #12004 s.type = options.method || options.type || s.method || s.type; // Extract dataTypes list s.dataTypes = jQuery.trim( s.dataType || "*" ).toLowerCase().match( core_rnotwhite ) || [""]; // A cross-domain request is in order when we have a protocol:host:port mismatch if ( s.crossDomain == null ) { parts = rurl.exec( s.url.toLowerCase() ); s.crossDomain = !!( parts && ( parts[ 1 ] !== ajaxLocParts[ 1 ] || parts[ 2 ] !== ajaxLocParts[ 2 ] || ( parts[ 3 ] || ( parts[ 1 ] === "http:" ? "80" : "443" ) ) !== ( ajaxLocParts[ 3 ] || ( ajaxLocParts[ 1 ] === "http:" ? "80" : "443" ) ) ) ); } // Convert data if not already a string if ( s.data && s.processData && typeof s.data !== "string" ) { s.data = jQuery.param( s.data, s.traditional ); } // Apply prefilters inspectPrefiltersOrTransports( prefilters, s, options, jqXHR ); // If request was aborted inside a prefilter, stop there if ( state === 2 ) { return jqXHR; } // We can fire global events as of now if asked to fireGlobals = s.global; // Watch for a new set of requests if ( fireGlobals && jQuery.active++ === 0 ) { jQuery.event.trigger("ajaxStart"); } // Uppercase the type s.type = s.type.toUpperCase(); // Determine if request has content s.hasContent = !rnoContent.test( s.type ); // Save the URL in case we're toying with the If-Modified-Since // and/or If-None-Match header later on cacheURL = s.url; // More options handling for requests with no content if ( !s.hasContent ) { // If data is available, append data to url if ( s.data ) { cacheURL = ( s.url += ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + s.data ); // #9682: remove data so that it's not used in an eventual retry delete s.data; } // Add anti-cache in url if needed if ( s.cache === false ) { s.url = rts.test( cacheURL ) ? // If there is already a '_' parameter, set its value cacheURL.replace( rts, "$1_=" + ajax_nonce++ ) : // Otherwise add one to the end cacheURL + ( ajax_rquery.test( cacheURL ) ? "&" : "?" ) + "_=" + ajax_nonce++; } } // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { if ( jQuery.lastModified[ cacheURL ] ) { jqXHR.setRequestHeader( "If-Modified-Since", jQuery.lastModified[ cacheURL ] ); } if ( jQuery.etag[ cacheURL ] ) { jqXHR.setRequestHeader( "If-None-Match", jQuery.etag[ cacheURL ] ); } } // Set the correct header, if data is being sent if ( s.data && s.hasContent && s.contentType !== false || options.contentType ) { jqXHR.setRequestHeader( "Content-Type", s.contentType ); } // Set the Accepts header for the server, depending on the dataType jqXHR.setRequestHeader( "Accept", s.dataTypes[ 0 ] && s.accepts[ s.dataTypes[0] ] ? s.accepts[ s.dataTypes[0] ] + ( s.dataTypes[ 0 ] !== "*" ? ", " + allTypes + "; q=0.01" : "" ) : s.accepts[ "*" ] ); // Check for headers option for ( i in s.headers ) { jqXHR.setRequestHeader( i, s.headers[ i ] ); } // Allow custom headers/mimetypes and early abort if ( s.beforeSend && ( s.beforeSend.call( callbackContext, jqXHR, s ) === false || state === 2 ) ) { // Abort if not done already and return return jqXHR.abort(); } // aborting is no longer a cancellation strAbort = "abort"; // Install callbacks on deferreds for ( i in { success: 1, error: 1, complete: 1 } ) { jqXHR[ i ]( s[ i ] ); } // Get transport transport = inspectPrefiltersOrTransports( transports, s, options, jqXHR ); // If no transport, we auto-abort if ( !transport ) { done( -1, "No Transport" ); } else { jqXHR.readyState = 1; // Send global event if ( fireGlobals ) { globalEventContext.trigger( "ajaxSend", [ jqXHR, s ] ); } // Timeout if ( s.async && s.timeout > 0 ) { timeoutTimer = setTimeout(function() { jqXHR.abort("timeout"); }, s.timeout ); } try { state = 1; transport.send( requestHeaders, done ); } catch ( e ) { // Propagate exception as error if not done if ( state < 2 ) { done( -1, e ); // Simply rethrow otherwise } else { throw e; } } } // Callback for when everything is done function done( status, nativeStatusText, responses, headers ) { var isSuccess, success, error, response, modified, statusText = nativeStatusText; // Called once if ( state === 2 ) { return; } // State is "done" now state = 2; // Clear timeout if it exists if ( timeoutTimer ) { clearTimeout( timeoutTimer ); } // Dereference transport for early garbage collection // (no matter how long the jqXHR object will be used) transport = undefined; // Cache response headers responseHeadersString = headers || ""; // Set readyState jqXHR.readyState = status > 0 ? 4 : 0; // Determine if successful isSuccess = status >= 200 && status < 300 || status === 304; // Get response data if ( responses ) { response = ajaxHandleResponses( s, jqXHR, responses ); } // Convert no matter what (that way responseXXX fields are always set) response = ajaxConvert( s, response, jqXHR, isSuccess ); // If successful, handle type chaining if ( isSuccess ) { // Set the If-Modified-Since and/or If-None-Match header, if in ifModified mode. if ( s.ifModified ) { modified = jqXHR.getResponseHeader("Last-Modified"); if ( modified ) { jQuery.lastModified[ cacheURL ] = modified; } modified = jqXHR.getResponseHeader("etag"); if ( modified ) { jQuery.etag[ cacheURL ] = modified; } } // if no content if ( status === 204 || s.type === "HEAD" ) { statusText = "nocontent"; // if not modified } else if ( status === 304 ) { statusText = "notmodified"; // If we have data, let's convert it } else { statusText = response.state; success = response.data; error = response.error; isSuccess = !error; } } else { // We extract error from statusText // then normalize statusText and status for non-aborts error = statusText; if ( status || !statusText ) { statusText = "error"; if ( status < 0 ) { status = 0; } } } // Set data for the fake xhr object jqXHR.status = status; jqXHR.statusText = ( nativeStatusText || statusText ) + ""; // Success/Error if ( isSuccess ) { deferred.resolveWith( callbackContext, [ success, statusText, jqXHR ] ); } else { deferred.rejectWith( callbackContext, [ jqXHR, statusText, error ] ); } // Status-dependent callbacks jqXHR.statusCode( statusCode ); statusCode = undefined; if ( fireGlobals ) { globalEventContext.trigger( isSuccess ? "ajaxSuccess" : "ajaxError", [ jqXHR, s, isSuccess ? success : error ] ); } // Complete completeDeferred.fireWith( callbackContext, [ jqXHR, statusText ] ); if ( fireGlobals ) { globalEventContext.trigger( "ajaxComplete", [ jqXHR, s ] ); // Handle the global AJAX counter if ( !( --jQuery.active ) ) { jQuery.event.trigger("ajaxStop"); } } } return jqXHR; }, getJSON: function( url, data, callback ) { return jQuery.get( url, data, callback, "json" ); }, getScript: function( url, callback ) { return jQuery.get( url, undefined, callback, "script" ); } }); jQuery.each( [ "get", "post" ], function( i, method ) { jQuery[ method ] = function( url, data, callback, type ) { // shift arguments if data argument was omitted if ( jQuery.isFunction( data ) ) { type = type || callback; callback = data; data = undefined; } return jQuery.ajax({ url: url, type: method, dataType: type, data: data, success: callback }); }; }); /* Handles responses to an ajax request: * - finds the right dataType (mediates between content-type and expected dataType) * - returns the corresponding response */ function ajaxHandleResponses( s, jqXHR, responses ) { var firstDataType, ct, finalDataType, type, contents = s.contents, dataTypes = s.dataTypes; // Remove auto dataType and get content-type in the process while( dataTypes[ 0 ] === "*" ) { dataTypes.shift(); if ( ct === undefined ) { ct = s.mimeType || jqXHR.getResponseHeader("Content-Type"); } } // Check if we're dealing with a known content-type if ( ct ) { for ( type in contents ) { if ( contents[ type ] && contents[ type ].test( ct ) ) { dataTypes.unshift( type ); break; } } } // Check to see if we have a response for the expected dataType if ( dataTypes[ 0 ] in responses ) { finalDataType = dataTypes[ 0 ]; } else { // Try convertible dataTypes for ( type in responses ) { if ( !dataTypes[ 0 ] || s.converters[ type + " " + dataTypes[0] ] ) { finalDataType = type; break; } if ( !firstDataType ) { firstDataType = type; } } // Or just use first one finalDataType = finalDataType || firstDataType; } // If we found a dataType // We add the dataType to the list if needed // and return the corresponding response if ( finalDataType ) { if ( finalDataType !== dataTypes[ 0 ] ) { dataTypes.unshift( finalDataType ); } return responses[ finalDataType ]; } } /* Chain conversions given the request and the original response * Also sets the responseXXX fields on the jqXHR instance */ function ajaxConvert( s, response, jqXHR, isSuccess ) { var conv2, current, conv, tmp, prev, converters = {}, // Work with a copy of dataTypes in case we need to modify it for conversion dataTypes = s.dataTypes.slice(); // Create converters map with lowercased keys if ( dataTypes[ 1 ] ) { for ( conv in s.converters ) { converters[ conv.toLowerCase() ] = s.converters[ conv ]; } } current = dataTypes.shift(); // Convert to each sequential dataType while ( current ) { if ( s.responseFields[ current ] ) { jqXHR[ s.responseFields[ current ] ] = response; } // Apply the dataFilter if provided if ( !prev && isSuccess && s.dataFilter ) { response = s.dataFilter( response, s.dataType ); } prev = current; current = dataTypes.shift(); if ( current ) { // There's only work to do if current dataType is non-auto if ( current === "*" ) { current = prev; // Convert response if prev dataType is non-auto and differs from current } else if ( prev !== "*" && prev !== current ) { // Seek a direct converter conv = converters[ prev + " " + current ] || converters[ "* " + current ]; // If none found, seek a pair if ( !conv ) { for ( conv2 in converters ) { // If conv2 outputs current tmp = conv2.split( " " ); if ( tmp[ 1 ] === current ) { // If prev can be converted to accepted input conv = converters[ prev + " " + tmp[ 0 ] ] || converters[ "* " + tmp[ 0 ] ]; if ( conv ) { // Condense equivalence converters if ( conv === true ) { conv = converters[ conv2 ]; // Otherwise, insert the intermediate dataType } else if ( converters[ conv2 ] !== true ) { current = tmp[ 0 ]; dataTypes.unshift( tmp[ 1 ] ); } break; } } } } // Apply converter (if not an equivalence) if ( conv !== true ) { // Unless errors are allowed to bubble, catch and return them if ( conv && s[ "throws" ] ) { response = conv( response ); } else { try { response = conv( response ); } catch ( e ) { return { state: "parsererror", error: conv ? e : "No conversion from " + prev + " to " + current }; } } } } } } return { state: "success", data: response }; } // Install script dataType jQuery.ajaxSetup({ accepts: { script: "text/javascript, application/javascript, application/ecmascript, application/x-ecmascript" }, contents: { script: /(?:java|ecma)script/ }, converters: { "text script": function( text ) { jQuery.globalEval( text ); return text; } } }); // Handle cache's special case and global jQuery.ajaxPrefilter( "script", function( s ) { if ( s.cache === undefined ) { s.cache = false; } if ( s.crossDomain ) { s.type = "GET"; s.global = false; } }); // Bind script tag hack transport jQuery.ajaxTransport( "script", function(s) { // This transport only deals with cross domain requests if ( s.crossDomain ) { var script, head = document.head || jQuery("head")[0] || document.documentElement; return { send: function( _, callback ) { script = document.createElement("script"); script.async = true; if ( s.scriptCharset ) { script.charset = s.scriptCharset; } script.src = s.url; // Attach handlers for all browsers script.onload = script.onreadystatechange = function( _, isAbort ) { if ( isAbort || !script.readyState || /loaded|complete/.test( script.readyState ) ) { // Handle memory leak in IE script.onload = script.onreadystatechange = null; // Remove the script if ( script.parentNode ) { script.parentNode.removeChild( script ); } // Dereference the script script = null; // Callback if not abort if ( !isAbort ) { callback( 200, "success" ); } } }; // Circumvent IE6 bugs with base elements (#2709 and #4378) by prepending // Use native DOM manipulation to avoid our domManip AJAX trickery head.insertBefore( script, head.firstChild ); }, abort: function() { if ( script ) { script.onload( undefined, true ); } } }; } }); var oldCallbacks = [], rjsonp = /(=)\?(?=&|$)|\?\?/; // Default jsonp settings jQuery.ajaxSetup({ jsonp: "callback", jsonpCallback: function() { var callback = oldCallbacks.pop() || ( jQuery.expando + "_" + ( ajax_nonce++ ) ); this[ callback ] = true; return callback; } }); // Detect, normalize options and install callbacks for jsonp requests jQuery.ajaxPrefilter( "json jsonp", function( s, originalSettings, jqXHR ) { var callbackName, overwritten, responseContainer, jsonProp = s.jsonp !== false && ( rjsonp.test( s.url ) ? "url" : typeof s.data === "string" && !( s.contentType || "" ).indexOf("application/x-www-form-urlencoded") && rjsonp.test( s.data ) && "data" ); // Handle iff the expected data type is "jsonp" or we have a parameter to set if ( jsonProp || s.dataTypes[ 0 ] === "jsonp" ) { // Get callback name, remembering preexisting value associated with it callbackName = s.jsonpCallback = jQuery.isFunction( s.jsonpCallback ) ? s.jsonpCallback() : s.jsonpCallback; // Insert callback into url or form data if ( jsonProp ) { s[ jsonProp ] = s[ jsonProp ].replace( rjsonp, "$1" + callbackName ); } else if ( s.jsonp !== false ) { s.url += ( ajax_rquery.test( s.url ) ? "&" : "?" ) + s.jsonp + "=" + callbackName; } // Use data converter to retrieve json after script execution s.converters["script json"] = function() { if ( !responseContainer ) { jQuery.error( callbackName + " was not called" ); } return responseContainer[ 0 ]; }; // force json dataType s.dataTypes[ 0 ] = "json"; // Install callback overwritten = window[ callbackName ]; window[ callbackName ] = function() { responseContainer = arguments; }; // Clean-up function (fires after converters) jqXHR.always(function() { // Restore preexisting value window[ callbackName ] = overwritten; // Save back as free if ( s[ callbackName ] ) { // make sure that re-using the options doesn't screw things around s.jsonpCallback = originalSettings.jsonpCallback; // save the callback name for future use oldCallbacks.push( callbackName ); } // Call if it was a function and we have a response if ( responseContainer && jQuery.isFunction( overwritten ) ) { overwritten( responseContainer[ 0 ] ); } responseContainer = overwritten = undefined; }); // Delegate to script return "script"; } }); var xhrCallbacks, xhrSupported, xhrId = 0, // #5280: Internet Explorer will keep connections alive if we don't abort on unload xhrOnUnloadAbort = window.ActiveXObject && function() { // Abort all pending requests var key; for ( key in xhrCallbacks ) { xhrCallbacks[ key ]( undefined, true ); } }; // Functions to create xhrs function createStandardXHR() { try { return new window.XMLHttpRequest(); } catch( e ) {} } function createActiveXHR() { try { return new window.ActiveXObject("Microsoft.XMLHTTP"); } catch( e ) {} } // Create the request object // (This is still attached to ajaxSettings for backward compatibility) jQuery.ajaxSettings.xhr = window.ActiveXObject ? /* Microsoft failed to properly * implement the XMLHttpRequest in IE7 (can't request local files), * so we use the ActiveXObject when it is available * Additionally XMLHttpRequest can be disabled in IE7/IE8 so * we need a fallback. */ function() { return !this.isLocal && createStandardXHR() || createActiveXHR(); } : // For all other browsers, use the standard XMLHttpRequest object createStandardXHR; // Determine support properties xhrSupported = jQuery.ajaxSettings.xhr(); jQuery.support.cors = !!xhrSupported && ( "withCredentials" in xhrSupported ); xhrSupported = jQuery.support.ajax = !!xhrSupported; // Create transport if the browser can provide an xhr if ( xhrSupported ) { jQuery.ajaxTransport(function( s ) { // Cross domain only allowed if supported through XMLHttpRequest if ( !s.crossDomain || jQuery.support.cors ) { var callback; return { send: function( headers, complete ) { // Get a new xhr var handle, i, xhr = s.xhr(); // Open the socket // Passing null username, generates a login popup on Opera (#2865) if ( s.username ) { xhr.open( s.type, s.url, s.async, s.username, s.password ); } else { xhr.open( s.type, s.url, s.async ); } // Apply custom fields if provided if ( s.xhrFields ) { for ( i in s.xhrFields ) { xhr[ i ] = s.xhrFields[ i ]; } } // Override mime type if needed if ( s.mimeType && xhr.overrideMimeType ) { xhr.overrideMimeType( s.mimeType ); } // X-Requested-With header // For cross-domain requests, seeing as conditions for a preflight are // akin to a jigsaw puzzle, we simply never set it to be sure. // (it can always be set on a per-request basis or even using ajaxSetup) // For same-domain requests, won't change header if already provided. if ( !s.crossDomain && !headers["X-Requested-With"] ) { headers["X-Requested-With"] = "XMLHttpRequest"; } // Need an extra try/catch for cross domain requests in Firefox 3 try { for ( i in headers ) { xhr.setRequestHeader( i, headers[ i ] ); } } catch( err ) {} // Do send the request // This may raise an exception which is actually // handled in jQuery.ajax (so no try/catch here) xhr.send( ( s.hasContent && s.data ) || null ); // Listener callback = function( _, isAbort ) { var status, responseHeaders, statusText, responses; // Firefox throws exceptions when accessing properties // of an xhr when a network error occurred // http://helpful.knobs-dials.com/index.php/Component_returned_failure_code:_0x80040111_(NS_ERROR_NOT_AVAILABLE) try { // Was never called and is aborted or complete if ( callback && ( isAbort || xhr.readyState === 4 ) ) { // Only called once callback = undefined; // Do not keep as active anymore if ( handle ) { xhr.onreadystatechange = jQuery.noop; if ( xhrOnUnloadAbort ) { delete xhrCallbacks[ handle ]; } } // If it's an abort if ( isAbort ) { // Abort it manually if needed if ( xhr.readyState !== 4 ) { xhr.abort(); } } else { responses = {}; status = xhr.status; responseHeaders = xhr.getAllResponseHeaders(); // When requesting binary data, IE6-9 will throw an exception // on any attempt to access responseText (#11426) if ( typeof xhr.responseText === "string" ) { responses.text = xhr.responseText; } // Firefox throws an exception when accessing // statusText for faulty cross-domain requests try { statusText = xhr.statusText; } catch( e ) { // We normalize with Webkit giving an empty statusText statusText = ""; } // Filter status for non standard behaviors // If the request is local and we have data: assume a success // (success with no data won't get notified, that's the best we // can do given current implementations) if ( !status && s.isLocal && !s.crossDomain ) { status = responses.text ? 200 : 404; // IE - #1450: sometimes returns 1223 when it should be 204 } else if ( status === 1223 ) { status = 204; } } } } catch( firefoxAccessException ) { if ( !isAbort ) { complete( -1, firefoxAccessException ); } } // Call complete if needed if ( responses ) { complete( status, statusText, responses, responseHeaders ); } }; if ( !s.async ) { // if we're in sync mode we fire the callback callback(); } else if ( xhr.readyState === 4 ) { // (IE6 & IE7) if it's in cache and has been // retrieved directly we need to fire the callback setTimeout( callback ); } else { handle = ++xhrId; if ( xhrOnUnloadAbort ) { // Create the active xhrs callbacks list if needed // and attach the unload handler if ( !xhrCallbacks ) { xhrCallbacks = {}; jQuery( window ).unload( xhrOnUnloadAbort ); } // Add to list of active xhrs callbacks xhrCallbacks[ handle ] = callback; } xhr.onreadystatechange = callback; } }, abort: function() { if ( callback ) { callback( undefined, true ); } } }; } }); } var fxNow, timerId, rfxtypes = /^(?:toggle|show|hide)$/, rfxnum = new RegExp( "^(?:([+-])=|)(" + core_pnum + ")([a-z%]*)$", "i" ), rrun = /queueHooks$/, animationPrefilters = [ defaultPrefilter ], tweeners = { "*": [function( prop, value ) { var tween = this.createTween( prop, value ), target = tween.cur(), parts = rfxnum.exec( value ), unit = parts && parts[ 3 ] || ( jQuery.cssNumber[ prop ] ? "" : "px" ), // Starting value computation is required for potential unit mismatches start = ( jQuery.cssNumber[ prop ] || unit !== "px" && +target ) && rfxnum.exec( jQuery.css( tween.elem, prop ) ), scale = 1, maxIterations = 20; if ( start && start[ 3 ] !== unit ) { // Trust units reported by jQuery.css unit = unit || start[ 3 ]; // Make sure we update the tween properties later on parts = parts || []; // Iteratively approximate from a nonzero starting point start = +target || 1; do { // If previous iteration zeroed out, double until we get *something* // Use a string for doubling factor so we don't accidentally see scale as unchanged below scale = scale || ".5"; // Adjust and apply start = start / scale; jQuery.style( tween.elem, prop, start + unit ); // Update scale, tolerating zero or NaN from tween.cur() // And breaking the loop if scale is unchanged or perfect, or if we've just had enough } while ( scale !== (scale = tween.cur() / target) && scale !== 1 && --maxIterations ); } // Update tween properties if ( parts ) { start = tween.start = +start || +target || 0; tween.unit = unit; // If a +=/-= token was provided, we're doing a relative animation tween.end = parts[ 1 ] ? start + ( parts[ 1 ] + 1 ) * parts[ 2 ] : +parts[ 2 ]; } return tween; }] }; // Animations created synchronously will run synchronously function createFxNow() { setTimeout(function() { fxNow = undefined; }); return ( fxNow = jQuery.now() ); } function createTween( value, prop, animation ) { var tween, collection = ( tweeners[ prop ] || [] ).concat( tweeners[ "*" ] ), index = 0, length = collection.length; for ( ; index < length; index++ ) { if ( (tween = collection[ index ].call( animation, prop, value )) ) { // we're done with this property return tween; } } } function Animation( elem, properties, options ) { var result, stopped, index = 0, length = animationPrefilters.length, deferred = jQuery.Deferred().always( function() { // don't match elem in the :animated selector delete tick.elem; }), tick = function() { if ( stopped ) { return false; } var currentTime = fxNow || createFxNow(), remaining = Math.max( 0, animation.startTime + animation.duration - currentTime ), // archaic crash bug won't allow us to use 1 - ( 0.5 || 0 ) (#12497) temp = remaining / animation.duration || 0, percent = 1 - temp, index = 0, length = animation.tweens.length; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( percent ); } deferred.notifyWith( elem, [ animation, percent, remaining ]); if ( percent < 1 && length ) { return remaining; } else { deferred.resolveWith( elem, [ animation ] ); return false; } }, animation = deferred.promise({ elem: elem, props: jQuery.extend( {}, properties ), opts: jQuery.extend( true, { specialEasing: {} }, options ), originalProperties: properties, originalOptions: options, startTime: fxNow || createFxNow(), duration: options.duration, tweens: [], createTween: function( prop, end ) { var tween = jQuery.Tween( elem, animation.opts, prop, end, animation.opts.specialEasing[ prop ] || animation.opts.easing ); animation.tweens.push( tween ); return tween; }, stop: function( gotoEnd ) { var index = 0, // if we are going to the end, we want to run all the tweens // otherwise we skip this part length = gotoEnd ? animation.tweens.length : 0; if ( stopped ) { return this; } stopped = true; for ( ; index < length ; index++ ) { animation.tweens[ index ].run( 1 ); } // resolve when we played the last frame // otherwise, reject if ( gotoEnd ) { deferred.resolveWith( elem, [ animation, gotoEnd ] ); } else { deferred.rejectWith( elem, [ animation, gotoEnd ] ); } return this; } }), props = animation.props; propFilter( props, animation.opts.specialEasing ); for ( ; index < length ; index++ ) { result = animationPrefilters[ index ].call( animation, elem, props, animation.opts ); if ( result ) { return result; } } jQuery.map( props, createTween, animation ); if ( jQuery.isFunction( animation.opts.start ) ) { animation.opts.start.call( elem, animation ); } jQuery.fx.timer( jQuery.extend( tick, { elem: elem, anim: animation, queue: animation.opts.queue }) ); // attach callbacks from options return animation.progress( animation.opts.progress ) .done( animation.opts.done, animation.opts.complete ) .fail( animation.opts.fail ) .always( animation.opts.always ); } function propFilter( props, specialEasing ) { var index, name, easing, value, hooks; // camelCase, specialEasing and expand cssHook pass for ( index in props ) { name = jQuery.camelCase( index ); easing = specialEasing[ name ]; value = props[ index ]; if ( jQuery.isArray( value ) ) { easing = value[ 1 ]; value = props[ index ] = value[ 0 ]; } if ( index !== name ) { props[ name ] = value; delete props[ index ]; } hooks = jQuery.cssHooks[ name ]; if ( hooks && "expand" in hooks ) { value = hooks.expand( value ); delete props[ name ]; // not quite $.extend, this wont overwrite keys already present. // also - reusing 'index' from above because we have the correct "name" for ( index in value ) { if ( !( index in props ) ) { props[ index ] = value[ index ]; specialEasing[ index ] = easing; } } } else { specialEasing[ name ] = easing; } } } jQuery.Animation = jQuery.extend( Animation, { tweener: function( props, callback ) { if ( jQuery.isFunction( props ) ) { callback = props; props = [ "*" ]; } else { props = props.split(" "); } var prop, index = 0, length = props.length; for ( ; index < length ; index++ ) { prop = props[ index ]; tweeners[ prop ] = tweeners[ prop ] || []; tweeners[ prop ].unshift( callback ); } }, prefilter: function( callback, prepend ) { if ( prepend ) { animationPrefilters.unshift( callback ); } else { animationPrefilters.push( callback ); } } }); function defaultPrefilter( elem, props, opts ) { /* jshint validthis: true */ var prop, value, toggle, tween, hooks, oldfire, anim = this, orig = {}, style = elem.style, hidden = elem.nodeType && isHidden( elem ), dataShow = jQuery._data( elem, "fxshow" ); // handle queue: false promises if ( !opts.queue ) { hooks = jQuery._queueHooks( elem, "fx" ); if ( hooks.unqueued == null ) { hooks.unqueued = 0; oldfire = hooks.empty.fire; hooks.empty.fire = function() { if ( !hooks.unqueued ) { oldfire(); } }; } hooks.unqueued++; anim.always(function() { // doing this makes sure that the complete handler will be called // before this completes anim.always(function() { hooks.unqueued--; if ( !jQuery.queue( elem, "fx" ).length ) { hooks.empty.fire(); } }); }); } // height/width overflow pass if ( elem.nodeType === 1 && ( "height" in props || "width" in props ) ) { // Make sure that nothing sneaks out // Record all 3 overflow attributes because IE does not // change the overflow attribute when overflowX and // overflowY are set to the same value opts.overflow = [ style.overflow, style.overflowX, style.overflowY ]; // Set display property to inline-block for height/width // animations on inline elements that are having width/height animated if ( jQuery.css( elem, "display" ) === "inline" && jQuery.css( elem, "float" ) === "none" ) { // inline-level elements accept inline-block; // block-level elements need to be inline with layout if ( !jQuery.support.inlineBlockNeedsLayout || css_defaultDisplay( elem.nodeName ) === "inline" ) { style.display = "inline-block"; } else { style.zoom = 1; } } } if ( opts.overflow ) { style.overflow = "hidden"; if ( !jQuery.support.shrinkWrapBlocks ) { anim.always(function() { style.overflow = opts.overflow[ 0 ]; style.overflowX = opts.overflow[ 1 ]; style.overflowY = opts.overflow[ 2 ]; }); } } // show/hide pass for ( prop in props ) { value = props[ prop ]; if ( rfxtypes.exec( value ) ) { delete props[ prop ]; toggle = toggle || value === "toggle"; if ( value === ( hidden ? "hide" : "show" ) ) { continue; } orig[ prop ] = dataShow && dataShow[ prop ] || jQuery.style( elem, prop ); } } if ( !jQuery.isEmptyObject( orig ) ) { if ( dataShow ) { if ( "hidden" in dataShow ) { hidden = dataShow.hidden; } } else { dataShow = jQuery._data( elem, "fxshow", {} ); } // store state if its toggle - enables .stop().toggle() to "reverse" if ( toggle ) { dataShow.hidden = !hidden; } if ( hidden ) { jQuery( elem ).show(); } else { anim.done(function() { jQuery( elem ).hide(); }); } anim.done(function() { var prop; jQuery._removeData( elem, "fxshow" ); for ( prop in orig ) { jQuery.style( elem, prop, orig[ prop ] ); } }); for ( prop in orig ) { tween = createTween( hidden ? dataShow[ prop ] : 0, prop, anim ); if ( !( prop in dataShow ) ) { dataShow[ prop ] = tween.start; if ( hidden ) { tween.end = tween.start; tween.start = prop === "width" || prop === "height" ? 1 : 0; } } } } } function Tween( elem, options, prop, end, easing ) { return new Tween.prototype.init( elem, options, prop, end, easing ); } jQuery.Tween = Tween; Tween.prototype = { constructor: Tween, init: function( elem, options, prop, end, easing, unit ) { this.elem = elem; this.prop = prop; this.easing = easing || "swing"; this.options = options; this.start = this.now = this.cur(); this.end = end; this.unit = unit || ( jQuery.cssNumber[ prop ] ? "" : "px" ); }, cur: function() { var hooks = Tween.propHooks[ this.prop ]; return hooks && hooks.get ? hooks.get( this ) : Tween.propHooks._default.get( this ); }, run: function( percent ) { var eased, hooks = Tween.propHooks[ this.prop ]; if ( this.options.duration ) { this.pos = eased = jQuery.easing[ this.easing ]( percent, this.options.duration * percent, 0, 1, this.options.duration ); } else { this.pos = eased = percent; } this.now = ( this.end - this.start ) * eased + this.start; if ( this.options.step ) { this.options.step.call( this.elem, this.now, this ); } if ( hooks && hooks.set ) { hooks.set( this ); } else { Tween.propHooks._default.set( this ); } return this; } }; Tween.prototype.init.prototype = Tween.prototype; Tween.propHooks = { _default: { get: function( tween ) { var result; if ( tween.elem[ tween.prop ] != null && (!tween.elem.style || tween.elem.style[ tween.prop ] == null) ) { return tween.elem[ tween.prop ]; } // passing an empty string as a 3rd parameter to .css will automatically // attempt a parseFloat and fallback to a string if the parse fails // so, simple values such as "10px" are parsed to Float. // complex values such as "rotate(1rad)" are returned as is. result = jQuery.css( tween.elem, tween.prop, "" ); // Empty strings, null, undefined and "auto" are converted to 0. return !result || result === "auto" ? 0 : result; }, set: function( tween ) { // use step hook for back compat - use cssHook if its there - use .style if its // available and use plain properties where available if ( jQuery.fx.step[ tween.prop ] ) { jQuery.fx.step[ tween.prop ]( tween ); } else if ( tween.elem.style && ( tween.elem.style[ jQuery.cssProps[ tween.prop ] ] != null || jQuery.cssHooks[ tween.prop ] ) ) { jQuery.style( tween.elem, tween.prop, tween.now + tween.unit ); } else { tween.elem[ tween.prop ] = tween.now; } } } }; // Support: IE <=9 // Panic based approach to setting things on disconnected nodes Tween.propHooks.scrollTop = Tween.propHooks.scrollLeft = { set: function( tween ) { if ( tween.elem.nodeType && tween.elem.parentNode ) { tween.elem[ tween.prop ] = tween.now; } } }; jQuery.each([ "toggle", "show", "hide" ], function( i, name ) { var cssFn = jQuery.fn[ name ]; jQuery.fn[ name ] = function( speed, easing, callback ) { return speed == null || typeof speed === "boolean" ? cssFn.apply( this, arguments ) : this.animate( genFx( name, true ), speed, easing, callback ); }; }); jQuery.fn.extend({ fadeTo: function( speed, to, easing, callback ) { // show any hidden elements after setting opacity to 0 return this.filter( isHidden ).css( "opacity", 0 ).show() // animate to the value specified .end().animate({ opacity: to }, speed, easing, callback ); }, animate: function( prop, speed, easing, callback ) { var empty = jQuery.isEmptyObject( prop ), optall = jQuery.speed( speed, easing, callback ), doAnimation = function() { // Operate on a copy of prop so per-property easing won't be lost var anim = Animation( this, jQuery.extend( {}, prop ), optall ); // Empty animations, or finishing resolves immediately if ( empty || jQuery._data( this, "finish" ) ) { anim.stop( true ); } }; doAnimation.finish = doAnimation; return empty || optall.queue === false ? this.each( doAnimation ) : this.queue( optall.queue, doAnimation ); }, stop: function( type, clearQueue, gotoEnd ) { var stopQueue = function( hooks ) { var stop = hooks.stop; delete hooks.stop; stop( gotoEnd ); }; if ( typeof type !== "string" ) { gotoEnd = clearQueue; clearQueue = type; type = undefined; } if ( clearQueue && type !== false ) { this.queue( type || "fx", [] ); } return this.each(function() { var dequeue = true, index = type != null && type + "queueHooks", timers = jQuery.timers, data = jQuery._data( this ); if ( index ) { if ( data[ index ] && data[ index ].stop ) { stopQueue( data[ index ] ); } } else { for ( index in data ) { if ( data[ index ] && data[ index ].stop && rrun.test( index ) ) { stopQueue( data[ index ] ); } } } for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && (type == null || timers[ index ].queue === type) ) { timers[ index ].anim.stop( gotoEnd ); dequeue = false; timers.splice( index, 1 ); } } // start the next in the queue if the last step wasn't forced // timers currently will call their complete callbacks, which will dequeue // but only if they were gotoEnd if ( dequeue || !gotoEnd ) { jQuery.dequeue( this, type ); } }); }, finish: function( type ) { if ( type !== false ) { type = type || "fx"; } return this.each(function() { var index, data = jQuery._data( this ), queue = data[ type + "queue" ], hooks = data[ type + "queueHooks" ], timers = jQuery.timers, length = queue ? queue.length : 0; // enable finishing flag on private data data.finish = true; // empty the queue first jQuery.queue( this, type, [] ); if ( hooks && hooks.stop ) { hooks.stop.call( this, true ); } // look for any active animations, and finish them for ( index = timers.length; index--; ) { if ( timers[ index ].elem === this && timers[ index ].queue === type ) { timers[ index ].anim.stop( true ); timers.splice( index, 1 ); } } // look for any animations in the old queue and finish them for ( index = 0; index < length; index++ ) { if ( queue[ index ] && queue[ index ].finish ) { queue[ index ].finish.call( this ); } } // turn off finishing flag delete data.finish; }); } }); // Generate parameters to create a standard animation function genFx( type, includeWidth ) { var which, attrs = { height: type }, i = 0; // if we include width, step value is 1 to do all cssExpand values, // if we don't include width, step value is 2 to skip over Left and Right includeWidth = includeWidth? 1 : 0; for( ; i < 4 ; i += 2 - includeWidth ) { which = cssExpand[ i ]; attrs[ "margin" + which ] = attrs[ "padding" + which ] = type; } if ( includeWidth ) { attrs.opacity = attrs.width = type; } return attrs; } // Generate shortcuts for custom animations jQuery.each({ slideDown: genFx("show"), slideUp: genFx("hide"), slideToggle: genFx("toggle"), fadeIn: { opacity: "show" }, fadeOut: { opacity: "hide" }, fadeToggle: { opacity: "toggle" } }, function( name, props ) { jQuery.fn[ name ] = function( speed, easing, callback ) { return this.animate( props, speed, easing, callback ); }; }); jQuery.speed = function( speed, easing, fn ) { var opt = speed && typeof speed === "object" ? jQuery.extend( {}, speed ) : { complete: fn || !fn && easing || jQuery.isFunction( speed ) && speed, duration: speed, easing: fn && easing || easing && !jQuery.isFunction( easing ) && easing }; opt.duration = jQuery.fx.off ? 0 : typeof opt.duration === "number" ? opt.duration : opt.duration in jQuery.fx.speeds ? jQuery.fx.speeds[ opt.duration ] : jQuery.fx.speeds._default; // normalize opt.queue - true/undefined/null -> "fx" if ( opt.queue == null || opt.queue === true ) { opt.queue = "fx"; } // Queueing opt.old = opt.complete; opt.complete = function() { if ( jQuery.isFunction( opt.old ) ) { opt.old.call( this ); } if ( opt.queue ) { jQuery.dequeue( this, opt.queue ); } }; return opt; }; jQuery.easing = { linear: function( p ) { return p; }, swing: function( p ) { return 0.5 - Math.cos( p*Math.PI ) / 2; } }; jQuery.timers = []; jQuery.fx = Tween.prototype.init; jQuery.fx.tick = function() { var timer, timers = jQuery.timers, i = 0; fxNow = jQuery.now(); for ( ; i < timers.length; i++ ) { timer = timers[ i ]; // Checks the timer has not already been removed if ( !timer() && timers[ i ] === timer ) { timers.splice( i--, 1 ); } } if ( !timers.length ) { jQuery.fx.stop(); } fxNow = undefined; }; jQuery.fx.timer = function( timer ) { if ( timer() && jQuery.timers.push( timer ) ) { jQuery.fx.start(); } }; jQuery.fx.interval = 13; jQuery.fx.start = function() { if ( !timerId ) { timerId = setInterval( jQuery.fx.tick, jQuery.fx.interval ); } }; jQuery.fx.stop = function() { clearInterval( timerId ); timerId = null; }; jQuery.fx.speeds = { slow: 600, fast: 200, // Default speed _default: 400 }; // Back Compat <1.8 extension point jQuery.fx.step = {}; if ( jQuery.expr && jQuery.expr.filters ) { jQuery.expr.filters.animated = function( elem ) { return jQuery.grep(jQuery.timers, function( fn ) { return elem === fn.elem; }).length; }; } jQuery.fn.offset = function( options ) { if ( arguments.length ) { return options === undefined ? this : this.each(function( i ) { jQuery.offset.setOffset( this, options, i ); }); } var docElem, win, box = { top: 0, left: 0 }, elem = this[ 0 ], doc = elem && elem.ownerDocument; if ( !doc ) { return; } docElem = doc.documentElement; // Make sure it's not a disconnected DOM node if ( !jQuery.contains( docElem, elem ) ) { return box; } // If we don't have gBCR, just use 0,0 rather than error // BlackBerry 5, iOS 3 (original iPhone) if ( typeof elem.getBoundingClientRect !== core_strundefined ) { box = elem.getBoundingClientRect(); } win = getWindow( doc ); return { top: box.top + ( win.pageYOffset || docElem.scrollTop ) - ( docElem.clientTop || 0 ), left: box.left + ( win.pageXOffset || docElem.scrollLeft ) - ( docElem.clientLeft || 0 ) }; }; jQuery.offset = { setOffset: function( elem, options, i ) { var position = jQuery.css( elem, "position" ); // set position first, in-case top/left are set even on static elem if ( position === "static" ) { elem.style.position = "relative"; } var curElem = jQuery( elem ), curOffset = curElem.offset(), curCSSTop = jQuery.css( elem, "top" ), curCSSLeft = jQuery.css( elem, "left" ), calculatePosition = ( position === "absolute" || position === "fixed" ) && jQuery.inArray("auto", [curCSSTop, curCSSLeft]) > -1, props = {}, curPosition = {}, curTop, curLeft; // need to be able to calculate position if either top or left is auto and position is either absolute or fixed if ( calculatePosition ) { curPosition = curElem.position(); curTop = curPosition.top; curLeft = curPosition.left; } else { curTop = parseFloat( curCSSTop ) || 0; curLeft = parseFloat( curCSSLeft ) || 0; } if ( jQuery.isFunction( options ) ) { options = options.call( elem, i, curOffset ); } if ( options.top != null ) { props.top = ( options.top - curOffset.top ) + curTop; } if ( options.left != null ) { props.left = ( options.left - curOffset.left ) + curLeft; } if ( "using" in options ) { options.using.call( elem, props ); } else { curElem.css( props ); } } }; jQuery.fn.extend({ position: function() { if ( !this[ 0 ] ) { return; } var offsetParent, offset, parentOffset = { top: 0, left: 0 }, elem = this[ 0 ]; // fixed elements are offset from window (parentOffset = {top:0, left: 0}, because it is it's only offset parent if ( jQuery.css( elem, "position" ) === "fixed" ) { // we assume that getBoundingClientRect is available when computed position is fixed offset = elem.getBoundingClientRect(); } else { // Get *real* offsetParent offsetParent = this.offsetParent(); // Get correct offsets offset = this.offset(); if ( !jQuery.nodeName( offsetParent[ 0 ], "html" ) ) { parentOffset = offsetParent.offset(); } // Add offsetParent borders parentOffset.top += jQuery.css( offsetParent[ 0 ], "borderTopWidth", true ); parentOffset.left += jQuery.css( offsetParent[ 0 ], "borderLeftWidth", true ); } // Subtract parent offsets and element margins // note: when an element has margin: auto the offsetLeft and marginLeft // are the same in Safari causing offset.left to incorrectly be 0 return { top: offset.top - parentOffset.top - jQuery.css( elem, "marginTop", true ), left: offset.left - parentOffset.left - jQuery.css( elem, "marginLeft", true) }; }, offsetParent: function() { return this.map(function() { var offsetParent = this.offsetParent || docElem; while ( offsetParent && ( !jQuery.nodeName( offsetParent, "html" ) && jQuery.css( offsetParent, "position") === "static" ) ) { offsetParent = offsetParent.offsetParent; } return offsetParent || docElem; }); } }); // Create scrollLeft and scrollTop methods jQuery.each( {scrollLeft: "pageXOffset", scrollTop: "pageYOffset"}, function( method, prop ) { var top = /Y/.test( prop ); jQuery.fn[ method ] = function( val ) { return jQuery.access( this, function( elem, method, val ) { var win = getWindow( elem ); if ( val === undefined ) { return win ? (prop in win) ? win[ prop ] : win.document.documentElement[ method ] : elem[ method ]; } if ( win ) { win.scrollTo( !top ? val : jQuery( win ).scrollLeft(), top ? val : jQuery( win ).scrollTop() ); } else { elem[ method ] = val; } }, method, val, arguments.length, null ); }; }); function getWindow( elem ) { return jQuery.isWindow( elem ) ? elem : elem.nodeType === 9 ? elem.defaultView || elem.parentWindow : false; } // Create innerHeight, innerWidth, height, width, outerHeight and outerWidth methods jQuery.each( { Height: "height", Width: "width" }, function( name, type ) { jQuery.each( { padding: "inner" + name, content: type, "": "outer" + name }, function( defaultExtra, funcName ) { // margin is only for outerHeight, outerWidth jQuery.fn[ funcName ] = function( margin, value ) { var chainable = arguments.length && ( defaultExtra || typeof margin !== "boolean" ), extra = defaultExtra || ( margin === true || value === true ? "margin" : "border" ); return jQuery.access( this, function( elem, type, value ) { var doc; if ( jQuery.isWindow( elem ) ) { // As of 5/8/2012 this will yield incorrect results for Mobile Safari, but there // isn't a whole lot we can do. See pull request at this URL for discussion: // https://github.com/jquery/jquery/pull/764 return elem.document.documentElement[ "client" + name ]; } // Get document width or height if ( elem.nodeType === 9 ) { doc = elem.documentElement; // Either scroll[Width/Height] or offset[Width/Height] or client[Width/Height], whichever is greatest // unfortunately, this causes bug #3838 in IE6/8 only, but there is currently no good, small way to fix it. return Math.max( elem.body[ "scroll" + name ], doc[ "scroll" + name ], elem.body[ "offset" + name ], doc[ "offset" + name ], doc[ "client" + name ] ); } return value === undefined ? // Get width or height on the element, requesting but not forcing parseFloat jQuery.css( elem, type, extra ) : // Set width or height on the element jQuery.style( elem, type, value, extra ); }, type, chainable ? margin : undefined, chainable, null ); }; }); }); // Limit scope pollution from any deprecated API // (function() { // The number of elements contained in the matched element set jQuery.fn.size = function() { return this.length; }; jQuery.fn.andSelf = jQuery.fn.addBack; // })(); if ( typeof module === "object" && module && typeof module.exports === "object" ) { // Expose jQuery as module.exports in loaders that implement the Node // module pattern (including browserify). Do not create the global, since // the user will be storing it themselves locally, and globals are frowned // upon in the Node module world. module.exports = jQuery; } else { // Otherwise expose jQuery to the global object as usual window.jQuery = window.$ = jQuery; // Register as a named AMD module, since jQuery can be concatenated with other // files that may use define, but not via a proper concatenation script that // understands anonymous AMD modules. A named AMD is safest and most robust // way to register. Lowercase jquery is used because AMD module names are // derived from file names, and jQuery is normally delivered in a lowercase // file name. Do this after creating the global so that if an AMD module wants // to call noConflict to hide this version of jQuery, it will work. if ( typeof define === "function" && define.amd ) { define( "jquery", [], function () { return jQuery; } ); } } })( window );
src/index.js
dimaka77/ReduxSimpleStarter
import React from 'react'; import ReactDOM from 'react-dom'; import { Provider } from 'react-redux'; import { createStore, applyMiddleware } from 'redux'; import App from './components/app'; import reducers from './reducers'; const createStoreWithMiddleware = applyMiddleware()(createStore); ReactDOM.render( <Provider store={createStoreWithMiddleware(reducers)}> <App /> </Provider> , document.querySelector('.container'));
client/www/lib/auth0-lock/src/ui/box/multisize_slide.js
pymelibre/age-of-companies
import React from 'react'; import ReactDOM from 'react-dom'; import CSSCore from 'fbjs/lib/CSSCore'; export default class Slider extends React.Component { constructor(props) { super(props); this.state = {children: {current: props.children}}; } componentWillReceiveProps(nextProps) { // TODO: take a prop to identify what are we rendering instead of // infering it from children keys so we can accept more than one // child (we are already wrapping them). if (this.state.children.current.key != nextProps.children.key) { this.setState({ children: { current: nextProps.children, prev: this.state.children.current }, transitionName: this.props.transitionName }); this.animate = true; } else if (!this.timeout) { this.setState({children: {current: nextProps.children}, transitionName: nextProps.transitionName}); } } componentDidUpdate() { if (this.animate) { this.animate = false; const { transitionName } = this.state; const { current, prev } = this.state.children; const { reverse } = this.props; const currentComponent = this.refs[current.key]; const prevComponent = this.refs[prev.key]; const transition = (component, className, delay) => { const node = ReactDOM.findDOMNode(component); const activeClassName = `${className}-active`; CSSCore.addClass(node, className); setTimeout(() => CSSCore.addClass(node, activeClassName), 17); if (delay) { setTimeout(() => { CSSCore.removeClass(node, className); CSSCore.removeClass(node, activeClassName); }, delay); } }; const callback = (slide) => { currentComponent.componentWillSlideIn(slide); const classNamePrefix = reverse ? "reverse-" : ""; transition(currentComponent, `${classNamePrefix}${transitionName}-enter`, this.props.delay); transition(prevComponent, `${classNamePrefix}${transitionName}-leave`); this.timeout = setTimeout(() => { this.setState({children: {current: this.state.children.current}, transitionName: this.props.transitionName}); currentComponent.componentDidSlideIn(::this.props.onDidAppear); this.props.onDidSlide(); this.timeout = null; }, this.props.delay); }; this.props.onWillSlide(); prevComponent.componentWillSlideOut(callback); } } componentWillUnmount() { if (this.timeout) clearTimeout(this.timeout); } render() { const {current, prev} = this.state.children; const children = prev ? [current, prev] : [current]; const childrenToRender = children.map(child => { return React.cloneElement( React.createElement(Child, {}, child), {ref: child.key, key: child.key} ); }); return React.createElement(this.props.component, {}, childrenToRender); } } Slider.propTypes = { component: React.PropTypes.string, delay: React.PropTypes.number.isRequired, onDidAppear: React.PropTypes.func.isRequired, onDidSlide: React.PropTypes.func.isRequired, onWillSlide: React.PropTypes.func.isRequired, reverse: React.PropTypes.bool.isRequired, transitionName: React.PropTypes.string.isRequired }; Slider.defaultProps = { component: "span", onDidAppear: () => {}, onDidSlide: () => {}, onWillSlide: () => {}, reverse: false }; class Child extends React.Component { constructor(props) { super(props); this.state = {height: "", originalHeight: "", show: true}; } componentWillSlideIn(slide) { const node = ReactDOM.findDOMNode(this); this.setState({ height: slide.height, originalHeight: parseInt(window.getComputedStyle(node, null).height, 10), show: false }); } componentDidSlideIn(cb) { const { height, originalHeight } = this.state; if (height === originalHeight) { this.setState({show: true, height: ""}); cb(); } else { this.cb = cb; const frames = 10; let count = 0; let current = height; const last = originalHeight; const step = Math.abs(current - last) / frames; const dir = current < last ? 1 : -1; const dh = step * dir; // TODO: rAF this.t = setInterval(() => { if (count < frames - 1) { this.setState({height: current, animating: true}); current += dh; count++; } else { clearInterval(this.t); delete this.t; this.setState({height: "", show: true}); this.cb(); } }, 17); } } componentWillSlideOut(cb) { const node = ReactDOM.findDOMNode(this); const size = window.getComputedStyle(node, null).height; cb({height: parseInt(size, 10), reverse: this.reverse}); } componentWillUnmount() { if (this.t) { clearInterval(this.t); cb(); } } render() { const { children } = this.props; const { height, show } = this.state; return ( <div style={height ? {height: height + "px"} : {}}> <div style={{visibility: show ? "inherit" : "hidden"}}> {children} </div> </div> ); } }
ajax/libs/preact/5.0.1-beta.14/preact.js
dakshshah96/cdnjs
!function(global, factory) { 'object' == typeof exports && 'undefined' != typeof module ? factory(exports) : 'function' == typeof define && define.amd ? define([ 'exports' ], factory) : factory(global.preact = global.preact || {}); }(this, function(exports) { function VNode(nodeName, attributes, children) { this.nodeName = nodeName; this.attributes = attributes; this.children = children; this.key = attributes && attributes.key; } function extend(obj, props) { if (props) for (var i in props) obj[i] = props[i]; return obj; } function clone(obj) { return extend({}, obj); } function memoize(fn) { var mem = {}; return function(k) { return mem[k] || (mem[k] = fn(k)); }; } function delve(obj, key) { for (var p = key.split('.'), i = 0; i < p.length && obj; i++) obj = obj[p[i]]; return obj; } function toArray(obj, offset) { return [].slice.call(obj, offset); } function isFunction(obj) { return 'function' == typeof obj; } function isString(obj) { return 'string' == typeof obj; } function empty(x) { return void 0 === x || null === x; } function falsey(value) { return value === !1 || empty(value); } function styleObjToCss(s) { var str = ''; for (var prop in s) { var val = s[prop]; if (!empty(val)) { if (str) str += ' '; str += jsToCss(prop); str += ': '; str += val; if ('number' == typeof val && !NON_DIMENSION_PROPS[prop]) str += 'px'; str += ';'; } } return str; } function hashToClassName(c) { var str = ''; for (var prop in c) if (c[prop]) { if (str) str += ' '; str += prop; } return str; } function optionsHook(name, a) { return hook(options, name, a); } function hook(obj, name, a, b, c) { if (obj[name]) return obj[name](a, b, c); else ; } function deepHook(obj, type) { do hook(obj, type); while (obj = obj._component); } function h(nodeName, attributes, firstChild) { var children, arr, lastSimple, len = arguments.length; if (len > 2) { var type = typeof firstChild; if (3 === len && 'object' !== type && 'function' !== type) { if (!falsey(firstChild)) children = [ String(firstChild) ]; } else { children = []; for (var i = 2; len > i; i++) { var _p = arguments[i]; if (!falsey(_p)) { if (_p.join) arr = _p; else (arr = SHARED_TEMP_ARRAY)[0] = _p; for (var j = 0; j < arr.length; j++) { var child = arr[j], simple = !(falsey(child) || isFunction(child) || child instanceof VNode); if (simple && !isString(child)) child = String(child); if (simple && lastSimple) children[children.length - 1] += child; else if (!falsey(child)) children.push(child); lastSimple = simple; } } else ; } } } else if (attributes) { if (attributes.children) return h(nodeName, attributes, attributes.children); if (!isFunction(nodeName)) { if ('className' in attributes) { attributes['class'] = attributes.className; delete attributes.className; } lastSimple = attributes['class']; if (lastSimple && !isString(lastSimple)) attributes['class'] = hashToClassName(lastSimple); lastSimple = attributes.style; if (lastSimple && !isString(lastSimple)) attributes.style = styleObjToCss(lastSimple); } } var p = new VNode(nodeName, attributes || void 0, children); optionsHook('vnode', p); return p; } function cloneElement(vnode, props) { return h(vnode.nodeName, extend(clone(vnode.attributes), props), arguments.length > 2 ? toArray(arguments, 2) : vnode.children); } function createLinkedState(component, key, eventPath) { var path = key.split('.'), p0 = path[0], len = path.length; return function(e) { var _component$setState; var v, i, t = e && e.currentTarget || this, s = component.state, obj = s; if (isString(eventPath)) { v = delve(e, eventPath); if (empty(v) && (t = t._component)) v = delve(t, eventPath); } else v = (t.nodeName + t.type).match(/^input(check|rad)/i) ? t.checked : t.value; if (isFunction(v)) v = v.call(t); if (len > 1) { for (i = 0; len - 1 > i; i++) obj = obj[path[i]] || (obj[path[i]] = {}); obj[path[i]] = v; v = s[p0]; } component.setState((_component$setState = {}, _component$setState[p0] = v, _component$setState)); }; } function enqueueRender(component) { if (1 === items.push(component)) (options.debounceRendering || setImmediate)(rerender); } function rerender() { if (items.length) { var p, currentItems = items; items = itemsOffline; itemsOffline = currentItems; while (p = currentItems.pop()) if (p._dirty) renderComponent(p); } } function isFunctionalComponent(vnode) { var nodeName = vnode && vnode.nodeName; return nodeName && isFunction(nodeName) && !(nodeName.prototype && nodeName.prototype.render); } function buildFunctionalComponent(vnode, context) { return vnode.nodeName(getNodeProps(vnode), context || EMPTY) || EMPTY_BASE; } function ensureNodeData(node, data) { return node[ATTR_KEY] || (node[ATTR_KEY] = data || {}); } function getNodeType(node) { if (node instanceof Text) return 3; if (node instanceof Element) return 1; else return 0; } function removeNode(node) { var p = node.parentNode; if (p) p.removeChild(node); } function setAccessor(node, name, value) { ensureNodeData(node)[name] = value; if ('key' !== name && 'children' !== name) if ('class' === name) node.className = value || ''; else if ('style' === name) node.style.cssText = value || ''; else if ('dangerouslySetInnerHTML' === name) { if (value && value.__html) node.innerHTML = value.__html; } else if ('type' !== name && name in node) { setProperty(node, name, empty(value) ? '' : value); if (falsey(value)) node.removeAttribute(name); } else if ('o' === name[0] && 'n' === name[1]) { var l = node._listeners || (node._listeners = {}); name = toLowerCase(name.substring(2)); if (!l[name]) node.addEventListener(name, eventProxy); else if (!value) node.removeEventListener(name, eventProxy); l[name] = value; } else if (falsey(value)) node.removeAttribute(name); else if ('object' != typeof value && !isFunction(value)) node.setAttribute(name, value); } function setProperty(node, name, value) { try { node[name] = value; } catch (e) {} } function eventProxy(e) { return this._listeners[toLowerCase(e.type)](optionsHook('event', e) || e); } function getRawNodeAttributes(node) { var attrs = {}; for (var i = node.attributes.length; i--; ) attrs[node.attributes[i].name] = node.attributes[i].value; return attrs; } function isSameNodeType(node, vnode) { if (isString(vnode)) return 3 === getNodeType(node); var nodeName = vnode.nodeName, type = typeof nodeName; if ('string' === type) return isNamedNode(node, nodeName); if ('function' === type) return node._componentConstructor === nodeName || isFunctionalComponent(vnode); else ; } function isNamedNode(node, nodeName) { return (node.normalizedNodeName || toLowerCase(node.nodeName)) === toLowerCase(nodeName); } function getNodeProps(vnode) { var defaultProps = vnode.nodeName.defaultProps, props = clone(defaultProps || vnode.attributes); if (defaultProps) extend(props, vnode.attributes); if (vnode.children) props.children = vnode.children; return props; } function collectNode(node) { cleanNode(node); var name = toLowerCase(node.nodeName), list = nodes[name]; if (list) list.push(node); else nodes[name] = [ node ]; } function createNode(nodeName) { var name = toLowerCase(nodeName), list = nodes[name], node = list && list.pop() || document.createElement(nodeName); ensureNodeData(node); node.normalizedNodeName = name; return node; } function cleanNode(node) { removeNode(node); if (3 !== getNodeType(node)) { ensureNodeData(node, getRawNodeAttributes(node)); node._component = node._componentConstructor = null; } } function diff(dom, vnode, context, mountAll, unmountChildrenOnly) { var originalAttributes = vnode.attributes; while (isFunctionalComponent(vnode)) vnode = buildFunctionalComponent(vnode, context); if (isString(vnode)) { if (dom) { if (3 === getNodeType(dom)) { if (dom.nodeValue !== vnode) dom.nodeValue = vnode; return dom; } if (!unmountChildrenOnly) collectNode(dom); } return document.createTextNode(vnode); } if (isFunction(vnode.nodeName)) return buildComponentFromVNode(dom, vnode, context, mountAll); var out = dom, nodeName = vnode.nodeName; if (!isString(nodeName)) nodeName = String(nodeName); if (!dom) out = createNode(nodeName); else if (!isNamedNode(dom, nodeName)) { out = createNode(nodeName); while (dom.firstChild) out.appendChild(dom.firstChild); if (!unmountChildrenOnly) recollectNodeTree(dom); } diffNode(out, vnode.children, context, mountAll); diffAttributes(out, vnode.attributes); if (originalAttributes && originalAttributes.ref) (out[ATTR_KEY].ref = originalAttributes.ref)(out); return out; } function diffNode(dom, vchildren, context, mountAll) { var firstChild = dom.firstChild; if (vchildren && 1 === vchildren.length && 'string' == typeof vchildren[0] && firstChild instanceof Text && 1 === dom.childNodes.length) firstChild.nodeValue = vchildren[0]; else if (vchildren || firstChild) innerDiffNode(dom, vchildren, context, mountAll); } function getKey(child) { var c = child._component; if (c) return c.__key; var data = child[ATTR_KEY]; if (data) return data.key; else ; } function innerDiffNode(dom, vchildren, context, mountAll) { var children, keyed, originalChildren = dom.childNodes, keyedLen = 0, min = 0, len = originalChildren.length, childrenLen = 0; if (len) { children = []; for (var i = 0; len > i; i++) { var child = originalChildren[i], key = getKey(child); if (key || 0 === key) { if (!keyedLen++) keyed = {}; keyed[key] = child; } else children[childrenLen++] = child; } } if (vchildren) for (var i = 0; i < vchildren.length; i++) { var child, vchild = vchildren[i]; if (keyedLen && vchild.attributes) { var key = vchild.key; if (!empty(key) && key in keyed) { child = keyed[key]; keyed[key] = void 0; keyedLen--; } } if (!child && childrenLen > min) for (var j = min; childrenLen > j; j++) { var _c = children[j]; if (_c && isSameNodeType(_c, vchild)) { child = _c; children[j] = void 0; if (j === childrenLen - 1) childrenLen--; if (j === min) min++; break; } } child = diff(child, vchild, context, mountAll); var c = (mountAll || child.parentNode !== dom) && child._component; if (c) deepHook(c, 'componentWillMount'); var next = originalChildren[i]; if (next !== child) if (next) dom.insertBefore(child, next); else dom.appendChild(child); if (c) deepHook(c, 'componentDidMount'); } if (keyedLen) for (var i in keyed) if (keyed[i]) children[min = childrenLen++] = keyed[i]; if (childrenLen > min) removeOrphanedChildren(children); } function removeOrphanedChildren(children, unmountOnly) { for (var i = children.length; i--; ) { var child = children[i]; if (child) recollectNodeTree(child, unmountOnly); } } function recollectNodeTree(node, unmountOnly) { var attrs = node[ATTR_KEY]; if (attrs) hook(attrs, 'ref', null); var component = node._component; if (component) unmountComponent(component, !unmountOnly); else { if (!unmountOnly) { if (1 !== getNodeType(node)) { removeNode(node); return; } collectNode(node); } var c = node.childNodes; if (c && c.length) removeOrphanedChildren(c, unmountOnly); } } function diffAttributes(dom, attrs) { var old = dom[ATTR_KEY] || getRawNodeAttributes(dom); for (var _name in old) if (!(attrs && _name in attrs)) setAccessor(dom, _name, null); if (attrs) for (var _name2 in attrs) { var value = attrs[_name2]; if (void 0 === value) value = null; if (!(_name2 in old) || value != old[_name2]) setAccessor(dom, _name2, value); } } function collectComponent(component) { var name = component.constructor.name, list = components[name]; if (list) list.push(component); else components[name] = [ component ]; } function createComponent(Ctor, props, context, fresh) { var inst = new Ctor(props, context), list = !fresh && components[Ctor.name]; if (list) for (var i = 0; i < list.length; i++) if (list[i].constructor === Ctor) { inst.nextBase = list[i].base; list.splice(i, 1); break; } return inst; } function triggerComponentRender(component) { if (!component._dirty) { component._dirty = !0; enqueueRender(component); } } function setComponentProps(component, props, opts, context, mountAll) { var d = component._disableRendering === !0; component._disableRendering = !0; if (component.__ref = props.ref) delete props.ref; if (component.__key = props.key) delete props.key; if (!empty(component.base)) hook(component, 'componentWillReceiveProps', props, context); if (context && context !== component.context) { if (!component.prevContext) component.prevContext = component.context; component.context = context; } if (!component.prevProps) component.prevProps = component.props; component.props = props; component._disableRendering = d; if (opts !== NO_RENDER) if (opts === SYNC_RENDER || options.syncComponentUpdates !== !1) renderComponent(component, SYNC_RENDER, mountAll); else triggerComponentRender(component); hook(component, '__ref', component); } function renderComponent(component, opts, mountAll) { if (!component._disableRendering) { var skip, rendered, props = component.props, state = component.state, context = component.context, previousProps = component.prevProps || props, previousState = component.prevState || state, previousContext = component.prevContext || context, isUpdate = component.base, initialBase = isUpdate || component.nextBase, initialComponent = initialBase && initialBase._component; if (isUpdate) { component.props = previousProps; component.state = previousState; component.context = previousContext; if (opts !== FORCE_RENDER && hook(component, 'shouldComponentUpdate', props, state, context) === !1) skip = !0; else hook(component, 'componentWillUpdate', props, state, context); component.props = props; component.state = state; component.context = context; } component.prevProps = component.prevState = component.prevContext = component.nextBase = null; component._dirty = !1; if (!skip) { rendered = hook(component, 'render', props, state, context); if (component.getChildContext) context = extend(clone(context), component.getChildContext()); while (isFunctionalComponent(rendered)) rendered = buildFunctionalComponent(rendered, context); var toUnmount, base, childComponent = rendered && rendered.nodeName; if (isFunction(childComponent) && childComponent.prototype.render) { var inst = component._component; if (inst && inst.constructor !== childComponent) { toUnmount = inst; inst = null; } var childProps = getNodeProps(rendered); if (inst) setComponentProps(inst, childProps, SYNC_RENDER, context); else { inst = createComponent(childComponent, childProps, context, !1); inst._parentComponent = component; component._component = inst; if (isUpdate) deepHook(inst, 'componentWillMount'); setComponentProps(inst, childProps, NO_RENDER, context); renderComponent(inst, SYNC_RENDER); if (isUpdate) deepHook(inst, 'componentDidMount'); } base = inst.base; } else { var cbase = initialBase; toUnmount = component._component; if (toUnmount) cbase = component._component = null; if (initialBase || opts === SYNC_RENDER) { if (cbase) cbase._component = null; base = diff(cbase, rendered || EMPTY_BASE, context, mountAll || !isUpdate, !0); } } if (initialBase && base !== initialBase) { var p = initialBase.parentNode; if (p && base !== p) p.replaceChild(base, initialBase); if (!toUnmount && initialComponent === component) recollectNodeTree(initialBase); } if (toUnmount) unmountComponent(toUnmount, !0); component.base = base; if (base) { var componentRef = component, t = component; while (t = t._parentComponent) componentRef = t; base._component = componentRef; base._componentConstructor = componentRef.constructor; } if (isUpdate) hook(component, 'componentDidUpdate', previousProps, previousState, previousContext); } var fn, cb = component._renderCallbacks; if (cb) while (fn = cb.pop()) fn.call(component); return rendered; } } function buildComponentFromVNode(dom, vnode, context, mountAll) { var c = dom && dom._component, oldDom = dom, isDirectOwner = c && dom._componentConstructor === vnode.nodeName, isOwner = isDirectOwner; while (c && !isOwner && (c = c._parentComponent)) isOwner = c.constructor === vnode.nodeName; if (isOwner && (!mountAll || c._component)) { setComponentProps(c, getNodeProps(vnode), SYNC_RENDER, context, mountAll); dom = c.base; } else { if (c && !isDirectOwner) { unmountComponent(c, !0); dom = oldDom = null; } dom = createComponentFromVNode(vnode, dom, context, mountAll); if (oldDom && dom !== oldDom) { oldDom._component = null; recollectNodeTree(oldDom); } } return dom; } function createComponentFromVNode(vnode, dom, context, mountAll) { var props = getNodeProps(vnode); var component = createComponent(vnode.nodeName, props, context, !!dom); if (dom) component.nextBase = dom; setComponentProps(component, props, SYNC_RENDER, context, mountAll); return component.base; } function unmountComponent(component, remove) { hook(component, '__ref', null); hook(component, 'componentWillUnmount'); var inner = component._component; if (inner) { unmountComponent(inner, remove); remove = !1; } var base = component.base; if (base) { if (remove !== !1) removeNode(base); removeOrphanedChildren(base.childNodes, !0); } if (remove) { component._parentComponent = null; collectComponent(component); } hook(component, 'componentDidUnmount'); } function Component(props, context) { this._dirty = !0; this._disableRendering = !1; this.prevState = this.prevProps = this.prevContext = this.base = this.nextBase = this._parentComponent = this._component = this.__ref = this.__key = this._linkedStates = this._renderCallbacks = null; this.context = context || {}; this.props = props; this.state = hook(this, 'getInitialState') || {}; } function render(vnode, parent, merge) { var existing = merge && merge._component && merge._componentConstructor === vnode.nodeName, built = diff(merge, vnode, {}, !1), c = !existing && built._component; if (c) deepHook(c, 'componentWillMount'); if (built.parentNode !== parent) parent.appendChild(built); if (c) deepHook(c, 'componentDidMount'); return built; } var NO_RENDER = 0; var SYNC_RENDER = 1; var FORCE_RENDER = 2; var EMPTY = {}; var EMPTY_BASE = ''; var ATTR_KEY = 'undefined' != typeof Symbol ? Symbol['for']('preactattr') : '__preactattr_'; var NON_DIMENSION_PROPS = { boxFlex: 1, boxFlexGroup: 1, columnCount: 1, fillOpacity: 1, flex: 1, flexGrow: 1, flexPositive: 1, flexShrink: 1, flexNegative: 1, fontWeight: 1, lineClamp: 1, lineHeight: 1, opacity: 1, order: 1, orphans: 1, strokeOpacity: 1, widows: 1, zIndex: 1, zoom: 1 }; var jsToCss = memoize(function(s) { return toLowerCase(s.replace(/([A-Z])/g, '-$1')); }); var toLowerCase = memoize(function(s) { return s.toLowerCase(); }); var ch; try { ch = new MessageChannel(); } catch (e) {} var setImmediate = ch ? function(f) { ch.port1.onmessage = f; ch.port2.postMessage(EMPTY_BASE); } : setTimeout; var options = { vnode: empty }; var SHARED_TEMP_ARRAY = []; var items = []; var itemsOffline = []; var nodes = {}; var components = {}; extend(Component.prototype, { linkState: function(key, eventPath) { var c = this._linkedStates || (this._linkedStates = {}), cacheKey = key + '|' + eventPath; return c[cacheKey] || (c[cacheKey] = createLinkedState(this, key, eventPath)); }, setState: function(state, callback) { var s = this.state; if (!this.prevState) this.prevState = clone(s); extend(s, isFunction(state) ? state(s, this.props) : state); if (callback) (this._renderCallbacks = this._renderCallbacks || []).push(callback); triggerComponentRender(this); }, forceUpdate: function() { renderComponent(this, FORCE_RENDER); }, render: function() { return null; } }); exports.h = h; exports.cloneElement = cloneElement; exports.Component = Component; exports.render = render; exports.rerender = rerender; exports.options = options; }); //# sourceMappingURL=preact.js.map
src/components/panel-feature.js
maxmalynowsky/situational-awareness-map
import React, { Component } from 'react'; import Radium from 'radium'; import ScrollArea from 'react-scrollbar'; import types from '../constants/action-types.js'; import store from '../store.js'; import styles from '../styles.js'; import PanelFeatureItem from './panel-feature-item.js'; @Radium export default class FeaturePanel extends Component { _onClickAdd = () => { store.dispatch({ type: types.FEATURE_FIELD_ADD }); }; _onClickDelete = () => { store.dispatch({ type: types.FEATURE_DELETE }); }; get styles() { const state = store.getState(); const { panel } = state.local; return { button: { primary: { ...styles.button.primary, margin: '12px 0', }, warn: styles.button.warn, }, container: { ...styles.panel, maxWidth: panel.length === 36 ? '480px' : '0', }, content: { alignItems: 'center', display: 'flex', flexFlow: 'column nowrap', width: '100%', }, scroll: { alignItems: 'center', bottom: '0px', left: '0px', right: '0px', position: 'absolute', top: '40px', width: '100%', }, img: { margin: '0 12px', maxHeight: '28px', maxWidth: '28px', }, spacer: { flex: '1 1 auto' }, text: { flex: '1 1 auto' }, toolbar: styles.toolbar, width: { width: '100%' }, }; } render() { const state = store.getState(); const { panel } = state.local; const { features } = state.database; let properties = {}; features.forEach((feature) => { if (feature.properties.id === panel) { properties = Object.assign({}, feature.properties); } }); const { url } = properties; delete properties.id; delete properties.url; return ( <div style={this.styles.container}> <div style={this.styles.toolbar}> <img src={url} style={this.styles.img} /> <h4 style={this.styles.text}>Properties</h4> <div style={this.styles.spacer}></div> <div key="delete" onClick={this._onClickDelete} style={this.styles.button.warn}>Delete</div> </div> <ScrollArea style={this.styles.scroll}> <div style={this.styles.content}> {Object.keys(properties).sort().map((property, index) => ( <PanelFeatureItem index={index} key={index} property={property} value={properties[property]} /> ))} <div key="addField" onClick={this._onClickAdd} style={this.styles.button.primary}> Add Field </div> </div> </ScrollArea> </div> ); } }
Component/Mine/Setting.js
outman1992/Taoertao
/** * Created by 58484 on 2016/10/9. */ /** * Sample React Native App * https://github.com/facebook/react-native * @flow */ import React, { Component } from 'react'; import { AppRegistry, StyleSheet, Text, View, TouchableOpacity } from 'react-native'; var Common = require('../Common/Common'); var Login = require('../Mine/Login'); var Main = require('../Main/Main'); var Setting = React.createClass({ getInitialState(){ return { name: '123' } }, componentDidMount(){ this.setState({ name : this.props.name }) }, render() { var that = this; return ( <View style={styles.container}> <TouchableOpacity onPress={()=>{ this.popBack() }} > <Text>返回{this.state.name}</Text> </TouchableOpacity> <Text style={styles.welcome}> Setting </Text> <TouchableOpacity onPress={()=>{ Common.delData('token', function (err, result) { that.props.setMineLogouted(); if(that.props.show){ that.props.show(true); } that.props.navigator.pop(); }); }} > <Text>退出</Text> </TouchableOpacity> </View> ); }, componentDidMount(){ }, popBack(){ if(this.props.show){ this.props.show(true); } this.props.navigator.pop(); } }); const styles = StyleSheet.create({ container: { flex: 1, justifyContent: 'center', alignItems: 'center', backgroundColor: '#F5FCFF', }, welcome: { fontSize: 20, textAlign: 'center', margin: 10, } }); module.exports = Setting;
src/components/Notification.js
hannupekka/cocheck
// @flow import styles from 'styles/components/Notification.less'; import React from 'react'; import { pure } from 'recompose'; import type { Component } from 'recompose'; import CSSModules from 'react-css-modules'; type Props = { data: NotificationData, onDismiss: (notificationId: string) => ThunkAction, }; const Notification: Component<Props> = (props: Props): React$Element<any> => { const onDismiss = (): void => { const { notificationId, timeoutId } = props.data; clearTimeout(timeoutId); props.onDismiss(notificationId); }; const maybeRenderIcon = (): ?React$Element<any> => { const icon = props.data.icon; if (!icon) { return null; } return <i className={`fa fa-${icon}`} aria-hidden="true" />; }; const { title, body, type } = props.data; return ( <div styleName={type} onClick={onDismiss} role="button" tabIndex={0}> <div styleName="left"> <div styleName="icon"> {maybeRenderIcon()} </div> </div> <div styleName="right"> <div styleName="title"> {title} </div> <div styleName="body"> {body} </div> </div> </div> ); }; export default pure(CSSModules(Notification, styles));
test/utils/CustomPropTypesSpec.js
mcraiganthony/react-bootstrap
import React from 'react'; import ReactTestUtils from 'react/lib/ReactTestUtils'; import CustomPropTypes from '../../src/utils/CustomPropTypes'; describe('CustomPropTypes', function() { describe('mountable', function () { function validate(prop) { return CustomPropTypes.mountable({p: prop}, 'p', 'Component'); } function validateRequired(prop) { return CustomPropTypes.mountable.isRequired({p: prop}, 'p', 'Component'); } it('Should return error with non mountable values', function() { assert.instanceOf(validateRequired(), Error); assert.instanceOf(validateRequired(null), Error); assert.instanceOf(validate({}), Error); }); it('Should return undefined with mountable values', function() { assert.isUndefined(validate()); assert.isUndefined(validate(null)); assert.isUndefined(validate(document.createElement('div'))); assert.isUndefined(validate(document.body)); assert.isUndefined(validate(ReactTestUtils.renderIntoDocument(<div />))); }); }); describe('keyOf', function () { let obj = {'foo': 1}; function validate(prop) { return CustomPropTypes.keyOf(obj)({p: prop}, 'p', 'Component'); } function validateRequired(prop) { return CustomPropTypes.keyOf(obj).isRequired({p: prop}, 'p', 'Component'); } it('Should return error with non-key values', function() { assert.instanceOf(validateRequired(), Error); assert.instanceOf(validateRequired(null), Error); assert.instanceOf(validate('bar'), Error); }); it('Should return undefined with key values', function() { assert.isUndefined(validate()); assert.isUndefined(validate('foo')); obj.bar = 2; assert.isUndefined(validate('bar')); }); }); describe('singlePropFrom', function () { function validate(testProps) { const propList = ['children', 'value']; return CustomPropTypes.singlePropFrom(propList)(testProps, 'value', 'Component'); } it('Should return undefined if only one listed prop in used', function () { const testProps = {value: 5}; assert.isUndefined(validate(testProps)); }); it('Should return error if multiple of the listed properties have values', function () { const testProps = {value: 5, children: 5}; validate(testProps).should.be.instanceOf(Error); }); }); describe('all', function() { let validators; const props = { key: 'value' }; const propName = 'key'; const componentName = 'TestComponent'; beforeEach(function() { validators = [ sinon.stub(), sinon.stub(), sinon.stub() ]; }); it('with no arguments provided', function() { expect(() => { CustomPropTypes.all(); }).to.throw(Error, /No validations provided/); }); it('with no validations provided', function() { expect(() => { CustomPropTypes.all([]); }).to.throw(Error, /No validations provided/); }); it('with invalid arguments provided', function() { expect(() => { CustomPropTypes.all(1); }).to.throw(Error, /Invalid argument must be an array/); }); it('validates each validation', function() { const all = CustomPropTypes.all(validators); let result = all(props, propName, componentName); expect(result).to.equal(undefined); validators.forEach(x => { x.should.have.been.calledOnce .and.calledWith(props, propName, componentName); }); }); it('returns first validation failure', function() { let err = new Error('Failure'); validators[1].returns(err); const all = CustomPropTypes.all(validators); let result = all(props, propName, componentName); expect(result).to.equal(err); validators[0].should.have.been.calledOnce .and.calledWith(props, propName, componentName); validators[1].should.have.been.calledOnce .and.calledWith(props, propName, componentName); validators[2].should.not.have.been.called; }); }); });
examples/redirect-using-index/app.js
CivBase/react-router
import React from 'react'; import { Router, Route, IndexRoute, Link } from 'react-router'; var App = React.createClass({ render() { return ( <div> {this.props.children} </div> ); } }); var Index = React.createClass({ render () { return ( <div> <h1>You should not see this.</h1> {this.props.children} </div> ) } }); var Child = React.createClass({ render () { return ( <div> <h2>Redirected to "/child"</h2> <Link to="/">Try going to "/"</Link> </div> ) } }); function redirectToChild(location, replaceWith) { replaceWith(null, '/child'); } React.render(( <Router> <Route path="/" component={App}> <IndexRoute component={Index} onEnter={redirectToChild}/> <Route path="/child" component={Child}/> </Route> </Router> ), document.getElementById('example'));
packages/strapi-admin/files/public/app/components/LeftMenuHeader/index.js
evian42/starpies
/** * * LeftMenuHeader * */ import React from 'react'; import { Link } from 'react-router'; import styles from './styles.scss'; class LeftMenuHeader extends React.Component { // eslint-disable-line react/prefer-stateless-function render() { return ( <div className={styles.leftMenuHeader}> <Link to="/" className={styles.leftMenuHeaderLink}> <span className={styles.projectName}></span> </Link> </div> ); } } export default LeftMenuHeader;
app/javascript/mastodon/features/list_adder/components/list.js
Kirishima21/mastodon
import React from 'react'; import PropTypes from 'prop-types'; import { connect } from 'react-redux'; import ImmutablePureComponent from 'react-immutable-pure-component'; import ImmutablePropTypes from 'react-immutable-proptypes'; import IconButton from '../../../components/icon_button'; import { defineMessages, injectIntl } from 'react-intl'; import { removeFromListAdder, addToListAdder } from '../../../actions/lists'; import Icon from 'mastodon/components/icon'; const messages = defineMessages({ remove: { id: 'lists.account.remove', defaultMessage: 'Remove from list' }, add: { id: 'lists.account.add', defaultMessage: 'Add to list' }, }); const MapStateToProps = (state, { listId, added }) => ({ list: state.get('lists').get(listId), added: typeof added === 'undefined' ? state.getIn(['listAdder', 'lists', 'items']).includes(listId) : added, }); const mapDispatchToProps = (dispatch, { listId }) => ({ onRemove: () => dispatch(removeFromListAdder(listId)), onAdd: () => dispatch(addToListAdder(listId)), }); export default @connect(MapStateToProps, mapDispatchToProps) @injectIntl class List extends ImmutablePureComponent { static propTypes = { list: ImmutablePropTypes.map.isRequired, intl: PropTypes.object.isRequired, onRemove: PropTypes.func.isRequired, onAdd: PropTypes.func.isRequired, added: PropTypes.bool, }; static defaultProps = { added: false, }; render () { const { list, intl, onRemove, onAdd, added } = this.props; let button; if (added) { button = <IconButton icon='times' title={intl.formatMessage(messages.remove)} onClick={onRemove} />; } else { button = <IconButton icon='plus' title={intl.formatMessage(messages.add)} onClick={onAdd} />; } return ( <div className='list'> <div className='list__wrapper'> <div className='list__display-name'> <Icon id='list-ul' className='column-link__icon' fixedWidth /> {list.get('title')} </div> <div className='account__relationship'> {button} </div> </div> </div> ); } }
ajax/libs/material-ui/4.9.2/esm/Tooltip/Tooltip.js
cdnjs/cdnjs
import _extends from "@babel/runtime/helpers/esm/extends"; import _slicedToArray from "@babel/runtime/helpers/esm/slicedToArray"; import _objectWithoutProperties from "@babel/runtime/helpers/esm/objectWithoutProperties"; import _defineProperty from "@babel/runtime/helpers/esm/defineProperty"; import React from 'react'; import ReactDOM from 'react-dom'; import PropTypes from 'prop-types'; import clsx from 'clsx'; import { elementAcceptingRef } from '@material-ui/utils'; import { fade } from '../styles/colorManipulator'; import withStyles from '../styles/withStyles'; import capitalize from '../utils/capitalize'; import Grow from '../Grow'; import Popper from '../Popper'; import useForkRef from '../utils/useForkRef'; import setRef from '../utils/setRef'; import { useIsFocusVisible } from '../utils/focusVisible'; import useControlled from '../utils/useControlled'; import useTheme from '../styles/useTheme'; function round(value) { return Math.round(value * 1e5) / 1e5; } function arrowGenerator() { return { '&[x-placement*="bottom"] $arrow': { flip: false, top: 0, left: 0, marginTop: '-0.95em', marginLeft: 4, marginRight: 4, width: '2em', height: '1em', '&::before': { flip: false, borderWidth: '0 1em 1em 1em', borderColor: 'transparent transparent currentcolor transparent' } }, '&[x-placement*="top"] $arrow': { flip: false, bottom: 0, left: 0, marginBottom: '-0.95em', marginLeft: 4, marginRight: 4, width: '2em', height: '1em', '&::before': { flip: false, borderWidth: '1em 1em 0 1em', borderColor: 'currentcolor transparent transparent transparent' } }, '&[x-placement*="right"] $arrow': { flip: false, left: 0, marginLeft: '-0.95em', marginTop: 4, marginBottom: 4, height: '2em', width: '1em', '&::before': { flip: false, borderWidth: '1em 1em 1em 0', borderColor: 'transparent currentcolor transparent transparent' } }, '&[x-placement*="left"] $arrow': { flip: false, right: 0, marginRight: '-0.95em', marginTop: 4, marginBottom: 4, height: '2em', width: '1em', '&::before': { flip: false, borderWidth: '1em 0 1em 1em', borderColor: 'transparent transparent transparent currentcolor' } } }; } export var styles = function styles(theme) { return { /* Styles applied to the Popper component. */ popper: { zIndex: theme.zIndex.tooltip, pointerEvents: 'none', flip: false // disable jss-rtl plugin }, /* Styles applied to the Popper component if `interactive={true}`. */ popperInteractive: { pointerEvents: 'auto' }, /* Styles applied to the Popper component if `arrow={true}`. */ popperArrow: arrowGenerator(), /* Styles applied to the tooltip (label wrapper) element. */ tooltip: { backgroundColor: fade(theme.palette.grey[700], 0.9), borderRadius: theme.shape.borderRadius, color: theme.palette.common.white, fontFamily: theme.typography.fontFamily, padding: '4px 8px', fontSize: theme.typography.pxToRem(10), lineHeight: "".concat(round(14 / 10), "em"), maxWidth: 300, wordWrap: 'break-word', fontWeight: theme.typography.fontWeightMedium }, /* Styles applied to the tooltip (label wrapper) element if `arrow={true}`. */ tooltipArrow: { position: 'relative', margin: '0' }, /* Styles applied to the arrow element. */ arrow: { position: 'absolute', fontSize: 6, color: fade(theme.palette.grey[700], 0.9), '&::before': { content: '""', margin: 'auto', display: 'block', width: 0, height: 0, borderStyle: 'solid' } }, /* Styles applied to the tooltip (label wrapper) element if the tooltip is opened by touch. */ touch: { padding: '8px 16px', fontSize: theme.typography.pxToRem(14), lineHeight: "".concat(round(16 / 14), "em"), fontWeight: theme.typography.fontWeightRegular }, /* Styles applied to the tooltip (label wrapper) element if `placement` contains "left". */ tooltipPlacementLeft: _defineProperty({ transformOrigin: 'right center', margin: '0 24px ' }, theme.breakpoints.up('sm'), { margin: '0 14px' }), /* Styles applied to the tooltip (label wrapper) element if `placement` contains "right". */ tooltipPlacementRight: _defineProperty({ transformOrigin: 'left center', margin: '0 24px' }, theme.breakpoints.up('sm'), { margin: '0 14px' }), /* Styles applied to the tooltip (label wrapper) element if `placement` contains "top". */ tooltipPlacementTop: _defineProperty({ transformOrigin: 'center bottom', margin: '24px 0' }, theme.breakpoints.up('sm'), { margin: '14px 0' }), /* Styles applied to the tooltip (label wrapper) element if `placement` contains "bottom". */ tooltipPlacementBottom: _defineProperty({ transformOrigin: 'center top', margin: '24px 0' }, theme.breakpoints.up('sm'), { margin: '14px 0' }) }; }; var hystersisOpen = false; var hystersisTimer = null; export function testReset() { hystersisOpen = false; clearTimeout(hystersisTimer); } var Tooltip = React.forwardRef(function Tooltip(props, ref) { var _props$arrow = props.arrow, arrow = _props$arrow === void 0 ? false : _props$arrow, children = props.children, classes = props.classes, _props$disableFocusLi = props.disableFocusListener, disableFocusListener = _props$disableFocusLi === void 0 ? false : _props$disableFocusLi, _props$disableHoverLi = props.disableHoverListener, disableHoverListener = _props$disableHoverLi === void 0 ? false : _props$disableHoverLi, _props$disableTouchLi = props.disableTouchListener, disableTouchListener = _props$disableTouchLi === void 0 ? false : _props$disableTouchLi, _props$enterDelay = props.enterDelay, enterDelay = _props$enterDelay === void 0 ? 0 : _props$enterDelay, _props$enterTouchDela = props.enterTouchDelay, enterTouchDelay = _props$enterTouchDela === void 0 ? 700 : _props$enterTouchDela, idProp = props.id, _props$interactive = props.interactive, interactive = _props$interactive === void 0 ? false : _props$interactive, _props$leaveDelay = props.leaveDelay, leaveDelay = _props$leaveDelay === void 0 ? 0 : _props$leaveDelay, _props$leaveTouchDela = props.leaveTouchDelay, leaveTouchDelay = _props$leaveTouchDela === void 0 ? 1500 : _props$leaveTouchDela, onClose = props.onClose, onOpen = props.onOpen, openProp = props.open, _props$placement = props.placement, placement = _props$placement === void 0 ? 'bottom' : _props$placement, PopperProps = props.PopperProps, title = props.title, _props$TransitionComp = props.TransitionComponent, TransitionComponent = _props$TransitionComp === void 0 ? Grow : _props$TransitionComp, TransitionProps = props.TransitionProps, other = _objectWithoutProperties(props, ["arrow", "children", "classes", "disableFocusListener", "disableHoverListener", "disableTouchListener", "enterDelay", "enterTouchDelay", "id", "interactive", "leaveDelay", "leaveTouchDelay", "onClose", "onOpen", "open", "placement", "PopperProps", "title", "TransitionComponent", "TransitionProps"]); var theme = useTheme(); var _React$useState = React.useState(), childNode = _React$useState[0], setChildNode = _React$useState[1]; var _React$useState2 = React.useState(null), arrowRef = _React$useState2[0], setArrowRef = _React$useState2[1]; var ignoreNonTouchEvents = React.useRef(false); var closeTimer = React.useRef(); var enterTimer = React.useRef(); var leaveTimer = React.useRef(); var touchTimer = React.useRef(); var _useControlled = useControlled({ controlled: openProp, default: false, name: 'Tooltip' }), _useControlled2 = _slicedToArray(_useControlled, 2), openState = _useControlled2[0], setOpenState = _useControlled2[1]; var open = openState; if (process.env.NODE_ENV !== 'production') { // eslint-disable-next-line react-hooks/rules-of-hooks var _React$useRef = React.useRef(openProp !== undefined), isControlled = _React$useRef.current; // eslint-disable-next-line react-hooks/rules-of-hooks React.useEffect(function () { if (childNode && childNode.disabled && !isControlled && title !== '' && childNode.tagName.toLowerCase() === 'button') { console.error(['Material-UI: you are providing a disabled `button` child to the Tooltip component.', 'A disabled element does not fire events.', "Tooltip needs to listen to the child element's events to display the title.", '', 'Add a simple wrapper element, such as a `span`.'].join('\n')); } }, [title, childNode, isControlled]); } var _React$useState3 = React.useState(), defaultId = _React$useState3[0], setDefaultId = _React$useState3[1]; var id = idProp || defaultId; React.useEffect(function () { if (!open || defaultId) { return; } // Fallback to this default id when possible. // Use the random value for client-side rendering only. // We can't use it server-side. setDefaultId("mui-tooltip-".concat(Math.round(Math.random() * 1e5))); }, [open, defaultId]); React.useEffect(function () { return function () { clearTimeout(closeTimer.current); clearTimeout(enterTimer.current); clearTimeout(leaveTimer.current); clearTimeout(touchTimer.current); }; }, []); var handleOpen = function handleOpen(event) { clearTimeout(hystersisTimer); hystersisOpen = true; // The mouseover event will trigger for every nested element in the tooltip. // We can skip rerendering when the tooltip is already open. // We are using the mouseover event instead of the mouseenter event to fix a hide/show issue. setOpenState(true); if (onOpen) { onOpen(event); } }; var handleEnter = function handleEnter(event) { var childrenProps = children.props; if (event.type === 'mouseover' && childrenProps.onMouseOver && event.currentTarget === childNode) { childrenProps.onMouseOver(event); } if (ignoreNonTouchEvents.current && event.type !== 'touchstart') { return; } // Remove the title ahead of time. // We don't want to wait for the next render commit. // We would risk displaying two tooltips at the same time (native + this one). if (childNode) { childNode.removeAttribute('title'); } clearTimeout(enterTimer.current); clearTimeout(leaveTimer.current); if (enterDelay && !hystersisOpen) { event.persist(); enterTimer.current = setTimeout(function () { handleOpen(event); }, enterDelay); } else { handleOpen(event); } }; var _useIsFocusVisible = useIsFocusVisible(), isFocusVisible = _useIsFocusVisible.isFocusVisible, onBlurVisible = _useIsFocusVisible.onBlurVisible, focusVisibleRef = _useIsFocusVisible.ref; var _React$useState4 = React.useState(false), childIsFocusVisible = _React$useState4[0], setChildIsFocusVisible = _React$useState4[1]; var handleBlur = function handleBlur() { if (childIsFocusVisible) { setChildIsFocusVisible(false); onBlurVisible(); } }; var handleFocus = function handleFocus(event) { // Workaround for https://github.com/facebook/react/issues/7769 // The autoFocus of React might trigger the event before the componentDidMount. // We need to account for this eventuality. if (!childNode) { setChildNode(event.currentTarget); } if (isFocusVisible(event)) { setChildIsFocusVisible(true); handleEnter(event); } var childrenProps = children.props; if (childrenProps.onFocus && event.currentTarget === childNode) { childrenProps.onFocus(event); } }; var handleClose = function handleClose(event) { clearTimeout(hystersisTimer); hystersisTimer = setTimeout(function () { hystersisOpen = false; }, 500); // Use 500 ms per https://github.com/reach/reach-ui/blob/3b5319027d763a3082880be887d7a29aee7d3afc/packages/tooltip/src/index.js#L214 setOpenState(false); if (onClose) { onClose(event); } clearTimeout(closeTimer.current); closeTimer.current = setTimeout(function () { ignoreNonTouchEvents.current = false; }, theme.transitions.duration.shortest); }; var handleLeave = function handleLeave(event) { var childrenProps = children.props; if (event.type === 'blur') { if (childrenProps.onBlur && event.currentTarget === childNode) { childrenProps.onBlur(event); } handleBlur(event); } if (event.type === 'mouseleave' && childrenProps.onMouseLeave && event.currentTarget === childNode) { childrenProps.onMouseLeave(event); } clearTimeout(enterTimer.current); clearTimeout(leaveTimer.current); event.persist(); leaveTimer.current = setTimeout(function () { handleClose(event); }, leaveDelay); }; var handleTouchStart = function handleTouchStart(event) { ignoreNonTouchEvents.current = true; var childrenProps = children.props; if (childrenProps.onTouchStart) { childrenProps.onTouchStart(event); } clearTimeout(leaveTimer.current); clearTimeout(closeTimer.current); clearTimeout(touchTimer.current); event.persist(); touchTimer.current = setTimeout(function () { handleEnter(event); }, enterTouchDelay); }; var handleTouchEnd = function handleTouchEnd(event) { if (children.props.onTouchEnd) { children.props.onTouchEnd(event); } clearTimeout(touchTimer.current); clearTimeout(leaveTimer.current); event.persist(); leaveTimer.current = setTimeout(function () { handleClose(event); }, leaveTouchDelay); }; var handleUseRef = useForkRef(setChildNode, ref); var handleFocusRef = useForkRef(focusVisibleRef, handleUseRef); // can be removed once we drop support for non ref forwarding class components var handleOwnRef = React.useCallback(function (instance) { // #StrictMode ready setRef(handleFocusRef, ReactDOM.findDOMNode(instance)); }, [handleFocusRef]); var handleRef = useForkRef(children.ref, handleOwnRef); // There is no point in displaying an empty tooltip. if (title === '') { open = false; } // For accessibility and SEO concerns, we render the title to the DOM node when // the tooltip is hidden. However, we have made a tradeoff when // `disableHoverListener` is set. This title logic is disabled. // It's allowing us to keep the implementation size minimal. // We are open to change the tradeoff. var shouldShowNativeTitle = !open && !disableHoverListener; var childrenProps = _extends({ 'aria-describedby': open ? id : null, title: shouldShowNativeTitle && typeof title === 'string' ? title : null }, other, {}, children.props, { className: clsx(other.className, children.props.className) }); if (!disableTouchListener) { childrenProps.onTouchStart = handleTouchStart; childrenProps.onTouchEnd = handleTouchEnd; } if (!disableHoverListener) { childrenProps.onMouseOver = handleEnter; childrenProps.onMouseLeave = handleLeave; } if (!disableFocusListener) { childrenProps.onFocus = handleFocus; childrenProps.onBlur = handleLeave; } var interactiveWrapperListeners = interactive ? { onMouseOver: childrenProps.onMouseOver, onMouseLeave: childrenProps.onMouseLeave, onFocus: childrenProps.onFocus, onBlur: childrenProps.onBlur } : {}; if (process.env.NODE_ENV !== 'production') { if (children.props.title) { console.error(['Material-UI: you have provided a `title` prop to the child of <Tooltip />.', "Remove this title prop `".concat(children.props.title, "` or the Tooltip component.")].join('\n')); } } // Avoid the creation of a new Popper.js instance at each render. var popperOptions = React.useMemo(function () { return { modifiers: { arrow: { enabled: Boolean(arrowRef), element: arrowRef } } }; }, [arrowRef]); return React.createElement(React.Fragment, null, React.cloneElement(children, _extends({ ref: handleRef }, childrenProps)), React.createElement(Popper, _extends({ className: clsx(classes.popper, interactive && classes.popperInteractive, arrow && classes.popperArrow), placement: placement, anchorEl: childNode, open: childNode ? open : false, id: childrenProps['aria-describedby'], transition: true, popperOptions: popperOptions }, interactiveWrapperListeners, PopperProps), function (_ref) { var placementInner = _ref.placement, TransitionPropsInner = _ref.TransitionProps; return React.createElement(TransitionComponent, _extends({ timeout: theme.transitions.duration.shorter }, TransitionPropsInner, TransitionProps), React.createElement("div", { className: clsx(classes.tooltip, classes["tooltipPlacement".concat(capitalize(placementInner.split('-')[0]))], ignoreNonTouchEvents.current && classes.touch, arrow && classes.tooltipArrow) }, title, arrow ? React.createElement("span", { className: classes.arrow, ref: setArrowRef }) : null)); })); }); process.env.NODE_ENV !== "production" ? Tooltip.propTypes = { /** * If `true`, adds an arrow to the tooltip. */ arrow: PropTypes.bool, /** * Tooltip reference element. */ children: elementAcceptingRef.isRequired, /** * Override or extend the styles applied to the component. * See [CSS API](#css) below for more details. */ classes: PropTypes.object.isRequired, /** * Do not respond to focus events. */ disableFocusListener: PropTypes.bool, /** * Do not respond to hover events. */ disableHoverListener: PropTypes.bool, /** * Do not respond to long press touch events. */ disableTouchListener: PropTypes.bool, /** * The number of milliseconds to wait before showing the tooltip. * This prop won't impact the enter touch delay (`enterTouchDelay`). */ enterDelay: PropTypes.number, /** * The number of milliseconds a user must touch the element before showing the tooltip. */ enterTouchDelay: PropTypes.number, /** * This prop is used to help implement the accessibility logic. * If you don't provide this prop. It falls back to a randomly generated id. */ id: PropTypes.string, /** * Makes a tooltip interactive, i.e. will not close when the user * hovers over the tooltip before the `leaveDelay` is expired. */ interactive: PropTypes.bool, /** * The number of milliseconds to wait before hiding the tooltip. * This prop won't impact the leave touch delay (`leaveTouchDelay`). */ leaveDelay: PropTypes.number, /** * The number of milliseconds after the user stops touching an element before hiding the tooltip. */ leaveTouchDelay: PropTypes.number, /** * Callback fired when the component requests to be closed. * * @param {object} event The event source of the callback. */ onClose: PropTypes.func, /** * Callback fired when the component requests to be open. * * @param {object} event The event source of the callback. */ onOpen: PropTypes.func, /** * If `true`, the tooltip is shown. */ open: PropTypes.bool, /** * Tooltip placement. */ placement: PropTypes.oneOf(['bottom-end', 'bottom-start', 'bottom', 'left-end', 'left-start', 'left', 'right-end', 'right-start', 'right', 'top-end', 'top-start', 'top']), /** * Props applied to the [`Popper`](/api/popper/) element. */ PopperProps: PropTypes.object, /** * Tooltip title. Zero-length titles string are never displayed. */ title: PropTypes.node.isRequired, /** * The component used for the transition. * [Follow this guide](/components/transitions/#transitioncomponent-prop) to learn more about the requirements for this component. */ TransitionComponent: PropTypes.elementType, /** * Props applied to the [`Transition`](http://reactcommunity.org/react-transition-group/transition#Transition-props) element. */ TransitionProps: PropTypes.object } : void 0; export default withStyles(styles, { name: 'MuiTooltip' })(Tooltip);
packages/react-devtools-shared/src/devtools/views/ErrorBoundary/githubAPI.js
facebook/react
/** * Copyright (c) Facebook, Inc. and its affiliates. * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. * * @flow */ export type GitHubIssue = {| title: string, url: string, |}; const GITHUB_ISSUES_API = 'https://api.github.com/search/issues'; export function searchGitHubIssuesURL(message: string): string { // Remove Fiber IDs from error message (as those will be unique). message = message.replace(/"[0-9]+"/g, ''); const filters = [ 'in:title', 'is:issue', 'is:open', 'is:public', 'label:"Component: Developer Tools"', 'repo:facebook/react', ]; return ( GITHUB_ISSUES_API + '?q=' + encodeURIComponent(message) + '%20' + filters.map(encodeURIComponent).join('%20') ); } export async function searchGitHubIssues( message: string, ): Promise<GitHubIssue | null> { const response = await fetch(searchGitHubIssuesURL(message)); const data = await response.json(); if (data.items.length > 0) { const item = data.items[0]; return { title: item.title, url: item.html_url, }; } else { return null; } }
packages/ringcentral-widgets-docs/src/app/pages/Components/CallAvatar/Demo.js
ringcentral/ringcentral-js-widget
import React from 'react'; // eslint-disable-next-line import CallAvatar from 'ringcentral-widgets/components/CallAvatar'; import styles from './styles.scss'; const props = {}; // props.isOnConferenceCall = true; // props.extraNum = 2; props.avatarUrl = null; // 'https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcS4uAfoapDbR_ycxF4hltMedCYIqj9bcOZB-ZuD8Sf89rdrGtTv'; /** * A example of `CallAvatar` */ const CallAvatarDemo = () => ( <div className={styles.root}> <CallAvatar {...props} /> </div> ); export default CallAvatarDemo;
src/scenes/App/index.js
jsza/tempus-website
import React from 'react' import ReactModal from 'react-modal' import {withRouter, Route} from 'react-router-dom' import Home from './scenes/Home' import Maps from './scenes/Maps' import MapOverview from './scenes/MapOverview' import PlayerOverview from './scenes/PlayerOverview' import PlayerLeaderboards from './scenes/PlayerLeaderboards' import DemoOverview from './scenes/DemoOverview' import RecordOverview from './scenes/RecordOverview' import AuthorOverview from './scenes/AuthorOverview' import Navbar from './components/Navbar' import Footer from './components/Footer' import './styles.styl' ReactModal.setAppElement('#app') class App extends React.Component { render() { return ( <div className="App"> <div className="content"> <Navbar /> <div className="App-container"> <Route exact path="/" component={Home} /> <Route path="/activity" component={Home} /> <Route path="/servers" component={Home} /> <Route exact path="/maps" component={Maps} /> <Route path="/maps/:name" component={MapOverview} /> <Route path="/players/:id" component={PlayerOverview} /> <Route path="/ranks/:type" component={PlayerLeaderboards} /> <Route path="/demos/:id" component={DemoOverview} /> <Route path="/records/:id" component={RecordOverview} /> <Route path="/authors/:id" component={AuthorOverview} /> </div> </div> <Footer /> </div> ) } } export default withRouter(App)
app/components/__tests__/BookAuthorInput.spec.js
w1nston/bookshelf
/* global define, it, describe, expect, jest */ import React from 'react'; import { shallow } from 'enzyme'; import BookAuthorInput from '../BookAuthorInput'; import TextInput from '../TextInput'; describe('BookAuthorInput', () => { it('renders a TextInput component', () => { const component = shallow(<BookAuthorInput />); expect(component.find(TextInput).length).toBe(1); }); it('sets name on the TextInput component', () => { const component = shallow(<BookAuthorInput />); expect(component.find(TextInput).props().name).toBe('author'); }); it('sets placeholder on the TextInput component', () => { const component = shallow(<BookAuthorInput />); expect(component.find(TextInput).props().placeholder).toBe('Author'); }); describe('prop text', () => { describe('when defined', () => { const text = 'Text'; it('is passed to the TextInput component', () => { const component = shallow(<BookAuthorInput text={text} />); expect(component.find(TextInput).props().text).toBe(text); }); }); }); describe('prop onChange', () => { describe('when defined', () => { const onChange = function onChange() {}; it('is passed to the TextInput component', () => { const component = shallow(<BookAuthorInput onChange={onChange} />); expect(component.find(TextInput).props().onChange).toBe(onChange); }); }); }); });
node_modules/antd/lib/validation/index.js
rekyyang/ArtificalLiverCloud
'use strict'; Object.defineProperty(exports, "__esModule", { value: true }); var _extends = Object.assign || function (target) { for (var i = 1; i < arguments.length; i++) { var source = arguments[i]; for (var key in source) { if (Object.prototype.hasOwnProperty.call(source, key)) { target[key] = source[key]; } } } return target; }; var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }(); var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _rcFormValidation = require('rc-form-validation'); var _rcFormValidation2 = _interopRequireDefault(_rcFormValidation); var _warning = require('warning'); var _warning2 = _interopRequireDefault(_warning); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } var AntValidation = function (_React$Component) { _inherits(AntValidation, _React$Component); function AntValidation() { _classCallCheck(this, AntValidation); return _possibleConstructorReturn(this, Object.getPrototypeOf(AntValidation).apply(this, arguments)); } _createClass(AntValidation, [{ key: 'validate', value: function validate(callback) { this.refs.validation.validate(callback); } }, { key: 'reset', value: function reset() { this.refs.validation.reset(); } }, { key: 'forceValidate', value: function forceValidate(fields, callback) { this.refs.validation.forceValidate(fields, callback); } }, { key: 'render', value: function render() { (0, _warning2.default)(false, '`Validation` is deprecated, please use `Form` which has supported validation after antd@0.12.0.'); return _react2.default.createElement(_rcFormValidation2.default, _extends({}, this.props, { ref: 'validation' })); } }]); return AntValidation; }(_react2.default.Component); exports.default = AntValidation; AntValidation.Validator = _rcFormValidation2.default.Validator; AntValidation.FieldMixin = _rcFormValidation2.default.FieldMixin; module.exports = exports['default'];
src/js/membership/components/signin.js
akornatskyy/sample-blog-react-redux
import React from 'react'; import PropTypes from 'prop-types'; import {Link} from 'react-router-dom'; import {Card, FormGroup, FormControl, Button} from 'react-bootstrap'; import Errors from '../../shared/components/errors'; import Layout from '../../shared/components/layout'; import SignUpWell from '../../shared/components/signup-well'; import AccessWarn from './access-warn'; class SignIn extends React.Component { constructor(props) { super(props); this.handleSubmit = this.handleSubmit.bind(this); } getChildContext() { return {errors: this.props.errors}; } handleSubmit(e) { e.preventDefault(); this.props.onSubmit({ username: this.username.value, password: this.password.value }); } render() { const {pending, errors = {}} = this.props; return ( <Layout sidebar={<SignUpWell/>}> <h1>Sign In</h1> <p> Need an account? <Link to="/signup">Sign up</Link> free. Your opinions and comments would be greatly appreciated. </p> <hr/> <Errors.Summary /> <Card bg="light"> <Card.Body> <form autoComplete="off" onSubmit={!pending ? this.handleSubmit : undefined}> <FormGroup className="mb-3"> <FormControl ref={(e) => this.username = e} placeholder="Username" type="text" required isInvalid={!!errors.username} /> <Errors.Field name="username" /> </FormGroup> <FormGroup className="mb-3"> <FormControl ref={(e) => this.password = e} placeholder="Password" type="password" required isInvalid={!!errors.password} /> <Errors.Field name="password" /> </FormGroup> <Button disabled={pending} type="submit"> Sign In </Button> </form> </Card.Body> </Card> <AccessWarn /> </Layout> ); } } SignIn.propTypes = { pending: PropTypes.bool, errors: PropTypes.object, onSubmit: PropTypes.func, }; SignIn.childContextTypes = { errors: SignIn.propTypes.errors }; export default SignIn;
packages/bonde-admin/src/components/editor-wysihtml/wysihtml-toolbar-insert-html.spec.js
ourcities/rebu-client
/* eslint-disable no-unused-expressions */ import React from 'react' import { shallow } from 'enzyme' import { expect } from 'chai' import { WYSIHTMLToolbarInsertHTML } from '@/components/editor-wysihtml' describe('client/components/editor-wysihtml/wysihtml-toolbar-insert-html', () => { let wrapper const props = { dispatch: () => {} } beforeAll(() => { wrapper = shallow(<WYSIHTMLToolbarInsertHTML {...props} />) }) describe('#render', () => { it('should render without crash', () => { expect(wrapper).to.be.ok }) }) })
app/components/Button.js
yneves/atom-orbital-command
'use babel'; import React, { Component } from 'react'; import PropTypes from 'prop-types'; import classNames from 'classnames'; import autoBind from 'class-autobind'; export default class Button extends Component { static propTypes = { icon: PropTypes.string, octicon: PropTypes.string, spin: PropTypes.bool, active: PropTypes.bool, colored: PropTypes.bool, className: PropTypes.string, tooltip: PropTypes.string, onClick: PropTypes.func, }; constructor(props) { super(props); autoBind(this); } onClick(e) { e.stopPropagation(); if (this.props.onClick) { this.props.onClick(e); } } render() { const classNameButton = classNames({ active: this.props.active, colored: this.props.colored, [this.props.className]: !!this.props.className, }); const classNameIcon = classNames({ fa: !this.props.octicon, 'fa-spin': !this.props.octicon && !!this.props.spin, [`fa-${this.props.icon}`]: !this.props.octicon && !!this.props.icon, icon: !!this.props.octicon, [`icon-${this.props.octicon}`]: !!this.props.octicon, }); return ( <button title={this.props.tooltip} onClick={this.onClick} className={classNameButton}> <span className={classNameIcon} /> </button> ); } }
app/javascript/mastodon/features/list_editor/components/edit_list_form.js
ashfurrow/mastodon
import React from 'react'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import { changeListEditorTitle, submitListEditor } from '../../../actions/lists'; import IconButton from '../../../components/icon_button'; import { defineMessages, injectIntl } from 'react-intl'; const messages = defineMessages({ title: { id: 'lists.edit.submit', defaultMessage: 'Change title' }, }); const mapStateToProps = state => ({ value: state.getIn(['listEditor', 'title']), disabled: !state.getIn(['listEditor', 'isChanged']) || !state.getIn(['listEditor', 'title']), }); const mapDispatchToProps = dispatch => ({ onChange: value => dispatch(changeListEditorTitle(value)), onSubmit: () => dispatch(submitListEditor(false)), }); export default @connect(mapStateToProps, mapDispatchToProps) @injectIntl class ListForm extends React.PureComponent { static propTypes = { value: PropTypes.string.isRequired, disabled: PropTypes.bool, intl: PropTypes.object.isRequired, onChange: PropTypes.func.isRequired, onSubmit: PropTypes.func.isRequired, }; handleChange = e => { this.props.onChange(e.target.value); } handleSubmit = e => { e.preventDefault(); this.props.onSubmit(); } handleClick = () => { this.props.onSubmit(); } render () { const { value, disabled, intl } = this.props; const title = intl.formatMessage(messages.title); return ( <form className='column-inline-form' onSubmit={this.handleSubmit}> <input className='setting-text' value={value} onChange={this.handleChange} /> <IconButton disabled={disabled} icon='check' title={title} onClick={this.handleClick} /> </form> ); } }
ajax/libs/phaser/2.0.1/custom/p2.js
RoryStolzenberg/cdnjs
/** * The MIT License (MIT) * * Copyright (c) 2013 p2.js authors * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ !function(e){"object"==typeof exports?module.exports=e():"function"==typeof define&&define.amd?define('p2', (function() { return this.p2 = e(); })()):"undefined"!=typeof window?window.p2=e():"undefined"!=typeof global?self.p2=e():"undefined"!=typeof self&&(self.p2=e())}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(require,module,exports){ /* Copyright (c) 2012, Brandon Jones, Colin MacKenzie IV. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @class 2x2 Matrix * @name mat2 */ var mat2 = {}; var mat2Identity = new Float32Array([ 1, 0, 0, 1 ]); if(!GLMAT_EPSILON) { var GLMAT_EPSILON = 0.000001; } /** * Creates a new identity mat2 * * @returns {mat2} a new 2x2 matrix */ mat2.create = function() { return new Float32Array(mat2Identity); }; /** * Creates a new mat2 initialized with values from an existing matrix * * @param {mat2} a matrix to clone * @returns {mat2} a new 2x2 matrix */ mat2.clone = function(a) { var out = new Float32Array(4); out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; return out; }; /** * Copy the values from one mat2 to another * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; out[2] = a[2]; out[3] = a[3]; return out; }; /** * Set a mat2 to the identity matrix * * @param {mat2} out the receiving matrix * @returns {mat2} out */ mat2.identity = function(out) { out[0] = 1; out[1] = 0; out[2] = 0; out[3] = 1; return out; }; /** * Transpose the values of a mat2 * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.transpose = function(out, a) { // If we are transposing ourselves we can skip a few steps but have to cache some values if (out === a) { var a1 = a[1]; out[1] = a[2]; out[2] = a1; } else { out[0] = a[0]; out[1] = a[2]; out[2] = a[1]; out[3] = a[3]; } return out; }; /** * Inverts a mat2 * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.invert = function(out, a) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], // Calculate the determinant det = a0 * a3 - a2 * a1; if (!det) { return null; } det = 1.0 / det; out[0] = a3 * det; out[1] = -a1 * det; out[2] = -a2 * det; out[3] = a0 * det; return out; }; /** * Caclulates the adjugate of a mat2 * * @param {mat2} out the receiving matrix * @param {mat2} a the source matrix * @returns {mat2} out */ mat2.adjoint = function(out, a) { // Caching this value is nessecary if out == a var a0 = a[0]; out[0] = a[3]; out[1] = -a[1]; out[2] = -a[2]; out[3] = a0; return out; }; /** * Calculates the determinant of a mat2 * * @param {mat2} a the source matrix * @returns {Number} determinant of a */ mat2.determinant = function (a) { return a[0] * a[3] - a[2] * a[1]; }; /** * Multiplies two mat2's * * @param {mat2} out the receiving matrix * @param {mat2} a the first operand * @param {mat2} b the second operand * @returns {mat2} out */ mat2.multiply = function (out, a, b) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3]; var b0 = b[0], b1 = b[1], b2 = b[2], b3 = b[3]; out[0] = a0 * b0 + a1 * b2; out[1] = a0 * b1 + a1 * b3; out[2] = a2 * b0 + a3 * b2; out[3] = a2 * b1 + a3 * b3; return out; }; /** * Alias for {@link mat2.multiply} * @function */ mat2.mul = mat2.multiply; /** * Rotates a mat2 by the given angle * * @param {mat2} out the receiving matrix * @param {mat2} a the matrix to rotate * @param {mat2} rad the angle to rotate the matrix by * @returns {mat2} out */ mat2.rotate = function (out, a, rad) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], s = Math.sin(rad), c = Math.cos(rad); out[0] = a0 * c + a1 * s; out[1] = a0 * -s + a1 * c; out[2] = a2 * c + a3 * s; out[3] = a2 * -s + a3 * c; return out; }; /** * Scales the mat2 by the dimensions in the given vec2 * * @param {mat2} out the receiving matrix * @param {mat2} a the matrix to rotate * @param {mat2} v the vec2 to scale the matrix by * @returns {mat2} out **/ mat2.scale = function(out, a, v) { var a0 = a[0], a1 = a[1], a2 = a[2], a3 = a[3], v0 = v[0], v1 = v[1]; out[0] = a0 * v0; out[1] = a1 * v1; out[2] = a2 * v0; out[3] = a3 * v1; return out; }; /** * Returns a string representation of a mat2 * * @param {mat2} mat matrix to represent as a string * @returns {String} string representation of the matrix */ mat2.str = function (a) { return 'mat2(' + a[0] + ', ' + a[1] + ', ' + a[2] + ', ' + a[3] + ')'; }; if(typeof(exports) !== 'undefined') { exports.mat2 = mat2; } },{}],2:[function(require,module,exports){ /* Copyright (c) 2012, Brandon Jones, Colin MacKenzie IV. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. * Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @class 2 Dimensional Vector * @name vec2 */ var vec2 = {}; if(!GLMAT_EPSILON) { var GLMAT_EPSILON = 0.000001; } /** * Creates a new, empty vec2 * * @returns {vec2} a new 2D vector */ vec2.create = function() { return new Float32Array(2); }; /** * Creates a new vec2 initialized with values from an existing vector * * @param {vec2} a vector to clone * @returns {vec2} a new 2D vector */ vec2.clone = function(a) { var out = new Float32Array(2); out[0] = a[0]; out[1] = a[1]; return out; }; /** * Creates a new vec2 initialized with the given values * * @param {Number} x X component * @param {Number} y Y component * @returns {vec2} a new 2D vector */ vec2.fromValues = function(x, y) { var out = new Float32Array(2); out[0] = x; out[1] = y; return out; }; /** * Copy the values from one vec2 to another * * @param {vec2} out the receiving vector * @param {vec2} a the source vector * @returns {vec2} out */ vec2.copy = function(out, a) { out[0] = a[0]; out[1] = a[1]; return out; }; /** * Set the components of a vec2 to the given values * * @param {vec2} out the receiving vector * @param {Number} x X component * @param {Number} y Y component * @returns {vec2} out */ vec2.set = function(out, x, y) { out[0] = x; out[1] = y; return out; }; /** * Adds two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.add = function(out, a, b) { out[0] = a[0] + b[0]; out[1] = a[1] + b[1]; return out; }; /** * Subtracts two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.subtract = function(out, a, b) { out[0] = a[0] - b[0]; out[1] = a[1] - b[1]; return out; }; /** * Alias for {@link vec2.subtract} * @function */ vec2.sub = vec2.subtract; /** * Multiplies two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.multiply = function(out, a, b) { out[0] = a[0] * b[0]; out[1] = a[1] * b[1]; return out; }; /** * Alias for {@link vec2.multiply} * @function */ vec2.mul = vec2.multiply; /** * Divides two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.divide = function(out, a, b) { out[0] = a[0] / b[0]; out[1] = a[1] / b[1]; return out; }; /** * Alias for {@link vec2.divide} * @function */ vec2.div = vec2.divide; /** * Returns the minimum of two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.min = function(out, a, b) { out[0] = Math.min(a[0], b[0]); out[1] = Math.min(a[1], b[1]); return out; }; /** * Returns the maximum of two vec2's * * @param {vec2} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec2} out */ vec2.max = function(out, a, b) { out[0] = Math.max(a[0], b[0]); out[1] = Math.max(a[1], b[1]); return out; }; /** * Scales a vec2 by a scalar number * * @param {vec2} out the receiving vector * @param {vec2} a the vector to scale * @param {vec2} b amount to scale the vector by * @returns {vec2} out */ vec2.scale = function(out, a, b) { out[0] = a[0] * b; out[1] = a[1] * b; return out; }; /** * Calculates the euclidian distance between two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} distance between a and b */ vec2.distance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for {@link vec2.distance} * @function */ vec2.dist = vec2.distance; /** * Calculates the squared euclidian distance between two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} squared distance between a and b */ vec2.squaredDistance = function(a, b) { var x = b[0] - a[0], y = b[1] - a[1]; return x*x + y*y; }; /** * Alias for {@link vec2.squaredDistance} * @function */ vec2.sqrDist = vec2.squaredDistance; /** * Caclulates the length of a vec2 * * @param {vec2} a vector to calculate length of * @returns {Number} length of a */ vec2.length = function (a) { var x = a[0], y = a[1]; return Math.sqrt(x*x + y*y); }; /** * Alias for {@link vec2.length} * @function */ vec2.len = vec2.length; /** * Caclulates the squared length of a vec2 * * @param {vec2} a vector to calculate squared length of * @returns {Number} squared length of a */ vec2.squaredLength = function (a) { var x = a[0], y = a[1]; return x*x + y*y; }; /** * Alias for {@link vec2.squaredLength} * @function */ vec2.sqrLen = vec2.squaredLength; /** * Negates the components of a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to negate * @returns {vec2} out */ vec2.negate = function(out, a) { out[0] = -a[0]; out[1] = -a[1]; return out; }; /** * Normalize a vec2 * * @param {vec2} out the receiving vector * @param {vec2} a vector to normalize * @returns {vec2} out */ vec2.normalize = function(out, a) { var x = a[0], y = a[1]; var len = x*x + y*y; if (len > 0) { //TODO: evaluate use of glm_invsqrt here? len = 1 / Math.sqrt(len); out[0] = a[0] * len; out[1] = a[1] * len; } return out; }; /** * Caclulates the dot product of two vec2's * * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {Number} dot product of a and b */ vec2.dot = function (a, b) { return a[0] * b[0] + a[1] * b[1]; }; /** * Computes the cross product of two vec2's * Note that the cross product must by definition produce a 3D vector * * @param {vec3} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @returns {vec3} out */ vec2.cross = function(out, a, b) { var z = a[0] * b[1] - a[1] * b[0]; out[0] = out[1] = 0; out[2] = z; return out; }; /** * Performs a linear interpolation between two vec2's * * @param {vec3} out the receiving vector * @param {vec2} a the first operand * @param {vec2} b the second operand * @param {Number} t interpolation amount between the two inputs * @returns {vec2} out */ vec2.lerp = function (out, a, b, t) { var ax = a[0], ay = a[1]; out[0] = ax + t * (b[0] - ax); out[1] = ay + t * (b[1] - ay); return out; }; /** * Transforms the vec2 with a mat2 * * @param {vec2} out the receiving vector * @param {vec2} a the vector to transform * @param {mat2} m matrix to transform with * @returns {vec2} out */ vec2.transformMat2 = function(out, a, m) { var x = a[0], y = a[1]; out[0] = x * m[0] + y * m[1]; out[1] = x * m[2] + y * m[3]; return out; }; /** * Perform some operation over an array of vec2s. * * @param {Array} a the array of vectors to iterate over * @param {Number} stride Number of elements between the start of each vec2. If 0 assumes tightly packed * @param {Number} offset Number of elements to skip at the beginning of the array * @param {Number} count Number of vec2s to iterate over. If 0 iterates over entire array * @param {Function} fn Function to call for each vector in the array * @param {Object} [arg] additional argument to pass to fn * @returns {Array} a * @function */ vec2.forEach = (function() { var vec = new Float32Array(2); return function(a, stride, offset, count, fn, arg) { var i, l; if(!stride) { stride = 2; } if(!offset) { offset = 0; } if(count) { l = Math.min((count * stride) + offset, a.length); } else { l = a.length; } for(i = offset; i < l; i += stride) { vec[0] = a[i]; vec[1] = a[i+1]; fn(vec, vec, arg); a[i] = vec[0]; a[i+1] = vec[1]; } return a; }; })(); /** * Returns a string representation of a vector * * @param {vec2} vec vector to represent as a string * @returns {String} string representation of the vector */ vec2.str = function (a) { return 'vec2(' + a[0] + ', ' + a[1] + ')'; }; if(typeof(exports) !== 'undefined') { exports.vec2 = vec2; } },{}],3:[function(require,module,exports){ var Scalar = require('./Scalar'); module.exports = Line; /** * Container for line-related functions * @class Line */ function Line(){}; /** * Compute the intersection between two lines. * @static * @method lineInt * @param {Array} l1 Line vector 1 * @param {Array} l2 Line vector 2 * @param {Number} precision Precision to use when checking if the lines are parallel * @return {Array} The intersection point. */ Line.lineInt = function(l1,l2,precision){ precision = precision || 0; var i = [0,0]; // point var a1, b1, c1, a2, b2, c2, det; // scalars a1 = l1[1][1] - l1[0][1]; b1 = l1[0][0] - l1[1][0]; c1 = a1 * l1[0][0] + b1 * l1[0][1]; a2 = l2[1][1] - l2[0][1]; b2 = l2[0][0] - l2[1][0]; c2 = a2 * l2[0][0] + b2 * l2[0][1]; det = a1 * b2 - a2*b1; if (!Scalar.eq(det, 0, precision)) { // lines are not parallel i[0] = (b2 * c1 - b1 * c2) / det; i[1] = (a1 * c2 - a2 * c1) / det; } return i; }; /** * Checks if two line segments intersects. * @method segmentsIntersect * @param {Array} p1 The start vertex of the first line segment. * @param {Array} p2 The end vertex of the first line segment. * @param {Array} q1 The start vertex of the second line segment. * @param {Array} q2 The end vertex of the second line segment. * @return {Boolean} True if the two line segments intersect */ Line.segmentsIntersect = function(p1, p2, q1, q2){ var dx = p2[0] - p1[0]; var dy = p2[1] - p1[1]; var da = q2[0] - q1[0]; var db = q2[1] - q1[1]; // segments are parallel if(da*dy - db*dx == 0) return false; var s = (dx * (q1[1] - p1[1]) + dy * (p1[0] - q1[0])) / (da * dy - db * dx) var t = (da * (p1[1] - q1[1]) + db * (q1[0] - p1[0])) / (db * dx - da * dy) return (s>=0 && s<=1 && t>=0 && t<=1); }; },{"./Scalar":6}],4:[function(require,module,exports){ module.exports = Point; /** * Point related functions * @class Point */ function Point(){}; /** * Get the area of a triangle spanned by the three given points. Note that the area will be negative if the points are not given in counter-clockwise order. * @static * @method area * @param {Array} a * @param {Array} b * @param {Array} c * @return {Number} */ Point.area = function(a,b,c){ return (((b[0] - a[0])*(c[1] - a[1]))-((c[0] - a[0])*(b[1] - a[1]))); }; Point.left = function(a,b,c){ return Point.area(a,b,c) > 0; }; Point.leftOn = function(a,b,c) { return Point.area(a, b, c) >= 0; }; Point.right = function(a,b,c) { return Point.area(a, b, c) < 0; }; Point.rightOn = function(a,b,c) { return Point.area(a, b, c) <= 0; }; var tmpPoint1 = [], tmpPoint2 = []; /** * Check if three points are collinear * @method collinear * @param {Array} a * @param {Array} b * @param {Array} c * @param {Number} [thresholdAngle=0] Threshold angle to use when comparing the vectors. The function will return true if the angle between the resulting vectors is less than this value. Use zero for max precision. * @return {Boolean} */ Point.collinear = function(a,b,c,thresholdAngle) { if(!thresholdAngle) return Point.area(a, b, c) == 0; else { var ab = tmpPoint1, bc = tmpPoint2; ab[0] = b[0]-a[0]; ab[1] = b[1]-a[1]; bc[0] = c[0]-b[0]; bc[1] = c[1]-b[1]; var dot = ab[0]*bc[0] + ab[1]*bc[1], magA = Math.sqrt(ab[0]*ab[0] + ab[1]*ab[1]), magB = Math.sqrt(bc[0]*bc[0] + bc[1]*bc[1]), angle = Math.acos(dot/(magA*magB)); return angle < thresholdAngle; } }; Point.sqdist = function(a,b){ var dx = b[0] - a[0]; var dy = b[1] - a[1]; return dx * dx + dy * dy; }; },{}],5:[function(require,module,exports){ var Line = require("./Line") , Point = require("./Point") , Scalar = require("./Scalar") module.exports = Polygon; /** * Polygon class. * @class Polygon * @constructor */ function Polygon(){ /** * Vertices that this polygon consists of. An array of array of numbers, example: [[0,0],[1,0],..] * @property vertices * @type {Array} */ this.vertices = []; } /** * Get a vertex at position i. It does not matter if i is out of bounds, this function will just cycle. * @method at * @param {Number} i * @return {Array} */ Polygon.prototype.at = function(i){ var v = this.vertices, s = v.length; return v[i < 0 ? i % s + s : i % s]; }; /** * Get first vertex * @method first * @return {Array} */ Polygon.prototype.first = function(){ return this.vertices[0]; }; /** * Get last vertex * @method last * @return {Array} */ Polygon.prototype.last = function(){ return this.vertices[this.vertices.length-1]; }; /** * Clear the polygon data * @method clear * @return {Array} */ Polygon.prototype.clear = function(){ this.vertices.length = 0; }; /** * Append points "from" to "to"-1 from an other polygon "poly" onto this one. * @method append * @param {Polygon} poly The polygon to get points from. * @param {Number} from The vertex index in "poly". * @param {Number} to The end vertex index in "poly". Note that this vertex is NOT included when appending. * @return {Array} */ Polygon.prototype.append = function(poly,from,to){ if(typeof(from) == "undefined") throw new Error("From is not given!"); if(typeof(to) == "undefined") throw new Error("To is not given!"); if(to-1 < from) throw new Error("lol1"); if(to > poly.vertices.length) throw new Error("lol2"); if(from < 0) throw new Error("lol3"); for(var i=from; i<to; i++){ this.vertices.push(poly.vertices[i]); } }; /** * Make sure that the polygon vertices are ordered counter-clockwise. * @method makeCCW */ Polygon.prototype.makeCCW = function(){ var br = 0, v = this.vertices; // find bottom right point for (var i = 1; i < this.vertices.length; ++i) { if (v[i][1] < v[br][1] || (v[i][1] == v[br][1] && v[i][0] > v[br][0])) { br = i; } } // reverse poly if clockwise if (!Point.left(this.at(br - 1), this.at(br), this.at(br + 1))) { this.reverse(); } }; /** * Reverse the vertices in the polygon * @method reverse */ Polygon.prototype.reverse = function(){ var tmp = []; for(var i=0, N=this.vertices.length; i!==N; i++){ tmp.push(this.vertices.pop()); } this.vertices = tmp; }; /** * Check if a point in the polygon is a reflex point * @method isReflex * @param {Number} i * @return {Boolean} */ Polygon.prototype.isReflex = function(i){ return Point.right(this.at(i - 1), this.at(i), this.at(i + 1)); }; var tmpLine1=[], tmpLine2=[]; /** * Check if two vertices in the polygon can see each other * @method canSee * @param {Number} a Vertex index 1 * @param {Number} b Vertex index 2 * @return {Boolean} */ Polygon.prototype.canSee = function(a,b) { var p, dist, l1=tmpLine1, l2=tmpLine2; if (Point.leftOn(this.at(a + 1), this.at(a), this.at(b)) && Point.rightOn(this.at(a - 1), this.at(a), this.at(b))) { return false; } dist = Point.sqdist(this.at(a), this.at(b)); for (var i = 0; i !== this.vertices.length; ++i) { // for each edge if ((i + 1) % this.vertices.length === a || i === a) // ignore incident edges continue; if (Point.leftOn(this.at(a), this.at(b), this.at(i + 1)) && Point.rightOn(this.at(a), this.at(b), this.at(i))) { // if diag intersects an edge l1[0] = this.at(a); l1[1] = this.at(b); l2[0] = this.at(i); l2[1] = this.at(i + 1); p = Line.lineInt(l1,l2); if (Point.sqdist(this.at(a), p) < dist) { // if edge is blocking visibility to b return false; } } } return true; }; /** * Copy the polygon from vertex i to vertex j. * @method copy * @param {Number} i * @param {Number} j * @param {Polygon} [targetPoly] Optional target polygon to save in. * @return {Polygon} The resulting copy. */ Polygon.prototype.copy = function(i,j,targetPoly){ var p = targetPoly || new Polygon(); p.clear(); if (i < j) { // Insert all vertices from i to j for(var k=i; k<=j; k++) p.vertices.push(this.vertices[k]); } else { // Insert vertices 0 to j for(var k=0; k<=j; k++) p.vertices.push(this.vertices[k]); // Insert vertices i to end for(var k=i; k<this.vertices.length; k++) p.vertices.push(this.vertices[k]); } return p; }; /** * Decomposes the polygon into convex pieces. Returns a list of edges [[p1,p2],[p2,p3],...] that cuts the polygon. * Note that this algorithm has complexity O(N^4) and will be very slow for polygons with many vertices. * @method getCutEdges * @return {Array} */ Polygon.prototype.getCutEdges = function() { var min=[], tmp1=[], tmp2=[], tmpPoly = new Polygon(); var nDiags = Number.MAX_VALUE; for (var i = 0; i < this.vertices.length; ++i) { if (this.isReflex(i)) { for (var j = 0; j < this.vertices.length; ++j) { if (this.canSee(i, j)) { tmp1 = this.copy(i, j, tmpPoly).getCutEdges(); tmp2 = this.copy(j, i, tmpPoly).getCutEdges(); for(var k=0; k<tmp2.length; k++) tmp1.push(tmp2[k]); if (tmp1.length < nDiags) { min = tmp1; nDiags = tmp1.length; min.push([this.at(i), this.at(j)]); } } } } } return min; }; /** * Decomposes the polygon into one or more convex sub-Polygons. * @method decomp * @return {Array} An array or Polygon objects. */ Polygon.prototype.decomp = function(){ var edges = this.getCutEdges(); if(edges.length > 0) return this.slice(edges); else return [this]; }; /** * Slices the polygon given one or more cut edges. If given one, this function will return two polygons (false on failure). If many, an array of polygons. * @method slice * @param {Array} cutEdges A list of edges, as returned by .getCutEdges() * @return {Array} */ Polygon.prototype.slice = function(cutEdges){ if(cutEdges.length == 0) return [this]; if(cutEdges instanceof Array && cutEdges.length && cutEdges[0] instanceof Array && cutEdges[0].length==2 && cutEdges[0][0] instanceof Array){ var polys = [this]; for(var i=0; i<cutEdges.length; i++){ var cutEdge = cutEdges[i]; // Cut all polys for(var j=0; j<polys.length; j++){ var poly = polys[j]; var result = poly.slice(cutEdge); if(result){ // Found poly! Cut and quit polys.splice(j,1); polys.push(result[0],result[1]); break; } } } return polys; } else { // Was given one edge var cutEdge = cutEdges; var i = this.vertices.indexOf(cutEdge[0]); var j = this.vertices.indexOf(cutEdge[1]); if(i != -1 && j != -1){ return [this.copy(i,j), this.copy(j,i)]; } else { return false; } } }; /** * Checks that the line segments of this polygon do not intersect each other. * @method isSimple * @param {Array} path An array of vertices e.g. [[0,0],[0,1],...] * @return {Boolean} * @todo Should it check all segments with all others? */ Polygon.prototype.isSimple = function(){ var path = this.vertices; // Check for(var i=0; i<path.length-1; i++){ for(var j=0; j<i-1; j++){ if(Line.segmentsIntersect(path[i], path[i+1], path[j], path[j+1] )){ return false; } } } // Check the segment between the last and the first point to all others for(var i=1; i<path.length-2; i++){ if(Line.segmentsIntersect(path[0], path[path.length-1], path[i], path[i+1] )){ return false; } } return true; }; function getIntersectionPoint(p1, p2, q1, q2, delta){ delta = delta || 0; var a1 = p2[1] - p1[1]; var b1 = p1[0] - p2[0]; var c1 = (a1 * p1[0]) + (b1 * p1[1]); var a2 = q2[1] - q1[1]; var b2 = q1[0] - q2[0]; var c2 = (a2 * q1[0]) + (b2 * q1[1]); var det = (a1 * b2) - (a2 * b1); if(!Scalar.eq(det,0,delta)) return [((b2 * c1) - (b1 * c2)) / det, ((a1 * c2) - (a2 * c1)) / det] else return [0,0] } /** * Quickly decompose the Polygon into convex sub-polygons. * @method quickDecomp * @param {Array} result * @param {Array} [reflexVertices] * @param {Array} [steinerPoints] * @param {Number} [delta] * @param {Number} [maxlevel] * @param {Number} [level] * @return {Array} */ Polygon.prototype.quickDecomp = function(result,reflexVertices,steinerPoints,delta,maxlevel,level){ maxlevel = maxlevel || 100; level = level || 0; delta = delta || 25; result = typeof(result)!="undefined" ? result : []; reflexVertices = reflexVertices || []; steinerPoints = steinerPoints || []; var upperInt=[0,0], lowerInt=[0,0], p=[0,0]; // Points var upperDist=0, lowerDist=0, d=0, closestDist=0; // scalars var upperIndex=0, lowerIndex=0, closestIndex=0; // Integers var lowerPoly=new Polygon(), upperPoly=new Polygon(); // polygons var poly = this, v = this.vertices; if(v.length < 3) return result; level++; if(level > maxlevel){ console.warn("quickDecomp: max level ("+maxlevel+") reached."); return result; } for (var i = 0; i < this.vertices.length; ++i) { if (poly.isReflex(i)) { reflexVertices.push(poly.vertices[i]); upperDist = lowerDist = Number.MAX_VALUE; for (var j = 0; j < this.vertices.length; ++j) { if (Point.left(poly.at(i - 1), poly.at(i), poly.at(j)) && Point.rightOn(poly.at(i - 1), poly.at(i), poly.at(j - 1))) { // if line intersects with an edge p = getIntersectionPoint(poly.at(i - 1), poly.at(i), poly.at(j), poly.at(j - 1)); // find the point of intersection if (Point.right(poly.at(i + 1), poly.at(i), p)) { // make sure it's inside the poly d = Point.sqdist(poly.vertices[i], p); if (d < lowerDist) { // keep only the closest intersection lowerDist = d; lowerInt = p; lowerIndex = j; } } } if (Point.left(poly.at(i + 1), poly.at(i), poly.at(j + 1)) && Point.rightOn(poly.at(i + 1), poly.at(i), poly.at(j))) { p = getIntersectionPoint(poly.at(i + 1), poly.at(i), poly.at(j), poly.at(j + 1)); if (Point.left(poly.at(i - 1), poly.at(i), p)) { d = Point.sqdist(poly.vertices[i], p); if (d < upperDist) { upperDist = d; upperInt = p; upperIndex = j; } } } } // if there are no vertices to connect to, choose a point in the middle if (lowerIndex == (upperIndex + 1) % this.vertices.length) { //console.log("Case 1: Vertex("+i+"), lowerIndex("+lowerIndex+"), upperIndex("+upperIndex+"), poly.size("+this.vertices.length+")"); p[0] = (lowerInt[0] + upperInt[0]) / 2; p[1] = (lowerInt[1] + upperInt[1]) / 2; steinerPoints.push(p); if (i < upperIndex) { //lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.begin() + upperIndex + 1); lowerPoly.append(poly, i, upperIndex+1); lowerPoly.vertices.push(p); upperPoly.vertices.push(p); if (lowerIndex != 0){ //upperPoly.insert(upperPoly.end(), poly.begin() + lowerIndex, poly.end()); upperPoly.append(poly,lowerIndex,poly.vertices.length); } //upperPoly.insert(upperPoly.end(), poly.begin(), poly.begin() + i + 1); upperPoly.append(poly,0,i+1); } else { if (i != 0){ //lowerPoly.insert(lowerPoly.end(), poly.begin() + i, poly.end()); lowerPoly.append(poly,i,poly.vertices.length); } //lowerPoly.insert(lowerPoly.end(), poly.begin(), poly.begin() + upperIndex + 1); lowerPoly.append(poly,0,upperIndex+1); lowerPoly.vertices.push(p); upperPoly.vertices.push(p); //upperPoly.insert(upperPoly.end(), poly.begin() + lowerIndex, poly.begin() + i + 1); upperPoly.append(poly,lowerIndex,i+1); } } else { // connect to the closest point within the triangle //console.log("Case 2: Vertex("+i+"), closestIndex("+closestIndex+"), poly.size("+this.vertices.length+")\n"); if (lowerIndex > upperIndex) { upperIndex += this.vertices.length; } closestDist = Number.MAX_VALUE; if(upperIndex < lowerIndex){ return result; } for (var j = lowerIndex; j <= upperIndex; ++j) { if (Point.leftOn(poly.at(i - 1), poly.at(i), poly.at(j)) && Point.rightOn(poly.at(i + 1), poly.at(i), poly.at(j))) { d = Point.sqdist(poly.at(i), poly.at(j)); if (d < closestDist) { closestDist = d; closestIndex = j % this.vertices.length; } } } if (i < closestIndex) { lowerPoly.append(poly,i,closestIndex+1); if (closestIndex != 0){ upperPoly.append(poly,closestIndex,v.length); } upperPoly.append(poly,0,i+1); } else { if (i != 0){ lowerPoly.append(poly,i,v.length); } lowerPoly.append(poly,0,closestIndex+1); upperPoly.append(poly,closestIndex,i+1); } } // solve smallest poly first if (lowerPoly.vertices.length < upperPoly.vertices.length) { lowerPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); upperPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); } else { upperPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); lowerPoly.quickDecomp(result,reflexVertices,steinerPoints,delta,maxlevel,level); } return result; } } result.push(this); return result; }; /** * Remove collinear points in the polygon. * @method removeCollinearPoints * @param {Number} [precision] The threshold angle to use when determining whether two edges are collinear. Use zero for finest precision. * @return {Number} The number of points removed */ Polygon.prototype.removeCollinearPoints = function(precision){ var num = 0; for(var i=this.vertices.length-1; this.vertices.length>3 && i>=0; --i){ if(Point.collinear(this.at(i-1),this.at(i),this.at(i+1),precision)){ // Remove the middle point this.vertices.splice(i%this.vertices.length,1); i--; // Jump one point forward. Otherwise we may get a chain removal num++; } } return num; }; },{"./Line":3,"./Point":4,"./Scalar":6}],6:[function(require,module,exports){ module.exports = Scalar; /** * Scalar functions * @class Scalar */ function Scalar(){} /** * Check if two scalars are equal * @static * @method eq * @param {Number} a * @param {Number} b * @param {Number} [precision] * @return {Boolean} */ Scalar.eq = function(a,b,precision){ precision = precision || 0; return Math.abs(a-b) < precision; }; },{}],7:[function(require,module,exports){ module.exports = { Polygon : require("./Polygon"), Point : require("./Point"), }; },{"./Point":4,"./Polygon":5}],8:[function(require,module,exports){ module.exports={ "name": "p2", "version": "0.4.0", "description": "A JavaScript 2D physics engine.", "author": "Stefan Hedman <schteppe@gmail.com> (http://steffe.se)", "keywords": [ "p2.js", "p2", "physics", "engine", "2d" ], "main": "./src/p2.js", "engines": { "node": "*" }, "repository": { "type": "git", "url": "https://github.com/schteppe/p2.js.git" }, "bugs": { "url": "https://github.com/schteppe/p2.js/issues" }, "licenses" : [ { "type" : "MIT" } ], "devDependencies" : { "jshint" : "latest", "nodeunit" : "latest", "grunt": "~0.4.0", "grunt-contrib-jshint": "~0.1.1", "grunt-contrib-nodeunit": "~0.1.2", "grunt-contrib-concat": "~0.1.3", "grunt-contrib-uglify": "*", "grunt-browserify" : "*", "browserify":"*" }, "dependencies" : { "underscore":"*", "poly-decomp" : "git://github.com/schteppe/poly-decomp.js", "gl-matrix":"2.0.0", "jsonschema":"*" } } },{}],9:[function(require,module,exports){ var vec2 = require('../math/vec2') , Utils = require('../utils/Utils') module.exports = AABB; /** * Axis aligned bounding box class. * @class AABB * @constructor * @param {Object} options * @param {Array} upperBound * @param {Array} lowerBound */ function AABB(options){ /** * The lower bound of the bounding box. * @property lowerBound * @type {Array} */ this.lowerBound = vec2.create(); if(options && options.lowerBound) vec2.copy(this.lowerBound, options.lowerBound); /** * The upper bound of the bounding box. * @property upperBound * @type {Array} */ this.upperBound = vec2.create(); if(options && options.upperBound) vec2.copy(this.upperBound, options.upperBound); } var tmp = vec2.create(); /** * Set the AABB bounds from a set of points. * @method setFromPoints * @param {Array} points An array of vec2's. */ AABB.prototype.setFromPoints = function(points,position,angle){ var l = this.lowerBound, u = this.upperBound; vec2.set(l, Number.MAX_VALUE, Number.MAX_VALUE); vec2.set(u, -Number.MAX_VALUE, -Number.MAX_VALUE); for(var i=0; i<points.length; i++){ var p = points[i]; if(typeof(angle) =="number"){ vec2.rotate(tmp,p,angle); p = tmp; } for(var j=0; j<2; j++){ if(p[j] > u[j]){ u[j] = p[j]; } if(p[j] < l[j]){ l[j] = p[j]; } } } // Add offset if(position){ vec2.add(this.lowerBound, this.lowerBound, position); vec2.add(this.upperBound, this.upperBound, position); } }; /** * Copy bounds from an AABB to this AABB * @method copy * @param {AABB} aabb */ AABB.prototype.copy = function(aabb){ vec2.copy(this.lowerBound, aabb.lowerBound); vec2.copy(this.upperBound, aabb.upperBound); }; /** * Extend this AABB so that it covers the given AABB too. * @method extend * @param {AABB} aabb */ AABB.prototype.extend = function(aabb){ // Loop over x and y for(var i=0; i<2; i++){ // Extend lower bound if(aabb.lowerBound[i] < this.lowerBound[i]) this.lowerBound[i] = aabb.lowerBound[i]; // Upper if(aabb.upperBound[i] > this.upperBound[i]) this.upperBound[i] = aabb.upperBound[i]; } }; /** * Returns true if the given AABB overlaps this AABB. * @method overlaps * @param {AABB} aabb * @return {Boolean} */ AABB.prototype.overlaps = function(aabb){ var l1 = this.lowerBound, u1 = this.upperBound, l2 = aabb.lowerBound, u2 = aabb.upperBound; // l2 u2 // |---------| // |--------| // l1 u1 return ((l2[0] <= u1[0] && u1[0] <= u2[0]) || (l1[0] <= u2[0] && u2[0] <= u1[0])) && ((l2[1] <= u1[1] && u1[1] <= u2[1]) || (l1[1] <= u2[1] && u2[1] <= u1[1])); }; },{"../math/vec2":33,"../utils/Utils":50}],10:[function(require,module,exports){ var vec2 = require('../math/vec2') var Body = require('../objects/Body') module.exports = Broadphase; /** * Base class for broadphase implementations. * @class Broadphase * @constructor */ function Broadphase(type){ this.type = type; /** * The resulting overlapping pairs. Will be filled with results during .getCollisionPairs(). * @property result * @type {Array} */ this.result = []; /** * The world to search for collision pairs in. To change it, use .setWorld() * @property world * @type {World} */ this.world = null; }; /** * Set the world that we are searching for collision pairs in * @method setWorld * @param {World} world */ Broadphase.prototype.setWorld = function(world){ this.world = world; }; /** * Get all potential intersecting body pairs. * @method getCollisionPairs * @param {World} world The world to search in. * @return {Array} An array of the bodies, ordered in pairs. Example: A result of [a,b,c,d] means that the potential pairs are: (a,b), (c,d). */ Broadphase.prototype.getCollisionPairs = function(world){ throw new Error("getCollisionPairs must be implemented in a subclass!"); }; var dist = vec2.create(); /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.boundingRadiusCheck = function(bodyA, bodyB){ vec2.sub(dist, bodyA.position, bodyB.position); var d2 = vec2.squaredLength(dist), r = bodyA.boundingRadius + bodyB.boundingRadius; return d2 <= r*r; }; /** * Check whether the bounding radius of two bodies overlap. * @method boundingRadiusCheck * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.aabbCheck = function(bodyA, bodyB){ if(bodyA.aabbNeedsUpdate) bodyA.updateAABB(); if(bodyB.aabbNeedsUpdate) bodyB.updateAABB(); return bodyA.aabb.overlaps(bodyB.aabb); }; /** * Check whether two bodies are allowed to collide at all. * @method canCollide * @param {Body} bodyA * @param {Body} bodyB * @return {Boolean} */ Broadphase.canCollide = function(bodyA, bodyB){ // Cannot collide static bodies if(bodyA.motionState == Body.STATIC && bodyB.motionState == Body.STATIC) return false; // Cannot collide static vs kinematic bodies if( (bodyA.motionState == Body.KINEMATIC && bodyB.motionState == Body.STATIC) || (bodyA.motionState == Body.STATIC && bodyB.motionState == Body.KINEMATIC)) return false; // Cannot collide kinematic vs kinematic if(bodyA.motionState == Body.KINEMATIC && bodyB.motionState == Body.KINEMATIC) return false; // Cannot collide both sleeping bodies if(bodyA.sleepState == Body.SLEEPING && bodyB.sleepState == Body.SLEEPING) return false; return true; }; Broadphase.NAIVE = 1; Broadphase.SAP = 2; },{"../math/vec2":33,"../objects/Body":34}],11:[function(require,module,exports){ var Circle = require('../shapes/Circle') , Plane = require('../shapes/Plane') , Particle = require('../shapes/Particle') , Broadphase = require('../collision/Broadphase') , vec2 = require('../math/vec2') module.exports = GridBroadphase; /** * Broadphase that uses axis-aligned bins. * @class GridBroadphase * @constructor * @extends Broadphase * @param {number} xmin Lower x bound of the grid * @param {number} xmax Upper x bound * @param {number} ymin Lower y bound * @param {number} ymax Upper y bound * @param {number} nx Number of bins along x axis * @param {number} ny Number of bins along y axis * @todo test */ function GridBroadphase(xmin,xmax,ymin,ymax,nx,ny){ Broadphase.apply(this); nx = nx || 10; ny = ny || 10; this.binsizeX = (xmax-xmin) / nx; this.binsizeY = (ymax-ymin) / ny; this.nx = nx; this.ny = ny; this.xmin = xmin; this.ymin = ymin; this.xmax = xmax; this.ymax = ymax; }; GridBroadphase.prototype = new Broadphase(); /** * Get a bin index given a world coordinate * @method getBinIndex * @param {Number} x * @param {Number} y * @return {Number} Integer index */ GridBroadphase.prototype.getBinIndex = function(x,y){ var nx = this.nx, ny = this.ny, xmin = this.xmin, ymin = this.ymin, xmax = this.xmax, ymax = this.ymax; var xi = Math.floor(nx * (x - xmin) / (xmax-xmin)); var yi = Math.floor(ny * (y - ymin) / (ymax-ymin)); return xi*ny + yi; } /** * Get collision pairs. * @method getCollisionPairs * @param {World} world * @return {Array} */ GridBroadphase.prototype.getCollisionPairs = function(world){ var result = [], collidingBodies = world.bodies, Ncolliding = Ncolliding=collidingBodies.length, binsizeX = this.binsizeX, binsizeY = this.binsizeY; var bins=[], Nbins=nx*ny; for(var i=0; i<Nbins; i++) bins.push([]); var xmult = nx / (xmax-xmin); var ymult = ny / (ymax-ymin); // Put all bodies into bins for(var i=0; i!==Ncolliding; i++){ var bi = collidingBodies[i]; var si = bi.shape; if (si === undefined) { continue; } else if(si instanceof Circle){ // Put in bin // check if overlap with other bins var x = bi.position[0]; var y = bi.position[1]; var r = si.radius; var xi1 = Math.floor(xmult * (x-r - xmin)); var yi1 = Math.floor(ymult * (y-r - ymin)); var xi2 = Math.floor(xmult * (x+r - xmin)); var yi2 = Math.floor(ymult * (y+r - ymin)); for(var j=xi1; j<=xi2; j++){ for(var k=yi1; k<=yi2; k++){ var xi = j; var yi = k; if(xi*(ny-1) + yi >= 0 && xi*(ny-1) + yi < Nbins) bins[ xi*(ny-1) + yi ].push(bi); } } } else if(si instanceof Plane){ // Put in all bins for now if(bi.angle == 0){ var y = bi.position[1]; for(var j=0; j!==Nbins && ymin+binsizeY*(j-1)<y; j++){ for(var k=0; k<nx; k++){ var xi = k; var yi = Math.floor(ymult * (binsizeY*j - ymin)); bins[ xi*(ny-1) + yi ].push(bi); } } } else if(bi.angle == Math.PI*0.5){ var x = bi.position[0]; for(var j=0; j!==Nbins && xmin+binsizeX*(j-1)<x; j++){ for(var k=0; k<ny; k++){ var yi = k; var xi = Math.floor(xmult * (binsizeX*j - xmin)); bins[ xi*(ny-1) + yi ].push(bi); } } } else { for(var j=0; j!==Nbins; j++) bins[j].push(bi); } } else { throw new Error("Shape not supported in GridBroadphase!"); } } // Check each bin for(var i=0; i!==Nbins; i++){ var bin = bins[i]; for(var j=0, NbodiesInBin=bin.length; j!==NbodiesInBin; j++){ var bi = bin[j]; var si = bi.shape; for(var k=0; k!==j; k++){ var bj = bin[k]; var sj = bj.shape; if(si instanceof Circle){ if(sj instanceof Circle) c=Broadphase.circleCircle (bi,bj); else if(sj instanceof Particle) c=Broadphase.circleParticle(bi,bj); else if(sj instanceof Plane) c=Broadphase.circlePlane (bi,bj); } else if(si instanceof Particle){ if(sj instanceof Circle) c=Broadphase.circleParticle(bj,bi); } else if(si instanceof Plane){ if(sj instanceof Circle) c=Broadphase.circlePlane (bj,bi); } } } } return result; }; },{"../collision/Broadphase":10,"../math/vec2":33,"../shapes/Circle":38,"../shapes/Particle":42,"../shapes/Plane":43}],12:[function(require,module,exports){ var Circle = require('../shapes/Circle') , Plane = require('../shapes/Plane') , Shape = require('../shapes/Shape') , Particle = require('../shapes/Particle') , Broadphase = require('../collision/Broadphase') , vec2 = require('../math/vec2') module.exports = NaiveBroadphase; /** * Naive broadphase implementation. Does N^2 tests. * * @class NaiveBroadphase * @constructor * @extends Broadphase */ function NaiveBroadphase(){ Broadphase.call(this,Broadphase.NAIVE); /** * Set to true to use bounding box checks instead of bounding radius. * @property useBoundingBoxes * @type {Boolean} */ this.useBoundingBoxes = false; }; NaiveBroadphase.prototype = new Broadphase(); /** * Get the colliding pairs * @method getCollisionPairs * @param {World} world * @return {Array} */ NaiveBroadphase.prototype.getCollisionPairs = function(world){ var bodies = world.bodies, result = this.result, i, j, bi, bj, check = this.useBoundingBoxes ? Broadphase.aabbCheck : Broadphase.boundingRadiusCheck; result.length = 0; for(i=0, Ncolliding=bodies.length; i!==Ncolliding; i++){ bi = bodies[i]; for(j=0; j<i; j++){ bj = bodies[j]; if(Broadphase.canCollide(bi,bj) && check(bi,bj)) result.push(bi,bj); } } return result; }; },{"../collision/Broadphase":10,"../math/vec2":33,"../shapes/Circle":38,"../shapes/Particle":42,"../shapes/Plane":43,"../shapes/Shape":45}],13:[function(require,module,exports){ var vec2 = require('../math/vec2') , sub = vec2.sub , add = vec2.add , dot = vec2.dot , Utils = require('../utils/Utils') , ContactEquation = require('../equations/ContactEquation') , FrictionEquation = require('../equations/FrictionEquation') , Circle = require('../shapes/Circle') , Shape = require('../shapes/Shape') , Body = require('../objects/Body') , Rectangle = require('../shapes/Rectangle') module.exports = Narrowphase; // Temp things var yAxis = vec2.fromValues(0,1); var tmp1 = vec2.fromValues(0,0) , tmp2 = vec2.fromValues(0,0) , tmp3 = vec2.fromValues(0,0) , tmp4 = vec2.fromValues(0,0) , tmp5 = vec2.fromValues(0,0) , tmp6 = vec2.fromValues(0,0) , tmp7 = vec2.fromValues(0,0) , tmp8 = vec2.fromValues(0,0) , tmp9 = vec2.fromValues(0,0) , tmp10 = vec2.fromValues(0,0) , tmp11 = vec2.fromValues(0,0) , tmp12 = vec2.fromValues(0,0) , tmp13 = vec2.fromValues(0,0) , tmp14 = vec2.fromValues(0,0) , tmp15 = vec2.fromValues(0,0) , tmp16 = vec2.fromValues(0,0) , tmp17 = vec2.fromValues(0,0) , tmp18 = vec2.fromValues(0,0) , tmpArray = [] /** * Narrowphase. Creates contacts and friction given shapes and transforms. * @class Narrowphase * @constructor */ function Narrowphase(){ /** * @property contactEquations * @type {Array} */ this.contactEquations = []; /** * @property frictionEquations * @type {Array} */ this.frictionEquations = []; /** * Whether to make friction equations in the upcoming contacts. * @property enableFriction * @type {Boolean} */ this.enableFriction = true; /** * The friction slip force to use when creating friction equations. * @property slipForce * @type {Number} */ this.slipForce = 10.0; /** * The friction value to use in the upcoming friction equations. * @property frictionCoefficient * @type {Number} */ this.frictionCoefficient = 0.3; /** * Will be the .relativeVelocity in each produced FrictionEquation. * @property {Number} surfaceVelocity */ this.surfaceVelocity = 0; this.reuseObjects = true; this.reusableContactEquations = []; this.reusableFrictionEquations = []; /** * The restitution value to use in the next contact equations. * @property restitution * @type {Number} */ this.restitution = 0; /** * The stiffness value to use in the next contact equations. * @property {Number} stiffness */ this.stiffness = 1e7; /** * The stiffness value to use in the next contact equations. * @property {Number} stiffness */ this.relaxation = 3; /** * The stiffness value to use in the next friction equations. * @property frictionStiffness * @type {Number} */ this.frictionStiffness = 1e7; /** * The relaxation value to use in the next friction equations. * @property frictionRelaxation * @type {Number} */ this.frictionRelaxation = 3; // Keep track of the colliding bodies last step this.collidingBodiesLastStep = { keys:[] }; }; /** * Check if the bodies were in contact since the last reset(). * @method collidedLastStep * @param {Body} bi * @param {Body} bj * @return {Boolean} */ Narrowphase.prototype.collidedLastStep = function(bi,bj){ var id1 = bi.id, id2 = bj.id; if(id1 > id2){ var tmp = id1; id1 = id2; id2 = tmp; } return !!this.collidingBodiesLastStep[id1 + " " + id2]; }; // "for in" loops aren't optimised in chrome... is there a better way to handle last-step collision memory? // Maybe do this: http://jsperf.com/reflection-vs-array-of-keys function clearObject(obj){ for(var i = 0, l = obj.keys.length; i < l; i++) { delete obj[obj.keys[i]]; } obj.keys.length = 0; /* for(var key in this.collidingBodiesLastStep) delete this.collidingBodiesLastStep[key]; */ } /** * Throws away the old equations and gets ready to create new * @method reset * @param {World} world */ Narrowphase.prototype.reset = function(world){ // Save the colliding bodies data clearObject(this.collidingBodiesLastStep); for(var i=0; i!==this.contactEquations.length; i++){ var eq = this.contactEquations[i], id1 = eq.bi.id, id2 = eq.bj.id; if(id1 > id2){ var tmp = id1; id1 = id2; id2 = tmp; } var key = id1 + " " + id2; if(!this.collidingBodiesLastStep[key]){ this.collidingBodiesLastStep[key] = true; this.collidingBodiesLastStep.keys.push(key); } } if(this.reuseObjects){ var ce = this.contactEquations, fe = this.frictionEquations, rfe = this.reusableFrictionEquations, rce = this.reusableContactEquations; Utils.appendArray(rce,ce); Utils.appendArray(rfe,fe); } // Reset this.contactEquations.length = this.frictionEquations.length = 0; }; /** * Creates a ContactEquation, either by reusing an existing object or creating a new one. * @method createContactEquation * @param {Body} bodyA * @param {Body} bodyB * @return {ContactEquation} */ Narrowphase.prototype.createContactEquation = function(bodyA,bodyB,shapeA,shapeB){ var c = this.reusableContactEquations.length ? this.reusableContactEquations.pop() : new ContactEquation(bodyA,bodyB); c.bi = bodyA; c.bj = bodyB; c.shapeA = shapeA; c.shapeB = shapeB; c.restitution = this.restitution; c.firstImpact = !this.collidedLastStep(bodyA,bodyB); c.stiffness = this.stiffness; c.relaxation = this.relaxation; c.enabled = true; if(bodyA.allowSleep && (bodyA.motionState == Body.DYNAMIC) && !(bodyB.motionState == Body.STATIC || bodyB.sleepState === Body.SLEEPY)) bodyA.wakeUp(); if(bodyB.allowSleep && (bodyB.motionState == Body.DYNAMIC) && !(bodyA.motionState == Body.STATIC || bodyA.sleepState === Body.SLEEPY)) bodyB.wakeUp(); return c; }; /** * Creates a FrictionEquation, either by reusing an existing object or creating a new one. * @method createFrictionEquation * @param {Body} bodyA * @param {Body} bodyB * @return {FrictionEquation} */ Narrowphase.prototype.createFrictionEquation = function(bodyA,bodyB,shapeA,shapeB){ var c = this.reusableFrictionEquations.length ? this.reusableFrictionEquations.pop() : new FrictionEquation(bodyA,bodyB); c.bi = bodyA; c.bj = bodyB; c.shapeA = shapeA; c.shapeB = shapeB; c.setSlipForce(this.slipForce); c.frictionCoefficient = this.frictionCoefficient; c.relativeVelocity = this.surfaceVelocity; c.enabled = true; c.frictionStiffness = this.frictionStiffness; c.frictionRelaxation = this.frictionRelaxation; return c; }; /** * Creates a FrictionEquation given the data in the ContactEquation. Uses same offset vectors ri and rj, but the tangent vector will be constructed from the collision normal. * @method createFrictionFromContact * @param {ContactEquation} contactEquation * @return {FrictionEquation} */ Narrowphase.prototype.createFrictionFromContact = function(c){ var eq = this.createFrictionEquation(c.bi,c.bj,c.shapeA,c.shapeB); vec2.copy(eq.ri, c.ri); vec2.copy(eq.rj, c.rj); vec2.rotate(eq.t, c.ni, -Math.PI / 2); eq.contactEquation = c; return eq; } /** * Convex/line narrowphase * @method convexLine * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.CONVEX] = Narrowphase.prototype.convexLine = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; /** * Line/rectangle narrowphase * @method lineRectangle * @param {Body} bi * @param {Line} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Rectangle} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.RECTANGLE] = Narrowphase.prototype.lineRectangle = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; function setConvexToCapsuleShapeMiddle(convexShape, capsuleShape){ vec2.set(convexShape.vertices[0], -capsuleShape.length * 0.5, -capsuleShape.radius); vec2.set(convexShape.vertices[1], capsuleShape.length * 0.5, -capsuleShape.radius); vec2.set(convexShape.vertices[2], capsuleShape.length * 0.5, capsuleShape.radius); vec2.set(convexShape.vertices[3], -capsuleShape.length * 0.5, capsuleShape.radius); } var convexCapsule_tempRect = new Rectangle(1,1), convexCapsule_tempVec = vec2.create(); /** * Convex/capsule narrowphase * @method convexCapsule * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.CONVEX] = Narrowphase.prototype[Shape.CAPSULE | Shape.RECTANGLE] = Narrowphase.prototype.convexCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // Check the circles // Add offsets! var circlePos = convexCapsule_tempVec; vec2.set(circlePos, sj.length/2,0); vec2.rotate(circlePos,circlePos,aj); vec2.add(circlePos,circlePos,xj); var result1 = this.circleConvex(bj,sj,circlePos,aj, bi,si,xi,ai, justTest, sj.radius); vec2.set(circlePos,-sj.length/2, 0); vec2.rotate(circlePos,circlePos,aj); vec2.add(circlePos,circlePos,xj); var result2 = this.circleConvex(bj,sj,circlePos,aj, bi,si,xi,ai, justTest, sj.radius); if(justTest && (result1 || result2)) return true; // Check center rect var r = convexCapsule_tempRect; setConvexToCapsuleShapeMiddle(r,sj); var result = this.convexConvex(bi,si,xi,ai, bj,r,xj,aj, justTest); return result + result1 + result2; }; /** * Capsule/line narrowphase * @method lineCapsule * @param {Body} bi * @param {Line} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.LINE] = Narrowphase.prototype.lineCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; var capsuleCapsule_tempVec1 = vec2.create(); var capsuleCapsule_tempVec2 = vec2.create(); var capsuleCapsule_tempRect1 = new Rectangle(1,1); /** * Capsule/capsule narrowphase * @method capsuleCapsule * @param {Body} bi * @param {Capsule} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Capsule} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.CAPSULE | Shape.CAPSULE] = Narrowphase.prototype.capsuleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // Check the circles // Add offsets! var circlePosi = capsuleCapsule_tempVec1, circlePosj = capsuleCapsule_tempVec2; var numContacts = 0; // Need 4 circle checks, between all for(var i=0; i<2; i++){ vec2.set(circlePosi,(i==0?-1:1)*si.length/2,0); vec2.rotate(circlePosi,circlePosi,ai); vec2.add(circlePosi,circlePosi,xi); for(var j=0; j<2; j++){ vec2.set(circlePosj,(j==0?-1:1)*sj.length/2, 0); vec2.rotate(circlePosj,circlePosj,aj); vec2.add(circlePosj,circlePosj,xj); var result = this.circleCircle(bi,si,circlePosi,ai, bj,sj,circlePosj,aj, justTest, si.radius, sj.radius); if(justTest && result) return true; numContacts += result; } } // Check circles against the center rectangles var rect = capsuleCapsule_tempRect1; setConvexToCapsuleShapeMiddle(rect,si); var result1 = this.convexCapsule(bi,rect,xi,ai, bj,sj,xj,aj, justTest); if(justTest && result1) return true; numContacts += result1; setConvexToCapsuleShapeMiddle(rect,sj); var result2 = this.convexCapsule(bj,rect,xj,aj, bi,si,xi,ai, justTest); if(justTest && result2) return true; numContacts += result2; return numContacts; }; /** * Line/line narrowphase * @method lineLine * @param {Body} bi * @param {Line} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj * @todo Implement me! */ Narrowphase.prototype[Shape.LINE | Shape.LINE] = Narrowphase.prototype.lineLine = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ // TODO if(justTest) return false; else return 0; }; /** * Plane/line Narrowphase * @method planeLine * @param {Body} planeBody * @param {Plane} planeShape * @param {Array} planeOffset * @param {Number} planeAngle * @param {Body} lineBody * @param {Line} lineShape * @param {Array} lineOffset * @param {Number} lineAngle */ Narrowphase.prototype[Shape.PLANE | Shape.LINE] = Narrowphase.prototype.planeLine = function(planeBody, planeShape, planeOffset, planeAngle, lineBody, lineShape, lineOffset, lineAngle, justTest){ var worldVertex0 = tmp1, worldVertex1 = tmp2, worldVertex01 = tmp3, worldVertex11 = tmp4, worldEdge = tmp5, worldEdgeUnit = tmp6, dist = tmp7, worldNormal = tmp8, worldTangent = tmp9, verts = tmpArray numContacts = 0; // Get start and end points vec2.set(worldVertex0, -lineShape.length/2, 0); vec2.set(worldVertex1, lineShape.length/2, 0); // Not sure why we have to use worldVertex*1 here, but it won't work otherwise. Tired. vec2.rotate(worldVertex01, worldVertex0, lineAngle); vec2.rotate(worldVertex11, worldVertex1, lineAngle); add(worldVertex01, worldVertex01, lineOffset); add(worldVertex11, worldVertex11, lineOffset); vec2.copy(worldVertex0,worldVertex01); vec2.copy(worldVertex1,worldVertex11); // Get vector along the line sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. vec2.rotate(worldTangent, worldEdgeUnit, -Math.PI/2); vec2.rotate(worldNormal, yAxis, planeAngle); // Check line ends verts[0] = worldVertex0; verts[1] = worldVertex1; for(var i=0; i<verts.length; i++){ var v = verts[i]; sub(dist, v, planeOffset); var d = dot(dist,worldNormal); if(d < 0){ if(justTest) return true; var c = this.createContactEquation(planeBody,lineBody,planeShape,lineShape); numContacts++; vec2.copy(c.ni, worldNormal); vec2.normalize(c.ni,c.ni); // distance vector along plane normal vec2.scale(dist, worldNormal, d); // Vector from plane center to contact sub(c.ri, v, dist); sub(c.ri, c.ri, planeBody.position); // From line center to contact sub(c.rj, v, lineOffset); add(c.rj, c.rj, lineOffset); sub(c.rj, c.rj, lineBody.position); this.contactEquations.push(c); // TODO : only need one friction equation if both points touch if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } } } return numContacts; }; Narrowphase.prototype[Shape.PARTICLE | Shape.CAPSULE] = Narrowphase.prototype.particleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ return this.circleLine(bi,si,xi,ai, bj,sj,xj,aj, justTest, sj.radius, 0); }; /** * Circle/line Narrowphase * @method circleLine * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj * @param {Boolean} justTest If set to true, this function will return the result (intersection or not) without adding equations. * @param {Number} lineRadius Radius to add to the line. Can be used to test Capsules. * @param {Number} circleRadius If set, this value overrides the circle shape radius. */ Narrowphase.prototype[Shape.CIRCLE | Shape.LINE] = Narrowphase.prototype.circleLine = function(bi,si,xi,ai, bj,sj,xj,aj, justTest, lineRadius, circleRadius){ var lineShape = sj, lineAngle = aj, lineBody = bj, lineOffset = xj, circleOffset = xi, circleBody = bi, circleShape = si, lineRadius = lineRadius || 0, circleRadius = typeof(circleRadius)!="undefined" ? circleRadius : circleShape.radius, orthoDist = tmp1, lineToCircleOrthoUnit = tmp2, projectedPoint = tmp3, centerDist = tmp4, worldTangent = tmp5, worldEdge = tmp6, worldEdgeUnit = tmp7, worldVertex0 = tmp8, worldVertex1 = tmp9, worldVertex01 = tmp10, worldVertex11 = tmp11, dist = tmp12, lineToCircle = tmp13, lineEndToLineRadius = tmp14, verts = tmpArray; // Get start and end points vec2.set(worldVertex0, -lineShape.length/2, 0); vec2.set(worldVertex1, lineShape.length/2, 0); // Not sure why we have to use worldVertex*1 here, but it won't work otherwise. Tired. vec2.rotate(worldVertex01, worldVertex0, lineAngle); vec2.rotate(worldVertex11, worldVertex1, lineAngle); add(worldVertex01, worldVertex01, lineOffset); add(worldVertex11, worldVertex11, lineOffset); vec2.copy(worldVertex0,worldVertex01); vec2.copy(worldVertex1,worldVertex11); // Get vector along the line sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. vec2.rotate(worldTangent, worldEdgeUnit, -Math.PI/2); // Check distance from the plane spanned by the edge vs the circle sub(dist, circleOffset, worldVertex0); var d = dot(dist, worldTangent); // Distance from center of line to circle center sub(centerDist, worldVertex0, lineOffset); sub(lineToCircle, circleOffset, lineOffset); if(Math.abs(d) < circleRadius+lineRadius){ // Now project the circle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, circleOffset, orthoDist); // Add the missing line radius vec2.scale(lineToCircleOrthoUnit, worldTangent, dot(worldTangent, lineToCircle)); vec2.normalize(lineToCircleOrthoUnit,lineToCircleOrthoUnit); vec2.scale(lineToCircleOrthoUnit, lineToCircleOrthoUnit, lineRadius); add(projectedPoint,projectedPoint,lineToCircleOrthoUnit); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest) return true; var c = this.createContactEquation(circleBody,lineBody,si,sj); vec2.scale(c.ni, orthoDist, -1); vec2.normalize(c.ni, c.ni); vec2.scale( c.ri, c.ni, circleRadius); add(c.ri, c.ri, circleOffset); sub(c.ri, c.ri, circleBody.position); sub(c.rj, projectedPoint, lineOffset); add(c.rj, c.rj, lineOffset); sub(c.rj, c.rj, lineBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } // Add corner // @todo reuse array object verts[0] = worldVertex0; verts[1] = worldVertex1; for(var i=0; i<verts.length; i++){ var v = verts[i]; sub(dist, v, circleOffset); if(vec2.squaredLength(dist) < (circleRadius+lineRadius)*(circleRadius+lineRadius)){ if(justTest) return true; var c = this.createContactEquation(circleBody,lineBody,si,sj); vec2.copy(c.ni, dist); vec2.normalize(c.ni,c.ni); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.ri, c.ni, circleRadius); add(c.ri, c.ri, circleOffset); sub(c.ri, c.ri, circleBody.position); sub(c.rj, v, lineOffset); vec2.scale(lineEndToLineRadius, c.ni, -lineRadius); add(c.rj, c.rj, lineEndToLineRadius); add(c.rj, c.rj, lineOffset); sub(c.rj, c.rj, lineBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } return 0; }; /** * Circle/capsule Narrowphase * @method circleCapsule * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Line} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.CAPSULE] = Narrowphase.prototype.circleCapsule = function(bi,si,xi,ai, bj,sj,xj,aj, justTest){ return this.circleLine(bi,si,xi,ai, bj,sj,xj,aj, justTest, sj.radius); }; /** * Circle/convex Narrowphase * @method circleConvex * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.CONVEX] = Narrowphase.prototype[Shape.CIRCLE | Shape.RECTANGLE] = Narrowphase.prototype.circleConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, circleRadius){ var convexShape = sj, convexAngle = aj, convexBody = bj, convexOffset = xj, circleOffset = xi, circleBody = bi, circleShape = si, circleRadius = typeof(circleRadius)=="number" ? circleRadius : circleShape.radius; var worldVertex0 = tmp1, worldVertex1 = tmp2, worldEdge = tmp3, worldEdgeUnit = tmp4, worldTangent = tmp5, centerDist = tmp6, convexToCircle = tmp7, orthoDist = tmp8, projectedPoint = tmp9, dist = tmp10, worldVertex = tmp11, closestEdge = -1, closestEdgeDistance = null, closestEdgeOrthoDist = tmp12, closestEdgeProjectedPoint = tmp13, candidate = tmp14, candidateDist = tmp15, minCandidate = tmp16, found = false, minCandidateDistance = Number.MAX_VALUE; var numReported = 0; // New algorithm: // 1. Check so center of circle is not inside the polygon. If it is, this wont work... // 2. For each edge // 2. 1. Get point on circle that is closest to the edge (scale normal with -radius) // 2. 2. Check if point is inside. verts = convexShape.vertices; // Check all edges first for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. Points out of the Convex vec2.rotate(worldTangent, worldEdgeUnit, -Math.PI/2); // Get point on circle, closest to the polygon vec2.scale(candidate,worldTangent,-circleShape.radius); add(candidate,candidate,circleOffset); if(pointInConvex(candidate,convexShape,convexOffset,convexAngle)){ vec2.sub(candidateDist,worldVertex0,candidate); var candidateDistance = Math.abs(vec2.dot(candidateDist,worldTangent)); /* // Check distance from the plane spanned by the edge vs the circle sub(dist, circleOffset, worldVertex0); var d = dot(dist, worldTangent); sub(centerDist, worldVertex0, convexOffset); sub(convexToCircle, circleOffset, convexOffset); if(d < circleRadius && dot(centerDist,convexToCircle) > 0){ // Now project the circle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, circleOffset, orthoDist); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest) return true; if(closestEdgeDistance === null || d*d<closestEdgeDistance*closestEdgeDistance){ closestEdgeDistance = d; closestEdge = i; vec2.copy(closestEdgeOrthoDist, orthoDist); vec2.copy(closestEdgeProjectedPoint, projectedPoint); } } } */ if(candidateDistance < minCandidateDistance){ vec2.copy(minCandidate,candidate); minCandidateDistance = candidateDistance; vec2.scale(closestEdgeProjectedPoint,worldTangent,candidateDistance); vec2.add(closestEdgeProjectedPoint,closestEdgeProjectedPoint,candidate); found = true; } } } if(found){ if(justTest) return true; var c = this.createContactEquation(circleBody,convexBody,si,sj); vec2.sub(c.ni, minCandidate, circleOffset) vec2.normalize(c.ni, c.ni); vec2.scale(c.ri, c.ni, circleRadius); add(c.ri, c.ri, circleOffset); sub(c.ri, c.ri, circleBody.position); sub(c.rj, closestEdgeProjectedPoint, convexOffset); add(c.rj, c.rj, convexOffset); sub(c.rj, c.rj, convexBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return 1; } /* if(closestEdge != -1){ var c = this.createContactEquation(circleBody,convexBody); vec2.scale(c.ni, closestEdgeOrthoDist, -1); vec2.normalize(c.ni, c.ni); vec2.scale(c.ri, c.ni, circleRadius); add(c.ri, c.ri, circleOffset); sub(c.ri, c.ri, circleBody.position); sub(c.rj, closestEdgeProjectedPoint, convexOffset); add(c.rj, c.rj, convexOffset); sub(c.rj, c.rj, convexBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return true; } */ // Check all vertices if(circleRadius > 0){ for(var i=0; i<verts.length; i++){ var localVertex = verts[i]; vec2.rotate(worldVertex, localVertex, convexAngle); add(worldVertex, worldVertex, convexOffset); sub(dist, worldVertex, circleOffset); if(vec2.squaredLength(dist) < circleRadius*circleRadius){ if(justTest) return true; var c = this.createContactEquation(circleBody,convexBody,si,sj); vec2.copy(c.ni, dist); vec2.normalize(c.ni,c.ni); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.ri, c.ni, circleRadius); add(c.ri, c.ri, circleOffset); sub(c.ri, c.ri, circleBody.position); sub(c.rj, worldVertex, convexOffset); add(c.rj, c.rj, convexOffset); sub(c.rj, c.rj, convexBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } } return 0; }; // Check if a point is in a polygon var pic_worldVertex0 = vec2.create(), pic_worldVertex1 = vec2.create(), pic_r0 = vec2.create(), pic_r1 = vec2.create(); function pointInConvex(worldPoint,convexShape,convexOffset,convexAngle){ var worldVertex0 = pic_worldVertex0, worldVertex1 = pic_worldVertex1, r0 = pic_r0, r1 = pic_r1, point = worldPoint, verts = convexShape.vertices, lastCross = null; for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; // Transform vertices to world // can we instead transform point to local of the convex??? vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); sub(r0, worldVertex0, point); sub(r1, worldVertex1, point); var cross = vec2.crossLength(r0,r1); if(lastCross===null) lastCross = cross; // If we got a different sign of the distance vector, the point is out of the polygon if(cross*lastCross <= 0){ return false; } lastCross = cross; } return true; }; /** * Particle/convex Narrowphase * @method particleConvex * @param {Body} bi * @param {Particle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj * @todo use pointInConvex and code more similar to circleConvex */ Narrowphase.prototype[Shape.PARTICLE | Shape.CONVEX] = Narrowphase.prototype[Shape.PARTICLE | Shape.RECTANGLE] = Narrowphase.prototype.particleConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var convexShape = sj, convexAngle = aj, convexBody = bj, convexOffset = xj, particleOffset = xi, particleBody = bi, particleShape = si, worldVertex0 = tmp1, worldVertex1 = tmp2, worldEdge = tmp3, worldEdgeUnit = tmp4, worldTangent = tmp5, centerDist = tmp6, convexToparticle = tmp7, orthoDist = tmp8, projectedPoint = tmp9, dist = tmp10, worldVertex = tmp11, closestEdge = -1, closestEdgeDistance = null, closestEdgeOrthoDist = tmp12, closestEdgeProjectedPoint = tmp13, r0 = tmp14, // vector from particle to vertex0 r1 = tmp15, localPoint = tmp16, candidateDist = tmp17, minEdgeNormal = tmp18, minCandidateDistance = Number.MAX_VALUE; var numReported = 0, found = false, verts = convexShape.vertices; // Check if the particle is in the polygon at all if(!pointInConvex(particleOffset,convexShape,convexOffset,convexAngle)) return 0; if(justTest) return true; // Check edges first var lastCross = null; for(var i=0; i!==verts.length+1; i++){ var v0 = verts[i%verts.length], v1 = verts[(i+1)%verts.length]; // Transform vertices to world vec2.rotate(worldVertex0, v0, convexAngle); vec2.rotate(worldVertex1, v1, convexAngle); add(worldVertex0, worldVertex0, convexOffset); add(worldVertex1, worldVertex1, convexOffset); // Get world edge sub(worldEdge, worldVertex1, worldVertex0); vec2.normalize(worldEdgeUnit, worldEdge); // Get tangent to the edge. Points out of the Convex vec2.rotate(worldTangent, worldEdgeUnit, -Math.PI/2); // Check distance from the infinite line (spanned by the edge) to the particle sub(dist, particleOffset, worldVertex0); var d = dot(dist, worldTangent); sub(centerDist, worldVertex0, convexOffset); sub(convexToparticle, particleOffset, convexOffset); /* if(d < 0 && dot(centerDist,convexToparticle) >= 0){ // Now project the particle onto the edge vec2.scale(orthoDist, worldTangent, d); sub(projectedPoint, particleOffset, orthoDist); // Check if the point is within the edge span var pos = dot(worldEdgeUnit, projectedPoint); var pos0 = dot(worldEdgeUnit, worldVertex0); var pos1 = dot(worldEdgeUnit, worldVertex1); if(pos > pos0 && pos < pos1){ // We got contact! if(justTest) return true; if(closestEdgeDistance === null || d*d<closestEdgeDistance*closestEdgeDistance){ closestEdgeDistance = d; closestEdge = i; vec2.copy(closestEdgeOrthoDist, orthoDist); vec2.copy(closestEdgeProjectedPoint, projectedPoint); } } } */ vec2.sub(candidateDist,worldVertex0,particleOffset); var candidateDistance = Math.abs(vec2.dot(candidateDist,worldTangent)); if(candidateDistance < minCandidateDistance){ minCandidateDistance = candidateDistance; vec2.scale(closestEdgeProjectedPoint,worldTangent,candidateDistance); vec2.add(closestEdgeProjectedPoint,closestEdgeProjectedPoint,particleOffset); vec2.copy(minEdgeNormal,worldTangent); found = true; } } if(found){ var c = this.createContactEquation(particleBody,convexBody,si,sj); vec2.scale(c.ni, minEdgeNormal, -1); vec2.normalize(c.ni, c.ni); // Particle has no extent to the contact point vec2.set(c.ri, 0, 0); add(c.ri, c.ri, particleOffset); sub(c.ri, c.ri, particleBody.position); // From convex center to point sub(c.rj, closestEdgeProjectedPoint, convexOffset); add(c.rj, c.rj, convexOffset); sub(c.rj, c.rj, convexBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return 1; } return 0; }; /** * Circle/circle Narrowphase * @method circleCircle * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Circle} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE] = Narrowphase.prototype.circleCircle = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, radiusA, radiusB){ var bodyA = bi, shapeA = si, offsetA = xi, bodyB = bj, shapeB = sj, offsetB = xj, dist = tmp1, radiusA = radiusA || shapeA.radius, radiusB = radiusB || shapeB.radius; sub(dist,xi,xj); var r = radiusA + radiusB; if(vec2.squaredLength(dist) > r*r) return 0; if(justTest) return true; var c = this.createContactEquation(bodyA,bodyB,si,sj); sub(c.ni, offsetB, offsetA); vec2.normalize(c.ni,c.ni); vec2.scale( c.ri, c.ni, radiusA); vec2.scale( c.rj, c.ni, -radiusB); add(c.ri, c.ri, offsetA); sub(c.ri, c.ri, bodyA.position); add(c.rj, c.rj, offsetB); sub(c.rj, c.rj, bodyB.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; /** * Plane/Convex Narrowphase * @method planeConvex * @param {Body} bi * @param {Plane} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.PLANE | Shape.CONVEX] = Narrowphase.prototype[Shape.PLANE | Shape.RECTANGLE] = Narrowphase.prototype.planeConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var convexBody = bj, convexOffset = xj, convexShape = sj, convexAngle = aj, planeBody = bi, planeShape = si, planeOffset = xi, planeAngle = ai; var worldVertex = tmp1, worldNormal = tmp2, dist = tmp3; var numReported = 0; vec2.rotate(worldNormal, yAxis, planeAngle); for(var i=0; i<convexShape.vertices.length; i++){ var v = convexShape.vertices[i]; vec2.rotate(worldVertex, v, convexAngle); add(worldVertex, worldVertex, convexOffset); sub(dist, worldVertex, planeOffset); if(dot(dist,worldNormal) < 0){ if(justTest) return true; // Found vertex numReported++; var c = this.createContactEquation(planeBody,convexBody,planeShape,convexShape); sub(dist, worldVertex, planeOffset); vec2.copy(c.ni, worldNormal); var d = dot(dist, c.ni); vec2.scale(dist, c.ni, d); // rj is from convex center to contact sub(c.rj, worldVertex, convexBody.position); // ri is from plane center to contact sub( c.ri, worldVertex, dist); sub( c.ri, c.ri, planeBody.position); this.contactEquations.push(c); // TODO: if we have 2 contacts, we do only need 1 friction equation if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } if(numReported >= 2) break; } } return numReported; }; /** * @method convexPlane * @deprecated Use .planeConvex() instead! */ Narrowphase.prototype.convexPlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ console.warn("Narrowphase.prototype.convexPlane is deprecated. Use planeConvex instead!"); return this.planeConvex( bj,sj,xj,aj, bi,si,xi,ai, justTest ); } /** * Narrowphase for particle vs plane * @method particlePlane * @param {Body} bi The particle body * @param {Particle} si Particle shape * @param {Array} xi World position for the particle * @param {Number} ai World angle for the particle * @param {Body} bj Plane body * @param {Plane} sj Plane shape * @param {Array} xj World position for the plane * @param {Number} aj World angle for the plane */ Narrowphase.prototype[Shape.PARTICLE | Shape.PLANE] = Narrowphase.prototype.particlePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var particleBody = bi, particleShape = si, particleOffset = xi, planeBody = bj, planeShape = sj, planeOffset = xj, planeAngle = aj; var dist = tmp1, worldNormal = tmp2; planeAngle = planeAngle || 0; sub(dist, particleOffset, planeOffset); vec2.rotate(worldNormal, yAxis, planeAngle); var d = dot(dist, worldNormal); if(d > 0) return 0; if(justTest) return true; var c = this.createContactEquation(planeBody,particleBody,sj,si); vec2.copy(c.ni, worldNormal); vec2.scale( dist, c.ni, d ); // dist is now the distance vector in the normal direction // ri is the particle position projected down onto the plane, from the plane center sub( c.ri, particleOffset, dist); sub( c.ri, c.ri, planeBody.position); // rj is from the body center to the particle center sub( c.rj, particleOffset, particleBody.position ); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; /** * Circle/Particle Narrowphase * @method circleParticle * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Particle} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.PARTICLE] = Narrowphase.prototype.circleParticle = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var circleBody = bi, circleShape = si, circleOffset = xi, particleBody = bj, particleShape = sj, particleOffset = xj, dist = tmp1; sub(dist, particleOffset, circleOffset); if(vec2.squaredLength(dist) > circleShape.radius*circleShape.radius) return 0; if(justTest) return true; var c = this.createContactEquation(circleBody,particleBody,si,sj); vec2.copy(c.ni, dist); vec2.normalize(c.ni,c.ni); // Vector from circle to contact point is the normal times the circle radius vec2.scale(c.ri, c.ni, circleShape.radius); add(c.ri, c.ri, circleOffset); sub(c.ri, c.ri, circleBody.position); // Vector from particle center to contact point is zero sub(c.rj, particleOffset, particleBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; }; var capsulePlane_tmpCircle = new Circle(1), capsulePlane_tmp1 = vec2.create(), capsulePlane_tmp2 = vec2.create(), capsulePlane_tmp3 = vec2.create(); Narrowphase.prototype[Shape.PLANE | Shape.CAPSULE] = Narrowphase.prototype.planeCapsule = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var end1 = capsulePlane_tmp1, end2 = capsulePlane_tmp2, circle = capsulePlane_tmpCircle, dst = capsulePlane_tmp3; // Compute world end positions vec2.set(end1, -sj.length/2, 0); vec2.rotate(end1,end1,aj); add(end1,end1,xj); vec2.set(end2, sj.length/2, 0); vec2.rotate(end2,end2,aj); add(end2,end2,xj); circle.radius = sj.radius; // Do Narrowphase as two circles var numContacts1 = this.circlePlane(bj,circle,end1,0, bi,si,xi,ai, justTest), numContacts2 = this.circlePlane(bj,circle,end2,0, bi,si,xi,ai, justTest); if(justTest) return numContacts1 || numContacts2; else return numContacts1 + numContacts2; }; /** * @method capsulePlane * @deprecated Use .planeCapsule() instead! */ Narrowphase.prototype.capsulePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ console.warn("Narrowphase.prototype.capsulePlane() is deprecated. Use .planeCapsule() instead!"); return this.planeCapsule( bj,sj,xj,aj, bi,si,xi,ai, justTest ); } /** * Creates ContactEquations and FrictionEquations for a collision. * @method circlePlane * @param {Body} bi The first body that should be connected to the equations. * @param {Circle} si The circle shape participating in the collision. * @param {Array} xi Extra offset to take into account for the Shape, in addition to the one in circleBody.position. Will *not* be rotated by circleBody.angle (maybe it should, for sake of homogenity?). Set to null if none. * @param {Body} bj The second body that should be connected to the equations. * @param {Plane} sj The Plane shape that is participating * @param {Array} xj Extra offset for the plane shape. * @param {Number} aj Extra angle to apply to the plane */ Narrowphase.prototype[Shape.CIRCLE | Shape.PLANE] = Narrowphase.prototype.circlePlane = function( bi,si,xi,ai, bj,sj,xj,aj, justTest ){ var circleBody = bi, circleShape = si, circleOffset = xi, // Offset from body center, rotated! planeBody = bj, shapeB = sj, planeOffset = xj, planeAngle = aj; planeAngle = planeAngle || 0; // Vector from plane to circle var planeToCircle = tmp1, worldNormal = tmp2, temp = tmp3; sub(planeToCircle, circleOffset, planeOffset); // World plane normal vec2.rotate(worldNormal, yAxis, planeAngle); // Normal direction distance var d = dot(worldNormal, planeToCircle); if(d > circleShape.radius) return 0; // No overlap. Abort. if(justTest) return true; // Create contact var contact = this.createContactEquation(planeBody,circleBody,sj,si); // ni is the plane world normal vec2.copy(contact.ni, worldNormal); // rj is the vector from circle center to the contact point vec2.scale(contact.rj, contact.ni, -circleShape.radius); add(contact.rj, contact.rj, circleOffset); sub(contact.rj, contact.rj, circleBody.position); // ri is the distance from plane center to contact. vec2.scale(temp, contact.ni, d); sub(contact.ri, planeToCircle, temp ); // Subtract normal distance vector from the distance vector add(contact.ri, contact.ri, planeOffset); sub(contact.ri, contact.ri, planeBody.position); this.contactEquations.push(contact); if(this.enableFriction){ this.frictionEquations.push( this.createFrictionFromContact(contact) ); } return 1; }; Narrowphase.convexPrecision = 1e-10; /** * Convex/convex Narrowphase.See <a href="http://www.altdevblogaday.com/2011/05/13/contact-generation-between-3d-convex-meshes/">this article</a> for more info. * @method convexConvex * @param {Body} bi * @param {Convex} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Convex} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CONVEX] = Narrowphase.prototype[Shape.CONVEX | Shape.RECTANGLE] = Narrowphase.prototype[Shape.RECTANGLE] = Narrowphase.prototype.convexConvex = function( bi,si,xi,ai, bj,sj,xj,aj, justTest, precision ){ var sepAxis = tmp1, worldPoint = tmp2, worldPoint0 = tmp3, worldPoint1 = tmp4, worldEdge = tmp5, projected = tmp6, penetrationVec = tmp7, dist = tmp8, worldNormal = tmp9, numContacts = 0, precision = precision || Narrowphase.convexPrecision; var found = Narrowphase.findSeparatingAxis(si,xi,ai,sj,xj,aj,sepAxis); if(!found) return 0; // Make sure the separating axis is directed from shape i to shape j sub(dist,xj,xi); if(dot(sepAxis,dist) > 0){ vec2.scale(sepAxis,sepAxis,-1); } // Find edges with normals closest to the separating axis var closestEdge1 = Narrowphase.getClosestEdge(si,ai,sepAxis,true), // Flipped axis closestEdge2 = Narrowphase.getClosestEdge(sj,aj,sepAxis); if(closestEdge1==-1 || closestEdge2==-1) return 0; // Loop over the shapes for(var k=0; k<2; k++){ var closestEdgeA = closestEdge1, closestEdgeB = closestEdge2, shapeA = si, shapeB = sj, offsetA = xi, offsetB = xj, angleA = ai, angleB = aj, bodyA = bi, bodyB = bj; if(k==0){ // Swap! var tmp; tmp = closestEdgeA; closestEdgeA = closestEdgeB; closestEdgeB = tmp; tmp = shapeA; shapeA = shapeB; shapeB = tmp; tmp = offsetA; offsetA = offsetB; offsetB = tmp; tmp = angleA; angleA = angleB; angleB = tmp; tmp = bodyA; bodyA = bodyB; bodyB = tmp; } // Loop over 2 points in convex B for(var j=closestEdgeB; j<closestEdgeB+2; j++){ // Get world point var v = shapeB.vertices[(j+shapeB.vertices.length)%shapeB.vertices.length]; vec2.rotate(worldPoint, v, angleB); add(worldPoint, worldPoint, offsetB); var insideNumEdges = 0; // Loop over the 3 closest edges in convex A for(var i=closestEdgeA-1; i<closestEdgeA+2; i++){ var v0 = shapeA.vertices[(i +shapeA.vertices.length)%shapeA.vertices.length], v1 = shapeA.vertices[(i+1+shapeA.vertices.length)%shapeA.vertices.length]; // Construct the edge vec2.rotate(worldPoint0, v0, angleA); vec2.rotate(worldPoint1, v1, angleA); add(worldPoint0, worldPoint0, offsetA); add(worldPoint1, worldPoint1, offsetA); sub(worldEdge, worldPoint1, worldPoint0); vec2.rotate(worldNormal, worldEdge, -Math.PI/2); // Normal points out of convex 1 vec2.normalize(worldNormal,worldNormal); sub(dist, worldPoint, worldPoint0); var d = dot(worldNormal,dist); if(d <= precision){ insideNumEdges++; } } if(insideNumEdges == 3){ if(justTest) return true; // worldPoint was on the "inside" side of each of the 3 checked edges. // Project it to the center edge and use the projection direction as normal // Create contact var c = this.createContactEquation(bodyA,bodyB,shapeA,shapeB); numContacts++; // Get center edge from body A var v0 = shapeA.vertices[(closestEdgeA) % shapeA.vertices.length], v1 = shapeA.vertices[(closestEdgeA+1) % shapeA.vertices.length]; // Construct the edge vec2.rotate(worldPoint0, v0, angleA); vec2.rotate(worldPoint1, v1, angleA); add(worldPoint0, worldPoint0, offsetA); add(worldPoint1, worldPoint1, offsetA); sub(worldEdge, worldPoint1, worldPoint0); vec2.rotate(c.ni, worldEdge, -Math.PI/2); // Normal points out of convex A vec2.normalize(c.ni,c.ni); sub(dist, worldPoint, worldPoint0); // From edge point to the penetrating point var d = dot(c.ni,dist); // Penetration vec2.scale(penetrationVec, c.ni, d); // Vector penetration sub(c.ri, worldPoint, offsetA); sub(c.ri, c.ri, penetrationVec); add(c.ri, c.ri, offsetA); sub(c.ri, c.ri, bodyA.position); sub(c.rj, worldPoint, offsetB); add(c.rj, c.rj, offsetB); sub(c.rj, c.rj, bodyB.position); this.contactEquations.push(c); // Todo reduce to 1 friction equation if we have 2 contact points if(this.enableFriction) this.frictionEquations.push(this.createFrictionFromContact(c)); } } } return numContacts; }; // .projectConvex is called by other functions, need local tmp vectors var pcoa_tmp1 = vec2.fromValues(0,0); /** * Project a Convex onto a world-oriented axis * @method projectConvexOntoAxis * @static * @param {Convex} convexShape * @param {Array} convexOffset * @param {Number} convexAngle * @param {Array} worldAxis * @param {Array} result */ Narrowphase.projectConvexOntoAxis = function(convexShape, convexOffset, convexAngle, worldAxis, result){ var max=null, min=null, v, value, localAxis = pcoa_tmp1; // Convert the axis to local coords of the body vec2.rotate(localAxis, worldAxis, -convexAngle); // Get projected position of all vertices for(var i=0; i<convexShape.vertices.length; i++){ v = convexShape.vertices[i]; value = dot(v,localAxis); if(max === null || value > max) max = value; if(min === null || value < min) min = value; } if(min > max){ var t = min; min = max; max = t; } // Project the position of the body onto the axis - need to add this to the result var offset = dot(convexOffset, worldAxis); vec2.set( result, min + offset, max + offset); }; // .findSeparatingAxis is called by other functions, need local tmp vectors var fsa_tmp1 = vec2.fromValues(0,0) , fsa_tmp2 = vec2.fromValues(0,0) , fsa_tmp3 = vec2.fromValues(0,0) , fsa_tmp4 = vec2.fromValues(0,0) , fsa_tmp5 = vec2.fromValues(0,0) , fsa_tmp6 = vec2.fromValues(0,0) /** * Find a separating axis between the shapes, that maximizes the separating distance between them. * @method findSeparatingAxis * @static * @param {Convex} c1 * @param {Array} offset1 * @param {Number} angle1 * @param {Convex} c2 * @param {Array} offset2 * @param {Number} angle2 * @param {Array} sepAxis The resulting axis * @return {Boolean} Whether the axis could be found. */ Narrowphase.findSeparatingAxis = function(c1,offset1,angle1,c2,offset2,angle2,sepAxis){ var maxDist = null, overlap = false, found = false, edge = fsa_tmp1, worldPoint0 = fsa_tmp2, worldPoint1 = fsa_tmp3, normal = fsa_tmp4, span1 = fsa_tmp5, span2 = fsa_tmp6; for(var j=0; j!==2; j++){ var c = c1, angle = angle1; if(j===1){ c = c2; angle = angle2; } for(var i=0; i!==c.vertices.length; i++){ // Get the world edge vec2.rotate(worldPoint0, c.vertices[i], angle); vec2.rotate(worldPoint1, c.vertices[(i+1)%c.vertices.length], angle); sub(edge, worldPoint1, worldPoint0); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate(normal, edge, -Math.PI / 2); vec2.normalize(normal,normal); // Project hulls onto that normal Narrowphase.projectConvexOntoAxis(c1,offset1,angle1,normal,span1); Narrowphase.projectConvexOntoAxis(c2,offset2,angle2,normal,span2); // Order by span position var a=span1, b=span2, swapped = false; if(span1[0] > span2[0]){ b=span1; a=span2; swapped = true; } // Get separating distance var dist = b[0] - a[1]; overlap = dist < 0; if(maxDist===null || dist > maxDist){ vec2.copy(sepAxis, normal); maxDist = dist; found = overlap; } } } return found; }; // .getClosestEdge is called by other functions, need local tmp vectors var gce_tmp1 = vec2.fromValues(0,0) , gce_tmp2 = vec2.fromValues(0,0) , gce_tmp3 = vec2.fromValues(0,0) /** * Get the edge that has a normal closest to an axis. * @method getClosestEdge * @static * @param {Convex} c * @param {Number} angle * @param {Array} axis * @param {Boolean} flip * @return {Number} Index of the edge that is closest. This index and the next spans the resulting edge. Returns -1 if failed. */ Narrowphase.getClosestEdge = function(c,angle,axis,flip){ var localAxis = gce_tmp1, edge = gce_tmp2, normal = gce_tmp3; // Convert the axis to local coords of the body vec2.rotate(localAxis, axis, -angle); if(flip){ vec2.scale(localAxis,localAxis,-1); } var closestEdge = -1, N = c.vertices.length, halfPi = Math.PI / 2; for(var i=0; i!==N; i++){ // Get the edge sub(edge, c.vertices[(i+1)%N], c.vertices[i%N]); // Get normal - just rotate 90 degrees since vertices are given in CCW vec2.rotate(normal, edge, -halfPi); vec2.normalize(normal,normal); var d = dot(normal,localAxis); if(closestEdge == -1 || d > maxDot){ closestEdge = i % N; maxDot = d; } } return closestEdge; }; var circleHeightfield_candidate = vec2.create(), circleHeightfield_dist = vec2.create(), circleHeightfield_v0 = vec2.create(), circleHeightfield_v1 = vec2.create(), circleHeightfield_minCandidate = vec2.create(), circleHeightfield_worldNormal = vec2.create(), circleHeightfield_minCandidateNormal = vec2.create(); /** * @method circleHeightfield * @param {Body} bi * @param {Circle} si * @param {Array} xi * @param {Body} bj * @param {Heightfield} sj * @param {Array} xj * @param {Number} aj */ Narrowphase.prototype[Shape.CIRCLE | Shape.HEIGHTFIELD] = Narrowphase.prototype.circleHeightfield = function( circleBody,circleShape,circlePos,circleAngle, hfBody,hfShape,hfPos,hfAngle, justTest, radius ){ var data = hfShape.data, radius = radius || circleShape.radius, w = hfShape.elementWidth, dist = circleHeightfield_dist, candidate = circleHeightfield_candidate, minCandidate = circleHeightfield_minCandidate, minCandidateNormal = circleHeightfield_minCandidateNormal, worldNormal = circleHeightfield_worldNormal, v0 = circleHeightfield_v0, v1 = circleHeightfield_v1; // Get the index of the points to test against var idxA = Math.floor( (circlePos[0] - radius - hfPos[0]) / w ), idxB = Math.ceil( (circlePos[0] + radius - hfPos[0]) / w ); /*if(idxB < 0 || idxA >= data.length) return justTest ? false : 0;*/ if(idxA < 0) idxA = 0; if(idxB >= data.length) idxB = data.length-1; // Get max and min var max = data[idxA], min = data[idxB]; for(var i=idxA; i<idxB; i++){ if(data[i] < min) min = data[i]; if(data[i] > max) max = data[i]; } if(circlePos[1]-radius > max) return justTest ? false : 0; if(circlePos[1]+radius < min){ // Below the minimum point... We can just guess. // TODO } // 1. Check so center of circle is not inside the field. If it is, this wont work... // 2. For each edge // 2. 1. Get point on circle that is closest to the edge (scale normal with -radius) // 2. 2. Check if point is inside. var found = false, minDist = false; // Check all edges first for(var i=idxA; i<idxB; i++){ // Get points vec2.set(v0, i*w, data[i] ); vec2.set(v1, (i+1)*w, data[i+1]); vec2.add(v0,v0,hfPos); vec2.add(v1,v1,hfPos); // Get normal vec2.sub(worldNormal, v1, v0); vec2.rotate(worldNormal, worldNormal, Math.PI/2); vec2.normalize(worldNormal,worldNormal); // Get point on circle, closest to the edge vec2.scale(candidate,worldNormal,-radius); vec2.add(candidate,candidate,circlePos); // Distance from v0 to the candidate point vec2.sub(dist,candidate,v0); // Check if it is in the element "stick" var d = vec2.dot(dist,worldNormal); if(candidate[0] >= v0[0] && candidate[0] < v1[0] && d <= 0){ if(minDist === false || Math.abs(d) < minDist){ // Store the candidate point, projected to the edge vec2.scale(dist,worldNormal,-d); vec2.add(minCandidate,candidate,dist); vec2.copy(minCandidateNormal,worldNormal); found = true; minDist = Math.abs(d); if(justTest) return true; } } } if(found){ var c = this.createContactEquation(hfBody,circleBody,hfShape,circleShape); // Normal is out of the heightfield vec2.copy(c.ni, minCandidateNormal); // Vector from circle to heightfield vec2.scale(c.rj, c.ni, -radius); add(c.rj, c.rj, circlePos); sub(c.rj, c.rj, circleBody.position); vec2.copy(c.ri, minCandidate); //vec2.sub(c.ri, c.ri, hfPos); vec2.sub(c.ri, c.ri, hfBody.position); this.contactEquations.push(c); if(this.enableFriction) this.frictionEquations.push( this.createFrictionFromContact(c) ); return 1; } // Check all vertices if(radius > 0){ for(var i=idxA; i<=idxB; i++){ // Get point vec2.set(v0, i*w, data[i]); vec2.add(v0,v0,hfPos); vec2.sub(dist, circlePos, v0); if(vec2.squaredLength(dist) < radius*radius){ if(justTest) return true; var c = this.createContactEquation(hfBody,circleBody,hfShape,circleShape); // Construct normal - out of heightfield vec2.copy(c.ni, dist); vec2.normalize(c.ni,c.ni); vec2.scale(c.rj, c.ni, -radius); add(c.rj, c.rj, circlePos); sub(c.rj, c.rj, circleBody.position); sub(c.ri, v0, hfPos); add(c.ri, c.ri, hfPos); sub(c.ri, c.ri, hfBody.position); this.contactEquations.push(c); if(this.enableFriction){ this.frictionEquations.push(this.createFrictionFromContact(c)); } return 1; } } } return 0; }; },{"../equations/ContactEquation":23,"../equations/FrictionEquation":25,"../math/vec2":33,"../objects/Body":34,"../shapes/Circle":38,"../shapes/Rectangle":44,"../shapes/Shape":45,"../utils/Utils":50}],14:[function(require,module,exports){ var Plane = require("../shapes/Plane"); var Broadphase = require("../collision/Broadphase"); module.exports = { QuadTree : QuadTree, Node : Node, BoundsNode : BoundsNode, }; /** * QuadTree data structure. See https://github.com/mikechambers/ExamplesByMesh/tree/master/JavaScript/QuadTree * @class QuadTree * @constructor * @param {Object} An object representing the bounds of the top level of the QuadTree. The object * should contain the following properties : x, y, width, height * @param {Boolean} pointQuad Whether the QuadTree will contain points (true), or items with bounds * (width / height)(false). Default value is false. * @param {Number} maxDepth The maximum number of levels that the quadtree will create. Default is 4. * @param {Number} maxChildren The maximum number of children that a node can contain before it is split into sub-nodes. */ function QuadTree(bounds, pointQuad, maxDepth, maxChildren){ var node; if(pointQuad){ node = new Node(bounds, 0, maxDepth, maxChildren); } else { node = new BoundsNode(bounds, 0, maxDepth, maxChildren); } /** * The root node of the QuadTree which covers the entire area being segmented. * @property root * @type Node */ this.root = node; } /** * Inserts an item into the QuadTree. * @method insert * @param {Object|Array} item The item or Array of items to be inserted into the QuadTree. The item should expose x, y * properties that represents its position in 2D space. */ QuadTree.prototype.insert = function(item){ if(item instanceof Array){ var len = item.length; for(var i = 0; i < len; i++){ this.root.insert(item[i]); } } else { this.root.insert(item); } } /** * Clears all nodes and children from the QuadTree * @method clear */ QuadTree.prototype.clear = function(){ this.root.clear(); } /** * Retrieves all items / points in the same node as the specified item / point. If the specified item * overlaps the bounds of a node, then all children in both nodes will be returned. * @method retrieve * @param {Object} item An object representing a 2D coordinate point (with x, y properties), or a shape * with dimensions (x, y, width, height) properties. */ QuadTree.prototype.retrieve = function(item){ //get a copy of the array of items var out = this.root.retrieve(item).slice(0); return out; } QuadTree.prototype.getCollisionPairs = function(world){ var result = []; // Add all bodies this.insert(world.bodies); /* console.log("bodies",world.bodies.length); console.log("maxDepth",this.root.maxDepth,"maxChildren",this.root.maxChildren); */ for(var i=0; i!==world.bodies.length; i++){ var b = world.bodies[i], items = this.retrieve(b); //console.log("items",items.length); // Check results for(var j=0, len=items.length; j!==len; j++){ var item = items[j]; if(b === item) continue; // Do not add self // Check if they were already added var found = false; for(var k=0, numAdded=result.length; k<numAdded; k+=2){ var r1 = result[k], r2 = result[k+1]; if( (r1==item && r2==b) || (r2==item && r1==b) ){ found = true; break; } } if(!found && Broadphase.boundingRadiusCheck(b,item)){ result.push(b,item); } } } //console.log("results",result.length); // Clear until next this.clear(); return result; }; function Node(bounds, depth, maxDepth, maxChildren){ this.bounds = bounds; this.children = []; this.nodes = []; if(maxChildren){ this.maxChildren = maxChildren; } if(maxDepth){ this.maxDepth = maxDepth; } if(depth){ this.depth = depth; } } //subnodes Node.prototype.classConstructor = Node; //children contained directly in the node Node.prototype.children = null; //read only Node.prototype.depth = 0; Node.prototype.maxChildren = 4; Node.prototype.maxDepth = 4; Node.TOP_LEFT = 0; Node.TOP_RIGHT = 1; Node.BOTTOM_LEFT = 2; Node.BOTTOM_RIGHT = 3; Node.prototype.insert = function(item){ if(this.nodes.length){ var index = this.findIndex(item); this.nodes[index].insert(item); return; } this.children.push(item); var len = this.children.length; if(!(this.depth >= this.maxDepth) && len > this.maxChildren) { this.subdivide(); for(var i = 0; i < len; i++){ this.insert(this.children[i]); } this.children.length = 0; } } Node.prototype.retrieve = function(item){ if(this.nodes.length){ var index = this.findIndex(item); return this.nodes[index].retrieve(item); } return this.children; } Node.prototype.findIndex = function(item){ var b = this.bounds; var left = (item.position[0]-item.boundingRadius > b.x + b.width / 2) ? false : true; var top = (item.position[1]-item.boundingRadius > b.y + b.height / 2) ? false : true; if(item instanceof Plane){ left = top = false; // Will overlap the left/top boundary since it is infinite } //top left var index = Node.TOP_LEFT; if(left){ if(!top){ index = Node.BOTTOM_LEFT; } } else { if(top){ index = Node.TOP_RIGHT; } else { index = Node.BOTTOM_RIGHT; } } return index; } Node.prototype.subdivide = function(){ var depth = this.depth + 1; var bx = this.bounds.x; var by = this.bounds.y; //floor the values var b_w_h = (this.bounds.width / 2); var b_h_h = (this.bounds.height / 2); var bx_b_w_h = bx + b_w_h; var by_b_h_h = by + b_h_h; //top left this.nodes[Node.TOP_LEFT] = new this.classConstructor({ x:bx, y:by, width:b_w_h, height:b_h_h }, depth); //top right this.nodes[Node.TOP_RIGHT] = new this.classConstructor({ x:bx_b_w_h, y:by, width:b_w_h, height:b_h_h }, depth); //bottom left this.nodes[Node.BOTTOM_LEFT] = new this.classConstructor({ x:bx, y:by_b_h_h, width:b_w_h, height:b_h_h }, depth); //bottom right this.nodes[Node.BOTTOM_RIGHT] = new this.classConstructor({ x:bx_b_w_h, y:by_b_h_h, width:b_w_h, height:b_h_h }, depth); } Node.prototype.clear = function(){ this.children.length = 0; var len = this.nodes.length; for(var i = 0; i < len; i++){ this.nodes[i].clear(); } this.nodes.length = 0; } // BoundsQuadTree function BoundsNode(bounds, depth, maxChildren, maxDepth){ Node.call(this, bounds, depth, maxChildren, maxDepth); this.stuckChildren = []; } BoundsNode.prototype = new Node(); BoundsNode.prototype.classConstructor = BoundsNode; BoundsNode.prototype.stuckChildren = null; //we use this to collect and conctenate items being retrieved. This way //we dont have to continuously create new Array instances. //Note, when returned from QuadTree.retrieve, we then copy the array BoundsNode.prototype.out = []; BoundsNode.prototype.insert = function(item){ if(this.nodes.length){ var index = this.findIndex(item); var node = this.nodes[index]; /* console.log("radius:",item.boundingRadius); console.log("item x:",item.position[0] - item.boundingRadius,"x range:",node.bounds.x,node.bounds.x+node.bounds.width); console.log("item y:",item.position[1] - item.boundingRadius,"y range:",node.bounds.y,node.bounds.y+node.bounds.height); */ //todo: make _bounds bounds if( !(item instanceof Plane) && // Plane is infinite.. Make it a "stuck" child item.position[0] - item.boundingRadius >= node.bounds.x && item.position[0] + item.boundingRadius <= node.bounds.x + node.bounds.width && item.position[1] - item.boundingRadius >= node.bounds.y && item.position[1] + item.boundingRadius <= node.bounds.y + node.bounds.height){ this.nodes[index].insert(item); } else { this.stuckChildren.push(item); } return; } this.children.push(item); var len = this.children.length; if(this.depth < this.maxDepth && len > this.maxChildren){ this.subdivide(); for(var i=0; i<len; i++){ this.insert(this.children[i]); } this.children.length = 0; } } BoundsNode.prototype.getChildren = function(){ return this.children.concat(this.stuckChildren); } BoundsNode.prototype.retrieve = function(item){ var out = this.out; out.length = 0; if(this.nodes.length){ var index = this.findIndex(item); out.push.apply(out, this.nodes[index].retrieve(item)); } out.push.apply(out, this.stuckChildren); out.push.apply(out, this.children); return out; } BoundsNode.prototype.clear = function(){ this.stuckChildren.length = 0; //array this.children.length = 0; var len = this.nodes.length; if(!len){ return; } for(var i = 0; i < len; i++){ this.nodes[i].clear(); } //array this.nodes.length = 0; //we could call the super clear function but for now, im just going to inline it //call the hidden super.clear, and make sure its called with this = this instance //Object.getPrototypeOf(BoundsNode.prototype).clear.call(this); } },{"../collision/Broadphase":10,"../shapes/Plane":43}],15:[function(require,module,exports){ var Circle = require('../shapes/Circle') , Plane = require('../shapes/Plane') , Shape = require('../shapes/Shape') , Particle = require('../shapes/Particle') , Utils = require('../utils/Utils') , Broadphase = require('../collision/Broadphase') , vec2 = require('../math/vec2') module.exports = SAPBroadphase; /** * Sweep and prune broadphase along one axis. * * @class SAPBroadphase * @constructor * @extends Broadphase */ function SAPBroadphase(){ Broadphase.call(this,Broadphase.SAP); /** * List of bodies currently in the broadphase. * @property axisListX * @type {Array} */ this.axisListX = []; /** * List of bodies currently in the broadphase. * @property axisListY * @type {Array} */ this.axisListY = []; /** * The world to search in. * @property world * @type {World} */ this.world = null; var axisListX = this.axisListX, axisListY = this.axisListY; this._addBodyHandler = function(e){ axisListX.push(e.body); axisListY.push(e.body); }; this._removeBodyHandler = function(e){ // Remove from X list var idx = axisListX.indexOf(e.body); if(idx !== -1) axisListX.splice(idx,1); // Remove from Y list idx = axisListY.indexOf(e.body); if(idx !== -1) axisListY.splice(idx,1); } }; SAPBroadphase.prototype = new Broadphase(); /** * Change the world * @method setWorld * @param {World} world */ SAPBroadphase.prototype.setWorld = function(world){ // Clear the old axis array this.axisListX.length = this.axisListY.length = 0; // Add all bodies from the new world Utils.appendArray(this.axisListX,world.bodies); Utils.appendArray(this.axisListY,world.bodies); // Remove old handlers, if any world .off("addBody",this._addBodyHandler) .off("removeBody",this._removeBodyHandler); // Add handlers to update the list of bodies. world.on("addBody",this._addBodyHandler).on("removeBody",this._removeBodyHandler); this.world = world; }; /** * Sorts bodies along the X axis. * @method sortAxisListX * @param {Array} a * @return {Array} */ SAPBroadphase.sortAxisListX = function(a){ for(var i=1,l=a.length;i<l;i++) { var v = a[i]; for(var j=i - 1;j>=0;j--) { if(a[j].aabb.lowerBound[0] <= v.aabb.lowerBound[0]) break; a[j+1] = a[j]; } a[j+1] = v; } return a; }; /** * Sorts bodies along the Y axis. * @method sortAxisListY * @param {Array} a * @return {Array} */ SAPBroadphase.sortAxisListY = function(a){ for(var i=1,l=a.length;i<l;i++) { var v = a[i]; for(var j=i - 1;j>=0;j--) { if(a[j].aabb.lowerBound[1] <= v.aabb.lowerBound[1]) break; a[j+1] = a[j]; } a[j+1] = v; } return a; }; var preliminaryList = { keys:[] }; /** * Get the colliding pairs * @method getCollisionPairs * @param {World} world * @return {Array} */ SAPBroadphase.prototype.getCollisionPairs = function(world){ var bodiesX = this.axisListX, bodiesY = this.axisListY, result = this.result, axisIndex = this.axisIndex, i,j; result.length = 0; // Update all AABBs if needed for(i=0; i!==bodiesX.length; i++){ var b = bodiesX[i]; if(b.aabbNeedsUpdate) b.updateAABB(); } // Sort the lists SAPBroadphase.sortAxisListX(bodiesX); SAPBroadphase.sortAxisListY(bodiesY); // Look through the X list for(i=0, N=bodiesX.length; i!==N; i++){ var bi = bodiesX[i]; for(j=i+1; j<N; j++){ var bj = bodiesX[j]; // Bounds overlap? if(!SAPBroadphase.checkBounds(bi,bj,0)) break; // add pair to preliminary list if(Broadphase.canCollide(bi,bj)){ var key = bi.id < bj.id ? bi.id+' '+bj.id : bj.id+' '+bi.id; preliminaryList[key] = true; preliminaryList.keys.push(key); } } } // Look through the Y list for(i=0, N=bodiesY.length; i!==N; i++){ var bi = bodiesY[i]; for(j=i+1; j<N; j++){ var bj = bodiesY[j]; if(!SAPBroadphase.checkBounds(bi,bj,1)) break; // If in preliminary list, add to final result if(Broadphase.canCollide(bi,bj)){ var key = bi.id < bj.id ? bi.id+' '+bj.id : bj.id+' '+bi.id; if(preliminaryList[key] && Broadphase.boundingRadiusCheck(bi,bj)) result.push(bi,bj); } } } // Empty prel list var keys = preliminaryList.keys; for(i=0, N=keys.length; i!==N; i++){ delete preliminaryList[keys[i]]; } keys.length = 0; return result; }; /** * Check if the bounds of two bodies overlap, along the given SAP axis. * @static * @method checkBounds * @param {Body} bi * @param {Body} bj * @param {Number} axisIndex * @return {Boolean} */ SAPBroadphase.checkBounds = function(bi,bj,axisIndex){ /* var biPos = bi.position[axisIndex], ri = bi.boundingRadius, bjPos = bj.position[axisIndex], rj = bj.boundingRadius, boundA1 = biPos-ri, boundA2 = biPos+ri, boundB1 = bjPos-rj, boundB2 = bjPos+rj; return boundB1 < boundA2; */ return bj.aabb.lowerBound[axisIndex] < bi.aabb.upperBound[axisIndex]; }; },{"../collision/Broadphase":10,"../math/vec2":33,"../shapes/Circle":38,"../shapes/Particle":42,"../shapes/Plane":43,"../shapes/Shape":45,"../utils/Utils":50}],16:[function(require,module,exports){ module.exports = Constraint; /** * Base constraint class. * * @class Constraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB */ function Constraint(bodyA,bodyB,type){ this.type = type; /** * Equations to be solved in this constraint * @property equations * @type {Array} */ this.equations = []; /** * First body participating in the constraint. * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second body participating in the constraint. * @property bodyB * @type {Body} */ this.bodyB = bodyB; if(bodyA) bodyA.wakeUp(); if(bodyB) bodyB.wakeUp(); }; /** * To be implemented by subclasses. Should update the internal constraint parameters. * @method update */ /*Constraint.prototype.update = function(){ throw new Error("method update() not implmemented in this Constraint subclass!"); };*/ Constraint.DISTANCE = 1; Constraint.GEAR = 2; Constraint.LOCK = 3; Constraint.PRISMATIC = 4; Constraint.REVOLUTE = 5; },{}],17:[function(require,module,exports){ var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , vec2 = require('../math/vec2') module.exports = DistanceConstraint; /** * Constraint that tries to keep the distance between two bodies constant. * * @class DistanceConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {number} dist The distance to keep between the bodies. * @param {number} maxForce * @extends {Constraint} */ function DistanceConstraint(bodyA,bodyB,distance,maxForce){ Constraint.call(this,bodyA,bodyB,Constraint.DISTANCE); /** * The distance to keep. * @property distance * @type {Number} */ this.distance = distance; if(typeof(maxForce)==="undefined" ) maxForce = Number.MAX_VALUE; var normal = new Equation(bodyA,bodyB,-maxForce,maxForce); // Just in the normal direction this.equations = [ normal ]; var r = vec2.create(); normal.computeGq = function(){ vec2.sub(r, bodyB.position, bodyA.position); return vec2.length(r)-distance; }; // Make the contact constraint bilateral this.setMaxForce(maxForce); } DistanceConstraint.prototype = new Constraint(); /** * Update the constraint equations. Should be done if any of the bodies changed position, before solving. * @method update */ var n = vec2.create(); DistanceConstraint.prototype.update = function(){ var normal = this.equations[0], bodyA = this.bodyA, bodyB = this.bodyB, distance = this.distance, G = normal.G; vec2.sub(n, bodyB.position, bodyA.position); vec2.normalize(n,n); G[0] = -n[0]; G[1] = -n[1]; G[3] = n[0]; G[4] = n[1]; }; /** * Set the max force to be used * @method setMaxForce * @param {Number} f */ DistanceConstraint.prototype.setMaxForce = function(f){ var normal = this.equations[0]; normal.minForce = -f; normal.maxForce = f; }; /** * Get the max force * @method getMaxForce * @return {Number} */ DistanceConstraint.prototype.getMaxForce = function(f){ var normal = this.equations[0]; return normal.maxForce; }; },{"../equations/Equation":24,"../math/vec2":33,"./Constraint":16}],18:[function(require,module,exports){ var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , AngleLockEquation = require('../equations/AngleLockEquation') , vec2 = require('../math/vec2') module.exports = GearConstraint; /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * @class GearConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Number} maxForce The maximum force that should be applied to constrain the bodies. * @extends {Constraint} * @todo Ability to specify world points */ function GearConstraint(bodyA, bodyB, options){ Constraint.call(this,bodyA,bodyB,Constraint.GEAR); // Equations to be fed to the solver var eqs = this.equations = [ new AngleLockEquation(bodyA,bodyB,options), ]; /** * The relative angle * @property angle * @type {Number} */ this.angle = typeof(options.angle) == "number" ? options.angle : 0; /** * The gear ratio * @property ratio * @type {Number} */ this.ratio = typeof(options.ratio) == "number" ? options.ratio : 1; } GearConstraint.prototype = new Constraint(); GearConstraint.prototype.update = function(){ var eq = this.equations[0]; if(eq.ratio != this.ratio) eq.setRatio(this.ratio); eq.angle = this.angle; }; },{"../equations/AngleLockEquation":22,"../equations/Equation":24,"../math/vec2":33,"./Constraint":16}],19:[function(require,module,exports){ var Constraint = require('./Constraint') , vec2 = require('../math/vec2') , Equation = require('../equations/Equation') module.exports = LockConstraint; /** * Locks the relative position between two bodies. * * @class LockConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {Array} [options.localOffsetB] The offset of bodyB in bodyA's frame. * @param {number} [options.localAngleB] The angle of bodyB in bodyA's frame. * @param {number} [options.maxForce] * @extends {Constraint} */ function LockConstraint(bodyA,bodyB,options){ Constraint.call(this,bodyA,bodyB,Constraint.LOCK); var maxForce = ( typeof(options.maxForce)=="undefined" ? Number.MAX_VALUE : options.maxForce ); var localOffsetB = options.localOffsetB || vec2.fromValues(0,0); localOffsetB = vec2.fromValues(localOffsetB[0],localOffsetB[1]); var localAngleB = options.localAngleB || 0; // Use 3 equations: // gx = (xj - xi - l) * xhat = 0 // gy = (xj - xi - l) * yhat = 0 // gr = (xi - xj + r) * that = 0 // // ...where: // l is the localOffsetB vector rotated to world in bodyA frame // r is the same vector but reversed and rotated from bodyB frame // xhat, yhat are world axis vectors // that is the tangent of r // // For the first two constraints, we get // G*W = (vj - vi - ldot ) * xhat // = (vj - vi - wi x l) * xhat // // Since (wi x l) * xhat = (l x xhat) * wi, we get // G*W = [ -1 0 (-l x xhat) 1 0 0] * [vi wi vj wj] // // The last constraint gives // GW = (vi - vj + wj x r) * that // = [ that 0 -that (r x t) ] var x = new Equation(bodyA,bodyB,-maxForce,maxForce), y = new Equation(bodyA,bodyB,-maxForce,maxForce), rot = new Equation(bodyA,bodyB,-maxForce,maxForce); var l = vec2.create(), g = vec2.create(); x.computeGq = function(){ vec2.rotate(l,localOffsetB,bodyA.angle); vec2.sub(g,bodyB.position,bodyA.position); vec2.sub(g,g,l); return g[0]; } y.computeGq = function(){ vec2.rotate(l,localOffsetB,bodyA.angle); vec2.sub(g,bodyB.position,bodyA.position); vec2.sub(g,g,l); return g[1]; }; var r = vec2.create(), t = vec2.create(); rot.computeGq = function(){ vec2.rotate(r,localOffsetB,bodyB.angle - localAngleB); vec2.scale(r,r,-1); vec2.sub(g,bodyA.position,bodyB.position); vec2.add(g,g,r); vec2.rotate(t,r,-Math.PI/2); vec2.normalize(t,t); return vec2.dot(g,t); }; this.localOffsetB = localOffsetB; this.localAngleB = localAngleB; this.maxForce = maxForce; var eqs = this.equations = [ x, y, rot ]; } LockConstraint.prototype = new Constraint(); var l = vec2.create(); var r = vec2.create(); var t = vec2.create(); var xAxis = vec2.fromValues(1,0); var yAxis = vec2.fromValues(0,1); LockConstraint.prototype.update = function(){ var x = this.equations[0], y = this.equations[1], rot = this.equations[2], bodyA = this.bodyA, bodyB = this.bodyB; vec2.rotate(l,this.localOffsetB,bodyA.angle); vec2.rotate(r,this.localOffsetB,bodyB.angle - this.localAngleB); vec2.scale(r,r,-1); vec2.rotate(t,r,Math.PI/2); vec2.normalize(t,t); x.G[0] = -1; x.G[1] = 0; x.G[2] = -vec2.crossLength(l,xAxis); x.G[3] = 1; y.G[0] = 0; y.G[1] = -1; y.G[2] = -vec2.crossLength(l,yAxis); y.G[4] = 1; rot.G[0] = -t[0]; rot.G[1] = -t[1]; rot.G[3] = t[0]; rot.G[4] = t[1]; rot.G[5] = vec2.crossLength(r,t); }; },{"../equations/Equation":24,"../math/vec2":33,"./Constraint":16}],20:[function(require,module,exports){ var Constraint = require('./Constraint') , ContactEquation = require('../equations/ContactEquation') , Equation = require('../equations/Equation') , vec2 = require('../math/vec2') , RotationalLockEquation = require('../equations/RotationalLockEquation') module.exports = PrismaticConstraint; /** * Constraint that only allows bodies to move along a line, relative to each other. See <a href="http://www.iforce2d.net/b2dtut/joints-prismatic">this tutorial</a>. * * @class PrismaticConstraint * @constructor * @extends {Constraint} * @author schteppe * @param {Body} bodyA * @param {Body} bodyB * @param {Object} options * @param {Number} options.maxForce Max force to be applied by the constraint * @param {Array} options.localAnchorA Body A's anchor point, defined in its own local frame. * @param {Array} options.localAnchorB Body B's anchor point, defined in its own local frame. * @param {Array} options.localAxisA An axis, defined in body A frame, that body B's anchor point may slide along. * @param {Boolean} options.disableRotationalLock If set to true, bodyB will be free to rotate around its anchor point. */ function PrismaticConstraint(bodyA,bodyB,options){ options = options || {}; Constraint.call(this,bodyA,bodyB,Constraint.PRISMATIC); // Get anchors var localAnchorA = vec2.fromValues(0,0), localAxisA = vec2.fromValues(1,0), localAnchorB = vec2.fromValues(0,0); if(options.localAnchorA) vec2.copy(localAnchorA, options.localAnchorA); if(options.localAxisA) vec2.copy(localAxisA, options.localAxisA); if(options.localAnchorB) vec2.copy(localAnchorB, options.localAnchorB); /** * @property localAnchorA * @type {Array} */ this.localAnchorA = localAnchorA; /** * @property localAnchorB * @type {Array} */ this.localAnchorB = localAnchorB; /** * @property localAxisA * @type {Array} */ this.localAxisA = localAxisA; /* The constraint violation for the common axis point is g = ( xj + rj - xi - ri ) * t := gg*t where r are body-local anchor points, and t is a tangent to the constraint axis defined in body i frame. gdot = ( vj + wj x rj - vi - wi x ri ) * t + ( xj + rj - xi - ri ) * ( wi x t ) Note the use of the chain rule. Now we identify the jacobian G*W = [ -t -ri x t + t x gg t rj x t ] * [vi wi vj wj] The rotational part is just a rotation lock. */ var maxForce = this.maxForce = typeof(options.maxForce)!="undefined" ? options.maxForce : Number.MAX_VALUE; // Translational part var trans = new Equation(bodyA,bodyB,-maxForce,maxForce); var ri = new vec2.create(), rj = new vec2.create(), gg = new vec2.create(), t = new vec2.create(); trans.computeGq = function(){ // g = ( xj + rj - xi - ri ) * t return vec2.dot(gg,t); }; trans.update = function(){ var G = this.G, xi = bodyA.position, xj = bodyB.position; vec2.rotate(ri,localAnchorA,bodyA.angle); vec2.rotate(rj,localAnchorB,bodyB.angle); vec2.add(gg,xj,rj); vec2.sub(gg,gg,xi); vec2.sub(gg,gg,ri); vec2.rotate(t,localAxisA,bodyA.angle+Math.PI/2); G[0] = -t[0]; G[1] = -t[1]; G[2] = -vec2.crossLength(ri,t) + vec2.crossLength(t,gg); G[3] = t[0]; G[4] = t[1]; G[5] = vec2.crossLength(rj,t); } this.equations.push(trans); // Rotational part if(!options.disableRotationalLock){ var rot = new RotationalLockEquation(bodyA,bodyB,-maxForce,maxForce); this.equations.push(rot); } /** * The position of anchor A relative to anchor B, along the constraint axis. * @property position * @type {Number} */ this.position = 0; this.velocity = 0; /** * Set to true to enable lower limit. * @property lowerLimitEnabled * @type {Boolean} */ this.lowerLimitEnabled = false; /** * Set to true to enable upper limit. * @property upperLimitEnabled * @type {Boolean} */ this.upperLimitEnabled = false; /** * Lower constraint limit. The constraint position is forced to be larger than this value. * @property lowerLimit * @type {Number} */ this.lowerLimit = 0; /** * Upper constraint limit. The constraint position is forced to be smaller than this value. * @property upperLimit * @type {Number} */ this.upperLimit = 1; // Equations used for limits this.upperLimitEquation = new ContactEquation(bodyA,bodyB); this.lowerLimitEquation = new ContactEquation(bodyA,bodyB); // Set max/min forces this.upperLimitEquation.minForce = this.lowerLimitEquation.minForce = 0; this.upperLimitEquation.maxForce = this.lowerLimitEquation.maxForce = maxForce; /** * Equation used for the motor. * @property motorEquation * @type {Equation} */ this.motorEquation = new Equation(bodyA,bodyB); /** * The current motor state. Enable or disable the motor using .enableMotor * @property motorEnabled * @type {Boolean} */ this.motorEnabled = false; /** * Set the target speed for the motor. * @property motorSpeed * @type {Number} */ this.motorSpeed = 0; var that = this; var motorEquation = this.motorEquation; var old = motorEquation.computeGW; motorEquation.computeGq = function(){ return 0; }; motorEquation.computeGW = function(){ var G = this.G, bi = this.bi, bj = this.bj, vi = bi.velocity, vj = bj.velocity, wi = bi.angularVelocity, wj = bj.angularVelocity; return this.transformedGmult(G,vi,wi,vj,wj) + that.motorSpeed; }; } PrismaticConstraint.prototype = new Constraint(); var worldAxisA = vec2.create(), worldAnchorA = vec2.create(), worldAnchorB = vec2.create(), orientedAnchorA = vec2.create(), orientedAnchorB = vec2.create(), tmp = vec2.create(); /** * Update the constraint equations. Should be done if any of the bodies changed position, before solving. * @method update */ PrismaticConstraint.prototype.update = function(){ var eqs = this.equations, trans = eqs[0], upperLimit = this.upperLimit, lowerLimit = this.lowerLimit, upperLimitEquation = this.upperLimitEquation, lowerLimitEquation = this.lowerLimitEquation, bodyA = this.bodyA, bodyB = this.bodyB, localAxisA = this.localAxisA, localAnchorA = this.localAnchorA, localAnchorB = this.localAnchorB; trans.update(); // Transform local things to world vec2.rotate(worldAxisA, localAxisA, bodyA.angle); vec2.rotate(orientedAnchorA, localAnchorA, bodyA.angle); vec2.add(worldAnchorA, orientedAnchorA, bodyA.position); vec2.rotate(orientedAnchorB, localAnchorB, bodyB.angle); vec2.add(worldAnchorB, orientedAnchorB, bodyB.position); var relPosition = this.position = vec2.dot(worldAnchorB,worldAxisA) - vec2.dot(worldAnchorA,worldAxisA); // Motor if(this.motorEnabled){ // G = [ a a x ri -a -a x rj ] var G = this.motorEquation.G; G[0] = worldAxisA[0]; G[1] = worldAxisA[1]; G[2] = vec2.crossLength(worldAxisA,orientedAnchorB); G[3] = -worldAxisA[0]; G[4] = -worldAxisA[1]; G[5] = -vec2.crossLength(worldAxisA,orientedAnchorA); } /* Limits strategy: Add contact equation, with normal along the constraint axis. min/maxForce is set so the constraint is repulsive in the correct direction. Some offset is added to either equation.ri or .rj to get the correct upper/lower limit. ^ | upperLimit x | ------ anchorB x<---| B | | | | ------ | ------ | | | | A |-->x anchorA ------ | x lowerLimit | axis */ if(this.upperLimitEnabled && relPosition > upperLimit){ // Update contact constraint normal, etc vec2.scale(upperLimitEquation.ni, worldAxisA, -1); vec2.sub(upperLimitEquation.ri, worldAnchorA, bodyA.position); vec2.sub(upperLimitEquation.rj, worldAnchorB, bodyB.position); vec2.scale(tmp,worldAxisA,upperLimit); vec2.add(upperLimitEquation.ri,upperLimitEquation.ri,tmp); if(eqs.indexOf(upperLimitEquation)==-1) eqs.push(upperLimitEquation); } else { var idx = eqs.indexOf(upperLimitEquation); if(idx != -1) eqs.splice(idx,1); } if(this.lowerLimitEnabled && relPosition < lowerLimit){ // Update contact constraint normal, etc vec2.scale(lowerLimitEquation.ni, worldAxisA, 1); vec2.sub(lowerLimitEquation.ri, worldAnchorA, bodyA.position); vec2.sub(lowerLimitEquation.rj, worldAnchorB, bodyB.position); vec2.scale(tmp,worldAxisA,lowerLimit); vec2.sub(lowerLimitEquation.rj,lowerLimitEquation.rj,tmp); if(eqs.indexOf(lowerLimitEquation)==-1) eqs.push(lowerLimitEquation); } else { var idx = eqs.indexOf(lowerLimitEquation); if(idx != -1) eqs.splice(idx,1); } }; /** * Enable the motor * @method enableMotor */ PrismaticConstraint.prototype.enableMotor = function(){ if(this.motorEnabled) return; this.equations.push(this.motorEquation); this.motorEnabled = true; }; /** * Disable the rotational motor * @method disableMotor */ PrismaticConstraint.prototype.disableMotor = function(){ if(!this.motorEnabled) return; var i = this.equations.indexOf(this.motorEquation); this.equations.splice(i,1); this.motorEnabled = false; }; },{"../equations/ContactEquation":23,"../equations/Equation":24,"../equations/RotationalLockEquation":26,"../math/vec2":33,"./Constraint":16}],21:[function(require,module,exports){ var Constraint = require('./Constraint') , Equation = require('../equations/Equation') , RotationalVelocityEquation = require('../equations/RotationalVelocityEquation') , RotationalLockEquation = require('../equations/RotationalLockEquation') , vec2 = require('../math/vec2') module.exports = RevoluteConstraint; var worldPivotA = vec2.create(), worldPivotB = vec2.create(), xAxis = vec2.fromValues(1,0), yAxis = vec2.fromValues(0,1), g = vec2.create(); /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * @class RevoluteConstraint * @constructor * @author schteppe * @param {Body} bodyA * @param {Float32Array} pivotA The point relative to the center of mass of bodyA which bodyA is constrained to. * @param {Body} bodyB Body that will be constrained in a similar way to the same point as bodyA. We will therefore get sort of a link between bodyA and bodyB. If not specified, bodyA will be constrained to a static point. * @param {Float32Array} pivotB See pivotA. * @param {Number} maxForce The maximum force that should be applied to constrain the bodies. * @extends {Constraint} * @todo Ability to specify world points */ function RevoluteConstraint(bodyA, pivotA, bodyB, pivotB, maxForce){ Constraint.call(this,bodyA,bodyB,Constraint.REVOLUTE); maxForce = this.maxForce = typeof(maxForce)!="undefined" ? maxForce : Number.MAX_VALUE; this.pivotA = pivotA; this.pivotB = pivotB; // Equations to be fed to the solver var eqs = this.equations = [ new Equation(bodyA,bodyB,-maxForce,maxForce), new Equation(bodyA,bodyB,-maxForce,maxForce), ]; var x = eqs[0]; var y = eqs[1]; x.computeGq = function(){ vec2.rotate(worldPivotA, pivotA, bodyA.angle); vec2.rotate(worldPivotB, pivotB, bodyB.angle); vec2.add(g, bodyB.position, worldPivotB); vec2.sub(g, g, bodyA.position); vec2.sub(g, g, worldPivotA); return vec2.dot(g,xAxis); }; y.computeGq = function(){ vec2.rotate(worldPivotA, pivotA, bodyA.angle); vec2.rotate(worldPivotB, pivotB, bodyB.angle); vec2.add(g, bodyB.position, worldPivotB); vec2.sub(g, g, bodyA.position); vec2.sub(g, g, worldPivotA); return vec2.dot(g,yAxis); }; y.minForce = x.minForce = -maxForce; y.maxForce = x.maxForce = maxForce; this.motorEquation = new RotationalVelocityEquation(bodyA,bodyB); this.motorEnabled = false; /** * The constraint position * @property angle * @type {Number} */ this.angle = 0; /** * Set to true to enable lower limit * @property lowerLimitEnabled * @type {Boolean} */ this.lowerLimitEnabled = false; /** * Set to true to enable upper limit * @property upperLimitEnabled * @type {Boolean} */ this.upperLimitEnabled = false; /** * The lower limit on the constraint angle. * @property lowerLimit * @type {Boolean} */ this.lowerLimit = 0; /** * The upper limit on the constraint angle. * @property upperLimit * @type {Boolean} */ this.upperLimit = 0; this.upperLimitEquation = new RotationalLockEquation(bodyA,bodyB); this.lowerLimitEquation = new RotationalLockEquation(bodyA,bodyB); this.upperLimitEquation.minForce = 0; this.lowerLimitEquation.maxForce = 0; } RevoluteConstraint.prototype = new Constraint(); RevoluteConstraint.prototype.update = function(){ var bodyA = this.bodyA, bodyB = this.bodyB, pivotA = this.pivotA, pivotB = this.pivotB, eqs = this.equations, normal = eqs[0], tangent= eqs[1], x = eqs[0], y = eqs[1], upperLimit = this.upperLimit, lowerLimit = this.lowerLimit, upperLimitEquation = this.upperLimitEquation, lowerLimitEquation = this.lowerLimitEquation; var relAngle = this.angle = bodyB.angle - bodyA.angle; if(this.upperLimitEnabled && relAngle > upperLimit){ upperLimitEquation.angle = upperLimit; if(eqs.indexOf(upperLimitEquation)==-1) eqs.push(upperLimitEquation); } else { var idx = eqs.indexOf(upperLimitEquation); if(idx != -1) eqs.splice(idx,1); } if(this.lowerLimitEnabled && relAngle < lowerLimit){ lowerLimitEquation.angle = lowerLimit; if(eqs.indexOf(lowerLimitEquation)==-1) eqs.push(lowerLimitEquation); } else { var idx = eqs.indexOf(lowerLimitEquation); if(idx != -1) eqs.splice(idx,1); } /* The constraint violation is g = xj + rj - xi - ri ...where xi and xj are the body positions and ri and rj world-oriented offset vectors. Differentiate: gdot = vj + wj x rj - vi - wi x ri We split this into x and y directions. (let x and y be unit vectors along the respective axes) gdot * x = ( vj + wj x rj - vi - wi x ri ) * x = ( vj*x + (wj x rj)*x -vi*x -(wi x ri)*x = ( vj*x + (rj x x)*wj -vi*x -(ri x x)*wi = [ -x -(ri x x) x (rj x x)] * [vi wi vj wj] = G*W ...and similar for y. We have then identified the jacobian entries for x and y directions: Gx = [ x (rj x x) -x -(ri x x)] Gy = [ y (rj x y) -y -(ri x y)] */ vec2.rotate(worldPivotA, pivotA, bodyA.angle); vec2.rotate(worldPivotB, pivotB, bodyB.angle); // todo: these are a bit sparse. We could save some computations on making custom eq.computeGW functions, etc x.G[0] = -1; x.G[1] = 0; x.G[2] = -vec2.crossLength(worldPivotA,xAxis); x.G[3] = 1; x.G[4] = 0; x.G[5] = vec2.crossLength(worldPivotB,xAxis); y.G[0] = 0; y.G[1] = -1; y.G[2] = -vec2.crossLength(worldPivotA,yAxis); y.G[3] = 0; y.G[4] = 1; y.G[5] = vec2.crossLength(worldPivotB,yAxis); }; /** * Enable the rotational motor * @method enableMotor */ RevoluteConstraint.prototype.enableMotor = function(){ if(this.motorEnabled) return; this.equations.push(this.motorEquation); this.motorEnabled = true; }; /** * Disable the rotational motor * @method disableMotor */ RevoluteConstraint.prototype.disableMotor = function(){ if(!this.motorEnabled) return; var i = this.equations.indexOf(this.motorEquation); this.equations.splice(i,1); this.motorEnabled = false; }; /** * Check if the motor is enabled. * @method motorIsEnabled * @return {Boolean} */ RevoluteConstraint.prototype.motorIsEnabled = function(){ return !!this.motorEnabled; }; /** * Set the speed of the rotational constraint motor * @method setMotorSpeed * @param {Number} speed */ RevoluteConstraint.prototype.setMotorSpeed = function(speed){ if(!this.motorEnabled) return; var i = this.equations.indexOf(this.motorEquation); this.equations[i].relativeVelocity = speed; }; /** * Get the speed of the rotational constraint motor * @method getMotorSpeed * @return {Number} The current speed, or false if the motor is not enabled. */ RevoluteConstraint.prototype.getMotorSpeed = function(){ if(!this.motorEnabled) return false; return this.motorEquation.relativeVelocity; }; },{"../equations/Equation":24,"../equations/RotationalLockEquation":26,"../equations/RotationalVelocityEquation":27,"../math/vec2":33,"./Constraint":16}],22:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = AngleLockEquation; /** * Locks the relative angle between two bodies. The constraint tries to keep the dot product between two vectors, local in each body, to zero. The local angle in body i is a parameter. * * @class AngleLockEquation * @constructor * @extends Equation * @param {Body} bi * @param {Body} bj * @param {Object} options * @param {Number} options.angle Angle to add to the local vector in body i. * @param {Number} options.ratio Gear ratio */ function AngleLockEquation(bi,bj,options){ options = options || {}; Equation.call(this,bi,bj,-Number.MAX_VALUE,Number.MAX_VALUE); this.angle = options.angle || 0; this.ratio = typeof(options.ratio)=="number" ? options.ratio : 1; this.setRatio(this.ratio); }; AngleLockEquation.prototype = new Equation(); AngleLockEquation.prototype.constructor = AngleLockEquation; AngleLockEquation.prototype.computeGq = function(){ return this.ratio*this.bi.angle - this.bj.angle + this.angle; }; AngleLockEquation.prototype.setRatio = function(ratio){ var G = this.G; G[2] = ratio; G[5] = -1; this.ratio = ratio; }; },{"../math/vec2":33,"./Equation":24}],23:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'), mat2 = require('../math/mat2'); module.exports = ContactEquation; /** * Non-penetration constraint equation. Tries to make the ri and rj vectors the same point. * * @class ContactEquation * @constructor * @extends Equation * @param {Body} bi * @param {Body} bj */ function ContactEquation(bi,bj){ Equation.call(this,bi,bj,0,Number.MAX_VALUE); /** * Vector from body i center of mass to the contact point. * @property ri * @type {Array} */ this.ri = vec2.create(); this.penetrationVec = vec2.create(); /** * Vector from body j center of mass to the contact point. * @property rj * @type {Array} */ this.rj = vec2.create(); /** * The normal vector, pointing out of body i * @property ni * @type {Array} */ this.ni = vec2.create(); /** * The restitution to use. 0=no bounciness, 1=max bounciness. * @property restitution * @type {Number} */ this.restitution = 0; /** * Set to true if this is the first impact between the bodies (not persistant contact). * @property firstImpact * @type {Boolean} */ this.firstImpact = false; /** * The shape in body i that triggered this contact. * @property shapeA * @type {Shape} */ this.shapeA = null; /** * The shape in body j that triggered this contact. * @property shapeB * @type {Shape} */ this.shapeB = null; }; ContactEquation.prototype = new Equation(); ContactEquation.prototype.constructor = ContactEquation; ContactEquation.prototype.computeB = function(a,b,h){ var bi = this.bi, bj = this.bj, ri = this.ri, rj = this.rj, xi = bi.position, xj = bj.position; var penetrationVec = this.penetrationVec, n = this.ni, G = this.G; // Caluclate cross products var rixn = vec2.crossLength(ri,n), rjxn = vec2.crossLength(rj,n); // G = [-n -rixn n rjxn] G[0] = -n[0]; G[1] = -n[1]; G[2] = -rixn; G[3] = n[0]; G[4] = n[1]; G[5] = rjxn; // Calculate q = xj+rj -(xi+ri) i.e. the penetration vector vec2.add(penetrationVec,xj,rj); vec2.sub(penetrationVec,penetrationVec,xi); vec2.sub(penetrationVec,penetrationVec,ri); // Compute iteration var GW, Gq; if(this.firstImpact && this.restitution !== 0){ Gq = 0; GW = (1/b)*(1+this.restitution) * this.computeGW(); } else { Gq = vec2.dot(n,penetrationVec); GW = this.computeGW(); } var GiMf = this.computeGiMf(); var B = - Gq * a - GW * b - h*GiMf; return B; }; },{"../math/mat2":31,"../math/vec2":33,"./Equation":24}],24:[function(require,module,exports){ module.exports = Equation; var vec2 = require('../math/vec2'), mat2 = require('../math/mat2'), Utils = require('../utils/Utils'); /** * Base class for constraint equations. * @class Equation * @constructor * @param {Body} bi First body participating in the equation * @param {Body} bj Second body participating in the equation * @param {number} minForce Minimum force to apply. Default: -1e6 * @param {number} maxForce Maximum force to apply. Default: 1e6 */ function Equation(bi,bj,minForce,maxForce){ /** * Minimum force to apply when solving * @property minForce * @type {Number} */ this.minForce = typeof(minForce)=="undefined" ? -1e6 : minForce; /** * Max force to apply when solving * @property maxForce * @type {Number} */ this.maxForce = typeof(maxForce)=="undefined" ? 1e6 : maxForce; /** * First body participating in the constraint * @property bi * @type {Body} */ this.bi = bi; /** * Second body participating in the constraint * @property bj * @type {Body} */ this.bj = bj; /** * The stiffness of this equation. Typically chosen to a large number (~1e7), but can be chosen somewhat freely to get a stable simulation. * @property stiffness * @type {Number} */ this.stiffness = 1e6; /** * The number of time steps needed to stabilize the constraint equation. Typically between 3 and 5 time steps. * @property relaxation * @type {Number} */ this.relaxation = 4; /** * The Jacobian entry of this equation. 6 numbers, 3 per body (x,y,angle). * @property G * @type {Array} */ this.G = new Utils.ARRAY_TYPE(6); for(var i=0; i<6; i++) this.G[i]=0; // Constraint frames for body i and j /* this.xi = vec2.create(); this.xj = vec2.create(); this.ai = 0; this.aj = 0; */ this.offset = 0; this.a = 0; this.b = 0; this.eps = 0; this.h = 0; this.updateSpookParams(1/60); /** * The resulting constraint multiplier from the last solve. This is mostly equivalent to the force produced by the constraint. * @property multiplier * @type {Number} */ this.multiplier = 0; /** * Relative velocity. * @property {Number} relativeVelocity */ this.relativeVelocity = 0; /** * Whether this equation is enabled or not. If true, it will be added to the solver. * @property {Boolean} enabled */ this.enabled = true; }; Equation.prototype.constructor = Equation; /** * Update SPOOK parameters .a, .b and .eps according to the given time step. See equations 9, 10 and 11 in the <a href="http://www8.cs.umu.se/kurser/5DV058/VT09/lectures/spooknotes.pdf">SPOOK notes</a>. * @method updateSpookParams * @param {number} timeStep */ Equation.prototype.updateSpookParams = function(timeStep){ var k = this.stiffness, d = this.relaxation, h = timeStep; this.a = 4.0 / (h * (1 + 4 * d)); this.b = (4.0 * d) / (1 + 4 * d); this.eps = 4.0 / (h * h * k * (1 + 4 * d)); this.h = timeStep; }; function Gmult(G,vi,wi,vj,wj){ return G[0] * vi[0] + G[1] * vi[1] + G[2] * wi + G[3] * vj[0] + G[4] * vj[1] + G[5] * wj; } /** * Computes the RHS of the SPOOK equation * @method computeB * @return {Number} */ Equation.prototype.computeB = function(a,b,h){ var GW = this.computeGW(); var Gq = this.computeGq(); var GiMf = this.computeGiMf(); return - Gq * a - GW * b - GiMf*h; }; /** * Computes G*q, where q are the generalized body coordinates * @method computeGq * @return {Number} */ var qi = vec2.create(), qj = vec2.create(); Equation.prototype.computeGq = function(){ var G = this.G, bi = this.bi, bj = this.bj, xi = bi.position, xj = bj.position, ai = bi.angle, aj = bj.angle; // Transform to the given body frames /* vec2.rotate(qi,this.xi,ai); vec2.rotate(qj,this.xj,aj); vec2.add(qi,qi,xi); vec2.add(qj,qj,xj); */ return Gmult(G, qi, ai, qj, aj) + this.offset; }; var tmp_i = vec2.create(), tmp_j = vec2.create(); Equation.prototype.transformedGmult = function(G,vi,wi,vj,wj){ // Transform velocity to the given body frames // v_p = v + w x r /* vec2.rotate(tmp_i,this.xi,Math.PI / 2 + this.bi.angle); // Get r, and rotate 90 degrees. We get the "x r" part vec2.rotate(tmp_j,this.xj,Math.PI / 2 + this.bj.angle); vec2.scale(tmp_i,tmp_i,wi); // Temp vectors are now (w x r) vec2.scale(tmp_j,tmp_j,wj); vec2.add(tmp_i,tmp_i,vi); vec2.add(tmp_j,tmp_j,vj); */ // Note: angular velocity is same return Gmult(G,vi,wi,vj,wj); }; /** * Computes G*W, where W are the body velocities * @method computeGW * @return {Number} */ Equation.prototype.computeGW = function(){ var G = this.G, bi = this.bi, bj = this.bj, vi = bi.velocity, vj = bj.velocity, wi = bi.angularVelocity, wj = bj.angularVelocity; return this.transformedGmult(G,vi,wi,vj,wj) + this.relativeVelocity; }; /** * Computes G*Wlambda, where W are the body velocities * @method computeGWlambda * @return {Number} */ Equation.prototype.computeGWlambda = function(){ var G = this.G, bi = this.bi, bj = this.bj, vi = bi.vlambda, vj = bj.vlambda, wi = bi.wlambda, wj = bj.wlambda; return Gmult(G,vi,wi,vj,wj); }; /** * Computes G*inv(M)*f, where M is the mass matrix with diagonal blocks for each body, and f are the forces on the bodies. * @method computeGiMf * @return {Number} */ var iMfi = vec2.create(), iMfj = vec2.create(); Equation.prototype.computeGiMf = function(){ var bi = this.bi, bj = this.bj, fi = bi.force, ti = bi.angularForce, fj = bj.force, tj = bj.angularForce, invMassi = bi.invMass, invMassj = bj.invMass, invIi = bi.invInertia, invIj = bj.invInertia, G = this.G; vec2.scale(iMfi, fi,invMassi); vec2.scale(iMfj, fj,invMassj); return this.transformedGmult(G,iMfi,ti*invIi,iMfj,tj*invIj); }; /** * Computes G*inv(M)*G' * @method computeGiMGt * @return {Number} */ Equation.prototype.computeGiMGt = function(){ var bi = this.bi, bj = this.bj, invMassi = bi.invMass, invMassj = bj.invMass, invIi = bi.invInertia, invIj = bj.invInertia, G = this.G; return G[0] * G[0] * invMassi + G[1] * G[1] * invMassi + G[2] * G[2] * invIi + G[3] * G[3] * invMassj + G[4] * G[4] * invMassj + G[5] * G[5] * invIj; }; var addToWlambda_temp = vec2.create(), addToWlambda_Gi = vec2.create(), addToWlambda_Gj = vec2.create(), addToWlambda_ri = vec2.create(), addToWlambda_rj = vec2.create(), addToWlambda_Mdiag = vec2.create(); var tmpMat1 = mat2.create(), tmpMat2 = mat2.create(); /** * Add constraint velocity to the bodies. * @method addToWlambda * @param {Number} deltalambda */ Equation.prototype.addToWlambda = function(deltalambda){ var bi = this.bi, bj = this.bj, temp = addToWlambda_temp, imMat1 = tmpMat1, imMat2 = tmpMat2, Gi = addToWlambda_Gi, Gj = addToWlambda_Gj, ri = addToWlambda_ri, rj = addToWlambda_rj, Mdiag = addToWlambda_Mdiag, G = this.G; Gi[0] = G[0]; Gi[1] = G[1]; Gj[0] = G[3]; Gj[1] = G[4]; /* mat2.identity(imMat1); mat2.identity(imMat2); imMat1[0] = imMat1[3] = bi.invMass; imMat2[0] = imMat2[3] = bj.invMass; */ /* vec2.rotate(ri,this.xi,bi.angle); vec2.rotate(rj,this.xj,bj.angle); */ // Add to linear velocity // v_lambda += inv(M) * delta_lamba * G //vec2.set(Mdiag,bi.invMass,bi.invMass); //vec2.scale(temp,vec2.transformMat2(temp,Gi,imMat1),deltalambda); vec2.scale(temp,Gi,bi.invMass*deltalambda); vec2.add( bi.vlambda, bi.vlambda, temp); // This impulse is in the offset frame // Also add contribution to angular //bi.wlambda -= vec2.crossLength(temp,ri); //vec2.set(Mdiag,bj.invMass,bj.invMass); //vec2.scale(temp,vec2.transformMat2(temp,Gj,imMat2),deltalambda); vec2.scale(temp,Gj,bj.invMass*deltalambda); vec2.add( bj.vlambda, bj.vlambda, temp); //bj.wlambda -= vec2.crossLength(temp,rj); // Add to angular velocity bi.wlambda += bi.invInertia * G[2] * deltalambda; bj.wlambda += bj.invInertia * G[5] * deltalambda; }; function massMatVecMultiply(out, m, v) { out[0] = v[0] * m; out[1] = v[1] * m; return out; } /** * Compute the denominator part of the SPOOK equation: C = G*inv(M)*G' + eps * @method computeInvC * @param {Number} eps * @return {Number} */ Equation.prototype.computeInvC = function(eps){ return 1.0 / (this.computeGiMGt() + eps); }; },{"../math/mat2":31,"../math/vec2":33,"../utils/Utils":50}],25:[function(require,module,exports){ var mat2 = require('../math/mat2') , vec2 = require('../math/vec2') , Equation = require('./Equation') , Utils = require('../utils/Utils') module.exports = FrictionEquation; /** * Constrains the slipping in a contact along a tangent * * @class FrictionEquation * @constructor * @param {Body} bi * @param {Body} bj * @param {Number} slipForce * @extends {Equation} */ function FrictionEquation(bi,bj,slipForce){ Equation.call(this,bi,bj,-slipForce,slipForce); /** * Relative vector from center of body i to the contact point, in world coords. * @property ri * @type {Float32Array} */ this.ri = vec2.create(); /** * Relative vector from center of body j to the contact point, in world coords. * @property rj * @type {Float32Array} */ this.rj = vec2.create(); /** * Tangent vector that the friction force will act along, in world coords. * @property t * @type {Float32Array} */ this.t = vec2.create(); /** * A ContactEquation connected to this friction. The contact equation can be used to rescale the max force for the friction. * @property contactEquation * @type {ContactEquation} */ this.contactEquation = null; /** * The shape in body i that triggered this friction. * @property shapeA * @type {Shape} * @todo Needed? The shape can be looked up via contactEquation.shapeA... */ this.shapeA = null; /** * The shape in body j that triggered this friction. * @property shapeB * @type {Shape} * @todo Needed? The shape can be looked up via contactEquation.shapeB... */ this.shapeB = null; /** * The friction coefficient to use. * @property frictionCoefficient * @type {Number} */ this.frictionCoefficient = 0.3; }; FrictionEquation.prototype = new Equation(); FrictionEquation.prototype.constructor = FrictionEquation; /** * Set the slipping condition for the constraint. The friction force cannot be * larger than this value. * @method setSlipForce * @param {Number} slipForce * @deprecated Use .frictionCoefficient instead */ FrictionEquation.prototype.setSlipForce = function(slipForce){ this.maxForce = slipForce; this.minForce = -slipForce; }; FrictionEquation.prototype.computeB = function(a,b,h){ var bi = this.bi, bj = this.bj, ri = this.ri, rj = this.rj, t = this.t, G = this.G; // G = [-t -rixt t rjxt] // And remember, this is a pure velocity constraint, g is always zero! G[0] = -t[0]; G[1] = -t[1]; G[2] = -vec2.crossLength(ri,t); G[3] = t[0]; G[4] = t[1]; G[5] = vec2.crossLength(rj,t); var GW = this.computeGW(), GiMf = this.computeGiMf(); var B = /* - g * a */ - GW * b - h*GiMf; return B; }; },{"../math/mat2":31,"../math/vec2":33,"../utils/Utils":50,"./Equation":24}],26:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = RotationalLockEquation; /** * Locks the relative angle between two bodies. The constraint tries to keep the dot product between two vectors, local in each body, to zero. The local angle in body i is a parameter. * * @class RotationalLockEquation * @constructor * @extends Equation * @param {Body} bi * @param {Body} bj * @param {Object} options * @param {Number} options.angle Angle to add to the local vector in body i. */ function RotationalLockEquation(bi,bj,options){ options = options || {}; Equation.call(this,bi,bj,-Number.MAX_VALUE,Number.MAX_VALUE); this.angle = options.angle || 0; var G = this.G; G[2] = 1; G[5] = -1; }; RotationalLockEquation.prototype = new Equation(); RotationalLockEquation.prototype.constructor = RotationalLockEquation; var worldVectorA = vec2.create(), worldVectorB = vec2.create(), xAxis = vec2.fromValues(1,0), yAxis = vec2.fromValues(0,1); RotationalLockEquation.prototype.computeGq = function(){ vec2.rotate(worldVectorA,xAxis,this.bi.angle+this.angle); vec2.rotate(worldVectorB,yAxis,this.bj.angle); return vec2.dot(worldVectorA,worldVectorB); }; },{"../math/vec2":33,"./Equation":24}],27:[function(require,module,exports){ var Equation = require("./Equation"), vec2 = require('../math/vec2'); module.exports = RotationalVelocityEquation; /** * Syncs rotational velocity of two bodies, or sets a relative velocity (motor). * * @class RotationalVelocityEquation * @constructor * @extends Equation * @param {Body} bi * @param {Body} bj */ function RotationalVelocityEquation(bi,bj){ Equation.call(this,bi,bj,-Number.MAX_VALUE,Number.MAX_VALUE); this.relativeVelocity = 1; this.ratio = 1; }; RotationalVelocityEquation.prototype = new Equation(); RotationalVelocityEquation.prototype.constructor = RotationalVelocityEquation; RotationalVelocityEquation.prototype.computeB = function(a,b,h){ var G = this.G; G[2] = -1; G[5] = this.ratio; var GiMf = this.computeGiMf(); var GW = this.computeGW(); var B = - GW * b - h*GiMf; return B; }; },{"../math/vec2":33,"./Equation":24}],28:[function(require,module,exports){ /** * Base class for objects that dispatches events. * @class EventEmitter * @constructor */ var EventEmitter = function () {} module.exports = EventEmitter; EventEmitter.prototype = { constructor: EventEmitter, /** * Add an event listener * @method on * @param {String} type * @param {Function} listener * @return {EventEmitter} The self object, for chainability. */ on: function ( type, listener, context ) { listener.context = context || this; if ( this._listeners === undefined ) this._listeners = {}; var listeners = this._listeners; if ( listeners[ type ] === undefined ) { listeners[ type ] = []; } if ( listeners[ type ].indexOf( listener ) === - 1 ) { listeners[ type ].push( listener ); } return this; }, /** * Check if an event listener is added * @method has * @param {String} type * @param {Function} listener * @return {Boolean} */ has: function ( type, listener ) { if ( this._listeners === undefined ) return false; var listeners = this._listeners; if ( listeners[ type ] !== undefined && listeners[ type ].indexOf( listener ) !== - 1 ) { return true; } return false; }, /** * Remove an event listener * @method off * @param {String} type * @param {Function} listener * @return {EventEmitter} The self object, for chainability. */ off: function ( type, listener ) { if ( this._listeners === undefined ) return this; var listeners = this._listeners; var index = listeners[ type ].indexOf( listener ); if ( index !== - 1 ) { listeners[ type ].splice( index, 1 ); } return this; }, /** * Emit an event. * @method emit * @param {Object} event * @param {String} event.type * @return {EventEmitter} The self object, for chainability. */ emit: function ( event ) { if ( this._listeners === undefined ) return this; var listeners = this._listeners; var listenerArray = listeners[ event.type ]; if ( listenerArray !== undefined ) { event.target = this; for ( var i = 0, l = listenerArray.length; i < l; i ++ ) { var listener = listenerArray[ i ]; listener.call( listener.context, event ); } } return this; } }; },{}],29:[function(require,module,exports){ var Material = require('./Material'); module.exports = ContactMaterial; /** * Defines what happens when two materials meet, such as what friction coefficient to use. You can also set other things such as restitution, surface velocity and constraint parameters. * @class ContactMaterial * @constructor * @param {Material} materialA * @param {Material} materialB * @param {Object} [options] * @param {Number} options.friction Friction coefficient. * @param {Number} options.restitution Restitution coefficient aka "bounciness". * @param {Number} options.stiffness ContactEquation stiffness. * @param {Number} options.relaxation ContactEquation relaxation. * @param {Number} options.frictionStiffness FrictionEquation stiffness. * @param {Number} options.frictionRelaxation FrictionEquation relaxation. * @param {Number} options.surfaceVelocity Surface velocity. * @author schteppe */ function ContactMaterial(materialA, materialB, options){ options = options || {}; if(!(materialA instanceof Material) || !(materialB instanceof Material)) throw new Error("First two arguments must be Material instances."); /** * The contact material identifier * @property id * @type {Number} */ this.id = ContactMaterial.idCounter++; /** * First material participating in the contact material * @property materialA * @type {Material} */ this.materialA = materialA; /** * Second material participating in the contact material * @property materialB * @type {Material} */ this.materialB = materialB; /** * Friction to use in the contact of these two materials * @property friction * @type {Number} */ this.friction = typeof(options.friction) !== "undefined" ? Number(options.friction) : 0.3; /** * Restitution to use in the contact of these two materials * @property restitution * @type {Number} */ this.restitution = typeof(options.restitution) !== "undefined" ? Number(options.restitution) : 0.0; /** * Stiffness of the resulting ContactEquation that this ContactMaterial generate * @property stiffness * @type {Number} */ this.stiffness = typeof(options.stiffness) !== "undefined" ? Number(options.stiffness) : 1e7; /** * Relaxation of the resulting ContactEquation that this ContactMaterial generate * @property relaxation * @type {Number} */ this.relaxation = typeof(options.relaxation) !== "undefined" ? Number(options.relaxation) : 3; /** * Stiffness of the resulting FrictionEquation that this ContactMaterial generate * @property frictionStiffness * @type {Number} */ this.frictionStiffness = typeof(options.frictionStiffness) !== "undefined" ? Number(options.frictionStiffness) : 1e7; /** * Relaxation of the resulting FrictionEquation that this ContactMaterial generate * @property frictionRelaxation * @type {Number} */ this.frictionRelaxation = typeof(options.frictionRelaxation) !== "undefined" ? Number(options.frictionRelaxation) : 3; /** * Will add surface velocity to this material. If bodyA rests on top if bodyB, and the surface velocity is positive, bodyA will slide to the right. * @property {Number} surfaceVelocity */ this.surfaceVelocity = typeof(options.surfaceVelocity) !== "undefined" ? Number(options.surfaceVelocity) : 0 }; ContactMaterial.idCounter = 0; },{"./Material":30}],30:[function(require,module,exports){ module.exports = Material; /** * Defines a physics material. * @class Material * @constructor * @param string name * @author schteppe */ function Material(){ /** * The material identifier * @property id * @type {Number} */ this.id = Material.idCounter++; }; Material.idCounter = 0; },{}],31:[function(require,module,exports){ /** * The mat2 object from glMatrix, extended with the functions documented here. See http://glmatrix.net for full doc. * @class mat2 */ // Only import mat2 from gl-matrix and skip the rest var mat2 = require('../../node_modules/gl-matrix/src/gl-matrix/mat2').mat2; // Export everything module.exports = mat2; },{"../../node_modules/gl-matrix/src/gl-matrix/mat2":1}],32:[function(require,module,exports){ /* PolyK library url: http://polyk.ivank.net Released under MIT licence. Copyright (c) 2012 Ivan Kuckir Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ var PolyK = {}; /* Is Polygon self-intersecting? O(n^2) */ /* PolyK.IsSimple = function(p) { var n = p.length>>1; if(n<4) return true; var a1 = new PolyK._P(), a2 = new PolyK._P(); var b1 = new PolyK._P(), b2 = new PolyK._P(); var c = new PolyK._P(); for(var i=0; i<n; i++) { a1.x = p[2*i ]; a1.y = p[2*i+1]; if(i==n-1) { a2.x = p[0 ]; a2.y = p[1 ]; } else { a2.x = p[2*i+2]; a2.y = p[2*i+3]; } for(var j=0; j<n; j++) { if(Math.abs(i-j) < 2) continue; if(j==n-1 && i==0) continue; if(i==n-1 && j==0) continue; b1.x = p[2*j ]; b1.y = p[2*j+1]; if(j==n-1) { b2.x = p[0 ]; b2.y = p[1 ]; } else { b2.x = p[2*j+2]; b2.y = p[2*j+3]; } if(PolyK._GetLineIntersection(a1,a2,b1,b2,c) != null) return false; } } return true; } PolyK.IsConvex = function(p) { if(p.length<6) return true; var l = p.length - 4; for(var i=0; i<l; i+=2) if(!PolyK._convex(p[i], p[i+1], p[i+2], p[i+3], p[i+4], p[i+5])) return false; if(!PolyK._convex(p[l ], p[l+1], p[l+2], p[l+3], p[0], p[1])) return false; if(!PolyK._convex(p[l+2], p[l+3], p[0 ], p[1 ], p[2], p[3])) return false; return true; } */ PolyK.GetArea = function(p) { if(p.length <6) return 0; var l = p.length - 2; var sum = 0; for(var i=0; i<l; i+=2) sum += (p[i+2]-p[i]) * (p[i+1]+p[i+3]); sum += (p[0]-p[l]) * (p[l+1]+p[1]); return - sum * 0.5; } /* PolyK.GetAABB = function(p) { var minx = Infinity; var miny = Infinity; var maxx = -minx; var maxy = -miny; for(var i=0; i<p.length; i+=2) { minx = Math.min(minx, p[i ]); maxx = Math.max(maxx, p[i ]); miny = Math.min(miny, p[i+1]); maxy = Math.max(maxy, p[i+1]); } return {x:minx, y:miny, width:maxx-minx, height:maxy-miny}; } */ PolyK.Triangulate = function(p) { var n = p.length>>1; if(n<3) return []; var tgs = []; var avl = []; for(var i=0; i<n; i++) avl.push(i); var i = 0; var al = n; while(al > 3) { var i0 = avl[(i+0)%al]; var i1 = avl[(i+1)%al]; var i2 = avl[(i+2)%al]; var ax = p[2*i0], ay = p[2*i0+1]; var bx = p[2*i1], by = p[2*i1+1]; var cx = p[2*i2], cy = p[2*i2+1]; var earFound = false; if(PolyK._convex(ax, ay, bx, by, cx, cy)) { earFound = true; for(var j=0; j<al; j++) { var vi = avl[j]; if(vi==i0 || vi==i1 || vi==i2) continue; if(PolyK._PointInTriangle(p[2*vi], p[2*vi+1], ax, ay, bx, by, cx, cy)) {earFound = false; break;} } } if(earFound) { tgs.push(i0, i1, i2); avl.splice((i+1)%al, 1); al--; i= 0; } else if(i++ > 3*al) break; // no convex angles :( } tgs.push(avl[0], avl[1], avl[2]); return tgs; } /* PolyK.ContainsPoint = function(p, px, py) { var n = p.length>>1; var ax, ay, bx = p[2*n-2]-px, by = p[2*n-1]-py; var depth = 0; for(var i=0; i<n; i++) { ax = bx; ay = by; bx = p[2*i ] - px; by = p[2*i+1] - py; if(ay< 0 && by< 0) continue; // both "up" or both "donw" if(ay>=0 && by>=0) continue; // both "up" or both "donw" if(ax< 0 && bx< 0) continue; var lx = ax + (bx-ax)*(-ay)/(by-ay); if(lx>0) depth++; } return (depth & 1) == 1; } PolyK.Slice = function(p, ax, ay, bx, by) { if(PolyK.ContainsPoint(p, ax, ay) || PolyK.ContainsPoint(p, bx, by)) return [p.slice(0)]; var a = new PolyK._P(ax, ay); var b = new PolyK._P(bx, by); var iscs = []; // intersections var ps = []; // points for(var i=0; i<p.length; i+=2) ps.push(new PolyK._P(p[i], p[i+1])); for(var i=0; i<ps.length; i++) { var isc = new PolyK._P(0,0); isc = PolyK._GetLineIntersection(a, b, ps[i], ps[(i+1)%ps.length], isc); if(isc) { isc.flag = true; iscs.push(isc); ps.splice(i+1,0,isc); i++; } } if(iscs.length == 0) return [p.slice(0)]; var comp = function(u,v) {return PolyK._P.dist(a,u) - PolyK._P.dist(a,v); } iscs.sort(comp); var pgs = []; var dir = 0; while(iscs.length > 0) { var n = ps.length; var i0 = iscs[0]; var i1 = iscs[1]; var ind0 = ps.indexOf(i0); var ind1 = ps.indexOf(i1); var solved = false; if(PolyK._firstWithFlag(ps, ind0) == ind1) solved = true; else { i0 = iscs[1]; i1 = iscs[0]; ind0 = ps.indexOf(i0); ind1 = ps.indexOf(i1); if(PolyK._firstWithFlag(ps, ind0) == ind1) solved = true; } if(solved) { dir--; var pgn = PolyK._getPoints(ps, ind0, ind1); pgs.push(pgn); ps = PolyK._getPoints(ps, ind1, ind0); i0.flag = i1.flag = false; iscs.splice(0,2); if(iscs.length == 0) pgs.push(ps); } else { dir++; iscs.reverse(); } if(dir>1) break; } var result = []; for(var i=0; i<pgs.length; i++) { var pg = pgs[i]; var npg = []; for(var j=0; j<pg.length; j++) npg.push(pg[j].x, pg[j].y); result.push(npg); } return result; } PolyK.Raycast = function(p, x, y, dx, dy, isc) { var l = p.length - 2; var tp = PolyK._tp; var a1 = tp[0], a2 = tp[1], b1 = tp[2], b2 = tp[3], c = tp[4]; a1.x = x; a1.y = y; a2.x = x+dx; a2.y = y+dy; if(isc==null) isc = {dist:0, edge:0, norm:{x:0, y:0}, refl:{x:0, y:0}}; isc.dist = Infinity; for(var i=0; i<l; i+=2) { b1.x = p[i ]; b1.y = p[i+1]; b2.x = p[i+2]; b2.y = p[i+3]; var nisc = PolyK._RayLineIntersection(a1, a2, b1, b2, c); if(nisc) PolyK._updateISC(dx, dy, a1, b1, b2, c, i/2, isc); } b1.x = b2.x; b1.y = b2.y; b2.x = p[0]; b2.y = p[1]; var nisc = PolyK._RayLineIntersection(a1, a2, b1, b2, c); if(nisc) PolyK._updateISC(dx, dy, a1, b1, b2, c, p.length/2, isc); return (isc.dist != Infinity) ? isc : null; } PolyK.ClosestEdge = function(p, x, y, isc) { var l = p.length - 2; var tp = PolyK._tp; var a1 = tp[0], b1 = tp[2], b2 = tp[3], c = tp[4]; a1.x = x; a1.y = y; if(isc==null) isc = {dist:0, edge:0, point:{x:0, y:0}, norm:{x:0, y:0}}; isc.dist = Infinity; for(var i=0; i<l; i+=2) { b1.x = p[i ]; b1.y = p[i+1]; b2.x = p[i+2]; b2.y = p[i+3]; PolyK._pointLineDist(a1, b1, b2, i>>1, isc); } b1.x = b2.x; b1.y = b2.y; b2.x = p[0]; b2.y = p[1]; PolyK._pointLineDist(a1, b1, b2, l>>1, isc); var idst = 1/isc.dist; isc.norm.x = (x-isc.point.x)*idst; isc.norm.y = (y-isc.point.y)*idst; return isc; } PolyK._pointLineDist = function(p, a, b, edge, isc) { var x = p.x, y = p.y, x1 = a.x, y1 = a.y, x2 = b.x, y2 = b.y; var A = x - x1; var B = y - y1; var C = x2 - x1; var D = y2 - y1; var dot = A * C + B * D; var len_sq = C * C + D * D; var param = dot / len_sq; var xx, yy; if (param < 0 || (x1 == x2 && y1 == y2)) { xx = x1; yy = y1; } else if (param > 1) { xx = x2; yy = y2; } else { xx = x1 + param * C; yy = y1 + param * D; } var dx = x - xx; var dy = y - yy; var dst = Math.sqrt(dx * dx + dy * dy); if(dst<isc.dist) { isc.dist = dst; isc.edge = edge; isc.point.x = xx; isc.point.y = yy; } } PolyK._updateISC = function(dx, dy, a1, b1, b2, c, edge, isc) { var nrl = PolyK._P.dist(a1, c); if(nrl<isc.dist) { var ibl = 1/PolyK._P.dist(b1, b2); var nx = -(b2.y-b1.y)*ibl; var ny = (b2.x-b1.x)*ibl; var ddot = 2*(dx*nx+dy*ny); isc.dist = nrl; isc.norm.x = nx; isc.norm.y = ny; isc.refl.x = -ddot*nx+dx; isc.refl.y = -ddot*ny+dy; isc.edge = edge; } } PolyK._getPoints = function(ps, ind0, ind1) { var n = ps.length; var nps = []; if(ind1<ind0) ind1 += n; for(var i=ind0; i<= ind1; i++) nps.push(ps[i%n]); return nps; } PolyK._firstWithFlag = function(ps, ind) { var n = ps.length; while(true) { ind = (ind+1)%n; if(ps[ind].flag) return ind; } } */ PolyK._PointInTriangle = function(px, py, ax, ay, bx, by, cx, cy) { var v0x = cx-ax; var v0y = cy-ay; var v1x = bx-ax; var v1y = by-ay; var v2x = px-ax; var v2y = py-ay; var dot00 = v0x*v0x+v0y*v0y; var dot01 = v0x*v1x+v0y*v1y; var dot02 = v0x*v2x+v0y*v2y; var dot11 = v1x*v1x+v1y*v1y; var dot12 = v1x*v2x+v1y*v2y; var invDenom = 1 / (dot00 * dot11 - dot01 * dot01); var u = (dot11 * dot02 - dot01 * dot12) * invDenom; var v = (dot00 * dot12 - dot01 * dot02) * invDenom; // Check if point is in triangle return (u >= 0) && (v >= 0) && (u + v < 1); } /* PolyK._RayLineIntersection = function(a1, a2, b1, b2, c) { var dax = (a1.x-a2.x), dbx = (b1.x-b2.x); var day = (a1.y-a2.y), dby = (b1.y-b2.y); var Den = dax*dby - day*dbx; if (Den == 0) return null; // parallel var A = (a1.x * a2.y - a1.y * a2.x); var B = (b1.x * b2.y - b1.y * b2.x); var I = c; var iDen = 1/Den; I.x = ( A*dbx - dax*B ) * iDen; I.y = ( A*dby - day*B ) * iDen; if(!PolyK._InRect(I, b1, b2)) return null; if((day>0 && I.y>a1.y) || (day<0 && I.y<a1.y)) return null; if((dax>0 && I.x>a1.x) || (dax<0 && I.x<a1.x)) return null; return I; } PolyK._GetLineIntersection = function(a1, a2, b1, b2, c) { var dax = (a1.x-a2.x), dbx = (b1.x-b2.x); var day = (a1.y-a2.y), dby = (b1.y-b2.y); var Den = dax*dby - day*dbx; if (Den == 0) return null; // parallel var A = (a1.x * a2.y - a1.y * a2.x); var B = (b1.x * b2.y - b1.y * b2.x); var I = c; I.x = ( A*dbx - dax*B ) / Den; I.y = ( A*dby - day*B ) / Den; if(PolyK._InRect(I, a1, a2) && PolyK._InRect(I, b1, b2)) return I; return null; } PolyK._InRect = function(a, b, c) { if (b.x == c.x) return (a.y>=Math.min(b.y, c.y) && a.y<=Math.max(b.y, c.y)); if (b.y == c.y) return (a.x>=Math.min(b.x, c.x) && a.x<=Math.max(b.x, c.x)); if(a.x >= Math.min(b.x, c.x) && a.x <= Math.max(b.x, c.x) && a.y >= Math.min(b.y, c.y) && a.y <= Math.max(b.y, c.y)) return true; return false; } */ PolyK._convex = function(ax, ay, bx, by, cx, cy) { return (ay-by)*(cx-bx) + (bx-ax)*(cy-by) >= 0; } /* PolyK._P = function(x,y) { this.x = x; this.y = y; this.flag = false; } PolyK._P.prototype.toString = function() { return "Point ["+this.x+", "+this.y+"]"; } PolyK._P.dist = function(a,b) { var dx = b.x-a.x; var dy = b.y-a.y; return Math.sqrt(dx*dx + dy*dy); } PolyK._tp = []; for(var i=0; i<10; i++) PolyK._tp.push(new PolyK._P(0,0)); */ module.exports = PolyK; },{}],33:[function(require,module,exports){ /** * The vec2 object from glMatrix, extended with the functions documented here. See http://glmatrix.net for full doc. * @class vec2 */ // Only import vec2 from gl-matrix and skip the rest var vec2 = require('../../node_modules/gl-matrix/src/gl-matrix/vec2').vec2; // Now add some extensions /** * Get the vector x component * @method getX * @static * @param {Float32Array} a * @return {Number} */ vec2.getX = function(a){ return a[0]; }; /** * Get the vector y component * @method getY * @static * @param {Float32Array} a * @return {Number} */ vec2.getY = function(a){ return a[1]; }; /** * Make a cross product and only return the z component * @method crossLength * @static * @param {Float32Array} a * @param {Float32Array} b * @return {Number} */ vec2.crossLength = function(a,b){ return a[0] * b[1] - a[1] * b[0]; }; /** * Cross product between a vector and the Z component of a vector * @method crossVZ * @static * @param {Float32Array} out * @param {Float32Array} vec * @param {Number} zcomp * @return {Number} */ vec2.crossVZ = function(out, vec, zcomp){ vec2.rotate(out,vec,-Math.PI/2);// Rotate according to the right hand rule vec2.scale(out,out,zcomp); // Scale with z return out; }; /** * Cross product between a vector and the Z component of a vector * @method crossZV * @static * @param {Float32Array} out * @param {Number} zcomp * @param {Float32Array} vec * @return {Number} */ vec2.crossZV = function(out, zcomp, vec){ vec2.rotate(out,vec,Math.PI/2); // Rotate according to the right hand rule vec2.scale(out,out,zcomp); // Scale with z return out; }; /** * Rotate a vector by an angle * @method rotate * @static * @param {Float32Array} out * @param {Float32Array} a * @param {Number} angle */ vec2.rotate = function(out,a,angle){ var c = Math.cos(angle), s = Math.sin(angle), x = a[0], y = a[1]; out[0] = c*x -s*y; out[1] = s*x +c*y; }; vec2.toLocalFrame = function(out, worldPoint, framePosition, frameAngle){ vec2.copy(out, worldPoint); vec2.sub(out, out, framePosition); vec2.rotate(out, out, -frameAngle); }; vec2.toGlobalFrame = function(out, localPoint, framePosition, frameAngle){ vec2.copy(out, localPoint); vec2.rotate(out, out, frameAngle); vec2.add(out, out, framePosition); }; /** * Compute centroid of a triangle spanned by vectors a,b,c. See http://easycalculation.com/analytical/learn-centroid.php * @method centroid * @static * @param {Float32Array} out * @param {Float32Array} a * @param {Float32Array} b * @param {Float32Array} c * @return {Float32Array} The out object */ vec2.centroid = function(out, a, b, c){ vec2.add(out, a, b); vec2.add(out, out, c); vec2.scale(out, out, 1/3); return out; }; // Export everything module.exports = vec2; },{"../../node_modules/gl-matrix/src/gl-matrix/vec2":2}],34:[function(require,module,exports){ var vec2 = require('../math/vec2') , decomp = require('poly-decomp') , Convex = require('../shapes/Convex') , AABB = require('../collision/AABB') , EventEmitter = require('../events/EventEmitter') module.exports = Body; /** * A rigid body. Has got a center of mass, position, velocity and a number of * shapes that are used for collisions. * * @class Body * @constructor * @extends {EventEmitter} * @param {Object} [options] * @param {Number} [options.mass=0] A number >= 0. If zero, the .motionState will be set to Body.STATIC. * @param {Float32Array|Array} [options.position] * @param {Float32Array|Array} [options.velocity] * @param {Number} [options.angle=0] * @param {Number} [options.angularVelocity=0] * @param {Float32Array|Array} [options.force] * @param {Number} [options.angularForce=0] * @param {Number} [options.fixedRotation=false] */ function Body(options){ options = options || {}; EventEmitter.call(this); /** * The body identifyer * @property id * @type {Number} */ this.id = ++Body._idCounter; /** * The world that this body is added to. This property is set to NULL if the body is not added to any world. * @property world * @type {World} */ this.world = null; /** * The shapes of the body. The local transform of the shape in .shapes[i] is * defined by .shapeOffsets[i] and .shapeAngles[i]. * * @property shapes * @type {Array} */ this.shapes = []; /** * The local shape offsets, relative to the body center of mass. This is an * array of Float32Array. * @property shapeOffsets * @type {Array} */ this.shapeOffsets = []; /** * The body-local shape angle transforms. This is an array of numbers (angles). * @property shapeAngles * @type {Array} */ this.shapeAngles = []; /** * The mass of the body. * @property mass * @type {number} */ this.mass = options.mass || 0; /** * The inverse mass of the body. * @property invMass * @type {number} */ this.invMass = 0; /** * The inertia of the body around the Z axis. * @property inertia * @type {number} */ this.inertia = 0; /** * The inverse inertia of the body. * @property invInertia * @type {number} */ this.invInertia = 0; /** * Set to true if you want to fix the rotation of the body. * @property fixedRotation * @type {Boolean} */ this.fixedRotation = !!options.fixedRotation || false; /** * The position of the body * @property position * @type {Array} */ this.position = vec2.fromValues(0,0); if(options.position) vec2.copy(this.position, options.position); /** * The interpolated position of the body. * @property interpolatedPosition * @type {Array} */ this.interpolatedPosition = vec2.fromValues(0,0); /** * The velocity of the body * @property velocity * @type {Float32Array} */ this.velocity = vec2.fromValues(0,0); if(options.velocity) vec2.copy(this.velocity, options.velocity); /** * Constraint velocity that was added to the body during the last step. * @property vlambda * @type {Float32Array} */ this.vlambda = vec2.fromValues(0,0); /** * Angular constraint velocity that was added to the body during last step. * @property wlambda * @type {Float32Array} */ this.wlambda = 0; /** * The angle of the body, in radians. * @property angle * @type {number} * @example * // The angle property is not normalized to the interval 0 to 2*pi, it can be any value. * // If you need a value between 0 and 2*pi, use the following function to normalize it. * function normalizeAngle(angle){ * angle = angle % (2*Math.PI); * if(angle < 0){ * angle += (2*Math.PI); * } * return angle; * } */ this.angle = options.angle || 0; /** * The angular velocity of the body * @property angularVelocity * @type {number} */ this.angularVelocity = options.angularVelocity || 0; /** * The force acting on the body * @property force * @type {Float32Array} */ this.force = vec2.create(); if(options.force) vec2.copy(this.force, options.force); /** * The angular force acting on the body * @property angularForce * @type {number} */ this.angularForce = options.angularForce || 0; /** * The linear damping acting on the body in the velocity direction * @property damping * @type {Number} */ this.damping = typeof(options.damping)=="number" ? options.damping : 0.1; /** * The angular force acting on the body * @property angularDamping * @type {Number} */ this.angularDamping = typeof(options.angularDamping)=="number" ? options.angularDamping : 0.1; /** * The type of motion this body has. Should be one of: Body.STATIC (the body * does not move), Body.DYNAMIC (body can move and respond to collisions) * and Body.KINEMATIC (only moves according to its .velocity). * * @property motionState * @type {number} * * @example * // This body will move and interact with other bodies * var dynamicBody = new Body(); * dynamicBody.motionState = Body.DYNAMIC; * * @example * // This body will not move at all * var staticBody = new Body(); * staticBody.motionState = Body.STATIC; * * @example * // This body will only move if you change its velocity * var kinematicBody = new Body(); * kinematicBody.motionState = Body.KINEMATIC; */ this.motionState = this.mass == 0 ? Body.STATIC : Body.DYNAMIC; /** * Bounding circle radius * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; /** * Bounding box of this body * @property aabb * @type {AABB} */ this.aabb = new AABB(); /** * Indicates if the AABB needs update. Update it with .updateAABB() * @property aabbNeedsUpdate * @type {Boolean} */ this.aabbNeedsUpdate = true; /** * If true, the body will automatically fall to sleep. * @property allowSleep * @type {Boolean} */ this.allowSleep = false; /** * One of Body.AWAKE, Body.SLEEPY, Body.SLEEPING * @property sleepState * @type {Number} */ this.sleepState = Body.AWAKE; /** * If the speed (the norm of the velocity) is smaller than this value, the body is considered sleepy. * @property sleepSpeedLimit * @type {Number} */ this.sleepSpeedLimit = 0.1; /** * If the body has been sleepy for this sleepTimeLimit seconds, it is considered sleeping. * @property sleepTimeLimit * @type {Number} */ this.sleepTimeLimit = 1; /** * Gravity scaling factor. If you want the body to ignore gravity, set this to zero. If you want to reverse gravity, set it to -1. * @property {Number} gravityScale */ this.gravityScale = 1; this.timeLastSleepy = 0; this.concavePath = null; this.lastDampingScale = 1; this.lastAngularDampingScale = 1; this.lastDampingTimeStep = -1; this.updateMassProperties(); }; Body.prototype = new EventEmitter(); Body._idCounter = 0; /** * Set the total density of the body * @method setDensity */ Body.prototype.setDensity = function(density) { var totalArea = this.getArea(); this.mass = totalArea * density; this.updateMassProperties(); }; /** * Get the total area of all shapes in the body * @method setDensity */ Body.prototype.getArea = function() { var totalArea = 0; for(var i=0; i<this.shapes.length; i++){ totalArea += this.shapes[i].area; } return totalArea; }; var shapeAABB = new AABB(), tmp = vec2.create(); /** * Updates the AABB of the Body * @method updateAABB */ Body.prototype.updateAABB = function() { var shapes = this.shapes, shapeOffsets = this.shapeOffsets, shapeAngles = this.shapeAngles, N = shapes.length; for(var i=0; i!==N; i++){ var shape = shapes[i], offset = tmp, angle = shapeAngles[i] + this.angle; // Get shape world offset vec2.rotate(offset,shapeOffsets[i],this.angle); vec2.add(offset,offset,this.position); // Get shape AABB shape.computeAABB(shapeAABB,offset,angle); if(i===0) this.aabb.copy(shapeAABB); else this.aabb.extend(shapeAABB); } this.aabbNeedsUpdate = false; }; /** * Update the bounding radius of the body. Should be done if any of the shapes * are changed. * @method updateBoundingRadius */ Body.prototype.updateBoundingRadius = function(){ var shapes = this.shapes, shapeOffsets = this.shapeOffsets, N = shapes.length, radius = 0; for(var i=0; i!==N; i++){ var shape = shapes[i], offset = vec2.length(shapeOffsets[i]), r = shape.boundingRadius; if(offset + r > radius) radius = offset + r; } this.boundingRadius = radius; }; /** * Add a shape to the body. You can pass a local transform when adding a shape, * so that the shape gets an offset and angle relative to the body center of mass. * Will automatically update the mass properties and bounding radius. * * @method addShape * @param {Shape} shape * @param {Float32Array|Array} [offset] Local body offset of the shape. * @param {Number} [angle] Local body angle. * * @example * var body = new Body(), * shape = new Circle(); * * // Add the shape to the body, positioned in the center * body.addShape(shape); * * // Add another shape to the body, positioned 1 unit length from the body center of mass along the local x-axis. * body.addShape(shape,[1,0]); * * // Add another shape to the body, positioned 1 unit length from the body center of mass along the local y-axis, and rotated 90 degrees CCW. * body.addShape(shape,[0,1],Math.PI/2); */ Body.prototype.addShape = function(shape,offset,angle){ angle = angle || 0.0; // Copy the offset vector if(offset){ offset = vec2.fromValues(offset[0],offset[1]); } else { offset = vec2.fromValues(0,0); } this.shapes .push(shape); this.shapeOffsets.push(offset); this.shapeAngles .push(angle); this.updateMassProperties(); this.updateBoundingRadius(); this.aabbNeedsUpdate = true; }; /** * Remove a shape * @method removeShape * @param {Shape} shape * @return {Boolean} True if the shape was found and removed, else false. */ Body.prototype.removeShape = function(shape){ var idx = this.shapes.indexOf(shape); if(idx != -1){ this.shapes.splice(idx,1); this.shapeOffsets.splice(idx,1); this.shapeAngles.splice(idx,1); this.aabbNeedsUpdate = true; return true; } else return false; }; /** * Updates .inertia, .invMass, .invInertia for this Body. Should be called when * changing the structure or mass of the Body. * * @method updateMassProperties * * @example * body.mass += 1; * body.updateMassProperties(); */ Body.prototype.updateMassProperties = function(){ if(this.motionState == Body.STATIC || this.motionState == Body.KINEMATIC){ this.mass = Number.MAX_VALUE; this.invMass = 0; this.inertia = Number.MAX_VALUE; this.invInertia = 0; } else { var shapes = this.shapes, N = shapes.length, m = this.mass / N, I = 0; if(!this.fixedRotation){ for(var i=0; i<N; i++){ var shape = shapes[i], r2 = vec2.squaredLength(this.shapeOffsets[i]), Icm = shape.computeMomentOfInertia(m); I += Icm + m*r2; } this.inertia = I; this.invInertia = I>0 ? 1/I : 0; } else { this.inertia = Number.MAX_VALUE; this.invInertia = 0; } // Inverse mass properties are easy this.invMass = 1/this.mass;// > 0 ? 1/this.mass : 0; } }; var Body_applyForce_r = vec2.create(); /** * Apply force to a world point. This could for example be a point on the RigidBody surface. Applying force this way will add to Body.force and Body.angularForce. * @method applyForce * @param {Float32Array} force The force to add. * @param {Float32Array} worldPoint A world point to apply the force on. */ Body.prototype.applyForce = function(force,worldPoint){ // Compute point position relative to the body center var r = Body_applyForce_r; vec2.sub(r,worldPoint,this.position); // Add linear force vec2.add(this.force,this.force,force); // Compute produced rotational force var rotForce = vec2.crossLength(r,force); // Add rotational force this.angularForce += rotForce; }; /** * Transform a world point to local body frame. * @method toLocalFrame * @param {Float32Array|Array} out The vector to store the result in * @param {Float32Array|Array} worldPoint The input world vector */ Body.prototype.toLocalFrame = function(out, worldPoint){ vec2.toLocalFrame(out, worldPoint, this.position, this.angle); }; /** * Transform a local point to world frame. * @method toWorldFrame * @param {Array} out The vector to store the result in * @param {Array} localPoint The input local vector */ Body.prototype.toWorldFrame = function(out, localPoint){ vec2.toGlobalFrame(out, localPoint, this.position, this.angle); }; /** * Reads a polygon shape path, and assembles convex shapes from that and puts them at proper offset points. * @method fromPolygon * @param {Array} path An array of 2d vectors, e.g. [[0,0],[0,1],...] that resembles a concave or convex polygon. The shape must be simple and without holes. * @param {Object} [options] * @param {Boolean} [options.optimalDecomp=false] Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {Boolean} [options.skipSimpleCheck=false] Set to true if you already know that the path is not intersecting itself. * @param {Boolean|Number} [options.removeCollinearPoints=false] Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @return {Boolean} True on success, else false. */ Body.prototype.fromPolygon = function(path,options){ options = options || {}; // Remove all shapes for(var i=this.shapes.length; i>=0; --i) this.removeShape(this.shapes[i]); var p = new decomp.Polygon(); p.vertices = path; // Make it counter-clockwise p.makeCCW(); if(typeof(options.removeCollinearPoints)=="number"){ p.removeCollinearPoints(options.removeCollinearPoints); } // Check if any line segment intersects the path itself if(typeof(options.skipSimpleCheck) == "undefined"){ if(!p.isSimple()) return false; } // Save this path for later this.concavePath = p.vertices.slice(0); for(var i=0; i<this.concavePath.length; i++){ var v = [0,0]; vec2.copy(v,this.concavePath[i]); this.concavePath[i] = v; } // Slow or fast decomp? var convexes; if(options.optimalDecomp) convexes = p.decomp(); else convexes = p.quickDecomp(); var cm = vec2.create(); // Add convexes for(var i=0; i!==convexes.length; i++){ // Create convex var c = new Convex(convexes[i].vertices); // Move all vertices so its center of mass is in the local center of the convex for(var j=0; j!==c.vertices.length; j++){ var v = c.vertices[j]; vec2.sub(v,v,c.centerOfMass); } vec2.scale(cm,c.centerOfMass,1); c.updateTriangles(); c.updateCenterOfMass(); c.updateBoundingRadius(); // Add the shape this.addShape(c,cm); } this.adjustCenterOfMass(); this.aabbNeedsUpdate = true; return true; }; var adjustCenterOfMass_tmp1 = vec2.fromValues(0,0), adjustCenterOfMass_tmp2 = vec2.fromValues(0,0), adjustCenterOfMass_tmp3 = vec2.fromValues(0,0), adjustCenterOfMass_tmp4 = vec2.fromValues(0,0); /** * Moves the shape offsets so their center of mass becomes the body center of mass. * @method adjustCenterOfMass */ Body.prototype.adjustCenterOfMass = function(){ var offset_times_area = adjustCenterOfMass_tmp2, sum = adjustCenterOfMass_tmp3, cm = adjustCenterOfMass_tmp4, totalArea = 0; vec2.set(sum,0,0); for(var i=0; i!==this.shapes.length; i++){ var s = this.shapes[i], offset = this.shapeOffsets[i]; vec2.scale(offset_times_area,offset,s.area); vec2.add(sum,sum,offset_times_area); totalArea += s.area; } vec2.scale(cm,sum,1/totalArea); // Now move all shapes for(var i=0; i!==this.shapes.length; i++){ var s = this.shapes[i], offset = this.shapeOffsets[i]; // Offset may be undefined. Fix that. if(!offset){ offset = this.shapeOffsets[i] = vec2.create(); } vec2.sub(offset,offset,cm); } // Move the body position too vec2.add(this.position,this.position,cm); // And concave path for(var i=0; this.concavePath && i<this.concavePath.length; i++){ vec2.sub(this.concavePath[i], this.concavePath[i], cm); } this.updateMassProperties(); this.updateBoundingRadius(); }; /** * Sets the force on the body to zero. * @method setZeroForce */ Body.prototype.setZeroForce = function(){ vec2.set(this.force,0.0,0.0); this.angularForce = 0.0; }; Body.prototype.resetConstraintVelocity = function(){ var b = this, vlambda = b.vlambda; vec2.set(vlambda,0,0); b.wlambda = 0; }; Body.prototype.addConstraintVelocity = function(){ var b = this, v = b.velocity; vec2.add( v, v, b.vlambda); b.angularVelocity += b.wlambda; }; /** * Apply damping, see <a href="http://code.google.com/p/bullet/issues/detail?id=74">this</a> for details. * @method applyDamping * @param {number} dt Current time step */ Body.prototype.applyDamping = function(dt){ if(this.motionState == Body.DYNAMIC){ // Only for dynamic bodies // Since Math.pow generates garbage we check if we can reuse the scaling coefficient from last step if(dt != this.lastDampingTimeStep){ this.lastDampingScale = Math.pow(1.0 - this.damping,dt); this.lastAngularDampingScale = Math.pow(1.0 - this.angularDamping,dt); this.lastDampingTimeStep = dt; } var v = this.velocity; vec2.scale(v,v,this.lastDampingScale); this.angularVelocity *= this.lastAngularDampingScale; } }; /** * @method wakeUp * @brief Wake the body up. */ Body.prototype.wakeUp = function(){ var s = this.sleepState; this.sleepState = Body.AWAKE; if(s !== Body.AWAKE){ this.emit(Body.wakeUpEvent); } }; /** * @method sleep * @brief Force body sleep */ Body.prototype.sleep = function(){ this.sleepState = Body.SLEEPING; this.emit(Body.sleepEvent); }; /** * @method sleepTick * @param float time The world time in seconds * @brief Called every timestep to update internal sleep timer and change sleep state if needed. */ Body.prototype.sleepTick = function(time){ if(!this.allowSleep) return; var sleepState = this.sleepState, speedSquared = vec2.squaredLength(this.velocity) + Math.pow(this.angularVelocity,2), speedLimitSquared = Math.pow(this.sleepSpeedLimit,2); if(sleepState===Body.AWAKE && speedSquared < speedLimitSquared){ this.sleepState = Body.SLEEPY; // Sleepy this.timeLastSleepy = time; this.emit(Body.sleepyEvent); } else if(sleepState===Body.SLEEPY && speedSquared > speedLimitSquared){ this.wakeUp(); // Wake up } else if(sleepState===Body.SLEEPY && (time - this.timeLastSleepy ) > this.sleepTimeLimit){ this.sleep(); } }; /** * @event sleepy */ Body.sleepyEvent = { type: "sleepy" }; /** * @event sleep */ Body.sleepEvent = { type: "sleep" }; /** * @event wakeup */ Body.wakeUpEvent = { type: "wakeup" }; /** * Dynamic body. * @property DYNAMIC * @type {Number} * @static */ Body.DYNAMIC = 1; /** * Static body. * @property STATIC * @type {Number} * @static */ Body.STATIC = 2; /** * Kinematic body. * @property KINEMATIC * @type {Number} * @static */ Body.KINEMATIC = 4; /** * @property AWAKE * @type {Number} * @static */ Body.AWAKE = 0; /** * @property SLEEPY * @type {Number} * @static */ Body.SLEEPY = 1; /** * @property SLEEPING * @type {Number} * @static */ Body.SLEEPING = 2; },{"../collision/AABB":9,"../events/EventEmitter":28,"../math/vec2":33,"../shapes/Convex":39,"poly-decomp":7}],35:[function(require,module,exports){ var vec2 = require('../math/vec2'); module.exports = Spring; /** * A spring, connecting two bodies. * * @class Spring * @constructor * @param {Body} bodyA * @param {Body} bodyB * @param {Object} [options] * @param {number} options.restLength A number > 0. Default: 1 * @param {number} options.stiffness A number >= 0. Default: 100 * @param {number} options.damping A number >= 0. Default: 1 * @param {Array} options.worldAnchorA Where to hook the spring to body A, in world coordinates. * @param {Array} options.worldAnchorB * @param {Array} options.localAnchorA Where to hook the spring to body A, in local body coordinates. * @param {Array} options.localAnchorB */ function Spring(bodyA,bodyB,options){ options = options || {}; /** * Rest length of the spring. * @property restLength * @type {number} */ this.restLength = typeof(options.restLength)=="number" ? options.restLength : 1; /** * Stiffness of the spring. * @property stiffness * @type {number} */ this.stiffness = options.stiffness || 100; /** * Damping of the spring. * @property damping * @type {number} */ this.damping = options.damping || 1; /** * First connected body. * @property bodyA * @type {Body} */ this.bodyA = bodyA; /** * Second connected body. * @property bodyB * @type {Body} */ this.bodyB = bodyB; /** * Anchor for bodyA in local bodyA coordinates. * @property localAnchorA * @type {Array} */ this.localAnchorA = vec2.fromValues(0,0); /** * Anchor for bodyB in local bodyB coordinates. * @property localAnchorB * @type {Array} */ this.localAnchorB = vec2.fromValues(0,0); if(options.localAnchorA) vec2.copy(this.localAnchorA, options.localAnchorA); if(options.localAnchorB) vec2.copy(this.localAnchorB, options.localAnchorB); if(options.worldAnchorA) this.setWorldAnchorA(options.worldAnchorA); if(options.worldAnchorB) this.setWorldAnchorB(options.worldAnchorB); }; /** * Set the anchor point on body A, using world coordinates. * @method setWorldAnchorA * @param {Array} worldAnchorA */ Spring.prototype.setWorldAnchorA = function(worldAnchorA){ this.bodyA.toLocalFrame(this.localAnchorA, worldAnchorA); }; /** * Set the anchor point on body B, using world coordinates. * @method setWorldAnchorB * @param {Array} worldAnchorB */ Spring.prototype.setWorldAnchorB = function(worldAnchorB){ this.bodyB.toLocalFrame(this.localAnchorB, worldAnchorB); }; /** * Get the anchor point on body A, in world coordinates. * @method getWorldAnchorA * @param {Array} result The vector to store the result in. */ Spring.prototype.getWorldAnchorA = function(result){ this.bodyA.toWorldFrame(result, this.localAnchorA); }; /** * Get the anchor point on body B, in world coordinates. * @method getWorldAnchorB * @param {Array} result The vector to store the result in. */ Spring.prototype.getWorldAnchorB = function(result){ this.bodyB.toWorldFrame(result, this.localAnchorB); }; var applyForce_r = vec2.create(), applyForce_r_unit = vec2.create(), applyForce_u = vec2.create(), applyForce_f = vec2.create(), applyForce_worldAnchorA = vec2.create(), applyForce_worldAnchorB = vec2.create(), applyForce_ri = vec2.create(), applyForce_rj = vec2.create(), applyForce_tmp = vec2.create(); /** * Apply the spring force to the connected bodies. * @method applyForce */ Spring.prototype.applyForce = function(){ var k = this.stiffness, d = this.damping, l = this.restLength, bodyA = this.bodyA, bodyB = this.bodyB, r = applyForce_r, r_unit = applyForce_r_unit, u = applyForce_u, f = applyForce_f, tmp = applyForce_tmp; var worldAnchorA = applyForce_worldAnchorA, worldAnchorB = applyForce_worldAnchorB, ri = applyForce_ri, rj = applyForce_rj; // Get world anchors this.getWorldAnchorA(worldAnchorA); this.getWorldAnchorB(worldAnchorB); // Get offset points vec2.sub(ri, worldAnchorA, bodyA.position); vec2.sub(rj, worldAnchorB, bodyB.position); // Compute distance vector between world anchor points vec2.sub(r, worldAnchorB, worldAnchorA); var rlen = vec2.len(r); vec2.normalize(r_unit,r); //console.log(rlen) //console.log("A",vec2.str(worldAnchorA),"B",vec2.str(worldAnchorB)) // Compute relative velocity of the anchor points, u vec2.sub(u, bodyB.velocity, bodyA.velocity); vec2.crossZV(tmp, bodyB.angularVelocity, rj); vec2.add(u, u, tmp); vec2.crossZV(tmp, bodyA.angularVelocity, ri); vec2.sub(u, u, tmp); // F = - k * ( x - L ) - D * ( u ) vec2.scale(f, r_unit, -k*(rlen-l) - d*vec2.dot(u,r_unit)); // Add forces to bodies vec2.sub( bodyA.force, bodyA.force, f); vec2.add( bodyB.force, bodyB.force, f); // Angular force var ri_x_f = vec2.crossLength(ri, f); var rj_x_f = vec2.crossLength(rj, f); bodyA.angularForce -= ri_x_f; bodyB.angularForce += rj_x_f; }; },{"../math/vec2":33}],36:[function(require,module,exports){ // Export p2 classes module.exports = { AABB : require('./collision/AABB'), AngleLockEquation : require('./equations/AngleLockEquation'), Body : require('./objects/Body'), Broadphase : require('./collision/Broadphase'), Capsule : require('./shapes/Capsule'), Circle : require('./shapes/Circle'), Constraint : require('./constraints/Constraint'), ContactEquation : require('./equations/ContactEquation'), ContactMaterial : require('./material/ContactMaterial'), Convex : require('./shapes/Convex'), DistanceConstraint : require('./constraints/DistanceConstraint'), Equation : require('./equations/Equation'), EventEmitter : require('./events/EventEmitter'), FrictionEquation : require('./equations/FrictionEquation'), GearConstraint : require('./constraints/GearConstraint'), GridBroadphase : require('./collision/GridBroadphase'), GSSolver : require('./solver/GSSolver'), Heightfield : require('./shapes/Heightfield'), Island : require('./solver/IslandSolver'), IslandSolver : require('./solver/IslandSolver'), Line : require('./shapes/Line'), LockConstraint : require('./constraints/LockConstraint'), Material : require('./material/Material'), Narrowphase : require('./collision/Narrowphase'), NaiveBroadphase : require('./collision/NaiveBroadphase'), Particle : require('./shapes/Particle'), Plane : require('./shapes/Plane'), RevoluteConstraint : require('./constraints/RevoluteConstraint'), PrismaticConstraint : require('./constraints/PrismaticConstraint'), Rectangle : require('./shapes/Rectangle'), RotationalVelocityEquation : require('./equations/RotationalVelocityEquation'), SAPBroadphase : require('./collision/SAPBroadphase'), Shape : require('./shapes/Shape'), Solver : require('./solver/Solver'), Spring : require('./objects/Spring'), Utils : require('./utils/Utils'), World : require('./world/World'), QuadTree : require('./collision/QuadTree').QuadTree, vec2 : require('./math/vec2'), version : require('../package.json').version, }; },{"../package.json":8,"./collision/AABB":9,"./collision/Broadphase":10,"./collision/GridBroadphase":11,"./collision/NaiveBroadphase":12,"./collision/Narrowphase":13,"./collision/QuadTree":14,"./collision/SAPBroadphase":15,"./constraints/Constraint":16,"./constraints/DistanceConstraint":17,"./constraints/GearConstraint":18,"./constraints/LockConstraint":19,"./constraints/PrismaticConstraint":20,"./constraints/RevoluteConstraint":21,"./equations/AngleLockEquation":22,"./equations/ContactEquation":23,"./equations/Equation":24,"./equations/FrictionEquation":25,"./equations/RotationalVelocityEquation":27,"./events/EventEmitter":28,"./material/ContactMaterial":29,"./material/Material":30,"./math/vec2":33,"./objects/Body":34,"./objects/Spring":35,"./shapes/Capsule":37,"./shapes/Circle":38,"./shapes/Convex":39,"./shapes/Heightfield":40,"./shapes/Line":41,"./shapes/Particle":42,"./shapes/Plane":43,"./shapes/Rectangle":44,"./shapes/Shape":45,"./solver/GSSolver":46,"./solver/IslandSolver":48,"./solver/Solver":49,"./utils/Utils":50,"./world/World":51}],37:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Capsule; /** * Capsule shape class. * @class Capsule * @constructor * @extends {Shape} * @param {Number} length The distance between the end points * @param {Number} radius Radius of the capsule */ function Capsule(length,radius){ /** * The distance between the end points. * @property {Number} length */ this.length = length || 1; /** * The radius of the capsule. * @property {Number} radius */ this.radius = radius || 1; Shape.call(this,Shape.CAPSULE); }; Capsule.prototype = new Shape(); /** * Compute the mass moment of inertia of the Capsule. * @method conputeMomentOfInertia * @param {Number} mass * @return {Number} * @todo */ Capsule.prototype.computeMomentOfInertia = function(mass){ // Approximate with rectangle var r = this.radius, w = this.length + r, // 2*r is too much, 0 is too little h = r*2; return mass * (h*h + w*w) / 12; }; /** * @method updateBoundingRadius */ Capsule.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.radius + this.length/2; }; /** * @method updateArea */ Capsule.prototype.updateArea = function(){ this.area = Math.PI * this.radius * this.radius + this.radius * 2 * this.length; }; var r = vec2.create(); /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Capsule.prototype.computeAABB = function(out, position, angle){ var radius = this.radius; // Compute center position of one of the the circles, world oriented, but with local offset vec2.set(r,this.length,0); vec2.rotate(r,r,angle); // Get bounds vec2.set(out.upperBound, Math.max(r[0]+radius, -r[0]+radius), Math.max(r[1]+radius, -r[1]+radius)); vec2.set(out.lowerBound, Math.min(r[0]-radius, -r[0]-radius), Math.min(r[1]-radius, -r[1]-radius)); // Add offset vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); }; },{"../math/vec2":33,"./Shape":45}],38:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Circle; /** * Circle shape class. * @class Circle * @extends {Shape} * @constructor * @param {number} radius The radius of this circle */ function Circle(radius){ /** * The radius of the circle. * @property radius * @type {number} */ this.radius = radius || 1; Shape.call(this,Shape.CIRCLE); }; Circle.prototype = new Shape(); /** * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Circle.prototype.computeMomentOfInertia = function(mass){ var r = this.radius; return mass * r * r / 2; }; Circle.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.radius; }; Circle.prototype.updateArea = function(){ this.area = Math.PI * this.radius * this.radius; }; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Circle.prototype.computeAABB = function(out, position, angle){ var r = this.radius; vec2.set(out.upperBound, r, r); vec2.set(out.lowerBound, -r, -r); if(position){ vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); } }; },{"../math/vec2":33,"./Shape":45}],39:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') , polyk = require('../math/polyk') , decomp = require('poly-decomp') module.exports = Convex; /** * Convex shape class. * @class Convex * @constructor * @extends {Shape} * @param {Array} vertices An array of Float32Array vertices that span this shape. Vertices are given in counter-clockwise (CCW) direction. */ function Convex(vertices){ /** * Vertices defined in the local frame. * @property vertices * @type {Array} */ this.vertices = []; // Copy the verts for(var i=0; i<vertices.length; i++){ var v = vec2.create(); vec2.copy(v,vertices[i]); this.vertices.push(v); } /** * The center of mass of the Convex * @property centerOfMass * @type {Float32Array} */ this.centerOfMass = vec2.fromValues(0,0); /** * Triangulated version of this convex. The structure is Array of 3-Arrays, and each subarray contains 3 integers, referencing the vertices. * @property triangles * @type {Array} */ this.triangles = []; if(this.vertices.length){ this.updateTriangles(); this.updateCenterOfMass(); } /** * The bounding radius of the convex * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; Shape.call(this,Shape.CONVEX); this.updateBoundingRadius(); this.updateArea(); if(this.area < 0) throw new Error("Convex vertices must be given in conter-clockwise winding."); }; Convex.prototype = new Shape(); /** * Update the .triangles property * @method updateTriangles */ Convex.prototype.updateTriangles = function(){ this.triangles.length = 0; // Rewrite on polyk notation, array of numbers var polykVerts = []; for(var i=0; i<this.vertices.length; i++){ var v = this.vertices[i]; polykVerts.push(v[0],v[1]); } // Triangulate var triangles = polyk.Triangulate(polykVerts); // Loop over all triangles, add their inertia contributions to I for(var i=0; i<triangles.length; i+=3){ var id1 = triangles[i], id2 = triangles[i+1], id3 = triangles[i+2]; // Add to triangles this.triangles.push([id1,id2,id3]); } }; var updateCenterOfMass_centroid = vec2.create(), updateCenterOfMass_centroid_times_mass = vec2.create(), updateCenterOfMass_a = vec2.create(), updateCenterOfMass_b = vec2.create(), updateCenterOfMass_c = vec2.create(), updateCenterOfMass_ac = vec2.create(), updateCenterOfMass_ca = vec2.create(), updateCenterOfMass_cb = vec2.create(), updateCenterOfMass_n = vec2.create(); /** * Update the .centerOfMass property. * @method updateCenterOfMass */ Convex.prototype.updateCenterOfMass = function(){ var triangles = this.triangles, verts = this.vertices, cm = this.centerOfMass, centroid = updateCenterOfMass_centroid, n = updateCenterOfMass_n, a = updateCenterOfMass_a, b = updateCenterOfMass_b, c = updateCenterOfMass_c, ac = updateCenterOfMass_ac, ca = updateCenterOfMass_ca, cb = updateCenterOfMass_cb, centroid_times_mass = updateCenterOfMass_centroid_times_mass; vec2.set(cm,0,0); var totalArea = 0; for(var i=0; i!==triangles.length; i++){ var t = triangles[i], a = verts[t[0]], b = verts[t[1]], c = verts[t[2]]; vec2.centroid(centroid,a,b,c); // Get mass for the triangle (density=1 in this case) // http://math.stackexchange.com/questions/80198/area-of-triangle-via-vectors var m = Convex.triangleArea(a,b,c) totalArea += m; // Add to center of mass vec2.scale(centroid_times_mass, centroid, m); vec2.add(cm, cm, centroid_times_mass); } vec2.scale(cm,cm,1/totalArea); }; /** * Compute the mass moment of inertia of the Convex. * @method computeMomentOfInertia * @param {Number} mass * @return {Number} * @see http://www.gamedev.net/topic/342822-moment-of-inertia-of-a-polygon-2d/ */ Convex.prototype.computeMomentOfInertia = function(mass){ var denom = 0.0, numer = 0.0, N = this.vertices.length; for(var j = N-1, i = 0; i < N; j = i, i ++){ var p0 = this.vertices[j]; var p1 = this.vertices[i]; var a = Math.abs(vec2.crossLength(p0,p1)); var b = vec2.dot(p1,p1) + vec2.dot(p1,p0) + vec2.dot(p0,p0); denom += a * b; numer += a; } return (mass / 6.0) * (denom / numer); }; /** * Updates the .boundingRadius property * @method updateBoundingRadius */ Convex.prototype.updateBoundingRadius = function(){ var verts = this.vertices, r2 = 0; for(var i=0; i!==verts.length; i++){ var l2 = vec2.squaredLength(verts[i]); if(l2 > r2) r2 = l2; } this.boundingRadius = Math.sqrt(r2); }; /** * Get the area of the triangle spanned by the three points a, b, c. The area is positive if the points are given in counter-clockwise order, otherwise negative. * @static * @method triangleArea * @param {Array} a * @param {Array} b * @param {Array} c * @return {Number} */ Convex.triangleArea = function(a,b,c){ return (((b[0] - a[0])*(c[1] - a[1]))-((c[0] - a[0])*(b[1] - a[1]))) * 0.5; } /** * Update the .area * @method updateArea */ Convex.prototype.updateArea = function(){ this.updateTriangles(); this.area = 0; var triangles = this.triangles, verts = this.vertices; for(var i=0; i!==triangles.length; i++){ var t = triangles[i], a = verts[t[0]], b = verts[t[1]], c = verts[t[2]]; // Get mass for the triangle (density=1 in this case) var m = Convex.triangleArea(a,b,c); this.area += m; } }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Convex.prototype.computeAABB = function(out, position, angle){ out.setFromPoints(this.vertices,position,angle); }; },{"../math/polyk":32,"../math/vec2":33,"./Shape":45,"poly-decomp":7}],40:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Heightfield; /** * Heightfield shape class. Height data is given as an array. These data points are spread out evenly with a distance "elementWidth". * @class Heightfield * @extends {Shape} * @constructor */ function Heightfield(data,maxValue,elementWidth){ this.data = data; this.maxValue = maxValue; this.elementWidth = elementWidth; Shape.call(this,Shape.HEIGHTFIELD); }; Heightfield.prototype = new Shape(); /** * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Heightfield.prototype.computeMomentOfInertia = function(mass){ return Number.MAX_VALUE; }; Heightfield.prototype.updateBoundingRadius = function(){ this.boundingRadius = Number.MAX_VALUE; }; Heightfield.prototype.updateArea = function(){ var data = this.data, area = 0; for(var i=0; i<data.length-1; i++){ area += (data[i]+data[i+1]) / 2 * this.elementWidth; } this.area = area; }; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Heightfield.prototype.computeAABB = function(out, position, angle){ // Use the max data rectangle out.upperBound[0] = this.elementWidth * this.data.length + position[0]; out.upperBound[1] = this.maxValue + position[1]; out.lowerBound[0] = position[0]; out.lowerBound[1] = position[1]; }; },{"../math/vec2":33,"./Shape":45}],41:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Line; /** * Line shape class. The line shape is along the x direction, and stretches from [-length/2, 0] to [length/2,0]. * @class Line * @param {Number} length The total length of the line * @extends {Shape} * @constructor */ function Line(length){ /** * Length of this line * @property length * @type {Number} */ this.length = length; Shape.call(this,Shape.LINE); }; Line.prototype = new Shape(); Line.prototype.computeMomentOfInertia = function(mass){ return mass * Math.pow(this.length,2) / 12; }; Line.prototype.updateBoundingRadius = function(){ this.boundingRadius = this.length/2; }; var points = [vec2.create(),vec2.create()]; /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Line.prototype.computeAABB = function(out, position, angle){ var l = this.length; vec2.set(points[0], -l/2, 0); vec2.set(points[1], l/2, 0); out.setFromPoints(points,position,angle); }; },{"../math/vec2":33,"./Shape":45}],42:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') module.exports = Particle; /** * Particle shape class. * @class Particle * @constructor * @extends {Shape} */ function Particle(){ Shape.call(this,Shape.PARTICLE); }; Particle.prototype = new Shape(); Particle.prototype.computeMomentOfInertia = function(mass){ return 0; // Can't rotate a particle }; Particle.prototype.updateBoundingRadius = function(){ this.boundingRadius = 0; }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Particle.prototype.computeAABB = function(out, position, angle){ var l = this.length; vec2.copy(out.lowerBound, position); vec2.copy(out.upperBound, position); }; },{"../math/vec2":33,"./Shape":45}],43:[function(require,module,exports){ var Shape = require('./Shape') , vec2 = require('../math/vec2') , Utils = require('../utils/Utils') module.exports = Plane; /** * Plane shape class. The plane is facing in the Y direction. * @class Plane * @extends {Shape} * @constructor */ function Plane(){ Shape.call(this,Shape.PLANE); }; Plane.prototype = new Shape(); /** * Compute moment of inertia * @method computeMomentOfInertia */ Plane.prototype.computeMomentOfInertia = function(mass){ return 0; // Plane is infinite. The inertia should therefore be infinty but by convention we set 0 here }; /** * Update the bounding radius * @method updateBoundingRadius */ Plane.prototype.updateBoundingRadius = function(){ this.boundingRadius = Number.MAX_VALUE; }; /** * @method computeAABB * @param {AABB} out * @param {Array} position * @param {Number} angle */ Plane.prototype.computeAABB = function(out, position, angle){ var a = 0, set = vec2.set; if(typeof(angle) == "number") a = angle % (2*Math.PI); if(a == 0){ // y goes from -inf to 0 set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, 0); } else if(a == Math.PI / 2){ // x goes from 0 to inf set(out.lowerBound, 0, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } else if(a == Math.PI){ // y goes from 0 to inf set(out.lowerBound, -Number.MAX_VALUE, 0); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } else if(a == 3*Math.PI/2){ // x goes from -inf to 0 set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, 0, Number.MAX_VALUE); } else { // Set max bounds set(out.lowerBound, -Number.MAX_VALUE, -Number.MAX_VALUE); set(out.upperBound, Number.MAX_VALUE, Number.MAX_VALUE); } vec2.add(out.lowerBound, out.lowerBound, position); vec2.add(out.upperBound, out.upperBound, position); }; Plane.prototype.updateArea = function(){ this.area = Number.MAX_VALUE; }; },{"../math/vec2":33,"../utils/Utils":50,"./Shape":45}],44:[function(require,module,exports){ var vec2 = require('../math/vec2') , Shape = require('./Shape') , Convex = require('./Convex') module.exports = Rectangle; /** * Rectangle shape class. * @class Rectangle * @constructor * @param {Number} w Width * @param {Number} h Height * @extends {Convex} */ function Rectangle(w,h){ var verts = [ vec2.fromValues(-w/2, -h/2), vec2.fromValues( w/2, -h/2), vec2.fromValues( w/2, h/2), vec2.fromValues(-w/2, h/2)]; /** * Total width of the rectangle * @property width * @type {Number} */ this.width = w; /** * Total height of the rectangle * @property height * @type {Number} */ this.height = h; Convex.call(this,verts); this.type = Shape.RECTANGLE; }; Rectangle.prototype = new Convex([]); /** * Compute moment of inertia * @method computeMomentOfInertia * @param {Number} mass * @return {Number} */ Rectangle.prototype.computeMomentOfInertia = function(mass){ var w = this.width, h = this.height; return mass * (h*h + w*w) / 12; }; /** * Update the bounding radius * @method updateBoundingRadius */ Rectangle.prototype.updateBoundingRadius = function(){ var w = this.width, h = this.height; this.boundingRadius = Math.sqrt(w*w + h*h) / 2; }; var corner1 = vec2.create(), corner2 = vec2.create(), corner3 = vec2.create(), corner4 = vec2.create(); /** * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Rectangle.prototype.computeAABB = function(out, position, angle){ out.setFromPoints(this.vertices,position,angle); }; Rectangle.prototype.updateArea = function(){ this.area = this.width * this.height; }; },{"../math/vec2":33,"./Convex":39,"./Shape":45}],45:[function(require,module,exports){ module.exports = Shape; /** * Base class for shapes. * @class Shape * @constructor */ function Shape(type){ this.type = type; /** * Shape object identifier. * @type {Number} * @property id */ this.id = Shape.idCounter++; /** * Bounding circle radius of this shape * @property boundingRadius * @type {Number} */ this.boundingRadius = 0; /** * Collision group that this shape belongs to (bit mask). See <a href="http://www.aurelienribon.com/blog/2011/07/box2d-tutorial-collision-filtering/">this tutorial</a>. * @property collisionGroup * @type {Number} * @example * // Setup bits for each available group * var PLAYER = Math.pow(2,0), * ENEMY = Math.pow(2,1), * GROUND = Math.pow(2,2) * * // Put shapes into their groups * player1Shape.collisionGroup = PLAYER; * player2Shape.collisionGroup = PLAYER; * enemyShape .collisionGroup = ENEMY; * groundShape .collisionGroup = GROUND; * * // Assign groups that each shape collide with. * // Note that the players can collide with ground and enemies, but not with other players. * player1Shape.collisionMask = ENEMY | GROUND; * player2Shape.collisionMask = ENEMY | GROUND; * enemyShape .collisionMask = PLAYER | GROUND; * groundShape .collisionMask = PLAYER | ENEMY; * * @example * // How collision check is done * if(shapeA.collisionGroup & shapeB.collisionMask)!=0 && (shapeB.collisionGroup & shapeA.collisionMask)!=0){ * // The shapes will collide * } */ this.collisionGroup = 1; /** * Collision mask of this shape. See .collisionGroup. * @property collisionMask * @type {Number} */ this.collisionMask = 1; if(type) this.updateBoundingRadius(); /** * Material to use in collisions for this Shape. If this is set to null, the world will use default material properties instead. * @property material * @type {Material} */ this.material = null; /** * Area of this shape. * @property area * @type {Number} */ this.area = 0; /** * Set to true if you want this shape to be a sensor. A sensor does not generate contacts, but it still reports contact events. This is good if you want to know if a shape is overlapping another shape, without them generating contacts. * @property {Boolean} sensor */ this.sensor = false; this.updateArea(); }; Shape.idCounter = 0; /** * @static * @property {Number} CIRCLE */ Shape.CIRCLE = 1; /** * @static * @property {Number} PARTICLE */ Shape.PARTICLE = 2; /** * @static * @property {Number} PLANE */ Shape.PLANE = 4; /** * @static * @property {Number} CONVEX */ Shape.CONVEX = 8; /** * @static * @property {Number} LINE */ Shape.LINE = 16; /** * @static * @property {Number} RECTANGLE */ Shape.RECTANGLE = 32; /** * @static * @property {Number} CAPSULE */ Shape.CAPSULE = 64; /** * @static * @property {Number} HEIGHTFIELD */ Shape.HEIGHTFIELD = 128; /** * Should return the moment of inertia around the Z axis of the body given the total mass. See <a href="http://en.wikipedia.org/wiki/List_of_moments_of_inertia">Wikipedia's list of moments of inertia</a>. * @method computeMomentOfInertia * @param {Number} mass * @return {Number} If the inertia is infinity or if the object simply isn't possible to rotate, return 0. */ Shape.prototype.computeMomentOfInertia = function(mass){ throw new Error("Shape.computeMomentOfInertia is not implemented in this Shape..."); }; /** * Returns the bounding circle radius of this shape. * @method updateBoundingRadius * @return {Number} */ Shape.prototype.updateBoundingRadius = function(){ throw new Error("Shape.updateBoundingRadius is not implemented in this Shape..."); }; /** * Update the .area property of the shape. * @method updateArea */ Shape.prototype.updateArea = function(){ // To be implemented in all subclasses }; /** * Compute the world axis-aligned bounding box (AABB) of this shape. * @method computeAABB * @param {AABB} out The resulting AABB. * @param {Array} position * @param {Number} angle */ Shape.prototype.computeAABB = function(out, position, angle){ // To be implemented in each subclass }; },{}],46:[function(require,module,exports){ var vec2 = require('../math/vec2') , Solver = require('./Solver') , Utils = require('../utils/Utils') , FrictionEquation = require('../equations/FrictionEquation') module.exports = GSSolver; /** * Iterative Gauss-Seidel constraint equation solver. * * @class GSSolver * @constructor * @extends Solver * @param {Object} [options] * @param {Number} options.iterations * @param {Number} options.timeStep * @param {Number} options.stiffness * @param {Number} options.relaxation * @param {Number} options.tolerance */ function GSSolver(options){ Solver.call(this,options,Solver.GS); options = options || {}; /** * The number of iterations to do when solving. More gives better results, but is more expensive. * @property iterations * @type {Number} */ this.iterations = options.iterations || 10; /** * The error tolerance. If the total error is below this limit, the solver will stop. Set to zero for as good solution as possible. * @property tolerance * @type {Number} */ this.tolerance = options.tolerance || 0; this.debug = options.debug || false; this.arrayStep = 30; this.lambda = new Utils.ARRAY_TYPE(this.arrayStep); this.Bs = new Utils.ARRAY_TYPE(this.arrayStep); this.invCs = new Utils.ARRAY_TYPE(this.arrayStep); /** * Whether to use .stiffness and .relaxation parameters from the Solver instead of each Equation individually. * @type {Boolean} * @property useGlobalEquationParameters */ this.useGlobalEquationParameters = true; /** * Global equation stiffness. Larger number gives harder contacts, etc, but may also be more expensive to compute, or it will make your simulation explode. * @property stiffness * @type {Number} */ this.stiffness = 1e6; /** * Global equation relaxation. This is the number of timesteps required for a constraint to be resolved. Larger number will give softer contacts. Set to around 3 or 4 for good enough results. * @property relaxation * @type {Number} */ this.relaxation = 4; /** * Set to true to set all right hand side terms to zero when solving. Can be handy for a few applications. * @property useZeroRHS * @type {Boolean} */ this.useZeroRHS = false; this.useNormalForceForFriction = false; /** * Number of friction iterations to skip. If .skipFrictionIterations=2, then no FrictionEquations will be iterated until the third iteration. * @property skipFrictionIterations * @type {Number} */ this.skipFrictionIterations = 0; }; GSSolver.prototype = new Solver(); function setArrayZero(array){ for(var i=0; i!==array.length; i++){ array[i] = 0.0; } } /** * Solve the system of equations * @method solve * @param {Number} h Time step * @param {World} world World to solve */ GSSolver.prototype.solve = function(h,world){ this.sortEquations(); var iter = 0, maxIter = this.iterations, skipFrictionIter = this.skipFrictionIterations, tolSquared = this.tolerance*this.tolerance, equations = this.equations, Neq = equations.length, bodies = world.bodies, Nbodies = world.bodies.length, d = this.relaxation, k = this.stiffness, eps = 4.0 / (h * h * k * (1 + 4 * d)), a = 4.0 / (h * (1 + 4 * d)), b = (4.0 * d) / (1 + 4 * d), useGlobalParams = this.useGlobalEquationParameters, add = vec2.add, set = vec2.set, useZeroRHS = this.useZeroRHS, lambda = this.lambda; // Things that does not change during iteration can be computed once if(lambda.length < Neq){ lambda = this.lambda = new Utils.ARRAY_TYPE(Neq + this.arrayStep); this.Bs = new Utils.ARRAY_TYPE(Neq + this.arrayStep); this.invCs = new Utils.ARRAY_TYPE(Neq + this.arrayStep); } setArrayZero(lambda); var invCs = this.invCs, Bs = this.Bs, lambda = this.lambda; if(!useGlobalParams){ for(var i=0, c; c = equations[i]; i++){ c.updateSpookParams(h); Bs[i] = c.computeB(c.a,c.b,h); invCs[i] = c.computeInvC(c.eps); } } else { for(var i=0, c; c = equations[i]; i++){ Bs[i] = c.computeB(a,b,h); invCs[i] = c.computeInvC(eps); } } var q, B, c, deltalambdaTot,i,j; if(Neq !== 0){ // Reset vlambda for(i=0; i!==Nbodies; i++){ bodies[i].resetConstraintVelocity(); } // Iterate over equations for(iter=0; iter!==maxIter; iter++){ // Accumulate the total error for each iteration. deltalambdaTot = 0.0; for(j=0; j!==Neq; j++){ c = equations[j]; if(c instanceof FrictionEquation && iter < skipFrictionIter) continue; var _eps = useGlobalParams ? eps : c.eps; var deltalambda = GSSolver.iterateEquation(j,c,_eps,Bs,invCs,lambda,useZeroRHS,h,iter,skipFrictionIter,this.useNormalForceForFriction); deltalambdaTot += Math.abs(deltalambda); } // If the total error is small enough - stop iterate if(deltalambdaTot*deltalambdaTot <= tolSquared) break; } // Add result to velocity for(i=0; i!==Nbodies; i++){ bodies[i].addConstraintVelocity(); } } }; GSSolver.iterateEquation = function(j,eq,eps,Bs,invCs,lambda,useZeroRHS,dt,iter,skipFrictionIter,useNormal){ // Compute iteration var B = Bs[j], invC = invCs[j], lambdaj = lambda[j], GWlambda = eq.computeGWlambda(); if(useNormal && eq instanceof FrictionEquation && iter == skipFrictionIter){ // Rescale the max friction force according to the normal force eq.maxForce = eq.contactEquation.multiplier * eq.frictionCoefficient * dt; eq.minForce = -eq.contactEquation.multiplier * eq.frictionCoefficient * dt; } var maxForce = eq.maxForce, minForce = eq.minForce; if(useZeroRHS) B = 0; var deltalambda = invC * ( B - GWlambda - eps * lambdaj ); // Clamp if we are not within the min/max interval var lambdaj_plus_deltalambda = lambdaj + deltalambda; if(lambdaj_plus_deltalambda < minForce*dt){ deltalambda = minForce*dt - lambdaj; } else if(lambdaj_plus_deltalambda > maxForce*dt){ deltalambda = maxForce*dt - lambdaj; } lambda[j] += deltalambda; eq.multiplier = lambda[j] / dt; eq.addToWlambda(deltalambda); return deltalambda; }; },{"../equations/FrictionEquation":25,"../math/vec2":33,"../utils/Utils":50,"./Solver":49}],47:[function(require,module,exports){ module.exports = Island; /** * An island of bodies connected with equations. * @class Island * @constructor */ function Island(){ /** * Current equations in this island. * @property equations * @type {Array} */ this.equations = []; /** * Current bodies in this island. * @property bodies * @type {Array} */ this.bodies = []; } /** * Clean this island from bodies and equations. * @method reset */ Island.prototype.reset = function(){ this.equations.length = this.bodies.length = 0; } /** * Get all unique bodies in this island. * @method getBodies * @return {Array} An array of Body */ Island.prototype.getBodies = function(){ var bodies = [], bodyIds = [], eqs = this.equations; for(var i=0; i!==eqs.length; i++){ var eq = eqs[i]; if(bodyIds.indexOf(eq.bi.id)===-1){ bodies.push(eq.bi); bodyIds.push(eq.bi.id); } if(bodyIds.indexOf(eq.bj.id)===-1){ bodies.push(eq.bj); bodyIds.push(eq.bj.id); } } return bodies; }; /** * Solves all constraints in the group of islands. * @method solve * @param {Number} dt * @param {Solver} solver */ Island.prototype.solve = function(dt,solver){ var bodies = []; solver.removeAllEquations(); // Add equations to solver var numEquations = this.equations.length; for(var j=0; j!==numEquations; j++){ solver.addEquation(this.equations[j]); } var islandBodies = this.getBodies(); var numBodies = islandBodies.length; for(var j=0; j!==numBodies; j++){ bodies.push(islandBodies[j]); } // Solve solver.solve(dt,{bodies:bodies}); }; },{}],48:[function(require,module,exports){ var Solver = require('./Solver') , vec2 = require('../math/vec2') , Island = require('../solver/Island') , Body = require('../objects/Body') , STATIC = Body.STATIC module.exports = IslandSolver; /** * Splits the system of bodies and equations into independent islands * * @class IslandSolver * @constructor * @param {Solver} subsolver * @param {Object} options * @extends Solver */ function IslandSolver(subsolver,options){ Solver.call(this,options,Solver.ISLAND); var that = this; /** * The solver used in the workers. * @property subsolver * @type {Solver} */ this.subsolver = subsolver; /** * Number of islands. Read only. * @property numIslands * @type {number} */ this.numIslands = 0; // Pooling of node objects saves some GC load this._nodePool = []; this._islandPool = []; /** * Fires before an island is solved. * @event beforeSolveIsland * @param {Island} island */ this.beforeSolveIslandEvent = { type : "beforeSolveIsland", island : null, }; }; IslandSolver.prototype = new Solver(); function getUnvisitedNode(nodes){ var Nnodes = nodes.length; for(var i=0; i!==Nnodes; i++){ var node = nodes[i]; if(!node.visited && !(node.body.motionState == STATIC)){ // correct? return node; } } return false; } function visitFunc(node,bds,eqs){ bds.push(node.body); var Neqs = node.eqs.length; for(var i=0; i!==Neqs; i++){ var eq = node.eqs[i]; if(eqs.indexOf(eq) === -1){ eqs.push(eq); } } } var queue = []; function bfs(root,visitFunc,bds,eqs){ queue.length = 0; queue.push(root); root.visited = true; visitFunc(root,bds,eqs); while(queue.length) { var node = queue.pop(); // Loop over unvisited child nodes var child; while((child = getUnvisitedNode(node.children))) { child.visited = true; visitFunc(child,bds,eqs); queue.push(child); } } } var tmpArray = [], tmpArray2 = [], tmpArray3 = [], tmpArray4 = []; /** * Solves the full system. * @method solve * @param {Number} dt * @param {World} world */ IslandSolver.prototype.solve = function(dt,world){ var nodes = tmpArray, bodies=world.bodies, equations=this.equations, Neq=equations.length, Nbodies=bodies.length, subsolver=this.subsolver, workers = this._workers, workerData = this._workerData, workerIslandGroups = this._workerIslandGroups, islandPool = this._islandPool; tmpArray.length = 0; // Create needed nodes, reuse if possible for(var i=0; i!==Nbodies; i++){ if(this._nodePool.length) nodes.push( this._nodePool.pop() ); else { nodes.push({ body:bodies[i], children:[], eqs:[], visited:false }); } } // Reset node values for(var i=0; i!==Nbodies; i++){ var node = nodes[i]; node.body = bodies[i]; node.children.length = 0; node.eqs.length = 0; node.visited = false; } // Add connectivity data. Each equation connects 2 bodies. for(var k=0; k!==Neq; k++){ var eq=equations[k], i=bodies.indexOf(eq.bi), j=bodies.indexOf(eq.bj), ni=nodes[i], nj=nodes[j]; ni.children.push(nj); ni.eqs.push(eq); nj.children.push(ni); nj.eqs.push(eq); } // The BFS search algorithm needs a traversal function. What we do is gather all bodies and equations connected. var child, n=0, eqs=tmpArray2, bds=tmpArray3; eqs.length = 0; bds.length = 0; // Get islands var islands = tmpArray4; islands.length = 0; while((child = getUnvisitedNode(nodes))){ var island = islandPool.length ? islandPool.pop() : new Island(); eqs.length = 0; bds.length = 0; bfs(child,visitFunc,bds,eqs); // run search algo to gather an island of bodies // Add equations to island var Neqs = eqs.length; for(var i=0; i!==Neqs; i++){ var eq = eqs[i]; island.equations.push(eq); } n++; islands.push(island); } this.numIslands = n; // Solve islands var e = this.beforeSolveIslandEvent; for(var i=0; i<islands.length; i++){ var island = islands[i]; e.island = island; this.emit(e); island.solve(dt,this.subsolver); // Turn it back to the pool island.reset(); islandPool.push(island); } }; },{"../math/vec2":33,"../objects/Body":34,"../solver/Island":47,"./Solver":49}],49:[function(require,module,exports){ var Utils = require('../utils/Utils') , EventEmitter = require('../events/EventEmitter') module.exports = Solver; /** * Base class for constraint solvers. * @class Solver * @constructor * @extends {EventEmitter} */ function Solver(options,type){ options = options || {}; EventEmitter.call(this); this.type = type; /** * Current equations in the solver. * * @property equations * @type {Array} */ this.equations = []; /** * Function that is used to sort all equations before each solve. * @property equationSortFunction * @type {function|boolean} */ this.equationSortFunction = options.equationSortFunction || false; }; Solver.prototype = new EventEmitter(); /** * Method to be implemented in each subclass * @method solve * @param {Number} dt * @param {World} world */ Solver.prototype.solve = function(dt,world){ throw new Error("Solver.solve should be implemented by subclasses!"); }; /** * Sort all equations using the .equationSortFunction. Should be called by subclasses before solving. * @method sortEquations */ Solver.prototype.sortEquations = function(){ if(this.equationSortFunction) this.equations.sort(this.equationSortFunction); }; /** * Add an equation to be solved. * * @method addEquation * @param {Equation} eq */ Solver.prototype.addEquation = function(eq){ if(eq.enabled) this.equations.push(eq); }; /** * Add equations. Same as .addEquation, but this time the argument is an array of Equations * * @method addEquations * @param {Array} eqs */ Solver.prototype.addEquations = function(eqs){ //Utils.appendArray(this.equations,eqs); for(var i=0, N=eqs.length; i!==N; i++){ var eq = eqs[i]; if(eq.enabled) this.equations.push(eq); } }; /** * Remove an equation. * * @method removeEquation * @param {Equation} eq */ Solver.prototype.removeEquation = function(eq){ var i = this.equations.indexOf(eq); if(i!=-1) this.equations.splice(i,1); }; /** * Remove all currently added equations. * * @method removeAllEquations */ Solver.prototype.removeAllEquations = function(){ this.equations.length=0; }; Solver.GS=1; Solver.ISLAND=2; },{"../events/EventEmitter":28,"../utils/Utils":50}],50:[function(require,module,exports){ module.exports = Utils; /** * Misc utility functions * @class Utils * @constructor */ function Utils(){}; /** * Append the values in array b to the array a. See <a href="http://stackoverflow.com/questions/1374126/how-to-append-an-array-to-an-existing-javascript-array/1374131#1374131">this</a> for an explanation. * @method appendArray * @static * @param {Array} a * @param {Array} b */ Utils.appendArray = function(a,b){ if (b.length < 150000) { a.push.apply(a, b) } else { for (var i = 0, len = b.length; i !== len; ++i) { a.push(b[i]); } } }; /** * Garbage free Array.splice(). Does not allocate a new array. * @method splice * @static * @param {Array} array * @param {Number} index * @param {Number} howmany */ Utils.splice = function(array,index,howmany){ howmany = howmany || 1; for (var i=index, len=array.length-howmany; i < len; i++) array[i] = array[i + howmany]; array.length = len; }; /** * The array type to use for internal numeric computations. * @type {Array} * @static * @property ARRAY_TYPE */ Utils.ARRAY_TYPE = Float32Array || Array; },{}],51:[function(require,module,exports){ var GSSolver = require('../solver/GSSolver') , NaiveBroadphase = require('../collision/NaiveBroadphase') , vec2 = require('../math/vec2') , Circle = require('../shapes/Circle') , Rectangle = require('../shapes/Rectangle') , Convex = require('../shapes/Convex') , Line = require('../shapes/Line') , Plane = require('../shapes/Plane') , Capsule = require('../shapes/Capsule') , Particle = require('../shapes/Particle') , EventEmitter = require('../events/EventEmitter') , Body = require('../objects/Body') , Spring = require('../objects/Spring') , Material = require('../material/Material') , ContactMaterial = require('../material/ContactMaterial') , DistanceConstraint = require('../constraints/DistanceConstraint') , LockConstraint = require('../constraints/LockConstraint') , RevoluteConstraint = require('../constraints/RevoluteConstraint') , PrismaticConstraint = require('../constraints/PrismaticConstraint') , pkg = require('../../package.json') , Broadphase = require('../collision/Broadphase') , Narrowphase = require('../collision/Narrowphase') , Utils = require('../utils/Utils') module.exports = World; var currentVersion = pkg.version.split(".").slice(0,2).join("."); // "X.Y" if(typeof performance === 'undefined') performance = {}; if(!performance.now){ var nowOffset = Date.now(); if (performance.timing && performance.timing.navigationStart){ nowOffset = performance.timing.navigationStart } performance.now = function(){ return Date.now() - nowOffset; } } /** * The dynamics world, where all bodies and constraints lives. * * @class World * @constructor * @param {Object} [options] * @param {Solver} options.solver Defaults to GSSolver. * @param {Float32Array} options.gravity Defaults to [0,-9.78] * @param {Broadphase} options.broadphase Defaults to NaiveBroadphase * @param {Boolean} options.doProfiling * @extends {EventEmitter} */ function World(options){ EventEmitter.apply(this); options = options || {}; /** * All springs in the world. * * @property springs * @type {Array} */ this.springs = []; /** * All bodies in the world. * * @property bodies * @type {Array} */ this.bodies = []; /** * The solver used to satisfy constraints and contacts. * * @property solver * @type {Solver} */ this.solver = options.solver || new GSSolver(); /** * The narrowphase to use to generate contacts. * * @property narrowphase * @type {Narrowphase} */ this.narrowphase = new Narrowphase(this); /** * Gravity in the world. This is applied on all bodies in the beginning of each step(). * * @property * @type {Float32Array} */ this.gravity = options.gravity || vec2.fromValues(0, -9.78); /** * Whether to do timing measurements during the step() or not. * * @property doPofiling * @type {Boolean} */ this.doProfiling = options.doProfiling || false; /** * How many millisecconds the last step() took. This is updated each step if .doProfiling is set to true. * * @property lastStepTime * @type {Number} */ this.lastStepTime = 0.0; /** * The broadphase algorithm to use. * * @property broadphase * @type {Broadphase} */ this.broadphase = options.broadphase || new NaiveBroadphase(); this.broadphase.setWorld(this); /** * User-added constraints. * * @property constraints * @type {Array} */ this.constraints = []; /** * Friction between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. * @property defaultFriction * @type {Number} */ this.defaultFriction = 0.3; /** * Default coefficient of restitution between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. * @property defaultRestitution * @type {Number} */ this.defaultRestitution = 0.0; this.defaultMaterial = new Material(); this.defaultContactMaterial = new ContactMaterial(this.defaultMaterial,this.defaultMaterial); /** * For keeping track of what time step size we used last step * @property lastTimeStep * @type {Number} */ this.lastTimeStep = 1/60; /** * Enable to automatically apply spring forces each step. * @property applySpringForces * @type {Boolean} */ this.applySpringForces = true; /** * Enable to automatically apply body damping each step. * @property applyDamping * @type {Boolean} */ this.applyDamping = true; /** * Enable to automatically apply gravity each step. * @property applyGravity * @type {Boolean} */ this.applyGravity = true; /** * Enable/disable constraint solving in each step. * @property solveConstraints * @type {Boolean} */ this.solveConstraints = true; /** * The ContactMaterials added to the World. * @property contactMaterials * @type {Array} */ this.contactMaterials = []; /** * World time. * @property time * @type {Number} */ this.time = 0.0; this.fixedStepTime = 0.0; /** * Set to true if you want to the world to emit the "impact" event. Turning this off could improve performance. * @property emitImpactEvent * @type {Boolean} */ this.emitImpactEvent = true; // Id counters this._constraintIdCounter = 0; this._bodyIdCounter = 0; /** * Fired after the step(). * @event postStep */ this.postStepEvent = { type : "postStep", }; /** * @event addBody * @param {Body} body */ this.addBodyEvent = { type : "addBody", body : null }; /** * @event removeBody * @param {Body} body */ this.removeBodyEvent = { type : "removeBody", body : null }; /** * Fired when a spring is added to the world. * @event addSpring * @param {Spring} spring */ this.addSpringEvent = { type : "addSpring", spring : null, }; /** * Fired when a first contact is created between two bodies. This event is fired after the step has been done. * @event impact * @param {Body} bodyA * @param {Body} bodyB */ this.impactEvent = { type: "impact", bodyA : null, bodyB : null, shapeA : null, shapeB : null, contactEquation : null, }; /** * Fired after the Broadphase has collected collision pairs in the world. * Inside the event handler, you can modify the pairs array as you like, to * prevent collisions between objects that you don't want. * @event postBroadphase * @param {Array} pairs An array of collision pairs. If this array is [body1,body2,body3,body4], then the body pairs 1,2 and 3,4 would advance to narrowphase. */ this.postBroadphaseEvent = { type:"postBroadphase", pairs:null, }; /** * Enable / disable automatic body sleeping * @property allowSleep * @type {Boolean} */ this.enableBodySleeping = false; /** * Fired when two shapes starts start to overlap. Fired in the narrowphase, during step. * @event beginContact * @param {Shape} shapeA * @param {Shape} shapeB * @param {Body} bodyA * @param {Body} bodyB * @param {Array} contactEquations */ this.beginContactEvent = { type:"beginContact", shapeA : null, shapeB : null, bodyA : null, bodyB : null, contactEquations : [], }; /** * Fired when two shapes stop overlapping, after the narrowphase (during step). * @event endContact * @param {Shape} shapeA * @param {Shape} shapeB * @param {Body} bodyA * @param {Body} bodyB * @param {Array} contactEquations */ this.endContactEvent = { type:"endContact", shapeA : null, shapeB : null, bodyA : null, bodyB : null, }; /** * Fired just before equations are added to the solver to be solved. Can be used to control what equations goes into the solver. * @event preSolve * @param {Array} contactEquations An array of contacts to be solved. * @param {Array} frictionEquations An array of friction equations to be solved. */ this.preSolveEvent = { type:"preSolve", contactEquations:null, frictionEquations:null, }; // For keeping track of overlapping shapes this.overlappingShapesLastState = { keys:[] }; this.overlappingShapesCurrentState = { keys:[] }; this.overlappingShapeLookup = { keys:[] }; }; World.prototype = new Object(EventEmitter.prototype); /** * Add a constraint to the simulation. * * @method addConstraint * @param {Constraint} c */ World.prototype.addConstraint = function(c){ this.constraints.push(c); }; /** * Add a ContactMaterial to the simulation. * @method addContactMaterial * @param {ContactMaterial} contactMaterial */ World.prototype.addContactMaterial = function(contactMaterial){ this.contactMaterials.push(contactMaterial); }; /** * Removes a contact material * * @method removeContactMaterial * @param {ContactMaterial} cm */ World.prototype.removeContactMaterial = function(cm){ var idx = this.contactMaterials.indexOf(cm); if(idx!==-1) Utils.splice(this.contactMaterials,idx,1); }; /** * Get a contact material given two materials * @method getContactMaterial * @param {Material} materialA * @param {Material} materialB * @return {ContactMaterial} The matching ContactMaterial, or false on fail. * @todo Use faster hash map to lookup from material id's */ World.prototype.getContactMaterial = function(materialA,materialB){ var cmats = this.contactMaterials; for(var i=0, N=cmats.length; i!==N; i++){ var cm = cmats[i]; if( (cm.materialA === materialA) && (cm.materialB === materialB) || (cm.materialA === materialB) && (cm.materialB === materialA) ) return cm; } return false; }; /** * Removes a constraint * * @method removeConstraint * @param {Constraint} c */ World.prototype.removeConstraint = function(c){ var idx = this.constraints.indexOf(c); if(idx!==-1){ Utils.splice(this.constraints,idx,1); } }; var step_r = vec2.create(), step_runit = vec2.create(), step_u = vec2.create(), step_f = vec2.create(), step_fhMinv = vec2.create(), step_velodt = vec2.create(), step_mg = vec2.create(), xiw = vec2.fromValues(0,0), xjw = vec2.fromValues(0,0), zero = vec2.fromValues(0,0); /** * Step the physics world forward in time. * * There are two modes. The simple mode is fixed timestepping without interpolation. In this case you only use the first argument. The second case uses interpolation. In that you also provide the time since the function was last used, as well as the maximum fixed timesteps to take. * * @method step * @param {Number} dt The fixed time step size to use. * @param {Number} [timeSinceLastCalled=0] The time elapsed since the function was last called. * @param {Number} [maxSubSteps=10] Maximum number of fixed steps to take per function call. * * @example * // fixed timestepping without interpolation * var world = new World(); * world.step(0.01); */ World.prototype.step = function(dt,timeSinceLastCalled,maxSubSteps){ maxSubSteps = maxSubSteps || 10; timeSinceLastCalled = timeSinceLastCalled || 0; if(timeSinceLastCalled == 0){ // Fixed, simple stepping this.internalStep(dt); // Increment time this.time += dt; } else { var internalSteps = Math.floor( (this.time+timeSinceLastCalled) / dt) - Math.floor(this.time / dt); internalSteps = Math.min(internalSteps,maxSubSteps); for(var i=0; i<internalSteps; i++){ this.internalStep(dt); /* for(var j=0; j!==this.bodies.length; j++){ // Store state for interpolation // Todo var b = this.bodies[j]; } */ } // Increment time this.time += timeSinceLastCalled; this.fixedStepTime += internalSteps * dt; // Compute the interpolation data var h = this.time - this.fixedStepTime - dt; for(var j=0; j!==this.bodies.length; j++){ // Store interpolated state var b = this.bodies[j]; b.interpolatedPosition[0] = b.position[0] + b.velocity[0]*h; b.interpolatedPosition[1] = b.position[1] + b.velocity[1]*h; } } }; World.prototype.internalStep = function(dt){ var that = this, doProfiling = this.doProfiling, Nsprings = this.springs.length, springs = this.springs, bodies = this.bodies, g = this.gravity, solver = this.solver, Nbodies = this.bodies.length, broadphase = this.broadphase, np = this.narrowphase, constraints = this.constraints, t0, t1, fhMinv = step_fhMinv, velodt = step_velodt, mg = step_mg, scale = vec2.scale, add = vec2.add, rotate = vec2.rotate; this.lastTimeStep = dt; if(doProfiling){ t0 = performance.now(); } var glen = vec2.length(this.gravity); // Add gravity to bodies if(this.applyGravity){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i], fi = b.force; if(b.motionState != Body.DYNAMIC) continue; vec2.scale(mg,g,b.mass*b.gravityScale); // F=m*g add(fi,fi,mg); } } // Add spring forces if(this.applySpringForces){ for(var i=0; i!==Nsprings; i++){ var s = springs[i]; s.applyForce(); } } if(this.applyDamping){ for(var i=0; i!==Nbodies; i++){ var b = bodies[i]; if(b.motionState == Body.DYNAMIC) b.applyDamping(dt); } } // Broadphase var result = broadphase.getCollisionPairs(this); // postBroadphase event this.postBroadphaseEvent.pairs = result; this.emit(this.postBroadphaseEvent); // Narrowphase np.reset(this); for(var i=0, Nresults=result.length; i!==Nresults; i+=2){ var bi = result[i], bj = result[i+1]; // Loop over all shapes of body i for(var k=0, Nshapesi=bi.shapes.length; k!==Nshapesi; k++){ var si = bi.shapes[k], xi = bi.shapeOffsets[k], ai = bi.shapeAngles[k]; // All shapes of body j for(var l=0, Nshapesj=bj.shapes.length; l!==Nshapesj; l++){ var sj = bj.shapes[l], xj = bj.shapeOffsets[l], aj = bj.shapeAngles[l]; /* var mu = this.defaultFriction, restitution = this.defaultRestitution, surfaceVelocity = 0; */ var cm = this.defaultContactMaterial; if(si.material && sj.material){ var tmp = this.getContactMaterial(si.material,sj.material); if(tmp){ cm = tmp; /* mu = cm.friction; restitution = cm.restitution; surfaceVelocity = cm.surfaceVelocity; */ } } this.runNarrowphase(np,bi,si,xi,ai,bj,sj,xj,aj,cm,glen); } } } // Emit shape end overlap events var last = this.overlappingShapesLastState; for(var i=0; i!==last.keys.length; i++){ var key = last.keys[i]; if(last[key]!==true) continue; if(!this.overlappingShapesCurrentState[key]){ // Not overlapping in current state, but in last state. Emit event! var e = this.endContactEvent; // Add shapes to the event object e.shapeA = last[key+"_shapeA"]; e.shapeB = last[key+"_shapeB"]; e.bodyA = last[key+"_bodyA"]; e.bodyB = last[key+"_bodyB"]; this.emit(e); } } // Clear last object for(var i=0; i!==last.keys.length; i++) delete last[last.keys[i]]; last.keys.length = 0; // Transfer from new object to old var current = this.overlappingShapesCurrentState; for(var i=0; i!==current.keys.length; i++){ last[current.keys[i]] = current[current.keys[i]]; last.keys.push(current.keys[i]); } // Clear current object for(var i=0; i!==current.keys.length; i++) delete current[current.keys[i]]; current.keys.length = 0; var preSolveEvent = this.preSolveEvent; preSolveEvent.contactEquations = np.contactEquations; preSolveEvent.frictionEquations = np.frictionEquations; this.emit(preSolveEvent); // Add contact equations to solver solver.addEquations(np.contactEquations); solver.addEquations(np.frictionEquations); // Add user-defined constraint equations var Nconstraints = constraints.length; for(i=0; i!==Nconstraints; i++){ var c = constraints[i]; c.update(); solver.addEquations(c.equations); } if(this.solveConstraints) solver.solve(dt,this); solver.removeAllEquations(); // Step forward for(var i=0; i!==Nbodies; i++){ var body = bodies[i]; if(body.sleepState !== Body.SLEEPING && body.motionState!=Body.STATIC){ World.integrateBody(body,dt); } } // Reset force for(var i=0; i!==Nbodies; i++){ bodies[i].setZeroForce(); } if(doProfiling){ t1 = performance.now(); that.lastStepTime = t1-t0; } // Emit impact event if(this.emitImpactEvent){ var ev = this.impactEvent; for(var i=0; i!==np.contactEquations.length; i++){ var eq = np.contactEquations[i]; if(eq.firstImpact){ ev.bodyA = eq.bi; ev.bodyB = eq.bj; ev.shapeA = eq.shapeA; ev.shapeB = eq.shapeB; ev.contactEquation = eq; this.emit(ev); } } } // Sleeping update if(this.enableBodySleeping){ for(i=0; i!==Nbodies; i++){ bodies[i].sleepTick(this.time); } } this.emit(this.postStepEvent); }; var ib_fhMinv = vec2.create(); var ib_velodt = vec2.create(); /** * Move a body forward in time. * @static * @method integrateBody * @param {Body} body * @param {Number} dt */ World.integrateBody = function(body,dt){ var minv = body.invMass, f = body.force, pos = body.position, velo = body.velocity; // Angular step if(!body.fixedRotation){ body.angularVelocity += body.angularForce * body.invInertia * dt; body.angle += body.angularVelocity * dt; } // Linear step vec2.scale(ib_fhMinv,f,dt*minv); vec2.add(velo,ib_fhMinv,velo); vec2.scale(ib_velodt,velo,dt); vec2.add(pos,pos,ib_velodt); body.aabbNeedsUpdate = true; }; /** * Runs narrowphase for the shape pair i and j. * @method runNarrowphase * @param {Narrowphase} np * @param {Body} bi * @param {Shape} si * @param {Array} xi * @param {Number} ai * @param {Body} bj * @param {Shape} sj * @param {Array} xj * @param {Number} aj * @param {Number} mu */ World.prototype.runNarrowphase = function(np,bi,si,xi,ai,bj,sj,xj,aj,cm,glen){ /* mu,restitution,surfaceVelocity */ if(!((si.collisionGroup & sj.collisionMask) !== 0 && (sj.collisionGroup & si.collisionMask) !== 0)) return; /* var reducedMass = bi.invMass + bj.invMass; if(reducedMass > 0) reducedMass = 1/reducedMass; */ // Get world position and angle of each shape vec2.rotate(xiw, xi, bi.angle); vec2.rotate(xjw, xj, bj.angle); vec2.add(xiw, xiw, bi.position); vec2.add(xjw, xjw, bj.position); var aiw = ai + bi.angle; var ajw = aj + bj.angle; // Run narrowphase np.enableFriction = cm.friction > 0; np.frictionCoefficient = cm.friction; var reducedMass; if(bi.motionState == Body.STATIC || bi.motionState == Body.KINEMATIC) reducedMass = bj.mass; else if(bj.motionState == Body.STATIC || bj.motionState == Body.KINEMATIC) reducedMass = bi.mass; else reducedMass = (bi.mass*bj.mass)/(bi.mass+bj.mass); np.slipForce = cm.friction*glen*reducedMass; np.restitution = cm.restitution; np.surfaceVelocity = cm.surfaceVelocity; np.frictionStiffness = cm.frictionStiffness; np.frictionRelaxation = cm.frictionRelaxation; np.stiffness = cm.stiffness; np.relaxation = cm.relaxation; var resolver = np[si.type | sj.type], numContacts = 0; if (resolver) { var sensor = si.sensor || sj.sensor; if (si.type < sj.type) { numContacts = resolver.call(np, bi,si,xiw,aiw, bj,sj,xjw,ajw, sensor); } else { numContacts = resolver.call(np, bj,sj,xjw,ajw, bi,si,xiw,aiw, sensor); } if(numContacts){ var key = si.id < sj.id ? si.id+" "+ sj.id : sj.id+" "+ si.id; if(!this.overlappingShapesLastState[key]){ // Report new shape overlap var e = this.beginContactEvent; e.shapeA = si; e.shapeB = sj; e.bodyA = bi; e.bodyB = bj; if(typeof(numContacts)=="number"){ // Add contacts to the event object e.contactEquations.length = 0; for(var i=np.contactEquations.length-numContacts; i<np.contactEquations.length; i++) e.contactEquations.push(np.contactEquations[i]); } this.emit(e); } // Store current contact state var current = this.overlappingShapesCurrentState; if(!current[key]){ current[key] = true; current.keys.push(key); // Also store shape & body data current[key+"_shapeA"] = si; current.keys.push(key+"_shapeA"); current[key+"_shapeB"] = sj; current.keys.push(key+"_shapeB"); current[key+"_bodyA"] = bi; current.keys.push(key+"_bodyA"); current[key+"_bodyB"] = bj; current.keys.push(key+"_bodyB"); } } } }; /** * Add a spring to the simulation * * @method addSpring * @param {Spring} s */ World.prototype.addSpring = function(s){ this.springs.push(s); this.addSpringEvent.spring = s; this.emit(this.addSpringEvent); }; /** * Remove a spring * * @method removeSpring * @param {Spring} s */ World.prototype.removeSpring = function(s){ var idx = this.springs.indexOf(s); if(idx===-1) Utils.splice(this.springs,idx,1); }; /** * Add a body to the simulation * * @method addBody * @param {Body} body * * @example * var world = new World(), * body = new Body(); * world.addBody(body); * */ World.prototype.addBody = function(body){ if(body.world) throw new Error("This body is already added to a World."); this.bodies.push(body); body.world = this; this.addBodyEvent.body = body; this.emit(this.addBodyEvent); }; /** * Remove a body from the simulation * * @method removeBody * @param {Body} body */ World.prototype.removeBody = function(body){ if(body.world !== this) throw new Error("The body was never added to this World, cannot remove it."); body.world = null; var idx = this.bodies.indexOf(body); if(idx!==-1){ Utils.splice(this.bodies,idx,1); this.removeBodyEvent.body = body; body.resetConstraintVelocity(); this.emit(this.removeBodyEvent); } }; /** * Get a body by its id. * @method getBodyById * @return {Body|Boolean} The body, or false if it was not found. */ World.prototype.getBodyById = function(id){ var bodies = this.bodies; for(var i=0; i<bodies.length; i++){ var b = bodies[i]; if(b.id === id) return b; } return false; }; /** * Convert the world to a JSON-serializable Object. * * @method toJSON * @return {Object} * @deprecated Should use Serializer instead. */ World.prototype.toJSON = function(){ var json = { p2 : currentVersion, bodies : [], springs : [], solver : {}, gravity : v2a(this.gravity), broadphase : {}, constraints : [], contactMaterials : [], }; // Serialize springs for(var i=0; i!==this.springs.length; i++){ var s = this.springs[i]; json.springs.push({ bodyA : this.bodies.indexOf(s.bodyA), bodyB : this.bodies.indexOf(s.bodyB), stiffness : s.stiffness, damping : s.damping, restLength : s.restLength, localAnchorA : v2a(s.localAnchorA), localAnchorB : v2a(s.localAnchorB), }); } // Serialize constraints for(var i=0; i<this.constraints.length; i++){ var c = this.constraints[i]; var jc = { bodyA : this.bodies.indexOf(c.bodyA), bodyB : this.bodies.indexOf(c.bodyB), } if(c instanceof DistanceConstraint){ jc.type = "DistanceConstraint"; jc.distance = c.distance; jc.maxForce = c.getMaxForce(); } else if(c instanceof RevoluteConstraint){ jc.type = "RevoluteConstraint"; jc.pivotA = v2a(c.pivotA); jc.pivotB = v2a(c.pivotB); jc.maxForce = c.maxForce; jc.motorSpeed = c.getMotorSpeed(); // False if motor is disabled, otherwise number. jc.lowerLimit = c.lowerLimit; jc.lowerLimitEnabled = c.lowerLimitEnabled; jc.upperLimit = c.upperLimit; jc.upperLimitEnabled = c.upperLimitEnabled; } else if(c instanceof PrismaticConstraint){ jc.type = "PrismaticConstraint"; jc.localAxisA = v2a(c.localAxisA); jc.localAnchorA = v2a(c.localAnchorA); jc.localAnchorB = v2a(c.localAnchorB); jc.maxForce = c.maxForce; } else if(c instanceof LockConstraint){ jc.type = "LockConstraint"; jc.localOffsetB = v2a(c.localOffsetB); jc.localAngleB = c.localAngleB; jc.maxForce = c.maxForce; } else { console.error("Constraint not supported yet!"); continue; } json.constraints.push(jc); } // Serialize bodies for(var i=0; i!==this.bodies.length; i++){ var b = this.bodies[i], ss = b.shapes, jsonShapes = []; for(var j=0; j<ss.length; j++){ var s = ss[j], jsonShape; // Check type if(s instanceof Circle){ jsonShape = { type : "Circle", radius : s.radius, }; } else if(s instanceof Plane){ jsonShape = { type : "Plane", }; } else if(s instanceof Particle){ jsonShape = { type : "Particle", }; } else if(s instanceof Line){ jsonShape = { type : "Line", length : s.length }; } else if(s instanceof Rectangle){ jsonShape = { type : "Rectangle", width : s.width, height : s.height }; } else if(s instanceof Convex){ var verts = []; for(var k=0; k<s.vertices.length; k++) verts.push(v2a(s.vertices[k])); jsonShape = { type : "Convex", verts : verts }; } else if(s instanceof Capsule){ jsonShape = { type : "Capsule", length : s.length, radius : s.radius }; } else { throw new Error("Shape type not supported yet!"); } jsonShape.offset = v2a(b.shapeOffsets[j]); jsonShape.angle = b.shapeAngles[j]; jsonShape.collisionGroup = s.collisionGroup; jsonShape.collisionMask = s.collisionMask; jsonShape.material = s.material && { id : s.material.id, }; jsonShapes.push(jsonShape); } json.bodies.push({ id : b.id, mass : b.mass, angle : b.angle, position : v2a(b.position), velocity : v2a(b.velocity), angularVelocity : b.angularVelocity, force : v2a(b.force), shapes : jsonShapes, concavePath : b.concavePath, }); } // Serialize contactmaterials for(var i=0; i<this.contactMaterials.length; i++){ var cm = this.contactMaterials[i]; json.contactMaterials.push({ id : cm.id, materialA : cm.materialA.id, // Note: Reference by id! materialB : cm.materialB.id, friction : cm.friction, restitution : cm.restitution, stiffness : cm.stiffness, relaxation : cm.relaxation, frictionStiffness : cm.frictionStiffness, frictionRelaxation : cm.frictionRelaxation, }); } return json; function v2a(v){ if(!v) return v; return [v[0],v[1]]; } }; /** * Upgrades a JSON object to current version * @method upgradeJSON * @param {Object} json * @return {Object|Boolean} New json object, or false on failure. */ World.upgradeJSON = function(json){ if(!json || !json.p2) return false; // Clone the json object json = JSON.parse(JSON.stringify(json)); // Check version switch(json.p2){ case currentVersion: // We are at latest json version return json; case "0.3": // Changes: // - Started caring about versioning // - Added LockConstraint type // Can't do much about that now though. Ignore. // Changed PrismaticConstraint arguments... for(var i=0; i<json.constraints.length; i++){ var jc = json.constraints[i]; if(jc.type=="PrismaticConstraint"){ // ...from these... delete jc.localAxisA; delete jc.localAxisB; // ...to these. We cant make up anything good here, just do something jc.localAxisA = [1,0]; jc.localAnchorA = [0,0]; jc.localAnchorB = [0,0]; } } // Upgrade version number json.p2 = "0.4"; break; } return World.upgradeJSON(json); }; /** * Load a scene from a serialized state in JSON format. * * @method fromJSON * @param {Object} json * @return {Boolean} True on success, else false. */ World.prototype.fromJSON = function(json){ this.clear(); json = World.upgradeJSON(json); // Upgrade failed. if(!json) return false; if(!json.p2) return false; // Set gravity vec2.copy(this.gravity, json.gravity); var bodies = this.bodies; // Load bodies var id2material = {}; for(var i=0; i!==json.bodies.length; i++){ var jb = json.bodies[i], jss = jb.shapes; var b = new Body({ mass : jb.mass, position : jb.position, angle : jb.angle, velocity : jb.velocity, angularVelocity : jb.angularVelocity, force : jb.force, }); b.id = jb.id; for(var j=0; j<jss.length; j++){ var shape, js=jss[j]; switch(js.type){ case "Circle": shape = new Circle(js.radius); break; case "Plane": shape = new Plane(); break; case "Particle": shape = new Particle(); break; case "Line": shape = new Line(js.length); break; case "Rectangle": shape = new Rectangle(js.width,js.height); break; case "Convex": shape = new Convex(js.verts); break; case "Capsule": shape = new Capsule(js.length, js.radius); break; default: throw new Error("Shape type not supported: "+js.type); break; } shape.collisionMask = js.collisionMask; shape.collisionGroup = js.collisionGroup; shape.material = js.material; if(shape.material){ shape.material = new Material(); shape.material.id = js.material.id; id2material[shape.material.id+""] = shape.material; } b.addShape(shape,js.offset,js.angle); } if(jb.concavePath) b.concavePath = jb.concavePath; this.addBody(b); } // Load springs for(var i=0; i<json.springs.length; i++){ var js = json.springs[i]; var s = new Spring(bodies[js.bodyA], bodies[js.bodyB], { stiffness : js.stiffness, damping : js.damping, restLength : js.restLength, localAnchorA : js.localAnchorA, localAnchorB : js.localAnchorB, }); this.addSpring(s); } // Load contact materials for(var i=0; i<json.contactMaterials.length; i++){ var jm = json.contactMaterials[i]; var cm = new ContactMaterial(id2material[jm.materialA+""], id2material[jm.materialB+""], { friction : jm.friction, restitution : jm.restitution, stiffness : jm.stiffness, relaxation : jm.relaxation, frictionStiffness : jm.frictionStiffness, frictionRelaxation : jm.frictionRelaxation, }); cm.id = jm.id; this.addContactMaterial(cm); } // Load constraints for(var i=0; i<json.constraints.length; i++){ var jc = json.constraints[i], c; switch(jc.type){ case "DistanceConstraint": c = new DistanceConstraint(bodies[jc.bodyA], bodies[jc.bodyB], jc.distance, jc.maxForce); break; case "RevoluteConstraint": c = new RevoluteConstraint(bodies[jc.bodyA], jc.pivotA, bodies[jc.bodyB], jc.pivotB, jc.maxForce); if(jc.motorSpeed){ c.enableMotor(); c.setMotorSpeed(jc.motorSpeed); } c.lowerLimit = jc.lowerLimit || 0; c.upperLimit = jc.upperLimit || 0; c.lowerLimitEnabled = jc.lowerLimitEnabled || false; c.upperLimitEnabled = jc.upperLimitEnabled || false; break; case "PrismaticConstraint": c = new PrismaticConstraint(bodies[jc.bodyA], bodies[jc.bodyB], { maxForce : jc.maxForce, localAxisA : jc.localAxisA, localAnchorA : jc.localAnchorA, localAnchorB : jc.localAnchorB, }); break; case "LockConstraint": c = new LockConstraint(bodies[jc.bodyA], bodies[jc.bodyB], { maxForce : jc.maxForce, localOffsetB : jc.localOffsetB, localAngleB : jc.localAngleB, }); break; default: throw new Error("Constraint type not recognized: "+jc.type); } this.addConstraint(c); } return true; }; /** * Resets the World, removes all bodies, constraints and springs. * * @method clear */ World.prototype.clear = function(){ this.time = 0; // Remove all solver equations if(this.solver && this.solver.equations.length) this.solver.removeAllEquations(); // Remove all constraints var cs = this.constraints; for(var i=cs.length-1; i>=0; i--){ this.removeConstraint(cs[i]); } // Remove all bodies var bodies = this.bodies; for(var i=bodies.length-1; i>=0; i--){ this.removeBody(bodies[i]); } // Remove all springs var springs = this.springs; for(var i=springs.length-1; i>=0; i--){ this.removeSpring(springs[i]); } // Remove all contact materials var cms = this.contactMaterials; for(var i=cms.length-1; i>=0; i--){ this.removeContactMaterial(cms[i]); } }; /** * Get a copy of this World instance * @method clone * @return {World} */ World.prototype.clone = function(){ var world = new World(); world.fromJSON(this.toJSON()); return world; }; var hitTest_tmp1 = vec2.create(), hitTest_zero = vec2.fromValues(0,0), hitTest_tmp2 = vec2.fromValues(0,0); /** * Test if a world point overlaps bodies * @method hitTest * @param {Array} worldPoint Point to use for intersection tests * @param {Array} bodies A list of objects to check for intersection * @param {Number} precision Used for matching against particles and lines. Adds some margin to these infinitesimal objects. * @return {Array} Array of bodies that overlap the point */ World.prototype.hitTest = function(worldPoint,bodies,precision){ precision = precision || 0; // Create a dummy particle body with a particle shape to test against the bodies var pb = new Body({ position:worldPoint }), ps = new Particle(), px = worldPoint, pa = 0, x = hitTest_tmp1, zero = hitTest_zero, tmp = hitTest_tmp2; pb.addShape(ps); var n = this.narrowphase, result = []; // Check bodies for(var i=0, N=bodies.length; i!==N; i++){ var b = bodies[i]; for(var j=0, NS=b.shapes.length; j!==NS; j++){ var s = b.shapes[j], offset = b.shapeOffsets[j] || zero, angle = b.shapeAngles[j] || 0.0; // Get shape world position + angle vec2.rotate(x, offset, b.angle); vec2.add(x, x, b.position); var a = angle + b.angle; if( (s instanceof Circle && n.circleParticle (b,s,x,a, pb,ps,px,pa, true)) || (s instanceof Convex && n.particleConvex (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Plane && n.particlePlane (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Capsule && n.particleCapsule (pb,ps,px,pa, b,s,x,a, true)) || (s instanceof Particle && vec2.squaredLength(vec2.sub(tmp,x,worldPoint)) < precision*precision) ){ result.push(b); } } } return result; }; },{"../../package.json":8,"../collision/Broadphase":10,"../collision/NaiveBroadphase":12,"../collision/Narrowphase":13,"../constraints/DistanceConstraint":17,"../constraints/LockConstraint":19,"../constraints/PrismaticConstraint":20,"../constraints/RevoluteConstraint":21,"../events/EventEmitter":28,"../material/ContactMaterial":29,"../material/Material":30,"../math/vec2":33,"../objects/Body":34,"../objects/Spring":35,"../shapes/Capsule":37,"../shapes/Circle":38,"../shapes/Convex":39,"../shapes/Line":41,"../shapes/Particle":42,"../shapes/Plane":43,"../shapes/Rectangle":44,"../solver/GSSolver":46,"../utils/Utils":50}]},{},[36]) (36) }); ; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ // Add an extra properties to p2 that we need p2.Body.prototype.parent = null; p2.Spring.prototype.parent = null; /** * @class Phaser.Physics.P2 * @classdesc Physics World Constructor * @constructor * @param {Phaser.Game} game - Reference to the current game instance. * @param {object} [config] - Physics configuration object passed in from the game constructor. */ Phaser.Physics.P2 = function (game, config) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = game; if (typeof config === 'undefined' || !config.hasOwnProperty('gravity') || !config.hasOwnProperty('broadphase')) { config = { gravity: [0, 0], broadphase: new p2.SAPBroadphase() }; } /** * @property {p2.World} game - The p2 World in which the simulation is run. * @protected */ this.world = new p2.World(config); /** * @property {number} frameRate - The frame rate the world will be stepped at. Defaults to 1 / 60, but you can change here. Also see useElapsedTime property. * @default */ this.frameRate = 1 / 60; /** * @property {boolean} useElapsedTime - If true the frameRate value will be ignored and instead p2 will step with the value of Game.Time.physicsElapsed, which is a delta time value. * @default */ this.useElapsedTime = false; /** * @property {array<Phaser.Physics.P2.Material>} materials - A local array of all created Materials. * @protected */ this.materials = []; /** * @property {Phaser.InversePointProxy} gravity - The gravity applied to all bodies each step. */ this.gravity = new Phaser.Physics.P2.InversePointProxy(this, this.world.gravity); /** * @property {p2.Body} bounds - The bounds body contains the 4 walls that border the World. Define or disable with setBounds. */ this.bounds = null; /** * @property {array} _wallShapes - The wall bounds shapes. * @private */ this._wallShapes = [ null, null, null, null ]; /** * @property {Phaser.Signal} onBodyAdded - Dispatched when a new Body is added to the World. */ this.onBodyAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onBodyRemoved - Dispatched when a Body is removed from the World. */ this.onBodyRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onSpringAdded - Dispatched when a new Spring is added to the World. */ this.onSpringAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onSpringRemoved - Dispatched when a Spring is removed from the World. */ this.onSpringRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onConstraintAdded - Dispatched when a new Constraint is added to the World. */ this.onConstraintAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onConstraintRemoved - Dispatched when a Constraint is removed from the World. */ this.onConstraintRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onContactMaterialAdded - Dispatched when a new ContactMaterial is added to the World. */ this.onContactMaterialAdded = new Phaser.Signal(); /** * @property {Phaser.Signal} onContactMaterialRemoved - Dispatched when a ContactMaterial is removed from the World. */ this.onContactMaterialRemoved = new Phaser.Signal(); /** * @property {Phaser.Signal} onPostBroadphase - Dispatched after the Broadphase has collected collision pairs in the world. */ // this.onPostBroadphase = new Phaser.Signal(); this.postBroadphaseCallback = null; this.callbackContext = null; /** * @property {Phaser.Signal} onImpact - Dispatched when a first contact is created between two bodies. This event is fired after the step has been done. */ // this.onImpact = new Phaser.Signal(); this.impactCallback = null; /** * @property {Phaser.Signal} onBeginContact - Dispatched when a first contact is created between two bodies. This event is fired before the step has been done. */ this.onBeginContact = new Phaser.Signal(); /** * @property {Phaser.Signal} onEndContact - Dispatched when final contact occurs between two bodies. This event is fired before the step has been done. */ this.onEndContact = new Phaser.Signal(); // Pixel to meter function overrides if (config.hasOwnProperty('mpx') && config.hasOwnProperty('pxm') && config.hasOwnProperty('mpxi') && config.hasOwnProperty('pxmi')) { this.mpx = config.mpx; this.mpxi = config.mpxi; this.pxm = config.pxm; this.pxmi = config.pxmi; } // Hook into the World events this.world.on("beginContact", this.beginContactHandler, this); this.world.on("endContact", this.endContactHandler, this); /** * @property {array} _toRemove - Internal var used to hold references to bodies to remove from the world on the next step. */ this._toRemove = []; /** * @property {array} collisionGroups - Internal var. */ this.collisionGroups = []; /** * @property {number} _collisionGroupID - Internal var. * @private */ this._collisionGroupID = 2; this.nothingCollisionGroup = new Phaser.Physics.P2.CollisionGroup(1); this.boundsCollisionGroup = new Phaser.Physics.P2.CollisionGroup(2); this.everythingCollisionGroup = new Phaser.Physics.P2.CollisionGroup(2147483648); this.boundsCollidesWith = []; // By default we want everything colliding with everything this.setBoundsToWorld(true, true, true, true, false); }; /** * @const * @type {number} */ Phaser.Physics.P2.LIME_CORONA_JSON = 0; Phaser.Physics.P2.prototype = { /** * This will add a P2 Physics body into the removal list for the next step. * * @method Phaser.Physics.P2#removeBodyNextStep * @param {Phaser.Physics.P2.Body} body - The body to remove at the start of the next step. */ removeBodyNextStep: function (body) { this._toRemove.push(body); }, /** * Called at the start of the core update loop. Purges flagged bodies from the world. * * @method Phaser.Physics.P2#preUpdate */ preUpdate: function () { var i = this._toRemove.length; while (i--) { this.removeBody(this._toRemove[i]); } this._toRemove.length = 0; }, /** * This will create a P2 Physics body on the given game object or array of game objects. * A game object can only have 1 physics body active at any one time, and it can't be changed until the object is destroyed. * * @method Phaser.Physics.P2#enable * @param {object|array|Phaser.Group} object - The game object to create the physics body on. Can also be an array or Group of objects, a body will be created on every child that has a `body` property. * @param {boolean} [debug=false] - Create a debug object to go with this body? * @param {boolean} [children=true] - Should a body be created on all children of this object? If true it will recurse down the display list as far as it can go. */ enable: function (object, debug, children) { if (typeof debug === 'undefined') { debug = false; } if (typeof children === 'undefined') { children = true; } var i = 1; if (Array.isArray(object)) { i = object.length; while (i--) { if (object[i] instanceof Phaser.Group) { // If it's a Group then we do it on the children regardless this.enable(object[i].children, debug, children); } else { this.enableBody(object[i], debug); if (children && object[i].hasOwnProperty('children') && object[i].children.length > 0) { this.enable(object[i], debug, true); } } } } else { if (object instanceof Phaser.Group) { // If it's a Group then we do it on the children regardless this.enable(object.children, debug, children); } else { this.enableBody(object, debug); if (children && object.hasOwnProperty('children') && object.children.length > 0) { this.enable(object.children, debug, true); } } } }, /** * Creates a P2 Physics body on the given game object. * A game object can only have 1 physics body active at any one time, and it can't be changed until the body is nulled. * * @method Phaser.Physics.P2#enableBody * @param {object} object - The game object to create the physics body on. A body will only be created if this object has a null `body` property. * @param {boolean} debug - Create a debug object to go with this body? */ enableBody: function (object, debug) { if (object.hasOwnProperty('body') && object.body === null) { object.body = new Phaser.Physics.P2.Body(this.game, object, object.x, object.y, 1); object.body.debug = debug object.anchor.set(0.5); } }, /** * Impact event handling is disabled by default. Enable it before any impact events will be dispatched. * In a busy world hundreds of impact events can be generated every step, so only enable this if you cannot do what you need via beginContact or collision masks. * * @method Phaser.Physics.P2#setImpactEvents * @param {boolean} state - Set to true to enable impact events, or false to disable. */ setImpactEvents: function (state) { if (state) { this.world.on("impact", this.impactHandler, this); } else { this.world.off("impact", this.impactHandler, this); } }, /** * Sets a callback to be fired after the Broadphase has collected collision pairs in the world. * Just because a pair exists it doesn't mean they *will* collide, just that they potentially could do. * If your calback returns `false` the pair will be removed from the narrowphase. This will stop them testing for collision this step. * Returning `true` from the callback will ensure they are checked in the narrowphase. * * @method Phaser.Physics.P2#setPostBroadphaseCallback * @param {function} callback - The callback that will receive the postBroadphase event data. It must return a boolean. Set to null to disable an existing callback. * @param {object} context - The context under which the callback will be fired. */ setPostBroadphaseCallback: function (callback, context) { this.postBroadphaseCallback = callback; this.callbackContext = context; if (callback !== null) { this.world.on("postBroadphase", this.postBroadphaseHandler, this); } else { this.world.off("postBroadphase", this.postBroadphaseHandler, this); } }, /** * Internal handler for the postBroadphase event. * * @method Phaser.Physics.P2#postBroadphaseHandler * @private * @param {object} event - The event data. */ postBroadphaseHandler: function (event) { if (this.postBroadphaseCallback) { // Body.id 1 is always the World bounds object var i = event.pairs.length; while (i -= 2) { if (event.pairs[i].id !== 1 && event.pairs[i+1].id !== 1 && !this.postBroadphaseCallback.call(this.callbackContext, event.pairs[i].parent, event.pairs[i+1].parent)) { event.pairs.splice(i, 2); } } } }, /** * Handles a p2 impact event. * * @method Phaser.Physics.P2#impactHandler * @private * @param {object} event - The event data. */ impactHandler: function (event) { if (event.bodyA.parent && event.bodyB.parent) { // Body vs. Body callbacks var a = event.bodyA.parent; var b = event.bodyB.parent; if (a._bodyCallbacks[event.bodyB.id]) { a._bodyCallbacks[event.bodyB.id].call(a._bodyCallbackContext[event.bodyB.id], a, b, event.shapeA, event.shapeB); } if (b._bodyCallbacks[event.bodyA.id]) { b._bodyCallbacks[event.bodyA.id].call(b._bodyCallbackContext[event.bodyA.id], b, a, event.shapeB, event.shapeA); } // Body vs. Group callbacks if (a._groupCallbacks[event.shapeB.collisionGroup]) { a._groupCallbacks[event.shapeB.collisionGroup].call(a._groupCallbackContext[event.shapeB.collisionGroup], a, b, event.shapeA, event.shapeB); } if (b._groupCallbacks[event.shapeA.collisionGroup]) { b._groupCallbacks[event.shapeA.collisionGroup].call(b._groupCallbackContext[event.shapeA.collisionGroup], b, a, event.shapeB, event.shapeA); } } }, /** * Handles a p2 begin contact event. * * @method Phaser.Physics.P2#beginContactHandler * @param {object} event - The event data. */ beginContactHandler: function (event) { if (event.bodyA.id > 1 && event.bodyB.id > 1) { this.onBeginContact.dispatch(event.bodyA, event.bodyB, event.shapeA, event.shapeB, event.contactEquations); if (event.bodyA.parent) { event.bodyA.parent.onBeginContact.dispatch(event.bodyB.parent, event.shapeA, event.shapeB, event.contactEquations); } if (event.bodyB.parent) { event.bodyB.parent.onBeginContact.dispatch(event.bodyA.parent, event.shapeB, event.shapeA, event.contactEquations); } } }, /** * Handles a p2 end contact event. * * @method Phaser.Physics.P2#endContactHandler * @param {object} event - The event data. */ endContactHandler: function (event) { if (event.bodyA.id > 1 && event.bodyB.id > 1) { this.onEndContact.dispatch(event.bodyA, event.bodyB, event.shapeA, event.shapeB); if (event.bodyA.parent) { event.bodyA.parent.onEndContact.dispatch(event.bodyB.parent, event.shapeA, event.shapeB); } if (event.bodyB.parent) { event.bodyB.parent.onEndContact.dispatch(event.bodyA.parent, event.shapeB, event.shapeA); } } }, /** * Sets the bounds of the Physics world to match the Game.World dimensions. * You can optionally set which 'walls' to create: left, right, top or bottom. * * @method Phaser.Physics#setBoundsToWorld * @param {boolean} [left=true] - If true will create the left bounds wall. * @param {boolean} [right=true] - If true will create the right bounds wall. * @param {boolean} [top=true] - If true will create the top bounds wall. * @param {boolean} [bottom=true] - If true will create the bottom bounds wall. * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ setBoundsToWorld: function (left, right, top, bottom, setCollisionGroup) { this.setBounds(this.game.world.bounds.x, this.game.world.bounds.y, this.game.world.bounds.width, this.game.world.bounds.height, left, right, top, bottom, setCollisionGroup); }, /** * Sets the given material against the 4 bounds of this World. * * @method Phaser.Physics#setWorldMaterial * @param {Phaser.Physics.P2.Material} material - The material to set. * @param {boolean} [left=true] - If true will set the material on the left bounds wall. * @param {boolean} [right=true] - If true will set the material on the right bounds wall. * @param {boolean} [top=true] - If true will set the material on the top bounds wall. * @param {boolean} [bottom=true] - If true will set the material on the bottom bounds wall. */ setWorldMaterial: function (material, left, right, top, bottom) { if (typeof left === 'undefined') { left = true; } if (typeof right === 'undefined') { right = true; } if (typeof top === 'undefined') { top = true; } if (typeof bottom === 'undefined') { bottom = true; } if (left && this._wallShapes[0]) { this._wallShapes[0].material = material; } if (right && this._wallShapes[1]) { this._wallShapes[1].material = material; } if (top && this._wallShapes[2]) { this._wallShapes[2].material = material; } if (bottom && this._wallShapes[3]) { this._wallShapes[3].material = material; } }, /** * By default the World will be set to collide everything with everything. The bounds of the world is a Body with 4 shapes, one for each face. * If you start to use your own collision groups then your objects will no longer collide with the bounds. * To fix this you need to adjust the bounds to use its own collision group first BEFORE changing your Sprites collision group. * * @method Phaser.Physics.P2#updateBoundsCollisionGroup * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ updateBoundsCollisionGroup: function (setCollisionGroup) { if (typeof setCollisionGroup === 'undefined') { setCollisionGroup = true; } for (var i = 0; i < 4; i++) { if (this._wallShapes[i]) { if (setCollisionGroup) { this._wallShapes[i].collisionGroup = this.boundsCollisionGroup.mask; } else { this._wallShapes[i].collisionGroup = this.everythingCollisionGroup.mask; } } } }, /** * Sets the bounds of the Physics world to match the given world pixel dimensions. * You can optionally set which 'walls' to create: left, right, top or bottom. * * @method Phaser.Physics.P2#setBounds * @param {number} x - The x coordinate of the top-left corner of the bounds. * @param {number} y - The y coordinate of the top-left corner of the bounds. * @param {number} width - The width of the bounds. * @param {number} height - The height of the bounds. * @param {boolean} [left=true] - If true will create the left bounds wall. * @param {boolean} [right=true] - If true will create the right bounds wall. * @param {boolean} [top=true] - If true will create the top bounds wall. * @param {boolean} [bottom=true] - If true will create the bottom bounds wall. * @param {boolean} [setCollisionGroup=true] - If true the Bounds will be set to use its own Collision Group. */ setBounds: function (x, y, width, height, left, right, top, bottom, setCollisionGroup) { if (typeof left === 'undefined') { left = true; } if (typeof right === 'undefined') { right = true; } if (typeof top === 'undefined') { top = true; } if (typeof bottom === 'undefined') { bottom = true; } if (typeof setCollisionGroup === 'undefined') { setCollisionGroup = true; } var hw = (width / 2); var hh = (height / 2); var cx = hw + x; var cy = hh + y; if (this.bounds !== null) { if (this.bounds.world) { this.world.removeBody(this.bounds); } var i = this.bounds.shapes.length; while (i--) { var shape = this.bounds.shapes[i]; this.bounds.removeShape(shape); } this.bounds.position[0] = this.pxmi(cx); this.bounds.position[1] = this.pxmi(cy); } else { this.bounds = new p2.Body({ mass: 0, position:[this.pxmi(cx), this.pxmi(cy)] }); } if (left) { this._wallShapes[0] = new p2.Plane(); if (setCollisionGroup) { this._wallShapes[0].collisionGroup = this.boundsCollisionGroup.mask; } this.bounds.addShape(this._wallShapes[0], [this.pxmi(-hw), 0], 1.5707963267948966 ); } if (right) { this._wallShapes[1] = new p2.Plane(); if (setCollisionGroup) { this._wallShapes[1].collisionGroup = this.boundsCollisionGroup.mask; } this.bounds.addShape(this._wallShapes[1], [this.pxmi(hw), 0], -1.5707963267948966 ); } if (top) { this._wallShapes[2] = new p2.Plane(); if (setCollisionGroup) { this._wallShapes[2].collisionGroup = this.boundsCollisionGroup.mask; } this.bounds.addShape(this._wallShapes[2], [0, this.pxmi(-hh)], -3.141592653589793 ); } if (bottom) { this._wallShapes[3] = new p2.Plane(); if (setCollisionGroup) { this._wallShapes[3].collisionGroup = this.boundsCollisionGroup.mask; } this.bounds.addShape(this._wallShapes[3], [0, this.pxmi(hh)] ); } this.world.addBody(this.bounds); }, /** * @method Phaser.Physics.P2#update */ update: function () { if (this.useElapsedTime) { this.world.step(this.game.time.physicsElapsed); } else { this.world.step(this.frameRate); } }, /** * Clears all bodies from the simulation, resets callbacks and resets the collision bitmask. * * @method Phaser.Physics.P2#clear */ clear: function () { this.world.clear(); this.world.off("beginContact", this.beginContactHandler, this); this.world.off("endContact", this.endContactHandler, this); this.postBroadphaseCallback = null; this.callbackContext = null; this.impactCallback = null; this.collisionGroups = []; this._toRemove = []; this._collisionGroupID = 2; this.boundsCollidesWith = []; }, /** * Clears all bodies from the simulation and unlinks World from Game. Should only be called on game shutdown. Call `clear` on a State change. * * @method Phaser.Physics.P2#destroy */ destroy: function () { this.clear(); this.game = null; }, /** * Add a body to the world. * * @method Phaser.Physics.P2#addBody * @param {Phaser.Physics.P2.Body} body - The Body to add to the World. * @return {boolean} True if the Body was added successfully, otherwise false. */ addBody: function (body) { if (body.data.world) { return false; } else { this.world.addBody(body.data); this.onBodyAdded.dispatch(body); return true; } }, /** * Removes a body from the world. This will silently fail if the body wasn't part of the world to begin with. * * @method Phaser.Physics.P2#removeBody * @param {Phaser.Physics.P2.Body} body - The Body to remove from the World. * @return {Phaser.Physics.P2.Body} The Body that was removed. */ removeBody: function (body) { if (body.data.world == this.world) { this.world.removeBody(body.data); this.onBodyRemoved.dispatch(body); } return body; }, /** * Adds a Spring to the world. * * @method Phaser.Physics.P2#addSpring * @param {Phaser.Physics.P2.Spring} spring - The Spring to add to the World. * @return {Phaser.Physics.P2.Spring} The Spring that was added. */ addSpring: function (spring) { this.world.addSpring(spring); this.onSpringAdded.dispatch(spring); return spring; }, /** * Removes a Spring from the world. * * @method Phaser.Physics.P2#removeSpring * @param {Phaser.Physics.P2.Spring} spring - The Spring to remove from the World. * @return {Phaser.Physics.P2.Spring} The Spring that was removed. */ removeSpring: function (spring) { this.world.removeSpring(spring); this.onSpringRemoved.dispatch(spring); return spring; }, /** * Creates a constraint that tries to keep the distance between two bodies constant. * * @method Phaser.Physics.P2#createDistanceConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} distance - The distance to keep between the bodies. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.DistanceConstraint} The constraint */ createDistanceConstraint: function (bodyA, bodyB, distance, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.DistanceConstraint(this, bodyA, bodyB, distance, maxForce)); } }, /** * Creates a constraint that tries to keep the distance between two bodies constant. * * @method Phaser.Physics.P2#createGearConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [angle=0] - The relative angle * @param {number} [ratio=1] - The gear ratio. * @return {Phaser.Physics.P2.GearConstraint} The constraint */ createGearConstraint: function (bodyA, bodyB, angle, ratio) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.GearConstraint(this, bodyA, bodyB, angle, ratio)); } }, /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * The pivot points are given in world (pixel) coordinates. * * @method Phaser.Physics.P2#createRevoluteConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Array} pivotA - The point relative to the center of mass of bodyA which bodyA is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {Array} pivotB - The point relative to the center of mass of bodyB which bodyB is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce=0] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.RevoluteConstraint} The constraint */ createRevoluteConstraint: function (bodyA, pivotA, bodyB, pivotB, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.RevoluteConstraint(this, bodyA, pivotA, bodyB, pivotB, maxForce)); } }, /** * Locks the relative position between two bodies. * * @method Phaser.Physics.P2#createLockConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {Array} [offset] - The offset of bodyB in bodyA's frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [angle=0] - The angle of bodyB in bodyA's frame. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.LockConstraint} The constraint */ createLockConstraint: function (bodyA, bodyB, offset, angle, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.LockConstraint(this, bodyA, bodyB, offset, angle, maxForce)); } }, /** * Constraint that only allows bodies to move along a line, relative to each other. * See http://www.iforce2d.net/b2dtut/joints-prismatic * * @method Phaser.Physics.P2#createPrismaticConstraint * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {boolean} [lockRotation=true] - If set to false, bodyB will be free to rotate around its anchor point. * @param {Array} [anchorA] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [anchorB] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [axis] - An axis, defined in body A frame, that body B's anchor point may slide along. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. * @return {Phaser.Physics.P2.PrismaticConstraint} The constraint */ createPrismaticConstraint: function (bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Constraint, invalid body objects given'); } else { return this.addConstraint(new Phaser.Physics.P2.PrismaticConstraint(this, bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce)); } }, /** * Adds a Constraint to the world. * * @method Phaser.Physics.P2#addConstraint * @param {Phaser.Physics.P2.Constraint} constraint - The Constraint to add to the World. * @return {Phaser.Physics.P2.Constraint} The Constraint that was added. */ addConstraint: function (constraint) { this.world.addConstraint(constraint); this.onConstraintAdded.dispatch(constraint); return constraint; }, /** * Removes a Constraint from the world. * * @method Phaser.Physics.P2#removeConstraint * @param {Phaser.Physics.P2.Constraint} constraint - The Constraint to be removed from the World. * @return {Phaser.Physics.P2.Constraint} The Constraint that was removed. */ removeConstraint: function (constraint) { this.world.removeConstraint(constraint); this.onConstraintRemoved.dispatch(constraint); return constraint; }, /** * Adds a Contact Material to the world. * * @method Phaser.Physics.P2#addContactMaterial * @param {Phaser.Physics.P2.ContactMaterial} material - The Contact Material to be added to the World. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was added. */ addContactMaterial: function (material) { this.world.addContactMaterial(material); this.onContactMaterialAdded.dispatch(material); return material; }, /** * Removes a Contact Material from the world. * * @method Phaser.Physics.P2#removeContactMaterial * @param {Phaser.Physics.P2.ContactMaterial} material - The Contact Material to be removed from the World. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was removed. */ removeContactMaterial: function (material) { this.world.removeContactMaterial(material); this.onContactMaterialRemoved.dispatch(material); return material; }, /** * Gets a Contact Material based on the two given Materials. * * @method Phaser.Physics.P2#getContactMaterial * @param {Phaser.Physics.P2.Material} materialA - The first Material to search for. * @param {Phaser.Physics.P2.Material} materialB - The second Material to search for. * @return {Phaser.Physics.P2.ContactMaterial|boolean} The Contact Material or false if none was found matching the Materials given. */ getContactMaterial: function (materialA, materialB) { return this.world.getContactMaterial(materialA, materialB); }, /** * Sets the given Material against all Shapes owned by all the Bodies in the given array. * * @method Phaser.Physics.P2#setMaterial * @param {Phaser.Physics.P2.Material} material - The Material to be applied to the given Bodies. * @param {array<Phaser.Physics.P2.Body>} bodies - An Array of Body objects that the given Material will be set on. */ setMaterial: function (material, bodies) { var i = bodies.length; while (i--) { bodies.setMaterial(material); } }, /** * Creates a Material. Materials are applied to Shapes owned by a Body and can be set with Body.setMaterial(). * Materials are a way to control what happens when Shapes collide. Combine unique Materials together to create Contact Materials. * Contact Materials have properties such as friction and restitution that allow for fine-grained collision control between different Materials. * * @method Phaser.Physics.P2#createMaterial * @param {string} [name] - Optional name of the Material. Each Material has a unique ID but string names are handy for debugging. * @param {Phaser.Physics.P2.Body} [body] - Optional Body. If given it will assign the newly created Material to the Body shapes. * @return {Phaser.Physics.P2.Material} The Material that was created. This is also stored in Phaser.Physics.P2.materials. */ createMaterial: function (name, body) { name = name || ''; var material = new Phaser.Physics.P2.Material(name); this.materials.push(material); if (typeof body !== 'undefined') { body.setMaterial(material); } return material; }, /** * Creates a Contact Material from the two given Materials. You can then edit the properties of the Contact Material directly. * * @method Phaser.Physics.P2#createContactMaterial * @param {Phaser.Physics.P2.Material} [materialA] - The first Material to create the ContactMaterial from. If undefined it will create a new Material object first. * @param {Phaser.Physics.P2.Material} [materialB] - The second Material to create the ContactMaterial from. If undefined it will create a new Material object first. * @param {object} [options] - Material options object. * @return {Phaser.Physics.P2.ContactMaterial} The Contact Material that was created. */ createContactMaterial: function (materialA, materialB, options) { if (typeof materialA === 'undefined') { materialA = this.createMaterial(); } if (typeof materialB === 'undefined') { materialB = this.createMaterial(); } var contact = new Phaser.Physics.P2.ContactMaterial(materialA, materialB, options); return this.addContactMaterial(contact); }, /** * Populates and returns an array with references to of all current Bodies in the world. * * @method Phaser.Physics.P2#getBodies * @return {array<Phaser.Physics.P2.Body>} An array containing all current Bodies in the world. */ getBodies: function () { var output = []; var i = this.world.bodies.length; while (i--) { output.push(this.world.bodies[i].parent); } return output; }, /** * Checks the given object to see if it has a p2.Body and if so returns it. * * @method Phaser.Physics.P2#getBody * @param {object} object - The object to check for a p2.Body on. * @return {p2.Body} The p2.Body, or null if not found. */ getBody: function (object) { if (object instanceof p2.Body) { // Native p2 body return object; } else if (object instanceof Phaser.Physics.P2.Body) { // Phaser P2 Body return object.data; } else if (object['body'] && object['body'].type === Phaser.Physics.P2JS) { // Sprite, TileSprite, etc return object.body.data; } return null; }, /** * Populates and returns an array of all current Springs in the world. * * @method Phaser.Physics.P2#getSprings * @return {array<Phaser.Physics.P2.Spring>} An array containing all current Springs in the world. */ getSprings: function () { var output = []; var i = this.world.springs.length; while (i--) { output.push(this.world.springs[i].parent); } return output; }, /** * Populates and returns an array of all current Constraints in the world. * * @method Phaser.Physics.P2#getConstraints * @return {array<Phaser.Physics.P2.Constraint>} An array containing all current Constraints in the world. */ getConstraints: function () { var output = []; var i = this.world.constraints.length; while (i--) { output.push(this.world.constraints[i].parent); } return output; }, /** * Test if a world point overlaps bodies. You will get an array of actual P2 bodies back. You can find out which Sprite a Body belongs to * (if any) by checking the Body.parent.sprite property. Body.parent is a Phaser.Physics.P2.Body property. * * @method Phaser.Physics.P2#hitTest * @param {Phaser.Point} worldPoint - Point to use for intersection tests. The points values must be in world (pixel) coordinates. * @param {Array<Phaser.Physics.P2.Body|Phaser.Sprite|p2.Body>} [bodies] - A list of objects to check for intersection. If not given it will check Phaser.Physics.P2.world.bodies (i.e. all world bodies) * @param {number} [precision=5] - Used for matching against particles and lines. Adds some margin to these infinitesimal objects. * @param {boolean} [filterStatic=false] - If true all Static objects will be removed from the results array. * @return {Array} Array of bodies that overlap the point. */ hitTest: function (worldPoint, bodies, precision, filterStatic) { if (typeof bodies === 'undefined') { bodies = this.world.bodies; } if (typeof precision === 'undefined') { precision = 5; } if (typeof filterStatic === 'undefined') { filterStatic = false; } var physicsPosition = [ this.pxmi(worldPoint.x), this.pxmi(worldPoint.y) ]; var query = []; var i = bodies.length; while (i--) { if (bodies[i] instanceof Phaser.Physics.P2.Body && !(filterStatic && bodies[i].data.motionState === p2.Body.STATIC)) { query.push(bodies[i].data); } else if (bodies[i] instanceof p2.Body && bodies[i].parent && !(filterStatic && bodies[i].motionState === p2.Body.STATIC)) { query.push(bodies[i]); } else if (bodies[i] instanceof Phaser.Sprite && bodies[i].hasOwnProperty('body') && !(filterStatic && bodies[i].body.data.motionState === p2.Body.STATIC)) { query.push(bodies[i].body.data); } } return this.world.hitTest(physicsPosition, query, precision); }, /** * Converts the current world into a JSON object. * * @method Phaser.Physics.P2#toJSON * @return {object} A JSON representation of the world. */ toJSON: function () { return this.world.toJSON(); }, /** * Creates a new Collision Group and optionally applies it to the given object. * Collision Groups are handled using bitmasks, therefore you have a fixed limit you can create before you need to re-use older groups. * * @method Phaser.Physics.P2#createCollisionGroup * @param {Phaser.Group|Phaser.Sprite} [object] - An optional Sprite or Group to apply the Collision Group to. If a Group is given it will be applied to all top-level children. * @protected */ createCollisionGroup: function (object) { var bitmask = Math.pow(2, this._collisionGroupID); if (this._wallShapes[0]) { this._wallShapes[0].collisionMask = this._wallShapes[0].collisionMask | bitmask; } if (this._wallShapes[1]) { this._wallShapes[1].collisionMask = this._wallShapes[1].collisionMask | bitmask; } if (this._wallShapes[2]) { this._wallShapes[2].collisionMask = this._wallShapes[2].collisionMask | bitmask; } if (this._wallShapes[3]) { this._wallShapes[3].collisionMask = this._wallShapes[3].collisionMask | bitmask; } this._collisionGroupID++; var group = new Phaser.Physics.P2.CollisionGroup(bitmask); this.collisionGroups.push(group); if (object) { this.setCollisionGroup(object, group); } return group; }, /** * Sets the given CollisionGroup to be the collision group for all shapes in this Body, unless a shape is specified. * Note that this resets the collisionMask and any previously set groups. See Body.collides() for appending them. * * @method Phaser.Physics.P2y#setCollisionGroup * @param {Phaser.Group|Phaser.Sprite} object - A Sprite or Group to apply the Collision Group to. If a Group is given it will be applied to all top-level children. * @param {Phaser.Physics.CollisionGroup} group - The Collision Group that this Bodies shapes will use. */ setCollisionGroup: function (object, group) { if (object instanceof Phaser.Group) { for (var i = 0; i < object.total; i++) { if (object.children[i]['body'] && object.children[i]['body'].type === Phaser.Physics.P2JS) { object.children[i].body.setCollisionGroup(group); } } } else { object.body.setCollisionGroup(group); } }, /** * Creates a spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @method Phaser.Physics.P2#createSpring * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyA - First connected body. * @param {Phaser.Sprite|Phaser.Physics.P2.Body|p2.Body} bodyB - Second connected body. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {Array} [worldA] - Where to hook the spring to body A in world coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [worldB] - Where to hook the spring to body B in world coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [localA] - Where to hook the spring to body A in local body coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @param {Array} [localB] - Where to hook the spring to body B in local body coordinates. This value is an array by 2 elements, x and y, i.e: [32, 32]. * @return {Phaser.Physics.P2.Spring} The spring */ createSpring: function (bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB) { bodyA = this.getBody(bodyA); bodyB = this.getBody(bodyB); if (!bodyA || !bodyB) { console.warn('Cannot create Spring, invalid body objects given'); } else { return this.addSpring(new Phaser.Physics.P2.Spring(this, bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB)); } }, /** * Creates a new Body and adds it to the World. * * @method Phaser.Physics.P2#createBody * @param {number} x - The x coordinate of Body. * @param {number} y - The y coordinate of Body. * @param {number} mass - The mass of the Body. A mass of 0 means a 'static' Body is created. * @param {boolean} [addToWorld=false] - Automatically add this Body to the world? (usually false as it won't have any shapes on construction). * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. * @return {Phaser.Physics.P2.Body} The body */ createBody: function (x, y, mass, addToWorld, options, data) { if (typeof addToWorld === 'undefined') { addToWorld = false; } var body = new Phaser.Physics.P2.Body(this.game, null, x, y, mass); if (data) { var result = body.addPolygon(options, data); if (!result) { return false; } } if (addToWorld) { this.world.addBody(body.data); } return body; }, /** * Creates a new Particle and adds it to the World. * * @method Phaser.Physics.P2#createParticle * @param {number} x - The x coordinate of Body. * @param {number} y - The y coordinate of Body. * @param {number} mass - The mass of the Body. A mass of 0 means a 'static' Body is created. * @param {boolean} [addToWorld=false] - Automatically add this Body to the world? (usually false as it won't have any shapes on construction). * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. */ createParticle: function (x, y, mass, addToWorld, options, data) { if (typeof addToWorld === 'undefined') { addToWorld = false; } var body = new Phaser.Physics.P2.Body(this.game, null, x, y, mass); if (data) { var result = body.addPolygon(options, data); if (!result) { return false; } } if (addToWorld) { this.world.addBody(body.data); } return body; }, /** * Converts all of the polylines objects inside a Tiled ObjectGroup into physics bodies that are added to the world. * Note that the polylines must be created in such a way that they can withstand polygon decomposition. * * @method Phaser.Physics.P2#convertCollisionObjects * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. * @param {boolean} [addToWorld=true] - If true it will automatically add each body to the world. * @return {array} An array of the Phaser.Physics.Body objects that have been created. */ convertCollisionObjects: function (map, layer, addToWorld) { if (typeof addToWorld === 'undefined') { addToWorld = true; } layer = map.getLayer(layer); var output = []; for (var i = 0, len = map.collision[layer].length; i < len; i++) { // name: json.layers[i].objects[v].name, // x: json.layers[i].objects[v].x, // y: json.layers[i].objects[v].y, // width: json.layers[i].objects[v].width, // height: json.layers[i].objects[v].height, // visible: json.layers[i].objects[v].visible, // properties: json.layers[i].objects[v].properties, // polyline: json.layers[i].objects[v].polyline var object = map.collision[layer][i]; var body = this.createBody(object.x, object.y, 0, addToWorld, {}, object.polyline); if (body) { output.push(body); } } return output; }, /** * Clears all physics bodies from the given TilemapLayer that were created with `World.convertTilemap`. * * @method Phaser.Physics.P2#clearTilemapLayerBodies * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. */ clearTilemapLayerBodies: function (map, layer) { layer = map.getLayer(layer); var i = map.layers[layer].bodies.length; while (i--) { map.layers[layer].bodies[i].destroy(); } map.layers[layer].bodies.length = []; }, /** * Goes through all tiles in the given Tilemap and TilemapLayer and converts those set to collide into physics bodies. * Only call this *after* you have specified all of the tiles you wish to collide with calls like Tilemap.setCollisionBetween, etc. * Every time you call this method it will destroy any previously created bodies and remove them from the world. * Therefore understand it's a very expensive operation and not to be done in a core game update loop. * * @method Phaser.Physics.P2#convertTilemap * @param {Phaser.Tilemap} map - The Tilemap to get the map data from. * @param {number|string|Phaser.TilemapLayer} [layer] - The layer to operate on. If not given will default to map.currentLayer. * @param {boolean} [addToWorld=true] - If true it will automatically add each body to the world, otherwise it's up to you to do so. * @param {boolean} [optimize=true] - If true adjacent colliding tiles will be combined into a single body to save processing. However it means you cannot perform specific Tile to Body collision responses. * @return {array} An array of the Phaser.Physics.P2.Body objects that were created. */ convertTilemap: function (map, layer, addToWorld, optimize) { layer = map.getLayer(layer); if (typeof addToWorld === 'undefined') { addToWorld = true; } if (typeof optimize === 'undefined') { optimize = true; } // If the bodies array is already populated we need to nuke it this.clearTilemapLayerBodies(map, layer); var width = 0; var sx = 0; var sy = 0; for (var y = 0, h = map.layers[layer].height; y < h; y++) { width = 0; for (var x = 0, w = map.layers[layer].width; x < w; x++) { var tile = map.layers[layer].data[y][x]; if (tile) { if (optimize) { var right = map.getTileRight(layer, x, y); if (width === 0) { sx = tile.x * tile.width; sy = tile.y * tile.height; width = tile.width; } if (right && right.collides) { width += tile.width; } else { var body = this.createBody(sx, sy, 0, false); body.addRectangle(width, tile.height, width / 2, tile.height / 2, 0); if (addToWorld) { this.addBody(body); } map.layers[layer].bodies.push(body); width = 0; } } else { var body = this.createBody(tile.x * tile.width, tile.y * tile.height, 0, false); body.addRectangle(tile.width, tile.height, tile.width / 2, tile.height / 2, 0); if (addToWorld) { this.addBody(body); } map.layers[layer].bodies.push(body); } } } } return map.layers[layer].bodies; }, /** * Convert p2 physics value (meters) to pixel scale. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#mpx * @param {number} v - The value to convert. * @return {number} The scaled value. */ mpx: function (v) { return v *= 20; }, /** * Convert pixel value to p2 physics scale (meters). * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#pxm * @param {number} v - The value to convert. * @return {number} The scaled value. */ pxm: function (v) { return v * 0.05; }, /** * Convert p2 physics value (meters) to pixel scale and inverses it. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#mpxi * @param {number} v - The value to convert. * @return {number} The scaled value. */ mpxi: function (v) { return v *= -20; }, /** * Convert pixel value to p2 physics scale (meters) and inverses it. * By default Phaser uses a scale of 20px per meter. * If you need to modify this you can over-ride these functions via the Physics Configuration object. * * @method Phaser.Physics.P2#pxmi * @param {number} v - The value to convert. * @return {number} The scaled value. */ pxmi: function (v) { return v * -0.05; } }; /** * @name Phaser.Physics.P2#friction * @property {number} friction - Friction between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. */ Object.defineProperty(Phaser.Physics.P2.prototype, "friction", { get: function () { return this.world.defaultFriction; }, set: function (value) { this.world.defaultFriction = value; } }); /** * @name Phaser.Physics.P2#restituion * @property {number} restitution - Default coefficient of restitution between colliding bodies. This value is used if no matching ContactMaterial is found for a Material pair. */ Object.defineProperty(Phaser.Physics.P2.prototype, "restituion", { get: function () { return this.world.defaultRestitution; }, set: function (value) { this.world.defaultRestitution = value; } }); /** * @name Phaser.Physics.P2#applySpringForces * @property {boolean} applySpringForces - Enable to automatically apply spring forces each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applySpringForces", { get: function () { return this.world.applySpringForces; }, set: function (value) { this.world.applySpringForces = value; } }); /** * @name Phaser.Physics.P2#applyDamping * @property {boolean} applyDamping - Enable to automatically apply body damping each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applyDamping", { get: function () { return this.world.applyDamping; }, set: function (value) { this.world.applyDamping = value; } }); /** * @name Phaser.Physics.P2#applyGravity * @property {boolean} applyGravity - Enable to automatically apply gravity each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "applyGravity", { get: function () { return this.world.applyGravity; }, set: function (value) { this.world.applyGravity = value; } }); /** * @name Phaser.Physics.P2#solveConstraints * @property {boolean} solveConstraints - Enable/disable constraint solving in each step. */ Object.defineProperty(Phaser.Physics.P2.prototype, "solveConstraints", { get: function () { return this.world.solveConstraints; }, set: function (value) { this.world.solveConstraints = value; } }); /** * @name Phaser.Physics.P2#time * @property {boolean} time - The World time. * @readonly */ Object.defineProperty(Phaser.Physics.P2.prototype, "time", { get: function () { return this.world.time; } }); /** * @name Phaser.Physics.P2#emitImpactEvent * @property {boolean} emitImpactEvent - Set to true if you want to the world to emit the "impact" event. Turning this off could improve performance. */ Object.defineProperty(Phaser.Physics.P2.prototype, "emitImpactEvent", { get: function () { return this.world.emitImpactEvent; }, set: function (value) { this.world.emitImpactEvent = value; } }); /** * @name Phaser.Physics.P2#enableBodySleeping * @property {boolean} enableBodySleeping - Enable / disable automatic body sleeping. */ Object.defineProperty(Phaser.Physics.P2.prototype, "enableBodySleeping", { get: function () { return this.world.enableBodySleeping; }, set: function (value) { this.world.enableBodySleeping = value; } }); /** * @name Phaser.Physics.P2#total * @property {number} total - The total number of bodies in the world. * @readonly */ Object.defineProperty(Phaser.Physics.P2.prototype, "total", { get: function () { return this.world.bodies.length; } }); /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A PointProxy is an internal class that allows for direct getter/setter style property access to Arrays and TypedArrays. * * @class Phaser.Physics.P2.PointProxy * @classdesc PointProxy * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {any} destination - The object to bind to. */ Phaser.Physics.P2.PointProxy = function (world, destination) { this.world = world; this.destination = destination; }; Phaser.Physics.P2.PointProxy.prototype.constructor = Phaser.Physics.P2.PointProxy; /** * @name Phaser.Physics.P2.PointProxy#x * @property {number} x - The x property of this PointProxy. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "x", { get: function () { return this.destination[0]; }, set: function (value) { this.destination[0] = this.world.pxm(value); } }); /** * @name Phaser.Physics.P2.PointProxy#y * @property {number} y - The y property of this PointProxy. */ Object.defineProperty(Phaser.Physics.P2.PointProxy.prototype, "y", { get: function () { return this.destination[1]; }, set: function (value) { this.destination[1] = this.world.pxm(value); } }); /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A InversePointProxy is an internal class that allows for direct getter/setter style property access to Arrays and TypedArrays but inverses the values on set. * * @class Phaser.Physics.P2.InversePointProxy * @classdesc InversePointProxy * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {any} destination - The object to bind to. */ Phaser.Physics.P2.InversePointProxy = function (world, destination) { this.world = world; this.destination = destination; }; Phaser.Physics.P2.InversePointProxy.prototype.constructor = Phaser.Physics.P2.InversePointProxy; /** * @name Phaser.Physics.P2.InversePointProxy#x * @property {number} x - The x property of this InversePointProxy. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "x", { get: function () { return this.destination[0]; }, set: function (value) { this.destination[0] = this.world.pxm(-value); } }); /** * @name Phaser.Physics.P2.InversePointProxy#y * @property {number} y - The y property of this InversePointProxy. */ Object.defineProperty(Phaser.Physics.P2.InversePointProxy.prototype, "y", { get: function () { return this.destination[1]; }, set: function (value) { this.destination[1] = this.world.pxm(-value); } }); /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * The Physics Body is typically linked to a single Sprite and defines properties that determine how the physics body is simulated. * These properties affect how the body reacts to forces, what forces it generates on itself (to simulate friction), and how it reacts to collisions in the scene. * In most cases, the properties are used to simulate physical effects. Each body also has its own property values that determine exactly how it reacts to forces and collisions in the scene. * By default a single Rectangle shape is added to the Body that matches the dimensions of the parent Sprite. See addShape, removeShape, clearShapes to add extra shapes around the Body. * Note: When bound to a Sprite to avoid single-pixel jitters on mobile devices we strongly recommend using Sprite sizes that are even on both axis, i.e. 128x128 not 127x127. * * @class Phaser.Physics.P2.Body * @classdesc Physics Body Constructor * @constructor * @param {Phaser.Game} game - Game reference to the currently running game. * @param {Phaser.Sprite} [sprite] - The Sprite object this physics body belongs to. * @param {number} [x=0] - The x coordinate of this Body. * @param {number} [y=0] - The y coordinate of this Body. * @param {number} [mass=1] - The default mass of this Body (0 = static). */ Phaser.Physics.P2.Body = function (game, sprite, x, y, mass) { sprite = sprite || null; x = x || 0; y = y || 0; if (typeof mass === 'undefined') { mass = 1; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = game; /** * @property {Phaser.Physics.P2} world - Local reference to the P2 World. */ this.world = game.physics.p2; /** * @property {Phaser.Sprite} sprite - Reference to the parent Sprite. */ this.sprite = sprite; /** * @property {number} type - The type of physics system this body belongs to. */ this.type = Phaser.Physics.P2JS; /** * @property {Phaser.Point} offset - The offset of the Physics Body from the Sprite x/y position. */ this.offset = new Phaser.Point(); /** * @property {p2.Body} data - The p2 Body data. * @protected */ this.data = new p2.Body({ position: [ this.world.pxmi(x), this.world.pxmi(y) ], mass: mass }); this.data.parent = this; /** * @property {Phaser.InversePointProxy} velocity - The velocity of the body. Set velocity.x to a negative value to move to the left, position to the right. velocity.y negative values move up, positive move down. */ this.velocity = new Phaser.Physics.P2.InversePointProxy(this.world, this.data.velocity); /** * @property {Phaser.InversePointProxy} force - The force applied to the body. */ this.force = new Phaser.Physics.P2.InversePointProxy(this.world, this.data.force); /** * @property {Phaser.Point} gravity - A locally applied gravity force to the Body. Applied directly before the world step. NOTE: Not currently implemented. */ this.gravity = new Phaser.Point(); /** * Dispatched when the shape/s of this Body impact with another. The event will be sent 2 parameters, this Body and the impact Body. * @property {Phaser.Signal} onImpact */ this.onImpact = new Phaser.Signal(); /** * Dispatched when a first contact is created between shapes in two bodies. This event is fired during the step, so collision has already taken place. * The event will be sent 4 parameters: The body it is in contact with, the shape from this body that caused the contact, the shape from the contact body and the contact equation data array. * @property {Phaser.Signal} onBeginContact */ this.onBeginContact = new Phaser.Signal(); /** * Dispatched when contact ends between shapes in two bodies. This event is fired during the step, so collision has already taken place. * The event will be sent 3 parameters: The body it is in contact with, the shape from this body that caused the contact and the shape from the contact body. * @property {Phaser.Signal} onEndContact */ this.onEndContact = new Phaser.Signal(); /** * @property {array} collidesWith - Array of CollisionGroups that this Bodies shapes collide with. * @private */ this.collidesWith = []; /** * @property {boolean} removeNextStep - To avoid deleting this body during a physics step, and causing all kinds of problems, set removeNextStep to true to have it removed in the next preUpdate. */ this.removeNextStep = false; this._collideWorldBounds = true; /** * @property {object} _bodyCallbacks - Array of Body callbacks. * @private */ this._bodyCallbacks = {}; /** * @property {object} _bodyCallbackContext - Array of Body callback contexts. * @private */ this._bodyCallbackContext = {}; /** * @property {object} _groupCallbacks - Array of Group callbacks. * @private */ this._groupCallbacks = {}; /** * @property {object} _bodyCallbackContext - Array of Grouo callback contexts. * @private */ this._groupCallbackContext = {}; /** * @property {Phaser.Physics.P2.BodyDebug} debugBody - Reference to the debug body. */ this.debugBody = null // Set-up the default shape if (sprite) { this.setRectangleFromSprite(sprite); if (sprite.exists) { this.game.physics.p2.addBody(this); } } }; Phaser.Physics.P2.Body.prototype = { /** * Sets a callback to be fired any time a shape in this Body impacts with a shape in the given Body. The impact test is performed against body.id values. * The callback will be sent 4 parameters: This body, the body that impacted, the Shape in this body and the shape in the impacting body. * Note that the impact event happens after collision resolution, so it cannot be used to prevent a collision from happening. * It also happens mid-step. So do not destroy a Body during this callback, instead set safeDestroy to true so it will be killed on the next preUpdate. * * @method Phaser.Physics.P2.Body#createBodyCallback * @param {Phaser.Sprite|Phaser.TileSprite|Phaser.Physics.P2.Body|p2.Body} object - The object to send impact events for. * @param {function} callback - The callback to fire on impact. Set to null to clear a previously set callback. * @param {object} callbackContext - The context under which the callback will fire. */ createBodyCallback: function (object, callback, callbackContext) { var id = -1; if (object['id']) { id = object.id; } else if (object['body']) { id = object.body.id; } if (id > -1) { if (callback === null) { delete (this._bodyCallbacks[id]); delete (this._bodyCallbackContext[id]); } else { this._bodyCallbacks[id] = callback; this._bodyCallbackContext[id] = callbackContext; } } }, /** * Sets a callback to be fired any time this Body impacts with the given Group. The impact test is performed against shape.collisionGroup values. * The callback will be sent 4 parameters: This body, the body that impacted, the Shape in this body and the shape in the impacting body. * This callback will only fire if this Body has been assigned a collision group. * Note that the impact event happens after collision resolution, so it cannot be used to prevent a collision from happening. * It also happens mid-step. So do not destroy a Body during this callback, instead set safeDestroy to true so it will be killed on the next preUpdate. * * @method Phaser.Physics.P2.Body#createGroupCallback * @param {Phaser.Physics.CollisionGroup} group - The Group to send impact events for. * @param {function} callback - The callback to fire on impact. Set to null to clear a previously set callback. * @param {object} callbackContext - The context under which the callback will fire. */ createGroupCallback: function (group, callback, callbackContext) { if (callback === null) { delete (this._groupCallbacks[group.mask]); delete (this._groupCallbacksContext[group.mask]); } else { this._groupCallbacks[group.mask] = callback; this._groupCallbackContext[group.mask] = callbackContext; } }, /** * Gets the collision bitmask from the groups this body collides with. * * @method Phaser.Physics.P2.Body#getCollisionMask * @return {number} The bitmask. */ getCollisionMask: function () { var mask = 0; if (this._collideWorldBounds) { mask = this.game.physics.p2.boundsCollisionGroup.mask; } for (var i = 0; i < this.collidesWith.length; i++) { mask = mask | this.collidesWith[i].mask; } return mask; }, /** * Updates the collisionMask. * * @method Phaser.Physics.P2.Body#updateCollisionMask * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision group will be added to all Shapes in this Body. */ updateCollisionMask: function (shape) { var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionMask = mask; } } else { shape.collisionMask = mask; } }, /** * Sets the given CollisionGroup to be the collision group for all shapes in this Body, unless a shape is specified. * This also resets the collisionMask. * * @method Phaser.Physics.P2.Body#setCollisionGroup * @param {Phaser.Physics.CollisionGroup} group - The Collision Group that this Bodies shapes will use. * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision group will be added to all Shapes in this Body. */ setCollisionGroup: function (group, shape) { var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionGroup = group.mask; this.data.shapes[i].collisionMask = mask; } } else { shape.collisionGroup = group.mask; shape.collisionMask = mask; } }, /** * Clears the collision data from the shapes in this Body. Optionally clears Group and/or Mask. * * @method Phaser.Physics.P2.Body#clearCollision * @param {boolean} [clearGroup=true] - Clear the collisionGroup value from the shape/s? * @param {boolean} [clearMask=true] - Clear the collisionMask value from the shape/s? * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision data will be cleared from all Shapes in this Body. */ clearCollision: function (clearGroup, clearMask, shape) { if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { if (clearGroup) { this.data.shapes[i].collisionGroup = null; } if (clearMask) { this.data.shapes[i].collisionMask = null; } } } else { if (clearGroup) { shape.collisionGroup = null; } if (clearMask) { shape.collisionMask = null; } } if (clearGroup) { this.collidesWith.length = 0; } }, /** * Adds the given CollisionGroup, or array of CollisionGroups, to the list of groups that this body will collide with and updates the collision masks. * * @method Phaser.Physics.P2.Body#collides * @param {Phaser.Physics.CollisionGroup|array} group - The Collision Group or Array of Collision Groups that this Bodies shapes will collide with. * @param {function} [callback] - Optional callback that will be triggered when this Body impacts with the given Group. * @param {object} [callbackContext] - The context under which the callback will be called. * @param {p2.Shape} [shape] - An optional Shape. If not provided the collision mask will be added to all Shapes in this Body. */ collides: function (group, callback, callbackContext, shape) { if (Array.isArray(group)) { for (var i = 0; i < group.length; i++) { if (this.collidesWith.indexOf(group[i]) === -1) { this.collidesWith.push(group[i]); if (callback) { this.createGroupCallback(group[i], callback, callbackContext); } } } } else { if (this.collidesWith.indexOf(group) === -1) { this.collidesWith.push(group); if (callback) { this.createGroupCallback(group, callback, callbackContext); } } } var mask = this.getCollisionMask(); if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].collisionMask = mask; } } else { shape.collisionMask = mask; } }, /** * Moves the shape offsets so their center of mass becomes the body center of mass. * * @method Phaser.Physics.P2.Body#adjustCenterOfMass */ adjustCenterOfMass: function () { this.data.adjustCenterOfMass(); }, /** * Apply damping, see http://code.google.com/p/bullet/issues/detail?id=74 for details. * * @method Phaser.Physics.P2.Body#applyDamping * @param {number} dt - Current time step. */ applyDamping: function (dt) { this.data.applyDamping(dt); }, /** * Apply force to a world point. This could for example be a point on the RigidBody surface. Applying force this way will add to Body.force and Body.angularForce. * * @method Phaser.Physics.P2.Body#applyForce * @param {number} force - The force to add. * @param {number} worldX - The world x point to apply the force on. * @param {number} worldY - The world y point to apply the force on. */ applyForce: function (force, worldX, worldY) { this.data.applyForce(force, [this.world.pxm(worldX), this.world.pxm(worldY)]); }, /** * Sets the force on the body to zero. * * @method Phaser.Physics.P2.Body#setZeroForce */ setZeroForce: function () { this.data.setZeroForce(); }, /** * If this Body is dynamic then this will zero its angular velocity. * * @method Phaser.Physics.P2.Body#setZeroRotation */ setZeroRotation: function () { this.data.angularVelocity = 0; }, /** * If this Body is dynamic then this will zero its velocity on both axis. * * @method Phaser.Physics.P2.Body#setZeroVelocity */ setZeroVelocity: function () { this.data.velocity[0] = 0; this.data.velocity[1] = 0; }, /** * Sets the Body damping and angularDamping to zero. * * @method Phaser.Physics.P2.Body#setZeroDamping */ setZeroDamping: function () { this.data.damping = 0; this.data.angularDamping = 0; }, /** * Transform a world point to local body frame. * * @method Phaser.Physics.P2.Body#toLocalFrame * @param {Float32Array|Array} out - The vector to store the result in. * @param {Float32Array|Array} worldPoint - The input world vector. */ toLocalFrame: function (out, worldPoint) { return this.data.toLocalFrame(out, worldPoint); }, /** * Transform a local point to world frame. * * @method Phaser.Physics.P2.Body#toWorldFrame * @param {Array} out - The vector to store the result in. * @param {Array} localPoint - The input local vector. */ toWorldFrame: function (out, localPoint) { return this.data.toWorldFrame(out, localPoint); }, /** * This will rotate the Body by the given speed to the left (counter-clockwise). * * @method Phaser.Physics.P2.Body#rotateLeft * @param {number} speed - The speed at which it should rotate. */ rotateLeft: function (speed) { this.data.angularVelocity = this.world.pxm(-speed); }, /** * This will rotate the Body by the given speed to the left (clockwise). * * @method Phaser.Physics.P2.Body#rotateRight * @param {number} speed - The speed at which it should rotate. */ rotateRight: function (speed) { this.data.angularVelocity = this.world.pxm(speed); }, /** * Moves the Body forwards based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveForward * @param {number} speed - The speed at which it should move forwards. */ moveForward: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.velocity[0] = magnitude * Math.cos(angle); this.data.velocity[1] = magnitude * Math.sin(angle); }, /** * Moves the Body backwards based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveBackward * @param {number} speed - The speed at which it should move backwards. */ moveBackward: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.velocity[0] = -(magnitude * Math.cos(angle)); this.data.velocity[1] = -(magnitude * Math.sin(angle)); }, /** * Applies a force to the Body that causes it to 'thrust' forwards, based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#thrust * @param {number} speed - The speed at which it should thrust. */ thrust: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.force[0] += magnitude * Math.cos(angle); this.data.force[1] += magnitude * Math.sin(angle); }, /** * Applies a force to the Body that causes it to 'thrust' backwards (in reverse), based on its current angle and the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#rever * @param {number} speed - The speed at which it should reverse. */ reverse: function (speed) { var magnitude = this.world.pxmi(-speed); var angle = this.data.angle + Math.PI / 2; this.data.force[0] -= magnitude * Math.cos(angle); this.data.force[1] -= magnitude * Math.sin(angle); }, /** * If this Body is dynamic then this will move it to the left by setting its x velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveLeft * @param {number} speed - The speed at which it should move to the left, in pixels per second. */ moveLeft: function (speed) { this.data.velocity[0] = this.world.pxmi(-speed); }, /** * If this Body is dynamic then this will move it to the right by setting its x velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveRight * @param {number} speed - The speed at which it should move to the right, in pixels per second. */ moveRight: function (speed) { this.data.velocity[0] = this.world.pxmi(speed); }, /** * If this Body is dynamic then this will move it up by setting its y velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveUp * @param {number} speed - The speed at which it should move up, in pixels per second. */ moveUp: function (speed) { this.data.velocity[1] = this.world.pxmi(-speed); }, /** * If this Body is dynamic then this will move it down by setting its y velocity to the given speed. * The speed is represented in pixels per second. So a value of 100 would move 100 pixels in 1 second (1000ms). * * @method Phaser.Physics.P2.Body#moveDown * @param {number} speed - The speed at which it should move down, in pixels per second. */ moveDown: function (speed) { this.data.velocity[1] = this.world.pxmi(speed); }, /** * Internal method. This is called directly before the sprites are sent to the renderer and after the update function has finished. * * @method Phaser.Physics.P2.Body#preUpdate * @protected */ preUpdate: function () { if (this.removeNextStep) { this.removeFromWorld(); this.removeNextStep = false; } }, /** * Internal method. This is called directly before the sprites are sent to the renderer and after the update function has finished. * * @method Phaser.Physics.P2.Body#postUpdate * @protected */ postUpdate: function () { this.sprite.x = this.world.mpxi(this.data.position[0]); this.sprite.y = this.world.mpxi(this.data.position[1]); if (!this.fixedRotation) { this.sprite.rotation = this.data.angle; } }, /** * Resets the Body force, velocity (linear and angular) and rotation. Optionally resets damping and mass. * * @method Phaser.Physics.P2.Body#reset * @param {number} x - The new x position of the Body. * @param {number} y - The new x position of the Body. * @param {boolean} [resetDamping=false] - Resets the linear and angular damping. * @param {boolean} [resetMass=false] - Sets the Body mass back to 1. */ reset: function (x, y, resetDamping, resetMass) { if (typeof resetDamping === 'undefined') { resetDamping = false; } if (typeof resetMass === 'undefined') { resetMass = false; } this.setZeroForce(); this.setZeroVelocity(); this.setZeroRotation(); if (resetDamping) { this.setZeroDamping(); } if (resetMass) { this.mass = 1; } this.x = x; this.y = y; }, /** * Adds this physics body to the world. * * @method Phaser.Physics.P2.Body#addToWorld */ addToWorld: function () { if (this.data.world !== this.game.physics.p2.world) { this.game.physics.p2.addBody(this); } }, /** * Removes this physics body from the world. * * @method Phaser.Physics.P2.Body#removeFromWorld */ removeFromWorld: function () { if (this.data.world === this.game.physics.p2.world) { this.game.physics.p2.removeBodyNextStep(this); } }, /** * Destroys this Body and all references it holds to other objects. * * @method Phaser.Physics.P2.Body#destroy */ destroy: function () { this.removeFromWorld(); this.clearShapes(); this._bodyCallbacks = {}; this._bodyCallbackContext = {}; this._groupCallbacks = {}; this._groupCallbackContext = {}; if (this.debugBody) { this.debugBody.destroy(); } this.debugBody = null this.sprite = null; }, /** * Removes all Shapes from this Body. * * @method Phaser.Physics.P2.Body#clearShapes */ clearShapes: function () { var i = this.data.shapes.length; while (i--) { this.data.removeShape(this.data.shapes[i]); } this.shapeChanged(); }, /** * Add a shape to the body. You can pass a local transform when adding a shape, so that the shape gets an offset and an angle relative to the body center of mass. * Will automatically update the mass properties and bounding radius. * * @method Phaser.Physics.P2.Body#addShape * @param {*} shape - The shape to add to the body. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Circle|p2.Rectangle|p2.Plane|p2.Line|p2.Particle} The shape that was added to the body. */ addShape: function (shape, offsetX, offsetY, rotation) { if (typeof offsetX === 'undefined') { offsetX = 0; } if (typeof offsetY === 'undefined') { offsetY = 0; } if (typeof rotation === 'undefined') { rotation = 0; } this.data.addShape(shape, [this.world.pxmi(offsetX), this.world.pxmi(offsetY)], rotation); this.shapeChanged(); return shape; }, /** * Adds a Circle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addCircle * @param {number} radius - The radius of this circle (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Circle} The Circle shape that was added to the Body. */ addCircle: function (radius, offsetX, offsetY, rotation) { var shape = new p2.Circle(this.world.pxm(radius)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Rectangle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addRectangle * @param {number} width - The width of the rectangle in pixels. * @param {number} height - The height of the rectangle in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ addRectangle: function (width, height, offsetX, offsetY, rotation) { var shape = new p2.Rectangle(this.world.pxm(width), this.world.pxm(height)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Plane shape to this Body. The plane is facing in the Y direction. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addPlane * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Plane} The Plane shape that was added to the Body. */ addPlane: function (offsetX, offsetY, rotation) { var shape = new p2.Plane(); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Particle shape to this Body. You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addParticle * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Particle} The Particle shape that was added to the Body. */ addParticle: function (offsetX, offsetY, rotation) { var shape = new p2.Particle(); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Line shape to this Body. * The line shape is along the x direction, and stretches from [-length/2, 0] to [length/2,0]. * You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addLine * @param {number} length - The length of this line (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Line} The Line shape that was added to the Body. */ addLine: function (length, offsetX, offsetY, rotation) { var shape = new p2.Line(this.world.pxm(length)); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Adds a Capsule shape to this Body. * You can control the offset from the center of the body and the rotation. * * @method Phaser.Physics.P2.Body#addCapsule * @param {number} length - The distance between the end points in pixels. * @param {number} radius - Radius of the capsule in radians. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Capsule} The Capsule shape that was added to the Body. */ addCapsule: function (length, radius, offsetX, offsetY, rotation) { var shape = new p2.Capsule(this.world.pxm(length), radius); return this.addShape(shape, offsetX, offsetY, rotation); }, /** * Reads a polygon shape path, and assembles convex shapes from that and puts them at proper offset points. The shape must be simple and without holes. * This function expects the x.y values to be given in pixels. If you want to provide them at p2 world scales then call Body.data.fromPolygon directly. * * @method Phaser.Physics.P2.Body#addPolygon * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @param {(number[]|...number)} points - An array of 2d vectors that form the convex or concave polygon. * Either [[0,0], [0,1],...] or a flat array of numbers that will be interpreted as [x,y, x,y, ...], * or the arguments passed can be flat x,y values e.g. `setPolygon(options, x,y, x,y, x,y, ...)` where `x` and `y` are numbers. * @return {boolean} True on success, else false. */ addPolygon: function (options, points) { options = options || {}; points = Array.prototype.slice.call(arguments, 1); var path = []; // Did they pass in a single array of points? if (points.length === 1 && Array.isArray(points[0])) { path = points[0].slice(0); } else if (Array.isArray(points[0])) { path = points[0].slice(0); } else if (typeof points[0] === 'number') { // We've a list of numbers for (var i = 0, len = points.length; i < len; i += 2) { path.push([points[i], points[i + 1]]); } } // top and tail var idx = path.length - 1; if ( path[idx][0] === path[0][0] && path[idx][1] === path[0][1] ) { path.pop(); } // Now process them into p2 values for (var p = 0; p < path.length; p++) { path[p][0] = this.world.pxmi(path[p][0]); path[p][1] = this.world.pxmi(path[p][1]); } var result = this.data.fromPolygon(path, options); this.shapeChanged(); return result; }, /** * Remove a shape from the body. Will automatically update the mass properties and bounding radius. * * @method Phaser.Physics.P2.Body#removeShape * @param {p2.Circle|p2.Rectangle|p2.Plane|p2.Line|p2.Particle} shape - The shape to remove from the body. * @return {boolean} True if the shape was found and removed, else false. */ removeShape: function (shape) { return this.data.removeShape(shape); }, /** * Clears any previously set shapes. Then creates a new Circle shape and adds it to this Body. * * @method Phaser.Physics.P2.Body#setCircle * @param {number} radius - The radius of this circle (in pixels) * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. */ setCircle: function (radius, offsetX, offsetY, rotation) { this.clearShapes(); this.addCircle(radius, offsetX, offsetY, rotation); }, /** * Clears any previously set shapes. The creates a new Rectangle shape at the given size and offset, and adds it to this Body. * If you wish to create a Rectangle to match the size of a Sprite or Image see Body.setRectangleFromSprite. * * @method Phaser.Physics.P2.Body#setRectangle * @param {number} [width=16] - The width of the rectangle in pixels. * @param {number} [height=16] - The height of the rectangle in pixels. * @param {number} [offsetX=0] - Local horizontal offset of the shape relative to the body center of mass. * @param {number} [offsetY=0] - Local vertical offset of the shape relative to the body center of mass. * @param {number} [rotation=0] - Local rotation of the shape relative to the body center of mass, specified in radians. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ setRectangle: function (width, height, offsetX, offsetY, rotation) { if (typeof width === 'undefined') { width = 16; } if (typeof height === 'undefined') { height = 16; } this.clearShapes(); return this.addRectangle(width, height, offsetX, offsetY, rotation); }, /** * Clears any previously set shapes. * Then creates a Rectangle shape sized to match the dimensions and orientation of the Sprite given. * If no Sprite is given it defaults to using the parent of this Body. * * @method Phaser.Physics.P2.Body#setRectangleFromSprite * @param {Phaser.Sprite|Phaser.Image} [sprite] - The Sprite on which the Rectangle will get its dimensions. * @return {p2.Rectangle} The Rectangle shape that was added to the Body. */ setRectangleFromSprite: function (sprite) { if (typeof sprite === 'undefined') { sprite = this.sprite; } this.clearShapes(); return this.addRectangle(sprite.width, sprite.height, 0, 0, sprite.rotation); }, /** * Adds the given Material to all Shapes that belong to this Body. * If you only wish to apply it to a specific Shape in this Body then provide that as the 2nd parameter. * * @method Phaser.Physics.P2.Body#setMaterial * @param {Phaser.Physics.Material} material - The Material that will be applied. * @param {p2.Shape} [shape] - An optional Shape. If not provided the Material will be added to all Shapes in this Body. */ setMaterial: function (material, shape) { if (typeof shape === 'undefined') { for (var i = this.data.shapes.length - 1; i >= 0; i--) { this.data.shapes[i].material = material; } } else { shape.material = material; } }, /** * Updates the debug draw if any body shapes change. * * @method Phaser.Physics.P2.Body#shapeChanged */ shapeChanged: function() { if (this.debugBody) { this.debugBody.draw(); } }, /** * Reads the shape data from a physics data file stored in the Game.Cache and adds it as a polygon to this Body. * The shape data format is based on the custom phaser export in. * * @method Phaser.Physics.P2.Body#loadPhaserPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. */ addPhaserPolygon: function (key, object) { var data = this.game.cache.getPhysicsData(key, object); var createdFixtures = []; // Cycle through the fixtures for (var i = 0; i < data.length; i++) { var fixtureData = data[i]; var shapesOfFixture = this.addFixture(fixtureData); createdFixtures[fixtureData.filter.group] = createdFixtures[fixtureData.filter.group] || []; createdFixtures[fixtureData.filter.group].push(shapesOfFixture); } this.data.aabbNeedsUpdate = true; this.shapeChanged(); return createdFixtures; }, /** * Add a polygon fixture. This is used during #loadPhaserPolygon. * * @method Phaser.Physics.P2.Body#addPolygonFixture * @param {string} fixtureData - The data for the fixture. It contains: isSensor, filter (collision) and the actual polygon shapes. */ addFixture: function (fixtureData) { var generatedShapes = []; if (fixtureData.circle) { var shape = new p2.Circle(this.world.pxm(fixtureData.circle.radius)) shape.collisionGroup = fixtureData.filter.categoryBits shape.collisionMask = fixtureData.filter.maskBits shape.sensor = fixtureData.isSensor var offset = p2.vec2.create(); offset[0] = this.world.pxmi(fixtureData.circle.position[0] - this.sprite.width/2) offset[1] = this.world.pxmi(fixtureData.circle.position[1] - this.sprite.height/2) this.data.addShape(shape, offset); generatedShapes.push(shape) } else { polygons = fixtureData.polygons; var cm = p2.vec2.create(); for (var i = 0; i < polygons.length; i++) { shapes = polygons[i]; var vertices = []; for (var s = 0; s < shapes.length; s += 2) { vertices.push([ this.world.pxmi(shapes[s]), this.world.pxmi(shapes[s + 1]) ]); } var shape = new p2.Convex(vertices); // Move all vertices so its center of mass is in the local center of the convex for (var j = 0; j !== shape.vertices.length; j++) { var v = shape.vertices[j]; p2.vec2.sub(v, v, shape.centerOfMass); } p2.vec2.scale(cm, shape.centerOfMass, 1); cm[0] -= this.world.pxmi(this.sprite.width / 2); cm[1] -= this.world.pxmi(this.sprite.height / 2); shape.updateTriangles(); shape.updateCenterOfMass(); shape.updateBoundingRadius(); shape.collisionGroup = fixtureData.filter.categoryBits; shape.collisionMask = fixtureData.filter.maskBits; shape.sensor = fixtureData.isSensor; this.data.addShape(shape, cm); generatedShapes.push(shape); } } return generatedShapes; }, /** * Reads the shape data from a physics data file stored in the Game.Cache and adds it as a polygon to this Body. * * @method Phaser.Physics.P2.Body#loadPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. * @param {object} options - An object containing the build options. Note that this isn't used if the data file contains multiple shapes. * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @return {boolean} True on success, else false. */ loadPolygon: function (key, object, options) { var data = this.game.cache.getPhysicsData(key, object); if (data.length === 1) { var temp = []; var localData = data[data.length - 1]; // We've a list of numbers for (var i = 0, len = localData.shape.length; i < len; i += 2) { temp.push([localData.shape[i], localData.shape[i + 1]]); } return this.addPolygon(options, temp); } else { // We've multiple Convex shapes, they should be CCW automatically var cm = p2.vec2.create(); for (var i = 0; i < data.length; i++) { var vertices = []; for (var s = 0; s < data[i].shape.length; s += 2) { vertices.push([ this.world.pxmi(data[i].shape[s]), this.world.pxmi(data[i].shape[s + 1]) ]); } var c = new p2.Convex(vertices); // Move all vertices so its center of mass is in the local center of the convex for (var j = 0; j !== c.vertices.length; j++) { var v = c.vertices[j]; p2.vec2.sub(v, v, c.centerOfMass); } p2.vec2.scale(cm, c.centerOfMass, 1); cm[0] -= this.world.pxmi(this.sprite.width / 2); cm[1] -= this.world.pxmi(this.sprite.height / 2); c.updateTriangles(); c.updateCenterOfMass(); c.updateBoundingRadius(); this.data.addShape(c, cm); } this.data.aabbNeedsUpdate = true; this.shapeChanged(); return true; } return false; }, /** * Reads the physics data from a physics data file stored in the Game.Cache. * It will add the shape data to this Body, as well as set the density (mass), friction and bounce (restitution) values. * * @method Phaser.Physics.P2.Body#loadPolygon * @param {string} key - The key of the Physics Data file as stored in Game.Cache. * @param {string} object - The key of the object within the Physics data file that you wish to load the shape data from. * @param {object} options - An object containing the build options: * @param {boolean} [options.optimalDecomp=false] - Set to true if you need optimal decomposition. Warning: very slow for polygons with more than 10 vertices. * @param {boolean} [options.skipSimpleCheck=false] - Set to true if you already know that the path is not intersecting itself. * @param {boolean|number} [options.removeCollinearPoints=false] - Set to a number (angle threshold value) to remove collinear points, or false to keep all points. * @return {boolean} True on success, else false. */ loadData: function (key, object, options) { var data = this.game.cache.getPhysicsData(key, object); if (data && data.shape) { this.mass = data.density; this.loadPolygon(key, object, options); // TODO set friction + bounce here } } }; Phaser.Physics.P2.Body.prototype.constructor = Phaser.Physics.P2.Body; /** * Dynamic body. * @property DYNAMIC * @type {Number} * @static */ Phaser.Physics.P2.Body.DYNAMIC = 1; /** * Static body. * @property STATIC * @type {Number} * @static */ Phaser.Physics.P2.Body.STATIC = 2; /** * Kinematic body. * @property KINEMATIC * @type {Number} * @static */ Phaser.Physics.P2.Body.KINEMATIC = 4; /** * @name Phaser.Physics.P2.Body#static * @property {boolean} static - Returns true if the Body is static. Setting Body.static to 'false' will make it dynamic. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "static", { get: function () { return (this.data.motionState === Phaser.Physics.P2.Body.STATIC); }, set: function (value) { if (value && this.data.motionState !== Phaser.Physics.P2.Body.STATIC) { this.data.motionState = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } else if (!value && this.data.motionState === Phaser.Physics.P2.Body.STATIC) { this.data.motionState = Phaser.Physics.P2.Body.DYNAMIC; if (this.mass === 0) { this.mass = 1; } } } }); /** * @name Phaser.Physics.P2.Body#dynamic * @property {boolean} dynamic - Returns true if the Body is dynamic. Setting Body.dynamic to 'false' will make it static. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "dynamic", { get: function () { return (this.data.motionState === Phaser.Physics.P2.Body.DYNAMIC); }, set: function (value) { if (value && this.data.motionState !== Phaser.Physics.P2.Body.DYNAMIC) { this.data.motionState = Phaser.Physics.P2.Body.DYNAMIC; if (this.mass === 0) { this.mass = 1; } } else if (!value && this.data.motionState === Phaser.Physics.P2.Body.DYNAMIC) { this.data.motionState = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } } }); /** * @name Phaser.Physics.P2.Body#kinematic * @property {boolean} kinematic - Returns true if the Body is kinematic. Setting Body.kinematic to 'false' will make it static. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "kinematic", { get: function () { return (this.data.motionState === Phaser.Physics.P2.Body.KINEMATIC); }, set: function (value) { if (value && this.data.motionState !== Phaser.Physics.P2.Body.KINEMATIC) { this.data.motionState = Phaser.Physics.P2.Body.KINEMATIC; this.mass = 4; } else if (!value && this.data.motionState === Phaser.Physics.P2.Body.KINEMATIC) { this.data.motionState = Phaser.Physics.P2.Body.STATIC; this.mass = 0; } } }); /** * @name Phaser.Physics.P2.Body#allowSleep * @property {boolean} allowSleep - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "allowSleep", { get: function () { return this.data.allowSleep; }, set: function (value) { if (value !== this.data.allowSleep) { this.data.allowSleep = value; } } }); /** * The angle of the Body in degrees from its original orientation. Values from 0 to 180 represent clockwise rotation; values from 0 to -180 represent counterclockwise rotation. * Values outside this range are added to or subtracted from 360 to obtain a value within the range. For example, the statement Body.angle = 450 is the same as Body.angle = 90. * If you wish to work in radians instead of degrees use the property Body.rotation instead. Working in radians is faster as it doesn't have to convert values. * * @name Phaser.Physics.P2.Body#angle * @property {number} angle - The angle of this Body in degrees. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angle", { get: function() { return Phaser.Math.wrapAngle(Phaser.Math.radToDeg(this.data.angle)); }, set: function(value) { this.data.angle = Phaser.Math.degToRad(Phaser.Math.wrapAngle(value)); } }); /** * Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. * @name Phaser.Physics.P2.Body#angularDamping * @property {number} angularDamping - The angular damping acting acting on the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularDamping", { get: function () { return this.data.angularDamping; }, set: function (value) { this.data.angularDamping = value; } }); /** * @name Phaser.Physics.P2.Body#angularForce * @property {number} angularForce - The angular force acting on the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularForce", { get: function () { return this.data.angularForce; }, set: function (value) { this.data.angularForce = value; } }); /** * @name Phaser.Physics.P2.Body#angularVelocity * @property {number} angularVelocity - The angular velocity of the body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "angularVelocity", { get: function () { return this.data.angularVelocity; }, set: function (value) { this.data.angularVelocity = value; } }); /** * Damping is specified as a value between 0 and 1, which is the proportion of velocity lost per second. * @name Phaser.Physics.P2.Body#damping * @property {number} damping - The linear damping acting on the body in the velocity direction. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "damping", { get: function () { return this.data.damping; }, set: function (value) { this.data.damping = value; } }); /** * @name Phaser.Physics.P2.Body#fixedRotation * @property {boolean} fixedRotation - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "fixedRotation", { get: function () { return this.data.fixedRotation; }, set: function (value) { if (value !== this.data.fixedRotation) { this.data.fixedRotation = value; } } }); /** * @name Phaser.Physics.P2.Body#inertia * @property {number} inertia - The inertia of the body around the Z axis.. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "inertia", { get: function () { return this.data.inertia; }, set: function (value) { this.data.inertia = value; } }); /** * @name Phaser.Physics.P2.Body#mass * @property {number} mass - */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "mass", { get: function () { return this.data.mass; }, set: function (value) { if (value !== this.data.mass) { this.data.mass = value; this.data.updateMassProperties(); } } }); /** * @name Phaser.Physics.P2.Body#motionState * @property {number} motionState - The type of motion this body has. Should be one of: Body.STATIC (the body does not move), Body.DYNAMIC (body can move and respond to collisions) and Body.KINEMATIC (only moves according to its .velocity). */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "motionState", { get: function () { return this.data.motionState; }, set: function (value) { if (value !== this.data.motionState) { this.data.motionState = value; } } }); /** * The angle of the Body in radians. * If you wish to work in degrees instead of radians use the Body.angle property instead. Working in radians is faster as it doesn't have to convert values. * * @name Phaser.Physics.P2.Body#rotation * @property {number} rotation - The angle of this Body in radians. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "rotation", { get: function() { return this.data.angle; }, set: function(value) { this.data.angle = value; } }); /** * @name Phaser.Physics.P2.Body#sleepSpeedLimit * @property {number} sleepSpeedLimit - . */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "sleepSpeedLimit", { get: function () { return this.data.sleepSpeedLimit; }, set: function (value) { this.data.sleepSpeedLimit = value; } }); /** * @name Phaser.Physics.P2.Body#x * @property {number} x - The x coordinate of this Body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "x", { get: function () { return this.world.mpxi(this.data.position[0]); }, set: function (value) { this.data.position[0] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.Body#y * @property {number} y - The y coordinate of this Body. */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "y", { get: function () { return this.world.mpxi(this.data.position[1]); }, set: function (value) { this.data.position[1] = this.world.pxmi(value); } }); /** * @name Phaser.Physics.P2.Body#id * @property {number} id - The Body ID. Each Body that has been added to the World has a unique ID. * @readonly */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "id", { get: function () { return this.data.id; } }); /** * @name Phaser.Physics.P2.Body#debug * @property {boolean} debug - Enable or disable debug drawing of this body */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "debug", { get: function () { return (!this.debugBody); }, set: function (value) { if (value && !this.debugBody) { // This will be added to the global space this.debugBody = new Phaser.Physics.P2.BodyDebug(this.game, this.data) } else if (!value && this.debugBody) { this.debugBody.destroy(); this.debugBody = null; } } }); /** * A Body can be set to collide against the World bounds automatically if this is set to true. Otherwise it will leave the World. * Note that this only applies if your World has bounds! The response to the collision should be managed via CollisionMaterials. * @name Phaser.Physics.P2.Body#collideWorldBounds * @property {boolean} collideWorldBounds - Should the Body collide with the World bounds? */ Object.defineProperty(Phaser.Physics.P2.Body.prototype, "collideWorldBounds", { get: function () { return this._collideWorldBounds; }, set: function (value) { if (value && !this._collideWorldBounds) { this._collideWorldBounds = true; this.updateCollisionMask(); } else if (!value && this._collideWorldBounds) { this._collideWorldBounds = false; this.updateCollisionMask(); } } }); /** * @author George https://github.com/georgiee * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Draws a P2 Body to a Graphics instance for visual debugging. * Needless to say, for every body you enable debug drawing on, you are adding processor and graphical overhead. * So use sparingly and rarely (if ever) in production code. * * @class Phaser.Physics.P2.BodyDebug * @classdesc Physics Body Debug Constructor * @constructor * @extends Phaser.Group * @param {Phaser.Game} game - Game reference to the currently running game. * @param {Phaser.Physics.P2.Body} body - The P2 Body to display debug data for. * @param {object} settings - Settings object. */ Phaser.Physics.P2.BodyDebug = function(game, body, settings) { Phaser.Group.call(this, game); /** * @property {object} defaultSettings - Default debug settings. * @private */ var defaultSettings = { pixelsPerLengthUnit: 20, debugPolygons: false, lineWidth: 1, alpha: 0.5 } this.settings = Phaser.Utils.extend(defaultSettings, settings); /** * @property {number} ppu - Pixels per Length Unit. */ this.ppu = this.settings.pixelsPerLengthUnit; this.ppu = -1 * this.ppu; /** * @property {Phaser.Physics.P2.Body} body - The P2 Body to display debug data for. */ this.body = body; /** * @property {Phaser.Graphics} canvas - The canvas to render the debug info to. */ this.canvas = new Phaser.Graphics(game); this.canvas.alpha = this.settings.alpha this.add(this.canvas); this.draw(); } Phaser.Physics.P2.BodyDebug.prototype = Object.create(Phaser.Group.prototype) Phaser.Physics.P2.BodyDebug.prototype.constructor = Phaser.Physics.P2.BodyDebug Phaser.Utils.extend(Phaser.Physics.P2.BodyDebug.prototype, { /** * Core update. * * @method Phaser.Physics.P2.BodyDebug#update */ update: function() { this.updateSpriteTransform(); }, /** * Core update. * * @method Phaser.Physics.P2.BodyDebug#updateSpriteTransform */ updateSpriteTransform: function() { this.position.x = this.body.position[0] * this.ppu; this.position.y = this.body.position[1] * this.ppu; return this.rotation = this.body.angle; }, /** * Draws the P2 shapes to the Graphics object. * * @method Phaser.Physics.P2.BodyDebug#draw */ draw: function() { var angle, child, color, i, j, lineColor, lw, obj, offset, sprite, v, verts, vrot, _j, _ref1; obj = this.body; sprite = this.canvas; sprite.clear(); color = parseInt(this.randomPastelHex(), 16); lineColor = 0xff0000; lw = this.lineWidth; if (obj instanceof p2.Body && obj.shapes.length) { var l = obj.shapes.length i = 0; while (i !== l) { child = obj.shapes[i]; offset = obj.shapeOffsets[i]; angle = obj.shapeAngles[i]; offset = offset || 0; angle = angle || 0; if (child instanceof p2.Circle) { this.drawCircle(sprite, offset[0] * this.ppu, offset[1] * this.ppu, angle, child.radius * this.ppu, color, lw); } else if (child instanceof p2.Convex) { verts = []; vrot = p2.vec2.create(); for (j = _j = 0, _ref1 = child.vertices.length; 0 <= _ref1 ? _j < _ref1 : _j > _ref1; j = 0 <= _ref1 ? ++_j : --_j) { v = child.vertices[j]; p2.vec2.rotate(vrot, v, angle); verts.push([(vrot[0] + offset[0]) * this.ppu, -(vrot[1] + offset[1]) * this.ppu]); } this.drawConvex(sprite, verts, child.triangles, lineColor, color, lw, this.settings.debugPolygons, [offset[0] * this.ppu, -offset[1] * this.ppu]); } else if (child instanceof p2.Plane) { this.drawPlane(sprite, offset[0] * this.ppu, -offset[1] * this.ppu, color, lineColor, lw * 5, lw * 10, lw * 10, this.ppu * 100, angle); } else if (child instanceof p2.Line) { this.drawLine(sprite, child.length * this.ppu, lineColor, lw); } else if (child instanceof p2.Rectangle) { this.drawRectangle(sprite, offset[0] * this.ppu, -offset[1] * this.ppu, angle, child.width * this.ppu, child.height * this.ppu, lineColor, color, lw); } i++ } } }, /** * Draws the P2 shapes to the Graphics object. * * @method Phaser.Physics.P2.BodyDebug#draw */ drawRectangle: function(g, x, y, angle, w, h, color, fillColor, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth, color, 1); g.beginFill(fillColor); g.drawRect(x - w / 2, y - h / 2, w, h); }, /** * Draws a P2 Circle shape. * * @method Phaser.Physics.P2.BodyDebug#drawCircle */ drawCircle: function(g, x, y, angle, radius, color, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0xffffff; } g.lineStyle(lineWidth, 0x000000, 1); g.beginFill(color, 1.0); g.drawCircle(x, y, -radius); g.endFill(); g.moveTo(x, y); g.lineTo(x + radius * Math.cos(-angle), y + radius * Math.sin(-angle)); }, /** * Draws a P2 Line shape. * * @method Phaser.Physics.P2.BodyDebug#drawCircle */ drawLine: function(g, len, color, lineWidth) { if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth * 5, color, 1); g.moveTo(-len / 2, 0); g.lineTo(len / 2, 0); }, /** * Draws a P2 Convex shape. * * @method Phaser.Physics.P2.BodyDebug#drawConvex */ drawConvex: function(g, verts, triangles, color, fillColor, lineWidth, debug, offset) { var colors, i, v, v0, v1, x, x0, x1, y, y0, y1; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } if (!debug) { g.lineStyle(lineWidth, color, 1); g.beginFill(fillColor); i = 0; while (i !== verts.length) { v = verts[i]; x = v[0]; y = v[1]; if (i === 0) { g.moveTo(x, -y); } else { g.lineTo(x, -y); } i++; } g.endFill(); if (verts.length > 2) { g.moveTo(verts[verts.length - 1][0], -verts[verts.length - 1][1]); return g.lineTo(verts[0][0], -verts[0][1]); } } else { colors = [0xff0000, 0x00ff00, 0x0000ff]; i = 0; while (i !== verts.length + 1) { v0 = verts[i % verts.length]; v1 = verts[(i + 1) % verts.length]; x0 = v0[0]; y0 = v0[1]; x1 = v1[0]; y1 = v1[1]; g.lineStyle(lineWidth, colors[i % colors.length], 1); g.moveTo(x0, -y0); g.lineTo(x1, -y1); g.drawCircle(x0, -y0, lineWidth * 2); i++; } g.lineStyle(lineWidth, 0x000000, 1); return g.drawCircle(offset[0], offset[1], lineWidth * 2); } }, /** * Draws a P2 Path. * * @method Phaser.Physics.P2.BodyDebug#drawPath */ drawPath: function(g, path, color, fillColor, lineWidth) { var area, i, lastx, lasty, p1x, p1y, p2x, p2y, p3x, p3y, v, x, y; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0x000000; } g.lineStyle(lineWidth, color, 1); if (typeof fillColor === "number") { g.beginFill(fillColor); } lastx = null; lasty = null; i = 0; while (i < path.length) { v = path[i]; x = v[0]; y = v[1]; if (x !== lastx || y !== lasty) { if (i === 0) { g.moveTo(x, y); } else { p1x = lastx; p1y = lasty; p2x = x; p2y = y; p3x = path[(i + 1) % path.length][0]; p3y = path[(i + 1) % path.length][1]; area = ((p2x - p1x) * (p3y - p1y)) - ((p3x - p1x) * (p2y - p1y)); if (area !== 0) { g.lineTo(x, y); } } lastx = x; lasty = y; } i++; } if (typeof fillColor === "number") { g.endFill(); } if (path.length > 2 && typeof fillColor === "number") { g.moveTo(path[path.length - 1][0], path[path.length - 1][1]); g.lineTo(path[0][0], path[0][1]); } }, /** * Draws a P2 Plane shape. * * @method Phaser.Physics.P2.BodyDebug#drawPlane */ drawPlane: function(g, x0, x1, color, lineColor, lineWidth, diagMargin, diagSize, maxLength, angle) { var max, xd, yd; if (typeof lineWidth === 'undefined') { lineWidth = 1; } if (typeof color === 'undefined') { color = 0xffffff; } g.lineStyle(lineWidth, lineColor, 11); g.beginFill(color); max = maxLength; g.moveTo(x0, -x1); xd = x0 + Math.cos(angle) * this.game.width; yd = x1 + Math.sin(angle) * this.game.height; g.lineTo(xd, -yd); g.moveTo(x0, -x1); xd = x0 + Math.cos(angle) * -this.game.width; yd = x1 + Math.sin(angle) * -this.game.height; g.lineTo(xd, -yd); }, /** * Picks a random pastel color. * * @method Phaser.Physics.P2.BodyDebug#randomPastelHex */ randomPastelHex: function() { var blue, green, mix, red; mix = [255, 255, 255]; red = Math.floor(Math.random() * 256); green = Math.floor(Math.random() * 256); blue = Math.floor(Math.random() * 256); red = Math.floor((red + 3 * mix[0]) / 4); green = Math.floor((green + 3 * mix[1]) / 4); blue = Math.floor((blue + 3 * mix[2]) / 4); return this.rgbToHex(red, green, blue); }, /** * Converts from RGB to Hex. * * @method Phaser.Physics.P2.BodyDebug#rgbToHex */ rgbToHex: function(r, g, b) { return this.componentToHex(r) + this.componentToHex(g) + this.componentToHex(b); }, /** * Component to hex conversion. * * @method Phaser.Physics.P2.BodyDebug#componentToHex */ componentToHex: function(c) { var hex; hex = c.toString(16); if (hex.len === 2) { return hex; } else { return hex + '0'; } } }) /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Creates a spring, connecting two bodies. A spring can have a resting length, a stiffness and damping. * * @class Phaser.Physics.P2.Spring * @classdesc Physics Spring Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [restLength=1] - Rest length of the spring. A number > 0. * @param {number} [stiffness=100] - Stiffness of the spring. A number >= 0. * @param {number} [damping=1] - Damping of the spring. A number >= 0. * @param {Array} [worldA] - Where to hook the spring to body A in world coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [worldB] - Where to hook the spring to body B in world coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [localA] - Where to hook the spring to body A in local body coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [localB] - Where to hook the spring to body B in local body coordinates. This value is an array with 2 elements matching x and y, i.e: [32, 32]. */ Phaser.Physics.P2.Spring = function (world, bodyA, bodyB, restLength, stiffness, damping, worldA, worldB, localA, localB) { /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; if (typeof restLength === 'undefined') { restLength = 1; } if (typeof stiffness === 'undefined') { stiffness = 100; } if (typeof damping === 'undefined') { damping = 1; } restLength = world.pxm(restLength); var options = { restLength: restLength, stiffness: stiffness, damping: damping }; if (typeof worldA !== 'undefined' && worldA !== null) { options.worldAnchorA = [ world.pxm(worldA[0]), world.pxm(worldA[1]) ]; } if (typeof worldB !== 'undefined' && worldB !== null) { options.worldAnchorB = [ world.pxm(worldB[0]), world.pxm(worldB[1]) ]; } if (typeof localA !== 'undefined' && localA !== null) { options.localAnchorA = [ world.pxm(localA[0]), world.pxm(localA[1]) ]; } if (typeof localB !== 'undefined' && localB !== null) { options.localAnchorB = [ world.pxm(localB[0]), world.pxm(localB[1]) ]; } p2.Spring.call(this, bodyA, bodyB, options); } Phaser.Physics.P2.Spring.prototype = Object.create(p2.Spring.prototype); Phaser.Physics.P2.Spring.prototype.constructor = Phaser.Physics.P2.Spring; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * \o/ ~ "Because I'm a Material girl" * * @class Phaser.Physics.P2.Material * @classdesc Physics Material Constructor * @constructor */ Phaser.Physics.P2.Material = function (name) { /** * @property {string} name - The user defined name given to this Material. * @default */ this.name = name; p2.Material.call(this); } Phaser.Physics.P2.Material.prototype = Object.create(p2.Material.prototype); Phaser.Physics.P2.Material.prototype.constructor = Phaser.Physics.P2.Material; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Defines a physics material * * @class Phaser.Physics.P2.ContactMaterial * @classdesc Physics ContactMaterial Constructor * @constructor * @param {Phaser.Physics.P2.Material} materialA * @param {Phaser.Physics.P2.Material} materialB * @param {object} [options] */ Phaser.Physics.P2.ContactMaterial = function (materialA, materialB, options) { /** * @property {number} id - The contact material identifier. */ /** * @property {Phaser.Physics.P2.Material} materialA - First material participating in the contact material. */ /** * @property {Phaser.Physics.P2.Material} materialB - First second participating in the contact material. */ /** * @property {number} [friction=0.3] - Friction to use in the contact of these two materials. */ /** * @property {number} [restitution=0.0] - Restitution to use in the contact of these two materials. */ /** * @property {number} [stiffness=1e7] - Stiffness of the resulting ContactEquation that this ContactMaterial generate. */ /** * @property {number} [relaxation=3] - Relaxation of the resulting ContactEquation that this ContactMaterial generate. */ /** * @property {number} [frictionStiffness=1e7] - Stiffness of the resulting FrictionEquation that this ContactMaterial generate. */ /** * @property {number} [frictionRelaxation=3] - Relaxation of the resulting FrictionEquation that this ContactMaterial generate. */ /** * @property {number} [surfaceVelocity=0] - Will add surface velocity to this material. If bodyA rests on top if bodyB, and the surface velocity is positive, bodyA will slide to the right. */ p2.ContactMaterial.call(this, materialA, materialB, options); } Phaser.Physics.P2.ContactMaterial.prototype = Object.create(p2.ContactMaterial.prototype); Phaser.Physics.P2.ContactMaterial.prototype.constructor = Phaser.Physics.P2.ContactMaterial; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Collision Group * * @class Phaser.Physics.P2.CollisionGroup * @classdesc Physics Collision Group Constructor * @constructor */ Phaser.Physics.P2.CollisionGroup = function (bitmask) { /** * @property {number} mask - The CollisionGroup bitmask. */ this.mask = bitmask; } /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * A constraint that tries to keep the distance between two bodies constant. * * @class Phaser.Physics.P2.DistanceConstraint * @classdesc Physics DistanceConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} distance - The distance to keep between the bodies. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.DistanceConstraint = function (world, bodyA, bodyB, distance, maxForce) { if (typeof distance === 'undefined') { distance = 100; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; distance = world.pxm(distance); p2.DistanceConstraint.call(this, bodyA, bodyB, distance, maxForce); } Phaser.Physics.P2.DistanceConstraint.prototype = Object.create(p2.DistanceConstraint.prototype); Phaser.Physics.P2.DistanceConstraint.prototype.constructor = Phaser.Physics.P2.DistanceConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * * @class Phaser.Physics.P2.GearConstraint * @classdesc Physics GearConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {number} [angle=0] - The relative angle * @param {number} [ratio=1] - The gear ratio. */ Phaser.Physics.P2.GearConstraint = function (world, bodyA, bodyB, angle, ratio) { if (typeof angle === 'undefined') { angle = 0; } if (typeof ratio === 'undefined') { ratio = 1; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; var options = { angle: angle, ratio: ratio }; p2.GearConstraint.call(this, bodyA, bodyB, options); } Phaser.Physics.P2.GearConstraint.prototype = Object.create(p2.GearConstraint.prototype); Phaser.Physics.P2.GearConstraint.prototype.constructor = Phaser.Physics.P2.GearConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Locks the relative position between two bodies. * * @class Phaser.Physics.P2.LockConstraint * @classdesc Physics LockConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {Array} [offset] - The offset of bodyB in bodyA's frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [angle=0] - The angle of bodyB in bodyA's frame. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.LockConstraint = function (world, bodyA, bodyB, offset, angle, maxForce) { if (typeof offset === 'undefined') { offset = [0, 0]; } if (typeof angle === 'undefined') { angle = 0; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; offset = [ world.pxm(offset[0]), world.pxm(offset[1]) ]; var options = { localOffsetB: offset, localAngleB: angle, maxForce: maxForce }; p2.LockConstraint.call(this, bodyA, bodyB, options); } Phaser.Physics.P2.LockConstraint.prototype = Object.create(p2.LockConstraint.prototype); Phaser.Physics.P2.LockConstraint.prototype.constructor = Phaser.Physics.P2.LockConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * * @class Phaser.Physics.P2.PrismaticConstraint * @classdesc Physics PrismaticConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {p2.Body} bodyB - Second connected body. * @param {boolean} [lockRotation=true] - If set to false, bodyB will be free to rotate around its anchor point. * @param {Array} [anchorA] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [anchorB] - Body A's anchor point, defined in its own local frame. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {Array} [axis] - An axis, defined in body A frame, that body B's anchor point may slide along. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.PrismaticConstraint = function (world, bodyA, bodyB, lockRotation, anchorA, anchorB, axis, maxForce) { if (typeof lockRotation === 'undefined') { lockRotation = true; } if (typeof anchorA === 'undefined') { anchorA = [0, 0]; } if (typeof anchorB === 'undefined') { anchorB = [0, 0]; } if (typeof axis === 'undefined') { axis = [0, 0]; } if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; anchorA = [ world.pxmi(anchorA[0]), world.pxmi(anchorA[1]) ]; anchorB = [ world.pxmi(anchorB[0]), world.pxmi(anchorB[1]) ]; var options = { localAnchorA: anchorA, localAnchorB: anchorB, localAxisA: axis, maxForce: maxForce, disableRotationalLock: !lockRotation }; p2.PrismaticConstraint.call(this, bodyA, bodyB, options); } Phaser.Physics.P2.PrismaticConstraint.prototype = Object.create(p2.PrismaticConstraint.prototype); Phaser.Physics.P2.PrismaticConstraint.prototype.constructor = Phaser.Physics.P2.PrismaticConstraint; /** * @author Richard Davey <rich@photonstorm.com> * @copyright 2014 Photon Storm Ltd. * @license {@link https://github.com/photonstorm/phaser/blob/master/license.txt|MIT License} */ /** * Connects two bodies at given offset points, letting them rotate relative to each other around this point. * The pivot points are given in world (pixel) coordinates. * * @class Phaser.Physics.P2.RevoluteConstraint * @classdesc Physics RevoluteConstraint Constructor * @constructor * @param {Phaser.Physics.P2} world - A reference to the P2 World. * @param {p2.Body} bodyA - First connected body. * @param {Float32Array} pivotA - The point relative to the center of mass of bodyA which bodyA is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {p2.Body} bodyB - Second connected body. * @param {Float32Array} pivotB - The point relative to the center of mass of bodyB which bodyB is constrained to. The value is an array with 2 elements matching x and y, i.e: [32, 32]. * @param {number} [maxForce=0] - The maximum force that should be applied to constrain the bodies. */ Phaser.Physics.P2.RevoluteConstraint = function (world, bodyA, pivotA, bodyB, pivotB, maxForce) { if (typeof maxForce === 'undefined') { maxForce = Number.MAX_VALUE; } /** * @property {Phaser.Game} game - Local reference to game. */ this.game = world.game; /** * @property {Phaser.Physics.P2} world - Local reference to P2 World. */ this.world = world; pivotA = [ world.pxmi(pivotA[0]), world.pxmi(pivotA[1]) ]; pivotB = [ world.pxmi(pivotB[0]), world.pxmi(pivotB[1]) ]; p2.RevoluteConstraint.call(this, bodyA, pivotA, bodyB, pivotB, maxForce); } Phaser.Physics.P2.RevoluteConstraint.prototype = Object.create(p2.RevoluteConstraint.prototype); Phaser.Physics.P2.RevoluteConstraint.prototype.constructor = Phaser.Physics.P2.RevoluteConstraint;
src/routes/User/container.js
Peturman/resume-app
import { connect } from 'react-redux' import React from 'react' import * as actions from './actions' const mapDispatchToProps = { ...actions } const mapStateToProps = (state) => ({ user: state.user }) const Container = (props) => { const { children, ...others } = props return React.cloneElement(children, others) } export default connect(mapStateToProps, mapDispatchToProps)(Container)
src/pages/User/components/PullRequests/UserShare.js
jenkoian/hacktoberfest-checker
import React from 'react'; const UserShare = () => { Tw(); Fb(); return <div id="fb-root"></div>; }; function Tw() { window.twttr = (function (d, s, id) { var js, fjs = d.getElementsByTagName(s)[0], t = window.twttr || {}; if (d.getElementById(id)) return t; js = d.createElement(s); js.id = id; js.src = 'https://platform.twitter.com/widgets.js'; fjs.parentNode.insertBefore(js, fjs); t._e = []; t.ready = function (f) { t._e.push(f); }; return t; })(document, 'script', 'twitter-wjs'); } function Fb() { (function (d, s, id) { var js, fjs = d.getElementsByTagName(s)[0]; if (d.getElementById(id)) return; js = d.createElement(s); js.id = id; js.src = '//connect.facebook.net/en_US/sdk.js#xfbml=1&version=v2.10'; fjs.parentNode.insertBefore(js, fjs); })(document, 'script', 'facebook-jssdk'); } export default UserShare;
tests/boilerplate_test.js
efegurkan/interval-picker
// import React from 'react'; // import { // renderIntoDocument, // findRenderedDOMComponentWithClass, // findRenderedDOMComponentWithTag, // Simulate //} from 'react-addons-test-utils'; describe('Boilerplate', function() { it('should do boilerplate things', function() { // TODO: test something now expect(true).to.equal(true); }); });
App/node_modules/react-navigation/src/views/Drawer/DrawerNavigatorItems.js
Dagers/React-Native-Differential-Updater
/* @flow */ import React from 'react'; import { View, Text, Platform, StyleSheet } from 'react-native'; import TouchableItem from '../TouchableItem'; import type { NavigationScreenProp, NavigationState, NavigationAction, NavigationRoute, Style, } from '../../TypeDefinition'; import type { DrawerScene, DrawerItem } from './DrawerView.js'; type Props = { navigation: NavigationScreenProp<NavigationState, NavigationAction>, items: Array<NavigationRoute>, activeItemKey?: string, activeTintColor?: string, activeBackgroundColor?: string, inactiveTintColor?: string, inactiveBackgroundColor?: string, getLabel: (scene: DrawerScene) => ?(React.Element<*> | string), renderIcon: (scene: DrawerScene) => ?React.Element<*>, onItemPress: (info: DrawerItem) => void, style?: Style, labelStyle?: Style, }; /** * Component that renders the navigation list in the drawer. */ const DrawerNavigatorItems = ({ navigation: { state, navigate }, items, activeItemKey, activeTintColor, activeBackgroundColor, inactiveTintColor, inactiveBackgroundColor, getLabel, renderIcon, onItemPress, style, labelStyle, }: Props) => ( <View style={[styles.container, style]}> {items.map((route: NavigationRoute, index: number) => { const focused = activeItemKey === route.key; const color = focused ? activeTintColor : inactiveTintColor; const backgroundColor = focused ? activeBackgroundColor : inactiveBackgroundColor; const scene = { route, index, focused, tintColor: color }; const icon = renderIcon(scene); const label = getLabel(scene); return ( <TouchableItem key={route.key} onPress={() => { onItemPress({ route, focused }); }} delayPressIn={0} > <View style={[styles.item, { backgroundColor }]}> {icon ? <View style={[styles.icon, focused ? null : styles.inactiveIcon]} > {icon} </View> : null} {typeof label === 'string' ? <Text style={[styles.label, { color }, labelStyle]}> {label} </Text> : label} </View> </TouchableItem> ); })} </View> ); /* Material design specs - https://material.io/guidelines/patterns/navigation-drawer.html#navigation-drawer-specs */ DrawerNavigatorItems.defaultProps = { activeTintColor: '#2196f3', activeBackgroundColor: 'rgba(0, 0, 0, .04)', inactiveTintColor: 'rgba(0, 0, 0, .87)', inactiveBackgroundColor: 'transparent', }; const styles = StyleSheet.create({ container: { marginTop: Platform.OS === 'ios' ? 20 : 0, paddingVertical: 4, }, item: { flexDirection: 'row', alignItems: 'center', }, icon: { marginHorizontal: 16, width: 24, alignItems: 'center', }, inactiveIcon: { /* * Icons have 0.54 opacity according to guidelines * 100/87 * 54 ~= 62 */ opacity: 0.62, }, label: { margin: 16, fontWeight: 'bold', }, }); export default DrawerNavigatorItems;
graduate01/WebRoot/media/js/jquery-1.10.1.min.js
music60/graduate01
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examples/with-stencil/packages/web-app/pages/_app.js
zeit/next.js
import React from 'react' import App from 'next/app' import { applyPolyfills, defineCustomElements } from 'test-component/loader' export default class MyApp extends App { componentDidMount() { applyPolyfills().then(() => { defineCustomElements(window) }) } render() { const { Component, pageProps } = this.props return <Component {...pageProps} /> } }
packages/mineral-ui-icons/src/IconLineStyle.js
mineral-ui/mineral-ui
/* @flow */ import React from 'react'; import Icon from 'mineral-ui/Icon'; import type { IconProps } from 'mineral-ui/Icon/types'; /* eslint-disable prettier/prettier */ export default function IconLineStyle(props: IconProps) { const iconProps = { rtl: false, ...props }; return ( <Icon {...iconProps}> <g> <path d="M3 16h5v-2H3v2zm6.5 0h5v-2h-5v2zm6.5 0h5v-2h-5v2zM3 20h2v-2H3v2zm4 0h2v-2H7v2zm4 0h2v-2h-2v2zm4 0h2v-2h-2v2zm4 0h2v-2h-2v2zM3 12h8v-2H3v2zm10 0h8v-2h-8v2zM3 4v4h18V4H3z"/> </g> </Icon> ); } IconLineStyle.displayName = 'IconLineStyle'; IconLineStyle.category = 'action';
src/routes/Builder/components/RapSheetTrait.js
DaveSpringer/bmg-rap-sheets
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Guellcom/calculadora/www/js/jquery-latest.min.js
sergiolucas/Projects
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Oncoscape/inst/scripts/gbmPathways/curatedGBMVizmap.js
LisaMc/Oncoscape
curatedGBMVizmap = [ { "format_version" : "1.0", "generated_by" : "cytoscape-3.1.0", "target_cytoscapejs_version" : "~2.1", "title" : "GBMcurated", "style" : [ { "selector" : "node", "css" : { "text-valign" : "center", "text-halign" : "center", "font-size" : 60, "background-color" : "rgb(255,255,255)", "color" : "rgb(0,0,0)", "shape" : "ellipse", "height" : 100.0, "border-width" : 1.0, "border-opacity" : 1.0, "width" : 100.0, "text-opacity" : 1.0, "font-family" : "SansSerif", "font-weight" : "bold", "border-color" : "rgb(128,128,128)", "background-opacity" : 1.0, "content" : "data(label)" } }, { "selector" : "node[nodeType = 'process']", "css" : { "shape" : "rectangle" } }, { "selector" : "node[nodeType = 'complex']", "css" : { "shape" : "hexagon" } }, { "selector" : "node[nodeType = 'mutation']", "css" : { "shape" : "star" } }, { "selector" : "node[nodeType = 'gene']", "css" : { "shape" : "ellipse" } }, { "selector" : "node[nodeType = 'family']", "css" : { "shape" : "roundrectangle" } 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}
build/ui/af.ui.jquery.js
nosun/appframework
/*! intel-appframework - v2.1.0 - 2014-12-17 */ /** * jq.appframework.js * @copyright Intel 2013 * @author Ian Maffett * @description A plugin to allow jQuery developers to use App Framework UI */ /* jshint eqeqeq:false */ (function($,window){ "use strict"; jQuery.event.props.push("touches"); jQuery.event.props.push("originalTouches"); jQuery.event.props.push("changedTouches"); var nundefined, document = window.document,classCache = {},isWin8=(typeof(MSApp)==="object"),_jsonPID = 1; function classRE(name) { return name in classCache ? classCache[name] : (classCache[name] = new RegExp("(^|\\s)" + name + "(\\s|$)")); } function _shimNodes(nodes, obj) { if (!nodes) return; if (nodes.nodeType) { obj[obj.length++] = nodes; return; } for (var i = 0, iz = nodes.length; i < iz; i++) obj[obj.length++] = nodes[i]; } $.extend($.fn,{ /* @param {String} attribute to get * @param {String} value to set as * @return {Object} an appframework object * @title $().css(attribute,[value]) */ vendorCss: function (attribute, value, obj) { return this.css($.feat.cssPrefix + attribute, value, obj); }, /** * Performs a css vendor specific transform:translate operation on the collection. * ``` $("#main").cssTranslate('200px,0,0'); ``` * @param {String} Transform values * @return {Object} an appframework object * @title $().vendorCss(value) */ cssTranslate: function (val) { return this.vendorCss("Transform", "translate" + $.feat.cssTransformStart + val + $.feat.cssTransformEnd); }, /** * Gets the computed style of CSS values * ``` $("#main").computedStyle('display'); ``` * @param {String} css property * @return {Int|String|Float|} css vlaue * @title $().computedStyle() */ computedStyle:function(val){ if(this.length===0||val==nundefined) return; return window.getComputedStyle(this[0],"")[val]; }, replaceClass: function(name, newName) { if (name == nundefined || newName == nundefined) return this; var replaceClassFn=function(cname) { classList = classList.replace(classRE(cname), " "); }; for (var i = 0; i < this.length; i++) { if (name == nundefined) { this[i].className = newName; continue; } var classList = this[i].className; name.split(/\s+/g).concat(newName.split(/\s+/g)).forEach(replaceClassFn); classList = classList.trim(); if (classList.length > 0) { this[i].className = (classList + " " + newName).trim(); } else this[i].className = newName; } return this; } }); function detectUA($, userAgent) { $.os = {}; $.os.webkit = userAgent.match(/WebKit\/([\d.]+)/) ? true : false; $.os.android = userAgent.match(/(Android)\s+([\d.]+)/) || userAgent.match(/Silk-Accelerated/) ? true : false; $.os.androidICS = $.os.android && userAgent.match(/(Android)\s4/) ? true : false; $.os.ipad = userAgent.match(/(iPad).*OS\s([\d_]+)/) ? true : false; $.os.iphone = !$.os.ipad && userAgent.match(/(iPhone\sOS)\s([\d_]+)/) ? true : false; $.os.ios7 = ($.os.ipad||$.os.iphone)&&userAgent.match(/7_/)||($.os.ipad||$.os.iphone)&&userAgent.match(/8_/) ? true : false; $.os.webos = userAgent.match(/(webOS|hpwOS)[\s\/]([\d.]+)/) ? true : false; $.os.touchpad = $.os.webos && userAgent.match(/TouchPad/) ? true : false; $.os.ios = $.os.ipad || $.os.iphone; $.os.playbook = userAgent.match(/PlayBook/) ? true : false; $.os.blackberry10 = userAgent.match(/BB10/) ? true : false; $.os.blackberry = $.os.playbook || $.os.blackberry10|| userAgent.match(/BlackBerry/) ? true : false; $.os.chrome = userAgent.match(/Chrome/) ? true : false; $.os.opera = userAgent.match(/Opera/) ? true : false; $.os.fennec = userAgent.match(/fennec/i) ? true : userAgent.match(/Firefox/) ? true : false; $.os.ie = userAgent.match(/MSIE 10.0/i)||userAgent.match(/Trident\/7/i) ? true : false; $.os.ieTouch = $.os.ie && userAgent.toLowerCase().match(/touch/i) ? true : false; $.os.tizen = userAgent.match(/Tizen/i)?true:false; $.os.supportsTouch = ((window.DocumentTouch && document instanceof window.DocumentTouch) || "ontouchstart" in window); $.os.kindle=userAgent.match(/Silk-Accelerated/)?true:false; if($.os.ios) { if(Promise&&Promise.toString().indexOf("native")!==-1) $.os.ios7=true; } //features $.feat = {}; var head = document.documentElement.getElementsByTagName("head")[0]; $.feat.nativeTouchScroll = typeof(head.style["-webkit-overflow-scrolling"]) !== "undefined" && ($.os.ios||$.os.blackberry10); $.feat.cssPrefix = $.os.webkit ? "Webkit" : $.os.fennec ? "Moz" : $.os.ie ? "ms" : $.os.opera ? "O" : ""; $.feat.cssTransformStart = !$.os.opera ? "3d(" : "("; $.feat.cssTransformEnd = !$.os.opera ? ",0)" : ")"; if ($.os.android && !$.os.webkit) $.os.android = false; } detectUA($, navigator.userAgent); $.__detectUA = detectUA; //needed for unit tests /** * Utility function to create a psuedo GUID ``` var id= $.uuid(); ``` * @title $.uuid */ $.uuid = function () { var S4 = function () { return (((1 + Math.random()) * 0x10000) | 0).toString(16).substring(1); }; return (S4() + S4() + "-" + S4() + "-" + S4() + "-" + S4() + "-" + S4() + S4() + S4()); }; /** * Gets the css matrix, or creates a fake one ``` $.getCssMatrix(domElement) ``` @returns matrix with postion */ $.getCssMatrix = function(ele) { if ($.is$(ele)) ele = ele.get(0); var matrixFn = window.WebKitCSSMatrix || window.MSCSSMatrix; if (ele === nundefined) { if (matrixFn) { return new matrixFn(); } else { return { a: 0, b: 0, c: 0, d: 0, e: 0, f: 0 }; } } var computedStyle = window.getComputedStyle(ele); var transform = computedStyle.webkitTransform || computedStyle.transform || computedStyle[$.feat.cssPrefix + "Transform"]; if (matrixFn) return new matrixFn(transform); else if (transform) { //fake css matrix var mat = transform.replace(/[^0-9\-.,]/g, "").split(","); return { a: +mat[0], b: +mat[1], c: +mat[2], d: +mat[3], e: +mat[4], f: +mat[5] }; } else { return { a: 0, b: 0, c: 0, d: 0, e: 0, f: 0 }; } }; /** * $.create - a faster alertnative to $("<div id='main'>this is some text</div>"); ``` $.create("div",{id:'main',innerHTML:'this is some text'}); $.create("<div id='main'>this is some text</div>"); ``` * @param {String} DOM Element type or html * @param [{Object}] properties to apply to the element * @return {Object} Returns an appframework object * @title $.create(type,[params]) */ $.create = function(type, props) { var elem; var f = new $(); if (props || type[0] !== "<") { if (props.html){ props.innerHTML = props.html; delete props.html; } elem = document.createElement(type); for (var j in props) { elem[j] = props[j]; } f[f.length++] = elem; } else { elem = document.createElement("div"); if (isWin8) { MSApp.execUnsafeLocalFunction(function() { elem.innerHTML = type.trim(); }); } else elem.innerHTML = type; _shimNodes(elem.childNodes, f); } return f; }; /** * $.query - a faster alertnative to $("div"); ``` $.query(".panel"); ``` * @param {String} selector * @param {Object} [context] * @return {Object} Returns an appframework object * @title $.query(selector,[context]) */ $.query = function (sel, what) { try { return $(sel,what); } catch(e) { return $(); } }; /* The following are for events on objects */ /** * Bind an event to an object instead of a DOM Node ``` $.bind(this,'event',function(){}); ``` * @param {Object} object * @param {String} event name * @param {Function} function to execute * @title $.bind(object,event,function); */ $.bind = function (obj, ev, f) { if (!obj.__events) obj.__events = {}; if (!$.isArray(ev)) ev = [ev]; for (var i = 0; i < ev.length; i++) { if (!obj.__events[ev[i]]) obj.__events[ev[i]] = []; obj.__events[ev[i]].push(f); } }; /** * Trigger an event to an object instead of a DOM Node ``` $.trigger(this,'event',arguments); ``` * @param {Object} object * @param {String} event name * @param {Array} arguments * @title $.trigger(object,event,argments); */ $.trigger = function (obj, ev, args) { var ret = true; if (!obj.__events) return ret; if (!$.isArray(ev)) ev = [ev]; if (!$.isArray(args)) args = []; for (var i = 0; i < ev.length; i++) { if (obj.__events[ev[i]]) { var evts = obj.__events[ev[i]]; for (var j = 0; j < evts.length; j++) if ($.isFunction(evts[j]) && evts[j].apply(obj, args) === false) ret = false; } } return ret; }; /** * Unbind an event to an object instead of a DOM Node ``` $.unbind(this,'event',function(){}); ``` * @param {Object} object * @param {String} event name * @param {Function} function to execute * @title $.unbind(object,event,function); */ $.unbind = function (obj, ev, f) { if (!obj.__events) return; if(ev==nundefined) { delete obj.__events; return; } if (!$.isArray(ev)) ev = [ev]; for (var i = 0; i < ev.length; i++) { if (obj.__events[ev[i]]) { var evts = obj.__events[ev[i]]; for (var j = 0; j < evts.length; j++) { if (f ==nundefined) delete evts[j]; if (evts[j] === f) { evts.splice(j, 1); break; } } } } }; $.cleanUpContent = function(){}; $.isObject = function (obj) { return typeof obj === "object"; }; $.asap = function (fn, context, args) { if (!$.isFunction(fn)) throw "$.asap - argument is not a valid function"; setTimeout(function(){ fn.apply(context,args); }); }; /** * this function executes javascript in HTML. ``` $.parseJS(content) ``` * @param {String|DOM} content * @title $.parseJS(content); */ var remoteJSPages = {}; $.parseJS = function (div) { if (!div) return; if (typeof (div) === "string") { var elem = document.createElement("div"); if(isWin8){ MSApp.execUnsafeLocalFunction(function(){ elem.innerHTML = div; }); } else elem.innerHTML = div; div = elem; } var scripts = div.getElementsByTagName("script"); div = null; for (var i = 0; i < scripts.length; i++) { if (scripts[i].src.length > 0 && !remoteJSPages[scripts[i].src]&&!isWin8) { var doc = document.createElement("script"); doc.type = scripts[i].type; doc.src = scripts[i].src; document.getElementsByTagName("head")[0].appendChild(doc); remoteJSPages[scripts[i].src] = 1; doc = null; } else { window["eval"](scripts[i].innerHTML); } } }; $.is$ = function (obj) { return obj instanceof $; }; $.jsonP = function(options) { if (isWin8) { options.type = "get"; options.dataType = null; return $.get(options); } var callbackName = "jsonp_callback" + (++_jsonPID); var abortTimeout = "", context, callback; var script = document.createElement("script"); window[callbackName] = function(data) { clearTimeout(abortTimeout); $(script).remove(); delete window[callbackName]; options.success.call(context, data); }; if (options.url.indexOf("callback=?") !== -1) { script.src = options.url.replace(/=\?/, "=" + callbackName); } else { callback = options.jsonp ? options.jsonp : "callback"; if (options.url.indexOf("?") === -1) { options.url += ("?" + callback + "=" + callbackName); } else { options.url += ("&" + callback + "=" + callbackName); } script.src = options.url; } if (options.error) { script.onerror = function() { clearTimeout(abortTimeout); options.error.call(context, "", "error"); }; } $("head").append(script); if (options.timeout > 0) abortTimeout = setTimeout(function() { options.error.call(context, "", "timeout"); }, options.timeout); return {}; }; //Shim to put touch events on the jQuery special event window.$afm=$; if (!window.numOnly) { window.numOnly = function numOnly(val) { if (val ===undefined || val === "") return 0; if (isNaN(parseFloat(val))) { if (val.replace) { val = val.replace(/[^0-9.-]/g, ""); } else return 0; } return parseFloat(val); }; } })(jQuery,window); window.af=window.jq=jQuery; /** * af.actionsheet - an actionsheet for html5 mobile apps * Copyright 2012 - Intel */ /* EXAMPLE You can pass in an HTML string that will get rendered $(document.body).actionsheet('<a >Back</a><a onclick="alert(\'hi\');" >Show Alert 3</a><a onclick="alert(\'goodbye\');">Show Alert 4</a>'); You can also use an arra of objects to show each item. There are three propertyes text - the text to display cssClasses - extra css classes handler - click handler function $(document.body).actionsheet( [{ text: 'back', cssClasses: 'red', handler: function () { $.ui.goBack(); } }, { text: 'show alert 5', cssClasses: 'blue', handler: function () { alert("hi"); } }, { text: 'show alert 6', cssClasses: '', handler: function () { alert("goodbye"); } }] ); */ /* global af*/ (function($) { "use strict"; $.fn.actionsheet = function(opts) { var tmp; for (var i = 0; i < this.length; i++) { tmp = new actionsheet(this[i], opts); } return this.length === 1 ? tmp : this; }; var actionsheet = (function() { var actionsheet = function(elID, opts) { if (typeof elID === "string" || elID instanceof String) { this.el = document.getElementById(elID); } else { this.el = elID; } if (!this.el) { window.alert("Could not find element for actionsheet " + elID); return; } if (this instanceof actionsheet) { if (typeof(opts) === "object") { for (var j in opts) { this[j] = opts[j]; } } } else { return new actionsheet(elID, opts); } // try { var that = this; var markStart = "<div id='af_actionsheet'><div style='width:100%'>"; var markEnd = "</div></div>"; var markup; var noop=function(){}; if (typeof opts === "string") { markup = $(markStart + opts + "<a href='javascript:;' class='cancel'>Cancel</a>" + markEnd); } else if (typeof opts === "object") { markup = $(markStart + markEnd); var container = $(markup.children().get(0)); opts.push({ text: "Cancel", cssClasses: "cancel" }); for (var i = 0; i < opts.length; i++) { var item = $("<a href='javascript:;'>" + (opts[i].text || "TEXT NOT ENTERED") + "</a>"); item[0].onclick = (opts[i].handler || noop); if (opts[i].cssClasses && opts[i].cssClasses.length > 0) item.addClass(opts[i].cssClasses); container.append(item); } } $(elID).find("#af_actionsheet").remove(); $(elID).find("#af_action_mask").remove(); $(elID).append(markup); markup.vendorCss("Transition", "all 0ms"); markup.cssTranslate("0,0"); markup.css("top", window.innerHeight + "px"); this.el.style.overflow = "hidden"; markup.on("click", "a", function() { that.hideSheet(); return false; }); this.activeSheet = markup; $(elID).append("<div id='af_action_mask' style='position:absolute;top:0px;left:0px;right:0px;bottom:0px;z-index:9998;background:rgba(0,0,0,.4)'/>"); setTimeout(function() { markup.vendorCss("Transition", "all 300ms"); markup.cssTranslate("0," + (-(markup.height())) + "px"); }, 10); $("#af_action_mask").bind("touchstart touchmove touchend click",function(e){ e.preventDefault(); e.stopPropagation(); }); }; actionsheet.prototype = { activeSheet: null, hideSheet: function() { var that = this; this.activeSheet.off("click", "a", function() { that.hideSheet(); }); $(this.el).find("#af_action_mask").unbind("click").remove(); this.activeSheet.vendorCss("Transition", "all 0ms"); var markup = this.activeSheet; var theEl = this.el; setTimeout(function() { markup.vendorCss("Transition", "all 300ms"); markup.cssTranslate("0,0px"); setTimeout(function() { markup.remove(); markup = null; theEl.style.overflow = "none"; }, 500); }, 10); } }; return actionsheet; })(); })(af); /** * af.css3animate - a css3 animation library that supports chaning/callbacks * Copyright 2013 - Intel */ /* EXAMPLE $("#animate").css3Animate({ width: "100px", height: "100px", x: "20%", y: "30%", time: "1000ms", opacity: .5, callback: function () { //execute when finished } }); //Chain animations $("#animate").css3Animate({ x: 20, y: 30, time: "300ms", callback: function () { $("#animate").css3Animate({ x: 20, y: 30, time: "500ms", previous: true, callback: function () { reset(); } }); } }); */ /* global af*/ /* global numOnly*/ (function($) { "use strict"; var cache = []; var objId = function(obj) { if (!obj.afCSS3AnimateId) obj.afCSS3AnimateId = $.uuid(); return obj.afCSS3AnimateId; }; var getEl = function(elID) { if (typeof elID === "string" || elID instanceof String) { return document.getElementById(elID); } else if ($.is$(elID)) { return elID[0]; } else { return elID; } }; var getCSS3Animate = function(obj, options) { var tmp, id, el = getEl(obj); //first one id = objId(el); if (cache[id]) { cache[id].animate(options); tmp = cache[id]; } else { tmp = css3Animate(el, options); cache[id] = tmp; } return tmp; }; $.fn.css3Animate = function(opts) { //keep old callback system - backwards compatibility - should be deprecated in future versions if (!opts.complete && opts.callback) opts.complete = opts.callback; //first on var tmp = getCSS3Animate(this[0], opts); opts.complete = null; opts.sucess = null; opts.failure = null; for (var i = 1; i < this.length; i++) { tmp.link(this[i], opts); } return tmp; }; $.css3AnimateQueue = function() { return new css3Animate.queue(); }; var translateOpen = $.feat.cssTransformStart; var translateClose = $.feat.cssTransformEnd; var transitionEnd = $.feat.cssPrefix.replace(/-/g, "") + "TransitionEnd"; transitionEnd = ($.os.fennec || $.feat.cssPrefix === "" || $.os.ie) ? "transitionend" : transitionEnd; transitionEnd = transitionEnd.replace(transitionEnd.charAt(0), transitionEnd.charAt(0).toLowerCase()); var css3Animate = (function() { var css3Animate = function(elID, options) { if (!(this instanceof css3Animate)) return new css3Animate(elID, options); //start doing stuff this.callbacksStack = []; this.activeEvent = null; this.countStack = 0; this.isActive = false; this.el = elID; this.linkFinishedProxy = $.proxy(this.linkFinished, this); if (!this.el) return; this.animate(options); var that = this; af(this.el).bind("destroy", function() { var id = that.el.afCSS3AnimateId; that.callbacksStack = []; if (cache[id]) delete cache[id]; }); }; css3Animate.prototype = { animate: function(options) { //cancel current active animation on this object if (this.isActive) this.cancel(); this.isActive = true; if (!options) { window.alert("Please provide configuration options for animation of " + this.el.id); return; } var classMode = !! options.addClass; var scale, time; var timeNum = numOnly(options.time); if (classMode) { //class defines properties being changed if (options.removeClass) { af(this.el).replaceClass(options.removeClass, options.addClass); } else { af(this.el).addClass(options.addClass); } } else { //property by property if (timeNum === 0) options.time = 0; if (!options.y) options.y = 0; if (!options.x) options.x = 0; if (options.previous) { var cssMatrix = new $.getCssMatrix(this.el); options.y += numOnly(cssMatrix.f); options.x += numOnly(cssMatrix.e); } if (!options.origin) options.origin = "0% 0%"; if (!options.scale) options.scale = "1"; if (!options.rotateY) options.rotateY = "0"; if (!options.rotateX) options.rotateX = "0"; if (!options.skewY) options.skewY = "0"; if (!options.skewX) options.skewX = "0"; if (!options.timingFunction) options.timingFunction = "linear"; //check for percent or numbers if (typeof(options.x) === "number" || (options.x.indexOf("%") === -1 && options.x.toLowerCase().indexOf("px") === -1 && options.x.toLowerCase().indexOf("deg") === -1)) options.x = parseInt(options.x, 10) + "px"; if (typeof(options.y) === "number" || (options.y.indexOf("%") === -1 && options.y.toLowerCase().indexOf("px") === -1 && options.y.toLowerCase().indexOf("deg") === -1)) options.y = parseInt(options.y, 10) + "px"; var trans = "translate" + translateOpen + (options.x) + "," + (options.y) + translateClose + " scale(" + parseFloat(options.scale) + ") rotate(" + options.rotateX + ")"; if (!$.os.opera) trans += " rotateY(" + options.rotateY + ")"; trans += " skew(" + options.skewX + "," + options.skewY + ")"; this.el.style[$.feat.cssPrefix + "Transform"] = trans; this.el.style[$.feat.cssPrefix + "BackfaceVisibility"] = "hidden"; var properties = $.feat.cssPrefix + "Transform"; if (options.opacity !== undefined) { this.el.style.opacity = options.opacity; properties += ", opacity"; } if (options.width) { this.el.style.width = options.width; properties = "all"; } if (options.height) { this.el.style.height = options.height; properties = "all"; } this.el.style[$.feat.cssPrefix + "TransitionProperty"] = "all"; if (("" + options.time).indexOf("s") === -1) { scale = "ms"; time = options.time + scale; } else if (options.time.indexOf("ms") !== -1) { scale = "ms"; time = options.time; } else { scale = "s"; time = options.time + scale; } if (options.delay) { this.el.style[$.feat.cssPrefix + "TransitionDelay"] = options.delay; } this.el.style[$.feat.cssPrefix + "TransitionDuration"] = time; this.el.style[$.feat.cssPrefix + "TransitionTimingFunction"] = options.timingFunction; this.el.style[$.feat.cssPrefix + "TransformOrigin"] = options.origin; } //add callback to the stack this.callbacksStack.push({ complete: options.complete, success: options.success, failure: options.failure }); this.countStack++; var that = this, duration; var style = window.getComputedStyle(this.el); if (classMode) { //get the duration duration = style[$.feat.cssPrefix + "TransitionDuration"]; timeNum = numOnly(duration); options.time = timeNum; if (duration.indexOf("ms") !== -1) { scale = "ms"; } else { scale = "s"; options.time *= 1000; } } //finish asap if (timeNum === 0 || (scale === "ms" && timeNum < 5) || style.display === "none") { //the duration is nearly 0 or the element is not displayed, finish immediatly $.asap($.proxy(this.finishAnimation, this, [false])); //this.finishAnimation(); //set transitionend event } else { //setup the event normally this.activeEvent = function(event) { clearTimeout(that.timeout); that.finishAnimation(event); that.el.removeEventListener(transitionEnd, that.activeEvent, false); }; that.timeout = setTimeout(this.activeEvent, numOnly(options.time) + 50); this.el.addEventListener(transitionEnd, this.activeEvent, false); } }, addCallbackHook: function(callback) { if (callback) this.callbacksStack.push(callback); this.countStack++; return this.linkFinishedProxy; }, linkFinished: function(canceled) { if (canceled) this.cancel(); else this.finishAnimation(); }, finishAnimation: function(event) { if (event && event.preventDefault) event.preventDefault(); if (!this.isActive) return; this.countStack--; if (this.countStack === 0) this.fireCallbacks(false); }, fireCallbacks: function(canceled) { this.clearEvents(); //keep callbacks after cleanup // (if any of the callbacks overrides this object, callbacks will keep on fire as expected) var callbacks = this.callbacksStack; //cleanup this.cleanup(); //fire all callbacks for (var i = 0; i < callbacks.length; i++) { var complete = callbacks[i].complete; var success = callbacks[i].success; var failure = callbacks[i].failure; //fire callbacks if (typeof(complete) === "function") complete(canceled); //success/failure if (canceled && typeof(failure) === "function") failure(); else if (typeof(success) === "function") success(); } }, cancel: function() { if (!this.isActive) return; this.fireCallbacks(true); //fire failure callbacks }, cleanup: function() { this.callbacksStack = []; this.isActive = false; this.countStack = 0; }, clearEvents: function() { if (this.activeEvent) { this.el.removeEventListener(transitionEnd, this.activeEvent, false); } this.activeEvent = null; }, link: function(elID, opts) { var callbacks = { complete: opts.complete, success: opts.success, failure: opts.failure }; opts.complete = this.addCallbackHook(callbacks); opts.success = null; opts.failure = null; //run the animation with the replaced callbacks getCSS3Animate(elID, opts); //set the old callback back in the obj to avoid strange stuff opts.complete = callbacks.complete; opts.success = callbacks.success; opts.failure = callbacks.failure; return this; } }; return css3Animate; })(); css3Animate.queue = function() { return { elements: [], push: function(el) { this.elements.push(el); }, pop: function() { return this.elements.pop(); }, run: function() { var that = this; if (this.elements.length === 0) return; if (typeof(this.elements[0]) === "function") { var func = this.shift(); func(); } if (this.elements.length === 0) return; var params = this.shift(); if (this.elements.length > 0) { params.complete = function(canceled) { if (!canceled) that.run(); }; } css3Animate(document.getElementById(params.id), params); }, shift: function() { return this.elements.shift(); } }; }; })(af); /** * @license MIT - https://github.com/darius/requestAnimationFrame/commit/4f27a5a21902a883330da4663bea953b2f96cb15#diff-9879d6db96fd29134fc802214163b95a http://paulirish.com/2011/requestanimationframe-for-smart-animating/ http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating requestAnimationFrame polyfill by Erik Möller. fixes from Paul Irish and Tino Zijdel MIT license Adapted from https://gist.github.com/paulirish/1579671 which derived from http://paulirish.com/2011/requestanimationframe-for-smart-animating/ http://my.opera.com/emoller/blog/2011/12/20/requestanimationframe-for-smart-er-animating requestAnimationFrame polyfill by Erik Möller. Fixes from Paul Irish, Tino Zijdel, Andrew Mao, Klemen Slavič, Darius Bacon */ if (!Date.now) Date.now = function() { "use strict"; return new Date().getTime(); }; (function() { "use strict"; var vendors = ["webkit", "moz","ms"]; for (var i = 0; i < vendors.length && !window.requestAnimationFrame; ++i) { var vp = vendors[i]; window.requestAnimationFrame = window[vp+"RequestAnimationFrame"]; window.cancelAnimationFrame = (window[vp+"CancelAnimationFrame"] || window[vp+"CancelRequestAnimationFrame"]); } if (/iP(ad|hone|od).*OS 6/.test(window.navigator.userAgent) || !window.requestAnimationFrame || !window.cancelAnimationFrame) { var lastTime = 0; window.requestAnimationFrame = function(callback) { var now = Date.now(); var nextTime = Math.max(lastTime + 16, now); return setTimeout(function() { callback(lastTime = nextTime); }, nextTime - now); }; window.cancelAnimationFrame = clearTimeout; } }()); /** * af.animate - an experimental animation library that uses matrices and requestAnimationFrame * Only supports x/y now and is used by the scroller library * Copyright 2013 - Intel */ (function($) { "use strict"; var cache = []; var objId = function(obj) { if (!obj.afAnimateId) obj.afAnimateId = $.uuid(); return obj.afAnimateId; }; var getEl = function(elID) { if (typeof elID === "string" || elID instanceof String) { return document.getElementById(elID); } else if ($.is$(elID)) { return elID[0]; } else { return elID; } }; var getAnimate = function(obj, options) { var tmp, id, el = getEl(obj); //first one id = objId(el); if (cache[id]) { if(options) cache[id].animate(options); tmp = cache[id]; } else { tmp = Animate(el, options); cache[id] = tmp; } return tmp; }; $.fn.animateCss = function(opts) { var tmp = getAnimate(this[0], opts); return tmp; }; var Animate = function(elID, options) { if (!(this instanceof Animate)) return new Animate(elID, options); this.el=elID; //start doing stuff if (!this.el) return; if(options) this.animate(options); var that = this; af(this.el).bind("destroy", function() { var id = that.el.afAnimateId; if (cache[id]) delete cache[id]; }); }; Animate.prototype = { animationTimer:null, isAnimating:false, startX:0, startY:0, runTime:0, endX:0, endY:0, currX:0, currY:0, animationStartTime:0, pauseTime:0, completeCB:null, easingFn:"linear", animateOpts:{}, updateCb:null, animate: function(options) { var that=this; if(that.isAnimating) return; that.isAnimating=true; window.cancelAnimationFrame(that.animationTimer); if (!options) { options={ x:0, y:0, duration:0 }; } this.easingFn=options.easing||"linear"; this.completeCB=options.complete||null; this.updateCB=options.update||null; this.runTime=numOnly(options.duration); options.complete&&(delete options.complete); this.animateOpts=options; this.startTime=Date.now(); this.startMatrix=$.getCssMatrix(this.el); if(this.runTime===0) this.doAnimate(); }, start:function(){ this.doAnimate(); }, doAnimate:function(){ var now = Date.now(), nextX, nextY,easeStep,that=this; if (this.runTime===0||(now >= this.startTime + this.runTime)) { that.setPosition(this.animateOpts.x,this.animateOpts.y); that.isAnimating = false; if(this.updateCB) this.updateCB({x:this.animateOpts.x,y:this.animateOpts.y}); if(this.completeCB) this.completeCB(); return; } now = (now - this.startTime) / this.runTime; now=now>1?1:now; easeStep = tweens[this.easingFn](now); nextX = (this.animateOpts.x - this.startMatrix.e) * easeStep + this.startMatrix.e; nextY = (this.animateOpts.y - this.startMatrix.f) * easeStep + this.startMatrix.f; this.setPosition(nextX,nextY); if(this.updateCB) this.updateCB({x:nextX,y:nextY}); if (this.isAnimating) this.animationTimer = window.requestAnimationFrame(function(){that.doAnimate();}); }, setPosition:function(x,y){ this.el.style[$.feat.cssPrefix+"Transform"]="matrix3d( 1, 0, 0, 0, 0, 1, 0, 0, 0, 0, 1, 0, "+x+", "+y+", 0, 1 )"; this.currX=x; this.currY=y; }, stop:function(){ this.isAnimating=false; window.cancelAnimationFrame(this.animationTimer); this.pauseTime=Date.now()-this.startTime; }, resume:function(){ this.isAnimating=true; this.startTime=Date.now()-this.pauseTime; this.doAnimate(); } }; var tweens = { linear:function (k) { return k; }, easeOutSine:function (k) { return Math.sin(k * Math.PI / 2 ); } }; })(af); /** * af.passwordBox - password box replacement for html5 mobile apps on android due to a bug with CSS3 translate3d * @copyright 2011 - Intel */ /* global af*/ (function ($) { "use strict"; $.passwordBox = function () { return new passwordBox(); }; var passwordBox = function () { this.oldPasswords = {}; }; passwordBox.prototype = { showPasswordPlainText: false, getOldPasswords: function (elID) { // if ($.os.android == false) return; - iOS users seem to want this too, so we'll let everyone join the party var container = elID && document.getElementById(elID) ? document.getElementById(elID) : document; if (!container) { window.alert("Could not find container element for passwordBox " + elID); return; } var sels = container.getElementsByTagName("input"); for (var i = 0; i < sels.length; i++) { if (sels[i].type !== "password") continue; if($.os.webkit){ sels[i].type = "text"; $(sels[i]).vendorCss("TextSecurity","disc"); } } }, changePasswordVisiblity: function (what, id) { what = parseInt(what,10); var theEl = document.getElementById(id); if (what === 1) { //show $(theEl).vendorCss("TextSecurity","none"); } else { $(theEl).vendorCss("TextSecurity","disc"); } if(!$.os.webkit) { if(what === 1) theEl.type="text"; else theEl.type="password"; } theEl = null; } }; })(af); /** * af.scroller * created by Intel with modifications by Carlos Ouro @ Badoo and Intel * Supports iOS native touch scrolling * Optimizations and bug improvements by Intel * @copyright Intel */ /* global numOnly*/ (function ($) { "use strict"; var HIDE_REFRESH_TIME = 325; // hide animation of pull2ref duration in ms var cache = []; var objId = function (obj) { if (!obj.afScrollerId) obj.afScrollerId = $.uuid(); return obj.afScrollerId; }; $.fn.scroller = function (opts) { var tmp, id; for (var i = 0; i < this.length; i++) { //cache system id = objId(this[i]); if (!cache[id]) { if (!opts) opts = {}; if (!$.feat.nativeTouchScroll) opts.useJsScroll = true; tmp = scroller(this[i], opts); cache[id] = tmp; } else { tmp = cache[id]; } } return this.length === 1 ? tmp : this; }; var boundTouchLayer = false; function checkConsistency(id) { if (!cache[id].el) { delete cache[id]; return false; } return true; } function bindTouchLayer() { //use a single bind for all scrollers if ($.os.android && !$.os.chrome && $.os.webkit) { var androidFixOn = false; //connect to touchLayer to detect editMode $.bind($.touchLayer, ["cancel-enter-edit", "exit-edit"], function () { if (androidFixOn) { androidFixOn = false; //dehactivate on scroller for (var el in cache) if (checkConsistency(el) && cache[el].androidFormsMode) cache[el].stopFormsMode(); } }); } boundTouchLayer = true; } var scroller = (function () { var jsScroller, nativeScroller; //initialize and js/native mode selector var scroller = function (elID, opts) { var el; if (!boundTouchLayer && $.touchLayer && $.isObject($.touchLayer)) bindTouchLayer(); else if (!$.touchLayer || !$.isObject($.touchLayer)) $.touchLayer = {}; if (typeof elID === "string" || elID instanceof String) { el = document.getElementById(elID); } else { el = elID; } if (!el) { window.alert("Could not find element for scroller " + elID); return; } var checkClassEl=$(el); if(opts.hasParent) checkClassEl=checkClassEl.parent(); if(checkClassEl.hasClass("x-scroll")) opts.horizontalScroll=true; if(checkClassEl.hasClass("y-scroll")) opts.verticalScroll=true; if ($.os.desktop) return new scrollerCore(el, opts); else if (opts.useJsScroll) return new jsScroller(el, opts); return new nativeScroller(el, opts); }; //parent abstract class (common functionality) var scrollerCore = function (el, opts) { this.el = el; this.afEl = $(this.el); for (var j in opts) { this[j] = opts[j]; } }; scrollerCore.prototype = { //core default properties refresh: false, refreshContent: "Pull to Refresh", refreshHangTimeout: 2000, refreshHeight: 60, refreshElement: null, refreshCancelCB: null, refreshRunning: false, scrollTop: 0, scrollLeft: 0, preventHideRefresh: true, verticalScroll: true, horizontalScroll: false, refreshTriggered: false, moved: false, eventsActive: false, rememberEventsActive: false, scrollingLocked: false, autoEnable: true, blockFormsFix: false, loggedPcentY: 0, loggedPcentX: 0, infinite: false, infiniteEndCheck: false, infiniteTriggered: false, scrollSkip: false, scrollTopInterval: null, scrollLeftInterval: null, bubbles:true, lockBounce:false, initScrollProgress:false, _scrollTo: function (params, time) { time = parseInt(time, 10); if (time === 0 || isNaN(time)) { this.el.scrollTop = Math.abs(params.y); this.el.scrollLeft = Math.abs(params.x); return; } var singleTick = 10; var distPerTick = (this.el.scrollTop - params.y) / Math.ceil(time / singleTick); var distLPerTick = (this.el.scrollLeft - params.x) / Math.ceil(time / singleTick); var self = this; var toRunY = Math.ceil(this.el.scrollTop - params.y) / distPerTick; var toRunX = Math.ceil(this.el.scrollLeft - params.x) / distPerTick; var xRun =0, yRun = 0; self.scrollTopInterval = window.setInterval(function () { self.el.scrollTop -= distPerTick; yRun++; if (yRun >= toRunY) { self.el.scrollTop = params.y; clearInterval(self.scrollTopInterval); } }, singleTick); self.scrollLeftInterval = window.setInterval(function () { self.el.scrollLeft -= distLPerTick; xRun++; if (xRun >= toRunX) { self.el.scrollLeft = params.x; clearInterval(self.scrollLeftInterval); } }, singleTick); }, enable: function () {}, disable: function () {}, hideScrollbars: function () {}, addPullToRefresh: function () {}, /** * We do step animations for "native" - iOS is acceptable and desktop browsers are fine * instead of css3 */ _scrollToTop: function (time) { this._scrollTo({ x: 0, y: 0 }, time); }, _scrollToBottom: function (time) { this._scrollTo({ x: 0, y: this.el.scrollHeight - this.el.offsetHeight }, time); }, scrollToBottom: function (time) { return this._scrollToBottom(time); }, scrollToTop: function (time) { return this._scrollToTop(time); }, //methods init: function (el, opts) { this.el = el; this.afEl = $(this.el); this.defaultProperties(); for (var j in opts) { this[j] = opts[j]; } //assign self destruct var that = this; var orientationChangeProxy = function () { //no need to readjust if disabled... if (that.eventsActive && !$.feat.nativeTouchScroll&&(!$.ui || ($.ui.activeDiv === that.container)) ) { that.adjustScroll(); } }; this.afEl.bind("destroy", function () { that.disable(true); //with destroy notice var id = that.el.afScrollerId; if (cache[id]) delete cache[id]; $.unbind($.touchLayer, "orientationchange-reshape", orientationChangeProxy); }); $.bind($.touchLayer, "orientationchange-reshape", orientationChangeProxy); $(window).bind("resize", orientationChangeProxy); }, needsFormsFix: function (focusEl) { return this.useJsScroll && this.isEnabled() && this.el.style.display !== "none" && $(focusEl).closest(this.afEl).size() > 0; }, handleEvent: function (e) { if (!this.scrollingLocked) { switch (e.type) { case "touchstart": clearInterval(this.scrollTopInterval); this.preventHideRefresh = !this.refreshRunning; // if it's not running why prevent it xD this.moved = false; if(e.target.getAttribute("no-scroll")) return e.preventDefault(); this.onTouchStart(e); if(!this.bubbles) e.stopPropagation(); break; case "touchmove": this.onTouchMove(e); if(!this.bubbles) e.stopPropagation(); break; case "touchend": this.onTouchEnd(e); if(!this.bubbles) e.stopPropagation(); break; case "scroll": this.onScroll(e); break; } } }, coreAddPullToRefresh: function (rEl) { if (rEl) this.refreshElement = rEl; //Add the pull to refresh text. Not optimal but keeps from others overwriting the content and worrying about italics //add the refresh div var afEl; if (this.refreshElement === null) { var orginalEl = document.getElementById(this.container.id + "_pulldown"); if (orginalEl !== null) { afEl = $(orginalEl); } else { afEl = $("<div id='" + this.container.id + "_pulldown' class='afscroll_refresh' style='position:relative;height:60px;text-align:center;line-height:60px;font-weight:bold;'>" + this.refreshContent + "</div>"); } } else { afEl = $(this.refreshElement); } var el = afEl.get(0); this.refreshContainer = $("<div style='overflow:hidden;height:0;width:100%;display:none;background:inherit;-webkit-backface-visibility: hidden !important;'></div>"); $(this.el).prepend(this.refreshContainer.prepend(el)); this.refreshContainer = this.refreshContainer[0]; }, fireRefreshRelease: function (triggered) { if (!this.refresh || !triggered) return; this.setRefreshContent("Refreshing..."); var autoCancel = $.trigger(this, "refresh-release", [triggered]) !== false; this.preventHideRefresh = false; this.refreshRunning = true; if (autoCancel) { var that = this; if (this.refreshHangTimeout > 0) this.refreshCancelCB = setTimeout(function () { that.hideRefresh(); }, this.refreshHangTimeout); } }, setRefreshContent: function (content) { $(this.container).find(".afscroll_refresh").html(content); }, lock: function () { if (this.scrollingLocked) return; this.scrollingLocked = true; this.rememberEventsActive = this.eventsActive; if (this.eventsActive) { this.disable(); } }, unlock: function () { if (!this.scrollingLocked) return; this.scrollingLocked = false; if (this.rememberEventsActive) { this.enable(); } }, scrollToItem: function (el, where) { //TODO: add functionality for x position if (!$.is$(el)) el = $(el); var newTop,itemPos,panelTop,itemTop; if (where === "bottom") { itemPos = el.offset(); newTop = itemPos.top - this.afEl.offset().bottom + itemPos.height; newTop += 4; //add a small space } else { itemTop = el.offset().top; newTop = itemTop - document.body.scrollTop; panelTop = this.afEl.offset().top; if (document.body.scrollTop < panelTop) { newTop -= panelTop; } newTop -= 4; //add a small space } this.scrollBy({ y: newTop, x: 0 }, 0); }, setPaddings: function (top, bottom) { var el = $(this.el); var curTop = numOnly(el.css("paddingTop")); el.css("paddingTop", top + "px").css("paddingBottom", bottom + "px"); //don't let padding mess with scroll this.scrollBy({ y: top - curTop, x: 0 }); }, //freak of mathematics, but for our cases it works divide: function (a, b) { return b !== 0 ? a / b : 0; }, isEnabled: function () { return this.eventsActive; }, addInfinite: function () { this.infinite = true; }, clearInfinite: function () { this.infiniteTriggered = false; this.scrollSkip = true; }, scrollTo:function (pos, time) { return this._scrollTo(pos, time); }, updateP2rHackPosition:function(){} }; //extend to jsScroller and nativeScroller (constructs) jsScroller = function (el, opts) { this.init(el, opts); if(opts.hasParent) this.container = this.el.parentNode; else { //copy/etc var $div=$.create("div",{}); $div.append($(this.el).contents()); $(this.el).append($div); this.container=this.el; this.el=$div.get(0); } this.container.afScrollerId = el.afScrollerId; this.afEl = $(this.container); if (this.container.style.overflow !== "hidden") this.container.style.overflow = "hidden"; this.addPullToRefresh(null, true); if(opts.autoEnable) this.autoEnable=opts.autoEnable; if (this.autoEnable) this.enable(true); var scrollDiv; //create vertical scroll if (this.verticalScroll && this.verticalScroll === true && this.scrollBars === true) { scrollDiv = createScrollBar(5, 20); scrollDiv.style.top = "0px"; if (this.vScrollCSS) scrollDiv.className = this.vScrollCSS; //scrollDiv.style.opacity = "0"; scrollDiv.style.display="none"; this.container.appendChild(scrollDiv); this.vscrollBar = scrollDiv; scrollDiv = null; } //create horizontal scroll if (this.horizontalScroll && this.horizontalScroll === true && this.scrollBars === true) { scrollDiv = createScrollBar(20, 5); scrollDiv.style.bottom = "0px"; if (this.hScrollCSS) scrollDiv.className = this.hScrollCSS; //scrollDiv.style.opacity = "0"; scrollDiv.style.display="none"; this.container.appendChild(scrollDiv); this.hscrollBar = scrollDiv; scrollDiv = null; } if (this.horizontalScroll) this.el.style.cssFloat = "left"; this.el.hasScroller = true; }; nativeScroller = function (el, opts) { if(opts.nativeParent){ el=el.parentNode; } this.init(el, opts); var $el = $(el); if (opts.replaceParent === true) { var oldParent = $el.parent(); $el.css("height", oldParent.height()).css("width", oldParent.width()); $el.insertBefore($el.parent()); //$el.parent().parent().append($el); oldParent.remove(); } this.container = this.el; $el.css("-webkit-overflow-scrolling", "touch"); if(opts.autoEnable) this.autoEnable=opts.autoEnable; if(this.autoEnable) this.enable(); }; nativeScroller.prototype = new scrollerCore(); jsScroller.prototype = new scrollerCore(); ///Native scroller nativeScroller.prototype.defaultProperties = function () { this.refreshContainer = null; this.dY = this.cY = 0; this.dX = this.cX = 0; this.cancelPropagation = false; this.loggedPcentY = 0; this.loggedPcentX = 0; this.xReset=0; this.yReset=0; var that = this; this.adjustScrollOverflowProxy = function () { that.afEl.css("overflow", "auto"); that.afEl.parent().css("overflow","hidden"); }; }; nativeScroller.prototype.enable = function (firstExecution) { if (this.eventsActive) return; this.eventsActive = true; //unlock overflow this.el.style.overflow = "auto"; //this.el.parentNode.style.overflow="hidden"; //set current scroll if (!firstExecution) this.adjustScroll(); else this.scrollToTop(0); //set events this.el.addEventListener("touchstart", this, false); this.el.addEventListener("scroll", this, false); this.updateP2rHackPosition(); }; nativeScroller.prototype.disable = function (destroy) { if (!this.eventsActive) return; //log current scroll this.logPos(this.el.scrollLeft, this.el.scrollTop); //lock overflow if (!destroy&&!$.ui) { this.el.style.overflow = "hidden"; } //remove events this.el.removeEventListener("touchstart", this, false); this.el.removeEventListener("touchmove", this, false); this.el.removeEventListener("touchend", this, false); this.el.removeEventListener("scroll", this, false); this.eventsActive = false; }; nativeScroller.prototype.addPullToRefresh = function (el, leaveRefresh) { if (!leaveRefresh) this.refresh = true; if (this.refresh && this.refresh === true) { this.coreAddPullToRefresh(el); this.refreshContainer.style.position = "absolute"; this.refreshContainer.style.top = "-60px"; this.refreshContainer.style.height = "60px"; this.refreshContainer.style.display = "block"; this.updateP2rHackPosition(); } }; nativeScroller.prototype.updateP2rHackPosition=function(){ if(!this.refresh) return $(this.el).find(".p2rhack").remove(); var el=$(this.el).find(".p2rhack"); if(el.length === 0){ $(this.el).append("<div class='p2rhack' style='position:absolute;width:1px;height:1px;opacity:0;background:transparent;z-index:-1;-webkit-transform:translate3d(-1px,0,0);'></div>"); el=$(this.el).find(".p2rhack"); } el.css("top",this.el.scrollHeight+this.refreshHeight+1+"px"); }; nativeScroller.prototype.onTouchStart = function (e) { this.lastScrollInfo= { top:0 }; this.xReset=this.yReset=0; if(this.verticalScroll){ if(this.el.scrollTop===0&&this.refresh){ this.el.scrollTop=1; this.yReset=-1; } if(this.el.scrollTop===(this.el.scrollHeight - this.el.clientHeight)&&this.infinite){ this.el.scrollTop-=1; this.yReset=1; } } if(this.horizontalScroll){ if(this.el.scrollLeft===0){ this.el.scrollLeft=1; this.xReset=-1; } if(this.el.scrollLeft===(this.el.scrollWidth-this.el.clientWidth)){ this.el.scrollLeft-=1; this.xReset=1; } } if (this.refreshCancelCB) clearTimeout(this.refreshCancelCB); //get refresh ready if(this.refresh) this.el.addEventListener("touchend",this,false); this.el.addEventListener("touchmove", this,false); this.dY = e.touches[0].pageY; this.dX = e.touches[0].pageX; this.startTop=this.el.scrollTop; this.startLeft=this.el.scrollLeft; if (this.refresh || this.infinite) { if (this.refresh && this.dY < 0) { this.showRefresh(); } } }; nativeScroller.prototype.onTouchMove = function (e) { var newcY = e.touches[0].pageY - this.dY; var newcX = e.touches[0].pageX - this.dX; //var scorllTop var atTop=(this.el.scrollHeight-this.el.scrollTop)===this.el.clientHeight&&newcY<0; var atRight=(this.el.scrollWidth-this.el.scrollLeft)===this.el.clientWidth&&newcX<0; var preventDefault=e.target.tagName.toLowerCase()!=="input"; if(this.verticalScroll){ if(this.startTop===0&&this.el.scrollTop===0&&newcY>0) preventDefault&&e.preventDefault(); } if(this.horizontalScroll&&this.startTop===0&&this.el.scrollLeft===0&&newcX>0){ preventDefault&&e.preventDefault(); } if(this.verticalScroll&&atTop){ preventDefault&&e.preventDefault(); } if(this.horizontalScroll&&atRight){ preventDefault&&e.preventDefault(); } if (!this.moved) { $.trigger(this, "scrollstart", [this.el,{x:newcX,y:newcY}]); $.trigger($.touchLayer, "scrollstart", [this.el,{x:newcX,y:newcY}]); if(!this.refresh) this.el.addEventListener("touchend", this, false); this.moved = true; } if(this.horizontalScroll){ if(Math.abs(newcY)>Math.abs(newcX)){ e.preventDefault(); } } //check for trigger if (this.refresh && (this.el.scrollTop < -this.refreshHeight)) { this.showRefresh(); //check for cancel when refresh is running } else if (this.refresh && this.refreshTriggered && this.refreshRunning && (this.el.scrollTop > this.refreshHeight)) { this.refreshTriggered = false; this.refreshRunning = false; if (this.refreshCancelCB) clearTimeout(this.refreshCancelCB); this.hideRefresh(false); this.setRefreshContent("Pull to Refresh"); $.trigger(this, "refresh-cancel"); //check for cancel when refresh is not running } else if (this.refresh && this.refreshTriggered && !this.refreshRunning && (this.el.scrollTop > -this.refreshHeight)) { this.refreshTriggered = false; this.refreshRunning = false; if (this.refreshCancelCB) clearTimeout(this.refreshCancelCB); this.hideRefresh(false); this.setRefreshContent("Pull to Refresh"); $.trigger(this, "refresh-cancel"); } this.cY = newcY; this.cX = newcX; this.lastScrollInfo.top=this.cY; if(this.initScrollProgress){ $.trigger(this,"scroll",[{x:-this.el.scrollLeft,y:-this.el.scrollTop}]); $.trigger($.touchLayer,"scroll",[{x:-this.el.scrollLeft,y:-this.el.scrollTop}]); } }; nativeScroller.prototype.showRefresh = function () { if (!this.refreshTriggered) { this.refreshTriggered = true; this.setRefreshContent("Release to Refresh"); $.trigger(this, "refresh-trigger"); } }; nativeScroller.prototype.onTouchEnd = function () { var triggered = this.el.scrollTop <= -(this.refreshHeight); var that=this; this.fireRefreshRelease(triggered, true); if(!this.moved){ this.el.scrollTop+=this.yReset; this.el.scrollLeft+=this.xReset; } if (triggered&&this.refresh) { //lock in place //that.refreshContainer.style.position = ""; //iOS has a bug that it will jump when scrolling back up, so we add a fake element while we reset the pull to refresh position //then we remove it right away var tmp=$.create("<div style='height:"+this.el.clientHeight+this.refreshHeight+"px;width:1px;-webkit-transform:translated3d(-1px,0,0)'></div>"); $(this.el).append(tmp); that.refreshContainer.style.top = "0px"; that.refreshContainer.style.position=""; setTimeout(function(){ tmp.remove(); }); } //this.dY = this.cY = 0; this.el.removeEventListener("touchmove", this, false); this.el.removeEventListener("touchend", this, false); this.infiniteEndCheck = true; if (this.infinite && !this.infiniteTriggered && ((this.el.scrollTop) >= (this.el.scrollHeight - this.el.clientHeight))) { this.infiniteTriggered = true; $.trigger(this, "infinite-scroll"); this.infiniteEndCheck = true; } this.touchEndFired = true; //pollyfil for scroll end since webkit doesn"t give any events during the "flick" var max = 200; var self = this; var currPos = { top: this.el.scrollTop, left: this.el.scrollLeft }; var counter = 0; clearInterval(self.nativePolling); self.nativePolling = setInterval(function () { counter++; if(counter === parseInt(max/8,10)) { if(self.initScrollProgress){ $.trigger(self,"scroll",[{x:-self.el.scrollLeft+self.cX,y:-self.el.scrollTop+self.cY}]); $.trigger($.touchLayer,"scroll",[{x:-self.el.scrollLeft+self.cX,y:-self.el.scrollTop+self.cY}]); } } if (counter >= max) { clearInterval(self.nativePolling); if(self.initScrollProgress){ $.trigger(self,"scroll",[{x:-self.el.scrollLeft,y:-self.el.scrollTop}]); $.trigger($.touchLayer,"scroll",[{x:-self.el.scrollLeft,y:-self.el.scrollTop}]); } return; } if (self.el.scrollTop !== currPos.top || self.el.scrollLeft !== currPos.left) { clearInterval(self.nativePolling); $.trigger($.touchLayer, "scrollend", [self.el]); //notify touchLayer of this elements scrollend $.trigger(self, "scrollend", [self.el]); if(self.initScrollProgress){ $.trigger(self,"scroll",[{x:-self.el.scrollLeft,y:-self.el.scrollTop}]); $.trigger($.touchLayer,"scroll",[{x:-self.el.scrollLeft,y:-self.el.scrollTop}]); } } }, 20); }; nativeScroller.prototype.hideRefresh = function (animate) { if (this.preventHideRefresh) return; var that = this; var endAnimationCb = function (canceled) { that.refreshContainer.style.top = "-60px"; that.refreshContainer.style.position = "absolute"; that.dY = that.cY = 0; if (!canceled) { //not sure if this should be the correct logic.... that.el.style[$.feat.cssPrefix + "Transform"] = "none"; that.el.style[$.feat.cssPrefix + "TransitionProperty"] = "none"; that.el.scrollTop = 0; that.logPos(that.el.scrollLeft, 0); that.refreshRunning = false; that.setRefreshContent("Pull to Refresh"); $.trigger(that, "refresh-finish"); } }; if (animate === false || !that.afEl.css3Animate) { endAnimationCb(); } else { that.afEl.css3Animate({ y: (that.el.scrollTop - that.refreshHeight) + "px", x: "0%", time: HIDE_REFRESH_TIME + "ms", complete: endAnimationCb }); } this.refreshTriggered = false; //this.el.addEventListener("touchend", this, false); }; nativeScroller.prototype.hideScrollbars = function () {}; nativeScroller.prototype.scrollTo = function (pos, time) { this.logPos(pos.x, pos.y); pos.x *= -1; pos.y *= -1; return this._scrollTo(pos, time); }; nativeScroller.prototype.scrollBy = function (pos, time) { pos.x += this.el.scrollLeft; pos.y += this.el.scrollTop; this.logPos(this.el.scrollLeft, this.el.scrollTop); return this._scrollTo(pos, time); }; nativeScroller.prototype.scrollToBottom = function (time) { //this.el.scrollTop = this.el.scrollHeight; this._scrollToBottom(time); this.logPos(this.el.scrollLeft, this.el.scrollTop); }; nativeScroller.prototype.onScroll = function () { if (this.infinite && this.touchEndFired) { this.touchEndFired = false; return; } if (this.scrollSkip) { this.scrollSkip = false; return; } if (this.infinite) { if (!this.infiniteTriggered && (this.el.scrollTop >= (this.el.scrollHeight - this.el.clientHeight))) { this.infiniteTriggered = true; $.trigger(this, "infinite-scroll"); this.infiniteEndCheck = true; } } var that = this; if (this.infinite && this.infiniteEndCheck && this.infiniteTriggered) { this.infiniteEndCheck = false; $.trigger(that, "infinite-scroll-end"); } }; nativeScroller.prototype.logPos = function (x, y) { this.loggedPcentX = this.divide(x, (this.el.scrollWidth)); this.loggedPcentY = this.divide(y, (this.el.scrollHeight)); this.scrollLeft = x; this.scrollTop = y; if (isNaN(this.loggedPcentX)) this.loggedPcentX = 0; if (isNaN(this.loggedPcentY)) this.loggedPcentY = 0; }; nativeScroller.prototype.adjustScroll = function () { this.adjustScrollOverflowProxy(); this.el.scrollLeft = this.loggedPcentX * (this.el.scrollWidth); this.el.scrollTop = this.loggedPcentY * (this.el.scrollHeight); this.logPos(this.el.scrollLeft, this.el.scrollTop); }; //JS scroller jsScroller.prototype.defaultProperties = function () { this.boolScrollLock = false; this.currentScrollingObject = null; this.elementInfo = null; this.verticalScroll = true; this.horizontalScroll = false; this.scrollBars = true; this.vscrollBar = null; this.hscrollBar = null; this.hScrollCSS = "scrollBar"; this.vScrollCSS = "scrollBar"; this.firstEventInfo = null; this.moved = false; this.preventPullToRefresh = true; this.isScrolling = false; this.androidFormsMode = false; this.refreshSafeKeep = false; this.lastScrollbar = ""; this.finishScrollingObject = null; this.container = null; this.scrollingFinishCB = null; this.loggedPcentY = 0; this.loggedPcentX = 0; this.androidPerfHack=0; }; function createScrollBar(width, height) { var scrollDiv = document.createElement("div"); scrollDiv.style.position = "absolute"; scrollDiv.style.width = width + "px"; scrollDiv.style.height = height + "px"; scrollDiv.style[$.feat.cssPrefix + "BorderRadius"] = "2px"; scrollDiv.style.borderRadius = "2px"; scrollDiv.style.display="none"; scrollDiv.className = "scrollBar"; scrollDiv.style.background = "black"; return scrollDiv; } jsScroller.prototype.enable = function (firstExecution) { if (this.eventsActive) return; this.eventsActive = true; if (!firstExecution) this.adjustScroll(); else this.scrollerMoveCSS({ x: 0, y: 0 }, 0); //add listeners this.container.addEventListener("touchstart", this, false); this.container.addEventListener("touchmove", this, false); this.container.addEventListener("touchend", this, false); }; jsScroller.prototype.adjustScroll = function () { //set top/left var size = this.getViewportSize(); this.scrollerMoveCSS({ x: Math.round(this.loggedPcentX * (this.el.clientWidth - size.w)), y: Math.round(this.loggedPcentY * (this.el.clientHeight - size.h)) }, 0); }; jsScroller.prototype.disable = function () { if (!this.eventsActive) return; //log top/left var cssMatrix = this.getCSSMatrix(this.el); this.logPos((numOnly(cssMatrix.e) - numOnly(this.container.scrollLeft)), (numOnly(cssMatrix.f) - numOnly(this.container.scrollTop))); //remove event listeners this.container.removeEventListener("touchstart", this, false); this.container.removeEventListener("touchmove", this, false); this.container.removeEventListener("touchend", this, false); this.eventsActive = false; }; jsScroller.prototype.addPullToRefresh = function (el, leaveRefresh) { if (!leaveRefresh) this.refresh = true; if (this.refresh && this.refresh === true) { this.coreAddPullToRefresh(el); this.el.style.overflow = "visible"; } }; jsScroller.prototype.hideScrollbars = function () { if (this.hscrollBar) { this.hscrollBar.style.display="none"; this.hscrollBar.style[$.feat.cssPrefix + "TransitionDuration"] = "0ms"; } if (this.vscrollBar) { this.vscrollBar.style.display="none"; this.vscrollBar.style[$.feat.cssPrefix + "TransitionDuration"] = "0ms"; } }; jsScroller.prototype.getViewportSize = function () { var style = window.getComputedStyle(this.container); if (isNaN(numOnly(style.paddingTop))) window.alert((typeof style.paddingTop) + "::" + style.paddingTop + ":"); return { h: (this.container.clientHeight > window.innerHeight ? window.innerHeight : this.container.clientHeight - numOnly(style.paddingTop) - numOnly(style.paddingBottom)), w: (this.container.clientWidth > window.innerWidth ? window.innerWidth : this.container.clientWidth - numOnly(style.paddingLeft) - numOnly(style.paddingRight)) }; }; jsScroller.prototype.onTouchStart = function (event) { this.moved = false; this.currentScrollingObject = null; $(this.el).animateCss().stop(); if (!this.container) return; if (this.refreshCancelCB) { clearTimeout(this.refreshCancelCB); this.refreshCancelCB = null; } if (this.scrollingFinishCB) { clearTimeout(this.scrollingFinishCB); this.scrollingFinishCB = null; } //disable if locked if (event.touches.length !== 1 || this.boolScrollLock) return; // Allow interaction to legit calls, like select boxes, etc. if (event.touches[0].target && event.touches[0].target.type !== undefined) { var tagname = event.touches[0].target.tagName.toLowerCase(); if (tagname === "select" ) // stuff we need to allow // access to legit calls return; } //default variables var scrollInfo = { //current position top: 0, left: 0, //current movement speedY: 0, speedX: 0, absSpeedY: 0, absSpeedX: 0, deltaY: 0, deltaX: 0, absDeltaY: 0, absDeltaX: 0, y: 0, x: 0, duration: 0 }; //element info this.elementInfo = {}; var size = this.getViewportSize(); this.elementInfo.bottomMargin = size.h; this.elementInfo.maxTop = (this.el.clientHeight - this.elementInfo.bottomMargin); if (this.elementInfo.maxTop < 0) this.elementInfo.maxTop = 0; this.elementInfo.divHeight = this.el.clientHeight; this.elementInfo.rightMargin = size.w; this.elementInfo.maxLeft = (this.el.clientWidth - this.elementInfo.rightMargin); if (this.elementInfo.maxLeft < 0) this.elementInfo.maxLeft = 0; this.elementInfo.divWidth = this.el.clientWidth; this.elementInfo.hasVertScroll = this.verticalScroll || this.elementInfo.maxTop > 0; this.elementInfo.hasHorScroll = this.elementInfo.maxLeft > 0; this.elementInfo.requiresVScrollBar = this.vscrollBar && this.elementInfo.hasVertScroll; this.elementInfo.requiresHScrollBar = this.hscrollBar && this.elementInfo.hasHorScroll; //save event this.saveEventInfo(event); this.saveFirstEventInfo(event); //get the current top var cssMatrix = this.getCSSMatrix(this.el); scrollInfo.top = numOnly(cssMatrix.f) - numOnly(this.container.scrollTop); scrollInfo.left = numOnly(cssMatrix.e) - numOnly(this.container.scrollLeft); this.container.scrollTop = this.container.scrollLeft = 0; this.currentScrollingObject = this.el; //get refresh ready if (this.refresh && scrollInfo.top === 0) { this.refreshContainer.style.display = "block"; this.refreshHeight = this.refreshContainer.firstChild.clientHeight; this.refreshContainer.firstChild.style.top = (-this.refreshHeight) + "px"; this.refreshContainer.style.overflow = "visible"; this.preventPullToRefresh = false; } else if (scrollInfo.top < 0) { this.preventPullToRefresh = true; if (this.refresh) this.refreshContainer.style.overflow = "hidden"; } //set target scrollInfo.x = scrollInfo.left; scrollInfo.y = scrollInfo.top; //vertical scroll bar if (this.setVScrollBar(scrollInfo, 0, 0)) { if (this.container.clientWidth > window.innerWidth) this.vscrollBar.style.right = "0px"; else this.vscrollBar.style.right = "0px"; this.vscrollBar.style[$.feat.cssPrefix + "Transition"] = ""; $(this.vscrollBar).animateCss().stop(); } //horizontal scroll if (this.setHScrollBar(scrollInfo, 0, 0)) { if (this.container.clientHeight > window.innerHeight) this.hscrollBar.style.top = (window.innerHeight - numOnly(this.hscrollBar.style.height)) + "px"; else this.hscrollBar.style.bottom = numOnly(this.hscrollBar.style.height); this.hscrollBar.style[$.feat.cssPrefix + "Transition"] = ""; $(this.hscrollBar).animateCss().stop(); } //save scrollInfo this.lastScrollInfo = scrollInfo; this.hasMoved = false; if(this.elementInfo.maxTop === 0 && this.elementInfo.maxLeft === 0 && this.lockBounce) this.scrollToTop(0); else this.scrollerMoveCSS(this.lastScrollInfo, 0); this.scrollerMoveCSS(this.lastScrollInfo, 0); }; jsScroller.prototype.getCSSMatrix = function (el) { if (this.androidFormsMode) { //absolute mode var top = parseInt(el.style.marginTop,10); var left = parseInt(el.style.marginLeft,10); if (isNaN(top)) top = 0; if (isNaN(left)) left = 0; return { f: top, e: left }; } else { //regular transform var obj = $.getCssMatrix(el); return obj; } }; jsScroller.prototype.saveEventInfo = function (event) { this.lastEventInfo = { pageX: event.touches[0].pageX, pageY: event.touches[0].pageY, time: event.timeStamp }; }; jsScroller.prototype.saveFirstEventInfo = function (event) { this.firstEventInfo = { pageX: event.touches[0].pageX, pageY: event.touches[0].pageY, time: event.timeStamp }; }; jsScroller.prototype.setVScrollBar = function (scrollInfo, time, timingFunction) { if (!this.elementInfo.requiresVScrollBar) return false; var newHeight = (parseFloat(this.elementInfo.bottomMargin / this.elementInfo.divHeight) * this.elementInfo.bottomMargin) + "px"; if(numOnly(newHeight) > this.elementInfo.bottomMargin) newHeight = this.elementInfo.bottomMargin+"px"; if (newHeight !== this.vscrollBar.style.height) this.vscrollBar.style.height = newHeight; var pos = (this.elementInfo.bottomMargin - numOnly(this.vscrollBar.style.height)) - (((this.elementInfo.maxTop + scrollInfo.y) / this.elementInfo.maxTop) * (this.elementInfo.bottomMargin - numOnly(this.vscrollBar.style.height))); if (pos > this.elementInfo.bottomMargin) pos = this.elementInfo.bottomMargin; if (pos < 0) pos = 0; this.scrollbarMoveCSS(this.vscrollBar, { x: 0, y: pos }, time, timingFunction); return true; }; jsScroller.prototype.setHScrollBar = function (scrollInfo, time, timingFunction) { if (!this.elementInfo.requiresHScrollBar) return false; var newWidth = (parseFloat(this.elementInfo.rightMargin / this.elementInfo.divWidth) * this.elementInfo.rightMargin) + "px"; if (newWidth !== this.hscrollBar.style.width) this.hscrollBar.style.width = newWidth; var pos = (this.elementInfo.rightMargin - numOnly(this.hscrollBar.style.width)) - (((this.elementInfo.maxLeft + scrollInfo.x) / this.elementInfo.maxLeft) * (this.elementInfo.rightMargin - numOnly(this.hscrollBar.style.width))); if (pos > this.elementInfo.rightMargin) pos = this.elementInfo.rightMargin; if (pos < 0) pos = 0; this.scrollbarMoveCSS(this.hscrollBar, { x: pos, y: 0 }, time, timingFunction); return true; }; jsScroller.prototype.onTouchMove = function (event) { if (this.currentScrollingObject === null) return; if(event.target&&event.target.getAttribute("type")&&event.target.getAttribute("type").toLowerCase().indexOf("range")!==-1) return; //event.preventDefault(); var scrollInfo = this.calculateMovement(event); this.calculateTarget(scrollInfo); this.lastScrollInfo = scrollInfo; if (!this.moved) { $.trigger(this, "scrollstart",[this.el,{x:this.lastScrollInfo.top,y:this.lastScrollInfo.left}]); $.trigger($.touchLayer, "scrollstart", [this.el,{x:this.lastScrollInfo.top,y:this.lastScrollInfo.left}]); if (this.elementInfo.requiresVScrollBar) this.vscrollBar.style.display="block"; if (this.elementInfo.requiresHScrollBar) this.hscrollBar.style.display="block"; } this.moved = true; if (this.refresh && scrollInfo.top === 0) { this.refreshContainer.style.display = "block"; this.refreshHeight = this.refreshContainer.firstChild.clientHeight; this.refreshContainer.firstChild.style.top = (-this.refreshHeight) + "px"; this.refreshContainer.style.overflow = "visible"; this.preventPullToRefresh = false; } else if (scrollInfo.top < 0) { this.preventPullToRefresh = true; if (this.refresh) this.refreshContainer.style.overflow = "hidden"; } this.saveEventInfo(event); if (this.isScrolling===false){ // && (this.lastScrollInfo.x != this.lastScrollInfo.left || this.lastScrollInfo.y != this.lastScrollInfo.top)) { this.isScrolling = true; if (this.onScrollStart) this.onScrollStart(); } //proceed normally var cssMatrix = this.getCSSMatrix(this.el); this.lastScrollInfo.top = numOnly(cssMatrix.f); this.lastScrollInfo.left = numOnly(cssMatrix.e); this.recalculateDeltaY(this.lastScrollInfo); this.recalculateDeltaX(this.lastScrollInfo); //boundaries control this.checkYboundary(this.lastScrollInfo); if (this.elementInfo.hasHorScroll) this.checkXboundary(this.lastScrollInfo); //pull to refresh elastic var positiveOverflow = this.lastScrollInfo.y > 0 && this.lastScrollInfo.deltaY > 0; var negativeOverflow = this.lastScrollInfo.y < -this.elementInfo.maxTop && this.lastScrollInfo.deltaY < 0; var overflow,pcent,baseTop; if (positiveOverflow || negativeOverflow) { overflow = positiveOverflow ? this.lastScrollInfo.y : -this.lastScrollInfo.y - this.elementInfo.maxTop; pcent = (this.container.clientHeight - overflow) / this.container.clientHeight; if (pcent < 0.5) pcent = 0.5; //cur top, maxTop or 0? baseTop = 0; if ((positiveOverflow && this.lastScrollInfo.top > 0) || (negativeOverflow && this.lastScrollInfo.top < -this.elementInfo.maxTop)) { baseTop = this.lastScrollInfo.top; } else if (negativeOverflow) { baseTop = -this.elementInfo.maxTop; } var changeY = this.lastScrollInfo.deltaY * pcent; var absChangeY = Math.abs(this.lastScrollInfo.deltaY * pcent); if (absChangeY < 1) changeY = positiveOverflow ? 1 : -1; this.lastScrollInfo.y = baseTop + changeY; } if(this.elementInfo.hasHorScroll){ positiveOverflow = this.lastScrollInfo.x > 0 && this.lastScrollInfo.deltaX > 0; negativeOverflow = this.lastScrollInfo.x < -this.elementInfo.maxLeft && this.lastScrollInfo.deltaX < 0; if (positiveOverflow || negativeOverflow) { overflow = positiveOverflow ? this.lastScrollInfo.x : -this.lastScrollInfo.x - this.elementInfo.maxLeft; pcent = (this.container.clientWidth - overflow) / this.container.clientWidth; if (pcent < 0.5) pcent = 0.5; //cur top, maxTop or 0? baseTop = 0; if ((positiveOverflow && this.lastScrollInfo.left > 0) || (negativeOverflow && this.lastScrollInfo.left < -this.elementInfo.maxLeft)) { baseTop = this.lastScrollInfo.left; } else if (negativeOverflow) { baseTop = -this.elementInfo.maxLeft; } var changeX = this.lastScrollInfo.deltaX * pcent; var absChangeX = Math.abs(this.lastScrollInfo.deltaX * pcent); if (absChangeX < 1) changeX = positiveOverflow ? 1 : -1; this.lastScrollInfo.x = baseTop + changeX; } } if(this.lockBounce&&(!this.refresh)){ if(this.lastScrollInfo.x>0){ this.lastScrollInfo.x=0; // this.hscrollBar.style.display="none"; } else if(this.lastScrollInfo.x*-1>this.elementInfo.maxLeft){ this.lastScrollInfo.x=this.elementInfo.maxLeft*-1; // this.hscrollBar.style.display="none"; } if(this.lastScrollInfo.y>0){ this.lastScrollInfo.y=0; //this.vscrollBar.style.display="none"; } else if(this.lastScrollInfo.y*-1>this.elementInfo.maxTop){ // this.vscrollBar.style.display="none"; this.lastScrollInfo.y=this.elementInfo.maxTop*-1; } } //move this.scrollerMoveCSS(this.lastScrollInfo, 0); this.setVScrollBar(this.lastScrollInfo, 0, 0); this.setHScrollBar(this.lastScrollInfo, 0, 0); //check refresh triggering if (this.refresh && !this.preventPullToRefresh) { if (!this.refreshTriggered && this.lastScrollInfo.top > this.refreshHeight) { this.refreshTriggered = true; this.setRefreshContent("Release to Refresh"); $.trigger(this, "refresh-trigger"); } else if (this.refreshTriggered && this.lastScrollInfo.top < this.refreshHeight) { this.refreshTriggered = false; this.setRefreshContent("Pull to Refresh"); $.trigger(this, "refresh-cancel"); } } if (this.infinite && !this.infiniteTriggered) { if ((Math.abs(this.lastScrollInfo.top) > (this.el.clientHeight - this.container.clientHeight))) { this.infiniteTriggered = true; $.trigger(this, "infinite-scroll"); } } }; jsScroller.prototype.calculateMovement = function (event, last) { //default variables var scrollInfo = { //current position top: 0, left: 0, //current movement speedY: 0, speedX: 0, absSpeedY: 0, absSpeedX: 0, deltaY: 0, deltaX: 0, absDeltaY: 0, absDeltaX: 0, y: 0, x: 0, duration: 0 }; var prevEventInfo = last ? this.firstEventInfo : this.lastEventInfo; var pageX = last ? event.pageX : event.touches[0].pageX; var pageY = last ? event.pageY : event.touches[0].pageY; var time = last ? event.time : event.timeStamp; scrollInfo.deltaY = this.elementInfo.hasVertScroll ? pageY - prevEventInfo.pageY : 0; scrollInfo.deltaX = this.elementInfo.hasHorScroll ? pageX - prevEventInfo.pageX : 0; scrollInfo.time = time; scrollInfo.duration = time - prevEventInfo.time; return scrollInfo; }; jsScroller.prototype.calculateTarget = function (scrollInfo) { scrollInfo.y = this.lastScrollInfo.y + scrollInfo.deltaY; scrollInfo.x = this.lastScrollInfo.x + scrollInfo.deltaX; if(Math.abs(scrollInfo.deltaY)>0) scrollInfo.y+=(scrollInfo.deltaY>0?1:-1)*(this.elementInfo.divHeight*this.androidPerfHack); if(Math.abs(scrollInfo.deltaX)>0) scrollInfo.x+=(scrollInfo.deltaX>0?1:-1)*(this.elementInfo.divWidth*this.androidPerfHack); }; jsScroller.prototype.checkYboundary = function (scrollInfo) { var minTop = this.container.clientHeight / 2; var maxTop = this.elementInfo.maxTop + minTop; //y boundaries if (scrollInfo.y > minTop) scrollInfo.y = minTop; else if (-scrollInfo.y > maxTop) scrollInfo.y = -maxTop; else return; this.recalculateDeltaY(scrollInfo); }; jsScroller.prototype.checkXboundary = function (scrollInfo) { //x boundaries var minLeft=this.container.clientWidth/2; var maxLeft=this.elementInfo.maxLeft+minLeft; if (scrollInfo.x > minLeft) scrollInfo.x = minLeft; else if (-scrollInfo.x > maxLeft) scrollInfo.x = -maxLeft; else return; this.recalculateDeltaX(scrollInfo); }; jsScroller.prototype.recalculateDeltaY = function (scrollInfo) { //recalculate delta var oldAbsDeltaY = Math.abs(scrollInfo.deltaY); scrollInfo.deltaY = scrollInfo.y - scrollInfo.top; var newAbsDeltaY = Math.abs(scrollInfo.deltaY); //recalculate duration at same speed scrollInfo.duration = scrollInfo.duration * newAbsDeltaY / oldAbsDeltaY; }; jsScroller.prototype.recalculateDeltaX = function (scrollInfo) { //recalculate delta var oldAbsDeltaX = Math.abs(scrollInfo.deltaX); scrollInfo.deltaX = scrollInfo.x - scrollInfo.left; var newAbsDeltaX = Math.abs(scrollInfo.deltaX); //recalculate duration at same speed scrollInfo.duration = scrollInfo.duration * newAbsDeltaX / oldAbsDeltaX; }; jsScroller.prototype.hideRefresh = function (animate) { var that = this; if (this.preventHideRefresh) return; var endAnimationCb = function () { that.setRefreshContent("Pull to Refresh"); $.trigger(that, "refresh-finish"); }; this.scrollerMoveCSS({x: 0, y: 0}, HIDE_REFRESH_TIME); if (animate === false || !that.afEl.css3Animate) { endAnimationCb(); } else { that.afEl.css3Animate({ time: HIDE_REFRESH_TIME + "ms", complete: endAnimationCb }); } this.refreshTriggered = false; }; jsScroller.prototype.setMomentum = function (scrollInfo) { var deceleration = 0.0012; //calculate movement speed scrollInfo.speedY = this.divide(scrollInfo.deltaY, scrollInfo.duration); scrollInfo.speedX = this.divide(scrollInfo.deltaX, scrollInfo.duration); scrollInfo.absSpeedY = Math.abs(scrollInfo.speedY); scrollInfo.absSpeedX = Math.abs(scrollInfo.speedX); scrollInfo.absDeltaY = Math.abs(scrollInfo.deltaY); scrollInfo.absDeltaX = Math.abs(scrollInfo.deltaX); //set momentum if (scrollInfo.absDeltaY > 0) { scrollInfo.deltaY = (scrollInfo.deltaY < 0 ? -1 : 1) * (scrollInfo.absSpeedY * scrollInfo.absSpeedY) / (2 * deceleration); scrollInfo.absDeltaY = Math.abs(scrollInfo.deltaY); scrollInfo.duration = scrollInfo.absSpeedY / deceleration; scrollInfo.speedY = scrollInfo.deltaY / scrollInfo.duration; scrollInfo.absSpeedY = Math.abs(scrollInfo.speedY); if (scrollInfo.absSpeedY < deceleration * 100 || scrollInfo.absDeltaY < 5) scrollInfo.deltaY = scrollInfo.absDeltaY = scrollInfo.duration = scrollInfo.speedY = scrollInfo.absSpeedY = 0; } else if (scrollInfo.absDeltaX) { scrollInfo.deltaX = (scrollInfo.deltaX < 0 ? -1 : 1) * (scrollInfo.absSpeedX * scrollInfo.absSpeedX) / (2 * deceleration); scrollInfo.absDeltaX = Math.abs(scrollInfo.deltaX); scrollInfo.duration = scrollInfo.absSpeedX / deceleration; scrollInfo.speedX = scrollInfo.deltaX / scrollInfo.duration; scrollInfo.absSpeedX = Math.abs(scrollInfo.speedX); if (scrollInfo.absSpeedX < deceleration * 100 || scrollInfo.absDeltaX < 5) scrollInfo.deltaX = scrollInfo.absDeltaX = scrollInfo.duration = scrollInfo.speedX = scrollInfo.absSpeedX = 0; } else scrollInfo.duration = 0; }; jsScroller.prototype.onTouchEnd = function () { var self=this; if (this.currentScrollingObject === null || !this.moved) return; //event.preventDefault(); this.finishScrollingObject = this.currentScrollingObject; this.currentScrollingObject = null; var scrollInfo = this.calculateMovement(this.lastEventInfo, true); if (!this.androidFormsMode) { this.setMomentum(scrollInfo); } this.calculateTarget(scrollInfo); //get the current top var cssMatrix = this.getCSSMatrix(this.el); scrollInfo.top = numOnly(cssMatrix.f); scrollInfo.left = numOnly(cssMatrix.e); //boundaries control this.checkYboundary(scrollInfo); if (this.elementInfo.hasHorScroll) this.checkXboundary(scrollInfo); var triggered = !this.preventPullToRefresh && (scrollInfo.top > this.refreshHeight || scrollInfo.y > this.refreshHeight); this.fireRefreshRelease(triggered, scrollInfo.top > 0); //refresh hang in if (this.refresh && triggered) { scrollInfo.y = this.refreshHeight; scrollInfo.duration = HIDE_REFRESH_TIME; //top boundary } else if (scrollInfo.y >= 0) { scrollInfo.y = 0; if (scrollInfo.top >= 0) scrollInfo.duration = HIDE_REFRESH_TIME; //lower boundary } else if (-scrollInfo.y > this.elementInfo.maxTop || this.elementInfo.maxTop === 0) { scrollInfo.y = -this.elementInfo.maxTop; if (-scrollInfo.top > this.elementInfo.maxTop) scrollInfo.duration = HIDE_REFRESH_TIME; //all others } if(this.elementInfo.hasHorScroll){ if(scrollInfo.x>=0) { scrollInfo.x=0; if(scrollInfo.left>=0&&this.refresh) scrollInfo.duration=HIDE_REFRESH_TIME; } else if(-scrollInfo.x>this.elementInfo.maxLeft||this.elementInfo.maxLeft===0){ scrollInfo.x=-this.elementInfo.maxLeft; if(-scrollInfo.left>this.elementInfo.maxLeft&&this.refresh) scrollInfo.duration=HIDE_REFRESH_TIME; } } if ((scrollInfo.x === scrollInfo.left && scrollInfo.y === scrollInfo.top) || this.androidFormsMode) scrollInfo.duration = 0; //hack for android 4.3 setTimeout(function(){ self.scrollerMoveCSS(scrollInfo, scrollInfo.duration, "cubic-bezier(0.33,0.66,0.66,1)"); }); this.setVScrollBar(scrollInfo, scrollInfo.duration, "cubic-bezier(0.33,0.66,0.66,1)"); this.setHScrollBar(scrollInfo, scrollInfo.duration, "cubic-bezier(0.33,0.66,0.66,1)"); this.setFinishCalback(scrollInfo.duration); if (this.infinite && !this.infiniteTriggered) { if ((Math.abs(scrollInfo.y) >= (this.el.clientHeight - this.container.clientHeight))) { var self = this; setTimeout(function(){ self.infiniteTriggered = true; $.trigger(self, "infinite-scroll"); },scrollInfo.duration-50); } } }; //finish callback jsScroller.prototype.setFinishCalback = function (duration) { var that = this; this.scrollingFinishCB = setTimeout(function () { that.hideScrollbars(); $.trigger($.touchLayer, "scrollend", [that.el]); //notify touchLayer of this elements scrollend $.trigger(that, "scrollend", [that.el]); that.isScrolling = false; that.elementInfo = null; //reset elementInfo when idle) if (that.infinite&&that.infiniteTriggered) $.trigger(that, "infinite-scroll-end"); }, duration); }; //Android Forms Fix jsScroller.prototype.startFormsMode = function () { if (this.blockFormsFix) return; //get prev values var cssMatrix = this.getCSSMatrix(this.el); //toggle vars this.refreshSafeKeep = this.refresh; this.refresh = false; this.androidFormsMode = true; //set new css rules this.el.style[$.feat.cssPrefix + "Transform"] = "none"; this.el.style[$.feat.cssPrefix + "Transition"] = "none"; this.el.style[$.feat.cssPrefix + "Perspective"] = "none"; //set position this.scrollerMoveCSS({ x: numOnly(cssMatrix.e), y: numOnly(cssMatrix.f) }, 0); //container this.container.style[$.feat.cssPrefix + "Perspective"] = "none"; this.container.style[$.feat.cssPrefix + "BackfaceVisibility"] = "visible"; //scrollbars if (this.vscrollBar) { this.vscrollBar.style[$.feat.cssPrefix + "Transform"] = "none"; this.vscrollBar.style[$.feat.cssPrefix + "Transition"] = "none"; this.vscrollBar.style[$.feat.cssPrefix + "Perspective"] = "none"; this.vscrollBar.style[$.feat.cssPrefix + "BackfaceVisibility"] = "visible"; } if (this.hscrollBar) { this.hscrollBar.style[$.feat.cssPrefix + "Transform"] = "none"; this.hscrollBar.style[$.feat.cssPrefix + "Transition"] = "none"; this.hscrollBar.style[$.feat.cssPrefix + "Perspective"] = "none"; this.hscrollBar.style[$.feat.cssPrefix + "BackfaceVisibility"] = "visible"; } }; jsScroller.prototype.stopFormsMode = function () { if (this.blockFormsFix) return; //get prev values var cssMatrix = this.getCSSMatrix(this.el); //toggle vars this.refresh = this.refreshSafeKeep; this.androidFormsMode = false; //set new css rules this.el.style[$.feat.cssPrefix + "Perspective"] = 1000; this.el.style.marginTop = 0; this.el.style.marginLeft = 0; this.el.style[$.feat.cssPrefix + "Transition"] = "0ms linear"; //reactivate transitions //set position this.scrollerMoveCSS({ x: numOnly(cssMatrix.e), y: numOnly(cssMatrix.f) }, 0); //container this.container.style[$.feat.cssPrefix + "Perspective"] = 1000; this.container.style[$.feat.cssPrefix + "BackfaceVisibility"] = "hidden"; //scrollbars if (this.vscrollBar) { this.vscrollBar.style[$.feat.cssPrefix + "Perspective"] = 1000; this.vscrollBar.style[$.feat.cssPrefix + "BackfaceVisibility"] = "hidden"; } if (this.hscrollBar) { this.hscrollBar.style[$.feat.cssPrefix + "Perspective"] = 1000; this.hscrollBar.style[$.feat.cssPrefix + "BackfaceVisibility"] = "hidden"; } }; jsScroller.prototype.scrollerMoveCSS = function (distanceToMove, time, timingFunction) { if (!time) time = 0; if (!timingFunction) timingFunction = "linear"; time = numOnly(time); var self=this; if (this.el && this.el.style) { //do not touch the DOM if disabled if (this.eventsActive) { if (this.androidFormsMode) { this.el.style.marginTop = Math.round(distanceToMove.y) + "px"; this.el.style.marginLeft = Math.round(distanceToMove.x) + "px"; } else { var opts={ x:distanceToMove.x, y:distanceToMove.y, duration:time, easing:"easeOutSine" }; if(self.initScrollProgress){ opts.update=function(pos){ $.trigger(self,"scroll",[pos]); $.trigger($.touchLayer,"scroll",[pos]); }; } $(this.el).animateCss(opts).start(); } } // Position should be updated even when the scroller is disabled so we log the change this.logPos(distanceToMove.x, distanceToMove.y); } }; jsScroller.prototype.logPos = function (x, y) { var size; if (!this.elementInfo) { size = this.getViewportSize(); } else { size = { h: this.elementInfo.bottomMargin, w: this.elementInfo.rightMargin }; } this.loggedPcentX = this.divide(x, (this.el.clientWidth - size.w)); this.loggedPcentY = this.divide(y, (this.el.clientHeight - size.h)); this.scrollTop = y; this.scrollLeft = x; }; jsScroller.prototype.scrollbarMoveCSS = function (el, distanceToMove, time, timingFunction) { if (!time) time = 0; if (!timingFunction) timingFunction = "linear"; if (el && el.style) { if (this.androidFormsMode) { el.style.marginTop = Math.round(distanceToMove.y) + "px"; el.style.marginLeft = Math.round(distanceToMove.x) + "px"; } else { $(el).animateCss({x:distanceToMove.x,y:distanceToMove.y,duration:time,easing:"easeOutSine"}).start(); } } }; jsScroller.prototype.scrollTo = function (pos, time) { if (!time) time = 0; this.scrollerMoveCSS(pos, time); }; jsScroller.prototype.scrollBy = function (pos, time) { var cssMatrix = this.getCSSMatrix(this.el); var startTop = numOnly(cssMatrix.f); var startLeft = numOnly(cssMatrix.e); this.scrollTo({ y: startTop - pos.y, x: startLeft - pos.x }, time); }; jsScroller.prototype.scrollToBottom = function (time) { this.scrollTo({ y: -1 * (this.el.clientHeight - this.container.clientHeight), x: 0 }, time); }; jsScroller.prototype.scrollToTop = function (time) { this.scrollTo({ x: 0, y: 0 }, time); }; return scroller; })(); })(af); /** * copyright: 2011 Intel * description: This script will replace all drop downs with friendly select controls. Users can still interact * with the old drop down box as normal with javascript, and this will be reflected */ /* global af*/ /* global numOnly*/ (function($) { /*jshint camelcase: false, validthis:true */ "use strict"; function updateOption(prop, oldValue, newValue) { if (newValue === true) { if (!this.getAttribute("multiple")) $.selectBox.updateMaskValue(this.parentNode.id, this.text, this.value); this.parentNode.value = this.value; } return newValue; } function updateIndex(prop, oldValue, newValue) { if (this.options[newValue]) { if (!this.getAttribute("multiple")) $.selectBox.updateMaskValue(this.linker, this.options[newValue].value, this.options[newValue].text); this.value = this.options[newValue].value; } return newValue; } function destroy(e) { var el = e.target; $(el.linker).remove(); delete el.linker; e.stopPropagation(); } $.selectBox = { scroller: null, currLinker: null, getOldSelects: function(elID) { if (!$.os.android || $.os.androidICS) return; if (!$.fn.scroller) { window.alert("This library requires af.scroller"); return; } var container = elID && document.getElementById(elID) ? document.getElementById(elID) : document; if (!container) { window.alert("Could not find container element for af.selectBox " + elID); return; } var sels = container.getElementsByTagName("select"); var that = this; for (var i = 0; i < sels.length; i++) { var el = sels[i]; el.style.display = "none"; var fixer = $.create("div", { className: "afFakeSelect" }); fixer.get(0).linker = sels[i]; el.linker = fixer.get(0); fixer.insertAfter(sels[i]); el.watch("selectedIndex", updateIndex); for (var j = 0; j < el.options.length; j++) { el.options[j].watch("selected", updateOption); if (el.options[j].selected) fixer.html(el.options[j].text); } $(el).one("destroy", destroy); } that.createHtml(); }, updateDropdown: function(el) { if (!el) return; for (var j = 0; j < el.options.length; j++) { if (el.options[j].selected) el.linker.innerHTML = el.options[j].text; } el = null; }, initDropDown: function(el) { if (el.disabled) return; if (!el || !el.options || el.options.length === 0) return; var foundInd = 0; var $scr = $("#afSelectBoxfix"); $scr.html("<ul></ul>"); var $list = $scr.find("ul"); for (var j = 0; j < el.options.length; j++) { el.options[j].watch("selected", updateOption); var checked = (el.options[j].selected) ? "selected" : ""; if (checked) foundInd = j + 1; var row = $.create("li", { html: el.options[j].text, className: checked }); row.data("ind", j); $list.append(row); } $("#afModalMask").show(); try { if (foundInd > 0 && el.getAttribute("multiple") !== "multiple") { var scrollToPos = 0; var scrollThreshold = numOnly($list.find("li").computedStyle("height")); var theHeight = numOnly($("#afSelectBoxContainer").computedStyle("height")); if (foundInd * scrollThreshold >= theHeight) scrollToPos = (foundInd - 1) * -scrollThreshold; this.scroller.scrollTo({ x: 0, y: scrollToPos }); } } catch (e) { console.log("error init dropdown" + e); } var selClose = $("#afSelectClose").css("display") === "block" ? numOnly($("#afSelectClose").height()) : 0; $("#afSelectWrapper").height((numOnly($("#afSelectBoxContainer").height()) - selClose) + "px"); }, updateMaskValue: function(linker, value, val2) { $(linker).html(val2); }, setDropDownValue: function(el, value) { if (!el) return; var $el = $(el); value = parseInt(value, 10); if(isNaN(value)) return; if (!el.getAttribute("multiple")) { el.selectedIndex = value; $el.find("option").prop("selected", false); $el.find("option:nth-child(" + (value + 1) + ")").prop("selected", true); this.scroller.scrollTo({ x: 0, y: 0 }); this.hideDropDown(); } else { //multi select // var myEl = $el.find("option:nth-child(" + (value + 1) + ")").get(0); var myList = $("#afSelectBoxfix li:nth-child(" + (value + 1) + ")"); if (myList.hasClass("selected")) { myList.removeClass("selected"); // myEl.selected = false; } else { myList.addClass("selected"); // myEl.selected = true; } } $(el).trigger("change"); el = null; }, hideDropDown: function() { $("#afModalMask").hide(); $("#afSelectBoxfix").html(""); }, createHtml: function() { var that = this; if (document.getElementById("afSelectBoxfix")) { return; } $(document).ready(function() { $(document).on("click", ".afFakeSelect", function() { if (this.linker.disabled) return; that.currLinker = this; if (this.linker.getAttribute("multiple") === "multiple") $("#afSelectClose").show(); else $("#afSelectClose").hide(); that.initDropDown(this.linker); }); var container = $.create("div", { id: "afSelectBoxContainer" }); var modalDiv = $.create("div", { id: "afSelectBoxfix" }); var modalWrapper = $.create("div", { id: "afSelectWrapper" }); modalWrapper.css("position", "relative"); modalWrapper.append(modalDiv); var closeDiv = $.create("div", { id: "afSelectClose", html: "<a id='afSelectDone'>Done</a> <a id='afSelectCancel'>Cancel</a>" }); var modalMask = $.create("div", { id:"afModalMask" }); var $afui = $("#afui"); container.prepend(closeDiv).append(modalWrapper); modalMask.append(container); if ($afui.length > 0) $afui.append(modalMask); else document.body.appendChild(modalMask.get(0)); that.scroller = $.query("#afSelectBoxfix").scroller({ scroller: false, verticalScroll: true, vScrollCSS: "afselectscrollBarV", hasParent:true }); $("#afModalMask").on("click",function(e){ var $e=$(e.target); if($e.closest("#afSelectBoxContainer").length === 0) that.hideDropDown(); }); $("#afSelectBoxfix").on("click", "li", function(e) { var $el = $(e.target); that.setDropDownValue(that.currLinker.linker, $el.data("ind")); }); $("#afSelectBoxContainer").on("click", "a", function(e) { if (e.target.id === "afSelectCancel") return that.hideDropDown(); var $sel = $(that.currLinker.linker); $sel.find("option").prop("selected", false); $("#afSelectBoxfix li").each(function() { var $el = $(this); if ($el.hasClass("selected")) { var ind = parseInt($el.data("ind"), 10); $sel.find("option:nth-child(" + (ind + 1) + ")").prop("selected", true); that.currLinker.innerHTML = $el.html(); } }); that.hideDropDown(); e.stopPropagation(); e.preventDefault(); return false; }); }); } }; //The following is based off Eli Grey's shim //https://gist.github.com/384583 //We use HTMLElement to not cause problems with other objects if (!HTMLElement.prototype.watch) { HTMLElement.prototype.watch = function(prop, handler) { var oldval = this[prop], newval = oldval, getter = function() { return newval; }, setter = function(val) { oldval = newval; newval = handler.call(this, prop, oldval, val); return newval; }; if (delete this[prop]) { // can't watch constants if (HTMLElement.defineProperty) { // ECMAScript 5 HTMLElement.defineProperty(this, prop, { get: getter, set: setter, enumerable: false, configurable: true }); } else if (HTMLElement.prototype.__defineGetter__ && HTMLElement.prototype.__defineSetter__) { // legacy HTMLElement.prototype.__defineGetter__.call(this, prop, getter); HTMLElement.prototype.__defineSetter__.call(this, prop, setter); } } }; } if (!HTMLElement.prototype.unwatch) { HTMLElement.prototype.unwatch = function(prop) { var val = this[prop]; delete this[prop]; // remove accessors this[prop] = val; }; } })(af); //Touch events are based from zepto/touch.js //Many modifications and enhancements made /** * Simply include this in your project to get access to the following touch events on an element * tap * doubleTap * singleTap * longPress * swipe * swipeLeft * swipeRight * swipeUp * swipeDown */ /* global af*/ (function($) { "use strict"; var touch = {}, touchTimeout; function parentIfText(node) { return "tagName" in node ? node : node.parentNode; } function swipeDirection(x1, x2, y1, y2) { var xDelta = Math.abs(x1 - x2), yDelta = Math.abs(y1 - y2); if (xDelta >= yDelta) { return (x1 - x2 > 0 ? "Left" : "Right"); } else { return (y1 - y2 > 0 ? "Up" : "Down"); } } var longTapDelay = 750,touchThreshold = 3; function longTap() { if (touch.last && (Date.now() - touch.last >= longTapDelay)) { touch.el.trigger("longTap"); touch = {}; } } var longTapTimer; $(document).ready(function() { var prevEl; $(document.body).bind("touchstart", function(e) { if (e.originalEvent) e = e.originalEvent; if (!e.touches || e.touches.length === 0) return; var now = Date.now(), delta = now - (touch.last || now); if (!e.touches || e.touches.length === 0) return; touch.el = $(parentIfText(e.touches[0].target)); touchTimeout && clearTimeout(touchTimeout); touch.x1 = e.touches[0].pageX; touch.y1 = e.touches[0].pageY; touch.x2 = touch.y2 = 0; if (delta > 0 && delta <= 250) touch.isDoubleTap = true; touch.last = now; longTapTimer = setTimeout(longTap, longTapDelay); if ($.ui.useAutoPressed && !touch.el.data("ignore-pressed")) touch.el.addClass("pressed"); if (prevEl && $.ui.useAutoPressed && !prevEl.data("ignore-pressed") && prevEl[0] !== touch.el[0]) prevEl.removeClass("pressed"); prevEl = touch.el; }).bind("touchmove", function(e) { if(e.originalEvent) e = e.originalEvent; touch.x2 = e.touches[0].pageX; touch.y2 = e.touches[0].pageY; if(Math.abs(touch.x2-touch.x1)>touchThreshold||Math.abs(touch.y2-touch.y1)>touchThreshold) clearTimeout(longTapTimer); }).bind("touchend", function(e) { if(e.originalEvent) e=e.originalEvent; if (!touch.el) return; if ($.ui.useAutoPressed && !touch.el.data("ignore-pressed")) touch.el.removeClass("pressed"); if (touch.isDoubleTap) { touch.el.trigger("doubleTap"); touch = {}; } else if (touch.x2 > 0 || touch.y2 > 0) { (Math.abs(touch.x1 - touch.x2) > 30 || Math.abs(touch.y1 - touch.y2) > 30) && touch.el.trigger("swipe") && touch.el.trigger("swipe" + (swipeDirection(touch.x1, touch.x2, touch.y1, touch.y2)), touch); touch.x1 = touch.x2 = touch.y1 = touch.y2 = touch.last = 0; } else if ("last" in touch) { touch.el.trigger("tap"); touchTimeout = setTimeout(function() { touchTimeout = null; if (touch.el) touch.el.trigger("singleTap"); touch = {}; }, 250); } }).bind("touchcancel", function() { if(touch.el && $.ui.useAutoPressed && !touch.el.data("ignore-pressed")) touch.el.removeClass("pressed"); touch = {}; clearTimeout(longTapTimer); }); }); ["swipe", "swipeLeft", "swipeRight", "swipeUp", "swipeDown", "doubleTap", "tap", "singleTap", "longTap"].forEach(function(m) { $.fn[m] = function(callback) { return this.bind(m, callback); }; }); })(af); //TouchLayer contributed by Carlos Ouro @ Badoo //un-authoritive layer between touches and actions on the DOM //(un-authoritive: listeners do not require useCapture) //handles overlooking JS and native scrolling, panning, //no delay on click, edit mode focus, preventing defaults, resizing content, //enter/exit edit mode (keyboard on screen), prevent clicks on momentum, etc //It can be used independently in other apps but it is required by jqUi //Object Events //Enter Edit Mode: //pre-enter-edit - when a possible enter-edit is actioned - happens before actual click or focus (android can still reposition elements and event is actioned) //cancel-enter-edit - when a pre-enter-edit does not result in a enter-edit //enter-edit - on a enter edit mode focus //enter-edit-reshape - focus resized/scrolled event //in-edit-reshape - resized/scrolled event when a different element is focused //Exit Edit Mode //exit-edit - on blur //exit-edit-reshape - blur resized/scrolled event //Other //orientationchange-reshape - resize event due to an orientationchange action //reshape - window.resize/window.scroll event (ignores onfocus "shaking") - general reshape notice /* global numOnly*/ /* jshint camelcase:false */ (function($) { "use strict"; //singleton $.touchLayer = function(el) { // if($.os.desktop||!$.os.webkit) return; $.touchLayer = new touchLayer(el); return $.touchLayer; }; //configuration stuff var inputElements = ["input", "select", "textarea","range"]; var autoBlurInputTypes = ["button", "radio", "checkbox", "range", "date"]; var requiresJSFocus = $.os.ios||($.os.androidICS&&$.os.chrome); //devices which require .focus() on dynamic click events var verySensitiveTouch = $.os.blackberry; //devices which have a very sensitive touch and touchmove is easily fired even on simple taps var inputElementRequiresNativeTap = $.os.blackberry||$.os.fennec || ($.os.android&&!$.os.androidICS); //devices which require the touchstart event to bleed through in order to actually fire the click on select elements // var selectElementRequiresNativeTap = $.os.blackberry||$.os.fennec || ($.os.android && !$.os.chrome); //devices which require the touchstart event to bleed through in order to actually fire the click on select elements // var focusScrolls = $.os.ios; //devices scrolling on focus instead of resizing var requirePanning = $.os.ios&&!$.os.ios7; //devices which require panning feature var addressBarError = 0.97; //max 3% error in position var maxHideTries = 2; //HideAdressBar does not retry more than 2 times (3 overall) var skipTouchEnd = false; //Fix iOS bug with alerts/confirms var cancelClick = false; var touchLayer = function(el) { this.clearTouchVars(); el.addEventListener("touchstart", this, false); el.addEventListener("touchmove", this, false); el.addEventListener("touchend", this, false); el.addEventListener("click", this, false); el.addEventListener("focusin", this, false); document.addEventListener("scroll", this, false); window.addEventListener("resize", this, false); window.addEventListener("orientationchange", this, false); this.layer = el; //proxies this.scrollEndedProxy_ = $.proxy(this.scrollEnded, this); this.exitEditProxy_ = $.proxy(this.exitExit, this, []); this.launchFixUIProxy_ = $.proxy(this.launchFixUI, this); var that = this; this.scrollTimeoutExpireProxy_ = function() { that.scrollTimeout_ = null; that.scrollTimeoutEl_.addEventListener("scroll", that.scrollEndedProxy_, false); }; this.retestAndFixUIProxy_ = function() { if ($.os.android && !$.os.chrome) that.layer.style.height = "100%"; $.asap(that.testAndFixUI, that, arguments); }; //iPhone double clicks workaround document.addEventListener("click", function(e) { if (cancelClick) { e.preventDefault(); e.stopPropagation(); return false; } if (e.clientX !== undefined && that.lastTouchStartX !== null) { if (2 > Math.abs(that.lastTouchStartX - e.clientX) && 2 > Math.abs(that.lastTouchStartY - e.clientY)) { e.preventDefault(); e.stopPropagation(); } } }, true); //js scrollers self binding $.bind(this, "scrollstart", function(el) { that.isScrolling = true; that.scrollingEl_ = el; if (!$.feat.nativeTouchScroll) that.scrollerIsScrolling = true; that.fireEvent("UIEvents", "scrollstart", el, false, false); }); $.bind(this, "scrollend", function(el) { that.isScrolling = false; if (!$.feat.nativeTouchScroll) that.scrollerIsScrolling = false; that.fireEvent("UIEvents", "scrollend", el, false, false); }); //fix layer positioning this.hideAddressBar(0,1); this.launchFixUI(5); //try a lot to set page into place }; touchLayer.prototype = { dX: 0, dY: 0, cX: 0, cY: 0, touchStartX: null, touchStartY: null, //elements layer: null, scrollingEl_: null, scrollTimeoutEl_: null, //handles / proxies scrollTimeout_: null, reshapeTimeout_: null, scrollEndedProxy_: null, exitEditProxy_: null, launchFixUIProxy_: null, reHideAddressBarTimeout_: null, retestAndFixUIProxy_: null, //options panElementId: "header", //public locks blockClicks: false, //private locks allowDocumentScroll_: false, ignoreNextResize_: false, blockPossibleClick_: false, //status vars isScrolling: false, isScrollingVertical_: false, wasPanning_: false, isPanning_: false, isFocused_: false, justBlurred_: false, requiresNativeTap: false, holdingReshapeType_: null, trackingClick: false, scrollerIsScrolling: false, handleEvent: function(e) { switch (e.type) { case "touchstart": this.onTouchStart(e); break; case "touchmove": this.onTouchMove(e); break; case "touchend": this.onTouchEnd(e); break; case "click": this.onClick(e); break; case "blur": this.onBlur(e); break; case "scroll": this.onScroll(e); break; case "orientationchange": this.onOrientationChange(e); break; case "resize": this.onResize(e); break; case "focusin": this.onFocusIn(e); break; } }, launchFixUI: function(maxTries) { //this.log("launchFixUI"); if (!maxTries) maxTries = maxHideTries; if (this.reHideAddressBarTimeout_ === null) return this.testAndFixUI(0, maxTries); }, resetFixUI: function() { //this.log("resetFixUI"); if (this.reHideAddressBarTimeout_) clearTimeout(this.reHideAddressBarTimeout_); this.reHideAddressBarTimeout_ = null; }, testAndFixUI: function(retry, maxTries) { //this.log("testAndFixUI"); //for ios or if the heights are incompatible (and not close) var refH = this.getReferenceHeight(); var curH = this.getCurrentHeight(); if ((refH !== curH && !(curH * addressBarError < refH && refH * addressBarError < curH))) { //panic! page is out of place! this.hideAddressBar(retry, maxTries); return true; } if ($.os.android) this.resetFixUI(); return false; }, hideAddressBar: function(retry, maxTries) { if($.ui && $.ui.isIntel) return; if (retry >= maxTries) { this.resetFixUI(); return; //avoid a possible loop } //this.log("hiding address bar"); if($.os.ios7){ window.scrollTo(1, 1); } else if ($.os.desktop || $.os.kindle) { this.layer.style.height = "100%"; } else if ($.os.android) { //on some phones its immediate window.scrollTo(1, 1); this.layer.style.height = this.isFocused_ || window.innerHeight >= window.outerHeight ? (window.innerHeight) + "px" : (window.outerHeight) + "px"; //sometimes android devices are stubborn var that = this; //re-test in a bit (some androids (SII, Nexus S, etc) fail to resize on first try) var nextTry = retry + 1; this.reHideAddressBarTimeout_ = setTimeout(that.retestAndFixUIProxy_, 250 * nextTry, nextTry, maxTries); //each fix is progressibily longer (slower phones fix) } else if (!this.isFocused_) { document.documentElement.style.height = "5000px"; window.scrollTo(0, 0); document.documentElement.style.height = window.innerHeight + "px"; this.layer.style.height = window.innerHeight + "px"; } }, getReferenceHeight: function() { //the height the page should be at return window.innerHeight; }, getCurrentHeight: function() { //the height the page really is at if ($.os.android) { return window.innerHeight; } else return numOnly(document.documentElement.style.height); //TODO: works well on iPhone, test BB }, onOrientationChange: function() { //this.log("orientationchange"); //if a resize already happened, fire the orientationchange var self=this; var didBlur=false; if(this.focusedElement){ didBlur=true; this.focusedElement.blur(); } if (!this.holdingReshapeType_ && this.reshapeTimeout_) { this.fireReshapeEvent("orientationchange"); } else this.previewReshapeEvent("orientationchange"); if($.os.android && $.os.chrome) { this.layer.style.height = "100%"; } }, onResize: function() { //avoid infinite loop on iPhone if (this.ignoreNextResize_) { //this.log("ignored resize"); this.ignoreNextResize_ = false; return; } //this.logInfo("resize"); if (this.launchFixUI()) { this.reshapeAction(); } }, onClick: function(e) { //handle forms var tag = e.target && e.target.tagName !== undefined ? e.target.tagName.toLowerCase() : ""; //this.log("click on "+tag); if (inputElements.indexOf(tag) !== -1 && (!this.isFocused_ || e.target !== (this.focusedElement))) { var type = e.target && e.target.type !== undefined ? e.target.type.toLowerCase() : ""; var autoBlur = autoBlurInputTypes.indexOf(type) !== -1; //focus if (!autoBlur) { //remove previous blur event if this keeps focus if (this.isFocused_) { this.focusedElement.removeEventListener("blur", this, false); } this.focusedElement = e.target; this.focusedElement.addEventListener("blur", this, false); //android bug workaround for UI if (!this.isFocused_ && !this.justBlurred_) { //this.log("enter edit mode"); $.trigger(this, "enter-edit", [e.target]); //fire / preview reshape event if ($.os.ios) { var that = this; setTimeout(function() { that.fireReshapeEvent("enter-edit"); }, 300); //TODO: get accurate reading from window scrolling motion and get rid of timeout } else this.previewReshapeEvent("enter-edit"); } this.isFocused_ = true; } else { this.isFocused_ = false; } this.justBlurred_ = false; this.allowDocumentScroll_ = true; //fire focus action if (requiresJSFocus) { e.target.focus(); } //BB10 needs to be preventDefault on touchstart and thus need manual blur on click } else if ($.os.blackberry10 && this.isFocused_) { this.focusedElement.blur(); } }, previewReshapeEvent: function(ev) { //a reshape event of this type should fire within the next 750 ms, otherwise fire it yourself var that = this; this.reshapeTimeout_ = setTimeout(function() { that.fireReshapeEvent(ev); that.reshapeTimeout_ = null; that.holdingReshapeType_ = null; }, 750); this.holdingReshapeType_ = ev; }, fireReshapeEvent: function(ev) { //this.log(ev?ev+"-reshape":"unknown-reshape"); $.trigger(this, "reshape"); //trigger a general reshape notice $.trigger(this, ev ? ev + "-reshape" : "unknown-reshape"); //trigger the specific reshape }, reshapeAction: function() { if (this.reshapeTimeout_) { //we have a specific reshape event waiting for a reshapeAction, fire it now clearTimeout(this.reshapeTimeout_); this.fireReshapeEvent(this.holdingReshapeType_); this.holdingReshapeType_ = null; this.reshapeTimeout_ = null; } else this.previewReshapeEvent(); }, onFocusIn: function(e) { if (!this.isFocused_) this.onClick(e); }, onBlur: function(e) { if ($.os.android && e.target === window) return; //ignore window blurs this.isFocused_ = false; //just in case... if (this.focusedElement) this.focusedElement.removeEventListener("blur", this, false); this.focusedElement = null; //make sure this blur is not followed by another focus this.justBlurred_ = true; $.asap(this.exitEditProxy_, this, [e.target]); }, exitExit: function(el) { this.justBlurred_ = false; if (!this.isFocused_) { //this.log("exit edit mode"); $.trigger(this, "exit-edit", [el]); //do not allow scroll anymore this.allowDocumentScroll_ = false; //fire / preview reshape event if ($.os.ios) { var that = this; setTimeout(function() { that.fireReshapeEvent("exit-edit"); }, 300); //TODO: get accurate reading from window scrolling motion and get rid of timeout } else this.previewReshapeEvent("exit-edit"); } }, onScroll: function(e) { //this.log("document scroll detected "+document.body.scrollTop); if (!this.allowDocumentScroll_ && !this.isPanning_ && e.target === document) { this.allowDocumentScroll_ = true; if (this.wasPanning_) { this.wasPanning_ = false; //give it a couple of seconds setTimeout(this.launchFixUIProxy_, 2000, [maxHideTries]); } else { //this.log("scroll forced page into place"); this.launchFixUI(); } } }, onTouchStart: function(e) { //setup initial touch position this.dX = e.touches[0].pageX; this.dY = e.touches[0].pageY; this.lastTimestamp = e.timeStamp; this.lastTouchStartX = this.lastTouchStartY = null; if ($.os.ios) { if (skipTouchEnd === e.touches[0].identifier) { cancelClick = true; e.preventDefault(); skipTouchEnd=false; return false; } skipTouchEnd = e.touches[0].identifier; cancelClick = false; } if (this.scrollerIsScrolling) { this.moved = true; this.scrollerIsScrolling = false; e.preventDefault(); return false; } this.trackingClick = true; //check dom if necessary if (requirePanning || $.feat.nativeTouchScroll) this.checkDOMTree(e.target, this.layer); //scrollend check if (this.isScrolling) { //remove prev timeout if (this.scrollTimeout_ !== null) { clearTimeout(this.scrollTimeout_); this.scrollTimeout_ = null; //different element, trigger scrollend anyway if (this.scrollTimeoutEl_ !== this.scrollingEl_) this.scrollEnded(false); else this.blockPossibleClick_ = true; //check if event was already set } else { //trigger this.scrollEnded(true); this.blockPossibleClick_ = false; } } // We allow forcing native tap in android devices (required in special cases) var forceNativeTap = ($.os.android && e && e.target && e.target.getAttribute && e.target.getAttribute("data-touchlayer") === "ignore"); //if on edit mode, allow all native touches //(BB10 must still be prevented, always clicks even after move) if (forceNativeTap || (this.isFocused_ && !$.os.blackberry10)) { this.requiresNativeTap = true; this.allowDocumentScroll_ = true; //some stupid phones require a native tap in order for the native input elements to work } else if (inputElementRequiresNativeTap && e.target && e.target.tagName !== undefined) { var tag = e.target.tagName.toLowerCase(); if (inputElements.indexOf(tag) !== -1) { //notify scrollers (android forms bug), except for selects //if(tag != "select") $.trigger(this, "pre-enter-edit", [e.target]); this.requiresNativeTap = true; } } else if (e.target && e.target.tagName !== undefined && e.target.tagName.toLowerCase() === "input" && e.target.type === "range") { this.requiresNativeTap = true; } //do not prevent default on chrome. Chrome >=33 has issues with this if($.os.chrome||$.os.fennec||$.os.androidICS) return; //prevent default if possible if (!this.isPanning_ && !this.requiresNativeTap) { if ((this.isScrolling && !$.feat.nativeTouchScroll) || (!this.isScrolling)) e.preventDefault(); //demand vertical scroll (don"t let it pan the page) } else if (this.isScrollingVertical_) { this.demandVerticalScroll(); } }, demandVerticalScroll: function() { //if at top or bottom adjust scroll var atTop = this.scrollingEl_.scrollTop <= 0; if (atTop) { //this.log("adjusting scrollTop to 1"); this.scrollingEl_.scrollTop = 1; } else { var scrollHeight = this.scrollingEl_.scrollTop + this.scrollingEl_.clientHeight; var atBottom = scrollHeight >= this.scrollingEl_.scrollHeight; if (atBottom) { //this.log("adjusting scrollTop to max-1"); this.scrollingEl_.scrollTop = this.scrollingEl_.scrollHeight - this.scrollingEl_.clientHeight - 1; } } }, //set rules here to ignore scrolling check on these elements //consider forcing user to use scroller object to assess these... might be causing bugs ignoreScrolling: function(el) { if (el.scrollWidth === undefined || el.clientWidth === undefined) return true; if (el.scrollHeight === undefined || el.clientHeight === undefined) return true; return false; }, allowsVerticalScroll: function(el, styles) { var overflowY = styles.overflowY; if (overflowY === "scroll") return true; if (overflowY === "auto" && el.scrollHeight > el.clientHeight) return true; return false; }, allowsHorizontalScroll: function(el, styles) { var overflowX = styles.overflowX; if (overflowX === "scroll") return true; if (overflowX === "auto" && el.scrollWidth > el.clientWidth) return true; return false; }, //check if pan or native scroll is possible checkDOMTree: function(el, parentTarget) { //check panning //temporarily disabled for android - click vs panning issues if (requirePanning && this.panElementId === el.id) { this.isPanning_ = true; return; } //check native scroll if ($.feat.nativeTouchScroll) { //prevent errors if (this.ignoreScrolling(el)) { return; } //check if vertical or hor scroll are allowed var styles = window.getComputedStyle(el); if (this.allowsVerticalScroll(el, styles)) { this.isScrollingVertical_ = true; this.scrollingEl_ = el; this.isScrolling = true; return; } else if (this.allowsHorizontalScroll(el, styles)) { this.isScrollingVertical_ = false; this.scrollingEl_ = null; this.isScrolling = true; } } //check recursive up to top element var isTarget = (el === parentTarget); if (!isTarget && el.parentNode) this.checkDOMTree(el.parentNode, parentTarget); }, //scroll finish detectors scrollEnded: function(e) { //this.log("scrollEnded"); if (this.scrollTimeoutEl_ === null) { return; } if (e) this.scrollTimeoutEl_.removeEventListener("scroll", this.scrollEndedProxy_, false); this.fireEvent("UIEvents", "scrollend", this.scrollTimeoutEl_, false, false); this.scrollTimeoutEl_ = null; }, onTouchMove: function(e) { //set it as moved var wasMoving = this.moved; this.moved = true; //very sensitive devices check if (verySensitiveTouch) { this.cY = e.touches[0].pageY - this.dY; this.cX = e.touches[0].pageX - this.dX; } //panning check if (this.isPanning_) { return; } //native scroll (for scrollend) if (this.isScrolling) { if (!wasMoving) { //this.log("scrollstart"); this.fireEvent("UIEvents", "scrollstart", this.scrollingEl_, false, false); } //if(this.isScrollingVertical_) { this.speedY = (this.lastY - e.touches[0].pageY) / (e.timeStamp - this.lastTimestamp); this.lastY = e.touches[0].pageY; this.lastX = e.touches[0].pageX; this.lastTimestamp = e.timeStamp; //} } //non-native scroll devices if ((!$.os.blackberry10&&!this.requiresNativeTap)) { //legacy stuff for old browsers if (!this.isScrolling || (!$.feat.nativeTouchScroll&&!this.requiresNativeTap)) e.preventDefault(); return; } //e.stopImmediatPropegation(); //e.stopPropagation(); }, onTouchEnd: function(e) { //double check moved for sensitive devices) var itMoved = this.moved; if (verySensitiveTouch) { itMoved = itMoved && !(Math.abs(this.cX) < 10 && Math.abs(this.cY) < 10); } //don't allow document scroll unless a specific click demands it further ahead if (!$.os.ios || !this.requiresNativeTap) this.allowDocumentScroll_ = false; //panning action if (this.isPanning_ && itMoved) { //wait 2 secs and cancel this.wasPanning_ = true; //a generated click } else if (!itMoved && !this.requiresNativeTap) { this.scrollerIsScrolling = false; if (!this.trackingClick) { return; } //NOTE: on android if touchstart is not preventDefault(), click will fire even if touchend is prevented //this is one of the reasons why scrolling and panning can not be nice and native like on iPhone e.preventDefault(); //fire click if (!this.blockClicks && !this.blockPossibleClick_) { var theTarget = e.target; var changedTouches = e.changedTouches ? e.changedTouches[0] : e.touches[0]; if (theTarget.nodeType === 3) theTarget = theTarget.parentNode; this.fireEvent("Event", "click", theTarget, true, e.mouseToTouch, changedTouches[0]); this.lastTouchStartX = this.dX; this.lastTouchStartY = this.dY; } } else if (itMoved) { //setup scrollend stuff if (this.isScrolling) { this.scrollTimeoutEl_ = this.scrollingEl_; if (Math.abs(this.speedY) < 0.01) { //fire scrollend immediatly //this.log(" scrollend immediately "+this.speedY); this.scrollEnded(false); } else { //wait for scroll event //this.log($.debug.since()+" setting scroll timeout "+this.speedY); this.scrollTimeout_ = setTimeout(this.scrollTimeoutExpireProxy_, 30); } } //trigger cancel-enter-edit on inputs if (this.requiresNativeTap) { if (!this.isFocused_) $.trigger(this, "cancel-enter-edit", [e.target]); } } if($.os.blackberry10) { this.lastTouchStartX = this.dX; this.lastTouchStartY = this.dY; } this.clearTouchVars(); }, clearTouchVars: function() { //this.log("clearing touchVars"); this.speedY = this.lastY = this.cY = this.cX = this.dX = this.dY = 0; this.moved = false; this.isPanning_ = false; this.isScrolling = false; this.isScrollingVertical_ = false; this.requiresNativeTap = false; this.blockPossibleClick_ = false; this.trackingClick = false; }, fireEvent: function(eventType, eventName, target, bubbles, mouseToTouch, data) { //this.log("Firing event "+eventName); //create the event and set the options var theEvent = document.createEvent(eventType); theEvent.initEvent(eventName, bubbles, true); //theEvent.target = target; if (data) { $.each(data, function(key, val) { theEvent.key = val; }); } //af.DesktopBrowsers flag if (mouseToTouch) theEvent.mouseToTouch = true; target.dispatchEvent(theEvent); } }; })(af); /** * af.popup - a popup/alert library for html5 mobile apps * copyright Indiepath 2011 - Tim Fisher * Modifications/enhancements by Intel for App Framework * */ /* EXAMPLE $.query("body").popup({ title:"Alert! Alert!", message:"This is a test of the emergency alert system!! Don't PANIC!", cancelText:"Cancel me", cancelCallback: function(){console.log("cancelled");}, doneText:"I'm done!", doneCallback: function(){console.log("Done for!");}, cancelOnly:false, doneClass:'button', cancelClass:'button', onShow:function(){console.log("showing popup");} autoCloseDone:true, //default is true will close the popup when done is clicked. suppressTitle:false //Do not show the title if set to true }); You can programatically trigger a close by dispatching a "close" event to it. $.query("body").popup({title:'Alert',id:'myTestPopup'}); $("#myTestPopup").trigger("close"); */ /* global af */ (function ($) { "use strict"; $.fn.popup = function (opts) { return new popup(this[0], opts); }; var queue = []; var popup = (function () { var popup = function (containerEl, opts) { if (typeof containerEl === "string" || containerEl instanceof String) { this.container = document.getElementById(containerEl); } else { this.container = containerEl; } if (!this.container) { window.alert("Error finding container for popup " + containerEl); return; } try { if (typeof (opts) === "string" || typeof (opts) === "number") opts = { message: opts, cancelOnly: "true", cancelText: "OK" }; this.id = opts.id = opts.id || $.uuid(); //opts is passed by reference this.addCssClass = opts.addCssClass ? opts.addCssClass : ""; this.suppressTitle = opts.suppressTitle || this.suppressTitle; this.title = opts.suppressTitle ? "" : (opts.title || "Alert"); this.message = opts.message || ""; this.cancelText = opts.cancelText || "Cancel"; this.cancelCallback = opts.cancelCallback || function () {}; this.cancelClass = opts.cancelClass || "button"; this.doneText = opts.doneText || "Done"; this.doneCallback = opts.doneCallback || function () { // no action by default }; this.doneClass = opts.doneClass || "button"; this.cancelOnly = opts.cancelOnly || false; this.onShow = opts.onShow || function () {}; this.autoCloseDone = opts.autoCloseDone !== undefined ? opts.autoCloseDone : true; queue.push(this); if (queue.length === 1) this.show(); } catch (e) { console.log("error adding popup " + e); } }; popup.prototype = { id: null, addCssClass: null, title: null, message: null, cancelText: null, cancelCallback: null, cancelClass: null, doneText: null, doneCallback: null, doneClass: null, cancelOnly: false, onShow: null, autoCloseDone: true, suppressTitle: false, show: function () { var self = this; var markup = "<div id='" + this.id + "' class='afPopup hidden "+ this.addCssClass + "'>"+ "<header>" + this.title + "</header>"+ "<div>" + this.message + "</div>"+ "<footer>"+ "<a href='javascript:;' class='" + this.cancelClass + "' id='cancel'>" + this.cancelText + "</a>"+ "<a href='javascript:;' class='" + this.doneClass + "' id='action'>" + this.doneText + "</a>"+ "<div style='clear:both'></div>"+ "</footer>"+ "</div>"; $(this.container).append($(markup)); var $el = $.query("#" + this.id); $el.bind("close", function () { self.hide(); }); if (this.cancelOnly) { $el.find("A#action").hide(); $el.find("A#cancel").addClass("center"); } $el.find("A").each(function () { var button = $(this); button.bind("click", function (e) { if (button.attr("id") === "cancel") { self.cancelCallback.call(self.cancelCallback, self); self.hide(); } else { self.doneCallback.call(self.doneCallback, self); if (self.autoCloseDone) self.hide(); } e.preventDefault(); }); }); self.positionPopup(); $.blockUI(0.5); $el.bind("orientationchange", function () { self.positionPopup(); }); //force header/footer showing to fix CSS style bugs $el.find("header").show(); $el.find("footer").show(); setTimeout(function(){ $el.removeClass("hidden").addClass("show"); self.onShow(self); },50); }, hide: function () { var self = this; $.query("#" + self.id).addClass("hidden"); $.unblockUI(); if(!$.os.ie&&!$.os.android){ setTimeout(function () { self.remove(); }, 250); } else self.remove(); }, remove: function () { var self = this; var $el = $.query("#" + self.id); $el.unbind("close"); $el.find("BUTTON#action").unbind("click"); $el.find("BUTTON#cancel").unbind("click"); $el.unbind("orientationchange").remove(); queue.splice(0, 1); if (queue.length > 0) queue[0].show(); }, positionPopup: function () { var popup = $.query("#" + this.id); popup.css("top", ((window.innerHeight / 2.5) + window.pageYOffset) - (popup[0].clientHeight / 2) + "px"); popup.css("left", (window.innerWidth / 2) - (popup[0].clientWidth / 2) + "px"); } }; return popup; })(); var uiBlocked = false; $.blockUI = function (opacity) { if (uiBlocked) return; opacity = opacity ? " style='opacity:" + opacity + ";'" : ""; $.query("BODY").prepend($("<div id='mask'" + opacity + "></div>")); $.query("BODY DIV#mask").bind("touchstart", function (e) { e.preventDefault(); }); $.query("BODY DIV#mask").bind("touchmove", function (e) { e.preventDefault(); }); uiBlocked = true; }; $.unblockUI = function () { uiBlocked = false; $.query("BODY DIV#mask").unbind("touchstart"); $.query("BODY DIV#mask").unbind("touchmove"); $("BODY DIV#mask").remove(); }; })(af); /** * appframework.ui - A User Interface library for App Framework applications * * @copyright 2011 Intel * @author Intel * @version 2.0 */ /* global af*/ /* global numOnly*/ /* global intel*/ /* jshint camelcase:false*/ (function($) { "use strict"; var startPath = window.location.pathname + window.location.search; var defaultHash = window.location.hash; var previousTarget = defaultHash; var ui = function() { // Init the page var that = this; /** * Helper function to setup the transition objects * Custom transitions can be added via $.ui.availableTransitions ``` $.ui.availableTransitions['none']=function(); ``` */ this.availableTransitions = {}; this.availableTransitions["default"] = this.availableTransitions.none = this.noTransition; //setup the menu and boot touchLayer //Hack for AMD/requireJS support //set autolaunch = false if ((typeof define === "function" && define.amd)||(typeof module !== "undefined" && module.exports)) { that.autoLaunch=false; } var setupAFDom = function() { //boot touchLayer //create afui element if it still does not exist var afui = document.getElementById("afui"); if (afui === null) { afui = document.createElement("div"); afui.id = "afui"; var body = document.body; while (body&&body.firstChild) { afui.appendChild(body.firstChild); } $(document.body).prepend(afui); } that.isIntel="intel" in window&&window.intel&&window.intel.xdk&&"app" in window.intel.xdk; if ($.os.supportsTouch) $.touchLayer(afui); setupCustomTheme(); }; if (document.readyState === "complete" || document.readyState === "loaded") { setupAFDom(); if(that.init) that.autoBoot(); else{ $(window).one("afui:init", function() { that.autoBoot(); }); } } else $(document).ready( function() { setupAFDom(); if(that.init) that.autoBoot(); else{ $(window).one("afui:init", function() { that.autoBoot(); }); } }, false); if (!("intel" in window)){ window.intel = {xdk:{}}; window.intel.xdk.webRoot = ""; } //click back event window.addEventListener("popstate", function() { if(!that.useInternalRouting) return; var id = that.getPanelId(document.location.hash); var hashChecker = document.location.href.replace(document.location.origin + "/", ""); //make sure we allow hash changes outside afui if (hashChecker === "#") return; if (id === "" && that.history.length === 1) //Fix going back to first panel and an empty hash id = "#" + that.firstDiv.id; if (id === "") return; if (af(id).filter(".panel").length === 0) return; if (id !== "#" + that.activeDiv.id) that.goBack(); }, false); function setupCustomTheme() { if (that.useOSThemes) { $("#afui").removeClass("ios ios7 win8 tizen bb android light dark firefox"); if ($.os.android) $("#afui").addClass("android"); else if ($.os.ie) { $("#afui").addClass("win8"); } else if ($.os.blackberry||$.os.blackberry10||$.os.playbook) { $("#afui").addClass("bb"); that.backButtonText = "Back"; } else if ($.os.ios7){ $("#afui").addClass("ios7"); } else if ($.os.ios) $("#afui").addClass("ios"); else if($.os.tizen) $("#afui").addClass("tizen"); else if($.os.fennec){ $("#afui").addClass("firefox"); that.animateHeaders=false; } } if($.os.ios){ $("head").find("#iosBlurrHack").remove(); var hackStyle="-webkit-backface-visibility: hidden;"; //ios webview still has issues //if(navigator.userAgent.indexOf("Safari") === -1) { hackStyle+="-webkit-perspective:1000;"; //} //$("head").append("<style id='iosBlurrHack'>#afui .panel {"+hackStyle+"} #afui .panel > * {-webkit-backface-visibility:hidden;}</style>"); $("head").append("<style id='iosBlurrHack'>#afui .y-scroll > *, #afui .x-scroll > * {"+hackStyle+"}</style>"); } else if ($.os.android&&!$.os.androidICS){ that.transitionTime = "150ms"; } else if($.os.fennec){ that.ready(function(){ window.addEventListener("deviceorientation",function(){ var tmpH=numOnly($("#header").css('height'))+numOnly($("#navbar").css('height')); $("#content").css("height",window.innerHeight-tmpH); }); }); } if($.os.ios7&&$("#afui").hasClass("ios7")){ if(that.overlayStatusbar){ that.ready(function(){ $("#afui").addClass("overlayStatusbar"); }); $(document.body).css("background","rgb(249,249,249)"); } } } }; ui.prototype = { init:false, transitionTime: "230ms", showLoading: true, loadingText: "Loading Content", loadContentQueue: [], isIntel: false, titlebar: "", navbar: "", header: "", viewportContainer: "", remotePages: {}, history: [], homeDiv: "", screenWidth: "", content: "", modalWindow: "", customFooter: false, defaultFooter: "", defaultHeader: null, customMenu: false, customAside:false, defaultAside:"", defaultMenu: "", _readyFunc: null, doingTransition: false, passwordBox: $.passwordBox ? new $.passwordBox() : false, selectBox: $.selectBox ? $.selectBox : false, ajaxUrl: "", transitionType: "slide", scrollingDivs: {}, firstDiv: "", hasLaunched: false, isLaunching:false, launchCompleted: false, activeDiv: "", customClickHandler: "", menuAnimation: null, togglingSideMenu: false, sideMenuWidth: "200px", handheldMinWidth: "768", trimBackButtonText: true, useOSThemes: true, overlayStatusbar: false, lockPageBounce: true, animateHeaders: true, useAutoPressed: true, horizontalScroll:false, _currentHeaderID:"defaultHeader", useInternalRouting:true, autoBoot: function() { this.hasLaunched = true; var that=this; if (this.autoLaunch) { if(this.isIntel){ var xdkLaunch=function(){ that.launch(); document.removeEventListener("intel.xdk.device.ready",xdkLaunch); }; document.addEventListener("intel.xdk.device.ready",xdkLaunch); } else { this.launch(); } } }, css3animate: function(el, opts) { el = $(el); return el.css3Animate(opts); }, dispatchPanelEvent:function(fnc,myPanel){ if (typeof fnc === "string" && window[fnc]) { return window[fnc](myPanel); } else if(fnc.indexOf(".")!==-1){ var scope=window,items=fnc.split("."),len=items.length,i=0; for(i;i<len-1;i++){ scope=scope[items[i]]; if(scope===undefined) return; } return scope[items[i]](myPanel); } }, /** * This enables the tab bar ability to keep pressed states on elements ``` $.ui.enableTabBar(); ``` @title $.ui.enableTabBar */ enableTabBar:function(){ $(document).on("click",".button-grouped.tabbed",function(e){ var $el=$(e.target); $el.closest(".tabbed").find(".button").data("ignore-pressed","true").removeClass("pressed"); //this is a hack, but the touchEvents plugn will remove pressed $el.closest(".button").addClass("pressed"); setTimeout(function(){ $el.closest(".button").addClass("pressed"); }); }); }, /** * This disables the tab bar ability to keep pressed states on elements ``` $.ui.disableTabBar(); ``` * @title $.ui.disableTabBar */ disableTabBar:function(){ $(document).off("click",".button-grouped.tabbed"); $(".button-grouped.tabbed .button").removeAttr("data-ignore-pressed"); }, /** * This changes the side menu width ``` $.ui.setLeftSideMenuWidth('300px'); ``` * @title $.ui.setLeftSideMenuWidth */ setLeftSideMenuWidth: function(width) { this.sideMenuWidth = width; //override the css style width = width + ""; width = width.replace("px", "") + "px"; var theWidth=numOnly(window.innerWidth)-numOnly(width); $("head").find("style#afui_sideMenuWidth").remove(); var css = "@media handheld, only screen and (min-width: 768px) {"+ "#afui > #navbar.hasMenu.splitview, #afui > #header.hasMenu.splitview, #afui > #content.hasMenu.splitview {"+ " margin-left:"+width+" !important;"+ " width: "+(theWidth)+"px !important;"+ "}"+ "}"+ "#afui #menu {width:" + width + " !important}"; $("head").append("<style id='afui_sideMenuWidth'>"+css+"</style>"); }, setSideMenuWidth:function(){ this.setLeftSideMenuWidth.apply(this,arguments); }, /** * This changes the side menu width ``` $.ui.setRightSideMenuWidth('300px'); ``` *@title $.ui.setRightSideMenuWidth */ setRightSideMenuWidth: function(width) { this.sideMenuWidth = width; //override the css style width = width + ""; width = width.replace("px", "") + "px"; $("head").find("style#afui_asideMenuWidth").remove(); $("head").append("<style id='afui_asideMenuWidth'>#afui #aside_menu {width:" + width + " !important}</style>"); }, /** * this will disable native scrolling on iOS ``` $.ui.disableNativeScrolling); ``` *@title $.ui.disableNativeScrolling */ disableNativeScrolling: function() { $.feat.nativeTouchScroll = false; }, /** * This is a boolean property. When set to true, we manage history and update the hash ``` $.ui.manageHistory=false;//Don't manage for apps using Backbone ``` *@title $.ui.manageHistory */ manageHistory: true, /** * This is a boolean property. When set to true (default) it will load that panel when the app is started ``` $.ui.loadDefaultHash=false; //Never load the page from the hash when the app is started $.ui.loadDefaultHash=true; //Default ``` *@title $.ui.loadDefaultHash */ loadDefaultHash: true, /** * This is a boolean that when set to true will add "&cache=_rand_" to any ajax loaded link The default is false ``` $.ui.useAjaxCacheBuster=true; ``` *@title $.ui.useAjaxCacheBuster */ useAjaxCacheBuster: false, /** * This is a shorthand call to the $.actionsheet plugin. We wire it to the afui div automatically ``` $.ui.actionsheet("<a href='javascript:;' class='button'>Settings</a> <a href='javascript:;' class='button red'>Logout</a>") $.ui.actionsheet("[{ text: 'back', cssClasses: 'red', handler: function () { $.ui.goBack(); ; } }, { text: 'show alert 5', cssClasses: 'blue', handler: function () { alert("hi"); } }, { text: 'show alert 6', cssClasses: '', handler: function () { alert("goodbye"); } }]"); ``` * @param {(string|Array.<string>)} links * @title $.ui.actionsheet() */ actionsheet: function(opts) { return $.query("#afui").actionsheet(opts); }, /** * This is a wrapper to $.popup.js plugin. If you pass in a text string, it acts like an alert box and just gives a message ``` $.ui.popup(opts); $.ui.popup( { title:"Alert! Alert!", message:"This is a test of the emergency alert system!! Don't PANIC!", cancelText:"Cancel me", cancelCallback: function(){console.log("cancelled");}, doneText:"I'm done!", doneCallback: function(){console.log("Done for!");}, cancelOnly:false }); $.ui.popup('Hi there'); ``` * @param {(object|string)} options * @title $.ui.popup(opts) */ popup: function(opts) { return $.query("#afui").popup(opts); }, /** *This will throw up a mask and block the UI ``` $.ui.blockUI(.9) ```` * @param {number} opacity * @title $.ui.blockUI(opacity) */ blockUI: function(opacity) { $.blockUI(opacity); }, /** *This will remove the UI mask ``` $.ui.unblockUI() ```` * @title $.ui.unblockUI() */ unblockUI: function() { $.unblockUI(); }, /** * Will remove the bottom nav bar menu from your application ``` $.ui.removeFooterMenu(); ``` * @title $.ui.removeFooterMenu */ removeFooterMenu: function() { $.query("#navbar").hide(); //$.query("#content").css("bottom", "0px"); this.showNavMenu = false; }, /** * Boolean if you want to show the bottom nav menu. ``` $.ui.showNavMenu = false; ``` * @api private * @title $.ui.showNavMenu */ showNavMenu: true, /** * Boolean if you want to auto launch afui ``` $.ui.autoLaunch = false; // * @title $.ui.autoLaunch */ autoLaunch: true, /** * Boolean if you want to show the back button ``` $.ui.showBackButton = false; // * @title $.ui.showBackButton */ showBackbutton: true, // Kept for backward compatibility. showBackButton: true, /** * Override the back button text ``` $.ui.backButtonText="Back" ``` * @title $.ui.backButtonText */ backButtonText: "", /** * Boolean if you want to reset the scroller position when navigating panels. Default is true ``` $.ui.resetScrollers=false; //Do not reset the scrollers when switching panels ``` * @title $.ui.resetScrollers */ resetScrollers: false, /** * function to fire when afui is ready and completed launch ``` $.ui.ready(function(){console.log('afui is ready');}); ``` * @param {function} param function to execute * @title $.ui.ready */ ready: function(param) { if (this.launchCompleted) param(); else { $(document).one("afui:ready", function() { param(); }); } }, /** * Override the back button class name ``` $.ui.setBackButtonStyle('newClass'); ``` * @param {string} className new class name * @title $.ui.setBackButtonStyle(class) */ setBackButtonStyle: function(className) { $.query("#header .backButton").get(0).className=className; }, /** * Initiate a back transition ``` $.ui.goBack() ``` * @title $.ui.goBack() * @param {number=} delta relative position from the last element (> 0) */ goBack: function(delta) { delta = Math.min(Math.abs(~~delta || 1), this.history.length); if (delta) { var tmpEl = this.history.splice(-delta).shift(); this.loadContent(tmpEl.target + "", 0, 1, tmpEl.transition); this.transitionType = tmpEl.transition; this.updateHash(tmpEl.target); } }, /** * Clear the history queue ``` $.ui.clearHistory() ``` * @title $.ui.clearHistory() */ clearHistory: function() { this.history = []; this.setBackButtonVisibility(false); }, /** * PushHistory ``` $.ui.pushHistory(previousPage, newPage, transition, hashExtras) ``` * @api private * @title $.ui.pushHistory() */ pushHistory: function(previousPage, newPage, transition, hashExtras) { //push into local history this.history.push({ target: previousPage, transition: transition }); //push into the browser history try { if (!this.manageHistory) return; window.history.pushState(newPage, newPage, startPath + "#" + newPage + hashExtras); $(window).trigger("hashchange", null, { newUrl: startPath + "#" + newPage + hashExtras, oldUrl: startPath + previousPage }); } catch (e) {} }, /** * Updates the current window hash * * @param {string} newHash New Hash value * @title $.ui.updateHash(newHash) * @api private */ updateHash: function(newHash) { if (!this.manageHistory) return; newHash = newHash.indexOf("#") === -1 ? "#" + newHash : newHash; //force having the # in the begginning as a standard previousTarget = newHash; var previousHash = window.location.hash; var panelName = this.getPanelId(newHash).substring(1); //remove the # try { window.history.replaceState(panelName, panelName, startPath + newHash); $(window).trigger("hashchange", null, { newUrl: startPath + newHash, oldUrl: startPath + previousHash }); } catch (e) {} }, /*gets the panel name from an hash*/ getPanelId: function(hash) { var firstSlash = hash.indexOf("/"); return firstSlash === -1 ? hash : hash.substring(0, firstSlash); }, /** * Update a badge on the selected target. Position can be bl = bottom left tl = top left br = bottom right tr = top right (default) ``` $.ui.updateBadge("#mydiv","3","bl","green"); ``` * @param {string} target * @param {string} value * @param {string=} position * @param {(string=|object)} color Color or CSS hash * @title $.ui.updateBadge(target,value,[position],[color]) */ updateBadge: function(target, value, position, color) { if (position === undefined) position = ""; var $target = $(target); var badge = $target.find("span.af-badge"); if (badge.length === 0) { if ($target.css("position") !== "absolute") $target.css("position", "relative"); badge = $.create("span", { className: "af-badge " + position, html: value }); $target.append(badge); } else badge.html(value); badge.removeClass("tl bl br tr"); badge.addClass(position); if (color === undefined) color = "red"; if ($.isObject(color)) { badge.css(color); } else if (color) { badge.css("background", color); } badge.data("ignore-pressed", "true"); }, /** * Removes a badge from the selected target. ``` $.ui.removeBadge("#mydiv"); ``` * @param {string} target * @title $.ui.removeBadge(target) */ removeBadge: function(target) { $(target).find("span.af-badge").remove(); }, /** * Toggles the bottom nav menu. Force is a boolean to force show or hide. ``` $.ui.toggleNavMenu();//toggle it $.ui.toggleNavMenu(true); //force show it ``` * @param {boolean=} force * @title $.ui.toggleNavMenu([force]) */ toggleNavMenu: function(force) { if (!this.showNavMenu) return; if ($.query("#navbar").css("display") !== "none" && ((force !== undefined && force !== true) || force === undefined)) { $.query("#navbar").hide(); } else if (force === undefined || (force !== undefined && force === true)) { $.query("#navbar").show(); } }, /** * Toggles the top header menu. Force is a boolean to force show or hide. ``` $.ui.toggleHeaderMenu();//toggle it ``` * @param {boolean=} force * @title $.ui.toggleHeaderMenu([force]) */ toggleHeaderMenu: function(force) { if ($.query("#header").css("display") !== "none" && ((force !== undefined && force !== true) || force === undefined)) { $.query("#header").hide(); } else if (force === undefined || (force !== undefined && force === true)) { $.query("#header").show(); } }, /** * Toggles the right hand side menu */ toggleAsideMenu:function(){ this.toggleRightSideMenu.apply(this,arguments); }, toggleRightSideMenu:function(force,callback,time){ if(!this.isAsideMenuEnabled()) return; return this.toggleLeftSideMenu(force,callback,time,true); }, /** * Toggles the side menu. Force is a boolean to force show or hide. ``` $.ui.toggleSideMenu();//toggle it ``` * @param {boolean=} force * @param {function=} callback Callback function to execute after menu toggle is finished * @param {number=} time Time to run the transition * @param {boolean=} aside * @title $.ui.toggleSideMenu([force],[callback],[time]) */ toggleLeftSideMenu: function(force, callback, time, aside) { if ((!this.isSideMenuEnabled()&&!this.isAsideMenuEnabled()) || this.togglingSideMenu) return; if(!aside&&!this.isSideMenuEnabled()) return; if(!aside&&$.ui.splitview && window.innerWidth >= $.ui.handheldMinWidth) return; var that = this; var menu = $.query("#menu"); var asideMenu= $.query("#aside_menu"); var els = $.query("#content, #header, #navbar"); var panelMask = $.query(".afui_panel_mask"); time = time || this.transitionTime; var open = this.isSideMenuOn(); var toX=aside?"-"+numOnly(asideMenu.css("width")):numOnly(menu.css("width")); // add panel mask to block when side menu is open for phone devices if(panelMask.length === 0 && window.innerWidth < $.ui.handheldMinWidth){ els.append("<div class='afui_panel_mask'></div>"); panelMask = $.query(".afui_panel_mask"); $(".afui_panel_mask").bind("click", function(){ $.ui.toggleSideMenu(false, null, null, aside); }); } //Here we need to check if we are toggling the left to right, or right to left var menuPos=this.getSideMenuPosition(); if(open&&!aside&&menuPos<0) open=false; else if(open&&aside&&menuPos>0) open=false; if (force === 2 || (!open && ((force !== undefined && force !== false) || force === undefined))) { this.togglingSideMenu = true; if(!aside) menu.show(); else asideMenu.show(); that.css3animate(els, { x: toX, time: time, complete: function(canceled) { that.togglingSideMenu = false; els.vendorCss("Transition", ""); if (callback) callback(canceled); if(panelMask.length !== 0 && window.innerWidth < $.ui.handheldMinWidth){ panelMask.show(); } } }); } else if (force === undefined || (force !== undefined && force === false)) { this.togglingSideMenu = true; that.css3animate(els, { x: "0px", time: time, complete: function(canceled) { // els.removeClass("on"); els.vendorCss("Transition", ""); els.vendorCss("Transform", ""); that.togglingSideMenu = false; if (callback) callback(canceled); if(!$.ui.splitview) menu.hide(); asideMenu.hide(); if(panelMask.length !== 0 && window.innerWidth < $.ui.handheldMinWidth){ panelMask.hide(); } } }); } }, toggleSideMenu:function(){ this.toggleLeftSideMenu.apply(this,arguments); }, /** * Disables the side menu ``` $.ui.disableSideMenu(); ``` * @title $.ui.disableSideMenu(); */ disableSideMenu: function() { this.disableLeftSideMenu(); }, disableLeftSideMenu:function(){ var els = $.query("#content, #header, #navbar"); if (this.isSideMenuOn()) { this.toggleSideMenu(false, function(canceled) { if (!canceled) els.removeClass("hasMenu"); }); } else els.removeClass("hasMenu"); }, /** * Enables the side menu if it has been disabled ``` $.ui.enableSideMenu(); ``` * @title $.ui.enableSideMenu(); */ enableLeftSideMenu: function() { $.query("#content, #header, #navbar").addClass("hasMenu"); }, enableSideMenu:function(){ return this.enableLeftSideMenu(); }, /** * Disables the side menu ``` $.ui.disableSideMenu(); ``` * @title $.ui.disableSideMenu(); */ disableRightSideMenu:function(){ var els = $.query("#content, #header, #navbar"); if (this.isSideMenuOn()) { this.toggleSideMenu(false, function(canceled) { if (!canceled) els.removeClass("hasAside"); }); } else els.removeClass("hasAside"); }, /** * Enables the side menu if it has been disabled ``` $.ui.enableRightSideMenu(); ``` * @title $.ui.enableRightSideMenu(); */ enableRightSideMenu: function() { $.query("#content, #header, #navbar").addClass("hasAside"); }, /** * * @title $.ui.isSideMenuEnabled(); * @api private */ isSideMenuEnabled: function() { return $.query("#content").hasClass("hasMenu"); }, /** * * @title $.ui.isAsideMenuEnabled(); * @api private */ isAsideMenuEnabled: function() { return $.query("#content").hasClass("hasAside"); }, /** * * @title $.ui.enableSideMenu(); * @api private */ isSideMenuOn: function() { var menu = this.getSideMenuPosition() !==0 ? true : false; return (this.isSideMenuEnabled()||this.isAsideMenuEnabled) && menu; }, /** * @title $.ui.getSideMenuPosition(); * @api private */ getSideMenuPosition:function(){ return numOnly(parseFloat($.getCssMatrix($("#content")).e)); }, /** * Boolean that will disable the splitview before launch ``` $.ui.splitView=false; ``` * @title $.ui.splitview */ splitview:true, /** * Disables the split view on tablets ``` $.ui.disableSplitView(); ``` * @title $.ui.disableSplitView(); */ disableSplitView:function(){ $.query("#content, #header, #navbar, #menu").removeClass("splitview"); this.splitview=false; }, /** * Reference to the default footer * @api private */ prevFooter: null, /** * Updates the elements in the navbar ``` $.ui.updateNavbarElements(elements); ``` * @param {(string|object)} elems * @title $.ui.updateNavbarElements(Elements) */ updateNavbarElements: function(elems) { if (this.prevFooter) { if (this.prevFooter.data("parent")){ var useScroller = this.scrollingDivs.hasOwnProperty(this.prevFooter.data("parent")); if($.feat.nativeTouchScroll||$.os.desktop || !useScroller ){ this.prevFooter.appendTo("#" + this.prevFooter.data("parent")); } else { this.prevFooter.appendTo($("#" + this.prevFooter.data("parent")).find(".afScrollPanel")); } } else this.prevFooter.appendTo("#afui"); } if (!$.is$(elems)) //inline footer { elems = $.query("#" + elems); } $.query("#navbar").append(elems); this.prevFooter = elems; var tmpAnchors = $.query("#navbar > footer > a:not(.button)"); if (tmpAnchors.length > 0) { tmpAnchors.data("ignore-pressed", "true").data("resetHistory", "true"); var width = parseFloat(100 / tmpAnchors.length); tmpAnchors.css("width", width + "%"); } var nodes = $.query("#navbar footer"); if (nodes.length === 0) return; nodes = nodes.get(0).childNodes; for (var i = 0; i < nodes.length; i++) { if (nodes[i].nodeType === 3) { nodes[i].parentNode.removeChild(nodes[i]); } } }, /** * Reference to the previous header * @api private */ prevHeader: null, /** * Updates the elements in the header ``` $.ui.updateHeaderElements(elements); ``` * @param {(string|object)} elems * @param {boolean} goBack * @title $.ui.updateHeaderElements(Elements) */ updateHeaderElements: function(elems, goBack) { var that = this; if (!$.is$(elems)) //inline footer { elems = $.query("#" + elems); } if (elems === this.prevHeader) return; this._currentHeaderID=elems.prop("id"); if (this.prevHeader) { var useScroller = this.scrollingDivs.hasOwnProperty(this.prevHeader.data("parent")); //Let's slide them out $.query("#header").append(elems); //Do not animate - sometimes they act funky if (!$.ui.animateHeaders) { if (that.prevHeader.data("parent")){ if($.feat.nativeTouchScroll||$.os.desktop || !useScroller ){ this.prevHeader.appendTo("#" + this.prevHeader.data("parent")); } else { this.prevHeader.appendTo($("#" + this.prevHeader.data("parent")).find(".afScrollPanel")); } } else that.prevHeader.appendTo("#afui"); that.prevHeader = elems; return; } var from = goBack ? "100px" : "-100px"; var to = goBack ? "-100px" : "100px"; that.prevHeader.addClass("ignore"); that.css3animate(elems, { x: to, opacity: 0.3, time: "1ms" }); that.css3animate(that.prevHeader, { x: from, y: 0, opacity: 0.3, time: that.transitionTime, delay: numOnly(that.transitionTime) / 5 + "ms", complete: function() { if (that.prevHeader.data("parent")){ if($.feat.nativeTouchScroll||$.os.desktop || !useScroller ){ that.prevHeader.appendTo("#" + that.prevHeader.data("parent")); } else { that.prevHeader.appendTo($("#" + that.prevHeader.data("parent")).find(".afScrollPanel")); } } else that.prevHeader.appendTo("#afui"); that.prevHeader.removeClass("ignore"); that.css3animate(that.prevHeader, { x: to, opacity: 1, time: "1ms" }); that.prevHeader = elems; } }); that.css3animate(elems, { x: "0px", opacity: 1, time: that.transitionTime }); } else { $.query("#header").append(elems); this.prevHeader = elems; } }, /** * @api private */ previAsideMenu:null, /** * Updates the right hand aside menus */ updateAsideElements:function(){ return this.updateRightSideMenuElements.apply(this,arguments); }, updateRightSideMenuElements:function(elems){ if (elems === undefined || elems === null) return; var nb = $.query("#aside_menu_scroller"); if (this.prevAsideMenu) { this.prevAsideMenu.insertBefore("#afui #aside_menu"); this.prevAsideMenu = null; } if (!$.is$(elems)) elems = $.query("#" + elems); if($(elems).attr("title")){ $(elems).prepend( $.create("header", {className:"header"}).append( $.create("h1", {html:$(elems).attr("title")}).get(0)) ); $(elems).removeAttr("title"); } nb.html(""); nb.append(elems); this.prevAsideMenu = elems; //Move the scroller to the top and hide it this.scrollingDivs.aside_menu_scroller.hideScrollbars(); this.scrollingDivs.aside_menu_scroller.scrollToTop(); }, /** * @api private * Kept for backwards compatibility */ updateSideMenu: function(elems) { return this.updateSideMenuElements(elems); }, /** * Updates the elements in the side menu ``` $.ui.updateSideMenuElements(elements); ``` * @param {...(string|object)} elements * @title $.ui.updateSideMenuElements(elements) */ updateSideMenuElements: function() { return this.updateLeftSideMenuElements.apply(this,arguments); }, updateLeftSideMenuElements:function(elems) { if (elems === undefined || elems === null) return; var nb = $.query("#menu_scroller"); if (this.prevMenu) { this.prevMenu.insertBefore("#afui #menu"); this.prevMenu = null; } if (!$.is$(elems)) elems = $.query("#" + elems); if($(elems).attr("title")){ $(elems).prepend( $.create("header", {className:"header"}).append( $.create("h1", {html:$(elems).attr("title")}).get(0)) ); $(elems).removeAttr("title"); } nb.html(""); nb.append(elems); this.prevMenu = elems; //Move the scroller to the top and hide it this.scrollingDivs.menu_scroller.hideScrollbars(); this.scrollingDivs.menu_scroller.scrollToTop(); }, /** * Set the title of the current panel ``` $.ui.setTitle("new title"); ``` * @param {string} val * @title $.ui.setTitle(value) */ setTitle: function(val) { if(this._currentHeaderID !== "defaultHeader") return; $.query("#header header:not(.ignore) #pageTitle").html(val); }, /** * Override the text for the back button ``` $.ui.setBackButtonText("GO..."); ``` * @param {string} text * @title $.ui.setBackButtonText(text) */ setBackButtonText: function(text) { if(this._currentHeaderID !== "defaultHeader") return; if (this.trimBackButtonText && text.length >= 7) text = text.substring(0, 5) + "..."; if (this.backButtonText.length > 0) $.query("#header header:not(.ignore) .backButton").html(this.backButtonText); else $.query("#header header:not(.ignore) .backButton").html(text); }, /** * Toggle visibility of the back button */ setBackButtonVisibility: function(show) { if (!show) $.query("#header .backButton").css("visibility", "hidden"); else $.query("#header .backButton").css("visibility", "visible"); }, /** * Show the loading mask ``` $.ui.showMask() $.ui.showMask('Doing work') ``` * @param {string=} text * @title $.ui.showMask(text); */ showMask: function(text) { if (!text) text = this.loadingText || ""; $.query("#afui_mask>h1").html(text); $.query("#afui_mask").show(); }, /** * Hide the loading mask * @title $.ui.hideMask(); */ hideMask: function() { $.query("#afui_mask").hide(); }, /** * @api private */ modalReference_:null, /** * Load a content panel in a modal window. ``` $.ui.showModal("#myDiv","fade"); ``` * @param {(string|object)} id panel to show * @param {string=} trans * @title $.ui.showModal(); */ showModal: function(id, trans) { var that = this; this.modalTransition = trans || "up"; var modalDiv = $.query("#modalContainer"); if (typeof(id) === "string") id = "#" + id.replace("#", ""); var $panel = $.query(id); this.modalReference_=$panel; var modalParent=$.query("#afui_modal"); if ($panel.length) { var useScroller = this.scrollingDivs.hasOwnProperty($panel.attr("id")); //modalDiv.html($.feat.nativeTouchScroll || !useScroller ? $.query(id).html() : $.query(id).get(0).childNodes[0].innerHTML + '', true); var elemsToCopy; if($.feat.nativeTouchScroll||$.os.desktop || !useScroller ){ elemsToCopy=$panel.contents(); modalDiv.append(elemsToCopy); } else { elemsToCopy=$($panel.get(0).childNodes[0]).contents(); //modalDiv.append(elemsToCopy); modalDiv.children().eq(0).append(elemsToCopy); } this.runTransition(this.modalTransition, that.modalTransContainer, that.modalWindow, false); $(that.modalWindow).css("display",""); $(that.modalWindow).addClass("display","flexContainer"); if (useScroller) { this.scrollingDivs.modal_container.enable(that.resetScrollers); } else { this.scrollingDivs.modal_container.disable(); } modalDiv.addClass("panel").show(); //modal header if($panel.data("header") === "none"){ // no header modalParent.find("#modalHeader").hide(); } else if(elemsToCopy.filter("header").length>0){ // custom header modalParent.find("#modalHeader").append(elemsToCopy.filter("header")).show(); } else { // add default header with close modalParent.find("#modalHeader").append( $.create("header", {}).append( $.create("h1", {html:$panel.data("title")}).get(0)) .append( $.create("a", {className:"button icon close"}).attr("onclick","$.ui.hideModal()").get(0) )).show(); } //modal footer if($panel.data("footer") === "none"){ // no footer modalParent.find("#modalFooter").hide(); } else if(elemsToCopy.filter("footer").length>0){ // custom footer modalParent.find("#modalFooter").append(elemsToCopy.filter("footer")).show(); var tmpAnchors = $.query("#modalFooter > footer > a:not(.button)"); if (tmpAnchors.length > 0) { var width = parseFloat(100 / tmpAnchors.length); tmpAnchors.css("width", width + "%"); } var nodes = $.query("#modalFooter footer"); if (nodes.length === 0) return; nodes = nodes.get(0).childNodes; for (var i = 0; i < nodes.length; i++) { if (nodes[i].nodeType === 3) { nodes[i].parentNode.removeChild(nodes[i]); } } } else { // no default footer modalParent.find("#modalFooter").hide(); } this.scrollToTop("modal"); modalDiv.data("panel", id); var myPanel=$panel.get(0); var fnc = myPanel.getAttribute("data-load"); if(fnc) this.dispatchPanelEvent(fnc,myPanel); $panel.trigger("loadpanel"); } }, /** * Hide the modal window and remove the content. We remove any event listeners on the contents. ``` $.ui.hideModal(""); ``` * @title $.ui.hideModal(); */ hideModal: function() { var self = this; var $cnt=$.query("#modalContainer"); if(!this.modalReference_) return; var useScroller = this.scrollingDivs.hasOwnProperty(this.modalReference_.attr("id")); this.runTransition(self.modalTransition, self.modalWindow, self.modalTransContainer, true); this.scrollingDivs.modal_container.disable(); var tmp = $.query($cnt.data("panel")); var fnc = tmp.data("unload"); if(fnc) this.dispatchPanelEvent(fnc,tmp.get(0)); tmp.trigger("unloadpanel"); setTimeout(function(){ if($.feat.nativeTouchScroll||$.os.desktop || !useScroller){ self.modalReference_.append($("#modalHeader header")); self.modalReference_.append($cnt.contents()); self.modalReference_.append($("#modalFooter footer")); } else { self.modalReference_.children().eq(0).append($("#modalHeader header")); $(self.modalReference_.get(0).childNodes[0]).append($cnt.children().eq(0).contents()); self.modalReference_.children().eq(0).append($("#modalFooter footer")); } self.modalReference_=null; // $cnt.html("", true); },this.transitionTime); }, /** * Update the HTML in a content panel ``` $.ui.updatePanel("#myDiv","This is the new content"); ``` * @param {(string|object)} id * @param {string} content HTML to update with * @title $.ui.updatePanel(id,content); */ updatePanel: function(id, content) { id = "#" + id.replace("#", ""); var el = $.query(id).get(0); if (!el) return; var newDiv = $.create("div", { html: content }); if (newDiv.children(".panel") && newDiv.children(".panel").length > 0) newDiv = newDiv.children(".panel").get(0); else newDiv = newDiv.get(0); if (el.getAttribute("js-scrolling") && (el.getAttribute("js-scrolling").toLowerCase() === "yes" || el.getAttribute("js-scrolling").toLowerCase() === "true")) { $.cleanUpContent(el.childNodes[0], false, true); $(el.childNodes[0]).html(content); } else { $.cleanUpContent(el, false, true); $(el).html(content); } var scr=this.scrollingDivs[el.id]; if(scr&&scr.refresh) scr.addPullToRefresh(); if (newDiv.getAttribute("data-title")) el.setAttribute("data-title",newDiv.getAttribute("data-title")); }, /** * Same as $.ui.updatePanel. kept for backwards compatibility ``` $.ui.updateContentDiv("#myDiv","This is the new content"); ``` * @param {(string|object)} id * @param {string} content HTML to update with * @title $.ui.updateContentDiv(id, content); */ updateContentDiv: function(id, content) { return this.updatePanel(id, content); }, /** * Dynamically creates a new panel. It wires events, creates the scroller, applies Android fixes, etc. ``` $.ui.addContentDiv("myDiv","This is the new content","Title"); ``` * @param {(string|object)} el Element to add * @param {string} content * @param {string} title * @param {boolean=} refresh Enable refresh on pull * @param {function=} refreshFunc * @title $.ui.addContentDiv(id, content, title); */ addContentDiv: function(el, content, title, refresh, refreshFunc) { var myEl; if(typeof(el) === "string") { if(el.lastIndexOf("#", 1) === -1) el = "#" + el; myEl = $.query(el).get(0); } else if($.is$(el)) { myEl = el.get(0); el = myEl.id; } else { myEl = el; el = myEl.id; } var newDiv, newId; if (!myEl) { newDiv = $.create("div", { html: content }); if (newDiv.children(".panel") && newDiv.children(".panel").length > 0) newDiv = newDiv.children(".panel").get(0); else newDiv = newDiv.get(0); if (!newDiv.getAttribute("data-title") && title) newDiv.setAttribute("data-title",title); newId = (newDiv.id) ? newDiv.id : el.replace("#", ""); //figure out the new id - either the id from the loaded div.panel or the crc32 hash newDiv.id = newId; if (newDiv.id !== el) newDiv.setAttribute("data-crc", el.replace("#", "")); } else { newDiv = myEl; } newDiv.className = "panel"; newId = newDiv.id; this.addDivAndScroll(newDiv, refresh, refreshFunc); myEl = null; newDiv = null; return newId; }, /** * Takes a div and sets up scrolling for it.. ``` $.ui.addDivAndScroll(object); ``` * @param {object} tmp Element * @param {boolean=} refreshPull * @param {function} refreshFunc * @param {object=} container * @title $.ui.addDivAndScroll(element); * @api private */ addDivAndScroll: function(tmp, refreshPull, refreshFunc, container) { var self=this; var jsScroll = false, scrollEl; var overflowStyle = tmp.style.overflow; var hasScroll = overflowStyle !== "hidden" && overflowStyle !== "visible"; container = container || this.content; //sets up scroll when required and not supported if (!$.feat.nativeTouchScroll && hasScroll&&!$.os.desktop) tmp.setAttribute("js-scrolling", "true"); if (tmp.getAttribute("js-scrolling") && (tmp.getAttribute("js-scrolling").toLowerCase() === "yes" || tmp.getAttribute("js-scrolling").toLowerCase() === "true")) { jsScroll = true; hasScroll = true; } var title = tmp.getAttribute("data-title")||tmp.title; tmp.title = ""; tmp.setAttribute("data-title",title); if($(tmp).hasClass("no-scroll") || (tmp.getAttribute("scrolling") && tmp.getAttribute("scrolling") === "no")) { hasScroll = false; jsScroll = false; tmp.removeAttribute("js-scrolling"); } if (!jsScroll ) { container.appendChild(tmp); scrollEl = tmp; tmp.style["-webkit-overflow-scrolling"] = "none"; } else { //WE need to clone the div so we keep events scrollEl=tmp; container.appendChild(tmp); /*scrollEl = tmp.cloneNode(false); tmp.title = null; tmp.id = null; var $tmp = $(tmp); $tmp.removeAttr("data-footer data-aside data-nav data-header selected data-load data-unload data-tab data-crc title data-title"); $tmp.replaceClass("panel", "afScrollPanel"); scrollEl.appendChild(tmp); container.appendChild(scrollEl); */ if (this.selectBox !== false) this.selectBox.getOldSelects(scrollEl.id); if (this.passwordBox !== false) this.passwordBox.getOldPasswords(scrollEl.id); } if (hasScroll) { this.scrollingDivs[scrollEl.id] = ($(tmp).scroller({ scrollBars: true, verticalScroll: true, horizontalScroll: self.horizontalScroll, vScrollCSS: "afScrollbar", refresh: refreshPull, useJsScroll: jsScroll, lockBounce: this.lockPageBounce, autoEnable: false //dont enable the events unnecessarilly })); //backwards compatibility $(tmp).addClass("y-scroll"); if(self.horizontalScroll) $(tmp).addClass("x-scroll"); if (refreshFunc) $.bind(this.scrollingDivs[scrollEl.id], "refresh-release", function(trigger) { if (trigger) { refreshFunc(); return false; } }); if(jsScroll){ $(tmp).children().eq(0).addClass("afScrollPanel"); } } return scrollEl.id; }, /** * Scrolls a panel to the top ``` $.ui.scrollToTop(id); ``` * @param {string} id * @param {string} time Time to scroll * @title $.ui.scrollToTop(id); */ scrollToTop: function(id, time) { time = time || "300ms"; id = id.replace("#", ""); if (this.scrollingDivs[id]) { this.scrollingDivs[id].scrollToTop(time); } }, /** * Scrolls a panel to the bottom ``` $.ui.scrollToBottom(id,time); ``` * @param {string} id * @param {string} time Time to scroll * @title $.ui.scrollToBottom(id); */ scrollToBottom: function(id, time) { id = id.replace("#", ""); if (this.scrollingDivs[id]) { this.scrollingDivs[id].scrollToBottom(time); } }, /** * This is used when a transition fires to do helper events. We check to see if we need to change the nav menus, footer, and fire * the load/onload functions for panels ``` $.ui.parsePanelFunctions(currentDiv, oldDiv); ``` * @param {object} what current div * @param {object=} oldDiv old div * @param {boolean=} goBack * @title $.ui.parsePanelFunctions(currentDiv, oldDiv); * @api private */ parsePanelFunctions: function(what, oldDiv, goBack) { //check for custom footer var that = this; var hasFooter = what.getAttribute("data-footer"); var hasHeader = what.getAttribute("data-header"); //$asap removed since animations are fixed in css3animate if (hasFooter && hasFooter.toLowerCase() === "none") { that.toggleNavMenu(false); hasFooter = false; } else { that.toggleNavMenu(true); } if (hasFooter && that.customFooter !== hasFooter) { that.customFooter = hasFooter; that.updateNavbarElements(hasFooter); } else if (hasFooter !== that.customFooter) { if (that.customFooter) that.updateNavbarElements(that.defaultFooter); that.customFooter = false; } if (hasHeader && hasHeader.toLowerCase() === "none") { that.toggleHeaderMenu(false); hasHeader=false; } else { that.toggleHeaderMenu(true); } if (hasHeader && that.customHeader !== hasHeader) { that.customHeader = hasHeader; that.updateHeaderElements(hasHeader, goBack); } else if (hasHeader !== that.customHeader) { if (that.customHeader) { that.updateHeaderElements(that.defaultHeader, goBack); //that.setTitle(that.activeDiv.title); } that.customHeader = false; } //Load inline footers var inlineFooters = $(what).find("footer"); if (inlineFooters.length > 0) { that.customFooter = what.id; inlineFooters.data("parent", what.id); that.updateNavbarElements(inlineFooters); } //load inline headers var inlineHeader = $(what).find("header"); if (inlineHeader.length > 0) { that.customHeader = what.id; inlineHeader.data("parent", what.id); that.updateHeaderElements(inlineHeader, goBack); } //check if the panel has a footer if (what.getAttribute("data-tab")) { //Allow the dev to force the footer menu $.query("#navbar>footer>a:not(.button)").removeClass("pressed"); $.query("#navbar #" + what.getAttribute("data-tab")).addClass("pressed"); } var hasMenu = what.getAttribute("data-left-menu")||what.getAttribute("data-nav"); if (hasMenu && this.customMenu !== hasMenu) { this.customMenu = hasMenu; this.updateSideMenuElements(hasMenu); } else if (hasMenu !== this.customMenu) { if (this.customMenu) { this.updateSideMenuElements(this.defaultMenu); } this.customMenu = false; } var hasAside =what.getAttribute("data-right-menu")|| what.getAttribute("data-aside"); if(hasAside && this.customAside !== hasAside){ this.customAside= hasAside; this.updateAsideElements(hasAside); } else if(hasAside !== this.customAside) { if(this.customAside){ this.updateAsideElements(this.defaultAside); } this.customAside=false; } if (oldDiv) { fnc = oldDiv.getAttribute("data-unload"); if(fnc) this.dispatchPanelEvent(fnc,oldDiv); $(oldDiv).trigger("unloadpanel"); } var fnc = what.getAttribute("data-load"); if(fnc) this.dispatchPanelEvent(fnc,what); $(what).trigger("loadpanel"); if (this.isSideMenuOn()) { that.toggleSideMenu(false); } }, /** * Helper function that parses a contents html for any script tags and either adds them or executes the code * @api private */ parseScriptTags: function(div) { if (!div) return; if(!$.fn||$.fn.namespace!=="appframework") return; $.parseJS(div); }, /** * This is called to initiate a transition or load content via ajax. * We can pass in a hash+id or URL and then we parse the panel for additional functions ``` $.ui.loadContent("#main",false,false,"up"); ``` * @param {string} target * @param {boolean=} newtab (resets history) * @param {boolean=} go back (initiate the back click) * @param {string=} transition * @param {object=} anchor * @title $.ui.loadContent(target, newTab, goBack, transition, anchor); * @api public */ loadContent: function(target, newTab, back, transition, anchor) { if (this.doingTransition) { this.loadContentQueue.push([target, newTab, back, transition, anchor]); return; } if (target.length === 0) return; var loadAjax = true; anchor = anchor || document.createElement("a"); //Hack to allow passing in no anchor if (target.indexOf("#") === -1) { var urlHash = "url" + crc32(target); //Ajax urls var crcCheck = $.query("div.panel[data-crc='" + urlHash + "']"); if ($.query("#" + target).length > 0) { loadAjax = false; } else if (crcCheck.length > 0) { loadAjax = false; if (anchor.getAttribute("data-refresh-ajax") === "true" || (anchor.refresh && anchor.refresh === true || this.isAjaxApp)) { loadAjax = true; } else { target = "#" + crcCheck.get(0).id; } } else if ($.query("#" + urlHash).length > 0) { //ajax div already exists. Let's see if we should be refreshing it. loadAjax = false; if (anchor.getAttribute("data-refresh-ajax") === "true" || (anchor.refresh && anchor.refresh === true || this.isAjaxApp)) { loadAjax = true; } else target = "#" + urlHash; } } if (target.indexOf("#") === -1 && loadAjax) { this.loadAjax(target, newTab, back, transition, anchor); } else { this.loadDiv(target, newTab, back, transition); } }, /** * This is called internally by loadContent. Here we are loading a div instead of an Ajax link ``` $.ui.loadDiv("#main",false,false,"up"); ``` * @param {string} target * @param {boolean=} newtab (resets history) * @param {boolean=} back Go back (initiate the back click) * @param {string=} transition * @title $.ui.loadDiv(target,newTab,goBack,transition); * @api private */ loadDiv: function(target, newTab, back, transition) { // load a div var that = this; var what = target.replace("#", ""); var slashIndex = what.indexOf("/"); var hashLink = ""; if (slashIndex !== -1) { // Ignore everything after the slash for loading hashLink = what.substr(slashIndex); what = what.substr(0, slashIndex); } what = $.query("#" + what).get(0); if (!what) { $(document).trigger("missingpanel", null, {missingTarget: target}); return; } if (what === this.activeDiv && !back) { //toggle the menu if applicable if (this.isSideMenuOn()) this.toggleSideMenu(false); return; } this.transitionType = transition; var oldDiv = this.activeDiv; var currWhat = what; if (what.getAttribute("data-modal") === "true" || what.getAttribute("modal") === "true") { return this.showModal(what.id); } if (oldDiv === currWhat) //prevent it from going to itself return; if (newTab) { this.clearHistory(); this.pushHistory("#" + this.firstDiv.id, what.id, transition, hashLink); } else if (!back) { this.pushHistory(previousTarget, what.id, transition, hashLink); } previousTarget = "#" + what.id + hashLink; this.doingTransition = true; oldDiv.style.display = "block"; currWhat.style.display = "block"; this.runTransition(transition, oldDiv, currWhat, back); //Let's check if it has a function to run to update the data this.parsePanelFunctions(what, oldDiv, back); //Need to call after parsePanelFunctions, since new headers can override this.loadContentData(what, newTab, back, transition); //this fixes a bug in iOS where a div flashes when the the overflow property is changed from auto to hidden if($.feat.nativeTouchScroll) { setTimeout(function() { if (that.scrollingDivs[oldDiv.id]) { that.scrollingDivs[oldDiv.id].disable(); } }, numOnly(that.transitionTime) + 50); } else if (typeof that.scrollingDivs[oldDiv.id] !== "undefined") that.scrollingDivs[oldDiv.id].disable(); }, /** * This is called internally by loadDiv. This sets up the back button in the header and scroller for the panel ``` $.ui.loadContentData("#main",false,false,"up"); ``` * @param {string} target * @param {boolean=} newtab (resets history) * @param {boolean=} go back (initiate the back click) * @title $.ui.loadContentData(target,newTab,goBack); * @api private */ loadContentData: function(what, newTab, back) { var prevId, el, val, slashIndex; if (back) { if (this.history.length > 0) { val = this.history[this.history.length - 1]; slashIndex = val.target.indexOf("/"); if (slashIndex !== -1) { prevId = val.target.substr(0, slashIndex); } else prevId = val.target; el = $.query(prevId).get(0); //make sure panel is there if (el) this.setBackButtonText(el.getAttribute("data-title")); else this.setBackButtonText("Back"); } } else if (this.activeDiv.getAttribute("data-title")) this.setBackButtonText(this.activeDiv.getAttribute("data-title")); else this.setBackButtonText("Back"); if (what.getAttribute("data-title")) { this.setTitle(what.getAttribute("data-title")); } if (newTab) { this.setBackButtonText(this.firstDiv.getAttribute("data-title")); if (what === this.firstDiv) { this.history.length = 0; } } $("#header #menubadge").css("float", "right"); if (this.history.length === 0) { this.setBackButtonVisibility(false); this.history = []; $("#header #menubadge").css("float", "left"); } else { this.setBackButtonVisibility( this.showBackButton && this.showBackbutton ); } this.activeDiv = what; if (this.scrollingDivs[this.activeDiv.id]) { this.scrollingDivs[this.activeDiv.id].enable(this.resetScrollers); } }, /** * This is called internally by loadContent. Here we are using Ajax to fetch the data ``` $.ui.loadDiv("page.html",false,false,"up"); ``` * @param {string} target * @param {boolean=} newtab (resets history) * @param {boolean=} go back (initiate the back click) * @param {string=} transition * @param {object=} anchor * @title $.ui.loadDiv(target,newTab,goBack,transition); * @api private */ loadAjax: function(target, newTab, back, transition, anchor) { // XML Request if (this.activeDiv.id === "afui_ajax" && target === this.ajaxUrl) return; var urlHash = "url" + crc32(target); //Ajax urls var that = this; if (target.indexOf("http") === -1) target = intel.xdk.webRoot + target; var xmlhttp = new XMLHttpRequest(); if (anchor && typeof(anchor) !== "object") { anchor = document.createElement("a"); anchor.setAttribute("data-persist-ajax", true); } anchor = anchor || document.createElement("a"); this.ajaxUrl = target; var newtarget = this.useAjaxCacheBuster ? target + (target.split("?")[1] ? "&" : "?") + "cache=" + Math.random() * 10000000000000000 : target; $.ajax({ url: newtarget, success:function(responseText){ that.doingTransition = false; var refreshFunction; var doReturn = false; var retainDiv = $.query("#" + urlHash); var contentClasses = ''; var hideRefresh = function(scrid) { var scr = that.scrollingDivs[scrid]; if (scr && scr.refresh) scr.hideRefresh(); }; //Here we check to see if we are retaining the div, if so update it if (retainDiv.length > 0) { hideRefresh(urlHash); that.updatePanel(urlHash, responseText); retainDiv.get(0).setAttribute("data-title",anchor.title ? anchor.title : target); } else if (anchor.getAttribute("data-persist-ajax") || that.isAjaxApp) { var refresh = (anchor.getAttribute("data-pull-scroller") === "true") ? true : false; refreshFunction = refresh ? function() { setTimeout(function() { anchor.refresh = true; that.loadContent(target, newTab, back, transition, anchor); anchor.refresh = false; }, 500); } : null; //that.addContentDiv(urlHash, responseText, refresh, refreshFunction); var contents = $(responseText); if (contents.hasClass("panel")) { contentClasses = contents.get(0).className; urlHash=contents.attr("id"); contents = contents.get(0).innerHTML; } else { contentClasses = contents.className; contents = contents.html(); } hideRefresh(urlHash); if ($("#" + urlHash).length > 0) { that.updatePanel("#" + urlHash, contents); } else if ($("div.panel[data-crc='" + urlHash + "']").length > 0) { that.updatePanel($("div.panel[data-crc='" + urlHash + "']").get(0).id, contents); urlHash = $("div.panel[data-crc='" + urlHash + "']").get(0).id; } else urlHash = that.addContentDiv(urlHash, responseText, anchor.title ? anchor.title : target, refresh, refreshFunction); } else { that.updatePanel("afui_ajax", responseText); $.query("#afui_ajax").attr("data-title",anchor.title ? anchor.title : target); that.loadContent("#afui_ajax", newTab, back, transition); doReturn = true; } //Let's load the content now. //We need to check for any script tags and handle them var div = document.createElement("div"); $(div).html(responseText); that.parseScriptTags(div); if (doReturn) { if (that.showLoading) that.hideMask(); return; } if (contentClasses){ var contentClassList = contentClasses.split(" "); for (var i=0; i < contentClassList.length; i++){ if (contentClassList[i].trim() !== "panel"){ $("#" + urlHash).addClass(contentClassList[i]); } } } that.loadContent("#" + urlHash, newTab, back, transition); if (that.showLoading) that.hideMask(); return null; }, error:function(){ $.ui.hideMask(); } }); // show Ajax Mask if (this.showLoading) this.showMask(); }, /** * This executes the transition for the panel ``` $.ui.runTransition(transition,oldDiv,currDiv,back) ``` * @api private * @title $.ui.runTransition(transition,oldDiv,currDiv,back) */ runTransition: function(transition, oldDiv, currWhat, back) { if (!this.availableTransitions[transition]) transition = "default"; if(oldDiv.style.display==="none") oldDiv.style.display = "block"; if(currWhat.style.display==="none") currWhat.style.display = "block"; this.availableTransitions[transition].call(this, oldDiv, currWhat, back); }, /** * This is callled when you want to launch afui. If autoLaunch is set to true, it gets called on DOMContentLoaded. * If autoLaunch is set to false, you can manually invoke it. ``` $.ui.autoLaunch=false; $.ui.launch(); ``` * @title $.ui.launch(); */ launch: function() { if (this.hasLaunched === false || this.launchCompleted) { this.hasLaunched = true; return; } if(this.isLaunching) return true; this.isLaunching=true; var that = this; this.viewportContainer = af.query("#afui"); this.navbar = af.query("#navbar").get(0); this.content = af.query("#content").get(0); this.header = af.query("#header").get(0); this.menu = af.query("#menu").get(0); //set anchor click handler for UI this.viewportContainer.on("click", "a", function(e) { if(that.useInternalRouting) checkAnchorClick(e, e.currentTarget); }); //enter-edit scroll paddings fix //focus scroll adjust fix var enterEditEl = null; //on enter-edit keep a reference of the actioned element $.bind($.touchLayer, "enter-edit", function(el) { enterEditEl = el; }); //enter-edit-reshape panel padding and scroll adjust if($.os.android) { $.bind($.touchLayer, "enter-edit-reshape", function() { //onReshape UI fixes //check if focused element is within active panel var jQel = $(enterEditEl); var jQactive = jQel.closest(that.activeDiv); if (jQactive && jQactive.size() > 0) { if($.os.androidICS){ //get the top var scroller=that.scrollingDivs[that.activeDiv.id]; var top=scroller.scrollTop; scroller.scrollBy({ x:0, y:((jQel.offset().top-jQactive.offset().top+top)/2) }); } else if ($.os.android || $.os.blackberry) { var elPos = jQel.offset(); var containerPos = jQactive.offset(); if (elPos.bottom > containerPos.bottom && elPos.height < containerPos.height) { //apply fix that.scrollingDivs[that.activeDiv.id].scrollToItem(jQel, 'bottom'); } } } }); $.bind($.touchLayer, "exit-edit-reshape", function() { if (that.activeDiv && that.activeDiv.id && that.scrollingDivs.hasOwnProperty(that.activeDiv.id)) { that.scrollingDivs[that.activeDiv.id].setPaddings(0, 0); } }); } //elements setup if (!this.navbar) { this.navbar = $.create("div", { id: "navbar" }).get(0); this.viewportContainer.append(this.navbar); } if (!this.header) { this.header = $.create("div", { id: "header" }).get(0); this.viewportContainer.prepend(this.header); } if (!this.content) { this.content = $.create("div", { id: "content" }).get(0); $(this.content).insertAfter(this.header); } if (!this.menu) { this.menu = $.create("div", { id: "menu", html: "<div id='menu_scroller'></div>" }).get(0); this.viewportContainer.append(this.menu); this.menu.style.overflow = "hidden"; this.scrollingDivs.menu_scroller = $.query("#menu_scroller").scroller({ scrollBars: true, verticalScroll: true, vScrollCSS: "afScrollbar", useJsScroll: !$.feat.nativeTouchScroll, autoEnable: true, lockBounce: this.lockPageBounce, hasParent:true }); if ($.feat.nativeTouchScroll) $.query("#menu_scroller").css("height", "100%"); this.asideMenu = $.create("div", { id: "aside_menu", html: "<div id='aside_menu_scroller'></div>" }).get(0); this.viewportContainer.append(this.asideMenu); this.asideMenu.style.overflow = "hidden"; this.scrollingDivs.aside_menu_scroller = $.query("#aside_menu_scroller").scroller({ scrollBars: true, verticalScroll: true, vScrollCSS: "afScrollbar", useJsScroll: !$.feat.nativeTouchScroll, autoEnable: true, lockBounce: this.lockPageBounce, hasParent:true }); if ($.feat.nativeTouchScroll) $.query("#aside_menu_scroller").css("height", "100%"); } //insert backbutton (should optionally be left to developer..) $(this.header).html("<a class='backButton button'></a> <h1 id='pageTitle'></h1>" + this.header.innerHTML); this.backButton = $.query("#header .backButton").css("visibility", "hidden"); $(document).on("click", "#header .backButton", function(e) { e.preventDefault(); that.goBack(); }); //page title (should optionally be left to developer..) this.titlebar = $.query("#header #pageTitle").get(0); //setup ajax mask this.addContentDiv("afui_ajax", ""); var maskDiv = $.create("div", { id: "afui_mask", className: "ui-loader", html: "<span class='ui-icon ui-icon-loading spin'></span><h1>Loading Content</h1>" }).css({ "z-index": 20000, display: "none" }); document.body.appendChild(maskDiv.get(0)); //setup modalDiv var modalDiv = $.create("div", { id: "afui_modal" }).get(0); $(modalDiv).hide(); modalDiv.appendChild($.create("div",{ id:"modalHeader", className:"header" }).get(0)); modalDiv.appendChild($.create("div", { id: "modalContainer" }).get(0)); modalDiv.appendChild($.create("div",{ id:"modalFooter", className:"footer" }).get(0)); this.modalTransContainer = $.create("div", { id: "modalTransContainer" }).appendTo(modalDiv).get(0); this.viewportContainer.append(modalDiv); this.scrollingDivs.modal_container = $.query("#modalContainer").scroller({ scrollBars: true, vertical: true, vScrollCSS: "afScrollbar", lockBounce: this.lockPageBounce }); this.modalWindow = modalDiv; //get first div, defer var defer = {}; var contentDivs = this.viewportContainer.get(0).querySelectorAll(".panel"); for (var i = 0; i < contentDivs.length; i++) { var el = contentDivs[i]; var tmp = el; var prevSibling = el.previousSibling; if (el.parentNode && el.parentNode.id !== "content") { if (tmp.getAttribute("selected")) this.firstDiv = el; this.addDivAndScroll(tmp); $.query("#content").append(el); } else if (!el.parsedContent) { el.parsedContent = 1; if (tmp.getAttribute("selected")) this.firstDiv = el; this.addDivAndScroll(el); $(el).insertAfter(prevSibling); } if (el.getAttribute("data-defer")) { defer[el.id] = el.getAttribute("data-defer"); } if (!this.firstDiv) this.firstDiv = el; el = null; } contentDivs = null; var loadingDefer = false; var toLoad = Object.keys(defer).length; var loadDeferred=function(j){ $.ajax({ url: intel.xdk.webRoot + defer[j], success: function(data) { if (data.length > 0) { that.updatePanel(j, data); that.parseScriptTags($.query("#" + j).get(0)); } loaded++; if (loaded >= toLoad) { loadingDefer = false; $(document).trigger("defer:loaded"); } }, error: function() { //still trigger the file as being loaded to not block $.ui.ready console.log("Error with deferred load " + intel.xdk.webRoot + defer[j]); loaded++; if (loaded >= toLoad) { loadingDefer = false; $(document).trigger("defer:loaded"); } } }); }; if (toLoad > 0) { loadingDefer = true; var loaded = 0; for (var j in defer) { loadDeferred(j); } } if (this.firstDiv) { this.activeDiv = this.firstDiv; if (this.scrollingDivs[this.activeDiv.id]) { this.scrollingDivs[this.activeDiv.id].enable(); } var loadFirstDiv = function() { $.query("#navbar").append($.create("footer", { id: "defaultNav" }).append($.query("#navbar").children())); that.defaultFooter = "defaultNav"; that.prevFooter = $.query("#defaultNav"); that.updateNavbarElements(that.prevFooter); //setup initial menu var firstMenu = $.query("nav").get(0); if (firstMenu) { that.defaultMenu = $(firstMenu); that.updateSideMenuElements(that.defaultMenu); that.prevMenu = that.defaultMenu; } var firstAside = $.query("aside").get(0); if(firstAside) { that.defaultAside=$(firstAside); that.updateAsideElements(that.defaultAside); that.prevAsideMenu=that.defaultAside; } //get default header that.defaultHeader = "defaultHeader"; $.query("#header").append($.create("header", { id: "defaultHeader" }).append($.query("#header").children())); that.prevHeader = $.query("#defaultHeader"); $.query("#header").addClass("header"); $.query("#navbar").addClass("footer"); // $.query("#navbar").on("click", "footer>a:not(.button)", function(e) { $.query("#navbar>footer>a").not(e.currentTarget).removeClass("pressed"); $(e.currentTarget).addClass("pressed"); }); //There is a bug in chrome with @media queries where the header was not getting repainted if ($.query("nav").length > 0) { var splitViewClass=that.splitview?" splitview":""; $.query("#afui #header").addClass("hasMenu"+splitViewClass); $.query("#afui #content").addClass("hasMenu"+splitViewClass); $.query("#afui #navbar").addClass("hasMenu"+splitViewClass); $.query("#afui #menu").addClass("hasMenu"+splitViewClass); $.query("#afui #aside_menu").addClass(splitViewClass); } if($.query("aside").length > 0) { $.query("#afui #header, #afui #content, #afui #navbar").addClass("hasAside"); } $.query("#afui #menu").addClass("tabletMenu"); //go to activeDiv if($.ui.splitview&&window.innerWidth>parseInt($.ui.handheldMinWidth,10)){ $.ui.sideMenuWidth=$("#menu").css("width")+"px"; } var firstPanelId = that.getPanelId(defaultHash); //that.history=[{target:'#'+that.firstDiv.id}]; //set the first id as origin of path var isFirstPanel = (firstPanelId!==null&&firstPanelId === "#" + that.firstDiv.id); if (firstPanelId.length > 0 && that.loadDefaultHash && !isFirstPanel) { that.loadContent(defaultHash, true, false, "none"); //load the active page as a newTab with no transition } else { previousTarget = "#" + that.firstDiv.id; that.firstDiv.style.display = "block"; //Let's check if it has a function to run to update the data that.parsePanelFunctions(that.firstDiv); //Need to call after parsePanelFunctions, since new headers can override that.loadContentData(that.firstDiv); $.query("#header .backButton").css("visibility", "hidden"); if (that.firstDiv.getAttribute("data-modal") === "true" || that.firstDiv.getAttribute("modal") === "true") { that.showModal(that.firstDiv.id); } } that.launchCompleted = true; //trigger ui ready $.query("#afui #splashscreen").remove(); if($.os.fennec){ $(document).trigger("afui:ready"); } else setTimeout(function(){ $(document).trigger("afui:ready"); }); }; if (loadingDefer) { $(document).one("defer:loaded", loadFirstDiv); } else loadFirstDiv(); } else { //Don't block afui:ready from dispatching, even though there's no content setTimeout(function(){ $(document).trigger("afui:ready"); }); } $.bind(that, "content-loaded", function() { if (that.loadContentQueue.length > 0) { var tmp = that.loadContentQueue.splice(0, 1)[0]; that.loadContent(tmp[0], tmp[1], tmp[2], tmp[3], tmp[4]); } }); if (window.navigator.standalone||this.isIntel) { this.blockPageScroll(); } this.enableTabBar(); this.topClickScroll(); }, /** * This simulates the click and scroll to top of browsers */ topClickScroll: function() { var that = this; document.getElementById("header").addEventListener("click", function(e) { if (e.clientY <= 15 && e.target.nodeName.toLowerCase() === "h1") //hack - the title spans the whole width of the header that.scrollingDivs[that.activeDiv.id].scrollToTop("100"); }); }, /** * This blocks the page from scrolling/panning. Usefull for native apps */ blockPageScroll: function() { $.query("#afui #header").bind("touchmove", function(e) { e.preventDefault(); }); }, /** * This is the default transition. It simply shows the new panel and hides the old */ noTransition: function(oldDiv, currDiv) { currDiv.style.display = "block"; oldDiv.style.display = "block"; var that = this; that.clearAnimations(currDiv); that.css3animate(oldDiv, { x: "0%", y: 0 }); that.finishTransition(oldDiv,currDiv); currDiv.style.zIndex = 2; oldDiv.style.zIndex = 1; }, /** * This must be called at the end of every transition to hide the old div and reset the doingTransition variable * * @param {object} oldDiv Div that transitioned out * @param {object=} currDiv * @title $.ui.finishTransition(oldDiv) */ finishTransition: function(oldDiv, currDiv) { oldDiv.style.display = "none"; this.doingTransition = false; if(oldDiv) $(oldDiv).trigger("unloadpanelcomplete"); if(currDiv) $(currDiv).trigger("loadpanelcomplete"); if (currDiv) this.clearAnimations(currDiv); if (oldDiv) this.clearAnimations(oldDiv); $.trigger(this, "content-loaded"); }, /** * This must be called at the end of every transition to remove all transforms and transitions attached to the inView object (performance + native scroll) * * @param {object} inViewDiv Div that transitioned out * @title $.ui.finishTransition(oldDiv) */ clearAnimations: function(inViewDiv) { inViewDiv.style[$.feat.cssPrefix + "Transform"] = "none"; inViewDiv.style[$.feat.cssPrefix + "Transition"] = "none"; } /** * END * @api private */ }; //lookup for a clicked anchor recursively and fire UI own actions when applicable var checkAnchorClick = function(e, theTarget) { var afui = document.getElementById("afui"); if (theTarget === (afui)) { return; } //this technique fails when considerable content exists inside anchor, should be recursive ? if (theTarget.tagName.toLowerCase() !== "a" && theTarget.parentNode) return checkAnchorClick(e, theTarget.parentNode); //let's try the parent (recursive) //anchors if (theTarget.tagName !== "undefined" && theTarget.tagName.toLowerCase() === "a") { var custom = (typeof $.ui.customClickHandler === "function") ? $.ui.customClickHandler : false; if (custom !== false) { if ($.ui.customClickHandler(theTarget,e)) return e.preventDefault(); } if (theTarget.href.toLowerCase().indexOf("javascript:") !== -1 || theTarget.getAttribute("data-ignore")) { return; } //external links if (theTarget.hash.indexOf("#") === -1 && theTarget.target.length > 0) { if (theTarget.href.toLowerCase().indexOf("javascript:") !== 0) { if ($.ui.isIntel) { e.preventDefault(); intel.xdk.device.launchExternal(theTarget.href); } else if (!$.os.desktop) { e.target.target = "_blank"; } } return; } /* IE 10 fixes*/ var href = theTarget.href, prefix = location.protocol + "//" + location.hostname + ":" + location.port + location.pathname; if (href.indexOf(prefix) === 0) { href = href.substring(prefix.length); } //empty links if (href === "#" || (href.indexOf("#") === href.length - 1) || (href.length === 0 && theTarget.hash.length === 0)) return e.preventDefault(); //internal links //http urls var urlRegex=/^((http|https|file):\/\/)/; //only call prevent default on http/fileurls. If it's a protocol handler, do not call prevent default. //It will fall through to the ajax call and fail if(theTarget.href.indexOf(":") !== -1 &&urlRegex.test(theTarget.href)) e.preventDefault(); var mytransition = theTarget.getAttribute("data-transition"); var resetHistory = theTarget.getAttribute("data-resetHistory"); resetHistory = resetHistory && resetHistory.toLowerCase() === "true" ? true : false; href = theTarget.hash.length > 0 ? theTarget.hash : href; $.ui.loadContent(href, resetHistory, 0, mytransition, theTarget); return; } }; var table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umber */ var crc32 = function( /* String */ str, /* Number */ crc) { if (crc === undefined) crc = 0; var n = 0; //a number between 0 and 255 var x = 0; //an hex number crc = crc ^ (-1); for (var i = 0, iTop = str.length; i < iTop; i++) { n = (crc ^ str.charCodeAt(i)) & 0xFF; x = "0x" + table.substr(n * 9, 8); crc = (crc >>> 8) ^ x; } return (crc ^ (-1))>>>0; }; $.ui = new ui(); $.ui.init=true; $(window).trigger("afui:preinit"); $(window).trigger("afui:init"); })(af); //The following functions are utilitiy functions for afui within intel xdk. (function($) { "use strict"; var xdkDeviceReady=function(){ $.ui.isIntel=true; setTimeout(function() { document.getElementById("afui").style.height = "100%"; document.body.style.height = "100%"; document.documentElement.style.minHeight = window.innerHeight; }, 30); document.removeEventListener("intel.xdk.device.ready",xdkDeviceReady); }; document.addEventListener("intel.xdk.device.ready",xdkDeviceReady); //Fix an ios bug where scrolling will not work with rotation if ($.feat.nativeTouchScroll) { document.addEventListener("orientationchange", function() { if ($.ui.scrollingDivs[$.ui.activeDiv.id]) { var tmpscroller = $.ui.scrollingDivs[$.ui.activeDiv.id]; if(!tmpscroller) return; if (tmpscroller.el.scrollTop === 0) { tmpscroller.disable(); setTimeout(function() { tmpscroller.enable(); }, 300); } if(tmpscroller.refresh) tmpscroller.updateP2rHackPosition(); } }); } })(af); /* global af*/ (function($ui){ "use strict"; function fadeTransition (oldDiv, currDiv, back) { /*jshint validthis:true */ var that = this; if (back) { currDiv.style.zIndex = 1; oldDiv.style.zIndex = 2; that.clearAnimations(currDiv); that.css3animate(oldDiv, { x: "0%", time: $ui.transitionTime, opacity: 0.1, complete: function(canceled) { if(canceled) { that.finishTransition(oldDiv, currDiv); return; } that.css3animate(oldDiv, { x: "-100%", opacity: 1, complete: function() { that.finishTransition(oldDiv); } }); currDiv.style.zIndex = 2; oldDiv.style.zIndex = 1; } }); } else { oldDiv.style.zIndex = 1; currDiv.style.zIndex = 2; currDiv.style.opacity = 0; that.css3animate(currDiv, { x: "0%", opacity: 0.1, complete: function() { that.css3animate(currDiv, { x: "0%", time: $ui.transitionTime, opacity: 1, complete:function(canceled){ if(canceled) { that.finishTransition(oldDiv, currDiv); return; } that.clearAnimations(currDiv); that.css3animate(oldDiv, { x: "-100%", y: 0, complete: function() { that.finishTransition(oldDiv); } }); } }); } }); } } $ui.availableTransitions.fade = fadeTransition; })(af.ui); /* global af*/ (function ($ui) { "use strict"; function flipTransition(oldDiv, currDiv, back) { /*jshint validthis:true */ var that = this; if (back) { that.css3animate(currDiv, { x: "100%", scale: 0.8, rotateY: "180deg", complete: function () { that.css3animate(currDiv, { x: "0%", scale: 1, time: $ui.transitionTime, rotateY: "0deg", complete: function () { that.clearAnimations(currDiv); } }); } }); that.css3animate(oldDiv, { x: "100%", time: $ui.transitionTime, scale: 0.8, rotateY: "180deg", complete: function () { that.css3animate(oldDiv, { x: "-100%", opacity: 1, scale: 1, rotateY: "0deg", complete: function () { that.finishTransition(oldDiv); } }); currDiv.style.zIndex = 2; oldDiv.style.zIndex = 1; } }); } else { oldDiv.style.zIndex = 1; currDiv.style.zIndex = 2; that.css3animate(currDiv, { x: "100%", scale: 0.8, rotateY: "180deg", complete: function () { that.css3animate(currDiv, { x: "0%", scale: 1, time: $ui.transitionTime, rotateY: "0deg", complete: function () { that.clearAnimations(currDiv); } }); } }); that.css3animate(oldDiv, { x: "100%", time: $ui.transitionTime, scale: 0.8, rotateY: "180deg", complete: function () { that.css3animate(oldDiv, { x: "-100%", opacity: 1, scale: 1, rotateY: "0deg", complete: function () { that.finishTransition(oldDiv); } }); currDiv.style.zIndex = 2; oldDiv.style.zIndex = 1; } }); } } $ui.availableTransitions.flip = flipTransition; })(af.ui); /* global af*/ (function ($ui) { "use strict"; function popTransition(oldDiv, currDiv, back) { /*jshint validthis:true */ var that = this; if (back) { currDiv.style.zIndex = 1; oldDiv.style.zIndex = 2; that.clearAnimations(currDiv); that.css3animate(oldDiv, { x:"0%", time: $ui.transitionTime, opacity: 0.1, scale: 0.2, origin:"50% 50%", complete: function (canceled) { if (canceled) { that.finishTransition(oldDiv); return; } that.css3animate(oldDiv, { x: "-100%", opacity: 1, complete: function () { that.finishTransition(oldDiv); } }); currDiv.style.zIndex = 2; oldDiv.style.zIndex = 1; } }); } else { oldDiv.style.zIndex = 1; currDiv.style.zIndex = 2; that.css3animate(currDiv, { x: "0%", scale: 0.2, origin: "50%" + " 50%", opacity: 0.1, time:"0ms", complete: function () { that.css3animate(currDiv, { x: "0%", time: $ui.transitionTime, scale: 1, opacity: 1, origin: "0%" + " 0%", complete: function (canceled) { if (canceled) { that.finishTransition(oldDiv, currDiv); return; } that.clearAnimations(currDiv); that.css3animate(oldDiv, { x: "100%", y: 0, complete: function () { that.finishTransition(oldDiv); } }); } }); } }); } } $ui.availableTransitions.pop = popTransition; })(af.ui); /* global af*/ (function ($ui) { "use strict"; /** * Initiate a sliding transition. This is a sample to show how transitions are implemented. These are registered in $ui.availableTransitions and take in three parameters. * @param {Object} previous panel * @param {Object} current panel * @param {Boolean} go back * @title $ui.slideTransition(previousPanel,currentPanel,goBack); */ function slideTransition(oldDiv, currDiv, back) { /*jshint validthis:true */ var that = this; if (back) { that.css3animate(oldDiv, { x: "0%", y: "0%", complete: function () { that.css3animate(oldDiv, { x: "100%", time: $ui.transitionTime, complete: function () { that.finishTransition(oldDiv, currDiv); } }).link(currDiv, { x: "0%", time: $ui.transitionTime }); } }).link(currDiv, { x: "-100%", y: "0%" }); } else { that.css3animate(oldDiv, { x: "0%", y: "0%", complete: function () { that.css3animate(oldDiv, { x: "-100%", time: $ui.transitionTime, complete: function () { that.finishTransition(oldDiv, currDiv); } }).link(currDiv, { x: "0%", time: $ui.transitionTime }); } }).link(currDiv, { x: "100%", y: "0%" }); } } $ui.availableTransitions.slide = slideTransition; $ui.availableTransitions["default"] = slideTransition; })(af.ui); /* global af*/ (function ($ui) { "use strict"; function slideDownTransition(oldDiv, currDiv, back) { /*jshint validthis:true */ var that = this; if (back) { oldDiv.style.zIndex = 2; currDiv.style.zIndex = 1; that.css3animate(oldDiv, { y: "0%", x: "0%", complete: function () { that.css3animate(oldDiv, { y: "-100%", time: $ui.transitionTime, complete: function () { that.finishTransition(oldDiv, currDiv); } }); } }); } else { oldDiv.style.zIndex = 1; currDiv.style.zIndex = 2; that.css3animate(currDiv, { y: "-100%", x: "0%", time:"10ms", complete: function () { that.css3animate(currDiv, { y: "0%", time: $ui.transitionTime, complete: function () { that.finishTransition(oldDiv, currDiv); } }); } }); } } $ui.availableTransitions.down = slideDownTransition; })(af.ui); /* global af*/ (function ($ui) { "use strict"; function slideUpTransition(oldDiv, currDiv, back) { /*jshint validthis:true */ var that = this; if (back) { oldDiv.style.zIndex = 2; currDiv.style.zIndex = 1; that.css3animate(oldDiv, { y: "0%", x: "0%", complete: function () { that.css3animate(oldDiv, { y: "100%", time: $ui.transitionTime, complete: function () { that.finishTransition(oldDiv, currDiv); } }); } }); } else { oldDiv.style.zIndex = 1; currDiv.style.zIndex = 2; that.css3animate(currDiv, { y: "100%", x: "0%", time:"10ms", complete: function () { that.css3animate(currDiv, { y: "0%", time: $ui.transitionTime, complete: function () { that.finishTransition(oldDiv, currDiv); } }); } }); } } $ui.availableTransitions.up = slideUpTransition; })(af.ui); /** * af.8tiles - Provides a WP8 theme and handles showing the menu * Copyright 2012 - Intel * This plugin is meant to be used inside App Framework UI */ /* global af*/ (function($) { "use strict"; if (!$) { throw "This plugin requires AFUi"; } function wire8Tiles() { $.ui.isWin8 = true; if (!$.os.ie) return; if (!$.ui.isSideMenuEnabled()) return; $.ui.ready(function() { if($.ui.tilesLoaded) return; $.ui.tilesLoaded=true; if(window.innerWidth>$.ui.handheldMinWidth) return true; if ($.ui.slideSideMenu) $.ui.slideSideMenu = false; //we need to make sure the menu button shows up in the bottom navbar $.query("#afui #navbar footer").append("<a id='metroMenu' onclick='$.ui.toggleSideMenu()'>•••</a>"); var tmpAnchors = $.query("#afui #navbar").find("a").not(".button"); if (tmpAnchors.length > 0) { tmpAnchors.data("ignore-pressed", "true").data("resetHistory", "true"); var width = parseFloat(100 / tmpAnchors.length); tmpAnchors.css("width", width + "%"); } var oldUpdate = $.ui.updateNavbarElements; $.ui.updateNavbarElements = function() { oldUpdate.apply($.ui, arguments); if ($.query("#afui #navbar #metroMenu").length === 1) return; $.query("#afui #navbar footer").append("<a id='metroMenu' onclick='$.ui.toggleSideMenu()'>•••</a>"); }; $.ui.isSideMenuOn = function() { var menu = parseInt($.getCssMatrix($("#navbar")).f,10) < 0 ? true : false; return this.isSideMenuEnabled() && menu; }; $.ui.toggleRightSideMenu=function(force,callback,time) { if ((!this.isAsideMenuEnabled()) || this.togglingAsideMenu) return; var aside=true; if(!aside&&!this.isSideMenuEnabled()) return; if(!aside&&$.ui.splitview) return; var that = this; var menu=$("#menu"); var asideMenu= $.query("#aside_menu"); var els = $.query("#content, #header, #navbar"); var panelMask = $.query(".afui_panel_mask"); time = time || this.transitionTime; var open = $("#aside_menu").css("display")==="block"; var toX=aside?"-"+that.sideMenuWidth:that.sideMenuWidth; // add panel mask to block when side menu is open for phone devices if(panelMask.length === 0 && window.innerWidth < $.ui.handheldMinWidth){ els.append("<div class='afui_panel_mask'></div>"); panelMask = $.query(".afui_panel_mask"); $(".afui_panel_mask").bind("click", function(){ $.ui.toggleSideMenu(false, null, null, aside); }); } //Here we need to check if we are toggling the left to right, or right to left var menuPos=this.getSideMenuPosition(); if(open&&!aside&&menuPos<0) open=false; else if(open&&aside&&menuPos>0) open=false; if (force === 2 || (!open && ((force !== undefined && force !== false) || force === undefined))) { this.togglingSideMenu = true; if(!aside) menu.show(); else asideMenu.show(); that.css3animate(els, { x: toX, time: time, complete: function(canceled) { that.togglingSideMenu = false; els.vendorCss("Transition", ""); if (callback) callback(canceled); if(panelMask.length !== 0 && window.innerWidth < $.ui.handheldMinWidth){ panelMask.show(); } } }); } else if (force === undefined || (force !== undefined && force === false)) { this.togglingSideMenu = true; that.css3animate(els, { x: "0px", time: time, complete: function(canceled) { // els.removeClass("on"); els.vendorCss("Transition", ""); els.vendorCss("Transform", ""); that.togglingSideMenu = false; if (callback) callback(canceled); if(!$.ui.splitview) menu.hide(); asideMenu.hide(); if(panelMask.length !== 0 && window.innerWidth < $.ui.handheldMinWidth){ panelMask.hide(); } } }); } }; $.ui.toggleLeftSideMenu = function(force, callback) { if (!this.isSideMenuEnabled() || this.togglingSideMenu) return; this.togglingSideMenu = true; var that = this; var menu = $.query("#menu"); var els = $.query("#navbar"); var open = this.isSideMenuOn(); if (force === 2 || (!open && ((force !== undefined && force !== false) || force === undefined))) { menu.show(); that.css3animate(els, { y: "-150px", time: $.ui.transitionTime, complete: function() { that.togglingSideMenu = false; if (callback) callback(true); } }); that.css3animate(menu, { y: "0px", time: $.ui.transitionTime }); } else if (force === undefined || (force !== undefined && force === false)) { that.css3animate(els, { y: "0", time: $.ui.transitionTime, complete: function() { that.togglingSideMenu = false; if (callback) callback(true); menu.hide(); } }); that.css3animate(menu, { y: "150px", time: $.ui.transitionTime }); } }; }); } if (!$.ui) { $(document).ready(function() { wire8Tiles(); }); } else { $.ui.ready(function(){ wire8Tiles(); }); } })(af);
packages/material-ui-icons/src/CancelScheduleSendSharp.js
kybarg/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path d="M16.5 9c-.42 0-.83.04-1.24.11L1.01 3 1 10l9 2-9 2 .01 7 8.07-3.46C9.59 21.19 12.71 24 16.5 24c4.14 0 7.5-3.36 7.5-7.5S20.64 9 16.5 9zm0 13c-3.03 0-5.5-2.47-5.5-5.5s2.47-5.5 5.5-5.5 5.5 2.47 5.5 5.5-2.47 5.5-5.5 5.5z" /><path d="M18.27 14.03l-1.77 1.76-1.77-1.76-.7.7 1.76 1.77-1.76 1.77.7.7 1.77-1.76 1.77 1.76.7-.7-1.76-1.77 1.76-1.77z" /></React.Fragment> , 'CancelScheduleSendSharp');
node_modules/react-router/lib/IndexRoute.js
tacrow/tacrow
'use strict'; exports.__esModule = true; var _react = require('react'); var _react2 = _interopRequireDefault(_react); var _routerWarning = require('./routerWarning'); var _routerWarning2 = _interopRequireDefault(_routerWarning); var _invariant = require('invariant'); var _invariant2 = _interopRequireDefault(_invariant); var _RouteUtils = require('./RouteUtils'); var _InternalPropTypes = require('./InternalPropTypes'); function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; } var func = _react2.default.PropTypes.func; /** * An <IndexRoute> is used to specify its parent's <Route indexRoute> in * a JSX route config. */ var IndexRoute = _react2.default.createClass({ displayName: 'IndexRoute', statics: { createRouteFromReactElement: function createRouteFromReactElement(element, parentRoute) { /* istanbul ignore else: sanity check */ if (parentRoute) { parentRoute.indexRoute = (0, _RouteUtils.createRouteFromReactElement)(element); } else { process.env.NODE_ENV !== 'production' ? (0, _routerWarning2.default)(false, 'An <IndexRoute> does not make sense at the root of your route config') : void 0; } } }, propTypes: { path: _InternalPropTypes.falsy, component: _InternalPropTypes.component, components: _InternalPropTypes.components, getComponent: func, getComponents: func }, /* istanbul ignore next: sanity check */ render: function render() { !false ? process.env.NODE_ENV !== 'production' ? (0, _invariant2.default)(false, '<IndexRoute> elements are for router configuration only and should not be rendered') : (0, _invariant2.default)(false) : void 0; } }); exports.default = IndexRoute; module.exports = exports['default'];
app/javascript/mastodon/features/getting_started/index.js
sylph-sin-tyaku/mastodon
import React from 'react'; import Column from '../ui/components/column'; import ColumnLink from '../ui/components/column_link'; import ColumnSubheading from '../ui/components/column_subheading'; import { defineMessages, injectIntl, FormattedMessage } from 'react-intl'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import ImmutablePropTypes from 'react-immutable-proptypes'; import ImmutablePureComponent from 'react-immutable-pure-component'; import { me, profile_directory, showTrends } from '../../initial_state'; import { fetchFollowRequests } from 'mastodon/actions/accounts'; import { List as ImmutableList } from 'immutable'; import NavigationBar from '../compose/components/navigation_bar'; import Icon from 'mastodon/components/icon'; import LinkFooter from 'mastodon/features/ui/components/link_footer'; import TrendsContainer from './containers/trends_container'; const messages = defineMessages({ home_timeline: { id: 'tabs_bar.home', defaultMessage: 'Home' }, notifications: { id: 'tabs_bar.notifications', defaultMessage: 'Notifications' }, public_timeline: { id: 'navigation_bar.public_timeline', defaultMessage: 'Federated timeline' }, settings_subheading: { id: 'column_subheading.settings', defaultMessage: 'Settings' }, community_timeline: { id: 'navigation_bar.community_timeline', defaultMessage: 'Local timeline' }, direct: { id: 'navigation_bar.direct', defaultMessage: 'Direct messages' }, preferences: { id: 'navigation_bar.preferences', defaultMessage: 'Preferences' }, follow_requests: { id: 'navigation_bar.follow_requests', defaultMessage: 'Follow requests' }, favourites: { id: 'navigation_bar.favourites', defaultMessage: 'Favourites' }, blocks: { id: 'navigation_bar.blocks', defaultMessage: 'Blocked users' }, domain_blocks: { id: 'navigation_bar.domain_blocks', defaultMessage: 'Hidden domains' }, mutes: { id: 'navigation_bar.mutes', defaultMessage: 'Muted users' }, pins: { id: 'navigation_bar.pins', defaultMessage: 'Pinned toots' }, lists: { id: 'navigation_bar.lists', defaultMessage: 'Lists' }, discover: { id: 'navigation_bar.discover', defaultMessage: 'Discover' }, personal: { id: 'navigation_bar.personal', defaultMessage: 'Personal' }, security: { id: 'navigation_bar.security', defaultMessage: 'Security' }, menu: { id: 'getting_started.heading', defaultMessage: 'Getting started' }, profile_directory: { id: 'getting_started.directory', defaultMessage: 'Profile directory' }, }); const mapStateToProps = state => ({ myAccount: state.getIn(['accounts', me]), unreadFollowRequests: state.getIn(['user_lists', 'follow_requests', 'items'], ImmutableList()).size, }); const mapDispatchToProps = dispatch => ({ fetchFollowRequests: () => dispatch(fetchFollowRequests()), }); const badgeDisplay = (number, limit) => { if (number === 0) { return undefined; } else if (limit && number >= limit) { return `${limit}+`; } else { return number; } }; const NAVIGATION_PANEL_BREAKPOINT = 600 + (285 * 2) + (10 * 2); export default @connect(mapStateToProps, mapDispatchToProps) @injectIntl class GettingStarted extends ImmutablePureComponent { static contextTypes = { router: PropTypes.object.isRequired, }; static propTypes = { intl: PropTypes.object.isRequired, myAccount: ImmutablePropTypes.map.isRequired, columns: ImmutablePropTypes.list, multiColumn: PropTypes.bool, fetchFollowRequests: PropTypes.func.isRequired, unreadFollowRequests: PropTypes.number, unreadNotifications: PropTypes.number, }; componentDidMount () { const { fetchFollowRequests, multiColumn } = this.props; if (!multiColumn && window.innerWidth >= NAVIGATION_PANEL_BREAKPOINT) { this.context.router.history.replace('/timelines/home'); return; } fetchFollowRequests(); } render () { const { intl, myAccount, multiColumn, unreadFollowRequests } = this.props; const navItems = []; let i = 1; let height = (multiColumn) ? 0 : 60; if (multiColumn) { navItems.push( <ColumnSubheading key={i++} text={intl.formatMessage(messages.discover)} />, <ColumnLink key={i++} icon='users' text={intl.formatMessage(messages.community_timeline)} to='/timelines/public/local' />, <ColumnLink key={i++} icon='globe' text={intl.formatMessage(messages.public_timeline)} to='/timelines/public' />, ); height += 34 + 48*2; if (profile_directory) { navItems.push( <ColumnLink key={i++} icon='address-book' text={intl.formatMessage(messages.profile_directory)} to='/directory' /> ); height += 48; } navItems.push( <ColumnSubheading key={i++} text={intl.formatMessage(messages.personal)} /> ); height += 34; } else if (profile_directory) { navItems.push( <ColumnLink key={i++} icon='address-book' text={intl.formatMessage(messages.profile_directory)} to='/directory' /> ); height += 48; } navItems.push( <ColumnLink key={i++} icon='envelope' text={intl.formatMessage(messages.direct)} to='/timelines/direct' />, <ColumnLink key={i++} icon='star' text={intl.formatMessage(messages.favourites)} to='/favourites' />, <ColumnLink key={i++} icon='list-ul' text={intl.formatMessage(messages.lists)} to='/lists' /> ); height += 48*3; if (myAccount.get('locked') || unreadFollowRequests > 0) { navItems.push(<ColumnLink key={i++} icon='user-plus' text={intl.formatMessage(messages.follow_requests)} badge={badgeDisplay(unreadFollowRequests, 40)} to='/follow_requests' />); height += 48; } if (!multiColumn) { navItems.push( <ColumnSubheading key={i++} text={intl.formatMessage(messages.settings_subheading)} />, <ColumnLink key={i++} icon='gears' text={intl.formatMessage(messages.preferences)} href='/settings/preferences' />, ); height += 34 + 48; } return ( <Column bindToDocument={!multiColumn} label={intl.formatMessage(messages.menu)}> {multiColumn && <div className='column-header__wrapper'> <h1 className='column-header'> <button> <Icon id='bars' className='column-header__icon' fixedWidth /> <FormattedMessage id='getting_started.heading' defaultMessage='Getting started' /> </button> </h1> </div>} <div className='getting-started'> <div className='getting-started__wrapper' style={{ height }}> {!multiColumn && <NavigationBar account={myAccount} />} {navItems} </div> {!multiColumn && <div className='flex-spacer' />} <LinkFooter withHotkeys={multiColumn} /> </div> {multiColumn && showTrends && <TrendsContainer />} </Column> ); } }
packages/lightning-core/common/NavFooterAccount.js
DaReaper/lightning-app
import React from 'react' import { hover as h } from 'reactcss' import { Link } from 'react-router-dom' import { SidebarItem } from 'lightning-components' export const NavFooterAccount = ({ identity, hover }) => { return ( <Link to={ '/accounts' } style={{ textDecoration: 'none' }}> <SidebarItem icon="account-circle" display="block" label={ identity } ellipsis hover={ hover } color="gray" hoverColor="lighter-gray" /> </Link> ) } export default h(NavFooterAccount)
src/svg-icons/av/album.js
rscnt/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let AvAlbum = (props) => ( <SvgIcon {...props}> <path d="M12 2C6.48 2 2 6.48 2 12s4.48 10 10 10 10-4.48 10-10S17.52 2 12 2zm0 14.5c-2.49 0-4.5-2.01-4.5-4.5S9.51 7.5 12 7.5s4.5 2.01 4.5 4.5-2.01 4.5-4.5 4.5zm0-5.5c-.55 0-1 .45-1 1s.45 1 1 1 1-.45 1-1-.45-1-1-1z"/> </SvgIcon> ); AvAlbum = pure(AvAlbum); AvAlbum.displayName = 'AvAlbum'; export default AvAlbum;
jsx/modules/routes.js
NickTaporuk/webpack_starterkit_project
import React from 'react'; import { Route, IndexRoute } from 'react-router'; import App from './App'; import About from './About'; import Repos from './Repos'; import Repo from './Repo'; import Home from './Home'; module.exports = ( <Route path="/" component={App}> <IndexRoute component={Home}/> <Route path="/repos" component={Repos}> <Route path="/repos/:userName/:repoName" component={Repo}/> </Route> <Route path="/about" component={About}/> </Route> )
src/package/plugins/slate-strikethrough-plugin/StrikethroughButton.js
abobwhite/slate-editor
import React from 'react' import FontAwesome from 'react-fontawesome' import classnames from 'classnames' import { Button} from '../../components/button' import { strikethroughMarkStrategy, hasMark } from './StrikethroughUtils' const StrikethroughButton = ({ state, onChange, changeState, className, style, type }) => ( <Button style={style} type={type} onClick={e => onChange(strikethroughMarkStrategy(state.change()))} className={classnames( 'slate-strikethrough-plugin--button', { active: hasMark(state) }, className, )} > <FontAwesome name="strikethrough" /> </Button> ) export default StrikethroughButton
src/svg-icons/action/view-headline.js
ArcanisCz/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let ActionViewHeadline = (props) => ( <SvgIcon {...props}> <path d="M4 15h16v-2H4v2zm0 4h16v-2H4v2zm0-8h16V9H4v2zm0-6v2h16V5H4z"/> </SvgIcon> ); ActionViewHeadline = pure(ActionViewHeadline); ActionViewHeadline.displayName = 'ActionViewHeadline'; ActionViewHeadline.muiName = 'SvgIcon'; export default ActionViewHeadline;
basic/node_modules/react/lib/ServerReactRootIndex.js
jintoppy/react-training
/** * Copyright 2013-2015, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ServerReactRootIndex * @typechecks */ 'use strict'; /** * Size of the reactRoot ID space. We generate random numbers for React root * IDs and if there's a collision the events and DOM update system will * get confused. In the future we need a way to generate GUIDs but for * now this will work on a smaller scale. */ var GLOBAL_MOUNT_POINT_MAX = Math.pow(2, 53); var ServerReactRootIndex = { createReactRootIndex: function () { return Math.ceil(Math.random() * GLOBAL_MOUNT_POINT_MAX); } }; module.exports = ServerReactRootIndex;
modules/Router.js
pjuke/react-router
import React from 'react' import warning from 'warning' import createHashHistory from 'history/lib/createHashHistory' import { createRoutes } from './RouteUtils' import RoutingContext from './RoutingContext' import useRoutes from './useRoutes' import { routes } from './PropTypes' const { func, object } = React.PropTypes /** * A <Router> is a high-level API for automatically setting up * a router that renders a <RoutingContext> with all the props * it needs each time the URL changes. */ const Router = React.createClass({ propTypes: { history: object, children: routes, routes, // alias for children createElement: func, onError: func, onUpdate: func, parseQueryString: func, stringifyQuery: func }, getInitialState() { return { location: null, routes: null, params: null, components: null } }, handleError(error) { if (this.props.onError) { this.props.onError.call(this, error) } else { // Throw errors by default so we don't silently swallow them! throw error // This error probably occurred in getChildRoutes or getComponents. } }, componentWillMount() { let { history, children, routes, parseQueryString, stringifyQuery } = this.props let createHistory = history ? () => history : createHashHistory this.history = useRoutes(createHistory)({ routes: createRoutes(routes || children), parseQueryString, stringifyQuery }) this._unlisten = this.history.listen((error, state) => { if (error) { this.handleError(error) } else { this.setState(state, this.props.onUpdate) } }) }, componentWillReceiveProps(nextProps) { warning( nextProps.history === this.props.history, "The `history` provided to <Router/> has changed, it will be ignored." ) }, componentWillUnmount() { if (this._unlisten) this._unlisten() }, render() { let { location, routes, params, components } = this.state let { createElement } = this.props if (location == null) return null // Async match return React.createElement(RoutingContext, { history: this.history, createElement, location, routes, params, components }) } }) export default Router
react/react-redux/src/index.js
fishjar/gabe-study-notes
import React from 'react'; import ReactDOM from 'react-dom'; import './index.css'; import App from './App'; import registerServiceWorker from './registerServiceWorker'; ReactDOM.render(<App />, document.getElementById('root')); registerServiceWorker();
ajax/libs/rxjs-dom/5.0.0/rx.dom.js
ColinEberhardt/cdnjs
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. ;(function (factory) { var objectTypes = { 'boolean': false, 'function': true, 'object': true, 'number': false, 'string': false, 'undefined': false }; var root = (objectTypes[typeof window] && window) || this, freeExports = objectTypes[typeof exports] && exports && !exports.nodeType && exports, freeModule = objectTypes[typeof module] && module && !module.nodeType && module, moduleExports = freeModule && freeModule.exports === freeExports && freeExports, freeGlobal = objectTypes[typeof global] && global; if (freeGlobal && (freeGlobal.global === freeGlobal || freeGlobal.window === freeGlobal)) { root = freeGlobal; } // Because of build optimizers if (typeof define === 'function' && define.amd) { define(['./rx', 'exports'], function (Rx, exports) { root.Rx = factory(root, exports, Rx); return root.Rx; }); } else if (typeof module === 'object' && module && module.exports === freeExports) { module.exports = factory(root, module.exports, require('rx')); } else { root.Rx = factory(root, {}, root.Rx); } }.call(this, function (root, exp, Rx, undefined) { var Observable = Rx.Observable, observableProto = Observable.prototype, AnonymousObservable = Rx.AnonymousObservable, observerCreate = Rx.Observer.create, disposableCreate = Rx.Disposable.create, CompositeDisposable = Rx.CompositeDisposable, SingleAssignmentDisposable = Rx.SingleAssignmentDisposable, AsyncSubject = Rx.AsyncSubject, Subject = Rx.Subject, Scheduler = Rx.Scheduler, defaultNow = (function () { return !!Date.now ? Date.now : function () { return +new Date; }; }()), dom = Rx.DOM = {}, hasOwnProperty = {}.hasOwnProperty, noop = Rx.helpers.noop; function createListener (element, name, handler) { if (element.addEventListener) { element.addEventListener(name, handler, false); return disposableCreate(function () { element.removeEventListener(name, handler, false); }); } throw new Error('No listener found'); } function createEventListener (el, eventName, handler) { var disposables = new CompositeDisposable(); // Asume NodeList if (Object.prototype.toString.call(el) === '[object NodeList]') { for (var i = 0, len = el.length; i < len; i++) { disposables.add(createEventListener(el.item(i), eventName, handler)); } } else if (el) { disposables.add(createListener(el, eventName, handler)); } return disposables; } /** * Creates an observable sequence by adding an event listener to the matching DOMElement or each item in the NodeList. * * @example * var source = Rx.DOM.fromEvent(element, 'mouseup'); * * @param {Object} element The DOMElement or NodeList to attach a listener. * @param {String} eventName The event name to attach the observable sequence. * @param {Function} [selector] A selector which takes the arguments from the event handler to produce a single item to yield on next. * @returns {Observable} An observable sequence of events from the specified element and the specified event. */ var fromEvent = dom.fromEvent = function (element, eventName, selector) { return new AnonymousObservable(function (observer) { return createEventListener( element, eventName, function handler (e) { var results = e; if (selector) { try { results = selector(arguments); } catch (err) { observer.onError(err); return } } observer.onNext(results); }); }).publish().refCount(); }; (function () { var events = "blur focus focusin focusout load resize scroll unload click dblclick " + "mousedown mouseup mousemove mouseover mouseout mouseenter mouseleave " + "change select submit keydown keypress keyup error contextmenu"; if (root.PointerEvent) { events += " pointerdown pointerup pointermove pointerover pointerout pointerenter pointerleave"; } if (root.TouchEvent) { events += " touchstart touchend touchmove touchcancel"; } events = events.split(' '); for(var i = 0, len = events.length; i < len; i++) { (function (e) { dom[e] = function (element, selector) { return fromEvent(element, e, selector); }; }(events[i])) } }()); /** * Creates an observable sequence when the DOM is loaded * @returns {Observable} An observable sequence fired when the DOM is loaded */ dom.ready = function () { return new AnonymousObservable(function (observer) { var addedHandlers = false; function handler () { observer.onNext(); observer.onCompleted(); } if (document.readyState === 'complete') { setTimeout(handler, 0); } else { addedHandlers = true; document.addEventListener( 'DOMContentLoaded', handler, false ); root.addEventListener( 'load', handler, false ); } return function () { if (!addedHandlers) { return; } document.removeEventListener( 'DOMContentLoaded', handler, false ); root.removeEventListener( 'load', handler, false ); }; }); }; // Gets the proper XMLHttpRequest for support for older IE function getXMLHttpRequest() { if (root.XMLHttpRequest) { return new root.XMLHttpRequest(); } else { var progId; try { var progIds = ['Msxml2.XMLHTTP', 'Microsoft.XMLHTTP', 'Msxml2.XMLHTTP.4.0']; for(var i = 0; i < 3; i++) { try { progId = progIds[i]; if (new root.ActiveXObject(progId)) { break; } } catch(e) { } } return new root.ActiveXObject(progId); } catch (e) { throw new Error('XMLHttpRequest is not supported by your browser'); } } } // Get CORS support even for older IE function getCORSRequest() { if ('withCredentials' in root.XMLHttpRequest.prototype) { return new root.XMLHttpRequest(); } else if (!!root.XDomainRequest) { return new XDomainRequest(); } else { throw new Error('CORS is not supported by your browser'); } } function normalizeAjaxLoadEvent(e, xhr, settings) { var response = ('response' in xhr) ? xhr.response : (settings.responseType === 'json' ? JSON.parse(xhr.responseText) : xhr.responseText); return { response: response, status: xhr.status, responseType: xhr.responseType, xhr: xhr, originalEvent: e }; } function normalizeAjaxErrorEvent(e, xhr, type) { return { type: type, status: xhr.status, xhr: xhr, originalEvent: e }; } /** * Creates an observable for an Ajax request with either a settings object with url, headers, etc or a string for a URL. * * @example * source = Rx.DOM.ajax('/products'); * source = Rx.DOM.ajax( url: 'products', method: 'GET' }); * * @param {Object} settings Can be one of the following: * * A string of the URL to make the Ajax call. * An object with the following properties * - url: URL of the request * - body: The body of the request * - method: Method of the request, such as GET, POST, PUT, PATCH, DELETE * - async: Whether the request is async * - headers: Optional headers * - crossDomain: true if a cross domain request, else false * * @returns {Observable} An observable sequence containing the XMLHttpRequest. */ var ajaxRequest = dom.ajax = function (options) { var settings = { method: 'GET', crossDomain: false, contentType: 'application/x-www-form-urlencoded; charset=UTF-8', async: true, headers: {}, responseType: 'text' }; if(typeof options === 'string') { settings.url = options; } else { for(var prop in options) { if(hasOwnProperty.call(options, prop)) { settings[prop] = options[prop]; } } } if (!settings.crossDomain && !settings.headers['X-Requested-With']) { settings.headers['X-Requested-With'] = 'XMLHttpRequest'; } settings.hasContent = settings.body !== undefined; return new AnonymousObservable(function (observer) { var isDone = false; try { var xhr = settings.crossDomain ? getCORSRequest() : getXMLHttpRequest(); } catch (err) { observer.onError(err); } try { if (settings.user) { xhr.open(settings.method, settings.url, settings.async, settings.user, settings.password); } else { xhr.open(settings.method, settings.url, settings.async); } var headers = settings.headers; for (var header in headers) { if (hasOwnProperty.call(headers, header)) { xhr.setRequestHeader(header, headers[header]); } } if(!!xhr.upload || (!('withCredentials' in xhr) && !!root.XDomainRequest)) { xhr.onload = function(e) { if(settings.progressObserver) { settings.progressObserver.onNext(e); settings.progressObserver.onCompleted(); } observer.onNext(normalizeAjaxLoadEvent(e, xhr, settings)); observer.onCompleted(); isDone = true; }; if(settings.progressObserver) { xhr.onprogress = function(e) { settings.progressObserver.onNext(e); }; } xhr.onerror = function(e) { settings.progressObserver && settings.progressObserver.onError(e); observer.onError(normalizeAjaxErrorEvent(e, xhr, 'error')); isDone = true; }; xhr.onabort = function(e) { settings.progressObserver && settings.progressObserver.onError(e); observer.onError(normalizeAjaxErrorEvent(e, xhr, 'abort')); isDone = true; }; } else { xhr.onreadystatechange = function (e) { if (xhr.readyState === 4) { var status = xhr.status == 1223 ? 204 : xhr.status; if ((status >= 200 && status <= 300) || status === 0 || status === '') { observer.onNext(normalizeAjaxLoadEvent(e, xhr, settings)); observer.onCompleted(); } else { observer.onError(normalizeAjaxErrorEvent(e, xhr, 'error')); } isDone = true; } }; } xhr.send(settings.hasContent && settings.body || null); } catch (e) { observer.onError(e); } return function () { if (!isDone && xhr.readyState !== 4) { xhr.abort(); } }; }); }; /** * Creates an observable sequence from an Ajax POST Request with the body. * * @param {String} url The URL to POST * @param {Object} body The body to POST * @returns {Observable} The observable sequence which contains the response from the Ajax POST. */ dom.post = function (url, body) { return ajaxRequest({ url: url, body: body, method: 'POST' }); }; /** * Creates an observable sequence from an Ajax GET Request with the body. * * @param {String} url The URL to GET * @returns {Observable} The observable sequence which contains the response from the Ajax GET. */ var observableGet = dom.get = function (url) { return ajaxRequest({ url: url }); }; /** * Creates an observable sequence from JSON from an Ajax request * * @param {String} url The URL to GET * @returns {Observable} The observable sequence which contains the parsed JSON. */ dom.getJSON = function (url) { if (!root.JSON && typeof root.JSON.parse !== 'function') { throw new TypeError('JSON is not supported in your runtime.'); } return ajaxRequest({url: url, responseType: 'json'}).map(function (x) { return x.response; }); }; /** @private * Destroys the current element */ var destroy = (function () { var trash = document.createElement('div'); return function (element) { trash.appendChild(element); trash.innerHTML = ''; }; })(); /** * Creates an observable JSONP Request with the specified settings. * * @example * source = Rx.DOM.jsonpRequest('http://www.bing.com/?q=foo&JSONPCallback=?'); * source = Rx.DOM.jsonpRequest( url: 'http://bing.com/?q=foo', jsonp: 'JSONPCallback' }); * * @param {Object} settings Can be one of the following: * * A string of the URL to make the JSONP call with the JSONPCallback=? in the url. * An object with the following properties * - url: URL of the request * - jsonp: The named callback parameter for the JSONP call * - jsonpCallback: Callback to execute. For when the JSONP callback can't be changed * * @returns {Observable} A cold observable containing the results from the JSONP call. */ dom.jsonpRequest = (function() { var id = 0; return function(options) { return new AnonymousObservable(function(observer) { var callbackId = 'callback_' + (id++).toString(36); var settings = { jsonp: 'JSONPCallback', async: true, jsonpCallback: 'rxjsjsonpCallbacks' + callbackId }; if(typeof options === 'string') { settings.url = options; } else { for(var prop in options) { if(hasOwnProperty.call(options, prop)) { settings[prop] = options[prop]; } } } var script = document.createElement('script'); script.type = 'text/javascript'; script.async = settings.async; script.src = settings.url.replace(settings.jsonp, settings.jsonpCallback); root[settings.jsonpCallback] = function(data) { root[settings.jsonpCallback].called = true; root[settings.jsonpCallback].data = data; }; var handler = function(e) { if(e.type === 'load' && !root[settings.jsonpCallback].called) { e = { type: 'error' }; } var status = e.type === 'error' ? 400 : 200; var data = root[settings.jsonpCallback].data; if(status === 200) { observer.onNext({ status: status, responseType: 'jsonp', response: data, originalEvent: e }); observer.onCompleted(); } else { observer.onError({ type: 'error', status: status, originalEvent: e }); } }; script.onload = script.onreadystatechanged = script.onerror = handler; var head = document.getElementsByTagName('head')[0] || document.documentElement; head.insertBefore(script, head.firstChild); return function() { script.onload = script.onreadystatechanged = script.onerror = null; destroy(script); script = null; }; }); } }()); /** * Creates a WebSocket Subject with a given URL, protocol and an optional observer for the open event. * * @example * var socket = Rx.DOM.fromWebSocket('http://localhost:8080', 'stock-protocol', openObserver, closingObserver); * * @param {String} url The URL of the WebSocket. * @param {String} protocol The protocol of the WebSocket. * @param {Observer} [openObserver] An optional Observer to capture the open event. * @param {Observer} [closingObserver] An optional Observer to capture the moment before the underlying socket is closed. * @returns {Subject} An observable sequence wrapping a WebSocket. */ dom.fromWebSocket = function (url, protocol, openObserver, closingObserver) { if (!root.WebSocket) { throw new TypeError('WebSocket not implemented in your runtime.'); } var socket; var socketClose = function(code, reason) { if(socket) { if(closingObserver) { closingObserver.onNext(); closingObserver.onCompleted(); } if(!code) { socket.close(); } else { socket.close(code, reason); } } }; var observable = new AnonymousObservable(function (obs) { socket = protocol ? new root.WebSocket(url, protocol) : new root.WebSocket(url); var openHandler = function(e) { openObserver.onNext(e); openObserver.onCompleted(); socket.removeEventListener('open', openHandler, false); }; var messageHandler = function(e) { obs.onNext(e); }; var errHandler = function(e) { obs.onError(e); }; var closeHandler = function(e) { if(e.code !== 1000 || !e.wasClean) { obs.onError(e); } obs.onCompleted(); }; openObserver && socket.addEventListener('open', openHandler, false); socket.addEventListener('message', messageHandler, false); socket.addEventListener('error', errHandler, false); socket.addEventListener('close', closeHandler, false); return function () { socketClose(); socket.removeEventListener('message', messageHandler, false); socket.removeEventListener('error', errHandler, false); socket.removeEventListener('close', closeHandler, false); }; }); var observer = observerCreate(function (data) { socket.readyState === WebSocket.OPEN && socket.send(data); }, function(e) { if (!e.code) { throw new Error('no code specified. be sure to pass { code: ###, reason: "" } to onError()'); } socketClose(e.code, e.reason || ''); }, function() { socketClose(1000, ''); }); return Subject.create(observer, observable); }; /** * Creates a Web Worker with a given URL as a Subject. * * @example * var worker = Rx.DOM.fromWebWorker('worker.js'); * * @param {String} url The URL of the Web Worker. * @returns {Subject} A Subject wrapping the Web Worker. */ dom.fromWebWorker = function (url) { if (!root.Worker) { throw new TypeError('Worker not implemented in your runtime.'); } var worker = new root.Worker(url); var observable = new AnonymousObservable(function (obs) { function messageHandler(data) { obs.onNext(data); } function errHandler(err) { obs.onError(err); } worker.addEventListener('message', messageHandler, false); worker.addEventListener('error', errHandler, false); return function () { worker.close(); worker.removeEventListener('message', messageHandler, false); worker.removeEventListener('error', errHandler, false); }; }); var observer = observerCreate(function (data) { worker.postMessage(data); }); return Subject.create(observer, observable); }; /** * This method wraps an EventSource as an observable sequence. * @param {String} url The url of the server-side script. * @param {Observer} [openObserver] An optional observer for the 'open' event for the server side event. * @returns {Observable} An observable sequence which represents the data from a server-side event. */ dom.fromEventSource = function (url, openObserver) { if (!root.EventSource) { throw new TypeError('EventSource not implemented in your runtime.'); } return new AnonymousObservable(function (observer) { var source = new root.EventSource(url); function onOpen(e) { openObserver.onNext(e); openObserver.onCompleted(); source.removeEventListener('open', onOpen, false); } function onError(e) { if (e.readyState === EventSource.CLOSED) { observer.onCompleted(); } else { observer.onError(e); } } function onMessage(e) { observer.onNext(e); } openObserver && source.addEventListener('open', onOpen, false); source.addEventListener('error', onError, false); source.addEventListener('message', onMessage, false); return function () { source.removeEventListener('error', onError, false); source.removeEventListener('message', onMessage, false); source.close(); }; }); }; /** * Creates an observable sequence from a Mutation Observer. * MutationObserver provides developers a way to react to changes in a DOM. * @example * Rx.DOM.fromMutationObserver(document.getElementById('foo'), { attributes: true, childList: true, characterData: true }); * * @param {Object} target The Node on which to obserave DOM mutations. * @param {Object} options A MutationObserverInit object, specifies which DOM mutations should be reported. * @returns {Observable} An observable sequence which contains mutations on the given DOM target. */ dom.fromMutationObserver = function (target, options) { var BrowserMutationObserver = root.MutationObserver || root.WebKitMutationObserver; if (!BrowserMutationObserver) { throw new TypeError('MutationObserver not implemented in your runtime.'); } return observableCreate(function (observer) { var mutationObserver = new BrowserMutationObserver(observer.onNext.bind(observer)); mutationObserver.observe(target, options); return mutationObserver.disconnect.bind(mutationObserver); }); }; // Get the right animation frame method var requestAnimFrame, cancelAnimFrame; if (root.requestAnimationFrame) { requestAnimFrame = root.requestAnimationFrame; cancelAnimFrame = root.cancelAnimationFrame; } else if (root.mozRequestAnimationFrame) { requestAnimFrame = root.mozRequestAnimationFrame; cancelAnimFrame = root.mozCancelAnimationFrame; } else if (root.webkitRequestAnimationFrame) { requestAnimFrame = root.webkitRequestAnimationFrame; cancelAnimFrame = root.webkitCancelAnimationFrame; } else if (root.msRequestAnimationFrame) { requestAnimFrame = root.msRequestAnimationFrame; cancelAnimFrame = root.msCancelAnimationFrame; } else if (root.oRequestAnimationFrame) { requestAnimFrame = root.oRequestAnimationFrame; cancelAnimFrame = root.oCancelAnimationFrame; } else { requestAnimFrame = function(cb) { root.setTimeout(cb, 1000 / 60); }; cancelAnimFrame = root.clearTimeout; } /** * Gets a scheduler that schedules schedules work on the requestAnimationFrame for immediate actions. */ Scheduler.requestAnimationFrame = (function () { function scheduleNow(state, action) { var scheduler = this, disposable = new SingleAssignmentDisposable(); var id = requestAnimFrame(function () { !disposable.isDisposed && (disposable.setDisposable(action(scheduler, state))); }); return new CompositeDisposable(disposable, disposableCreate(function () { cancelAnimFrame(id); })); } function scheduleRelative(state, dueTime, action) { var scheduler = this, dt = Scheduler.normalize(dueTime); if (dt === 0) { return scheduler.scheduleWithState(state, action); } var disposable = new SingleAssignmentDisposable(); var id = root.setTimeout(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }, dt); return new CompositeDisposable(disposable, disposableCreate(function () { root.clearTimeout(id); })); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); }()); /** * Scheduler that uses a MutationObserver changes as the scheduling mechanism */ Scheduler.microtask = (function () { var nextHandle = 1, tasksByHandle = {}, currentlyRunning = false, scheduleMethod; function clearMethod(handle) { delete tasksByHandle[handle]; } function runTask(handle) { if (currentlyRunning) { root.setTimeout(function () { runTask(handle) }, 0); } else { var task = tasksByHandle[handle]; if (task) { currentlyRunning = true; try { task(); } catch (e) { throw e; } finally { clearMethod(handle); currentlyRunning = false; } } } } var setImmediate = root.setImmediate; function postMessageSupported () { // Ensure not in a worker if (!root.postMessage || root.importScripts) { return false; } var isAsync = false, oldHandler = root.onmessage; // Test for async root.onmessage = function () { isAsync = true; }; root.postMessage('', '*'); root.onmessage = oldHandler; return isAsync; } // Use in order, setImmediate, nextTick, postMessage, MessageChannel, script readystatechanged, setTimeout var BrowserMutationObserver = root.MutationObserver || root.WebKitMutationObserver; if (!!BrowserMutationObserver) { var PREFIX = 'drainqueue_'; var observer = new BrowserMutationObserver(function(mutations) { mutations.forEach(function (mutation) { runTask(mutation.attributeName.substring(PREFIX.length)); }) }); var element = document.createElement('div'); observer.observe(element, { attributes: true }); // Prevent leaks root.addEventListener('unload', function () { observer.disconnect(); observer = null; }, false); scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; element.setAttribute(PREFIX + id, 'drainQueue'); return id; }; } else if (typeof setImmediate === 'function') { scheduleMethod = setImmediate; } else if (postMessageSupported()) { var MSG_PREFIX = 'ms.rx.schedule' + Math.random(); function onGlobalPostMessage(event) { // Only if we're a match to avoid any other global events if (typeof event.data === 'string' && event.data.substring(0, MSG_PREFIX.length) === MSG_PREFIX) { runTask(event.data.substring(MSG_PREFIX.length)); } } if (root.addEventListener) { root.addEventListener('message', onGlobalPostMessage, false); } else if (root.attachEvent){ root.attachEvent('onmessage', onGlobalPostMessage); } scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[currentId] = action; root.postMessage(MSG_PREFIX + currentId, '*'); return id; }; } else if (!!root.MessageChannel) { var channel = new root.MessageChannel(); channel.port1.onmessage = function (event) { runTask(event.data); }; scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; channel.port2.postMessage(id); return id; }; } else if ('document' in root && 'onreadystatechange' in root.document.createElement('script')) { scheduleMethod = function (action) { var scriptElement = root.document.createElement('script'); var id = nextHandle++; tasksByHandle[id] = action; scriptElement.onreadystatechange = function () { runTask(id); scriptElement.onreadystatechange = null; scriptElement.parentNode.removeChild(scriptElement); scriptElement = null; }; root.document.documentElement.appendChild(scriptElement); return id; }; } else { scheduleMethod = function (action) { var id = nextHandle++; tasksByHandle[id] = action; root.setTimeout(function () { runTask(id); }, 0); return id; }; } function scheduleNow(state, action) { var scheduler = this, disposable = new SingleAssignmentDisposable(); var id = scheduleMethod(function () { !disposable.isDisposed && (disposable.setDisposable(action(scheduler, state))); }); return new CompositeDisposable(disposable, disposableCreate(function () { clearMethod(id); })); } function scheduleRelative(state, dueTime, action) { var scheduler = this, dt = Scheduler.normalize(dueTime); if (dt === 0) { return scheduler.scheduleWithState(state, action); } var disposable = new SingleAssignmentDisposable(); var id = root.setTimeout(function () { if (!disposable.isDisposed) { disposable.setDisposable(action(scheduler, state)); } }, dt); return new CompositeDisposable(disposable, disposableCreate(function () { root.clearTimeout(id); })); } function scheduleAbsolute(state, dueTime, action) { return this.scheduleWithRelativeAndState(state, dueTime - this.now(), action); } return new Scheduler(defaultNow, scheduleNow, scheduleRelative, scheduleAbsolute); }()); Rx.DOM.geolocation = { /** * Obtains the geographic position, in terms of latitude and longitude coordinates, of the device. * @param {Object} [geolocationOptions] An object literal to specify one or more of the following attributes and desired values: * - enableHighAccuracy: Specify true to obtain the most accurate position possible, or false to optimize in favor of performance and power consumption. * - timeout: An Integer value that indicates the time, in milliseconds, allowed for obtaining the position. * If timeout is Infinity, (the default value) the location request will not time out. * If timeout is zero (0) or negative, the results depend on the behavior of the location provider. * - maximumAge: An Integer value indicating the maximum age, in milliseconds, of cached position information. * If maximumAge is non-zero, and a cached position that is no older than maximumAge is available, the cached position is used instead of obtaining an updated location. * If maximumAge is zero (0), watchPosition always tries to obtain an updated position, even if a cached position is already available. * If maximumAge is Infinity, any cached position is used, regardless of its age, and watchPosition only tries to obtain an updated position if no cached position data exists. * @returns {Observable} An observable sequence with the geographical location of the device running the client. */ getCurrentPosition: function (geolocationOptions) { if (!root.navigator && !root.navigation.geolocation) { throw new TypeError('geolocation not available'); } return new AnonymousObservable(function (observer) { root.navigator.geolocation.getCurrentPosition( function (data) { observer.onNext(data); observer.onCompleted(); }, observer.onError.bind(observer), geolocationOptions); }); }, /** * Begins listening for updates to the current geographical location of the device running the client. * @param {Object} [geolocationOptions] An object literal to specify one or more of the following attributes and desired values: * - enableHighAccuracy: Specify true to obtain the most accurate position possible, or false to optimize in favor of performance and power consumption. * - timeout: An Integer value that indicates the time, in milliseconds, allowed for obtaining the position. * If timeout is Infinity, (the default value) the location request will not time out. * If timeout is zero (0) or negative, the results depend on the behavior of the location provider. * - maximumAge: An Integer value indicating the maximum age, in milliseconds, of cached position information. * If maximumAge is non-zero, and a cached position that is no older than maximumAge is available, the cached position is used instead of obtaining an updated location. * If maximumAge is zero (0), watchPosition always tries to obtain an updated position, even if a cached position is already available. * If maximumAge is Infinity, any cached position is used, regardless of its age, and watchPosition only tries to obtain an updated position if no cached position data exists. * @returns {Observable} An observable sequence with the current geographical location of the device running the client. */ watchPosition: function (geolocationOptions) { if (!root.navigator && !root.navigation.geolocation) { throw new TypeError('geolocation not available'); } return new AnonymousObservable(function (observer) { var watchId = root.navigator.geolocation.watchPosition( observer.onNext.bind(observer), observer.onError.bind(observer), geolocationOptions); return function () { root.navigator.geolocation.clearWatch(watchId); }; }).publish().refCount(); } }; /** * The FileReader object lets web applications asynchronously read the contents of * files (or raw data buffers) stored on the user's computer, using File or Blob objects * to specify the file or data to read as an observable sequence. * @param {String} file The file to read. * @param {Observer} An observer to watch for progress. * @returns {Object} An object which contains methods for reading the data. */ dom.fromReader = function(file, progressObserver) { if (!root.FileReader) { throw new TypeError('FileReader not implemented in your runtime.'); } function _fromReader(readerFn, file, encoding) { return new AnonymousObservable(function(observer) { var reader = new root.FileReader(); var subject = new AsyncSubject(); function loadHandler(e) { progressObserver && progressObserver.onCompleted(); subject.onNext(e.target.result); subject.onCompleted(); } function errorHandler(e) { subject.onError(e.target.error); } function progressHandler(e) { progressObserver.onNext(e); } reader.addEventListener('load', loadHandler, false); reader.addEventListener('error', errorHandler, false); progressObserver && reader.addEventListener('progress', progressHandler, false); reader[readerFn](file, encoding); return new CompositeDisposable(subject.subscribe(observer), disposableCreate(function () { reader.readyState == root.FileReader.LOADING && reader.abort(); reader.removeEventListener('load', loadHandler, false); reader.removeEventListener('error', errorHandler, false); progressObserver && reader.removeEventListener('progress', progressHandler, false); })); }); } return { /** * This method is used to read the file as an ArrayBuffer as an Observable stream. * @returns {Observable} An observable stream of an ArrayBuffer */ asArrayBuffer : function() { return _fromReader('readAsArrayBuffer', file); }, /** * This method is used to read the file as a binary data string as an Observable stream. * @returns {Observable} An observable stream of a binary data string. */ asBinaryString : function() { return _fromReader('readAsBinaryString', file); }, /** * This method is used to read the file as a URL of the file's data as an Observable stream. * @returns {Observable} An observable stream of a URL representing the file's data. */ asDataURL : function() { return _fromReader('readAsDataURL', file); }, /** * This method is used to read the file as a string as an Observable stream. * @returns {Observable} An observable stream of the string contents of the file. */ asText : function(encoding) { return _fromReader('readAsText', file, encoding); } }; }; return Rx; }));
src/Tab.js
mattBlackDesign/react-materialize
import React from 'react'; import PropTypes from 'prop-types'; // This is just a holder for the props and children for tab, thus // there is no logic here. class Tab extends React.Component { render () { return null; } } Tab.propTypes = { /** * The title shown in the tabs list */ title: PropTypes.node.isRequired, /** * The width of the Tab */ tabWidth: PropTypes.number, /** * Pre-select the tab * @default false */ active: PropTypes.bool, /** * Disable the tab * @default false */ disabled: PropTypes.bool }; Tab.defaultProps = { active: false, disabled: false }; export default Tab;
server/priv/js/components/Graph.react.js
alinpopa/mzbench
import React from 'react'; import moment from 'moment'; import ImageLoader from 'react-imageloader'; import LoadingSpinner from './LoadingSpinner.react'; class Graph extends React.Component { constructor(props) { super(props); this.state = { loaded: false, timestamp: Math.random() }; } componentDidMount() { this._startRedrawTimer(); } componentWillUnmount() { if (this.timer) { clearTimeout(this.timer); } } _formatDate(iso, offsetMinutes) { return moment(iso).utc().add(offsetMinutes || 0, "minutes").format("HH:mm_YYYYMMDD"); } _getPeriod() { const bench = this.props.bench; const autoUpdate = bench.isRunning(); const from = !autoUpdate ? this._formatDate(bench.start_time, -2) : "-10min"; const until = !autoUpdate ? this._formatDate(bench.finish_time, 2) : "now" ; return {from: from, until: until}; } _redrawGraphs() { this.setState({timestamp: Math.random()}); this._startRedrawTimer(); } _startRedrawTimer() { const autoUpdate = this.props.bench.isRunning(); this.timer = autoUpdate ? setTimeout(() => this._redrawGraphs(), this.props.autoUpdateInterval) : undefined; } _getUrl(options) { let src = this.props.url + "?"; Object.keys(options).forEach((key) => { let value = options[key]; if (key == "target") { value.forEach((value) => { src += "&target=" + value; }); } else if (value !== undefined) { src += "&" + key + "=" + value; } }); return src.replace(/\?&/, "?"); } renderGraphSpinner() { const ratio = (this.props.graphiteOpts.height / this.props.graphiteOpts.width) * 100; return ( <div className="spinner-wrapper"> <div className="text-center spinner-main"> <span className="glyphicon glyphicon-refresh glyphicon-spin" /> </div> <div style={{paddingTop: ratio + "%"}} /> </div> ); } render() { let periods = this._getPeriod(); let options = Object.assign({}, { _t: this.state.timestamp }, periods, this.props.graphiteOpts); let optimizedOptions = this._optimizeTargets(options); let bigGraphOptions = Object.assign({}, optimizedOptions, {width: 960, height: 720}); let content = this.state.loaded ? (<img className="graph" src={this._getUrl(optimizedOptions)} width={optimizedOptions.width}/>) : (<ImageLoader src={this._getUrl(optimizedOptions)} imgProps={{className: "graph", width: optimizedOptions.width}} preloader={() => this.renderGraphSpinner()} onLoad={() => this.setState({loaded: true})}> Image load failed! </ImageLoader>); return ( <a href={this._getUrl(bigGraphOptions)} target="_blank"> {content} </a> ); } _findMask(targets = []) { if (targets.length <= 1) { return null; } var pivot = targets[0].split("."); var maskIdx = -1; for (var i = 1; i < targets.length; i++) { var x = targets[i].split("."); if (x.length != pivot.length) { return null; } for (var j=0; j < pivot.length; j++) { if ((x[j] != pivot[j]) && (j != maskIdx)) { if (-1 != maskIdx) { return null; } maskIdx = j; } } } if (-1 != maskIdx) { pivot[maskIdx] = "*"; } return pivot.join("."); } _truncateTargets(targets, threshold) { var length = 0; var result = targets.filter(function (value) { length += ("&target=" + value).length; return (length < threshold); }); return result; } /* * Sometimes we receive a lot of targets. We use the following optimization algorithm: * * 1. if we are able to draw all targets then draw all of them * 2. if we are not able to draw all target then try to find mask and draw targets by mask * 3. if we didn't find mask then we truncate targets * */ _optimizeTargets(options, {legendMax = 10, threshold = 3800} = {}) { let {target = []} = options; if (target.length <= legendMax) { return Object.assign(options, {target: target}); }; var mask = this._findMask(target); if (null != mask) { target = [ 'alias(lineWidth('+mask+',0.5),"")', 'color(lineWidth(averageSeries('+mask+'),5),"ffb03b")' ]; return Object.assign(options, {target: target, hideLegend: "0"}); } return Object.assign(options, {target: target}); } }; Graph.propTypes = { url: React.PropTypes.string.isRequired, graphiteOpts: React.PropTypes.object, autoUpdateInterval: React.PropTypes.number }; Graph.defaultProps = { graphiteOpts: {}, autoUpdateInterval: 10000 }; export default Graph;
js/jqwidgets/demos/react/app/datetimeinput/dropdownhorizontalalignment/app.js
luissancheza/sice
import React from 'react'; import ReactDOM from 'react-dom'; import JqxDateTimeInput from '../../../jqwidgets-react/react_jqxdatetimeinput.js'; import JqxRadioButton from '../../../jqwidgets-react/react_jqxradiobutton.js'; class App extends React.Component { componentDidMount() { this.refs.rightAlign.on('checked', () => { this.refs.myDateTimeInput.dropDownHorizontalAlignment('right'); }); this.refs.leftAlign.on('checked', () => { this.refs.myDateTimeInput.dropDownHorizontalAlignment('left'); }); } render() { return ( <div> <div style={{ float: 'left', fontSize: 12, fontFamily: 'Verdana' }} id="selectionlog"> <h3>Alignment</h3> <JqxRadioButton ref='leftAlign' checked={false}> Left </JqxRadioButton> <JqxRadioButton ref='rightAlign' checked={false} style={{ marginTop: 10 }}> Right </JqxRadioButton> </div> <JqxDateTimeInput ref='myDateTimeInput' style={{ float: 'left', marginTop: 20, marginLeft: 100 }} width={150} height={25} animationType={'fade'} dropDownHorizontalAlignment={'right'} /> </div> ) } } ReactDOM.render(<App />, document.getElementById('app'));
ajax/libs/yasr/2.4.5/yasr.bundled.min.js
CosmicWebServices/cdnjs
!function(t){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=t();else if("function"==typeof define&&define.amd)define([],t);else{var e;"undefined"!=typeof window?e=window:"undefined"!=typeof global?e=global:"undefined"!=typeof self&&(e=self),e.YASR=t()}}(function(){var t;return function e(t,n,r){function i(a,s){if(!n[a]){if(!t[a]){var l="function"==typeof require&&require;if(!s&&l)return l(a,!0);if(o)return o(a,!0);var u=new Error("Cannot find module '"+a+"'");throw u.code="MODULE_NOT_FOUND",u}var c=n[a]={exports:{}};t[a][0].call(c.exports,function(e){var n=t[a][1][e];return i(n?n:e)},c,c.exports,e,t,n,r)}return n[a].exports}for(var o="function"==typeof require&&require,a=0;a<r.length;a++)i(r[a]);return i}({1:[function(t,e){e.exports=t("./main.js")},{"./main.js":37}],2:[function(e,n,r){(function(n,i,o){(function(n){"use strict";"function"==typeof t&&t.amd?t("datatables",["jquery"],n):"object"==typeof r?n(e("jquery")):jQuery&&!jQuery.fn.dataTable&&n(jQuery)})(function(t){"use strict";function e(n){var r,i,o="a aa ai ao as b fn i m o s ",a={};t.each(n,function(t){r=t.match(/^([^A-Z]+?)([A-Z])/);if(r&&-1!==o.indexOf(r[1]+" ")){i=t.replace(r[0],r[2].toLowerCase());a[i]=t;"o"===r[1]&&e(n[t])}});n._hungarianMap=a}function r(n,i,a){n._hungarianMap||e(n);var s;t.each(i,function(e){s=n._hungarianMap[e];if(s!==o&&(a||i[s]===o))if("o"===s.charAt(0)){i[s]||(i[s]={});t.extend(!0,i[s],i[e]);r(n[s],i[s],a)}else i[s]=i[e]})}function a(t){var e=$e.defaults.oLanguage,n=t.sZeroRecords;!t.sEmptyTable&&n&&"No data available in table"===e.sEmptyTable&&Oe(t,t,"sZeroRecords","sEmptyTable");!t.sLoadingRecords&&n&&"Loading..."===e.sLoadingRecords&&Oe(t,t,"sZeroRecords","sLoadingRecords");t.sInfoThousands&&(t.sThousands=t.sInfoThousands);var r=t.sDecimal;r&&Xe(r)}function s(t){yn(t,"ordering","bSort");yn(t,"orderMulti","bSortMulti");yn(t,"orderClasses","bSortClasses");yn(t,"orderCellsTop","bSortCellsTop");yn(t,"order","aaSorting");yn(t,"orderFixed","aaSortingFixed");yn(t,"paging","bPaginate");yn(t,"pagingType","sPaginationType");yn(t,"pageLength","iDisplayLength");yn(t,"searching","bFilter");var e=t.aoSearchCols;if(e)for(var n=0,i=e.length;i>n;n++)e[n]&&r($e.models.oSearch,e[n])}function l(t){yn(t,"orderable","bSortable");yn(t,"orderData","aDataSort");yn(t,"orderSequence","asSorting");yn(t,"orderDataType","sortDataType")}function u(e){var n=e.oBrowser,r=t("<div/>").css({position:"absolute",top:0,left:0,height:1,width:1,overflow:"hidden"}).append(t("<div/>").css({position:"absolute",top:1,left:1,width:100,overflow:"scroll"}).append(t('<div class="test"/>').css({width:"100%",height:10}))).appendTo("body"),i=r.find(".test");n.bScrollOversize=100===i[0].offsetWidth;n.bScrollbarLeft=1!==i.offset().left;r.remove()}function c(t,e,n,r,i,a){var 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this.context.length?this.context[0].oSavedState:null});Ke("state.clear()",function(){return this.iterator("table",function(t){t.fnStateSaveCallback.call(t.oInstance,t,{})})});Ke("state.loaded()",function(){return this.context.length?this.context[0].oLoadedState:null});Ke("state.save()",function(){return this.iterator("table",function(t){je(t)})});$e.versionCheck=$e.fnVersionCheck=function(t){for(var e,n,r=$e.version.split("."),i=t.split("."),o=0,a=i.length;a>o;o++){e=parseInt(r[o],10)||0;n=parseInt(i[o],10)||0;if(e!==n)return e>n}return!0};$e.isDataTable=$e.fnIsDataTable=function(e){var n=t(e).get(0),r=!1; t.each($e.settings,function(t,e){(e.nTable===n||e.nScrollHead===n||e.nScrollFoot===n)&&(r=!0)});return r};$e.tables=$e.fnTables=function(e){return jQuery.map($e.settings,function(n){return!e||e&&t(n.nTable).is(":visible")?n.nTable:void 0})};$e.camelToHungarian=r;Ke("$()",function(e,n){var r=this.rows(n).nodes(),i=t(r);return 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g=t.inArray(r,$e.settings);-1!==g&&$e.settings.splice(g,1)})});$e.version="1.10.2";$e.settings=[];$e.models={};$e.models.oSearch={bCaseInsensitive:!0,sSearch:"",bRegex:!1,bSmart:!0};$e.models.oRow={nTr:null,anCells:null,_aData:[],_aSortData:null,_aFilterData:null,_sFilterRow:null,_sRowStripe:"",src:null};$e.models.oColumn={idx:null,aDataSort:null,asSorting:null,bSearchable:null,bSortable:null,bVisible:null,_sManualType:null,_bAttrSrc:!1,fnCreatedCell:null,fnGetData:null,fnSetData:null,mData:null,mRender:null,nTh:null,nTf:null,sClass:null,sContentPadding:null,sDefaultContent:null,sName:null,sSortDataType:"std",sSortingClass:null,sSortingClassJUI:null,sTitle:null,sType:null,sWidth:null,sWidthOrig:null};$e.defaults={aaData:null,aaSorting:[[0,"asc"]],aaSortingFixed:[],ajax:null,aLengthMenu:[10,25,50,100],aoColumns:null,aoColumnDefs:null,aoSearchCols:[],asStripeClasses:null,bAutoWidth:!0,bDeferRender:!1,bDestroy:!1,bFilter:!0,bInfo:!0,bJQueryUI:!1,bLengthChange:!0,bPaginate:!0,bProcessing:!1,bRetrieve:!1,bScrollCollapse:!1,bServerSide:!1,bSort:!0,bSortMulti:!0,bSortCellsTop:!1,bSortClasses:!0,bStateSave:!1,fnCreatedRow:null,fnDrawCallback:null,fnFooterCallback:null,fnFormatNumber:function(t){return t.toString().replace(/\B(?=(\d{3})+(?!\d))/g,this.oLanguage.sThousands)},fnHeaderCallback:null,fnInfoCallback:null,fnInitComplete:null,fnPreDrawCallback:null,fnRowCallback:null,fnServerData:null,fnServerParams:null,fnStateLoadCallback:function(t){try{return JSON.parse((-1===t.iStateDuration?sessionStorage:localStorage).getItem("DataTables_"+t.sInstance+"_"+location.pathname))}catch(e){}},fnStateLoadParams:null,fnStateLoaded:null,fnStateSaveCallback:function(t,e){try{(-1===t.iStateDuration?sessionStorage:localStorage).setItem("DataTables_"+t.sInstance+"_"+location.pathname,JSON.stringify(e))}catch(n){}},fnStateSaveParams:null,iStateDuration:7200,iDeferLoading:null,iDisplayLength:10,iDisplayStart:0,iTabIndex:0,oClasses:{},oLanguage:{oAria:{sSortAscending:": activate to sort column ascending",sSortDescending:": activate to sort column descending"},oPaginate:{sFirst:"First",sLast:"Last",sNext:"Next",sPrevious:"Previous"},sEmptyTable:"No data available in table",sInfo:"Showing _START_ to 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t=this._iDisplayLength,e=this._iDisplayStart,n=e+t,r=this.aiDisplay.length,i=this.oFeatures,o=i.bPaginate;return i.bServerSide?o===!1||-1===t?e+r:Math.min(e+t,this._iRecordsDisplay):!o||n>r||-1===t?r:n},oInstance:null,sInstance:null,iTabIndex:0,nScrollHead:null,nScrollFoot:null,aLastSort:[],oPlugins:{}};$e.ext=Ye={classes:{},errMode:"alert",feature:[],search:[],internal:{},legacy:{ajax:null},pager:{},renderer:{pageButton:{},header:{}},order:{},type:{detect:[],search:{},order:{}},_unique:0,fnVersionCheck:$e.fnVersionCheck,iApiIndex:0,oJUIClasses:{},sVersion:$e.version};t.extend(Ye,{afnFiltering:Ye.search,aTypes:Ye.type.detect,ofnSearch:Ye.type.search,oSort:Ye.type.order,afnSortData:Ye.order,aoFeatures:Ye.feature,oApi:Ye.internal,oStdClasses:Ye.classes,oPagination:Ye.pager});t.extend($e.ext.classes,{sTable:"dataTable",sNoFooter:"no-footer",sPageButton:"paginate_button",sPageButtonActive:"current",sPageButtonDisabled:"disabled",sStripeOdd:"odd",sStripeEven:"even",sRowEmpty:"dataTables_empty",sWrapper:"dataTables_wrapper",sFilter:"dataTables_filter",sInfo:"dataTables_info",sPaging:"dataTables_paginate paging_",sLength:"dataTables_length",sProcessing:"dataTables_processing",sSortAsc:"sorting_asc",sSortDesc:"sorting_desc",sSortable:"sorting",sSortableAsc:"sorting_asc_disabled",sSortableDesc:"sorting_desc_disabled",sSortableNone:"sorting_disabled",sSortColumn:"sorting_",sFilterInput:"",sLengthSelect:"",sScrollWrapper:"dataTables_scroll",sScrollHead:"dataTables_scrollHead",sScrollHeadInner:"dataTables_scrollHeadInner",sScrollBody:"dataTables_scrollBody",sScrollFoot:"dataTables_scrollFoot",sScrollFootInner:"dataTables_scrollFootInner",sHeaderTH:"",sFooterTH:"",sSortJUIAsc:"",sSortJUIDesc:"",sSortJUI:"",sSortJUIAscAllowed:"",sSortJUIDescAllowed:"",sSortJUIWrapper:"",sSortIcon:"",sJUIHeader:"",sJUIFooter:""});(function(){var e="";e="";var n=e+"ui-state-default",r=e+"css_right ui-icon ui-icon-",i=e+"fg-toolbar ui-toolbar ui-widget-header ui-helper-clearfix";t.extend($e.ext.oJUIClasses,$e.ext.classes,{sPageButton:"fg-button ui-button 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Vn=$e.ext.pager;t.extend(Vn,{simple:function(){return["previous","next"]},full:function(){return["first","previous","next","last"]},simple_numbers:function(t,e){return["previous",Ve(t,e),"next"]},full_numbers:function(t,e){return["first","previous",Ve(t,e),"next","last"]},_numbers:Ve,numbers_length:7});t.extend(!0,$e.ext.renderer,{pageButton:{_:function(e,n,r,o,a,s){var l,u,c=e.oClasses,f=e.oLanguage.oPaginate,h=0,d=function(n,i){var o,p,g,m,v=function(t){he(e,t.data.action,!0)};for(o=0,p=i.length;p>o;o++){m=i[o];if(t.isArray(m)){var y=t("<"+(m.DT_el||"div")+"/>").appendTo(n);d(y,m)}else{l="";u="";switch(m){case"ellipsis":n.append("<span>&hellip;</span>");break;case"first":l=f.sFirst;u=m+(a>0?"":" "+c.sPageButtonDisabled);break;case"previous":l=f.sPrevious;u=m+(a>0?"":" "+c.sPageButtonDisabled);break;case"next":l=f.sNext;u=m+(s-1>a?"":" "+c.sPageButtonDisabled);break;case"last":l=f.sLast;u=m+(s-1>a?"":" "+c.sPageButtonDisabled);break;default:l=m+1;u=a===m?c.sPageButtonActive:""}if(l){g=t("<a>",{"class":c.sPageButton+" "+u,"aria-controls":e.sTableId,"data-dt-idx":h,tabindex:e.iTabIndex,id:0===r&&"string"==typeof m?e.sTableId+"_"+m:null}).html(l).appendTo(n);Fe(g,{action:m},v);h++}}}};try{var p=t(i.activeElement).data("dt-idx");d(t(n).empty(),o);null!==p&&t(n).find("[data-dt-idx="+p+"]").focus()}catch(g){}}}});var Xn=function(t,e,n,r){if(!t||"-"===t)return-1/0;e&&(t=un(t,e));if(t.replace){n&&(t=t.replace(n,""));r&&(t=t.replace(r,""))}return 1*t};t.extend(Ye.type.order,{"date-pre":function(t){return Date.parse(t)||0},"html-pre":function(t){return sn(t)?"":t.replace?t.replace(/<.*?>/g,"").toLowerCase():t+""},"string-pre":function(t){return sn(t)?"":"string"==typeof t?t.toLowerCase():t.toString?t.toString():""},"string-asc":function(t,e){return e>t?-1:t>e?1:0},"string-desc":function(t,e){return e>t?1:t>e?-1:0}});Xe("");t.extend($e.ext.type.detect,[function(t,e){var n=e.oLanguage.sDecimal;return cn(t,n)?"num"+n:null},function(t){if(t&&(!nn.test(t)||!rn.test(t)))return null;var e=Date.parse(t);return null!==e&&!isNaN(e)||sn(t)?"date":null},function(t,e){var n=e.oLanguage.sDecimal;return cn(t,n,!0)?"num-fmt"+n:null},function(t,e){var n=e.oLanguage.sDecimal;return hn(t,n)?"html-num"+n:null},function(t,e){var n=e.oLanguage.sDecimal;return hn(t,n,!0)?"html-num-fmt"+n:null},function(t){return sn(t)||"string"==typeof t&&-1!==t.indexOf("<")?"html":null}]);t.extend($e.ext.type.search,{html:function(t){return sn(t)?t:"string"==typeof t?t.replace(tn," ").replace(en,""):""},string:function(t){return sn(t)?t:"string"==typeof t?t.replace(tn," "):t}});t.extend(!0,$e.ext.renderer,{header:{_:function(e,n,r,i){t(e.nTable).on("order.dt.DT",function(t,o,a,s){if(e===o){var l=r.idx;n.removeClass(r.sSortingClass+" "+i.sSortAsc+" "+i.sSortDesc).addClass("asc"==s[l]?i.sSortAsc:"desc"==s[l]?i.sSortDesc:r.sSortingClass)}})},jqueryui:function(e,n,r,i){var o=r.idx;t("<div/>").addClass(i.sSortJUIWrapper).append(n.contents()).append(t("<span/>").addClass(i.sSortIcon+" "+r.sSortingClassJUI)).appendTo(n);t(e.nTable).on("order.dt.DT",function(t,a,s,l){if(e===a){n.removeClass(i.sSortAsc+" "+i.sSortDesc).addClass("asc"==l[o]?i.sSortAsc:"desc"==l[o]?i.sSortDesc:r.sSortingClass);n.find("span."+i.sSortIcon).removeClass(i.sSortJUIAsc+" "+i.sSortJUIDesc+" "+i.sSortJUI+" "+i.sSortJUIAscAllowed+" "+i.sSortJUIDescAllowed).addClass("asc"==l[o]?i.sSortJUIAsc:"desc"==l[o]?i.sSortJUIDesc:r.sSortingClassJUI)}})}}});$e.render={number:function(t,e,n,r){return{display:function(i){var o=0>i?"-":"";i=Math.abs(parseFloat(i));var a=parseInt(i,10),s=n?e+(i-a).toFixed(n).substring(2):"";return o+(r||"")+a.toString().replace(/\B(?=(\d{3})+(?!\d))/g,t)+s}}}};t.extend($e.ext.internal,{_fnExternApiFunc:Ge,_fnBuildAjax:U,_fnAjaxUpdate:B,_fnAjaxParameters:V,_fnAjaxUpdateDraw:X,_fnAjaxDataSrc:G,_fnAddColumn:f,_fnColumnOptions:h,_fnAdjustColumnSizing:d,_fnVisibleToColumnIndex:p,_fnColumnIndexToVisible:g,_fnVisbleColumns:m,_fnGetColumns:v,_fnColumnTypes:y,_fnApplyColumnDefs:b,_fnHungarianMap:e,_fnCamelToHungarian:r,_fnLanguageCompat:a,_fnBrowserDetect:u,_fnAddData:x,_fnAddTr:w,_fnNodeToDataIndex:C,_fnNodeToColumnIndex:S,_fnGetCellData:T,_fnSetCellData:k,_fnSplitObjNotation:_,_fnGetObjectDataFn:M,_fnSetObjectDataFn:D,_fnGetDataMaster:L,_fnClearTable:A,_fnDeleteIndex:N,_fnInvalidateRow:E,_fnGetRowElements:j,_fnCreateTr:I,_fnBuildHead:H,_fnDrawHead:O,_fnDraw:R,_fnReDraw:F,_fnAddOptionsHtml:W,_fnDetectHeader:z,_fnGetUniqueThs:q,_fnFeatureHtmlFilter:$,_fnFilterComplete:Y,_fnFilterCustom:J,_fnFilterColumn:K,_fnFilter:Z,_fnFilterCreateSearch:Q,_fnEscapeRegex:te,_fnFilterData:ee,_fnFeatureHtmlInfo:ie,_fnUpdateInfo:oe,_fnInfoMacros:ae,_fnInitialise:se,_fnInitComplete:le,_fnLengthChange:ue,_fnFeatureHtmlLength:ce,_fnFeatureHtmlPaginate:fe,_fnPageChange:he,_fnFeatureHtmlProcessing:de,_fnProcessingDisplay:pe,_fnFeatureHtmlTable:ge,_fnScrollDraw:me,_fnApplyToChildren:ve,_fnCalculateColumnWidths:ye,_fnThrottle:be,_fnConvertToWidth:xe,_fnScrollingWidthAdjust:we,_fnGetWidestNode:Ce,_fnGetMaxLenString:Se,_fnStringToCss:Te,_fnScrollBarWidth:ke,_fnSortFlatten:_e,_fnSort:Me,_fnSortAria:De,_fnSortListener:Le,_fnSortAttachListener:Ae,_fnSortingClasses:Ne,_fnSortData:Ee,_fnSaveState:je,_fnLoadState:Ie,_fnSettingsFromNode:Pe,_fnLog:He,_fnMap:Oe,_fnBindAction:Fe,_fnCallbackReg:We,_fnCallbackFire:ze,_fnLengthOverflow:qe,_fnRenderer:Ue,_fnDataSource:Be,_fnRowAttributes:P,_fnCalculateEnd:function(){}});t.fn.dataTable=$e;t.fn.dataTableSettings=$e.settings;t.fn.dataTableExt=$e.ext;t.fn.DataTable=function(e){return t(this).dataTable(e).api()};t.each($e,function(e,n){t.fn.DataTable[e]=n});return t.fn.dataTable})})(window,document)},{jquery:19}],3:[function(t){var e,n=t("jquery"),r=n(document),i=n("head"),o=null,a=[],s=0,l="id",u="px",c="JColResizer",f=parseInt,h=Math,d=navigator.userAgent.indexOf("Trident/4.0")>0;try{e=sessionStorage}catch(p){}i.append("<style type='text/css'> .JColResizer{table-layout:fixed;} .JColResizer td, .JColResizer th{overflow:hidden;padding-left:0!important; padding-right:0!important;} .JCLRgrips{ height:0px; position:relative;} .JCLRgrip{margin-left:-5px; position:absolute; z-index:5; } .JCLRgrip .JColResizer{position:absolute;background-color:red;filter:alpha(opacity=1);opacity:0;width:10px;height:100%;top:0px} .JCLRLastGrip{position:absolute; width:1px; } .JCLRgripDrag{ border-left:1px dotted black; }</style>");var g=function(t,e){var r=n(t);if(e.disable)return m(r);var i=r.id=r.attr(l)||c+s++;r.p=e.postbackSafe;if(r.is("table")&&!a[i]){r.addClass(c).attr(l,i).before('<div class="JCLRgrips"/>');r.opt=e;r.g=[];r.c=[];r.w=r.width();r.gc=r.prev();e.marginLeft&&r.gc.css("marginLeft",e.marginLeft);e.marginRight&&r.gc.css("marginRight",e.marginRight);r.cs=f(d?t.cellSpacing||t.currentStyle.borderSpacing:r.css("border-spacing"))||2;r.b=f(d?t.border||t.currentStyle.borderLeftWidth:r.css("border-left-width"))||1;a[i]=r;v(r)}},m=function(t){var e=t.attr(l),t=a[e];if(t&&t.is("table")){t.removeClass(c).gc.remove();delete a[e]}},v=function(t){var r=t.find(">thead>tr>th,>thead>tr>td");r.length||(r=t.find(">tbody>tr:first>th,>tr:first>th,>tbody>tr:first>td, >tr:first>td"));t.cg=t.find("col");t.ln=r.length;t.p&&e&&e[t.id]&&y(t,r);r.each(function(e){var r=n(this),i=n(t.gc.append('<div class="JCLRgrip"></div>')[0].lastChild);i.t=t;i.i=e;i.c=r;r.w=r.width();t.g.push(i);t.c.push(r);r.width(r.w).removeAttr("width");e<t.ln-1?i.bind("touchstart 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r=o.x-o.l,i=t.c[e],a=t.c[e+1],s=i.w+r,l=a.w-r;i.width(s+u);a.width(l+u);t.cg.eq(e).width(s+u);t.cg.eq(e+1).width(l+u);if(n){i.w=s;a.w=l}},w=function(t){if(o){var e=o.t;if(t.originalEvent.touches)var n=t.originalEvent.touches[0].pageX-o.ox+o.l;else var n=t.pageX-o.ox+o.l;var r=e.opt.minWidth,i=o.i,a=1.5*e.cs+r+e.b,s=i==e.ln-1?e.w-a:e.g[i+1].position().left-e.cs-r,l=i?e.g[i-1].position().left+e.cs+r:a;n=h.max(l,h.min(s,n));o.x=n;o.css("left",n+u);if(e.opt.liveDrag){x(e,i);b(e);var c=e.opt.onDrag;if(c){t.currentTarget=e[0];c(t)}}return!1}},C=function(t){r.unbind("touchend."+c+" mouseup."+c).unbind("touchmove."+c+" mousemove."+c);n("head :last-child").remove();if(o){o.removeClass(o.t.opt.draggingClass);var i=o.t,a=i.opt.onResize;if(o.x){x(i,o.i,!0);b(i);if(a){t.currentTarget=i[0];a(t)}}i.p&&e&&y(i);o=null}},S=function(t){var e=n(this).data(c),s=a[e.t],l=s.g[e.i];l.ox=t.originalEvent.touches?t.originalEvent.touches[0].pageX:t.pageX;l.l=l.position().left;r.bind("touchmove."+c+" 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e=t("jquery");e.csv={defaults:{separator:",",delimiter:'"',headers:!0},hooks:{castToScalar:function(t){var e=/\./;if(isNaN(t))return t;if(e.test(t))return parseFloat(t);var n=parseInt(t);return isNaN(n)?null:n}},parsers:{parse:function(t,e){function n(){l=0;u="";if(e.start&&e.state.rowNum<e.start){s=[];e.state.rowNum++;e.state.colNum=1}else{if(void 0===e.onParseEntry)a.push(s);else{var t=e.onParseEntry(s,e.state);t!==!1&&a.push(t)}s=[];e.end&&e.state.rowNum>=e.end&&(c=!0);e.state.rowNum++;e.state.colNum=1}}function r(){if(void 0===e.onParseValue)s.push(u);else{var t=e.onParseValue(u,e.state);t!==!1&&s.push(t)}u="";l=0;e.state.colNum++}var i=e.separator,o=e.delimiter;e.state.rowNum||(e.state.rowNum=1);e.state.colNum||(e.state.colNum=1);var a=[],s=[],l=0,u="",c=!1,f=RegExp.escape(i),h=RegExp.escape(o),d=/(D|S|\n|\r|[^DS\r\n]+)/,p=d.source;p=p.replace(/S/g,f);p=p.replace(/D/g,h);d=RegExp(p,"gm");t.replace(d,function(t){if(!c)switch(l){case 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t=e.onParseEntry(s,e.state);t!==!1&&o.push(t)}s="";e.end&&e.state.rowNum>=e.end&&(l=!0);e.state.rowNum++}}var r=e.separator,i=e.delimiter;e.state.rowNum||(e.state.rowNum=1);var o=[],a=0,s="",l=!1,u=RegExp.escape(r),c=RegExp.escape(i),f=/(D|S|\n|\r|[^DS\r\n]+)/,h=f.source;h=h.replace(/S/g,u);h=h.replace(/D/g,c);f=RegExp(h,"gm");t.replace(f,function(t){if(!l)switch(a){case 0:if(t===r){s+=t;a=0;break}if(t===i){s+=t;a=1;break}if("\n"===t){n();break}if(/^\r$/.test(t))break;s+=t;a=3;break;case 1:if(t===i){s+=t;a=2;break}s+=t;a=1;break;case 2:var o=s.substr(s.length-1);if(t===i&&o===i){s+=t;a=1;break}if(t===r){s+=t;a=0;break}if("\n"===t){n();break}if("\r"===t)break;throw new Error("CSVDataError: Illegal state [Row:"+e.state.rowNum+"]");case 3:if(t===r){s+=t;a=0;break}if("\n"===t){n();break}if("\r"===t)break;if(t===i)throw new Error("CSVDataError: Illegal quote [Row:"+e.state.rowNum+"]");throw new Error("CSVDataError: Illegal state [Row:"+e.state.rowNum+"]");default:throw new 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o=[],n={delimiter:i.delimiter,separator:i.separator,onParseEntry:n.onParseEntry,onParseValue:n.onParseValue,start:n.start,end:n.end,state:{rowNum:1,colNum:1}};o=e.csv.parsers.parse(t,n);if(!i.callback)return o;i.callback("",o);return void 0},toObjects:function(t,n,r){var n=void 0!==n?n:{},i={};i.callback=void 0!==r&&"function"==typeof r?r:!1;i.separator="separator"in n?n.separator:e.csv.defaults.separator;i.delimiter="delimiter"in n?n.delimiter:e.csv.defaults.delimiter;i.headers="headers"in n?n.headers:e.csv.defaults.headers;n.start="start"in n?n.start:1;i.headers&&n.start++;n.end&&i.headers&&n.end++;var o=[],a=[],n={delimiter:i.delimiter,separator:i.separator,onParseEntry:n.onParseEntry,onParseValue:n.onParseValue,start:n.start,end:n.end,state:{rowNum:1,colNum:1},match:!1},s={delimiter:i.delimiter,separator:i.separator,start:1,end:1,state:{rowNum:1,colNum:1}},l=e.csv.parsers.splitLines(t,s),u=e.csv.toArray(l[0],n),o=e.csv.parsers.splitLines(t,n);n.state.colNum=1;n.state.rowNum=u?2:1;for(var c=0,f=o.length;f>c;c++){var h=e.csv.toArray(o[c],n),d={};for(var p in u)d[u[p]]=h[p];a.push(d);n.state.rowNum++}if(!i.callback)return a;i.callback("",a);return void 0},fromArrays:function(t,n,r){var n=void 0!==n?n:{},o={};o.callback=void 0!==r&&"function"==typeof r?r:!1;o.separator="separator"in n?n.separator:e.csv.defaults.separator;o.delimiter="delimiter"in n?n.delimiter:e.csv.defaults.delimiter;o.escaper="escaper"in n?n.escaper:e.csv.defaults.escaper;o.experimental="experimental"in n?n.experimental:!1;if(!o.experimental)throw new Error("not implemented");var a=[];for(i in t)a.push(t[i]);if(!o.callback)return a;o.callback("",a);return void 0},fromObjects2CSV:function(t,n,r){var n=void 0!==n?n:{},o={};o.callback=void 0!==r&&"function"==typeof r?r:!1;o.separator="separator"in n?n.separator:e.csv.defaults.separator;o.delimiter="delimiter"in n?n.delimiter:e.csv.defaults.delimiter;o.experimental="experimental"in n?n.experimental:!1;if(!o.experimental)throw new Error("not implemented");var a=[];for(i in t)a.push(arrays[i]);if(!o.callback)return a;o.callback("",a);return void 0}};e.csvEntry2Array=e.csv.toArray;e.csv2Array=e.csv.toArrays;e.csv2Dictionary=e.csv.toObjects},{jquery:19}],5:[function(t,e){function n(){this._events=this._events||{};this._maxListeners=this._maxListeners||void 0}function r(t){return"function"==typeof t}function i(t){return"number"==typeof t}function o(t){return"object"==typeof t&&null!==t}function a(t){return void 0===t}e.exports=n;n.EventEmitter=n;n.prototype._events=void 0;n.prototype._maxListeners=void 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o=t.getLineHandle(e.line),l=e.ch-1,u=l>=0&&s[o.text.charAt(l)]||s[o.text.charAt(++l)];if(!u)return null;var c=">"==u.charAt(1)?1:-1;if(r&&c>0!=(l==e.ch))return null;var f=t.getTokenTypeAt(a(e.line,l+1)),h=n(t,a(e.line,l+(c>0?1:0)),c,f||null,i);return null==h?null:{from:a(e.line,l),to:h&&h.pos,match:h&&h.ch==u.charAt(0),forward:c>0}}function n(t,e,n,r,i){for(var o=i&&i.maxScanLineLength||1e4,l=i&&i.maxScanLines||1e3,u=[],c=i&&i.bracketRegex?i.bracketRegex:/[(){}[\]]/,f=n>0?Math.min(e.line+l,t.lastLine()+1):Math.max(t.firstLine()-1,e.line-l),h=e.line;h!=f;h+=n){var d=t.getLine(h);if(d){var p=n>0?0:d.length-1,g=n>0?d.length:-1;if(!(d.length>o)){h==e.line&&(p=e.ch-(0>n?1:0));for(;p!=g;p+=n){var m=d.charAt(p);if(c.test(m)&&(void 0===r||t.getTokenTypeAt(a(h,p+1))==r)){var v=s[m];if(">"==v.charAt(1)==n>0)u.push(m);else{if(!u.length)return{pos:a(h,p),ch:m};u.pop()}}}}}}return h-n==(n>0?t.lastLine():t.firstLine())?!1:null}function r(t,n,r){for(var i=t.state.matchBrackets.maxHighlightLineLength||1e3,s=[],l=t.listSelections(),u=0;u<l.length;u++){var c=l[u].empty()&&e(t,l[u].head,!1,r);if(c&&t.getLine(c.from.line).length<=i){var f=c.match?"CodeMirror-matchingbracket":"CodeMirror-nonmatchingbracket";s.push(t.markText(c.from,a(c.from.line,c.from.ch+1),{className:f}));c.to&&t.getLine(c.to.line).length<=i&&s.push(t.markText(c.to,a(c.to.line,c.to.ch+1),{className:f}))}}if(s.length){o&&t.state.focused&&t.display.input.focus(); var h=function(){t.operation(function(){for(var t=0;t<s.length;t++)s[t].clear()})};if(!n)return h;setTimeout(h,800)}}function i(t){t.operation(function(){if(l){l();l=null}l=r(t,!1,t.state.matchBrackets)})}var o=/MSIE \d/.test(navigator.userAgent)&&(null==document.documentMode||document.documentMode<8),a=t.Pos,s={"(":")>",")":"(<","[":"]>","]":"[<","{":"}>","}":"{<"},l=null;t.defineOption("matchBrackets",!1,function(e,n,r){r&&r!=t.Init&&e.off("cursorActivity",i);if(n){e.state.matchBrackets="object"==typeof n?n:{};e.on("cursorActivity",i)}});t.defineExtension("matchBrackets",function(){r(this,!0)});t.defineExtension("findMatchingBracket",function(t,n,r){return e(this,t,n,r)});t.defineExtension("scanForBracket",function(t,e,r,i){return n(this,t,e,r,i)})})},{"../../lib/codemirror":11}],7:[function(e,n,r){(function(i){"object"==typeof r&&"object"==typeof n?i(e("../../lib/codemirror")):"function"==typeof t&&t.amd?t(["../../lib/codemirror"],i):i(CodeMirror)})(function(t){"use strict";t.registerHelper("fold","brace",function(e,n){function r(r){for(var i=n.ch,l=0;;){var u=0>=i?-1:s.lastIndexOf(r,i-1);if(-1!=u){if(1==l&&u<n.ch)break;o=e.getTokenTypeAt(t.Pos(a,u+1));if(!/^(comment|string)/.test(o))return u+1;i=u-1}else{if(1==l)break;l=1;i=s.length}}}var i,o,a=n.line,s=e.getLine(a),l="{",u="}",i=r("{");if(null==i){l="[",u="]";i=r("[")}if(null!=i){var c,f,h=1,d=e.lastLine();t:for(var p=a;d>=p;++p)for(var g=e.getLine(p),m=p==a?i:0;;){var v=g.indexOf(l,m),y=g.indexOf(u,m);0>v&&(v=g.length);0>y&&(y=g.length);m=Math.min(v,y);if(m==g.length)break;if(e.getTokenTypeAt(t.Pos(p,m+1))==o)if(m==v)++h;else if(!--h){c=p;f=m;break t}++m}if(null!=c&&(a!=c||f!=i))return{from:t.Pos(a,i),to:t.Pos(c,f)}}});t.registerHelper("fold","import",function(e,n){function r(n){if(n<e.firstLine()||n>e.lastLine())return null;var r=e.getTokenAt(t.Pos(n,1));/\S/.test(r.string)||(r=e.getTokenAt(t.Pos(n,r.end+1)));if("keyword"!=r.type||"import"!=r.string)return null;for(var i=n,o=Math.min(e.lastLine(),n+10);o>=i;++i){var a=e.getLine(i),s=a.indexOf(";");if(-1!=s)return{startCh:r.end,end:t.Pos(i,s)}}}var i,n=n.line,o=r(n);if(!o||r(n-1)||(i=r(n-2))&&i.end.line==n-1)return null;for(var a=o.end;;){var s=r(a.line+1);if(null==s)break;a=s.end}return{from:e.clipPos(t.Pos(n,o.startCh+1)),to:a}});t.registerHelper("fold","include",function(e,n){function r(n){if(n<e.firstLine()||n>e.lastLine())return null;var r=e.getTokenAt(t.Pos(n,1));/\S/.test(r.string)||(r=e.getTokenAt(t.Pos(n,r.end+1)));return"meta"==r.type&&"#include"==r.string.slice(0,8)?r.start+8:void 0}var n=n.line,i=r(n);if(null==i||null!=r(n-1))return null;for(var o=n;;){var a=r(o+1);if(null==a)break;++o}return{from:t.Pos(n,i+1),to:e.clipPos(t.Pos(o))}})})},{"../../lib/codemirror":11}],8:[function(e,n,r){(function(i){"object"==typeof r&&"object"==typeof n?i(e("../../lib/codemirror")):"function"==typeof t&&t.amd?t(["../../lib/codemirror"],i):i(CodeMirror)})(function(t){"use strict";function e(e,i,o,a){function s(t){var n=l(e,i);if(!n||n.to.line-n.from.line<u)return null;for(var r=e.findMarksAt(n.from),o=0;o<r.length;++o)if(r[o].__isFold&&"fold"!==a){if(!t)return null;n.cleared=!0;r[o].clear()}return n}if(o&&o.call){var l=o;o=null}else var l=r(e,o,"rangeFinder");"number"==typeof i&&(i=t.Pos(i,0));var u=r(e,o,"minFoldSize"),c=s(!0);if(r(e,o,"scanUp"))for(;!c&&i.line>e.firstLine();){i=t.Pos(i.line-1,0);c=s(!1)}if(c&&!c.cleared&&"unfold"!==a){var f=n(e,o);t.on(f,"mousedown",function(e){h.clear();t.e_preventDefault(e)});var h=e.markText(c.from,c.to,{replacedWith:f,clearOnEnter:!0,__isFold:!0});h.on("clear",function(n,r){t.signal(e,"unfold",e,n,r)});t.signal(e,"fold",e,c.from,c.to)}}function n(t,e){var n=r(t,e,"widget");if("string"==typeof n){var i=document.createTextNode(n);n=document.createElement("span");n.appendChild(i);n.className="CodeMirror-foldmarker"}return n}function r(t,e,n){if(e&&void 0!==e[n])return e[n];var r=t.options.foldOptions;return r&&void 0!==r[n]?r[n]:i[n]}t.newFoldFunction=function(t,n){return function(r,i){e(r,i,{rangeFinder:t,widget:n})}};t.defineExtension("foldCode",function(t,n,r){e(this,t,n,r)});t.defineExtension("isFolded",function(t){for(var e=this.findMarksAt(t),n=0;n<e.length;++n)if(e[n].__isFold)return!0});t.commands.toggleFold=function(t){t.foldCode(t.getCursor())};t.commands.fold=function(t){t.foldCode(t.getCursor(),null,"fold")};t.commands.unfold=function(t){t.foldCode(t.getCursor(),null,"unfold")};t.commands.foldAll=function(e){e.operation(function(){for(var n=e.firstLine(),r=e.lastLine();r>=n;n++)e.foldCode(t.Pos(n,0),null,"fold")})};t.commands.unfoldAll=function(e){e.operation(function(){for(var n=e.firstLine(),r=e.lastLine();r>=n;n++)e.foldCode(t.Pos(n,0),null,"unfold")})};t.registerHelper("fold","combine",function(){var t=Array.prototype.slice.call(arguments,0);return function(e,n){for(var r=0;r<t.length;++r){var i=t[r](e,n);if(i)return i}}});t.registerHelper("fold","auto",function(t,e){for(var n=t.getHelpers(e,"fold"),r=0;r<n.length;r++){var i=n[r](t,e);if(i)return i}});var i={rangeFinder:t.fold.auto,widget:"↔",minFoldSize:0,scanUp:!1};t.defineOption("foldOptions",null);t.defineExtension("foldOption",function(t,e){return r(this,t,e)})})},{"../../lib/codemirror":11}],9:[function(e,n,r){(function(i){"object"==typeof r&&"object"==typeof n?i(e("../../lib/codemirror"),e("./foldcode")):"function"==typeof t&&t.amd?t(["../../lib/codemirror","./foldcode"],i):i(CodeMirror)})(function(t){"use strict";function e(t){this.options=t;this.from=this.to=0}function n(t){t===!0&&(t={});null==t.gutter&&(t.gutter="CodeMirror-foldgutter");null==t.indicatorOpen&&(t.indicatorOpen="CodeMirror-foldgutter-open");null==t.indicatorFolded&&(t.indicatorFolded="CodeMirror-foldgutter-folded");return t}function r(t,e){for(var n=t.findMarksAt(f(e)),r=0;r<n.length;++r)if(n[r].__isFold&&n[r].find().from.line==e)return!0}function i(t){if("string"==typeof t){var e=document.createElement("div");e.className=t+" CodeMirror-guttermarker-subtle";return e}return t.cloneNode(!0)}function o(t,e,n){var o=t.state.foldGutter.options,a=e,s=t.foldOption(o,"minFoldSize"),l=t.foldOption(o,"rangeFinder");t.eachLine(e,n,function(e){var n=null;if(r(t,a))n=i(o.indicatorFolded);else{var u=f(a,0),c=l&&l(t,u);c&&c.to.line-c.from.line>=s&&(n=i(o.indicatorOpen))}t.setGutterMarker(e,o.gutter,n);++a})}function a(t){var e=t.getViewport(),n=t.state.foldGutter;if(n){t.operation(function(){o(t,e.from,e.to)});n.from=e.from;n.to=e.to}}function s(t,e,n){var r=t.state.foldGutter.options;n==r.gutter&&t.foldCode(f(e,0),r.rangeFinder)}function l(t){var e=t.state.foldGutter,n=t.state.foldGutter.options;e.from=e.to=0;clearTimeout(e.changeUpdate);e.changeUpdate=setTimeout(function(){a(t)},n.foldOnChangeTimeSpan||600)}function u(t){var e=t.state.foldGutter,n=t.state.foldGutter.options;clearTimeout(e.changeUpdate);e.changeUpdate=setTimeout(function(){var n=t.getViewport();e.from==e.to||n.from-e.to>20||e.from-n.to>20?a(t):t.operation(function(){if(n.from<e.from){o(t,n.from,e.from);e.from=n.from}if(n.to>e.to){o(t,e.to,n.to);e.to=n.to}})},n.updateViewportTimeSpan||400)}function c(t,e){var n=t.state.foldGutter,r=e.line;r>=n.from&&r<n.to&&o(t,r,r+1)}t.defineOption("foldGutter",!1,function(r,i,o){if(o&&o!=t.Init){r.clearGutter(r.state.foldGutter.options.gutter);r.state.foldGutter=null;r.off("gutterClick",s);r.off("change",l);r.off("viewportChange",u);r.off("fold",c);r.off("unfold",c);r.off("swapDoc",a)}if(i){r.state.foldGutter=new e(n(i));a(r);r.on("gutterClick",s);r.on("change",l);r.on("viewportChange",u);r.on("fold",c);r.on("unfold",c);r.on("swapDoc",a)}});var f=t.Pos})},{"../../lib/codemirror":11,"./foldcode":8}],10:[function(e,n,r){(function(i){"object"==typeof r&&"object"==typeof n?i(e("../../lib/codemirror")):"function"==typeof t&&t.amd?t(["../../lib/codemirror"],i):i(CodeMirror)})(function(t){"use strict";function e(t,e){return t.line-e.line||t.ch-e.ch}function n(t,e,n,r){this.line=e;this.ch=n;this.cm=t;this.text=t.getLine(e);this.min=r?r.from:t.firstLine();this.max=r?r.to-1:t.lastLine()}function r(t,e){var n=t.cm.getTokenTypeAt(h(t.line,e));return n&&/\btag\b/.test(n)}function i(t){if(!(t.line>=t.max)){t.ch=0;t.text=t.cm.getLine(++t.line);return!0}}function o(t){if(!(t.line<=t.min)){t.text=t.cm.getLine(--t.line);t.ch=t.text.length;return!0}}function a(t){for(;;){var e=t.text.indexOf(">",t.ch);if(-1==e){if(i(t))continue;return}if(r(t,e+1)){var n=t.text.lastIndexOf("/",e),o=n>-1&&!/\S/.test(t.text.slice(n+1,e));t.ch=e+1;return o?"selfClose":"regular"}t.ch=e+1}}function s(t){for(;;){var e=t.ch?t.text.lastIndexOf("<",t.ch-1):-1;if(-1==e){if(o(t))continue;return}if(r(t,e+1)){g.lastIndex=e;t.ch=e;var n=g.exec(t.text);if(n&&n.index==e)return n}else t.ch=e}}function l(t){for(;;){g.lastIndex=t.ch;var e=g.exec(t.text);if(!e){if(i(t))continue;return}if(r(t,e.index+1)){t.ch=e.index+e[0].length;return e}t.ch=e.index+1}}function u(t){for(;;){var e=t.ch?t.text.lastIndexOf(">",t.ch-1):-1;if(-1==e){if(o(t))continue;return}if(r(t,e+1)){var n=t.text.lastIndexOf("/",e),i=n>-1&&!/\S/.test(t.text.slice(n+1,e));t.ch=e+1;return i?"selfClose":"regular"}t.ch=e}}function c(t,e){for(var n=[];;){var r,i=l(t),o=t.line,s=t.ch-(i?i[0].length:0);if(!i||!(r=a(t)))return;if("selfClose"!=r)if(i[1]){for(var u=n.length-1;u>=0;--u)if(n[u]==i[2]){n.length=u;break}if(0>u&&(!e||e==i[2]))return{tag:i[2],from:h(o,s),to:h(t.line,t.ch)}}else n.push(i[2])}}function f(t,e){for(var n=[];;){var r=u(t);if(!r)return;if("selfClose"!=r){var i=t.line,o=t.ch,a=s(t);if(!a)return;if(a[1])n.push(a[2]);else{for(var l=n.length-1;l>=0;--l)if(n[l]==a[2]){n.length=l;break}if(0>l&&(!e||e==a[2]))return{tag:a[2],from:h(t.line,t.ch),to:h(i,o)}}}else s(t)}}var h=t.Pos,d="A-Z_a-z\\u00C0-\\u00D6\\u00D8-\\u00F6\\u00F8-\\u02FF\\u0370-\\u037D\\u037F-\\u1FFF\\u200C-\\u200D\\u2070-\\u218F\\u2C00-\\u2FEF\\u3001-\\uD7FF\\uF900-\\uFDCF\\uFDF0-\\uFFFD",p=d+"-:.0-9\\u00B7\\u0300-\\u036F\\u203F-\\u2040",g=new RegExp("<(/?)(["+d+"]["+p+"]*)","g");t.registerHelper("fold","xml",function(t,e){for(var r=new n(t,e.line,0);;){var i,o=l(r);if(!o||r.line!=e.line||!(i=a(r)))return;if(!o[1]&&"selfClose"!=i){var e=h(r.line,r.ch),s=c(r,o[2]);return s&&{from:e,to:s.from}}}});t.findMatchingTag=function(t,r,i){var o=new n(t,r.line,r.ch,i);if(-1!=o.text.indexOf(">")||-1!=o.text.indexOf("<")){var l=a(o),u=l&&h(o.line,o.ch),d=l&&s(o);if(l&&d&&!(e(o,r)>0)){var p={from:h(o.line,o.ch),to:u,tag:d[2]};if("selfClose"==l)return{open:p,close:null,at:"open"};if(d[1])return{open:f(o,d[2]),close:p,at:"close"};o=new n(t,u.line,u.ch,i);return{open:p,close:c(o,d[2]),at:"open"}}}};t.findEnclosingTag=function(t,e,r){for(var i=new n(t,e.line,e.ch,r);;){var o=f(i);if(!o)break;var a=new n(t,e.line,e.ch,r),s=c(a,o.tag);if(s)return{open:o,close:s}}};t.scanForClosingTag=function(t,e,r,i){var o=new n(t,e.line,e.ch,i?{from:0,to:i}:null);return c(o,r)}})},{"../../lib/codemirror":11}],11:[function(e,n,r){(function(e){if("object"==typeof r&&"object"==typeof n)n.exports=e();else{if("function"==typeof t&&t.amd)return t([],e);this.CodeMirror=e()}})(function(){"use strict";function t(n,r){if(!(this instanceof t))return new t(n,r);this.options=r=r?To(r):{};To(Fa,r,!1);d(r);var i=r.value;"string"==typeof i&&(i=new us(i,r.mode));this.doc=i;var o=this.display=new e(n,i);o.wrapper.CodeMirror=this;u(this);s(this);r.lineWrapping&&(this.display.wrapper.className+=" CodeMirror-wrap");r.autofocus&&!ga&&Nn(this);v(this);this.state={keyMaps:[],overlays:[],modeGen:0,overwrite:!1,focused:!1,suppressEdits:!1,pasteIncoming:!1,cutIncoming:!1,draggingText:!1,highlight:new vo,keySeq:null};ia&&11>oa&&setTimeout(ko(An,this,!0),20);In(this);Oo();on(this);this.curOp.forceUpdate=!0;Oi(this,i);r.autofocus&&!ga||jo()==o.input?setTimeout(ko(ir,this),20):or(this);for(var a in Wa)Wa.hasOwnProperty(a)&&Wa[a](this,r[a],za);C(this);for(var l=0;l<Va.length;++l)Va[l](this);sn(this);aa&&r.lineWrapping&&"optimizelegibility"==getComputedStyle(o.lineDiv).textRendering&&(o.lineDiv.style.textRendering="auto")}function e(t,e){var n=this,r=n.input=Lo("textarea",null,null,"position: absolute; padding: 0; width: 1px; height: 1em; outline: none");aa?r.style.width="1000px":r.setAttribute("wrap","off");pa&&(r.style.border="1px solid black");r.setAttribute("autocorrect","off");r.setAttribute("autocapitalize","off");r.setAttribute("spellcheck","false");n.inputDiv=Lo("div",[r],null,"overflow: hidden; position: relative; width: 3px; height: 0px;");n.scrollbarFiller=Lo("div",null,"CodeMirror-scrollbar-filler");n.scrollbarFiller.setAttribute("not-content","true");n.gutterFiller=Lo("div",null,"CodeMirror-gutter-filler");n.gutterFiller.setAttribute("not-content","true");n.lineDiv=Lo("div",null,"CodeMirror-code");n.selectionDiv=Lo("div",null,null,"position: relative; z-index: 1");n.cursorDiv=Lo("div",null,"CodeMirror-cursors");n.measure=Lo("div",null,"CodeMirror-measure");n.lineMeasure=Lo("div",null,"CodeMirror-measure");n.lineSpace=Lo("div",[n.measure,n.lineMeasure,n.selectionDiv,n.cursorDiv,n.lineDiv],null,"position: relative; outline: none");n.mover=Lo("div",[Lo("div",[n.lineSpace],"CodeMirror-lines")],null,"position: relative");n.sizer=Lo("div",[n.mover],"CodeMirror-sizer");n.sizerWidth=null;n.heightForcer=Lo("div",null,null,"position: absolute; height: "+bs+"px; width: 1px;");n.gutters=Lo("div",null,"CodeMirror-gutters");n.lineGutter=null;n.scroller=Lo("div",[n.sizer,n.heightForcer,n.gutters],"CodeMirror-scroll");n.scroller.setAttribute("tabIndex","-1");n.wrapper=Lo("div",[n.inputDiv,n.scrollbarFiller,n.gutterFiller,n.scroller],"CodeMirror");if(ia&&8>oa){n.gutters.style.zIndex=-1;n.scroller.style.paddingRight=0}pa&&(r.style.width="0px");aa||(n.scroller.draggable=!0);if(fa){n.inputDiv.style.height="1px";n.inputDiv.style.position="absolute"}t&&(t.appendChild?t.appendChild(n.wrapper):t(n.wrapper));n.viewFrom=n.viewTo=e.first;n.reportedViewFrom=n.reportedViewTo=e.first;n.view=[];n.renderedView=null;n.externalMeasured=null;n.viewOffset=0;n.lastWrapHeight=n.lastWrapWidth=0;n.updateLineNumbers=null;n.nativeBarWidth=n.barHeight=n.barWidth=0;n.scrollbarsClipped=!1;n.lineNumWidth=n.lineNumInnerWidth=n.lineNumChars=null;n.prevInput="";n.alignWidgets=!1;n.pollingFast=!1;n.poll=new vo;n.cachedCharWidth=n.cachedTextHeight=n.cachedPaddingH=null;n.inaccurateSelection=!1;n.maxLine=null;n.maxLineLength=0;n.maxLineChanged=!1;n.wheelDX=n.wheelDY=n.wheelStartX=n.wheelStartY=null;n.shift=!1;n.selForContextMenu=null}function n(e){e.doc.mode=t.getMode(e.options,e.doc.modeOption);r(e)}function r(t){t.doc.iter(function(t){t.stateAfter&&(t.stateAfter=null);t.styles&&(t.styles=null)});t.doc.frontier=t.doc.first;Te(t,100);t.state.modeGen++;t.curOp&&xn(t)}function i(t){if(t.options.lineWrapping){Is(t.display.wrapper,"CodeMirror-wrap");t.display.sizer.style.minWidth="";t.display.sizerWidth=null}else{js(t.display.wrapper,"CodeMirror-wrap");h(t)}a(t);xn(t);Ve(t);setTimeout(function(){y(t)},100)}function o(t){var e=nn(t.display),n=t.options.lineWrapping,r=n&&Math.max(5,t.display.scroller.clientWidth/rn(t.display)-3);return function(i){if(ui(t.doc,i))return 0;var o=0;if(i.widgets)for(var a=0;a<i.widgets.length;a++)i.widgets[a].height&&(o+=i.widgets[a].height);return n?o+(Math.ceil(i.text.length/r)||1)*e:o+e}}function a(t){var e=t.doc,n=o(t);e.iter(function(t){var e=n(t);e!=t.height&&zi(t,e)})}function s(t){t.display.wrapper.className=t.display.wrapper.className.replace(/\s*cm-s-\S+/g,"")+t.options.theme.replace(/(^|\s)\s*/g," cm-s-");Ve(t)}function l(t){u(t);xn(t);setTimeout(function(){w(t)},20)}function u(t){var e=t.display.gutters,n=t.options.gutters;Ao(e);for(var r=0;r<n.length;++r){var i=n[r],o=e.appendChild(Lo("div",null,"CodeMirror-gutter "+i));if("CodeMirror-linenumbers"==i){t.display.lineGutter=o;o.style.width=(t.display.lineNumWidth||1)+"px"}}e.style.display=r?"":"none";c(t)}function c(t){var e=t.display.gutters.offsetWidth;t.display.sizer.style.marginLeft=e+"px"}function f(t){if(0==t.height)return 0;for(var e,n=t.text.length,r=t;e=ni(r);){var i=e.find(0,!0);r=i.from.line;n+=i.from.ch-i.to.ch}r=t;for(;e=ri(r);){var i=e.find(0,!0);n-=r.text.length-i.from.ch;r=i.to.line;n+=r.text.length-i.to.ch}return n}function h(t){var e=t.display,n=t.doc;e.maxLine=Ri(n,n.first);e.maxLineLength=f(e.maxLine);e.maxLineChanged=!0;n.iter(function(t){var n=f(t);if(n>e.maxLineLength){e.maxLineLength=n;e.maxLine=t}})}function d(t){var e=wo(t.gutters,"CodeMirror-linenumbers");if(-1==e&&t.lineNumbers)t.gutters=t.gutters.concat(["CodeMirror-linenumbers"]);else if(e>-1&&!t.lineNumbers){t.gutters=t.gutters.slice(0);t.gutters.splice(e,1)}}function p(t){var e=t.display,n=e.gutters.offsetWidth,r=Math.round(t.doc.height+Le(t.display));return{clientHeight:e.scroller.clientHeight,viewHeight:e.wrapper.clientHeight,scrollWidth:e.scroller.scrollWidth,clientWidth:e.scroller.clientWidth,viewWidth:e.wrapper.clientWidth,barLeft:t.options.fixedGutter?n:0,docHeight:r,scrollHeight:r+Ne(t)+e.barHeight,nativeBarWidth:e.nativeBarWidth,gutterWidth:n}}function g(t,e,n){this.cm=n;var r=this.vert=Lo("div",[Lo("div",null,null,"min-width: 1px")],"CodeMirror-vscrollbar"),i=this.horiz=Lo("div",[Lo("div",null,null,"height: 100%; min-height: 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i=0;4>i&&n!=t.display.barWidth||r!=t.display.barHeight;i++){n!=t.display.barWidth&&t.options.lineWrapping&&N(t);b(t,p(t));n=t.display.barWidth;r=t.display.barHeight}}function b(t,e){var n=t.display,r=n.scrollbars.update(e);n.sizer.style.paddingRight=(n.barWidth=r.right)+"px";n.sizer.style.paddingBottom=(n.barHeight=r.bottom)+"px";if(r.right&&r.bottom){n.scrollbarFiller.style.display="block";n.scrollbarFiller.style.height=r.bottom+"px";n.scrollbarFiller.style.width=r.right+"px"}else n.scrollbarFiller.style.display="";if(r.bottom&&t.options.coverGutterNextToScrollbar&&t.options.fixedGutter){n.gutterFiller.style.display="block";n.gutterFiller.style.height=r.bottom+"px";n.gutterFiller.style.width=e.gutterWidth+"px"}else n.gutterFiller.style.display=""}function x(t,e,n){var r=n&&null!=n.top?Math.max(0,n.top):t.scroller.scrollTop;r=Math.floor(r-De(t));var i=n&&null!=n.bottom?n.bottom:r+t.wrapper.clientHeight,o=Ui(e,r),a=Ui(e,i);if(n&&n.ensure){var s=n.ensure.from.line,l=n.ensure.to.line;if(o>s){o=s;a=Ui(e,Bi(Ri(e,s))+t.wrapper.clientHeight)}else if(Math.min(l,e.lastLine())>=a){o=Ui(e,Bi(Ri(e,l))-t.wrapper.clientHeight);a=l}}return{from:o,to:Math.max(a,o+1)}}function w(t){var e=t.display,n=e.view;if(e.alignWidgets||e.gutters.firstChild&&t.options.fixedGutter){for(var r=T(e)-e.scroller.scrollLeft+t.doc.scrollLeft,i=e.gutters.offsetWidth,o=r+"px",a=0;a<n.length;a++)if(!n[a].hidden){t.options.fixedGutter&&n[a].gutter&&(n[a].gutter.style.left=o);var s=n[a].alignable;if(s)for(var l=0;l<s.length;l++)s[l].style.left=o}t.options.fixedGutter&&(e.gutters.style.left=r+i+"px")}}function C(t){if(!t.options.lineNumbers)return!1;var e=t.doc,n=S(t.options,e.first+e.size-1),r=t.display;if(n.length!=r.lineNumChars){var i=r.measure.appendChild(Lo("div",[Lo("div",n)],"CodeMirror-linenumber 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e=t.display;if(!e.scrollbarsClipped&&e.scroller.offsetWidth){e.nativeBarWidth=e.scroller.offsetWidth-e.scroller.clientWidth;e.heightForcer.style.height=Ne(t)+"px";e.sizer.style.marginBottom=-e.nativeBarWidth+"px";e.sizer.style.borderRightWidth=Ne(t)+"px";e.scrollbarsClipped=!0}}function M(t,e){var n=t.display,r=t.doc;if(e.editorIsHidden){Cn(t);return!1}if(!e.force&&e.visible.from>=n.viewFrom&&e.visible.to<=n.viewTo&&(null==n.updateLineNumbers||n.updateLineNumbers>=n.viewTo)&&n.renderedView==n.view&&0==_n(t))return!1;if(C(t)){Cn(t);e.dims=j(t)}var i=r.first+r.size,o=Math.max(e.visible.from-t.options.viewportMargin,r.first),a=Math.min(i,e.visible.to+t.options.viewportMargin);n.viewFrom<o&&o-n.viewFrom<20&&(o=Math.max(r.first,n.viewFrom));n.viewTo>a&&n.viewTo-a<20&&(a=Math.min(i,n.viewTo));if(Ca){o=si(t.doc,o);a=li(t.doc,a)}var s=o!=n.viewFrom||a!=n.viewTo||n.lastWrapHeight!=e.wrapperHeight||n.lastWrapWidth!=e.wrapperWidth;kn(t,o,a);n.viewOffset=Bi(Ri(t.doc,n.viewFrom));t.display.mover.style.top=n.viewOffset+"px";var l=_n(t);if(!s&&0==l&&!e.force&&n.renderedView==n.view&&(null==n.updateLineNumbers||n.updateLineNumbers>=n.viewTo))return!1;var u=jo();l>4&&(n.lineDiv.style.display="none");I(t,n.updateLineNumbers,e.dims);l>4&&(n.lineDiv.style.display="");n.renderedView=n.view;u&&jo()!=u&&u.offsetHeight&&u.focus();Ao(n.cursorDiv);Ao(n.selectionDiv);n.gutters.style.height=0;if(s){n.lastWrapHeight=e.wrapperHeight;n.lastWrapWidth=e.wrapperWidth;Te(t,400)}n.updateLineNumbers=null;return!0}function D(t,e){for(var n=e.force,r=e.viewport,i=!0;;i=!1){if(i&&t.options.lineWrapping&&e.oldDisplayWidth!=Ee(t))n=!0;else{n=!1;r&&null!=r.top&&(r={top:Math.min(t.doc.height+Le(t.display)-je(t),r.top)});e.visible=x(t.display,t.doc,r);if(e.visible.from>=t.display.viewFrom&&e.visible.to<=t.display.viewTo)break}if(!M(t,e))break;N(t);var o=p(t);xe(t);A(t,o);y(t,o)}co(t,"update",t);if(t.display.viewFrom!=t.display.reportedViewFrom||t.display.viewTo!=t.display.reportedViewTo){co(t,"viewportChange",t,t.display.viewFrom,t.display.viewTo);t.display.reportedViewFrom=t.display.viewFrom;t.display.reportedViewTo=t.display.viewTo}}function L(t,e){var n=new k(t,e);if(M(t,n)){N(t);D(t,n);var r=p(t);xe(t);A(t,r);y(t,r)}}function A(t,e){t.display.sizer.style.minHeight=e.docHeight+"px";var n=e.docHeight+t.display.barHeight;t.display.heightForcer.style.top=n+"px";t.display.gutters.style.height=Math.max(n+Ne(t),e.clientHeight)+"px"}function N(t){for(var e=t.display,n=e.lineDiv.offsetTop,r=0;r<e.view.length;r++){var i,o=e.view[r];if(!o.hidden){if(ia&&8>oa){var a=o.node.offsetTop+o.node.offsetHeight;i=a-n;n=a}else{var s=o.node.getBoundingClientRect();i=s.bottom-s.top}var l=o.line.height-i;2>i&&(i=nn(e));if(l>.001||-.001>l){zi(o.line,i);E(o.line);if(o.rest)for(var u=0;u<o.rest.length;u++)E(o.rest[u])}}}}function E(t){if(t.widgets)for(var e=0;e<t.widgets.length;++e)t.widgets[e].height=t.widgets[e].node.offsetHeight}function j(t){for(var e=t.display,n={},r={},i=e.gutters.clientLeft,o=e.gutters.firstChild,a=0;o;o=o.nextSibling,++a){n[t.options.gutters[a]]=o.offsetLeft+o.clientLeft+i;r[t.options.gutters[a]]=o.clientWidth}return{fixedPos:T(e),gutterTotalWidth:e.gutters.offsetWidth,gutterLeft:n,gutterWidth:r,wrapperWidth:e.wrapper.clientWidth}}function I(t,e,n){function r(e){var n=e.nextSibling;aa&&ma&&t.display.currentWheelTarget==e?e.style.display="none":e.parentNode.removeChild(e);return n}for(var i=t.display,o=t.options.lineNumbers,a=i.lineDiv,s=a.firstChild,l=i.view,u=i.viewFrom,c=0;c<l.length;c++){var f=l[c];if(f.hidden);else if(f.node){for(;s!=f.node;)s=r(s);var h=o&&null!=e&&u>=e&&f.lineNumber;if(f.changes){wo(f.changes,"gutter")>-1&&(h=!1);P(t,f,u,n)}if(h){Ao(f.lineNumber);f.lineNumber.appendChild(document.createTextNode(S(t.options,u)))}s=f.node.nextSibling}else{var d=U(t,f,u,n);a.insertBefore(d,s)}u+=f.size}for(;s;)s=r(s)}function P(t,e,n,r){for(var i=0;i<e.changes.length;i++){var o=e.changes[i];"text"==o?F(t,e):"gutter"==o?z(t,e,n,r):"class"==o?W(e):"widget"==o&&q(e,r)}e.changes=null}function H(t){if(t.node==t.text){t.node=Lo("div",null,null,"position: relative");t.text.parentNode&&t.text.parentNode.replaceChild(t.node,t.text);t.node.appendChild(t.text);ia&&8>oa&&(t.node.style.zIndex=2)}return t.node}function O(t){var e=t.bgClass?t.bgClass+" "+(t.line.bgClass||""):t.line.bgClass;e&&(e+=" 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o=H(e),a=e.gutter=o.insertBefore(Lo("div",null,"CodeMirror-gutter-wrapper","left: "+(t.options.fixedGutter?r.fixedPos:-r.gutterTotalWidth)+"px; width: "+r.gutterTotalWidth+"px"),e.text);e.line.gutterClass&&(a.className+=" "+e.line.gutterClass);!t.options.lineNumbers||i&&i["CodeMirror-linenumbers"]||(e.lineNumber=a.appendChild(Lo("div",S(t.options,n),"CodeMirror-linenumber CodeMirror-gutter-elt","left: "+r.gutterLeft["CodeMirror-linenumbers"]+"px; width: "+t.display.lineNumInnerWidth+"px")));if(i)for(var s=0;s<t.options.gutters.length;++s){var l=t.options.gutters[s],u=i.hasOwnProperty(l)&&i[l];u&&a.appendChild(Lo("div",[u],"CodeMirror-gutter-elt","left: "+r.gutterLeft[l]+"px; width: "+r.gutterWidth[l]+"px"))}}}function q(t,e){t.alignable&&(t.alignable=null);for(var n,r=t.node.firstChild;r;r=n){var n=r.nextSibling;"CodeMirror-linewidget"==r.className&&t.node.removeChild(r)}B(t,e)}function U(t,e,n,r){var i=R(t,e);e.text=e.node=i.pre;i.bgClass&&(e.bgClass=i.bgClass);i.textClass&&(e.textClass=i.textClass);W(e);z(t,e,n,r);B(e,r);return e.node}function B(t,e){V(t.line,t,e,!0);if(t.rest)for(var n=0;n<t.rest.length;n++)V(t.rest[n],t,e,!1)}function V(t,e,n,r){if(t.widgets)for(var i=H(e),o=0,a=t.widgets;o<a.length;++o){var s=a[o],l=Lo("div",[s.node],"CodeMirror-linewidget");s.handleMouseEvents||l.setAttribute("cm-ignore-events","true");X(s,l,e,n);r&&s.above?i.insertBefore(l,e.gutter||e.text):i.appendChild(l);co(s,"redraw")}}function X(t,e,n,r){if(t.noHScroll){(n.alignable||(n.alignable=[])).push(e);var i=r.wrapperWidth;e.style.left=r.fixedPos+"px";if(!t.coverGutter){i-=r.gutterTotalWidth;e.style.paddingLeft=r.gutterTotalWidth+"px"}e.style.width=i+"px"}if(t.coverGutter){e.style.zIndex=5;e.style.position="relative";t.noHScroll||(e.style.marginLeft=-r.gutterTotalWidth+"px")}}function G(t){return Sa(t.line,t.ch)}function $(t,e){return Ta(t,e)<0?e:t}function Y(t,e){return Ta(t,e)<0?t:e}function 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r=n&&n.bias||(Ta(e.primary().head,t.sel.primary().head)<0?-1:1);pe(t,me(t,e,r,!0));n&&n.scroll===!1||!t.cm||kr(t.cm)}function pe(t,e){if(!e.equals(t.sel)){t.sel=e;if(t.cm){t.cm.curOp.updateInput=t.cm.curOp.selectionChanged=!0;po(t.cm)}co(t,"cursorActivity",t)}}function ge(t){pe(t,me(t,t.sel,null,!1),ws)}function me(t,e,n,r){for(var i,o=0;o<e.ranges.length;o++){var a=e.ranges[o],s=ve(t,a.anchor,n,r),l=ve(t,a.head,n,r);if(i||s!=a.anchor||l!=a.head){i||(i=e.ranges.slice(0,o));i[o]=new K(s,l)}}return i?Z(i,e.primIndex):e}function ve(t,e,n,r){var i=!1,o=e,a=n||1;t.cantEdit=!1;t:for(;;){var s=Ri(t,o.line);if(s.markedSpans)for(var l=0;l<s.markedSpans.length;++l){var u=s.markedSpans[l],c=u.marker;if((null==u.from||(c.inclusiveLeft?u.from<=o.ch:u.from<o.ch))&&(null==u.to||(c.inclusiveRight?u.to>=o.ch:u.to>o.ch))){if(r){vs(c,"beforeCursorEnter");if(c.explicitlyCleared){if(s.markedSpans){--l;continue}break}}if(!c.atomic)continue;var f=c.find(0>a?-1:1);if(0==Ta(f,o)){f.ch+=a;f.ch<0?f=f.line>t.first?ee(t,Sa(f.line-1)):null:f.ch>s.text.length&&(f=f.line<t.first+t.size-1?Sa(f.line+1,0):null);if(!f){if(i){if(!r)return ve(t,e,n,!0);t.cantEdit=!0;return Sa(t.first,0)}i=!0;f=e;a=-a}}o=f;continue t}}return o}}function ye(t){for(var e=t.display,n=t.doc,r={},i=r.cursors=document.createDocumentFragment(),o=r.selection=document.createDocumentFragment(),a=0;a<n.sel.ranges.length;a++){var s=n.sel.ranges[a],l=s.empty();(l||t.options.showCursorWhenSelecting)&&we(t,s,i);l||Ce(t,s,o)}if(t.options.moveInputWithCursor){var u=Ke(t,n.sel.primary().head,"div"),c=e.wrapper.getBoundingClientRect(),f=e.lineDiv.getBoundingClientRect();r.teTop=Math.max(0,Math.min(e.wrapper.clientHeight-10,u.top+f.top-c.top));r.teLeft=Math.max(0,Math.min(e.wrapper.clientWidth-10,u.left+f.left-c.left))}return r}function be(t,e){No(t.display.cursorDiv,e.cursors);No(t.display.selectionDiv,e.selection);if(null!=e.teTop){t.display.inputDiv.style.top=e.teTop+"px";t.display.inputDiv.style.left=e.teLeft+"px"}}function xe(t){be(t,ye(t))}function we(t,e,n){var r=Ke(t,e.head,"div",null,null,!t.options.singleCursorHeightPerLine),i=n.appendChild(Lo("div"," ","CodeMirror-cursor"));i.style.left=r.left+"px";i.style.top=r.top+"px";i.style.height=Math.max(0,r.bottom-r.top)*t.options.cursorHeight+"px";if(r.other){var o=n.appendChild(Lo("div"," ","CodeMirror-cursor CodeMirror-secondarycursor")); o.style.display="";o.style.left=r.other.left+"px";o.style.top=r.other.top+"px";o.style.height=.85*(r.other.bottom-r.other.top)+"px"}}function Ce(t,e,n){function r(t,e,n,r){0>e&&(e=0);e=Math.round(e);r=Math.round(r);s.appendChild(Lo("div",null,"CodeMirror-selected","position: absolute; left: "+t+"px; top: "+e+"px; width: "+(null==n?c-t:n)+"px; height: "+(r-e)+"px"))}function i(e,n,i){function o(n,r){return Je(t,Sa(e,n),"div",f,r)}var s,l,f=Ri(a,e),h=f.text.length;qo(Vi(f),n||0,null==i?h:i,function(t,e,a){var f,d,p,g=o(t,"left");if(t==e){f=g;d=p=g.left}else{f=o(e-1,"right");if("rtl"==a){var m=g;g=f;f=m}d=g.left;p=f.right}null==n&&0==t&&(d=u);if(f.top-g.top>3){r(d,g.top,null,g.bottom);d=u;g.bottom<f.top&&r(d,g.bottom,null,f.top)}null==i&&e==h&&(p=c);(!s||g.top<s.top||g.top==s.top&&g.left<s.left)&&(s=g);(!l||f.bottom>l.bottom||f.bottom==l.bottom&&f.right>l.right)&&(l=f);u+1>d&&(d=u);r(d,f.top,p-d,f.bottom)});return{start:s,end:l}}var o=t.display,a=t.doc,s=document.createDocumentFragment(),l=Ae(t.display),u=l.left,c=Math.max(o.sizerWidth,Ee(t)-o.sizer.offsetLeft)-l.right,f=e.from(),h=e.to();if(f.line==h.line)i(f.line,f.ch,h.ch);else{var d=Ri(a,f.line),p=Ri(a,h.line),g=oi(d)==oi(p),m=i(f.line,f.ch,g?d.text.length+1:null).end,v=i(h.line,g?0:null,h.ch).start;if(g)if(m.top<v.top-2){r(m.right,m.top,null,m.bottom);r(u,v.top,v.left,v.bottom)}else r(m.right,m.top,v.left-m.right,m.bottom);m.bottom<v.top&&r(u,m.bottom,null,v.top)}n.appendChild(s)}function Se(t){if(t.state.focused){var e=t.display;clearInterval(e.blinker);var n=!0;e.cursorDiv.style.visibility="";t.options.cursorBlinkRate>0?e.blinker=setInterval(function(){e.cursorDiv.style.visibility=(n=!n)?"":"hidden"},t.options.cursorBlinkRate):t.options.cursorBlinkRate<0&&(e.cursorDiv.style.visibility="hidden")}}function Te(t,e){t.doc.mode.startState&&t.doc.frontier<t.display.viewTo&&t.state.highlight.set(e,ko(ke,t))}function ke(t){var e=t.doc;e.frontier<e.first&&(e.frontier=e.first);if(!(e.frontier>=t.display.viewTo)){var n=+new Date+t.options.workTime,r=Ga(e.mode,Me(t,e.frontier)),i=[];e.iter(e.frontier,Math.min(e.first+e.size,t.display.viewTo+500),function(o){if(e.frontier>=t.display.viewFrom){var a=o.styles,s=wi(t,o,r,!0);o.styles=s.styles;var l=o.styleClasses,u=s.classes;u?o.styleClasses=u:l&&(o.styleClasses=null);for(var c=!a||a.length!=o.styles.length||l!=u&&(!l||!u||l.bgClass!=u.bgClass||l.textClass!=u.textClass),f=0;!c&&f<a.length;++f)c=a[f]!=o.styles[f];c&&i.push(e.frontier);o.stateAfter=Ga(e.mode,r)}else{Si(t,o.text,r);o.stateAfter=e.frontier%5==0?Ga(e.mode,r):null}++e.frontier;if(+new Date>n){Te(t,t.options.workDelay);return!0}});i.length&&pn(t,function(){for(var e=0;e<i.length;e++)wn(t,i[e],"text")})}}function _e(t,e,n){for(var r,i,o=t.doc,a=n?-1:e-(t.doc.mode.innerMode?1e3:100),s=e;s>a;--s){if(s<=o.first)return o.first;var l=Ri(o,s-1);if(l.stateAfter&&(!n||s<=o.frontier))return s;var u=Ts(l.text,null,t.options.tabSize);if(null==i||r>u){i=s-1;r=u}}return i}function Me(t,e,n){var r=t.doc,i=t.display;if(!r.mode.startState)return!0;var o=_e(t,e,n),a=o>r.first&&Ri(r,o-1).stateAfter;a=a?Ga(r.mode,a):$a(r.mode);r.iter(o,e,function(n){Si(t,n.text,a);var s=o==e-1||o%5==0||o>=i.viewFrom&&o<i.viewTo;n.stateAfter=s?Ga(r.mode,a):null;++o});n&&(r.frontier=o);return a}function De(t){return t.lineSpace.offsetTop}function Le(t){return t.mover.offsetHeight-t.lineSpace.offsetHeight}function Ae(t){if(t.cachedPaddingH)return t.cachedPaddingH;var e=No(t.measure,Lo("pre","x")),n=window.getComputedStyle?window.getComputedStyle(e):e.currentStyle,r={left:parseInt(n.paddingLeft),right:parseInt(n.paddingRight)};isNaN(r.left)||isNaN(r.right)||(t.cachedPaddingH=r);return r}function Ne(t){return bs-t.display.nativeBarWidth}function Ee(t){return t.display.scroller.clientWidth-Ne(t)-t.display.barWidth}function je(t){return t.display.scroller.clientHeight-Ne(t)-t.display.barHeight}function Ie(t,e,n){var r=t.options.lineWrapping,i=r&&Ee(t);if(!e.measure.heights||r&&e.measure.width!=i){var o=e.measure.heights=[];if(r){e.measure.width=i;for(var a=e.text.firstChild.getClientRects(),s=0;s<a.length-1;s++){var l=a[s],u=a[s+1];Math.abs(l.bottom-u.bottom)>2&&o.push((l.bottom+u.top)/2-n.top)}}o.push(n.bottom-n.top)}}function Pe(t,e,n){if(t.line==e)return{map:t.measure.map,cache:t.measure.cache};for(var r=0;r<t.rest.length;r++)if(t.rest[r]==e)return{map:t.measure.maps[r],cache:t.measure.caches[r]};for(var r=0;r<t.rest.length;r++)if(qi(t.rest[r])>n)return{map:t.measure.maps[r],cache:t.measure.caches[r],before:!0}}function He(t,e){e=oi(e);var n=qi(e),r=t.display.externalMeasured=new yn(t.doc,e,n);r.lineN=n;var i=r.built=ki(t,r);r.text=i.pre;No(t.display.lineMeasure,i.pre);return r}function Oe(t,e,n,r){return We(t,Fe(t,e),n,r)}function Re(t,e){if(e>=t.display.viewFrom&&e<t.display.viewTo)return t.display.view[Sn(t,e)];var n=t.display.externalMeasured;return n&&e>=n.lineN&&e<n.lineN+n.size?n:void 0}function Fe(t,e){var n=qi(e),r=Re(t,n);r&&!r.text?r=null:r&&r.changes&&P(t,r,n,j(t));r||(r=He(t,e));var i=Pe(r,e,n);return{line:e,view:r,rect:null,map:i.map,cache:i.cache,before:i.before,hasHeights:!1}}function We(t,e,n,r,i){e.before&&(n=-1);var o,a=n+(r||"");if(e.cache.hasOwnProperty(a))o=e.cache[a];else{e.rect||(e.rect=e.view.text.getBoundingClientRect());if(!e.hasHeights){Ie(t,e.view,e.rect);e.hasHeights=!0}o=ze(t,e,n,r);o.bogus||(e.cache[a]=o)}return{left:o.left,right:o.right,top:i?o.rtop:o.top,bottom:i?o.rbottom:o.bottom}}function ze(t,e,n,r){for(var i,o,a,s,l=e.map,u=0;u<l.length;u+=3){var c=l[u],f=l[u+1];if(c>n){o=0;a=1;s="left"}else if(f>n){o=n-c;a=o+1}else if(u==l.length-3||n==f&&l[u+3]>n){a=f-c;o=a-1;n>=f&&(s="right")}if(null!=o){i=l[u+2];c==f&&r==(i.insertLeft?"left":"right")&&(s=r);if("left"==r&&0==o)for(;u&&l[u-2]==l[u-3]&&l[u-1].insertLeft;){i=l[(u-=3)+2];s="left"}if("right"==r&&o==f-c)for(;u<l.length-3&&l[u+3]==l[u+4]&&!l[u+5].insertLeft;){i=l[(u+=3)+2];s="right"}break}}var h;if(3==i.nodeType){for(var u=0;4>u;u++){for(;o&&Do(e.line.text.charAt(c+o));)--o;for(;f>c+a&&Do(e.line.text.charAt(c+a));)++a;if(ia&&9>oa&&0==o&&a==f-c)h=i.parentNode.getBoundingClientRect();else if(ia&&t.options.lineWrapping){var d=Ms(i,o,a).getClientRects();h=d.length?d["right"==r?d.length-1:0]:Da}else h=Ms(i,o,a).getBoundingClientRect()||Da;if(h.left||h.right||0==o)break;a=o;o-=1;s="right"}ia&&11>oa&&(h=qe(t.display.measure,h))}else{o>0&&(s=r="right");var d;h=t.options.lineWrapping&&(d=i.getClientRects()).length>1?d["right"==r?d.length-1:0]:i.getBoundingClientRect()}if(ia&&9>oa&&!o&&(!h||!h.left&&!h.right)){var p=i.parentNode.getClientRects()[0];h=p?{left:p.left,right:p.left+rn(t.display),top:p.top,bottom:p.bottom}:Da}for(var g=h.top-e.rect.top,m=h.bottom-e.rect.top,v=(g+m)/2,y=e.view.measure.heights,u=0;u<y.length-1&&!(v<y[u]);u++);var b=u?y[u-1]:0,x=y[u],w={left:("right"==s?h.right:h.left)-e.rect.left,right:("left"==s?h.left:h.right)-e.rect.left,top:b,bottom:x};h.left||h.right||(w.bogus=!0);if(!t.options.singleCursorHeightPerLine){w.rtop=g;w.rbottom=m}return w}function qe(t,e){if(!window.screen||null==screen.logicalXDPI||screen.logicalXDPI==screen.deviceXDPI||!zo(t))return e;var n=screen.logicalXDPI/screen.deviceXDPI,r=screen.logicalYDPI/screen.deviceYDPI;return{left:e.left*n,right:e.right*n,top:e.top*r,bottom:e.bottom*r}}function Ue(t){if(t.measure){t.measure.cache={};t.measure.heights=null;if(t.rest)for(var e=0;e<t.rest.length;e++)t.measure.caches[e]={}}}function Be(t){t.display.externalMeasure=null;Ao(t.display.lineMeasure);for(var e=0;e<t.display.view.length;e++)Ue(t.display.view[e])}function Ve(t){Be(t);t.display.cachedCharWidth=t.display.cachedTextHeight=t.display.cachedPaddingH=null;t.options.lineWrapping||(t.display.maxLineChanged=!0);t.display.lineNumChars=null}function Xe(){return window.pageXOffset||(document.documentElement||document.body).scrollLeft}function Ge(){return window.pageYOffset||(document.documentElement||document.body).scrollTop}function $e(t,e,n,r){if(e.widgets)for(var i=0;i<e.widgets.length;++i)if(e.widgets[i].above){var o=hi(e.widgets[i]);n.top+=o;n.bottom+=o}if("line"==r)return n;r||(r="local");var a=Bi(e);"local"==r?a+=De(t.display):a-=t.display.viewOffset;if("page"==r||"window"==r){var s=t.display.lineSpace.getBoundingClientRect();a+=s.top+("window"==r?0:Ge());var l=s.left+("window"==r?0:Xe());n.left+=l;n.right+=l}n.top+=a;n.bottom+=a;return n}function Ye(t,e,n){if("div"==n)return e;var r=e.left,i=e.top;if("page"==n){r-=Xe();i-=Ge()}else if("local"==n||!n){var o=t.display.sizer.getBoundingClientRect();r+=o.left;i+=o.top}var a=t.display.lineSpace.getBoundingClientRect();return{left:r-a.left,top:i-a.top}}function Je(t,e,n,r,i){r||(r=Ri(t.doc,e.line));return $e(t,r,Oe(t,r,e.ch,i),n)}function Ke(t,e,n,r,i,o){function a(e,a){var s=We(t,i,e,a?"right":"left",o);a?s.left=s.right:s.right=s.left;return $e(t,r,s,n)}function s(t,e){var n=l[e],r=n.level%2;if(t==Uo(n)&&e&&n.level<l[e-1].level){n=l[--e];t=Bo(n)-(n.level%2?0:1);r=!0}else if(t==Bo(n)&&e<l.length-1&&n.level<l[e+1].level){n=l[++e];t=Uo(n)-n.level%2;r=!1}return r&&t==n.to&&t>n.from?a(t-1):a(t,r)}r=r||Ri(t.doc,e.line);i||(i=Fe(t,r));var l=Vi(r),u=e.ch;if(!l)return a(u);var c=Ko(l,u),f=s(u,c);null!=qs&&(f.other=s(u,qs));return f}function Ze(t,e){var n=0,e=ee(t.doc,e);t.options.lineWrapping||(n=rn(t.display)*e.ch);var r=Ri(t.doc,e.line),i=Bi(r)+De(t.display);return{left:n,right:n,top:i,bottom:i+r.height}}function Qe(t,e,n,r){var i=Sa(t,e);i.xRel=r;n&&(i.outside=!0);return i}function tn(t,e,n){var r=t.doc;n+=t.display.viewOffset;if(0>n)return Qe(r.first,0,!0,-1);var i=Ui(r,n),o=r.first+r.size-1;if(i>o)return Qe(r.first+r.size-1,Ri(r,o).text.length,!0,1);0>e&&(e=0);for(var a=Ri(r,i);;){var s=en(t,a,i,e,n),l=ri(a),u=l&&l.find(0,!0);if(!l||!(s.ch>u.from.ch||s.ch==u.from.ch&&s.xRel>0))return s;i=qi(a=u.to.line)}}function en(t,e,n,r,i){function o(r){var i=Ke(t,Sa(n,r),"line",e,u);s=!0;if(a>i.bottom)return i.left-l;if(a<i.top)return i.left+l;s=!1;return i.left}var a=i-Bi(e),s=!1,l=2*t.display.wrapper.clientWidth,u=Fe(t,e),c=Vi(e),f=e.text.length,h=Vo(e),d=Xo(e),p=o(h),g=s,m=o(d),v=s;if(r>m)return Qe(n,d,v,1);for(;;){if(c?d==h||d==Qo(e,h,1):1>=d-h){for(var y=p>r||m-r>=r-p?h:d,b=r-(y==h?p:m);Do(e.text.charAt(y));)++y;var x=Qe(n,y,y==h?g:v,-1>b?-1:b>1?1:0);return x}var w=Math.ceil(f/2),C=h+w;if(c){C=h;for(var S=0;w>S;++S)C=Qo(e,C,1)}var T=o(C);if(T>r){d=C;m=T;(v=s)&&(m+=1e3);f=w}else{h=C;p=T;g=s;f-=w}}}function nn(t){if(null!=t.cachedTextHeight)return t.cachedTextHeight;if(null==ka){ka=Lo("pre");for(var e=0;49>e;++e){ka.appendChild(document.createTextNode("x"));ka.appendChild(Lo("br"))}ka.appendChild(document.createTextNode("x"))}No(t.measure,ka);var n=ka.offsetHeight/50;n>3&&(t.cachedTextHeight=n);Ao(t.measure);return n||1}function rn(t){if(null!=t.cachedCharWidth)return t.cachedCharWidth;var e=Lo("span","xxxxxxxxxx"),n=Lo("pre",[e]);No(t.measure,n);var r=e.getBoundingClientRect(),i=(r.right-r.left)/10;i>2&&(t.cachedCharWidth=i);return i||10}function on(t){t.curOp={cm:t,viewChanged:!1,startHeight:t.doc.height,forceUpdate:!1,updateInput:null,typing:!1,changeObjs:null,cursorActivityHandlers:null,cursorActivityCalled:0,selectionChanged:!1,updateMaxLine:!1,scrollLeft:null,scrollTop:null,scrollToPos:null,id:++Aa};La?La.ops.push(t.curOp):t.curOp.ownsGroup=La={ops:[t.curOp],delayedCallbacks:[]}}function an(t){var e=t.delayedCallbacks,n=0;do{for(;n<e.length;n++)e[n]();for(var r=0;r<t.ops.length;r++){var i=t.ops[r];if(i.cursorActivityHandlers)for(;i.cursorActivityCalled<i.cursorActivityHandlers.length;)i.cursorActivityHandlers[i.cursorActivityCalled++](i.cm)}}while(n<e.length)}function sn(t){var e=t.curOp,n=e.ownsGroup;if(n)try{an(n)}finally{La=null;for(var r=0;r<n.ops.length;r++)n.ops[r].cm.curOp=null;ln(n)}}function ln(t){for(var e=t.ops,n=0;n<e.length;n++)un(e[n]);for(var n=0;n<e.length;n++)cn(e[n]);for(var n=0;n<e.length;n++)fn(e[n]);for(var n=0;n<e.length;n++)hn(e[n]);for(var n=0;n<e.length;n++)dn(e[n])}function un(t){var e=t.cm,n=e.display;_(e);t.updateMaxLine&&h(e);t.mustUpdate=t.viewChanged||t.forceUpdate||null!=t.scrollTop||t.scrollToPos&&(t.scrollToPos.from.line<n.viewFrom||t.scrollToPos.to.line>=n.viewTo)||n.maxLineChanged&&e.options.lineWrapping;t.update=t.mustUpdate&&new k(e,t.mustUpdate&&{top:t.scrollTop,ensure:t.scrollToPos},t.forceUpdate)}function cn(t){t.updatedDisplay=t.mustUpdate&&M(t.cm,t.update)}function fn(t){var e=t.cm,n=e.display;t.updatedDisplay&&N(e);t.barMeasure=p(e);if(n.maxLineChanged&&!e.options.lineWrapping){t.adjustWidthTo=Oe(e,n.maxLine,n.maxLine.text.length).left+3;e.display.sizerWidth=t.adjustWidthTo;t.barMeasure.scrollWidth=Math.max(n.scroller.clientWidth,n.sizer.offsetLeft+t.adjustWidthTo+Ne(e)+e.display.barWidth);t.maxScrollLeft=Math.max(0,n.sizer.offsetLeft+t.adjustWidthTo-Ee(e))}(t.updatedDisplay||t.selectionChanged)&&(t.newSelectionNodes=ye(e))}function hn(t){var e=t.cm;if(null!=t.adjustWidthTo){e.display.sizer.style.minWidth=t.adjustWidthTo+"px";t.maxScrollLeft<e.doc.scrollLeft&&Gn(e,Math.min(e.display.scroller.scrollLeft,t.maxScrollLeft),!0);e.display.maxLineChanged=!1}t.newSelectionNodes&&be(e,t.newSelectionNodes);t.updatedDisplay&&A(e,t.barMeasure);(t.updatedDisplay||t.startHeight!=e.doc.height)&&y(e,t.barMeasure);t.selectionChanged&&Se(e);e.state.focused&&t.updateInput&&An(e,t.typing)}function dn(t){var e=t.cm,n=e.display,r=e.doc;t.updatedDisplay&&D(e,t.update);null==n.wheelStartX||null==t.scrollTop&&null==t.scrollLeft&&!t.scrollToPos||(n.wheelStartX=n.wheelStartY=null);if(null!=t.scrollTop&&(n.scroller.scrollTop!=t.scrollTop||t.forceScroll)){r.scrollTop=Math.max(0,Math.min(n.scroller.scrollHeight-n.scroller.clientHeight,t.scrollTop));n.scrollbars.setScrollTop(r.scrollTop);n.scroller.scrollTop=r.scrollTop}if(null!=t.scrollLeft&&(n.scroller.scrollLeft!=t.scrollLeft||t.forceScroll)){r.scrollLeft=Math.max(0,Math.min(n.scroller.scrollWidth-Ee(e),t.scrollLeft));n.scrollbars.setScrollLeft(r.scrollLeft);n.scroller.scrollLeft=r.scrollLeft;w(e)}if(t.scrollToPos){var i=wr(e,ee(r,t.scrollToPos.from),ee(r,t.scrollToPos.to),t.scrollToPos.margin);t.scrollToPos.isCursor&&e.state.focused&&xr(e,i)}var o=t.maybeHiddenMarkers,a=t.maybeUnhiddenMarkers;if(o)for(var s=0;s<o.length;++s)o[s].lines.length||vs(o[s],"hide");if(a)for(var s=0;s<a.length;++s)a[s].lines.length&&vs(a[s],"unhide");n.wrapper.offsetHeight&&(r.scrollTop=e.display.scroller.scrollTop);t.changeObjs&&vs(e,"changes",e,t.changeObjs)}function pn(t,e){if(t.curOp)return e();on(t);try{return e()}finally{sn(t)}}function gn(t,e){return function(){if(t.curOp)return e.apply(t,arguments);on(t);try{return e.apply(t,arguments)}finally{sn(t)}}}function mn(t){return function(){if(this.curOp)return t.apply(this,arguments);on(this);try{return t.apply(this,arguments)}finally{sn(this)}}}function vn(t){return function(){var e=this.cm;if(!e||e.curOp)return t.apply(this,arguments);on(e);try{return t.apply(this,arguments)}finally{sn(e)}}}function yn(t,e,n){this.line=e;this.rest=ai(e);this.size=this.rest?qi(xo(this.rest))-n+1:1;this.node=this.text=null;this.hidden=ui(t,e)}function bn(t,e,n){for(var r,i=[],o=e;n>o;o=r){var a=new yn(t.doc,Ri(t.doc,o),o);r=o+a.size;i.push(a)}return i}function xn(t,e,n,r){null==e&&(e=t.doc.first);null==n&&(n=t.doc.first+t.doc.size);r||(r=0);var i=t.display;r&&n<i.viewTo&&(null==i.updateLineNumbers||i.updateLineNumbers>e)&&(i.updateLineNumbers=e);t.curOp.viewChanged=!0;if(e>=i.viewTo)Ca&&si(t.doc,e)<i.viewTo&&Cn(t);else if(n<=i.viewFrom)if(Ca&&li(t.doc,n+r)>i.viewFrom)Cn(t);else{i.viewFrom+=r;i.viewTo+=r}else if(e<=i.viewFrom&&n>=i.viewTo)Cn(t);else if(e<=i.viewFrom){var o=Tn(t,n,n+r,1);if(o){i.view=i.view.slice(o.index);i.viewFrom=o.lineN;i.viewTo+=r}else Cn(t)}else if(n>=i.viewTo){var o=Tn(t,e,e,-1);if(o){i.view=i.view.slice(0,o.index);i.viewTo=o.lineN}else Cn(t)}else{var a=Tn(t,e,e,-1),s=Tn(t,n,n+r,1);if(a&&s){i.view=i.view.slice(0,a.index).concat(bn(t,a.lineN,s.lineN)).concat(i.view.slice(s.index));i.viewTo+=r}else Cn(t)}var l=i.externalMeasured;l&&(n<l.lineN?l.lineN+=r:e<l.lineN+l.size&&(i.externalMeasured=null))}function wn(t,e,n){t.curOp.viewChanged=!0;var r=t.display,i=t.display.externalMeasured;i&&e>=i.lineN&&e<i.lineN+i.size&&(r.externalMeasured=null);if(!(e<r.viewFrom||e>=r.viewTo)){var o=r.view[Sn(t,e)];if(null!=o.node){var a=o.changes||(o.changes=[]);-1==wo(a,n)&&a.push(n)}}}function Cn(t){t.display.viewFrom=t.display.viewTo=t.doc.first;t.display.view=[];t.display.viewOffset=0}function Sn(t,e){if(e>=t.display.viewTo)return null;e-=t.display.viewFrom;if(0>e)return null;for(var n=t.display.view,r=0;r<n.length;r++){e-=n[r].size;if(0>e)return r}}function Tn(t,e,n,r){var i,o=Sn(t,e),a=t.display.view;if(!Ca||n==t.doc.first+t.doc.size)return{index:o,lineN:n};for(var s=0,l=t.display.viewFrom;o>s;s++)l+=a[s].size;if(l!=e){if(r>0){if(o==a.length-1)return null;i=l+a[o].size-e;o++}else i=l-e;e+=i;n+=i}for(;si(t.doc,n)!=n;){if(o==(0>r?0:a.length-1))return null;n+=r*a[o-(0>r?1:0)].size;o+=r}return{index:o,lineN:n}}function kn(t,e,n){var r=t.display,i=r.view;if(0==i.length||e>=r.viewTo||n<=r.viewFrom){r.view=bn(t,e,n);r.viewFrom=e}else{r.viewFrom>e?r.view=bn(t,e,r.viewFrom).concat(r.view):r.viewFrom<e&&(r.view=r.view.slice(Sn(t,e)));r.viewFrom=e;r.viewTo<n?r.view=r.view.concat(bn(t,r.viewTo,n)):r.viewTo>n&&(r.view=r.view.slice(0,Sn(t,n)))}r.viewTo=n}function _n(t){for(var e=t.display.view,n=0,r=0;r<e.length;r++){var i=e[r];i.hidden||i.node&&!i.changes||++n}return n}function Mn(t){t.display.pollingFast||t.display.poll.set(t.options.pollInterval,function(){Ln(t);t.state.focused&&Mn(t)})}function Dn(t){function e(){var r=Ln(t);if(r||n){t.display.pollingFast=!1;Mn(t)}else{n=!0;t.display.poll.set(60,e)}}var n=!1;t.display.pollingFast=!0;t.display.poll.set(20,e)}function Ln(t){var e=t.display.input,n=t.display.prevInput,r=t.doc;if(!t.state.focused||Rs(e)&&!n||jn(t)||t.options.disableInput||t.state.keySeq)return!1;if(t.state.pasteIncoming&&t.state.fakedLastChar){e.value=e.value.substring(0,e.value.length-1);t.state.fakedLastChar=!1}var i=e.value;if(i==n&&!t.somethingSelected())return!1;if(ia&&oa>=9&&t.display.inputHasSelection===i||ma&&/[\uf700-\uf7ff]/.test(i)){An(t);return!1}var o=!t.curOp;o&&on(t);t.display.shift=!1;8203!=i.charCodeAt(0)||r.sel!=t.display.selForContextMenu||n||(n="​");for(var a=0,s=Math.min(n.length,i.length);s>a&&n.charCodeAt(a)==i.charCodeAt(a);)++a;var l=i.slice(a),u=Os(l),c=null;t.state.pasteIncoming&&r.sel.ranges.length>1&&(Na&&Na.join("\n")==l?c=r.sel.ranges.length%Na.length==0&&Co(Na,Os):u.length==r.sel.ranges.length&&(c=Co(u,function(t){return[t]})));for(var f=r.sel.ranges.length-1;f>=0;f--){var h=r.sel.ranges[f],d=h.from(),p=h.to();a<n.length?d=Sa(d.line,d.ch-(n.length-a)):t.state.overwrite&&h.empty()&&!t.state.pasteIncoming&&(p=Sa(p.line,Math.min(Ri(r,p.line).text.length,p.ch+xo(u).length)));var g=t.curOp.updateInput,m={from:d,to:p,text:c?c[f%c.length]:u,origin:t.state.pasteIncoming?"paste":t.state.cutIncoming?"cut":"+input"};dr(t.doc,m);co(t,"inputRead",t,m);if(l&&!t.state.pasteIncoming&&t.options.electricChars&&t.options.smartIndent&&h.head.ch<100&&(!f||r.sel.ranges[f-1].head.line!=h.head.line)){var v=t.getModeAt(h.head),y=Ra(m);if(v.electricChars){for(var b=0;b<v.electricChars.length;b++)if(l.indexOf(v.electricChars.charAt(b))>-1){Mr(t,y.line,"smart");break}}else v.electricInput&&v.electricInput.test(Ri(r,y.line).text.slice(0,y.ch))&&Mr(t,y.line,"smart")}}kr(t);t.curOp.updateInput=g;t.curOp.typing=!0;i.length>1e3||i.indexOf("\n")>-1?e.value=t.display.prevInput="":t.display.prevInput=i;o&&sn(t);t.state.pasteIncoming=t.state.cutIncoming=!1;return!0}function An(t,e){if(!t.display.contextMenuPending){var n,r,i=t.doc;if(t.somethingSelected()){t.display.prevInput="";var o=i.sel.primary();n=Fs&&(o.to().line-o.from().line>100||(r=t.getSelection()).length>1e3);var a=n?"-":r||t.getSelection();t.display.input.value=a;t.state.focused&&_s(t.display.input);ia&&oa>=9&&(t.display.inputHasSelection=a)}else if(!e){t.display.prevInput=t.display.input.value="";ia&&oa>=9&&(t.display.inputHasSelection=null)}t.display.inaccurateSelection=n}}function Nn(t){"nocursor"==t.options.readOnly||ga&&jo()==t.display.input||t.display.input.focus()}function En(t){if(!t.state.focused){Nn(t);ir(t)}}function jn(t){return t.options.readOnly||t.doc.cantEdit}function In(t){function e(e){ho(t,e)||ps(e)}function n(e){if(t.somethingSelected()){Na=t.getSelections();if(r.inaccurateSelection){r.prevInput="";r.inaccurateSelection=!1;r.input.value=Na.join("\n");_s(r.input)}}else{for(var n=[],i=[],o=0;o<t.doc.sel.ranges.length;o++){var a=t.doc.sel.ranges[o].head.line,s={anchor:Sa(a,0),head:Sa(a+1,0)};i.push(s);n.push(t.getRange(s.anchor,s.head))}if("cut"==e.type)t.setSelections(i,null,ws);else{r.prevInput="";r.input.value=n.join("\n");_s(r.input)}Na=n}"cut"==e.type&&(t.state.cutIncoming=!0)}var r=t.display;gs(r.scroller,"mousedown",gn(t,Rn));ia&&11>oa?gs(r.scroller,"dblclick",gn(t,function(e){if(!ho(t,e)){var n=On(t,e);if(n&&!Un(t,e)&&!Hn(t.display,e)){hs(e);var r=t.findWordAt(n);ae(t.doc,r.anchor,r.head)}}})):gs(r.scroller,"dblclick",function(e){ho(t,e)||hs(e)});gs(r.lineSpace,"selectstart",function(t){Hn(r,t)||hs(t)});xa||gs(r.scroller,"contextmenu",function(e){ar(t,e)});gs(r.scroller,"scroll",function(){if(r.scroller.clientHeight){Xn(t,r.scroller.scrollTop);Gn(t,r.scroller.scrollLeft,!0);vs(t,"scroll",t)}});gs(r.scroller,"mousewheel",function(e){$n(t,e)});gs(r.scroller,"DOMMouseScroll",function(e){$n(t,e)});gs(r.wrapper,"scroll",function(){r.wrapper.scrollTop=r.wrapper.scrollLeft=0});gs(r.input,"keyup",function(e){nr.call(t,e)});gs(r.input,"input",function(){ia&&oa>=9&&t.display.inputHasSelection&&(t.display.inputHasSelection=null);Ln(t)});gs(r.input,"keydown",gn(t,tr));gs(r.input,"keypress",gn(t,rr));gs(r.input,"focus",ko(ir,t));gs(r.input,"blur",ko(or,t));if(t.options.dragDrop){gs(r.scroller,"dragstart",function(e){Vn(t,e)});gs(r.scroller,"dragenter",e);gs(r.scroller,"dragover",e);gs(r.scroller,"drop",gn(t,Bn))}gs(r.scroller,"paste",function(e){if(!Hn(r,e)){t.state.pasteIncoming=!0;Nn(t);Dn(t)}});gs(r.input,"paste",function(){if(aa&&!t.state.fakedLastChar&&!(new Date-t.state.lastMiddleDown<200)){var e=r.input.selectionStart,n=r.input.selectionEnd;r.input.value+="$";r.input.selectionEnd=n;r.input.selectionStart=e;t.state.fakedLastChar=!0}t.state.pasteIncoming=!0;Dn(t)});gs(r.input,"cut",n);gs(r.input,"copy",n);fa&&gs(r.sizer,"mouseup",function(){jo()==r.input&&r.input.blur();Nn(t)})}function Pn(t){var e=t.display;if(e.lastWrapHeight!=e.wrapper.clientHeight||e.lastWrapWidth!=e.wrapper.clientWidth){e.cachedCharWidth=e.cachedTextHeight=e.cachedPaddingH=null;e.scrollbarsClipped=!1;t.setSize()}}function Hn(t,e){for(var n=lo(e);n!=t.wrapper;n=n.parentNode)if(!n||1==n.nodeType&&"true"==n.getAttribute("cm-ignore-events")||n.parentNode==t.sizer&&n!=t.mover)return!0}function On(t,e,n,r){var i=t.display;if(!n&&"true"==lo(e).getAttribute("not-content"))return null;var o,a,s=i.lineSpace.getBoundingClientRect();try{o=e.clientX-s.left;a=e.clientY-s.top}catch(e){return null}var l,u=tn(t,o,a);if(r&&1==u.xRel&&(l=Ri(t.doc,u.line).text).length==u.ch){var c=Ts(l,l.length,t.options.tabSize)-l.length;u=Sa(u.line,Math.max(0,Math.round((o-Ae(t.display).left)/rn(t.display))-c))}return u}function Rn(t){if(!ho(this,t)){var e=this,n=e.display;n.shift=t.shiftKey;if(Hn(n,t)){if(!aa){n.scroller.draggable=!1;setTimeout(function(){n.scroller.draggable=!0},100)}}else if(!Un(e,t)){var r=On(e,t);window.focus();switch(uo(t)){case 1:r?Fn(e,t,r):lo(t)==n.scroller&&hs(t);break;case 2:aa&&(e.state.lastMiddleDown=+new Date);r&&ae(e.doc,r);setTimeout(ko(Nn,e),20);hs(t);break;case 3:xa&&ar(e,t)}}}}function Fn(t,e,n){setTimeout(ko(En,t),0);var r,i=+new Date;if(Ma&&Ma.time>i-400&&0==Ta(Ma.pos,n))r="triple";else if(_a&&_a.time>i-400&&0==Ta(_a.pos,n)){r="double";Ma={time:i,pos:n}}else{r="single";_a={time:i,pos:n}}var o,a=t.doc.sel,s=ma?e.metaKey:e.ctrlKey;t.options.dragDrop&&Hs&&!jn(t)&&"single"==r&&(o=a.contains(n))>-1&&!a.ranges[o].empty()?Wn(t,e,n,s):zn(t,e,n,r,s)}function Wn(t,e,n,r){var i=t.display,o=gn(t,function(a){aa&&(i.scroller.draggable=!1);t.state.draggingText=!1;ms(document,"mouseup",o);ms(i.scroller,"drop",o);if(Math.abs(e.clientX-a.clientX)+Math.abs(e.clientY-a.clientY)<10){hs(a);r||ae(t.doc,n);Nn(t);ia&&9==oa&&setTimeout(function(){document.body.focus();Nn(t)},20)}});aa&&(i.scroller.draggable=!0);t.state.draggingText=o;i.scroller.dragDrop&&i.scroller.dragDrop();gs(document,"mouseup",o);gs(i.scroller,"drop",o)}function zn(t,e,n,r,i){function o(e){if(0!=Ta(m,e)){m=e;if("rect"==r){for(var i=[],o=t.options.tabSize,a=Ts(Ri(u,n.line).text,n.ch,o),s=Ts(Ri(u,e.line).text,e.ch,o),l=Math.min(a,s),d=Math.max(a,s),p=Math.min(n.line,e.line),g=Math.min(t.lastLine(),Math.max(n.line,e.line));g>=p;p++){var v=Ri(u,p).text,y=yo(v,l,o);l==d?i.push(new K(Sa(p,y),Sa(p,y))):v.length>y&&i.push(new K(Sa(p,y),Sa(p,yo(v,d,o))))}i.length||i.push(new K(n,n));he(u,Z(h.ranges.slice(0,f).concat(i),f),{origin:"*mouse",scroll:!1});t.scrollIntoView(e)}else{var b=c,x=b.anchor,w=e;if("single"!=r){if("double"==r)var C=t.findWordAt(e);else var C=new K(Sa(e.line,0),ee(u,Sa(e.line+1,0)));if(Ta(C.anchor,x)>0){w=C.head;x=Y(b.from(),C.anchor)}else{w=C.anchor;x=$(b.to(),C.head)}}var i=h.ranges.slice(0);i[f]=new K(ee(u,x),w);he(u,Z(i,f),Cs)}}}function a(e){var n=++y,i=On(t,e,!0,"rect"==r);if(i)if(0!=Ta(i,m)){En(t);o(i);var s=x(l,u);(i.line>=s.to||i.line<s.from)&&setTimeout(gn(t,function(){y==n&&a(e)}),150)}else{var c=e.clientY<v.top?-20:e.clientY>v.bottom?20:0;c&&setTimeout(gn(t,function(){if(y==n){l.scroller.scrollTop+=c;a(e)}}),50)}}function s(e){y=1/0;hs(e);Nn(t);ms(document,"mousemove",b);ms(document,"mouseup",w);u.history.lastSelOrigin=null}var l=t.display,u=t.doc;hs(e);var c,f,h=u.sel,d=h.ranges;if(i&&!e.shiftKey){f=u.sel.contains(n);c=f>-1?d[f]:new K(n,n)}else c=u.sel.primary();if(e.altKey){r="rect";i||(c=new K(n,n));n=On(t,e,!0,!0);f=-1}else if("double"==r){var p=t.findWordAt(n);c=t.display.shift||u.extend?oe(u,c,p.anchor,p.head):p}else if("triple"==r){var g=new K(Sa(n.line,0),ee(u,Sa(n.line+1,0)));c=t.display.shift||u.extend?oe(u,c,g.anchor,g.head):g}else c=oe(u,c,n);if(i)if(-1==f){f=d.length;he(u,Z(d.concat([c]),f),{scroll:!1,origin:"*mouse"})}else if(d.length>1&&d[f].empty()&&"single"==r){he(u,Z(d.slice(0,f).concat(d.slice(f+1)),0));h=u.sel}else le(u,f,c,Cs);else{f=0;he(u,new J([c],0),Cs);h=u.sel}var m=n,v=l.wrapper.getBoundingClientRect(),y=0,b=gn(t,function(t){uo(t)?a(t):s(t)}),w=gn(t,s);gs(document,"mousemove",b);gs(document,"mouseup",w)}function qn(t,e,n,r,i){try{var o=e.clientX,a=e.clientY}catch(e){return!1}if(o>=Math.floor(t.display.gutters.getBoundingClientRect().right))return!1;r&&hs(e);var s=t.display,l=s.lineDiv.getBoundingClientRect();if(a>l.bottom||!go(t,n))return so(e);a-=l.top-s.viewOffset;for(var u=0;u<t.options.gutters.length;++u){var c=s.gutters.childNodes[u];if(c&&c.getBoundingClientRect().right>=o){var f=Ui(t.doc,a),h=t.options.gutters[u];i(t,n,t,f,h,e);return so(e)}}}function Un(t,e){return qn(t,e,"gutterClick",!0,co)}function Bn(t){var e=this;if(!ho(e,t)&&!Hn(e.display,t)){hs(t);ia&&(Ea=+new Date);var n=On(e,t,!0),r=t.dataTransfer.files;if(n&&!jn(e))if(r&&r.length&&window.FileReader&&window.File)for(var i=r.length,o=Array(i),a=0,s=function(t,r){var s=new FileReader;s.onload=gn(e,function(){o[r]=s.result;if(++a==i){n=ee(e.doc,n);var t={from:n,to:n,text:Os(o.join("\n")),origin:"paste"};dr(e.doc,t);fe(e.doc,Q(n,Ra(t)))}});s.readAsText(t)},l=0;i>l;++l)s(r[l],l);else{if(e.state.draggingText&&e.doc.sel.contains(n)>-1){e.state.draggingText(t);setTimeout(ko(Nn,e),20);return}try{var o=t.dataTransfer.getData("Text");if(o){if(e.state.draggingText&&!(ma?t.metaKey:t.ctrlKey))var u=e.listSelections();de(e.doc,Q(n,n));if(u)for(var l=0;l<u.length;++l)br(e.doc,"",u[l].anchor,u[l].head,"drag");e.replaceSelection(o,"around","paste");Nn(e)}}catch(t){}}}}function Vn(t,e){if(ia&&(!t.state.draggingText||+new Date-Ea<100))ps(e);else if(!ho(t,e)&&!Hn(t.display,e)){e.dataTransfer.setData("Text",t.getSelection());if(e.dataTransfer.setDragImage&&!ca){var n=Lo("img",null,null,"position: fixed; left: 0; top: 0;");n.src="data:image/gif;base64,R0lGODlhAQABAAAAACH5BAEKAAEALAAAAAABAAEAAAICTAEAOw==";if(ua){n.width=n.height=1;t.display.wrapper.appendChild(n);n._top=n.offsetTop}e.dataTransfer.setDragImage(n,0,0);ua&&n.parentNode.removeChild(n)}}}function Xn(t,e){if(!(Math.abs(t.doc.scrollTop-e)<2)){t.doc.scrollTop=e;ea||L(t,{top:e});t.display.scroller.scrollTop!=e&&(t.display.scroller.scrollTop=e);t.display.scrollbars.setScrollTop(e);ea&&L(t);Te(t,100)}}function Gn(t,e,n){if(!(n?e==t.doc.scrollLeft:Math.abs(t.doc.scrollLeft-e)<2)){e=Math.min(e,t.display.scroller.scrollWidth-t.display.scroller.clientWidth);t.doc.scrollLeft=e;w(t);t.display.scroller.scrollLeft!=e&&(t.display.scroller.scrollLeft=e);t.display.scrollbars.setScrollLeft(e)}}function $n(t,e){var n=Pa(e),r=n.x,i=n.y,o=t.display,a=o.scroller;if(r&&a.scrollWidth>a.clientWidth||i&&a.scrollHeight>a.clientHeight){if(i&&ma&&aa)t:for(var s=e.target,l=o.view;s!=a;s=s.parentNode)for(var u=0;u<l.length;u++)if(l[u].node==s){t.display.currentWheelTarget=s;break t}if(!r||ea||ua||null==Ia){if(i&&null!=Ia){var c=i*Ia,f=t.doc.scrollTop,h=f+o.wrapper.clientHeight;0>c?f=Math.max(0,f+c-50):h=Math.min(t.doc.height,h+c+50);L(t,{top:f,bottom:h})}if(20>ja)if(null==o.wheelStartX){o.wheelStartX=a.scrollLeft;o.wheelStartY=a.scrollTop;o.wheelDX=r;o.wheelDY=i;setTimeout(function(){if(null!=o.wheelStartX){var t=a.scrollLeft-o.wheelStartX,e=a.scrollTop-o.wheelStartY,n=e&&o.wheelDY&&e/o.wheelDY||t&&o.wheelDX&&t/o.wheelDX;o.wheelStartX=o.wheelStartY=null;if(n){Ia=(Ia*ja+n)/(ja+1);++ja}}},200)}else{o.wheelDX+=r;o.wheelDY+=i}}else{i&&Xn(t,Math.max(0,Math.min(a.scrollTop+i*Ia,a.scrollHeight-a.clientHeight)));Gn(t,Math.max(0,Math.min(a.scrollLeft+r*Ia,a.scrollWidth-a.clientWidth)));hs(e);o.wheelStartX=null}}}function Yn(t,e,n){if("string"==typeof e){e=Ya[e];if(!e)return!1}t.display.pollingFast&&Ln(t)&&(t.display.pollingFast=!1);var r=t.display.shift,i=!1;try{jn(t)&&(t.state.suppressEdits=!0);n&&(t.display.shift=!1);i=e(t)!=xs}finally{t.display.shift=r;t.state.suppressEdits=!1}return i}function Jn(t,e,n){for(var r=0;r<t.state.keyMaps.length;r++){var i=Ka(e,t.state.keyMaps[r],n,t);if(i)return i}return t.options.extraKeys&&Ka(e,t.options.extraKeys,n,t)||Ka(e,t.options.keyMap,n,t)}function Kn(t,e,n,r){var i=t.state.keySeq;if(i){if(Za(e))return"handled";Ha.set(50,function(){if(t.state.keySeq==i){t.state.keySeq=null;An(t)}});e=i+" "+e}var o=Jn(t,e,r);"multi"==o&&(t.state.keySeq=e);"handled"==o&&co(t,"keyHandled",t,e,n);if("handled"==o||"multi"==o){hs(n);Se(t)}if(i&&!o&&/\'$/.test(e)){hs(n);return!0}return!!o}function Zn(t,e){var n=Qa(e,!0);return n?e.shiftKey&&!t.state.keySeq?Kn(t,"Shift-"+n,e,function(e){return Yn(t,e,!0)})||Kn(t,n,e,function(e){return("string"==typeof e?/^go[A-Z]/.test(e):e.motion)?Yn(t,e):void 0}):Kn(t,n,e,function(e){return Yn(t,e)}):!1}function Qn(t,e,n){return Kn(t,"'"+n+"'",e,function(e){return Yn(t,e,!0)})}function tr(t){var e=this;En(e);if(!ho(e,t)){ia&&11>oa&&27==t.keyCode&&(t.returnValue=!1);var n=t.keyCode;e.display.shift=16==n||t.shiftKey;var r=Zn(e,t);if(ua){Oa=r?n:null;!r&&88==n&&!Fs&&(ma?t.metaKey:t.ctrlKey)&&e.replaceSelection("",null,"cut")}18!=n||/\bCodeMirror-crosshair\b/.test(e.display.lineDiv.className)||er(e)}}function er(t){function e(t){if(18==t.keyCode||!t.altKey){js(n,"CodeMirror-crosshair");ms(document,"keyup",e);ms(document,"mouseover",e)}}var n=t.display.lineDiv;Is(n,"CodeMirror-crosshair");gs(document,"keyup",e);gs(document,"mouseover",e)}function nr(t){16==t.keyCode&&(this.doc.sel.shift=!1);ho(this,t)}function rr(t){var e=this;if(!(ho(e,t)||t.ctrlKey&&!t.altKey||ma&&t.metaKey)){var n=t.keyCode,r=t.charCode;if(ua&&n==Oa){Oa=null;hs(t)}else if(!(ua&&(!t.which||t.which<10)||fa)||!Zn(e,t)){var i=String.fromCharCode(null==r?n:r);if(!Qn(e,t,i)){ia&&oa>=9&&(e.display.inputHasSelection=null);Dn(e)}}}}function ir(t){if("nocursor"!=t.options.readOnly){if(!t.state.focused){vs(t,"focus",t);t.state.focused=!0;Is(t.display.wrapper,"CodeMirror-focused");if(!t.curOp&&t.display.selForContextMenu!=t.doc.sel){An(t); aa&&setTimeout(ko(An,t,!0),0)}}Mn(t);Se(t)}}function or(t){if(t.state.focused){vs(t,"blur",t);t.state.focused=!1;js(t.display.wrapper,"CodeMirror-focused")}clearInterval(t.display.blinker);setTimeout(function(){t.state.focused||(t.display.shift=!1)},150)}function ar(t,e){function n(){if(null!=i.input.selectionStart){var e=t.somethingSelected(),n=i.input.value="​"+(e?i.input.value:"");i.prevInput=e?"":"​";i.input.selectionStart=1;i.input.selectionEnd=n.length;i.selForContextMenu=t.doc.sel}}function r(){i.contextMenuPending=!1;i.inputDiv.style.position="relative";i.input.style.cssText=l;ia&&9>oa&&i.scrollbars.setScrollTop(i.scroller.scrollTop=a);Mn(t);if(null!=i.input.selectionStart){(!ia||ia&&9>oa)&&n();var e=0,r=function(){i.selForContextMenu==t.doc.sel&&0==i.input.selectionStart?gn(t,Ya.selectAll)(t):e++<10?i.detectingSelectAll=setTimeout(r,500):An(t)};i.detectingSelectAll=setTimeout(r,200)}}if(!ho(t,e,"contextmenu")){var i=t.display;if(!Hn(i,e)&&!sr(t,e)){var o=On(t,e),a=i.scroller.scrollTop;if(o&&!ua){var s=t.options.resetSelectionOnContextMenu;s&&-1==t.doc.sel.contains(o)&&gn(t,he)(t.doc,Q(o),ws);var l=i.input.style.cssText;i.inputDiv.style.position="absolute";i.input.style.cssText="position: fixed; width: 30px; height: 30px; top: "+(e.clientY-5)+"px; left: "+(e.clientX-5)+"px; z-index: 1000; background: "+(ia?"rgba(255, 255, 255, .05)":"transparent")+"; outline: none; border-width: 0; outline: none; overflow: hidden; opacity: .05; filter: alpha(opacity=5);";if(aa)var u=window.scrollY;Nn(t);aa&&window.scrollTo(null,u);An(t);t.somethingSelected()||(i.input.value=i.prevInput=" ");i.contextMenuPending=!0;i.selForContextMenu=t.doc.sel;clearTimeout(i.detectingSelectAll);ia&&oa>=9&&n();if(xa){ps(e);var c=function(){ms(window,"mouseup",c);setTimeout(r,20)};gs(window,"mouseup",c)}else setTimeout(r,50)}}}}function sr(t,e){return go(t,"gutterContextMenu")?qn(t,e,"gutterContextMenu",!1,vs):!1}function lr(t,e){if(Ta(t,e.from)<0)return t;if(Ta(t,e.to)<=0)return Ra(e);var n=t.line+e.text.length-(e.to.line-e.from.line)-1,r=t.ch;t.line==e.to.line&&(r+=Ra(e).ch-e.to.ch);return Sa(n,r)}function ur(t,e){for(var n=[],r=0;r<t.sel.ranges.length;r++){var i=t.sel.ranges[r];n.push(new K(lr(i.anchor,e),lr(i.head,e)))}return Z(n,t.sel.primIndex)}function cr(t,e,n){return t.line==e.line?Sa(n.line,t.ch-e.ch+n.ch):Sa(n.line+(t.line-e.line),t.ch)}function fr(t,e,n){for(var r=[],i=Sa(t.first,0),o=i,a=0;a<e.length;a++){var s=e[a],l=cr(s.from,i,o),u=cr(Ra(s),i,o);i=s.to;o=u;if("around"==n){var c=t.sel.ranges[a],f=Ta(c.head,c.anchor)<0;r[a]=new K(f?u:l,f?l:u)}else r[a]=new K(l,l)}return new J(r,t.sel.primIndex)}function hr(t,e,n){var r={canceled:!1,from:e.from,to:e.to,text:e.text,origin:e.origin,cancel:function(){this.canceled=!0}};n&&(r.update=function(e,n,r,i){e&&(this.from=ee(t,e));n&&(this.to=ee(t,n));r&&(this.text=r);void 0!==i&&(this.origin=i)});vs(t,"beforeChange",t,r);t.cm&&vs(t.cm,"beforeChange",t.cm,r);return r.canceled?null:{from:r.from,to:r.to,text:r.text,origin:r.origin}}function dr(t,e,n){if(t.cm){if(!t.cm.curOp)return gn(t.cm,dr)(t,e,n);if(t.cm.state.suppressEdits)return}if(go(t,"beforeChange")||t.cm&&go(t.cm,"beforeChange")){e=hr(t,e,!0);if(!e)return}var r=wa&&!n&&Yr(t,e.from,e.to);if(r)for(var i=r.length-1;i>=0;--i)pr(t,{from:r[i].from,to:r[i].to,text:i?[""]:e.text});else pr(t,e)}function pr(t,e){if(1!=e.text.length||""!=e.text[0]||0!=Ta(e.from,e.to)){var n=ur(t,e);Ji(t,e,n,t.cm?t.cm.curOp.id:0/0);vr(t,e,n,Xr(t,e));var r=[];Hi(t,function(t,n){if(!n&&-1==wo(r,t.history)){ao(t.history,e);r.push(t.history)}vr(t,e,null,Xr(t,e))})}}function gr(t,e,n){if(!t.cm||!t.cm.state.suppressEdits){for(var r,i=t.history,o=t.sel,a="undo"==e?i.done:i.undone,s="undo"==e?i.undone:i.done,l=0;l<a.length;l++){r=a[l];if(n?r.ranges&&!r.equals(t.sel):!r.ranges)break}if(l!=a.length){i.lastOrigin=i.lastSelOrigin=null;for(;;){r=a.pop();if(!r.ranges)break;Qi(r,s);if(n&&!r.equals(t.sel)){he(t,r,{clearRedo:!1});return}o=r}var u=[];Qi(o,s);s.push({changes:u,generation:i.generation});i.generation=r.generation||++i.maxGeneration;for(var c=go(t,"beforeChange")||t.cm&&go(t.cm,"beforeChange"),l=r.changes.length-1;l>=0;--l){var f=r.changes[l];f.origin=e;if(c&&!hr(t,f,!1)){a.length=0;return}u.push(Gi(t,f));var h=l?ur(t,f):xo(a);vr(t,f,h,$r(t,f));!l&&t.cm&&t.cm.scrollIntoView({from:f.from,to:Ra(f)});var d=[];Hi(t,function(t,e){if(!e&&-1==wo(d,t.history)){ao(t.history,f);d.push(t.history)}vr(t,f,null,$r(t,f))})}}}}function mr(t,e){if(0!=e){t.first+=e;t.sel=new J(Co(t.sel.ranges,function(t){return new K(Sa(t.anchor.line+e,t.anchor.ch),Sa(t.head.line+e,t.head.ch))}),t.sel.primIndex);if(t.cm){xn(t.cm,t.first,t.first-e,e);for(var n=t.cm.display,r=n.viewFrom;r<n.viewTo;r++)wn(t.cm,r,"gutter")}}}function vr(t,e,n,r){if(t.cm&&!t.cm.curOp)return gn(t.cm,vr)(t,e,n,r);if(e.to.line<t.first)mr(t,e.text.length-1-(e.to.line-e.from.line));else if(!(e.from.line>t.lastLine())){if(e.from.line<t.first){var i=e.text.length-1-(t.first-e.from.line);mr(t,i);e={from:Sa(t.first,0),to:Sa(e.to.line+i,e.to.ch),text:[xo(e.text)],origin:e.origin}}var o=t.lastLine();e.to.line>o&&(e={from:e.from,to:Sa(o,Ri(t,o).text.length),text:[e.text[0]],origin:e.origin});e.removed=Fi(t,e.from,e.to);n||(n=ur(t,e));t.cm?yr(t.cm,e,r):ji(t,e,r);de(t,n,ws)}}function yr(t,e,n){var r=t.doc,i=t.display,a=e.from,s=e.to,l=!1,u=a.line;if(!t.options.lineWrapping){u=qi(oi(Ri(r,a.line)));r.iter(u,s.line+1,function(t){if(t==i.maxLine){l=!0;return!0}})}r.sel.contains(e.from,e.to)>-1&&po(t);ji(r,e,n,o(t));if(!t.options.lineWrapping){r.iter(u,a.line+e.text.length,function(t){var e=f(t);if(e>i.maxLineLength){i.maxLine=t;i.maxLineLength=e;i.maxLineChanged=!0;l=!1}});l&&(t.curOp.updateMaxLine=!0)}r.frontier=Math.min(r.frontier,a.line);Te(t,400);var c=e.text.length-(s.line-a.line)-1;e.full?xn(t):a.line!=s.line||1!=e.text.length||Ei(t.doc,e)?xn(t,a.line,s.line+1,c):wn(t,a.line,"text");var h=go(t,"changes"),d=go(t,"change");if(d||h){var p={from:a,to:s,text:e.text,removed:e.removed,origin:e.origin};d&&co(t,"change",t,p);h&&(t.curOp.changeObjs||(t.curOp.changeObjs=[])).push(p)}t.display.selForContextMenu=null}function br(t,e,n,r,i){r||(r=n);if(Ta(r,n)<0){var o=r;r=n;n=o}"string"==typeof e&&(e=Os(e));dr(t,{from:n,to:r,text:e,origin:i})}function xr(t,e){if(!ho(t,"scrollCursorIntoView")){var n=t.display,r=n.sizer.getBoundingClientRect(),i=null;e.top+r.top<0?i=!0:e.bottom+r.top>(window.innerHeight||document.documentElement.clientHeight)&&(i=!1);if(null!=i&&!da){var o=Lo("div","​",null,"position: absolute; top: "+(e.top-n.viewOffset-De(t.display))+"px; height: "+(e.bottom-e.top+Ne(t)+n.barHeight)+"px; left: "+e.left+"px; width: 2px;");t.display.lineSpace.appendChild(o);o.scrollIntoView(i);t.display.lineSpace.removeChild(o)}}}function wr(t,e,n,r){null==r&&(r=0);for(var i=0;5>i;i++){var o=!1,a=Ke(t,e),s=n&&n!=e?Ke(t,n):a,l=Sr(t,Math.min(a.left,s.left),Math.min(a.top,s.top)-r,Math.max(a.left,s.left),Math.max(a.bottom,s.bottom)+r),u=t.doc.scrollTop,c=t.doc.scrollLeft;if(null!=l.scrollTop){Xn(t,l.scrollTop);Math.abs(t.doc.scrollTop-u)>1&&(o=!0)}if(null!=l.scrollLeft){Gn(t,l.scrollLeft);Math.abs(t.doc.scrollLeft-c)>1&&(o=!0)}if(!o)break}return a}function Cr(t,e,n,r,i){var o=Sr(t,e,n,r,i);null!=o.scrollTop&&Xn(t,o.scrollTop);null!=o.scrollLeft&&Gn(t,o.scrollLeft)}function Sr(t,e,n,r,i){var o=t.display,a=nn(t.display);0>n&&(n=0);var s=t.curOp&&null!=t.curOp.scrollTop?t.curOp.scrollTop:o.scroller.scrollTop,l=je(t),u={};i-n>l&&(i=n+l);var c=t.doc.height+Le(o),f=a>n,h=i>c-a;if(s>n)u.scrollTop=f?0:n;else if(i>s+l){var d=Math.min(n,(h?c:i)-l);d!=s&&(u.scrollTop=d)}var p=t.curOp&&null!=t.curOp.scrollLeft?t.curOp.scrollLeft:o.scroller.scrollLeft,g=Ee(t)-(t.options.fixedGutter?o.gutters.offsetWidth:0),m=r-e>g;m&&(r=e+g);10>e?u.scrollLeft=0:p>e?u.scrollLeft=Math.max(0,e-(m?0:10)):r>g+p-3&&(u.scrollLeft=r+(m?0:10)-g);return u}function Tr(t,e,n){(null!=e||null!=n)&&_r(t);null!=e&&(t.curOp.scrollLeft=(null==t.curOp.scrollLeft?t.doc.scrollLeft:t.curOp.scrollLeft)+e);null!=n&&(t.curOp.scrollTop=(null==t.curOp.scrollTop?t.doc.scrollTop:t.curOp.scrollTop)+n)}function kr(t){_r(t);var e=t.getCursor(),n=e,r=e;if(!t.options.lineWrapping){n=e.ch?Sa(e.line,e.ch-1):e;r=Sa(e.line,e.ch+1)}t.curOp.scrollToPos={from:n,to:r,margin:t.options.cursorScrollMargin,isCursor:!0}}function _r(t){var e=t.curOp.scrollToPos;if(e){t.curOp.scrollToPos=null;var n=Ze(t,e.from),r=Ze(t,e.to),i=Sr(t,Math.min(n.left,r.left),Math.min(n.top,r.top)-e.margin,Math.max(n.right,r.right),Math.max(n.bottom,r.bottom)+e.margin);t.scrollTo(i.scrollLeft,i.scrollTop)}}function Mr(t,e,n,r){var i,o=t.doc;null==n&&(n="add");"smart"==n&&(o.mode.indent?i=Me(t,e):n="prev");var a=t.options.tabSize,s=Ri(o,e),l=Ts(s.text,null,a);s.stateAfter&&(s.stateAfter=null);var u,c=s.text.match(/^\s*/)[0];if(r||/\S/.test(s.text)){if("smart"==n){u=o.mode.indent(i,s.text.slice(c.length),s.text);if(u==xs||u>150){if(!r)return;n="prev"}}}else{u=0;n="not"}"prev"==n?u=e>o.first?Ts(Ri(o,e-1).text,null,a):0:"add"==n?u=l+t.options.indentUnit:"subtract"==n?u=l-t.options.indentUnit:"number"==typeof n&&(u=l+n);u=Math.max(0,u);var f="",h=0;if(t.options.indentWithTabs)for(var d=Math.floor(u/a);d;--d){h+=a;f+=" "}u>h&&(f+=bo(u-h));if(f!=c)br(o,f,Sa(e,0),Sa(e,c.length),"+input");else for(var d=0;d<o.sel.ranges.length;d++){var p=o.sel.ranges[d];if(p.head.line==e&&p.head.ch<c.length){var h=Sa(e,c.length);le(o,d,new K(h,h));break}}s.stateAfter=null}function Dr(t,e,n,r){var i=e,o=e;"number"==typeof e?o=Ri(t,te(t,e)):i=qi(e);if(null==i)return null;r(o,i)&&t.cm&&wn(t.cm,i,n);return o}function Lr(t,e){for(var n=t.doc.sel.ranges,r=[],i=0;i<n.length;i++){for(var o=e(n[i]);r.length&&Ta(o.from,xo(r).to)<=0;){var a=r.pop();if(Ta(a.from,o.from)<0){o.from=a.from;break}}r.push(o)}pn(t,function(){for(var e=r.length-1;e>=0;e--)br(t.doc,"",r[e].from,r[e].to,"+delete");kr(t)})}function Ar(t,e,n,r,i){function o(){var e=s+n;if(e<t.first||e>=t.first+t.size)return f=!1;s=e;return c=Ri(t,e)}function a(t){var e=(i?Qo:ta)(c,l,n,!0);if(null==e){if(t||!o())return f=!1;l=i?(0>n?Xo:Vo)(c):0>n?c.text.length:0}else l=e;return!0}var s=e.line,l=e.ch,u=n,c=Ri(t,s),f=!0;if("char"==r)a();else if("column"==r)a(!0);else if("word"==r||"group"==r)for(var h=null,d="group"==r,p=t.cm&&t.cm.getHelper(e,"wordChars"),g=!0;!(0>n)||a(!g);g=!1){var m=c.text.charAt(l)||"\n",v=_o(m,p)?"w":d&&"\n"==m?"n":!d||/\s/.test(m)?null:"p";!d||g||v||(v="s");if(h&&h!=v){if(0>n){n=1;a()}break}v&&(h=v);if(n>0&&!a(!g))break}var y=ve(t,Sa(s,l),u,!0);f||(y.hitSide=!0);return y}function Nr(t,e,n,r){var i,o=t.doc,a=e.left;if("page"==r){var s=Math.min(t.display.wrapper.clientHeight,window.innerHeight||document.documentElement.clientHeight);i=e.top+n*(s-(0>n?1.5:.5)*nn(t.display))}else"line"==r&&(i=n>0?e.bottom+3:e.top-3);for(;;){var l=tn(t,a,i);if(!l.outside)break;if(0>n?0>=i:i>=o.height){l.hitSide=!0;break}i+=5*n}return l}function Er(e,n,r,i){t.defaults[e]=n;r&&(Wa[e]=i?function(t,e,n){n!=za&&r(t,e,n)}:r)}function jr(t){for(var e,n,r,i,o=t.split(/-(?!$)/),t=o[o.length-1],a=0;a<o.length-1;a++){var s=o[a];if(/^(cmd|meta|m)$/i.test(s))i=!0;else if(/^a(lt)?$/i.test(s))e=!0;else if(/^(c|ctrl|control)$/i.test(s))n=!0;else{if(!/^s(hift)$/i.test(s))throw new Error("Unrecognized modifier name: "+s);r=!0}}e&&(t="Alt-"+t);n&&(t="Ctrl-"+t);i&&(t="Cmd-"+t);r&&(t="Shift-"+t);return t}function Ir(t){return"string"==typeof t?Ja[t]:t}function Pr(t,e,n,r,i){if(r&&r.shared)return Hr(t,e,n,r,i);if(t.cm&&!t.cm.curOp)return gn(t.cm,Pr)(t,e,n,r,i);var o=new es(t,i),a=Ta(e,n);r&&To(r,o,!1);if(a>0||0==a&&o.clearWhenEmpty!==!1)return o;if(o.replacedWith){o.collapsed=!0;o.widgetNode=Lo("span",[o.replacedWith],"CodeMirror-widget");r.handleMouseEvents||o.widgetNode.setAttribute("cm-ignore-events","true");r.insertLeft&&(o.widgetNode.insertLeft=!0)}if(o.collapsed){if(ii(t,e.line,e,n,o)||e.line!=n.line&&ii(t,n.line,e,n,o))throw new Error("Inserting collapsed marker partially overlapping an existing one");Ca=!0}o.addToHistory&&Ji(t,{from:e,to:n,origin:"markText"},t.sel,0/0);var 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Sa=t.Pos=function(t,e){if(!(this instanceof Sa))return new Sa(t,e);this.line=t;this.ch=e},Ta=t.cmpPos=function(t,e){return t.line-e.line||t.ch-e.ch};J.prototype={primary:function(){return this.ranges[this.primIndex]},equals:function(t){if(t==this)return!0;if(t.primIndex!=this.primIndex||t.ranges.length!=this.ranges.length)return!1;for(var e=0;e<this.ranges.length;e++){var n=this.ranges[e],r=t.ranges[e];if(0!=Ta(n.anchor,r.anchor)||0!=Ta(n.head,r.head))return!1}return!0},deepCopy:function(){for(var t=[],e=0;e<this.ranges.length;e++)t[e]=new K(G(this.ranges[e].anchor),G(this.ranges[e].head));return new J(t,this.primIndex)},somethingSelected:function(){for(var t=0;t<this.ranges.length;t++)if(!this.ranges[t].empty())return!0;return!1},contains:function(t,e){e||(e=t);for(var n=0;n<this.ranges.length;n++){var r=this.ranges[n];if(Ta(e,r.from())>=0&&Ta(t,r.to())<=0)return n}return-1}};K.prototype={from:function(){return Y(this.anchor,this.head)},to:function(){return $(this.anchor,this.head)},empty:function(){return this.head.line==this.anchor.line&&this.head.ch==this.anchor.ch}};var ka,_a,Ma,Da={left:0,right:0,top:0,bottom:0},La=null,Aa=0,Na=null,Ea=0,ja=0,Ia=null;ia?Ia=-.53:ea?Ia=15:la?Ia=-.7:ca&&(Ia=-1/3);var Pa=function(t){var e=t.wheelDeltaX,n=t.wheelDeltaY;null==e&&t.detail&&t.axis==t.HORIZONTAL_AXIS&&(e=t.detail);null==n&&t.detail&&t.axis==t.VERTICAL_AXIS?n=t.detail:null==n&&(n=t.wheelDelta);return{x:e,y:n}};t.wheelEventPixels=function(t){var e=Pa(t);e.x*=Ia;e.y*=Ia;return e};var Ha=new vo,Oa=null,Ra=t.changeEnd=function(t){return t.text?Sa(t.from.line+t.text.length-1,xo(t.text).length+(1==t.text.length?t.from.ch:0)):t.to};t.prototype={constructor:t,focus:function(){window.focus();Nn(this);Dn(this)},setOption:function(t,e){var n=this.options,r=n[t];if(n[t]!=e||"mode"==t){n[t]=e;Wa.hasOwnProperty(t)&&gn(this,Wa[t])(this,e,r)}},getOption:function(t){return this.options[t]},getDoc:function(){return this.doc},addKeyMap:function(t,e){this.state.keyMaps[e?"push":"unshift"](Ir(t))},removeKeyMap:function(t){for(var e=this.state.keyMaps,n=0;n<e.length;++n)if(e[n]==t||e[n].name==t){e.splice(n,1);return!0}},addOverlay:mn(function(e,n){var r=e.token?e:t.getMode(this.options,e);if(r.startState)throw new Error("Overlays may not be stateful.");this.state.overlays.push({mode:r,modeSpec:e,opaque:n&&n.opaque});this.state.modeGen++;xn(this)}),removeOverlay:mn(function(t){for(var e=this.state.overlays,n=0;n<e.length;++n){var r=e[n].modeSpec;if(r==t||"string"==typeof t&&r.name==t){e.splice(n,1);this.state.modeGen++;xn(this);return}}}),indentLine:mn(function(t,e,n){"string"!=typeof e&&"number"!=typeof e&&(e=null==e?this.options.smartIndent?"smart":"prev":e?"add":"subtract");re(this.doc,t)&&Mr(this,t,e,n)}),indentSelection:mn(function(t){for(var e=this.doc.sel.ranges,n=-1,r=0;r<e.length;r++){var i=e[r];if(i.empty()){if(i.head.line>n){Mr(this,i.head.line,t,!0);n=i.head.line;r==this.doc.sel.primIndex&&kr(this)}}else{var o=i.from(),a=i.to(),s=Math.max(n,o.line);n=Math.min(this.lastLine(),a.line-(a.ch?0:1))+1;for(var l=s;n>l;++l)Mr(this,l,t);var u=this.doc.sel.ranges;0==o.ch&&e.length==u.length&&u[r].from().ch>0&&le(this.doc,r,new K(o,u[r].to()),ws)}}}),getTokenAt:function(t,e){return bi(this,t,e)},getLineTokens:function(t,e){return bi(this,Sa(t),e,!0)},getTokenTypeAt:function(t){t=ee(this.doc,t);var e,n=Ci(this,Ri(this.doc,t.line)),r=0,i=(n.length-1)/2,o=t.ch;if(0==o)e=n[2];else for(;;){var a=r+i>>1;if((a?n[2*a-1]:0)>=o)i=a;else{if(!(n[2*a+1]<o)){e=n[2*a+2];break}r=a+1}}var s=e?e.indexOf("cm-overlay "):-1;return 0>s?e:0==s?null:e.slice(0,s-1)},getModeAt:function(e){var n=this.doc.mode;return n.innerMode?t.innerMode(n,this.getTokenAt(e).state).mode:n},getHelper:function(t,e){return this.getHelpers(t,e)[0]},getHelpers:function(t,e){var n=[];if(!Xa.hasOwnProperty(e))return Xa;var r=Xa[e],i=this.getModeAt(t);if("string"==typeof i[e])r[i[e]]&&n.push(r[i[e]]);else if(i[e])for(var o=0;o<i[e].length;o++){var a=r[i[e][o]];a&&n.push(a)}else i.helperType&&r[i.helperType]?n.push(r[i.helperType]):r[i.name]&&n.push(r[i.name]);for(var o=0;o<r._global.length;o++){var s=r._global[o];s.pred(i,this)&&-1==wo(n,s.val)&&n.push(s.val)}return n},getStateAfter:function(t,e){var n=this.doc;t=te(n,null==t?n.first+n.size-1:t);return Me(this,t+1,e)},cursorCoords:function(t,e){var n,r=this.doc.sel.primary();n=null==t?r.head:"object"==typeof t?ee(this.doc,t):t?r.from():r.to();return Ke(this,n,e||"page")},charCoords:function(t,e){return Je(this,ee(this.doc,t),e||"page")},coordsChar:function(t,e){t=Ye(this,t,e||"page");return tn(this,t.left,t.top)},lineAtHeight:function(t,e){t=Ye(this,{top:t,left:0},e||"page").top;return Ui(this.doc,t+this.display.viewOffset)},heightAtLine:function(t,e){var n=!1,r=this.doc.first+this.doc.size-1;if(t<this.doc.first)t=this.doc.first;else if(t>r){t=r;n=!0}var i=Ri(this.doc,t);return $e(this,i,{top:0,left:0},e||"page").top+(n?this.doc.height-Bi(i):0)},defaultTextHeight:function(){return nn(this.display)},defaultCharWidth:function(){return rn(this.display)},setGutterMarker:mn(function(t,e,n){return Dr(this.doc,t,"gutter",function(t){var r=t.gutterMarkers||(t.gutterMarkers={});r[e]=n;!n&&Mo(r)&&(t.gutterMarkers=null);return!0})}),clearGutter:mn(function(t){var e=this,n=e.doc,r=n.first;n.iter(function(n){if(n.gutterMarkers&&n.gutterMarkers[t]){n.gutterMarkers[t]=null;wn(e,r,"gutter");Mo(n.gutterMarkers)&&(n.gutterMarkers=null)}++r})}),addLineWidget:mn(function(t,e,n){return di(this,t,e,n)}),removeLineWidget:function(t){t.clear()},lineInfo:function(t){if("number"==typeof t){if(!re(this.doc,t))return null;var e=t;t=Ri(this.doc,t);if(!t)return null}else{var e=qi(t);if(null==e)return null}return{line:e,handle:t,text:t.text,gutterMarkers:t.gutterMarkers,textClass:t.textClass,bgClass:t.bgClass,wrapClass:t.wrapClass,widgets:t.widgets}},getViewport:function(){return{from:this.display.viewFrom,to:this.display.viewTo}},addWidget:function(t,e,n,r,i){var o=this.display;t=Ke(this,ee(this.doc,t));var a=t.bottom,s=t.left;e.style.position="absolute";e.setAttribute("cm-ignore-events","true");o.sizer.appendChild(e);if("over"==r)a=t.top;else if("above"==r||"near"==r){var l=Math.max(o.wrapper.clientHeight,this.doc.height),u=Math.max(o.sizer.clientWidth,o.lineSpace.clientWidth);("above"==r||t.bottom+e.offsetHeight>l)&&t.top>e.offsetHeight?a=t.top-e.offsetHeight:t.bottom+e.offsetHeight<=l&&(a=t.bottom);s+e.offsetWidth>u&&(s=u-e.offsetWidth)}e.style.top=a+"px";e.style.left=e.style.right="";if("right"==i){s=o.sizer.clientWidth-e.offsetWidth;e.style.right="0px"}else{"left"==i?s=0:"middle"==i&&(s=(o.sizer.clientWidth-e.offsetWidth)/2);e.style.left=s+"px"}n&&Cr(this,s,a,s+e.offsetWidth,a+e.offsetHeight)},triggerOnKeyDown:mn(tr),triggerOnKeyPress:mn(rr),triggerOnKeyUp:nr,execCommand:function(t){return Ya.hasOwnProperty(t)?Ya[t](this):void 0},findPosH:function(t,e,n,r){var i=1;if(0>e){i=-1;e=-e}for(var o=0,a=ee(this.doc,t);e>o;++o){a=Ar(this.doc,a,i,n,r);if(a.hitSide)break}return a},moveH:mn(function(t,e){var n=this;n.extendSelectionsBy(function(r){return n.display.shift||n.doc.extend||r.empty()?Ar(n.doc,r.head,t,e,n.options.rtlMoveVisually):0>t?r.from():r.to()},Ss)}),deleteH:mn(function(t,e){var n=this.doc.sel,r=this.doc;n.somethingSelected()?r.replaceSelection("",null,"+delete"):Lr(this,function(n){var i=Ar(r,n.head,t,e,!1);return 0>t?{from:i,to:n.head}:{from:n.head,to:i}})}),findPosV:function(t,e,n,r){var i=1,o=r;if(0>e){i=-1;e=-e}for(var a=0,s=ee(this.doc,t);e>a;++a){var l=Ke(this,s,"div");null==o?o=l.left:l.left=o;s=Nr(this,l,i,n);if(s.hitSide)break}return s},moveV:mn(function(t,e){var n=this,r=this.doc,i=[],o=!n.display.shift&&!r.extend&&r.sel.somethingSelected();r.extendSelectionsBy(function(a){if(o)return 0>t?a.from():a.to();var s=Ke(n,a.head,"div");null!=a.goalColumn&&(s.left=a.goalColumn);i.push(s.left);var l=Nr(n,s,t,e);"page"==e&&a==r.sel.primary()&&Tr(n,null,Je(n,l,"div").top-s.top);return l},Ss);if(i.length)for(var a=0;a<r.sel.ranges.length;a++)r.sel.ranges[a].goalColumn=i[a]}),findWordAt:function(t){var e=this.doc,n=Ri(e,t.line).text,r=t.ch,i=t.ch;if(n){var o=this.getHelper(t,"wordChars");(t.xRel<0||i==n.length)&&r?--r:++i;for(var a=n.charAt(r),s=_o(a,o)?function(t){return _o(t,o)}:/\s/.test(a)?function(t){return/\s/.test(t)}:function(t){return!/\s/.test(t)&&!_o(t)};r>0&&s(n.charAt(r-1));)--r;for(;i<n.length&&s(n.charAt(i));)++i}return new K(Sa(t.line,r),Sa(t.line,i))},toggleOverwrite:function(t){if(null==t||t!=this.state.overwrite){(this.state.overwrite=!this.state.overwrite)?Is(this.display.cursorDiv,"CodeMirror-overwrite"):js(this.display.cursorDiv,"CodeMirror-overwrite");vs(this,"overwriteToggle",this,this.state.overwrite)}},hasFocus:function(){return jo()==this.display.input},scrollTo:mn(function(t,e){(null!=t||null!=e)&&_r(this);null!=t&&(this.curOp.scrollLeft=t);null!=e&&(this.curOp.scrollTop=e)}),getScrollInfo:function(){var t=this.display.scroller;return{left:t.scrollLeft,top:t.scrollTop,height:t.scrollHeight-Ne(this)-this.display.barHeight,width:t.scrollWidth-Ne(this)-this.display.barWidth,clientHeight:je(this),clientWidth:Ee(this)}},scrollIntoView:mn(function(t,e){if(null==t){t={from:this.doc.sel.primary().head,to:null};null==e&&(e=this.options.cursorScrollMargin)}else"number"==typeof t?t={from:Sa(t,0),to:null}:null==t.from&&(t={from:t,to:null});t.to||(t.to=t.from);t.margin=e||0;if(null!=t.from.line){_r(this);this.curOp.scrollToPos=t}else{var n=Sr(this,Math.min(t.from.left,t.to.left),Math.min(t.from.top,t.to.top)-t.margin,Math.max(t.from.right,t.to.right),Math.max(t.from.bottom,t.to.bottom)+t.margin);this.scrollTo(n.scrollLeft,n.scrollTop)}}),setSize:mn(function(t,e){function n(t){return"number"==typeof t||/^\d+$/.test(String(t))?t+"px":t}var r=this;null!=t&&(r.display.wrapper.style.width=n(t));null!=e&&(r.display.wrapper.style.height=n(e));r.options.lineWrapping&&Be(this);var i=r.display.viewFrom;r.doc.iter(i,r.display.viewTo,function(t){if(t.widgets)for(var e=0;e<t.widgets.length;e++)if(t.widgets[e].noHScroll){wn(r,i,"widget");break}++i});r.curOp.forceUpdate=!0;vs(r,"refresh",this)}),operation:function(t){return pn(this,t)},refresh:mn(function(){var t=this.display.cachedTextHeight;xn(this);this.curOp.forceUpdate=!0;Ve(this);this.scrollTo(this.doc.scrollLeft,this.doc.scrollTop);c(this);(null==t||Math.abs(t-nn(this.display))>.5)&&a(this);vs(this,"refresh",this)}),swapDoc:mn(function(t){var e=this.doc;e.cm=null;Oi(this,t);Ve(this);An(this);this.scrollTo(t.scrollLeft,t.scrollTop);this.curOp.forceScroll=!0;co(this,"swapDoc",this,e);return e}),getInputField:function(){return this.display.input},getWrapperElement:function(){return this.display.wrapper},getScrollerElement:function(){return this.display.scroller},getGutterElement:function(){return this.display.gutters}};mo(t);var Fa=t.defaults={},Wa=t.optionHandlers={},za=t.Init={toString:function(){return"CodeMirror.Init"}};Er("value","",function(t,e){t.setValue(e)},!0);Er("mode",null,function(t,e){t.doc.modeOption=e;n(t)},!0);Er("indentUnit",2,n,!0);Er("indentWithTabs",!1);Er("smartIndent",!0);Er("tabSize",4,function(t){r(t);Ve(t);xn(t)},!0);Er("specialChars",/[\t\u0000-\u0019\u00ad\u200b-\u200f\u2028\u2029\ufeff]/g,function(t,e){t.options.specialChars=new RegExp(e.source+(e.test(" ")?"":"| "),"g");t.refresh()},!0);Er("specialCharPlaceholder",_i,function(t){t.refresh()},!0);Er("electricChars",!0);Er("rtlMoveVisually",!va);Er("wholeLineUpdateBefore",!0);Er("theme","default",function(t){s(t);l(t)},!0);Er("keyMap","default",function(e,n,r){var i=Ir(n),o=r!=t.Init&&Ir(r);o&&o.detach&&o.detach(e,i);i.attach&&i.attach(e,o||null)});Er("extraKeys",null);Er("lineWrapping",!1,i,!0);Er("gutters",[],function(t){d(t.options);l(t)},!0);Er("fixedGutter",!0,function(t,e){t.display.gutters.style.left=e?T(t.display)+"px":"0";t.refresh()},!0);Er("coverGutterNextToScrollbar",!1,function(t){y(t)},!0);Er("scrollbarStyle","native",function(t){v(t);y(t);t.display.scrollbars.setScrollTop(t.doc.scrollTop);t.display.scrollbars.setScrollLeft(t.doc.scrollLeft)},!0);Er("lineNumbers",!1,function(t){d(t.options);l(t)},!0);Er("firstLineNumber",1,l,!0);Er("lineNumberFormatter",function(t){return t},l,!0);Er("showCursorWhenSelecting",!1,xe,!0);Er("resetSelectionOnContextMenu",!0);Er("readOnly",!1,function(t,e){if("nocursor"==e){or(t);t.display.input.blur();t.display.disabled=!0}else{t.display.disabled=!1;e||An(t)}});Er("disableInput",!1,function(t,e){e||An(t)},!0);Er("dragDrop",!0);Er("cursorBlinkRate",530);Er("cursorScrollMargin",0);Er("cursorHeight",1,xe,!0);Er("singleCursorHeightPerLine",!0,xe,!0);Er("workTime",100);Er("workDelay",100);Er("flattenSpans",!0,r,!0);Er("addModeClass",!1,r,!0);Er("pollInterval",100);Er("undoDepth",200,function(t,e){t.doc.history.undoDepth=e});Er("historyEventDelay",1250);Er("viewportMargin",10,function(t){t.refresh()},!0);Er("maxHighlightLength",1e4,r,!0);Er("moveInputWithCursor",!0,function(t,e){e||(t.display.inputDiv.style.top=t.display.inputDiv.style.left=0)});Er("tabindex",null,function(t,e){t.display.input.tabIndex=e||""});Er("autofocus",null);var qa=t.modes={},Ua=t.mimeModes={};t.defineMode=function(e,n){t.defaults.mode||"null"==e||(t.defaults.mode=e);arguments.length>2&&(n.dependencies=Array.prototype.slice.call(arguments,2));qa[e]=n};t.defineMIME=function(t,e){Ua[t]=e};t.resolveMode=function(e){if("string"==typeof e&&Ua.hasOwnProperty(e))e=Ua[e];else if(e&&"string"==typeof e.name&&Ua.hasOwnProperty(e.name)){var n=Ua[e.name];"string"==typeof n&&(n={name:n});e=So(n,e);e.name=n.name}else if("string"==typeof e&&/^[\w\-]+\/[\w\-]+\+xml$/.test(e))return t.resolveMode("application/xml");return"string"==typeof e?{name:e}:e||{name:"null"}};t.getMode=function(e,n){var n=t.resolveMode(n),r=qa[n.name];if(!r)return t.getMode(e,"text/plain");var i=r(e,n);if(Ba.hasOwnProperty(n.name)){var o=Ba[n.name];for(var a in o)if(o.hasOwnProperty(a)){i.hasOwnProperty(a)&&(i["_"+a]=i[a]);i[a]=o[a]}}i.name=n.name;n.helperType&&(i.helperType=n.helperType);if(n.modeProps)for(var a in n.modeProps)i[a]=n.modeProps[a];return i};t.defineMode("null",function(){return{token:function(t){t.skipToEnd()}}});t.defineMIME("text/plain","null");var Ba=t.modeExtensions={};t.extendMode=function(t,e){var n=Ba.hasOwnProperty(t)?Ba[t]:Ba[t]={};To(e,n)};t.defineExtension=function(e,n){t.prototype[e]=n};t.defineDocExtension=function(t,e){us.prototype[t]=e};t.defineOption=Er;var Va=[];t.defineInitHook=function(t){Va.push(t)};var Xa=t.helpers={};t.registerHelper=function(e,n,r){Xa.hasOwnProperty(e)||(Xa[e]=t[e]={_global:[]});Xa[e][n]=r};t.registerGlobalHelper=function(e,n,r,i){t.registerHelper(e,n,i);Xa[e]._global.push({pred:r,val:i})};var Ga=t.copyState=function(t,e){if(e===!0)return e;if(t.copyState)return t.copyState(e);var n={};for(var r in e){var i=e[r];i instanceof Array&&(i=i.concat([]));n[r]=i}return n},$a=t.startState=function(t,e,n){return t.startState?t.startState(e,n):!0};t.innerMode=function(t,e){for(;t.innerMode;){var n=t.innerMode(e);if(!n||n.mode==t)break;e=n.state;t=n.mode}return n||{mode:t,state:e}};var Ya=t.commands={selectAll:function(t){t.setSelection(Sa(t.firstLine(),0),Sa(t.lastLine()),ws)},singleSelection:function(t){t.setSelection(t.getCursor("anchor"),t.getCursor("head"),ws)},killLine:function(t){Lr(t,function(e){if(e.empty()){var n=Ri(t.doc,e.head.line).text.length;return e.head.ch==n&&e.head.line<t.lastLine()?{from:e.head,to:Sa(e.head.line+1,0)}:{from:e.head,to:Sa(e.head.line,n)}}return{from:e.from(),to:e.to()}})},deleteLine:function(t){Lr(t,function(e){return{from:Sa(e.from().line,0),to:ee(t.doc,Sa(e.to().line+1,0))}})},delLineLeft:function(t){Lr(t,function(t){return{from:Sa(t.from().line,0),to:t.from()}})},delWrappedLineLeft:function(t){Lr(t,function(e){var n=t.charCoords(e.head,"div").top+5,r=t.coordsChar({left:0,top:n},"div");return{from:r,to:e.from()}})},delWrappedLineRight:function(t){Lr(t,function(e){var n=t.charCoords(e.head,"div").top+5,r=t.coordsChar({left:t.display.lineDiv.offsetWidth+100,top:n},"div");return{from:e.from(),to:r}})},undo:function(t){t.undo()},redo:function(t){t.redo()},undoSelection:function(t){t.undoSelection()},redoSelection:function(t){t.redoSelection()},goDocStart:function(t){t.extendSelection(Sa(t.firstLine(),0))},goDocEnd:function(t){t.extendSelection(Sa(t.lastLine()))},goLineStart:function(t){t.extendSelectionsBy(function(e){return Go(t,e.head.line)},{origin:"+move",bias:1})},goLineStartSmart:function(t){t.extendSelectionsBy(function(e){return Yo(t,e.head)},{origin:"+move",bias:1})},goLineEnd:function(t){t.extendSelectionsBy(function(e){return $o(t,e.head.line)},{origin:"+move",bias:-1})},goLineRight:function(t){t.extendSelectionsBy(function(e){var n=t.charCoords(e.head,"div").top+5;return t.coordsChar({left:t.display.lineDiv.offsetWidth+100,top:n},"div")},Ss)},goLineLeft:function(t){t.extendSelectionsBy(function(e){var n=t.charCoords(e.head,"div").top+5;return t.coordsChar({left:0,top:n},"div")},Ss)},goLineLeftSmart:function(t){t.extendSelectionsBy(function(e){var n=t.charCoords(e.head,"div").top+5,r=t.coordsChar({left:0,top:n},"div");return r.ch<t.getLine(r.line).search(/\S/)?Yo(t,e.head):r},Ss)},goLineUp:function(t){t.moveV(-1,"line")},goLineDown:function(t){t.moveV(1,"line")},goPageUp:function(t){t.moveV(-1,"page")},goPageDown:function(t){t.moveV(1,"page")},goCharLeft:function(t){t.moveH(-1,"char")},goCharRight:function(t){t.moveH(1,"char")},goColumnLeft:function(t){t.moveH(-1,"column")},goColumnRight:function(t){t.moveH(1,"column")},goWordLeft:function(t){t.moveH(-1,"word")},goGroupRight:function(t){t.moveH(1,"group")},goGroupLeft:function(t){t.moveH(-1,"group")},goWordRight:function(t){t.moveH(1,"word")},delCharBefore:function(t){t.deleteH(-1,"char")},delCharAfter:function(t){t.deleteH(1,"char")},delWordBefore:function(t){t.deleteH(-1,"word")},delWordAfter:function(t){t.deleteH(1,"word")},delGroupBefore:function(t){t.deleteH(-1,"group")},delGroupAfter:function(t){t.deleteH(1,"group")},indentAuto:function(t){t.indentSelection("smart")},indentMore:function(t){t.indentSelection("add")},indentLess:function(t){t.indentSelection("subtract")},insertTab:function(t){t.replaceSelection(" ")},insertSoftTab:function(t){for(var e=[],n=t.listSelections(),r=t.options.tabSize,i=0;i<n.length;i++){var o=n[i].from(),a=Ts(t.getLine(o.line),o.ch,r);e.push(new Array(r-a%r+1).join(" "))}t.replaceSelections(e)},defaultTab:function(t){t.somethingSelected()?t.indentSelection("add"):t.execCommand("insertTab")},transposeChars:function(t){pn(t,function(){for(var e=t.listSelections(),n=[],r=0;r<e.length;r++){var i=e[r].head,o=Ri(t.doc,i.line).text;if(o){i.ch==o.length&&(i=new Sa(i.line,i.ch-1));if(i.ch>0){i=new Sa(i.line,i.ch+1);t.replaceRange(o.charAt(i.ch-1)+o.charAt(i.ch-2),Sa(i.line,i.ch-2),i,"+transpose")}else if(i.line>t.doc.first){var a=Ri(t.doc,i.line-1).text;a&&t.replaceRange(o.charAt(0)+"\n"+a.charAt(a.length-1),Sa(i.line-1,a.length-1),Sa(i.line,1),"+transpose")}}n.push(new K(i,i))}t.setSelections(n)})},newlineAndIndent:function(t){pn(t,function(){for(var e=t.listSelections().length,n=0;e>n;n++){var r=t.listSelections()[n];t.replaceRange("\n",r.anchor,r.head,"+input");t.indentLine(r.from().line+1,null,!0);kr(t)}})},toggleOverwrite:function(t){t.toggleOverwrite()}},Ja=t.keyMap={};Ja.basic={Left:"goCharLeft",Right:"goCharRight",Up:"goLineUp",Down:"goLineDown",End:"goLineEnd",Home:"goLineStartSmart",PageUp:"goPageUp",PageDown:"goPageDown",Delete:"delCharAfter",Backspace:"delCharBefore","Shift-Backspace":"delCharBefore",Tab:"defaultTab","Shift-Tab":"indentAuto",Enter:"newlineAndIndent",Insert:"toggleOverwrite",Esc:"singleSelection"};Ja.pcDefault={"Ctrl-A":"selectAll","Ctrl-D":"deleteLine","Ctrl-Z":"undo","Shift-Ctrl-Z":"redo","Ctrl-Y":"redo","Ctrl-Home":"goDocStart","Ctrl-End":"goDocEnd","Ctrl-Up":"goLineUp","Ctrl-Down":"goLineDown","Ctrl-Left":"goGroupLeft","Ctrl-Right":"goGroupRight","Alt-Left":"goLineStart","Alt-Right":"goLineEnd","Ctrl-Backspace":"delGroupBefore","Ctrl-Delete":"delGroupAfter","Ctrl-S":"save","Ctrl-F":"find","Ctrl-G":"findNext","Shift-Ctrl-G":"findPrev","Shift-Ctrl-F":"replace","Shift-Ctrl-R":"replaceAll","Ctrl-[":"indentLess","Ctrl-]":"indentMore","Ctrl-U":"undoSelection","Shift-Ctrl-U":"redoSelection","Alt-U":"redoSelection",fallthrough:"basic"};Ja.emacsy={"Ctrl-F":"goCharRight","Ctrl-B":"goCharLeft","Ctrl-P":"goLineUp","Ctrl-N":"goLineDown","Alt-F":"goWordRight","Alt-B":"goWordLeft","Ctrl-A":"goLineStart","Ctrl-E":"goLineEnd","Ctrl-V":"goPageDown","Shift-Ctrl-V":"goPageUp","Ctrl-D":"delCharAfter","Ctrl-H":"delCharBefore","Alt-D":"delWordAfter","Alt-Backspace":"delWordBefore","Ctrl-K":"killLine","Ctrl-T":"transposeChars"};Ja.macDefault={"Cmd-A":"selectAll","Cmd-D":"deleteLine","Cmd-Z":"undo","Shift-Cmd-Z":"redo","Cmd-Y":"redo","Cmd-Home":"goDocStart","Cmd-Up":"goDocStart","Cmd-End":"goDocEnd","Cmd-Down":"goDocEnd","Alt-Left":"goGroupLeft","Alt-Right":"goGroupRight","Cmd-Left":"goLineLeft","Cmd-Right":"goLineRight","Alt-Backspace":"delGroupBefore","Ctrl-Alt-Backspace":"delGroupAfter","Alt-Delete":"delGroupAfter","Cmd-S":"save","Cmd-F":"find","Cmd-G":"findNext","Shift-Cmd-G":"findPrev","Cmd-Alt-F":"replace","Shift-Cmd-Alt-F":"replaceAll","Cmd-[":"indentLess","Cmd-]":"indentMore","Cmd-Backspace":"delWrappedLineLeft","Cmd-Delete":"delWrappedLineRight","Cmd-U":"undoSelection","Shift-Cmd-U":"redoSelection","Ctrl-Up":"goDocStart","Ctrl-Down":"goDocEnd",fallthrough:["basic","emacsy"]};Ja["default"]=ma?Ja.macDefault:Ja.pcDefault;t.normalizeKeyMap=function(t){var e={};for(var n in t)if(t.hasOwnProperty(n)){var r=t[n];if(/^(name|fallthrough|(de|at)tach)$/.test(n))continue;if("..."==r){delete t[n];continue}for(var i=Co(n.split(" "),jr),o=0;o<i.length;o++){var a,s;if(o==i.length-1){s=n;a=r}else{s=i.slice(0,o+1).join(" ");a="..."}var l=e[s];if(l){if(l!=a)throw new Error("Inconsistent bindings for "+s)}else e[s]=a}delete t[n]}for(var u in e)t[u]=e[u];return t};var Ka=t.lookupKey=function(t,e,n,r){e=Ir(e);var i=e.call?e.call(t,r):e[t];if(i===!1)return"nothing";if("..."===i)return"multi";if(null!=i&&n(i))return"handled";if(e.fallthrough){if("[object Array]"!=Object.prototype.toString.call(e.fallthrough))return Ka(t,e.fallthrough,n,r);for(var o=0;o<e.fallthrough.length;o++){var a=Ka(t,e.fallthrough[o],n,r);if(a)return a}}},Za=t.isModifierKey=function(t){var e="string"==typeof t?t:zs[t.keyCode];return"Ctrl"==e||"Alt"==e||"Shift"==e||"Mod"==e},Qa=t.keyName=function(t,e){if(ua&&34==t.keyCode&&t["char"])return!1;var n=zs[t.keyCode],r=n;if(null==r||t.altGraphKey)return!1;t.altKey&&"Alt"!=n&&(r="Alt-"+r);(ba?t.metaKey:t.ctrlKey)&&"Ctrl"!=n&&(r="Ctrl-"+r);(ba?t.ctrlKey:t.metaKey)&&"Cmd"!=n&&(r="Cmd-"+r);!e&&t.shiftKey&&"Shift"!=n&&(r="Shift-"+r);return r};t.fromTextArea=function(e,n){function r(){e.value=u.getValue()}n||(n={});n.value=e.value;!n.tabindex&&e.tabindex&&(n.tabindex=e.tabindex);!n.placeholder&&e.placeholder&&(n.placeholder=e.placeholder);if(null==n.autofocus){var i=jo();n.autofocus=i==e||null!=e.getAttribute("autofocus")&&i==document.body}if(e.form){gs(e.form,"submit",r);if(!n.leaveSubmitMethodAlone){var o=e.form,a=o.submit;try{var s=o.submit=function(){r();o.submit=a;o.submit();o.submit=s}}catch(l){}}}e.style.display="none";var u=t(function(t){e.parentNode.insertBefore(t,e.nextSibling)},n);u.save=r;u.getTextArea=function(){return e};u.toTextArea=function(){u.toTextArea=isNaN;r();e.parentNode.removeChild(u.getWrapperElement());e.style.display="";if(e.form){ms(e.form,"submit",r);"function"==typeof e.form.submit&&(e.form.submit=a)}};return u};var ts=t.StringStream=function(t,e){this.pos=this.start=0;this.string=t;this.tabSize=e||8;this.lastColumnPos=this.lastColumnValue=0;this.lineStart=0};ts.prototype={eol:function(){return this.pos>=this.string.length},sol:function(){return this.pos==this.lineStart},peek:function(){return this.string.charAt(this.pos)||void 0},next:function(){return this.pos<this.string.length?this.string.charAt(this.pos++):void 0},eat:function(t){var e=this.string.charAt(this.pos);if("string"==typeof t)var n=e==t;else var n=e&&(t.test?t.test(e):t(e));if(n){++this.pos;return e}},eatWhile:function(t){for(var e=this.pos;this.eat(t););return this.pos>e},eatSpace:function(){for(var t=this.pos;/[\s\u00a0]/.test(this.string.charAt(this.pos));)++this.pos;return this.pos>t},skipToEnd:function(){this.pos=this.string.length},skipTo:function(t){var e=this.string.indexOf(t,this.pos);if(e>-1){this.pos=e;return!0}},backUp:function(t){this.pos-=t},column:function(){if(this.lastColumnPos<this.start){this.lastColumnValue=Ts(this.string,this.start,this.tabSize,this.lastColumnPos,this.lastColumnValue); this.lastColumnPos=this.start}return this.lastColumnValue-(this.lineStart?Ts(this.string,this.lineStart,this.tabSize):0)},indentation:function(){return Ts(this.string,null,this.tabSize)-(this.lineStart?Ts(this.string,this.lineStart,this.tabSize):0)},match:function(t,e,n){if("string"!=typeof t){var r=this.string.slice(this.pos).match(t);if(r&&r.index>0)return null;r&&e!==!1&&(this.pos+=r[0].length);return r}var i=function(t){return n?t.toLowerCase():t},o=this.string.substr(this.pos,t.length);if(i(o)==i(t)){e!==!1&&(this.pos+=t.length);return!0}},current:function(){return this.string.slice(this.start,this.pos)},hideFirstChars:function(t,e){this.lineStart+=t;try{return e()}finally{this.lineStart-=t}}};var es=t.TextMarker=function(t,e){this.lines=[];this.type=e;this.doc=t};mo(es);es.prototype.clear=function(){if(!this.explicitlyCleared){var t=this.doc.cm,e=t&&!t.curOp;e&&on(t);if(go(this,"clear")){var n=this.find();n&&co(this,"clear",n.from,n.to)}for(var r=null,i=null,o=0;o<this.lines.length;++o){var a=this.lines[o],s=zr(a.markedSpans,this);if(t&&!this.collapsed)wn(t,qi(a),"text");else if(t){null!=s.to&&(i=qi(a));null!=s.from&&(r=qi(a))}a.markedSpans=qr(a.markedSpans,s);null==s.from&&this.collapsed&&!ui(this.doc,a)&&t&&zi(a,nn(t.display))}if(t&&this.collapsed&&!t.options.lineWrapping)for(var o=0;o<this.lines.length;++o){var l=oi(this.lines[o]),u=f(l);if(u>t.display.maxLineLength){t.display.maxLine=l;t.display.maxLineLength=u;t.display.maxLineChanged=!0}}null!=r&&t&&this.collapsed&&xn(t,r,i+1);this.lines.length=0;this.explicitlyCleared=!0;if(this.atomic&&this.doc.cantEdit){this.doc.cantEdit=!1;t&&ge(t.doc)}t&&co(t,"markerCleared",t,this);e&&sn(t);this.parent&&this.parent.clear()}};es.prototype.find=function(t,e){null==t&&"bookmark"==this.type&&(t=1);for(var n,r,i=0;i<this.lines.length;++i){var o=this.lines[i],a=zr(o.markedSpans,this);if(null!=a.from){n=Sa(e?o:qi(o),a.from);if(-1==t)return n}if(null!=a.to){r=Sa(e?o:qi(o),a.to);if(1==t)return r}}return n&&{from:n,to:r}};es.prototype.changed=function(){var t=this.find(-1,!0),e=this,n=this.doc.cm;t&&n&&pn(n,function(){var r=t.line,i=qi(t.line),o=Re(n,i);if(o){Ue(o);n.curOp.selectionChanged=n.curOp.forceUpdate=!0}n.curOp.updateMaxLine=!0;if(!ui(e.doc,r)&&null!=e.height){var a=e.height;e.height=null;var s=hi(e)-a;s&&zi(r,r.height+s)}})};es.prototype.attachLine=function(t){if(!this.lines.length&&this.doc.cm){var e=this.doc.cm.curOp;e.maybeHiddenMarkers&&-1!=wo(e.maybeHiddenMarkers,this)||(e.maybeUnhiddenMarkers||(e.maybeUnhiddenMarkers=[])).push(this)}this.lines.push(t)};es.prototype.detachLine=function(t){this.lines.splice(wo(this.lines,t),1);if(!this.lines.length&&this.doc.cm){var e=this.doc.cm.curOp;(e.maybeHiddenMarkers||(e.maybeHiddenMarkers=[])).push(this)}};var ns=0,rs=t.SharedTextMarker=function(t,e){this.markers=t;this.primary=e;for(var n=0;n<t.length;++n)t[n].parent=this};mo(rs);rs.prototype.clear=function(){if(!this.explicitlyCleared){this.explicitlyCleared=!0;for(var t=0;t<this.markers.length;++t)this.markers[t].clear();co(this,"clear")}};rs.prototype.find=function(t,e){return this.primary.find(t,e)};var is=t.LineWidget=function(t,e,n){if(n)for(var r in n)n.hasOwnProperty(r)&&(this[r]=n[r]);this.cm=t;this.node=e};mo(is);is.prototype.clear=function(){var t=this.cm,e=this.line.widgets,n=this.line,r=qi(n);if(null!=r&&e){for(var i=0;i<e.length;++i)e[i]==this&&e.splice(i--,1);e.length||(n.widgets=null);var o=hi(this);pn(t,function(){fi(t,n,-o);wn(t,r,"widget");zi(n,Math.max(0,n.height-o))})}};is.prototype.changed=function(){var t=this.height,e=this.cm,n=this.line;this.height=null;var r=hi(this)-t;r&&pn(e,function(){e.curOp.forceUpdate=!0;fi(e,n,r);zi(n,n.height+r)})};var os=t.Line=function(t,e,n){this.text=t;Kr(this,e);this.height=n?n(this):1};mo(os);os.prototype.lineNo=function(){return qi(this)};var as={},ss={};Ii.prototype={chunkSize:function(){return this.lines.length},removeInner:function(t,e){for(var n=t,r=t+e;r>n;++n){var i=this.lines[n];this.height-=i.height;gi(i);co(i,"delete")}this.lines.splice(t,e)},collapse:function(t){t.push.apply(t,this.lines)},insertInner:function(t,e,n){this.height+=n;this.lines=this.lines.slice(0,t).concat(e).concat(this.lines.slice(t));for(var r=0;r<e.length;++r)e[r].parent=this},iterN:function(t,e,n){for(var r=t+e;r>t;++t)if(n(this.lines[t]))return!0}};Pi.prototype={chunkSize:function(){return this.size},removeInner:function(t,e){this.size-=e;for(var n=0;n<this.children.length;++n){var r=this.children[n],i=r.chunkSize();if(i>t){var o=Math.min(e,i-t),a=r.height;r.removeInner(t,o);this.height-=a-r.height;if(i==o){this.children.splice(n--,1);r.parent=null}if(0==(e-=o))break;t=0}else t-=i}if(this.size-e<25&&(this.children.length>1||!(this.children[0]instanceof Ii))){var s=[];this.collapse(s);this.children=[new Ii(s)];this.children[0].parent=this}},collapse:function(t){for(var e=0;e<this.children.length;++e)this.children[e].collapse(t)},insertInner:function(t,e,n){this.size+=e.length;this.height+=n;for(var r=0;r<this.children.length;++r){var i=this.children[r],o=i.chunkSize();if(o>=t){i.insertInner(t,e,n);if(i.lines&&i.lines.length>50){for(;i.lines.length>50;){var a=i.lines.splice(i.lines.length-25,25),s=new Ii(a);i.height-=s.height;this.children.splice(r+1,0,s);s.parent=this}this.maybeSpill()}break}t-=o}},maybeSpill:function(){if(!(this.children.length<=10)){var t=this;do{var e=t.children.splice(t.children.length-5,5),n=new Pi(e);if(t.parent){t.size-=n.size;t.height-=n.height;var r=wo(t.parent.children,t);t.parent.children.splice(r+1,0,n)}else{var i=new Pi(t.children);i.parent=t;t.children=[i,n];t=i}n.parent=t.parent}while(t.children.length>10);t.parent.maybeSpill()}},iterN:function(t,e,n){for(var r=0;r<this.children.length;++r){var i=this.children[r],o=i.chunkSize();if(o>t){var a=Math.min(e,o-t);if(i.iterN(t,a,n))return!0;if(0==(e-=a))break;t=0}else t-=o}}};var ls=0,us=t.Doc=function(t,e,n){if(!(this instanceof us))return new us(t,e,n);null==n&&(n=0);Pi.call(this,[new Ii([new os("",null)])]);this.first=n;this.scrollTop=this.scrollLeft=0;this.cantEdit=!1;this.cleanGeneration=1;this.frontier=n;var r=Sa(n,0);this.sel=Q(r);this.history=new Xi(null);this.id=++ls;this.modeOption=e;"string"==typeof t&&(t=Os(t));ji(this,{from:r,to:r,text:t});he(this,Q(r),ws)};us.prototype=So(Pi.prototype,{constructor:us,iter:function(t,e,n){n?this.iterN(t-this.first,e-t,n):this.iterN(this.first,this.first+this.size,t)},insert:function(t,e){for(var n=0,r=0;r<e.length;++r)n+=e[r].height;this.insertInner(t-this.first,e,n)},remove:function(t,e){this.removeInner(t-this.first,e)},getValue:function(t){var e=Wi(this,this.first,this.first+this.size);return t===!1?e:e.join(t||"\n")},setValue:vn(function(t){var e=Sa(this.first,0),n=this.first+this.size-1;dr(this,{from:e,to:Sa(n,Ri(this,n).text.length),text:Os(t),origin:"setValue",full:!0},!0);he(this,Q(e))}),replaceRange:function(t,e,n,r){e=ee(this,e);n=n?ee(this,n):e;br(this,t,e,n,r)},getRange:function(t,e,n){var r=Fi(this,ee(this,t),ee(this,e));return n===!1?r:r.join(n||"\n")},getLine:function(t){var e=this.getLineHandle(t);return e&&e.text},getLineHandle:function(t){return re(this,t)?Ri(this,t):void 0},getLineNumber:function(t){return qi(t)},getLineHandleVisualStart:function(t){"number"==typeof t&&(t=Ri(this,t));return oi(t)},lineCount:function(){return this.size},firstLine:function(){return this.first},lastLine:function(){return this.first+this.size-1},clipPos:function(t){return ee(this,t)},getCursor:function(t){var e,n=this.sel.primary();e=null==t||"head"==t?n.head:"anchor"==t?n.anchor:"end"==t||"to"==t||t===!1?n.to():n.from();return e},listSelections:function(){return this.sel.ranges},somethingSelected:function(){return this.sel.somethingSelected()},setCursor:vn(function(t,e,n){ue(this,ee(this,"number"==typeof t?Sa(t,e||0):t),null,n)}),setSelection:vn(function(t,e,n){ue(this,ee(this,t),ee(this,e||t),n)}),extendSelection:vn(function(t,e,n){ae(this,ee(this,t),e&&ee(this,e),n)}),extendSelections:vn(function(t,e){se(this,ie(this,t,e))}),extendSelectionsBy:vn(function(t,e){se(this,Co(this.sel.ranges,t),e)}),setSelections:vn(function(t,e,n){if(t.length){for(var 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e.preventDefault()}if(this._mouseDistanceMet(e)&&this._mouseDelayMet(e)){this._mouseStarted=this._mouseStart(this._mouseDownEvent,e)!==!1;this._mouseStarted?this._mouseDrag(e):this._mouseUp(e)}return!this._mouseStarted},_mouseUp:function(e){t(document).unbind("mousemove."+this.widgetName,this._mouseMoveDelegate).unbind("mouseup."+this.widgetName,this._mouseUpDelegate);if(this._mouseStarted){this._mouseStarted=!1;e.target===this._mouseDownEvent.target&&t.data(e.target,this.widgetName+".preventClickEvent",!0);this._mouseStop(e)}return!1},_mouseDistanceMet:function(t){return Math.max(Math.abs(this._mouseDownEvent.pageX-t.pageX),Math.abs(this._mouseDownEvent.pageY-t.pageY))>=this.options.distance},_mouseDelayMet:function(){return this.mouseDelayMet},_mouseStart:function(){},_mouseDrag:function(){},_mouseStop:function(){},_mouseCapture:function(){return!0}})})(e)},{"./widget":18,jquery:19}],17:[function(t){var e=t("jquery");t("./core");t("./mouse");t("./widget");(function(t){function e(t,e,n){return t>e&&e+n>t}function n(t){return/left|right/.test(t.css("float"))||/inline|table-cell/.test(t.css("display"))}t.widget("ui.sortable",t.ui.mouse,{version:"1.10.4",widgetEventPrefix:"sort",ready:!1,options:{appendTo:"parent",axis:!1,connectWith:!1,containment:!1,cursor:"auto",cursorAt:!1,dropOnEmpty:!0,forcePlaceholderSize:!1,forceHelperSize:!1,grid:!1,handle:!1,helper:"original",items:"> *",opacity:!1,placeholder:!1,revert:!1,scroll:!0,scrollSensitivity:20,scrollSpeed:20,scope:"default",tolerance:"intersect",zIndex:1e3,activate:null,beforeStop:null,change:null,deactivate:null,out:null,over:null,receive:null,remove:null,sort:null,start:null,stop:null,update:null},_create:function(){var t=this.options;this.containerCache={};this.element.addClass("ui-sortable");this.refresh();this.floating=this.items.length?"x"===t.axis||n(this.items[0].item):!1;this.offset=this.element.offset();this._mouseInit();this.ready=!0},_destroy:function(){this.element.removeClass("ui-sortable ui-sortable-disabled");this._mouseDestroy();for(var t=this.items.length-1;t>=0;t--)this.items[t].item.removeData(this.widgetName+"-item");return this},_setOption:function(e,n){if("disabled"===e){this.options[e]=n;this.widget().toggleClass("ui-sortable-disabled",!!n)}else t.Widget.prototype._setOption.apply(this,arguments)},_mouseCapture:function(e,n){var r=null,i=!1,o=this;if(this.reverting)return!1;if(this.options.disabled||"static"===this.options.type)return!1;this._refreshItems(e);t(e.target).parents().each(function(){if(t.data(this,o.widgetName+"-item")===o){r=t(this);return!1}});t.data(e.target,o.widgetName+"-item")===o&&(r=t(e.target));if(!r)return!1;if(this.options.handle&&!n){t(this.options.handle,r).find("*").addBack().each(function(){this===e.target&&(i=!0)});if(!i)return!1}this.currentItem=r;this._removeCurrentsFromItems();return!0},_mouseStart:function(e,n,r){var i,o,a=this.options;this.currentContainer=this;this.refreshPositions();this.helper=this._createHelper(e);this._cacheHelperProportions();this._cacheMargins();this.scrollParent=this.helper.scrollParent();this.offset=this.currentItem.offset();this.offset={top:this.offset.top-this.margins.top,left:this.offset.left-this.margins.left};t.extend(this.offset,{click:{left:e.pageX-this.offset.left,top:e.pageY-this.offset.top},parent:this._getParentOffset(),relative:this._getRelativeOffset()});this.helper.css("position","absolute");this.cssPosition=this.helper.css("position");this.originalPosition=this._generatePosition(e);this.originalPageX=e.pageX;this.originalPageY=e.pageY;a.cursorAt&&this._adjustOffsetFromHelper(a.cursorAt);this.domPosition={prev:this.currentItem.prev()[0],parent:this.currentItem.parent()[0]};this.helper[0]!==this.currentItem[0]&&this.currentItem.hide();this._createPlaceholder();a.containment&&this._setContainment();if(a.cursor&&"auto"!==a.cursor){o=this.document.find("body");this.storedCursor=o.css("cursor");o.css("cursor",a.cursor);this.storedStylesheet=t("<style>*{ cursor: "+a.cursor+" !important; }</style>").appendTo(o)}if(a.opacity){this.helper.css("opacity")&&(this._storedOpacity=this.helper.css("opacity"));this.helper.css("opacity",a.opacity)}if(a.zIndex){this.helper.css("zIndex")&&(this._storedZIndex=this.helper.css("zIndex"));this.helper.css("zIndex",a.zIndex)}this.scrollParent[0]!==document&&"HTML"!==this.scrollParent[0].tagName&&(this.overflowOffset=this.scrollParent.offset());this._trigger("start",e,this._uiHash());this._preserveHelperProportions||this._cacheHelperProportions();if(!r)for(i=this.containers.length-1;i>=0;i--)this.containers[i]._trigger("activate",e,this._uiHash(this));t.ui.ddmanager&&(t.ui.ddmanager.current=this);t.ui.ddmanager&&!a.dropBehaviour&&t.ui.ddmanager.prepareOffsets(this,e);this.dragging=!0;this.helper.addClass("ui-sortable-helper");this._mouseDrag(e);return!0},_mouseDrag:function(e){var n,r,i,o,a=this.options,s=!1;this.position=this._generatePosition(e);this.positionAbs=this._convertPositionTo("absolute");this.lastPositionAbs||(this.lastPositionAbs=this.positionAbs);if(this.options.scroll){if(this.scrollParent[0]!==document&&"HTML"!==this.scrollParent[0].tagName){this.overflowOffset.top+this.scrollParent[0].offsetHeight-e.pageY<a.scrollSensitivity?this.scrollParent[0].scrollTop=s=this.scrollParent[0].scrollTop+a.scrollSpeed:e.pageY-this.overflowOffset.top<a.scrollSensitivity&&(this.scrollParent[0].scrollTop=s=this.scrollParent[0].scrollTop-a.scrollSpeed);this.overflowOffset.left+this.scrollParent[0].offsetWidth-e.pageX<a.scrollSensitivity?this.scrollParent[0].scrollLeft=s=this.scrollParent[0].scrollLeft+a.scrollSpeed:e.pageX-this.overflowOffset.left<a.scrollSensitivity&&(this.scrollParent[0].scrollLeft=s=this.scrollParent[0].scrollLeft-a.scrollSpeed)}else{e.pageY-t(document).scrollTop()<a.scrollSensitivity?s=t(document).scrollTop(t(document).scrollTop()-a.scrollSpeed):t(window).height()-(e.pageY-t(document).scrollTop())<a.scrollSensitivity&&(s=t(document).scrollTop(t(document).scrollTop()+a.scrollSpeed));e.pageX-t(document).scrollLeft()<a.scrollSensitivity?s=t(document).scrollLeft(t(document).scrollLeft()-a.scrollSpeed):t(window).width()-(e.pageX-t(document).scrollLeft())<a.scrollSensitivity&&(s=t(document).scrollLeft(t(document).scrollLeft()+a.scrollSpeed))}s!==!1&&t.ui.ddmanager&&!a.dropBehaviour&&t.ui.ddmanager.prepareOffsets(this,e)}this.positionAbs=this._convertPositionTo("absolute");this.options.axis&&"y"===this.options.axis||(this.helper[0].style.left=this.position.left+"px");this.options.axis&&"x"===this.options.axis||(this.helper[0].style.top=this.position.top+"px");for(n=this.items.length-1;n>=0;n--){r=this.items[n];i=r.item[0];o=this._intersectsWithPointer(r);if(o&&r.instance===this.currentContainer&&i!==this.currentItem[0]&&this.placeholder[1===o?"next":"prev"]()[0]!==i&&!t.contains(this.placeholder[0],i)&&("semi-dynamic"===this.options.type?!t.contains(this.element[0],i):!0)){this.direction=1===o?"down":"up";if("pointer"!==this.options.tolerance&&!this._intersectsWithSides(r))break;this._rearrange(e,r);this._trigger("change",e,this._uiHash());break}}this._contactContainers(e);t.ui.ddmanager&&t.ui.ddmanager.drag(this,e);this._trigger("sort",e,this._uiHash());this.lastPositionAbs=this.positionAbs;return!1},_mouseStop:function(e,n){if(e){t.ui.ddmanager&&!this.options.dropBehaviour&&t.ui.ddmanager.drop(this,e);if(this.options.revert){var r=this,i=this.placeholder.offset(),o=this.options.axis,a={};o&&"x"!==o||(a.left=i.left-this.offset.parent.left-this.margins.left+(this.offsetParent[0]===document.body?0:this.offsetParent[0].scrollLeft));o&&"y"!==o||(a.top=i.top-this.offset.parent.top-this.margins.top+(this.offsetParent[0]===document.body?0:this.offsetParent[0].scrollTop));this.reverting=!0;t(this.helper).animate(a,parseInt(this.options.revert,10)||500,function(){r._clear(e)})}else this._clear(e,n);return!1}},cancel:function(){if(this.dragging){this._mouseUp({target:null});"original"===this.options.helper?this.currentItem.css(this._storedCSS).removeClass("ui-sortable-helper"):this.currentItem.show();for(var e=this.containers.length-1;e>=0;e--){this.containers[e]._trigger("deactivate",null,this._uiHash(this));if(this.containers[e].containerCache.over){this.containers[e]._trigger("out",null,this._uiHash(this));this.containers[e].containerCache.over=0}}}if(this.placeholder){this.placeholder[0].parentNode&&this.placeholder[0].parentNode.removeChild(this.placeholder[0]);"original"!==this.options.helper&&this.helper&&this.helper[0].parentNode&&this.helper.remove();t.extend(this,{helper:null,dragging:!1,reverting:!1,_noFinalSort:null});this.domPosition.prev?t(this.domPosition.prev).after(this.currentItem):t(this.domPosition.parent).prepend(this.currentItem)}return this},serialize:function(e){var n=this._getItemsAsjQuery(e&&e.connected),r=[];e=e||{};t(n).each(function(){var n=(t(e.item||this).attr(e.attribute||"id")||"").match(e.expression||/(.+)[\-=_](.+)/);n&&r.push((e.key||n[1]+"[]")+"="+(e.key&&e.expression?n[1]:n[2]))});!r.length&&e.key&&r.push(e.key+"=");return r.join("&")},toArray:function(e){var n=this._getItemsAsjQuery(e&&e.connected),r=[];e=e||{};n.each(function(){r.push(t(e.item||this).attr(e.attribute||"id")||"")});return r},_intersectsWith:function(t){var e=this.positionAbs.left,n=e+this.helperProportions.width,r=this.positionAbs.top,i=r+this.helperProportions.height,o=t.left,a=o+t.width,s=t.top,l=s+t.height,u=this.offset.click.top,c=this.offset.click.left,f="x"===this.options.axis||r+u>s&&l>r+u,h="y"===this.options.axis||e+c>o&&a>e+c,d=f&&h;return"pointer"===this.options.tolerance||this.options.forcePointerForContainers||"pointer"!==this.options.tolerance&&this.helperProportions[this.floating?"width":"height"]>t[this.floating?"width":"height"]?d:o<e+this.helperProportions.width/2&&n-this.helperProportions.width/2<a&&s<r+this.helperProportions.height/2&&i-this.helperProportions.height/2<l},_intersectsWithPointer:function(t){var n="x"===this.options.axis||e(this.positionAbs.top+this.offset.click.top,t.top,t.height),r="y"===this.options.axis||e(this.positionAbs.left+this.offset.click.left,t.left,t.width),i=n&&r,o=this._getDragVerticalDirection(),a=this._getDragHorizontalDirection();return i?this.floating?a&&"right"===a||"down"===o?2:1:o&&("down"===o?2:1):!1},_intersectsWithSides:function(t){var n=e(this.positionAbs.top+this.offset.click.top,t.top+t.height/2,t.height),r=e(this.positionAbs.left+this.offset.click.left,t.left+t.width/2,t.width),i=this._getDragVerticalDirection(),o=this._getDragHorizontalDirection();return this.floating&&o?"right"===o&&r||"left"===o&&!r:i&&("down"===i&&n||"up"===i&&!n)},_getDragVerticalDirection:function(){var t=this.positionAbs.top-this.lastPositionAbs.top;return 0!==t&&(t>0?"down":"up")},_getDragHorizontalDirection:function(){var t=this.positionAbs.left-this.lastPositionAbs.left;return 0!==t&&(t>0?"right":"left")},refresh:function(t){this._refreshItems(t);this.refreshPositions();return this},_connectWith:function(){var t=this.options;return t.connectWith.constructor===String?[t.connectWith]:t.connectWith},_getItemsAsjQuery:function(e){function n(){s.push(this)}var r,i,o,a,s=[],l=[],u=this._connectWith();if(u&&e)for(r=u.length-1;r>=0;r--){o=t(u[r]);for(i=o.length-1;i>=0;i--){a=t.data(o[i],this.widgetFullName);a&&a!==this&&!a.options.disabled&&l.push([t.isFunction(a.options.items)?a.options.items.call(a.element):t(a.options.items,a.element).not(".ui-sortable-helper").not(".ui-sortable-placeholder"),a])}}l.push([t.isFunction(this.options.items)?this.options.items.call(this.element,null,{options:this.options,item:this.currentItem}):t(this.options.items,this.element).not(".ui-sortable-helper").not(".ui-sortable-placeholder"),this]);for(r=l.length-1;r>=0;r--)l[r][0].each(n);return t(s)},_removeCurrentsFromItems:function(){var e=this.currentItem.find(":data("+this.widgetName+"-item)");this.items=t.grep(this.items,function(t){for(var n=0;n<e.length;n++)if(e[n]===t.item[0])return!1;return!0})},_refreshItems:function(e){this.items=[];this.containers=[this];var n,r,i,o,a,s,l,u,c=this.items,f=[[t.isFunction(this.options.items)?this.options.items.call(this.element[0],e,{item:this.currentItem}):t(this.options.items,this.element),this]],h=this._connectWith();if(h&&this.ready)for(n=h.length-1;n>=0;n--){i=t(h[n]);for(r=i.length-1;r>=0;r--){o=t.data(i[r],this.widgetFullName);if(o&&o!==this&&!o.options.disabled){f.push([t.isFunction(o.options.items)?o.options.items.call(o.element[0],e,{item:this.currentItem}):t(o.options.items,o.element),o]);this.containers.push(o)}}}for(n=f.length-1;n>=0;n--){a=f[n][1];s=f[n][0];for(r=0,u=s.length;u>r;r++){l=t(s[r]);l.data(this.widgetName+"-item",a);c.push({item:l,instance:a,width:0,height:0,left:0,top:0})}}},refreshPositions:function(e){this.offsetParent&&this.helper&&(this.offset.parent=this._getParentOffset());var n,r,i,o;for(n=this.items.length-1;n>=0;n--){r=this.items[n];if(r.instance===this.currentContainer||!this.currentContainer||r.item[0]===this.currentItem[0]){i=this.options.toleranceElement?t(this.options.toleranceElement,r.item):r.item;if(!e){r.width=i.outerWidth();r.height=i.outerHeight()}o=i.offset();r.left=o.left;r.top=o.top}}if(this.options.custom&&this.options.custom.refreshContainers)this.options.custom.refreshContainers.call(this);else for(n=this.containers.length-1;n>=0;n--){o=this.containers[n].element.offset();this.containers[n].containerCache.left=o.left;this.containers[n].containerCache.top=o.top;this.containers[n].containerCache.width=this.containers[n].element.outerWidth();this.containers[n].containerCache.height=this.containers[n].element.outerHeight()}return this},_createPlaceholder:function(e){e=e||this;var n,r=e.options;if(!r.placeholder||r.placeholder.constructor===String){n=r.placeholder;r.placeholder={element:function(){var r=e.currentItem[0].nodeName.toLowerCase(),i=t("<"+r+">",e.document[0]).addClass(n||e.currentItem[0].className+" ui-sortable-placeholder").removeClass("ui-sortable-helper");"tr"===r?e.currentItem.children().each(function(){t("<td>&#160;</td>",e.document[0]).attr("colspan",t(this).attr("colspan")||1).appendTo(i)}):"img"===r&&i.attr("src",e.currentItem.attr("src"));n||i.css("visibility","hidden");return i},update:function(t,i){if(!n||r.forcePlaceholderSize){i.height()||i.height(e.currentItem.innerHeight()-parseInt(e.currentItem.css("paddingTop")||0,10)-parseInt(e.currentItem.css("paddingBottom")||0,10));i.width()||i.width(e.currentItem.innerWidth()-parseInt(e.currentItem.css("paddingLeft")||0,10)-parseInt(e.currentItem.css("paddingRight")||0,10))}}}}e.placeholder=t(r.placeholder.element.call(e.element,e.currentItem));e.currentItem.after(e.placeholder);r.placeholder.update(e,e.placeholder)},_contactContainers:function(r){var i,o,a,s,l,u,c,f,h,d,p=null,g=null;for(i=this.containers.length-1;i>=0;i--)if(!t.contains(this.currentItem[0],this.containers[i].element[0]))if(this._intersectsWith(this.containers[i].containerCache)){if(p&&t.contains(this.containers[i].element[0],p.element[0]))continue;p=this.containers[i];g=i}else if(this.containers[i].containerCache.over){this.containers[i]._trigger("out",r,this._uiHash(this));this.containers[i].containerCache.over=0}if(p)if(1===this.containers.length){if(!this.containers[g].containerCache.over){this.containers[g]._trigger("over",r,this._uiHash(this));this.containers[g].containerCache.over=1}}else{a=1e4;s=null;d=p.floating||n(this.currentItem);l=d?"left":"top";u=d?"width":"height";c=this.positionAbs[l]+this.offset.click[l];for(o=this.items.length-1;o>=0;o--)if(t.contains(this.containers[g].element[0],this.items[o].item[0])&&this.items[o].item[0]!==this.currentItem[0]&&(!d||e(this.positionAbs.top+this.offset.click.top,this.items[o].top,this.items[o].height))){f=this.items[o].item.offset()[l];h=!1;if(Math.abs(f-c)>Math.abs(f+this.items[o][u]-c)){h=!0;f+=this.items[o][u]}if(Math.abs(f-c)<a){a=Math.abs(f-c);s=this.items[o];this.direction=h?"up":"down"}}if(!s&&!this.options.dropOnEmpty)return;if(this.currentContainer===this.containers[g])return;s?this._rearrange(r,s,null,!0):this._rearrange(r,null,this.containers[g].element,!0);this._trigger("change",r,this._uiHash());this.containers[g]._trigger("change",r,this._uiHash(this));this.currentContainer=this.containers[g];this.options.placeholder.update(this.currentContainer,this.placeholder);this.containers[g]._trigger("over",r,this._uiHash(this));this.containers[g].containerCache.over=1}},_createHelper:function(e){var n=this.options,r=t.isFunction(n.helper)?t(n.helper.apply(this.element[0],[e,this.currentItem])):"clone"===n.helper?this.currentItem.clone():this.currentItem;r.parents("body").length||t("parent"!==n.appendTo?n.appendTo:this.currentItem[0].parentNode)[0].appendChild(r[0]);r[0]===this.currentItem[0]&&(this._storedCSS={width:this.currentItem[0].style.width,height:this.currentItem[0].style.height,position:this.currentItem.css("position"),top:this.currentItem.css("top"),left:this.currentItem.css("left")});(!r[0].style.width||n.forceHelperSize)&&r.width(this.currentItem.width());(!r[0].style.height||n.forceHelperSize)&&r.height(this.currentItem.height());return r},_adjustOffsetFromHelper:function(e){"string"==typeof e&&(e=e.split(" "));t.isArray(e)&&(e={left:+e[0],top:+e[1]||0});"left"in e&&(this.offset.click.left=e.left+this.margins.left);"right"in e&&(this.offset.click.left=this.helperProportions.width-e.right+this.margins.left);"top"in e&&(this.offset.click.top=e.top+this.margins.top);"bottom"in e&&(this.offset.click.top=this.helperProportions.height-e.bottom+this.margins.top)},_getParentOffset:function(){this.offsetParent=this.helper.offsetParent();var e=this.offsetParent.offset();if("absolute"===this.cssPosition&&this.scrollParent[0]!==document&&t.contains(this.scrollParent[0],this.offsetParent[0])){e.left+=this.scrollParent.scrollLeft();e.top+=this.scrollParent.scrollTop()}(this.offsetParent[0]===document.body||this.offsetParent[0].tagName&&"html"===this.offsetParent[0].tagName.toLowerCase()&&t.ui.ie)&&(e={top:0,left:0});return{top:e.top+(parseInt(this.offsetParent.css("borderTopWidth"),10)||0),left:e.left+(parseInt(this.offsetParent.css("borderLeftWidth"),10)||0)}},_getRelativeOffset:function(){if("relative"===this.cssPosition){var t=this.currentItem.position();return{top:t.top-(parseInt(this.helper.css("top"),10)||0)+this.scrollParent.scrollTop(),left:t.left-(parseInt(this.helper.css("left"),10)||0)+this.scrollParent.scrollLeft()}}return{top:0,left:0}},_cacheMargins:function(){this.margins={left:parseInt(this.currentItem.css("marginLeft"),10)||0,top:parseInt(this.currentItem.css("marginTop"),10)||0}},_cacheHelperProportions:function(){this.helperProportions={width:this.helper.outerWidth(),height:this.helper.outerHeight()}},_setContainment:function(){var e,n,r,i=this.options;"parent"===i.containment&&(i.containment=this.helper[0].parentNode);("document"===i.containment||"window"===i.containment)&&(this.containment=[0-this.offset.relative.left-this.offset.parent.left,0-this.offset.relative.top-this.offset.parent.top,t("document"===i.containment?document:window).width()-this.helperProportions.width-this.margins.left,(t("document"===i.containment?document:window).height()||document.body.parentNode.scrollHeight)-this.helperProportions.height-this.margins.top]);if(!/^(document|window|parent)$/.test(i.containment)){e=t(i.containment)[0];n=t(i.containment).offset();r="hidden"!==t(e).css("overflow");this.containment=[n.left+(parseInt(t(e).css("borderLeftWidth"),10)||0)+(parseInt(t(e).css("paddingLeft"),10)||0)-this.margins.left,n.top+(parseInt(t(e).css("borderTopWidth"),10)||0)+(parseInt(t(e).css("paddingTop"),10)||0)-this.margins.top,n.left+(r?Math.max(e.scrollWidth,e.offsetWidth):e.offsetWidth)-(parseInt(t(e).css("borderLeftWidth"),10)||0)-(parseInt(t(e).css("paddingRight"),10)||0)-this.helperProportions.width-this.margins.left,n.top+(r?Math.max(e.scrollHeight,e.offsetHeight):e.offsetHeight)-(parseInt(t(e).css("borderTopWidth"),10)||0)-(parseInt(t(e).css("paddingBottom"),10)||0)-this.helperProportions.height-this.margins.top]}},_convertPositionTo:function(e,n){n||(n=this.position);var r="absolute"===e?1:-1,i="absolute"!==this.cssPosition||this.scrollParent[0]!==document&&t.contains(this.scrollParent[0],this.offsetParent[0])?this.scrollParent:this.offsetParent,o=/(html|body)/i.test(i[0].tagName);return{top:n.top+this.offset.relative.top*r+this.offset.parent.top*r-("fixed"===this.cssPosition?-this.scrollParent.scrollTop():o?0:i.scrollTop())*r,left:n.left+this.offset.relative.left*r+this.offset.parent.left*r-("fixed"===this.cssPosition?-this.scrollParent.scrollLeft():o?0:i.scrollLeft())*r}},_generatePosition:function(e){var n,r,i=this.options,o=e.pageX,a=e.pageY,s="absolute"!==this.cssPosition||this.scrollParent[0]!==document&&t.contains(this.scrollParent[0],this.offsetParent[0])?this.scrollParent:this.offsetParent,l=/(html|body)/i.test(s[0].tagName);"relative"!==this.cssPosition||this.scrollParent[0]!==document&&this.scrollParent[0]!==this.offsetParent[0]||(this.offset.relative=this._getRelativeOffset());if(this.originalPosition){if(this.containment){e.pageX-this.offset.click.left<this.containment[0]&&(o=this.containment[0]+this.offset.click.left);e.pageY-this.offset.click.top<this.containment[1]&&(a=this.containment[1]+this.offset.click.top);e.pageX-this.offset.click.left>this.containment[2]&&(o=this.containment[2]+this.offset.click.left);e.pageY-this.offset.click.top>this.containment[3]&&(a=this.containment[3]+this.offset.click.top)}if(i.grid){n=this.originalPageY+Math.round((a-this.originalPageY)/i.grid[1])*i.grid[1];a=this.containment?n-this.offset.click.top>=this.containment[1]&&n-this.offset.click.top<=this.containment[3]?n:n-this.offset.click.top>=this.containment[1]?n-i.grid[1]:n+i.grid[1]:n;r=this.originalPageX+Math.round((o-this.originalPageX)/i.grid[0])*i.grid[0];o=this.containment?r-this.offset.click.left>=this.containment[0]&&r-this.offset.click.left<=this.containment[2]?r:r-this.offset.click.left>=this.containment[0]?r-i.grid[0]:r+i.grid[0]:r}}return{top:a-this.offset.click.top-this.offset.relative.top-this.offset.parent.top+("fixed"===this.cssPosition?-this.scrollParent.scrollTop():l?0:s.scrollTop()),left:o-this.offset.click.left-this.offset.relative.left-this.offset.parent.left+("fixed"===this.cssPosition?-this.scrollParent.scrollLeft():l?0:s.scrollLeft())}},_rearrange:function(t,e,n,r){n?n[0].appendChild(this.placeholder[0]):e.item[0].parentNode.insertBefore(this.placeholder[0],"down"===this.direction?e.item[0]:e.item[0].nextSibling);this.counter=this.counter?++this.counter:1;var i=this.counter;this._delay(function(){i===this.counter&&this.refreshPositions(!r)})},_clear:function(t,e){function n(t,e,n){return function(r){n._trigger(t,r,e._uiHash(e))}}this.reverting=!1;var r,i=[];!this._noFinalSort&&this.currentItem.parent().length&&this.placeholder.before(this.currentItem);this._noFinalSort=null;if(this.helper[0]===this.currentItem[0]){for(r in this._storedCSS)("auto"===this._storedCSS[r]||"static"===this._storedCSS[r])&&(this._storedCSS[r]="");this.currentItem.css(this._storedCSS).removeClass("ui-sortable-helper")}else 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t,e=oe.timers,n=0;gn=oe.now();for(;n<e.length;n++){t=e[n];t()||e[n]!==t||e.splice(n--,1)}e.length||oe.fx.stop();gn=void 0};oe.fx.timer=function(t){oe.timers.push(t);t()?oe.fx.start():oe.timers.pop()};oe.fx.interval=13;oe.fx.start=function(){mn||(mn=setInterval(oe.fx.tick,oe.fx.interval))};oe.fx.stop=function(){clearInterval(mn);mn=null};oe.fx.speeds={slow:600,fast:200,_default:400};oe.fn.delay=function(t,e){t=oe.fx?oe.fx.speeds[t]||t:t;e=e||"fx";return this.queue(e,function(e,n){var r=setTimeout(e,t);n.stop=function(){clearTimeout(r)}})};(function(){var t,e,n,r,i;e=ge.createElement("div");e.setAttribute("className","t");e.innerHTML=" <link/><table></table><a href='/a'>a</a><input type='checkbox'/>";r=e.getElementsByTagName("a")[0];n=ge.createElement("select");i=n.appendChild(ge.createElement("option"));t=e.getElementsByTagName("input")[0];r.style.cssText="top:1px";re.getSetAttribute="t"!==e.className;re.style=/top/.test(r.getAttribute("style"));re.hrefNormalized="/a"===r.getAttribute("href");re.checkOn=!!t.value;re.optSelected=i.selected;re.enctype=!!ge.createElement("form").enctype;n.disabled=!0;re.optDisabled=!i.disabled;t=ge.createElement("input");t.setAttribute("value","");re.input=""===t.getAttribute("value");t.value="t";t.setAttribute("type","radio");re.radioValue="t"===t.value})();var Cn=/\r/g;oe.fn.extend({val:function(t){var e,n,r,i=this[0];if(arguments.length){r=oe.isFunction(t);return this.each(function(n){var i;if(1===this.nodeType){i=r?t.call(this,n,oe(this).val()):t;null==i?i="":"number"==typeof i?i+="":oe.isArray(i)&&(i=oe.map(i,function(t){return null==t?"":t+""}));e=oe.valHooks[this.type]||oe.valHooks[this.nodeName.toLowerCase()];e&&"set"in e&&void 0!==e.set(this,i,"value")||(this.value=i)}})}if(i){e=oe.valHooks[i.type]||oe.valHooks[i.nodeName.toLowerCase()];if(e&&"get"in e&&void 0!==(n=e.get(i,"value")))return n;n=i.value;return"string"==typeof n?n.replace(Cn,""):null==n?"":n}}});oe.extend({valHooks:{option:{get:function(t){var e=oe.find.attr(t,"value");return null!=e?e:oe.trim(oe.text(t))}},select:{get:function(t){for(var e,n,r=t.options,i=t.selectedIndex,o="select-one"===t.type||0>i,a=o?null:[],s=o?i+1:r.length,l=0>i?s:o?i:0;s>l;l++){n=r[l];if(!(!n.selected&&l!==i||(re.optDisabled?n.disabled:null!==n.getAttribute("disabled"))||n.parentNode.disabled&&oe.nodeName(n.parentNode,"optgroup"))){e=oe(n).val();if(o)return e;a.push(e)}}return a},set:function(t,e){for(var n,r,i=t.options,o=oe.makeArray(e),a=i.length;a--;){r=i[a];if(oe.inArray(oe.valHooks.option.get(r),o)>=0)try{r.selected=n=!0}catch(s){r.scrollHeight}else r.selected=!1}n||(t.selectedIndex=-1);return i}}}});oe.each(["radio","checkbox"],function(){oe.valHooks[this]={set:function(t,e){return oe.isArray(e)?t.checked=oe.inArray(oe(t).val(),e)>=0:void 0}};re.checkOn||(oe.valHooks[this].get=function(t){return null===t.getAttribute("value")?"on":t.value})});var Sn,Tn,kn=oe.expr.attrHandle,_n=/^(?:checked|selected)$/i,Mn=re.getSetAttribute,Dn=re.input;oe.fn.extend({attr:function(t,e){return Ae(this,oe.attr,t,e,arguments.length>1)},removeAttr:function(t){return this.each(function(){oe.removeAttr(this,t)})}});oe.extend({attr:function(t,e,n){var r,i,o=t.nodeType;if(t&&3!==o&&8!==o&&2!==o){if(typeof t.getAttribute===Te)return oe.prop(t,e,n);if(1!==o||!oe.isXMLDoc(t)){e=e.toLowerCase();r=oe.attrHooks[e]||(oe.expr.match.bool.test(e)?Tn:Sn)}if(void 0===n){if(r&&"get"in r&&null!==(i=r.get(t,e)))return i;i=oe.find.attr(t,e);return null==i?void 0:i}if(null!==n){if(r&&"set"in r&&void 0!==(i=r.set(t,n,e)))return i;t.setAttribute(e,n+"");return n}oe.removeAttr(t,e)}},removeAttr:function(t,e){var n,r,i=0,o=e&&e.match(xe);if(o&&1===t.nodeType)for(;n=o[i++];){r=oe.propFix[n]||n;oe.expr.match.bool.test(n)?Dn&&Mn||!_n.test(n)?t[r]=!1:t[oe.camelCase("default-"+n)]=t[r]=!1:oe.attr(t,n,"");t.removeAttribute(Mn?n:r)}},attrHooks:{type:{set:function(t,e){if(!re.radioValue&&"radio"===e&&oe.nodeName(t,"input")){var n=t.value;t.setAttribute("type",e);n&&(t.value=n);return e}}}}});Tn={set:function(t,e,n){e===!1?oe.removeAttr(t,n):Dn&&Mn||!_n.test(n)?t.setAttribute(!Mn&&oe.propFix[n]||n,n):t[oe.camelCase("default-"+n)]=t[n]=!0;return n}};oe.each(oe.expr.match.bool.source.match(/\w+/g),function(t,e){var n=kn[e]||oe.find.attr;kn[e]=Dn&&Mn||!_n.test(e)?function(t,e,r){var i,o;if(!r){o=kn[e];kn[e]=i;i=null!=n(t,e,r)?e.toLowerCase():null;kn[e]=o}return i}:function(t,e,n){return n?void 0:t[oe.camelCase("default-"+e)]?e.toLowerCase():null}});Dn&&Mn||(oe.attrHooks.value={set:function(t,e,n){if(!oe.nodeName(t,"input"))return Sn&&Sn.set(t,e,n);t.defaultValue=e;return void 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t={sorting:"unsorted",sorting_asc:"sortAsc",sorting_desc:"sortDesc"};a.find(".sortIcons").remove();for(var e in t){var o=n("<div class='sortIcons'></div>");r.svg.draw(o,i[t[e]]);a.find("th."+e).append(o)}};s.canHandleResults=function(){return e.results&&e.results.getVariables&&e.results.getVariables()&&e.results.getVariables().length>0};s.getDownloadInfo=function(){return e.results?{getContent:function(){return t("./bindingsToCsv.js")(e.results.getAsJson())},filename:"queryResults.csv",contentType:"text/csv",buttonTitle:"Download as CSV"}:null};var g=function(){var t=!0,n=e.container.find(".yasr_downloadIcon"),r=e.container.find(".dataTables_filter"),i=n.offset().left;if(i>0){var o=i+n.outerWidth(),a=r.offset().left;a>0&&o>a&&(t=!1)}t?r.css("visibility","visible"):r.css("visibility","hidden")};return s},a=function(t,e,n){var r=n.value;if(n["xml:lang"])r='"'+n.value+'"@'+n["xml:lang"];else if(n.datatype){var 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r=!1;n(t.nTableWrapper).find(".paginate_button").each(function(){-1==n(this).attr("class").indexOf("current")&&-1==n(this).attr("class").indexOf("disabled")&&(r=!0)});r?n(t.nTableWrapper).find(".dataTables_paginate").show():n(t.nTableWrapper).find(".dataTables_paginate").hide()},columnDefs:[{width:"32px",orderable:!1,targets:0}]}};o.version={"YASR-table":t("../package.json").version,jquery:n.fn.jquery,"jquery-datatables":n.fn.DataTable.version}},{"../lib/DataTables/media/js/jquery.dataTables.js":2,"../lib/colResizable-1.4.js":3,"../package.json":28,"./bindingsToCsv.js":29,"./imgs.js":36,jquery:19,"yasgui-utils":25}],47:[function(t,e){"use strict";var n=t("jquery"),r=t("./exceptions.js").GoogleTypeException;e.exports={uriToPrefixed:function(t,e){if(t)for(var n in t)if(0==e.indexOf(t[n])){e=n+":"+e.substring(t[n].length);break}return e},getGoogleTypeForBinding:function(t){if(null==t.type||"typed-literal"!==t.type&&"literal"!==t.type)return"string";switch(t.datatype){case"http://www.w3.org/2001/XMLSchema#float":case"http://www.w3.org/2001/XMLSchema#decimal":case"http://www.w3.org/2001/XMLSchema#int":case"http://www.w3.org/2001/XMLSchema#integer":case"http://www.w3.org/2001/XMLSchema#long":case"http://www.w3.org/2001/XMLSchema#gYearMonth":case"http://www.w3.org/2001/XMLSchema#gYear":case"http://www.w3.org/2001/XMLSchema#gMonthDay":case"http://www.w3.org/2001/XMLSchema#gDay":case"http://www.w3.org/2001/XMLSchema#gMonth":return"number";case"http://www.w3.org/2001/XMLSchema#date":return"date";case"http://www.w3.org/2001/XMLSchema#dateTime":return"datetime";case"http://www.w3.org/2001/XMLSchema#time":return"timeofday";default:return"string"}},getGoogleTypeForBindings:function(t,n){var i={},o=0;t.forEach(function(t){var r=e.exports.getGoogleTypeForBinding(t[n]);if(!(r in 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t.value}},fireClick:function(t){t&&t.each(function(t,e){var r=n(e);if(document.dispatchEvent){var i=document.createEvent("MouseEvents");i.initMouseEvent("click",!0,!0,window,1,1,1,1,1,!1,!1,!1,!1,0,r[0]);r[0].dispatchEvent(i)}else document.fireEvent&&r[0].click()})}};var i=function(t){var e=new Date(t.replace(/(\d)([\+-]\d{2}:\d{2})/,"$1Z$2"));return isNaN(e)?null:e}},{"./exceptions.js":33,jquery:19}]},{},[1])(1)}); //# sourceMappingURL=yasr.bundled.min.js.map
client/src/app/__tests__/EmptyTabSpec.js
camunda/bpmn-io-modeler
/** * Copyright Camunda Services GmbH and/or licensed to Camunda Services GmbH * under one or more contributor license agreements. See the NOTICE file * distributed with this work for additional information regarding copyright * ownership. * * Camunda licenses this file to you under the MIT; you may not use this file * except in compliance with the MIT License. */ import React from 'react'; import { shallow } from 'enzyme'; import EmptyTab from '../EmptyTab'; import Flags, { DISABLE_DMN } from '../../util/Flags'; /* global sinon */ describe('<EmptyTab>', function() { describe('disabling dmn', function() { afterEach(sinon.restore); it('should NOT display dmn diagram on flag', function() { // given sinon.stub(Flags, 'get').withArgs(DISABLE_DMN).returns(true); // when const { tree } = createEmptyTab(); // then expect(tree.findWhere( wrapper => wrapper.text() === 'DMN diagram').first().exists()).to.be.false; }); it('should display dmn diagram without flag', function() { // given const { tree } = createEmptyTab(); // then expect(tree.findWhere( wrapper => wrapper.text() === 'DMN diagram').first().exists()).to.be.true; }); }); }); // helpers ///////////////////////////////////// function noop() {} function createEmptyTab(options = {}, mountFn=shallow) { if (typeof options === 'function') { mountFn = options; options = {}; } const tree = mountFn( <EmptyTab onAction={ options.onAction || noop } onShown={ options.onShown || noop } /> ); const instance = tree.instance(); return { tree, instance }; }
docs/src/app/components/pages/components/Toggle/ExampleSimple.js
barakmitz/material-ui
import React from 'react'; import Toggle from 'material-ui/Toggle'; const styles = { block: { maxWidth: 250, }, toggle: { marginBottom: 16, }, }; const ToggleExampleSimple = () => ( <div style={styles.block}> <Toggle label="Simple" style={styles.toggle} /> <Toggle label="Toggled by default" defaultToggled={true} style={styles.toggle} /> <Toggle label="Disabled" disabled={true} style={styles.toggle} /> <Toggle label="Label on the right" labelPosition="right" style={styles.toggle} /> </div> ); export default ToggleExampleSimple;
src/svg-icons/device/access-alarm.js
nathanmarks/material-ui
import React from 'react'; import pure from 'recompose/pure'; import SvgIcon from '../../SvgIcon'; let DeviceAccessAlarm = (props) => ( <SvgIcon {...props}> <path d="M22 5.72l-4.6-3.86-1.29 1.53 4.6 3.86L22 5.72zM7.88 3.39L6.6 1.86 2 5.71l1.29 1.53 4.59-3.85zM12.5 8H11v6l4.75 2.85.75-1.23-4-2.37V8zM12 4c-4.97 0-9 4.03-9 9s4.02 9 9 9c4.97 0 9-4.03 9-9s-4.03-9-9-9zm0 16c-3.87 0-7-3.13-7-7s3.13-7 7-7 7 3.13 7 7-3.13 7-7 7z"/> </SvgIcon> ); DeviceAccessAlarm = pure(DeviceAccessAlarm); DeviceAccessAlarm.displayName = 'DeviceAccessAlarm'; DeviceAccessAlarm.muiName = 'SvgIcon'; export default DeviceAccessAlarm;
src/__tests__/helper-intl.js
stefandressler/react-intl-rns
import React from 'react'; import { shallow, mount } from 'enzyme'; import { IntlProvider, intlShape, addLocaleData } from 'react-intl'; import en from 'react-intl/locale-data/en'; import sv from 'react-intl/locale-data/sv'; const supportedLocales = [...en, ...sv]; addLocaleData(supportedLocales); export const withIntl = node => { return { shallowIntl: initShallowIntl({ locale: 'en', messages: {} })(node), mountIntl: mountWithIntl({ locale: 'en', messages: {} })(node) }; }; const initShallowIntl = ({ locale, messages }) => { return ({ locale, messages }) => { return node => { const intlProvider = new IntlProvider({ locale, messages }, {}); const { intl } = intlProvider.getChildContext(); return shallow(node, { context: { intl } }); }; }; }; const mountWithIntl = ({ locale, messages }) => { return ({ locale, messages }) => { return node => { const intlProvider = new IntlProvider({ locale, messages }, {}); const { intl } = intlProvider.getChildContext(); return mount(nodeWithIntlProp(node, intl), { context: { intl }, childContextTypes: { intl: intlShape } }); }; }; }; /** * When using React-Intl `injectIntl` on components, props.intl is required. */ function nodeWithIntlProp(node, intl) { return React.cloneElement(node, { intl }); }
ajax/libs/react-router/0.11.0/react-router.js
peteygao/cdnjs
!function(e){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=e();else if("function"==typeof define&&define.amd)define([],e);else{var f;"undefined"!=typeof window?f=window:"undefined"!=typeof global?f=global:"undefined"!=typeof self&&(f=self),f.ReactRouter=e()}}(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);throw new Error("Cannot find module '"+o+"'")}var f=n[o]={exports:{}};t[o][0].call(f.exports,function(e){var n=t[o][1][e];return s(n?n:e)},f,f.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ /** * Actions that modify the URL. */ var LocationActions = { /** * Indicates a new location is being pushed to the history stack. */ PUSH: 'push', /** * Indicates the current location should be replaced. */ REPLACE: 'replace', /** * Indicates the most recent entry should be removed from the history stack. */ POP: 'pop' }; module.exports = LocationActions; },{}],2:[function(_dereq_,module,exports){ var LocationActions = _dereq_('../actions/LocationActions'); /** * A scroll behavior that attempts to imitate the default behavior * of modern browsers. */ var ImitateBrowserBehavior = { updateScrollPosition: function (position, actionType) { switch (actionType) { case LocationActions.PUSH: case LocationActions.REPLACE: window.scrollTo(0, 0); break; case LocationActions.POP: if (position) { window.scrollTo(position.x, position.y); } else { window.scrollTo(0, 0); } break; } } }; module.exports = ImitateBrowserBehavior; },{"../actions/LocationActions":1}],3:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); var PropTypes = _dereq_('../utils/PropTypes'); /** * A <DefaultRoute> component is a special kind of <Route> that * renders when its parent matches but none of its siblings do. * Only one such route may be used at any given level in the * route hierarchy. */ var DefaultRoute = React.createClass({ displayName: 'DefaultRoute', mixins: [ FakeNode ], propTypes: { name: React.PropTypes.string, path: PropTypes.falsy, handler: React.PropTypes.func.isRequired } }); module.exports = DefaultRoute; },{"../mixins/FakeNode":13,"../utils/PropTypes":21}],4:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var classSet = _dereq_('react/lib/cx'); var assign = _dereq_('react/lib/Object.assign'); var Navigation = _dereq_('../mixins/Navigation'); var State = _dereq_('../mixins/State'); function isLeftClickEvent(event) { return event.button === 0; } function isModifiedEvent(event) { return !!(event.metaKey || event.altKey || event.ctrlKey || event.shiftKey); } /** * <Link> components are used to create an <a> element that links to a route. * When that route is active, the link gets an "active" class name (or the * value of its `activeClassName` prop). * * For example, assuming you have the following route: * * <Route name="showPost" path="/posts/:postID" handler={Post}/> * * You could use the following component to link to that route: * * <Link to="showPost" params={{ postID: "123" }} /> * * In addition to params, links may pass along query string parameters * using the `query` prop. * * <Link to="showPost" params={{ postID: "123" }} query={{ show:true }}/> */ var Link = React.createClass({ displayName: 'Link', mixins: [ Navigation, State ], propTypes: { activeClassName: React.PropTypes.string.isRequired, to: React.PropTypes.string.isRequired, params: React.PropTypes.object, query: React.PropTypes.object, onClick: React.PropTypes.func }, getDefaultProps: function () { return { activeClassName: 'active' }; }, handleClick: function (event) { var allowTransition = true; var clickResult; if (this.props.onClick) clickResult = this.props.onClick(event); if (isModifiedEvent(event) || !isLeftClickEvent(event)) return; if (clickResult === false || event.defaultPrevented === true) allowTransition = false; event.preventDefault(); if (allowTransition) this.transitionTo(this.props.to, this.props.params, this.props.query); }, /** * Returns the value of the "href" attribute to use on the DOM element. */ getHref: function () { return this.makeHref(this.props.to, this.props.params, this.props.query); }, /** * Returns the value of the "class" attribute to use on the DOM element, which contains * the value of the activeClassName property when this <Link> is active. */ getClassName: function () { var classNames = {}; if (this.props.className) classNames[this.props.className] = true; if (this.isActive(this.props.to, this.props.params, this.props.query)) classNames[this.props.activeClassName] = true; return classSet(classNames); }, render: function () { var props = assign({}, this.props, { href: this.getHref(), className: this.getClassName(), onClick: this.handleClick }); return React.DOM.a(props, this.props.children); } }); module.exports = Link; },{"../mixins/Navigation":14,"../mixins/State":17,"react/lib/Object.assign":36,"react/lib/cx":37}],5:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); var PropTypes = _dereq_('../utils/PropTypes'); /** * A <NotFoundRoute> is a special kind of <Route> that * renders when the beginning of its parent's path matches * but none of its siblings do, including any <DefaultRoute>. * Only one such route may be used at any given level in the * route hierarchy. */ var NotFoundRoute = React.createClass({ displayName: 'NotFoundRoute', mixins: [ FakeNode ], propTypes: { name: React.PropTypes.string, path: PropTypes.falsy, handler: React.PropTypes.func.isRequired } }); module.exports = NotFoundRoute; },{"../mixins/FakeNode":13,"../utils/PropTypes":21}],6:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); var PropTypes = _dereq_('../utils/PropTypes'); /** * A <Redirect> component is a special kind of <Route> that always * redirects to another route when it matches. */ var Redirect = React.createClass({ displayName: 'Redirect', mixins: [ FakeNode ], propTypes: { path: React.PropTypes.string, from: React.PropTypes.string, // Alias for path. to: React.PropTypes.string, handler: PropTypes.falsy } }); module.exports = Redirect; },{"../mixins/FakeNode":13,"../utils/PropTypes":21}],7:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var FakeNode = _dereq_('../mixins/FakeNode'); /** * <Route> components specify components that are rendered to the page when the * URL matches a given pattern. * * Routes are arranged in a nested tree structure. When a new URL is requested, * the tree is searched depth-first to find a route whose path matches the URL. * When one is found, all routes in the tree that lead to it are considered * "active" and their components are rendered into the DOM, nested in the same * order as they are in the tree. * * The preferred way to configure a router is using JSX. The XML-like syntax is * a great way to visualize how routes are laid out in an application. * * var routes = [ * <Route handler={App}> * <Route name="login" handler={Login}/> * <Route name="logout" handler={Logout}/> * <Route name="about" handler={About}/> * </Route> * ]; * * Router.run(routes, function (Handler) { * React.render(<Handler/>, document.body); * }); * * Handlers for Route components that contain children can render their active * child route using a <RouteHandler> element. * * var App = React.createClass({ * render: function () { * return ( * <div class="application"> * <RouteHandler/> * </div> * ); * } * }); */ var Route = React.createClass({ displayName: 'Route', mixins: [ FakeNode ], propTypes: { name: React.PropTypes.string, path: React.PropTypes.string, handler: React.PropTypes.func.isRequired, ignoreScrollBehavior: React.PropTypes.bool } }); module.exports = Route; },{"../mixins/FakeNode":13}],8:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * A <RouteHandler> component renders the active child route handler * when routes are nested. */ var RouteHandler = React.createClass({ displayName: 'RouteHandler', getDefaultProps: function () { return { ref: '__routeHandler__' }; }, contextTypes: { getRouteAtDepth: React.PropTypes.func.isRequired, getRouteComponents: React.PropTypes.func.isRequired, routeHandlers: React.PropTypes.array.isRequired }, childContextTypes: { routeHandlers: React.PropTypes.array.isRequired }, getChildContext: function () { return { routeHandlers: this.context.routeHandlers.concat([ this ]) }; }, getRouteDepth: function () { return this.context.routeHandlers.length - 1; }, componentDidMount: function () { this._updateRouteComponent(); }, componentDidUpdate: function () { this._updateRouteComponent(); }, _updateRouteComponent: function () { var depth = this.getRouteDepth(); var components = this.context.getRouteComponents(); components[depth] = this.refs[this.props.ref]; }, render: function () { var route = this.context.getRouteAtDepth(this.getRouteDepth()); return route ? React.createElement(route.handler, this.props) : null; } }); module.exports = RouteHandler; },{}],9:[function(_dereq_,module,exports){ exports.DefaultRoute = _dereq_('./components/DefaultRoute'); exports.Link = _dereq_('./components/Link'); exports.NotFoundRoute = _dereq_('./components/NotFoundRoute'); exports.Redirect = _dereq_('./components/Redirect'); exports.Route = _dereq_('./components/Route'); exports.RouteHandler = _dereq_('./components/RouteHandler'); exports.HashLocation = _dereq_('./locations/HashLocation'); exports.HistoryLocation = _dereq_('./locations/HistoryLocation'); exports.RefreshLocation = _dereq_('./locations/RefreshLocation'); exports.Navigation = _dereq_('./mixins/Navigation'); exports.State = _dereq_('./mixins/State'); exports.create = _dereq_('./utils/createRouter'); exports.run = _dereq_('./utils/runRouter'); },{"./components/DefaultRoute":3,"./components/Link":4,"./components/NotFoundRoute":5,"./components/Redirect":6,"./components/Route":7,"./components/RouteHandler":8,"./locations/HashLocation":10,"./locations/HistoryLocation":11,"./locations/RefreshLocation":12,"./mixins/Navigation":14,"./mixins/State":17,"./utils/createRouter":24,"./utils/runRouter":28}],10:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var LocationActions = _dereq_('../actions/LocationActions'); var Path = _dereq_('../utils/Path'); /** * Returns the current URL path from `window.location.hash`, including query string */ function getHashPath() { invariant( canUseDOM, 'getHashPath needs a DOM' ); return Path.decode( window.location.hash.substr(1) ); } var _actionType; function ensureSlash() { var path = getHashPath(); if (path.charAt(0) === '/') return true; HashLocation.replace('/' + path); return false; } var _changeListeners = []; function notifyChange(type) { var change = { path: getHashPath(), type: type }; _changeListeners.forEach(function (listener) { listener(change); }); } var _isListening = false; function onHashChange() { if (ensureSlash()) { // If we don't have an _actionType then all we know is the hash // changed. It was probably caused by the user clicking the Back // button, but may have also been the Forward button or manual // manipulation. So just guess 'pop'. notifyChange(_actionType || LocationActions.POP); _actionType = null; } } /** * A Location that uses `window.location.hash`. */ var HashLocation = { addChangeListener: function (listener) { _changeListeners.push(listener); // Do this BEFORE listening for hashchange. ensureSlash(); if (_isListening) return; if (window.addEventListener) { window.addEventListener('hashchange', onHashChange, false); } else { window.attachEvent('onhashchange', onHashChange); } _isListening = true; }, push: function (path) { _actionType = LocationActions.PUSH; window.location.hash = Path.encode(path); }, replace: function (path) { _actionType = LocationActions.REPLACE; window.location.replace(window.location.pathname + '#' + Path.encode(path)); }, pop: function () { _actionType = LocationActions.POP; window.history.back(); }, getCurrentPath: getHashPath, toString: function () { return '<HashLocation>'; } }; module.exports = HashLocation; },{"../actions/LocationActions":1,"../utils/Path":19,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],11:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var LocationActions = _dereq_('../actions/LocationActions'); var Path = _dereq_('../utils/Path'); /** * Returns the current URL path from `window.location`, including query string */ function getWindowPath() { invariant( canUseDOM, 'getWindowPath needs a DOM' ); return Path.decode( window.location.pathname + window.location.search ); } var _changeListeners = []; function notifyChange(type) { var change = { path: getWindowPath(), type: type }; _changeListeners.forEach(function (listener) { listener(change); }); } var _isListening = false; function onPopState() { notifyChange(LocationActions.POP); } /** * A Location that uses HTML5 history. */ var HistoryLocation = { addChangeListener: function (listener) { _changeListeners.push(listener); if (_isListening) return; if (window.addEventListener) { window.addEventListener('popstate', onPopState, false); } else { window.attachEvent('popstate', onPopState); } _isListening = true; }, push: function (path) { window.history.pushState({ path: path }, '', Path.encode(path)); notifyChange(LocationActions.PUSH); }, replace: function (path) { window.history.replaceState({ path: path }, '', Path.encode(path)); notifyChange(LocationActions.REPLACE); }, pop: function () { window.history.back(); }, getCurrentPath: getWindowPath, toString: function () { return '<HistoryLocation>'; } }; module.exports = HistoryLocation; },{"../actions/LocationActions":1,"../utils/Path":19,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],12:[function(_dereq_,module,exports){ var HistoryLocation = _dereq_('./HistoryLocation'); var Path = _dereq_('../utils/Path'); /** * A Location that uses full page refreshes. This is used as * the fallback for HistoryLocation in browsers that do not * support the HTML5 history API. */ var RefreshLocation = { push: function (path) { window.location = Path.encode(path); }, replace: function (path) { window.location.replace(Path.encode(path)); }, pop: function () { window.history.back(); }, getCurrentPath: HistoryLocation.getCurrentPath, toString: function () { return '<RefreshLocation>'; } }; module.exports = RefreshLocation; },{"../utils/Path":19,"./HistoryLocation":11}],13:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var FakeNode = { render: function () { invariant( false, '%s elements should not be rendered', this.constructor.displayName ); } }; module.exports = FakeNode; },{"react/lib/invariant":39}],14:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * A mixin for components that modify the URL. * * Example: * * var MyLink = React.createClass({ * mixins: [ Router.Navigation ], * handleClick: function (event) { * event.preventDefault(); * this.transitionTo('aRoute', { the: 'params' }, { the: 'query' }); * }, * render: function () { * return ( * <a onClick={this.handleClick}>Click me!</a> * ); * } * }); */ var Navigation = { contextTypes: { makePath: React.PropTypes.func.isRequired, makeHref: React.PropTypes.func.isRequired, transitionTo: React.PropTypes.func.isRequired, replaceWith: React.PropTypes.func.isRequired, goBack: React.PropTypes.func.isRequired }, /** * Returns an absolute URL path created from the given route * name, URL parameters, and query values. */ makePath: function (to, params, query) { return this.context.makePath(to, params, query); }, /** * Returns a string that may safely be used as the href of a * link to the route with the given name. */ makeHref: function (to, params, query) { return this.context.makeHref(to, params, query); }, /** * Transitions to the URL specified in the arguments by pushing * a new URL onto the history stack. */ transitionTo: function (to, params, query) { this.context.transitionTo(to, params, query); }, /** * Transitions to the URL specified in the arguments by replacing * the current URL in the history stack. */ replaceWith: function (to, params, query) { this.context.replaceWith(to, params, query); }, /** * Transitions to the previous URL. */ goBack: function () { this.context.goBack(); } }; module.exports = Navigation; },{}],15:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * Provides the router with context for Router.Navigation. */ var NavigationContext = { childContextTypes: { makePath: React.PropTypes.func.isRequired, makeHref: React.PropTypes.func.isRequired, transitionTo: React.PropTypes.func.isRequired, replaceWith: React.PropTypes.func.isRequired, goBack: React.PropTypes.func.isRequired }, getChildContext: function () { return { makePath: this.constructor.makePath, makeHref: this.constructor.makeHref, transitionTo: this.constructor.transitionTo, replaceWith: this.constructor.replaceWith, goBack: this.constructor.goBack }; } }; module.exports = NavigationContext; },{}],16:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var getWindowScrollPosition = _dereq_('../utils/getWindowScrollPosition'); /** * Provides the router with the ability to manage window scroll position * according to its scroll behavior. */ var Scrolling = { componentWillMount: function () { invariant( this.getScrollBehavior() == null || canUseDOM, 'Cannot use scroll behavior without a DOM' ); this._scrollHistory = {}; }, componentDidMount: function () { this._updateScroll(); }, componentWillUpdate: function () { this._scrollHistory[this.state.path] = getWindowScrollPosition(); }, componentDidUpdate: function () { this._updateScroll(); }, componentWillUnmount: function () { delete this._scrollHistory; }, /** * Returns the last known scroll position for the given URL path. */ getScrollPosition: function (path) { return this._scrollHistory[path] || null; }, _updateScroll: function () { var scrollBehavior = this.getScrollBehavior(); if (scrollBehavior) scrollBehavior.updateScrollPosition( this.getScrollPosition(this.state.path), this.state.action ); } }; module.exports = Scrolling; },{"../utils/getWindowScrollPosition":26,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],17:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); /** * A mixin for components that need to know the path, routes, URL * params and query that are currently active. * * Example: * * var AboutLink = React.createClass({ * mixins: [ Router.State ], * render: function () { * var className = this.props.className; * * if (this.isActive('about')) * className += ' is-active'; * * return React.DOM.a({ className: className }, this.props.children); * } * }); */ var State = { contextTypes: { getCurrentPath: React.PropTypes.func.isRequired, getCurrentRoutes: React.PropTypes.func.isRequired, getCurrentParams: React.PropTypes.func.isRequired, getCurrentQuery: React.PropTypes.func.isRequired, isActive: React.PropTypes.func.isRequired }, /** * Returns the current URL path. */ getPath: function () { return this.context.getCurrentPath(); }, /** * Returns an array of the routes that are currently active. */ getRoutes: function () { return this.context.getCurrentRoutes(); }, /** * Returns an object of the URL params that are currently active. */ getParams: function () { return this.context.getCurrentParams(); }, /** * Returns an object of the query params that are currently active. */ getQuery: function () { return this.context.getCurrentQuery(); }, /** * A helper method to determine if a given route, params, and query * are active. */ isActive: function (to, params, query) { return this.context.isActive(to, params, query); } }; module.exports = State; },{}],18:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var assign = _dereq_('react/lib/Object.assign'); var Path = _dereq_('../utils/Path'); function routeIsActive(activeRoutes, routeName) { return activeRoutes.some(function (route) { return route.name === routeName; }); } function paramsAreActive(activeParams, params) { for (var property in params) if (String(activeParams[property]) !== String(params[property])) return false; return true; } function queryIsActive(activeQuery, query) { for (var property in query) if (String(activeQuery[property]) !== String(query[property])) return false; return true; } /** * Provides the router with context for Router.State. */ var StateContext = { /** * Returns the current URL path + query string. */ getCurrentPath: function () { return this.state.path; }, /** * Returns a read-only array of the currently active routes. */ getCurrentRoutes: function () { return this.state.routes.slice(0); }, /** * Returns a read-only object of the currently active URL parameters. */ getCurrentParams: function () { return assign({}, this.state.params); }, /** * Returns a read-only object of the currently active query parameters. */ getCurrentQuery: function () { return assign({}, this.state.query); }, /** * Returns true if the given route, params, and query are active. */ isActive: function (to, params, query) { if (Path.isAbsolute(to)) return to === this.state.path; return routeIsActive(this.state.routes, to) && paramsAreActive(this.state.params, params) && (query == null || queryIsActive(this.state.query, query)); }, childContextTypes: { getCurrentPath: React.PropTypes.func.isRequired, getCurrentRoutes: React.PropTypes.func.isRequired, getCurrentParams: React.PropTypes.func.isRequired, getCurrentQuery: React.PropTypes.func.isRequired, isActive: React.PropTypes.func.isRequired }, getChildContext: function () { return { getCurrentPath: this.getCurrentPath, getCurrentRoutes: this.getCurrentRoutes, getCurrentParams: this.getCurrentParams, getCurrentQuery: this.getCurrentQuery, isActive: this.isActive }; } }; module.exports = StateContext; },{"../utils/Path":19,"react/lib/Object.assign":36}],19:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var merge = _dereq_('qs/lib/utils').merge; var qs = _dereq_('qs'); function decodePathSegment(string) { return decodeURIComponent(string.replace(/\+/g, ' ')); } function encodePathSegment(string) { return encodeURIComponent(string).replace(/%20/g, '+'); } var paramCompileMatcher = /:([a-zA-Z_$][a-zA-Z0-9_$]*)|[*.()\[\]\\+|{}^$]/g; var paramInjectMatcher = /:([a-zA-Z_$][a-zA-Z0-9_$?]*[?]?)|[*]/g; var paramInjectTrailingSlashMatcher = /\/\/\?|\/\?/g; var queryMatcher = /\?(.+)/; var _compiledPatterns = {}; function compilePattern(pattern) { if (!(pattern in _compiledPatterns)) { var paramNames = []; var source = pattern.replace(paramCompileMatcher, function (match, paramName) { if (paramName) { paramNames.push(paramName); return '([^/?#]+)'; } else if (match === '*') { paramNames.push('splat'); return '(.*?)'; } else { return '\\' + match; } }); _compiledPatterns[pattern] = { matcher: new RegExp('^' + source + '$', 'i'), paramNames: paramNames }; } return _compiledPatterns[pattern]; } var Path = { /** * Safely decodes special characters in the given URL path. */ decode: function decodePath(path) { return String(path).split('/').map(decodePathSegment).join('/'); }, /** * Safely encodes special characters in the given URL path. */ encode: function encodePath(path) { return String(path).split('/').map(encodePathSegment).join('/'); }, /** * Returns an array of the names of all parameters in the given pattern. */ extractParamNames: function (pattern) { return compilePattern(pattern).paramNames; }, /** * Extracts the portions of the given URL path that match the given pattern * and returns an object of param name => value pairs. Returns null if the * pattern does not match the given path. */ extractParams: function (pattern, path) { var object = compilePattern(pattern); var match = path.match(object.matcher); if (!match) return null; var params = {}; object.paramNames.forEach(function (paramName, index) { params[paramName] = match[index + 1]; }); return params; }, /** * Returns a version of the given route path with params interpolated. Throws * if there is a dynamic segment of the route path for which there is no param. */ injectParams: function (pattern, params) { params = params || {}; var splatIndex = 0; return pattern.replace(paramInjectMatcher, function (match, paramName) { paramName = paramName || 'splat'; // If param is optional don't check for existence if (paramName.slice(-1) !== '?') { invariant( params[paramName] != null, 'Missing "' + paramName + '" parameter for path "' + pattern + '"' ); } else { paramName = paramName.slice(0, -1); if (params[paramName] == null) return ''; } var segment; if (paramName === 'splat' && Array.isArray(params[paramName])) { segment = params[paramName][splatIndex++]; invariant( segment != null, 'Missing splat # ' + splatIndex + ' for path "' + pattern + '"' ); } else { segment = params[paramName]; } return segment; }).replace(paramInjectTrailingSlashMatcher, '/'); }, /** * Returns an object that is the result of parsing any query string contained * in the given path, null if the path contains no query string. */ extractQuery: function (path) { var match = path.match(queryMatcher); return match && qs.parse(match[1]); }, /** * Returns a version of the given path without the query string. */ withoutQuery: function (path) { return path.replace(queryMatcher, ''); }, /** * Returns a version of the given path with the parameters in the given * query merged into the query string. */ withQuery: function (path, query) { var existingQuery = Path.extractQuery(path); if (existingQuery) query = query ? merge(existingQuery, query) : existingQuery; var queryString = query && qs.stringify(query); if (queryString) return Path.withoutQuery(path) + '?' + queryString; return path; }, /** * Returns true if the given path is absolute. */ isAbsolute: function (path) { return path.charAt(0) === '/'; }, /** * Returns a normalized version of the given path. */ normalize: function (path, parentRoute) { return path.replace(/^\/*/, '/'); }, /** * Joins two URL paths together. */ join: function (a, b) { return a.replace(/\/*$/, '/') + b; } }; module.exports = Path; },{"qs":30,"qs/lib/utils":34,"react/lib/invariant":39}],20:[function(_dereq_,module,exports){ var Promise = _dereq_('when/lib/Promise'); // TODO: Use process.env.NODE_ENV check + envify to enable // when's promise monitor here when in dev. module.exports = Promise; },{"when/lib/Promise":41}],21:[function(_dereq_,module,exports){ var PropTypes = { /** * Requires that the value of a prop be falsy. */ falsy: function (props, propName, elementName) { if (props[propName]) return new Error('<' + elementName + '> may not have a "' + propName + '" prop'); } }; module.exports = PropTypes; },{}],22:[function(_dereq_,module,exports){ /** * Encapsulates a redirect to the given route. */ function Redirect(to, params, query) { this.to = to; this.params = params; this.query = query; } module.exports = Redirect; },{}],23:[function(_dereq_,module,exports){ var assign = _dereq_('react/lib/Object.assign'); var reversedArray = _dereq_('./reversedArray'); var Redirect = _dereq_('./Redirect'); var Promise = _dereq_('./Promise'); /** * Runs all hook functions serially and calls callback(error) when finished. * A hook may return a promise if it needs to execute asynchronously. */ function runHooks(hooks, callback) { try { var promise = hooks.reduce(function (promise, hook) { // The first hook to use transition.wait makes the rest // of the transition async from that point forward. return promise ? promise.then(hook) : hook(); }, null); } catch (error) { return callback(error); // Sync error. } if (promise) { // Use setTimeout to break the promise chain. promise.then(function () { setTimeout(callback); }, function (error) { setTimeout(function () { callback(error); }); }); } else { callback(); } } /** * Calls the willTransitionFrom hook of all handlers in the given matches * serially in reverse with the transition object and the current instance of * the route's handler, so that the deepest nested handlers are called first. * Calls callback(error) when finished. */ function runTransitionFromHooks(transition, routes, components, callback) { components = reversedArray(components); var hooks = reversedArray(routes).map(function (route, index) { return function () { var handler = route.handler; if (!transition.isAborted && handler.willTransitionFrom) return handler.willTransitionFrom(transition, components[index]); var promise = transition._promise; transition._promise = null; return promise; }; }); runHooks(hooks, callback); } /** * Calls the willTransitionTo hook of all handlers in the given matches * serially with the transition object and any params that apply to that * handler. Calls callback(error) when finished. */ function runTransitionToHooks(transition, routes, params, query, callback) { var hooks = routes.map(function (route) { return function () { var handler = route.handler; if (!transition.isAborted && handler.willTransitionTo) handler.willTransitionTo(transition, params, query); var promise = transition._promise; transition._promise = null; return promise; }; }); runHooks(hooks, callback); } /** * Encapsulates a transition to a given path. * * The willTransitionTo and willTransitionFrom handlers receive * an instance of this class as their first argument. */ function Transition(path, retry) { this.path = path; this.abortReason = null; this.isAborted = false; this.retry = retry.bind(this); this._promise = null; } assign(Transition.prototype, { abort: function (reason) { this.abortReason = reason; this.isAborted = true; }, redirect: function (to, params, query) { this.abort(new Redirect(to, params, query)); }, wait: function (value) { this._promise = Promise.resolve(value); }, from: function (routes, components, callback) { return runTransitionFromHooks(this, routes, components, callback); }, to: function (routes, params, query, callback) { return runTransitionToHooks(this, routes, params, query, callback); } }); module.exports = Transition; },{"./Promise":20,"./Redirect":22,"./reversedArray":27,"react/lib/Object.assign":36}],24:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var warning = _dereq_('react/lib/warning'); var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; var ImitateBrowserBehavior = _dereq_('../behaviors/ImitateBrowserBehavior'); var RouteHandler = _dereq_('../components/RouteHandler'); var HashLocation = _dereq_('../locations/HashLocation'); var HistoryLocation = _dereq_('../locations/HistoryLocation'); var NavigationContext = _dereq_('../mixins/NavigationContext'); var StateContext = _dereq_('../mixins/StateContext'); var Scrolling = _dereq_('../mixins/Scrolling'); var createRoutesFromChildren = _dereq_('./createRoutesFromChildren'); var supportsHistory = _dereq_('./supportsHistory'); var Transition = _dereq_('./Transition'); var PropTypes = _dereq_('./PropTypes'); var Redirect = _dereq_('./Redirect'); var Path = _dereq_('./Path'); /** * The default location for new routers. */ var DEFAULT_LOCATION = canUseDOM ? HashLocation : '/'; /** * The default scroll behavior for new routers. */ var DEFAULT_SCROLL_BEHAVIOR = canUseDOM ? ImitateBrowserBehavior : null; /** * The default error handler for new routers. */ function defaultErrorHandler(error) { // Throw so we don't silently swallow async errors. throw error; // This error probably originated in a transition hook. } /** * The default aborted transition handler for new routers. */ function defaultAbortHandler(abortReason, location) { if (typeof location === 'string') throw new Error('Unhandled aborted transition! Reason: ' + abortReason); if (abortReason instanceof Redirect) { location.replace(this.makePath(abortReason.to, abortReason.params, abortReason.query)); } else { location.pop(); } } function findMatch(pathname, routes, defaultRoute, notFoundRoute) { var match, route, params; for (var i = 0, len = routes.length; i < len; ++i) { route = routes[i]; // Check the subtree first to find the most deeply-nested match. match = findMatch(pathname, route.childRoutes, route.defaultRoute, route.notFoundRoute); if (match != null) { match.routes.unshift(route); return match; } // No routes in the subtree matched, so check this route. params = Path.extractParams(route.path, pathname); if (params) return createMatch(route, params); } // No routes matched, so try the default route if there is one. if (defaultRoute && (params = Path.extractParams(defaultRoute.path, pathname))) return createMatch(defaultRoute, params); // Last attempt: does the "not found" route match? if (notFoundRoute && (params = Path.extractParams(notFoundRoute.path, pathname))) return createMatch(notFoundRoute, params); return match; } function createMatch(route, params) { return { routes: [ route ], params: params }; } function hasMatch(routes, route, prevParams, nextParams) { return routes.some(function (r) { if (r !== route) return false; var paramNames = route.paramNames; var paramName; for (var i = 0, len = paramNames.length; i < len; ++i) { paramName = paramNames[i]; if (nextParams[paramName] !== prevParams[paramName]) return false; } return true; }); } /** * Creates and returns a new router using the given options. A router * is a ReactComponent class that knows how to react to changes in the * URL and keep the contents of the page in sync. * * Options may be any of the following: * * - routes (required) The route config * - location The location to use. Defaults to HashLocation when * the DOM is available, "/" otherwise * - scrollBehavior The scroll behavior to use. Defaults to ImitateBrowserBehavior * when the DOM is available, null otherwise * - onError A function that is used to handle errors * - onAbort A function that is used to handle aborted transitions * * When rendering in a server-side environment, the location should simply * be the URL path that was used in the request, including the query string. */ function createRouter(options) { options = options || {}; if (typeof options === 'function') { options = { routes: options }; // Router.create(<Route>) } else if (Array.isArray(options)) { options = { routes: options }; // Router.create([ <Route>, <Route> ]) } var routes = []; var namedRoutes = {}; var components = []; var location = options.location || DEFAULT_LOCATION; var scrollBehavior = options.scrollBehavior || DEFAULT_SCROLL_BEHAVIOR; var onError = options.onError || defaultErrorHandler; var onAbort = options.onAbort || defaultAbortHandler; var state = {}; // Automatically fall back to full page refreshes in // browsers that don't support the HTML history API. if (location === HistoryLocation && !supportsHistory()) location = RefreshLocation; var router = React.createClass({ displayName: 'Router', mixins: [ NavigationContext, StateContext, Scrolling ], statics: { defaultRoute: null, notFoundRoute: null, /** * Adds routes to this router from the given children object (see ReactChildren). */ addRoutes: function (children) { routes.push.apply(routes, createRoutesFromChildren(children, this, namedRoutes)); }, /** * Returns an absolute URL path created from the given route * name, URL parameters, and query. */ makePath: function (to, params, query) { var path; if (Path.isAbsolute(to)) { path = Path.normalize(to); } else { var route = namedRoutes[to]; invariant( route, 'Unable to find <Route name="%s">', to ); path = route.path; } return Path.withQuery(Path.injectParams(path, params), query); }, /** * Returns a string that may safely be used as the href of a link * to the route with the given name, URL parameters, and query. */ makeHref: function (to, params, query) { var path = this.makePath(to, params, query); return (location === HashLocation) ? '#' + path : path; }, /** * Transitions to the URL specified in the arguments by pushing * a new URL onto the history stack. */ transitionTo: function (to, params, query) { invariant( typeof location !== 'string', 'You cannot use transitionTo with a static location' ); location.push(this.makePath(to, params, query)); }, /** * Transitions to the URL specified in the arguments by replacing * the current URL in the history stack. */ replaceWith: function (to, params, query) { invariant( typeof location !== 'string', 'You cannot use replaceWith with a static location' ); location.replace(this.makePath(to, params, query)); }, /** * Transitions to the previous URL. */ goBack: function () { invariant( typeof location !== 'string', 'You cannot use goBack with a static location' ); location.pop(); }, /** * Performs a match of the given path against this router and returns an object with * the { path, routes, params, query } that match. Returns null if no match can be made. */ match: function (path) { return findMatch(Path.withoutQuery(path), routes, this.defaultRoute, this.notFoundRoute) || null; }, /** * Performs a transition to the given path and calls callback(error, abortReason) * when the transition is finished. If both arguments are null the router's state * was updated. Otherwise the transition did not complete. * * In a transition, a router first determines which routes are involved by beginning * with the current route, up the route tree to the first parent route that is shared * with the destination route, and back down the tree to the destination route. The * willTransitionFrom hook is invoked on all route handlers we're transitioning away * from, in reverse nesting order. Likewise, the willTransitionTo hook is invoked on * all route handlers we're transitioning to. * * Both willTransitionFrom and willTransitionTo hooks may either abort or redirect the * transition. To resolve asynchronously, they may use transition.wait(promise). If no * hooks wait, the transition is fully synchronous. */ dispatch: function (path, action, callback) { if (state.path === path) return; // Nothing to do! var match = this.match(path); warning( match != null, 'No route matches path "%s". Make sure you have <Route path="%s"> somewhere in your routes', path, path ); if (match == null) match = {}; var prevRoutes = state.routes || []; var prevParams = state.params || {}; var nextRoutes = match.routes || []; var nextParams = match.params || {}; var nextQuery = Path.extractQuery(path) || {}; var fromRoutes, toRoutes; if (prevRoutes.length) { fromRoutes = prevRoutes.filter(function (route) { return !hasMatch(nextRoutes, route, prevParams, nextParams); }); toRoutes = nextRoutes.filter(function (route) { return !hasMatch(prevRoutes, route, prevParams, nextParams); }); } else { fromRoutes = []; toRoutes = nextRoutes; } var transition = new Transition(path, this.replaceWith.bind(this, path)); transition.from(fromRoutes, components, function (error) { if (error || transition.isAborted) return callback.call(router, error, transition); transition.to(toRoutes, nextParams, nextQuery, function (error) { if (error || transition.isAborted) return callback.call(router, error, transition); state.path = path; state.action = action; state.routes = nextRoutes; state.params = nextParams; state.query = nextQuery; callback.call(router, null, transition); }); }); }, /** * Starts this router and calls callback(router, state) when the route changes. * * If the router's location is static (i.e. a URL path in a server environment) * the callback is called only once. Otherwise, the location should be one of the * Router.*Location objects (e.g. Router.HashLocation or Router.HistoryLocation). */ run: function (callback) { function dispatchHandler(error, transition) { if (error) { onError.call(router, error); } else if (transition.isAborted) { onAbort.call(router, transition.abortReason, location); } else { callback.call(router, router, state); } } if (typeof location === 'string') { warning( !canUseDOM || "production" === 'test', 'You should not use a static location in a DOM environment because ' + 'the router will not be kept in sync with the current URL' ); // Dispatch the location. router.dispatch(location, null, dispatchHandler); } else { invariant( canUseDOM, 'You cannot use %s in a non-DOM environment', location ); // Listen for changes to the location. function changeListener(change) { router.dispatch(change.path, change.type, dispatchHandler); } if (location.addChangeListener) location.addChangeListener(changeListener); // Bootstrap using the current path. router.dispatch(location.getCurrentPath(), null, dispatchHandler); } } }, propTypes: { children: PropTypes.falsy }, getLocation: function () { return location; }, getScrollBehavior: function () { return scrollBehavior; }, getRouteAtDepth: function (depth) { var routes = this.state.routes; return routes && routes[depth]; }, getRouteComponents: function () { return components; }, getInitialState: function () { return state; }, componentWillReceiveProps: function () { this.setState(state); }, render: function () { return this.getRouteAtDepth(0) ? React.createElement(RouteHandler, this.props) : null; }, childContextTypes: { getRouteAtDepth: React.PropTypes.func.isRequired, getRouteComponents: React.PropTypes.func.isRequired, routeHandlers: React.PropTypes.array.isRequired }, getChildContext: function () { return { getRouteComponents: this.getRouteComponents, getRouteAtDepth: this.getRouteAtDepth, routeHandlers: [ this ] }; } }); if (options.routes) router.addRoutes(options.routes); return router; } module.exports = createRouter; },{"../behaviors/ImitateBrowserBehavior":2,"../components/RouteHandler":8,"../locations/HashLocation":10,"../locations/HistoryLocation":11,"../mixins/NavigationContext":15,"../mixins/Scrolling":16,"../mixins/StateContext":18,"./Path":19,"./PropTypes":21,"./Redirect":22,"./Transition":23,"./createRoutesFromChildren":25,"./supportsHistory":29,"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39,"react/lib/warning":40}],25:[function(_dereq_,module,exports){ var React = (typeof window !== "undefined" ? window.React : typeof global !== "undefined" ? global.React : null); var warning = _dereq_('react/lib/warning'); var invariant = _dereq_('react/lib/invariant'); var DefaultRoute = _dereq_('../components/DefaultRoute'); var NotFoundRoute = _dereq_('../components/NotFoundRoute'); var Redirect = _dereq_('../components/Redirect'); var Route = _dereq_('../components/Route'); var Path = _dereq_('./Path'); var CONFIG_ELEMENT_TYPES = [ DefaultRoute.type, NotFoundRoute.type, Redirect.type, Route.type ]; function createRedirectHandler(to, _params, _query) { return React.createClass({ statics: { willTransitionTo: function (transition, params, query) { transition.redirect(to, _params || params, _query || query); } }, render: function () { return null; } }); } function checkPropTypes(componentName, propTypes, props) { for (var propName in propTypes) { if (propTypes.hasOwnProperty(propName)) { var error = propTypes[propName](props, propName, componentName); if (error instanceof Error) warning(false, error.message); } } } function createRoute(element, parentRoute, namedRoutes) { var type = element.type; var props = element.props; var componentName = (type && type.displayName) || 'UnknownComponent'; invariant( CONFIG_ELEMENT_TYPES.indexOf(type) !== -1, 'Unrecognized route configuration element "<%s>"', componentName ); if (type.propTypes) checkPropTypes(componentName, type.propTypes, props); var route = { name: props.name }; if (type === Redirect.type) { route.handler = createRedirectHandler(props.to, props.params, props.query); props.path = props.path || props.from; } else { route.handler = props.handler; } var parentPath = (parentRoute && parentRoute.path) || '/'; if ((props.path || props.name) && type !== DefaultRoute.type && type !== NotFoundRoute.type) { var path = props.path || props.name; // Relative paths extend their parent. if (!Path.isAbsolute(path)) path = Path.join(parentPath, path); route.path = Path.normalize(path); } else { route.path = parentPath; if (type === NotFoundRoute.type) route.path += '*'; } route.paramNames = Path.extractParamNames(route.path); // Make sure the route's path has all params its parent needs. if (parentRoute && Array.isArray(parentRoute.paramNames)) { parentRoute.paramNames.forEach(function (paramName) { invariant( route.paramNames.indexOf(paramName) !== -1, 'The nested route path "%s" is missing the "%s" parameter of its parent path "%s"', route.path, paramName, parentRoute.path ); }); } // Make sure the route can be looked up by <Link>s. if (props.name) { invariant( namedRoutes[props.name] == null, 'You cannot use the name "%s" for more than one route', props.name ); namedRoutes[props.name] = route; } // Handle <NotFoundRoute>. if (type === NotFoundRoute.type) { invariant( parentRoute, '<NotFoundRoute> must have a parent <Route>' ); invariant( parentRoute.notFoundRoute == null, 'You may not have more than one <NotFoundRoute> per <Route>' ); parentRoute.notFoundRoute = route; return null; } // Handle <DefaultRoute>. if (type === DefaultRoute.type) { invariant( parentRoute, '<DefaultRoute> must have a parent <Route>' ); invariant( parentRoute.defaultRoute == null, 'You may not have more than one <DefaultRoute> per <Route>' ); parentRoute.defaultRoute = route; return null; } route.childRoutes = createRoutesFromChildren(props.children, route, namedRoutes); return route; } /** * Creates and returns an array of route objects from the given ReactChildren. */ function createRoutesFromChildren(children, parentRoute, namedRoutes) { var routes = []; React.Children.forEach(children, function (child) { // Exclude <DefaultRoute>s and <NotFoundRoute>s. if (child = createRoute(child, parentRoute, namedRoutes)) routes.push(child); }); return routes; } module.exports = createRoutesFromChildren; },{"../components/DefaultRoute":3,"../components/NotFoundRoute":5,"../components/Redirect":6,"../components/Route":7,"./Path":19,"react/lib/invariant":39,"react/lib/warning":40}],26:[function(_dereq_,module,exports){ var invariant = _dereq_('react/lib/invariant'); var canUseDOM = _dereq_('react/lib/ExecutionEnvironment').canUseDOM; /** * Returns the current scroll position of the window as { x, y }. */ function getWindowScrollPosition() { invariant( canUseDOM, 'Cannot get current scroll position without a DOM' ); return { x: window.scrollX, y: window.scrollY }; } module.exports = getWindowScrollPosition; },{"react/lib/ExecutionEnvironment":35,"react/lib/invariant":39}],27:[function(_dereq_,module,exports){ function reversedArray(array) { return array.slice(0).reverse(); } module.exports = reversedArray; },{}],28:[function(_dereq_,module,exports){ var createRouter = _dereq_('./createRouter'); /** * A high-level convenience method that creates, configures, and * runs a router in one shot. The method signature is: * * Router.run(routes[, location ], callback); * * Using `window.location.hash` to manage the URL, you could do: * * Router.run(routes, function (Handler) { * React.render(<Handler/>, document.body); * }); * * Using HTML5 history and a custom "cursor" prop: * * Router.run(routes, Router.HistoryLocation, function (Handler) { * React.render(<Handler cursor={cursor}/>, document.body); * }); * * Returns the newly created router. * * Note: If you need to specify further options for your router such * as error/abort handling or custom scroll behavior, use Router.create * instead. * * var router = Router.create(options); * router.run(function (Handler) { * // ... * }); */ function runRouter(routes, location, callback) { if (typeof location === 'function') { callback = location; location = null; } var router = createRouter({ routes: routes, location: location }); router.run(callback); return router; } module.exports = runRouter; },{"./createRouter":24}],29:[function(_dereq_,module,exports){ function supportsHistory() { /*! taken from modernizr * https://github.com/Modernizr/Modernizr/blob/master/LICENSE * https://github.com/Modernizr/Modernizr/blob/master/feature-detects/history.js */ var ua = navigator.userAgent; if ((ua.indexOf('Android 2.') !== -1 || (ua.indexOf('Android 4.0') !== -1)) && ua.indexOf('Mobile Safari') !== -1 && ua.indexOf('Chrome') === -1) { return false; } return (window.history && 'pushState' in window.history); } module.exports = supportsHistory; },{}],30:[function(_dereq_,module,exports){ module.exports = _dereq_('./lib'); },{"./lib":31}],31:[function(_dereq_,module,exports){ // Load modules var Stringify = _dereq_('./stringify'); var Parse = _dereq_('./parse'); // Declare internals var internals = {}; module.exports = { stringify: Stringify, parse: Parse }; },{"./parse":32,"./stringify":33}],32:[function(_dereq_,module,exports){ // Load modules var Utils = _dereq_('./utils'); // Declare internals var internals = { delimiter: '&', depth: 5, arrayLimit: 20, parameterLimit: 1000 }; internals.parseValues = function (str, options) { var obj = {}; var parts = str.split(options.delimiter, options.parameterLimit === Infinity ? undefined : options.parameterLimit); for (var i = 0, il = parts.length; i < il; ++i) { var part = parts[i]; var pos = part.indexOf(']=') === -1 ? part.indexOf('=') : part.indexOf(']=') + 1; if (pos === -1) { obj[Utils.decode(part)] = ''; } else { var key = Utils.decode(part.slice(0, pos)); var val = Utils.decode(part.slice(pos + 1)); if (!obj[key]) { obj[key] = val; } else { obj[key] = [].concat(obj[key]).concat(val); } } } return obj; }; internals.parseObject = function (chain, val, options) { if (!chain.length) { return val; } var root = chain.shift(); var obj = {}; if (root === '[]') { obj = []; obj = obj.concat(internals.parseObject(chain, val, options)); } else { var cleanRoot = root[0] === '[' && root[root.length - 1] === ']' ? root.slice(1, root.length - 1) : root; var index = parseInt(cleanRoot, 10); if (!isNaN(index) && root !== cleanRoot && index <= options.arrayLimit) { obj = []; obj[index] = internals.parseObject(chain, val, options); } else { obj[cleanRoot] = internals.parseObject(chain, val, options); } } return obj; }; internals.parseKeys = function (key, val, options) { if (!key) { return; } // The regex chunks var parent = /^([^\[\]]*)/; var child = /(\[[^\[\]]*\])/g; // Get the parent var segment = parent.exec(key); // Don't allow them to overwrite object prototype properties if (Object.prototype.hasOwnProperty(segment[1])) { return; } // Stash the parent if it exists var keys = []; if (segment[1]) { keys.push(segment[1]); } // Loop through children appending to the array until we hit depth var i = 0; while ((segment = child.exec(key)) !== null && i < options.depth) { ++i; if (!Object.prototype.hasOwnProperty(segment[1].replace(/\[|\]/g, ''))) { keys.push(segment[1]); } } // If there's a remainder, just add whatever is left if (segment) { keys.push('[' + key.slice(segment.index) + ']'); } return internals.parseObject(keys, val, options); }; module.exports = function (str, options) { if (str === '' || str === null || typeof str === 'undefined') { return {}; } options = options || {}; options.delimiter = typeof options.delimiter === 'string' || Utils.isRegExp(options.delimiter) ? options.delimiter : internals.delimiter; options.depth = typeof options.depth === 'number' ? options.depth : internals.depth; options.arrayLimit = typeof options.arrayLimit === 'number' ? options.arrayLimit : internals.arrayLimit; options.parameterLimit = typeof options.parameterLimit === 'number' ? options.parameterLimit : internals.parameterLimit; var tempObj = typeof str === 'string' ? internals.parseValues(str, options) : str; var obj = {}; // Iterate over the keys and setup the new object var keys = Object.keys(tempObj); for (var i = 0, il = keys.length; i < il; ++i) { var key = keys[i]; var newObj = internals.parseKeys(key, tempObj[key], options); obj = Utils.merge(obj, newObj); } return Utils.compact(obj); }; },{"./utils":34}],33:[function(_dereq_,module,exports){ // Load modules var Utils = _dereq_('./utils'); // Declare internals var internals = { delimiter: '&' }; internals.stringify = function (obj, prefix) { if (Utils.isBuffer(obj)) { obj = obj.toString(); } else if (obj instanceof Date) { obj = obj.toISOString(); } else if (obj === null) { obj = ''; } if (typeof obj === 'string' || typeof obj === 'number' || typeof obj === 'boolean') { return [encodeURIComponent(prefix) + '=' + encodeURIComponent(obj)]; } var values = []; for (var key in obj) { if (obj.hasOwnProperty(key)) { values = values.concat(internals.stringify(obj[key], prefix + '[' + key + ']')); } } return values; }; module.exports = function (obj, options) { options = options || {}; var delimiter = typeof options.delimiter === 'undefined' ? internals.delimiter : options.delimiter; var keys = []; for (var key in obj) { if (obj.hasOwnProperty(key)) { keys = keys.concat(internals.stringify(obj[key], key)); } } return keys.join(delimiter); }; },{"./utils":34}],34:[function(_dereq_,module,exports){ // Load modules // Declare internals var internals = {}; exports.arrayToObject = function (source) { var obj = {}; for (var i = 0, il = source.length; i < il; ++i) { if (typeof source[i] !== 'undefined') { obj[i] = source[i]; } } return obj; }; exports.merge = function (target, source) { if (!source) { return target; } if (Array.isArray(source)) { for (var i = 0, il = source.length; i < il; ++i) { if (typeof source[i] !== 'undefined') { if (typeof target[i] === 'object') { target[i] = exports.merge(target[i], source[i]); } else { target[i] = source[i]; } } } return target; } if (Array.isArray(target)) { if (typeof source !== 'object') { target.push(source); return target; } else { target = exports.arrayToObject(target); } } var keys = Object.keys(source); for (var k = 0, kl = keys.length; k < kl; ++k) { var key = keys[k]; var value = source[key]; if (value && typeof value === 'object') { if (!target[key]) { target[key] = value; } else { target[key] = exports.merge(target[key], value); } } else { target[key] = value; } } return target; }; exports.decode = function (str) { try { return decodeURIComponent(str.replace(/\+/g, ' ')); } catch (e) { return str; } }; exports.compact = function (obj, refs) { if (typeof obj !== 'object' || obj === null) { return obj; } refs = refs || []; var lookup = refs.indexOf(obj); if (lookup !== -1) { return refs[lookup]; } refs.push(obj); if (Array.isArray(obj)) { var compacted = []; for (var i = 0, l = obj.length; i < l; ++i) { if (typeof obj[i] !== 'undefined') { compacted.push(obj[i]); } } return compacted; } var keys = Object.keys(obj); for (var i = 0, il = keys.length; i < il; ++i) { var key = keys[i]; obj[key] = exports.compact(obj[key], refs); } return obj; }; exports.isRegExp = function (obj) { return Object.prototype.toString.call(obj) === '[object RegExp]'; }; exports.isBuffer = function (obj) { if (typeof Buffer !== 'undefined') { return Buffer.isBuffer(obj); } else { return false; } }; },{}],35:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule ExecutionEnvironment */ /*jslint evil: true */ "use strict"; var canUseDOM = !!( typeof window !== 'undefined' && window.document && window.document.createElement ); /** * Simple, lightweight module assisting with the detection and context of * Worker. Helps avoid circular dependencies and allows code to reason about * whether or not they are in a Worker, even if they never include the main * `ReactWorker` dependency. */ var ExecutionEnvironment = { canUseDOM: canUseDOM, canUseWorkers: typeof Worker !== 'undefined', canUseEventListeners: canUseDOM && !!(window.addEventListener || window.attachEvent), canUseViewport: canUseDOM && !!window.screen, isInWorker: !canUseDOM // For now, this is true - might change in the future. }; module.exports = ExecutionEnvironment; },{}],36:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule Object.assign */ // https://people.mozilla.org/~jorendorff/es6-draft.html#sec-object.assign function assign(target, sources) { if (target == null) { throw new TypeError('Object.assign target cannot be null or undefined'); } var to = Object(target); var hasOwnProperty = Object.prototype.hasOwnProperty; for (var nextIndex = 1; nextIndex < arguments.length; nextIndex++) { var nextSource = arguments[nextIndex]; if (nextSource == null) { continue; } var from = Object(nextSource); // We don't currently support accessors nor proxies. Therefore this // copy cannot throw. If we ever supported this then we must handle // exceptions and side-effects. We don't support symbols so they won't // be transferred. for (var key in from) { if (hasOwnProperty.call(from, key)) { to[key] = from[key]; } } } return to; }; module.exports = assign; },{}],37:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule cx */ /** * This function is used to mark string literals representing CSS class names * so that they can be transformed statically. This allows for modularization * and minification of CSS class names. * * In static_upstream, this function is actually implemented, but it should * eventually be replaced with something more descriptive, and the transform * that is used in the main stack should be ported for use elsewhere. * * @param string|object className to modularize, or an object of key/values. * In the object case, the values are conditions that * determine if the className keys should be included. * @param [string ...] Variable list of classNames in the string case. * @return string Renderable space-separated CSS className. */ function cx(classNames) { if (typeof classNames == 'object') { return Object.keys(classNames).filter(function(className) { return classNames[className]; }).join(' '); } else { return Array.prototype.join.call(arguments, ' '); } } module.exports = cx; },{}],38:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule emptyFunction */ function makeEmptyFunction(arg) { return function() { return arg; }; } /** * This function accepts and discards inputs; it has no side effects. This is * primarily useful idiomatically for overridable function endpoints which * always need to be callable, since JS lacks a null-call idiom ala Cocoa. */ function emptyFunction() {} emptyFunction.thatReturns = makeEmptyFunction; emptyFunction.thatReturnsFalse = makeEmptyFunction(false); emptyFunction.thatReturnsTrue = makeEmptyFunction(true); emptyFunction.thatReturnsNull = makeEmptyFunction(null); emptyFunction.thatReturnsThis = function() { return this; }; emptyFunction.thatReturnsArgument = function(arg) { return arg; }; module.exports = emptyFunction; },{}],39:[function(_dereq_,module,exports){ /** * Copyright 2013-2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule invariant */ "use strict"; /** * Use invariant() to assert state which your program assumes to be true. * * Provide sprintf-style format (only %s is supported) and arguments * to provide information about what broke and what you were * expecting. * * The invariant message will be stripped in production, but the invariant * will remain to ensure logic does not differ in production. */ var invariant = function(condition, format, a, b, c, d, e, f) { if ("production" !== "production") { if (format === undefined) { throw new Error('invariant requires an error message argument'); } } if (!condition) { var error; if (format === undefined) { error = new Error( 'Minified exception occurred; use the non-minified dev environment ' + 'for the full error message and additional helpful warnings.' ); } else { var args = [a, b, c, d, e, f]; var argIndex = 0; error = new Error( 'Invariant Violation: ' + format.replace(/%s/g, function() { return args[argIndex++]; }) ); } error.framesToPop = 1; // we don't care about invariant's own frame throw error; } }; module.exports = invariant; },{}],40:[function(_dereq_,module,exports){ /** * Copyright 2014, Facebook, Inc. * All rights reserved. * * This source code is licensed under the BSD-style license found in the * LICENSE file in the root directory of this source tree. An additional grant * of patent rights can be found in the PATENTS file in the same directory. * * @providesModule warning */ "use strict"; var emptyFunction = _dereq_("./emptyFunction"); /** * Similar to invariant but only logs a warning if the condition is not met. * This can be used to log issues in development environments in critical * paths. Removing the logging code for production environments will keep the * same logic and follow the same code paths. */ var warning = emptyFunction; if ("production" !== "production") { warning = function(condition, format ) {var args=Array.prototype.slice.call(arguments,2); if (format === undefined) { throw new Error( '`warning(condition, format, ...args)` requires a warning ' + 'message argument' ); } if (!condition) { var argIndex = 0; console.warn('Warning: ' + format.replace(/%s/g, function() {return args[argIndex++];})); } }; } module.exports = warning; },{"./emptyFunction":38}],41:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function (_dereq_) { var makePromise = _dereq_('./makePromise'); var Scheduler = _dereq_('./Scheduler'); var async = _dereq_('./async'); return makePromise({ scheduler: new Scheduler(async) }); }); })(typeof define === 'function' && define.amd ? define : function (factory) { module.exports = factory(_dereq_); }); },{"./Scheduler":43,"./async":44,"./makePromise":45}],42:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function() { /** * Circular queue * @param {number} capacityPow2 power of 2 to which this queue's capacity * will be set initially. eg when capacityPow2 == 3, queue capacity * will be 8. * @constructor */ function Queue(capacityPow2) { this.head = this.tail = this.length = 0; this.buffer = new Array(1 << capacityPow2); } Queue.prototype.push = function(x) { if(this.length === this.buffer.length) { this._ensureCapacity(this.length * 2); } this.buffer[this.tail] = x; this.tail = (this.tail + 1) & (this.buffer.length - 1); ++this.length; return this.length; }; Queue.prototype.shift = function() { var x = this.buffer[this.head]; this.buffer[this.head] = void 0; this.head = (this.head + 1) & (this.buffer.length - 1); --this.length; return x; }; Queue.prototype._ensureCapacity = function(capacity) { var head = this.head; var buffer = this.buffer; var newBuffer = new Array(capacity); var i = 0; var len; if(head === 0) { len = this.length; for(; i<len; ++i) { newBuffer[i] = buffer[i]; } } else { capacity = buffer.length; len = this.tail; for(; head<capacity; ++i, ++head) { newBuffer[i] = buffer[head]; } for(head=0; head<len; ++i, ++head) { newBuffer[i] = buffer[head]; } } this.buffer = newBuffer; this.head = 0; this.tail = this.length; }; return Queue; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); },{}],43:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function(_dereq_) { var Queue = _dereq_('./Queue'); // Credit to Twisol (https://github.com/Twisol) for suggesting // this type of extensible queue + trampoline approach for next-tick conflation. /** * Async task scheduler * @param {function} async function to schedule a single async function * @constructor */ function Scheduler(async) { this._async = async; this._queue = new Queue(15); this._afterQueue = new Queue(5); this._running = false; var self = this; this.drain = function() { self._drain(); }; } /** * Enqueue a task * @param {{ run:function }} task */ Scheduler.prototype.enqueue = function(task) { this._add(this._queue, task); }; /** * Enqueue a task to run after the main task queue * @param {{ run:function }} task */ Scheduler.prototype.afterQueue = function(task) { this._add(this._afterQueue, task); }; /** * Drain the handler queue entirely, and then the after queue */ Scheduler.prototype._drain = function() { runQueue(this._queue); this._running = false; runQueue(this._afterQueue); }; /** * Add a task to the q, and schedule drain if not already scheduled * @param {Queue} queue * @param {{run:function}} task * @private */ Scheduler.prototype._add = function(queue, task) { queue.push(task); if(!this._running) { this._running = true; this._async(this.drain); } }; /** * Run all the tasks in the q * @param queue */ function runQueue(queue) { while(queue.length > 0) { queue.shift().run(); } } return Scheduler; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(_dereq_); })); },{"./Queue":42}],44:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function(_dereq_) { // Sniff "best" async scheduling option // Prefer process.nextTick or MutationObserver, then check for // vertx and finally fall back to setTimeout /*jshint maxcomplexity:6*/ /*global process,document,setTimeout,MutationObserver,WebKitMutationObserver*/ var nextTick, MutationObs; if (typeof process !== 'undefined' && process !== null && typeof process.nextTick === 'function') { nextTick = function(f) { process.nextTick(f); }; } else if (MutationObs = (typeof MutationObserver === 'function' && MutationObserver) || (typeof WebKitMutationObserver === 'function' && WebKitMutationObserver)) { nextTick = (function (document, MutationObserver) { var scheduled; var el = document.createElement('div'); var o = new MutationObserver(run); o.observe(el, { attributes: true }); function run() { var f = scheduled; scheduled = void 0; f(); } return function (f) { scheduled = f; el.setAttribute('class', 'x'); }; }(document, MutationObs)); } else { nextTick = (function(cjsRequire) { var vertx; try { // vert.x 1.x || 2.x vertx = cjsRequire('vertx'); } catch (ignore) {} if (vertx) { if (typeof vertx.runOnLoop === 'function') { return vertx.runOnLoop; } if (typeof vertx.runOnContext === 'function') { return vertx.runOnContext; } } // capture setTimeout to avoid being caught by fake timers // used in time based tests var capturedSetTimeout = setTimeout; return function (t) { capturedSetTimeout(t, 0); }; }(_dereq_)); } return nextTick; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(_dereq_); })); },{}],45:[function(_dereq_,module,exports){ /** @license MIT License (c) copyright 2010-2014 original author or authors */ /** @author Brian Cavalier */ /** @author John Hann */ (function(define) { 'use strict'; define(function() { return function makePromise(environment) { var tasks = environment.scheduler; var objectCreate = Object.create || function(proto) { function Child() {} Child.prototype = proto; return new Child(); }; /** * Create a promise whose fate is determined by resolver * @constructor * @returns {Promise} promise * @name Promise */ function Promise(resolver, handler) { this._handler = resolver === Handler ? handler : init(resolver); } /** * Run the supplied resolver * @param resolver * @returns {Pending} */ function init(resolver) { var handler = new Pending(); try { resolver(promiseResolve, promiseReject, promiseNotify); } catch (e) { promiseReject(e); } return handler; /** * Transition from pre-resolution state to post-resolution state, notifying * all listeners of the ultimate fulfillment or rejection * @param {*} x resolution value */ function promiseResolve (x) { handler.resolve(x); } /** * Reject this promise with reason, which will be used verbatim * @param {Error|*} reason rejection reason, strongly suggested * to be an Error type */ function promiseReject (reason) { handler.reject(reason); } /** * Issue a progress event, notifying all progress listeners * @param {*} x progress event payload to pass to all listeners */ function promiseNotify (x) { handler.notify(x); } } // Creation Promise.resolve = resolve; Promise.reject = reject; Promise.never = never; Promise._defer = defer; Promise._handler = getHandler; /** * Returns a trusted promise. If x is already a trusted promise, it is * returned, otherwise returns a new trusted Promise which follows x. * @param {*} x * @return {Promise} promise */ function resolve(x) { return isPromise(x) ? x : new Promise(Handler, new Async(getHandler(x))); } /** * Return a reject promise with x as its reason (x is used verbatim) * @param {*} x * @returns {Promise} rejected promise */ function reject(x) { return new Promise(Handler, new Async(new Rejected(x))); } /** * Return a promise that remains pending forever * @returns {Promise} forever-pending promise. */ function never() { return foreverPendingPromise; // Should be frozen } /** * Creates an internal {promise, resolver} pair * @private * @returns {Promise} */ function defer() { return new Promise(Handler, new Pending()); } // Transformation and flow control /** * Transform this promise's fulfillment value, returning a new Promise * for the transformed result. If the promise cannot be fulfilled, onRejected * is called with the reason. onProgress *may* be called with updates toward * this promise's fulfillment. * @param {function=} onFulfilled fulfillment handler * @param {function=} onRejected rejection handler * @deprecated @param {function=} onProgress progress handler * @return {Promise} new promise */ Promise.prototype.then = function(onFulfilled, onRejected) { var parent = this._handler; var state = parent.join().state(); if ((typeof onFulfilled !== 'function' && state > 0) || (typeof onRejected !== 'function' && state < 0)) { // Short circuit: value will not change, simply share handler return new this.constructor(Handler, parent); } var p = this._beget(); var child = p._handler; parent.chain(child, parent.receiver, onFulfilled, onRejected, arguments.length > 2 ? arguments[2] : void 0); return p; }; /** * If this promise cannot be fulfilled due to an error, call onRejected to * handle the error. Shortcut for .then(undefined, onRejected) * @param {function?} onRejected * @return {Promise} */ Promise.prototype['catch'] = function(onRejected) { return this.then(void 0, onRejected); }; /** * Creates a new, pending promise of the same type as this promise * @private * @returns {Promise} */ Promise.prototype._beget = function() { var parent = this._handler; var child = new Pending(parent.receiver, parent.join().context); return new this.constructor(Handler, child); }; // Array combinators Promise.all = all; Promise.race = race; /** * Return a promise that will fulfill when all promises in the * input array have fulfilled, or will reject when one of the * promises rejects. * @param {array} promises array of promises * @returns {Promise} promise for array of fulfillment values */ function all(promises) { /*jshint maxcomplexity:8*/ var resolver = new Pending(); var pending = promises.length >>> 0; var results = new Array(pending); var i, h, x, s; for (i = 0; i < promises.length; ++i) { x = promises[i]; if (x === void 0 && !(i in promises)) { --pending; continue; } if (maybeThenable(x)) { h = getHandlerMaybeThenable(x); s = h.state(); if (s === 0) { h.fold(settleAt, i, results, resolver); } else if (s > 0) { results[i] = h.value; --pending; } else { unreportRemaining(promises, i+1, h); resolver.become(h); break; } } else { results[i] = x; --pending; } } if(pending === 0) { resolver.become(new Fulfilled(results)); } return new Promise(Handler, resolver); function settleAt(i, x, resolver) { /*jshint validthis:true*/ this[i] = x; if(--pending === 0) { resolver.become(new Fulfilled(this)); } } } function unreportRemaining(promises, start, rejectedHandler) { var i, h, x; for(i=start; i<promises.length; ++i) { x = promises[i]; if(maybeThenable(x)) { h = getHandlerMaybeThenable(x); if(h !== rejectedHandler) { h.visit(h, void 0, h._unreport); } } } } /** * Fulfill-reject competitive race. Return a promise that will settle * to the same state as the earliest input promise to settle. * * WARNING: The ES6 Promise spec requires that race()ing an empty array * must return a promise that is pending forever. This implementation * returns a singleton forever-pending promise, the same singleton that is * returned by Promise.never(), thus can be checked with === * * @param {array} promises array of promises to race * @returns {Promise} if input is non-empty, a promise that will settle * to the same outcome as the earliest input promise to settle. if empty * is empty, returns a promise that will never settle. */ function race(promises) { // Sigh, race([]) is untestable unless we return *something* // that is recognizable without calling .then() on it. if(Object(promises) === promises && promises.length === 0) { return never(); } var h = new Pending(); var i, x; for(i=0; i<promises.length; ++i) { x = promises[i]; if (x !== void 0 && i in promises) { getHandler(x).visit(h, h.resolve, h.reject); } } return new Promise(Handler, h); } // Promise internals // Below this, everything is @private /** * Get an appropriate handler for x, without checking for cycles * @param {*} x * @returns {object} handler */ function getHandler(x) { if(isPromise(x)) { return x._handler.join(); } return maybeThenable(x) ? getHandlerUntrusted(x) : new Fulfilled(x); } /** * Get a handler for thenable x. * NOTE: You must only call this if maybeThenable(x) == true * @param {object|function|Promise} x * @returns {object} handler */ function getHandlerMaybeThenable(x) { return isPromise(x) ? x._handler.join() : getHandlerUntrusted(x); } /** * Get a handler for potentially untrusted thenable x * @param {*} x * @returns {object} handler */ function getHandlerUntrusted(x) { try { var untrustedThen = x.then; return typeof untrustedThen === 'function' ? new Thenable(untrustedThen, x) : new Fulfilled(x); } catch(e) { return new Rejected(e); } } /** * Handler for a promise that is pending forever * @constructor */ function Handler() {} Handler.prototype.when = Handler.prototype.become = Handler.prototype.notify = Handler.prototype.fail = Handler.prototype._unreport = Handler.prototype._report = noop; Handler.prototype._state = 0; Handler.prototype.state = function() { return this._state; }; /** * Recursively collapse handler chain to find the handler * nearest to the fully resolved value. * @returns {object} handler nearest the fully resolved value */ Handler.prototype.join = function() { var h = this; while(h.handler !== void 0) { h = h.handler; } return h; }; Handler.prototype.chain = function(to, receiver, fulfilled, rejected, progress) { this.when({ resolver: to, receiver: receiver, fulfilled: fulfilled, rejected: rejected, progress: progress }); }; Handler.prototype.visit = function(receiver, fulfilled, rejected, progress) { this.chain(failIfRejected, receiver, fulfilled, rejected, progress); }; Handler.prototype.fold = function(f, z, c, to) { this.visit(to, function(x) { f.call(c, z, x, this); }, to.reject, to.notify); }; /** * Handler that invokes fail() on any handler it becomes * @constructor */ function FailIfRejected() {} inherit(Handler, FailIfRejected); FailIfRejected.prototype.become = function(h) { h.fail(); }; var failIfRejected = new FailIfRejected(); /** * Handler that manages a queue of consumers waiting on a pending promise * @constructor */ function Pending(receiver, inheritedContext) { Promise.createContext(this, inheritedContext); this.consumers = void 0; this.receiver = receiver; this.handler = void 0; this.resolved = false; } inherit(Handler, Pending); Pending.prototype._state = 0; Pending.prototype.resolve = function(x) { this.become(getHandler(x)); }; Pending.prototype.reject = function(x) { if(this.resolved) { return; } this.become(new Rejected(x)); }; Pending.prototype.join = function() { if (!this.resolved) { return this; } var h = this; while (h.handler !== void 0) { h = h.handler; if (h === this) { return this.handler = cycle(); } } return h; }; Pending.prototype.run = function() { var q = this.consumers; var handler = this.join(); this.consumers = void 0; for (var i = 0; i < q.length; ++i) { handler.when(q[i]); } }; Pending.prototype.become = function(handler) { if(this.resolved) { return; } this.resolved = true; this.handler = handler; if(this.consumers !== void 0) { tasks.enqueue(this); } if(this.context !== void 0) { handler._report(this.context); } }; Pending.prototype.when = function(continuation) { if(this.resolved) { tasks.enqueue(new ContinuationTask(continuation, this.handler)); } else { if(this.consumers === void 0) { this.consumers = [continuation]; } else { this.consumers.push(continuation); } } }; Pending.prototype.notify = function(x) { if(!this.resolved) { tasks.enqueue(new ProgressTask(x, this)); } }; Pending.prototype.fail = function(context) { var c = typeof context === 'undefined' ? this.context : context; this.resolved && this.handler.join().fail(c); }; Pending.prototype._report = function(context) { this.resolved && this.handler.join()._report(context); }; Pending.prototype._unreport = function() { this.resolved && this.handler.join()._unreport(); }; /** * Wrap another handler and force it into a future stack * @param {object} handler * @constructor */ function Async(handler) { this.handler = handler; } inherit(Handler, Async); Async.prototype.when = function(continuation) { tasks.enqueue(new ContinuationTask(continuation, this)); }; Async.prototype._report = function(context) { this.join()._report(context); }; Async.prototype._unreport = function() { this.join()._unreport(); }; /** * Handler that wraps an untrusted thenable and assimilates it in a future stack * @param {function} then * @param {{then: function}} thenable * @constructor */ function Thenable(then, thenable) { Pending.call(this); tasks.enqueue(new AssimilateTask(then, thenable, this)); } inherit(Pending, Thenable); /** * Handler for a fulfilled promise * @param {*} x fulfillment value * @constructor */ function Fulfilled(x) { Promise.createContext(this); this.value = x; } inherit(Handler, Fulfilled); Fulfilled.prototype._state = 1; Fulfilled.prototype.fold = function(f, z, c, to) { runContinuation3(f, z, this, c, to); }; Fulfilled.prototype.when = function(cont) { runContinuation1(cont.fulfilled, this, cont.receiver, cont.resolver); }; var errorId = 0; /** * Handler for a rejected promise * @param {*} x rejection reason * @constructor */ function Rejected(x) { Promise.createContext(this); this.id = ++errorId; this.value = x; this.handled = false; this.reported = false; this._report(); } inherit(Handler, Rejected); Rejected.prototype._state = -1; Rejected.prototype.fold = function(f, z, c, to) { to.become(this); }; Rejected.prototype.when = function(cont) { if(typeof cont.rejected === 'function') { this._unreport(); } runContinuation1(cont.rejected, this, cont.receiver, cont.resolver); }; Rejected.prototype._report = function(context) { tasks.afterQueue(new ReportTask(this, context)); }; Rejected.prototype._unreport = function() { this.handled = true; tasks.afterQueue(new UnreportTask(this)); }; Rejected.prototype.fail = function(context) { Promise.onFatalRejection(this, context === void 0 ? this.context : context); }; function ReportTask(rejection, context) { this.rejection = rejection; this.context = context; } ReportTask.prototype.run = function() { if(!this.rejection.handled) { this.rejection.reported = true; Promise.onPotentiallyUnhandledRejection(this.rejection, this.context); } }; function UnreportTask(rejection) { this.rejection = rejection; } UnreportTask.prototype.run = function() { if(this.rejection.reported) { Promise.onPotentiallyUnhandledRejectionHandled(this.rejection); } }; // Unhandled rejection hooks // By default, everything is a noop // TODO: Better names: "annotate"? Promise.createContext = Promise.enterContext = Promise.exitContext = Promise.onPotentiallyUnhandledRejection = Promise.onPotentiallyUnhandledRejectionHandled = Promise.onFatalRejection = noop; // Errors and singletons var foreverPendingHandler = new Handler(); var foreverPendingPromise = new Promise(Handler, foreverPendingHandler); function cycle() { return new Rejected(new TypeError('Promise cycle')); } // Task runners /** * Run a single consumer * @constructor */ function ContinuationTask(continuation, handler) { this.continuation = continuation; this.handler = handler; } ContinuationTask.prototype.run = function() { this.handler.join().when(this.continuation); }; /** * Run a queue of progress handlers * @constructor */ function ProgressTask(value, handler) { this.handler = handler; this.value = value; } ProgressTask.prototype.run = function() { var q = this.handler.consumers; if(q === void 0) { return; } for (var c, i = 0; i < q.length; ++i) { c = q[i]; runNotify(c.progress, this.value, this.handler, c.receiver, c.resolver); } }; /** * Assimilate a thenable, sending it's value to resolver * @param {function} then * @param {object|function} thenable * @param {object} resolver * @constructor */ function AssimilateTask(then, thenable, resolver) { this._then = then; this.thenable = thenable; this.resolver = resolver; } AssimilateTask.prototype.run = function() { var h = this.resolver; tryAssimilate(this._then, this.thenable, _resolve, _reject, _notify); function _resolve(x) { h.resolve(x); } function _reject(x) { h.reject(x); } function _notify(x) { h.notify(x); } }; function tryAssimilate(then, thenable, resolve, reject, notify) { try { then.call(thenable, resolve, reject, notify); } catch (e) { reject(e); } } // Other helpers /** * @param {*} x * @returns {boolean} true iff x is a trusted Promise */ function isPromise(x) { return x instanceof Promise; } /** * Test just enough to rule out primitives, in order to take faster * paths in some code * @param {*} x * @returns {boolean} false iff x is guaranteed *not* to be a thenable */ function maybeThenable(x) { return (typeof x === 'object' || typeof x === 'function') && x !== null; } function runContinuation1(f, h, receiver, next) { if(typeof f !== 'function') { return next.become(h); } Promise.enterContext(h); tryCatchReject(f, h.value, receiver, next); Promise.exitContext(); } function runContinuation3(f, x, h, receiver, next) { if(typeof f !== 'function') { return next.become(h); } Promise.enterContext(h); tryCatchReject3(f, x, h.value, receiver, next); Promise.exitContext(); } function runNotify(f, x, h, receiver, next) { if(typeof f !== 'function') { return next.notify(x); } Promise.enterContext(h); tryCatchReturn(f, x, receiver, next); Promise.exitContext(); } /** * Return f.call(thisArg, x), or if it throws return a rejected promise for * the thrown exception */ function tryCatchReject(f, x, thisArg, next) { try { next.become(getHandler(f.call(thisArg, x))); } catch(e) { next.become(new Rejected(e)); } } /** * Same as above, but includes the extra argument parameter. */ function tryCatchReject3(f, x, y, thisArg, next) { try { f.call(thisArg, x, y, next); } catch(e) { next.become(new Rejected(e)); } } /** * Return f.call(thisArg, x), or if it throws, *return* the exception */ function tryCatchReturn(f, x, thisArg, next) { try { next.notify(f.call(thisArg, x)); } catch(e) { next.notify(e); } } function inherit(Parent, Child) { Child.prototype = objectCreate(Parent.prototype); Child.prototype.constructor = Child; } function noop() {} return Promise; }; }); }(typeof define === 'function' && define.amd ? define : function(factory) { module.exports = factory(); })); },{}]},{},[9]) (9) });
src/home/CaseCount.js
zhangxin840/mobile-env
import React, { Component } from 'react'; import _ from 'lodash'; var CaseCount = React.createClass({ getInitialState: function() { return {}; }, componentDidMount: function() { }, onClick: function() { var evt = new CustomEvent('onCaseClick', { detail: { device: this.props.device, browser: this.props.browser, data: this.props.data.count } }); window.dispatchEvent(evt); }, render: function() { return ( <span onClick={this.onClick} className={"cell case " + "count " + this.props.data.count}> {this.props.data.count > 0 ? this.props.data.count : ""} </span> ); } }); export { CaseCount };
SignalR.Reactive/SignalR.Reactive.Demo/Scripts/jquery-1.8.1.min.js
dff-solutions/SignalR.Reactive
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src/js/components/deployments/deployment-wizard/phasesettings.js
michaelatmender/gui
import React from 'react'; import pluralize from 'pluralize'; import { Add as AddIcon, Cancel as CancelIcon } from '@mui/icons-material'; import { Chip, Table, TableBody, TableCell, TableHead, TableRow, Select, MenuItem, Input, InputAdornment, IconButton } from '@mui/material'; import { useTheme } from '@mui/material/styles'; import { getPhaseDeviceCount, getRemainderPercent } from '../../../helpers'; import Time from '../../common/time'; import { getPhaseStartTime } from '../createdeployment'; export const PhaseSettings = ({ classNames, deploymentObject = {}, disabled, numberDevices, setDeploymentSettings }) => { const theme = useTheme(); const { filterId, phases = [] } = deploymentObject; const updateDelay = (value, index) => { let newPhases = phases; // value must be at least 1 value = Math.max(1, value); newPhases[index].delay = value; setDeploymentSettings({ ...deploymentObject, phases: newPhases }); // logic for updating time stamps should be in parent - only change delays here }; const updateBatchSize = (value, index) => { let newPhases = [...phases]; value = Math.min(100, Math.max(1, value)); newPhases[index].batch_size = value; // When phase's batch size changes, check for new 'remainder' const remainder = getRemainderPercent(newPhases); // if new remainder will be 0 or negative remove phase leave last phase to get remainder if (remainder < 1) { newPhases.pop(); newPhases[newPhases.length - 1].batch_size = null; } setDeploymentSettings({ ...deploymentObject, phases: newPhases }); }; const addPhase = () => { let newPhases = [...phases]; let newPhase = {}; // assign new batch size to *previous* last batch const remainder = getRemainderPercent(newPhases); // make it default 10, unless remainder is <=10 in which case make it half remainder let batch_size = remainder > 10 ? 10 : Math.floor(remainder / 2); newPhases[newPhases.length - 1].batch_size = batch_size; // check for previous phase delay or set 2hr default const delay = newPhases[newPhases.length - 1].delay || 2; newPhases[newPhases.length - 1].delay = delay; const delayUnit = newPhases[newPhases.length - 1].delayUnit || 'hours'; newPhases[newPhases.length - 1].delayUnit = delayUnit; newPhases.push(newPhase); // use function to set new phases incl start time of new phase setDeploymentSettings({ ...deploymentObject, phases: newPhases }); }; const removePhase = index => { let newPhases = phases; newPhases.splice(index, 1); // remove batch size from new last phase, use remainder delete newPhases[newPhases.length - 1].batch_size; if (newPhases.length === 1) { delete newPhases[0].delay; } setDeploymentSettings({ ...deploymentObject, phases: newPhases }); }; const handleDelayToggle = (value, index) => { let newPhases = phases; newPhases[index].delayUnit = value; setDeploymentSettings({ ...deploymentObject, phases: newPhases }); }; const remainder = getRemainderPercent(phases); // disable 'add phase' button if last phase/remainder has only 1 device left const disableAdd = !filterId && (remainder / 100) * numberDevices <= 1; const startTime = phases.length ? phases[0].start_ts || new Date() : new Date(); const mappedPhases = phases.map((phase, index) => { let max = index > 0 ? 100 - phases[index - 1].batch_size : 100; const deviceCount = getPhaseDeviceCount(numberDevices, phase.batch_size, remainder, index === phases.length - 1); return ( <TableRow key={index}> <TableCell component="th" scope="row"> <Chip size="small" label={`Phase ${index + 1}`} /> </TableCell> <TableCell> {phase.batch_size && phase.batch_size < 100 ? ( <Input value={phase.batch_size} onChange={event => updateBatchSize(event.target.value, index)} endAdornment={ <InputAdornment className={deviceCount < 1 ? 'warning' : ''} position="end"> % </InputAdornment> } disabled={disabled && deviceCount >= 1} inputProps={{ step: 1, min: 1, max: max, type: 'number' }} /> ) : ( phase.batch_size || remainder )} {!filterId && ( <span className={deviceCount < 1 ? 'warning info' : 'info'} style={{ marginLeft: '5px' }}>{`(${deviceCount} ${pluralize( 'device', deviceCount )})`}</span> )} {!filterId && deviceCount < 1 && <div className="warning">Phases must have at least 1 device</div>} </TableCell> <TableCell> <Time value={getPhaseStartTime(phases, index, startTime)} /> </TableCell> <TableCell> {phase.delay && index !== phases.length - 1 ? ( <div> <Input value={phase.delay} onChange={event => updateDelay(event.target.value, index)} inputProps={{ step: 1, min: 1, max: 720, type: 'number' }} /> <Select onChange={event => handleDelayToggle(event.target.value, index)} value={phase.delayUnit || 'hours'} style={{ marginLeft: '5px' }}> <MenuItem value="minutes">Minutes</MenuItem> <MenuItem value="hours">Hours</MenuItem> <MenuItem value="days">Days</MenuItem> </Select> </div> ) : ( '-' )} </TableCell> <TableCell> {index >= 1 ? ( <IconButton onClick={() => removePhase(index)} size="large"> <CancelIcon /> </IconButton> ) : null} </TableCell> </TableRow> ); }); return ( <div className={classNames}> <Table size="small"> <TableHead> <TableRow> <TableCell></TableCell> <TableCell>Batch size</TableCell> <TableCell>Phase begins</TableCell> <TableCell>Delay before next phase</TableCell> <TableCell></TableCell> </TableRow> </TableHead> <TableBody>{mappedPhases}</TableBody> </Table> {!disableAdd ? ( <Chip color="primary" clickable={!disableAdd} icon={<AddIcon />} label="Add a phase" onClick={addPhase} style={{ marginTop: theme.spacing(2) }} /> ) : null} </div> ); }; export default PhaseSettings;
src/components/Main.js
liyangda/gallery-by-react
require('normalize.css/normalize.css'); require('styles/App.scss'); import React from 'react'; import GalleryApp from '../sources/GalleryApp'; class AppComponent extends React.Component { render() { return ( <div className="stage"> <GalleryApp></GalleryApp> </div> ); } } AppComponent.defaultProps = { }; export default AppComponent;
ajax/libs/forerunnerdb/1.3.869/fdb-all.js
joeyparrish/cdnjs
(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){ var Core = _dereq_('./core'), CollectionGroup = _dereq_('../lib/CollectionGroup'), View = _dereq_('../lib/View'), Highchart = _dereq_('../lib/Highchart'), Persist = _dereq_('../lib/Persist'), Document = _dereq_('../lib/Document'), Overview = _dereq_('../lib/Overview'), Grid = _dereq_('../lib/Grid'), NodeApiClient = _dereq_('../lib/NodeApiClient'), BinaryLog = _dereq_('../lib/BinaryLog'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/BinaryLog":4,"../lib/CollectionGroup":8,"../lib/Document":12,"../lib/Grid":14,"../lib/Highchart":15,"../lib/NodeApiClient":31,"../lib/Overview":34,"../lib/Persist":36,"../lib/View":43,"./core":2}],2:[function(_dereq_,module,exports){ var Core = _dereq_('../lib/Core'), ShimIE8 = _dereq_('../lib/Shim.IE8'); if (typeof window !== 'undefined') { window.ForerunnerDB = Core; } module.exports = Core; },{"../lib/Core":10,"../lib/Shim.IE8":42}],3:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver; /** * Creates an always-sorted multi-key bucket that allows ForerunnerDB to * know the index that a document will occupy in an array with minimal * processing, speeding up things like sorted views. * @param {object} orderBy An order object. * @constructor */ var ActiveBucket = function (orderBy) { this._primaryKey = '_id'; this._keyArr = []; this._data = []; this._objLookup = {}; this._count = 0; this._keyArr = sharedPathSolver.parse(orderBy, true); }; Shared.addModule('ActiveBucket', ActiveBucket); Shared.mixin(ActiveBucket.prototype, 'Mixin.Sorting'); sharedPathSolver = new Path(); /** * Gets / sets the primary key used by the active bucket. * @returns {String} The current primary key. */ Shared.synthesize(ActiveBucket.prototype, 'primaryKey'); /** * Quicksorts a single document into the passed array and * returns the index that the document should occupy. * @param {object} obj The document to calculate index for. * @param {array} arr The array the document index will be * calculated for. * @param {string} item The string key representation of the * document whose index is being calculated. * @param {function} fn The comparison function that is used * to determine if a document is sorted below or above the * document we are calculating the index for. * @returns {number} The index the document should occupy. */ ActiveBucket.prototype.qs = function (obj, arr, item, fn) { // If the array is empty then return index zero if (!arr.length) { return 0; } var lastMidwayIndex = -1, midwayIndex, lookupItem, result, start = 0, end = arr.length - 1; // Loop the data until our range overlaps while (end >= start) { // Calculate the midway point (divide and conquer) midwayIndex = Math.floor((start + end) / 2); if (lastMidwayIndex === midwayIndex) { // No more items to scan break; } // Get the item to compare against lookupItem = arr[midwayIndex]; if (lookupItem !== undefined) { // Compare items result = fn(this, obj, item, lookupItem); if (result > 0) { start = midwayIndex + 1; } if (result < 0) { end = midwayIndex - 1; } } lastMidwayIndex = midwayIndex; } if (result > 0) { return midwayIndex + 1; } else { return midwayIndex; } }; /** * Calculates the sort position of an item against another item. * @param {object} sorter An object or instance that contains * sortAsc and sortDesc methods. * @param {object} obj The document to compare. * @param {string} a The first key to compare. * @param {string} b The second key to compare. * @returns {number} Either 1 for sort a after b or -1 to sort * a before b. * @private */ ActiveBucket.prototype._sortFunc = function (sorter, obj, a, b) { var aVals = a.split('.:.'), bVals = b.split('.:.'), arr = sorter._keyArr, count = arr.length, index, sortType, castType; for (index = 0; index < count; index++) { sortType = arr[index]; castType = typeof sharedPathSolver.get(obj, sortType.path); if (castType === 'number') { aVals[index] = Number(aVals[index]); bVals[index] = Number(bVals[index]); } // Check for non-equal items if (aVals[index] !== bVals[index]) { // Return the sorted items if (sortType.value === 1) { return sorter.sortAsc(aVals[index], bVals[index]); } if (sortType.value === -1) { return sorter.sortDesc(aVals[index], bVals[index]); } } } }; /** * Inserts a document into the active bucket. * @param {object} obj The document to insert. * @returns {number} The index the document now occupies. */ ActiveBucket.prototype.insert = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Insert key keyIndex = this.qs(obj, this._data, key, this._sortFunc); this._data.splice(keyIndex, 0, key); } else { this._data.splice(keyIndex, 0, key); } this._objLookup[obj[this._primaryKey]] = key; this._count++; return keyIndex; }; /** * Removes a document from the active bucket. * @param {object} obj The document to remove. * @returns {boolean} True if the document was removed * successfully or false if it wasn't found in the active * bucket. */ ActiveBucket.prototype.remove = function (obj) { var key, keyIndex; key = this._objLookup[obj[this._primaryKey]]; if (key) { keyIndex = this._data.indexOf(key); if (keyIndex > -1) { this._data.splice(keyIndex, 1); delete this._objLookup[obj[this._primaryKey]]; this._count--; return true; } else { return false; } } return false; }; /** * Get the index that the passed document currently occupies * or the index it will occupy if added to the active bucket. * @param {object} obj The document to get the index for. * @returns {number} The index. */ ActiveBucket.prototype.index = function (obj) { var key, keyIndex; key = this.documentKey(obj); keyIndex = this._data.indexOf(key); if (keyIndex === -1) { // Get key index keyIndex = this.qs(obj, this._data, key, this._sortFunc); } return keyIndex; }; /** * The key that represents the passed document. * @param {object} obj The document to get the key for. * @returns {string} The document key. */ ActiveBucket.prototype.documentKey = function (obj) { var key = '', arr = this._keyArr, count = arr.length, index, sortType; for (index = 0; index < count; index++) { sortType = arr[index]; if (key) { key += '.:.'; } key += sharedPathSolver.get(obj, sortType.path); } // Add the unique identifier on the end of the key key += '.:.' + obj[this._primaryKey]; return key; }; /** * Get the number of documents currently indexed in the active * bucket instance. * @returns {number} The number of documents. */ ActiveBucket.prototype.count = function () { return this._count; }; Shared.finishModule('ActiveBucket'); module.exports = ActiveBucket; },{"./Path":35,"./Shared":41}],4:[function(_dereq_,module,exports){ "use strict"; var Shared, ReactorIO, Collection, CollectionInit, Db, DbInit, BinaryLog; Shared = _dereq_('./Shared'); BinaryLog = function () { this.init.apply(this, arguments); }; BinaryLog.prototype.init = function (parent) { var self = this; self._logCounter = 0; self._parent = parent; self.size(1000); }; Shared.addModule('BinaryLog', BinaryLog); Shared.mixin(BinaryLog.prototype, 'Mixin.Common'); Shared.mixin(BinaryLog.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryLog.prototype, 'Mixin.Events'); Collection = Shared.modules.Collection; Db = Shared.modules.Db; ReactorIO = Shared.modules.ReactorIO; CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; Shared.synthesize(BinaryLog.prototype, 'name'); Shared.synthesize(BinaryLog.prototype, 'size'); BinaryLog.prototype.attachIO = function () { var self = this; if (!self._io) { self._log = new Collection(self._parent.name() + '-BinaryLog', {capped: true, size: self.size()}); // Override the log collection's id generator so it is linear self._log.objectId = function (id) { if (!id) { id = ++self._logCounter; } return id; }; self._io = new ReactorIO(self._parent, self, function (chainPacket) { self._log.insert({ type: chainPacket.type, data: chainPacket.data }); // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; }); } }; BinaryLog.prototype.detachIO = function () { var self = this; if (self._io) { self._log.drop(); self._io.drop(); delete self._log; delete self._io; } }; Collection.prototype.init = function () { CollectionInit.apply(this, arguments); this._binaryLog = new BinaryLog(this); }; Shared.finishModule('BinaryLog'); module.exports = BinaryLog; },{"./Shared":41}],5:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), sharedPathSolver = new Path(); var BinaryTree = function (data, compareFunc, hashFunc) { this.init.apply(this, arguments); }; BinaryTree.prototype.init = function (data, index, primaryKey, compareFunc, hashFunc) { this._store = []; this._keys = []; if (primaryKey !== undefined) { this.primaryKey(primaryKey); } if (index !== undefined) { this.index(index); } if (compareFunc !== undefined) { this.compareFunc(compareFunc); } if (hashFunc !== undefined) { this.hashFunc(hashFunc); } if (data !== undefined) { this.data(data); } }; Shared.addModule('BinaryTree', BinaryTree); Shared.mixin(BinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(BinaryTree.prototype, 'Mixin.Sorting'); Shared.mixin(BinaryTree.prototype, 'Mixin.Common'); Shared.synthesize(BinaryTree.prototype, 'compareFunc'); Shared.synthesize(BinaryTree.prototype, 'hashFunc'); Shared.synthesize(BinaryTree.prototype, 'indexDir'); Shared.synthesize(BinaryTree.prototype, 'primaryKey'); Shared.synthesize(BinaryTree.prototype, 'keys'); Shared.synthesize(BinaryTree.prototype, 'index', function (index) { if (index !== undefined) { if (this.debug()) { console.log('Setting index', index, sharedPathSolver.parse(index, true)); } // Convert the index object to an array of key val objects this.keys(sharedPathSolver.parse(index, true)); } return this.$super.call(this, index); }); /** * Remove all data from the binary tree. */ BinaryTree.prototype.clear = function () { delete this._data; delete this._left; delete this._right; this._store = []; }; /** * Sets this node's data object. All further inserted documents that * match this node's key and value will be pushed via the push() * method into the this._store array. When deciding if a new data * should be created left, right or middle (pushed) of this node the * new data is checked against the data set via this method. * @param val * @returns {*} */ BinaryTree.prototype.data = function (val) { if (val !== undefined) { this._data = val; if (this._hashFunc) { this._hash = this._hashFunc(val); } return this; } return this._data; }; /** * Pushes an item to the binary tree node's store array. * @param {*} val The item to add to the store. * @returns {*} */ BinaryTree.prototype.push = function (val) { if (val !== undefined) { this._store.push(val); return this; } return false; }; /** * Pulls an item from the binary tree node's store array. * @param {*} val The item to remove from the store. * @returns {*} */ BinaryTree.prototype.pull = function (val) { if (val !== undefined) { var index = this._store.indexOf(val); if (index > -1) { this._store.splice(index, 1); return this; } } return false; }; /** * Default compare method. Can be overridden. * @param a * @param b * @returns {number} * @private */ BinaryTree.prototype._compareFunc = function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (indexData.value === 1) { result = this.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = this.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (this.debug()) { console.log('Compared %s with %s order %d in path %s and result was %d', sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path), indexData.value, indexData.path, result); } if (result !== 0) { if (this.debug()) { console.log('Retuning result %d', result); } return result; } } if (this.debug()) { console.log('Retuning result %d', result); } return result; }; /** * Default hash function. Can be overridden. * @param obj * @private */ BinaryTree.prototype._hashFunc = function (obj) { /*var i, indexData, hash = ''; for (i = 0; i < this._keys.length; i++) { indexData = this._keys[i]; if (hash) { hash += '_'; } hash += obj[indexData.path]; } return hash;*/ return obj[this._keys[0].path]; }; /** * Removes (deletes reference to) either left or right child if the passed * node matches one of them. * @param {BinaryTree} node The node to remove. */ BinaryTree.prototype.removeChildNode = function (node) { if (this._left === node) { // Remove left delete this._left; } else if (this._right === node) { // Remove right delete this._right; } }; /** * Returns the branch this node matches (left or right). * @param node * @returns {String} */ BinaryTree.prototype.nodeBranch = function (node) { if (this._left === node) { return 'left'; } else if (this._right === node) { return 'right'; } }; /** * Inserts a document into the binary tree. * @param data * @returns {*} */ BinaryTree.prototype.insert = function (data) { var result, inserted, failed, i; if (data instanceof Array) { // Insert array of data inserted = []; failed = []; for (i = 0; i < data.length; i++) { if (this.insert(data[i])) { inserted.push(data[i]); } else { failed.push(data[i]); } } return { inserted: inserted, failed: failed }; } if (this.debug()) { console.log('Inserting', data); } if (!this._data) { if (this.debug()) { console.log('Node has no data, setting data', data); } // Insert into this node (overwrite) as there is no data this.data(data); //this.push(data); return true; } result = this._compareFunc(this._data, data); if (result === 0) { if (this.debug()) { console.log('Data is equal (currrent, new)', this._data, data); } //this.push(data); // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } if (result === -1) { if (this.debug()) { console.log('Data is greater (currrent, new)', this._data, data); } // Greater than this node if (this._right) { // Propagate down the right branch this._right.insert(data); } else { // Assign to right branch this._right = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._right._parent = this; } return true; } if (result === 1) { if (this.debug()) { console.log('Data is less (currrent, new)', this._data, data); } // Less than this node if (this._left) { // Propagate down the left branch this._left.insert(data); } else { // Assign to left branch this._left = new BinaryTree(data, this._index, this._binaryTree, this._compareFunc, this._hashFunc); this._left._parent = this; } return true; } return false; }; BinaryTree.prototype.remove = function (data) { var pk = this.primaryKey(), result, removed, i; if (data instanceof Array) { // Insert array of data removed = []; for (i = 0; i < data.length; i++) { if (this.remove(data[i])) { removed.push(data[i]); } } return removed; } if (this.debug()) { console.log('Removing', data); } if (this._data[pk] === data[pk]) { // Remove this node return this._remove(this); } // Compare the data to work out which branch to send the remove command down result = this._compareFunc(this._data, data); if (result === -1 && this._right) { return this._right.remove(data); } if (result === 1 && this._left) { return this._left.remove(data); } return false; }; BinaryTree.prototype._remove = function (node) { var leftNode, rightNode; if (this._left) { // Backup branch data leftNode = this._left; rightNode = this._right; // Copy data from left node this._left = leftNode._left; this._right = leftNode._right; this._data = leftNode._data; this._store = leftNode._store; if (rightNode) { // Attach the rightNode data to the right-most node // of the leftNode leftNode.rightMost()._right = rightNode; } } else if (this._right) { // Backup branch data rightNode = this._right; // Copy data from right node this._left = rightNode._left; this._right = rightNode._right; this._data = rightNode._data; this._store = rightNode._store; } else { this.clear(); } return true; }; BinaryTree.prototype.leftMost = function () { if (!this._left) { return this; } else { return this._left.leftMost(); } }; BinaryTree.prototype.rightMost = function () { if (!this._right) { return this; } else { return this._right.rightMost(); } }; /** * Searches the binary tree for all matching documents based on the data * passed (query). * @param {Object} data The data / document to use for lookups. * @param {Object} options An options object. * @param {Operation} op An optional operation instance. Pass undefined * if not being used. * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.lookup = function (data, options, op, resultArr) { var result = this._compareFunc(this._data, data); resultArr = resultArr || []; if (result === 0) { if (this._left) { this._left.lookup(data, options, op, resultArr); } resultArr.push(this._data); if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === -1) { if (this._right) { this._right.lookup(data, options, op, resultArr); } } if (result === 1) { if (this._left) { this._left.lookup(data, options, op, resultArr); } } return resultArr; }; /** * Returns the entire binary tree ordered. * @param {String} type * @param resultArr * @returns {*|Array} */ BinaryTree.prototype.inOrder = function (type, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.inOrder(type, resultArr); } switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } if (this._right) { this._right.inOrder(type, resultArr); } return resultArr; }; /** * Searches the binary tree for all matching documents based on the regular * expression passed. * @param path * @param val * @param regex * @param {Array=} resultArr The results passed between recursive calls. * Do not pass anything into this argument when calling externally. * @returns {*|Array} */ BinaryTree.prototype.startsWith = function (path, val, regex, resultArr) { var reTest, thisDataPathVal = sharedPathSolver.get(this._data, path), thisDataPathValSubStr = thisDataPathVal.substr(0, val.length), result; //regex = regex || new RegExp('^' + val); resultArr = resultArr || []; if (resultArr._visitedCount === undefined) { resultArr._visitedCount = 0; } resultArr._visitedCount++; resultArr._visitedNodes = resultArr._visitedNodes || []; resultArr._visitedNodes.push(thisDataPathVal); result = this.sortAsc(thisDataPathValSubStr, val); reTest = thisDataPathValSubStr === val; if (result === 0) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === -1) { if (reTest) { resultArr.push(this._data); } if (this._right) { this._right.startsWith(path, val, regex, resultArr); } } if (result === 1) { if (this._left) { this._left.startsWith(path, val, regex, resultArr); } if (reTest) { resultArr.push(this._data); } } return resultArr; }; /*BinaryTree.prototype.find = function (type, search, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.find(type, search, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.find(type, search, resultArr); } return resultArr; };*/ /** * * @param {String} type * @param {String} key The data key / path to range search against. * @param {Number} from Range search from this value (inclusive) * @param {Number} to Range search to this value (inclusive) * @param {Array=} resultArr Leave undefined when calling (internal use), * passes the result array between recursive calls to be returned when * the recursion chain completes. * @param {Path=} pathResolver Leave undefined when calling (internal use), * caches the path resolver instance for performance. * @returns {Array} Array of matching document objects */ BinaryTree.prototype.findRange = function (type, key, from, to, resultArr, pathResolver) { resultArr = resultArr || []; pathResolver = pathResolver || new Path(key); if (this._left) { this._left.findRange(type, key, from, to, resultArr, pathResolver); } // Check if this node's data is greater or less than the from value var pathVal = pathResolver.value(this._data), fromResult = this.sortAsc(pathVal, from), toResult = this.sortAsc(pathVal, to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRange(type, key, from, to, resultArr, pathResolver); } return resultArr; }; /*BinaryTree.prototype.findRegExp = function (type, key, pattern, resultArr) { resultArr = resultArr || []; if (this._left) { this._left.findRegExp(type, key, pattern, resultArr); } // Check if this node's data is greater or less than the from value var fromResult = this.sortAsc(this._data[key], from), toResult = this.sortAsc(this._data[key], to); if ((fromResult === 0 || fromResult === 1) && (toResult === 0 || toResult === -1)) { // This data node is greater than or equal to the from value, // and less than or equal to the to value so include it switch (type) { case 'hash': resultArr.push(this._hash); break; case 'data': resultArr.push(this._data); break; default: resultArr.push({ key: this._data, arr: this._store }); break; } } if (this._right) { this._right.findRegExp(type, key, pattern, resultArr); } return resultArr; };*/ /** * Determines if the passed query and options object will be served * by this index successfully or not and gives a score so that the * DB search system can determine how useful this index is in comparison * to other indexes on the same collection. * @param query * @param queryOptions * @param matchOptions * @returns {{matchedKeys: Array, totalKeyCount: Number, score: number}} */ BinaryTree.prototype.match = function (query, queryOptions, matchOptions) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var indexKeyArr, queryArr, matchedKeys = [], matchedKeyCount = 0, i; indexKeyArr = sharedPathSolver.parseArr(this._index, { verbose: true }); queryArr = sharedPathSolver.parseArr(query, matchOptions && matchOptions.pathOptions ? matchOptions.pathOptions : { ignore:/\$/, verbose: true }); // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return sharedPathSolver.countObjectPaths(this._keys, query); }; Shared.finishModule('BinaryTree'); module.exports = BinaryTree; },{"./Path":35,"./Shared":41}],6:[function(_dereq_,module,exports){ "use strict"; var crcTable, checksum; crcTable = (function () { var crcTable = [], c, n, k; for (n = 0; n < 256; n++) { c = n; for (k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); // jshint ignore:line } crcTable[n] = c; } return crcTable; }()); /** * Returns a checksum of a string. * @param {String} str The string to checksum. * @return {Number} The checksum generated. */ checksum = function(str) { var crc = 0 ^ (-1), // jshint ignore:line i; for (i = 0; i < str.length; i++) { crc = (crc >>> 8) ^ crcTable[(crc ^ str.charCodeAt(i)) & 0xFF]; // jshint ignore:line } return (crc ^ (-1)) >>> 0; // jshint ignore:line }; module.exports = checksum; },{}],7:[function(_dereq_,module,exports){ "use strict"; var Shared, Db, Metrics, KeyValueStore, Path, IndexHashMap, IndexBinaryTree, Index2d, Overload, ReactorIO, Condition, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new collection. Collections store multiple documents and * handle CRUD against those documents. * @constructor */ var Collection = function (name, options) { this.init.apply(this, arguments); }; Collection.prototype.init = function (name, options) { this.sharedPathSolver = sharedPathSolver; this._primaryKey = '_id'; this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._name = name; this._data = []; this._metrics = new Metrics(); this._options = options || { changeTimestamp: false }; if (this._options.db) { this.db(this._options.db); } // Create an object to store internal protected data this._metaData = {}; this._deferQueue = { insert: [], update: [], remove: [], upsert: [], async: [] }; this._deferThreshold = { insert: 100, update: 100, remove: 100, upsert: 100 }; this._deferTime = { insert: 1, update: 1, remove: 1, upsert: 1 }; this._deferredCalls = true; // Set the subset to itself since it is the root collection this.subsetOf(this); }; Shared.addModule('Collection', Collection); Shared.mixin(Collection.prototype, 'Mixin.Common'); Shared.mixin(Collection.prototype, 'Mixin.Events'); Shared.mixin(Collection.prototype, 'Mixin.ChainReactor'); Shared.mixin(Collection.prototype, 'Mixin.CRUD'); Shared.mixin(Collection.prototype, 'Mixin.Constants'); Shared.mixin(Collection.prototype, 'Mixin.Triggers'); Shared.mixin(Collection.prototype, 'Mixin.Sorting'); Shared.mixin(Collection.prototype, 'Mixin.Matching'); Shared.mixin(Collection.prototype, 'Mixin.Updating'); Shared.mixin(Collection.prototype, 'Mixin.Tags'); Metrics = _dereq_('./Metrics'); KeyValueStore = _dereq_('./KeyValueStore'); Path = _dereq_('./Path'); IndexHashMap = _dereq_('./IndexHashMap'); IndexBinaryTree = _dereq_('./IndexBinaryTree'); Index2d = _dereq_('./Index2d'); Db = Shared.modules.Db; Overload = _dereq_('./Overload'); ReactorIO = _dereq_('./ReactorIO'); Condition = _dereq_('./Condition'); sharedPathSolver = new Path(); /** * Gets / sets the deferred calls flag. If set to true (default) * then operations on large data sets can be broken up and done * over multiple CPU cycles (creating an async state). For purely * synchronous behaviour set this to false. * @param {Boolean=} val The value to set. * @returns {Boolean} */ Shared.synthesize(Collection.prototype, 'deferredCalls'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'state'); /** * Gets / sets the name of the collection. * @param {String=} val The name of the collection to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'name'); /** * Gets / sets the metadata stored in the collection. * @param {Object=} val The data to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'metaData'); /** * Gets / sets boolean to determine if the collection should be * capped or not. * @param {Boolean=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'capped'); /** * Gets / sets capped collection size. This is the maximum number * of records that the capped collection will store. * @param {Number=} val The value to set. * @returns {*} */ Shared.synthesize(Collection.prototype, 'cappedSize'); /** * Adds a job id to the async queue to signal to other parts * of the application that some async work is currently being * done. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncPending = function (key) { this._deferQueue.async.push(key); }; /** * Removes a job id from the async queue to signal to other * parts of the application that some async work has been * completed. If no further async jobs exist on the queue then * the "ready" event is emitted from this collection instance. * @param {String} key The id of the async job. * @private */ Collection.prototype._asyncComplete = function (key) { // Remove async flag for this type var index = this._deferQueue.async.indexOf(key); while (index > -1) { this._deferQueue.async.splice(index, 1); index = this._deferQueue.async.indexOf(key); } if (this._deferQueue.async.length === 0) { this.deferEmit('ready'); } }; /** * Get the data array that represents the collection's data. * This data is returned by reference and should not be altered outside * of the provided CRUD functionality of the collection as doing so * may cause unstable index behaviour within the collection. * @returns {Array} */ Collection.prototype.data = function () { return this._data; }; /** * Drops a collection and all it's stored data from the database. * @param {Function=} callback A callback method to call once the * operation has completed. * @returns {boolean} True on success, false on failure. */ Collection.prototype.drop = function (callback) { var key; if (!this.isDropped()) { if (this._db && this._db._collection && this._name) { if (this.debug()) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; this.emit('drop', this); delete this._db._collection[this._name]; // Remove any reactor IO chain links if (this._collate) { for (key in this._collate) { if (this._collate.hasOwnProperty(key)) { this.collateRemove(key); } } } delete this._primaryKey; delete this._primaryIndex; delete this._primaryCrc; delete this._crcLookup; delete this._data; delete this._metrics; delete this._listeners; if (callback) { callback.call(this, false, true); } return true; } } else { if (callback) { callback.call(this, false, true); } return true; } if (callback) { callback.call(this, false, true); } return false; }; /** * Gets / sets the primary key for this collection. * @param {String=} keyName The name of the primary key. * @returns {*} */ Collection.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { if (this._primaryKey !== keyName) { var oldKey = this._primaryKey; this._primaryKey = keyName; // Set the primary key index primary key this._primaryIndex.primaryKey(keyName); // Rebuild the primary key index this.rebuildPrimaryKeyIndex(); // Propagate change down the chain this.chainSend('primaryKey', { keyName: keyName, oldData: oldKey }); } return this; } return this._primaryKey; }; /** * Handles insert events and routes changes to binds and views as required. * @param {Array} inserted An array of inserted documents. * @param {Array} failed An array of documents that failed to insert. * @private */ Collection.prototype._onInsert = function (inserted, failed) { this.emit('insert', inserted, failed); }; /** * Handles update events and routes changes to binds and views as required. * @param {Array} items An array of updated documents. * @private */ Collection.prototype._onUpdate = function (items) { this.emit('update', items); }; /** * Handles remove events and routes changes to binds and views as required. * @param {Array} items An array of removed documents. * @private */ Collection.prototype._onRemove = function (items) { this.emit('remove', items); }; /** * Handles any change to the collection by updating the * lastChange timestamp on the collection's metaData. This * only happens if the changeTimestamp option is enabled * on the collection (it is disabled by default). * @private */ Collection.prototype._onChange = function () { if (this._options.changeTimestamp) { // Record the last change timestamp this._metaData.lastChange = this.serialiser.convert(new Date()); } }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Collection.prototype, 'db', function (db) { if (db) { if (this.primaryKey() === '_id') { // Set primary key to the db's key by default this.primaryKey(db.primaryKey()); // Apply the same debug settings this.debug(db.debug()); } } return this.$super.apply(this, arguments); }); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Collection.prototype, 'mongoEmulation'); Collection.prototype.setData = new Overload('Collection.prototype.setData', { /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. */ '*': function (data) { return this.$main.call(this, data, {}); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. */ '*, object': function (data, options) { return this.$main.call(this, data, options); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Function} callback Optional callback function. */ '*, function': function (data, callback) { return this.$main.call(this, data, {}, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {Function} callback Optional callback function. */ '*, *, function': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {*} options Optional options object. * @param {*} callback Optional callback function. */ '*, *, *': function (data, options, callback) { return this.$main.call(this, data, options, callback); }, /** * Sets the collection's data to the array / documents passed. If any * data already exists in the collection it will be removed before the * new data is set via the remove() method, and the remove event will * fire as well. * @name setData * @param {Array|Object} data The array of documents or a single document * that will be set as the collections data. * @param {Object} options Optional options object. * @param {Function} callback Optional callback function. */ '$main': function (data, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (data) { var deferredSetting = this.deferredCalls(), oldData = [].concat(this._data); // Switch off deferred calls since setData should be // a synchronous call this.deferredCalls(false); options = this.options(options); if (options.$decouple) { data = this.decouple(data); } if (!(data instanceof Array)) { data = [data]; } // Remove all items from the collection this.remove({}); // Insert the new data this.insert(data); // Switch deferred calls back to previous settings this.deferredCalls(deferredSetting); this._onChange(); this.emit('setData', this._data, oldData); } if (callback) { callback.call(this); } return this; } }); /** * Drops and rebuilds the primary key index for all documents * in the collection. * @param {Object=} options An optional options object. * @private */ Collection.prototype.rebuildPrimaryKeyIndex = function (options) { options = options || { $ensureKeys: undefined, $violationCheck: undefined }; var ensureKeys = options && options.$ensureKeys !== undefined ? options.$ensureKeys : true, violationCheck = options && options.$violationCheck !== undefined ? options.$violationCheck : true, arr, arrCount, arrItem, pIndex = this._primaryIndex, crcIndex = this._primaryCrc, crcLookup = this._crcLookup, pKey = this._primaryKey, jString; // Drop the existing primary index pIndex.truncate(); crcIndex.truncate(); crcLookup.truncate(); // Loop the data and check for a primary key in each object arr = this._data; arrCount = arr.length; while (arrCount--) { arrItem = arr[arrCount]; if (ensureKeys) { // Make sure the item has a primary key this.ensurePrimaryKey(arrItem); } if (violationCheck) { // Check for primary key violation if (!pIndex.uniqueSet(arrItem[pKey], arrItem)) { // Primary key violation throw(this.logIdentifier() + ' Call to setData on collection failed because your data violates the primary key unique constraint. One or more documents are using the same primary key: ' + arrItem[this._primaryKey]); } } else { pIndex.set(arrItem[pKey], arrItem); } // Generate a hash string jString = this.hash(arrItem); crcIndex.set(arrItem[pKey], jString); crcLookup.set(jString, arrItem); } }; /** * Checks for a primary key on the document and assigns one if none * currently exists. * @param {Object} obj The object to check a primary key against. * @private */ Collection.prototype.ensurePrimaryKey = function (obj) { if (obj[this._primaryKey] === undefined) { // Assign a primary key automatically obj[this._primaryKey] = this.objectId(); } }; /** * Clears all data from the collection. * @returns {Collection} */ Collection.prototype.truncate = function () { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This should use remove so that chain reactor events are properly // TODO: handled, but ensure that chunking is switched off this.emit('truncate', this._data); // Clear all the data from the collection this._data.length = 0; // Re-create the primary index data this._primaryIndex = new KeyValueStore('primary'); this._primaryCrc = new KeyValueStore('primaryCrc'); this._crcLookup = new KeyValueStore('crcLookup'); this._onChange(); this.emit('immediateChange', {type: 'truncate'}); this.deferEmit('change', {type: 'truncate'}); return this; }; /** * Inserts a new document or updates an existing document in a * collection depending on if a matching primary key exists in * the collection already or not. * * If the document contains a primary key field (based on the * collections's primary key) then the database will search for * an existing document with a matching id. If a matching * document is found, the document will be updated. Any keys that * match keys on the existing document will be overwritten with * new data. Any keys that do not currently exist on the document * will be added to the document. * * If the document does not contain an id or the id passed does * not match an existing document, an insert is performed instead. * If no id is present a new primary key id is provided for the * document and the document is inserted. * * @param {Object} obj The document object to upsert or an array * containing documents to upsert. * @param {Function=} callback Optional callback method. * @returns {Object} An object containing two keys, "op" contains * either "insert" or "update" depending on the type of operation * that was performed and "result" contains the return data from * the operation used. */ Collection.prototype.upsert = function (obj, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (obj) { var queue = this._deferQueue.upsert, deferThreshold = this._deferThreshold.upsert, returnData = {}, query, i; // Determine if the object passed is an array or not if (obj instanceof Array) { if (this._deferredCalls && obj.length > deferThreshold) { // Break up upsert into blocks this._deferQueue.upsert = queue.concat(obj); this._asyncPending('upsert'); // Fire off the insert queue handler this.processQueue('upsert', callback); return {}; } else { // Loop the array and upsert each item returnData = []; for (i = 0; i < obj.length; i++) { returnData.push(this.upsert(obj[i])); } if (callback) { callback.call(this); } return returnData; } } // Determine if the operation is an insert or an update if (obj[this._primaryKey]) { // Check if an object with this primary key already exists query = {}; query[this._primaryKey] = obj[this._primaryKey]; if (this._primaryIndex.lookup(query)[0]) { // The document already exists with this id, this operation is an update returnData.op = 'update'; } else { // No document with this id exists, this operation is an insert returnData.op = 'insert'; } } else { // The document passed does not contain an id, this operation is an insert returnData.op = 'insert'; } switch (returnData.op) { case 'insert': returnData.result = this.insert(obj, callback); break; case 'update': returnData.result = this.update(query, obj, {}, callback); break; default: break; } return returnData; } else { if (callback) { callback.call(this); } } return {}; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ Collection.prototype.filter = function (query, func, options) { return (this.find(query, options)).filter(func); }; /** * Executes a method against each document that matches query and then executes * an update based on the return data of the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the update. * @param {Object=} options Optional options object passed to the initial find call. * @returns {Array} */ Collection.prototype.filterUpdate = function (query, func, options) { var items = this.find(query, options), results = [], singleItem, singleQuery, singleUpdate, pk = this.primaryKey(), i; for (i = 0; i < items.length; i++) { singleItem = items[i]; singleUpdate = func(singleItem); if (singleUpdate) { singleQuery = {}; singleQuery[pk] = singleItem[pk]; results.push(this.update(singleQuery, singleUpdate)); } } return results; }; /** * Modifies an existing document or documents in a collection. * This will update all matches for 'query' with the data held * in 'update'. It will not overwrite the matched documents * with the update document. * * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. */ Collection.prototype.update = function (query, update, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); this.convertToFdb(update); } else { // Decouple the update data update = this.decouple(update); } // Detect $replace operations and set flag if (update.$replace) { // Make sure we have an options object options = options || {}; // Set the $replace flag in the options object options.$replace = true; // Move the replacement object out into the main update object update = update.$replace; } // Handle transform update = this.transformIn(update); return this._handleUpdate(query, update, options, callback); }; /** * Handles the update operation that was initiated by a call to update(). * @param {Object} query The query that must be matched for a * document to be operated on. * @param {Object} update The object containing updated * key/values. Any keys that match keys on the existing document * will be overwritten with this data. Any keys that do not * currently exist on the document will be added to the document. * @param {Object=} options An options object. * @param {Function=} callback The callback method to call when * the update is complete. * @returns {Array} The items that were updated. * @private */ Collection.prototype._handleUpdate = function (query, update, options, callback) { var self = this, op = this._metrics.create('update'), dataSet, updated, updateCall = function (referencedDoc) { var oldDoc = self.decouple(referencedDoc), newDoc, triggerOperation, result; if (self.willTrigger(self.TYPE_UPDATE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_UPDATE, self.PHASE_AFTER)) { newDoc = self.decouple(referencedDoc); triggerOperation = { type: 'update', query: self.decouple(query), update: self.decouple(update), options: self.decouple(options), op: op }; // Update newDoc with the update criteria so we know what the data will look // like AFTER the update is processed result = self.updateObject(newDoc, triggerOperation.update, triggerOperation.query, triggerOperation.options, ''); if (self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_BEFORE, referencedDoc, newDoc) !== false) { // No triggers complained so let's execute the replacement of the existing // object with the new one self._removeFromIndexes(referencedDoc); result = self.updateObject(referencedDoc, newDoc, triggerOperation.query, triggerOperation.options, ''); self._insertIntoIndexes(referencedDoc); // NOTE: If for some reason we would only like to fire this event if changes are actually going // to occur on the object from the proposed update then we can add "result &&" to the if self.processTrigger(triggerOperation, self.TYPE_UPDATE, self.PHASE_AFTER, oldDoc, newDoc); } else { // Trigger cancelled operation so tell result that it was not updated result = false; } } else { // No triggers complained so let's execute the replacement of the existing // object with the new one self._removeFromIndexes(referencedDoc); result = self.updateObject(referencedDoc, update, query, options, ''); self._insertIntoIndexes(referencedDoc); } return result; }; op.start(); op.time('Retrieve documents to update'); dataSet = this.find(query, {$decouple: false}); op.time('Retrieve documents to update'); if (dataSet.length) { op.time('Update documents'); updated = dataSet.filter(updateCall); op.time('Update documents'); if (updated.length) { if (this.debug()) { console.log(this.logIdentifier() + ' Updated some data'); } op.time('Resolve chains'); if (this.chainWillSend()) { this.chainSend('update', { query: query, update: update, dataSet: this.decouple(updated) }, options); } op.time('Resolve chains'); this._onUpdate(updated); this._onChange(); if (callback) { callback.call(this, updated || []); } this.emit('immediateChange', {type: 'update', data: updated}); this.deferEmit('change', {type: 'update', data: updated}); } else { if (callback) { callback.call(this, updated || []); } } } else { if (callback) { callback.call(this, updated || []); } } op.stop(); // TODO: Should we decouple the updated array before return by default? return updated || []; }; /** * Replaces an existing object with data from the new object without * breaking data references. It does this by removing existing keys * from the base object and then adding the passed object's keys to * the existing base object, thereby maintaining any references to * the existing base object but effectively replacing the object with * the new one. * @param {Object} currentObj The base object to alter. * @param {Object} newObj The new object to overwrite the existing one * with. * @returns {*} Chain. * @private */ Collection.prototype._replaceObj = function (currentObj, newObj) { var i; // Check if the new document has a different primary key value from the existing one // Remove item from indexes this._removeFromIndexes(currentObj); // Remove existing keys from current object for (i in currentObj) { if (currentObj.hasOwnProperty(i)) { delete currentObj[i]; } } // Add new keys to current object for (i in newObj) { if (newObj.hasOwnProperty(i)) { currentObj[i] = newObj[i]; } } // Update the item in the primary index if (!this._insertIntoIndexes(currentObj)) { throw(this.logIdentifier() + ' Primary key violation in update! Key violated: ' + currentObj[this._primaryKey]); } // Update the object in the collection data //this._data.splice(this._data.indexOf(currentObj), 1, newObj); return this; }; /** * Helper method to update a document via it's id. * @param {String} id The id of the document. * @param {Object} update The object containing the key/values to * update to. * @returns {Object} The document that was updated or undefined * if no document was updated. */ Collection.prototype.updateById = function (id, update) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.update(searchObj, update)[0]; }; /** * Internal method for document updating. * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update * the document with. * @param {Object} query The query object that we need to match to * perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, * if none is specified default is to set new data against matching * fields. * @returns {Boolean} True if the document was updated with new / * changed data or false if it was not updated because the data was * the same. * @private */ Collection.prototype.updateObject = function (doc, update, query, options, path, opType) { // TODO: This method is long, try to break it into smaller pieces update = this.decouple(update); // Clear leading dots from path path = path || ''; if (path.substr(0, 1) === '.') { path = path.substr(1, path.length -1); } //var oldDoc = this.decouple(doc), var updated = false, recurseUpdated = false, operation, tmpArray, tmpIndex, tmpCount, tempIndex, tempKey, replaceObj, pk, pathInstance, sourceIsArray, updateIsArray, i; // Check if we have a $replace flag in the options object if (options && options.$replace === true) { operation = true; replaceObj = update; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } // Early exit return updated; } // DEVS PLEASE NOTE -- Early exit could have occurred above and code below will never be reached - Rob Evans - CEO - 05/08/2016 // Loop each key in the update object for (i in update) { if (update.hasOwnProperty(i)) { // Reset operation flag operation = false; // Check if the property starts with a dollar (function) if (!operation && i.substr(0, 1) === '$') { // Check for commands switch (i) { case '$key': case '$index': case '$data': case '$min': case '$max': // Ignore some operators operation = true; break; case '$each': operation = true; // Loop over the array of updates and run each one tmpCount = update.$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { recurseUpdated = this.updateObject(doc, update.$each[tmpIndex], query, options, path); if (recurseUpdated) { updated = true; } } updated = updated || recurseUpdated; break; case '$replace': operation = true; replaceObj = update.$replace; pk = this.primaryKey(); // Loop the existing item properties and compare with // the replacement (never remove primary key) for (tempKey in doc) { if (doc.hasOwnProperty(tempKey) && tempKey !== pk) { if (replaceObj[tempKey] === undefined) { // The new document doesn't have this field, remove it from the doc this._updateUnset(doc, tempKey); updated = true; } } } // Loop the new item props and update the doc for (tempKey in replaceObj) { if (replaceObj.hasOwnProperty(tempKey) && tempKey !== pk) { this._updateOverwrite(doc, tempKey, replaceObj[tempKey]); updated = true; } } break; default: operation = true; // Now run the operation recurseUpdated = this.updateObject(doc, update[i], query, options, path, i); updated = updated || recurseUpdated; break; } } // Check if the key has a .$ at the end, denoting an array lookup if (!operation && this._isPositionalKey(i)) { operation = true; // Modify i to be the name of the field i = i.substr(0, i.length - 2); pathInstance = new Path(path + '.' + i); // Check if the key is an array and has items if (doc[i] && doc[i] instanceof Array && doc[i].length) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], pathInstance.value(query)[0], options, '', {})) { tmpArray.push(tmpIndex); } } // Loop the items that matched and update them for (tmpIndex = 0; tmpIndex < tmpArray.length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpArray[tmpIndex]], update[i + '.$'], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } } if (!operation) { if (!opType && typeof(update[i]) === 'object') { if (doc[i] !== null && typeof(doc[i]) === 'object') { // Check if we are dealing with arrays sourceIsArray = doc[i] instanceof Array; updateIsArray = update[i] instanceof Array; if (sourceIsArray || updateIsArray) { // Check if the update is an object and the doc is an array if (!updateIsArray && sourceIsArray) { // Update is an object, source is an array so match the array items // with our query object to find the one to update inside this array // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { recurseUpdated = this.updateObject(doc[i][tmpIndex], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { // Either both source and update are arrays or the update is // an array and the source is not, so set source to update if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { // The doc key is an object so traverse the // update further recurseUpdated = this.updateObject(doc[i], update[i], query, options, path + '.' + i, opType); updated = updated || recurseUpdated; } } else { if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } } } else { switch (opType) { case '$inc': var doUpdate = true; // Check for a $min / $max operator if (update[i] > 0) { if (update.$max) { // Check current value if (doc[i] >= update.$max) { // Don't update doUpdate = false; } } } else if (update[i] < 0) { if (update.$min) { // Check current value if (doc[i] <= update.$min) { // Don't update doUpdate = false; } } } if (doUpdate) { this._updateIncrement(doc, i, update[i]); updated = true; } break; case '$cast': // Casts a property to the type specified if it is not already // that type. If the cast is an array or an object and the property // is not already that type a new array or object is created and // set to the property, overwriting the previous value switch (update[i]) { case 'array': if (!(doc[i] instanceof Array)) { // Cast to an array this._updateProperty(doc, i, update.$data || []); updated = true; } break; case 'object': if (!(doc[i] instanceof Object) || (doc[i] instanceof Array)) { // Cast to an object this._updateProperty(doc, i, update.$data || {}); updated = true; } break; case 'number': if (typeof doc[i] !== 'number') { // Cast to a number this._updateProperty(doc, i, Number(doc[i])); updated = true; } break; case 'string': if (typeof doc[i] !== 'string') { // Cast to a string this._updateProperty(doc, i, String(doc[i])); updated = true; } break; default: throw(this.logIdentifier() + ' Cannot update cast to unknown type: ' + update[i]); } break; case '$push': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Check for a $position modifier with an $each if (update[i].$position !== undefined && update[i].$each instanceof Array) { // Grab the position to insert at tempIndex = update[i].$position; // Loop the each array and push each item tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updateSplicePush(doc[i], tempIndex + tmpIndex, update[i].$each[tmpIndex]); } } else if (update[i].$each instanceof Array) { // Do a loop over the each to push multiple items tmpCount = update[i].$each.length; for (tmpIndex = 0; tmpIndex < tmpCount; tmpIndex++) { this._updatePush(doc[i], update[i].$each[tmpIndex]); } } else { // Do a standard push this._updatePush(doc[i], update[i]); } updated = true; } else { throw(this.logIdentifier() + ' Cannot push to a key that is not an array! (' + i + ')'); } break; case '$pull': if (doc[i] instanceof Array) { tmpArray = []; // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { tmpArray.push(tmpIndex); } } tmpCount = tmpArray.length; // Now loop the pull array and remove items to be pulled while (tmpCount--) { this._updatePull(doc[i], tmpArray[tmpCount]); updated = true; } } break; case '$pullAll': if (doc[i] instanceof Array) { if (update[i] instanceof Array) { tmpArray = doc[i]; tmpCount = tmpArray.length; if (tmpCount > 0) { // Now loop the pull array and remove items to be pulled while (tmpCount--) { for (tempIndex = 0; tempIndex < update[i].length; tempIndex++) { if (tmpArray[tmpCount] === update[i][tempIndex]) { this._updatePull(doc[i], tmpCount); tmpCount--; updated = true; } } if (tmpCount < 0) { break; } } } } else { throw(this.logIdentifier() + ' Cannot pullAll without being given an array of values to pull! (' + i + ')'); } } break; case '$addToSet': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { // Loop the target array and check for existence of item var targetArr = doc[i], targetArrIndex, targetArrCount = targetArr.length, objHash, addObj = true, optionObj = (options && options.$addToSet), hashMode, pathSolver; // Check if we have an options object for our operation if (update[i].$key) { hashMode = false; pathSolver = new Path(update[i].$key); objHash = pathSolver.value(update[i])[0]; // Remove the key from the object before we add it delete update[i].$key; } else if (optionObj && optionObj.key) { hashMode = false; pathSolver = new Path(optionObj.key); objHash = pathSolver.value(update[i])[0]; } else { objHash = this.jStringify(update[i]); hashMode = true; } for (targetArrIndex = 0; targetArrIndex < targetArrCount; targetArrIndex++) { if (hashMode) { // Check if objects match via a string hash (JSON) if (this.jStringify(targetArr[targetArrIndex]) === objHash) { // The object already exists, don't add it addObj = false; break; } } else { // Check if objects match based on the path if (objHash === pathSolver.value(targetArr[targetArrIndex])[0]) { // The object already exists, don't add it addObj = false; break; } } } if (addObj) { this._updatePush(doc[i], update[i]); updated = true; } } else { throw(this.logIdentifier() + ' Cannot addToSet on a key that is not an array! (' + i + ')'); } break; case '$splicePush': // Check if the target key is undefined and if so, create an array if (doc[i] === undefined) { // Initialise a new array this._updateProperty(doc, i, []); } // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update.$index; if (tempIndex !== undefined) { delete update.$index; // Check for out of bounds index if (tempIndex > doc[i].length) { tempIndex = doc[i].length; } this._updateSplicePush(doc[i], tempIndex, update[i]); updated = true; } else { throw(this.logIdentifier() + ' Cannot splicePush without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePush with a key that is not an array! (' + i + ')'); } break; case '$splicePull': // Check that the target key is not undefined if (doc[i] !== undefined) { // Check that the target key is an array if (doc[i] instanceof Array) { tempIndex = update[i].$index; if (tempIndex !== undefined) { // Check for in bounds index if (tempIndex < doc[i].length) { this._updateSplicePull(doc[i], tempIndex); updated = true; } } else { throw(this.logIdentifier() + ' Cannot splicePull without a $index integer value!'); } } else { throw(this.logIdentifier() + ' Cannot splicePull from a key that is not an array! (' + i + ')'); } } break; case '$move': if (doc[i] instanceof Array) { // Loop the array and find matches to our search for (tmpIndex = 0; tmpIndex < doc[i].length; tmpIndex++) { if (this._match(doc[i][tmpIndex], update[i], options, '', {})) { var moveToIndex = update.$index; if (moveToIndex !== undefined) { delete update.$index; this._updateSpliceMove(doc[i], tmpIndex, moveToIndex); updated = true; } else { throw(this.logIdentifier() + ' Cannot move without a $index integer value!'); } break; } } } else { throw(this.logIdentifier() + ' Cannot move on a key that is not an array! (' + i + ')'); } break; case '$mul': this._updateMultiply(doc, i, update[i]); updated = true; break; case '$rename': this._updateRename(doc, i, update[i]); updated = true; break; case '$overwrite': this._updateOverwrite(doc, i, update[i]); updated = true; break; case '$unset': this._updateUnset(doc, i); updated = true; break; case '$clear': this._updateClear(doc, i); updated = true; break; case '$pop': if (doc[i] instanceof Array) { if (this._updatePop(doc[i], update[i])) { updated = true; } } else { throw(this.logIdentifier() + ' Cannot pop from a key that is not an array! (' + i + ')'); } break; case '$toggle': // Toggle the boolean property between true and false this._updateProperty(doc, i, !doc[i]); updated = true; break; default: if (doc[i] !== update[i]) { this._updateProperty(doc, i, update[i]); updated = true; } break; } } } } } return updated; }; /** * Determines if the passed key has an array positional mark * (a dollar at the end of its name). * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ Collection.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Removes any documents from the collection that match the search * query key/values. * @param {Object=} query The query identifying the documents to remove. If no * query object is passed, all documents will be removed from the collection. * @param {Object=} options An options object. * @param {Function=} callback A callback method. * @returns {Array} An array of the documents that were removed. */ Collection.prototype.remove = function (query, options, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var self = this, dataSet, index, arrIndex, returnArr, removeMethod, triggerOperation, doc, newDoc; if (typeof(options) === 'function') { callback = options; options = {}; } // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (query instanceof Array) { returnArr = []; for (arrIndex = 0; arrIndex < query.length; arrIndex++) { returnArr.push(this.remove(query[arrIndex], {noEmit: true})); } if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } if (callback) { callback.call(this, false, returnArr); } return returnArr; } else { returnArr = []; dataSet = this.find(query, {$decouple: false}); if (dataSet.length) { removeMethod = function (dataItem) { // Remove the item from the collection's indexes self._removeFromIndexes(dataItem); // Remove data from internal stores index = self._data.indexOf(dataItem); self._dataRemoveAtIndex(index); returnArr.push(dataItem); }; // Remove the data from the collection for (var i = 0; i < dataSet.length; i++) { doc = dataSet[i]; if (self.willTrigger(self.TYPE_REMOVE, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_REMOVE, self.PHASE_AFTER)) { triggerOperation = { type: 'remove' }; newDoc = self.decouple(doc); if (self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_BEFORE, newDoc, newDoc) !== false) { // The trigger didn't ask to cancel so execute the removal method removeMethod(doc); self.processTrigger(triggerOperation, self.TYPE_REMOVE, self.PHASE_AFTER, newDoc, newDoc); } } else { // No triggers to execute removeMethod(doc); } } if (returnArr.length) { //op.time('Resolve chains'); self.chainSend('remove', { query: query, dataSet: returnArr }, options); //op.time('Resolve chains'); if (!options || (options && !options.noEmit)) { this._onRemove(returnArr); } this._onChange(); this.emit('immediateChange', {type: 'remove', data: returnArr}); this.deferEmit('change', {type: 'remove', data: returnArr}); } } if (callback) { callback.call(this, false, returnArr); } return returnArr; } }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. * @returns {Object} The document that was removed or undefined if * nothing was removed. */ Collection.prototype.removeById = function (id) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.remove(searchObj)[0]; }; /** * Processes a deferred action queue. * @param {String} type The queue name to process. * @param {Function} callback A method to call when the queue has processed. * @param {Object=} resultObj A temp object to hold results in. */ Collection.prototype.processQueue = function (type, callback, resultObj) { var self = this, queue = this._deferQueue[type], deferThreshold = this._deferThreshold[type], deferTime = this._deferTime[type], dataArr, result; resultObj = resultObj || { deferred: true }; if (queue.length) { // Process items up to the threshold if (queue.length > deferThreshold) { // Grab items up to the threshold value dataArr = queue.splice(0, deferThreshold); } else { // Grab all the remaining items dataArr = queue.splice(0, queue.length); } result = self[type](dataArr); switch (type) { case 'insert': resultObj.inserted = resultObj.inserted || []; resultObj.failed = resultObj.failed || []; resultObj.inserted = resultObj.inserted.concat(result.inserted); resultObj.failed = resultObj.failed.concat(result.failed); break; } // Queue another process setTimeout(function () { self.processQueue.call(self, type, callback, resultObj); }, deferTime); } else { if (callback) { callback.call(this, resultObj); } this._asyncComplete(type); } // Check if all queues are complete if (!this.isProcessingQueue()) { this.deferEmit('queuesComplete'); } }; /** * Checks if any CRUD operations have been deferred and are still waiting to * be processed. * @returns {Boolean} True if there are still deferred CRUD operations to process * or false if all queues are clear. */ Collection.prototype.isProcessingQueue = function () { var i; for (i in this._deferQueue) { if (this._deferQueue.hasOwnProperty(i)) { if (this._deferQueue[i].length) { return true; } } } return false; }; /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection~insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype.insert = function (data, index, callback) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } if (typeof(index) === 'function') { callback = index; index = this._data.length; } else if (index === undefined) { index = this._data.length; } data = this.transformIn(data); return this._insertHandle(data, index, callback); }; /** * The insert operation's callback. * @callback Collection~insertCallback * @param {Object} result The result object will contain two arrays (inserted * and failed) which represent the documents that did get inserted and those * that didn't for some reason (usually index violation). Failed items also * contain a reason. Inspect the failed array for further information. * * A third field called "deferred" is a boolean value to indicate if the * insert operation was deferred across more than one CPU cycle (to avoid * blocking the main thread). */ /** * Inserts a document or array of documents into the collection. * @param {Object|Array} data Either a document object or array of document * @param {Number=} index Optional index to insert the record at. * @param {Collection~insertCallback=} callback Optional callback called * once the insert is complete. */ Collection.prototype._insertHandle = function (data, index, callback) { var //self = this, queue = this._deferQueue.insert, deferThreshold = this._deferThreshold.insert, //deferTime = this._deferTime.insert, inserted = [], failed = [], insertResult, resultObj, i; if (data instanceof Array) { // Check if there are more insert items than the insert defer // threshold, if so, break up inserts so we don't tie up the // ui or thread if (this._deferredCalls && data.length > deferThreshold) { // Break up insert into blocks this._deferQueue.insert = queue.concat(data); this._asyncPending('insert'); // Fire off the insert queue handler this.processQueue('insert', callback); return; } else { // Loop the array and add items for (i = 0; i < data.length; i++) { insertResult = this._insert(data[i], index + i); if (insertResult === true) { inserted.push(data[i]); } else { failed.push({ doc: data[i], reason: insertResult }); } } } } else { // Store the data item insertResult = this._insert(data, index); if (insertResult === true) { inserted.push(data); } else { failed.push({ doc: data, reason: insertResult }); } } resultObj = { deferred: false, inserted: inserted, failed: failed }; this._onInsert(inserted, failed); if (callback) { callback.call(this, resultObj); } this._onChange(); this.emit('immediateChange', {type: 'insert', data: inserted, failed: failed}); this.deferEmit('change', {type: 'insert', data: inserted, failed: failed}); return resultObj; }; /** * Internal method to insert a document into the collection. Will * check for index violations before allowing the document to be inserted. * @param {Object} doc The document to insert after passing index violation * tests. * @param {Number=} index Optional index to insert the document at. * @returns {Boolean|Object} True on success, false if no document passed, * or an object containing details about an index violation if one occurred. * @private */ Collection.prototype._insert = function (doc, index) { if (doc) { var self = this, indexViolation, triggerOperation, insertMethod, newDoc, capped = this.capped(), cappedSize = this.cappedSize(); this.ensurePrimaryKey(doc); // Check indexes are not going to be broken by the document indexViolation = this.insertIndexViolation(doc); insertMethod = function (doc) { // Add the item to the collection's indexes self._insertIntoIndexes(doc); // Check index overflow if (index > self._data.length) { index = self._data.length; } // Insert the document self._dataInsertAtIndex(index, doc); // Check capped collection status and remove first record // if we are over the threshold if (capped && self._data.length > cappedSize) { // Remove the first item in the data array self.removeById(self._data[0][self._primaryKey]); } //op.time('Resolve chains'); if (self.chainWillSend()) { self.chainSend('insert', { dataSet: self.decouple([doc]) }, { index: index }); } //op.time('Resolve chains'); }; if (!indexViolation) { if (self.willTrigger(self.TYPE_INSERT, self.PHASE_BEFORE) || self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { triggerOperation = { type: 'insert' }; if (self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_BEFORE, {}, doc) !== false) { insertMethod(doc); if (self.willTrigger(self.TYPE_INSERT, self.PHASE_AFTER)) { // Clone the doc so that the programmer cannot update the internal document // on the "after" phase trigger newDoc = self.decouple(doc); self.processTrigger(triggerOperation, self.TYPE_INSERT, self.PHASE_AFTER, {}, newDoc); } } else { // The trigger just wants to cancel the operation return 'Trigger cancelled operation'; } } else { // No triggers to execute insertMethod(doc); } return true; } else { return 'Index violation in index: ' + indexViolation; } } return 'No document passed to insert'; }; /** * Inserts a document into the internal collection data array at * Inserts a document into the internal collection data array at * the specified index. * @param {number} index The index to insert at. * @param {object} doc The document to insert. * @private */ Collection.prototype._dataInsertAtIndex = function (index, doc) { this._data.splice(index, 0, doc); }; /** * Removes a document from the internal collection data array at * the specified index. * @param {number} index The index to remove from. * @private */ Collection.prototype._dataRemoveAtIndex = function (index) { this._data.splice(index, 1); }; /** * Replaces all data in the collection's internal data array with * the passed array of data. * @param {array} data The array of data to replace existing data with. * @private */ Collection.prototype._dataReplace = function (data) { // Clear the array - using a while loop with pop is by far the // fastest way to clear an array currently while (this._data.length) { this._data.pop(); } // Append new items to the array this._data = this._data.concat(data); }; /** * Inserts a document into the collection indexes. * @param {Object} doc The document to insert. * @private */ Collection.prototype._insertIntoIndexes = function (doc) { var arr = this._indexByName, arrIndex, violated, hash = this.hash(doc), pk = this._primaryKey; // Insert to primary key index violated = this._primaryIndex.uniqueSet(doc[pk], doc); this._primaryCrc.uniqueSet(doc[pk], hash); this._crcLookup.uniqueSet(hash, doc); // Insert into other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].insert(doc); } } return violated; }; /** * Removes a document from the collection indexes. * @param {Object} doc The document to remove. * @private */ Collection.prototype._removeFromIndexes = function (doc) { var arr = this._indexByName, arrIndex, hash = this.hash(doc), pk = this._primaryKey; // Remove from primary key index this._primaryIndex.unSet(doc[pk]); this._primaryCrc.unSet(doc[pk]); this._crcLookup.unSet(hash); // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].remove(doc); } } }; /** * Updates collection index data for the passed document. * @param {Object} oldDoc The old document as it was before the update (must be * actual reference to original document). * @param {Object} newDoc The document as it now is after the update. * @private */ Collection.prototype._updateIndexes = function (oldDoc, newDoc) { this._removeFromIndexes(oldDoc); this._insertIntoIndexes(newDoc); }; /** * Rebuild collection indexes. * @private */ Collection.prototype._rebuildIndexes = function () { var arr = this._indexByName, arrIndex; // Remove from other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arr[arrIndex].rebuild(); } } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param {Object} query The query object to generate the subset with. * @param {Object=} options An options object. * @returns {*} */ Collection.prototype.subset = function (query, options) { var result = this.find(query, options), coll; coll = new Collection(); coll.db(this._db); coll.subsetOf(this) .primaryKey(this._primaryKey) .setData(result); return coll; }; /** * Gets / sets the collection that this collection is a subset of. * @param {Collection=} collection The collection to set as the parent of this subset. * @returns {Collection} */ Shared.synthesize(Collection.prototype, 'subsetOf'); /** * Checks if the collection is a subset of the passed collection. * @param {Collection} collection The collection to test against. * @returns {Boolean} True if the passed collection is the parent of * the current collection. */ Collection.prototype.isSubsetOf = function (collection) { return this._subsetOf === collection; }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ Collection.prototype.distinct = function (key, query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } var data = this.find(query, options), pathSolver = new Path(key), valueUsed = {}, distinctValues = [], value, i; // Loop the data and build array of distinct values for (i = 0; i < data.length; i++) { value = pathSolver.value(data[i])[0]; if (value && !valueUsed[value]) { valueUsed[value] = true; distinctValues.push(value); } } return distinctValues; }; /** * Helper method to find a document by it's id. * @param {String} id The id of the document. * @param {Object=} options The options object, allowed keys are sort and limit. * @returns {Array} The items that were updated. */ Collection.prototype.findById = function (id, options) { var searchObj = {}; searchObj[this._primaryKey] = id; return this.find(searchObj, options)[0]; }; /** * Finds all documents that contain the passed string or search object * regardless of where the string might occur within the document. This * will match strings from the start, middle or end of the document's * string (partial match). * @param {String} search The string to search for. Case sensitive. * @param {Object=} options A standard find() options object. * @returns {Array} An array of documents that matched the search string. */ Collection.prototype.peek = function (search, options) { // Loop all items var arr = this._data, arrCount = arr.length, arrIndex, arrItem, tempColl = new Collection(), typeOfSearch = typeof search; if (typeOfSearch === 'string') { for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Get json representation of object arrItem = this.jStringify(arr[arrIndex]); // Check if string exists in object json if (arrItem.indexOf(search) > -1) { // Add this item to the temp collection tempColl.insert(arr[arrIndex]); } } return tempColl.find({}, options); } else { return this.find(search, options); } }; /** * Provides a query plan / operations log for a query. * @param {Object} query The query to execute. * @param {Object=} options Optional options object. * @returns {Object} The query plan. */ Collection.prototype.explain = function (query, options) { var result = this.find(query, options); return result.__fdbOp._data; }; /** * Generates an options object with default values or adds default * values to a passed object if those values are not currently set * to anything. * @param {object=} obj Optional options object to modify. * @returns {object} The options object. */ Collection.prototype.options = function (obj) { obj = obj || {}; obj.$decouple = obj.$decouple !== undefined ? obj.$decouple : true; obj.$explain = obj.$explain !== undefined ? obj.$explain : false; return obj; }; /** * Queries the collection based on the query object passed. * @param {Object} query The query key/values that a document must match in * order for it to be returned in the result array. * @param {Object=} options An optional options object. * @param {Function=} callback !! DO NOT USE, THIS IS NON-OPERATIONAL !! * Optional callback. If specified the find process * will not return a value and will assume that you wish to operate under an * async mode. This will break up large find requests into smaller chunks and * process them in a non-blocking fashion allowing large datasets to be queried * without causing the browser UI to pause. Results from this type of operation * will be passed back to the callback once completed. * * @returns {Array} The results array from the find operation, containing all * documents that matched the query. */ Collection.prototype.find = function (query, options, callback) { // Convert queries from mongo dot notation to forerunner queries if (this.mongoEmulation()) { this.convertToFdb(query); } if (callback) { // Check the size of the collection's data array // Split operation into smaller tasks and callback when complete callback.call(this, 'Callbacks for the find() operation are not yet implemented!', []); return []; } return this._find.call(this, query, options, callback); }; Collection.prototype._find = function (query, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } // TODO: This method is quite long, break into smaller pieces query = query || {}; var op = this._metrics.create('find'), pk = this.primaryKey(), self = this, analysis, scanLength, requiresTableScan = true, resultArr, joinIndex, joinSource = {}, joinQuery, joinPath, joinSourceKey, joinSourceType, joinSourceIdentifier, joinSourceData, resultRemove = [], i, j, k, fieldListOn = [], fieldListOff = [], elemMatchPathSolver, elemMatchSubArr, elemMatchSpliceArr, matcherTmpOptions = {}, result, cursor = {}, pathSolver, waterfallCollection, matcher; if (!(options instanceof Array)) { options = this.options(options); } matcher = function (doc) { return self._match(doc, query, options, 'and', matcherTmpOptions); }; op.start(); if (query) { // Check if the query is an array (multi-operation waterfall query) if (query instanceof Array) { waterfallCollection = this; // Loop the query operations for (i = 0; i < query.length; i++) { // Execute each operation and pass the result into the next // query operation waterfallCollection = waterfallCollection.subset(query[i], options && options[i] ? options[i] : {}); } return waterfallCollection.find(); } // Pre-process any data-changing query operators first if (query.$findSub) { // Check we have all the parts we need if (!query.$findSub.$path) { throw('$findSub missing $path property!'); } return this.findSub( query.$findSub.$query, query.$findSub.$path, query.$findSub.$subQuery, query.$findSub.$subOptions ); } if (query.$findSubOne) { // Check we have all the parts we need if (!query.$findSubOne.$path) { throw('$findSubOne missing $path property!'); } return this.findSubOne( query.$findSubOne.$query, query.$findSubOne.$path, query.$findSubOne.$subQuery, query.$findSubOne.$subOptions ); } // Get query analysis to execute best optimised code path op.time('analyseQuery'); analysis = this._analyseQuery(self.decouple(query), options, op); op.time('analyseQuery'); op.data('analysis', analysis); // Check if the query tries to limit by data that would only exist after // the join operation has been completed if (analysis.hasJoin && analysis.queriesJoin) { // The query has a join and tries to limit by it's joined data // Get references to the join sources op.time('joinReferences'); for (joinIndex = 0; joinIndex < analysis.joinsOn.length; joinIndex++) { joinSourceData = analysis.joinsOn[joinIndex]; joinSourceKey = joinSourceData.key; joinSourceType = joinSourceData.type; joinSourceIdentifier = joinSourceData.id; joinPath = new Path(analysis.joinQueries[joinSourceKey]); joinQuery = joinPath.value(query)[0]; joinSource[joinSourceIdentifier] = this._db[joinSourceType](joinSourceKey).subset(joinQuery); // Remove join clause from main query delete query[analysis.joinQueries[joinSourceKey]]; } op.time('joinReferences'); } // Check if an index lookup can be used to return this result if (analysis.indexMatch.length && (!options || (options && !options.$skipIndex))) { op.data('index.potential', analysis.indexMatch); op.data('index.used', analysis.indexMatch[0].index); // Get the data from the index op.time('indexLookup'); resultArr = [].concat(analysis.indexMatch[0].lookup) || []; op.time('indexLookup'); // Check if the index coverage is all keys, if not we still need to table scan it if (analysis.indexMatch[0].keyData.totalKeyCount === analysis.indexMatch[0].keyData.score) { // Don't require a table scan to find relevant documents requiresTableScan = false; } } else { op.flag('usedIndex', false); } if (requiresTableScan) { if (resultArr && resultArr.length) { scanLength = resultArr.length; op.time('tableScan: ' + scanLength); // Filter the source data and return the result resultArr = resultArr.filter(matcher); } else { // Filter the source data and return the result scanLength = this._data.length; op.time('tableScan: ' + scanLength); resultArr = this._data.filter(matcher); } op.time('tableScan: ' + scanLength); } // Order the array if we were passed a sort clause if (options.$orderBy) { op.time('sort'); resultArr = this.sort(options.$orderBy, resultArr); op.time('sort'); } if (options.$page !== undefined && options.$limit !== undefined) { // Record paging data cursor.page = options.$page; cursor.pages = Math.ceil(resultArr.length / options.$limit); cursor.records = resultArr.length; // Check if we actually need to apply the paging logic if (options.$page && options.$limit > 0) { op.data('cursor', cursor); // Skip to the page specified based on limit resultArr.splice(0, options.$page * options.$limit); } } if (options.$skip) { cursor.skip = options.$skip; // Skip past the number of records specified resultArr.splice(0, options.$skip); op.data('skip', options.$skip); } if (options.$limit && resultArr && resultArr.length > options.$limit) { cursor.limit = options.$limit; resultArr.length = options.$limit; op.data('limit', options.$limit); } if (options.$decouple) { // Now decouple the data from the original objects op.time('decouple'); resultArr = this.decouple(resultArr); op.time('decouple'); op.data('flag.decouple', true); } // Now process any joins on the final data if (options.$join) { resultRemove = resultRemove.concat(this.applyJoin(resultArr, options.$join, joinSource)); op.data('flag.join', true); } // Process removal queue if (resultRemove.length) { op.time('removalQueue'); this.spliceArrayByIndexList(resultArr, resultRemove); op.time('removalQueue'); } if (options.$transform) { op.time('transform'); for (i = 0; i < resultArr.length; i++) { resultArr.splice(i, 1, options.$transform(resultArr[i])); } op.time('transform'); op.data('flag.transform', true); } // Process transforms if (this._transformEnabled && this._transformOut) { op.time('transformOut'); resultArr = this.transformOut(resultArr); op.time('transformOut'); } op.data('results', resultArr.length); } else { resultArr = []; } // Check for an $as operator in the options object and if it exists // iterate over the fields and generate a rename function that will // operate over the entire returned data array and rename each object's // fields to their new names // TODO: Enable $as in collection find to allow renaming fields /*if (options.$as) { renameFieldPath = new Path(); renameFieldMethod = function (obj, oldFieldPath, newFieldName) { renameFieldPath.path(oldFieldPath); renameFieldPath.rename(newFieldName); }; for (i in options.$as) { if (options.$as.hasOwnProperty(i)) { } } }*/ if (!options.$aggregate) { // Generate a list of fields to limit data by // Each property starts off being enabled by default (= 1) then // if any property is explicitly specified as 1 then all switch to // zero except _id. // // Any that are explicitly set to zero are switched off. op.time('scanFields'); for (i in options) { if (options.hasOwnProperty(i) && i.indexOf('$') !== 0) { if (options[i] === 1) { fieldListOn.push(i); } else if (options[i] === 0) { fieldListOff.push(i); } } } op.time('scanFields'); // Limit returned fields by the options data if (fieldListOn.length || fieldListOff.length) { op.data('flag.limitFields', true); op.data('limitFields.on', fieldListOn); op.data('limitFields.off', fieldListOff); op.time('limitFields'); // We have explicit fields switched on or off for (i = 0; i < resultArr.length; i++) { result = resultArr[i]; for (j in result) { if (result.hasOwnProperty(j)) { if (fieldListOn.length) { // We have explicit fields switched on so remove all fields // that are not explicitly switched on // Check if the field name is not the primary key if (j !== pk) { if (fieldListOn.indexOf(j) === -1) { // This field is not in the on list, remove it delete result[j]; } } } if (fieldListOff.length) { // We have explicit fields switched off so remove fields // that are explicitly switched off if (fieldListOff.indexOf(j) > -1) { // This field is in the off list, remove it delete result[j]; } } } } } op.time('limitFields'); } // Now run any projections on the data required if (options.$elemMatch) { op.data('flag.elemMatch', true); op.time('projection-elemMatch'); for (i in options.$elemMatch) { if (options.$elemMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemMatch[i], options, '', {})) { // The item matches the projection query so set the sub-array // to an array that ONLY contains the matching item and then // exit the loop since we only want to match the first item elemMatchPathSolver.set(resultArr[j], i, [elemMatchSubArr[k]]); break; } } } } } } op.time('projection-elemMatch'); } if (options.$elemsMatch) { op.data('flag.elemsMatch', true); op.time('projection-elemsMatch'); for (i in options.$elemsMatch) { if (options.$elemsMatch.hasOwnProperty(i)) { elemMatchPathSolver = new Path(i); // Loop the results array for (j = 0; j < resultArr.length; j++) { elemMatchSubArr = elemMatchPathSolver.value(resultArr[j])[0]; // Check we have a sub-array to loop if (elemMatchSubArr && elemMatchSubArr.length) { elemMatchSpliceArr = []; // Loop the sub-array and check for projection query matches for (k = 0; k < elemMatchSubArr.length; k++) { // Check if the current item in the sub-array matches the projection query if (self._match(elemMatchSubArr[k], options.$elemsMatch[i], options, '', {})) { // The item matches the projection query so add it to the final array elemMatchSpliceArr.push(elemMatchSubArr[k]); } } // Now set the final sub-array to the matched items elemMatchPathSolver.set(resultArr[j], i, elemMatchSpliceArr); } } } } op.time('projection-elemsMatch'); } } // Process aggregation if (options.$aggregate) { op.data('flag.aggregate', true); op.time('aggregate'); pathSolver = new Path(options.$aggregate); resultArr = pathSolver.value(resultArr); op.time('aggregate'); } // Now process any $groupBy clause if (options.$groupBy) { op.data('flag.group', true); op.time('group'); resultArr = this.group(options.$groupBy, resultArr); op.time('group'); } op.stop(); resultArr.__fdbOp = op; resultArr.$cursor = cursor; return resultArr; }; /** * Returns one document that satisfies the specified query criteria. If multiple * documents satisfy the query, this method returns the first document to match * the query. * @returns {*} */ Collection.prototype.findOne = function () { return (this.find.apply(this, arguments))[0]; }; /** * Gets the index in the collection data array of the first item matched by * the passed query object. * @param {Object} query The query to run to find the item to return the index of. * @param {Object=} options An options object. * @returns {Number} */ Collection.prototype.indexOf = function (query, options) { var item = this.find(query, {$decouple: false})[0], sortedData; if (item) { if (!options || options && !options.$orderBy) { // Basic lookup from order of insert return this._data.indexOf(item); } else { // Trying to locate index based on query with sort order options.$decouple = false; sortedData = this.find(query, options); return sortedData.indexOf(item); } } return -1; }; /** * Returns the index of the document identified by the passed item's primary key. * @param {*} itemLookup The document whose primary key should be used to lookup * or the id to lookup. * @param {Object=} options An options object. * @returns {Number} The index the item with the matching primary key is occupying. */ Collection.prototype.indexOfDocById = function (itemLookup, options) { var item, sortedData; if (typeof itemLookup !== 'object') { item = this._primaryIndex.get(itemLookup); } else { item = this._primaryIndex.get(itemLookup[this._primaryKey]); } if (item) { if (!options || options && !options.$orderBy) { // Basic lookup return this._data.indexOf(item); } else { // Sorted lookup options.$decouple = false; sortedData = this.find({}, options); return sortedData.indexOf(item); } } return -1; }; /** * Removes a document from the collection by it's index in the collection's * data array. * @param {Number} index The index of the document to remove. * @returns {Object} The document that has been removed or false if none was * removed. */ Collection.prototype.removeByIndex = function (index) { var doc, docId; doc = this._data[index]; if (doc !== undefined) { doc = this.decouple(doc); docId = doc[this.primaryKey()]; return this.removeById(docId); } return false; }; /** * Gets / sets the collection transform options. * @param {Object} obj A collection transform options object. * @returns {*} */ Collection.prototype.transform = function (obj) { if (obj !== undefined) { if (typeof obj === "object") { if (obj.enabled !== undefined) { this._transformEnabled = obj.enabled; } if (obj.dataIn !== undefined) { this._transformIn = obj.dataIn; } if (obj.dataOut !== undefined) { this._transformOut = obj.dataOut; } } else { this._transformEnabled = obj !== false; } return this; } return { enabled: this._transformEnabled, dataIn: this._transformIn, dataOut: this._transformOut }; }; /** * Transforms data using the set transformIn method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformIn = function (data) { if (this._transformEnabled && this._transformIn) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformIn(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformIn(data); } } return data; }; /** * Transforms data using the set transformOut method. * @param {Object} data The data to transform. * @returns {*} */ Collection.prototype.transformOut = function (data) { if (this._transformEnabled && this._transformOut) { if (data instanceof Array) { var finalArr = [], transformResult, i; for (i = 0; i < data.length; i++) { transformResult = this._transformOut(data[i]); // Support transforms returning multiple items if (transformResult instanceof Array) { finalArr = finalArr.concat(transformResult); } else { finalArr.push(transformResult); } } return finalArr; } else { return this._transformOut(data); } } return data; }; /** * Sorts an array of documents by the given sort path. * @param {*} sortObj The keys and orders the array objects should be sorted by. * @param {Array} arr The array of documents to sort. * @returns {Array} */ Collection.prototype.sort = function (sortObj, arr) { // Convert the index object to an array of key val objects var self = this, keys = sharedPathSolver.parse(sortObj, true); if (keys.length) { // Execute sort arr.sort(function (a, b) { // Loop the index array var i, indexData, result = 0; for (i = 0; i < keys.length; i++) { indexData = keys[i]; if (indexData.value === 1) { result = self.sortAsc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } else if (indexData.value === -1) { result = self.sortDesc(sharedPathSolver.get(a, indexData.path), sharedPathSolver.get(b, indexData.path)); } if (result !== 0) { return result; } } return result; }); } return arr; }; /** * Groups an array of documents into multiple array fields, named by the value * of the given group path. * @param {*} groupObj The key path the array objects should be grouped by. * @param {Array} arr The array of documents to group. * @returns {Object} */ Collection.prototype.group = function (groupObj, arr) { // Convert the index object to an array of key val objects var keys = sharedPathSolver.parse(groupObj, true), groupPathSolver = new Path(), groupValue, groupResult = {}, keyIndex, i; if (keys.length) { for (keyIndex = 0; keyIndex < keys.length; keyIndex++) { groupPathSolver.path(keys[keyIndex].path); // Execute group for (i = 0; i < arr.length; i++) { groupValue = groupPathSolver.get(arr[i]); groupResult[groupValue] = groupResult[groupValue] || []; groupResult[groupValue].push(arr[i]); } } } return groupResult; }; // Commented as we have a new method that was originally implemented for binary trees. // This old method actually has problems with nested sort objects /*Collection.prototype.sortold = function (sortObj, arr) { // Make sure we have an array object arr = arr || []; var sortArr = [], sortKey, sortSingleObj; for (sortKey in sortObj) { if (sortObj.hasOwnProperty(sortKey)) { sortSingleObj = {}; sortSingleObj[sortKey] = sortObj[sortKey]; sortSingleObj.___fdbKey = String(sortKey); sortArr.push(sortSingleObj); } } if (sortArr.length < 2) { // There is only one sort criteria, do a simple sort and return it return this._sort(sortObj, arr); } else { return this._bucketSort(sortArr, arr); } };*/ /** * REMOVED AS SUPERCEDED BY BETTER SORT SYSTEMS * Takes array of sort paths and sorts them into buckets before returning final * array fully sorted by multi-keys. * @param keyArr * @param arr * @returns {*} * @private */ /*Collection.prototype._bucketSort = function (keyArr, arr) { var keyObj = keyArr.shift(), arrCopy, bucketData, bucketOrder, bucketKey, buckets, i, finalArr = []; if (keyArr.length > 0) { // Sort array by bucket key arr = this._sort(keyObj, arr); // Split items into buckets bucketData = this.bucket(keyObj.___fdbKey, arr); bucketOrder = bucketData.order; buckets = bucketData.buckets; // Loop buckets and sort contents for (i = 0; i < bucketOrder.length; i++) { bucketKey = bucketOrder[i]; arrCopy = [].concat(keyArr); finalArr = finalArr.concat(this._bucketSort(arrCopy, buckets[bucketKey])); } return finalArr; } else { return this._sort(keyObj, arr); } };*/ /** * Takes an array of objects and returns a new object with the array items * split into buckets by the passed key. * @param {String} key The key to split the array into buckets by. * @param {Array} arr An array of objects. * @returns {Object} */ /*Collection.prototype.bucket = function (key, arr) { var i, oldField, field, fieldArr = [], buckets = {}; for (i = 0; i < arr.length; i++) { field = String(arr[i][key]); if (oldField !== field) { fieldArr.push(field); oldField = field; } buckets[field] = buckets[field] || []; buckets[field].push(arr[i]); } return { buckets: buckets, order: fieldArr }; };*/ /** * Sorts array by individual sort path. * @param {String} key The path to sort by. * @param {Array} arr The array of objects to sort. * @returns {Array|*} * @private */ Collection.prototype._sort = function (key, arr) { var self = this, sorterMethod, pathSolver = new Path(), dataPath = pathSolver.parse(key, true)[0]; pathSolver.path(dataPath.path); if (dataPath.value === 1) { // Sort ascending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortAsc(valA, valB); }; } else if (dataPath.value === -1) { // Sort descending sorterMethod = function (a, b) { var valA = pathSolver.value(a)[0], valB = pathSolver.value(b)[0]; return self.sortDesc(valA, valB); }; } else { throw(this.logIdentifier() + ' $orderBy clause has invalid direction: ' + dataPath.value + ', accepted values are 1 or -1 for ascending or descending!'); } return arr.sort(sorterMethod); }; /** * Internal method that takes a search query and options and * returns an object containing details about the query which * can be used to optimise the search. * * @param {Object} query The search query to analyse. * @param {Object} options The query options object. * @param {Operation} op The instance of the Operation class that * this operation is using to track things like performance and steps * taken etc. * @returns {Object} * @private */ Collection.prototype._analyseQuery = function (query, options, op) { var analysis = { queriesOn: [{id: '$collection.' + this._name, type: 'colletion', key: this._name}], indexMatch: [], hasJoin: false, queriesJoin: false, joinQueries: {}, query: query, options: options }, joinSourceIndex, joinSourceKey, joinSourceType, joinSourceIdentifier, joinMatch, joinSources = [], joinSourceReferences = [], queryPath, index, indexMatchData, indexRef, indexRefName, indexLookup, pathSolver, queryKeyCount, pkQueryType, lookupResult, i; // Check if the query is a primary key lookup op.time('checkIndexes'); pathSolver = new Path(); queryKeyCount = pathSolver.parseArr(query, { ignore:/\$/, verbose: true }).length; if (queryKeyCount) { if (query[this._primaryKey] !== undefined) { // Check suitability of querying key value index pkQueryType = typeof query[this._primaryKey]; if (pkQueryType === 'string' || pkQueryType === 'number' || query[this._primaryKey] instanceof Array) { // Return item via primary key possible op.time('checkIndexMatch: Primary Key'); lookupResult = [].concat(this._primaryIndex.lookup(query, options, op)); analysis.indexMatch.push({ lookup: lookupResult, keyData: { matchedKeys: [this._primaryKey], totalKeyCount: queryKeyCount, score: 1 }, index: this._primaryIndex }); op.time('checkIndexMatch: Primary Key'); } } // Check if an index can speed up the query for (i in this._indexById) { if (this._indexById.hasOwnProperty(i)) { indexRef = this._indexById[i]; indexRefName = indexRef.name(); op.time('checkIndexMatch: ' + indexRefName); indexMatchData = indexRef.match(query, options); if (indexMatchData.score > 0) { // This index can be used, store it indexLookup = [].concat(indexRef.lookup(query, options, op)); analysis.indexMatch.push({ lookup: indexLookup, keyData: indexMatchData, index: indexRef }); } op.time('checkIndexMatch: ' + indexRefName); if (indexMatchData.score === queryKeyCount) { // Found an optimal index, do not check for any more break; } } } op.time('checkIndexes'); // Sort array descending on index key count (effectively a measure of relevance to the query) if (analysis.indexMatch.length > 1) { op.time('findOptimalIndex'); analysis.indexMatch.sort(function (a, b) { if (a.keyData.score > b.keyData.score) { // This index has a higher score than the other return -1; } if (a.keyData.score < b.keyData.score) { // This index has a lower score than the other return 1; } // The indexes have the same score but can still be compared by the number of records // they return from the query. The fewer records they return the better so order by // record count if (a.keyData.score === b.keyData.score) { return a.lookup.length - b.lookup.length; } }); op.time('findOptimalIndex'); } } // Check for join data if (options.$join) { analysis.hasJoin = true; // Loop all join operations for (joinSourceIndex = 0; joinSourceIndex < options.$join.length; joinSourceIndex++) { // Loop the join sources and keep a reference to them for (joinSourceKey in options.$join[joinSourceIndex]) { if (options.$join[joinSourceIndex].hasOwnProperty(joinSourceKey)) { joinMatch = options.$join[joinSourceIndex][joinSourceKey]; joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; joinSources.push({ id: joinSourceIdentifier, type: joinSourceType, key: joinSourceKey }); // Check if the join uses an $as operator if (options.$join[joinSourceIndex][joinSourceKey].$as !== undefined) { joinSourceReferences.push(options.$join[joinSourceIndex][joinSourceKey].$as); } else { joinSourceReferences.push(joinSourceKey); } } } } // Loop the join source references and determine if the query references // any of the sources that are used in the join. If there no queries against // joined sources the find method can use a code path optimised for this. // Queries against joined sources requires the joined sources to be filtered // first and then joined so requires a little more work. for (index = 0; index < joinSourceReferences.length; index++) { // Check if the query references any source data that the join will create queryPath = this._queryReferencesSource(query, joinSourceReferences[index], ''); if (queryPath) { analysis.joinQueries[joinSources[index].key] = queryPath; analysis.queriesJoin = true; } } analysis.joinsOn = joinSources; analysis.queriesOn = analysis.queriesOn.concat(joinSources); } return analysis; }; /** * Checks if the passed query references a source object (such * as a collection) by name. * @param {Object} query The query object to scan. * @param {String} sourceName The source name to scan for in the query. * @param {String=} path The path to scan from. * @returns {*} * @private */ Collection.prototype._queryReferencesSource = function (query, sourceName, path) { var i; for (i in query) { if (query.hasOwnProperty(i)) { // Check if this key is a reference match if (i === sourceName) { if (path) { path += '.'; } return path + i; } else { if (typeof(query[i]) === 'object') { // Recurse if (path) { path += '.'; } path += i; return this._queryReferencesSource(query[i], sourceName, path); } } } } return false; }; /** * Returns the number of documents currently in the collection. * @returns {Number} */ Collection.prototype.count = function (query, options) { if (!query) { return this._data.length; } else { // Run query and return count return this.find(query, options).length; } }; /** * Finds sub-documents from the collection's documents. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {*} */ Collection.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._findSub(this.find(match), path, subDocQuery, subDocOptions); }; Collection.prototype._findSub = function (docArr, path, subDocQuery, subDocOptions) { var pathHandler = new Path(path), docCount = docArr.length, docIndex, subDocArr, subDocCollection = new Collection('__FDB_temp_' + this.objectId()).db(this._db), subDocResults, resultObj = { parents: docCount, subDocTotal: 0, subDocs: [], pathFound: false, err: '' }; subDocOptions = subDocOptions || {}; for (docIndex = 0; docIndex < docCount; docIndex++) { subDocArr = pathHandler.value(docArr[docIndex])[0]; if (subDocArr) { subDocCollection.setData(subDocArr); subDocResults = subDocCollection.find(subDocQuery, subDocOptions); if (subDocOptions.returnFirst && subDocResults.length) { return subDocResults[0]; } if (subDocOptions.$split) { resultObj.subDocs.push(subDocResults); } else { resultObj.subDocs = resultObj.subDocs.concat(subDocResults); } resultObj.subDocTotal += subDocResults.length; resultObj.pathFound = true; } } // Drop the sub-document collection subDocCollection.drop(); if (!resultObj.pathFound) { resultObj.err = 'No objects found in the parent documents with a matching path of: ' + path; } // Check if the call should not return stats, if so return only subDocs array if (subDocOptions.$stats) { return resultObj; } else { return resultObj.subDocs; } }; /** * Finds the first sub-document from the collection's documents * that matches the subDocQuery parameter. * @param {Object} match The query object to use when matching * parent documents from which the sub-documents are queried. * @param {String} path The path string used to identify the * key in which sub-documents are stored in parent documents. * @param {Object=} subDocQuery The query to use when matching * which sub-documents to return. * @param {Object=} subDocOptions The options object to use * when querying for sub-documents. * @returns {Object} */ Collection.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this.findSub(match, path, subDocQuery, subDocOptions)[0]; }; /** * Checks that the passed document will not violate any index rules if * inserted into the collection. * @param {Object} doc The document to check indexes against. * @returns {Boolean} Either false (no violation occurred) or true if * a violation was detected. */ Collection.prototype.insertIndexViolation = function (doc) { var indexViolated, arr = this._indexByName, arrIndex, arrItem; // Check the item's primary key is not already in use if (this._primaryIndex.get(doc[this._primaryKey])) { indexViolated = this._primaryIndex; } else { // Check violations of other indexes for (arrIndex in arr) { if (arr.hasOwnProperty(arrIndex)) { arrItem = arr[arrIndex]; if (arrItem.unique()) { if (arrItem.violation(doc)) { indexViolated = arrItem; break; } } } } } return indexViolated ? indexViolated.name() : false; }; /** * Creates an index on the specified keys. * @param {Object} keys The object containing keys to index. * @param {Object} options An options object. * @returns {*} */ Collection.prototype.ensureIndex = function (keys, options) { if (this.isDropped()) { throw(this.logIdentifier() + ' Cannot operate in a dropped state!'); } this._indexByName = this._indexByName || {}; this._indexById = this._indexById || {}; var index, time = { start: new Date().getTime() }; if (options) { if (options.type) { // Check if the specified type is available if (Shared.index[options.type]) { // We found the type, generate it index = new Shared.index[options.type](keys, options, this); } else { throw(this.logIdentifier() + ' Cannot create index of type "' + options.type + '", type not found in the index type register (Shared.index)'); } } else { // Create default index type index = new IndexHashMap(keys, options, this); } } else { // Default index = new IndexHashMap(keys, options, this); } // Check the index does not already exist if (this._indexByName[index.name()]) { // Index already exists return { err: 'Index with that name already exists' }; } /*if (this._indexById[index.id()]) { // Index already exists return { err: 'Index with those keys already exists' }; }*/ // Create the index index.rebuild(); // Add the index this._indexByName[index.name()] = index; this._indexById[index.id()] = index; time.end = new Date().getTime(); time.total = time.end - time.start; this._lastOp = { type: 'ensureIndex', stats: { time: time } }; return { index: index, id: index.id(), name: index.name(), state: index.state() }; }; /** * Gets an index by it's name. * @param {String} name The name of the index to retreive. * @returns {*} */ Collection.prototype.index = function (name) { if (this._indexByName) { return this._indexByName[name]; } }; /** * Gets the last reporting operation's details such as run time. * @returns {Object} */ Collection.prototype.lastOp = function () { return this._metrics.list(); }; /** * Generates a difference object that contains insert, update and remove arrays * representing the operations to execute to make this collection have the same * data as the one passed. * @param {Collection} collection The collection to diff against. * @returns {{}} */ Collection.prototype.diff = function (collection) { var diff = { insert: [], update: [], remove: [] }; var pk = this.primaryKey(), arr, arrIndex, arrItem, arrCount; // Check if the primary key index of each collection can be utilised if (pk !== collection.primaryKey()) { throw(this.logIdentifier() + ' Diffing requires that both collections have the same primary key!'); } // Use the collection primary key index to do the diff (super-fast) arr = collection._data; // Check if we have an array or another collection while (arr && !(arr instanceof Array)) { // We don't have an array, assign collection and get data collection = arr; arr = collection._data; } arrCount = arr.length; // Loop the collection's data array and check for matching items for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; // Check for a matching item in this collection if (this._primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (this._primaryCrc.get(arrItem[pk]) !== collection._primaryCrc.get(arrItem[pk])) { // The documents exist in both collections but data differs, update required diff.update.push(arrItem); } } else { // The document is missing from this collection, insert required diff.insert.push(arrItem); } } // Now loop this collection's data and check for matching items arr = this._data; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = arr[arrIndex]; if (!collection._primaryIndex.get(arrItem[pk])) { // The document does not exist in the other collection, remove required diff.remove.push(arrItem); } } return diff; }; Collection.prototype.collateAdd = new Overload('Collection.prototype.collateAdd', { /** * Adds a data source to collate data from and specifies the * key name to collate data to. * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {String=} keyName Optional name of the key to collate data to. * If none is provided the record CRUD is operated on the root collection * data. */ 'object, string': function (collection, keyName) { var self = this; self.collateAdd(collection, function (packet) { var obj1, obj2; switch (packet.type) { case 'insert': if (keyName) { obj1 = { $push: {} }; obj1.$push[keyName] = self.decouple(packet.data.dataSet); self.update({}, obj1); } else { self.insert(packet.data.dataSet); } break; case 'update': if (keyName) { obj1 = {}; obj2 = {}; obj1[keyName] = packet.data.query; obj2[keyName + '.$'] = packet.data.update; self.update(obj1, obj2); } else { self.update(packet.data.query, packet.data.update); } break; case 'remove': if (keyName) { obj1 = { $pull: {} }; obj1.$pull[keyName] = {}; obj1.$pull[keyName][self.primaryKey()] = packet.data.dataSet[0][collection.primaryKey()]; self.update({}, obj1); } else { self.remove(packet.data.dataSet); } break; default: } }); }, /** * Adds a data source to collate data from and specifies a process * method that will handle the collation functionality (for custom * collation). * @func collateAdd * @memberof Collection * @param {Collection} collection The collection to collate data from. * @param {Function} process The process method. */ 'object, function': function (collection, process) { if (typeof collection === 'string') { // The collection passed is a name, not a reference so get // the reference from the name collection = this._db.collection(collection, { autoCreate: false, throwError: false }); } if (collection) { this._collate = this._collate || {}; this._collate[collection.name()] = new ReactorIO(collection, this, process); return this; } else { throw('Cannot collate from a non-existent collection!'); } } }); Collection.prototype.collateRemove = function (collection) { if (typeof collection === 'object') { // We need to have the name of the collection to remove it collection = collection.name(); } if (collection) { // Drop the reactor IO chain node this._collate[collection].drop(); // Remove the collection data from the collate object delete this._collate[collection]; return this; } else { throw('No collection name passed to collateRemove() or collection not found!'); } }; /** * Creates a condition handler that will react to changes in data on the * collection. * @example Create a condition handler that reacts when data changes. * var coll = db.collection('test'), * condition = coll.when({_id: 'test1', val: 1}) * .then(function () { * console.log('Condition met!'); * }) * .else(function () { * console.log('Condition un-met'); * }); * * coll.insert({_id: 'test1', val: 1}); * * @see Condition * @param {Object} query The query that will trigger the condition's then() * callback. * @returns {Condition} */ Collection.prototype.when = function (query) { var queryId = this.objectId(); this._when = this._when || {}; this._when[queryId] = this._when[queryId] || new Condition(this, queryId, query); return this._when[queryId]; }; Db.prototype.collection = new Overload('Db.prototype.collection', { /** * Get a collection with no name (generates a random name). If the * collection does not already exist then one is created for that * name automatically. * @func collection * @memberof Db * @returns {Collection} */ '': function () { return this.$main.call(this, { name: this.objectId() }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {Object} data An options object or a collection instance. * @returns {Collection} */ 'object': function (data) { // Handle being passed an instance if (data instanceof Collection) { if (data.state() !== 'droppped') { return data; } else { return this.$main.call(this, { name: data.name() }); } } return this.$main.call(this, data); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @returns {Collection} */ 'string': function (collectionName) { return this.$main.call(this, { name: collectionName }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @returns {Collection} */ 'string, string': function (collectionName, primaryKey) { return this.$main.call(this, { name: collectionName, primaryKey: primaryKey }); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {Object} options An options object. * @returns {Collection} */ 'string, object': function (collectionName, options) { options.name = collectionName; return this.$main.call(this, options); }, /** * Get a collection by name. If the collection does not already exist * then one is created for that name automatically. * @func collection * @memberof Db * @param {String} collectionName The name of the collection. * @param {String} primaryKey Optional primary key to specify the * primary key field on the collection objects. Defaults to "_id". * @param {Object} options An options object. * @returns {Collection} */ 'string, string, object': function (collectionName, primaryKey, options) { options.name = collectionName; options.primaryKey = primaryKey; return this.$main.call(this, options); }, /** * The main handler method. This gets called by all the other * variants and handles the actual logic of the overloaded method. * @func collection * @memberof Db * @param {Object} options An options object. * @returns {*} */ '$main': function (options) { var self = this, name = options.name; if (name) { if (this._collection[name]) { return this._collection[name]; } else { if (options && options.autoCreate === false) { if (options && options.throwError !== false) { throw(this.logIdentifier() + ' Cannot get collection ' + name + ' because it does not exist and auto-create has been disabled!'); } return undefined; } if (this.debug()) { console.log(this.logIdentifier() + ' Creating collection ' + name); } } this._collection[name] = this._collection[name] || new Collection(name, options).db(this); this._collection[name].mongoEmulation(this.mongoEmulation()); if (options.primaryKey !== undefined) { this._collection[name].primaryKey(options.primaryKey); } if (options.capped !== undefined) { // Check we have a size if (options.size !== undefined) { this._collection[name].capped(options.capped); this._collection[name].cappedSize(options.size); } else { throw(this.logIdentifier() + ' Cannot create a capped collection without specifying a size!'); } } // Listen for events on this collection so we can fire global events // on the database in response to it self._collection[name].on('change', function () { self.emit('change', self._collection[name], 'collection', name); }); self.deferEmit('create', self._collection[name], 'collection', name); return this._collection[name]; } else { if (!options || (options && options.throwError !== false)) { throw(this.logIdentifier() + ' Cannot get collection with undefined name!'); } } } }); /** * Determine if a collection with the passed name already exists. * @memberof Db * @param {String} viewName The name of the collection to check for. * @returns {boolean} */ Db.prototype.collectionExists = function (viewName) { return Boolean(this._collection[viewName]); }; /** * Returns an array of collections the DB currently has. * @memberof Db * @param {String|RegExp=} search The optional search string or * regular expression to use to match collection names against. * @returns {Array} An array of objects containing details of each * collection the database is currently managing. */ Db.prototype.collections = function (search) { var arr = [], collections = this._collection, collection, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in collections) { if (collections.hasOwnProperty(i)) { collection = collections[i]; if (search) { if (search.exec(i)) { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } else { arr.push({ name: i, count: collection.count(), linked: collection.isLinked !== undefined ? collection.isLinked() : false }); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Collection'); module.exports = Collection; },{"./Condition":9,"./Index2d":16,"./IndexBinaryTree":17,"./IndexHashMap":18,"./KeyValueStore":19,"./Metrics":20,"./Overload":33,"./Path":35,"./ReactorIO":39,"./Shared":41}],8:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, DbInit, Collection; Shared = _dereq_('./Shared'); /** * Creates a new collection group. Collection groups allow single operations to be * propagated to multiple collections at once. CRUD operations against a collection * group are in fed to the group's collections. Useful when separating out slightly * different data into multiple collections but querying as one collection. * @constructor */ var CollectionGroup = function () { this.init.apply(this, arguments); }; CollectionGroup.prototype.init = function (name) { var self = this; self._name = name; self._data = new Collection('__FDB__cg_data_' + self._name); self._collections = []; self._view = []; }; Shared.addModule('CollectionGroup', CollectionGroup); Shared.mixin(CollectionGroup.prototype, 'Mixin.Common'); Shared.mixin(CollectionGroup.prototype, 'Mixin.ChainReactor'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Constants'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Triggers'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Tags'); Shared.mixin(CollectionGroup.prototype, 'Mixin.Events'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; DbInit = Shared.modules.Db.prototype.init; CollectionGroup.prototype.on = function () { this._data.on.apply(this._data, arguments); }; CollectionGroup.prototype.off = function () { this._data.off.apply(this._data, arguments); }; CollectionGroup.prototype.emit = function () { this._data.emit.apply(this._data, arguments); }; /** * Gets / sets the primary key for this collection group. * @param {String=} keyName The name of the primary key. * @returns {*} */ CollectionGroup.prototype.primaryKey = function (keyName) { if (keyName !== undefined) { this._primaryKey = keyName; return this; } return this._primaryKey; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'state'); /** * Gets / sets the db instance the collection group belongs to. * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'db'); /** * Gets / sets the instance name. * @param {String=} name The new name to set. * @returns {*} */ Shared.synthesize(CollectionGroup.prototype, 'name'); CollectionGroup.prototype.addCollection = function (collection) { if (collection) { if (this._collections.indexOf(collection) === -1) { //var self = this; // Check for compatible primary keys if (this._collections.length) { if (this._primaryKey !== collection.primaryKey()) { throw(this.logIdentifier() + ' All collections in a collection group must have the same primary key!'); } } else { // Set the primary key to the first collection added this.primaryKey(collection.primaryKey()); } // Add the collection this._collections.push(collection); collection._groups = collection._groups || []; collection._groups.push(this); collection.chain(this); // Hook the collection's drop event to destroy group data collection.on('drop', function () { // Remove collection from any group associations if (collection._groups && collection._groups.length) { var groupArr = [], i; // Copy the group array because if we call removeCollection on a group // it will alter the groups array of this collection mid-loop! for (i = 0; i < collection._groups.length; i++) { groupArr.push(collection._groups[i]); } // Loop any groups we are part of and remove ourselves from them for (i = 0; i < groupArr.length; i++) { collection._groups[i].removeCollection(collection); } } delete collection._groups; }); // Add collection's data this._data.insert(collection.find()); } } return this; }; CollectionGroup.prototype.removeCollection = function (collection) { if (collection) { var collectionIndex = this._collections.indexOf(collection), groupIndex; if (collectionIndex !== -1) { collection.unChain(this); this._collections.splice(collectionIndex, 1); collection._groups = collection._groups || []; groupIndex = collection._groups.indexOf(this); if (groupIndex !== -1) { collection._groups.splice(groupIndex, 1); } collection.off('drop'); } if (this._collections.length === 0) { // Wipe the primary key delete this._primaryKey; } } return this; }; CollectionGroup.prototype._chainHandler = function (chainPacket) { //sender = chainPacket.sender; switch (chainPacket.type) { case 'setData': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Remove old data this._data.remove(chainPacket.data.oldData); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'insert': // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Add new data this._data.insert(chainPacket.data.dataSet); break; case 'update': // Update data this._data.update(chainPacket.data.query, chainPacket.data.update, chainPacket.options); break; case 'remove': this._data.remove(chainPacket.data.query, chainPacket.options); break; default: break; } }; CollectionGroup.prototype.insert = function () { this._collectionsRun('insert', arguments); }; CollectionGroup.prototype.update = function () { this._collectionsRun('update', arguments); }; CollectionGroup.prototype.updateById = function () { this._collectionsRun('updateById', arguments); }; CollectionGroup.prototype.remove = function () { this._collectionsRun('remove', arguments); }; CollectionGroup.prototype._collectionsRun = function (type, args) { for (var i = 0; i < this._collections.length; i++) { this._collections[i][type].apply(this._collections[i], args); } }; CollectionGroup.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Helper method that removes a document that matches the given id. * @param {String} id The id of the document to remove. */ CollectionGroup.prototype.removeById = function (id) { // Loop the collections in this group and apply the remove for (var i = 0; i < this._collections.length; i++) { this._collections[i].removeById(id); } }; /** * Uses the passed query to generate a new collection with results * matching the query parameters. * * @param query * @param options * @returns {*} */ CollectionGroup.prototype.subset = function (query, options) { var result = this.find(query, options); return new Collection() .subsetOf(this) .primaryKey(this._primaryKey) .setData(result); }; /** * Drops a collection group from the database. * @returns {boolean} True on success, false on failure. */ CollectionGroup.prototype.drop = function (callback) { if (!this.isDropped()) { var i, collArr, viewArr; if (this._debug) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; if (this._collections && this._collections.length) { collArr = [].concat(this._collections); for (i = 0; i < collArr.length; i++) { this.removeCollection(collArr[i]); } } if (this._view && this._view.length) { viewArr = [].concat(this._view); for (i = 0; i < viewArr.length; i++) { this._removeView(viewArr[i]); } } this.emit('drop', this); delete this._listeners; if (callback) { callback(false, true); } } return true; }; // Extend DB to include collection groups Db.prototype.init = function () { this._collectionGroup = {}; DbInit.apply(this, arguments); }; /** * Creates a new collectionGroup instance or returns an existing * instance if one already exists with the passed name. * @func collectionGroup * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.collectionGroup = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof CollectionGroup) { return name; } if (this._collectionGroup && this._collectionGroup[name]) { return this._collectionGroup[name]; } this._collectionGroup[name] = new CollectionGroup(name).db(this); self.deferEmit('create', self._collectionGroup[name], 'collectionGroup', name); return this._collectionGroup[name]; } else { // Return an object of collection data return this._collectionGroup; } }; /** * Returns an array of collection groups the DB currently has. * @returns {Array} An array of objects containing details of each collection group * the database is currently managing. */ Db.prototype.collectionGroups = function () { var arr = [], i; for (i in this._collectionGroup) { if (this._collectionGroup.hasOwnProperty(i)) { arr.push({ name: i }); } } return arr; }; module.exports = CollectionGroup; },{"./Collection":7,"./Shared":41}],9:[function(_dereq_,module,exports){ "use strict"; /** * The condition class monitors a data source and updates it's internal * state depending on clauses that it has been given. When all clauses * are satisfied the then() callback is fired. If conditions were met * but data changed that made them un-met, the else() callback is fired. */ var //Overload = require('./Overload'), Shared, Condition; Shared = _dereq_('./Shared'); /** * Create a constructor method that calls the instance's init method. * This allows the constructor to be overridden by other modules because * they can override the init method with their own. */ Condition = function () { this.init.apply(this, arguments); }; Condition.prototype.init = function (dataSource, id, clause) { this._dataSource = dataSource; this._id = id; this._query = [clause]; this._started = false; this._state = [false]; this._satisfied = false; // Set this to true by default for faster performance this.earlyExit(true); }; // Tell ForerunnerDB about our new module Shared.addModule('Condition', Condition); // Mixin some commonly used methods Shared.mixin(Condition.prototype, 'Mixin.Common'); Shared.mixin(Condition.prototype, 'Mixin.ChainReactor'); Shared.synthesize(Condition.prototype, 'id'); Shared.synthesize(Condition.prototype, 'then'); Shared.synthesize(Condition.prototype, 'else'); Shared.synthesize(Condition.prototype, 'earlyExit'); Shared.synthesize(Condition.prototype, 'debug'); /** * Adds a new clause to the condition. * @param {Object} clause The query clause to add to the condition. * @returns {Condition} */ Condition.prototype.and = function (clause) { this._query.push(clause); this._state.push(false); return this; }; /** * Starts the condition so that changes to data will call callback * methods according to clauses being met. * @param {*} initialState Initial state of condition. * @returns {Condition} */ Condition.prototype.start = function (initialState) { if (!this._started) { var self = this; if (arguments.length !== 0) { this._satisfied = initialState; } // Resolve the current state this._updateStates(); self._onChange = function () { self._updateStates(); }; // Create a chain reactor link to the data source so we start receiving CRUD ops from it this._dataSource.on('change', self._onChange); this._started = true; } return this; }; /** * Updates the internal status of all the clauses against the underlying * data source. * @private */ Condition.prototype._updateStates = function () { var satisfied = true, i; for (i = 0; i < this._query.length; i++) { this._state[i] = this._dataSource.count(this._query[i]) > 0; if (this._debug) { console.log(this.logIdentifier() + ' Evaluating', this._query[i], '=', this._query[i]); } if (!this._state[i]) { satisfied = false; // Early exit since we have found a state that is not true if (this._earlyExit) { break; } } } if (this._satisfied !== satisfied) { // Our state has changed, fire the relevant operation if (satisfied) { // Fire the "then" operation if (this._then) { this._then(); } } else { // Fire the "else" operation if (this._else) { this._else(); } } this._satisfied = satisfied; } }; /** * Stops the condition so that callbacks will no longer fire. * @returns {Condition} */ Condition.prototype.stop = function () { if (this._started) { this._dataSource.off('change', this._onChange); delete this._onChange; this._started = false; } return this; }; /** * Drops the condition and removes it from memory. * @returns {Condition} */ Condition.prototype.drop = function () { this.stop(); delete this._dataSource.when[this._id]; return this; }; // Tell ForerunnerDB that our module has finished loading Shared.finishModule('Condition'); module.exports = Condition; },{"./Shared":41}],10:[function(_dereq_,module,exports){ /* License Copyright (c) 2015 Irrelon Software Limited http://www.irrelon.com http://www.forerunnerdb.com Please visit the license page to see latest license information: http://www.forerunnerdb.com/licensing.html */ "use strict"; var Shared, Db, Metrics, Overload, _instances = []; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB instance. Core instances handle the lifecycle of * multiple database instances. * @constructor */ var Core = function (val) { this.init.apply(this, arguments); }; Core.prototype.init = function (name) { this._db = {}; this._debug = {}; this._name = name || 'ForerunnerDB'; _instances.push(this); }; /** * Returns the number of instantiated ForerunnerDB objects. * @returns {Number} The number of instantiated instances. */ Core.prototype.instantiatedCount = function () { return _instances.length; }; /** * Get all instances as an array or a single ForerunnerDB instance * by it's array index. * @param {Number=} index Optional index of instance to get. * @returns {Array|Object} Array of instances or a single instance. */ Core.prototype.instances = function (index) { if (index !== undefined) { return _instances[index]; } return _instances; }; /** * Get all instances as an array of instance names or a single ForerunnerDB * instance by it's name. * @param {String=} name Optional name of instance to get. * @returns {Array|Object} Array of instance names or a single instance. */ Core.prototype.namedInstances = function (name) { var i, instArr; if (name !== undefined) { for (i = 0; i < _instances.length; i++) { if (_instances[i].name === name) { return _instances[i]; } } return undefined; } instArr = []; for (i = 0; i < _instances.length; i++) { instArr.push(_instances[i].name); } return instArr; }; Core.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if an array of named modules are loaded and if so * calls the passed callback method. * @func moduleLoaded * @memberof Core * @param {Array} moduleName The array of module names to check for. * @param {Function} callback The callback method to call if modules are loaded. */ 'array, function': function (moduleNameArr, callback) { var moduleName, i; for (i = 0; i < moduleNameArr.length; i++) { moduleName = moduleNameArr[i]; if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } } } if (callback) { callback(); } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Core * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Core.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded() method to non-instantiated object ForerunnerDB Core.moduleLoaded = Core.prototype.moduleLoaded; // Expose version() method to non-instantiated object ForerunnerDB Core.version = Core.prototype.version; // Expose instances() method to non-instantiated object ForerunnerDB Core.instances = Core.prototype.instances; // Expose instantiatedCount() method to non-instantiated object ForerunnerDB Core.instantiatedCount = Core.prototype.instantiatedCount; // Provide public access to the Shared object Core.shared = Shared; Core.prototype.shared = Shared; Shared.addModule('Core', Core); Shared.mixin(Core.prototype, 'Mixin.Common'); Shared.mixin(Core.prototype, 'Mixin.Constants'); Db = _dereq_('./Db.js'); Metrics = _dereq_('./Metrics.js'); /** * Gets / sets the name of the instance. This is primarily used for * name-spacing persistent storage. * @param {String=} val The name of the instance to set. * @returns {*} */ Shared.synthesize(Core.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Core.prototype, 'mongoEmulation'); // Set a flag to determine environment Core.prototype._isServer = false; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Core.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Core.prototype.isServer = function () { return this._isServer; }; /** * Added to provide an error message for users who have not seen * the new instantiation breaking change warning and try to get * a collection directly from the core instance. */ Core.prototype.collection = function () { throw("ForerunnerDB's instantiation has changed since version 1.3.36 to support multiple database instances. Please see the readme.md file for the minor change you have to make to get your project back up and running, or see the issue related to this change at https://github.com/Irrelon/ForerunnerDB/issues/44"); }; module.exports = Core; },{"./Db.js":11,"./Metrics.js":20,"./Overload":33,"./Shared":41}],11:[function(_dereq_,module,exports){ "use strict"; var Shared, Core, Collection, Metrics, Checksum, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * Creates a new ForerunnerDB database instance. * @constructor */ var Db = function (name, core) { this.init.apply(this, arguments); }; Db.prototype.init = function (name, core) { this.core(core); this._primaryKey = '_id'; this._name = name; this._collection = {}; this._debug = {}; }; Shared.addModule('Db', Db); Db.prototype.moduleLoaded = new Overload({ /** * Checks if a module has been loaded into the database. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @returns {Boolean} True if the module is loaded, false if not. */ 'string': function (moduleName) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } return true; } return false; }, /** * Checks if a module is loaded and if so calls the passed * callback method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} callback The callback method to call if module is loaded. */ 'string, function': function (moduleName, callback) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { return false; } } if (callback) { callback(); } } }, /** * Checks if a module is loaded and if so calls the passed * success method, otherwise calls the failure method. * @func moduleLoaded * @memberof Db * @param {String} moduleName The name of the module to check for. * @param {Function} success The callback method to call if module is loaded. * @param {Function} failure The callback method to call if module not loaded. */ 'string, function, function': function (moduleName, success, failure) { if (moduleName !== undefined) { moduleName = moduleName.replace(/ /g, ''); var modules = moduleName.split(','), index; for (index = 0; index < modules.length; index++) { if (!Shared.modules[modules[index]]) { failure(); return false; } } success(); } } }); /** * Checks version against the string passed and if it matches (or partially matches) * then the callback is called. * @param {String} val The version to check against. * @param {Function} callback The callback to call if match is true. * @returns {Boolean} */ Db.prototype.version = function (val, callback) { if (val !== undefined) { if (Shared.version.indexOf(val) === 0) { if (callback) { callback(); } return true; } return false; } return Shared.version; }; // Expose moduleLoaded method to non-instantiated object ForerunnerDB Db.moduleLoaded = Db.prototype.moduleLoaded; // Expose version method to non-instantiated object ForerunnerDB Db.version = Db.prototype.version; // Provide public access to the Shared object Db.shared = Shared; Db.prototype.shared = Shared; Shared.addModule('Db', Db); Shared.mixin(Db.prototype, 'Mixin.Common'); Shared.mixin(Db.prototype, 'Mixin.ChainReactor'); Shared.mixin(Db.prototype, 'Mixin.Constants'); Shared.mixin(Db.prototype, 'Mixin.Tags'); Shared.mixin(Db.prototype, 'Mixin.Events'); Core = Shared.modules.Core; Collection = _dereq_('./Collection.js'); Metrics = _dereq_('./Metrics.js'); Checksum = _dereq_('./Checksum.js'); Db.prototype._isServer = false; /** * Gets / sets the core object this database belongs to. */ Shared.synthesize(Db.prototype, 'core'); /** * Gets / sets the default primary key for new collections. * @param {String=} val The name of the primary key to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'primaryKey'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'state'); /** * Gets / sets the name of the database. * @param {String=} val The name of the database to set. * @returns {*} */ Shared.synthesize(Db.prototype, 'name'); /** * Gets / sets mongodb emulation mode. * @param {Boolean=} val True to enable, false to disable. * @returns {*} */ Shared.synthesize(Db.prototype, 'mongoEmulation'); /** * Returns true if ForerunnerDB is running on a client browser. * @returns {boolean} */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Returns true if ForerunnerDB is running on a server. * @returns {boolean} */ Db.prototype.isServer = function () { return this._isServer; }; /** * Returns a checksum of a string. * @param {String} string The string to checksum. * @return {String} The checksum generated. */ Db.prototype.Checksum = Checksum; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a browser. */ Db.prototype.isClient = function () { return !this._isServer; }; /** * Checks if the database is running on a client (browser) or * a server (node.js). * @returns {Boolean} Returns true if running on a server. */ Db.prototype.isServer = function () { return this._isServer; }; /** * Converts a normal javascript array of objects into a DB collection. * @param {Array} arr An array of objects. * @returns {Collection} A new collection instance with the data set to the * array passed. */ Db.prototype.arrayToCollection = function (arr) { return new Collection().setData(arr); }; /** * Registers an event listener against an event name. * @param {String} event The name of the event to listen for. * @param {Function} listener The listener method to call when * the event is fired. * @returns {*} */ /*Db.prototype.on = function(event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || []; this._listeners[event].push(listener); return this; };*/ /** * De-registers an event listener from an event name. * @param {String} event The name of the event to stop listening for. * @param {Function} listener The listener method passed to on() when * registering the event listener. * @returns {*} */ /*Db.prototype.off = function(event, listener) { if (event in this._listeners) { var arr = this._listeners[event], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } return this; };*/ /** * Emits an event by name with the given data. * @param {String} event The name of the event to emit. * @param {*=} data The data to emit with the event. * @returns {*} */ /*Db.prototype.emit = function(event, data) { this._listeners = this._listeners || {}; if (event in this._listeners) { var arr = this._listeners[event], arrCount = arr.length, arrIndex; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arr[arrIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } return this; };*/ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object. * @param search String or search object. * @returns {Array} */ Db.prototype.peek = function (search) { var i, coll, arr = [], typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = arr.concat(coll.peek(search)); } else { arr = arr.concat(coll.find(search)); } } } return arr; }; /** * Find all documents across all collections in the database that match the passed * string or search object and return them in an object where each key is the name * of the collection that the document was matched in. * @param search String or search object. * @returns {object} */ Db.prototype.peekCat = function (search) { var i, coll, cat = {}, arr, typeOfSearch = typeof search; // Loop collections for (i in this._collection) { if (this._collection.hasOwnProperty(i)) { coll = this._collection[i]; if (typeOfSearch === 'string') { arr = coll.peek(search); if (arr && arr.length) { cat[coll.name()] = arr; } } else { arr = coll.find(search); if (arr && arr.length) { cat[coll.name()] = arr; } } } } return cat; }; Db.prototype.drop = new Overload({ /** * Drops the database. * @func drop * @memberof Db */ '': function () { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional callback method. * @func drop * @memberof Db * @param {Function} callback Optional callback method. */ 'function': function (callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database with optional persistent storage drop. Persistent * storage is dropped by default if no preference is provided. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. */ 'boolean': function (removePersist) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; }, /** * Drops the database and optionally controls dropping persistent storage * and callback method. * @func drop * @memberof Db * @param {Boolean} removePersist Drop persistent storage for this database. * @param {Function} callback Optional callback method. */ 'boolean, function': function (removePersist, callback) { if (!this.isDropped()) { var arr = this.collections(), arrCount = arr.length, arrIndex, finishCount = 0, afterDrop = function () { finishCount++; if (finishCount === arrCount) { if (callback) { callback(); } } }; this._state = 'dropped'; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { this.collection(arr[arrIndex].name).drop(removePersist, afterDrop); delete this._collection[arr[arrIndex].name]; } this.emit('drop', this); delete this._listeners; delete this._core._db[this._name]; } return true; } }); /** * Gets a database instance by name. * @memberof Core * @param {String=} name Optional name of the database. If none is provided * a random name is assigned. * @returns {Db} */ Core.prototype.db = function (name) { // Handle being passed an instance if (name instanceof Db) { return name; } if (!name) { name = this.objectId(); } this._db[name] = this._db[name] || new Db(name, this); this._db[name].mongoEmulation(this.mongoEmulation()); return this._db[name]; }; /** * Returns an array of databases that ForerunnerDB currently has. * @memberof Core * @param {String|RegExp=} search The optional search string or regular expression to use * to match collection names against. * @returns {Array} An array of objects containing details of each database * that ForerunnerDB is currently managing and it's child entities. */ Core.prototype.databases = function (search) { var arr = [], tmpObj, addDb, i; if (search) { if (!(search instanceof RegExp)) { // Turn the search into a regular expression search = new RegExp(search); } } for (i in this._db) { if (this._db.hasOwnProperty(i)) { addDb = true; if (search) { if (!search.exec(i)) { addDb = false; } } if (addDb) { tmpObj = { name: i, children: [] }; if (this.shared.moduleExists('Collection')) { tmpObj.children.push({ module: 'collection', moduleName: 'Collections', count: this._db[i].collections().length }); } if (this.shared.moduleExists('CollectionGroup')) { tmpObj.children.push({ module: 'collectionGroup', moduleName: 'Collection Groups', count: this._db[i].collectionGroups().length }); } if (this.shared.moduleExists('Document')) { tmpObj.children.push({ module: 'document', moduleName: 'Documents', count: this._db[i].documents().length }); } if (this.shared.moduleExists('Grid')) { tmpObj.children.push({ module: 'grid', moduleName: 'Grids', count: this._db[i].grids().length }); } if (this.shared.moduleExists('Overview')) { tmpObj.children.push({ module: 'overview', moduleName: 'Overviews', count: this._db[i].overviews().length }); } if (this.shared.moduleExists('View')) { tmpObj.children.push({ module: 'view', moduleName: 'Views', count: this._db[i].views().length }); } arr.push(tmpObj); } } } arr.sort(function (a, b) { return a.name.localeCompare(b.name); }); return arr; }; Shared.finishModule('Db'); module.exports = Db; },{"./Checksum.js":6,"./Collection.js":7,"./Metrics.js":20,"./Overload":33,"./Shared":41}],12:[function(_dereq_,module,exports){ "use strict"; // TODO: Remove the _update* methods because we are already mixing them // TODO: in now via Mixin.Updating and update autobind to extend the _update* // TODO: methods like we already do with collection var Shared, Collection, Db; Shared = _dereq_('./Shared'); /** * Creates a new Document instance. Documents allow you to create individual * objects that can have standard ForerunnerDB CRUD operations run against * them, as well as data-binding if the AutoBind module is included in your * project. * @name Document * @class Document * @constructor */ var FdbDocument = function () { this.init.apply(this, arguments); }; FdbDocument.prototype.init = function (name) { this._name = name; this._data = {}; }; Shared.addModule('Document', FdbDocument); Shared.mixin(FdbDocument.prototype, 'Mixin.Common'); Shared.mixin(FdbDocument.prototype, 'Mixin.Events'); Shared.mixin(FdbDocument.prototype, 'Mixin.ChainReactor'); Shared.mixin(FdbDocument.prototype, 'Mixin.Constants'); Shared.mixin(FdbDocument.prototype, 'Mixin.Triggers'); Shared.mixin(FdbDocument.prototype, 'Mixin.Matching'); Shared.mixin(FdbDocument.prototype, 'Mixin.Updating'); Shared.mixin(FdbDocument.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @func state * @memberof Document * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'state'); /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Document * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'db'); /** * Gets / sets the document name. * @func name * @memberof Document * @param {String=} val The name to assign * @returns {*} */ Shared.synthesize(FdbDocument.prototype, 'name'); /** * Sets the data for the document. * @func setData * @memberof Document * @param data * @param options * @returns {Document} */ FdbDocument.prototype.setData = function (data, options) { var i, $unset; if (data) { options = options || { $decouple: true }; if (options && options.$decouple === true) { data = this.decouple(data); } if (this._linked) { $unset = {}; // Remove keys that don't exist in the new data from the current object for (i in this._data) { if (i.substr(0, 6) !== 'jQuery' && this._data.hasOwnProperty(i)) { // Check if existing data has key if (data[i] === undefined) { // Add property name to those to unset $unset[i] = 1; } } } data.$unset = $unset; // Now update the object with new data this.updateObject(this._data, data, {}); } else { // Straight data assignment this._data = data; } this.deferEmit('change', {type: 'setData', data: this.decouple(this._data)}); } return this; }; /** * Gets the document's data returned as a single object. * @func find * @memberof Document * @param {Object} query The query object - currently unused, just * provide a blank object e.g. {} * @param {Object=} options An options object. * @returns {Object} The document's data object. */ FdbDocument.prototype.find = function (query, options) { var result; if (options && options.$decouple === false) { result = this._data; } else { result = this.decouple(this._data); } return result; }; /** * Modifies the document. This will update the document with the data held in 'update'. * @func update * @memberof Document * @param {Object} query The query that must be matched for a document to be * operated on. * @param {Object} update The object containing updated key/values. Any keys that * match keys on the existing document will be overwritten with this data. Any * keys that do not currently exist on the document will be added to the document. * @param {Object=} options An options object. * @returns {Array} The items that were updated. */ FdbDocument.prototype.update = function (query, update, options) { var result = this.updateObject(this._data, update, query, options); if (result) { this.deferEmit('change', {type: 'update', data: this.decouple(this._data)}); } }; /** * Internal method for document updating. * @func updateObject * @memberof Document * @param {Object} doc The document to update. * @param {Object} update The object with key/value pairs to update the document with. * @param {Object} query The query object that we need to match to perform an update. * @param {Object} options An options object. * @param {String} path The current recursive path. * @param {String} opType The type of update operation to perform, if none is specified * default is to set new data against matching fields. * @returns {Boolean} True if the document was updated with new / changed data or * false if it was not updated because the data was the same. * @private */ FdbDocument.prototype.updateObject = Collection.prototype.updateObject; /** * Determines if the passed key has an array positional mark (a dollar at the end * of its name). * @func _isPositionalKey * @memberof Document * @param {String} key The key to check. * @returns {Boolean} True if it is a positional or false if not. * @private */ FdbDocument.prototype._isPositionalKey = function (key) { return key.substr(key.length - 2, 2) === '.$'; }; /** * Updates a property on an object depending on if the collection is * currently running data-binding or not. * @func _updateProperty * @memberof Document * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ FdbDocument.prototype._updateProperty = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, val); if (this.debug()) { console.log(this.logIdentifier() + ' Setting data-bound document property "' + prop + '"'); } } else { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } } }; /** * Increments a value for a property on a document by the passed number. * @func _updateIncrement * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ FdbDocument.prototype._updateIncrement = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] + val); } else { doc[prop] += val; } }; /** * Changes the index of an item in the passed array. * @func _updateSpliceMove * @memberof Document * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ FdbDocument.prototype._updateSpliceMove = function (arr, indexFrom, indexTo) { if (this._linked) { window.jQuery.observable(arr).move(indexFrom, indexTo); if (this.debug()) { console.log(this.logIdentifier() + ' Moving data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } else { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } } }; /** * Inserts an item into the passed array at the specified index. * @func _updateSplicePush * @memberof Document * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updateSplicePush = function (arr, index, doc) { if (arr.length > index) { if (this._linked) { window.jQuery.observable(arr).insert(index, doc); } else { arr.splice(index, 0, doc); } } else { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } } }; /** * Inserts an item at the end of an array. * @func _updatePush * @memberof Document * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ FdbDocument.prototype._updatePush = function (arr, doc) { if (this._linked) { window.jQuery.observable(arr).insert(doc); } else { arr.push(doc); } }; /** * Removes an item from the passed array. * @func _updatePull * @memberof Document * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ FdbDocument.prototype._updatePull = function (arr, index) { if (this._linked) { window.jQuery.observable(arr).remove(index); } else { arr.splice(index, 1); } }; /** * Multiplies a value for a property on a document by the passed number. * @func _updateMultiply * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ FdbDocument.prototype._updateMultiply = function (doc, prop, val) { if (this._linked) { window.jQuery.observable(doc).setProperty(prop, doc[prop] * val); } else { doc[prop] *= val; } }; /** * Renames a property on a document to the passed property. * @func _updateRename * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ FdbDocument.prototype._updateRename = function (doc, prop, val) { var existingVal = doc[prop]; if (this._linked) { window.jQuery.observable(doc).setProperty(val, existingVal); window.jQuery.observable(doc).removeProperty(prop); } else { doc[val] = existingVal; delete doc[prop]; } }; /** * Deletes a property on a document. * @func _updateUnset * @memberof Document * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ FdbDocument.prototype._updateUnset = function (doc, prop) { if (this._linked) { window.jQuery.observable(doc).removeProperty(prop); } else { delete doc[prop]; } }; /** * Drops the document. * @func drop * @memberof Document * @returns {boolean} True if successful, false if not. */ FdbDocument.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._db && this._name) { if (this._db && this._db._document && this._db._document[this._name]) { this._state = 'dropped'; delete this._db._document[this._name]; delete this._data; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } } } else { return true; } return false; }; /** * Creates a new document instance or returns an existing * instance if one already exists with the passed name. * @func document * @memberOf Db * @param {String} name The name of the instance. * @returns {*} */ Db.prototype.document = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof FdbDocument) { if (name.state() !== 'droppped') { return name; } else { name = name.name(); } } if (this._document && this._document[name]) { return this._document[name]; } this._document = this._document || {}; this._document[name] = new FdbDocument(name).db(this); self.deferEmit('create', self._document[name], 'document', name); return this._document[name]; } else { // Return an object of document data return this._document; } }; /** * Returns an array of documents the DB currently has. * @func documents * @memberof Db * @returns {Array} An array of objects containing details of each document * the database is currently managing. */ Db.prototype.documents = function () { var arr = [], item, i; for (i in this._document) { if (this._document.hasOwnProperty(i)) { item = this._document[i]; arr.push({ name: i, linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Document'); module.exports = FdbDocument; },{"./Collection":7,"./Shared":41}],13:[function(_dereq_,module,exports){ // geohash.js // Geohash library for Javascript // (c) 2008 David Troy // Distributed under the MIT License // Original at: https://github.com/davetroy/geohash-js // Modified by Irrelon Software Limited (http://www.irrelon.com) // to clean up and modularise the code using Node.js-style exports // and add a few helper methods. // @by Rob Evans - rob@irrelon.com "use strict"; /* Define some shared constants that will be used by all instances of the module. */ var bits, base32, neighbors, borders, PI180 = Math.PI / 180, PI180R = 180 / Math.PI, earthRadius = 6371; // mean radius of the earth bits = [16, 8, 4, 2, 1]; base32 = "0123456789bcdefghjkmnpqrstuvwxyz"; neighbors = { right: {even: "bc01fg45238967deuvhjyznpkmstqrwx"}, left: {even: "238967debc01fg45kmstqrwxuvhjyznp"}, top: {even: "p0r21436x8zb9dcf5h7kjnmqesgutwvy"}, bottom: {even: "14365h7k9dcfesgujnmqp0r2twvyx8zb"} }; borders = { right: {even: "bcfguvyz"}, left: {even: "0145hjnp"}, top: {even: "prxz"}, bottom: {even: "028b"} }; neighbors.bottom.odd = neighbors.left.even; neighbors.top.odd = neighbors.right.even; neighbors.left.odd = neighbors.bottom.even; neighbors.right.odd = neighbors.top.even; borders.bottom.odd = borders.left.even; borders.top.odd = borders.right.even; borders.left.odd = borders.bottom.even; borders.right.odd = borders.top.even; var GeoHash = function () {}; /** * Converts degrees to radians. * @param {Number} degrees * @return {Number} radians */ GeoHash.prototype.radians = function radians (degrees) { return degrees * PI180; }; /** * Converts radians to degrees. * @param {Number} radians * @return {Number} degrees */ GeoHash.prototype.degrees = function (radians) { return radians * PI180R; }; GeoHash.prototype.refineInterval = function (interval, cd, mask) { if (cd & mask) { //jshint ignore: line interval[0] = (interval[0] + interval[1]) / 2; } else { interval[1] = (interval[0] + interval[1]) / 2; } }; /** * Calculates all surrounding neighbours of a hash and returns them. * @param {String} centerHash The hash at the center of the grid. * @param options * @returns {*} */ GeoHash.prototype.calculateNeighbours = function (centerHash, options) { var response; if (!options || options.type === 'object') { response = { center: centerHash, left: this.calculateAdjacent(centerHash, 'left'), right: this.calculateAdjacent(centerHash, 'right'), top: this.calculateAdjacent(centerHash, 'top'), bottom: this.calculateAdjacent(centerHash, 'bottom') }; response.topLeft = this.calculateAdjacent(response.left, 'top'); response.topRight = this.calculateAdjacent(response.right, 'top'); response.bottomLeft = this.calculateAdjacent(response.left, 'bottom'); response.bottomRight = this.calculateAdjacent(response.right, 'bottom'); } else { response = []; response[4] = centerHash; response[3] = this.calculateAdjacent(centerHash, 'left'); response[5] = this.calculateAdjacent(centerHash, 'right'); response[1] = this.calculateAdjacent(centerHash, 'top'); response[7] = this.calculateAdjacent(centerHash, 'bottom'); response[0] = this.calculateAdjacent(response[3], 'top'); response[2] = this.calculateAdjacent(response[5], 'top'); response[6] = this.calculateAdjacent(response[3], 'bottom'); response[8] = this.calculateAdjacent(response[5], 'bottom'); } return response; }; /** * Calculates a new lat/lng by travelling from the center point in the * bearing specified for the distance specified. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param {Number} distanceKm The distance to travel in kilometers. * @param {Number} bearing The bearing to travel in degrees (zero is * north). * @returns {{lat: Number, lng: Number}} */ GeoHash.prototype.calculateLatLngByDistanceBearing = function (centerPoint, distanceKm, bearing) { var curLon = centerPoint[1], curLat = centerPoint[0], destLat = Math.asin(Math.sin(this.radians(curLat)) * Math.cos(distanceKm / earthRadius) + Math.cos(this.radians(curLat)) * Math.sin(distanceKm / earthRadius) * Math.cos(this.radians(bearing))), tmpLon = this.radians(curLon) + Math.atan2(Math.sin(this.radians(bearing)) * Math.sin(distanceKm / earthRadius) * Math.cos(this.radians(curLat)), Math.cos(distanceKm / earthRadius) - Math.sin(this.radians(curLat)) * Math.sin(destLat)), destLon = (tmpLon + 3 * Math.PI) % (2 * Math.PI) - Math.PI; // normalise to -180..+180º return { lat: this.degrees(destLat), lng: this.degrees(destLon) }; }; /** * Calculates the extents of a bounding box around the center point which * encompasses the radius in kilometers passed. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param radiusKm Radius in kilometers. * @returns {{lat: Array, lng: Array}} */ GeoHash.prototype.calculateExtentByRadius = function (centerPoint, radiusKm) { var maxWest, maxEast, maxNorth, maxSouth, lat = [], lng = []; maxNorth = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 0); maxEast = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 90); maxSouth = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 180); maxWest = this.calculateLatLngByDistanceBearing(centerPoint, radiusKm, 270); lat[0] = maxNorth.lat; lat[1] = maxSouth.lat; lng[0] = maxWest.lng; lng[1] = maxEast.lng; return { lat: lat, lng: lng }; }; /** * Calculates all the geohashes that make up the bounding box that surrounds * the circle created from the center point and radius passed. * @param {Array} centerPoint An array with latitude at index 0 and * longitude at index 1. * @param {Number} radiusKm The radius in kilometers to encompass. * @param {Number} precision The number of characters to limit the returned * geohash strings to. * @returns {Array} The array of geohashes that encompass the bounding box. */ GeoHash.prototype.calculateHashArrayByRadius = function (centerPoint, radiusKm, precision) { var extent = this.calculateExtentByRadius(centerPoint, radiusKm), northWest = [extent.lat[0], extent.lng[0]], northEast = [extent.lat[0], extent.lng[1]], southWest = [extent.lat[1], extent.lng[0]], northWestHash = this.encode(northWest[0], northWest[1], precision), northEastHash = this.encode(northEast[0], northEast[1], precision), southWestHash = this.encode(southWest[0], southWest[1], precision), hash, widthCount = 0, heightCount = 0, widthIndex, heightIndex, hashArray = []; hash = northWestHash; hashArray.push(hash); // Walk from north west to north east until we find the north east geohash while (hash !== northEastHash) { hash = this.calculateAdjacent(hash, 'right'); widthCount++; hashArray.push(hash); } hash = northWestHash; // Walk from north west to south west until we find the south west geohash while (hash !== southWestHash) { hash = this.calculateAdjacent(hash, 'bottom'); heightCount++; } // We now know the width and height in hash boxes of the area, fill in the // rest of the hashes into the hashArray array for (widthIndex = 0; widthIndex <= widthCount; widthIndex++) { hash = hashArray[widthIndex]; for (heightIndex = 0; heightIndex < heightCount; heightIndex++) { hash = this.calculateAdjacent(hash, 'bottom'); hashArray.push(hash); } } return hashArray; }; /** * Calculates an adjacent hash to the hash passed, in the direction * specified. * @param {String} srcHash The hash to calculate adjacent to. * @param {String} dir Either "top", "left", "bottom" or "right". * @returns {String} The resulting geohash. */ GeoHash.prototype.calculateAdjacent = function (srcHash, dir) { srcHash = srcHash.toLowerCase(); var lastChr = srcHash.charAt(srcHash.length - 1), type = (srcHash.length % 2) ? 'odd' : 'even', base = srcHash.substring(0, srcHash.length - 1); if (borders[dir][type].indexOf(lastChr) !== -1) { base = this.calculateAdjacent(base, dir); } return base + base32[neighbors[dir][type].indexOf(lastChr)]; }; /** * Decodes a string geohash back to a longitude/latitude array. * The array contains three latitudes and three longitudes. The * first of each is the lower extent of the geohash bounding box, * the second is the upper extent and the third is the center * of the geohash bounding box. * @param {String} geohash The hash to decode. * @returns {Object} */ GeoHash.prototype.decode = function (geohash) { var isEven = 1, lat = [], lon = [], i, c, cd, j, mask, latErr, lonErr; lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; latErr = 90.0; lonErr = 180.0; for (i = 0; i < geohash.length; i++) { c = geohash[i]; cd = base32.indexOf(c); for (j = 0; j < 5; j++) { mask = bits[j]; if (isEven) { lonErr /= 2; this.refineInterval(lon, cd, mask); } else { latErr /= 2; this.refineInterval(lat, cd, mask); } isEven = !isEven; } } lat[2] = (lat[0] + lat[1]) / 2; lon[2] = (lon[0] + lon[1]) / 2; return { lat: lat, lng: lon }; }; /** * Encodes a longitude/latitude to geohash string. * @param latitude * @param longitude * @param {Number=} precision Length of the geohash string. Defaults to 12. * @returns {String} */ GeoHash.prototype.encode = function (latitude, longitude, precision) { var isEven = 1, mid, lat = [], lon = [], bit = 0, ch = 0, geoHash = ""; if (!precision) { precision = 12; } lat[0] = -90.0; lat[1] = 90.0; lon[0] = -180.0; lon[1] = 180.0; while (geoHash.length < precision) { if (isEven) { mid = (lon[0] + lon[1]) / 2; if (longitude > mid) { ch |= bits[bit]; //jshint ignore: line lon[0] = mid; } else { lon[1] = mid; } } else { mid = (lat[0] + lat[1]) / 2; if (latitude > mid) { ch |= bits[bit]; //jshint ignore: line lat[0] = mid; } else { lat[1] = mid; } } isEven = !isEven; if (bit < 4) { bit++; } else { geoHash += base32[ch]; bit = 0; ch = 0; } } return geoHash; }; if (typeof module !== 'undefined') { module.exports = GeoHash; } },{}],14:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, View, CollectionInit, DbInit, ReactorIO; //Shared = ForerunnerDB.shared; Shared = _dereq_('./Shared'); /** * Creates a new grid instance. * @name Grid * @class Grid * @param {String} selector jQuery selector. * @param {String} template The template selector. * @param {Object=} options The options object to apply to the grid. * @constructor */ var Grid = function (selector, template, options) { this.init.apply(this, arguments); }; Grid.prototype.init = function (selector, template, options) { var self = this; this._baseQuery = {}; this._selector = selector; this._template = template; this._options = options || {}; this._debug = {}; this._id = this.objectId(); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; }; Shared.addModule('Grid', Grid); Shared.mixin(Grid.prototype, 'Mixin.Common'); Shared.mixin(Grid.prototype, 'Mixin.ChainReactor'); Shared.mixin(Grid.prototype, 'Mixin.Constants'); Shared.mixin(Grid.prototype, 'Mixin.Triggers'); Shared.mixin(Grid.prototype, 'Mixin.Events'); Shared.mixin(Grid.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); View = _dereq_('./View'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; /** * Gets / sets the current state. * @func state * @memberof Grid * @param {String=} val The name of the state to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'state'); /** * Gets / sets the current name. * @func name * @memberof Grid * @param {String=} val The name to set. * @returns {Grid} */ Shared.synthesize(Grid.prototype, 'name'); /** * Executes an insert against the grid's underlying data-source. * @func insert * @memberof Grid */ Grid.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the grid's underlying data-source. * @func update * @memberof Grid */ Grid.prototype.update = function () { this._from.update.apply(this._from, arguments); }; /** * Executes an updateById against the grid's underlying data-source. * @func updateById * @memberof Grid */ Grid.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the grid's underlying data-source. * @func remove * @memberof Grid */ Grid.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Sets the data source from which the grid will assemble its data. * @func from * @memberof Grid * @param {View} dataSource The data source to use to assemble grid data. * @returns {Grid} */ Grid.prototype.from = function (dataSource) { //var self = this; if (dataSource !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); } if (typeof(dataSource) === 'string') { dataSource = this._db.collection(dataSource); } this._from = dataSource; this._from.on('drop', this._collectionDroppedWrap); // If the data source has a query method, assign the current // query to our base query so we use it in all further updates if (typeof this._from.query === 'function') { this._baseQuery = this._from.query(); } this.refresh(); } return this; }; /** * Gets / sets the db instance this class instance belongs to. * @func db * @memberof Grid * @param {Db=} db The db instance. * @returns {*} */ Shared.synthesize(Grid.prototype, 'db', function (db) { if (db) { // Apply the same debug settings this.debug(db.debug()); } return this.$super.apply(this, arguments); }); Grid.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from grid delete this._from; } }; /** * Drops a grid and all it's stored data from the database. * @func drop * @memberof Grid * @returns {boolean} True on success, false on failure. */ Grid.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { // Remove data-binding this._from.unlink(this._selector, this.template()); // Kill listeners and references this._from.off('drop', this._collectionDroppedWrap); this._from._removeGrid(this); if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping grid ' + this._selector); } this._state = 'dropped'; if (this._db && this._selector) { delete this._db._grid[this._selector]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._selector; delete this._template; delete this._from; delete this._db; delete this._listeners; return true; } } else { return true; } return false; }; /** * Gets / sets the grid's HTML template to use when rendering. * @func template * @memberof Grid * @param {Selector} template The template's jQuery selector. * @returns {*} */ Grid.prototype.template = function (template) { if (template !== undefined) { this._template = template; return this; } return this._template; }; Grid.prototype._sortGridClick = function (e) { var elem = window.jQuery(e.currentTarget), sortColText = elem.attr('data-grid-sort') || '', sortColDir = parseInt((elem.attr('data-grid-dir') || "-1"), 10) === -1 ? 1 : -1, sortCols = sortColText.split(','), sortObj = {}, i; // Remove all grid sort tags from the grid window.jQuery(this._selector).find('[data-grid-dir]').removeAttr('data-grid-dir'); // Flip the sort direction elem.attr('data-grid-dir', sortColDir); for (i = 0; i < sortCols.length; i++) { sortObj[sortCols] = sortColDir; } Shared.mixin(sortObj, this._options.$orderBy); this.emit('beforeChange', 'sort'); this.emit('beforeSort', sortObj); this._from.orderBy(sortObj); this.emit('sort', sortObj); }; Grid.prototype.query = function (queryObj, queryOptions) { this._baseQuery = queryObj; this._baseQueryOptions = queryOptions; return this; }; /** * Refreshes the grid data such as ordering etc. * @func refresh * @memberof Grid */ Grid.prototype.refresh = function () { if (this._from) { if (this._from.link) { var self = this, elem = window.jQuery(this._selector), sortClickListener = function () { self._sortGridClick.apply(self, arguments); }; // Clear the container elem.html(''); if (self._from.orderBy) { // Remove listeners elem.off('click', '[data-grid-sort]', sortClickListener); } // Set wrap name if none is provided self._options.$wrap = self._options.$wrap || 'gridRow'; // Auto-bind the data to the grid template self._from.link(self._selector, self.template(), self._options); // Check if the data source (collection or view) has an // orderBy method (usually only views) and if so activate // the sorting system if (self._from.orderBy) { // Listen for sort requests elem.on('click', '[data-grid-sort]', sortClickListener); } if (self._from.query) { // Listen for filter requests var queryObj = self.decouple(self._baseQuery); elem.find('[data-grid-filter]').each(function (index, filterElem) { filterElem = window.jQuery(filterElem); var filterField = filterElem.attr('data-grid-filter'), filterVarType = filterElem.attr('data-grid-vartype'), filterSort = {}, title = filterElem.html(), dropDownButton, dropDownMenu, template, onFilterSourceChange, filterQuery, filterView = self._db.view('tmpGridFilter_' + self._id + '_' + filterField); filterSort[filterField] = 1; filterQuery = { $distinct: filterSort }; filterView .query(filterQuery) .orderBy(filterSort) .from(self._from._from); onFilterSourceChange = function () { filterView.refresh(); }; // Listen for changes on the filter source and update // the filters if changes occur self._from._from.on('change', onFilterSourceChange); // This bit of commented code can filter other filter // views so that only items that match other filter // selections show in the other filters, but this can // be confusing to the user. The best possible way to // use this would be to "grey out" the selections that // cannot be used because they would return zero results // when used in conjunction with other filter selections. /*self._from.on('change', function () { if (self._from && self._from instanceof View) { var query = self._from.query(); query.$distinct = filterSort; delete query[filterField]; filterView .query(query); console.log(self._from._from.find(query)); } });*/ // Listen for the grid being dropped and remove listener // for changes on filter source self.on('drop', function () { if (self._from && self._from._from) { self._from._from.off('change', onFilterSourceChange); } filterView.drop(); }); template = [ '<div class="dropdown" id="' + self._id + '_' + filterField + '">', '<button class="btn btn-default dropdown-toggle" type="button" id="' + self._id + '_' + filterField + '_dropdownButton" data-toggle="dropdown" aria-expanded="true">', title + ' <span class="caret"></span>', '</button>', '</div>' ]; dropDownButton = window.jQuery(template.join('')); dropDownMenu = window.jQuery('<ul class="dropdown-menu" role="menu" id="' + self._id + '_' + filterField + '_dropdownMenu"></ul>'); dropDownButton.append(dropDownMenu); filterElem.html(dropDownButton); // Data-link the underlying data to the grid filter drop-down filterView.link(dropDownMenu, { template: [ '<li role="presentation" class="input-group" style="width: 240px; padding-left: 10px; padding-right: 10px; padding-top: 5px;">', '<input type="search" class="form-control gridFilterSearch" placeholder="Search...">', '<span class="input-group-btn">', '<button class="btn btn-default gridFilterClearSearch" type="button"><span class="glyphicon glyphicon-remove-circle glyphicons glyphicons-remove"></span></button>', '</span>', '</li>', '<li role="presentation" class="divider"></li>', '<li role="presentation" data-val="$all">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox" checked>&nbsp;All', '</a>', '</li>', '<li role="presentation" class="divider"></li>', '{^{for options}}', '<li role="presentation" data-link="data-val{:' + filterField + '}">', '<a role="menuitem" tabindex="-1">', '<input type="checkbox">&nbsp;{^{:' + filterField + '}}', '</a>', '</li>', '{{/for}}' ].join('') }, { $wrap: 'options' }); elem.on('keyup', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterSearch', function (e) { var elem = window.jQuery(this), query = filterView.query(), search = elem.val(); if (search) { query[filterField] = new RegExp(search, 'gi'); } else { delete query[filterField]; } filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu .gridFilterClearSearch', function (e) { // Clear search text box window.jQuery(this).parents('li').find('.gridFilterSearch').val(''); // Clear view query var query = filterView.query(); delete query[filterField]; filterView.query(query); }); elem.on('click', '#' + self._id + '_' + filterField + '_dropdownMenu li', function (e) { e.stopPropagation(); var fieldValue, elem = $(this), checkbox = elem.find('input[type="checkbox"]'), checked, addMode = true, fieldInArr, liElem, i; // If the checkbox is not the one clicked on if (!window.jQuery(e.target).is('input')) { // Set checkbox to opposite of current value checkbox.prop('checked', !checkbox.prop('checked')); checked = checkbox.is(':checked'); } else { checkbox.prop('checked', checkbox.prop('checked')); checked = checkbox.is(':checked'); } liElem = window.jQuery(this); fieldValue = liElem.attr('data-val'); // Check if the selection is the "all" option if (fieldValue === '$all') { // Remove the field from the query delete queryObj[filterField]; // Clear all other checkboxes liElem.parent().find('li[data-val!="$all"]').find('input[type="checkbox"]').prop('checked', false); } else { // Clear the "all" checkbox liElem.parent().find('[data-val="$all"]').find('input[type="checkbox"]').prop('checked', false); // Check if the type needs casting switch (filterVarType) { case 'integer': fieldValue = parseInt(fieldValue, 10); break; case 'float': fieldValue = parseFloat(fieldValue); break; default: } // Check if the item exists already queryObj[filterField] = queryObj[filterField] || { $in: [] }; fieldInArr = queryObj[filterField].$in; // If no $in array exists for this field, generate one now if (!fieldInArr) { fieldInArr = queryObj[filterField].$in = []; } for (i = 0; i < fieldInArr.length; i++) { if (fieldInArr[i] === fieldValue) { // Item already exists if (checked === false) { // Remove the item fieldInArr.splice(i, 1); } addMode = false; break; } } if (addMode && checked) { fieldInArr.push(fieldValue); } if (!fieldInArr.length) { // Remove the field from the query delete queryObj[filterField]; } } self.emit('beforeChange', 'filter'); self.emit('beforeFilter', queryObj); // Set the view query self._from.queryData(queryObj); if (self._from.pageFirst) { self._from.pageFirst(); } }); }); } self.emit('refresh'); } else { throw('Grid requires the AutoBind module in order to operate!'); } } return this; }; /** * Returns the number of documents currently in the grid. * @func count * @memberof Grid * @returns {Number} */ Grid.prototype.count = function () { return this._from.count(); }; /** * Creates a grid and assigns the collection as its data source. * @func grid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.grid = View.prototype.grid = function (selector, template, options) { if (this._db && this._db._grid ) { if (selector !== undefined) { if (template !== undefined) { if (!this._db._grid[selector]) { var grid = new Grid(selector, template, options) .db(this._db) .from(this); this._grid = this._grid || []; this._grid.push(grid); this._db._grid[selector] = grid; return grid; } else { throw(this.logIdentifier() + ' Cannot create a grid because a grid with this name already exists: ' + selector); } } return this._db._grid[selector]; } return this._db._grid; } }; /** * Removes a grid safely from the DOM. Must be called when grid is * no longer required / is being removed from DOM otherwise references * will stick around and cause memory leaks. * @func unGrid * @memberof Collection * @param {String} selector jQuery selector of grid output target. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Collection.prototype.unGrid = View.prototype.unGrid = function (selector, template, options) { var i, grid; if (this._db && this._db._grid ) { if (selector && template) { if (this._db._grid[selector]) { grid = this._db._grid[selector]; delete this._db._grid[selector]; return grid.drop(); } else { throw(this.logIdentifier() + ' Cannot remove grid because a grid with this name does not exist: ' + name); } } else { // No parameters passed, remove all grids from this module for (i in this._db._grid) { if (this._db._grid.hasOwnProperty(i)) { grid = this._db._grid[i]; delete this._db._grid[i]; grid.drop(); if (this.debug()) { console.log(this.logIdentifier() + ' Removed grid binding "' + i + '"'); } } } this._db._grid = {}; } } }; /** * Adds a grid to the internal grid lookup. * @func _addGrid * @memberof Collection * @param {Grid} grid The grid to add. * @returns {Collection} * @private */ Collection.prototype._addGrid = CollectionGroup.prototype._addGrid = View.prototype._addGrid = function (grid) { if (grid !== undefined) { this._grid = this._grid || []; this._grid.push(grid); } return this; }; /** * Removes a grid from the internal grid lookup. * @func _removeGrid * @memberof Collection * @param {Grid} grid The grid to remove. * @returns {Collection} * @private */ Collection.prototype._removeGrid = CollectionGroup.prototype._removeGrid = View.prototype._removeGrid = function (grid) { if (grid !== undefined && this._grid) { var index = this._grid.indexOf(grid); if (index > -1) { this._grid.splice(index, 1); } } return this; }; // Extend DB with grids init Db.prototype.init = function () { this._grid = {}; DbInit.apply(this, arguments); }; /** * Determine if a grid with the passed name already exists. * @func gridExists * @memberof Db * @param {String} selector The jQuery selector to bind the grid to. * @returns {boolean} */ Db.prototype.gridExists = function (selector) { return Boolean(this._grid[selector]); }; /** * Creates a grid based on the passed arguments. * @func grid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.grid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Removes a grid based on the passed arguments. * @func unGrid * @memberof Db * @param {String} selector The jQuery selector of the grid to retrieve. * @param {String} template The table template to use when rendering the grid. * @param {Object=} options The options object to apply to the grid. * @returns {*} */ Db.prototype.unGrid = function (selector, template, options) { if (!this._grid[selector]) { if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating grid ' + selector); } } this._grid[selector] = this._grid[selector] || new Grid(selector, template, options).db(this); return this._grid[selector]; }; /** * Returns an array of grids the DB currently has. * @func grids * @memberof Db * @returns {Array} An array of objects containing details of each grid * the database is currently managing. */ Db.prototype.grids = function () { var arr = [], item, i; for (i in this._grid) { if (this._grid.hasOwnProperty(i)) { item = this._grid[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Grid'); module.exports = Grid; },{"./Collection":7,"./CollectionGroup":8,"./ReactorIO":39,"./Shared":41,"./View":43}],15:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Collection, CollectionInit, Overload; Shared = _dereq_('./Shared'); Overload = _dereq_('./Overload'); /** * The constructor. * * @constructor */ var Highchart = function (collection, options) { this.init.apply(this, arguments); }; Highchart.prototype.init = function (collection, options) { this._options = options; this._selector = window.jQuery(this._options.selector); if (!this._selector[0]) { throw(this.classIdentifier() + ' "' + collection.name() + '": Chart target element does not exist via selector: ' + this._options.selector); } this._listeners = {}; this._collection = collection; // Setup the chart this._options.series = []; // Disable attribution on highcharts options.chartOptions = options.chartOptions || {}; options.chartOptions.credits = false; // Set the data for the chart var data, seriesObj, chartData; switch (this._options.type) { case 'pie': // Create chart from data this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); // Generate graph data from collection data data = this._collection.find(); seriesObj = { allowPointSelect: true, cursor: 'pointer', dataLabels: { enabled: true, format: '<b>{point.name}</b>: {y} ({point.percentage:.0f}%)', style: { color: (window.Highcharts.theme && window.Highcharts.theme.contrastTextColor) || 'black' } } }; chartData = this.pieDataFromCollectionData(data, this._options.keyField, this._options.valField); window.jQuery.extend(seriesObj, this._options.seriesOptions); window.jQuery.extend(seriesObj, { name: this._options.seriesName, data: chartData }); this._chart.addSeries(seriesObj, true, true); break; case 'line': case 'area': case 'column': case 'bar': // Generate graph data from collection data chartData = this.seriesDataFromCollectionData( this._options.seriesField, this._options.keyField, this._options.valField, this._options.orderBy, this._options ); this._options.chartOptions.xAxis = chartData.xAxis; this._options.chartOptions.series = chartData.series; this._selector.highcharts(this._options.chartOptions); this._chart = this._selector.highcharts(); break; default: throw(this.classIdentifier() + ' "' + collection.name() + '": Chart type specified is not currently supported by ForerunnerDB: ' + this._options.type); } // Hook the collection events to auto-update the chart this._hookEvents(); }; Shared.addModule('Highchart', Highchart); Collection = Shared.modules.Collection; CollectionInit = Collection.prototype.init; Shared.mixin(Highchart.prototype, 'Mixin.Common'); Shared.mixin(Highchart.prototype, 'Mixin.Events'); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Highchart.prototype, 'state'); /** * Generate pie-chart series data from the given collection data array. * @param data * @param keyField * @param valField * @returns {Array} */ Highchart.prototype.pieDataFromCollectionData = function (data, keyField, valField) { var graphData = [], i; for (i = 0; i < data.length; i++) { graphData.push([data[i][keyField], data[i][valField]]); } return graphData; }; /** * Generate line-chart series data from the given collection data array. * @param seriesField * @param keyField * @param valField * @param orderBy */ Highchart.prototype.seriesDataFromCollectionData = function (seriesField, keyField, valField, orderBy, options) { var data = this._collection.distinct(seriesField), seriesData = [], xAxis = options && options.chartOptions && options.chartOptions.xAxis ? options.chartOptions.xAxis : { categories: [] }, seriesName, query, dataSearch, seriesValues, sData, i, k; // What we WANT to output: /*series: [{ name: 'Responses', data: [7.0, 6.9, 9.5, 14.5, 18.2, 21.5, 25.2, 26.5, 23.3, 18.3, 13.9, 9.6] }]*/ // Loop keys for (i = 0; i < data.length; i++) { seriesName = data[i]; query = {}; query[seriesField] = seriesName; seriesValues = []; dataSearch = this._collection.find(query, { orderBy: orderBy }); // Loop the keySearch data and grab the value for each item for (k = 0; k < dataSearch.length; k++) { if (xAxis.categories) { xAxis.categories.push(dataSearch[k][keyField]); seriesValues.push(dataSearch[k][valField]); } else { seriesValues.push([dataSearch[k][keyField], dataSearch[k][valField]]); } } sData = { name: seriesName, data: seriesValues }; if (options.seriesOptions) { for (k in options.seriesOptions) { if (options.seriesOptions.hasOwnProperty(k)) { sData[k] = options.seriesOptions[k]; } } } seriesData.push(sData); } return { xAxis: xAxis, series: seriesData }; }; /** * Hook the events the chart needs to know about from the internal collection. * @private */ Highchart.prototype._hookEvents = function () { var self = this; self._collection.on('change', function () { self._changeListener.apply(self, arguments); }); // If the collection is dropped, clean up after ourselves self._collection.on('drop', function () { self.drop.apply(self); }); }; /** * Handles changes to the collection data that the chart is reading from and then * updates the data in the chart display. * @private */ Highchart.prototype._changeListener = function () { var self = this; // Update the series data on the chart if (typeof self._collection !== 'undefined' && self._chart) { var data = self._collection.find(), i; switch (self._options.type) { case 'pie': self._chart.series[0].setData( self.pieDataFromCollectionData( data, self._options.keyField, self._options.valField ), true, true ); break; case 'bar': case 'line': case 'area': case 'column': var seriesData = self.seriesDataFromCollectionData( self._options.seriesField, self._options.keyField, self._options.valField, self._options.orderBy, self._options ); if (seriesData.xAxis.categories) { self._chart.xAxis[0].setCategories( seriesData.xAxis.categories ); } for (i = 0; i < seriesData.series.length; i++) { if (self._chart.series[i]) { // Series exists, set it's data self._chart.series[i].setData( seriesData.series[i].data, true, true ); } else { // Series data does not yet exist, add a new series self._chart.addSeries( seriesData.series[i], true, true ); } } break; default: break; } } }; /** * Destroys the chart and all internal references. * @returns {Boolean} */ Highchart.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; if (this._chart) { this._chart.destroy(); } if (this._collection) { this._collection.off('change', this._changeListener); this._collection.off('drop', this.drop); if (this._collection._highcharts) { delete this._collection._highcharts[this._options.selector]; } } delete this._chart; delete this._options; delete this._collection; this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; return true; } else { return true; } }; // Extend collection with highchart init Collection.prototype.init = function () { this._highcharts = {}; CollectionInit.apply(this, arguments); }; /** * Creates a pie chart from the collection. * @type {Overload} */ Collection.prototype.pieChart = new Overload({ /** * Chart via options object. * @func pieChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'pie'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'pie'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func pieChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {String} seriesName The name of the series to display on the chart. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, keyField, valField, seriesName, options) { options = options || {}; options.selector = selector; options.keyField = keyField; options.valField = valField; options.seriesName = seriesName; // Call the main chart method this.pieChart(options); } }); /** * Creates a line chart from the collection. * @type {Overload} */ Collection.prototype.lineChart = new Overload({ /** * Chart via selector. * @func lineChart * @memberof Highchart * @param {String} selector The chart selector. * @returns {*} */ 'string': function (selector) { return this._highcharts[selector]; }, /** * Chart via options object. * @func lineChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'line'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'line'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func lineChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.lineChart(options); } }); /** * Creates an area chart from the collection. * @type {Overload} */ Collection.prototype.areaChart = new Overload({ /** * Chart via options object. * @func areaChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'area'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'area'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func areaChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.areaChart(options); } }); /** * Creates a column chart from the collection. * @type {Overload} */ Collection.prototype.columnChart = new Overload({ /** * Chart via options object. * @func columnChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'column'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'column'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func columnChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.columnChart(options); } }); /** * Creates a bar chart from the collection. * @type {Overload} */ Collection.prototype.barChart = new Overload({ /** * Chart via options object. * @func barChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func barChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.barChart(options); } }); /** * Creates a stacked bar chart from the collection. * @type {Overload} */ Collection.prototype.stackedBarChart = new Overload({ /** * Chart via options object. * @func stackedBarChart * @memberof Highchart * @param {Object} options The options object. * @returns {*} */ 'object': function (options) { options.type = 'bar'; options.chartOptions = options.chartOptions || {}; options.chartOptions.chart = options.chartOptions.chart || {}; options.chartOptions.chart.type = 'bar'; options.plotOptions = options.plotOptions || {}; options.plotOptions.series = options.plotOptions.series || {}; options.plotOptions.series.stacking = options.plotOptions.series.stacking || 'normal'; if (!this._highcharts[options.selector]) { // Store new chart in charts array this._highcharts[options.selector] = new Highchart(this, options); } return this._highcharts[options.selector]; }, /** * Chart via defined params and an options object. * @func stackedBarChart * @memberof Highchart * @param {String|jQuery} selector The element to render the chart to. * @param {String} seriesField The name of the series to plot. * @param {String} keyField The field to use as the data key. * @param {String} valField The field to use as the data value. * @param {Object} options The options object. */ '*, string, string, string, ...': function (selector, seriesField, keyField, valField, options) { options = options || {}; options.seriesField = seriesField; options.selector = selector; options.keyField = keyField; options.valField = valField; // Call the main chart method this.stackedBarChart(options); } }); /** * Removes a chart from the page by it's selector. * @memberof Collection * @param {String} selector The chart selector. */ Collection.prototype.dropChart = function (selector) { if (this._highcharts && this._highcharts[selector]) { this._highcharts[selector].drop(); } }; Shared.finishModule('Highchart'); module.exports = Highchart; },{"./Overload":33,"./Shared":41}],16:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'), GeoHash = _dereq_('./GeoHash'), sharedPathSolver = new Path(), sharedGeoHashSolver = new GeoHash(), // GeoHash Distances in Kilometers geoHashDistance = [ 5000, 1250, 156, 39.1, 4.89, 1.22, 0.153, 0.0382, 0.00477, 0.00119, 0.000149, 0.0000372 ]; /** * The index class used to instantiate 2d indexes that the database can * use to handle high-performance geospatial queries. * @constructor */ var Index2d = function () { this.init.apply(this, arguments); }; /** * Create the index. * @param {Object} keys The object with the keys that the user wishes the index * to operate on. * @param {Object} options Can be undefined, if passed is an object with arbitrary * options keys and values. * @param {Collection} collection The collection the index should be created for. */ Index2d.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('Index2d', Index2d); Shared.mixin(Index2d.prototype, 'Mixin.Common'); Shared.mixin(Index2d.prototype, 'Mixin.ChainReactor'); Shared.mixin(Index2d.prototype, 'Mixin.Sorting'); Index2d.prototype.id = function () { return this._id; }; Index2d.prototype.state = function () { return this._state; }; Index2d.prototype.size = function () { return this._size; }; Shared.synthesize(Index2d.prototype, 'data'); Shared.synthesize(Index2d.prototype, 'name'); Shared.synthesize(Index2d.prototype, 'collection'); Shared.synthesize(Index2d.prototype, 'type'); Shared.synthesize(Index2d.prototype, 'unique'); Index2d.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = sharedPathSolver.parse(this._keys).length; return this; } return this._keys; }; Index2d.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; Index2d.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; dataItem = this.decouple(dataItem); if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Convert 2d indexed values to geohashes var keys = this._btree.keys(), pathVal, geoHash, lng, lat, i; for (i = 0; i < keys.length; i++) { pathVal = sharedPathSolver.get(dataItem, keys[i].path); if (pathVal instanceof Array) { lng = pathVal[0]; lat = pathVal[1]; geoHash = sharedGeoHashSolver.encode(lng, lat); sharedPathSolver.set(dataItem, keys[i].path, geoHash); } } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; Index2d.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; Index2d.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; Index2d.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; /** * Looks up records that match the passed query and options. * @param query The query to execute. * @param options A query options object. * @param {Operation=} op Optional operation instance that allows * us to provide operation diagnostics and analytics back to the * main calling instance as the process is running. * @returns {*} */ Index2d.prototype.lookup = function (query, options, op) { // Loop the indexed keys and determine if the query has any operators // that we want to handle differently from a standard lookup var keys = this._btree.keys(), pathStr, pathVal, results, i; for (i = 0; i < keys.length; i++) { pathStr = keys[i].path; pathVal = sharedPathSolver.get(query, pathStr); if (typeof pathVal === 'object') { if (pathVal.$near) { results = []; // Do a near point lookup results = results.concat(this.near(pathStr, pathVal.$near, options, op)); } if (pathVal.$geoWithin) { results = []; // Do a geoWithin shape lookup results = results.concat(this.geoWithin(pathStr, pathVal.$geoWithin, options, op)); } return results; } } return this._btree.lookup(query, options); }; Index2d.prototype.near = function (pathStr, query, options, op) { var self = this, neighbours, visitedCount, visitedNodes, visitedData, search, results, finalResults = [], precision, maxDistanceKm, distance, distCache, latLng, pk = this._collection.primaryKey(), i; // Calculate the required precision to encapsulate the distance // TODO: Instead of opting for the "one size larger" than the distance boxes, // TODO: we should calculate closest divisible box size as a multiple and then // TODO: scan neighbours until we have covered the area otherwise we risk // TODO: opening the results up to vastly more information as the box size // TODO: increases dramatically between the geohash precisions if (query.$distanceUnits === 'km') { maxDistanceKm = query.$maxDistance; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i + 1; break; } } } else if (query.$distanceUnits === 'miles') { maxDistanceKm = query.$maxDistance * 1.60934; for (i = 0; i < geoHashDistance.length; i++) { if (maxDistanceKm > geoHashDistance[i]) { precision = i + 1; break; } } } if (precision === 0) { precision = 1; } // Calculate 9 box geohashes if (op) { op.time('index2d.calculateHashArea'); } neighbours = sharedGeoHashSolver.calculateHashArrayByRadius(query.$point, maxDistanceKm, precision); if (op) { op.time('index2d.calculateHashArea'); } if (op) { op.data('index2d.near.precision', precision); op.data('index2d.near.hashArea', neighbours); op.data('index2d.near.maxDistanceKm', maxDistanceKm); op.data('index2d.near.centerPointCoords', [query.$point[0], query.$point[1]]); } // Lookup all matching co-ordinates from the btree results = []; visitedCount = 0; visitedData = {}; visitedNodes = []; if (op) { op.time('index2d.near.getDocsInsideHashArea'); } for (i = 0; i < neighbours.length; i++) { search = this._btree.startsWith(pathStr, neighbours[i]); visitedData[neighbours[i]] = search; visitedCount += search._visitedCount; visitedNodes = visitedNodes.concat(search._visitedNodes); results = results.concat(search); } if (op) { op.time('index2d.near.getDocsInsideHashArea'); op.data('index2d.near.startsWith', visitedData); op.data('index2d.near.visitedTreeNodes', visitedNodes); } // Work with original data if (op) { op.time('index2d.near.lookupDocsById'); } results = this._collection._primaryIndex.lookup(results); if (op) { op.time('index2d.near.lookupDocsById'); } if (query.$distanceField) { // Decouple the results before we modify them results = this.decouple(results); } if (results.length) { distance = {}; if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Loop the results and calculate distance for (i = 0; i < results.length; i++) { latLng = sharedPathSolver.get(results[i], pathStr); distCache = distance[results[i][pk]] = this.distanceBetweenPoints(query.$point[0], query.$point[1], latLng[0], latLng[1]); if (distCache <= maxDistanceKm) { if (query.$distanceField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$distanceField, query.$distanceUnits === 'km' ? distCache : Math.round(distCache * 0.621371)); } if (query.$geoHashField) { // Options specify a field to add the distance data to // so add it now sharedPathSolver.set(results[i], query.$geoHashField, sharedGeoHashSolver.encode(latLng[0], latLng[1], precision)); } // Add item as it is inside radius distance finalResults.push(results[i]); } } if (op) { op.time('index2d.near.calculateDistanceFromCenter'); } // Sort by distance from center if (op) { op.time('index2d.near.sortResultsByDistance'); } finalResults.sort(function (a, b) { return self.sortAsc(distance[a[pk]], distance[b[pk]]); }); if (op) { op.time('index2d.near.sortResultsByDistance'); } } // Return data return finalResults; }; Index2d.prototype.geoWithin = function (pathStr, query, options) { console.log('geoWithin() is currently a prototype method with no actual implementation... it just returns a blank array.'); return []; }; Index2d.prototype.distanceBetweenPoints = function (lat1, lng1, lat2, lng2) { var R = 6371; // kilometres var lat1Rad = this.toRadians(lat1); var lat2Rad = this.toRadians(lat2); var lat2MinusLat1Rad = this.toRadians(lat2-lat1); var lng2MinusLng1Rad = this.toRadians(lng2-lng1); var a = Math.sin(lat2MinusLat1Rad/2) * Math.sin(lat2MinusLat1Rad/2) + Math.cos(lat1Rad) * Math.cos(lat2Rad) * Math.sin(lng2MinusLng1Rad/2) * Math.sin(lng2MinusLng1Rad/2); var c = 2 * Math.atan2(Math.sqrt(a), Math.sqrt(1-a)); return R * c; }; Index2d.prototype.toRadians = function (degrees) { return degrees * 0.01747722222222; }; Index2d.prototype.match = function (query, options) { // TODO: work out how to represent that this is a better match if the query has $near than // TODO: a basic btree index which will not be able to resolve a $near operator return this._btree.match(query, options); }; Index2d.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; Index2d.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; Index2d.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index['2d'] = Index2d; Shared.finishModule('Index2d'); module.exports = Index2d; },{"./BinaryTree":5,"./GeoHash":13,"./Path":35,"./Shared":41}],17:[function(_dereq_,module,exports){ "use strict"; /* name(string) id(string) rebuild(null) state ?? needed? match(query, options) lookup(query, options) insert(doc) remove(doc) primaryKey(string) collection(collection) */ var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'), BinaryTree = _dereq_('./BinaryTree'); /** * The index class used to instantiate btree indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexBinaryTree = function () { this.init.apply(this, arguments); }; IndexBinaryTree.prototype.init = function (keys, options, collection) { this._btree = new BinaryTree(); this._btree.index(keys); this._size = 0; this._id = this._itemKeyHash(keys, keys); this._debug = options && options.debug ? options.debug : false; this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); this._btree.primaryKey(collection.primaryKey()); } this.name(options && options.name ? options.name : this._id); this._btree.debug(this._debug); }; Shared.addModule('IndexBinaryTree', IndexBinaryTree); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.ChainReactor'); Shared.mixin(IndexBinaryTree.prototype, 'Mixin.Sorting'); IndexBinaryTree.prototype.id = function () { return this._id; }; IndexBinaryTree.prototype.state = function () { return this._state; }; IndexBinaryTree.prototype.size = function () { return this._size; }; Shared.synthesize(IndexBinaryTree.prototype, 'data'); Shared.synthesize(IndexBinaryTree.prototype, 'name'); Shared.synthesize(IndexBinaryTree.prototype, 'collection'); Shared.synthesize(IndexBinaryTree.prototype, 'type'); Shared.synthesize(IndexBinaryTree.prototype, 'unique'); IndexBinaryTree.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexBinaryTree.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._btree.clear(); this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexBinaryTree.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } if (this._btree.insert(dataItem)) { this._size++; return true; } return false; }; IndexBinaryTree.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } if (this._btree.remove(dataItem)) { this._size--; return true; } return false; }; IndexBinaryTree.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexBinaryTree.prototype.lookup = function (query, options, op) { return this._btree.lookup(query, options, op); }; IndexBinaryTree.prototype.match = function (query, options) { return this._btree.match(query, options); }; IndexBinaryTree.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexBinaryTree.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexBinaryTree.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.btree = IndexBinaryTree; Shared.finishModule('IndexBinaryTree'); module.exports = IndexBinaryTree; },{"./BinaryTree":5,"./Path":35,"./Shared":41}],18:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The index class used to instantiate hash map indexes that the database can * use to speed up queries on collections and views. * @constructor */ var IndexHashMap = function () { this.init.apply(this, arguments); }; IndexHashMap.prototype.init = function (keys, options, collection) { this._crossRef = {}; this._size = 0; this._id = this._itemKeyHash(keys, keys); this.data({}); this.unique(options && options.unique ? options.unique : false); if (keys !== undefined) { this.keys(keys); } if (collection !== undefined) { this.collection(collection); } this.name(options && options.name ? options.name : this._id); }; Shared.addModule('IndexHashMap', IndexHashMap); Shared.mixin(IndexHashMap.prototype, 'Mixin.ChainReactor'); IndexHashMap.prototype.id = function () { return this._id; }; IndexHashMap.prototype.state = function () { return this._state; }; IndexHashMap.prototype.size = function () { return this._size; }; Shared.synthesize(IndexHashMap.prototype, 'data'); Shared.synthesize(IndexHashMap.prototype, 'name'); Shared.synthesize(IndexHashMap.prototype, 'collection'); Shared.synthesize(IndexHashMap.prototype, 'type'); Shared.synthesize(IndexHashMap.prototype, 'unique'); IndexHashMap.prototype.keys = function (val) { if (val !== undefined) { this._keys = val; // Count the keys this._keyCount = (new Path()).parse(this._keys).length; return this; } return this._keys; }; IndexHashMap.prototype.rebuild = function () { // Do we have a collection? if (this._collection) { // Get sorted data var collection = this._collection.subset({}, { $decouple: false, $orderBy: this._keys }), collectionData = collection.find(), dataIndex, dataCount = collectionData.length; // Clear the index data for the index this._data = {}; this._size = 0; if (this._unique) { this._uniqueLookup = {}; } // Loop the collection data for (dataIndex = 0; dataIndex < dataCount; dataIndex++) { this.insert(collectionData[dataIndex]); } } this._state = { name: this._name, keys: this._keys, indexSize: this._size, built: new Date(), updated: new Date(), ok: true }; }; IndexHashMap.prototype.insert = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); this._uniqueLookup[uniqueHash] = dataItem; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pushToPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.update = function (dataItem, options) { // TODO: Write updates to work // 1: Get uniqueHash for the dataItem primary key value (may need to generate a store for this) // 2: Remove the uniqueHash as it currently stands // 3: Generate a new uniqueHash for dataItem // 4: Insert the new uniqueHash }; IndexHashMap.prototype.remove = function (dataItem, options) { var uniqueFlag = this._unique, uniqueHash, itemHashArr, hashIndex; if (uniqueFlag) { uniqueHash = this._itemHash(dataItem, this._keys); delete this._uniqueLookup[uniqueHash]; } // Generate item hash itemHashArr = this._itemHashArr(dataItem, this._keys); // Get the path search results and store them for (hashIndex = 0; hashIndex < itemHashArr.length; hashIndex++) { this.pullFromPathValue(itemHashArr[hashIndex], dataItem); } }; IndexHashMap.prototype.violation = function (dataItem) { // Generate item hash var uniqueHash = this._itemHash(dataItem, this._keys); // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.hashViolation = function (uniqueHash) { // Check if the item breaks the unique constraint return Boolean(this._uniqueLookup[uniqueHash]); }; IndexHashMap.prototype.pushToPathValue = function (hash, obj) { var pathValArr = this._data[hash] = this._data[hash] || []; // Make sure we have not already indexed this object at this path/value if (pathValArr.indexOf(obj) === -1) { // Index the object pathValArr.push(obj); // Record the reference to this object in our index size this._size++; // Cross-reference this association for later lookup this.pushToCrossRef(obj, pathValArr); } }; IndexHashMap.prototype.pullFromPathValue = function (hash, obj) { var pathValArr = this._data[hash], indexOfObject; // Make sure we have already indexed this object at this path/value indexOfObject = pathValArr.indexOf(obj); if (indexOfObject > -1) { // Un-index the object pathValArr.splice(indexOfObject, 1); // Record the reference to this object in our index size this._size--; // Remove object cross-reference this.pullFromCrossRef(obj, pathValArr); } // Check if we should remove the path value array if (!pathValArr.length) { // Remove the array delete this._data[hash]; } }; IndexHashMap.prototype.pull = function (obj) { // Get all places the object has been used and remove them var id = obj[this._collection.primaryKey()], crossRefArr = this._crossRef[id], arrIndex, arrCount = crossRefArr.length, arrItem; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { arrItem = crossRefArr[arrIndex]; // Remove item from this index lookup array this._pullFromArray(arrItem, obj); } // Record the reference to this object in our index size this._size--; // Now remove the cross-reference entry for this object delete this._crossRef[id]; }; IndexHashMap.prototype._pullFromArray = function (arr, obj) { var arrCount = arr.length; while (arrCount--) { if (arr[arrCount] === obj) { arr.splice(arrCount, 1); } } }; IndexHashMap.prototype.pushToCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()], crObj; this._crossRef[id] = this._crossRef[id] || []; // Check if the cross-reference to the pathVal array already exists crObj = this._crossRef[id]; if (crObj.indexOf(pathValArr) === -1) { // Add the cross-reference crObj.push(pathValArr); } }; IndexHashMap.prototype.pullFromCrossRef = function (obj, pathValArr) { var id = obj[this._collection.primaryKey()]; delete this._crossRef[id]; }; IndexHashMap.prototype.lookup = function (query) { return this._data[this._itemHash(query, this._keys)] || []; }; IndexHashMap.prototype.match = function (query, options) { // Check if the passed query has data in the keys our index // operates on and if so, is the query sort matching our order var pathSolver = new Path(); var indexKeyArr = pathSolver.parseArr(this._keys), queryArr = pathSolver.parseArr(query), matchedKeys = [], matchedKeyCount = 0, i; // Loop the query array and check the order of keys against the // index key array to see if this index can be used for (i = 0; i < indexKeyArr.length; i++) { if (queryArr[i] === indexKeyArr[i]) { matchedKeyCount++; matchedKeys.push(queryArr[i]); } else { // Query match failed - this is a hash map index so partial key match won't work return { matchedKeys: [], totalKeyCount: queryArr.length, score: 0 }; } } return { matchedKeys: matchedKeys, totalKeyCount: queryArr.length, score: matchedKeyCount }; //return pathSolver.countObjectPaths(this._keys, query); }; IndexHashMap.prototype._itemHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.value(item, pathData[k].path).join(':'); } return hash; }; IndexHashMap.prototype._itemKeyHash = function (item, keys) { var path = new Path(), pathData, hash = '', k; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { if (hash) { hash += '_'; } hash += path.keyValue(item, pathData[k].path); } return hash; }; IndexHashMap.prototype._itemHashArr = function (item, keys) { var path = new Path(), pathData, //hash = '', hashArr = [], valArr, i, k, j; pathData = path.parse(keys); for (k = 0; k < pathData.length; k++) { valArr = path.value(item, pathData[k].path); for (i = 0; i < valArr.length; i++) { if (k === 0) { // Setup the initial hash array hashArr.push(valArr[i]); } else { // Loop the hash array and concat the value to it for (j = 0; j < hashArr.length; j++) { hashArr[j] = hashArr[j] + '_' + valArr[i]; } } } } return hashArr; }; // Register this index on the shared object Shared.index.hashed = IndexHashMap; Shared.finishModule('IndexHashMap'); module.exports = IndexHashMap; },{"./Path":35,"./Shared":41}],19:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * The key value store class used when storing basic in-memory KV data, * and can be queried for quick retrieval. Mostly used for collection * primary key indexes and lookups. * @param {String=} name Optional KV store name. * @constructor */ var KeyValueStore = function (name) { this.init.apply(this, arguments); }; KeyValueStore.prototype.init = function (name) { this._name = name; this._data = {}; this._primaryKey = '_id'; }; Shared.addModule('KeyValueStore', KeyValueStore); Shared.mixin(KeyValueStore.prototype, 'Mixin.ChainReactor'); /** * Get / set the name of the key/value store. * @param {String} val The name to set. * @returns {*} */ Shared.synthesize(KeyValueStore.prototype, 'name'); /** * Get / set the primary key. * @param {String} key The key to set. * @returns {*} */ KeyValueStore.prototype.primaryKey = function (key) { if (key !== undefined) { this._primaryKey = key; return this; } return this._primaryKey; }; /** * Removes all data from the store. * @returns {*} */ KeyValueStore.prototype.truncate = function () { this._data = {}; return this; }; /** * Sets data against a key in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {*} */ KeyValueStore.prototype.set = function (key, value) { this._data[key] = value ? value : true; return this; }; /** * Gets data stored for the passed key. * @param {String} key The key to get data for. * @returns {*} */ KeyValueStore.prototype.get = function (key) { return this._data[key]; }; /** * Get / set the primary key. * @param {*} val A lookup query. * @returns {*} */ KeyValueStore.prototype.lookup = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, result = []; // Check for early exit conditions if (valType === 'string' || valType === 'number') { lookupItem = this.get(val); if (lookupItem !== undefined) { return [lookupItem]; } else { return []; } } else if (valType === 'object') { if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { lookupItem = this.lookup(val[arrIndex]); if (lookupItem) { if (lookupItem instanceof Array) { result = result.concat(lookupItem); } else { result.push(lookupItem); } } } return result; } else if (val[pk] !== undefined && val[pk] !== null) { return this.lookup(val[pk]); } } // COMMENTED AS CODE WILL NEVER BE REACHED // Complex lookup /*lookupData = this._lookupKeys(val); keys = lookupData.keys; negate = lookupData.negate; if (!negate) { // Loop keys and return values for (arrIndex = 0; arrIndex < keys.length; arrIndex++) { result.push(this.get(keys[arrIndex])); } } else { // Loop data and return non-matching keys for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (keys.indexOf(arrIndex) === -1) { result.push(this.get(arrIndex)); } } } } return result;*/ }; // COMMENTED AS WE ARE NOT CURRENTLY PASSING COMPLEX QUERIES TO KEYVALUESTORE INDEXES /*KeyValueStore.prototype._lookupKeys = function (val) { var pk = this._primaryKey, valType = typeof val, arrIndex, arrCount, lookupItem, bool, result; if (valType === 'string' || valType === 'number') { return { keys: [val], negate: false }; } else if (valType === 'object') { if (val instanceof RegExp) { // Create new data result = []; for (arrIndex in this._data) { if (this._data.hasOwnProperty(arrIndex)) { if (val.test(arrIndex)) { result.push(arrIndex); } } } return { keys: result, negate: false }; } else if (val instanceof Array) { // An array of primary keys, find all matches arrCount = val.length; result = []; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { result = result.concat(this._lookupKeys(val[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val.$in && (val.$in instanceof Array)) { return { keys: this._lookupKeys(val.$in).keys, negate: false }; } else if (val.$nin && (val.$nin instanceof Array)) { return { keys: this._lookupKeys(val.$nin).keys, negate: true }; } else if (val.$ne) { return { keys: this._lookupKeys(val.$ne, true).keys, negate: true }; } else if (val.$or && (val.$or instanceof Array)) { // Create new data result = []; for (arrIndex = 0; arrIndex < val.$or.length; arrIndex++) { result = result.concat(this._lookupKeys(val.$or[arrIndex]).keys); } return { keys: result, negate: false }; } else if (val[pk]) { return this._lookupKeys(val[pk]); } } };*/ /** * Removes data for the given key from the store. * @param {String} key The key to un-set. * @returns {*} */ KeyValueStore.prototype.unSet = function (key) { delete this._data[key]; return this; }; /** * Sets data for the give key in the store only where the given key * does not already have a value in the store. * @param {String} key The key to set data for. * @param {*} value The value to assign to the key. * @returns {Boolean} True if data was set or false if data already * exists for the key. */ KeyValueStore.prototype.uniqueSet = function (key, value) { if (this._data[key] === undefined) { this._data[key] = value; return true; } return false; }; Shared.finishModule('KeyValueStore'); module.exports = KeyValueStore; },{"./Shared":41}],20:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Operation = _dereq_('./Operation'); /** * The metrics class used to store details about operations. * @constructor */ var Metrics = function () { this.init.apply(this, arguments); }; Metrics.prototype.init = function () { this._data = []; }; Shared.addModule('Metrics', Metrics); Shared.mixin(Metrics.prototype, 'Mixin.ChainReactor'); /** * Creates an operation within the metrics instance and if metrics * are currently enabled (by calling the start() method) the operation * is also stored in the metrics log. * @param {String} name The name of the operation. * @returns {Operation} */ Metrics.prototype.create = function (name) { var op = new Operation(name); if (this._enabled) { this._data.push(op); } return op; }; /** * Starts logging operations. * @returns {Metrics} */ Metrics.prototype.start = function () { this._enabled = true; return this; }; /** * Stops logging operations. * @returns {Metrics} */ Metrics.prototype.stop = function () { this._enabled = false; return this; }; /** * Clears all logged operations. * @returns {Metrics} */ Metrics.prototype.clear = function () { this._data = []; return this; }; /** * Returns an array of all logged operations. * @returns {Array} */ Metrics.prototype.list = function () { return this._data; }; Shared.finishModule('Metrics'); module.exports = Metrics; },{"./Operation":32,"./Shared":41}],21:[function(_dereq_,module,exports){ "use strict"; var CRUD = { preSetData: function () { }, postSetData: function () { } }; module.exports = CRUD; },{}],22:[function(_dereq_,module,exports){ "use strict"; /** * The chain reactor mixin, provides methods to the target object that allow chain * reaction events to propagate to the target and be handled, processed and passed * on down the chain. * @mixin */ var ChainReactor = { /** * Creates a chain link between the current reactor node and the passed * reactor node. Chain packets that are send by this reactor node will * then be propagated to the passed node for subsequent packets. * @param {*} obj The chain reactor node to link to. */ chain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Adding target "' + obj._reactorOut.instanceIdentifier() + '" to the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Adding target "' + obj.instanceIdentifier() + '" to the chain reactor target list'); } } this._chain = this._chain || []; var index = this._chain.indexOf(obj); if (index === -1) { this._chain.push(obj); } }, /** * Removes a chain link between the current reactor node and the passed * reactor node. Chain packets sent from this reactor node will no longer * be received by the passed node. * @param {*} obj The chain reactor node to unlink from. */ unChain: function (obj) { if (this.debug && this.debug()) { if (obj._reactorIn && obj._reactorOut) { console.log(obj._reactorIn.logIdentifier() + ' Removing target "' + obj._reactorOut.instanceIdentifier() + '" from the chain reactor target list'); } else { console.log(this.logIdentifier() + ' Removing target "' + obj.instanceIdentifier() + '" from the chain reactor target list'); } } if (this._chain) { var index = this._chain.indexOf(obj); if (index > -1) { this._chain.splice(index, 1); } } }, /** * Gets / sets the flag that will enable / disable chain reactor sending * from this instance. Chain reactor sending is enabled by default on all * instances. * @param {Boolean} val True or false to enable or disable chain sending. * @returns {*} */ chainEnabled: function (val) { if (val !== undefined) { this._chainDisabled = !val; return this; } return !this._chainDisabled; }, /** * Determines if this chain reactor node has any listeners downstream. * @returns {Boolean} True if there are nodes downstream of this node. */ chainWillSend: function () { return Boolean(this._chain && !this._chainDisabled); }, /** * Sends a chain reactor packet downstream from this node to any of its * chained targets that were linked to this node via a call to chain(). * @param {String} type The type of chain reactor packet to send. This * can be any string but the receiving reactor nodes will not react to * it unless they recognise the string. Built-in strings include: "insert", * "update", "remove", "setData" and "debug". * @param {Object} data A data object that usually contains a key called * "dataSet" which is an array of items to work on, and can contain other * custom keys that help describe the operation. * @param {Object=} options An options object. Can also contain custom * key/value pairs that your custom chain reactor code can operate on. */ chainSend: function (type, data, options) { if (this._chain && !this._chainDisabled) { var arr = this._chain, arrItem, count = arr.length, index, dataCopy = this.decouple(data, count); for (index = 0; index < count; index++) { arrItem = arr[index]; if (!arrItem._state || (arrItem._state && !arrItem.isDropped())) { if (this.debug && this.debug()) { if (arrItem._reactorIn && arrItem._reactorOut) { console.log(arrItem._reactorIn.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem._reactorOut.instanceIdentifier() + '"'); } else { console.log(this.logIdentifier() + ' Sending data down the chain reactor pipe to "' + arrItem.instanceIdentifier() + '"'); } } if (arrItem.chainReceive) { arrItem.chainReceive(this, type, dataCopy[index], options); } } else { console.log('Reactor Data:', type, data, options); console.log('Reactor Node:', arrItem); throw('Chain reactor attempting to send data to target reactor node that is in a dropped state!'); } } } }, /** * Handles receiving a chain reactor message that was sent via the chainSend() * method. Creates the chain packet object and then allows it to be processed. * @param {Object} sender The node that is sending the packet. * @param {String} type The type of packet. * @param {Object} data The data related to the packet. * @param {Object=} options An options object. */ chainReceive: function (sender, type, data, options) { var chainPacket = { sender: sender, type: type, data: data, options: options }, cancelPropagate = false; if (this.debug && this.debug()) { console.log(this.logIdentifier() + ' Received data from parent reactor node'); } // Check if we have a chain handler method if (this._chainHandler) { // Fire our internal handler cancelPropagate = this._chainHandler(chainPacket); } // Check if we were told to cancel further propagation if (!cancelPropagate) { // Propagate the message down the chain this.chainSend(chainPacket.type, chainPacket.data, chainPacket.options); } } }; module.exports = ChainReactor; },{}],23:[function(_dereq_,module,exports){ "use strict"; var idCounter = 0, Overload = _dereq_('./Overload'), Serialiser = _dereq_('./Serialiser'), Common, serialiser = new Serialiser(); /** * Provides commonly used methods to most classes in ForerunnerDB. * @mixin */ Common = { // Expose the serialiser object so it can be extended with new data handlers. serialiser: serialiser, /** * Generates a JSON serialisation-compatible object instance. After the * instance has been passed through this method, it will be able to survive * a JSON.stringify() and JSON.parse() cycle and still end up as an * instance at the end. Further information about this process can be found * in the ForerunnerDB wiki at: https://github.com/Irrelon/ForerunnerDB/wiki/Serialiser-&-Performance-Benchmarks * @param {*} val The object instance such as "new Date()" or "new RegExp()". */ make: function (val) { // This is a conversion request, hand over to serialiser return serialiser.convert(val); }, /** * Gets / sets data in the item store. The store can be used to set and * retrieve data against a key. Useful for adding arbitrary key/value data * to a collection / view etc and retrieving it later. * @param {String|*} key The key under which to store the passed value or * retrieve the existing stored value. * @param {*=} val Optional value. If passed will overwrite the existing value * stored against the specified key if one currently exists. * @returns {*} */ store: function (key, val) { if (key !== undefined) { if (val !== undefined) { // Store the data this._store = this._store || {}; this._store[key] = val; return this; } if (this._store) { return this._store[key]; } } return undefined; }, /** * Removes a previously stored key/value pair from the item store, set previously * by using the store() method. * @param {String|*} key The key of the key/value pair to remove; * @returns {Common} Returns this for chaining. */ unStore: function (key) { if (key !== undefined) { delete this._store[key]; } return this; }, /** * Returns a non-referenced version of the passed object / array. * @param {Object} data The object or array to return as a non-referenced version. * @param {Number=} copies Optional number of copies to produce. If specified, the return * value will be an array of decoupled objects, each distinct from the other. * @returns {*} */ decouple: function (data, copies) { if (data !== undefined && data !== "") { if (!copies) { return this.jParse(this.jStringify(data)); } else { var i, json = this.jStringify(data), copyArr = []; for (i = 0; i < copies; i++) { copyArr.push(this.jParse(json)); } return copyArr; } } return undefined; }, /** * Parses and returns data from stringified version. * @param {String} data The stringified version of data to parse. * @returns {Object} The parsed JSON object from the data. */ jParse: function (data) { return JSON.parse(data, serialiser.reviver()); }, /** * Converts a JSON object into a stringified version. * @param {Object} data The data to stringify. * @returns {String} The stringified data. */ jStringify: function (data) { //return serialiser.stringify(data); return JSON.stringify(data); }, /** * Generates a new 16-character hexadecimal unique ID or * generates a new 16-character hexadecimal ID based on * the passed string. Will always generate the same ID * for the same string. * @param {String=} str A string to generate the ID from. * @return {String} */ objectId: function (str) { var id, pow = Math.pow(10, 17); if (!str) { idCounter++; id = (idCounter + ( Math.random() * pow + Math.random() * pow + Math.random() * pow + Math.random() * pow )).toString(16); } else { var val = 0, count = str.length, i; for (i = 0; i < count; i++) { val += str.charCodeAt(i) * pow; } id = val.toString(16); } return id; }, /** * Generates a unique hash for the passed object. * @param {Object} obj The object to generate a hash for. * @returns {String} */ hash: function (obj) { return JSON.stringify(obj); }, /** * Gets / sets debug flag that can enable debug message output to the * console if required. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ /** * Sets debug flag for a particular type that can enable debug message * output to the console if required. * @param {String} type The name of the debug type to set flag for. * @param {Boolean} val The value to set debug flag to. * @return {Boolean} True if enabled, false otherwise. */ debug: new Overload([ function () { return this._debug && this._debug.all; }, function (val) { if (val !== undefined) { if (typeof val === 'boolean') { this._debug = this._debug || {}; this._debug.all = val; this.chainSend('debug', this._debug); return this; } else { return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[val]) || (this._debug && this._debug.all); } } return this._debug && this._debug.all; }, function (type, val) { if (type !== undefined) { if (val !== undefined) { this._debug = this._debug || {}; this._debug[type] = val; this.chainSend('debug', this._debug); return this; } return (this._debug && this._debug[val]) || (this._db && this._db._debug && this._db._debug[type]); } return this._debug && this._debug.all; } ]), /** * Returns a string describing the class this instance is derived from. * @returns {string} */ classIdentifier: function () { return 'ForerunnerDB.' + this.className; }, /** * Returns a string describing the instance by it's class name and instance * object name. * @returns {String} The instance identifier. */ instanceIdentifier: function () { return '[' + this.className + ']' + this.name(); }, /** * Returns a string used to denote a console log against this instance, * consisting of the class identifier and instance identifier. * @returns {string} The log identifier. */ logIdentifier: function () { return 'ForerunnerDB ' + this.instanceIdentifier(); }, /** * Converts a query object with MongoDB dot notation syntax * to Forerunner's object notation syntax. * @param {Object} obj The object to convert. */ convertToFdb: function (obj) { var varName, splitArr, objCopy, i; for (i in obj) { if (obj.hasOwnProperty(i)) { objCopy = obj; if (i.indexOf('.') > -1) { // Replace .$ with a placeholder before splitting by . char i = i.replace('.$', '[|$|]'); splitArr = i.split('.'); while ((varName = splitArr.shift())) { // Replace placeholder back to original .$ varName = varName.replace('[|$|]', '.$'); if (splitArr.length) { objCopy[varName] = {}; } else { objCopy[varName] = obj[i]; } objCopy = objCopy[varName]; } delete obj[i]; } } } }, /** * Checks if the state is dropped. * @returns {boolean} True when dropped, false otherwise. */ isDropped: function () { return this._state === 'dropped'; }, /** * Registers a timed callback that will overwrite itself if * the same id is used within the timeout period. Useful * for de-bouncing fast-calls. * @param {String} id An ID for the call (use the same one * to debounce the same calls). * @param {Function} callback The callback method to call on * timeout. * @param {Number} timeout The timeout in milliseconds before * the callback is called. */ debounce: function (id, callback, timeout) { var self = this, newData; self._debounce = self._debounce || {}; if (self._debounce[id]) { // Clear timeout for this item clearTimeout(self._debounce[id].timeout); } newData = { callback: callback, timeout: setTimeout(function () { // Delete existing reference delete self._debounce[id]; // Call the callback callback(); }, timeout) }; // Save current data self._debounce[id] = newData; } }; module.exports = Common; },{"./Overload":33,"./Serialiser":40}],24:[function(_dereq_,module,exports){ "use strict"; /** * Provides some database constants. * @mixin */ var Constants = { TYPE_INSERT: 0, TYPE_UPDATE: 1, TYPE_REMOVE: 2, PHASE_BEFORE: 0, PHASE_AFTER: 1 }; module.exports = Constants; },{}],25:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides event emitter functionality including the methods: on, off, once, emit, deferEmit. * @mixin */ var Events = { on: new Overload({ /** * Attach an event listener to the passed event. * @param {String} event The name of the event to listen for. * @param {Function} listener The method to call when the event is fired. */ 'string, function': function (event, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event]['*'] = this._listeners[event]['*'] || []; this._listeners[event]['*'].push(listener); return this; }, /** * Attach an event listener to the passed event only if the passed * id matches the document id for the event being fired. * @param {String} event The name of the event to listen for. * @param {*} id The document id to match against. * @param {Function} listener The method to call when the event is fired. */ 'string, *, function': function (event, id, listener) { this._listeners = this._listeners || {}; this._listeners[event] = this._listeners[event] || {}; this._listeners[event][id] = this._listeners[event][id] || []; this._listeners[event][id].push(listener); return this; } }), once: new Overload({ 'string, function': function (eventName, callback) { var self = this, fired = false, internalCallback = function () { if (!fired) { self.off(eventName, internalCallback); callback.apply(self, arguments); fired = true; } }; return this.on(eventName, internalCallback); }, 'string, *, function': function (eventName, id, callback) { var self = this, fired = false, internalCallback = function () { if (!fired) { self.off(eventName, id, internalCallback); callback.apply(self, arguments); fired = true; } }; return this.on(eventName, id, internalCallback); } }), off: new Overload({ 'string': function (event) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event); }); } else { if (this._listeners && this._listeners[event] && event in this._listeners) { delete this._listeners[event]; } } return this; }, 'string, function': function (event, listener) { var self = this, arr, index; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, listener); }); } else { if (typeof(listener) === 'string') { if (this._listeners && this._listeners[event] && this._listeners[event][listener]) { delete this._listeners[event][listener]; } } else { if (this._listeners && event in this._listeners) { arr = this._listeners[event]['*']; index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } } return this; }, 'string, *, function': function (event, id, listener) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, id, listener); }); } else { if (this._listeners && event in this._listeners && id in this.listeners[event]) { var arr = this._listeners[event][id], index = arr.indexOf(listener); if (index > -1) { arr.splice(index, 1); } } } }, 'string, *': function (event, id) { var self = this; if (this._emitting) { this._eventRemovalQueue = this._eventRemovalQueue || []; this._eventRemovalQueue.push(function () { self.off(event, id); }); } else { if (this._listeners && event in this._listeners && id in this._listeners[event]) { // Kill all listeners for this event id delete this._listeners[event][id]; } } } }), emit: function (event, data) { this._listeners = this._listeners || {}; this._emitting = true; if (event in this._listeners) { var arrIndex, arrCount, tmpFunc, arr, listenerIdArr, listenerIdCount, listenerIdIndex; // Handle global emit if (this._listeners[event]['*']) { arr = this._listeners[event]['*']; arrCount = arr.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { // Check we have a function to execute tmpFunc = arr[arrIndex]; if (typeof tmpFunc === 'function') { tmpFunc.apply(this, Array.prototype.slice.call(arguments, 1)); } } } // Handle individual emit if (data instanceof Array) { // Check if the array is an array of objects in the collection if (data[0] && data[0][this._primaryKey]) { // Loop the array and check for listeners against the primary key listenerIdArr = this._listeners[event]; arrCount = data.length; for (arrIndex = 0; arrIndex < arrCount; arrIndex++) { if (listenerIdArr[data[arrIndex][this._primaryKey]]) { // Emit for this id listenerIdCount = listenerIdArr[data[arrIndex][this._primaryKey]].length; for (listenerIdIndex = 0; listenerIdIndex < listenerIdCount; listenerIdIndex++) { tmpFunc = listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex]; if (typeof tmpFunc === 'function') { listenerIdArr[data[arrIndex][this._primaryKey]][listenerIdIndex].apply(this, Array.prototype.slice.call(arguments, 1)); } } } } } } } this._emitting = false; this._processRemovalQueue(); return this; }, /** * If events are cleared with the off() method while the event emitter is * actively processing any events then the off() calls get added to a * queue to be executed after the event emitter is finished. This stops * errors that might occur by potentially modifying the event queue while * the emitter is running through them. This method is called after the * event emitter is finished processing. * @private */ _processRemovalQueue: function () { var i; if (this._eventRemovalQueue && this._eventRemovalQueue.length) { // Execute each removal call for (i = 0; i < this._eventRemovalQueue.length; i++) { this._eventRemovalQueue[i](); } // Clear the removal queue this._eventRemovalQueue = []; } }, /** * Queues an event to be fired. This has automatic de-bouncing so that any * events of the same type that occur within 100 milliseconds of a previous * one will all be wrapped into a single emit rather than emitting tons of * events for lots of chained inserts etc. Only the data from the last * de-bounced event will be emitted. * @param {String} eventName The name of the event to emit. * @param {*=} data Optional data to emit with the event. */ deferEmit: function (eventName, data) { var self = this, args; if (!this._noEmitDefer && (!this._db || (this._db && !this._db._noEmitDefer))) { args = arguments; // Check for an existing timeout this._deferTimeout = this._deferTimeout || {}; if (this._deferTimeout[eventName]) { clearTimeout(this._deferTimeout[eventName]); } // Set a timeout this._deferTimeout[eventName] = setTimeout(function () { if (self.debug()) { console.log(self.logIdentifier() + ' Emitting ' + args[0]); } self.emit.apply(self, args); }, 1); } else { this.emit.apply(this, arguments); } return this; } }; module.exports = Events; },{"./Overload":33}],26:[function(_dereq_,module,exports){ "use strict"; /** * Provides object matching algorithm methods. * @mixin */ var Matching = { /** * Internal method that checks a document against a test object. * @param {*} source The source object or value to test against. * @param {*} test The test object or value to test with. * @param {Object} queryOptions The options the query was passed with. * @param {String=} opToApply The special operation to apply to the test such * as 'and' or an 'or' operator. * @param {Object=} options An object containing options to apply to the * operation such as limiting the fields returned etc. * @returns {Boolean} True if the test was positive, false on negative. * @private */ _match: function (source, test, queryOptions, opToApply, options) { // TODO: This method is quite long, break into smaller pieces var operation, applyOp = opToApply, recurseVal, tmpIndex, sourceType = typeof source, testType = typeof test, matchedAll = true, opResult, substringCache, i; if (sourceType === 'object' && source === null) { sourceType = 'null'; } if (testType === 'object' && test === null) { testType = 'null'; } options = options || {}; queryOptions = queryOptions || {}; // Check if options currently holds a root query object if (!options.$rootQuery) { // Root query not assigned, hold the root query options.$rootQuery = test; } // Check if options currently holds a root source object if (!options.$rootSource) { // Root query not assigned, hold the root query options.$rootSource = source; } // Assign current query data options.$currentQuery = test; options.$rootData = options.$rootData || {}; // Check if the comparison data are both strings or numbers if ((sourceType === 'string' || sourceType === 'number' || sourceType === 'null') && (testType === 'string' || testType === 'number' || testType === 'null')) { // The source and test data are flat types that do not require recursive searches, // so just compare them and return the result if (sourceType === 'number' || sourceType === 'null' || testType === 'null') { // Number or null comparison if (source !== test) { matchedAll = false; } } else { // String comparison // TODO: We can probably use a queryOptions.$locale as a second parameter here // TODO: to satisfy https://github.com/Irrelon/ForerunnerDB/issues/35 if (source.localeCompare(test)) { matchedAll = false; } } } else if ((sourceType === 'string' || sourceType === 'number') && (testType === 'object' && test instanceof RegExp)) { if (!test.test(source)) { matchedAll = false; } } else { for (i in test) { if (test.hasOwnProperty(i)) { // Assign previous query data options.$previousQuery = options.$parent; // Assign parent query data options.$parent = { query: test[i], key: i, parent: options.$previousQuery }; // Reset operation flag operation = false; // Grab first two chars of the key name to check for $ substringCache = i.substr(0, 2); // Check if the property is a comment (ignorable) if (substringCache === '//') { // Skip this property continue; } // Check if the property starts with a dollar (function) if (substringCache.indexOf('$') === 0) { // Ask the _matchOp method to handle the operation opResult = this._matchOp(i, source, test[i], queryOptions, options); // Check the result of the matchOp operation // If the result is -1 then no operation took place, otherwise the result // will be a boolean denoting a match (true) or no match (false) if (opResult > -1) { if (opResult) { if (opToApply === 'or') { return true; } } else { // Set the matchedAll flag to the result of the operation // because the operation did not return true matchedAll = opResult; } // Record that an operation was handled operation = true; } } // Check for regex if (!operation && test[i] instanceof RegExp) { operation = true; if (sourceType === 'object' && source[i] !== undefined && test[i].test(source[i])) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } if (!operation) { // Check if our query is an object if (typeof(test[i]) === 'object') { // Because test[i] is an object, source must also be an object // Check if our source data we are checking the test query against // is an object or an array if (source[i] !== undefined) { if (source[i] instanceof Array && !(test[i] instanceof Array)) { // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (!(source[i] instanceof Array) && test[i] instanceof Array) { // The test key data is an array and the source key data is not so check // each item in the test key data to see if the source item matches one // of them. This is effectively an $in search. recurseVal = false; for (tmpIndex = 0; tmpIndex < test[i].length; tmpIndex++) { recurseVal = this._match(source[i], test[i][tmpIndex], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else if (typeof(source) === 'object') { // Recurse down the object tree recurseVal = this._match(source[i], test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } } else { // First check if the test match is an $exists if (test[i] && test[i].$exists !== undefined) { // Push the item through another match recurse recurseVal = this._match(undefined, test[i], queryOptions, applyOp, options); if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } else { // Check if the prop matches our test value if (source && source[i] === test[i]) { if (opToApply === 'or') { return true; } } else if (source && source[i] && source[i] instanceof Array && test[i] && typeof(test[i]) !== "object") { // We are looking for a value inside an array // The source data is an array, so check each item until a // match is found recurseVal = false; for (tmpIndex = 0; tmpIndex < source[i].length; tmpIndex++) { recurseVal = this._match(source[i][tmpIndex], test[i], queryOptions, applyOp, options); if (recurseVal) { // One of the array items matched the query so we can // include this item in the results, so break now break; } } if (recurseVal) { if (opToApply === 'or') { return true; } } else { matchedAll = false; } } else { matchedAll = false; } } } if (opToApply === 'and' && !matchedAll) { return false; } } } } return matchedAll; }, /** * Internal method, performs a matching process against a query operator such as $gt or $nin. * @param {String} key The property name in the test that matches the operator to perform * matching against. * @param {*} source The source data to match the query against. * @param {*} test The query to match the source against. * @param {Object} queryOptions The options the query was passed with. * @param {Object=} options An options object. * @returns {*} * @private */ _matchOp: function (key, source, test, queryOptions, options) { // Check for commands switch (key) { case '$gt': // Greater than return source > test; case '$gte': // Greater than or equal return source >= test; case '$lt': // Less than return source < test; case '$lte': // Less than or equal return source <= test; case '$exists': // Property exists return (source === undefined) !== test; case '$eq': // Equals return source == test; // jshint ignore:line case '$eeq': // Equals equals return source === test; case '$ne': // Not equals return source != test; // jshint ignore:line case '$nee': // Not equals equals return source !== test; case '$or': // Match true on ANY check to pass for (var orIndex = 0; orIndex < test.length; orIndex++) { if (this._match(source, test[orIndex], queryOptions, 'and', options)) { return true; } } return false; case '$and': // Match true on ALL checks to pass for (var andIndex = 0; andIndex < test.length; andIndex++) { if (!this._match(source, test[andIndex], queryOptions, 'and', options)) { return false; } } return true; case '$in': // In // Check that the in test is an array if (test instanceof Array) { var inArr = test, inArrCount = inArr.length, inArrIndex; for (inArrIndex = 0; inArrIndex < inArrCount; inArrIndex++) { if (this._match(source, inArr[inArrIndex], queryOptions, 'and', options)) { return true; } } return false; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use an $in operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$nin': // Not in // Check that the not-in test is an array if (test instanceof Array) { var notInArr = test, notInArrCount = notInArr.length, notInArrIndex; for (notInArrIndex = 0; notInArrIndex < notInArrCount; notInArrIndex++) { if (this._match(source, notInArr[notInArrIndex], queryOptions, 'and', options)) { return false; } } return true; } else if (typeof test === 'object') { return this._match(source, test, queryOptions, 'and', options); } else { console.log(this.logIdentifier() + ' Cannot use a $nin operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$fastIn': if (test instanceof Array) { // Source is a string or number, use indexOf to identify match in array return test.indexOf(source) !== -1; } else { console.log(this.logIdentifier() + ' Cannot use an $fastIn operator on a non-array key: ' + key, options.$rootQuery); return false; } break; case '$distinct': // Ensure options holds a distinct lookup options.$rootData['//distinctLookup'] = options.$rootData['//distinctLookup'] || {}; for (var distinctProp in test) { if (test.hasOwnProperty(distinctProp)) { options.$rootData['//distinctLookup'][distinctProp] = options.$rootData['//distinctLookup'][distinctProp] || {}; // Check if the options distinct lookup has this field's value if (options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]]) { // Value is already in use return false; } else { // Set the value in the lookup options.$rootData['//distinctLookup'][distinctProp][source[distinctProp]] = true; // Allow the item in the results return true; } } } break; case '$count': var countKey, countArr, countVal; // Iterate the count object's keys for (countKey in test) { if (test.hasOwnProperty(countKey)) { // Check the property exists and is an array. If the property being counted is not // an array (or doesn't exist) then use a value of zero in any further count logic countArr = source[countKey]; if (typeof countArr === 'object' && countArr instanceof Array) { countVal = countArr.length; } else { countVal = 0; } // Now recurse down the query chain further to satisfy the query for this key (countKey) if (!this._match(countVal, test[countKey], queryOptions, 'and', options)) { return false; } } } // Allow the item in the results return true; case '$find': case '$findOne': case '$findSub': var fromType = 'collection', findQuery, findOptions, subQuery, subOptions, subPath, result, operation = {}; // Check all parts of the $find operation exist if (!test.$from) { throw(key + ' missing $from property!'); } if (test.$fromType) { fromType = test.$fromType; // Check the fromType exists as a method if (!this.db()[fromType] || typeof this.db()[fromType] !== 'function') { throw(key + ' cannot operate against $fromType "' + fromType + '" because the database does not recognise this type of object!'); } } // Perform the find operation findQuery = test.$query || {}; findOptions = test.$options || {}; if (key === '$findSub') { if (!test.$path) { throw(key + ' missing $path property!'); } subPath = test.$path; subQuery = test.$subQuery || {}; subOptions = test.$subOptions || {}; if (options.$parent && options.$parent.parent && options.$parent.parent.key) { result = this.db()[fromType](test.$from).findSub(findQuery, subPath, subQuery, subOptions); } else { // This is a root $find* query // Test the source against the main findQuery if (this._match(source, findQuery, {}, 'and', options)) { result = this._findSub([source], subPath, subQuery, subOptions); } return result && result.length > 0; } } else { result = this.db()[fromType](test.$from)[key.substr(1)](findQuery, findOptions); } operation[options.$parent.parent.key] = result; return this._match(source, operation, queryOptions, 'and', options); } return -1; }, /** * * @param {Array | Object} docArr An array of objects to run the join * operation against or a single object. * @param {Array} joinClause The join clause object array (the array in * the $join key of a normal join options object). * @param {Object} joinSource An object containing join source reference * data or a blank object if you are doing a bespoke join operation. * @param {Object} options An options object or blank object if no options. * @returns {Array} * @private */ applyJoin: function (docArr, joinClause, joinSource, options) { var self = this, joinSourceIndex, joinSourceKey, joinMatch, joinSourceType, joinSourceIdentifier, resultKeyName, joinSourceInstance, resultIndex, joinSearchQuery, joinMulti, joinRequire, joinPrefix, joinMatchIndex, joinMatchData, joinSearchOptions, joinFindResults, joinFindResult, joinItem, resultRemove = [], l; if (!(docArr instanceof Array)) { // Turn the document into an array docArr = [docArr]; } for (joinSourceIndex = 0; joinSourceIndex < joinClause.length; joinSourceIndex++) { for (joinSourceKey in joinClause[joinSourceIndex]) { if (joinClause[joinSourceIndex].hasOwnProperty(joinSourceKey)) { // Get the match data for the join joinMatch = joinClause[joinSourceIndex][joinSourceKey]; // Check if the join is to a collection (default) or a specified source type // e.g 'view' or 'collection' joinSourceType = joinMatch.$sourceType || 'collection'; joinSourceIdentifier = '$' + joinSourceType + '.' + joinSourceKey; // Set the key to store the join result in to the collection name by default // can be overridden by the '$as' clause in the join object resultKeyName = joinSourceKey; // Get the join collection instance from the DB if (joinSource[joinSourceIdentifier]) { // We have a joinSource for this identifier already (given to us by // an index when we analysed the query earlier on) and we can use // that source instead. joinSourceInstance = joinSource[joinSourceIdentifier]; } else { // We do not already have a joinSource so grab the instance from the db if (this._db[joinSourceType] && typeof this._db[joinSourceType] === 'function') { joinSourceInstance = this._db[joinSourceType](joinSourceKey); } } // Loop our result data array for (resultIndex = 0; resultIndex < docArr.length; resultIndex++) { // Loop the join conditions and build a search object from them joinSearchQuery = {}; joinMulti = false; joinRequire = false; joinPrefix = ''; for (joinMatchIndex in joinMatch) { if (joinMatch.hasOwnProperty(joinMatchIndex)) { joinMatchData = joinMatch[joinMatchIndex]; // Check the join condition name for a special command operator if (joinMatchIndex.substr(0, 1) === '$') { // Special command switch (joinMatchIndex) { case '$where': if (joinMatchData.$query || joinMatchData.$options) { if (joinMatchData.$query) { // Commented old code here, new one does dynamic reverse lookups //joinSearchQuery = joinMatchData.query; joinSearchQuery = self.resolveDynamicQuery(joinMatchData.$query, docArr[resultIndex]); } if (joinMatchData.$options) { joinSearchOptions = joinMatchData.$options; } } else { throw('$join $where clause requires "$query" and / or "$options" keys to work!'); } break; case '$as': // Rename the collection when stored in the result document resultKeyName = joinMatchData; break; case '$multi': // Return an array of documents instead of a single matching document joinMulti = joinMatchData; break; case '$require': // Remove the result item if no matching join data is found joinRequire = joinMatchData; break; case '$prefix': // Add a prefix to properties mixed in joinPrefix = joinMatchData; break; default: break; } } else { // Get the data to match against and store in the search object // Resolve complex referenced query joinSearchQuery[joinMatchIndex] = self.resolveDynamicQuery(joinMatchData, docArr[resultIndex]); } } } // Do a find on the target collection against the match data joinFindResults = joinSourceInstance.find(joinSearchQuery, joinSearchOptions); // Check if we require a joined row to allow the result item if (!joinRequire || (joinRequire && joinFindResults[0])) { // Join is not required or condition is met if (resultKeyName === '$root') { // The property name to store the join results in is $root // which means we need to mixin the results but this only // works if joinMulti is disabled if (joinMulti !== false) { // Throw an exception here as this join is not physically possible! throw(this.logIdentifier() + ' Cannot combine [$as: "$root"] with [$multi: true] in $join clause!'); } // Mixin the result joinFindResult = joinFindResults[0]; joinItem = docArr[resultIndex]; for (l in joinFindResult) { if (joinFindResult.hasOwnProperty(l) && joinItem[joinPrefix + l] === undefined) { // Properties are only mixed in if they do not already exist // in the target item (are undefined). Using a prefix denoted via // $prefix is a good way to prevent property name conflicts joinItem[joinPrefix + l] = joinFindResult[l]; } } } else { docArr[resultIndex][resultKeyName] = joinMulti === false ? joinFindResults[0] : joinFindResults; } } else { // Join required but condition not met, add item to removal queue resultRemove.push(resultIndex); } } } } } return resultRemove; }, /** * Takes a query object with dynamic references and converts the references * into actual values from the references source. * @param {Object} query The query object with dynamic references. * @param {Object} item The document to apply the references to. * @returns {*} * @private */ resolveDynamicQuery: function (query, item) { var self = this, newQuery, propType, propVal, pathResult, i; // Check for early exit conditions if (typeof query === 'string') { // Check if the property name starts with a back-reference if (query.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value pathResult = this.sharedPathSolver.value(item, query.substr(3, query.length - 3)); } else { pathResult = this.sharedPathSolver.value(item, query); } if (pathResult.length > 1) { return {$in: pathResult}; } else { return pathResult[0]; } } newQuery = {}; for (i in query) { if (query.hasOwnProperty(i)) { propType = typeof query[i]; propVal = query[i]; switch (propType) { case 'string': // Check if the property name starts with a back-reference if (propVal.substr(0, 3) === '$$.') { // Fill the query with a back-referenced value newQuery[i] = this.sharedPathSolver.value(item, propVal.substr(3, propVal.length - 3))[0]; } else { newQuery[i] = propVal; } break; case 'object': newQuery[i] = self.resolveDynamicQuery(propVal, item); break; default: newQuery[i] = propVal; break; } } } return newQuery; }, spliceArrayByIndexList: function (arr, list) { var i; for (i = list.length - 1; i >= 0; i--) { arr.splice(list[i], 1); } } }; module.exports = Matching; },{}],27:[function(_dereq_,module,exports){ "use strict"; /** * Provides sorting methods. * @mixin */ var Sorting = { /** * Sorts the passed value a against the passed value b ascending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortAsc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return a.localeCompare(b); } else { if (a > b) { return 1; } else if (a < b) { return -1; } } return 0; }, /** * Sorts the passed value a against the passed value b descending. * @param {*} a The first value to compare. * @param {*} b The second value to compare. * @returns {*} 1 if a is sorted after b, -1 if a is sorted before b. */ sortDesc: function (a, b) { if (typeof(a) === 'string' && typeof(b) === 'string') { return b.localeCompare(a); } else { if (a > b) { return -1; } else if (a < b) { return 1; } } return 0; } }; module.exports = Sorting; },{}],28:[function(_dereq_,module,exports){ "use strict"; var Tags, tagMap = {}; /** * Provides class instance tagging and tag operation methods. * @mixin */ Tags = { /** * Tags a class instance for later lookup. * @param {String} name The tag to add. * @returns {boolean} */ tagAdd: function (name) { var i, self = this, mapArr = tagMap[name] = tagMap[name] || []; for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === self) { return true; } } mapArr.push(self); // Hook the drop event for this so we can react if (self.on) { self.on('drop', function () { // We've been dropped so remove ourselves from the tag map self.tagRemove(name); }); } return true; }, /** * Removes a tag from a class instance. * @param {String} name The tag to remove. * @returns {boolean} */ tagRemove: function (name) { var i, mapArr = tagMap[name]; if (mapArr) { for (i = 0; i < mapArr.length; i++) { if (mapArr[i] === this) { mapArr.splice(i, 1); return true; } } } return false; }, /** * Gets an array of all instances tagged with the passed tag name. * @param {String} name The tag to lookup. * @returns {Array} The array of instances that have the passed tag. */ tagLookup: function (name) { return tagMap[name] || []; }, /** * Drops all instances that are tagged with the passed tag name. * @param {String} name The tag to lookup. * @param {Function} callback Callback once dropping has completed * for all instances that match the passed tag name. * @returns {boolean} */ tagDrop: function (name, callback) { var arr = this.tagLookup(name), dropCb, dropCount, i; dropCb = function () { dropCount--; if (callback && dropCount === 0) { callback(false); } }; if (arr.length) { dropCount = arr.length; // Loop the array and drop all items for (i = arr.length - 1; i >= 0; i--) { arr[i].drop(dropCb); } } return true; } }; module.exports = Tags; },{}],29:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * Provides trigger functionality methods. * @mixin */ var Triggers = { /** * When called in a before phase the newDoc object can be directly altered * to modify the data in it before the operation is carried out. * @callback addTriggerCallback * @param {Object} operation The details about the operation. * @param {Object} oldDoc The document before the operation. * @param {Object} newDoc The document after the operation. */ /** * Add a trigger by id. * @param {String} id The id of the trigger. This must be unique to the type and * phase of the trigger. Only one trigger may be added with this id per type and * phase. * @param {Constants} type The type of operation to apply the trigger to. See * Mixin.Constants for constants to use. * @param {Constants} phase The phase of an operation to fire the trigger on. See * Mixin.Constants for constants to use. * @param {addTriggerCallback} method The method to call when the trigger is fired. * @returns {boolean} True if the trigger was added successfully, false if not. */ addTrigger: function (id, type, phase, method) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex === -1) { self.triggerStack = {}; // The trigger does not exist, create it self._trigger = self._trigger || {}; self._trigger[type] = self._trigger[type] || {}; self._trigger[type][phase] = self._trigger[type][phase] || []; self._trigger[type][phase].push({ id: id, method: method, enabled: true }); return true; } return false; }, /** * * @param {String} id The id of the trigger to remove. * @param {Number} type The type of operation to remove the trigger from. See * Mixin.Constants for constants to use. * @param {Number} phase The phase of the operation to remove the trigger from. * See Mixin.Constants for constants to use. * @returns {boolean} True if removed successfully, false if not. */ removeTrigger: function (id, type, phase) { var self = this, triggerIndex; // Check if the trigger already exists triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // The trigger exists, remove it self._trigger[type][phase].splice(triggerIndex, 1); } return false; }, /** * Tells the current instance to fire or ignore all triggers whether they * are enabled or not. * @param {Boolean} val Set to true to ignore triggers or false to not * ignore them. * @returns {*} */ ignoreTriggers: function (val) { if (val !== undefined) { this._ignoreTriggers = val; return this; } return this._ignoreTriggers; }, /** * Generates triggers that fire in the after phase for all CRUD ops * that automatically transform data back and forth and keep both * import and export collections in sync with each other. * @param {String} id The unique id for this link IO. * @param {Object} ioData The settings for the link IO. */ addLinkIO: function (id, ioData) { var self = this, matchAll, exportData, importData, exportTriggerMethod, importTriggerMethod, exportTo, importFrom, allTypes, i; // Store the linkIO self._linkIO = self._linkIO || {}; self._linkIO[id] = ioData; exportData = ioData['export']; importData = ioData['import']; if (exportData) { exportTo = self.db().collection(exportData.to); } if (importData) { importFrom = self.db().collection(importData.from); } allTypes = [ self.TYPE_INSERT, self.TYPE_UPDATE, self.TYPE_REMOVE ]; matchAll = function (data, callback) { // Match all callback(false, true); }; if (exportData) { // Check for export match method if (!exportData.match) { // No match method found, use the match all method exportData.match = matchAll; } // Check for export types if (!exportData.types) { exportData.types = allTypes; } exportTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data exportData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) exportData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert exportTo.upsert(data, callback); } else { // Do remove exportTo.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (importData) { // Check for import match method if (!importData.match) { // No match method found, use the match all method importData.match = matchAll; } // Check for import types if (!importData.types) { importData.types = allTypes; } importTriggerMethod = function (operation, oldDoc, newDoc) { // Check if we should execute against this data importData.match(newDoc, function (err, doExport) { if (!err && doExport) { // Get data to upsert (if any) importData.data(newDoc, operation.type, function (err, data, callback) { if (!err && data) { // Disable all currently enabled triggers so that we // don't go into a trigger loop exportTo.ignoreTriggers(true); if (operation.type !== 'remove') { // Do upsert self.upsert(data, callback); } else { // Do remove self.remove(data, callback); } // Re-enable the previous triggers exportTo.ignoreTriggers(false); } }); } }); }; } if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.addTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.PHASE_AFTER, exportTriggerMethod); } } if (importData) { for (i = 0; i < importData.types.length; i++) { importFrom.addTrigger(id + 'import' + importData.types[i], importData.types[i], self.PHASE_AFTER, importTriggerMethod); } } }, /** * Removes a previously added link IO via it's ID. * @param {String} id The id of the link IO to remove. * @returns {boolean} True if successful, false if the link IO * was not found. */ removeLinkIO: function (id) { var self = this, linkIO = self._linkIO[id], exportData, importData, importFrom, i; if (linkIO) { exportData = linkIO['export']; importData = linkIO['import']; if (exportData) { for (i = 0; i < exportData.types.length; i++) { self.removeTrigger(id + 'export' + exportData.types[i], exportData.types[i], self.db.PHASE_AFTER); } } if (importData) { importFrom = self.db().collection(importData.from); for (i = 0; i < importData.types.length; i++) { importFrom.removeTrigger(id + 'import' + importData.types[i], importData.types[i], self.db.PHASE_AFTER); } } delete self._linkIO[id]; return true; } return false; }, enableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = true; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to enabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = true; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = true; return true; } return false; } }), disableTrigger: new Overload({ 'string': function (id) { // Alter all triggers of this type var self = this, types = self._trigger, phases, triggers, result = false, i, k, j; if (types) { for (j in types) { if (types.hasOwnProperty(j)) { phases = types[j]; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set enabled flag for (k = 0; k < triggers.length; k++) { if (triggers[k].id === id) { triggers[k].enabled = false; result = true; } } } } } } } } return result; }, 'number': function (type) { // Alter all triggers of this type var self = this, phases = self._trigger[type], triggers, result = false, i, k; if (phases) { for (i in phases) { if (phases.hasOwnProperty(i)) { triggers = phases[i]; // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } } return result; }, 'number, number': function (type, phase) { // Alter all triggers of this type and phase var self = this, phases = self._trigger[type], triggers, result = false, k; if (phases) { triggers = phases[phase]; if (triggers) { // Loop triggers and set to disabled for (k = 0; k < triggers.length; k++) { triggers[k].enabled = false; result = true; } } } return result; }, 'string, number, number': function (id, type, phase) { // Check if the trigger already exists var self = this, triggerIndex = self._triggerIndexOf(id, type, phase); if (triggerIndex > -1) { // Update the trigger self._trigger[type][phase][triggerIndex].enabled = false; return true; } return false; } }), /** * Checks if a trigger will fire based on the type and phase provided. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {Boolean} True if the trigger will fire, false otherwise. */ willTrigger: function (type, phase) { if (!this._ignoreTriggers && this._trigger && this._trigger[type] && this._trigger[type][phase] && this._trigger[type][phase].length) { // Check if a trigger in this array is enabled var arr = this._trigger[type][phase], i; for (i = 0; i < arr.length; i++) { if (arr[i].enabled) { return true; } } } return false; }, /** * Processes trigger actions based on the operation, type and phase. * @param {Object} operation Operation data to pass to the trigger. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @param {Object} oldDoc The document snapshot before operations are * carried out against the data. * @param {Object} newDoc The document snapshot after operations are * carried out against the data. * @returns {boolean} */ processTrigger: function (operation, type, phase, oldDoc, newDoc) { var self = this, triggerArr, triggerIndex, triggerCount, triggerItem, response, typeName, phaseName; if (!self._ignoreTriggers && self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { triggerItem = triggerArr[triggerIndex]; // Check if the trigger is enabled if (triggerItem.enabled) { if (self.debug()) { switch (type) { case this.TYPE_INSERT: typeName = 'insert'; break; case this.TYPE_UPDATE: typeName = 'update'; break; case this.TYPE_REMOVE: typeName = 'remove'; break; default: typeName = ''; break; } switch (phase) { case this.PHASE_BEFORE: phaseName = 'before'; break; case this.PHASE_AFTER: phaseName = 'after'; break; default: phaseName = ''; break; } console.log('Triggers: Processing trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '"'); } // Check if the trigger is already in the stack, if it is, // don't fire it again (this is so we avoid infinite loops // where a trigger triggers another trigger which calls this // one and so on) if (self.triggerStack && self.triggerStack[type] && self.triggerStack[type][phase] && self.triggerStack[type][phase][triggerItem.id]) { // The trigger is already in the stack, do not fire the trigger again if (self.debug()) { console.log('Triggers: Will not run trigger "' + triggerItem.id + '" for ' + typeName + ' in phase "' + phaseName + '" as it is already in the stack!'); } continue; } // Add the trigger to the stack so we don't go down an endless // trigger loop self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = true; // Run the trigger's method and store the response response = triggerItem.method.call(self, operation, oldDoc, newDoc); // Remove the trigger from the stack self.triggerStack = self.triggerStack || {}; self.triggerStack[type] = {}; self.triggerStack[type][phase] = {}; self.triggerStack[type][phase][triggerItem.id] = false; // Check the response for a non-expected result (anything other than // [undefined, true or false] is considered a throwable error) if (response === false) { // The trigger wants us to cancel operations return false; } if (response !== undefined && response !== true && response !== false) { // Trigger responded with error, throw the error throw('ForerunnerDB.Mixin.Triggers: Trigger error: ' + response); } } } // Triggers all ran without issue, return a success (true) return true; } }, /** * Returns the index of a trigger by id based on type and phase. * @param {String} id The id of the trigger to find the index of. * @param {Number} type The type of operation. See Mixin.Constants for * constants to use. * @param {Number} phase The phase of the operation. See Mixin.Constants * for constants to use. * @returns {number} * @private */ _triggerIndexOf: function (id, type, phase) { var self = this, triggerArr, triggerCount, triggerIndex; if (self._trigger && self._trigger[type] && self._trigger[type][phase]) { triggerArr = self._trigger[type][phase]; triggerCount = triggerArr.length; for (triggerIndex = 0; triggerIndex < triggerCount; triggerIndex++) { if (triggerArr[triggerIndex].id === id) { return triggerIndex; } } } return -1; } }; module.exports = Triggers; },{"./Overload":33}],30:[function(_dereq_,module,exports){ "use strict"; /** * Provides methods to handle object update operations. * @mixin */ var Updating = { /** * Updates a property on an object. * @param {Object} doc The object whose property is to be updated. * @param {String} prop The property to update. * @param {*} val The new value of the property. * @private */ _updateProperty: function (doc, prop, val) { doc[prop] = val; if (this.debug()) { console.log(this.logIdentifier() + ' Setting non-data-bound document property "' + prop + '" to val "' + val + '"'); } }, /** * Increments a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to increment by. * @private */ _updateIncrement: function (doc, prop, val) { doc[prop] += val; }, /** * Changes the index of an item in the passed array. * @param {Array} arr The array to modify. * @param {Number} indexFrom The index to move the item from. * @param {Number} indexTo The index to move the item to. * @private */ _updateSpliceMove: function (arr, indexFrom, indexTo) { arr.splice(indexTo, 0, arr.splice(indexFrom, 1)[0]); if (this.debug()) { console.log(this.logIdentifier() + ' Moving non-data-bound document array index from "' + indexFrom + '" to "' + indexTo + '"'); } }, /** * Inserts an item into the passed array at the specified index. * @param {Array} arr The array to insert into. * @param {Number} index The index to insert at. * @param {Object} doc The document to insert. * @private */ _updateSplicePush: function (arr, index, doc) { if (arr.length > index) { arr.splice(index, 0, doc); } else { arr.push(doc); } }, /** * Removes an item from the passed array at the specified index. * @param {Array} arr The array to remove from. * @param {Number} index The index of the item to remove. * @param {Number} count The number of items to remove. * @private */ _updateSplicePull: function (arr, index, count) { if (!count) { count = 1; } arr.splice(index, count); }, /** * Inserts an item at the end of an array. * @param {Array} arr The array to insert the item into. * @param {Object} doc The document to insert. * @private */ _updatePush: function (arr, doc) { arr.push(doc); }, /** * Removes an item from the passed array. * @param {Array} arr The array to modify. * @param {Number} index The index of the item in the array to remove. * @private */ _updatePull: function (arr, index) { arr.splice(index, 1); }, /** * Multiplies a value for a property on a document by the passed number. * @param {Object} doc The document to modify. * @param {String} prop The property to modify. * @param {Number} val The amount to multiply by. * @private */ _updateMultiply: function (doc, prop, val) { doc[prop] *= val; }, /** * Renames a property on a document to the passed property. * @param {Object} doc The document to modify. * @param {String} prop The property to rename. * @param {Number} val The new property name. * @private */ _updateRename: function (doc, prop, val) { doc[val] = doc[prop]; delete doc[prop]; }, /** * Sets a property on a document to the passed value. * @param {Object} doc The document to modify. * @param {String} prop The property to set. * @param {*} val The new property value. * @private */ _updateOverwrite: function (doc, prop, val) { doc[prop] = val; }, /** * Deletes a property on a document. * @param {Object} doc The document to modify. * @param {String} prop The property to delete. * @private */ _updateUnset: function (doc, prop) { delete doc[prop]; }, /** * Removes all properties from an object without destroying * the object instance, thereby maintaining data-bound linking. * @param {Object} doc The parent object to modify. * @param {String} prop The name of the child object to clear. * @private */ _updateClear: function (doc, prop) { var obj = doc[prop], i; if (obj && typeof obj === 'object') { for (i in obj) { if (obj.hasOwnProperty(i)) { this._updateUnset(obj, i); } } } }, /** * Pops an item or items from the array stack. * @param {Object} doc The document to modify. * @param {Number} val If set to a positive integer, will pop the number specified * from the stack, if set to a negative integer will shift the number specified * from the stack. * @return {Boolean} * @private */ _updatePop: function (doc, val) { var updated = false, i; if (doc.length > 0) { if (val > 0) { for (i = 0; i < val; i++) { doc.pop(); } updated = true; } else if (val < 0) { for (i = 0; i > val; i--) { doc.shift(); } updated = true; } } return updated; } }; module.exports = Updating; },{}],31:[function(_dereq_,module,exports){ "use strict"; // Tell JSHint about EventSource /*global EventSource */ // Import external names locally var Shared = _dereq_('./Shared'), Core, CoreInit, Collection, NodeApiClient, Overload; NodeApiClient = function () { this.init.apply(this, arguments); }; /** * The init method that can be overridden or extended. * @param {Core} core The ForerunnerDB core instance. */ NodeApiClient.prototype.init = function (core) { var self = this; self._core = core; self.rootPath('/fdb'); }; Shared.addModule('NodeApiClient', NodeApiClient); Shared.mixin(NodeApiClient.prototype, 'Mixin.Common'); Shared.mixin(NodeApiClient.prototype, 'Mixin.Events'); Shared.mixin(NodeApiClient.prototype, 'Mixin.ChainReactor'); Core = Shared.modules.Core; CoreInit = Core.prototype.init; Collection = Shared.modules.Collection; Overload = Shared.overload; Shared.synthesize(NodeApiClient.prototype, 'rootPath'); /** * Set the url of the server to use for API. * @name server * @param {String} host The server host name including protocol. E.g. * "https://0.0.0.0". * @param {String} port The server port number e.g. "8080". */ NodeApiClient.prototype.server = function (host, port) { if (host !== undefined) { if (host.substr(host.length - 1, 1) === '/') { // Strip trailing / host = host.substr(0, host.length - 1); } if (port !== undefined) { this._server = host + ":" + port; } else { this._server = host; } this._host = host; this._port = port; return this; } if (port !== undefined) { return { host: this._host, port: this._port, url: this._server }; } else { return this._server; } }; NodeApiClient.prototype.http = function (method, url, data, options, callback) { var self = this, finalUrl, sessionData, bodyData, xmlHttp = new XMLHttpRequest(); method = method.toUpperCase(); xmlHttp.onreadystatechange = function () { if (xmlHttp.readyState === 4) { if (xmlHttp.status === 200) { // Tell the callback about success if (xmlHttp.responseText) { callback(false, self.jParse(xmlHttp.responseText)); } else { callback(false, {}); } } else if (xmlHttp.status === 204) { callback(false, {}); } else { // Tell the callback about the error callback(xmlHttp.status, xmlHttp.responseText); // Emit the error code self.emit('httpError', xmlHttp.status, xmlHttp.responseText); } } }; switch (method) { case 'GET': case 'DELETE': case 'HEAD': // Check for global auth if (this._sessionData) { data = data !== undefined ? data : {}; // Add the session data to the key specified data[this._sessionData.key] = this._sessionData.obj; } finalUrl = url + (data !== undefined ? '?' + self.jStringify(data) : ''); bodyData = null; break; case 'POST': case 'PUT': case 'PATCH': // Check for global auth if (this._sessionData) { sessionData = {}; // Add the session data to the key specified sessionData[this._sessionData.key] = this._sessionData.obj; } finalUrl = url + (sessionData !== undefined ? '?' + self.jStringify(sessionData) : ''); bodyData = (data !== undefined ? self.jStringify(data) : null); break; default: return false; } xmlHttp.open(method, finalUrl, true); xmlHttp.setRequestHeader("Content-Type", "application/json;charset=UTF-8"); xmlHttp.send(bodyData); return this; }; // Define HTTP helper methods NodeApiClient.prototype.head = new Overload({ 'string, function': function (path, callback) { return this.$main.call(this, path, undefined, {}, callback); }, 'string, *, function': function (path, data, callback) { return this.$main.call(this, path, data, {}, callback); }, 'string, *, object, function': function (path, data, options, callback) { return this.$main.call(this, path, data, options, callback); }, '$main': function (path, data, options, callback) { return this.http('HEAD', this.server() + this._rootPath + path, data, options, callback); } }); NodeApiClient.prototype.get = new Overload({ 'string, function': function (path, callback) { return this.$main.call(this, path, undefined, {}, callback); }, 'string, *, function': function (path, data, callback) { return this.$main.call(this, path, data, {}, callback); }, 'string, *, object, function': function (path, data, options, callback) { return this.$main.call(this, path, data, options, callback); }, '$main': function (path, data, options, callback) { return this.http('GET', this.server() + this._rootPath + path, data, options, callback); } }); NodeApiClient.prototype.put = new Overload({ 'string, function': function (path, callback) { return this.$main.call(this, path, undefined, {}, callback); }, 'string, *, function': function (path, data, callback) { return this.$main.call(this, path, data, {}, callback); }, 'string, *, object, function': function (path, data, options, callback) { return this.$main.call(this, path, data, options, callback); }, '$main': function (path, data, options, callback) { return this.http('PUT', this.server() + this._rootPath + path, data, options, callback); } }); NodeApiClient.prototype.post = new Overload({ 'string, function': function (path, callback) { return this.$main.call(this, path, undefined, {}, callback); }, 'string, *, function': function (path, data, callback) { return this.$main.call(this, path, data, {}, callback); }, 'string, *, object, function': function (path, data, options, callback) { return this.$main.call(this, path, data, options, callback); }, '$main': function (path, data, options, callback) { return this.http('POST', this.server() + this._rootPath + path, data, options, callback); } }); NodeApiClient.prototype.patch = new Overload({ 'string, function': function (path, callback) { return this.$main.call(this, path, undefined, {}, callback); }, 'string, *, function': function (path, data, callback) { return this.$main.call(this, path, data, {}, callback); }, 'string, *, object, function': function (path, data, options, callback) { return this.$main.call(this, path, data, options, callback); }, '$main': function (path, data, options, callback) { return this.http('PATCH', this.server() + this._rootPath + path, data, options, callback); } }); NodeApiClient.prototype.postPatch = function (path, id, data, options, callback) { var self = this; // Determine if the item exists or not this.head(path + '/' + id, undefined, {}, function (err, headData) { if (err) { if (err === 404) { // Item does not exist, run post return self.http('POST', self.server() + self._rootPath + path, data, options, callback); } else { callback(err, data); } } else { // Item already exists, run patch return self.http('PATCH', self.server() + self._rootPath + path + '/' + id, data, options, callback); } }); }; NodeApiClient.prototype.delete = new Overload({ 'string, function': function (path, callback) { return this.$main.call(this, path, undefined, {}, callback); }, 'string, *, function': function (path, data, callback) { return this.$main.call(this, path, data, {}, callback); }, 'string, *, object, function': function (path, data, options, callback) { return this.$main.call(this, path, data, options, callback); }, '$main': function (path, data, options, callback) { return this.http('DELETE', this.server() + this._rootPath + path, data, options, callback); } }); /** * Gets/ sets a global object that will be sent up with client * requests to the API or REST server. * @param {String} key The key to send the session object up inside. * @param {*} obj The object / value to send up with all requests. If * a request has its own data to send up, this session data will be * mixed in to the request data under the specified key. */ NodeApiClient.prototype.session = function (key, obj) { if (key !== undefined && obj !== undefined) { this._sessionData = { key: key, obj: obj }; return this; } return this._sessionData; }; /** * Initiates a client connection to the API server. * @param collectionInstance * @param path * @param query * @param options * @param callback */ NodeApiClient.prototype.sync = function (collectionInstance, path, query, options, callback) { var self = this, source, finalPath, queryParams, queryString = '', connecting = true; if (this.debug()) { console.log(this.logIdentifier() + ' Connecting to API server ' + this.server() + this._rootPath + path); } finalPath = this.server() + this._rootPath + path + '/_sync'; // Check for global auth if (this._sessionData) { queryParams = queryParams || {}; if (this._sessionData.key) { // Add the session data to the key specified queryParams[this._sessionData.key] = this._sessionData.obj; } else { // Add the session data to the root query object Shared.mixin(queryParams, this._sessionData.obj); } } if (query) { queryParams = queryParams || {}; queryParams.$query = query; } if (options) { queryParams = queryParams || {}; if (options.$initialData === undefined) { options.$initialData = true; } queryParams.$options = options; } if (queryParams) { queryString = this.jStringify(queryParams); finalPath += '?' + queryString; } source = new EventSource(finalPath); collectionInstance.__apiConnection = source; source.addEventListener('open', function (e) { if (!options || (options && options.$initialData)) { // The connection is open, grab the initial data self.get(path, queryParams, function (err, data) { if (!err) { collectionInstance.upsert(data); } }); } }, false); source.addEventListener('error', function (e) { if (source.readyState === 2) { // The connection is dead, remove the connection collectionInstance.unSync(); } if (connecting) { connecting = false; callback(e); } }, false); source.addEventListener('insert', function(e) { var data = self.jParse(e.data); collectionInstance.insert(data.dataSet); }, false); source.addEventListener('update', function(e) { var data = self.jParse(e.data); collectionInstance.update(data.query, data.update); }, false); source.addEventListener('remove', function(e) { var data = self.jParse(e.data); collectionInstance.remove(data.query); }, false); if (callback) { source.addEventListener('connected', function (e) { if (connecting) { connecting = false; callback(false); } }, false); } }; Collection.prototype.sync = new Overload({ /** * Sync with this collection on the server-side. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'function': function (callback) { this.$main.call(this, '/' + this._db.name() + '/collection/' + this.name(), null, null, callback); }, /** * Sync with this collection on the server-side. * @param {String} collectionName The collection to sync from. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'string, function': function (collectionName, callback) { this.$main.call(this, '/' + this._db.name() + '/collection/' + collectionName, null, null, callback); }, /** * Sync with this collection on the server-side. * @param {Object} query A query object. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'object, function': function (query, callback) { this.$main.call(this, '/' + this._db.name() + '/collection/' + this.name(), query, null, callback); }, /** * Sync with this collection on the server-side. * @param {String} objectType The type of object to sync to e.g. * "collection" or "view". * @param {String} objectName The name of the object to sync from. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'string, string, function': function (objectType, objectName, callback) { this.$main.call(this, '/' + this._db.name() + '/' + objectType + '/' + objectName, null, null, callback); }, /** * Sync with this collection on the server-side. * @param {String} collectionName The collection to sync from. * @param {Object} query A query object. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'string, object, function': function (collectionName, query, callback) { this.$main.call(this, '/' + this._db.name() + '/collection/' + collectionName, query, null, callback); }, /** * Sync with this collection on the server-side. * @param {String} objectType The type of object to sync to e.g. * "collection" or "view". * @param {String} objectName The name of the object to sync from. * @param {Object} query A query object. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'string, string, object, function': function (objectType, objectName, query, callback) { this.$main.call(this, '/' + this._db.name() + '/' + objectType + '/' + objectName, query, null, callback); }, /** * Sync with this collection on the server-side. * @param {Object} query A query object. * @param {Object} options An options object. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'object, object, function': function (query, options, callback) { this.$main.call(this, '/' + this._db.name() + '/collection/' + this.name(), query, options, callback); }, /** * Sync with this collection on the server-side. * @param {String} collectionName The collection to sync from. * @param {Object} query A query object. * @param {Object} options An options object. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'string, object, object, function': function (collectionName, query, options, callback) { this.$main.call(this, '/' + this._db.name() + '/collection/' + collectionName, query, options, callback); }, /** * Sync with this collection on the server-side. * @param {String} objectType The type of object to sync to e.g. * "collection" or "view". * @param {String} objectName The name of the object to sync from. * @param {Object} query A query object. * @param {Object} options An options object. * @param {Function} callback The callback method to call once * the connection to the server has been established. */ 'string, string, object, object, function': function (objectType, objectName, query, options, callback) { this.$main.call(this, '/' + this._db.name() + '/' + objectType + '/' + objectName, query, options, callback); }, '$main': function (path, query, options, callback) { var self = this; if (this._db && this._db._core) { // Kill any existing sync connection this.unSync(); // Create new sync connection this._db._core.api.sync(this, path, query, options, callback); // Hook on drop to call unsync this.on('drop', function () { self.unSync(); }); } else { throw(this.logIdentifier() + ' Cannot sync for an anonymous collection! (Collection must be attached to a database)'); } } }); /** * Disconnects an existing connection to a sync server. * @returns {boolean} True if a connection existed, false * if no connection existed. */ Collection.prototype.unSync = function () { if (this.__apiConnection) { if (this.__apiConnection.readyState !== 2) { this.__apiConnection.close(); } delete this.__apiConnection; return true; } return false; }; Collection.prototype.http = new Overload({ 'string, function': function (method, callback) { this.$main.call(this, method, '/' + this._db.name() + '/collection/' + this.name(), undefined, undefined, {}, callback); }, '$main': function (method, path, queryObj, queryOptions, options, callback) { if (this._db && this._db._core) { return this._db._core.api.http('GET', this._db._core.api.server() + this._rootPath + path, {"$query": queryObj, "$options": queryOptions}, options, callback); } else { throw(this.logIdentifier() + ' Cannot do HTTP for an anonymous collection! (Collection must be attached to a database)'); } } }); Collection.prototype.autoHttp = new Overload({ 'string, function': function (method, callback) { this.$main.call(this, method, '/' + this._db.name() + '/collection/' + this.name(), undefined, undefined, {}, callback); }, 'string, string, function': function (method, collectionName, callback) { this.$main.call(this, method, '/' + this._db.name() + '/collection/' + collectionName, undefined, undefined, {}, callback); }, 'string, string, string, function': function (method, objType, objName, callback) { this.$main.call(this, method, '/' + this._db.name() + '/' + objType + '/' + objName, undefined, undefined, {}, callback); }, 'string, string, string, object, function': function (method, objType, objName, queryObj, callback) { this.$main.call(this, method, '/' + this._db.name() + '/' + objType + '/' + objName, queryObj, undefined, {}, callback); }, 'string, string, string, object, object, function': function (method, objType, objName, queryObj, queryOptions, callback) { this.$main.call(this, method, '/' + this._db.name() + '/' + objType + '/' + objName, queryObj, queryOptions, {}, callback); }, '$main': function (method, path, queryObj, queryOptions, options, callback) { var self = this; if (this._db && this._db._core) { return this._db._core.api.http('GET', this._db._core.api.server() + this._db._core.api._rootPath + path, {"$query": queryObj, "$options": queryOptions}, options, function (err, data) { var i; if (!err && data) { // Check the type of method we used and operate on the collection accordingly switch (method) { // Find insert case 'GET': self.insert(data); break; // Insert case 'POST': if (data.inserted && data.inserted.length) { self.insert(data.inserted); } break; // Update overwrite case 'PUT': case 'PATCH': if (data instanceof Array) { // Update each document for (i = 0; i < data.length; i++) { self.updateById(data[i]._id, {$overwrite: data[i]}); } } else { // Update single document self.updateById(data._id, {$overwrite: data}); } break; // Remove case 'DELETE': self.remove(data); break; default: // Nothing to do with this method break; } } // Send the data back to the callback callback(err, data); }); } else { throw(this.logIdentifier() + ' Cannot do HTTP for an anonymous collection! (Collection must be attached to a database)'); } } }); // Override the Core init to instantiate the plugin Core.prototype.init = function () { CoreInit.apply(this, arguments); this.api = new NodeApiClient(this); }; Shared.finishModule('NodeApiClient'); module.exports = NodeApiClient; },{"./Shared":41}],32:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), Path = _dereq_('./Path'); /** * The operation class, used to store details about an operation being * performed by the database. * @param {String} name The name of the operation. * @constructor */ var Operation = function (name) { this.pathSolver = new Path(); this.counter = 0; this.init.apply(this, arguments); }; Operation.prototype.init = function (name) { this._data = { operation: name, // The name of the operation executed such as "find", "update" etc index: { potential: [], // Indexes that could have potentially been used used: false // The index that was picked to use }, steps: [], // The steps taken to generate the query results, time: { startMs: 0, stopMs: 0, totalMs: 0, process: {} }, flag: {}, // An object with flags that denote certain execution paths log: [] // Any extra data that might be useful such as warnings or helpful hints }; }; Shared.addModule('Operation', Operation); Shared.mixin(Operation.prototype, 'Mixin.ChainReactor'); /** * Starts the operation timer. */ Operation.prototype.start = function () { this._data.time.startMs = new Date().getTime(); }; /** * Adds an item to the operation log. * @param {String} event The item to log. * @returns {*} */ Operation.prototype.log = function (event) { if (event) { var lastLogTime = this._log.length > 0 ? this._data.log[this._data.log.length - 1].time : 0, logObj = { event: event, time: new Date().getTime(), delta: 0 }; this._data.log.push(logObj); if (lastLogTime) { logObj.delta = logObj.time - lastLogTime; } return this; } return this._data.log; }; /** * Called when starting and ending a timed operation, used to time * internal calls within an operation's execution. * @param {String} section An operation name. * @returns {*} */ Operation.prototype.time = function (section) { if (section !== undefined) { var process = this._data.time.process, processObj = process[section] = process[section] || {}; if (!processObj.startMs) { // Timer started processObj.startMs = new Date().getTime(); processObj.stepObj = { name: section }; this._data.steps.push(processObj.stepObj); } else { processObj.stopMs = new Date().getTime(); processObj.totalMs = processObj.stopMs - processObj.startMs; processObj.stepObj.totalMs = processObj.totalMs; delete processObj.stepObj; } return this; } return this._data.time; }; /** * Used to set key/value flags during operation execution. * @param {String} key * @param {String} val * @returns {*} */ Operation.prototype.flag = function (key, val) { if (key !== undefined && val !== undefined) { this._data.flag[key] = val; } else if (key !== undefined) { return this._data.flag[key]; } else { return this._data.flag; } }; Operation.prototype.data = function (path, val, noTime) { if (val !== undefined) { // Assign value to object path this.pathSolver.set(this._data, path, val); return this; } return this.pathSolver.get(this._data, path); }; Operation.prototype.pushData = function (path, val, noTime) { // Assign value to object path this.pathSolver.push(this._data, path, val); }; /** * Stops the operation timer. */ Operation.prototype.stop = function () { this._data.time.stopMs = new Date().getTime(); this._data.time.totalMs = this._data.time.stopMs - this._data.time.startMs; }; Shared.finishModule('Operation'); module.exports = Operation; },{"./Path":35,"./Shared":41}],33:[function(_dereq_,module,exports){ "use strict"; /** * Allows a method to accept overloaded calls with different parameters controlling * which passed overload function is called. * @param {String=} name A name to provide this overload to help identify * it if any errors occur during the resolving phase of the overload. This * is purely for debug purposes and serves no functional purpose. * @param {Object} def The overload definition. * @returns {Function} * @constructor */ var Overload = function (name, def) { if (!def) { def = name; name = undefined; } if (def) { var self = this, index, count, tmpDef, defNewKey, sigIndex, signatures; if (!(def instanceof Array)) { tmpDef = {}; // Def is an object, make sure all prop names are devoid of spaces for (index in def) { if (def.hasOwnProperty(index)) { defNewKey = index.replace(/ /g, ''); // Check if the definition array has a * string in it if (defNewKey.indexOf('*') === -1) { // No * found tmpDef[defNewKey] = def[index]; } else { // A * was found, generate the different signatures that this // definition could represent signatures = this.generateSignaturePermutations(defNewKey); for (sigIndex = 0; sigIndex < signatures.length; sigIndex++) { if (!tmpDef[signatures[sigIndex]]) { tmpDef[signatures[sigIndex]] = def[index]; } } } } } def = tmpDef; } return function () { var arr = [], lookup, type, overloadName; // Check if we are being passed a key/function object or an array of functions if (def instanceof Array) { // We were passed an array of functions count = def.length; for (index = 0; index < count; index++) { if (def[index].length === arguments.length) { return self.callExtend(this, '$main', def, def[index], arguments); } } } else { // Generate lookup key from arguments // Copy arguments to an array for (index = 0; index < arguments.length; index++) { type = typeof arguments[index]; // Handle detecting arrays if (type === 'object' && arguments[index] instanceof Array) { type = 'array'; } // Handle been presented with a single undefined argument if (arguments.length === 1 && type === 'undefined') { break; } // Add the type to the argument types array arr.push(type); } lookup = arr.join(','); // Check for an exact lookup match if (def[lookup]) { return self.callExtend(this, '$main', def, def[lookup], arguments); } else { for (index = arr.length; index >= 0; index--) { // Get the closest match lookup = arr.slice(0, index).join(','); if (def[lookup + ',...']) { // Matched against arguments + "any other" return self.callExtend(this, '$main', def, def[lookup + ',...'], arguments); } } } } overloadName = name !== undefined ? name : typeof this.name === 'function' ? this.name() : 'Unknown'; console.log('Overload Definition:', def); throw('ForerunnerDB.Overload "' + overloadName + '": Overloaded method does not have a matching signature "' + lookup + '" for the passed arguments: ' + this.jStringify(arr)); }; } return function () {}; }; /** * Generates an array of all the different definition signatures that can be * created from the passed string with a catch-all wildcard *. E.g. it will * convert the signature: string,*,string to all potentials: * string,string,string * string,number,string * string,object,string, * string,function,string, * string,undefined,string * * @param {String} str Signature string with a wildcard in it. * @returns {Array} An array of signature strings that are generated. */ Overload.prototype.generateSignaturePermutations = function (str) { var signatures = [], newSignature, types = ['array', 'string', 'object', 'number', 'function', 'undefined'], index; if (str.indexOf('*') > -1) { // There is at least one "any" type, break out into multiple keys // We could do this at query time with regular expressions but // would be significantly slower for (index = 0; index < types.length; index++) { newSignature = str.replace('*', types[index]); signatures = signatures.concat(this.generateSignaturePermutations(newSignature)); } } else { signatures.push(str); } return signatures; }; Overload.prototype.callExtend = function (context, prop, propContext, func, args) { var tmp, ret; if (context && propContext[prop]) { tmp = context[prop]; context[prop] = propContext[prop]; ret = func.apply(context, args); context[prop] = tmp; return ret; } else { return func.apply(context, args); } }; module.exports = Overload; },{}],34:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, DbDocument; Shared = _dereq_('./Shared'); var Overview = function () { this.init.apply(this, arguments); }; Overview.prototype.init = function (name) { var self = this; this._name = name; this._data = new DbDocument('__FDB__dc_data_' + this._name); this._collData = new Collection(); this._sources = []; this._sourceDroppedWrap = function () { self._sourceDropped.apply(self, arguments); }; }; Shared.addModule('Overview', Overview); Shared.mixin(Overview.prototype, 'Mixin.Common'); Shared.mixin(Overview.prototype, 'Mixin.ChainReactor'); Shared.mixin(Overview.prototype, 'Mixin.Constants'); Shared.mixin(Overview.prototype, 'Mixin.Triggers'); Shared.mixin(Overview.prototype, 'Mixin.Events'); Shared.mixin(Overview.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); DbDocument = _dereq_('./Document'); Db = Shared.modules.Db; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(Overview.prototype, 'state'); Shared.synthesize(Overview.prototype, 'db'); Shared.synthesize(Overview.prototype, 'name'); Shared.synthesize(Overview.prototype, 'query', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'queryOptions', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Shared.synthesize(Overview.prototype, 'reduce', function (val) { var ret = this.$super(val); if (val !== undefined) { this._refresh(); } return ret; }); Overview.prototype.from = function (source) { if (source !== undefined) { if (typeof(source) === 'string') { source = this._db.collection(source); } this._setFrom(source); return this; } return this._sources; }; Overview.prototype.find = function () { return this._collData.find.apply(this._collData, arguments); }; /** * Executes and returns the response from the current reduce method * assigned to the overview. * @returns {*} */ Overview.prototype.exec = function () { var reduceFunc = this.reduce(); return reduceFunc ? reduceFunc.apply(this) : undefined; }; Overview.prototype.count = function () { return this._collData.count.apply(this._collData, arguments); }; Overview.prototype._setFrom = function (source) { // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } this._addSource(source); return this; }; Overview.prototype._addSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.data(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } if (this._sources.indexOf(source) === -1) { this._sources.push(source); source.chain(this); source.on('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._removeSource = function (source) { if (source && source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source.data(); if (this.debug()) { console.log(this.logIdentifier() + ' Using internal private data "' + source.instanceIdentifier() + '" for IO graph linking'); } } var sourceIndex = this._sources.indexOf(source); if (sourceIndex > -1) { this._sources.splice(source, 1); source.unChain(this); source.off('drop', this._sourceDroppedWrap); this._refresh(); } return this; }; Overview.prototype._sourceDropped = function (source) { if (source) { // Source was dropped, remove from overview this._removeSource(source); } }; Overview.prototype._refresh = function () { if (!this.isDropped()) { if (this._sources && this._sources[0]) { this._collData.primaryKey(this._sources[0].primaryKey()); var tempArr = [], i; for (i = 0; i < this._sources.length; i++) { tempArr = tempArr.concat(this._sources[i].find(this._query, this._queryOptions)); } this._collData.setData(tempArr); } // Now execute the reduce method if (this._reduce) { var reducedData = this._reduce.apply(this); // Update the document with the newly returned data this._data.setData(reducedData); } } }; Overview.prototype._chainHandler = function (chainPacket) { switch (chainPacket.type) { case 'setData': case 'insert': case 'update': case 'remove': this._refresh(); break; default: break; } }; /** * Gets the module's internal data collection. * @returns {Collection} */ Overview.prototype.data = function () { return this._data; }; Overview.prototype.drop = function (callback) { if (!this.isDropped()) { this._state = 'dropped'; delete this._data; delete this._collData; // Remove all source references while (this._sources.length) { this._removeSource(this._sources[0]); } delete this._sources; if (this._db && this._name) { delete this._db._overview[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._listeners; } return true; }; Db.prototype.overview = function (name) { var self = this; if (name) { // Handle being passed an instance if (name instanceof Overview) { return name; } if (this._overview && this._overview[name]) { return this._overview[name]; } this._overview = this._overview || {}; this._overview[name] = new Overview(name).db(this); self.deferEmit('create', self._overview[name], 'overview', name); return this._overview[name]; } else { // Return an object of collection data return this._overview || {}; } }; /** * Returns an array of overviews the DB currently has. * @returns {Array} An array of objects containing details of each overview * the database is currently managing. */ Db.prototype.overviews = function () { var arr = [], item, i; for (i in this._overview) { if (this._overview.hasOwnProperty(i)) { item = this._overview[i]; arr.push({ name: i, count: item.count(), linked: item.isLinked !== undefined ? item.isLinked() : false }); } } return arr; }; Shared.finishModule('Overview'); module.exports = Overview; },{"./Collection":7,"./Document":12,"./Shared":41}],35:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Path object used to resolve object paths and retrieve data from * objects by using paths. * @param {String=} path The path to assign. * @constructor */ var Path = function (path) { this.init.apply(this, arguments); }; Path.prototype.init = function (path) { if (path) { this.path(path); } }; Shared.addModule('Path', Path); Shared.mixin(Path.prototype, 'Mixin.Common'); Shared.mixin(Path.prototype, 'Mixin.ChainReactor'); /** * Gets / sets the given path for the Path instance. * @param {String=} path The path to assign. */ Path.prototype.path = function (path) { if (path !== undefined) { this._path = this.clean(path); this._pathParts = this._path.split('.'); return this; } return this._path; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Boolean} True if the object paths exist. */ Path.prototype.hasObjectPaths = function (testKeys, testObj) { var result = true, i; for (i in testKeys) { if (testKeys.hasOwnProperty(i)) { if (testObj[i] === undefined) { return false; } if (typeof testKeys[i] === 'object') { // Recurse object result = this.hasObjectPaths(testKeys[i], testObj[i]); // Should we exit early? if (!result) { return false; } } } } return result; }; /** * Counts the total number of key endpoints in the passed object. * @param {Object} testObj The object to count key endpoints for. * @returns {Number} The number of endpoints. */ Path.prototype.countKeys = function (testObj) { var totalKeys = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (testObj[i] !== undefined) { if (typeof testObj[i] !== 'object') { totalKeys++; } else { totalKeys += this.countKeys(testObj[i]); } } } } return totalKeys; }; /** * Tests if the passed object has the paths that are specified and that * a value exists in those paths and if so returns the number matched. * @param {Object} testKeys The object describing the paths to test for. * @param {Object} testObj The object to test paths against. * @returns {Object} Stats on the matched keys */ Path.prototype.countObjectPaths = function (testKeys, testObj) { var matchData, matchedKeys = {}, matchedKeyCount = 0, totalKeyCount = 0, i; for (i in testObj) { if (testObj.hasOwnProperty(i)) { if (typeof testObj[i] === 'object') { // The test / query object key is an object, recurse matchData = this.countObjectPaths(testKeys[i], testObj[i]); matchedKeys[i] = matchData.matchedKeys; totalKeyCount += matchData.totalKeyCount; matchedKeyCount += matchData.matchedKeyCount; } else { // The test / query object has a property that is not an object so add it as a key totalKeyCount++; // Check if the test keys also have this key and it is also not an object if (testKeys && testKeys[i] && typeof testKeys[i] !== 'object') { matchedKeys[i] = true; matchedKeyCount++; } else { matchedKeys[i] = false; } } } } return { matchedKeys: matchedKeys, matchedKeyCount: matchedKeyCount, totalKeyCount: totalKeyCount }; }; /** * Takes a non-recursive object and converts the object hierarchy into * a path string. * @param {Object} obj The object to parse. * @param {Boolean=} withValue If true will include a 'value' key in the returned * object that represents the value the object path points to. * @returns {Object} */ Path.prototype.parse = function (obj, withValue) { var paths = [], path = '', resultData, i, k; for (i in obj) { if (obj.hasOwnProperty(i)) { // Set the path to the key path = i; if (typeof(obj[i]) === 'object') { if (withValue) { resultData = this.parse(obj[i], withValue); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path, value: resultData[k].value }); } } else { resultData = this.parse(obj[i]); for (k = 0; k < resultData.length; k++) { paths.push({ path: path + '.' + resultData[k].path }); } } } else { if (withValue) { paths.push({ path: path, value: obj[i] }); } else { paths.push({ path: path }); } } } } return paths; }; /** * Takes a non-recursive object and converts the object hierarchy into * an array of path strings that allow you to target all possible paths * in an object. * * The options object accepts an "ignore" field with a regular expression * as the value. If any key matches the expression it is not included in * the results. * * The options object accepts a boolean "verbose" field. If set to true * the results will include all paths leading up to endpoints as well as * they endpoints themselves. * * @returns {Array} */ Path.prototype.parseArr = function (obj, options) { options = options || {}; return this._parseArr(obj, '', [], options); }; Path.prototype._parseArr = function (obj, path, paths, options) { var i, newPath = ''; path = path || ''; paths = paths || []; for (i in obj) { if (obj.hasOwnProperty(i)) { if (!options.ignore || (options.ignore && !options.ignore.test(i))) { if (path) { newPath = path + '.' + i; } else { newPath = i; } if (typeof(obj[i]) === 'object') { if (options.verbose) { paths.push(newPath); } this._parseArr(obj[i], newPath, paths, options); } else { paths.push(newPath); } } } } return paths; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Gets a single value from the passed object and given path. * @param {Object} obj The object to inspect. * @param {String} path The path to retrieve data from. * @returns {*} */ Path.prototype.get = function (obj, path) { return this.value(obj, path)[0]; }; /** * Gets the value(s) that the object contains for the currently assigned path string. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @param {Object=} options An optional options object. * @returns {Array} An array of values for the given path. */ Path.prototype.value = function (obj, path, options) { var pathParts, arr, arrCount, objPart, objPartParent, valuesArr, returnArr, i, k; // Detect early exit if (path && path.indexOf('.') === -1) { return [obj[path]]; } if (obj !== undefined && typeof obj === 'object') { if (!options || options && !options.skipArrCheck) { // Check if we were passed an array of objects and if so, // iterate over the array and return the value from each // array item if (obj instanceof Array) { returnArr = []; for (i = 0; i < obj.length; i++) { returnArr.push(this.get(obj[i], path)); } return returnArr; } } valuesArr = []; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (objPartParent instanceof Array) { // Search inside the array for the next key for (k = 0; k < objPartParent.length; k++) { valuesArr = valuesArr.concat(this.value(objPartParent, k + '.' + arr[i], {skipArrCheck: true})); } return valuesArr; } else { if (!objPart || typeof(objPart) !== 'object') { break; } } objPartParent = objPart; } return [objPart]; } else { return []; } }; /** * Push a value to an array on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to the array to push to. * @param {*} val The value to push to the array at the object path. * @returns {*} */ Path.prototype.push = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = obj[part] || []; if (obj[part] instanceof Array) { obj[part].push(val); } else { throw('ForerunnerDB.Path: Cannot push to a path whose endpoint is not an array!'); } } } return obj; }; /** * Gets the value(s) that the object contains for the currently assigned path string * with their associated keys. * @param {Object} obj The object to evaluate the path against. * @param {String=} path A path to use instead of the existing one passed in path(). * @returns {Array} An array of values for the given path with the associated key. */ Path.prototype.keyValue = function (obj, path) { var pathParts, arr, arrCount, objPart, objPartParent, objPartHash, i; if (path !== undefined) { path = this.clean(path); pathParts = path.split('.'); } arr = pathParts || this._pathParts; arrCount = arr.length; objPart = obj; for (i = 0; i < arrCount; i++) { objPart = objPart[arr[i]]; if (!objPart || typeof(objPart) !== 'object') { objPartHash = arr[i] + ':' + objPart; break; } objPartParent = objPart; } return objPartHash; }; /** * Sets a value on an object for the specified path. * @param {Object} obj The object to update. * @param {String} path The path to update. * @param {*} val The value to set the object path to. * @returns {*} */ Path.prototype.set = function (obj, path, val) { if (obj !== undefined && path !== undefined) { var pathParts, part; path = this.clean(path); pathParts = path.split('.'); part = pathParts.shift(); if (pathParts.length) { // Generate the path part in the object if it does not already exist obj[part] = obj[part] || {}; // Recurse this.set(obj[part], pathParts.join('.'), val); } else { // Set the value obj[part] = val; } } return obj; }; /** * Removes leading period (.) from string and returns it. * @param {String} str The string to clean. * @returns {*} */ Path.prototype.clean = function (str) { if (str.substr(0, 1) === '.') { str = str.substr(1, str.length -1); } return str; }; Shared.finishModule('Path'); module.exports = Path; },{"./Shared":41}],36:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared = _dereq_('./Shared'), async = _dereq_('async'), localforage = _dereq_('localforage'), FdbCompress = _dereq_('./PersistCompress'),// jshint ignore:line FdbCrypto = _dereq_('./PersistCrypto'),// jshint ignore:line Db, Collection, CollectionDrop, CollectionGroup, CollectionInit, DbInit, DbDrop, Persist, Overload;//, //DataVersion = '2.0'; /** * The persistent storage class handles loading and saving data to browser * storage. * @constructor */ Persist = function () { this.init.apply(this, arguments); }; /** * The local forage library. */ Persist.prototype.localforage = localforage; /** * The init method that can be overridden or extended. * @param {Db} db The ForerunnerDB database instance. */ Persist.prototype.init = function (db) { var self = this; this._encodeSteps = [ function () { return self._encode.apply(self, arguments); } ]; this._decodeSteps = [ function () { return self._decode.apply(self, arguments); } ]; // Check environment if (db.isClient()) { if (window.Storage !== undefined) { this.mode('localforage'); localforage.config({ driver: [ localforage.INDEXEDDB, localforage.WEBSQL, localforage.LOCALSTORAGE ], name: String(db.core().name()), storeName: 'FDB' }); } } }; Shared.addModule('Persist', Persist); Shared.mixin(Persist.prototype, 'Mixin.ChainReactor'); Shared.mixin(Persist.prototype, 'Mixin.Common'); Db = Shared.modules.Db; Collection = _dereq_('./Collection'); CollectionDrop = Collection.prototype.drop; CollectionGroup = _dereq_('./CollectionGroup'); CollectionInit = Collection.prototype.init; DbInit = Db.prototype.init; DbDrop = Db.prototype.drop; Overload = Shared.overload; /** * Gets / sets the auto flag which determines if the persistence module * will automatically load data for collections the first time they are * accessed and save data whenever it changes. This is disabled by * default. * @param {Boolean} val Set to true to enable, false to disable * @returns {*} */ Shared.synthesize(Persist.prototype, 'auto', function (val) { var self = this; if (val !== undefined) { if (val) { // Hook db events this._db.on('create', function () { self._autoLoad.apply(self, arguments); }); this._db.on('change', function () { self._autoSave.apply(self, arguments); }); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save enabled'); } } else { // Un-hook db events this._db.off('create', this._autoLoad); this._db.off('change', this._autoSave); if (this._db.debug()) { console.log(this._db.logIdentifier() + ' Automatic load/save disbled'); } } } return this.$super.call(this, val); }); Persist.prototype._autoLoad = function (obj, objType, name) { var self = this; if (typeof obj.load === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-loading data for ' + objType + ':', name); } obj.load(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic load failed:', err); } self.emit('load', err, data); }); } else { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-load for ' + objType + ':', name, 'no load method, skipping'); } } }; Persist.prototype._autoSave = function (obj, objType, name) { var self = this; if (typeof obj.save === 'function') { if (self._db.debug()) { console.log(self._db.logIdentifier() + ' Auto-saving data for ' + objType + ':', name); } obj.save(function (err, data) { if (err && self._db.debug()) { console.log(self._db.logIdentifier() + ' Automatic save failed:', err); } self.emit('save', err, data); }); } }; /** * Gets / sets the persistent storage mode (the library used * to persist data to the browser - defaults to localForage). * @param {String} type The library to use for storage. Defaults * to localForage. * @returns {*} */ Persist.prototype.mode = function (type) { if (type !== undefined) { this._mode = type; return this; } return this._mode; }; /** * Gets / sets the driver used when persisting data. * @param {String} val Specify the driver type (LOCALSTORAGE, * WEBSQL or INDEXEDDB) * @returns {*} */ Persist.prototype.driver = function (val) { if (val !== undefined) { switch (val.toUpperCase()) { case 'LOCALSTORAGE': localforage.setDriver(localforage.LOCALSTORAGE); break; case 'WEBSQL': localforage.setDriver(localforage.WEBSQL); break; case 'INDEXEDDB': localforage.setDriver(localforage.INDEXEDDB); break; default: throw('ForerunnerDB.Persist: The persistence driver you have specified is not found. Please use either IndexedDB, WebSQL or LocalStorage!'); } return this; } return localforage.driver(); }; /** * Starts a decode waterfall process. * @param {*} val The data to be decoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.decode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._decodeSteps), finished); }; /** * Starts an encode waterfall process. * @param {*} val The data to be encoded. * @param {Function} finished The callback to pass final data to. */ Persist.prototype.encode = function (val, finished) { async.waterfall([function (callback) { if (callback) { callback(false, val, {}); } }].concat(this._encodeSteps), finished); }; Shared.synthesize(Persist.prototype, 'encodeSteps'); Shared.synthesize(Persist.prototype, 'decodeSteps'); /** * Adds an encode/decode step to the persistent storage system so * that you can add custom functionality. * @param {Function} encode The encode method called with the data from the * previous encode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the encoder will fail and throw an error. * @param {Function} decode The decode method called with the data from the * previous decode step. When your method is complete it MUST call the * callback method. If you provide anything other than false to the err * parameter the decoder will fail and throw an error. * @param {Number=} index Optional index to add the encoder step to. This * allows you to place a step before or after other existing steps. If not * provided your step is placed last in the list of steps. For instance if * you are providing an encryption step it makes sense to place this last * since all previous steps will then have their data encrypted by your * final step. */ Persist.prototype.addStep = new Overload({ 'object': function (obj) { this.$main.call(this, function objEncode () { obj.encode.apply(obj, arguments); }, function objDecode () { obj.decode.apply(obj, arguments); }, 0); }, 'function, function': function (encode, decode) { this.$main.call(this, encode, decode, 0); }, 'function, function, number': function (encode, decode, index) { this.$main.call(this, encode, decode, index); }, $main: function (encode, decode, index) { if (index === 0 || index === undefined) { this._encodeSteps.push(encode); this._decodeSteps.unshift(decode); } else { // Place encoder step at index then work out correct // index to place decoder step this._encodeSteps.splice(index, 0, encode); this._decodeSteps.splice(this._decodeSteps.length - index, 0, decode); } } }); Persist.prototype.unwrap = function (dataStr) { var parts = dataStr.split('::fdb::'), data; switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } }; /** * Takes encoded data and decodes it for use as JS native objects and arrays. * @param {String} val The currently encoded string data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when decoding is * completed. * @private */ Persist.prototype._decode = function (val, meta, finished) { var parts, data; if (val) { parts = val.split('::fdb::'); switch (parts[0]) { case 'json': data = this.jParse(parts[1]); break; case 'raw': data = parts[1]; break; default: break; } if (data) { meta.foundData = true; meta.rowCount = data.length || 0; } else { meta.foundData = false; meta.rowCount = 0; } if (finished) { finished(false, data, meta); } } else { meta.foundData = false; meta.rowCount = 0; if (finished) { finished(false, val, meta); } } }; /** * Takes native JS data and encodes it for for storage as a string. * @param {Object} val The current un-encoded data. * @param {Object} meta Meta data object that can be used to pass back useful * supplementary data. * @param {Function} finished The callback method to call when encoding is * completed. * @private */ Persist.prototype._encode = function (val, meta, finished) { var data = val; if (typeof val === 'object') { val = 'json::fdb::' + this.jStringify(val); } else { val = 'raw::fdb::' + val; } if (data) { meta.foundData = true; meta.rowCount = data.length || 0; } else { meta.foundData = false; meta.rowCount = 0; } if (finished) { finished(false, val, meta); } }; /** * Encodes passed data and then stores it in the browser's persistent * storage layer. * @param {String} key The key to store the data under in the persistent * storage. * @param {Object} data The data to store under the key. * @param {Function=} callback The method to call when the save process * has completed. */ Persist.prototype.save = function (key, data, callback) { switch (this.mode()) { case 'localforage': this.encode(data, function (err, data, tableStats) { if (!err) { localforage.setItem(key, data).then(function (data) { if (callback) { callback(false, data, tableStats); } }, function (err) { if (callback) { callback(err); } }); } else { callback(err); } }); break; default: if (callback) { callback('No data handler.'); } break; } }; /** * Loads and decodes data from the passed key. * @param {String} key The key to retrieve data from in the persistent * storage. * @param {Function=} callback The method to call when the load process * has completed. */ Persist.prototype.load = function (key, callback) { var self = this; switch (this.mode()) { case 'localforage': localforage.getItem(key).then(function (val) { self.decode(val, callback); }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; /** * Deletes data in persistent storage stored under the passed key. * @param {String} key The key to drop data for in the storage. * @param {Function=} callback The method to call when the data is dropped. */ Persist.prototype.drop = function (key, callback) { switch (this.mode()) { case 'localforage': localforage.removeItem(key).then(function () { if (callback) { callback(false); } }, function (err) { if (callback) { callback(err); } }); break; default: if (callback) { callback('No data handler or unrecognised data type.'); } break; } }; // Extend the Collection prototype with persist methods Collection.prototype.drop = new Overload({ /** * Drop collection and persistent storage. */ '': function () { if (!this.isDropped()) { this.drop(true); } }, /** * Drop collection and persistent storage with callback. * @param {Function} callback Callback method. */ 'function': function (callback) { if (!this.isDropped()) { this.drop(true, callback); } }, /** * Drop collection and optionally drop persistent storage. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. */ 'boolean': function (removePersistent) { if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name); this._db.persist.drop(this._db._name + '-' + this._name + '-metaData'); } } else { throw('ForerunnerDB.Persist: Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } // Call the original method CollectionDrop.call(this); } }, /** * Drop collections and optionally drop persistent storage with callback. * @param {Boolean} removePersistent True to drop persistent storage, false to keep it. * @param {Function} callback Callback method. */ 'boolean, function': function (removePersistent, callback) { var self = this; if (!this.isDropped()) { // Remove persistent storage if (removePersistent) { if (this._name) { if (this._db) { // Drop the collection data from storage this._db.persist.drop(this._db._name + '-' + this._name, function () { self._db.persist.drop(self._db._name + '-' + self._name + '-metaData', callback); }); return CollectionDrop.call(this); } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when the collection is not attached to a database!'); } } } else { if (callback) { callback('Cannot drop a collection\'s persistent storage when no name assigned to collection!'); } } } else { // Call the original method return CollectionDrop.call(this, callback); } } } }); /** * Saves an entire collection's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ Collection.prototype.save = function (callback) { var self = this, processSave; if (self._name) { if (self._db) { processSave = function () { // Save the collection data self._db.persist.save(self._db._name + '-' + self._name, self._data, function (err, tableData, tableStats) { if (!err) { self._db.persist.save(self._db._name + '-' + self._name + '-metaData', self.metaData(), function (err, metaData, metaStats) { if (callback) { callback(err, tableStats, metaStats, { tableData: tableData, metaData: metaData, tableDataName: self._db._name + '-' + self._name, metaDataName: self._db._name + '-' + self._name + '-metaData' }); } }); } else { if (callback) { callback(err); } } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads an entire collection's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ Collection.prototype.load = function (callback) { var self = this; if (self._name) { if (self._db) { // Load the collection data self._db.persist.load(self._db._name + '-' + self._name, function (err, data, tableStats) { if (!err) { // Remove all previous data self.remove({}, function () { // Now insert the new data data = data || []; self.insert(data, function () { // Now load the collection's metadata self._db.persist.load(self._db._name + '-' + self._name + '-metaData', function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); } } self.deferEmit('load', tableStats, metaStats); if (callback) { callback(err, tableStats, metaStats); } }); }); //self.setData(data); }); } else { self.deferEmit('load', tableStats); if (callback) { callback(err); } } }); } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; /** * Gets the data that represents this collection for easy storage using * a third-party method / plugin instead of using the standard persistent * storage system. * @param {Function} callback The method to call with the data response. */ Collection.prototype.saveCustom = function (callback) { var self = this, myData = {}, processSave; if (self._name) { if (self._db) { processSave = function () { self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.data = { name: self._db._name + '-' + self._name, store: data, tableStats: tableStats }; self.encode(self._data, function (err, data, tableStats) { if (!err) { myData.metaData = { name: self._db._name + '-' + self._name + '-metaData', store: data, tableStats: tableStats }; callback(false, myData); } else { callback(err); } }); } else { callback(err); } }); }; // Check for processing queues if (self.isProcessingQueue()) { // Hook queue complete to process save self.on('queuesComplete', function () { processSave(); }); } else { // Process save immediately processSave(); } } else { if (callback) { callback('Cannot save a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot save a collection with no assigned name!'); } } }; /** * Loads custom data loaded by a third-party plugin into the collection. * @param {Object} myData Data object previously saved by using saveCustom() * @param {Function} callback A callback method to receive notification when * data has loaded. */ Collection.prototype.loadCustom = function (myData, callback) { var self = this; if (self._name) { if (self._db) { if (myData.data && myData.data.store) { if (myData.metaData && myData.metaData.store) { self.decode(myData.data.store, function (err, data, tableStats) { if (!err) { if (data) { // Remove all previous data self.remove({}); self.insert(data); self.decode(myData.metaData.store, function (err, data, metaStats) { if (!err) { if (data) { self.metaData(data); if (callback) { callback(err, tableStats, metaStats); } } } else { callback(err); } }); } } else { callback(err); } }); } else { callback('No "metaData" key found in passed object!'); } } else { callback('No "data" key found in passed object!'); } } else { if (callback) { callback('Cannot load a collection that is not attached to a database!'); } } } else { if (callback) { callback('Cannot load a collection with no assigned name!'); } } }; // Override the DB init to instantiate the plugin Db.prototype.init = function () { DbInit.apply(this, arguments); this.persist = new Persist(this); }; Db.prototype.load = new Overload({ /** * Loads an entire database's data from persistent storage. * @param {Function=} callback The method to call when the load function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (myData, callback) { this.$main.call(this, myData, callback); }, '$main': function (myData, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, loadCallback, index; loadCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection load method if (!myData) { obj[index].load(loadCallback); } else { obj[index].loadCustom(myData, loadCallback); } } } } }); Db.prototype.save = new Overload({ /** * Saves an entire database's data to persistent storage. * @param {Function=} callback The method to call when the save function * has completed. */ 'function': function (callback) { this.$main.call(this, {}, callback); }, 'object, function': function (options, callback) { this.$main.call(this, options, callback); }, '$main': function (options, callback) { // Loop the collections in the database var obj = this._collection, keys = obj.keys(), keyCount = keys.length, saveCallback, index; saveCallback = function (err) { if (!err) { keyCount--; if (keyCount === 0) { if (callback) { callback(false); } } } else { if (callback) { callback(err); } } }; for (index in obj) { if (obj.hasOwnProperty(index)) { // Call the collection save method if (!options.custom) { obj[index].save(saveCallback); } else { obj[index].saveCustom(saveCallback); } } } } }); Shared.finishModule('Persist'); module.exports = Persist; },{"./Collection":7,"./CollectionGroup":8,"./PersistCompress":37,"./PersistCrypto":38,"./Shared":41,"async":45,"localforage":83}],37:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), pako = _dereq_('pako'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); Plugin.prototype.encode = function (val, meta, finished) { var wrapper = { data: val, type: 'fdbCompress', enabled: false }, before, after, compressedVal; // Compress the data before = val.length; compressedVal = pako.deflate(val, {to: 'string'}); after = compressedVal.length; // If the compressed version is smaller than the original, use it! if (after < before) { wrapper.data = compressedVal; wrapper.enabled = true; } meta.compression = { enabled: wrapper.enabled, compressedBytes: after, uncompressedBytes: before, effect: Math.round((100 / before) * after) + '%' }; finished(false, this.jStringify(wrapper), meta); }; Plugin.prototype.decode = function (wrapper, meta, finished) { var compressionEnabled = false, data; if (wrapper) { wrapper = this.jParse(wrapper); // Check if we need to decompress the string if (wrapper.enabled) { data = pako.inflate(wrapper.data, {to: 'string'}); compressionEnabled = true; } else { data = wrapper.data; compressionEnabled = false; } meta.compression = { enabled: compressionEnabled }; if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, data, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCompress = Plugin; module.exports = Plugin; },{"./Shared":41,"pako":85}],38:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'), CryptoJS = _dereq_('crypto-js'); var Plugin = function () { this.init.apply(this, arguments); }; Plugin.prototype.init = function (options) { // Ensure at least a password is passed in options if (!options || !options.pass) { throw('Cannot initialise persistent storage encryption without a passphrase provided in the passed options object as the "pass" field.'); } this._algo = options.algo || 'AES'; this._pass = options.pass; }; Shared.mixin(Plugin.prototype, 'Mixin.Common'); /** * Gets / sets the current pass-phrase being used to encrypt / decrypt * data with the plugin. */ Shared.synthesize(Plugin.prototype, 'pass'); Plugin.prototype.stringify = function (cipherParams) { // create json object with ciphertext var jsonObj = { ct: cipherParams.ciphertext.toString(CryptoJS.enc.Base64) }; // optionally add iv and salt if (cipherParams.iv) { jsonObj.iv = cipherParams.iv.toString(); } if (cipherParams.salt) { jsonObj.s = cipherParams.salt.toString(); } // stringify json object return this.jStringify(jsonObj); }; Plugin.prototype.parse = function (jsonStr) { // parse json string var jsonObj = this.jParse(jsonStr); // extract ciphertext from json object, and create cipher params object var cipherParams = CryptoJS.lib.CipherParams.create({ ciphertext: CryptoJS.enc.Base64.parse(jsonObj.ct) }); // optionally extract iv and salt if (jsonObj.iv) { cipherParams.iv = CryptoJS.enc.Hex.parse(jsonObj.iv); } if (jsonObj.s) { cipherParams.salt = CryptoJS.enc.Hex.parse(jsonObj.s); } return cipherParams; }; Plugin.prototype.encode = function (val, meta, finished) { var self = this, wrapper = { type: 'fdbCrypto' }, encryptedVal; // Encrypt the data encryptedVal = CryptoJS[this._algo].encrypt(val, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }); wrapper.data = encryptedVal.toString(); wrapper.enabled = true; meta.encryption = { enabled: wrapper.enabled }; if (finished) { finished(false, this.jStringify(wrapper), meta); } }; Plugin.prototype.decode = function (wrapper, meta, finished) { var self = this, data; if (wrapper) { wrapper = this.jParse(wrapper); data = CryptoJS[this._algo].decrypt(wrapper.data, this._pass, { format: { stringify: function () { return self.stringify.apply(self, arguments); }, parse: function () { return self.parse.apply(self, arguments); } } }).toString(CryptoJS.enc.Utf8); if (finished) { finished(false, data, meta); } } else { if (finished) { finished(false, wrapper, meta); } } }; // Register this plugin with ForerunnerDB Shared.plugins.FdbCrypto = Plugin; module.exports = Plugin; },{"./Shared":41,"crypto-js":54}],39:[function(_dereq_,module,exports){ "use strict"; var Shared = _dereq_('./Shared'); /** * Provides chain reactor node linking so that a chain reaction can propagate * down a node tree. Effectively creates a chain link between the reactorIn and * reactorOut objects where a chain reaction from the reactorIn is passed through * the reactorProcess before being passed to the reactorOut object. Reactor * packets are only passed through to the reactorOut if the reactor IO method * chainSend is used. * @param {*} reactorIn An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur inside this object will be passed through * to the reactorOut object. * @param {*} reactorOut An object that has the Mixin.ChainReactor methods mixed * in to it. Chain reactions that occur in the reactorIn object will be passed * through to this object. * @param {Function} reactorProcess The processing method to use when chain * reactions occur. * @constructor */ var ReactorIO = function (reactorIn, reactorOut, reactorProcess) { if (reactorIn && reactorOut && reactorProcess) { this._reactorIn = reactorIn; this._reactorOut = reactorOut; this._chainHandler = reactorProcess; if (!reactorIn.chain) { throw('ForerunnerDB.ReactorIO: ReactorIO requires passed in and out objects to implement the ChainReactor mixin!'); } // Register the reactorIO with the input reactorIn.chain(this); // Register the output with the reactorIO this.chain(reactorOut); } else { throw('ForerunnerDB.ReactorIO: ReactorIO requires in, out and process arguments to instantiate!'); } }; Shared.addModule('ReactorIO', ReactorIO); /** * Drop a reactor IO object, breaking the reactor link between the in and out * reactor nodes. * @returns {boolean} */ ReactorIO.prototype.drop = function () { if (!this.isDropped()) { this._state = 'dropped'; // Remove links if (this._reactorIn) { this._reactorIn.unChain(this); } if (this._reactorOut) { this.unChain(this._reactorOut); } delete this._reactorIn; delete this._reactorOut; delete this._chainHandler; this.emit('drop', this); delete this._listeners; } return true; }; /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(ReactorIO.prototype, 'state'); Shared.mixin(ReactorIO.prototype, 'Mixin.Common'); Shared.mixin(ReactorIO.prototype, 'Mixin.ChainReactor'); Shared.mixin(ReactorIO.prototype, 'Mixin.Events'); Shared.finishModule('ReactorIO'); module.exports = ReactorIO; },{"./Shared":41}],40:[function(_dereq_,module,exports){ "use strict"; /** * Provides functionality to encode and decode JavaScript objects to strings * and back again. This differs from JSON.stringify and JSON.parse in that * special objects such as dates can be encoded to strings and back again * so that the reconstituted version of the string still contains a JavaScript * date object. * @constructor */ var Serialiser = function () { this.init.apply(this, arguments); }; Serialiser.prototype.init = function () { var self = this; this._encoder = []; this._decoder = []; // Handler for Date() objects this.registerHandler('$date', function (objInstance) { if (objInstance instanceof Date) { // Augment this date object with a new toJSON method objInstance.toJSON = function () { return "$date:" + this.toISOString(); }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$date:') === 0) { return self.convert(new Date(data.substr(6))); } return undefined; }); // Handler for RegExp() objects this.registerHandler('$regexp', function (objInstance) { if (objInstance instanceof RegExp) { objInstance.toJSON = function () { return "$regexp:" + this.source.length + ":" + this.source + ":" + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : ''); /*return { source: this.source, params: '' + (this.global ? 'g' : '') + (this.ignoreCase ? 'i' : '') };*/ }; // Tell the converter we have matched this object return true; } // Tell converter to keep looking, we didn't match this object return false; }, function (data) { if (typeof data === 'string' && data.indexOf('$regexp:') === 0) { var dataStr = data.substr(8),//± lengthEnd = dataStr.indexOf(':'), sourceLength = Number(dataStr.substr(0, lengthEnd)), source = dataStr.substr(lengthEnd + 1, sourceLength), params = dataStr.substr(lengthEnd + sourceLength + 2); return self.convert(new RegExp(source, params)); } return undefined; }); }; Serialiser.prototype.registerHandler = function (handles, encoder, decoder) { if (handles !== undefined) { // Register encoder this._encoder.push(encoder); // Register decoder this._decoder.push(decoder); } }; Serialiser.prototype.convert = function (data) { // Run through converters and check for match var arr = this._encoder, i; for (i = 0; i < arr.length; i++) { if (arr[i](data)) { // The converter we called matched the object and converted it // so let's return it now. return data; } } // No converter matched the object, return the unaltered one return data; }; Serialiser.prototype.reviver = function () { var arr = this._decoder; return function (key, value) { // Check if we have a decoder method for this key var decodedData, i; for (i = 0; i < arr.length; i++) { decodedData = arr[i](value); if (decodedData !== undefined) { // The decoder we called matched the object and decoded it // so let's return it now. return decodedData; } } // No decoder, return basic value return value; }; }; module.exports = Serialiser; },{}],41:[function(_dereq_,module,exports){ "use strict"; var Overload = _dereq_('./Overload'); /** * A shared object that can be used to store arbitrary data between class * instances, and access helper methods. * @mixin */ var Shared = { version: '1.3.869', modules: {}, plugins: {}, index: {}, _synth: {}, /** * Adds a module to ForerunnerDB. * @memberof Shared * @param {String} name The name of the module. * @param {Function} module The module class. */ addModule: function (name, module) { // Store the module in the module registry this.modules[name] = module; // Tell the universe we are loading this module this.emit('moduleLoad', [name, module]); }, /** * Called by the module once all processing has been completed. Used to determine * if the module is ready for use by other modules. * @memberof Shared * @param {String} name The name of the module. */ finishModule: function (name) { if (this.modules[name]) { // Set the finished loading flag to true this.modules[name]._fdbFinished = true; // Assign the module name to itself so it knows what it // is called if (this.modules[name].prototype) { this.modules[name].prototype.className = name; } else { this.modules[name].className = name; } this.emit('moduleFinished', [name, this.modules[name]]); } else { throw('ForerunnerDB.Shared: finishModule called on a module that has not been registered with addModule(): ' + name); } }, /** * Will call your callback method when the specified module has loaded. If the module * is already loaded the callback is called immediately. * @memberof Shared * @param {String} name The name of the module. * @param {Function} callback The callback method to call when the module is loaded. */ moduleFinished: function (name, callback) { if (this.modules[name] && this.modules[name]._fdbFinished) { if (callback) { callback(name, this.modules[name]); } } else { this.on('moduleFinished', callback); } }, /** * Determines if a module has been added to ForerunnerDB or not. * @memberof Shared * @param {String} name The name of the module. * @returns {Boolean} True if the module exists or false if not. */ moduleExists: function (name) { return Boolean(this.modules[name]); }, mixin: new Overload({ /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {String} mixinName The name of the mixin to add to the object. */ 'object, string': function (obj, mixinName) { var mixinObj; if (typeof mixinName === 'string') { mixinObj = this.mixins[mixinName]; if (!mixinObj) { throw('ForerunnerDB.Shared: Cannot find mixin named: ' + mixinName); } } return this.$main.call(this, obj, mixinObj); }, /** * Adds the properties and methods defined in the mixin to the passed * object. * @memberof Shared * @name mixin * @param {Object} obj The target object to add mixin key/values to. * @param {Object} mixinObj The object containing the keys to mix into * the target object. */ 'object, *': function (obj, mixinObj) { return this.$main.call(this, obj, mixinObj); }, '$main': function (obj, mixinObj) { if (mixinObj && typeof mixinObj === 'object') { for (var i in mixinObj) { if (mixinObj.hasOwnProperty(i)) { obj[i] = mixinObj[i]; } } } return obj; } }), /** * Generates a generic getter/setter method for the passed method name. * @memberof Shared * @param {Object} obj The object to add the getter/setter to. * @param {String} name The name of the getter/setter to generate. * @param {Function=} extend A method to call before executing the getter/setter. * The existing getter/setter can be accessed from the extend method via the * $super e.g. this.$super(); */ synthesize: function (obj, name, extend) { this._synth[name] = this._synth[name] || function (val) { if (val !== undefined) { this['_' + name] = val; return this; } return this['_' + name]; }; if (extend) { var self = this; obj[name] = function () { var tmp = this.$super, ret; this.$super = self._synth[name]; ret = extend.apply(this, arguments); this.$super = tmp; return ret; }; } else { obj[name] = this._synth[name]; } }, /** * Allows a method to be overloaded. * @memberof Shared * @param arr * @returns {Function} * @constructor */ overload: Overload, /** * Define the mixins that other modules can use as required. * @memberof Shared */ mixins: { 'Mixin.Common': _dereq_('./Mixin.Common'), 'Mixin.Events': _dereq_('./Mixin.Events'), 'Mixin.ChainReactor': _dereq_('./Mixin.ChainReactor'), 'Mixin.CRUD': _dereq_('./Mixin.CRUD'), 'Mixin.Constants': _dereq_('./Mixin.Constants'), 'Mixin.Triggers': _dereq_('./Mixin.Triggers'), 'Mixin.Sorting': _dereq_('./Mixin.Sorting'), 'Mixin.Matching': _dereq_('./Mixin.Matching'), 'Mixin.Updating': _dereq_('./Mixin.Updating'), 'Mixin.Tags': _dereq_('./Mixin.Tags') } }; // Add event handling to shared Shared.mixin(Shared, 'Mixin.Events'); module.exports = Shared; },{"./Mixin.CRUD":21,"./Mixin.ChainReactor":22,"./Mixin.Common":23,"./Mixin.Constants":24,"./Mixin.Events":25,"./Mixin.Matching":26,"./Mixin.Sorting":27,"./Mixin.Tags":28,"./Mixin.Triggers":29,"./Mixin.Updating":30,"./Overload":33}],42:[function(_dereq_,module,exports){ /* jshint strict:false */ if (!Array.prototype.filter) { Array.prototype.filter = function(fun/*, thisArg*/) { if (this === void 0 || this === null) { throw new TypeError(); } var t = Object(this); var len = t.length >>> 0; // jshint ignore:line if (typeof fun !== 'function') { throw new TypeError(); } var res = []; var thisArg = arguments.length >= 2 ? arguments[1] : void 0; for (var i = 0; i < len; i++) { if (i in t) { var val = t[i]; // NOTE: Technically this should Object.defineProperty at // the next index, as push can be affected by // properties on Object.prototype and Array.prototype. // But that method's new, and collisions should be // rare, so use the more-compatible alternative. if (fun.call(thisArg, val, i, t)) { res.push(val); } } } return res; }; } if (typeof Object.create !== 'function') { Object.create = (function() { var Temp = function() {}; return function (prototype) { if (arguments.length > 1) { throw Error('Second argument not supported'); } if (typeof prototype !== 'object') { throw TypeError('Argument must be an object'); } Temp.prototype = prototype; var result = new Temp(); Temp.prototype = null; return result; }; })(); } // Production steps of ECMA-262, Edition 5, 15.4.4.14 // Reference: http://es5.github.io/#x15.4.4.14e if (!Array.prototype.indexOf) { Array.prototype.indexOf = function(searchElement, fromIndex) { var k; // 1. Let O be the result of calling ToObject passing // the this value as the argument. if (this === null) { throw new TypeError('"this" is null or not defined'); } var O = Object(this); // 2. Let lenValue be the result of calling the Get // internal method of O with the argument "length". // 3. Let len be ToUint32(lenValue). var len = O.length >>> 0; // jshint ignore:line // 4. If len is 0, return -1. if (len === 0) { return -1; } // 5. If argument fromIndex was passed let n be // ToInteger(fromIndex); else let n be 0. var n = +fromIndex || 0; if (Math.abs(n) === Infinity) { n = 0; } // 6. If n >= len, return -1. if (n >= len) { return -1; } // 7. If n >= 0, then Let k be n. // 8. Else, n<0, Let k be len - abs(n). // If k is less than 0, then let k be 0. k = Math.max(n >= 0 ? n : len - Math.abs(n), 0); // 9. Repeat, while k < len while (k < len) { // a. Let Pk be ToString(k). // This is implicit for LHS operands of the in operator // b. Let kPresent be the result of calling the // HasProperty internal method of O with argument Pk. // This step can be combined with c // c. If kPresent is true, then // i. Let elementK be the result of calling the Get // internal method of O with the argument ToString(k). // ii. Let same be the result of applying the // Strict Equality Comparison Algorithm to // searchElement and elementK. // iii. If same is true, return k. if (k in O && O[k] === searchElement) { return k; } k++; } return -1; }; } module.exports = {}; },{}],43:[function(_dereq_,module,exports){ "use strict"; // Import external names locally var Shared, Db, Collection, CollectionGroup, CollectionInit, DbInit, ReactorIO, ActiveBucket, Overload = _dereq_('./Overload'), Path, sharedPathSolver; Shared = _dereq_('./Shared'); /** * Creates a new view instance. * @param {String} name The name of the view. * @param {Object=} query The view's query. * @param {Object=} options An options object. * @constructor */ var View = function (name, query, options) { this.init.apply(this, arguments); }; Shared.addModule('View', View); Shared.mixin(View.prototype, 'Mixin.Common'); Shared.mixin(View.prototype, 'Mixin.Matching'); Shared.mixin(View.prototype, 'Mixin.ChainReactor'); Shared.mixin(View.prototype, 'Mixin.Constants'); //Shared.mixin(View.prototype, 'Mixin.Triggers'); Shared.mixin(View.prototype, 'Mixin.Tags'); Collection = _dereq_('./Collection'); CollectionGroup = _dereq_('./CollectionGroup'); ActiveBucket = _dereq_('./ActiveBucket'); ReactorIO = _dereq_('./ReactorIO'); CollectionInit = Collection.prototype.init; Db = Shared.modules.Db; DbInit = Db.prototype.init; Path = Shared.modules.Path; sharedPathSolver = new Path(); View.prototype.init = function (name, query, options) { var self = this; this.sharedPathSolver = sharedPathSolver; this._name = name; this._listeners = {}; this._querySettings = {}; this._debug = {}; this.query(query, options, false); this._collectionDroppedWrap = function () { self._collectionDropped.apply(self, arguments); }; this._data = new Collection(this.name() + '_internal'); }; /** * This reactor IO node is given data changes from source data and * then acts as a firewall process between the source and view data. * Data needs to meet the requirements this IO node imposes before * the data is passed down the reactor chain (to the view). This * allows us to intercept data changes from the data source and act * on them such as applying transforms, checking the data matches * the view's query, applying joins to the data etc before sending it * down the reactor chain via the this.chainSend() calls. * * Update packets are especially complex to handle because an update * on the underlying source data could translate into an insert, * update or remove call on the view. Take a scenario where the view's * query limits the data seen from the source. If the source data is * updated and the data now falls inside the view's query limitations * the data is technically now an insert on the view, not an update. * The same is true in reverse where the update becomes a remove. If * the updated data already exists in the view and will still exist * after the update operation then the update can remain an update. * @param {Object} chainPacket The chain reactor packet representing the * data operation that has just been processed on the source data. * @param {View} self The reference to the view we are operating for. * @private */ View.prototype._handleChainIO = function (chainPacket, self) { var type = chainPacket.type, hasActiveJoin, hasActiveQuery, hasTransformIn, sharedData; // NOTE: "self" in this context is the view instance. // NOTE: "this" in this context is the ReactorIO node sitting in // between the source (sender) and the destination (listener) and // in this case the source is the view's "from" data source and the // destination is the view's _data collection. This means // that "this.chainSend()" is asking the ReactorIO node to send the // packet on to the destination listener. // EARLY EXIT: Check that the packet is not a CRUD operation if (type !== 'setData' && type !== 'insert' && type !== 'update' && type !== 'remove') { // This packet is NOT a CRUD operation packet so exit early! // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } // We only need to check packets under three conditions // 1) We have a limiting query on the view "active query", // 2) We have a query options with a $join clause on the view "active join" // 3) We have a transformIn operation registered on the view. // If none of these conditions exist we can just allow the chain // packet to proceed as normal hasActiveJoin = Boolean(self._querySettings.options && self._querySettings.options.$join); hasActiveQuery = Boolean(self._querySettings.query); hasTransformIn = self._data._transformIn !== undefined; // EARLY EXIT: Check for any complex operation flags and if none // exist, send the packet on and exit early if (!hasActiveJoin && !hasActiveQuery && !hasTransformIn) { // We don't have any complex operation flags so exit early! // Returning false informs the chain reactor to continue propagation // of the chain packet down the graph tree return false; } // We have either an active query, active join or a transformIn // function registered on the view // We create a shared data object here so that the disparate method // calls can share data with each other via this object whilst // still remaining separate methods to keep code relatively clean. sharedData = { dataArr: [], removeArr: [] }; // Check the packet type to get the data arrays to work on if (chainPacket.type === 'insert') { // Check if the insert data is an array if (chainPacket.data.dataSet instanceof Array) { // Use the insert data array sharedData.dataArr = chainPacket.data.dataSet; } else { // Generate an array from the single insert object sharedData.dataArr = [chainPacket.data.dataSet]; } } else if (chainPacket.type === 'update') { // Use the dataSet array sharedData.dataArr = chainPacket.data.dataSet; } else if (chainPacket.type === 'remove') { if (chainPacket.data.dataSet instanceof Array) { // Use the remove data array sharedData.removeArr = chainPacket.data.dataSet; } else { // Generate an array from the single remove object sharedData.removeArr = [chainPacket.data.dataSet]; } } // Safety check if (!(sharedData.dataArr instanceof Array)) { // This shouldn't happen, let's log it console.warn('WARNING: dataArr being processed by chain reactor in View class is inconsistent!'); sharedData.dataArr = []; } if (!(sharedData.removeArr instanceof Array)) { // This shouldn't happen, let's log it console.warn('WARNING: removeArr being processed by chain reactor in View class is inconsistent!'); sharedData.removeArr = []; } // We need to operate in this order: // 1) Check if there is an active join - active joins are operated // against the SOURCE data. The joined data can potentially be // utilised by any active query or transformIn so we do this step first. // 2) Check if there is an active query - this is a query that is run // against the SOURCE data after any active joins have been resolved // on the source data. This allows an active query to operate on data // that would only exist after an active join has been executed. // If the source data does not fall inside the limiting factors of the // active query then we add it to a removal array. If it does fall // inside the limiting factors when we add it to an upsert array. This // is because data that falls inside the query could end up being // either new data or updated data after a transformIn operation. // 3) Check if there is a transformIn function. If a transformIn function // exist we run it against the data after doing any active join and // active query. if (hasActiveJoin) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_ActiveJoin'); } self._handleChainIO_ActiveJoin(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_ActiveJoin'); } } if (hasActiveQuery) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_ActiveQuery'); } self._handleChainIO_ActiveQuery(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_ActiveQuery'); } } if (hasTransformIn) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_TransformIn'); } self._handleChainIO_TransformIn(chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_TransformIn'); } } // Check if we still have data to operate on and exit // if there is none left if (!sharedData.dataArr.length && !sharedData.removeArr.length) { // There is no more data to operate on, exit without // sending any data down the chain reactor (return true // will tell reactor to exit without continuing)! return true; } // Grab the public data collection's primary key sharedData.pk = self._data.primaryKey(); // We still have data left, let's work out how to handle it // first let's loop through the removals as these are easy if (sharedData.removeArr.length) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_RemovePackets'); } self._handleChainIO_RemovePackets(this, chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_RemovePackets'); } } if (sharedData.dataArr.length) { if (this.debug()) { console.time(this.logIdentifier() + ' :: _handleChainIO_UpsertPackets'); } self._handleChainIO_UpsertPackets(this, chainPacket, sharedData); if (this.debug()) { console.timeEnd(this.logIdentifier() + ' :: _handleChainIO_UpsertPackets'); } } // Now return true to tell the chain reactor not to propagate // the data itself as we have done all that work here return true; }; View.prototype._handleChainIO_ActiveJoin = function (chainPacket, sharedData) { var dataArr = sharedData.dataArr, removeArr; // Since we have an active join, all we need to do is operate // the join clause on each item in the packet's data array. removeArr = this.applyJoin(dataArr, this._querySettings.options.$join, {}, {}); // Now that we've run our join keep in mind that joins can exclude data // if there is no matching joined data and the require: true clause in // the join options is enabled. This means we have to store a removal // array that tells us which items from the original data we sent to // join did not match the join data and were set with a require flag. // Now that we have our array of items to remove, let's run through the // original data and remove them from there. this.spliceArrayByIndexList(dataArr, removeArr); // Make sure we add any items we removed to the shared removeArr sharedData.removeArr = sharedData.removeArr.concat(removeArr); }; View.prototype._handleChainIO_ActiveQuery = function (chainPacket, sharedData) { var self = this, dataArr = sharedData.dataArr, i; // Now we need to run the data against the active query to // see if the data should be in the final data list or not, // so we use the _match method. // Loop backwards so we can safely splice from the array // while we are looping for (i = dataArr.length - 1; i >= 0; i--) { if (!self._match(dataArr[i], self._querySettings.query, self._querySettings.options, 'and', {})) { // The data didn't match the active query, add it // to the shared removeArr sharedData.removeArr.push(dataArr[i]); // Now remove it from the shared dataArr dataArr.splice(i, 1); } } }; View.prototype._handleChainIO_TransformIn = function (chainPacket, sharedData) { var self = this, dataArr = sharedData.dataArr, removeArr = sharedData.removeArr, dataIn = self._data._transformIn, i; // At this stage we take the remaining items still left in the data // array and run our transformIn method on each one, modifying it // from what it was to what it should be on the view. We also have // to run this on items we want to remove too because transforms can // affect primary keys and therefore stop us from identifying the // correct items to run removal operations on. // It is important that these are transformed BEFORE they are passed // to the CRUD methods because we use the CU data to check the position // of the item in the array and that can only happen if it is already // pre-transformed. The removal stuff also needs pre-transformed // because ids can be modified by a transform. for (i = 0; i < dataArr.length; i++) { // Assign the new value dataArr[i] = dataIn(dataArr[i]); } for (i = 0; i < removeArr.length; i++) { // Assign the new value removeArr[i] = dataIn(removeArr[i]); } }; View.prototype._handleChainIO_RemovePackets = function (ioObj, chainPacket, sharedData) { var $or = [], pk = sharedData.pk, removeArr = sharedData.removeArr, packet = { dataSet: removeArr, query: { $or: $or } }, orObj, i; for (i = 0; i < removeArr.length; i++) { orObj = {}; orObj[pk] = removeArr[i][pk]; $or.push(orObj); } ioObj.chainSend('remove', packet); }; View.prototype._handleChainIO_UpsertPackets = function (ioObj, chainPacket, sharedData) { var data = this._data, primaryIndex = data._primaryIndex, primaryCrc = data._primaryCrc, pk = sharedData.pk, dataArr = sharedData.dataArr, arrItem, insertArr = [], updateArr = [], query, i; // Let's work out what type of operation this data should // generate between an insert or an update. for (i = 0; i < dataArr.length; i++) { arrItem = dataArr[i]; // Check if the data already exists in the data if (primaryIndex.get(arrItem[pk])) { // Matching item exists, check if the data is the same if (primaryCrc.get(arrItem[pk]) !== this.hash(arrItem[pk])) { // The document exists in the data collection but data differs, update required updateArr.push(arrItem); } } else { // The document is missing from this collection, insert required insertArr.push(arrItem); } } if (insertArr.length) { ioObj.chainSend('insert', { dataSet: insertArr }); } if (updateArr.length) { for (i = 0; i < updateArr.length; i++) { arrItem = updateArr[i]; query = {}; query[pk] = arrItem[pk]; ioObj.chainSend('update', { query: query, update: arrItem, dataSet: [arrItem] }); } } }; /** * Executes an insert against the view's underlying data-source. * @see Collection::insert() */ View.prototype.insert = function () { this._from.insert.apply(this._from, arguments); }; /** * Executes an update against the view's underlying data-source. * @see Collection::update() */ View.prototype.update = function (query, update, options, callback) { var finalQuery = { $and: [this.query(), query] }; this._from.update.call(this._from, finalQuery, update, options, callback); }; /** * Executes an updateById against the view's underlying data-source. * @see Collection::updateById() */ View.prototype.updateById = function () { this._from.updateById.apply(this._from, arguments); }; /** * Executes a remove against the view's underlying data-source. * @see Collection::remove() */ View.prototype.remove = function () { this._from.remove.apply(this._from, arguments); }; /** * Queries the view data. * @see Collection::find() * @returns {Array} The result of the find query. */ View.prototype.find = function (query, options) { return this._data.find(query, options); }; /** * Queries the view data for a single document. * @see Collection::findOne() * @returns {Object} The result of the find query. */ View.prototype.findOne = function (query, options) { return this._data.findOne(query, options); }; /** * Queries the view data by specific id. * @see Collection::findById() * @returns {Array} The result of the find query. */ View.prototype.findById = function (id, options) { return this._data.findById(id, options); }; /** * Queries the view data in a sub-array. * @see Collection::findSub() * @returns {Array} The result of the find query. */ View.prototype.findSub = function (match, path, subDocQuery, subDocOptions) { return this._data.findSub(match, path, subDocQuery, subDocOptions); }; /** * Queries the view data in a sub-array and returns first match. * @see Collection::findSubOne() * @returns {Object} The result of the find query. */ View.prototype.findSubOne = function (match, path, subDocQuery, subDocOptions) { return this._data.findSubOne(match, path, subDocQuery, subDocOptions); }; /** * Gets the module's internal data collection. * @returns {Collection} */ View.prototype.data = function () { return this._data; }; /** * Sets the source from which the view will assemble its data. * @param {Collection|View} source The source to use to assemble view data. * @param {Function=} callback A callback method. * @returns {*} If no argument is passed, returns the current value of from, * otherwise returns itself for chaining. */ View.prototype.from = function (source, callback) { var self = this; if (source !== undefined) { // Check if we have an existing from if (this._from) { // Remove the listener to the drop event this._from.off('drop', this._collectionDroppedWrap); // Remove the current reference to the _from since we // are about to replace it with a new one delete this._from; } // Check if we have an existing reactor io that links the // previous _from source to the view's internal data if (this._io) { // Drop the io and remove it this._io.drop(); delete this._io; } // Check if we were passed a source name rather than a // reference to a source object if (typeof(source) === 'string') { // We were passed a name, assume it is a collection and // get the reference to the collection of that name source = this._db.collection(source); } // Check if we were passed a reference to a view rather than // a collection. Views need to be handled slightly differently // since their data is stored in an internal data collection // rather than actually being a direct data source themselves. if (source.className === 'View') { // The source is a view so IO to the internal data collection // instead of the view proper source = source._data; if (this.debug()) { console.log(this.logIdentifier() + ' Using internal data "' + source.instanceIdentifier() + '" for IO graph linking'); } } // Assign the new data source as the view's _from this._from = source; // Hook the new data source's drop event so we can unhook // it as a data source if it gets dropped. This is important // so that we don't run into problems using a dropped source // for active data. this._from.on('drop', this._collectionDroppedWrap); // Create a new reactor IO graph node that intercepts chain packets from the // view's _from source and determines how they should be interpreted by // this view. See the _handleChainIO() method which does all the chain packet // processing for the view. this._io = new ReactorIO(this._from, this, function (chainPacket) { return self._handleChainIO.call(this, chainPacket, self); }); // Set the view's internal data primary key to the same as the // current active _from data source this._data.primaryKey(source.primaryKey()); // Do the initial data lookup and populate the view's internal data // since at this point we don't actually have any data in the view // yet. var collData = source.find(this._querySettings.query, this._querySettings.options); this._data.setData(collData, {}, callback); // If we have an active query and that query has an $orderBy clause, // update our active bucket which allows us to keep track of where // data should be placed in our internal data array. This is about // ordering of data and making sure that we maintain an ordered array // so that if we have data-binding we can place an item in the data- // bound view at the correct location. Active buckets use quick-sort // algorithms to quickly determine the position of an item inside an // existing array based on a sort protocol. if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; } return this._from; }; /** * The chain reaction handler method for the view. * @param {Object} chainPacket The chain reaction packet to handle. * @private */ View.prototype._chainHandler = function (chainPacket) { var //self = this, arr, count, index, insertIndex, updates, primaryKey, item, currentIndex; if (this.debug()) { console.log(this.logIdentifier() + ' Received chain reactor data: ' + chainPacket.type); } switch (chainPacket.type) { case 'setData': if (this.debug()) { console.log(this.logIdentifier() + ' Setting data in underlying (internal) view collection "' + this._data.name() + '"'); } // Get the new data from our underlying data source sorted as we want var collData = this._from.find(this._querySettings.query, this._querySettings.options); this._data.setData(collData); // Rebuild active bucket as well this.rebuildActiveBucket(this._querySettings.options); break; case 'insert': if (this.debug()) { console.log(this.logIdentifier() + ' Inserting some data into underlying (internal) view collection "' + this._data.name() + '"'); } // Decouple the data to ensure we are working with our own copy chainPacket.data.dataSet = this.decouple(chainPacket.data.dataSet); // Make sure we are working with an array if (!(chainPacket.data.dataSet instanceof Array)) { chainPacket.data.dataSet = [chainPacket.data.dataSet]; } if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the insert data and find each item's index arr = chainPacket.data.dataSet; count = arr.length; for (index = 0; index < count; index++) { insertIndex = this._activeBucket.insert(arr[index]); this._data._insertHandle(arr[index], insertIndex); } } else { // Set the insert index to the passed index, or if none, the end of the view data array insertIndex = this._data._data.length; this._data._insertHandle(chainPacket.data.dataSet, insertIndex); } break; case 'update': if (this.debug()) { console.log(this.logIdentifier() + ' Updating some data in underlying (internal) view collection "' + this._data.name() + '"'); } primaryKey = this._data.primaryKey(); // Do the update updates = this._data._handleUpdate( chainPacket.data.query, chainPacket.data.update, chainPacket.data.options ); if (this._querySettings.options && this._querySettings.options.$orderBy) { // TODO: This would be a good place to improve performance by somehow // TODO: inspecting the change that occurred when update was performed // TODO: above and determining if it affected the order clause keys // TODO: and if not, skipping the active bucket updates here // Loop the updated items and work out their new sort locations count = updates.length; for (index = 0; index < count; index++) { item = updates[index]; // Remove the item from the active bucket (via it's id) this._activeBucket.remove(item); // Get the current location of the item currentIndex = this._data._data.indexOf(item); // Add the item back in to the active bucket insertIndex = this._activeBucket.insert(item); if (currentIndex !== insertIndex) { // Move the updated item to the new index this._data._updateSpliceMove(this._data._data, currentIndex, insertIndex); } } } break; case 'remove': if (this.debug()) { console.log(this.logIdentifier() + ' Removing some data from underlying (internal) view collection "' + this._data.name() + '"'); } this._data.remove(chainPacket.data.query, chainPacket.options); if (this._querySettings.options && this._querySettings.options.$orderBy) { // Loop the dataSet and remove the objects from the ActiveBucket arr = chainPacket.data.dataSet; count = arr.length; for (index = 0; index < count; index++) { this._activeBucket.remove(arr[index]); } } break; default: break; } }; /** * Handles when an underlying collection the view is using as a data * source is dropped. * @param {Collection} collection The collection that has been dropped. * @private */ View.prototype._collectionDropped = function (collection) { if (collection) { // Collection was dropped, remove from view delete this._from; } }; /** * Creates an index on the view. * @see Collection::ensureIndex() * @returns {*} */ View.prototype.ensureIndex = function () { return this._data.ensureIndex.apply(this._data, arguments); }; /** /** * Listens for an event. * @see Mixin.Events::on() */ View.prototype.on = function () { return this._data.on.apply(this._data, arguments); }; /** * Cancels an event listener. * @see Mixin.Events::off() */ View.prototype.off = function () { return this._data.off.apply(this._data, arguments); }; /** * Emits an event. * @see Mixin.Events::emit() */ View.prototype.emit = function () { return this._data.emit.apply(this._data, arguments); }; /** * Emits an event. * @see Mixin.Events::deferEmit() */ View.prototype.deferEmit = function () { return this._data.deferEmit.apply(this._data, arguments); }; /** * Find the distinct values for a specified field across a single collection and * returns the results in an array. * @param {String} key The field path to return distinct values for e.g. "person.name". * @param {Object=} query The query to use to filter the documents used to return values from. * @param {Object=} options The query options to use when running the query. * @returns {Array} */ View.prototype.distinct = function (key, query, options) { return this._data.distinct(key, query, options); }; /** * Gets the primary key for this view from the assigned collection. * @see Collection::primaryKey() * @returns {String} */ View.prototype.primaryKey = function () { return this._data.primaryKey(); }; /** * @see Mixin.Triggers::addTrigger() */ View.prototype.addTrigger = function () { return this._data.addTrigger.apply(this._data, arguments); }; /** * @see Mixin.Triggers::removeTrigger() */ View.prototype.removeTrigger = function () { return this._data.removeTrigger.apply(this._data, arguments); }; /** * @see Mixin.Triggers::ignoreTriggers() */ View.prototype.ignoreTriggers = function () { return this._data.ignoreTriggers.apply(this._data, arguments); }; /** * @see Mixin.Triggers::addLinkIO() */ View.prototype.addLinkIO = function () { return this._data.addLinkIO.apply(this._data, arguments); }; /** * @see Mixin.Triggers::removeLinkIO() */ View.prototype.removeLinkIO = function () { return this._data.removeLinkIO.apply(this._data, arguments); }; /** * @see Mixin.Triggers::willTrigger() */ View.prototype.willTrigger = function () { return this._data.willTrigger.apply(this._data, arguments); }; /** * @see Mixin.Triggers::processTrigger() */ View.prototype.processTrigger = function () { return this._data.processTrigger.apply(this._data, arguments); }; /** * @see Mixin.Triggers::_triggerIndexOf() */ View.prototype._triggerIndexOf = function () { return this._data._triggerIndexOf.apply(this._data, arguments); }; /** * Drops a view and all it's stored data from the database. * @returns {boolean} True on success, false on failure. */ View.prototype.drop = function (callback) { if (!this.isDropped()) { if (this._from) { this._from.off('drop', this._collectionDroppedWrap); this._from._removeView(this); } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Dropping'); } this._state = 'dropped'; // Clear io and chains if (this._io) { this._io.drop(); } // Drop the view's internal collection if (this._data) { this._data.drop(); } if (this._db && this._name) { delete this._db._view[this._name]; } this.emit('drop', this); if (callback) { callback(false, true); } delete this._chain; delete this._from; delete this._data; delete this._io; delete this._listeners; delete this._querySettings; delete this._db; return true; } return false; }; /** * Gets / sets the query object and query options that the view uses * to build it's data set. This call modifies both the query and * query options at the same time. * @param {Object=} query The query to set. * @param {Boolean=} options The query options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} * @deprecated Use query(<query>, <options>, <refresh>) instead. Query * now supports being presented with multiple different variations of * arguments. */ View.prototype.queryData = function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._data.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._data.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } } if (query !== undefined) { this.emit('queryChange', query); } if (options !== undefined) { this.emit('queryOptionsChange', options); } if (query !== undefined || options !== undefined) { return this; } return this.decouple(this._querySettings); }; /** * Add data to the existing query. * @param {Object} obj The data whose keys will be added to the existing * query object. * @param {Boolean} overwrite Whether or not to overwrite data that already * exists in the query object. Defaults to true. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryAdd = function (obj, overwrite, refresh) { this._querySettings.query = this._querySettings.query || {}; var query = this._querySettings.query, i; if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { if (query[i] === undefined || (query[i] !== undefined && overwrite !== false)) { query[i] = obj[i]; } } } } if (refresh === undefined || refresh === true) { this.refresh(); } if (query !== undefined) { this.emit('queryChange', query); } }; /** * Remove data from the existing query. * @param {Object} obj The data whose keys will be removed from the existing * query object. * @param {Boolean=} refresh Whether or not to refresh the view data set * once the operation is complete. Defaults to true. */ View.prototype.queryRemove = function (obj, refresh) { var query = this._querySettings.query, i; if (query) { if (obj !== undefined) { // Loop object properties and add to existing query for (i in obj) { if (obj.hasOwnProperty(i)) { delete query[i]; } } } if (refresh === undefined || refresh === true) { this.refresh(); } if (query !== undefined) { this.emit('queryChange', query); } } }; /** * Gets / sets the query being used to generate the view data. It * does not change or modify the view's query options. * @param {Object=} query The query to set. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.query = new Overload({ '': function () { return this.decouple(this._querySettings.query); }, 'object': function (query) { return this.$main.call(this, query, undefined, true); }, '*, boolean': function (query, refresh) { return this.$main.call(this, query, undefined, refresh); }, 'object, object': function (query, options) { return this.$main.call(this, query, options, true); }, '*, *, boolean': function (query, options, refresh) { return this.$main.call(this, query, options, refresh); }, '$main': function (query, options, refresh) { if (query !== undefined) { this._querySettings.query = query; if (query.$findSub && !query.$findSub.$from) { query.$findSub.$from = this._data.name(); } if (query.$findSubOne && !query.$findSubOne.$from) { query.$findSubOne.$from = this._data.name(); } } if (options !== undefined) { this._querySettings.options = options; } if (query !== undefined || options !== undefined) { if (refresh === undefined || refresh === true) { this.refresh(); } } if (query !== undefined) { this.emit('queryChange', query); } if (options !== undefined) { this.emit('queryOptionsChange', options); } if (query !== undefined || options !== undefined) { return this; } return this.decouple(this._querySettings); } }); /** * Gets / sets the orderBy clause in the query options for the view. * @param {Object=} val The order object. * @returns {*} */ View.prototype.orderBy = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; queryOptions.$orderBy = val; this.queryOptions(queryOptions); return this; } return (this.queryOptions() || {}).$orderBy; }; /** * Gets / sets the page clause in the query options for the view. * @param {Number=} val The page number to change to (zero index). * @returns {*} */ View.prototype.page = function (val) { if (val !== undefined) { var queryOptions = this.queryOptions() || {}; // Only execute a query options update if page has changed if (val !== queryOptions.$page) { queryOptions.$page = val; this.queryOptions(queryOptions); } return this; } return (this.queryOptions() || {}).$page; }; /** * Jump to the first page in the data set. * @returns {*} */ View.prototype.pageFirst = function () { return this.page(0); }; /** * Jump to the last page in the data set. * @returns {*} */ View.prototype.pageLast = function () { var pages = this.cursor().pages, lastPage = pages !== undefined ? pages : 0; return this.page(lastPage - 1); }; /** * Move forward or backwards in the data set pages by passing a positive * or negative integer of the number of pages to move. * @param {Number} val The number of pages to move. * @returns {*} */ View.prototype.pageScan = function (val) { if (val !== undefined) { var pages = this.cursor().pages, queryOptions = this.queryOptions() || {}, currentPage = queryOptions.$page !== undefined ? queryOptions.$page : 0; currentPage += val; if (currentPage < 0) { currentPage = 0; } if (currentPage >= pages) { currentPage = pages - 1; } return this.page(currentPage); } }; /** * Gets / sets the query options used when applying sorting etc to the * view data set. * @param {Object=} options An options object. * @param {Boolean=} refresh Whether to refresh the view data after * this operation. Defaults to true. * @returns {*} */ View.prototype.queryOptions = function (options, refresh) { if (options !== undefined) { this._querySettings.options = options; if (options.$decouple === undefined) { options.$decouple = true; } if (refresh === undefined || refresh === true) { this.refresh(); } else { // TODO: This could be wasteful if the previous options $orderBy was identical, do a hash and check first! this.rebuildActiveBucket(options.$orderBy); } if (options !== undefined) { this.emit('queryOptionsChange', options); } return this; } return this._querySettings.options; }; /** * Clears the existing active bucket and builds a new one based * on the passed orderBy object (if one is passed). * @param {Object=} orderBy The orderBy object describing how to * order any data. */ View.prototype.rebuildActiveBucket = function (orderBy) { if (orderBy) { var arr = this._data._data, arrCount = arr.length; // Build a new active bucket this._activeBucket = new ActiveBucket(orderBy); this._activeBucket.primaryKey(this._data.primaryKey()); // Loop the current view data and add each item for (var i = 0; i < arrCount; i++) { this._activeBucket.insert(arr[i]); } } else { // Remove any existing active bucket delete this._activeBucket; } }; /** * Refreshes the view data such as ordering etc. */ View.prototype.refresh = function () { var self = this, refreshResults, joinArr, i, k; if (this._from) { // Clear the private data collection which will propagate to the public data // collection automatically via the chain reactor node between them this._data.remove(); // Grab all the data from the underlying data source refreshResults = this._from.find(this._querySettings.query, this._querySettings.options); this.cursor(refreshResults.$cursor); // Insert the underlying data into the private data collection this._data.insert(refreshResults); // Store the current cursor data this._data._data.$cursor = refreshResults.$cursor; } if (this._querySettings && this._querySettings.options && this._querySettings.options.$join && this._querySettings.options.$join.length) { // Define the change handler method self.__joinChange = self.__joinChange || function () { self._joinChange(); }; // Check for existing join collections if (this._joinCollections && this._joinCollections.length) { // Loop the join collections and remove change listeners // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).off('immediateChange', self.__joinChange); } } // Now start hooking any new / existing joins joinArr = this._querySettings.options.$join; this._joinCollections = []; // Loop the joined collections and hook change events for (i = 0; i < joinArr.length; i++) { for (k in joinArr[i]) { if (joinArr[i].hasOwnProperty(k)) { this._joinCollections.push(k); } } } if (this._joinCollections.length) { // Loop the collections and hook change events for (i = 0; i < this._joinCollections.length; i++) { this._db.collection(this._joinCollections[i]).on('immediateChange', self.__joinChange); } } } if (this._querySettings.options && this._querySettings.options.$orderBy) { this.rebuildActiveBucket(this._querySettings.options.$orderBy); } else { this.rebuildActiveBucket(); } return this; }; /** * Handles when a change has occurred on a collection that is joined * by query to this view. * @param objName * @param objType * @private */ View.prototype._joinChange = function (objName, objType) { this.emit('joinChange'); // TODO: This is a really dirty solution because it will require a complete // TODO: rebuild of the view data. We need to implement an IO handler to // TODO: selectively update the data of the view based on the joined // TODO: collection data operation. // FIXME: This isnt working, major performance killer, invest in some IO from chain reactor to make this a targeted call this.refresh(); }; /** * Returns the number of documents currently in the view. * @returns {Number} */ View.prototype.count = function () { return this._data.count.apply(this._data, arguments); }; // Call underlying View.prototype.subset = function () { return this._data.subset.apply(this._data, arguments); }; /** * Takes the passed data and uses it to set transform methods and globally * enable or disable the transform system for the view. * @param {Object} obj The new transform system settings "enabled", "dataIn" * and "dataOut": * { * "enabled": true, * "dataIn": function (data) { return data; }, * "dataOut": function (data) { return data; } * } * @returns {*} */ View.prototype.transform = function (obj) { var currentSettings, newSettings; currentSettings = this._data.transform(); this._data.transform(obj); newSettings = this._data.transform(); // Check if transforms are enabled, a dataIn method is set and these // settings did not match the previous transform settings if (newSettings.enabled && newSettings.dataIn && (currentSettings.enabled !== newSettings.enabled || currentSettings.dataIn !== newSettings.dataIn)) { // The data in the view is now stale, refresh it this.refresh(); } return newSettings; }; /** * Executes a method against each document that matches query and returns an * array of documents that may have been modified by the method. * @param {Object} query The query object. * @param {Function} func The method that each document is passed to. If this method * returns false for a particular document it is excluded from the results. * @param {Object=} options Optional options object. * @returns {Array} */ View.prototype.filter = function (query, func, options) { return this._data.filter(query, func, options); }; /** * Returns the non-transformed data the view holds as a collection * reference. * @return {Collection} The non-transformed collection reference. */ View.prototype.data = function () { return this._data; }; /** * @see Collection.indexOf * @returns {*} */ View.prototype.indexOf = function () { return this._data.indexOf.apply(this._data, arguments); }; /** * Gets / sets the db instance this class instance belongs to. * @param {Db=} db The db instance. * @memberof View * @returns {*} */ Shared.synthesize(View.prototype, 'db', function (db) { if (db) { this._data.db(db); // Apply the same debug settings this.debug(db.debug()); this._data.debug(db.debug()); } return this.$super.apply(this, arguments); }); /** * Gets / sets the current state. * @param {String=} val The name of the state to set. * @returns {*} */ Shared.synthesize(View.prototype, 'state'); /** * Gets / sets the current name. * @param {String=} val The new name to set. * @returns {*} */ Shared.synthesize(View.prototype, 'name'); /** * Gets / sets the current cursor. * @param {String=} val The new cursor to set. * @returns {*} */ Shared.synthesize(View.prototype, 'cursor', function (val) { if (val === undefined) { return this._cursor || {}; } this.$super.apply(this, arguments); }); // Extend collection with view init Collection.prototype.init = function () { this._view = []; CollectionInit.apply(this, arguments); }; /** * Creates a view and assigns the collection as its data source. * @param {String} name The name of the new view. * @param {Object} query The query to apply to the new view. * @param {Object} options The options object to apply to the view. * @returns {*} */ Collection.prototype.view = function (name, query, options) { if (this._db && this._db._view ) { if (!this._db._view[name]) { var view = new View(name, query, options) .db(this._db) .from(this); this._view = this._view || []; this._view.push(view); return view; } else { throw(this.logIdentifier() + ' Cannot create a view using this collection because a view with this name already exists: ' + name); } } }; /** * Adds a view to the internal view lookup. * @param {View} view The view to add. * @returns {Collection} * @private */ Collection.prototype._addView = CollectionGroup.prototype._addView = function (view) { if (view !== undefined) { this._view.push(view); } return this; }; /** * Removes a view from the internal view lookup. * @param {View} view The view to remove. * @returns {Collection} * @private */ Collection.prototype._removeView = CollectionGroup.prototype._removeView = function (view) { if (view !== undefined) { var index = this._view.indexOf(view); if (index > -1) { this._view.splice(index, 1); } } return this; }; // Extend DB with views init Db.prototype.init = function () { this._view = {}; DbInit.apply(this, arguments); }; /** * Gets a view by it's name. * @param {String} name The name of the view to retrieve. * @returns {*} */ Db.prototype.view = function (name) { var self = this; // Handle being passed an instance if (name instanceof View) { return name; } if (this._view[name]) { return this._view[name]; } if (this.debug() || (this._db && this._db.debug())) { console.log(this.logIdentifier() + ' Creating view ' + name); } this._view[name] = new View(name).db(this); self.deferEmit('create', self._view[name], 'view', name); return this._view[name]; }; /** * Determine if a view with the passed name already exists. * @param {String} name The name of the view to check for. * @returns {boolean} */ Db.prototype.viewExists = function (name) { return Boolean(this._view[name]); }; /** * Returns an array of views the DB currently has. * @returns {Array} An array of objects containing details of each view * the database is currently managing. */ Db.prototype.views = function () { var arr = [], view, i; for (i in this._view) { if (this._view.hasOwnProperty(i)) { view = this._view[i]; arr.push({ name: i, count: view.count(), linked: view.isLinked !== undefined ? view.isLinked() : false }); } } return arr; }; Shared.finishModule('View'); module.exports = View; },{"./ActiveBucket":3,"./Collection":7,"./CollectionGroup":8,"./Overload":33,"./ReactorIO":39,"./Shared":41}],44:[function(_dereq_,module,exports){ (function (process){ // Use the fastest possible means to execute a task in a future turn // of the event loop. // linked list of tasks (single, with head node) var head = {task: void 0, next: null}; var tail = head; var flushing = false; var requestFlush = void 0; var isNodeJS = false; function flush() { /* jshint loopfunc: true */ while (head.next) { head = head.next; var task = head.task; head.task = void 0; var domain = head.domain; if (domain) { head.domain = void 0; domain.enter(); } try { task(); } catch (e) { if (isNodeJS) { // In node, uncaught exceptions are considered fatal errors. // Re-throw them synchronously to interrupt flushing! // Ensure continuation if the uncaught exception is suppressed // listening "uncaughtException" events (as domains does). // Continue in next event to avoid tick recursion. if (domain) { domain.exit(); } setTimeout(flush, 0); if (domain) { domain.enter(); } throw e; } else { // In browsers, uncaught exceptions are not fatal. // Re-throw them asynchronously to avoid slow-downs. setTimeout(function() { throw e; }, 0); } } if (domain) { domain.exit(); } } flushing = false; } if (typeof process !== "undefined" && process.nextTick) { // Node.js before 0.9. Note that some fake-Node environments, like the // Mocha test runner, introduce a `process` global without a `nextTick`. isNodeJS = true; requestFlush = function () { process.nextTick(flush); }; } else if (typeof setImmediate === "function") { // In IE10, Node.js 0.9+, or https://github.com/NobleJS/setImmediate if (typeof window !== "undefined") { requestFlush = setImmediate.bind(window, flush); } else { requestFlush = function () { setImmediate(flush); }; } } else if (typeof MessageChannel !== "undefined") { // modern browsers // http://www.nonblocking.io/2011/06/windownexttick.html var channel = new MessageChannel(); channel.port1.onmessage = flush; requestFlush = function () { channel.port2.postMessage(0); }; } else { // old browsers requestFlush = function () { setTimeout(flush, 0); }; } function asap(task) { tail = tail.next = { task: task, domain: isNodeJS && process.domain, next: null }; if (!flushing) { flushing = true; requestFlush(); } }; module.exports = asap; }).call(this,_dereq_('_process')) },{"_process":101}],45:[function(_dereq_,module,exports){ (function (process,global){ /*! * async * https://github.com/caolan/async * * Copyright 2010-2014 Caolan McMahon * Released under the MIT license */ (function () { var async = {}; function noop() {} function identity(v) { return v; } function toBool(v) { return !!v; } function notId(v) { return !v; } // global on the server, window in the browser var previous_async; // Establish the root object, `window` (`self`) in the browser, `global` // on the server, or `this` in some virtual machines. We use `self` // instead of `window` for `WebWorker` support. var root = typeof self === 'object' && self.self === self && self || typeof global === 'object' && global.global === global && global || this; if (root != null) { previous_async = root.async; } async.noConflict = function () { root.async = previous_async; return async; }; function only_once(fn) { return function() { if (fn === null) throw new Error("Callback was already called."); fn.apply(this, arguments); fn = null; }; } function _once(fn) { return function() { if (fn === null) return; fn.apply(this, arguments); fn = null; }; } //// cross-browser compatiblity functions //// var _toString = Object.prototype.toString; var _isArray = Array.isArray || function (obj) { return _toString.call(obj) === '[object Array]'; }; // Ported from underscore.js isObject var _isObject = function(obj) { var type = typeof obj; return type === 'function' || type === 'object' && !!obj; }; function _isArrayLike(arr) { return _isArray(arr) || ( // has a positive integer length property typeof arr.length === "number" && arr.length >= 0 && arr.length % 1 === 0 ); } function _arrayEach(arr, iterator) { var index = -1, length = arr.length; while (++index < length) { iterator(arr[index], index, arr); } } function _map(arr, iterator) { var index = -1, length = arr.length, result = Array(length); while (++index < length) { result[index] = iterator(arr[index], index, arr); } return result; } function _range(count) { return _map(Array(count), function (v, i) { return i; }); } function _reduce(arr, iterator, memo) { _arrayEach(arr, function (x, i, a) { memo = iterator(memo, x, i, a); }); return memo; } function _forEachOf(object, iterator) { _arrayEach(_keys(object), function (key) { iterator(object[key], key); }); } function _indexOf(arr, item) { for (var i = 0; i < arr.length; i++) { if (arr[i] === item) return i; } return -1; } var _keys = Object.keys || function (obj) { var keys = []; for (var k in obj) { if (obj.hasOwnProperty(k)) { keys.push(k); } } return keys; }; function _keyIterator(coll) { var i = -1; var len; var keys; if (_isArrayLike(coll)) { len = coll.length; return function next() { i++; return i < len ? i : null; }; } else { keys = _keys(coll); len = keys.length; return function next() { i++; return i < len ? keys[i] : null; }; } } // Similar to ES6's rest param (http://ariya.ofilabs.com/2013/03/es6-and-rest-parameter.html) // This accumulates the arguments passed into an array, after a given index. // From underscore.js (https://github.com/jashkenas/underscore/pull/2140). function _restParam(func, startIndex) { startIndex = startIndex == null ? func.length - 1 : +startIndex; return function() { var length = Math.max(arguments.length - startIndex, 0); var rest = Array(length); for (var index = 0; index < length; index++) { rest[index] = arguments[index + startIndex]; } switch (startIndex) { case 0: return func.call(this, rest); case 1: return func.call(this, arguments[0], rest); } // Currently unused but handle cases outside of the switch statement: // var args = Array(startIndex + 1); // for (index = 0; index < startIndex; index++) { // args[index] = arguments[index]; // } // args[startIndex] = rest; // return func.apply(this, args); }; } function _withoutIndex(iterator) { return function (value, index, callback) { return iterator(value, callback); }; } //// exported async module functions //// //// nextTick implementation with browser-compatible fallback //// // capture the global reference to guard against fakeTimer mocks var _setImmediate = typeof setImmediate === 'function' && setImmediate; var _delay = _setImmediate ? function(fn) { // not a direct alias for IE10 compatibility _setImmediate(fn); } : function(fn) { setTimeout(fn, 0); }; if (typeof process === 'object' && typeof process.nextTick === 'function') { async.nextTick = process.nextTick; } else { async.nextTick = _delay; } async.setImmediate = _setImmediate ? _delay : async.nextTick; async.forEach = async.each = function (arr, iterator, callback) { return async.eachOf(arr, _withoutIndex(iterator), callback); }; async.forEachSeries = async.eachSeries = function (arr, iterator, callback) { return async.eachOfSeries(arr, _withoutIndex(iterator), callback); }; async.forEachLimit = async.eachLimit = function (arr, limit, iterator, callback) { return _eachOfLimit(limit)(arr, _withoutIndex(iterator), callback); }; async.forEachOf = async.eachOf = function (object, iterator, callback) { callback = _once(callback || noop); object = object || []; var iter = _keyIterator(object); var key, completed = 0; while ((key = iter()) != null) { completed += 1; iterator(object[key], key, only_once(done)); } if (completed === 0) callback(null); function done(err) { completed--; if (err) { callback(err); } // Check key is null in case iterator isn't exhausted // and done resolved synchronously. else if (key === null && completed <= 0) { callback(null); } } }; async.forEachOfSeries = async.eachOfSeries = function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); var key = nextKey(); function iterate() { var sync = true; if (key === null) { return callback(null); } iterator(obj[key], key, only_once(function (err) { if (err) { callback(err); } else { key = nextKey(); if (key === null) { return callback(null); } else { if (sync) { async.setImmediate(iterate); } else { iterate(); } } } })); sync = false; } iterate(); }; async.forEachOfLimit = async.eachOfLimit = function (obj, limit, iterator, callback) { _eachOfLimit(limit)(obj, iterator, callback); }; function _eachOfLimit(limit) { return function (obj, iterator, callback) { callback = _once(callback || noop); obj = obj || []; var nextKey = _keyIterator(obj); if (limit <= 0) { return callback(null); } var done = false; var running = 0; var errored = false; (function replenish () { if (done && running <= 0) { return callback(null); } while (running < limit && !errored) { var key = nextKey(); if (key === null) { done = true; if (running <= 0) { callback(null); } return; } running += 1; iterator(obj[key], key, only_once(function (err) { running -= 1; if (err) { callback(err); errored = true; } else { replenish(); } })); } })(); }; } function doParallel(fn) { return function (obj, iterator, callback) { return fn(async.eachOf, obj, iterator, callback); }; } function doParallelLimit(fn) { return function (obj, limit, iterator, callback) { return fn(_eachOfLimit(limit), obj, iterator, callback); }; } function doSeries(fn) { return function (obj, iterator, callback) { return fn(async.eachOfSeries, obj, iterator, callback); }; } function _asyncMap(eachfn, arr, iterator, callback) { callback = _once(callback || noop); arr = arr || []; var results = _isArrayLike(arr) ? [] : {}; eachfn(arr, function (value, index, callback) { iterator(value, function (err, v) { results[index] = v; callback(err); }); }, function (err) { callback(err, results); }); } async.map = doParallel(_asyncMap); async.mapSeries = doSeries(_asyncMap); async.mapLimit = doParallelLimit(_asyncMap); // reduce only has a series version, as doing reduce in parallel won't // work in many situations. async.inject = async.foldl = async.reduce = function (arr, memo, iterator, callback) { async.eachOfSeries(arr, function (x, i, callback) { iterator(memo, x, function (err, v) { memo = v; callback(err); }); }, function (err) { callback(err, memo); }); }; async.foldr = async.reduceRight = function (arr, memo, iterator, callback) { var reversed = _map(arr, identity).reverse(); async.reduce(reversed, memo, iterator, callback); }; async.transform = function (arr, memo, iterator, callback) { if (arguments.length === 3) { callback = iterator; iterator = memo; memo = _isArray(arr) ? [] : {}; } async.eachOf(arr, function(v, k, cb) { iterator(memo, v, k, cb); }, function(err) { callback(err, memo); }); }; function _filter(eachfn, arr, iterator, callback) { var results = []; eachfn(arr, function (x, index, callback) { iterator(x, function (v) { if (v) { results.push({index: index, value: x}); } callback(); }); }, function () { callback(_map(results.sort(function (a, b) { return a.index - b.index; }), function (x) { return x.value; })); }); } async.select = async.filter = doParallel(_filter); async.selectLimit = async.filterLimit = doParallelLimit(_filter); async.selectSeries = async.filterSeries = doSeries(_filter); function _reject(eachfn, arr, iterator, callback) { _filter(eachfn, arr, function(value, cb) { iterator(value, function(v) { cb(!v); }); }, callback); } async.reject = doParallel(_reject); async.rejectLimit = doParallelLimit(_reject); async.rejectSeries = doSeries(_reject); function _createTester(eachfn, check, getResult) { return function(arr, limit, iterator, cb) { function done() { if (cb) cb(getResult(false, void 0)); } function iteratee(x, _, callback) { if (!cb) return callback(); iterator(x, function (v) { if (cb && check(v)) { cb(getResult(true, x)); cb = iterator = false; } callback(); }); } if (arguments.length > 3) { eachfn(arr, limit, iteratee, done); } else { cb = iterator; iterator = limit; eachfn(arr, iteratee, done); } }; } async.any = async.some = _createTester(async.eachOf, toBool, identity); async.someLimit = _createTester(async.eachOfLimit, toBool, identity); async.all = async.every = _createTester(async.eachOf, notId, notId); async.everyLimit = _createTester(async.eachOfLimit, notId, notId); function _findGetResult(v, x) { return x; } async.detect = _createTester(async.eachOf, identity, _findGetResult); async.detectSeries = _createTester(async.eachOfSeries, identity, _findGetResult); async.detectLimit = _createTester(async.eachOfLimit, identity, _findGetResult); async.sortBy = function (arr, iterator, callback) { async.map(arr, function (x, callback) { iterator(x, function (err, criteria) { if (err) { callback(err); } else { callback(null, {value: x, criteria: criteria}); } }); }, function (err, results) { if (err) { return callback(err); } else { callback(null, _map(results.sort(comparator), function (x) { return x.value; })); } }); function comparator(left, right) { var a = left.criteria, b = right.criteria; return a < b ? -1 : a > b ? 1 : 0; } }; async.auto = function (tasks, concurrency, callback) { if (typeof arguments[1] === 'function') { // concurrency is optional, shift the args. callback = concurrency; concurrency = null; } callback = _once(callback || noop); var keys = _keys(tasks); var remainingTasks = keys.length; if (!remainingTasks) { return callback(null); } if (!concurrency) { concurrency = remainingTasks; } var results = {}; var runningTasks = 0; var hasError = false; var listeners = []; function addListener(fn) { listeners.unshift(fn); } function removeListener(fn) { var idx = _indexOf(listeners, fn); if (idx >= 0) listeners.splice(idx, 1); } function taskComplete() { remainingTasks--; _arrayEach(listeners.slice(0), function (fn) { fn(); }); } addListener(function () { if (!remainingTasks) { callback(null, results); } }); _arrayEach(keys, function (k) { if (hasError) return; var task = _isArray(tasks[k]) ? tasks[k]: [tasks[k]]; var taskCallback = _restParam(function(err, args) { runningTasks--; if (args.length <= 1) { args = args[0]; } if (err) { var safeResults = {}; _forEachOf(results, function(val, rkey) { safeResults[rkey] = val; }); safeResults[k] = args; hasError = true; callback(err, safeResults); } else { results[k] = args; async.setImmediate(taskComplete); } }); var requires = task.slice(0, task.length - 1); // prevent dead-locks var len = requires.length; var dep; while (len--) { if (!(dep = tasks[requires[len]])) { throw new Error('Has nonexistent dependency in ' + requires.join(', ')); } if (_isArray(dep) && _indexOf(dep, k) >= 0) { throw new Error('Has cyclic dependencies'); } } function ready() { return runningTasks < concurrency && _reduce(requires, function (a, x) { return (a && results.hasOwnProperty(x)); }, true) && !results.hasOwnProperty(k); } if (ready()) { runningTasks++; task[task.length - 1](taskCallback, results); } else { addListener(listener); } function listener() { if (ready()) { runningTasks++; removeListener(listener); task[task.length - 1](taskCallback, results); } } }); }; async.retry = function(times, task, callback) { var DEFAULT_TIMES = 5; var DEFAULT_INTERVAL = 0; var attempts = []; var opts = { times: DEFAULT_TIMES, interval: DEFAULT_INTERVAL }; function parseTimes(acc, t){ if(typeof t === 'number'){ acc.times = parseInt(t, 10) || DEFAULT_TIMES; } else if(typeof t === 'object'){ acc.times = parseInt(t.times, 10) || DEFAULT_TIMES; acc.interval = parseInt(t.interval, 10) || DEFAULT_INTERVAL; } else { throw new Error('Unsupported argument type for \'times\': ' + typeof t); } } var length = arguments.length; if (length < 1 || length > 3) { throw new Error('Invalid arguments - must be either (task), (task, callback), (times, task) or (times, task, callback)'); } else if (length <= 2 && typeof times === 'function') { callback = task; task = times; } if (typeof times !== 'function') { parseTimes(opts, times); } opts.callback = callback; opts.task = task; function wrappedTask(wrappedCallback, wrappedResults) { function retryAttempt(task, finalAttempt) { return function(seriesCallback) { task(function(err, result){ seriesCallback(!err || finalAttempt, {err: err, result: result}); }, wrappedResults); }; } function retryInterval(interval){ return function(seriesCallback){ setTimeout(function(){ seriesCallback(null); }, interval); }; } while (opts.times) { var finalAttempt = !(opts.times-=1); attempts.push(retryAttempt(opts.task, finalAttempt)); if(!finalAttempt && opts.interval > 0){ attempts.push(retryInterval(opts.interval)); } } async.series(attempts, function(done, data){ data = data[data.length - 1]; (wrappedCallback || opts.callback)(data.err, data.result); }); } // If a callback is passed, run this as a controll flow return opts.callback ? wrappedTask() : wrappedTask; }; async.waterfall = function (tasks, callback) { callback = _once(callback || noop); if (!_isArray(tasks)) { var err = new Error('First argument to waterfall must be an array of functions'); return callback(err); } if (!tasks.length) { return callback(); } function wrapIterator(iterator) { return _restParam(function (err, args) { if (err) { callback.apply(null, [err].concat(args)); } else { var next = iterator.next(); if (next) { args.push(wrapIterator(next)); } else { args.push(callback); } ensureAsync(iterator).apply(null, args); } }); } wrapIterator(async.iterator(tasks))(); }; function _parallel(eachfn, tasks, callback) { callback = callback || noop; var results = _isArrayLike(tasks) ? [] : {}; eachfn(tasks, function (task, key, callback) { task(_restParam(function (err, args) { if (args.length <= 1) { args = args[0]; } results[key] = args; callback(err); })); }, function (err) { callback(err, results); }); } async.parallel = function (tasks, callback) { _parallel(async.eachOf, tasks, callback); }; async.parallelLimit = function(tasks, limit, callback) { _parallel(_eachOfLimit(limit), tasks, callback); }; async.series = function(tasks, callback) { _parallel(async.eachOfSeries, tasks, callback); }; async.iterator = function (tasks) { function makeCallback(index) { function fn() { if (tasks.length) { tasks[index].apply(null, arguments); } return fn.next(); } fn.next = function () { return (index < tasks.length - 1) ? makeCallback(index + 1): null; }; return fn; } return makeCallback(0); }; async.apply = _restParam(function (fn, args) { return _restParam(function (callArgs) { return fn.apply( null, args.concat(callArgs) ); }); }); function _concat(eachfn, arr, fn, callback) { var result = []; eachfn(arr, function (x, index, cb) { fn(x, function (err, y) { result = result.concat(y || []); cb(err); }); }, function (err) { callback(err, result); }); } async.concat = doParallel(_concat); async.concatSeries = doSeries(_concat); async.whilst = function (test, iterator, callback) { callback = callback || noop; if (test()) { var next = _restParam(function(err, args) { if (err) { callback(err); } else if (test.apply(this, args)) { iterator(next); } else { callback.apply(null, [null].concat(args)); } }); iterator(next); } else { callback(null); } }; async.doWhilst = function (iterator, test, callback) { var calls = 0; return async.whilst(function() { return ++calls <= 1 || test.apply(this, arguments); }, iterator, callback); }; async.until = function (test, iterator, callback) { return async.whilst(function() { return !test.apply(this, arguments); }, iterator, callback); }; async.doUntil = function (iterator, test, callback) { return async.doWhilst(iterator, function() { return !test.apply(this, arguments); }, callback); }; async.during = function (test, iterator, callback) { callback = callback || noop; var next = _restParam(function(err, args) { if (err) { callback(err); } else { args.push(check); test.apply(this, args); } }); var check = function(err, truth) { if (err) { callback(err); } else if (truth) { iterator(next); } else { callback(null); } }; test(check); }; async.doDuring = function (iterator, test, callback) { var calls = 0; async.during(function(next) { if (calls++ < 1) { next(null, true); } else { test.apply(this, arguments); } }, iterator, callback); }; function _queue(worker, concurrency, payload) { if (concurrency == null) { concurrency = 1; } else if(concurrency === 0) { throw new Error('Concurrency must not be zero'); } function _insert(q, data, pos, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0 && q.idle()) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, callback: callback || noop }; if (pos) { q.tasks.unshift(item); } else { q.tasks.push(item); } if (q.tasks.length === q.concurrency) { q.saturated(); } }); async.setImmediate(q.process); } function _next(q, tasks) { return function(){ workers -= 1; var removed = false; var args = arguments; _arrayEach(tasks, function (task) { _arrayEach(workersList, function (worker, index) { if (worker === task && !removed) { workersList.splice(index, 1); removed = true; } }); task.callback.apply(task, args); }); if (q.tasks.length + workers === 0) { q.drain(); } q.process(); }; } var workers = 0; var workersList = []; var q = { tasks: [], concurrency: concurrency, payload: payload, saturated: noop, empty: noop, drain: noop, started: false, paused: false, push: function (data, callback) { _insert(q, data, false, callback); }, kill: function () { q.drain = noop; q.tasks = []; }, unshift: function (data, callback) { _insert(q, data, true, callback); }, process: function () { while(!q.paused && workers < q.concurrency && q.tasks.length){ var tasks = q.payload ? q.tasks.splice(0, q.payload) : q.tasks.splice(0, q.tasks.length); var data = _map(tasks, function (task) { return task.data; }); if (q.tasks.length === 0) { q.empty(); } workers += 1; workersList.push(tasks[0]); var cb = only_once(_next(q, tasks)); worker(data, cb); } }, length: function () { return q.tasks.length; }, running: function () { return workers; }, workersList: function () { return workersList; }, idle: function() { return q.tasks.length + workers === 0; }, pause: function () { q.paused = true; }, resume: function () { if (q.paused === false) { return; } q.paused = false; var resumeCount = Math.min(q.concurrency, q.tasks.length); // Need to call q.process once per concurrent // worker to preserve full concurrency after pause for (var w = 1; w <= resumeCount; w++) { async.setImmediate(q.process); } } }; return q; } async.queue = function (worker, concurrency) { var q = _queue(function (items, cb) { worker(items[0], cb); }, concurrency, 1); return q; }; async.priorityQueue = function (worker, concurrency) { function _compareTasks(a, b){ return a.priority - b.priority; } function _binarySearch(sequence, item, compare) { var beg = -1, end = sequence.length - 1; while (beg < end) { var mid = beg + ((end - beg + 1) >>> 1); if (compare(item, sequence[mid]) >= 0) { beg = mid; } else { end = mid - 1; } } return beg; } function _insert(q, data, priority, callback) { if (callback != null && typeof callback !== "function") { throw new Error("task callback must be a function"); } q.started = true; if (!_isArray(data)) { data = [data]; } if(data.length === 0) { // call drain immediately if there are no tasks return async.setImmediate(function() { q.drain(); }); } _arrayEach(data, function(task) { var item = { data: task, priority: priority, callback: typeof callback === 'function' ? callback : noop }; q.tasks.splice(_binarySearch(q.tasks, item, _compareTasks) + 1, 0, item); if (q.tasks.length === q.concurrency) { q.saturated(); } async.setImmediate(q.process); }); } // Start with a normal queue var q = async.queue(worker, concurrency); // Override push to accept second parameter representing priority q.push = function (data, priority, callback) { _insert(q, data, priority, callback); }; // Remove unshift function delete q.unshift; return q; }; async.cargo = function (worker, payload) { return _queue(worker, 1, payload); }; function _console_fn(name) { return _restParam(function (fn, args) { fn.apply(null, args.concat([_restParam(function (err, args) { if (typeof console === 'object') { if (err) { if (console.error) { console.error(err); } } else if (console[name]) { _arrayEach(args, function (x) { console[name](x); }); } } })])); }); } async.log = _console_fn('log'); async.dir = _console_fn('dir'); /*async.info = _console_fn('info'); async.warn = _console_fn('warn'); async.error = _console_fn('error');*/ async.memoize = function (fn, hasher) { var memo = {}; var queues = {}; var has = Object.prototype.hasOwnProperty; hasher = hasher || identity; var memoized = _restParam(function memoized(args) { var callback = args.pop(); var key = hasher.apply(null, args); if (has.call(memo, key)) { async.setImmediate(function () { callback.apply(null, memo[key]); }); } else if (has.call(queues, key)) { queues[key].push(callback); } else { queues[key] = [callback]; fn.apply(null, args.concat([_restParam(function (args) { memo[key] = args; var q = queues[key]; delete queues[key]; for (var i = 0, l = q.length; i < l; i++) { q[i].apply(null, args); } })])); } }); memoized.memo = memo; memoized.unmemoized = fn; return memoized; }; async.unmemoize = function (fn) { return function () { return (fn.unmemoized || fn).apply(null, arguments); }; }; function _times(mapper) { return function (count, iterator, callback) { mapper(_range(count), iterator, callback); }; } async.times = _times(async.map); async.timesSeries = _times(async.mapSeries); async.timesLimit = function (count, limit, iterator, callback) { return async.mapLimit(_range(count), limit, iterator, callback); }; async.seq = function (/* functions... */) { var fns = arguments; return _restParam(function (args) { var that = this; var callback = args[args.length - 1]; if (typeof callback == 'function') { args.pop(); } else { callback = noop; } async.reduce(fns, args, function (newargs, fn, cb) { fn.apply(that, newargs.concat([_restParam(function (err, nextargs) { cb(err, nextargs); })])); }, function (err, results) { callback.apply(that, [err].concat(results)); }); }); }; async.compose = function (/* functions... */) { return async.seq.apply(null, Array.prototype.reverse.call(arguments)); }; function _applyEach(eachfn) { return _restParam(function(fns, args) { var go = _restParam(function(args) { var that = this; var callback = args.pop(); return eachfn(fns, function (fn, _, cb) { fn.apply(that, args.concat([cb])); }, callback); }); if (args.length) { return go.apply(this, args); } else { return go; } }); } async.applyEach = _applyEach(async.eachOf); async.applyEachSeries = _applyEach(async.eachOfSeries); async.forever = function (fn, callback) { var done = only_once(callback || noop); var task = ensureAsync(fn); function next(err) { if (err) { return done(err); } task(next); } next(); }; function ensureAsync(fn) { return _restParam(function (args) { var callback = args.pop(); args.push(function () { var innerArgs = arguments; if (sync) { async.setImmediate(function () { callback.apply(null, innerArgs); }); } else { callback.apply(null, innerArgs); } }); var sync = true; fn.apply(this, args); sync = false; }); } async.ensureAsync = ensureAsync; async.constant = _restParam(function(values) { var args = [null].concat(values); return function (callback) { return callback.apply(this, args); }; }); async.wrapSync = async.asyncify = function asyncify(func) { return _restParam(function (args) { var callback = args.pop(); var result; try { result = func.apply(this, args); } catch (e) { return callback(e); } // if result is Promise object if (_isObject(result) && typeof result.then === "function") { result.then(function(value) { callback(null, value); })["catch"](function(err) { callback(err.message ? err : new Error(err)); }); } else { callback(null, result); } }); }; // Node.js if (typeof module === 'object' && module.exports) { module.exports = async; } // AMD / RequireJS else if (typeof define === 'function' && define.amd) { define([], function () { return async; }); } // included directly via <script> tag else { root.async = async; } }()); }).call(this,_dereq_('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {}) },{"_process":101}],46:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Lookup tables var SBOX = []; var INV_SBOX = []; var SUB_MIX_0 = []; var SUB_MIX_1 = []; var SUB_MIX_2 = []; var SUB_MIX_3 = []; var INV_SUB_MIX_0 = []; var INV_SUB_MIX_1 = []; var INV_SUB_MIX_2 = []; var INV_SUB_MIX_3 = []; // Compute lookup tables (function () { // Compute double table var d = []; for (var i = 0; i < 256; i++) { if (i < 128) { d[i] = i << 1; } else { d[i] = (i << 1) ^ 0x11b; } } // Walk GF(2^8) var x = 0; var xi = 0; for (var i = 0; i < 256; i++) { // Compute sbox var sx = xi ^ (xi << 1) ^ (xi << 2) ^ (xi << 3) ^ (xi << 4); sx = (sx >>> 8) ^ (sx & 0xff) ^ 0x63; SBOX[x] = sx; INV_SBOX[sx] = x; // Compute multiplication var x2 = d[x]; var x4 = d[x2]; var x8 = d[x4]; // Compute sub bytes, mix columns tables var t = (d[sx] * 0x101) ^ (sx * 0x1010100); SUB_MIX_0[x] = (t << 24) | (t >>> 8); SUB_MIX_1[x] = (t << 16) | (t >>> 16); SUB_MIX_2[x] = (t << 8) | (t >>> 24); SUB_MIX_3[x] = t; // Compute inv sub bytes, inv mix columns tables var t = (x8 * 0x1010101) ^ (x4 * 0x10001) ^ (x2 * 0x101) ^ (x * 0x1010100); INV_SUB_MIX_0[sx] = (t << 24) | (t >>> 8); INV_SUB_MIX_1[sx] = (t << 16) | (t >>> 16); INV_SUB_MIX_2[sx] = (t << 8) | (t >>> 24); INV_SUB_MIX_3[sx] = t; // Compute next counter if (!x) { x = xi = 1; } else { x = x2 ^ d[d[d[x8 ^ x2]]]; xi ^= d[d[xi]]; } } }()); // Precomputed Rcon lookup var RCON = [0x00, 0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 0x40, 0x80, 0x1b, 0x36]; /** * AES block cipher algorithm. */ var AES = C_algo.AES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySize = key.sigBytes / 4; // Compute number of rounds var nRounds = this._nRounds = keySize + 6 // Compute number of key schedule rows var ksRows = (nRounds + 1) * 4; // Compute key schedule var keySchedule = this._keySchedule = []; for (var ksRow = 0; ksRow < ksRows; ksRow++) { if (ksRow < keySize) { keySchedule[ksRow] = keyWords[ksRow]; } else { var t = keySchedule[ksRow - 1]; if (!(ksRow % keySize)) { // Rot word t = (t << 8) | (t >>> 24); // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; // Mix Rcon t ^= RCON[(ksRow / keySize) | 0] << 24; } else if (keySize > 6 && ksRow % keySize == 4) { // Sub word t = (SBOX[t >>> 24] << 24) | (SBOX[(t >>> 16) & 0xff] << 16) | (SBOX[(t >>> 8) & 0xff] << 8) | SBOX[t & 0xff]; } keySchedule[ksRow] = keySchedule[ksRow - keySize] ^ t; } } // Compute inv key schedule var invKeySchedule = this._invKeySchedule = []; for (var invKsRow = 0; invKsRow < ksRows; invKsRow++) { var ksRow = ksRows - invKsRow; if (invKsRow % 4) { var t = keySchedule[ksRow]; } else { var t = keySchedule[ksRow - 4]; } if (invKsRow < 4 || ksRow <= 4) { invKeySchedule[invKsRow] = t; } else { invKeySchedule[invKsRow] = INV_SUB_MIX_0[SBOX[t >>> 24]] ^ INV_SUB_MIX_1[SBOX[(t >>> 16) & 0xff]] ^ INV_SUB_MIX_2[SBOX[(t >>> 8) & 0xff]] ^ INV_SUB_MIX_3[SBOX[t & 0xff]]; } } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX); }, decryptBlock: function (M, offset) { // Swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; this._doCryptBlock(M, offset, this._invKeySchedule, INV_SUB_MIX_0, INV_SUB_MIX_1, INV_SUB_MIX_2, INV_SUB_MIX_3, INV_SBOX); // Inv swap 2nd and 4th rows var t = M[offset + 1]; M[offset + 1] = M[offset + 3]; M[offset + 3] = t; }, _doCryptBlock: function (M, offset, keySchedule, SUB_MIX_0, SUB_MIX_1, SUB_MIX_2, SUB_MIX_3, SBOX) { // Shortcut var nRounds = this._nRounds; // Get input, add round key var s0 = M[offset] ^ keySchedule[0]; var s1 = M[offset + 1] ^ keySchedule[1]; var s2 = M[offset + 2] ^ keySchedule[2]; var s3 = M[offset + 3] ^ keySchedule[3]; // Key schedule row counter var ksRow = 4; // Rounds for (var round = 1; round < nRounds; round++) { // Shift rows, sub bytes, mix columns, add round key var t0 = SUB_MIX_0[s0 >>> 24] ^ SUB_MIX_1[(s1 >>> 16) & 0xff] ^ SUB_MIX_2[(s2 >>> 8) & 0xff] ^ SUB_MIX_3[s3 & 0xff] ^ keySchedule[ksRow++]; var t1 = SUB_MIX_0[s1 >>> 24] ^ SUB_MIX_1[(s2 >>> 16) & 0xff] ^ SUB_MIX_2[(s3 >>> 8) & 0xff] ^ SUB_MIX_3[s0 & 0xff] ^ keySchedule[ksRow++]; var t2 = SUB_MIX_0[s2 >>> 24] ^ SUB_MIX_1[(s3 >>> 16) & 0xff] ^ SUB_MIX_2[(s0 >>> 8) & 0xff] ^ SUB_MIX_3[s1 & 0xff] ^ keySchedule[ksRow++]; var t3 = SUB_MIX_0[s3 >>> 24] ^ SUB_MIX_1[(s0 >>> 16) & 0xff] ^ SUB_MIX_2[(s1 >>> 8) & 0xff] ^ SUB_MIX_3[s2 & 0xff] ^ keySchedule[ksRow++]; // Update state s0 = t0; s1 = t1; s2 = t2; s3 = t3; } // Shift rows, sub bytes, add round key var t0 = ((SBOX[s0 >>> 24] << 24) | (SBOX[(s1 >>> 16) & 0xff] << 16) | (SBOX[(s2 >>> 8) & 0xff] << 8) | SBOX[s3 & 0xff]) ^ keySchedule[ksRow++]; var t1 = ((SBOX[s1 >>> 24] << 24) | (SBOX[(s2 >>> 16) & 0xff] << 16) | (SBOX[(s3 >>> 8) & 0xff] << 8) | SBOX[s0 & 0xff]) ^ keySchedule[ksRow++]; var t2 = ((SBOX[s2 >>> 24] << 24) | (SBOX[(s3 >>> 16) & 0xff] << 16) | (SBOX[(s0 >>> 8) & 0xff] << 8) | SBOX[s1 & 0xff]) ^ keySchedule[ksRow++]; var t3 = ((SBOX[s3 >>> 24] << 24) | (SBOX[(s0 >>> 16) & 0xff] << 16) | (SBOX[(s1 >>> 8) & 0xff] << 8) | SBOX[s2 & 0xff]) ^ keySchedule[ksRow++]; // Set output M[offset] = t0; M[offset + 1] = t1; M[offset + 2] = t2; M[offset + 3] = t3; }, keySize: 256/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.AES.encrypt(message, key, cfg); * var plaintext = CryptoJS.AES.decrypt(ciphertext, key, cfg); */ C.AES = BlockCipher._createHelper(AES); }()); return CryptoJS.AES; })); },{"./cipher-core":47,"./core":48,"./enc-base64":49,"./evpkdf":51,"./md5":56}],47:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher core components. */ CryptoJS.lib.Cipher || (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var Base64 = C_enc.Base64; var C_algo = C.algo; var EvpKDF = C_algo.EvpKDF; /** * Abstract base cipher template. * * @property {number} keySize This cipher's key size. Default: 4 (128 bits) * @property {number} ivSize This cipher's IV size. Default: 4 (128 bits) * @property {number} _ENC_XFORM_MODE A constant representing encryption mode. * @property {number} _DEC_XFORM_MODE A constant representing decryption mode. */ var Cipher = C_lib.Cipher = BufferedBlockAlgorithm.extend({ /** * Configuration options. * * @property {WordArray} iv The IV to use for this operation. */ cfg: Base.extend(), /** * Creates this cipher in encryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createEncryptor(keyWordArray, { iv: ivWordArray }); */ createEncryptor: function (key, cfg) { return this.create(this._ENC_XFORM_MODE, key, cfg); }, /** * Creates this cipher in decryption mode. * * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {Cipher} A cipher instance. * * @static * * @example * * var cipher = CryptoJS.algo.AES.createDecryptor(keyWordArray, { iv: ivWordArray }); */ createDecryptor: function (key, cfg) { return this.create(this._DEC_XFORM_MODE, key, cfg); }, /** * Initializes a newly created cipher. * * @param {number} xformMode Either the encryption or decryption transormation mode constant. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @example * * var cipher = CryptoJS.algo.AES.create(CryptoJS.algo.AES._ENC_XFORM_MODE, keyWordArray, { iv: ivWordArray }); */ init: function (xformMode, key, cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Store transform mode and key this._xformMode = xformMode; this._key = key; // Set initial values this.reset(); }, /** * Resets this cipher to its initial state. * * @example * * cipher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-cipher logic this._doReset(); }, /** * Adds data to be encrypted or decrypted. * * @param {WordArray|string} dataUpdate The data to encrypt or decrypt. * * @return {WordArray} The data after processing. * * @example * * var encrypted = cipher.process('data'); * var encrypted = cipher.process(wordArray); */ process: function (dataUpdate) { // Append this._append(dataUpdate); // Process available blocks return this._process(); }, /** * Finalizes the encryption or decryption process. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} dataUpdate The final data to encrypt or decrypt. * * @return {WordArray} The data after final processing. * * @example * * var encrypted = cipher.finalize(); * var encrypted = cipher.finalize('data'); * var encrypted = cipher.finalize(wordArray); */ finalize: function (dataUpdate) { // Final data update if (dataUpdate) { this._append(dataUpdate); } // Perform concrete-cipher logic var finalProcessedData = this._doFinalize(); return finalProcessedData; }, keySize: 128/32, ivSize: 128/32, _ENC_XFORM_MODE: 1, _DEC_XFORM_MODE: 2, /** * Creates shortcut functions to a cipher's object interface. * * @param {Cipher} cipher The cipher to create a helper for. * * @return {Object} An object with encrypt and decrypt shortcut functions. * * @static * * @example * * var AES = CryptoJS.lib.Cipher._createHelper(CryptoJS.algo.AES); */ _createHelper: (function () { function selectCipherStrategy(key) { if (typeof key == 'string') { return PasswordBasedCipher; } else { return SerializableCipher; } } return function (cipher) { return { encrypt: function (message, key, cfg) { return selectCipherStrategy(key).encrypt(cipher, message, key, cfg); }, decrypt: function (ciphertext, key, cfg) { return selectCipherStrategy(key).decrypt(cipher, ciphertext, key, cfg); } }; }; }()) }); /** * Abstract base stream cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 1 (32 bits) */ var StreamCipher = C_lib.StreamCipher = Cipher.extend({ _doFinalize: function () { // Process partial blocks var finalProcessedBlocks = this._process(!!'flush'); return finalProcessedBlocks; }, blockSize: 1 }); /** * Mode namespace. */ var C_mode = C.mode = {}; /** * Abstract base block cipher mode template. */ var BlockCipherMode = C_lib.BlockCipherMode = Base.extend({ /** * Creates this mode for encryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createEncryptor(cipher, iv.words); */ createEncryptor: function (cipher, iv) { return this.Encryptor.create(cipher, iv); }, /** * Creates this mode for decryption. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @static * * @example * * var mode = CryptoJS.mode.CBC.createDecryptor(cipher, iv.words); */ createDecryptor: function (cipher, iv) { return this.Decryptor.create(cipher, iv); }, /** * Initializes a newly created mode. * * @param {Cipher} cipher A block cipher instance. * @param {Array} iv The IV words. * * @example * * var mode = CryptoJS.mode.CBC.Encryptor.create(cipher, iv.words); */ init: function (cipher, iv) { this._cipher = cipher; this._iv = iv; } }); /** * Cipher Block Chaining mode. */ var CBC = C_mode.CBC = (function () { /** * Abstract base CBC mode. */ var CBC = BlockCipherMode.extend(); /** * CBC encryptor. */ CBC.Encryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // XOR and encrypt xorBlock.call(this, words, offset, blockSize); cipher.encryptBlock(words, offset); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); /** * CBC decryptor. */ CBC.Decryptor = CBC.extend({ /** * Processes the data block at offset. * * @param {Array} words The data words to operate on. * @param {number} offset The offset where the block starts. * * @example * * mode.processBlock(data.words, offset); */ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); // Decrypt and XOR cipher.decryptBlock(words, offset); xorBlock.call(this, words, offset, blockSize); // This block becomes the previous block this._prevBlock = thisBlock; } }); function xorBlock(words, offset, blockSize) { // Shortcut var iv = this._iv; // Choose mixing block if (iv) { var block = iv; // Remove IV for subsequent blocks this._iv = undefined; } else { var block = this._prevBlock; } // XOR blocks for (var i = 0; i < blockSize; i++) { words[offset + i] ^= block[i]; } } return CBC; }()); /** * Padding namespace. */ var C_pad = C.pad = {}; /** * PKCS #5/7 padding strategy. */ var Pkcs7 = C_pad.Pkcs7 = { /** * Pads data using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to pad. * @param {number} blockSize The multiple that the data should be padded to. * * @static * * @example * * CryptoJS.pad.Pkcs7.pad(wordArray, 4); */ pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Create padding word var paddingWord = (nPaddingBytes << 24) | (nPaddingBytes << 16) | (nPaddingBytes << 8) | nPaddingBytes; // Create padding var paddingWords = []; for (var i = 0; i < nPaddingBytes; i += 4) { paddingWords.push(paddingWord); } var padding = WordArray.create(paddingWords, nPaddingBytes); // Add padding data.concat(padding); }, /** * Unpads data that had been padded using the algorithm defined in PKCS #5/7. * * @param {WordArray} data The data to unpad. * * @static * * @example * * CryptoJS.pad.Pkcs7.unpad(wordArray); */ unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; /** * Abstract base block cipher template. * * @property {number} blockSize The number of 32-bit words this cipher operates on. Default: 4 (128 bits) */ var BlockCipher = C_lib.BlockCipher = Cipher.extend({ /** * Configuration options. * * @property {Mode} mode The block mode to use. Default: CBC * @property {Padding} padding The padding strategy to use. Default: Pkcs7 */ cfg: Cipher.cfg.extend({ mode: CBC, padding: Pkcs7 }), reset: function () { // Reset cipher Cipher.reset.call(this); // Shortcuts var cfg = this.cfg; var iv = cfg.iv; var mode = cfg.mode; // Reset block mode if (this._xformMode == this._ENC_XFORM_MODE) { var modeCreator = mode.createEncryptor; } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { var modeCreator = mode.createDecryptor; // Keep at least one block in the buffer for unpadding this._minBufferSize = 1; } this._mode = modeCreator.call(mode, this, iv && iv.words); }, _doProcessBlock: function (words, offset) { this._mode.processBlock(words, offset); }, _doFinalize: function () { // Shortcut var padding = this.cfg.padding; // Finalize if (this._xformMode == this._ENC_XFORM_MODE) { // Pad data padding.pad(this._data, this.blockSize); // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); } else /* if (this._xformMode == this._DEC_XFORM_MODE) */ { // Process final blocks var finalProcessedBlocks = this._process(!!'flush'); // Unpad data padding.unpad(finalProcessedBlocks); } return finalProcessedBlocks; }, blockSize: 128/32 }); /** * A collection of cipher parameters. * * @property {WordArray} ciphertext The raw ciphertext. * @property {WordArray} key The key to this ciphertext. * @property {WordArray} iv The IV used in the ciphering operation. * @property {WordArray} salt The salt used with a key derivation function. * @property {Cipher} algorithm The cipher algorithm. * @property {Mode} mode The block mode used in the ciphering operation. * @property {Padding} padding The padding scheme used in the ciphering operation. * @property {number} blockSize The block size of the cipher. * @property {Format} formatter The default formatting strategy to convert this cipher params object to a string. */ var CipherParams = C_lib.CipherParams = Base.extend({ /** * Initializes a newly created cipher params object. * * @param {Object} cipherParams An object with any of the possible cipher parameters. * * @example * * var cipherParams = CryptoJS.lib.CipherParams.create({ * ciphertext: ciphertextWordArray, * key: keyWordArray, * iv: ivWordArray, * salt: saltWordArray, * algorithm: CryptoJS.algo.AES, * mode: CryptoJS.mode.CBC, * padding: CryptoJS.pad.PKCS7, * blockSize: 4, * formatter: CryptoJS.format.OpenSSL * }); */ init: function (cipherParams) { this.mixIn(cipherParams); }, /** * Converts this cipher params object to a string. * * @param {Format} formatter (Optional) The formatting strategy to use. * * @return {string} The stringified cipher params. * * @throws Error If neither the formatter nor the default formatter is set. * * @example * * var string = cipherParams + ''; * var string = cipherParams.toString(); * var string = cipherParams.toString(CryptoJS.format.OpenSSL); */ toString: function (formatter) { return (formatter || this.formatter).stringify(this); } }); /** * Format namespace. */ var C_format = C.format = {}; /** * OpenSSL formatting strategy. */ var OpenSSLFormatter = C_format.OpenSSL = { /** * Converts a cipher params object to an OpenSSL-compatible string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The OpenSSL-compatible string. * * @static * * @example * * var openSSLString = CryptoJS.format.OpenSSL.stringify(cipherParams); */ stringify: function (cipherParams) { // Shortcuts var ciphertext = cipherParams.ciphertext; var salt = cipherParams.salt; // Format if (salt) { var wordArray = WordArray.create([0x53616c74, 0x65645f5f]).concat(salt).concat(ciphertext); } else { var wordArray = ciphertext; } return wordArray.toString(Base64); }, /** * Converts an OpenSSL-compatible string to a cipher params object. * * @param {string} openSSLStr The OpenSSL-compatible string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.OpenSSL.parse(openSSLString); */ parse: function (openSSLStr) { // Parse base64 var ciphertext = Base64.parse(openSSLStr); // Shortcut var ciphertextWords = ciphertext.words; // Test for salt if (ciphertextWords[0] == 0x53616c74 && ciphertextWords[1] == 0x65645f5f) { // Extract salt var salt = WordArray.create(ciphertextWords.slice(2, 4)); // Remove salt from ciphertext ciphertextWords.splice(0, 4); ciphertext.sigBytes -= 16; } return CipherParams.create({ ciphertext: ciphertext, salt: salt }); } }; /** * A cipher wrapper that returns ciphertext as a serializable cipher params object. */ var SerializableCipher = C_lib.SerializableCipher = Base.extend({ /** * Configuration options. * * @property {Formatter} format The formatting strategy to convert cipher param objects to and from a string. Default: OpenSSL */ cfg: Base.extend({ format: OpenSSLFormatter }), /** * Encrypts a message. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv }); * var ciphertextParams = CryptoJS.lib.SerializableCipher.encrypt(CryptoJS.algo.AES, message, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Encrypt var encryptor = cipher.createEncryptor(key, cfg); var ciphertext = encryptor.finalize(message); // Shortcut var cipherCfg = encryptor.cfg; // Create and return serializable cipher params return CipherParams.create({ ciphertext: ciphertext, key: key, iv: cipherCfg.iv, algorithm: cipher, mode: cipherCfg.mode, padding: cipherCfg.padding, blockSize: cipher.blockSize, formatter: cfg.format }); }, /** * Decrypts serialized ciphertext. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {WordArray} key The key. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, key, { iv: iv, format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.SerializableCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, key, { iv: iv, format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, key, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Decrypt var plaintext = cipher.createDecryptor(key, cfg).finalize(ciphertext.ciphertext); return plaintext; }, /** * Converts serialized ciphertext to CipherParams, * else assumed CipherParams already and returns ciphertext unchanged. * * @param {CipherParams|string} ciphertext The ciphertext. * @param {Formatter} format The formatting strategy to use to parse serialized ciphertext. * * @return {CipherParams} The unserialized ciphertext. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.SerializableCipher._parse(ciphertextStringOrParams, format); */ _parse: function (ciphertext, format) { if (typeof ciphertext == 'string') { return format.parse(ciphertext, this); } else { return ciphertext; } } }); /** * Key derivation function namespace. */ var C_kdf = C.kdf = {}; /** * OpenSSL key derivation function. */ var OpenSSLKdf = C_kdf.OpenSSL = { /** * Derives a key and IV from a password. * * @param {string} password The password to derive from. * @param {number} keySize The size in words of the key to generate. * @param {number} ivSize The size in words of the IV to generate. * @param {WordArray|string} salt (Optional) A 64-bit salt to use. If omitted, a salt will be generated randomly. * * @return {CipherParams} A cipher params object with the key, IV, and salt. * * @static * * @example * * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32); * var derivedParams = CryptoJS.kdf.OpenSSL.execute('Password', 256/32, 128/32, 'saltsalt'); */ execute: function (password, keySize, ivSize, salt) { // Generate random salt if (!salt) { salt = WordArray.random(64/8); } // Derive key and IV var key = EvpKDF.create({ keySize: keySize + ivSize }).compute(password, salt); // Separate key and IV var iv = WordArray.create(key.words.slice(keySize), ivSize * 4); key.sigBytes = keySize * 4; // Return params return CipherParams.create({ key: key, iv: iv, salt: salt }); } }; /** * A serializable cipher wrapper that derives the key from a password, * and returns ciphertext as a serializable cipher params object. */ var PasswordBasedCipher = C_lib.PasswordBasedCipher = SerializableCipher.extend({ /** * Configuration options. * * @property {KDF} kdf The key derivation function to use to generate a key and IV from a password. Default: OpenSSL */ cfg: SerializableCipher.cfg.extend({ kdf: OpenSSLKdf }), /** * Encrypts a message using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {WordArray|string} message The message to encrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {CipherParams} A cipher params object. * * @static * * @example * * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password'); * var ciphertextParams = CryptoJS.lib.PasswordBasedCipher.encrypt(CryptoJS.algo.AES, message, 'password', { format: CryptoJS.format.OpenSSL }); */ encrypt: function (cipher, message, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize); // Add IV to config cfg.iv = derivedParams.iv; // Encrypt var ciphertext = SerializableCipher.encrypt.call(this, cipher, message, derivedParams.key, cfg); // Mix in derived params ciphertext.mixIn(derivedParams); return ciphertext; }, /** * Decrypts serialized ciphertext using a password. * * @param {Cipher} cipher The cipher algorithm to use. * @param {CipherParams|string} ciphertext The ciphertext to decrypt. * @param {string} password The password. * @param {Object} cfg (Optional) The configuration options to use for this operation. * * @return {WordArray} The plaintext. * * @static * * @example * * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, formattedCiphertext, 'password', { format: CryptoJS.format.OpenSSL }); * var plaintext = CryptoJS.lib.PasswordBasedCipher.decrypt(CryptoJS.algo.AES, ciphertextParams, 'password', { format: CryptoJS.format.OpenSSL }); */ decrypt: function (cipher, ciphertext, password, cfg) { // Apply config defaults cfg = this.cfg.extend(cfg); // Convert string to CipherParams ciphertext = this._parse(ciphertext, cfg.format); // Derive key and other params var derivedParams = cfg.kdf.execute(password, cipher.keySize, cipher.ivSize, ciphertext.salt); // Add IV to config cfg.iv = derivedParams.iv; // Decrypt var plaintext = SerializableCipher.decrypt.call(this, cipher, ciphertext, derivedParams.key, cfg); return plaintext; } }); }()); })); },{"./core":48}],48:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(); } else if (typeof define === "function" && define.amd) { // AMD define([], factory); } else { // Global (browser) root.CryptoJS = factory(); } }(this, function () { /** * CryptoJS core components. */ var CryptoJS = CryptoJS || (function (Math, undefined) { /** * CryptoJS namespace. */ var C = {}; /** * Library namespace. */ var C_lib = C.lib = {}; /** * Base object for prototypal inheritance. */ var Base = C_lib.Base = (function () { function F() {} return { /** * Creates a new object that inherits from this object. * * @param {Object} overrides Properties to copy into the new object. * * @return {Object} The new object. * * @static * * @example * * var MyType = CryptoJS.lib.Base.extend({ * field: 'value', * * method: function () { * } * }); */ extend: function (overrides) { // Spawn F.prototype = this; var subtype = new F(); // Augment if (overrides) { subtype.mixIn(overrides); } // Create default initializer if (!subtype.hasOwnProperty('init')) { subtype.init = function () { subtype.$super.init.apply(this, arguments); }; } // Initializer's prototype is the subtype object subtype.init.prototype = subtype; // Reference supertype subtype.$super = this; return subtype; }, /** * Extends this object and runs the init method. * Arguments to create() will be passed to init(). * * @return {Object} The new object. * * @static * * @example * * var instance = MyType.create(); */ create: function () { var instance = this.extend(); instance.init.apply(instance, arguments); return instance; }, /** * Initializes a newly created object. * Override this method to add some logic when your objects are created. * * @example * * var MyType = CryptoJS.lib.Base.extend({ * init: function () { * // ... * } * }); */ init: function () { }, /** * Copies properties into this object. * * @param {Object} properties The properties to mix in. * * @example * * MyType.mixIn({ * field: 'value' * }); */ mixIn: function (properties) { for (var propertyName in properties) { if (properties.hasOwnProperty(propertyName)) { this[propertyName] = properties[propertyName]; } } // IE won't copy toString using the loop above if (properties.hasOwnProperty('toString')) { this.toString = properties.toString; } }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = instance.clone(); */ clone: function () { return this.init.prototype.extend(this); } }; }()); /** * An array of 32-bit words. * * @property {Array} words The array of 32-bit words. * @property {number} sigBytes The number of significant bytes in this word array. */ var WordArray = C_lib.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of 32-bit words. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.lib.WordArray.create(); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607]); * var wordArray = CryptoJS.lib.WordArray.create([0x00010203, 0x04050607], 6); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 4; } }, /** * Converts this word array to a string. * * @param {Encoder} encoder (Optional) The encoding strategy to use. Default: CryptoJS.enc.Hex * * @return {string} The stringified word array. * * @example * * var string = wordArray + ''; * var string = wordArray.toString(); * var string = wordArray.toString(CryptoJS.enc.Utf8); */ toString: function (encoder) { return (encoder || Hex).stringify(this); }, /** * Concatenates a word array to this word array. * * @param {WordArray} wordArray The word array to append. * * @return {WordArray} This word array. * * @example * * wordArray1.concat(wordArray2); */ concat: function (wordArray) { // Shortcuts var thisWords = this.words; var thatWords = wordArray.words; var thisSigBytes = this.sigBytes; var thatSigBytes = wordArray.sigBytes; // Clamp excess bits this.clamp(); // Concat if (thisSigBytes % 4) { // Copy one byte at a time for (var i = 0; i < thatSigBytes; i++) { var thatByte = (thatWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; thisWords[(thisSigBytes + i) >>> 2] |= thatByte << (24 - ((thisSigBytes + i) % 4) * 8); } } else { // Copy one word at a time for (var i = 0; i < thatSigBytes; i += 4) { thisWords[(thisSigBytes + i) >>> 2] = thatWords[i >>> 2]; } } this.sigBytes += thatSigBytes; // Chainable return this; }, /** * Removes insignificant bits. * * @example * * wordArray.clamp(); */ clamp: function () { // Shortcuts var words = this.words; var sigBytes = this.sigBytes; // Clamp words[sigBytes >>> 2] &= 0xffffffff << (32 - (sigBytes % 4) * 8); words.length = Math.ceil(sigBytes / 4); }, /** * Creates a copy of this word array. * * @return {WordArray} The clone. * * @example * * var clone = wordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); clone.words = this.words.slice(0); return clone; }, /** * Creates a word array filled with random bytes. * * @param {number} nBytes The number of random bytes to generate. * * @return {WordArray} The random word array. * * @static * * @example * * var wordArray = CryptoJS.lib.WordArray.random(16); */ random: function (nBytes) { var words = []; var r = (function (m_w) { var m_w = m_w; var m_z = 0x3ade68b1; var mask = 0xffffffff; return function () { m_z = (0x9069 * (m_z & 0xFFFF) + (m_z >> 0x10)) & mask; m_w = (0x4650 * (m_w & 0xFFFF) + (m_w >> 0x10)) & mask; var result = ((m_z << 0x10) + m_w) & mask; result /= 0x100000000; result += 0.5; return result * (Math.random() > .5 ? 1 : -1); } }); for (var i = 0, rcache; i < nBytes; i += 4) { var _r = r((rcache || Math.random()) * 0x100000000); rcache = _r() * 0x3ade67b7; words.push((_r() * 0x100000000) | 0); } return new WordArray.init(words, nBytes); } }); /** * Encoder namespace. */ var C_enc = C.enc = {}; /** * Hex encoding strategy. */ var Hex = C_enc.Hex = { /** * Converts a word array to a hex string. * * @param {WordArray} wordArray The word array. * * @return {string} The hex string. * * @static * * @example * * var hexString = CryptoJS.enc.Hex.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var hexChars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; hexChars.push((bite >>> 4).toString(16)); hexChars.push((bite & 0x0f).toString(16)); } return hexChars.join(''); }, /** * Converts a hex string to a word array. * * @param {string} hexStr The hex string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Hex.parse(hexString); */ parse: function (hexStr) { // Shortcut var hexStrLength = hexStr.length; // Convert var words = []; for (var i = 0; i < hexStrLength; i += 2) { words[i >>> 3] |= parseInt(hexStr.substr(i, 2), 16) << (24 - (i % 8) * 4); } return new WordArray.init(words, hexStrLength / 2); } }; /** * Latin1 encoding strategy. */ var Latin1 = C_enc.Latin1 = { /** * Converts a word array to a Latin1 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Latin1 string. * * @static * * @example * * var latin1String = CryptoJS.enc.Latin1.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var latin1Chars = []; for (var i = 0; i < sigBytes; i++) { var bite = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; latin1Chars.push(String.fromCharCode(bite)); } return latin1Chars.join(''); }, /** * Converts a Latin1 string to a word array. * * @param {string} latin1Str The Latin1 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Latin1.parse(latin1String); */ parse: function (latin1Str) { // Shortcut var latin1StrLength = latin1Str.length; // Convert var words = []; for (var i = 0; i < latin1StrLength; i++) { words[i >>> 2] |= (latin1Str.charCodeAt(i) & 0xff) << (24 - (i % 4) * 8); } return new WordArray.init(words, latin1StrLength); } }; /** * UTF-8 encoding strategy. */ var Utf8 = C_enc.Utf8 = { /** * Converts a word array to a UTF-8 string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-8 string. * * @static * * @example * * var utf8String = CryptoJS.enc.Utf8.stringify(wordArray); */ stringify: function (wordArray) { try { return decodeURIComponent(escape(Latin1.stringify(wordArray))); } catch (e) { throw new Error('Malformed UTF-8 data'); } }, /** * Converts a UTF-8 string to a word array. * * @param {string} utf8Str The UTF-8 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf8.parse(utf8String); */ parse: function (utf8Str) { return Latin1.parse(unescape(encodeURIComponent(utf8Str))); } }; /** * Abstract buffered block algorithm template. * * The property blockSize must be implemented in a concrete subtype. * * @property {number} _minBufferSize The number of blocks that should be kept unprocessed in the buffer. Default: 0 */ var BufferedBlockAlgorithm = C_lib.BufferedBlockAlgorithm = Base.extend({ /** * Resets this block algorithm's data buffer to its initial state. * * @example * * bufferedBlockAlgorithm.reset(); */ reset: function () { // Initial values this._data = new WordArray.init(); this._nDataBytes = 0; }, /** * Adds new data to this block algorithm's buffer. * * @param {WordArray|string} data The data to append. Strings are converted to a WordArray using UTF-8. * * @example * * bufferedBlockAlgorithm._append('data'); * bufferedBlockAlgorithm._append(wordArray); */ _append: function (data) { // Convert string to WordArray, else assume WordArray already if (typeof data == 'string') { data = Utf8.parse(data); } // Append this._data.concat(data); this._nDataBytes += data.sigBytes; }, /** * Processes available data blocks. * * This method invokes _doProcessBlock(offset), which must be implemented by a concrete subtype. * * @param {boolean} doFlush Whether all blocks and partial blocks should be processed. * * @return {WordArray} The processed data. * * @example * * var processedData = bufferedBlockAlgorithm._process(); * var processedData = bufferedBlockAlgorithm._process(!!'flush'); */ _process: function (doFlush) { // Shortcuts var data = this._data; var dataWords = data.words; var dataSigBytes = data.sigBytes; var blockSize = this.blockSize; var blockSizeBytes = blockSize * 4; // Count blocks ready var nBlocksReady = dataSigBytes / blockSizeBytes; if (doFlush) { // Round up to include partial blocks nBlocksReady = Math.ceil(nBlocksReady); } else { // Round down to include only full blocks, // less the number of blocks that must remain in the buffer nBlocksReady = Math.max((nBlocksReady | 0) - this._minBufferSize, 0); } // Count words ready var nWordsReady = nBlocksReady * blockSize; // Count bytes ready var nBytesReady = Math.min(nWordsReady * 4, dataSigBytes); // Process blocks if (nWordsReady) { for (var offset = 0; offset < nWordsReady; offset += blockSize) { // Perform concrete-algorithm logic this._doProcessBlock(dataWords, offset); } // Remove processed words var processedWords = dataWords.splice(0, nWordsReady); data.sigBytes -= nBytesReady; } // Return processed words return new WordArray.init(processedWords, nBytesReady); }, /** * Creates a copy of this object. * * @return {Object} The clone. * * @example * * var clone = bufferedBlockAlgorithm.clone(); */ clone: function () { var clone = Base.clone.call(this); clone._data = this._data.clone(); return clone; }, _minBufferSize: 0 }); /** * Abstract hasher template. * * @property {number} blockSize The number of 32-bit words this hasher operates on. Default: 16 (512 bits) */ var Hasher = C_lib.Hasher = BufferedBlockAlgorithm.extend({ /** * Configuration options. */ cfg: Base.extend(), /** * Initializes a newly created hasher. * * @param {Object} cfg (Optional) The configuration options to use for this hash computation. * * @example * * var hasher = CryptoJS.algo.SHA256.create(); */ init: function (cfg) { // Apply config defaults this.cfg = this.cfg.extend(cfg); // Set initial values this.reset(); }, /** * Resets this hasher to its initial state. * * @example * * hasher.reset(); */ reset: function () { // Reset data buffer BufferedBlockAlgorithm.reset.call(this); // Perform concrete-hasher logic this._doReset(); }, /** * Updates this hasher with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {Hasher} This hasher. * * @example * * hasher.update('message'); * hasher.update(wordArray); */ update: function (messageUpdate) { // Append this._append(messageUpdate); // Update the hash this._process(); // Chainable return this; }, /** * Finalizes the hash computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The hash. * * @example * * var hash = hasher.finalize(); * var hash = hasher.finalize('message'); * var hash = hasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Final message update if (messageUpdate) { this._append(messageUpdate); } // Perform concrete-hasher logic var hash = this._doFinalize(); return hash; }, blockSize: 512/32, /** * Creates a shortcut function to a hasher's object interface. * * @param {Hasher} hasher The hasher to create a helper for. * * @return {Function} The shortcut function. * * @static * * @example * * var SHA256 = CryptoJS.lib.Hasher._createHelper(CryptoJS.algo.SHA256); */ _createHelper: function (hasher) { return function (message, cfg) { return new hasher.init(cfg).finalize(message); }; }, /** * Creates a shortcut function to the HMAC's object interface. * * @param {Hasher} hasher The hasher to use in this HMAC helper. * * @return {Function} The shortcut function. * * @static * * @example * * var HmacSHA256 = CryptoJS.lib.Hasher._createHmacHelper(CryptoJS.algo.SHA256); */ _createHmacHelper: function (hasher) { return function (message, key) { return new C_algo.HMAC.init(hasher, key).finalize(message); }; } }); /** * Algorithm namespace. */ var C_algo = C.algo = {}; return C; }(Math)); return CryptoJS; })); },{}],49:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * Base64 encoding strategy. */ var Base64 = C_enc.Base64 = { /** * Converts a word array to a Base64 string. * * @param {WordArray} wordArray The word array. * * @return {string} The Base64 string. * * @static * * @example * * var base64String = CryptoJS.enc.Base64.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; var map = this._map; // Clamp excess bits wordArray.clamp(); // Convert var base64Chars = []; for (var i = 0; i < sigBytes; i += 3) { var byte1 = (words[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff; var byte2 = (words[(i + 1) >>> 2] >>> (24 - ((i + 1) % 4) * 8)) & 0xff; var byte3 = (words[(i + 2) >>> 2] >>> (24 - ((i + 2) % 4) * 8)) & 0xff; var triplet = (byte1 << 16) | (byte2 << 8) | byte3; for (var j = 0; (j < 4) && (i + j * 0.75 < sigBytes); j++) { base64Chars.push(map.charAt((triplet >>> (6 * (3 - j))) & 0x3f)); } } // Add padding var paddingChar = map.charAt(64); if (paddingChar) { while (base64Chars.length % 4) { base64Chars.push(paddingChar); } } return base64Chars.join(''); }, /** * Converts a Base64 string to a word array. * * @param {string} base64Str The Base64 string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Base64.parse(base64String); */ parse: function (base64Str) { // Shortcuts var base64StrLength = base64Str.length; var map = this._map; // Ignore padding var paddingChar = map.charAt(64); if (paddingChar) { var paddingIndex = base64Str.indexOf(paddingChar); if (paddingIndex != -1) { base64StrLength = paddingIndex; } } // Convert var words = []; var nBytes = 0; for (var i = 0; i < base64StrLength; i++) { if (i % 4) { var bits1 = map.indexOf(base64Str.charAt(i - 1)) << ((i % 4) * 2); var bits2 = map.indexOf(base64Str.charAt(i)) >>> (6 - (i % 4) * 2); var bitsCombined = bits1 | bits2; words[nBytes >>> 2] |= (bitsCombined) << (24 - (nBytes % 4) * 8); nBytes++; } } return WordArray.create(words, nBytes); }, _map: 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/=' }; }()); return CryptoJS.enc.Base64; })); },{"./core":48}],50:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_enc = C.enc; /** * UTF-16 BE encoding strategy. */ var Utf16BE = C_enc.Utf16 = C_enc.Utf16BE = { /** * Converts a word array to a UTF-16 BE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 BE string. * * @static * * @example * * var utf16String = CryptoJS.enc.Utf16.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = (words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff; utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 BE string to a word array. * * @param {string} utf16Str The UTF-16 BE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16.parse(utf16String); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= utf16Str.charCodeAt(i) << (16 - (i % 2) * 16); } return WordArray.create(words, utf16StrLength * 2); } }; /** * UTF-16 LE encoding strategy. */ C_enc.Utf16LE = { /** * Converts a word array to a UTF-16 LE string. * * @param {WordArray} wordArray The word array. * * @return {string} The UTF-16 LE string. * * @static * * @example * * var utf16Str = CryptoJS.enc.Utf16LE.stringify(wordArray); */ stringify: function (wordArray) { // Shortcuts var words = wordArray.words; var sigBytes = wordArray.sigBytes; // Convert var utf16Chars = []; for (var i = 0; i < sigBytes; i += 2) { var codePoint = swapEndian((words[i >>> 2] >>> (16 - (i % 4) * 8)) & 0xffff); utf16Chars.push(String.fromCharCode(codePoint)); } return utf16Chars.join(''); }, /** * Converts a UTF-16 LE string to a word array. * * @param {string} utf16Str The UTF-16 LE string. * * @return {WordArray} The word array. * * @static * * @example * * var wordArray = CryptoJS.enc.Utf16LE.parse(utf16Str); */ parse: function (utf16Str) { // Shortcut var utf16StrLength = utf16Str.length; // Convert var words = []; for (var i = 0; i < utf16StrLength; i++) { words[i >>> 1] |= swapEndian(utf16Str.charCodeAt(i) << (16 - (i % 2) * 16)); } return WordArray.create(words, utf16StrLength * 2); } }; function swapEndian(word) { return ((word << 8) & 0xff00ff00) | ((word >>> 8) & 0x00ff00ff); } }()); return CryptoJS.enc.Utf16; })); },{"./core":48}],51:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var MD5 = C_algo.MD5; /** * This key derivation function is meant to conform with EVP_BytesToKey. * www.openssl.org/docs/crypto/EVP_BytesToKey.html */ var EvpKDF = C_algo.EvpKDF = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hash algorithm to use. Default: MD5 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: MD5, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.EvpKDF.create(); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8 }); * var kdf = CryptoJS.algo.EvpKDF.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init hasher var hasher = cfg.hasher.create(); // Initial values var derivedKey = WordArray.create(); // Shortcuts var derivedKeyWords = derivedKey.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { if (block) { hasher.update(block); } var block = hasher.update(password).finalize(salt); hasher.reset(); // Iterations for (var i = 1; i < iterations; i++) { block = hasher.finalize(block); hasher.reset(); } derivedKey.concat(block); } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Derives a key from a password. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.EvpKDF(password, salt); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8 }); * var key = CryptoJS.EvpKDF(password, salt, { keySize: 8, iterations: 1000 }); */ C.EvpKDF = function (password, salt, cfg) { return EvpKDF.create(cfg).compute(password, salt); }; }()); return CryptoJS.EvpKDF; })); },{"./core":48,"./hmac":53,"./sha1":72}],52:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var CipherParams = C_lib.CipherParams; var C_enc = C.enc; var Hex = C_enc.Hex; var C_format = C.format; var HexFormatter = C_format.Hex = { /** * Converts the ciphertext of a cipher params object to a hexadecimally encoded string. * * @param {CipherParams} cipherParams The cipher params object. * * @return {string} The hexadecimally encoded string. * * @static * * @example * * var hexString = CryptoJS.format.Hex.stringify(cipherParams); */ stringify: function (cipherParams) { return cipherParams.ciphertext.toString(Hex); }, /** * Converts a hexadecimally encoded ciphertext string to a cipher params object. * * @param {string} input The hexadecimally encoded string. * * @return {CipherParams} The cipher params object. * * @static * * @example * * var cipherParams = CryptoJS.format.Hex.parse(hexString); */ parse: function (input) { var ciphertext = Hex.parse(input); return CipherParams.create({ ciphertext: ciphertext }); } }; }()); return CryptoJS.format.Hex; })); },{"./cipher-core":47,"./core":48}],53:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var C_enc = C.enc; var Utf8 = C_enc.Utf8; var C_algo = C.algo; /** * HMAC algorithm. */ var HMAC = C_algo.HMAC = Base.extend({ /** * Initializes a newly created HMAC. * * @param {Hasher} hasher The hash algorithm to use. * @param {WordArray|string} key The secret key. * * @example * * var hmacHasher = CryptoJS.algo.HMAC.create(CryptoJS.algo.SHA256, key); */ init: function (hasher, key) { // Init hasher hasher = this._hasher = new hasher.init(); // Convert string to WordArray, else assume WordArray already if (typeof key == 'string') { key = Utf8.parse(key); } // Shortcuts var hasherBlockSize = hasher.blockSize; var hasherBlockSizeBytes = hasherBlockSize * 4; // Allow arbitrary length keys if (key.sigBytes > hasherBlockSizeBytes) { key = hasher.finalize(key); } // Clamp excess bits key.clamp(); // Clone key for inner and outer pads var oKey = this._oKey = key.clone(); var iKey = this._iKey = key.clone(); // Shortcuts var oKeyWords = oKey.words; var iKeyWords = iKey.words; // XOR keys with pad constants for (var i = 0; i < hasherBlockSize; i++) { oKeyWords[i] ^= 0x5c5c5c5c; iKeyWords[i] ^= 0x36363636; } oKey.sigBytes = iKey.sigBytes = hasherBlockSizeBytes; // Set initial values this.reset(); }, /** * Resets this HMAC to its initial state. * * @example * * hmacHasher.reset(); */ reset: function () { // Shortcut var hasher = this._hasher; // Reset hasher.reset(); hasher.update(this._iKey); }, /** * Updates this HMAC with a message. * * @param {WordArray|string} messageUpdate The message to append. * * @return {HMAC} This HMAC instance. * * @example * * hmacHasher.update('message'); * hmacHasher.update(wordArray); */ update: function (messageUpdate) { this._hasher.update(messageUpdate); // Chainable return this; }, /** * Finalizes the HMAC computation. * Note that the finalize operation is effectively a destructive, read-once operation. * * @param {WordArray|string} messageUpdate (Optional) A final message update. * * @return {WordArray} The HMAC. * * @example * * var hmac = hmacHasher.finalize(); * var hmac = hmacHasher.finalize('message'); * var hmac = hmacHasher.finalize(wordArray); */ finalize: function (messageUpdate) { // Shortcut var hasher = this._hasher; // Compute HMAC var innerHash = hasher.finalize(messageUpdate); hasher.reset(); var hmac = hasher.finalize(this._oKey.clone().concat(innerHash)); return hmac; } }); }()); })); },{"./core":48}],54:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./lib-typedarrays"), _dereq_("./enc-utf16"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./sha1"), _dereq_("./sha256"), _dereq_("./sha224"), _dereq_("./sha512"), _dereq_("./sha384"), _dereq_("./sha3"), _dereq_("./ripemd160"), _dereq_("./hmac"), _dereq_("./pbkdf2"), _dereq_("./evpkdf"), _dereq_("./cipher-core"), _dereq_("./mode-cfb"), _dereq_("./mode-ctr"), _dereq_("./mode-ctr-gladman"), _dereq_("./mode-ofb"), _dereq_("./mode-ecb"), _dereq_("./pad-ansix923"), _dereq_("./pad-iso10126"), _dereq_("./pad-iso97971"), _dereq_("./pad-zeropadding"), _dereq_("./pad-nopadding"), _dereq_("./format-hex"), _dereq_("./aes"), _dereq_("./tripledes"), _dereq_("./rc4"), _dereq_("./rabbit"), _dereq_("./rabbit-legacy")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./lib-typedarrays", "./enc-utf16", "./enc-base64", "./md5", "./sha1", "./sha256", "./sha224", "./sha512", "./sha384", "./sha3", "./ripemd160", "./hmac", "./pbkdf2", "./evpkdf", "./cipher-core", "./mode-cfb", "./mode-ctr", "./mode-ctr-gladman", "./mode-ofb", "./mode-ecb", "./pad-ansix923", "./pad-iso10126", "./pad-iso97971", "./pad-zeropadding", "./pad-nopadding", "./format-hex", "./aes", "./tripledes", "./rc4", "./rabbit", "./rabbit-legacy"], factory); } else { // Global (browser) root.CryptoJS = factory(root.CryptoJS); } }(this, function (CryptoJS) { return CryptoJS; })); },{"./aes":46,"./cipher-core":47,"./core":48,"./enc-base64":49,"./enc-utf16":50,"./evpkdf":51,"./format-hex":52,"./hmac":53,"./lib-typedarrays":55,"./md5":56,"./mode-cfb":57,"./mode-ctr":59,"./mode-ctr-gladman":58,"./mode-ecb":60,"./mode-ofb":61,"./pad-ansix923":62,"./pad-iso10126":63,"./pad-iso97971":64,"./pad-nopadding":65,"./pad-zeropadding":66,"./pbkdf2":67,"./rabbit":69,"./rabbit-legacy":68,"./rc4":70,"./ripemd160":71,"./sha1":72,"./sha224":73,"./sha256":74,"./sha3":75,"./sha384":76,"./sha512":77,"./tripledes":78,"./x64-core":79}],55:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Check if typed arrays are supported if (typeof ArrayBuffer != 'function') { return; } // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; // Reference original init var superInit = WordArray.init; // Augment WordArray.init to handle typed arrays var subInit = WordArray.init = function (typedArray) { // Convert buffers to uint8 if (typedArray instanceof ArrayBuffer) { typedArray = new Uint8Array(typedArray); } // Convert other array views to uint8 if ( typedArray instanceof Int8Array || (typeof Uint8ClampedArray !== "undefined" && typedArray instanceof Uint8ClampedArray) || typedArray instanceof Int16Array || typedArray instanceof Uint16Array || typedArray instanceof Int32Array || typedArray instanceof Uint32Array || typedArray instanceof Float32Array || typedArray instanceof Float64Array ) { typedArray = new Uint8Array(typedArray.buffer, typedArray.byteOffset, typedArray.byteLength); } // Handle Uint8Array if (typedArray instanceof Uint8Array) { // Shortcut var typedArrayByteLength = typedArray.byteLength; // Extract bytes var words = []; for (var i = 0; i < typedArrayByteLength; i++) { words[i >>> 2] |= typedArray[i] << (24 - (i % 4) * 8); } // Initialize this word array superInit.call(this, words, typedArrayByteLength); } else { // Else call normal init superInit.apply(this, arguments); } }; subInit.prototype = WordArray; }()); return CryptoJS.lib.WordArray; })); },{"./core":48}],56:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var T = []; // Compute constants (function () { for (var i = 0; i < 64; i++) { T[i] = (Math.abs(Math.sin(i + 1)) * 0x100000000) | 0; } }()); /** * MD5 hash algorithm. */ var MD5 = C_algo.MD5 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476 ]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcuts var H = this._hash.words; var M_offset_0 = M[offset + 0]; var M_offset_1 = M[offset + 1]; var M_offset_2 = M[offset + 2]; var M_offset_3 = M[offset + 3]; var M_offset_4 = M[offset + 4]; var M_offset_5 = M[offset + 5]; var M_offset_6 = M[offset + 6]; var M_offset_7 = M[offset + 7]; var M_offset_8 = M[offset + 8]; var M_offset_9 = M[offset + 9]; var M_offset_10 = M[offset + 10]; var M_offset_11 = M[offset + 11]; var M_offset_12 = M[offset + 12]; var M_offset_13 = M[offset + 13]; var M_offset_14 = M[offset + 14]; var M_offset_15 = M[offset + 15]; // Working varialbes var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; // Computation a = FF(a, b, c, d, M_offset_0, 7, T[0]); d = FF(d, a, b, c, M_offset_1, 12, T[1]); c = FF(c, d, a, b, M_offset_2, 17, T[2]); b = FF(b, c, d, a, M_offset_3, 22, T[3]); a = FF(a, b, c, d, M_offset_4, 7, T[4]); d = FF(d, a, b, c, M_offset_5, 12, T[5]); c = FF(c, d, a, b, M_offset_6, 17, T[6]); b = FF(b, c, d, a, M_offset_7, 22, T[7]); a = FF(a, b, c, d, M_offset_8, 7, T[8]); d = FF(d, a, b, c, M_offset_9, 12, T[9]); c = FF(c, d, a, b, M_offset_10, 17, T[10]); b = FF(b, c, d, a, M_offset_11, 22, T[11]); a = FF(a, b, c, d, M_offset_12, 7, T[12]); d = FF(d, a, b, c, M_offset_13, 12, T[13]); c = FF(c, d, a, b, M_offset_14, 17, T[14]); b = FF(b, c, d, a, M_offset_15, 22, T[15]); a = GG(a, b, c, d, M_offset_1, 5, T[16]); d = GG(d, a, b, c, M_offset_6, 9, T[17]); c = GG(c, d, a, b, M_offset_11, 14, T[18]); b = GG(b, c, d, a, M_offset_0, 20, T[19]); a = GG(a, b, c, d, M_offset_5, 5, T[20]); d = GG(d, a, b, c, M_offset_10, 9, T[21]); c = GG(c, d, a, b, M_offset_15, 14, T[22]); b = GG(b, c, d, a, M_offset_4, 20, T[23]); a = GG(a, b, c, d, M_offset_9, 5, T[24]); d = GG(d, a, b, c, M_offset_14, 9, T[25]); c = GG(c, d, a, b, M_offset_3, 14, T[26]); b = GG(b, c, d, a, M_offset_8, 20, T[27]); a = GG(a, b, c, d, M_offset_13, 5, T[28]); d = GG(d, a, b, c, M_offset_2, 9, T[29]); c = GG(c, d, a, b, M_offset_7, 14, T[30]); b = GG(b, c, d, a, M_offset_12, 20, T[31]); a = HH(a, b, c, d, M_offset_5, 4, T[32]); d = HH(d, a, b, c, M_offset_8, 11, T[33]); c = HH(c, d, a, b, M_offset_11, 16, T[34]); b = HH(b, c, d, a, M_offset_14, 23, T[35]); a = HH(a, b, c, d, M_offset_1, 4, T[36]); d = HH(d, a, b, c, M_offset_4, 11, T[37]); c = HH(c, d, a, b, M_offset_7, 16, T[38]); b = HH(b, c, d, a, M_offset_10, 23, T[39]); a = HH(a, b, c, d, M_offset_13, 4, T[40]); d = HH(d, a, b, c, M_offset_0, 11, T[41]); c = HH(c, d, a, b, M_offset_3, 16, T[42]); b = HH(b, c, d, a, M_offset_6, 23, T[43]); a = HH(a, b, c, d, M_offset_9, 4, T[44]); d = HH(d, a, b, c, M_offset_12, 11, T[45]); c = HH(c, d, a, b, M_offset_15, 16, T[46]); b = HH(b, c, d, a, M_offset_2, 23, T[47]); a = II(a, b, c, d, M_offset_0, 6, T[48]); d = II(d, a, b, c, M_offset_7, 10, T[49]); c = II(c, d, a, b, M_offset_14, 15, T[50]); b = II(b, c, d, a, M_offset_5, 21, T[51]); a = II(a, b, c, d, M_offset_12, 6, T[52]); d = II(d, a, b, c, M_offset_3, 10, T[53]); c = II(c, d, a, b, M_offset_10, 15, T[54]); b = II(b, c, d, a, M_offset_1, 21, T[55]); a = II(a, b, c, d, M_offset_8, 6, T[56]); d = II(d, a, b, c, M_offset_15, 10, T[57]); c = II(c, d, a, b, M_offset_6, 15, T[58]); b = II(b, c, d, a, M_offset_13, 21, T[59]); a = II(a, b, c, d, M_offset_4, 6, T[60]); d = II(d, a, b, c, M_offset_11, 10, T[61]); c = II(c, d, a, b, M_offset_2, 15, T[62]); b = II(b, c, d, a, M_offset_9, 21, T[63]); // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); var nBitsTotalH = Math.floor(nBitsTotal / 0x100000000); var nBitsTotalL = nBitsTotal; dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = ( (((nBitsTotalH << 8) | (nBitsTotalH >>> 24)) & 0x00ff00ff) | (((nBitsTotalH << 24) | (nBitsTotalH >>> 8)) & 0xff00ff00) ); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotalL << 8) | (nBitsTotalL >>> 24)) & 0x00ff00ff) | (((nBitsTotalL << 24) | (nBitsTotalL >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 4; i++) { // Shortcut var H_i = H[i]; H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function FF(a, b, c, d, x, s, t) { var n = a + ((b & c) | (~b & d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function GG(a, b, c, d, x, s, t) { var n = a + ((b & d) | (c & ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function HH(a, b, c, d, x, s, t) { var n = a + (b ^ c ^ d) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } function II(a, b, c, d, x, s, t) { var n = a + (c ^ (b | ~d)) + x + t; return ((n << s) | (n >>> (32 - s))) + b; } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.MD5('message'); * var hash = CryptoJS.MD5(wordArray); */ C.MD5 = Hasher._createHelper(MD5); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacMD5(message, key); */ C.HmacMD5 = Hasher._createHmacHelper(MD5); }(Math)); return CryptoJS.MD5; })); },{"./core":48}],57:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Cipher Feedback block mode. */ CryptoJS.mode.CFB = (function () { var CFB = CryptoJS.lib.BlockCipherMode.extend(); CFB.Encryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // Remember this block to use with next block this._prevBlock = words.slice(offset, offset + blockSize); } }); CFB.Decryptor = CFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher; var blockSize = cipher.blockSize; // Remember this block to use with next block var thisBlock = words.slice(offset, offset + blockSize); generateKeystreamAndEncrypt.call(this, words, offset, blockSize, cipher); // This block becomes the previous block this._prevBlock = thisBlock; } }); function generateKeystreamAndEncrypt(words, offset, blockSize, cipher) { // Shortcut var iv = this._iv; // Generate keystream if (iv) { var keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } else { var keystream = this._prevBlock; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } return CFB; }()); return CryptoJS.mode.CFB; })); },{"./cipher-core":47,"./core":48}],58:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve * Counter block mode compatible with Dr Brian Gladman fileenc.c * derived from CryptoJS.mode.CTR * Jan Hruby jhruby.web@gmail.com */ CryptoJS.mode.CTRGladman = (function () { var CTRGladman = CryptoJS.lib.BlockCipherMode.extend(); function incWord(word) { if (((word >> 24) & 0xff) === 0xff) { //overflow var b1 = (word >> 16)&0xff; var b2 = (word >> 8)&0xff; var b3 = word & 0xff; if (b1 === 0xff) // overflow b1 { b1 = 0; if (b2 === 0xff) { b2 = 0; if (b3 === 0xff) { b3 = 0; } else { ++b3; } } else { ++b2; } } else { ++b1; } word = 0; word += (b1 << 16); word += (b2 << 8); word += b3; } else { word += (0x01 << 24); } return word; } function incCounter(counter) { if ((counter[0] = incWord(counter[0])) === 0) { // encr_data in fileenc.c from Dr Brian Gladman's counts only with DWORD j < 8 counter[1] = incWord(counter[1]); } return counter; } var Encryptor = CTRGladman.Encryptor = CTRGladman.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } incCounter(counter); var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTRGladman.Decryptor = Encryptor; return CTRGladman; }()); return CryptoJS.mode.CTRGladman; })); },{"./cipher-core":47,"./core":48}],59:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Counter block mode. */ CryptoJS.mode.CTR = (function () { var CTR = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = CTR.Encryptor = CTR.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var counter = this._counter; // Generate keystream if (iv) { counter = this._counter = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } var keystream = counter.slice(0); cipher.encryptBlock(keystream, 0); // Increment counter counter[blockSize - 1] = (counter[blockSize - 1] + 1) | 0 // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); CTR.Decryptor = Encryptor; return CTR; }()); return CryptoJS.mode.CTR; })); },{"./cipher-core":47,"./core":48}],60:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Electronic Codebook block mode. */ CryptoJS.mode.ECB = (function () { var ECB = CryptoJS.lib.BlockCipherMode.extend(); ECB.Encryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.encryptBlock(words, offset); } }); ECB.Decryptor = ECB.extend({ processBlock: function (words, offset) { this._cipher.decryptBlock(words, offset); } }); return ECB; }()); return CryptoJS.mode.ECB; })); },{"./cipher-core":47,"./core":48}],61:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Output Feedback block mode. */ CryptoJS.mode.OFB = (function () { var OFB = CryptoJS.lib.BlockCipherMode.extend(); var Encryptor = OFB.Encryptor = OFB.extend({ processBlock: function (words, offset) { // Shortcuts var cipher = this._cipher var blockSize = cipher.blockSize; var iv = this._iv; var keystream = this._keystream; // Generate keystream if (iv) { keystream = this._keystream = iv.slice(0); // Remove IV for subsequent blocks this._iv = undefined; } cipher.encryptBlock(keystream, 0); // Encrypt for (var i = 0; i < blockSize; i++) { words[offset + i] ^= keystream[i]; } } }); OFB.Decryptor = Encryptor; return OFB; }()); return CryptoJS.mode.OFB; })); },{"./cipher-core":47,"./core":48}],62:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ANSI X.923 padding strategy. */ CryptoJS.pad.AnsiX923 = { pad: function (data, blockSize) { // Shortcuts var dataSigBytes = data.sigBytes; var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - dataSigBytes % blockSizeBytes; // Compute last byte position var lastBytePos = dataSigBytes + nPaddingBytes - 1; // Pad data.clamp(); data.words[lastBytePos >>> 2] |= nPaddingBytes << (24 - (lastBytePos % 4) * 8); data.sigBytes += nPaddingBytes; }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Ansix923; })); },{"./cipher-core":47,"./core":48}],63:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO 10126 padding strategy. */ CryptoJS.pad.Iso10126 = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Count padding bytes var nPaddingBytes = blockSizeBytes - data.sigBytes % blockSizeBytes; // Pad data.concat(CryptoJS.lib.WordArray.random(nPaddingBytes - 1)). concat(CryptoJS.lib.WordArray.create([nPaddingBytes << 24], 1)); }, unpad: function (data) { // Get number of padding bytes from last byte var nPaddingBytes = data.words[(data.sigBytes - 1) >>> 2] & 0xff; // Remove padding data.sigBytes -= nPaddingBytes; } }; return CryptoJS.pad.Iso10126; })); },{"./cipher-core":47,"./core":48}],64:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * ISO/IEC 9797-1 Padding Method 2. */ CryptoJS.pad.Iso97971 = { pad: function (data, blockSize) { // Add 0x80 byte data.concat(CryptoJS.lib.WordArray.create([0x80000000], 1)); // Zero pad the rest CryptoJS.pad.ZeroPadding.pad(data, blockSize); }, unpad: function (data) { // Remove zero padding CryptoJS.pad.ZeroPadding.unpad(data); // Remove one more byte -- the 0x80 byte data.sigBytes--; } }; return CryptoJS.pad.Iso97971; })); },{"./cipher-core":47,"./core":48}],65:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * A noop padding strategy. */ CryptoJS.pad.NoPadding = { pad: function () { }, unpad: function () { } }; return CryptoJS.pad.NoPadding; })); },{"./cipher-core":47,"./core":48}],66:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** * Zero padding strategy. */ CryptoJS.pad.ZeroPadding = { pad: function (data, blockSize) { // Shortcut var blockSizeBytes = blockSize * 4; // Pad data.clamp(); data.sigBytes += blockSizeBytes - ((data.sigBytes % blockSizeBytes) || blockSizeBytes); }, unpad: function (data) { // Shortcut var dataWords = data.words; // Unpad var i = data.sigBytes - 1; while (!((dataWords[i >>> 2] >>> (24 - (i % 4) * 8)) & 0xff)) { i--; } data.sigBytes = i + 1; } }; return CryptoJS.pad.ZeroPadding; })); },{"./cipher-core":47,"./core":48}],67:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha1"), _dereq_("./hmac")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha1", "./hmac"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA1 = C_algo.SHA1; var HMAC = C_algo.HMAC; /** * Password-Based Key Derivation Function 2 algorithm. */ var PBKDF2 = C_algo.PBKDF2 = Base.extend({ /** * Configuration options. * * @property {number} keySize The key size in words to generate. Default: 4 (128 bits) * @property {Hasher} hasher The hasher to use. Default: SHA1 * @property {number} iterations The number of iterations to perform. Default: 1 */ cfg: Base.extend({ keySize: 128/32, hasher: SHA1, iterations: 1 }), /** * Initializes a newly created key derivation function. * * @param {Object} cfg (Optional) The configuration options to use for the derivation. * * @example * * var kdf = CryptoJS.algo.PBKDF2.create(); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8 }); * var kdf = CryptoJS.algo.PBKDF2.create({ keySize: 8, iterations: 1000 }); */ init: function (cfg) { this.cfg = this.cfg.extend(cfg); }, /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * * @return {WordArray} The derived key. * * @example * * var key = kdf.compute(password, salt); */ compute: function (password, salt) { // Shortcut var cfg = this.cfg; // Init HMAC var hmac = HMAC.create(cfg.hasher, password); // Initial values var derivedKey = WordArray.create(); var blockIndex = WordArray.create([0x00000001]); // Shortcuts var derivedKeyWords = derivedKey.words; var blockIndexWords = blockIndex.words; var keySize = cfg.keySize; var iterations = cfg.iterations; // Generate key while (derivedKeyWords.length < keySize) { var block = hmac.update(salt).finalize(blockIndex); hmac.reset(); // Shortcuts var blockWords = block.words; var blockWordsLength = blockWords.length; // Iterations var intermediate = block; for (var i = 1; i < iterations; i++) { intermediate = hmac.finalize(intermediate); hmac.reset(); // Shortcut var intermediateWords = intermediate.words; // XOR intermediate with block for (var j = 0; j < blockWordsLength; j++) { blockWords[j] ^= intermediateWords[j]; } } derivedKey.concat(block); blockIndexWords[0]++; } derivedKey.sigBytes = keySize * 4; return derivedKey; } }); /** * Computes the Password-Based Key Derivation Function 2. * * @param {WordArray|string} password The password. * @param {WordArray|string} salt A salt. * @param {Object} cfg (Optional) The configuration options to use for this computation. * * @return {WordArray} The derived key. * * @static * * @example * * var key = CryptoJS.PBKDF2(password, salt); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8 }); * var key = CryptoJS.PBKDF2(password, salt, { keySize: 8, iterations: 1000 }); */ C.PBKDF2 = function (password, salt, cfg) { return PBKDF2.create(cfg).compute(password, salt); }; }()); return CryptoJS.PBKDF2; })); },{"./core":48,"./hmac":53,"./sha1":72}],68:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm. * * This is a legacy version that neglected to convert the key to little-endian. * This error doesn't affect the cipher's security, * but it does affect its compatibility with other implementations. */ var RabbitLegacy = C_algo.RabbitLegacy = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RabbitLegacy.encrypt(message, key, cfg); * var plaintext = CryptoJS.RabbitLegacy.decrypt(ciphertext, key, cfg); */ C.RabbitLegacy = StreamCipher._createHelper(RabbitLegacy); }()); return CryptoJS.RabbitLegacy; })); },{"./cipher-core":47,"./core":48,"./enc-base64":49,"./evpkdf":51,"./md5":56}],69:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; // Reusable objects var S = []; var C_ = []; var G = []; /** * Rabbit stream cipher algorithm */ var Rabbit = C_algo.Rabbit = StreamCipher.extend({ _doReset: function () { // Shortcuts var K = this._key.words; var iv = this.cfg.iv; // Swap endian for (var i = 0; i < 4; i++) { K[i] = (((K[i] << 8) | (K[i] >>> 24)) & 0x00ff00ff) | (((K[i] << 24) | (K[i] >>> 8)) & 0xff00ff00); } // Generate initial state values var X = this._X = [ K[0], (K[3] << 16) | (K[2] >>> 16), K[1], (K[0] << 16) | (K[3] >>> 16), K[2], (K[1] << 16) | (K[0] >>> 16), K[3], (K[2] << 16) | (K[1] >>> 16) ]; // Generate initial counter values var C = this._C = [ (K[2] << 16) | (K[2] >>> 16), (K[0] & 0xffff0000) | (K[1] & 0x0000ffff), (K[3] << 16) | (K[3] >>> 16), (K[1] & 0xffff0000) | (K[2] & 0x0000ffff), (K[0] << 16) | (K[0] >>> 16), (K[2] & 0xffff0000) | (K[3] & 0x0000ffff), (K[1] << 16) | (K[1] >>> 16), (K[3] & 0xffff0000) | (K[0] & 0x0000ffff) ]; // Carry bit this._b = 0; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } // Modify the counters for (var i = 0; i < 8; i++) { C[i] ^= X[(i + 4) & 7]; } // IV setup if (iv) { // Shortcuts var IV = iv.words; var IV_0 = IV[0]; var IV_1 = IV[1]; // Generate four subvectors var i0 = (((IV_0 << 8) | (IV_0 >>> 24)) & 0x00ff00ff) | (((IV_0 << 24) | (IV_0 >>> 8)) & 0xff00ff00); var i2 = (((IV_1 << 8) | (IV_1 >>> 24)) & 0x00ff00ff) | (((IV_1 << 24) | (IV_1 >>> 8)) & 0xff00ff00); var i1 = (i0 >>> 16) | (i2 & 0xffff0000); var i3 = (i2 << 16) | (i0 & 0x0000ffff); // Modify counter values C[0] ^= i0; C[1] ^= i1; C[2] ^= i2; C[3] ^= i3; C[4] ^= i0; C[5] ^= i1; C[6] ^= i2; C[7] ^= i3; // Iterate the system four times for (var i = 0; i < 4; i++) { nextState.call(this); } } }, _doProcessBlock: function (M, offset) { // Shortcut var X = this._X; // Iterate the system nextState.call(this); // Generate four keystream words S[0] = X[0] ^ (X[5] >>> 16) ^ (X[3] << 16); S[1] = X[2] ^ (X[7] >>> 16) ^ (X[5] << 16); S[2] = X[4] ^ (X[1] >>> 16) ^ (X[7] << 16); S[3] = X[6] ^ (X[3] >>> 16) ^ (X[1] << 16); for (var i = 0; i < 4; i++) { // Swap endian S[i] = (((S[i] << 8) | (S[i] >>> 24)) & 0x00ff00ff) | (((S[i] << 24) | (S[i] >>> 8)) & 0xff00ff00); // Encrypt M[offset + i] ^= S[i]; } }, blockSize: 128/32, ivSize: 64/32 }); function nextState() { // Shortcuts var X = this._X; var C = this._C; // Save old counter values for (var i = 0; i < 8; i++) { C_[i] = C[i]; } // Calculate new counter values C[0] = (C[0] + 0x4d34d34d + this._b) | 0; C[1] = (C[1] + 0xd34d34d3 + ((C[0] >>> 0) < (C_[0] >>> 0) ? 1 : 0)) | 0; C[2] = (C[2] + 0x34d34d34 + ((C[1] >>> 0) < (C_[1] >>> 0) ? 1 : 0)) | 0; C[3] = (C[3] + 0x4d34d34d + ((C[2] >>> 0) < (C_[2] >>> 0) ? 1 : 0)) | 0; C[4] = (C[4] + 0xd34d34d3 + ((C[3] >>> 0) < (C_[3] >>> 0) ? 1 : 0)) | 0; C[5] = (C[5] + 0x34d34d34 + ((C[4] >>> 0) < (C_[4] >>> 0) ? 1 : 0)) | 0; C[6] = (C[6] + 0x4d34d34d + ((C[5] >>> 0) < (C_[5] >>> 0) ? 1 : 0)) | 0; C[7] = (C[7] + 0xd34d34d3 + ((C[6] >>> 0) < (C_[6] >>> 0) ? 1 : 0)) | 0; this._b = (C[7] >>> 0) < (C_[7] >>> 0) ? 1 : 0; // Calculate the g-values for (var i = 0; i < 8; i++) { var gx = X[i] + C[i]; // Construct high and low argument for squaring var ga = gx & 0xffff; var gb = gx >>> 16; // Calculate high and low result of squaring var gh = ((((ga * ga) >>> 17) + ga * gb) >>> 15) + gb * gb; var gl = (((gx & 0xffff0000) * gx) | 0) + (((gx & 0x0000ffff) * gx) | 0); // High XOR low G[i] = gh ^ gl; } // Calculate new state values X[0] = (G[0] + ((G[7] << 16) | (G[7] >>> 16)) + ((G[6] << 16) | (G[6] >>> 16))) | 0; X[1] = (G[1] + ((G[0] << 8) | (G[0] >>> 24)) + G[7]) | 0; X[2] = (G[2] + ((G[1] << 16) | (G[1] >>> 16)) + ((G[0] << 16) | (G[0] >>> 16))) | 0; X[3] = (G[3] + ((G[2] << 8) | (G[2] >>> 24)) + G[1]) | 0; X[4] = (G[4] + ((G[3] << 16) | (G[3] >>> 16)) + ((G[2] << 16) | (G[2] >>> 16))) | 0; X[5] = (G[5] + ((G[4] << 8) | (G[4] >>> 24)) + G[3]) | 0; X[6] = (G[6] + ((G[5] << 16) | (G[5] >>> 16)) + ((G[4] << 16) | (G[4] >>> 16))) | 0; X[7] = (G[7] + ((G[6] << 8) | (G[6] >>> 24)) + G[5]) | 0; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.Rabbit.encrypt(message, key, cfg); * var plaintext = CryptoJS.Rabbit.decrypt(ciphertext, key, cfg); */ C.Rabbit = StreamCipher._createHelper(Rabbit); }()); return CryptoJS.Rabbit; })); },{"./cipher-core":47,"./core":48,"./enc-base64":49,"./evpkdf":51,"./md5":56}],70:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var StreamCipher = C_lib.StreamCipher; var C_algo = C.algo; /** * RC4 stream cipher algorithm. */ var RC4 = C_algo.RC4 = StreamCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; var keySigBytes = key.sigBytes; // Init sbox var S = this._S = []; for (var i = 0; i < 256; i++) { S[i] = i; } // Key setup for (var i = 0, j = 0; i < 256; i++) { var keyByteIndex = i % keySigBytes; var keyByte = (keyWords[keyByteIndex >>> 2] >>> (24 - (keyByteIndex % 4) * 8)) & 0xff; j = (j + S[i] + keyByte) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; } // Counters this._i = this._j = 0; }, _doProcessBlock: function (M, offset) { M[offset] ^= generateKeystreamWord.call(this); }, keySize: 256/32, ivSize: 0 }); function generateKeystreamWord() { // Shortcuts var S = this._S; var i = this._i; var j = this._j; // Generate keystream word var keystreamWord = 0; for (var n = 0; n < 4; n++) { i = (i + 1) % 256; j = (j + S[i]) % 256; // Swap var t = S[i]; S[i] = S[j]; S[j] = t; keystreamWord |= S[(S[i] + S[j]) % 256] << (24 - n * 8); } // Update counters this._i = i; this._j = j; return keystreamWord; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4.decrypt(ciphertext, key, cfg); */ C.RC4 = StreamCipher._createHelper(RC4); /** * Modified RC4 stream cipher algorithm. */ var RC4Drop = C_algo.RC4Drop = RC4.extend({ /** * Configuration options. * * @property {number} drop The number of keystream words to drop. Default 192 */ cfg: RC4.cfg.extend({ drop: 192 }), _doReset: function () { RC4._doReset.call(this); // Drop for (var i = this.cfg.drop; i > 0; i--) { generateKeystreamWord.call(this); } } }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.RC4Drop.encrypt(message, key, cfg); * var plaintext = CryptoJS.RC4Drop.decrypt(ciphertext, key, cfg); */ C.RC4Drop = StreamCipher._createHelper(RC4Drop); }()); return CryptoJS.RC4; })); },{"./cipher-core":47,"./core":48,"./enc-base64":49,"./evpkdf":51,"./md5":56}],71:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { /** @preserve (c) 2012 by Cédric Mesnil. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: - Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. - Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Constants table var _zl = WordArray.create([ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 7, 4, 13, 1, 10, 6, 15, 3, 12, 0, 9, 5, 2, 14, 11, 8, 3, 10, 14, 4, 9, 15, 8, 1, 2, 7, 0, 6, 13, 11, 5, 12, 1, 9, 11, 10, 0, 8, 12, 4, 13, 3, 7, 15, 14, 5, 6, 2, 4, 0, 5, 9, 7, 12, 2, 10, 14, 1, 3, 8, 11, 6, 15, 13]); var _zr = WordArray.create([ 5, 14, 7, 0, 9, 2, 11, 4, 13, 6, 15, 8, 1, 10, 3, 12, 6, 11, 3, 7, 0, 13, 5, 10, 14, 15, 8, 12, 4, 9, 1, 2, 15, 5, 1, 3, 7, 14, 6, 9, 11, 8, 12, 2, 10, 0, 4, 13, 8, 6, 4, 1, 3, 11, 15, 0, 5, 12, 2, 13, 9, 7, 10, 14, 12, 15, 10, 4, 1, 5, 8, 7, 6, 2, 13, 14, 0, 3, 9, 11]); var _sl = WordArray.create([ 11, 14, 15, 12, 5, 8, 7, 9, 11, 13, 14, 15, 6, 7, 9, 8, 7, 6, 8, 13, 11, 9, 7, 15, 7, 12, 15, 9, 11, 7, 13, 12, 11, 13, 6, 7, 14, 9, 13, 15, 14, 8, 13, 6, 5, 12, 7, 5, 11, 12, 14, 15, 14, 15, 9, 8, 9, 14, 5, 6, 8, 6, 5, 12, 9, 15, 5, 11, 6, 8, 13, 12, 5, 12, 13, 14, 11, 8, 5, 6 ]); var _sr = WordArray.create([ 8, 9, 9, 11, 13, 15, 15, 5, 7, 7, 8, 11, 14, 14, 12, 6, 9, 13, 15, 7, 12, 8, 9, 11, 7, 7, 12, 7, 6, 15, 13, 11, 9, 7, 15, 11, 8, 6, 6, 14, 12, 13, 5, 14, 13, 13, 7, 5, 15, 5, 8, 11, 14, 14, 6, 14, 6, 9, 12, 9, 12, 5, 15, 8, 8, 5, 12, 9, 12, 5, 14, 6, 8, 13, 6, 5, 15, 13, 11, 11 ]); var _hl = WordArray.create([ 0x00000000, 0x5A827999, 0x6ED9EBA1, 0x8F1BBCDC, 0xA953FD4E]); var _hr = WordArray.create([ 0x50A28BE6, 0x5C4DD124, 0x6D703EF3, 0x7A6D76E9, 0x00000000]); /** * RIPEMD160 hash algorithm. */ var RIPEMD160 = C_algo.RIPEMD160 = Hasher.extend({ _doReset: function () { this._hash = WordArray.create([0x67452301, 0xEFCDAB89, 0x98BADCFE, 0x10325476, 0xC3D2E1F0]); }, _doProcessBlock: function (M, offset) { // Swap endian for (var i = 0; i < 16; i++) { // Shortcuts var offset_i = offset + i; var M_offset_i = M[offset_i]; // Swap M[offset_i] = ( (((M_offset_i << 8) | (M_offset_i >>> 24)) & 0x00ff00ff) | (((M_offset_i << 24) | (M_offset_i >>> 8)) & 0xff00ff00) ); } // Shortcut var H = this._hash.words; var hl = _hl.words; var hr = _hr.words; var zl = _zl.words; var zr = _zr.words; var sl = _sl.words; var sr = _sr.words; // Working variables var al, bl, cl, dl, el; var ar, br, cr, dr, er; ar = al = H[0]; br = bl = H[1]; cr = cl = H[2]; dr = dl = H[3]; er = el = H[4]; // Computation var t; for (var i = 0; i < 80; i += 1) { t = (al + M[offset+zl[i]])|0; if (i<16){ t += f1(bl,cl,dl) + hl[0]; } else if (i<32) { t += f2(bl,cl,dl) + hl[1]; } else if (i<48) { t += f3(bl,cl,dl) + hl[2]; } else if (i<64) { t += f4(bl,cl,dl) + hl[3]; } else {// if (i<80) { t += f5(bl,cl,dl) + hl[4]; } t = t|0; t = rotl(t,sl[i]); t = (t+el)|0; al = el; el = dl; dl = rotl(cl, 10); cl = bl; bl = t; t = (ar + M[offset+zr[i]])|0; if (i<16){ t += f5(br,cr,dr) + hr[0]; } else if (i<32) { t += f4(br,cr,dr) + hr[1]; } else if (i<48) { t += f3(br,cr,dr) + hr[2]; } else if (i<64) { t += f2(br,cr,dr) + hr[3]; } else {// if (i<80) { t += f1(br,cr,dr) + hr[4]; } t = t|0; t = rotl(t,sr[i]) ; t = (t+er)|0; ar = er; er = dr; dr = rotl(cr, 10); cr = br; br = t; } // Intermediate hash value t = (H[1] + cl + dr)|0; H[1] = (H[2] + dl + er)|0; H[2] = (H[3] + el + ar)|0; H[3] = (H[4] + al + br)|0; H[4] = (H[0] + bl + cr)|0; H[0] = t; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = ( (((nBitsTotal << 8) | (nBitsTotal >>> 24)) & 0x00ff00ff) | (((nBitsTotal << 24) | (nBitsTotal >>> 8)) & 0xff00ff00) ); data.sigBytes = (dataWords.length + 1) * 4; // Hash final blocks this._process(); // Shortcuts var hash = this._hash; var H = hash.words; // Swap endian for (var i = 0; i < 5; i++) { // Shortcut var H_i = H[i]; // Swap H[i] = (((H_i << 8) | (H_i >>> 24)) & 0x00ff00ff) | (((H_i << 24) | (H_i >>> 8)) & 0xff00ff00); } // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); function f1(x, y, z) { return ((x) ^ (y) ^ (z)); } function f2(x, y, z) { return (((x)&(y)) | ((~x)&(z))); } function f3(x, y, z) { return (((x) | (~(y))) ^ (z)); } function f4(x, y, z) { return (((x) & (z)) | ((y)&(~(z)))); } function f5(x, y, z) { return ((x) ^ ((y) |(~(z)))); } function rotl(x,n) { return (x<<n) | (x>>>(32-n)); } /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.RIPEMD160('message'); * var hash = CryptoJS.RIPEMD160(wordArray); */ C.RIPEMD160 = Hasher._createHelper(RIPEMD160); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacRIPEMD160(message, key); */ C.HmacRIPEMD160 = Hasher._createHmacHelper(RIPEMD160); }(Math)); return CryptoJS.RIPEMD160; })); },{"./core":48}],72:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Reusable object var W = []; /** * SHA-1 hash algorithm. */ var SHA1 = C_algo.SHA1 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init([ 0x67452301, 0xefcdab89, 0x98badcfe, 0x10325476, 0xc3d2e1f0 ]); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; // Computation for (var i = 0; i < 80; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var n = W[i - 3] ^ W[i - 8] ^ W[i - 14] ^ W[i - 16]; W[i] = (n << 1) | (n >>> 31); } var t = ((a << 5) | (a >>> 27)) + e + W[i]; if (i < 20) { t += ((b & c) | (~b & d)) + 0x5a827999; } else if (i < 40) { t += (b ^ c ^ d) + 0x6ed9eba1; } else if (i < 60) { t += ((b & c) | (b & d) | (c & d)) - 0x70e44324; } else /* if (i < 80) */ { t += (b ^ c ^ d) - 0x359d3e2a; } e = d; d = c; c = (b << 30) | (b >>> 2); b = a; a = t; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA1('message'); * var hash = CryptoJS.SHA1(wordArray); */ C.SHA1 = Hasher._createHelper(SHA1); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA1(message, key); */ C.HmacSHA1 = Hasher._createHmacHelper(SHA1); }()); return CryptoJS.SHA1; })); },{"./core":48}],73:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./sha256")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./sha256"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var C_algo = C.algo; var SHA256 = C_algo.SHA256; /** * SHA-224 hash algorithm. */ var SHA224 = C_algo.SHA224 = SHA256.extend({ _doReset: function () { this._hash = new WordArray.init([ 0xc1059ed8, 0x367cd507, 0x3070dd17, 0xf70e5939, 0xffc00b31, 0x68581511, 0x64f98fa7, 0xbefa4fa4 ]); }, _doFinalize: function () { var hash = SHA256._doFinalize.call(this); hash.sigBytes -= 4; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA224('message'); * var hash = CryptoJS.SHA224(wordArray); */ C.SHA224 = SHA256._createHelper(SHA224); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA224(message, key); */ C.HmacSHA224 = SHA256._createHmacHelper(SHA224); }()); return CryptoJS.SHA224; })); },{"./core":48,"./sha256":74}],74:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_algo = C.algo; // Initialization and round constants tables var H = []; var K = []; // Compute constants (function () { function isPrime(n) { var sqrtN = Math.sqrt(n); for (var factor = 2; factor <= sqrtN; factor++) { if (!(n % factor)) { return false; } } return true; } function getFractionalBits(n) { return ((n - (n | 0)) * 0x100000000) | 0; } var n = 2; var nPrime = 0; while (nPrime < 64) { if (isPrime(n)) { if (nPrime < 8) { H[nPrime] = getFractionalBits(Math.pow(n, 1 / 2)); } K[nPrime] = getFractionalBits(Math.pow(n, 1 / 3)); nPrime++; } n++; } }()); // Reusable object var W = []; /** * SHA-256 hash algorithm. */ var SHA256 = C_algo.SHA256 = Hasher.extend({ _doReset: function () { this._hash = new WordArray.init(H.slice(0)); }, _doProcessBlock: function (M, offset) { // Shortcut var H = this._hash.words; // Working variables var a = H[0]; var b = H[1]; var c = H[2]; var d = H[3]; var e = H[4]; var f = H[5]; var g = H[6]; var h = H[7]; // Computation for (var i = 0; i < 64; i++) { if (i < 16) { W[i] = M[offset + i] | 0; } else { var gamma0x = W[i - 15]; var gamma0 = ((gamma0x << 25) | (gamma0x >>> 7)) ^ ((gamma0x << 14) | (gamma0x >>> 18)) ^ (gamma0x >>> 3); var gamma1x = W[i - 2]; var gamma1 = ((gamma1x << 15) | (gamma1x >>> 17)) ^ ((gamma1x << 13) | (gamma1x >>> 19)) ^ (gamma1x >>> 10); W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16]; } var ch = (e & f) ^ (~e & g); var maj = (a & b) ^ (a & c) ^ (b & c); var sigma0 = ((a << 30) | (a >>> 2)) ^ ((a << 19) | (a >>> 13)) ^ ((a << 10) | (a >>> 22)); var sigma1 = ((e << 26) | (e >>> 6)) ^ ((e << 21) | (e >>> 11)) ^ ((e << 7) | (e >>> 25)); var t1 = h + sigma1 + ch + K[i] + W[i]; var t2 = sigma0 + maj; h = g; g = f; f = e; e = (d + t1) | 0; d = c; c = b; b = a; a = (t1 + t2) | 0; } // Intermediate hash value H[0] = (H[0] + a) | 0; H[1] = (H[1] + b) | 0; H[2] = (H[2] + c) | 0; H[3] = (H[3] + d) | 0; H[4] = (H[4] + e) | 0; H[5] = (H[5] + f) | 0; H[6] = (H[6] + g) | 0; H[7] = (H[7] + h) | 0; }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 14] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 64) >>> 9) << 4) + 15] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Return final computed hash return this._hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA256('message'); * var hash = CryptoJS.SHA256(wordArray); */ C.SHA256 = Hasher._createHelper(SHA256); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA256(message, key); */ C.HmacSHA256 = Hasher._createHmacHelper(SHA256); }(Math)); return CryptoJS.SHA256; })); },{"./core":48}],75:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (Math) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var C_algo = C.algo; // Constants tables var RHO_OFFSETS = []; var PI_INDEXES = []; var ROUND_CONSTANTS = []; // Compute Constants (function () { // Compute rho offset constants var x = 1, y = 0; for (var t = 0; t < 24; t++) { RHO_OFFSETS[x + 5 * y] = ((t + 1) * (t + 2) / 2) % 64; var newX = y % 5; var newY = (2 * x + 3 * y) % 5; x = newX; y = newY; } // Compute pi index constants for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { PI_INDEXES[x + 5 * y] = y + ((2 * x + 3 * y) % 5) * 5; } } // Compute round constants var LFSR = 0x01; for (var i = 0; i < 24; i++) { var roundConstantMsw = 0; var roundConstantLsw = 0; for (var j = 0; j < 7; j++) { if (LFSR & 0x01) { var bitPosition = (1 << j) - 1; if (bitPosition < 32) { roundConstantLsw ^= 1 << bitPosition; } else /* if (bitPosition >= 32) */ { roundConstantMsw ^= 1 << (bitPosition - 32); } } // Compute next LFSR if (LFSR & 0x80) { // Primitive polynomial over GF(2): x^8 + x^6 + x^5 + x^4 + 1 LFSR = (LFSR << 1) ^ 0x71; } else { LFSR <<= 1; } } ROUND_CONSTANTS[i] = X64Word.create(roundConstantMsw, roundConstantLsw); } }()); // Reusable objects for temporary values var T = []; (function () { for (var i = 0; i < 25; i++) { T[i] = X64Word.create(); } }()); /** * SHA-3 hash algorithm. */ var SHA3 = C_algo.SHA3 = Hasher.extend({ /** * Configuration options. * * @property {number} outputLength * The desired number of bits in the output hash. * Only values permitted are: 224, 256, 384, 512. * Default: 512 */ cfg: Hasher.cfg.extend({ outputLength: 512 }), _doReset: function () { var state = this._state = [] for (var i = 0; i < 25; i++) { state[i] = new X64Word.init(); } this.blockSize = (1600 - 2 * this.cfg.outputLength) / 32; }, _doProcessBlock: function (M, offset) { // Shortcuts var state = this._state; var nBlockSizeLanes = this.blockSize / 2; // Absorb for (var i = 0; i < nBlockSizeLanes; i++) { // Shortcuts var M2i = M[offset + 2 * i]; var M2i1 = M[offset + 2 * i + 1]; // Swap endian M2i = ( (((M2i << 8) | (M2i >>> 24)) & 0x00ff00ff) | (((M2i << 24) | (M2i >>> 8)) & 0xff00ff00) ); M2i1 = ( (((M2i1 << 8) | (M2i1 >>> 24)) & 0x00ff00ff) | (((M2i1 << 24) | (M2i1 >>> 8)) & 0xff00ff00) ); // Absorb message into state var lane = state[i]; lane.high ^= M2i1; lane.low ^= M2i; } // Rounds for (var round = 0; round < 24; round++) { // Theta for (var x = 0; x < 5; x++) { // Mix column lanes var tMsw = 0, tLsw = 0; for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; tMsw ^= lane.high; tLsw ^= lane.low; } // Temporary values var Tx = T[x]; Tx.high = tMsw; Tx.low = tLsw; } for (var x = 0; x < 5; x++) { // Shortcuts var Tx4 = T[(x + 4) % 5]; var Tx1 = T[(x + 1) % 5]; var Tx1Msw = Tx1.high; var Tx1Lsw = Tx1.low; // Mix surrounding columns var tMsw = Tx4.high ^ ((Tx1Msw << 1) | (Tx1Lsw >>> 31)); var tLsw = Tx4.low ^ ((Tx1Lsw << 1) | (Tx1Msw >>> 31)); for (var y = 0; y < 5; y++) { var lane = state[x + 5 * y]; lane.high ^= tMsw; lane.low ^= tLsw; } } // Rho Pi for (var laneIndex = 1; laneIndex < 25; laneIndex++) { // Shortcuts var lane = state[laneIndex]; var laneMsw = lane.high; var laneLsw = lane.low; var rhoOffset = RHO_OFFSETS[laneIndex]; // Rotate lanes if (rhoOffset < 32) { var tMsw = (laneMsw << rhoOffset) | (laneLsw >>> (32 - rhoOffset)); var tLsw = (laneLsw << rhoOffset) | (laneMsw >>> (32 - rhoOffset)); } else /* if (rhoOffset >= 32) */ { var tMsw = (laneLsw << (rhoOffset - 32)) | (laneMsw >>> (64 - rhoOffset)); var tLsw = (laneMsw << (rhoOffset - 32)) | (laneLsw >>> (64 - rhoOffset)); } // Transpose lanes var TPiLane = T[PI_INDEXES[laneIndex]]; TPiLane.high = tMsw; TPiLane.low = tLsw; } // Rho pi at x = y = 0 var T0 = T[0]; var state0 = state[0]; T0.high = state0.high; T0.low = state0.low; // Chi for (var x = 0; x < 5; x++) { for (var y = 0; y < 5; y++) { // Shortcuts var laneIndex = x + 5 * y; var lane = state[laneIndex]; var TLane = T[laneIndex]; var Tx1Lane = T[((x + 1) % 5) + 5 * y]; var Tx2Lane = T[((x + 2) % 5) + 5 * y]; // Mix rows lane.high = TLane.high ^ (~Tx1Lane.high & Tx2Lane.high); lane.low = TLane.low ^ (~Tx1Lane.low & Tx2Lane.low); } } // Iota var lane = state[0]; var roundConstant = ROUND_CONSTANTS[round]; lane.high ^= roundConstant.high; lane.low ^= roundConstant.low;; } }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; var blockSizeBits = this.blockSize * 32; // Add padding dataWords[nBitsLeft >>> 5] |= 0x1 << (24 - nBitsLeft % 32); dataWords[((Math.ceil((nBitsLeft + 1) / blockSizeBits) * blockSizeBits) >>> 5) - 1] |= 0x80; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Shortcuts var state = this._state; var outputLengthBytes = this.cfg.outputLength / 8; var outputLengthLanes = outputLengthBytes / 8; // Squeeze var hashWords = []; for (var i = 0; i < outputLengthLanes; i++) { // Shortcuts var lane = state[i]; var laneMsw = lane.high; var laneLsw = lane.low; // Swap endian laneMsw = ( (((laneMsw << 8) | (laneMsw >>> 24)) & 0x00ff00ff) | (((laneMsw << 24) | (laneMsw >>> 8)) & 0xff00ff00) ); laneLsw = ( (((laneLsw << 8) | (laneLsw >>> 24)) & 0x00ff00ff) | (((laneLsw << 24) | (laneLsw >>> 8)) & 0xff00ff00) ); // Squeeze state to retrieve hash hashWords.push(laneLsw); hashWords.push(laneMsw); } // Return final computed hash return new WordArray.init(hashWords, outputLengthBytes); }, clone: function () { var clone = Hasher.clone.call(this); var state = clone._state = this._state.slice(0); for (var i = 0; i < 25; i++) { state[i] = state[i].clone(); } return clone; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA3('message'); * var hash = CryptoJS.SHA3(wordArray); */ C.SHA3 = Hasher._createHelper(SHA3); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA3(message, key); */ C.HmacSHA3 = Hasher._createHmacHelper(SHA3); }(Math)); return CryptoJS.SHA3; })); },{"./core":48,"./x64-core":79}],76:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core"), _dereq_("./sha512")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core", "./sha512"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; var SHA512 = C_algo.SHA512; /** * SHA-384 hash algorithm. */ var SHA384 = C_algo.SHA384 = SHA512.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0xcbbb9d5d, 0xc1059ed8), new X64Word.init(0x629a292a, 0x367cd507), new X64Word.init(0x9159015a, 0x3070dd17), new X64Word.init(0x152fecd8, 0xf70e5939), new X64Word.init(0x67332667, 0xffc00b31), new X64Word.init(0x8eb44a87, 0x68581511), new X64Word.init(0xdb0c2e0d, 0x64f98fa7), new X64Word.init(0x47b5481d, 0xbefa4fa4) ]); }, _doFinalize: function () { var hash = SHA512._doFinalize.call(this); hash.sigBytes -= 16; return hash; } }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA384('message'); * var hash = CryptoJS.SHA384(wordArray); */ C.SHA384 = SHA512._createHelper(SHA384); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA384(message, key); */ C.HmacSHA384 = SHA512._createHmacHelper(SHA384); }()); return CryptoJS.SHA384; })); },{"./core":48,"./sha512":77,"./x64-core":79}],77:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./x64-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./x64-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Hasher = C_lib.Hasher; var C_x64 = C.x64; var X64Word = C_x64.Word; var X64WordArray = C_x64.WordArray; var C_algo = C.algo; function X64Word_create() { return X64Word.create.apply(X64Word, arguments); } // Constants var K = [ X64Word_create(0x428a2f98, 0xd728ae22), X64Word_create(0x71374491, 0x23ef65cd), X64Word_create(0xb5c0fbcf, 0xec4d3b2f), X64Word_create(0xe9b5dba5, 0x8189dbbc), X64Word_create(0x3956c25b, 0xf348b538), X64Word_create(0x59f111f1, 0xb605d019), X64Word_create(0x923f82a4, 0xaf194f9b), X64Word_create(0xab1c5ed5, 0xda6d8118), X64Word_create(0xd807aa98, 0xa3030242), X64Word_create(0x12835b01, 0x45706fbe), X64Word_create(0x243185be, 0x4ee4b28c), X64Word_create(0x550c7dc3, 0xd5ffb4e2), X64Word_create(0x72be5d74, 0xf27b896f), X64Word_create(0x80deb1fe, 0x3b1696b1), X64Word_create(0x9bdc06a7, 0x25c71235), X64Word_create(0xc19bf174, 0xcf692694), X64Word_create(0xe49b69c1, 0x9ef14ad2), X64Word_create(0xefbe4786, 0x384f25e3), X64Word_create(0x0fc19dc6, 0x8b8cd5b5), X64Word_create(0x240ca1cc, 0x77ac9c65), X64Word_create(0x2de92c6f, 0x592b0275), X64Word_create(0x4a7484aa, 0x6ea6e483), X64Word_create(0x5cb0a9dc, 0xbd41fbd4), X64Word_create(0x76f988da, 0x831153b5), X64Word_create(0x983e5152, 0xee66dfab), X64Word_create(0xa831c66d, 0x2db43210), X64Word_create(0xb00327c8, 0x98fb213f), X64Word_create(0xbf597fc7, 0xbeef0ee4), X64Word_create(0xc6e00bf3, 0x3da88fc2), X64Word_create(0xd5a79147, 0x930aa725), X64Word_create(0x06ca6351, 0xe003826f), X64Word_create(0x14292967, 0x0a0e6e70), X64Word_create(0x27b70a85, 0x46d22ffc), X64Word_create(0x2e1b2138, 0x5c26c926), X64Word_create(0x4d2c6dfc, 0x5ac42aed), X64Word_create(0x53380d13, 0x9d95b3df), X64Word_create(0x650a7354, 0x8baf63de), X64Word_create(0x766a0abb, 0x3c77b2a8), X64Word_create(0x81c2c92e, 0x47edaee6), X64Word_create(0x92722c85, 0x1482353b), X64Word_create(0xa2bfe8a1, 0x4cf10364), X64Word_create(0xa81a664b, 0xbc423001), X64Word_create(0xc24b8b70, 0xd0f89791), X64Word_create(0xc76c51a3, 0x0654be30), X64Word_create(0xd192e819, 0xd6ef5218), X64Word_create(0xd6990624, 0x5565a910), X64Word_create(0xf40e3585, 0x5771202a), X64Word_create(0x106aa070, 0x32bbd1b8), X64Word_create(0x19a4c116, 0xb8d2d0c8), X64Word_create(0x1e376c08, 0x5141ab53), X64Word_create(0x2748774c, 0xdf8eeb99), X64Word_create(0x34b0bcb5, 0xe19b48a8), X64Word_create(0x391c0cb3, 0xc5c95a63), X64Word_create(0x4ed8aa4a, 0xe3418acb), X64Word_create(0x5b9cca4f, 0x7763e373), X64Word_create(0x682e6ff3, 0xd6b2b8a3), X64Word_create(0x748f82ee, 0x5defb2fc), X64Word_create(0x78a5636f, 0x43172f60), X64Word_create(0x84c87814, 0xa1f0ab72), X64Word_create(0x8cc70208, 0x1a6439ec), X64Word_create(0x90befffa, 0x23631e28), X64Word_create(0xa4506ceb, 0xde82bde9), X64Word_create(0xbef9a3f7, 0xb2c67915), X64Word_create(0xc67178f2, 0xe372532b), X64Word_create(0xca273ece, 0xea26619c), X64Word_create(0xd186b8c7, 0x21c0c207), X64Word_create(0xeada7dd6, 0xcde0eb1e), X64Word_create(0xf57d4f7f, 0xee6ed178), X64Word_create(0x06f067aa, 0x72176fba), X64Word_create(0x0a637dc5, 0xa2c898a6), X64Word_create(0x113f9804, 0xbef90dae), X64Word_create(0x1b710b35, 0x131c471b), X64Word_create(0x28db77f5, 0x23047d84), X64Word_create(0x32caab7b, 0x40c72493), X64Word_create(0x3c9ebe0a, 0x15c9bebc), X64Word_create(0x431d67c4, 0x9c100d4c), X64Word_create(0x4cc5d4be, 0xcb3e42b6), X64Word_create(0x597f299c, 0xfc657e2a), X64Word_create(0x5fcb6fab, 0x3ad6faec), X64Word_create(0x6c44198c, 0x4a475817) ]; // Reusable objects var W = []; (function () { for (var i = 0; i < 80; i++) { W[i] = X64Word_create(); } }()); /** * SHA-512 hash algorithm. */ var SHA512 = C_algo.SHA512 = Hasher.extend({ _doReset: function () { this._hash = new X64WordArray.init([ new X64Word.init(0x6a09e667, 0xf3bcc908), new X64Word.init(0xbb67ae85, 0x84caa73b), new X64Word.init(0x3c6ef372, 0xfe94f82b), new X64Word.init(0xa54ff53a, 0x5f1d36f1), new X64Word.init(0x510e527f, 0xade682d1), new X64Word.init(0x9b05688c, 0x2b3e6c1f), new X64Word.init(0x1f83d9ab, 0xfb41bd6b), new X64Word.init(0x5be0cd19, 0x137e2179) ]); }, _doProcessBlock: function (M, offset) { // Shortcuts var H = this._hash.words; var H0 = H[0]; var H1 = H[1]; var H2 = H[2]; var H3 = H[3]; var H4 = H[4]; var H5 = H[5]; var H6 = H[6]; var H7 = H[7]; var H0h = H0.high; var H0l = H0.low; var H1h = H1.high; var H1l = H1.low; var H2h = H2.high; var H2l = H2.low; var H3h = H3.high; var H3l = H3.low; var H4h = H4.high; var H4l = H4.low; var H5h = H5.high; var H5l = H5.low; var H6h = H6.high; var H6l = H6.low; var H7h = H7.high; var H7l = H7.low; // Working variables var ah = H0h; var al = H0l; var bh = H1h; var bl = H1l; var ch = H2h; var cl = H2l; var dh = H3h; var dl = H3l; var eh = H4h; var el = H4l; var fh = H5h; var fl = H5l; var gh = H6h; var gl = H6l; var hh = H7h; var hl = H7l; // Rounds for (var i = 0; i < 80; i++) { // Shortcut var Wi = W[i]; // Extend message if (i < 16) { var Wih = Wi.high = M[offset + i * 2] | 0; var Wil = Wi.low = M[offset + i * 2 + 1] | 0; } else { // Gamma0 var gamma0x = W[i - 15]; var gamma0xh = gamma0x.high; var gamma0xl = gamma0x.low; var gamma0h = ((gamma0xh >>> 1) | (gamma0xl << 31)) ^ ((gamma0xh >>> 8) | (gamma0xl << 24)) ^ (gamma0xh >>> 7); var gamma0l = ((gamma0xl >>> 1) | (gamma0xh << 31)) ^ ((gamma0xl >>> 8) | (gamma0xh << 24)) ^ ((gamma0xl >>> 7) | (gamma0xh << 25)); // Gamma1 var gamma1x = W[i - 2]; var gamma1xh = gamma1x.high; var gamma1xl = gamma1x.low; var gamma1h = ((gamma1xh >>> 19) | (gamma1xl << 13)) ^ ((gamma1xh << 3) | (gamma1xl >>> 29)) ^ (gamma1xh >>> 6); var gamma1l = ((gamma1xl >>> 19) | (gamma1xh << 13)) ^ ((gamma1xl << 3) | (gamma1xh >>> 29)) ^ ((gamma1xl >>> 6) | (gamma1xh << 26)); // W[i] = gamma0 + W[i - 7] + gamma1 + W[i - 16] var Wi7 = W[i - 7]; var Wi7h = Wi7.high; var Wi7l = Wi7.low; var Wi16 = W[i - 16]; var Wi16h = Wi16.high; var Wi16l = Wi16.low; var Wil = gamma0l + Wi7l; var Wih = gamma0h + Wi7h + ((Wil >>> 0) < (gamma0l >>> 0) ? 1 : 0); var Wil = Wil + gamma1l; var Wih = Wih + gamma1h + ((Wil >>> 0) < (gamma1l >>> 0) ? 1 : 0); var Wil = Wil + Wi16l; var Wih = Wih + Wi16h + ((Wil >>> 0) < (Wi16l >>> 0) ? 1 : 0); Wi.high = Wih; Wi.low = Wil; } var chh = (eh & fh) ^ (~eh & gh); var chl = (el & fl) ^ (~el & gl); var majh = (ah & bh) ^ (ah & ch) ^ (bh & ch); var majl = (al & bl) ^ (al & cl) ^ (bl & cl); var sigma0h = ((ah >>> 28) | (al << 4)) ^ ((ah << 30) | (al >>> 2)) ^ ((ah << 25) | (al >>> 7)); var sigma0l = ((al >>> 28) | (ah << 4)) ^ ((al << 30) | (ah >>> 2)) ^ ((al << 25) | (ah >>> 7)); var sigma1h = ((eh >>> 14) | (el << 18)) ^ ((eh >>> 18) | (el << 14)) ^ ((eh << 23) | (el >>> 9)); var sigma1l = ((el >>> 14) | (eh << 18)) ^ ((el >>> 18) | (eh << 14)) ^ ((el << 23) | (eh >>> 9)); // t1 = h + sigma1 + ch + K[i] + W[i] var Ki = K[i]; var Kih = Ki.high; var Kil = Ki.low; var t1l = hl + sigma1l; var t1h = hh + sigma1h + ((t1l >>> 0) < (hl >>> 0) ? 1 : 0); var t1l = t1l + chl; var t1h = t1h + chh + ((t1l >>> 0) < (chl >>> 0) ? 1 : 0); var t1l = t1l + Kil; var t1h = t1h + Kih + ((t1l >>> 0) < (Kil >>> 0) ? 1 : 0); var t1l = t1l + Wil; var t1h = t1h + Wih + ((t1l >>> 0) < (Wil >>> 0) ? 1 : 0); // t2 = sigma0 + maj var t2l = sigma0l + majl; var t2h = sigma0h + majh + ((t2l >>> 0) < (sigma0l >>> 0) ? 1 : 0); // Update working variables hh = gh; hl = gl; gh = fh; gl = fl; fh = eh; fl = el; el = (dl + t1l) | 0; eh = (dh + t1h + ((el >>> 0) < (dl >>> 0) ? 1 : 0)) | 0; dh = ch; dl = cl; ch = bh; cl = bl; bh = ah; bl = al; al = (t1l + t2l) | 0; ah = (t1h + t2h + ((al >>> 0) < (t1l >>> 0) ? 1 : 0)) | 0; } // Intermediate hash value H0l = H0.low = (H0l + al); H0.high = (H0h + ah + ((H0l >>> 0) < (al >>> 0) ? 1 : 0)); H1l = H1.low = (H1l + bl); H1.high = (H1h + bh + ((H1l >>> 0) < (bl >>> 0) ? 1 : 0)); H2l = H2.low = (H2l + cl); H2.high = (H2h + ch + ((H2l >>> 0) < (cl >>> 0) ? 1 : 0)); H3l = H3.low = (H3l + dl); H3.high = (H3h + dh + ((H3l >>> 0) < (dl >>> 0) ? 1 : 0)); H4l = H4.low = (H4l + el); H4.high = (H4h + eh + ((H4l >>> 0) < (el >>> 0) ? 1 : 0)); H5l = H5.low = (H5l + fl); H5.high = (H5h + fh + ((H5l >>> 0) < (fl >>> 0) ? 1 : 0)); H6l = H6.low = (H6l + gl); H6.high = (H6h + gh + ((H6l >>> 0) < (gl >>> 0) ? 1 : 0)); H7l = H7.low = (H7l + hl); H7.high = (H7h + hh + ((H7l >>> 0) < (hl >>> 0) ? 1 : 0)); }, _doFinalize: function () { // Shortcuts var data = this._data; var dataWords = data.words; var nBitsTotal = this._nDataBytes * 8; var nBitsLeft = data.sigBytes * 8; // Add padding dataWords[nBitsLeft >>> 5] |= 0x80 << (24 - nBitsLeft % 32); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 30] = Math.floor(nBitsTotal / 0x100000000); dataWords[(((nBitsLeft + 128) >>> 10) << 5) + 31] = nBitsTotal; data.sigBytes = dataWords.length * 4; // Hash final blocks this._process(); // Convert hash to 32-bit word array before returning var hash = this._hash.toX32(); // Return final computed hash return hash; }, clone: function () { var clone = Hasher.clone.call(this); clone._hash = this._hash.clone(); return clone; }, blockSize: 1024/32 }); /** * Shortcut function to the hasher's object interface. * * @param {WordArray|string} message The message to hash. * * @return {WordArray} The hash. * * @static * * @example * * var hash = CryptoJS.SHA512('message'); * var hash = CryptoJS.SHA512(wordArray); */ C.SHA512 = Hasher._createHelper(SHA512); /** * Shortcut function to the HMAC's object interface. * * @param {WordArray|string} message The message to hash. * @param {WordArray|string} key The secret key. * * @return {WordArray} The HMAC. * * @static * * @example * * var hmac = CryptoJS.HmacSHA512(message, key); */ C.HmacSHA512 = Hasher._createHmacHelper(SHA512); }()); return CryptoJS.SHA512; })); },{"./core":48,"./x64-core":79}],78:[function(_dereq_,module,exports){ ;(function (root, factory, undef) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core"), _dereq_("./enc-base64"), _dereq_("./md5"), _dereq_("./evpkdf"), _dereq_("./cipher-core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core", "./enc-base64", "./md5", "./evpkdf", "./cipher-core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function () { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var WordArray = C_lib.WordArray; var BlockCipher = C_lib.BlockCipher; var C_algo = C.algo; // Permuted Choice 1 constants var PC1 = [ 57, 49, 41, 33, 25, 17, 9, 1, 58, 50, 42, 34, 26, 18, 10, 2, 59, 51, 43, 35, 27, 19, 11, 3, 60, 52, 44, 36, 63, 55, 47, 39, 31, 23, 15, 7, 62, 54, 46, 38, 30, 22, 14, 6, 61, 53, 45, 37, 29, 21, 13, 5, 28, 20, 12, 4 ]; // Permuted Choice 2 constants var PC2 = [ 14, 17, 11, 24, 1, 5, 3, 28, 15, 6, 21, 10, 23, 19, 12, 4, 26, 8, 16, 7, 27, 20, 13, 2, 41, 52, 31, 37, 47, 55, 30, 40, 51, 45, 33, 48, 44, 49, 39, 56, 34, 53, 46, 42, 50, 36, 29, 32 ]; // Cumulative bit shift constants var BIT_SHIFTS = [1, 2, 4, 6, 8, 10, 12, 14, 15, 17, 19, 21, 23, 25, 27, 28]; // SBOXes and round permutation constants var SBOX_P = [ { 0x0: 0x808200, 0x10000000: 0x8000, 0x20000000: 0x808002, 0x30000000: 0x2, 0x40000000: 0x200, 0x50000000: 0x808202, 0x60000000: 0x800202, 0x70000000: 0x800000, 0x80000000: 0x202, 0x90000000: 0x800200, 0xa0000000: 0x8200, 0xb0000000: 0x808000, 0xc0000000: 0x8002, 0xd0000000: 0x800002, 0xe0000000: 0x0, 0xf0000000: 0x8202, 0x8000000: 0x0, 0x18000000: 0x808202, 0x28000000: 0x8202, 0x38000000: 0x8000, 0x48000000: 0x808200, 0x58000000: 0x200, 0x68000000: 0x808002, 0x78000000: 0x2, 0x88000000: 0x800200, 0x98000000: 0x8200, 0xa8000000: 0x808000, 0xb8000000: 0x800202, 0xc8000000: 0x800002, 0xd8000000: 0x8002, 0xe8000000: 0x202, 0xf8000000: 0x800000, 0x1: 0x8000, 0x10000001: 0x2, 0x20000001: 0x808200, 0x30000001: 0x800000, 0x40000001: 0x808002, 0x50000001: 0x8200, 0x60000001: 0x200, 0x70000001: 0x800202, 0x80000001: 0x808202, 0x90000001: 0x808000, 0xa0000001: 0x800002, 0xb0000001: 0x8202, 0xc0000001: 0x202, 0xd0000001: 0x800200, 0xe0000001: 0x8002, 0xf0000001: 0x0, 0x8000001: 0x808202, 0x18000001: 0x808000, 0x28000001: 0x800000, 0x38000001: 0x200, 0x48000001: 0x8000, 0x58000001: 0x800002, 0x68000001: 0x2, 0x78000001: 0x8202, 0x88000001: 0x8002, 0x98000001: 0x800202, 0xa8000001: 0x202, 0xb8000001: 0x808200, 0xc8000001: 0x800200, 0xd8000001: 0x0, 0xe8000001: 0x8200, 0xf8000001: 0x808002 }, { 0x0: 0x40084010, 0x1000000: 0x4000, 0x2000000: 0x80000, 0x3000000: 0x40080010, 0x4000000: 0x40000010, 0x5000000: 0x40084000, 0x6000000: 0x40004000, 0x7000000: 0x10, 0x8000000: 0x84000, 0x9000000: 0x40004010, 0xa000000: 0x40000000, 0xb000000: 0x84010, 0xc000000: 0x80010, 0xd000000: 0x0, 0xe000000: 0x4010, 0xf000000: 0x40080000, 0x800000: 0x40004000, 0x1800000: 0x84010, 0x2800000: 0x10, 0x3800000: 0x40004010, 0x4800000: 0x40084010, 0x5800000: 0x40000000, 0x6800000: 0x80000, 0x7800000: 0x40080010, 0x8800000: 0x80010, 0x9800000: 0x0, 0xa800000: 0x4000, 0xb800000: 0x40080000, 0xc800000: 0x40000010, 0xd800000: 0x84000, 0xe800000: 0x40084000, 0xf800000: 0x4010, 0x10000000: 0x0, 0x11000000: 0x40080010, 0x12000000: 0x40004010, 0x13000000: 0x40084000, 0x14000000: 0x40080000, 0x15000000: 0x10, 0x16000000: 0x84010, 0x17000000: 0x4000, 0x18000000: 0x4010, 0x19000000: 0x80000, 0x1a000000: 0x80010, 0x1b000000: 0x40000010, 0x1c000000: 0x84000, 0x1d000000: 0x40004000, 0x1e000000: 0x40000000, 0x1f000000: 0x40084010, 0x10800000: 0x84010, 0x11800000: 0x80000, 0x12800000: 0x40080000, 0x13800000: 0x4000, 0x14800000: 0x40004000, 0x15800000: 0x40084010, 0x16800000: 0x10, 0x17800000: 0x40000000, 0x18800000: 0x40084000, 0x19800000: 0x40000010, 0x1a800000: 0x40004010, 0x1b800000: 0x80010, 0x1c800000: 0x0, 0x1d800000: 0x4010, 0x1e800000: 0x40080010, 0x1f800000: 0x84000 }, { 0x0: 0x104, 0x100000: 0x0, 0x200000: 0x4000100, 0x300000: 0x10104, 0x400000: 0x10004, 0x500000: 0x4000004, 0x600000: 0x4010104, 0x700000: 0x4010000, 0x800000: 0x4000000, 0x900000: 0x4010100, 0xa00000: 0x10100, 0xb00000: 0x4010004, 0xc00000: 0x4000104, 0xd00000: 0x10000, 0xe00000: 0x4, 0xf00000: 0x100, 0x80000: 0x4010100, 0x180000: 0x4010004, 0x280000: 0x0, 0x380000: 0x4000100, 0x480000: 0x4000004, 0x580000: 0x10000, 0x680000: 0x10004, 0x780000: 0x104, 0x880000: 0x4, 0x980000: 0x100, 0xa80000: 0x4010000, 0xb80000: 0x10104, 0xc80000: 0x10100, 0xd80000: 0x4000104, 0xe80000: 0x4010104, 0xf80000: 0x4000000, 0x1000000: 0x4010100, 0x1100000: 0x10004, 0x1200000: 0x10000, 0x1300000: 0x4000100, 0x1400000: 0x100, 0x1500000: 0x4010104, 0x1600000: 0x4000004, 0x1700000: 0x0, 0x1800000: 0x4000104, 0x1900000: 0x4000000, 0x1a00000: 0x4, 0x1b00000: 0x10100, 0x1c00000: 0x4010000, 0x1d00000: 0x104, 0x1e00000: 0x10104, 0x1f00000: 0x4010004, 0x1080000: 0x4000000, 0x1180000: 0x104, 0x1280000: 0x4010100, 0x1380000: 0x0, 0x1480000: 0x10004, 0x1580000: 0x4000100, 0x1680000: 0x100, 0x1780000: 0x4010004, 0x1880000: 0x10000, 0x1980000: 0x4010104, 0x1a80000: 0x10104, 0x1b80000: 0x4000004, 0x1c80000: 0x4000104, 0x1d80000: 0x4010000, 0x1e80000: 0x4, 0x1f80000: 0x10100 }, { 0x0: 0x80401000, 0x10000: 0x80001040, 0x20000: 0x401040, 0x30000: 0x80400000, 0x40000: 0x0, 0x50000: 0x401000, 0x60000: 0x80000040, 0x70000: 0x400040, 0x80000: 0x80000000, 0x90000: 0x400000, 0xa0000: 0x40, 0xb0000: 0x80001000, 0xc0000: 0x80400040, 0xd0000: 0x1040, 0xe0000: 0x1000, 0xf0000: 0x80401040, 0x8000: 0x80001040, 0x18000: 0x40, 0x28000: 0x80400040, 0x38000: 0x80001000, 0x48000: 0x401000, 0x58000: 0x80401040, 0x68000: 0x0, 0x78000: 0x80400000, 0x88000: 0x1000, 0x98000: 0x80401000, 0xa8000: 0x400000, 0xb8000: 0x1040, 0xc8000: 0x80000000, 0xd8000: 0x400040, 0xe8000: 0x401040, 0xf8000: 0x80000040, 0x100000: 0x400040, 0x110000: 0x401000, 0x120000: 0x80000040, 0x130000: 0x0, 0x140000: 0x1040, 0x150000: 0x80400040, 0x160000: 0x80401000, 0x170000: 0x80001040, 0x180000: 0x80401040, 0x190000: 0x80000000, 0x1a0000: 0x80400000, 0x1b0000: 0x401040, 0x1c0000: 0x80001000, 0x1d0000: 0x400000, 0x1e0000: 0x40, 0x1f0000: 0x1000, 0x108000: 0x80400000, 0x118000: 0x80401040, 0x128000: 0x0, 0x138000: 0x401000, 0x148000: 0x400040, 0x158000: 0x80000000, 0x168000: 0x80001040, 0x178000: 0x40, 0x188000: 0x80000040, 0x198000: 0x1000, 0x1a8000: 0x80001000, 0x1b8000: 0x80400040, 0x1c8000: 0x1040, 0x1d8000: 0x80401000, 0x1e8000: 0x400000, 0x1f8000: 0x401040 }, { 0x0: 0x80, 0x1000: 0x1040000, 0x2000: 0x40000, 0x3000: 0x20000000, 0x4000: 0x20040080, 0x5000: 0x1000080, 0x6000: 0x21000080, 0x7000: 0x40080, 0x8000: 0x1000000, 0x9000: 0x20040000, 0xa000: 0x20000080, 0xb000: 0x21040080, 0xc000: 0x21040000, 0xd000: 0x0, 0xe000: 0x1040080, 0xf000: 0x21000000, 0x800: 0x1040080, 0x1800: 0x21000080, 0x2800: 0x80, 0x3800: 0x1040000, 0x4800: 0x40000, 0x5800: 0x20040080, 0x6800: 0x21040000, 0x7800: 0x20000000, 0x8800: 0x20040000, 0x9800: 0x0, 0xa800: 0x21040080, 0xb800: 0x1000080, 0xc800: 0x20000080, 0xd800: 0x21000000, 0xe800: 0x1000000, 0xf800: 0x40080, 0x10000: 0x40000, 0x11000: 0x80, 0x12000: 0x20000000, 0x13000: 0x21000080, 0x14000: 0x1000080, 0x15000: 0x21040000, 0x16000: 0x20040080, 0x17000: 0x1000000, 0x18000: 0x21040080, 0x19000: 0x21000000, 0x1a000: 0x1040000, 0x1b000: 0x20040000, 0x1c000: 0x40080, 0x1d000: 0x20000080, 0x1e000: 0x0, 0x1f000: 0x1040080, 0x10800: 0x21000080, 0x11800: 0x1000000, 0x12800: 0x1040000, 0x13800: 0x20040080, 0x14800: 0x20000000, 0x15800: 0x1040080, 0x16800: 0x80, 0x17800: 0x21040000, 0x18800: 0x40080, 0x19800: 0x21040080, 0x1a800: 0x0, 0x1b800: 0x21000000, 0x1c800: 0x1000080, 0x1d800: 0x40000, 0x1e800: 0x20040000, 0x1f800: 0x20000080 }, { 0x0: 0x10000008, 0x100: 0x2000, 0x200: 0x10200000, 0x300: 0x10202008, 0x400: 0x10002000, 0x500: 0x200000, 0x600: 0x200008, 0x700: 0x10000000, 0x800: 0x0, 0x900: 0x10002008, 0xa00: 0x202000, 0xb00: 0x8, 0xc00: 0x10200008, 0xd00: 0x202008, 0xe00: 0x2008, 0xf00: 0x10202000, 0x80: 0x10200000, 0x180: 0x10202008, 0x280: 0x8, 0x380: 0x200000, 0x480: 0x202008, 0x580: 0x10000008, 0x680: 0x10002000, 0x780: 0x2008, 0x880: 0x200008, 0x980: 0x2000, 0xa80: 0x10002008, 0xb80: 0x10200008, 0xc80: 0x0, 0xd80: 0x10202000, 0xe80: 0x202000, 0xf80: 0x10000000, 0x1000: 0x10002000, 0x1100: 0x10200008, 0x1200: 0x10202008, 0x1300: 0x2008, 0x1400: 0x200000, 0x1500: 0x10000000, 0x1600: 0x10000008, 0x1700: 0x202000, 0x1800: 0x202008, 0x1900: 0x0, 0x1a00: 0x8, 0x1b00: 0x10200000, 0x1c00: 0x2000, 0x1d00: 0x10002008, 0x1e00: 0x10202000, 0x1f00: 0x200008, 0x1080: 0x8, 0x1180: 0x202000, 0x1280: 0x200000, 0x1380: 0x10000008, 0x1480: 0x10002000, 0x1580: 0x2008, 0x1680: 0x10202008, 0x1780: 0x10200000, 0x1880: 0x10202000, 0x1980: 0x10200008, 0x1a80: 0x2000, 0x1b80: 0x202008, 0x1c80: 0x200008, 0x1d80: 0x0, 0x1e80: 0x10000000, 0x1f80: 0x10002008 }, { 0x0: 0x100000, 0x10: 0x2000401, 0x20: 0x400, 0x30: 0x100401, 0x40: 0x2100401, 0x50: 0x0, 0x60: 0x1, 0x70: 0x2100001, 0x80: 0x2000400, 0x90: 0x100001, 0xa0: 0x2000001, 0xb0: 0x2100400, 0xc0: 0x2100000, 0xd0: 0x401, 0xe0: 0x100400, 0xf0: 0x2000000, 0x8: 0x2100001, 0x18: 0x0, 0x28: 0x2000401, 0x38: 0x2100400, 0x48: 0x100000, 0x58: 0x2000001, 0x68: 0x2000000, 0x78: 0x401, 0x88: 0x100401, 0x98: 0x2000400, 0xa8: 0x2100000, 0xb8: 0x100001, 0xc8: 0x400, 0xd8: 0x2100401, 0xe8: 0x1, 0xf8: 0x100400, 0x100: 0x2000000, 0x110: 0x100000, 0x120: 0x2000401, 0x130: 0x2100001, 0x140: 0x100001, 0x150: 0x2000400, 0x160: 0x2100400, 0x170: 0x100401, 0x180: 0x401, 0x190: 0x2100401, 0x1a0: 0x100400, 0x1b0: 0x1, 0x1c0: 0x0, 0x1d0: 0x2100000, 0x1e0: 0x2000001, 0x1f0: 0x400, 0x108: 0x100400, 0x118: 0x2000401, 0x128: 0x2100001, 0x138: 0x1, 0x148: 0x2000000, 0x158: 0x100000, 0x168: 0x401, 0x178: 0x2100400, 0x188: 0x2000001, 0x198: 0x2100000, 0x1a8: 0x0, 0x1b8: 0x2100401, 0x1c8: 0x100401, 0x1d8: 0x400, 0x1e8: 0x2000400, 0x1f8: 0x100001 }, { 0x0: 0x8000820, 0x1: 0x20000, 0x2: 0x8000000, 0x3: 0x20, 0x4: 0x20020, 0x5: 0x8020820, 0x6: 0x8020800, 0x7: 0x800, 0x8: 0x8020000, 0x9: 0x8000800, 0xa: 0x20800, 0xb: 0x8020020, 0xc: 0x820, 0xd: 0x0, 0xe: 0x8000020, 0xf: 0x20820, 0x80000000: 0x800, 0x80000001: 0x8020820, 0x80000002: 0x8000820, 0x80000003: 0x8000000, 0x80000004: 0x8020000, 0x80000005: 0x20800, 0x80000006: 0x20820, 0x80000007: 0x20, 0x80000008: 0x8000020, 0x80000009: 0x820, 0x8000000a: 0x20020, 0x8000000b: 0x8020800, 0x8000000c: 0x0, 0x8000000d: 0x8020020, 0x8000000e: 0x8000800, 0x8000000f: 0x20000, 0x10: 0x20820, 0x11: 0x8020800, 0x12: 0x20, 0x13: 0x800, 0x14: 0x8000800, 0x15: 0x8000020, 0x16: 0x8020020, 0x17: 0x20000, 0x18: 0x0, 0x19: 0x20020, 0x1a: 0x8020000, 0x1b: 0x8000820, 0x1c: 0x8020820, 0x1d: 0x20800, 0x1e: 0x820, 0x1f: 0x8000000, 0x80000010: 0x20000, 0x80000011: 0x800, 0x80000012: 0x8020020, 0x80000013: 0x20820, 0x80000014: 0x20, 0x80000015: 0x8020000, 0x80000016: 0x8000000, 0x80000017: 0x8000820, 0x80000018: 0x8020820, 0x80000019: 0x8000020, 0x8000001a: 0x8000800, 0x8000001b: 0x0, 0x8000001c: 0x20800, 0x8000001d: 0x820, 0x8000001e: 0x20020, 0x8000001f: 0x8020800 } ]; // Masks that select the SBOX input var SBOX_MASK = [ 0xf8000001, 0x1f800000, 0x01f80000, 0x001f8000, 0x0001f800, 0x00001f80, 0x000001f8, 0x8000001f ]; /** * DES block cipher algorithm. */ var DES = C_algo.DES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Select 56 bits according to PC1 var keyBits = []; for (var i = 0; i < 56; i++) { var keyBitPos = PC1[i] - 1; keyBits[i] = (keyWords[keyBitPos >>> 5] >>> (31 - keyBitPos % 32)) & 1; } // Assemble 16 subkeys var subKeys = this._subKeys = []; for (var nSubKey = 0; nSubKey < 16; nSubKey++) { // Create subkey var subKey = subKeys[nSubKey] = []; // Shortcut var bitShift = BIT_SHIFTS[nSubKey]; // Select 48 bits according to PC2 for (var i = 0; i < 24; i++) { // Select from the left 28 key bits subKey[(i / 6) | 0] |= keyBits[((PC2[i] - 1) + bitShift) % 28] << (31 - i % 6); // Select from the right 28 key bits subKey[4 + ((i / 6) | 0)] |= keyBits[28 + (((PC2[i + 24] - 1) + bitShift) % 28)] << (31 - i % 6); } // Since each subkey is applied to an expanded 32-bit input, // the subkey can be broken into 8 values scaled to 32-bits, // which allows the key to be used without expansion subKey[0] = (subKey[0] << 1) | (subKey[0] >>> 31); for (var i = 1; i < 7; i++) { subKey[i] = subKey[i] >>> ((i - 1) * 4 + 3); } subKey[7] = (subKey[7] << 5) | (subKey[7] >>> 27); } // Compute inverse subkeys var invSubKeys = this._invSubKeys = []; for (var i = 0; i < 16; i++) { invSubKeys[i] = subKeys[15 - i]; } }, encryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._subKeys); }, decryptBlock: function (M, offset) { this._doCryptBlock(M, offset, this._invSubKeys); }, _doCryptBlock: function (M, offset, subKeys) { // Get input this._lBlock = M[offset]; this._rBlock = M[offset + 1]; // Initial permutation exchangeLR.call(this, 4, 0x0f0f0f0f); exchangeLR.call(this, 16, 0x0000ffff); exchangeRL.call(this, 2, 0x33333333); exchangeRL.call(this, 8, 0x00ff00ff); exchangeLR.call(this, 1, 0x55555555); // Rounds for (var round = 0; round < 16; round++) { // Shortcuts var subKey = subKeys[round]; var lBlock = this._lBlock; var rBlock = this._rBlock; // Feistel function var f = 0; for (var i = 0; i < 8; i++) { f |= SBOX_P[i][((rBlock ^ subKey[i]) & SBOX_MASK[i]) >>> 0]; } this._lBlock = rBlock; this._rBlock = lBlock ^ f; } // Undo swap from last round var t = this._lBlock; this._lBlock = this._rBlock; this._rBlock = t; // Final permutation exchangeLR.call(this, 1, 0x55555555); exchangeRL.call(this, 8, 0x00ff00ff); exchangeRL.call(this, 2, 0x33333333); exchangeLR.call(this, 16, 0x0000ffff); exchangeLR.call(this, 4, 0x0f0f0f0f); // Set output M[offset] = this._lBlock; M[offset + 1] = this._rBlock; }, keySize: 64/32, ivSize: 64/32, blockSize: 64/32 }); // Swap bits across the left and right words function exchangeLR(offset, mask) { var t = ((this._lBlock >>> offset) ^ this._rBlock) & mask; this._rBlock ^= t; this._lBlock ^= t << offset; } function exchangeRL(offset, mask) { var t = ((this._rBlock >>> offset) ^ this._lBlock) & mask; this._lBlock ^= t; this._rBlock ^= t << offset; } /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.DES.encrypt(message, key, cfg); * var plaintext = CryptoJS.DES.decrypt(ciphertext, key, cfg); */ C.DES = BlockCipher._createHelper(DES); /** * Triple-DES block cipher algorithm. */ var TripleDES = C_algo.TripleDES = BlockCipher.extend({ _doReset: function () { // Shortcuts var key = this._key; var keyWords = key.words; // Create DES instances this._des1 = DES.createEncryptor(WordArray.create(keyWords.slice(0, 2))); this._des2 = DES.createEncryptor(WordArray.create(keyWords.slice(2, 4))); this._des3 = DES.createEncryptor(WordArray.create(keyWords.slice(4, 6))); }, encryptBlock: function (M, offset) { this._des1.encryptBlock(M, offset); this._des2.decryptBlock(M, offset); this._des3.encryptBlock(M, offset); }, decryptBlock: function (M, offset) { this._des3.decryptBlock(M, offset); this._des2.encryptBlock(M, offset); this._des1.decryptBlock(M, offset); }, keySize: 192/32, ivSize: 64/32, blockSize: 64/32 }); /** * Shortcut functions to the cipher's object interface. * * @example * * var ciphertext = CryptoJS.TripleDES.encrypt(message, key, cfg); * var plaintext = CryptoJS.TripleDES.decrypt(ciphertext, key, cfg); */ C.TripleDES = BlockCipher._createHelper(TripleDES); }()); return CryptoJS.TripleDES; })); },{"./cipher-core":47,"./core":48,"./enc-base64":49,"./evpkdf":51,"./md5":56}],79:[function(_dereq_,module,exports){ ;(function (root, factory) { if (typeof exports === "object") { // CommonJS module.exports = exports = factory(_dereq_("./core")); } else if (typeof define === "function" && define.amd) { // AMD define(["./core"], factory); } else { // Global (browser) factory(root.CryptoJS); } }(this, function (CryptoJS) { (function (undefined) { // Shortcuts var C = CryptoJS; var C_lib = C.lib; var Base = C_lib.Base; var X32WordArray = C_lib.WordArray; /** * x64 namespace. */ var C_x64 = C.x64 = {}; /** * A 64-bit word. */ var X64Word = C_x64.Word = Base.extend({ /** * Initializes a newly created 64-bit word. * * @param {number} high The high 32 bits. * @param {number} low The low 32 bits. * * @example * * var x64Word = CryptoJS.x64.Word.create(0x00010203, 0x04050607); */ init: function (high, low) { this.high = high; this.low = low; } /** * Bitwise NOTs this word. * * @return {X64Word} A new x64-Word object after negating. * * @example * * var negated = x64Word.not(); */ // not: function () { // var high = ~this.high; // var low = ~this.low; // return X64Word.create(high, low); // }, /** * Bitwise ANDs this word with the passed word. * * @param {X64Word} word The x64-Word to AND with this word. * * @return {X64Word} A new x64-Word object after ANDing. * * @example * * var anded = x64Word.and(anotherX64Word); */ // and: function (word) { // var high = this.high & word.high; // var low = this.low & word.low; // return X64Word.create(high, low); // }, /** * Bitwise ORs this word with the passed word. * * @param {X64Word} word The x64-Word to OR with this word. * * @return {X64Word} A new x64-Word object after ORing. * * @example * * var ored = x64Word.or(anotherX64Word); */ // or: function (word) { // var high = this.high | word.high; // var low = this.low | word.low; // return X64Word.create(high, low); // }, /** * Bitwise XORs this word with the passed word. * * @param {X64Word} word The x64-Word to XOR with this word. * * @return {X64Word} A new x64-Word object after XORing. * * @example * * var xored = x64Word.xor(anotherX64Word); */ // xor: function (word) { // var high = this.high ^ word.high; // var low = this.low ^ word.low; // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the left. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftL(25); */ // shiftL: function (n) { // if (n < 32) { // var high = (this.high << n) | (this.low >>> (32 - n)); // var low = this.low << n; // } else { // var high = this.low << (n - 32); // var low = 0; // } // return X64Word.create(high, low); // }, /** * Shifts this word n bits to the right. * * @param {number} n The number of bits to shift. * * @return {X64Word} A new x64-Word object after shifting. * * @example * * var shifted = x64Word.shiftR(7); */ // shiftR: function (n) { // if (n < 32) { // var low = (this.low >>> n) | (this.high << (32 - n)); // var high = this.high >>> n; // } else { // var low = this.high >>> (n - 32); // var high = 0; // } // return X64Word.create(high, low); // }, /** * Rotates this word n bits to the left. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotL(25); */ // rotL: function (n) { // return this.shiftL(n).or(this.shiftR(64 - n)); // }, /** * Rotates this word n bits to the right. * * @param {number} n The number of bits to rotate. * * @return {X64Word} A new x64-Word object after rotating. * * @example * * var rotated = x64Word.rotR(7); */ // rotR: function (n) { // return this.shiftR(n).or(this.shiftL(64 - n)); // }, /** * Adds this word with the passed word. * * @param {X64Word} word The x64-Word to add with this word. * * @return {X64Word} A new x64-Word object after adding. * * @example * * var added = x64Word.add(anotherX64Word); */ // add: function (word) { // var low = (this.low + word.low) | 0; // var carry = (low >>> 0) < (this.low >>> 0) ? 1 : 0; // var high = (this.high + word.high + carry) | 0; // return X64Word.create(high, low); // } }); /** * An array of 64-bit words. * * @property {Array} words The array of CryptoJS.x64.Word objects. * @property {number} sigBytes The number of significant bytes in this word array. */ var X64WordArray = C_x64.WordArray = Base.extend({ /** * Initializes a newly created word array. * * @param {Array} words (Optional) An array of CryptoJS.x64.Word objects. * @param {number} sigBytes (Optional) The number of significant bytes in the words. * * @example * * var wordArray = CryptoJS.x64.WordArray.create(); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ]); * * var wordArray = CryptoJS.x64.WordArray.create([ * CryptoJS.x64.Word.create(0x00010203, 0x04050607), * CryptoJS.x64.Word.create(0x18191a1b, 0x1c1d1e1f) * ], 10); */ init: function (words, sigBytes) { words = this.words = words || []; if (sigBytes != undefined) { this.sigBytes = sigBytes; } else { this.sigBytes = words.length * 8; } }, /** * Converts this 64-bit word array to a 32-bit word array. * * @return {CryptoJS.lib.WordArray} This word array's data as a 32-bit word array. * * @example * * var x32WordArray = x64WordArray.toX32(); */ toX32: function () { // Shortcuts var x64Words = this.words; var x64WordsLength = x64Words.length; // Convert var x32Words = []; for (var i = 0; i < x64WordsLength; i++) { var x64Word = x64Words[i]; x32Words.push(x64Word.high); x32Words.push(x64Word.low); } return X32WordArray.create(x32Words, this.sigBytes); }, /** * Creates a copy of this word array. * * @return {X64WordArray} The clone. * * @example * * var clone = x64WordArray.clone(); */ clone: function () { var clone = Base.clone.call(this); // Clone "words" array var words = clone.words = this.words.slice(0); // Clone each X64Word object var wordsLength = words.length; for (var i = 0; i < wordsLength; i++) { words[i] = words[i].clone(); } return clone; } }); }()); return CryptoJS; })); },{"./core":48}],80:[function(_dereq_,module,exports){ // Some code originally from async_storage.js in // [Gaia](https://github.com/mozilla-b2g/gaia). (function() { 'use strict'; // Originally found in https://github.com/mozilla-b2g/gaia/blob/e8f624e4cc9ea945727278039b3bc9bcb9f8667a/shared/js/async_storage.js // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; // Initialize IndexedDB; fall back to vendor-prefixed versions if needed. var indexedDB = indexedDB || this.indexedDB || this.webkitIndexedDB || this.mozIndexedDB || this.OIndexedDB || this.msIndexedDB; // If IndexedDB isn't available, we get outta here! if (!indexedDB) { return; } var DETECT_BLOB_SUPPORT_STORE = 'local-forage-detect-blob-support'; var supportsBlobs; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (e) { if (e.name !== 'TypeError') { throw e; } var BlobBuilder = window.BlobBuilder || window.MSBlobBuilder || window.MozBlobBuilder || window.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Transform a binary string to an array buffer, because otherwise // weird stuff happens when you try to work with the binary string directly. // It is known. // From http://stackoverflow.com/questions/14967647/ (continues on next line) // encode-decode-image-with-base64-breaks-image (2013-04-21) function _binStringToArrayBuffer(bin) { var length = bin.length; var buf = new ArrayBuffer(length); var arr = new Uint8Array(buf); for (var i = 0; i < length; i++) { arr[i] = bin.charCodeAt(i); } return buf; } // Fetch a blob using ajax. This reveals bugs in Chrome < 43. // For details on all this junk: // https://github.com/nolanlawson/state-of-binary-data-in-the-browser#readme function _blobAjax(url) { return new Promise(function(resolve, reject) { var xhr = new XMLHttpRequest(); xhr.open('GET', url); xhr.withCredentials = true; xhr.responseType = 'arraybuffer'; xhr.onreadystatechange = function() { if (xhr.readyState !== 4) { return; } if (xhr.status === 200) { return resolve({ response: xhr.response, type: xhr.getResponseHeader('Content-Type') }); } reject({status: xhr.status, response: xhr.response}); }; xhr.send(); }); } // // Detect blob support. Chrome didn't support it until version 38. // In version 37 they had a broken version where PNGs (and possibly // other binary types) aren't stored correctly, because when you fetch // them, the content type is always null. // // Furthermore, they have some outstanding bugs where blobs occasionally // are read by FileReader as null, or by ajax as 404s. // // Sadly we use the 404 bug to detect the FileReader bug, so if they // get fixed independently and released in different versions of Chrome, // then the bug could come back. So it's worthwhile to watch these issues: // 404 bug: https://code.google.com/p/chromium/issues/detail?id=447916 // FileReader bug: https://code.google.com/p/chromium/issues/detail?id=447836 // function _checkBlobSupportWithoutCaching(idb) { return new Promise(function(resolve, reject) { var blob = _createBlob([''], {type: 'image/png'}); var txn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); txn.objectStore(DETECT_BLOB_SUPPORT_STORE).put(blob, 'key'); txn.oncomplete = function() { // have to do it in a separate transaction, else the correct // content type is always returned var blobTxn = idb.transaction([DETECT_BLOB_SUPPORT_STORE], 'readwrite'); var getBlobReq = blobTxn.objectStore( DETECT_BLOB_SUPPORT_STORE).get('key'); getBlobReq.onerror = reject; getBlobReq.onsuccess = function(e) { var storedBlob = e.target.result; var url = URL.createObjectURL(storedBlob); _blobAjax(url).then(function(res) { resolve(!!(res && res.type === 'image/png')); }, function() { resolve(false); }).then(function() { URL.revokeObjectURL(url); }); }; }; })['catch'](function() { return false; // error, so assume unsupported }); } function _checkBlobSupport(idb) { if (typeof supportsBlobs === 'boolean') { return Promise.resolve(supportsBlobs); } return _checkBlobSupportWithoutCaching(idb).then(function(value) { supportsBlobs = value; return supportsBlobs; }); } // encode a blob for indexeddb engines that don't support blobs function _encodeBlob(blob) { return new Promise(function(resolve, reject) { var reader = new FileReader(); reader.onerror = reject; reader.onloadend = function(e) { var base64 = btoa(e.target.result || ''); resolve({ __local_forage_encoded_blob: true, data: base64, type: blob.type }); }; reader.readAsBinaryString(blob); }); } // decode an encoded blob function _decodeBlob(encodedBlob) { var arrayBuff = _binStringToArrayBuffer(atob(encodedBlob.data)); return _createBlob([arrayBuff], { type: encodedBlob.type}); } // is this one of our fancy encoded blobs? function _isEncodedBlob(value) { return value && value.__local_forage_encoded_blob; } // Open the IndexedDB database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } return new Promise(function(resolve, reject) { var openreq = indexedDB.open(dbInfo.name, dbInfo.version); openreq.onerror = function() { reject(openreq.error); }; openreq.onupgradeneeded = function(e) { // First time setup: create an empty object store openreq.result.createObjectStore(dbInfo.storeName); if (e.oldVersion <= 1) { // added when support for blob shims was added openreq.result.createObjectStore(DETECT_BLOB_SUPPORT_STORE); } }; openreq.onsuccess = function() { dbInfo.db = openreq.result; self._dbInfo = dbInfo; resolve(); }; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.get(key); req.onsuccess = function() { var value = req.result; if (value === undefined) { value = null; } if (_isEncodedBlob(value)) { value = _decodeBlob(value); } resolve(value); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Iterate over all items stored in database. function iterate(iterator, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.openCursor(); var iterationNumber = 1; req.onsuccess = function() { var cursor = req.result; if (cursor) { var value = cursor.value; if (_isEncodedBlob(value)) { value = _decodeBlob(value); } var result = iterator(value, cursor.key, iterationNumber++); if (result !== void(0)) { resolve(result); } else { cursor['continue'](); } } else { resolve(); } }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { var dbInfo; self.ready().then(function() { dbInfo = self._dbInfo; return _checkBlobSupport(dbInfo.db); }).then(function(blobSupport) { if (!blobSupport && value instanceof Blob) { return _encodeBlob(value); } return value; }).then(function(value) { var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // The reason we don't _save_ null is because IE 10 does // not support saving the `null` type in IndexedDB. How // ironic, given the bug below! // See: https://github.com/mozilla/localForage/issues/161 if (value === null) { value = undefined; } var req = store.put(value, key); transaction.oncomplete = function() { // Cast to undefined so the value passed to // callback/promise is the same as what one would get out // of `getItem()` later. This leads to some weirdness // (setItem('foo', undefined) will return `null`), but // it's not my fault localStorage is our baseline and that // it's weird. if (value === undefined) { value = null; } resolve(value); }; transaction.onabort = transaction.onerror = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); // We use a Grunt task to make this safe for IE and some // versions of Android (including those used by Cordova). // Normally IE won't like `['delete']()` and will insist on // using `['delete']()`, but we have a build step that // fixes this for us now. var req = store['delete'](key); transaction.oncomplete = function() { resolve(); }; transaction.onerror = function() { reject(req.error); }; // The request will be also be aborted if we've exceeded our storage // space. transaction.onabort = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function clear(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var transaction = dbInfo.db.transaction(dbInfo.storeName, 'readwrite'); var store = transaction.objectStore(dbInfo.storeName); var req = store.clear(); transaction.oncomplete = function() { resolve(); }; transaction.onabort = transaction.onerror = function() { var err = req.error ? req.error : req.transaction.error; reject(err); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function length(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.count(); req.onsuccess = function() { resolve(req.result); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function key(n, callback) { var self = this; var promise = new Promise(function(resolve, reject) { if (n < 0) { resolve(null); return; } self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var advanced = false; var req = store.openCursor(); req.onsuccess = function() { var cursor = req.result; if (!cursor) { // this means there weren't enough keys resolve(null); return; } if (n === 0) { // We have the first key, return it if that's what they // wanted. resolve(cursor.key); } else { if (!advanced) { // Otherwise, ask the cursor to skip ahead n // records. advanced = true; cursor.advance(n); } else { // When we get here, we've got the nth key. resolve(cursor.key); } } }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; var store = dbInfo.db.transaction(dbInfo.storeName, 'readonly') .objectStore(dbInfo.storeName); var req = store.openCursor(); var keys = []; req.onsuccess = function() { var cursor = req.result; if (!cursor) { resolve(keys); return; } keys.push(cursor.key); cursor['continue'](); }; req.onerror = function() { reject(req.error); }; })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var asyncStorage = { _driver: 'asyncStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { module.exports = asyncStorage; } else if (typeof define === 'function' && define.amd) { define('asyncStorage', function() { return asyncStorage; }); } else { this.asyncStorage = asyncStorage; } }).call(window); },{"promise":103}],81:[function(_dereq_,module,exports){ // If IndexedDB isn't available, we'll fall back to localStorage. // Note that this will have considerable performance and storage // side-effects (all data will be serialized on save and only data that // can be converted to a string via `JSON.stringify()` will be saved). (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; var globalObject = this; var serializer = null; var localStorage = null; // If the app is running inside a Google Chrome packaged webapp, or some // other context where localStorage isn't available, we don't use // localStorage. This feature detection is preferred over the old // `if (window.chrome && window.chrome.runtime)` code. // See: https://github.com/mozilla/localForage/issues/68 try { // If localStorage isn't available, we get outta here! // This should be inside a try catch if (!this.localStorage || !('setItem' in this.localStorage)) { return; } // Initialize localStorage and create a variable to use throughout // the code. localStorage = this.localStorage; } catch (e) { return; } var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Config the localStorage backend, using options set in the config. function _initStorage(options) { var self = this; var dbInfo = {}; if (options) { for (var i in options) { dbInfo[i] = options[i]; } } dbInfo.keyPrefix = dbInfo.name + '/'; self._dbInfo = dbInfo; var serializerPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_(['localforageSerializer'], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly resolve(_dereq_('./../utils/serializer')); } else { resolve(globalObject.localforageSerializer); } }); return serializerPromise.then(function(lib) { serializer = lib; return Promise.resolve(); }); } // Remove all keys from the datastore, effectively destroying all data in // the app's key/value store! function clear(callback) { var self = this; var promise = self.ready().then(function() { var keyPrefix = self._dbInfo.keyPrefix; for (var i = localStorage.length - 1; i >= 0; i--) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) === 0) { localStorage.removeItem(key); } } }); executeCallback(promise, callback); return promise; } // Retrieve an item from the store. Unlike the original async_storage // library in Gaia, we don't modify return values at all. If a key's value // is `undefined`, we pass that value to the callback function. function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var result = localStorage.getItem(dbInfo.keyPrefix + key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the key // is likely undefined and we'll pass it straight to the // callback. if (result) { result = serializer.deserialize(result); } return result; }); executeCallback(promise, callback); return promise; } // Iterate over all items in the store. function iterate(iterator, callback) { var self = this; var promise = self.ready().then(function() { var keyPrefix = self._dbInfo.keyPrefix; var keyPrefixLength = keyPrefix.length; var length = localStorage.length; // We use a dedicated iterator instead of the `i` variable below // so other keys we fetch in localStorage aren't counted in // the `iterationNumber` argument passed to the `iterate()` // callback. // // See: github.com/mozilla/localForage/pull/435#discussion_r38061530 var iterationNumber = 1; for (var i = 0; i < length; i++) { var key = localStorage.key(i); if (key.indexOf(keyPrefix) !== 0) { continue; } var value = localStorage.getItem(key); // If a result was found, parse it from the serialized // string into a JS object. If result isn't truthy, the // key is likely undefined and we'll pass it straight // to the iterator. if (value) { value = serializer.deserialize(value); } value = iterator(value, key.substring(keyPrefixLength), iterationNumber++); if (value !== void(0)) { return value; } } }); executeCallback(promise, callback); return promise; } // Same as localStorage's key() method, except takes a callback. function key(n, callback) { var self = this; var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var result; try { result = localStorage.key(n); } catch (error) { result = null; } // Remove the prefix from the key, if a key is found. if (result) { result = result.substring(dbInfo.keyPrefix.length); } return result; }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = self.ready().then(function() { var dbInfo = self._dbInfo; var length = localStorage.length; var keys = []; for (var i = 0; i < length; i++) { if (localStorage.key(i).indexOf(dbInfo.keyPrefix) === 0) { keys.push(localStorage.key(i).substring(dbInfo.keyPrefix.length)); } } return keys; }); executeCallback(promise, callback); return promise; } // Supply the number of keys in the datastore to the callback function. function length(callback) { var self = this; var promise = self.keys().then(function(keys) { return keys.length; }); executeCallback(promise, callback); return promise; } // Remove an item from the store, nice and simple. function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { var dbInfo = self._dbInfo; localStorage.removeItem(dbInfo.keyPrefix + key); }); executeCallback(promise, callback); return promise; } // Set a key's value and run an optional callback once the value is set. // Unlike Gaia's implementation, the callback function is passed the value, // in case you want to operate on that value only after you're sure it // saved, or something like that. function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = self.ready().then(function() { // Convert undefined values to null. // https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; return new Promise(function(resolve, reject) { serializer.serialize(value, function(value, error) { if (error) { reject(error); } else { try { var dbInfo = self._dbInfo; localStorage.setItem(dbInfo.keyPrefix + key, value); resolve(originalValue); } catch (e) { // localStorage capacity exceeded. // TODO: Make this a specific error/event. if (e.name === 'QuotaExceededError' || e.name === 'NS_ERROR_DOM_QUOTA_REACHED') { reject(e); } reject(e); } } }); }); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var localStorageWrapper = { _driver: 'localStorageWrapper', _initStorage: _initStorage, // Default API, from Gaia/localStorage. iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (moduleType === ModuleType.EXPORT) { module.exports = localStorageWrapper; } else if (moduleType === ModuleType.DEFINE) { define('localStorageWrapper', function() { return localStorageWrapper; }); } else { this.localStorageWrapper = localStorageWrapper; } }).call(window); },{"./../utils/serializer":84,"promise":103}],82:[function(_dereq_,module,exports){ /* * Includes code from: * * base64-arraybuffer * https://github.com/niklasvh/base64-arraybuffer * * Copyright (c) 2012 Niklas von Hertzen * Licensed under the MIT license. */ (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; var globalObject = this; var serializer = null; var openDatabase = this.openDatabase; // If WebSQL methods aren't available, we can stop now. if (!openDatabase) { return; } var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Open the WebSQL database (automatically creates one if one didn't // previously exist), using any options set in the config. function _initStorage(options) { var self = this; var dbInfo = { db: null }; if (options) { for (var i in options) { dbInfo[i] = typeof(options[i]) !== 'string' ? options[i].toString() : options[i]; } } var serializerPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_(['localforageSerializer'], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly resolve(_dereq_('./../utils/serializer')); } else { resolve(globalObject.localforageSerializer); } }); var dbInfoPromise = new Promise(function(resolve, reject) { // Open the database; the openDatabase API will automatically // create it for us if it doesn't exist. try { dbInfo.db = openDatabase(dbInfo.name, String(dbInfo.version), dbInfo.description, dbInfo.size); } catch (e) { return self.setDriver(self.LOCALSTORAGE).then(function() { return self._initStorage(options); }).then(resolve)['catch'](reject); } // Create our key/value table if it doesn't exist. dbInfo.db.transaction(function(t) { t.executeSql('CREATE TABLE IF NOT EXISTS ' + dbInfo.storeName + ' (id INTEGER PRIMARY KEY, key unique, value)', [], function() { self._dbInfo = dbInfo; resolve(); }, function(t, error) { reject(error); }); }); }); return serializerPromise.then(function(lib) { serializer = lib; return dbInfoPromise; }); } function getItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName + ' WHERE key = ? LIMIT 1', [key], function(t, results) { var result = results.rows.length ? results.rows.item(0).value : null; // Check to see if this is serialized content we need to // unpack. if (result) { result = serializer.deserialize(result); } resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function iterate(iterator, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT * FROM ' + dbInfo.storeName, [], function(t, results) { var rows = results.rows; var length = rows.length; for (var i = 0; i < length; i++) { var item = rows.item(i); var result = item.value; // Check to see if this is serialized content // we need to unpack. if (result) { result = serializer.deserialize(result); } result = iterator(result, item.key, i + 1); // void(0) prevents problems with redefinition // of `undefined`. if (result !== void(0)) { resolve(result); return; } } resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function setItem(key, value, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { // The localStorage API doesn't return undefined values in an // "expected" way, so undefined is always cast to null in all // drivers. See: https://github.com/mozilla/localForage/pull/42 if (value === undefined) { value = null; } // Save the original value to pass to the callback. var originalValue = value; serializer.serialize(value, function(value, error) { if (error) { reject(error); } else { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('INSERT OR REPLACE INTO ' + dbInfo.storeName + ' (key, value) VALUES (?, ?)', [key, value], function() { resolve(originalValue); }, function(t, error) { reject(error); }); }, function(sqlError) { // The transaction failed; check // to see if it's a quota error. if (sqlError.code === sqlError.QUOTA_ERR) { // We reject the callback outright for now, but // it's worth trying to re-run the transaction. // Even if the user accepts the prompt to use // more storage on Safari, this error will // be called. // // TODO: Try to re-run the transaction. reject(sqlError); } }); } }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function removeItem(key, callback) { var self = this; // Cast the key to a string, as that's all we can set as a key. if (typeof key !== 'string') { window.console.warn(key + ' used as a key, but it is not a string.'); key = String(key); } var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('DELETE FROM ' + dbInfo.storeName + ' WHERE key = ?', [key], function() { resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Deletes every item in the table. // TODO: Find out if this resets the AUTO_INCREMENT number. function clear(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('DELETE FROM ' + dbInfo.storeName, [], function() { resolve(); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Does a simple `COUNT(key)` to get the number of items stored in // localForage. function length(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { // Ahhh, SQL makes this one soooooo easy. t.executeSql('SELECT COUNT(key) as c FROM ' + dbInfo.storeName, [], function(t, results) { var result = results.rows.item(0).c; resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } // Return the key located at key index X; essentially gets the key from a // `WHERE id = ?`. This is the most efficient way I can think to implement // this rarely-used (in my experience) part of the API, but it can seem // inconsistent, because we do `INSERT OR REPLACE INTO` on `setItem()`, so // the ID of each key will change every time it's updated. Perhaps a stored // procedure for the `setItem()` SQL would solve this problem? // TODO: Don't change ID on `setItem()`. function key(n, callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName + ' WHERE id = ? LIMIT 1', [n + 1], function(t, results) { var result = results.rows.length ? results.rows.item(0).key : null; resolve(result); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function keys(callback) { var self = this; var promise = new Promise(function(resolve, reject) { self.ready().then(function() { var dbInfo = self._dbInfo; dbInfo.db.transaction(function(t) { t.executeSql('SELECT key FROM ' + dbInfo.storeName, [], function(t, results) { var keys = []; for (var i = 0; i < results.rows.length; i++) { keys.push(results.rows.item(i).key); } resolve(keys); }, function(t, error) { reject(error); }); }); })['catch'](reject); }); executeCallback(promise, callback); return promise; } function executeCallback(promise, callback) { if (callback) { promise.then(function(result) { callback(null, result); }, function(error) { callback(error); }); } } var webSQLStorage = { _driver: 'webSQLStorage', _initStorage: _initStorage, iterate: iterate, getItem: getItem, setItem: setItem, removeItem: removeItem, clear: clear, length: length, key: key, keys: keys }; if (moduleType === ModuleType.DEFINE) { define('webSQLStorage', function() { return webSQLStorage; }); } else if (moduleType === ModuleType.EXPORT) { module.exports = webSQLStorage; } else { this.webSQLStorage = webSQLStorage; } }).call(window); },{"./../utils/serializer":84,"promise":103}],83:[function(_dereq_,module,exports){ (function() { 'use strict'; // Promises! var Promise = (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') ? _dereq_('promise') : this.Promise; // Custom drivers are stored here when `defineDriver()` is called. // They are shared across all instances of localForage. var CustomDrivers = {}; var DriverType = { INDEXEDDB: 'asyncStorage', LOCALSTORAGE: 'localStorageWrapper', WEBSQL: 'webSQLStorage' }; var DefaultDriverOrder = [ DriverType.INDEXEDDB, DriverType.WEBSQL, DriverType.LOCALSTORAGE ]; var LibraryMethods = [ 'clear', 'getItem', 'iterate', 'key', 'keys', 'length', 'removeItem', 'setItem' ]; var ModuleType = { DEFINE: 1, EXPORT: 2, WINDOW: 3 }; var DefaultConfig = { description: '', driver: DefaultDriverOrder.slice(), name: 'localforage', // Default DB size is _JUST UNDER_ 5MB, as it's the highest size // we can use without a prompt. size: 4980736, storeName: 'keyvaluepairs', version: 1.0 }; // Attaching to window (i.e. no module loader) is the assumed, // simple default. var moduleType = ModuleType.WINDOW; // Find out what kind of module setup we have; if none, we'll just attach // localForage to the main window. if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { moduleType = ModuleType.EXPORT; } else if (typeof define === 'function' && define.amd) { moduleType = ModuleType.DEFINE; } // Check to see if IndexedDB is available and if it is the latest // implementation; it's our preferred backend library. We use "_spec_test" // as the name of the database because it's not the one we'll operate on, // but it's useful to make sure its using the right spec. // See: https://github.com/mozilla/localForage/issues/128 var driverSupport = (function(self) { // Initialize IndexedDB; fall back to vendor-prefixed versions // if needed. var indexedDB = indexedDB || self.indexedDB || self.webkitIndexedDB || self.mozIndexedDB || self.OIndexedDB || self.msIndexedDB; var result = {}; result[DriverType.WEBSQL] = !!self.openDatabase; result[DriverType.INDEXEDDB] = !!(function() { // We mimic PouchDB here; just UA test for Safari (which, as of // iOS 8/Yosemite, doesn't properly support IndexedDB). // IndexedDB support is broken and different from Blink's. // This is faster than the test case (and it's sync), so we just // do this. *SIGH* // http://bl.ocks.org/nolanlawson/raw/c83e9039edf2278047e9/ // // We test for openDatabase because IE Mobile identifies itself // as Safari. Oh the lulz... if (typeof self.openDatabase !== 'undefined' && self.navigator && self.navigator.userAgent && /Safari/.test(self.navigator.userAgent) && !/Chrome/.test(self.navigator.userAgent)) { return false; } try { return indexedDB && typeof indexedDB.open === 'function' && // Some Samsung/HTC Android 4.0-4.3 devices // have older IndexedDB specs; if this isn't available // their IndexedDB is too old for us to use. // (Replaces the onupgradeneeded test.) typeof self.IDBKeyRange !== 'undefined'; } catch (e) { return false; } })(); result[DriverType.LOCALSTORAGE] = !!(function() { try { return (self.localStorage && ('setItem' in self.localStorage) && (self.localStorage.setItem)); } catch (e) { return false; } })(); return result; })(this); var isArray = Array.isArray || function(arg) { return Object.prototype.toString.call(arg) === '[object Array]'; }; function callWhenReady(localForageInstance, libraryMethod) { localForageInstance[libraryMethod] = function() { var _args = arguments; return localForageInstance.ready().then(function() { return localForageInstance[libraryMethod].apply(localForageInstance, _args); }); }; } function extend() { for (var i = 1; i < arguments.length; i++) { var arg = arguments[i]; if (arg) { for (var key in arg) { if (arg.hasOwnProperty(key)) { if (isArray(arg[key])) { arguments[0][key] = arg[key].slice(); } else { arguments[0][key] = arg[key]; } } } } } return arguments[0]; } function isLibraryDriver(driverName) { for (var driver in DriverType) { if (DriverType.hasOwnProperty(driver) && DriverType[driver] === driverName) { return true; } } return false; } var globalObject = this; function LocalForage(options) { this._config = extend({}, DefaultConfig, options); this._driverSet = null; this._ready = false; this._dbInfo = null; // Add a stub for each driver API method that delays the call to the // corresponding driver method until localForage is ready. These stubs // will be replaced by the driver methods as soon as the driver is // loaded, so there is no performance impact. for (var i = 0; i < LibraryMethods.length; i++) { callWhenReady(this, LibraryMethods[i]); } this.setDriver(this._config.driver); } LocalForage.prototype.INDEXEDDB = DriverType.INDEXEDDB; LocalForage.prototype.LOCALSTORAGE = DriverType.LOCALSTORAGE; LocalForage.prototype.WEBSQL = DriverType.WEBSQL; // Set any config values for localForage; can be called anytime before // the first API call (e.g. `getItem`, `setItem`). // We loop through options so we don't overwrite existing config // values. LocalForage.prototype.config = function(options) { // If the options argument is an object, we use it to set values. // Otherwise, we return either a specified config value or all // config values. if (typeof(options) === 'object') { // If localforage is ready and fully initialized, we can't set // any new configuration values. Instead, we return an error. if (this._ready) { return new Error("Can't call config() after localforage " + 'has been used.'); } for (var i in options) { if (i === 'storeName') { options[i] = options[i].replace(/\W/g, '_'); } this._config[i] = options[i]; } // after all config options are set and // the driver option is used, try setting it if ('driver' in options && options.driver) { this.setDriver(this._config.driver); } return true; } else if (typeof(options) === 'string') { return this._config[options]; } else { return this._config; } }; // Used to define a custom driver, shared across all instances of // localForage. LocalForage.prototype.defineDriver = function(driverObject, callback, errorCallback) { var defineDriver = new Promise(function(resolve, reject) { try { var driverName = driverObject._driver; var complianceError = new Error( 'Custom driver not compliant; see ' + 'https://mozilla.github.io/localForage/#definedriver' ); var namingError = new Error( 'Custom driver name already in use: ' + driverObject._driver ); // A driver name should be defined and not overlap with the // library-defined, default drivers. if (!driverObject._driver) { reject(complianceError); return; } if (isLibraryDriver(driverObject._driver)) { reject(namingError); return; } var customDriverMethods = LibraryMethods.concat('_initStorage'); for (var i = 0; i < customDriverMethods.length; i++) { var customDriverMethod = customDriverMethods[i]; if (!customDriverMethod || !driverObject[customDriverMethod] || typeof driverObject[customDriverMethod] !== 'function') { reject(complianceError); return; } } var supportPromise = Promise.resolve(true); if ('_support' in driverObject) { if (driverObject._support && typeof driverObject._support === 'function') { supportPromise = driverObject._support(); } else { supportPromise = Promise.resolve(!!driverObject._support); } } supportPromise.then(function(supportResult) { driverSupport[driverName] = supportResult; CustomDrivers[driverName] = driverObject; resolve(); }, reject); } catch (e) { reject(e); } }); defineDriver.then(callback, errorCallback); return defineDriver; }; LocalForage.prototype.driver = function() { return this._driver || null; }; LocalForage.prototype.ready = function(callback) { var self = this; var ready = new Promise(function(resolve, reject) { self._driverSet.then(function() { if (self._ready === null) { self._ready = self._initStorage(self._config); } self._ready.then(resolve, reject); })['catch'](reject); }); ready.then(callback, callback); return ready; }; LocalForage.prototype.setDriver = function(drivers, callback, errorCallback) { var self = this; if (typeof drivers === 'string') { drivers = [drivers]; } this._driverSet = new Promise(function(resolve, reject) { var driverName = self._getFirstSupportedDriver(drivers); var error = new Error('No available storage method found.'); if (!driverName) { self._driverSet = Promise.reject(error); reject(error); return; } self._dbInfo = null; self._ready = null; if (isLibraryDriver(driverName)) { var driverPromise = new Promise(function(resolve/*, reject*/) { // We allow localForage to be declared as a module or as a // library available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { _dereq_([driverName], resolve); } else if (moduleType === ModuleType.EXPORT) { // Making it browserify friendly switch (driverName) { case self.INDEXEDDB: resolve(_dereq_('./drivers/indexeddb')); break; case self.LOCALSTORAGE: resolve(_dereq_('./drivers/localstorage')); break; case self.WEBSQL: resolve(_dereq_('./drivers/websql')); break; } } else { resolve(globalObject[driverName]); } }); driverPromise.then(function(driver) { self._extend(driver); resolve(); }); } else if (CustomDrivers[driverName]) { self._extend(CustomDrivers[driverName]); resolve(); } else { self._driverSet = Promise.reject(error); reject(error); } }); function setDriverToConfig() { self._config.driver = self.driver(); } this._driverSet.then(setDriverToConfig, setDriverToConfig); this._driverSet.then(callback, errorCallback); return this._driverSet; }; LocalForage.prototype.supports = function(driverName) { return !!driverSupport[driverName]; }; LocalForage.prototype._extend = function(libraryMethodsAndProperties) { extend(this, libraryMethodsAndProperties); }; // Used to determine which driver we should use as the backend for this // instance of localForage. LocalForage.prototype._getFirstSupportedDriver = function(drivers) { if (drivers && isArray(drivers)) { for (var i = 0; i < drivers.length; i++) { var driver = drivers[i]; if (this.supports(driver)) { return driver; } } } return null; }; LocalForage.prototype.createInstance = function(options) { return new LocalForage(options); }; // The actual localForage object that we expose as a module or via a // global. It's extended by pulling in one of our other libraries. var localForage = new LocalForage(); // We allow localForage to be declared as a module or as a library // available without AMD/require.js. if (moduleType === ModuleType.DEFINE) { define('localforage', function() { return localForage; }); } else if (moduleType === ModuleType.EXPORT) { module.exports = localForage; } else { this.localforage = localForage; } }).call(window); },{"./drivers/indexeddb":80,"./drivers/localstorage":81,"./drivers/websql":82,"promise":103}],84:[function(_dereq_,module,exports){ (function() { 'use strict'; // Sadly, the best way to save binary data in WebSQL/localStorage is serializing // it to Base64, so this is how we store it to prevent very strange errors with less // verbose ways of binary <-> string data storage. var BASE_CHARS = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/'; var BLOB_TYPE_PREFIX = '~~local_forage_type~'; var BLOB_TYPE_PREFIX_REGEX = /^~~local_forage_type~([^~]+)~/; var SERIALIZED_MARKER = '__lfsc__:'; var SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER.length; // OMG the serializations! var TYPE_ARRAYBUFFER = 'arbf'; var TYPE_BLOB = 'blob'; var TYPE_INT8ARRAY = 'si08'; var TYPE_UINT8ARRAY = 'ui08'; var TYPE_UINT8CLAMPEDARRAY = 'uic8'; var TYPE_INT16ARRAY = 'si16'; var TYPE_INT32ARRAY = 'si32'; var TYPE_UINT16ARRAY = 'ur16'; var TYPE_UINT32ARRAY = 'ui32'; var TYPE_FLOAT32ARRAY = 'fl32'; var TYPE_FLOAT64ARRAY = 'fl64'; var TYPE_SERIALIZED_MARKER_LENGTH = SERIALIZED_MARKER_LENGTH + TYPE_ARRAYBUFFER.length; // Get out of our habit of using `window` inline, at least. var globalObject = this; // Abstracts constructing a Blob object, so it also works in older // browsers that don't support the native Blob constructor. (i.e. // old QtWebKit versions, at least). function _createBlob(parts, properties) { parts = parts || []; properties = properties || {}; try { return new Blob(parts, properties); } catch (err) { if (err.name !== 'TypeError') { throw err; } var BlobBuilder = globalObject.BlobBuilder || globalObject.MSBlobBuilder || globalObject.MozBlobBuilder || globalObject.WebKitBlobBuilder; var builder = new BlobBuilder(); for (var i = 0; i < parts.length; i += 1) { builder.append(parts[i]); } return builder.getBlob(properties.type); } } // Serialize a value, afterwards executing a callback (which usually // instructs the `setItem()` callback/promise to be executed). This is how // we store binary data with localStorage. function serialize(value, callback) { var valueString = ''; if (value) { valueString = value.toString(); } // Cannot use `value instanceof ArrayBuffer` or such here, as these // checks fail when running the tests using casper.js... // // TODO: See why those tests fail and use a better solution. if (value && (value.toString() === '[object ArrayBuffer]' || value.buffer && value.buffer.toString() === '[object ArrayBuffer]')) { // Convert binary arrays to a string and prefix the string with // a special marker. var buffer; var marker = SERIALIZED_MARKER; if (value instanceof ArrayBuffer) { buffer = value; marker += TYPE_ARRAYBUFFER; } else { buffer = value.buffer; if (valueString === '[object Int8Array]') { marker += TYPE_INT8ARRAY; } else if (valueString === '[object Uint8Array]') { marker += TYPE_UINT8ARRAY; } else if (valueString === '[object Uint8ClampedArray]') { marker += TYPE_UINT8CLAMPEDARRAY; } else if (valueString === '[object Int16Array]') { marker += TYPE_INT16ARRAY; } else if (valueString === '[object Uint16Array]') { marker += TYPE_UINT16ARRAY; } else if (valueString === '[object Int32Array]') { marker += TYPE_INT32ARRAY; } else if (valueString === '[object Uint32Array]') { marker += TYPE_UINT32ARRAY; } else if (valueString === '[object Float32Array]') { marker += TYPE_FLOAT32ARRAY; } else if (valueString === '[object Float64Array]') { marker += TYPE_FLOAT64ARRAY; } else { callback(new Error('Failed to get type for BinaryArray')); } } callback(marker + bufferToString(buffer)); } else if (valueString === '[object Blob]') { // Conver the blob to a binaryArray and then to a string. var fileReader = new FileReader(); fileReader.onload = function() { // Backwards-compatible prefix for the blob type. var str = BLOB_TYPE_PREFIX + value.type + '~' + bufferToString(this.result); callback(SERIALIZED_MARKER + TYPE_BLOB + str); }; fileReader.readAsArrayBuffer(value); } else { try { callback(JSON.stringify(value)); } catch (e) { console.error("Couldn't convert value into a JSON string: ", value); callback(null, e); } } } // Deserialize data we've inserted into a value column/field. We place // special markers into our strings to mark them as encoded; this isn't // as nice as a meta field, but it's the only sane thing we can do whilst // keeping localStorage support intact. // // Oftentimes this will just deserialize JSON content, but if we have a // special marker (SERIALIZED_MARKER, defined above), we will extract // some kind of arraybuffer/binary data/typed array out of the string. function deserialize(value) { // If we haven't marked this string as being specially serialized (i.e. // something other than serialized JSON), we can just return it and be // done with it. if (value.substring(0, SERIALIZED_MARKER_LENGTH) !== SERIALIZED_MARKER) { return JSON.parse(value); } // The following code deals with deserializing some kind of Blob or // TypedArray. First we separate out the type of data we're dealing // with from the data itself. var serializedString = value.substring(TYPE_SERIALIZED_MARKER_LENGTH); var type = value.substring(SERIALIZED_MARKER_LENGTH, TYPE_SERIALIZED_MARKER_LENGTH); var blobType; // Backwards-compatible blob type serialization strategy. // DBs created with older versions of localForage will simply not have the blob type. if (type === TYPE_BLOB && BLOB_TYPE_PREFIX_REGEX.test(serializedString)) { var matcher = serializedString.match(BLOB_TYPE_PREFIX_REGEX); blobType = matcher[1]; serializedString = serializedString.substring(matcher[0].length); } var buffer = stringToBuffer(serializedString); // Return the right type based on the code/type set during // serialization. switch (type) { case TYPE_ARRAYBUFFER: return buffer; case TYPE_BLOB: return _createBlob([buffer], {type: blobType}); case TYPE_INT8ARRAY: return new Int8Array(buffer); case TYPE_UINT8ARRAY: return new Uint8Array(buffer); case TYPE_UINT8CLAMPEDARRAY: return new Uint8ClampedArray(buffer); case TYPE_INT16ARRAY: return new Int16Array(buffer); case TYPE_UINT16ARRAY: return new Uint16Array(buffer); case TYPE_INT32ARRAY: return new Int32Array(buffer); case TYPE_UINT32ARRAY: return new Uint32Array(buffer); case TYPE_FLOAT32ARRAY: return new Float32Array(buffer); case TYPE_FLOAT64ARRAY: return new Float64Array(buffer); default: throw new Error('Unkown type: ' + type); } } function stringToBuffer(serializedString) { // Fill the string into a ArrayBuffer. var bufferLength = serializedString.length * 0.75; var len = serializedString.length; var i; var p = 0; var encoded1, encoded2, encoded3, encoded4; if (serializedString[serializedString.length - 1] === '=') { bufferLength--; if (serializedString[serializedString.length - 2] === '=') { bufferLength--; } } var buffer = new ArrayBuffer(bufferLength); var bytes = new Uint8Array(buffer); for (i = 0; i < len; i+=4) { encoded1 = BASE_CHARS.indexOf(serializedString[i]); encoded2 = BASE_CHARS.indexOf(serializedString[i+1]); encoded3 = BASE_CHARS.indexOf(serializedString[i+2]); encoded4 = BASE_CHARS.indexOf(serializedString[i+3]); /*jslint bitwise: true */ bytes[p++] = (encoded1 << 2) | (encoded2 >> 4); bytes[p++] = ((encoded2 & 15) << 4) | (encoded3 >> 2); bytes[p++] = ((encoded3 & 3) << 6) | (encoded4 & 63); } return buffer; } // Converts a buffer to a string to store, serialized, in the backend // storage library. function bufferToString(buffer) { // base64-arraybuffer var bytes = new Uint8Array(buffer); var base64String = ''; var i; for (i = 0; i < bytes.length; i += 3) { /*jslint bitwise: true */ base64String += BASE_CHARS[bytes[i] >> 2]; base64String += BASE_CHARS[((bytes[i] & 3) << 4) | (bytes[i + 1] >> 4)]; base64String += BASE_CHARS[((bytes[i + 1] & 15) << 2) | (bytes[i + 2] >> 6)]; base64String += BASE_CHARS[bytes[i + 2] & 63]; } if ((bytes.length % 3) === 2) { base64String = base64String.substring(0, base64String.length - 1) + '='; } else if (bytes.length % 3 === 1) { base64String = base64String.substring(0, base64String.length - 2) + '=='; } return base64String; } var localforageSerializer = { serialize: serialize, deserialize: deserialize, stringToBuffer: stringToBuffer, bufferToString: bufferToString }; if (typeof module !== 'undefined' && module.exports && typeof _dereq_ !== 'undefined') { module.exports = localforageSerializer; } else if (typeof define === 'function' && define.amd) { define('localforageSerializer', function() { return localforageSerializer; }); } else { this.localforageSerializer = localforageSerializer; } }).call(window); },{}],85:[function(_dereq_,module,exports){ // Top level file is just a mixin of submodules & constants 'use strict'; var assign = _dereq_('./lib/utils/common').assign; var deflate = _dereq_('./lib/deflate'); var inflate = _dereq_('./lib/inflate'); var constants = _dereq_('./lib/zlib/constants'); var pako = {}; assign(pako, deflate, inflate, constants); module.exports = pako; },{"./lib/deflate":86,"./lib/inflate":87,"./lib/utils/common":88,"./lib/zlib/constants":91}],86:[function(_dereq_,module,exports){ 'use strict'; var zlib_deflate = _dereq_('./zlib/deflate'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var msg = _dereq_('./zlib/messages'); var ZStream = _dereq_('./zlib/zstream'); var toString = Object.prototype.toString; /* Public constants ==========================================================*/ /* ===========================================================================*/ var Z_NO_FLUSH = 0; var Z_FINISH = 4; var Z_OK = 0; var Z_STREAM_END = 1; var Z_SYNC_FLUSH = 2; var Z_DEFAULT_COMPRESSION = -1; var Z_DEFAULT_STRATEGY = 0; var Z_DEFLATED = 8; /* ===========================================================================*/ /** * class Deflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[deflate]], * [[deflateRaw]] and [[gzip]]. **/ /* internal * Deflate.chunks -> Array * * Chunks of output data, if [[Deflate#onData]] not overriden. **/ /** * Deflate.result -> Uint8Array|Array * * Compressed result, generated by default [[Deflate#onData]] * and [[Deflate#onEnd]] handlers. Filled after you push last chunk * (call [[Deflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Deflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Deflate.err -> Number * * Error code after deflate finished. 0 (Z_OK) on success. * You will not need it in real life, because deflate errors * are possible only on wrong options or bad `onData` / `onEnd` * custom handlers. **/ /** * Deflate.msg -> String * * Error message, if [[Deflate.err]] != 0 **/ /** * new Deflate(options) * - options (Object): zlib deflate options. * * Creates new deflator instance with specified params. Throws exception * on bad params. Supported options: * * - `level` * - `windowBits` * - `memLevel` * - `strategy` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw deflate * - `gzip` (Boolean) - create gzip wrapper * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * - `header` (Object) - custom header for gzip * - `text` (Boolean) - true if compressed data believed to be text * - `time` (Number) - modification time, unix timestamp * - `os` (Number) - operation system code * - `extra` (Array) - array of bytes with extra data (max 65536) * - `name` (String) - file name (binary string) * - `comment` (String) - comment (binary string) * - `hcrc` (Boolean) - true if header crc should be added * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var deflate = new pako.Deflate({ level: 3}); * * deflate.push(chunk1, false); * deflate.push(chunk2, true); // true -> last chunk * * if (deflate.err) { throw new Error(deflate.err); } * * console.log(deflate.result); * ``` **/ function Deflate(options) { if (!(this instanceof Deflate)) return new Deflate(options); this.options = utils.assign({ level: Z_DEFAULT_COMPRESSION, method: Z_DEFLATED, chunkSize: 16384, windowBits: 15, memLevel: 8, strategy: Z_DEFAULT_STRATEGY, to: '' }, options || {}); var opt = this.options; if (opt.raw && (opt.windowBits > 0)) { opt.windowBits = -opt.windowBits; } else if (opt.gzip && (opt.windowBits > 0) && (opt.windowBits < 16)) { opt.windowBits += 16; } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_deflate.deflateInit2( this.strm, opt.level, opt.method, opt.windowBits, opt.memLevel, opt.strategy ); if (status !== Z_OK) { throw new Error(msg[status]); } if (opt.header) { zlib_deflate.deflateSetHeader(this.strm, opt.header); } } /** * Deflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data. Strings will be * converted to utf8 byte sequence. * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to deflate pipe, generating [[Deflate#onData]] calls with * new compressed chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Deflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the compression context. * * On fail call [[Deflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * array format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Deflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? Z_FINISH : Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // If we need to compress text, change encoding to utf8. strm.input = strings.string2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_deflate.deflate(strm, _mode); /* no bad return value */ if (status !== Z_STREAM_END && status !== Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.avail_out === 0 || (strm.avail_in === 0 && (_mode === Z_FINISH || _mode === Z_SYNC_FLUSH))) { if (this.options.to === 'string') { this.onData(strings.buf2binstring(utils.shrinkBuf(strm.output, strm.next_out))); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== Z_STREAM_END); // Finalize on the last chunk. if (_mode === Z_FINISH) { status = zlib_deflate.deflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === Z_SYNC_FLUSH) { this.onEnd(Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Deflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Deflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Deflate#onEnd(status) -> Void * - status (Number): deflate status. 0 (Z_OK) on success, * other if not. * * Called once after you tell deflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Deflate.prototype.onEnd = function (status) { // On success - join if (status === Z_OK) { if (this.options.to === 'string') { this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * deflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * Compress `data` with deflate algorithm and `options`. * * Supported options are: * * - level * - windowBits * - memLevel * - strategy * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be "binary string" * (each char code [0..255]) * * ##### Example: * * ```javascript * var pako = require('pako') * , data = Uint8Array([1,2,3,4,5,6,7,8,9]); * * console.log(pako.deflate(data)); * ``` **/ function deflate(input, options) { var deflator = new Deflate(options); deflator.push(input, true); // That will never happens, if you don't cheat with options :) if (deflator.err) { throw deflator.msg; } return deflator.result; } /** * deflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function deflateRaw(input, options) { options = options || {}; options.raw = true; return deflate(input, options); } /** * gzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to compress. * - options (Object): zlib deflate options. * * The same as [[deflate]], but create gzip wrapper instead of * deflate one. **/ function gzip(input, options) { options = options || {}; options.gzip = true; return deflate(input, options); } exports.Deflate = Deflate; exports.deflate = deflate; exports.deflateRaw = deflateRaw; exports.gzip = gzip; },{"./utils/common":88,"./utils/strings":89,"./zlib/deflate":93,"./zlib/messages":98,"./zlib/zstream":100}],87:[function(_dereq_,module,exports){ 'use strict'; var zlib_inflate = _dereq_('./zlib/inflate'); var utils = _dereq_('./utils/common'); var strings = _dereq_('./utils/strings'); var c = _dereq_('./zlib/constants'); var msg = _dereq_('./zlib/messages'); var ZStream = _dereq_('./zlib/zstream'); var GZheader = _dereq_('./zlib/gzheader'); var toString = Object.prototype.toString; /** * class Inflate * * Generic JS-style wrapper for zlib calls. If you don't need * streaming behaviour - use more simple functions: [[inflate]] * and [[inflateRaw]]. **/ /* internal * inflate.chunks -> Array * * Chunks of output data, if [[Inflate#onData]] not overriden. **/ /** * Inflate.result -> Uint8Array|Array|String * * Uncompressed result, generated by default [[Inflate#onData]] * and [[Inflate#onEnd]] handlers. Filled after you push last chunk * (call [[Inflate#push]] with `Z_FINISH` / `true` param) or if you * push a chunk with explicit flush (call [[Inflate#push]] with * `Z_SYNC_FLUSH` param). **/ /** * Inflate.err -> Number * * Error code after inflate finished. 0 (Z_OK) on success. * Should be checked if broken data possible. **/ /** * Inflate.msg -> String * * Error message, if [[Inflate.err]] != 0 **/ /** * new Inflate(options) * - options (Object): zlib inflate options. * * Creates new inflator instance with specified params. Throws exception * on bad params. Supported options: * * - `windowBits` * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information on these. * * Additional options, for internal needs: * * - `chunkSize` - size of generated data chunks (16K by default) * - `raw` (Boolean) - do raw inflate * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * By default, when no options set, autodetect deflate/gzip data format via * wrapper header. * * ##### Example: * * ```javascript * var pako = require('pako') * , chunk1 = Uint8Array([1,2,3,4,5,6,7,8,9]) * , chunk2 = Uint8Array([10,11,12,13,14,15,16,17,18,19]); * * var inflate = new pako.Inflate({ level: 3}); * * inflate.push(chunk1, false); * inflate.push(chunk2, true); // true -> last chunk * * if (inflate.err) { throw new Error(inflate.err); } * * console.log(inflate.result); * ``` **/ function Inflate(options) { if (!(this instanceof Inflate)) return new Inflate(options); this.options = utils.assign({ chunkSize: 16384, windowBits: 0, to: '' }, options || {}); var opt = this.options; // Force window size for `raw` data, if not set directly, // because we have no header for autodetect. if (opt.raw && (opt.windowBits >= 0) && (opt.windowBits < 16)) { opt.windowBits = -opt.windowBits; if (opt.windowBits === 0) { opt.windowBits = -15; } } // If `windowBits` not defined (and mode not raw) - set autodetect flag for gzip/deflate if ((opt.windowBits >= 0) && (opt.windowBits < 16) && !(options && options.windowBits)) { opt.windowBits += 32; } // Gzip header has no info about windows size, we can do autodetect only // for deflate. So, if window size not set, force it to max when gzip possible if ((opt.windowBits > 15) && (opt.windowBits < 48)) { // bit 3 (16) -> gzipped data // bit 4 (32) -> autodetect gzip/deflate if ((opt.windowBits & 15) === 0) { opt.windowBits |= 15; } } this.err = 0; // error code, if happens (0 = Z_OK) this.msg = ''; // error message this.ended = false; // used to avoid multiple onEnd() calls this.chunks = []; // chunks of compressed data this.strm = new ZStream(); this.strm.avail_out = 0; var status = zlib_inflate.inflateInit2( this.strm, opt.windowBits ); if (status !== c.Z_OK) { throw new Error(msg[status]); } this.header = new GZheader(); zlib_inflate.inflateGetHeader(this.strm, this.header); } /** * Inflate#push(data[, mode]) -> Boolean * - data (Uint8Array|Array|ArrayBuffer|String): input data * - mode (Number|Boolean): 0..6 for corresponding Z_NO_FLUSH..Z_TREE modes. * See constants. Skipped or `false` means Z_NO_FLUSH, `true` meansh Z_FINISH. * * Sends input data to inflate pipe, generating [[Inflate#onData]] calls with * new output chunks. Returns `true` on success. The last data block must have * mode Z_FINISH (or `true`). That will flush internal pending buffers and call * [[Inflate#onEnd]]. For interim explicit flushes (without ending the stream) you * can use mode Z_SYNC_FLUSH, keeping the decompression context. * * On fail call [[Inflate#onEnd]] with error code and return false. * * We strongly recommend to use `Uint8Array` on input for best speed (output * format is detected automatically). Also, don't skip last param and always * use the same type in your code (boolean or number). That will improve JS speed. * * For regular `Array`-s make sure all elements are [0..255]. * * ##### Example * * ```javascript * push(chunk, false); // push one of data chunks * ... * push(chunk, true); // push last chunk * ``` **/ Inflate.prototype.push = function (data, mode) { var strm = this.strm; var chunkSize = this.options.chunkSize; var status, _mode; var next_out_utf8, tail, utf8str; // Flag to properly process Z_BUF_ERROR on testing inflate call // when we check that all output data was flushed. var allowBufError = false; if (this.ended) { return false; } _mode = (mode === ~~mode) ? mode : ((mode === true) ? c.Z_FINISH : c.Z_NO_FLUSH); // Convert data if needed if (typeof data === 'string') { // Only binary strings can be decompressed on practice strm.input = strings.binstring2buf(data); } else if (toString.call(data) === '[object ArrayBuffer]') { strm.input = new Uint8Array(data); } else { strm.input = data; } strm.next_in = 0; strm.avail_in = strm.input.length; do { if (strm.avail_out === 0) { strm.output = new utils.Buf8(chunkSize); strm.next_out = 0; strm.avail_out = chunkSize; } status = zlib_inflate.inflate(strm, c.Z_NO_FLUSH); /* no bad return value */ if (status === c.Z_BUF_ERROR && allowBufError === true) { status = c.Z_OK; allowBufError = false; } if (status !== c.Z_STREAM_END && status !== c.Z_OK) { this.onEnd(status); this.ended = true; return false; } if (strm.next_out) { if (strm.avail_out === 0 || status === c.Z_STREAM_END || (strm.avail_in === 0 && (_mode === c.Z_FINISH || _mode === c.Z_SYNC_FLUSH))) { if (this.options.to === 'string') { next_out_utf8 = strings.utf8border(strm.output, strm.next_out); tail = strm.next_out - next_out_utf8; utf8str = strings.buf2string(strm.output, next_out_utf8); // move tail strm.next_out = tail; strm.avail_out = chunkSize - tail; if (tail) { utils.arraySet(strm.output, strm.output, next_out_utf8, tail, 0); } this.onData(utf8str); } else { this.onData(utils.shrinkBuf(strm.output, strm.next_out)); } } } // When no more input data, we should check that internal inflate buffers // are flushed. The only way to do it when avail_out = 0 - run one more // inflate pass. But if output data not exists, inflate return Z_BUF_ERROR. // Here we set flag to process this error properly. // // NOTE. Deflate does not return error in this case and does not needs such // logic. if (strm.avail_in === 0 && strm.avail_out === 0) { allowBufError = true; } } while ((strm.avail_in > 0 || strm.avail_out === 0) && status !== c.Z_STREAM_END); if (status === c.Z_STREAM_END) { _mode = c.Z_FINISH; } // Finalize on the last chunk. if (_mode === c.Z_FINISH) { status = zlib_inflate.inflateEnd(this.strm); this.onEnd(status); this.ended = true; return status === c.Z_OK; } // callback interim results if Z_SYNC_FLUSH. if (_mode === c.Z_SYNC_FLUSH) { this.onEnd(c.Z_OK); strm.avail_out = 0; return true; } return true; }; /** * Inflate#onData(chunk) -> Void * - chunk (Uint8Array|Array|String): ouput data. Type of array depends * on js engine support. When string output requested, each chunk * will be string. * * By default, stores data blocks in `chunks[]` property and glue * those in `onEnd`. Override this handler, if you need another behaviour. **/ Inflate.prototype.onData = function (chunk) { this.chunks.push(chunk); }; /** * Inflate#onEnd(status) -> Void * - status (Number): inflate status. 0 (Z_OK) on success, * other if not. * * Called either after you tell inflate that the input stream is * complete (Z_FINISH) or should be flushed (Z_SYNC_FLUSH) * or if an error happened. By default - join collected chunks, * free memory and fill `results` / `err` properties. **/ Inflate.prototype.onEnd = function (status) { // On success - join if (status === c.Z_OK) { if (this.options.to === 'string') { // Glue & convert here, until we teach pako to send // utf8 alligned strings to onData this.result = this.chunks.join(''); } else { this.result = utils.flattenChunks(this.chunks); } } this.chunks = []; this.err = status; this.msg = this.strm.msg; }; /** * inflate(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Decompress `data` with inflate/ungzip and `options`. Autodetect * format via wrapper header by default. That's why we don't provide * separate `ungzip` method. * * Supported options are: * * - windowBits * * [http://zlib.net/manual.html#Advanced](http://zlib.net/manual.html#Advanced) * for more information. * * Sugar (options): * * - `raw` (Boolean) - say that we work with raw stream, if you don't wish to specify * negative windowBits implicitly. * - `to` (String) - if equal to 'string', then result will be converted * from utf8 to utf16 (javascript) string. When string output requested, * chunk length can differ from `chunkSize`, depending on content. * * * ##### Example: * * ```javascript * var pako = require('pako') * , input = pako.deflate([1,2,3,4,5,6,7,8,9]) * , output; * * try { * output = pako.inflate(input); * } catch (err) * console.log(err); * } * ``` **/ function inflate(input, options) { var inflator = new Inflate(options); inflator.push(input, true); // That will never happens, if you don't cheat with options :) if (inflator.err) { throw inflator.msg; } return inflator.result; } /** * inflateRaw(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * The same as [[inflate]], but creates raw data, without wrapper * (header and adler32 crc). **/ function inflateRaw(input, options) { options = options || {}; options.raw = true; return inflate(input, options); } /** * ungzip(data[, options]) -> Uint8Array|Array|String * - data (Uint8Array|Array|String): input data to decompress. * - options (Object): zlib inflate options. * * Just shortcut to [[inflate]], because it autodetects format * by header.content. Done for convenience. **/ exports.Inflate = Inflate; exports.inflate = inflate; exports.inflateRaw = inflateRaw; exports.ungzip = inflate; },{"./utils/common":88,"./utils/strings":89,"./zlib/constants":91,"./zlib/gzheader":94,"./zlib/inflate":96,"./zlib/messages":98,"./zlib/zstream":100}],88:[function(_dereq_,module,exports){ 'use strict'; var TYPED_OK = (typeof Uint8Array !== 'undefined') && (typeof Uint16Array !== 'undefined') && (typeof Int32Array !== 'undefined'); exports.assign = function (obj /*from1, from2, from3, ...*/) { var sources = Array.prototype.slice.call(arguments, 1); while (sources.length) { var source = sources.shift(); if (!source) { continue; } if (typeof source !== 'object') { throw new TypeError(source + 'must be non-object'); } for (var p in source) { if (source.hasOwnProperty(p)) { obj[p] = source[p]; } } } return obj; }; // reduce buffer size, avoiding mem copy exports.shrinkBuf = function (buf, size) { if (buf.length === size) { return buf; } if (buf.subarray) { return buf.subarray(0, size); } buf.length = size; return buf; }; var fnTyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { if (src.subarray && dest.subarray) { dest.set(src.subarray(src_offs, src_offs + len), dest_offs); return; } // Fallback to ordinary array for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { var i, l, len, pos, chunk, result; // calculate data length len = 0; for (i = 0, l = chunks.length; i < l; i++) { len += chunks[i].length; } // join chunks result = new Uint8Array(len); pos = 0; for (i = 0, l = chunks.length; i < l; i++) { chunk = chunks[i]; result.set(chunk, pos); pos += chunk.length; } return result; } }; var fnUntyped = { arraySet: function (dest, src, src_offs, len, dest_offs) { for (var i = 0; i < len; i++) { dest[dest_offs + i] = src[src_offs + i]; } }, // Join array of chunks to single array. flattenChunks: function (chunks) { return [].concat.apply([], chunks); } }; // Enable/Disable typed arrays use, for testing // exports.setTyped = function (on) { if (on) { exports.Buf8 = Uint8Array; exports.Buf16 = Uint16Array; exports.Buf32 = Int32Array; exports.assign(exports, fnTyped); } else { exports.Buf8 = Array; exports.Buf16 = Array; exports.Buf32 = Array; exports.assign(exports, fnUntyped); } }; exports.setTyped(TYPED_OK); },{}],89:[function(_dereq_,module,exports){ // String encode/decode helpers 'use strict'; var utils = _dereq_('./common'); // Quick check if we can use fast array to bin string conversion // // - apply(Array) can fail on Android 2.2 // - apply(Uint8Array) can fail on iOS 5.1 Safary // var STR_APPLY_OK = true; var STR_APPLY_UIA_OK = true; try { String.fromCharCode.apply(null, [ 0 ]); } catch (__) { STR_APPLY_OK = false; } try { String.fromCharCode.apply(null, new Uint8Array(1)); } catch (__) { STR_APPLY_UIA_OK = false; } // Table with utf8 lengths (calculated by first byte of sequence) // Note, that 5 & 6-byte values and some 4-byte values can not be represented in JS, // because max possible codepoint is 0x10ffff var _utf8len = new utils.Buf8(256); for (var q = 0; q < 256; q++) { _utf8len[q] = (q >= 252 ? 6 : q >= 248 ? 5 : q >= 240 ? 4 : q >= 224 ? 3 : q >= 192 ? 2 : 1); } _utf8len[254] = _utf8len[254] = 1; // Invalid sequence start // convert string to array (typed, when possible) exports.string2buf = function (str) { var buf, c, c2, m_pos, i, str_len = str.length, buf_len = 0; // count binary size for (m_pos = 0; m_pos < str_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } buf_len += c < 0x80 ? 1 : c < 0x800 ? 2 : c < 0x10000 ? 3 : 4; } // allocate buffer buf = new utils.Buf8(buf_len); // convert for (i = 0, m_pos = 0; i < buf_len; m_pos++) { c = str.charCodeAt(m_pos); if ((c & 0xfc00) === 0xd800 && (m_pos + 1 < str_len)) { c2 = str.charCodeAt(m_pos + 1); if ((c2 & 0xfc00) === 0xdc00) { c = 0x10000 + ((c - 0xd800) << 10) + (c2 - 0xdc00); m_pos++; } } if (c < 0x80) { /* one byte */ buf[i++] = c; } else if (c < 0x800) { /* two bytes */ buf[i++] = 0xC0 | (c >>> 6); buf[i++] = 0x80 | (c & 0x3f); } else if (c < 0x10000) { /* three bytes */ buf[i++] = 0xE0 | (c >>> 12); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } else { /* four bytes */ buf[i++] = 0xf0 | (c >>> 18); buf[i++] = 0x80 | (c >>> 12 & 0x3f); buf[i++] = 0x80 | (c >>> 6 & 0x3f); buf[i++] = 0x80 | (c & 0x3f); } } return buf; }; // Helper (used in 2 places) function buf2binstring(buf, len) { // use fallback for big arrays to avoid stack overflow if (len < 65537) { if ((buf.subarray && STR_APPLY_UIA_OK) || (!buf.subarray && STR_APPLY_OK)) { return String.fromCharCode.apply(null, utils.shrinkBuf(buf, len)); } } var result = ''; for (var i = 0; i < len; i++) { result += String.fromCharCode(buf[i]); } return result; } // Convert byte array to binary string exports.buf2binstring = function (buf) { return buf2binstring(buf, buf.length); }; // Convert binary string (typed, when possible) exports.binstring2buf = function (str) { var buf = new utils.Buf8(str.length); for (var i = 0, len = buf.length; i < len; i++) { buf[i] = str.charCodeAt(i); } return buf; }; // convert array to string exports.buf2string = function (buf, max) { var i, out, c, c_len; var len = max || buf.length; // Reserve max possible length (2 words per char) // NB: by unknown reasons, Array is significantly faster for // String.fromCharCode.apply than Uint16Array. var utf16buf = new Array(len * 2); for (out = 0, i = 0; i < len;) { c = buf[i++]; // quick process ascii if (c < 0x80) { utf16buf[out++] = c; continue; } c_len = _utf8len[c]; // skip 5 & 6 byte codes if (c_len > 4) { utf16buf[out++] = 0xfffd; i += c_len - 1; continue; } // apply mask on first byte c &= c_len === 2 ? 0x1f : c_len === 3 ? 0x0f : 0x07; // join the rest while (c_len > 1 && i < len) { c = (c << 6) | (buf[i++] & 0x3f); c_len--; } // terminated by end of string? if (c_len > 1) { utf16buf[out++] = 0xfffd; continue; } if (c < 0x10000) { utf16buf[out++] = c; } else { c -= 0x10000; utf16buf[out++] = 0xd800 | ((c >> 10) & 0x3ff); utf16buf[out++] = 0xdc00 | (c & 0x3ff); } } return buf2binstring(utf16buf, out); }; // Calculate max possible position in utf8 buffer, // that will not break sequence. If that's not possible // - (very small limits) return max size as is. // // buf[] - utf8 bytes array // max - length limit (mandatory); exports.utf8border = function (buf, max) { var pos; max = max || buf.length; if (max > buf.length) { max = buf.length; } // go back from last position, until start of sequence found pos = max - 1; while (pos >= 0 && (buf[pos] & 0xC0) === 0x80) { pos--; } // Fuckup - very small and broken sequence, // return max, because we should return something anyway. if (pos < 0) { return max; } // If we came to start of buffer - that means vuffer is too small, // return max too. if (pos === 0) { return max; } return (pos + _utf8len[buf[pos]] > max) ? pos : max; }; },{"./common":88}],90:[function(_dereq_,module,exports){ 'use strict'; // Note: adler32 takes 12% for level 0 and 2% for level 6. // It doesn't worth to make additional optimizationa as in original. // Small size is preferable. function adler32(adler, buf, len, pos) { var s1 = (adler & 0xffff) |0, s2 = ((adler >>> 16) & 0xffff) |0, n = 0; while (len !== 0) { // Set limit ~ twice less than 5552, to keep // s2 in 31-bits, because we force signed ints. // in other case %= will fail. n = len > 2000 ? 2000 : len; len -= n; do { s1 = (s1 + buf[pos++]) |0; s2 = (s2 + s1) |0; } while (--n); s1 %= 65521; s2 %= 65521; } return (s1 | (s2 << 16)) |0; } module.exports = adler32; },{}],91:[function(_dereq_,module,exports){ 'use strict'; module.exports = { /* Allowed flush values; see deflate() and inflate() below for details */ Z_NO_FLUSH: 0, Z_PARTIAL_FLUSH: 1, Z_SYNC_FLUSH: 2, Z_FULL_FLUSH: 3, Z_FINISH: 4, Z_BLOCK: 5, Z_TREES: 6, /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ Z_OK: 0, Z_STREAM_END: 1, Z_NEED_DICT: 2, Z_ERRNO: -1, Z_STREAM_ERROR: -2, Z_DATA_ERROR: -3, //Z_MEM_ERROR: -4, Z_BUF_ERROR: -5, //Z_VERSION_ERROR: -6, /* compression levels */ Z_NO_COMPRESSION: 0, Z_BEST_SPEED: 1, Z_BEST_COMPRESSION: 9, Z_DEFAULT_COMPRESSION: -1, Z_FILTERED: 1, Z_HUFFMAN_ONLY: 2, Z_RLE: 3, Z_FIXED: 4, Z_DEFAULT_STRATEGY: 0, /* Possible values of the data_type field (though see inflate()) */ Z_BINARY: 0, Z_TEXT: 1, //Z_ASCII: 1, // = Z_TEXT (deprecated) Z_UNKNOWN: 2, /* The deflate compression method */ Z_DEFLATED: 8 //Z_NULL: null // Use -1 or null inline, depending on var type }; },{}],92:[function(_dereq_,module,exports){ 'use strict'; // Note: we can't get significant speed boost here. // So write code to minimize size - no pregenerated tables // and array tools dependencies. // Use ordinary array, since untyped makes no boost here function makeTable() { var c, table = []; for (var n = 0; n < 256; n++) { c = n; for (var k = 0; k < 8; k++) { c = ((c & 1) ? (0xEDB88320 ^ (c >>> 1)) : (c >>> 1)); } table[n] = c; } return table; } // Create table on load. Just 255 signed longs. Not a problem. var crcTable = makeTable(); function crc32(crc, buf, len, pos) { var t = crcTable, end = pos + len; crc ^= -1; for (var i = pos; i < end; i++) { crc = (crc >>> 8) ^ t[(crc ^ buf[i]) & 0xFF]; } return (crc ^ (-1)); // >>> 0; } module.exports = crc32; },{}],93:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var trees = _dereq_('./trees'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var msg = _dereq_('./messages'); /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ var Z_NO_FLUSH = 0; var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; //var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; //var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; //var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* compression levels */ //var Z_NO_COMPRESSION = 0; //var Z_BEST_SPEED = 1; //var Z_BEST_COMPRESSION = 9; var Z_DEFAULT_COMPRESSION = -1; var Z_FILTERED = 1; var Z_HUFFMAN_ONLY = 2; var Z_RLE = 3; var Z_FIXED = 4; var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ //var Z_BINARY = 0; //var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /* The deflate compression method */ var Z_DEFLATED = 8; /*============================================================================*/ var MAX_MEM_LEVEL = 9; /* Maximum value for memLevel in deflateInit2 */ var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_MEM_LEVEL = 8; var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var MIN_MATCH = 3; var MAX_MATCH = 258; var MIN_LOOKAHEAD = (MAX_MATCH + MIN_MATCH + 1); var PRESET_DICT = 0x20; var INIT_STATE = 42; var EXTRA_STATE = 69; var NAME_STATE = 73; var COMMENT_STATE = 91; var HCRC_STATE = 103; var BUSY_STATE = 113; var FINISH_STATE = 666; var BS_NEED_MORE = 1; /* block not completed, need more input or more output */ var BS_BLOCK_DONE = 2; /* block flush performed */ var BS_FINISH_STARTED = 3; /* finish started, need only more output at next deflate */ var BS_FINISH_DONE = 4; /* finish done, accept no more input or output */ var OS_CODE = 0x03; // Unix :) . Don't detect, use this default. function err(strm, errorCode) { strm.msg = msg[errorCode]; return errorCode; } function rank(f) { return ((f) << 1) - ((f) > 4 ? 9 : 0); } function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } /* ========================================================================= * Flush as much pending output as possible. All deflate() output goes * through this function so some applications may wish to modify it * to avoid allocating a large strm->output buffer and copying into it. * (See also read_buf()). */ function flush_pending(strm) { var s = strm.state; //_tr_flush_bits(s); var len = s.pending; if (len > strm.avail_out) { len = strm.avail_out; } if (len === 0) { return; } utils.arraySet(strm.output, s.pending_buf, s.pending_out, len, strm.next_out); strm.next_out += len; s.pending_out += len; strm.total_out += len; strm.avail_out -= len; s.pending -= len; if (s.pending === 0) { s.pending_out = 0; } } function flush_block_only(s, last) { trees._tr_flush_block(s, (s.block_start >= 0 ? s.block_start : -1), s.strstart - s.block_start, last); s.block_start = s.strstart; flush_pending(s.strm); } function put_byte(s, b) { s.pending_buf[s.pending++] = b; } /* ========================================================================= * Put a short in the pending buffer. The 16-bit value is put in MSB order. * IN assertion: the stream state is correct and there is enough room in * pending_buf. */ function putShortMSB(s, b) { // put_byte(s, (Byte)(b >> 8)); // put_byte(s, (Byte)(b & 0xff)); s.pending_buf[s.pending++] = (b >>> 8) & 0xff; s.pending_buf[s.pending++] = b & 0xff; } /* =========================================================================== * Read a new buffer from the current input stream, update the adler32 * and total number of bytes read. All deflate() input goes through * this function so some applications may wish to modify it to avoid * allocating a large strm->input buffer and copying from it. * (See also flush_pending()). */ function read_buf(strm, buf, start, size) { var len = strm.avail_in; if (len > size) { len = size; } if (len === 0) { return 0; } strm.avail_in -= len; utils.arraySet(buf, strm.input, strm.next_in, len, start); if (strm.state.wrap === 1) { strm.adler = adler32(strm.adler, buf, len, start); } else if (strm.state.wrap === 2) { strm.adler = crc32(strm.adler, buf, len, start); } strm.next_in += len; strm.total_in += len; return len; } /* =========================================================================== * Set match_start to the longest match starting at the given string and * return its length. Matches shorter or equal to prev_length are discarded, * in which case the result is equal to prev_length and match_start is * garbage. * IN assertions: cur_match is the head of the hash chain for the current * string (strstart) and its distance is <= MAX_DIST, and prev_length >= 1 * OUT assertion: the match length is not greater than s->lookahead. */ function longest_match(s, cur_match) { var chain_length = s.max_chain_length; /* max hash chain length */ var scan = s.strstart; /* current string */ var match; /* matched string */ var len; /* length of current match */ var best_len = s.prev_length; /* best match length so far */ var nice_match = s.nice_match; /* stop if match long enough */ var limit = (s.strstart > (s.w_size - MIN_LOOKAHEAD)) ? s.strstart - (s.w_size - MIN_LOOKAHEAD) : 0/*NIL*/; var _win = s.window; // shortcut var wmask = s.w_mask; var prev = s.prev; /* Stop when cur_match becomes <= limit. To simplify the code, * we prevent matches with the string of window index 0. */ var strend = s.strstart + MAX_MATCH; var scan_end1 = _win[scan + best_len - 1]; var scan_end = _win[scan + best_len]; /* The code is optimized for HASH_BITS >= 8 and MAX_MATCH-2 multiple of 16. * It is easy to get rid of this optimization if necessary. */ // Assert(s->hash_bits >= 8 && MAX_MATCH == 258, "Code too clever"); /* Do not waste too much time if we already have a good match: */ if (s.prev_length >= s.good_match) { chain_length >>= 2; } /* Do not look for matches beyond the end of the input. This is necessary * to make deflate deterministic. */ if (nice_match > s.lookahead) { nice_match = s.lookahead; } // Assert((ulg)s->strstart <= s->window_size-MIN_LOOKAHEAD, "need lookahead"); do { // Assert(cur_match < s->strstart, "no future"); match = cur_match; /* Skip to next match if the match length cannot increase * or if the match length is less than 2. Note that the checks below * for insufficient lookahead only occur occasionally for performance * reasons. Therefore uninitialized memory will be accessed, and * conditional jumps will be made that depend on those values. * However the length of the match is limited to the lookahead, so * the output of deflate is not affected by the uninitialized values. */ if (_win[match + best_len] !== scan_end || _win[match + best_len - 1] !== scan_end1 || _win[match] !== _win[scan] || _win[++match] !== _win[scan + 1]) { continue; } /* The check at best_len-1 can be removed because it will be made * again later. (This heuristic is not always a win.) * It is not necessary to compare scan[2] and match[2] since they * are always equal when the other bytes match, given that * the hash keys are equal and that HASH_BITS >= 8. */ scan += 2; match++; // Assert(*scan == *match, "match[2]?"); /* We check for insufficient lookahead only every 8th comparison; * the 256th check will be made at strstart+258. */ do { /*jshint noempty:false*/ } while (_win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && _win[++scan] === _win[++match] && scan < strend); // Assert(scan <= s->window+(unsigned)(s->window_size-1), "wild scan"); len = MAX_MATCH - (strend - scan); scan = strend - MAX_MATCH; if (len > best_len) { s.match_start = cur_match; best_len = len; if (len >= nice_match) { break; } scan_end1 = _win[scan + best_len - 1]; scan_end = _win[scan + best_len]; } } while ((cur_match = prev[cur_match & wmask]) > limit && --chain_length !== 0); if (best_len <= s.lookahead) { return best_len; } return s.lookahead; } /* =========================================================================== * Fill the window when the lookahead becomes insufficient. * Updates strstart and lookahead. * * IN assertion: lookahead < MIN_LOOKAHEAD * OUT assertions: strstart <= window_size-MIN_LOOKAHEAD * At least one byte has been read, or avail_in == 0; reads are * performed for at least two bytes (required for the zip translate_eol * option -- not supported here). */ function fill_window(s) { var _w_size = s.w_size; var p, n, m, more, str; //Assert(s->lookahead < MIN_LOOKAHEAD, "already enough lookahead"); do { more = s.window_size - s.lookahead - s.strstart; // JS ints have 32 bit, block below not needed /* Deal with !@#$% 64K limit: */ //if (sizeof(int) <= 2) { // if (more == 0 && s->strstart == 0 && s->lookahead == 0) { // more = wsize; // // } else if (more == (unsigned)(-1)) { // /* Very unlikely, but possible on 16 bit machine if // * strstart == 0 && lookahead == 1 (input done a byte at time) // */ // more--; // } //} /* If the window is almost full and there is insufficient lookahead, * move the upper half to the lower one to make room in the upper half. */ if (s.strstart >= _w_size + (_w_size - MIN_LOOKAHEAD)) { utils.arraySet(s.window, s.window, _w_size, _w_size, 0); s.match_start -= _w_size; s.strstart -= _w_size; /* we now have strstart >= MAX_DIST */ s.block_start -= _w_size; /* Slide the hash table (could be avoided with 32 bit values at the expense of memory usage). We slide even when level == 0 to keep the hash table consistent if we switch back to level > 0 later. (Using level 0 permanently is not an optimal usage of zlib, so we don't care about this pathological case.) */ n = s.hash_size; p = n; do { m = s.head[--p]; s.head[p] = (m >= _w_size ? m - _w_size : 0); } while (--n); n = _w_size; p = n; do { m = s.prev[--p]; s.prev[p] = (m >= _w_size ? m - _w_size : 0); /* If n is not on any hash chain, prev[n] is garbage but * its value will never be used. */ } while (--n); more += _w_size; } if (s.strm.avail_in === 0) { break; } /* If there was no sliding: * strstart <= WSIZE+MAX_DIST-1 && lookahead <= MIN_LOOKAHEAD - 1 && * more == window_size - lookahead - strstart * => more >= window_size - (MIN_LOOKAHEAD-1 + WSIZE + MAX_DIST-1) * => more >= window_size - 2*WSIZE + 2 * In the BIG_MEM or MMAP case (not yet supported), * window_size == input_size + MIN_LOOKAHEAD && * strstart + s->lookahead <= input_size => more >= MIN_LOOKAHEAD. * Otherwise, window_size == 2*WSIZE so more >= 2. * If there was sliding, more >= WSIZE. So in all cases, more >= 2. */ //Assert(more >= 2, "more < 2"); n = read_buf(s.strm, s.window, s.strstart + s.lookahead, more); s.lookahead += n; /* Initialize the hash value now that we have some input: */ if (s.lookahead + s.insert >= MIN_MATCH) { str = s.strstart - s.insert; s.ins_h = s.window[str]; /* UPDATE_HASH(s, s->ins_h, s->window[str + 1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call update_hash() MIN_MATCH-3 more times //#endif while (s.insert) { /* UPDATE_HASH(s, s->ins_h, s->window[str + MIN_MATCH-1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[str + MIN_MATCH - 1]) & s.hash_mask; s.prev[str & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = str; str++; s.insert--; if (s.lookahead + s.insert < MIN_MATCH) { break; } } } /* If the whole input has less than MIN_MATCH bytes, ins_h is garbage, * but this is not important since only literal bytes will be emitted. */ } while (s.lookahead < MIN_LOOKAHEAD && s.strm.avail_in !== 0); /* If the WIN_INIT bytes after the end of the current data have never been * written, then zero those bytes in order to avoid memory check reports of * the use of uninitialized (or uninitialised as Julian writes) bytes by * the longest match routines. Update the high water mark for the next * time through here. WIN_INIT is set to MAX_MATCH since the longest match * routines allow scanning to strstart + MAX_MATCH, ignoring lookahead. */ // if (s.high_water < s.window_size) { // var curr = s.strstart + s.lookahead; // var init = 0; // // if (s.high_water < curr) { // /* Previous high water mark below current data -- zero WIN_INIT // * bytes or up to end of window, whichever is less. // */ // init = s.window_size - curr; // if (init > WIN_INIT) // init = WIN_INIT; // zmemzero(s->window + curr, (unsigned)init); // s->high_water = curr + init; // } // else if (s->high_water < (ulg)curr + WIN_INIT) { // /* High water mark at or above current data, but below current data // * plus WIN_INIT -- zero out to current data plus WIN_INIT, or up // * to end of window, whichever is less. // */ // init = (ulg)curr + WIN_INIT - s->high_water; // if (init > s->window_size - s->high_water) // init = s->window_size - s->high_water; // zmemzero(s->window + s->high_water, (unsigned)init); // s->high_water += init; // } // } // // Assert((ulg)s->strstart <= s->window_size - MIN_LOOKAHEAD, // "not enough room for search"); } /* =========================================================================== * Copy without compression as much as possible from the input stream, return * the current block state. * This function does not insert new strings in the dictionary since * uncompressible data is probably not useful. This function is used * only for the level=0 compression option. * NOTE: this function should be optimized to avoid extra copying from * window to pending_buf. */ function deflate_stored(s, flush) { /* Stored blocks are limited to 0xffff bytes, pending_buf is limited * to pending_buf_size, and each stored block has a 5 byte header: */ var max_block_size = 0xffff; if (max_block_size > s.pending_buf_size - 5) { max_block_size = s.pending_buf_size - 5; } /* Copy as much as possible from input to output: */ for (;;) { /* Fill the window as much as possible: */ if (s.lookahead <= 1) { //Assert(s->strstart < s->w_size+MAX_DIST(s) || // s->block_start >= (long)s->w_size, "slide too late"); // if (!(s.strstart < s.w_size + (s.w_size - MIN_LOOKAHEAD) || // s.block_start >= s.w_size)) { // throw new Error("slide too late"); // } fill_window(s); if (s.lookahead === 0 && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } //Assert(s->block_start >= 0L, "block gone"); // if (s.block_start < 0) throw new Error("block gone"); s.strstart += s.lookahead; s.lookahead = 0; /* Emit a stored block if pending_buf will be full: */ var max_start = s.block_start + max_block_size; if (s.strstart === 0 || s.strstart >= max_start) { /* strstart == 0 is possible when wraparound on 16-bit machine */ s.lookahead = s.strstart - max_start; s.strstart = max_start; /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } /* Flush if we may have to slide, otherwise block_start may become * negative and the data will be gone: */ if (s.strstart - s.block_start >= (s.w_size - MIN_LOOKAHEAD)) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.strstart > s.block_start) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_NEED_MORE; } /* =========================================================================== * Compress as much as possible from the input stream, return the current * block state. * This function does not perform lazy evaluation of matches and inserts * new strings in the dictionary only for unmatched strings or for short * matches. It is used only for the fast compression options. */ function deflate_fast(s, flush) { var hash_head; /* head of the hash chain */ var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; /* flush the current block */ } } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. * At this point we have always match_length < MIN_MATCH */ if (hash_head !== 0/*NIL*/ && ((s.strstart - hash_head) <= (s.w_size - MIN_LOOKAHEAD))) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ } if (s.match_length >= MIN_MATCH) { // check_match(s, s.strstart, s.match_start, s.match_length); // for debug only /*** _tr_tally_dist(s, s.strstart - s.match_start, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, s.strstart - s.match_start, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; /* Insert new strings in the hash table only if the match length * is not too large. This saves time but degrades compression. */ if (s.match_length <= s.max_lazy_match/*max_insert_length*/ && s.lookahead >= MIN_MATCH) { s.match_length--; /* string at strstart already in table */ do { s.strstart++; /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ /* strstart never exceeds WSIZE-MAX_MATCH, so there are * always MIN_MATCH bytes ahead. */ } while (--s.match_length !== 0); s.strstart++; } else { s.strstart += s.match_length; s.match_length = 0; s.ins_h = s.window[s.strstart]; /* UPDATE_HASH(s, s.ins_h, s.window[s.strstart+1]); */ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + 1]) & s.hash_mask; //#if MIN_MATCH != 3 // Call UPDATE_HASH() MIN_MATCH-3 more times //#endif /* If lookahead < MIN_MATCH, ins_h is garbage, but it does not * matter since it will be recomputed at next deflate call. */ } } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s.window[s.strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = ((s.strstart < (MIN_MATCH - 1)) ? s.strstart : MIN_MATCH - 1); if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * Same as above, but achieves better compression. We use a lazy * evaluation for matches: a match is finally adopted only if there is * no better match at the next window position. */ function deflate_slow(s, flush) { var hash_head; /* head of hash chain */ var bflush; /* set if current block must be flushed */ var max_insert; /* Process the input block. */ for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the next match, plus MIN_MATCH bytes to insert the * string following the next match. */ if (s.lookahead < MIN_LOOKAHEAD) { fill_window(s); if (s.lookahead < MIN_LOOKAHEAD && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* Insert the string window[strstart .. strstart+2] in the * dictionary, and set hash_head to the head of the hash chain: */ hash_head = 0/*NIL*/; if (s.lookahead >= MIN_MATCH) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } /* Find the longest match, discarding those <= prev_length. */ s.prev_length = s.match_length; s.prev_match = s.match_start; s.match_length = MIN_MATCH - 1; if (hash_head !== 0/*NIL*/ && s.prev_length < s.max_lazy_match && s.strstart - hash_head <= (s.w_size - MIN_LOOKAHEAD)/*MAX_DIST(s)*/) { /* To simplify the code, we prevent matches with the string * of window index 0 (in particular we have to avoid a match * of the string with itself at the start of the input file). */ s.match_length = longest_match(s, hash_head); /* longest_match() sets match_start */ if (s.match_length <= 5 && (s.strategy === Z_FILTERED || (s.match_length === MIN_MATCH && s.strstart - s.match_start > 4096/*TOO_FAR*/))) { /* If prev_match is also MIN_MATCH, match_start is garbage * but we will ignore the current match anyway. */ s.match_length = MIN_MATCH - 1; } } /* If there was a match at the previous step and the current * match is not better, output the previous match: */ if (s.prev_length >= MIN_MATCH && s.match_length <= s.prev_length) { max_insert = s.strstart + s.lookahead - MIN_MATCH; /* Do not insert strings in hash table beyond this. */ //check_match(s, s.strstart-1, s.prev_match, s.prev_length); /***_tr_tally_dist(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH, bflush);***/ bflush = trees._tr_tally(s, s.strstart - 1 - s.prev_match, s.prev_length - MIN_MATCH); /* Insert in hash table all strings up to the end of the match. * strstart-1 and strstart are already inserted. If there is not * enough lookahead, the last two strings are not inserted in * the hash table. */ s.lookahead -= s.prev_length - 1; s.prev_length -= 2; do { if (++s.strstart <= max_insert) { /*** INSERT_STRING(s, s.strstart, hash_head); ***/ s.ins_h = ((s.ins_h << s.hash_shift) ^ s.window[s.strstart + MIN_MATCH - 1]) & s.hash_mask; hash_head = s.prev[s.strstart & s.w_mask] = s.head[s.ins_h]; s.head[s.ins_h] = s.strstart; /***/ } } while (--s.prev_length !== 0); s.match_available = 0; s.match_length = MIN_MATCH - 1; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } else if (s.match_available) { /* If there was no match at the previous position, output a * single literal. If there was a match but the current match * is longer, truncate the previous match to a single literal. */ //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); if (bflush) { /*** FLUSH_BLOCK_ONLY(s, 0) ***/ flush_block_only(s, false); /***/ } s.strstart++; s.lookahead--; if (s.strm.avail_out === 0) { return BS_NEED_MORE; } } else { /* There is no previous match to compare with, wait for * the next step to decide. */ s.match_available = 1; s.strstart++; s.lookahead--; } } //Assert (flush != Z_NO_FLUSH, "no flush?"); if (s.match_available) { //Tracevv((stderr,"%c", s->window[s->strstart-1])); /*** _tr_tally_lit(s, s.window[s.strstart-1], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart - 1]); s.match_available = 0; } s.insert = s.strstart < MIN_MATCH - 1 ? s.strstart : MIN_MATCH - 1; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_RLE, simply look for runs of bytes, generate matches only of distance * one. Do not maintain a hash table. (It will be regenerated if this run of * deflate switches away from Z_RLE.) */ function deflate_rle(s, flush) { var bflush; /* set if current block must be flushed */ var prev; /* byte at distance one to match */ var scan, strend; /* scan goes up to strend for length of run */ var _win = s.window; for (;;) { /* Make sure that we always have enough lookahead, except * at the end of the input file. We need MAX_MATCH bytes * for the longest run, plus one for the unrolled loop. */ if (s.lookahead <= MAX_MATCH) { fill_window(s); if (s.lookahead <= MAX_MATCH && flush === Z_NO_FLUSH) { return BS_NEED_MORE; } if (s.lookahead === 0) { break; } /* flush the current block */ } /* See how many times the previous byte repeats */ s.match_length = 0; if (s.lookahead >= MIN_MATCH && s.strstart > 0) { scan = s.strstart - 1; prev = _win[scan]; if (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan]) { strend = s.strstart + MAX_MATCH; do { /*jshint noempty:false*/ } while (prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && prev === _win[++scan] && scan < strend); s.match_length = MAX_MATCH - (strend - scan); if (s.match_length > s.lookahead) { s.match_length = s.lookahead; } } //Assert(scan <= s->window+(uInt)(s->window_size-1), "wild scan"); } /* Emit match if have run of MIN_MATCH or longer, else emit literal */ if (s.match_length >= MIN_MATCH) { //check_match(s, s.strstart, s.strstart - 1, s.match_length); /*** _tr_tally_dist(s, 1, s.match_length - MIN_MATCH, bflush); ***/ bflush = trees._tr_tally(s, 1, s.match_length - MIN_MATCH); s.lookahead -= s.match_length; s.strstart += s.match_length; s.match_length = 0; } else { /* No match, output a literal byte */ //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; } if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* =========================================================================== * For Z_HUFFMAN_ONLY, do not look for matches. Do not maintain a hash table. * (It will be regenerated if this run of deflate switches away from Huffman.) */ function deflate_huff(s, flush) { var bflush; /* set if current block must be flushed */ for (;;) { /* Make sure that we have a literal to write. */ if (s.lookahead === 0) { fill_window(s); if (s.lookahead === 0) { if (flush === Z_NO_FLUSH) { return BS_NEED_MORE; } break; /* flush the current block */ } } /* Output a literal byte */ s.match_length = 0; //Tracevv((stderr,"%c", s->window[s->strstart])); /*** _tr_tally_lit(s, s.window[s.strstart], bflush); ***/ bflush = trees._tr_tally(s, 0, s.window[s.strstart]); s.lookahead--; s.strstart++; if (bflush) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } } s.insert = 0; if (flush === Z_FINISH) { /*** FLUSH_BLOCK(s, 1); ***/ flush_block_only(s, true); if (s.strm.avail_out === 0) { return BS_FINISH_STARTED; } /***/ return BS_FINISH_DONE; } if (s.last_lit) { /*** FLUSH_BLOCK(s, 0); ***/ flush_block_only(s, false); if (s.strm.avail_out === 0) { return BS_NEED_MORE; } /***/ } return BS_BLOCK_DONE; } /* Values for max_lazy_match, good_match and max_chain_length, depending on * the desired pack level (0..9). The values given below have been tuned to * exclude worst case performance for pathological files. Better values may be * found for specific files. */ function Config(good_length, max_lazy, nice_length, max_chain, func) { this.good_length = good_length; this.max_lazy = max_lazy; this.nice_length = nice_length; this.max_chain = max_chain; this.func = func; } var configuration_table; configuration_table = [ /* good lazy nice chain */ new Config(0, 0, 0, 0, deflate_stored), /* 0 store only */ new Config(4, 4, 8, 4, deflate_fast), /* 1 max speed, no lazy matches */ new Config(4, 5, 16, 8, deflate_fast), /* 2 */ new Config(4, 6, 32, 32, deflate_fast), /* 3 */ new Config(4, 4, 16, 16, deflate_slow), /* 4 lazy matches */ new Config(8, 16, 32, 32, deflate_slow), /* 5 */ new Config(8, 16, 128, 128, deflate_slow), /* 6 */ new Config(8, 32, 128, 256, deflate_slow), /* 7 */ new Config(32, 128, 258, 1024, deflate_slow), /* 8 */ new Config(32, 258, 258, 4096, deflate_slow) /* 9 max compression */ ]; /* =========================================================================== * Initialize the "longest match" routines for a new zlib stream */ function lm_init(s) { s.window_size = 2 * s.w_size; /*** CLEAR_HASH(s); ***/ zero(s.head); // Fill with NIL (= 0); /* Set the default configuration parameters: */ s.max_lazy_match = configuration_table[s.level].max_lazy; s.good_match = configuration_table[s.level].good_length; s.nice_match = configuration_table[s.level].nice_length; s.max_chain_length = configuration_table[s.level].max_chain; s.strstart = 0; s.block_start = 0; s.lookahead = 0; s.insert = 0; s.match_length = s.prev_length = MIN_MATCH - 1; s.match_available = 0; s.ins_h = 0; } function DeflateState() { this.strm = null; /* pointer back to this zlib stream */ this.status = 0; /* as the name implies */ this.pending_buf = null; /* output still pending */ this.pending_buf_size = 0; /* size of pending_buf */ this.pending_out = 0; /* next pending byte to output to the stream */ this.pending = 0; /* nb of bytes in the pending buffer */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.gzhead = null; /* gzip header information to write */ this.gzindex = 0; /* where in extra, name, or comment */ this.method = Z_DEFLATED; /* can only be DEFLATED */ this.last_flush = -1; /* value of flush param for previous deflate call */ this.w_size = 0; /* LZ77 window size (32K by default) */ this.w_bits = 0; /* log2(w_size) (8..16) */ this.w_mask = 0; /* w_size - 1 */ this.window = null; /* Sliding window. Input bytes are read into the second half of the window, * and move to the first half later to keep a dictionary of at least wSize * bytes. With this organization, matches are limited to a distance of * wSize-MAX_MATCH bytes, but this ensures that IO is always * performed with a length multiple of the block size. */ this.window_size = 0; /* Actual size of window: 2*wSize, except when the user input buffer * is directly used as sliding window. */ this.prev = null; /* Link to older string with same hash index. To limit the size of this * array to 64K, this link is maintained only for the last 32K strings. * An index in this array is thus a window index modulo 32K. */ this.head = null; /* Heads of the hash chains or NIL. */ this.ins_h = 0; /* hash index of string to be inserted */ this.hash_size = 0; /* number of elements in hash table */ this.hash_bits = 0; /* log2(hash_size) */ this.hash_mask = 0; /* hash_size-1 */ this.hash_shift = 0; /* Number of bits by which ins_h must be shifted at each input * step. It must be such that after MIN_MATCH steps, the oldest * byte no longer takes part in the hash key, that is: * hash_shift * MIN_MATCH >= hash_bits */ this.block_start = 0; /* Window position at the beginning of the current output block. Gets * negative when the window is moved backwards. */ this.match_length = 0; /* length of best match */ this.prev_match = 0; /* previous match */ this.match_available = 0; /* set if previous match exists */ this.strstart = 0; /* start of string to insert */ this.match_start = 0; /* start of matching string */ this.lookahead = 0; /* number of valid bytes ahead in window */ this.prev_length = 0; /* Length of the best match at previous step. Matches not greater than this * are discarded. This is used in the lazy match evaluation. */ this.max_chain_length = 0; /* To speed up deflation, hash chains are never searched beyond this * length. A higher limit improves compression ratio but degrades the * speed. */ this.max_lazy_match = 0; /* Attempt to find a better match only when the current match is strictly * smaller than this value. This mechanism is used only for compression * levels >= 4. */ // That's alias to max_lazy_match, don't use directly //this.max_insert_length = 0; /* Insert new strings in the hash table only if the match length is not * greater than this length. This saves time but degrades compression. * max_insert_length is used only for compression levels <= 3. */ this.level = 0; /* compression level (1..9) */ this.strategy = 0; /* favor or force Huffman coding*/ this.good_match = 0; /* Use a faster search when the previous match is longer than this */ this.nice_match = 0; /* Stop searching when current match exceeds this */ /* used by trees.c: */ /* Didn't use ct_data typedef below to suppress compiler warning */ // struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ // struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ // struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ // Use flat array of DOUBLE size, with interleaved fata, // because JS does not support effective this.dyn_ltree = new utils.Buf16(HEAP_SIZE * 2); this.dyn_dtree = new utils.Buf16((2 * D_CODES + 1) * 2); this.bl_tree = new utils.Buf16((2 * BL_CODES + 1) * 2); zero(this.dyn_ltree); zero(this.dyn_dtree); zero(this.bl_tree); this.l_desc = null; /* desc. for literal tree */ this.d_desc = null; /* desc. for distance tree */ this.bl_desc = null; /* desc. for bit length tree */ //ush bl_count[MAX_BITS+1]; this.bl_count = new utils.Buf16(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ //int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ this.heap = new utils.Buf16(2 * L_CODES + 1); /* heap used to build the Huffman trees */ zero(this.heap); this.heap_len = 0; /* number of elements in the heap */ this.heap_max = 0; /* element of largest frequency */ /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. * The same heap array is used to build all trees. */ this.depth = new utils.Buf16(2 * L_CODES + 1); //uch depth[2*L_CODES+1]; zero(this.depth); /* Depth of each subtree used as tie breaker for trees of equal frequency */ this.l_buf = 0; /* buffer index for literals or lengths */ this.lit_bufsize = 0; /* Size of match buffer for literals/lengths. There are 4 reasons for * limiting lit_bufsize to 64K: * - frequencies can be kept in 16 bit counters * - if compression is not successful for the first block, all input * data is still in the window so we can still emit a stored block even * when input comes from standard input. (This can also be done for * all blocks if lit_bufsize is not greater than 32K.) * - if compression is not successful for a file smaller than 64K, we can * even emit a stored file instead of a stored block (saving 5 bytes). * This is applicable only for zip (not gzip or zlib). * - creating new Huffman trees less frequently may not provide fast * adaptation to changes in the input data statistics. (Take for * example a binary file with poorly compressible code followed by * a highly compressible string table.) Smaller buffer sizes give * fast adaptation but have of course the overhead of transmitting * trees more frequently. * - I can't count above 4 */ this.last_lit = 0; /* running index in l_buf */ this.d_buf = 0; /* Buffer index for distances. To simplify the code, d_buf and l_buf have * the same number of elements. To use different lengths, an extra flag * array would be necessary. */ this.opt_len = 0; /* bit length of current block with optimal trees */ this.static_len = 0; /* bit length of current block with static trees */ this.matches = 0; /* number of string matches in current block */ this.insert = 0; /* bytes at end of window left to insert */ this.bi_buf = 0; /* Output buffer. bits are inserted starting at the bottom (least * significant bits). */ this.bi_valid = 0; /* Number of valid bits in bi_buf. All bits above the last valid bit * are always zero. */ // Used for window memory init. We safely ignore it for JS. That makes // sense only for pointers and memory check tools. //this.high_water = 0; /* High water mark offset in window for initialized bytes -- bytes above * this are set to zero in order to avoid memory check warnings when * longest match routines access bytes past the input. This is then * updated to the new high water mark. */ } function deflateResetKeep(strm) { var s; if (!strm || !strm.state) { return err(strm, Z_STREAM_ERROR); } strm.total_in = strm.total_out = 0; strm.data_type = Z_UNKNOWN; s = strm.state; s.pending = 0; s.pending_out = 0; if (s.wrap < 0) { s.wrap = -s.wrap; /* was made negative by deflate(..., Z_FINISH); */ } s.status = (s.wrap ? INIT_STATE : BUSY_STATE); strm.adler = (s.wrap === 2) ? 0 // crc32(0, Z_NULL, 0) : 1; // adler32(0, Z_NULL, 0) s.last_flush = Z_NO_FLUSH; trees._tr_init(s); return Z_OK; } function deflateReset(strm) { var ret = deflateResetKeep(strm); if (ret === Z_OK) { lm_init(strm.state); } return ret; } function deflateSetHeader(strm, head) { if (!strm || !strm.state) { return Z_STREAM_ERROR; } if (strm.state.wrap !== 2) { return Z_STREAM_ERROR; } strm.state.gzhead = head; return Z_OK; } function deflateInit2(strm, level, method, windowBits, memLevel, strategy) { if (!strm) { // === Z_NULL return Z_STREAM_ERROR; } var wrap = 1; if (level === Z_DEFAULT_COMPRESSION) { level = 6; } if (windowBits < 0) { /* suppress zlib wrapper */ wrap = 0; windowBits = -windowBits; } else if (windowBits > 15) { wrap = 2; /* write gzip wrapper instead */ windowBits -= 16; } if (memLevel < 1 || memLevel > MAX_MEM_LEVEL || method !== Z_DEFLATED || windowBits < 8 || windowBits > 15 || level < 0 || level > 9 || strategy < 0 || strategy > Z_FIXED) { return err(strm, Z_STREAM_ERROR); } if (windowBits === 8) { windowBits = 9; } /* until 256-byte window bug fixed */ var s = new DeflateState(); strm.state = s; s.strm = strm; s.wrap = wrap; s.gzhead = null; s.w_bits = windowBits; s.w_size = 1 << s.w_bits; s.w_mask = s.w_size - 1; s.hash_bits = memLevel + 7; s.hash_size = 1 << s.hash_bits; s.hash_mask = s.hash_size - 1; s.hash_shift = ~~((s.hash_bits + MIN_MATCH - 1) / MIN_MATCH); s.window = new utils.Buf8(s.w_size * 2); s.head = new utils.Buf16(s.hash_size); s.prev = new utils.Buf16(s.w_size); // Don't need mem init magic for JS. //s.high_water = 0; /* nothing written to s->window yet */ s.lit_bufsize = 1 << (memLevel + 6); /* 16K elements by default */ s.pending_buf_size = s.lit_bufsize * 4; s.pending_buf = new utils.Buf8(s.pending_buf_size); s.d_buf = s.lit_bufsize >> 1; s.l_buf = (1 + 2) * s.lit_bufsize; s.level = level; s.strategy = strategy; s.method = method; return deflateReset(strm); } function deflateInit(strm, level) { return deflateInit2(strm, level, Z_DEFLATED, MAX_WBITS, DEF_MEM_LEVEL, Z_DEFAULT_STRATEGY); } function deflate(strm, flush) { var old_flush, s; var beg, val; // for gzip header write only if (!strm || !strm.state || flush > Z_BLOCK || flush < 0) { return strm ? err(strm, Z_STREAM_ERROR) : Z_STREAM_ERROR; } s = strm.state; if (!strm.output || (!strm.input && strm.avail_in !== 0) || (s.status === FINISH_STATE && flush !== Z_FINISH)) { return err(strm, (strm.avail_out === 0) ? Z_BUF_ERROR : Z_STREAM_ERROR); } s.strm = strm; /* just in case */ old_flush = s.last_flush; s.last_flush = flush; /* Write the header */ if (s.status === INIT_STATE) { if (s.wrap === 2) { // GZIP header strm.adler = 0; //crc32(0L, Z_NULL, 0); put_byte(s, 31); put_byte(s, 139); put_byte(s, 8); if (!s.gzhead) { // s->gzhead == Z_NULL put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, 0); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, OS_CODE); s.status = BUSY_STATE; } else { put_byte(s, (s.gzhead.text ? 1 : 0) + (s.gzhead.hcrc ? 2 : 0) + (!s.gzhead.extra ? 0 : 4) + (!s.gzhead.name ? 0 : 8) + (!s.gzhead.comment ? 0 : 16) ); put_byte(s, s.gzhead.time & 0xff); put_byte(s, (s.gzhead.time >> 8) & 0xff); put_byte(s, (s.gzhead.time >> 16) & 0xff); put_byte(s, (s.gzhead.time >> 24) & 0xff); put_byte(s, s.level === 9 ? 2 : (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2 ? 4 : 0)); put_byte(s, s.gzhead.os & 0xff); if (s.gzhead.extra && s.gzhead.extra.length) { put_byte(s, s.gzhead.extra.length & 0xff); put_byte(s, (s.gzhead.extra.length >> 8) & 0xff); } if (s.gzhead.hcrc) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending, 0); } s.gzindex = 0; s.status = EXTRA_STATE; } } else // DEFLATE header { var header = (Z_DEFLATED + ((s.w_bits - 8) << 4)) << 8; var level_flags = -1; if (s.strategy >= Z_HUFFMAN_ONLY || s.level < 2) { level_flags = 0; } else if (s.level < 6) { level_flags = 1; } else if (s.level === 6) { level_flags = 2; } else { level_flags = 3; } header |= (level_flags << 6); if (s.strstart !== 0) { header |= PRESET_DICT; } header += 31 - (header % 31); s.status = BUSY_STATE; putShortMSB(s, header); /* Save the adler32 of the preset dictionary: */ if (s.strstart !== 0) { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } strm.adler = 1; // adler32(0L, Z_NULL, 0); } } //#ifdef GZIP if (s.status === EXTRA_STATE) { if (s.gzhead.extra/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ while (s.gzindex < (s.gzhead.extra.length & 0xffff)) { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { break; } } put_byte(s, s.gzhead.extra[s.gzindex] & 0xff); s.gzindex++; } if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (s.gzindex === s.gzhead.extra.length) { s.gzindex = 0; s.status = NAME_STATE; } } else { s.status = NAME_STATE; } } if (s.status === NAME_STATE) { if (s.gzhead.name/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.name.length) { val = s.gzhead.name.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.gzindex = 0; s.status = COMMENT_STATE; } } else { s.status = COMMENT_STATE; } } if (s.status === COMMENT_STATE) { if (s.gzhead.comment/* != Z_NULL*/) { beg = s.pending; /* start of bytes to update crc */ //int val; do { if (s.pending === s.pending_buf_size) { if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } flush_pending(strm); beg = s.pending; if (s.pending === s.pending_buf_size) { val = 1; break; } } // JS specific: little magic to add zero terminator to end of string if (s.gzindex < s.gzhead.comment.length) { val = s.gzhead.comment.charCodeAt(s.gzindex++) & 0xff; } else { val = 0; } put_byte(s, val); } while (val !== 0); if (s.gzhead.hcrc && s.pending > beg) { strm.adler = crc32(strm.adler, s.pending_buf, s.pending - beg, beg); } if (val === 0) { s.status = HCRC_STATE; } } else { s.status = HCRC_STATE; } } if (s.status === HCRC_STATE) { if (s.gzhead.hcrc) { if (s.pending + 2 > s.pending_buf_size) { flush_pending(strm); } if (s.pending + 2 <= s.pending_buf_size) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); strm.adler = 0; //crc32(0L, Z_NULL, 0); s.status = BUSY_STATE; } } else { s.status = BUSY_STATE; } } //#endif /* Flush as much pending output as possible */ if (s.pending !== 0) { flush_pending(strm); if (strm.avail_out === 0) { /* Since avail_out is 0, deflate will be called again with * more output space, but possibly with both pending and * avail_in equal to zero. There won't be anything to do, * but this is not an error situation so make sure we * return OK instead of BUF_ERROR at next call of deflate: */ s.last_flush = -1; return Z_OK; } /* Make sure there is something to do and avoid duplicate consecutive * flushes. For repeated and useless calls with Z_FINISH, we keep * returning Z_STREAM_END instead of Z_BUF_ERROR. */ } else if (strm.avail_in === 0 && rank(flush) <= rank(old_flush) && flush !== Z_FINISH) { return err(strm, Z_BUF_ERROR); } /* User must not provide more input after the first FINISH: */ if (s.status === FINISH_STATE && strm.avail_in !== 0) { return err(strm, Z_BUF_ERROR); } /* Start a new block or continue the current one. */ if (strm.avail_in !== 0 || s.lookahead !== 0 || (flush !== Z_NO_FLUSH && s.status !== FINISH_STATE)) { var bstate = (s.strategy === Z_HUFFMAN_ONLY) ? deflate_huff(s, flush) : (s.strategy === Z_RLE ? deflate_rle(s, flush) : configuration_table[s.level].func(s, flush)); if (bstate === BS_FINISH_STARTED || bstate === BS_FINISH_DONE) { s.status = FINISH_STATE; } if (bstate === BS_NEED_MORE || bstate === BS_FINISH_STARTED) { if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR next call, see above */ } return Z_OK; /* If flush != Z_NO_FLUSH && avail_out == 0, the next call * of deflate should use the same flush parameter to make sure * that the flush is complete. So we don't have to output an * empty block here, this will be done at next call. This also * ensures that for a very small output buffer, we emit at most * one empty block. */ } if (bstate === BS_BLOCK_DONE) { if (flush === Z_PARTIAL_FLUSH) { trees._tr_align(s); } else if (flush !== Z_BLOCK) { /* FULL_FLUSH or SYNC_FLUSH */ trees._tr_stored_block(s, 0, 0, false); /* For a full flush, this empty block will be recognized * as a special marker by inflate_sync(). */ if (flush === Z_FULL_FLUSH) { /*** CLEAR_HASH(s); ***/ /* forget history */ zero(s.head); // Fill with NIL (= 0); if (s.lookahead === 0) { s.strstart = 0; s.block_start = 0; s.insert = 0; } } } flush_pending(strm); if (strm.avail_out === 0) { s.last_flush = -1; /* avoid BUF_ERROR at next call, see above */ return Z_OK; } } } //Assert(strm->avail_out > 0, "bug2"); //if (strm.avail_out <= 0) { throw new Error("bug2");} if (flush !== Z_FINISH) { return Z_OK; } if (s.wrap <= 0) { return Z_STREAM_END; } /* Write the trailer */ if (s.wrap === 2) { put_byte(s, strm.adler & 0xff); put_byte(s, (strm.adler >> 8) & 0xff); put_byte(s, (strm.adler >> 16) & 0xff); put_byte(s, (strm.adler >> 24) & 0xff); put_byte(s, strm.total_in & 0xff); put_byte(s, (strm.total_in >> 8) & 0xff); put_byte(s, (strm.total_in >> 16) & 0xff); put_byte(s, (strm.total_in >> 24) & 0xff); } else { putShortMSB(s, strm.adler >>> 16); putShortMSB(s, strm.adler & 0xffff); } flush_pending(strm); /* If avail_out is zero, the application will call deflate again * to flush the rest. */ if (s.wrap > 0) { s.wrap = -s.wrap; } /* write the trailer only once! */ return s.pending !== 0 ? Z_OK : Z_STREAM_END; } function deflateEnd(strm) { var status; if (!strm/*== Z_NULL*/ || !strm.state/*== Z_NULL*/) { return Z_STREAM_ERROR; } status = strm.state.status; if (status !== INIT_STATE && status !== EXTRA_STATE && status !== NAME_STATE && status !== COMMENT_STATE && status !== HCRC_STATE && status !== BUSY_STATE && status !== FINISH_STATE ) { return err(strm, Z_STREAM_ERROR); } strm.state = null; return status === BUSY_STATE ? err(strm, Z_DATA_ERROR) : Z_OK; } /* ========================================================================= * Copy the source state to the destination state */ //function deflateCopy(dest, source) { // //} exports.deflateInit = deflateInit; exports.deflateInit2 = deflateInit2; exports.deflateReset = deflateReset; exports.deflateResetKeep = deflateResetKeep; exports.deflateSetHeader = deflateSetHeader; exports.deflate = deflate; exports.deflateEnd = deflateEnd; exports.deflateInfo = 'pako deflate (from Nodeca project)'; /* Not implemented exports.deflateBound = deflateBound; exports.deflateCopy = deflateCopy; exports.deflateSetDictionary = deflateSetDictionary; exports.deflateParams = deflateParams; exports.deflatePending = deflatePending; exports.deflatePrime = deflatePrime; exports.deflateTune = deflateTune; */ },{"../utils/common":88,"./adler32":90,"./crc32":92,"./messages":98,"./trees":99}],94:[function(_dereq_,module,exports){ 'use strict'; function GZheader() { /* true if compressed data believed to be text */ this.text = 0; /* modification time */ this.time = 0; /* extra flags (not used when writing a gzip file) */ this.xflags = 0; /* operating system */ this.os = 0; /* pointer to extra field or Z_NULL if none */ this.extra = null; /* extra field length (valid if extra != Z_NULL) */ this.extra_len = 0; // Actually, we don't need it in JS, // but leave for few code modifications // // Setup limits is not necessary because in js we should not preallocate memory // for inflate use constant limit in 65536 bytes // /* space at extra (only when reading header) */ // this.extra_max = 0; /* pointer to zero-terminated file name or Z_NULL */ this.name = ''; /* space at name (only when reading header) */ // this.name_max = 0; /* pointer to zero-terminated comment or Z_NULL */ this.comment = ''; /* space at comment (only when reading header) */ // this.comm_max = 0; /* true if there was or will be a header crc */ this.hcrc = 0; /* true when done reading gzip header (not used when writing a gzip file) */ this.done = false; } module.exports = GZheader; },{}],95:[function(_dereq_,module,exports){ 'use strict'; // See state defs from inflate.js var BAD = 30; /* got a data error -- remain here until reset */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ /* Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is available, an end-of-block is encountered, or a data error is encountered. When large enough input and output buffers are supplied to inflate(), for example, a 16K input buffer and a 64K output buffer, more than 95% of the inflate execution time is spent in this routine. Entry assumptions: state.mode === LEN strm.avail_in >= 6 strm.avail_out >= 258 start >= strm.avail_out state.bits < 8 On return, state.mode is one of: LEN -- ran out of enough output space or enough available input TYPE -- reached end of block code, inflate() to interpret next block BAD -- error in block data Notes: - The maximum input bits used by a length/distance pair is 15 bits for the length code, 5 bits for the length extra, 15 bits for the distance code, and 13 bits for the distance extra. This totals 48 bits, or six bytes. Therefore if strm.avail_in >= 6, then there is enough input to avoid checking for available input while decoding. - The maximum bytes that a single length/distance pair can output is 258 bytes, which is the maximum length that can be coded. inflate_fast() requires strm.avail_out >= 258 for each loop to avoid checking for output space. */ module.exports = function inflate_fast(strm, start) { var state; var _in; /* local strm.input */ var last; /* have enough input while in < last */ var _out; /* local strm.output */ var beg; /* inflate()'s initial strm.output */ var end; /* while out < end, enough space available */ //#ifdef INFLATE_STRICT var dmax; /* maximum distance from zlib header */ //#endif var wsize; /* window size or zero if not using window */ var whave; /* valid bytes in the window */ var wnext; /* window write index */ // Use `s_window` instead `window`, avoid conflict with instrumentation tools var s_window; /* allocated sliding window, if wsize != 0 */ var hold; /* local strm.hold */ var bits; /* local strm.bits */ var lcode; /* local strm.lencode */ var dcode; /* local strm.distcode */ var lmask; /* mask for first level of length codes */ var dmask; /* mask for first level of distance codes */ var here; /* retrieved table entry */ var op; /* code bits, operation, extra bits, or */ /* window position, window bytes to copy */ var len; /* match length, unused bytes */ var dist; /* match distance */ var from; /* where to copy match from */ var from_source; var input, output; // JS specific, because we have no pointers /* copy state to local variables */ state = strm.state; //here = state.here; _in = strm.next_in; input = strm.input; last = _in + (strm.avail_in - 5); _out = strm.next_out; output = strm.output; beg = _out - (start - strm.avail_out); end = _out + (strm.avail_out - 257); //#ifdef INFLATE_STRICT dmax = state.dmax; //#endif wsize = state.wsize; whave = state.whave; wnext = state.wnext; s_window = state.window; hold = state.hold; bits = state.bits; lcode = state.lencode; dcode = state.distcode; lmask = (1 << state.lenbits) - 1; dmask = (1 << state.distbits) - 1; /* decode literals and length/distances until end-of-block or not enough input data or output space */ top: do { if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = lcode[hold & lmask]; dolen: for (;;) { // Goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op === 0) { /* literal */ //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); output[_out++] = here & 0xffff/*here.val*/; } else if (op & 16) { /* length base */ len = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (op) { if (bits < op) { hold += input[_in++] << bits; bits += 8; } len += hold & ((1 << op) - 1); hold >>>= op; bits -= op; } //Tracevv((stderr, "inflate: length %u\n", len)); if (bits < 15) { hold += input[_in++] << bits; bits += 8; hold += input[_in++] << bits; bits += 8; } here = dcode[hold & dmask]; dodist: for (;;) { // goto emulation op = here >>> 24/*here.bits*/; hold >>>= op; bits -= op; op = (here >>> 16) & 0xff/*here.op*/; if (op & 16) { /* distance base */ dist = here & 0xffff/*here.val*/; op &= 15; /* number of extra bits */ if (bits < op) { hold += input[_in++] << bits; bits += 8; if (bits < op) { hold += input[_in++] << bits; bits += 8; } } dist += hold & ((1 << op) - 1); //#ifdef INFLATE_STRICT if (dist > dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } //#endif hold >>>= op; bits -= op; //Tracevv((stderr, "inflate: distance %u\n", dist)); op = _out - beg; /* max distance in output */ if (dist > op) { /* see if copy from window */ op = dist - op; /* distance back in window */ if (op > whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break top; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // if (len <= op - whave) { // do { // output[_out++] = 0; // } while (--len); // continue top; // } // len -= op - whave; // do { // output[_out++] = 0; // } while (--op > whave); // if (op === 0) { // from = _out - dist; // do { // output[_out++] = output[from++]; // } while (--len); // continue top; // } //#endif } from = 0; // window index from_source = s_window; if (wnext === 0) { /* very common case */ from += wsize - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } else if (wnext < op) { /* wrap around window */ from += wsize + wnext - op; op -= wnext; if (op < len) { /* some from end of window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = 0; if (wnext < len) { /* some from start of window */ op = wnext; len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } } else { /* contiguous in window */ from += wnext - op; if (op < len) { /* some from window */ len -= op; do { output[_out++] = s_window[from++]; } while (--op); from = _out - dist; /* rest from output */ from_source = output; } } while (len > 2) { output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; output[_out++] = from_source[from++]; len -= 3; } if (len) { output[_out++] = from_source[from++]; if (len > 1) { output[_out++] = from_source[from++]; } } } else { from = _out - dist; /* copy direct from output */ do { /* minimum length is three */ output[_out++] = output[from++]; output[_out++] = output[from++]; output[_out++] = output[from++]; len -= 3; } while (len > 2); if (len) { output[_out++] = output[from++]; if (len > 1) { output[_out++] = output[from++]; } } } } else if ((op & 64) === 0) { /* 2nd level distance code */ here = dcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dodist; } else { strm.msg = 'invalid distance code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } else if ((op & 64) === 0) { /* 2nd level length code */ here = lcode[(here & 0xffff)/*here.val*/ + (hold & ((1 << op) - 1))]; continue dolen; } else if (op & 32) { /* end-of-block */ //Tracevv((stderr, "inflate: end of block\n")); state.mode = TYPE; break top; } else { strm.msg = 'invalid literal/length code'; state.mode = BAD; break top; } break; // need to emulate goto via "continue" } } while (_in < last && _out < end); /* return unused bytes (on entry, bits < 8, so in won't go too far back) */ len = bits >> 3; _in -= len; bits -= len << 3; hold &= (1 << bits) - 1; /* update state and return */ strm.next_in = _in; strm.next_out = _out; strm.avail_in = (_in < last ? 5 + (last - _in) : 5 - (_in - last)); strm.avail_out = (_out < end ? 257 + (end - _out) : 257 - (_out - end)); state.hold = hold; state.bits = bits; return; }; },{}],96:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var adler32 = _dereq_('./adler32'); var crc32 = _dereq_('./crc32'); var inflate_fast = _dereq_('./inffast'); var inflate_table = _dereq_('./inftrees'); var CODES = 0; var LENS = 1; var DISTS = 2; /* Public constants ==========================================================*/ /* ===========================================================================*/ /* Allowed flush values; see deflate() and inflate() below for details */ //var Z_NO_FLUSH = 0; //var Z_PARTIAL_FLUSH = 1; //var Z_SYNC_FLUSH = 2; //var Z_FULL_FLUSH = 3; var Z_FINISH = 4; var Z_BLOCK = 5; var Z_TREES = 6; /* Return codes for the compression/decompression functions. Negative values * are errors, positive values are used for special but normal events. */ var Z_OK = 0; var Z_STREAM_END = 1; var Z_NEED_DICT = 2; //var Z_ERRNO = -1; var Z_STREAM_ERROR = -2; var Z_DATA_ERROR = -3; var Z_MEM_ERROR = -4; var Z_BUF_ERROR = -5; //var Z_VERSION_ERROR = -6; /* The deflate compression method */ var Z_DEFLATED = 8; /* STATES ====================================================================*/ /* ===========================================================================*/ var HEAD = 1; /* i: waiting for magic header */ var FLAGS = 2; /* i: waiting for method and flags (gzip) */ var TIME = 3; /* i: waiting for modification time (gzip) */ var OS = 4; /* i: waiting for extra flags and operating system (gzip) */ var EXLEN = 5; /* i: waiting for extra length (gzip) */ var EXTRA = 6; /* i: waiting for extra bytes (gzip) */ var NAME = 7; /* i: waiting for end of file name (gzip) */ var COMMENT = 8; /* i: waiting for end of comment (gzip) */ var HCRC = 9; /* i: waiting for header crc (gzip) */ var DICTID = 10; /* i: waiting for dictionary check value */ var DICT = 11; /* waiting for inflateSetDictionary() call */ var TYPE = 12; /* i: waiting for type bits, including last-flag bit */ var TYPEDO = 13; /* i: same, but skip check to exit inflate on new block */ var STORED = 14; /* i: waiting for stored size (length and complement) */ var COPY_ = 15; /* i/o: same as COPY below, but only first time in */ var COPY = 16; /* i/o: waiting for input or output to copy stored block */ var TABLE = 17; /* i: waiting for dynamic block table lengths */ var LENLENS = 18; /* i: waiting for code length code lengths */ var CODELENS = 19; /* i: waiting for length/lit and distance code lengths */ var LEN_ = 20; /* i: same as LEN below, but only first time in */ var LEN = 21; /* i: waiting for length/lit/eob code */ var LENEXT = 22; /* i: waiting for length extra bits */ var DIST = 23; /* i: waiting for distance code */ var DISTEXT = 24; /* i: waiting for distance extra bits */ var MATCH = 25; /* o: waiting for output space to copy string */ var LIT = 26; /* o: waiting for output space to write literal */ var CHECK = 27; /* i: waiting for 32-bit check value */ var LENGTH = 28; /* i: waiting for 32-bit length (gzip) */ var DONE = 29; /* finished check, done -- remain here until reset */ var BAD = 30; /* got a data error -- remain here until reset */ var MEM = 31; /* got an inflate() memory error -- remain here until reset */ var SYNC = 32; /* looking for synchronization bytes to restart inflate() */ /* ===========================================================================*/ var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var MAX_WBITS = 15; /* 32K LZ77 window */ var DEF_WBITS = MAX_WBITS; function zswap32(q) { return (((q >>> 24) & 0xff) + ((q >>> 8) & 0xff00) + ((q & 0xff00) << 8) + ((q & 0xff) << 24)); } function InflateState() { this.mode = 0; /* current inflate mode */ this.last = false; /* true if processing last block */ this.wrap = 0; /* bit 0 true for zlib, bit 1 true for gzip */ this.havedict = false; /* true if dictionary provided */ this.flags = 0; /* gzip header method and flags (0 if zlib) */ this.dmax = 0; /* zlib header max distance (INFLATE_STRICT) */ this.check = 0; /* protected copy of check value */ this.total = 0; /* protected copy of output count */ // TODO: may be {} this.head = null; /* where to save gzip header information */ /* sliding window */ this.wbits = 0; /* log base 2 of requested window size */ this.wsize = 0; /* window size or zero if not using window */ this.whave = 0; /* valid bytes in the window */ this.wnext = 0; /* window write index */ this.window = null; /* allocated sliding window, if needed */ /* bit accumulator */ this.hold = 0; /* input bit accumulator */ this.bits = 0; /* number of bits in "in" */ /* for string and stored block copying */ this.length = 0; /* literal or length of data to copy */ this.offset = 0; /* distance back to copy string from */ /* for table and code decoding */ this.extra = 0; /* extra bits needed */ /* fixed and dynamic code tables */ this.lencode = null; /* starting table for length/literal codes */ this.distcode = null; /* starting table for distance codes */ this.lenbits = 0; /* index bits for lencode */ this.distbits = 0; /* index bits for distcode */ /* dynamic table building */ this.ncode = 0; /* number of code length code lengths */ this.nlen = 0; /* number of length code lengths */ this.ndist = 0; /* number of distance code lengths */ this.have = 0; /* number of code lengths in lens[] */ this.next = null; /* next available space in codes[] */ this.lens = new utils.Buf16(320); /* temporary storage for code lengths */ this.work = new utils.Buf16(288); /* work area for code table building */ /* because we don't have pointers in js, we use lencode and distcode directly as buffers so we don't need codes */ //this.codes = new utils.Buf32(ENOUGH); /* space for code tables */ this.lendyn = null; /* dynamic table for length/literal codes (JS specific) */ this.distdyn = null; /* dynamic table for distance codes (JS specific) */ this.sane = 0; /* if false, allow invalid distance too far */ this.back = 0; /* bits back of last unprocessed length/lit */ this.was = 0; /* initial length of match */ } function inflateResetKeep(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; strm.total_in = strm.total_out = state.total = 0; strm.msg = ''; /*Z_NULL*/ if (state.wrap) { /* to support ill-conceived Java test suite */ strm.adler = state.wrap & 1; } state.mode = HEAD; state.last = 0; state.havedict = 0; state.dmax = 32768; state.head = null/*Z_NULL*/; state.hold = 0; state.bits = 0; //state.lencode = state.distcode = state.next = state.codes; state.lencode = state.lendyn = new utils.Buf32(ENOUGH_LENS); state.distcode = state.distdyn = new utils.Buf32(ENOUGH_DISTS); state.sane = 1; state.back = -1; //Tracev((stderr, "inflate: reset\n")); return Z_OK; } function inflateReset(strm) { var state; if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; state.wsize = 0; state.whave = 0; state.wnext = 0; return inflateResetKeep(strm); } function inflateReset2(strm, windowBits) { var wrap; var state; /* get the state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; /* extract wrap request from windowBits parameter */ if (windowBits < 0) { wrap = 0; windowBits = -windowBits; } else { wrap = (windowBits >> 4) + 1; if (windowBits < 48) { windowBits &= 15; } } /* set number of window bits, free window if different */ if (windowBits && (windowBits < 8 || windowBits > 15)) { return Z_STREAM_ERROR; } if (state.window !== null && state.wbits !== windowBits) { state.window = null; } /* update state and reset the rest of it */ state.wrap = wrap; state.wbits = windowBits; return inflateReset(strm); } function inflateInit2(strm, windowBits) { var ret; var state; if (!strm) { return Z_STREAM_ERROR; } //strm.msg = Z_NULL; /* in case we return an error */ state = new InflateState(); //if (state === Z_NULL) return Z_MEM_ERROR; //Tracev((stderr, "inflate: allocated\n")); strm.state = state; state.window = null/*Z_NULL*/; ret = inflateReset2(strm, windowBits); if (ret !== Z_OK) { strm.state = null/*Z_NULL*/; } return ret; } function inflateInit(strm) { return inflateInit2(strm, DEF_WBITS); } /* Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixed.h. If BUILDFIXED is defined, then instead this routine builds the tables the first time it's called, and returns those tables the first time and thereafter. This reduces the size of the code by about 2K bytes, in exchange for a little execution time. However, BUILDFIXED should not be used for threaded applications, since the rewriting of the tables and virgin may not be thread-safe. */ var virgin = true; var lenfix, distfix; // We have no pointers in JS, so keep tables separate function fixedtables(state) { /* build fixed huffman tables if first call (may not be thread safe) */ if (virgin) { var sym; lenfix = new utils.Buf32(512); distfix = new utils.Buf32(32); /* literal/length table */ sym = 0; while (sym < 144) { state.lens[sym++] = 8; } while (sym < 256) { state.lens[sym++] = 9; } while (sym < 280) { state.lens[sym++] = 7; } while (sym < 288) { state.lens[sym++] = 8; } inflate_table(LENS, state.lens, 0, 288, lenfix, 0, state.work, { bits: 9 }); /* distance table */ sym = 0; while (sym < 32) { state.lens[sym++] = 5; } inflate_table(DISTS, state.lens, 0, 32, distfix, 0, state.work, { bits: 5 }); /* do this just once */ virgin = false; } state.lencode = lenfix; state.lenbits = 9; state.distcode = distfix; state.distbits = 5; } /* Update the window with the last wsize (normally 32K) bytes written before returning. If window does not exist yet, create it. This is only called when a window is already in use, or when output has been written during this inflate call, but the end of the deflate stream has not been reached yet. It is also called to create a window for dictionary data when a dictionary is loaded. Providing output buffers larger than 32K to inflate() should provide a speed advantage, since only the last 32K of output is copied to the sliding window upon return from inflate(), and since all distances after the first 32K of output will fall in the output data, making match copies simpler and faster. The advantage may be dependent on the size of the processor's data caches. */ function updatewindow(strm, src, end, copy) { var dist; var state = strm.state; /* if it hasn't been done already, allocate space for the window */ if (state.window === null) { state.wsize = 1 << state.wbits; state.wnext = 0; state.whave = 0; state.window = new utils.Buf8(state.wsize); } /* copy state->wsize or less output bytes into the circular window */ if (copy >= state.wsize) { utils.arraySet(state.window, src, end - state.wsize, state.wsize, 0); state.wnext = 0; state.whave = state.wsize; } else { dist = state.wsize - state.wnext; if (dist > copy) { dist = copy; } //zmemcpy(state->window + state->wnext, end - copy, dist); utils.arraySet(state.window, src, end - copy, dist, state.wnext); copy -= dist; if (copy) { //zmemcpy(state->window, end - copy, copy); utils.arraySet(state.window, src, end - copy, copy, 0); state.wnext = copy; state.whave = state.wsize; } else { state.wnext += dist; if (state.wnext === state.wsize) { state.wnext = 0; } if (state.whave < state.wsize) { state.whave += dist; } } } return 0; } function inflate(strm, flush) { var state; var input, output; // input/output buffers var next; /* next input INDEX */ var put; /* next output INDEX */ var have, left; /* available input and output */ var hold; /* bit buffer */ var bits; /* bits in bit buffer */ var _in, _out; /* save starting available input and output */ var copy; /* number of stored or match bytes to copy */ var from; /* where to copy match bytes from */ var from_source; var here = 0; /* current decoding table entry */ var here_bits, here_op, here_val; // paked "here" denormalized (JS specific) //var last; /* parent table entry */ var last_bits, last_op, last_val; // paked "last" denormalized (JS specific) var len; /* length to copy for repeats, bits to drop */ var ret; /* return code */ var hbuf = new utils.Buf8(4); /* buffer for gzip header crc calculation */ var opts; var n; // temporary var for NEED_BITS var order = /* permutation of code lengths */ [ 16, 17, 18, 0, 8, 7, 9, 6, 10, 5, 11, 4, 12, 3, 13, 2, 14, 1, 15 ]; if (!strm || !strm.state || !strm.output || (!strm.input && strm.avail_in !== 0)) { return Z_STREAM_ERROR; } state = strm.state; if (state.mode === TYPE) { state.mode = TYPEDO; } /* skip check */ //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- _in = have; _out = left; ret = Z_OK; inf_leave: // goto emulation for (;;) { switch (state.mode) { case HEAD: if (state.wrap === 0) { state.mode = TYPEDO; break; } //=== NEEDBITS(16); while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((state.wrap & 2) && hold === 0x8b1f) { /* gzip header */ state.check = 0/*crc32(0L, Z_NULL, 0)*/; //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = FLAGS; break; } state.flags = 0; /* expect zlib header */ if (state.head) { state.head.done = false; } if (!(state.wrap & 1) || /* check if zlib header allowed */ (((hold & 0xff)/*BITS(8)*/ << 8) + (hold >> 8)) % 31) { strm.msg = 'incorrect header check'; state.mode = BAD; break; } if ((hold & 0x0f)/*BITS(4)*/ !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// len = (hold & 0x0f)/*BITS(4)*/ + 8; if (state.wbits === 0) { state.wbits = len; } else if (len > state.wbits) { strm.msg = 'invalid window size'; state.mode = BAD; break; } state.dmax = 1 << len; //Tracev((stderr, "inflate: zlib header ok\n")); strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = hold & 0x200 ? DICTID : TYPE; //=== INITBITS(); hold = 0; bits = 0; //===// break; case FLAGS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.flags = hold; if ((state.flags & 0xff) !== Z_DEFLATED) { strm.msg = 'unknown compression method'; state.mode = BAD; break; } if (state.flags & 0xe000) { strm.msg = 'unknown header flags set'; state.mode = BAD; break; } if (state.head) { state.head.text = ((hold >> 8) & 1); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = TIME; /* falls through */ case TIME: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.time = hold; } if (state.flags & 0x0200) { //=== CRC4(state.check, hold) hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; hbuf[2] = (hold >>> 16) & 0xff; hbuf[3] = (hold >>> 24) & 0xff; state.check = crc32(state.check, hbuf, 4, 0); //=== } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = OS; /* falls through */ case OS: //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (state.head) { state.head.xflags = (hold & 0xff); state.head.os = (hold >> 8); } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = EXLEN; /* falls through */ case EXLEN: if (state.flags & 0x0400) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length = hold; if (state.head) { state.head.extra_len = hold; } if (state.flags & 0x0200) { //=== CRC2(state.check, hold); hbuf[0] = hold & 0xff; hbuf[1] = (hold >>> 8) & 0xff; state.check = crc32(state.check, hbuf, 2, 0); //===// } //=== INITBITS(); hold = 0; bits = 0; //===// } else if (state.head) { state.head.extra = null/*Z_NULL*/; } state.mode = EXTRA; /* falls through */ case EXTRA: if (state.flags & 0x0400) { copy = state.length; if (copy > have) { copy = have; } if (copy) { if (state.head) { len = state.head.extra_len - state.length; if (!state.head.extra) { // Use untyped array for more conveniend processing later state.head.extra = new Array(state.head.extra_len); } utils.arraySet( state.head.extra, input, next, // extra field is limited to 65536 bytes // - no need for additional size check copy, /*len + copy > state.head.extra_max - len ? state.head.extra_max : copy,*/ len ); //zmemcpy(state.head.extra + len, next, // len + copy > state.head.extra_max ? // state.head.extra_max - len : copy); } if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; state.length -= copy; } if (state.length) { break inf_leave; } } state.length = 0; state.mode = NAME; /* falls through */ case NAME: if (state.flags & 0x0800) { if (have === 0) { break inf_leave; } copy = 0; do { // TODO: 2 or 1 bytes? len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.name_max*/)) { state.head.name += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.name = null; } state.length = 0; state.mode = COMMENT; /* falls through */ case COMMENT: if (state.flags & 0x1000) { if (have === 0) { break inf_leave; } copy = 0; do { len = input[next + copy++]; /* use constant limit because in js we should not preallocate memory */ if (state.head && len && (state.length < 65536 /*state.head.comm_max*/)) { state.head.comment += String.fromCharCode(len); } } while (len && copy < have); if (state.flags & 0x0200) { state.check = crc32(state.check, input, copy, next); } have -= copy; next += copy; if (len) { break inf_leave; } } else if (state.head) { state.head.comment = null; } state.mode = HCRC; /* falls through */ case HCRC: if (state.flags & 0x0200) { //=== NEEDBITS(16); */ while (bits < 16) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.check & 0xffff)) { strm.msg = 'header crc mismatch'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// } if (state.head) { state.head.hcrc = ((state.flags >> 9) & 1); state.head.done = true; } strm.adler = state.check = 0; state.mode = TYPE; break; case DICTID: //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// strm.adler = state.check = zswap32(hold); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = DICT; /* falls through */ case DICT: if (state.havedict === 0) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- return Z_NEED_DICT; } strm.adler = state.check = 1/*adler32(0L, Z_NULL, 0)*/; state.mode = TYPE; /* falls through */ case TYPE: if (flush === Z_BLOCK || flush === Z_TREES) { break inf_leave; } /* falls through */ case TYPEDO: if (state.last) { //--- BYTEBITS() ---// hold >>>= bits & 7; bits -= bits & 7; //---// state.mode = CHECK; break; } //=== NEEDBITS(3); */ while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.last = (hold & 0x01)/*BITS(1)*/; //--- DROPBITS(1) ---// hold >>>= 1; bits -= 1; //---// switch ((hold & 0x03)/*BITS(2)*/) { case 0: /* stored block */ //Tracev((stderr, "inflate: stored block%s\n", // state.last ? " (last)" : "")); state.mode = STORED; break; case 1: /* fixed block */ fixedtables(state); //Tracev((stderr, "inflate: fixed codes block%s\n", // state.last ? " (last)" : "")); state.mode = LEN_; /* decode codes */ if (flush === Z_TREES) { //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break inf_leave; } break; case 2: /* dynamic block */ //Tracev((stderr, "inflate: dynamic codes block%s\n", // state.last ? " (last)" : "")); state.mode = TABLE; break; case 3: strm.msg = 'invalid block type'; state.mode = BAD; } //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// break; case STORED: //--- BYTEBITS() ---// /* go to byte boundary */ hold >>>= bits & 7; bits -= bits & 7; //---// //=== NEEDBITS(32); */ while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if ((hold & 0xffff) !== ((hold >>> 16) ^ 0xffff)) { strm.msg = 'invalid stored block lengths'; state.mode = BAD; break; } state.length = hold & 0xffff; //Tracev((stderr, "inflate: stored length %u\n", // state.length)); //=== INITBITS(); hold = 0; bits = 0; //===// state.mode = COPY_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case COPY_: state.mode = COPY; /* falls through */ case COPY: copy = state.length; if (copy) { if (copy > have) { copy = have; } if (copy > left) { copy = left; } if (copy === 0) { break inf_leave; } //--- zmemcpy(put, next, copy); --- utils.arraySet(output, input, next, copy, put); //---// have -= copy; next += copy; left -= copy; put += copy; state.length -= copy; break; } //Tracev((stderr, "inflate: stored end\n")); state.mode = TYPE; break; case TABLE: //=== NEEDBITS(14); */ while (bits < 14) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.nlen = (hold & 0x1f)/*BITS(5)*/ + 257; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ndist = (hold & 0x1f)/*BITS(5)*/ + 1; //--- DROPBITS(5) ---// hold >>>= 5; bits -= 5; //---// state.ncode = (hold & 0x0f)/*BITS(4)*/ + 4; //--- DROPBITS(4) ---// hold >>>= 4; bits -= 4; //---// //#ifndef PKZIP_BUG_WORKAROUND if (state.nlen > 286 || state.ndist > 30) { strm.msg = 'too many length or distance symbols'; state.mode = BAD; break; } //#endif //Tracev((stderr, "inflate: table sizes ok\n")); state.have = 0; state.mode = LENLENS; /* falls through */ case LENLENS: while (state.have < state.ncode) { //=== NEEDBITS(3); while (bits < 3) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.lens[order[state.have++]] = (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } while (state.have < 19) { state.lens[order[state.have++]] = 0; } // We have separate tables & no pointers. 2 commented lines below not needed. //state.next = state.codes; //state.lencode = state.next; // Switch to use dynamic table state.lencode = state.lendyn; state.lenbits = 7; opts = { bits: state.lenbits }; ret = inflate_table(CODES, state.lens, 0, 19, state.lencode, 0, state.work, opts); state.lenbits = opts.bits; if (ret) { strm.msg = 'invalid code lengths set'; state.mode = BAD; break; } //Tracev((stderr, "inflate: code lengths ok\n")); state.have = 0; state.mode = CODELENS; /* falls through */ case CODELENS: while (state.have < state.nlen + state.ndist) { for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)];/*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_val < 16) { //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.lens[state.have++] = here_val; } else { if (here_val === 16) { //=== NEEDBITS(here.bits + 2); n = here_bits + 2; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// if (state.have === 0) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } len = state.lens[state.have - 1]; copy = 3 + (hold & 0x03);//BITS(2); //--- DROPBITS(2) ---// hold >>>= 2; bits -= 2; //---// } else if (here_val === 17) { //=== NEEDBITS(here.bits + 3); n = here_bits + 3; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 3 + (hold & 0x07);//BITS(3); //--- DROPBITS(3) ---// hold >>>= 3; bits -= 3; //---// } else { //=== NEEDBITS(here.bits + 7); n = here_bits + 7; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// len = 0; copy = 11 + (hold & 0x7f);//BITS(7); //--- DROPBITS(7) ---// hold >>>= 7; bits -= 7; //---// } if (state.have + copy > state.nlen + state.ndist) { strm.msg = 'invalid bit length repeat'; state.mode = BAD; break; } while (copy--) { state.lens[state.have++] = len; } } } /* handle error breaks in while */ if (state.mode === BAD) { break; } /* check for end-of-block code (better have one) */ if (state.lens[256] === 0) { strm.msg = 'invalid code -- missing end-of-block'; state.mode = BAD; break; } /* build code tables -- note: do not change the lenbits or distbits values here (9 and 6) without reading the comments in inftrees.h concerning the ENOUGH constants, which depend on those values */ state.lenbits = 9; opts = { bits: state.lenbits }; ret = inflate_table(LENS, state.lens, 0, state.nlen, state.lencode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.lenbits = opts.bits; // state.lencode = state.next; if (ret) { strm.msg = 'invalid literal/lengths set'; state.mode = BAD; break; } state.distbits = 6; //state.distcode.copy(state.codes); // Switch to use dynamic table state.distcode = state.distdyn; opts = { bits: state.distbits }; ret = inflate_table(DISTS, state.lens, state.nlen, state.ndist, state.distcode, 0, state.work, opts); // We have separate tables & no pointers. 2 commented lines below not needed. // state.next_index = opts.table_index; state.distbits = opts.bits; // state.distcode = state.next; if (ret) { strm.msg = 'invalid distances set'; state.mode = BAD; break; } //Tracev((stderr, 'inflate: codes ok\n')); state.mode = LEN_; if (flush === Z_TREES) { break inf_leave; } /* falls through */ case LEN_: state.mode = LEN; /* falls through */ case LEN: if (have >= 6 && left >= 258) { //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- inflate_fast(strm, _out); //--- LOAD() --- put = strm.next_out; output = strm.output; left = strm.avail_out; next = strm.next_in; input = strm.input; have = strm.avail_in; hold = state.hold; bits = state.bits; //--- if (state.mode === TYPE) { state.back = -1; } break; } state.back = 0; for (;;) { here = state.lencode[hold & ((1 << state.lenbits) - 1)]; /*BITS(state.lenbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if (here_bits <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if (here_op && (here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.lencode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; state.length = here_val; if (here_op === 0) { //Tracevv((stderr, here.val >= 0x20 && here.val < 0x7f ? // "inflate: literal '%c'\n" : // "inflate: literal 0x%02x\n", here.val)); state.mode = LIT; break; } if (here_op & 32) { //Tracevv((stderr, "inflate: end of block\n")); state.back = -1; state.mode = TYPE; break; } if (here_op & 64) { strm.msg = 'invalid literal/length code'; state.mode = BAD; break; } state.extra = here_op & 15; state.mode = LENEXT; /* falls through */ case LENEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.length += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //Tracevv((stderr, "inflate: length %u\n", state.length)); state.was = state.length; state.mode = DIST; /* falls through */ case DIST: for (;;) { here = state.distcode[hold & ((1 << state.distbits) - 1)];/*BITS(state.distbits)*/ here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } if ((here_op & 0xf0) === 0) { last_bits = here_bits; last_op = here_op; last_val = here_val; for (;;) { here = state.distcode[last_val + ((hold & ((1 << (last_bits + last_op)) - 1))/*BITS(last.bits + last.op)*/ >> last_bits)]; here_bits = here >>> 24; here_op = (here >>> 16) & 0xff; here_val = here & 0xffff; if ((last_bits + here_bits) <= bits) { break; } //--- PULLBYTE() ---// if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; //---// } //--- DROPBITS(last.bits) ---// hold >>>= last_bits; bits -= last_bits; //---// state.back += last_bits; } //--- DROPBITS(here.bits) ---// hold >>>= here_bits; bits -= here_bits; //---// state.back += here_bits; if (here_op & 64) { strm.msg = 'invalid distance code'; state.mode = BAD; break; } state.offset = here_val; state.extra = (here_op) & 15; state.mode = DISTEXT; /* falls through */ case DISTEXT: if (state.extra) { //=== NEEDBITS(state.extra); n = state.extra; while (bits < n) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// state.offset += hold & ((1 << state.extra) - 1)/*BITS(state.extra)*/; //--- DROPBITS(state.extra) ---// hold >>>= state.extra; bits -= state.extra; //---// state.back += state.extra; } //#ifdef INFLATE_STRICT if (state.offset > state.dmax) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } //#endif //Tracevv((stderr, "inflate: distance %u\n", state.offset)); state.mode = MATCH; /* falls through */ case MATCH: if (left === 0) { break inf_leave; } copy = _out - left; if (state.offset > copy) { /* copy from window */ copy = state.offset - copy; if (copy > state.whave) { if (state.sane) { strm.msg = 'invalid distance too far back'; state.mode = BAD; break; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR // Trace((stderr, "inflate.c too far\n")); // copy -= state.whave; // if (copy > state.length) { copy = state.length; } // if (copy > left) { copy = left; } // left -= copy; // state.length -= copy; // do { // output[put++] = 0; // } while (--copy); // if (state.length === 0) { state.mode = LEN; } // break; //#endif } if (copy > state.wnext) { copy -= state.wnext; from = state.wsize - copy; } else { from = state.wnext - copy; } if (copy > state.length) { copy = state.length; } from_source = state.window; } else { /* copy from output */ from_source = output; from = put - state.offset; copy = state.length; } if (copy > left) { copy = left; } left -= copy; state.length -= copy; do { output[put++] = from_source[from++]; } while (--copy); if (state.length === 0) { state.mode = LEN; } break; case LIT: if (left === 0) { break inf_leave; } output[put++] = state.length; left--; state.mode = LEN; break; case CHECK: if (state.wrap) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; // Use '|' insdead of '+' to make sure that result is signed hold |= input[next++] << bits; bits += 8; } //===// _out -= left; strm.total_out += _out; state.total += _out; if (_out) { strm.adler = state.check = /*UPDATE(state.check, put - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, put - _out) : adler32(state.check, output, _out, put - _out)); } _out = left; // NB: crc32 stored as signed 32-bit int, zswap32 returns signed too if ((state.flags ? hold : zswap32(hold)) !== state.check) { strm.msg = 'incorrect data check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: check matches trailer\n")); } state.mode = LENGTH; /* falls through */ case LENGTH: if (state.wrap && state.flags) { //=== NEEDBITS(32); while (bits < 32) { if (have === 0) { break inf_leave; } have--; hold += input[next++] << bits; bits += 8; } //===// if (hold !== (state.total & 0xffffffff)) { strm.msg = 'incorrect length check'; state.mode = BAD; break; } //=== INITBITS(); hold = 0; bits = 0; //===// //Tracev((stderr, "inflate: length matches trailer\n")); } state.mode = DONE; /* falls through */ case DONE: ret = Z_STREAM_END; break inf_leave; case BAD: ret = Z_DATA_ERROR; break inf_leave; case MEM: return Z_MEM_ERROR; case SYNC: /* falls through */ default: return Z_STREAM_ERROR; } } // inf_leave <- here is real place for "goto inf_leave", emulated via "break inf_leave" /* Return from inflate(), updating the total counts and the check value. If there was no progress during the inflate() call, return a buffer error. Call updatewindow() to create and/or update the window state. Note: a memory error from inflate() is non-recoverable. */ //--- RESTORE() --- strm.next_out = put; strm.avail_out = left; strm.next_in = next; strm.avail_in = have; state.hold = hold; state.bits = bits; //--- if (state.wsize || (_out !== strm.avail_out && state.mode < BAD && (state.mode < CHECK || flush !== Z_FINISH))) { if (updatewindow(strm, strm.output, strm.next_out, _out - strm.avail_out)) { state.mode = MEM; return Z_MEM_ERROR; } } _in -= strm.avail_in; _out -= strm.avail_out; strm.total_in += _in; strm.total_out += _out; state.total += _out; if (state.wrap && _out) { strm.adler = state.check = /*UPDATE(state.check, strm.next_out - _out, _out);*/ (state.flags ? crc32(state.check, output, _out, strm.next_out - _out) : adler32(state.check, output, _out, strm.next_out - _out)); } strm.data_type = state.bits + (state.last ? 64 : 0) + (state.mode === TYPE ? 128 : 0) + (state.mode === LEN_ || state.mode === COPY_ ? 256 : 0); if (((_in === 0 && _out === 0) || flush === Z_FINISH) && ret === Z_OK) { ret = Z_BUF_ERROR; } return ret; } function inflateEnd(strm) { if (!strm || !strm.state /*|| strm->zfree == (free_func)0*/) { return Z_STREAM_ERROR; } var state = strm.state; if (state.window) { state.window = null; } strm.state = null; return Z_OK; } function inflateGetHeader(strm, head) { var state; /* check state */ if (!strm || !strm.state) { return Z_STREAM_ERROR; } state = strm.state; if ((state.wrap & 2) === 0) { return Z_STREAM_ERROR; } /* save header structure */ state.head = head; head.done = false; return Z_OK; } exports.inflateReset = inflateReset; exports.inflateReset2 = inflateReset2; exports.inflateResetKeep = inflateResetKeep; exports.inflateInit = inflateInit; exports.inflateInit2 = inflateInit2; exports.inflate = inflate; exports.inflateEnd = inflateEnd; exports.inflateGetHeader = inflateGetHeader; exports.inflateInfo = 'pako inflate (from Nodeca project)'; /* Not implemented exports.inflateCopy = inflateCopy; exports.inflateGetDictionary = inflateGetDictionary; exports.inflateMark = inflateMark; exports.inflatePrime = inflatePrime; exports.inflateSetDictionary = inflateSetDictionary; exports.inflateSync = inflateSync; exports.inflateSyncPoint = inflateSyncPoint; exports.inflateUndermine = inflateUndermine; */ },{"../utils/common":88,"./adler32":90,"./crc32":92,"./inffast":95,"./inftrees":97}],97:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); var MAXBITS = 15; var ENOUGH_LENS = 852; var ENOUGH_DISTS = 592; //var ENOUGH = (ENOUGH_LENS+ENOUGH_DISTS); var CODES = 0; var LENS = 1; var DISTS = 2; var lbase = [ /* Length codes 257..285 base */ 3, 4, 5, 6, 7, 8, 9, 10, 11, 13, 15, 17, 19, 23, 27, 31, 35, 43, 51, 59, 67, 83, 99, 115, 131, 163, 195, 227, 258, 0, 0 ]; var lext = [ /* Length codes 257..285 extra */ 16, 16, 16, 16, 16, 16, 16, 16, 17, 17, 17, 17, 18, 18, 18, 18, 19, 19, 19, 19, 20, 20, 20, 20, 21, 21, 21, 21, 16, 72, 78 ]; var dbase = [ /* Distance codes 0..29 base */ 1, 2, 3, 4, 5, 7, 9, 13, 17, 25, 33, 49, 65, 97, 129, 193, 257, 385, 513, 769, 1025, 1537, 2049, 3073, 4097, 6145, 8193, 12289, 16385, 24577, 0, 0 ]; var dext = [ /* Distance codes 0..29 extra */ 16, 16, 16, 16, 17, 17, 18, 18, 19, 19, 20, 20, 21, 21, 22, 22, 23, 23, 24, 24, 25, 25, 26, 26, 27, 27, 28, 28, 29, 29, 64, 64 ]; module.exports = function inflate_table(type, lens, lens_index, codes, table, table_index, work, opts) { var bits = opts.bits; //here = opts.here; /* table entry for duplication */ var len = 0; /* a code's length in bits */ var sym = 0; /* index of code symbols */ var min = 0, max = 0; /* minimum and maximum code lengths */ var root = 0; /* number of index bits for root table */ var curr = 0; /* number of index bits for current table */ var drop = 0; /* code bits to drop for sub-table */ var left = 0; /* number of prefix codes available */ var used = 0; /* code entries in table used */ var huff = 0; /* Huffman code */ var incr; /* for incrementing code, index */ var fill; /* index for replicating entries */ var low; /* low bits for current root entry */ var mask; /* mask for low root bits */ var next; /* next available space in table */ var base = null; /* base value table to use */ var base_index = 0; // var shoextra; /* extra bits table to use */ var end; /* use base and extra for symbol > end */ var count = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* number of codes of each length */ var offs = new utils.Buf16(MAXBITS + 1); //[MAXBITS+1]; /* offsets in table for each length */ var extra = null; var extra_index = 0; var here_bits, here_op, here_val; /* Process a set of code lengths to create a canonical Huffman code. The code lengths are lens[0..codes-1]. Each length corresponds to the symbols 0..codes-1. The Huffman code is generated by first sorting the symbols by length from short to long, and retaining the symbol order for codes with equal lengths. Then the code starts with all zero bits for the first code of the shortest length, and the codes are integer increments for the same length, and zeros are appended as the length increases. For the deflate format, these bits are stored backwards from their more natural integer increment ordering, and so when the decoding tables are built in the large loop below, the integer codes are incremented backwards. This routine assumes, but does not check, that all of the entries in lens[] are in the range 0..MAXBITS. The caller must assure this. 1..MAXBITS is interpreted as that code length. zero means that that symbol does not occur in this code. The codes are sorted by computing a count of codes for each length, creating from that a table of starting indices for each length in the sorted table, and then entering the symbols in order in the sorted table. The sorted table is work[], with that space being provided by the caller. The length counts are used for other purposes as well, i.e. finding the minimum and maximum length codes, determining if there are any codes at all, checking for a valid set of lengths, and looking ahead at length counts to determine sub-table sizes when building the decoding tables. */ /* accumulate lengths for codes (assumes lens[] all in 0..MAXBITS) */ for (len = 0; len <= MAXBITS; len++) { count[len] = 0; } for (sym = 0; sym < codes; sym++) { count[lens[lens_index + sym]]++; } /* bound code lengths, force root to be within code lengths */ root = bits; for (max = MAXBITS; max >= 1; max--) { if (count[max] !== 0) { break; } } if (root > max) { root = max; } if (max === 0) { /* no symbols to code at all */ //table.op[opts.table_index] = 64; //here.op = (var char)64; /* invalid code marker */ //table.bits[opts.table_index] = 1; //here.bits = (var char)1; //table.val[opts.table_index++] = 0; //here.val = (var short)0; table[table_index++] = (1 << 24) | (64 << 16) | 0; //table.op[opts.table_index] = 64; //table.bits[opts.table_index] = 1; //table.val[opts.table_index++] = 0; table[table_index++] = (1 << 24) | (64 << 16) | 0; opts.bits = 1; return 0; /* no symbols, but wait for decoding to report error */ } for (min = 1; min < max; min++) { if (count[min] !== 0) { break; } } if (root < min) { root = min; } /* check for an over-subscribed or incomplete set of lengths */ left = 1; for (len = 1; len <= MAXBITS; len++) { left <<= 1; left -= count[len]; if (left < 0) { return -1; } /* over-subscribed */ } if (left > 0 && (type === CODES || max !== 1)) { return -1; /* incomplete set */ } /* generate offsets into symbol table for each length for sorting */ offs[1] = 0; for (len = 1; len < MAXBITS; len++) { offs[len + 1] = offs[len] + count[len]; } /* sort symbols by length, by symbol order within each length */ for (sym = 0; sym < codes; sym++) { if (lens[lens_index + sym] !== 0) { work[offs[lens[lens_index + sym]]++] = sym; } } /* Create and fill in decoding tables. In this loop, the table being filled is at next and has curr index bits. The code being used is huff with length len. That code is converted to an index by dropping drop bits off of the bottom. For codes where len is less than drop + curr, those top drop + curr - len bits are incremented through all values to fill the table with replicated entries. root is the number of index bits for the root table. When len exceeds root, sub-tables are created pointed to by the root entry with an index of the low root bits of huff. This is saved in low to check for when a new sub-table should be started. drop is zero when the root table is being filled, and drop is root when sub-tables are being filled. When a new sub-table is needed, it is necessary to look ahead in the code lengths to determine what size sub-table is needed. The length counts are used for this, and so count[] is decremented as codes are entered in the tables. used keeps track of how many table entries have been allocated from the provided *table space. It is checked for LENS and DIST tables against the constants ENOUGH_LENS and ENOUGH_DISTS to guard against changes in the initial root table size constants. See the comments in inftrees.h for more information. sym increments through all symbols, and the loop terminates when all codes of length max, i.e. all codes, have been processed. This routine permits incomplete codes, so another loop after this one fills in the rest of the decoding tables with invalid code markers. */ /* set up for code type */ // poor man optimization - use if-else instead of switch, // to avoid deopts in old v8 if (type === CODES) { base = extra = work; /* dummy value--not used */ end = 19; } else if (type === LENS) { base = lbase; base_index -= 257; extra = lext; extra_index -= 257; end = 256; } else { /* DISTS */ base = dbase; extra = dext; end = -1; } /* initialize opts for loop */ huff = 0; /* starting code */ sym = 0; /* starting code symbol */ len = min; /* starting code length */ next = table_index; /* current table to fill in */ curr = root; /* current table index bits */ drop = 0; /* current bits to drop from code for index */ low = -1; /* trigger new sub-table when len > root */ used = 1 << root; /* use root table entries */ mask = used - 1; /* mask for comparing low */ /* check available table space */ if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } var i = 0; /* process all codes and make table entries */ for (;;) { i++; /* create table entry */ here_bits = len - drop; if (work[sym] < end) { here_op = 0; here_val = work[sym]; } else if (work[sym] > end) { here_op = extra[extra_index + work[sym]]; here_val = base[base_index + work[sym]]; } else { here_op = 32 + 64; /* end of block */ here_val = 0; } /* replicate for those indices with low len bits equal to huff */ incr = 1 << (len - drop); fill = 1 << curr; min = fill; /* save offset to next table */ do { fill -= incr; table[next + (huff >> drop) + fill] = (here_bits << 24) | (here_op << 16) | here_val |0; } while (fill !== 0); /* backwards increment the len-bit code huff */ incr = 1 << (len - 1); while (huff & incr) { incr >>= 1; } if (incr !== 0) { huff &= incr - 1; huff += incr; } else { huff = 0; } /* go to next symbol, update count, len */ sym++; if (--count[len] === 0) { if (len === max) { break; } len = lens[lens_index + work[sym]]; } /* create new sub-table if needed */ if (len > root && (huff & mask) !== low) { /* if first time, transition to sub-tables */ if (drop === 0) { drop = root; } /* increment past last table */ next += min; /* here min is 1 << curr */ /* determine length of next table */ curr = len - drop; left = 1 << curr; while (curr + drop < max) { left -= count[curr + drop]; if (left <= 0) { break; } curr++; left <<= 1; } /* check for enough space */ used += 1 << curr; if ((type === LENS && used > ENOUGH_LENS) || (type === DISTS && used > ENOUGH_DISTS)) { return 1; } /* point entry in root table to sub-table */ low = huff & mask; /*table.op[low] = curr; table.bits[low] = root; table.val[low] = next - opts.table_index;*/ table[low] = (root << 24) | (curr << 16) | (next - table_index) |0; } } /* fill in remaining table entry if code is incomplete (guaranteed to have at most one remaining entry, since if the code is incomplete, the maximum code length that was allowed to get this far is one bit) */ if (huff !== 0) { //table.op[next + huff] = 64; /* invalid code marker */ //table.bits[next + huff] = len - drop; //table.val[next + huff] = 0; table[next + huff] = ((len - drop) << 24) | (64 << 16) |0; } /* set return parameters */ //opts.table_index += used; opts.bits = root; return 0; }; },{"../utils/common":88}],98:[function(_dereq_,module,exports){ 'use strict'; module.exports = { 2: 'need dictionary', /* Z_NEED_DICT 2 */ 1: 'stream end', /* Z_STREAM_END 1 */ 0: '', /* Z_OK 0 */ '-1': 'file error', /* Z_ERRNO (-1) */ '-2': 'stream error', /* Z_STREAM_ERROR (-2) */ '-3': 'data error', /* Z_DATA_ERROR (-3) */ '-4': 'insufficient memory', /* Z_MEM_ERROR (-4) */ '-5': 'buffer error', /* Z_BUF_ERROR (-5) */ '-6': 'incompatible version' /* Z_VERSION_ERROR (-6) */ }; },{}],99:[function(_dereq_,module,exports){ 'use strict'; var utils = _dereq_('../utils/common'); /* Public constants ==========================================================*/ /* ===========================================================================*/ //var Z_FILTERED = 1; //var Z_HUFFMAN_ONLY = 2; //var Z_RLE = 3; var Z_FIXED = 4; //var Z_DEFAULT_STRATEGY = 0; /* Possible values of the data_type field (though see inflate()) */ var Z_BINARY = 0; var Z_TEXT = 1; //var Z_ASCII = 1; // = Z_TEXT var Z_UNKNOWN = 2; /*============================================================================*/ function zero(buf) { var len = buf.length; while (--len >= 0) { buf[len] = 0; } } // From zutil.h var STORED_BLOCK = 0; var STATIC_TREES = 1; var DYN_TREES = 2; /* The three kinds of block type */ var MIN_MATCH = 3; var MAX_MATCH = 258; /* The minimum and maximum match lengths */ // From deflate.h /* =========================================================================== * Internal compression state. */ var LENGTH_CODES = 29; /* number of length codes, not counting the special END_BLOCK code */ var LITERALS = 256; /* number of literal bytes 0..255 */ var L_CODES = LITERALS + 1 + LENGTH_CODES; /* number of Literal or Length codes, including the END_BLOCK code */ var D_CODES = 30; /* number of distance codes */ var BL_CODES = 19; /* number of codes used to transfer the bit lengths */ var HEAP_SIZE = 2 * L_CODES + 1; /* maximum heap size */ var MAX_BITS = 15; /* All codes must not exceed MAX_BITS bits */ var Buf_size = 16; /* size of bit buffer in bi_buf */ /* =========================================================================== * Constants */ var MAX_BL_BITS = 7; /* Bit length codes must not exceed MAX_BL_BITS bits */ var END_BLOCK = 256; /* end of block literal code */ var REP_3_6 = 16; /* repeat previous bit length 3-6 times (2 bits of repeat count) */ var REPZ_3_10 = 17; /* repeat a zero length 3-10 times (3 bits of repeat count) */ var REPZ_11_138 = 18; /* repeat a zero length 11-138 times (7 bits of repeat count) */ /* eslint-disable comma-spacing,array-bracket-spacing */ var extra_lbits = /* extra bits for each length code */ [0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0]; var extra_dbits = /* extra bits for each distance code */ [0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13]; var extra_blbits = /* extra bits for each bit length code */ [0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7]; var bl_order = [16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15]; /* eslint-enable comma-spacing,array-bracket-spacing */ /* The lengths of the bit length codes are sent in order of decreasing * probability, to avoid transmitting the lengths for unused bit length codes. */ /* =========================================================================== * Local data. These are initialized only once. */ // We pre-fill arrays with 0 to avoid uninitialized gaps var DIST_CODE_LEN = 512; /* see definition of array dist_code below */ // !!!! Use flat array insdead of structure, Freq = i*2, Len = i*2+1 var static_ltree = new Array((L_CODES + 2) * 2); zero(static_ltree); /* The static literal tree. Since the bit lengths are imposed, there is no * need for the L_CODES extra codes used during heap construction. However * The codes 286 and 287 are needed to build a canonical tree (see _tr_init * below). */ var static_dtree = new Array(D_CODES * 2); zero(static_dtree); /* The static distance tree. (Actually a trivial tree since all codes use * 5 bits.) */ var _dist_code = new Array(DIST_CODE_LEN); zero(_dist_code); /* Distance codes. The first 256 values correspond to the distances * 3 .. 258, the last 256 values correspond to the top 8 bits of * the 15 bit distances. */ var _length_code = new Array(MAX_MATCH - MIN_MATCH + 1); zero(_length_code); /* length code for each normalized match length (0 == MIN_MATCH) */ var base_length = new Array(LENGTH_CODES); zero(base_length); /* First normalized length for each code (0 = MIN_MATCH) */ var base_dist = new Array(D_CODES); zero(base_dist); /* First normalized distance for each code (0 = distance of 1) */ function StaticTreeDesc(static_tree, extra_bits, extra_base, elems, max_length) { this.static_tree = static_tree; /* static tree or NULL */ this.extra_bits = extra_bits; /* extra bits for each code or NULL */ this.extra_base = extra_base; /* base index for extra_bits */ this.elems = elems; /* max number of elements in the tree */ this.max_length = max_length; /* max bit length for the codes */ // show if `static_tree` has data or dummy - needed for monomorphic objects this.has_stree = static_tree && static_tree.length; } var static_l_desc; var static_d_desc; var static_bl_desc; function TreeDesc(dyn_tree, stat_desc) { this.dyn_tree = dyn_tree; /* the dynamic tree */ this.max_code = 0; /* largest code with non zero frequency */ this.stat_desc = stat_desc; /* the corresponding static tree */ } function d_code(dist) { return dist < 256 ? _dist_code[dist] : _dist_code[256 + (dist >>> 7)]; } /* =========================================================================== * Output a short LSB first on the stream. * IN assertion: there is enough room in pendingBuf. */ function put_short(s, w) { // put_byte(s, (uch)((w) & 0xff)); // put_byte(s, (uch)((ush)(w) >> 8)); s.pending_buf[s.pending++] = (w) & 0xff; s.pending_buf[s.pending++] = (w >>> 8) & 0xff; } /* =========================================================================== * Send a value on a given number of bits. * IN assertion: length <= 16 and value fits in length bits. */ function send_bits(s, value, length) { if (s.bi_valid > (Buf_size - length)) { s.bi_buf |= (value << s.bi_valid) & 0xffff; put_short(s, s.bi_buf); s.bi_buf = value >> (Buf_size - s.bi_valid); s.bi_valid += length - Buf_size; } else { s.bi_buf |= (value << s.bi_valid) & 0xffff; s.bi_valid += length; } } function send_code(s, c, tree) { send_bits(s, tree[c * 2]/*.Code*/, tree[c * 2 + 1]/*.Len*/); } /* =========================================================================== * Reverse the first len bits of a code, using straightforward code (a faster * method would use a table) * IN assertion: 1 <= len <= 15 */ function bi_reverse(code, len) { var res = 0; do { res |= code & 1; code >>>= 1; res <<= 1; } while (--len > 0); return res >>> 1; } /* =========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */ function bi_flush(s) { if (s.bi_valid === 16) { put_short(s, s.bi_buf); s.bi_buf = 0; s.bi_valid = 0; } else if (s.bi_valid >= 8) { s.pending_buf[s.pending++] = s.bi_buf & 0xff; s.bi_buf >>= 8; s.bi_valid -= 8; } } /* =========================================================================== * Compute the optimal bit lengths for a tree and update the total bit length * for the current block. * IN assertion: the fields freq and dad are set, heap[heap_max] and * above are the tree nodes sorted by increasing frequency. * OUT assertions: the field len is set to the optimal bit length, the * array bl_count contains the frequencies for each bit length. * The length opt_len is updated; static_len is also updated if stree is * not null. */ function gen_bitlen(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var max_code = desc.max_code; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var extra = desc.stat_desc.extra_bits; var base = desc.stat_desc.extra_base; var max_length = desc.stat_desc.max_length; var h; /* heap index */ var n, m; /* iterate over the tree elements */ var bits; /* bit length */ var xbits; /* extra bits */ var f; /* frequency */ var overflow = 0; /* number of elements with bit length too large */ for (bits = 0; bits <= MAX_BITS; bits++) { s.bl_count[bits] = 0; } /* In a first pass, compute the optimal bit lengths (which may * overflow in the case of the bit length tree). */ tree[s.heap[s.heap_max] * 2 + 1]/*.Len*/ = 0; /* root of the heap */ for (h = s.heap_max + 1; h < HEAP_SIZE; h++) { n = s.heap[h]; bits = tree[tree[n * 2 + 1]/*.Dad*/ * 2 + 1]/*.Len*/ + 1; if (bits > max_length) { bits = max_length; overflow++; } tree[n * 2 + 1]/*.Len*/ = bits; /* We overwrite tree[n].Dad which is no longer needed */ if (n > max_code) { continue; } /* not a leaf node */ s.bl_count[bits]++; xbits = 0; if (n >= base) { xbits = extra[n - base]; } f = tree[n * 2]/*.Freq*/; s.opt_len += f * (bits + xbits); if (has_stree) { s.static_len += f * (stree[n * 2 + 1]/*.Len*/ + xbits); } } if (overflow === 0) { return; } // Trace((stderr,"\nbit length overflow\n")); /* This happens for example on obj2 and pic of the Calgary corpus */ /* Find the first bit length which could increase: */ do { bits = max_length - 1; while (s.bl_count[bits] === 0) { bits--; } s.bl_count[bits]--; /* move one leaf down the tree */ s.bl_count[bits + 1] += 2; /* move one overflow item as its brother */ s.bl_count[max_length]--; /* The brother of the overflow item also moves one step up, * but this does not affect bl_count[max_length] */ overflow -= 2; } while (overflow > 0); /* Now recompute all bit lengths, scanning in increasing frequency. * h is still equal to HEAP_SIZE. (It is simpler to reconstruct all * lengths instead of fixing only the wrong ones. This idea is taken * from 'ar' written by Haruhiko Okumura.) */ for (bits = max_length; bits !== 0; bits--) { n = s.bl_count[bits]; while (n !== 0) { m = s.heap[--h]; if (m > max_code) { continue; } if (tree[m * 2 + 1]/*.Len*/ !== bits) { // Trace((stderr,"code %d bits %d->%d\n", m, tree[m].Len, bits)); s.opt_len += (bits - tree[m * 2 + 1]/*.Len*/) * tree[m * 2]/*.Freq*/; tree[m * 2 + 1]/*.Len*/ = bits; } n--; } } } /* =========================================================================== * Generate the codes for a given tree and bit counts (which need not be * optimal). * IN assertion: the array bl_count contains the bit length statistics for * the given tree and the field len is set for all tree elements. * OUT assertion: the field code is set for all tree elements of non * zero code length. */ function gen_codes(tree, max_code, bl_count) // ct_data *tree; /* the tree to decorate */ // int max_code; /* largest code with non zero frequency */ // ushf *bl_count; /* number of codes at each bit length */ { var next_code = new Array(MAX_BITS + 1); /* next code value for each bit length */ var code = 0; /* running code value */ var bits; /* bit index */ var n; /* code index */ /* The distribution counts are first used to generate the code values * without bit reversal. */ for (bits = 1; bits <= MAX_BITS; bits++) { next_code[bits] = code = (code + bl_count[bits - 1]) << 1; } /* Check that the bit counts in bl_count are consistent. The last code * must be all ones. */ //Assert (code + bl_count[MAX_BITS]-1 == (1<<MAX_BITS)-1, // "inconsistent bit counts"); //Tracev((stderr,"\ngen_codes: max_code %d ", max_code)); for (n = 0; n <= max_code; n++) { var len = tree[n * 2 + 1]/*.Len*/; if (len === 0) { continue; } /* Now reverse the bits */ tree[n * 2]/*.Code*/ = bi_reverse(next_code[len]++, len); //Tracecv(tree != static_ltree, (stderr,"\nn %3d %c l %2d c %4x (%x) ", // n, (isgraph(n) ? n : ' '), len, tree[n].Code, next_code[len]-1)); } } /* =========================================================================== * Initialize the various 'constant' tables. */ function tr_static_init() { var n; /* iterates over tree elements */ var bits; /* bit counter */ var length; /* length value */ var code; /* code value */ var dist; /* distance index */ var bl_count = new Array(MAX_BITS + 1); /* number of codes at each bit length for an optimal tree */ // do check in _tr_init() //if (static_init_done) return; /* For some embedded targets, global variables are not initialized: */ /*#ifdef NO_INIT_GLOBAL_POINTERS static_l_desc.static_tree = static_ltree; static_l_desc.extra_bits = extra_lbits; static_d_desc.static_tree = static_dtree; static_d_desc.extra_bits = extra_dbits; static_bl_desc.extra_bits = extra_blbits; #endif*/ /* Initialize the mapping length (0..255) -> length code (0..28) */ length = 0; for (code = 0; code < LENGTH_CODES - 1; code++) { base_length[code] = length; for (n = 0; n < (1 << extra_lbits[code]); n++) { _length_code[length++] = code; } } //Assert (length == 256, "tr_static_init: length != 256"); /* Note that the length 255 (match length 258) can be represented * in two different ways: code 284 + 5 bits or code 285, so we * overwrite length_code[255] to use the best encoding: */ _length_code[length - 1] = code; /* Initialize the mapping dist (0..32K) -> dist code (0..29) */ dist = 0; for (code = 0; code < 16; code++) { base_dist[code] = dist; for (n = 0; n < (1 << extra_dbits[code]); n++) { _dist_code[dist++] = code; } } //Assert (dist == 256, "tr_static_init: dist != 256"); dist >>= 7; /* from now on, all distances are divided by 128 */ for (; code < D_CODES; code++) { base_dist[code] = dist << 7; for (n = 0; n < (1 << (extra_dbits[code] - 7)); n++) { _dist_code[256 + dist++] = code; } } //Assert (dist == 256, "tr_static_init: 256+dist != 512"); /* Construct the codes of the static literal tree */ for (bits = 0; bits <= MAX_BITS; bits++) { bl_count[bits] = 0; } n = 0; while (n <= 143) { static_ltree[n * 2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } while (n <= 255) { static_ltree[n * 2 + 1]/*.Len*/ = 9; n++; bl_count[9]++; } while (n <= 279) { static_ltree[n * 2 + 1]/*.Len*/ = 7; n++; bl_count[7]++; } while (n <= 287) { static_ltree[n * 2 + 1]/*.Len*/ = 8; n++; bl_count[8]++; } /* Codes 286 and 287 do not exist, but we must include them in the * tree construction to get a canonical Huffman tree (longest code * all ones) */ gen_codes(static_ltree, L_CODES + 1, bl_count); /* The static distance tree is trivial: */ for (n = 0; n < D_CODES; n++) { static_dtree[n * 2 + 1]/*.Len*/ = 5; static_dtree[n * 2]/*.Code*/ = bi_reverse(n, 5); } // Now data ready and we can init static trees static_l_desc = new StaticTreeDesc(static_ltree, extra_lbits, LITERALS + 1, L_CODES, MAX_BITS); static_d_desc = new StaticTreeDesc(static_dtree, extra_dbits, 0, D_CODES, MAX_BITS); static_bl_desc = new StaticTreeDesc(new Array(0), extra_blbits, 0, BL_CODES, MAX_BL_BITS); //static_init_done = true; } /* =========================================================================== * Initialize a new block. */ function init_block(s) { var n; /* iterates over tree elements */ /* Initialize the trees. */ for (n = 0; n < L_CODES; n++) { s.dyn_ltree[n * 2]/*.Freq*/ = 0; } for (n = 0; n < D_CODES; n++) { s.dyn_dtree[n * 2]/*.Freq*/ = 0; } for (n = 0; n < BL_CODES; n++) { s.bl_tree[n * 2]/*.Freq*/ = 0; } s.dyn_ltree[END_BLOCK * 2]/*.Freq*/ = 1; s.opt_len = s.static_len = 0; s.last_lit = s.matches = 0; } /* =========================================================================== * Flush the bit buffer and align the output on a byte boundary */ function bi_windup(s) { if (s.bi_valid > 8) { put_short(s, s.bi_buf); } else if (s.bi_valid > 0) { //put_byte(s, (Byte)s->bi_buf); s.pending_buf[s.pending++] = s.bi_buf; } s.bi_buf = 0; s.bi_valid = 0; } /* =========================================================================== * Copy a stored block, storing first the length and its * one's complement if requested. */ function copy_block(s, buf, len, header) //DeflateState *s; //charf *buf; /* the input data */ //unsigned len; /* its length */ //int header; /* true if block header must be written */ { bi_windup(s); /* align on byte boundary */ if (header) { put_short(s, len); put_short(s, ~len); } // while (len--) { // put_byte(s, *buf++); // } utils.arraySet(s.pending_buf, s.window, buf, len, s.pending); s.pending += len; } /* =========================================================================== * Compares to subtrees, using the tree depth as tie breaker when * the subtrees have equal frequency. This minimizes the worst case length. */ function smaller(tree, n, m, depth) { var _n2 = n * 2; var _m2 = m * 2; return (tree[_n2]/*.Freq*/ < tree[_m2]/*.Freq*/ || (tree[_n2]/*.Freq*/ === tree[_m2]/*.Freq*/ && depth[n] <= depth[m])); } /* =========================================================================== * Restore the heap property by moving down the tree starting at node k, * exchanging a node with the smallest of its two sons if necessary, stopping * when the heap property is re-established (each father smaller than its * two sons). */ function pqdownheap(s, tree, k) // deflate_state *s; // ct_data *tree; /* the tree to restore */ // int k; /* node to move down */ { var v = s.heap[k]; var j = k << 1; /* left son of k */ while (j <= s.heap_len) { /* Set j to the smallest of the two sons: */ if (j < s.heap_len && smaller(tree, s.heap[j + 1], s.heap[j], s.depth)) { j++; } /* Exit if v is smaller than both sons */ if (smaller(tree, v, s.heap[j], s.depth)) { break; } /* Exchange v with the smallest son */ s.heap[k] = s.heap[j]; k = j; /* And continue down the tree, setting j to the left son of k */ j <<= 1; } s.heap[k] = v; } // inlined manually // var SMALLEST = 1; /* =========================================================================== * Send the block data compressed using the given Huffman trees */ function compress_block(s, ltree, dtree) // deflate_state *s; // const ct_data *ltree; /* literal tree */ // const ct_data *dtree; /* distance tree */ { var dist; /* distance of matched string */ var lc; /* match length or unmatched char (if dist == 0) */ var lx = 0; /* running index in l_buf */ var code; /* the code to send */ var extra; /* number of extra bits to send */ if (s.last_lit !== 0) { do { dist = (s.pending_buf[s.d_buf + lx * 2] << 8) | (s.pending_buf[s.d_buf + lx * 2 + 1]); lc = s.pending_buf[s.l_buf + lx]; lx++; if (dist === 0) { send_code(s, lc, ltree); /* send a literal byte */ //Tracecv(isgraph(lc), (stderr," '%c' ", lc)); } else { /* Here, lc is the match length - MIN_MATCH */ code = _length_code[lc]; send_code(s, code + LITERALS + 1, ltree); /* send the length code */ extra = extra_lbits[code]; if (extra !== 0) { lc -= base_length[code]; send_bits(s, lc, extra); /* send the extra length bits */ } dist--; /* dist is now the match distance - 1 */ code = d_code(dist); //Assert (code < D_CODES, "bad d_code"); send_code(s, code, dtree); /* send the distance code */ extra = extra_dbits[code]; if (extra !== 0) { dist -= base_dist[code]; send_bits(s, dist, extra); /* send the extra distance bits */ } } /* literal or match pair ? */ /* Check that the overlay between pending_buf and d_buf+l_buf is ok: */ //Assert((uInt)(s->pending) < s->lit_bufsize + 2*lx, // "pendingBuf overflow"); } while (lx < s.last_lit); } send_code(s, END_BLOCK, ltree); } /* =========================================================================== * Construct one Huffman tree and assigns the code bit strings and lengths. * Update the total bit length for the current block. * IN assertion: the field freq is set for all tree elements. * OUT assertions: the fields len and code are set to the optimal bit length * and corresponding code. The length opt_len is updated; static_len is * also updated if stree is not null. The field max_code is set. */ function build_tree(s, desc) // deflate_state *s; // tree_desc *desc; /* the tree descriptor */ { var tree = desc.dyn_tree; var stree = desc.stat_desc.static_tree; var has_stree = desc.stat_desc.has_stree; var elems = desc.stat_desc.elems; var n, m; /* iterate over heap elements */ var max_code = -1; /* largest code with non zero frequency */ var node; /* new node being created */ /* Construct the initial heap, with least frequent element in * heap[SMALLEST]. The sons of heap[n] are heap[2*n] and heap[2*n+1]. * heap[0] is not used. */ s.heap_len = 0; s.heap_max = HEAP_SIZE; for (n = 0; n < elems; n++) { if (tree[n * 2]/*.Freq*/ !== 0) { s.heap[++s.heap_len] = max_code = n; s.depth[n] = 0; } else { tree[n * 2 + 1]/*.Len*/ = 0; } } /* The pkzip format requires that at least one distance code exists, * and that at least one bit should be sent even if there is only one * possible code. So to avoid special checks later on we force at least * two codes of non zero frequency. */ while (s.heap_len < 2) { node = s.heap[++s.heap_len] = (max_code < 2 ? ++max_code : 0); tree[node * 2]/*.Freq*/ = 1; s.depth[node] = 0; s.opt_len--; if (has_stree) { s.static_len -= stree[node * 2 + 1]/*.Len*/; } /* node is 0 or 1 so it does not have extra bits */ } desc.max_code = max_code; /* The elements heap[heap_len/2+1 .. heap_len] are leaves of the tree, * establish sub-heaps of increasing lengths: */ for (n = (s.heap_len >> 1/*int /2*/); n >= 1; n--) { pqdownheap(s, tree, n); } /* Construct the Huffman tree by repeatedly combining the least two * frequent nodes. */ node = elems; /* next internal node of the tree */ do { //pqremove(s, tree, n); /* n = node of least frequency */ /*** pqremove ***/ n = s.heap[1/*SMALLEST*/]; s.heap[1/*SMALLEST*/] = s.heap[s.heap_len--]; pqdownheap(s, tree, 1/*SMALLEST*/); /***/ m = s.heap[1/*SMALLEST*/]; /* m = node of next least frequency */ s.heap[--s.heap_max] = n; /* keep the nodes sorted by frequency */ s.heap[--s.heap_max] = m; /* Create a new node father of n and m */ tree[node * 2]/*.Freq*/ = tree[n * 2]/*.Freq*/ + tree[m * 2]/*.Freq*/; s.depth[node] = (s.depth[n] >= s.depth[m] ? s.depth[n] : s.depth[m]) + 1; tree[n * 2 + 1]/*.Dad*/ = tree[m * 2 + 1]/*.Dad*/ = node; /* and insert the new node in the heap */ s.heap[1/*SMALLEST*/] = node++; pqdownheap(s, tree, 1/*SMALLEST*/); } while (s.heap_len >= 2); s.heap[--s.heap_max] = s.heap[1/*SMALLEST*/]; /* At this point, the fields freq and dad are set. We can now * generate the bit lengths. */ gen_bitlen(s, desc); /* The field len is now set, we can generate the bit codes */ gen_codes(tree, max_code, s.bl_count); } /* =========================================================================== * Scan a literal or distance tree to determine the frequencies of the codes * in the bit length tree. */ function scan_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ if (nextlen === 0) { max_count = 138; min_count = 3; } tree[(max_code + 1) * 2 + 1]/*.Len*/ = 0xffff; /* guard */ for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { s.bl_tree[curlen * 2]/*.Freq*/ += count; } else if (curlen !== 0) { if (curlen !== prevlen) { s.bl_tree[curlen * 2]/*.Freq*/++; } s.bl_tree[REP_3_6 * 2]/*.Freq*/++; } else if (count <= 10) { s.bl_tree[REPZ_3_10 * 2]/*.Freq*/++; } else { s.bl_tree[REPZ_11_138 * 2]/*.Freq*/++; } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Send a literal or distance tree in compressed form, using the codes in * bl_tree. */ function send_tree(s, tree, max_code) // deflate_state *s; // ct_data *tree; /* the tree to be scanned */ // int max_code; /* and its largest code of non zero frequency */ { var n; /* iterates over all tree elements */ var prevlen = -1; /* last emitted length */ var curlen; /* length of current code */ var nextlen = tree[0 * 2 + 1]/*.Len*/; /* length of next code */ var count = 0; /* repeat count of the current code */ var max_count = 7; /* max repeat count */ var min_count = 4; /* min repeat count */ /* tree[max_code+1].Len = -1; */ /* guard already set */ if (nextlen === 0) { max_count = 138; min_count = 3; } for (n = 0; n <= max_code; n++) { curlen = nextlen; nextlen = tree[(n + 1) * 2 + 1]/*.Len*/; if (++count < max_count && curlen === nextlen) { continue; } else if (count < min_count) { do { send_code(s, curlen, s.bl_tree); } while (--count !== 0); } else if (curlen !== 0) { if (curlen !== prevlen) { send_code(s, curlen, s.bl_tree); count--; } //Assert(count >= 3 && count <= 6, " 3_6?"); send_code(s, REP_3_6, s.bl_tree); send_bits(s, count - 3, 2); } else if (count <= 10) { send_code(s, REPZ_3_10, s.bl_tree); send_bits(s, count - 3, 3); } else { send_code(s, REPZ_11_138, s.bl_tree); send_bits(s, count - 11, 7); } count = 0; prevlen = curlen; if (nextlen === 0) { max_count = 138; min_count = 3; } else if (curlen === nextlen) { max_count = 6; min_count = 3; } else { max_count = 7; min_count = 4; } } } /* =========================================================================== * Construct the Huffman tree for the bit lengths and return the index in * bl_order of the last bit length code to send. */ function build_bl_tree(s) { var max_blindex; /* index of last bit length code of non zero freq */ /* Determine the bit length frequencies for literal and distance trees */ scan_tree(s, s.dyn_ltree, s.l_desc.max_code); scan_tree(s, s.dyn_dtree, s.d_desc.max_code); /* Build the bit length tree: */ build_tree(s, s.bl_desc); /* opt_len now includes the length of the tree representations, except * the lengths of the bit lengths codes and the 5+5+4 bits for the counts. */ /* Determine the number of bit length codes to send. The pkzip format * requires that at least 4 bit length codes be sent. (appnote.txt says * 3 but the actual value used is 4.) */ for (max_blindex = BL_CODES - 1; max_blindex >= 3; max_blindex--) { if (s.bl_tree[bl_order[max_blindex] * 2 + 1]/*.Len*/ !== 0) { break; } } /* Update opt_len to include the bit length tree and counts */ s.opt_len += 3 * (max_blindex + 1) + 5 + 5 + 4; //Tracev((stderr, "\ndyn trees: dyn %ld, stat %ld", // s->opt_len, s->static_len)); return max_blindex; } /* =========================================================================== * Send the header for a block using dynamic Huffman trees: the counts, the * lengths of the bit length codes, the literal tree and the distance tree. * IN assertion: lcodes >= 257, dcodes >= 1, blcodes >= 4. */ function send_all_trees(s, lcodes, dcodes, blcodes) // deflate_state *s; // int lcodes, dcodes, blcodes; /* number of codes for each tree */ { var rank; /* index in bl_order */ //Assert (lcodes >= 257 && dcodes >= 1 && blcodes >= 4, "not enough codes"); //Assert (lcodes <= L_CODES && dcodes <= D_CODES && blcodes <= BL_CODES, // "too many codes"); //Tracev((stderr, "\nbl counts: ")); send_bits(s, lcodes - 257, 5); /* not +255 as stated in appnote.txt */ send_bits(s, dcodes - 1, 5); send_bits(s, blcodes - 4, 4); /* not -3 as stated in appnote.txt */ for (rank = 0; rank < blcodes; rank++) { //Tracev((stderr, "\nbl code %2d ", bl_order[rank])); send_bits(s, s.bl_tree[bl_order[rank] * 2 + 1]/*.Len*/, 3); } //Tracev((stderr, "\nbl tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_ltree, lcodes - 1); /* literal tree */ //Tracev((stderr, "\nlit tree: sent %ld", s->bits_sent)); send_tree(s, s.dyn_dtree, dcodes - 1); /* distance tree */ //Tracev((stderr, "\ndist tree: sent %ld", s->bits_sent)); } /* =========================================================================== * Check if the data type is TEXT or BINARY, using the following algorithm: * - TEXT if the two conditions below are satisfied: * a) There are no non-portable control characters belonging to the * "black list" (0..6, 14..25, 28..31). * b) There is at least one printable character belonging to the * "white list" (9 {TAB}, 10 {LF}, 13 {CR}, 32..255). * - BINARY otherwise. * - The following partially-portable control characters form a * "gray list" that is ignored in this detection algorithm: * (7 {BEL}, 8 {BS}, 11 {VT}, 12 {FF}, 26 {SUB}, 27 {ESC}). * IN assertion: the fields Freq of dyn_ltree are set. */ function detect_data_type(s) { /* black_mask is the bit mask of black-listed bytes * set bits 0..6, 14..25, and 28..31 * 0xf3ffc07f = binary 11110011111111111100000001111111 */ var black_mask = 0xf3ffc07f; var n; /* Check for non-textual ("black-listed") bytes. */ for (n = 0; n <= 31; n++, black_mask >>>= 1) { if ((black_mask & 1) && (s.dyn_ltree[n * 2]/*.Freq*/ !== 0)) { return Z_BINARY; } } /* Check for textual ("white-listed") bytes. */ if (s.dyn_ltree[9 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[10 * 2]/*.Freq*/ !== 0 || s.dyn_ltree[13 * 2]/*.Freq*/ !== 0) { return Z_TEXT; } for (n = 32; n < LITERALS; n++) { if (s.dyn_ltree[n * 2]/*.Freq*/ !== 0) { return Z_TEXT; } } /* There are no "black-listed" or "white-listed" bytes: * this stream either is empty or has tolerated ("gray-listed") bytes only. */ return Z_BINARY; } var static_init_done = false; /* =========================================================================== * Initialize the tree data structures for a new zlib stream. */ function _tr_init(s) { if (!static_init_done) { tr_static_init(); static_init_done = true; } s.l_desc = new TreeDesc(s.dyn_ltree, static_l_desc); s.d_desc = new TreeDesc(s.dyn_dtree, static_d_desc); s.bl_desc = new TreeDesc(s.bl_tree, static_bl_desc); s.bi_buf = 0; s.bi_valid = 0; /* Initialize the first block of the first file: */ init_block(s); } /* =========================================================================== * Send a stored block */ function _tr_stored_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { send_bits(s, (STORED_BLOCK << 1) + (last ? 1 : 0), 3); /* send block type */ copy_block(s, buf, stored_len, true); /* with header */ } /* =========================================================================== * Send one empty static block to give enough lookahead for inflate. * This takes 10 bits, of which 7 may remain in the bit buffer. */ function _tr_align(s) { send_bits(s, STATIC_TREES << 1, 3); send_code(s, END_BLOCK, static_ltree); bi_flush(s); } /* =========================================================================== * Determine the best encoding for the current block: dynamic trees, static * trees or store, and output the encoded block to the zip file. */ function _tr_flush_block(s, buf, stored_len, last) //DeflateState *s; //charf *buf; /* input block, or NULL if too old */ //ulg stored_len; /* length of input block */ //int last; /* one if this is the last block for a file */ { var opt_lenb, static_lenb; /* opt_len and static_len in bytes */ var max_blindex = 0; /* index of last bit length code of non zero freq */ /* Build the Huffman trees unless a stored block is forced */ if (s.level > 0) { /* Check if the file is binary or text */ if (s.strm.data_type === Z_UNKNOWN) { s.strm.data_type = detect_data_type(s); } /* Construct the literal and distance trees */ build_tree(s, s.l_desc); // Tracev((stderr, "\nlit data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); build_tree(s, s.d_desc); // Tracev((stderr, "\ndist data: dyn %ld, stat %ld", s->opt_len, // s->static_len)); /* At this point, opt_len and static_len are the total bit lengths of * the compressed block data, excluding the tree representations. */ /* Build the bit length tree for the above two trees, and get the index * in bl_order of the last bit length code to send. */ max_blindex = build_bl_tree(s); /* Determine the best encoding. Compute the block lengths in bytes. */ opt_lenb = (s.opt_len + 3 + 7) >>> 3; static_lenb = (s.static_len + 3 + 7) >>> 3; // Tracev((stderr, "\nopt %lu(%lu) stat %lu(%lu) stored %lu lit %u ", // opt_lenb, s->opt_len, static_lenb, s->static_len, stored_len, // s->last_lit)); if (static_lenb <= opt_lenb) { opt_lenb = static_lenb; } } else { // Assert(buf != (char*)0, "lost buf"); opt_lenb = static_lenb = stored_len + 5; /* force a stored block */ } if ((stored_len + 4 <= opt_lenb) && (buf !== -1)) { /* 4: two words for the lengths */ /* The test buf != NULL is only necessary if LIT_BUFSIZE > WSIZE. * Otherwise we can't have processed more than WSIZE input bytes since * the last block flush, because compression would have been * successful. If LIT_BUFSIZE <= WSIZE, it is never too late to * transform a block into a stored block. */ _tr_stored_block(s, buf, stored_len, last); } else if (s.strategy === Z_FIXED || static_lenb === opt_lenb) { send_bits(s, (STATIC_TREES << 1) + (last ? 1 : 0), 3); compress_block(s, static_ltree, static_dtree); } else { send_bits(s, (DYN_TREES << 1) + (last ? 1 : 0), 3); send_all_trees(s, s.l_desc.max_code + 1, s.d_desc.max_code + 1, max_blindex + 1); compress_block(s, s.dyn_ltree, s.dyn_dtree); } // Assert (s->compressed_len == s->bits_sent, "bad compressed size"); /* The above check is made mod 2^32, for files larger than 512 MB * and uLong implemented on 32 bits. */ init_block(s); if (last) { bi_windup(s); } // Tracev((stderr,"\ncomprlen %lu(%lu) ", s->compressed_len>>3, // s->compressed_len-7*last)); } /* =========================================================================== * Save the match info and tally the frequency counts. Return true if * the current block must be flushed. */ function _tr_tally(s, dist, lc) // deflate_state *s; // unsigned dist; /* distance of matched string */ // unsigned lc; /* match length-MIN_MATCH or unmatched char (if dist==0) */ { //var out_length, in_length, dcode; s.pending_buf[s.d_buf + s.last_lit * 2] = (dist >>> 8) & 0xff; s.pending_buf[s.d_buf + s.last_lit * 2 + 1] = dist & 0xff; s.pending_buf[s.l_buf + s.last_lit] = lc & 0xff; s.last_lit++; if (dist === 0) { /* lc is the unmatched char */ s.dyn_ltree[lc * 2]/*.Freq*/++; } else { s.matches++; /* Here, lc is the match length - MIN_MATCH */ dist--; /* dist = match distance - 1 */ //Assert((ush)dist < (ush)MAX_DIST(s) && // (ush)lc <= (ush)(MAX_MATCH-MIN_MATCH) && // (ush)d_code(dist) < (ush)D_CODES, "_tr_tally: bad match"); s.dyn_ltree[(_length_code[lc] + LITERALS + 1) * 2]/*.Freq*/++; s.dyn_dtree[d_code(dist) * 2]/*.Freq*/++; } // (!) This block is disabled in zlib defailts, // don't enable it for binary compatibility //#ifdef TRUNCATE_BLOCK // /* Try to guess if it is profitable to stop the current block here */ // if ((s.last_lit & 0x1fff) === 0 && s.level > 2) { // /* Compute an upper bound for the compressed length */ // out_length = s.last_lit*8; // in_length = s.strstart - s.block_start; // // for (dcode = 0; dcode < D_CODES; dcode++) { // out_length += s.dyn_dtree[dcode*2]/*.Freq*/ * (5 + extra_dbits[dcode]); // } // out_length >>>= 3; // //Tracev((stderr,"\nlast_lit %u, in %ld, out ~%ld(%ld%%) ", // // s->last_lit, in_length, out_length, // // 100L - out_length*100L/in_length)); // if (s.matches < (s.last_lit>>1)/*int /2*/ && out_length < (in_length>>1)/*int /2*/) { // return true; // } // } //#endif return (s.last_lit === s.lit_bufsize - 1); /* We avoid equality with lit_bufsize because of wraparound at 64K * on 16 bit machines and because stored blocks are restricted to * 64K-1 bytes. */ } exports._tr_init = _tr_init; exports._tr_stored_block = _tr_stored_block; exports._tr_flush_block = _tr_flush_block; exports._tr_tally = _tr_tally; exports._tr_align = _tr_align; },{"../utils/common":88}],100:[function(_dereq_,module,exports){ 'use strict'; function ZStream() { /* next input byte */ this.input = null; // JS specific, because we have no pointers this.next_in = 0; /* number of bytes available at input */ this.avail_in = 0; /* total number of input bytes read so far */ this.total_in = 0; /* next output byte should be put there */ this.output = null; // JS specific, because we have no pointers this.next_out = 0; /* remaining free space at output */ this.avail_out = 0; /* total number of bytes output so far */ this.total_out = 0; /* last error message, NULL if no error */ this.msg = ''/*Z_NULL*/; /* not visible by applications */ this.state = null; /* best guess about the data type: binary or text */ this.data_type = 2/*Z_UNKNOWN*/; /* adler32 value of the uncompressed data */ this.adler = 0; } module.exports = ZStream; },{}],101:[function(_dereq_,module,exports){ // shim for using process in browser var process = module.exports = {}; var queue = []; var draining = false; var currentQueue; var queueIndex = -1; function cleanUpNextTick() { draining = false; if (currentQueue.length) { queue = currentQueue.concat(queue); } else { queueIndex = -1; } if (queue.length) { drainQueue(); } } function drainQueue() { if (draining) { return; } var timeout = setTimeout(cleanUpNextTick); draining = true; var len = queue.length; while(len) { currentQueue = queue; queue = []; while (++queueIndex < len) { if (currentQueue) { currentQueue[queueIndex].run(); } } queueIndex = -1; len = queue.length; } currentQueue = null; draining = false; clearTimeout(timeout); } process.nextTick = function (fun) { var args = new Array(arguments.length - 1); if (arguments.length > 1) { for (var i = 1; i < arguments.length; i++) { args[i - 1] = arguments[i]; } } queue.push(new Item(fun, args)); if (queue.length === 1 && !draining) { setTimeout(drainQueue, 0); } }; // v8 likes predictible objects function Item(fun, array) { this.fun = fun; this.array = array; } Item.prototype.run = function () { this.fun.apply(null, this.array); }; process.title = 'browser'; process.browser = true; process.env = {}; process.argv = []; process.version = ''; // empty string to avoid regexp issues process.versions = {}; function noop() {} process.on = noop; process.addListener = noop; process.once = noop; process.off = noop; process.removeListener = noop; process.removeAllListeners = noop; process.emit = noop; process.binding = function (name) { throw new Error('process.binding is not supported'); }; process.cwd = function () { return '/' }; process.chdir = function (dir) { throw new Error('process.chdir is not supported'); }; process.umask = function() { return 0; }; },{}],102:[function(_dereq_,module,exports){ 'use strict'; var asap = _dereq_('asap') module.exports = Promise function Promise(fn) { if (typeof this !== 'object') throw new TypeError('Promises must be constructed via new') if (typeof fn !== 'function') throw new TypeError('not a function') var state = null var value = null var deferreds = [] var self = this this.then = function(onFulfilled, onRejected) { return new Promise(function(resolve, reject) { handle(new Handler(onFulfilled, onRejected, resolve, reject)) }) } function handle(deferred) { if (state === null) { deferreds.push(deferred) return } asap(function() { var cb = state ? deferred.onFulfilled : deferred.onRejected if (cb === null) { (state ? deferred.resolve : deferred.reject)(value) return } var ret try { ret = cb(value) } catch (e) { deferred.reject(e) return } deferred.resolve(ret) }) } function resolve(newValue) { try { //Promise Resolution Procedure: https://github.com/promises-aplus/promises-spec#the-promise-resolution-procedure if (newValue === self) throw new TypeError('A promise cannot be resolved with itself.') if (newValue && (typeof newValue === 'object' || typeof newValue === 'function')) { var then = newValue.then if (typeof then === 'function') { doResolve(then.bind(newValue), resolve, reject) return } } state = true value = newValue finale() } catch (e) { reject(e) } } function reject(newValue) { state = false value = newValue finale() } function finale() { for (var i = 0, len = deferreds.length; i < len; i++) handle(deferreds[i]) deferreds = null } doResolve(fn, resolve, reject) } function Handler(onFulfilled, onRejected, resolve, reject){ this.onFulfilled = typeof onFulfilled === 'function' ? onFulfilled : null this.onRejected = typeof onRejected === 'function' ? onRejected : null this.resolve = resolve this.reject = reject } /** * Take a potentially misbehaving resolver function and make sure * onFulfilled and onRejected are only called once. * * Makes no guarantees about asynchrony. */ function doResolve(fn, onFulfilled, onRejected) { var done = false; try { fn(function (value) { if (done) return done = true onFulfilled(value) }, function (reason) { if (done) return done = true onRejected(reason) }) } catch (ex) { if (done) return done = true onRejected(ex) } } },{"asap":44}],103:[function(_dereq_,module,exports){ 'use strict'; //This file contains then/promise specific extensions to the core promise API var Promise = _dereq_('./core.js') var asap = _dereq_('asap') module.exports = Promise /* Static Functions */ function ValuePromise(value) { this.then = function (onFulfilled) { if (typeof onFulfilled !== 'function') return this return new Promise(function (resolve, reject) { asap(function () { try { resolve(onFulfilled(value)) } catch (ex) { reject(ex); } }) }) } } ValuePromise.prototype = Object.create(Promise.prototype) var TRUE = new ValuePromise(true) var FALSE = new ValuePromise(false) var NULL = new ValuePromise(null) var UNDEFINED = new ValuePromise(undefined) var ZERO = new ValuePromise(0) var EMPTYSTRING = new ValuePromise('') Promise.resolve = function (value) { if (value instanceof Promise) return value if (value === null) return NULL if (value === undefined) return UNDEFINED if (value === true) return TRUE if (value === false) return FALSE if (value === 0) return ZERO if (value === '') return EMPTYSTRING if (typeof value === 'object' || typeof value === 'function') { try { var then = value.then if (typeof then === 'function') { return new Promise(then.bind(value)) } } catch (ex) { return new Promise(function (resolve, reject) { reject(ex) }) } } return new ValuePromise(value) } Promise.from = Promise.cast = function (value) { var err = new Error('Promise.from and Promise.cast are deprecated, use Promise.resolve instead') err.name = 'Warning' console.warn(err.stack) return Promise.resolve(value) } Promise.denodeify = function (fn, argumentCount) { argumentCount = argumentCount || Infinity return function () { var self = this var args = Array.prototype.slice.call(arguments) return new Promise(function (resolve, reject) { while (args.length && args.length > argumentCount) { args.pop() } args.push(function (err, res) { if (err) reject(err) else resolve(res) }) fn.apply(self, args) }) } } Promise.nodeify = function (fn) { return function () { var args = Array.prototype.slice.call(arguments) var callback = typeof args[args.length - 1] === 'function' ? args.pop() : null try { return fn.apply(this, arguments).nodeify(callback) } catch (ex) { if (callback === null || typeof callback == 'undefined') { return new Promise(function (resolve, reject) { reject(ex) }) } else { asap(function () { callback(ex) }) } } } } Promise.all = function () { var calledWithArray = arguments.length === 1 && Array.isArray(arguments[0]) var args = Array.prototype.slice.call(calledWithArray ? arguments[0] : arguments) if (!calledWithArray) { var err = new Error('Promise.all should be called with a single array, calling it with multiple arguments is deprecated') err.name = 'Warning' console.warn(err.stack) } return new Promise(function (resolve, reject) { if (args.length === 0) return resolve([]) var remaining = args.length function res(i, val) { try { if (val && (typeof val === 'object' || typeof val === 'function')) { var then = val.then if (typeof then === 'function') { then.call(val, function (val) { res(i, val) }, reject) return } } args[i] = val if (--remaining === 0) { resolve(args); } } catch (ex) { reject(ex) } } for (var i = 0; i < args.length; i++) { res(i, args[i]) } }) } Promise.reject = function (value) { return new Promise(function (resolve, reject) { reject(value); }); } Promise.race = function (values) { return new Promise(function (resolve, reject) { values.forEach(function(value){ Promise.resolve(value).then(resolve, reject); }) }); } /* Prototype Methods */ Promise.prototype.done = function (onFulfilled, onRejected) { var self = arguments.length ? this.then.apply(this, arguments) : this self.then(null, function (err) { asap(function () { throw err }) }) } Promise.prototype.nodeify = function (callback) { if (typeof callback != 'function') return this this.then(function (value) { asap(function () { callback(null, value) }) }, function (err) { asap(function () { callback(err) }) }) } Promise.prototype['catch'] = function (onRejected) { return this.then(null, onRejected); } },{"./core.js":102,"asap":44}]},{},[1]);
packages/material-ui-icons/src/PhonelinkOff.js
Kagami/material-ui
import React from 'react'; import createSvgIcon from './utils/createSvgIcon'; export default createSvgIcon( <React.Fragment><path fill="none" d="M0 0h24v24H0zm0 0h24v24H0z" /><path d="M22 6V4H6.82l2 2H22zM1.92 1.65L.65 2.92l1.82 1.82C2.18 5.08 2 5.52 2 6v11H0v3h17.73l2.35 2.35 1.27-1.27L3.89 3.62 1.92 1.65zM4 6.27L14.73 17H4V6.27zM23 8h-6c-.55 0-1 .45-1 1v4.18l2 2V10h4v7h-2.18l3 3H23c.55 0 1-.45 1-1V9c0-.55-.45-1-1-1z" /></React.Fragment> , 'PhonelinkOff');
src/components/nav.js
kapz/anapaula.art
import React from 'react' import styled from 'styled-components' import Link from 'gatsby-link' const Wrapper = styled.nav` padding-left: 35px; margin-top: 20px; @media screen and (max-width: 768px) { display: none; position: fixed; top: 0; right: 0; left: 0; bottom: 0; opacity: 0; transition: opacity .5s ease; background: #FFF; margin: 0; padding: 0; &.active { display: flex; opacity: 1; align-items: center; justify-content: center; flex-direction: column; a { margin-right: 0; margin-bottom: 20px; } } } ` const A = styled(({ primary, children, ...rest }) => <Link {...rest}>{children}</Link>)` color: ${(props) => props.primary ? '#B3D0F1' : '#FFF'}; text-decoration: none; margin-right: 25px; font-size: 20px; font-family: 'Pacifico', cursive; text-shadow: ${(props) => props.primary ? 'none' : '0 0 2px rgba(0,0,0, .4)'}; transition: all .2s ease-in-out; &:hover, &.active { color: #5899E2; text-shadow: ${(props) => props.primary ? 'none' : '0 0 2px rgba(255,255,255, .4)'}; } ` const INVALID_PAGES = ['uncategorized']; const isCurrentPage = (currentPage, path) => { return currentPage === path ? 'active' : ''; } const isValidPage = ({ node }) => { const slug = node.slug || node.title; return !INVALID_PAGES.find((v) => v === slug); } const renderPageLink = ({ slug, title, primary, currentPage, active }) => ( <A key={slug} to={`/${slug}`} primary={primary || active} className={isCurrentPage(currentPage, `/${slug}`)} dangerouslySetInnerHTML={{ __html: title }} /> ) const renderCategoryLink = ({ slug, name, primary, currentPage, active }) => ( <A key={slug} to={`/category/${slug}`} primary={primary || active} className={isCurrentPage(currentPage, `/category/${slug}`)} dangerouslySetInnerHTML={{ __html: name }} /> ) const Nav = ({ pages, categories, primary, currentPage, active }) => ( <Wrapper className={active && 'active'}> <A to={'/'} primary={primary || active} className={isCurrentPage(currentPage, `/`)}> Inicio </A> {categories && categories.edges .filter(isValidPage) .map((edge) => renderCategoryLink({ ...edge.node, primary, currentPage, active })) } {pages && pages.edges .filter(isValidPage) .map((edge) => renderPageLink({ ...edge.node, primary, currentPage, active })) } </Wrapper> ) export default Nav
node_modules/localtunnel/node_modules/debug/src/browser.js
pherodine/slate
/** * This is the web browser implementation of `debug()`. * * Expose `debug()` as the module. */ exports = module.exports = require('./debug'); exports.log = log; exports.formatArgs = formatArgs; exports.save = save; exports.load = load; exports.useColors = useColors; exports.storage = 'undefined' != typeof chrome && 'undefined' != typeof chrome.storage ? chrome.storage.local : localstorage(); /** * Colors. */ exports.colors = [ 'lightseagreen', 'forestgreen', 'goldenrod', 'dodgerblue', 'darkorchid', 'crimson' ]; /** * Currently only WebKit-based Web Inspectors, Firefox >= v31, * and the Firebug extension (any Firefox version) are known * to support "%c" CSS customizations. * * TODO: add a `localStorage` variable to explicitly enable/disable colors */ function useColors() { // NB: In an Electron preload script, document will be defined but not fully // initialized. Since we know we're in Chrome, we'll just detect this case // explicitly if (typeof window !== 'undefined' && window.process && window.process.type === 'renderer') { return true; } // is webkit? http://stackoverflow.com/a/16459606/376773 // document is undefined in react-native: https://github.com/facebook/react-native/pull/1632 return (typeof document !== 'undefined' && document.documentElement && document.documentElement.style && document.documentElement.style.WebkitAppearance) || // is firebug? http://stackoverflow.com/a/398120/376773 (typeof window !== 'undefined' && window.console && (window.console.firebug || (window.console.exception && window.console.table))) || // is firefox >= v31? // https://developer.mozilla.org/en-US/docs/Tools/Web_Console#Styling_messages (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/firefox\/(\d+)/) && parseInt(RegExp.$1, 10) >= 31) || // double check webkit in userAgent just in case we are in a worker (typeof navigator !== 'undefined' && navigator.userAgent && navigator.userAgent.toLowerCase().match(/applewebkit\/(\d+)/)); } /** * Map %j to `JSON.stringify()`, since no Web Inspectors do that by default. */ exports.formatters.j = function(v) { try { return JSON.stringify(v); } catch (err) { return '[UnexpectedJSONParseError]: ' + err.message; } }; /** * Colorize log arguments if enabled. * * @api public */ function formatArgs(args) { var useColors = this.useColors; args[0] = (useColors ? '%c' : '') + this.namespace + (useColors ? ' %c' : ' ') + args[0] + (useColors ? '%c ' : ' ') + '+' + exports.humanize(this.diff); if (!useColors) return; var c = 'color: ' + this.color; args.splice(1, 0, c, 'color: inherit') // the final "%c" is somewhat tricky, because there could be other // arguments passed either before or after the %c, so we need to // figure out the correct index to insert the CSS into var index = 0; var lastC = 0; args[0].replace(/%[a-zA-Z%]/g, function(match) { if ('%%' === match) return; index++; if ('%c' === match) { // we only are interested in the *last* %c // (the user may have provided their own) lastC = index; } }); args.splice(lastC, 0, c); } /** * Invokes `console.log()` when available. * No-op when `console.log` is not a "function". * * @api public */ function log() { // this hackery is required for IE8/9, where // the `console.log` function doesn't have 'apply' return 'object' === typeof console && console.log && Function.prototype.apply.call(console.log, console, arguments); } /** * Save `namespaces`. * * @param {String} namespaces * @api private */ function save(namespaces) { try { if (null == namespaces) { exports.storage.removeItem('debug'); } else { exports.storage.debug = namespaces; } } catch(e) {} } /** * Load `namespaces`. * * @return {String} returns the previously persisted debug modes * @api private */ function load() { var r; try { r = exports.storage.debug; } catch(e) {} // If debug isn't set in LS, and we're in Electron, try to load $DEBUG if (!r && typeof process !== 'undefined' && 'env' in process) { r = process.env.DEBUG; } return r; } /** * Enable namespaces listed in `localStorage.debug` initially. */ exports.enable(load()); /** * Localstorage attempts to return the localstorage. * * This is necessary because safari throws * when a user disables cookies/localstorage * and you attempt to access it. * * @return {LocalStorage} * @api private */ function localstorage() { try { return window.localStorage; } catch (e) {} }
templates/rubix/node-seed/src/common/sidebar.js
jeffthemaximum/Teachers-Dont-Pay-Jeff
import React from 'react'; import { Sidebar, SidebarNav, SidebarNavItem, SidebarControls, SidebarControlBtn, LoremIpsum, Grid, Row, Col, FormControl, Label, Progress, Icon, SidebarDivider } from '@sketchpixy/rubix'; import { Link, withRouter } from 'react-router'; @withRouter class ApplicationSidebar extends React.Component { handleChange(e) { this._nav.search(e.target.value); } render() { return ( <div> <Grid> <Row> <Col xs={12}> <FormControl type='text' placeholder='Search...' onChange={::this.handleChange} className='sidebar-search' style={{border: 'none', background: 'none', margin: '10px 0 0 0', borderBottom: '1px solid #666', color: 'white'}} /> <div className='sidebar-nav-container'> <SidebarNav style={{marginBottom: 0}} ref={(c) => this._nav = c}> { /** Pages Section */ } <div className='sidebar-header'>PAGES</div> <SidebarNavItem glyph='icon-fontello-gauge' name='Home' href='/' /> </SidebarNav> </div> </Col> </Row> </Grid> </div> ); } } class DummySidebar extends React.Component { render() { return ( <Grid> <Row> <Col xs={12}> <div className='sidebar-header'>DUMMY SIDEBAR</div> <LoremIpsum query='1p' /> </Col> </Row> </Grid> ); } } @withRouter export default class SidebarContainer extends React.Component { render() { return ( <div id='sidebar'> <div id='avatar'> <Grid> <Row className='fg-white'> <Col xs={4} collapseRight> <img src='/imgs/app/avatars/avatar0.png' width='40' height='40' /> </Col> <Col xs={8} collapseLeft id='avatar-col'> <div style={{top: 23, fontSize: 16, lineHeight: 1, position: 'relative'}}>Anna Sanchez</div> <div> <Progress id='demo-progress' value={30} color='#ffffff'/> <a href='#'> <Icon id='demo-icon' bundle='fontello' glyph='lock-5' /> </a> </div> </Col> </Row> </Grid> </div> <SidebarControls> <SidebarControlBtn bundle='fontello' glyph='docs' sidebar={0} /> <SidebarControlBtn bundle='fontello' glyph='chat-1' sidebar={1} /> <SidebarControlBtn bundle='fontello' glyph='chart-pie-2' sidebar={2} /> <SidebarControlBtn bundle='fontello' glyph='th-list-2' sidebar={3} /> <SidebarControlBtn bundle='fontello' glyph='bell-5' sidebar={4} /> </SidebarControls> <div id='sidebar-container'> <Sidebar sidebar={0}> <ApplicationSidebar /> </Sidebar> <Sidebar sidebar={1}> <DummySidebar /> </Sidebar> <Sidebar sidebar={2}> <DummySidebar /> </Sidebar> <Sidebar sidebar={3}> <DummySidebar /> </Sidebar> <Sidebar sidebar={4}> <DummySidebar /> </Sidebar> </div> </div> ); } }
src/apps/tabs/components/Post.react.js
producthunt/producthunt-chrome-extension
/** * Dependencies. */ import React from 'react'; import analytics from '../../../common/analytics'; import sliceWithRest from '../util/sliceWithRest'; /** * Post Component. * * Renders a post inside the default tab. * * Usage: * * ```js * <Post post={post} /> * ``` * * Properties: * * - `post`: Post from the ProductHunt API */ export default class Post extends React.Component { constructor(props) { super(props); this.openPost = this.openPost.bind(this); } render() { let post = this.props.post; let [topics, overflow] = sliceWithRest(post.topics, 1); return ( <div className="product clickable" onClick={this.openPost}> <div className="gallery"> <img src={post.screenshot_url['300px']}/> </div> <div className="details"> <div className="name featured" title={post.name}>{post.name}</div> <div className="tagline">{post.tagline}</div> <div className="info"> <span className="topics"> {topics.map(({ id, name }) => ( <span key={id} className="topic">{name}</span> ))} {overflow.length > 0 && <span title={overflow.map(({ name }) => name).join(', ')}> +{overflow.length}</span>} </span> <span className="votes"> {post.votes_count} </span> <span className="comments"> {post.comments_count} </span> </div> </div> </div> ); } openPost(e) { e.stopPropagation(); analytics.clickPost(this.props.post); open(this.props.post.discussion_url); } }
src/components/LinkSpec.js
samlawrencejones/react-starter
import expect from 'expect' import React from 'react' import TestUtils from 'react-addons-test-utils' import Link from './Link' describe('link componenet', () => { const linkText = 'foobar' const setup = (active) => { let props = { active: active, text: linkText, onClick: expect.createSpy() } let renderer = TestUtils.createRenderer() renderer.render(<Link {...props} />) let output = renderer.getRenderOutput() return { props, output, renderer } } it('should render active', () => { const active = true const {props, output} = setup(active) expect(output.props.disabled).toEqual(active) expect(output.props.label).toEqual(linkText) output.props.onClick(new Event()) expect(props.onClick.calls.length).toBe(1) }) })
app/javascript/mastodon/features/status/index.js
glitch-soc/mastodon
import Immutable from 'immutable'; import React from 'react'; import { connect } from 'react-redux'; import PropTypes from 'prop-types'; import classNames from 'classnames'; import ImmutablePropTypes from 'react-immutable-proptypes'; import { createSelector } from 'reselect'; import { fetchStatus } from '../../actions/statuses'; import MissingIndicator from '../../components/missing_indicator'; import DetailedStatus from './components/detailed_status'; import ActionBar from './components/action_bar'; import Column from '../ui/components/column'; import { favourite, unfavourite, bookmark, unbookmark, reblog, unreblog, pin, unpin, } from '../../actions/interactions'; import { replyCompose, mentionCompose, directCompose, } from '../../actions/compose'; import { muteStatus, unmuteStatus, deleteStatus, editStatus, hideStatus, revealStatus, } from '../../actions/statuses'; import { unblockAccount, unmuteAccount, } from '../../actions/accounts'; import { blockDomain, unblockDomain, } from '../../actions/domain_blocks'; import { initMuteModal } from '../../actions/mutes'; import { initBlockModal } from '../../actions/blocks'; import { initBoostModal } from '../../actions/boosts'; import { initReport } from '../../actions/reports'; import { makeGetStatus, makeGetPictureInPicture } from '../../selectors'; import ScrollContainer from 'mastodon/containers/scroll_container'; import ColumnBackButton from '../../components/column_back_button'; import ColumnHeader from '../../components/column_header'; import StatusContainer from '../../containers/status_container'; import { openModal } from '../../actions/modal'; import { defineMessages, injectIntl, FormattedMessage } from 'react-intl'; import ImmutablePureComponent from 'react-immutable-pure-component'; import { HotKeys } from 'react-hotkeys'; import { boostModal, deleteModal } from '../../initial_state'; import { attachFullscreenListener, detachFullscreenListener, isFullscreen } from '../ui/util/fullscreen'; import { textForScreenReader, defaultMediaVisibility } from '../../components/status'; import Icon from 'mastodon/components/icon'; const messages = defineMessages({ deleteConfirm: { id: 'confirmations.delete.confirm', defaultMessage: 'Delete' }, deleteMessage: { id: 'confirmations.delete.message', defaultMessage: 'Are you sure you want to delete this status?' }, redraftConfirm: { id: 'confirmations.redraft.confirm', defaultMessage: 'Delete & redraft' }, redraftMessage: { id: 'confirmations.redraft.message', defaultMessage: 'Are you sure you want to delete this status and re-draft it? Favourites and boosts will be lost, and replies to the original post will be orphaned.' }, revealAll: { id: 'status.show_more_all', defaultMessage: 'Show more for all' }, hideAll: { id: 'status.show_less_all', defaultMessage: 'Show less for all' }, detailedStatus: { id: 'status.detailed_status', defaultMessage: 'Detailed conversation view' }, replyConfirm: { id: 'confirmations.reply.confirm', defaultMessage: 'Reply' }, replyMessage: { id: 'confirmations.reply.message', defaultMessage: 'Replying now will overwrite the message you are currently composing. Are you sure you want to proceed?' }, blockDomainConfirm: { id: 'confirmations.domain_block.confirm', defaultMessage: 'Hide entire domain' }, }); const makeMapStateToProps = () => { const getStatus = makeGetStatus(); const getPictureInPicture = makeGetPictureInPicture(); const getAncestorsIds = createSelector([ (_, { id }) => id, state => state.getIn(['contexts', 'inReplyTos']), ], (statusId, inReplyTos) => { let ancestorsIds = Immutable.List(); ancestorsIds = ancestorsIds.withMutations(mutable => { let id = statusId; while (id && !mutable.includes(id)) { mutable.unshift(id); id = inReplyTos.get(id); } }); return ancestorsIds; }); const getDescendantsIds = createSelector([ (_, { id }) => id, state => state.getIn(['contexts', 'replies']), state => state.get('statuses'), ], (statusId, contextReplies, statuses) => { let descendantsIds = []; const ids = [statusId]; while (ids.length > 0) { let id = ids.pop(); const replies = contextReplies.get(id); if (statusId !== id) { descendantsIds.push(id); } if (replies) { replies.reverse().forEach(reply => { if (!ids.includes(reply) && !descendantsIds.includes(reply) && statusId !== reply) ids.push(reply); }); } } let insertAt = descendantsIds.findIndex((id) => statuses.get(id).get('in_reply_to_account_id') !== statuses.get(id).get('account')); if (insertAt !== -1) { descendantsIds.forEach((id, idx) => { if (idx > insertAt && statuses.get(id).get('in_reply_to_account_id') === statuses.get(id).get('account')) { descendantsIds.splice(idx, 1); descendantsIds.splice(insertAt, 0, id); insertAt += 1; } }); } return Immutable.List(descendantsIds); }); const mapStateToProps = (state, props) => { const status = getStatus(state, { id: props.params.statusId }); let ancestorsIds = Immutable.List(); let descendantsIds = Immutable.List(); if (status) { ancestorsIds = getAncestorsIds(state, { id: status.get('in_reply_to_id') }); descendantsIds = getDescendantsIds(state, { id: status.get('id') }); } return { status, ancestorsIds, descendantsIds, askReplyConfirmation: state.getIn(['compose', 'text']).trim().length !== 0, domain: state.getIn(['meta', 'domain']), pictureInPicture: getPictureInPicture(state, { id: props.params.statusId }), }; }; return mapStateToProps; }; export default @injectIntl @connect(makeMapStateToProps) class Status extends ImmutablePureComponent { static contextTypes = { router: PropTypes.object, }; static propTypes = { params: PropTypes.object.isRequired, dispatch: PropTypes.func.isRequired, status: ImmutablePropTypes.map, ancestorsIds: ImmutablePropTypes.list, descendantsIds: ImmutablePropTypes.list, intl: PropTypes.object.isRequired, askReplyConfirmation: PropTypes.bool, multiColumn: PropTypes.bool, domain: PropTypes.string.isRequired, pictureInPicture: ImmutablePropTypes.contains({ inUse: PropTypes.bool, available: PropTypes.bool, }), }; state = { fullscreen: false, showMedia: defaultMediaVisibility(this.props.status), loadedStatusId: undefined, }; componentWillMount () { this.props.dispatch(fetchStatus(this.props.params.statusId)); } componentDidMount () { attachFullscreenListener(this.onFullScreenChange); } componentWillReceiveProps (nextProps) { if (nextProps.params.statusId !== this.props.params.statusId && nextProps.params.statusId) { this._scrolledIntoView = false; this.props.dispatch(fetchStatus(nextProps.params.statusId)); } if (nextProps.status && nextProps.status.get('id') !== this.state.loadedStatusId) { this.setState({ showMedia: defaultMediaVisibility(nextProps.status), loadedStatusId: nextProps.status.get('id') }); } } handleToggleMediaVisibility = () => { this.setState({ showMedia: !this.state.showMedia }); } handleFavouriteClick = (status) => { if (status.get('favourited')) { this.props.dispatch(unfavourite(status)); } else { this.props.dispatch(favourite(status)); } } handlePin = (status) => { if (status.get('pinned')) { this.props.dispatch(unpin(status)); } else { this.props.dispatch(pin(status)); } } handleReplyClick = (status) => { let { askReplyConfirmation, dispatch, intl } = this.props; if (askReplyConfirmation) { dispatch(openModal('CONFIRM', { message: intl.formatMessage(messages.replyMessage), confirm: intl.formatMessage(messages.replyConfirm), onConfirm: () => dispatch(replyCompose(status, this.context.router.history)), })); } else { dispatch(replyCompose(status, this.context.router.history)); } } handleModalReblog = (status, privacy) => { this.props.dispatch(reblog(status, privacy)); } handleReblogClick = (status, e) => { if (status.get('reblogged')) { this.props.dispatch(unreblog(status)); } else { if ((e && e.shiftKey) || !boostModal) { this.handleModalReblog(status); } else { this.props.dispatch(initBoostModal({ status, onReblog: this.handleModalReblog })); } } } handleBookmarkClick = (status) => { if (status.get('bookmarked')) { this.props.dispatch(unbookmark(status)); } else { this.props.dispatch(bookmark(status)); } } handleDeleteClick = (status, history, withRedraft = false) => { const { dispatch, intl } = this.props; if (!deleteModal) { dispatch(deleteStatus(status.get('id'), history, withRedraft)); } else { dispatch(openModal('CONFIRM', { message: intl.formatMessage(withRedraft ? messages.redraftMessage : messages.deleteMessage), confirm: intl.formatMessage(withRedraft ? messages.redraftConfirm : messages.deleteConfirm), onConfirm: () => dispatch(deleteStatus(status.get('id'), history, withRedraft)), })); } } handleEditClick = (status, history) => { this.props.dispatch(editStatus(status.get('id'), history)); } handleDirectClick = (account, router) => { this.props.dispatch(directCompose(account, router)); } handleMentionClick = (account, router) => { this.props.dispatch(mentionCompose(account, router)); } handleOpenMedia = (media, index) => { this.props.dispatch(openModal('MEDIA', { statusId: this.props.status.get('id'), media, index })); } handleOpenVideo = (media, options) => { this.props.dispatch(openModal('VIDEO', { statusId: this.props.status.get('id'), media, options })); } handleHotkeyOpenMedia = e => { const { status } = this.props; e.preventDefault(); if (status.get('media_attachments').size > 0) { if (status.getIn(['media_attachments', 0, 'type']) === 'video') { this.handleOpenVideo(status.getIn(['media_attachments', 0]), { startTime: 0 }); } else { this.handleOpenMedia(status.get('media_attachments'), 0); } } } handleMuteClick = (account) => { this.props.dispatch(initMuteModal(account)); } handleConversationMuteClick = (status) => { if (status.get('muted')) { this.props.dispatch(unmuteStatus(status.get('id'))); } else { this.props.dispatch(muteStatus(status.get('id'))); } } handleToggleHidden = (status) => { if (status.get('hidden')) { this.props.dispatch(revealStatus(status.get('id'))); } else { this.props.dispatch(hideStatus(status.get('id'))); } } handleToggleAll = () => { const { status, ancestorsIds, descendantsIds } = this.props; const statusIds = [status.get('id')].concat(ancestorsIds.toJS(), descendantsIds.toJS()); if (status.get('hidden')) { this.props.dispatch(revealStatus(statusIds)); } else { this.props.dispatch(hideStatus(statusIds)); } } handleBlockClick = (status) => { const { dispatch } = this.props; const account = status.get('account'); dispatch(initBlockModal(account)); } handleReport = (status) => { this.props.dispatch(initReport(status.get('account'), status)); } handleEmbed = (status) => { this.props.dispatch(openModal('EMBED', { url: status.get('url') })); } handleUnmuteClick = account => { this.props.dispatch(unmuteAccount(account.get('id'))); } handleUnblockClick = account => { this.props.dispatch(unblockAccount(account.get('id'))); } handleBlockDomainClick = domain => { this.props.dispatch(openModal('CONFIRM', { message: <FormattedMessage id='confirmations.domain_block.message' defaultMessage='Are you really, really sure you want to block the entire {domain}? In most cases a few targeted blocks or mutes are sufficient and preferable. You will not see content from that domain in any public timelines or your notifications. Your followers from that domain will be removed.' values={{ domain: <strong>{domain}</strong> }} />, confirm: this.props.intl.formatMessage(messages.blockDomainConfirm), onConfirm: () => this.props.dispatch(blockDomain(domain)), })); } handleUnblockDomainClick = domain => { this.props.dispatch(unblockDomain(domain)); } handleHotkeyMoveUp = () => { this.handleMoveUp(this.props.status.get('id')); } handleHotkeyMoveDown = () => { this.handleMoveDown(this.props.status.get('id')); } handleHotkeyReply = e => { e.preventDefault(); this.handleReplyClick(this.props.status); } handleHotkeyFavourite = () => { this.handleFavouriteClick(this.props.status); } handleHotkeyBoost = () => { this.handleReblogClick(this.props.status); } handleHotkeyMention = e => { e.preventDefault(); this.handleMentionClick(this.props.status.get('account')); } handleHotkeyOpenProfile = () => { this.context.router.history.push(`/@${this.props.status.getIn(['account', 'acct'])}`); } handleHotkeyToggleHidden = () => { this.handleToggleHidden(this.props.status); } handleHotkeyToggleSensitive = () => { this.handleToggleMediaVisibility(); } handleMoveUp = id => { const { status, ancestorsIds, descendantsIds } = this.props; if (id === status.get('id')) { this._selectChild(ancestorsIds.size - 1, true); } else { let index = ancestorsIds.indexOf(id); if (index === -1) { index = descendantsIds.indexOf(id); this._selectChild(ancestorsIds.size + index, true); } else { this._selectChild(index - 1, true); } } } handleMoveDown = id => { const { status, ancestorsIds, descendantsIds } = this.props; if (id === status.get('id')) { this._selectChild(ancestorsIds.size + 1, false); } else { let index = ancestorsIds.indexOf(id); if (index === -1) { index = descendantsIds.indexOf(id); this._selectChild(ancestorsIds.size + index + 2, false); } else { this._selectChild(index + 1, false); } } } _selectChild (index, align_top) { const container = this.node; const element = container.querySelectorAll('.focusable')[index]; if (element) { if (align_top && container.scrollTop > element.offsetTop) { element.scrollIntoView(true); } else if (!align_top && container.scrollTop + container.clientHeight < element.offsetTop + element.offsetHeight) { element.scrollIntoView(false); } element.focus(); } } renderChildren (list) { return list.map(id => ( <StatusContainer key={id} id={id} onMoveUp={this.handleMoveUp} onMoveDown={this.handleMoveDown} contextType='thread' /> )); } setRef = c => { this.node = c; } componentDidUpdate () { if (this._scrolledIntoView) { return; } const { status, ancestorsIds } = this.props; if (status && ancestorsIds && ancestorsIds.size > 0) { const element = this.node.querySelectorAll('.focusable')[ancestorsIds.size - 1]; window.requestAnimationFrame(() => { element.scrollIntoView(true); }); this._scrolledIntoView = true; } } componentWillUnmount () { detachFullscreenListener(this.onFullScreenChange); } onFullScreenChange = () => { this.setState({ fullscreen: isFullscreen() }); } render () { let ancestors, descendants; const { status, ancestorsIds, descendantsIds, intl, domain, multiColumn, pictureInPicture } = this.props; const { fullscreen } = this.state; if (status === null) { return ( <Column> <ColumnBackButton multiColumn={multiColumn} /> <MissingIndicator /> </Column> ); } if (ancestorsIds && ancestorsIds.size > 0) { ancestors = <div>{this.renderChildren(ancestorsIds)}</div>; } if (descendantsIds && descendantsIds.size > 0) { descendants = <div>{this.renderChildren(descendantsIds)}</div>; } const handlers = { moveUp: this.handleHotkeyMoveUp, moveDown: this.handleHotkeyMoveDown, reply: this.handleHotkeyReply, favourite: this.handleHotkeyFavourite, boost: this.handleHotkeyBoost, mention: this.handleHotkeyMention, openProfile: this.handleHotkeyOpenProfile, toggleHidden: this.handleHotkeyToggleHidden, toggleSensitive: this.handleHotkeyToggleSensitive, openMedia: this.handleHotkeyOpenMedia, }; return ( <Column bindToDocument={!multiColumn} label={intl.formatMessage(messages.detailedStatus)}> <ColumnHeader showBackButton multiColumn={multiColumn} extraButton={( <button className='column-header__button' title={intl.formatMessage(status.get('hidden') ? messages.revealAll : messages.hideAll)} aria-label={intl.formatMessage(status.get('hidden') ? messages.revealAll : messages.hideAll)} onClick={this.handleToggleAll} aria-pressed={status.get('hidden') ? 'false' : 'true'}><Icon id={status.get('hidden') ? 'eye-slash' : 'eye'} /></button> )} /> <ScrollContainer scrollKey='thread'> <div className={classNames('scrollable', { fullscreen })} ref={this.setRef}> {ancestors} <HotKeys handlers={handlers}> <div className={classNames('focusable', 'detailed-status__wrapper')} tabIndex='0' aria-label={textForScreenReader(intl, status, false)}> <DetailedStatus key={`details-${status.get('id')}`} status={status} onOpenVideo={this.handleOpenVideo} onOpenMedia={this.handleOpenMedia} onToggleHidden={this.handleToggleHidden} domain={domain} showMedia={this.state.showMedia} onToggleMediaVisibility={this.handleToggleMediaVisibility} pictureInPicture={pictureInPicture} /> <ActionBar key={`action-bar-${status.get('id')}`} status={status} onReply={this.handleReplyClick} onFavourite={this.handleFavouriteClick} onReblog={this.handleReblogClick} onBookmark={this.handleBookmarkClick} onDelete={this.handleDeleteClick} onEdit={this.handleEditClick} onDirect={this.handleDirectClick} onMention={this.handleMentionClick} onMute={this.handleMuteClick} onUnmute={this.handleUnmuteClick} onMuteConversation={this.handleConversationMuteClick} onBlock={this.handleBlockClick} onUnblock={this.handleUnblockClick} onBlockDomain={this.handleBlockDomainClick} onUnblockDomain={this.handleUnblockDomainClick} onReport={this.handleReport} onPin={this.handlePin} onEmbed={this.handleEmbed} /> </div> </HotKeys> {descendants} </div> </ScrollContainer> </Column> ); } }
admin/client/App/screens/Home/components/ListTile.js
matthewstyers/keystone
import React from 'react'; import { Link } from 'react-router'; /** * Displays information about a list and lets you create a new one. */ var ListTile = React.createClass({ propTypes: { count: React.PropTypes.string, hideCreateButton: React.PropTypes.bool, href: React.PropTypes.string, label: React.PropTypes.string, path: React.PropTypes.string, spinner: React.PropTypes.object, }, render () { var opts = { 'data-list-path': this.props.path, }; return ( <div className="dashboard-group__list" {...opts}> <span className="dashboard-group__list-inner"> <Link to={this.props.href} className="dashboard-group__list-tile"> <div className="dashboard-group__list-label">{this.props.label}</div> <div className="dashboard-group__list-count">{this.props.spinner || this.props.count}</div> </Link> {/* If we want to create a new list, we append ?create, which opens the create form on the new page! */} {(!this.props.hideCreateButton) && ( <Link to={this.props.href + '?create'} className="dashboard-group__list-create octicon octicon-plus" title="Create" tabIndex="-1" /> )} </span> </div> ); }, }); module.exports = ListTile;
src/Loading/Loading.js
yurizhang/ishow
/* @flow */ import React from 'react'; import PropTypes from 'prop-types'; import {default as Component} from '../Common/plugs/index.js'; //提供style, classname方法 import '../Common/css/Loading.css'; export default class Loading extends Component { componentWillUnmount() { this.enableScroll(); } getStyle(){ if (this.props.fullscreen) { this.disableScroll(); return { position: 'fixed', top: 0, right: 0, bottom: 0, left: 0, zIndex: 99999 } } else { this.enableScroll(); return { position: 'relative' } } } documentBody() { return document.body; } disableScroll() { const documentBody = this.documentBody(); if (documentBody) { documentBody.style.setProperty('overflow', 'hidden'); } } enableScroll() { const documentBody = this.documentBody(); if (documentBody) { documentBody.style.removeProperty('overflow'); } } render() { const { loading, fullscreen, text } = this.props; return ( <div style={this.style(this.getStyle())} className={this.className()}> { loading && ( <div style={{ display: 'block', position: 'absolute', zIndex: 657, backgroundColor: 'rgba(255, 255, 255, 0.901961)', margin: 0, top: 0, right: 0, bottom: 0, left: 0 }}> <div className={this.classNames('ishow-loading-spinner', { 'is-full-screen': fullscreen })} style={{ position: 'absolute', display: 'inline-block', left: 0 }}> <svg className="circular" viewBox="25 25 50 50"> <circle className="path" cx="50" cy="50" r="20" fill="none" /> </svg> { text && <p className="ishow-loading-text">{text}</p> } </div> </div> )} {this.props.children} </div> ) } } Loading.propTypes = { loading: PropTypes.bool, fullscreen: PropTypes.bool, text: PropTypes.string }; Loading.defaultProps = { loading: true };
ajax/libs/flocks.js/0.17.1/flocks.js
jdh8/cdnjs
/** @jsx React.DOM */ /* jshint node: true, browser: true, newcap: false */ /* eslint max-statements: 0, no-else-return: 0, brace-style: 0 */ /* eslint-env node,browser */ /** * The Flocks library module. Load this module and use either the * flocks <tt>flocks.createClass</tt> wrapper or the <tt>flocks plumbing</tt> * mixin to create <tt>flocks controls</tt>. Place them into your document * using <tt>flocks.mount</tt>, and use the returned function or the data and * method that the mixin provides, <tt>this.fctx</tt> and <tt>this.fset()</tt> * respectively, to read and write to the <tt>flocks state</tt>. * * And suddenly you're done. * * Please see the <a href="http://flocks.rocks/what_is_flocks.html" target="_blank">tutorials</a> * for more information. * * @module flocks * @main createClass * @class flocks */ // if it's in a <script> it's defined already // otherwise assume commonjs /* eslint-disable no-use-before-define, vars-on-top */ if (typeof React === "undefined") { var React = require("react"); } /* eslint-enable no-use-before-define, vars-on-top */ // wrap the remainder (function() { "use strict"; var Mixin, exports, initialized = false, updateBlocks = 0, tagtype, /* eslint-disable no-unused-vars */ dirty = false, handler = function(Ignored) { return true; }, /* eslint-ensable no-unused-vars */ finalizer = function() { return true; }, prevFCtx = {}, nextFCtx = {}, flocks2Ctxs = { "flocks2context" : React.PropTypes.object }; // ... lol function arrayMember(Item, Array) { return (!!(~( Array.indexOf(Item, 0) ))); } function isArray(maybeArray) { return (Object.prototype.toString.call(maybeArray) === "[object Array]"); } function isUndefined(maybeUndefined) { return (typeof maybeUndefined === "undefined"); } function isNonArrayObject(maybeArray) { if (typeof maybeArray !== "object") { return false; } if (Object.prototype.toString.call(maybeArray) === "[object Array]") { return false; } return true; } function flocksLog(Level, Message) { if (typeof Level === "string") { if (arrayMember(Level, ["warn","debug","error","log","info","exception","assert"])) { console[Level]("Flocks2 [" + Level + "] " + Message.toString()); } else { console.log("Flocks2 [Unknown level] " + Message.toString()); } } else if (isUndefined(nextFCtx.flocks2Config)) { console.log("Flocks2 pre-config [" + Level.toString() + "] " + Message.toString()); } else if (nextFCtx.flocks2Config.log_level >= Level) { console.log("Flocks2 [" + Level.toString() + "] " + Message.toString()); } } function attemptUpdate() { flocksLog(3, " - Flocks2 attempting update"); dirty = true; if (!(initialized)) { flocksLog(1, " x Flocks2 skipped update: root is not initialized"); return null; } if (updateBlocks) { flocksLog(1, " x Flocks2 skipped update: lock count updateBlocks is non-zero"); return null; } /* todo see issue #9 https://github.com/StoneCypher/flocks.js/issues/9 if (deepCompare(nextFCtx, prevFCtx)) { flocksLog(2, " x Flocks2 skipped update: no update to state"); return true; } */ if (!(handler(nextFCtx))) { flocksLog(0, " ! Flocks2 rolling back update: handler rejected propset"); nextFCtx = prevFCtx; dirty = false; return null; } prevFCtx = nextFCtx; flocksLog(3, " - Flocks2 update passed"); React.render( React.createFactory(tagtype)( { "flocks2context" : nextFCtx } ), document.body ); dirty = false; flocksLog(3, " - Flocks2 update complete; finalizing"); finalizer(); return true; } function enforceString(On, Label) { if (typeof On !== "string") { throw Label || "Argument must be a string"; } } function enforceArray(On, Label) { if (!isArray(On)) { throw Label || "Argument must be an array"; } } function enforceNonArrayObject(On, Label) { if (!isNonArrayObject(On)) { throw Label || "Argument must be a non-array object"; } } function setByKey(Key, MaybeValue) { enforceString(Key, "Flocks2 set/2 must take a string for its key"); nextFCtx[Key] = MaybeValue; flocksLog(1, " - Flocks2 setByKey \"" + Key + "\""); attemptUpdate(); } function setTargetByPath(Path, Target, NewVal) { var NextPath, OldVal; // it gets hoisted anyway, so it triggers eslint warnings when inlined // might as well be explicit about it if (!(isArray(Path))) { throw "Path must be an array!"; } if (Path.length === 0) { OldVal = Target; Target = NewVal; return OldVal; } if (Path.length === 1) { OldVal = Target[Path[0]]; Target[Path[0]] = NewVal; return OldVal; } if (["string","number"].indexOf(typeof Path[0]) !== -1) { NextPath = Path.splice(1, Number.MAX_VALUE); return setTargetByPath(NextPath, Target[Path[0]], NewVal); } } function setByPath(Path, NewVal) { enforceArray(Path, "Flocks2 setByPathh/2 must take an array for its key"); flocksLog(1, " - Flocks2 setByPath \"" + Path.join("|") + "\""); setTargetByPath(Path, nextFCtx, NewVal); attemptUpdate(); } // todo // function setByObject(Key, MaybeValue) { // flocksLog(0, " - Flocks2 setByObject stub"); // attemptUpdate(); // } function set(Key, MaybeValue) { flocksLog(3, " - Flocks2 multi-set"); if (typeof Key === "string") { setByKey(Key, MaybeValue); } else if (isArray(Key)) { setByPath(Key, MaybeValue); } // else if (isNonArrayObject(Key)) { setByObject(Key); } // todo else { throw "Flocks2 set/1,2 key must be a string or an array"; } } function getByPath(Path, Target) { var NextPath; if (!(isArray(Path))) { throw "path must be an array!"; } if (Path.length === 0) { return Target; } if (Path.length === 1) { return Target[Path[0]]; } if (["string","number"].indexOf(typeof Path[0]) !== -1) { NextPath = Path.splice(1, Number.MAX_VALUE); return getByPath(NextPath, Target[Path[0]]); } } function update(SparseObject) { // todo console.log("ERROR: stub called!"); enforceNonArrayObject(SparseObject, "Flocks2 update/1 must take a plain object"); } function lock() { ++updateBlocks; } function unlock() { if (updateBlocks <= 0) { throw "unlock()ed with no lock!"; } --updateBlocks; attemptUpdate(); } function clone(obj) { var copy = obj.constructor(), attr; if ((obj === null) || (typeof obj !== "object")) { return obj; } for (attr in obj) { if (obj.hasOwnProperty(attr)) { copy[attr] = obj[attr]; } } return copy; } function create(iFlocksConfig, iFlocksData) { var FlocksConfig = iFlocksConfig || {}, FlocksData = iFlocksData || {}, target = FlocksConfig.target || document.body, stub = function() { console.log("ERROR: stub called!"); attemptUpdate(); }, // todo updater = { "get" : stub, // todo "override" : stub, // todo "clear" : stub, // todo "get_path" : getByPath, "set" : set, "set_path" : setByPath, "update" : update, "lock" : lock, "unlock" : unlock }; FlocksConfig.log_level = FlocksConfig.log_level || -1; tagtype = FlocksConfig.control; FlocksData.flocks2Config = FlocksConfig; nextFCtx = FlocksData; flocksLog(1, "Flocks2 root creation begins"); if (!(tagtype)) { throw "Flocks2 fatal error: must provide a control in create/2 FlocksConfig"; } if (FlocksConfig.handler) { handler = FlocksConfig.handler; flocksLog(3, " - Flocks2 handler assigned"); } if (FlocksConfig.finalizer) { finalizer = FlocksConfig.finalizer; flocksLog(3, " - Flocks2 finalizer assigned"); } if (FlocksConfig.preventAutoContext) { flocksLog(2, " - Flocks2 skipping auto-context"); } else { flocksLog(2, " - Flocks2 engaging auto-context"); this.fctx = clone(nextFCtx); } flocksLog(3, "Flocks2 creation finished; initializing"); initialized = true; attemptUpdate(); flocksLog(3, "Flocks2 expose updater"); this.fupd = updater; this.fset = updater.set; this.fgetpath = updater.get_path; this.flock = updater.lock; this.funlock = updater.unlock; this.fupdate = updater.update; flocksLog(3, "Flocks2 initialization finished"); return updater; } Mixin = { "contextTypes" : flocks2Ctxs, "childContextTypes" : flocks2Ctxs, "componentWillMount" : function() { flocksLog(1, " - Flocks2 component will mount: " + this.constructor.displayName); flocksLog(3, isUndefined(this.props.flocks2context)? " - No F2 Context Prop" : " - F2 Context Prop found"); flocksLog(3, isUndefined(this.context.flocks2context)? " - No F2 Context" : " - F2 Context found"); if (this.props.flocks2context) { this.context.flocks2context = this.props.flocks2context; } this.fupdate = function(Obj) { return update(Obj); }; this.fgetpath = function(P,T) { return getByPath(P,T); }; this.fset = function(K,V) { return set(K,V); }; this.fsetpath = function(P,V) { return set(P,V); }; this.flock = function() { return lock(); }; this.funlock = function() { return unlock(); }; this.fctx = this.context.flocks2context; }, "getChildContext" : function() { return this.context; } }; function atLeastFlocks(OriginalList) { var NewList; if (isUndefined(OriginalList)) { return [ Mixin ]; } if (isArray(OriginalList)) { if (arrayMember(Mixin, OriginalList)) { return OriginalList; } else { NewList = clone(OriginalList); NewList.push(Mixin); return NewList; } } throw "Original mixin list must be an array or undefined!"; } function createClass(spec) { spec.mixins = atLeastFlocks(spec.mixins); return React.createClass(spec); } exports = { /** * <tt>version</tt> is an exposed string on the <tt>module export</tt> * which mentions the current library version. This number should * always be in sync with the <tt>package.json</tt> and <tt>bower.json</tt> * version, the <tt>github tag</tt>, the <tt>npm version</tt>, and will * define the paths available on <tt>cdnjs</tt> * * @property version * @type {String} */ "version" : "0.17.1", /** * <tt>createClass</tt> is a wrapper for <tt>react.createClass</tt> which * automatically adds the <tt>plumbing</tt> mixin to your control's spec, * to keep visual noise down. If you prefer, you can add the <tt>plumbing</tt> * mixin manually, in the standard fashion, instead; that may be more * convenient in situations where many mixins are in use, or where other * wrappers of <tt>createClass</tt> are in use. * * @method createClass */ "createClass" : createClass, /** * <tt>mount</tt> accepts a <tt>flocks config</tt> and an initial state, * and then manages a root control for you. <tt>mount</tt> returns to * you a function which you can use from outside the control tree to * update the <tt>flocks state</tt>. From inside the control tree, a * control decorated with the <tt>flocks plumbing</tt> has a member * <tt>this.fctx</tt> which contains an up to date copy of the <tt>flocks * state</tt>, and another member <tt>this.fset()</tt> which you can * use to update the <tt>flocks state</tt>. * * To <tt>mount</tt> a control is to start the process by placing your * top level control into the document through <tt>flocks</tt>. * * @method mount */ "mount" : create, /** * <tt>clone</tt> recursively deep-copies its argument. * * @method clone */ "clone" : clone, /** * <tt>isArray</tt> produces a boolean regarding whether its argument * is a javascript <tt>Array</tt>. * * @method isArray */ "isArray" : isArray, /** * <tt>isUndefined</tt> produces a boolean regarding whether its argument * is the javascript value <tt>undefined</tt>. * * @method isUndefined */ "isUndefined" : isUndefined, /** * <tt>isNonArrayObject</tt> produces a boolean regarding whether its * argument is a javascript <tt>Object</tt>, but also goes to the effort * to exclude javascript <tt>Array</tt>s. * * @method isNonArrayObject */ "isNonArrayObject" : isNonArrayObject, /** * <tt>enforceString</tt> accepts a value argument and an optional * explanation argument, and will throw if the value argument is not of * type <tt>string</tt>. The throw will be the explanation argument, or * a default if the explanation is not present. * * @method enforceString */ "enforceString" : enforceString, /** * <tt>enforceArray</tt> accepts a value argument and an optional * explanation argument, and will throw if the value argument is not of * type <tt>Array</tt>. The throw will be the explanation argument, or * a default if the explanation is not present. * * @method enforceArray */ "enforceArray" : enforceArray, /** * <tt>enforceNonArrayObject</tt> accepts a value argument and an optional * explanation argument, and will throw if the value argument is of * type <tt>Array</tt>, or not of type <tt>Object</tt>. The throw will be * the explanation argument, or a default if the explanation is not present. * * @method enforceNonArrayObject */ "enforceNonArrayObject" : enforceNonArrayObject, /** * <tt>atLeastFlocks</tt> accepts a mixin set from a control spec, or * the value <tt>undefined</tt>, and produces a mixin set in response, * which contains the old mixin set if any, pre-pended with * the <tt>flocks plumbing</tt> mixin, or a mixin set with just that * mixin if the previous mixin set was empty or <tt>undefined</tt>. * If the mixin set provided already contains flocks, it will be * returned unaltered, in case the prior mixin set is order sensitive. * * This is not a method that the end user should expect to use. * * @method atLeastFlocks */ "atLeastFlocks" : atLeastFlocks, /** * <tt>plumbing</tt> is the <tt>flocks</tt> mixin which handles all of * the behind-the-scenes work to make <tt>flocks</tt> function. The * mixin is automatically added by calling <tt>flocks.createClass</tt>, * or you can add it yourself in the standard mixin fashion if you prefer. * * @class plumbing */ "plumbing" : Mixin }; if (typeof module !== "undefined") { module.exports = exports; } else { window.flocks = exports; } }());
node_modules/reactify/node_modules/react-tools/src/browser/__tests__/ReactBrowserEventEmitter-test.js
4lejandrito/react-sticky
/** * Copyright 2013-2014 Facebook, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * * @emails react-core */ "use strict"; require('mock-modules') .dontMock('EventPluginHub') .dontMock('ReactMount') .dontMock('ReactBrowserEventEmitter') .dontMock('ReactInstanceHandles') .dontMock('EventPluginHub') .dontMock('TapEventPlugin') .dontMock('TouchEventUtils') .dontMock('keyOf'); var keyOf = require('keyOf'); var mocks = require('mocks'); var ReactMount = require('ReactMount'); var idToNode = {}; var getID = ReactMount.getID; var setID = function(el, id) { ReactMount.setID(el, id); idToNode[id] = el; }; var oldGetNode = ReactMount.getNode; var EventPluginHub; var ReactBrowserEventEmitter; var ReactTestUtils; var TapEventPlugin; var EventListener; var tapMoveThreshold; var idCallOrder = []; var recordID = function(id) { idCallOrder.push(id); }; var recordIDAndStopPropagation = function(id, event) { recordID(id); event.stopPropagation(); }; var recordIDAndReturnFalse = function(id, event) { recordID(id); return false; }; var LISTENER = mocks.getMockFunction(); var ON_CLICK_KEY = keyOf({onClick: null}); var ON_TOUCH_TAP_KEY = keyOf({onTouchTap: null}); var ON_CHANGE_KEY = keyOf({onChange: null}); /** * Since `ReactBrowserEventEmitter` is fairly well separated from the DOM, we * can test almost all of `ReactBrowserEventEmitter` without ever rendering * anything in the DOM. As long as we provide IDs that follow `React's` * conventional id namespace hierarchy. The only reason why we create these DOM * nodes is so that when we feed them into `ReactBrowserEventEmitter` (through * `ReactTestUtils`), the event handlers may receive a DOM node to inspect. */ var CHILD = document.createElement('div'); var PARENT = document.createElement('div'); var GRANDPARENT = document.createElement('div'); setID(CHILD, '.0.0.0.0'); setID(PARENT, '.0.0.0'); setID(GRANDPARENT, '.0.0'); function registerSimpleTestHandler() { ReactBrowserEventEmitter.putListener(getID(CHILD), ON_CLICK_KEY, LISTENER); var listener = ReactBrowserEventEmitter.getListener(getID(CHILD), ON_CLICK_KEY); expect(listener).toEqual(LISTENER); return ReactBrowserEventEmitter.getListener(getID(CHILD), ON_CLICK_KEY); } describe('ReactBrowserEventEmitter', function() { beforeEach(function() { require('mock-modules').dumpCache(); LISTENER.mockClear(); EventPluginHub = require('EventPluginHub'); TapEventPlugin = require('TapEventPlugin'); ReactMount = require('ReactMount'); EventListener = require('EventListener'); ReactBrowserEventEmitter = require('ReactBrowserEventEmitter'); ReactTestUtils = require('ReactTestUtils'); ReactMount.getNode = function(id) { return idToNode[id]; }; idCallOrder = []; tapMoveThreshold = TapEventPlugin.tapMoveThreshold; EventPluginHub.injection.injectEventPluginsByName({ TapEventPlugin: TapEventPlugin }); }); afterEach(function() { ReactMount.getNode = oldGetNode; }); it('should store a listener correctly', function() { registerSimpleTestHandler(); var listener = ReactBrowserEventEmitter.getListener(getID(CHILD), ON_CLICK_KEY); expect(listener).toBe(LISTENER); }); it('should retrieve a listener correctly', function() { registerSimpleTestHandler(); var listener = ReactBrowserEventEmitter.getListener(getID(CHILD), ON_CLICK_KEY); expect(listener).toEqual(LISTENER); }); it('should clear all handlers when asked to', function() { registerSimpleTestHandler(); ReactBrowserEventEmitter.deleteAllListeners(getID(CHILD)); var listener = ReactBrowserEventEmitter.getListener(getID(CHILD), ON_CLICK_KEY); expect(listener).toBe(undefined); }); it('should invoke a simple handler registered on a node', function() { registerSimpleTestHandler(); ReactTestUtils.Simulate.click(CHILD); expect(LISTENER.mock.calls.length).toBe(1); }); it( 'should not invoke handlers if ReactBrowserEventEmitter is disabled', function() { registerSimpleTestHandler(); ReactBrowserEventEmitter.setEnabled(false); ReactTestUtils.SimulateNative.click(CHILD); expect(LISTENER.mock.calls.length).toBe(0); ReactBrowserEventEmitter.setEnabled(true); ReactTestUtils.SimulateNative.click(CHILD); expect(LISTENER.mock.calls.length).toBe(1); } ); it('should bubble simply', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, recordID.bind(null, getID(CHILD)) ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, recordID.bind(null, getID(PARENT)) ); ReactBrowserEventEmitter.putListener( getID(GRANDPARENT), ON_CLICK_KEY, recordID.bind(null, getID(GRANDPARENT)) ); ReactTestUtils.Simulate.click(CHILD); expect(idCallOrder.length).toBe(3); expect(idCallOrder[0]).toBe(getID(CHILD)); expect(idCallOrder[1]).toBe(getID(PARENT)); expect(idCallOrder[2]).toBe(getID(GRANDPARENT)); }); it('should set currentTarget', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, function(event) { recordID(getID(CHILD)); expect(event.currentTarget).toBe(CHILD); } ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, function(event) { recordID(getID(PARENT)); expect(event.currentTarget).toBe(PARENT); } ); ReactBrowserEventEmitter.putListener( getID(GRANDPARENT), ON_CLICK_KEY, function(event) { recordID(getID(GRANDPARENT)); expect(event.currentTarget).toBe(GRANDPARENT); } ); ReactTestUtils.Simulate.click(CHILD); expect(idCallOrder.length).toBe(3); expect(idCallOrder[0]).toBe(getID(CHILD)); expect(idCallOrder[1]).toBe(getID(PARENT)); expect(idCallOrder[2]).toBe(getID(GRANDPARENT)); }); it('should support stopPropagation()', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, recordID.bind(null, getID(CHILD)) ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, recordIDAndStopPropagation.bind(null, getID(PARENT)) ); ReactBrowserEventEmitter.putListener( getID(GRANDPARENT), ON_CLICK_KEY, recordID.bind(null, getID(GRANDPARENT)) ); ReactTestUtils.Simulate.click(CHILD); expect(idCallOrder.length).toBe(2); expect(idCallOrder[0]).toBe(getID(CHILD)); expect(idCallOrder[1]).toBe(getID(PARENT)); }); it('should stop after first dispatch if stopPropagation', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, recordIDAndStopPropagation.bind(null, getID(CHILD)) ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, recordID.bind(null, getID(PARENT)) ); ReactBrowserEventEmitter.putListener( getID(GRANDPARENT), ON_CLICK_KEY, recordID.bind(null, getID(GRANDPARENT)) ); ReactTestUtils.Simulate.click(CHILD); expect(idCallOrder.length).toBe(1); expect(idCallOrder[0]).toBe(getID(CHILD)); }); it('should stopPropagation if false is returned', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, recordIDAndReturnFalse.bind(null, getID(CHILD)) ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, recordID.bind(null, getID(PARENT)) ); ReactBrowserEventEmitter.putListener( getID(GRANDPARENT), ON_CLICK_KEY, recordID.bind(null, getID(GRANDPARENT)) ); ReactTestUtils.Simulate.click(CHILD); expect(idCallOrder.length).toBe(1); expect(idCallOrder[0]).toBe(getID(CHILD)); }); /** * The entire event registration state of the world should be "locked-in" at * the time the event occurs. This is to resolve many edge cases that come * about from a listener on a lower-in-DOM node causing structural changes at * places higher in the DOM. If this lower-in-DOM node causes new content to * be rendered at a place higher-in-DOM, we need to be careful not to invoke * these new listeners. */ it('should invoke handlers that were removed while bubbling', function() { var handleParentClick = mocks.getMockFunction(); var handleChildClick = function(event) { ReactBrowserEventEmitter.deleteAllListeners(getID(PARENT)); }; ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, handleChildClick ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, handleParentClick ); ReactTestUtils.Simulate.click(CHILD); expect(handleParentClick.mock.calls.length).toBe(1); }); it('should not invoke newly inserted handlers while bubbling', function() { var handleParentClick = mocks.getMockFunction(); var handleChildClick = function(event) { ReactBrowserEventEmitter.putListener( getID(PARENT), ON_CLICK_KEY, handleParentClick ); }; ReactBrowserEventEmitter.putListener( getID(CHILD), ON_CLICK_KEY, handleChildClick ); ReactTestUtils.Simulate.click(CHILD); expect(handleParentClick.mock.calls.length).toBe(0); }); it('should infer onTouchTap from a touchStart/End', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_TOUCH_TAP_KEY, recordID.bind(null, getID(CHILD)) ); ReactTestUtils.SimulateNative.touchStart( CHILD, ReactTestUtils.nativeTouchData(0, 0) ); ReactTestUtils.SimulateNative.touchEnd( CHILD, ReactTestUtils.nativeTouchData(0, 0) ); expect(idCallOrder.length).toBe(1); expect(idCallOrder[0]).toBe(getID(CHILD)); }); it('should infer onTouchTap from when dragging below threshold', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_TOUCH_TAP_KEY, recordID.bind(null, getID(CHILD)) ); ReactTestUtils.SimulateNative.touchStart( CHILD, ReactTestUtils.nativeTouchData(0, 0) ); ReactTestUtils.SimulateNative.touchEnd( CHILD, ReactTestUtils.nativeTouchData(0, tapMoveThreshold - 1) ); expect(idCallOrder.length).toBe(1); expect(idCallOrder[0]).toBe(getID(CHILD)); }); it('should not onTouchTap from when dragging beyond threshold', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_TOUCH_TAP_KEY, recordID.bind(null, getID(CHILD)) ); ReactTestUtils.SimulateNative.touchStart( CHILD, ReactTestUtils.nativeTouchData(0, 0) ); ReactTestUtils.SimulateNative.touchEnd( CHILD, ReactTestUtils.nativeTouchData(0, tapMoveThreshold + 1) ); expect(idCallOrder.length).toBe(0); }); it('should listen to events only once', function() { spyOn(EventListener, 'listen'); ReactBrowserEventEmitter.listenTo(ON_CLICK_KEY, document); ReactBrowserEventEmitter.listenTo(ON_CLICK_KEY, document); expect(EventListener.listen.callCount).toBe(1); }); it('should work with event plugins without dependencies', function() { spyOn(EventListener, 'listen'); ReactBrowserEventEmitter.listenTo(ON_CLICK_KEY, document); expect(EventListener.listen.argsForCall[0][1]).toBe('click'); }); it('should work with event plugins with dependencies', function() { spyOn(EventListener, 'listen'); spyOn(EventListener, 'capture'); ReactBrowserEventEmitter.listenTo(ON_CHANGE_KEY, document); var setEventListeners = []; var listenCalls = EventListener.listen.argsForCall; var captureCalls = EventListener.capture.argsForCall; for (var i = 0, l = listenCalls.length; i < l; i++) { setEventListeners.push(listenCalls[i][1]); } for (i = 0, l = captureCalls.length; i < l; i++) { setEventListeners.push(captureCalls[i][1]); } var module = ReactBrowserEventEmitter.registrationNameModules[ON_CHANGE_KEY]; var dependencies = module.eventTypes.change.dependencies; expect(setEventListeners.length).toEqual(dependencies.length); for (i = 0, l = setEventListeners.length; i < l; i++) { expect(dependencies.indexOf(setEventListeners[i])).toBeTruthy(); } }); it('should bubble onTouchTap', function() { ReactBrowserEventEmitter.putListener( getID(CHILD), ON_TOUCH_TAP_KEY, recordID.bind(null, getID(CHILD)) ); ReactBrowserEventEmitter.putListener( getID(PARENT), ON_TOUCH_TAP_KEY, recordID.bind(null, getID(PARENT)) ); ReactBrowserEventEmitter.putListener( getID(GRANDPARENT), ON_TOUCH_TAP_KEY, recordID.bind(null, getID(GRANDPARENT)) ); ReactTestUtils.SimulateNative.touchStart( CHILD, ReactTestUtils.nativeTouchData(0, 0) ); ReactTestUtils.SimulateNative.touchEnd( CHILD, ReactTestUtils.nativeTouchData(0, 0) ); expect(idCallOrder.length).toBe(3); expect(idCallOrder[0]).toBe(getID(CHILD)); expect(idCallOrder[1]).toBe(getID(PARENT)); expect(idCallOrder[2]).toBe(getID(GRANDPARENT)); }); });
client/src/components/NoMatch.js
fmoliveira/rexql-boilerplate
import React from 'react' import { FormatMessage } from 'react-easy-intl' import Hero from './Hero' export default () => ( <div> <Hero title='This is embarassing!'/> <div className='container container-main'> <p><FormatMessage>We can't find the droid you're looking for.</FormatMessage></p> <p><FormatMessage>Try browsing another page. It can't be too far away.</FormatMessage></p> </div> </div> )
node_modules/react-icons/go/ruby.js
bairrada97/festival
import React from 'react' import Icon from 'react-icon-base' const GoRuby = props => ( <Icon viewBox="0 0 40 40" {...props}> <g><path d="m30 5h-20l-10 10 20 20 20-20-10-10z m-25 10l7.5-7.5h15l7.5 7.5-15 15-15-15z m22.5-5h-7.5v17.5l12.5-12.5-5-5z"/></g> </Icon> ) export default GoRuby
src/client/todos/todos.react.js
jirastom/react-learnig
import Component from '../components/component.react'; import React from 'react'; import Todo from './todo.react'; export default class List extends Component { static propTypes = { actions: React.PropTypes.object.isRequired, list: React.PropTypes.object.isRequired, msg: React.PropTypes.object.isRequired } render() { const {actions, list, msg} = this.props; if (!list.size) return ( <p>{msg.emptyList}</p> ); return ( <ol className="todos"> {list.map(todo => <Todo {...{actions, todo}} key={todo.id} /> )} </ol> ); } }